conversations.from: system
conversations.value: **1 spot remaining 05/27 - Natasha Syri**
  
  Lady Blackbird is on the run from an arranged marriage to Count Carlowe. She hired a smuggler skyship, The Owl, to take her from her palace on the Imperial world of Ilysium to the far reaches of the Remnants, so she could be with her once secret lover: the pirate king Uriah Flint.
  
  However, just before reaching the halfway point of Haven, The Owl was pursued and captured by the Imperial cruiser Hand of Sorrow, under charges of flying a false flag.
  
  Even now, Lady Blackbird, her bodyguard, and the crew of The Owl are detained in the brig, while the Imperial commander runs the smuggler ship’s registry over the wireless. It’s only a matter of time before they discover the outstanding warrants and learn that The Owl is owned by none other than the infamous outcast, Cyrus Vance.
  
  How will Lady Blackbird and the others escape the Hand of Sorrow?
  
  What dangers lie in their path?
  
  Will they be able to find the secret lair of the pirate king? if they do, will Uriah Flint accept Lady Blackbird as his bride? By the time they get there, will she want him to?
  
  **Obligatory Notes:** Lady Blackbird is an original storytelling game by John Harper and is being used under a Creative Commons license through One-Seven Design. The core concept of the game seems well suited to Storium so I am attempting to adapt it. The original document (which you will want for the admittedly limited setting reference) along with its CC license link are available at http://www.onesevendesign.com/ladyblackbird/
  
  **Critical changes:** Keys will be represented by Subplots and Goals, therefore experience is replaced by the Wild Strength card. You may request a new Key at any time to a maximum of 3, starting with the 3 on the character sheet. Keys should/will be replaced with the same Key until the Buyout is satisfied. Secrets will be represented as assets, though other assets will likely be available on an 'as earned' basis. Wild Strengths and Weaknesses should be in keeping with the original character or in-game developments.
  
  **Chargen:** Please select on of the pre-made Natures along with one Trait as a Strength and one as a Weakness.
  
  **BTW:** I am generally available from Noon to 2AM Eastern Daylight Time with the most availability after 8PM.
conversations.from: human
conversations.value: Imperial Guard: One of the Imperial soldier's guarding the brig.
conversations.from: gpt
conversations.value: Secret of the Bodyguard: You unusually skilled when protecting someone.
conversations.from: human
conversations.value: Secret of Reflexes: You are unusually skilled when doing anything involving grace, dexterity, or quick reflexes.
conversations.from: gpt
conversations.value: Secret of Concealment: *You can use this secret without playing the card.*
  
  No matter how thoroughly you’re searched, you always have a few key items with you. You can produce any common, simple item at a moment’s notice.
conversations.from: human
conversations.value: Secret of Leadership: You make people unusually competent by giving them orders, advice, or setting a good example.
conversations.from: gpt
conversations.value: Secret of Inner Focus: You are unusually competent when doing Sorcery.    
conversations.from: human
conversations.value: Secret of Stormblood: *You can use this secret without playing the card.*
  
  As long as you can speak, you can channel magical power and do Sorcery..
conversations.from: gpt
conversations.value: Secret of Stormblood: *You can use this secret without playing the card.*
  
  As long as you can speak, you can channel magical power and do Sorcery.
conversations.from: human
conversations.value: Injured: You have been hurt. Ouch!
conversations.from: gpt
conversations.value: Secret of Destruction: *You can use this secret without playing the card.*
  
  You can break things with your bare hands as if you were swinging 
  a sledgehammer. It’s scary.
conversations.from: human
conversations.value: Crippled: **These must be played before any _Injured_ cards. You can't be crippled but not injured, after all.**
  
  You don't think that part was supposed to move that way.
conversations.from: gpt
conversations.value: Secret of Shape Warping: *You can you use this secret without playing the card.*
  
  As a goblin, you can change your shape, growing shorter, taller, fatter, thinner, or changing your skin color, at will.
conversations.from: human
conversations.value: Secret of the Lucky Break: You tend to succeed due to unusually favorable circumstances rather than skill.
conversations.from: gpt
conversations.value: Secret of Inner Focus: You are unusually competent when doing Sorcery.
conversations.from: human
conversations.value: Secret of Stormblood: *You can use this secret without playing the card.*
  
  As long as you can speak, you can channel magical power and do 
  Sorcery.
conversations.from: gpt
conversations.value: Stunned: You took a pretty bad knock on the head and can't really think straight.
conversations.from: human
conversations.value: Secret of Warpblood: You can teleport yourself or someone you’re 
  touching.
conversations.from: gpt
conversations.value: Key of the Imposter: *Natasha Syri*
  
  You are in disguise, passing yourself off as commoner. Hit your key 
  when you perform well enough to fool someone with your disguise. 
  
