[System]
|Lü Ziya|
Gender:
Male

Age:
15

Year:
5th

Blood:
"Half-Blood"

House:
Warren

Pet:
Nügua the Puffin

Electives:
Care of Magical Creatures
Divination
Study of Ancient Runes

Clubs:
Duelling Club
Student Activist Club

Personality:
The young teenager known as Lü Ziya is quite an eccentric fellow, one that seems to work on an independent wavelength from his fellow, less politically-motivated fifteen year olds. He seems a communistic society as the epitome of all political aspirations, and it is obvious from conversations with him that the pursuit of such a goal in the magical world is a major aspect of his person. He is a skilled orator, though the presence of the mask upon his face and lack of visible eyes due to his large hat are detrimental to his attempts at conveying his messages, with the muffled, lightly accented words seemingly comical to those who listen. Life is a source of passion for him, and he will take to all that he does with vigour and energy, although it can be rather overwhelming to others at times. His manner of speech is quite formal, and he will always try his best to treat everyone with respect.

Likes:
Sleeping; Cartoons; Learning new things; History; Dengism; Four Classics; Century Eggs

Dislikes:
The Bourgeois; Inefficiency; Opposing opinions; Mushrooms; Neo-Feudalistic Plutocracies

Fears:
The unknown; Dying; Failure

Biography:
In the mid-1800s, a lesser branch of the Chinese Lü family, a magical clan that claimed descent from the ancient military strategist and sage Taigong Wang (though supposedly separate from the House of Jiang, rulers of the Qi state), crossed the great Pacific Ocean for California, leaving their homes and loved ones to seek new fortunes in what was known as the Gold Mountain. Though the wizards and witches of the family would first suffer discrimination from the established white settlers like many of their fellow Chinese brethren, they were lucky enough to achieve success in the goldfields (though it was possible that magic may have been involved), and soon became semi-respected members of the East Coast's magical authorities, even after they were subsumed into the great American Association. While they were still in frequent contact with the upper branch back in Qing China, this side of the Lü family began to identify more as Americans as the years went by, becoming a mix of the disparate cultures of their motherland and their new homes.

This was the foundation of Lü Ziya's beginnings.

Following the victory of the Chinese Communist Party over Jiang Jieshi's Guomingdang in 1949, the members of the upper branch that had survived the horrific magical shadow wars that ran alongside the First and Second Sino-Japanese Wars as well as the Chinese Civil War were left in a destitute state. Their fortunes, located in their native Shandong province, had been destroyed during the Japanese occupation, when General Yasuji Okamura implemented his scorched earth policies to deal with the Chinese resistance, and despite prominently supporting the CCP, failed to regain their wealth after Jiang Jieshi's Republic was forced to Taiwan. The next few decades were hard for the family to bear, and the economic development enjoyed by Shandong following Deng Xiaoping's rise to power, while definitely improving their situation, failed to return them to former greatness. So in a snap decision, Ziya's grandfather, Lü Yongpei, moved his part of the upper branch over to the States, where they hoped that the lesser branch would accept them.

And they did.

By the time Lü Ziya was born, the first child of the magical Lü Zifeng and his long-time Muggle girlfriend, Hua Peixing, his family had joined the middle class of America, though backed with the support of the firmly entrenched lesser branch. It was quite a simple life for him in his youth, with the only strange happenings being his bouts of accidental magic. Then he turned eleven, when he was accepted into Salem despite his family's wishes to send him back to China for his wizardry studies. Still, he went to the closer American institute without too much disagreement, taking to the school like a fish did water.

He has spent the last few years enjoying his time at Salem, and wishes to continue in such a manner.

[User]
At first, Lars thought it was Mercury and Pluto arguing with the intercom on again. The familiar sound of their frighteningly senile shofars was always floating through the air from somewhere in the King Tutt, like the place was haunted (the horrors to come if either of the two bags died here though, no doubt). But they sounded awfully loud though, and uncannily close? Like they were practically right beside her…

Lars stole a glance—one tiny, little, paranoid glance at her birds and then practically snorted from laughing so hard so suddenly. Her birds babble had always been entertaining, but this was downright hilarious. The little witch curled into herself between bouts of laughter, knowing full well now who was responsible for her poor birds' sudden voice over (if the familiar sounding laughter two seats over was any clue). It took her a good second, especially after Gar's (or should she say Pluto's?) last comment, but Lars eventually managed to calm her diaphragm long enough to reach down and pull her wand from inside her boot. One mumbled incantation and a quick wrist twist later, and the two presently confused birds were back to squawking unintelligibly into the air. Lar's turned her attention to the true culprit then, a wide grin stretching across her face.

"You know, you're really lucky neither of those two feather heads have held a grudge against you yet." She announced to the younger wizard, who was currently laughing behind some poor girl. Jules was an underclassman, and a part of both Tituba and MCC, so Lars knew and got along with the kid fairly well. The jokes weren't anything new either, and only the tip of what she hoped would be an iceberg of fun this year.

"When the heck did you get on the Tutt?" She asked then, done with her laughter and suddenly amazed that she hadn't seen him around until now. This place was large, yes, but not too large that you couldn't spot a familiar face if you frequented it enough. Maybe she'd been on this bloody road trip a bit too long.

[Assistant]
The Tomb was a most excellent gathering place for the youthful students of Salem Witches' Institute (which despite its name, was not actually restricted to magic-capable American adolescents of the female persuasion), and it was with great flourish and gusto that Lü Ziya made his entry into the vibrant hang-out, his signature furry ushanka-hat and light-grey surgical mask present upon his head, obscuring all but his nasal bridge from view. It would seem to some that such a state of dress was detrimental to attempts at socialising with others (and indeed his mask served to muffle his deep, accented tones, making it quite difficult for certain peoples to understand his words), but the Chinese-American teenager was not somebody who would let his own clothing of all things get the best of him!

Manoeuvring through the crowds of students in a manner not too dissimilar from how Luke Skywalker traversed the narrow and deadly trenches of the Empire's mighty Death Star, he immediately honed in on the vermillion leather couches that dotted the room's landscape, intent on enjoying the comforting feeling of sitting down. Indeed, since his first year at the school of magic, Ziya had been a connoisseur of the Peregrine's furniture, admiring the egalitarianism they symbolised and their availability to all social classes, for no student would be able to dominate one sofa for their own selfish desires. Truly it was a grand step into introducing socialism to the magical society of the United States! The comfort of these couches would be provided to all that sought them!

Aha! There was a familiar face present on one of the couches!

Ziya plonked down right next to Aja, the force of his sudden appearance causing the piece of furniture below them to squeak quietly. As a fellow fifth year in House Warren, the Chinese-American was acquainted with the other teenager, and it was quite polite to greet one's acquaintances wherever they were.

"Good morning Aja!" he said cheerily, although the muffled sounds that emerged from his mouth could have been misconstrued as "Guten morgen A-jar", which, while not entirely inaccurate (albeit sounding like he was speaking a completely different language), was noticeably different from what he was intending to say. "And greetings stranger!"

His next words were directed at Aella, his head shifting slightly to 'face' the sixth-year his housemate was handing a candy bar to (though the obscured face made the turn of phrase a bit inaccurate). He hadn't really encountered the girl much, so his enthusiastic greeting was hopefully the first in a possible acquaintance.

[User]
Amelia watched as more people came into the room, watching as each one came in. They could definitely be seen as a weird bunch of people. The first one to come down after her of note, was a... boy she guessed, who was wearing a big, fuzzy hat and had a mask covering his face. She couldn't even make out the person's face behind all they were wearing. Next came a girl who was accompanied by two birds, something that Amelia was surprised at as she hadn't seen anyone come down here with pets before. The next person to come down was a boy who glanced around before moving over to and sitting next to Amelia, who quickly looked away from him. She could've laughed when he gave her a 'shh' but it was impossible for her to make any noise that would require a voice. She heard him whisper something the then the voices of the old ladies who drove the car. She glanced around in panic before realizing it was the birds the one girl had brought down with her. The shear comedy of it brought a smile to her face.

The owner of the birds looked around in surprise as well before realizing the source of the noise and began laughing. It took her several seconds to recover but when she did, she came right over to Amelia and the boy, addressing the latter of two. It would seem the two were familiar with each other by the way the girl talked to the boy. Amelia was fine being out of the spotlight and would've preferred to stay that way. Sadly, her stomach had other plans and let out a loud rumble that was unlikely to go unnoticed by the two strangers near her. Her face went bright red and she was too mortified to even try and move away.

[Assistant]
Aja opened her mouth to answer the girl. Instead of words, however, what escaped her was a surprised squeak when Ziya plonked down next to her. She looked over to see his familiar face (mask?) and managed a response.

"Morning," she said with a smile. She didn't know him very well, but they always had classes together since they were in the same year and house. He was eccentric to say the least, and Aja found that he typically worked best in small doses, but he was nice enough. Aja turned back to the other girl. "Aella Strand, this is Lü Ziya. Lü Ziya, Aella Strand. I'm Aja Kay." Aja had been meaning to ask Aella if she was alright, but she doubted the girl wanted to divulge all her problems to two strangers. So instead, she just explained, "We're in Warren together. Fifth year. He's very politically minded." She turned to her classmate, then. "So Ziya, how goes dismantling the ruling bourgeois class?" If Aella couldn't confide in them, then at least they could distract her. Small talk didn't exactly seem to be her forte anyway.

---

"Since Sacramento," Jules answered Lars. A smile was still stretched wide across his face as his laughter died down. "And come on, I bet they love all the attention I give them! They'd never hold a grudge against me." Of course, by 'attention' he meant 'constant use of them as pawns in his pranks.' He was about to say something else when he was cut off by some unholy rumbling. Jules snapped his mouth shut and turned to look at the blonde girl sitting next to him. Oh yeah. He'd completely forgotten about her. In his defense though, he'd been talking to Lars. Pretty, funny, cool Lars…

"Uh, wow," he said, snapping out of his thoughts. "That was actually really impressive." His smile was back on his face, but then he remembered that sounds like that typically weren't a great thing. "But seriously, are you ok? Like… have you eaten or something?" He remembered the sandwich he'd brought down from his room and scrambled to pick it up from where it was resting beside him on the couch. "Do you want part of this? I already started eating it, but I don't have cooties or anything like that. I could tear off the part I bit if you want."

