Announcing the New Forums, and a Roundup!

Starting from today, Learn OpenGL ES now has a new community section of the site with a new set of forums! [Edit: Due to some technical issues and low usage, I have disabled the forums until further notice. I would still like to have a forums section in the future, so they can come back if the comments section proves to be inadequate. Thanks!] I’ve also switched themes, so please let me know if you find any issues, have feedback or miss anything from the old theme!

On to the roundup:

I’m also happy to announce that in the spirit of sharing with the community, all of the content on this site is now licensed under the Creative Commons CC-BY-SA 3.0 license. Please feel free to reuse and share in the spirit of CC-BY-SA 3.0.

About the book

Android is booming like never before, with millions of devices shipping every day. In OpenGL ES 2 for Android: A Quick-Start Guide, you’ll learn all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor.

It’s never been a better time to learn how to create your own 3D games and live wallpapers. If you can program in Java and you have a creative vision that you’d like to share with the world, then this is the book for you.

Author: Admin

Kevin is the author of OpenGL ES 2 for Android: A Quick-Start Guide. He also has extensive experience in Android development.
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