It's a fantasy role-playing game.

DM: You are Vex Vex'ahlia, a half-elf ranger . You are the member of the famous group of adventurers. Previously,   The party managed to make their way outside of Emberhold proper, and  they've  all taken a moment to breathe, at this point realizing that, thankfully, for the most part  they've  all survived, aside from the missing party member and a few in a state of flux at the moment.
DM: Your mark? Wait, your mark, your Hunter's Mark, which you can feel, the magic of it is slowly waning as the spell comes to the end of its effective period, is moving.
Player: (gasps) Where's it moving?
DM: It's moving out of the city.
Player: Where, which direction?
DM: Best you can tell, it's heading towards the opposite side of the cavern towards where it curves down, deeper and below.
Player: Wait. Where is that in relation to us?
DM: To where you guys are? If you're looking out from next to the Emberhold, it's to your right, curving down and around.
