#N canvas 605 73 547 527 12;
#X floatatom 419 310 0 0 0 0 - - -;
#X obj 282 242 receive~ signal1;
#X obj 39 248 send~ signal1;
#X obj 39 225 sig~ 50;
#X obj 419 285 snapshot~;
#X obj 62 23 send~;
#X obj 112 24 receive~;
#X text 180 24 - one-to-many nonlocal signal connections;
#X obj 419 187 loadbang;
#X obj 419 250 metro 200;
#X msg 429 211 \; pd dsp 1;
#X floatatom 39 201 4 0 0 0 - - -;
#X text 60 88 A send~ object copies its input to a local buffer which
all receive~ objects of the same name read from. They may be in different
windows or even different patches. Any number of receives may be associated
with one send~ but it is an error to have two send~s of the same name.
;
#X text 304 476 updated for Pd version 0.33.;
#X obj 152 220 sig~ 25;
#X obj 152 248 send~ signal2;
#X msg 282 189 set signal2;
#X msg 294 214 set signal1;
#X text 48 385 Send~/Receive~ only work for the default block size
(64) \; for FFT applications see also:;
#X text 49 363 Receive~ takes "set" messages to switch between send~s.
;
#X obj 278 410 tabsend~;
#X obj 116 49 s~;
#X obj 147 49 r~;
#X text 41 450 see also:;
#X obj 122 477 send;
#X obj 162 477 receive;
#X obj 120 448 throw~;
#X obj 176 448 catch~;
#X text 180 48 - abbreviation;
#X connect 1 0 4 0;
#X connect 3 0 2 0;
#X connect 4 0 0 0;
#X connect 8 0 9 0;
#X connect 8 0 10 0;
#X connect 9 0 4 0;
#X connect 11 0 3 0;
#X connect 14 0 15 0;
#X connect 16 0 1 0;
#X connect 17 0 1 0;
