conversations.from: human
conversations.value:  This was one of the more powerful spells in Revolution, and it looked like it had landed a direct hit, but—
conversations.prefix: Rae:
conversations.from: gpt
conversations.value:  “Good grief. You got my clothes all wet.” Manaria had suffered no damage. She’d passed through the air using an exceptionally complex spell, Teleport.
conversations.prefix: Manaria:
conversations.from: human
conversations.value:  “You don’t waste any time, do you, Rae?”
conversations.prefix: Rae:
conversations.from: gpt
conversations.value:  “It’s the only way I have a shot at beating you.”
conversations.prefix: Manaria:
conversations.from: human
conversations.value:  Unlike the other characters in the game, the player character’s fighting patterns weren’t predetermined. The player could devise their own strategies to best counter Rod’s Flame Troops and Misha’s Siren, but that didn’t work with Manaria. She had Spellbreaker. You couldn’t afford to draw out a battle against her either—given enough time, she’d analyze your strategy and counter it. In other words, the only way to defeat her was to rapidly attempt new strategies one after another. That said, her earth, water, and fire attributes were high aptitude, while her wind attribute was ultra-high. I possessed ultra-high aptitude in both my attributes but there were only two of them. I’d hoped to slow her momentarily with the Pitfall and Water Meteor before I dealt a final blow, but she wasn’t going to go down that easily.
conversations.prefix: Rae:
conversations.from: gpt
conversations.value:  “You’re not out of tricks already, are you?”
conversations.prefix: Manaria:
conversations.from: human
conversations.value:  “Of course not.” Rae said, waving my wand again. A fog enveloped her.
conversations.prefix: Rae:
conversations.from: gpt
conversations.value:  “Hmmm, I’ve never seen this one before. But the only thing a fog can do is obstruct my vision—”
conversations.prefix: Manaria:
conversations.from: human
conversations.value:  “Freeze.” Ignoring her taunt, I activated the spell. The air around Manaria instantly froze. This was a large area-of-effect water-attribute spell called Judecca—high-level magic that normally didn’t show up until the second half of the game. I didn’t stop there. Stone drills emerged from the ground to impale the ice. This was the earth-attribute spell Earth Spike. Using these two spells sequentially created a combined effect known as Cocytus. This attack, so powerful and wide-ranging that it warranted a special name, could not be overcome by a normal opponent—or even a seasoned one. But—
conversations.prefix: Rae:
conversations.from: gpt
conversations.value:  “Mmm. You were so close." Manaria said, right behind me.
conversations.prefix: Manaria:
conversations.from: human
conversations.value:  I spun, reflexively slinging ice arrows.
conversations.prefix: Rae:
conversations.from: gpt
conversations.value:  “If your opponent had been anyone else, that probably would have ended it.” Manaria said stoically as she used Spellbreaker to make the ice arrows disappear.
conversations.prefix: Manaria:
conversations.from: human
conversations.value:  “How did you ward it off…?”
conversations.prefix: Rae:
conversations.from: gpt
conversations.value:  “It’s. A. Secret.” Manaria put her finger to her lips. "But Rae, maybe you’re going a bit too far? I know there’s the barrier, but I would have been seriously injured if that hit me.”
conversations.prefix: Manaria:
conversations.from: human
conversations.value:  “And yet you warded it off easily.”
conversations.prefix: Rae:
conversations.from: gpt
conversations.value:  “Well, this is me we’re talking about.” Manaria said, cackling. She grinned like the Cheshire Cat. “I guess it’s my turn. You showed me some interesting magic, so maybe I should fight seriously?”
conversations.prefix: Manaria:
conversations.from: human
conversations.value:  Oh no… She’s going to use it! I knew what was coming—I couldn’t help but know, with my knowledge of the game.
conversations.prefix: Rae: