conversations.from: system
conversations.value: 
  Intro Video: 
  
  [The Lady Luck] (https://www.youtube.com/watch?v=U4TmAdJW78c)
  
  
  *Here's how it is: The Earth got all used up, so we headed out and terraformed a whole new galaxy of Earths, some rich and flush with new technologies, some not so much. The Central Planets, them as formed the Alliance, waged war to bring everyone under their rule; a few idiots tried to fight it. They called themselves the Independents. Some just call em ‘Browncoats’.  They lost the Unification War!* 
  
  *Now we are all under the Alliance yoke. But the border worlds are all pretty wild and kinda lawless places. If you have a ship and some fuel, you can make a living, staying off the Alliance radar. Doing work no honest ship would take. Find a crew, get the job done and keep flying.* 
  
  The story will take place in the year 2514, on a variety of planets and moons. You will be the crew of the Firefly class transport the ‘Lady Luck.’
  
  This game will, like the TV show, will combine elements of the space opera and wild west genres, depicting humanity's future in a manner different from most contemporary science fiction programs in that there are no large space battles. This is space cowboys!
  
  The story takes place in a multi-cultural future which is mainly seen as a fusion of Western and East Asian cultures (Sino-American Alliance). There is a significant division between the rich and poor. Mandarin Chinese is a common second language. (I know no Chinese, so don’t worry about this part!)
  
  **This game is firmly set in universe established in the TV-Show 'Firefly' and the sequel movie 'Serenity'. If you are not familiar with  this show you may struggle to grasp the setting and themes.**
conversations.from: human
conversations.value: Pilot: You have the skills and training needed to navigate space. You can plot a course, steer and all that jazz. Let's face it, you have the coolest job in the 'verse!
conversations.from: gpt
conversations.value: Captain: You are the captain of the ship. You say jump the crew say how high. Well, that's the idea. It doesn't always work out that way. 
  
  You have to make the tough calls. 
  
  Keep your crew safe. Keep the ship flying. 
conversations.from: human
conversations.value: Engineer: You look after the engines of the ship. You keep her heart beating, her lungs breathing. 
  
  Engines have always talked to you. You just 'get them.'
conversations.from: gpt
conversations.value: Med Tech: You are responsible for patching up the crew after there deeds of daring do. 
  
  
conversations.from: human
conversations.value: Muscle: Some jobs need a little added security. That's where you come in. You have the skills needed to help keep the crew alive. 
conversations.from: gpt
conversations.value: Cracker: Computer tremble at your might skills. No network is safe when you are on the case. 
conversations.from: human
conversations.value: Captain: You are the captain of the ship. You say jump the crew say how high. Well, that's the idea. It doesn't always work out that way. 
  
  You have to make the tough calls. 
  
  Keep your crew safe. Keep the ship flying. 
conversations.from: gpt
conversations.value: Med Tech: Sometimes the crew get hurt or sick. Come that time, it's your skills that keep em alive. 
  
conversations.from: human
conversations.value: Cracker: Computer tremble at your might skills. No network is safe when you are on the case. 
conversations.from: gpt
conversations.value: Engineer: You look after the engines of the ship. You keep her heart beating, her lungs breathing. 
  
  Engines have always talked to you. You just 'get them.'
conversations.from: human
conversations.value: Muscle: Some jobs need a little added security. That’s where you come in. You have the skills needed to help keep the crew alive. 
conversations.from: gpt
conversations.value: Pilot: You have the skills and training needed to navigate space. You can plot a course, steer and all that jazz. Let's face it, you have the coolest job in the 'verse!
conversations.from: human
conversations.value: Tough: It takes a lot to take you down. You can take a punch better than most. You can soldier on even after taking damage that would put many a man in the dirt. 
conversations.from: gpt
conversations.value: Friends in Low Places: You have a lot of contacts. Smugglers, thieves and general low lifes
conversations.from: human
conversations.value: Military Career: You had a rank in the Independent Military during the war. Maybe you even fought in Serenity Valley?
conversations.from: gpt
conversations.value: Allure: You are physically attractive and you can sometimes use that to your advantage. 
conversations.from: human
conversations.value: Friends in High Places: You have a few really useful contacts in the upper echelons. From time to time you can call in a favour or two. Be careful you don't overstrain the relationship though. 
conversations.from: gpt
conversations.value: You have... Reputation yes?: You have made a bit of a name for yourself as someone who gets the job done. 
conversations.from: human
conversations.value: Quick Hand: Your reflexes are lightin' fast. In a quick draw, you often have your gun out before the other feller has even go to his holster. 
conversations.from: gpt
conversations.value: Engine Whisperer: Machines talk to you. You have a way of fixing
  what ails them that goes way beyond the instruction
  manual. You are happiest when covered in engine
  grease
conversations.from: human
conversations.value: Sweet and Cheerful: You can't stay mad or sad for long. You always see the bright side. You are so gorram nice that most folks just can’t help but like you.
  
