[System]
[hider=Snemon (snake demon)]

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Artemis Penrose

I have seen enough, too, to know that it is not always the youngest and best who are spared to those that love them; but this should give us comfort rather than sorrow, for Heaven is just, and such things teach us impressively that there is a far brighter world than this, and that the passage to it is speedy.
-Charles Dickens

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T H E B A S I C S
|Birth Date|
Unknown, since time itself

|Age|
immortal

[colorC9FF00]|Gender|[/color]
Male

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A P P E A R A N C E

|In Depth Appearance|
He stands at approximately six feet and two inches, with a slim and lithe build. Despite his appearance, he is actually quite muscled, with what little muscle such a thin body like his could actually acquire, at any rate. His eyes are normally a pale red, but can often change to a vile yellow color, with the irises becoming slits down the center of the eye. It seems to change both at will, and when he lets loose. His skin is without flaws and is as pale as the snow, two more things about him that will never change.

|Scars, Tattoos, Piercings|
He has no alterations to his body, aside from his mark that covers his left shoulder.

[center]

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[h1][u][color=C9FF00]G E T T I N G T O K N O W M E[/u][/h1][/color][/center]

|Likes & Dislikes|
✔ He enjoys snakes of any kind.
✔Potato soup
✔music
✔masquerade
✔lakes and rivers
✔paintings
✔poisons
✘Frogs
✘cheap tactics
✘disrespect of nature
✘reptile skin clothing and accessories
✘the word "Mahogany"

|Habits|
When he is thinking, he tends to sway from side to side.
he whistles only during gardening.
In his time in his own realm, he made knots of himself and tried to untie himself, sometimes subconsciously.

|Fears|
☠
He fears frogs. Strange, as he does not harbor the same fear for toads.
the failure of his contract.
being unable to carry out his master's commands.

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D E L V I N G D E E P E R

|Personality|
♦ Humorous ♦ Patient ♦ Twisted ♦ mindful ♦

Unlike many demons, the Snake Demon takes his time, and picks out contracts that he believes will keep him in the human realm for a long time. He also enjoys laughter and the wonders of human humor. Laughing at death and pain gives him a chuckle for old time's sake every now and then, but smiles at actual funny humor. He does tend to remain quiet unless spoken to, though. The only time he normally breaks his silence is for a matter worth discussing, or a joke that he learned of recently. As human as he seems, he is still a demon, and does in fact take pleasure at the suffering of others, even if it doesn't cause him to laugh. The faces that contort in pain, the screams and pleas of mercy. he enjoys them all with what would almost seem like lust. Blood spouting everywhere, pumping out in waves in sync with a dying, beating heart.

|Place of origin|
Though a demon now, in the earliest days of man, he was once, albeit as brief as can be, a human. He was offered as a sacrifice to one of his tribe's deities, and returned to the human realm in the form of a demonic snake, the very same form that the god took when she herself visited the humans.

|History|
Only as an infant was the Demon ever a human. It was in the earliest stages of mankind, and he was sacrificed to a god so the tribe would be allowed to exist for another five years. He knew that he was human once, but he doesn't care about it at all. He did not know those people, and did not care when he slaughtered them all in his first return to the human realm.

Since then, he took contracts for any willing soul who wanted him for whatever purpose, and would take their souls in the end. There was little interesting about it, if he was being honest, but the world always looked different every time he took a new contract.

|Extra|
Anything extra we need to know about your character? Make sure you've read the rules.

[User]
Artemis was alert, watching with the eyes of a hawk to make sure that nothing happened. There was the slight possibility that it was just a false alarm, but he could not take that chance. If her reactions actually did foresee some danger, then he needed to take it seriously. He could not take the time to think about Eros, the adorable little snake that Marilyn owned. He couldn't think about its little scales and tiny red eyes, looking up at the world with a look of wonder. Whether he actually did wonder about the world or not, Artemis did not know, but his face always alluded to similar thoughts. He also always had that little smile that formed on his face. It seemed to have just grown like that naturally, but Artemis always did enjoy thinking that it was a smile.

All of a sudden, the butler jerked forward. His body shook as a single feeling overtook him, but the feeling was not his own.

Her distress.

It racked through Artemis' body and the butler froze. it didn't help that only moments later, he came to see a white python slithering about and en route to him. Artemis crouched to pick up the snake, allowing it to wrap about him before he turned to walked down to Marilyn's room with a brisk pace. However, he stopped before he moved too far ahead. If there was an intruder in Marilyn's room, then they'd most likely be watching the door to see if anyone came in. Surely...

With an even faster pace, Artemis walked the other way, and quickly exited the estate. He knew the layout from any position, and knew how to get anywhere from anywhere.

Surely nobody would expect a butler and a snake coming through the window.

[Assistant]
"Now, how shall we go about-" the man began, oby to pause when Marilyn elbowed him hard enough to cause him to stumble back a bit, she managed to steps before falling to her knees.

"You're with her aren't...you? With Grandmother Margaret...?" Her words were slurred but easily heard in the silence of the estate, the man blinked and shifted, his fingers absently twisting the blade he held in circles. Marilyn swallowed and tired to keep her eyes from closing, when the man moved forward she lifted her heavy head to watch him, her eyes narrowing in silent anger and challenge.

"None of that matters young Miss. Are you fine there or shall I move you back to your bed?" He took another step forward and Marilyn grit her teeth as his fingers tilted her head to the side and her mark came into view. "How'd you get this young Miss? I'm curious." His voice had lowered again, Marilyn stiffened and bit back a scream when his fingers trailed up from the mark to her hair, his fingers lacing within golden strands and yanking.

She found herself flung against the other side of her room, her body tilting limply to the side as her head and back sang with pain. The blade caught her unfocused eyes as it continued to spin between the man's index and middle finger. Within a blink and another narrowed emerald eyes were inches from her own and the cool blade was pressed once more to her pulse point. A strong and painful grip holding her head up by her hair once more, the blade beginning to caress her skin from pulse point to mark and back again.

She could feel something warm and wet beginning t trickle down the side of her head, a faint smell of copper filling her nose, she stiffened and felt bile roil in her stomach when the man's lips hovered just beside her ear. "Are you scared of dying?" He asked softly, fingers tightening in her hair had Marilyn flinching, from the discomfort not fear.

She knew she wasn't going to die.

"No. But you'll regret your actions...you and your companions..." she could feel it, warmth curling in the middle of her stomach, a smirk tugging her lips upwards. "Have you met my butler? How rude of you sir, he loathes having uninvited guests...arrive at the estate without warning. Make this pathetic man and his helpers fade to nothing Artemis, make them pay..." The mark blazed to life as the words left her lips, her head and back throbbing as the man cursed and gripped her hair tighter and pressed the blade harder against her skin.

"What are you doing? Who's Artemis?" The man snarls as he shakes Marilyn's head roughly, she doesn't answer him, just tries to stay awake and alert. @pyroman

[User]
Ertos would not do well in the cold weather, Artemis knew that, but he had to make it to the window of Marilyn's room. The butler personally wrapped Eros around his body and held his arms around his body to keep the snake warm. They wouldn't be out for too long, but it was the thought that counted. The cold winter air hit him hard, but it did not effect his pace. He continued to walk around the exterior of the estate. In his mind, he kept track of his position, and made sure to look out for the room Marilyn was in.

Without warning he stopped, hearing another set of word in Marilyn's voice. This particular wish made him smirk with delight.

"Make this pathetic man and his helpers fade to nothing Artemis, make them pay..."

Now there was no reason to hold back. He was free to do with these intruders as he wished, and for coming uninvited with ill intentions, he certainly still make them pay.

His pace picked up once more, his smile only widening as he reached the window he was looking for. Due to the layout and construction of the estate, it was higher off the ground than one would expect, but it was of no concern to him. In an instant, he ran at the wall and scraped his feet against it, pushing himself up more than enough to grab onto the ledge of the window sill. His arms needed to move away from Eros, for only a moment, and his other hand opened the window with ease.

The cold air blew into the room with force, Artemis standing tall and looking inside.

"Hello."

[Assistant]
The man cursed and spun, blade tip dripping the fee drops of blood that trickled down Marilyn's neck, Marilyn relaxed and allowed her tired eyes to close. The smell that she couldn't decide even if her head wasn't fuzzy and pounding with pain, evaporated with the breeze and cool air. When it reached her, Marilyn sighed deeply and felt a small smile twitch her lips up.

"Artemis, meet our invited and unwelcome guest. He has others that are probably circling the estate. I order you now, make them pay for their idiocy by accepting this job for money. Shoe them no one messes with the Arimon family and gets away with a simple slap on the wrist."

Her words were strong, laced with confidence and anger, in reality she was exhausted and disgusted that these people had dared enter her hone. The feel of something wrapping around her slumped form had Marilyn tensing before a nose nudged her chin. It was Eros, wrapping himself around her until his head was atop her own. His hiss had Marilyn trying and failing to rise to her feet as the man reached down and yanked her up by her hair once more.

"Who are you ordering about? Young Miss your being very rude" he tsked softy as the blade came to rest on her neck, wincing as it traced the pierced skin almost teasingly. Her mark was blazing and warmth was curling in her entire body, Eros' hiss reverberated in the silence aso he reared up and opened his jaws. He would strick with a word from either Artemis or Marilyn. He had no venom, but could strangle the person other ease. @pyroman

[User]
Carefully and slowly, Artemis could feel the snake uncoiling from around his body. He knew that the snake was ready to strike, and smiled at the sight of his rearward facing teeth. He lacked venom, but it was unneeded at the moment. Artemis would simply have to do without hearing the screams of a venom-filled body decaying slowly and painfully. Had he still had Eros in his grasp, he'd have coiled him like a whip. Had he actually been in possession of a whip, he'd have snapped it to show power. It was a trick he had learned long ago during his time in Spain.

