It's a fantasy role-playing game.

DM: You are Caduceus Clay, a firbolg cleric . You are the member of the famous group of adventurers. Previously, Nott and Jester jump overboard as the crewman leaps from the crow's nest to the deck, breaking a leg and screaming, creating an uproar on deck. Nott and Jester make it safely to shore and stroll away to the tavern, joined shortly by Caleb and Beau.
DM: Glancing over, you don't see any torch-bearing guards, but you do see a figure that is doing a visual pass on the deck of the ship.
Player: I might see if there's a torch-bearer walking around really quickly.
DM: You see one that's maybe 25, 30 feet from you that's just walking through the street.
Player: Excuse me, sir.
DM: Turns around. "Hey."
Player: We had a little trouble on our ship earlier. I was curious if everything was all right. I heard a little commotion.
DM: "I don't know. It's not my jurisdiction tonight."
Player: Well, if I wanted to find out what went down do you know who I would talk to?
DM: "Probably one of the guys closer to the ship."
Player: I'll be right back.
DM: "Okay."
Player: I'm going to go find a guard and ask them what's up.
DM: Okay.
