Both Chaos and Havok are powerful physics engines with their own strengths and weaknesses. Chaos is a newer physics engine developed by Epic Games and is designed to work seamlessly with their game engine, Unreal Engine 4. It offers advanced physics simulation features such as real-time destruction, dynamic particle simulations, and soft body dynamics. On the other hand, Havok has been around for longer and is used by many AAA game developers. It offers a robust physics simulation system with features such as ragdoll physics, vehicle simulation, and AI navigation.

Ultimately, the choice of which physics engine to use depends on the specific needs of the project and the game engine being used. Both Chaos and Havok are great options and have their own unique advantages. It's important to research and evaluate each physics engine carefully before making a decision.
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