[System]
Female
Age 24
Appearance
5'6"
Lean flexible athletic build
Light skin (Japanese)
Appears to have shoulder length jet black slightly spikey hair from the front. However her hair splits into parts, taking the longer half and tying it together at the neck into a downwards facing ponytail that reaches her middle back.
Medium sized ahoge, more of angular/rigid spike shape, changes based on their mood/emotions. And electrical charge in battle.
Dark drab blueish-gray/steel left eye.
Yellow right eye with a slit shaped pupil.
Eyebrow over her left eye has a slit break in it towards the outer middle.
Irezumi tattoos:
Right arm- Nagasode style sleeve tattoo extending down to her wrist. Nara black wind bars for a background, with a green snake with a red belly coiling down her arm with it's head ending at her outer wrist.
Left arm- Shichibu style sleeve tattoo extending down to her middle forearm. Nara black wind bars for a background, with a blue snake with a yellow belly coiling up her arm with it's head resting on the front of her upper shoulder. Kanji for Mamushi 蝮 (pit viper) tattooed in black on the inner blank space of her forearm.
Back- Her entire back is covered in large nara black ink clouds for a background. And a large tattoo of the giant 8 headed and tailed snake Yamata no Orochi, various flowers, and lightning bolts in the foreground.
Slightly elongated fang canine teeth on the top and bottom as compared to normal people. Teeth are overall sharper.
Ear piercings- Left: Two slim steel rings on their lobe. Helix cuff.
Right: Circular silver stud on their lobe. Smaller steel cuff at the middle of the outer ear/lower helix.
Black painted nails.

Customized slightly oversized black leather asymmetrical moto jacket. Worn unzipped with belt hanging loose.
Steel curb chain necklace that extends down to her chest. Medium sized silver upside down cross pendant.
Zip-up black hoodie. Worn under her jacket with the hood laid over the jackets collar. Worn unzipped often with the sleeves pulled up to her elbows.
Vintage oversized heavy metal band T-shirts, some with the sleeves cut off. Worn over fishnet shirt. (Metallica, Slayer, Iron Maiden, Led Zeppelin, Megadeth)
Long sleeve black fishnet shirt. Sleeve extends into a fishnet fingerless gloves on the left but is cut off at the wrist on the right.
Silver signet ring on right middle finger with an upside down cross engraved in it.
Mokume-gane Ouroboros shaped ring with pink jeweled eyes on left index finger.
Steel cuban link chain bracelet on right wrist.
Steel studded black leather belt.
Steel chain hanging down at her right side. One end attached to a belt loop, the other to a pocket watch manadial.
Worn/faded slim dark indigo Japanese selvage denim jeans. (Black or stonewash alt. colors)
Black with white accents Onitsuka Tiger Mexico 66 running shoes.
Black calf length open toe and heel socks.

Secondary hairstyle reference (Somewhere in between the two)

Close type of ponytail style reference

Raiya specializes in destructive magic. She is a master of electrical spells, and ruinous spells. She has a great foundation in most all Catholic magics as well as some Japanese Zen Buddhist/Shinto magic. As with her fascination of Japan, she also has a great fascination with snakes and has developed snake themed fighting style and magic. Every so often she sheds her skin, this makes her immune to aging. With her magic powers, she also has the ability to control certain light metals.

Raiya's parents, Japanese immigrants, owned a successful Japanese cuisine restaurant chain in New York City. Both parents died in a burglary gone wrong leaving Raiya orphaned in infancy. With a large mana constitution, Raiya was immediately adopted by the Catholic cathedral and put into mage training. Growing up in the New York Cathedral, she always shadowed Felix and thought of him as her older brother. Raiya was always proficient in magic, and her studies reflected that. Raiya achieved the rank Grand-Mage at the age of seventeen. At the age of twenty she was sent with two other grand-magi to investigate the sudden disappearance of a remote village in Italy. The village was razed, not so much as a 2x4 left standing upright. Investigating the trace of mana waves left by the spell she made her way to a nearby mountain where she found on a cliff-side the definite point of origin of the spell. Looking around the point of origin she found footprints. The foot prints looked exactly like the sole tread of a typical Catholic Magi officer. The level of destruction and the fact that the mana waves left by the spell accounted for only one spell, coupled with the footprint meant the evidence pointed toward an Arch-mage or higher to be the cause of the destruction. Once she returned to the Vatican, she provided the evidence in a council meeting. The council thanked her for the evidence provided but stated that they would be conducting the investigation from then on. Even though the council told her to no longer investigate this issue, Raiya continued the investigation on her own. Looking into the records of those who were gone the night of the destruction of the remote village, she narrowed it down to two, Arch-mage Thadeus and Arch-mage Felix. After obtaining this information, Raiya investigated both Thadues and Felix's living quarters. She discovered that Felix had never even worn his uniform boots, as he wore his own more comfortable combat boots. Thadeus, on the other hand, did not have any other pairs of footwear besides the ones on his feet, which were the uniform boots. Learning of this information but knowing the Vatican council would never listen to her, she approached Felix whom she knew was innocent. She told Felix all of the information she had obtained, but Felix brushed her aside saying that the Vatican was conducting their own investigation and to go against their demands to keep the investigation within their selected team would mean excommunication, even if the information was correct. Felix told her that he would not tell anyone about her own investigation, but pleaded with her to keep quiet about the issue until the Vatican completed their investigation. Raiya couldn't believe what she was hearing, that her cold hard evidence was being brushed aside because of protocol. But what's more, that the investigation team was comprised with Thadeus's brother as a member meant surely that Thadeus would never be convicted of this crime. All of this put into perspective Raiya's membership with the magi, and soon after she left the magi and Catholicism altogether. When she left two others left with her, the other two grand-magi that were on her initial investigation team with her. Soon after they left, they returned to NYC. Because the Vatican saw them as Apostates, they froze all their accounts and social security information, forcing them to make money through means less savory. Instead of falling into despair, Raiya and her two peers adopted the shady lifestyle altogether. Through their magic abilities, it wasn't long before they were running the biggest criminal organization in NYC. Raiya still resides to this day in NYC with the other two magi as her right hand women.

Raiya is seemingly devoid of any positive emotion. Her normal demeanor could be described as aloof. She is seen as a hard nosed, unwavering leader. This makes her well respected by her subordinates in the gang she runs. Though, to those who know her well enough she can be lighthearted. She has a short temper and a low tolerance for annoyances. In her annoyed state she has no problem threatening her friends with one of her sushi knives she keeps in her inner coat pocket, or electrocuting them with her magic. She loves Japan, even though she wasn't raised there herself. Her fanaticism for Japan runs so deep that she has Japanese tattoos, and has even taught herself the language perfectly. She is an excellent chef and specializes in Japanese cuisine. Even though she isn't very sociable, the few friends she does have are kept close to her and she protects them.

[User]
Nemo stared blankly as Raiya spoke, a rather odd look crossed his face before his head suddenly cocked to the side. "The truth depends on perspective, I never said that she was the one who poisoned his flowers. To the girl beating him fair is exactly what she thought she did, and to the audience that's exactly what they thought they saw her do. It made a better story that way. Like David and Goliath." Nemo explained. "We have to accept that there can always be more to the story than what's showed. In the end three things happened that day, the duelist died, the girl got her revenge, and I got paid."

"What we think, know, or see isn't always the truth. The bigger picture is what counts. Anger and rage are forces uncontrollable to it's originator but easily manipulated by others. It's a weakness, much like the duelist's drinking was his own. I'd say if you're gonna have a weakness, make sure you're certain about it beforehand, and make sure nobody else knows.

[Assistant]
Upon stepping down into the hidden passage, Travis took careful note of the aged architecture and became surprised to learn that the very materials around them were practically made from pure mana crystals. In most uses, mana crystals typically were utilized in conjunction with spells and enchantments. Seeing structures and constructs made from the stuff was intriguing as it was potentially considered unusual. Even more so was the lighting within the corridors and perhaps much of the rest of the catacombs. He recalled no torches or and magical lamps of any sort. In fact, it seemed that sculpted mana crystals, despite their dark coloration, seemed to give off a sort of soft illumination that fairly lit up the transparent yet reflective walls in which light was forever constant.

Travis however wondered if the mana crystals were merely an aesthetically appealing theme or if they served some sort of unknown purpose. Stepping further into the catacombs did they soon find coffins also made from mana crystals lined up against the walls. Like the architecture, the coffins also displayed a physical transparency but unlike the mana crystal structures around them, the coffins actually held bodies within them or put simply, the skeletal remains. Not minding anyone for a moment, Travis investigate one coffin up close but dared not touch it when hearing Felix over the manadial warning of another spell up ahead. With no markings to address the identity of the skeletons, Travis brainstormed why these were even here in the first place. Did the architects construct a tomb to bury important figures at the time related to the Paragon? Or could this be some form of magical trap that encompasses the mana crystals as a whole?

Their ventures inward eventually lead the group to a surprisingly large room climbing several stories high with more mana crystal coffins decorating the place upward. But the more important feature that would test their progress were a number of granite doors covered in small flakes of the crystals that seeming made up the whole catacombs. Raiya and Felix went back and forth identifying the sealed entrance before them. While similar in concept, the door however had no runes written upon it and was speculated to be enchanted by the mana crystals around it. Raiya casted two advanced spell in an attempt to test and possibly destroy the entrance but neither could even scratch the door despite their explosive results. A protection spell was likely responsible for this.

