conversations.from: system
conversations.value: Life is rough on the ragged edge of the Eastern Spiral Arm - as far from Original Earth as you can be not leave the galaxy - and the crew of the Bismarck Descending are rough enough to keep flying.  Captain Yoko Belenus crews her ship with a motley assortment of bounty hunters, mercs, adventurers and scum (that's you, by the way) and sails the Outer Rim looking for treasure and trouble.  She usually just finds the latter, but it's a better life than getting stuck on some pissant backwater and having to turn to banditry.
  
  So check your guns, and buckle up.  Time to get paid.
  
  A Firstful of Iridium is a game of reckless sci-fi shenanigans in the vein of Borderlands, Santiago: a Myth of the Far Future, Firefly and all the other Space Western and Dirty Space settings.  Humour, larger-than-life adventure, violence, skullduggery and two-fisted action are the aim.
  
  Feel free to write new cards for your character, especially if they're amusing.
conversations.from: human
conversations.value: Make Trouble: It's quiet.  Too quiet.  Fix that 'fore you get critically bored.
conversations.from: gpt
conversations.value: BUG SWATTER MINIGUN: There's a few (thousand) rounds left on belt.  Better use 'em up, cause you can't take this one with you.
conversations.from: human
conversations.value: Make Friends: Time to fill that relationship meter a bit higher while it's quiet.
conversations.from: gpt
conversations.value: Eidetic Memory: Your powers of recall verge on the superhuman.  You are a storehouse of facts and info, and you can suck in more knowledge at a glance.
  
