It's a fantasy role-playing game.

DM: You are Percival de Rolo, a human gunslinger . You are the member of the famous group of adventurers. Previously, In the morning, Keyleth checks in with Eskil to hear about his research on the Shadowfell. She learns that the iron necklaces taken from the cultists could be used to guide a planeshift spell, but would require some modification.
DM: "Wait, that guy looks familiar." I forgot to also say we have a winner, by the way. Kiajade. Congratulations. I should have mentioned that. I got caught up in the story. Thank god that's never happened before. But congratulations. All right. You've acquired your chalices. What other business do you guys want to take care of?
Player: I'm going to make sure I have enough powder and shot for a bit of a jaunt, so I'm going into the stores of what we make here and reloading. I'm also going to try and make some silver shot. I've never tried it before.
DM: Okay.
Player: Not a ton. I want to try and make 12. I want to see if I can make 12.
DM: Make a tinkering check. Dexterity. Well, no. This would be intelligence.
Player: It's intelligence?
DM: It's a new concept you're trying.
Player: Intelligence check.
DM: Plus your proficiency.
Player: Plus my proficiency. That's 19.
DM: 19? Sure. You manage to make about 12 pieces of silver shot. You know, for the most part, because it's not as hard as other forms, it's going to be... but it is susceptible to enchantment.