While Nemo and Raiya seemingly switched topics on something irrelevant while the rest of their party formed up, Travis decided to investigate more of the doorways to see if there was any way to exploit their design like before. Since there were no intricate runes to rewrite, this puzzle at least to him, seemed more linear but theoretically hopeless with the aspects of the enchainment painfully clear. Summoning his own arte of mana analysis, he scanned the surroundings seeking to find anything that was not visibly evident. As he did so, Travis eventually toggled his own manadial until he figured out how the earpiece.

"…quite a few occupied coffins here – all made out of mana crystals as with the rest of the place…Notably the same color as the gems inlaid with the door…" Travis said to himself aloud before raising attention to him, "Anyone have any ideas what purpose these coffins serve? I'd be disappointed if they're made out mana crystals just for the sake of being made out of 'em…"

[User]
"Looking at how everything is made of mana crystal, in a reverent almost religious manner... this is definitely not Academia's doing." Raiya replied to Travis.

She picked herself up off the ground from the spot she was sitting on, and tucked away her pewter flask inside her jacket.

"But you knew that already, didn't you Felix?" Raiya asked and waited a few seconds for a response that didn't come.

"I'll take that as a yes." Raiya sighed.

Raiya then held her left hand out the the side, channeling mana to her hands and visualizing her katana, and beckoned it from her mana inventory.

In a bright blue discharge of electrical mana, a sheathed four foot long odachi appeared in her hand.

"And my guess, is that these mana crystal coffins are not just decorative." Raiya said, her expression darkening.

She walked over to the opening to the room they had come through from the corridor.

Raiya stopped three feet before the opening, and took a slightly crouched combat stance. She reached her right hand over slowly, charging mana as she did so, until her hand reached the hilt of the katana. Immediately she used her left hand which was holding the saya (scabbard) of the sword, in tandem with her right hand on the hilt, and her mana she had just enhanced her arms with to draw her sword lightning fast in a horizontal slash.

The slash arced out crossing the threshold of the room to the corridor, the slash was faster than the normal eye could follow, and within that same fluid motion she had placed the sword back into the saya. Within a half a second of the sword crossing the threshold of the room to the corridor, a large door came crashing down, blocking the entrance and leaving them sealed in.

Raiya turned back to face the group, and saw that the coffins that were lining the walls of the chamber were glowing fiercely now. Each coffin was slowly sliding open, and the bones within them began to stir. Slowly the skeletons in each coffin came alive and began to crawl out onto the ground. Soon the group was surrounded by a legion of the undead, about two hundred in total.

"Now, this is the type of action I've been waiting for." Raiya smirked.

Suddenly there was a large rumbling and the floor in the middle of the room opened, revealing a large coffin. It contained the bones of an ogre, about twenty feet tall.

"Well, if no one wants to take the Ogre, I will." Raiya's eyes glowed brightly.


[System]
Race: Human??? (Deep One)

Appearance: A squat, 4ft girl that appears to be quite young. She's got the Innsmouth look, with her eyes being set too far apart, her mouth being a little too wide, her skin clammy and grey, and her long black hair matted and unkempt. Her fingers and toes are slightly webbed. She wears an old, faded, dirty dress that's nearly been worn to ribbons. Over top of it she wears what looks like armor made of woven reeds. This armor includes a chest piece, arm guards that extend from her elbows and stop just before her fingers and leggings that likewise start just under her knees and extend to right before her toes. She has a large conical hat, also made of reeds, that she uses to obscure her face.

Inventory: A fife, carved out of a greenish wood. A small knife, for carving said fife.

Special Abilities:

Ignore Terrain (Wet): Mud and muck do not impede Gish's ability to move. She could walk through quicksand and it would have absolutely no effect. In fact, she gets faster when wading through even a small body of water.

Swimmer: In the water Gish is greased lightning. While on land her movements can be clumsy and uncoordinated in the water she's more graceful than any fish, being able to control her direction and reach great speeds in a way that should be impossible. She can somehow propel herself with enough force to leap three times her height.

In addition to these obviously supernatural traits she's also a good wittler, can fish, weave her own clothes, play the fife, and knows the sound of a language her mother called Deep though she's unable to comprehend or speak it herself.

Personality: Ruled by a cautious curiosity, only knowing of most of the world through stories. Deeply religious and chalks thing up to providence. Starting to doubt her gods after a run in with the Mindskitter, though still firmly believes in fate and destiny. Talks a lot when excited or as a defence mechanism. Enjoys speaking and listening to other people speak. Her time in the swamp living with someone she trusted implicitly have left her with a complete inability to lie or hide her emotions.

History: Raised in an inland swamp by her mother. Never knew her father. Mother eventually went into the water and never came back, leaving her to fend for herself. Doesn't know how long ago that was, but it is much longer ago than she figures. She haunts a local town on the edge of the swamp, skulking under windowsills and in attics at night watching and listening to people. Has become something of a local legend.

Other:
-Fascinated by fairy tales and fantastic stories.
-Gets headaches whenever she tries to think too much about certain topics.
-Gish is not her real name. Her mother named her in Deep and she's unable to pronounce either her own name, her mother's, or her god's. Gish is sort of a contraction of what she's heard the people in town call her. She picked Gish because it was either that of Firl and she thought the former sounded better.

[User] Echo got untangled and stayed away from the silk after Lila helped him out of it. The fight didn't leave much space for him to get involved, but it ended quickly afterwards. As the fight ended and Cyrano began eating on the dead undead man, introductions began to be exchanged. Echo found a good spot and began to write with his light as the others introduced themselves. "Hello, I am mute and my name is Echo." The group had set the dead man on fire now and he was quite efficiently turning to ash now. He gave a bow to everyone as the introduced themselves in a sense to say 'it's nice to meet you' with his actions.

[Assistant]
Unyat watched the group descend towards him, and was struck by curiosity. Each of them were interesting in their own right, the animal thing was something he wanted to know more about. he had not seen such a creature before. As he stared intently on the chimera the woman said something to him. It took several moments before he realized that she was addressing him. Turning his gaze to the woman he noted her defensive stance, something that was entirely normal for Unyat as he was rarely greeted with open arms.

He struggled with the language, even though he knew it was some kind of greeting or hail he was unsure of the reply. Grumbling to himself in several languages lost to time before he tried one, but when he spoke they only heard brutal sounding gibberish. Noting their confused reaction, he tried again with another language, "Greetings, I am Unyat, the seeker Gods." Each word sounded as though he was pronouncing it very carefully and deliberately. For those with magical knowledge, it seemed that he was somewhat treating language as a communication spell where each word had to be pronounced exactly or it would not work.

After speaking he shifted again to watch the animal creature intently, as though he were studying its every movement and trying to understand how the creature worked.

[User]
The undead that had attacked them had been dispatched in a most gruesome manor. Lila was sure she did not want to be on the receiving end of Fazra's hammer. The gargoyle had started to eat the much to her surprise. She may be considered a monster herself, but eating such never came to her mind. Mathias thankfully offered a reasonable solution and the body was burned. Oddly it seemed they all watched the thing slowly reduce to ashes

Cyrano made his way over and decided to stop by Lila. She was not entirely sure what to make of the creature made of stone. He was not like any stone golem she'd ever seen. He was much less cobbled together and had more of a... natural appearance? She did not quite have the words to describe it ever to herself. Never the less she was asked about herself and Mathias. Shaking her head she gestured back down the tunnel they'd come from. "No not at all. I would say that it's only been a couple hours since we've met. I was rescued from the water by Sir Godfrey. I am thankful to him for that and that he did not attempt to kill me in such a helpless state." Looking around to all the others she thought it perhaps a good time to try and learn something of this place.

Directed at no one in particular Lila put her hands together "I thought that as a creature of the depth I had a fairly good knowledge of the underground. However I do not recognize anything here. Even the air seems different. Do any of you know where it is we are?" Probably a bit wordy, but speaking with people wasn't the most common thing for her. It was actually quite exciting to have the chance to speak freely without the undue risk that was usually afforded her.

[Assistant]
Cyrano listened and considered lilas words carefully, head cocked to one side, watching the fire burn away the monstrosity.
He nodded at her words as she finished speaking and posed her question to the group, reflecting on his own experiences since entering the Endless halls.

"We as well have only been venturing together for a short time, and I myself at least have only been in these halls for a short time. I don't know where we are... or even have much more than a vague memory of anything before the halls."
Cyrano twitched his ears back and forth, something that might have been the gargoyle version of a consternated frown passing over his face.
"Do you then have memories beyond this place?" He asked her hesitantly, but also eagerly, and continued "or some other frame of reference whereby we can understand where we are?"

[User]
Rose nodded slowly as the creature introduced himself. "Uh-huh. I'm sure we'll be great friends, uh... Unyat." Her grin slowly grew. "Alright, Unyat the Seeker... Gods." She lowered her staff, once again using it to support herself. "So, you're not the hostile sort of creature are you? I'm assuming so, since you haven't attacked us yet. If that's so you can be sure that I won't attack you either." Rose said with a small wink, unsure if the creature would understand what a wink was. Rose spoke again, "Well, if you're not going to attack us, I'll go and inform my companions, who seem to have conveniently disappeared. That must mean they trust my ability to protect them! I'm sure. It's nice to know that they have so much faith in me. I mean, they wouldn't just leave me to get killed by some sort of eldritch abomination, right? Uh, no offense, Unyat." Rose wasn't really talking to him anymore- she was talking for her own benefit, reveling in her own train of thought. She cleared her throat, "Well, uh, I'm going to... yeah..." She said, beginning to back away towards the lake midway through her sentence.