"Eros." Was the only word that left his mouth before he moved out from the window sill and further into the room. His body did not move, as if he simple disappeared from the window, and reappeared only a few feet forward on the ground. He lunged at the kidnapper, his hand going for the hand with the knife. He grabbed onto the attacker's hand, pulling it away from his master before digging his thumb into his wrist, ready to rip out the tendons at any moment. With gloves on, the task was more difficult than it should have been, but Artemis made it work nonetheless.

Hopefully, if Eros managed to coil around the attacker like he had hoped, then he wouldn't have anywhere to move, and would be at the mercy of Artemis. His thumb dug deeper into his wrist, a small smile of pleasure curling on the edge of Artemis' lips. With his free hand, he yanked the knife out of the presumed damaged hand and held it in a backhanded fashion, ready to launch it into the wrist that he had just damaged. The blade of the knife dangled above, and the wicked smile Artemis had only became wider as he looked at the attacker, thrusting his hand forward and stabbing the wrist just as his thumb moved out of the way.


[System]
Gender: Female

Age: 27

Race: Aasimar

Standing a little over five foot ten, Lilianna presents the picture of a perfect Aslin Aasamir, moving with a grace that years of practice in her noble house drilled into her. Her noble lineage gifted her their signature blue eyes and her Aasamir blood gave her the platinum blond hair. Small burn marks mar her arms and legs, remnants of failed training exercises. Trained as a combat medic, Lilianna forgoes her family' traditional robes in favor of plate armor with the same designs and keeps it well polished and clean at all times.

Personality:

Despite being of Noble blood, or perhaps because of it, Lilianna developed quite the abrasive personality. As quick to curse a person out as to say greet them, Lilianna knows her place in the world and has no problem shutting anyone else down when they get in her way. As with the noble families of the Aasamir, Lilianna is consumed by the need to learn- history, magic, biology, anything that she doesn't yet know. She looks down on those who dismiss learning as a waste of time and loves engaging in scholarly debate over the littlest things. Often times, she'll purposely play the devil's advocate just to push someone's buttons.

History:

Amongst the Aasamir, there are fourteen nobles houses. Each one is ranked by magical aptitude and importance in society. House Aslin, strongest in healing magics and head of rituals and ceremonies, ranks at four. Their house colors are black, red, and gold. Black for their lost immortality, red for the blood lost in the wilds, and gold for their eventual redemption. They kept the lores and legends of the race and lead everyone in prayers and rituals, reaffirming their gratitude and loyalties to the Gods regularly.

Lilianna was born as third child of the main family. Although the family attempted to raise her as all noble families do, Lilianna was never one to be contained. Her magical aptitude and thirst for knowledge became quickly apparent and she out paced her tutors with little regard to their teaching methods, ignoring her family's chastising for failing to follow the traditional route. For a short period, she even refused to learn healing magics and the Traditions and forced the next ranking house to outfit her in plate armor and teach her swordsmanship. And although she never gained much more than average proficiency with a blade, her instance in wearing plate armor never faded. Her father and Lilianna have repeatedly clashed on the subject.

She refused the Traditions. In fact, her father nearly disowned her when she expressed severe skepticism with the concept of the Gods. Not necessarily that they don't exist but why enslave themselves to their forgiveness? The past is the past. Learn from it, use it, but why bother glorifying it when you can move on and make something better. The rest of her family by and large ignored her issues with the Traditions and let her go her way. After all, she was the youngest of three and wouldn't be handling anything the House required. But her father, a Traditionalist through and through, refused to back down. They fought bitterly and one day, she left. She studied magic and science as she traveled and, after years of learning and wandering, decided it was time to use her talents. She entered the Inquisition voluntarily as a medic-in-training and quickly earned her spot in the organization after fervently pushing for changes in their medical procedures, including updating and standardizing medical kits carried by units, updating record keeping policies, and forcing a tiny bit of healing magic down any surgeon's throat.

It wasn't until her fifth year that the Blight, its causes, and its beasts caught her scholarly attention. She watched as the squadron she was assigned to circled and killed several of the beasts. Her journals filled with observation after observation and she decided then and there to become the foremost expert in even the Inquisition on the beasts and their afflictions.

The day she became an Inquisitor was the day she went back home. She stormed into the family home, grinning like a mad woman, and shoved the blue cloak right into her father's face. And after a shocked moment of silence, they laughed together. Her father had a new suit of armor and a longsword ready for her a few months later and to this day,

Aslin House Plate Armor: This armor was a gift from her father after she proved her worth by becoming an Inquisitor. Comprised of all three house colors, the gold accents over lay the black and red metal plating in the same geometric designs as the house robes so as to act as conduits for casting magic. She wears this mostly to spite those who think mages wear robes and cloth.

Medic's kit: A standard supply of bandages, gauze, ointment, thread, three empty glass vials, and a few tools.

Dawn Blade: A folded steel longsword set with a fire opal in the hilt. When drawn, it shines like a torch and once per day, it can explode in a dazzling orb of light as bright as the sun.

Blue Cloak: The standard Inquisition blue cloak.

Side bag:: Carried a journal, ink vials, quills, a little money, a good chunk of beef jerky, and other small daily necessities.

Healing Magic: House Aslin is one of the most powerful healing houses of the Aasimar and that gift did not skip Lilianna. Her magic stitches together skin, helps set bones, and soothes away pain under the glow of golden light. With this school of magic allowing the user to examine a living organism with their mind, Lilianna can work on patients even while they are unconscious. Lilianna was first noticed as a medic when she slowed a critical patient's metabolism to a crawl, ensuring he survived the trip from the field clinic to a proper hospital.

Storm magic: Although much weaker in it than Healing, Lilianna can conjure arcs of lightning and blades of wind when she must. Though this school drains her rather quickly so she generally uses it only if she is in danger.

Other

The Seraphim. A race exalted above the other mortal races, given both gifts and responsibility in equal measure. Six winged and ethereally beautiful, the Seraphim were given immortality, six wings so they may return to heaven at their whim, and the Sight. They were also given the task of guiding the mortal races on a just and righteous path. And for millennia they did. With the Sight, they singled out individual after individual, guiding them to leadership and teaching them magic and might. In the dark, the Seraphim fought creatures that threatened the tranquility they had cultivated through the mortals. And it was that which became their downfall.

Although Aasimar scholars disagree on exactly who was to blame, it is universally accepted that their hubris, their pride and their arrogance, cost them their place in the world. Over the years, the Seraph forgot their powers were derived of the Gods. They changed the course of mortal history to their own benefit. They attempt to rule as God kings and the Gods were horrified.

The Gods stripped the Seraphim of their immortality, of the sight, of their wings so as to bind them to the Earth forever. They were outcast into the unexplored wilderness and the Gods turned their backs. The Seraphim realized their errors and attempt to persuade the Gods of their forgiveness. Their pleas went unheard.

Until recently immortal, the Seraphim struggled with their newfound mortality. Despite having kept their supernatural strength, they struggled to secure food and water outside of civilization and the race nearly vanished after several centuries. The Gods took pity on them when they saw. Guiding the remaining Seraphim to what is known as simply the Mount, the Gods gave them leave to settle in peace. But at a cost. The Gods stripped them of their divine magic and might, leaving them as frail and weak as the other mortal races. They became the Aasamir

The Aasamir hid themselves away from the world, building cities across the tops of the mountains the Gods had gifted them and hiding them with ranging storms and illusionary passes. As time wore on, they developed an aristocracy to rule with fifteen noble houses ranked by magical prowess and importance of responsibilities. Each of the fifteen houses specialized in a branch of magic and focused on a societal role, each one with nearly complete autonomy over those sections of society. And despite the grumblings of the younger generations, the Aasamii steadily progressed towards a time when they would once again join the other races. Little did they know, it would be the other races that dragged them out.

In the century before the Blight War, the dwarves and elves managed to pierce their magical defenses in the name of exploration and expansion. Startled and aggravated, the Aasamir brutally drove the interlopers away from their holy grounds and down out of the mountains. The other races took this as a declaration of war and reacted accordingly. Blood was shed on every side and the Aasamir became more and more unsure if they ever wanted to rejoin society. Until they were forced to for mutual survival. The Aasamir lost an entire Noble house to the conflict.

[User]
_______________________________________________________________________________

Irritated at the beasts reluctance to move, he had to give him some credit for he was smarter than he appeared. River grit his teeth, eyes dancing about the battle field looking for some edge in the fight or a way to use less energy. Finally his eyes settled on the slate of ice he had created moments before deciding this was the best way about it for now. His hand waved over his grimoire as his fingers danced to his incantation commanding the ice to melt and move. River piloted the water down into the earth and moved it about until it was underneath the beast. He carefully, yet quickly, shot half of the water up to surround each leg while the other half remained underground. Once affixed each leg he froze it over once again in order to anchor the giant in place,having the ice not only around the monsters legs but also beneath the ground rooting him like a tree.

[Assistant]
Cyterius watched the giant warily as their fellow Inquisitors hit it with a relentless barrage of attacks. Ardur had gotten back on his feet and barked commands to coordinate their battle. Without being given direct orders by Ardur, Cyterius decided the best course of action is to continue their diversionary maneuvers to give the others the opening they needed.

As Kharne wrestled with the best, Cyterius signaled orders to the Falcons. "Equip wrist-bows and tighten the noose! Aim for the eye slits and launch volleys on my mark!" He ordered, advancing carefully closer to the giant as he reloaded the bolt magazine on his Salvo-Arm. His team did the same, advancing and equipping the ranged weapon while keeping enough distance from the giant that they wouldn't be in immediate danger should the creature lunge at them suddenly with its uncanny speed. They would have at least a few seconds to dodge if they see it coming.

As their crossbows were locked and loaded on their arms, Kharne was shaken off the giant and the Falcons braced themselves for evasion if needed. However, water suddenly erupted from the ground and entangled the giant with large root-like appendages. The water froze almost instantly after enveloping the foe, keeping it in place. Cyterius didn't bother checking who cast the spell, he read the situation and capitalized on it quickly.

