conversations.from: system
conversations.value: *You awoke on the decaying remains of the INS Leviathan. It's the only thing you're sure of.*
  
  Upon the Rotting Deck is a science fiction story where players awaken on a massive, derelict ship with most of its crew and passengers dead--all except the players. They can remember only fragments of their history, if that, and are otherwise left to piece together their history, their mission, and what went wrong from the remnants of their ship, the Leviathan.
  
  Players will have considerable freedom with this story, able to introduce elements as they think of them to enrich the plot. As always, the narrator will guide the story and push overall discovery, but will attempt to encourage independent creation.
  
  A couple of hard rules about the setting.
  
  The following things are prohibited: 1. Faster Than Light technology (the universe depends entirely on wormholes), 2. Alien Interbreeding (physiologies are not compatible), 3. Ancient progenitor races (No Protheans or Protoss or other nutty 'master' aliens who seeded the universe), 4. Planet buster or star destroyer weaponry, 5. Mankind unified under a single species-wide government. No such thing exists.
  
  The following elements will be expected to appear at some point: 1. Psychic powers, 2. All-Digital Species
conversations.from: human
conversations.value: Emergency Railgun: Ostensibly a firearm, this biolocked weapon backs an outrageous punch. David appears to be the only survivor authorized to use it.
conversations.from: gpt
conversations.value: 8 Omega 8: She's not a crewmember, and yet, no door or system seems closed to her. Teagan can apparently go wherever and access whatever she wants, though the reason why isn't clear. The array of tools and access privileges instilled in her is represented by this Asset.
conversations.from: human
conversations.value: Makeshift Shockstick: Damik's own creation, a length of non-conductive pipe, wired with a railgun's battery and a pressure-sensitive impact point on the end to deliver its payload.
conversations.from: gpt
conversations.value: Medical Supplies: Unlike most of the ship, Dr. Galen's medbay was oddly intact. She'd even already accumulated a bag full of top grade equipment for use in what must be a really, *really* devastating event. Best keep it around. Just in case.
conversations.from: human
conversations.value: Careful: It's not enough to get things done, you want to get things done *correctly*. 
conversations.from: gpt
conversations.value: Clever: Solving problems with your brain--a skill that never goes out of style. 
conversations.from: human
conversations.value: Flashy: Whatever you do, you do it with style. You may not be the best, brightest, or brawniest, but you are the most memorable.   
conversations.from: gpt
conversations.value: Survivor: You awaken, alone, on the Leviathan. Who are you?
conversations.from: human
conversations.value: Impatient: You just can't stand waiting or standing idle. You need things to happen, or things to do! This may manifest as anger or simply recklessness, or you just annoy everyone around you until something happens.
conversations.from: gpt
conversations.value: Quick: Speed is on your side. Whether you need to get somewhere in a hurry or need to get something done swiftly, it's in your wheelhouse. 
conversations.from: human
conversations.value: Stealthy: If you can't do something legal, do something hidden.
conversations.from: gpt
conversations.value: Forceful: Sometimes there's just no replacement for raw strength, toughness, and tenacity--whether physical or otherwise.    
conversations.from: human
conversations.value: The Parent: You barely remember them. Fragmented memories hit you at unexpected intervals, pictures from the past. What happened to them? Where are they now? You know you were important to them, that they were important to you, but you can barely remember their faces. How can you possibly put the pieces back together? You have to find out.
conversations.from: gpt
conversations.value: Too Curious: Is there such a thing as too curious? You're aiming to find that out. You just don't know when to leave things alone, when to stop poking around, when to stop asking questions. What's that big red button do? It's never anything good, you know.
conversations.from: human
conversations.value: Controlling: You have to be the boss, and when you're not the boss... things get ugly. You may not be upfront about it, but you want to be the one calling all the shots. 
conversations.from: gpt
conversations.value: Timid: You lack confidence. It could be about social interaction, physical danger--or maybe both. Whatever the case, you have a tendency to back down when you ought to step up.
conversations.from: human
conversations.value: Stubborn: It's got to be your way, or no way. It's not that you're controlling--actually, you don't really want control at all, you just don't like being told what to do. And once you've made a decision, it's made. Until you change your mind.
conversations.from: gpt
