conversations.from: system
conversations.value: Camden’s Hollow attracted teams of paranormal investigators well before its residents disappeared. Now that everyone’s gone, heaping mystery atop mystery, even more people want their cracks at fame. The pub’s owners might be missing, but their booze isn’t. What better place to meet the other teams in town? Officially, it’s about getting to know one another, swap stories a little, preen a lot. But really, you’re all sizing one another up.
  
  Because of the town's history, every wanna be Paranormal Team descending on the Hollow is convinced that these disappearances have been caused by ghostly activity. One brief story appeared in the local newspaper about a young boy seeing a "zombie." But it was quickly dismissed. A now inactive internet blog also claims that a leprechaun is responsible for the disappearances. 
  
  Considering the government has never publicly acknowledged bio-terrorism and the existence of zombies, your character may or may not know anything about them. 
  
  https://www.youtube.com/watch?v=Wxu_WxO3suI
conversations.from: human
conversations.value: Documentarian: Every moment is a story. You're going to record them all, and weave them into a new narrative for your viewers.
  
  ...
  
  Suggested Strength: Tech Wizard
  
  Suggested Weakness: Superstitious
conversations.from: gpt
conversations.value: The Local: You grew up near the Hollow, even saw your share of ghosts. Those missing locals? They're not headlines; they're your *friends*.
  
  ...
  
  Suggested Strength: Quick-witted
  
  Suggested Weakness: Haunted
conversations.from: human
conversations.value: Ghost Hunter: There's life after this one, an unseen world around us. You're going to prove it.
  
  ...
  
  Suggested Strength: Leader
  
  Suggested Weakness: Secret
conversations.from: gpt
conversations.value: Skeptic: Ghosts. Pfft. The simplest explanations are the mundane ones. At best, people are naive. At worst, they're in on the hoax.
  
  ...
  
  Suggested Strength: Boundless Energy
  
  Suggested Weakness: Lingering Horror
conversations.from: human
conversations.value: Ghost Magnet: The dead talk to you. They tell you their secrets, beg for your help. Do you listen?
  
  ...
  
  Suggested Strength: Unshakeable
  
  Suggested Weakness: Unlucky
conversations.from: gpt
conversations.value: Medium: The veil between worlds is thin. You know how to move it aside.
  
  ...
  
  Suggested Strength: Doesn't Miss a Trick
  
  Suggested Weakness: Superiority Complex
conversations.from: human
conversations.value: Field Medic: Even when you're hunting the intangible, flesh-and-blood people need patching up.
  
  ...
  
  Suggested Strength: Been There, Done That
  
  Suggested Weakness: Mistrustful
conversations.from: gpt
conversations.value: History Buff: The past never goes away. The dead are often held here by their own demise. Isn't it smart to understand their frame of reference?
  
  ...
  
  Suggested Strength: Knows a Guy
  
  Suggested Weakness: Scaredy-Cat
conversations.from: human
conversations.value: The Slugger: The team needs muscle. You're it. Whether it's a dust-up with the other team or wrangling an unruly poltergeist, you're the first to join the fray.
  
  ...
  
  Suggested Strength: Fearless
  
  Suggested Weakness: Snap Judgment
conversations.from: gpt
conversations.value: Literally a Ghost: Something's holding you here, and it's strong enough to let you talk to the team. Do you tell them you're dead? Do you even know yourself?
  
  ...
  
