It's a fantasy role-playing game.

DM: You are Percival de Rolo, a human gunslinger . You are the member of the famous group of adventurers. Previously, There, they find a cave filled with magical darkness. Keyleth shifts into an earth elemental to scout the cave, finding that it contains a strange planar rift and a group of grick.
DM: No, you're not on the boat. You guys have come into the cavern after this point, when you gave chase. You guys are in the cavern.
Player: I started heading back to the boat.
DM: Oh, you did? Then yeah, you're still out by the boat.
Player: So I just heard someone yell, "run." So I'm going to start unhooking the boat. I'm getting the boat ready to go.
DM: You take the butt of your gun and you start bashing against the ice that you set against the wall. It cracks, and eventually you get the rope free from the side of the wall.
Player: And I'm bringing the boat around so that people can get on really quick.
DM: Okay. That brings us to Grog.
