For a mobile game like Subway Surfers, the Universal Render Pipeline (URP) would likely be the best choice. URP is optimized for mobile and VR devices, and it offers improved performance compared to the Built-in Render Pipeline. Additionally, URP has a wide range of rendering techniques and custom render passes that allow for more control over the rendering process. While HDRP may offer higher-end rendering features, it may not be necessary for a game like Subway Surfers, and it may be more resource-intensive than needed for a mobile game.
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