[System]
UserName: Lucius Cypher
Age: 19

Mageblood type: Lues

Favored Magic Class: Psychomancy

Previous Magic training: None. She doesn't even know she has mage blood.

Race: Narsea Human

Appearance:

Short Bio: Annabeth is the youngest child of three. She grew up on her family's farm, which her father got after serving some time in Eania's Royal Guard. Her mother died giving birth shortly after she was born, so she grew up under the same mannerisms as her brothers, at least until she was old enough to care about such things as being feminine. Her eldest brother, Rendar Gulch, one day left the farm when he discovered that he had Mage Blood and went to train at the Twilight College so that he may join the Royal Guards like his father had. This left Annabeth to help run the farm with just her father and her other older brother Brendan.

But about a few years later, Annabeth's father grew ill. He was old, and his time was coming to an end. By this time it would be up to Annabeth and Brendan to take care of the farm. Rendar came home to help take care of their ill father, but things took a turn for the worse. Bandits attacked the farm one night, stealing nearly everything of value and burning their home to the ground. Annabeth was saved by Brendan, but he was struck down just as they were about to flee. It was then that Rendar went into such a rage that he killed all the bandits in a single lightning strike, so powerful that it leveled the entire farm into a crater. Annabeth was lucky to not have been killed herself.

That day Annabeth and Rendar had to bury the remains of their brother and father at the same place where their mother was buried at. Rendar told Annabeth to move with some family back at Eania, and since she didn't really know what else to do with her life, she did as he told. She lived there for a short while with her other family members, but part of Annabeth didn't want her to stay. She wanted to become more powerful than just the frail farm girl, someone who could take care and protect her friends and family. She felt weak, and she was going to do something about it.

Though it was difficult finding one willing to teach a girl, she took up swordsmanship. She fought with a sword and small shield, and even learned grappling using knives. As she continued her training, she received a message from the Twilight College from someone named Lucilia. Apparently something had happened to her brother, and they would like to extend a helping hand to his next of kin. Fearing the worse, Annabeth packed her things and headed towards the college. She didn't know what happened to her brother, but she was determined to save him.

Good Attributes:
Silk Hiding Steel – Annabeth may look like a demure young woman, but hidden underneath her unassuming appearance is a fierce warrior. She hasn't gotten into a real fight personally, but she has honed her mind to be able to operate in the heat of battle with grace and efficiency.
Horse Rider – Annabeth is an excellent horse rider, and while some may be more difficult than others, she can easily adapt to different horses and riding styles.
Archer – When she lived back on the farm Annabeth helped her brother hunt when her father was growing too old to do it himself. She's not the best shot, but to dismiss her as an amateur would be a mistake as well. She can land an arrow into a buck fifty yards away if she has time to lead it, and she has and is quite good at using her bow while on a horse, even as it's galloping at full speed.
Domestic Skills – Annabeth took care of the house back at the farm, and she didn't lose any skills when she moved. Her family owned an inn, and despite owning it for twenty years, Annabeth pretty much took care of most of the physical duties and chores during her time there. Cleaning, cooking, organizing, talking to customers, if she didn't do it, it was because she was busy doing something else important.

Bad Attributes:
Unexperienced – Despite all her training, Annabeth has only done just that: training. She's never been in a serious confrontation before, and the only time she did she had to be saved by her brother. She's no warrior despite what her skills may tell you.
Light Weight – Referring to Annabeth's physique and to her alcohol tolerance. Annabeth is strong, but she's also rather small. She can train her body to lift and use a ten pound sword with ease, but a hard blow will likely shatter bones if she doesn't protect herself properly. And it only takes half-pint of ale to make her loopy. Worse if she actually gets poisoned, as her immune system isn't the best.
Naïve – Annabeth's something of an optimist. This isn't bad in itself, but it's almost absurd how often she thinks that some people or things could be reasoned with or how good something could be. Though it is partly so she can cope with whatever tragedy she's going through at the moment, the denial can be more detrimental than trying to make light of a very bad situation.

Secret Word: Rebirth

Rewards: Stealth Ring

[User]
Ssarak Dyreackthanose

---

Nothing about the situation was ideal, but Ssarak could accept this outcome, as it currently seemed to be unfolding. The Naga would have protection for the moment, and once Khan had received all of the necessary reports, he was sure that the college would offer them some form of aid. At the very least, they would no longer be in danger of being killed by the beasts of the Ravine.

As the group was making their way out of the catacombs, towards the college proper, Ssarak helped to carry the most wounded, while keeping a sharp eye out for any kind of threat. The presence of the shapeshifter was still a concern in his mind, and no creature they encountered, however small, was not suspect to him. Apart from the potential threats around them, however, another concern within Ssarak's mind was Tyrael. Though he had not harmed any students, the fact remained that he did make the threat to do so, and Ssarak was not sure what affect that would have.

While they were still walking, Ssarak decided he could use the time to give Khan more information on what transpired. Naturally, he sent his message telepathically in order to remain confidential.  "The Naga, from what I gather, come from Mesa Gaan; survivors of the massacre there. The Matriarch is among them, as well as Mar's brother. According to him, they were forced into the ravine and have been surviving there since the attack. They come to the College seeking its protection; I do not believe they had the option to petition for such a thing through normal means. Tyrael, however…I do not know what to think of it. The moment he saw the Naga, it was like he went into a rage. I am certain they were what sparked his behavior. As soon as he identified them as Naga, he ordered me to kill them. His voice…it sounded strange, like there was something else speaking through him. I do not have any experience with Fallen Demonmancers beyond Tyrael, but it was almost as if his demon was controlling him, or at least influencing him. Certainly, he did not seem like he was in his right mind. I am uncertain why the sight of Naga would cause such a thing to happen, however. He is close to Mar, so it is not as if he despises the race as a whole."

[Assistant]
Sinys: Lyn's hunt.

Sprawled out on the ground Sinys sighed expresivly. He sat up with a dead look on his face, and what felt like a black eye "Sa'avat la wrucy. Te mal sume." He muttered random words intended for cursing. Somehow his eyes found Helena, but while he knew she was thrown from the way she landed, he was still peeved about being trampled. It showed clearly on his face. His head scanned the area, obviously for listening but maybe not so much after he had been staring at people.

 Standing slowly he took his water skin from his side, taking special note that it had been slick with blood, he pulled the wedge and starting drinking. He did this for at least ten seconds without breathing. His lungs were on fire by count six, but when he came up for air a large amount was blown out then sucked in. A hard reset to his heartbeat and oxygen consumption was the result. Also it was something he did when he was highly upset, it calmed the mind and the body quickly. After he was done being dramatically effective he wiped his hand with the back of his mouth leaving a smear on his chin.

He was not really looking at anyone this time which should have made himself obvious "I believe there is still game afoot?" he asked turning his head again and locking onto the sound of the alpha not too far away. His chest hurt from the claw marks, but he found quickly that it would operate with ease, just painfully. His back and his head were throbbing something aweful, though that was much less of a concern than the human blood he smelled. He paused and decided that field medical wouldn't be bad "Human, my name is Sinys. We should patch that arm before moving. It's your choice though." he said hoping that a name might calm her. He didn't know if she was experiencing the same feelings as him being on a battlefield for the first time.

Mostly he was calming himself, he had never had so many close calls before in his life. Not so many as in the last ten minutes anyhow. He readied himself to tear an inside fold of his robe that would be rather clean. Had he known that there would have been fighting he would have brought his own kit. He didn't even have any liquor to cleanse the wound. All of these thoughts piled up as he waited on her response, if she accepted he would hurriedly bandaged her up. Preventing further blood loss and keeping the arm from pumping out blood from activity. To which he assumed she wasn't ready to give up yet.

[User]
Annabeth was dipping in and out of conscience. Though she didn't do much physically, she was very tired from the blood she used for her magic. Even the tea only made the soreness ease up a bit, but her body was still exhausted. Yet despite how weak her body was feeling, she couldn't help but feel her fight wasn't over yet. Lyn was safe, yes. But what of Athalus? Of Keri and Alaira, and everyone else who was at the hunt? The ones who attacked them were no mere bandits. They had magic greater than what your average brigand would have, and Annabeth was almost certain that no mage trained by one of the major nations could pull off a few of the things she saw. Turning into some sort of swarm, tracking a completely invisible person and dodge equally invisible weapons, and that naga. Last she heard all the nagas were dead, at least the ones related to Mar's hometown. Annabeth was vaguely aware that there were some ocean naga's too, but nothing about the one she saw implied it came from the sea. No fills or gills, and it seemed like the fact that Mar wasn't actively fighting it meant that it went after her first. So there was some sort of history between the two, but Annabeth could only guess. And she honestly didn't really care; the important thing was that they were trying to hurt her friends.

As Annabeth shifted positions and was about to take Rathel's offer to take Lyn back to her room when Colette came in. Surprised, Annabeth reached for her sword. Fortunately she realized who it was before she drew her sword and made a big mistake. "Colette? What are you doing here? I thought your mission wouldn't be over until days or maybe even weeks later!" One of the reasons Annabeth didn't go into the catacombs was how long and dangerous it might have been (Doesn't help that she doesn't trust Tyrael with her life). Unconsciously she also read Colette's mind, given that the vampire lacked the wards to stop her. At this point Annabeth reads the minds of others on habit. Nearly all the Psychomancers communicate with each other through telepathy to exercise their magics, even with those who can't communicate back. It was while Annabeth was reading Colette's mind that she got a jist of what had happened: There was a big fight in the catacombs and everyone had to go back. She didn't know the details, but she knew exactly enough that a plan was formed.

