It's a fantasy role-playing game.

DM: You are Vex Vex'ahlia, a half-elf ranger . You are the member of the famous group of adventurers. Previously, The group gathered together, rode onto a magically elevated skyship, and traversing the ocean, carrying the Horn of Orcus within this holy container. They found themselves, over the ocean, suddenly attacked by a band of what seemed to be wyvern- and griffon-riding bandits.
DM: So all of them take full damage, except for this one takes half damage, so go ahead and roll the damage on that.
Player: Okay. 3d8. 15, and then 20 for the big one with the Hunter's Mark.
DM: All righty. So. So you moved, did that. Do you want to move Trinket as well?
Player: Can I have Trinket attack?
DM: Trinket--
Player: Oh, that's a lot of them.
DM: Well, that, and the spell you cast was an action. Trinket can attack as part of your attack round.
Player: Okay, so I get a second attack?
DM: Well, no, your spell was an action. So that's your turn. You do Conjure Barrage instead of your attack.
Player: Cool, I'm going to step back against the wall.
DM: All right, so you step back there. Do you want to move Trinket anywhere in particular?
Player: Nah, he can't really get anywhere, it's fine.
DM: All right, Trinket is there and-- (bear noises)
Player: It's good times, guys.
DM: Angrily, a growl in the distance. Grog, you're up.
