#N canvas 87 80 611 646 12;
#X floatatom 37 179 0 0 0 0 - - -;
#X obj 37 281 print;
#X obj 37 254 makefilename dog%d.aif;
#X msg 34 326 symbol meat;
#X msg 47 350 symbol hair;
#X obj 34 405 print;
#X obj 34 378 makefilename dog%s.aif;
#X text 26 47 The Makefilename object generates symbols according to
a format string \, for use as a series of filenames \, table names
\, or whatnot. You can plug in a variable number or symbol by putting
"%d" or "%s" in the string. If you put "%s" in the string be sure to
send it a symbol and vice versa... there's no checking.;
#X obj 49 17 makefilename;
#X text 170 18 - format a "name" with a variable field;
#X msg 52 205 set cat%d.wav;
#X msg 52 229 set %d-zebra;
#X text 359 625 updated for Pd version 0.37;
#X text 71 179 <- numbers replace "%d" in string;
#X text 177 207 <- "set" message replaces format;
#X text 243 256 <- creation argument is format;
#X text 138 152 SUBSTITUTING A NUMBER;
#X text 126 301 SUBSTITUTING A SYMBOL;
#X obj 49 619 print;
#X obj 48 517 makefilename dog%%d.%s;
#X msg 48 541 set \$1;
#X obj 48 595 makefilename not-set-yet;
#X floatatom 57 566 0 0 0 0 - - -;
#X msg 48 465 symbol aif;
#X msg 61 489 symbol wav;
#X text 44 441 GANG THEM TO DO DOUBLE (OR N-TUPLE) SUBSTITUTION;
#X text 258 519 "%s" is replaced by the symbol;
#X text 259 502 here \, "%%" becomes "%" and;
#X text 114 544 ... so this becomes "set dog%d.aif" \, for example.
;
#X text 108 566 ... and then the number fills in "%d".;
#X connect 0 0 2 0;
#X connect 2 0 1 0;
#X connect 3 0 6 0;
#X connect 4 0 6 0;
#X connect 6 0 5 0;
#X connect 10 0 2 0;
#X connect 11 0 2 0;
#X connect 19 0 20 0;
#X connect 20 0 21 0;
#X connect 21 0 18 0;
#X connect 22 0 21 0;
#X connect 23 0 19 0;
#X connect 24 0 19 0;
