[System]
Age: 18 years old

Appearance: Tall, slender and graceful - Penny stands at roughly 5'7" and weighs around about 120 pounds. She has smooth, porcelain skin that tans well when she's out in the sun. She's subject to a few blemishes every now and again - who isn't? - but her complexion is otherwise flawless. Her hair falls to her mid-back and is light brown in colour, the sun giving it natural highlights to even appear blonde in some lights. Her locks are naturally straight, although hold a curl well and tend to be a frizzy mess when she gets up in the morning.

Penny's features are soft; with sparkling hazel eyes and full pouting lips. She has prominent cheekbones and a slender nose, however she despises the fact that she has such a strong jawline. Her eyebrows are plucked to perfection, with a low arch that softens her prominent bone structure. She wears minimal makeup, but loves a good cat-eye every now and again. It is rare that she doesn't have at least a hint of a knowing smirk present on her face, and she has managed to perfect the art of skeptically raising one eyebrow. She still has the scar on the left side of her nose from where it used to be pierced, accompanied by her septum, ears and belly button actually being pierced. She has no tattoos for the moment, but is trying to persuade her mother into letting her get a couple.

Her sense of fashion has the potential to be very flattering indeed, however she prefers to stick to the comfy side of clothes. Her style can vary from little summer dresses to flannel shirts and biker boots - it really just depends on her mood. Something that she's always wanted is her own signature style, like how Jocelyn always looks ready for a party, and Elizabeth has her pink hair; but she's never quite managed to find it. For now, she's sticking to the clothes she knows suit her well and are comfortable to wear.

Personality:
Penny's personality is often somewhat surprising to those she meets. From her good looks, it would be easy to assume that she's a sweetheart with a pretty smile. She is, in some aspects, a sweetheart; but not your typical girly, giggly bundle of joy. Instead, it has to be said that Penny is one tough girl. She has a dry, sarcastic sense of humour that is paired with her keen intellect and a knowing smile. She is the brutally honest type - and she will not twist anything to make it seem better or worse. If you want to know the facts about something, Penny's the girl you look for. Many people fail to see past the sarcastic remarks and unfiltered opinions, however, and Penny finds herself referred to as the 'ice queen' in school.

Penelope isn't all smirks and bitchy comments, though, and has a distinct soft side too. Dig deep enough and you'll discover an incredibly loyal, warm soul that is, in fact, very self-conscious and cares a lot more than she may put on. She will go to some extent in order to please those she cares about, often demonstrating reckless stunts to impress and surprise. It's difficult to gain access to this more vulnerable aspect of her, but most will say it is worth the wait. She strives to make others happy, and ensure that they are having the best time possible.

 Penny is attractive in many senses, yet often fails to see it. She understands and flaunts the fact that she is pretty, but often doubts her own character. In her shoes, you will find that she overthinks almost everything to the point of anxiety, but this is something that only a rare few know about her. She also misses her home a lot more than she gives away, too. Despite the fact that she adores everyone she'll be spending the summer with, there will always be a part of her that yearns for her true home. It is these weaknesses that cause her to push people away - so be wary if you want to be her friend, or even something more. She's a tricky one.

Backstory:
Penny's childhood was one out of a fairytale. She grew up in Adelaide, Australia and was brought up by her mother and father alongside her older brother, Brodie. It was the perfect life full of days at the beach and barbecues at Christmas, and they were brought up in a somewhat strict Catholic family. On Penny's twelfth birthday, and when Brodie had just turned seventeen, Brodie moved out. At the time, Penny was told it was no big deal, and that he'd be back soon, but after two years of little-to-no contact with Brodie, 14 year old Penny took matters into her own hands. Scraping up the last of her savings, she booked a one-way ticket to North Carolina, where her brother had reportedly moved to, and left her beloved Australia without a goodbye to her parents.

It wasn't until she arrived in Elizabeth City and reunited with Brodie that she realised he hadn't just left for no reason. Their parents, upon finding out that Brodie was planning to marry a girl from a feuding family, kicked him out of the house with just enough money for a flight out of the country. It hadn't taken long for this fiancee to break up with him, but he managed to get himself a decent job and flat in North Carloina. It was upon hearing this that Penny decided to stay with her brother in Elizabeth City, giving her parents nothing more than a quick goodbye phonecall and a Christmas card once a year.

She found little problems with fitting into her new school, despite her giveaway accent and religious background, and made fast friends with a variety of people around the school - some of which might be because of the good looks of her brother, and others due to her superior persona. This included a variety of boyfriends, and her losing her V-card relatively early. Penny also managed to pick up an array of bad habits, including smoking and drinking, and developed a reputation for being a party animal. She acted like she was better than everyone else, so they all believed it. After meeting her new friends, the ones she'll be spending the summer with, she toned down the better than thou act and settled into the sexy, sarcastic girl she is now. She's trying to give up smoking, as well as open up a little more, but it'll take a lot of work.

Future Plans:
Penny as pretty much no idea what to do with her future - perhaps modelling or swimming coaching now that she works as a lifeguard, but one thing is for sure - she wants to visit Australia at least one more time.

Likes:
- Swimming
- Partying
- Dancing
- The truth
- Smoking (yeah, she knows its bad)
- The sun
- Sex (hehe)
- Prayer
- Glamming up

Dislikes:
- Liars
- Shy people
- Spiders
- Cliche's
- Fake people

Other:
- She still has a noticeable Aussie accent
- Her favourite movie is the Breakfast Club
- Allergic to wasp stings

[User]
---

Aiden sincerely didn't know why he agreed to this meetup. Not because of his friends, they were fine. It's just that Elizabeth's house is waaay to daunting. Too grandeur and large for his taste, he preferred smaller quarters, but here he is. Taking steps into her, what basically is, her 'land'. He partially agreed, because after this summer, most of them will go their seperate ways. He dread the end of summer, was he really gonna lose touch with his closest friends? He heard that long distance friendships don't rlast.

He was dropped off by his parents as he couldn't bother getting a license, he might get one in the future, but now, he doesn't. His parents dropped him off a further ways away so as 'not to embarass him' but honestly Aiden didn't care for that type of superficial thinking but agreed to it anyway. The distance was quite a ways away, so Aiden took to his music addiction and pulled out his black and neon orange headphones. He smiled ever so slightly as the music silently rung in his ears, ignoring the slight nnoyance of him having to pull his luggage.

The estate came into his view, and as always, it was was grandeur and large. Aiden shuddered just a bit, thinking of spending 100 days here. Well, it would be worth it. He saw familiar figures in the distance and made his way. It was all his closest friends visages,
"Hey guys." Aiden simply and silently called out, leeting go of his luggage by a wall, whilst simultaenously leaning against said wall.

[Assistant]
Loki turned as he heard the sound of a car, but Rose kept on bouncing around. He watched as Callum stood up in his jeep and yelled a greeting to them. Immediately, his heart began to pound. He was such an idiot, of course Callum was gonna be here. He was a part of the group after all. Was his binder showing? Had he remembered to brush his teeth this morning? Brush his hair? He gave a little wave back to him.

"Hi Callum!" Rose yelled over to the other two, and she looked up at the older sibling and gave a little giggle. "You okay bro?" she chuckled, as she watched Alyx poke the dirty blonde haired boy and then walk up to them.

Rose smiled at the girl, while Loki kinda just started over at Callum. Rose nudged Loki, and he was brought back to reality.
"Oh, uh hey Alyx."
"Hi!" Rose enthusiastically said, still bouncing with joy. "Really? We almost got lost on the way here, but I directed Loki the right way! How was your guys' ride?!"

It was then that Rose saw Sophie run up to the estate, and it was her turn for her heart to pound. 100 days of summer with her crush?! Yes please! Without waiting for a response from Alyx, she skipped over to Sophie. "H-hi Sophie!" she stammered. "How was your ride?" Rose tried to start a conversation between the two. I mean, uh, how did you get here? I don't see a car that could be yours," she continued, looking around.

[User]
Callum's smile grew as Rose greeted him enthusiastically, he'd just lowered his arm when Alyx jabbed him in the ribs. With a yelp he tried to arch away from her and bring his arm down to protect his side, unfortunately as he did so he rammed his elbow against one of the roof bars. "Arrr, funny bone!" He exclaimed clutching his aching elbow and glaring after Alyx as she sauntered away from the car with her bag "Yeah, you better run" He muttered watching her join the two siblings by the door. Though he fully intended on getting his own back, Alyx's hasty escape prevented things from getting out of hand, rib jabbing would often be the starting point for a physical exchange.

