Sams Teach Yourself Game Programming in 24 Hours  
Michael Morrison
Sams
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming.  The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music.  A fully functional game engine provides readers with the ability to create their own future games.