conversations.from: system
conversations.value: For centuries, the inhabitants of Erafae have been at war. It is a way of life, an endless cycle of bloodshed and conquest, with dozens of realms and rulers locked in a constant struggle for dominance. It seemed that whenever two rivals finally managed to agree on terms and stop fighting, two others would take their place by sparking a new conflict. No realm enjoyed peace for long.
  
  One year the humans and the elves would wage war against the goblins and orcs. The next might find the goblins and their human allies laying siege to the orc strongholds. Allies became enemies, enemies became allies. None could remember a time when life had been different.
  
  Thus all were shocked when a decree came down from High Priest Paxamelch, the most powerful and respected priest of Orach, God of the Heavens. Orach was displeased with the unending wars, with the petty squabbling of mortals. He demanded that all conflict be set aside, and that a new era of peace reign.
  
  This seemed impossible. Was there any way that the realms of the land could put aside their differences, their bitter feuds, and their deep disagreements in order to pursue peace? Paxamelch thought so, though many were extremely skeptical. Still, through sheer perseverance, the High Priest convinced the leaders of the various warring factions to come to his holy refuge nestled deep in the mountains to discuss terms of peace.
  
  So it came to pass that kings, warlords, chieftans, and all others who would rule over the land came to gather in one place to discuss their hatreds, to see if a path to peace could be found. Was there any hope of finally ending the violence? Or would it all fall apart, risking the wrath of the gods themselves?
conversations.from: human
conversations.value: Archmage: In a realm dominated by magic and wizardry, you rule by virtue of your supreme command of the arcane.
conversations.from: gpt
conversations.value: Pirate Queen: Commander of the most feared fleet to terrorize the seas, and de facto ruler of a nearly lawless archipelago.
conversations.from: human
conversations.value: Merchant Prince: Ruler of a kingdom of opulent wealth and decadent luxury, where guildmasters and traders constantly vie for power and influence.
conversations.from: gpt
conversations.value: Mountain King: Ruler of a sprawling subterranean kingdom, a network of caves and tunnels beneath the other realms.
conversations.from: human
conversations.value: Barbarian Chieftan: You rule a group of people viewed as backward and uncivilized by many other countries. This may or may not be an accurate view.
conversations.from: gpt
conversations.value: Theocrat: The high priestess of a major deity, you claim the right to rule your lands through your connection to the divine.
conversations.from: human
conversations.value: Rebel Commander: A champion of the common people, you led an uprising against a tyrant many years ago. Now, you rule the lands you liberated.
conversations.from: gpt
conversations.value: Draconic Overlord: Dragons are powerful, vain, and fiercely territorial creatures. You have taken these qualities to their natural extreme, conquering the land of lesser creatures and gaining their servitude.
conversations.from: human
conversations.value: Imperial Conqueror: You have waged an unceasing campaign to expand the territory of your already sprawling empire.
conversations.from: gpt
conversations.value: Guardian of the Woods: You rule over an expanse of largely unspoiled natural beauty. You have ensured that your people live in harmony with nature and reap the benefits of it.
conversations.from: human
conversations.value: Honorable Lord: You adhere to a strict code of honor and ethics, and do your best to ensure that your subjects do the same throughout your land.
conversations.from: gpt
conversations.value: Distrusted: Trust is a scarce commodity at the peace conference. You have a reputation as a schemer or betrayer.
conversations.from: human
conversations.value: Frail: You are physically weak, either due to illness, injury, or simply the ravages of age.
conversations.from: gpt
conversations.value: Gullible: You are too quick to believe the claims of others.
conversations.from: human
conversations.value: Greedy: You have an unceasing hunger for wealth, and are loathe to give up that which you have already acquired.
conversations.from: gpt
conversations.value: Brutal: You have a reputation for being an oppressive tyrant to your own people.
conversations.from: human
conversations.value: Uncultured: You and your people are considered primitive, unrefined, and uncouth by most others.
conversations.from: gpt
conversations.value: Nomad Leader: Though your people have no permanent home, they follow your direction wherever you lead them.
conversations.from: human
conversations.value: Well Informed: You have a network of spies and informants which supply you with the secrets of other lands.