Rose found that their party had grew since she last saw them. "Oh! Little Luciel, Gish, it appears you've made a new fr-" She stopped mid-sentence, sniffing the air. What was that smell? She followed it slowly, and found herself slowly edging closer towards the new arrival. She approached him quickly, moving her face unreasonably close to his body and sniffing him. She backed away. "I don't like the way you smell." She stated plainly, offering no explanation for her strange behavior. "Anyways... the monster. His name is Unyat, and it doesn't seem like he means us any harm. All the same I'd be wary of him... and this one as well." She said, gesturing towards William. Despite her serious tone a sly smile still graced her face. She would've also warned them to be wary of Victor, but it wasn't hard to tell that he'd already become accepted into their group.

Rose moved to examine the lake. She looked into it making a queer face. The lake bottom was completely smooth, with no evident pathway for the water to drain itself from. "Hmmmmm... how strange... no river, no hole to drain into... this cavern has quite the mystery going, wouldn't you agree?" She said to no one in particular. "Perhaps we should just leave. After all, poking around places like this rarely helps... although I would like to know what those scarecrows are. And that cottage could have something in it... who knows?" She said with a coy smile. "I'll leave the decision to... Miss Gish." She said, nodding to herself, clearly pleased with her decision to not decide and her notion to pick the group's leader without input from the others. Rose had seemed to have taken the leading role in the group for herself, but even Rose knew that this wasn't a great idea. Who in their right mind would let Rose lead? That would simply be asking for trouble.

"If I might add, I don't really like this place, although I am curious about it. But don't let me influence your decision." It seemed like Rose was intent on arguing both sides. "I do have one more piece of advice that may influence our decision to investigate. The scarecrows... I am at least seventy-eight percent sure that they have been made by a witch." Seventy-eight was an arbitrary number, as Rose was actually quite certain they were of witch-origin. "Although... well, I'm sure most of you don't really know all that much about witches, so allow me to provide some exposition. Witch's aren't necessarily evil, you see... of course stories would have you believe otherwise, but there's an important distinction to be made. Witches, you see, come in two varieties." Rose held up two fingers to cement the idea. "You see, there are the witch's that most of you are familiar with, which are called Malevolent Witches. The evil sort, you know? But there are also Benevolent Witches. They're technically witches, but instead of doing the typical 'witch' things they're more like... folk healers. They use White Magic. While the Malevolent sort uses Black Magic. Simple, right?" Rose wrapped up her explanation that no one actually asked for. There were much more caveats to the classification of witches, but Rose didn't care to explain them. "Of course I'm explaining this because I suspect the witch that made those uses White Magic and I'm feeling helpful." She gave a wink to Gish and then took a seat, deciding to be a simple observer of what the group would do.

[Assistant]
Gish was about to answer when Victor wandered up, and she cursed herself for letting the opportunity to pass on Rose's warning slip through her fingers. "It's not that strange, you know." She said to William. "Waking up here, I mean. It's what I did. I don't think it's that uncommon to just end up here somehow. I don't know why, but there's a reason for it. I'm sure. You'll find it."

Rose had come up while she had been talking and Gish tensed up when she leaned close to William and declared that he smelled wrong. Gish had no idea what that meant, except that maybe the witch didn't find him very appetizing. She told them that the monster, which could apparently speak, was named Unyat and that it, apparently speaking, meant no harm. Gish glanced back at the slithering mess and wasn't sure she bought that, but Rose hadn't either and advised caution against it and William. She didn't quite see what the witch had against him, and the sly little smile that was constantly on her face made her think the she was just playing some headgame with them.

The next thing she said, however, made her think there was some sort of game she was playing with Gish in particular. After looking into the water and confirming that there was nowhere for this water to drain she was shocked when Rose passed off the decision of whether to stay or leave onto her. She didn't even know what that wink meant. Was there such a thing as good witches or was that a lie? There were different versions of the old story and she'd never believed them. Her mother had never told her about good witches, and she'd normally take that as gospel, but there was this doubt now wrapped around her brain like a snake. Despite Luciel's and Rose's opinions this place didn't feel bad barring the slithery mess hanging around. This place felt like her home. Maybe if there was white magic she could find something in the house to help protect her against the bad kind. Maybe then she'd feel safe asking Rose a few questions.

She swallowed deeply, took one more nervous glance over at Unyat, and said "I want to look in the house. Let's all look in the house." Then, blatantly giving some shallow justification, said, "There might be food. We're going to have to eat down here so we shouldn't pass that up." She didn't feel bad stealing from someone's home, it was practically how she got every little luxury she owned. Happy that this was justified with good sense she set off to take a closer look at the cottage.


[System]
R.I.S.C. Dossier

---
Age

16

Physical Evaluation

Quinnlash is a young woman, five foot three, average build, and slightly underweight. She has very long hair (dark gray streaked with bright yellow) cut into sharp, straight bangs in front, and typically tied into a braid. When tied, it ends at approximately hip height. Untied, it falls nearly to her knees. She has extremely pale skin, unmarked with the exception of scarring around her empty eye socket (right), over which she wears a black and yellow eyepatch. Her remaining eye (left) is brilliant yellow. She has a sharp chin and jawline. Her muscle mass is slightly beneath consistent with regular exercise, and she is somewhat clumsy. She has a tendency to stumble if she isn't watching where she steps.

Psychological Profile

Quinnlash has some very strange psychological markers that nonetheless make sense when her history is taken into account. She is very much

1) Outgoing
2) Friendly
3) Cheerful
and 4) Supportive,
as well as

1) Anxious
2) Emotionally volatile
3) Prone to attention-seeking behavior
and 4) Highly competitive.

In addition, she seems to bear a great deal of attachment issues (for more information, check her background information).

Background Information

Neither we nor Quinnlash herself know exactly where she was born, but all she can remember is the house she lived in for sixteen years in Hovvi. Specifically, she remembers her own room, as she only left it—without permission, I might add—twice in her life. She was kept completely isolated by her parents, researchers on Modir and modium, and was only aware of what they allowed her to be. The only notable incident throughout her life was, as far as can be told, two or three months after she snuck out into the living room and saw the outside world for the first time. Her right eye spontaneously burst (very likely a result of sudden modium growth) and was subsequently removed.

The second time she snuck out was fully, immediately before meeting Besca, which was the first time she actually left her house. She was intimidated and fascinated, and the world seemed to stare at her very strangely. The only known survivor of the Hovvi Incident, she was removed from the town's ruins and taken to the Aerie, where she was subsequently tested for compatibility and given a modioscory to interface with a Savior.

There are a number of strange medical anomalies present in Quinnlash's system, such as her bright yellow eye and the hair being naturally yellow. More pressing is the unfeasible level of modium present in her entire system when she was first retrieved post-Hovvi Incident, and the filed and maintained seed growth of modium in place of her missing eye. Interim-Commander Darroh has taken over care of the child's training as a pilot, and should be contacted for any inquiries.
Savior

---

Designation

Ablaze

Body

Tall and lean, Ablaze is on the thinner side for a Savior. Long scutes of modium not unlike those found on some aquatic organisms run along the arms and legs, forming a sort of natural armmor-weapon combination. The fingers are long and end in sharp claws. At the pilot's request, its right eye has been covered with a thick plate of metal.

Weapon

Ablaze's weapon, suited to the name, is a cannon as long as long as Ablaze is tall that fires explosive blasts of fire. The mechanism by which it produces this fire is unknown. When phased, the cannon gains a charge mechanism, allowing her to charge a shot for up to five seconds to increase the destructive yield considerably, up to approximately twice the size and intensity of the blast at full charge. In addition, the cannon shots can be detonated on command, or detonation can be delayed as a form of trap.

[User]
Quinn stared. Numb. Numb again. Numb with panic. Numb with fear.

But still again...Quinnlash urged her on.

She was so tired. So, so tired. And she didn't want to plug back in, didn't want to feel those fierce ripping pains again. But...she had to.

A beacon.

To light up the world around her.

And keep everyone there safe.

So, eye still on the sword-wielding Modir—god, she'd never fought a Modir before—she ran through the still-open skullport. Slammed the door. Flashes of white walls echoed around her. She gritted her teeth. Ignored them.

Keep everyone there safe.

"I'm plugging in." A moment. "Send Dahlia up, get her in Dragon. I don't know if I—" She cut herself off. The exhaustion was still there in her voice, and now a desperate fear came with it. But it had tightened, tensed. She had to do this. She was the only one who could. But no, she knew. She remembered Hovvi. She wouldn't—

And then as she clambered into the chair, suddenly—unexpectedly—her chest filled with joy. Unfiltered, unrefined, unwelcome. But there nonetheless. Because here, she didn't need to wait for the perfect shot. She didn't need to avoid shooting, taking care not to hit anything vital. She had no need to hold herself back, play on the defensive.

Roaki wasn't a monster.

This was.

Quinnlash Loughvein reconnected.

