[System]
Nickname(s): Dani

Gender: Female

Age: 11

House: Yet to be determined (Sorting Hat)

Appearance:
Dani is rather petite, standing at only 3'7" and weighing about 39 pounds, with straight, light brown hair that hangs down to her shoulders and blue eyes. She has a round face with a button nose and small ears that are normally hidden by her hair. Her body shape is rather slender, though it is obvious that she doesn't have any sort of well-defined musculature.

The clothing she wears when not wearing the uniform usually consists of bright or pastel colored clothing, and is virtually limited to simple t-shirts and either pants or shorts, depending on the weather. One thing that is constant, however, is that she always has some sort of accessory in her hair, whether its a clip or a ribbon. The uniform itself is the same as that of every other student at Hogwarts, though maybe a little ill-fitting due to her small size.

Wand:
Length: 7 and ½ inches
Wood: Pine
Core: Unicorn hair

Pet: None

Strengths: Dani is quite skilled at reading body language and other nonverbal communication, as well as communicating without speaking, both of which are due to the fact that she is mute. She's also quite good at going unnoticed, which is partially due to her small size. Though it shouldn't come up for a while, it is worth mentioning that she is exceptional when it comes to dueling because she doesn't cast magic verbally and can spot her opponent's tells more easily. It's also worth mentioning that she has a large amount of magical power and a talent for using it efficiently.

It might accurately be described as a strength, but Dani also has synesthesia, which means that she associates colors with letters, numbers, and sounds, as well as other associations. Perhaps as expected, Dani is a rather exceptional artist and musician, having been involved in art and music classes and clubs throughout her life so far.

Weaknesses: Dani is unable to speak, having been born mute, in addition to having Nyctophobia, or the fear of the dark. She is also entirely new to the whole magic thing, as she is a muggle-born witch. As such, she is often unsure of what she's doing or proper customs, which can lead her into trouble with others. Due to being unable to speak, it is rather easy for others to bully her, and she has a tendency to let things go that she shouldn't. Another thing to note here is that she is pretty weak physically, which is primarily due to her small size. As such, she's not very strong, fast, or durable, and she doesn't have a great amount of endurance.

A negative side-effect of her synesthesia is that she has a tendency to space out when experiencing something particularly intense, like a crescendo in music or a particularly vivid image. While these moments are usually pleasant, they can result in sensory overload, causing discomfort, irritability, or pain. Some sounds in particular have been known to provoke negative responses in her, which can be a bit surprising for someone usually so sweet.

Personality: Dani is, at first impression, a rather cold, distant person. But that is primarily because she can't speak, and, upon getting to know her, it becomes clear that she is actually a sweet and kind-hearted individual who enjoys the company of others. Dealing with people who don't understand her condition or who are impatient in dealing with her has resulted in her developing a surprising amount of patience for a child of her age.

Unfortunately, Dani can be rather spacey, an idea popping into her head having a tendency to capture her attention for longer than it should. That's not to say that she's not intelligent; she's about average in that department. It's just that she might get stuck on a concept because it is interesting to her, or something along those lines. If anything, it helps her understand the material better, if at a slightly slower pace than her peers.

History: Dani grew up in a small, rather unassuming muggle town in England. Apart from being mute and a synesthete, her life was rather normal. The only thing that her conditions resulted in were some bullying here and there and finding new ways to deal with the hassles of public school. There were a few times that she noticed that she was able to do things she shouldn't have been able to do, though she usually just brushed them off as her overactive imagination playing tricks on her.

It wasn't until she turned eleven on February 14th, that she discovered the magical side of the world, as a ministry official, who looked rather ridiculous if she was being honest, arrived at her doorstep with a letter of invitation to Hogwarts School of Witchcraft and Wizardry. He was there for quite some time explaining everything to the bewildered family, which also included Dani of course. By the time he was done, however, it was rather clear that the best option was to agree to send Dani to the school.

Preparing for the year took quite a bit of time, though mostly because they understood nothing about what they would need or where to get it and had a million questions for the ministry official who was tasked with guiding them through Diagon Alley. Really, the poor man deserved a medal of some sort for putting up with the small family, as the questions they asked seemed as though they would have common sense answers that would get tiring to answer.

Eventually, however, they did manage to acquire everything that she would need for her first year. From there, time seemed to fly until the day arrived to send her off at Platform 9 and ¾.

NPCs: None, currently

Other:
Dani carries a whiteboard and a variety of dry-erase markers around with her as a means of easy communication.

[User]
It was Charlotte's turn to flush, her face nearly matching her hair. "I don't know how to do this assignment!" She threw her hands up in exasperation. "I mean, we have all year but... all she did was talk about what curses were, we have no idea how to even do them! How am I supposed to invent a new thing when I don't know any of the old ones?"

She saw Layla's little double take to some guy that was also leaving the class. She didn't know what to make of it, but noted the boy's face and kept quiet.

[Assistant]
Ajax saw as the girl he saw yesterday walked past him talking to another girl. His face turned red before looking down on the ground. 'Come on Ajax, deep breaths. You've done it many times before, why are you freaking out now.' In truth, the New Zealander didn't known what made him feel that way. From a distance, this girl (Layla) seemed normal, just an ordinary girl in a magic school.

His jaw dropped. "I have the hots for a witch. Holy crap." A magic witch! Like abracadabra witch! Like shazam witch! Like "I am a fucking real witch" witch! He could imagine his friends in New Zealand giving the thumbs up and a "go ahead" smile.

Ajax caught up to the girl, confidence in his eyes. "Hello there." He said politely in his thick New Zealand accent, now next to the girl he saw from yesterday. "I was wondering if any of you girls are from Gryffindor? If so, can I sit next to you guys, I'm a muggleborn so I don't really know anyone." He scratched his head, in his mind hoping for an answer. A positive one.

[User]
"How many brothers do you have?" Caelum walked beside Nolan, following the crowd. "I'm an only child... I always wondered what it would be like." The small talk and friendly company made the gloomy dungeon and strange sights seem a little brighter. The girl was unaccustomed to dungeons and mildew. "I'm... I didn't know magic existed before my letter... Everything she said was absolute Latin to me!" Caelum dud not understand the irony of this statement, as she didn't know Latin either.

When Nolan complimented her artwork she blushed ever so slightly. "Thank you... I was just doodling..."

They reached the main dining hall in now time. She would attend any table Nolan sat at, she did not quite understand the importance of house divisions... Not yet anyway. "The food is... Very Good... filling." Both her parents were very health and image conscious. "Neither of my parents like to cook. Me and Mom always eat salads. With Dad we go to restaurants or pick up." Her fathers favorite restaurants were the ones that had earned several stars. Big plates, small portions, many courses, fancy sauces in intricate patterns.

