A system and method for making one or more toy more user interactive. The system comprises a low energy signal emitting chip such as a Bluetooth® for each toy, a portable computing device such as a smart phone, tablet or laptop and software that sends a plurality of different commands to each toy depending on two or more of: a chronological event; relative strength of the signal received and frequency of occurrences the first toy has received one or more signals in a given time period.
System and Method for Making One or More Toys User Interactive to Time of Day, Signal Strength and Frequency and to One Another