It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously,  However, upon noticing that some of the buildings on the eastern side of town began to light up with what appeared to be flame, you began to approach rather rapidly, seeing members of the city's citizens fleeing, screaming, and apparently there seemed to be some sort of attack. Upon going into the town, you realized that a number of these buildings were being set fire by an incursion of Gnolls.
DM: It catches you right in the middle of the sternum. The armor takes the brunt of it and it mostly just snaps at the impact, but it hurt. It'll bruise. That ends the remaining gnoll's turn. Next up would be Beau.
Player: Oh, are there any close to me?
DM: There's one you can close the gap with. There's only one that's currently standing in the room, the other one's been killed. It was shocked to death by Nott.
Player: Okay, I'll close the gap and come at it with a big double swing from my staff.
DM: Go for it.
Player: Finally a decent roll. 19.
DM: 19 hits, go ahead and roll damage.
Player: Six plus four. That's ten points of damage.
DM: Ten points of damage, that's enough to do it. It had already been damaged previously by Fjord's Eldritch Blast and you watch as it snarls and pulls out its bow, pulls back, notches and releases the arrow. Moments after it's released, with a quick burst of action you saunter up to its side and hit it across the torso with the stick. You feel seven different ribs break as it doubles forward. As it looks at you for a second, you take where the staff has broken in and jam upward to where its lungs would be and it (chokes) and falls to the ground, dead.
