It's a fantasy role-playing game.

DM: You are Yasha Nydoorin, a half-angel barbarian . You are the member of the famous group of adventurers. Previously, Algar sees them and orders Xundi to finish them off quickly. Roll initiative.
DM: 18 points of damage on the first strike. You carve through, you watch as a big piece of it splashes away. It's looking hurt. It's not heavy, but you're starting to see some wear and tear on the creature. You make your second attack?
Player: Does he look like he's getting loose at all?
DM: No, it looks like he's still held in there.
Player: Oh, fuck. And I don't get to roll again, right?
DM: No, you don't have a means for getting advantage. Remember, you have your reckless strikes.
Player: Oh yes, let me do reckless.
DM: Is that what you wanted to do?
Player: Yeah.
DM: All right. Usually you say that at the top of the turn but it's been a while so you can do that.
Player: Okay that'll definitely hit. Yeah, I'm sorry I'm out of practice, guys.
DM: It's all good, it's all good.
Player: And I'm on east coast time. Okay, 24.
DM: 24 hits, yeah. Go ahead and roll damage.
