conversations.from: system
conversations.value: The Connection and The League of Human Affairs are in a race of sorts. The Connection desires to find the four pieces of The Shokara to save the universe from ripping apart. The League of Human Affairs desires The Shokara to destroy the wormholes and regain their lost ruling power. Which side shall win?
conversations.from: human
conversations.value: Trenchcoat Ronin: You ghost through the worlds solving problems as you see fit. You'll make grudging allegiences, but prefer solving problems your own way.
  
  ...
  
  Suggested Strength: Violence
  
  Suggested Weakness: Lack of Support
conversations.from: gpt
conversations.value: Ragamuffin: You are part of the Xenowealth's defense force, the Ragamuffins. You seek to protect the Xenowealth, even if it costs your life.
  
  ...
  
  Suggested Strength: Sistren and Brethren
  
  Suggested Weakness: Obedient
conversations.from: human
conversations.value: Empire Builder: You are trying to create something to rule over. A company. A criminal enterprise. An army. You will stand at its head. It will be vast.
  
  ...
  
  Suggested Strength: Sistren and Brethren
  
  Suggested Weakness: Total Mistrust
conversations.from: gpt
conversations.value: Infovore: Like a spider at the center of a web of information, you are plugged in and connected.
  
  ...
  
  Suggested Strength: The Connector
  
  Suggested Weakness: Cautious
conversations.from: human
conversations.value: Grifter: You're playing all the angles, aiming to come out of this alive. You've always got something going on the side.
  
  ...
  
  Suggested Strength: Quick Talker
  
  Suggested Weakness: Impatience
conversations.from: gpt
conversations.value: Tinkerer: All things mechanical fascinate you. You're in it for the toys, the upgrades, the mechanical puzzles.
  
  ...
  
  Suggested Strength: Engineer
  
  Suggested Weakness: All Too Human
conversations.from: human
conversations.value: Bodyguard: You don't have it all figured out, but you know how to ally yourself to someone who does. Someone who needs protecting.
  
  ...
  
  Suggested Strength: Packing It All
  
  Suggested Weakness: Obedient
conversations.from: gpt
conversations.value: Survivor: You've fought those who once sought to kill all your kind. You still stand. But it has left you damaged.
  
  ...
  
  Suggested Strength: Violence
  
  Suggested Weakness: Xenophobia
conversations.from: human
conversations.value: Wormhole Explorer: All these connected worlds, with so many different vistas. You want to travel and explore them all, and meet new people.
  
  ...
  
  Suggested Strength: Trustworthy
  
  Suggested Weakness: All Too Human
conversations.from: gpt
conversations.value: Captain for Hire: People need to go places. You'll get them there. For a price.
  
  ...
  