  Downside is you need to be really careful where you look for porn.
conversations.from: human
conversations.value: Took a Beatin': You got banged up pretty bad, and even with all the miracles of modern medicine (not that you're likely to get that), healing up will take a while.
conversations.from: gpt
conversations.value: Tactical Tool Belt: This belt has a suspiciously large capacity.  Just about everything the frontier engineer could need is in this thing, especially a top-of-the-line Delta Wrench.
conversations.from: human
conversations.value: Model 62 Long Barrel Gauss Revolver: Despite all the many advances in science and technology, accelerating a chunk of inert metal to supersonic velocity remains one of the best ways to take life, and this gun does it better than most.  It's shiny, too.
conversations.from: gpt
conversations.value: Utility Belt: Everything from det-tape to a laser pointer to a Tasti-Wheet NRGee Bar.
conversations.from: human
conversations.value: Pirate Sniper Rifle: It's poorly maintained, and has some seriously questionable graffiti, but it will put a chunk of lead through a gundark at two hundred metres so what else do you need?
conversations.from: gpt
conversations.value: Explosive Gum: Officially called TnK-Gr1, this plastic explosive is waterproof, impact-proof, self-adhering, astonishingly elastic and has a delightful cherry flavour.
conversations.from: human
conversations.value: Custom Doctor's Bag: This stylish, if somewhat battered, kit contains everything the disgraced medical professional needs to conduct frontier battlefield medicine.  You could probably conduct main surgery with this, assuming you don't like your patient too much.
conversations.from: gpt
conversations.value: Blow Off Steam: Mission stress is a killer.  Find some way to open that valve a bit.
conversations.from: human
conversations.value: Farot Trading Station: Farot sits on the intersection of two main overland routes through the vast badlands that cover Dead Horse's main continent.  This does not mean it is a nice place.
conversations.from: gpt
conversations.value: Old Man Zao: The owner of the Farot Supply Store, Zao is a sharp operator with an eye for profit.  He also has a wicked sense of humour.
conversations.from: human
conversations.value: The Inevitable Bar Fight: A big pack of local heavies take offense to you and everything about you and pretty soon the fists (and chairs) are flying.
conversations.from: gpt
conversations.value: Sniper: There's a mook with a long gun somewhere, and he'd like to ventilate your brain pan.  Return the favour... preemptively.
conversations.from: human
conversations.value: Space: Space... is really big.  Like, really big.  And empty.  Mostly.
conversations.from: gpt
conversations.value: Minefield!: Oh crap.
conversations.from: human
conversations.value: Engineering Problems: The dorsal FTL mast has been hit and fused in the retracted position.  Someone's going to have to go **out there** and un-break it.
conversations.from: gpt
conversations.value: Incoming Fighters!: There's three Ge-Mrin Tech Interceptors coming after you, and their cannons are filled with bad.  They're posh fighters, too, not local pirate scum.  Someone with money doesn't like you.
conversations.from: human
conversations.value: Fyre's Grill and Motel: The Worst Bar on the Outer Rim.  That's what everybody calls it, and they're not wrong.
conversations.from: gpt
conversations.value: Blood Knight: You love to fight, you really do.  Maybe you need to have a cause, maybe you don't.  Point is, when the blood's splashing and the bullets are flying you're in your happy place.
conversations.from: human
conversations.value: Lost Cause: You used to be something, you used to be somebody, but now you're not.  Maybe that memory of when you meant something keeps you going, keeps steel in your spine, but for how much longer?
conversations.from: gpt
conversations.value: Lost Soul: The Outer Rim is a bad place, and not where you're supposed to be.  You didn't end up out here in the rough by choice or design, and now you're stuck with the bad people.
conversations.from: human
conversations.value: On the Run: You done something bad, or the wrong people think you did, or someone wants to do something bad to you.  Point is, you need to not be somewhere and you have no idea when it's going to catch up to you.
conversations.from: gpt
conversations.value: Seeking Answers: Something happened to you, or you found something, or something left undone has come back to haunt you.  You need answers, and the only place to find them is the end of the galaxy.
conversations.from: human
conversations.value: Treasure Hunter: Gold.  Archaeotech.  Xeno art.  Gems.  If it's worth money, you want it, and the thrill of acquiring it is at least half the reason you're out on the Rim looking for it.
conversations.from: gpt
conversations.value: Wild Child: You were born to the Outer Rim.  Maybe literally, maybe you just found out who you really were when you got here.  Point is, for all the badness the Rim is, it's where you belong.  Where you fit.
conversations.from: human
conversations.value: Cat-like Reflexes: There's fast and then there's you.  You've got moves, you've got speed, you can just about dodge laser blasts.  Almost.
conversations.from: gpt
conversations.value: Charismatic: Maybe it's leadership, maybe it's wiles, maybe it's the gift of gab.  When you talk, people listen, where you point, people go.  You can convince people to see things your way - whether it's good for them or not.
conversations.from: human
conversations.value: Focused: You have the gift of focus, something many in the Outer Rim are lacking.  Maybe you've had training, maybe you come by it naturally.  You have the ability to look at a problem and just see the solution where others only see difficulty, and you can keep at that solution where others would give up.
conversations.from: gpt
conversations.value: Intuitive: You have a gift.  It's probably not spooky-brain psyker stuff (probably), but answers just... come to you.  You have trouble explaining your reasoning, but your gut is rarely wrong.
conversations.from: human
conversations.value: Iron Jaw: You can take a beating, and probably give one out, too.  It's not just that you can tough out a beating, you have the mental constitution, too.  Fear, pain, these things are like summer rain to you.
conversations.from: gpt
conversations.value: Scary Smart: You operate on a different plane, intellectually, than most people.  Math, science, music, anything you put your mind to you can learn.  Your brain is your best asset.  So try to keep hot metal out of it.
conversations.from: human
conversations.value: Bull-Headed: You love nothing more than a hill to die on.  You fancy yourself dedicated, or strong in your convictions, or maybe you're aware that you're a cussed stubborn sumbitch.
conversations.from: gpt
conversations.value: Cracked: The Outer Rim is, for the most part, pretty accepting of oddities and eccentricities.  Nobody normal ends up out here, right?  But you, you're something else.  You've got a leak in the old brain pan, and nobody really knows what's going on beyond those eyes of yours.
conversations.from: human
conversations.value: Enigmatic: You don't give away much about yourself, and you don't intend to start.  People tend to find you cold, unreachable, even rude.  This is not helpful in a team environment.
conversations.from: gpt
conversations.value: Manipulator: You love to get people to do your bidding, and you have trouble resisting your urges.  It doesn't even have to have a point, you just like to see what happens when you stir the pot.
conversations.from: human
conversations.value: Nervous Disposition: When there's gunfire, or bloodshed, or a fifty megatonne Dominion cruiser coming at you with blood in its eye, you prefer to choose the better part of valour.  At least, that's what you tell yourself as you're hiding under the nearest solid object.
conversations.from: gpt
conversations.value: Temper, Temper: You see red, and you see it everywhere.  You overreact as a matter of course, and only blood will satisfy your rage.
conversations.from: human
conversations.value: Carve Your Name in the Stars: You mean to be one of the Big Names, the folk heroes of the Outer Rim that get sung about in saloons when the whiskey flows.  Just remember how those big stories usually end...
conversations.from: gpt
conversations.value: Escape: For whatever reason, you came to the Outer Rim to get away from your old life.  But that old life doesn't want to let you go, no matter how hard you try...
conversations.from: human
conversations.value: Get Rich or Die Trying: You just want to get *paid*.  You don't care about loyalty, or causes or even morality so long as you get get your fat stack of lucre.  This does not always lead to excellent decision making.
conversations.from: gpt
conversations.value: Vengeance: Someone done you wrong, or maybe you just think they did.  You need to see them bleeding on the deck before you can rest.
conversations.from: human
conversations.value: Agony Canyon: A bad place on a bad world filled with bad people.  This canyon has seen a lot of blood over the years.  Nobody knows who built the first encampment there, but a succession of bandits, pirates, misanthropes and other scum have used it as a hideout - usually after someone murders the last occupants.
conversations.from: gpt
conversations.value: Bug Swatter Minigun: This is a big bad piece of more dakka overkill that was designed as infantry support against things like Klendathan Rachnid Swarms.  It fires 5000 rounds a minute and all of those rounds hate you personally.
conversations.from: human
conversations.value: Pirate Horde: You've got dozens of pirates pouring out of the encampment at you.  They're not fantastically armed, but quantity has a quality all its own.  Push them back, blow them up, just don't let them close with you.
conversations.from: gpt
conversations.value: Casualty: Someone's hit, maybe bad, maybe it's just a flesh wound, but they're exposed and in danger.  Who's hit, and who's going to help them?
conversations.from: human
conversations.value: Pirate Mech: DAKKA DAKKA DAKKA BOOOOM
  
