It's a fantasy role-playing game.

DM: You are Vex Vex'ahlia, a half-elf ranger . You are the member of the famous group of adventurers. Previously, He admits that he is a scoundrel, to which Kaylie retorts that he is a scoundrel who has no boundaries and leaves a wake of people hurt. She demands that he draw his blade.
DM: The moment you say that, you see his jovial exterior harden for a second, and his eyes close and he goes, "That's a strange name to bring up this late in the evening."
Player: Bad news bears, right?
DM: "Yeah."
Player: Yeah. Yeah. I kind of almost died.  Because of him, I guess.
DM: "Almost is better than actually, so congratulations."
Player: Thank you. But yeah. There's a spinning ball of death, really. An orb that sucks things into it. It's black. It's underground. We don't know what to do with it really and I'm kind of worried, I guess, about it.
DM: "Spinning black orb of death..."
Player: They were trying to wake him up, but they said it was too early. They did it before Winter's Crest.
DM: He thinks for a second and says, "The only orb of spinning death I'm familiar with is a Sphere of Annihilation, but those are generally a bit larger than what you're describing to me, at the very least."
Player: Well, I feel like maybe they wanted it to get bigger? I don't know. Oh! Oh! There was a hand, and an eye, and--
DM: "Those generally follow around the phrase 'Vecna'."
Player: Oh, really?
DM: "I don't know too much other than what I've been told historically, and bits of information that I've picked up through the years. Vecna..." And he thinks for a second, he starts looking about if anyone else is near the table, you guys are off and throwing darts.
