#N canvas 564 68 542 392 10;
#X obj 24 339 sendOSC;
#X obj 20 32 loadbang;
#X obj 128 187 bng 15 250 50 0 empty empty empty 0 -6 0 10 -262144
-1 -1;
#X floatatom 157 149 5 0 0 0 - - -;
#X obj 179 187 bng 15 250 50 0 empty empty empty 0 -6 0 10 -262144
-1 -1;
#X obj 282 277 print;
#X floatatom 360 211 5 0 0 0 - - -;
#X floatatom 319 211 5 0 0 0 - - -;
#X obj 299 176 unpack s f f;
#X obj 55 254 pack f f f;
#X msg 327 318 set \$1;
#X obj 40 149 nbx 5 14 40 1e+37 0 0 empty empty empty 0 -6 0 10 -262144
-1 -1 270 256;
#X obj 98 149 nbx 5 14 40 1e+37 0 0 empty empty empty 0 -6 0 10 -262144
-1 -1 113 256;
#X text 20 10 loadbang fires when the patch is loaded;
#X msg 20 56 connect localhost 44000;
#X msg 55 278 send /output \$1 \$2 \$3;
#X text 280 125 receive mouse position from NodeBox;
#X msg 342 344 /input;
#X obj 280 147 dumpOSC 44001;
#X text 31 79 broadcasts 3 numbers on port 44000 we use these numbers
in NodeBox to control size/color/rotation of a shape;
#X connect 1 0 14 0;
#X connect 1 0 11 0;
#X connect 1 0 12 0;
#X connect 2 0 9 0;
#X connect 3 0 4 0;
#X connect 3 0 9 2;
#X connect 4 0 9 0;
#X connect 8 0 10 0;
#X connect 8 1 7 0;
#X connect 8 2 6 0;
#X connect 9 0 15 0;
#X connect 10 0 17 0;
#X connect 11 0 9 0;
#X connect 12 0 9 1;
#X connect 12 0 2 0;
#X connect 14 0 0 0;
#X connect 15 0 0 0;
#X connect 18 0 8 0;
#X connect 18 0 5 0;