It hurt. A lot. The pain sliced back through her. But, tearing in sharp, ragged breaths, she fought through it and stood. Faced the Modir square on. Reached. Gripped. Pulled. The cannon dropped back into her hands. Everything was quiet, for just a moment. They looked at each other. Her heart quaked. No matter what she said...no matter what she'd told herself...she was so afraid. So horribly, horribly afraid.

Then the cannon in her hands roared, and the flame seared forth. She began to circle around, limping, trying to draw the creature away from the camp as best she could. A sudden feeling of tranquility took over her as she prepared for another fight. One from which she was...pretty sure she wasn't coming home.

"Deelie, are you there? Can you hear me?"

[Assistant]
The answer to both questions was yes.

"Quinn! Just hold on, I'm headed to the lift now, I'm—I'll let it take me low enough for a good angle and then I'm dropping down! Just keep your distance!"

Strangely, that didn't seem like it would be too difficult. The swordsman turned its body sideface as Quinn's shot flew past it, exploding harmlessly on a distance hill. It matched her circling, and as the space grew between them it didn't swerve to chase her. Instead, it reached down and plucked up one of the axes buried into the ground, not yet returned to the void. It stared at Quinn silently, and clutched the axe's haft hard.

White flames burst to life on the head, as though activated. Only that couldn't have been so—Modir never had two weapons. Did it mean to come at her with both? To make good on Roaki's promise to gut her, to tear her limb from limb?

Evidently not. The flames on the axes grew brighter, spread from the blades down into the hilt, and burned deep. The swordsman's grip closed harder, and there was a metallic keening sound, brief but sharp, before the blazing axe crumbled into embers. Far away, its twin collapsed into dust. It was nothing at all like how weapons were normally dismissed. What on Illun had it done?

She didn't get much of a chance to wonder. Strange task done it kept walking, still staring straight at her but not a step towards her. Why? It had obviously come for a fight, and with the camp so far away, she was the only one—

It stopped over Blotklau, and before Quinn could even realize what it was doing, it lifted its sword high and plunged it down into the Savior's chest. The fuller flared, the ichor that poured out from Blotklau's heart burned and spewed silvery smoke. The swordsman tilted its head, pulled the blade free, and then repositioned it over the Savior's face.

[User]
No. It couldn't be. This couldn't be what was happening.

For the barest sliver of second, Quinn watched. The sword rose. Slowly. Slowly. No. The cameras above zipped around like flies.

What could she do?

It was her fault that Roaki was there. It was her fault that Blotklau was crippled. And it would be her fault if—

So what could she do?

A cannon shot wouldn't be enough. Even if it hit the Modir it might not even have the impact to stop the inevitable descent of the fell blade. Dahlia obviously wouldn't be down here in time. She had only seconds. The axes had been—

The axes.

A memory played back in her head then, right at the beginning of the duel: Roaki throwing an axe at her, then dashing after it. Then another: Roaki's savior, arm hanging limp, still screaming, struggling on. The threads snapped together. Only a few moments left. She and Roaki were similar, right? That's what she'd said just a little bit ago. Similar enough that Quinnlash was disturbed by the assertion.

Maybe it was time that instead of looking for the Quinn in Roaki, she needed to look for and channel the Roaki in Quinn.

So clenching her teeth and hissing out an anguished half-cry, she dashed forward.

Ichor still streamed from the wound in her leg. It still hurt like hell, but she ignored the pain, ignored it as best she could. The half-cry ballooned out in her chest into a full-throated scream, pain and anger—no, no you will NOT kill her I worked TOO HARD for this. And a second after she started running—no more, or there would be no time left, but no less, to build up that savage momentum—she twirled the cannon, holding it like a massive baseball bat, and hurled it forwards. It spun in a gleaming arc of silver metal and white light, cutting through the air with a sound like a helicopter towards the Modir as the blade reached its apex.

And she careened with it. If she hadn't been in a Modir's body, tears would be streaming out of her eye. Her Savior's scream was already starting to die to a croaking moan that presaged haunting wails. But she still pressed forward.

Nobody dies today.


[System]
*Universe: Super Mario Brothers
*Appearance: "OH YEAH! WARIO TIME!"

*Personality: Wario is extremely greedy and will do anything to get money, be it stealing or going on an adventure (but mainly the latter- nobody cares if you take stuff from villains or ruins!). He is also a miser, as he never lets anyone touch his treasure. While he is hot-headed, disgusting, and greedy, he's also something of a polymath- he regularly builds additions to his castle, he designed, built, and wired Wario Stadium, he is the founder and CEO Emeritus of the Fortune 500 video game company WarioWare, has a pilot's license, designed and built a teleportation helmet, and is a regular participant in the Mario Kart Grand Prix. However, there are consequences for such a busy man- Wario's hygiene is absolutely atrocious.

*Powers/Skills: Despite his obesity, Wario is quite athletic and wields superhuman strength that both exceeds that of Mario's and rivals that of Bowser and Donkey Kong. Simply by punching the ground, he causes the earth to shake! Wario's weight also lends itself to his signature moves: a charging shoulder bash which can break through stone and brick with ease, a powerful running charge which lets him bowl over enemies like they were made of cardboard, and the ground pound- if he gets enough height, he can shake the earth even harder. Surprisingly, Wario also seems to be nearly invulnerable- though attacks send him flying. Whether he's set on fire, turned into a vampire, flattened, frozen, trapped in a cocoon, or force-fed food until he can barely walk, Wario can just walk it off, seemingly none the worse for wear.

Wario is, depending on who you ask, a thief, an adventurer, or a game developer. In truth, it's a little of all three. His first major crime, capturing Mario Castle in retaliation for Mario's childhood bullying, didn't go over so well, and ended with him booted out of Mario Land.

A number of unsuccessful revenge plots later, Wario decided he'd build his own castle- one better and more opulent than the Mario Castle the plumber left abandoned. One day, Wario learned that the Brown Sugar Pirates, led by the fearsome Captain Syrup, had stolen a massive golden statue of Princess Toadstool. With Mario already hunting for the statue, Wario saw an irresistible opportunity to show up his old rival: if he could find the statue before the plumber, then Princess Toadstool's ransom combined with the plunder of the Brown Sugar Pirates would give him enough money to buy a castle even bigger and better than Mario's. So Wario set out to reclaim the golden statue. After a long journey, culminating with a battle against the captain and her Genie, Wario escaped the collapsing pirate fortress with the pirate queen's loot. However, Wario's main objective, the golden statue of Princess Peach, was reclaimed by Mario (whom it was stolen from originally by Captain Syrup). Fortunately for Wario, the genie was so grateful for being freed from Syrup that he used his powers to make Wario his own castle! Of course, Captain Syrup would not take this sitting down, and captured Wario Castle with her pirate army! Flooding the castle and stealing the treasures, she ran off, leaving Wario to chase her around the world in pursuit of his ill-gotten gains. After fighting through a legion of bosses, he repaid Syrup by emptying out her treasure hoard, fueling the flames of their ongoing rivalry.

Wario's adventures continued, from the Music Box World to the five multidimensional corridors of the Ancient Pyramid. He started up WarioWare after discovering just how much money could be made from video games, and releases a new Mega Microgames now and again to experiment with evolving hardware. He invested his fortune in pharmacies, shipyards, and gold mines, and has seen a tremendous return. His most recent journey took him to the Shake Dimension, where he retrieved a bottomless coin sack... only to have it stolen by Captain Syrup. However, he managed to keep most of the OTHER treasures from the Shake Dimension, and his hoard is larger than ever. Of course, there's no such thing as enough treasure, and the multiverse provides an infinite amount of consequence-free plunder!

*Equipment: A number of Nintendo DS systems, with demo copies of Wario Ware and Wario Ware Touched.

[User]
Souji Mitsuka - Mahora

Souji had thought that his luck had been looking up when he had spotted someone at last, in this mess of food. Well, he'd seen other people, but they seemed a bit preoccupied at the moment, or they just hadn't heard him. Besides, it was a fellow redhead, so maybe he'd get more lucky? One could hope.

That luck had been dashed though as she presented some sort of giant spear, leveling it his way. That brought him to a halt quick, hands raised in a gesture of surrender. This was...not good. She was armed, and he could hardly turn into Tailred right in front of her. If she was going to use that thing, then he would need to figure out how to escape from her sight so he could transform and let Red handle it. He had no other choice.

But for now, he had to play it safe. He gave the girl a quick look over, noting the collected food and the costume, which certainly caught his interest. Maybe she was another Gear user, like him? That would be fortunate. "Sorry," he apologized with a smile, doing his best to leave a good impression. "It's just that I don't know where I am, and my GPS isn't working." Hopefully that would serve as an explanation.

[Assistant]
Sakura Kyouko

Kyoko raised an eyebrow as the boy raised his hands in surrender. Huh. So he did have some kind of brains in there if he surrender. Though on the other hand if she was the type she could pretty easily kill him like that, but she wasn't just going to murder him for no reason. It didn't benefit her and why would she do that kind of crap anyway? The redheaded magical girl raised her spear and rested it on her shoulder, tilting her head to one side as she bit down on another chip. After a few moments of crunching, she swallowed and decided to give him a reply.

"Whatever. I dunno where this is, but you'd have to be pretty stupid to think a GPS'd work somewhere this weird," she said, walking over to the nearby pocky flower as she placed the potato chip bag aside. Grabbing two sticks and pulling them free, she bit into both at once. Yes, they were just as tasty as the pocky she usually ate. Even with how much the situation pissed her off, this was a pretty awesome place to go. If only it hadn't been against her will!

