I'm starting a computer graphics course, and I have to choose a language.
Choices are between C++ and Python. I have no problem with C++, python is a work in progress. So i was thinking to go down the python road, using pyopengl for graphics part.
I have heard though, that performance is an issue.
Is python / pyopengl mature enough to challenge C++ on performance?
I realize its a long shot, but I'd like to hear your thoughts, experiences on uses of pyopengl.
Python is an awesome language, but it's not the right tool for graphics. And if you want to do anything remotely advanced you'll have to use unpythonic libraries and will end up with ugly C code written in Python.
pyopengl: Could it replace c++?