#N canvas 536 212 864 486 10;
#X obj 194 300 throw~ signal1;
#X floatatom 345 348 0 0 0 0 - - -;
#X obj 194 323 sig~ 50;
#X obj 345 323 snapshot~;
#X obj 194 348 throw~ signal1;
#X obj 194 229 sig~ 25;
#X obj 345 248 catch~ signal1;
#X obj 388 273 loadbang;
#X obj 388 298 metro 200;
#X floatatom 479 348 0 0 0 0 - - -;
#X obj 479 323 snapshot~;
#X obj 479 248 catch~ signal2;
#X msg 210 252 set signal2;
#X msg 211 276 set signal1;
#X text 132 103 summing signal bus and non-local connection;
#X text 188 179 Any number of [throw~] objects can add into one [catch~]
object (but two [catch~] objects cannot share the same name.);
#X text 192 375 You can redirect [throw~] via a "set" message.;
#X connect 2 0 4 0;
#X connect 3 0 1 0;
#X connect 5 0 0 0;
#X connect 6 0 3 0;
#X connect 7 0 8 0;
#X connect 8 0 3 0;
#X connect 8 0 10 0;
#X connect 10 0 9 0;
#X connect 11 0 10 0;
#X connect 12 0 0 0;
#X connect 13 0 0 0;