conversations.from: gpt
conversations.value: Bad Rep: You got a name for yerself and it ain't shiny. Could be you're the victim of bad pres, or maybe there's something in it. But people find it hard to trust you. 
conversations.from: human
conversations.value: Spineless: You get scared. A lot. Firefights or brawls terrify you and you just want to hide till it all over. 
conversations.from: gpt
conversations.value: Shut your gorram Mouth!: You are crude, lewd and just have no social niceties at all. You tell it how it is and screw anyone who says otherwise. 
conversations.from: human
conversations.value: Easy Mark: You stand out in the crowd as a real sucker. You are gullible and easy to fool. 
conversations.from: gpt
conversations.value: Phobia: Something scares the *mi tian gohn* out of you. If you are confronted with the something, you will freak!
conversations.from: human
conversations.value: It's all Lies!: You think everything is a part of some crazy whacked out conspiracy. It's aliens, or the Core government or some secret society. 
conversations.from: gpt
conversations.value: You gotta be kidding!: Luck... what the hell? 
  
  Things never go smooth. It's like your dice only has 1's on it. 
conversations.from: human
conversations.value: Flashbacks: In traumatic moments, you tend to  get flashbacks of some horrific events of the past. Could be the war, or something personal from the past. But when they strike you are pretty much out of it. 
conversations.from: gpt
conversations.value: Leaky in  the Brainpan!: You are a little unhinged.
  
  You tend to think a little differently and you come across at best a bit flakey, at worst an outright loon!
conversations.from: human
conversations.value: Get Rich: You're in it for the money. Pure and simple. 
conversations.from: gpt
conversations.value: Find 'The one': You are looking for that one special person who will make you complete. 
conversations.from: human
conversations.value: Where are you?: You have lost someone or something. You are travelling the verse in search of it. 
conversations.from: gpt
conversations.value: Big Damn Hero: You want to make a name for yourself. You want fame and all that goes with it. Or is it notoriety?
conversations.from: human
conversations.value: Keep Flying: You want to be free. You want to be independent enough to not have to worry about the little things. You want to be free of the Government hounds.  
conversations.from: gpt
conversations.value: Stick it to the Man: You want to kick the Alliance in  the side and keep kicking till it begs for mercy. You will never forget the war. 
  
  The wrong side won!
conversations.from: human
conversations.value: Bury the Truth: You have some deep dark secret in your past that you  aim to bury once and for all. It will take some work. Maybe one day you can stop looking over your shoulder.  
conversations.from: gpt
conversations.value: Pistol: A hand pistol capable of packing a mean punch. 
  
  
conversations.from: human
conversations.value: Combat Knife: A deadly weapon in the right hands. 
conversations.from: gpt
conversations.value: Duelling Sword: Useful  if you know how to use one. 
  
  Hint: stick em with the pointy end!
conversations.from: human
conversations.value: Auto Rifle: Put em down in a hail of high powers ammo!
  
conversations.from: gpt
conversations.value: Armour Vest: Don't leave home without one!
conversations.from: human
conversations.value: Tool Kit: Handy for fixin things!
conversations.from: gpt
conversations.value: Cortex Link: Get all the news and gossip from the Cortex!
conversations.from: human
conversations.value: Coin: A nice bag of money!
conversations.from: gpt
conversations.value: Legit ID Card: Well ain't we just the fine upstanding citizen. 
conversations.from: human
conversations.value: Patch Tape: Near magical tape that, with a little knowhow, can fix pretty much anything. 
conversations.from: gpt
conversations.value: Damn Good Whiskey!: A bottle of very  fine whiskey. Useful for trading or hell.. just fer drinkin!
conversations.from: human
conversations.value: Grenade!: Big gorram bang!
conversations.from: gpt
conversations.value: Fed Scanner: Listen on what the big boys are doing!
conversations.from: human
conversations.value: Make a deal with badger: You need work, and badger has a job if you can persuade him you are the right crew for the job. 
conversations.from: gpt
conversations.value: Passengers and Cargo: Even if you get a job there'll more than likely be room for a few travellers and some cargo. 
conversations.from: human
conversations.value: Shotgun: Very deadly at short range. 
  
