Sue
Skillfully weaving his claw into the keyhole of the door, and twisting it just right until he hears the faintest clicking noise, he manages to open it. The door slowly opens to reveal a small room - an unlit fireplace rests on the wall to the right, on the far wall there is another door - though without lock. On the wall to the right, near to the corner between it and the wall with the entrance from outside, is another doorway. It does have a lock on it. The rest of the room has several crates and barrels, some of the barrels have been arranged around a large crate which seems to have been used for a table - a dagger sticks out of the wood on the crate, and a couple copper coins rest upon it. Beside that, and several candles mounted to the walls - this room has very little of interest.

Mizu underestimates her strength as she slams the blunt of her spear into the head of the guard infront of her, which causes the helmet to visibly and dramatically deform. The man can hardly grunt or scream in pain as he falls to the ground dead. She manages to deftly avoid the spear thrusts of the two other guards - using a weakness she spotted in the form of the guard to the right of her to stab his leg, causing him to grunt in pain - before throwing insults her way - mostly about how she's a whore, and that she'll die today, and the usual that angry soldiers generally sling towards women. Several arrows fly through the air and into the ground near to her, thankfully her deft movement has enabled her to avoid them... Beyond the portcullis, what looks to be two dozen or so guards have begun to assemble into a line formation. Assembling just behind the portcullis, it can be assumed that they're preparing to open the gate to confront Mizu directly. She guesses they'll be finished assembling in **Four** Turns. 

```Guard 1 - Dead!
Guard 2 - 18/28
Guard 3 - 28```
Joe
"Hey, hey~ When I meant longer I was referring to quality, not quality. Geez..."

*Two dozen guards, all preparing to fight her. She didn't know if was suppose to feel honored or annoyed that the forts solution was to simply throw more meatbags at intruders. That said, she couldn't fault them for it cus she was now honestly contemplating leaving the fort. She had confidence in her strength, but 24 guards is a bit much, even for her...*

*She would take a quick glance toward the gate and let out yet another disappointed sigh. She hoped she was at least serving as a good enough distraction for the canifor to gather the artifacts. Cus right now she was thinking their employer was a bit insane to think the two of them alone could clear out the castle*

*But before planning for any of that, she had to finish the battle on hand. She would quickly swing the blunt end of her spear again toward the uninjured guard's groin and a quick thrust to the gut for the second guard. She would still try to use their bodies to shield her from the arrows best she can*

```
HP: 65/65
Focus: 9/10
Defense: 20
Movement: Same movement as previously
Riposte: Guard 3| 37 hit | (23 crit)|
Attack 1: Guard 2| 43 hit | (35 crit)| Cripple
Attack 2: Guard 3| 19 hit | 18 dmg (23 crit)| N/A
```
Fay
At first glance, the room Ashnard reached looked quite unassuming. Likely a storage room also used for sentries' rest in colder nights, the hound assumed, moving further into it and shutting the door behind him. A little reprieve from the din outside never hurt. 

*There might be something of importance here,* Ashnard muttered to himself and yanked the dagger free off the crate to search what's within. If nothing notable was found, he would rely on his nose for the remaining vessels before peeking through the first unlocked door to see where it leads. 
```
44 HP
7 Focus
2 Blood Charges
Action 1: Searching crates
Action 2: Peek through unlocked door```