"I just got teleported her a few minutes ago," Kyouko continued, two pocky sticks in her mouth as she spoke, "I'm kinda ticked about just gettin' dragged here or whatever."

Raising her spear off her shoulder, she twirled it once, a fanged grin returning to her face. "I'm gonna be askin' whoever's in charge of this a few questions."

[User]
Ranma- Mahora

Gratefully using his pair of chopsticks to pluck the proffered treat from Chun-Li's hands, Ranma deftly flicked the cookie up into the air towards his face before chomping on the bite-sized treat with graceful ease and spilling not a single crumb. "Ehh, par the course for me. This ain't the weirdest thing I've ever been through, not by a long shot. Thanks fer the cookie by the way." It wasn't often that people gave food to the pigtailed boy and wanted nothing in return, which was honestly rather refreshing to the martial artist. Rustling around in his green kerchief turned impromptu holding sack that was humorously bulging with various pilfered meals, the boy took out a Japanese style curry bread and held it back to the Chinese officer.

"Personally though, I ain't ever seen people literally growing home cooked meals on tree before though I've seen ramen that gave people ridiculous strength and a man who's trained in martial arts dining that he can stuff a watermelon in his mouth and has a tongue the length of his body. That and Martial Arts Takeout. That's probably the closest things I've seen compared to this and that's just cause they're food themed." Directing this towards the person of indeterminate gender under the tree, Ranma plucked another bento and held it out to Kino with a smile. "You look like you need a meal. I can vouch for its edibility, so don't worry about it." The boy then had a strange look in his eye as he tried to connect the dots on this particular Challenge.

"Probably if everything's food themed, the Challenge will be either... cooking something up, or gathering something special considering there's food everywhere. Maybe our goal's to get to a rare food that ain't literally growing off the sidewalk..." Speaking his conjectures out loud in between digging into his bento, the boy had a thoughtful gaze. One did not experience much weird themed shenanigans without noticing a pattern, and the young man in question had a LOT of experience. "...Also judging by the size of some food, there might be things that are bigger than that... No such thing as a free meal." With the box finished up, he idly threw it backhand style so the emptied container spun through the air and into a nearby trashcan. "Gonna hafta get a bit of exercise today too since there's so much stuff to eat... too much..."

"I was sorta expecting a martial arts challenge, though that might just be due to it being the stuff I regularly have to go through back home. Martial Arts Eating Contest, Martial Arts Fast Food Delivery, Martial Arts Calligraphy, Martial Arts Tea Ceremony. Kept having to fight some weird yahoos due to this or that on their own home turf, with ridiculous themed stuff all the time. Heck, I'm expecting to have a literal food fight later on in the day!" The sad thing was, Ranma was only half joking as he talked with Chun-Li about the Challenge. That and the fact he WAS keeping an eye out on the stuff just in case it came alive and attempted to perform violent actions was just proof of the many weird events he personally experienced. "What came to yer mind when you heard challenge?" Idly leaning back against the bough of the branch, he gave off a small sigh of contentment and pat his stomach, enjoying the nice day while it lasted. After all, push came to shove, he'd probably have to fight sooner or later. He always did.

[Assistant]
Wario, Mahora
Wario was bashing his way through boulders, hard candy logs, and tremendous slabs of peanut brittle as he pursued a giant pink crab. The crab's long, spidery legs let it clamber over the landscape effortlessly, moving over tree trunks, cars, boulders, dumpsters, and creatures with relative ease. Its huge, meaty claws lifted and threw whatever it didn't climb over at the yellow-clad plumber.

Wario, however, did not have long legs. He couldn't go OVER the obstacles between him and his prey. So he just went through them. Jumping through one of the boulders, he finally managed to find a grip on the crab's leg, beginning to pull it closer to him. The crab continued scrabbling to get away, but Wario eventually tightened his grasp and began shaking the titanic creature. Small pinkish pearls flew off in every direction as Wario shook the creature up and down, leaving it with spinning eyes. With its coat of pink bubbles gone, the crab was only about the size of a basketball, most of its size coming from the disproportionately long legs that held it several feet off the ground. It looked up in terror as Wario dropped it, punting it like a football.

"GET LOST, LOSER!"

Wario ran around picking up the bubbles the creature left behind, stuffing a fistful into his mouth. After all, those rocks earlier were delicious, so why not this stuff too? As he swallowed another fistful, he was pleased to notice that it tasted like that gunk the kids put in their fancy tea drinks- Boba or something. It was then he took out a large sack and began shoving the boba into it.

"OH YEAH! This stuff's crazy sweet! I could make a mint selling bubble tea!"

Of course, this meant only one thing: He must hunt. He must find tomatoes, garlic, all the things that make Italian cuisine wonderful. That girl who dressed like Young Cricket was able to support herself with Chinese food- it stood to reason he could turn a profit with Italian!


[System]
Approved via PM
Age: 23
Gender: Male
Height/Weight: 5'14 and 173 lbs.
Personality: Thomas is a very kind-hearted guy and likes to help people with the problems he thinks they have, though he is very impulsive and will not think twice about what he is about to do or say. Thomas is also very impulsive and won't take no for an answer or change his opinions when he believes he is doing the right thing. He is not exactly the smartest guy around and tends to get impatient or frustrated around concepts he doesn't understand.
Character Alignment: Neutral Good
Class Affinity: Assassin
Background:
The Callaghan family is a somewhat old magus family know for two things, their research in mystic eyes in an attempt to produce the ultimate mystic eyes, capable of seeing the root itself. This is done by carefully modifying the magic circuits in one's eyes and breeding with individuals that possess mystic eyes, which brings up the second thing the Callaghan family is known for; the amount of magus that either worked with them or were part of the family that have partially lost their vision or become completely blind as a result of the experiments. As a result of the family started to be regarded as a joke by the mages at the clockwork since in all these years their research had advanced very little and was littered with failures.

Thomas was the firstborn of the 8th head of the declining Gallahan family. He and his brother were born with Mystic Eyes, something uncommon for brothers to have, even more, strange was the type of Mystic Eyes that they had. It wasn't something the Gallahan family had managed to manufacture.Thomas was born with pure eyes, which wasn't really uncommon, but it was a good omen for the future of the kid, his brother, in contrast, was born with something completely new, mystic eyes that could see life. The appearance of a mystic eye resembling the legendary "Mystic Eyes of Death Perception" or the eyes of the Celtic god Balor was great news to the family, but their relative economic and societal situation meant that the clockwork mages or other families could try to capture their child or his brother Thomas in an attempt to use these new mystic eyes to their benefit, Thomas father decided to personally educate only one of their sons in magecraft and sent Thomas away to the faraway land of Japan, where one of his many brothers had settled in after he had cut ties away with the magus society since he his circuits where of such low quality and few he hardly could be considered a Magus. He taught Thomas the mere basics of magic and the abilities of his pure eyes, apart from that Thomas has lived a pretty normal life.

Well at least till he found a mysterious card on his desk, it was likely that the card had entered from the window, but it was still strange. Touching the card made him feel cold as if his hand was touching a cube of ice instead. His uncle didn't seem to know anything about it with his little knowledge of magecraft and without no one else to ask, he decided to keep the card to himself.
Occupation: Delivery guy for a fast food restaurant
Known Magic (If Any): Apart from some really basic knowledge in magecraft, what stands in Thomas is his pure eyes. With them, he is able to see the emotions of a person in a variety of colors and to see things that aren't supposed to be there.
Special Talents/Hobbies: Cooking, helping around the store, taking a ride on his bike.
Ambition: Make people happy
Simo Häyhä; Lawful Neutral Assassin
STR: C AGI: C, END: A, MAN: E, LUK: E, NP: B

Noble Phantasm: White death: A reality marble representing the harsh environments in which Simo fought in the war and forged his legend. First appearing with a white fog expanding around obscuring the view of anyone caught in it. Once the white fog dissipates the targets that entered the reality marble will find themselves on a pure white forest, in the forest, the temperatures are at exactly 0°C and while the cold climate is certainly an important factor of the reality marble the real danger is not the cold, but Simo. Simo instinctively knows the whole area by hand and his presence concealment shoots up two ranks, making him impossible to detect but to the servants with the highest perception skill.
Anti-Army: Targets: 30-60

