conversations.from: system
conversations.value: Foot steps clattered about the hallway as two pilots hurried through it, walking past the seemingly endless metallic arches that formed overhead. Fear was on their mind, the had heard about the manager in past conversations, and were not looking forward to meeting him in person. Eventually the hall ended with a door marked office room, 319. The pair of men opened the door and entered.
  
   A large built man in a sleek black uniform with a Carcere Tenebroso bage sown across the breast sat in a large velvet chair facing a large window at the back of the room, besides the chair and a tidy desk the room was unfurnished. The man stood, turned and addressed the pilots with a cold glare before beginning his practiced speech.
  
  "You lot have finished your pilot training for the Carcere Tenebroso high security prison. The most advanced security system in all of system four. The facility's for the area were built in 3042 A.D, today, almost a hundred years later the facility still has spotless records. You have a huge responsibility as designated C.T.H.S. pilots and are expected to be nothing short of perfect in your line of duty." The gorilla of a man spoke, his whole frame erect, not a muscle twitching.
  
  The two before him tried to little success to match the mans disciplined stance. All they could do in response was give a weak nod before the man continued.
  
  "Your first mission is of great importance." He began, laughing to himself for saying this to all of the terrified men coming to him for first assignments.
  
  "You are to pilot a transport ship to the outlying moon of Revledge" He continued to lecture them on their upcoming mission for several minutes longer, his voice always maintaining a steady volume, never wavering.
  
  "The exchange has already been organized, show Mr. Arcept these papers and he will take care of the prisoners, from that point you return to me, am I understood?" He asked raising an eyebrow (the first movement he had made over the duration of the conversation) and waited for a response. 
  
  The two  pilots nodded timidly, one of them reaching out to receive the papers prepared for them. Neither of the men could have guessed in their wildest dream's what they had gotten themselves into.
  
  CHARACTER INFO
  
  The only thing I ask from characters is that they have a very in depth explanation of their past life, depending on who your character is you should explain their profession, strengths, weaknesses, and subplots in great detail. Make sure the character is a person, not a puppet.
  
  Remember to make them life like, and not a super human, kill everything, win everything sort of character. I hate them. Frodo didn't destroy the ring with hobbit super powers, there was drama involved. In short make sure you describe your chosen cards in depth, how they apply to the character, how the traits were obtained ext. Please specify how you got into trouble with the law, Nature cards are also dedicated to what led to you being thrown into the slammer.
  
  It is also an option to be a pilot or security guard aboard the ship if you like.
  ROLE 
  
  We will be monitoring the crew/ prisoners on the ship PSI235, a company owned transport ship made for the sole reason of transporting prisoners. As you can guess it is a very high security ship, security camera's everywhere, androids primed and ready to kill, the works. 
  
  This will be a horror story, so I can see some fighting scenes involved but mostly this is a survival game. So choose your cards according.
  
  That is all.... best of luck to you.
conversations.from: human
conversations.value: charismatic : You're voice is more than a voice, it is a beacon for those who are willing to follow. You have what it takes to lead those who are around you out of darkness.
conversations.from: gpt
conversations.value: strong willed: People can tear you down, beat you to a pulp, and throw you down an ally and  you would still be fine. You can deal with whatever is thrown at you.
conversations.from: human
conversations.value: physical strength: you could tear a mans head off his shoulders if you really had to. 
conversations.from: gpt
conversations.value: Cunning: you can weasel your way out of any problem presented to you with your own wits, may it be by lying and cheating or by honest genius. 
conversations.from: human
conversations.value: breaking point : You get upset, really upset if you are afraid or something doesn't go your way. So upset that you tend to hurt those around you, weakening your standing with them, and by no means improving the problem.
conversations.from: gpt
conversations.value: feeble: You are old, sometimes your old body doesn't do what its told, leaving you physically slower than most.
conversations.from: human
conversations.value: hatefull : you do not see the hole problem before you act, often leaving problems worse than you found them.
conversations.from: gpt
conversations.value: Make your own: Those listed are only suggestions, how should i know what your character wants to accomplish, make your own! 
conversations.from: human
conversations.value: Make your own.: This can be whatever you want it to be. past teck to a pro body builder. The nature cards provided are just there if you cant think of anything, or particularly like one
conversations.from: gpt
conversations.value: drug dealer: you have spent your time in dirty back ally's with the worst sorts of people, doing business to maintain your own income, and to keep you alive
conversations.from: human
conversations.value: phyckopath : You have done some crazy things in your life, and you don't exactly think the way most people do. You have been on all sorts of medication, and seen all sorts of experts, but for some reason that didn't work for you.
conversations.from: gpt
conversations.value: Buisness man : You know how to play your cards right. You've always had money in your pockets, but sometimes playing your cards right has major consequences.
conversations.from: human
conversations.value: Framed: I didn't do it! at least that's what you keep trying to explain, nobody listens to you though, no matter how many times you say it.
conversations.from: gpt
conversations.value: Make your own: Be creative, those listed were only suggestions.
  
