It's a fantasy role-playing game.

DM: You are Jester Lavorre, a tiefling cleric . You are the member of the famous group of adventurers. Previously, Fjord uses Misty Step to appear next to Caleb in the water, startling him, and they're joined by Caduceus. you Sends to her mother, asking if she's singing tonight.
DM: Are you heading back to the main road, to one of the entrances to the eastern gate of the city? Or are you heading towards the coastline to the actual wharf itself?
Player: Whatever way is faster.
DM: Probably the wharf.
Player: Let's do the wharf.
DM: Okay. You head along the coastline, eventually finding your way to where the wall itself slowly diminishes in steps. It does extend out into the ocean, there is no direct path where you can walk along the shore and go into the city. It is specifically marked off. There is an archway there that is gated by two of the guards that run the city.
Player: I cast Disguise Self before we get up there.
DM: Okay. You do see about six zolezzo that are currently guarding that entrance. The rest of you see armored guards, varying from the scalemail and the maroons and muted colors of the townsguard you're used to seeing in the Empire. Here, the zolezzo have a blue and green base, but you can see on the armor, each individual zolezzo has their own unique decoration and flair to it, some way of customizing it, making it their own. As such, even within their own ranks there is a sense of color and individuality, and their own armored senses. That doesn't mean they're not still armed and wondering who the fuck you are as you approach the exterior of the city. As your cart begins to approach, four of the six zolezzo immediately raise their weapons, and they begin to approach. "Halt! What is your business in Nicodranas?"
