[System]
Age: 16

Race: Human

Gender: Female

Appearance:

A bright eyed girl from the Steppes of the Northeastern highlands, she carries with her a brightness and optimism that would lead one to believe her a simple runaway girl with dreams of adventure. Her complexion is tanned from her time spent under the open sky, and she seems to be in a perpetual good mood, judging from her omnipresent smile. She is of a lithe build, and has a slightly bowlegged stance from her life spent riding on a horse. Her arms and legs are fairly toned and muscular for her frame, making her a lot stronger than your average girl from a farm.

She is almost perpetually seen with her hair in a ratty mess, the only restraint to it being her hairband that keeps her bangs from blocking her vision entirely. Her outfit usually consists of a traditional tunic of the Steppe, with large sleeves that give her arms free movement, a black long skirt that has been ripped at the sides to allow her legs more freedom, and a pair of leather sandals. When adventuring, she wears a leather breastplate beneath her dress for added protection.

Height: 5'7"
Eye Color: Amber
Hair Color: White

Personality:
A little ball of sunshine and happiness, there doesn't seem to be much in this life that can get the Steppe Archer down. She carries with her an almost infectious energy that brightens up the room, seemingly always in high spirits.

Her optimism is matched by her keen observation skills. In just a few minutes, she can identify the people in a room at a glance, and tell how someone is feeling by their expression. Despite her perceptive nature, she herself is very blunt, and often unable to think before she speaks. It is not uncommon for something she says to come across as harsh due to her lack of common sense compared to most other people.

Likes: Horses, Sweet Meats, and Flowers
Dislikes: Enclosed spaces, Negative thinking, and Insects
Hobbies: Leather working, Cooking, and Stargazing

History:
On the large rolling plains of the Northeastern Highlands, one is born, lives, and dies on the move. There is no pause available to the nomadic people, with each waking moment spent with focus being on procuring food, supplies, and, once those begin to run low, the focus shifts to uprooting the camps and moving elsewhere on the Steppe. Their society is organized by numerous small "tribes" that have banded together to form a Confederacy, overseen by a leader who rules for a period of ten years after a martial tournament is held between the greatest fighters of the tribes.

Before she was born, her father was heralded as the mightiest man on the Steppe, unbested in archery, and a master of wrestling. On the second year after she was born, he was dethroned and retired to his previous life of being a hunter to provide. In the time she spent with her father, she would learn the art of the hunt, and come to grow into a young girl. Life would proceed as it did, the circle of life in an unending loop, marching onwards with the beat of the people who's lives were spent chasing life. It wasn't all bad, not in the slightest. The meat was plentiful, the hunt was thrilling, and the life lead was one far from purposeless.

Eventually however, the decade-held tournament would be held, and with the rise of a new chief came new and bizarre laws. One of which being that a "bride" of each tribe was to be offered to his son, as if they were pieces of meat to be handed out. And quite unfortunately, she was "selected" as the delegated bride. Rather than accept some impish demand for her virtue and hand in marriage to some spineless whelp, she would instead flee the Steppe with her father and mother's blessings, figuring that she could eek out a living as a mercenary or adventurer.

With no military willing to accept such a young girl despite her demonstrated skills, she was left with no avenue but to become an adventurer, arriving in Palisade town on the Frontier due to its closeness to home.

Adventuring Rank: Porcelain

Equipment:
Nomad Bow: A composite recurve bow of Steppe Archer's own making, made out of horn, wood, and sinew. It is well used from the years that Steppe Archer has spent hunting. Due to its smaller overall size compared to a normal bow, it is ideal for shooting on horseback and while moving, while not sacrificing the power of a full bow.

Nomad's Sword: A steel curved sword resembling a slightly less curved scimitar. Ideal for slashing things apart, or gliding past something with a slash. Has a large enough grip to be two-handed.

Torchfire: A beautiful mature auburn colored horse that Steppe Archer rode into town on. Despite the fact that she isn't able to bring it on many adventures due to the danger, she still insists on keeping it stabled up in Palisade Town, just in case she needs it. She is Steppe Archer's pride and joy, and her greatest asset in battle on a more open plain.

Skinning Knife: A small knife that's sharp enough to cut through flesh. Usually used by Steppe Archer to skin the beasts that she slays, in order to sell the pelts for a sizable sum. Steppe life taught her never to be wasteful.

Steppe Ensemble: Steppe Archer's protective leather breastplate beneath her folk-style dress. Her clothes keep her cool in just about any climate, and the leather armor beneath provides enough protection to shield her from light damage.

Porcelain Adventurer's Tag

Skills:
Horseback Riding: There are few that can match the riders of the Steppe when it comes to equestrian based combat, and as a proud Steppe child, Steppe Archer can ride with the best of them.

Trap Setting/Disarming: Much of the Steppe's hunting is done using traps to catch prey. As such, Steppe Archer is proficient in finding the perfect spots to place traps, whether that be to aid her friends, or harm her foes.

Handy Woman: On the Steppe, work is divided amongst the men and women equally. As such, Steppe Archer is skilled with physical labor, capable of many tasks that many in the realm would consider "men's" work.

[User]
Druid Girl turned her head when she heard the rather distinct thumps of the lizardman's footsteps. With a melodic 'Good morning~!' she greeted her big, red friend. As they were all together once more, she listned as first Steppe Archer said that she'd like to stick with the druid and lizard, whereafter said lizard agreed that there was no point in splitting up. This made a big smile appear on the druid's face and she nodded energetically in agreement.

"Uh-huh! I think we'll work well together." She added, even if they actually only had done two jobs togther, and both of them were very... Tame... But hey, you needed to start somewhere, right?

A couple swears and grunts from the kitchen later, and the inn-keep returned, carrying a bowl of steaming porridge and sat it down infront of Druid Girl with a heavy clonk. In addition, he dropped a roughly carved wooden spoon down next to the dish.

"There. Eat. Enjoy." He said gruffly, turning away and returning to... Whatever it was an inn-keeper did.

Druid Girl barely had time to blow on the food, before shoving it into her gob. However, despite her love for eating, she didn't seem too excited after tasting the... taste. It was, to be blunt, very bland - and not particularly well cooked either. A tremendous disappointment, and it showed on the girl's face. She looked like she had just seen someone strike a puppy, which had made her sad. She quietly, but unenthusiastically, ate her meal, spoon after spoon gently clinking against the clay dish before it was all empty. Once done though, she perked back up and turned to her allies.

"Well then, let's be off! The guild should be opening right about the time we get there." She said, getting off the stool at the counter and walking over the door, pushing it open with a bit of oomph.

Outside, the sky was still a bit pale and pink in places, but an overwhelming blue was slowly starting to creep across it. There were a few white clouds sailing lazily about, but nothing to worry or be concerned a bout. Palisade Town had yet to burst into full bustling, but there were already some people on the streets, and doors and windows were being opened and unlocked in anticipation of the new day. Stepping outside, the druid took a good, long and deep breath of the fresh morning air, exhaling with a pleased and refreshed sound. She looked back inside at her companions.

"C'mon, let's go! We don't want anybody else to snatch up all the good quests, right?" She jested with am exaggerated wink.

[Assistant]
Steppe Archer's face was radiating happiness, elated to know that her companions still wanted her around, and wanted to stick together. Though, her smile faded a bit once she actually saw the Druid Girl eating that gruel. It smelt unappetizing, and frankly...she wasn't spoiled or anything, but at a certain point, she had to wonder if it wouldn't have just been more appetizing to eat the raw ingredients rather than that. She was glad she had the stomach patience to wait until she could procure her own breakfast. An apple was enough for the morning, and she could just sneak out of town to get herself one.

Once her druidic pal stepped out, Steppe Archer was quick to follow, nodding as she raised her hands in the air and said: "Time for adventure~!" in something akin to a hushed yell, not wanting to wake up the people still sleeping in the inn. She wouldn't hesitate to rush straight to the guild, using her extra energy to run straight up to the quest counter, looking back to the door for her companions.

[User]
Well at least the group was in agreement that they should stick together. They weren't a bad group, one or two more wouldn't hurt but for the stuff they were doing the small group was perfectly fine. He stretched his arms, getting some deep pops from his shoulders while the innkeeper brought Druid Girl her breakfast. Some sort of oatmeal or gruel? Judging by her face falling it didn't taste very good, but she ate all of it. Her expression got a grin from him before they were to move out.

They started moving, Druid Girl wanting to get there in a hurry so they wouldn't lose out on quests. "I don't want to burst your bubble...but we're newbies. Until we get a promotion our quests will be pretty junk." He said while he pulled out the parchment from the guard captain. The only job left from yesterday had been goblins, they'd have to hope for something interesting today. They made good time and Archer Girl zipped right over to the counter.

He followed before handing the Guild Girl the paper. "Go poke around, see which quests you might want." He said to the pair, his own eyes scanning the quests lazily. The goblin one had a new reward, making it more tempting. There was an escort job, probably because of the goblins, and a roach killing quest. Killing giant bugs...sounded painfully easy. Maybe that would remain for a little bit?

"Would it be possible to take two quests since one leads to the others area, Miss Guild Girl?" He asked, it would be kind of dumb to escort the farmer, come back, grab that, go back out to the area they just were in to hunt goblins.

