conversations.from: system
conversations.value: Once you were children together. With bright smiles, large dreams, and the ranks of nobility upon your banners. The High King then was known to be quite mad, but you were children and laughed rather than take the dour faces of your parents seriously. Besides, you were friends and companions of his son, Darrius, a noble youth who had grand ideas of peace and justice. So when his father was slain and a new tyrant took control, as friends and companions in your youthful days, barely bridging adulthood, you took to your steeds with sword, bow, and axe and swathed a bloody path to the capital.
  
  And there you gave him a crown.
  
  Darrius was a great friend and even greater ally. He offered you the lands of your fathers, after nearly nine years at war. But you were young adults then, and had no interest in settling into the rank of lord or lady when you had spent the best years bathed in blood. You were heroes, and so you would remain, wherever you traveled throughout the land. Some of you became dragon slayers, some of you became king savers, some of you broke ancient curses and fought dire lich demons. Some of you became leaders of honourable men.
  
  But all of you became heroes.
  
  And then Karliah began to darken. You were leagues away, fighting your own fights, saving those who needed rescuing. It had been nearly ten years since you had returned home, and when the whispers of Karliah's most fierce and reckless tyrant fell upon your ears, you could nearly feel your heart break when they said his name in hushed tones: Darrius.
  
  The man who had fought tooth and nail to crown had betrayed you. And had named you his enemy. His tenuous hold on the continent made her names hunted. Creatures came from the darkness for you. Once you were heroes. Now you were hunted vagabonds, forced to hide and flee from those you once showed kindness. All of you were named villain. All of you would fall, one by one, either brought to Darrius' fortress or made to suffer under whichever king's banner you were found in.
  
  At least, that is your fate. Unless you sever the chains that bind you and arise victorious. 
  
  -----------------------
  The Fall of Karliah is the story of a group of heroes, once friends, lovers, and brothers at arm, who take up the call after they are named the enemy by their once best friend and companion, Darrius. You have no seen hide nor hair of each other in nearly ten years, but parted on decent terms (or not, as you decide). Will you rise up and overthrow Darrius or be lost to the rising darkness in Karliah?
  
  Players will be expected to have secrets for their character, relationships with one another (including past history they will create before the game starts), and have high ambition but not necessarily the best impulse control. They should be heavily flawed heroes. Think about a world that was once light where darkness has impregnated the thoughts of everyone and is slowly rotting away what is good. The game will be highly interpersonal, as well obvious combat and puzzle solving. I prefer inter-character drama to external focused drama, so just a heads up. IE: This isn't your typical dungeon crawl. The setting will borrow from Shadows of Esteren, if you're familiar.
  
