It's a fantasy role-playing game.

DM: You are Vax Vax'ildan, a half-elf rogue . You are the member of the famous group of adventurers. Previously, Vox Machina, with nothing to do for the moment, head to Gilmore's Glorious Goods. The party enter Shaun Gilmore's shop in Abedar's Promenade, where you makes a beeline to find the man himself.
DM: Yes. Gilmore, who has sweeped you out into the middle of Abedar’s Promenade, takes you by the arm and begins to lead you happily up towards the Erudite Quarter of Emon, which has a secondary wall around it as well. As he brings you along, he talks happily and loudly about how, "It’s rather wonderful the way that we were presented with this opportunity over in Westruun. It’s magnificent, the team they’ve assembled to build this brand. I’m very excited at how they brought it to my attention. I wanted to keep things very localized, of course, but it seems--"
Player: Will you trust the folk in Emon to handle your business or will you go between?
DM: "The folk in Westruun?"
Player: Yes.
DM: "The folk in Westruun?" "I have a couple of friends there that will oversee the process, but I will be very involved and keeping an eye, so I’m not too terribly worried. Besides, it’s a much smaller business we’re running there and it’ll be fine. Oh, look ahead." As you guys step into the Erudite Quarter, he’s now brought you into essentially what is an outdoor botanical garden that is just a very nice walk. Grass across the ground, with fine well-cut bushes. There is a canopy of beautiful trees that are arcane, through arcane means, twisted and sculpted to form this long tunnel. It’s strangely romantic. As Gilmore begins to walk you down, there’s a fountain to the side, and he says, "What about you? How’s Vox Machina been? How’ve they been treating you? How are you, Vax?"
Player: Well, we’re tired, to be sure. I was not kidding before, we really are lucky to be alive. And that’s thanks in large part to a lot of the gear you outfitted us with the last time.
DM: "Wondrous, I’m happy to help. And have you been keeping up your end of the bargain? Have you been singing the praises of Gilmore’s Glorious Goods across Kraghammer and beyond?"
Player: You were mentioned in Kraghammer. I regret to inform you, though, that we were forced to travel underground rather quickly and the duergar and the other things that we ran into were not really customers you’d want to deal with. No, our lives were too much in harm’s way. But now that we’re above ground, I’m looking to pick up where I left off.
DM: "Very well." And do your shop honor.
Player: Your contribution to what we’ve done -- And I place my hand on his hand. --was no small part in our survival. And I give it just a little squeeze. And I want to thank you. I don’t know that I would be standing here if not for your help.
DM: "Had it not been for Gilmore’s Glorious Goods." (all laugh) He looks you deep in the eyes, pats the top of your hand, and goes, "Vax. This, that moment, that is why I do what I do."
Player: You’re a unique man, Gilmore. No question. Never met anyone quite like you.
DM: "Well. Would you care to share a glass of wine with a man not quite like anyone else you’ve met?"
Player: Indeed. What do you recommend in the area?
DM: "Oh, please, come, there are casks that pour the finest of honeyed Syngoran wine. I know perhaps you’ve not been home for quite some time?"
Player: That’s a complicated thing for me, one that I’m not really quite ready to talk about yet.
DM: "Oh."
Player: Maybe someday.
DM: "Maybe with enough wine."