  Suggested Strength: Fixer
  
  Suggested Weakness: Unpredictable
conversations.from: human
conversations.value: Tech Wizard: If it goes *bing*, you can use it and make it play nice with the rest of your equipment.
conversations.from: gpt
conversations.value: Quick-witted: Putting puzzles together is easy for you. When others are quarrelling over a decision, you've plotted out three possible courses and their outcomes.
conversations.from: human
conversations.value: Leader: People follow you. Whether you're charismatic or intimidating, it's clear you're the one who's meant to be in charge.
conversations.from: gpt
conversations.value: Boundless Energy: First awake, last to bed, and always ready to help. And that's *before* caffeine.
conversations.from: human
conversations.value: Unshakeable: Whether it's a ghost attack or really bad news, you never lose your cool. Keep calm, that's how you'll get through this.
conversations.from: gpt
conversations.value: Fearless: That instinct that makes people flee in terror? You've never had it.
conversations.from: human
conversations.value: Knows a Guy: The team doesn't have it *now*, but you know how to get your hands on it. You just need to make a couple of calls.
conversations.from: gpt
conversations.value: Fixer: When the team's camaraderie breaks down, you're the one who can put it back together.
conversations.from: human
conversations.value: Doesn't Miss a Trick: What slips past others' notice, you pick up on right away. Small details. Faint noises. Lies and misdirections.
conversations.from: gpt
conversations.value: Been There, Done That: You've packed a whole lot of living into your time on the planet. For any situation, you have an anecdote — and a possible solution — to match.
conversations.from: human
conversations.value: Superstitious: You never put a hat on the bed or your shoes on the table. The world *probably* won't end if you don't toss that pinch of salt over your shoulder, but why risk it?
conversations.from: gpt
conversations.value: Haunted: The entity is never far. It's stolen your sleep, your sense of safety. You think, perhaps, it won't rest until you're dead right alongside it.
conversations.from: human
conversations.value: Secret: There's something you're holding back. Information you don't want the team to find out. How long can you keep it from them?
conversations.from: gpt
conversations.value: Lingering Horror: Something you witnessed shook you to your core, and that feeling never entirely faded. Little things can bring it flooding back, often at the most inopportune times.
conversations.from: human
conversations.value: Unlucky: Murphy's Law ought to be renamed for you.
conversations.from: gpt
conversations.value: Scaredy-Cat: Of *course* you don't want to go into the dark, dank basement. You're not stupid. You'll just stay up here and keep watch and ohgodwhatwasthatnoise.
conversations.from: human
conversations.value: Mistrustful: Other people are only looking out for themselves. It's just a matter of time before they screw you over. Leave you in the dust. So why put faith in them to start?
conversations.from: gpt
conversations.value: Snap Judgment: All it takes is one glance and you've got the person, the situation, the plan, sized up. No, you most certainly *aren't* wrong about it.
conversations.from: human
conversations.value: Unpredictable: It's great that your rivals never know what to expect from you, but with your friends, that can go from amusing to tiresome very, very fast.
conversations.from: gpt
conversations.value: Superiority Complex: Complex? Please. It's simply the truth. You're better than they are.
conversations.from: human
conversations.value: Get Great Footage: Enough with the blurry shots and shakycam. Film a supernatural happening that even the skeptics can't dismiss.
conversations.from: gpt
conversations.value: Family Reunion: You have family in Camden's Hollow. Find them.
conversations.from: human
conversations.value: Outwit the Rival Team: Alana McKee and her gang aren't worried about playing fair. Beat them at their own game.
conversations.from: gpt
conversations.value: Expose the Hoax: There's no such thing as ghosts. Prove it.
conversations.from: human
conversations.value: Redeem Your Mentor: They taught you everything before they fell into disgrace. Clear their name. Show the world your mentor was right all along.
conversations.from: gpt
conversations.value: Prove Your Thesis: Scientific or supernatural; the nature of fear or human nature. The evidence is here in Camden's Hollow.
conversations.from: human
conversations.value: Contact the Other Side: You came to the the world's Most Haunted Town to ask a question. Seek out the ghost who can give you the answers.
conversations.from: gpt
conversations.value: Overcome Your Fear: Whatever frightens you most, it's time to end its hold over you.
conversations.from: human
conversations.value: Kick the Habit: "I can quit anytime," you say. Yeah? Then do it.
conversations.from: gpt
conversations.value: Jog Your Memory: You lost time. There's a gap of an hour, a day, a year, that you can't account for. You came to Camden's Hollow to fill it in.
conversations.from: human
