conversations.from: system
conversations.value: (An homage to [_Villains by Necessity_](https://www.amazon.com/Villains-Necessity-Eve-Forward/dp/0312857896/ref=mp_s_a_1_1?ie=UTF8&qid=1531835042&sr=8-1&pi=AC_SX236_SY340_QL65&keywords=villains+by+necessity&dpPl=1&dpID=518OAw1kLzL&ref=plSrch))
  
  At the dawn of time the Twin Godesses were born. One was Kaedrith, Goddess of Light and Order, matched equally in power by her dread sister Maelevon, Goddess of Darkness and Chaos. The struggle between the Twins formed the basis of an eternal war that shaped all of creation and shook the very heavens. Continents rose and fell, aeons were defined and forgotten, but Kaedrith and Maelevon raged ever on, their divine fury matched only by their determination to see the other destroyed.
  
  Then, almost one hundred years ago, the greatest band of heroes ever formed charged into the dark planar fortress of Maelevon and struck her down, ending her reign of darkness.
  
  Church bells peeled with ecstasy. Crowds gathered in the streets and lined the paths to the temples with petals. Highborn and beggars alike went to their knees and wept with joy, praising Kaedrith’s merciful light.
  
  Things got better. For a time.
  
  But the great seer Otara has glimpsed into the future and the terror it holds. Without balance, without _darkness_, the world will grow static and die, calcifying into a cruel mockery of life as the mortal world is pulled ever closer into the celestial plane of order. Soon creation itself will turn on its head, frozen in an endless daylight that will bleach the soil and make all living things as statues.
  
  Unless someone can bring the darkness back. Unless someone can bring the forces of order to heel. Unless some infamous villain can rise up and strike down the eternal sun, sending Kaedrith to the same oblivion that took her dark sister.
  
  But the great seer Otara couldn’t find an infamous villain to do these things. Otara found you. And unless you can rise to the occasion, in six days the Great Conjunction will freeze the world in stasis forever.
  