Include: Including this Servant enables the use of the Pystykorva, Simo's gun that he used during the war. It possesses no scope since Simo preferred iron sights because he had no training with scopes. It has an effective range of 500 m.
Install:
Install Skills:
Marksmanship A+
Eye of the mind (True) B
Snowfield Hunter C: When Simo is is a field with snow his attacks are more likely to hit, to go unnoticed or for attacks against him to miss.
Presence concealment B
Install Appearance: The user's clothes are replaced with a white winter coat that helps him deal with extreme cold, fortunately, it doesn't seem to make the user sweat to death in hot temperatures.
Servant Biography: Simo Häyhä was born in a small Finnish village and worked as a farmer and hunter. Simo joined the army at the age of 20 years old and enlisted as a sniper since he was renowned for his marksmanship. Dressed in a completely white coat to camouflage in the snow, Simo quickly gained reputation as a deadly sniper when the winter war against the red army began. Using the disorganized state of the red army, his astounding marksmanship ability and his knowledge of the terrain he was fighting on,Simo was able to reach the incredible amount of 505 confirmed kills with his sniper rifle in less than 100 days.This Earned him the title "The White Death" from both Finnish and Soviet forces, with the latter issuing counter-snipers and artillery, strikes to kill him with relatively low success as Simo managed to kill them all. Eventually, one lucky sniper managed to shoot him in the cheek with an explosive round and blowing half of his face, even so, Simo still managed to shoot the lucky sniper and return to base before slipping into a coma. Fortunately, he regained consciousness one week later, recovered fully and returned to his peaceful lifestyle till he died.
Servant Personality:
Humble and quiet, Simo prefers a quiet life in the countryside to a lifetime of praise and access for his heroic actions. He holds no ill will to his enemies, as he just tries to do his best with each order he receives as if he fails he has a likely chance of dying. When fighting Simo becomes even more quiet, preferring to analyze his surroundings and methodologically take the best and most effective steps to win.
Other:
Fuck off(part of the rules)

[User]
Ophelia sat at a folding table, perched in the afternoon's sun, with a large umbrella posted at an angle behind her; said sun-shield had holes shorn through it, like the trim of a lace bra, and cast shadows of the Greek alphabet around her. Before her, the well-mounted pole of her favorite negotiation point of the rooftop was currently being tested. From it, a length of coarse rope, like that of a sailing ship, was wound around it, over and over, to create a stable support. Then, it was drawn through itself, and looped over a pipe; from which, that could be pulled and drawn back the bound captive on the end.

For the second time -- in one day, no less -- the exchange student had employed the fear of the falling to one's own death as a means to acquire something. In this case, answers.

"Suicide Bride," Ophelia says, sipping at her tea, before dunking a crumpet into the luxuriously smooth Earl Grey, "did you tell her something that made her jump this morning? And, please, don't pretend like you aren't aware of this."

 ~Empress, you waste your time on this swine. Perish this fool's excuse of a man. A woman of your stature has more important things to worry about.~ Above the cries of mercy, the pleading drama of a worthless man caught in his wrongdoings, her confidant spoke. Lucius Siccis Dentatus, a man that exemplified respect and power, as she learned, yet lived in her bra-pocket as a mere trading card for some American game. ~I am surprised you didn't choose to investigate one of the murders this morning. Normally, you would pine for any reason out of socioeconomic class -- especial on a test day.~

 "I know, Lucius, I know," Ophelia says, looked at her captive, while he stared at the ground, so far away. "However, if I don't come to the defense of this poor girl... who will? Besides, as you always tell me, business before pleasure." Ophelia sipped her tea, and her Irish accent bled back into her words, "Now, I'll ask one more time, lad: Suicide Bride, what did you say to her? And, don't lie to me, boyo, or you'll be testing your landing skills. Something tells me, you'll land with more finality."

Irish Tree

[Assistant]
Sajan

So far, so good, or so it seemed. He didn't even seem remotely concerned that someone that clearly didn't belong in here had just walked up and talked to him. Was he stupid, horny, or just that drunk? Quite possibly all three. There was a time when mistaking her for a Pakistani might have earned him an earful of bile, but Sajan had become somewhat used to this type of ignorance in her time abroad. "No, handsome, just regular old India." Although he seemed like a moron, she wondered if she shouldn't give him credit for knowing Pakistan even existed. "Can we get something strong for this fine gentleman?" She called out to the bartender. It didn't matter how much it would cost, seeing as the objective was to get this guy disposed of cleanly.

"So..." Sajan began. "...I'll be on the level with you. I came here looking for a good time, and you're the best looking guy in this joint." Which might be true to a certain degree, but Sajan definitely didn't find him all that physically appealing. But this was all about appealing to his ego, and a guy like this HAD to have an ego. "What do you say we get out of here and go somewhere private? Intimate, if you will. I'd like to teach you what the words "Kama Sutra" mean...if you know what I mean." A lot of people had heard of the Kama Sutra, especially those with dirty minds. Sajan was banking on the ignorance of this man, however, in the sense that he wouldn't know the Kama Sutra was actually a fairly boring description of sexual activity. Even if he was so ignorant he didn't know what the Kama Sutra was, he would surely not be dense enough to completely miss her obvious hints.

'This feels wrong...' A thought from the Guru passed through her head.

'Guru Ji, please, you know I'm pretending for the greater good.' She knew that the Guru would find this distasteful.

'No, not that. Well, yes, that, but something else feels off. I just can't place it...' Upon his words, Sajan noted that she did feel a strangeness to the room. But she pushed such thoughts aside for now, as whether something was up or not, she needed to focus on getting this guy out of here, and randomly poking around might only make things worse.

Irish Tree

[User]
Normally one would expect that someone who was being pointed by a gun would be fearing for their lives or at least panicking they were caught if they were a criminal, yet this guy remained calm or at least what his aura was telling Thomas that he was "Perhaps he isn't the murderer, master? As always your judgment is still too sudden and you have gotten us into this kind situation because you followed your gut instead of thinking" the servant said, scolding his master. "I know, I know it was sudden, but being in a crime scene with a servant card was weird enough to warrant suspicion," Thomas said while thinking what to do next. If the unknown master tried to grab his servant card from its current position, he would find himself meeting his face with the butt of Thomas rifle before he could install or include it.

 "Quite a place to have a violent altercation no?"

Huh? The appearance of a third master, more specifically a schoolgirl confused Thomas who still maintained his rifle pointed at the other master. "Two masters may seem like a coincidence, but three masters definitely means that something strange is going on" Was the alleyway under a spell or something?. "Disregarding her sudden appearance, she is calling for diplomacy, which I suggest you should comply if you don't want to end up in a fight against two masters, in which I remind you the Assasin class would lose in direct combat". Saber´s master explanation did seem to match up with how he ended up here and gave a sorta reasonable explanation on why three masters where in a specific alleyway, but he still refused to Un-Include his rifle, merely lowering it. Seeing no ill intentions on both masters Thomas spoke to them "While I don't fully know or understand the details of this strange meeting.. I do agree that violence will solve nothing"

"You'd do well to listen to him."

A fourth voice appeared in the alleyway. An even more strange guy had appeared behind Thomas who looked him in confusion, he didn't seem to have a servant card, yet he seemed to know what they were, that the three of them were masters, and that masters tended to find each other, something that he as a master hadn't known. His talk about research and "Project alpha" did nothing more to puzzle Thomas out, his mannerisms reminded him of the stories his uncle would tell him about his very few meetings with Magi of the association. "Before you go ordering us all around why not first tell us who you are, and more importantly, how did you find us if you don't have a class card?" Thomas asked him looking to find out more about his motives before committing any rash decisions, all that he knew was that underneath his unchanging expression he was overflowing with confidence.


[System]
Date of Birth: October 30th, 1997
SEO License: Iron

Physical Description
Reference
Sierra is a girl at an average height, around 5'6" with lightly tanned skin and bright wavy blonde hair which is usually pulled back into a ponytail aside from one piece which hangs off to the side of her face. She has big but somewhat slanted hazel eyes, often compared to those of a cat's, with full pink lips that often hold a teasing grin. She has high cheek bones which cause her cheeks to seem a bit puffy, to her despair, she often seen pulling or squishing them in the mirror with a distressed expression. Her ears are slightly pointed, she often joking about how she was half leprechaun.
Sierra has a full figured body but a toned one, from all of her track and field years. She especially has thick muscular thighs, making her kicks something you want to avoid at all costs (it freaking hurts!) She is a little thicker at the hips, which she is quite proud of, though she does wish her top was a little more balanced. She has firm abs, but they aren't very visible. Sierra often wears a pair of jogging shorts and higher cut shirt which touches the top of her belly button, along with a sport bra underneath with socks and jogging shoes, sometimes a jogging jacket. It's what she wore since 6th grade, and she is most comfortable in it— so she isn't changing it!!

Psychological Profile
Sierra is quite the wild child, the emphasis being on child. She has a touch of ADHD, so keeping her in one place or on task is about as pleasant as pulling teeth. She constantly has an overabundance of energy, some referring to her as "the Energizer rabbit" because of it. If she's not doing one thing, you better expect her to be doing something else.
She isn't the calculating type, and tends to rush head on into things. Sierra likes to get things done, and can't wait around for slowpokes to come up with a detailed plan. This makes her a bit rebellious, and is known to go against orders if she truly feels the need to. However, Sierra is an asset due to her mere instincts. She's very attuned to the environment around her, though it may not seem like it, and notices every little thing. She is especially good at reading people and their emotions, and is a very outgoing friendly person, even if she does seem to be a spazz to outsiders. Sierra is often caught drinking coffee or other caffeinated beverages, and is always in a bright and cheery mood- if she's not, something must really be wrong. She can be teasing and playful, but if you dare to wake her up when she's fallen asleep, well... let's just say it's better not to test it.

Medium Talent: Minor electrokinesis. She can fry small electronic devices or power them up just from touching them and sending electricity through her fingertips. Sierra also has the ability to add electricity to her punches or kicks, giving the person a shock when she hits them, but nothing that would cause any more damage than a normal attack. The more she uses it, the more it affects her. She can get headaches, nosebleeds, fainting spells or could even die if she really overdoes it. Sometimes when she is angry, her hair will crackle with the currents she gives off.

