I want to slowly draw a circle in pygame so the act of drawing is actually visible to the naked eye. I got a function on stackoverflow to draw a straight line by incrementing the end point and keeping the starting point same but couldn't figure out how to slowly draw a circle in the pygame screen.
I recommend using the turtle library because it contains a circle function. For example circle(40) would draw a circle with a radius of 40 units. When you run the program the circle will be drawn in front of you
How to slowly draw a circle in Pygame?