A pointer-oriented object acquisition method for tangible treatment of information of the computer system of Artificial Intelligence of a cyborg or an android. The computer system of Artificial Intelligence is based on one natural language. With the pointer-oriented object acquisition method three pointers are created in the main memory (in RAM (Random Access Memory)) of the computer system of Artificial Intelligence of a cyborg or an android at run-time. In this way, the subjective object, the associative object and the abstract object of the computer system of Artificial Intelligence of a cyborg or an android are substantiated, or rather the substances of the received signal-reaction of this computer system of Artificial Intelligence of a cyborg or an android, the corresponding association of this computer system of Artificial Intelligence of a cyborg or an android, the corresponding thought of this computer system of Artificial Intelligence of a cyborg or an android are physically built. With these objects, one can access to, i.e. manipulate with the element variables, i.e. with the data elements, of a class of the classification tree of the computer system of Artificial Intelligence of the cyborg or the android.
Pointer-oriented object acquisition method for tangible treatment of information of the computer system which is based on one natural language and in which a received signal reaction of this computer system of artificial intelligence of a cyborg or an android, a corresponding association of this computer system of artificial intelligence of a cyborg or an android, a corresponding thought of this computer system of artificial intelligence of a cyborg or an android are substantiated