title: Process patterns
text: # Process patterns
  
  Process patterns can be defined as the set of activities, actions, work tasks or work products and similar related behaviour followed in a software development life cycle.
  
  Process patterns can be more easily understood by dividing it into terms, Process which means the steps followed to achieve a task and patterns which means the recurrence of same basic features during the lifecycle of a process. Thus in a more universal term process patterns are common or general solution for a complexity.
  
  Typical Examples are:
  
  * Customer communication (a process activity).
  * Analysis (an action).
  * Requirements gathering (a process task).
  * Reviewing a work product (a process task).
  * Design model (a work product).
  
  Process Patterns can be best seen in software design cycle which involves the common stages of development. For example, a generic software design life cycles has following steps:
  
  * Communication.
  * Planning.
  * Modeling which involves requirement gathering, analysis and design from business perspective.
  * Development which involves code generation and testing.
  * Deployment includes the code deployment and testing in the production environment.
  