  This is a Personal Armoured Suit, and it's the walking equivalent of a pre-space tank.  The pilot is strapped into a shielded cage in the centre, and haptic interfaces covert his movements into the mech's.
conversations.from: gpt
conversations.value: The Bismarck Descending: The *Bismarck* is a clunker of a ship, an old pre-Dominion troop transport that's been up-gunned, up-engined and just generally upped.
conversations.from: human
conversations.value: Transition Nightmares: A rough transition, like the one you just went through, can cause nightmares, bad feelings and even waking hallucinations.  It's not a good time.
conversations.from: gpt
conversations.value: Captain Yoko Belenus: Yoko Belenus is a legendary merc all along the Ragged, and for once the myths tell the truth. She's a deadly combat leader and a better ship captain.  Just don't expect a proper military attitude.
conversations.from: human
conversations.value: The XO: Nobody actually knows his name, or at least they're not telling.  He's the stickler to the Captain's loose cannon, but he's friendly enough with the crew - at least when he's off-duty.
conversations.from: gpt
conversations.value: Card Game: Nobody actually has a problem with off-duty gambling, but holding it in a disused storage room adds so much atmosphere.  The players are sharp, and the stakes are real.  Try not to cheat *too* obviously.
conversations.from: human
conversations.value: Mess Hall Relaxation: It's good to kick back with a soymeat bar and a soywheat beer sometimes, just chew the soyfat.
conversations.from: gpt
conversations.value: Monox City: This used to be a nice, if somewhat backwater, capital city.  Now it's been ripped apart by civil war and will take a long time to recover.
conversations.from: human
conversations.value: Rebel Soldier Checkpoint: A few revolutionary soldiers are in your way, and you'll have to talk your way past - unless you want things to really **really** sideways.
conversations.from: gpt
conversations.value: Friendly Landings Bar & Grill: A mid-scale pub and restaurant catering to travellers passing through Monox Spaceport.  The revolution doesn't appear to have put a dent in its customer flow.
conversations.from: human
conversations.value: Rebel Captain Danilov: Despite his obvious revolutionary fervour, it turns out Danilov's not a bad guy.
conversations.from: gpt
conversations.value: Antoinette's Contact: A guy who manages to be shifty and smooth at the same time.  There's a guy like him in every spaceport saloon across the galaxy.
conversations.from: gpt
conversations.value: Untrusting: Others have let you down. It’ll happen again.
conversations.from: gpt
conversations.value: Recover what's lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back.  
conversations.from: human
conversations.value: Sharpshooter: You a possessed with an almost supernatural accuracy with ranged weapons. You could shoot a Tarfly off a pile of Groot dung at a thousand yards.
conversations.from: human
conversations.value: Reckless: You don't think twice before you dive headlong into danger, even if the odds are stacked against you.
conversations.from: human
conversations.value: Live Fast, Die Young: If your adrenaline isn't pumping you might as well be asleep. Thrill-seeking, death-defying, white-knuckle living is the only type that matters.
conversations.from: gpt
conversations.value: Crack Pilot: If it moves, you can drive it.
conversations.from: human
conversations.value: Patience of a Saint Bernard Puppy: There's never enough *time* to keep everyone informed. Don't they understand that we've got to do something now? If only they'd listen!
conversations.from: gpt
conversations.value: Sense of Humor: Sometimes, a good joke can help relieve a tense situation - for you anyway.
conversations.from: human
conversations.value: Close Enough to the Truth: You may not lie directly, but you can certainly omit details that leave a story ringing true for those who don't know any better.
conversations.from: gpt
conversations.value: Disinterested: If it isn't going at incredibly high speeds or exploding, you tend to get bored.
conversations.from: human
conversations.value: The Truth Will Set You Back Several Kilocredits: I don't always broker negotiations with interstellar thugs, but when I do, you'll pay the going rate. (Plus hazard fees, personal appearance fees, ammunition allowances, and another two percent - just because.)
conversations.from: gpt
conversations.value: #YesAllWomen: Alex is untrusting at first, due to her past, or perhaps that she's scamming this poor guy. But she warms up to the captain eventually, and the two actually begin to hit it off.
conversations.from: human
conversations.value: Anatomical Knowledge: Ian has an intimate knowledge of the body and its building blocks.