It's a fantasy role-playing game.

DM: You are Nott the Brave, a goblin rogue . You are the member of the famous group of adventurers. Previously, Running for almost two hours, the Mighty Nein were consistently faster than the pursuing yuan-ti. However, the explosion attracted the attention of a lizardfolk hunting party.
DM: Okay, so you are successfully stealthed, this is not technically a success because this isn't actually helping the endeavor, but you do manage to move ahead, and at your speed you come upon the hunting party. You can see now, there are about six lizardmen with nets, shields, and spears that are currently making their way in the direction of near where your party is currently waiting for you. The more time that passes, the closer the yuan-ti get to your party.
Player: I'm going to cast Mage Hand. They're holding nets and what else?
DM: Four of them have shields and spears, and two of them have spears with nets, and the other ones have nets apparently tucked behind their back. They're out here to catch and drag things back.
Player: Okay, Jesus, I got nothing, man. I'm just going to try to Mage Hand and trip the guy in the back with his own net. Just pull it down a little.
DM: Okay, make an arcana check.
Player: Arcana check?
DM: Yes. This is to see if you can influence the magical nature of your cantrip strong enough to try and trip up one of them.
Player: Okay, arcana check is a 20.
DM: Okay, that's barely a success because that's not a very effective plan, necessarily.
Player: Sure. Didn't know what else to do, but okay.
DM: One of them gets tripped up in the net and the other ones look back at it and start clacking at it and they're complaining about the one guy that fell behind like an asshole and is slowing down their trajectory. Not a lot of distraction. You can return, you figure you bought a little bit of time for your party but not much.
Player: Okay.
DM: Okay.