"Now! Unload, reload, and repeat into its eyes! Every bolt you've got! Give this beast no chance to rally!" Cyterius commanded his team as he fired a flurry of bolts into the trapped giant's eye slits, before detaching the emptied magazine and slamming a new one into place with the practiced precision of one who has used the Salvo-Arm extensively. He hoped that at least a few among his team's shots makes it through and hurts them. They intended to distract the beast as an insect would, biting and pricking at it to keep it from focusing its attention on freeing itself and counter-attacking. In turn, providing precious seconds for their allies to renew their assault and finish off their enemy before they exhausted their ammo supply.

[User]
Lanithil Valkas

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There were few things in this world worse than feeling helpless in a dire situation. Yet that was exactly how Lanithil felt as he watched his and every other arrow bounce off the monster. No matter where he fired the results were the same. The only real upside to this was that it was not hard for Lanithil to call a ceasefire when a few of the men boldly charged the beast. Holding up his right hand in a fist he yelled out "Hold your fire! Hold your fire!"

Immediately the archers restrained themselves and the volleys stopped. Lanithil watched closely as his allies engaged the armored mass desperately looking for an opening. His eyes followed every hit of magic and attack hoping they would reveal some sort of weak spot they could use. The tension among the archers grew as they waited. Each one praying they could come up with a way to assist their fellow inquisitors.

Their moment came soon after Gil pulled the spear and the beast was peppered with magic attacks from every direction. While most seemed to have little effect, a fire spear from Ardur drew the wood elf's attention to the spot where Kharne had hit it with acid. As the steam settled, he began to see the large cracks and missing chunks that part of it's armor had. It was impressive damage, but they could do more if that spot was completely exposed.

Hearing Ardur's command to focus on that spot, Lanithil and the archers raised their bows. "Archers ready!" He called out. All of them took aim and waited until their allies were clear and the beast was trapped in ice by River. "Fire!" A volley of arrows flew straight at the breaking chest piece. Hopefully the plate would be weakened enough to shatter at the force of a dozen or more arrows; just like it's weapon had.

[Assistant]
"What, do we sail the seven seas now?" Lilianna responded dryly as Ardur turned his attention away. All hands on deck indeed. She watched it turn from attacker to attacker as they assaulted it, her interest in it waning quickly. Nothing more than a nuisance really. Its only strength seemed to be its size.

"I'll let the others handle that then. No need to burn my magic with plenty of others here." Lilianna stood back to observe, sword in hand just in case. She was much more interested in examining the bodies littering the field and what may lie inside. After of course she made sure their headstrong commander got himself proper attention.


[System]
Codename: Quake

City of Operation: Cleveland

Appearance: Short brown hair with some blonde highlights. Grace is built tall and lanky, and without slouching is 6' 3". She often wears simple clothing that she can hide her bulletproof vest and gear inside. This often means hoodies and jeans or cargo pants with pockets. Since she's not concerned with a secret identity she doesn't wear a mask and thus is called Quake only by the inhabitants since they needed something to call her.

Age: 23

Gender: Female

Superpowers:
Earth Control: A Caught ability. Can move any kind of rock, but cannot move metal or refined rock. Hand movements are key to manipulating earth and thus if her hands are bound she cannot manipulate earth in a controlled manner. Using her mind without her hands lowers her upper limit for controlling earth of one ton to one hundred pounds.

Lie Detection: A Caught ability. Inherent sense of a lie without training of any kind. Innaccurate, however, Grace can't pinpoint which statment is a lie unless they're all said separately.

Skills/ Talents:
Customer Service: Through years of waitressing and doing customer service, Grace has learned to keep a cool head and a straight face in the worst of situations.

Practical Plans: Grace has learned to be practical in most of what she does. Her plans aren't usually the most creative, but they work the best.

Equipment:
Cheap self defense items mostly including mace and a cute cat charm that doubles as brass knuckles.

Weaknesses:
Cannot use powers effectively if her hands are bound or if Grace surrounded by metal.

Only wants to fight as a super hero to stop the craziness of the supervillian rampage. Anything beyond that will take convincing and a sincere effort to make her see that becoming a super hero is the best idea. However, seeing how she's been out of work a few times due to super hero fights, this is unlikely. She leans more towards becoming a hero than before, however.

Psyche:
Grace has no interest in being a superhero. In fact, if it wasn't for the whole incident with all ther heroes in Cleveland suddenly lighting on fire, Grace would have been happy to remain a civilian in all cases. Beyond seeing that fighting the supervillians is a good thing to do, Grace doesn't much care about the 'fight of the week' as she calls it. If anything, her lack of concern for the city aside from fighting for 'the poor schmucks that get caught in the crossfire' is quite alarming, and as such it's not surprising that she could also turn her back on the ideal if she makes sure that no one gets hurt by it. Grace has no interest in becoming a big shot hero. She can however, say that maybe she does like being a hero a little bit more than before.

History: I don't need more than one or two paragraphs here, but the more detail the better.
Born into middle class Grace had an average upbringing. If something exciting happened during her childhood it might have been that her father got a promotion at work so that they all moved into upper middle class. She started work early at the age of fifteen and saved up for a car. She got one as a gift a few years later. It was a plain sandy color and didn't stand out much. At eighteen she graduated with slightly above average grades and started to attend university the same year. She stayed in Cleveland with her parents for a while before moving out to stay in her own apartment.

Senior year was when the White Rain event occurred. She heard the thunder and saw the clouds but did not leave or seek shelter as she was more interested in getting her groceries home than worrying about getting wet. However, when it started to rain milk she decided to slowly move to shelter then seek out the government's help. She remained at university for four years then graduated. The summer that she graduated was mostly uninteresting and she remained in a waitress job until she was fired due to the hero epidemic destroying her workplace.

Shortly after the event she got registered and returned to her life. She had no interest in her powers besides honing them in secret when she could and using them to help with any landscaping jobs she had the potential to do. As the superhero and supervillian threat rose, she found herself out of a job very often due to her place of employment being destroyed in the battle. As a result she's held many jobs, and learned to avoid trouble. However, when all the heroes of Cleveland 'got fired', Grace stepped up to restore balance.

[User]
He missed, that was the first thing that happened. She'd moved and then he'd rolled to face her...

Then she was engulfed in a whole load of fire, so much so he had to throw his arms up over his to shield himself. He felt pain as the intensity of the heat burned away at the skin of his arms as he let out a stereotypical "Uryghaaaaaaaaa."

When he brought them down the only thing left was a burning corpse.

Damn.

Damn!

He was burning mad now! Why did that have to happen? He just wanted to....urghhhh! Where was that stupid armor girl? Where was she? She was so stupid that, if she were still in punching range, he was going to knock her across the park for being stupid. Stupid! Stupidstupidstupid!!!

(Basically readying an action. If Pearl is still close to the impact zone and hasn't dodged or been hit by Ifrit's fire he's going to sock her one! If she was hit by it he's still going to punch her, just not as hard. If she dodged out of punch range Danny's going to close distance to her.)

[Assistant]
Wyoming Street

The small disc hit Striker but with no avail as they were easily melted with know his whole body covered in the acid. The pavement below their feet was even starting sizzle with the green goo slowly melting it. "You really think these little things will stop me!!!" Striker yelled looking at one of the disc hit him in the arm but rapidly disintegrate but looked up to late as the hero slammed him with his shield. The impact was strong enough to knock the villain a few feet into the sidewalk. He was not expecting such an attack from his opponent but quickly got up as his brother shot the arrow into his abdomen melting it.

"Your next." He said with a smirk and then turned his attention back to the shieldman. Striker saw that the shield was almost done for the acid and bullets had done their job and as he starred at it another chunk dropped to the pavement.

"I'll say it Roman-or I mean Greek man it's been fun."He then focused on his right arm as it started morphing and stretching into a blade like construct made from his vile acid. "But sadly it comes to an end!" Striker then rushed the man with his construct aiming right for Ajax's chest where hopefully it would go through the shield.

[User]
Alistair Krim
12:00 AM
Diamonds Are Forever Workshop

The sound of metal clanking and striking. The hiss of metal quenching gently. The slow sound of a gemstone being cut into smaller pieces for further work. Such were the sounds that the neighbours of Diamonds Are Forever had become used to in the years that the Krim family had lived and worked in the shop that was now owned by the young business man Alistair Krim, heir to the workshop and inheritor of the skills his father and mother both held. The red haired youth adorned in a smith's apron slammed the hammer down on the thin bar of silver he was using to craft the final ring of the set he had been commissioned for. Alistair wiped the thin layer of sweat from his brow that formed from the heat of the the metal. He huffed gently, his wrist sore from the repeated hammering that the rings required. The setting complete for the ring, Alistair looked at the small jade stone he had set aside previously. The Jade stone had a small coiled snake designed in the center of the stone. Alistair set the green stone into the ring and placed the finished ring into a small case that help two gold rings and another silver one. Alistair smiled gently and took off the smiths apron, needing a shower before he stepped out into the city.

A shower and a change of clothes later, Alistair pulled on his set of rings on to his fingers. The gold and silver sets sparkled slightly in the sunlight. Alistair placed the gilded blackened helmet over his head. Alistair Krim had become the masked 'villain' known as Mythica. Holding the briefcase in one hand, Mythica clenched a hand in to a fist as he stepped out. The feeling of gravity losing its hold was immediate as the ring of the Phoenix released a small portion of its power. Mythica shot into the sky, enjoying the feeling of freedom his 'powers' gave him. Alistair was one of the Caught, though his power was a little less obvious than most of the Caught that had become active in Cleveland.