With a grumble Callum rubbed his abused ribs and dropped back down into his seat. Taking the keys out of the ignition, he quickly pocketed them and glanced over at Sophie. "Hey Sophie!" He called out before he lifted himself up and swung out of the window...because using the door was clearly too much effort.

Landing with a crunch, Callum took a moment to take his sunglasses off and hang them on the front of his tank top before striding over to Sophie. He overheard her mumble about the books or movie but before reaching her Rose overtook him with two hearty skips. Callum stopped just next to two girls and looked over his shoulder at the house, silently amazed at the speed Rose had moved. Unfortunately he'd thought up something intelligent -Callum's version of intelligent- to say in response to Sophie's mumble and there was no chance in hell that he was going to be able to hold it in.

"On the movie side, this is almost perfect for a meet cute" He chimed in with a playful wink before signalling Sophie's bags and asking "Want some help with those?". Callum's chivalry was often reserved for the girls of the group, though he wasn't one to pass up an opportunity to show off. In this instance he saw a chance to help out a friend, as well as a chance to show off his 'guns'. Something he was happy to do whenever possible.

[Assistant]
Alyx's cool gaze focused on Loki as he didn't seem to hear her greeting. Her brow twitched, but more out of amusement than anything else, her excitement for this summer could almost match Rose's, yet she was far more subtle about it. Her smile widened as Loki finally seemed to acknowledge her presence, yet a part of her wondered why he was so...distracted. Her thoughts were set aside as Rose asked about the pair's journey, which caused her to roll her eyes exasperatedly.

"Well, Callum decided to turn up ridiculously late, no surprise there. So then we had to-" The beginning of her story was interrupted by Rose flouncing off. This time, her brow arched with a slight air of frustration, only to increase as she realised who it was Rose had ditched her for. Sophie, of course. A stab of jealousy pierced her as she watched Callum clearly gesturing to the girl's bags, obviously offering to carry them for her. Wait. Why was she jealous? It was only Callum.

Forcing herself to divert her attention elsewhere, Alyx returned her gaze to Loki and opened her mouth to speak, only to be yet again interrupted by someone else. "Hey guys."

A look of annoyance now spread across her features she turned around, only to let the irritation slip away as she realised the voice had belonged to Aiden. "Hey there, Justin Bieber." She smirked, gliding over and ruffling his hair. Personal space, clearly, was not a big issue for her.

 Despite her happiness to see Aiden, Alyx would glance every so often to where the others were standing, primarily to Callum. Yet that did not stop the subdued smile hinting at her lips; one that was not just out of polite welcome, but genuine relief that Aiden was here.


[System]
Age: 30

Apperance:
Standing at 6'0 with an athletic build. Well-defined muscles and on his chest and calves. Short black hair with a well-trimmed five o'clock shadow. Brown eyes and with a default serious resting face. Mateo has a small scar on the palm of his right hand and another on his chest near his left bicep. This one clearly a bullet hole scar. Along with a tattoo on his right shoulder.

Nationality: Colombian

Callsign: Jaguar

Skills: Close Quarter Combat Specialist - Combined with what his father taught him and what he was trained as a spy. Mateo is a skilled fighter in close quarters.

Parkour Expert - Being trained in Parkour to rapidly move through urban areas to track or chase down a target. Mateo was a natural at it and few things can stop him once he gets into his groove.

Explosive Specialist - Being trained to handle different explosives with the intent to sabotage enemy targets and knowing the best explosive for the job at hand.

Sniper - Trained to use sniper rifles to kill targets from afar, Mateo has proved to be an excellent shot and can act as a spotter if needed.

Hacking Expert- In the increasing cyberized world, hacking has proved to be an essential skill for an agent to have. Having been taught how to hack most devices and being able to hack electronic devices either remotely or in person using his own gear.

History: Born the single child of a college professor and former AFEUR operator. Growing up, Mateo was always curious about his father's life in the military. But, he was always met with the same answer, no, and after a while, Mateo would stop asking. The only answer he would get other than no is that he does not want to talk about it and asked Mateo to never join the military. A request that Mateo took seriously as he loved his father and would grow close to his father. Who would teach Mateo how to fight both with a gun and with his fist.

Up to this point, Mateo's life had been good and uneventful despite the Colombian conflict reigniting some years earlier. This changed when he was sixteen for one night. Their home was unexpectedly invaded by a group of armed men who would shoot the family. Killing both of his parents but, Mateo would survive barely as the men thought that he was dead. Mateo would hear some of what the men said before passing out. One name was mentioned was Thiago Tejedor. The man who personally shot his parents.

The gunfire would alert his neighbors, and one of them would call the police, and they arrived on the scene soon after. They would find Mateo and his parent's bodies. Calling for an ambulance and Mateo would survive. As he was recovering in the hospital, and after telling the police what he heard the armed men say. It turned out that Thiago Tejedor is the wanted leader of the Tejedor Cartel. Who took control of the cartel after his brother was killed by a squad of Colombian AFEUR operators. The same squad that his father used to belong to.

After hearing about this and being sent to live with his grandparents. Mateo would try to get revenge on Thiago Tejedor. After graduating high school, Mateo would enroll at a local university in criminology, and he was noticed by the DNI. The main intelligence agency of Colombia and seeing this was a chance to better find Thiago. Mateo agreed to join the DNI and was trained as an agent. Learning CQC, firearms, surveillance, and more.

Being sent on several missions and after five years in the agency. Became one of the agency's best. However, Mateo would have had some suspicions about the agency in the past few years. Some inconsistencies he had noticed and some questionable missions he had heard about. He would start digging and would learn the truth when an unknown whistleblower would reveal that the DNI were corrupt and guilty of several crimes, such as working with several rebel groups.

Mateo would be surprised by how bad the crimes were and how they were able to keep it hidden from him for so long. Mentally kicking himself for not finding out sooner and would be disgusted by this. More so when he learned that they were hindering his progress of finding Thiago since he was a cartel that worked with them. Luckily Mateo was clear of any wrongdoings and would quit the DNI after the scandal. Now an ex-agent, Mateo what skills he had to support himself by being a free agent. While using what assets and connections he had to track down Tejedor, who at this point had left the country. It was during this point in Mateo's life that he had been approached by Raven Squad and would accept their offer to join them. While he would be committed to the group's goal. Mateo, in what free time he has, still is trying to find Tejedor and get his revenge.

Personality: Mateo can be described as friendly though at times distant and hard on himself for some failures he has done in his life. Mateo regardless of what thinks of him due to being a former spy. He has strong morals that he got from his father. Which at times has had some problems with his job in regards to torture as something he does not want to do but, if there are no options. He will do it but, will not enjoy it. Otherwise, he is one to help someone in need and despite his goal of finding his parents' killer. Mateo can find time to relax and enjoy life. After his time with the DNI, and despite the noble goal that the Raven Squad has. Mateo has become cautious about his new employers as he does not want to get duped again. So while he will do missions and talk with his fellow teammates, he will be watchful if Raven Squad turns out to be something else.

Tactical Suit:
 Or adaptive camouflage armour. The ACR has two ways to camouflage its wearer. One by using optical cloaking to cloak the wearer or if the cloaking fails. It is able to change the camouflage patterns on the armor to fit with its surroundings. Along with having light armor to protect the wearer in case of the wearer gets exposed and shot at. Plus, capable of monitoring the wearer's vitals, embedded comms, night and thermal vision.

Weapons: Heckler & Koch UMP
Daewoo Telecom K7
SCAR-L
Remington MSR(Silenced)
FN Five-seven(Silenced)
Combat Knife

Equipment: C5(Four Charges)
C5 detonator
Mico Grenades(Six)
Mico Explosives(Six)
Reusable Grappling hook
Rangefinder
Binoculars that come with night and thermal vision
A datapad worn on his left foreman that is used for hacking and can connect to electronic devices either remotely or through a wired connection.