conversations.from: gpt
conversations.value: Intimidating: Many of the other leaders are afraid of you, and for good reason.
conversations.from: human
conversations.value: Creative: You have a gift for coming up with innovative and unexpected solutions to problems.
conversations.from: gpt
conversations.value: Technocrat: Leader of a technologically advanced nation, commanding a force of machines powered by steam.
conversations.from: human
conversations.value: Uninformed: You know little of other lands, their customs, or their rulers.
conversations.from: gpt
conversations.value: Cowardly: You tend to shy away from conflict, even when it works to your disadvantage.
conversations.from: human
conversations.value: Stubborn: Once your mind is made up, it takes a great deal for you to change it.
conversations.from: gpt
conversations.value: Proud: You have a massive ego, and will not tolerate anything that challenges your opinion of yourself.
conversations.from: human
conversations.value: Wrathful: You are extremely quick to anger, and your rage can make you irrational.
conversations.from: gpt
conversations.value: Cursed: You are the victim of foul, dark magic. Fate always seems to conspire against you and your people despite your best efforts.
conversations.from: human
conversations.value: Territory: Your people need more land than they currently possess. It is time to expand.
conversations.from: gpt
conversations.value: Honor: Above all else, you must maintain your honor.
conversations.from: human
conversations.value: Cut Your Losses: The war is going poorly for you and your people. You want to end the fighting quickly, before things get even worse.
conversations.from: gpt
conversations.value: Wealth: You have considerable resources at your disposal.
conversations.from: human
conversations.value: Serenity: You have an extremely calm personality, making it difficult to shake your focus.
conversations.from: gpt
conversations.value: Charming: You have a gift for persuading others and a naturally gregarious manner.
conversations.from: human
conversations.value: Resources: Your people have a great desire for some specific resource which is scarce in their land.
conversations.from: gpt
conversations.value: Trustworthy: Your word is your bond, and others feel they can rely on you to keep your promises.
conversations.from: human
conversations.value: Cunning: You find clever ways to escape from trouble, even if they aren't always the most ethical solutions.
conversations.from: gpt
conversations.value: Arcane Mastery: You are a powerful wielder of magic, a talent which can come in handy in a variety of circumstances.
conversations.from: human
conversations.value: Respected: Other rulers may not always like you or agree with you, but they nearly always treat you with respect in light of your reputation and past deeds.
conversations.from: gpt
conversations.value: Brave: You fear nothing, and will never allow threats or danger to dissuade you from your chosen path.
conversations.from: human
conversations.value: Wise: Your long reign has given you perspective and wisdom that others often lack.
conversations.from: gpt
conversations.value: A Lasting Peace: You long to achieve a peace that will endure for your lifetime and beyond, to see a land free from the scourge of war.
conversations.from: human
conversations.value: Liberty: You wish to see the common people free from tyranny and oppression, both in your lands and throughout the world.
conversations.from: gpt
conversations.value: Crusade: You believe the deity you follow has charged you with a holy mission, and you will do anything to see it through.
conversations.from: human
conversations.value: Sabotage the Peace: The war is going very well for your side right now. Why would you let it end now when total victory is within your grasp?
conversations.from: gpt
conversations.value: Artifact: Your enemies hold an ancient treasure which rightfully belongs to your people. You will do anything to recover it.
conversations.from: human
conversations.value: Dominance: This peace conference will shape the new order of the world. You want to have as much power and control as possible at the end of it.
conversations.from: gpt
conversations.value: Decadence: You simply want to enjoy the opulence and luxury of a ruler's life. Everything else is a trivial concern.
conversations.from: human
conversations.value: Protect the Land: You will do everything you can to protect your lands from danger, whatever form that danger takes.
conversations.from: gpt
conversations.value: The Courtyard: The courtyard of the mountaintop palace at Heaven's Cradle, featuring a beautiful garden and magnificent fountain.
conversations.from: human
conversations.value: The Feast: Paxamelch has directed that the first day of the peace conference be dedicated to a celebratory feast. Will this start things off on the right foot, or will squabbles begin immediately?