conversations.value: Dispel the Presence: A sinister presence lurks in the attic of the Delacroix house. Put it to rest, banish it, send it away however you can.
conversations.from: gpt
conversations.value: Burn the Bones: Three hundred years is a long time. Find what's left of Anna Camden's remains, and send her on to her final peace.
conversations.from: human
conversations.value: Befriend the Mayor: Mayor Trant won't say where he's been these last few weeks, but if you get on his good side, you'll be one step closer to solving the mystery.
conversations.from: gpt
conversations.value: Discredit the Charlatans: Damn, they're *good* at making it look real. You can almost see how they do it. Find the right thread, give it a tug, and make the whole thing start to unravel.
conversations.from: human
conversations.value: Decipher the Diary: This Hollower didn't want anyone learning their secrets. Best brush up on your ciphers.
conversations.from: gpt
conversations.value: Solve the Murder: The case went cold a hundred years ago, but the witnesses are still hanging around, eager to share their sides of the story.
conversations.from: human
conversations.value: Find the Missing: The people of Camden's Hollow went *somewhere*. Find them, dead or alive.
conversations.from: gpt
conversations.value: Keira's Lost Dolly: Bring the child ghost her lost doll.
conversations.from: human
conversations.value: Survive the Night: Something out there wants you to join the ghosts. Resist. Fight. Survive. Make it through 'til sunrise.
conversations.from: gpt
conversations.value: The Town Line: The hitchhiker just wants to get out of town. Problem is, the town doesn't want to let her go. Help her escape from Camden's Hollow.
conversations.from: human
conversations.value: Skeleton Key: A heavy chunk of iron, sure to unlock more than a few doors in these old houses.
conversations.from: gpt
conversations.value: Battered Journal: Small and leather-bound, the pages inside are filled with coded entries in a precise hand.
conversations.from: human
conversations.value: EVP Recordings: The voices of the dead? Or just the wind?
conversations.from: gpt
conversations.value: Smudge Sticks, Crystals, and Candles: Low-tech tools for communicating with ghosts, purifying an area, and performing rituals.
conversations.from: human
conversations.value: An Incantation: The ink has faded to brown, the vellum gone yellow with age, but the words are still decipherable.
conversations.from: gpt
conversations.value: Team McKee's Footage: The raw feed from Alana McKee's current investigation.
conversations.from: human
conversations.value: Map of Camden's Hollow: A detailed layout of the town, the way it looked in the early 1900s.
conversations.from: gpt
conversations.value: Holy Water: A bottle of holy water, for those entities who don't want to rest easy.
conversations.from: human
conversations.value: Music Box: The black lacquered box opens to reveal a tiny silver ballerina, spinning to a tinkling tune.
conversations.from: gpt
conversations.value: Motion-Sensor Teddy Bear: Leave this cuddly looking bear in an empty room, and it will switch on and record sights and sounds if it detects movement.
conversations.from: human
conversations.value: Bartlet’s Tavern: Both a rustic restaurant and a local watering hole, Bartlet's is where the ghost hunters come to unwind after their investigations.
conversations.from: gpt
conversations.value: The Camden Family Mausoleum: In the heart of the town cemetery, the founding family rests uneasily. Two of the coffins are empty, the bones long lost.
conversations.from: human
conversations.value: Camden House Inn: Joseph Camden's nine-room colonial home, now a bed & breakfast. Charming, quaint, and cozy, the inn is home to several ghosts, including the town patriarch.
conversations.from: gpt
conversations.value: The Delacroix House: The most haunted town needs a most haunted house. The Delacroix home, a dilapidated farmhouse at the top of a hill, is it.
conversations.from: human
conversations.value: The Mary O’Brien Community Theatre: The 200-seat theatre was last renovated in the 1970s and the red curtain is faded and moth-chewed, but the house still sells out.
conversations.from: gpt
conversations.value: Simeon’s Woods: Dark and dense, strange lights have been seen among the trees at night.
conversations.from: human
conversations.value: A Root Cellar: It's been a long time since anyone stored vegetables here, but that doesn't mean the cellar's empty. And what's that smell, mixing in with the dry scent of earth?
conversations.from: gpt
conversations.value: An Abandoned Barn: The hay has long since rotted; the only animals living here are mice in the walls and sparrows in the rafters. Moonlight shines through the holes in the roof.
conversations.from: human
conversations.value: Camden’s Hollow Elementary: Two hundred living students attended the school before the disappearances. Now, only the dead roam the empty halls.
conversations.from: gpt
conversations.value: Lovers’ Lane: A handful of abandoned vehicles remain in this secluded spot on the outskirts of the Hollow. At night, the lights of distant towns make for a romantic view.
conversations.from: human
conversations.value: Angry Spirit: You disturbed its resting place, and now it's out for blood.
