conversations.from: system
conversations.value: In the year is 2274 AD, the governments of Earth were on the brink of total collapse. The planet had suffered a series of devastating disasters brought on by global climate changes. As the polar ice caps melted away almost entirely, the sea level rose dramatically, swallowing up entire coastal cities. Incredibly intense 'superstorms' ravaged surviving communities. Agriculture became all but impossible.
  
  With food in short supply and the human population dwindling, those in control of what government infrastructure remained came to a grim conclusion: Earth was doomed. The survivors pooled what resources remained to fund the construction of half a dozen space ships, the pinnacle of human technology and engineering, massive vessels designed to travel to other star systems.
  
  Though spaceflight technology had advanced to the point where interstellar travel was possible, it would not be easy, fast, or simple. No method to surpass the speed of light had ever been discovered, and vessels the size of colony ships would have to travel considerably slower, relying mostly on momentum and drift to conserve fuel.
  
  Six of these ships were constructed, each to be occupied by a hundred thousand people who volunteered to try to carry humanity's legacy forward. Given the length of the journey ahead, it was impossible to do anything but the most rudimentary scans of possible habitable planets in nearby star systems. The colony ships had to set out into the dark of space without even knowing for certain whether they'd find a world they could safely inhabit. The colonists would be placed in an experimental form of cryogenic suspension, aging them minimally over the decades-long voyage. They'd be traveling too far to even communicate with Earth again, truly leaving everything behind for good.
  
  This is the story of one of those ships, the colony ship *Hercules*. They were bound for the fifth planet orbiting the star Epsilon Eridani. It was a rocky world believed to be earthlike and just 10.5 light years from home. The hopeful colonists nicknamed the new world "Gaia". The *Hercules* was placed under the command of Captain Lin Heng, a beloved and almost universally respected leader and humanitarian. Captain Heng did more than almost anyone to keep humanity together in Earth's final years. To assist Captain Heng, a group of officers, experts in a variety of fields and disciplines, were selected to advise her and manage different aspects of the colony project.
  
  Unfortunately, the *Hercules* met with disaster before it could ever benefit from Captain Heng's leadership. A catastrophe during the voyage claimed her life along with the lives of dozens of other colonists. Now it would be up to her officers, intended only as advisors and experts in their own fields, to provide the colony with the leadership it would need to survive and thrive. Would it be possible for them to reconcile their ideas for humanity's future and find a way to move forward? Or would the colonists turn out to have just jumped from one doomed world to another?
  
  OOC Information:
  
  This story will be focused on political scheming in a science fiction setting. The player characters will often be in conflict with each other and will often be pursuing their own agendas. This is a game of intrigue and scheming. You are strongly encouraged to let your subplot drive your character’s actions. Plotting with your fellow players is certainly encouraged, but plotting against them is also encouraged. It will be necessary to form coalitions to work with characters of different views and backgrounds in order to accomplish much.
  
  All player characters in this game will be colony officers who now have to make leadership decisions which will effect the fate of the colony as a whole. Many of the challenges in this game will not be traditional obstacles with strong and weak outcomes, but will only be resolved when a majority of the colony leadership council agrees on a single course of action. Challenges with strong or weak outcomes will generally only be used to effect the exact outcomes of the 'vote' challenges, or to obtain additional information.
  
  The *Hercules* has a diverse, international crew. Feel free to have a character of any race, gender, national origin, religion, or sexual orientation in any role. Futuristic automatic translation software makes lack of a common language a complete non-issue.
  
  There will be a cap of five characters for this game. Applications will be open for a few days. I will be trying to pick characters with a variety of backgrounds and goals, so take a look at other submissions and try to come up with something unique. No more than one character for each nature will be accepted, and I will try to avoid taking multiple characters with the same subplots. Feel free to create your own nature, strength, weakness, and subplot cards in addition to those provided. Make sure your application discusses both your background prior to being chosen for the colony ship and a description of the role you were chosen for.
  