[User]
Ah, someone who too held interest in creating a communistic, egalitarian society where the social organisation and technology of the state had eliminated real need for physical labour by an existing working class! From each according to his ability, to each according to his need! The dream of a world where goods and services would be in abundance, and all peoples equal under a banner of a bright socialist future would be able to pursue their own goals and ambitions without needing to worry for their welfare!

It was an idealistic goal, one that could be decades in the future, but it was one that Lü Ziya was utterly willing to strive for!

"Classism is still a highly persistent issue in today's society," elaborated the Chinese-American teenager, his eyes, previously unfocused thanks to his daydreams of a glorious future, snapping back to attention. "The gap between the working class and the bourgeoisie is widening, and unless the means of production can be redistributed to the proletariat, the latter will be too entrenched to truly bring down."

His words as usual were muffled by the mask, but it was still quite evident that there was a spark in a tone, one that could be found in anyone who was discussing the things they loved.

"In order to do so however, I believe that there should either be greater integration or disintegration of our economy with that of Goblin society," he continued. "As of the current moment, it would quite simple for the financial sector to destabilise if relations between wizards and the goblins were to suffer!"

A stable economic base was always a necessary first step to glorious communism.


[System]
Theme:

Gender:
Male

Species:
Rat-Man (Immature)

Appearance:

(Rather than a dark brown, the fur is still a bluish-gray and his eyes are still similar but a lighter shade of brown.)

Goals:
-Discover and explore this strange world.
-Find Answers why he was summoned.
-(Bonus) Get back home.

Past Life:

Ed is determined, intelligent, kind, but is perhaps a little too trusting. This is to be expected from somebody with his position. He was born in a middle-class family in some nondescript town. Life was uneventful for most of his early life. He was doing very well in his primary and secondary education and was on his way to getting his degree. He had a good number of close friends, and his family was quite proud of him and his achievements. Life was good and his future was a bright one, and whatever hardships or problems he encountered, he faced with a positive outlook that he could overcome it. He lived with little worry until he was about 20 years old, at that point, life changed. During a pub crawl in celebration of his friend's recent graduation, a simple misunderstanding with other patrons in the pub turned into a heated argument that transformed into a violent brawl. Ed managed to hold his own during the fight, but barely had any time to react when a forceful blow with a stool hit him in the back of the head. Ed dropped like a sack of bricks and that was the end of him.

Abilities

* Alert I (1.35)
	+ -Though this skill is limited by the strength of your senses and does not sharpen your senses on its own, it allows you to become more aware of your surroundings. Without conscious effort, you will pick up on signs in your environment more easily, especially if they present some form of danger to you. Essentially this is an anti-ambush skill.
* Beast Sense II (2.95)
	+ - I (A bundle skill applying to all physical senses) - Starting skill.
	+ II (Passive sensory range increased. By actively focusing on one (1) sense, you can further increase that sense's sharpness.)
* Dynamic Eye (1.15)
	+ - A Special Vision skill, Dynamic Eye expends Stamina to allow the user to sharpen their kinetic vision. For a single instant, time seems to slow, granting better reactions against incoming attacks--especially projectiles traveling over a distance--or allowing the user to better respond to other things. At this Rank, however, no other Skill can be used in conjunction with Dynamic Eye if it is not a pre-established passive skill, such as using a buff beforehand. It uses much more Stamina than one might expect.
* Rabid Fit (2.1)
	+ - I Fly into a mindless rage, and destroy the enemy! A sudden burst of fury grants you increased strength and damage, but you'll become more vulnerable to damage yourself.
	+ - II Your rage grows in strength! Your attack power increases slightly more. While you are still extra vulnerable to damage, you gain a temporary increase to resistances for certain status effects, like Sleep or Confusion.
* Smash (1.6)
	+ - A Physical Skill that consumes Stamina instead of MP. One blunt type attack deals increased damage.
* Warcry (1.05)
	+ - A mighty battlecry that focuses all attention towards you.
* Breath Control (1.0)
	+ - I Through cardiovascular exercise and breathing techniques, the efficiency of your lungs has increased. You can hold your breath for longer, and breathe more steadily even under great effort or stress. Stamina usage for most physical Skills is reduced for one minute after this Skill is used. If this skill is used after a battle, Stamina restoration is sped up for one minute.
* Harder (1.0)
	+ - Clenched muscles or hardened flesh can be an effective shield--your base defensive stats increase! By gaining at least one rank in Faster, Stronger, and Better, Skill Synergy will occur to increase the rank of Physical Conditioning.
* Faster (1.1)
	+ - Your base physical speed is increased! By gaining the skills Harder, Better, and Stronger, Skill Synergy will occur and you will gain one rank of Physical Conditioning.
* Stronger (2.725)
	+ - Your base physical strength is increased. Gaining: Harder, Better, and Faster, to gain 1 rank of Physical Conditioning.
	+ - II Further increase your base physical strength.
* Muffle (2.45)
	+ - I Sneaking is easier and you are harder to detect while sneaking.
	+ - II You are now even more effective at remaining unseen passively. Activating this skill by using Stamina will noticeably reduce, but not eliminate, the sounds of your movement.
* Use Light Equipment (--)
	+ - You can use small tools, and lighter forms of armor, weaponry, and other items.
* Use Medium Equipment (--)
	+ - Use equipment that, by comparison to your own body, could be considered medium in weight or size.
* Dexterous (1.55)
	+ - Your practice with fine manipulation and using your fore-paws, as well as the natural physical strength of a Dire Rat, has earned an unusual skill for your species! Your paws can now be used to manipulate small objects and tools, though you still aren't strong enough yet to "wield" weapons or pick up very large things.
* Monster Analysis (1.7)
	+ - Gain basic biological information about a monster by actively observing it.
* Magic Analysis (1.0)
	+ - You may now analyze magical energies or objects to learn their most basic magical characteristics. Less effective on Materials and Monsters unless they are magical in nature.
* Overwork (1.55)
	+ - Push through, break the limit, and--probably need a nap later. Expend Stamina to increase physical abilities. At this Rank, skill auto-cancels when Stamina is empty.
* Mental Resistance (1.1)
	+ - Take less damage from Psychic-type spells or skills, and have a better chance of resisting mind-altering effects such as Confusion or Hypnosis. This counts as an Elemental resistance for the purposes of Magic Resistance.
* Focus (1.0)
	+ - By spending at least 30 seconds focusing before using an offensive Skill or Spell, you can increase its damage or range. At this rank, it is comparable to increasing the power by one rank (eg Mana Orb I to Mana Orb II) while also increasing the MP cost by half again (spend 1.5x Mana Orb I's cost)
* Mana Strike (1.0)
	+ - I Infuse a physical attack with non-elemental Magic to increase its damage. The attack's physical type of damage is unaffected, but Magic damage is simply added. Thus a creature with Slash Resistance would still take the Magic Damage if this Skill were used with a sword. Like Mana Orb, this technique is malleable and often a starting point for other forms of enchanting skills.
* Point Strike (1.0)
	+ - I With a discerning eye, take aim at an opponent's weak point and concentrate your own power into a single point of attack. Slightly increase the power of any attack, and gain an increased chance for a Critical Hit. Using this Skill in conjunction with other attack Skills, however, may cause it to lose effectiveness.
* Strengthen (1.0)
	+ - I Using magical energy channeled through your muscles, temporarily increase your base physical strength! Though it consumes more mana than many other beginner spells, its boost is equivalent to the passive skill Stronger I. At this Rank, this skill lasts roughly one minute.

<UNUSABLE SKILLS>
* Material Analysis (0.6)
* Tremor Sense (0.05)
* Telepathy (0.2)
* Mana Shape (0.8)
* Shield (0.5)
* Mana Shell (0.5)
* Soil Manipulation (0.7)
* Crafting (0.8)
* First Aid (0.1)
* Meditate (0.5)
* People Sense (0.4)
* Plant Analysis (0.2)
* Swift Swimmer (0.4)
* Charm (0.05)
* Repel (0.025)
* Stealth Kill (0.3)
* Blunt Resistance (0.1)
* Prehensile Tail (0.6)
* Minor Heal (0.05)
* Iron Gullet (0.4)
* Taming (0.2)
* Suppress Presence (0.6)
* Inspire (0.3)
* Pierce Resistance (0.2)
* Double Skill (0.1)
* Deception (0.3)
* Lucid Dream (0.2)
* Stone Shot (0.05)
* Mana Sense (0.1)
* Flame Aura (0.1)
* Guidance (0.2)
* Intimidation (0.2)
* Charisma (0.3)
* Slash (0.1)
* Cleave (0.2)
* Blood Drain (0.1)
* Spiritual Awareness (0.1)
* Sensory Resistance (0.1)
* Fire Resistance (0.05)

<UNUSABLE SKILLS>

Transformations:
Dire Rat >>> Rat-Man

Inventory:
-Gnarled Stick
-Vine Belt (Contains Items)

[User]
Asura remembered that the dire rats had the highest physically damaging stat. He was banking on his physical damage resistance and high hit points to hold out under its assault. He knew his damage wasn't as high but the rats hit points and defenses weren't as high as his. It was sort of a mutual exchange, two high stat creatures picking away at each other.

After an exchange it backed off then came again, but it was faster than him. Those teeth hurt a a good bit damn it! He kind of wondered why it even attacked him in the first place honestly. Without a mind he probably just turned into a literal puddle of liquid. Or was he like poro's in a game he played before that were like literal jelly. He didn't want to experiment with his own demise.

Another exchange and something clicked. An odd red energy crackled over him and his next attack was more powerful. By a lot. Enough to crush the rats fangs, then its skull. It bounced and laid still, lifeless. "Yay... He garbled out as he consumed two herbs within his body. These system messages were interesting and now he had a level up "screen". "Call up hit points? He said, curious to see if he could see his own life force. Maybe he could somehow get a permanent viewed lifebar.

