Bug 88854 [refactoring] Error message in Change Method Signature dialog doesnt correctly display method name if name contains character &
Error message in the Change Method Signature dialog does not correctly display method name if the name contains character &. You may complete the following steps in order to reproduce this scenario: 1. Create a new Java project and add a new Java class into the newly created project. 2. Implement a method in the class created in step 1. 3. In the Outline view, select the method implemented in step 2, right click and choose Refactor -> Change Method Signature from the context menu. The Change Method Signature dialog. 4. Type &abc in the Method name: filed. Expected Behavior: An error message should be displayed stating that &abc is not a valid Java identifier. Expected Behavior: An error message is displayed stating that abc (instead of &abc) is not a valid Java identifier. See the attached screenshot of the Change Method Signature dialog for more information.
org.eclipse.ltk.ui.refactoring/src/org/eclipse/ltk/internal/ui/refactoring/RefactoringWizardDialog2.java
}
	
	private boolean showErrorDialog(ErrorWizardPage page) {
		RefactoringStatusDialog dialog= new RefactoringStatusDialog(getShell(), page, 
			fWizard.internalShowBackButtonOnStatusDialog(InternalAPI.INSTANCE));
		switch (dialog.open()) {
			case IDialogConstants.OK_ID:
				return true;
			case IDialogConstants.BACK_ID:
				fCurrentPage= fCurrentPage.getPreviousPage();
				break;
			case IDialogConstants.CANCEL_ID:
				cancelPressed();
		}
		return false;
	}
	
	private void resize() {
		Control control= fPageContainer.getTopPage();
		Point size= control.getSize();
		int dw= Math.max(0, fPreviewWidth - size.x);
		int dh= Math.max(0, fPreviewHeight - size.y);
		int dx = dw / 2;
		int dy= dh / 2;
		Shell shell= getShell();
		Rectangle rect= shell.getBounds();
		Rectangle displayRect= shell.getDisplay().getClientArea();
		Rectangle monitorRect= shell.getMonitor().getClientArea();
		rect.x= Math.max(0, rect.x - dx);
		rect.y= Math.max(0, rect.y - dy);