-Some Time Later-

Mythica dropped to the street gently, the Phoenix ring glow settling down in to nothing as the power seeped away. Mythica was meeting with a man that called himself The Chairman, despite the fact that most people know the underground magnate's persona and his identity. Mythica stood in the dark of a parking garage of the city. Happy he decided a mask needed an open mouth plate, Mythica took a cigarette from his pocket. The Dragon ring glowed gently as a small flame ignited on his finger. Using the flame to lit the smoke, Alistair took a long drag. The acrid smoke filling his lungs, Alistair felt slightly calmer with the tobacco in his system. Mythica stood and waited, the only light in his dark corner being the small tip of his cigarette igniting with every drag.

[Assistant]
Pearl continued to fire until Ifrit moved into the sky in his fire form. Losing sight of their target, the LADs moved back to Pearl and the soldiers, who switched target to the dragon that was approaching. "Shit, is that a real dragon?" One of the Xeaforge personnel asked, as he let off some shots. Out of the corner of her eye, Pearl saw Mama Bear dodge something-

And straight toward Pearl and her forces. This meant that though the bullet hit Mama Bear, the twin efforts of the dragon's fire and Ifrit's fire hit both her and Mama. The impact itself was enough to send her to the ground, and while the other humans used their LTPs to escape the fire quickly, the four drones melted extremely quickly. Thankfully, Pearl's armour held up against the flames, however inside she felt very hot. "ANAI, overflux, now!" She shouts. Of course, with the jetpack offline to conserve energy, it took several seconds to get it online, all the while, Pearl was moaning in pain from the heat, feeling her left arm being burned slightly as the armour struggled to hold back the heat. Suddenly, there was a cracking sound, and Pearl shot out of the flames at full speed, impacting on a nearby wall before her pack could her slow down. "Warning! Warning!" ANAI cried out. "Suit power overload! Disabling systems. Warning! Warning! Suit overheat! Requesting Essence-Crystal ejection." ANAI's words made Pearl think. The suit was extremely hot, but was rapidly cooling, however disabling her only weapon by removing the artifact inside would make the progress a whole load faster. "Denied." She says. There were too many people around, and she couldn't risk someone else getting hold of the weapon. "Keep the overhead view online, but keep most systems offline to power up faster." She says. In the overhead camera, she could see the Xeaforge security moving into position around her, keeping her still, injured form protected. However, seeing that they were very heavily outnumbered, they didn't fire. Even Pearl knew that they wanted to surrender, and she agreed with them. "ANAI, announce our surrender. We shouldn't have helped the criminal." Pearl says sadly.

"Attention, attention. We surrender. Repeat, we surrender." ANAI declares through the exterior speakers, in a loud voice. The Xeaforge Security forces keep their guns raised but not firing, scanning for immediate threats such as the National Guard. Two mean had their rifles trained roughly in the direction of the blue man, who looked like he lifted cars instead of weights. Faint mumbling could be heard from the soldiers as they communicated under their helmets, through their radios. "Arron suggests getting out of here. The national guard don't look very friendly. Paul agrees and claims that they wouldn't follow them into Xeaforge. He'd heard people make up rumours that we have defensive systems that can keep out the entire city of Washington DC." Pearl chuckles, and figured that she'd need to thank the team later. "I agree. Get a MK1 ready, just in case anyone follows when we head back." Pearl says, laying still. It felt kind of nice, being surrounded by men trying to protect her, and just laying there.

[User] With every step she took, Dean backed away. "Help? You can not help. You may think we see the world wrong, but there is truth to it. He just has not found the right way." Damn, she wasn't letting up. Dean continued in a sideward manner, if he could only just make it past the girl. But he couldn't help but put on a huge grin at the mention of killing Uprising. "Ha, kill him? What use would I have for him then?" He gazed over at Tess who was only mere feet away. A grin of laughter turns to wickedness. "Your friend on the other hand… Very stupid angel girl…" He aims the revolver directly at Tess and pulls the trigger, making a break for it right after. The car was right there, he was so close…

[Assistant] "Hey stupid guys!" Danny said, climbing to his feet before the Xeaforge security. "Do you not understand what surrender means? It means put your guns down, morons! Otherwise it's not a surrender! Do you want more people to die today or something!? Huh!? Are you still that eager to shoot somebody!?" He stomps his foot. "Surrender for real you dumbasses!"

[User]
Grace found herself freed from the attack shortly, but her sting and bird bites still ached. At least Mama Bear was-

When Grace turned to see Mama Bear she wasn't thrilled. Mostly because the department would blame this on her somehow. A witty pun in this situation was not forthcoming either, which made this situation feel a little bit worse. At least the animals were safe and the National Guard had arrived. Maybe they had a medic so that she could try to treat her wounds. That was when she realized that The Suit was on the ground and not moving. A voice, decidedly not The Suit's, had said that they surrendered.

The Blue Hulk said that they should properly surrender and Grace had to agree with him. Even though it hurt to move right now, she had to at least stop someone else from making a dumb move today. "Hey listen, your boss there is probably really injured and let's face it, metal is not something tends to help you not burn," Grace offered. "At the very least, take off your armor so that you're not roasting in it. I know that at least I don't care about secret identities and the like."


[System]
---
Type: CR-85a Corellian Corvette
Faction/Unit: Rebel Alliance
Synopsis of Role: The Intruder is a CR-85a Corellian Corvette, designed toward the end of the Clone Wars as a pirate hunter. It is 30% larger than the CR-70 or CR-90 class, but that space is devoted to launch bays for shuttles/boarding craft/landing craft. While it retains a similar number of turbolasers to the CR-90, it adds the capability to lay sonic mines in its wake and a tractor beam. Other modifications have been made. Currently, it holds three U-Wing transport/fighters, each modified to provide close-air support once the troopers have disembarked.

Name: Uslam
Type: Location
Faction/Unit: Contested between the Rebel Alliance and the Galactic Empire
Synopsis of Role: Mining planet in the Outer Rim, its inhabitants are descended from a variety of different settlements, notably with a lot of Mandalorians 4 millennia prior to the current day. The planet is notable for being colder than most, with a band of temperate zones around the equator and otherwise arctic conditions and flora and fauna adapted to it. The planet is extremely mineral rich. Primary industry is resource extraction and refining, along with a robust capacity to maintain and repair industrial equipment necessary. Uslam fell to a sustained and reinforced Imperial assault after a five month long battle on its surface.

Name: Uslam System
Type: Location
Faction/Unit: Contested
Synopsis of Role: The Uslam system has a very rich asteroid field and lots of zero G mining.

Name: Uslam Liberator Regiments
Type: Military Unit
Faction/Unit: Rebel Alliance
Synopsis of Role: The Uslam Liberators started out as the an amalgamation of the Uslam Defense Forces and banned mining unions that the Empire tried to suppress. Their activities in stockpiling and organize were extensively abetted by Prime Minister San Verek, whose government ensured that the disappearing supplies and equipment were accounted for in audits and in the system. After the public execution of San Verek, the Uslam Liberators rose up and took over the Imperial Garrison at Lorya, using their experience with mining charges to breach the facility. During the 5 month siege, the Liberators distinguished themselves while fighting a losing battle on Uslam's surface. They were overwhelmed by the Empire, but some elements were evacuated at the end and continue to fight on behalf of the Rebellion. The Liberators are rated 'veteran; highly motivated to fight' by command.

Name: Execution of Prime Minister Verek
Type: Event
Faction/Unit: Rebel Alliance and Empire
Synopsis of Role: Prime Minister San Verek was executed during the absence of the planetary governor after it was discovered that he was a Rebel sympathizer and was working with insurgent groups, along with most of his government. It is safe to say, however, that the Empire did not understand the true extent of Prime Minister Verek's operations. His death set off a chain reaction of events that led to the Uprising.

[User]
Corte V
Phase Line Bravo, Grolsk Reserve

---

The order to retreat came over the comms soon after the orbital strike began, the green lances raining from the sky and falling on Phase Line Alpha and the no-man's-land between Alpha and Bravo. The ground shook under the defenders' feet as the turbolaser fire obliterated trees and cracked the earth. The soldiers stationed at Phase Line Bravo had cowered nervously behind the fortifications when the first turbolasers smote the earth of Uslam. As the order to retreat came through, and as Phase Line Bravo took a direct hit, the line descended into chaos.

"Rose Command, this is Rose Two Actual, requesting evac instructions!" Corte shouted over into the commlink, struggling to be heard over the turbolaser fire, explosions, stray blaster fire, and shouts and cries. Privates Prevec and Miklovic, sweating bullets as they worked, were breaking down the Mark II's as Sergeant Valkheva shouted orders over the din of turbolaser fire. Another turbolaser touched down dangerously close to the line. "Come in Rose Command!"

"Rose Command to Rose Two Actual, your evac is Rally Point Sigma, marked on your pad." Corte looked down at the tacpad on her wrist and pulled up a small holographic map, which marked their escape point with a green icon. Rally Point Sigma was one of a half dozen or so clearings in the Reserve that the Liberators' engineers had made to facilitate air landings. "Please proceed to Sigma for air extraction."

Corte relayed the instructions to her platoon over the commlink, and then turned on Prevec and Miklovic, who had finished breaking down one of the Mark II's and were struggling with the second. Screams echoed through the air as a turbolaser struck the line. "Leave it! Take the one and move!" The two privates split the weight of the freed Mark II, rifles slung over their shoulders, and rushed out of the gun nest, Corte behind them.

The platoon ran through the forest, the soldiers doing their best to ignore the screams and explosions around them. There were just over a dozen among hundreds of the retreating, all of them terrified. Orbital strikes were every soldier's nightmare. Life and death were matters of luck and misfortune, every emerald lance a draw from a Sabacc deck.

They made the clearing after a four-minute sprint. Their ride, a jury rigged BT-45D, hovered a foot off the ground, ready and waiting to take them. The flight personnel waved them on as they approached, and the door gunner grabbed Valkheva's hand and pulled her up. Next were the sisters, the Musvec twins, and the rest of Glaato's squad. Valkheva's was next, and then Vash. Finally, Corte, the last on the ground, reached up and grabbed a hold of Glaato's outstretched arm. The Nikto sergeant pulled her up with a single arm, demonstrating his strength, and the transport began rising.