"I'll get used to it." She smiled. "There is... A lot to get used to here." She added quietly.

~~~~

Dani might hear a chuckle from the corner of her ears every so often. If she ever sought to turn and find the source of the laughter she would see nothing.

The next time she glanced at her chalkboard to write... It would already have words written upon it!

'I smell of codfish and I love it!' Is what her chalkboard would say.

[Assistant]
Roze chewed on her bacon sandwich as she patiently read each of Dani's messages, chuckling at the inadvertent 'air-head' pun of their deceased Head of House. In regards to Dani's last question, Roze tilted her head upwards thoughtfully, looking at the enchanted ceiling of the hall. It was a crisp, clear blue - just like the weather outside. The warmth of summer still remained in air, but the cold autumn winds were slowly making themselves known in the mornings and evenings, chasing away the remainders of the summer sun.
"I see what you mean; to someone who's new to this world, it would be quite hard. But I'm just glad we weren't assigned some massive essay - the horror stories that my brother's given me have made me have second thoughts about even coming." She said with another chuckle, looking back at Dani. "We can do it together, if you'd like. My Uncle's an Auror - I'm sure he can give us some pretty badass spells to write down."
Finishing there, she continued eating while she allowed Dani to reply. However, as she glanced at her whiteboard, she dropped her sandwich in surprise at the writing that had appeared on it in an unfamiliar scrawl.
"What the heck?" Roze looked at Dani in confusion.

[User]
The boy seemed to gather his courage and come over to Layla and Charlotte. He was a Gryffindor, and a muggleborn, and Charlotte was quite excited to hear that.

"Oh!" she was jumping a little in her excitement, "I'm a Gryffindor, a muggle born too! You can sit with us... if it's alright with Layla. I'm Charlotte." She held a hand for him to shake.

[Assistant]
"I mean, we have all year but... all she did was talk about what curses were, we have no idea how to even do them! How am I supposed to invent a new thing when I don't know any of the old ones?"
"Well, I know some... Besides, it's not like inventing a new curse, just a way of cursing the position with curses already invented. Right...?"

Then a boy walked over and stood next to her. "I was wondering if any of you girls are from Gryffindor? If so, can I sit next to you guys, I'm a muggleborn so I don't really know anyone." He said in a thick New Zealand accent. She liked his accent.

Charlotte was the first to reply, "I'm a Gryffindor, a muggleborn too! You can sit with us... if it's alright with Layla. I'm Charlotte."
"It's fine! Totally fine. I'm a Gryffindor too, although I believe I'm a half-blood?" Layla began muttering to herself, her thoughts trailing to the question at hand.

[User]
"Ahh, thank you. A half-blood, I am afraid I am not familiar with the term. I am Ajax by the way, nice to meet you girls." Ajax smiled, pleasantly surprised that they said yes. He shook the now named Charlotte's hand. As they walked through the dungeons, he made a lot of small talk with the pair, talking about life here versus life in the muggle world. After two minutes of walking with the crowd, he saw a glimpse of light in the corner of his eye. He paused and looked down a dark corridor next to him. A ghost, a headless one at that, flew across the corridor.

Ajax shrugged and took a couple of steps.,Until his brain started working. "That was a ghost." He said matter of factly. "A ghost. Huh. Wow. Never seen one of those." He turned towards the pair. "Do any of you know where the way out of the dungeons are? I have no idea." It seemed that the crowd was gone. Leaving the three of them alone. How a crowd of around thirty people disappear and go fast enough to leave the three of them alone in a dark dungeon was something that none of them were thinking of.

They were alone. In a dungeon. In a school for magic. Corniest. Shit. Ever

[Assistant]
"No kidding," Nolan mumbled in response. There really was so much to get used to here. He couldn't even imagine what it must be like for the Muggle-borns. He automatically walked to the Slytherin table as he really didn't know where else to go. Halfway through his first day and he'd only made two friends, none in his house. And where was Chandler anyway?

He sat down and began scooping food onto his plate. He hadn't realized until just now how hungry he was, though he supposed it had been a long morning. "You were asking about my brothers earlier, well I have five. Two of 'em here at Hogwarts with us." He gestured as discreetly as he could at the Ravenclaw table where Roy was staring at the ceiling. Judoc meanwhile was nowhere to be found.

"So what was your favorite class so far?" he asked, trying to bring the attention back form his brothers. He didn't notice the familiar face and green scarf settle into the seat just a few seats down. "Or I guess you can't really tell yet, huh? A bunch of first day stuff, they all ran together." He stuffed a few spoonfuls of mashed potatoes in his mouth.

[User]
Dani was grateful that Rose was willing to work with her on the homework and help her if she had any questions, though a willingness to teach others seemed to be a common trait amongst Ravenclaw. It certainly made it easier for her to adjust to everything. She would have to do something to thank Rose later.

Having been taking a bite to eat and being distracted by a strange chuckle from behind her every so often, while Rose responded, Dani didn't get a chance to take her whiteboard back and reply right away. Hence her confusion when Rose adopted a surprised and puzzled expression while she looked from the whiteboard to Dani. The second Dani looked at her board, she realized that someone had changed the writing.

She tried to communicate to Rose that she hadn't written that down, but she wasn't sure if her new friend would get the meaning behind her gesticulations. It seemed that someone was messing with her via magical means. Despite figuring that it probably wouldn't work, Dani wrote a message on her whiteboard and passed it over to Rose. "I don't know what's going on or who's changing what I write." She held onto the green marker that she had used to write the message with as proof that it was hers. If the color of the message changed again, she would be able to show that she hadn't actually written down whatever nonsense might appear.


[System]
Species: Half-Bear
Age: 8 (physically adult)
Gender: Male
Appearance: 10ft, 550lbs. Unusually long torso. Tawny brown fur with dark brown grizzling.
 Claws are aggressively trimmed and filed down to thick nubs. Concealed in thick holocaust cloak/robes, gloves, and heavy boots. Carries a coarse wooden staff. Cloak decorated with typical druid paraphernalia. Colorblind (Yellow-green)

If disrobed, and on all fours, would pass easily as just a very large bear.

Bio: Offspring from the "sordid" (depending on who you ask) relationship between a forest hermit and a she-bear. Learned his craft and appreciation for honesty, integrity, and reverence for natural beauty from his dad. His "Good looks" from his mother.
Shy/sentimental. Has a brother the same age, and numerous younger siblings. Due to events in his home province before his birth, his father is magically connected with a rather expansive magical woodland, which suits him fine. Local logging town and his dad have a 'mixed feelings' relationship about each other. Cedar helps with diplomatic solutions. Is still young and naive in many ways, but shockingly adult and mature in others.

Skillset:
Woodcraft,
basic potion lore,
basic anatomy,
ecology.
Possesses "Speak to animals" spell-like ability.
Superhuman strength.
Superhuman sense of smell.
Low-light vision

Spells:
"Enhance/grow vegetation"
"Entangling roots/vines"
"Light heal"
"Detect magic"

Equipment: Dark brown and green 'holocaust cloak'/robes. Large wooden staff. Small hand axe. Small boot knife. Ball of twine. Antler knapping tool. Flints.

Other: Will arrive 'later' than other players.

[User]
[NPC Post]

The day could've went better for one Constable Aaron Delving. It was supposed to be a quick check up to ensure no trouble had come to pass, yet it turned out there's a bunch of nosey no-gooders stomping around what's arguably the most important site under his responsibility. Unfortunately he had went in expecting a bunch of scammers that could be easily hauled into the dungeons with some harsh words, and that led to the noose of various circumstances tightening around his neck.

For one, he had the mistake of acknowledging the rabid dog of Rosenving as a noble. That alone massively reduced his options, considering that his men would be very much disinclined to dip hands into nobility conflict. Then there's the royal seal that now unfurled on the ground for all to see, and he could practically feel the unrest building up behind him. Just as the soldiers were stuck between a rock and a hard place, the constable too were torn between keeping his hard stance or accepting the implied ceasefire.

"Men, escort these people off the premise. No one is to enter until I personally permitted otherwise." The constable eventually said, stomping the butt of his pike twice on the paved ground. There's audible sigh of relief from the rank, but he pretended he didn't hear those. "The court will want explanations on how these mannerless scums managed to acquire a royal seal." It wouldn't be too late to arrest these lot after the king was pressured to deny the knowledge of their existence.

With a gruff snort, Constable Delving stomped off the premise as most of guards hurriedly jogged to follow. Was it sheer noble pride that caused this behavior, or were there more sinister motivation lurking underneath? Regardless, as the marching footsteps faded into the distance, the rest of the guards politely but sternly showed the party the exit. One of them even very carefully retrieved and patted the dust off the order before handing it back to Jazdia.

With the prickly constable gone, it's probably best to not cause any further disturbance for now.

[Assistant]
[GM Post]

The fort by the river was, at one point, one of the various defensive installment to prevent unwanted naval presence from sailing inland and wreak havoc in the underbelly of Kindeance. As time passed and the kingdom's navy grew in strength, however, the facility gradually lost importance until a great season of deluge many decades ago caused the river to shift and engulfed most of the fort.

The wooden structures had long since decayed and swept away, leaving no more sign of the great hall. The outer wall had all but collapsed, though the two towers at the land-side still persistently stood albeit slowly sinking and tilting over time. The keep too had partially collapsed as the motte it stood on was eroded by water, but somehow it wasn't uncomfortably tilted unlike the two surviving towers.

Matilda entered through a collapsed wall, into what should be the lord or commander's mess hall. The entire place was devoid of furniture, any trace of it already taken away when the fort was abandoned. The stench of horse dung permeated through the room, coming from the far side where a pile of feed and an open barrel filled with now stagnant water.

The last bit seemed to be a slightly more recent addition to the aged fort.

[User]
Keeping up with Cedar's bear-like speeds, Henri was then caked in mud and it irritated him, slightly. Nothing that can't be fully undone, however. He began walking towards the entrance of the ruins. As he did so, steam rose up from the mud on him, drying up quickly into fine dirt which then began collapsing off of his body. It looked quite like Henri walked out of a dirt-coloured smoke cloud, and he was then fully clean again.

 The amount of control it must have taken to remove every speck of dust at the same time... Training his control for decades with the thousand minuscule parts of this pocket watch is worth it. Truly, he can repair it himself without having to use Inorganic Repair.

 He looked at the collapsed wall, then glanced at Cedar. This wouldn't quite do. He held out his hand and began tearing off as much brick as he could to make Cedar fit without collapsing the ceiling. At the same time, he cast Temperature Increase on Matilda's left shoulderplate that was affected by Core Spreading, not enough to burn her but just to signify that they've arrived. The cyan marking on the shoulderplate faded slightly, but it's still quite there.