Hobbies: Astronomy, Reading, Sparring, Jogging, Card Games, Camping, and Mixology

Likes: Nature, Rock Music, Classic Drinks, Telescopes, and Fireworks

Dislikes: Cold, Drugs, Rap, Bad Drinks, and Sushi

[User]
Greyson lent forward somewhat taken off guard and reached his hand out and took the glass. "thank you" Once it had about a finger poured in it. He almost reflexively flicked out his arm and checked his watch. "I suppose im off duty" he mumbled. He looked at his team and his demeanor changed almost imperceptibly. He was no stranger to alcohol, he had been around many SAS soldiers during his training and they had insisted he go for "a skinfull", then they would all head back to the shooting range and attempt to complete it while drunk to sharpen their skills.

He looked up directly at Xan and his eyes seemed to glisten when he said "german engineering cant do everything", as a rye smile crept across his face. Anyway if i want to annoy Ziess i'll put you up to the job.

Greyson replied to the question. "Who havent i pissed off? I am a wide and prolific pisser-offer, it is the title of most of my debriefings... My strategy is to piss off the opposition in so many different ways that they are completely inconvenienced. Afterall, they can only kill you once. So the side comes out ahead."

Greyson briefly considered for a moment how he'd tackle attacking the base, personally. He quickly concluded that he would never risk taking on his own team. If there was an answer, it was probably divide and conquer. Which is why he needed to make sure this never happened. He wouldn't give black flag the opportunity to isolate members of the team… but before he could go deeper into thought, someone spoke.

"Yeas Ma-am." He sounded off.

From what he was hearing it sounded like the Lights had the hardest job. Sure more firepower would be directed at them once the empty shells started hitting the sand. And the smart firepower would then switch to the Heavies. But the Lights had to go in first, so they had to work within the most existing contraints. The goalposts would be at their absolute tightest for them. For this reason he gave them a grudging respect. They were the forlorn hope, the vanguard. The most his fireteam could do is provide a big noisy distraction. But who? In our line of work gets distracted by this trick anymore?

He immediately spoke. "Queen? I would feel much better if Jaguar and Ghost worked together. I don't want them to be isolated without being able to rely on one other. I am a proponent of the battle buddy system and i think that although the speed of the sabotage would be greater if they were independent, we'd be in danger of exchanging one highly valuable operative for atmost 3 minutes inside their OODA loop. I'd rather have the operative for the full duration of the battle. Being 1 down is usually the start of a irrecoverable losing streak. It is usually the first indicator of who will win. And from a ethical standpoint, i dont trade lives. No one gets left behind and so on..."

"This is my professional opinion," He said in the calm manner of an accountant.

[Assistant]
"Absolutely not," Misa responded when Skye suggested that she should work more with Xander. He was loud, obnoxious, and has no sense of personal space. The only thing that man has going for him is being entertaining.

Misa clicked her tongue as Skye invoked Xander's name prompting him to come over. He sat across from her with a mischievous grin on his face. She paid him no mind and continue to sip on her tea but when he mentioned Buki, she turned and matched his gaze. "His name is Buki and you will do well to remember that," Misa took a sip of her tea before continuing, "But I'll humor you, Xander. If you can beat me in a 1 v 1 combat scenario I'll let you do add whatever you want into Buki's programming or design."

Xander was a tech specialist so she had great confidence that she could beat him in combat. Hopefully, this would get him off of her case. Then again, that man seems like someone who enjoyed a challenge, so she might have achieved the complete opposite outcome. Worse case scenario, Xander would win and add something to Buki. Not a huge loss since he is a tech specialist and would most likely improve Buki in some way. Though, she couldn't begin to fathom how anyone would understand his jokes much less program them.

When Skye began explaining their mission, Misa turned and gave her the utmost attention. An extraction mission from a canyon base with a high level of security and limited maneuverability. She was indeed familiar with a high-altitude drop using parachutes, but she would need to make adjustments to Buki beforehand. He was prone to freezing at the joints in extremely cold temperatures.

"Understood," Misa said as Skye finished her briefing.

Misa then turned to look at Jamie who was sitting ever so still in that armchair. Despite being fellow heavies, she hasn't had much interaction with the big man since coming here. He frequented the gym for the heavies but that was the extent of their interactions. "Well, it looks like I finally get the pleasure to work with you, Jamie. I cannot wait to see what the son of legends has to offer," Misa said with a faint smile. She was somewhat excited to work with him. he seems very capable from that showing in the gym.

"Now if you excuse me, I have something to take care of," Misa said before standing up. She gave Skye a small bow before leaving for the kitchen. Skye mentioned Katsu so she also got started on frying up some chicken cutlets while also putting some final touches to the curry,

Sometime later, she sent Buki to fetch everyone for dinner.

[User]
Mateo simply chuckled at what Skye said to him before getting serious when she brought up the details of their next mission, and he put his drink away. So a capture mission in French Pacific. He would like to know specifically how many HVTs there are, but he can settle with a few. Hopefully, they will be in one place, but that is wishful thinking. Either way, he was already thinking of which approach he wanted to take and what to bring with him on the mission.

Then Xander approached him about needing something strong. "Uhhhh," at first, unsure what to make, then it came to him, and he looked at the alcohol behind him. "Well, I do know of one drink that will do the job, and I think we have the ingredients." Mateo made a nervous chuckle, he has not made that cocktail in a long time, and the last he saw someone drink that cocktail... Well, the liquor sure left him alright. Time to see how Xander reacts to it. So Mateo, without a word, goes on and making the cocktail known to him as the Hangover Cure. It did not take long to make, and when he was done, he placed it on the counter in front of Xander. "Here you go, and good luck with it," Mateo said with a hint of concern.

Next was listening to Greyson's suggestion. Nice to see that someone other than Skye cared about his survival during the mission. Though he is used to working solo during a mission. Sneaking behind enemy lines and causing chaos or stealing something valuable from the enemy. Mateo does know he has the hard part of infiltrating the base and keeping the HVTs from escaping, and it might be easier if he had a teammate with him.

"I know it is your order, Queen, but, like with what Brazen said. It would be nice to have a second set of hands with keeping the HVTs from escaping. But that is your call, Queen." Time to see what Queen says now, and hopefully, Xander can handle the Hangover Cure. Please handle the cocktail well, he thought as he waited for an answer from Queen.


[System]
Alias: None

Age: 25

Gender: Female

Species: Dragon human hybrid.

Appearance:

Maggy has developed a human disguise using her slight magical ability. She has long pink hair that goes down to her waist, her face has a half mask on it that covers what would be a violet eye. The other eye is a faint red, this eye remains uncovered because it doesn't normally glow, and when it does she'll most likely drop her disguise anyway. If you were to strip away all her clothes, her cape would still remain, this is because the cape itself is actually just her wings in disguise.

She stands a rather tall 6'3 and weighs about 260lbs, this is the same as her hybrid form. She is clearly pear shaped having very large hips, but this is normally hidden under her big frilly skirt. This isn't to say she doesn't have a nice chest... But that butt tho.

This form is Maggy's true from. It shares the same body type as her disguised form, having the THICC large hips and respectable chest. Along with her red and violet eyes, those are the only features that her disguise didn't alter. Her hair isn't pink or long, but is actually short and purple, hair isn't the only thing on her head as she sports a pair of horns. The left horn being a beautiful gold and the right horn being a deep purple. Her skin is a pale purple having plated sections along her legs, bust, arms and wing arms. Oh yeah, she has massive clawed wing arms. These wing-arms boast an impressive set of claws that can be used to grasp objects or inflict deep wounds, they are often clamped to her shoulders making them look like a cape.

She is the same height and weight as her disguised form.

She can turn into a dragon. She's big, she's mean, she's a fucking dragon. Length: 21 meters Height: 5.5 meters feet Weight: 22.7 tonnes.

Personality: Maggy is an odd one. Most people would call her crazy or insane, this isn't far from the truth in all honesty. She maintains a level head for the majority of the time, but cannot always keep up this persona. She is very quick to change emotion, one moment being sad and then she's skipping on rainbows the next. Fortunately people get visual indicators on her emotional status.

When angered she changes vastly, often not bothering to keep a level head and just attacking whatever the problem is. This is when her sadism starts to show, things like comments on how your screams will be the highlight of her week, or going into detail on how she's going to defile you eye cavity. She is fairly quick to anger, it's made fairly clear by her red eye glowing. If she's like this for long enough her entire personality will change, and it's not a pretty sight. She'll become an absolute asshole, getting angry at pretty much everything. She'll stay in this enraged state for a good while before returning to normal.