conversations.value: Clumsy: Unbalanced, awkward, bumbling, accident-prone, uncoordinated--whatever the specifics, you have a tendency to bungle physical things. 
conversations.from: human
conversations.value: Crippled: You have a major physical handicap. This is some kind of injury--lost limb, perhaps, or shattered bones--making for a chronic impairment. You can overcome it with modern technology... mostly. When it's available; when it's not inconvenient.
conversations.from: gpt
conversations.value: Paranoid: Only, it's not paranoia if they're *really* out to get you. You prefer to think of it as proactive discouragement. Really, there's no proof that there isn't someone trying to get you. Especially now.
conversations.from: human
conversations.value: Narcissistic: It's not exactly that you think you're better than everyone else--you *are*, of course, but you'd never admit that. It's just that the things happening to you are so much more important than everything else. 
conversations.from: gpt
conversations.value: Ruthless: You prefer to think of it as practicality. Not everyone's going to make it; most everyone is already dead. You have to think of the big picture, because if you don't, who will? Too many sentimental idiots out there.
conversations.from: human
conversations.value: Addicted: You're addicted to something--alcohol, drugs, zero-g, virtual space, adrenaline. Whatever it is, you need more of it, and you have a tendency to make unreasonable sacrifices to get it.
conversations.from: gpt
conversations.value: The Soldier: The one thing you're certain of is that you've had a history with the military. It's in your fragmented memories--the boom of ship's guns, the uniforms, the instinctive respond to command. It's even in your posture and your responses. You've been a soldier or an officer of some kind--but are you still? What happened? Where are the others? And most importantly: is it past or present?
conversations.from: human
conversations.value: The Outsider: You don't remember things like the others. In all their fragments and thoughts, they belong; but you woke up differently. You were already alert and looking for your next exit, and what little you can piece together only confirms that this place isn't home to you. Is it because you're a stowaway? Or perhaps you're a criminal, meant to be held captive? As long as you can find out before the others do...
conversations.from: gpt
conversations.value: The Augmented: You're not quite human, and you don't know why. You're similar to being human, and the others won't really notice that you've been enhanced in small ways--plugs and dataports in discreet spots of your body, 'different' senses, and other small enhancements. What are you? Were you ever human, or are you just some kind of android?
conversations.from: human
conversations.value: The Leader: You remember bits and pieces of a good life--wealth, recognition, importance. You don't remember *people*, necessarily, but *decisions*. You made them. You had power and influence. What you don't know is why you were here, on this boat--or what exactly it was that you did. Politician? Admiral? Senator? CEO? Only plunging deeper into the mystery will tell you who you were and why you mattered.
conversations.from: gpt
conversations.value: A Barracks: Soldiers were once housed here, presumably.
conversations.from: human
conversations.value: Get Your Bearings: Alarms are going off and you've just come to. You're not even sure who you are or how you got here, but this ship--and you--are in trouble if you don't work it out fast.
conversations.from: gpt
conversations.value: Civilian Quarters: A handful of horizontal stasis chambers sharing space with living quarters, personal effects, and day-to-day necessities. Common for ship's crew or government-assigned quarters.
conversations.from: human
conversations.value: What's Going On?: Whatever ship you're on, it's having problems. Figure out what's happening outside of this room and how you can prevent "emergency protocol."
conversations.from: gpt
conversations.value: Bridge: A roughly circular room with numerous consoles and operational stations, and the requisite captain's chair to oversee and direct all activities. Much of it is in a ruined state, unfortunately.
conversations.from: human
conversations.value: Automated Security: Whoops! You're not supposed to be here, and the ship's automated defenses are kicking in. Just your luck, the one thing that appears to be working on this hunk of spacejunk...
conversations.from: gpt
conversations.value: Water, water: Find some water.
conversations.from: human
conversations.value: Broken: A life filled with digital dependency where ones mind is augmented by a constant connection to a digital existence where more is uploaded than present in orders of magnitude.   When the switch goes off, you are lost and seek any digital contact possible.
conversations.from: gpt
conversations.value: Willpower: Despite the odds, Teagan has tremendous willpower, a skill that has saved her in the past and likely will so in the future.