conversations.from: system
conversations.value: You've known for all your life that magic is real--it has to be, seeing as you're a wizard. Sure, the other folks around you may not believe, but you certainly do!
  
  On your thirteenth birthday, a letter arrived in the post, informing you that you've been accepted into the Finishing Academy. The letter doesn't give many details, only that you'll be collected from your home on the 31st day of August. Your parents are proud as can be, whether they know about your magical abilities or not. It's a prestigious school, after all, so who wouldn't be proud to send their son or daughter there?
  
  *In a similar vein to the Harry Potter universe, but with some differences. Your character should have recently turned 13, and know that they have magical talents. Their family may or may not be aware of said talents, depending.*
  
  *I'm looking for probably 5-7 players, though I may adjust that as necessary. Looking for folks who  are happy to roleplay amongst themselves in the absence of direct obstacles (though there will be obstacles as well).*
conversations.from: human
conversations.value: Investigate the disappearance: What happened to the student? Where did he go?
conversations.from: gpt
conversations.value: Paperback novel: A popular novel with a teenaged girl protagonist
conversations.from: human
conversations.value: On Professor Winnig's good side: Well done! Well done indeed!
conversations.from: gpt
conversations.value: Resist Professor Alain's spell: Everyone in the class is entranced by Professor Alain. Learning to resist it is the goal.
conversations.from: human
conversations.value: Impress Professor Johnson: Professor Johnson teaches Magical Defense and coaches the Wizardball team. Show of your magic skills AND your sports skills!
conversations.from: gpt
conversations.value: Get back at Mr. Alexander (copy): Mr. Alexander is the ringleader of the upperclassmen sitting at your table. Someday, you'll get your revenge.
conversations.from: human
conversations.value: Make a better potion: You've got work ahead of you in Potions!
conversations.from: gpt
conversations.value: Magical Animals book: A Beginner’s Guide to Animal-Human Communication
conversations.from: human
conversations.value: Get back at Mr. Alexander: Mr. Alexander is the ringleader of the upperclassmen sitting at your table. Someday, you'll get your revenge.
conversations.from: gpt
conversations.value: Make a better potion (copy): You've got work ahead of you in Potions!
conversations.from: human
conversations.value: Secret book: A Pocket Compendium of Secrets to Mental Magic
conversations.from: gpt
conversations.value: Conjuring book: The Beginner’s Guide to Conjuration
conversations.from: human
conversations.value: Comic books: A stack of popular teen super hero comic books
conversations.from: gpt
conversations.value: Security and Self-Defense Books: A handful of books on non-detection of spells.
conversations.from: human
conversations.value: On Professor Winnig's good side (copy): Well done! Well done indeed!
conversations.from: gpt
conversations.value: A wooden box: A wooden box that Shay pilfered from Justine. There's no obvious way to open it, though...
conversations.from: human
conversations.value: Charms book: History of Ganius: Chemistry and Charms in Tandem
conversations.from: gpt
conversations.value: Non-descript book: A book on a subject to be determined later
conversations.from: human
conversations.value: Professor Verdan: Teaches Herbology.
conversations.from: gpt
conversations.value: Professor Alain: Teaches Charms. Is rumored to possess elven or fae blood.
conversations.from: human
conversations.value: Professor Yuserna: Teaches Flying.
conversations.from: gpt
conversations.value: Professor Osric Morgan: Teaches History of Magic. Married to Professor Lorena Morgan, who teaches Astronomy.
conversations.from: human
conversations.value: Professor Rose: Teaches Transfiguration.
conversations.from: gpt
conversations.value: To make friends: It's hard being at a new school, but with some friends, perhaps it won't be so bad.
conversations.from: human
conversations.value: To get good marks: Having good marks in all of your classes is important to you, perhaps because of your own ambition, or perhaps because your parents expect it of you.
conversations.from: gpt
conversations.value: To be popular: Individual friends are less important to you than just being popular, knowing that you are one of the cool kids.
conversations.from: human
conversations.value: To be feared: You want other people to be afraid of you, whether due to physical or magical prowess.
conversations.from: gpt
conversations.value: To make the team: You want to be a part of the sports team (sport TBD).
conversations.from: human
conversations.value: To stay under the radar: You'd really prefer to just cruise through school without getting in trouble or getting recognized.
conversations.from: gpt
conversations.value: To come out of your shell: All your life, you've been living in someone else's shadow, or you've been too shy. Now that you're in a new school, that can change!
conversations.from: human
conversations.value: To become Head Boy/Girl: You want the teachers and staff to acknowledge that you're a good role model, and to make you the Head Boy or Girl for your class.
conversations.from: gpt
conversations.value: To be prepared: The world outside of the walls of the Finishing School can be rough. You want to be ready for whatever it throws at you.
