Left- and right-eye components of a 3D image are width-compressed by a factor of two and recorded or displayed side by side. A viewer includes left-eye and right-eye enlargement lenses to width-expand the two side-by-side images by a factor of two and to permit their separate viewing by left and right eyes of a person. Thus, the data presented to each eye of the viewing person has the same apparent width as an entire uncompressed frame. Fusion of the two images takes place in the brain of the person, the same as in normal viewing. Interaction of the resolution of the left- and right-eye images produces a resolution substantially equal to that produced by a full-width image. When the displayed image is a video display, flicker of prior-art systems resulting from alternating shutter openings and closings is eliminated. The viewer may be incorporated into goggles worn by the person doing the viewing, or may be a stationary or movable device.
VIEWING SYSTEM FOR ELECTRONIC 3-D ANIMATION AND 3-D VIEWING MIRROR