[Assistant]
After Big Red and Druid Girl caught up with their archer-friend, who had bolted ahead of them to the Guild, things followed much the same pattern as before. The parchment was handed in, they were given their coin pouch, but unlike last time there waas no debriefing. According to the Guild Girl, since the receipt was from the Guard Captain himself, there was no need for it.

After this, the lizardman urged the two girls to go oggle the quest-board, which they did. At his question to the girl at the counter though, she looked at him curiously before answering.

"I suppose that's fine, sir. We don't usually have quests that tie into each other like this, but as you say, it would be a waste to complete one and then come back, just to take on the next..." She agreed with him.

Taking up a small ledger, she flipped through the paages, obviously looking for something. After a bit of silence, she apparently found what she wanted, focused her gaze on it for a bit, and then returned to look at the large reptile.

"Yes, well, as long as you pick quests that are within the same area and can be completed in effective succession, we can permit you to take more than one quest." The woman answered - obivously having had to refresh her memories on guild charter and protocol.

Meanwhile, Druid Girl was standing along with the nomad, looking through the various postings on the board. There wasn't much to choose from, just as Big Red had said earlier. But still, there were more than yesterday - which was an imporvement! Still, the selection wasn't exactly great. Her eyes did stick to one quest in particular though.

"I think I'd like to do this one." She said, pointing at the Escort-quest. "We get to travel a bit outdoors, familiarize ourselves with the area and, as far as I know, there's not anything particularly dangerous between here and the listed farm." The girl said with brights eyes and a brighter smile. The chance to go out into nature obviously appealed to her, for even more obvious reasons. "What do you think?" She asked the Archer.

She tried to ignore looking at the roach-quest though. Even if she liked animals, there was something about crawling around in a damp sewer, stepping on overgrown bugs that just didn't seem too appealing...

[User]
Steppe Archer couldn't help but cringe at the sight of the quest detailing the slaying of roaches...after what had happened to the Guard lady she'd been adventuring with, she hated to think of one of her companions or herself contracting that disease as well. But thankfully, it seemed her companions weren't intent on doing that one, what with the question Big Red posed of whether they could take on two quests nearby. She had a feeling he meant the Goblin Nest extermination as well as the escort mission; It sounded like a good enough idea. And they'd net over 100 copper each if they managed to complete both. Even more if they found the adventure party that had departed before. Still, she had to wonder what happened to them...were goblins such a huge threat out here? She'd heard they were tricky, and liked to gang up on stronger people to take them down fast but...she figured adventurers were tougher.

Still, it was an opportunity to earn a huge sum of money...so long as they dealt with the goblins. The escort sounded simple.

Smiling, Steppe Archer would give the Druid Girl a smile, saying: "An escort sounds super simple. Plus with the three of us, we're covered for basically anything. We have my bow, your magic, and Big Red's strength!" The girl was fairly confident they could manage. But, she would quickly add: "If we're going to take on that goblin quest while we're there though, we should bring things to heal ourselves with. After all, goblins don't fight fair."


[System]
"It was nice working with you, pal. But justice needs to be served."
Age: ~8 years

Gender: Male

Originates From: LISA: The Painful RPG

Personality: Harvey has a malicious streak a mile long, kept in check only by his sworn oath to uphold the law. His inborne hatred of humans often leads to him deliberately misrepresenting them in court, but this will not stop him from helping those in need.

Dandy Boy: A powerful gun... for weak men. This submachine gun sprays hot death without ever needing to reload, but is wildly inaccurate.
Mid-Life Crisis Hat: This really... STOPS attacks. It's something we all go through at some time. A ratty but stylish hat with a red band and a wide brim. Barely protects against the cold, let alone bullets.
Metal Shield: A STOP sign with most of the jagged metal removed from the backside and replaced with a ratty leather strap. It's not very protective or comfortable to use.
Harvey's Magic Briefcase: The mark of a genuine lawyer, this toaster-sized briefcase carries an infinite supply of pre-written, magical paperwork. The arcane jargon scrawled all over this mountain of documents has a number of mysterious effects on whoever it touches. The paper it's written on is razor-sharp and impossibly aerodynamic, too.
Water Gun: Harvey is part-archerfish on his father's side, and can spit water with enough force to cause heavy bruising and break bones. Harvey can freely alter the pressure of his water gun, ranging from what it normally is to a refreshing mist of cold saliva.
Slander: Harvey can sling fistfuls of insulting letters at his enemy, both infuriating them and causing nasty papercuts.
Wrongful Accusation: Harvey can pass out impossibly convincing and impossibly sharp legal documents accusing his target of heinous acts they did not and possibly could not do. This leads to much confusion and blood loss.

Restraining Order: Harvey can slap his target with a legally-binding restraining order, forcing them to hesitate when they next attack him. Inexplicably works even on creatures that have no concept of law or morality.

Legal Jargon: The most mysterious of all of Harvey's paperwork, Harvey can throw documents loaded with information so irrelevant and boring that it magically saps the strength of whoever touches it. Causes heavy fatigue and deep papercuts.
Several years before Harvey was born, the human race lost its women. Nobody knows who or what took them, only that they disappeared in a literal flash. Civilization devolved into violent tribalism almost immediately, with many people resorting to rampant drug abuse, sexual deviance, and mass-murder to stave off depression. Under mysterious and probably scientific circumstances, a new race of sapient creatures arose: the secretive Fish-People. Harvey, obviously, is one of them.

Though he was born a Fish-Person, Harvey was raised by humans, and even managed to find education as a lawyer. Of course, law school doesn't truly exist in the post-gynocalypse, and Harvey's law degree is mostly just bunk written on the backside of a porno mag, but that hasn't stopped him from acting like a lawyer at all times.

Bored out of his mind from managing petty human cases, Harvey retired to a secret village of Fish-People hidden deep within the swamps of Olathe, his home country. It was there that he met the man who would change his life, Bradley "Brad" Armstrong. Brad had run into some trouble with the Fish-People, having stolen their sacred map of Garbage Island, and Harvey took it upon himself to defend him in court. Brad certainly didn't help things, loudly stating that he wanted to have raunchy fish-sex with the judge's wife. Or, at least, that's what Harvey said Bradley wanted to do to the judge. The fact that neither Brad nor Harvey could speak Fish-Person didn't help matters much. However, thanks to Harvey's legal genius, Brad was let off the hook, and graciously allowed Harvey to join his gang in the search for Brad's daughter, the last female human on Earth.

Adventuring with Brad was quite difficult. They were up against the biggest, baddest gangs around. Han Tsunami and the Bathhouse Boys, Buffalo Van Dyke and his football team, the Bloodmoon Mountain Amerindians, Hawk Hollywood and his actors, the Eternal Wrestling Championship, the Gale Motorcycle Club, man-eating Joy Mutants, and even the all-powerful Rando Army. Many lives were lost, and some of them were from Brad's gang. Things took a turn for the worst when Brad managed to cobble together a boat to Deserted Island, where his daughter had fled. Instead of allowing his gang to follow him, Brad took the boat himself, leaving Harvey and the rest of the gang behind.

Brad's betrayal shook the gang to the core, and only three people, Harvey included, were loyal enough to cobble together their own boat and follow him. When they met up with Brad again, they had discovered his true motives for finding his daughter. Instead of wanting to use her to give even a slight glimmer of hope for the human race, Brad wanted to lock her back in his basement for the rest of her life, forever safe from anything that might hurt her. At least, safe from anything that wasn't Brad. Infuriated and offended, Harvey joined his two remaining comrades and desperately tried to stop Brad from forcing his daughter back into a life of isolation. Shortly thereafter, Harvey died.
Fun Facts: Harvey's favorite food is "Green Paste", a Fish-Person delicacy made of mostly organic ingredients.

[User]
The very first thing Harvey noticed once through the portal was that he was surrounded by short, stout men with enormous fungal caps replacing everything above their eyebrows, and all of them were pointing spears at him. Compared to the last two times he'd entered a suspicious doorway, this was a drastic improvement. At the very least, these disgusting semi-humans were only threatening him, and not actively attacking him. He could work with this.

The second thing Harvey noticed was that that nasty orange wrestler had decided to follow him. This was... also workable. These mushroom-covered toadies were focusing almost exclusively on Jasper, and very clearly treated him with more suspicion. Getting out of this situation alive wouldn't take much effort, let alone any outright lies. Harvey could afford to scrape by on half-truths and omissions.

"Don't kill me, I'm a lawyer!" Harvey cried, throwing his hands up. "That crazed orange thug is trying to kill me, and I escaped through this door! You gotta stop him!"

The feeling of someone being right behind him struck Harvey like a sack of bricks; someone else was coming through! Harvey made a break for a gap in the Toads' lines just as Ainz and Kieri burst through the doorway. Judging by the way the Toads faltered, they were a seriously weak gang. Weaker than the Schoolboy Shufflers, possibly.

With as much strength as he could muster, Harvey sprinted away from the doorway and through the town square. He had seen something that looked vaguely like a body of water-- a river or a lake, possibly a reservoir--down by that large, castle-like building. If Harvey could reach that, he'd be golden!

[Assistant]
Down by the lake, a black-and-gold humanoid figure sat on a bucket full of bait. Certainly, this was a strange circumstance. Gone was the hustle-and-bustle of Japanese urban sprawl, replaced by a laconic town with a towering castle. Any normal person would be freaking out.