  It’s time to be a villain.
conversations.from: human
conversations.value: Assassin: You kill for money, which sums up about every noteworthy aspect of your character.
conversations.from: gpt
conversations.value: Darkling: Demon blood runs thick in your veins, giving you access to dark and unspeakable powers.
conversations.from: human
conversations.value: Necromancer: It’s not that you dislike living things... you just like them so much better when they’re dead.
conversations.from: gpt
conversations.value: Blackguard: A dark paladin of sorts, you uphold the memory of Maelevon by testing the strength of would-be heroes.
conversations.from: human
conversations.value: Fallen Elf: You were banished from the eternal isles for crimes against your people - crimes for which you display little regret.
conversations.from: gpt
conversations.value: Orc: You hail from one of the few remaining savage tribes that exist on the edges of civilization, inspiring terror in all decent folk.
conversations.from: human
conversations.value: Dark Legend: You are not here for prophecy, but to forge an infamous legacy in your own right.
conversations.from: gpt
conversations.value: Save Your Own Skin: This whole “saving the world” business isn’t your style, but you _do_ live in the world, so perhaps you ought to do _something_.
conversations.from: human
conversations.value: Revenge: Maybe it’s petty, but you’re more interested in hurting one particular person than in any grand quest.
conversations.from: gpt
conversations.value: Forbidden Secrets: The impending end of the world is a great opportunity to learn all sort of things that your mind was never meant to know.
conversations.from: human
conversations.value: Cunning: You have the ability to outwit and out-think almost any opponent.
conversations.from: gpt
conversations.value: Terror: You are a dread creature, and normal beings shrink before your awful power.
conversations.from: human
conversations.value: Knowledge: You know many of the world’s secrets and can exploit them for your benefit.
conversations.from: gpt
conversations.value: Might: Though not the most subtle power, it is satisfying when you can crush your enemies into a bloody pulp.
conversations.from: human
conversations.value: Vulnerable: Sunlight, holy symbols, spicy food... some fairly common thing is your ultimate and widely-known weakness.
conversations.from: gpt
conversations.value: Craven : If discretion is the better part of valor, then you are one of the best there is.
conversations.from: human
conversations.value: Frail: You try your best, but when it comes to physical confrontation there’s not much you can do but curl up into the fetal position and hope for the best.
conversations.from: gpt
conversations.value: Stupid : Fool me once, shame on you. Fool me twice... let’s be real. You get fooled a lot.
conversations.from: human
conversations.value: Swamp of Seven Sorrows: Once a legendary place of dread, this waterlogged forest is now only mildly depressing and trafficked by civilized foresters.
conversations.from: gpt
conversations.value: Squiggles: An adorable bog creature kept by Otara as a familiar. A friendly little critter, but smells like a rotten melon.
conversations.from: human
conversations.value: Dark Prophet Otara: One of the few remaining adherents of the dark goddess left in the world. Seeks to restore the balance between order and chaos.
conversations.from: gpt
conversations.value: Chaos Seeds: Raw, elemental Chaos that fits in the palm of your hand. Handle with care.
conversations.from: human
conversations.value: Mama Squiggles: A bogkin matriarch with a taste for flesh. Extremely overprotective.
conversations.from: gpt
conversations.value: Shrine of Kaedrith: A lonely cloister designed to guard a forgotten artifact. Not the most glamourous of tourist destinations.
conversations.from: human
conversations.value: Guard Patrols: Even with the darkness receding, the forces of Order are keen to protect their sacred sites.
conversations.from: gpt
conversations.value: Sister Anezka: One of the maidens of Kaedrith who has dedicated herself to a life of virtue. Definitely not second-guessing herself there.
conversations.from: human
conversations.value: Father Habar: A priest of Kaedrith and the highest-ranking member of the order at the shrine. Unwavering in his dedication to order.
conversations.from: gpt
conversations.value: Crown of Darkness: A dormant relic once used to mark the Champion of Chaos. Knowledge of it powers has been lost to the mists of time.
conversations.from: human
conversations.value: Loot! (Optional): There is some interesting stuff just laying around waiting for someone to make use of it. Maybe that someone is you?
conversations.from: gpt
conversations.value: Pendant of Cold Flames: This magic necklace has the power to turn fire into ice, and vice versa.
conversations.from: human
conversations.value: "Woody": Maybe an ancient staff of the magi? Maybe a polymorphed dog? Either way it won't shut up.
conversations.from: gpt
conversations.value: Crown of Darkness: An ancient artifact worn by the Champion of Chaos. Not something to be trifled with.
conversations.from: human
conversations.value: Forbidden Tomes: Books full of knowledge deemed too dangerous for the average mind. Covers everything from necromancy to where nougat comes from.
conversations.from: gpt
conversations.value: Ring of Unmasking: This unassuming piece of jewelry allows the wearer to magically detect truth and lies.
conversations.from: human
conversations.value: Forest Camp: A temporary safe haven from the forces of Light. Emphasis on temporary.
conversations.from: gpt
conversations.value: Campfire Tales: You need something to occupy your time while you rest. Who has the best story?
conversations.from: human
conversations.value: Dark Fey: The woods belong to older powers at night. Some of them are harmless. Others, less so.
conversations.from: gpt
conversations.value: Breaking Bad: Your hostage seems to be suffering from early-onset Stockholm Syndrome. Good luck.
conversations.from: human
conversations.value: Midnight Sun: The imbalance between Light and Dark is sending the cosmos out of alignment... and giving your enemies a new opportunity to find you.
conversations.from: gpt
conversations.value: Favor Owed: Someone is in your debt, a fact you can use to your advantage at a later date.
conversations.from: human
conversations.value: Neverbeast: An incredibly powerful entity made of pure nonsense. Emits an aura that is highly dangerous  for anyone trying to maintain their sanity.
conversations.from: gpt
conversations.value: Dread Places: You’ve entered a land that few are meant to tread. That brings opportunity - and great dangers.
conversations.from: human
conversations.value: Strange Skies: Killing the Neverbeast did... something. Now you need to find your way back to civilization... or at least safety.
conversations.from: gpt
conversations.value: The Unseelie Court: A dark place adjacent to the mortal plane where many things miraculous and macabre are possible.
conversations.from: human
conversations.value: Redcap Patrol: Nasty little buggers who feed off of violence. Not ones to invite to a party.
conversations.from: gpt
conversations.value: Manhunter: Once a selfless avenger, you've strayed too far from justice, becoming a bloodthirsty fiend, abhorred for your wicked war against the nobility and all things righteous.
conversations.from: human
conversations.value: Indomitable: You’re resolute and bold. Your tremendous strength and fortitude give you advantages in many tense situations. You are not easily discouraged, and will not fall prey to cheap tricks or emotional fits.
conversations.from: human
conversations.value: Scarred: You give an impression of a hardy battler. But in substance, you keep the anguish deep inside, swell and inflame, encumbering your every move. You’ve endured much suffering. Perhaps, more than you could withstand.
conversations.from: human
conversations.value: Blood Messiah: You aspired to make a difference in the time of unrest. The unholy war you waged for so long gave way to new blood and… a following. 
conversations.from: gpt
conversations.value: Druid: All things have a cycle of birth, life, and death. You tend to the natural things in the world, easing their passage between the states.
conversations.from: human
conversations.value: Restore the Balance: With the loss of Maelevon, things have stopped. Stopped dying, stopped growing, stopped changing. It's time to restore the cycle.
conversations.from: gpt
conversations.value: The rules that bind us: A strict code of rules has been placed upon you. These rules restrict you from performing certain actions.
conversations.from: human
conversations.value: Paladin(Aspiring) of Chaos: You have a code, a devotion, and martial skills to put others to shame, its just that the causes you have chosen to serve that make people label you as 'evil'.
conversations.from: human
conversations.value: Rakshasas: A cunning demon and shapeshifter who has found a way to cheat the circle of reincarnation and live forever.
conversations.from: human
conversations.value: Telltale signs: Backwards hands and an aversion to holy relics follow the demon whatever form he may take.
conversations.from: human
conversations.value: Morality: As much as others try to believe it isn't possible, you have a good moral code
conversations.from: human
conversations.value: Change the World: Darkness and Chaos are necessary, but necessary doesn't mean Evil.  Undoing generations of teaching will take a long time.
conversations.from: gpt
conversations.value: Fairykin Protector: You are a fairy, creature of the deep forest.  Tied to the land like very few others.  You are tasked with it's protection.
conversations.from: human
conversations.value: Hummingbird Speed: You do everything at a high velocity.  You fire arrows faster than any ‘biggin’ you’ve seen, you fly fast enough that it’s hard to see you and you cover great distances.
  
