Bug 277676 [UI] The workbench should create the contexts
The workbench should create contexts for the model elements, MApplication and MParts (windows, sashes, contributed parts, etc). This is not really the responsibility of the renderers. PW
bundles/org.eclipse.e4.ui.workbench.renderers.swt/src/org/eclipse/e4/workbench/ui/renderers/swt/WBPartFactory.java
super.hookControllerLogic(me);
		Widget widget = (Widget) me.getWidget();
		if (widget instanceof Shell && me instanceof MWindow) {
			final Shell shell = (Shell) widget;
			final MWindow w = (MWindow) me;
			shell.addControlListener(new ControlListener() {
				public void controlResized(ControlEvent e) {
					w.setWidth(shell.getSize().x);
					w.setHeight(shell.getSize().y);
				}
				public void controlMoved(ControlEvent e) {
					w.setX(shell.getLocation().x);
					w.setY(shell.getLocation().y);
				}
			});
		}
		
		IObservableValue emfTextObs = EMFObservables.observeValue(me,
				ApplicationPackage.Literals.MITEM__NAME);
		if (widget instanceof Control && !(widget instanceof Composite)) {
			ISWTObservableValue uiTextObs = SWTObservables
					.observeText((Control) widget);
			dbc.bindValue(uiTextObs, emfTextObs, null, null);
		} else if (widget instanceof org.eclipse.swt.widgets.Item) {
			ISWTObservableValue uiTextObs = SWTObservables.observeText(widget);
			dbc.bindValue(uiTextObs, emfTextObs, null, null);
		}
		
		IObservableValue emfTTipObs = EMFObservables.observeValue(me,
				ApplicationPackage.Literals.MITEM__TOOLTIP);