But Haruki was not a normal person.

Haruki knew that the ordinary reactions of someone in a strange situation against their will- mindless aggression, fear, panic, subjugation- would just be counterproductive. There was no reason to freak out, because there was every reason to freak out. Haruki knew that his situation should be approached as calmly as possible. And so, he sat in this strange world. And so, the laconic town on the hill behind him and the castle across the lake as far and as different as possible from the urban sprawl and seaside of the Japanese town he called home, Haruki was fishing.

Okay. Let's go from the top.

Haruki removed a lure from his hat and tied it to the rod.

This is not Japanese architecture. I'm not in Japan.

A skilled cast sent the lure hurtling towards the center of the lake.

The fish I can see are huge and bulbous. Red and green. Not what you'd see on Earth in this climate.

He reeled in another Cheep Cheep, placing it in the live catch bucket.

Some monsters can send you through time and space. Of course, the news didn't say anything about a kaiju attack on the Early Warning System this morning.

He cast again, still deep in thought.

Of course, there's the possibility of alternate dimensions. Ginga, Max, that Orb guy... yeah, alternate dimensions are TOTALLY a thing. I'm sure there's some kind of disturbance they can trace to find me. Best to just keep calm and not mess things up.

And so, the Valkyrian sat, in contemplation, rod in hand.

[User]
---

@BringBack1996@Scrapula

---

Harvey responds with little clue as a sudden portal opens up near the man in the goggles, the fish suddenly propelling himself towards it with water coming from his mouth. As Vader prepares to grab the fleeing fish with the force, he then hears a conversation coming from Ainz and the girl that stumbled into him. The skeleton man seemed to have recognized a choke collar on her neck and managed to free her, in return for knowing where they are. Of course, with the portal having been opened, there seemed to be no other way to go then there. In fact, it was suddenly coming to the sith's realization that this was not his world. And even if it was, without a ship, he's not able to go anywhere, even being a rather skilled mechanic from the days he was a jedi... the days when he was Anakin Skywalker.

A sudden vision came to his mind as he recalled his life from the days on Tatooine with his mother, becoming a jedi, the marriage of his wife Padme, the Clone Wars, losing against Kenobi, and his rebirth as Darth Vader. This all happened in a matter of seconds as he suddenly comes back to reality. Wherever this portal will lead him, it may eventually take him back to the Empire... no matter how long it will take. With Ainz and the girl walking to the portal, Lord Vader simply followed this time. He then steps into the portal and goes inside, expecting something quite bizarre to be on the otherside...

---

And indeed, after he steps outside, he is landed in the middle of a town. A town filled with giant Mushroom-houses and Mushroom people with spears. It seemed as if they were in the middle of an ambush or so. The mushroom soldiers were absolutely tiny compared to him, weak and brittle. He can easily kill them. He then ignites his crimson lightsaber, igniting with it's signature hum as he prepares to slice them into pieces...

[Assistant]
Despite his stubby legs, Harvey could run at a decent clip when he needed to. Charred Toadhouses passed Harvey by as he sprinted down the road, their stunned little occupants watching him with mild interest.

As Harvey neared the waterfront, a distinctly un-Toadlike figure quite surprised him. The costume, the helmet, the stance-- this guy was one of the Salvation Rangers! As far as Harvey cared, the Rangers were just a bunch of guys in silly costumes, pretending to be superheroes and supervillains to live out the rest of the last generation in their own fantasies. Of course, the last time Harvey saw the Rangers, they'd been massacred by one of their own, now a Joy Mutant. Details like that, Harvey realized, didn't matter in the current situation.

"Hey! You, with the helmet!" Harvey called out to Haruki as he ran straight for his fishing spot. "There's a bunch of freaks chasing after me, saying they want me to steal a ship or something! I need your help either driving them off or getting the hell away from them!"


[System]
Sex: Male

Description:

Date Inducted: 1293

Role: Ringmaster of the Circus.

Offensive Power: Second Sight - Yulio has been gifted by the Keeper with Shadow Sight; the ability to see the minions of the Harlequin from a distance of roughly 1Km away. These minions appear as bright ghosts, but can be hidden by physical barriers.

Duelist - A Venetian noble before he was inducted into the circus, the baton Yulio carries hides his rapier. The Keeper has seen to it that the weapon is capable of harming the apparitions of the Harlequin.

Biography: Yulio is the oldest living member of the circus, having been inducted by the Keeper in Venice during the 1290s. The son of a Venetian trading prince, Yulio had a taste of travel and wealth at a young age, but also was exposed to the deprivations and worries of the world as well. Plague from rats on his father's ship took the lives of his sisters and mother, and his father would eventually succumb to disease as well.

It was during one of Venice's many Masque Balls that Yulio was approached by a man in a dark mask with a business proposition. Rather than live in the city and continue with his father's mundane trading enterprises, why not try something new? Something that promised untold power and eternal life free of disease. Yulio thought it a joke but good sport nonetheless, and took up the job at the new faire to broaden his horizons. Eight Centuries later, he has been promoted to Ringmaster in the Keeper's circus, and the Keeper's Players continue to hunt for the Harlequin...

Other: As Ringmaster, Yulio has a few responsibilities. He sees to it that all players are guided through their inductions, that the strange wards that ring the circus, erasing the memories of the visitors and the photos they take, are functioning properly. And he guides the players to their quarry and ultimate goal- the capture of the Harlequin.

- Likes: TRUE Italian Food, Good Wine, Better Company

- Dislikes: Pizza, Beer, Boorish Fools.

Audition: [Coming Soon]

[User]
"No matter how charming you may be, my services are quite costly, darling." A soft giggle from the female figure, as a gentle kiss was bestowed upon her snow white hand. The lips, upon parting from the maiden's hand, curved upward into a confident smile. Thomas, to whom the lips belonged to, raised his hand to the side of her neck and caressed it lightly. Ah, how the temptation was too great for the man, once called Jack the Ripper, to taint the lovely neck of this filth with a vivid scarlet by a single slit of his knife. But the blond was to remain patient for the reeling of his target to be successful before any rash actions were to be made.

The two figures were located at a less populated area of the circus grounds but precautions were needed to be taken nonetheless, causing a ruckus even with the wards to take care of the witnesses' memories would still cause quite the trouble for the circus. Besides, the serial killer would not allow himself to have a witness of sort ever catch him in the act, though it was a different story if a poor circus crew ever peeked into his personal tent to see what remained of his horrendous acts.

"My lovely lady, worry not about the fee I will have to supply later, let us enjoy this wonderful evening together. It may leave you breathless at the joy we'll be having. Shall we move onto a more private setting?" Thomas' arm directed towards his personal tent as the two slowly walked with his lead, a forced chuckle released from his lips while the maiden flashed a bashful smile. Along the path towards their destination, the number of people thinned, as well as the lively noise from the crowd of customers softened. Almost there. A little more and she'll be mine.

Upon reaching the front of his tent, Thomas grinned in a slightly eerie manner as his hand rested on the female's shoulder. The knife concealed within the sleeve of his black long coat slowly crept out as his other hand made gestures behind him to take control of the metal. Before the knife thrower was able to escort the lady inside, a bird constructed out of paper came fluttering down to his eyes' range, much to the man's disappointment. The grin soon was wiped from his face as Thomas clicked his tongue in irritation before pressing the maiden's shoulder away from the entrance of his tent.

"Tsk, how unfortunate. Milady, forgive me but it seems I have an appointment to attend to. Please take your leave as soon as able as well, the circus will be closed for the evening. Farewell." As rude as it might seem, the circus performer turned on his heel and left the confused woman before she could have any say on it. He did not hold any regard to what she may have thought or would have reacted since the act was pointless if Thomas could not perform the finale with the blood of the prostitute on his hands. The paper bird continued to fly along side him with no clue as to what happened, before a knife diagonally slashed the poor messenger in half. The remnant of the bird descended to the ground as the knife thrower continued to pace towards the front gate.

---

X. Wheel of Fortune. In its upright position.

"...... A dramatic change from the established order... How soon will such change take place?" Purple gaze stared down at the resulted card before her in thoughtful silence. The last customer of the day had long gone before Charlotte started to set her tarot cards to foretell the current fate for the circus. Now, she was troubled by the result of her own foretelling, the accuracy of her fortune telling were always spot on after all, even with how vague they were. The fortune teller's lips parted again to speak, as her eyes shut close, "And would the change be in our favor... or theirs?"

"Alright, I shall be on my way to the front gate momentarily. Thank you for the message." Seconds before the paper bird entered, the violet haired lady already knew exactly five seconds ahead of his entry. Figuring it could be related to the conflict against the Harlequin's minions, Charlotte prepared a shoulder bag and a waist strap full of healing and harmful potions, as well as charms to boost fighting luck. After seeing to it that she was fully prepared, she motioned for the bird to follow her as the maiden quickly made her way to the front gate. The fortune teller noticed another crew member walking at their own, slow pace in front of her until she caught up to realize it was the knife thrower. "I assume you've gotten Yulio's message as well, Thomas?"

"Hm? Ah, why, if it isn't miss Charlotte! And as I've been reminding you, Tom would suffice. Or Jack, if you'd prefer for humor's sake. We are crew mates after all, no need for formalities. And that's right, but I've gotten rid of the pesky bird similar to yours." The blond knife thrower casually responded as he continued his slow pacing to which the fortune teller had to adjust to, to be able to converse with him side by side. The front gate was already at sight from where they were, a couple of the circus members were already on stand by. They were to join them momentarily but Charlotte replied before raising her pace once more to reach the gate.

