It's a fantasy role-playing game.

DM: You are Grog Strongjaw, a goliath barbarian . You are the member of the famous group of adventurers. Previously, Suddenly, Aldor reacts from the back of the room, alarmed and ready to run in the event that she is present. Vanessa tells him that it is okay, Lyra is currently away helping her uncle, Randi.
DM: "He still hasn't given me the proper details yet and he hasn't called in the debt, but he told me one day, I was to help him test someone, and he'd train me."
Player: In that Trial Forge, are there like, more of him, like a bunch of big, jacked-out guys in there?
DM: "Not as big as him, no. But there's plenty of others that train under him. All sorts of warriors. Weapons of all kinds. It's Kord!" He looks over, and you see in the distance, the giant statue of Kord that sits atop the Trial Forge. He looks over and with a look of reverence, gives a nod, and you can see that this man, a glimmer of faith in his eyes. He himself probably a follower of Kord as well. "He's a great man. I'm not the right temperament, it seems. But that's fine. He's getting along okay."
Player: Right. I won't take up too much more of your time, but if I could ask you one last thing. Aside from the Slayer's Take and the Trial Forge, if you had to find men at arms, men to attack a very large foe, possibly quite dangerous, where would you go?
DM: "Probably the Platinum Sanctuary. Between them and the Trial Forge, that's most of the actual army. Most of it's Trial Forge. It's part of what the Braving Grounds are about. They train the armies here, it's where they breed warriors."
Player: Yeah.
DM: "Most of the Bastions that look over the city are trained here, so it's-- those are my best bets, at least. Not much of a political man."
Player: Well, it's been good seeing you. No one hit quite as hard as you did.
DM: "You too. Um. The medal was a joke. I was in a sore place. Literally, a very, very sore place."
Player: Uh-huh.
DM: "I wanted to apologize for that."
Player: Uh-huh.
DM: "I should go." He starts walking past you, out into the main street.
Player: Kern. Kord's strength to you, my friend.
DM: He doesn't even look back to you. "Uh, you too!" and keeps walking.