Walking over to Colette Annabeth bowed her head apologetically. "Colette, I'm sorry to ask you to do this, but can you please watch over this girl? Her name is Lyn, and... And something happened today. She was suppose to have her first hunt today but we were attacked by powerful mages. I came to the college with Lyn as soon as I could, but I'm afraid of what might happen to the others. Please, watch over this girl, stay with Rathel, while I go back and try to help the others. If you're here then maybe I can ask some of the others who went into the catacombs with you. I know this is very sudden to ask, I promise after this you can punish me however you like." Annabeth handed Lyn off to Rathel to hold onto while the psychomancer ran straight towards the catacombs to find the others. If she had time she would get better equipment then just her sword, leathers, and bow (With half a quiver) but again time was of the essence.

Annabeth was able to get to the catacombs fairly quickly thanks to being familiar with the college's underground sections, and found the entrance where most of the others were coming out of. For some reason Khan was here, as was Tyrael, who looked rather morose. But she didn't pay him any mind and immediately sought out the one person she was looking for: Ssarak. Fortunately he was near Khan and immediately Annabeth sent him a telepathic message. "Ssarak I have very little time to explain, but something went horrible wrong during Lyn's hunt. We were attacked by powerful mages and monsters, and I don't know what has happened to the others. I brought Lyn back to the college as soon as I could but who knows how the others are holding up. I'm going to take my horse and go back as soon as I can, bring whoever can come quickly. Grey, Aramir, Darius, anyone who can move quickly." Annabeth spent a moment to catch her breath, looking between the students and teachers. For some reason there was a heavy pressure around them, as if something bad had happened. But too much was going on right now for Annabeth to investigate. As quickly as she left Annabeth returned to the surface were Samson was waiting and mounted him. He had a few scratches, nothing that would stop him. Cooing him as she directed him back at the gates she snapped the reigns, sending Samson through the gates as they opened up.

"Let's go Samson!"


[System]
Age: 11
Gender: Male
As Geo Stelar:

As Mega Man:

Canon, AU, or OC?: Canon
Universe of Origin: Mega Man Star Force
Personality: Geo is a polite, positive, and friendly boy that likes to form bonds wherever he goes. He's optimistic and believes there's always a light at the end of the tunnel, even if he has to forge the way to it himself. His spirit has been crushed a few times before due to losing people important to him, but his resolve is all the more stronger nowadays because of it. He'll fight for what's right and throw himself in harm's way if it means keeping other's safe. He'll even offer his help out to strangers who are having troubles. He doesn't do it for attention, however, since being very popular actually flusters him, he does it because honestly just wants to help. For all his sense of justice, he's not adverse to friendly sparring, and finds some enjoyment in being competitive in that regard.
Abilities/Weapons:

* Hunter-VG: Basically Geo's super future phone. He attaches it to his arm to perform…
* EM Wave Change: Allows him to fuse with Omega-Xis, provided he spouts the line, "Transcode, Mega Man."
* Visualizer: His funny pair of glasses. Lets him see EM waves and beings in exchange for being able to see anyone made of flesh and blood (he can still see their shadows, though). As Mega Man, it lets him lock onto targets and focus better on them.
* Mega Attack: As Mega Man, Geo can rush into locked on targets to hit them with a melee attack.
* Mega Arm: That device on his left arm. It can change into and produce a variety of weapons provided Geo has a Battle Card for it.
* Mega Buster: The Mega Man standard energy buster. It's a rapid fire buster, but if left unused for a short amount of time, it automatically charges one strong shot.
* Wave-Toss Device: Mega Man's shoulder pads. It's really a sensor that lets him send and receive EM wave-based information across short distances.
* Shield: As Mega Man, Geo can produce a strong shield that can defend against most attacks.
* Resist Hypnosis: As Mega Man, he's immune to being hypnotized. Geo Stelar, the squishy 11 year old kid is still completely vulnerable to hypnosis, though.

Backstory: Geo grew up a happy kid with two parents. He looked up to his father the most and aspired to be an astronaut like him. When he was 8, however, his father and his team went missing in an expedition to make first contact and peace with aliens. It depressed him greatly and he withdrew entirely for three years until Omega-Xis crashed out of space while he was star-gazing.

Meeting Omega-Xis helped to bring him out of his shell, and their formation as Mega Man also forced Geo into action as a protector of Earth from any threats in their everyday life. Geo undergoes many developments over his time with Omega-Xis, such as recovering from his depressed state and coming to enjoy life again with the friends he's made. Additionally, all the antics he goes through with protecting the Earth make Mega Man something of a pop icon, ultimately culminating in his joining of the global defense force as an official defender of peace.

In recent times, he's stopped a large meteor from crashing into Earth, saving it again for the third time at the expense of his secret identity.
Faction: UMMA

Name: Omega-Xis or "Mega"
Age: Unknown, probably an adult in alien years
Gender: Male

Canon, AU, or OC?: Canon
Universe of Origin: Mega Man Star Force
Personality: Brash, loud, and headstrong describe Omega-Xis to a T. If Geo wasn't there to keep him in line, he'd probably be picking fights and getting in everyone's face, in addition to making hasty or rash plans. On the topic of fighting, he's no stickler to hitting below the figurative alien belt and playing dirty. He also doesn't exactly see eye-to-eye with Geo's willingness to help with random strangers, but he goes along with it anyway. On the flipside, larger threats are things that Mega is more than willing to lend his aid to. He's not without a lighter side, however, as likes to mess around with others and play pranks on them and enjoys using detective terms to refer to things.
Abilities/Weapons:

* Wizard: Not in the sense of a ~magic~ wizard, but in the sense that he's a digital helper with a physical form. He can make himself physical and visible to others through Geo's Hunter-VG, or stay put in it to act as a voice in a screen.
* EM Wave Change: Provided he and Geo are in sync with each other, they can transform into the EM wave hero, Mega Man.
* Wave Conversion: Unique to his species, Omega-Xis can convert a human being into EM-waves. He hasn't tried it on nonhumans, and it's unknown if they can return to normal.
* Resist Hypnosis: As an EM Being, Omega-Xis is immune to hypnosis.
* Beast Swing/Slap: Basically just a really hard swing of his claws. But it's a tough swing that will leave a mark!
* Huge Stomach: On multiple occasions, Omega-Xis can be used to swallow up some of the battlefield to close the distance on the enemy. In one specific instance, he swallowed an ancient artifact of immense power whole. (That was later taken out, though.)

Backstory: Omega-Xis is an alien comprised of electromagnetic waves from the planet AM. For most of his life, however, he lived on its neighbor planet FM. Due to a miscommunication of what Geo's father and his team's purpose was for reaching out to alien life, their destruction, along with Earth, was ordered. Omega-Xis opposed this and kept the team from dying by changing them into EM-waves. Following this, he stole the key to FM's planet-destroying weapon and fled to Earth to hide and seek refuge. There he met Geo and convinced him into letting him stay with him by withholding information on his father. From that point, he wrapped Geo up in his conflict with the rest of planet FM, ultimately becoming good friends by the end of it and resolving the entire matter.
Faction: UMMA

[User]
Nono, Castle Tepes

Nono continued to listen calmly as Saber went through the defensive plans for the castle, addressing each member of the group and telling them where to go and what they could do to defend this place. They'd be a spread a bit thin if there was a large attack, but they were all strong enough that they could handle it. At least, she was fairly certain of that, since she couldn't judge what the Shadow Eternity might throw at them next.

"Of course Onee-sama," she said with a nod and a smile. "You can count on me." And that was said with all the determination that it deserved, since she expected as much. She would do what she could to protect this place and fight off any attackers, and she would not let Saber down. Any attackers would have another thing coming, that much was for sure.

That said she returned to waiting for Saber to finish so they could move on with their preparations. They had the time, and once it was set up then they would be able to deal with whatever might be coming. So she was confident in her chances.

---

Misaka 10032, Academy City

With Marisa back in custody the situation was rapidly resolved, Touma's involvement no longer needed or required. It certainly could have turned out worse, and this time there had been no significant property damage either. That immediately put it above several other incidents in Academy City's recent history, though the new arrivals wouldn't know about that to be sure.

She nodded back to Kakine before giving her attention to the unfortunate boy in front of her. "Until next time," she said as a goodbye before heading off after the others, alert for any more breakout attempts and keeping the Sisters in reserve as they headed for the Windowless Building to meet with Aleister.

---

Ilyasviel von Einzbern, Foecrusher

Okay, so maybe the argument wouldn't be over that fast. Well, there were some good points presented as well, and she certainly hadn't given it much thought before. So now Ilyasviel found herself sitting up to keep better track of the situation, before it turned into a fight or something. She wasn't going to caught unawares.

So she added her piece to this business. "Well, when it comes to magical defenses we've got me and Mr. Crazy over there to take care of it," she said, gesturing over to Rasputin. The guy was a creep, but he might be useful in this case. There was only one way to find out really, and she wasn't hinging all her hopes on that at the end of the day.

With that said, she turned to the other matter, that of breaking through the defenses. "I don't suppose anyone knows how the previous attacks went off," she asked, looking around. "That could help us figure out what they're expecting from us." That was all she was willing to say for now, while the three of them argued it out.

---

Cinder Fall, Museum World

Cinder sighed as she walked along, ignoring the crackling flames around her as the fire department finally got around to putting out the museum fire that she had started. Well, that had taken long enough. Someone wasn't doing a very good job here, were they?

At the same time, she listened to the ongoing conversation while noting the vial of black Dust that Blake had taken. Well, here was hoping that she could handle it. Or rather, couldn't. It was dangerous and powerful, and who knew what might happen before it could be safely disposed of?

