It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously, They continue to attack both gators. Yasha is held in the jaws of one, and Nott by the other.
DM: That is a 16 on the saving throw for the blind crocodile, so it does resist the blindness. Its vision comes back. However, it fucked it up for a round. Beau.
Player: I'm going to do a parkour off of the rock and come down and try and get it right in its mouth to try and get it to spit out Nott. So the first attack. That's good. That's a 21.
DM: 21 hits.
Player: That's better. That's 22.
DM: That hits. With two strikes with the staff.
Player: Spit it out! Both of those are the same, which is seven.
DM: Seven damage each? So 14? Cool. It's 14 points of damage with the two strikes?
Player: Uh-huh.
DM: Slamming into the side of its heavy, thick, scaled hide. It's hurting, but it's definitely a resistant beast.
Player: I'm going to spend a ki point now to do two more, flurry of blows.
DM: You pull your staff behind and then you go to a punch and a dropkick.
Player: That's an 18, and they just keep getting better.
DM: Way to go. That hits.
Player: And that one's not great. That's worse. That's a 12.
DM: 12 misses, unfortunately, but you do get one punch off. After slamming it twice, you go for the softer part and whack!
Player: You know what? I rolled the wrong damage die for those first two, but that's my fault. Six damage. I rolled d6s instead of d8s.
DM: Oh, gotcha, but there you go.
