[System]
Character

Age: 19

Bio: Having been born just a few years after the Heartless and Nobodies appeared, life wasn't exactly easy. Mai's father was a part of the New Shinsengumi, and her family needed someone to succeed him should he fall in battle. Being the only offspring of her parents, she was raised and trained in the ways of the blade. Her dexterity proved to be a challenge at first, as being a southpaw in a group of orthodoxes meant that everyone would have to adjust for her, and her to them as well whenever they would spar or be partnered together. While she never neglected her studies and duty, her only wish was to be able to travel the world on her own.

One day after finishing her duties, the city her family was living in was suddenly invaded by a horde of Nobodies. Although she was told to preserve her strength and help with the injured, the sight of her father being wounded in battle sprung her into action. With a quick swing of her blade, the Nobody that had injured her father disappeared into nothingness. What she had in hand however, was no longer the blade that she had been practicing with, but rather, a Keyblade. No one knew what it actually was, but it was capable of defeating the Nobodies and Heartless that had been plaguing them with moderate-to-little effort.

Shortly after, Mai was frequently brought out into the fray due to her ability to combat the Heartless and Nobodies more easily thanks to her newfound weapon. Although her parents were against it due to her young age, they couldn't deny Mai's will to help however she could to deal with the threats that frequently popped up.

Despite her best efforts, sometimes her best wasn't enough. At times, the amount of casualties and even comrades of hers to fall were high. Being the only one who could properly combat both the Nobodies and Heartless, her constant fighting for over four years has been taking a toll onto her body. Although it doesn't come up often, Mai has started having an unconscious fear that one day, her body would break down and no longer be able to fight and move.

Personality: Upbeat, energetic, and very easily excited, she is always eager to meet new people and learn new things. She is also very loyal to her family, knowing nothing but their own teachings and lifestyle across the years. Aromatic food and sweets will almost always guarantee her attention, and she has a soft spot for children. In battle, she drops her cheerful demeanor in favor of a more serious and calculating approach. While she is no master at strategy, she is a demon in duels.

Skills: Being an adept in the ways of the blade, Mai is very good at Sword-based skills, however, she knows little-to-no magic. But she does have the capacity to learn them should she have a capable mentor to teach them to her.

[User]
Ryteb's arm twitched slightly at the sudden influx of dark magic, barely managing to dodge one of the snake heads attacking him. He saw that it seemed to be attacking everyone in the immediate area, which definitely included him. The young mage tried to remember back to Odin's lessons on dealing with creatures similar to this, only to be reminded that at that time he was concentrating on a prank. Well, screw it the thing was attacking, the obvious solution was to attack it back. For this, he summoned his Keyblade. He wasn't sure why, but when he held the blade his magic felt more powerful, like he had a deeper connection to the elements of the world.

"You want something to chew on you overgrown worm?" Ryteb yelled, "How about an ice cream? Blizzara!"

Out of his keyblade came an orb of ice, which flew towards the nearest snake heads. Upon contact with the tendril, it exploded in a storm of cold air, freezing them in place. That's... four down, and a hundred-odd more to go.

"Anyone got any snake repellant?" Ryteb asked, cracking a nervous grin.

[Assistant]
Mac and Cheese
"For crying out loud!" Cheese yelled.

She had literally just gotten all the things she needed to destroy Philippa's shield and the gosh darn cow decided to run. All that effort, wasted. She and Mac peered carefully over the top of the bench.

"Guess we need another plan." Mac puffed on the cigarette.

"I don't need the ashes any more Mac, you can stop smoking" Cheese despised the smell of cigarettes.

"I've had a relapse."

Cheese had seen the enemy withdraw with a painful stab of magic in her gut; she had been tasked to find and help the Princess of heart and Cheese had let her go! But currently the most urgent matter was keeping Mac safe. The others were already doing their part to combat Drake, the designated heavy hitter being more of a double edged blade, unleashing their own attacks to stave off the tendrils and force them back. Cheese could feel waves of magic crashing around them all sending chills up and down her spine. The strange thing Tocsax wielded drew her attention especially looking some strange combination of technology and magic.

There off to the right Cheese saw knot of tendrils twist and writhe, surging towards them. She shouted for Mac to get down as she tore the Key Blade from his hands, her own knife still sitting beside crazy Drakes feet. Just in time, the tendrils bounced off the blade with a mighty 'bang' but they weren't even given a sliver of a second's rest before Cheese set upon them with a vicious strike that carved the tendrils apart. Then the Key Blade simply vanished from her grip.

Mac had been watching Cheese fighting against the tendrils with a mixture of fear and awe, and the same could be said to the others as well who wielded powers and skills far beyond his own. However, just as it seemed to him that Cheese could win and pull them all through he felt the weight of the Key Blade back in his hand and saw Cheese being swallowed by the tendrils.

"Drake, what the heck are you doing?" He scrambled up from the ground, beating away at the tendrils snaking towards him as best he could.

With a horrible drop in his stomach Mac felt something wrap around his legs and pull him up into the air. Upside down and being thrown about Mac saw another few tendrils dash towards the new arrival and whilst Mac tried to warn him, in his panicked stated it probably sounded more like a string of garbled words. Was that a robot he saw?

The twisting mass of tendrils holding Cheese crashed back down beside Toxsac and Mai, for moment it looked like it would charge at them too but from the looks of it the snake like tendrils were a bit pre-occupied. Cheese shrieked when she managed to partially tear herself out of the mass, bruises and cuts decorating her. But her features looked twisted and slightly less human; nails looking more talon like than ever before, teeth sinking deep into the flesh of a snake, even her wings tattered and torn looked like shards of glass. Cheese was using every bit of magic she could to hold herself together.

Pymeroce@Double@Letter Bee@Rex@SMS@Gentlemanvaultboy

[User]
Ryteb dodged back from the tentacles, using Aero to both move himself and push back the tentacles. Were snake monsters common on this world, or was he just unlucky? Seeing that they were coming at him from three sides, he felt like the latter was a more accurate statement. Pointing his keyblade at the ground, he whispered: "Aerora."

The spell sent him fifteen feet up into the air. Wrapping himself in the wind, he turned in midair, and landed on the nearest availible landing spot. Another tendril, though this one was holding a guy upside down in the air. A guy with a strange looking box for a head. Weird. Standing on the tendril, his arm twinged even more than it had before. It seemed like the darkness was calling out to itself. 'Put that on the backburner.' he thought to himself, 'this guy needs help.'

"Hey, how's it hanging?" Ryteb joked, batting away attacking tendrils with his keyblade while trying to stay on the swaying tendril, "I know this might be difficult, but try to brace yourself. Thundera!"

As he spoke the words, he raised his keyblade. A small cloud formed, and rained down lightning in a five foot radius around Ryteb. Like he planned, the shock caused the tendril to release the box man. Unfortunately, it also caused the tendril to buck, and send Ryteb crashing to the ground. Where there were a bunch of snake heads that looked fairly pissed off were waiting for him.

"Uh... nice demon snakes?" He laughed nervously.

[Assistant]
The snake tendrils continued their attacks on everyone around them, but stopped when Tocsax brought out his cannon. They quickly left their targets and slithered back towards Drake. They wrapped around him and created the black egg just before the first sphere of energy hit it. The egg quivered but stood strong. A second sphere hit and the egg quivered again but stood strong. However, the third strike caused crakes to form on the egg. More and more spheres hit the egg and more and more cracks formed.

The egg shattered as the next sphere slammed into and as the next sphere rushed towards Drake. His smile grew just as the sphere slammed into his abdomen. It exploded and shot him, into the air before he fell back down and crashed into the ground. Drake lay on the ground for a few minutes before he came to.

He quickly sat up and clutched his ribs as the pain shot through him. The sphere had cracked a few ribs and bruised the muscle wall. On top of that, he was feeling the effects of using his Shadow Nexus side. It felt like tiny needles were coursing through his skin and veins as he winced and kept himself from screaming from the pain. Damn it. I was hoping not to show that side of me. Or at least not this early Drake thought.

Once the pain started to be bearable he slowly got to his feet and brought his watch towards him. The hologram appeared again and he pushed a few images before what looked like a pez dispenser appeared from the clock face. He took it in his right hand and tipped it so a white pill fell from it. He took the pill and swallowed it before he sighed and finally looked towards the rest of the group.

"Welp, better this over and done with," Drake said to himself

[User]
It took a moment even after their creator had fled for the monetary facsimiles to collapse in on themselves, sending tinkling, glittery little orblets bouncing out across the battlefield like ping-pong balls. The fat man had been unnaturally capable of defending himself. He walked over and collected one of the scattered pieces of Munny. His abilities were interesting. It was indeterminate exactly how extensive the Baron's control of Muney truly was, but at its fullest extent it was a harrowing thought. v2 hoped these clones and the dollar storm were the extent of it. He dropped the piece back to the ground. He didn't like the idea of being bought and paid for.