Another emotion that shows on her visibly is happiness, she is highly excitable at most times. When she gets excited her violet eye will glow, she tends to hide her violet eye because of how frequently it glows. Her violet eye also glows when she's aroused, an additional reason she prefers to keep this particular eye hidden. When she gets super excited or turned on the undersides of her wings will start to glow a bright violet, mimicking her eyes. When she gets to this point she's acts more like a jovial child, or someone who's just been hit with some of the strongest aphrodisiacs know to science.

Her personality basically vanishes when she goes into her dragon form. She is a creature of pure aggression and hate at that point. Most of the time the only way to revert her back to her hybrid form is to knock her out, that or remove everything that could be perceived as a threat and let the beast calm down.

Power: Maggy has a wide verity of powers, many of which she doesn't know how to properly use.

Hybrid form powers

Dragons strength: Maggy is much stronger than your average human, her regular arms being able to lift roughly 7 tonnes, but her extra set of wing arms are far more powerful being able to lift three times as much. She struggles to limit herself when doing physical activities often damaging things on accident.

Dragons hide: Maggy is a tough nut to crack, able to ignore most conventional melee attacks, things like knifes and hammers would break before managing to inflict any damage to Maggy's skin. Firearms will still penetrate her skin, but will probably not inflict very damaging wounds unless targeted at weak points like the eyes.

Magical disguise: Maggy is able to disguise herself or others with very believable disguises. But when she looses focus theses disguises fade away.

Magical blasts: Maggy can conjure up crude blasts of purple energy, they are relatively weak not dealing that much damage. They mainly just push over opponents or apply light burns. They travel fairly slowly for a projectile attack, and those who have good reflexes could avoid them fairly easily.

Wings and claws: Maggy's wing arms are armed with ferocious claws that can tear through metal, this coupled with her strength makes them very dangerous. And they may be wing arms, but she can't actually fly properly with them, instead she can glide short distances or slow herself down if she's falling allowing her to jump from great heights with little fear of injury.

Transformation: Maggy can transform into a powerful dragon form, but this is almost never worth it. The transformation itself hurts an incredible amount, she has to feel her bones breaking and reforming, her muscles tearing and healing. This process isn't fast either, it's not like ripping off a band-aid. It takes a good 20 seconds of agonising pain to fully change form, this torture often leaves her less than sane, going into a frenzied rage attacking anything that moves.

Weakness/limitations: When it comes to mobility and evasion, Maggy has plenty of room to improve. She's ill experienced in combat let alone using her powers. Also her great strength comes with a downside, she's permanently ill from her mutations, she can be found frequently coughing up black gunk. This gunk is highly toxic and should be avoided.

Dragon form powers

True dragons strength/hide: In dragon form Maggy is immensely strong being able to move train cars or bulldozers, all this strength being focused in her humongous wing arms. She is also vastly more durable in dragon form then previously. Able to tank multiple explosives with little problem, the explosions will hurt for sure but she's able to push through them and continue fighting. Bullets now have even less effect on her barely getting through her hardened scales.

Volatile magical blasts: The dragon form has for more deadly energy attacks, taking the form of purple fire or crackling purple explosions. These attacks are best avoided dude to their great impact force and scolding heat. Fortunately the explosive blasts are very short range only extending out maybe 5-6 meters in front of Maggy.

Wings: In dragon form Maggy is able to properly use her wings and is capable of flight.

Weakness/limitations: In dragon form Maggy is huge. This makes her an easy target for attacks, this size also prevents her from being stealthy in any capacity. She retains her chronic illness from her hybrid state but also looses sight on her right side, only having a left eye.

Likes: Meat, Candy, Blood, Milk, Quiet, Food, people.

Dislikes: People, Quiet, Racism, weaklings.

Skills: Maggy really has no outstanding skills outside of her powers, this is mostly due to her complete lack of memories. She only has basic knowledge, like how to cook and speak.

Other: Maggy has basically no memories of who she was before being a dragon hybrid. Whatever changed her made sure she didn't know what it was.

