[System]
"Anarchy is preferable to obeying those who have fallen from God's grace."
Age:
38

Alignment:
The Free Men (After having defected from The New Templars for a multitude of reasons that Cesare for the most part refuses to explain.)

Fireteam:
"Salvation"

Height and Weight:
Cesare stands at an astounding 4 meters tall and he weighs around 432 kg as a result.
With his armor on, he weighs roughly 654 kg.

Personality:
Cesare is an extremely prideful man, believing himself to be above all others, though he is also fiercely obedient, respecting the chain of command. Due to his gargantuan size, he has been described as "fiercely intimidating", a trait he knows well and abuses. This has led to him acting as if he is a wrathful man, often threatening acting as if he has been sent into a berserk rage. The truth, however, is that Cesare is at all times calm and collected, having known nothing but war his entire life.

Cesare is also very religious, and zealous in his beliefs. He considers himself a "fine Christian man", though talking to him reveals that many of his beliefs oppose those of most religions. One notable difference lies in the fact that Cesare does not believe in a Hell. He instead believes that those who live lives of sin, or simply lack faith, are doomed never to be remembered. When asked why his beliefs are this way, he will simply say "Nowhere in the blessed texts does it say that there is a Hell. The closest example I can find is in fact referring to a disposal site outside of Jericho." It's recommended not to question him further as he can and will proceed to give you his own sermon.

Cesare is very vocal with his beliefs, not being afraid to disagree with others. He is known to many as an "intolerant bigot" or as "scum", because of his beliefs. Those that do not agree with his religious beliefs are in his eyes, doomed to never be remembered. He is also known to have rattled on about his extreme hatred for the LGBT community, believing that they are all denied entrance into Heaven, for living lives of sin. Cesare is very "Old Testament" in his beliefs, if it wasn't obvious.

While on the topic of his beliefs, Cesare absolutely despises the "New Templars". He claims that they are false, having fallen from the grace of God. In fact, he believes that they do not deserve to wear the title of Templar, or Knight, or anything. He believes they are scum to be wiped from the bottom of his boot.

Armor:
The most noteworthy part of Cesare's armor is its sheer size. Weighing a little more than half as much as Cesare himself, it is roughly 222 kilograms in weight. The armor, on any normal person, would require mechanical assistance to even budge, but Cesare is a gargantuan strongman. Cesare relies more on his sheer strength than the armor, though it has saved his hide more than a few times. It is space-worthy, strong enough to resist *most* small-arms fire and even many types of explosives. There is no functioning AI attached to Cesare's armor, having been disabled at a time Cesare refuses to disclose.

Arsenal:
Cesare is trained to use a Flail, a Shield, and Explosives.
We'll start with the flail. A large, unwieldy thing, the Flail is really just that: An overly sized flail. There is nothing special about it, other than its size.

Next up is his shield. Imagine a bulldozer. That's what Cesare is like, his shield almost as big as him, making him look like a bulldozer. It is built from the same materials as his armor, being able to repair itself over time, but aside from that, it is for all intents and purposes: Tried and true metal. It is more than capable of protecting him and his brother from almost any harm coming their way.

Finally is his explosive ordinance. There used to be rumors that his flail was capable of detonating on impact, but those rumors fell with the men that spread them. The truth of the matter is that Cesare keeps a stockpile of explosives with him at almost all times. Under each of his pauldrons, are at least two dozen half-grenades. By themselves, they do nothing, but when quickly snapped with another half, they activate and detonate shortly after tossed. He also has a rocket launcher that is always strapped to his back, should he decide the flail isn't enough. However, he is trained to use nearly every possible piece of explosive equipment and regularly changes the type of grenades he uses.

History:
A genetic reject and a gun savant, that's what they got.

That probably makes little sense without context, so it should be given some. You see, the members of the fireteam "Salvation" were once members of "The New Templars", having been the promised children of twenty generations of a very carefully selected family line, which would be given the very best of gene enhancements to pass on to their children and their children's children and so forth. When the head researchers decided that anything beyond twenty generations would be too genetically diverse to properly augment these "Lambs of God", they went "all-in" and augmented the 19th generation of this pedigree to the fullest.

This research team was fired for making such an idiotic decision. They nearly killed the 19th generation of specimens and it was a miracle that they were able to give birth to children at all. Not only was the PROTOTYPE genetic modifications provided UNSTABLE when combined, but they had not given the generation time to ADAPT to these UNSTABLE MODIFICATIONS. The years and years and years of research and development put into forging these two perfect children was thrown down the drain.

The results were that; a genetic reject and a gun savant.

Let's focus on the Genetic Reject for now. His name is Cesare Alexander. He is a four meter tall, 432 kilogram giant. He also happens to be a zealot. Not to mention the fact that he is trained in the olden ways of using a flail and shield, and then in the more modern ways of utilizing explosives. This built up his reputation among The Free Men as a hulking and terrifying weapon of war, more weapon than man. His reputation among The New Templars was hardly better, but he was still idolized as a weapon that was on their side. Of course, that changed when Cesare and his "little" brother defected to The Free Men, becoming the Fireteam "Salvation".

Of course, there are reasons behind the desertion of the New Templars. Chief amongst them was his belief that they had "fallen from the grace of God". One thing to note about Cesare is the fact that he is well versed in his religion. Having read not only multiple translations of the Christian and Catholic bibles, but also the Hebrew Tanakh, only goes to prove this. This… shall we say, obsession, with religion has led to many disputes with those that are not also adherents to his faith. One of the reasons he is so efficient in combat is because he whole-heartily believes that he is doing God's will. The fact that his beliefs lie mostly in the Old Testament is a very bad thing for his foes. He even brings salt along with him on many occasions to salt the earth after winning a battle.

Another of the reasons behind deserting The New Templars, is the fact that Cesare (and assumedly his brother) would like to found a new nation atop the ruins of The New Templars. Of course, this is very far from his reach for now and in reality is not a nation, but in fact a way of life. He plans on, in time, rallying others under his "banner" and then, well, wiping out anyone not adhering to his ideals. This is of course why he sides with The Free Men, seeing as how he believes that, in the long-run, they will be easier to "forcibly convert" (kill off) due to their anarchist way of life. Despite the fact that he views the New Templars as heathens having strayed from the teachings of God, he acknowledges that they are organized and that he and his brother could not face off against them on their own. He hides this desire from the other "Free Men", though the way he speaks down to them is more than enough of a hint. He's tolerated because he gets things done. Cesare does not bend knee to any man, though he does bend knee to God in prayer. As well as for his "little" brother, so he may clamber upon his back. The two share a close bond, and are vicious in combat, especially together.

[User]
Immediately, Klaus' AI, Rommel, spoke up.

"Wie ist das möglich? Die Logistik für eine solche schnelle Änderung... Zu denken, dass wir es nicht erkennen..."

Klaus nodded.

"Rommel brings up an interesting point, Commander. The rebels must be utilizing considerably more advanced equipment than previously known, in both the transportation and construction fields, in order to have set up these guns undetected within the span of a week. Just shipping the parts for it must have taken a few days, and it probably had to be welded on site. The fact that this scan is three days old is only more disturbing."

Klaus glanced at the holo projection, rubbing his chin.

"Don't we have an agent on board that station?"

[Assistant]
"I believe the devil won't be able to verify my location," Eirwen spoke entering. She approached the room just while Isaac was commenting on her absence. "However, according to my AI, there are still 12 seconds before the official meeting, so in fact I am too early. Unless there was a system crush, and then I need to rewrite some of the modules, time calculation included". She was serious about both the 12 seconds and the rewriting part. Everyone knew that their tactician hated mistakes and foggy data. She preferred flawless exactness.

"My systems work perfectly fine, my lady," said Athena in somewhat sulking voice materialising on her owner's shoulder. Usually Eirwen didn't have her visible, but in front of the others it was kind of a custom to show off with their AIs. Athena was shaped as a lean young woman with long curly hair reaching her waist, part of which was sealed with a comb. She was dressed in a long chiton, clothes popular around four thousand years ago, and in her hands she was holding a large sphere. Eirwen wrote her model design herself, to make her more or less fitting for her name.

"I checked the time using the exact location coordinates, planet movement map, and the distance to the Sun at this point." continued the AI. Eirwen chuckled at such report.

"Looks like I am still too early, chief," she said looking at Isaac.

[User]
"Whoa there darling. I thought we were free men, not schedule men!"

No one laughed at the crappy joke. "Oh just kill me now"
"I found it witty and charming master!"
"Dont make it worse Jenny"

McDougal was sure that Isaac and Eirwen had some grand plan of defense in case of counterattacks, he didnt really care though.
He had some plans himself involving his cache of explosives, gas grenades and hacking tools. He didnt wish to tear this station from orbit so his favorite bombs were out of question. The gas was one of his aces in space station centered fights, vaporized alcohol, even a light switch or gunfire inside it could cause it to ignite and roast anything caught in it. The hacking tools could be used to jam emergency bulkheads in place or force open airlocks, in this day most soldiers had space worthy suits but an unexpected spacewalk seemed to always dampen his opponents spirits.

Then again he hadnt had enough time to install his precious traps on station yet so McDougal was getting a bit restless.
"Now that Im done dying from embarrassment, mind giving us our general assingments. I have some AHEM preparations to make."

[Assistant] Ben looked at the intel and sighed. This was all above him. He was just a swordsman. He was about to respond to the statement when Durendal glared at him to shut up. He looked over at the intel and twitched. This was not his type of mission at all. He was all about being thrown into a swarm of enemies and throwing his swords around killing everything that he could. This seemed to be a bit too quiet for him. He grinned at Jason. "Well I've got my sunscreen and shades ready. The ladies cannot resist me when I am being a sauve as I can." He said pushing his hair back grinning. This earned him glare from his AI. He was trying to lighten the mood.

