title: JrMan
text: # JrMan
  
  jrMan renderer is an open-source version of the Reyes rendering algorithm used by Pixar's PhotoRealistic RenderMan, implemented in Java by Gerardo Horvilleur, Jorge Vargas, Elmer Garduno and Alessandro Falappa.
  
  jrMan is available under the GNU General Public License (GPL)
  
  ## Current version
  
  Release 0.4
  
  ### Features
  
  Shadows, texture mapping, surface shaders, light shaders, volume shaders, displacement shaders, all pixel filters, generate image to file (RGB & RGBA), delayed Read Archive.
  
  ### Supported primitives
  
  Sphere, Torus, Cone, Disk, Cylinder, Paraboloid, Hyperboloid, Points, Patch "bilinear" and "bicubic" (all basis & rational), Polygon, PointsPolygon, ObjectInstance, PatchMesh, NuPatch, Curves "linear" and "cubic" (also rational).
  
  ### Features not yet implemented
  
  Shading language compiler, Motion blur, Depth of field, Level of detail, CSG, Trim curves, Subdivision surfaces, General Polygons.
  
  