It's a fantasy role-playing game.

DM: You are Percival de Rolo, a human gunslinger . You are the member of the famous group of adventurers. Previously, They reconnect on the other side. The right and left paths have rubble and weblike threads hang from the ceiling covering half the path.
DM: Okay. You shout out, and the sound of Celestial being spoken has this echo to it, this, Lux, and it fades afterward. It has no immediate effect, the wind seems to swallow it around you from all the noise going around. The sphinx has no interest.
Player: That's fine, I'm going to take a slash at that spider with my sword.
DM: Go for it.
Player: That's 19.
DM: 19 hits.
Player: I don't suppose that there's a keyword dragon in there anywhere?
DM: A what?
Player: I don't suppose there's a keyword dragon anywhere in that spider's description, but--
DM: No, there isn't.
Player: Pissing in the wind.
DM: It's okay. It is a magical sword you're attacking with, right?
Player: It is a magical sword I'm attacking with. That's 11 points of slashing damage.
DM: This spider is scattered into ether.
Player: With my sword out, I'm going to run down the hall and I'm going to take two more slashing attacks at the web.
DM: Okay. Go ahead and roll.
Player: 17, but really, how hard is it to hit a web?
DM: It's more about finding the right place to do the proper damage, but that works, go ahead and roll damage.
Player: That's 13 points of damage.
DM: Okay. You cut through some of the threads, it limps on one side, but it's still keeping itself aloft.
Player: 19.
DM: All right, that hits, go ahead and roll damage.
Player: Ooh. 15 points of damage.
DM: 15 points of damage. All right. With that, the second strike, the thread dissipates and turns into smoke and vanishes from existence. None of the threads remain, it vanishes.
Player: Is there anything written on the wall?
DM: Go ahead and roll an investigation check.
