A system and method for establishing educational and behavioral advancements in the areas of reading, spelling, phonetics, and typing with novel applications of educational psychology, applied neuroscience, and applied behavioral analysis; this includes novel enhancements in facilitated working memory, visual motor integration, and interhemispheric communication areas of the brain; crucial skill development establishment by means of employing multifaceted visual graphics quickly prompted with whole word matching graphics by means of a 2D and 3D computing keyboard and individualized keyboard letters, fading the whole word prompt, random rotation of those letter choices and letter scrambles comprising a whole word, gradient scaffolding, and fading the randomly rotated letters graphically in computing keyboard format to a blank field without any whole word or letter keyboard graphic prompts; this invention can be implemented in multiple formats, such as printed, games, the display of a computing device, and others.
SYSTEM AND METHOD OF USING INTERACTIVE GAMES AND TYPING FOR EDUCATION WITH AN INTEGRATED APPLIED NEUROSCIENCE AND APPLIED BEHAVIOR ANALYSIS APPROACH