They were fourteen when they left Phase Line Bravo, and they were fourteen as they boarded the evac shuttle. It was a successful evacuation for Lieutenant Adala, for whatever that was worth.

Rose Company's Second Platoon took seats in the passenger bay. The door remained open even as the ship took off, and Corte, holding onto the door, was able to observe the evacuation as they sped toward Lorya. Hundreds of soldiers, on foot and in vehicles, moving on the forest floor, falling back under a hellish rain of green fire to defend Lorya from under the canopy of the city's shield generator.

The true fight for Uslam would soon begin.

[Assistant]
Aboard Ancestral Right

"...and finally, Gamekeep, with all 120 souls," said Lieutenant Mavdi, looking up from his dataslate to the Admiral.

Xen sucked his teeth and shook his head, "Butcher always takes his bill."

The Admiral was quiet for a long moment. He was sprawled lazily across the Captain's Throne in the center of the command bay, legs draped over the left armrest, a goblet of Moff Wyte's wine in his be-ringed hand.

"Hers was higher, though," he said at last, and sipped his wine, "Not that she cares an ounce for her scraping little lackeys. She'd shoot 'em all into space if it got her an audience with the old witch doctor on the throne."

The command staff paid him little attention as they busied themselves with their tasks. The half-sober pontifications of Adamantius Xen were just another fact of life in the Alliance to Restore the Republic.

Ancestral Right was idling in deep space, the hyperdrive cycling and preparing to fire once more to take them to the Bitter End, the not-so-affectionate nickname rebel deckhands used for Xen's base of operations deep in the Semiramis Asteroid Cluster. Only a handful of the fleet from Uslam clustered around the Right, the others had made other jumps to pre-designated deadzones. It was Xen's practice never to jump directly between a base or stronghold and an engagement, to confound enemy trackers. Since joining the Alliance, Xen had been given jammer systems designed to prevent Imperial hyperspace plotting, but a pirate's instincts are hard to overcome with new toys.

"We're ready to jump sir," said Mavdi.

"Take us home."

[User]
Josten I
Nammor Quarry, Groslk Reserve

---

"SK-1024, repeat your coordinates." SK-1024 read the coordinates off the tactical readout displayed across his visor aloud into the open comm. "SK-1024, are you in a river?"

"Negative, Command, we are in the field due west of Central. We have vision on some kind of quarry. Moving to investigate."

Lieutenant Josten Kannik, designation SK-1024, motioned for his partners to advance. Each of the scout troopers cradled an E-11, sights forward and prepared to fire. There was some kind of malfunction with the tactical network that had them jumpy, but orders were orders. Scout the periphery for the advancing column in the wake of the orbital bombardment, execute limited engagements with the local rebels, report in with coordinates where they found pockets of resistance.

Josten took a position on the lip of the quarry and looked through the scope of his E-11s. It was a depression hewn into the rock of Uslam by the local mining guilds. There were a few industrial structures down there that stood to be cleared. The scout troopers had dismounted their speeders and had proceeded on foot. Reports had come in that the rebels had cleared their line positions in the face of the orbital bombardment, so all that was left was to clear out any holdouts along the way to protect the Imperial column's vulnerable flank.

His fireteam had been given the order to kill on sight. They'd found a couple of ragged stragglers, who he scoped out and put down himself with two precise shots from his long rifle.

He did a slow sweep over the quarry, and found movement. Something—someone—had made a dash from a structure built into the wall of the quarry. Two more followed, carrying blasters and garbed in the irregular combat outfits of the Uslam militia.

"Command, this is SK-1024, we have contact," Lieutenant Kannik reported in. No response. Static. Had the comms gone down? "Command do you copy?" He heard blasterfire from the quarry. They'd made contact. He switched over to his fireteam's commline. "Rebel contact confirmed, open fire and fall back," he ordered, but again, no response.

Swearing, he raised his rifle to his shoulder and peered through the scope to line up covering fire for his team. He lined up his targeting sights on a woman emerging from the building, tall, dark hair, and squeezed the trigger.

---

Corte tripped. At that same moment, she felt the heat of a blaster bolt across her shoulder blades, inches from burning a lethal hole through her from shoulder to shoulder. She caught herself with practiced athleticism and rolled into cover behind one of the quarry's buildings.

"Sniper!" she shouted over the din of shouts and blasterfire. Vash, emerging from the mine rail entrance, raised his A-300, in its targeting rifle configuration, to his shoulder and searched for the enemy above them.

---

Lieutenant Kannik swore as the woman fell. He knew it was a miss just as the blaster bolt flew. He searched for a new target, bringing the sights back on that building's entrance. Rebel soldiers were pouring out of the entrance now, dozens of them, maybe more.

Target rich environment.

Lieutenant Kannik lined up a shot. He went to squeeze the trigger, but saw a glint from a corner of the targeting display. He paused for a heartbeat, or half of one.

He saw a red flash.

[Assistant]
Back at the base, the Intruders, despite the slovenly, by Core Worlder military standards, appearance, were already turning their X-wings around on the maintenance. The techs were on it while the pilots rested, but once the pilots got their sack time, they were back in the effort to run diagnostics and scheduled maintenance. It wasn't as simple as just parking the X-wing like an air car, it was a combat spacecraft tuned with performance in mind, and that meant maintenance was intensive.

There were never enough techs to go around, but this band of junkers, smugglers, survey spacers, pirates and systems defense force veterans were used to having to do it themselves.

Readiness was important because if they might have to launch at a moment's notice. It'd happened before.

So when one of Xen's flunkies came around with an invitation for Shan, it was met with annoyance -- he was greasy, dirty and sweating from the intensive work of overhauling one of the engine units in his X-wing that came up with a questionable status, some sort of wiring issue or a gasket or one of the many different forms of wear and tear that could befall highly and precisely tuned performance craft. With sweat on his brow and goggles over his eye, an arc-welder in hand, he shrugged and left the gear on a wheeled table.

If Xen was asking for an audience, he'd get Shan as the invitation arrived. And so even with the cocked eyebrow of the aide asking a silent question of his attire and presentation, he stomped, in reinforced work boots and stained coveralls to meet the CO.


[System]
Reign: Kingdom Come
Age: 17
Ethnicity: Caucasian
Occupation: Dog handler/artist
Appearance: Lorenzo is 5'9 while standing with a more stocky build, especially in the upper body. He has shaggy/unkempt chocolate colored hair. His eyes are Hazel/green in appearance.

Background: Lorenzo grew up in the village of Windor. He was the obnly child of a hunter named Eldridge and his wife Loretta. Lorenzo's mother taught him how to see the beauty in everything. She always dreamed of being a painter for the wealthy nobility. Alas, they did not have the funds to afford it. Instead, she would take Lorenzo down by the stream and mix dirt into clay. She showed him how to make beautiful pieces even out of the most poor materials. She made birds, dogs, flowers, horses, clouds and many other works of nature. The spark of creativity was kindled in his heart in those formative years.

From his father, he learned a lot about the art of the bow. But what particularly interested Lorenzo, was the hounds he was able to hunt with. His father remarked how easily the dogs came to liking Lorenzo. Even the wild dogs seemed to get broken in without much effort on his part. Lorenzo raised a bloodhound pup until adulthood naming him "Loyal."

He was so gifted at the art of dog training that their liege lord, Bryce of Milborne took notice. He hired Lorenzo to be one of his personal hound trainers at his castle many miles away at the age of 15. His mother and father couldn't be prouder of him and sent him on his way with Loyal as a gift. After, a tearful goodbye he traveled to the castle with his lord's messengers. He would make a new life in the city of Milborne.

When Lorenzo arrived he was immediately met with many perplexed, scoffing hunters and trainers. Many of them couldn't believe one so young as he could possibly know more about training dogs. Even during his first time meeting the dogs, the leering crowds made Lorenzo nervous. In turn, the animals became anxious themselves. Lord Bryce looked on disappointed. The other trainers ridiculed and mocked him. He went away that day like a beat dog with his tail between his legs.

Despite his own insecurities and feelings of rejection, Lorenzo made it a point in his heart to overcome. Instead of heading to his living quarters, he decided to spend the night with the dogs in secret. For the next few weeks, he would train with the animals all day long and then go to sleep with them right outside their kennels. His bonds with the dogs grew very strong while the rest of the hunters and trainers looked on in bewilderment.

By the end of the month, all the dogs ran to Lorenzo as soon as the kennels opened up in the morning. Lord Bryce was very impressed. He instructed his head kennel master to have Lorenzo specifically train his personal blood hound. Lorenzo was honored to do so and that dog became the best hunting dog besides Loyal.

Two years passed and Lorenzo had been promoted to assistant kennel master, directly under the head. He was paid quite well and sent a large amount home to help his family. His mother could even begin painting! Life was looking up for Lorenzo. That was until he met a terrible accident.

Lorenzo and Loyal were traveling down the city roads coming home from work that evening. It had been a long day and Lorenzo couldn't wait to get home and practice with his art supplies he recently acquired. That's when a farmer lost control of his wagon and it came rolling down the road at an alarming speed. Before Lorenzo had time to turn around or react, it rolled over his legs and killed his dog, Loyal. In a flash the world turned upside down.

For the next few weeks, Lorenzo was bedridden. The local physician tended to him. Even his liege lord came and visited every so often. Unfortunately, nothing could console Lorenzo from the loss of his legs and even worse, the death of his best friend. During the last of his treatments the physician sadly told Lorenzo that he would never walk again. Lorenzo knew that a dog trainer required the use of his legs in order to work with the animals on the grounds. His professional prospects looked very grim.