Looking around the battlefield he could no longer see the large, semi-heartless signature he had picked up. He did register that one of the strange entities like the fat man was still present, but none seemed to be attacking him. The fight here, at least, was over. However, he was still picking up heartless signatures in the town around him.

"Heartless are still present in the area." He said. He didn't yell or shout it, but he said it stone faced and loudly.

[Assistant]
The big guy was no joke. His blocks managed to send her recoiling backwards from the force of their weapons clashing with each other. Thanks to her injuries and fatigue, she lost her balance and fell onto the ground which disoriented her for a while.

After several seconds, she forced herself to stand and got into a defensive posture, panting hard all the while. "What can I do? I'm not strong enough to beat him right now." The big guy was strong, and it looked like the others were too busy fighting... Drake? "Is he being possessed by someone?" It looked more like him going berserk than possessed though.

Her thoughts were interrupted when Tocsax casted a healing spell on her. Her strength and focus were coming back to her. It's like her injuries and fatigue didn't exist. Everything felt normal. "This is... convenient." She silently thanked Tocsax for the moment as she focused her gaze on the big guy.

However, before she could do something, they just up and left. Their malice and aura disappeared from the area, so Mai thought the coast was clear for the moment and led her ground down. Just as tendril suddenly smacked her in the side, rudely reminding her of their presence. "Oooph." She didn't find herself flying however. Tocsax's healing spell on her earlier must have increased her... strength too? Or would it be defense in this case? Either way, she had caught the tendril that had hit her with her right arm and smacked it a few times with her Keyblade.

The tendril seemed pissed off as it shook off her grip, and a comment from one of the newcomers prompted a reply from her. "You think a snake repellant would make them calm down?" She was unsure of how to take the guy's comment. On one hand, it sounded logical, but on other, it could just make things worse.

Just then, a massive cluster of tendrils slammed down by her side. It took the girl a second to realize that someone was trying to pull themselves out of the mess. "Cheese!", the girl shouted as she helped her companion free herself. As she pulled the fairy to safety, she had only now noticed the injuries her friend had sustained. "A-are you alright?" Her hands trembling as she held them out towards Cheese, unsure of what to do. Her eyes darting all over the place as she tried to thing of something to try and help her.


[System]
Alias: Commander Hallelujah, Agent Hallelujah, The Fiddler Crab

Appearance:Full body

Face, condescending

Face, smug

Replace the labcoat with a marine's 'Justice' jacket.
Age: 30

Gender: Female

Bounty: 60,000,000 Berries, WANTED DEAD OR ALIVE.

Personality:Handel seems friendly but in a 'get under your skin' sort of way. An eavesdropper at heart, she likes to plant baby den den mushi in private locations to hear other peoples' conversations and ends up knowing more information about people than they expect. She is a bit obsessive compulsive and can be very particular when it comes to the tidiness of her belongings. She is a deep thinker and surprisingly empathetic. She is always wearing a somewhat creepy smile that makes it hard for others to guess her thoughts. Handel hates when a plan doesn't go right.
Powers/Abilities:Handel is an inventor and a spy, who uses sound vibrations and information on her enemies to deadly effect. She knows navigation, and has some medical knowledge (mostly anesthesiology, pain management and psychosomatics) so she can be an assistant doctor but not the main doctor. She is better as a strategist, infiltrator or assassin.
Techniques:In close range, she uses a unique sword-and-shield fighting style. The back of her bass is steel-plated, she holds the neck of the bass, planting the spike of the bass in the ground with its back towards the enemy as a massive riot shield. The bow of her fiddle has a blade along its edge which she swings as a short sword. She is also strong enough to lift the bass and swing it around, using the spike at the bottom to impale foes. She has learned how to use vibrations and sound to affect various materials, as long as she tweaks the frequency. Typically, the stiffer and more brittle a material is, the easier it is to damage it with sound. She can imbue her sword/bow with a frequency by running it along the strings of the base and then striking with the sword giving it a property to easily cleave through the specific material it was tuned to. She can also launch out sonic attacks at range, but sound dissipates with distance and is considerably weaker. She often plays on her own turf, scattering Den Den Mushi around to relay sonic attacks and create harmonic/acoustic/cymatic zones where her sonic attacks are much more powerful and less predictable. Handel knows various ways of using sound to affect the human body. She has the ability to infiltrate Marine ships and bases due to her background and intercept communications with her black Den Den Mushi. Handel requires information on the enemy to be most effective. Her most powerful attacks take time or require preparation beforehand. She has limited long range capabilities, and is more defensive than offensive. She is only a decent swordsman at best, and relies more on surprise, advantage, and finesse. She runs the role of 'support mage' for the most part.
Weapons/Items:* String Bass (Shield)
* Bass Bow (Sword)
* Various other musical instruments
* Den Den Mushi Set including several regular ones, a few baby ones, and a black one.

Background:Handel grew up the daughter of a rich, military family. She learned to play string instruments when she was young and was set to become a great marine as her inevitable future career. She joined the marines, keeping peace and helping take down weak pirates in the name of peace and justice, eventually working her way up to being commander and first mate of a ship, where she supported her captain with brilliant strategies that prioritized the survival of the crew, making as few sacrifices as possible, and even preventing the loss of life of the enemy, earning her captain a reputation for mercy.

These strategies earned Handel a transfer from normal navy service into the intelligence division, where she became an agent of Cipher Pol 1, CP1. Here she utilized her ability to gather and exploit information in preventative schemes that stopped violence and uprisings before they began. Yet more and more, she was being asked to make difficult choices and to prioritize 'efficiency' and secrecy over the lives of her enemies and the soldiers she was responsible for. She went along with the flow, comforting herself with moral justifications until it became too much for her. She realized she had become a woman who no longer saw other humans as people but as numbers in her calculations. She had been numbed to the atrocities she had committed in the name of 'justice'. In the middle of an important government operation, Handel let slip the amount of soldiers that would be sacrificed among the navy as well as spilling information to the enemy, giving them a chance to escape. This saved numerous lives from both sides, but convicted her of high treason. She had prepared for this outcome, and slipped away and went into hiding before the marines came to arrest her. She is currently in hiding from the marines and is plotting some way to change the government but she currently has no solid plans.
Other:Handel is used to luxury and is a big spender. Her musical inventions are also not cheap, so she'll tend to splurge the crews treasure on extravagant shopping sprees.
Relationships: WIP

Dreams:Her quest is to bring back a moral and ethical government.

[User]
Alesia@BladeSS4@vancexentan@Archmage MC@Zelosse

The spinning fires of old alcohol had sure turned the olde bar into a messed up fight. The white wolf outside the bar sat outside unfazed, despite the ongoing commotion. The White Wolf went sleeping outside its own kennel, without a regard. Even when a person went transforming into a beast and spewed out dragonfire all over the bar. With a great spinning alefire and a strong clash of searing dragon fire, the state of the bar would be easy to predict.

Alesia ducked down from the inevitable outcome when that happened. The roof of the Olde Tavern blew apart into smitherscreens. The structures of the what can still be called a bar has been reduced into broken boards of wooden planks. The barfight was over, all that remains are a semblance of scrap wood.

"Dammnit you…" Alesia spat on her thigh of scorched red marks with anger, her stern eyes settling on that man that ignited the whole alcohol and fire, twice. Kicking on one of the remains of the scorched wooden table, Alesia approached the lizard thing in stomping steps. Not before lightening her full weight when she felt herself sinking on the weakened flooring of the bar remains. Her treasure map was still there, but that wolf have started leaving the scene. It seemed to now show any attention to the bar pirates. Gladfully, her useless treasure map was still there.

"Don't think that I've settled with you yet, you damned lizard!!" Alesia rolled up her sleeves and smashed the table remains with one slam on that old table.

She was so going to box that guy's ears and wring him onto the planks. With her full weight, Alesia stomped on the floor, the wooden floorings cracked, shattered, before splintering into countless pieces. She took a long deep breath to soothe her bad temper. "I'll be taking the lead to the treasure hunt, if you'd excuse us, we'll be leaveing the tavern." Reluctantly, Alesia pieced together her words before walking off in the remains of the Olde bar. "Also, we're looking for crew members for the scarlet pirates."

She said this in her calm and collected front. She swore to herself that she will have the lizard guy to walk the plank once this darned charade is over. A place with sharks is a good start.

The outside of the bar is mostly deserted, the cowardy pirates have seemed to flee from the explosion, or perhaps it is more to them staying out of the bar's mess.

[Assistant]
Willow wasn't too found of getting involved in the heavy brawling that was happening in the tavern. Well, to be more precise, she wanted to slice some throats, but that was a tad extreme to do to what was essentially drunkards. And when bakuto decided to breath fire in the alchohol filled enviorment, Willow decided this was a good time to bow out and flew out of the establishment, her disguise trailing behind her like a wisp as she got away from that mess. Soon after the whole place exploded, much to what she figured was going to happen.

When the debree had settled and the place looked safe, Willow made her way back to the wreckage of the bar. Since most of the other patreons had left with her, the only ones left in the wreckage were her crew and a few of the hardier people. She was a bit surprised everyone lived through that, but then worse things could've happened with the dragon boy.