[User]
~~~~~

Artemis's sleep finally comes to an end from the yelling outside the large garbage can he was currently residing in. With a sigh, which quickly turned into a coughing fit, Artemis carefully opens the lid to look outside. He was able to witness the exchange, which quickly turned into fighting, between Ji-eun and Scarlet/Ver'tiel.

"What?" He manages before coughing up a mouthful of yellowish phlegm which oozes out from his masks filtration grill, and leaks down his beak to dribble on his chest. He doesn't even bother wiping it up, just plans to get the hell away from the angry chicks.

Like a sickly rat Artemis crawls out from the garbage lid, and flops to the ground. Then manages to crawl away, unaware that he is heading towards the group of others watching the fight. With a clumsiness of a drunkard, he gathers himself up to his feet, and wipes away the bits of garbage sticking to his attire.

"What is going on?" He grumbles, which results in another coughing fit. Gradually he recovers his voice, and manages "I happened to like my sleeping arrangements, and wish not to be" A wretched rasp escapes his lips, before finishing with a groggled "disturbed." Artemis decides not to draw his guns, though he keeps one of his hand in imitation of holding his chest when in reality he is holding his the grip of his syringe pistol.

[Assistant]
---

It hadn't reacted any further after no response was given, which didn't trouble the Assassin one bit. It watched as the fight left the area the rest of the group was at. By now, the Assassin would have probably completed the job with less collateral damage. Regardless, it'd do the Assassin well to record the interaction between the entity that possessed the body and the other two women. As it went to follow up the building, a random person had pulled himself out of a garbage bin, and wandered over.
"Interaction between an entity and two females. Outcome: Unkno-" The Assassin stopped as several numbers and letters flashed on its HUD, detailing a new hit, that was really close to its current position. An important target too, over twenty million credits for completion of the hit, one of the more rewarding ones, especially for a one-person hit.

Official from the Taidali Empire, name: Lenah Ki'Lenti, meeting in the 1st Quadrant of the Skyline District. Officialising a trade agreement between the Taidali Empire and the trade corporations of Ring City. You are to remove the Official before they complete signing, and you will be payed the twenty million credits after the job is complete.

Security personnel include:
* A dozen trained Taidali soldiers, supposedly apart of the Royal Guard of the Empire. Threat Level: Low.
* Two Taidali Defense Drones, both outfitted with state of the art tracking cannons. Threat Level: Low.
* A single unknown entity. Classification unknown. Threat Level: Unknown. Treat with caution.

Upon completing the read, the Assassin stopped his conversation, and immediately started climbing the building. It needed a fast way of getting to the Skylight District, and it needed it soon.

---

---

HOURS LATER.
With a loud hum, the near silent hover-copter made its descent to the pad on the top of the Trade Corporations building, and touched down a couple seconds later. The large vehicle opened up, and its occupants exited. Over a dozen humanoid creatures, all of them standing between 5' and 6'5", with long tails protruding from the back of their attire, and long, digitigrade legs(like a cat or dog). Most of their faces were covered, however those that didn't sported gruff features, looking significantly sharper than a human, and seemed to have fur-like hair on the back of the head, whereas the faces themselves seemed smooth, almost as though they were moulded out of stone. Most of them were armed, of course, save three. Two pulled along a large container, and the last was a slightly shorter individual, wearing attire that looked almost like royalty. Two drones hovered behind the group, both sporting a single large silver cannon on their undersides, looking as threatening as the rest of the armed group. They moved their way towards the door to enter the building, and were met by the Trade Corporations own security detail, where they started verifying identification and other classified information. After a few slow minutes, the two groups shook hands, and made their way further inside the building, and began arrangements to complete the agreement.

The Official pulled aside a single soldier, and spoke to him in a hushed voice, in their own language.
"I've been notified that a target has been placed on my head, step up security. The price is... significant. We need to finish this and leave, as soon as possible."
"Will do ma'am, we'll cooperate with the TC's to figure out security, you won't be harmed, you have my word."
"Make sure of it lieutenant... make sure of it..."

And with that, pair returned to the rest of the officials, and once again began talking formalities and toasting to 'new friends'.

Oh how that was going to change.

[User]
Chris seemed to be a decent individual. At least for someone of the undercity, most of the people down here would either rob you, or be too starving to do all that much. This man was one of the few outliers. Their hands connected and she felt a large pain in her hand, she didn't react aside form a slight eye twitch. But unfortunately her fear was realized, when Chris's hand got some of her blood from the gash on her hand.

Maggy didn't like where this was going, the jig was probably up. But she didn't want to just attack this man, if he had any kind of weapon or ability, her wounds put her at a huge disadvantage. Even if he couldn't see them, he could hit one on accident and cause her to bleed, and she was running low on blood as it was.

Maggy tried playing it cool, avoiding showing signs of aggression. She was indeed considering doing something violent, but for now she was going to listen to him, see what his intent was. She slowly removed her mask, showing off her violet eye, she then tossed the mask off to the side and it dissipated mid air, crumbling into bright specs of dust. She didn't need to cover her face at this point, this man knew things.

Maggy didn't drop her disguise, just because he knew there was a disguise didn't mean he knew what was underneath. He knew she was an unknown, and she planned to stay that way. She wasn't sure how to deal with the situation. "You're almost spot on. Everything except the doctor, I do indeed have one. But I don't think you'll meet them." With that, Maggy grabbed Chris by the neck and pushed him against a wall. "I don't know who you are, but you will leave me alone now. My life is hard enough as it is without people like you snooping around. So if you know what's good for you, you won't follow me. You will also forget we ever met."

Maggy would then release Chris and back off. Limp making itself more clear as she slipped, having to catch herself. She growled and stood back up. She didn't feel her threat would be taken very seriously given her obvious state of weakness, but she still knew she'd be able to strangle the life out of an average person.


[System]
Age: 32

Gender: Female

Approximate Height & Weight: 5'11" and 80kg

Former Regiment: Mordian Iron Guard

Speciality: Company Captain

Appearance: Arlena could, if you looked past much of her steelier exterior, be called 'beautiful.' To do so, one would need to take in her rich black hair, hazelnut eyes and tanned olive skin, whilst at the same time looking past a back rigid from perpetually standing to attention, the long scar trailing from between her eyebrows to down below her jawline, her nose showing signs of being stitched back together and, the rare times it is visible, the pockmarked scar tissue along her right hand side visible without her shirt on.

Besides the more immediate aspects of her appearance there is also the fact that despite being of no small rank she has clearly spent a not-insignificant amount of time toning her physique. Her figure is muscled and fairly bulky, and when she rolls up her sleeves to assist with moving or carrying something it definitely shows.

Uniform: Golden epaulettes, commissar-like cap, rich blue overcoat and fine trousers interwoven with flak armour. These are the clothes of the Mordian Iron Guard, and these are the clothes that have clad Arlena for countless years of marching across some of the toughest ground the Imperium has ever needed reclaiming. Hers are a little more reinforced than the common guardsman, being stiffer and woven with carapace, rather than the usual flak, and her epaulettes are slightly more ornate than the factory-fresh uniforms of Mordian recruits, but nonetheless Before entering any battlefield Arlena spends a frankly incredible amount of time polishing and ironing her clothing until it is wrinkle-free and she can see her own reflection in her boots- anyone else showing anywhere near her level of dedication when it comes to prim and proper dress will quickly find themselves on her good side.

Armament: This really depends on the situation she expects to be leading her men into, but Arlena's rank as a captain affords her more powerful weapons than her lower-ranking colleagues. This tends to manifest itself in bolt weaponry, rather than the usual slug or las-throwing equivalent. Generally, she can be seem carrying a bolt pistol and an accompanying power-sabre, but rarely she may be seen with a human-scaled bolter, the chugging noise of rocket-engines firing spelling doom for the Emperor's enemies.

Personality/Demeanour: Like most Mordians, Arlena can generally be described with a small handful of adjectives; 'stern,' 'grim,' and 'dour.' A heavy-handed disciplinarian when it comes to soldiers that step out of line, those that show a similar level of grit and dedication to herself can earn themselves her steely respect. Arlena is also a firm believer in leading from the front- she is not the sort of captain to sit back with a cadre of vox-casters and medics, but instead will be directing the firing line herself, adding her own shots to the volleys of the soldiers under command and, if the situation turns dire, assisting with stretchering the wounded, sandbagging up fortifications and carrying ammunition about.

Greatest Ambition: Her highest aspiration is to serve the Emperor faithfully and dutifully until her death. This makes her perhaps the perfect guardsman in terms of desire.

Greatest Hatred: Ill-discipline, ill-fitting clothes, ill-manneredness.

Skills: Arlena's skills as a combatant are second to those required by leadership. With a steely resolve and utterly unflinching exterior, it is said that Arlena's voice has never broken a single time in her 14 years of service. She is quite capable of instilling this sort of discipline in her own men, be it through sufficient carrot or stick, and despite this all manages to be an above-average gunman and melee combatant.

In addition to this, Arlena possesses what has to be one of the rarest skills in the entirety of the guard- the stones to tell a commissar they aren't doing their job properly. During her stint as a sergeant she astonished the auxiliary attached to her squad by suggesting punishments for actions that they hadn't considered needed reprimanding.

History: Mordian is a thoroughly miserable world in every description of the world. With Arlena's mother succumbing to post-partum depression at a very young age and her father not faring much better, Arlena was, for much of her early childhood, something of a feral lass, scrambling through the pitch-black streets of her hive world home and scratching out a living each day in the hopes that the next would come and she could repeat the process. It was a world of difficulty and danger, but somehow, she survived, and more than that, pulled through harder and stronger, an iron rod blasted by hotter flames than its peers.