  Suggested Strength: Manipulation
  
  Suggested Weakness: Show Me the Money
conversations.from: human
conversations.value: Old-Father: You're nearly immortal. You've seen the centuries pass. More machine than human, you can take a beating and survive.
conversations.from: gpt
conversations.value: Violence: Few expect the pure whirlwind of violence you unleash. You can go straight for the jugular -- if you choose.
conversations.from: human
conversations.value: Sistren and Brethren: You have a place in a band, a society. You fit in well. Many will lend a hand to help you.
conversations.from: gpt
conversations.value: Lamina Projection: You can project yourself through lamina -- the distributed computer networks and augmented reality spread all around the worlds.
conversations.from: human
conversations.value: Manipulation: You can read un-augmented people like an open book, and thus easily talk them into doing what you want. It's nearly supernatural.
conversations.from: gpt
conversations.value: Trustworthy: You will do what you've said you will do. People trust you, and more willingingly offer information and tips.
conversations.from: human
conversations.value: Engineer: If it's broken, you can fix it. In fact, you'd love to fix it. Flesh, bone, or machine, it's all the same to you: a puzzle you want to solve.
conversations.from: gpt
conversations.value: Packing It All: Whether it's in a box or all strapped to you, you've got the weaponry and ammo for any occasion.
conversations.from: human
conversations.value: Quick Talker: When in trouble, you can quickly tapdance your way out of it without resorting to violence. Usually.
conversations.from: gpt
conversations.value: The Connector: You don't have the answer, but you always know who will... and how to find them.
conversations.from: human
conversations.value: Looking for a Fight: You're overly eager to use violence to solve a problem, no matter how small, even if that results in things going worse for you, your party, and allies.
conversations.from: gpt
conversations.value: Lack of Support: For some reason, few others lend you aid. You may be respected, or feared, but your nature leads people to steer clear of you.
conversations.from: human
conversations.value: Obedient: As a member of a formal organization, you feel compelled to follow orders as they're given to you, to the best of your ability.
conversations.from: gpt
conversations.value: Impatience: There isn't enough time to wait for everything to line up just so. You often jump the gun and get things moving before all facts are in.
conversations.from: human
conversations.value: Total Mistrust: You hold to your own vision. You don't give of yourself easily. You constantly try to figure out how other people are working you.
conversations.from: gpt
conversations.value: All Too Human: You are flesh and blood. No upgrades, no metal skeleton. You take more damage, move slower, and are vulnerable to vacuum.
conversations.from: human
conversations.value: Weight of Deeds: The things you've done in your life weigh heavily on you. You're beginning to doubt your own actions and abilities.
conversations.from: gpt
conversations.value: Xenophobia: Past atrocities still linger in your mind. You don't trust *any* alien, even when an alien can help.
conversations.from: human
conversations.value: Cautious: You hate to enter a situation until you've asked all the questions and you know all the angles. That can take a long time.
conversations.from: gpt
conversations.value: Show Me the Money: You're not unpatriotic, but you're also not going to risk your life for free, right?
conversations.from: human
conversations.value: Heal Yourself: You're broken down, whether physically or emotionally. You need to figure out how to get better.
conversations.from: gpt
conversations.value: Build a Network: Seek out assets and build on them. You don't want to go into a fight without a solid base to stand on. Now's the time to get what you need.
conversations.from: human
conversations.value: Ferret Out a Threat: There's something out there that wants to stop you. Whether alone, or with assistance, it's time to get out there and find it.
conversations.from: gpt
conversations.value: More Human Than Human: You're picking up technology and augmentation to become more powerful and less vulnerable. But how is it changing your humanity?
conversations.from: human
conversations.value: Get It Running: Something important is broken. Now you need to do everything you can to get it running, before things get worse.
conversations.from: gpt
conversations.value: War Weary: The fighting has worn you down. Regain the perspective you need in order to keep fighting.
conversations.from: human
conversations.value: Fall From Grace: You’ve done something that involves keeping a secret that looks damaging to you. How do you handle the fall from grace and restore trust?
conversations.from: gpt
conversations.value: The Peaceseeker: You've decided the fallout from violence is too great. Learn to solve problems without ever even threatening anyone.
conversations.from: human
conversations.value: Disowned: You've been kicked out of a group, and they disavow any past or future action. Regain their trust, without breaking any of your principles.
conversations.from: gpt
conversations.value: Infiltrate: Sneak your way into League territory. But don't get caught! They'll execute Xenowealth agents.
conversations.from: human
conversations.value: The Menace Within: Someone close to you has been sabotaging your efforts. Find out why.
conversations.from: gpt
