It's a fantasy role-playing game.

DM: You are Jester Lavorre, a tiefling cleric . You are the member of the famous group of adventurers. Previously, After having some time to catch up with her, exchange information about your travels, youd had discovered that there have been some issues with one client of hers within the town, and managed to gather a little bit of information, but began to seek more about this Algar, this figure who had grown jealous of other clientele, and seemed to be becoming a point of concern for Marion, and you took it upon yourselves to look into this individual, and possibly find a way to resolve this while you're in town. You also began to run into some other curious mysteries, you went to the lighthouse, and spoke with the lighthouse keeper there for a bit, you had found a strange tower in the open quay, and then eventually discovered along the wharf, a tavern of familiar name, based on some of the previous things you were looking out for, the Wayfarer's Cove.
DM: Sitting there on the table, both these large, scaled, coming to the point of these hooked claws, these hands are wrapped around this heavy tankard. The head shifts over your direction where the eye patch meets your gaze first before the other eye creeps past the extending hard brow. "I'm sorry, what you asking, eh?"
Player: I was asking how you got your eye patch. Did you-- did somebody shoot it out of your eye?
DM: "Well t-that's certainly a possibility, cher."
Player: You don't remember?
DM: "You don't think that perhaps someone's going to tell you their life story just without even knowing you? You can buy me a drink first."
Player: Oh yeah, I will buy you a drink if you tell me how your eyeball went missing!
DM: "Very well."