But he had five skill points to play with now and some abilities that could prove to be useful. "Uh...allocate two skill points to Physical Damage Resistance. Allocate two skill points to Magic Resist. Allocate one skill point to Smash. He said, unsure if this would work or not.

[Assistant]
---

Rain hissed in satisfaction, her maw dripping with blood from her kill. Quick, simple, effective. Exactly how she wanted to work in this new world.

No mistakes. She couldn't afford to make them.

But... Goblins weren't an option now. They were gathering in droves, going to the bonfire with that bastard Crispy.

She shook her head, flinging rat blood around, before she headed back towards where the slime had been. What was his name?

Ah, she wasn't even entirely sure where he was. Maybe....

Ah yes, here it was but there was an intruder there, as well. Speaking? Maybe. It wasn't very good, if it was.

For now she would wait and watch from the shadows, the darkness her shroud. Either it was yet another like her group, or it was a target, an aberration. And maybe something would entice her into action.

For now, though, she was growing sleepy while she waited. Maybe she could level up her venom in the morning, like her stealth.

[User]
@Zeroth

With his mind working and him not being under attack Danny couldn't help but think about the fact that the amount of Mana Crystals seemed to drop quickly. Wondering if the same applied to the healing herbs he decided to check. Thinking back he remembered a patch of them growing near the water and flew there as fast as he could, while keeping an eye out for and avoiding any monsters still out.

When he arrived his fears were confirmed, there weren't that many herb left. Combined with the decreasing amount of Mana crystals that really wasn't good for his goal of living as long as possible. He quickly went over some options, he could spend all night gathering as many herb and crystals as he could and hide them in a nest, but even if he didn't have to fight, the herbs would eventually rot and he would basically be stuk near it. Making small caches all over the cave also wasn't an option, due to the risk of others finding them. That only left one option as far as he knew. He would have to leave the cave, but he had no idea how strong the monsters outside were.

Abilities:

* Mana Orb: a simple blast of magic. At the moment it only does as much damage as a strong punch on average, unless the enemy is weak to magic. As it gets stronger it becomes a generic, non elemental energy blast.
* Lesser Force: like telekinesis, but only at arm's length, and it isn't very strong. A Wisp could use it to pick up food, but not to throw a heavy rock, for example.
* Levitation: allows the user to float about three feet off the ground continuously. To rise higher requires effort equivalent to physical climbing, and the Speed is never faster than a brisk walk

Transformations:

Inventory:

[Assistant]
Ed took some time to gather his bearings and even more time to convince himself that this was not some sort of messed up lucid dream. Realizing that you had died and made a deal with what was essentialy the devil of this world and becoming one of his candidates to become one of his 'heroes' was, and still is, a very difficult pill to swallow; but now was not the time to deal with it. Ed would soon have to come to terms with this 'reincarnation' thing, but for now he was thoroughly curious regarding the environment he was in. The blue crystals he had seen growing on of the walls was a particular curiosity. The small body of water with some plants was also piqued his interest, but not as much as strange and almost magical blue crystals that grow on cave walls.

Doing his best to not catch any critter's attention, Ed sneaks a tad bit closer to a small cluster of them a little ways off the nest; trying to analyze or even identify what kind of crystal it was from his location. It seemed a lighter color than compared to lapis lazuli and it also seemed to produce a...glow of some sort. The fact that the crystal produced light, even in this lesser degree, fascinated him greatly. 'This is absolutely amazing...this kind of thing could never occur naturally back on Earth.' Ed thinks to himself as he keeps a steady but careful pace, wanting a closer inspection of the crystals.


[System]
Vena's Characters
Age: 18

Gender: Male

Race: Mura

Appearance: Ethan is 5'10" tall (177.8cm) and weighs around 160 lbs (75kg).

Element Affinity: Air

Magic: Speed magic - Ethan can use his air magic to accelerate himself, also enabling his strikes to come faster.

Gear: A machina sword he… Borrowed from a soldier passing through his town. The sword is moderately sharp, and specifically designed to handle magic being channeled through its blade. Along his trip he happened across a discarded glove as well, a strong, tensile wire wrapped inside a small compartment on the back of it. By pressing a small button on the palm of the glove, Ethan can release the wire and use it to grapple, and coupled with his Air magic he can propel himself to high places, granting him excellent maneuverability.

Brief history: If you want to find the epitome of a slacker, look no further than Ethan Campbell. All throughout his life he has been more interested in daydreaming and wandering about than dedicating himself to anything, much to the chagrin of his family. From an early age on he was spotted frequently just walking around his home town, and sometimes even well beyond the borders of it. Though his wandering made him a headache for his parents and the guards alike, one could not argue the boy had developed an intimate knowledge of the area around him. For this reason, Ethan was to take up becoming a guard as soon as he was of age; on his sixteenth birthday he was to begin his training, yet things would become complicated when members of the Church would arrive in his town.

From the age of five Ethan showed an aptitude for magic, in particular with regards to air magic. Everyone in the town knew the boy to be a Magi, and having only one other among them they were excited to discover him. He never received training for his magic, as the other Magi focused on Earth, but he and the old man were the pride and joy of the otherwise unremarkable town. That blessing would turn into a curse when, years later, the Church would come by on rumors that the town was harboring a Magi in their midst. Everyone knew precisely who they were asking for, but to the residents' surprise only one Magi was being requested. Not wishing to see a young boy be dragged off, the old man handed himself over to the authorities, being dragged off in chains back to a prison.

Ethan didn't know another Magi, and while he couldn't be trained by the old man he had grown to be fond of him, looking up to him almost like a grandfather. When the man was taken away he was devastated, locking himself away for days on end and forgoing his usual wander sprees. Sulking wasn't really his style though, and the longer he sat the more concerned he became for the old man's well-being. Eventually he grew tired of sitting by idly, and resolved to try and do something for a change. Knowing full well he couldn't do much on his own however he left his home, out to search for other Magi to potentially help him in his journey.

---

[User]
Ethan wasn't sure how in the world he'd managed to keep up with the girl, but he'd finally caught her; the fact she had run into a dead-end alley was likely the only reason he was speaking to her now, as otherwise she'd be long gone. He'd probably have given up the chase if she wasn't in here honestly, he wasn't that bent out of shape over stale bread. Though it wasn't that far a run from where they had begun he was already winded, likely thanks to having just eaten a fair bit. Reeling over from a combination of shortness of breath and a cramp he smiled tiredly, struggling to get out some coherent speech in between breaths. Not only could he not get mad over losing a scrap of stale bread, but seeing the state the girl was in compelled him to feel sympathetic instead. Maybe she was a local girl, all alone and orphaned. Plus she had that pet with her too, and neither of them looked to be terribly well off.

"Hm...? What was that...?" Ethan asked, standing upright as he gave the girl a kind smile. Whatever she'd mumbled he'd missed, though he figured it wasn't for his ears anyways and so didn't press the matter. Stepping a bit closer he held up his hands passively, keeping on his smile before he stopped just a few feet away, squatting down to come eye to eye with the girl and her cat. "So Wyth is his name huh? Yeah, I can feed Wyth too," he replied cheerfully, reaching out and offering a hand for the moorcat to sniff, "We'll need to find a different place to eat at, that inn was kind of crummy, but we can find you two something nice. And heck, maybe a new shirt or something while we're at it." He didn't have much in the way of cash, but he tended to accrue some here and there by helping out. Last town he was in he'd gotten a few copper pieces for stacking firewood for an older couple, and earlier today he'd gotten a few more for helping to carry some crates. It was hardly going to make him a fortune, but so long as he kept at it he'd have enough to get by.

"I'm Ethan, by the way. I'm kind of a traveler, just passing through the town. And how about you? What's your name?" He was going to ask about her parents, but given the girl's state he figured that was a touchy subject; any child running around all dirty and in rags either had rather nasty folks or none at all, whichever the case may be it'd not be a nice discussion. After introductions were done with the white-haired Magi got back to his feet, adjusting his pack carefully before reaching into it and pulling out a handful of coppers, counting them silently. "20 copper, that should be plenty for a meal, don't you think? Just tell me what you two want and we'll find it."

Hearing a drunk screaming was nothing new in the town, what with the multiple taverns and the inn keeping many of the residents routinely drunk. The guards would not have bothered coming out had it only been the drunkard's cries, but hearing others shouting for aid as well forced them to look into it. With many of their members either currently on patrol or duty only a trio was sent to look into the scene, supposedly caused by a Machina of all things. There wasn't very much in the way of that out here just yet, and one causing problems for people was unheard of. Still, if enough people were raising a stink then something must be up, it was best to go and see what it was. On their way towards the taverns, the trio was distracted by an unusual sight in the town square; a group of disgruntled looking men were currently facing off against a lone individual, and a tall one at that. Upon getting closer they recognized it to be a woman, and a Divined of all things. Seeing one of their kind out here was extremely curious and highly irregular, raising quite a few questions.

"Ey, what're you lot up to here?" one of the guards shouted, frowning as he and his companions parted the crowd, stepping into the open center with his hands on his hips, "You causin' trouble? If you've got issue with this one then don't take it out in the middle of town you morons, there's people about here!"

How odd that a Divined was here, and one that wasn't cloaked or trying to conceal themselves. Having never met one personally before the eldest guard of the group was curious, his pale green eyes holding Grun's features for a silent moment before he finally spoke. "You aren't from around here, are ye?" he asked in a raspy voice, scratching at his white beard as he looked her over from head to toe, "A Divined ain't something you see often miss, so some people might be a bit scared o' ya. Plus we know what your people can do, so I suggest you try keepin' a low profile while you're here. Ain't none of the guard gonna turn you over, but just be careful." Looking over then to the tall man of the group, presumably its leader, the guard frowned and approached them, looking square in the man's eyes as he rested a hand on the hilt of his blade. "She do something to you boys? If not clear out, yer causing a scene and people have got places to be, things to do. Can't be having some dunderheads picking on foreigners in the middle of the town."