During these darkest of days, his parents came and visited him. They cried with him and hugged for what seemed like ages. The pain of his loss was great, but their love for one another was greater. His parents informed Lorenzo they were moving to [SOMEWHERE] to make a life for themselves as well as help take care of him. Lorenzo felt a little guilty about having their help at his age. He wanted to be out on his own. Circumstances said differently.

They bought a small cottage on the outskirts of the city with their lord's blessing. There Eldridge hunted while Loretta and Lorenzo painted. They created many works of art his mom ended up selling them in town. Mostly to the middle/upper classes. Lorenzo however, refused to sell his own creations because he believed they looked horrendous. His mother tried to tell him otherwise, but he wouldn't hear it.

Now, the howls sometimes wake him in the night. Though, he knows that Loyal is long gone and buried. There is not a night that goes by that Lorenzo does not think about his him. Some of the townsfolk claim that when one dies the spirit moves on. Lorenzo is skeptical of these kinds of tales. Though, it is easier to believe when you lay in the quiet of the dark...

Personality

Demeanor: Lorenzo is a laid back individual who gets along with almost everybody. He loves his mom and dad though he thinks they smother him to much. It may not seem like it, but when Lorenzo wants something he has an insatiable drive to see whatever it is through until the very end. His tenacity and courage are powerful traits of his. He just needs the opportunity to use them. He had a tendency to downplay and dislike his own work. Whether that be his art, or his training he does for the dogs. After his tragic accident, he bottled up a lot of pain inside. He rarely goes out anymore fearing more sorrow.

Likes:
-Painting, drawing, and art in general.
-Dogs and other friendly animals.
-Hunting.
-Hooded cloaks.
-The color lavender.
-His family.

Dislikes:
-Sickness
-His art.
-Disrespect.
-Societal norms.
-Expectations.
-Spiders.

Skills:

Dog handler: Lorenzo has a natural gift for raising, training and taking care of dogs. Especially hunting ones.

Aspiring artist: Lorenzo has the goal to become a master painter. He knows enough to get by currently as an amateur.

Animal magnetism: Everywhere he goes, animals both wild and trained seem to take a liking to Lorenzo. As long as he isn't fearful.

Dreams: Lorenzo's dream is to one day run with the hounds through the forests on a grand hunt with Loyal. To become a master painter and make the entire land be in awe. He wishes to convey the beauty of life itself into his paintings, ending conflicts that petty folks small to great engage in.

Gear and Goods: Lorenzo owns a small cottage, a fine bow with a quiver of arrows, a couple of cloaks one lavender, painting supplies and some left over money from his days as a dog handler.

Relationships:
Loyal - The inseparable companion of Lorenzo, and his closest friend. From the many times he had been bitten by the dog or the many times the dog bit something to save him, the two became a perfect duo, like soup and crackers. Unfortunately, Loyal met an unfortunate fate at the hands of a carriage, but Lorenzo still lives on in glee with the fond memories of his companion.
Loretta - Lorenzo's mom, and main inspiration in his life. She taught him to see beauty in the world, and she was an outstanding mom in general. She still is, too, despite Lorenzo not showing affection a ton since the incident.
Eldridge - Lorenzo's Father, and the man who brought him into the world of dog-raising. From being a dumb kid that couldn't do a lot, this man brought him up from that, and he's awesome for doing that.
Lord Bryce - A big player in his life, the old Lord of Lorenzo wasn't always the kindest, but since he got his hunting companion, his entire opinion of Lorenzo had changed. The feelings were definitely mutual.
Martyrdom - The successor to Loyal, Martyrdom gives it his all despite still learning, and while Lorenzo does appreciate the dog for doing what he does, he doesn't like showing more affection than he has to because it makes him feel like a traitor to Loyal.

Unknown:

Oh shit I claimed the first Char Post. Nice.

Edit 11/30/2017 - Changed color from 662d91 to a187be

[User]
The Hermit

He had expected them to walk off. Who would want to deal with a wanderer in a bush? Yet, someone was politely speaking with him. Scheisse, think of something. He was just cautious about strangers on the road that weren't audience.

"There's plenty of people in this bush," he says, "I'm not the only one."

He clears his throat. And begins to put on a mock female voice, "Yes, I find bushes a wonderful place to stay when I need time away from the farmhouse."

"Hrrmm yes I agree bushes are a wonderful place to stay," he says imitating an older grufferman.

"See it's absolutely a community thing," Favian tells him, "Nothing to worry about at all."

[Assistant]
Col Ward

Col stared at the bush with some bewilderment. Was... he attempting to pretend that there were other people in the bush with him? Regardless of his skill at imitating voices, it was very clear that there was in fact one person in that bush. Col turned to his group with a shrug and made a little circle gesture with his pointer finger to indicate the fellow might be a bit loopy. If he was then the fellow really shouldn't be wandering around in the forest, he'd be better off in a town of some sort where he could get help. Col would feel bad leaving him out here alone. "Yes well, people in the bush aside, I think it may be better for you if you came with us to the nearest town, after all the woods can be a dangerous place on your own. Would you care to come with us sir?"

-Leather armor
-Shortsword
-Buckler
-Merlin
-Merlin saddle, etc
-3 days worth of rations
-Full Water flask

[User]
The Hermit

Was he implying to his traveler companions he was mad? He was merely acting with some caution, especially since this fellow was armed. What if the rest of them were armed? Except the implication that he was crazy was enough for him to come out of the bush beside his cautious nature. He looks at the individual for a second.

Some scars and his physique made this individual look like a bruiser.

"F-f-irst, I'd like you to kno I am nott mad just because I was hiding in a bush," he stammers, he was feeling uncomfortable and anxious in this situation, and he felt embarrassed that some might doubt his skill when he wasn't a good conversationalist, "I was..merely being pre-cautious. With that out of the way. I was..going..the the opposite direction to-to perform. For I am The Hermit."

He rarely dropped his name, but he had hoped by doing so that it would give him some credit. Or some kind of mercy kill he supposed.

[Assistant]
Col Ward

Pre-cautious? Was that even a word? And what exactly was cautious about jumping into a bush as soon as someone saw you and hoping they went away? No matter. He said he was the Hermit? "You mean The Hermit that plays in Milbourne? The one that even the Lord Bryce came to visit?" Of course just about anyone in Milbourne knew about the Hermit and Col practically grew up listening to bards like him. Col debated the merit of asking him to preform something for them, but... It seemed terribly rude. "My apologies sir, I meant no offense. Though what I said remains true, the woods can be dangerous on your own and, well Milbourne seems to be getting more dangerous lately. Perhaps you should consider traveling in the other direction with us instead." Say, bards usually traveled around quite a bit... Could he know something about those giant wolves? "Regardless, this may sound terribly odd but... Have you heard anything about wolves in the area?" Giant wolves would just sound odd, and if he'd heard about any wolves, it would be those ones. And at this point, anything that could help him find Rolfe would be gladly welcomed.

-Leather armor
-Shortsword
-Buckler
-Merlin
-Merlin saddle, etc
-3 days worth of rations
-Full Water flask

[User]
Marque de Bourdeaux

---

At first Marque was annoyed at how Col had taken it upon himself to address the vagabond in the bushes. They had to make haste, did they not? What's more it was a dangerous, and difficult, road ahead, yet Col had invited this oddity as company? Hopefully the group would not blow Marque's cover and refer to him as the lord's son, for with every individual to keep up his charade, the cracks would inevitably split more wide. Yet he found himself elated, even changing his tune, once the stranger spoke of himself. "The Hermit? Hark, such beautiful melodies I have heard! Why, I could challenge you in a rhyme! Perhaps we might see who best entertains our company with the better oration?"

He couldn't help himself. He was a performer through and through, one in love with good story and music. Of course he had heard the tales of the Hermit in his time on stage. He had nary a thought to abandon the strange bushman now, replenished by virtue of fiction! Marque felt honored to share his presence with such a bard. "As our good sir says, perhaps you shalt join us? Important discoveries lie in these woods, perhaps even worthy enough to be sung to the people?"

* cases of makeup
* couple masks
* two sets of clothes
* a wig
* bag of coins
* "Proof" of affiliation to House Bryce
* backpack
* 2 days trail rations
* Outdoor blanket
* Flask of water

[Assistant]
Lorenzo sat on the horse, watching the scene unfold as he fumbled with the hood of his cloak. This new... Hermit fellow was oddly familiar to the hound trainer outside of his musical talents. He felt like he had met the man a few years prior in an actual conversation, but he had no idea if such a situation was true. It was after the fated incident, and he forwent recalling the good times he had with Loyal during then. Now he had to look towards the future and try to get out of this depressive spell. He really needed to leave the house anyhow.

Martyrdom, on the other hand, walked right up to the Hermit and sat down a few feet in front of him, his eyes staring directly at the Hermit and his tail wagging at a hundred miles an hour. Lorenzo sat atop the horse and watched. He knew Martyrdom better than most, so this was his way of asking someone for a head pat. Lorenzo wasn't fond of the hound much, but the hound knew who to trust and who to not, surprisingly. If the Hermit was a friend to Martyrdom, he could be trusted by Lorenzo.


[System]
Age: 23

Sex: Male

Race: Hybrid Zora/Hylian

Handiness: Right

Appearance: To human to pass as a Zora. To Zora to pass for human. Raink stands somewhat taller then the average Hylian but isn't quite as tall as his Zora peers. His shoulders are broad and his skin is a rather pleasant shade of pale blue that matches the pale yellow of the fins along his arms. His head is similar to that of a hammer head shark, but unlike his zora peers does not have a second set of eyes on the head of his head. The pair of eyes he does have are blue.

He is somewhat bulkier then the standard Zora, his body taking more after his Hylian heritage to the point were he doesn't have webbed feet. He also seems to lack the gills on his chest that normal zora's have, a fact that he normally covers up with a simple blue shirt that has a couple of pockets for his things.