"I wish it was as easy for me to get competent help," she said before coughing, a slight shudder running through her form in the process before she straightened up as if nothing had been wrong. But she knew that wasn't the case. It was very unfortunate, but there was nothing to do about it, not now. She would not play the rest of her hand just yet.

[Assistant]
Arragoz Plizgin - Da Foekrusha

"I'z figgr'd you'z humies were used to sluggin' it out, like da gitz back 'ome. But, If'n ya don't wants ta jus hit da frunt, go ahead 'n' split up, just keep em dis'strak'd." So long as they weren't in the way when the Kommando reached the Eye, the finer details were hardly an issue.

Now, as for the armoured humie's complaints. "Ya know, if'n ya wants to bust a gate open or krakk a wall, I'z k'n fink uv a betta way to do it." Reaching into his backpack, the Ork withdrew an odd-looking red cylinder: a Melta Bomb.

"See dis? It'z wunna da few fings da humies back 'ome made dat's wurth nickin'. I'z can't show ya 'ere, but it'z proppa killy, 'n' it can melt just abowt anyfing, frum plasteel beems to wunna dem humie 'Bayneblaydes.' Plant a few a dese at da wallz, 'n' dey'll fall proppa fast."

"As fer da gate, I'z got sumfing spesshul fer dat." Delving into the pack once again, Arragoz withdrew an ungodly contraption which resembled a number of Orkoid hand grenades wired together and slaved to a single pin.

"Say 'ello to da Super Stikkbomb. Krumps humie trukks 'n' tanks just fine, 'n' I don't fink sum fancy door iz gunna be much 'arder dan that. Since I'z gonna be sneakin' in," The Greenskin paused mid-sentence, and proceeded to toss it to the armoured humie. "You'z gets ta use it. While I know you'z humies ain't very kunnin', it shuldn't be 'ard fer ya to figger out. Just pull da pin, 'n' throw da uvver part."

When the armoured humie decided to threaten Arragoz, he simply sneered, and responded in kind.

"Dat'z a proppa good joke, humie. You'z gotz any more?"

[User]
Geo and Omega-Xis - Castle Tepes

"Yes, ma'am. That sounds suitable to me." The young boy stood at attention and saluted to Saber. He figured that little extra flair would help him sound a bit more serious. A serious defense operation like this required a serious defense operative, after all. But, seriously, he had no problems with guarding out the interior of the castle. He wasn't some top grade martial artist or samurai, just a kid with a gun. And plenty of weapons to change that gun into. Running people down in a castle was fine for him. As for being paired with Gintoki...

Honestly, Gintoki didn't seem particularly reliable here if he was willing to ditch the whole mission, but he knows that the guy can pack a mean punch in that wooden sword of his. ...How exactly he can do that is still a mystery to him, but it's for that reason that he's willing to go ahead with it.

Omega-Xis had just as many qualms with this set-up as Geo. Which is to say, barely any. He knows they don't have giant huge missiles or laser beams or anything (at least not without the meteor server, but that's long gone) to pick off enemies from the outside, but he could hold the inside well if they aren't getting flooded. He was just as skeptical about being paired with Gintoki, however, but he figured he could just pick up the silver perm's slack if he fell behind. He could feel it in his... wave... parts. The part of the wave that gives him intuition. The... Bah, what he's getting at here is, "So long as we get to go buck wild on folks, I think it's fine too!"


[System]
Jessica Pearson

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Character Summary
Aliases: Jess, Jessie
Age: 27
Birthday: August 1st, 1989
Ethnicity: Caucasian
Birth Place: Olympia, Washington
Location: Clearwater, Florida
Gender: Female
Major/Minor: Veterinary Science Major, Minor in Biology
Occupation: Veterinarian
Languages: English, Enochian

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Appearance
Height: 5'7
Weight: 143lbs
Build: Slender
Eyes: Hazel
Hair: Dark Brown
Skin Tone: Light
Tattoos/Scars/Piercings: No scars or tattoos to speak of, she has both of her ears pierced however.
Personal Style: Jessica's style when she isn't working on her job usually consists of dresses, and blouses, the colors usually vary from the bright and colorful to dark colors like brown, grey and black along with either sandals or high heels. During the colder months of the year her style changes to wearing jackets, hoodies and pairs of jeans. Her shoes change to either boots or sneakers depending on what she prefers wearing during the day. Jessica tends to have her hair either straight, wavy or curled but will rarely ever cut it shorter then over her shoulders.

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Psychology
Protective * Loner * Alert * Strong Willed * Very Smart * Suspicious

Sexuality: Bisexual
Relationship Status: Single
Personality: Jessica tends to be more of a loner and suspicious of people that she doesn't know, and will usually keep to herself. Jessica tends to work on her own, she does however have a very caring side to her and will help those that she manages to get close to. Most of the time she does tend to be shy and usually just focuses more on her work tending to the animals that she is assigned to at the vet clinic. Though she has been known to open up to those that are her friends and family more and will go to them if needed.

Jessica is also a very secretive person and has kept her heritage to herself and those that are in her family that know her as a Nephilim, she wont ever reveal it to anyone. She does sometimes use her abilities to heal the animals that she tends to if they are in a lot of pain, and sometimes people if she sees someone homeless will do whatever it takes to help them and then goes back off to her other duties.
Habits: Whenever Jessica is nervous she tends to play or tug at her hair, or bites at her nails. When she is bored Jessica will turn to look over at other things and tends to get easily distracted.
Hobbies: Watching over animals and taking care of them. Listening to music and singing along, and video gaming.
Fears:* Hunters
* Angels
* Demons

Likes:
* Animals
* Kids
* Music
* Video gaming
* Dancing
* Cooking

Dislikes:
* Loud cars
* Country music
* Violence
* Demons
* Angels
* Hunters

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Cards On The Table
General World Skills:
* Angel Lore
* Demon Lore
* Nephilim Lore
* Biology
* Animal physiology
* Cooking
* Dancing
* Writing
* Research

Combat Skills:
* Acrobatics
* Demon Sigils
* Angel Sigils
* Warding
* Knives

What Is On Your Person:
* Clothing - Red Blouse, Burgandy Skirt, High Heels
* Purse/Wallet - 125 dollars, makeup, credit card, debit card, picture of her real mother.
* Car keys
* Purse
* butterfly knife
* Business card of Sayuki Chikashi

Residence:
* 2016 Silver Buick Cascada
* Angel Lore Books
* Demon Lore Books
* Nephilim Lore Books
* Spare Clothes
* Laptop Computer
* Fridge
* Husky Puppy named Danny
* Dog food
* Food
* Books

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History
Why You Were Recruited: Originally they viewed Jessica as more of a threat towards them and others, but with Hel out and running about they decided that they needed all of the help that they could get. That and her knowledge in demon and angel lore could be pretty useful to them. She has no trust in them at all with whatsoever, but she deep down knows that Hel is a very serious threat to everyone and everything. So she reluctantly said yes and decided to join them, but if she ever gets the sense that she would be betrayed she will disappear again.

Life Before the Altsoba Massacre: Jessica was born in Olympia Washington, but when she was born her mother had died during childbirth. Since that day Jessica was taken in by her aunt and uncle and they both raised her like they were her own daughter. Jessica grew up with her cousins as well being the youngest though she did find odd things about herself while growing up, such as hearing voices that only she could hear. But she kept that all to herself and noticed more weird things as well growing up such as her injuries healed a lot quicker as well as touching those who were either sick or injured they were healed as well.

Jessica when she turned fifteen years old, she was living with her uncle and aunt at the time. They both were out for the entire day when a stranger came into her house, who claimed to be her father. She at first was skeptical of him, but she heard him out Jessica growing up had noticed odd things such as her injuries healing very quickly. And if she touched someone who was injured they would heal quickly. And she would also hear strange voices that only she could understand. Jessica had known about her mother as well before she died during child birth from her aunt and uncle but not much on her actual father. He told her of her origins and that she would always be hunted as well, and to always be aware of those around her as well as hunters and demons who might be after her. Jessica however did believe what he said was true about her, and since that day she spent a lot of time researching and finding more about what she was as well as about demons and angels. When Jessica was old enough she moved out and went to college to become a vet tech, eventually she graduated and moved to Clearwater Florida and has been there ever since. When the Altsoba Massacre started she could hear the angels talking, and decided to do whatever she could do to ward up her apartment to make sure that nothing would try and get to her.

Life Since the Altsoba Massacre: Since the Altsoba Massacre Jessica has been pretty weary of what has been going on, and has kept to herself and a low profile as well. Jessica has also been very weary of O.M.E.N. as well she will go out with some friends occasionally and then go back home after work. She does tune into Angel Radio from time to time and also keeps herself informed however she can. Jessica usually will spend her time tending to the animals that she works at the vet clinic for now a days, she will also usually be seen at the beach. When she isn't working or at the beach Jessica can also be seen playing video games during those times she is free. Jessica also tends to watch the news more often now since the events after the Altsoba Massacre, or looking up things on the internet on what other theories people have come up with. Jessica also tunes into Angel Radio to find out what else has been going on but doesn't stay on for long and tunes it out to make sure that she hasn't taken notice by anyone.

---

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Extras
Character Quote: "I've always tried to keep a low profile on myself and not draw any attention."
O.M.E.N. Record: A known Nephilim, keeps a very low profile and very hard to track down, current known location Clearwater Florida. Has knowledge in angel lore and demon lore, sire angel however is unknown.
Deviances: All the perks and weaknesses of being a Nephilim.
Theme Song: Human - Rag'n'Bone Man - Human
Anything Else: The Shining & Paradox

*By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy. I acknowledge that I can and will be removed from the RP without warning if I break a rule or cause problems with my fellow Rpers or the GM.