[User]
Julis nodded. "Okay...", he said in his usual quiet and monotone voice. It wasn't unheard of for Isaac to ask Julis for help doing stuff. Others (mostly maintenance workers) didn't enjoy him helping. His mind worked in strange ways, and as such, never wrote down what did what. It made it a pain for others since they couldn't understand what anything meant (and sometimes Julis didn't remember either). He heard McDougal make his little joke. It irritated Julis. Such a thing would have been considered a curse upon other cultures. His brother, Cesare, seemed to be like an unmovable mountain compared to those around him, and Julis was still sitting on his large shoulder.

After a few moments, the numbers in Julis' head seemed to slow down. His usual demeanor of not paying attention to anything turned into a more focused look at Isaac, waiting for what bigger order he would ask.

[Assistant] Cesare looked at his brother and then to Isaac and then back to his brother. Underneath his helmet, his expression changed to one of concern for his younger brother. "Is it really okay, Julis?" He said, a hint of concern and brotherly love in his voice. He turned his head back to Isaac and underneath his helmet his face turned back to the one of disgust he used with those other than his dear brother. "You know Julis doesn't like to say no." Cesare used a loud and almost commanding voice with Isaac, though it was still softer than the one he used with others still. Perhaps it was because Cesare had been softened up by Julis. In fact, it probably was that. Lifting his large left arm up he pat Julis' leg, reinforcing that nothing involving Julis got by without Cesare's say.


[System]
586 posts in 821 days
Online
Alias: Justice Yellow

Age: 31

Current Appearance:

Costume: Yellow top with crossed black lightning bolts, a white skirt, yellow stockings, white boots, and a yellow cape with crossed black lightning bolts. She also carries a metal staff that doubles as a lightning rod. "I look like a battery ad, but it could have been worse..."

Powers: As one would expect from her costume, Carrie's powers are all themed around lightning and electricity.

Lightning Leap: More of a utility move than anything else, Carrie turns herself into a bolt of lightning that travels a short distance before she reforms. Basically a short-range teleportation.

Thunder Breath: Just what it sounds like.

Electric Explosion: An area of effect ability, Carrie summons a dome of electricity that slowly grows and damages all in its path.

Electric Pillar: Carrie conjures a ground-to-air lightning strike to hammer a single opponent.

Wrath Of The Storm: A barrage of lightning bolts strike Carrie's staff, charging it up before unleashing an electric wave motion gun effect. Her finisher.

Source: A pair of lightning bolt shaped earrings.

History with Justice Heart: Carrie was one of the original Justice Heart girls- in fact, though she cringes at it, she came up with the name. She was always in the thick of the fight, thinking that the best defense is an overwhelming offense. Naturally, this led to her getting a bit of a reputation as a hothead. Her friends didn't like it at first, and it led to some arguments between over how best to defeat monsters. However, when she charged after Katarina alone one dark night, the Dollmaster beat her badly, and if it wasn't for her friends intervening and driving the villain off, she probably would have died. This led to better relationships with her teammates, as well as a calmer attitude in fights. Still, she had a good heart, and was a valued member of the team.

History After Justice Heart: When Dollmaster was defeated there was no need for Justice Yellow anymore... but that was kept Carrie going through the day. She had major depressive episodes, and while her grades had never been stellar, they only slipped further. Health issues and bad luck only further crushed her once-indomitable spirit, and she now works as a food court grunt, living with her parents because she's unable to make ends meet on her own.

[User]
Eileen Fang AKA Justice Violet and Judge Cinnamon
7:35PM Driving to Short Distance from Police Bar

@RabidAnubis

As Justice SolarFlare climbed to the roof of Eileen's car, Eileen began slowing down and heading to the side of the road, turning on her emergency lights for good measure. Suddenly, by some fluke, the monster dove straight at her as she was coming out of the car, slashing her arm. Eileen screamed as Fiona finished off the monster.

"Lily..." Eileen panted, holding her arm, and recognizing that she needed medical attention. Looking back at the smoldering ruin of Fiona's car, many, many yards away, she noticed that the plastic monster didn't seem to be coming after them.

"The monsters that haven't been killed are fleeing," Judge Cinnamon transmitted, "Do not pursue, regroup and we can debrief."

"C-can you take us to the bar?" Eileen asked Fiona, suggesting that she drive Eileen's car. Eileen rarely sustained an injury of this magnitude as she was usually suited up prior to an engagement. She was also rather crestfallen that she had not had the opportunity to actually suit up and relive her glory days. Wordlessly, she crawled into the passenger seat, still cradling her arm, and giving the Judge time to move out of her way so she wouldn't sit on him. Eileen had been useless today, what else was new?

[Assistant]
It's...retreating?

Flare narrowed her eyes as the other monster made its hasty retreat, confirmed by Judge Cinnamon's mental announcement. Deciding it was safe enough and unwilling to bear the humiliation of her outfit any longer, Justice SolarFlare would immediately de-transform, her boots turning into heels as she jumped down from the car. She was relieved to be in her much more modest jeans and blouse as she turned towards Eileen, a frown on her face. She would completely forget about the monster entirely as she realized Eileen had gotten hurt.

As much as Fiona wanted to just go home, there was no way she could leave Eileen in that state. At her request, Fiona got into the driver's side, although she couldn't help but give Cinnamon an irritated look. "I don't understand why this is happening," She stated as she would shift the car into drive, continuing on to where seemingly everyone was converging.

[User]
Alice Augustine
Quitting Time

---

Alice finished her little performance and came to the ground where everyone was gathering. Well, perhaps more importantly, where her couch and other items were in pieces... Her heart cried out for the missing pieces... But most of all that couch... How many memories of messing with Isana did she have on that thing? How many woman had she seduced there? How many times did she have 'fun' with a multitude of her... Well... Perhaps it WAS time for a new couch... It was... Justice Verdant that did this, yes?

Before she changed back, it'd probably be a good idea to make people disperse right? She put her microphone-staff close to her mouth and spoke. "Hello, everyone! Welcome to the Justice Heart reunion concert! As you can see, we're all done here so go about your way on your normal day! Thanks for joining us!" She exclaimed, acting as if it were some pop-up concert. Hopefully, her power would make it so normal people would stop paying attention to them. "OH! And don't forget to pick up your own copy of the new anime 'Orange', or even watch it on 'CrispyRoll'! Thank you!" She was shameless as always.

With that, she made her way over to the one who destroyed her couch and changed back to normal once she was sure that no normal people were watching. She walked her way over to Vivian (if the woman were on the ground) and linked arms. "Heeeyyyy.... Vivian. Since you destroyed my couch, you get to have the honor of helping me pick a new one out." She tried her best to use that cutesy voice she used in some anime she was in.

[Assistant]
Vivian Everett

Vivian nodded with satisfaction as her attack smashed the monster and finished it off for good. Seeing Dark Pulse in action always brought a sense of amusement to her with how it could destroy, and it felt much better to do it to that than to the wind monster she had been so completely ineffectual against. With that and one last monster dispatched, it seemed that the fight was over for now.

Pity about whoever's furniture that was, but it probably wasn't relevant. Right?

With everyone relaxing, Vivian took it upon herself to detransform back to normal as she stepped away from her bike for the moment. Much as she would like to go zooming off, she was at least dimly aware of the fact that without everyone else she would have been a smear on the highway somewhere, so she should probably give them some gratitude for the assist.

Before she could say anything though, she found herself approached by Alice. Whoops, turned out that the couch belonged to her after all. Not that Vivian would have done anything different given the situation. "Not a chance," she replied firmly, crossing her arms defiantly. "That couch wasn't coming out in one piece after you let it get possessed by a monster. Besides, I'm sure you're rich enough that replacing that stuff shouldn't be a problem." She wasn't going to give in without a fight.

[User]
'Star' Heart
7:38PM Short Distance from Police Bar

Elise quickly dealt the final blow to the electricity monster to Courtney's cheering, letting out a final electronic scream before coming to an end the thousand cuts were delivered. After cheering her teamate on, Justice Goldenrod insisted on the party working on their choreography, which made Emily roll her eyes to the top of her skull. They weren't pre-teens anymore - did they have to be any more ridiculous? The newspeople weren't really something she was interested in dealing with, and were actually far more concerning to her now than they used to be.
 Especially now that the internet was more of a thing. "Please, Courtney."

Emily watched Isana leave the group out of the corner of her eye - and Justice Star couldn't blame her. She didn't seem to like any of them except for Alice, and it was entirely possible that if they arranged anything Alice would simply pass on the news.

Emily watched as Alice dismissed the majority of the standing crowd with her magic, which solved most of her concerns. As the voice actor approached to complain to Vivian though and enthusiastic high pitched male voice overwhelmed the remaining magical girls.

"WOW! Incredible! After 20 years, the Justice Hearts have returned, and with a bang! White Heart, why don't you tell us what prompted this reuinion concert? Why are the monsters attacking? What's it like now that you've grown up - and where have you been? How's do you plan to balance this with your careers?" The mid twenties reporter spoke with incredible speed, his body practically vibrating with a youthful vigor that somehow made him resistant to Alice's powers. A microphone was in his hand, which he shoved in front of the women's faces.

The remaining magical girls arrived on the spot as Lily passed out, still somewhat drunk.

[Assistant]
Isana Seiger
Sofa shopping

---

Thankfully, the little incident hadn't happened too far from their apartment so it was an easy enough walk back. Just...one small problem...

"Hey!" A cameraman crew and a reporter were chasing after her, likely wanting to get a nice juicy interview with a former magical girl. Isana merely sighed, shoulders slumping in mild annoyance. "You're Justice Gaia, aren't you? Or would you prefer we call you by your solo name of 'Luminous Vale?" The excitable reporter asked. Isana had to refrain from audibly groaning. She'd like to just send these two flying, but that would cause more problems than they'd help.

