It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously, With all the enemies handled, Molly douses the flames on the dead priest's head and calls Caleb out of his withdrawn state. The rest of the party searches the room for any valuables.
DM: It is a small enough space, I'll let you make an athletics check or acrobatics check instead of athletics.
Player: Is it small enough to where I can do the wedge myself--
DM: It is not small enough for that, unfortunately. It's about a ten foot gap, but you can leap from side to side or you can climb with athletics. It's your choice.
Player: Is leap from side to side also athletics?
DM: That's acrobatics to do that.
Player: Yeah, that one. Let's do that one.
DM: It's monkish. Go for it.
Player: Monkish? Okay. 19.
DM: You leap, leap, leap, leap. You get about 20 feet up your movement before you have to grab onto the wall to stop yourself.
Player: 18. Sorry.
DM: That's fine. Still enough. And if you wanted to use an action to dash, you could make it the rest of the way up.
Player: Yes.
DM: Pole vaulting off, parkouring up the wall until eventually you leap and get back up to the top.
