title: Sum-addressed decoder
text: # Sum-addressed decoder
  
  In CPU design, the use of a sum-addressed decoder (SAD) or sum-addressed memory (SAM) decoder is a method of reducing the latency of the CPU cache access and address calculation (base + offset). This is achieved by fusing the address generation sum operation with the decode operation in the cache SRAM.
  
  ## Overview
  
  The L1 data cache should usually be in the most critical CPU resource, because few things improve instructions per cycle (IPC) as directly as a larger data cache, a larger data cache takes longer to access, and pipelining the data cache makes IPC worse. One way of reducing the latency of the L1 data cache access is by fusing the address generation sum operation with the decode operation in the cache SRAM.
  
  The address generation sum operation still must be performed, because other units in the memory pipe will use the resulting virtual address. That sum will be performed in parallel with the fused add/decode described here.
  
  The most profitable recurrence to accelerate is a load, followed by a use of that load in a chain of integer operations leading to another load. Assuming that load results are bypassed with the same priority as integer results, then it's possible to summarize this recurrence as a load followed by another load—as if the program was following a linked list.
  
  The rest of this page assumes an instruction set architecture (ISA) with a single addressing mode (register+offset), a virtually indexed data cache, and sign-extending loads that may be variable-width. Most RISC ISAs fit this description. In ISAs such as the Intel x86, three or four inputs are summed to generate the virtual address. Multiple-input additions can be reduced to a two-input addition with carry save adders, and the remaining problem is as described below. The critical recurrence, then, is an adder, a decoder, the SRAM word line, the SRAM bit line(s), the sense amp(s), the byte steering muxes, and the bypass muxes.
  
  For this example, a direct-mapped 16 KB data cache which returns doubleword (8-byte) aligned values is assumed. Each line of the SRAM is 8 bytes, and there are 2048 lines, addressed by Addr[13:3]. The sum-addressed SRAM idea applies equally well to set associative caches.
  
  ## Sum-addressed cache: collapse the adder and decoder
  
  The SRAM decoder for this example has an 11-bit input, Addr[13:3], and 2048 outputs, the decoded word lines. One word line is driven high in response to each unique Addr[13:3] value.
  
  In the simplest form of decoder, each of the 2048 lines is logically an AND gate. The 11 bits (call them A[13:3] and their complements (call them B[13:3]) are driven up the decoder. For each line, 11 bits or complements are fed into an 11-input AND gate. For instance, 1026 decimal is equal to 10000000010 binary. The function for line 1026 would be:
  
  Both the carry chain of the adder and the decoder combine information from the entire width of the index portion of the address. Combining information across the entire width twice is redundant. A sum-addressed SRAM combines the information just once by implementing the adder and decoder together in one structure.
  
  Recall that the SRAM is indexed with the result of an add. Call the summands R (for register) and O (for the offset to that register). The sum-addressed decoder is going to decode R+O. For each decoder line, call the line number L.
  
  Suppose that our decoder drove both R and O over each decoder line, and each decoder line implemented:
  
  A set of full adders can be used to reduce R+O+~L to S+C (this is carry save addition). S+C==11..1 <=> S==~C. There will be no carries in the final add. Note that since C is a row of carries, it's shifted up one bit, so that R[13:3]+O[13:3]+~L[13:3] == {0,S[13:3]} + {C[14:4],0}
  
  With this formulation, each row in the decoder is a set of full adders which reduce the base register, the offset, and the row number to a carry-save format, and a comparator. Most of this hardware will be proven redundant below, but for now it's simpler to think of it all existing in each row.
  
  ## Ignoring the LSBs: late select on carry
  
  The formulation above checks the entire result of an add. However, in a CPU cache decoder, the entire result of the add is a byte address, and the cache is usually indexed with a larger address, in our example, that of an 8-byte block. It is preferable to ignore a few of the LSBs of the address. However, the LSBs of the two summands can't be ignored because they may produce a carry-out which would change the doubleword addressed.
  