"Hmm," Isana frowned, stopping and turning to look back at the reporters. "I'd prefer to get back to my Chinese food, and to convince my roommate to by the most expensive couch she can get her hands on." With that simple statement, she stomped her foot on the ground as the earth began to rumble. "Rampart Castle!"

Several, large spikes of earth erupted in the ground between her and the reporters, spreading a thick wall of stone across the entire street, causing some of the street to suddenly have itself closed off and the reporters to have to jump backwards lest they find themselves stuck on top of the rampart. Isana of course, continued on her way back to her apartment. The rampart would dissolve by itself in a few hours, and it was easy enough to return to the scene of the incident.

The building was empty as it ever was at this time, save for someone joining her on the elevator who was giving her a few odd looks. Easy enough to pass her attire off as Cosplay or something. Once back inside she finally transformed back to her regular appearance - meaning just a plain white t-shirt and her underwear. First things first, she picked up the remains of her Chinese food off the ground, a deep, mournful lamenting sigh leaving her lips.

Well, whatever. Her computer was fine so she went about redressing herself in her usual attire. Cheap, but good looking red suit with a black tie and dress pants. After collecting what she could salvage of the Chinese food into a single carton, she headed back down. For now, she just watched idly from the sidelines again. She'd drag Alice off to the furniture store once the crowd dispersed a bit. For now, she'd enjoy the rest of her Chinese food that she could as she watched the rest of the events unfold.

[User]
Alice Augustine
Sofa Shopping

---

Alice pouted a bit. This woman was a bit purposefully daft sometimes wasn't she? "Come on, Vivian. I'm telling you to buy it. Just help me pick it out. I'll even buy dinner." Alice said as she tightened her grip on the woman's arm. She wasn't letting her get away that easy! Nope. Not trying to get in her pants or anything at all. "You owe me this much after all these years don't you? Isana can be such a grouch, it'd be nice to have someone else look too." She added. Vivian was an enemy long ago, but she was a friend now! Or, suppose to be. Alice sort of wondered why a lot of the Justice Heart girls got kind of bitchy about things as they grew up. The rich girl still loved all of them, despite what they might think of her. "Come on, Vivi--"

That was when the reporter appeared in front of her. So many questions she didn't know quite how to answer... "Oh, umm..." Right, they didn't know who she was for some reason. "Well, I'm not sure? I mean, these all took us by surprise I think... Oh, isn't it not journalistic standard to not divulge too much information when you don't have the full of the story? That's that on the monster issue. Otherwise... Ain't I looking good for a thirty-something? I'd like to the think it's a result of having been in the hearts and minds of fans for the last twenty years! Also, I think our careers are fine. Boy-o, would you mind letting us talk? It's a get together after twenty years and we'd love if you'd show a little delicacy." She tried to infuse a bit of her power into it. Hopefully he'll leave with a few of his answers.

[Assistant]
Ugh, the fourth estate. Somebody should just tell them to leave us the hell alone. Back in the good old days, the media's electronic equipment had a nasty habit of overloading or shorting out around Carrie. Not that she'd ever owned up to it. Twenty years down the road, her attitude towards reporters hadn't improved a bit. In fact, it seemed to have gotten worse with age.

"Listen, right now we're confused, scared out of our wits, and generally trying to figure out what the hell is going on. No warning signs whatsoever, and this was too coordinated to be an isolated incident. As to whether it's Dollmaster or something else..." she shrugged. "No clue. Now, let us get back to doing what we do, okay?"


[System]
Age: 17

Gender: Male

Race: Faunus (White-Tiger based)

Weapon: Kladenets & Perun

A Charge-Blade and Axe-Shield combination weapon. The two weapons have the unique ability of fusing into a single, larger weapon. Taking the form of a giant axe for a more powerful, albeit slower, combat style. The sword becomes the shaft of the axe with the shield becoming the axe's head. Internally, his weapons house a hidden firing mechanism that allow him to load Dust Ammunition. With loaded ammunition he can unleash destructive, close-ranged, explosive blasts.

Speciality: Though he doesn't necessarily fall into a single, defined role he primarily engages close-ranged combat, but can act as a defensive off-hand tank with his shield and utilizing his Semblance, provide a supportive role. With his shield, he can skillfully defend and attack at the same time with his sword at extremely close ranges. Sheathing his sword into his shield, he can then switch to a defensive position to guard himself or his teammates. As part of his versatile and adaptive nature, his shield has a bladed edge and short punch-spike at its base that allows his shield to double as a weapon. Hidden within his shield is a speed-loader that can quickly reload his sword with a full magazine of Dust Ammunition in the event of an emergency.

Combining his sword and shield together to from his Great Axe, he trades speed and defense for a purely offensive style of combat. With his giant Axe he can use his impressive strength to cleave, crush, and smash through large groups of enemies at once. Though his attacks with his Axe are much slower and in wide arcs, the sheer brute power of the weight of the axe and its slightly increased melee range makes it a fearsome weapon in Kuhaku's hands.

In either its sword or axe form, Kuhaku can load special Dust Ammunition to either 'Burn' or 'Fire'. 'Burning' a round, he can propel himself short distances for a powerful and quick strike. 'Firing' a round unleashes an explosive blast in a small area in front of himself. His explosive dust attacks all require ammunition and as such, he wears a belt with Dust Shotshells on them.

Semblance: The King's Voice - With the sound of his roar, he can temporarily remove mental limiters on he and his teammates' minds. Allowing them to fight with enhanced senses and bolstered physical capability for a few minutes at a time. For his enemies, the sound of his roar has the opposite effect. Muddling their senses to reduce their effectiveness and confusing them.

However, his Semblance comes to him at a cost. The more often he utilizes his Semblance, side effects start to appear though only in himself. The side effects can range anywhere from headaches, impaired senses, seizures, temporary memory loss or permanent memory loss. Not only coming with side effects, there are certain conditions to his Semblance in order for it to be completely effective, if at all. Whenever he prepares to utilize his Semblance, his golden eyes turn a burning, glowing blue. With black 'stripes' appearing on his 'fur', face, and arms. His stripes and eyes can also act as a timer, fading as the effects of his Semblance wears off.

Personality: Having been orphaned at a very young age, Kuhaku never had a home to call his own. As such, he primarily lived in orphanages, moving to a new one every so often. Growing up having never known his own family, he was constantly abused and subjected to prejudice due to his race. Though due to his strong will and good heart, he never held the abuse he went through against Humankind and overcame his rough upbringing. He endured humankind's irrational hatred and treatment of his own kin.

Desiring to prove to others that the Faunus were not the 'beasts' and 'animals' most humans labeled his kind as, he enrolled in Signal as soon as he was able to. He believes that his enrollment to become a future Hunter as a way of demonstrating that Faunus and Humans can coexist and work together peacefully. He one day wishes to become a legendary Hunter to end the Grimm threat and prevent any future generations from ever having to go through what he did, having lost his family. As part of his good-hearted nature, you'll always see him in a generally bright and happy mood. Kind and polite to all who meet him, he treats most everyone with the same level of warmth and respect akin to that of a close, long-time friend. Outgoing, loud, energetic and enthusiastic are just a few characteristics to describe him. As a result of his tough childhood he has a deep understanding of other people's hardships and pain, granting him a strong sense of empathy. Quick to trust others and make friends, Kuhaku doesn't have a hateful bone in his body, despite what other ignorant humans might think.

Color: Sky-Blue

Emblem:

Appearance:

[All rights reserved to Nitroplus for the character image. Credit goes to Lugubrious for the Emblem!]

[User]
After Greyson and Daniel had said they didn't feel like exploring, Robert got distracted by a small string on the back of his hoodie. In order to grab it he had to turn his waist, but this only got it farther from his reach. So now he was spinning around in a circle trying to grab the loose string. He almost resembled a dog chasing it's tail. If anybody was listening to what Priscilla was saying, which Robert had unfortunately missed as he was too busy with the string, they probably would have been holding back laughter at the irony of the situation. He finally decided that that wasn't working and tried grabbing around the string, hoping to pull it closer so he could get it that way. It was then that he accidently activated one of his bracers and the blade cut a large hole in the hoodie. Since the hoodie was already caked with mud and dirt and already had multiple holes all from the team's test though, Robert didn't really care at this point. At this point, he decided to leave the string since the only way he'd get it now was by taking it off and he didn't feel like doing that at the moment.

"Well, if you guys aren't coming then let's go, Priscilla," he said. He waited for Priscilla to finish getting ready and tried his best to ignore the conversation she was having with the guys, deciding that if he was supposed to hear it that she would have included him. He knew they were probably talking about him and since everyone was mostly buddy-buddy with each other it didn't matter what they said. When Priscilla and him finally left the room, Robert said, "I hope the lines aren't too long for food. Food would be nice. Food is good." He was silent for a few moments then asked, "What do you think they'll have to eat?"

[Assistant]
As she finished putting on her lipstick, she turned back to the boys, seeing Daniel heading to bed and Greyson not wanting to come and then there was Robert... the one playing with a string, acting like she didn't notice but she did. Cute. He was like a lost puppy trying to grab it's tail but instead this was a string. Priscilla looked at the boys who were staying waiving at them. "Alright. See you guys in a bit. I will bring you food, because you guys may be hungry and stuff." she nodded now heading out with Robert by her side. Priscilla randomly giggled and playfully pushed Robert with her shoulder. "So, you are some kind of doggy now trying to grab your tail? Becauseeeeee." she looked behind Robert and then to his buttocks, no tail. "You have no tail." she finished her sentence now laughing.

"Ooooh." Priscilla sighed smiling and looking around as they walked. "Mmm! Yes, food is important so we must go and find some food. I am rather hungry though too. It's sad that the others didn't want to come, but oh well. Just you and me, then." smiling at Robert she locked her left arm with his arm, as they walked! "Off we go!" Hopefully there won't be that much of people in the line by the time they get there. "Oooh. I wonder what type of food they will have. Hopefully hamburger..!"

