I'm thinking of trying to make some simple 2d games, but I've yet to choose a language. A lot of people recommend either C++ with SDL or python with pygame. I keep hearing that developement on C++ is fairly slow, and developement time with Python is fairly fast.
Anyways, could anyone elaborate on this? What exactly makes development in C++ so time consuming? The programs I've made have been Project Euler-style in that they're very short and math-based, so I have no experience in larger projects.
It's time consuming because in C++ you have to deal with more low-level tasks.
In Python you are free to focus on the development of the actual game instead of dealing with memory management etc.
C++ slow, python fast? (in terms of development time)