  If R[13:3] and O[13:3] are added to get some index I[13:3], then the actual address Addr[13:3] is equal to either I[13:3], or I[13:3] + 1, depending on whether R[2:0]+O[2:0] generates a carry-out. Both I and I+1 can be fetched if there are two banks of SRAM, one with even addresses and one with odd. The even bank holds addresses 000xxx, 010xxx, 100xxx, 110xxx, etc., and the odd bank holds addresses 001xxx, 011xxx, 101xxx, 111xxx, etc. The carry-out from R[2:0]+O[2:0] can then be used to select the even or odd doubleword fetched later.
  
  Note that fetching from two half-size banks of SRAM will dissipate more power than fetching from one full-size bank, as it causes more switching in the sense amps and data steering logic.
  
  ## Match generation
  
  | I[13:3] | even bank fetches line | odd bank fetches line |
  | - | - | - |
  | 100 | 100 | 101 |
  | 101 | 110 | 101 |
  | 110 | 110 | 111 |
  
  Referring to the adjacent diagram, the even bank will fetch line 110 when I[13:3]==101 or I[13:3]==110. The odd bank will fetch line 101 when I[13:3]==100 or I[13:3]==101.
  
  In general, the odd SRAM bank should fetch line Lo==2N+1 when either I[13:3]==2N or I[13:3]==2N+1. The two conditions can be written as:
  
  Ignore the last digit of the compare: (S+C)[13:4]==11..1
  
  Similarly, the even SRAM bank fetches line Le==2N when either I[13:3]==2N or I[13:3]==2N-1. The conditions are written as follows, and once again ignore the last digit of the compare.
  
  ## Gate-level implementation
  
  Before collapsing redundancy between rows, review:
  
  Each row of each decoder for each of two banks implements a set of full adders which reduce the three numbers to be added (R[13:3], O[13:3], and L) to two numbers (S[14:4] and C[13:3]). The LSB (==S[3]) is discarded. Carry out (==C[14]) is also discarded. The row matches if S[13:4] == ~C[13:4], which is &( xor(S[13:4], C[13:4])).
  
  It is possible to partially specialize the full adders to 2-input AND, OR, XOR, and XNOR because the L input is constant. The resulting expressions are common to all lines of the decoder and can be collected at the bottom.
  
  At each digit position, there are only two possible $S_i,$ two possible $C_i,$ and four possible XORs between them:
  
  One possible decoder for the example might calculate these four expressions for each of the bits 4..13, and drive all 40 wires up the decoder. Each line of the decoder would select one of the four wires for each bit, and consist of a 10-input AND.
  
  ## What has been saved?
  
  A simpler data cache path would have an adder followed by a traditional decoder. For our example cache subsystem, the critical path would be a 14-bit adder, producing true and complement values, followed by an 11-bit AND gate for each row of the decoder.
  
  In the sum-addressed design, the final AND gate in the decoder remains, although 10 bits wide instead of 11. The adder has been replaced by a four input logical expression at each bit. The latency savings comes from the speed difference between the adder and that four input expression, a savings of perhaps three simple CMOS gates.
  
  If the reader feels that this was an inordinate amount of brain-twisting work for a three gate improvement in a multi-cycle critical path, then the reader has a better appreciation for the level to which modern CPUs are optimized.
  
  ## Further optimizations: predecode
  
  Many decoder designs avoid high-fan-in AND gates in the decode line itself by employing a predecode stage. For instance, an 11-bit decoder might be predecoded into three groups of 4, 4, and 3 bits each. Each 3-bit group would drive 8 wires up the main decode array, each 4-bit group would drive 16 wires. The decoder line then becomes a 3-input AND gate. This reorganization can save significant implementation area and some power.
  
  This same reorganization can be applied to the sum-addressed decoder. Each bit in the non-predecoded formulation above can be viewed as a local two-bit add. With predecoding, each predecode group is a local three, four, or even five-bit add, with the predecode groups overlapping by one bit.
  
  Predecoding generally increases the number of wires traversing the decoder, and sum-addressed decoders generally have about twice as many wires as the equivalent simple decoder. These wires can be the limiting factor on the amount of feasible predecoding.
  
  