conversations.from: gpt
conversations.value: Crown Prince Gwyne "The Fat" of Geldorynne: Ruler of a wealthy Principality, home to many of the world's most prosperous guildhalls. Lover of the finer things in life.
conversations.from: human
conversations.value: Captain Venna Bloodblade: Self-proclaimed Queen of the Ashen Isles, an infamous pirate and Captain of the dread ship "Storm's Fury". Ruthless and carefree.
conversations.from: gpt
conversations.value: Narachne Achranox, the Queen Below: Ruler of the massive subterranean realm beneath the continent. Seemingly immortal, a skilled and feared master of spycraft.
conversations.from: human
conversations.value: Archmage Delarnin: Ruler of the Ivory Spire, a collection of the world's greatest scholars and magi. Said to be the world's most powerful wielder of magic.
conversations.from: gpt
conversations.value: Heironymous Fizzlefuse, Speaker of the Circle: The official representative of The Circle, the seven elected leaders of the Stepholos Federation. A brilliant inventor with little respect for tradition.
conversations.from: human
conversations.value: Meliae, the Forest Keeper: An incredibly powerful dryad, minor goddess, or other woodland spirit of great ability. Has protected the Emerald Wilds for as long as any can recall.
conversations.from: gpt
conversations.value: Ownership of the Orb of Shadows: The key is who is entitled to the Orb, the Ivory Tower or the Below.
conversations.from: human
conversations.value: Side Discussions (Optional): You do not follow the High Priest's command to limit your discussions to the chosen conflict.
conversations.from: gpt
conversations.value: Convince Narachne to Share Knowledge: Narachne is pleased that the Archmage has relinquished his claim on the Orb, but is not pleased to be asked to share knowledge known only by her realm with the Archmage
conversations.from: human
conversations.value: Alliance with Thenem Theocracy: You should rewrite this card before use to make it fit the situation. 
conversations.from: gpt
conversations.value: War on the High Seas: This war between these two nations has resulted in quite a bit of bloodshed on both sides. While Gwyne the Fat claims that Captain Bloodblade has been plundering his ships and that is why he has raised a navy. There have been at least some instances where Gwyne's Navy has attacked Ashen Isles ships without apparent provocation. 
conversations.from: human
conversations.value: Alliance with Lythia: You should rewrite this card before use to make it fit the situation. 
conversations.from: gpt
conversations.value: Complications (One for Each Player Character): Just as things appeared to be smoothing out, something as arisen that complicates matters.
conversations.from: human
conversations.value: Why Did the Archmage Collapse?: There have been accusations of foul play, but who is the culprit?
conversations.from: gpt
conversations.value: What is attacking the magic users? (Ifrit): Something is attacking Arcane magic users and causing them to lose access to their magic. Can you stop it from happening to your delegation?
conversations.from: human
conversations.value: What is attacking the magic users? (Lythian Dragons): Something is attacking Arcane magic users and causing them to lose access to their magic. Can you stop it from happening to your delegation?
conversations.from: gpt
conversations.value: What is attacking the magic users? (Quean Tai): Something is attacking Arcane magic users and causing them to lose access to their magic. Can you stop it from happening to your delegation?
conversations.from: human
conversations.value: Missing Member of Entourage (Orcs): An important member of your entourage is missing, where have they gone? Have they been taken, or have they left on their own? 
conversations.from: gpt
conversations.value: Missing Member of Entourage (Thenem): An important member of your entourage is missing, where have they gone? Have they been taken, or have they left on their own? 
conversations.from: human
conversations.value: Day After the Attack: The Summit was attacked yesterday, what actions do you take today?
conversations.from: gpt
conversations.value: Pyronicus Rex (Optional): The Draconic Overlord of the Pyronian Nation, with a reputation for brutality to both his own people and anyone else he interacts with has requested a meeting.
conversations.from: human
conversations.value: Dark Sorcerer: This Sorcerer is using Arthurian magic to assault the Peace Summit. Can you find him?
conversations.from: gpt
conversations.value: Lux Baratheon: An immortal Artharian Magelord, determined to steal the magical essence of every creature at the Summit.  Stop him before it's too late!
