#N canvas 858 50 459 612 12;
#X msg 86 129 dsp 1;
#X msg 102 160 dsp 0;
#X msg 231 138 \; pd dsp \$1;
#X obj 231 111 tgl 18 0 empty empty empty 17 7 0 10 #fcfcfc #000000
#000000 0 1;
#X text 255 110 On/Off;
#X text 130 129 DSP On;
#X text 146 159 DSP Off;
#X obj 204 481 r slider;
#X msg 204 510 \$1 10;
#X obj 204 539 line~;
#X obj 127 475 osc~ 440;
#X obj 127 509 *~;
#X obj 127 553 dac~;
#X obj 86 202 s pd;
#X text 57 379 Turn the DSP on \, so we can get values from the gray
slider above and use it to control the volume of an oscillator by converting
it to a signal with [line~] object, f 43;
#X obj 219 187 r pd-dsp-started;
#X obj 219 212 bng 15 250 50 0 empty empty empty 17 7 0 10 #fcfcfc
#000000 #000000;
#X text 47 14 You can also send messages to Pd \, like the “dsp 1”
and “dsp 0” messages that \, respectively \, turn the DSP engine
on and off. You can also receive messages from Pd \, such as a bag
when you turn the DSP on with 'pd-dsp-started'., f 50;
#X obj 159 349 hsl 128 15 0 0.1 0 0 slider empty empty -2 -8 0 10 #dfdfdf
#000000 #000000 0 1;
#X msg 156 311 send slider;
#X text 58 253 Note you can also set receive and send names in iemgui
objects with messages., f 39;
#X connect 0 0 13 0;
#X connect 1 0 13 0;
#X connect 3 0 2 0;
#X connect 7 0 8 0;
#X connect 8 0 9 0;
#X connect 9 0 11 1;
#X connect 10 0 11 0;
#X connect 11 0 12 0;
#X connect 11 0 12 1;
#X connect 15 0 16 0;
#X connect 19 0 18 0;
