#N canvas 531 199 390 326 10;
#X floatatom 26 287 5 0 0;
#X floatatom 68 287 5 0 0;
#X floatatom 110 287 5 0 0;
#X floatatom 152 287 8 0 0;
#X msg 80 166 bang;
#X obj 58 85 define_loudspeakers 3 -45 0 45 0 0 45 180 45;
#X msg 58 59 bang;
#X msg 71 109 bang;
#X obj 58 234 route 0 1 2 3;
#X obj 71 135 define_loudspeakers 2 -45 45 135 -135;
#X obj 58 206 vbap_reverb;
#X text 24 11 vbap_reverb :: used to calculate gains for global;
#X text 114 23 reverb part in reverberated vbap;
#X text 171 184 setup is symetric;
#X text 170 170 all gains are 0.5 if loudspeaker;
#X connect 4 0 10 0;
#X connect 5 0 10 0;
#X connect 6 0 5 0;
#X connect 7 0 9 0;
#X connect 8 0 0 0;
#X connect 8 1 1 0;
#X connect 8 2 2 0;
#X connect 8 3 3 0;
#X connect 9 0 10 0;
#X connect 10 0 8 0;
