A regulated gaming system includes game-logic circuitry, an electronic display device, and an electronic input device detecting a physical item associated with a monetary value to establish a credit balance. The gaming system performs a casino wagering game initiated by an input indicative of a wager covered by the credit balance. The casino wagering game comprises a base-game feature and a bonus-game feature having a skill-based feature and a non-skill-based feature. When the bonus-game feature is triggered, a player participates in the skill-based feature and a set of configuration options is determined in response to input selections made by the player. The non-skill-based feature of the wagering game is customized using the determined set of configuration options. A resultant wagering game outcome is determined from the base-game feature and the bonus-game feature, and a credit balance is adjusting accordingly, prior to a cashout of the credit balance. 510- 580 INITIATE WAGERING ACCRUE BASE-GAME, GAME (PLACE/DEDUCT SKILL-BASED, AND NON WAGER FROM CREDIT SKILLED FEATURE BALANCE, CONDUCT OUTCOME RESULTS BASE-GAME FEATURE) (PAYOUTS, ETC.) 520 DISPLAY ACCRUED OUTCOME RESULTS, NUS GAME CONCLUDE WAGERING (RE-) TRIGGER? NO GAME, CASH OUT EXAMPLE SKILL-BASED FEATURES: 530--) IF ' DEXTERITY (E.G., SHOOTING, SKILL PERFORM SKILL-BASED STOP, TWITCH REACTION TIMES) FEATURE TO DETERMINE * MEMORY (E.G., PICK & MATCH) AVAILABILITY OF 0 STRATEGY (E.G., PUZZLE SOLVING, PLAYER-SELECTABLE SUDOKU, MINESWEEPER) CUSTOM PARAMETERS a TRIVIA (E.G., TRIVIAL PURSUIT) EXAMPLE CUSTOM PARAMETERS: 560--) 'f GAME FEATURE VOLATILITY PROMPT PLAYER TO 0 REEL/WHEEL COMPOSITION CUSTOMIZE NON- GAME FEATURE THEME/GENRE SKILLED FEATURE WITH - CHOICE OF GAME FEATURE SELECTED AVAILABLE 0 GAMING RESERVATIONS PARAMETERS 0 GAME FEATURE BETTING OPTIONS: # OF PAYLINES, WAGER LIMIT, DENOM, ADDITIONAL BETS 570- ,, * GAME HARDWARE/INPUT OPTIONS PERFORM NON-SKILLED 580-) FEATURE USING EXAMPLE NON-SKILLED FEATURES: SELECTED CUSTOM a REEL OR WHEEL BASED GAMES PARAMETERS 0 RANDOMIZED DRAWING GAMES 0 SYMBOL MULTIPLIERS * RANDOMIZED / SELECTED FEATURE * ADDITIONAL / REPLAY SKILL GAME
Configuring gaming system options based on player skill