conversations.from: gpt
conversations.value: Lights Out: The darkness is sudden and complete. Are you sure you're alone?
conversations.from: human
conversations.value: Breaking and Entering: They have something you need. Get it.
conversations.from: gpt
conversations.value: Locked In: The door slams behind you. The knob won't turn. Get out, any way you can.
conversations.from: human
conversations.value: Hidden Passage: The entrance is well-concealed, but now that it's open, time to see where it leads.
conversations.from: gpt
conversations.value: Dodging Branches: Away from the path, the forest gets darker, denser. Something's after you. Run.
conversations.from: human
conversations.value: Brawl in Bartlet’s: Tensions and rivalries are running high. Raised voices, shouts, shoves, then someone throws a punch. Fight's on!
conversations.from: gpt
conversations.value: Psychic Attack: Powerful waves of fear, despair, rage, and sorrow wash over you. Whoever's doing this, they know which strings to pull.
conversations.from: human
conversations.value: Possession: Someone on the team isn't themselves. At all. Get out the holy water — it's time for an exorcism.
conversations.from: gpt
conversations.value: Dangerous Beasties: The snarling begins with a low rumble, rises to a tearing roar. The creature's fetid breath washes over you. Don't let it bite.
conversations.from: human
conversations.value: Alana McKee: Leader of a rival group of investigators. Damned good at what she does. Her ethics can be... questionable.
conversations.from: gpt
conversations.value: Benjamin Walsh: Camden's Hollow's drama ghost might have been dead for 70 years, but he's current on all the good town gossip.
conversations.from: human
conversations.value: Amanda Collins: Journalist for a local TV station, knows the history of the area and who's who. Or who *was* who.
conversations.from: gpt
conversations.value: Mayor Trant: Mayor Trant wasn't in the Hollow when his constituents disappeared. He's home now, the lone living employee operating out of Town Hall.
conversations.from: human
conversations.value: Forest Spirit: It's lived here for centuries, before the town's founding.
conversations.from: gpt
conversations.value: The Hitchhiker: "Just passing through," he says, but you get the sense he's been on this road a long, long time.
conversations.from: human
conversations.value: Mrs. Phillips: The librarian died among the stacks back in the '60s, but no one else is taking care of the books right now, are they?
conversations.from: gpt
conversations.value: Keira: Keira was six years old when she died. She'll be six years old forever.
conversations.from: human
conversations.value: Officer Durand: Officer in charge of the case, borrowed from the neighboring town's police force since all of the Hollow's officers have disappeared.
conversations.from: gpt
conversations.value: The Tacos-2-Go Crew: The food truck crew tries to stay neutral in ghost hunting politics. They rolled into town to keep people fed and make a few bucks.
conversations.from: human
conversations.value: A Root Cellar: It's been a long time since anyone stored vegetables here, but that doesn't mean the cellar's empty. And what's that smell, mixing in with the dry scent of earth?
conversations.from: gpt
conversations.value: Simeon’s Woods: Dark and dense, strange lights have been seen among the trees at night.
conversations.from: human
conversations.value: The Camden Family Mausoleum: In the heart of the town cemetery, the founding family rests uneasily. Two of the coffins are empty, the bones long lost.
conversations.from: gpt
conversations.value: The Delacroix House: The most haunted town needs a most haunted house. The Delacroix home, a dilapidated farmhouse at the top of a hill, is it.
conversations.from: human
conversations.value: The Mary O’Brien Community Theatre: The 200-seat theatre was last renovated in the 1970s and the red curtain is faded and moth-chewed, but the house still sells out.
conversations.from: gpt
conversations.value: Lovers’ Lane: A handful of abandoned vehicles remain in this secluded spot on the outskirts of the Hollow. At night, the lights of distant towns make for a romantic view.
conversations.from: human
conversations.value: Camden’s Hollow Elementary: Two hundred living students attended the school before the disappearances. Now, only the dead roam the empty halls.
conversations.from: gpt
conversations.value: Camden House Inn: Joseph Camden's nine-room colonial home, now a bed & breakfast. Charming, quaint, and cozy, the inn is home to several ghosts, including the town patriarch.
conversations.from: human
conversations.value: Bartlet’s Tavern: Both a rustic restaurant and a local watering hole, Bartlet's is where the ghost hunters come to unwind after their investigations.
conversations.from: gpt
conversations.value: An Abandoned Barn: The hay has long since rotted; the only animals living here are mice in the walls and sparrows in the rafters. Moonlight shines through the holes in the roof.
conversations.from: human
conversations.value: Documentarian: Every moment is a story. You're going to record them all, and weave them into a new narrative for your viewers.
  
