﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CrawlerAcademy : Academy
{
    public override void InitializeAcademy()
    {
        Monitor.verticalOffset = 1f;
    }

    public override void AcademyReset()
    {


    }

    public override void AcademyStep()
    {


    }
}
