To rotate a point using a transformation matrix we need to multiply the transformation matrix by the vector of the coordinates of the point
```
[cos(θ)  -sin(θ)]  [ x ]   [ x' ]   [x * cos(θ) - y * sin(θ)]
[sin(θ)   cos(θ)]  [ y ] = [ y' ] = [x * sin(θ) + y * cos(θ)]
```

where `(x', y') = (x * cos(θ) - y * sin(θ), x * sin(θ) + y * cos(θ))` are the coordinates of the rotated point,
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