  ...
  
  Suggested Strength: Tech Wizard
  
  Suggested Weakness: Superstitious
conversations.from: gpt
conversations.value: Field Medic: Even when you're hunting the intangible, flesh-and-blood people need patching up.
  
  ...
  
  Suggested Strength: Been There, Done That
  
  Suggested Weakness: Mistrustful
conversations.from: human
conversations.value: Ghost Hunter: There's life after this one, an unseen world around us. You're going to prove it.
  
  ...
  
  Suggested Strength: Leader
  
  Suggested Weakness: Secret
conversations.from: gpt
conversations.value: Ghost Magnet: The dead talk to you. They tell you their secrets, beg for your help. Do you listen?
  
  ...
  
  Suggested Strength: Unshakeable
  
  Suggested Weakness: Unlucky
conversations.from: human
conversations.value: History Buff: The past never goes away. The dead are often held here by their own demise. Isn't it smart to understand their frame of reference?
  
  ...
  
  Suggested Strength: Knows a Guy
  
  Suggested Weakness: Scaredy-Cat
conversations.from: gpt
conversations.value: Literally a Ghost: Something's holding you here, and it's strong enough to let you talk to the team. Do you tell them you're dead? Do you even know yourself?
  
  ...
  
  Suggested Strength: Fixer
  
  Suggested Weakness: Unpredictable
conversations.from: human
conversations.value: Medium: The veil between worlds is thin. You know how to move it aside.
  
  ...
  
  Suggested Strength: Doesn't Miss a Trick
  
  Suggested Weakness: Superiority Complex
conversations.from: gpt
conversations.value: Skeptic: Ghosts. Pfft. The simplest explanations are the mundane ones. At best, people are naive. At worst, they're in on the hoax.
  
  ...
  
  Suggested Strength: Boundless Energy
  
  Suggested Weakness: Lingering Horror
conversations.from: human
conversations.value: The Local: You grew up near the Hollow, even saw your share of ghosts. Those missing locals? They're not headlines; they're your *friends*.
  
  ...
  
  Suggested Strength: Quick-witted
  
  Suggested Weakness: Haunted
conversations.from: gpt
conversations.value: The Slugger: The team needs muscle. You're it. Whether it's a dust-up with the other team or wrangling an unruly poltergeist, you're the first to join the fray.
  
  ...
  
