It's a fantasy role-playing game.

DM: You are Fjord, a half-orc warlock . You are the member of the famous group of adventurers. Previously, you walks into Avantika's darkened, candlelit cabin, where she asks you to tell her how he was chosen by Uk'otoa. Caleb goes into Frumpkin, currently a one-ounce elf owl, who perches on the balcony where he watches but cannot hear the conversation.
DM: She leans her shoulder against the doorway, looking over at your eyes, distantly reaching for memories, and goes, "There has been one other. It's been many years. This came to me through a series of unexpected--" You see her searching for the right words and says, "I've always considered myself a very lucky person. At first I thought this was a terrible portent, when this beautiful Uk'otoa spoke to me. It was a purpose that nobody else in Darktow was going on, and with that I began to gather my crew. It took a while, but each of them began to believe as well. All of them support, and when this is done, the blessing is high. Nay, he is unstoppable behind me as I am on the sea."
Player: The blessing, you say? I haven't heard speak blessing. I've heard words of encouragement. And your crew believes as you do?
DM: "They have now, yes. I've read the books, I've looked up about the Ki'Nau. I've learned of the history. As they once were the masters of the Lucidian Ocean so too will be I. So too can be us."
Player: I look forward to this very, very much. I noticed, as we were leaving your quarters, that beautiful iron piece above your doorway. A snake circling back upon itself, the eye in the middle, but it seemed there were small eyes all around the body of the snake.
DM: "They say that Uk'otoa is an infinite length entity, a serpent that entwines the entirety of the water. That is but eyes across its body to see what else it must conquer."
Player: That sounds--
DM: "Beautiful?"