[Assistant]
Alley

The moorcat gave the offered hand a casual sniff, but didn't seem overly interested in the man, if he wasn't going to hurt his girl. She nodded at Ethan. "He's Wyth...I'm Amuné. Amuné Ris." Her voice was quiet, like she was afraid of being overheard. She watched him count the coins. She'd rarely had any money of her own, since her village generally relied on a barter system. The sight of the coins brought to mind the time her father had taken her on a trip with some Ydra to another town for a fair. He'd let her have a few coppers all her own to buy whatever she wanted, but only after he showed her how to haggle. Her chest ached at the thought, and she tried to shake it off.

Ethan was asking what she'd like to eat. Before she could come up with an answer, the girl's stomach gave a loud gurgle. Amuné colored, hiding her head in the moorcat's fur out of embarrassment. "Anything would be good," she said, her voice muffled. "Thank you. Wyth needs meat. It can be cooked, but not too much seasoning."

[User]
The drunkards did not take kindly to being shown up by the guards like this, but they hadn't much choice. While they had numbers in their favor none of them were exactly armed, where in contrast each of the guards carried a sword and likely knew how to use it. They couldn't do much but throw fists, and frankly when it came to a fight swords had a tendency to beat out bare hands. Loathing the guards, the leader of the group sneered at them before turning and marching off, leaving Grun to her own devices. Her being here was still a big problem and annoyance, she was out of place and didn't belong here. She ought to be cloaked like any other Divined, not trotting around as if she owned the place.

"Sorry for those louts, they're always picking brawls with strangers," the eldest guard remarked, letting out a breathy sigh before adjusting the belt around his waist, "If yer looking for information on other Divined then I'm afraid we've got nothing either for you. However, the captain might've seen or heard something, he'd be willing to share. Come along with us to the barracks, we'll see if we can't give you a hand." It'd be better for everyone if she came along anyways, it would save her from further scrutiny and them from having to break up fights. Smiling politely he waved Grun along, following alongside her once she had begun moving, the other two guards bringing up the rear behind them. "Just understand miss, we don't get many travelers out here, not exactly a tourist stop. We get Divined even less if ever, so you can kinda see where folks will get a bit edgy if you suddenly show up..."

Ethan gave the pair a warm smile, pocketing the coppers he had taken out for the time being. "Pleasure to meet you two! Amuné, Wyth, let's go get you some food!" The food here didn't seem to be all too costly, at least not where he had gone. They most certainly wouldn't be returning to that tavern any time soon, not if Mole-ita was going to try and flirt with him again. Shuddering reflexively at the thought he gave an uneasy chuckle, scratching at his head as he glanced down at Amuné for her answer. Curious when she blushed he tilted his head somewhat, raising an eyebrow as he wondered why she had suddenly gotten red in the face. "You don't have to thank me, I'm just trying to be helpful. And not too much seasoning, got it! Shouldn't be too hard to find something like that," he remarked, smiling as he turned to leave the alley, "We'll see if we can find some fresh fish for Wyth, and maybe a nice big plate of food for you, how's that sound?"

Curiously the crowd outside of the alley had dispersed for the most part since going in, for reasons that were lost to Ethan. Shrugging it off dismissively he glanced back at Amuné and Wyth once more, waving them along with a smile before starting to move through the crowd itself. He still didn't much know the town and as such he didn't know where to head, but he figured enough wandering about and he'd find some place for them; Ethan hadn't exactly found this town on a map, it had been more stumbling and dumb luck that he'd come across it. As the trio passed through the crowd and reached the center of the settlement he stepped to the side briefly to let a small group of angry looking men by, watching them storm off for a moment before continuing along. Maybe they got thrown out of a tavern or something, they did kind of smell like alcohol. If they were heading to the tavern he'd just been at then all the more reason not to return, lest he have to put up with them too.

"Would you look at this... I bet we can get food here!" Lining the edges of the town center were various stalls, selling everything from bits and bobbles to clothing, food and even crystals. There was only one thing they had come for, and as they drew nearer Ethan was delighted to find it had a variety of foods; seared fish on sticks, roasted potatoes and vegetables, a few varieties of meats, it was a proper roadside tavern if he'd ever seen one. A small crowd stood at the stall itself and so they had to wait a moment, the other customers buying out quite a lot of the inventory before Ethan himself got to the counter. Peering around he tried to decide what he ought to get for Amuné, deciding ultimately on two fish and some of the seared vegetables. With an appreciative smile he took the food from the vendor, fishing out the coins from his pocket and laying them out before turning back to his companions, squatting down and offering the two fish out first. "Here you go, eat up! I can get more if you're still hungry," Ethan said, smiling cheerfully, "After this we can find you some clothes, how's that sound?"


[System]
Appearance: Vanessa stands at a fair five feet and six and a half inches. Not short, but not terribly tall. Vanessa has fairly pale skin. Vanessa's natural eye color is a bright blue, though this changes to red when she is using her ability to see in the dark. Vanessa's teeth are well kept, and essentially perfect. There are two distinct fangs within her mouth and they're easily noticed on even the slightest smile should one be watching carefully. Vanessa's hair is extremely long, reaching just beyond her knees. It's loose and flowing, though it always seems to keep itself out of the way of trouble.

Vanessa has a fairly thin build. Her bust is relatively small, and easily hidden. Her waist is slim, and her hips follow suit. This frequently leads to her being mistaken for a male, but she's quick to correct this with a laugh. Vanessa wears a black suit and dress pants, both complete with silver buttons and cuff links. Beneath these she wears a white dress shirt and a black tie. Vanessa also wears a pair of white dress gloves and a pair of thick black leather boots. Vanessa also wears a pair of comfortable white stockings to keep her feet from chafing against the boots she wears.

Vanessa also wears a pair of small glasses. These used to correct her vision, but now they're unnecessary. Vanessa keeps them on as decoration.

Species Name & Description: Vampire. Vanessa hails from a planet shrouded in eternal twilight. She's but one of many, though you don't frequently see them outside of the few planets that are dark enough. Vanessa is a specific oddity in that she isn't affected by general UV light, but concentrated UV light. (Like a spotlight.) will knock her out cold.

Favourite Side Dish: Blood. That's all she can really consume for subsistence. Tea is a favorite, though only for the flavor.

Useful Skills & Abilities: Vanessa is a crack shot with her Martini-Henry rifle. It's not as flashy as laser beams or whatnot, but the power of a well placed .303 british round is not to be underestimated. Vanessa is also extremely flexible and physically more capable than an average human. Vanessa may also alter her physical appearance, including clothing, at will. On top of that, Vanessa may see in total darkness with ease, but while doing this her eyes glow red, instead of their natural blue, which betrays her nature as a vampire. Vanessa is also capable of melting into a shadow, teleporting or transforming into a bat.

Vanessa may also sing, dance, and twirl her gun like a baton.

Membership Number: #830303. It's actually a hex code for color. It turns out to be blood red...

An Inspirational Quote That Sums Up The Character's Personality: "Don't mind the fangs. I don't bite unless I'm hungry. No, I'm not currently hungry."

History: Do what comes natural.

[User]
Vonny simply sat at the table and observed everyone. He wasn't in the mood to talk due to being groggy from his nap. He had a short yawn before he looked over at the newsletter. Vonny read the newsletter as the food started coming in, his two pitchers of beer and a glass plus 3 plates of ribs with differed sauces dripping around them. Various aromas were scented like honey garlic, BBQ and Buffalo Sauce. Vonny nodded along as he read the various portions of the newsletter until he arrived at the help wanted section. He placed the newsletter down and began reading it more closely. His right hand grabbed a pitcher and he had a hearty sip of the brew.

"Bloody hell this party idea is a great things chaps don't you all agree?" Vonny asked, grabbing a portion of his Honey Garlic Rib and munching through it. He had another sip of his brew before saying once more. "I know this chap, I went to one or two of his parties and believe me they were fucking massive. The bar had every drink from Zaza Water to Van Heizen Dutch Brew! The food, don't get me started was made right in front of you. Boy it was show to behold!" Vonny exclaimed, before nodding and going back to eating his rather large meal. He stopped after finishing his Honey Rib, his hands dripping from the sauce used. "I mean *Burp* excuse me, but if you lads don't like parties I wouldn't mind?" Vonny ended off by saying as he casually dragged his second rib plate near to him.

[Assistant]
Feeling kinda hungry? Bored of what's around?
Is your stomach making that creepy gurgly sound?
If you're looking for some fun and some food to chow down.
Then come to Henderson Ribs, the coolest place in town!

If you're looking for place that's out of this world.
Five star grillin, and them fries that are curled.
Then come on down to Hendersons Ribs, you're in for a treat!
Just order up some ribs and come take your seat!

Henderson Ribs diners are the best in town!
Our onion steak and pulled pork are the best around!
And our robotic waiters here are second to none.
So come on down, grab some food and have some fun!

The song is almost over! But hendersons is here to stay!
Come try our smoked ribs that are braised in satay.
Your local Hendersons Ribs diner, it's really neat.
Come on down, grab a chair, and give yourself a treat!

[User]
Space Wikipedia entry: Swarm Sentience

It was in this manner that eons ago a single drone of that swarm crashed on the home-world of a species of tiny flying monkeys and the Mind was formed. While the galaxy was locked in war and diplomatic intrigue it guided it's tiny charges as they evolved into something that looked more like bee fairies from a children's story book and eventually dominated their planetoid, before being rescued by the crew of the Quest for Flavor from their worlds imminent destruction.

[Assistant]
With the spectacle of the fight over, the restaurant slouched back into normality. Loud, bustling, crowded normality. The animals that were being converted into food products for sale in this very establishment probably lived in less crowded conditions. Somewhere in the furthest reaches of the galaxy, some mega-predator is starting a letter writing campaign about the terrible conditions their food is grown in. With the jam in the food delivery taken care of, and the army of waiter-bots directing hungry customers to whatever free tables could be found, at least there was now a steady flow of people coming and going. The Jolly Junta nibbled, the Flauhjinks chewed on in stony silence and the whole scene was bathed with the cheery red and blue flashing lights of a security ship gliding by the window.

