#N struct draw-sprite_0 float x float y;
#N canvas 719 335 450 300 10;
#N canvas 1188 544 559 323 image_template 1;
#X obj 186 232 pointer;
#X obj 185 163 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X obj 25 10 loadbang;
#X obj 268 101 s presetNum-r;
#X obj 268 79 \$1;
#X obj 268 36 route click;
#X obj 268 58 bang;
#X obj 39 261 append draw-sprite_\$1 x y;
#X obj 268 10 struct draw-sprite_\$1 float x float y;
#X obj 186 181 \$1;
#X msg 39 164 0 0;
#X msg 186 208 traverse preview_\$1 \, bang;
#X obj 389 214 \$1;
#X obj 389 262 draw sprite image 100 100;
#X msg 389 237 index \$1;
#X obj 37 67 t b b b;
#X connect 0 0 7 2;
#X connect 1 0 9 0;
#X connect 2 0 15 0;
#X connect 4 0 3 0;
#X connect 5 0 6 0;
#X connect 6 0 4 0;
#X connect 8 0 5 0;
#X connect 9 0 11 0;
#X connect 10 0 7 0;
#X connect 11 0 0 0;
#X connect 12 0 14 0;
#X connect 14 0 13 0;
#X connect 15 0 10 0;
#X connect 15 1 1 0;
#X connect 15 2 12 0;
#X restore 283 48 pd image_template;
#X obj 310 143 namecanvas preview_\$1;
#X coords 0 0 500 500 100 100 1 0 0;
