I am working with an embedded python system which requires a C++ frontend using OpenSceneGraph for rendering visualizations.  My question is:
Is there any possible way to perform this task? I need to modify C++ osg nodes from Python. Would it be an option to create wrappers for this osg nodes? If this is the answer could you provide some guidance?
Finally I managed to solve this issue by creating a new python type (python extension) and using Node Visitors to assign node references upon creation.
How can I use C++ OSG objects from Python?