Inheritance: Zora's Sapphire - No known benefit beyond the fact that it is a priceless heirloom that has been passed down through the family for generations and Ruink will protect it with his life if need be.

Zora Tunic: Said to have been used by the lover of Queen Ruto, this Zora Tunic has long been used and taken great care of by his half breed descendants due to their inability to breath underwater naturally.

Personality: Ruink has always been a little distant from those around him. Not out of rudeness or pride, but simply because he has always felt like an outsider to his own people due to his mixed heritage. Despite this, Ruink still highly respects and takes great pride in both of his heritages and actively seeks to do whatever he can to live up to it when the opportunity presents itself. He is also something of a hopeless romantic, largely because he views his own existence and that of the original coupling that created his bloodline as proof that love will conquer all.

Recent history: While of royal blood, the branch of the family that Ruink is apart of lost the throne due to their status as half breeds after one of their line married the Hylian hero of the age named Link. Raised in a loving family without having to worry about ascending to the throne, Ruink grew up on the coastline between Zora and Hylian territories. Earning a living by serving aboard the various Hylian ships (mostly fishing, but occasionally trading) that operated out of a nearby village, Ruink heard a great many stories about the world and learned a large number of skills that would aid him in surviving out in it, including how to fight with his fins to the point were he would be able to go toe to toe with a skilled swordsman.

Recently however something in his blood started to boil, yearning for adventure... one that Ruink is more than happy to take.

Personal Goal(s):
To go on an adventure worthy of his ancestors.
To meet the love of his life.
To have a story worthy of telling his descendants about.

Three strengths (Not just combat)
1. Experienced Sailor/Swimmer
2. Has knowledge of a large number of cultures and stories.
3. Fighting with his hands/fins.

Three weaknesses (Not just combat)
1. Drying out if away from water too long/Fire (Through as a hybrid, he is more resistant to this then the average Zora)
2. Status as hybrid may make being accepted by others hard.
3. Cannot breath underwater; While he can stay underwater longer then the standard Hylian, he still needs to come up for air every now and then.

Greatest Love: He hasn't discovered her yet.

Hates the most: Fire.

Ancestor(s):
Princess Ruto, Sage of Water and Queen of the Zora (Great grandmother)
Link, Hero of Hyrule (Grand father)

Misc: Is the youngest child with six older sisters. Has always wanted to see snow.

Theme music:

[User]
The group had gotten larger as they traveled and Nina was unsure of what to make of the newest editions to the group. There was a strange girl who apparently had master the ancient art of Cucco raising, certainly not a trial for the faint of heart. She could not help but eye Henry with a calculating gaze, "You know at just the right temperature I bet I could bring out a lot of flavor..." Well roasted Cucco aside a very new and potentially dangerous individual had entered into their midst.

This demon who had joined the awkward band of misfits certainly had magical power. As a fellow mage it was easy to feel the eddies of magic that circled around him, unnoticable by those not attuned to magic there was a good chance she was the only one who could sense his power. She would keep her eye on him even if currently in his lap was a huge, fluffy bundle of feathers. Animals were only animals after all and it would require magic user to counter him if he ever became a threat. Fire versus Wind, a fairly classic duel to be certain if that time ever came.

There was also a salesgirl that appeared as well but she didn't interest Nina in the slightest.

What was more interesting to Nina was the young Hylian bow who demonstrated a very unique skill. As soon as she saw that arrow of light appear her mind's gears turned fast and furiously as she tried to make sense of it. She noticed Onyx's reaction to the power and soon her suspicious seemed to be confirmed. "Swifty was it? If memory serves me that power of yours can be non other than the famous Arrows of Light. Yes I know, not a very creative name but it certainly fits the flame. Admittedly I'm a little peeved as I had been hoping to find the power myself, but it seems it may only be available to a certain bloodline. They are the arrows of Evil's Bane and their light can strike at even the greatest of the darkness."

After saying all that she gave a little sigh. "My knowledge is, however limited to that, I'm afraid the actual bloodline associated with the Light Arrows as been somewhat, gone with the wind as it were. You know I would have already figured everything out if people just took better care of their records, tch, I've had to search so many caves and library's to learn even the smallest bits of important knowledge." Nina started to grumble to herself as she remembered all her less than fruitful adventures and nights of book searching.

[Assistant]
Vieru's long ears pressed flat against his skull as they got closer to a large group of people. Every instinct was screaming at him to run, there were just too many people with weaponry for his liking. His eyes darted around the group, trying to quickly figure out what type of weapons they had and who would be the biggest threat. If he was to escape, the archers would be the ones who were most dangerous. But no, he wasn't trying to escape, he was trying to do the most ridiculous thing he possibly could. He was going to join them. But still his fingers flexed and the wind answered his unintentional call, the breeze lifting his hair in a comforting manner.

Thankfully, people either didn't notice, or didn't care that there was a demon in their midst. And Rida was doing all the talking to the supposed leaders. One of them, a man named Kyogen did address him though. It was strange, the man just welcomed him to the group and introduced the other leaders to him. There were no threats, no weapons being pulled against him. Though he still couldn't relax around so many people, he felt a little bit safer than he did moments ago. "Ah yes, I'm Vieru. T-thank you for letting me join this guild." The demon said a bit awkwardly. Silently he thought that he should be thanking them for not killing him right away. But didn't voice that out loud.

Nervously, he glanced around the group, this time not looking for weapons, but just seeing who was there. It was certainly an interesting group of people, all different races too. Was that... A Stalfos? It was nice knowing he wasn't the only dark creature among them. Still Vieru found himself staying closer to Rida and Mari than anyone else. They were closer to earning his trust than anyone else was. For some reason, them being there made him want to prove himself to the guild a little bit. It would bring him that much closer to his goal of having people accept him, instead of trying to kill him constantly.

[User]
He looked to the Stalfos nodding at first. "So it is light based not a fire based spell, alright that makes sense. I have to wonder though if it hurt beings of Darkness, the power must be from a Goddesses. I would think Din or Hylia as Nayru is knowledge based her gift would be something less combat oriented." He said looking over the old warrior, even in death the way he carried himself was impressive. If his mind had been more intact he would have asked dozen's of questions about the old knight and who he served.

He looked next to the to girl who had just spoken, he hadn't caught her name but he nodded as she spoke about his powers. "The bloodline thing is new, the library I was working at had some records on people who could use magic like mine. Not very detailed and mostly legend rather than accurate stories but they had a enough in common to know whatever family I'm from is pretty old." He said looking at Nina. "I know the pain, I had to completely re-organize the library after I started working their, its so annoying how no one keeps things where they should be."

He paused, the woman before him seemed an accomplished mage and rather smart. "I was wondering miss if you might teach a few things, I've believe I've got the talent if you can teach me about magic." Swifty smiled rubbing his head softly as he continued. "You obviously have a better grasp on magical theory plus you have experience with magic and legends I doubt few other do." He added the compliments hoping they would sway her to at least teach him a couple things or perhaps even apprentice him.

[Assistant]
Joseph sighed and shook his head. "Magic isn't something you should be eager to learn more of until you better understand what you know. For example," he pulled an arrow out and suddenly a green glow surrounded it, a simple wind spell to increase it's flight distance, "I just imbued this arrow with wind magic that increased it's flight distance. Conversely," fire then enveloped the arrow, "I can give the arrow fire magic to use it for burning through things like cloth. They're simple spells and all I've needed over the years, but I think you get the idea." Dismissing the spell, he put it back in his quiver and looked at the Demon, rubbing his chin thoughtfully.

After a moment of thought, he fell back and matched his pace. "So, I've finally had the opportunity to meet the Demon people call in Rangers to deal with, but we find there's considerably fewer monsters and unharmed townsfolk. Suppose I owe you a thanks for making my life easier."

@AirBender

[User]
Kagumo looked at Ruink with a confused look on her face. "You mean you've never heard about the 3 sacred treasures. Thought it was common knowledge. Well basically they are 3 treasures that were made by the three gods who also made our planet: Din, Naryu, and Farore's Wind. They all look like a crystal, but each have a a different colored core. The one given by Din, Din's fire is has a red core. When someone casts it, a circle of fire appears around the user, damaging everyone around except the caster. Naryu's love has a blue core to it and when it is used, protects the user from damage. The fine one, Farore's wind is green and can teleport you to wherever you want, as long as it's somewhere you've been. If I had all these treasures, I'd be one of the best thieves in the world." Her eyes were gleaming with just the thought of that.

"You've at least heard of the spiritual stones? Ones given by the 3 gods to certain races? Pretty sure there is one the Zoras would have."

[Assistant]
@Apollosarcher@JoPo

"I dare not speak the Master's name. Even it holds great power of darkness in it. As the odds of beating him, well only time will tell. He has never been truly defeated, merely delayed..." Sir Oryx said as he continued march along with the group. From his opinion they seemed respectable warriors, many of them carried unique items that he felt he should know, but like most his past barely remembers. Several of them seemed very young, too young in his opinion to set out on such an adventure. However as legend had demonstrated, age is just a number and courage comes in all shape and sizes.

Oryx hung to the other side of the group until Swfity put away his weapon and then slowly moved back over. Perhaps his reaction to the arrow surrounded in light was not enough indication that the weapon was effective against the darkness."Yes your weapon of light does the darkness much damage. Even standing so close to it causes this body of darkness to mine to scream in agony like that of the Poes who retreat from the advances of morning light." Oryx said to Swifty, hinting for him to be careful with his gift when he used it close to him. Magic was definitely no toy as the Ranger explained. He agreed also with learning the basics before moving onto more advanced techniques. One does not master the Spin Attack without learning how to first use a sword.