  Buyoff: Reveal your true identity to someone you fooled.
conversations.from: human
conversations.value: Key of the Paragon: *Natasha Syri*
  
  As a noble, you’re a cut above the common man. Hit your key  when you demonstrate your superiority or when your noble traits overcome a problem.
  
  Buyoff: Disown your noble heritage.
conversations.from: gpt
conversations.value: Gun Deck: The gun deck of the Hand of Sorrow.
conversations.from: human
conversations.value: Natasha Syri - Lady Blackbird: An Imperial noble, in disguise, escaping an arranged marriage so she can be with her lover.
  
  Traits:
  Imperial Noble
  Master Sorcerer
  Athletic
  Charm
  Cunning
  
  Key of:
  the Paragon
  the Mission
  the Imposter
  
  Secret of:
  Stormblood
  Inner Focus
conversations.from: gpt
conversations.value: Burglar: *Kale Arkam*
conversations.from: human
conversations.value: Ex-Imperial Soldier: *Cyrus Vance*
conversations.from: gpt
conversations.value: Naomi Bishop: Former pit-fighter and bodyguard to Lady Blackbird.
  
  Traits:
  Pit-Fighter
  Bodyguard
  Ex-Slave
  Keen
  
  Key of:
  the Guardian
  Vengeance
  the Warrior
  
  Secret of:
  Destruction
  the Bodyguard
conversations.from: human
conversations.value: Cyrus Vance: An ex-Imperial soldier turned smuggler and soldier-of-fortune, Captain of The Owl.
  
  Traits:
  Ex-Imperial Soldier
  Smuggler
  Survivor
  Warrior
  
  Key of:
  the Commander
  Hidden Longing
  the Outcast
  
  Secret of:
  Leadership
  Warpblood
conversations.from: gpt
conversations.value: Kale Arkam: A burglar and petty sorcerer, first mate and mechanic of The Owl.
  
  Traits:
  Burglar
  Tricky
  Petty Magic
  Mechanic
  
  Key of:
  Greed
  the Mission
  Fraternity
  
  Secret of:
  Concealment
  Reflexes
conversations.from: human
conversations.value: Key of the Mission: *Natasha Syri*
  
  You must escape the Empire and rendezvous with your once secret 
  lover, the Pirate King Uriah Flint, whom you haven’t seen in six 
  years. Hit your key when you take action to complete the mission. 
  
  Buyoff: Give up on your mission.
conversations.from: gpt
conversations.value: Key of the Paragon: *Natasha Syri*
  
  As a noble, you’re a cut above the common man. Hit your key  when you demonstrate your superiority or when your noble traits overcome a problem.
  
  Buyoff: Disown your noble heritage.
conversations.from: human
conversations.value: Snargle: A goblin sky-sailor and pilot of The Owl.
  
  Traits:
  Pilot
  Sky Sailor
  Goblin
  Sly
  
  Key of:
  the Daredevil
  Conscience
  
  Secret of:
  Shape Warping
  the Lucky Break
conversations.from: gpt
conversations.value: Key of the Impostor: *Natasha Syri*
  
  You are in disguise, passing yourself off as commoner. Hit your key 
  when you perform well enough to fool someone with your disguise. 
  
  Buyoff: Reveal your true identity to someone you fooled.
conversations.from: human
conversations.value: Key of the Guardian: *Naomi Bishop*
  
  You are Lady Blackbird’s loyal defender. Hit your key when you make a decision influenced by Lady Blackbird or protect her from harm.
  
  Buyoff: Sever your relationship with the Lady.
conversations.from: gpt
conversations.value: Key of Vengeance: *Naomi Bishop*
  
  The Empire enslaved you and made you kill for sport. You will have 
  your revenge on them and watch their cities burn. Hit your key 
  when you strike a blow against the Empire (especially by killing an 
  Imperial).
  
  Buyoff: Forgive them for what they did to you.
conversations.from: human
conversations.value: Key of the Warrior: *Naomi Bishop*
  
  You crave the crash and roar of battle, the tougher the better. Hit your key when you do battle with worthy or superior foes.
  
  Buyoff: Pass up an opportunity for a good fight.
conversations.from: gpt
conversations.value: Key of the Commander: *Cyrus Vance*
  
  You are accustomed to giving orders and having them obeyed. Hit your trait when you come up with a plan and give orders to make it happen.
  
  Buyoff: Acknowledge someone else as the leader.
conversations.from: human
conversations.value: Key of Hidden Longing: *Cyrus Vance*
  
  You are completely enthralled by Lady Blackbird, but you don’t want her to know it. Hit your key when you make a decision based on this secret affection or when you somehow show it indirectly. 
  
