It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously,  Before this happened, as a part of a journey towards this Tri-Spire, both Caleb and Jester made their way there. Caleb unsuccessfully entering a nicer district of the city that did not seem to believe or respect his presentation.
DM: All righty. Let me pull this up real fast. Easy enough to find! You head to another section of the Interstead sprawl--
Player: Have we been here yet?
DM: No, you have not been. You come to what is a small, dark-wood, rough and tumble dive bar with two very dangerous-looking guards at the outside. You see these thicker human guys, one who is completely bald, pale skin, big square chin that looks like it's been broken in multiple places who has his arms crossed. The other one looks to be a spindly guy who's sitting there, daggers sheathed on both sides, and they both watch you as you enter and they both just stare.
Player: They're bouncers, like rough bouncers at that bar.
DM: Yeah. Which is interesting, because you expect for them to go through that it would be a really rowdy place but it's very quiet. You walk inside and aside from the central candle-lit chandelier that is almost obtrusively laid from a low ceiling with a number of small booths that are built out of wood as well, it has a classic Old-England pub feel, but everything smells of dried beers and ale and rotted wood. You only see two other patrons in there that are at separate booths drinking alone, and across the way you see this very, very old dwarf with half of his beard burned away and this perpetual grimace. He's sitting there looking out. As you enter, he perks up, "Aye. Can I help you?"
Player: He's the bartender?
DM: Yeah.
