It's a fantasy role-playing game.

DM: You are Pike Trickfoot, a gnome cleric . You are the member of the famous group of adventurers. Previously, Back at the bakery, Tary gives the Trickfoots the run of the shop (to the chagrin of Vex and you, who don't entirely trust the newcomers). Everyone retires to get ready for dinner.
DM: "Astra met Johann about ten years ago. He needed someone to nail him down. Spry, wily, prone to terrible choices. He's a stupid boy. Stupid, stupid boy." At which point, Johann, who's been talking, stops and goes, in Undercommon, "I can hear you, Dad. Anyway! She's good to him. If she breaks his heart, I'll kill her."
Player: There you go. And any word from my family? My mother, anything? It's been a long time since I talked to them.
DM: "They absconded east and got in a little trouble."
Player: That makes sense.
DM: "It's just like my brother to do that. He's the one who held the stupid gene on our generation."
Player: Yep.
DM: "I'm tired now."
Player: Okay.
DM: At which point, JB, who's been over there talking with you and asking questions about the castle and what accommodations there are, sees Uncle Ogden get up. "Oh, Uncle, I'll help you. I'm so sorry, Lady Vex'ahlia." She stands up and walks around and grabs the elbow. "Uncle Ogden, are you tired?"
Player: I can have someone take him, if you'd like to stay?
DM: "He's very fragile. If you'd trust anyone to take him?"