[User]
Flint put on a pensive pose as he listened to the Mayor describe his and the town's woes. He wondered if he could please the little captain with a pet if they've destroyed the pet shops around here. But as he listened, he found himself focusing on the fact that the captain has some sort of phobia or a severe enmity towards animals in general. He couldn't piece it together but there was something there. Something he could use to leverage an advantage.

"Well If they're that disruptive and their Captain has a big enough bounty to be chased by marines, well I just can't say no to doing a little bounty hunting and taking care of this pirate problem for you." Flint said as he continued thinking. He was dismissive of this being simple madness. He felt like there's a devil fruit involved. Of course, he could be wrong and the captain is just insane. "Well I'll be on my way to clear out these pirates now.

As he walked away he could smell smoke and he heard an explosion. However, he didn't go check it out as he was already committed to the task of hunting down the pirates and their captain. "Tcch.. This place is too small to contain any madness." He said as he walked towards the exit of the town. He would soon find himself walking into the wilderness and straight to the swamps.

[Assistant] "I'll take the rear move Captain!" Adam replied as he kicked another pirate back away from him, and booked it out of the tavern as fast as he could. This was already a whole big mess. Hopefully this treasure the captain found out about was worth it. You know they'd probably could just raid a nearby merchant ship, and make off with just as much but hey if the kid wanted to have fun what could he do to deter her anyways? The others were acting a bit more violent than usual but maybe it was just because he was the new guy, and wasn't use to them yet. Hell he may not even be use to it he could leave at any moment. Adam at the end of the day figured this was just the start of another dumb adventure.

[User]
The Swamps @vancexentan@Archmage MC@BladeSS4@Zelosse
The swamp was cooling compared to the bar. The trees leaves glistered of the afternoon sun with a distinct tint, giving a good shade from the heat of the weather. Just a couple of gentle breezes that simmered into the heart of the swamps.

Alesia, with her more flighty weight, was standing on a tree branch that seemed too thin even for a size. Little to none of the mud or marshes has seeped into her leather strapped boots. She glanced onto the so called treasure map that the captain gave to her.
They say that the mark is written on the X. But its more like an stolen town map to her. Perhaps that she was too trusting to drunkards.

---

Windy Route to Swamps & White Pearl@Jerkchicken@Stern Algorithm

The path to the swamps was just a stone's throw away. The dirt path that leads from the street outskirts to the swamps of the brown isles. It was more of a detour, compared to the route from the bar.

In the middle of this route, the Den Den Mushi blurped.

A call from the captain of the Shades Pirates, Captain Valar. Before the snail transponder made an audible click that shows a call being made. Handes' black snail have also intercepted the same familiar tone of the previous conversation.

"How was the talk with the mayor? Did it fail again? Like that last time?" A deep crackling voice rang out from the snail transponder. "Never mind, I'll be at the swamps near the drunkards tavern. The marines have sent a few rats here, and I'm going to make that damned wolf pay for killing our first mate!"

After the intercepted call ended, the white wolf stepped onto the wooden piers that the White Pearl was anchored to. The seagulls fluttered away from the presence of another 'wild animal'. It stared at the coastal horizons, but its blue eyes had shifted towards the white pearl ship for a moment. The messenger pigeon had suddenly went chirping at the sight of the lone wolf.

The White Wolf turned back towards the streets, not before turning his fluffy head to have another look at the White Pearl ship.

[Assistant]
Riko had followed his captain in good faith from the bar fight, having dispensed his own brand of justice to the gap toothed degenerates that called the place home it seemed. That flaming ball of alcohol trick had been disastrously effective in clearing out the shit hole for good. It's blackened shell was likely all that remained as the scarlet pirates had gingerly exited the scene.

So now it was a disgusting swamp that greeted his boots as Riko thumbed the Sapphire☆Star on his swords hilt, half tempted to use its powers to walk over the fetid pool beneath him. Having decided against it, the trudge through was unpleasant as could be. Underneath the tree the captain was perched on he finally spoke up.

"What are you even looking for? This is a bigger dump than the place we burned down."

[User] After reading the pigeon's note and intercepting another transmission, it seemed clear that there was another pirate crew here, maybe two, and definitely a devil fruit user. Of course, the Marine's were sticking their noses into it as well. Handel would have to warn the captain of the trouble if and when she returned to the ship. But the best sort of intercepted message was one in which the receiver didn't know it was intercepted, so Handel tied the note back to the pigeon's leg, fed the pigeon some cut grapes, and carried it back out to the deck to be released, and to find it's original recipient, hopefully giving no indication that it the note had been read by a third party. Handel let the bird fly off, only to lock eyes with the wolf. "...ah...a wolf..." Handel said monotonously, wondering if this was the wolf she heard the pirates talking about. Part of her wanted to question it, but another part wanted to just leave well enough alone. She went to the main mast. Against the mast leaned her bass. Using her foot to pull a stool nearby, she sat down and brought her bass to her, brandishing her bow as if she were preparing to play a song. She kept her eyes on the wolf, waiting for it to make a move.


[System]
Age: 25
Gender: Male
Personality:
Hiryu is usually tense and silent in nature. Hiryu is known to brood and express himself in sighs or loud exhales of breath, giving the impression he is a typically miserable person. This isn't necessarily true, as these grunts are typically in response to Hiryu witnessing or experiencing something embarrassing and Hiryu doesn't coming across to others as anything less than a badass. He has a fierce sense of duty and looks to honour any bond of kinsman-ship or friendship from the moment they are sealed. That means he will commit to a stranger he just befriended with as much dedication as he would his oldest friend. It is owed to his ability to walk in anyone else's shoes with regards to empathy. It also allows him to mirror same drive or passion for things as his friends do at a whim; if it's important to them, it's important period.

It's no peculiarity for Hiryu to walk in on a scene in the midst of a jog or a training run. Hiryu likes to move and travel by any means but under his own power or from his own effort. He becomes very agitated when he is being escorted no matter the circumstances and will always refuse a lift or to be carried, expressing "I'll walk". This is because he has a grave sense of honour with his profession. When he is called upon to transport, chase or outrun anything, Hiryu will not let the mission got until it is completed and will count it a defeat if he is beaten or stopped from completing it even if he is cheated or given an errand that is impossible to run. He considers himself to be the world's best Transporter - a title he knows few if any would even care to challenge. Hiryu will accept any challenge to his claim by putting his belt on the line in some form of wager and will always be eager to prove himself when his proclamation is questioned.

He has a tendency to act like the chaperone within the group, keeping vigil over others and being the first to take the burden of responsibility without ever actually leading others. He has a secret wish to be a locker-room leader in the guild and to prove himself as a reliable figure within the family of the guild. He wishes to one day be strong enough that his name alone is enough to garner the reverence and safety of others in the guild.

He has acute gynophobia. He will feel uncomfortable around older girls and might squirm if he has to share an intimate embrace or really close quarters with the opposite sex. He will fluster up when in the presence of an older woman he finds really attractive and will visibly be looking down to the ground when facing her so as not to possibly stare inappropriately at any part of her anatomy. He will talk in brief sheepish responses when such a woman tries to interact with him.

He will always try to portray himself and his allies in an impressive light and will constantly recant past events making them sound a lot cooler or bad-ass than they actually were.

Hiryu has a curious reaction to wind. Whenever a breeze or gust is passing over him, he never hides or shields himself from it but embraces it and his eyes dart to try and find its direction.
Appearance:

Hiryu has neither an intimidating height or build for his age, standing at 6'01 and weighing 218lbs. His brown eyes are soft and his lips thin. Overall his face has a rather youthful expression. His eyebrows naturally furrow and are thin. His hair is bronze, medium cut and fairly shaggy. He has a tanned hue and his Golden Dragoon stamp is on his left chest peck. Although his body is not that imposing, Hiryu's legs and abdomen are quite defined due to the regular and rigorous exercise he puts them through. His eyebrows are long and thin allowing him great expression through them.
Hiryu's most distinctive piece of apparel is his thin, sleeveless hoodie. The front of which is white leading starkly into a deep red on the back. The lapel at the bottom tapers from waist length at the front to knee length at the back. Definitive stitches line both this jacking and the thin, form-fitting leather gloves. On the front of the gloves is the Golden Dragoon emblem. Underneath Hiryu wears no shirt but a pair of tracksuit pants, coal-black in colour and what looks like a championship title for a belt. His shoes are of the Derby/Gibson style, but the material and pattern are just like his pants, fit with a white, rubber outline around the heel and attributing crimson red laces.
Championship belt about his waist. He sports a white headband around his forehead.

Magic level: Medium (B Class)
Type: Caster
Specialization: Kinematic (aka Journey) Motion magic
Style: Melee
Physical mutation: N/A

Spells:

Vajra - By sweeping his sole against the ground, Hiryu will be able to journey through a close radius of space using more than the natural 3 dimensions of space. He will seem to phase out in a blur and phase in again in a new position instantaneously. In actuality, Hiryu is simply walking through space that would be right next to each when mapped in more dimensions, like a drawn stick figure jumping between two points on a folded piece of paper. Hiryu can teleport this way a maximum of 30 paces, either in a sequence of phase jumps or one 30-step phase jump. He cannot change the his orientation momentum by using this technique, there for if he is falling fast face-first then he will still be doing so after using this technique.

