It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously,  Before this happened, as a part of a journey towards this Tri-Spire, both Caleb and Jester made their way there. Caleb unsuccessfully entering a nicer district of the city that did not seem to believe or respect his presentation.
DM: The Dancing Lights appear in the air and begin to drift in help fill out the area, your torch light still being this larger beacon of flame light in the space. Beau, you glance ahead and can see as the chin is lifted, a thick band of tattoos--
Player: I think these goggles are like polarized. It's real cool. He's got a thick band of tattoos, sorry.
DM: A thick band of tattoos that completely encompasses the neck to the point where what's exposed from beneath it's like black shapes and designs completely around.
Player: Of the halfling?
DM: Of the halfling, yeah.
Player: Do they look old or like a fresher tattoo?
DM: Did you roll a natural 20?
Player: I did roll a natural 20.
DM: Your amazing monk-like sight, they're not fresh.
Player: They're not fresh.
DM: They're not fresh.
Player: Do I see puncture wounds?
DM: You do not.
Player: Okay.
DM: Also, there's this weird sense that creeps on Nott and Fjord as you're glancing forward and you both turn over your shoulder to see a massive pale white and blue arachnid creature, legs spindling outward, at a width of ten feet or more. Giant dripping fangs and beady red eyes, a row of them glaring right at you as this (hiss) pincers open up.