"By this point in time, I'm adjusted to addressing you as Thomas, unfortunately. But if it bothers you, I suppose I can try Tom from now on. But poor little one, do consider next time that someone put effort into creating them. ...And stay alert for tonight's conflict, I feel a bad omen around this evening."

[Assistant]
Cassie hummed softly as she brushed Spirit's flank. She always insisted on caring for her horses herself, especially after a performance. The horse dropped its head slightly to nuzzle her shoulder and she smiled, giving the animal one last affectionate pat.

"A decent show tonight," she murmured. Her mind started to drift back to her act as she checked her horses were comfortable for the night. There was a new trick she wanted to start working on tomorrow - the Cossack Death Drag.

Sable lifted his head, snorting. Cassie looked up, catching a glimpse of white a second before a small origami bird fluttered down to land on the fence next to her. So. It seems that we have a real show tonight. She gave a slight smile as she packed her brushes away.

The slightest ripple of movement travelled along her back and arms, tiny wisps of colour drifting up into the air and disappearing like smoke as the tattoos on her skin changed; the painted birds spread their wings in preparation of a hunt, the tightly curled petals of a rosebud half-unfurled.

She was smiling as she made her way to the gate.

[User]
Yulio paused to check his watch regularly, gazing at the human guests who left through the front gates. The attendants, mindless men and women of wax and clockwork who never spoke and always stood silent, began to lock the gates and seal the tents behind the mortal revelers. The Circus was closed for the evening and would not return again- not for the foreseeable future. One by one the paper birds returned to perch on his shoulder, and one by one Yulio unfolded them to reveal a name- it seemed many of the performers would be unable to join them tonight. Either their shows had gone poorly or they were not up for the hunt.

One way or another, the show would go on.

The antique watch in his hand ticked away, and as the moon above rose higher into the sky, the lights around Yulio seemed to dim. His vision focused on the city, its glittering electrical points of light extending across the horizon, until he caught wind of that otherness which defined the hunt- where the Circus seemed to revel in excitement and awe of showmanship, the Harlequin found his roots in the trickery and devilry of a young con man from America. Like the Loki and Coyote of old lore, the creature delighted in promising Paradise, only to tear the rug beneath one's feet to reveal the Pit.

The birds he'd sent across the city this night bore fruit as one reported back to Yulio, seeing through its eyes, the vision of a woman- plain clothed for a night out this summer. Dark-haired, wide eyed, and sweating profusely. Like a club goer who'd imbibed a bad batch of drugs. The difference here being the dark strings that rose from her wrists and ankles and the circle she was drawing at the foot of the Vienna State Opera House with a tube of lipstick.

She plans to open a gate, then, Yulio thought with a frown. And she'll do it e'en before we leave.

Snapping out of his reverie, he closed the watch, clapped twice and summoned one of the wax attendants.

"Bring the carriage and fix four horses."

The attendant wordlessly bowed and walked off to the animal tent. Meanwhile, Yulio turned toward the first to arrive.

"Cassandra," he muttered, removing his hat whilst in the lady's presence, "I will need you to ride alongside the carriage. The Harlequin will have many minions on the field afore we even leave the circus. Keep pace- we go to the old City Opera house. You must ride round the field to keep the minions close and prevent them from causing mischief throughout the city. I do not want a repeat of London if possible."

"Thomas." Yulio placed his cap back on. "We hunt a woman who is enthralled to the Harlequin. After you cut the Bonds which hold her, I hope you will refrain from your... usual activities until our job is done. And Charlotte, divine what you can of this woman on our way there. If we cannot cut the bonds, we will have to force her out of the Harlequin's sway."

"Barlow, Faris, you will keep the minions of the Trickster from Thomas while he breaks the bonds. I will assist you in that endeavor."

The instructions given, the animal tent opened while a black carriage trimmed with gold barreled out, four white horses fixed and ready while the wax automaton held the reins. Yulio opened his jacket, plucked a pair of paper birds from a silk pocket and let them flutter into the air- one for the driver and one for Cassandra. Both would home in on the bird at the Opera House, leading them to their quarry.

"Before we leave, are there any questions from any of you?"


[System]
Theurgist

---

Level 2:  (7 / 100)

-------STATISTICS-------

-------MASTERIES-------

| VIT -- 15 | 20% | BLADES -- E
| MGT -- 1 | 05% | POLEARMS -- E
| SKI -- 1 | 05% | AXES/BLUNT -- E
| SPD -- 5 | 65% | BOWS/RANGED -- D
| SRT -- 15 | 100% | THEURGY -- D (5 / 40)
| MND -- 1 | 05% | MYSTICISM -- N/A
| LUK -- 7 | 100% |
Secondary Statistics

WGT -- 0
ACC -- 2
AVO -- 2
RES -- 25
CRT -- ??

---

Traits:

- INSPIRATIONAL -- Allied units within 3 spaces get +10 Hit/Avoid during the phase you take the 'Wait' command.
- MIRACLE -- 3xLCK% chance of lethal attacks reducing you to one VIT rather than zero. Only effective when above 1 VIT.

---

* Heal -- 𒀀

	+ MIGHT | 0 (As Melee)
	+ ACCURACY | 90 (As Melee)
	+ WEIGHT | 0
	+ CONDITION | 15 / 20
	+ RANGE | 1
	+ SPECIAL | Restores VIT to an adjacent ally equal to (SRT+7)
	+ COST | 250

Possessions:
- Glass amulets

- Personality / Appearance* Iddin-ninshubur has a large, intimidating build that at the same time seems incredibly weak. It is as if an elephant had seen shackled to something far more powerful than itself. His clothes are ragged but flowing, white trim aiming for a status above his means. As he walks, and the wind carries through, the whistle and clinking of glass fills the air around him. These myriad amulets made from shards of glass adorn Iddin-ninshubur's whole being. His eyes seem to be those of something not quite present in the world, ethereal in silent judgement of others' failings. The stern aspect of his face compliments that impression, but on occasion softens into a peaceful and forgiving manner. His brown skin shows no stranger to harm underneath the robes, marked with battles and hardship over the years akin to the rings on a tree. Any approaching the thirty one year old man would surely be suspicious of his sudden alternations between contemplatively slow and deeply frantic movements.
* Iddin-ninshubur holds servitude to the gods as deeply important, but regards none as highly as his deity Zuzu. He holds great confidence in his priestly abilities; while not a braggart he takes great offense at any who question his authority in those manners. He typically works quietly and gracefully, as if the whole world was made fragile and beautiful. He is not ashamed of his poor talent at physical work, but is willing to support those who are with a fervor. His patience is lacking and he frequently looks down upon those lacking in reverence for the gods. Iddin-ninshubur has no qualms in advocating for himself or seizing opportunities as they are available. Despite his temperament and opportunism, he is as reliable a companion as the sand is to the desert if one befriends him. It cannot, however, be said that he truly loves anyone besides Zuzu— it is said not even his wife is shown real warmth. The theurgist is cautious in his advice and prefers subtle solutions. He cares deeply for asthetics.

- Backstory* Iddin-ninshubur was born to a decently regarded family in a city of no particular significance. Showing promise in scribe school, and with significant help from his parents, he was able to be educated as a priest. Soon after assuming official duties in the temple, however, he felt a deep draw towards another god. Iddin-ninshubur abandoned his station and home to be one of the few followers of Zuzu, god of petrification and glass. He proceeded to wander from place to place, earning enough to live on as a scribe and a healer while attempting to spread the worship of Zuzu.
* Iddin-ninshubur eventually came to work alongside mercenary companies, and built a strictly business relationship with his current company's captain among other contacts. In time the captain's first daughter fell to some sort of sickness. The captain was, at the time, still a poor rank and file mercenary. Iddin-ninshubur agreed to cure his child, but only if he would be allowed to wed her. The captain had to agree, and the daughter was successfully restored to health over time.
* As the mercenary's fortune improved, Iddin-ninshubur benefited alongside. The relationship between the two came to be more personable over time, as well. Iddin-ninshubur did not care much for actually fostering a deep connection with his wife, and their marriage was effectively just on slate. His wife did as she pleased without Iddin-ninshubur, and he found no issue with it. Very few in the company ever learned the truth of how Iddin-ninshubur became the captain's son-in-law, but many learned the individual and his secret were more present than relevant to the company as a whole.

[User]
Lyun: "..."

As the gate starts moving, seemingly on its own, Lyun's selfishly reckless choice feels somewhat heavier. Whether the Hellions approaching are spurred by wanting to save him, to push deeper into the city or to flee a rougher ordeal on the other side, Lyun feels the responsibility of the situation he's created on his side. The pointy arrows and sharp blades previously aimed at him might now find their target elsewhere.

His hand moves with purpose, letting a hand axe fly towards a person he'd have formerly called family.

Lyun attacks the nearby Brigand, dealing 16 damage (4hp left). Gains 14xp.
The brigand retaliates, dealing 15 damage (6hp left). Lyun gains 6xp.
Lyun doubles, but misses. Gains 1xp.

