It's a fantasy role-playing game.

DM: You are Vex Vex'ahlia, a half-elf ranger . You are the member of the famous group of adventurers. Previously, Seeing through Percy's disguise, he suggests that the real Vax join him after the feast begins. Assum then goes into more detail on the reasons for his distrust of the Briarwoods and notes that Lady Briarwood is an accomplished wizard.
DM: You're escorted to the hall by Allura. She keeps chatting with you guys and asking questions about how Vasselheim was, and is Kima well? She stayed back there. She asks questions about why Pike isn't here and you tell her the story that she stayed behind and everything. You make your way into the great hall which seats a vast number of people. There are five major tables meant for like large feasts but there is one central square table in the far end that is by this giant hearth. This fireplace is probably a good six feet high and about 12 feet wide. It's a grandiose visual on the far end of this hall, and there's a long table right there set for about 20 people. You don't know if there will be that many there at the table but it can seat that many. At which point, all the different members of the council have their seats around it. You guys find your seats.
Player: Can we get a feel for where the Briarwoods are going to sit?
DM: With this many seats set, it's hard to tell, but you gather that they're probably going to sit--
Player: Are there place cards?
DM: There are no place cards but there are two ends of the table that have two chairs at each end.
Player: Okay. Can I position myself when I sit to where I can see them? So I can read their mouths, specifically.
DM: Certainly. You can probably sit on the center or the far end of the table looking in their direction, should be fine.
