A method, a computer readable medium, and a system are disclosed for adjusting an angular sampling rate during rendering. The method includes the steps of determining a location of a gaze within a displayed scene, and adjusting, during a rendering of the scene, an angular sampling rate used to render at least a portion of the scene, based on the location of the gaze within the displayed scene.
ADJUSTING AN ANGULAR SAMPLING RATE DURING RENDERING UTILIZING GAZE INFORMATION