#N canvas 745 272 838 561 12;
#X obj 49 377 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144
-1 -1 7366 1;
#X obj 49 46 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1 1
;
#X obj 49 344 * 127;
#X obj 49 315 ADSR -------;
#X obj 72 78 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144
-1 -1 0 1;
#X obj 95 98 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144
-1 -1 0 1;
#X obj 118 123 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144
-1 -1 0 1;
#X obj 142 149 vsl 15 128 0 127 0 0 empty empty empty 0 -9 0 10 -262144
-1 -1 0 1;
#X text 280 37 Standard analog style ADSR;
#X text 92 74 Attack;
#X text 118 94 Decay;
#X text 138 116 Sustain;
#X text 159 140 Release;
#X text 72 43 On / Off;
#X obj 118 288 / 127;
#X text 281 73 A \, D \, R are from 0 to 127 \, using arbitrary unit
;
#X text 280 102 S is from 0 to 1 \, output is from 0 to 1;
#X connect 1 0 3 0;
#X connect 2 0 0 0;
#X connect 3 0 2 0;
#X connect 4 0 3 1;
#X connect 5 0 3 2;
#X connect 6 0 14 0;
#X connect 7 0 3 4;
#X connect 14 0 3 3;
