PROBLEM TO BE SOLVED: To provide a system and the like for behavior variability and complexity modeling using a construction toy.SOLUTION: A system includes a memory and a processor operatively coupled to the memory. The processor is configured to execute instructions for monitoring a behavior of a player of a first construction toy. The first construction toy includes at least one sensor for detecting a first construction made by the player between the first construction toy and a second construction toy. The processor is further configured to record the first construction made by the player using the first and second construction toys. The processor is also configured to identify a preexisting second construction similar to the first construction. The processor is configured to group all constructions. The processor is further configured to determine a behavior variability and a complexity level for the player based on the construction operations and structures.SELECTED DRAWING: Figure 2
BEHAVIOR VARIABILITY AND COMPLEXITY MODELING USING CONSTRUCTION TOY