It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously, They find a long metallic rod half buried in the rubble about the size of the platform hole in the room below. Yasha sticks a sword into the ashes in one urn, and shortly thereafter a small glowing orb emerges and attacks her.
DM: That's a ranged attack against the target creature. Yeah, no. You try to smash it, but it ducks out of the way. Because you're smashing it, it doesn't hit the ground and shatter, so you still have it your hand. But you swing with it to try to break it over this entity, and it dodges out of the way. They are very quick.
Player: Okay. Do I still get my bonus attack?
DM: Because it was a ranged attack, sure. It's stretching it a little bit, but I will let it happen.
Player: Natural 19. 25.
DM: 25 does hit. Go ahead and roll damage.
Player: Eight damage.
DM: Eight points of damage for that one. Nice.
Player: Do I punch a ghost?
DM: You do hit it, but it doesn't take as much damage as you would expect. As you swing toward it, it gives resistance to your fist, and numbs it as you punch through it. It does react to the impact, but it's not quite as impactful as you hoped a swing that strong should have been.