 The Nurr Slugg Security Ship was, much like the Nurr-Sluggi people themselves, uncomfortable to look at for too long. It was as if the designers of the ship had gone out of their way to make a ship look hideously organic; it pulsed and rippled occasionally, like something swimming through the water. You probably wouldn't catch some kind of disease just from touching it, but even the most hardened of space vehicle technicians preferred to wear gloves as a precaution. It was especially necessary for whichever pour soul was chosen to check the oil levels.

 Fortunately, there was a queue of ships waiting for their turn to dock alongside the orbital restaurant. There were rules and regulations governing just how one was to go about queuing in Nurr-Slugg society, and the two security officers on board the ship didn't fancy getting chewed out by their commanding officer for cutting in line. In most species, the phrase chewing out is a metaphor. The Nurr-Sluggi are an alarmingly literal people at times.

 A searchlight emerged from the side of the security ship, and swung a searching beam slowly across the ships parked outside. The restaurant attracted all comers, and all manner of ships. Many were Nurr-Sluggi vessels, which were given a wide berth by the other customers. A battered and beaten X-87 "Jalopy" sat surrounded by a cloud of rust flakes. A heavily customised HP-CI Moxie, fast and sleek, with a paint job to match. A bunch of IM Space Bikes, designed for cruising from planet to planet, with the words "The Flowjinks Flaughjinks" painted down the side of each of them. There was even a "Vega Class Carrier" which, while less of a fighter carrier and more of a people carrier, could comfortably sit a dozen pan-humanoids and apparently ran on just about anything. The searchlight swept over them all in turn. Then there was the Quest For Flavour.

 She was big enough to be considered a bit clunky, but small enough that you wouldn't have to pay the docking fees. Due to the unusual shape of the thing, the searchlight lingered on it for a moment longer than the others. It looked like an ice cream cone with a scoop of (presumably) strawberry ice cream on top, with the cone forming the rear of the ship and housing the angry beast that was the engine. Nearly everything else, such as the living quarters, the cockpit, the recreation room, the ball-pit and the storage rooms, were crammed into the front section across two floors. The searchlight, having taken all of this in, continued to swing about, aiding in the inspection of other ships and temporarily blinding anyone unfortunate enough to stare right into it.

 Meanwhile, back in the restaurant, a short, plump pan-humanoid pushed his way out from the kitchen and waddled over towards booth seven. He carried two bags that bulged with food, along with the complimentary napkins (a plastic and paper mix that could only be torn when you least expect it), plastic eating utensils (knives, forks, spoons, wurglies, chopsticks and a pair of latex gloves with seven fingers on each) and a handful of hand-wipes (lemon scented, sealed for freshness). It took some effort for Clarke to get through to the crew of the Quest for Flavour, the restaurant was busy, the flashing lights outside had agitated many of the customers and Clarke was more used to a sedentary lifestyle behind the counter of Henderson's Ribs.

 "Thank. You. For. Visiting," Clarke punctuated his sentences with gasps for breath as he placed the two bags on the table, "Henderson's. Ribs. Your. Custom. Is. Appreciated."

 He looked like he'd just been through a warzone. The Henderson's Ribs Management Guide & Colouring In Book, incidentally, recommends having your restaurant declared legally as a warzone. This allows for the limited use of chemical weapons in the eyes of most governments, which is something of a must when cleaning the customer toilets.

[User]
Vanessa watched with a curious silence as the inspection ship passed through the area checking on the various docked ships. When it lingered for a moment upon the Quest for Flavor Vanessa's eyes narrowed slightly as she waited to see what actions the ship would take. The odd design of the Quest for Flavor often caused an eye to linger for a little longer than some others, but when that eye belonged to an inspection ship it was always cause for concern. Relief washed over her mind as the ship moved on without incident. The horror stories of inspection ships making up charges to extort money from people didn't exist without reason, and Vanessa didn't really care to have her quarters rummaged about by greedy collectors seeking personal prizes rather than actual violations of the law.

When Clarke appeared with their bags, Vanessa gave him a thankful and closed lip smile. Apparently he had gotten them replacement food to go with them, which solved their need to buy supplies while they were aground. Scooping up the bags with her rifle Vanessa thanked Clarke and briefly teleported away. Vanessa was only away for a minute or two before she reappeared, bags having been stored upon the various fridges in the ship. Hiding the small amount of exhaustion that had been gained from the rapid teleporting she had done to reach the ship and back so quickly (Vanessa counted about twenty or so teleports between the diner and the ship, somewhat taxing.) Vanessa gave another closed lip smile to her crew before saying. "The food has been stored upon the ship, which fixes our supplies problem. We're ready to leave whenever everyone is finished eating."

Vanessa's rifle was still present, despite having been used to hold the bags. It was tucked neatly against Vanessa's shoulder, held with barrel up and an empty chamber, as was tradition. Vanessa moved to sit, before she remembered something that she had wanted to do and momentarily left once again. Weaving through the diner with an easy grace, Vanessa came to the counter once more and gave Clarke a brief smirk. Reaching into her coat Vanessa produced a golden coin and flipped it to Clarke with a thankful nod before she walked away again. As Clarke would examine the coin, he would find it to be roughly the size of a half dollar coin. The rim of the coin was crimped to the universal standard and once side engraved with a detailed appearance of a simple bat with it's wings outstretched. The other side bore the appearance of a castle with the moon behind it.

Dämmerlicht coins were not the most valuable coins in the known universe, but some people sought them out as valuable collectables, and one in gold was rather rare since most coins were minted in either a mixture of various scrap metals or cheap silver. Once Clarke had finished looking at the coin, Vanessa would be long gone. Having returned to the booth to await her companions readiness to leave. Vanessa had little more to say or do within the eatery unless something came up that specifically required her attention. With that, the rest was up to the crew of the Quest for Flavor.


[System]
Age: 31
Gender: Male
Species: Human

Physical Description:
Gray stands at 5'11. He is broad-shouldered and lanky, his advantage against his enemies is obviously not brute strength yet he has exercised thoroughly to try to make up some of the difference if he ever has to get that close. He has a long face and a pointed chin and hazel eyes, characteristics that seems to run in his family. His hair color is dark brown and he has mutton chops and doesn't bother to manage his hair so it stands pretty unkempt. He keeps it just short enough in the front that it won't become a problem in combat.

Talents:
Creative Combatant - Gray is a very experienced killer and it comes mainly from his ability to think on his feet and react quickly. Even without weapons on his person he can figure out ways to kill something by using his environment and playing dirty. He certainly doesn't hold back on the playing dirty part which might irk off those noble vampires or whatever the hell else thinks they have some kind of fair fighting spirit in combat. It's always life or death and Gray doesn't plan on being the one dying.

Broad Monster Knowledge - Gray knows how to kill all the common creeps. Werewolves, vampires, zombies(Those are the easy ones), etc. It comes from a personal history of doing just that. If he can't kill it he'll get away and study for some way to do so. After all, his hefty pay check rides on this important task.

Extensive Arms Experience - Gray is both a military veteran and an arms enthusiast. As such he has both experience and extensive practice with firearms. Having talent and practice make him a very accurate shot with long weapons in particular.

History:
Killing monsters runs in the family and family is what really matters. Gray grew up with values, often unapparent to others, that keep him from going too far in the field. He grew up with several brothers and a sister and for the earliest part of his life had no idea what his family really did. They sheltered him from it until he was ready to know the truth. That truth didn't come until it was nearly too late.

Gray joined the military. He was in the army on tour in the middle east when he encountered his first taste of the supernatural world. They seemed like normal middle-eastern villagers. Lured into their village on their patrol, Gray's team didn't pose a very good chance. They had the resilience and constitution of ghouls. Meaning they wouldn't go down without a good headshot or leg shot. Most of his team was felled by their inhuman stamina with mere farm tools. Their adversary was quick and dangerous but he had and the remainder of his squad had the resolve to survive. It wasn't until later that he understood what they were. They weren't undead. They were the "blessed warriors" of a demonic duke known as Abigor that had been piggybacking on wars and feeding off of them since iron was used as a weapon. It made sense why he'd be making his rounds in the most war torn nation in the world.

On his return to the States Gray reunited with his family. Upon hearing his experience they began to explain to him the finer parts of their history. The Conover's have been killing monsters for nearly two-hundred years. Gray had a legacy he was willing to uphold.

Unfortunately that legacy was difficult to acquire with the councils of creatures banded together throughout the world. With the councils keeping everything in check his family didn't indulge in hunting so much anymore. The councils were a necessary evil but they were still monsters and Gray couldn't personally trust them to keep things steady. He needed a group that would let him bypass getting a hit on his head by an organization that vastly overpowered him. It took a while and he took up jobs killing rogue beasts in the process which the council overlooked because of the nature of the cases. He wasn't that good at first. Not many people are. The evil monsters that let themselves be tracked by an amateur are generally the easiest to kill. Gray had mistakes and near-death experiences but his resolve and ingenuity always had the tendency to save him.

When you're feeling hand over hand through the dark you always find something.

Psychological Profile: Gray seems to be morally ambiguous to people who don't know him. To those who do, they see the bold line he won't cross. If a creature isn't a killer and has no potential to be he won't take its life. He sees many jobs he's taken as necessary evil to protect humanity. Overall he views himself as a protector, but damn if he doesn't like a good paycheck.
Gray loves humor in all its forms. He'd be pretty depressing if he couldn't take a good joke every now and then. Even if it's completely misplaced and awkward.

Possessions:
Gray has two large suitcases that are normally too heavy for normal airport admittance. One stores his set of armor. The armor is customizable on the job with many spots for Kevlar inserts, a bite guard, a helmet and a few other minor items to help him adapt to circumstances. Teeth, claws or (preferably not) bullets. He's got something to give him some edge.

Aside from a few spots in the first suitcase for some Glocks and ammunition (Affordability, you lose guns a lot when you're hunting.) he has saved room in his other suitcase for a few sets of street clothes(primarily gray t-shirts, blue jeans and a black jacket) and a compartment for his modified AA12 with silver slugs in three drum magazines. Either crammed in this case or in a car he keeps an Ares 16 with a variety of attachments for use as a long-to-mid range rifle and a grenade launcher(For that beasty who just doesn't want to go down).

