It's a fantasy role-playing game.

DM: You are Tiberius Stormwind, a dragonborn sorcerer . You are the member of the famous group of adventurers. Previously, To that end, they visit a mapmaker named Tyriok to get general directions toward the Sunder Peak mountain. After a couple days of travel, the party arrive at the mountain home of the Fire Ashari.
DM: One of them rolls down, and it would have impacted except for the Wall of Stone, it hits-- let me see the strength of that-- oh, it rolled a one on its strength. The boulder slams right at the bottom of the ravine, gets even more speed as it ramps up like a bowling ball and slams into the stone wall. The stone wall (impact noise) heaves and cracks, and portions of it fall and collapse, but it does manage to stop the force of that boulder. The second one comes overhead towards you. Go ahead and make a d20 roll and add five to it.
Player: 19.
DM: 19? Yeah, I rolled an eight. You manage to (straining) catch the boulder. It's just on the cusp of the weight limit you would have on Telekinesis, but you manage to stop it in mid-air and catch it. You're just throwing it off to the side?
Player: No, I'm going to huck it right back to the other guy again! (swish, whoosh)
DM: Okay. It's a heavy boulder and it's a long 50-foot distance away so I'm going to go ahead and have you roll another d20 plus five.
Player: That's 14.
DM: 14. You manage to stop it from crushing your party, and you throw it up and it manages to roll up the side, get partway up, and then continue arcing and rolling down. Away from you guys, safely. Skee ball style.
