It's a fantasy role-playing game.

DM: You are Nott the Brave, a goblin rogue . You are the member of the famous group of adventurers. Previously, With all the enemies handled, Molly douses the flames on the dead priest's head and calls Caleb out of his withdrawn state. The rest of the party searches the room for any valuables.
DM: As it's holding the child and it's looking down at the young boy, lifting it off the ground and bringing it towards its jaws as its teeth open wide, its lips curl back like it's ready to take a quick little nibble of the child's arm. Suddenly the bolt hits it in the side of the jaw and it's sticking out. (squeal, snarl) It starts looking over in your direction and it looks right towards you. (growl)
Player: Can I use my regular-- regular gnoll. Do I have remaining movement as a bonus?
DM: No, it's your full movement to get there. Bonus action you can dash if you want to.
Player: Yes. I will dash away, but I can't hide. I will dash behind those rocks to my right.
DM: Over here?
Player: Yes. In those skulls or anywhere around there.
DM: That works fine there. Beau.