 He walked in, fully unable to smell anything, much less horse dung, but could at least tell that the water in the barrel is dirty and not potable. They haven't been here for far too long. He sighed. Even now, the only thing they could do is find more clues?

 Invoking his Metal Sense to look for traps and anything useful in the ruins, as well as Matilda's unique armor.

[Assistant]
As the situation settle downed by a ceasefire. Chōnan make a small bow on his party after exiting the park. By reflecting himself from action before, he keeps being quiet and focuses to guide the party as the team leader's wish. Still on his awareness on his surrounding and never let his guard off.

He keep guiding the party with the shortcuts and will cover the fees for showing a compensation from his action and show more hospitality to his party.

[User]
Jazdia watched the man depart with mixed feelings but then decided not to make more fuss of it. Well, wasn't that just nice? That constable left, nobody got hurt and they both can preserve their pride. The only lamentable things about this state of affairs were Jazdia swatted hand and their access to investigate the site had been cut off.

She tied the ribbons and left, thinking about how Fredricus would deal with the incoming storm.

 ***

Nobody knew what Jazdia was thinking right now, not even herself. As they walked down the street of Rascade, the elf remained quiet, and her companions too until someone broke the ice by informing them that he will go for an errand. The Chounan guy did it again, asking to do questionable deeds at the worst possible time. It was apparent that Jazdia started to question the cohesion of her group.

"What a prick. That Delving." gruffed Yvonne, both seemed to ignore Chounan who already excused himself to God knows where.

"Oh, you know him? I guess such feud is indeed common amongst every house across this continent."

"Yeah. Not too well though, and it's been eight years." She shrugged. "The man wasn't incompetent or anything, but he's at best above average in just about anything he put his hands on. The Delving name carried him far though, and he ain't shy about flaunting it. From what I've seen, he's practically unchanged."

Yvonne hardly needed to remind Jazdia of that. Their brief investigation alone had revealed a sheer incompetency so blatant it looked very unnatural. The other half of the explanation suggested that it could be the case, however; a prominent house means great political bargaining power and support, something that Fredricus couldn't afford to lose. And Jazdia knew a man like him would not think twice to pander a noble oaf by giving him a strategic position. And that decision had almost proven to be his undoing five days ago.

Jazdia patted her shoulder. In order to give them a sense of progress, and encouragement Jazdia couldn't help but be technical with her words. "What happened back there was indeed regrettable, but let's not get sidetracked. We got what we needed, that Black Serpent sounds like a solid lead."

The elf looked at the red sundown at the west and wondered how was the investigation going on Matilda's side. She hoped they have reached Hdur as planned. It was such a shame that she, as the one who planned the rendezvous couldn't keep her word and be there as scheduled.

Their stroll from the Memorial park to the city boulevard, again, was uneventful, to say the least. Jazdia brought them to a place called Angel's Share. A large, three-story building, with extravagant decorations that made it look like a bordello. There was a sign on its door that read Closed, but the lower windows showed lights behind thick curtains.

As they hesitated to get inside, a spacious common room greeted them, with a hearth, long tables, and the smell of ripe cheese, beers, wines, and fresh loaves that makes it feel homelike... or tavern-like? Upon closer inspection (if one could bother). the inn looked well-maintained and seemed to be designed with the utmost sense of hygiene in mind. The floor was tightly nailed, the tables were stainless, and the bar, Instead of wooden, its surface layered with granite tiles, ensuring no detritus or any kind of filthy scraps unfit to be mentioned resided. Jazdia told them beforehand that this inn underwent a partial facelift to make it more presentable and up to the standard she had back in Helvetia.

"Good afternoon, Miss Jazdia! The meeting went well I assume?"

At the counter was a handsome young man that seemed to be in his early twenties. He wore a dull evening shirt with a black tailcoat and had his face adorned with gold-framed glasses. Behind him were large cabinets with the usual assortments of kegs, flasks, and clean mugs shelved neatly. Among other things were a dozen or so bottles of wines that seemed to be added just recently, and a full-sized calendar nailed at the beam. The artwork for September presented a certain elven blondie clad in questionable two-piece swimwear posing with an irritated expression.

The elf immediately had herself seated. "Afternoon, Lucas. It was, yeah, as expected from Fredricus's court." Jazdia looked around before placing her bag on the table. "No angry mob stormed this place in my absence I assume?"

The bartender shook his head, smiling as he headed into the kitchen. When returned, he brought with him a tray laden with kettle and other crookeries. "I saw no patrons, let alone undesirable characters walking through our door today, milady."

The tea was served in a blue porcelain cup, followed by a slice of freshly baked Helvetian-style spekkoek not long after. Jazdia then asked for a pen and paper and requested Lucas to prepare a pair of homing pigeons.

After providing all of her requests and the elf began to compose her letters, the bartender faced Jazdia's newfound companions and humbly asked. "How can I be of service?"

[Assistant]
@A5G @Grade

Matilda was glad that her helmet was blocking out the smell of horse dung and mold. Scanning the area where she should go next, heading towards the middle door. Treading carefully as she made her way further into the fortress. The sounds of water drops and other strange sounds did not help with her paranoia. But she assumed that she could be heard, because of her heavy armour. Stopping to check her surroundings, making sure there was no one waiting to ambush her. After a few silent moments, she could see the mark on her shoulder plate starting to glow red hot. Signifying that the others had arrived, walking further out towards what she presumed was the commander's office.

The large orc was searching everywhere for any kind of clue, it didn't matter if it was some sort of paperwork. What would be even better if she could find one of the kidnappers to interrogate. She hoped that the culprits were here, just so she could give them a well deserved beating.

[User]
Shaking off the last bits of muck before heading through the widened wall opening, cedar wished he hadn't. The interior was rank with the stink of horse manure and urine. In the foul deposits on the floor, he spotted the recent footprints of who was most certainly Matilda, if Henri's report was accurate.

He traced them deeper into the compound and found his mark.

She was quite edgy, and rounded on him before scowling and hissing under her breath not to sneak up on her like that. He just dropped his ears a little and frowned at her, but got the hint about staying quiet for the moment, instead just shadowing her discretely. If there WERE any assholes in here, he would back her up with the little surprises he had sewn all over outside.

In fact, he paused a moment to help grow the root system deeper inside, through the gap in the wall, just to be on the safe side.

So far though, the search had turned up no sign of recent habitation besides their own presence there.


[System]
Gender: Female

Appearance: Eh, it could be said that Lyminia has some "highly attractive" features than the average female Goblin, which is very distinct among Goblins and Goblin females. That does not mean she is attractive by the standards of any other creatures, though, so to enough other creatures she is probably still that ugly, four foot, green-skinned piece of work everyone else in the stupid tribe is.

Personality: When looking for a Goblin who works hard at what they put their mind to do and has a solid sense of determination, then Lyiminia is the goblin for you. If you are looking for someone to be the nanny or "mature adult" to help the "screw-ups" within a given group she is a part of, then do not bother trying to get her to do so unless she feels it interferes with her survival (and/or the survival of those others she places value on).
An admirer of hard work and respecter of effort, she is not much of a fan of the "idiot kids who are all play and no work". Lyminia has some interest the earth and rocks below her feet, though this just happens to be an interest she has in this incarnation. She can be reliable and a good ally, but if you go off and do a lot of stupid things that endanger everyone she might just treat you like a "cold bitch" of some sort or let you die. Harsh, but that's how she is on the outside. She has a softer side somewhere inside of her, but is not one to let it out unless around someone she really care for.

Past Life History:
In her past life, Lyminia was born the bog-standard daughter named "Lyra" to a couple of pretty average parents in an entirely mundane world. She watched a lot of dinosaur movies, became a bit of a tomboy, and grew up with the desire to become an archaeologist. But instead of getting her dream job, she got a Geology Major, picked up a hobby collecting all sorts of rocks and rare earths, and worked as an intern for a company. This eventually scaled up to her being able to do work in the field for the next several decades, which led to her gathering samples around volcanoes, and most notably dealing with many studies related to lava. This itself eventually led to her sad death after one day falling down a hill into a lava flow in Hawaii after a co-worker surprised her on purpose as part of a prank, where she was pretty much cooked alive and died very quickly. Tragic.

Gift:
Master of Molten Magma- A Gift that, depending on how she evolves and eventually uses this, would eventually allow her to manipulate magma with her will alone as well as create it from other earthen substances. Has a side effect of granting her a rather potent resistance to heat and fire, as well as naturally granting her Earth and Fire affinities by possessing this.

Obviously, though, this power is at a basic low Goblin level at the beginning. As such, it is not even at this level of allowing her to do all of these things yet. At the beginning as a Goblin, she merely gains a "Moderate Fire Affinity" as well as a "Minor Resistance to Heat and Flames" as well.

Other: She has a personal passing fancy for precious jewels, so if she gets one somehow she will probably keep it unless she is in desperate need for cash. I wonder if this would factor in if she became a dragon of some kind down the line though. *shrugs* Who knows?

[User]
Kluuto

---

Kluuto made sure to stay close to Sabu as they went through the city. She had to stop herself from wandering off as there were simply so many interesting things she wanted to look closer at. But she didn't want to risk getting lost, as doing so would complicate matters for everyone involved.

As they walked, Kluuto heard some humans greeting Sabu. It seemed he had some sort of popularity among the humans. Well, it shouldn't be too hard as his form and physique certainly made him stand out.

Hmm, this is the place? It's certainly... less fancy than I thought it would be.

Kluuto now stood in front of a small wooden building. There was a sign in the front but the letters were so faded even her couldn't make out what it said. When she saw Kluuto waving to them to enter, she immediately obeyed however, trusting Sabu more than her own judgment.

What is this? A child?

Indeed, the one greeted them was a boy no older than eight. Was he the one that would examine their magical capability? Surely there must be some sort of mistake. She had expected a bearded old magician or someone that actually looked like a mage.

