It's a fantasy role-playing game.

DM: You are Mollymauk Tealeaf, a tiefling blood hunter . You are the member of the famous group of adventurers. Previously, They find a long metallic rod half buried in the rubble about the size of the platform hole in the room below. Yasha sticks a sword into the ashes in one urn, and shortly thereafter a small glowing orb emerges and attacks her.
DM: You're not entirely certain, but you do notice, glancing about, that they seem to be emerging from them.
Player: I'm actively tracking these at this point, I would imagine, so I can't be surprised anymore.
DM: Right.
Player: All right. Can I scoot around the-- I assume the clay pot is on the other side of that will-o'-wisp right now?
DM: It is.
Player: I'm going to scoot around to that side.
DM: Okay.
Player: I'm going to take my first shot at the will-o'-wisp as I'm dancing around it.
DM: All righty. You swing wide with your first.
Player: Yeah, let's see if this hits. 17?
DM: 17 does not hit.
Player: My god, really?!
DM: You swing your blade and it ducks out of the way. These are quick little fuckers!
Player: I'm going to take my bonus action, and I'm going to break the pot.
DM: Okay. Swing.