[User] i didn't want to be the third wheel in their time together anyways' Greyson thought as he went and got a change of cloths "if you need me ill be bathing" Greyson told Daniel as he walked into the bathroom and starting the tub so he can relax. Ever since his youth a bath has always relaxed him even if he was in pain a bath was going to melt it all away. Once the tub was finally filled Greyson gently went into the hot bath and sighed loudly once he was submerged in it relaxing his aching muscles from that giant fight. Greyson would take Pricilla away later for their own time alone once he got the chance. Right now Greyson was thinking of different formations and battle plans for them for when they would be put into another fight and sometimes his mind would wonder to thinking what it would be like to officially be dating that bubble headed girl Pricilla...nothing but good thoughts on his mind

[Assistant]
She gave him an incredulous look after he finished speaking.
Another moment of uneasy silence between them.
He had the feeling he said or did something wrong, again.
"Uh...Did I say something wrong? Heh.."

At that moment, his ears and tail perked up. Detecting approaching footsteps at the entrance to the infirmary. He didn't expect what came next as the door was practically thrown open, causing him to whirl in place and take a combative stance. Ears pinned back, tail straight and erect, he squatted low and his stubby black claws stabbed through the bandages on his arms. Seeing the large, hulking frame of another stranger come through the door caused him to stop and shrink a little. The young man stopped in the door frame, wide eyes flitting from him and Ms. Rode as if he had walked into the wrong room at the wrong time.

"...hey there," the large young man said after a few moments of silence.
He came into the room, leaving the door open behind him.
"Good to, uh, see you guys are okay."
"Does he know me too?..."

Kuhaku cleared his throat and straightened up, forcing himself to relax. His claws retracted and tail resumed its agitated swaying. He didn't know why he was so jumpy. He chalked it up to his frayed nerves.

"Oh yeah," Ms. Rode spoke up in response to the newcomer.
"We're just super, me with my broken rib, sprained ankle, black eye and a mild concussion not to mention all the little cuts and bruises. Then we've got fur ball over there whose only recollection seems to be his own name. We're sooooo totally fine right now." she practically spat at him, venom etched into her words.
"Furball? he frowned.
Again with the unnecessary remarks.

Kuhaku quietly sniffed at the air. He got the feeling that her wounds were deeper than what she had mentioned. Deeper underlying scars. Maybe he pushed it too far by trying to interact with her. He would leave her be and give her deserved space. She didn't seem to be very happy with the whole situation as it stood, much less very friendly. During his youth, he learned it prudent to leave those kinds of people alone until they decided to come out of their shell. Whenever that may be, if at all. Maybe it would be something that could only come with time.

"Right then," the young man spat in return, circling them and taking a seat in a chair.
"Taking it back. Not glad at all." he ended.
Kuhaku's frame shrunk a little as he looked from Ms. Rode to this stranger. There was a lot of bad blood going on here and it made him visibly uncomfortable. It was hard for him to make sense of anything that was going on. It was hard for him to remain positive.

"Glad to see that you still have your fire, Rode." a booming voice said as a heavily armored...thing stepped into the room from a freakin' open window.
Kuhaku nearly had a heart attack and bolted from the room, but froze in his tracks.
"WHOA! What the hell is...WAY BIG!" he slowly inched towards the nearest wall, a bead of nervous sweat rolling down the side of his face.

If he wasn't uncomfortable before, he sure as hell was now. Looking from the armored person to the other large stranger, he felt horribly small. He didn't like people or things that were larger than him. It made him feel subconscious of his svelte, feminine body. He had seen and known other Tiger Faunus and they were fortunate enough to be gifted with bulky, muscular bodies. He hadn't been as lucky when he was born, sad to say. Though, he was equally as strong and fast if not faster than his counterparts. He was tall, for sure. 5'11. Though not stick thin at 180 Ibs of solid, lean muscle. He just wished his body would allow him to be more 'beefy'.

He watched the armored stranger with wary eyes as he walked about, placing flowers in a vase and opening a box to reveal...a cake. Eyes and ears perking up, this stranger came bearing gifts. He started to slowly relax and wandered a few steps closer, away from the wall. The armored stranger moved about, rustling around for utensils as he then began to cut the cake he brought.

"Make yourself comfortable Fulgurate. From the wounds on Rode and Shiro, they still need to recover." He said as he handed the other stranger a slice of cake.
"Fulgurate? Is that his name?" he looked at the seated stranger.
"Wait, how does he know my first name? Damn it, does he know me too?" his face slowly sagged into one of intense, hidden sorrow.
At that moment, the large armored whatever-he-was, approached him and handed him a slice of cake. Reaching out for it, he looked up at the moving suit of armor and back at the cake.
"For me?" his eyes asked.
The suit of armor then smiled at him, and he reciprocated it in kind. His face immediately brightening. He determined this creature to be friendly and graciously accepted the cake.
"Thank you." he was grateful. However long he was out for, he was sure as hell starving by now.
"Nice to see you alive partner. But you shouldn't pull out the IV from your body like that. You're going get an infection." he motioned towards Kuhaku's mostly bandaged arms.

Blinking, he looked at the site of the IV and looked up, grinning and ruffling his white fur (hair) in response. The moving suit of armor then walked over to Ms. Rode and handed her a slice.
"He called me 'partner'..." he mulled over that comment for a while.

As he returned to his hospital bed to plop his behind onto it, he curled his legs underneath him indian-style and took a bite of the cake. His ears and tail perked up, it was delicious. Swallowing the bite, he looked at everyone in the room and wondered with bright eyes as he posed his next question.

"I'm sorry everyone, but...Do I know all of you? Do all of you know me?"


[System]
26|5'10"|Male

[ S Y N O P S I S ]

Edward is an enthusiastic reporter hailing from an island within the Ventuian airspace. He currently lives in Edgenook on Ventui's main continent, under the employment of the Winged Gazette (a large news firm in the city). After several years of cajoling his boss, Ed was finally allowed to accompany an expedition beyond the Ring of Thunder, for what Edward promises will be the "story of the century".

[ A P P E A R A N C E ]

The Winged Gazette has a very stringent dress code: no piercings, visible tattoos, or dyed/long hair is accepted at his workplace: only clean, contained haircuts are allowed. There is no rule against facial hair, however, and Ed, having recently learned he can finally grow a full beard, has started to let his hair grow out. He likes the scruffy look, although more importantly he likes not having to shave as frequently.

He stands tall and with his shoulders back most of the time: his boarding-school upbringing was sure to keep slouching out of his life, but now he likes to relax as comfortably as possible when working. Slouching, recline, or flat out laying down are all positions he enjoys, but that militaristic-level of straight-backed standing has never truly gone.

[ P E R S O N A L I T Y ]

Edward is fairly extroverted, with a talent for asking questions and getting answers. He likes talking to others, but he also enjoys his alone time, to recharge his batteries and take deep breaths before the next round of socializing. As a reporter, the line between what is acceptable and what is necessary has become somewhat blurred to him, and Ed has no trouble asking uncomfortable questions if he thinks it will bring him closer to a story. Blunt and to the point is as easy as tactful and roundabout questioning for him.

On the flipside of that same coin, Ed also knows that there are times to be silent, and he is more than willing to keep his mouth shut and listen as well. While notetaking or thinking, he is far less amiable, answering questions or comments with short answers and little focus. He doesn't mean to be rude, but Ed knows that none of the great questions of life were solved by yammering about stupid topics.

[ H I S T O R Y ]

Edward Samick was born with an inquisitve pair of eyes. His mother and father called him "the little hawk", on account of his sharp eyes staring at anything and everything with hunger and obssession, like a tiny litle baby crazy person trying to drink up the world with his eyes. Not that it mattered to him: he was a baby and didn't care about trivial things like being crazy.

As he grew, the little hawk slowly refined his gaze: no longer did he stare with a crazed need. Instead, he gradually transformed the look into one of interest, intensity...query. For many years, he spoke not at all: his parents were worried he had some kind of mental illness, as his eyes bugged out at everything, but his lips remained sealed.

He was four when he started speaking: the doctors had dubbed him a "mute of unknown reasoning", but Ed had simply been biding his time. When he spoke, it was in full sentences. And once he started, Mr. and Mrs. Samick could not get the little hawk to shut up. His first word was "why". In an effort to teach Ed some self control and get some peace and quiet for themselves, his parents sent him away to a boarding school as soon as he was allowed to leave.

Teachers were delighted by Ed's questioning, when compared with the surly little monsters who were his peers. This resulted in a kind of feedback loop where, being rewarded for being talkative, Ed developed into an extrovert slowly and surely. He was generally well-liekd by his peers, although his penchant for asking questions got him in trouble on so numerous an amount of occasions, that he was once nearly expelled when a well-placed question at the wrong time started a riot in the school cafeteria.

Still, Ed was bright, quick to smile, and good at managing his time. His father gifted him with an old pocketwatch when he was 16: it was a family heirloom passed down at the 16th birthday for generations. With the help of that watch, his parents, and a keen mind, Ed graduated school with flying colors, and went on to pursue a degree in Journalism at the prestigious University of Gelbek, a regional university of great renown within Ventui.

College went about the same as his early schooling: he got on well enough with his professors and his peers, despite his absolute need to know all sorts of answers to all sorts of questions. Journalism came easily to Ed, and by the time of his graduation, he had worked several internships with the Winged Gazette in Edgenook, Ventui. He graduated to a well paying job in one of the most exciting cities in the known world, and for several years he worked with an enthusiam that led to quite a bit of success.