Qualifications
* Track Star: Sierra has been a track star for over nine years of her life and has won multiple trophies for it. She's extremely fast on her feet and has a lot of energy to spare, making it hard to tire her out.
* Girls can be strong too!: Sierra is very powerful for her stature, especially in her legs. On a machine, she can push nearly 200 pounds with ease with just her legs. Kicking down doors is particularly her specialty.
* Team spirit: Sierra has incredible moral boosting abilities, able to cheer on the most unwilling of people and spark a fire in people's hearts. She can get almost anyone moving if she puts her mind to it, and easily brings a group of people together.

Profile
Despite her cheery demeanor, Sierra has had a recent chain of bad events happen to her. Her father left her mother and her when Sierra was young, so she only had her mom for a long time. Her mother tried her best, but it was hard financially and Sierra had trouble at school with classes, but they couldn't afford a tutor. In order not to fail her first year in middle school, the school cut a deal with Sierra and her mother. It appeared the PE teacher noticed Sierra's ability in running, and had recommended her to Track and Field. The principal offered if Sierra would join Track and keep her grades at least mostly at low Cs, they would let her pass. Sierra agreed, and excelled far past what was expected in track, earning trophies and money rewards that helped out at home.
When she was going into college on a sport scholarship, her mother got ill. Sierra rejected the scholarship to stay home and take care of her mother, but she passed away a few months later. Sierra, still lacking in funds, went to her aunt- the one her mother said was absolutely insane, and to ignore.
Sierra's aunt was a medium, and had told Sierra she had predicted her mother's death and warned Sierra's mother but she didn't listen. Sierra didn't believe her. The aunt went on to tell her how as an infant, Sierra was haunted by a poltergeist. She was always surrounded by spirits, but her mother rejected the very thought. The aunt protected Sierra from them behind her mother's back whenever she came over, but the mother still thought her sister was insane.
Sierra stormed out of the house, distressed. When she was walking down an alley, she felt a cold hand on her shoulder. Thinking it was a pervert, she attempted to hit him- but her fist went right through. Sierra was in disbelief, and would have been killed if her aunt hadn't come in and rescued her, dying in the process from the exertion it put on her.
Sierra found a number in her aunt's pocket, one to the SEO. She went to the organization and joined as her niece, wanting to put her abilities to good use.

[User]
Mirela Zima

April 10th

This was the first time Mirela stepped anywhere outside of the Eastern Hemisphere, mainly Europe. The letter she received days beforehand detailing her new job was held tightly in her hand. The transfer came as a shock since she was just starting out in SEO when they offered her a position operating comfortably around Eastern Europe.
She stared out the bus window as it left the Seattle airport vicinity and towards the city.

Mirela started to feel anxious as the bus zoomed past the buildings. Her heart pounded at what awaited her at the location mentioned in the letter. What more were the people she'd most likely be working with. English wasn't her first language but she's no stranger to it. She actually preferred it since many in Europe spoke it as a 1st or 2nd language. Nevertheless, the words come out like smooth silk for her and to others with the slight Slavic accent that she had made it unique yet pleasant to the ears.

The hopped herself off the bus not too far from her destination. With a black duffle bag slung over her shoulder and the map in hand, she walked around taking in the sites and the spring of the city. She dressed rather casually donning a basic white t-shirt with a light nylon black jacket over it and wore dark jeans decoratively ripped at the knees and Chestnut combat boots.
After a short walk, she spots two women conversing outside what should be the building they were to meet in. Mirela held her chin up and approached the two hoping they were here for the same thing as her. One girl had a chipper tone to her while the other matched the mood of the rain that had occurred earlier.
Upon approaching them Mirela repeatedly ran over what she wanted to say in her mind and once reaching them the words came out chopped and her accent thicker than usual,
"H-hello my name is Mirela Zima. Nice to meet you, maybe ve... head inside now...?" She mentally kicked herself at the stumbling of words. She looked towards the wall between the two apartment buildings and found herself puzzled.

[Assistant]
April 3rd
Location: Deep Sea Fortune Telling, a small soothsaying clinic in New Zealand.

Shen-Mu was in her chamber meditating when she received the letter; she typically sat and meditated when she didn't have any customers. The man upfront, an assistant of sorts who ran the cash register, the customers coming in, and helped Shen-Mu with things that would require eyesight; such as reading paper or things out of Shen-Mu's "detection" range.

Interrupting her meditation, her caretaker walked into her booth with her mail. Reading it out loud to her, Shen-Mu ran the message over in her mind.

To be summoned... Shen-Mu said, not breaking her position. Shaking her head, the blind seer questioned the letter To pick me... What a choice. No matter, I will go. Will you accompany me on this, Emanuel?
Oh course, Miss. Emanuel nodded, Should I make preparations for the trip now?
Tomorrow. Changes of clothes. Some food for the flight. A spare cane. We will leave as soon as possible, but there is much to do in such short notice.
Then I'll find a person to watch the place. He was with a nod, Anything else?
That is all. You may leave, so that I may regain my focus. Shen-mu said, trying to get back into her meditation.

April 10th

Shen-Mu didn't enjoy the slight over. Overall, she didn't like flights or moving vehicles at all. Made her feel sick to her stomach. But, as she got off her plane, she grew in confidence. Just a car ride away now. Then, as she grew closer to the location, she spoke to Emanuel. Drop me off here. I can make it the rest of my way on my own. Enjoy the area, you deserve a vacation while I work.
Y-yes... He said with a nod, Call me when you need me, Miss.

---

Despite her disability, she made her way to the location just fine. Able to sense the world around her just fine, she could navigate surprisingly well, combined with her guidance cane to not bump into anything.

Finally, she made it to the designated location, arrived a bit late as the others had already arrived. There stood a young looking woman. From her pale skin and hair, she showed signs of albinism. Over her face, she wore a blind fold, keeping any tiny debris out of her eyes. Shen-Mu she said, introducing her name before going quiet. She listened to the people around her, how they talked, their mannerisms, down to the tiniest fidget. She planned on forming her opinions in time.

[User]
Mackenzie "Kenzie" Holt

"Uuurgh, never again..."

The living room spun sickeningly around Mackenzie as she opened her eyes, instantly shutting them again when the light proved to be too much. With a groan, she pressed a hand to her throbbing head, feeling slimy day-old foundation under her fingers.

She stirred. Here went nothing. Letting out another moan, she propped herself up. Big mistake. Her neck and shoulders ached from the weird position she'd slept in, and she felt as if someone were striking at her forehead with an icepick. It was all she could do not to throw up on the couch.

Of course she'd go and let this happen again. The morning's payback was something she wasn't exactly going to think about at the time. Besides, she'd had to celebrate having been chosen for the new site somehow.

... The new site.

"Oh shit." One glance at the clock, and she staggered upright, ignoring her protesting head and stomach. She showered as quickly as her stiff limbs would allow, changing out of the party dress she'd fallen asleep in and into her frayed-jeans-and-vest-top combo, trying and failing to make her hair resemble something other than a bird's nest that had been hit by a particularly violent gale. There was no time for coffee or a bacon sandwich. Not that she wanted to think about food right now anyway. Gathering the belongings she'd need, she stumbled out of the door.

Despite nearly getting on the wrong train, she managed to make it to her destination. The damp chill to the air was starting to make her feel more awake, even if just a little. As she walked, she sang to herself, softly and off-key. If she could seem cheerful and carefree, maybe she could trick herself into feeling that way.

"But it don't make no difference, cause I ain't gonna be easy, easy, the only time I'm gonna be easy's when I'm killed by death, killed by death, killed by de-"

She stopped. That was odd. As soon as the manor came into view, it stood out. Not just because its old, forbidding appearance contrasted with the modern buildings surrounding it. The place didn't give off the same spiritual energy other areas did. Maybe her senses were a little thrown off at the moment, Kenzie thought. Then again, she'd visited a fair number of strange locations during her time in the SEO.

Just as she'd expected, the others had turned up first, a small group already outside the gates. She hurried, her headache spiking, the spring in her step turning into a wobble. Leaning against the wall, she gave her soon-to-be coworkers a somewhat strained smile as she squinted through the morning light at them.

"Hey! I know I'm late, but it's all part of my training - according to the movies, it's the job of every decent hunter of the supernatural to make their dramatic entrance at the last minute," she joked. In her current and rather obvious condition, it was the only way she could hope to save face. "My name's Kenzie. Good to meet everyone!"

[Assistant]
Sierra took another scan over the group. They were all quite the character it seems. Sierra flashed them all another bright smile. While she was processing the different appearances and names, the first woman who had noticeably given her the cold shoulder spoke.

"Excuse me, my name is Catori Ricci, I was instructed to appear here today for in-processing? Oh, I'm sorry, it's nice to meet you as well, I'm not incredibly awake right now. Would you mind letting me inside, please?" The blonde cocked a brow, turning to the gate.

"Is it not open or something? Yeesh, you'd figure they'd at least unlock it if they were expecting us. Err, I'm only an Iron level, so I don't have any special key card or anything, but lemme try this! It's worked on every other gate or door before!"

Suddenly, a determination crossed over the hazel eyes, she staring down the gate as if it were here arch nemesis. Sierra got low, into a sort of fighting stance, drawing one right leg behind her. In a flash and with a smirk on her face, her leg shot up and kicked the gate door with such power it shook loudly, as if a bomb had gone off underneath it.

