It's a fantasy role-playing game.

DM: You are Fjord, a half-orc warlock . You are the member of the famous group of adventurers. Previously, He wakes after a very restful night's sleep. you accompanies Horris to the city gates only to find that the crownsguard are interviewing everyone leaving the city.
DM: Okay. You guys get to get your breakfast started and such. You guys begin to walk, heading southward, since that was where the Alfield suggestion was, making your way. The general bustle is still happening. There's still not a lot of crownsguard on the street corners you're used to seeing them posted at, and as you make your way towards the southern portion of the Interstead Sprawl, to the southern gate, you can see why. The exit gates are swarming with crownsguard. The portcullis is down, with the smaller side doors open, and every person who enters and exits is being interviewed and being checked as to whether or not they're allowed to leave. It seems that lock-down is very serious during this investigation. Horris immediately clamps up and grabs your arm and goes, "I don’t-- I don't know--"
Player: Stay casual, stay calm, just turn and we're going to slowly start walking back. Just act normal.
DM: "Okay." You both slowly make your way through that intersection and back, and no one seems to pay much mind. They're consumed with the current hustle and bustle at the gate. As you guys are walking back, Horris is like, "Is there another way out? Is there someone, something you know--"
Player: There always is. And if all else fails, there's the sewers. You're not opposed to getting a little dirty to get out of town, are you?
DM: "No, no, no."
Player: We'll want to wait until we have more of the others, just in case. I'm afraid the sewers might be being cased as well, so stay put for a little while longer, we'll find you a quiet spot in the Leaky Tap, but let me check with the others.
DM: "Okay, okay." All right. As you guys are getting the rest of your morning on, what do you want to do?
