conversations.from: system
conversations.value: Eden. The city of opportunity, the pearl at the coast. Perhaps it was so once, back in the old days. When there was still the slightest taste of human decency in the air and a man's worth was determined only by the sweat on his back.
  Now, the only paradise left in Eden is in the crimson covering the alleyway, the last breath leaving the form of a man. A sinner's paradise, its guardians fallen from grace, pockets laden with fool's gold and payment in the form of coined blood.
  Justice is a virtue, not a rule, and where the city fails to provide it, it must be sought elsewhere. In the barrel of a gun or the shape of fist, teeth scattered and scabs always, always falling off. Hide your wounds, hide your suffering, because they have no place here.
  "A man can be killed, but an idea is eternal."
  And where else to find hope? In the mayor with his golden teeth, the officer with the crooked values? The idea is in the mask, in the name. The idea is revenge, order, justice, justice, justice. Where the institution fails, anarchy rises. And in anarchy you shall find your brethren and by your brethren you shall know your foes.
  ________
  Heavily inspired by old gangster movies, "Devil's Cape" by Rob Rogers, and Watchmen, Masked, Armed and Dangerous is a tale of a group of Vigilantes, taking the law into their own hand for different reasons. In Eden, a city once bright and prospering, the "law" is whatever money wants. And money is found in the hands of the mob. With a mayor merely a puppet of crime, a police in which everyone is on the mafia's payroll, our heroes have been fighting for years to reclaim the streets. By the look of it, they're about to succeed.
  Until one of them goes missing. Gunstruck, the "senior vigilante", fails to rendesvouz one night. With two decades of opposing the status quo, Gunstruck's made oceans of enemies. His knack of pissing off people, however, is a blessing in this situation; They will kill him. But they'll kill him real slow.
  Technology is as it was back then, cars only affordable to the rich and phones stationary. However, society's more modern ie. less sexism and racism.
conversations.from: human
conversations.value: Acaba Meesa: "Gunstruck". New name, same gun. Been around for years, using different aliases. An old cop, Meesa got fed up with the corruption of the force and laid down his badge. Free from red-tape and the threat of having your family fed to the crocodiles, Meesa's philosophy is simple: "A bullet to the head is better than ten bullets to the back."
conversations.from: gpt
conversations.value: Corporal Benson: Surviving 20 years as a police officer in Eden is a grand feat. It means you know exactly what bribes to accept; and which to return with a punch to the face. Paid off at least 3 years in advance, Benson's last task as an actual police officer was to fetch donuts.
conversations.from: human
conversations.value: Lorrell Fitz-William: Small, unassuming, and with beady eyes, you'd be sure to underestimate Lorry "Nishka" William, queen of Downtown Eden. Inheriting the throne with a clever bullet between the eyes, Nishka drives an honest business. If honest business meant eliminating your opposition.
conversations.from: gpt
conversations.value: Lawrence Keith: If there's one person with an incentive to kill Gunstruck it would be Larry Keith. A medium-sized crook, Larry lost an incredibly lucrative business when Gunstruck burned down his warehouses five years ago.
conversations.from: human
conversations.value: Gunstruck's Hideout: Less of a home and more of a gunrange, Gunstruck's hideout is a well-guarded secret known only by the initiated. Or at least it was. Already when you approach the door you can see signs of a struggle, the door barely hanging off the hinges from where it's been smashed. Whoever did this seemed keen on getting inside.
conversations.from: gpt
conversations.value: Keith&Son Warehouses: Two unassuming warehouses located on the docks. It's hard to say what wares they hold.
conversations.from: human
conversations.value: Meister's Restaurant: Unexpectedly high-class for hosting a gambling den in its basement, Meister's is known more for its illicit business deals than its food. Entering this place unarmed and uninvited would be stupid - and suicidal.
conversations.from: gpt
conversations.value: Gather Clues: Gunstruck's home is trashed. Whatever went down here was violent, potentially deadly judging by the large bloodstain by the door. Perhaps the intruders left something behind?
conversations.from: human
conversations.value: Evade the police: Once again the police shows up at a bad time. Whoever tipped them off must have waited until you entered the apartment. The front door is  a no-go unless you want to spend the rest of you life in jail - if you're lucky.
conversations.from: gpt
conversations.value: Enter the Warehouse: Judging by the large chain and padlock you're not the first to attempt to break into the warehouse. Unless you brought a bolt-cutter there's no way you're getting in this way. Maybe there's a backdoor somewhere.
conversations.from: human
conversations.value: The Ape: What did they even feed this thing?
conversations.from: gpt
conversations.value: Goonsquad: Maybe they're not the smartest, but they're many and incredibly well-armed. Also, more than willing to fill you with holes. You're about to be pinned down unless you think fast.
conversations.from: human
conversations.value: Find Gunstruck: Your info is good - it usually is when you beat it out of people. Gunstruck' here somewhere, but the place is large and you don't have much time.
conversations.from: gpt
conversations.value: The Pharmacy: Talk has it that this place used to make fabric. Now it's just another empty factory - on paper. This much nightly activity is bound to be criminal.
conversations.from: human
conversations.value: Ex-Military.: You've spend most of your youth abroad, taking orders and learning to kill. Returning to Eden should have been a new start, but people with your talents aren't easily ignored. Some of your friends took the offer, but you declined. As a thanks they smacked you around a bit before deciding you weren't going to be a problem. Well, they were wrong.
