[System]
Gender: Male

Appearance: He is a goblin, with all the 'gorgeous' physical qualities that such a creature would have. In other words a four foot tall, horrendous looking and sickly green critter.

Personality: Rekzild is not a social butterfly, or perhaps moth given the appearance of his race, he would rather find himself in the company of the books he has collected than with other Goblins. The chitter-chatter of mundane conversation bores him, though there are a couple Goblins he doesn't mind dropping by. As mentioned he is a collector of books, and while he can currently only read those written in the Goblin tongue he does have some written by humans that he hopes to read one day. He has a rudimentary moral compass, but there are few things he won't resort to if needed to obtain a new book. In addition he attends the major gatherings of the village for the sole purpose of writing down the oral stories told, helping him grow his collection. While protective of his books he does let the other Goblins read them, so long as they stay within his line of sight.

(Of course most of this will only apply once he has started his collection. He naturally won't have one at the start since he will be a newborn.)

Past Life History: Ryan Kurhajetz was an average everyday librarian. There really wasn't anything special about him. He had a wife he loved dearly, two kids that he adored and a nice little house. He was the perfect picture of a run of the mill guy. The one thing that made him "stick" out was his memory, which was excellent. It helped greatly with his job, he could return every book to its proper place without issue. He lived until the ripe old age of 67 before passing away in his sleep just a week after his wife.

Gift: Enhanced Memory- At the start Rekzild simply has an excellent memory, rarely forgetting a face or voice etc etc. One advantage of this will be allowing him to recall the oral stories if he can't write them down fast enough. The first step of development after the initial stage will lead to an eidetic memory.

Other: Nothing of note as of now.

[User]
"Woah, calm down, it's okay. I'm not going to hurt you. We can be friends, everything will be-."

Kresh had been attempting to calm down Eek when the so-called "Chief" Kichi showed up suddenly. It admittedly had been a surprise, but Kresh wasn't the kind of goblin to let this guy steal the show so soon. However, everyone (even Kresk, though you'd never get him to say so) seemed pretty intimidated this guy, who they'd never even spoken to before.

"Come on, guys, really? Sure, that was a neat trick, but doesn't look so tough! What's the matter?"

Kresh was genuinely a little scared of the chief, like the others, but his response to fear was always going to be bravado rather than cowardice. He, personally, would prefer to stand up to something bigger and scarier than himself even if he had no reason to expect victory. It was a little reckless, he knew, but it was far better than running and showing weakness.

When the chief began answering questions, Kresh decided to turn his attention back to Eek. No matter how stubbon she might prove, he would do his best to ensure she had someone she could trust.

[Assistant]
Rekzild

---

---

Rekzild hadn't even noticed when one of the other goblins crept up on him too engrossed on the work he was doing. While the first paragraph had been dedicated to detailing the current scene within the cavern, he had paused as he considered how to start the next section. The humdrum noise created all around him by his fellow newborns slowly faded away to little more than white noise as he focused in on the wall.

'For any who care to read this, my name is Rekzild. I would say it is a pleasure but honestly the likelihood of us actually meeting is slim to none. At the time of writing this I am the same as you, nothing more than a newborn goblin beginning the journey of finding a place in this new world I have been born into. There are some differences between us, at least from what the older one was saying. Aya is her name, in case she is still the one in this position upon your birth. My entire group took longer than usual to awaken, I do not know the cause of this but it is a strange occurrence according to her.'

The only voice that managed to cut through the rabble of the others was that of Aya, and thanks to her speaking the Chief's voice was heard as well since he appeared just a moment after her words fell. Rekzild did not turn to face the new arrival, instead he simply paused in his writing to listen to him. Curious, apparently they all possessed unique gifts which in itself wasn't surprising but rather the fact that they all had them was. He hadn't given it any thought at first, his mind had been on getting away from the rest of the group, but he knew what gifts were along with several other concepts that as a newborn one would think he wouldn't have access to.

While his thoughts shifted to this "new" information he vaguely heard the others begin asking questions. Naturally he had questions of his own, but he pushed them aside to continue following his current train of thought. As he delved into the innate knowledge that rested within his head he came to realize that it made sense that they had all of this information, it was key to their survival that they have them. Satisfied by this he turned his head around to finally take in the appearance of their Chief. He looked nothing like the rest of them, though this was explained by the Chief himself. Apparently he had evolved a few times from the time he was a newborn like them and was now a Bugbear. Evolution was one of those concepts already known, though the exact process was not firmly in his mind.

With his attention once more given to Kishi, Rekzild thought carefully about the questions he most needed answers to.

"Where can I find some books? From your response to her question about digging supplies would I have to acquire writing materials from the humans as well?" Rekzild's head tilted to the side as he spoke.

[User]
Eek

Soon the chief had blessed them all with his non-divine presence, yet an intimidating presence nonetheless with his towering stature, strange skin, and claws that seemed to be as sharp as daggers to the cowering female. He answered their questions, explained to them how things would work for them once they met the tribe and such, interesting Eek and earning a slight gaze. She allowed her curious mind to begin to wander once more, wondering which of the hobgoblins would have been her parents and what they would be like. It was a strange topic to be wrapped around considering her situation, but it was one that seemed to be priority in that mind of her's.

However, that concentration would be broken when already began to speak to her once again, attempting to coax her out of her comfortable corner. Though, he would learn that she would not budge, even if he earned a small gaze from the paranoid Eek. "Please go away. Leave me alone," she requested with a soft voice, tightening her grip around her knees before her eyes went back to the chief. Eek wanted to ask a question, so she opened her mouth and the words failed to come out, only strained sounds as if she were trying to formulate the words. Quickly did she shut her mouth, sighing at herself for her timidity.

After a few moments of thinking to herself on how to properly ask her question, she looked over to the chief and called out to him, "Are there any quiet spaces within the village that I might have for myself?" Her head cocked to the side in a rather inquisitive manner. Eek felt the need that she needed an area to have to herself so that she may think and clear her head should she need to, a place where she could be left to her own devices, a place where she wouldn't feel this timidity. If there wasn't then she would make her own area, that she was set upon.

[Assistant]
Kluuto

---

Grail
Before Kluuto could hear her answer, the attractive female goblin suddenly talked to her, praising her for having common sense in telling off the goblin who tried to go out.

"W-well, you're welcome," she replied, a little bit flustered since the praise just came out of nowhere. Still, she appreciated the fact that at least someone here had any sense.

She then watched the goblin asking her own question to the chief. The layout of this place, hmm? It certainly would be quite useful to know. She didn't know why she would want digging tools however. She couldn't imagine herself digging dirt like a roadside worker. Perhaps it was related to her gift?

Another goblin asked how the chief and Aya became the way they looked. Hmph, it was quite the useless question. It was obvious they had evolved away from an ordinary goblin. Well, it couldn't hurt to ask, she supposed. She also asked where their parents were. So goblins had parents, huh? For some reason, she was under the impression that goblins just laid eggs, new goblins would pop out, and no one would care who laid those eggs as they were all goblins after all. Monsters shouldn't really differentiate between their individuals that much. Guess she thought wrong. And their parents were hobgoblins, with some of them being elite ones, so at least they got that advantage over the common goblins, though the chief warned they wouldn't get any special treatment just because they were children of hobgoblins. Well, she was okay with that. She didn't need special treatment herself. She believed in the value of shining over the masses with her own strength and efforts.

The goblin who wrote on the cavern walls asked next. He asked for some books and writing materials. She could get behind his question. She had an itch to read books all of a sudden. She didn't expect goblins to be writing books though, so she wished to get some human books instead. The goblins seemed to have an established trade with the humans, so she could tag along when they sent their emissary, the chief's son named Sabu, to trade and asked for some books. That sounded like a good plan to her.

Sonata
"I wish to go to the human city and get some human books for myself," she told the chief, "My gift is language comprehension and I believe I can read their language, even if just a little. Don't you think it will be a good idea for me to do so as I can hone my gift to an even greater level? So if you would give your permission, I will go with your son Sabu in his next expedition to the city. O-of course, I will also ask for his permission beforehand."

She waited for his response. She hoped he would be a reasonable chief and grant her request.

As she waited, she heard the timid goblin asking for a quiet space within the village where she could be on her own. Even though she was nowhere as timid as her, she also would like her own room or house. She couldn't imagine being in the presence of another for every hour of her life. Her instinct demanded that she also had a downtime where she could be alone.

Sonata
"I would also be glad if I could get my own room also," she added to the timid goblin's question. "Reading takes silence after all," she argued.

[User]
Kichi

"Books? Hm, well we have some who like to write, such as Aya here, but if you want them en masse you'll need to go to the humans. They have this structure called a library, grants public access to more books than I'd say anyone in the city's read. Sabu should again be the one to go to on that, most of us stick to oral tradition." The chief explained to Rekzild, shrugging slightly. Part of him felt a bit bad about pushing so much of the burden onto his son, but the boy would have to get used to this sort of thing in due time, even though it was painfully obvious that he had no intention of vying for the position of chief when Kichi himself retired.

"When Sabu gets back, those among you who are willing to are welcome to accompany him when he heads to the human city next. Going on your own without knowing how to speak to the humans is inadvisable, and if you went with one of the others, myself included, we wouldn't be able to show you around as well as he could, so it's for the best that you go with him." He admitted, a hand going behind his head. Try as he might, the chief was still a monster separate from human civilization through and through; while leading a tribe of monsters was well within his capabilities, dealing with the messy web that was human culture was a headache for him, despite how much his son seemed to relish in it.

"As for a private room, well, if you're able to make one for yourself then feel free." The Bugbear remarked with a slight chuckle. "There's not much in the way of privacy out here, but you're free to either mark out a place for your own or even do your reading in the human city, whatever suits your fanc-" Kichi cut himself off, his brows furrowing slightly before he let out a sharp exhale. "...well then. According to Lord Yggdrasil, Sabu's back a bit early and is up to something at the forest's edge. As chief, I'll need to make sure he doesn't get out of hand. Those of you who would like to head to the human city, feel free to accompany me. Those who would rather get the lay of the land here in our forest, Aya can show you the ropes." He explained, shaking his head in light dismay before turning on his heel and moving to set out from the cave, gesturing for the interested parties to follow.

