It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously, Fjord enters first, seeing signs of a fight and spatters of weeks-old blood. A 30-inch hole descends below the tree, and Nott goes first, using Feather Fall when she slips.
DM: Okay. Glancing past and taking a look; there's nobody that you've seen before that is amongst this crew. They all appear to be darkly dressed, generally to keep out of sight. You do see two of the members there that have an accumulation of neck tattoos. You've seen the ones back in Zadash that were almost full bands of designs. These individuals have only sections of it. You start getting the idea that the more they've worked with whatever organization that work this is, the more completion they've had of certain jobs depending on what the job is, a certain type of individual acquires tattoos as a sign of how long they've been there and how successful they've been.
Player: That's cool. Okay. So they all seem like smugglers?
DM: At one point possibly.
Player: Can I do a quick round of their pockets?
DM: Investigation check.
Player: Okay. Just real quick!
DM: With disadvantage, because it's quick.
