#N canvas 587 352 664 456 12;
#X floatatom 145 204 5 0 0 0 - - -, f 5;
#X obj 145 302 print numbers;
#X msg 315 204 Hi!;
#X msg 354 204 Error!!!!;
#X msg 435 204 It's a trap!;
#X obj 315 302 print exclamations;
#X obj 161 250 hsl 128 15 0 127 0 0 empty empty empty -2 -8 0 10 -262144
-1 -1 0 1;
#X text 121 58 The console is the other name of the main Pure Data
window. It can always be brought to the foreground by pressing Control
+ R. You'll mainly use it for checking errors in your patch and for
the 'print' object - whatever you feed this object will appear on the
console window.;
#X text 121 358 Once your patch gets more complex \, you might want
to have several of these 'taps' of information in different places
\, so labeling your print objects might be a good idea.;
#X connect 0 0 1 0;
#X connect 2 0 5 0;
#X connect 3 0 5 0;
#X connect 4 0 5 0;
#X connect 6 0 1 0;
