conversations.from: system
conversations.value: The world of Tariel was once a world torn by war. Different races and cultures created alliances around the world which led to the final battleground taking place for one of the races to finally dominate the whole world. At the final battlefield in the final hour the spirit of the world itself was driven mad in anger and turned against the inhabitants of the world. The tree's come alive and ripped through flesh with their whipping roots, the water rose to become elements that drowned and flooded forces around them and fires rose to scorch and burn everything around them . The story of what happened is for another day. But was is known in history is the following, 
  
  The world spirit broke the continents of the world and separated the races of the world to separate islands surrounding a large central mass in the centre of the world . The spirit of the world spoke to all the races and banned war, if war broke out across the world the spirit will rise again and destroy all inhabitants of the world. The races of the world began to develop and arguments soon began over trade policies and ownership of land. Intervening again the world spirit realised something needed to be done so it arranged for a tournament to be held in the central land mass every 5 years. The island that the winner of the tournament come from will rule over all the other islands for the next 5 years. The central land has no rules. Each island may select champions to travel to the central land mass known as the field of thunder to train and prepare for the next tournament. 
  
  However the field of thunder is no place for normal men. It is full of dangerous hulking beasts, shrines of lost knowledge from before the breaking of the world. Host to lost artifacts. And a land full of murder, treachery death and destruction. Will you enter the field of thunder? What are you looking for? To become champion , to find out what has happened to loved ones? To find lost knowledge... The land holds many mysteries and your adventure has begun .
  
  The current reigning island is a swampland known as reshlik island host to the lizardmen tribe slakanians or slaka for short. A peaceful religious tribe who believe in honour and loyalty. 
  