conversations.from: gpt
conversations.value: Medikit: Useful for emergency first aid in the field. 
conversations.from: human
conversations.value: Find a ship: Find a suitable vessel to get you off Persephone.
conversations.from: gpt
conversations.value: Badger's 'Office': A collection of small buildings cobbled together on a side street. 
conversations.from: human
conversations.value: Make a Deal with Badger: You need work, and badger has a job if you can persuade him you are the right crew for the job.
conversations.from: gpt
conversations.value: Badger's 'Office': A wretched hive of scum and villainy? 
conversations.from: human
conversations.value: Getting to know you: Time to get to know each other and maybe find a little trust.  
conversations.from: gpt
conversations.value: Nocturnal: Find out about the Nocturnal club and arrange for membership. 
conversations.from: human
conversations.value: Who goes there?: Who set the passive sensor? and why?
conversations.from: gpt
conversations.value: We're humped!: Find out what the ships are up to and deal with it!
conversations.from: human
conversations.value: Patch her up good.: This obstacle is mainly for Jaya. Figure out what is wrong and fix it.
conversations.from: gpt
conversations.value: Let's get the hell outta here.: primarily for Merrick. Do some fancy flying. 
conversations.from: human
conversations.value: Stand by to repel boarders.: the crew make ready to defend the ship.
conversations.from: gpt
conversations.value: Trust: The passengers and the crew are still somewhat of a mystery to each other. Time to break down some walls. 
conversations.from: human
conversations.value: Maintenance. : The Lady's been acting a might twitchy. Fortunately Beaumonde is full of lovely tech. Of course, it doesn't come cheap. 
  Might be an opportunity for some of the newcomers to help out. 
conversations.from: gpt
conversations.value: Rumours and gossip: Its never a bad idea to hit the sprawl and find out what people are saying, who might be looking for work, maybe take on new cargo. 
conversations.from: human
conversations.value: Member's Only: The crew need to access Club Nocturnal. 
conversations.from: gpt
conversations.value: Melody: Make contact with your target 
conversations.from: human
conversations.value: The Good Old Days: Some Alliance goons look like they want to get frisky. 
conversations.from: gpt
conversations.value: Get clear: The lady needs to get away from Beaumonde without attracting too much undo attention. 
conversations.from: human
conversations.value: Avoid capture: The crew need to get away and back to the ship without arousing suspicion. 
conversations.from: gpt
conversations.value: Patch em up!: The crew got some hurts need fixin. 
conversations.from: human
conversations.value: Eels!: This might take some explaining to the captain. 
conversations.from: gpt
conversations.value: Melody: She's a mystery, an alluring one too. Just what does she do? Is she a companion, or something else?
conversations.from: human
conversations.value: Tarja: So what's the deal, why were the alliance so hot to get her?
conversations.from: gpt
conversations.value: Medical issues: There's a few medical concerns to deal with, and maybe something else going on, what's with Jaya's headaches?
conversations.from: human
conversations.value: Melody's 'Tools': A black case
conversations.from: gpt
conversations.value: Sociopath: Deep down, you don't give a shit about anyone apparently. You can hide it from strangers, but not from those closest to you.
conversations.from: gpt
conversations.value: Acquisitions Officer: You're not in charge of shit. 
  
  You just have a knack for finding what's needed--whether that's parts, protein, passengers, or intel. 
conversations.from: gpt
conversations.value: Friends in Low Places: You have a lot of contacts. Smugglers, thieves and general low lifes.  
  
  And if you don't already know 'em, you just need a couple of hours and you will. 
conversations.from: gpt
conversations.value: Gentle Giant: You might be a massive *hwen dan* who had his smile beaten off his face some years back, but you ain't got it in you to do more than just look mean.
conversations.from: gpt
conversations.value: Someone Take Hold of These Free Reins: You ain't got a home no more, nor anyone expectin' you, but after a lifetime of being at Mr. Twist's beck and call, this "freedom" feels a lot like "adrift". 
conversations.from: human
conversations.value: Cold: Not exactly a welcoming personality.
conversations.from: gpt
conversations.value: Thief: Other people's possessions have a knack of finding their way into your pockets.  You've never met a lock or a safe you couldn't open.  
conversations.from: human
conversations.value: Paranoid : It doesn't mean they aren't after you.
conversations.from: gpt
conversations.value: Businessman: This isn't your first space rodeo. 
conversations.from: human
conversations.value: Negotiator: You have a way with words, and with reading people to get what you want. You are often approached to mediate situations--that is, if you haven't already inserted yourself into that role.
conversations.from: gpt
conversations.value: Cocky: Not just confident. It's not an endearing trait.
conversations.from: human
conversations.value: Slow to Trust: Alliance agents could be anyone, best to keep trusting others to a minimum. 
conversations.from: gpt
conversations.value: Ain't No Early-Riser: Or middle-of-the-night-riser.
  Or woken-unexpectedly-riser.
  
