conversations.from: system
conversations.value: **The Pitch:** Shortly before the beginning of the new school year, two friends witness a supernatural event that changes their lives and how they view the world forever. The story will begin fairly mundane and then take a turn into the supernatural.
  
  **Inspirations:** *Neverwhere* by Neil Gaiman;  *Shadowland* by Peter Straub; *Summer of Night* by Dan Simmons; *The Talisman* by Stephen King and Peter Straub; *They Live* directed by John Carpenter.
  
  **Setting:** Horror/Urban-Fantasy. By this I mean the setting is modern and there will be significant magical elements with horrific overtones but one should think more along the lines of de Lint, Gaiman, and Lovecraft than World of Darkness.
  
  **Starting location:** Panama City Beach, Florida in early August 2014.
  
  **Character Creation:** Two best friends and/or siblings. Both ~15 and a week away from starting 9th grade. Unaware of the existence of authentic magic.
  
  **Cards:** Open to card creation. You can simply use the ones that I created as a jumping off point. I tried something different and created mirror Strength/Weakness cards (same title but is a strength or weakness depending on card played) but you needn't try to duplicate this.
  
  **Card Use:** Not necessary for character moves but the cards in this setting are intended to represent how a character addresses a situation when under stress. Please only play one card at a time.
  
  **Posts:** I like and encourage large posts. I have set the speed to Daily meaning that I will endeavor to post at least once a day (this may not hold for weekends/holidays) but I will often post more often if the players do.
  
  **Voice:** Going to try something different here and ask that you write in the first person -- from the perspective of your character. Part of the reason for this is I want to see what this looks like and I also believe it will help eliminate some Character Sovereignty issues (see below). I am open to changing this if we decide it is unwieldy or unpleasant to read.
  
  **Character Sovereignty:** This is intended to lean more towards the collaborative story side of the spectrum than the game side. As such the Narrator and other player will likely on occasion pose your PC or insert some background into their lives. I ask that when this is done the person who does not have primary custody of the character be respectful and be open to revision requests. Players are able to pose NPCs (please see **Voice** above) unless the Narrator specifically indicates otherwise.
  
  **Narrator:** I encourage people interested in this game to at least peruse some of the games that I narrate so you have a sense of what I am likely to write. This particular game will be more character focused than my other games but it will at least give you insight into my style. Also my favorite character that I write for as a player is Parker in *Lost and Found*.
conversations.from: human
conversations.value: Resilient: You can take it. Whatever the beating, whatever the heartbreak, you can take it.  
conversations.from: gpt
conversations.value: Perceptive: You notice little things that others often overlook.
conversations.from: human
conversations.value: Brawny: Strong of body.
conversations.from: gpt
conversations.value: Creative: You’re inventive, insightful, and nimble of thought. 
conversations.from: human
conversations.value: Perceptive: You have an eye for noticing things.  
conversations.from: gpt
conversations.value: Quick Witted: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.from: human
conversations.value: Agile: Quick and precise of hand and eye.    
conversations.from: gpt
conversations.value: Hot Head: You can be reckless and quick to anger or to take offense.
conversations.from: human
conversations.value: A Little Learning is a Dangerous Thing: You don't always recognize the difference between knowing something and being able to *do* that thing.
conversations.from: gpt
conversations.value: Quick Witted: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you -- but sometimes even master's fail.
conversations.from: human
conversations.value: Perceptive: Sometimes you spend too much time watching and not enough time doing.
conversations.from: gpt
conversations.value: Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation. 
conversations.from: human
conversations.value: A Story to be Remembered: Friends as long as you can remember, you want to hold onto your friendship with Story -- even if you're not always sure how.
conversations.from: gpt
conversations.value: A Story to be Discovered: You've liked Story for a long time even if you've often expressed it in stupid ways. You want to prove to Story that you really like her.
conversations.from: human
conversations.value: Gym Rat: You spend a lot of time in physical training and are fit, strong, and agile.  
conversations.from: gpt
conversations.value: Book Smart: You have learned a lot from books - even if you've never actually applied most if it.  
conversations.from: human
conversations.value: Martyr: Your purpose in life is to keep others safe, whatever the cost to yourself.
conversations.from: gpt
conversations.value: Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation.    
conversations.from: human
conversations.value: Put it Behind You: Something bad happened in the past. What? Why? How do you get over it? 
conversations.from: gpt
conversations.value: Survive: What matters is that *you* survive, whatever the cost to everyone else, because in the end, only you matter. 
conversations.from: human
conversations.value: Moral Center: What was wrong before is still wrong now. Our morality is what makes us human and we shouldn't lose sight of that.  
conversations.from: gpt
conversations.value: Daredevil: You are prone to making reckless decisions that endanger you and those around you.
conversations.from: human
conversations.value: Daredevil: You are courageous and have an indomitable spirit. There is nothing that you won't try at least once.
conversations.from: gpt
conversations.value: Book Smart: You don't always recognize the difference between knowing something and being able to do that thing.  
conversations.from: human
conversations.value: Quick Witted: You are a master of snap decisions and witty off-the-cuff remarks.
conversations.from: gpt
conversations.value: Quick Witted: Snap decisions are not always the best decisions and sometimes an off-the-cuff remark is more rash than witty.
conversations.from: human
conversations.value: Gym Rat: You've put far more effort into sports than academics. Your mind is like a blunted blade: effective but imprecise.  
conversations.from: gpt
conversations.value: Pier Park: A multi-acre 124 store outdoor mall located across Front Beach Road from the Russell-Fields Pier.
conversations.from: human
conversations.value: Russell-Fields Pier: The wooden pier with stone supports stretches 1,500 feet out into the Gulf of Mexico.
conversations.from: gpt
conversations.value: Story: Aislinn's friend since kindergarten. Story's parents *finally* broke up last year and her dad now lives in San Diego while her mother stayed in Panama City Beach
conversations.from: human
conversations.value: Iris: Cameron's twin sister -- dead for 9-years.
conversations.from: gpt
conversations.value: Aislinn's Dad: Aislinn's dad is cruel and petty; drinking only magnifies the faults he already has on vivid display.
conversations.from: human
conversations.value: Climbing: The walls of the hole are steep -- like something had punched through the earth. Still, the debris from the house might let them climb out.
conversations.from: gpt
conversations.value: The Sinkhole: At least twelve feet deep, the sinkhole falls below the water level, and when combined with the debris from the house is incredibly dangerous.
conversations.from: human
conversations.value: A Boy: A 15-year-old boy about to start 9th grade.
conversations.from: gpt
conversations.value: A Girl: A 15-year-old girl about to start 9th grade.
conversations.from: human
conversations.value: Playful: Lighthearted and full of energy.
conversations.from: gpt
conversations.value: The New Girl: You just moved to town, during the summer before your senior year.  You don't know anybody yet and are worried about finding your place and making friends in a new school.
conversations.from: human
conversations.value: Empathetic: You are innately and unusually sensitive to the moods, feelings, and needs of others, making it easy to 'walk in their shoes'.   You do your best to treat those around you with understanding and kindness.
conversations.from: human
conversations.value: Empathetic: The downside to empathy is that it sometimes easy to get too wrapped up in other people's emotions and needs, while losing track of your own.
conversations.from: human
conversations.value: Never Forgets: Most people think you're invisible, but you remember them all. Every time they teased you, every time they've shown they cared, every time you've been alone. You will always remember it all.