conversations.from: human
conversations.value: A Young King:  Inexperienced and yet idealistic, to some an easy pawn, to others the last hope of his nation.
conversations.from: gpt
conversations.value: Theocrat: You are the General Commander of the holy knight order of the blood tree. You lead the order in the holy war against the infidels and pagans. All will be brought in service of the one true God.
conversations.from: human
conversations.value: Orc Chieftain: They call your people brutes and savages. You’ll show them the truth.
conversations.from: gpt
conversations.value: Practical: You know how to get results, and are not given to flights of fancy.
conversations.from: gpt
conversations.value: Unsophisticated: Subtlety is lost on you, and you usually miss the subtext in interactions.
conversations.from: gpt
conversations.value: Act With Wisdom: A wise chief forgives but does not forget.  Do not give your trust lightly.
conversations.from: human
conversations.value: Kaalza'ar: You are the Kaalza'ar, the liege and leader of the various dragonflights that have pledged themselves to you. You stand with your brethren to reclaim the glory that once was, and will be again.
conversations.from: gpt
conversations.value: Wild Magick: Born with just the right combination of power from various bloodlines, you possess the wild and ancient magick of the elementals, now lost to time. Fire, air, earth, and water - all bend to your will.
conversations.from: human
conversations.value: Curse of Yearning: The Curse of Yearning is an ancient instinct that constantly manifests in dragons as a desire for... something. Most turn to material possessions, or relationships, or infamy to fill this yearning. You, in particular, thirst for the thrill of combat, for the glory and recognition that comes with overcoming great challenges, and for perfection in all endeavors.
conversations.from: human
conversations.value: Draconic Overlord: Dragons are powerful, vain, and fiercely territorial creatures. You have taken these qualities to their natural extreme, conquering the land of lesser creatures and gaining their servitude.
conversations.from: human
conversations.value: Protect Your Domain: You will do anything it takes to protect your domain from danger, no matter what form that danger takes.
conversations.from: gpt
conversations.value: Mountain Queen: Ruler of a sprawling subterranean kingdom, a network of caves and tunnels beneath the other realms.
conversations.from: human
conversations.value: Offensive Entourage: Your entourage is calculated to include dominated racial representatives of your kingdom that correspond to the other rulers kingdoms. 
conversations.from: gpt
conversations.value: Intimidating: The Wildfire Demon has his name for a reason.  The rumors of his terrifying, unnatural power are not to be regarded lightly...
conversations.from: human
conversations.value: Surrounded by heretics, hell spawn and heathens: For some reason everywhere you go you encounter blasphemous people and creatures.
conversations.from: gpt
conversations.value: Un-diplomatic: You have a hard time establishing common ground, common interests, or even making conversation.
conversations.from: human
conversations.value: Infighting:  Perhaps the Quean delegation could convince the others, if only they could agree what to convince them of.
conversations.from: gpt
conversations.value: Ancient Knowledge: You know much of things that would be ancient knowledge for others, but these are but mere memories for you.
conversations.from: human
conversations.value: Desirous of Peace: On the battlefield you're an unforgiving monster, but your heart does not relish bloodshed.  Truthfully, you want nothing more than to restore life to how it was before conflict consumed the world...
conversations.from: gpt
conversations.value: Infighting: Conflicting factions within your nation threaten to fracture your credibility at the Summit
conversations.from: human
conversations.value: Cautious: You lack the impetuosity which characterizes your race, preventing you from making hasty decisions.
conversations.from: gpt
conversations.value: Dissonant Morality: The values of dragons and those of other, younger species don't always add up. 
conversations.from: human
conversations.value: Arcane Brilliance:  Magical power supplied by vast knowledge.
conversations.from: gpt
conversations.value: The Sight: A hidden talent has been awakened without - the power to see into the hearts of men... and other creatures.  
conversations.from: human
conversations.value: Reactionary: Your nation is behind others in terms of knowledge and capability.  You keep getting blindsided by your opponents.
conversations.from: gpt
conversations.value: Neutral Nature: The only side that you're on is your own.  Petty politics and inflated egos can fall before the inexorable power of Gaia.