[User]
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Mariana Garcia

Location: Room 307 - Hunter Hotel, Omaha, Nebraska
Interacting With: Robin Ramirez & Aloise Zamora@Morose

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---

Mariana moved over and sat down on the table as she started to go over the thoughts in her head, when she looked towards Robin she smiled slightly at her little joke. Getting the sword was going to be a lot harder said then done in her opinion, going it over in her head on what to do. Then her attention turned towards Aloise when she did come up with a plan, mentioning a cloak that could increase her power which was a great plan. But it was over in Massachusetts, which was practically on the other side of the country and they needed to meet her in the morning. So that wasn't going to be a plan to travel over there, so they needed to trick her into thinking that they had it in their hands.

"Any idea what this cloak looks like?" Mariana asked looking over towards Aloise, if she had an idea on what it actually looked like then they could probably end up buying a cheap blanket and just do a bit of modifications to make it look like it was her cloak. Mariana looked towards Robin and gave a slight shrug, deities weren't really her specialty on what runes they were going to be trying to look for. "I guess we should also try and find some Norse warding as well." Mariana said softly rubbing the back of her neck for a moment looking towards Aloise if she knew anything on Norse sigils and what not.

[Assistant]
---

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Alexander Jakobsen
Location: OMEN Headquarters - Washington DC

---

---

 Alex was glad to hear that someone was taking his idea more seriously. It wasn't too bad of a plan in his mind, since it was a if all else fails type of thing. So, they needed to find the physicist woman, and they had a somewhat concrete plan now, as opposed to a bunch of people arguing over finding a solution. The day was looking up, at least for him. Until Hel decided to pay them a visit.

 There was so much chaos. Her appearance caused some to faint, the lucky bastards. They at least weren't really conscious when they died, or to see what was going on. He watched as Cornish dove for her, but even with the cover another agent was providing, he could see that it was no use. The woman was too powerful, and he watched as one by one, everyone fell. There was so much death, he got thrown backwards during the destruction, but he was still breathing. Hurting, but alive.

 He didn't know how much longer that was going to last, especially when Hel turned towards him. Alex felt like there was no way he was going to survive, but was surprised when the goddess didn't kill him. Apparently he was to go off and play messenger for her. After she had left, he looked around, trying to see if there were any other survivors. He saw Ricky there, and managed to make his way over to him. "Hey, you alright? Look, we need to get out of here, now!" he said to him,, as he glanced around the area quickly. He feared that there was a chance that Hel might come back again, possibly changing her mind about finishing the job she had started.

[User]
Angel With a Shotgun Pt. 3!
Jessica Pearson

Location: Highway Near, Clearwater, Florida
Interacting With: Sayuki

---

---

As Jessica continued to drive along the highway she listened to Sayuki on the other end, and gave a slight smile good she should at least warn them in some way, hearing Sayuki saying something in Japanese which she couldn't understand at all. "What is it Sayuki?" Jessica asked as she started to drive along the ramp. She wasn't paying attention to the merger until it was a little bit to late, Jessica quickly slammed on the breaks and tried to swerve out of the way.

Jessica jolted forward as she felt the front bumper of her car hit the other, she rested her forehead on the steering wheel letting out a very loud annoyed groan. First being hunted by an angel killer squad, and now getting into an accident. "I just made the final payment on this thing." Jessica said she rolled her eyes when Sayuki said "Wow, you have shit luck..." She looked around before slowly getting up and out of her car looking at her somewhat bloodied seat from her injured back, from the angels earlier. "I'm going to see if they are alright." Jessica said as she started to approach the couple in the car seeing them unmoving.

Jess reached into her car and grabbed her phone in case Sayuki ended up saying anything important, she slowly started to approach the closest car. She knelt down somewhat to look at the driver in the first car, seemed like the driver and passenger had minor injuries. "Don't worry i'll get help." Jessica said towards them, then she made her way towards the other car, which was in worse shape as she got closer Jessica noticed that they were in worse condition then the previous driver.

As Jessica pulled the door open, to get a better look at the occupants, there were three of them as she went in to check their pulses and noticed that they were weak. She went to try and heal them, seeing that some of the minor wounds were healed she started to try and pull the two out. She closed her eyes when she laid the two on the ground, she couldn't feel any sort of pulse on them, and looked away she went back in and yanked the third passenger out carefully. The sole survivor of the crash but the person was still in critical condition, as she tried to help the third one out.


[System]
Clan: Shima
Title: Eagle-Eyed Elder
Gender: Female
Age: 78

Race: Tengu
Height: 4'5"
Weight: 30 kg (~66 lb)
Appearance: Current and younger appearance:

(Metou's wings and hair are black, but her hair turned white with age. Her priestess attire (which should have more details than the sketch) is purple and blue. The robes she wears in the present are black and are made with a lot of crow's feathers, meant to mimic her old wings, and the dress she wears underneath is purple.)
(And she should probably have an eyepatch as well.)

Occupation: Mostly-Retired Sniping Trainer

Notable Skills: Back in the day Metou was the sharpest eye around, despite having only one of them. Her accuracy is still pretty good, but her eyesight has deteriorated and she's not as quick on the trigger as she used to be. As a necessity of her powers, Metou knows how to preserve things in formaldehyde.
Since retiring from combat, Metou has gotten decent at sewing clothing and gardening.
When she was younger, Metou could fly short distances. However, she was always a bit heavyset for a Tengu, so she could never fly as far or for as long.

Magical Abilities: Metou can shapeshift into others by removing their eye and inserting it into her empty eye socket. Though she'll possess their physical power and some of their muscle memory, any learned magical abilities or techniques will be inaccessible to her. Metou can transform for an hour at a time before the eyeball automatically pops out of her head, and rapidly transforming and untransforming tires her out, but she can do it a few times in a row with a couple seconds of break inbetween. As long as the eye is in her head, it functions as a living eye.
If Metou shapeshifts into someone, anything she wears or was carrying disappears and she gains whatever the person she shapeshifts into was carrying. If she removes something from her person when transformed, that object will stay off and disappear when she takes on a different form, and then reappear in the same location when she takes on that form again. If she changes any of that form's inventory it will disappear when she leaves that form and reappear when she takes on that form again. In essence this means that Metou can change the outfits and equipment of her alternate forms and keep them consistently without permanently duplicating items.
Any damage that happens to Metou in one form happens to all of her forms, as well as any recovery from injuries that occurs.

Ki Techniques/powers: None

Weapons:
Rifle - Accurate and useful for long distances. In her prime she could load a shot in 3 seconds, in her old age it takes her 6.
Pistol - Not Metou's speciality, she carries this only for defending herself in close quarters.

Other Gear:
Formaldehyde Jars - Metou possesses 6 jars of formaldehyde that hang from her person, used for storing eyeballs.
Eyeball - The eye she lost when she was 18. Inserting this eye transforms Metou into her younger self.
Walking Stick - Wooden, and has a U-shape for a handle. Metou can use this to prop up her rifle and keep it steady. Also, she needs it to walk at any reasonable pace.
Metal Scoop - Looks sort of like an iron ice-cream scoop with a sharp, tapered end. It's used for "extracting" eyeballs.

Personality: Most people think Metou grew crotchety and irritable with age, but that only had a minor effect of Metou's personality. Ever since her banishment Metou was always bitter and jaded, even after Shima treated her well. Unlike many others of her age, Metou had no qualms about increasing the military might of the clan, though as an outsider her opinion wouldn't be worth as much. Metou is passionate about defending Shima and disinterested in the politics of other clans or in people who pursue power. It may seem hypocritical but due to her upbringing Metou still distrusts spirits and magic in general, and is even uncomfortable about using her own powers.

Brief history: Metou was born and raised in the Dokutsu Clan, or Dokutsu Town depending on who you ask, a small reclusive village hidden in the mountains populated by both humans and tengu (and an oni who liked the atmosphere). Like Shima this clan was neutral and well-protected, but they preferred not to communicate or interact with any other clan at all, and a unique culture developed as they were cut off from the rest of Baji. The people of Dokutsu forbade the practice of magic among their people, believing it to be the source of the corruption and war that plagued the other clans below them. This made Metou's discovery of her own latent powers a bit of bad news.

Metou served as a religious figure in the town, somewhat akin to a shrine maiden, and helped guide the village in prayer to keep them safe from the world around them. In addition she lead many of the towns customs from the birth of a villager to the death of one, and helped protect the town from interested parties with a rifle. When she was 18 Metou lost her eye while constructing a new building for the town, and in an act of desperation tried to replace the severed eye. It functioned perfectly, but Metou knew it could only be magic that allowed it to do so. She kept the eye preserved, being familiar with the chemicals used in village customs to preserve the dead, and experimented with her power in secret. She discovered that she could transform into animals using their eyes, but she was eventually discovered by the village when she was 20 and banished.

After a year of travelling Metou found residence with the nearby Shima clan, and she used her skill with a firearm to give herself a place in her new home. During her years living in the Shima clan she served as a sentinel, participated in a few military skirmishes, traveled occasionally and had a few lovers but never married. Though Shima would have been more accepting, out of habit Metou rarely ever used her powers, and most people don't know she has them. When she got too old to bother standing watch with a gun in hand, she helped train new guards in the art of accuracy. Metou tries to help out as best she can, but as others take over her old job she leaves her house less and less. Though she lives in a hut on the outskirts of her town, Metou is still well-known around the village.