[Assistant]
While the answer provided by the chieftain was what he had expected it did not brighten Rekzild's mood in the slightest. From the accounts he had been given it was clear that this human city would be even more populous than their little village in the woods. The amount of goblins in the cavern alone was more than enough to set him on edge, though the one with a stick shoved up her rear intrigued him due to her own pursuit of books, he had little doubt that the noise level of the city would be many times louder than anything he had yet experienced in his short life.

With his question answered and the chief moving on to the next batch he returned his focus to the wall he had been carving. Tapping his chin thoughtfully with his free hand he began to scratch against the cavern, though it only for a few moments.

'It has been made clear to me that there is a severe lack of written material within our humble home. I will seek to remedy this so that hopefully by the time you are reading this there will be an abundance of books awaiting you, even if it means I must copy them myself. Good luck in your new lives, and may the ground quake beneath your feet one day.' His work finished, at least here, he placed the rock once more upon the ground.

With his full attention freed he turned it full force upon the chief, just as he was announcing that his son had returned earlier than intended. Rekzild rose off of the ground and made a beeline to the entrance of the cave, following a few steps behind the Bugbear.

"Chieftain, if I may I have a follow up question. How do we acquire the means of barter? It is clear that your son does so on behalf of the entire tribe, so he has access to the resources he needs. But what of those that will be following him?"


[System]
HAIR COLOR: N/A
EYE COLOR: N/A
DISTINGUISHING FEATURES: No physical form, bad puns.
SCARS AND BIRTHMARKS: N/A

WHO ARE THEIR FRIENDS AND FAMILY? WHAT SORT OF PEOPLE DO THEY SURROUND THEMSELVES WITH?
Nyte has no family, but enjoys having many friends with people of all kinds. She prefers surrounding herself with kind and loving people, and those who enjoy the beauty of the world just as much as she does.

WHERE WERE THEY BORN? WHERE HAVE THEY LIVED SINCE THEN? WHERE IS HOME?
Nyte formed in the lands of Patriam, a colossal desert littered with iron pillars that originate deep below the surface. She considers no one place home, exploring and discovering new things with every passing day. New landscapes, new people, new knowledge. At the moment, though, she's staying in an unnamed forest outside of Occurro, a city of walking buildings and swirling rivers.

WHERE DO THEY GO WHEN THEY'RE ANGRY?
Nyte spends time away from her metals to avoid people and escape into nature. Anywhere with a beautiful view, even of the sky, will help her calm and relax.

WHAT IS THEIR BIGGEST FEAR? WHO HAVE THEY TOLD ABOUT IT? WHO WOULD THEY NEVER TELL?
Nyte's biggest fear is attachment in all forms, whether literal or to locations and people emotionally. She has told and will tell nobody, unless she has already given in.

DO THEY HAVE A SECRET?
Nyte has many secrets.

WHAT MAKES THEM LAUGH OUT LOUD?
A good joke, a bad joke, a funny face, impersonations, animals, trees, her own imagination, et cetera...

HAVE THEY EVER BEEN IN LOVE?
Yes.

DESCRIBE THE THINGS THAT WOULD BE HARD FOR THEM TO PART WITH.
Nothing is permanent in Nyte's world, and she has little difficulty parting with most things in her life. Trusted friends are extremely hard for her to part with, however.

LOOK DOWN AT THEIR FEET. DESCRIBE WHAT YOU SEE.
What feet? Do you mean these iron boots? They are quite shiny.

WHEN THEY THINK OF THEIR CHILDHOOD KITCHEN, WHAT SMELL DO THEY ASSOCIATE WITH IT? WHY DOES IT RESONATE?
Though not needing food herself, Nyte has worked in many kitchens during her earlier life, and the smell of warm dumplings and soup often comes to her mind first. It always reminds her of the children who ate it.

DESCRIBE ONE STRONG MEMORY THAT HAS STUCK WITH THEM FROM CHILDHOOD.
Her first time outside of Patriam, when Nyte discovered the color green. The green in the sky, the green in the trees, the green beneath her feet and the green all around her. It remains to this day her favorite color.

WHAT DO THEY WANT MOST OF ALL?
To learn everything that she can, to explore every nook and cranny in the world so that when she has finally succeeded, she may turn around and go back again to see all that has changed.

RIGHT NOW, IN THE FIRST MOMENT OF OUR STORY, WHAT IS THEIR BIGGEST PROBLEM?
Nyte's current set of armor is old and rusted, making it difficult to properly maneuver and looking less and less presentable as time goes on. Spending most of her time in misty forests probably isn't helping. She'd like a new set, or at least a nice shiny pair of gauntlets so she can open doors and hug people!

[User]
"Are we?" Aro croaked. She cursed whatever Gods had made this forest. At that moment, she wanted to burn it down. Every inch of the forest. Every tree, blade of grass, or vine would suffer by her hand. Aro had enough of this forest. She just wanted to go home. But, she didn't have a home. Her home was her caravan, which was ripped to shreds. She lost her home, and it was her own fault. Maybe this forest was some sort of karma for what she had done.

"Guess now you have to help me," Aro rolled onto her stomach and slowly pushed herself off the grass, using what little strength she had left to stand.

Laying there wasn't going to do her much if anything the forest would throw more people at her if she stayed. Aro shuffled over to Sunny, giving her a look. She didn't blame her for landing on her, but she still wasn't happy. Aro's body yelled at her for standing. Every part of her being burned or felt like it was ready to fall apart. She didn't listen and put out a hand for her cavern companion. Aro probably wouldn't be able to lift her off the ground, but she'd try. Her mother always told her about hospitality. Guess it was time to put it to use, and maybe the forest would see she wasn't so bad. Although, even if the forest did let up, she would still burn it to the ground.

[Assistant]
In response to Sunny's question, Laphicet could only tilt his head in confusion. Why was she asking him what he thought? No one ever asked him what he wanted, so it was hard to hide the look of confusion on his face. He soon gave a slow nod, knowing that both Sunny and Nyte would want to help the girl out. He kept a relatively safe distance away from the edge, in hopes that he could be helpful from afar.

Unfortunately the forest had other plans as a tree root mercilessly flung Sunny into the gaping crevice.
"S-Sunny!!" Laphi called out worriedly, ruby eyes wide with thoughts of the worst as he scurried next to Nyte and drop to his knees. Expecting to see the worse, the child poked his head over the edge, only to immediately shrink back and grab onto Nyte's waist, trembling. The bottom was little too dark for his tastes...but Sunny was down there!

Laphicet waited until he heard Sunny's voice before giving another peak down. He could spot two figures at the bottom, with one waving wildly up at them. A rare smile formed on his face as relief washed over him; so long as Sunny was alright, then he would be too. But how would they get the both of them down from there? There were his tarot cards...but he never had the heart to use them on his own accord. The boy looked up at Nyte with faint curiosity.
"...Wh-What should we do?" He questioned. With Sunny not there to show him the right way, Nyte was the next best thing to him.

@Jade113@LordofthePies

[User]
Nyte looked down at Laphicet as he heard something Nyte had not. She resisted petting his head, then looked to Sunny, who apparently had the same idea as she had. She moved closer, but immediately froze and reached out to keep Laphicet back as a root grabbed her companion and pulled her down into the hole. The knight took a careful step forward, looking down the dark hole and keeping a gentle grip on Laphicet's shoulder should another root try to take him.

She dropped to one knee carefully at the mouth of the pit, wrapping her arm tight around Laphicet as he gripped her. Sunny called out, thankfully, and Nyte sighed, relieved. She looked to the boy beside her and patted his head once.

"They're alright, child, so let's take things slow. We should try to help from up here. I bet there are some vines or roots we could find around here long and strong enough to act as a rope!"

She gave a hearty thumbs up, despite doubting her own plan immediately. A living forest that seemed intent on killing them... Just another weekday for the knight, but probably rather scary for people who may actually hurt themselves falling.

[Assistant]
Sunny grinned up at the stranger, took the proffered hand and hopped to her feet. "Thanks! I'm Sunny, by the way. Up there are Laphicet and Nyte. We're a vagrant coterie -- currently without a name, but we'll decide on one soon. Are you all right?" Sunny peered through the gloom at Aro's face, which to her seemed twisted in pain and misery. The vagrant offered a comforting smile. "Sorry for dropping in on you. The woods don't seem to like visitors much. Hopefully we're not about to be eaten or something." She laughed, and finally let go of Aro's hand to explore the perimeter of their grassy island while they waited for Laphi and Nyte to rescue them.

After a few moments, Sunny dropped to her knees and craned her head over the edge to peer down into the deep, deep dark. When nothing revealed itself, she sat down, unhooked an oil lantern from her backpack (both of which she'd brought from the walking-house) and lit it with a flint spark. Firelight soon cast a flickering illumination on Sunny's and Aro's faces. Sunny grinned up at Aro and brought the lantern to the edge again.

She looked up, and gasped.

The lantern-light cast a bright starry sky of reflections in the cavern ceiling -- like diamonds gleaming in the rock above.

The nearest wall only barely caught the light of the flame, but Sunny could make out very old finger-paintings of human figures ... and what appeared to be enormous animal-gods towering over them, with lines of sunlight streaming from above, marked by ancient orange paint.

Sunny's foot caught on the edge of something; she looked down to see a weathered stone staircase spiraling down from the grassy island.

"Guys?" she called up to her friends -- to Laphi, who she knew would hear her. "Change of plan. You might want to come down here! This place is really old! I think this is where we're supposed to go!" She spun around, raising the light to Aro's face, and grinned. "There's something we're looking for that might be in this cave -- something with runes, we think. Hope you don't mind waiting a little for that rescue -- why don't you come exploring with us?"

[User]
Nyte's words and mannerisms seem to calm the boy down as what she was saying made sense. There was no need to rush since neither Sunny nor the stranger appeared to be in any danger.
"B-But what if the f-forest tries to e-eat us too?" He frowned, looking back at the rustling trees doubtfully. While he really wanted to save Sunny, he didn't want to end up like how she did either...

