#N canvas -6 0 1908 955 12;
#X obj 34 122 EM_bitcrusher~;
#X obj 196 122 EM_clock;
#X obj 34 155 EM_width~;
#X text 33 99 Audio Objects;
#X text 194 99 Utility Objects;
#X text 363 99 GUI Objects;
#X obj 356 122 EM_ktom;
#X obj 196 325 EM_stom;
#X obj 34 223 EM_switch~;
#X obj 196 156 EM_map;
#X obj 34 189 EM_map~;
#X obj 356 282 EM_snapshot;
#X obj 356 357 EM_scope;
#X msg 536 50 \; pd dsp 1;
#X text 34 50 Open help files to learn more about each object.;
#X obj 536 21 loadbang;
#X obj 196 190 EM_loadnum;
#X text 34 24 List of Objects for EM library (WIP);
#X obj 34 257 EM_drywet~;
#X obj 476 122 EM_sampler;
#X obj 196 224 EM_div;
#X obj 34 291 EM_adsr~;
#X obj 196 258 EM_makegate;
#X obj 196 292 EM_16seq;
#X obj 34 325 EM_balance~;
#X obj 766 166 EM_granular_voice;
#X obj 766 132 EM_randlist;
#X text 766 106 Auxiliary Abstractions;
#X obj 476 212 EM_granular;
#X obj 196 359 EM_mtos;
#X obj 766 200 EM_trianglevoice;
#X obj 34 359 EM_operator~;
#X obj 34 393 EM_additive~;
#X obj 766 234 EM_additivevoice;
#X connect 15 0 13 0;