[User] Was good to see the group moving along after that ordeal. Now was the planning phase, they had to execute everything perfectly. One wrong comment could break out a war between Ru and Shima. One wrong action in their borders could cause their lord a slew of problems and resources. He kept his inner ramblings to himself as Metou spoke until she advised him to warn Ru of the ki witch, which was the opposite of what they were told to do. "Whoa! No, we can't do that, none of us can talk about what just happened. That crazy psycho killer wench knew a lot of intimate things about us. She's probably having us tracked right now. She told us not to mention herself or her mother. I think they wish to remain anonymous and telling anyone about them would mean only their death and her anger for us. If we really want to heed their warning and keep others and ourselves safe then we have to keep our mouths shut about our source." Jiang was getting more and more pissed off as he thought about this entire situation. It was going to get dark and bad before it got better.

[Assistant] Takumi didn't interfere in the disagreement about the ki witch, him never knowing how to handle events and situations that involved her. If they did as she said without question it would almost certainly backfire, it had been 200 years and no one knew what exactly the ki witch wanted. With that still in his head, he went over a few things about Ru mostly about their focus on and history with martial arts and their different ancestry. Beyond that there wasn't much info to tell outside of Lady Ru's reputation for not following what most consider proper custom and that she would rather fight then serve guests or drink tea. With all that explained they continued moving towards Ru, the group continuing their discussion on the proper plan of action and if they should tell Ru about the Ki Witch or not . Knowledge such as that would have a pretty big change on how Ru and others treated the situation and the decision to tell them or not was one that would have a large effect on the journey. Eventually they arrived in Ru just as evening was turning into night, with guard changes occurring and people lighting the torches around the village. It as winding down, but some people were still outside of their homes and of course places for traveling were always open, with more than a merchants hanging about to avoid traveling at night. Since raids and attacks on Ru were uncommon it was a pretty safe place for travelers to stop in and the people were pretty friendly to those that didn't try to cause trouble. The Naji were still around, with some of the Princess's soldiers helping with guard duty and a few hanging around the Inn, their banners resting against walls around the village but not actually placed anywhere specific or in official position.

[User]
"I have no intention of respecting the wishes of a tempermental psychopath sponging off her mother's power, nor anyone who lobotomizes men and makes them their slaves, or any charlatan who maintains their power through ridiculous rumors," Metou said back to Jiang, wishing she had said it in a less harsh tone the moment it came out of her mouth, but since she was already on a roll, she continued. "I admit the Ki Witch is dangerous, but that's all the more reason we must be honest with the true dangers associated with our quest if we are to make business with Ru in good faith, if they help us they deserve to know who's involved."

As long as she was being this snippy, Metou figured she might as well drive the point home. "Besides, rolling over for a wolf won't make them any less hungry," Metou said, "If you think doing every single thing the Ki Witch asks us to do will end with anything but a piece of bone wedged in each of our skulls, you're naive. When she turns against us, we don't want to be alone against her. Think, there's no reason she'd want her involvement in our affairs to be a secret if these thieves could supposedly destroy or control the island, she would be a hero. She needs to be a secret because she's using us."

[Assistant]
Yuudai had been listening to the group argue over telling people about the Ki witch or not, a rather big thing if what had happened before was anything to go by. "The fact that she is helping us if we keep silent is a boon we should not toss away. However if the time comes then we can always just use her name as some kind of last resort, more so as we start collecting relics. Use her instead of her using us so to speak." It seemed the most logical to her, after all it was more a weapon than they had before and simply blowing it the moment they could would do them little good.

That was the only thing the half oni would say on the matter before the group reached Ru, where her mind was taken up with other things that she held in great importance. "I'm going to grab something to eat." With that she was on the hunt, stalking the streets in search of her pray, or well just down the road in a small open food stand. Stilling down at one of the open stools she tapped her hand on the counter "Hey, I will take the specialty dish you have on sale." Feeling small bumps against her she looked down to her arm where small mushi were bumping against her wounds, which she dismissed with a wave of her hand.

[User]
The stopped right outside of Ru while the debate was getting heavy. He understood everything that she was saying, but felt as if she wasn't looking at the big picture. Disobedience only endangered all who they were connected to and could even mean their own deaths. "Those are exactly the reason why we should follow and do as they say for now. You saw Takumi's reaction to her, you saw what she did and if her mother is even more powerful then what chance do we or Shima have? If Naji is wary of their actions then why would a lesser clan like Ru be willing to deal with them? Right now, we have to just play along. She wants to remain anonymous, that is what she wants. She will maintain her anonymity by killing off those who know of her involvement. There will be razed villages left in our wake as we travel, heralding the involvement of crazy psycho killer bitch's mother. We are being watched and if you disobey her now then she may very well target our own clan to teach us a lesson. Can you live with the loss of Lord Shima because you wanted to defy someone else?"

Knew exactly what kind of situation they were in, he knew how far this rabbit hole would travel. Baji didn't know all of the players, what the endgame was or any other specific details, but the situation was frighteningly similar to his previous life. Now wasn't the time to unload all of this on them, especially in front of the Ru village. He turned his back to the gate and kept his voice down so only his allies could hear him. "I am begging you, and the rest of you to trust me on this one. For now, let's keep this thing quiet. They're not going to attack us if we disobey their command, they will hurt those around us, they will burn this place to the ground, attack our families, hurt Shima himself. Even if you don't believe me, if only this seems to have a sliver of possibility happening if we run our mouths now then that should be enough to keep quiet and play their game. I don't intend in being their pawn until my death, but right now we should research our enemy before we defy them. So please, keep this quiet for now, let Takumi and I speak with Ru and I promise that I will come back with her as an ally to Shima." This group barely trusted him or respected his words, but this was one time where he was hoping that they would follow his advice. He, himself was also hoping that he wasn't leading them down the wrong path. Jiang was trying to make the best decision for everyone's survival, and he prayed that he was the right one, instead of Metou.

[Assistant]
Jiang had brought up some good points. Although Metou had no intention of keeping quiet about their mysterious interloper indefinitely, she could see the logic in waiting a while before mentioning it to anyone. Especially considering how worried Jiang was about the well-being of others if they told it. Metou was skeptical that the Ki Witch could see inside a private meeting with the leader of Ru as well as she could dig up information about a few hired hands, but it was better safe than sorry.

Metou sighed a little bit in preparation to concede her point. "You're right, I suppose we could play things safe for now," Metou said with a touch of bitterness. "I may not be convinced the legends about her are entirely true, but she does hold considerable power for us, so I suppose we have no choice but to do as she says."

After Yuudai had already left to grab food, Metou glanced over into the town they had reached. "Did she say which group she would be assisting?" Metou asked. "Well, I suppose we should all get going anyway. Who wants to help me pursue the lead that woman gave us?"


[System]
Age: 24
Gender: Female
Species: Human

Appearance: Allysse has long, waist-length, dark brown hair, large dark brown eyes, and olive skin. She has freckles, thick, dark eyebrows, and peachy pink lips. She is 5'3" and has a petite, small, skinny frame. She has a soft, kind vibe or demeanor emanating from her. She looks like this image (but doesn't wear glasses and has more tan skin):

Allysse wears the outfit of the girl in the picture above, along with a necklace with a quartz crystal on it.

Abilities: She has photographic memory and medical knowledge (she is a doctor).

Special Weaknesses: Allysse is allergic to gluten (she has Celiac disease).

Weapons: She carries an extendable baton.

Items: A brown bag which contains a photograph of herself, her parents, and her dog; a small amethyst rock; and her baton. She also carries bandages and a small bottle of alcohol for cleaning wounds.

Backstory: Allysse was born to a loving family as an only child. Her father was a physics professor and her mother was a doctor, so she felt the pressure to pursue an academic career even though her parents did not force this upon her. She decided to study medicine like her mother, and completed her studies and obtained an M.D. Soon after she got her degree, her father passed away from illness, and the death of her mother followed a year after. She felt lost because she had no job, responsibilities, or loved ones around her. So, when she heard of Trios, she thought it could use her medical knowledge for its ever-growing population. Coming to Trios was also a way for her to try to find her life's purpose, and finally give back to a community.

[User]
---

 The boat ride had been long and fairly boring for a certain black winged girl. She was currently lying face down in her cabin, partially regretting her decision to eat an entire meal while seasick. She turned over to look out the window, just in time to witness a couple fall from the air. Right before they would have landed quite painfully in the water, they were switched out with a mop and bucket. Intrigued, the girl got up from her position on the floor. She rapidly pulled on a loose coat to cover her wings, before exiting onto the deck, where a large crowd had gathered.

 Making her way to the front of the crowd, the girl observed the breathless couple. The man was already out, likely from the extensive amount of salt water in his lungs. The woman however, was urgently trying to communicate something to the inspector propping her up.

 "M-my daughter...! Sh-up there!"

 The ones who had happened to hear her words looked up, where a large hot air balloon was seen making its way towards Trios. The girl's wings twitched under her coat, a look of contemplation crossing her face. She hadn't wanted to reveal her wings this early in the trip, but she didn't exactly think well of a child being harmed either. Heading to the side of the ship, she examined the distance between her and the balloon. It wasn't too far up for her to not reach, but the distance was a bit of a problem to gauge. If she did it wrong, she might as well have condemned herself to an early death.

 Sighing, the girl threw off the coat. She unfurled her wings, hoping the wind would give her a good push. Right before she took off, she took out one of her knives, tying a rope to it. Taking to the air, the girl followed after the hot air balloon. Right before she reached it, her wings began to give out. She threw the knife onto the basket, praying it would stick. Apparently her prayers were answered, as the knife stuck into the side of the basket. She climbed up, already feeling her wings time ending, both becoming dead weight on her back. Pulling herself into the basket, she faced the man and child in there.

