It's a fantasy role-playing game.

DM: You are Keyleth, a half-elf druid . You are the member of the famous group of adventurers. Previously, Grog's axe, however, takes a chunk out of it. The party continue to fight as the Trickfoots scatter and hide.
DM: Okay. Five-foot radius. Yeah, so you can-- it basically encompasses the whole size of the creature. So you watch as, in the middle of the sky, the full moon that's partially almost at its zenith, you watch as almost a secondary moon appears next to it for a moment, and a single column of bright moonlight hits the ground.
Player: Kinda harnessing the moon, you know?
DM: Yeah.
Player: Yeah, moon goddess shit? Yeah.
DM: And it's illuminating the creature from the inside, and where the smoke is, you can now see there are portions of it that are burning on the inside, like there's small holes being dug through it as the beam continues to focus on it. Are you gonna-- you can still move the rest of your movement, or you can stay where you are.
Player: I'll kind of shift towards the front of the column, so I have the column behind my back.
DM: Right there?
Player: Yeah.
DM: Okay. You leap over some of the leftover sacks and offerings there and put your back against the column. All right, perfect. That brings us to the gnomes' turns. These guys, you watch as Johann and Astra just move behind the side of the rock. They're too entranced to look away, but you guys seem to have this handled, so they're watching from the side. You watch as Ogden begins to-- oh god!-- he hobbles back behind you, Taryon, and goes like, "Excuse me!" and pushes alongside you to move behind the rock here.
