#N canvas 574 97 408 344 12;
#X obj 64 263 print;
#X msg 76 162 walk the cat;
#X msg 64 130 45;
#X obj 64 203 bang;
#X obj 77 234 bng 18 250 50 0 empty empty empty 17 7 0 10 #fcfcfc #000000
#000000;
#X text 53 77 The [bang] object outputs a "bang" message for whatever
message it receives., f 42;
#X msg 240 222 bang;
#X obj 302 223 bng 15 250 50 0 empty empty empty 17 7 0 10 #fcfcfc
#000000 #000000;
#X text 208 145 this is more efficient than using a message box and
the bang GUI below:, f 22;
#X obj 25 10 bang;
#X text 188 310 updated for Pd version 0.27;
#X text 62 9 - send "bang" message;
#X obj 25 34 b;
#X text 62 35 - abbreviation;
#X obj 2 63 cnv 1 400 1 empty empty empty 8 12 0 13 #000000 #000000
0;
#X obj 2 296 cnv 1 400 1 empty empty empty 8 12 0 13 #000000 #000000
0;
#X text 331 35 <= click;
#N canvas 717 212 571 201 reference 0;
#X obj 8 47 cnv 5 550 5 empty empty INLET: 8 18 0 13 #202020 #000000
0;
#X obj 8 95 cnv 2 550 2 empty empty OUTLET: 8 12 0 13 #202020 #000000
0;
#X obj 7 171 cnv 5 550 5 empty empty empty 8 18 0 13 #202020 #000000
0;
#X obj 25 16 bang;
#X text 99 16 - send "bang" message;
#X obj 65 16 b;
#X text 146 105 bang - a bang message, f 49;
#X text 117 63 anything - any message outputs a bang, f 53;
#X obj 8 132 cnv 2 550 2 empty empty ARGUMENTS: 8 12 0 13 #202020 #000000
0;
#X text 147 143 NONE, f 52;
#X restore 237 35 pd reference;
#X text 8 309 see also:;
#X obj 83 311 bng 15 250 50 0 empty empty empty 17 7 0 10 #fcfcfc #000000
#000000;
#X msg 108 309;
#X connect 1 0 3 0;
#X connect 2 0 3 0;
#X connect 3 0 0 0;
#X connect 3 0 4 0;