Kluuto glanced at Sabu, but she couldn't find any confusion on his expression. So he really was the one.

"Me first," Kluuto said to him, raising her arm. Might as well see right away what this boy was capable of.

[Assistant]
As they wandered through the town Iris felt more and more guilt for her former disdain for the humans. She had been so quick to judge, but here they were, Sabu having numerous friendly greetings thrown at him as they made their way to the magic tester. At least she assumed they were friendly, she only recognised the Dragon blooded goblin's name out of their sentences, but their tone was certainly welcoming.

There were so many interesting sights to see, she had to fight against her natural curiosity in order to not get separated from the group. She wasn't sure if she liked the noise however, nor how cramped it was, it was somewhat suffocating to be surrounded by all these massive busy humans. Certainly an interesting place to visit, but so far she would not like to live here.

---

Iris was slightly surprised by the nature of the place they had been taken and by the one that greeted them. She was more surprised when the boy began to speak the in goblin tongue. She supposed maybe he dealt with their kind on a regular basis?

She wondered about the boy, was he some kind of magical prodigy, an old man who made himself young or perhaps an apprentice to the real mage who was busy doing magic stuff in the back. She was leaning towards the last but imagined it would be rude to assume any of her guesses.

She offered a "Nice to meet you" and a wave before seating herself in one of the haphazardly placed chairs as kife ears eagerly put herself first in line. She would wait her turn to come, hopefully this would not take to long. She was looking forwards to lunch.

[User]
Two

The young boy nodded as Kluuto volunteered herself, a slight chuckle leaving him at the goblins' collective reaction to him. He was hardly surprised by that, of course, but that didn't make it any less amusing to see. "Very well, very well. Ah, you probably don't have a strong enough soul to actually fight back, but if you do then please don't. This is a bit more intrusive than normal Appraisal or those markers of the guards, so if you try to resist then your soul might...break."

Before Kluuto even had so much as a chance to blurt out a response, the air grew dense around the boy with the reek of magical energy; unlike the red and black fog of Sabu and the human general he had fought, there was no visible indication this time save for the fact that one could certainly gauge that "something was being channeled". The boy's eyes met Kluuto's, a wry grin playing across his face.

"<Vaish, grant me eyes.>"

Visible only to Kluuto, from the boy's eyes streamed light, a flowing burst that jolted like a burst of static from his eyes and into the Goblin's. If the actions of the guards had made them feel exposed, then this was that same feeling brought up to the utmost degree. And then, as quickly as it began, it had ended, the boy nodding to himself lightly while Kluuto would likely feel drained from the ordeal.

"Mm, not bad. You haven't undergone any Touchstones, but your soul's a bit stronger than a normal Goblin's would be starting out, even with a Gift. Having a Gift itself is always pleasant as well. Language comprehension's certainly valuable to have, especially if you decide to try your hand at the more ancient ones. Physical parameters are normal. Magical potential...well, you don't have any elemental affinities, but given the strength of your soul, you could probably become competent in magic if you put in the work to learn and get the appropriate Evolutions; your Gift will no doubt help with that. Right now, you're not meeting any Evolution qualifications, but you could probably get into a more humanoid Goblin form if you had higher exposure to humans, or any variant of scribe-themed monsters if you work on your Gift. Alternatively, you could go for a more standard Evolution, improving your physical parameters to qualify for Hobgoblin or something. Those are just some examples of course, not even I know every single monster a Goblin could theoretically evolve into."

"What's a bit more curious is that the state of your soul's a bit odd. There's some information in there that even a Total Appraisal can't penetrate, which is something We've almost never seen in the past." He remarked, grin widening a bit. "Almost like there's information there that doesn't belong in this world."

Shrugging a bit, the boy let out another chuckle. "Well, hopefully that answers your questions. Any others who want a go?"

[Assistant]
Redd had simply followed along, staying out of focus. After his last stunt, the others were guarded. He would need to act when they was not around. He stepped towards the mystic, though looking around to see if someone else wanted to step up. There was a curiosity about him, but he was not impatient in this matter. It didn't really matter to him if he was first or last.

A part of Redd was worried about revealing himself to much. While Redd is not malicious, there is the chance that the ignorant could perceive him as evil. This and the tracker worried him, not because of what they said it was for, but for what it could potentially be used for. Redd is not a trusting goblin, for each person can only be trusted to a certain degree, and he does not know the degree that the people around him could be trusted. However, so far, it seems as though following along would be beneficial to him.

[User]
Kluuto

---

The examination process was not like what she had expected. It was over in a flash yet it was certainly uncomfortable. It was if he was drilling straight into her mind, taking the information necessary for his examination.

Kluuto then heard what the boy had to say attentively. Basically, she had to evolve first before she could become competent in magic. And she could either choose the traditional route of evolution of a goblin, becoming a hobgoblin via training her body, or have more exposure with humans or other scribe-themed monsters to evolve to a more humanoid form.

Well, she knew perfectly well which option she would want to take.

He then said that there was also something odd with her soul, other than how it was stronger than your ordinary goblin soul. Apparently, there was some information there that even his examination skill, Total Appraise, couldn't penetrate. It was as if it was an information that didn't belong to this world, he said.

"Thank you," she said to him, bowing a little. "I now know what I should be doing next. I believe I shall aim for that humanoid evolution. That means I'll probably have to stay and mingle with the humans in this town. Is there a place where I can get a job related to human language? Perhaps a place with lots of books? Or a goblin to human translating job?" She also looked at Gabu, expecting him to answer as well.

[Assistant]
Listening to the words the young looking human said, Lyminia swiftly stepped forwards immediately as the boy asked if any of them wanted to have a go at being tested. The information about Kluuto was admittedly interesting to hear, but also brought about questions that she did not quite understand as well. Or rather, questions that spawned from questions. What had the boy meant about Kluuto's soul having information in it that "doesn't belong in this world"? What were these "scribe themed monsters" that he was referring to in a general manner? Such things went through her mind for a moment, but in the end were quashed by her desire to see what her potential was as well according to this odd human. Not that she had met many humans until this point, at any rate.

"I want to go next, if that is acceptable," Lyminia said to the boy, her tone calm yet with hints of a masked excitement to some small extent that she felt in regards to this...ability to learn of her possibilities to a certain level, "And on a side note, do you have any jobs you would need done around a place like this? I may have just woken up, but if i can find any job of some sort in a place like this i can say i will work my hardest at it."

Perhaps she would have some sort of affinity, or some kind of unique qualification for something if she worked hard enough. Perhaps her strange desire to dig could be explained in some manner by the nature of her own soul, or perhaps other things about her could be explained that she was not aware of. Truly, it was something she wanted to know about and learn about if possible. And if she could learn magic, perhaps something about souls if this young looking human knew more about them, perhaps this place would be a good way to start before getting her digging tools...

And if she could get a job here or something, that would be cool too. Perhaps she could earn some money, perhaps she could apprentice if she could just to get some information. Even just cleaning things up or something was acceptable to her. Not that hunting rabbits and selling pelts and wood and such was bad, not at all to her, but curiosity prodded her to want to ask such a thing to this boy if possible. It was sudden, though, but she was not going to speak sweet words or spin a story to try to mention the matter as well.


[System]
Cecilia Lang

Age: 32
Gender: Female
Disposition: Cecilia comes off as a harsh, no-nonsense enforcer, keeping the other pilots of the Preying Panthers in line and commanding them in the field. She radiates authority, carrying herself with a haughty demeanor and steely confidence. In public, she molds her image into the Panthers' stone-cold adjutant, although on the inside she is actually very reserved and apprehensive about herself. Of course, she makes no effort to reveal her softer side to her associates. When it comes to operations, results come first. Cecilia keeps a close eye on the rest of the team in the field, to better orchestrate the most successful outcome.

Background: Prior to joining the Preying Panthers, Cecilia was a security officer of the WhiteTower private security corporation. WhiteTower had a strong presence in the XCD, providing surveillance and protection to client businesses; most of which were arms manufacturers or FRAME companies. WhiteTower provided FRAME training to applicants in its FRAME Security division, where Cecilia learned the ins and outs of piloting. Once she was fully registered, Cecilia was assigned to a post at Ceres Aeronautics. Originally a designer and manufacturer of aircraft, Ceres had just taken the leap into the FRAME market as well.

Ceres's entering the FRAME industry unnerved other local corporations, wary of the growing competition within the market. KellCorp was especially anxious when Ceres unveiled the XGM-24A Handou and lost a number of prospective clients to the upstart FRAME manufacturer. In response, KellCorp decided to put matters in its own hands and go on the offensive. It sent a mercenary unit to assault Ceres's FRAME manufacturing plant and send the message to stay out of the industry.

Cecilia was among the WhiteTower personnel assigned to the facility, who were caught off-guard by KellCorp's attack. The mercenaries mounted a sudden, powerful offense and hammered Cecilia's partners into submission before totaling the plant. Although she held out with a grim determination and downed a few FRAMEs, there were too many mercenaries for her to deal with, and she was forced to surrender after her machine had been disabled.

The incident prompted Ceres Industries to respond by hiring the same mercenaries that KellCorp had sent after them, enticing them with an extremely lucrative contract. Not only did this get KellCorp out of their hair momentarily, but it gave them a means to retaliate and replace the FRAMEs WhiteTower had lost. The mercenaries happened to be none other than the Preying Panthers, and after ruining KellCorp's chances of competing with Ceres, Richard Bentz convinced Cecilia to quit her job at WhiteTower and join his unit.

Inventory:
* Heavy calibre revolver w/ optional laser module/flashlight unit.
* Carbine-length adaptive battle rifle with standard electronic sight and under-barrel flashlight.
* Combat/survival knife
* Pilots' suit with ballistic armour and equipment harness
* Pilots' helmet
* Military-spec datapad strapped to right forearm

Other: TBD
Manufacturer: Canton
Height: 4.1 meters
Weight: 5100 kg
Armor: 40 mm armorplast alloy
Speed (Walk): 52 kph
Speed (Skate): 84.2 kph
Sensor range: 4 km
Communication range: 30 km