Formation A
Hiryu will be able to journey through air by running, giving him an ability similar to the freedom of flight. When he stops running, he will lose this ability and gravity will begin pulling him to the ground.

Formation S
Hiryu will be able to journey through sea/water by running, giving him an ability similar to the freedom of swimming. He will be able to move as freely through and on water as if running on the ground. This does not give him the ability to breath under water, but to move unrestricted while running.

Ouroboros
With Hiryu's foot-based physical attacks, he can shoot a moderate amount of ethereal magic energy in a straight line. If this magic pulse hits something, that thing will be struck as if it was hit by Hiryu's physical attack, effectively sending his physical attacks on journeys through thin air.

Graham
Hiryu can send the impact of one of his kicks on a brief journey across an object he connects with. When his foot or leg connects with a surface, he can make the impact appear on a different part of the surface or body.

Falchion
Hiryu can carry a spell from an ally on a journey towards a target but having the spell initially cast against him. Hiryu's body will glow red, during which he will be unable to use his own spells until he has delivered the spell to another target by touching them (typically with the business end of a kick).

Falchion
Hiryu can carry a spell from an ally on a journey towards a target but having the spell initially cast against him. Hiryu's body will glow red, during which he will be unable to use his own spells until he has delivered the spell to another target by touching them (typically with the business end of a kick).

Cypher
Hiryu can track the journeys of people by hearing of the targets general character and a recent event. To Hiryu, as the story/even is being described, he will see glowing marks in the way of footprints (these are not real). These foot prints will show Hiryu where the person was going and even how fast or if they paused. However, the accuracy of this spell weakens the longer the time gap between the most recent event he's using and the whatever he is trying to track. The footprints will get fainter and also branch off, eventually coming to a point where the footprints are so faint and there are so many trails that all of the ground is painted in invisible crossing footprints. It should be noted, this skill is not a means of track exactly where someone is, but where you would expect to find them. If Hiryu is given a profile of the target and a specific event which would determine where they are trying to go, this spell will not account for any other interactions or events that would change that person's direction or goal until Hiryu is aware of them.

Ragnarok
Hiryu will take a target on a "journey through pain". For this spell to activate, Hiryu must strike the same target in the same place with the same part of his lower body twice without either attack being blocked. They do not have to be immediately after each other, but they must be consecutive. When when Hiryu manages hit the target in this manner, the point of contact will glow in neon-blue and both Hiryu and the target will be frozen momentarily. Similarly, the last 4 successful strikes before that will light in blue on the body of the target. Neon blue mirages of Hiryu will perform the other four hits on the target and the blue markings will explode with ethereal magic pulses. No matter what the physical strikes were, the damage by the exploding pulses will always be the same.

Legion
Hiryu runs into his target roughly 25 times, using the Journey Magic ability to move through space by more than 3 dimensions. As he passes the opponent, he will phase back in front of them to immediately do so again. He will run into the target with kicks and knees. From the outside, it will look like a swarm of Hiryus are phasing into the opponent consecutively.

Equipment: N/A

Title: "Dash-Mage" Vaultare
History: Hiryu was born on the wild plains of Fiore to a travelling clan of gypsies known as the Striders. The Striders Region of Fiore,as free and unpredictably as the wind. Though they could be difficult to track or follow there was always a possibility that the Striders would waft into a nearby town. The Striders skills in travelling made them excellent merchants of transportation. Couriering, escorting, message carrying - The gypsy clan could do it all. The Striders raised their young specifically to envoys, by teaching them forms of motion magic.
Hiryu became the last of his generation of his clan when in his teens, terrorists used the clan to unwittingly ferry suicidal lacrima bombs into a major festival. Hiryu survived the fatal delivery job because he broke a cardinal rule of inspecting the package and realising it was a lacrima bomb and ditching his parcel off in the woods. Unfortunately, he was too slow to warn any of his brethren, and for punishment of breaking clan rules, he was dismembered from the Striders.

In response, Hiryu decided to join a guild to utilise his skills and also claimed himself to be the world's best transporter to taunt his former clan for punishing him essentially for surviving.

[User]
Cinia and Linia turned to the Villagers and urged them to run into the under ground caverns that were near by. "Don't try to fight it! Just run!" Linia yelled to them as she helped to move the villagers into the underground Caverns. The only issue with the Caverns though were that they couldn't stay under there for long, as the cavern's would flood once the tide began to rise.

Bantaru let out another cry, it shot a beam of energy into the ground, however this time it created a sort of field around it. It was an anti-magic feild meaning no magic would work in close range of it. Long range attacks would also dissipate within the field and do nothing to him. Bantaru turned around whipping his tail around to attack any on the ground who were in close range of him. He was truly a fearsome creature as well as smart.

[Assistant]
Layla

She frowned, so that was a no on the extra uniform. She crinkled her nose thinking of another way to hide herself but still be near the shop. As she spoke a smoke bomb when off in the store. Guess it's showtime. She didn't wait for the smoke to clear instead she moved around where the thief would likely be and waited, however she heard no sounds of boots shuffling or things being taken so she waited and moved around slightly.

When the smoke cleared she was standing in front of the door. She noticed an extra person in the store. It would seem this was the thief and also a friend of the shop keeper. More specifically someone who he had just been speaking to her about. She examined the male for a moment before I small bit of sympathy washed over her, as much as she was capable of anyway. She had been in the male's situation, no family, on the streets. Though it looked like he took part in the street fighting that this city's underground was in control of. There had been a time where she had fought but it was a short time as its didn't pay enough to survive. She found she got pairs more by doing odd jobs around the city than when fighting. The male turned to her with his sword clutched in his hand. Instinctively he hand moved to the sword that was strapped to her hip. He spoke and Layla sighed. "Cut the theatrics. I am only goon to take you away if the man who employed me to stop you asks me to, though it is clear to me he does not intend that I take you in." She spoke in almost a bored manor. "It would seem you need better work though. If you have any aptitude in Magic the Golden Dragoon guild that opened a couple months ago is accepting new members." She stated in an attempt to help the guy out. "If not, a work of advice, doing odd jobs around the city pays more than the fights, you might get lucky and someone will be nice enough to give you room and board in exchange for your labor." She them directed her words toward the shop keeper. "I did nothing, so I do not expect any of the reward. Should you find you need the guild's services again we will gladly take your request." She removed her hand from her rapier and turned to leave. Before leaving she spoke over her shoulder. "If you wish the join the guild it would be easier if you came with me." She said, this was, of course directed toward Lance. Afterward she opened the door and began to walk back to the guild.

Zander

Zander sighed, the villagers were priority as well as the twins. He turned and pointed to the twins. "You two! Meet Cerberus and Hades, my hell hounds, stay with one of them at all times they are pretty effective when it comes to keeping people safe, no they won't attack you as long as I am in this form." He gave the hounds his command and they growled, clearly displeased with the order but they would follow it nonetheless. "Let's head to that temple to summon that other monster, we will do more harm than good here." He said to the others. He wasn't trying to take the lead simply trying to get them to work as a somewhat functional team.

[User]
Hiryu spent an abnormally long amount of time in the shower. His fingertips and toes had long since pruned over. It was a deliberately dawdle. Hiryu was aware of the woman waiting for him the moment he resurfaced out in the guild lobby. He presumed that by sitting in the shower for long enough with all the commotion and people, Feon would one way or another get swept up into something else and Hiryu would be able to avoid her for another day. Unfortunately for him, when Hiryu stepped back into the outside world, while there was considerable less bodies in the guild, Feon was still there amongst the numbers, assisting someone who apparently fainted. Hiryu dipped his head slightly and sighed, which in itself teased up a cold sneeze, a result of his extended stay in the shower.

Hiryu tried to slink on by Feon as best he could, pick up the mission slip and just go while she was playing good samaritan.


[System]
Death Korp Trooper Number:
Trooper 17431

Appearance:

Height:
5'6"

Age:
27

Sex:
Male

Class:
Death Korp Grenadier

Equipment:
- Type XIV Lasgun (Heavy) -
Also known as a Hellgun or, more rarely, a Hotshot lasgun, the Type XIV (Heavy) is the standard issue weapon for all Grenadiers serving in Death Korp regiments. They are, at least by the Grenadiers themselves, intensely disliked due to perceived unreliability in the field during extended operations and a Krieger's general preference for the default Type XIV Lasgun (More commonly known outside of Krieg as the Lucian Pattern Lasgun). However, with the proper maintence that each Grenadier performs routinely, the weapon performs its intended role as a high power Lasgun, capable of punching through heavier armor and providing, on full auto, a withering rate of fire. The Type XIV (Heavy) utilizes a backpack unit to power it, and a Quick Recharge Generator included in the backpack unit is generally overtaxed, due to the design of the weapon and its power output. Ansgar, like many Grenadiers, would have preferred a Type XIV Lasgun over the Heavy variant, but as a Grenadier, he is required to carry it.

