#N canvas 389 47 605 539 12;
#X text 157 10 PART 1 REVIEW;
#X obj 77 122 tabwrite~;
#X obj 77 96 line~;
#X obj 81 249 +;
#X obj 77 70 +~;
#X obj 77 148 osc~;
#X obj 82 348 r;
#X obj 82 324 s;
#X obj 81 298 inlet;
#X obj 124 274 mtof;
#X obj 81 273 ftom;
#X obj 132 298 outlet;
#X obj 77 173 dac~;
#X text 37 43 So far we've seen these audio ("tilde") objects:;
#X text 134 95 -- ramp generator;
#X text 168 122 -- sampler (which we've only used for graphing so far)
;
#X text 123 174 -- audio output ("digital/analog converter" -- a misnomer)
;
#X text 44 222 ... and these "control" objects:;
#X text 172 272 -- frequency to pitch conversion;
#X text 194 299 -- input and output to a subpatch;
#X text 118 325 ("send") -- wireless message sending;
#X text 119 350 ("receive") ... and receiving;
#X text 117 69 (etc.) -- arithmetic on audio signals;
#X text 119 247 (etc.) -- arithmetic;
#X text 345 482 updated for Pd version 0.40.;
#X text 122 148 -- sinusoidal oscillator;
#X obj 84 467 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X text 107 465 -- toggle switch;
#X floatatom 84 444 0 0 0 0 - - -;
#X text 119 443 -- number box;
#X msg 84 421;
#X text 121 421 -- message box;
#X text 53 395 ... and these other (non-object) boxes:;
