It's a fantasy role-playing game.

DM: You are Jester Lavorre, a tiefling cleric . You are the member of the famous group of adventurers. Previously, The crew had been waiting a number of days, the repairs had been completed on Bisaft Isle. You guys decided to call it an evening and rest up.
DM: She takes you around behind the meadery. There's a jungle path that leads through the very lush, green trees, and it's a very humid day. The morning was a little gray in the sky and it looks like it might rain in the next few hours or so. She leads you through and is talking about how many years her family has been running the meadery and it's a wonderful place. There isn't much of an interest in mead out here in the island so she feels like she cornered the market a bit. She has friends that bring it to the other island towns and it makes a fair amount of money. She's very proud of it. As she's doing the talk, she leads you around. There are a small sect of wooden hive setups. You can hear already as you approach the slight hum of them. There's a young boy, maybe 12 or so, who is wearing a very thick smock with a hood, who is in the process of scooping out some of the honey.
Player: Whoa! Do I need to wear a thingy?
DM: "Oh, well, stay here, preferably. Do not get close enough to let them sting you and if one's on you, don't freak out and smack it, please."
Player: Okay, but I really want to go up to them.
DM: "The tour is not intended to bring you that close."
Player: Hello, bees? Hello, bees. Please come over here and let me say hello.
DM: She looks very confused and goes, "Okay?"
Player: I start walking very slowly. Hello, bees. I want some honey!
DM: Do you say that?
Player: Yeah.
DM: She goes, "Well, if you want honey, I can get you honey."
Player: Yeah, but I want the honeycomb straight from the thingy!
DM: "Ah."