[Assistant]
Watching his enemy fall before him, Siris felt a slight tinge of annoyance at the fact his enemy was taken from him. However, even he knew in the middle of a battlefield one should never oppose assistance from an ally.

With a quick look to Zarif, he nods his head in approval before looking around him. Immediately he sees 3 allies arriving on horseback coming to their aid.

Siris: "CHARGE!"

He says more to himself than his allies. Siris runs towards the gate right as Makeen causes it to fall, where he finds 2 enemies in front of him and Makeen.

Siris: "I shall take the closer one!"

The spearman, who seemed initially distracted, turned to look at Siris and raised his spear to attempt to keep him at bay. The hard headed warrior, without nearly enough caution, raises his shield which deflects the spear enough to avoid his body.

After shortening the distance, Siris makes quick work of the spearman before he could retreat using a downward stab through the neck.

Eyeing his next opponent, he had an axe embedded in him. Turning to see the culprit, Siris finds a familiar face.

Siris: "Oh Lyun! There you are! I was wondering where you went!"

He says this as the enemy launches his own axe at Lyun, badly wounding the warrior.

Siris moves 4 tiles to 18-25 and switches to Bronze Shortsword. He attacks and deals 12 damage to Kassite Rebel 6-2, killing him.

[User]
DOAN-NASIR: "Onward, we'll draw them off!" The captain hefts his mighty lance, the Horseslayer, aloft straight-ahead down the path. He, Ravina, and Sim-Ma-Sihu charge, the beat of their hooves echoing to match their numbered foes.

DOAN-NASIR moves to 30-27.

RAVINA moves to 31-26.

SIM-MA-SIHU moves to 31-28.

[Assistant]
Zarif

The merchant sighed, still a bit sour about his earlier miscalculation. Even so, best to press on. They had to reach that brute Lyun before... Already? But I'm up upon Salador... nobody moves faster upon the sands than me. How... The quartermaster gritted his teeth. Somehow, those Foot Soldiers had reached the gate and met up with their ally before him. Zarif steamed, he'd even thought f the perfect joke for when he gallantly rescued his ally.

Seeing as things were mostly handled up there, Zarif turned his head and scanned their flank. Surely not everyone had been as... quick footed as that lout Siris. Quickly, his sharp eyes settled on the priest, still near they had all formed up. And... and.. that BASTARD who'd just STOOD THERE before had finally gotten off his sand eating ass, and was running at his ally, bradishing a brutal looking axe.

Zarif: Should have been stayed of asleep, oh slow one!

Salador galloped across the sand, and Zarif let loose two arrows as he closed in, taking him twice in the chest, and easily ducking the blade thrown angrily in reply

Zarif moves 5 tiles to 14-33, and attacks the Kassite Rebel #???? with his shortbow twice, dealing 16 damage, and avoiding the counter attack, earning and earning 14 XP, then moves to 14-28

[User]
Makeen

Opening the gate did not lead to riches as Makeen had hoped... Instead it lead to more enemies. Figures...

Siris so kindly took down the bastard who stabbed him. Feeling the sense of comradery Makeen moved in position to help a familiar face. Makeen launched one throwing knife and missed spectacularly. Luckily the bumbling brigand (likely still reeling from Lyuns mighty blow) missed his swing. Taking advantage Makeen launched another knife this time meeting its mark.

Makeen moves 8 tiles to 16-24. Makeen attacks #4 killing him. Makeen gains 36xp.

[Assistant]
Iddin dances in a frenzied sprint away from the brigand. His chimes call on the wind as he brings forth a small cloud of dust. It carries forward to Ashur as Iddin passes by and halts for a moment.

Iddin: "Yet again he finds need of your mercy! Let him be freed of his bloodied wounds. Grant a warrior your blessed flesh!"

The priest glances in the direction he is heading and halts. A much greater cloud was being kicked up as the two columns of horses came to a head. Not the conflict he would want to be drawn towards... But encouraging the newfound flank would need him out of it.

Iddin: "Zuzu grants blessings indeed! Doan is as mighty as ever."

Iddin moves 6 tiles to 20-30 and casts Heal on Ashur.
Ashur gains 9 VIT (16/16).
Iddin gains 18 EXP and 1 Theurgy, losing 1 Heal durability.


[System]
Age: 19

 Magic: Trinity's Magics -

Energy Make (A Rank) - Caster Magic. Lost Magic. Taught by her father. Trinity molds energy into a state where it can interact with matter. She can manipulate the qualities of this energy-substance to be immaterial or material, and what kind of discharge contact with it will give. She can create a discharge of force, electricity, heat, and light. Pain is something she achieves through heat, electricity, and moderated amounts of force in odd directions. Unless she employs a special technique, she can only vaguely control Energy Make objects she is not within five feet of. She can cheat and create wires, though.

Energy Make can absorb energies, though this may render the energy 'substance' difficult to contain.

Bard's Legerdemain (A Rank) - Caster Magic. Taught by her mother. She can use this magic to play any instrument within 100 feet of her without touching it. It will float as needed, and may even move with her as she moves, but she cannot control an instrument expressly to move it. On its own, this magic must be used to perform. She can do something like play a single note and it counts, though.

She can cheat this a little bit and combine the magic with Energy Make to make an instrument. She creates a blueprint of the instrument and uses Bard's Legerdemain to give it a shape. She doesn't really understand quite how it works, herself. She describes it as imprinting something within the magic of Bard's Legerdemain onto the Energy Make. Trinity can conjure into existence any instrument she knows how to play. She can even create unique, custom instruments, though these creations require more magic power than a generic instrument.

Arrows Magic (B Rank) - Holder Magic, using a magic quiver. Taught by her uncle Weigraf. Trinity can use this magic to conjure arrows to fire as projectiles from a bow. The arrows can take on a wide variety of effects, from exploding into a chunk of ice on contact or becoming a bolt of flame, to bursting into a net, carrying a homing signal, or homing in on that signal.

Fire Arrow ★★+, Ice Arrow ★★+, Lightning Arrow ★+, Wind Arrow ★★★★
Love Arrow ★★★★★ (Energy Make Combo) - Love Arrow is an arrow made from Trinity's magic power (with a little Energy Make), and she can shoot it to give strength to an ally. The power of love bolsters and purifies... or something?
"They say loves heals, right?"
Beacon Arrow ★★★ (Energy Make Combo) - Beacon Arrow turns an arrow into a magic beacon, which can be used for a number of things, such as a homing beacon for Homing Arrow.
Homing Arrow ★★★ (Energy Make Combo) - Homes in on the Beacon Arrow.
Net Arrow ★★★★ - Fires an arrow that turns into a net.
Ringing Arrow ★★★★ - Fires an arrow that makes a noise.
Bright Arrow ★★★★ - Fires an arrow that emits light.

Requip (D Rank) - Trinity was taught this magic for the convenience of it, which was the motivation for the woman who taught it to her, her aunt Vivian. As an act of disgust with the woman's purpose, Trinity doesn't actually use it much, but she does use it for certain important items.
Rainbow Quiver - Necessary for Trinity's Arrows Magic.
Midnight Alloy Crescent Moon Staff - Mysterious. Gnarled. The night sky sparkles in the metal of the crescent moon that adorns the top of this staff. It asks for something...

 Magic Level: A

 History: Trinity was part of a minor noble family in Minstrel. She learned music, of course, and found a preference for the harp. Her father taught her Energy Make. She lived a calm, peaceful life, playing with and learning her magic, until a Guild (that was, at the time, a Light Guild) attacked her home. She was rushed to the basement by servants, hiding her away in a shelter below. They later emerged to find her father missing, her mother tearful but strong.

Her mother had instructions from Lord Stratos, and met their daughter with a staff, made from a gnarled branch, with some crescent resting on the end, made of some mysterious metal. She was to take the staff with her and go to her second uncle's home in Midi, where she would learn archery with her second cousin. There she stayed for two years. After, she moved in with her great aunt Vivian in Stella, who showed her how to Requip items, and some "finer points of being a lady," though such phrasing made Trinity scoff. Neither of her parents had been very intent on teaching her manners, so she never saw the importance.

After almost one year with Vivian, Trinity then took to wandering. Living under someone else's roof was too stifling (particularly Vivian's...), and she wasn't used to these people, as nice as they were.

She went west, across Bosco, and into Fiore.

 Personality: Though a bit of a drifter, she's a carefree, sweet young woman.

 Guild: Phoenix Wing
 Team Members: Karn, Fleo, Ariel

 Three Strengths:
 1. Music
 2. Physical Science Savant
 3. Agile, Dextrous
 Three Weaknesses:
 1. Physically meager
 2. Idealistic
 3. Rude? There's a word I can't think of...

 Greatest Love: Life Music
 Motivation: Step 1, find dad, Step 2, bring Metal home
 Appearance: Trinity wears her white hair short, framing a soft face and heterochromatic eyes. One is gold, the other purple. She dresses in cropped and tailored red robes.

 Have we met before...?

 Additional Details: Likes exploring ruins and old magic stuff.

Theme(s): Main Theme, maybe?

"アアチェリのまほう！" [Archery Magic!]

"エエナギ・マアく" [Energy Make]

[User]
Sayuri Takashi

Hopping back in surprise when Ariel was barreled down by some girl running through the town, "Whoa there be careful! No need to be running unless your being chased..." she looks at the newcomer completely ignoring Ariels flames and quickly notices her guildmark, "Though I doubt that's the case considering your a mage. So what's the hurry?" she looks at Ariel confused, "What do you mean glowing?"