It was the discovery of the second obelisk outside the Ring of Thunder that got Ed on the hook. Suddenly there were hundreds of questions pouring into his mind about the outside world, and he really had no way to answer them where he was. So he bgan badgering his boss to let him join a trip down below. He bothered and bothered and bothered until finally his boss he could go and that he'd better get a fucking scoop or so help me god Edward I am going to jam a spoon down your throat--

His path was set. Ed got in touch with the UINC, explained the situation, got the proper clearances, and packed his bags. He said goodbye to his parents, smiled at his scowling boss, and headed out for the biggest story of the history of the world.

[ N O T E S / O T H E R I N F O ]

Edward carries a very old pocketwatch; it is a family heirloom, passed down to the eldest child of the family on their 16th birthday. Through a strange twist of fate, almost all of the generations have been single childs.

He also carries a notebook of waterproof paper and a pen. He has an excellent memory, and will often write down the important details of an event that night, long after they have occured.

[User]
---

---

Juliette Morrison

Location: Ghal-Priyam; The Obelisk.

Post In Collaboration With: None.
Interacting With: Raymond Rahlei.

---

---

It was loud… deafening. The deep rolling voice shouting out to them every few moments, along with the roar of the beating wings that belonged to the planes causing her to cower further into Raymond's chest, seeking desperately the comfort that he offered to her whenever she seemed to need it the most as she lifted her arms up, pressing them hard over her ears.

It was loud… so very, very loud…

The ringing in her ears; was that normal..? Her body being forced to shift slightly against his as Raymond's hold over her changed, Juliette pressed herself even closer into him, her heart fluttering with a slight panic as she felt the backs of her legs brushing up against what she knew was the cold and rough surface of stone, "..n-no-..."

"It's okay, Julie- I'm still here." Cutting her off before she could speak any more than she already had, Raymond made sure that she was sat comfortably and safely upon the stone step before he lifted his hand, his palm pressing against her cheek so that he could run his thumb comfortingly back and forth over the skin just under her eye… She was scared- he couldn't blame her for that. Truth be told; he'd be more worried himself if she wasn't showing any fear for their situation, "..I promise you; I'm not going anywhere. But I need you to be brave okay..? You have to help me… these steps… they're too big for me to carry you up; I'm sorry…"

Lifting her hand up, Juliette closed her eyes, her palm resting lightly over his as she turned her head, leaning it further into his touch as she listened to what he was saying- he was still here; he wasn't going anywhere… he had promised.

"..o-okay; I-... I-I will try…" Nodding her head lightly against the palm of his hand, Juliette lifted her head up so that her ever unseeing eyes were looking in the direction that his voice was coming from, her soft pink lips parting ever so slightly from one another, "..I will try…"

Smiling softly as he managed to catch a glimpse of her bright blue eyes, Raymond reached out with his other hand, gently brushing some stray strands of her long blonde locks back and off her face, neatly tucking them behind her ear before he leant in, pressing a soft lingering kiss upon her lips, allowing the moment to last what felt like a lifetime before he (reluctantly) pulled away, his gaze flicking over to the other two to see if they had started the perilous climb up the steps yet or not.

[Assistant]
Edward stepped back a few paces before jogging forward toward Luna's waiting hands. "One, two, threeee...hup!" He put a foot on her hand and heaved himself up, his fingers just cresting the top of the step. His legs came forward, feet pushing against the wall, and he heaved up. It was a surprisingly smooth motion for him, and he rolled to his back at the step above.

"Okay," he grunted, and turned back to the others. He dropped down his hand. "Come on, Luna!" He glanced at Raymond and Juliette, who were kissing despite the madness of their situation. Despite himself, he rolled his eyes. "Time enough for that later, Ray! Send Juliette up after Luna. No time to waste!"

He looked up to the next step. No, he wasn't crazy: the stairs seemed to shrink as they ascended. Maybe what they were climbing now had never meant to be climbed. Perhaps whatever had been here before had rotted away due to time or neglect.

[User]
Luna grimaced as Edward leaped up, keeping her fingers together so her hands wouldn't fly apart and send him falling on top of her, and tumbling to the ground. She shook her hands out, before taking a small leap herself and grabbing Edwards hand, using her feet to propel herself up, and pulling on Edward, making sure she wasn't going to topple him over, and rolling over the edge of the stair top.

She lay there a moment, gaining her breath, having not realised she had been holding it, before she wriggled to the edge, holding out her hand to help Juliette up as well, smiling brightly, and pushing away her body's weariness. It had been a bit of an exhausting few moments, running from certain death.

"Come on, We have like, what, eight minutes? You'll have plenty of time to kiss later" she said with confidence, grining widely, trying to show she wasn't concerned at all. They'd figure this out. They just had to get a move on. If she let herself think that maybe they wouldn't be okay, that this was death... she didn't know what she would do.

[Assistant]
---

---

Juliette Morrison

Location: Ghal-Priyam; The Obelisk.

Post In Collaboration With: None.
Interacting With: Raymond Rahlei.

---

---

A grunt slipping out through his lips, Raymond ran the few steps forward towards the large step as the other two cleared it, the muscles in his arms and stomach tightening, and his face scrunching up in pure concentration as he used his upper body strength to lift himself up and over the ledge, his body rolling over the stone to lay behind Juliette as he took a moment to catch his breath…

By the Gods, could things get any worse..? No… No, he shouldn't think such things in risk that they might prove to be true…

Shoving the thought out of his mind, Raymond turned over, lifting himself back to his feet before he reached forward, giving a nod towards Luna to let her know that he had this as he took a gentle hold over Juliette's hand, giving it a soft and comforting squeeze as he encouraged her to stand up, his eyes never once leaving her figure, wanting to make sure that she was okay, and away from the crumbling ledge before he moved his hands back to her hips, holding on once more as he carefully lifted her up and onto the next step, starting the process all over again.

"..come on Julie… we can do this…"

[User]
The higher they climbed, the easier it got. The next few stairs weren't nearly as steep. They were about waist height, which was still tall, but easily managed in comparison to the titanic cliffs below them. These steps in turn gave way to shorter ones, until Edward was able to simply run up the stairs. Desperation took hold of him, and he accidentally left the others behind without realizing it.

FIVE MINUTES UNTIL IRREVERSIBILITYLY OF GRAVILYFT, PHASE ONE. BAY DOORS CLOSING IN THIRTY SECONDS. IF YOU HAVE NOT YET ENTERED A SAFE ZONE, PLEASE MOVE WITH HASTE. A great shuddering vibration echoed down the stairs. Edward felt it in his feet more than he heard it. He looked up, and to his horror, saw plates of metal sliding out of the walls. The walls did not seem nearly thick enough to conceal such plates, but none of this made any sense to begin with. All that mattered was that their way up was sealing shut, and he was still too far down to do anything about it.

He ran faster, but it was no use. The upper part of the tower was sealed shut long before he reached it. "Damn it!" he roared, punching the metal. It stung, but he didn't care. ERROR: SAFETY LOCK ENGAGED. PLEASE INSERT MANUAL OVERRIDE TO CONTINUE.

Had they failed? Had it all been for nothing?


[System]
Age: 32
Race: Half-Succubus, half-human

Appearance: Her eyes have an unnatural look to them. Her pupils are tiny in their normal state but expands to cover up to half of her eyes when she gets excited about something. Her hair is fiery red but is most often covered with soot, oil or other impurities when she buries herself in work. She has an eerie appearance due to how she dresses and looks and thus most avoid her.

There aren't too many who can look at her face for too long without feeling uncomfortable. Probably due to how she looks at people. She looks at them like they're food, or subjects to study or play around with. She carries herself with a light, playful demeanor, almost skipping forwards as she walks.

Attire: Her armour is another quite distinguishing feature about Denise. While it doesn't offer the best protection in her abdomen area the rest of her body is quite protected by the armour. Encrusted with runes and gems which offer protection way beyond what the leather and metal ever could do.

She has intentionally given it a daemonic appearance to scare off people who might make a fuss around her shop or around her person. Besides, she isn't too fond of people to start with.

As for her clothing, the rare times she is not wearing her armour....is nothing or a red, silken nightgown in general, sometimes other thin fabrics that feels nice to the touch.

Bio: Denise doesn't know who either of her parents are. All she knows about them is that both of them are dead. Her father was killed in an expedition into the wastes while her mother was captured, and bred. A daemon with an interest into mortals was conducting an experiment to see if it was possible to cross-breed. Indeed it was, and Denise was born, or Azaerielle as she was named by the daemon. Her mother though did not survive the birth as it tore her apart, her life feeding Denise.

Azerixar, as the daemon was named took her into his care. Teaching her how to use magic, carve runes and use her daemonic powers. The daemon kidnapped more women and bred them, creating a total of five additional children, for reasons unknown. He treated them with love and care along with protecting them against the dangers of the world until they were old enough to care for themselves.

However after a couple of years he demanded that the children would fight each other until just one remained or they would all be destroyed. Denise was one of the first that took action, running a fanged hand through her sibling's heart. As she did one of the gem's on her armour lit up.

After the first kill she was filled with an unnatural bloodthirst as she descended upon her siblings. One of her brother's had already claimed one before she took his life, causing two more gems to light up. In the end there was Denise and one of her sister's still standing. Both of them were covered in wounds from the fierce fighting. They launched against each other and fought hard and long, but in the end her sister was laying on the ground, bleeding out.

Just when she was going to deal the killing blow their father intervened and transferred the glowing gem from the defeated to the victor. He then started carving runes into Denise sister's body. Slowly the girl started changing, growing in size, turning into stone. Soon after the body coursed with red, infernal energies as it was brought into life.

Her father turned towards Denise. He told her to go into the world of the mortals. Live with them, study them, if possible breed with them. She had accepted before her father added that her sister, the newly created golem would follow as her guard and that she was not to return without accomplishing her tasks.

Denise however, had no intention of ever returning. Instead when she made it to Nethren port she set up shop there. She took over a workshop from some old man and made it her own and started working on her own experiments. Unlike her father though, her own was based around magitek devices and runes.