Operating range: 700 km
Weight: 2
Power: 3

Armaments:
* MG27 Light Machinegun
-An anti-personnel 7.62 caliber machine gun built by Radley Arms. Effective range is 400 meters. Rate of fire is 650 rds/min. 800 rounds are carried in an internal drum. Weapon is mounted into the torso.
* GPR-21 Autocannon
-A 30 mm autocannon manufactured by Canton Arms. Effective range exceeds 1200 m. Penetration listed at 105 mm of vertical steel alloy. Rate of fire on automatic is 400 rds/min. Magazines house 60 rounds each. Capable of firing APDS-T and HEI-T rounds.
* MGR-2A Anti-tank Missile Launcher
-An anti-tank missile launcher designed by Cradle Dynamics. Range exceeds 1200 m. Penetration rated at 625 mm of vertical steel alloy. Uses a tandem HEAT warhead to penetrate armor. Mounted to the left shoulder.

Subsystems:
* C3 Imaging Suite
* ECM Suite - Missile countermeasure device (MCD) designed to emit a concentrated infrared signal, confusing the homing seekers of anti-tank missiles. Warheads intercepted by the MCD are redirected away from the FRAME, but will still impact and detonate wherever they are scrambled to.
* EVF "Chameleon" Active Camouflage

[User]
"My thoughts exactly," Bentz replied to the recon pilot. "We can't afford to get by on table scraps any longer. A partnership with the XCD will get the unit back on its feet. This is the most practical course of action the Panthers can take."

 Richard pressed a button on his PADD and the holo-table's display changed once more. Images of several FRAMEs were imposed in the air, along with datasheets and promotional videos depicting the models in action. Cecilia recognized some of them: all high-end XCD machines. They were leagues apart from some of the old Handous that were decaying in the Samigina's bay.

 "Director..." Cecilia gasped. "The XCD is actually supplying us with these?"

 Richard smirked, still studying the holo-display. "The option is there, if you feel the need to retire your old-timers. In any case, if we're going to be operating as an auxiliary of the XCD, it'd save us a lot of trouble to get familiar with their equipment. When in Carth..." *

 "I've made arrangements for Fort Huangdao to receive the Samigina," Colonel Leung said. "The Panthers will be attached to the 3rd Battalion, 26th Armored Reconnaissance Regiment. For the duration of your contract, the Panthers will receive orders from Battalion HQ. As an auxiliary unit, you'll have some degree of autonomy under Captain Bentz, but will be expected to abide by standard XCD Army conduct while on its premises."

 "The Samigina will embark for Fort Huangdao, Nansheng first thing tomorrow morning," Richard added. "We should arrive within the day. In the meantime, I've uploaded material to your PADD clouds to familiarize yourselves with the way things are done in the XCD Army. I'd recommend studying up on the trip. If there are no further questions, I'll let Colonel Leung be on his way."

* FRAME-universe equivalent of "When in Rome," saying.

---

Later, outside the Samigina

 "<Colonel? It's me.>"

 "<Sir. The Panthers have been briefed on the venture between themselves and the XCD. I just stepped off the landcruiser.>"

 "<With any luck, the Panthers ought to be a useful asset. I know it must seem like a risk to invest so much in them, but at least it'll keep them in the dark until the time is right. You saw how they handled Captain Tong's unit.>"

 "<I agree, Sir. Dangerous, but expendable. I just hope the Regiment HQ will have enough errands to keep them busy with.>"

 "<If not, we can always create some. I've passed instructions to Colonel Yu. I need you back here for the time being. We need to talk about the League.>"

 "<On my way, General.>"

[Assistant]
"Oh gods," Cecillia muttered in a barely-audible whisper. "Kat, I'm so sorry..."

As Kat stormed-out, Marlene sighed. Things had been fraying at the edges for awhile now and it just had to be now that one of their own was starting to come undone... in front of a client...

"I'll take care of it. You'll have to tell me how this meeting ends, later." She replied as she rose and went for the halls, moving quickly to keep from losing her.

She didn't try stopping Kat, at first she didn't even talk to her until they'd walked well out of earshot. But the important thing was she wasn't going to let her just run away; because that's what she was doing, and she was better than that.

"All week you've been itching to use that bazooka on a worthy target. Mind telling me why I shouldn't have even bothered to watch-out for your field of fire?"

...

"I want to hear it from you what happened; what you, in your many years of working unpaid-overtime keeping these things running, propose we have to do to fix this.... We're worried about you, okay?"

[User]
Kat stormed off in the direction of the hanger, not slowing or giving any indication she was listening to Marlene who was following.
Eventually when they arrived at the FRAME storage Kat finally turned to face the young Handou pilot.
With a sharp dismissive snap, Kat told her all she was going to tell her on the matter.

"Look, I had some power and mobility issues that stopped me from getting the shot! You wanna see it fired!? You pay for the bloody ammo then!"

With an annoyed huff she runs her fingers through her hair as she looked at the FRAMES in the hanger. Spotting Sarah's MP21-AC Handou, she heads over in its direction while continuing to speak.

"We just need to do what we've always done. Stick to it and it will work out."
 They arrive at the feet of Mr B.
"There's no good shortcuts in life. You get where your going the long way!"
It was said in a matter-of-factly manner. Kat even stopped to look at Marlene.
That is before she whipped out a black marker pen and started climbing up the 40mm armourplast surrounding Sarah's Handou.

Kat climbed four meters of FRAME to reach Mr Bubbles head where she left a little message for Sarah.

'Mind your own damn business and keep your freak show techno babble thoughts in your own pretty little head or I swear I'll upload you with a virus!
<3 KAT'

Feeling she made herself clear she climbs down and addresses Marlene again, having blown off some steam she talks more level headed.

"I'll go where ever the panthers go, but it doesn't mean I'll like it. Now if you will excuse me I have some repairs to make."

 Kat heads over to own FRAME.

[Assistant]
Maxwell kept quiet for the majority of the meeting with the XCD official. He tried to put himself in the XCD's shoes, tried to work out exactly what their interest in the Panthers was, and he frankly found himself feeling suspicious.

Certain words were still marching through the old cop's head: "...been been monitoring the Preying Panthers since the incident at Cradle Headquarters." Why? If the XCD was going to dismiss the Panthers' lackluster performance over the last several months, why were they paying attention to the Panthers at all? Why study a group and not take into account the results of that study? The whole scene was fishy.

Kat's outburst, Lang's response, and XCD Colonel's unfettered decision to recruit the Panthers in spite of such behavior outright baffled Maxwell. The expenditure in training a private security organization to do one's dirty work had "plausible deniability" written all over it, and such circumstances didn't bode well for the Panthers. Maxwell didn't like it.

He kept a steely, hard-to-read expression nevertheless, realizing just what the payout for working for the XCD's military could be. The contract seemed plenty lucrative, and useful contacts could be made from this, too...

"If there are no further questions," said Bentz, "I'll let Colonel Leung be on his way."

"What's the contract's duration?" Maxwell asked suddenly, folding his arms over his chest. "What sort of supervision are we getting? What kind of operations are we being trained for?"

What's the catch? Maxwell wanted to ask outright, but he decided against it. There had been enough abrasiveness on the deck for one day.

Think about that later, Maxwell reminded himself. Tackle problems one at a time.

[User]
"What's the contract's duration?" What sort of supervision are we getting? What kind of operations are we being trained for?"

 "The initial contract lasts for six months," Colonel Leung had answered. "When it's expired, the Panthers can decide to renew it or take another. However, depending upon the circumstances, you may be asked to stay on standby longer. You will be compensated for any extra time spent in XCD service.

 "We're keeping the unit on a long leash," he continued. "You are asked to follow the conduct outlined in your guides when present on the base, but you will not be subject to routine inspection or surveillance... Unless absolutely necessary. In the field, you will be expected to cooperate with XCD personnel and understand battlefield protocol and standard operating procedure, also in your manuals. Your training is for your Battalion HQ to decide. Expect to accompany other units during combat exercises. Doing so will familiarize yourselves with operations and protocol of the 26th Regiment."

---

The Samigina - Present

 It is currently nightfall. The Samigina has been en route to Fort Huangdao for approximately six hours, and should reach the island by morning. The briefing with Colonel Leung has left mixed feelings in the guts of the units pilots, but the general consensus is that the risk is worth it. Anything that will help kick-start the Panthers back to top-tier is a valuable investment.
 Still, not all is tranquil aboard the landcruiser. Uneasy tension can be felt between pilots as cases of PTSD, homesickness, depression and other mental ailments hamper the unit's ability to function. Richard Bentz prays he can keep his unit together for the next six months and run the contract's course without taking any more losses.
 As night envelops the Samigina, the pilots of the unit are left to their own devices, preparing themselves for their new role as auxiliaries of the XCD's 26th Armored Reconnaissance Regiment...


[System]
BASIC
Goes By (Nicknames): Maleficent (alter-ego); The Winged She-Elf; She-Devil, Devil's Incarnate (by Thorin); Delva, God-Mother (by Fili & Kili).
Royal Titles: Lady of Ambaróna/"Fangorn".
Other Titles: First Commander of Isengard, Sauron's Most-Trusted Servant (as Maleficent); The Watcher; Guardian of Durin's Folk.
Age: 5,739 (Looks 37-38)
Gender: Female
Race: Elven Hybrid (Sindarin and Noldor Bloodlines)
Other Bloodlines: Silvan and Teleri (Through her grandfather's relatives)
20/20 Elvish (10/20 Sindarin, 6/20 Noldor, 2/20 Silvan, 2/20 Teleri)

APPEARANCE
Face Claim: Angelina Jolie
Hair Color: Medium Brown
Eye Color: Yellow-Green (Boldly-luminous when furious/angry)
Skin Tone: Creamy
Height: 5' 8"
Weight: 119 lbs
Body Build: Slim

Finger Claws:

Curved Daggers:

Combat Outfit:

Dresses for Two Towers/Return of the King

Wing-Cloak

PERSONALITY
OVERALL PERSONALITY
Likes: Humans, Elves, Dwarves, Hobbits, Ents, Happiness, Animals, Peace, Music, Plant-Life, Training, Flying/Sightseeing, Yearly Seasons.
Dislikes: Death, War, Chaos, Greed, Spiders, Maleficent, Orcs, Sorrow.
Strengths: Fighting/Combat, Flight, Knowledge, Wisdom, Harsh Temperature Resistance, Protective/Affectionate Nature, Keen Senses, Agility.
Other Powers: Wallcrawling, Banshee Scream, Enhanced Strength, Telepathy, Telekinesis.
Weaknesses: Stubbornness, Loneliness, Anger, Vindictiveness, Split Personality.
Fears: Sauron, Losing Family.

Elegant | Unpredictable | Capable | Headstrong | Mysterious | Maternal | Observant | Intelligent

Everyone believed Saeril to be born as a creature of chaos and pure evil, but they just do not know the true story. In actuality, Saeril is a good-hearted, nurturing individual, who highly valued the peaceful natures of Middle-Earth, whilst having the passion to support and protect its various realms and inhabitants. Born during the First Age, Saeril is a strong-willed she-elf, and the last of an ancient Elven clan from Fangorn Forest. A very intelligent, loyal-to-the-bone perfectionist, who stays true to her word, she focuses on finding the best intentions for others, to the point of making great judgment calls, as much as willingly risking her life, in the process.