conversations.value: The Breakout: They may have trapped you in a life, but you've just been buying time. Now you're going to get free. With panache.
conversations.from: human
conversations.value: Rebuild a Friendship: You've done something to break a friendship down. Now you need to rebuild it, even if it means swallowing your pride.
conversations.from: gpt
conversations.value: Lock and Load: Get armed up, or find someone who's armed up to accompany you.
conversations.from: human
conversations.value: Regroup: Take the time to go over what you've learned, and what you're trying to do. Who are your allies? Enemies? Are you sure?
conversations.from: gpt
conversations.value: The Best Defense…: You're under attack. Turn the tables and show them how it’s done.
conversations.from: human
conversations.value: Make It Out of There…: The odds are overwhelming. The attack is fierce and too much to bear. It's all you can do to get out of there alive.
conversations.from: gpt
conversations.value: Gain an Ally: Pick up someone who can either add a skill to the group or help give you a piece of information.
conversations.from: human
conversations.value: Control a Hostile Asset: Whether it's hotwiring a spaceship or using lamina to infect a network, steal something useful from the enemy.
conversations.from: gpt
conversations.value: Port in the Storm: Get to a safe house, friendly territory, or to an ally who can offer shelter so you can take a deep breath.
conversations.from: human
conversations.value: Make a Run For It: Sometimes just staying well ahead of trouble is the safest thing to do. Keep moving while you plan.
conversations.from: gpt
conversations.value: Alien Encounter: Convince one of the many aliens in the Xenowealth that they should help you.
conversations.from: human
conversations.value: Light Fingers: It's time to "liberate" what you need from the unsuspecting.
conversations.from: gpt
conversations.value: Shadow in the Night: Sneak your way toward the next goal.
conversations.from: human
conversations.value: The Takara Bune: Everyone still needs to get into space occasionally. Plus, it’s a decent submarine in a pinch. Nashara and Pepper often use this as their flagship.
conversations.from: gpt
conversations.value: Sword: When you're looking for a quiet kill, without the drama of guns.
conversations.from: human
conversations.value: Machete: Multi-purpose, solid, often made out of carbon fibre. It's the preferred edged blade of the Ragamuffins.
conversations.from: gpt
conversations.value: Handgun: Standard human handgun. Some are capable of automatic fire.
conversations.from: human
conversations.value: Mini-gun: If you're strong enough to pick one up, the rate of fire alone will level the opposition. Just be careful when you use it in zero gravity.
conversations.from: gpt
conversations.value: EMP Bomb: This bomb sends a pulse of electro-magnetic radiation that knocks out unshielded networks and computer chips for miles around. The effects can even reach through a nearby wormhole.
conversations.from: human
conversations.value: Kevlar Raincoat: Helps humans survive heavy rain on Placa del Fuego. Also stops lower calibre bullets.
conversations.from: gpt
conversations.value: Spaceship: Cylindrical and powered by antimatter, designed to transit wormholes. Both League and Ragamuffin ships come in a variety of sizes.
conversations.from: human
conversations.value: Seaworthy Ship: Vessels ply the waters of the Xenowealth, which are all connected to each other by de-orbited wormholes, creating a vast All-Ocean.
conversations.from: gpt
conversations.value: Cash: Cloth denomination is retro, but favored by human economies around Placa del Fuego. Elsewhere, electronic transactions reign -- sent via lamina.
conversations.from: human
conversations.value: Key: You have a password to a protected network, a code to a safe, or an old-fashioned physical key. Use it well.
conversations.from: gpt
conversations.value: Fuego Asteroid: This island is the DMZ between The League and the Connection An island between two wormholes.
conversations.from: human
conversations.value: Reception: A city floating just off the shore of Placa del Fuego and close to the wormhole leading to the Xenowealth. All the wealth, glitter, and skyscrapers are here.
conversations.from: gpt
conversations.value: Bodymall: A semi-regulated outdoor bio-technology street market. It's loud, and filled with strange, designed animals. And shady upgrade shops.
conversations.from: human
conversations.value: Docks: Industrial harbors all have them. Packed with container ships, fishing boats, pleasure yachts, and ferries.
conversations.from: gpt
conversations.value: Chilo: A Venusian world where the large, enclosed cities float in the air over the violent clouds. It's nicer above the acid rain, crushing pressure, and heat.
conversations.from: human
conversations.value: Wormhole Route: Thousands of wormholes connect the 48 worlds. These chains lead through desolate worlds, or connect rivers hanging above suns to get you from place to place.
conversations.from: gpt
conversations.value: Metalica City: Cobbled together out of rock, metal, girders. Industrial and pragmatic, these once mighty alien cities drift around planets.
conversations.from: human
conversations.value: Market: A tradition spread by New Anegadans and Caribbean folk throughout the worlds. There's fresh produce and everyone gathers to shop among stalls.
conversations.from: gpt
conversations.value: New Anegada: A place of power in the Xenowealth because the Ragamuffins have their main bases here.
conversations.from: human