Ultimately, Laphi decided to carry out Nyte's plan, knowing that he could do something about the scary roots if need be. However, just as he was about to place a hand on one of the trees, Sunny's voice made his ears twitch curiously.
"You want us to wh-what...?" He blinked in confusion before looking over to Nyte. questioned. "Sh-She said to go down there, I think..." Laphi recited as he moved back over to the corner, expecting to see nothing but darkness. Fortunately, Laphi was pleasantly surprised with a speck of light at the very bottom, illuminating a small circle around them. If it was just going down, then Laphicet had the perfect card for that!

"N-Nyte, come h-here please." He said quietly, waving his hands around to stress the urgency. Once his armored companion was next to him, he began shuffling through his tarot card, stopping on the Ace of Swords. He held his arms up towards Nyte, motioning that he wanted to be picked up. Once she did so, all that was left was the incantation. "Ace of Swords, of clarity of beginnings, relinquish gravity's hold, on I and...and the Sun." He spoke, hesitating a bit as he wasn't sure how to represent Nyte as a tarot card. The boy then turned back to Nyte, now looking at her helmet expectantly. "Jump. W-We should be able to float down there...j-just don't drop me o-okay?" He said quietly, now clutching tightly onto the other.

@Jade113@LordofthePies

[Assistant]
Aro groaned as Sunny took her hand. It felt like the girl was going to rip her arm off. "Well, I probably broke something, but I'm alright," Aro looked up at the vines and roots that immediately started holding the hole together. "I've been here long enough to say that the flora won't eat us."

When Sunny lit her lantern, the sight took Aro's breath away. Of all her years of traveling, she never saw anything like this. The gems in the stone were brighter than any star and gleamed brighter than the purest of diamonds. Now that her pain was subsiding, she could feel it. Aro knew this place had some kind of magic. This place must be the source of the forest's odd nature.

Aro snapped out of the trance the cave had put her in. "I'll come with, I don't really have a place to be," she slowly spun around, taking in every sight she could. It was a beautiful place. Its enchanting nature took both her breath and her pain away. Aro felt that she was safe here. That nothing could get to her. That this place would accept her and her sins. Then Aro remembered it was just a place. A cave full of diamonds wouldn't be enough to protect her. Nothing would be enough to save her from herself.

Aro stopped spinning, her past the only thing filling her mind. She frowned at the ground, her body aching with each heartbeat. Maybe it wasn't a good idea to join them. Maybe she was better off alone. Though, Sunny struck Aro as the kind of girl that wouldn't let her go that easily. Sunny was up to no good and would bring anyone she could with her. Aro looked at the girl, a hint of a smile showing on her face but quickly fading away. Maybe today was her day. Maybe she was just looking at everything wrong.

"I'm Aro, by the way."

[User]
"She said to go down there, did she...?" Nyte muttered, looking to the boy and back at the hole. Indeed, she could see a light far down into the darkness, likely Sunny and the other. Shaking her head, Nyte tapped her helmet like she would tap her chin. "Here I thought she was sane, but... looking back on it now, what a fool I was."

Nyte nodded, stepping towards the boy and shuffling closer. She looked down at him and saw his arms held up at her. "You... want me to pick you up...?" She whispered sadly, and then nodded, putting her arms beneath his and lifting him up easily, pulling him into a comfortable hold that seemed natural.

As Laphicet looked into her helmet, Nyte gazed back, looking past him to the constantly shifting forest, the seemingly living trees, and the enormous violet flowers.

"I won't let you go," Nyte muttered with a firm nod, squeezing him gently before stepping foot off the edge and into the dark abyss below.


[System]
Age: 31
Alignment: Chaotic Good
Race: Human
Class: Marksman/Gypsy(Bard)
Appearance/Clothing:

Height: 5' 7"
Weight: 125 lbs
Hair color, texture, length, style: Dirty ash blonde with layers from ears to shoulders. Her hair is usually worn with shorter layers crimped and pulled back with a few loose strands around her face, the longer layers are curled under and left loose falling to her shoulders.
Eye look, shape & color: Milk Chocolate with amber specks, round eyes with a slight slant at the outer corners.
Skin Tone: Tanned with olive undertones.
Body Type: Toned body over all with very defined arm muscles.
Voice/Accent: Her voice has a tad deeper intonation than most women and is slightly raspy. Sana has a stunningly beautiful voice when she sings but it is something that she rarely does.
Clothing:
Warm Weather - She wears a very simple halter top made of tanned leather that tied around the back of her neck and is trimmed in a deep brown rawhide. She wears a matching shorts that is slit on each side of her thighs as to not to hinder her movements. Her boots are a soft suede material that come up to just below her knees and lace up the entire way, soft soles, no heels. She wears a sheer mantle that flows to the ground and is trimmed in the same material as her halter top, usually pulled over her arms to hide their definition.

Moderate to Cold Weather – Outfit:

Cloak:

Gypsy Clothing -

Skills: Agility, acrobatics, gymnastics, ambidextrous, riding, fletching; excellent marksman with a bow and skilled dagger thrower. Knows some close combat fighting, using her bow in a staff like manner. When weaponless Sana will use her knowledge of acrobatics and gymnastics, combined with her agility, to attack and defend herself.

Natural Abilities: None - Human

Magic/Spells: Sana knows many bard songs but is unaware of which ones she can actually cast. Below is a list of songs she has been able to cast successfully so far.

Trust Me: Beauty From Pain - An inspire trust spell that is activated when she sings. Spell has a 75% chance of working on one target in the line of sight. Effect lasts 20 minutes - can cast once a day

Courageous Heal: Everything Burns - A triple effect spell activated when she sings. It hits all allys in a fight. It heals up to moderate wounds, gives a +2 to attack hits and +2 to damage. Does not work on Sana and drains her terribly after casting. Plus to damage and to hit lasts 5 rounds. (Side effect is due to the nature of the spell it will make those that it hits feel more courageous during the casting.) - Can cast once every three days.

Beacon: Flashlight - This song brings about a pillar of light that breaks through low light, darkness and obscured vision. (Such as mist, fog, smoke and rain). It has no special effect other than being able to be seen from up to a mile away no matter the level of light or density of obscurity. Cannot be seen through rock or stone but will follow a path until it reaches the sky if possible. The song itself will carry with the light and can be heard as far as the light can be seen. The light will continue as long as the song continues and fade once it stops. The end verse can continue to be repeated to last as long as the singer can sing. It can be cast once a day but if it is an extended version of the song it takes away from the next days ability. Each time it is extended, it takes another day to recharge it.

Masquerade: Burn With Me - During the course of the song Sana is able to completely change the look and voice of herself and up to one more party member. The illusion is true even if touched and lasts 24 hours, it can be dispersed by break illusion spells or if the person it is cast on speaks the words "The Masquerade Is Over" - Can be cast once every 12 hours

Winter Storm: Cold But I'm Still Here - This is currently Sanas only true attack spell. During casting the temperature of an area that spans out in a 60 foot radius around her will begin to cool down, the ground will frost over as well as other materials that normally would in such conditions. Using her hand movements she can direct up to five beams of ice from her palms during the song to strike opponents or other applications as she made need.(such as a wall of ice or to freeze a lake to be able to walk on) - she may contain her five beams to the end of the song and let it out as a single attack that will form a wall of ice three feet thick and ten feet high in a circle with a 30 foot diameter. Ice attacks will melt as normal for air temp. Wall will last until she stops singing as long as it isn't destroyed. (She may repeat the song until she cannot sing anymore to keep the wall up but may not do anything else but sing.) - can be cast once a week.

Additional Information:
Significant Other: Hugh Van Halder - Does not know where he is anymore
Sister: Ramara Rawn - presumed dead
Cousin: Ariana Rawn

Sana is scarred now with a line from her right ear to her jaw on her face, small puncture scars on her right shoulder from a hound bite and a burn scar from the right side of her neck at her jaw line, that front side of her chest, down her arm to the elbow and her back to the bottom of her shoulder blade.

Armor: An arm cuff that is enchanted with Barkskin.

Weapons: She carried one small dagger that is used for cutting up meat before cooking for the most part though is works as a throwing dagger if need be. Nothing special about it, the blade is 6 inches of plain steel while the hilt is carved oak. Her other and main weapon is a Recurve Bow that was hand carved for her; she uses cedar arrows that resist warping. She possesses a Silver Dagger found in the chest of a Liches Layer as well as a second quiver of silver arrows provided to her by the Elven Army of Corellan Larethian.

Possessions: Clothing, weapons, pack, dried fruits and meats, water skin, rope, fletching items, rags, needle, threads, horse, grooming items, tent, chain with her parents wedding bands on it that she wears around her neck.

Personality: Sana in the past has been known to be rather quiet and untrusting, hard to get close to. She preferred to be left alone and detests asking for help; a very stubborn woman who preferred to do things alone than in a group. Though since meeting Hugh she has softened some and come to accept things. Now a days she doesn't mind the group setting so much but prefers to be alongside Hugh during most situations. She can be rather outspoken at times but has a good heart and tends to help people in need even without being asked. Handing over items that one may need without a word and just walking away. If she does get mad though she will lash out either verbally or physically and when a new comer approaching she will draw and stand ready to strike them down if provoked.

History: She comes from a wandering band of gypsy that she left long ago for she refused to become what they wanted her to be. Another dancer and entertainer for the group. She was a tom boy growing up who preferred to spend time with a bow and arrow than a person. Though she never sought the way of her people she is very defensive of them and knows their ways. Skilled in song, dance, showmanship. Nothing traumatic happened during her childhood or growing up but being the typical teenager, hated what her parents wanted for her and in the end left those she knew for a world she wanted to know.

After she reached maturity she decided to leave the home and family she knew and set out on her own. Over the years she has worked in various towns trading furs from animals she has killed on her journeys and worked mercenary from time to time as wars broke out, utilizing her skills as a marksman.

During a journey through the desert when she was grouped with adventurers she met an older and kind hearted man by the name of Hugh whom she found herself drawn to. She was captured by a Lich and taken off to be sacrificed, if it had not been for Hugh she would have been slaughtered on the granite sacrificial tomb she was tied to. Though she has never out right stated that she loves him, it is more than evident in the way she acts around him and carries herself now.