Having joined a gang by the time she was a young teen, she would watch as her friends fell prey to drugs and alcohol at equally young ages, dying of overdoses or of overestimating their abilities in fights- she learned her lesson the hard way, a good portion of her face being carved open when she was 14 years old, the young girl surviving through grit and a merciful street doctor that meant her visage would be scarred, but not permanently ruined.

At 17 years old she was involved in a particularly brutal turf war, one that was so rowdy that the local PDF were deployed to it. Picked up by the scruff of her neck by a Mordian trooper and practically press-ganged into the Guard initially, she took to the shining and discipline far too well for someone that had had none of it for most of her life. Nowadays, she would claim that the wild part of her life poorly reflected her true personality, for it was here, in the Iron Guard, that she proved herself.

Deployed as part of the Mordian 246th, she would see action in three separate campaigns on four different worlds (and one moon,) each new environment clawing her slightly further up the ranks by her own grit and determination. Having twice fought orks and once fought renegades, she is no stranger to many of the threats that plague the Imperium, taking this new reforming not as something negative, but as a chance for her to forge these disparate souls into an efficient and brutal fighting force, like she was so many years ago.

Miscellaneous: Arlena despises combat stims and their users, but has a particular weakness for dammassine; so much so that there are rumours the normally entirely by-the-regulations officer carries a hip flask of the stuff on her at all times, and, many a drunkard guardsman has accused her of drinking their confiscated amasec.

Arlena is an absolutely mean regicide player. Perfectly willing to sacrifice vast swathes of pieces to secure herself victory, she is surprisingly gentle when it comes to beginners to the game, and is willing to teach anyone the basic rules once. Once they know those however, the kid gloves are permanently removed.

[User]
Sergeant Rojack was only being given more and more confirmation that treading the skies was not a great idea, though he forced himself to keep his face level and focused. At least he hoped he was, feeling the incoming fire against their transport as they hurtled further downwards towards the surface. His eyes half closed as he offered up a prayer to the Sky Father, continuing to wait to be released from the harness and to be free to get down to blessed ground. As much as he didn't like the idea of throwing himself from the transport into a brief free fall to the ground, but it beat getting shot into pieces before the transport could ever simply touch down properly and let the cargo walk off the transport as if it were a stroll into a sky port. The count down to the harnesses being released was a relief, a brief moment of respite in the face of the impending warfare. Rising when the harness released, heading for the nearest available exit and, the moment he could, throwing himself out of the transport almost eagerly.

 Adrenaline pumping as he plummeted downwards, hitting the ground with a tumble and a roll, he didn't immediately throw himself upright, keeping to a knee and not simply throwing himself upwards into the line of potential fire. The classical sounds of warfare, the screams of dying, the rage of weapons fire, battle cries and incoherent noises that one could not simply piece apart without risking their own well being. He snapped the Lasgun to his shoulder, familiar weight of his cut down shotgun and large sword on his hip a reminder he hadn't lost his kit on the landing. The first he spotted was the Lieutenant, as others were landing, he barked out, the loud, booming voice capable of overriding the sounds of warfare and weapons fire. "This way! We regroup over here!"

 The sergeant was quick to move, joining the Lieutenant in cover, hopefully having rallied the others who were landing and giving them a location to rally to, a direction to go instead of simply wallowing in a hole, getting shot at and waiting for an unlucky weapon to strike them down. There was issues with sitting put, even if it was in a solid spot, eventually someone would find something to hit the position with that would end up wasting the Father's soldiers. Still, per the Captain's orders, no splitting the squad, so he took cover and waited by the Lieutenant for the rest to rally so they could advance towards actual objectives and do the Sky Father's bidding.

[Assistant]
He took note of the Captain's orders. Do not simply charge at the first opponent seen. This was fine.

The Death Korps marched towards its foes. When ordered to.

Clattering. Aircraft taking fire. Hovering bailout called. Sensible. Lower chance for the craft to be shot down. Lower chance for the squad to be killed.

Death outside. Just as he sought.

415633-983223-17-Zhatka was out second only to the Lieutenant, the Sergeant and scant few other soldiers, and then only because he was forced to first hook his backpack over his free shoulder and reacquire his melta gun. It was rare that the Death Korps made use of air deployment. Basic troops were not taught it beyond necessity. Grenadiers were taught it as accessory to the fastest possible means of making ground contact.

The landing and roll were executed accordingly. Weapons hot. Combat in full course. Chaotic. Dangerous. Without ordered ranks. Undisciplined. Per Captain Di Fieroccu's order, 415633-983223-17-Zhatka did not seek an opponent immediately. Lieutenant Sithech taking cover in a crater. Sergeant Rojack moving to share that cover. Unacceptable weakness.

415633-983223-17-Zhatka would be forced to join them. Chain of command. Undisciplined clumping. Natural consequence. Unfortunate. He moved in their direction at a march, his weapon primed to fire at any foes in range. None presented. 415633-983223-17-Zhatka dropped into the crater without incident. Waited for remainder of command squad. Silent. All he needed to say had been said.

[User]
The ship was taking fire. Corporal Tharn clung to his lasgun with one arm, the other hand white-knuckling the bench underneath him. The order came through. They were going to jump from the craft, a rolling bailout. It was, frankly, fething insane. Jumping from a moving air vehicle to the ground without so much as a strip of cloth to keep 'em safe? There was absolutely no way in the Warp they we-

Green light, everyone stood up. By the God-Emperor, they were actually doing it. Jumping out of a damn gunship with nothing but the clothes on their backs. This was mad. Every singe person here was absolutely mad. Mordecai clutched his rifle close as they stepped towards the gate. Surely this was a joke. Surely they'd be told to sit back down and-

And he was out. Tucked up in a rolling ball, one hand holding onto his flakweave cap, the other clutching his lasgun as close to his chest as possible. The rough jostling from the landing shook every bone in his body, and he was fairly certain he'd landed on a particularly sharp patch of dirt. Leaning up from laying on his back just enough to peer around him without exposing himself, he spotted the Krieger.

Quickly rolling over onto his stomach, Mordecai took a deep breath. And another. And another. And then he began to scrabble across the ground after the meltagunner, in a weird half-crawl half-walk, he pushed himself onward towards the rest of the command squad, scrabbling down into cover near them. He did his best to hold his rifle at the ready, though the amount of shaking coming from the Corporal was damn-near audible.

[Assistant]
Hovering bailout. Not the first one she had ever participated in. Adjusting her cap slightly, she would give her commsbead a tap to activate it, before her hands would reach down to her thigh and triple-check her power sword was secure in its couplings. As the bay doors opened up she would straighten her back, the people seated closer to the door bailing out rapidly. She would follow. A hand on the brim of her cap, she sprinted towards the door, and just as she was about to leave, stopped and pencil dropped out.

Carapace armour was much touger than the usual flak armour, and its impact-dissipaiting properties worked especially well when pitted against blunt force trauma. Turning her knees to the ground, the captain would assess the battlefield in the brief moment of weightlessness before she made contact with the blood soaked mud, before sucking in a breath as the contact with the ground rippled through her entire body. Looking around, she spotted her squad hunkering down in a crater and nodded to herself. Good. A solid defensive position. Ripping her bolt pistol from her holster, she burst forward, boots squelching slightly in the mud, before crouching down in the middle of the crater.

"Are you cold Corporal?" She said towards Tharn, grabbing the vox's microphone from his back and wiping some of the mud away from it. "No? Then stop shaking and hold your rifle steady, by the Emperor." Shaking her head, she pressed the broadcast button- the squad's commsbeads lighting up as she did so.

"Listen up! You may have had a rough landing you may have already seen your comrades die, but now is not the time to baulk in the face of adversity. We did not cross the bloodied fields of Vernum to cower here today! Reform your squads, reestablish your chain of command and wherever you see the banner of our regiments, rally to them! Show these bastards what true servants of the Emperor can do!"

She removed her finger, head whirling around. "Where's that damn fool fake Cadian and the voidsman?"


[System]
Species : Elf
Gender : Female
Age : 54
Height : 175

Jazdia is a tall elven woman with a pale complexion, blue eyes, and long, waist-length platinum blonde hair that she often let untied. Elves are all born beautiful and Jazdia was no exception. Her attractiveness is often described as an eternal winter barely touched by the sun's embrace. But that's just another way for the gentlemen to adore her face that seemed to always sport a perpetual frown. At least that's original.

Former leader of a peacekeeping organization, Jazdia understands it would be in her best interest to omit such details from her MO. Not that she is a wanted criminal or anything; she ended her tenure on a relatively high note actually. The thing about working as law enforcement is you will have no shortage of old enemies who would persistently try to even the scales with you even after retirement, and Jazdia does not wish to be tangled with such... nuisances.

So now, she is just Jazdia. An adventurer, restaurateur, and tea connoisseur. Yeah, just put that in her business card.

Traits and spells:

-Blood Phobia (passive)
Taking damage would result in lower combat efficiency. Jazdia will start sweating, having a shaky aim and blurred vision. At a certain threshold, her Ultravision cannot be activated.
-Curse of the crimson flame (passive)
Resting near any fire or under the sun would slowly regenerate her power and heal her wounds. However, any healing magic cast on her would instead deal damage.

-Arrow Enchantment.
Channels magic into her arrow. Can only use one type of arrow in a single turn. Has three flavors:
A. Crystal Arrows.
Glorified fireworks with an equally destructive explosion contained inside. Can be programmed to either explode upon impact, delayed, or remote detonation.
B. Crystal Arrows
Non Explosive variants, but hot as hell it pierces through plates and mails like a hot knife through butter. Armor Piercing, nuff said.

-Counter