  Dark, gritty fantasy. NSFW, as I would like there to be violence, gore, sexual content, and mature themes. You can define what "heroes" are, but generally your public image was a hero of the people. Feel free to create your own cards for natures as well, but I want your relationship to Darrius to be somewhere.
conversations.from: human
conversations.value: Shadowslayer: The vilest creatures of hell have haunted your dreams, your visions, and your life, and it has given you strength and determination. You know the ways of temptation and blood sacrifice, and how to stop them.
conversations.from: gpt
conversations.value: The Monster Within: They say you're a creature of the night, filled with the blackness and hate of the kind you once hunted. Can you prove them wrong or is there truth to the whispers?
conversations.from: human
conversations.value: Lady of Fellwater: Your reputation of standing before and driving back the wraiths of Fellwater has spread far and wide. Your knowledge of the darkness gives you an edge, and often, gives you the enemies death.
conversations.from: gpt
conversations.value: Fellmage of the Pyre: The lit bodies on the battlefield, the victory over the Nightmares, the  control of such a wild and unforgiving element. All these spread through Karliah in recognition of your work. Fire and wind bend easily to your will, for even they have heard of your talent.
conversations.from: human
conversations.value: Darkest of Arts: They say you're a necromancer, that you summon the dead to aid you and can cheat death yourself. Can you prove them wrong or is there truth to the whispers?
conversations.from: gpt
conversations.value: Endarie of Dannamore : Named for the most ancient and beloved Queen, your title calls you a true daughter of the kingdom and hails your bravery and constance even in the darkest of times. You easily gain the trust of others and are sought for your heroism.
conversations.from: human
conversations.value: Call of the Siren: They say you're a creature bent on the destruction of men, that you lure them with your call and then rend them apart with your wicked ways. Can you prove them wrong or is there truth to the whispers?
conversations.from: gpt
conversations.value: Tiger of Karliah: Your tactical prowess and ability to command men made you known for being the greatest general since the War of Blaergrun. Men are easily swayed by your words and battle plays in your mind long before it becomes a reality, almost like a glimpse into the future.
conversations.from: human
conversations.value: Damned Revenant : They say you died and came back to terrorize the innocents of the land, that your cruelty is only matched by your madness. Can you prove them wrong or is there truth to the whispers?
conversations.from: gpt
conversations.value: Shield Maiden of Teleraught: Words of your conquering of the demon lord Bahmaal has spread through the kingdom. You know the signs of a demon, the way to banish them, and often, what sacrifice will summon them.
conversations.from: human
conversations.value: Whore of Bahmaal : They say you are one of the demon's own, blessed with his dark powers, prowess, and vile love of torture. Can you prove them wrong or is there some truth in the whispers?
conversations.from: gpt
conversations.value: Darrius: High King of Karliah, tyrant and leader of the impending darkness, and once friend to all of you.
conversations.from: human
conversations.value: Cousin: You were the cousin of royalty, and loyal subject to the crown when the call to arms came.
conversations.from: gpt
conversations.value: The Pearl Necklace Inn: A dark and grimy place where cut throats and thieves frequent. But the service is friendly, if not diseased.
conversations.from: human
conversations.value: Sibling: You were once part of the royal family. Brother or sister of Darrius, you stood by his side as he claimed your family's heritage.
conversations.from: gpt
conversations.value: Lover: You once loved Darrius, were his mate, and his chosen Queen, until you left unable to fulfill that life, at least not for now.
conversations.from: human
conversations.value: Best Friend: Darrius was once your confident, best friend, and was always there for you, and you for him.
conversations.from: gpt
conversations.value: Childhood Companion: You've been friends since you were children and will always remember the kind and generous person Darrius was.
conversations.from: human
conversations.value: Please make your own: Create whatever strengths you have based on what kind of hero you are: dragon slayer, witch hunter, lich killer, etc. 
conversations.from: gpt
conversations.value: Create your own: It should be personal and be a dramatic downfall for your character, a weakness the darkness can exploit.
conversations.from: human
conversations.value: Create your own: This should be something the character wants, even more than stopping Darrius, although it could be tied to Darrius.
conversations.from: gpt
conversations.value: Trebond Estate: The home of Lord and Lady Trebond, minor nobility, and loyal subjects to His Majesty.
conversations.from: human
conversations.value: Dannamore Castle: The castle in the heart of the capitol, where the King lives in peacetime and where the ruling of the country takes place.
conversations.from: gpt
conversations.value: The War: It raged on for nine years. For nearly a decade you fought on every battle field, saw every evil, slayed every demon that was sighted or rumoured. You honoured your prince, you protected the kingdom, and eventually, you slew the Mad King.
conversations.from: human
conversations.value: The End of the World : Between the border of Karliah and Viactren, where none wander save those looking to hide their troubles, the small inn sits. It is nearly impossible to find, unless one needs to high. The magic of it is ancient and odd.
conversations.from: gpt
conversations.value: Everything Waits to be Noticed: The End of the World offers refuge to all people, villain and hero, friend and foe, damned and redeemed. Someone here lurks, their eyes on the lot of you. Do you notice them?
conversations.from: human
conversations.value: Sibling: You were once part of the royal family. Sister of Darrius, you stood by his side as he claimed your family's heritage.
conversations.from: gpt
conversations.value: Resilient: Hard as nails and twice as sharp, you can withstand extreme conditions and harsh challenges without flinching.
conversations.from: gpt
conversations.value: Irresponsible: Pathologically afraid of responsibility and commitment, you run from anything that might tie you down.
conversations.from: gpt
conversations.value: Save Darrius: Save Darrius from his dark and self-destructive streak - after all, he is still your brother, and blood is blood.
conversations.from: human
conversations.value: Rival-Turned-Ally: As children, you and Darrius competed over everything, and your dislike was palpable. You abhorred the obsequious and fawning worship and blind trust so many bestowed upon him. 
  