conversations.from: gpt
conversations.value: Prosecutor: "All are equal before the law". Or so it should be. In Eden, however, the law is bendable. It doesn't matter how strong your case is, they're all denied. You've seen countless crooks walk away free men, innocents walk away criminal. If they refuse to answer to justice, justice will answer to them.
conversations.from: human
conversations.value: Ex-Bodyguard: Honest jobs in Eden's never been aplenty. You took what you could get. So what if you had to smash in a few faces? Your potential was great and so you rose. Being a bodyguard to a prominent mafia-member was dangerous, yes, but richly compensated. Until the car bomb. They paid your medical fees, of course, but that was the end. "A body guard needs a face", "You make the customers uneasy", "Your face is too gross." They took years of your life. Time to take them back.
conversations.from: gpt
conversations.value: Informant: You keep your ear to the ground. Unnoticed by most, you've always come easy to information. Baseless gossip, incriminating opinions - you've heard them all. One day you heard too much, and, unfortunately for you, they also heard you. Your mask was desperation, a borrowed gun, and a sheet over your face. As they fell you realized you were much better at this than you were as an informant.
conversations.from: human
conversations.value: Strong: You've done a lot of heavy lifting in your life. Thrown a lot of punches too. It shows.
conversations.from: gpt
conversations.value: Clever: Perhaps you're not overly intelligent, you may not even be very "book-smart", but you know how to survive and how to survive well.
conversations.from: human
conversations.value: Observant: Not much passes you by without you noticing every detail. It's served you well. Faces, hands, they all seem to tell you exactly what you want to know. It' very hard to lie to you.
conversations.from: gpt
conversations.value: Fast: You've done a lot of running in your life. Had to get out of the way. Having the element of surprise is always easier if you can beat your opponent to it.
conversations.from: human
conversations.value: Weak: Physical activity has never been your forté. In combat, you've learned to deal, but you still fear being grappled. Hopefully you won't have to lift anything.
conversations.from: gpt
conversations.value: Angry: The world hasn't been kind to you. It's generally been pretty sucky. So why are you to blame for your short fuse? 
conversations.from: human
conversations.value: Nervous/Paranoid: You got a twitchy trigger-finger. You used to be more confident, but that was before you started the ol hero business. Now you've got enemies. Can't afford to be careless.
conversations.from: gpt
conversations.value: Egoistical: Your life centers around one thing only: You. Since life dealt you bad cards in the beginning, it's only fair you grab whatever you can now. It's karma.
conversations.from: human
conversations.value: Redemption: You've done some bad shit before. Hurt some good people. Maybe if you bring some good into this world you'll be forgiven. Maybe you won't. It's worth a try, though.
conversations.from: gpt
conversations.value: Justice: This cesspool has sunk low enough. It's time someone did something about it. Sometimes justice comes in the form of a bullet.
conversations.from: human
conversations.value: Revenge (Unresolved): He's still out there. The bastard that did this to you. If you just keep shooting, you'll get him in your sight. And you'll be ready.
conversations.from: gpt
conversations.value: Redemption (Revenge Resolved): As his blood colored your hands, you came to realize this was wrong. Killing him didn't fix your situation. It didn't bring them back. Instead you just covered these streets in more blood. In more suffering.
conversations.from: human
conversations.value: Gun: Standard. Comes with bullets.
conversations.from: gpt
conversations.value: Mentor-Student Relationship: Gunstruck took you under his wing when you first started out. He taught you the ropes. If the old man is in problems, you'll need to resolve it.
conversations.from: human
conversations.value: Greed: That is a lot of money you've been offered. And all it takes is for you, simply, let go of a principle. You'll need to decide whatever to decline. Or accept the deal.
conversations.from: gpt
conversations.value: A map: The treasure is, disappointingly, not marked with a red cross. It's circled in black pen. "The Pharmacy". How cryptic.
conversations.from: human
conversations.value: A key: Will possibly unlock a door.
conversations.from: gpt
conversations.value: Rendezvous Point: A small alley leading from Hamilton St. to McKinley St. There's really nothing special about it, it's merely where you agreed to meet up. There's a three overflowing dumpsters and an opened suitcase, its contents spread everywhere. It looks exactly like it did three days ago. 
conversations.from: human
conversations.value: Get to the meeting point: You've all split up to avoid giving away your meeting place. Now all you have to do is get there.
conversations.from: gpt
conversations.value: Prior Knowledge: You've been to Gunstruck's place before. He showed you his impressive collection of semi-automatic weapons. You haven't been there since.
conversations.from: human
conversations.value: Acquired Documents: Everything you had time to grab before the police showed up. Rows of numbers line the sheets, hopefully they mean something.
conversations.from: human
conversations.value: Survival: Idealism is not your strong suit. Over time, your fellows have become your closest friends, but you're more concerned with getting everyone out alive than justice. You're not exactly scrupulous about it, either.
conversations.from: human
conversations.value: Bruiser, Bouncer, Body-Builder: In Eden, there's always a demand for muscle. Whether you're protecting a wealthy mob-boss or enforcing what passes for law, there's always work to do. But what will you do when work becomes personal? What happens when the faces you're payed to fight are suddenly familiar?
conversations.from: gpt
conversations.value: Reporter: You've been reporting crimes in the city for years. You know all the names, all the movers and shakers. You've written big exposes that would have left you paranoid, fearing for your life, if it weren't for the fact that if you can't get them in day time, you know you can get them at night.