  Buyoff: Give up on your secret desire or make it public.
conversations.from: gpt
conversations.value: Key of the Outcast: *Cyrus Vance*
  
  You got exiled from the Empire. Hit your key when your outcast status causes you trouble or is important in a scene.
  
  Buyoff: Regain your former standing or join a new group.
conversations.from: human
conversations.value: Key of Conscience: *Snargle*
  
  You don’t like to see anyone suffer, even enemies. Hit your key when you help someone who is in trouble or when you change someone’s life for the better.
  
  Buyoff: Ignore a request for help.
conversations.from: gpt
conversations.value: Key of Greed: *Kale Arkam*
  
  You like the shiny things. Hit your key when you steal something cool or score a big payoff.
  
  Buyoff: Swear off stealing forever.
conversations.from: human
conversations.value: Key of the Mission: *Kale Arkam*
  
  You must safely deliver Lady Blackbird to the Pirate King Uriah Flint, so she can marry him. Hit your key when you take action to complete the mission.
  
  Buyoff: Give up the mission.
conversations.from: gpt
conversations.value: Key of Fraternity: *Kale Arkam*
  
  You are sworn to Captain Vance in a bond of brotherhood. Hit your key when your character is influenced by Vance or when you show how deep your bond is.
  
  Buyoff: Sever the relationship.
conversations.from: human
conversations.value: Key of the Daredevil: *Snargle*
  
  You thrive in dangerous situations. Hit your key when you do something cool that is risky or reckless (especially piloting stunts).
  
  Buyoff: Be very very careful.
conversations.from: gpt
conversations.value: Three Imperial Guards: One by the door and two standing at attention.
conversations.from: human
conversations.value: Charm: *Natasha Syri*
  
  Charisma, Presence, Command, Nobles, Servants, Soldiers
conversations.from: gpt
conversations.value: Master Sorcerer: *Natasha Syri*
  
  Spellcaster, Channeling, Stormblood, Wind, Lightning, Fly, Blast, Sense
conversations.from: human
conversations.value: Imperial Noble: *Natasha Syri*
  
  Etiquette, Dance, Educated, History, Science, Wealth, Connections, 
  House Blackbird
conversations.from: gpt
conversations.value: Cunning: *Natasha Syri*
  
  Deception, Misdirection, Disguise, Codes, Sneak, Hide
conversations.from: human
conversations.value: Bodyguard: *Naomi Bishop*
  
  Awareness, Threats, Defend, Disarm, Restrain, Carry, Delay, Security, First Aid
conversations.from: gpt
conversations.value: Athletic: *Natasha Syri*
  
  Run, Fencing, Rapier, Duels, Shooting, Pistol, Acrobatics
conversations.from: human
conversations.value: Pit-Fighter: *Naomi Bishop*
  
  Combat Tested, Brutal, Living Weapon, Fast, Hard, Strong, Bone-breaking, Scary Look
conversations.from: gpt
conversations.value: Ex-Slave: *Naomi Bishop*
  
  Sneak, Hide, Run, Tough, Endure, Scrounge, Nobles, Hatred, Iron Will
conversations.from: human
conversations.value: Ex-Imperial Soldier: *Cyrus Vance*
  
  Tactics, Command, Soldiers, Rank, Connections, Maps, Imperial War Ships
conversations.from: gpt
conversations.value: Keen: *Naomi Bishop*
  
  Insightful, Aware, Coiled, Liars, Traps, Danger, Sense Motives
conversations.from: human
conversations.value: Burglar: *Kale Arkam*
  
  Quiet, Sneak, Hide, Dextrous, Locks, Perceptive, Traps, Darkness, Alarms, Distractions
conversations.from: gpt
conversations.value: Smuggler: *Cyrus Vance*
  
  Haggle, Deception, Sneak, Hide, Camouflage, Forgery, Pilot, Navigation, Repair, Gunnery
conversations.from: human
conversations.value: Survivor: *Cyrus Vance*
  
  Tough, Run, Scrounge, Endure, Creepy Stare, Intimidate, Medic
conversations.from: gpt
conversations.value: Warrior: *Cyrus Vance*
  
  Battle-Hardened, Shooting, Two-Gun Style, Pistol, Fencing, Sword, Brawl, Hail of Lead
conversations.from: human
conversations.value: Tricky: *Kale Arkam*
  
  Quick, Dirty Fighting, Tumbler, Escape, Contortionist, Sleight of 
  Hand, Acrobatics, Dagger
conversations.from: gpt
conversations.value: Petty Magic: *Kale Arkam*
  
  **Only one spell at a time.**
  
  Light spell, Dark spell, Jump spell, Shatter Spell, Channeling, Spellcaster
conversations.from: human
conversations.value: Mechanic: *Kale Arkam*
  