Still, no dice.

Sierra pouted childishly, raising her knee to her chest to rub her foot. "Owww. What the heck is wrong with that? It's not made of brick!" She whimpered, placing her throbbing foot back onto the ground and glaring at the gate. "... There's no way I'm waiting. This is taking way too long!" And just like that, the hyperactive girl was off again, now attempting to scale the brick wall and go over onto the other side. At least she was resolute, it seemed nothing daunted her. Of course, that will only get her into more trouble in the long run...


[System]
Call sign: 'Judge'
Age: 46
Appearance:

Gear:

Abraham wears stolen Illumination soldier body armor under a dark trench coat. The armor is riddled with bullet holes but is still effective, the armor color is faded black, Kevlar weave being visible along certain parts of the armor. He wears gray camo trousers with tactical pouches on either leg. He also wears black combat boots.

-He wields two modified pistols that have varying ranges and fire rates, from close to long range and single to automatic fire. The pistols themselves are completely black, save for a silver gavel engraved on the hilt of each. He calls the left one 'Jury' and the right one 'Executioner'.

-Besides his pistols, he has an extremely large Bowie knife strapped to his right thigh. It's slightly curved with a black leather wrapped hilt. Burned along the blade is the name 'Jericho'.

Abilities: Exposed to a radioactive deposit when he was young, Abraham as the ability to go into a state he calls "Cross-Examination". With this ability, Abraham's reflexes are enhanced so much that everything seems slow to him. While no scientist, Abraham believes the radioactive deposit he was accidentally exposed to as an infant enhanced his brain power, allowing him to use his ability for short periods of time.

Personality: Abraham is quiet, reserved, and thoughtful. He can be irritable and grumpy at times, especially when talking to someone he doesn't know particularly well. He has his own sense of Justice, what crimes deserve death or simply a beating. He encourages his comrades to fight their hardest and often helps them in their trouble areas. Being one of the more senior members, people often look to him for advice. And while he occasionally indulges them, he often leaves them to their own devices, believing the best advice anyone can get is experience.

He feels the need to fight the Illumination to find his family, but also right the wrongs he did in his past and pay for his cruel and brutal nature.

Backstory: Abraham was born in the high class society of the elite, loyalists to the Illumination. His parents were both Doctors who specialized in medical research for the Illumination. Abraham was raised being brainwashed into believing that the Illumination was the savior of the world, as well as his sister, Roxanne, who was two years younger than him. Abraham was talented in everything he did and throughout much of school he was on the popular kids. He was cruel though, uncaring, targeting weaker students to satisfy his own power urges. This was not a trend who would grow out of until much, much later.

He graduated High School at 18 and joined the Illumination Military Academy to become an Army Officer. There he met his wife, Angela. Much like high school, Abraham dominated the environment. Top of his class, known for his strict and effective reputation. He was officially commissioned as an officer at 22 years old. While serving for the next 10 years, he would earn a reputation like he did in the academy. Brilliant, strict, and effective. The men who came under his command would be in many dangerous positions, but they would be the best. His daughter was born when he 27, he and Angela named her Rosanne. He still maintained a decent relationship with his family, all serving the Illumination in some way or another.

It wasn't until Abraham was 32, that his life would take a turn for the worse. His parents were suspected of leaking information to insurgent and rebel cells. They were found guilty. A death squad was sent to their house and gunned them down. Abraham was visiting that day. An hour later, he found his parents dead and heard a rumor about an Internal investigation that resulted in a death squad being deployed. He put two and two together. He then received a call that his sister had detained his wife and child and that Angela was on trial. Enraged by his sister's betrayal, he grabbed a weapon and stormed the court building they were in. He didn't make it far. He took 3 bullets to his Illumination armor and he retreated, being hunted by multiple death squads. He disappeared into the city. Three days later, his wife was executed. He heard rumors that his sister had taken custody of his daughter. And he would do anything to get her.

For the next 5 years, Abraham worked alone. He attacked the Illumination left and right with various different rebel groups. But he never got close to his family. When he was 37, he was contacted by the Huntsman clan and was offered membership. He accepted.

Notes: Loves Pre-War Music, is a skilled guitar player.

[User]
Merrick lit a cigarette as the members of the group filtered in. Quite a few were out on other missions, or on leave. He took a drag before puffing smoke from his nose. "Well, the Underground has given us an assignment," he said. He swiped his tablet, sending the picture of their target onto the flatscreen. "Oban Chou, head of the Chou Mob. They've got their fingers in every variety of criminal activity you can think of. In addition to this, Chou has quite a few high-ranking members of Illumination in his pocket."

Hunter examined the image. He could often get a good impression of someone just by looking at them. The young man had a knack for reading people quickly, something that had kept him alive for as long as he had. "I take it this won't be easy, Boss?" he asked. Merrick nodded.

"You're looking at one of the richest people in the world, son," he said. "He can afford whatever he wants-- guns, soldiers, vehicles. Again, it's nice to have friends in high places." Merrick took another drag. "Anyways, we also have orders to eliminate members of his inner circle if the opportunity presents itself. You have permission to kill anyone who gets in your way, but Chou is our main priority. Finish them quickly, and take the bastard out."

[Assistant] Abraham leaned against the back wall, listening intently, his black locks hanging over the left side of his face. He fingered executioner under his coat as he listened. "What's the layout of the facility?" he asked in a low but soft voice. Abraham was already formulating an idea in his mind, involving vents. If the facility was well ventilated, it could prove as an access point for one of the smaller members. While Abraham himself wouldn't be able to fit, a small member could sneak in and open a larger access point and allow the rest of the team to infiltrate.

[User]
Faye and Amaya

---

---

From the dark corner of the room, Amaya would silently listen in on the vital information provided, nodding her head a few times. It seemed like a simple job at first; rich man probably doing some corrupt things, corrupt things having to be solved through some major ass kicking, and get rid of said rich man before he begins to do any more corrupt things. The fact that he could have an entire army backing him up would prove a bit difficult, though.

"Ah, sorry about that!" a high pitched voice sounded, bouncing against the room corners. The frail looking Faye skipped inside, waving her hand in apology.

"That job took a bit longer than I'd expected, Boss. Drats, I didn't interrupt anything important, did I? Or has the meeting just started? Oh, there you are Amaya! Sorry, I didn't mean to be gone for so long…"

As she hopped towards her giant of a friend, Faye flicked the remaining drops of blood from her fan. Boy did things move a bit too quickly when this woman was present.

"So, anything I've missed so far?" she whispered to Amaya. The girl stooped down a little, and Faye was asked to repeat it again before replying.

"A man named Oban Chou or something. Apparently he has a lot of strong people guarding him, so we'll need to be careful."

"Ah…" Faye responded, her voice drifting off. "Oban Chou… Chou Oban… A rich bastard at heart, most definitely."

"Anyways, we also have orders to eliminate members of his inner circle if the opportunity presents itself. You have permission to kill anyone who gets in your way, but Chou is our main priority. Finish them quickly, and take the bastard out."

With a child like smile full of sunshine and rainbows, Faye said, "Well, if you're looking to finish off a bunch of decent fighters, then I'm sure we'll get the job done in a flash. Right, Amaya?"

The redhead simply nodded.

Similarly to the man a few metres away, Faye questioned Merrick's plans. Raising a hand, the woman called out.

"So… any sorta plan? Or are we just gonna go tear some random heads off? Not that I mind doing either, but… yeah, maybe knowing a bit more about how not to get killed by his men would be very useful."

[Assistant]
Survivor@Jay Kalton

Merrick swiped a set of blueprints onto the screen. "The Chou Mob's HQ is in the old armory, on the East end of town," he said. The old armory was a remnant from the War, and had been refurbished by the Mob over a decade ago. It was two stories, with another three subbasements. On public record, at least. "As always, this may not be up to date. Since this blueprint was made the Chou's may have made changes. But we do know something." He nodded to Hunter.

"Chou's having a birthday party for his daughters," he said, standing up. The young man tapped away on his Tac-Pad, and a picture of Chou and his daughters came on-screen. "Five years apart, but their birthdays are on the same day. Kids'll be at the mansion with their friends. Chou will stay there, and then go to the HQ for a dinner with his inner circle. Booze, drugs, hookers, that kinda stuff."

He bit his lip. This would be a more difficult mission. Despite being a criminal, Chou was a family man who would do anything and everything for his wife and daughters. Just another reminder that their line of work wasn't so black and white. Hunter cleared his throat. "We'll strike when they're drunk off their asses. Not the most noble approach, but I'd prefer the odds being tipped in our favor."

The images cleared from the screen, and Merrick stood again. "Now I know that this man has a family. Many of you have lost family yourselves. If someone doesn't wish to do this, I will not think less of you, and there will be no ramifications. However, you will be required to participate in the next mission, no matter what it entails."

[User] Abraham nodded, pushing a lock of his long black hair out of his face. His mind drifted to his own wife and daughter, the terror he felt for both of them, the dread when he learned of his wife's execution. But his little girl his still out there, somewhere with his traitorous sister. He looked around the room as no one backed out of the mission and said solemnly "And what if one of the daughters or the wife spots us? What is the ROE?" Abraham military past wormed it's way into the sentence, Rule of Engagement. He didn't want to kill a family member, but he wasn't above it. Nothing stood in his way for justice.