She gained her nickname when she blew up a nearby hill when she was trying out a new device that was launched from a catapult. Mostly because she had been jumping around like a little child when it tore the hill apart with a thunderous crack.

Nowadays she mostly makes different devices for daemon hunters and other adventurers. Everything from a rune encrusted musket to high-explosive bullets, to a tea maker. Her plans are to get filthy rich from the civil war in Abbaden, selling weapons to both sides if possible. But who knows, things might change.

Personality and Aspirations: Denise is a bit of a special child. The experience of killing her own siblings has turned a few screws..a bit more loose. She takes delight in explosions and mayham, but she's not the kind to just randomly blow things up. However she'll never say no when someone asks her to.

She is somewhere between a childish mind and a devil's. She can be jumping around all happily while blowing people up. Fuzz over small things, but then be very mature about other things. Perhaps she just wants to see the world go boom?

Inventory:
* Rune carving tools.
* Blacksmith tools. A simple anvil, hammer, bucket, pliers, normal stuff.
* Essential supplies, including a waterskin, tent, bedroll, ect
* Helvyra, her trusty golem which carries most of her things, and most often Denise is riding somewhere on the golem. The golem has a big backpack and a 'saddle' on it's back and shoulders for carrying things.
The golem itself is not too remarkable. It's what you'd expect from a golem. It's very strong and sturdy. It has the capability to shoot firebolts with it's mouth. The thing that makes it special though is that it'll keep reviving, no matter how much you seem to kill it. As long as the soul gem remains intact, it'll keep coming back.

Skills:
Combat skills: While she doesn't use any weapons part from the claws on her armour she knows quite well how to make good use of them. While relying on long range magic to fight but when they close in she uses a mixture of claw attacks along with magical attacks and the support of her golem to come out ahead. Thusly she is mostly trained in agility and hit and run strikes.

Infernal magic: Her daemonic roots gives her plentiful control over the infernal magics of her people. This mostly manifests in the ability to use and control fire and darkness but also in mind manipulative spells like seduction or horror. These spells are but suggestions at her current power. Seeming more attractive or alluring, making people feel more calm around her. Or make herself look like a nightmare to give the children a good scare.

Along with a rare power to manipulate souls and drain essence from her succubus heritage. Denise can drain life-force from living things by touching them. A quicker way is by kissing, or very quickly by getting intimate. The poor soul of her victim can either be used to feed Denise and heal her of wounds, or can be stored in gems that she carries. These souls can be used to empower her magic or feed them to herself, or Helvyra to unlock more and more powers, or so her father said at least.

Runecrafting: The ability to craft runes into items, and people. Most of her designs revolve around making things go boom or help things go boom. Like improving the power of a cannon to shoot flaming projectiles, or exploding ones. She can do more 'mundane' carvings as well, but she considers those to be quite boring. She knows the 'forbidden' art of carving souls into the runes, empowering and making the runes more stable. Or if the victim is alive, create a minor golem. She is by far not able to create another golem like Helvyra, hers deteriorate quite quickly.

Languages: Barazhad (language of daemons), Abbalic and Neath-scratch

Current Location: On her way to Falke, a day or so away.

[User]
Falke – East Shopping District, Yellow Market.

 "Nice to meet you, Rebecca." Chambala greeted the other woman with a smile now that she was given a name. It was nice to meet FRIENDLY people. The crazy armored lady was simply insane as far as the huntress was concerned. She had her own things to deal with even without having crazy people ruining her stuff.

 "Do not feel guilty on behalf of things done by others." The wild woman added with a smile, but nodded and still took the coin, before pulling the opened leather pouch from the fur, and handed it over to her customer with a smile." They are made from bone or wood, but each do the same thing – light up in flames." She explained with a smile." The activation is set to the breath of a person, like how I blew at the one earlier. It won't interfere with other things and wind won't activate it so as long as you do not blow at all of them you should be fine. The leather pouch will protect them nice and safe. Consider it a gift from me." Chambala added with a smile as she quickly stood up as she handed over the pouch.

 "And now with those cleaned up, I can get going. I couldn't sell the normal trinkets, but it's fine." She smiled as she put the few remaining talismans into her bag and quickly rolled up the fur blanket, strapping it to her bag.

 "Hmm paths across the river... hmmm no. I don't know any that can be traversed at this time of the year." The huntress stated and looked at Rebecca. Seemed the other woman also wanted to cross over to the other side." At the driest parts of the year there are a few places that can get low enough to ford/swim with danger of the current taking you away. Also at the worst parts of the winters there are a few places where ice can cover it completely, but it's also not certain. The only way I know for sure is to walk the long away around...sadly." She explained with displeased voice.

 "So you want to cross over to the other side of the river also?" Chambala asked Rebecca." Truth is that I live in the Iron Sap Forest so the bridge burning down caught be by... unpleasant surprise. I'm currently stocking up on last supplies before heading out myself. It will be a long journey, but there's no choice if I want to get home in time to have the chance to start preparing for the winter."

 That said, her eyes got drawn to the golem and it's rather noisy seller on top of it." That's... a strange thing ... to say the least." She said with curios voice, she's heard of golems before, but never actually came across one till now." Wonder how many hits it would take to go down..." Was her next trail of thoughts as a huntress.

[Assistant]
Falke, East Shopping District

Through some stroke of good fortune instead of losing those he was trying to shadow, the golden warrior appeared to have tired of her companions and pushed her way towards the lady on the Golem. She was not subtle with her questioning, confirming Bafford's information that she was after some magical trinket. Cain noted she had yet to mention anything about travelling companions though, which would sort of defeat the purpose of selling his services.

Even then she wasn't overly sure what she was actually searching for, from what Cain had seen thus far she was not overly smart. After all, Cain was a walking social faux pas and even he took longer to get on people's bad sides.

As the warrior and the vendor conversed between each other Cain took the opportunity to work through the crowd slightly further to finally decide if this woman was someone he'd even want to follow, money or no.

Cain gently pushed a shopper to the side which for some reason the shopper seemed to take as an opportunity to strike up conversation, rooting Cain in place so as not to avoid suspicion.

"Crazy times these" he said simply, scratching at his stubble in thought "Guards will just let anyone in these days, oughta be stricter about that sorta thing I think. Two wackos brought in to Falke from the bridge burning is the kinda stuff that leaves me up at night."

Cain was silent for a moment before realizing this was his cue to add something to the conversation. Anything.

"With hesitance. Er, yes. As a law abiding citizen this congregation fills me with fear also. I too would opt for more vigilant security." Cain said in a deadpan manner that made him mentally stab himself. It did not help play to the man's fears and keep his eyes off Cain, instead coming across as more derisive and mocking. Enunciating his emotions as per usual was a tic that Cain could rarely seem to control and at times like this it could become quite the burden.

"Hes- What? Yer soundin' none less queer than the rest of 'em friend..." The man turned to address Cain but trailed off after his sentence concluded, instead he diverted his full attention to Cain and eyed the leather clad bowman with a mixture of curiosity and hostile suspicion. "Those are some awfully strange clothes yer wearing if I may say friend."

"Assuring. I know." Cain couldn't frown but he shifted his body slightly to look the man in the eye, attempting to make the man back down without brandishing one of his weapons, even implying the use of it could cause the man to go into hysterics.

The man was unfettered as he continued staring intently at Cain, a few of the people standing next to the two of them beginning to take notice and stealing aside glances.

[User]
The warm smile on her lips faded slightly as the woman described the item in question. Nothing good could ever come from that thing. She hadn't seen the item itself, just heard about it and seen a drawing back in the days. Markings on the walls, an altar. Her father would know what and probably where the item was, and that troubled her. Denise had no intentions of returning to that place for quite a while.

"Neathergate is quite a long distance away. If you walk it'll take a very long time. Especially now that the bridge has been burned down. I've got my means of getting over anyway. Besides, I can travel pretty quickly due to my golem. Cinder is pretty much as far as the bridge, and then the same distance once again. Then you have to travel the seas to get to Neathergate.

Denise shook her head and thought about where she came from. It wasn't really a nice place to be honest. She turned her head towards the woman once again. "I know of it, but; why are you looking for it anyway? And how much are you willing to give up for it?" She smirked as she looked at the woman.


[System]
Element: Wind/Weather

Age: 17

Gender: Female

Appearance: *Picture to come* Two things immediately draw your eye when you see Audra: (1) her deep red hair and (2) her small, boyish build (5'1"). Her skin is very pale, despite working outside daily (a mystery to the Hesten family, and oftentimes yet another point of ridicule), but her grey/green eyes only stand out even more strikingly because of this. Her mood can be measured by the color of her eyes, as when she is content and happy they favor a greener shade, but when she is angry they turn grey to match her inner emotional storm. Because she is usually out in the orchards with her brothers, Audra usually ends up wearing their hand-me-down work shirts and pants, which only end up hanging pitifully on her thin frame, despite her mother's efforts to tailor them smaller. She wears her hair down and free as much as she can (which reaches the bottom of her shoulder blades), but will wear it in a braid to keep it out of the way as she goes about her work.

Theme Song: Still being determined, but it'll be great. Fear not!

Nature: Audra has a spunky, fiery nature to match her red hair. She speaks her mind and is a passionate, adventurous soul. She feels semi-obsessively driven to prove herself, to prove that she can do things just as well or better than everyone else. She is also mischievous and will likely not pass up an opportunity for a good prank. She has a short temper and holds grudges. While she likes to be the center of attention, she really does make an incredibly loyal friend.

