I have an existing chat socket server built on top of twisted's NetstringReceiver class. There exist Android/iOS clients that work with it fine. Apparently web sockets use a different protocol and so it is unable to connect to my server.
Does a different chat server need to be written to support web sockets?
“Yes.”
If you'd like a more thorough answer, you'll have to include more information in your question.
do i need to rewrite my twisted chat server if i want to support web sockets?