Any close-range attack will be answered with heavy retribution. Figuratively speaking, sometimes this extended to the non-combat situation. Proceed with caution.

-Ultravision
Channeling magic to enhance her vision, Jazdia can see pass through solid objects and magical manipulation such as illusion and darkness. Imposes varying degrees of strain on her body depending on the area covered and elapsed duration. Prolonged abuse of this skill might result in myopia and gradual blindness.

-Vengeance
At this point, taking heavy damage would no longer weaken her. Now she is faster and deadlier and angrier. The third flavor of her enchanted arrows unlocked:
C. Poison arrows. Deals heavy damage over time. The enemy killed by this arrow will have their body burst into a swarm of black lepidopteran that attacks nearby hostiles until either they or the caster died, or the effect expires. At the end of its fleeting lifespan, the insect will return to the caster and heals her wounds. Has 3 days of cooldown.

Equipment
-Lurea
A recurve black bow adorned with gold and silver linings on its limbs. Has an absurdly light draw weight of 44 pounds.
-Maugrim
A long knife with ivory handle and elven runes inscribed on its blade.
-Medium-sized satchel bag
A plain-looking bag that doesn't seem too out of fashion despite being designed with function in mind.
-Pocket watch
A momento from her father. Well maintained and functioning properly.
-Medikit
Generic first aid kit.

[User]
Jazdia's horse barely moved a few distances when Kaito asked. ""What do you mean in trouble? What did she say, do you have any intel on their situation? Did they run into an obvious trap based on intel too good to be true? "

"She said nothing important, the usual." Jazdia pulled the reins a bit harder than usual, causing her mount to slightly recoiled in protest. She wasn't an animal lover sort, but after a gentle tap on the neck, the beast had calmed down.

"From what I heard, Matilda was trying to force an entry into a building or trying to open something. She triggered a tripwire or god knows what I guess. Explosion ensued. The comms stopped working after that."

Jazdia nodded at the hunter, who had expressed his intention to remain here. "Good Idea. Tell the bear that we are regrouping with Matilda and to... uh stay here until we returned. Or whatever."

Seeing the doctor has already joined them, the party started their journey back to Pesti. Although time was against them, they did not force their steeds to gallop and opted for a more steady pace. They would need the horses in top condition on their way back to Fanghorn. Hopefully.

Riding side by-side, Jazdia noticed the gloom on Kaito's face. "You don't seem very happy. Mind sharing it, little fox?"

[Assistant]
Chounan had been overwatching the party from a good vantage point. He went along with Veronica as the time the pale girl seperated the party to took someone who meant for integration. A good distance behind the pale girl, he witnessed her how to fight in shadows. He was impressed. As they regroup to Matilda's party along with a taken hostage, he switched back for overwatching the whole party.

When the time the explosion occurred. Assume that reinforcement will come. Chounan spoke to Veronica. "Lady Veronica. Keep an eye of Lady Yvonne and Dame Matilda. I will welcome our guests.". He jumped down from vantage point and mounted his horse and ready his katana. The incoming unorganized wave of mercenary group were welcome by himself from unexpected flank. Master of jocking gave Chounan and his horse a good maneuvery and dodging on incoming attacks. The kicks of the horse hooves is his offense and his katana is his additional defense as for deflecting both melees and range attacks against him and his horse. He enjoyed high ground advantages and he have Ki and Perfect counter during the initiation.

[User]
Jazdia's comment about Kaito not looking too happy caught the fox by surprise. He was always under the impression that he was pretty decent about hiding his feelings but the elf once again cut through his mask like it wasn't even there. For a moment he just stared at his companion wondering what he should say. Even though Kaito was generally the most talkative person of the group, talking about his feelings was something he was not particularly good at. Maybe it was because he has a history of manipulating others and was afraid of having his own feelings used against him. Or was it because he did not understand what he was feeling himself.

The fox turned his face towards the road again as their horses dashed forward. For a moment there was this eerie silence. He could not hide it and saying that there was nothing would surely not convince the elf. "It's just…." began the fox. "It's just that I saw this coming. I tried to talk some sense into Mathilda and you about that the Pesti info was too good to be true and most likely a trap. I understand that you want to cover all bases but it just feels like I'm being ignored and that my opinion isn't valued. That kind of frustrates me and now stuff is a mess."

Kaito paused and looked at Jazdia. Wondering if he somehow sounded like he was antagonizing her or as some entitled asshole. "I'm not good at stuff like misdirection, manipulation and scheming because of my magic. It's that I am good at my magic because I understand how to misdirect, manipulate, scheme and stuff like that. I understand to a certain degree how people think and how I can use that to my advantage. Our enemy does that too. That is why they set up a trap that Mathilda would walk right into, forcing us to take our eyes off Fanghorn."

 The kitsune turned his eyes to the road again, watching the trees move by as they made fast progress towards Pesti. "Anyway….we should focus on the task at hand. The only intel we have is that there was an explosion. If we can't get into contact with anyone on her team we should approach Pesti really carefully. Mathilda and the other could be all dead and our enemies could have set another trap for us to walk into. It is pretty obvious that our enemy's first priority for now is to get rid of us."

[Assistant]
"Mess? No, not all. This is still within my calculation. Fred wanted to use me as a pawn, I simply did the same to his subordinate. Hurting Matilda means the Noble in charge of these lands can be held accountable, and his next move will be easier to observe. I simply prefer to have our dear captain take the brunt. Remember that she is the leader in this investigation, and was eager to go to Pesti. The decision was taken as the compromise."

Jazdia's voice was as cold as the morning air, and it stayed that way when she continued.

"Our enemy is trying to get rid of us? You don't say! I don't know how to say this without making you feel undervalued, or making me look confronting, but you are stating what both of us had already aware of, and yet the big question still remained; How would we deal with it?

Jazdia closed her reply by giving the fox a searched look.

[User]
[GM Post]

Yvonne had no idea when did Chowder retrieved his horse, but there he came riding it into the throng of confused mercenaries. There's just one problem though - it was not a trained warhorse. The explosion earlier must've already startled it somewhat fierce, and then it's directed toward a bunch of screaming people and pointy object.

As a result? It bucked the rider off and took off into the night.

That embarassing little hiccup aside, the man's skill was the real deal. He dodged, deflected, and parried with ease even against increasing number, occupying enough of them that Yvonne didn't see much trouble going in. No one's getting killed either, surprisingly. Maybe mass murder could still be avoided.

Swatting a young lad's spear out of his grasp, Yvonne shoved the little obstacle aside before entering the barn. Fire had started to spread now, unnaturally so. There's likely pitch or oil involved for it to be this bad. Thankfully Matilda wasn't hard to locate, laying on her back not far off from the center. That... didn't look good. The armor had prevented the worst damage to vital parts, but some of the weaker points and the joints was savaged by shrapnel. Not to mention that she's practically next to the source of the explosion. Compared to open wounds, shockwave injuries were silent and insidious. If someone's shanked in the gut at least it's clear what's the damage was, but ain't no telling if there's internal bleeding somewhere before suddenly the victim dropped dead.

"Shit. Come on, big girl. Ain't time for a dirt nap yet."

Lifting the orc was out of question, but Yvonne tested the cuirass and found it still holding together just fine so she grabbed and pulled it by the back of the neck. Keeping her stance low, the mercenary coughed as she moved as fast as she could out of the burning building. There were other bodies in there. Possibly other survivors, too. But she's not in any position to play the hero. One step after the other. Soon enough the burnt acrid air was replaced with cool night wind, and that's one danger out of.

Still not all safe, though. Mercs were grouping up and organizing. Some of them stood in her way, and Yvonne's still too close to the burning barn for comfort. She reeeeally didn't feel like talking right now. Her free hand twitched closer to the mace's handle. Can she kill them? Let's kill them, yeah?

Not far away was a group trying to corner Chowder. Non-lethal takedown was good and all, but proven to be quite difficult to do when they're covering for each other. It'll take some time to get it resolved... or an intervention from someone else.

[Assistant]
Kaito looked at his boss first with a bit of confusion and then started to smile. Jazdia had basically thrown the Orc under the bus. For someone dedicated to law, order and justice she sure had a more practical, darker side. A trait that the fox certainly appreciated. The elf's little scheme certainly had made his day. " Well played"

For a moment the kitsune thought about the situation. So far their party had been reacting to the inputs of the enemy. If it was up to Kaito they should search for ways to gain the initiative and force them to react to their moves. When the other forces your hand, you're more likely to make mistakes. "hmm, I doubt we're gonna find the prince in Pesti. It makes no sense to place him on top of some bomb. Considering who went there my guess is we're gonna find a pile of corpses. If we're lucky Chounan and Yvonne might have kept someone alive to question. But if I was our enemy, I would not place anyone at a trap who holds valuable information on the op I'm running. We'll have to see if there is anything useful to get from Pesti"

The fox paused a bit before he continued. "Anyway, we should extract our resources and hope they are in decent shape after triggering the trap. If the prince is really in Fanghorn they have two options; stay put in a well defended position or relocate to somewhere else. They will be more vulnerable on the road than in the castle. So I think it is safe to assume that they will stay put. Especially if their trap did not take out a good chunk of the pursuers. It's not like we can lay siege to the place with just 8 people."

"So we either need to come up with a way to get into the castle or a way to force them to leave and hit them on the road. Like torching the place down to the ground or having the king send an army. Would he make a move now that his favorite orc got blown up?

[User]
"Even if I am right, it is still fifty-fifty odds. My initial plan was to scout Fanghorn and got a good look if the Prince was there. Then ride back to Rascade to inform Fred and put him in a situation that he can't refuse to send an army. That option is still viable, but The Enemy's curtains made it a lot more complicated."
