It's a fantasy role-playing game.

DM: You are Keyleth, a half-elf druid . You are the member of the famous group of adventurers. Previously, After a faithful re-meeting with the parents of Vex and Vax, discussions were had, hats were attempted to be stolen  from  the leader of the city —and successfully done so. The other half of agreements were... pseudo-achieved, and they made their way northward through the Evershifting Grasses to the outskirts of the Moonbrush, a heavy, heavy forested wood that will lead them to their destination after that, which is the Gilded Run, a series of rivers that wrap around their final destination, the Shademurk Bog, where apparently Fenthras exists.
DM: They stop and move, stop and move. They're doing a full perimeter. Apparently, they are some sort of a search party. Occasionally, you can hear bits and pieces of conversation at a distance, thanks to your better hearing as Minxie, but not incredible bits. They're discussing a scare. They're discussing the enchantment that was placed. They're discussing new intrusion. That's about the most you can make out of the conversation. You continue to follow them. You're going into the second or third hour of following them, and they're still doing a wide perimeter in the forest. They meet up with a third one, and they have a quick little discussion and then branch off.
Player: Can I hear the little discussion, anything?
DM: If you want to get closer.
Player: Yeah.
DM: Okay. Make a stealth check.
Player: I have stealth as Minxie. I get benefits, right, as a tiger? Oh, yeah, I do. Oh, not good. Ten.
DM: All right. As you creep forward in the middle of their discussion, the three of them all whip around at you. One of them pulls a wand out and puts it out in front, and the other two back up.
