I'm testing pyglet, and it has everything(except for a good guide) but the only thing that i don't understand is: how do I move the camera to show hidden content?
Try using an offset. Fo/x, lets say x = 0, and camoffset = 5. You can render the x as x+camoffset. It works.
Is there a way to move the camera of a 2d world in pyglet?