From the despair of her devastating past, following the Deceiver's corruption upon her mind, Saeril is truly hurt and very lonely inside, having to be caused by the guilt and horror of her cruel and malicious deeds, as well as the amount of pain and trauma she had to endure. After being rescued by Gandalf the Grey, she was left "more Orc than Elf", while her other alter-ego "Maleficent", a psychopathic representation of her corruption, still lingers within her mind. However, after Sauron's defeat, this other personality dissipated, giving back her natural Elven beauty.

The ultimate goal was to redeem and dissipate this inner darkness from within, but she never anticipated it to be a challenge when she rekindled herself with her Dwarven godsons Fili and Kili, whilst having to closely bond with a young she-elf named Yavanna, whom she had grown to love and deeply care for, as if she were her own daughter. Determined to protect both the Sons of Durin and the Bright Star of Middle-Earth, Saeril will become extremely aggressive and violent, whenever someone threatens, or has inflicted any sort of harm to them; as this contrasts her more-gentle nature, she will be blunt and gladly let the offenders know the price. In addition, since witnessing the death of Fili, she will go to great lengths, if it means to prevent Kili and Yavanna from falling under the same fate.

Both as "Maleficent" and herself, Saeril is a ruthless, immensely-formidable warrior in her own right; despite withholding a certain elegance, she's truly a very deadly foe for anyone who'd dare challenge her personally. A vast majority of her strength came from the enchantment Sauron had placed upon her, as well as the supernatural connection he was able to forge between them; even while she was formerly his chief of the Isengard legion, she possessed a number of abilities that have allowed her to stand her own, and even overpower the most skilled of individuals. Due to this connection, she's able to enhance these abilities. She also shows herself to have great telepathic power; either taught or naturally inherited from her parents and/or ancestors, she can read the minds of others, conjure up visions through physical touch, and receive thoughts from a certain distance.

Saeril will not hesitate to comfort, guide, or advise others when they seem to need it. Proud, proper, and almost-completely fearless, she will never bow to anyone she disagrees with. Evident by her relationship with Thorin Oakenshield, it's complicated when it comes to terms of the trust; she betrayed him (as he claimed) by "stealing" the starlight jewels from his treasure hoard for King Thranduil. Although she was claimed as not "trusting", Saeril openly showed that she cared a great deal for him, saving his life multiple times on different occasions.

BACKGROUND
Place of Birth: Fangorn Forest (Also known as Ambaróna).
Family:
- Kili Durin (Godson; Alive) (Dwarf)
- Fili Durin (Godson; Deceased) (Dwarf)
- Dis Durin (Co-parent; Alive) (Dwarf)
- Vili Durin (Co-parent; Deceased) (Dwarf)
- Hermia (Mother; Deceased) (Noldor Elf)
- Lysander (Father; Deceased) (Sindarin Elf)
- Ulla (Aunt; Deceased) (Sindarin Elf)
- Kinloch (Uncle; Deceased) (Sindarin Elf)
- Kriva (Grandmother; Deceased) (Noldor Elf)
- Disgla (Grandfather; Deceased) (Silvan/Teleri Elf)
- Fidnai (Great-Grandmother; Deceased) (Teleri Elf)
- Sahov (Great-Grandfather; Deceased) (Silvan Elf)

Other Relations:
- Gandalf the Grey/White (Mentor/Friend; Alive) (Maiar)
- Thorin Oakenshield (Friend; Deceased) (Dwarf)
- Aragorn II Elessar (Friend; Alive) (Man)
- Lord Elrond (Acquaintance; Alive) (Half-Elf)
- Tauriel (Acquaintance; Alive) (Silvan Elf)
- Haldir (Acquaintance; Alive) (Silvan Elf)
- Gimli (Acquaintance; Alive) (Dwarf)
- Thranduil Greenleaf (Acquaintance/Friend; Alive) (Sindarin Elf)
- Legolas Greenleaf (Acquaintance/Friend; Alive) (Sindarin Elf)
- Yavanna Undomiel (Friend/Daughter-Figure; Alive) (Elven Hybrid; Mortal/Sindarin/Noldor)
- Bilbo Baggins, Frodo Baggins, Samwise Gamgee, Peregrine Took, and Meriadoc Brandybuck (Acquaintances/Friends; Alive) (Hobbits)
- Azog the Defiler & Bolg (Enemies; Deceased) (Gundabad Orcs)

[User]
As Yavanna watched Saeril, she was silent. Hoping for some kind of an answer from the elder she-elf. Biting down on her lower lip,she could sense that Saeril wasn't so open to saying what-ever it was. Just the way she said it; made Yavanna think there might be more to the story. But for now, it also seemed like a good explanation for her reactions if she was sensing something in the distance. Keeping quiet for a while, Yavanna had waited until Saeril spat out the words, she was trying to get out of her. It took a few moments for Yavanna to process the thoughts too.

"Do you think, he's slowly coming back?" Yavanna asked softly; trace of worry and fear in her voice.

Despite being young in age, Yavanna had heard stories and tales about the Dark Lord Sauron, growing up. So she was no stranger to the evil that was making his way back into their world.

[Assistant]
In regards to Saeril's physical state, Yavanna was now having the acknowledgment of becoming aware. Kili had managed to see it for a brief amount of time, but the elder stayed quiet on what the real reason was behind it. These headaches of hers were becoming more apparent, so both the princess and Kili were now becoming suspicious. Saeril knew she would have to spill it to them soon, but couldn't; not now. Hearing her words, she didn't want to confirm on her fears, but there was no hiding it.

"Yes", she softly said, solemnly, not wanting to share it, but knew it was true. She feared that the battle was just the beginning, and that the dark lord wants to destroy all that is good, including hope. The antagonistic hunt for Kili may be over, but Yavanna was now in more danger than ever. She remembered what the enemy said during the battle; he was on the hunt for the princess too.

Instinctively, the elder reached a hand to gently place it on the back of the younger's head, and gently allow her to lean against her, and lay it upon her shoulder. The winged she-elf now had another duty, she was to guard Middle-Earth's Brightest Star, as well, and she was willing to put her life on the line to keep her safe.

[User]
Yavanna had not seen Saeril in such a state; as many times as Kili may have. But it was enough for her to know, that something may have been wrong. And this time, she felt glad that Saeril did not lie to her about what was wrong; but was letting her know that something was wrong.

Hearing that her suspicions and worries, about Sauron rising up were true caused a glum and worried expression to fill her eyes. And for more than few seconds, it made her wish Legolas was here; his presence made her feel more safe. Yavanna knew very well, that the enemy was after her too. Her death would only not cause tragedy for those who loved her and cared about her; but for the rest of Middle Earth...as all hope would perish with her death.

Feeling Saeril's comforting touch. Yavanna sighed slightly in worry. Leaning her head against the elder's shoulder. Feeling some sort of peace for a few moments; but her mind was racing with various thoughts, worries and concerns. Action needed to be taken, if there was any Hope left of Saving Middle Earth and all that was good.

[Assistant]
Saeril sighed, once she held Yavanna in her arms. Such an individual was to be guarded at all times, and the elder was going to make sure that particular goal is met. One bad hand would be severed if it ever lands on her. Their ends would be met swiftly, and painfully. Of course, she would surely involve Legolas in this, as Yavanna and the Elf Prince held a special connection with each other, and it's also because Saeril knew she could trust the princess in his care...as he had proved several times. She could only be glad that the girl was happy.

As she thought about this, the winged she-elf had managed to see the Prince inside the girl's mind, once again, knowing that Yavanna was missing him very badly, only wishing and hoping that she will see him again. He had promised for his return, and to cross paths again, some day. Saeril gave the girl a light kiss to the forehead, reassuring her that she will do everything in her power to grant that wish. Maybe after they do this task, they could seek out Lord Elrond for answers.

[User]
Feeling Saeril kiss her forehead, in a motherly loving way. It was almost as if Saeril knew what was on her mind. Searil had sussed that out more than once, in the time they had known each other. Yavanna gave Saeril a gentle smile. Maybe a little bit sad, but a small smile nonetheless.

Yavanna just hoped, that where the roads would take Legolas; that he'd remain safe and unharmed. Yavanna tried to think of something else; and she couldn't help but think off her family. She missed her elder sister, her father and her grand-parents. All of them were very wise. Maybe one might hold more answers, on how to help stop the evil spreading. But first, they needed to deal with things here...for Kili especially. Kili needed his mother right now.

[Assistant] Saeril continued to hold the girl until her Elven ears picked up on distant footsteps behind them. Having to release Yavanna for a moment, the elder turned around to see a few Dwarven men and women approaching them, more in a very curious yet cautious manner. They appeared to never see such strange visitors, and yet, they were trying to wonder who the strangers were.

[User] Yavanna glanced over her shoulder; to see whom was approaching them at the same time Saeril let her go. Seeing the Dwarven members of the Blue Mountains, Yavanna gave them a warm smile. To show she meant them no harm.

[Assistant]
Saeril raised her hands halfway to show that both of them don't mean them any harm; that they only come as temporary visitors. It's been so long since she had last stepped on the grounds of the Blue Mountains. "We wish to speak with Dis. The Daughter of Durin?", she asked aloud, hoping to know the whereabouts of the female dwarf. "Who calls?", a soft female voice spoke, as the dwarf they've been seeking, walked through the crowd, who managed to part the royal's path. The Dwarven woman looked like a female version of Kili: Long, dark hair and eyes, as well as fair, light skin. All the traits of a pure-blooded Durin. Her eyes widened a little, as she started to see a familiar face.

Once Dis managed to stop in front of them by a few feet, Saeril quickly took off her horned headdress, and kneeled before the Durin princess.


[System]
* Age: 228
* Gender: Female
* Race: Sentient Undead (Human)
* Appearance:
 Though at one time as shiny and luminescent as pictured, Tyaethe's armour has lost much of its lustre due to a combination of two hundred years of constant use and an inability to perfectly clean it whilst in use. The result is a blurring of the intricate detailing on the paladin's shield and armour, and the shining metal is now a dull grey verging on black—when not coated in blood. It got cleaned. The scarf obscures how the throat is heavily armoured, beyond what one would expect of such an ensemble.
Though none still in the knights can say for certain what she looks like underneath all the armour, her eyes are clearly an unusually brilliant red and her hair white. Since the armour's on the intentionally bulky side and doesn't come off, it's not quite clear what Tyaethe's height is... though probably over six feet. Currently, she seems to be trapped in appearance as a child... though her armour's size doesn't quite mesh with the old paintings.
* Personality: If there's one thing that all her instructors tried to do, it was to cure Tyaethe of her temper. Fervour and determination in a battle is all well and good but carrying that attitude over to your everyday life? Despite their efforts, it was a fruitless endeavour and the tall paladin is as irascible as ever, though with enough self-control to avoid the worst outcomes.
At heart, Tyaethe is a dutiful knight and a good person. So despite her frequent anger, she has never once backed down on her duties or struck out at a child or someone truly innocent, even if rather aggressive verbally. Her unfaltering devotion to her duty—or anything else, as she seems too stubborn to ever back down—is best exemplified by her continued presence in the Iron Rose Knights, despite the drift from being a religious order.
Something more familiar to the newer recruits than the veterans is her sullenness and risk-taking. Not a behaviour always evident but at the same time a concerning trend, as if her patience for something is running out.
