System of translation between written or performed music and visual, tactile and motion sensation experiences. Specific metaphors for most aspects of music among these non-audio media are described. Examples include rules for color assignment to pitches in a scale; positioning visual representations of notes; visualizing notes between pitches; arranging tactile stimuli to represent pitches; and rendering stages of cadence with motion sensing experiences such as movement within space, or changes in one's tilt, pitch, etc. The system includes documentation of theoretical/interpretive elements such as key signature, current chord, association of notes with melody, as they occur in a piece, along with metaphors for their translation in these non-audible media. The metaphors are strictly prescribed, yet accommodating large variations and freedoms in visual, tactile and motion renderings by producers/artists, allowing for visual, tactile or motor metaphors for non-musical instrument sounds such as finger sliding across windings of a guitar string.
Visual, tactile and motion-sensation system for representing music for an audience