It's a fantasy role-playing game.

DM: You are Vax Vax'ildan, a half-elf rogue . You are the member of the famous group of adventurers. Previously, Allura and Kima arrive, Allura reporting that Vecna's cloud has spread across the Ozmit Sea to Tal'Dorei. When Vex mentions that Vecna can spy on anyone at any time, Vord offers to loan her a ring called the Band of Shrouds, saying it will protect against prying magics.
DM: It looks like most of the sanctum is now dissipating and heading out towards the front of the temple and going about some sort of structured exit to prepare for this assault.
Player: Allura!
DM: As she's standing by, walking with Kima, they're in a heated discussion with a member of the Paramours of the Quadroads. She turns. "Vax'ildan, yes. It's good to see you."
Player: It is so good to see you. We need advice. We need help. There you go. When we fought Vecna, he threw us around like ragdolls. He held us. He did whatever he wanted. Do you have any way, any thing, any suggestion for helping us avoid his grasp again? Because if it went the way it went the last time we are fucked right out of the gate.
DM: "What do you perceive as the weaknesses you suffered in that previous battle?"
Player: What was that?
DM: "What do you perceive are the weaknesses that you suffered in that previous battle?"
Player: He was able to hold us, magically.
DM: "There are ways to make sure those bindings don't hold you still. There are magics that can prevent that. And if your enemy is as strong a magic user as I know, he will use distance to his advantage. Close that distance and make it your advantage. I know not quite what he's capable of in his new ascended form, and that scares me. But strike quickly, strike true. Everything you've got, work together. Communicate. And anything you can do to allow yourself preparation, and the jump on this fray, do it. That ring that Vord gave you, that'll be a boon enough. If you can catch him off guard, that might mean everything."