One trait carried over from her normal life is a dislike of being seen out of her armour. Since Elionne's death, this has exacerbated into a full refusal to remove it for any reason short of their first captain's return. Partly, at least, this is to prevent anyone from learning of her undeath and to preserve the idea of an immortal knight.
* Brief Backstory: Tyaethe was born to a minor noble family and, as the only child, was expected to carry on the family's duty as knights. To this end, at the age of seven, her education was entrusted to an important but highly religious duke that owed her father his life. It was for this reason that instead of continuing on to be a squire, the young Tyaethe pledged her service to the church and became a paladin.
As an adult, her strength and steadfast service was admirable, even though her hot-headed attitude caused friction with some of those she had to work with. It was for this reason that she was granted the honour of protecting the High Priestess and, when reports of an incoming force surfaced, left Falthir in order to conduct the fighting when she wouldn't be at risk. Naturally, this backfired and it was only Elionne's intervention that prevented the deception from being successful due to the diversion of the guards.
Owing the maiden for fulfilling her duty where she could not, Tyaethe swore to serve her in life and in death, second only to the goddesses. Part of the Iron Rose Knights since their inception, Tyaethe's death came in a pitched battle where their foes managed to split herself, Elionne, and some less experienced knights from the majority of their comrades.
The reason for her survival has never been perfectly explained. Some of the knights assumed it was just sheer luck and the high level of mana in the region and the more religious assigned it to divine intervention. Some of her detractors have even accused Tyaethe of dabbling in necromancy. As for the paladin herself, she cites her oath and willpower, as well as a refusal to go down whilst Elionne was still in danger. The fact of her undeath has been kept a secret within the knights, to cultivate a reputation as an immortal holy warrior, though doubtless people have guessed the truth.
Tyaethe has been unsurprisingly steadily more bitter since the original captain left, wanting to know why and find out what happened. Despite this, she has faithfully explained new captains their duties and guided them through it, even as the knights have drifted further and further from the religious unit she joined.
* Equipment: Forged nearly two hundred years before, the styling of Tyaethe's armour is antiquated to say the least—though the decorations, obscured as they are, resemble the current pieces made on the behalf of the church. Few people can move efficiently in such weighty protection, let alone adjust to how it restricts movement in order to fight but even going for its vulnerabilities leads to a difficult time in scoring a fatal injury. Of particular note is the one addition made before Elionne left: a reinforced gorget, to make even accidental decapitation even less likely.
Her other armament consists of a sword that most refuse to treat as one and an immense shield. Both are as long as she is tall and the sword itself unreasonably broad and tough; it crushes as much as it actually cuts. The shield, scratched though the design is over the years, contains a wolf rampant in its design—a lesser-used Mayonite symbol.
All three pieces were blessed and enchanted to regenerate under moonlight, since even before Tyaethe's death they took vast amounts of punishment and repairing them manually was prohibitively costly.
* Skills: Raised as a member of the nobility and intended to become a far more ordinary knight, Tyaethe knows falconry, board games, how to ride, and the social graces needed for polite company. All of these skills, save the riding—and that relies on draught horses in her case—are incredibly rusty skills due to neglect. Her literacy and ability to recite scripture on a whim, due to her training as a paladin, are as strong as ever.
In combat, Tyaethe's immense strength and armour leads to an approach best likened to an oncoming tide: she's not the most agile or that hard to hit but actually stopping her or resisting the offence is futile. Her speed can also be deceptive; she chooses to adopt a slow approach for psychological reasons and is more than capable of surging forwards to strike down a threat. Though a shield might seem redundant with such armour, she happily uses it as a second weapon or to force an opening from someone hoping to budge her defence.
With over a century of experience on her side and an initial training in the arts of warfare, Tyaethe is also a valuable tactical and strategic source—provided that you ask her opinion when she's not agitated in some manner and ensure that the reason Tyaethe suggests she be put in the thick of it is due to needing an immovable obstacle.

[User]
The sky was painted orange. The light played across the clouds, and cast that splash of color along the landscape beneath it. This light stretched the shadows of trees and other objects across the ground, making them seem almost jagged. Quite a large number of these shadows were moving.

The horses's hooves clacked as the hit the ground on a steady rhythm. Due to the large number of them, this created almost a chorus of clopping hooves. At the head of the group was a white mare, a young and sturdy horse clearly well-cared for. On her back was a girl, no older then sixteen, wearing armor with a flowing white and gold cape. Her armor was pristine, cared for with exceptional attention, shining in the light of the sunset. Though she had never been in any serious combat before now, the level of care to her armor would not falter even after doing so. Her hair was blonde, eyes blue, and skin pale. She had a rather intense expression on her face.

Bandit King Jeremiah. That was the name of the man they were riding out against today. He led a band of thieves and criminals, vicious bandits who had pillaged even small villages by this point. They had preyed upon the innocent. They had killed the defenseless to claim their belongings. And their leader had the gall to claim himself a "King". Reports told of how he had cut down soldiers sent to destroy his band. Of how he had sent a dying man back to the capital to tell of how he would ransack it, as well. Of how not even the Iron Rose Knights could stop him.

So, it had been decided it was time to put this to the test. To destroy these vicious and cruel men before they could take more innocent lives. Thaln's soldiers were unable to eliminate Jeremiah, but the legendary Iron Rose Knights...

Fanilly gripped the leather in her hands tightly. They... had to win. She had to prove she could do this, and they had to destroy such cruel, wicked bandits. There was no question of it. The bandit's camp was not far off, not even too distant from the road. The Bandit King's brazen attitude had grown, leading to little fear from his band of criminals at remaining so close.

She looked back over her shoulder.

"It won't be much longer that we will need to proceed on-foot," she said.

The strategy was a simple one. To position themselves around the camp, advance inward, and destroy it. While the bandits were powerful... an attack by the famed Iron Rose Knights when they unprepared could surely eliminate them. Even though she doubted herself... deep down, Fanilly felt that the Bandit King was more of a braggart then a powerful warrior. He had likely exploited whatever advantage he could to take down the soldiers sent to eliminate his band of thieves.

Her knights were prepared, however.

Fanilly could only hope she was as well.

[Assistant]
Tiral let out a sigh as his horse plodded on, his eyes restlessly flicking about as the two continued on. A call to arms was a rare incident, and the knight was itching to go test his skills against a real opponent. While the Order was by no means an organization for adventurers, the resources they had at their disposal combined with the quality of their training regimen was far more enticing than what most guilds and such offered.

So here he was now, following behind a girl barely reaching for adulthood, as they all rode forth to go and suppress a bandit 'king' and his troops. For some reason or another, Tiral found the whole situation to be... Well, sort of surreal. Wouldn't it be more rational to send in a more experienced knight to lead the charge and let her gain experience as a second-in-command? Sending someone onto the front lines like this seemed like a recipe for disaster...

"Better than cleaning the stables, at least..." he sighed to himself as he stared at the road ahead, a frown on his face. "Whatever happens, happens; no skin off of my back."

The teenager spoke now, mentioning that they would have to leave their steeds behind to continue their assault. That seemed a bit strange to Tiral. Did the enemy have some sort of anti-cavalry measures at hand to justify that course of action? Even if they were to enter a forest, it wasn't as if riding horses was that much of a hassle... Right?

Regardless of that hint of doubt, though, orders were orders, and he would have to comply when the time came around.

"...I wonder how far they'll push me, though... It's been a while since I've had anything more than spars on hand..."

[User]
At least one of the knights had already dismounted; once the group hit the tree-line and slowed, Tyaethe chose to give her horse a rest rather than forcing it through increasingly unfavourable terrain. She approved of the novice captain's realisation that a cavalry charge through packed woodland into a camp was tactically unsound... or at least a great way to make the trip back take even longer due to getting your mounts all killed.

Tyaethe considered their chances of actually getting through his with no deaths as she trudged alongside the captain, one of the perks of being the longest-serving knight by an entire order of magnitude. They were knights and these were bandits, anyone could tell you the obvious outcome of such a conflict. Yet these bandits were in their home territory and probably had a morale boost after successfully turning back a bunch of soldiers, especially with their braggart of a leader.

Worse than the bandits' confidence was the Iron Rose Knights... greenness. Not just their captain, a lot of the knights themselves had minimal to no combat experience and were hardly inured to the killing that their profession demanded. If they lost anyone, it was probably going to be because some idiot slipped up or panicked and then got torn to pieces when the bandits pounced. Or if their captain failed to cover some weakness...

"Fanilly, though most of us are heavily armoured, the bandits are likely to have a lot of poachers and disgruntled veterans. We should lead with shields, unless you want to try your chances in a hail of arrows," the knight advised, her voice echoing slightly within the helmet. Tyaethe was being far less than respectful... but she'd use the captain's title once she earned it. A good start would be taking the advice. After all, it was actually a sound idea.

And she could get to the fighting faster if she was at the front.


[System]
Appearance:
Age: 24
Gender: Female

Personality: Kaoru is a very impressionable person, directly lending to a Theatre Career. It's hard to say what the true face of this Theatre Circle member, but what is usually shown is a kind and forward personality. Inside though is just an Otaku, someone who loves anime and manga.

Aside from anime and manga, one of Kaoru's loves are beautiful and cute people and things. Kaoru dreams of meeting with creatures and people from a fantasy world.

History: Kaoru was a college student, known for looking beautiful and also a part of a Theatre Circle. Secretly, Kaoru was an otaku and help develop the Circle's stories in a manga-like way. Aside being a secret factor behind the storyboarding, Kaoru tends to be one of the leads in the story, being a very good actor.

At home, Kaoru was a well known internet personality talking about anime, manga and games. As a favorite game, Kaoru's was known as Yuri Monmusu. A Visual Novel turned action game about yuri relationships between monster girls with the main villain/rival being an Arachne named Lady Ashewell Silkweb.

