It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously, Nott and Yasha kill one before she can fly away holding one of the crew. Caleb casts Fear and forces two more to flee.
DM: Okay. There's the one on the back that's near death, it's going to attempt to fly away as well. It's going to move and dash. That's 80 feet out, and it's trying to catch up with the other two. Now there's three of them fleeing. That one, that one, and that one. All right. The two that are attacking-- there's two that are attacking the mast. One picked him one, one that's singing. I know, I'm trying to remember where it is. Okay, yeah. There we go. There's the one that tried to grab the one deckhand, it's going to swoop down and try and grab him again because he hasn't made his way fully in. Does manage to grab him. Swoops down, only gets partial, only 15 feet up with him. That's its turn. Let's see, the other two are going to go ahead-- Two are fleeing. That's fleeing. Oh, there's only one that's free. That one is going to attempt to attack one of the other sails because there's multiple sails up at that point. A smaller one. You know what? No, it's going to come after you since you're the one that's holding the sail. It's going to swoop down and attack you with claws.
Player: Come at me, bitch.
DM: That is a-- actually surprising, an 18.
Player: Miss.
DM: I think that misses you. Oh, it's at disadvantage, too, because you have your--
Player: Patient Defense.
DM: Yes. Second attack. Yeah, misses with both.
