It's a fantasy role-playing game.

DM: You are Percival de Rolo, a human gunslinger . You are the member of the famous group of adventurers. Previously, At the Platinum Sanctuary, the twins are greeted by Highbearer Vord. He offers to seal Opash's book in a vault beneath the city, but Vax, who doesn't entirely trust him, tells him they didn't actually bring it with them.
DM: They have to cool and harden, but in the process of crafting it and heating it, you do have some decent ceramic plates that you think might work. They're going to be fragile.
Player: That's fine.
DM: Not like they'll crumble on their own walking, but, if they take any sort of chip and damage the ceramic.
Player: Hands and face is what I was hoping for.
DM: I'll say the better part of two hours or so to craft them, and then you begin to heat them in the kiln. It'll take you a while for them to harden and set.
Player: Okay, and we're just figuring out a little easy armature that won't get in his way. And I'm peeking at him, seeing how he works--
DM: All right. The armature, roll tinker's kit. Check. Proficiency plus dex.