  There are over 20 islands of different inhabitants, some interested in ruling , some interested in the arts of magic and the pursuit of knowledge and some focused on invention and gadgets.. All have entered champions before to the fields , and most have never returned
conversations.from: human
conversations.value: Dwarven slayer: Unhappy at something in his past, the slayer is out for revenge and will gain glory by winning the tournament
conversations.from: gpt
conversations.value: Apprentice Mage: Mages must choose to focus on one of the known magic arts . Up to the age of 14 they are trained in multiple arts so they can decide and the choosing . A choice that will be with them for the rest of their lives
conversations.from: human
conversations.value: Relic hunter: Obsessed with the past you wish to find ancient heirlooms of power.. You are looking for something particular and it can only be found in the field of thunder
conversations.from: gpt
conversations.value: Royal: You were born as part of a royal blood line . You have no choice but to enter the field of thunder as it is an initiation to be the heir
conversations.from: human
conversations.value: Gadgeteer: Belonging to a race that excels in making gadgets and traps, you wish to be the first gadgeteer and inventor to win the tournament
conversations.from: gpt
conversations.value: Strong Mead: Ahhhh... Nothing beats the refreshing taste of the local mead.
conversations.from: human
conversations.value: A rose: A simple red rose is seen to grow on a bush close to you.
conversations.from: gpt
conversations.value: Finding the lost song: Your epic quest is to travel to the field of thunder to find the lost song .. A song with fabled power only legends can speak of
conversations.from: human
conversations.value: Valhalla island: Valhalla island is an enchanted musical island known for the ability of its townsfolk to be able to play magical songs of enchantments/death and manipulation.
conversations.from: gpt
conversations.value: Love lost: You were once in love with a young bard from your island who left to seek glory in the field of thunder, you seek something much more simple. Love
conversations.from: human
conversations.value: Riff king: You want to become the riff king , the master of the art of music , the leader of your island. To do that you need to train in the field of thunder
conversations.from: gpt
conversations.value: Lack of focus: Under pressure you can lose focus , you can make mistakes . This isn't good for a bard who relies on the focus of music
conversations.from: human
conversations.value: Seduction: You just can't help but fall for seduction ... Every time
conversations.from: gpt
conversations.value: Talk your instructor into letting you enter the field: To enter the field you need one of the masters of music to approve your entrance to the field of thunder. Can you prove yourself?
conversations.from: human
conversations.value: Grace: Grace is a barmaid in the rusty inn .
conversations.from: gpt
conversations.value: Tesla: Tesla is one of the masters of the island. His music allows him to not only control animals but to bond with one allowing him to control them. Juke his white tiger follows him everywhere ever since tesla saved him in the field of thunder.
conversations.from: human
conversations.value: The Rusty Inn: The only known inn at the field of thunder. A meeting place for some , a place of death for others .
conversations.from: gpt
conversations.value: Cavern of champions: Most newcomers to the field of thunder take the yearly boat which drops them off at the cavern of champions. The sides of the rock face have previous champions etched into the wall
conversations.from: human
conversations.value: Forest of Nyaha: A dark forest where the trees appear to move unnaturally.
conversations.from: gpt
conversations.value: Psychic Arena: An arena created within the mind of a magician . Two magicians can link over many miles and duel through the magical connection. It's walls illuminate and pulse in the colour of the users magic spectrum
conversations.from: human
conversations.value: Hidden library: A hidden historic library containing volumes of magical enchantments and theory. Some crumbled but most are magically maintained
conversations.from: gpt
conversations.value: Dirt track: An old worn path works it's way through the undergrowth leading to somewhere
conversations.from: human
conversations.value: Ruined Shrine: An old rotten shrine lies abandoned and crumbled half buried beneath trees and foliage.
conversations.from: gpt
conversations.value: Swampland: The swamplands are thick and dangerous. This is the normal entry point for the new champions of the Slavik to enter the fields. Light penetrates through the bushy trees in sections creating rays of light to land in various locations
conversations.from: human
conversations.value: Centre of the world: The centre of the world is where the earth spirit is located in material form. Only those in desperate need will ever find the earth spirit
conversations.from: gpt
conversations.value: Waterfall: A glistening fresh waterfall bursts out of a rock face to the ground below. Fresh and cool, the water is crystal clear. This also appears to be a waterhole for local creatures.
conversations.from: human
conversations.value: Campsite: The area has soft ground and appears to be a suitable location to camp
conversations.from: gpt
conversations.value: The oak tree: Oak trees are one of the only types of trees that wood nymphs can possess and control by entering them spiritually .
conversations.from: human
conversations.value: Cave: Dark and quiet, what the hell is in here
conversations.from: gpt
conversations.value: Faerie village: A village of faeries what more can I say?
conversations.from: human
conversations.value: Mage: You wish to learn everything about your elemental focus, you seek knowledge within the fields
conversations.from: gpt
conversations.value: Magic: You possess magic and can cast spells relating to your focus
conversations.from: human
conversations.value: Slayer: You wish to slay the beasts within the field of thunder for glory and fame
conversations.from: gpt
conversations.value: Bard: Your a happy go lucky person with a talent of music.
conversations.from: human
conversations.value: Forest spirit: You are one with the forest, you can listen to the trees and powerful spirits can possess them too.
conversations.from: gpt
conversations.value: Inventor: Can invent and solve problems with a single stick and a bit of string most of the time
conversations.from: human
conversations.value: Magical tone: You can play enchanted songs to control and manipulate many things
conversations.from: gpt
conversations.value: Strength: Your muscle and tone and can wield a warhammer or bastard sword with ease.
conversations.from: human
conversations.value: Charismatic: You have a silver tongue and can talk yourself out of any situation
conversations.from: gpt
conversations.value: Bloodlust: You can't help but go for the kill when out see red
conversations.from: human
conversations.value: Champion: You want to be a champion in the field
conversations.from: gpt
conversations.value: Prepare yourself for the first trial: Can you discover what the first trial may be? Who is assesso and can finding out about him help you to prepare.. or will you challenge another group?
conversations.from: human
conversations.value: Prepare for your first Trial: Can you discover what the first trial may be? Who is assesso and can finding out about him help you to prepare.. or will you challenge another group?
conversations.from: gpt
conversations.value: Find out information: Can you find out information on the trials.. Or are you just going to get drunk
conversations.from: gpt
conversations.value: Naive: You can't help but easily trust anyone who shows friendship.
conversations.from: gpt
conversations.value: Conductor: You went to the fields in search of musical inspirations.
conversations.from: gpt
conversations.value: Women? & Wine: Has a tendency to imbibe on the finer things in life
conversations.from: gpt
conversations.value: Happiness and Cheer: Wants to spread happiness and cheer in a land full of murder, treachery death and destruction.
conversations.from: human
conversations.value: Milban: A humanoid race with metal-colored hair and eyes and black hair. They have some magic, with a focus on tinkering and healing.
conversations.from: gpt
conversations.value: New ideas: You are seeking new ideas to broaden your horizons as an inventor, deciding just what it is you should create.
conversations.from: human
conversations.value: Different: You are a woodland spirit, and humans don't seem to understand you. The songs of your homeland cause more harm than cheer.