 Sana traveled with Hugh for a long time. During an adventure she was snatched by a traveling fog that divided up her, as well as some others in the group she was adventuring with. When this happened, Hugh left the group but before Sana was taken. She is unaware of him walking away and has no idea why because of this. Since she was dropped off by the fog she had worked to get back with the adventuring party to find Hugh once again, thinking he is still with them.

Previous Rp: Sands Of Blood, Cinder Sickness

[User]
Mortosh sat next Sana his hood lowered and Zam had placed herself back in her hidey hole Mortosh who was staring at the child deep in thought ("What Did That Paladin Want With This Child") "Mortosh says hes sorry for not being much use in the previous battle" Zam said to Sana still in her hidey hole "So whats going to happen to her? are we going to take her with us?" she asked trying to start conversation with the Gypsy.

Mortosh rose from his seat and took Zam out of her Pocket ("Zam Will You Be fine With Staying Here With Sana and the Child For Tonight?") she nodded but she was a bit confused at the request"sure but why?" Mortosh turned of Chatter so he could speak to her naturally which sounded muffled "I Am Going To Clean Up the Corpses Before We Leave Tomorrow Morning I Will Be Able To Get Rid Of Them During The Night For I Don't Need Sleep But You Do. So I Am Asking You To Ask Sana To Let you Stay With Her Tonight" He Said to her as he left for the door.

[Assistant]
As Hugh stared down the enemy on its knees, he felt no remorse, only rage and the overwhelming feeling to rip him apart. His wrath was unrelenting when coaxed out, but something seemed to quell it.

He heard a voice, a soothing one, giving him relief and causing his rage to dissipate. The best part was that he knew the voice, but it was more beautiful than he heard before. A smile seemed to come across his lips, as his features smoothed out. He had to turn and look to see her, Sana, still alive. Not as well as he, but far better than when he had first saw her.

Here she was, the woman he adored and whom he had taken for deceased, now standing up and singing a beautiful melody. He didn't see any need to care about the anti-paladin, as the bastard was on his knees, and was soon beaten to the ground by the others.

A character Hugh hadn't anticipated was the knight, charging in on steed with lance in hand. The man destroyed the anti-paladin. Unfortunately, the anti-paladin was still alive, but barely. It gave Hugh some peace of mind to see him suffer the same way he had made Sana suffer.

Then, the man was lit on fire and burned to death. Hugh was more than just content at the perfect end. He was rejuvenated, as the woman he adored was still there and still his. He had a charismatic smile glued to his face, as he walked over to her.

She was joined by a little child, but Hugh's attention was drawn somewhere else. He caught a glimpse of the thief, a person Hugh hadn't been given the best impressions of, but that was subject to change at that very moment. Hugh perked a brow as he saw the thief let himself dissolve into the embrace of the other fighter. A little smirk came across Hugh's face, "Hm, what a softy." He said the words with a little chuckle, before turning his attention back to Sana.

"Hello. How are you, my darling, today?" He had a stupid grin smeared across his face, adding to his infectious happiness.

[User]
Sana looked over towards the unique pair as they came over to her. Sana was humming gently to Ariana and running her fingers through the little ones hair. At Zams words Sana smiled slightly and shook her head. "No worries, I wasn't either. Well other than being a wonderful rag doll that got tossed away," she said in a light hearted voice and then cringed slightly in pain. "Oh, don't laugh, reminder to self."

 When Zam asked about the child Sana sighed deeply. "No, it would be too dangerous for her to go with us," Sana said sadly. Ariana looked up at Sana and pouted, clinging tighter to her.

 "No, I go with Sana," the girl protested. Sana felt horrible when she saw the pout but she couldn't let the little one come with them. Kissing her brow lightly and sighed.

 "It is too dangerous but I'll make you a promise. When we are done I will come back and see you," Sana said in a firm but caring tone. Taking the chain off her neck, that held her parents wedding bands, she placed it around Arianas. "These were my parents, I'll come back for them. You keep them safe okay?"

 "I will!" Ariana exclaimed as she looked at the rings. Sana giggled and rest back once again. As Hugh came over she reached over with one hand to take his and lace her fingers through his own, keeping the child cradled in the other.

 "Well, we fought off slavers today, you nearly bled out, we got to the camp, took care of some there. Dog bit the crap out of me, had a whip slash my face, got burned," she said pointing to the scars that now dotted her form. "Then my dad died in my arms, found out my family is dead, buried bodies, found Ariana here," she said as she squeezed the little on in a hug gently. "Then got chased down by a mad man, knocked around like a rag doll, find out I can apparently cast magic and now am sitting here feeling like Rodger ran over me a dozen times. So all in all, I am peachy," she said as she laughed sarcastically and then cringed again in pain.

 "Another note to self, don't laugh," she said as she weakly pulled Hugh over to her and kissed him softly. "And you?" she asked softly as Ariana smiled at the two.

 "Ooooo," the little one said with a giggle. Sana looked at Ariana slightly stunned at the reaction and gave her a mock stern face. Ariana grabbed Sanas cheeks and smushed them together playfully to which Sana stuck her tongue out at the little one. Ariana responded in turn by sticking her tongue out at Sana which caused Sana to bust out laughing between cringes of pain.


[System]
Age: 21

Race: Human

Sex: Female

Appearance: Brandy has lightly tanned skin, dark brown hair just below her shoulders. She is about 5'5" tall, slender build, green eyes and a scar above her left eye. She is book smart, but lacks the necessary survival skills to travel the Wasteland on her own. Even though she is good at constructing and creating things, she's accident prone.

Skills: Moonshiner and a handywoman/carpenter

Personality: Brandy is friendly, and kind. She tends to blab about the things that she has read in her pre-war books. She is a big dreamer, fueled by the books she reads. She has been relatively coddled, therefore leaving her naive to many things, and also because she longs to see the new world to resemble what she has seen in books and other prewar literature so she overlooks many negative things if the wasteland.

Weapons & armor/clothing:  .22 pistol, 12 gauge pump shotgun. No armor, Brandy wears summer dresses or tan work boots, khaki shorts, pants and various tops and a dirty red baseball cap. She wears black framed reading glasses the majority of the time, though she is only slightly farsighted.

Occupation: Brandy has a small copper still that she uses to brew her Papa's Potion moonshine. She had a toolbelt filled with various tools for handy work.

Faction: None, but she has done odd jobs for the Minutemen and their communities in order to get by.

Backstory: Brandy and her brother Ricky were raised by their grandparents, Bob and Cathy, in northern Michigan.

Brandy and Ricky grew up in the family business of distilling their own alcohol, better known as Papa's Potion. Cathy taught Brandy from mostly pre-war books, as she was the homemaker and didn't venture out to much. During the warmer months, Brandy enjoyed working with her Papa repairing and or building new structures around the settlement and surrounding areas.

When Brandy turned 18, her inquisitive nature had her yearning to explore the Wasteland. She had never been far from home at all. Ricky, now 21, had traveled with his buddies and the stories they told only made Brandy long to experience it even more for herself.

At 19 Brandy's grandfather passed away, and her grandmother Cathy told her to follow her heart. Cathy convinced Ricky to let Brandy tag along on their next expedition. Reluctantly, Ricky said he would take her.

When she was 20 years old, it was Brandy's job to set up camp and prepare meals. Other than traveling during the day, Ricky wouldn't let her do much else. He told Brandy when they started getting closer to D.C. That he would let her scavenge with them.

Her lack of knowledge and clumsiness drove Ricky and his friends crazy. One day they tried to teach her to shoot a .22 pistol. Brandy was so jittery wanting to impress him that she accidentally squeezed off a round grazing his leg. Ricky automatically reacted by swinging a tire iron at her. It nailed on the left side of her forehead leaving a large gash and rendered her unconscious. Ever since that day the guys wouldn't let her touch a loaded gun.

Stuck with setting up camp, and bored out of her mind, Brandy would drink the whiskey they had made. Only wrecking her relationship with her brother even more. Eventually Ricky left Brandy in the Boston Commonwealth to fend for herself. She wandered into The Sanctuary and helped the Minutemen fix up the settlement. She was told of an up and coming settlement, Salem, and a couple of the Minutemen traveled with her to Salem so she could rebuild her life, and the new settlement.

[User]
Dr. Arthur West - Outside Salem Church

"Rook is not here for fighting, Rook is here for living and trading. And Rook is building things. Doctor man has no need to check on Rook. Rook is more healthy than... ummm... very healthy humans!"

A mixture of complete confusion and surprise struck Arthur the moment the mutant spoke to him. The tone of the creature was...friendly, even warm. It was fascinating. With all his work on the FEV project, he knew that such a mutant that exhibited decreased aggression levels of this sort was a statistical outlier and an anomaly to be sure. Interestingly, the intelligence of the mutant seemed consistent with usual post-injection results. Were he back in the lab, he'd have isolated the subject and started running a battery of cognitive tests on him to test his mental acuity while also taking regular blood and tissue samples to try and isolate the cause of the passivity.

Thinking quickly, Arthur pulled out a small notepad and pen he kept in his labcoat and jotted down a few shorthand notes. He couldn't help it, it was instinctual at this point. He knew there would be no point in keeping notes or records of any sort regarding a project that he'd long since been removed from by choice and by necessity, but he was still thinking of the science of it all.

Arthur then watched the mutant lumber away and even shake hands with another human. He rapidly wrote down a few more notes and stuffed the notepad back into his labcoat. He'd have to keep his eye on this 'Rook'. He wanted to know what exactly made him so friendly to humans that the vast majority of his kind would have absolutely no qualms about attacking and consuming on the spot.

With his thoughts still abuzz with questions, Arthur made his way over to the diner and took a seat at one of the stools at the counter, one which was the furthest away from the other patrons. Not necessarily because he disliked them, but because he always preferred to stay out of the way whenever possible.

"Um, excuse me, Mr. Makovich?" He said politely, talking to the man he'd treated only hours, if not minutes, before, "Could I just get a regular Nuka Cola? If its not too much trouble."

