It's a fantasy role-playing game.

DM: You are Keyleth, a half-elf druid . You are the member of the famous group of adventurers. Previously, With now only seven necklaces remaining, Scanlan hints that he won’t be going, as he doesn’t feel invited. Vax, Pike, and Grog quickly dispel that notion and welcome him back into the group.
DM: Easily enough. You go by and you start kicking through the tunnel as you go. You can sense near proximity where any of the various weak points are in the stone. Systematically go through it, collapse it, piece by piece, until eventually most of the tunnel is useless and unusable.
Player: It's like a platformer.
DM: How long can you maintain your wild shape?
Player: Half of my level, or something like that?
DM: Oh, you're fine, then.
Player: Or it's a third of my level? Still several hours.
DM: You emerge a little over an hour or so of doing this. You emerge from the top. You watch as Keyleth (rock impacts), looking like a large version of Fantastic Four's Thing.