conversations.from: human
conversations.value: Preening Peacock: You love to make it a spectacle.  Sometimes the show woman in you gets the better of you such that style comes before substance.
conversations.from: human
conversations.value: A Land Apart: Saving the world, well my price is my own forest.  Virgin trees, untouched by man.  A place where the fae can be free, safe and live out there lives.  Let there be other forests to help mankind, but not this one.  Ever.
conversations.from: gpt
conversations.value: Assassin: One of many from the Order of the Gilded Raven, you are typically contracted to dispatch nobles and their rivals.
conversations.from: human
conversations.value: Leverage: You have seen the lows the 'high born' will sink to, as well as the good 'low borns' will grant those deserving of it.
conversations.from: human
conversations.value: It's Just Business: You compartmentalize your life, because it is the only way you can live with yourself after so long.
conversations.from: human
conversations.value: Banish the Ghosts: Perhaps by doing some twisted sort of good in the world, will you be able to forgive yourself the sins of assignments past.
conversations.from: gpt
conversations.value: Deceiver : Why tell the truth where a lie will do? You encourage others to see the world the way it isn't but maybe your way is better. 
conversations.from: gpt
conversations.value: Disdainful: *Sigh* I have better things to do than waste my time with this lowly endeavour...
conversations.from: gpt
conversations.value: Arrogant: Years of successful missions have dulled your memory of what it means to _truly_ fail. You take more than your fair share of pride, especially for a trade that deals in secrets and subtlety.
conversations.from: human
conversations.value: Exhaustion: Using magic, tapping into the natural flow of things, running...all things that drain you and cloud your ability to reason until you recover.
conversations.from: gpt
conversations.value: Logical: It's hard being a deliberate and thoughtful person, not for you, but for everyone else who has to deal with you...
conversations.from: human
conversations.value: Bitter: You've seen so many of your people die, it's hard to be optamistic.  Quite frankly, you don't have it in you and it's just easier to be honest - life isn't fair.
conversations.from: gpt
conversations.value: Un-Civilized: You’re quite civil. You just don’t know the ways of the town. Or the city. Or large groups of people. 
conversations.from: human
conversations.value: Restless: You're itching to do something, but all you have to is wait at the moment and its wearing on you.
conversations.from: gpt
conversations.value: Neutral: You rarely pick sides and do your best to remain respectful to all.
conversations.from: human
conversations.value: Experienced: A Raven does not earn their wings without handling several missions on their own. 
  
  You've seen a great deal in your years completing assignments for The Order.
conversations.from: gpt
conversations.value: *This* Tall to Ride the Ride: Yeah, you've heard that before.  But who listens to the rules?
conversations.from: human
conversations.value: Knowledge is Power: "Give me a lever long enough and a fulcrum on which to place it, and I shall move the world."
conversations.from: gpt
conversations.value: Serene: No matter the surrounding chaos, you are an oasis of calm. 
conversations.from: human
conversations.value: Fish out of Water : You do well in your natural environment, this isn't it.
conversations.from: gpt
conversations.value: Irritated: You were *enjoying* that fight, and now you're lost, and no one is helping...