#N canvas 44 23 888 693 10;
#X obj 460 17 cnv 15 400 30 empty empty OUTPUTS: 20 12 0 14 -158136
-262144 0;
#X obj 20 217 cnv 15 400 30 empty empty CONTROLS: 20 12 0 14 -158136
-262144 0;
#X obj 23 455 cnv 15 400 30 empty empty INPUTS: 20 12 0 14 -158136
-262144 0;
#X obj 20 17 cnv 15 400 30 empty empty ALGOMATRIX: 20 12 0 14 -150893
-262144 0;
#X text 22 426 LOAD - press any of the 8 slots to load stored combinations
;
#X text 22 391 STORE - press any of the 8 slots and the current parameter
combinations are stored in that location;
#X text 27 585 LOAD - trigger/gate input to sequentially step through
the 8 stored patterns.;
#X text 463 51 LEFT - output;
#X text 463 77 RIGHT - output;
#X obj 463 106 algomatrix;
#X text 24 55 The "ALGOMATRIX" module is an experimental enigmatic
module. It is an 8-voice polyphonic syntesiszer with a 8x8 modulation
matrix and a 32-step sequencer with 4 perspectives. The left side of
the module is a 8x8 grid. This is the sequencer. The right part of
the module reveals another 8x8 grid \, which is the modulation matrix.
You add notes to the sequencer by clicking inside the grid. You can
click several times in the same box and the different colors represents
different octaves. You can store and recall 8 different parameter settings.
The algomatrix is capable of a wide variety of sounds but is heavier
on th CPU than most other Automatonism oscillators.;
#X text 24 255 8x8 SEQUENCER MATRIX - click toggles to produce pitches
;
#X text 24 277 8x8 MODULATION MATRIX -change the sound in classic mod
matrix style;
#X text 25 313 TABULA-RASA! - click to clean the table;
#X text 25 339 RDM! - click to randomly fill the sequencer table;
#X text 25 365 RDM2! - click to randomly fill the mod-matrix;
#X text 27 491 TRIG - trigger/gate input to clock the sequencer;
#X text 27 513 RDM! - trigger/gate input to randomly fill the sequencer
matrix;
#X text 27 546 RDM2! - trigger/gate input to randomly fill the modulation
matrix;
#X text 28 626 RDM-LOAD - trigger/gate input to randomly select one
out of the 8 stored patterns;