- Grenadier Carapace Armor -
Intended for deployment where the fighting is fiercest, Death Korps Grenadiers are equipped with heavy Carapace Armour that has been integrated into the standard Krieg kit. This comprises the Mark IX helmet, a rebreather facemask, three-piece shoulder guards, a chest plate with additional abdomen plates and shin and knee guards. All are made of Plasteel and reinforced with a layer of Ceramite for additional strength, heat resistance and weight reduction. The armor, coupled with uniform and Type XIV Lasgun (Heavy) makes a very heavy loadout, adding in the miscellaneous equipment they carry as well, however, the protection is vastly appreciated by the Grenadiers in general, due to their role as the leading edge in storming trenches and hostile emplacements, needing the protection to get close enough to do their jobs, not so much concerned with survival.

- Explosives -
As his former squads Demolitions expert, Ansgar carried the standard explosives load out alongside extra tools, for when the Engineers could not keep up with the assault but were preoccupied elsewhere. Besides several Frag and Krak grenades, Ansgar also has several demolition charges, rated for taking out hardened bunkers when put in place. Ansgar modified the charges so that, in a hurry, he can pull a detonation cable and heave the charge at a target, the normally delicate and precise procedure for arming the charges ditched in favor of emergency target removal. And, as a Krieg Engineer before he was assigned as a Grenadier, he has learned to build improvised explosives that served him well in the trenches when supplies on conventional explosives were running short, as well as utilize Chemical weapons safely.

- Melee Gear -
Ansgar carries two weapons for melee combat, one obligatory and the other actually used. The obligatory is his bayonet, which the Type XIV Lasgun (Heavy) lacks a mount for, another reason it remains unpopular among Grenadiers, and typically serves as much as a tool and last resort weapon than anything else. His actual go to is a Entrenching Tool, edges sharpened to allow him to carve through hostiles as well as bludgeon them, and retain the intended purpose of digging trenches and other necessary fighting positions.

Notable Deeds:
- Tyranid Assault on Thresis IV -
Raised from birth to be a Death Korp Engineer, Ansgar Staudinger, or known by his Trooper designation 17431, will never state when he was sent to war, something that tends to bother people who ask that are outsiders to Krieg and their necessary methods of providing the Imperium the soldiers it needs. Assigned fresh to an Engineering Platoon, Ansgar would spend a great deal of time digging trenches and laying mines in the defense of a Shrine World, Thresis IV, directly in the path of a Tyranid Hive Fleet Splinter. The Tyranids, despite being vastly reduced in numbers compared to a true Hive Fleet, descended like mad locusts, slaughtering over 90% of the Death Korp forces deployed on the planet. Of that 10%, Ansgar Staudinger was one of the survivors, the only from his platoon, found near death after turning an entire trench line into a raging biochemical inferno, equal parts fire and chemical weapon that was effective on the Tyranids. Sharing the compound make up with other Death Korp Engineers, the biochemical fire was used to great extent to halt and drive back the Tyranids, making the then rookie Staudinger's trial by fire a literal, and resounding, success.

- Nightmares Beneath Thrasis II -
As part of the Thrasis campaign his regiment was assigned to, and the arrival of Tyranid complicating greatly, Ansgar Staudinger was deployed with a fresh Engineering platoon to assist in the breaking of a siege on Chaos held factories on the system's forge world, Thrasis II. Utilizing conventional tunneling and, when they detected they were almost at the entry point, Hades Breaching Drill, to punch into the Chaos held Foundry, Ansgar and his fellow Guardsmen stumbled into something straight out of the most feverish of a heretic's nightmares. The Warp had bled over into the belly of the foundry, with daemons and mutants in equal measures assaulting the woefully unprepared Krieg Guardsmen. However, they had a job to do, and they were able to hold their ground, keeping a secure tunnel long enough for support to arrive and push deep enough into the Chaos corrupted foundry, to the dark heart and plant enough explosives for the resulting explosion spotted from orbit. Whether it was the sheer amount of explosives put in place, or partially due to Chaos corruption was never decided. However, as one of the only survivors again by virtue of Luck or being Blessed, Ansgar was reassigned by a surviving Commissar to the Death Korp Grenadiers.

- Hellscape of Thrasis I -
Nearing the end of the Thrasis System Campaign, Ansgar found himself a freshly minted Grenadier, no longer an Engineer although he often worked closely with them during breaching actions against enemy defensive lines. However, upon touching down on Thrasis I, the Kriegers found something unlike anything anyone could be prepared for. The Foundry was merely a foretaste of what was to come, as planet spanning rituals had allowed the Warp to taint and corrupt great stretches of the planet, forcing Guard forces to struggle through conventional defenses one day, and make a mad dash through Daemon infested hellscapes that should not be the next. What Ansgar refuses to mention to a soul, due to an oath he was put under at the end of the conflict, was the arrival of Grey Knights, of the Emperor's most holy Ordos Malleus. Alongside Adeptus Sororitas support, which Ansgar learned to have a deep, healthy respect for, the combined arms forces stormed the capital of Thrasis I, a den of pure evil and corruption that made the rest of the planet look like a Shrine World in comparison. Once again, whether by luck or the Emperor's own intervention, Ansgar found himself as one of the only Grenadiers, and Krieger's period, to survive the assaults into the city, arriving at the Hall of Governing as it had been christened during Thrasis I's founding as a colony, only to find horrors so unspeakable even the Krieg born Grenadier refuses to speak of them now. But, between the Grey Knights and Sisters of Battle alongside his own humble contributions at that point, which mostly consisted of survival, Ansgar lived to see the end of the hellish campaign on Thrasis I. With literally no regiment to return to, and having become aware of the most secretive of Space Marine chapters, it was decided to induct him into the Inquisition, sending him to serve where needed most.

[User]
"Holy..." Vala managed to say just before the grenade went off and all her senses went into overdrive for a few moments and finally she was out cold on the floor. Luckily for hte guardsmen who had to carry her over, she wasn't overly giant and hard to carry. With her average height, the were going to have a easy time getting her from the meeting room to her quarters.

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Unspecified time later.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 "I'm going to kill that flat as plank bitch..." Vala groaned in pain as she stated to wake up from her forced unconciousness state. Her head was beating like she had a pair of Adeptus Astartes shooting heavy bolters in her head. She looked around painfully to confirm that indeed she was in her room. That...was...good.

 With a pained struggle stood up, walking over to the tiny bathroom of her quarter, but not before pulling a small box from one of her pockets. From it she took a few pills that she quickly swallowed with some water from the tiny sink. Those were going to help with her headache, but until then she had no plans to leave her room. Instead swaying left and right she manged to move over to her workbench where she took a seat on her chair and slowly started to work on her new weapons. The parts indeed had been delivered as the Inquisitor said so at least she was able to continue her work of assembling her new prototype heavy artilery sniper lasrifle. This thing was going to be a beast once completed! She actually started making it specifically to take down heavily armored targets like Space Marines and she hoped she'd manage to finish it by the time they land. Sadly with the headache that she was suffering form right now, that probably wasn't going to happen.

[Assistant]
Celestian Andromedai quickly glanced over at Inquisitor Icarus when Ansgar had inquired about any new information that could be shared. There was a moment of silence before Inquisitor Icarus decided to share the information that specialist Flores had briefed them on. "Celestian Andromedai and myself were informed about the presence of Grey Knights in the system. I have no doubt we will be meeting with them sometime during or after our investigation. Once the rest of our retinue awakens, they will also be informed of the Grey Knight presence. I must take my leave now to prepare for our arrival, you are dismissed." With that, Inquisitor Icarus turned after left both Ansgar and Andromedai to themselves, quickly vanishing around a corner.

Turning to face Ansgar, Andromedai quickly glanced over the Death Korp Trooper then motioned for him to walk alongside her. "The fact that Inquisitor Icarus handpicked you to join her retinue says quite a bit about your talents and skills as a Death Korp Trooper. I managed to get a good view at your profile before you arrived on ship and I will admit that you have proven yourself to be more than the common fodder that we toss upon the enemies of man. Have you considered being more than a Death Korp Trooper? Your skills, talents and past achievements have opened many new paths for you to serve the emperor in."

[12 Hours later…]

The voice of Inquisitor Icarus came over the ships coms once more, this time ordering her retinue to report to shuttle bay [A31] immediately for departure. Andromedai was the first member to show at the shuttle bay, unsure why the Inquisitor had ordered them to her side while they still had another eleven hours of travel. When the Celestian brought up this question, Icarus was quick to inform her that the computer had made an incorrect calculation, that did not sit well with Andromedai. "An error of that size should bring concern to everyone on this ship. Regardless, I will be in my seat within the Aquila Lander if you need me." Opening the door to the shuttle, Andromedai stepped inside and took her set, buckling herself in before safely securing her equipment.