  Suggested Strength: Fearless
  
  Suggested Weakness: Snap Judgment
conversations.from: human
conversations.value: Secret Agent: You're an undercover agent for the BSAA searching for bio-terrorism outbreaks in the North Eastern United States. 
conversations.from: gpt
conversations.value: Officer Durand: Officer in charge of the case, borrowed from the neighboring town's police force since all of the Hollow's officers have disappeared.
conversations.from: human
conversations.value: The Hitchhiker: "Just passing through," he says, but you get the sense he's been on this road a long, long time.
conversations.from: gpt
conversations.value: The Tacos-2-Go Crew: The food truck crew tries to stay neutral in ghost hunting politics. They rolled into town to keep people fed and make a few bucks.
conversations.from: human
conversations.value: Mrs. Phillips: The librarian died among the stacks back in the '60s, but no one else is taking care of the books right now, are they?
conversations.from: gpt
conversations.value: Mayor Trant: Mayor Trant wasn't in the Hollow when his constituents disappeared. He's home now, the lone living employee operating out of Town Hall.
conversations.from: human
conversations.value: Keira: Keira was six years old when she died. She'll be six years old forever.
conversations.from: gpt
conversations.value: Agatha Collins: Journalist for a local TV station, knows the history of the area and who's who. Or who *was* who.
conversations.from: human
conversations.value: Amanda Collins: Journalist for a local TV station, knows the history of the area and who's who. Or who *was* who.
conversations.from: gpt
conversations.value: The Hitchhiker: "Just passing through," he says, but you get the sense he's been on this road a long, long time.
conversations.from: human
conversations.value: Mayor Trant: Mayor Trant wasn't in the Hollow when his constituents disappeared. He's home now, the lone living employee operating out of Town Hall.
conversations.from: gpt
conversations.value: Alana McKee: Leader of a rival group of investigators. Damned good at what she does. Her ethics can be... questionable.
conversations.from: human
conversations.value: Alana McKee: Leader of a rival group of investigators. Damned good at what she does. Her ethics can be... questionable.
conversations.from: gpt
conversations.value: Benjamin Walsh: Camden's Hollow's drama ghost might have been dead for 70 years, but he's current on all the good town gossip.
conversations.from: human
conversations.value: Camden House Inn: Joseph Camden's nine-room colonial home, now a bed & breakfast. Charming, quaint, and cozy, the inn is home to several ghosts, including the town patriarch.
conversations.from: gpt
conversations.value: Psychic Attack: Powerful waves of fear, despair, rage, and sorrow wash over you. Whoever's doing this, they know which strings to pull.
conversations.from: human
conversations.value: Possession: Someone on the team isn't themselves. At all. Get out the holy water — it's time for an exorcism.
conversations.from: gpt
conversations.value: Lights Out: The darkness is sudden and complete. Are you sure you're alone?
conversations.from: human
conversations.value: Breaking and Entering: They have something you need. Get it.
conversations.from: gpt
conversations.value: Single Zombie: Slow moving eater. 
conversations.from: human
conversations.value: Angry Spirit: You disturbed its resting place, and now it's out for blood.
conversations.from: gpt
conversations.value: Hidden Passage: The entrance is well-concealed, but now that it's open, time to see where it leads.
conversations.from: human
conversations.value: M1911 .45 pistol: The M1911 is a single-action, semi-automatic, magazine-fed, recoil-operated pistol chambered for the .45 ACP cartridge. It's a handful of bad assery! 
conversations.from: gpt
conversations.value: Professional Camera: Cannon EOS 60D
conversations.from: human
conversations.value: Professional Camera: Cannon EOS 5D Mark IV
conversations.from: gpt
conversations.value: Video Camera: Sony HD Video Camera
conversations.from: human
conversations.value: Flashlight: Small, tactical, water-resistant flashlight.
conversations.from: gpt
conversations.value: Music Box: The black lacquered box opens to reveal a tiny silver ballerina, spinning to a tinkling tune.
conversations.from: human
conversations.value: Skeleton Key: A heavy chunk of iron, sure to unlock more than a few doors in these old houses.
conversations.from: gpt
conversations.value: EVP Recordings: The voices of the dead? Or just the wind?
conversations.from: human
conversations.value: Battered Journal: Small and leather-bound, the pages inside are filled with coded entries in a precise hand.
conversations.from: gpt
conversations.value: An Incantation: The ink has faded to brown, the vellum gone yellow with age, but the words are still decipherable.
conversations.from: human
conversations.value: Holy Water: A bottle of holy water, for those entities who don't want to rest easy.
conversations.from: gpt
conversations.value: Team McKee's Footage: The raw feed from Alana McKee's current investigation.
conversations.from: human
conversations.value: Smudge Sticks, Crystals, and Candles: Low-tech tools for communicating with ghosts, purifying an area, and performing rituals.
conversations.from: gpt
conversations.value: Unshakeable: Whether it's a ghost attack or really bad news, you never lose your cool. Keep calm, that's how you'll get through this.
conversations.from: human
conversations.value: Tech Wizard: If it goes *bing*, you can use it and make it play nice with the rest of your equipment.
conversations.from: gpt
conversations.value: Unlucky: Murphy's Law ought to be renamed for you.
conversations.from: human
conversations.value: Expose the Hoax: There's no such thing as ghosts. Prove it.
conversations.from: gpt
conversations.value: Get Great Footage: Enough with the blurry shots and shakycam. Film a supernatural happening that even the skeptics can't dismiss.
conversations.from: human
conversations.value: Jog Your Memory: You lost time. There's a gap of an hour, a day, a year, that you can't account for. You came to Camden's Hollow to fill it in.
conversations.from: gpt
conversations.value: Jog Your Memory: You lost time. There's a gap of an hour, a day, a year, that you can't account for. You came to Camden's Hollow to fill it in.
conversations.from: human
conversations.value: Redeem Your Mentor: They taught you everything before they fell into disgrace. Clear their name. Show the world your mentor was right all along.
conversations.from: gpt
conversations.value: Contact the Other Side: You came to the the world's Most Haunted Town to ask a question. Seek out the ghost who can give you the answers.
conversations.from: human
conversations.value: Snap Judgment: All it takes is one glance and you've got the person, the situation, the plan, sized up. No, you most certainly *aren't* wrong about it.
conversations.from: gpt
conversations.value: Fearless: That instinct that makes people flee in terror? You've never had it.
conversations.from: human
conversations.value: Envy: At the basest, someone else has something that you want. 
conversations.from: gpt
conversations.value: Mr. Grump: Mike doesn't get along with strangers very often, let alone rivals or enemies. His cold, detached demeanor doesn't do many favors in social settings. At least he's not throwing punches.
conversations.from: human
conversations.value: Search & Rescue: Trained in quick and quiet special operations, Mike knows a thing or two about low key information gathering in the field. Skulduggery knowledge is an absolute plus, as well. 