It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously, Dairon reveals how much she hates and distrusts the Kryn, and mentions she will be traveling to Bladegarden soon.
DM: No, but it'll be an item on your person tomorrow. When I get in there to customize it. It'll be waiting for you.
Player: I'll wake up in the morning, early after my drug hangover, and make my way, quietly.
DM: Quite a headache.
Player: Quite a headache! Coffee, the bacon that I had in my pocket from yesterday.
DM: Pocket bacon! It's the best kind!
Player: I head to the Cobalt Reserve.
DM: Cobalt Soul. Cobalt Reserve is on Tal'Dorei.
Player: Sorry, the Cobalt Soul branch in Zadash.
DM: All righty. You head to the Archive. What would you like to do?
Player: I'll see if I can find Dairon.
DM: All right. You ask around for a bit. Some of the various monks recognize you on entry, and they greet you with an acknowledging nod. You didn't make a lot of friends while you were here, of course.
Player: Sup?
DM: However, you do come across Archivist Xenoth who, as you're asking the question, one of the monks sends you over to Xenoth. He goes, "Oh, Beauregard. It's good to see you."
Player: Hey!
DM: "How may we help you?"
Player: Is Dairon in?
DM: "I can go and inquire. Are you here for more training?"
Player: Just find Dairon. Thank you.
DM: He looks genuinely spooked by the smile and is like, "That's something. Manners! That's new. I'm proud of-- "
Player: Just go find Dairon.
DM: "Right, all right." He turns around and ascends up one of the slowly curving staircases that is carved through one of the bookshelves. You see a bookshelf that ends and then a further depth in and there's a staircase that rides up to the top. There's a second level above. He's gone for about 15 or so minutes and then eventually descends the stairs. From behind, you can see Dairon. Her dark skin over the shoulders draped in this long cloak-vest, similar to the arraignments you wear, but with a deep gray. Her at-home wear. As she steps down, her elvish features smiling, her eyes taking acknowledgement of your presence, approaches you. "You have called for me."
Player: Talk in private?
DM: "Of course. This way," and Dairon walks past. Xenoth goes, "It was good to see you, Beauregard!"
Player: Bye, Xenoth!
DM: Dairon leads you to one of the meeting chambers, which is usually used for research and individuals that want to quietly read through books or take notes. Dairon closes the door behind, and it's just the two of you. "So what are the honors?"
Player: Just want to let you know I'm in town and busy.
DM: "Good. I've heard. You are making a small name for yourself with your friends."
Player: Is that good or bad?
DM: "I don't know, is it?"