[User]
Ansgar cocked an eyebrow, surprise on his face which, Emperor be praised, was not visible except slight eye movement if one could pick it out through the eye sockets of his mask. Grey Knights, so soon after encountering them already? As he had been told during his numerous debriefs and purity checks, the Grey Knights were of some of the utmost secrecy, that the vast majority of the Imperium knew not of their existence. Even most of the esteemed Adeptus Astartes, their fellow Space Marines, knew not of their hidden brothers in arms. So to potentially stumble across them twice in such a short time span was bizarre to the Krieger. But, he did the Emperor's work, wherever he saw fit to send the Death Korp Grenadier, so he would not question encountering such figures more than once in his life. But, if the Inquisitor knew of the Grey Knights, then he could speak of them, what little he did know. Which mostly amounted to what he questioned aloud as the Inquisitor went and vanished, but prior to the Sister speaking. "Grey Knights? Are they expecting some sort of daemonic uprising of that degree..."

Ansgar fell in step with Andromedai as she began speaking on the fact that being handpicked for her retinue spoke volumes about his capabilities. Ansgar would normally be quick to counter that, considering all Grenadiers for the Death Korp received equal training and often times deployed into hellish scenarios where only one or two survived. Typically, the Grenadier are the men that lived too long, either dying as a Grenadier or living long enough to see battlefield promotion to more senior positions. If anything, the Krieger might concede he was exceedingly lucky, or blessed. But as she continued onto having gotten a look at his record, her mention of being more than Death Korp Trooper, something he didnt correct since outsiders rarely differentiated between Troopers, Grenadiers, and other ranks within the Korp, he gave it some thought. "Such as, ma'am? The next logical step would be, from my posting of Grenadier, most likely an Inquisitorial Stormtrooper. You have other ideas?"

---

Ansgar would have been engaging in a very common past time after finishing his conversation with Sister Andromedai to kill time between the call and when their conversation finished. He was fast asleep. The Krieger had propped himself up in a chair within his quarters, resting before all hell potentially broke loose planetside. When spending your life in a trench, huddled in a bunker if you were lucky to escape the miserable conditions that sometimes existed, one learned to be able to sleep just about anywhere at any time. After all, no one knew when a midnight assault might happen or a unspoken sortie would be mustered to catch the enemies off guard. So when the announcment sounded, rather early, Ansgar was up and moving like he had been awake the whole time. Sleep light, for you may not wake up otherwise. But, for many Kriegers, one of the least painful deaths would be in one's own slumber, never having heard the artillery shell coming in that collapsed their bunker before they knew what was happening. But, Ansgar heard not the comment from Sister Andromedai as he boarded the lander, strapping in without a word spoken. Once he stopped moving to get settled, one could forgive someone for mistaking him for asleep, dead, or just a pile of equipment secured in place.


[System]
---

Organizations
Universe of Origin: Multiversal

Capabilities: Varies; Some use magic spells, while some use high-tech weaponry to achieve their goals.

Objectives: To take over the multiverse for themselves and rule with a tyrannical fist.

Members: The Four Founding Members are:
* Queen Ghidorah-San: A humanoid version of the kaiju King Ghidorah, Ghidorah-San is the head leader of the Alliance and is an important key founder.
* Satsuki Kiryuin: This Satsuki comes from an alternate universe in which she never met her father, causing her to ultimately become hungry for power.
* Ultron: The Marvel's Cinematic Ultron comes from a universe in which he was able to survive and evolve to the point where he escapes Earth-199999 and sends off into the multiverse.
* King Bowser Koopa: Coming from the Mushroom Kingdom, Bowser was the kind of the Koopa Clan and commanded his own army. Despite his stature as "King", he is not the head founder of the Alliance, but just a secondary founder.

History: 4 Leaders... 4 Domains... 1 Battle. On a planet in a distant multiverse, these four figures fought each other in a battle to show who is the most powerful being. The battle was long, hard, and bloody, with nobody seemingly getting the upperhand. But instead of killing each other, they became civil and organized an alliance to work together to conquer the multiverse! Thanks to this, they were able to conquer their home universes and put them all into their own empire, Over the next 3 years, they continued fighting, gaining more and more members the more universes they conquer. They are arguably one of the most powerful alliances in the multiverse at large...

[User]
@Absolis@Flamelord
The Emperor frowned, as an unknown fleet of small fighter and bomber ships entered the battle. He had prepared for his opponent to take the overhead advantage, but those smaller ships would deal a number to his men. While he wasn't all too worried about the fighters, which were specialized in ship-on-ship combat, the bombers formed a serious threat to his men. He had been driven on the defensive, and it was not a position he could hold for long. As such, he would need to end this battle quickly, before his opponent could call in more forces, or simply annihilate him with bombing runs. With a single mental command, imperceptible to those he did not wish to hear it, he ordered his army. "Move in on their commanders, annihilate the head of the snake. Each is incredibly powerful, consider them high-priority targets."

The Dark Angels nodded in agreement, as the perimeter suddenly broke up. As the Sachiel units moved forward, they found themselves suddenly free of assault, the Dark Angels charging towards them as if to enter melee. One of the Sachiel units raised it's hand, to unleash it's hand-based laser, only to suddenly bend over. The creature screeched, as flames forced their way out of it's body, before it simply exploded. Another seemed to rot away to nothing, while another was crushed by an unseen telekinetic force. While the AT field provided excellent protection from ballistic weaponry, it did nothing to shield the user from the power of the Warp, and the Librarians of the Dark Angels made excellent use of this as they tore down the protective barrier of Sachiel-class units, even as a series of Krak Grenades and Melta Bombs dealt with most of the Hulkbuster units. One of them came into contact with the enemy, before a Dreadnought flung it through a sky-scraper using the enlarged equivalent of the Power Fist.

The Dark Angels charged towards the enemy, bombs striking the ground around them, squads being knocked into the air, some annihilated as the plasma-based explosives ripped through their heavy armour. Expertly placed bullets tore down several of the small craft, but the might of the Empire was nigh-infallible, and no amount of firepower would take down the swarm of TIE bombers above. Furthermore, it seemed as if the situations had reversed themselves. For as the Dark Angels charged, a series of Ultron units prepared heavy weapons, Kaiju units summoning balls of molten flame, Koopas firing Bullet Bills. For a moment it seemed like the Emperor had sent his troops into a hopeless charge against a superior ranged force, making the exact same mistake the Alliance had made.

However, everything had been prepared for. The enemy would inevitably resort to long-range attacks in order to deal with the Space Marines' barricades. As such, they would weaken themselves to melee assault.

All of a sudden, several immense figures appeared in the midst of battle. Massive armour-clad death machines, each the size of a Dreadnought, wielding an immense Grav-Cannon. it was as if a fully armoured Space Marine had put on another, even larger suit of Power Armour. And it was apparent why, as the weapon it carried would have crushed a Space Marine's arms, Power Armour or no. Ten Dark Angels Centurions had appeared among the ranks of the ranged attackers, and as their Grav-cannons fired, a ripple of force moved through the enemy troops, crushing everything and everyone in it's path. The line was more than disrupted, it was ripped to pieces. Disorder was suddenly rampant as these massive figures were joined by a squad of Interceptors, using a combination of grenades and blades to tear their way through the enemy. This allowed the Dark Angels charge to hit, with only minimal casualties.

Closing into melee with the enemy, the Space Marines ripped their way through the enemy forces, the only exceptions being the Kaiju units and the Sachiel units, who were able to hold their own in melee. However, the charge had never been meant to destroy the enemy. Instead they had merely broken through, charging towards the real target. A swarm of Space Marines charged the positions of Ultron and Satsuki, aiming their full arsenal of weaponry at the commanders as the Centurions and Interceptors kept the main body of the attacking force off their backs. All of a sudden the commanders would have about 125 Space Marines to deal with.

Meanwhile, the Terminator troops were pretty much done with their enemies. The Kaiju units had formed formidable opponents, but they had not been able to deal with the sheer power of the Terminator Armour. This meant that these troops were advancing from behind, albeit slowly, ripping their way through lesser soldiers with diminutive ease.

The Conquerors would be surrounded by whatever honour guard they had chosen to keep to themselves, but they would be assaulted by an immense fighting force, all of whom were currently firing on them from every direction. Even with the bombings, nothing could slow the charge, it could only kill a couple before they reached the enemy. This would be the final act of this battle. If the Space Marines failed to defeat or wound the Commanders, they would be trapped between two lines of enemy forces, with no fortifications and an angry fleet of bombers up above. But if they succeeded, and forced the enemy to retreat, that would buy Nova enough time to call down reinforcements.

The Emperor sighed, as he could feel the strain on his body. In but the space of ten minutes, he would call forth more of his armies. If they could hold out until then, this world would be as good as his.

[Assistant]
Kars

With the other armies now attacking the Piller Man sent his own army of zombies to attack the heroes,His army now running towards the group with Kars flying above them.He could smell Joylne the last of the Joestars and someone that he needed to eliminate,Landing now a few feet away form the heroes taking off the scarf around his head and the coat revealing his body to them."Joestar...you will not escape form me now...dumb luck will not help you now" He said letting his long purple hair flow in the wind making his way forward towards the group.