  This is a relaunch of an older game from the very early days of Storium. Though you can look up the prior incarnation of the game if you'd like, I'd encourage applicants not to. It could potentially spoil plot developments from the early game.
conversations.from: human
conversations.value: Vote: Your vote for a particular course of action on an issue.
conversations.from: gpt
conversations.value: Hunting and Fishing: Should the colony proceed with unrestricted hunting and fishing, or conduct a more cautious study to assess the environmental impact first?
conversations.from: human
conversations.value: The New Economy: Should the colony create a currency and embrace free market capitalism, or should all resources remain tightly under government control, with assigned labor duties?
conversations.from: gpt
conversations.value: Elections: Should the colony allow elections for new leadership?
conversations.from: human
conversations.value: Doctor Maria Garcia: Head of the ship's infirmary after the death of Doctor Mortimer.
conversations.from: gpt
conversations.value: Construction Projects: Which of the three major construction projects proposed will the colony undertake first?
conversations.from: human
conversations.value: The Multipurpose Space: What should the colony do with the currently unused space on the Hercules?
conversations.from: gpt
conversations.value: Bridge of the Hercules: The command center of the colony ship.
conversations.from: human
conversations.value: Landing Site: The newly formed colony leadership council needs to decide where exactly to land on their new world.
conversations.from: gpt
conversations.value: Vote (copy): Your vote for a particular course of action on an issue.
conversations.from: human
conversations.value: The Landing Site: A cold, flat, snowy expanse near Epsilon Eridani e's northern pole.
conversations.from: gpt
conversations.value: Olumide Tafari: A Nigerian businessman who made a small fortune in oil and mining.
conversations.from: human
conversations.value: Mining Operations: The Council will need to decide whether or not to adopt Tafari's proposal.
conversations.from: gpt
conversations.value: Jirina Darina: An outspoken environmentalist who wants to avoid repeating the mistakes of the past.
conversations.from: human
conversations.value: Security Chief Adam Reynolds: Head of security on the Hercules. Formerly served as the last police chief of Los Angeles.
conversations.from: gpt
conversations.value: Kishori Sandya: A former defense attorney and human rights advocate.
conversations.from: human
conversations.value: Maia: The ship's Multipurpose Artificial Intelligence Administrator. Has access to an incredible amount of data.
conversations.from: gpt
conversations.value: Crime and Punishment: The Council needs to vote on competing proposals about how criminals are to be treated in the new colony.
conversations.from: human
conversations.value: Security Officer: Your job is to keep the peace and defend the colony from any and all dangers, internal or external. You likely have a military or law enforcement background.
conversations.from: gpt
conversations.value: Agricultural Officer: Your primary responsibility is ensuring a stable and bountiful supply of food for the colony.
conversations.from: human
conversations.value: Health Officer: Your job is to ensure the physical and mental health of the colonists. You likely have a background in the medical field.
conversations.from: gpt
conversations.value: Economics Officer: You have been tasked with helping to develop a stable and thriving economic structure at the colony. You were probably an economist or a businessperson.
conversations.from: human
conversations.value: Morale Officer: Your primary task is keeping the spirits of the colonists high and making sure the group stays united. You may have been an entertainer or a psychologist.
conversations.from: gpt
conversations.value: Science Officer: Knowledgeable and skilled in a variety of scientific disciplines, your job is to help the colonists prepare for and adapt to any and all situations requiring scientific analysis.
conversations.from: human
conversations.value: Equality: You want to make the colony into a society of equals, a true classless utopia.
conversations.from: gpt
conversations.value: Prosperity: You want to bring the colony back to the old world's standard of living and create a utopia of wealth and abundance.
conversations.from: human
conversations.value: Protect the Planet: You want to do everything possible to protect the planet from environmental damage and avoid repeating the mistakes of the past.
conversations.from: gpt
conversations.value: Explore: Who knows what kind of secrets this mysterious world might hold? You want to learn all you can about it.
conversations.from: human
conversations.value: Safety: Above all else, you want to protect yourself and the other colonists from unnecessary risks and dangers.
conversations.from: gpt
conversations.value: Charisma: You have a way of impressing others with your charm and force of personality.
conversations.from: human
conversations.value: Brilliant: You are a true genius, incredibly intelligent and vastly knowledgeable about a variety of topics.
conversations.from: gpt
conversations.value: Engineering Officer: You're responsible for overseeing the assembly and manufacturing of everything the colony might need. You might have a history working in manufacturing or engineering.
conversations.from: human
conversations.value: Administrative Officer: Likely a former politician or government official, your expertise lies in organizing and maintaining a bureaucracy.
