The computing structure provides memory for the body-equipped agent, and the memory can be filled and/or written from experience in real time. The body agent (which may be a virtual object, a digital entity, or a robot) is provided with one or more experience memory memories that affect or guide behavior of the body agent. The empirical memory memory may include convergent-divergent regions (CDZs) that simulate human memory to represent the ability of external reality in the form of psychological images or simulations that may be experienced again during the recall process. The memory database is generated in a simple, writable manner such that experiences can be learned or written in real-time operations of the body agent. The eligibility-based learning determines which aspects from the multi-modal information stream are stored in an experience memory memory.
MEMORY IN BODY AGENTS