It's a fantasy role-playing game.

DM: You are Jester Lavorre, a tiefling cleric . You are the member of the famous group of adventurers. Previously, There are two vines, one around Nott and one trying to wrap up you. They prove to be difficult opponents, dealing significant amounts of physical and poison damage, and grappling and restraining their targets.
DM: It looks like a decomposed corpse. Tattered clothing, broken leather belt, a simple satchel hangs open, just rotted and gone. It's been there for a long time.
Player: Anything in the satchel?
DM: You go ahead and scoot down for a look.
Player: Did it look like-- like no way I could tell if she took anything from the satchel?
DM: You have no idea.
Player: She took something from the satchel. I stomp back to the rest of the group.
DM: She was the first to inspect the body. "So who is to make their descent? How about you, Captain Tusktooth? Will you choose one of your subordinates to lead the fray into the subterranean chambers?"
