An emotional avatar-based mixed reality cooperation system, comprising a system A, a system B and a server. The system A and the system B are of the same structure and each comprise an acquisition module, a client, and an HMD device. The system A comprises an acquisition module A used for acquiring dynamic information of a cooperator A, a client A used for collecting and sending the dynamic information, and an HMD device A used for rendering and displaying an emotional avatar. The system B comprises an acquisition module B used for acquiring dynamic information of a cooperator B, a client B used for collecting and sending the dynamic information, and an HMD device B used for rendering and displaying the emotional avatar. The server is located between the system A and the system B and used for data exchange and processing. According to the system, a cooperator can carry out non-verbal communication by means of an emotional avatar, such that the information transmission efficiency is improved. Moreover, a real communication means is provided, the cognitive load of the coordinator is reduced, communication is promoted, the task difficulty is reduced, and the working efficiency is improved.
EMOTIONAL AVATAR-BASED MIXED REALITY COOPERATION SYSTEM