It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously,  Before this happened, as a part of a journey towards this Tri-Spire, both Caleb and Jester made their way there. Caleb unsuccessfully entering a nicer district of the city that did not seem to believe or respect his presentation.
DM: Eight damage. Angrily, in response to this, you sweep down with a giant golf swing of your staff, and as it hits, it impacts, bludgeons the side of its body. It gets slammed, hits the wall, and falls to the ground. Some of the gas seeps out of its body, but it isn't exposed. It is dead, but the method of damage delivery seemingly didn't disturb whatever was contained within its body.
Player: Interesting. I still have my other attack, yeah? Can I move in and kick that guy?
DM: Over which one?
Player: Yeah, that one. I'm going to rat kick. Rat kick. Natural 20!
DM: Jesus!
Player: Come on, give me that big ol' four-- That's a one! Six damage.
DM: You rush up and critically kick this rat in the side of its body. Wham! You feel breaks and bones, or might be sticks, might be whatever else has created this shell of debris about its body. It gives this screeching sound as falls over onto its side and then gets back in its place. It's hurting, it's barely holding itself in place, but it's angry and ready to snap back at you.
Player: I reach over to Yasha and I go--
DM: And it is Yasha's turn, actually.
