#N canvas 946 133 440 559 12;
#X declare -path else;
#X floatatom 100 224 0 0 0 0 - - -;
#X text 153 225 sample size;
#X obj 119 303 tgl 17 0 empty empty empty 17 7 0 10 -228856 -1 -1 0
1;
#X msg 151 304 stop;
#X text 74 297 startstop:, f 5;
#X text 117 173 load sample into array:;
#X text 287 334 <= loop points;
#X obj 119 334 susloop~ 1 10000 50000;
#X obj 119 367 table~ \$0-sample 0 1;
#X obj 119 408 out~;
#X obj 101 196 sample~ \$0-sample vacuous.wav;
#X obj 215 32 declare -path else;
#X text 54 77 Please slo check out the [susloop~] object \, which is
useful for playing sound files stored in arrays and can sustain a loop
whithing a given range in the sample. The looping points are defined
in samples., f 43;
#X text 88 496 Please check the help file for more info.;
#X connect 2 0 7 0;
#X connect 3 0 7 0;
#X connect 7 0 8 0;
#X connect 8 0 9 0;
#X connect 10 0 0 0;