[Assistant]
Karn
Fiore || Mt. Hakobe's village
Interacting: Acheon, Melina

"You're too slow. As for this, you're right, I don't really care. I prefer if the dragon was dead. But whatever. Someone has to clean up the mess they made." Acheon answered calmly, watching the Chimera growl and circle him cautiously.

"As for Maki, she will probably lose even with the rest of the men. Seems like she got stuck with the babysitter. If you care enough, maybe you can have fun helping her." Acheon said before his golden eyes glanced to the side, raising his right hand, fingertips black before launching behind him to grab at his second attacker. Aiming for bare skin, preferably the throat.

Karn however, saw Melina coming. Fur bristling at the close range risk she was getting into, the beast quickly lunged foreword. Large form moving swiftly and slamming into the black haired man's back. Massive paws pinning the man down on his belly by the arms to make sure they didn't move, keeping sure to at least keep his paw on the man's shirt. Acheon however, simply grinned with minor amusement. Before he kicked his left boot off in a swift motion, slamming the bare foot against the massive's beast's left hind leg around the knee area.

Instantly, pain stung in the spot the man touched, Karn's leg feeling numb and felt like it had pins and needles erupt from the inside and tried to pierce outward. Leaping away, Karn stood on three legs now, the fourth limp and just barily twitching as he forced to hold it up to avoid dragging the ground.

"What is this magic?" Karn asked, as he tried to move properly, but pain just overwhelmed him to force him not to try.

Acheon stood, brushing himself off and cracking his neck to the side a little. "What? Expect me to go into some evil monologue? So cliche. Your fur and scales makes it a bit more difficult, but it's still effective. I suggest beating me quickly. Before more vital organs are infected. Your fault for going in close like that." he said with a slight chuckle, golden eyes narrowing in minor amusement.

Karn grunted, his long tail suddenly lashing and managing to hit Acheon in the side, sending him flying. But the black hair man landed gracefully on his feet on a house. Rubbing his side that was hit with a hum. "Pretty fast and strong. But you and your little friends will have to do better." Acheon mused.

The beast's golden eyes narrowed a little, ear flicking, the striking pain from inside his leg getting worse. Slowly crawling up his leg, seeming to head for the rest of his body. If he had been smaller like his human form, he had a feeling he wouldn't be doing so well.

"Don't let him touch you Bloody Mary.... He smells like a disease."

Prince
Fiore || Magnolia || Train Station
Interacting: Sasha, Nero

Prince hummed as he leaned a little against his seat, ear flicking at Sasha's question. "Awe yes, the lovely lady who just became a member. Alexi." he mused and hummed, listening to Sasha and Lazarus talk before Nero soon started up his own chatter.

The tall feline humanoid creature hummed cheerfully, his bright blue cat eye closed but his ears twitched. His eye briefly opening to glance toward a man watching them quite intently. His scent smelled like he just recently came from the Guild but was not a Guildmember, but he didn't feel much hostility so he didn't really say anything nor react to throw off the others. Still, the feline pondered if he should let the man know it was quite rude and his behavior was quite shady looking.

Maybe he should test some things out.

Prince hummed, feeling his stomach constrict a little. He was hungry. That girl's little payment for trying to punch him didn't satisfy him. It was too bad Karn was not here, the tall man was famished. But there was little to be done. The two senior Phoenix Wing Members were already quite tired and we're still recovering their magical energy. Nero didn't like him and Trinity might let him but that was rude. Alexi might freak. Maybe he could just piss Nero off? Seemed easy. Nah that be ill proper.

Smiling brightly, the tall feline shifted to sit on the floor, leaning against the train wall, finding the shorter height more comfortable. The small space of the train was already cramped for him at least. Roof just wasn't tall enough. At Nero's banter, Prince simply grinned.

"It was Maaaaaaagiiiiic." The feline grinned innocently as he put his hands over one another in front of his face and spread them apart in a arch like form as he said 'magic' with a soft chuckle. Before stretching a little and leaning against the seat beside Sasha.

"Rest may be good, they do say lovely ladies need their beauty sleep. Seems like you don't require any of that though so simple restful sleep will do Mhm?" Prince grinned, gently tapping her thigh briefly before simply leaning against the train wall again from the floor. Ears perked and flicking gently as he listened, though his cheerful expression never changed.

[User]
@Silver Fox@Amaya Tamashii@Lugubrious@Zarkun

Master Jamie

Jamie sigjed heavily at Rose's words. "it's been a hectic few days, dear Rose. And there has been a lot of new members joining. I've had to let some of the welcoming responsabbities fall on Damian, as I have had to deal with many other things, including detaining the council. As well as foguring a wa, of Jafvis and the others hadnt returned from Edolas, of getting there, and dealing with the building expansion. I will make time this afternoon to meet and talk with all the new members, once other things are not trying to pull me in two!"

Doubt made Jamies voice sligjtly hard, her words almost seeming to directly attack Jamies right to be the master of Phoenix Wing. She sighed wearily, "despite popular belief, I do get tired, Rose. And it's been a few stressful days. I trust the members of this guold. They would know if something was wrong with any of the new members. Thank you james, for being a perfect example of that"

Sasha
"You don't have to worry about me, Lazarus. And this job isn't that dangerous.and if something has happened to the people of FOREVER magazine, then I need to go. If something has happened, it's ny fault."  Sasha said softlt, worry was in her voice.

She looked to Nero. She found him mildly annoying. At his question, she sighed "jarvis teleported us. We aren't incarnations, although if I had to hazard a guess I'd say youd come back as a mocking bird. You certainly seem to be mocking the situation" she said, "and just what in the name is a "horned one"? Sounds like a goat"

As Prince sat beside her and spoke, Sasha blinked, and couldn't help the blush at his words and actions. "you are a shameless flirt, Prince. Useless, of course, on me. Except to cause me to blush, which males seem to enjoy" she shook her head, and leaned back in her chair, she closed her eyes, but she leaned against Lazarus as she said softly to him. "I think someone has been watching us"

[Assistant]
Train
Trinity had boarded the train reluctantly. She hadn't managed to spot Alexi, and she was forced to abandon the girl to their home city. The minstrel was sure the girl would figure something out. Either go back to the guild or follow, right?

Trinity nodded and shrugged her shoulders at Sasha's question. "Alexi was supposed to come along, but we must have lost her somewhere. I'm sure she'll figure something out." Sasha had other things on her mind, as well, it seemed. She worried about her guild? Their guild. The bard humms in thought before speaking again. As she speaks, she calls forth a violin and begins to play. "It is only natural. Growth is change, is it not?" As she continues, she begins to speak to a measured rythm, accompanying her harp. "The guild has grown in size, and the guild must change in response."

She would watch as the others settle themselves into the train. Prince, Nero, Sasha, Ssssaaaasha's boyfriend?, and no Alexi. She played her violin for a time, listening to her surroundings. She stops playing for a moment as she smiles to hear Sasha and Nero' conversation. "That's a good one, a mocking bird. He certainly seems the part."

Her next interlude would come to Prince. She pokes him once with the bow of her harp as she plays. "Now, now, let the pretty lady relax. Don't make her spend her rest on your flattery."


[System]
Age: 16

Birthday: 12/06

Magic: None (Will gain some magic items later I suppose)

Magic Level: E (Citizen XD)

History:
The daughter of some wealthy travelling merchants, she had as much of an average life-style as that background would suggest. Her parents doted on her, but were strict when it came to her 'training' in becoming a merchant to follow in their footsteps without ever asking her for opinion on the matter. She has always had a fascination with magic, wanting to become a wizard one day but alas her dream was crushed when she found out she couldn't actually cast magic let alone use it. Her parents didn't approve of her fascination with magic, but none the less allowed her to fiddle with magical objects they would get during their travels.
Fast-forward to the present and knowing her fascination with magic her parents decided to take her to the grand magic games to watch some events, which she was absolutely ecstatic about. Even she is highly unsure of what occurred before she was turned into a sword by The Emperor but it would seem that trouble had happened along the way, she got separated from her parents and ran into the Emperor and Empress and was subsequently transformed into a sword. (For clarifications sake, the Empress turned her into the sword)
It would seem being turned into a sword has also thrown her memories out of whack as the main thing she can remember is her name and not much else.

Personality: (One-Two Sentences)
Having grown up pretty isolated from contact from 'ordinary' people, she is unsure of how to approach anyone who isn't a merchant and for some strange reason seems to trust people way too easily. As such she has a tendency to hide behind things and speaking in a quiet tone when talking to people and will generally go along with others with little or no resistance/arguments.

Guild and guild mark location: Phoenix Wing, a gold colour on the back of her left hand

Team Members: N/A At this stage

Three Strengths:
1. Knows how to use items and the like well
2. Strong-willed (When she feels like it)
3. Financial Abilities

Three Weaknesses:
1. Obsession with gold
2. Can't use magic
3. Naive

Greatest Love: Magic, she absolutely adores magic

Motivation: To regain her lost memories and pay the debt she owes to James Hunt, Cody Bloodstein and Levi *Insert last name here* XD

Appearance:
About average height with shoulder-length blond hair that curls on the end and sapphire blue eyes. She wears a immaculate, frilly hazel brown dress with a faux gold trim and a light, chestnut brown jacket with a hood. She also owns several other outfits.
The picture sums up pretty much what she looks like (minus the brown dress)

Additional Details:

[User]
Jarvis shook his head, moving over to Amelia as she came up on deck. "No… We've just gone as far as we can on the ship. The destruction on the island is bad- and the Captain doesn't want to risk hitting anything under the water." Jarvis explained, studying her a moment as if trying to figure out if she was okay or not. "How are you feeling?" he asked, concerned.

