It's a fantasy role-playing game.

DM: You are Taryon Darrington, a human artificer . You are the member of the famous group of adventurers. Previously, Grog runs after the devil as well. He hits her twice with his hammer, slamming her into the wall.
DM: As soon as you run around the corner, you see this mass of fur that is Trinket, this mass of muscle that is Grog, and this tiny little bit of a devilish head of this female, as you're holding your pike.
Player: Do I have more movement? No, right?
DM: You do have a little more movement, yeah.
Player: All right, can I get up to poke it?
DM: Because it is a reach weapon, you can. Over Trinket. Go ahead and roll an attack.
Player: Would it take my bonus action to say, fire, and light my weapon on fire?
DM: Yes, you can do that.
Player: I'm lighting my weapon on fire and poking it!
DM: The front of it bursts into flame, and you appear on the side. So go and roll an attack.
Player: Yes, I know how to do this! Attack plus eight, so that's 21.
DM: 21 hits!
Player: It's 1d12, ooh, four! Plus two magic, so that's six! Plus 1d6! Is four! Ten!
DM: Ten? All right. The fire's reduced by half, so it's eight. Eight points of damage.
Player: I'm hasted, I get another attack!
DM: You do.
Player: Poke again! 18.
DM: 18 unfortunately does not hit.
Player: I feel lucky. 24.
DM: That hits!
Player: Ooh, ten! Ten plus two, that's 12, plus six!
DM: 15, because fire, half the fire damage. As you jam it over Trinket, the second one gets it in the throat.
