#N canvas 704 219 568 378 12;
#X declare -path else;
#X obj 133 265 hsl 128 15 0 127 0 0 empty empty empty -2 -8 0 10 -228856
-1 -1 4176 1;
#X obj 130 205 impulse 10;
#X obj 317 208 drunkard~ 0.2;
#X obj 130 236 drunkard 8;
#X obj 353 28 declare -path else;
#X text 55 75 These objects from the ELSE library generate random numbers
within a given step range from the last output. This can be thought
of a special and simple case of markov chaib and promotes what is called
a "random walk" \, or a "drunkards's walk". Check their help files.
, f 67;
#X obj 317 264 osc~;
#X obj 317 294 out~;
#X obj 317 176 impulse~ 5;
#X obj 317 235 rescale~ 200 800;
#X connect 1 0 3 0;
#X connect 2 0 9 0;
#X connect 3 0 0 0;
#X connect 6 0 7 0;
#X connect 8 0 2 0;
#X connect 9 0 6 0;
