It's a fantasy role-playing game.

DM: You are Beauregard Lionett called Beau, a human monk . You are the member of the famous group of adventurers. Previously, Nila speaks with a bird which tells her the forest has been like this since before its time and to beware of spirits and bone-spurred beasts. It leads them to the Mardun house, the Estate Sybaritic, a dark red wood two-story estate at the edge of the city that's in the beginning stages of showing disrepair, surrounded by a tall spear-topped stone wall.
DM: "I'll pass on the message! You'll be summoned if necessary, but (clicks tongue)" Gives a motion over to the other guard who's finished eating, who's also pulled the shortbow off the shoulder and has knocked an arrow into it. Gives a whistle and the doors to the estate open, and you watch as three more guards emerge with crossbows, and one with a heavy crossbow at the ready. They all keep them at the ready, very close eye. One of them begins to patrol the outside of the building. You get the sense immediately that there's a general anxiety and tension at this space when strangers approach. They're being very careful.
Player: Can I look around, do I see anybody who's hidden, watching from windows up above, anything that looks like we're being watched?
DM: Make a perception check.
Player: Not by guards, necessarily. 21.
DM: You glance up, and on the second floor there is two sets of double windows. They're paned, one of them looks to be partially opened, and you can see on the inside there are curtains. One, the curtains are closed, the other is drawn to a side, and you see a figure looking out below. As soon as you look up and see it, the curtain closes.
Player: Did I catch a glimpse of what the figure looks like?
DM: The figure looked to be human, though the skin was dark. That's as best as you can get before they vanished.