His army behind him the Piller Man felt amazing today,This was the day he was waiting for.Almost over one hundred years and he was not going mess this up or have anyone get in his way not even his own allies.

Joylne

Joylne now summoning her stand defending her friends form the incoming zombies,Seeing Kars speaking to her and her only sent shivers down her spine she felt funny enough scared.A reason she did not quite understand just yet but she tried to subside her fear trying to whip the zombies with her stand.

[User]
Bern, Switzerland.
Fujiwara no Mokou

---

It was pleasant talking to someone. Someone who didn't instantly raise their guard up and eye her with suspicion. Keine was one such person, but she wasn't here right now.

"Whoah!"

Something just appeared behind them, placing a hand upon the two of them. The first thing that went through her mind was hate. Hate for these tendrils creeping about her mind, that feeling that creature gave off. There was a similar feeling coming from one of those sisters living in old hell, but she at least, was trying hard not to dig too much, so as to not offend.

Her temper flared, kept in check only by the realization she would accidentally incinerate Sam beside her if she rampaged here.

The creature brought them to an odd sort of place, as if they were flying but not, with the feeling of an invisible floor beneath them. Images of a war fought far from here floated about the place, no doubt some sort of scrying magic. She scratched her head as the creature spoke about threats that would come to their world if this was left unchecked, and apparently wanting her to join them to help protect their homeworlds together. Those things fighting each other was certainly impressive... for normal humans that was. Though they might be able to field more people than the small land sealed off from normal time and space that was Gensokyo, she didn't have any reason to think they'd be able to invade it.

"Well, that's all well and good, but I doubt anything less than the lunarians can even enter Gensokyo to invade it. Not with the Hakurei barrier still standing, and certainly not with the shrine maiden defending it." Mokou kept silent about the fact she was suddenly pulled out of Gensokyo even with the barrier. Realizing she was getting angrier for no reason, she calmed herself down. The creature certainly felt like a mind reader, but perhaps it was more accepted in its society to be so. But she didn't like it, and that feeling it exuded. "I'm afraid I have to refuse. I have to worry about myself before I worry about other places. I found Gensokyo once before, so I'm bound to find it again. Please send me back down."

After all, an organization claiming they wish to prevent large scale meddling with other worlds while brazenly doing it themselves was surely not doing it for altruistic reasons.

[Assistant]
Alliance Of Conquers - Invasion

Ghidorah-San frowns at the appearance of the Dark Angel Centurions ripping through their ranks. They are disgustingly resilient in the face of death and with more troops coming seemingly out of nowhere. Even with the bombers coming in, the enemy just keeps on coming. Yet before she or any of the commanders think of a strategy to take them down, they have been surrounded by 125 marines and the flametroopers coming from the back. Yet the 3 commanders were far from ready to give up as the begin to fire everything that have at the marines, including the survivors. Ghidorah-San flies across the battlefield, using her gravity beams to stun her opponents and picks them up, two by two and throwing them into the sky. Then she would shock them with so much force that the explosions take their lives. She then fires a mega flare that causes a massive explosion about 10 meters wide, causing some fatalities in its wake.

As blaster fire begin to hit Satsuki, it would reveal not blood, but the life fibers that resign parasitically in her, which quickly heal back up. "Fools." she states silently as she activates her junkestu via "Life Fiber Override" technique, which implies Junketsu's personality to be more feral and demonic. With a roar of rage, Satsuki tightly grips her katana as she hacks and slashes through the enemy troops. Her strikes were too quick for the marines to keep up with as so she was nothing but a blur to them.

As Ultron levitates in the sky, he uses his anti-gravity force to pull several marines towards him, and then fires several powerful concussion blasts towards the space marines, ultimately shutting down the suits' systems. He then lifts pieces of the ground under the troops via his anti-gravity force and pushes them towards several buildings.

But as the Centurions watch from the sidelines, they have failed to find the two biggest opponents on the battlefield. And from a sneaky surprise attack from behind, the twin Dino Piranhas attack them! The green one would've sunk its teeth into one of his arms and shake until it finally rips it off with its superior bite force. As it pushes it back, the Dino swings its massive clubbed tail and smashes the face with such force to make it nothing more but a metal pancake, supposably killing it. The red fire Dino Piranha unleashes a volley of meteor-like fireballs at a trio of centurions, distracting for just a minute until it whacks them with its fiery clubbed tail, smashing heads and arms with ease.

The bombers and fighters below still continue to relentlessly bomb the enemy forces below, showing no mercy whatsoever. As they circle around them, two of the bombers manages to spot the Imperial Palace... including Nova himself who is in the middle of summoning more units. Not wasting anymore time, they began to bomb his location, trying to distract him from summoning anymore units from spawning.

---

Opposite Side Of The Palace

As the battle wages forth, the silent hum of a speeder bike races across the battlefield. The Scout trooper was tasked with an important mission that will ultimately decide the fate of the battle at hand. Thankfully, he'd be out of range from Nova's sight as he safely passes the Palace undetected. He races for 2 kilometers more as he suddenly halts behind a building. Jumping off, he quickly grabs two circular like mechanisms, almost like a comn, and places them from where he was, all the way across to the other side of the street, which was roughly 20 meters in width.

He then quickly gets out of the way as he presses a button, revealing what appears to be another portal! And out from the portal, the ground force of the 501st began to pour out in an orderly fashion. First came the Tie Maulers, ground based TIE fighters tha roll quickly on treads along with more scout troopers, followed by hundreds of Stormtroopers marching after them, with roughly 10 AT-ST walkers flanking them. The stormtroopers were also followed by the elite 3rd Phase Darktroopers, along with the stealthy shadow troopers that stayed behind buildings. AT-AAs followed after them, and then ultimately the massive lumbering AT-AT walkers, which stomped their way last. With no one protecting the opposite side of the Palace, the tide has ultimately turned for our heroes and nothing could stand against the combined forces of the Alliance and the Empire...


[System]
Nicholas

500 HP - 6/6
Age: 29

Physical description:
At 6'2'', Nicholas is neither a giant nor a mouse, a man of dark brown hair that is reaching out for his shoulders and is in dire need of a proper cut. His face is always covered with stubbles that hide the tiny cuts and scrapes a life by the sword comes with, making him appear more youthful and soft than he truly is. His dark brown eyes usually look attentive and friendly, adding to an impression that stands in stark contrast to the rest of his appearance and experience.

Nicholas' body is toned and muscular, a man in the form of his life, strong and fit for any challenge, or so he likes to make people think. Unfortunately, it is also covered with scars both small and large and his armor and clothes cover one that stands out among them all.

Birthplace: Sorei, Eteria

Magic User: Yes

Armor: Light

Not quite what I had in mind but it's as close as I could find it.
- The armor would be plain reinforced steel, none of that decoration.
- The pauldrons would be a little higher and the left arm would be left only have plate on the outside, rather than being covered entirely.
- Add a layer of plate to the legs (to protect them from the front) in your mind.
- Biggest addition: A broad kite shield, more metal than wood.
- Where armor doesn't cover the plain clothes and skin, he wears leather to soften blows and reinforced boots to go with the armor.

Stamina Rating: 6/6

Weapon(s): A bastard sword and a short sword.

Personality:
Nicholas is generally a friendly person who likes to crack jokes at his own expense and that of others, flirt and just generally keep the atmosphere light, sometimes making him appear careless and haughty; however, this impression can be deceptive. He is a good liar who tends to keep his intentions in the dark and doesn't feel comfortable confiding in somebody he doesn't know well, playing the role of the loudmouth to keep people at a certain distance and make them underestimate him.

But when action is called for, the deception ends. Nicholas faces threats head-on and keeps his cool and focus in most situations thanks to years of serving in a military of sorts and working as a mercenary. He defends those he is loyal to with reckless abandon, to the point where he values their life more than his own.

History:
Nicholas was an orphan, a nobody on the streets of Sorei who had to learn very soon that the orphanages were ill-equipped to deal with the sheer numbers of children like him. Times were particularly hard and without fending for himself and bringing home something of value, you usually didn't eat, which meant that you had to be either a good beggar or a good pickpocket. Nicholas became both.

But it wasn't until he joined the military that he actually began to shine. Unlike those who were taken from families, Nicholas had nobody to miss during long nights and had known nothing but hardship before this one; to him, it was a step up, learning how to fight and not having to worry about food as much. He showed talent for fighting with the sword early on, excelling both two-handed and with a shield to aid him; his skill earned him respect from those of his comrades who knew the value of honor or at least pretended to be, but although he had many friends or people he would have described as such, none were as close to his heart as Jessabelle and her sisters.

Isabelle was forced to join almost at the same time as him and they quickly came to like each other; through her, he met Jessabelle, her sisters and parents who treated him as cordially as could possibly be expected in these dark times. As others joined, he helped them, along with the other sisters, to suffer through the worst of it and come out on the other side relatively unscathed. As years passed and they grew up, Nicholas and Isabelle started a relationship and eventually got engaged, but it wasn't meant to last: Shortly after their parents died, he broke the engagement with little explanation and left everything behind.

