#N canvas 600 60 534 358 12;
#X obj 87 286 ./gain.dsp~;
#X obj 87 166 ./sfplay~;
#X obj 182 167 ./sfplay~;
#X obj 87 240 fftease/xsyn~, f 14;
#X obj 54 29 ./icon;
#X text 309 54 - Cross synthesis;
#X obj 267 28 cnv 15 100 30 empty empty fftease/xsyn~ 20 12 0 24 -262144
-1 0;
#X text 301 214 see also:;
#X obj 280 238 cnv 15 100 20 empty empty fftease/swinger~ 20 12 0 14
-262144 -1 0;
#X text 49 100 [xsyn~] filters the first input with the second input
\, creating a spectral cross synthesis effect. The leftmost sound will
provide the phase information (pitch material).;
#X connect 1 0 3 0;
#X connect 2 0 3 1;
#X connect 3 0 0 0;
