I am looking to do some tinkering with openGL and Python and haven't been able to find good reasons for using PyOpenGl versus pyglet
Which would you recommend and why?
I promote pyglet because it has the nicest API I've yet seen on stuff like this.
Pyglet has opengl API as well. But it's often nicer to use the recently added vertex list support.
pyglet.gl
PyOpenGl or pyglet?