conversations.from: human
conversations.value: Nieve : You don't belong here. You have no idea how to play the bad guy everyone thinks you are, but now your here., and its hard.
conversations.from: gpt
conversations.value: Make your own : Those listed were only suggestions, if you have a better Idea, use it!
conversations.from: human
conversations.value: survive: You don't know how you ended up in this position, but you did. Now you just need to make it through.
conversations.from: gpt
conversations.value: escape : you need to get out. For whatever reason, you need to get out.
conversations.from: human
conversations.value: pilot : you are one of the two pilots tasked with piloting the ship. You are very experienced in your job, and a perfect flight means very much to you.
conversations.from: gpt
conversations.value: security guard : You are the man with the guns, you make sure nothing goes wrong, if it does it will all come down on you.
conversations.from: human
conversations.value: Revledge: A small moon of the planet Fimine, home to multiple mining businesses eager to stake their claim in the moons raw materials.  
conversations.from: gpt
conversations.value: Mr. Arcept: A Rojarian in full command of the Revlegion prison accommodations. A disagreeable man according to most people, but that may because he deals with prisoners all day.
conversations.from: human
conversations.value: Introductions: Who the hell is this guy? Time to find out.
conversations.from: gpt
conversations.value: Transport ship: This is going to be your home for the next couple days. Comfy? 
conversations.from: human
conversations.value: Arlet Fughk: A tuskadarian from the Plemeth galaxy and pilot of the Transport vessel.
conversations.from: gpt
conversations.value: Turbulence: Just some space gas, or was it?
conversations.from: human
conversations.value: escape wile they are destracted : Even though you fear for your life at the moment, you must take this panicked moment as a chance to break out of your cell, you will be much more useful out of it.
  
  *escape for the prisoners that is. The security guard can help them get out, but the challenge is to free them from the cell*
conversations.from: gpt
conversations.value: Flee : The spiders are quick little creatures, but the transport ship is rather large, your best option is to flee in the hopes to fight another day.
conversations.from: human
conversations.value: Stien Rathgar : Another member of the ships security. More than a crack shot with fusion rifle he is also quite the man when it comes to working the ships computer systems. Stein is currently in a state of panic, on the verge of breaking. On top of that his duty as head of security still holds him, he is currently a threat, but if you can talk some sense into him he could prove very useful. 
  
  *** Aprils character would have some sort of relationship with this character***
conversations.from: gpt
conversations.value: Ships prison corridor : A long corridor running along the majority of the right side of the ship. The ship its self holds 20 cells for the purpose of evacuating whole prison facilities to be transferred.
conversations.from: human
conversations.value: Security side arm arm : A military patented side arm used by all security members aboard the ship 
conversations.from: gpt
conversations.value: Fusion rifle : A military patented rifle used by all security guards aboard the ship. Contains a relatively small clip with powerful single shot bursts.
conversations.from: human
conversations.value: Security med kit : A med kit distributed to all of the security guards on board "just in case"
  
  Able to cure any injury short of death, though they only have one use.
conversations.from: gpt
conversations.value: A limited access security card: Now that you have a security card you have access to almost anywhere in the ship. Unfortunately after so many uses the pass word needs to be reset within the card.
conversations.from: human
conversations.value: Get to The Guard Room: Move as quickly and efficiently as you can. Try to stop the spiders.
conversations.from: gpt
conversations.value: PLAN B: Devise another way to get off the ship and maybe even destroy the spiders.
conversations.from: human
conversations.value: Disection: Cut open the buggar and see what makes it tick
conversations.from: gpt
conversations.value: make a new plan: Seeing as how maybe some of the crewman may have used the pods to escape, you need a new plan.
conversations.from: gpt
conversations.value: Cynical: You tend to question the goodness of others or of their 'good intentions'. Life has been too hard for too long for there to be anything good left. You push people away and you've given up trusting people.  
conversations.from: human
conversations.value: Nothing to lose: Bushido is being crazy to die, ten men could not slay such a man.
conversations.from: human
conversations.value: Put an end to the voices : You have gone mad, insane. All you want is to retake your sanity, to find peace again.
conversations.from: gpt
conversations.value: Slow : Your hulking mass of weight was not meant for the art of running, Almost any source of cardiovascular exertion exhausts you within moments.
conversations.from: human
conversations.value: Impulsive: Sometimes you aren't very good at thinking before you act.