Backstory: Audra hails from the farmlands of Diedremere, where she and her family make their living off of the fruit orchards that had passed through the seemingly innumerable family generations. Every Hesten was expected to work that very land until they no longer lived, according to ancient tradition. Audra, however, was never satisfied to be tied down by this tradition. Her family have often felt exasperated with her dreams of leaving to live a life of adventure, a notion which seems pointless and frankly unimaginable to them. Her 5 older brothers (Audra had arrived as a surprise to her family 10 years after the youngest boy) would tease her as they all worked together tending the orchards, enjoying the fiery, indignant responses from their only sister. Audra was oftentimes overlooked outside of these moments of ridicule, however, for many reasons. Her small body was much weaker and slower than her brothers, causing them to generally just do things themselves rather than wait for her. This, however, would spark her competitive and stubborn spirit, and she would try to keep up and do things herself, no matter the cost to her.

Despite these things, Audra loved her family deeply, but just wanted to be able to have them see her as their equal. They basically only saw her as helpful when they needed someone to climb to the top of the trees to grab the high and hidden fruit there. This Audra loved to do, as she loved the feeling of being high up and feeling the wind blow through her hair and through the treetops. To her, it felt as if every breeze whispered to her of better things, and it became her inner symbol of the freedom she so desperately sought. Oftentimes when Audra felt like being alone, that is where she would go: to the treetops to imagine the wind telling her of the adventure and freedom that lay far beyond the orchards.

And oh the stories the wind told.

They told her of leaving the farm, of really making herself into something amazing. She didn't even have what she wanted to do or where she wanted to go clearly defined in her mind - those details weren't as important as seeing the amazement and pride in her family member's faces as they saw what she had accomplished all on her own. This is what fueled Audra in her passion to be different and show them all what she could do, always feeling a sense of encouragement with every passing breeze. Her family, however, did not see her ambitions in this light. They thought her a foolish young girl and figured this "phase" would pass as maturity settled. Little did they know of Audra's plans now that she was just about to have her 17th birthday: to gather a few of her belongings and leave with the wind to her back to live her dreams....whatever that meant. She supposed she'd figure out the specifics on the way.

Goal(s): Audra dreams of becoming wealthy and powerful, leaving her family's farm far behind her. She longs to be able to prove herself to her family, blowing them away with her grand achievements.

Inventory: *Will update shortly

[User]
Petra could barely sleep due to the anticipation of the journey on the morrow. She tossed and turned all night until finally deciding to set off for Jeorva in the wee hours of the morning. She walked in the brisk early hours with the breeze blowing the loose strands of her light brown hair in all different directions. She glanced at the small cottages in her hometown of Deidremere and said a silent goodbye to everyone sleeping soundly, unaware of Petra's departure. Soon they would wake up and begin harvesting for the day and head down into the mines to begin the long day underground. By then, Petra would be halfway to Jeorva and beginning her new life.

 She wasn't entirely sure what to expect in this new chapter of her life. All she knew is that she needed to get to the academy. She would have left immediately after she felt the initial pull except she had no idea how she was going to explain her absence to her supervisor, Xavier. He would have asked too many questions and she would never be able to explain herself without disregarding the warning in her dream. She decided it would be best to leave in the still of the night while everyone slept to avoid any suspicion and unwanted questions.

 As the day grew brighter, Jeorva began to become clearer in the distance. Petra could hardly suppress her anticipation to see this exotic new city. Unable to with hold her excitement, she bolted for the front gates only to slow to a jog when noticing the giant orcs guarding the entrance to the city. She had heard about the orc soldiers that roamed the city but was slightly unprepared for their gruesome demeanor.

 "State your business, foreigner." the larger orc growled.

 "I am traveling from Deidremere to come and buy materials to create carts for the mines." Petra's confident voice did not waver as she told her bold face lie. Her stone wall face gave no sign of the fearsome pounding of her heart.

 "Enter" The orc stated carelessly, waving Petra forward.

As Petra took her first steps into Jeorva, she could feel the shift in the atmosphere as she left behind her world of solid earth and stone, for that of a bustling city.

[Assistant]
Ten measly pieces of gold for clemency.
""If only you'd offered us that deal all those years ago, beast. We'd have lined your pockets nicely."
Brande smiled tightly, and settled into a less confrontational pose despite himself. He lowered his sword, but didn't sheath it: at the first sign of a strike, Brande would have this orc's left eye.
Still, he tried to give off the air of a sociable, sportive negotiator, but it was clear in his laboured expressions that his fighter's muscle ached to be used. His jaw was clenched, his eyes were hardening like frost over glass.
Deep within, the metaphorical flame had been lit: the fire elementos felt his mouth dry as though it were filled with buds of cotton.

He knew it would only be a matter of striking a match, and he could tear both these behemoths down: but the ensuing commotion would be devastating to his mission, and would likely kill more people than it saved.
He breathed in – he breathed out. And he heard his father's voice.
"What good is a quick sword in a slow witted man's hands? Think, boy, think."
And he was right: Brande needed to think. Today wasn't worth the fight, it would only prolong his march towards his perfect duel.

It took an instant for Brande to quell the fire in his belly, after that. He smiled a little wider, a little thinner. Not sincere, but polite, respectful.
"Ten gold pieces, huh?"
He instinctively let his subservient hand slide into his pocket, an echo of a behaviour, something he'd seen his father do whenever it came time to pay his way.
Nothing. Brande was a penniless vagrant, and the hordes that had stolen his life from him hadn't even had the decency to leave him a coin purse. Brande was flat out, perhaps irreparably broke… but his tastes were still rich.
He took his hand from his pocket, and reached into his messenger's bag instead.
"I'm afraid I don't have the fare, my man," he admitted, his voice soft, regulated, accented faintly by the inflections of his father, the familial inheritance from a land far away. One might even have thought it friendly, were it not for the tense context.
"But I can offer you a good time that's worth more, and will kick less, if you think yourself a man of refinement."

The gesture pained him, raking his fingers along his bag's meagre contents until he felt the rough texture of a lovingly folded, golden-brown leaf.
Cured for years on some foreign, sunny shore, and hand-wrapped by delicate, tanned fingers. As thick as wide bottle necks, and packed densely.
Brande withdrew two cigars, two of five. They were the closest he'd ever gotten to an inheritance, unnoticed by the marauders who ransacked his home, in the drawer of the burnt husk that was once his father's desk. He'd smoked one each anniversary of the fire- it had seemed ironic but appropriate- but soon he would be out.
He wasn't sure how much they were worth: only that the quality of the tobacco alone made ten gold pieces seem like pittance to a discerning smoker.
"I'll even throw one in for your friend over there," he offered, holding both of them up, "What do you say, amico, let bygones be bygones?"
"Or give me the excuse to light a match."

[User]
Audra breathed in deeply, relishing the fresh air that . She had been walking for several hours now, and the sun was just coming up over the tree-line. She had been walking ever since she had woken after her strange dream where she had heard the whispers carried on the wind:

"Jeorva.... Meet us in Jeorva, human...."

"Make haste.... Tell no one...."

"Please.... the Academy...."

"Quietly.... Quickly...."

"Come... to Jeorva...."

Never in her life had words pierced her soul so strongly. She couldn't explain what it meant or where it had come from, but she knew when she had woken immediately after the dream that she had to follow the dream's instructions. The pull towards the city gnawed at her like an intense and insatiable hunger and, after another hour of laying in bed, she decided that sleep had fled for good, despite the night still being young. She dressed quickly, grabbed her satchel, and went outside, hoping to walk and clear her head. Audra was deeply lost in her thoughts when she realized suddenly she was several hours down the road to Jeorva. It had almost felt like the early morning breeze had guided her.
Initially a little uncertain, Audra's fears soon gave way to a growing sense of excitement as she decided that then was as good a time as any to carry out what she had been planning for weeks: to run away from her childhood home and seek the purpose and recognition she had always sought for. She had packed her satchel several nights before with things and supplies that she would take with her, just in case. Audra thought that the night of her 17th birthday would be as fitting a night as any, but had still been debating it in her mind before last nigh. Her dream, however, had changed everything. And now here she was! Out on the open road with the wind in her hair on the way to Jeorva!
Her two day journey seemed to pass quickly with her mounting excitement. She felt a twinge of guilt at leaving without telling her family and felt uncertain as to how they felt at her sudden absence. She had originally planned to leave a note with an explanation of her departure, but had been so caught up in her dream that she had forgotten to do so. Regardless, Audra couldn't help but love the pounding of adventure in her heart as she walked farther and farther from what she knew.

She was free at last.

But Audra's sense of freedom quivered a little once she reached the city as she now had to ponder what to do next. She had traveled several times with her brothers to bring their fruit to market, but had never ventured here on her own, and she began to feel uncertain. She was not about to be defeated, however. Lifting her head proudly and clutching her satchel, Audra went looking for the marketplace, which would at least be a familiar place to start. Perhaps she could talk to some of her family's business associates and get pointed in the right way to the Academy, as the dream had stated. However, as she wandered, she came upon what could only be the Academy itself. A few individuals who had apparently decided to stay late filed out, and Audra was considering what to do next as she watched a young woman walk cautiously inside. Her attire was certainly not of the kind that was found in the city, which only became more evident as an older man began to reprimand her for dirtying the floor. He talked to her as a student, but she didn't quite seem to look like one.
Audra creeped closer slowly, listening for what the young lady would say next, wondering what she was to do next in order to follow her dream.


[System]
Race: Ramor, a race with a number of similarities to humans, they are humanoid mammals with the same number of appendages. The only significant differences are that they are more tolerant to temperature extremes and can last for longer periods of time without water, oxygen, food and sleep. Essentially they are an all-round hardier race of people. Their skin is thicker than a humans, and regardless of climate always dark olive in complexion. The average height for males is 5ft and females slightly higher, and their eyes are somewhat larger on average than a humans. Their life spans range around 60-70 years, even with their modern medical technology.