conversations.from: gpt
conversations.value: Organized: You have a very orderly, methodical, and efficient way of going about things.
conversations.from: human
conversations.value: Power: With the vacancy in command, you want to try to seize power over the colony for yourself.
conversations.from: gpt
conversations.value: Greedy: You often selfishly pursue your own interests instead of the greater good.
conversations.from: human
conversations.value: Respected: You are both well known and well liked by a strong majority of the colonists.
conversations.from: gpt
conversations.value: Intimidating: You have an imposing manner which can sometimes frighten others into cooperating with you.
conversations.from: human
conversations.value: Wise: You have the kind of common sense and intuition that comes with a lifetime of experience.
conversations.from: gpt
conversations.value: Distrusted: You have a reputation as a dishonest person with questionable moral character.
conversations.from: human
conversations.value: Blunt: You are direct and candid in situations where a more subtle approach might be preferred.
conversations.from: gpt
conversations.value: Frail: You are physically weak, having difficulty with tasks that come easily to others.
conversations.from: human
conversations.value: Dimwitted: You aren't exactly the brightest of the colony's officers.
conversations.from: gpt
conversations.value: Secrets: You have some major skeletons in your closet. You need to be careful not to reveal the truth, or risk blackmail or disgrace.
conversations.from: human
conversations.value: Scatterbrained: You have some form of attention deficit disorder, and have difficulty maintaining focus on any single task for too long.
conversations.from: gpt
conversations.value: Angry: You have a short temper. When you lose your cool, you have a tendency to explode at others in a decidedly unproductive way.
conversations.from: human
conversations.value: Tough: You're strong, both physically and mentally. You aren't afraid of hard work when it's necessary to get the job done.
conversations.from: gpt
conversations.value: Subtle: You have a way of influencing people and events without making your involvement too obvious.
conversations.from: human
conversations.value: Unity: You want to make sure the colonists stay united as a single group.
conversations.from: gpt
conversations.value: Ideology: You are a strong proponent of a particular political or religious ideology, and you want to take this opportunity to spread it to the colony as a whole.
conversations.from: human
conversations.value: Maternity Incentives: Should the colony create financial incentives and guaranteed maternity leave to encourage procreation?
conversations.from: gpt
conversations.value: Lam Wen: A former university student who is expecting the first child born on the new world.
conversations.from: human
conversations.value: Richard Lutz: A former union organizer who still cares deeply about the rights of workers.
conversations.from: gpt
conversations.value: Heaven's Stalk (Recolte): Now that the colony has real money, it might be time for Recolte to further develop his plans for the mysterious native fungus.
conversations.from: human
conversations.value: Worker Protections: Should the colony limit the workweek and offer other protections for the rights of the workers?
conversations.from: gpt
conversations.value: Environmental Officer Deirdre Byrne: A noted environmental activist, chosen to safeguard the environment of the colonists' new home.
conversations.from: human
conversations.value: Agricultural Officer Paula Blanca: Head of the Hercules' atrium and all agricultural programs. Formerly chief of research and development for Brazil's largest agricultural corporation.
conversations.from: gpt
conversations.value: Native Wildlife: Should the Hercules' security team drive off the native wildlife and build a fence, or hold off and conduct a study first?
conversations.from: gpt
conversations.value: Bound by Vows: You are bound under a strict way of life, serving your religion and your patients.
conversations.from: human
conversations.value: Indispensable: You want the colony to prosper, and you'll do everything you can to support the people who will make that happen. But you'll make sure they recognize that they can't succeed without you. You don't intend to be brushed to the side.
conversations.from: human
conversations.value: Charismatic: You have a way of impressing others with your charm and force of personality. It makes it easy for them to speak openly about whatever might be on their minds.
conversations.from: human
conversations.value: Easily Bored: You lose interest in things quickly if you don't feel you're getting something out of it.
conversations.from: human
conversations.value: Cynical: After years in the military, you have seen the worst in people. Sometimes, it's hard to believe there's any good at all in the world. 
conversations.from: human
conversations.value: Defeat Boredom: Back home is, well, same as always. It's always blah-blah-blah and repeat-repeat-repeat... but this place? Who knows what could happen!
conversations.from: gpt
conversations.value: Stir the pot:  Intrigue for the sake of intrigue, manipulating people just because he can - and because it's so much fun to watch them clash.
conversations.from: human
conversations.value: [Deleted]: [Deleted]
conversations.from: gpt
conversations.value: Rapport: You've had dealings with this officer before, and you've managed to establish a friendly rapport.