Gray wears a small titanium chain around his neck that has several items dangling from it. A small pot-like skull about the size of a thumb that has dried herbs in it, consisting primarily of wolf's bane to ward off a werewolf's ability to smell him. A small alienish shell filled with holes is also affixed to it. This shell happens to be the only item he has that is magic and he only uses it as a last chance item. Thankfully he's only ever used it once before. He isn't quite sure if it has lasting consequences but man does it become handy in a bind. By saying a set of keywords the artifact teleports him an indeterminate distance away to a random location(or whatever location it wants him at, he really has no idea if it has its own agenda. Eerie). The last item dangling from his chain is a simple Celtic cross because it's cool.

A useful item that is never far from his reach is his trusty silver kukri knife.

Yes, and:
Arachne, a master of information has a real talent for finding what she needs and hiding what should stay hidden. Well, Arachne found Gray Conover. A relatively easy, if a little volatile, person to manipulate and point at targets. Contracting Gray for missions with a high paycheck is really quite easy to do.

[User]
It didn't take long for those inside to notice their arrival. It made Autumn curious as to which one caught them first. The door hadn't even opened before a voice echoed out. So they had a spirit among them it seemed. The snide comment about not buying anything was only moderately amusing to her, children. "Judging by the display up top I would say that you could very much use my services. I do not tolerate such carelessness. Had I gotten to you sooner you would not have been caught off guard by simple thralls." Her usual pleasantries died away when it came to business. But before anything else could be said Parael had opened the door and stuck his head out.

The Celestial's face had seen better days. Given their previous encounter it no doubt caused him more pain to have it damaged than any actual physical displeasure. He was an eccentric and vain beyond any other she had the misfortune to encounter with exception of actual gods. Behind which were the rest of the misfits. Unsurprisingly everyone inside was antsy. Was bringing along Gray a mistake? Perhaps. But it would look rather out of place for her to just show up alone given the circumstances New Camden was in. Fortunately she didn't really worry about her associate being too brash just yet. This was her territory and that meant she was in charge.

A question was raised about if she was who she appeared to be. The burden of proof rested between her and Parael, referencing the time she had been asked to haul him out of jail. To say it wasn't something she remembered would be a lie. It was one of the few case works that she dealt with herself while "working her way up the ladder." A formality simply to keep up appearances. Normally she would have blow off such a question but given that everyone was poised to attack she sighed and rolled her eyed toward the ceiling. "You had a matching ruby red velvet designer outfit. The jacket barely fit you and looked like it was trying to jump off your body. Small yellow flowers were embroidered all around it and a large red flower of the same material was sewn on your left shoulder. The cuffs were Faux Fur, same ruby color, which made you look even more ridiculous in you cell. I believe you said it was a Renato Balestra original and the only of its kind. As I recall the police report read 'Disturbing the Peace.' The owner though said that you were drawing clientele away and had a meltdown when a red wine had been spilled on you." Pointing toward her foot she made one last note. "You made it expressly clear to point out the dime sized stain on the hem of your pants to me many, many times."

Despite the mounting hostilities she kept a cool demeanor and made very little effort to hide her confidence. Either she worked extremely well under pressure or felt no need to be intimidated by them. Leaning to one side she smiled to one in the background. "Oh and Karram. You're lucky that you don't still work for me. Fraternizing with former clients is strictly against 'company' policy." Of course only the one that the comment was directed toward would understand. As part of the agreement with the courts the employees were to stay well away from those they represented afterward. Terrible, mysterious things would happen to those that didn't follow that rule.

[Assistant]
Rikive glanced over at Tony when he growled his warning about the presence of silver and a 'Hunter'. She couldn't see the man he spoke of from where she was in the room, but the lycanthropes were infamous for there sense of smell. While silver wasn't a threat to her, it was made obvious earlier that any small bit of metal slicing through the air at highspeeds was enough to hurt her. She also never had the displeasure of meeting a Hunter, but she had heard enough horror stories from other's to feel suitably wary. Even if they were normal mortals. "I want to know how they found us." She muttered.

As Parael posed his question and the woman responded Rikive pressed her lips into a thin line. The muscles in her jaw ticking for a few moments before she lost her inner battle. She started laughing. A full belly laugh at that, her stomach muscles were starting to hurt as the light sound poured from her lips. She knew this was an extremely inappropriate time to be laughing. The very disorganized group was on the run and hiding from the demonic ancient taking control of the city. Their base was already possibly compromised depending on how in the Nine Worlds the two people outside found them...But she couldn't help it.

In her mind she could very easily picture Parael, sitting in a small jail cell either crying or pouting because of the stain on his clothes. And that would be the only reason he would be upset, he wouldn't have given a damn about being arrested. Just that his coat had a small spot of wine on it.

And it was red wine, on a red coat!

Yes, it certainly sounded like this woman had met Parael.

Reigning in her laughter she tried to grow serious once again. She could tease him about it later. And she very well intended too after the grief he gave her for being arrested herself.

[User]
Parry stood at the ready, recounting the experience as best he could. To be truthful, he only remembered waking up in the holding cell, sloshed out of his mind, with Autumn on hand to bail him out courtesy of de Lacy himself. And he did have a face ravaged by tears over the outfit that had been ruined in whatever kerfuffle he'd been involved in. That one-of-a-kind suit had been tossed when the dry cleaner had pronounced it dead on arrival.

"Hey Autumn! How's the practice?" Parry bubbled, opening the door wider for her. "Guys, this is Autumn. She bailed me out of jail once in New York City. A lovely gem of a lawyer. And... oooooooh, who's the stud muffin you brought with you, hm?"

[Assistant]
Not a moment passed between Beth uttering her greeting and the woman opposite her responding before the door opened by just a few inches and Parael's face poked out, closely followed by Flint's. No doubt he still had the gun in his hand behind the door. Beth threw up her hands and rolled her eyes. Really, did these people have no tact? No matter, should the mortal bodyguard attempt to get by, she would turn tangible again.

She folded her arms and watched the exchange, not for a second appreciating this woman's authoritative tone. No one ruled the roost here. Not any more. She respected de Lacy's authority because the system, as unstable as it was sometimes, worked for the most part. He kept supernaturals in check and gave them somewhere to go, so long as they didn't cross him. For Beth, he'd given her a future beyond death. What had Autumn done for them? And her wording -- tolerate, carelessness? She must have wanted to piss everyone off.

At least her story about meeting Parry was entertaining.

Staring through narrowed eyes at the woman, Beth waited for Parael to confirm her story. Once he did, however, a laugh broke through the small gap in the door. A rich and jolly laugh that, if she had a body, might make her skin tingle with excitement. Never before had she heard it, but she attributed it to Rikive nonetheless. Though Beth did her best not to smile, the corners of her ghostly mouth twitched upwards. She tried countering it with a scowl.

The moment Parael opened the door, the humour fell flat. "What is it you think you can do?" she asked Autumn, ignoring the mortal and Parry's question regarding him. "Unless you know exactly how to kill the mummy, you're on the same level as we are."

[User]
Even eldritch horrors didn't produce the kind of revulsion that Gray suddenly had for this gender-bending creature before them. The hunter shuddered, wishing he could say to Autumn, 'It looks dangerous, can I shoot it?'. He liked money though and that would probably endanger his paycheck.

The commotion behind the door of murmuring and suddenly mirthful laughter made this place feel more like the sub entrance to a psych ward. Were these guys going to be allies? Not exactly his first pick. "I'm Gray. I specialize in killing things that don't like staying dead. What's this about a mummy?" Despite being unable to see the ghost it wasn't uncommon to try holding a conversation.


[System]
Age: 21

Race: Human

Sex: Female

Appearance: Brandy has lightly tanned skin, dark brown hair just below her shoulders. She is about 5'5" tall, slender build, green eyes and a scar above her left eye. She is book smart, but lacks the necessary survival skills to travel the Wasteland on her own. Even though she is good at constructing and creating things, she's accident prone.

Skills: Moonshiner and a handywoman/carpenter

Personality: Brandy is friendly, and kind. She tends to blab about the things that she has read in her pre-war books. She is a big dreamer, fueled by the books she reads. She has been relatively coddled, therefore leaving her naive to many things, and also because she longs to see the new world to resemble what she has seen in books and other prewar literature so she overlooks many negative things if the wasteland.

Weapons & armor/clothing:  .22 pistol, 12 gauge pump shotgun. No armor, Brandy wears summer dresses or tan work boots, khaki shorts, pants and various tops and a dirty red baseball cap. She wears black framed reading glasses the majority of the time, though she is only slightly farsighted.

Occupation: Brandy has a small copper still that she uses to brew her Papa's Potion moonshine. She had a toolbelt filled with various tools for handy work.

Faction: None, but she has done odd jobs for the Minutemen and their communities in order to get by.

Backstory: Brandy and her brother Ricky were raised by their grandparents, Bob and Cathy, in northern Michigan.

Brandy and Ricky grew up in the family business of distilling their own alcohol, better known as Papa's Potion. Cathy taught Brandy from mostly pre-war books, as she was the homemaker and didn't venture out to much. During the warmer months, Brandy enjoyed working with her Papa repairing and or building new structures around the settlement and surrounding areas.

When Brandy turned 18, her inquisitive nature had her yearning to explore the Wasteland. She had never been far from home at all. Ricky, now 21, had traveled with his buddies and the stories they told only made Brandy long to experience it even more for herself.

At 19 Brandy's grandfather passed away, and her grandmother Cathy told her to follow her heart. Cathy convinced Ricky to let Brandy tag along on their next expedition. Reluctantly, Ricky said he would take her.

When she was 20 years old, it was Brandy's job to set up camp and prepare meals. Other than traveling during the day, Ricky wouldn't let her do much else. He told Brandy when they started getting closer to D.C. That he would let her scavenge with them.

Her lack of knowledge and clumsiness drove Ricky and his friends crazy. One day they tried to teach her to shoot a .22 pistol. Brandy was so jittery wanting to impress him that she accidentally squeezed off a round grazing his leg. Ricky automatically reacted by swinging a tire iron at her. It nailed on the left side of her forehead leaving a large gash and rendered her unconscious. Ever since that day the guys wouldn't let her touch a loaded gun.

