#N canvas 341 77 682 558 12;
#X obj 23 190 waves 1;
#X obj 24 232 simple-filter 1;
#X obj 182 231 lowhigh-filter 1;
#X obj 515 17 presets ex2e;
#X obj 275 108 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 93 282 panning 1;
#X text 300 108 <- start;
#X obj 443 152 timeline 3;
#X obj 165 322 sound-out 1;
#X obj 258 150 timeline 2;
#X obj 349 151 timeline 1;
#X obj 78 150 timeline 4;
#X obj 168 150 timeline 5;
#X text 23 366 <1> open preset 1 (there is only 1 preset);
#X text 25 391 <2> click on the 'start' toggle in this main file;
#X text 26 412 <3> If you follow the connections starting from the
'timeline' objects \, you can change the control values sent to 'simple-filter'
\, 'lowhigh-filter' or 'panning' by drawing with the mouse in the table
of 'timeline'. For example 'timeline 4' controls the 'f7' fader in
'simple-filter 1'. By changing the values in 'timeline 3' you can change
the control values for the 'left-mid-right' fader in 'panning 1' and
'panning 2'.;
#X text 24 19 Noise is sent to 2 different filters that are being controlled
by several 'timeline' objects. The filtered noise is distributed over
the left and right audio channel by the 'panning' objects.;
#X text 91 189 -> noise;
#X text 329 229 -> 2 kinds of filters;
#X text 303 282 -> panning of the filtered noise;
#X obj 219 282 panning 2;
#X connect 0 0 1 0;
#X connect 0 0 2 0;
#X connect 1 0 5 0;
#X connect 2 0 20 0;
#X connect 4 0 7 3;
#X connect 4 0 9 3;
#X connect 4 0 10 3;
#X connect 4 0 11 3;
#X connect 4 0 12 3;
#X connect 5 0 8 0;
#X connect 5 1 8 1;
#X connect 7 0 5 1;
#X connect 7 1 20 1;
#X connect 9 0 2 1;
#X connect 10 0 2 3;
#X connect 11 0 1 7;
#X connect 12 0 1 9;
#X connect 20 0 8 0;
#X connect 20 1 8 1;
