The present invention provides a cognitive-kinesthetic device and method which enhances, facilitates and accelerates cognitive development and learning in school-age children by coupling the learning process with movement, referred to as “kinesthetic learning.” The device and method is contemplated for use in school-age children ranging in age from four to twelve years old. Regardless of the age of the children, the invention provides that playing the physically active cognitive-kinesthetic game will enhance, facilitate and accelerate cognitive development and learning in school-age children, such as reading, verbal fluency, math, science, spatial relationships and other fields of knowledge, while at the same time providing a fun and exciting experience. In addition, the coupling of movement with the learning process provides a calming effect to school-age children so that they are able to pay better attention during the learning process.
Table-Top Cognitive Kinesthetic Learning Enhancement Device and Method