From then on, he was on the road, living from mercenary work and the occasional spell, traveling and working with many different groups. He wandered from settlement to settlement in Eteria, Scion, and finally Azra. Whether he was looking for a purpose, work, or something else... He really couldn't tell anymore.

Other relevant information:
His left arm (his shield arm) is weaker than his right one and occasionally tremors run through it.
When he removes the glove on his right, one can see a silver ring on his fourth finger.
Other than his combat equipment, he has a backpack with food, water and what few belongings he has.
He has a keen interest in the world before the Catastrophe and reads everything he comes across, no matter how unreliable it is. As a result, he knows some things about ancient history, although not all of what he claims is necessarily true and somtimes, it is hard to tell where his acquired knowledge ends and his own jokes begin.
- Nicholas is a fairly talented pickpocket. -

Motivation: Could it be that this man wants nothing but fame and fortune? Only time will tell...

Significant Relations: Jessabelle and her sisters - first and foremost Isabelle (Nicholas' ex-fiancée)

[User]
M a r c u s R o m a n

Armistice - Eastern Gate - 500 HP

---

 The lack of an audible clanging of metal invited as uneasy quiet for the still adjusting Marcus as he slowly made his way towards the eastern gate. Almost comfortably sandwiched between his armored escorts, the now ex-dungeon resident could not settle his mind on one concrete matter or another, his gaze peering at two feet moving free of shackles and genuinely curious as to why his wrists felt light in spite of the plate around them. The slurred sounds of words trying to reach his ears brought green eyes up and once more focused on the collection of bodies willingly gathered to give their lives in exchange for absolutely nothing from the ICC. Indeed, this was the reality Marcus now faced.

 The royal guard stopped short seeming to signal that this was as far as they were going to approach. Their escort stood straight and stretched his back a bit before taking the first solo steps he could remember reaching back two years. This joyful moment was complimented with a lazily energetic middle finger that forsook the company of a quick glance; Marcus did not care to see the blank reaction of an armored face to a daring, profane gesture. Even if it was delusion, this was his moment of freedom and he would be damned if anyone was going to make him do anything in the open air and crowded streets of the city--hell, he was not going to be made to do anything anywhere ever again. This rush of false hope and prospect was abruptly aborted however as the ex-knight laid his weary pupils on a clearly marked ICC representative. One could always tell them apart from the common folk because the members of the ICC were forever adorned in jeweled necklaces of ornate design and a platinum ring with a specific insignia. This particular one was unmistakable though because it was a man Marcus was plenty familiar with.

 A deep sigh of exasperation lamented the sight of the ICC so soon after finally tasting freedom, but it was an inevitable annoyance. Marcus sauntered through the group and took his place on a wall partly being occupied by a somewhat odd looking woman dressed equally as strange--metallic loops, leather, bodily markings, and sipping tea to boot. A stifled expression muttered something unintelligible before the larger man cautiously claimed his own piece of the wall with adequate space between himself and his unknown neighbor. He folded his arms and thought about pulling his hood before promptly changing his mind. The government knew he was here with the rest of them considering he was being forced to accept this quest so it would have been rather stupid to pretend to hide--though the hood could have done wonders against any stealthy gazes from the woman nearby. Even presented with this rather serious option, Marcus still decided against it and wrinkled his face in disapproval at the speaker who finally came to address the now complete traveling party.

 "Ahem," The speaker looked over each and every one of his volunteers as he cleared his throat. He was unimpressed. "I am Representative Aldaran and I embody the interests of the Intercontinental Coalition. The choice you have made today will be etched into the hearts and minds of those the world over and all shall remember your names as you go forth and venture into the mouth of evil itself to bring back humanity's salvation! You are the warriors who will defeat the scourge of this disease of magic and allow future generations to prosper as they never have before! Though your journey will be long and difficult and some of you will undoubtedly fall in service to your country, rest assured your families will be taken care of and rewarded handsomely for these unequivocal deeds! I have come to personally see you off myself and provide you with transportation, rations, and a map which will aid you on your journey to the ruins of the Temple." Aldaran cleared his throat once more and made his through the gate.

 Looking at the man again reminded Marcus of how much he hated him. Aldaran was an older man, obviously of noble birth by the way he walked and supremely confident in his actions by the way he bellowed. His face was long and thin, beset by deep wrinkles, though his eyes seemed too sharp for a mere politician underneath meticulously combed back grey hair. He wore long robes of white, gold, and violet and wore shoes that most knights could not even dream to afford. He pulled his hands behind his back as he regally strolled through the tall and wide stone pillars that formed the gate and took a place next to the thing he now presented with an outstretched hand--two, dual horse drawn wagons stood side by side on the dirt road. "These carriages have specific instructions to take you to the Temple ruins by the fastest, and safest, route possible. Once you arrive, the carriages and rations will be your own responsibility as well as any further travel. Your government thanks you for your service once more and we wish you a safe and victorious return." With that said, Aldaran quickly shuffled back through the gates.

#

Azra - Public Roads - 500 HP

---

 Marcus sipped the last of his ale and twisted the cap tight on his flask. He remembered watching the sun rise, fall, and rise again and the wagons still seemed to roll down an endless road with nothing but meadows and tree line on both sides. There were mountains in the far distance and Armistice was much smaller than it used to be to the rear, but the fidgety man was bored to death sitting in place. With a heavy sigh, he leaned back against the side of the wagon and looked upon his new comrades. He would need to get to know them sooner or later anyways since they would be traveling together. "So... What the hell made you want to die so badly, eh?" He asked to anyone in his cart. He secretly hoped the weird woman from the wall would ignore his inquiry. The air around here felt strange to the criminal for some reason.

[Assistant]
Sister Ezheia

Armistice - East Gate - 500/500 HP

---

 "I'm... here to join up with the caravan, Sister. I've already gained some experience within the walls. It's time for me to set out. And it's a good cause."
 Ezheia was taken aback by the Aspirant's reply. Here was a fresh-faced sister of the Order, who had evidently not been blindly adherent to the leadership's stances. While it wasn't clear to Ezheia whether a "good cause" was parallel to her own beliefs, it relieved her to think she was not alone. However, she was also mildly distressed. The way Fiona had answered made it sound like she'd never been outside of the walls. If that were true, Ezheia might find herself keeping the girl out of harm's way. She hesitated, unsure of how to respond; would her honesty be misplaced if she told Fiona she aimed to save the lives of Aspirants just like her?
 "You honor me with your words, Sister. It is a brave thing to do - thrusting yourself into the unknown for something you believe in. Tell me, Fiona; what do you know of the world outside of this city?"
 The Decanus decided it best to play up her appearance; it would be queer to gush her own sympathies to an Aspirant and betray her reputation. A lone sister of her stature needed leadership, and Ezheia resolved to be just that. Before she could say any more, Representative Aldaran's voice broke the conversations among the group and discussed matters of the journey, overlaid with formalities. When he'd finished, he left as promptly as he'd arrived, and the party shuffled through the gates.
 Ezheia brought herself close to the Aspirant's ear and hushed, "Promise me this, Fiona. You and I are the Order's sole representatives on this journey. I aim to serve as an exemplar of what it means to serve in its ranks, and implore you do the same." When Ezheia pulled back, she regarded the Aspirant with a hint of an unusually soft expression, before her features returned to their dour normality.

[User]
[HP: 500 - SP: 6/6]

Azra - On The Road

---

The last day and a half had not been the most comfortable for Nicholas. Of course, that was only partially due to the sickening swaying of the carriages that tainted what little sleep he got with nightmares filled with puke; after all, whenever he had enough, he could just go and sit on his horse for a while until his behind was sore enough for him to consider the vomit waggon the lesser of two evils.

No, what had really made these days a pain was who recognized him right after the ICC sent them on their merry way: Jessabelle.
Of all the people he could have met here, it had to be somebody from way back home. To say that their encounter had been awkward was a massive understatement - after their initial shock had passed and he tried to find the right words, she had threatened the physical integrity of his man parts before walking away, leaving some of the others to look upon them with curiosity, confusion, gleeful anticipation or all of the above. He had recovered relatively quickly and played it off with a shrug and awkward grin but some of his retreats on horseback had served as a means of escaping and having some time to think.

Should he just ignore her? It had been a long time but nothing had changed, really. If anything, he had spent half a decade on the road and nothing to show for it. Nicholas wondered why Jessabelle was here to begin with, why she would leave her sisters... but he couldn't just strike up a conversation like nothing happened. Therefore, he avoided her as best he could.

As it happened, he was in same the car as Marcus when he asked for their motivation. A few jokes aside, he hadn't really talked at all since they left Armistice. He took the opportunity to banish the past from his thoughts and put on a smile.
"Oh, nothing in particular. Only the prospect of fame, fortune and omnipotence. Not to mention the hundreds of women. You?"