Stuck with setting up camp, and bored out of her mind, Brandy would drink the whiskey they had made. Only wrecking her relationship with her brother even more. Eventually Ricky left Brandy in the Boston Commonwealth to fend for herself. She wandered into The Sanctuary and helped the Minutemen fix up the settlement. She was told of an up and coming settlement, Salem, and a couple of the Minutemen traveled with her to Salem so she could rebuild her life, and the new settlement.

[User]
Rook, Rooks Wall/Diner Ramp

"Go ahead. Rook understands that. Rook knows some times that long day makes people smell funny. Change as you need, but don't change into a ghoul, or you lose your hair." He laughed, trying to make a joke as she smelled her armpit. "Rook will wait."
When she sprinted off, Rook walked to his shack rather quickly, stripping out of his armor so he was in his normal pants again. He didn't want to scare anyone into thinking he was going to hurt them by wearing his armor. That was the last thing he wanted to do. In truth, he worried that someone might think it anyways because he was a Super Mutant after all, his... Kind, weren't exactly known for being kindhearted or pleasant.

Rook returned to his spot where he had been when she left only a few moments before Brandy returned with purse, yellow dress, and a smile. Rook grinned as best as he could at her and walked with her to the Diner. He could hear people inside talking, seeming to be full of life and happiness. It was a good thing, and when Brandy took his hand to lead him in, he accepted... At least to the door...

He was too big to fit through the door as she did. He laughed once, set his white flag inside of the door, hunched down and shifted through the door. Even in this place, he knew he had only so much room to move around. His eyes would scan the room for a moment, and he would lift his flag.

"Rook is here to buy meat. Does Cooker Man have radstag? Or maybe man has found something better? Bhamin meats?" He grinned a bit wider. "Rook has caps and small things to trade, if Cooker Man is open to that as well. Rook is hungry, and building wall takes so much energy."

Part of him hoped no one would pull a gun on him. He knew people were trigger happy with most mutants, he only hoped that he was not going to have to nurse many wounds this time.

Rook has various scars and healed wounds upon his body. There is a scar on the back of his head, seeming like a laser or energy weapon fired at very close range in a manner of execution. On his right shoulder there is the healed scar from some kind of slashing weapon. His right and left arms also show signs of slashing wounds in the past as well.

On his exposed back, there appears to be long claw marks, faded from time, but the nature of them would suggest a Yao Guai attack. On his chest he does have small scars from bullets, and a few of them even show signs of surgery upon them. The one that does stick out the most however, is a scar upon his neck, where it looked like someone had, unsuccessfully, attempted to slit his throat, but didn't get deep enough.

[Assistant]
FRIEDA RICHTER - still Salem

Frieda had to all but dive into a shadow between some buildings when the young woman had charged down the lane and directly towards Rook. She squinted and could hardly believe her ears -- the young woman was, in fact, talking to the super mutant. Engaging him in a conversation as though he were like any other dirty tribal wastelander.

She clamped her eyes shut and gave her head a small shake. Don't ever let anyone hear you say that. You need these...people...if you have any hope of finding Brian, dead, or alive. Frieda took a breath. When she opened her eyes, the woman was gone, but Rook seemed to be waiting for her.

Instinctively, she searched her pockets for a cigarette and some matches, immediately remembering several hours of angst. "Ugh." She turned her attention back to the road. The young woman returned having changed clothes and toting --

...Frieda nearly rubbed her eyes. Her keen pilot's vision didn't lie: the woman was carrying cartons of cigarettes.

Time to make a new friend.

Be cool, Richter, just keep it cool.

Frieda smoothed a hand over her blonde bangs and stepped out from where she had stashed herself, only to see the two begin to walk away from her and directly towards the diner. She sighed, cursing her terrible timing, and simply followed.

The diner already had several people in it that Frieda hadn't yet encountered in town, plus Barney, and that creep Steve. She hung back in the doorway, behind Rook and the young woman. She glanced between all the faces gathered there, who had turned their attention to Rook. Her eyes rested just a little longer on the man at the bar with a slice of pie. There was something distinct, almost familiar about him, though she didn't flat out recognize him. His mannerisms were fluid, rather than edged and deliberate, causing Frieda to suspect he wasn't from some other unit of Enclave. Vault Dweller, perhaps?

Her thoughts were snapped back to the immediate company in front of her, and she realized she'd been staring. She hoped no one had noticed. "Rook is here to buy meat. Does Cooker Man have radstag? Or maybe man has found something better? Bhamin meats?" He paused. "Rook has caps and small things to trade, if Cooker Man is open to that as well. Rook is hungry, and building wall takes so much energy."

It seemed most of the diner was fixated on the greenskin. Frieda leaned forward and gently tapped the young woman on the arm. "Psst. Hey." She motioned towards the cigarettes. "Are you selling those? I'll give you five caps for a pack."

[User]
Lorelei Jones - Ace's Diner

"As long as you can shoot a gun, that old codger will take on anyone."

Lorelei shrugged. "I can...I can shoot, all right." She ran her fingers through her hair and took a deep breath. "I suppose I should take him up on his offer, then." She gazed at the pie that Ace had set out. "If mutfruit is what made that drink so magical, then I must have more. How much for a slice?"

"Ace, Rook is coming for dinner, do you have enough food for him? I just wanted to let you know, I'm going to go and wait for him to get here. OH, and I have a .22 pistol and aren't afraid to use it if anybody tries to hurt him. You need to look into his eyes, then you will see he really is friendly."

Rook is coming?!

"Rook is here to buy meat. Does Cooker Man have radstag? Or maybe man has found something better? Brahmin meats? Rook has caps and small things to trade, if Cooker Man is open to that as well. Rook is hungry, and building wall takes so much energy."

Lorelei swung around on her barstool. Her first friend in Salem had made it. "Rook!" Lorelei grinned from ear-to-ear and walked over to the large green man who had entered the building. "I see you've made a few friends! I told you the folks in this town would come around." She looked over at Ace and then back to rook. "I recommended that we craft you a flower-crown to ensure that you mean no harm." "How's the wall coming along?" She offered a gracious nod to Brandy, the woman seemingly accompanying Rook to the diner. "I am glad that you saw him for the big friendly giant that he is."

[Assistant]
Brandy Brooks – Ace's Diner

Much to her joy, Rook took her hand and allowed her to lead them to the diner where there seemed to be a buzz of activity inside. Brandy's face was glowing; she wore a bright smile like a proud toddler showing their parent something they had accomplished. Brandy turned around when Rook let go of her hand, she cocked her head in wonder until Rook hunched down to go through the doorway, she tapped her forehead with a carton of cigarettes, "DUH," she giggled. Rook began waving his white flag upon entering Ace's Diner; Brandy held her hands out in front of her, "HE WILL NOT HURT YOU, DON'T FREAK OUT."

"Rook is here to buy meat. Does Cooker Man have radstag? Or maybe man has found something better? Brahmin meats?" Rook grinned a bit wider. "Rook has caps and small things to trade, if Cooker Man is open to that as well. Rook is hungry, and building wall takes so much energy."

"See, I told y'all so," Brandy triumphantly folded her arms in front of her, even with the cartons of cigarettes, "He IS friendly," she wore a shit eating grin. Taking her attention away from her personal victory, someone tapped Brandy's shoulder.

"Psst. Hey." Said a tall blonde haired woman motioned towards the cigarettes. "Are you selling those? I'll give you five caps for a pack."

Brandy spun on her heal, "SURRREEEE AM," Brandy juggled the cartons to offer her hand, dropping one on the floor it broke open spilling the ten packs of cigarettes, "Just a sec please." She managed to gather up the dropped packs and clumsily held them in her left arm and extended her right, "You're new in town, I'm Brandy Brooks, it's a pleasure to meet you." After the tall woman shook her hand, Brandy leaned her left shoulder towards her, "Take one, you can have it as a welcoming gift. I'd like to personally welcome you to Salem. A growing community of likeminded people looking to better the world we live in," she smiled brightly, using her free hand to push her glasses up.

"Rook!" A woman with dark brown hair called out grinning from ear-to-ear and walking over to Rook. "I see you've made a few friends! I told you the folks in this town would come around." The woman looked over at Ace and then back to Rook. "I recommended that we craft you a flower-crown to ensure that you mean no harm. How's the wall coming along?" The woman offered a gracious nod to Brandy, "I am glad that you saw him for the big friendly giant that he is."

Brandy got a little jealous, putting her arm around Rook, at least the best she could, "Yes, he is a nice person, you can see it in his eyes," she leaned and sat the cigarettes she had brought on the bar top, "Ace, I hope these will buy Rook and I dinner, if not I can do some work around the diner," she blushed a bit, "I spent all of my caps on building supplies at The Sanctuary…sorry." She took a breath and looked the woman up and down noticing that she was roughly the same height but slightly skinnier than she was, "I don't think he needs a flower-crown," Brandy looked up at Rook, "He moved things today that we couldn't think of moving. I think he just needs OUR," Brandy waved her hand around the diner, "Protection."

Brandy let her eyes wander around the diner before focusing back on the similarly sized woman, "I'm Brandy Brooks, it is a pleasure to meet you…" she extended her hand.


[System]
(I'll add an image later)
Species: Pawniard
Age: 20
Appearance: For the most part, he looks like a regular Pawniard. The only notable difference is in his blades, which are somewhat longer and thinner than usual.
History: Growing up in a rich family, Lance lived a life of privilege and luxury. He attended one of the best private schools in the country, and though they weren't around much, his parents were willing to buy him almost anything he wanted. Since he was always fascinated by stories of chivalrous knights, this included a collection of swords and fencing lessons.

 As he grew older, he became quite good at fencing, even winning a few tournaments. Despite this, he was far from an expert, though he certainly seemed to think he was. He'd even managed to convince himself that his fencing skills would help him in an unarmed fight. Of course, his overconfidence would eventually come to bite him. He foolishly ended up picking a fight with someone much bigger than him. One punch was all it took to knock him out. By the time he woke up, he found himself in a strange place, in a body that was completely foreign to him.
Moves:
-Scratch
-
-
-
Health: Full Health
Status: None
Ability: Defiant(Raises Attack when a stat is lowered)
Inventory: Empty
Quest: Find a way to get back home.

