It's a fantasy role-playing game.

DM: You are Vex Vex'ahlia, a half-elf ranger . You are the member of the famous group of adventurers. Previously, The party then retrieved their first artifact and then made their way towards the Pyrah tribe of the Ashari druids, the fire guardians of the gate to the Elemental Plane of Fire, which apparently Thordak, the Cinder King—the great red dragon that helms the Chroma Conclave that has torn through all of the civilization of Tal'Dorei —emerged from.  The party went there, found a surviving faction of the Pyrah tribe including Cerkonos, their headmaster, as well as a few members of Keyleth's tribe, the Air Ashari, and her father.
DM: His structure is still standing as well. A few buildings around did not fare so well, but his shop and a number of other ones adjacent to it seem to still be standing. You can't really tell if they're functional, or how busy they are, or if anyone's doing anything with them, but that's still there. You do notice, though, at numerous parts of the street, there are just piles and piles of burnt wood and ash, like they're large burn piles that were set at different periods of time and have long since burned. Little bits of white, post-burning plumes that still smolder over the past few days. You're not quite sure what these piles contained at the time they were set ablaze. There is still the worship district here. You have the various temples. Best you can glance, a few of them have been partially toppled. There is damage to some of the buildings. Still too far away to make out any specific details beyond that, some of the structures having taken a hit in previous conflicts. You're not sure from which source.
Player: What about the mayor's house where we heard Horace--?
DM: The Margrave's. Towards the southern central portion of Westruun, south of the main town square where the bulk of your first Winter's Crest festival here in Westruun took place. The Margrave's house is at the very southernmost portion of that. That entire square is lined with row after row of sharpened wood sticks and various other weapons, tridents, broken swords that have been, with ropes, strapped together to form a military barricade. If anything were to attempt to attack from the ground, it would be difficult to do so if this area was filled with prepared soldiers, using these as protective guard. The actual Margrave's home is intact, although at this glance, you can see a lot of it has been defiled, elements of the outside walls are strewn with dark burgundy paint slapped over. You can see what looks to be some sort of strings adorning edges of it, like decoration. You see, walking through this area, what looks to be 12 or 13 or so armed individuals of varying heights. Probably a good six or seven goliaths among them. Others appear to be human, half-orc, it's hard to make out the full details from this distance. They're all on the outskirts surrounding what was previously the Margrave's home. Now the homestead of Kevdak, seemingly.
Player: Can we see Kevdak anywhere?
DM: You have no idea what Kevdak looks like.
Player: I look for a bigger goliath than the rest, or one that looks older and bigger.
DM: Make a perception check.
Player: 16.
DM: 16. At this distance, it's hard to make out any specific details. You can barely make out the fact that they're goliath. It's only because you've traveled with Grog so long you can pick out the details, the hairless form, the tattoos, the general tone of skin. They're male and female, it's a smattering of all different types of goliaths. Some of different thickness, some that are a little more barrel-chested and wide, some that are a little shorter. There are other similarly dressed individuals that are not goliaths as well, but they seem to be more of a subservient role within the herd than the goliaths that would be the ruling class within this self-contained society. But no one stands out to you as matching the descriptions of Kevdak that Grog gave you.
