It's a fantasy role-playing game.

DM: You are Jester Lavorre, a tiefling cleric . You are the member of the famous group of adventurers. Previously, Once inside, they ask Ornna and the sisters what they know, but they only saw what everyone else saw. The sisters think it was a hit job, but Ornna doesn't believe that someone would go to that extreme.
DM: He doesn't go to sleep but he knows you're there and he's keeping an eye, but he's not doing anything.
Player: Okay, well it's good enough, I guess.
DM: But he's definitely aware that you're there.
Player: I'm going to go towards the big tent just so I can see if I can sense any evil.
DM: Okay. Really quickly, just to check because it's-- That's right, Charm Person is not--
Player: It's not, yes.
DM: Okay. It's at this point that you turn your attention to the tent and focus. There is a hefty, radiating warm fiendish source from the inside of that large tent.
