It's a fantasy role-playing game.

DM: You are Vax Vax'ildan, a half-elf rogue . You are the member of the famous group of adventurers. Previously, After a faithful re-meeting with the parents of Vex and you, discussions were had, hats were attempted to be stolen  from  the leader of the city —and successfully done so. The other half of agreements were... pseudo-achieved, and they made their way northward through the Evershifting Grasses to the outskirts of the Moonbrush, a heavy, heavy forested wood that will lead them to their destination after that, which is the Gilded Run, a series of rivers that wrap around their final destination, the Shademurk Bog, where apparently Fenthras exists.
DM: You're restrained, which means you can't move. The actual definition: attacks against you have advantage. Your attacks have disadvantage.
Player: So I can still do stuff?
DM: Correct.
Player: What do freezing up and haste do mixed together? Anything? Cancel out?
DM: It doesn't cancel out, it just means that you have disadvantage on all of your attacks. Your speed is zero; you can't move.
Player: Do I have a third attack?
DM: You do have a third attack.