---

---

Sam watched Ryu with a rather serious expression as if trying to figure out how he was doing what he was doing. She did giggle as he made the flowers appear, leaning closer and turning her gaze around his hands, as if looking for the trick. "Magic? Or trick?" she asked curiously, reaching out for one of the flowers before she hesitated, looking up at Ryu. "Can I?" She turned at the sound of a new voice, hesitating before she squared her shoulders, bringing her little frame up to its full height, trying to go for an intimidating sight, but that just failed and looked adorable.

She marched over to Rose, reaching out to take her hand and giving the younger girl a smile, "Its okay… we're together.'

---

---

Waiting patiently as Jasmine made her decision, Penny kept her senses heightened, in case the flying, deadly fish would appear. It seemed likely that it would happen at any moment… she wouldn't be taken by surprise. Patient as Jasmine went through the options, Penny tried not to let her thoughts drift into areas she didn't want to think on then. Finally Jasmine seemed to came to a decision, which Penny was glad off. Penny nodded at her words, but she was sure they would have to result to killing the fish to get rid of them. "We can try to solve this peacefully, yes." she said, giving Jasmine what she hoped was a reassuring smile.

Falling silent, Penny frowned. Finding the fish could take a while… and she didn't even know how to begin. It could take forever, if they just searched… Where were the fish coming from? Looking about, Penny crossed her arms over her chest. "Give me a moment." She said, and took to the skies. She rose high in the air, not worried about Jasmine. The girl was made from stronger stuff than even Jasmine herself knew. Scanning the area beneath her, she looked over the town, and around. Narrowing her eyes slightly she lingered on small moving flecks, and deciding that they might as well start there, she dropped back down to Jasmine.

"This way."

---

---

Chuckling at Rajah's behaviour, Ignatius watched her, the small exceed was nothing less than fiesty. He wouldn't want to be on her bad side… It was best to just keep her fed and happy. Otherwise… he didn't let himself think on what might happen. As she grabbed one of the fish, he raised a brow watching her toy with it, amused. As she tried to eat it, Igantius watched with horror for a moment before he leaped into action, "Rajah!" he cried, wondering how he had gotten into this position of looking after her.

"I told you i'd get you food! Don't be eating something that could eat you too!" He said, reaching for the flying fish.

---

---

Michael tugged on Gabriel's shirt, starting off towards where he saw Prince was, the tall catman easily recognisable by said height. It almost felt like he hadn't seen Prince in a long time, but he knew that that was foolish thinking. Approaching Prince, glancing about him to see what was going on, Michael up at Prince, "H-hey."

Tamashii@LightningMaiden@Silver Fox

[Assistant]
Trinity Stratos
Ship to Tenrou

"We're gonna have to go in boats?" They'd come to the deck just in find to catch important news. And Karn wasn't pleased, it was no surprise. She put her arms around him as he clung to her. "Oh, there there, sweety. It's alright. I've got you..."

He really was like a little kid... It was worrying sometimes. But, well... She just had to look out for him, then, right?

"You can fly us, can't you? I'll catch you if you fall. It's just a quick little skip over there, isn't it? I'll catch you. We've come this far, you shouldn't turn back now. Chin up, steel yourself. Can you do that for me?" Right now, watching out for Karn involved helping him with a certain soul problem. Her best lead was vague, sure, but it was better than nothing. If nothing else, maybe they'd get another lead. She could only hope.

But in the mean time, they had the last leg of a sea journey to make. Just a little farther, buddy.

[User]
Elena and Percival
In the Guild Hall

Percival was flustered, how could Elena do that to him, he thought angrily. He was sure that Elena had made a fool of him and began to turn to leave. He was surprised when a dark haired woman appeared before him and politely introduced herself and explained that the people he needs to talk to were away but that she was the caretaker, for the moment. He was surprised to find that the woman was a mother as well.
"Hi there little one, my name's Percival. You can call me Perry though." He said crouching down to meet the girl's gaze.
You know, short people don't like when tall people do that. I used to be short too. Elena's voice chimed inside of his head. He sighed audibly.
"So," he began, "I'd like to explain my predicament." he said to Rose.
"I've been traveling around, guildless, taking on random jobs from people that can't afford the guild's help. Sometimes I'd even fight dark wizards, but I haven't run into one in two years. Anyways, recently I've run into some money troubles and thought about planting my feet for once. Do you think I could take a look at the job board and get a job?" He paused for a moment.
"I've also heard that some guilds force their newcomers to take a test or do something to show off their abilities before joining. This could be an opportunity for that." He said hoping that it would be enough.

Tamashii@LightningMaiden

[Assistant]
The blonde sighed visibly, out of sheer relief. It may just be a naive dream to think they could end this without fighting, but she didn't want to think that justified killing or fighting these creatures. Nothing really could to be perfectly honest. Smiling back at Penny, she began to fidget awkwardly. It would seem the matter of finding the fish was difficult, even to Penny. Considering they had very little information on the creatures, to begin with, it wasn't surprising. Really, all they knew was that they were flying fish with sharp teeth which attacked everything on sight. They barely even knew what they looked like, though imagination gave them a rough idea.

At Penny's words, she gave the older girl a confused look. What did she mean-

To say she was caught off-guard by Penny's sudden take-off was an understatement, letting out an over the top squeal as she felt the air brush past her. She had closed her eyes instinctively, and upon opening them she found Penny gone. It didn't take much to work out where she had gone, nor if one thought hard enough about it why she was gone. But thinking wasn't something Jasmine was capable of in her current state. She had frozen on the spot, not even breathing, from the fear that gripped her. She was alone. Various thoughts began swimming around in her mind, from minor things like strangers coming to talk to her to extremes like Penny having abandoned her, all sorts of ideas came and went.

But, almost as if like a switch, she seemed to snap right back to reality and shook her head. No, she wasn't alone. She never was. Ryujin was here with her, even if she didn't quite understand or remember how to talk to him just yet...he had mentioned something about her pendant. But she didn't quite understand what he had meant by that. How could she contact him through this small piece of jewelry? Gah, it hurt her head thinking about it so luckily Penny came back down so she didn't have to dwell on it for long.

"So you...found them then?" Though it was obvious, the younger girl couldn't help but ask the question. She could feel the butterfly's in her stomach, doing all sorts of party tricks and flips right about now. But there was no backing down now she supposed, and so she followed after the redhead.

Rajah

"Oi! Sir Ignatius, what do you think you're doing?! Get your own food you curr!" Not realizing the irony in her words, she tried to hold the fish away so that Iggy couldn't take it from her. She caught this fish fair and square, she wasn't going to let him stop her from partaking in its flesh. She had half a mind to smite him here and now!

"Noooo! Come back here and be eaten!" During the struggle, the fish managed to squirm free of her grip and took off like a bat out of hell. After giving a brief chase, Rajah dropped to her knees when it was out of sight and went dead silent.
"...Sir Ignatius, you have exactly three seconds to bring me something of substance worthy of a divine being such as myself or I'll fucking tear you apart and eat your guts for breakfast as punishment for letting that fucking fish get away."


[System]
Gender: Male
Sexuality: Straight
Age: 24
Home Nation: Sight

Bio: Hark was born and raised in Shimmer Town his mother, a skilled weaver, and his father, a guard for the town's lord. He never quite had the eye for art like his mother and he often found himself frustrated when all of his childhood friends were making beautiful pieces of cloths and artwork and all he produced was mediocre at best. He was often bullied for not being able to create nice works of art and ended up getting into a fights. During his fights he realized he had a natural eye for combat and it was almost like he could see his opponents move before it even happened.

 When he became 16 he totally gave up on ever become like his mother and turned his eye to his father. Soon after he would beg his father to teach him swordplay and he found he had a natural talent in combat. He would spend all his hours dedicated to learning how to fight so he could one day become apart of the royal guard in the nations capitol.

 When he became the age of 20 he officially joined the Shimmer town guard after defeating every opponent during testing and quickly rose through the ranks because of his ability to see peoples moves before they happened. He also discovered his fighting ability was not just natural talent and he was an Adept with the slight ability to use Precognition magic.

In the early days of the war a portion of the Shimmer town guard was called upon by the capitol and they were assigned to intercept and destroy scouting parties form the Nation of Touch. He served with his father and they were quite successful in the first year dealing high casualties to enemy scouting parties. However their good luck didn't last long and soon it seamed the scouting parties always knew how to avoid them or even counter ambush the group. It wasn't just them either even the main force seamed to always get flanked or outmaneuvered.

Not long after the Nation of Touch started taking over more and more territory. Hark's father died in his arms being struck by an arrow in an ambush, his best friend was crippled and dismissed from duty, and his mother was killed when her caravan was ransacked on their way to deliver clothing to the capitol. After his losses Hark found a deep hatred for the Nation of Touch and took an opportunity to try out to become a member of the Emperors royal guard. He excelled in the tryouts and has spent the time since then in the royal guard carrying out special missions for the Emperor and honing his almost 6th sense ability.