[User]
As everyone introduced themselves, Trevor kept trying to make a spark from hitting the two stones just right... and, of course, nothing came of it. He then got a better look at who, or what, he was dealing with, here. Some of them were alright, with the swablu being a little clumsy, but at least nice enough, the pawniard seemed to be very... direct, but didn't seem hostile, and the seedot... was doing more damage to himself than anything. However, there was also the misdreavus, who seemed to revel in the fact that they weren't human anymore, even if it implies that they died, somehow, the really big (at least compared to Trevor), sinister-sounding seviper, and the Dunsparce who was shouting about supposedly being kidnapped, and... uh... her dad being strong enough to rip us apart if we don't 'untie' her, despite the fact that we never tied her up. Trevor froze up for a brief moment, and then after a bit, finally decided to say "Well, it's nice to meet you all, and I hope we can keep working together," to be honest, though, he was still VERY wary of the seviper, and it SHOWED with how he spoke, earlier. Lance then suggested that someone calm down the dunsparce, and Trevor nodded before heading over there, however, before he could really say anything, a loud BOOM filled the cave, and Trevor noticed something he could take advantage of, some falling embers in the cave! He ran up to the unlit campfire, took one of the sticks, and then ran to get at least ONE ember on the thing to light it. Once the 'torch' was lit, he placed it back onto the new campfire.

 Trevor wanted to sit down, but there was something else he had to deal with first. He walked up to the dunsparce, and, as calmly as he could muster, explained to her "You are not a sacrifice, you are not tied up, this isn't a kidnapping, and... this isn't even Earth. I dunno where we are now, or how we got here, but we're going to have to work together if we're going to escape, okay?" after that, he headed over to the fire, and sat down close enough that he could put the tip of his tail in the fire... maybe that'll light it, and he'll be a bit more normal... maybe.

Moves:
- Scratch
- Growl

Health: Full Health, if tired

Status: Tired

Ability: Blaze (increases fire-type moves when severely damaged)

Quest: To make the first guild in this pokemon-only, yet guildess world.

[Assistant]
Moves:
Growl
Psywave

Health:
Full Health

Status:
Physically fine
Mentally elated and curious.

Ability:
Levitate - ground type moves are ineffective against this pokemon.

Inventory:
N/A

Quest:
Scare some bitches and take their souls. Maybe discover the history of this world.

---

Vi blinked.

She had just been completely ignored, aside from a 'nice to meet you all'.

Her smile faded, blue eyes narrowing at the lizard thing. Oho. Well if that's how this lizard thing wanted to play this budding friendship they had, then by all means, she could easily oblige...but for now she'd be nice. Probably. More or less. She didn't mind a little sass, but what she didn't like was being utterly and completely left waiting. Turning her attention from it back to the others, she quickly made some mental notes. Some sort of...red thing with lots of blades on it. A snake, a...worm thing? Some sorta blue puff ball, and a talking acorn.

Boy this was some drug trip.

As Trevor walked over to comfort the Dunsparce, Vi watched with mild interest. Curious. She felt...warm? Fulfilled? A hint of cheese on her tongue. A spicy fragrance. Anger? She didn't know what was going on, but had she developed some sort of supernatural abilities? An Empath of sorts, that could feel others emotions? A thought for later.

"Hey, you. Lance right?" Floating over to Lance, she latched her tiny hands onto the top of his head, resting her head on the top of his as she almost weightlessly hung on. "Since the funny lizard thing ignored me, mind filling me in? Seems I'm one of the only ones outta the loop here. I didn't play pokemon after I got outta high school...gen...four I think? Been awhile. It was the only one, too." Pausing a moment, she followed up with. "So what ya see out there?"

[User]
After shaking his head to try recover from the dizziness Nathan became aware of the tension in his body, he was curious about it but had no desire to hurl himself at any kind of rock again. Instead he decided to look around a little and see if he recognized any other Pokemon, still not fully accepting this was real.

There was an obvious Ghost-type he knew he had seen before but he couldn't remember its name, and a Swablu who looked like it had been trying to clean something covered in yellow paint. There was also a Seviper casually talking to the flameless Charmander, though that confused him. He didn't recognize the Pokemon covered in blades nor the screaming worm it refered to as the stupid one but they were all clearly non evolved. "Why is there a single evolved Pokemon among what I presume are all first stage Evolutions?."

Despite his best efforts to distract himself his curiosity about the weird the tension in his body was too much and going against his better judgment he slammed himself into the wall again. He wasn't too worried about what the others might think off him, due to the fact he was still in denial about this whole thing not being a dream.

Moves:
Bide
Health: Full health but slightly dizzy and feeling a strange tension in his lower body
Status: Developing bide?
Ability: Early Bird

[Assistant]
Ravi
Moves:
* Swagger: Confuses opponents and raises their normal attack.
* Wrap: Binds opponents like a constrictor and does damage while opponent is constricted.

Health: Full
Status: Hungry
Ability: (Shed Skin) May heal itself from status conditions by shedding its skin.
Inventory: Nothing
Quest: Make friends and get along despite his intimidating voice and appearance.

---

 Was it something he said? Receiving some weary glances after his introduction and someone even started freaking out. Utterly unaware of his intimidating inflection, from his perspective it sounded like his normal voice. Was it simply because he was the largest among them? He supposed their viewpoint was understandable. He would just need to show them all that he wasn't hostile. Doing his best to remember their names, since it was likely in their own interests to work together. Thankfully Trevor came to calm the Dunsparce down, as Ravi was still busy trying to figure out exactly how to move around in his new body. Fumbling about to slither across the floor, making as much progress as somebody intoxicated hopping on one foot. Noticing everyone else was stuck questioning where we were and what we were doing there. Deciding to speak up and provide a suggestion.

 "We should have someone gather food. As finding burnable wood may be harder in the rain. If we start getting too cold while we're riding out the storm, we can always dig ourselves dirt beds or ssshare our body heat." His last sentence might as well have been translated, willingly get yourselves wrapped up with me so it will be easier to swallow you whole. But a stroke of luck seemed to have given them the fire they needed. Grateful for staying on the bright side and having some warmth. He would've already volunteered if he had any reasonable way to stockpile it himself, but maybe he could make lemonade out this slightly sour situation. "Since I'm the biggest, I can tag along to keep whoever goes sssafe." But unfortunately, his tone didn't make the thought of traveling alone with a big snake too comforting...

[User]
Celina

Moves:
:-Peck
-Growl
Health: Full health but slightly dizzy and feeling a strange tension in his lower body
Status: Calmed down
Ability: Natural Cure

---

Celina just looked at the group, the seedot, the charmander, the Misdreavus, the Seviper, the pawniard and the dunsparce. All of them were human before and changed… just like her… She just listened to what they were saying as she relax a bit, looking at the charmander that tried to get fire going and possibly get some from a lightning strike. She then look at the Seviper and heard what he was saying. Well… he was bigger than the group.. and he was intimidating… but considering he was human before, would her really hurt the group? Probably not but still… She looked at him.  "No offense… but the way you said that… it feels more like there is double meaning on what you are saying." She just plainly say to him. She just ruffle her wings a bit as she look at the group.

 "I hope this rain actually lets up… ".  she says calmly as she look at the misdreavus and think a bit. "At least your happy of what you are now… once this thunder and rain lets up… we probably would need to scout around in the sky… I.. am unsure I should leave the cave on my case… considering my… typing… if that lightning hits me, I would probably have a LOT of issues."  She then states… Now this was a time she wished she was a dragon type instead of a normal type right now…. Although one thing came to mind… could she even get back… if she did.. would she become human again or not? She just thinks a bit.

 She then trying to practice to fly in the cave, hovering a bit and dropping down, having a bit of difficulty.  "Just.. need to get the hang of this body… geez."  She says, hoping the charmander would be able to get a fire going for us. And considering how she felt, we probably ended up lower level.. the question was.. how low? And would the group be able to survive outside? That she was not sure.

[Assistant]
Lance
Moves:
-Scratch
-
-
-
Health: Full Health
Status: Somewhat shaken due to nearly being electrocuted, but otherwise fine.
Ability: Defiant(Raises Attack when a stat is lowered)
Inventory: Empty
Quest: Find a way to get back home.

---

 While Lance could barely make out anything through the downpour, one thing did catch his eye. There was a light out in the forest below them. It only remained visible for a moment, vanishing moments after the Pawniard spotted it, but at the very least, it meant that they weren't completely alone. That area would be worth investigating later, after the rain died off. If they could find the source, then that would be their first step towards finding civilization, or maybe even a way to get back home.

 His train of thought was suddenly cut short when a lightning bolt crashed down dangerously close to him. In that moment, he suddenly became aware that he had metal all over his body, and that basically made him a walking lightning rod. Unwilling to risk another near-death experience, he backed away from the cave's entrance. If someone else wanted to have a look outside, they were more than welcome to do so, but he was staying in the shelter of the cave.

 At this point, one of the cave's other inhabitants, Vi if he remembered correctly, floated over to him, resting on his head. She was surprisingly lightweight, so much so that he may not have noticed she was there if she hadn't made her presence known. She asked for info, but he didn't have much to tell her. "I'm afraid that I'm just as lost as you are. The others seem to be saying we've transformed into Pokemon, but I've never played any of those games in my life."

 As she asked him about what he saw outside, his thoughts returned to the light. "Out in the distance, I could see something glowing. I only saw it for a moment before it faded away, but there's a chance that it could be from a camp or settlement." They could check it out once they got out of the cave, but for now, they were stuck here.

 Since there wasn't much else they could do, Lance figured that they should at least try to get more information out of the others. He made his way to the now successfully lit fire. "I believe you were asked a question earlier. Don't you think you should answer it?" He sat down across from the lizard. "You seem to know a lot more than a lot of us do. The least you could do is explain it to us." His eyes moved down to the fire, and it was at this point that he noticed the lizard's tail. "I very sincerely hope you aren't intentionally trying to light yourself on fire."