It's a fantasy role-playing game.

DM: You are Taryon Darrington, a human artificer . You are the member of the famous group of adventurers. Previously, A couple of hours later, the ship comes upon an unnatural-looking fog bank in the ocean. Adella tries to veer around it.
DM: You can use as many charges as you want that the ring holds. It should tell you up to a certain amount--
Player: It has three charges.
DM: Okay.
Player: Well, it says I can use an action to expend one to three of its charges. Okay. I'll do all three, right? (all laugh)
DM: All right. So, it is still restrained, so go ahead and roll with advantage an attack roll plus seven.
Player: Ooh. 19.
DM: With advantage?
Player: Oh. Natural 20. (all cheer)
DM: Oh, shit. Well. Okay. Roll 6d10 force damage.
