It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously, The group heads to the harbor and borrows a rowboat. They send you, pretending to be  Tracy  the Valley Girl, over to two patrolling zolezzo guards and she picks up a conversation with one, Merpal, telling him she's from out of town and wants to see the Sluice Weave while she's here.
DM: "Well, the Sluice Weave is a series of tunnels that were installed probably a century ago that are responsible for-- They are ducts that guide water from the ocean to a series of small engines in the city that help propel the furnaces that the various businesses and locations here that require that sort of intense power to utilize. It's also--"
Player: Wow! I hear they're haunted. Are they haunted?
DM: "Well, not haunted, per se. But there are--"
Player: Oh, you gave me a little smirk. They're totally haunted!
DM: He goes, "Not haunted, but there are elements to it--"
Player: I give him a little (giggle).
DM: He's like (uncomfortable laugh). He goes, "There also-- There are things that help maintain the Sluice ducts, and occasionally help protect elements of the bay if ever it's under attack."
Player: I bet you're first in line to protect the city against an attack, aren't you?
DM: (sheepishly) "I mean, there's been-- You know. About a year ago they had this one ship that came into the-- There were these thieves-- And I happened to be on job at the moment and so-- yeah!"
Player: Wow! So interesting. So, have you been down there?
DM: "I haven't been down in the Sluice area, there. The entrance, as far as I know, is mostly hidden, the one inside the city."
Player: Oh, so there's one inside the city?
DM: "Somewhere, I don't know."
Player: Oh wow. I heard there was one in the ocean!
DM: "Yeah, there's two or three, I think, that are right down off the side-- Here, come here." And he leads you over.
