PURPOSE: To provide a technology in which a player can play a game with a sense of communication with a virtual creature and the virtual creature reacts to words spoken by the player. CONSTITUTION: The word to be spoken by the player is selected out of choices and inputted from a keyboard by typing. Each of choices is a word or sentence (question sentence hereafter). The character of the virtual creature is changed by the word to be spoken, namely, by the question sentence to be selected or the typing habit of the player. For example, the player selects violet words all the time, the virtual feature tends to be frightened. A high typing speed of the player signifies that the player talks fast and the stress of the virtual creature is increased as a result. The way of speaking of the player is replaced with the habit of typing or sentence to be selected and reflected on the action of the virtual creature.
Game Method, Computer Readable Recording Medium Which Recorded Game Program, and Game Apparatus