 "Were you the one who threw the couple off this basket?" she asked the male, hoping he wouldn't attack her. It had taken most of her strength to get up there, she was sure she couldn't fight.

[Assistant]
At this point, Boris is sitting cross-legged on the floor of the Basket across from the little girl and paying no mind to the trajectory of the hot air balloon. His posture is like a young boy sitting on the floor in a classroom, and so too his doting gaze at the girl who hasn't spoken a word since Boris offered her candy. Boris is sucking on candy though, savoring the flavor as he considers his next course of action.

The point of Ilyssa's knife suddenly penetrating the side of the basket gains his attention. He looks at the point of blade that narrowly misses his head while his expression drops to one of a grimace. He stops sucking his candy. A moment later the frail-looking, winged human clambers into the basket and Boris bolts to his feet. Despite his massive size and obvious physical strength, his reaction to the intruder is one of both childlike curiosity mixed with apprehension. He listens to what she has to say. His jaw shifting to one side in an effort to think hard on the situation.

Meanwhile, the little girl remains unresponsive. She is despondent, staring into the distance in a state of trauma.

"Gosh!" Boris says. He swallows his candy with a heavy gulp. His emotions now leaning more towards fascination than anything else. "I sure haven't seen a person like you before!" He glances at the despondent girl then back at the winged freak, saying; "I sure didn't mean to hurt anyone. Not at all, winged miss, but those people were trying to hurt Boris!" He hangs his head in shame. "It's not my fault that I wake up in strange places. Boy... I sure didn't want to hurt anybody, not at all." He raises his baby-face features to Ilyssa, biting his lip for a moment, then adds; "Please don't be mean to Boris, older girls usually are...."

At that moment, it's like nature itself is watching. The wind blowing the balloon across the bay becomes stronger in a sudden burst, rocking the basket with a heavy jolt in its path towards Trios. But more than this, the hot air in the balloon appears to be cooling. It would be clear to anyone with any moderate amount of reasoning skills - unless they know how to operate a hot air balloon - that it wouldn't be long before they crashed, either into the water or somewhere in the town of Trios itself.

Boris manages to keep balance, but the jolt from the wind seems to have provoked an idea. He looks back down at the little girl, who doesn't seem to have reacted to the new tempest of wind. He then regards Ilyssa before bending down and picking up the girl. The girl still doesn't respond, limp and despondent in his grip. Boris holds her out for Ilyssa to take. While he's holding the girl out to her, he looks back at the fast approaching town of Trios, and then back at the winged woman with a smile.

"Boris doesn't have a good feeling." He tells her. "And I sure don't want this little miss to get hurt. Because you have wings and all, maybe you can fly like a birdy and take her away her to safe place."

[User]
Kura watched the man at another table curiously as he spoke to the person beside him who... didn't exist. Must be insane, he could be fun to hang around with! Oh, someone else was sitting down by her, good, someone to talk to.

She grinned widely and happily took Allysse's handshake, shaking quite vigorously as she does so, before eventually releasing her grin, looking at the woman with an almost mischievous sparkle in her eyes "Hello!~ I'm Kura!" She said rather proudly "Kura Qubus, to be more speficic. Specicic. Spefific. Whatever! That word. Whatever it is. It's good to meet somebody new and fun to hang around with! Anything weird about you? Anything cool? Do you know magic, can you shoot things, you know, stuff like that!"

[Assistant]
The wind hit the balloon hard, propellng it directly toward Trios. It began quickly loosing altitude, meaning we would crash soon. The man-Boris-had explained why he had thrown the couple, and from the looks of it, the girl understood his reasoning. She pulled her knife out, sticking it in her boot.

 "I would, except I used up my flying limit, so my wings are pretty much slabs of meat and feathers on my back. We could wait until we're closer to the ground, then I could attempt to glide, but flying is pretty much near impossible for me right now." Surveying the ground, the girl frowned. There weren't many nearby roofs yet, so leaping off wasn't possible. She turned to Boris, gesturing at the balloon around them.

 "Do you know how to operate this thing? It would really help out if you did."

[User]
Allysse was charmed by the young girl's excitement and innocence, making her laugh warmly. She thought Kura's outfit was utterly fascinating, and it served to further pique her curiosity about the girl. She thought the amethyst in her bag would amuse her, so she began to fumble through her bag to take it out. While she was searching, she said, "The only thing that's really special about me is that I have a fantastic memory. So that's kinda like magic! ... In a way." Just then, a serious and determined-looking lady with a badge burst into the lounge and hurried on to the deck. When the woman opened the door, the tranquil and boring lounge was abruptly filled with the sounds of commotion and panic from outside. Worry began to rise in the pit of Allysse's stomach, and she was reminded of the screams that had awoken her in the first place. Allysse sprung out of her seat and followed behind the investigator.

She stopped dead in her tracks at the doorway. It was absolute chaos on the deck. Through the blur of frantic people running around and crowding, she could see that there lay a man, drenched, that looked half (or completely) dead; a desperate woman, also drenched, gasping something about her daughter; the investigator shouting, and a sight that made her gasp: a girl with long black hair and a beautiful pair of wings. Looking over to Kura, she put up her hand up to signal her to stay where she was, as her words seemed to falter in that moment.

The winged girl took flight, which brought Allysse's attention to the hot air balloon in the sky. The balloon was violently shaken by the wind and began to fall rapidly, but Allysse had to think quick. Everyone's screams brought her back to reality and strangely gave her vital clarity of mind: she had to stop gawking at the strange girl, and find out what needed immediate attention. Knowing what to do, she aptly weaved in and out of sprinting people to check the pulse of the unconscious man. She knelt down and pressed on the man's neck to feel a pulse. Waiting... and nothing. She was shaking, and the water on the man's neck made it impossible to get a proper grip. She shrugged off her blazer and dried off the poor man's neck. Then, taking deep breaths and ignoring the sensation of her own heart pounding and the blood rushing through her veins, Allysse could feel a faint, almost non-existent pulse.


[System]
Appearance: Jan stands at 1.65 meters tall. He has fair skin, dark-blonde hair styled shortly and combed to the side. He has little standards concerning the clothes he wears, usually wearing whatever he managed to get on the cheap from a clothes vendor. The only criterium to him is that something needs to be functional. It doesn't need to be pretty or graceful, it just needs to work.
Age: 27
Personality: A rash and hasty man by nature. Jan is a spirited and loud individual with a somewhat cruel streak to his actions. He doesn't particularly mind if other people are served by his actions, but is ultimately only in it for himself. He has a somewhat unnerving eagerness for the adrenaline of battle, but he places great value on loyalty, even if it is for the slightly pragmatic reason that a long-time partner is the best partner.
Tactical Preference/Skills: Jan has great proficiency at gauging a situation for oppurtunities. Naturally, this means he is also quite good at exploiting usch oppurtunities. He is a crack at shooting while moving at high speeds, and it is hard to find something treathening enough to flinch him enough to break his stride.
Neural Plug Synchronization: 80%
Other things of Note: No! only lasagna!
Text Color: quotation marks will serve just fine, thank you very much.

And the NC sheet:
Code-Name:Goldenspur

Appearance: Slightly larger then most at 17 meters tall, the Goldenspur has somewhat thin skin for its' size everywhere but the front, and has oddly built knees. It has a standard, sand-like camouflage paint scheme, and due to modifications made by its' pilot, its' thrusters uniquely burn a golden yellow. In addition, its' uniquely enlarged shoulder mounts resemble the skeletal portions of a birds' arms, and weapons installed in these mounts will look like wings when not in use.

Body-Plan: The design is based from a basic humanoid frame. The legs have folding joints that allow the mech to transform from a more aerially maneuverable upright stance to a surfaced, speed-focused tank-like mode.

Equipment: The Goldenspur has a full array of standard ECM measures, including radar jammers and heat-concealing paint. Armor is noticeably thicker at the front of the machine. In addition, the Goldenspur is equipped with chaff launchers and smoke-screens to assist in dissapearing in the thick of combat. With assistance from Volkov, the smoke and chaff are also capable of reducing the effectiveness of laser weapons. Of course, raw kinetics are still an issue.

Armaments: The Goldenspur's primary weapon is a large-scale heatray that requires it to be two-handed by its' manipulator arms. While it can vaporize medium NC's in short order, it requires it to be in close combat, and while firing, it's an energy hog, reducing the Goldenspur's ability to maneuver with its' thrusters. For lesser targets, it has two medium-scale gatling cannons in its' enlarged shoulder mounts, when not in use, they point upwards, resembling the wings of an ancient 'Hussar'. The gatling guns can only swivel towards forward targets, but can disable tanks and most non-NC targets in a short period of time, and can sting an NC until it's down easily enough. Of course, due to their ROF, they are severely innacurate at higher ranges.

[User]
Despite being in perfect health, Eli did not look well, nor had she since their last mission. Her posture, while straight, was low in the shoulders, and her head, the white hair stray and unkempt beneath her hood, was tilted down almost perpetually when she wasn't at attention. Her eyes showed most of the stress, though, glassy and sky-like only in the right light now, they seemed darker, more abyssal, and sunken.

As she stepped up to approach her designated pod, there was a tug at her sleeve and she saw Vera hold out a thermos to her. Against Eli's directions --though not her wishes-- the girl had come along, holding fast to her secretarial duties. Eli's worry didn't stem from her duties though, but her position as a whole. Vera had been allowed in under...their previous captain's command, and while perhaps the girl had thus far skirted beneath the radar, Eli wasn't keen on making her presence blatantly known to the higher ups unless it was necessary.

"Thanks, Vi," Eli said, softer tone slipping out despite the other company present, but only for a moment. She took a sip from the thermos, then handed it back and nodded towards the door. "Go on, I'll come get you after work."