conversations.from: human
conversations.value: To find love: You're looking for a special someone to fall in love with. Ideally, they will fall in love with you, too.
conversations.from: gpt
conversations.value: Get to your seats: The Headmistress has directed all of the students to get to their seats in the Great Hall, but there are upperclassmen blocking your way to where you need to be.
conversations.from: human
conversations.value: Get the bunk you want (copy): Some of your roommates have already claimed bunks. You should claim yours as well!
conversations.from: gpt
conversations.value: Cassilda "Cassie" Rogers: Another first year student, who you met in the Library. Rooms with the girls.
conversations.from: human
conversations.value: Kevin Alexander: Fourth year student, blonde hair, blue eyes, all around troublemaker and ringleader.
conversations.from: gpt
conversations.value: Find the Library: You're in search of books, so the Library is the place to go!
conversations.from: human
conversations.value: The Library: Dusty old tomes stacked high on the shelves. The book you want is probably here, somewhere...
conversations.from: gpt
conversations.value: Dorm Room: The boys have one dorm room, and the girls have another.
conversations.from: human
conversations.value: Common Room: Each section of the dormitory has a common room for the students to hang out and do homework.
conversations.from: gpt
conversations.value: Professor Winnig: Teaches Potions classes in the basement laboratories, and is very strict about students not entering the laboratories when he is not present.
conversations.from: human
conversations.value: Get the bunk you want: Some of your roommates have already claimed bunks. You should claim yours as well!
conversations.from: gpt
conversations.value: Prepare an Infusion of Wormwood: Following the instructions on page 15.
conversations.from: human
conversations.value: Prepare an Infusion of Wormwood (copy): Following the instructions on page 15.
conversations.from: gpt
conversations.value: Charming: Attractive, persuasive, and likable.
conversations.from: human
conversations.value: Cunning: Intelligent, even ingenious.
conversations.from: gpt
conversations.value: Educated: Ahead of the curve in your studies, thanks to tutoring or your own investigations.
conversations.from: human
conversations.value: Stealthy: Quiet and surreptitious in nature or demeanor.
conversations.from: gpt
conversations.value: Witty: Quick on your feet, funny, and likable.
conversations.from: human
conversations.value: Contemplative: You tend toward thought over action to the point that it can cause you trouble.
conversations.from: gpt
conversations.value: Friendly: Quick to make friends, and good at smoothing over difficulties.
conversations.from: human
conversations.value: Perceptive: Quick to notice things that other may not.
conversations.from: gpt
conversations.value: Unknown origin: You are an orphan, or were otherwise separated from your birth parents at a young age. While you clearly have magical talent, the source of it is less than clear.
conversations.from: human
conversations.value: Cowardly: Your fear holds you back sometimes.
conversations.from: gpt
conversations.value: Naive: Inexperienced and perhaps too trusting.
conversations.from: human
conversations.value: Oafish: Uncultured and indelicate, perhaps even clumsy.
conversations.from: gpt
conversations.value: Obsessed: You're preoccupied with your interests to the point of causing you trouble.
conversations.from: human
conversations.value: Proud: Sometimes your confidence sours into arrogance.
conversations.from: gpt
conversations.value: Wizard born: Both of your parents are wizards, and you've grown up your whole life around magic. Use of magic in public is still taboo, but at home, it's an every day occurrence for you.
conversations.from: human
conversations.value: Brawny: Strong of body.
conversations.from: gpt
conversations.value: Brutish: Insensitive, unsubtle, and forceful.
conversations.from: human
conversations.value: Headmistress Finch: An older woman with ramrod straight posture, always looking down her nose at the students as they pass.
conversations.from: gpt
conversations.value: Conniving: You scheme, you conspire, and you are sometimes careless about the rules.
conversations.from: human
conversations.value: Frail: Physically weak, perhaps due to illness or a lack of physical activity.
conversations.from: gpt
conversations.value: Slow-Witted: Not the sharpest tool in the shed, you struggle to keep up with your studies.
conversations.from: human
conversations.value: Mundane born: Neither of your parents are wizards. You discovered your magical talents entirely on your own, and have been keeping them a secret so that you don't get branded as some sort of freak. Luckily for you, The Finishing Academy is known even to your parents as a prestigious school. They suspect nothing.
conversations.from: gpt
conversations.value: The Great Hall: A hall large enough to seat all of the students of the school at once, with elaborate stained glass windows.
conversations.from: human
conversations.value: Dextrous: Quick and precise of hand and eye.
conversations.from: gpt
conversations.value: Half-Blooded: One of your parents is a wizard, but the other is completely mundane. Your wizard parent kept both their magical nature and your own magical nature a secret from your mundane parent, but taught you enough that you understand the basics.
conversations.from: human
conversations.value: Resilient: Able to withstand or recover from difficulty and pain.
conversations.from: gpt
conversations.value: Other-Blooded: One of your parents is something magical in nature, but not a wizard. (Your other parent is mundane.) Possibilities include faerie, dragon, troll, giant, etc. This does not convey any special traits or abilities to you, it just means you have a very hard time passing for human. Difficult in the outside world, not so bad at The Finishing Academy.
