An improved system and method for generating gamified training content using multimodal human-machine interfaces controlled by an adaptive backend training system. Such a system can include a gamification engine working in conjunction with a machine learning engine for adaptively updating or restructuring database elements by analyzing existing data and applying external training data. Training content can thus be progressively optimized for various users, groups, and training contexts as the system adapts.
ADAPTIVE TEACHING SYSTEM FOR GENERATING GAMIFIED TRAINING CONTENT AND INTEGRATING MACHINE LEARNING