Arthur could barely stomach most of the surface food he'd encountered. A life living off Institute food packets didn't exactly prepare his stomach, or his tastebuds, for wasteland cuisine. Nuka Cola at least, they'd had at The Institute. A favorite for the children. Although what they'd manufactured there tended to have quite a different taste from the 200 year old lukewarm beverages that surface dwellers consumed. Arthur wasn't quite sure if Bioscience had been following the old formula for the drink, but he guessed that they weren't.

As he sat waiting, he heard the radio report about the Minutemen and their battle with a group called 'The Gunners'. He was intimately familar with The Minutemen, and only familiar with the Gunners insofar as he knew their reputation. He didn't comment on the news himself, but did listen in to some of the talk he heard from the wastelanders about it.

"Pttf...These Gunner morons have nothing compared to the Talon Company, Took all of the Brotherhood Tin-can forces, enclave tech and a surprise attack to take us out... these losers? Get beaten by a bunch of farmers playing dress up."

Arthur wasn't exactly sure who or what exactly Talon Company was, but he wasn't about to underestimate The Minutemen. Not again, at least. Not when they were being led by...well...him.

He grimaced slightly, at the thought of the man who'd betrayed The Institute, and his own child. Then again, the man could have quite easily executed Arthur. He could have slaughtered everyone in The Institute if he'd wanted, but he hadn't. He'd displayed a remarkable amount of diplomacy and compromise there.

Pity, Arthur thought, He might have made an excellent Director.

[Assistant]
You…You have gentle eyes, they're warm." Brandy peered around Rook at the wall then back, "You moved all of this stuff by yourself?" She looked at the wall again, "HOLY CRAP, THAT IS AWESOME," her last words filled with astonishment. She looked at her hand in his large green hand; her hand couldn't even reach across his palm. "Thank you, what you have done already is AMAZING," she reached as wide as she could and gave Rook a hug.

The hug caught him off guard. That was not something he used to at all. Most people tended to avoid physical contact with a Super Mutant unless they gave a handshake or took caps from them. That was how it came to like... 99% of the normal human population. Sure, the odd ghoul or two didn't seem to care, but beyond that, it was the whole 'keep yer distance mutie!' relationship.

"Ya know, I just got back into town from The Sanctuary, needed some supplies." She looked up at Rook, "Some people will be scared of you, but I see the warmth in your eyes and I can tell…you won't hurt anybody." Brandy grinned ear to ear, "I know of one person we could prank, but we can wait on that. I'm kinda hungry myself. Why don't we eat and work on the wall in the morning, we can call it Rook's Wall."

"Rook doesn't like to hurt people. Rook will defend friends, defend home, but he doesn't like hurting unless he has no choice." He responded, pondering a moment. "Rook like the idea of Rook's Wall being the name. We can build up wall a lot, make it hard to break through. Rook has ideas, but Rook has no way to getting them set up. Rook not good with machines to be able to get wall set up super well."

Brandy looked around the coast and saw a shack, "Do you have electricity? I mean, if that is your shack that is? If not, I have an extra generator and with the shack that close to the water I can give it to you to power your shack if you'd like? I have a couple extra desk fans too, might help ya sleep when it's hot out."

"Rook has shack where Mirelurk King used to live. Rook killed Mirelurk so it was no threat to town. Took shack to make it better. Rook can swim when it gets hot, keep fans for people in big buildings. Generator for making opening and closing of gate easier. Rook wants to make town safe before Rook gets comfortable himself. Rook wants to see town grow, town prosper." He nodded once, the flag still moving in the wind as he looked to the diner. "We should get food before man closes doors for night."

[User]
Lorelei Jones - Ace's Diner

Tom turned to Lorelei and sat down next to her once the radio had finished, "Well, this other Tom fella sounds like quite a specimen. We Toms do tend to be charming and rugged."

Lorelei gave a slight frown. "Was quite a specimen." She took a sip of her otherworldly-looking milkshake and crossed her legs atop her barstool. Her large overcoat hung over the edges of her seat. She eavesdropped on the ruckus around her, but kept her gaze fixed at the bar to avoid making strange eye contact with anyone.

"Whoa there, Romeo. If you're looking for an good time may I suggest the pleasure Den, booze, drugs and women and best of the all caravan traders get a 10% discount."

Lorelei hadn't a clue whether or not she should be offended that Steve had used her brief interaction with Tom as a gateway into promoting his imaginary empire, or if she should be grateful that he had attempted to ward off this haggard flirt of a man. Still, she nodded in Dr. Feelgood's direction. "Our last talk was...interrupted. And I grew tired of waiting, so I left. My apologies."

She then took another sip and smiled, a milkshake mustache sitting above her lips. She wiped it off with her finger and licked it off. She narrowed her eyes at Ace with a curious spark in her expression. "So -- let's say, hypothetically, that a girl like me wanted to lend her talents to the town's militia. Would Barney be the guy to chat with?"

Lorelei finished her milkshake. "That...was...surprisingly...perfect? I'll want another, next time I come round." She pushed her glass to the edge of the counter and turned to face the other tenants, watching all of the others speak and making awkward eye contact with anyone looking in her direction.

[Assistant]
Brandy Brooks – Rook's Wall

"Rook has shack where Mirelurk King used to live. Rook killed Mirelurk so it was no threat to town. Took shack to make it better. Rook can swim when it gets hot, keep fans for people in big buildings. Generator for making opening and closing of gate easier. Rook wants to make town safe before Rook gets comfortable himself. Rook wants to see town grow, town prosper." He nodded once as he looked to the diner. "We should get food before man closes doors for night."

"Good idea, but you need to make sure that you have what you need too," Brandy smiled, she looked down at her sweaty t-shirt, "Would you mind if I ran home and changed?" She lifted and smelled under her arm, "I'm kinda stinky from sweating all day on our way back. I will be quick, I promise, and I'll meet you close to the diner." She took a deep breath, the long day had worn on her, and she knew there would certainly be less understanding folks in town, "I will protect you, I won't let anybody try to hurt you." She stood on her toes and held up her hand to whisper, "I have a .22 pistol to scare them if we need too."

Brandy grabbed her knapsack and jogged back into town, further drenching her t-shirt in sweat, running past the diner and into her house at the end of town. She dropped her tools in the foyer and scurried upstairs. "Gotta be quick so Rook doesn't have to wait," she told herself. She quickly took a cool shower and pulled on a yellow sundress. She ran a brush through her hair really quick and let her hair remain down, but made sure to slide a hair tie on her wrist so she could pull it up later and dropped a brush into her small purse. "Where are those?" she whipped around and shot downstairs to the living room, "There you nasty things are," she scooped up two cartons of cigarettes she had found while cleaning her house. She hoped that Ace would trade her dinner for the cartons; she had spent all of her caps on supplies upon leaving The Sanctuary. She took her pistol from her knapsack of tools and put the beat up gun into her purse and made for the door, locking it behind her.

I need to oil the turret when I get home. Brandy hustled down the beaten street in her canvas tennis shoes to wait for Rook, she popped into the diner real quick, "Ace, Rook is coming for dinner, do you have enough food for him? I just wanted to let you know, I'm going to go and wait for him to get here. OH, and I have a .22 pistol and aren't afraid to use it if anybody tries to hurt him. You need to look into his eyes, then you will see he really is friendly."


[System]
Also known as: 「　」, Fear, It

Age: Ancient

God Status: God of Fear

Personality: Despite his respective aspects, Mr. Masisi is a rather approachable individual once one can look past his business-like persona and elusive nature. He strives for neutrality and objectiveness, and even should he pursue an end which would require him to oppose other entities, he would not do so in a spiteful manner. Being more of a manifestation of a certain quality as opposed to a child of an entity which is then ascribed a quality, he feels a certain responsibility to his "parents", that being the creatures of the Earth its self. It would be folly to go as far as to call him a guardian, but he does indeed look out for the world in his own way, behind layers of machinations which appear directly related to averting disasters - but not the dread of them occurring.

Parents: N/A

Sexuality: Asexual

Form on Earth: Source niladhevan@tumblr

True Form: ---

Powers:
Terror Inducement: An iconic ability of the primordial entity, and an expected and simple one perhaps reflecting his "basic" nature. Masisi can induce irrational terror, fear or whatever you might call it upon aware beings so long as he in turn is aware of them, and has a clear idea of them in his mind he may use this ability on them. This can be anything from mild unease to full blown, manic paranoia. There are more subtle, almost unnoticeable applications, such as inducing momentary hesitation.

Fear Manifestation: The heaviest hitting of Andre's abilities as a deity, although how heavy that hit is depends purely upon the entity whose fear he is giving shape. Should the individuals fear be a specific event occurring, Andre finds himself limited to casting what can only be described as a very convincing vision upon the individual where the event occurs. However, if it is something a little bit less situational, like a fear of spiders or defeat, he can manifest the spider(s) or a "warrior" capable of defeating the individual.

Free Movement: So long as it is dark wherever Andre is situated, he has complete freedom of movement. No height is too high, nothing out of reach when he is within his element.

Weapon:
Umbra - The Original Fear, It in the Night: It appears to be a dagger or knife of some description without much elegance within its shape, and a handle made of some sort of animal bone with some red tassels attatched to it, but the blade its self appears to be made of... nothing. It's a weird, uncomfortable gap in the world which is difficult to look at, as if light is being consumed by the blade its self.

In an era of prehistory, the Night was the greatest fear, along with the yellow eyes which glinted from the brush. It was a loss of control, and a time of mostly defencelessness. The dagger Umbra recreates that very same defencelessness, in a way. Being struck by Umbra reduces sensory ranges on the one struck to the immediate 2 meters around them, everything beyond those 2 meters being shrouded in absolute darkness, scentless, soundless - undetectable. The chance for retaliation is there, but it is minuscule, and that in and of its self can be more terrifying than not having any chance to retaliate. With his abilities and Umbra, Andre is perfectly equipped to indirectly face most foes. He never has been, and never will be the most powerful of the Gods, but he will the remain the most daunting to confront.

History (Pre-Earth bound): Before it all, long before the ideas of Gods and divinity was present within the mind of the first men, It thrived. In the primal state of Earth, It had no true identity - It was simply It, a feeling which along with survival pushed most living creatures onwards. Fear and continuation, fear and continuation. The exact age of It is hard to pin down, considering It was hardly alive during that time, and even than It cannot exactly remember when it became aware of its self. All It knows is that the first of men were responsible for It's identity, putting a metaphorical face behind the force which almost seemed to partially dictate their lives. Fear was born, but not with that name exactly - more of a weird grunt, if anything. When the Sun and Moon either declared or earned their titles as the respective sovereigns of the Gods, Fear did not contest his older and more prestigious siblings' claims, and went on with his eternal life.

