A method for creating a computer simulation of a crowd by animating a plurality of virtual actors simultaneously with each virtual actor set to a different setting of parameters and therefore expressing a unique individual body posture. An apparatus for creating a computer simulation of an actor by depicting the actor based on a plurality of postural parameters of the actor. A method for creating a computer simulation of an actor by having the actor move subject to a first idiomatic behavior for a first set of a plurality of successive key frames, and transitioning the actor to move to a second idiomatic behavior for a second set of a plurality of successive key frames.
Method and apparatus for creating a computer simulation of an actor