Gender: Male

Height: 5ft dead

Weight: 75kg

Age: 19

Appearance: Jok has a sharp angular face that one instantly distrusts, coupled with a boyish grin that completes the look of a bit of a prankster. His skin is dark olive in complexion, like all of his race. His body type would best be described as athletic, not noticeably bulky for a soldier but with a wiry strength. He has short black hair and brown eyes. His skin is fairly heavily tattooed, though nothing on his face.

Personality: Jok's boyish demeanour is something of a front for what is by all accounts a sadistic mind. Perfectly suitable for his role as an explosives expert, prone to leaving cruel traps for the enemy, he shows little remorse about his actions. With a slightly inappropriate sense of humour and a mean streak, he is only somewhat redeemed by his loyalty to his squad.

Physical Traits: As a foot soldier in the Grent Republic's army and a recruit fresh from the republic's controversial new training facility, Jok is physically powerful, ruthless, and masterful in the art of dealing death, despite his age. However, he would still be limited by the restraints of biology if it were not for the exo-skeletons foot soldiers are outfitted with.

Unsuited

If Jok's suit is disabled for whatever reason or unsuitable for a mission he's forced to rely on his own muscles, with decreased physical capabilities.

Strength: Roughly bench 250kg

Speed: Max running speed of 24mph

Agility: Reflexes at roughly double peak human, due to controversial drug programs increasing the receptivity of synapses in the brain.

Durability: All Ramor have somewhat thicker skin than humans and denser bones, making him roughly twice as hard to hurt as a human his size.

Endurance: Jok can run at a flat sprint for 30 minutes, long distance training has increased his endurance to almost super human levels. He could easily jog for a day and night without rest, making it unlikely that he will tire in anything other than a long period of activity.

Suited

Strength: Roughly bench 1000kg

Speed: Max running speed of 50mph (reached in four seconds.)

Agility: Reflexes remain the same, but the exo-suit allows him to move his arms faster and with more force, almost quadruple his normal speed.

Durability: The suit doesn't change his natural durability, though it is made of titanium and would easily repel a bullet if he was lucky enough to be hit in one of the structural pieces.

Endurance: The suit increases his endurance, though its relatively short battery life of six hours does put a cap on the amount of time he can spend using it.

Senses: Jok has the naturally powerful eyesight of the Ramor which is almost half again better than a humans, especially in low light conditions. Other than that his senses are similar to any humans, save for his pain tolerance is higher due to his controversial 'training'.

Skills: After undergoing the three year intensive training program Jok has become the perfect soldier, unquestioning of his orders regardless of their brutality, capable of making tactical decisions, and incredibly proficient with his tools of the trade.
Survival
Basic Weapons
Advanced Weapons
Demolitions
Bomb Defusal
Basic Combat
Advanced Combat
Psychological Warfare
Guerrilla Tactics
Advanced Driving Course
Parkour
Intermediate Combat First-Aid
Hand to Hand combat, most similar to Krav Maga and Judo
Engineering
Electronics
Improvised munitions

Equipment (all weapons are roughly similar to modern day equivalents in stats not included)

ALICE Pack: Specially modified for quick movement and access on covert operations, Jok is none-the-less equipped with what is most like the modern day ALICE pack. It's fastened outside his Exo-Suit.

Weaponry: Jok's load out is dependent on a mission, he has a small armoury from which he can choose to bring a reasonable amount of weaponry into the field. If there is no Intel on the mission or objective then he will bring a random assortment of weaponry from each category to suit different possible scenarios. His weapon choices are as followed.

Mainline weaponry

KG20 Carbine Assault Rifle: Weighing around 4kg with a full magazine of 30 rounds, with an adjustable stock that drops the length from 35" to 31" the KG20 fires 5.56mm rounds and is roughly equitable in terms of power and velocity to the M4 Carbine. It also features an under-barrel grenade launcher which can fire a single 40mm fragmentation grenade. Maximum ammo, four magazines.

SOP Submachine Gun: Only 2.5kg in weight and 26" in length with an integrated silencer, the SOP submachine gun fires 7.62 rounds and has an effective range of around 100 meters. Maximum ammo, four magazines.

Man-portable explosive ordinance

Hazard MGL: 5kg six-shot revolver-type grenade launcher that can be loaded with HE, HEAT, chemical and pyrotechnic 40mm rounds. It has a short stubby design and can effectively fire up to 300 meters at roughly three rounds per second. It fires rounds at a velocity of about 70 meters per second. Maximum ammo, six HE, two of each special round type on an ammo belt.

Leaper Shoulder-Launched Assault Weapon: Weighing a hefty 15kg means this rocket launcher is only really suitable when Jok's suited up. Fires 150mm warhead with optional laser guidance system. One shot and it's abandoned, similar to the MBT LAW.

Anti-Personnel Mine: Similar in essence to the M18 Claymore mine, max capacity of two. Can be activated by laser detection, trip wire, or remote detonation.

36Rde Anti-personnel grenades: Fragmentation grenades with motion sensor technology, designed to be thrown into a hot zone where they remain undetonated until triggered either by the user's kill-switch or when a large body (roughly human sized) moves into the kill radius of five feet. Similar in detonation strength to an ordinary fragmentation grenade. Capacity of three.

Smoke Grenades: Essentially exactly what they sound like, similar to modern day equivalent. Max capacity, two.

RE20: Similar in essence to modern day C4 explosives, small satchels which can be adjusted to become adhesive and stick to surfaces. They are detonated remotely by trigger. Maximum of two.

Side Arms

Hedson Pistol: 9mm pistol, fairly basic, 12 round magazine, couple extra mags, can be outfitted with a silencer.

Jackhammer Revolver: 6 shot revolver, 50. rounds. Extra 6 rounds.

14" combat knife

Medi-Kit: All special operatives of the Grent republic are authorised with two multi-purpose stim-packs, administered by injection, the chemical stops bleeding, provides a boost of adrenaline to combat pain, and contains a powerful anti-toxin designed to reduce the effects of poisons and toxins.

Armour: Jok is always wearing full camouflaged combat gear on missions, including a durable weave vest similar though slightly more effective than modern day Kevlar. He also tends to wear a ballistic face mask with built in air filtration technology and a lightweight helmet with adjustable night vision goggles.

Exo-Suit: The most innovative piece of equipment designed by Ramor military service for infantrymen. The Exo-suit is a external titanium alloy support-suit designed to reinforce the user's muscular strength, making them faster, more durable, able to hit harder and lift more. It requires a ten minute operation in base conditions to attach the suit to the operator, and cannot be effectively removed without basic surgical tools. It's lightweight, roughly ten kg all around, and makes only a slight amount of sound as the structure moves. It's powered by hydrogen batteries attached to the back of the suit just above the tail bone. It can be powered down when not in use and moved using ones own strength, with only a slight encumbrance. It has a life of two hours operational, which is the trade off for having highly volatile batteries because they must be encased in the titanium shell and can't be easily replaced. The wiring is protected by the titanium shell, and the feet and knuckles of the operator are also protected allowing for the use of more powerful melee attacks.

Backstory: Jok is an infantry-man and demolitions specialist in the Grent republic's army. Due to the unique nature of his controversial training (for which he was volunteered by his orphanage) he is unquestioning of his orders and a force to be reckoned with on the battlefield.

[User]
Jok stood suddenly, his eyes blinking rapidly behind his tactical mask as he tried to process where he was. It took him a significantly shorter time than any ordinary human, for he was Ramor, and had undergone controversial testing and augmentation to boot. He was dressed fully in his combat apparel, Exo-suit included, and he had his grenade launcher slung round his side. His pack was fully equipped and on the floor in front of him, and stood next to it was his favourite weapon, the SOP silenced submachine gun. He dropped to a crouch and picked up the weapon, looking about him at the smooth rocky area he had found himself in. It had the look of an enclosed circle about it, to either side of him stood a staircase that apparently led up to some form of ring above him.

He shouldered his backpack, which was loaded full of all his basic equipment and explosives by the weight of it, and checked his sides with his left hand. He was comforted by the knife and pistol at each hip even as he re-asserted full control over his submachine gun and began scanning the area again, slightly nervous about the situation.

I don't know how the fuck I got here, but I know I've gotta kill a man to get back out.

[Assistant]
Soundless, the teleport pieced his body back into existence, Vos arriving into the battlefield - which he noted to be slightly more barren than the previous arena. With nobody in line of sight, he turned his head around careful not to even make the leather jacket creak, only to be be met with quite a disheartening reveal: his opponent was there, just about 8 meters away, and by their posture - the characteristic hunching of the shoulders - Vos could guess what weapon they were wielding. If he was right, then the fight promised to be a harsh one, brutal and short.

Deeply inhaling, he turned around, drawing his sword and a stiletto dagger, then stopping in a sideways stance, right side facing Jok, heavily exhaled. The creaking of the leather, the sliding of Danwarge against its sheath, the rustling of the ground underneath his boots, his own breath - all would be a dead giveaway, and Vos readied himself for the gunman's attack, both dagger and sword held in front of his body.

[User]
Seeing as how Jok was already surveying his current location, which involved the fairly standard technique of checking your corners, or rather looking left and right, he immediately noted his opponent's sudden appearance eight meters away off to his right in his peripheral vision. If they hadn't been in such an empty room he might not have been such an easy spot, but they were, and so it was.

Jok span around and fired in the same movement, sending a spray of deadly SMG rounds across the bare eight meter gap between the two of them as he centred in on his foe. Even as he initially turned around at least two of his four shots were roughly on target centre of mass, and as he continued to unload from the hip with a practiced ease an increasing amount of rounds would be on target and heading straight for Vos. The SMG barely moved in his Exo-suit supported arms, and the sound was negligible due to the silencer despite the nature of their location.

If his opponent moved towards him Jok would obviously shift his aim and continue to fire, the automatic function of his weapon designed for close quarter clearance such as this providing him with ample opportunity to end the fight with one quick fusillade of deadly fire.