It's a fantasy role-playing game.

DM: You are Vex Vex'ahlia, a half-elf ranger . You are the member of the famous group of adventurers. Previously, From the mummified body, they loot an adamantine hammer and a gray leather belt studded with opals. Grog takes the hammer, and Percy puts on the belt.
DM: So the first arrow shatters in place, then pull out the second one and go to fire, and as you strike, the arrow seems like it should hit it, but instead it hits one of the rags over its shoulder that makes it look like its mass is larger than it is, and it passes through harmlessly, causing the rag to flutter off, revealing its shoulder. You can see the bits of greenish muscle and sinew showing up beneath one of the gashes of its rotted shoulder. You're going to move or Trinket can move?
Player: Can I climb up those rocks behind me and stand on the top of them?
DM: Sure. On top of the rocks there, getting ready to fire.
Player: And then Trinket is going to run over and stand next to Pike. He's going to try to protect us.
DM: There you go. All righty.
Player: Can he move far enough to be on the other side of her?
DM: Nope. What's his movement? Is it 30 or 40?
Player: 40.
DM: 40? He could, actually.
Player: Yeah, he goes to the other side.
DM: He can move over there. Perfect. All right. Ending your turn. Pike's up next.