conversations.value: Street: Whether between the low slung warehouses, or in the canyon between skyscrapers, the street is where half the action is.
conversations.from: gpt
conversations.value: Spaceship Bridge: A spaceship's bridge is usually located at center of mass, and gimbaled so the ship can rotate quickly around it while keeping occupants safe.
conversations.from: human
conversations.value: Refuel: Your method of transport has run out of power.
conversations.from: gpt
conversations.value: Official Support Required (Rattannah): Get the Connection High Council or the Ragamuffin Street Vendor Association to support your mission and give you help.
conversations.from: human
conversations.value: Damaged Asset: An asset doesn't work anymore, but you really, really need it to.
conversations.from: gpt
conversations.value: Breathing Vacuum: You get away… but into the darkness of vacuum with no spacesuit. How long can you last?
conversations.from: human
conversations.value: Space Battle: The ships dance around each other like fencers. Energy weapons lance out at each other. And you're caught in the middle.
conversations.from: gpt
conversations.value: Ocean Attack: You're boarded by hostiles on the open sea.
conversations.from: human
conversations.value: Alien Riot: Aliens living in rundown sections of the city express outrage over their treatment by humans. Get out of the conflagration alive.
conversations.from: gpt
conversations.value: Meeting Goes Bad: You were supposed to get something. A simple exchange. Now suddenly weapons are being pulled and people are trying to kill you.
conversations.from: human
conversations.value: Electro-magnetic Pulse: An electro-magnetic pulse protects the treasure. Anything or anyone running something electric -- chips, machines, body parts - just gets fried!
conversations.from: gpt
conversations.value: A Failure of Unity: Suspicions about each other's motivations bubble to the surface. A fight ensues.
conversations.from: human
conversations.value: Etsudo: A ghost in the machine of the spaceship *Takara Bune*. He was once its captain, but now he's a memory in the ship's network.
conversations.from: gpt
conversations.value: Danielle: A sinister League operative, he's deep in their command structure. Trust nothing he says. Named after his mother, a famous alien-fighter.
conversations.from: human
conversations.value: Tiago: This former street urchin has his ear to the ground and has info you need. Will he be willing to spill?
conversations.from: gpt
conversations.value: Holly St. John: She's the go-to person for getting into and out of League territory. For the right price.
conversations.from: human
conversations.value: Gina Seacole: Used to be one of the crew on the *Takara Bune*, but left a few years back to try civilian life. She might be a useful ally.
conversations.from: gpt
conversations.value: Nestor Carmichael: One of the Dread Council, he's an Old-Father who's responsible for Ragamuffin activity around Placa del Fuego.
conversations.from: human
conversations.value: Rory Cinnamon: Underground arms merchant based out of Placa del Fuego, but he turns up elsewhere depending on what deals he's running.
conversations.from: gpt
conversations.value: Kirth of Astragalai: One of the alien Gahe. He's a failing, desperate merchant -- maybe because no one's fool enough to trust him.
conversations.from: human
conversations.value: League Assassin: Any human face in the crowd could be someone paid to kill you.
conversations.from: gpt
conversations.value: Staris: This old Nesaru with mottled feathers is a weary private eye with an office in the rough, alien sector of town.
conversations.from: human
conversations.value: Placa del Fuego: This island is the DMZ between The League and the Xenowealth. An island between two wormholes.
conversations.from: gpt
conversations.value: Orbital City: Cobbled together out of rock, metal, girders. Industrial and pragmatic, these once mighty alien cities drift around planets.
conversations.from: human
conversations.value: Piece of the Shokara: Find first piece of 4 interlocking pieces.
conversations.from: gpt
conversations.value: Official Support Required: Get the Xenowealth Parliament or Ragamuffin Dread Council to support your mission and give you help.
conversations.from: human
conversations.value: Piece of the Shokara: Triangle shaped piece must be found!
conversations.from: gpt
conversations.value: Orders/Mission (MilwaukeeJoe): Get mission/orders from the Shai-kah!
conversations.from: human
conversations.value: Official Support Required (Rattannah): Get the Xenowealth Parliament or Ragamuffin Dread Council to support your mission and give you help.
conversations.from: gpt
conversations.value: Piece of the Shokara: Powerful device.
conversations.from: human
conversations.value: Electro-magnetic Pulse: The enemy sets off an electro-magnetic pulse. Anything or anyone running something electric -- chips, machines, body parts -- just got fried.
conversations.from: gpt
conversations.value: Piece of the Shokara: Powerful device.
conversations.from: human
conversations.value: Convince The Creature: Bargain or outwit.
conversations.from: gpt
conversations.value: Storm General: Oversee the illegal genocide of an
  entire sentient species.
conversations.from: human
conversations.value: Shadowy Grifter: Playing all angles, seeing where the "chips" fall.
conversations.from: gpt
conversations.value: Curiosity: You’re picking up technology and augmentation ... Playing both sides ....
conversations.from: human
conversations.value: Compassion: When you're serving under the whim of the most powerful entity of the universe, compassion for others can be your undoing.