The cold air morning air caused Jazdia to shudder occasionally.

"The reason why we retreated back to Pesti is for our own safety too. Now the north bridge is closed there would be no easy way for us to escape had Matilda and her team got overrun by the enemies. We can't let ourselves be trapped between hammer and anvil."

"We can lure the enemy out a lot easier if only Fred is actively doing his part and not cowering under the pretense of secrecy." Jazdia groaned, which seemed to be the only expression she showed after a long while. Indeed they should asses their 'resources' as Kaito put it, but broken comms were unexpected. She decelerated her horse and turned to Solomon. "What's the status of your shadow in Pesti? And was that...a Leshen?"


[System]
Age: 87

Gender: Female

Appearance:

Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards.

Ability: Localized time manipulation.
-Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities.

To help explain how things would look to our characters please see the hider below.
Inside the Field:
Fast: Things outside the field appear slower. When something enters the field it moves at normal speed.
Slow: Things outside the field appear faster. When something enters the field it moves at normal speed.

Outside the Field:
Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed.
Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed.

-Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot.

Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding.

Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again.

History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs.

Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison.

When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive.

And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.

[User]
Having been incarserated for many years being cooped up in a cell wasn't that difficult. This one might even be better than her last one. The mattress seemed to be more comfortable at least. But that could also be due to her body not being so old and achey. Speaking of which she had no idea how she was 17 again. With the exception of her hair everything was as it was 70 years ago. Having already inspected her body she confirmed that several scars that she should have were gone without a trace. The worst of which would have been on her right side just above her hip. It was an injury sustained the day she was captured.

Whomever had done this to her, one could only assume it was another person, she wasn't sure if she should thank them or not. How something like this could be done was beyond her. Previously she did not have an active feed of the outside so the existsnce of people with powers was unknown to her. Upon realizing that there actually was something to watch without having to request something she made use of it. Mostly she wanted to see the news and try and catch up a bit. The discussions and reports of people with powered sounded ridiculous to her, but not impossible she supposed.

In the mean time she excersized or worked out because what else was there to do? A couple times she was gassed, why she didn't know but she always woke up pissed off afterward. After one such occasion she wadded up her shirt and threw it in frustration. When it suddenly practically came to a standstill she approached it before it began to move normally again.

Small amounts of experementation allowed her to understand that she was the one causing the anomaly. Was she some sort of lab rat or something? Next door there appeared to be another captive. He was new to this it seemed because he made a lot of noise, banging on the door and being a neusince. Beyond that though she didn't see any other people. The guards were all robots, those lifeless VIs. Oddly though she didn't quite have the same hatred of them as before. She still wasn't a fan but the irrational rage they usually induced seemed to be gone. Getting the message through the TV she wondered what it could mean. Doubtful it could be one of her old mates that helped her in the atracks. While pondering there was a crash outside. Knowing better than to go to the door she waited until there was a knock at her own. Heeding the instructions she took a seat and waited quietly. Apparently they were going somewhere and as she was escorted out she caught a glimpse of the other captive.

[Assistant]
Renat breathed a sigh of relief as he stepped out of the classroom. He had spent this school day the same as all the others in the past few days; focused more on not having anything become stuck to him than on the lesson itself. Calm down, stressing will not help, he thought to himself, if you stress, you are more likely to act weird. Relax and act normal. But this did not help. He had also been avoiding his couple friends for the past couple days, fearing they might notice something different about him that his other classmates who couldn't care less. Though he also knew this would bite him in the butt, as Richard and Anna would probably now be looking for a reason he was avoiding them. They were probably on the brink of asking his parents what was wrong.

Deep in thought and avoiding as many people as possible, Renat headed towards the park. The park was one of the several sparsely dotted across across the huge city, parts of a group of projects intended to introduce at least a little bit of vegetation to the harsh red environment. In the park Renat visited, there was a cluster of foliage which he had often liked to hide in when he didn't want to be found by people. I need to tell them something. I can't lie to them, as eventually there will be holes in my cover up and if they find I lied to them, they will be more likely to report me, regard me as a freak and lose trust in me. But can I really just tell them about it? Renat thought about his power. He had been trying his best to not use it at all since discovering it, as if it would be discouraged from ruining his life and just vanish. Though sometimes his curiosity got the best of him and he did small tests of what he could do. As far as he had discovered, he could bond with or absorb objects and manipulate their shapes. It took a lot of concentration, but he might be capable of more, but whenever he opened his eyes and saw the foreign growth on his hand or arm, he immediately focused on it falling off and then causing it to.

Shaking these thoughts out his head, he reached into his backpack and brought out his tablet. Renat had homework and a lot of the day's class work to catch up on. Before he started, he briefly mused on whether Anna and Richard were searching for him and, if they were, how long he would have until they checked this spot and he would have to come up with an explanation. It'll come to me eventually... he thought, and got to work.

[User]
The infirmary, once probably large enough to contain four separate examination stations separated by foldable walls, was now so cluttered with medical equipment and machinery that the staff had to crab-walk to get from one end of the room to the other. There was still a desk with a computer unit near the door, as well as a few chairs. The rest of the room looked like a folded-up arcade saloon, only slightly creepier.

The girl who was led into the room was greeted by a mixed staff. There was a robotic guard permanently stationed behind the door, a nurse who looked like she does not really want to be there, and another man. Though dressed like a doctor in a long white robe, there was something a bit off about him. First, his white lab coat was made from an unnecessarily sturdy material, and its pockets were filled with various tools and electronics instead of medical supplies. There were protective goggles on his forehead. The general impression was that he was a doctor for the robots. Second, his face, while inconspicuous in itself, seemed to be completely numb, like a realistic mannequin. He looked quite young, his expression unfitting of his age.

The man gave her a long look through large round glasses. Eventually he lifted a transparent UI screen from the desk, and tapped it a few times, the screen blinking into a different picture each time.

"Please, have a seat." he gestured towards an examination table. His voice seemed distant, devoid of emotion. "What is your name?"

[Assistant]
Unknown Location

"Excellent subject, high degree of versatility. Mentally immature, coaching role would probably be best. He doesn't quite need help yet, but if things contiue the way they are he probably will. This other one is different, he studies them and his actions may dictate his use to us. So far he seems to be with the U.S.F and as such not to be trusted. However time will tell if he can be trusted enough to be brought into the fold."

---

There was a flash and a burst of air as the displacement subsided a woman stood in the centre where the light was. She walked out of the alley, this was her job. Simply being due to the fact that she knew this place it was easy to teleport too. It was a park, she missed the birds. She couldn't really remember anything but their song, but a park like this should have birds. Though while the ecosystem was still improving through project after project it couldn't support any wildlife. Though one day, in her life time, she hoped it would. She saw him enter the park and go and hide behind some bushes, her phone rang. "Yes, I'm here. He's hiding- Wait. People are getting closer. You'll have to call me back."

---
"Renat?!" Anna burst through the bushes, Richard was slightly slower at doing so and a bit more laid back. Trying to play it cool like most teenage boys. "Where've you been boyo?" Anna just scolded at him. "We've been worried, you've been acting weird. Speaking weird, and acting weird...""You already said that.""Yes I know I said that."

Anna indicated for him to be quiet. "Seriously Renat, what's been going on? You've had us worried."

[User]
Were she not being herded around Edith would be pondering the cryptic message that she saw. But that would have to wait. Just from the looks of the place it was a newer facility from the one she was at before. It was quite a bit more fortified though, had the appearance of a Bunker. Given the limited amount of space in the dome it wouldn't be unusual to put something like this underground. Going down was the best use of realestate.

Entering the medical room she quickly noted the two there. The nurse's expression was hard to read alone. Clearly she didn't want to be there but alone there was no way to tell why. The one in the coat wasn't much help either. His expression was unsettlingly devoid of, well, anything. He had various gadgets with him though so for the time being this didn't look like an operation or anything. Perhaps her imagination was running away on her but she was still on edge from having mysteriously become younger. It could have something to do with her power but try as she might time refused to go anywhere but forward.

Honestly the equipment told more than the figures present. The cramped space and not completely organized arrangement spoke to the haste used to set this up. They were probably brought in from outside to perform medical tasks the VIs were not designed to do. What kind of mess was she in now? Life in prison wasn't enough for fate?

Directed to take a seat she stepped up and did so. By now she had put on an expression of fear and uncertianty. Everything started with a simple question though, her name. While she could easilly answer that she couldn't know why they wanted to know. Perhaps she could use her revitalized appearance to pass as someone else. Drawing on a previous alias she answered nerviously. "My name is Fiona Tarnett." Glancing at the things around them again she tried to get a better idea of what might happen.