Perhaps it was because of Eli's state, or perhaps Vera understood the potentially precarious position she was in. Perhaps it was just too early, and the little girl hadn't yet woken up enough to put up a debate. Whatever the case, Vera nodded obediently, then scurried out of the training room, back towards the dorms.

Eli tugged her scarf down and pulled back her hood, then stepped up and into her pod to enter their simulation. For whatever subtle differences there were between simulated piloting and actual piloting, the enabling of pain receptors made all of them irrelevant, at least to her. She'd always prefer the feel of her limbs as one with the weight of Blur's, but the certain freedom simulations allowed was welcome.

Before her eyes, Blur's various systems came online. Weapons, check. Mobility, check. Targeting, check. Reflex Sync was 95, her average, and the neural sync teetered between 99 and 100 for a few odd moments before clicking into check as well. Green across the board.

"Blur is clear." As the environment began to load in Blur pulled the hilt of the standard-issue beam sword. While the plasma blade housed in a sheath at her back was by far her favorite, she'd made a point not to draw it unless it was going to do work. She took note of Joe's absence, but was confident one less team member wouldn't jeopardize their simulation.

[Assistant]
---

---

STEIN KALFOX

"Greed is so destructive. It destroys everything."
E A R T H A K I T T

---

---

SIMULATION ROOM - NEW ANCHORAGE

It had been only seven days since Sophia decided to deject herself from New Anchorage.

The events around New Anchorage had been… aggravating to Stein to say the least. Not only did their irate commanding officer decide to jump ship, the program had nearly collapsed into nothing after little than one mission with the group. It was a hard reality, but independent factions had to deal with this all the time— she knew that quite well considering during her time at Volkov she had read the reports and looked over the facts. Had Michael Graham not been hired in Sophia's absence she most certainly would've spoken to the elders about taking lead; she certainly had the field experience compared to anybody else New Anchorage had even despite her lack of experience in other areas needed. But Graham had seemingly come out of nowhere when the opportunity opened and now he had restructured the operation as best he could in the time he had. But something smelled wrong… as it did when Sophia lied to her about the statistics of the previous mission she had inquired about— she just couldn't place what was wrong with newly appointed Commander Graham.

But she knew something was up. Time would tell what it would be, perhaps.

A heavy breath left her lips as the doors to the simulation room opened, the female pilot and soldier walking forward— her hair cut short, dangling right below her neck unlike the long strands she had when she had entered the service of New Anchorage.

"You must be Stein Kalfox."

Stein nodded as she looked to notice one of the pods, next to the one Elizabeth Jackspar had chosen. Seemed good enough. "I'll take Pod A02."

Mandated simulation was a familiar feeling that reminded her of home back in Magadan. Her last simulation in New Anchorage had been with Jan Van Gent and it was particularly brief. This was with what remained of the squadron. She went through the typical pre-setup of simulation as the machine soon began to whir back to life. Her brows narrowed as she prepared to focus on the simulation that had been prepared, eager to get back in the sense of things.

"Little Dragon is clear."

[User]
As the two got situated in, the environment of their virtual world changed once more into the actual mission. They were immediately greeted by a hill, a large Neural Combatant sized door built into it. There were two red points on the door, near the middle, just about the size of Blur's demolition charges.

James 'got on the radio' once more, "Alright! Just do what comes natural when breaching the facility. Not every route is as obvious as this one, and alternatives are always possible, just like a real facility. You have one hour and thirty minutes to clear out the entire area." James reassured them, "You're both good at this, so as I said.. Just do what comes natural, and keep your guard up?"

Movement could be heard from the other side of the door, faintly.

James got 'off the radio' and began taking notes on a clipboard she left near one of the podules, paying attention to the readings she got on a nearby console. "So, mind lending me an outsiders' perspective, Joe? About how naturally skilled would you say Eli is?"

James continued, "The records I've found around seem to imply she's either the second or third most attuned to NC piloting we have, would you agree with that?". While waiting for an answer, she began writing a few things down.

[Assistant]
On the other side of the planet, a lone mercenary was roaming the countryside in his Neural Combatant, on the run after a mission gone bad. Jan thought about how things had gone so wrong after his contract with New Anchorage had been voided.

Paragon contacted him about some contract or another he could take if he needed the money, which considering, he did. It was apparently something about Volkov raiding an important aerial shipping lane that Paragon used, but that was just a cover-up for a damn ambush. That was a few days ago, and he was still damaged and being slowly hunted.

It had been a while since the last contact with enemy units. Now seemed like a good time to slow down for a moment and consider his options. He couldn't keep running forever, either he'd run out of fuel or some lucky punk would come mop him up. He mentally ran through a list of his contacts… Who did he know that he could at least somewhat count on to come pull his ass out of the fire. Obviously not the megacorps. He was just a small fry and probably not worth the effort. It seemed he would have to count on a more minor faction. He considered what would motivate them, people didn't usually organize an evac operation out of charity. He opened his long-range comms console and input a channel code he knew all too well. It was the code he made a point of always sneaking into his past employers databases in case he ever needed to contact them covertly. The writeup he made was quick and concise but got the point across.

"Emergency evac needed out of paragon territory, offering 200K for the first person to call back with a reasonable outfit. Current location not included due to security risk." He considered the contract offer, it didn't bear any fancy seals or watermarks, so it was safe to assume quite a few would just throw it out as if it was junkmail. Still, out of all the people he had worked with over the years at least one or two might just be bored or desperate enough to respond. His long-range sensors suddenly sprang to life. It appeared two bogeys had entered his sensor range. The merc sent the message out without overthinking it any further and throttled Goldenspur's mighty thrusters. He wasn't privy to stick around to see who was sweeping the area.

 While leaving the sector, a third, and then even a fourth contact quickly came into the edge of his sensor range. He could just pick up that a radio conversation began to occur and that it was effectively unencrypted. He could silently join in to see who was talking and about what.

A 'tough guy' was the first to talk on the line, obviously angered, yet apparently intrigued. "So, you want him too, huh? Well he's mine, piss off. I'm not going to simply let you take him. What exactly makes you think you can just waltz here and catch him instead of me?"

A girl replied, "Ohh.. I don't want any trouble.. I'm just, erm, y'know. Interested in Jan. Can you please go? I have corporate backing, sort of.". She sounded like she barely had any idea what she was doing.

"Pfft..hahahahah! Who the hell is this? I can't even believe you're an NC pilot! What, did you just fall in the cockpit or something?"

She got a little angry. "Well.. Uhh… … I don't have time for this. Goodbye?". The fourth NC raised altitude while heading towards where she last detected the Goldenspur, before getting a bead apparently and heading right for him.

"Stupid… Eh, whatever. Alright boys, take them both out!". The three other contacts continued the pursuit of their original quarry.


[System]
"I am the shield that which the enemies of the Emperor break themselves upon."
"Heretics crave the cleansing fire of absolution. They need not fear for we shall deliver."
Age:

Thirty

Gender:

Female

Personality:

As a member of the Adepta Sororitas, Andromedai has a will of iron that is matched by her steadfast determination to thoroughly eliminate all hostiles that threaten the Imperium of Man and The God Emperor. Some call her reckless, but in truth she carefully plans out each of her actions before swiftly putting them into motion, there is no room for mistakes upon the battlefield. When serving along her own kind, she is selfless and honorable. She will assist those who are in need the most, if appropriate. At times, she can be unpredictable, using her creativity to overcome whatever challenges that are tossed her way. Very rarely, some of her past life will show through her personality, showing the humanity that still remains buried behind her intense training and brain-washing she endured over many years.

Former Occupation:

Ophelian Celestian for the Order of the Argent Shroud.

Equipment:

Armor: Full suit of Celestian Power Armour with Order of the Argent Shrouds shading and emblem.

Primary Weapon: Astartes Mark Vb Godwyn Pattern Bolter - [Modified for increased range, stability and accuracy. Attached to the bottom of the weapon is an automatic shotgun device used for close combat scenarios.]

Secondary Weapon: [None so far.]

Melee Weapon: Chainsowrd

Accessory 1: Krak Grenades

Accessory 2: Melta-Bomb

Accessory 3: Rosarius

Acessory 4: Librium/Tome.

Medical Equipment.

[Has been seen operating with a Mk IV Arkhan Rifle in the past.]

Notable Events:

The Obsidian incursion:

A few months after being assigned to the Order of the Argent Shroud, Andromedai was stationed upon the Shrine world of Erathell to help protect a number of Important Temples and Shrines dedicated to the God-Emperor of Mankind. While she preferred a combat role, guarding such holy sites was also a critical role she was honored to hold. Many months passed in calm before the Slaanesh devoted forces of Chaos invaded, bringing a wave of death and destruction to all that they touched. Due to where they had started their invasion, Andromedai was one of the first to throw herself into Erathells defense. Alongside her fellow Sisters of Battle, they pushed back against the chaos forces over two days of non-stop fighting. The records for the battle indicate that not a single Adepta Sororitas had been lost, through the forces that had invaded the world had been completely irradiated. This was the first world invasion that Andromedai had been part of, from it she had learned many useful skills and had gathered much information about the enemy that would help her through many other battles in the future.

