It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously, Caleb grapples it with Earthen Grasp. It manages to clean the tar off the lens, and breaks Caleb's concentration on the grapple by pinning him against the wall with a blade through the chest.
DM: The second one, you strike again. This time, one of the blades swings outward, and thankfully, the blade doesn’t hit the staff to cut the wood, however, it does, the backhand, impact it and prevent the blow from actually striking its body.
Player: Two twos.
DM: That’s not fun.
Player: I guess I will do an unarmed attack.
DM: You go and punch the armored sphere.
Player: So frustrated that I can’t get my staff up there, I’m just going to go and try and whack it with my fist.
DM: Go for it.
Player: 17, which just misses.
DM: It just misses. Well, not so much a miss. You hit it, but you go (metallic clang), "Oh!" You can feel that from the knuckles right to the funny bone.
Player: Do I have any more movement?
DM: From there, you have ten feet.
Player: Can I back up towards, or even get this-- I’m just going to stay where I am.
DM: Okay. Finishing Beau’s turn, that brings us to Nott and Molly--