An illusive entity at the very least, Fear did not consort with other entities other than those he recognized as "primordial", things which came about before man and other intelligent creatures. However, the creature known as Fear would come to butt heads with many gods and pantheons in his attempts to avert wide-scale disaster, sometimes succeeding but at times failing.

History (Post-Earth bound): The day It, or Fear, was bound to Earth, he was relatively unphased. It was not a completely unexpected occurrence, one of his distant cousins gathering enough power to impede upon the divinity of their siblings and himself. Perhaps it's because Fear kept to the Earth-sphere that he felt very little over the whole event, a complete outsider to the ways of the Sun, Moon and their children. He continued as he was - fostering his "parents" to greater heights, using fear to push them towards their zenith. Be it as a politician, a warlord, or a mere urban myth - Fear was exactly that.

Motive: Maintain the current status quo, attempt to reduce the fallout of Underworld's return, emphasise the agency of humankind.

[User]
Armarion understood clearly what Tet meant and they shook on it he said nothing more and continued to follow Tet which must have made even their mother and father gawk because they had never seen the two work together for all the years that had taken for this moment to happen.

But it had and suprisingly enough Armarion knew it wouldn't last because the God of Play would probably soon dupe him into some sort of scheme the would possibly trick him and he would be utterly lost.

So for now he followed along with the God of Play and fell silent not saying anything other than feeling a familiar presence as if someone was watching him it felt like someone familiar someone like Amos, Armarion completely expected this to happen one day but it made him a little more sure that he would find his brother one day, but he shook that thought aside because he focused on getting his youngest brother back.

Although he knew his next mission would probably be to find Amos which was possibly his second and most important priority besides Amare because he knew that Amos should not become none existent for Armarion would be lost without his brother.

[Assistant]
Amare, fully aware that he is being followed, splits up from Brontes and attempts to catch the attention of the two Gods. It isn't too hard- just have Brontes teleport far away- after all, being The God of The Underworld means you can go straight to the side ofthose who are dying. Once Brontes was out of the way, the only trace the other two Gods have to follow is Amare. It's a risky maneuver considering the fact he is arguably the key to finding Brontes. Because if anyone had him, they could get The God of The Underworld to do as they pleased. Yet, right now, that was exactly what Amare was counting on.

So, after preparations, he goes to a nearby alley way and waits.

As the two Gods continue their chase, they eventually come across a little boy with a skipping rope in an alley way, giggling to himself.

Cautiously, the two Gods approach the boy, however he doesn't stop his skipping for a moment. No it is not until they are only a few feet away that the boy actually stops. He then looks up at the two Gods with a smile, despite how nervous he really feels. If this doesn't work then he really isn't sure what will. After all, the Army had to do him some good right?

Yet for all his nervousness, he still has a need to be cocky about it- to put on a show. After all, he does hate most of the people after Brontes anyways. So why not? However the two Gods take him back for a moment. Amarion and...Tetsuo? Working together- but how? Weren't the two- No, now is not the time to think of this. The two Gods before him might be far smarter, which is a bad thing as Amare relies on his wits. However, unlike them, he has had time to prepare. So he has to act, and has to act now.

So, as he continues to look at the Gods with a smile, he giggles childishly and says "Tag, you're it!"

No sooner does he say that do six humans appear out of no where and ambush the two Gods. Swiftly the boy heads up the building and away from sight. It is then he takes his chance to play his flute- his beautiful melody- loud and clear. Until the two Gods surrender into sleep. Amare smiles, he got a lucky break there. However next time he knows he won't be that lucky. Then again, he supposed, he doubted he'd be able to convince Brontes to let Amare try something so foolish again. A sense of relief feels Amare as he feels safe again. However it really shouldn't- he has to leave now.

So without a second thought, he jumps off the roof and files off into the misty sky- to reunite with his Lonely God once more.

[User]
[Iratze]

One moment she was spinning, laughing, whirling, dancing. Rainbow lights illuminated her face and her body as she danced, the same way it illuminated the human mortals who danced around her. They were packed together in the warehouse, all sweat and emotion. Someone with crowd anxiety might say they were 'packed like sardines', someone more comfortable sharing their personal space in the name of art would say they danced as one, the boundaries between their bodies becoming blurred by the electronic beat and the drugs that both blurred their senses.

Iratze pretended well enough, but she knew she was not like them. She took the drugs under her tongue, but, they did little for her. She was immortal.

In one moment she was whirling, reeling, laughing, and dancing…

In the next moment she was whirling, reeling, she laughed, then crying...

She broke step with the dance. She pushed her way out of the throng. She clutched her stomach, feeling like she would puke, but she did not. She stumbled, flabbergasted, trying to clear her head. After some time and distance she finally let herself stumble. Her knees and hands pressing into the rapidly cooling earth. She began to try and sort her through, the tried to make sense of the things she now knew.

Brontes

His presence on his plane was unmistakable. Overwhelming, or rather, the fact that his presence could be felt upon the earth was an overwhelming fact that she could not ignore.

It has been seven-thousand-years since that god had been felt upon this plane. It had been seven-thousand years since herself and most the other gods had been kicked out of heaven and hell and bound unto the Earth.

She could find the other gods easily, that was her purpose and her power after all. She thought of Brontes from time to time. She must have thought of him while dancing, then sensed his direction... She had searched for him in years past. Especially after they had first fallen, to no avail. She had given up. She had searched for the Sun and the Moon but had to be satisfied with their distant glowing visages in the sky above. She had seen the other gods, but, without their stations they had little use for her, so, she drifted apart from the others as the years past.

"Brontes…" She said it aloud now… She had to tell everyone… that is what they would have asked of her…

… yet, no one had asked. Did she have to tell anyone? Should she seek Brontes herself? Would his presence unite them, divide them further, or put them at war with one another? Would they revert back to their old habits and positions? Or would they become something much worse? Why had Brontes returned? Why now?

Before she could decide, she looked up and saw another god that she had not seen in ages.

"Thalia…?" She said it like a question, but knew it was she. Thalia walked on the path, her power was unmistakable, and quite familiar to Iratze even as she walked through the mortal world in her mortal disquise.

Iratze had seen very little of Thalia in the past seven-thousand years, but her aura and rainbow hair would be unmistakable to the daughter of the Sun and Moon. She identified herself anyhow.

"It is I, Iratze, the messenger..." It is how had greeted others in the past. She got to her feet, brushing the dirt and frost from her knees. She was still in her club-attire. Her neck and arms covered with beads and bracelets, and otherwise wearing very little.

The messenger goddess wondered how much Thalia knew. Could they all sense Brontes now that he had emerged?

"Do you... recognize me?" She asked, somewhat timidly. She wasn't sure if Thalia would be pleased to see her or not... Especially not now...

[Assistant]
Andre "Fear" Masisi, England

---

Newspapers were great.

In what was just a few sheets of paper, man could circulate the most recent events to an entire population on the cheap. This informed them of the mundane - celebrities and their lives - to the downright horrifying. Growing tensions between nations, the fear of war and mutual destruction. Serial killer on the loose in Southern California, entire half of the state at least feeling some discomfort at the fact. He felt it all roll off of the pages, both fueling and informing him. All of these people, he knew them. Their likes, dislikes, ambitions and fears, all were laid out clearly before him. Humanity as an entity was no stranger to Fear and vice versa. He turned a page.

Humanity had other close relationships as well, which in turn created an odd connection between Fear and these other elements. Brontes (or "Underworld" as Fear had taken to calling him) was among them. His return was not lost on Fear, not at all, there was just little he could do to react to it at this instant. It had its vast implications, but nothing immediate. In a few weeks time, however...

"What's up, pa?"

The voice drew Fear from the simultaneously occurring lines of thought, folding the newspaper down to remember exactly where he was. England, Surrey, Guildford, Cafe, with the Child. Andre sniffed, taking in the seasons air within the quaint and leafy town.

"Old business partner just returned from vacation. You wouldn't know him, before your time." He rumbled in a calm baritone, setting down the Newspaper to stand. "Could mean trouble for the long-term plan."

The boy nodded in perfect understanding, moving to stand with Fear. "What we gonna do then?" Fear considered the question, his thoughts fracturing off into the many possibilities that made themselves evident with Brontes' return, and then thought backwards as he entered the territory of False Positives.

"We're payin' a visit to aunt Luna and uncle Sol."  Spoken with an ounce of hesitation, he squinted. He did not look forward to this, but it was necessary. "After that, Armarion."

And with no fanfare, the two were gone.


[System]
Neil is a small, wiry man dressed in simple black robes. His hair is bleach white, and he keeps his hair short and neat. His eyes are light grey and often dart about. He is mostly devoid of scars or piercings, except for a gash wound on his stomach. He wears black gloves he seldom removes, and wears a round light blue pendent with a silver emblem of an owl.
Age- 21

Gender- Male

Race- Human

Personality- Behind a reserved and quite demeanor, he is cunning and intelligent. He speaks little, but not out of fear or awkwardness, but because he says only what is needed, and nothing more. He is quite distant from his surroundings, he can watch a man a die and appear unaffected, not because he doesn't care about human life but because he knows that neither sorrow or anger will do anything in the moment, grieving can wait till a funeral, when there is work to be done, he lets nothing hinder him.

Backstory- Physically weak, but strong of spirit, Neil was forged by adversity. Born of a noble house that has long been waning in power, he was born sickly. The noble house of Aurum valued strength, and instead he was intelligent. The house of Aurum valued honor, and instead he was cunning. The house of Aurum valued bravery, and Neil is fearless.

In his early years, he hide away from the rest of the world as if his mere birth was a black stain on his family's honor. That was until he manifested his magic, it was unrefined at first but powerful. Suddenly, he was paraded around noble parties and other pointless activities despite his objections.