He was appalled to here that the girl wanted to use such gifts as play things in her pursuit of being a thief. "The Goddesses treasures are best left alone, only those truly worthy of find them will ever possess them, and I must say those with intentions to use them as common thief tools are by far not worthy of such treasures..." He said with an unsympathetic tone. Oryx highly respected the Goddesses and insulted to here someone wanting to use their gifts to steal. He was a knight at his core and swore by oath to serve the Royal Family as well as uphold the peace of the Land with justice and Honor. Thieves were by nature his enemy, but dark times were ahead for all of them and rules and guidelines had to be bent.

[User]
As the three treasures were explained to him, Ruink's face stated to lose it's expression as he started to think about what the treasures were meant to do... And the stone that had been passed through the generations of his family that bore a similarity to the one in her tale.

"Well, I can see why you want Naryu's love and Farore's Wind; Being able to teleport anywhere and being able to block an attack aimed at you if something goes wrong would be helpful for a thief, but I fail to see how Din's Fire would help you... Unless you're just going for it to complete the set..."

Glancing towards the undead man, Ruink tilted his head somewhat as he started to pay attention to him after he started to bad mouth Kagumo. While he didn't doubt for a moment that she could stand up for herself, but he wasn't about to let her stand alone either. "The Goddesses work in mysterious ways. They also tend to reward those who take the intiative."


[System]
Age: 17
Gender: Male
Race: Faunus
 Species: Timber Wolf
Appearance: Shown below, but with wolf ears, tail, claws, and fang-like canines.

Personality: He's a bit of a wild card, never really taking people seriously outside of a fight. He has a short temper, especially if someone decides it's a good idea to make fun of his faunus lineage. When that happens, they should fully expect to get punched in the face if he likes them, or have it clawed off if he doesn't. Along with his brash behavior is an undercurrent of not only a blunt honesty, but slight cluelessness as well. In a fight, he's like a tactical genuis, but when it comes to almost anything else, he's a bit slow on the uptake.

Background: When he was child, Silme lived with his parents in Vale, both of them being hunters who frequently went on missions, leaving him alone for a lot of the time. Then, one day, they never came back, and it took him a few weeks to realize that he was truly on his own. He soon found himxelf on the street, treated like crap by many for being a faunus, something he was slowly growing to hate about himself as more people put him down and mocked him. Then, he was recruited by the White Fang, swiftly risinng through the ranks with his impressive fighting skills, until he sabotaged the robberyof a Schnee freighter, blowing up the whole thing and faking his own death in the explosion.

After that, he returned to Vale at the age of 15, spending his days in a fancy hotel with some money he acquired in his escape. He also reconnected with his old friend, Sapphire Applecat, who he had met when he beat the crap out of some guys for bullying her. He didn't tell her about any of his activities in the White Fang(or that he was even a member), as it isn't something that he's necessarily proud of. That's not to say he hated it, far from it, but he just didn't like fighting for a guy like Torchprick(his special little nickname for the fucker), or anyone for that matter. He liked being a Loner, because that was what he had been from the beginning, and that's the way he'd like to die, a man whose only ruler is Death, and he's a pretty lenient boss once you get to know him.

And then the Breach happened, the world went to hell with in days, and oblivion in weeks. He spent most of those early months healing up from that first wave at Sapphires house, having gotten ambushed by some Beowolves. One of the fuckers had busted through his Aura barrier and sliced uo his back real bad. Even now, months later, it still hurts a bit when he moves, and is a definite weakspot for him, the pain being intense and disorienting if he gets hit there. Now a days, he does what he can to get by, helping the Uprisers on occasion because they pay well and Torchprick's a prick. He'll never join them, though, he lost his faith in others looking over him a long time ago.

Affiliation: A Loner by trade, he does help the Uprisers on occasion, provided that they pay a fee.

Weapon: The Scarlet Ravagers: He uses a pair of Specialized Customizable Clawed Gauntlets that he can alter for various combat and utility functions, as well as changing into either a pair of Customized SMGs, with rapid- and burst-fire modes, for him to dual wield, or into two double-sided short swords. All variations of weapons can be augmented with with Dust cartridges for various effects and attacks.

Fighting Style: Hit them faster and hit them hard, he is a Striker type fighter, extremely good at offense even against superior numbers. However, his defensive capabilities aren't the greatest, but they aren't the worst either.

Sembalance: Corrosion, It is a very offensive Sembalance that allows Silme to imbue his attacks with a reddish-silver aura. This Aura is extremely effective at dealing damage, but it's usefulness truly shines when it comes with dealing with heavily armored enemies. With this ability, he can easily weaken most types of armors, making him especially effective against Torchwick's mech suits, but he can even apply his ability against the defensive aura of others, though it isn't as effective it still allows him to do a bit more damage then normal.

Other: Wears this most of the time

He has a scar on his back from when Grimm attack him during the breach, 3 long jagged claw marks

He doesn't like talking to Magdaline, her motherly attitude reminding him, painfully, of how he never really recieved much in the way of love from either of his parents, but especially his mother.

[User] Graham laughed when Magdeline mentioned getting rest. "Haha, the night is when I'm awake." He said as a joke. He liked Magdeline, she was very caring, a good quality to have. "And I'm booked out for most of the week. Well, see ya next week everyone!" He said with a smile and a wink before putting on his goggles and started to run, he turned back quickly "Or one of the nights if you're about that!" He said as more of a kind offer to hang out than promoting himself as a DJ. Graham decided to take the rooftop route as he managed to find an access ladder when he got outside. Graham reached the rooftops and smiled. He had a good week ahead of him and hopefully a mission at the end. Fun nights and fun fights, his kind of plan. Graham vaulted and slid under pipes and generators, leaping from close rooftop to the next till he reached the residential district. He found his way done and walked home, carefully taking the back alleys and other alternative routes than the streets. His house was a small one but he lived by himself and could do what he wanted. Graham went straight to his room and took off his goggles, chucking them on the bed. He went straight to packing his DJ set, he had a long night tonight.

[Assistant]
Sapphire had shook her head, smirking at Slime telling her to go home. "Oh, yeah. I'll see you there." The cat-girl gives a cute little purr as she waves at Slime when he leaves. Several seconds after he leaves, she says. "Yeah, I'm gonna follow him." She gives a smile, pulling up her hood and walking out of the door, making sure that Zanislash was with her. She did not know the kind of trouble that she could get into outside, but knew it could not be good if she didn't have her weapon with her.

Walking outside, she quickly but stealthily followed Slime. Being a cat Faunus helped with this greatly, and she easily stalked him. That was, until he got himself into a fight. Quickly, she scales a roof, and stares down as she watches him fight. Her heart thumped and her tail fluttered as she watched him. "So purrrrfect!" Sapphire purrs quietly. She had, for a long time, had a major crush on Slime, which didn't seem like it was going to die any time soon.

This was one of the main reasons, as well as the need to make sure her friend would be safe, that the second there was a gap Sapphire leaped from the roof as far as she could, landing perfectly on her feet. She rushes full speed toward the truck, before leaping onto the roof, not making so much as a rustle as she did. Her reddish eyes watch Slime as he defeats all of the men, leaving one alive to drive the truck. She lowers her head, hiding herself, before feeling the truck moves moments later. I wonder where we are going. Sapphire thinks to herself.

[User]
The truck soon arrived at the edge of the Loner zone, the wall being guarded by androids Torchwick had stolen from Ironwood. They made it easy to smuggle stuff out to the territory, letting you through as long as the driver had correct qualifications. Torchwick might've put some of his men here, but the attacks by Grimm were so frequent, it was just a waste of manpower. Androids also had no emotions that woukd draw the Grimm to the gate, thus making it a less enticing target than the Loner communities spread throughout the interior of the zone, which sprang up and died of like mayflies, here one day and gone the next.

Silme got out of the vehicle, moving to the front to die up the final loose end with a swipe of his claws, adding another layer of shining red to the dull black metal of his Ravagers. He then retracted his claws into the gauntlet section to leave his hands free, knocking out a certain number of taps onto the side of the truck. Soon after, a horde of thugs came out of the woodwork, one man standing out from the rest with his blonde hair, long black trench coat, and the shiny sword he held in his hand.

"Ruthless as always, I see, ever going to tell me how a kid like you is able to so effectively slaughter everything Torchwick sends to protect his shipments."

"Nope, I like to keep secrets, keeps people on their toes. Now then Carver, I've held up my end of the deal, you hold up yours. Pay up sleazebag." Silme's clear disrespect of their leader made them rather angry, one more so then the rest.

"Who the fuck do you think you are, talking to Carver like that, ya fuckin' ani-" Was aa far as he got before Silme rushed over and launched a fist into his throat, cutting off his words and oxygen. He then went on to break the man's leg by kicking it so hard it bent backwards, then headbutted him in the face with his mask, breaking his nose in a gush of crimson. The man fell over, hardly able to scream fro, both hus throat being punched and the sheer amoint of painmhe was in.

"Anyone else want to talk shit, cause I can bring the claws out if I have to." All the goon shook their heads, staring at the moaning form of their comrade.

Carver sighed, obviously annoyed by the situation. "Somebody get this idiot fixed up, and wolf-boy, please don't maim my guys anymore. It draws Grimms, you know that." He reached into his jacket to pull out several rather large stacks of cash, which Silme quickly relieved him of. Now that the job was done, he had no need to were the mask, so he removed it, taking a big breath of fresh air. His smile quickly became a frown, however, as he smelled someone that was supposed to be at home.

"Sapphire, I said go home, can't you listen to me just one time." He groaned before jumping up to confront the stowaway on top of the truck.

Carver made a gesture, and his men began offloading the dust from the truck, then he carefully climbed up the front of the truck, standing behind Silme and giving Sapphire a big grin. "Hey Kitten, how are you doing today, have anything you need to buy cause you know I'm your guy." Carver was the biggest blackmarket dealer in the Loner Zone and probably all of Vale, if it existed then he could get it for you, using methods you're better off not knowing. He was also a sleazy asshole that had a thing for Faunus girls and a very 'hands-on' approach to flirting that was rarely ever well-recieved.