#N canvas 745 191 543 423 12;
#X declare -path else;
#X obj 73 221 throw~ bus_1;
#X obj 221 322 catch~ bus_1;
#X obj 73 171 sig~ 1;
#X obj 173 221 throw~ bus_1;
#X obj 173 171 sig~ 1;
#X obj 283 221 throw~ bus_1;
#X obj 283 171 sig~ 1;
#X obj 383 221 throw~ bus_1;
#X obj 383 171 sig~ 1;
#X obj 221 355 display~;
#X text 62 82 The [throw~] object is a signal "bus" \, a channel that
you create and can address a bunch of signals to. It needs a channel
name and a [catch~] object with the same name to get the bus., f 57
;
#X text 98 266 Above we have 4 distinct signals thrown into the bus.
All signals are summed when they reach [catch~]., f 53;
#X obj 307 30 declare -path else;
#X connect 1 0 9 0;
#X connect 2 0 0 0;
#X connect 4 0 3 0;
#X connect 6 0 5 0;
#X connect 8 0 7 0;
