Judy
Kohm nods. "Got it. Groups of three at the least?" Three was the magic number, afterall. Triangles were far stronger a shape than sticks, with the simple addition of another point.
Cora
```She nods. "Yep. Strongest shape in nature as well." Lee comments. "Now I'm going to ask for suggestions; should we break off into two groups and enter from opposite sides, or all go in at once?"
Manfred suggests to go in two groups, to limit the Highwayman's options if he has several ways out. One of the guys who joined them wanted to go all in a single group. He seemed to have little composure, and appeared scared to go in without so many others helping.
Let's hope that guy doesn't panic and run away.
In the end the votes were tied because Harold didn't say anything to make a decision, evidently appearing not to care, so they were all waiting on Kohm to make his choice.```
Judy
Thinking about it, Kohm places his vote on splitting up.
"Undoubtedly it's much riskier, but even if it turns out the Highwayman is much more powerful than anyone can anticipate- with three people in each group we should be able to hold him off, at least buy enough time for the other group to come and assist." As he says that, he inclines his head slightly to the less gutsy officer. He doesn't say anything, but it's clear that this analysis is partially directed to him, in order to help soothe his nerves a little.
 "That being said, what is the contact signal? A whistle?"
Cora
```The scared one appears a little discouraged when Kohm votes for splitting up, and bows his head when he gets that look. Manfred and Lee nod and accept the verdict - 3 to 2 for splitting up.
Lee answers Kohm's question about the signal; "Basically anything that suggests battle or injury. Screaming, clashing weapons, magic... Whistle might work too if you'd like."
Harold appeared to smile at the suggestions of combat.
"Suit up, everybody," She orders the others. Lee herself had changed to an armoured garb before they actually took their leave, while everyone else here had their helmets and other minor gear off for comfort while travelling. Each of them put theirs on.
Harold was toting a big-ass poleaxe, while Manfred had a broadsword with a kite shield. The scared officer has a structured round shield and a spear, the shield having indents to mount the spear while assuming a defensive stance, and the last officer had the same as Harold. Lee carries a shortsword and dagger.
All of these were each officer's primary weapons. Most of their secondaries consisted of a dagger, various types, and a baton, as well as a bow, crossbow, or throwing knives or javelins depending on their weapon of preference.
That they had such heavy artillery was somewhat comforting, but no one knows what could be coming next.
Lee decides to group with Kohm and Harold, while Manfred goes with the other two. Reasoning? Manfred talks to people. He can coordinate with the others, while Harold would basically shrug them off.
Kohm's group take the nearest entrance while the other one goes around the back. The place is giving a lot of bad vibes, the perfect place for a mass murderer to hide.```
Judy
Kohm lets out the breath he was holding in. He was, in spite of all his experience, apprehensive. It did not need to be stated that the mission could potentially be an incredibly dangerous one, even with a heavy numerical advantage. 
Perhaps the highwayman had outfitted his hideout with traps, or perhaps he was just that good. Still, *Someone* Had to do the job, or the killings would continue. Of course, there was always a chance this might be a red herring, but that thinking was what got otherwise competent men killed.

Extending the tendrils of his tremorsense to keep watch of every suspicious nook and cranny, Kohm follows his group in.
Cora
```Manfred looks over to Kohm's group and waves goodbyes before they vanish around the corner. Now into the building.
Lee has Harold come and stack up with her on the door before they open it. Harold points the spiked tip of his halberd toward the gap while Lee opens it for him, in case anybody comes rushing out. These tense few seconds feel like minutes passing while the door screams and moans, scraping against the concrete and grinding its rusted hinges, setting the group's ears on fire.
And then it abruptly stops. Harold steps in with his halberd at the ready, holding it horizontally as he moves in behind it to block potential surprise attacks, and slips into the darkness. Lee goes in next - she still somewhat treats Kohm like a civilian, as if his life is of utmost importance.
Kohm can't sense anything inside from beyond. It's like there is absolute naught within, like behind that door is a total void. Possibly a warding spell preventing outsiders from looking in, by intention or by accident. Lee felt it too, but didn't comment on it.
"Clear," Lee calls out. "You're safe to enter, Kohm." I forget whether they did formally exchange their names but if they didn't in writing they surely did in passive conversation.```
Judy
Kohm nods and enters, but his mind is already racing. The warding spell might be the handiwork of the Highwayman- or perhaps someone just happened to leave it there, but regardless, there was quite a problem here if it would affect his tremorsense.

As he enters he quickly checks if everything seems alright to him as he focuses on sensing his surroundings.
Cora
```When he enters the building, Kohm finds that he is suddenly able to sense inside now - but he can't sense beyond the walls. Well this really sets the tone now doesn't it? Kohm may feel a bit of a sensory overload for a while with Tremorsense suddenly being limited to such a small area.
Now the inside structure. The factory has two 'floors' and a middle zone structured like a walkway. It shares a similar appearance to an old Victorian era factory. There is machinery here, but it's all derelict.
"Wow... We're almost time travelling here," Lee says. Kohm hears a light thump and Lee taking a few steps - Harold tapped her on the shoulder to snap her back to reality. "Ahem, right, sorry Harold. Let's keep focus. Which direction do we go...?"
There are three different ways that they can go from here:
1: There is a hallway that can lead to another area of this building, likely where the other group is coming in from. They can go there to meet with each other and reform the six-person party.
2: Stairways are leading up to the top floor, which given the structure may be a 'manager's office' of some kind. Good place to hide, and it's within reach of the roof which may have an exit hatch of some kind for the 'most important man'.
3: A trapdoor on the floor near the machine, possibly used to access the underside for maintenance. Tremorsense reveals that this area is going to be quite small, so there may be issues with using larger weapons. Given the Highwayman is known to use axes, he probably won't be present there... But there's a possibility.```