One night, when he was fifteen, bandits broke into his estate. Everyone in the house was asleep except him, as he was in the library reading. The bandits sweep across the house, killing and looting as they went. Alarmed by the screams, he rushed out of the library and into the courtyard where he saw the bandits covered in the blood of his family and his servants loaded their ill-gotten gains on to a wagon.

He called forth his magical energy, raw arcane energy, crackling and blue, and unleashed it yet it was not strong enough. He keep summoning bolts of arcane lightning against the attackers and yet he was not strong enough. They rushed towards him, blades in hand. The leader lunged forward and stabbed, causing him to fall down on his back. The robbers mocked him as he was on the ground, bleeding out.

He tried to get up, but every time he did, someone kick him back down. They could of killed him, but instead choose to toy with him. That was a very bad decision. He stared up at the moon, and perhaps by divine providence or perhaps a delusion caused by blood loss, he heard a women's voice whisper into his ear. He could not understand the words themselves, but the meaning was clear. He reached out towards the moon, his hand sparking with arcane lightning and as his did, the lightning turned black and dissolved into shadow.

The bandits tried to take their blades and finish the boy, and yet it was to late. Shadow poured out in an aura around him, and consumed the thieves who dared commit a crime while the eye of Luna watched them.

His immediate family dead, and stories of his magical prowess spreading, distant family tried desperately to take them into their house for their own gain. Instead, he joined the church and became a priest of Luna, the one entity that had shown him kindness.

Magical abilities- Shadow Magic, Illusion Magic, Divination

Combat abilities- Resistance to poisons, diseases, and illusions

Artifact of Dramoria- The Moon Shield, Serenity, is a round buckler shield, the rim, handle, and back-plating are made of silver. Embedded in the shield itself is a sapphire mirror. The full extant of its powers are unknown, but legend says that its reflection reveals deception and that it grows more powerful under the light of the moon.

Motive- The corruption of the mountain threatens the balance, and Luna now calls him to her service. And as Luna had saved his life and gave him family in the church, he will gladly die in her service.

[User]
Kean Jossun

---

Kean had felt eyes on him, yet it wasn't until Susan spoke that he became conscious of how he must look. They weren't loud words, but to Kean they were a whip-crack; it reminded him of a tired mother and wits' end. He smiled sheepishly and shrugged, mumbling under his breath something akin to, "just wanted to make sure it worked." But he had known it would work, he had felt the connection. It had simply been him giving into the temptation to pull on the power of the artefact. At the time it was not something Kean even thought about resisting. He looked down at his feet, twisting the toes of one into the ground.

Return.

The cat collapsed into that same billowing green, losing all form in an instant. It trailed back into the amulet, as if sucked by some great pair of invisible bellows. The emerald hues returned to the charm as it hung about Kean's neck. He clutched the amulet and shut his eyes, swaying gently. What he was thinking was a mystery.

Glass smashed, rousing him. The vision of Sue and her blue-steel staff met his rapidly calming gaze. It was not that he hadn't heard of the Hounds of Eon – some families he'd helped had even asked if he was one of their number – but he'd never seen any of them, and the disparity between the Lady Diamenthia he envisioned and the haggard woman who stood before him were enough to keep him from connecting the parallels.

Everyone seemed to have selected an artefact now, since they'd stopped perusing, though some were more visible than others and – Wait a moment. Had their numbers grown yet again? It seemed so. Kean rubbed his eyes and yawned. Rest could not come soon enough.

According to the Emperor, however, it would have to wait. After he left, Kean stretched his arms towards the heavens, arching his body backwards to yield satisfying cracking sounds. He sighed, wiped a hand across his grimy face, and turned to the others. Immediately the frayed seams of their patchwork group began to show. Despite the imposing nature of the Templar, Kean couldn't help but chuckle at the Orc's words.

"You have bigger balls than I ever will!" he went to slap her on the shoulder, thought better of it, and ended up frowning at his own outstretched arm for a few seconds, before slowly reigning it in to scratch the scruff that passed for his beard.

When he spoke next, it was more measured, "She raises a point though. I wonder if you're still flesh and blood under all that armour, or did they take that away too?"

[Assistant]
Hate

One of the more intricate processes of shaping a Templar, is the mental aspect of training. They are broken down and built up to be obedient, loyal, and unwavering in the face of danger. They have to be able to reign in their emotions, if they aren't swept away by the vigorous training they undergo. Valson was taught this, all of the Templar's were taught this but it was never greatly enforced. Some of the older instructors even said to use emotions in response to physical combat, and mental stimulus. Anger was a powerful tool in the face of adversity, but one had to balance that with the proper training and levelheadedness.

Val stopped in his tracks at the voice of the Orc, swiftly followed by the man who had addressed the Emperor just a short time ago. So quick to voice concerns, so quick to make idiotic remarks. It was enough to make him angry. Of course, he hadn't expected much from the orcish woman, they tended to be hotheaded even more so then males.

Val turned slowly to look at the both of them.

He began to talk, his tone full of sarcastic venom, "Puppet you say? I'm sorry orc, I didn't realize that my status of being a faceless puppet would already be causing problems." He paused with a chuckle, "How about you save your sentiment for someone who actually gives a shit? If you couldn't tell, we're at war and we have much bigger problems to deal with then some orc with an ego. But by all means, if you wish to lead us go ahead," Val then gestured towards the door, "Surely you would be better suited at it over I. I'm sure you know exactly the path we must take to avoid the Scorned and the bulk of their forces. And not to mention the road to the mountain itself. Or would your leadership get us killed? We wouldn't want to end up like poor Garthan after all."

Templar's are versed in an assortment of tactics to get inside an enemies head. They play dirty, any information that could weaken an opponents resolve, or push them over the edge, is welcome. It can go both ways however, the opponent might be so angry they make mistakes, or their rage sends them into a frenzy. Val was hoping for the latter, it was always more exciting to fight with the odds against you.

Next Val removed his helmet, showing the full extent of his face. His grey eyes were sharp, and his hair was well kept. The most notable feature was the many faded scars that ran amok throughout his face. The largest of which, were three slashes on his right cheek that ran through his beard. The scorned were merciless opponents, he had learned that the hard way.

"Satisfied?" He asked Kean before placing the helmet back on. Val then started walking towards the door once more.

@Sofaking Fancy

[User]
Zina had quietly walked up behind Adra and Kean as the two were talking to Val, the taller Fae watching the conversation between the three from above Adra and Kean's heads, until the Templar eventually removed his helmet for show.

It struck the Fae that she had never actually thought of what the templars would look like under those helmets. Would it be a fair and beautiful angelic face resembling the mythical and beautiful creatures that were referred to as angels? Would it be a dead face, the mask worn by a corpse risen to fight? Or would it just be an empty void?

In the end, it turned out to be none of that, yet Zina was quick to comment nonetheless!

"Hey, your head actually looks pretty nice! No need to be so shy and hide it under that metal helmet all the time."

Zina exclaimed with a cheerful as Val turned and walked away.

Pausing, Zina turned her face as she fixed Adra with her poison green eyes and a smile; her long, emerald green ponytail swishing behind her head as she turned to look at the Orc.

"I think he secretly likes you! He's just too shy to admit it..." She said to Adri with a coy smile in a hushed whisper!

[Assistant]
Adra Son Sauhl

---

Adra smiled when the roguish human announced that she had far larger testicles than most. It wasn't a compliment, but it was not an insult either. She was a blunt creature, and as much she favored truth over a sugaring of words. Still, she stood by her sentiment.

The human, clad in armor, jerked around ready to fight her in verbal combat. Adra stood in silence, not stunned or angry, as he spoke his truth. Then he dragged her husband's name through his words without a thought. She wanted to balk, but she stilled her tongue.

"My only concern was knowing who we would die by. I like being led by someone whose face I would know well upon the last gurgles of life." She paused. "I am not interested in leading a human group towards a human goal. I have no ego regarding such. You seem most prepared for that. My concern is knowing who I would be looking at when I died. A brave man shows his face and cowardly one leaves you to die without something familiar and warm." She shrugged. "So, lead. I just wanted to know the person I was dying under."

He raised his helmet and gave a glimmer of his face. "That is fine," she said. "You're an instrument of the emperor but considering it—we all are. Sad finger puppets flitting about in a stupid human game. Though I would ask that one not drag Gathran's name about so idly. Just. Please."

Adra drew her lips into a tight scowl, which made her tusks more obvious. The large, green, fae leaned down to her and whispered her thoughts. Adra snorted. "If he was interested in me, he'd stop trying to throw me atop every social pyre that existed." She smiled. "But thank you for such hope. I do enjoy it."
Zee@Rithy@jdh97

[User]
Neil had heard tales of the shield Serenity before, however it was much more beautiful than he imaged. Its reflections had an ethereal quality to it. He could feel its power merely by wielding it. The only time he ever felt closer to his god was when she came down and blessed him, anointing him as one of her own.

He was pulled out of his daydreaming when he saw the orc and Templar arguing. It was an ill-fortune, as a team that fights itself always loses. He thought that perhaps the argument could be resolved on the road, if not he would need to intervene or else their petty squabbling could kill not only the squad, but doom all of the known world.


[System]
Physical Form: Clotho is a foot taller than most men, with long arms and legs, and has a chitinous exoskeleton that is a dull brown-maroon in color. Four gossamer rounded wings, transparent green with orange edges, form into a cloak when not in use. Her shell forms into a barbaric-style armor around her shoulders, knees and thighs, gauntlets, and chest. Small spikes line many of the edges of her shell. Her face is crossed with seams, her nose is inhumanly sharp, and her wide mouth is lined with razor-sharp teeth. A shock of black hair more like spines protrudes from the top of her head. Additionally, her eyes are a bright, luminescent green, with layered pupil rings. Instead of hair, two membranous mini-wings protruding from her upper back form into a hood.

Abilities: Clotho's wings grant her the power of flight, which she can perform with almost ludicrous speed and agility. Her insect carapace functions like armor, affording her ample protections. Hidden inside her left forearm is the Stinger, which she can project from her palm for stabbing. The Stinger can inject a variety of toxins into a target, all of which are manufactured chemically within Clotho's own glands. Such toxins include 'poison', 'paralysis', 'mutation', 'subordination', 'blindness', and 'calcification'.

