It's a fantasy role-playing game.

DM: You are Jester Lavorre, a tiefling cleric . You are the member of the famous group of adventurers. Previously, They are  pulled into the center and announced as The Mighty Nein's final round. Knowing the Stubborn Stock is watching from behind the distant doorways that lead into the central arena,  the members of the Mighty Nein  all scattered about the sands as the sun begins to get close to dusk, shouting out  their  various plans and then abandoning them last minute.
DM: Roll for attack, go for it. As Jester releases her grip, this giant, heavy-looking but gorgeous glittering lollipop apparates out of the air, streaking down towards the goblin's face. Not the goblin, the ogre's-- giant's face. It's been a week.
Player: 16!
DM: 16 hits, roll damage.
Player: That slipped out of my hand. It doesn't count if it slips out of your hand. Ten points of damage! That's my bonus. For my actual thing, can I do a cantrip?
DM: Yes, you can.
Player: Yeah! I'm going to Sacred Flame him! He's got to roll dexterity over 14.
DM: He rolled a 14, but has minus one dex.