  Repair, Engines, Efficiency, Spare Parts, Sabotage, Enhancements, Ship Weapons
conversations.from: gpt
conversations.value: Pilot: *Snargle*
  
  Daring, Steady, Maneuvering, Evasion, Tricky flying, Navigation, 
  Maps, Atmospherics, The Owl, Battle, Ramming
conversations.from: human
conversations.value: Pilot: *Snargle*
conversations.from: gpt
conversations.value: Sky Sailor: *Snargle*
  
  Gunnery, Aim, Maintenance, Observation, Signals, Empire, Pirates, Free Worlds, Haven, Repair, Connections
conversations.from: human
conversations.value: Goblin: *Snargle*
  
  Warp shape, Glide, Nightvision, Agile, Quick, Tumbler, Teeth & Claws, Mimic Shape, Reckless, Connections
conversations.from: gpt
conversations.value: Sly: *Snargle*
conversations.from: human
conversations.value: Petty Magic: *Kale Arkam*
  
  **Only one spell at a time**
conversations.from: gpt
conversations.value: Goblin: *Snargle*
conversations.from: human
conversations.value: Sly: *Snargle*
  
  Crafty, Sneaky, Distractions, Bluff, Languages, Trade Speak, 
  Sharp, Disguise
conversations.from: gpt
conversations.value: Tricky: *Kale Arkam*
conversations.from: human
conversations.value: Sky Sailor: *Snargle*
conversations.from: gpt
conversations.value: Bodyguard: *Naomi Bishop*
conversations.from: human
conversations.value: Mechanic: *Kale Arkam*
conversations.from: gpt
conversations.value: Master Sorcerer: *Natasha Syri*
conversations.from: human
conversations.value: Survivor: *Cyrus Vance*
conversations.from: gpt
conversations.value: Warrior: *Cyrus Vance*
conversations.from: human
conversations.value: Smuggler: *Cyrus Vance*
conversations.from: gpt
conversations.value: Ex-Slave: *Naomi Bishop*
conversations.from: human
conversations.value: Keen: *Naomi Bishop*
conversations.from: gpt
conversations.value: Pit-Fighter: *Naomi Bishop*
conversations.from: human
conversations.value: Imperial Noble: *Natasha Syri*
conversations.from: gpt
conversations.value: Cunning: *Natasha Syri*
conversations.from: human
conversations.value: Athletic: *Natasha Syri*
conversations.from: gpt
conversations.value: Charm: *Natasha Syri*
conversations.from: human
conversations.value: The Brig: The Owl has been captured by the Hand of Sorrow and both crew and passengers stuck in the brig.
conversations.from: gpt
conversations.value: Imperial Guard: The guard at Snargle's cell.
conversations.from: human
conversations.value: Guard Lieutenant: The Imperial Lieutenant in charge of the Brig.
conversations.from: gpt
conversations.value: Exit the Cells: Sitting put isn't an option. In the best case, the crew of *The Owl* will be arrested and likely tried for treason, **Lady Blackbird** will be returned to her impending nuptials, and *Naomi Bishop* may well end up back in slavery.
conversations.from: human
conversations.value: A Mission in Peril: Do the characters go after the Lady Blackbird or not?
conversations.from: gpt
conversations.value: Free the Slaves: Several cages are full of people. You have a chance to save them from a harsh life as Imperial slaves - or at least to give them a chance to save themselves.
conversations.from: human
conversations.value: The Flight Deck: The flight deck on the Hand of Sorrow.
conversations.from: gpt
conversations.value: Open the Hanger Doors: The hanger doors are currently closed. You'll have to find a way to open them.
conversations.from: human
conversations.value: Secure the Owl: The Owl is under moderate guard since the Imperials have been alerted to the loose crew members.
conversations.from: gpt
conversations.value: Corridors: Corridors aboard the Hand of Sorrow.
conversations.from: human
conversations.value: Find the Lady: The game goes by many names, but the root of it is always the same. You need to find the Lady buried among the chaos.
conversations.from: gpt
conversations.value: A Safe Trip: Properly done, it should be possible to get up and down through the collapsed ceiling safely.
conversations.from: human
conversations.value: Indomitable Will: Naomi is strong willed, and will keep fighting beyond what is reasonable.
conversations.from: gpt
conversations.value: Reckless!: You've dreamed of a life of adventure! And now it's time to dive into it head first! Quick, throw caution to the wind!
conversations.from: human
conversations.value: Not a People Person : Naomi is not hired for her people skills. 
conversations.from: gpt
conversations.value: Inner Strength: You can sometimes find the courage within to persevere through overwhelming odds, drawing inspiration from those around you and in turn inspiring them to be more than they believe they can be.
conversations.from: human
conversations.value: Athletic: Run, Fencing, Rapier, Duels, Shooting, [Pistols], [Acrobatics]