  It's likely best to let you sleep. It ain't like you'll be a contributing member of nothing anyhow.
conversations.from: human
conversations.value: Commander: You are a born leader. 
conversations.from: gpt
conversations.value: That Should Hold Them: Learning to break a lock is easier than learning to open one.  
conversations.from: human
conversations.value: Trained Pilot: You've been through the classes, the simulators, not to mention the countless hours of honest-to-goodness flyin'. This is what you were made to do.
conversations.from: gpt
conversations.value: Go along to get along: You have to deal with many different kinds of people to survive.  You may not always agree with them but it they are covering your back you better trust them.
conversations.from: human
conversations.value: Not Handy: No one ever said that you were good at fixing things. In fact, they have said the opposite.
conversations.from: gpt
conversations.value: A Helping Hand: You have a big stack of favours in your back pocket, and you didn't earn them by standing by while others struggled on their own. 
  Sometimes it's nice to help for helping's sake, though.
conversations.from: human
conversations.value: A Helping Hand: You have a bug stack of favours in your back pocket, and you didn't earn those by standing around letting others struggle on their own. 
  Sometimes it's nice to help for helping's sake, though.
conversations.from: gpt
conversations.value: Trusting : You are quick to make friends. Sometimes this turns out well. Other times you get a knife in the back. 
conversations.from: human
conversations.value: Not Tech Savy: You don't know much about computers, just ships, guns and the basics. 
conversations.from: gpt
conversations.value: Tech Savy: You don't understand much about the world, but you definitely know your way around computers, data, and their security.
conversations.from: human
conversations.value: Why So Serious?: Hmm
conversations.from: human
conversations.value: Send in the Clown: Cracking wise with the wrong people at the wrong time.  Not thinking before you speak.  It's not funny and you know it.
conversations.from: gpt
conversations.value: Negotiator: You know people. When to press, when to give, when to stand firm. 
conversations.from: human
conversations.value: Keep your ears open: You are naturally curious and you tend to pick up conversations in your environment. 
conversations.from: gpt
conversations.value: Fix Lady: You want to figure out what's ailing Lady and how to stop that gorram noise
conversations.from: human
conversations.value: Better to ask forgiveness: You aren't insubordinate, but sometimes you forget the chain of command before you act.
conversations.from: gpt
conversations.value: Beacon: The ship detects an active beacon. What could it be?
conversations.from: human
conversations.value: Investigate Beacon: The Lady Luck detects and active beacon nearby. 
conversations.from: gpt
conversations.value: Investigate Beacon: The Lady Luck detects an active beacon. 
conversations.from: human
conversations.value: Get Paid: You are owed some coin and you did the job right. Well, more or less. 
conversations.from: gpt
conversations.value: Hawkeye Hawksley: Howksley is giving a talk tonight. Could be interesting. 
conversations.from: human
conversations.value: War Stories: Aimed at Merrick, Eddie, Vivian and McCauley. 
  
  You share some stories about the war and maybe draw a little closer. 
conversations.from: gpt
conversations.value: Stop the Melody!: You know now that Melody is an assassin. Should you stop her? Could you stop her? 
conversations.from: human
conversations.value: A solid favour: Hawkesly owes you one, big style! He will provide you a solid favour.
conversations.from: gpt
conversations.value: Melody is out there: You have seen she is resourceful, clever and dangerous as hell. But what will she do now? Are you in danger?
conversations.from: human
conversations.value: Even Keel: You still have a job to do, work to find and a crew to feed. 
conversations.from: gpt
conversations.value: Skilled: You were the best at what you did. This might not be that, but its pretty close. 
conversations.from: human
conversations.value: Oh hell no: Not this again. 
conversations.from: gpt
conversations.value: Brash: When your mouth starts moving without asking your brain for permission first it can get you in trouble.  
conversations.from: human
conversations.value: Keep Flying: Life is one big adventure, so keep on living day to day. 
conversations.from: gpt
conversations.value: Sharpshooter: A good hunter requires a keen eye and a patient soul.
conversations.from: human
conversations.value: Overconfident: You think you can handle anything or situation by yourself.  You are the best after all!  
conversations.from: gpt
conversations.value: Sharpshooter: A good hunter requires a keen eye and a patient soul.