One day, a sequel came out. Yuri Monmusu Ni: The Silkweb Story. The sequel and story of Lady Ashewell Silkweb after she was banished from the world of Yuri Monmusu of Lilysphere into the world of Yuriglove. Kaoru went out early in the day to get the game, even deciding to skip university for the day to play it. On the way back from picking it up, the otaku met a very unfortunate fate...

A handful of string! Oh, that may just be spider silk.

Ashewell's Tier Zero Skill is Precognition. The ability to feel when danger is coming. She doesn't always know where or when but there is a feeling when there is.

Spider Senses: No, not that kind. Driders, an underground species, are basically nocturnal with the ability to see in the dark. While this is true, their eyes have a tough time adjusting to the light, taking a much longer time adjusting to the light and it can blind them if they are suddenly introduced to direct sunlight due to their time spent away from it. Their eyes have two modes, Night Vision and Color which change according to the lighting. Their eyes are more powerful than a standard human. They are extra sensitive to movement and can read them better, though reactions are a different story.

Their noses can smell more sharply and their ears hear more sharply. Though, as much of a strength as it is, it is also a weakness as one can use a bad smell or extra loud noise to cause pain. Some say that Driders hate the smell of Vinegar.

Envenomed Body: A drider has a paralyzing venom coursing through their body which they can administer through a bite or spitting it out. In addition, they are resistant to most poisons and venoms. Antidotes administered can also temporarily weaken or disable this ability in high enough doses, alternatively Cure Poison spells also have the same effects.

That said, the poisons they may not be resistant to are more serious.

 Spider Body: Driders' lower bodies are like that of a spider. They can climb walls like a spider and even stay attached to the ceiling. They can spin silk like a spider and their lower body and a large part of their arms are naturally armored with their spider exoskeleton, though the rest of the humanoid top side is still soft and squishy as an elf.

Driders can also eat normally or more like certain types of spiders where they… Well, liquidize is the word. Their nails are also claws that can be used to rip and tear but also weave with her thread. They also have larger bodies that make it difficult for them to move through human-sized doorways.

Drider Pheromones: Driders have a certain sway over Dark Elves, giving them a higher natural opinion of the Drider. It also has a strong effect on Spiders, making them into something of underlings depending on the strength of the two parties.

Thread Manipulation: Driders can manipulate their thread a somewhat small ways which allow them to weave their webs into intricate designs. As they become more powerful, their control over their threads become better though this may just be due to practice more than anything.

Basic Silk-Weaving: Ashewell can weave clothes out of silk, most specifically her own. She can also weave light armor out of the very durable spider silk.

Scouting: This skill gives an understanding of surveying and tracking. One can decently survey the land and can track less obvious trails though knowledge of a specific species would of course be needed to tell beasts tracks apart.

Agility: This skill bestows its owner with the ability to move in a more quick manner and increases reflex speed.

[User]
It wasn't as if I knew what else to do. After taking some internal issue with how I had, once again, been so easily picked up, I stood there for a few moments. While I had a distinct impression I could get kidnapped at any moment around Ashewell, at the same time I didn't exactly know what else I could do. I had the body of an eight-year-old girl(at least, I thought so judging by my stature. Did it really make a difference if I was off by a year or two?), which wasn't exactly suited to any sort of labor. Let alone hunting. My tail swished back and forth behind me as I frowned to myself, shifting my feet slightly where I stood.

"... I guess I'll just... go and gather firewood or something..." I half-mumbled. We needed firewood, didn't we? I remembered how to identify it from when I was a... well, when I was a human child in my original world. I'd gone camping before, after all, with my parents. So I remembered the qualities of good firewood. I couldn't really cut anything down myself, but I could at least collect dry sticks to use as kindling.

Or something.

With my mind set on a particular task, I set out to accomplish it. In no way was I going to stray far.

@Pyromania99

[Assistant]
---

"I concur! Do be careful though, friend!" Lena replied to the goblin on her own. This whole place was spooky, it made her extremely curious as to what was inside, but that didn't mean she was a fool. Well, not a reckless one anyways! Obviously the gates were shut for a reason, and that was to keep people in...or out. Protective measures and all that. "So how do we get in, Lin, hm? The walls look to difficult to blow-eeeh?! W-wait what are-?"

Just as she had turned to ask Lin how to go about this, she found herself being hoisted from the ground, lifted in Lin's arms.

"Ey, ey, what are you doing!?" She was more genuinely surprised than any sort of embarrassed. "I've got two good legs of my own! You saw earlier!" Emphasizing this by once again, sticking out one of her legs as she wiggled a bit, adjusting her body slightly as she was carried. "...this is an excellent solution though, ahaha!" Peering down towards the ground, she took note of the buildings. So people did live here? It still seemed rather deserted though, save for a single man she could see walking out of one of them.

"Nechetnyy...there's a man down there with something on his head?" She leaned over further, almost trying to lay on her side now, ignoring any protests from the dragon as she tried to get a better view of the ground below. "Ah, Lin, Lin, he has something...I think is that a bow? He's reaching for something - WAH!?" Trying to sit up just a bit too far, Lena lost her balance, falling out of Lin's arms and plummeting to the ground below.

"Net! I'm too smart and pretty to die agaaaaaain!~"

[User]
Lin Quan

Lin simply sighed at Lena's own assertion regarding her own ability to move about before motioning towards the ever-shrinking objects beneath them as he continued to ascend.

"If you could fly on your own, then we could do without. This is simply a faster way to get us both the information at once," he responded, slowly moving over the walls of the settlement before glancing downwards.

As things were, the locale seemed fairly barebones at best, and completely primitive at first. Of course, this was itself no indication for what the grander world was like, but it would function well to place into perspective how to put their current existence into question. Given their current equipment (or lack thereof), there were a variety of options to be taken in how to present themselves, each of which was worth consideration.

Of course, that was before his companion promptly decided to get a bit too curious and slipped out of his grasp. After a second of realizing what had just happened, Lin moved to cancel his 'platform' and fell after Lena (in a far more controlled manner), regardless of the person that was aiming for him. An arrow wound, at the very least, was easier to manage than letting an ally die in front of him.

Hopefully, he would be able to catch her before anything too unfortunate occurred.

[Assistant]
Harano

Harano looked around, but didn't see much else besides the forest, although in a distance there seemed to be a village of some kind. The Kobold wondered whether or not to go there. He was technically a fantasy monster, and he didn't feel like getting slaughtered as one.

It was then that he noticed a young girl in a dress of some kind, gathering firewood. Perhaps he could determine from her reactions how people treated kobolds here. The girl probably wouldn't try and kill Harano immediately, but she might run back to the village to get a mob. Then it was a matter of finding a hiding place. Nonetheless, the kobold decided to get closer, jumping down from branch to branch to get down faster.

Harano might have landed with too much force on the next branch, because all of a sudden it broke underneath him, sending him as well falling to the ground. Terrified of dying again, Harano grabbed the branch, useless as it was, but then his fingers started glowing. The branch suddenly went back up, pulling the Kobold with him.

"Umm... what just happened?" The confused Harano thought aloud after discovering himself holding onto the branch, now reattached to the tree.

[User]
At the end of the spiders web

The forest itself while usually silent, had its silence broke by the movement of the spider within it, As the arachnid would move crunching leaves underfoot and your travels would eventually reach a rather lucky clearing due to the natural jagged formation of a a few angled rocks of about 40ft extending out of the ground at a 45 degree angle. Indeed this looked like a spot most suitable. Though in order to use it, you'd have to throw out its previous occupant.

Laying there under the ridge of rock was a bear, Not just any type of bear mind you, but a bear that looked like its muscles were about to burst out of its skin... Its four 'forelimbs' looked like they could break a tree in half with a mere flick of the wrist. Indeed the spider had quite the problem to deal with. Especially if the beast were to follow them back to the others and they didn't have a suitable means of dealing with it.

---

For those of you that remained in the forest. The subject matter would likely be brought to food. Mostly because the foolish entity or mechanism that brought you to this world had neglected to feed all of you. And with the hours trailing on as you would work to gather supplies, Hunger and thirst would be things that would start to take effect. Even in the body of monsters only those with truly artificial bodies were exempt from the natural need to eat and drink.

Lucky for the war-forged whom was eager to hunt and the band at large, With a bit of digging, perhaps from collecting the firewood, The Young Demoness would discover some animal tracks akin to hooves of a equine. This was made all easier by the fact she was much closer to the ground.

[Assistant]
The forest was about what one could expect. Drab, boring and big. She hadn't run into anything of interest, though the journey was a good test of her new body. Still, it felt like she had a good grasp of the forest for some reason. Perhaps she was better at traversing forests than imagined. "Hmm, this body's taking some getting used to. If I remember what Ashewell could do in the game... In Janna's route, she's part of the group that gets kidnapped by the Hell organization... She has a paralyzing spittle doesn't she?!" The spider exclaimed.

As she paraded around the forest, crunching plant life and leaves underneath, she tried doing the paralyzing spit thing that Ashewell had shown in game. "Hmmm... Well... Maybe it'll come to me when I face real danger or something. I mostly have this web thing down at least." She muttered to herself. Soon enough she came upon something interesting. A nice rock formation. This would be easy to make into a temporary home of sorts. A bit of shelter and easy to set up a lookout.

That was nice and all, but there was one little problem. "Oh boy. Look at that thing. Looks like it took that one American "right to BEAR arms" really seriously." She looked around. This seemed the only thing to have to worry about. If she was quiet, she could set up a number of webs about. Spidersilk was suppose to be stronger than steel so if she could wrap it up in webbing then it would be easy to dispose of it one way or another.

So that's what she did. She set up webbing traps between the trees. All it really required at that point was to lure it and... Ensnare it? "Hmm..." How would she make this thing unalive? She had no weapons like that one person from earlier had. "Wait." Ashewell took a look at her hands. "Drider nails?" They were sharp enough they could probably do something. Well, there was a considerable amount of webbing in the forest in case she needed to retreat. Then, the last thing she needed to do was set it up at the entrance and try to lure the bear into it's demise.