It's a fantasy role-playing game.

DM: You are Percival de Rolo, a human gunslinger . You are the member of the famous group of adventurers. Previously, Keyleth tosses Percy his gun and he uses one of the boats as cover. The glass on the beach starts to be pulled up as two air elemental entities start to form.
DM: 24. All righty. This one still is a larger impact than the last one, but it's still shooting in the middle of this swirling mass, so it's not impacting it as much as you'd hoped.
Player: I'm going to take a third shot. And here we go. With the same Sharpshooter. 21.
DM: 21 hits.
Player: Ooh, that's nice! 25 points of damage. It was a very good shot. And I'm now going to call over the earpiece: everyone back! Giant flying glass wind, oh god! And I'm going to take a deep breath-- that's actually what I said. I'm going to take a deep breath and I'm going to dive underwater. Put my gun away and dive underwater.
DM: All right. Underneath the surface there. It is murky and dark. It's so close to the shoreline and with the black silt that washes in there, you have no visibility underneath.
Player: That's cool.
DM: All right. That brings us to Grog.
