1. Head to Forge's official site and select a version corresponding with your Minecraft version.

2. Select "MDK" when the "Download Recommended" window appears. Download the installation file and run it.

3. Follow on-screen instructions to complete the installation.

4. Copy the following items from the "forge-[version]-MDK" folder: the "source" folder, the "Gradle" folder, the "gradlew" file, the "gradlew.bat" file, and the "build. gradle" file.

5. In your Documents folder, create a new folder with a name of your choice. 

6. Copy the items and paste them into the folder.

7. Open the IntelliJ IDEA software and install it. Then go ahead and launch it.

8. Open the Gradle panel and double-click the "genIntellijRuns" entry in the "FG runs" folder in the "fg runs" folder in the "fg runs" folder. For your future mod, this will generate new run settings.

9. modify your game, for this specific case in your EventHandler class, add something like this:
```
@ForgeSubscribe
public void onLivingJumpEvent(LivingJumpEvent event)
{
	if (event.entity != null && event.entity instanceof EntityPlayer && checkyouritem is worn here)
	{
		double addY = 1.0D; // add/subtract whatever value you want
		// player.setVelocity(player.motionX, player.motionY + addY, player.motionZ);
		// player.addVelocity(0.0D, addY, 0.0D);
		player.motionY += addY;
		player.velocityChanged = true;
	}
}
```
10. Put your Mod together.
11. Test your Mod.
12. Tweak your Mod. Go to 9.
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