The Assault of Dalenarth:

Andromedai and her fellow Sisters of Battle fought alongside the fabled Space Marines in a war called the Assault of Dalenarth. A large number of Tau forces had been spotted in the Hawkings cluster but vanished from all sight, seemingly to vanish in the depths of the galaxy. When further investigation into the Hawkings cluster was issued, a large base was found to have been established upon an abandoned War world, hiding amongst the rubble. Swiftly and to the letter, the threat was analyzed and considered to be grave, if not completely annihilated. Their numbers were massive and thus both the Sisters of Battle and the Space Marines were sent to deal with the threat. As soon as they arrived, war had broken out and casualties on all sides were counted but never admitted to. Working alongside a Space Marines for the first time, she witnessed the combined strength of their forces. Eventually when Andromedai found herself alongside a single Space marine in the depths of the Tau base, the two of them burned through the hostile forces together, finely eliminating the Tau commander who had organized the whole mission. Both of them were recognized for their acts during the war that lasted two weeks.

The Slaughter at Mobius:

The Slaughter upon the desert world of Mobius is a failed assignment that not many members of the Imperium of man know about. Andromedai had been asked to lead fifteen Sisters of Battle to a small civilized world that had been also called a desert world due to its arid and barren landscapes. Why the Imperium of man had decided to place a colony here was beyond Andromedai she had her orders to investigate a destress signal. When they landed upon the planet, what they found was much more horrific than what was expected. The colony had been completely destroyed, leaving little to no sign of. Further investigation resulted in stirring up something that laid below the sands.

The colony had foolishly built their city on top of a forbidden world, unknown of the dangers that laid below it. They had awoken a small group of hideous xenos known as Tyranids. There had been no way to tell if the distress signal was a trap or not, but what they did know is that all the occupants of the city had died seemingly overnight. The corpses that still remained were fresh, it was very likely the hostiles were still close by. Quickly, Andromdai sent out a message for immediate evacuation and recommended exterminates to quell the threat of the hive. The order would be given to destroy the planetary biosphere and all life upon the world once she had her troops were evacuated.

The pilot informed them that she would be at their location in sixty seconds. Those sixty seconds proved to be the worst she had experienced upon any planet or any battle since she had seen combat. The ground broke apart in the distance and from it came the Xeno horrors that had wiped the colony clean. Almost every round and explosive that the group had was expelled before the drop ship arrived, strafing the area then quickly landing almost on top of the Sisters of Battle. To her surprise, every member of her squad made it onto the drop ship, allowing herself to be the last to board. When she did though, she felt numerous rounds from the Tyranid weapons travel through random parts of her body.

The wounds she sustained were incredibly severe and life threatening but with great will and determination she pushed herself part way into the drop ship. The two medics from her squad helped pull her into the ship just as the doors were closing. Within moments, they were a safe distance away from the planet and were now heading back to the fleet where the wounded would be tended to. As they did though, they witnessed the order for the exterminates being carried out in full, a magnificent but also horrifying spectacle to witness.

[User]
Vala was luckily helped to get up so she blinked a few times, shook her head to clear her mind and nodded." Yeah... I just hit my head when I was thrown in the explosion. The helmet took the blunt of the impact so I should be fine in a little bit." Vala explained, listening to the others as they were forming out glorious plans of combat and nearly sure death. She naturally wans't too much into the subject at hand which was suicide missions at the heart of chaos infestation with possible chaos astartes hanging about. She still had bad memories about a certain chaos ship she nearly got herself killed on...

 "Just give me half an hour with some ordinance and you shall have a bomb... a big one." She said finally, shacking her head one last time to get her vision sorted out as she slowly tried to get up without pushing herself too fast too far. She had to give her body a little bit of time to get used to the situation and then sort her concussion. She didn't have time to deal with it medically. She still felt like falling over, but kept it together for the moment." Any decent explosive device you can spare and even spare las cells will do. I have a way to overcharge and destabilize those..." She added." We just throw some blessed seals of purity or holy water or so on on them to sanctify them and we should be good. Alternatively I doubt anything short of full blown artilery or orbital barage can make a hole through everything on the surface through the cathedral all the way to the gate." She explained with a sigh.

 She kept an eye on the psycker who was seemingly having whispers of the warp reaching her ears or something like that. The very fact 'whispers of hte warp' were mentioned made Vala regard her with a certain suspicion. Then again the navigator on their ship back when she was a merc was also not quite all in there when it came to his head. His raving about the 'song of the warp' and the dances of the strings of sapace were something she had more or less memories because she heard it like a million time already.

[Assistant]
"Ma'am, as we move forward, is it possible for you to discern active physical threats from immaterial ones that are yet to manifest? That would expedite our approach immensely."

"That would be fairly simple... divination is one of my main disciplines after all." Adrianne stated with a suddenly far more cheerful tone to Ansgar's question.
"Within the tight confines of these corridors and tunnels, I can detect their auras sooner than most imperial sensors can detect their physical presence, and my powers allow me to foresee most forms of traps or ambushes long before we walk into them. It will get harder the closer we get to the warp anomaly, but out here it is still relatively easy."

People were actually asking for her powers ahead of the anticipated situation rather than when they were already knee deep in xenos and heresy!!

"I could get used to this... " Adrianne thought.

" ... I could get used to him!" Said the whisper in her head!

"Shut it!"

"... Any decent explosive device you can spare and even spare las cells will do... "

Adrianne turned to the group's tech heretic asking for free explosives; eyes drifting down to the two melta-bombs shew as carrying around; before giving Ansgar a very peculiar stare with her skeletal mask.

"I have some melta bombs... not sure how good they are if you want the explosion to be particularly big." She said, continuing with an accusing look down at the shorter krieger.
" ... you are the closest this group has to a demolitions expert, do you have anything to help our tech-heretic?"

[User]
"That will suffice ma'am, once we are close enough, stealth will likely no longer be an option regardless of our ability to scout ahead. Chaos forces have a tendency to detect intrusion into sufficiently corrupt areas despite better efforts." Considering 'that will suffice' was as close as the Krieger was going to get to saying thank you, he turned his attention to the tech heretic as she spoke up about explosives. The Grenadier cocked an eyebrow under his mask, the gesture unreadable due to the rebreather, but one could almost sense the reaction that a veteran Guardsman might have with a mercenary just jumping in and effectively doing his job for him. But, he didn't say a word in regards to her remark, instead he was about to sling the bag of explosives he was carrying up to this point over for the mercenary to sift through when the Psyker once again garnered his attention.

Her remark on the melta bombs was accurate enough, considering the plan he suspected that the mercenary was putting together simply boiled down to strap as many explosives as she could into one massive bomb, plant it on a load bearing support, and detonate. It would probably work from sheer brute force, if nothing else, but he would have much rather simply plant them in several locations and detonate at once. But the psyker's question warranted a response, even if her glare could be detected well enough given her intense downward stare, which the Kriegsman had yet to even look up to meet the much taller gaze. "I have frags, which will not help, krak grenades, which could provide secondary effect, and a few demolition charges. She can utilize all explosives I have except for two demolition charges, the other two I will retain for secondary demolition needs. The Psyker should save her melta bombs for vehicles or Traitor Astartes, as needed."

With that, he set the bag of explosives Ansgar had been hauling around down in front of the tech heretic for her to sift through. True to his word, there were a number of frags, kraks, and four demolition charges. Considering she had free access to all but two demo charges, it should likely be enough explosives to more than suit her needs. Leave it to a Grenadier to have enough explosives to clear an entire building out, or even outright collapse it. It was at this point the Krieger chose to meet the strange, staring gaze that the psyker had been giving him up to this point, simply making an open remark towards her gaze with two words, muffled yet neutral despite the accusatory nature one might feel from such a gaze. "Yes, ma'am?"

[Assistant]
"Eh, it's the whispers of the warp. The barrier to the immaterium is weakening in the proximity of the ritual, allowing the voices from beyond to reach through."

Adrianne's reply was devoid of any actual information that the Sister of Battle did not already know. She felt as if the Psyker was purposely avoiding informing her of who this Zirael actually was. Aviza figured this was either for her own protection or for some other reason. Aviza was quick to point this out to the Psyker, "That is not what I asked you Psyker Adrianne, I directly asked you who this Zirael is and how they or it tie into all of what is happening around us." Aviza's eyes narrowed behind the visor of her helmet, glaring back at the Psyker who was apparently more than she appeared to be. They would have to talk about this later, but for the moment, they all had some mission planning to discuss.

"I agree with taking a side tunnel to flank the heretics, while at the same time avoiding their main force, is the best option for the situation. As stated, there should be less Chaos in those tunnels. Perhaps we could even quickly and quietly eliminate those hostiles in the tunnels, avoiding unwanted attention and giving us more of a chance to infiltrate their base unnoticed." Aviza scanned her surroundings and looked for the small opening that lead into a side tunnel that the mini-map on her HUD showed. It was easily located, allowing the Sister of Battle to mark its location until they were ready to move out.

The discussion of taking down the Chaos portal and putting a stop to the ritual that allowed the heretics to flood into the city followed shortly after. The tech-heretic, also known as the mercenary Vala had the idea of combining their remaining explosives to create a more powerful explosive that would hopefully destroy or at least severely cripple the Chaos portal. It was as good an idea as any, and Aviza supported it. She handed Vala her metla-bombs, informing her to be careful while tampering with all the explosives. The last thing she wanted was for them to all go off, effectively killing most of the squad.

"Whatever is below the cathedral, we will be able to handle it. I brought a couple special grenades with me that I had quite a bit of trouble trying to get my hands on." Reaching into a securely fitted bag upon her left hip, she produced two hallucinogenic grenades that she knew were bound to come in handy somewhere down the line. "These will cause whoever breath in their particles to go into a hallucinogenic rage, attacking anything and everything around them, regardless of friend or foe. Using these wisely, we could cause pandemonium within their ranks." Aviza placed the grenades back into the fitted bag and sealed it shut with great care. "Vala, get to work with those explosives, every second we waste means more enemies to fight in the end."