To create a smooth snake game in C with images to animate the level, you'll need to follow these steps:

1. Set up a window for your game: You can use a library like SDL (Simple DirectMedia Layer) to create a window for your game.

2. Load the images: Load the images you'll use to animate the level, such as the snake body, food, and walls.

3. Implement the game logic: You'll need to implement the logic of the game, such as the movement of the snake, eating the food, and checking for collisions with the walls.

4. Render the images: Use the loaded images to render the game level, including the snake, food, and walls.

5. Update the game state: Continuously update the game state based on user inputs and the game logic.

6. Handle user inputs: Detect user inputs (such as arrow keys) to control the movement of the snake.

7. Implement game over conditions: Implement conditions that end the game, such as the snake hitting a wall or itself.

8. Add sound effects and music: You can add sound effects and music to enhance the player experience.

9. Test and refine your code: Test your code and refine it as necessary to ensure that it runs smoothly and efficiently.

Note: The code required to build a snake game in C can be quite complex, so it may be helpful to have some prior experience with programming and game development.
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