#N canvas 0 0 450 300 10;
#X obj 86 79 inlet;
#X text 88 54 bang or paint area name;
#X obj 86 191 pointer;
#X msg 86 172 traverse \$1 \, vnext 1;
#X obj 86 222 outlet;
#X obj 86 112 symbol \$1;
#X text 222 86 1 : painting subpatch;
#X obj 86 142 makefilename pd-%s;
#X connect 0 0 5 0;
#X connect 2 0 4 0;
#X connect 3 0 2 0;
#X connect 5 0 7 0;
#X connect 7 0 3 0;