Cloth also has the ability to command bugs and parasites. Aside from conjuring flies, hornets, leeches, worms, and flesh-eating beetles, sometimes in vast swarms, she also controls her own minions in the form of Myrmidons, Lambent, and Antlions. These she orders around via chirp-calls, and she has no true leadership ability.

The true combat ability of Clotho, however, lies in her rapier. With a barbed tip, it can slide into flesh cleanly and eviscerate it on the way out. Its flexible blade allows Clotho to lash the tip around when fighting, cutting and gashing opponents as she opens them up for a thrust. Its deceptive deadliness, couple with Clotho's uncanny speed and notable strength, make it a lethal tool of destruction.

Personality: A certain conflict underlies Clotho's convincing exterior. Deep inside she is still Nona, confused and reticent and immature. This directly disparages with the aged experience of the that melded its soul with hers, whose bloodthirsty monstrosity has guided her thus far as a Keeper. The union of the two distinct spirits produced Clotho, a cunning, intelligent imperialist. Clotho is without conscious barring the distant, faint murmurs of the suppressed girl within her, and will kill without question, though good judgment keeps her from exercising this often. Though self-centered, she is more than willing to make alliances and deals for mutual gain, and will even adhere to them—an behavior unheard of among most such creatures.

Wants/Needs: Clotho lusts for power and control. She wants nothing more than to rise through the ranks of her master and become both his most powerful warrior and most trusted ally. Eventually, Clotho wishes to gain the ability to become a Dungeon Keeper herself, though she does not plan whatsoever on betraying her current master.

Relationships: None

Backstory: Clotho was once human, an urchin of Virens. This premier logging town, situated in the Oerwood Forest north of the Saploya river, was home to over two hundred thousand, but never truly to a girl called Nona. Surviving by her wits and her knack for finding odd jobs, she later became reliant on the family of Theo Rosenstern. Theo, playing the nobleman as well as the romantic, sought to feel better about his own clan's success and gain a girlfriend in the process by hanging out with Nona and helping her get by. Ever in need of aid, Nona accepted, forming an uneasy relationship with the boy while trying to make ends meet. From a young age, the Biomancer's Guild of Virens, responsible for the magical acceleration of conditioning of the city's saplings and crops, had fascinated her, but her own lowly beginnings and ineptitude for magic estranged her from the organization.

It was in this stagnation, during her nineteenth year of a woeful life, that a voice first reached out to her through her dreams. Its whispers, low and meaningless at first, grew in strength as she became more desperate, and finally its message became clear: journey into the jungle and find a special insect. After convincing Theo to accompany her, Nona left in the morning to pursue her dream. Hours later, she arrived in an unpeopled lumber camp miles from the city limits. Upon entering the shack at its center, she beheld a nasty-looking metallic green wasp confined in a jar. In a trance, she seized the jar -totally unresponsive to Theo's urges- and smashed it against the ground, freeing the wasp. Immediately it stung her, injecting into her the ancient soul of an insidious being of darkness—Kafka.
The two minds, girl and monster, melded, and in the process her own body transformed into its current state. Long before the modification finished, Theo took to his heels. That day, Clotho came to be.

From there she imposed herself on the forest, thinking to become a force of darkness. Though the self-appointed Vermin Queen stockpiled quite the retinue of mindless insectoid minions, and gave the nearby towns a great deal of trouble, she never quite lived up to the status of an evil overlord. After a botched attempt to obliterate her former hometown caused an army of avenging townsfolk to converge on her lair, she fled south until she happened to find one of the Overlord's bands. After wiping the plains with them, she sought the Overlord's dungeon, and pledged her service to him without question.

[User]
The Kitsune planted a sudden, unexpected kiss on Emily's cheek, and then floated away, giggling to itself. They where always mischivious buggers, and the more tails, the more mischief.
"Well, I think I know what you want me for, but, I want you for something as well" She exclaimed, gliding around on some unseen seat, so Emily had to turn to keep her in her vision a lot.
"What do you require? Other than a whole village, and my Empyrean?" Emily asked, rather snappishly, but not to disrespectful.
"Ohh, that was just to get my attention, and you know it. I, want something fun. Kitsunes are physical, unlike most spirits, but we can't stay long in this world, again unlike spirits. But I am young, and adventerious, and can't pass up a new realm for mystery and exploration. So-" The kitsune was cut off by Emily, who had clocked where she was going.
"You want to be hosted. Well, I am not sure I can help. I already have three spirits, and I don't know how much more my body could take before folding in on itself". The Kitsune pouted from being interupted, but it was a playful pout.
"Ohh, I can handle that dear. I'll not take up much room, and keep a lock on my door" She teased. "Or, I could just go back, and give you you little riddle to chew on, either way". Emily thought for a few moments, and then sighed.

"Fine. I don't know how Kits-" Half way through her sentence, Emily was cut off by the Kitsune, probably in revenge, as it dove into her, flesh turning ethereal, and melding with her soul, setting up shop inside her and making some tweeks, by her very nature. One of them tweeks was very obvious, as a pair of foxy ears popped up from her skull. "Ears?!" Emily exclaimed, reaching up to grab them, almost to comfirm their existance. They felt nice, so she let them stay.
'Ohh, before I forget- ' the Kitsune's voice rang in Emily's head, already settled into her room ' - The Smallest sit on His Throne, and use His Blood for their own ends. That's what you came to get in the first place, no?'

Emily knew the riddle was going to be riddly, it wouldn't do for everyone to figure it out so easily, but still, it wasn't making things easy in any shade.

[Assistant]
The unhallowed soul worked his was from peasant to farmer. Each death empowered this nightmare to stay manifested and to chill the very air around it. As "cold stare" moved the force of the frost on the ground rose up to meet him then melted as he passed. The look of hopelessness on these fools was quickly replaced by the decay of their flesh. The sword it carried slicing effortlessly into the soul of the next helpless wretch. None of them had time to even pray. They would all feel the abandonment and despair of his *passing. His gift to these worthless souls was a quick death. A few escaped his dark power mostly due from an archer hitting his mark but having the arrow pass through this apparition and strike the poor fool opposite him.

It made little difference where they hid or what they wore his blade sought them out. He would avenge his lost soul. These people were no different then any other, and they would all come to the same end he did. His anger grew and was matched by the aura of cold he was emitting.
These warm, breathing fools, how dare they! They dare to be ignorant! They dare to be complacent! They dare to let him rot on the road! Where was there hope? He would crush it in his despair. "Cold stare" had become frantic, the movement of his sword, no longer quick strikes, but mad swings. Each stroke cut through man, woman, child, and pet(kid holding pet, cold stare doesn't seek out pets. He also dosen't see pets). Each body that fell became putrid and unrecognizable.

* passing can be taken both ways.

[User]
By the time they had returned to the village Umbra was no longer in the body of the imp. Deciding shortly before they left that it was much too fragile to take into such a deadly location, and risking a life threatening injury from a host was best avoided.

Once Athinar began barking his orders, the others around him quickly followed, almost enthusiastically. A strange trait to be seen from people such as themselves, then again he wasn't one to judge. Once he had finally finished though Umbra was left without any hint of orders before Athinar himself began to run off. Being left with little to do, Umbra chose to follow him. Silently shadowing behind and barely keeping up with his speed, a thought that surprised him immensely.

[Assistant]
Balothiss destroyed a table with one mighty swing of his sword "Reaver" and then he shouldered his way through a support that held up part of a broken sealing and that fell to the ground he picked up the podium and threw it into a wall he killed multiple peasants and militia men with swipes of "Reaver" and now he began to throw balls of fire into the village hall that he had decimated he closed the door and pulled a large amount of debris in front of the door so no one could get out of the burning building he threw more balls of fire and watched the building burn down and listened to the screams of the people inside suffocating and burning alive.

Balothiss laughed at the pathetic pilgrims as they tried to slow him down by throwing assorted items at him he just picked the pilgrims up one by one and threw them into a building breaking bones and killing them almost instantly.

Death was a beautiful yet terrible thing Balothiss realized.

But he liked seeing those he killed die with dignity if he let them and if he fought an equal to him he repeated his opponent.

Balothiss wondered how everyone else was doing terrorizing this pathetic place wher people expected to live in peace well that was all over for them and their children and their children's other children that are never to be born.

He laughed loudly and watched everything burn around him and all the destruction it made him forget about his past and how much he wanted to kill the people he once lived amongst.

He looked around he wondered if it was time to leave or if they needed to finish this town off so he surveyed for the others and he saw some here and there so he waited to see more leave.

[User]
"Duly noted." Clotho replied to Twitch, shortly before he left her Chamber of Eyes to return to his own quarters. Honestly, Clotho didn't know why the Master had deemed it necessary to employ subterfuge, making it seem as if the humans were responsible for the death and destruction to come. By her estimation, the Horde of Evil was strong enough to withstand the wrath of both neighboring human and dwarf settlements. Even if she was found out, Clotho's bugs constituted only a small part of the Master's forces, and did not directly correlate to the remainder.

Clotho did not, however, in any way wish to defy the Dungeon Keeper. His wish was her command, and if he demanded subterfuge, he would get it.

Phase two of her campaign against the dwarven outpost had begun. This part the swarm queen termed the 'alert phase', when the enemy had discovered the Macula infestation but also realized how pitiful and non-threatening they were. Fortunately, few ever realized that the Macula's enchanted eyes continued to transmit images a few minutes after their death, provided that the eyes themselves hadn't been damaged. One of the organic lens had displayed an image most fascinating to her: the corpse of one Macula had been presenting in a strange chamber to some sort of authority figure. With the Macula in question dead of course, it hadn't gotten a full angle, and the form of this odd being eluded her. Clotho now had an inkling, however, that some other presence was at work within the dwarven outpost. With this just being a hunch, she did not feel the need to share it with Twitch, but all the same made sure that the insectoid forces hidden within the tunnel network were ready to fight. Should a dwarf happen to discover any Myrmidon, Antlion, or Lambent, orders were to kill the dwarf and hide the body. When the proper assault began, the signs of human encroachment could be laid. The various banners and scraps of human paraphernalia were just now, after all, being transported underground to the scene.