It's a fantasy role-playing game.

DM: You are Pike Trickfoot, a gnome cleric . You are the member of the famous group of adventurers. Previously, There was a cart of horses pulling a group of four gnomes that all eventually revealed themselves to be family of you Trickfoot.  After taking them in, whether or not  Vox Machina was  excited or eager to, nevertheless  they  treated them with hospitality, gave them a place to stay, gave them food for the evening, conversations were had,  and  information was passed around.
DM: "What, you think I didn't get drunk and say the off thing here and there? Back in my day, I was a bit of a rabble-rouser, whether you believe it or not. Mm-hm."
Player: You were. Well, I might as well just come out with it. I'm stalling. So we had some visitors in Whitestone, where we're staying right now-- I'm just really nervous. It was Johann and Ogden and JB.
DM: "Hm."
Player: They came to visit, 'cause I had sent them a little money and a letter.
DM: "Well, that's very kind of you."
Player: And they came to town to stay and to just see the town, and they told me something a little disturbing. Ogden said he's been having visions and dreams about something about a blood curse. Does this sound familiar to you at all?
DM: "To be perfectly up-front, I kind of escaped the Trickfoot lifestyle when I was maybe about your age. So I'm not as keen on all the familial history, but I can say that there's been more than one curse thrown at our family name."
Player: This is true.
DM: "I don't know. I haven't spoken with them in quite some time, or really anybody else. I decided that you, there was something special about you, and it wasn't right to have you grow up in such an uncouth environment, so I wanted to provide something different for you. I don't know if I succeeded, but I did my best, and brought you into the light of the one that saved me. And look at you now!" And he leans forward and grabs your holy symbol from the front and goes, "Why, you're the brightest star she has."
