It's a fantasy role-playing game.

DM: You are Vex Vex'ahlia, a half-elf ranger . You are the member of the famous group of adventurers. Previously, Suspicious, you tries to see if the bartender was lying about anything, but all she can tell is that he's a really creepy guy having an unspoken conversation with a devil. The man pulls out some black iron keys from under the table and passes them to Vox Machina.
DM: 17? I mean, he's hard to read, but he seems to be a pretty fucking creepy guy who's giving you rooms to stay in, and seems to be making eye contact and his reactions based on some sort of unspoken conversation with this other entity in the room with you. But he reaches down without breaking eye contact with the rest of you as well and puts a set of three keys onto the table. They're all these ragged-looking black iron constructs that are identical in some ways but their handcrafted visual style shows that they have different slight changes to their designs. Kind of shoves them forward towards you. "Premium." And he reaches down. You hear the clanking of some sort of glass-like instruments and he pulls up these small, almost dull gray-looking sponge-like stones that are about that large. Kind of puts one out in front of each of you. Takes the coins. (sighs) Goes and walks back--
Player: Wait, before he walks away. How long have you owned this space?
DM: "Oh, I don't own it. I just work here."
Player: Who runs it, then?
DM: "Why you asking so many questions, girl?"
Player: I'm curious, big man. That's all.
DM: Make a persuasion check.
