#N canvas 16 70 400 201 10;
#X obj 75 130 samphold~;
#X obj 75 108 noise~;
#X obj 75 152 outlet~;
#X obj 133 40 inlet~;
#X obj 134 108 phasor~;
#N canvas 97 351 453 148 \$0-readme 0;
#X text 13 9 noiseh~ is a sample-and-hold noise \, which should perform
similarly to csound's randh and supercollider's LFNoise0.;
#X text 12 61 creation argument - a float for initial frequency of
random value update;
#X text 12 91 inlet - frequency of random value update \; can be float
or signal;
#X restore 244 41 pd \$0-readme;
#X obj 133 85 max~ 0;
#X text 188 86 <- limit to >0;
#X text 191 121 <- sample and hold;
#X obj 20 15 loadbang;
#X msg 20 108 set \$1;
#X obj 20 37 random 65536;
#X obj 20 60 - 32768;
#X obj 20 83 / 32768;
#X text 91 16 <- initialize with a 16-bit value;
#X connect 0 0 2 0;
#X connect 1 0 0 0;
#X connect 3 0 6 0;
#X connect 4 0 0 1;
#X connect 6 0 4 0;
#X connect 9 0 11 0;
#X connect 10 0 0 0;
#X connect 11 0 12 0;
#X connect 12 0 13 0;
#X connect 13 0 10 0;
