#N canvas 272 246 481 276 10;
#X obj 110 -44 bng 15 250 50 0 empty empty empty 0 -6 32 8 -262144
-1 -1;
#X obj 110 70 ranger;
#X floatatom 128 108 5 0 0 0 - - -;
#X floatatom 168 108 5 0 0 0 - - -;
#X floatatom 110 124 5 0 0 0 - - -;
#X obj 110 32 / 100;
#X obj 110 13 random 100000;
#X obj 110 51 - 500;
#X obj 135 94 bng 15 250 50 0 empty empty empty 0 -6 32 8 -262144 -1
-1;
#X obj 175 94 bng 15 250 50 0 empty empty empty 0 -6 32 8 -262144 -1
-1;
#X obj 117 -9 metro 500;
#X obj 117 -26 tgl 15 0 empty empty empty 0 -6 32 8 -262144 -1 -1 1
1;
#X floatatom 175 -25 5 0 0 0 - - -;
#X msg -43 15 reset 1e+07 -1e+07;
#X text -51 152 a 'ranger' object will track an input signal \, keeping
the highest and lowest values \, and scale the output so that it is
within a 0..1 range \, inclusive.;
#X connect 0 0 6 0;
#X connect 1 0 4 0;
#X connect 1 1 2 0;
#X connect 1 1 8 0;
#X connect 1 2 3 0;
#X connect 1 2 9 0;
#X connect 5 0 7 0;
#X connect 6 0 5 0;
#X connect 7 0 1 0;
#X connect 10 0 6 0;
#X connect 11 0 10 0;
#X connect 12 0 10 1;
#X connect 13 0 1 0;
