It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously, Nott and Jester jump overboard as the crewman leaps from the crow's nest to the deck, breaking a leg and screaming, creating an uproar on deck. Nott and Jester make it safely to shore and stroll away to the tavern, joined shortly by Caleb and you.
DM: You're lead back to the top of the docks. The figure has their hand on your shoulder and calls over somebody else. He goes, "Hey, Waynon! Looks like we got someone who's stowed away here to Darktow."
Player: I say Sup, Waynen?
DM: He looks over to you and goes, "What's your business?"
Player: I'm with Avantika's crew. You can ask her if you want, but I don't think you really want to. Pretty sure she's above your pay grade, am I right?
DM: Make an intimidation check.
Player: Great fucking intimidation. Nine.
DM: Nine? He doesn't appear to be shaken by it, but at least he finds a bit of truth to what you're saying. He's like, "Let her go."
Player: That's right.
DM: "Don't go wandering these docks at night by yourself for no fucking reason."
Player: Oh, I'm sorry. Are you afraid I'm going to stub a toe in the middle of the night?
DM: He just turns around and walks away.