  (Note: Please specify in your background what your magical parent is.)
conversations.from: human
conversations.value: Professor Lorena Morgan: Teaches Astronomy. Married to Professor Osric Morgan, who teaches History of Magic.
conversations.from: gpt
conversations.value: Justine Franklin: The first year girl who wouldn't let Alice have the bottom bunk.
conversations.from: human
conversations.value: Professor Johnson: Teaches Magical Defenses and coaches the Wizardball team.
conversations.from: gpt
conversations.value: A hallway in the school: This is a generic hallway place card.
conversations.from: human
conversations.value: Potions Laboratory: Tucked deep into the basement of the school, filled with glass vials and bubbling cauldrons.
conversations.from: gpt
conversations.value: Grace Holland: Athena's bunkmate. First year. Mundane-born, but has always had extraordinary luck.
conversations.from: human
conversations.value: Ted Bishop: Shay's bunkmate. First year. Wizard-born.
conversations.from: gpt
conversations.value: Make Justine look foolish: Justine was not particularly nice to Alice when it came to choosing beds. Nothing wrong with a little payback.
conversations.from: human
conversations.value: Cast a Charm (Athena): Professor Alain has asked you to a basic charm spell. Show her what you can do!
conversations.from: gpt
conversations.value: Charms Classroom: Though clearly part of the school, the Charms classroom always looks like an outdoor setting, though the details change now and then.
conversations.from: human
conversations.value: Cast a Charm (Delaney): Professor Alain has asked you to a basic charm spell. Show her what you can do!
conversations.from: gpt
conversations.value: History of Magic Classroom: A room filled with dusty old books.
conversations.from: human
conversations.value: Wizard Ball Practice Field: The practice field for Wizard Ball is lush and green, and very reminiscent of a soccer (British football) field.
conversations.from: gpt
conversations.value: Zoe: First year student who came into your common room crying.
conversations.from: human
conversations.value: Happily Adopted: You are adopted, having been moved through the foster care system until you found a family that accepted your magical abilities. You don't know where your powers came from.
conversations.from: human
conversations.value: Kakorrhaphiophobia: Fear of failure or defeat.
conversations.from: human
conversations.value: To Learn: You want to learn more magic then you know now.  Lets see what this school can do for you.
conversations.from: gpt
conversations.value: Unexpected Child: The child of two magic bloodlines that have thinned out. The last few generations of your bloodline have been unable to perform magic. You are the hope of the bloodline.
conversations.from: human
conversations.value: Lucky: Things seem to go your way or have always had a silver lining. (Magic? The reason why can be subject to change.)
conversations.from: human
conversations.value: Ignorant: You were raised as a mundane and therefore have no knowledge on magic.
conversations.from: human
conversations.value: Deductive: Able to infer, deduce and draw the links between discrete pieces of information.
conversations.from: gpt
conversations.value: Minor Compulsion: Gives the targets the idea that something has happened. Does not work on targets with strong mental defenses.
conversations.from: human
conversations.value: Common Sense: Not so common.
conversations.from: gpt
conversations.value: No Navigation: Whether its finding your way through familiar territory or just reading a map, you have trouble orienting yourself in the world.
conversations.from: human
conversations.value: One-Track Mind: Once you set your mind to a course of action, it's hard to focus on anything else...even when there's a more obvious solution to the problem right in front of you.
conversations.from: gpt
conversations.value: Just Go With It: Usually being so calm no matter the situation is a good thing. Sometimes, however, you have to stop and think about possible consequences.
conversations.from: human
conversations.value: Careful: You double check and triple check your work.
conversations.from: gpt
conversations.value: Dexterous: You have quick hands that make it rather simple to do many things--whether it be making unfamiliar gestures or, well, anything really.
conversations.from: human
conversations.value: Affinity For Charms: Whether you're aware of it at first or not, charms are especially easy for you to cast and equally easy to customize and manipulate. It's your specialty!
conversations.from: gpt
conversations.value: Big Mouth: Sometimes that filter between you brain and your mouth fails.
conversations.from: gpt
conversations.value: Not Good At Sports: What the title says.
conversations.from: human
conversations.value: Adaptable: Though you've moved around a lot and aren't close with any one person, you know where you're needed and where your strengths (and weaknesses) are and where to put them to use.
conversations.from: gpt
conversations.value: Loner Mentality: You are used to being on your own and are tend to forget to consider others.
conversations.from: human
conversations.value: When It Counts: You may be a jerk with your head in your comics, but you aren't a bad guy.