  But you were loyal to the future he envisioned and the ideals you shared, and you were one of very few he could always trust to speak unvarnished truth to power.
  
  So rivals became invaluable allies, but the frictions of childhood never disappear entire.
conversations.from: gpt
conversations.value: Warmaster: A master of strategy, you are an accomplished military leader, both on land and sea. You are a skilled warrior in your own right, dangerous and cunning in a fight, but your greatest strength lies in command.
conversations.from: gpt
conversations.value: Rage Blackout: You sent good people to die for Darrius' throne, and he repaid their sacrifice with treachery and misrule. Your rising fury could drive you beyond reason and restraint before your better judgment can reassert itself.
conversations.from: gpt
conversations.value: Bring Self-Determination to Karliah: Darrius' treachery and tyranny have gone too far. The monarchy is a disease that ruins lives and has cost the people of Karliah everything. They deserve better, and no single man should have this much power to abuse, this much control over the future of so many. You'll see his rule broken, and then you'll put away your sword and build something good instead of just wreaking destruction.
  
  You'll see a Republic founded, one that will build a lasting peace and restore justice and prosperity for the people of Karliah. And then maybe at last your work will be done.
conversations.from: human
conversations.value: Dextrous: Quick and precise of hand and eye, exactly what an assassin needs.
conversations.from: human
conversations.value: Obsessed: Hell hath no fury like a woman scorned. What about a man scorned? Darrius didn't want him as a lover, now Darrius wants him dead. Time for some revenge.
conversations.from: human
conversations.value: Kill Darrius: Darrius was his best friend, but things turned sour. Now it is kill or be killed.
conversations.from: gpt
conversations.value: Childhood Companion: You've been friends since you were children and will always remember the kind and generous person Darrius was.
conversations.from: human
conversations.value: Knight of the Unconquered Sun: You are a holy knight of the Order of the Unconquered Sun.  This holy order specializes in hunting Undead, Demons, and other creatures of Darkness utilizing a combination of martial skill, bravery, and divine light related gifts.
conversations.from: human
conversations.value: Holier than thou: As a Knight of the Sun you KNOW that you are doing the work of the gods.  You have little tolerance for those who would hinder you, regardless of motive.  You are likely to be extremely self-righteous and difficult.  Finally, sometimes you just have to burn the village to save it..
conversations.from: human
conversations.value: A Normal Life...: You've spent your entire adult life as a hero and adventurer.  You've seen your friends killed and risked your life more often than you can count.  Someday you will dodge too slow and that will be the end.  While you still believe that there is a reward for your virtue beyond the grave, sometimes you wish you could just stop, settle somewhere they've never heard of you and live out the rest of your life in peace... after you clear your name, of course.  You are so very tired...
conversations.from: gpt
conversations.value: Intelligent: You use reasoning to solve your problems.
conversations.from: gpt
conversations.value: Obssesd : You will do nearly anything to achieve your goals.
conversations.from: gpt
conversations.value: Bring Light to the Kingdom: You wish to return the King to the light, or if you have to end him to restore the light.
conversations.from: human
conversations.value: Lover: You once loved Darrius, were his mate, and his chosen Queen, until you left unable to fulfill that life, at least not for now.
conversations.from: gpt
conversations.value: Ruthless: Years of war have hardened her heart. She will do what has to be done to get the job done without faltering.
conversations.from: gpt
conversations.value: The good old days: Those days with Darrius and her friends were the best of her life. Deep down, she wants to be back there, although her perceptions may be warped by time. She desperately wants to save her old friends, and get things back to the way they once were.. 
conversations.from: gpt
conversations.value: Claim what was yours: She was promised that her family's lands would be returned to her, and by whatever means, she means to reclaim them.
conversations.from: human
conversations.value: Stealthy: You cloak yourself in shadows and silence. Often the first time that someone notices your presence, is when your blade enters their heart or slits their throat.