Personality: Hark is fiercely loyal to the Nation of sight and hell bent on revenge for his parents and has a deep hatred for the Nation of Touch. All his spare time is spent with his men training them up in combat or working on ways to better enhance his precognition magic. He always wears a stern emotionless look on his face and hardly has a sense of humor.

Quirks: Hark wont turn down a game of five-finger fillet

Skills/Magic: Sight based magic, he is a Adept and uses precognition magic

Weaknesses: Magic- Hark only anti-magic technique is his precognition magic so as a result he is more vonerable to magic attacks

Precognition fuel- His precognition magic is fueled by his energy levels so the more exhausted he is the less it works

Equipment/Items: His equipment varies by mission but his favorite weapon is a battle hammer and he always wears a silver energy ring to help keep his energy up.

Harks precognition magic allows him to see what other people are going to do before they even do it.

Limitations:
- He can only see what peoples moves are going to be in a 30 meter radius
- He has to looking at a specific person to see what they will do and has to activate his precognition
- His precognition only allows him to see
- Precognition doesn't increase his physical abilities so even if he sees something about to happen this doesn't mean he is fast enough to react to it
- His fuel for precognition is his energy(which is why he wears an energy ring to give him an extra boost)
- He can only see what someone does a maximum of 6 seconds before they do it(How far he can see depends on his energy)

Hark uses the energy ring to give him an extra boost during combat so he can use his limited precognition magic longer. If he were to use the ring nonstop it would only give him an energy boost for 30 minutes before it would be drained and it requires a 6 hour recharge.

Rings: different rings give the user different abilities and affect the user differently. While some rings only require a recharge delay more powerful rings can take a toll on peoples mental health or reduce their lifespan. Rings are also quite rare and as a result only wealthier people or higher up military members can afford them or are entrusted to them. Hark acquired his after a battle and he found it on a dead Nation of Touch scout commander.

[User]
The man's sense of fun was dulled by the knowledge gleaned from his little "experiment", that this tiny could not consume. He was also acutely aware of the man leaning towards him trying to threaten him with his magic knife. His only recourse should he try and strike was his own leg dangling close his chair in a manner that with one movement would send him on the floor, but even then it was something he wasn't quite taking it seriously.

After all was not being beaten up some moments earlier? This would not ruin his mood as it was still jovial and lively. He'd promply stop attempting to feed the fairy his wine after it was apparent nothing would happen. He gave the fair a consolatory pat, despite knowing she didn't particularly care either way. "What a shame about your pet mister, but I guess that's what these things are, fancy imitations of living beings." He said to him calmly.

A fist pounding the bar between the two interrupted his next words. It seems the shenanigans caused the by the fairy was causing displeasure among some of the patrons affected by it. He drank quietly as the man voiced his threat and displeasure at the guy. The man recalled his familiar and apologized to the angry guy and then the annoyed woman.

He continued drinking while giving her some attention, as she was interesting. Both heat and cold in the same room, this was an interesting situation. He hid a small smile as she told the fire tempraisionist not to use his power again. After she left to go back to her seat he addressed Chres with a smile, "I did not mean to instigate that much trouble onto you. That being said, a paper tiger should be more careful standing so close to fire."

He then bent backwards as he rocked his seat precariously backwards yet with good balance. He then said to the woman, "As payment for you concern Lady of the winter's touched blade, I shall advise you to keep an eye out in this town. It reeks of rot and these cultists are part of it, that much is certain." He smiled slightly amused at the elaborate nickname he had invented.

He then snapped up back into a regular position without breaking a sweat. "Such talk is too depressing though." He said producing some dice in his hands. "Come let's have some fun and maybe make some coin by joining me in a game of dice!" He said speaking loud enough to be heard by any interested patrons.

[Assistant]
Chres Sansus

Major interactions with @Elevation, @13Org, @Jerkchicken
Minor interactions with @RangingWolf

---

Chres placed the cleaning cloth he offered to the "hunter", onto the counter top, nearly breathing a sigh of relief when the lady rejected his offer. He did take note of the slight change in the air around her, however. Her breath misting as if it were cold. It most certainly was not on this mid-summer night. Intrigued, Chres took a sip from his flask, which was running near empty.

And here she just told me to not use my magic carelessly. He thought to himself amused. Granted, though, her reason for using the magic was probably more valid than his from an outside perspective. His reason however… far more personal. A protective reflex over a gift. A life long gone.

"If you want to throw your life away this badly, the war is happening just a few kilometers away..." She had obviously seen through his little stunt, not that he was trying to hide it from anyone. Chres stared ahead intently, not really looking at anything. His mind wandering to another time. Memories flashing through his head. His hands crusted with dried blood. Tears streaming down his face. The woman he loved dead at his feet.

Chres shook his head snapping himself out of it. He took one long sip from his flask, finishing its contents. How to properly respond to that? Because dying on the battlefield was far too honorable a death for him? Because he deserved a death far more humiliating? Because he was the scum of all Saencila and deserved to die as such? No. None of those answers would do.

Chres placed the empty flask onto the countertop as he listened to the man with the gourd nodding silently. It seemed as if the man understood the message. He wasn't concerned though which told Chres this man knew how to handle himself in a fight. Chres took his hand off of his pendent, allowing Sil to reappear on his shoulder. She was curled up in her ferret form. uncurling herself, she stretched as if awakening from a long nap before looking up at Chres.

Good morning Chres! You're looking especially sulky this morning. Sil said in his mind, as she climbed atop his head and began to look around.

It's still evening, Sil. Chres thought absentmindedly to her, still staring off into the distance.

Silly Chres. Days don't start with evening. She thought back giggling. Chres heard an excited gasp in his mind as Sil laid eyes on the man who gave her food. Apparently she recognized him. He had taken out a pair of dice and asked if anyone wanted to play. The moment he said the word 'game' she was off. Leaping off of Chres's head, into the air, transforming into her fairy form as she did so.

"Game?" Sil said as she flew up to the man and landed on the dice. "Can I play?" She asked earnestly. "I'm really good at games! There was this one time I played a game with some man, who looked just like you in a place that looked just like this! He gave me this hat he filled with a red puddle, but I knew better than to put the hat on my head with a puddle in it! So I took the hat, tossed the puddle off to the side, and then put the hat on my head. And ta-dah! I won the game!"

Sil clapped her hands together as she said 'ta-dah', and finished her ramble with a tilt of the head and a smile. Okay... so maybe she didn't recognize the man.

Chres finally tore his eyes away from the nothing he was staring blankly at. He glanced at the man who gave Sil food, pursed his lips and then nodded. So long as he didn't instigate her further, or grab her, it was find with Chres.

Be good, Sil. He thought to her, as he turned his attention to the lady Sil had bothered earlier. He took a moment to truly take her in for the first time. White hair. Strict demeanor. A courier with magical abilities, likely cold related. Seemed like wasted potential to have a magic user as a simple courier. Something felt off about that to Chres. This women was dangerous. The look she gave him earlier spoke volumes. But that white hair… Something about it tickled the back of his mind.

"My mother was from the Nation of Touch. My father, from the Nation of Sight. Fighting in a war between the two of them? That's something I can't participate in." Chres said to her at long last. It was true too, but it was not the whole truth. Chres left it at that as he tried to put on a smile, which quickly faltered as his mind went back to darker memories.

Chres quickly changed the topic. "Speaking of rumors, however, I am curious on how The Cult managed to convince King Y'lleant to let them into the nation. So tell us, Mr. Royal Guard. Why did the King allow these men into the town?"

Chres turned to the Innkeeper as he awaited a response. Raising his empty flask and placing a coin on the counter, he asked, "Would you please refill this with some water with a touch of lemon?"

"Water?" The innkeeper asked surprised.

"Yes sir. It seems I'm all out."

[User]
Hark next to the man with death wish and watched silently as the events unfolded. Jeez this poor innkeeper He thought to himself. He was quite amused with small fight that seamed about to go down until it was abruptly interrupted by an armored man. Hark eyed the man more closely taking note of his armor which didnt match that of any soldier he'd ever seen in his lifetime. It wasn't until Hark noticed the double shot crossbow that he figured out what he was, a witch hunter. He was probably tasked out by their mystical order or whatever. Hark didn't really have too good of an understanding of witch hunters as he had only encountered them a few times in his lifetime. The first time he met one was when he was on a hunt for a royal mage who went insane after studying some form of dark magic Hark would rather not know of, and even though the witch hunters had no means of communication with the King they seamed to know about the rouge mage.

 "Speaking of rumors, however, I am curious on how The Cult managed to convince King Y'lleant to let them into the nation. So tell us, Mr. Royal Guard. Why did the King allow these men into the town?"

 The question snapped Hark out of his thoughts and he looked over at the man. "Well it's quite obvious actually. Desperate times call for desperate measures. Were getting our asses kicked and the Cult seams to have power beyond our comprehension." He then turned his attention to the witch hunter "And as for you, I know what you are. The Cult members here are under direct protecting of the King and have full authorization to practice their teachings as they please so I better not hear about any trouble from you. It would be a shame to put someone like you with all that training down."