conversations.from: system
conversations.value: Once, the nations of this world lived in constant flux of peace and conflict, with each other and within themselves. But there was method to this madness. The world was bloody, but by no means unnatural. All that changed, however, when these nations were suddenly faced with a common enemy, a threat so great it forced races that had feuded for thousands of years to ally in desperation. 
  
  
  On that fateful day, a swathe of land the size of a small country exploded into white flames. Endworld, a terrifying  mass of apocalyptic magical vortexes was born into our world with a wail that could be heard a continent away. Strange, horrific monstrosities crawled forth from the white flames, and waged a bloodthirsty war against anything they encountered. Entire cities were overrun in a matter of days. Within a week, kingdoms had fallen. Even far off lands not yet touched by the Endworlders were falling to infighting as ambitious lords and schemers tried to rule their kingdom's final days.
  
  That was a hundred years ago. Those races that had survived the first year of battle with the Endworlders had been forced underground, relying on the dwarves to excavate entire cities. So it was that those who once ruled the surface were made refugees in the darkness far below. The Endworlders have hunted those survivors, but underestimated their cunning. The first and last line of defence against Endworld has been the massive network of tunnels and passages designed by elves, built by dwarves and manipulated by humans. By sealing off and redirecting passages, the surface refugees have kept their underground havens safe from Endworlder incursion.
  
  But things are changing. Those who dwell below are no longer content to survive. They are beginning to push back against Endworld. The Warlord, an elf of considerable power, has rallied the military forces of all surviving factions and prepares for a massive campaign to retake the surface. Those once known as adventurers form his vanguard, made up of skilled men and women of every race and vocation. 
  
  Will you answer his call, and lead your world from the shadows and into the light?
conversations.from: human
conversations.value: High Elf Wizard: A high elf trained in manipulating magic through intense study and experimentation.
conversations.from: gpt
conversations.value: Drow Assassin: A dark elven rogue adept with blades and poison, trained to kill with ruthless efficiency.
conversations.from: human
conversations.value: Human Warrior: A human fighter, trained to go toe-to-toe with his enemies. Adept with a wide range of martial weapons.
conversations.from: gpt
conversations.value: Dwarf Cleric: A dwarven healer imbued by his patron god with divine power.
conversations.from: human
conversations.value: Strong: Your body is a monument to physical might.
conversations.from: gpt
conversations.value: Clever: Your mind is your greatest weapon.
conversations.from: human
conversations.value: Tough: You are a walking fortress, flinching from neither pain nor danger.
conversations.from: gpt
conversations.value: Dexterous: You're fast on your feet and quick with your fingers.
conversations.from: human
conversations.value: Slow: You're slow on your feet, and that can be dangerous.
conversations.from: gpt
conversations.value: Oblivious: You tend to miss things. Important things.
conversations.from: human
conversations.value: Clumsy: You have a tendency to drop things at just the wrong moment.
conversations.from: gpt
conversations.value: Shady: Others find it hard to trust you, and you them.
conversations.from: human
conversations.value: For Riches: The Warlord has promised a reward for his most exemplary agents. That gold will be yours.
conversations.from: gpt
conversations.value: For Glory: They will sing your name for ages to come.
conversations.from: human
conversations.value: For Freedom: You are not content to dwell in the darkness.
conversations.from: gpt
conversations.value: Half-elf Diplomat: A charismatic negotiator. More at home in an embassy than a battlefield.
conversations.from: human
conversations.value: Orc Barbarian: An orcish warrior who fights with wild abandon.
conversations.from: gpt
conversations.value: The Glittering Bastion: A fortress built near one of Westhaven's larger entrances. Consists of the keep and several gated walls defending the city from what lurks in the darkness beyond.
conversations.from: human
conversations.value: Western Passages: A massive labyrinth of tunnels and caverns. There had to be a road to Ruradon. You just have to find it.
conversations.from: gpt
conversations.value: Escape: You are about to find yourself knee-deep in goblins. Move quickly or be bogged down in an ambush.
conversations.from: human
conversations.value: Onslaught: You've gained valuable time to devise a plan. Now it's time to put it into action. Kill the greenskins. Survive the onslaught.
conversations.from: gpt
conversations.value: Goblin Javelins: A trio of barbed short spears balanced for throwing.
conversations.from: human
conversations.value: Pouch of Gold: A small bag of gold coins, looted from refugees travelling between havens. Potential uses include purchasing items and bribery.
conversations.from: gpt
conversations.value: Ruradon: A once bustling refuge, overrun by orcs years ago.
conversations.from: human
conversations.value: Search the District: The orcs that seized and occupied Ruradon can't have just vanished. Find them.
conversations.from: gpt
conversations.value: The End Cometh: This is your first encounter with the minions of Endworld. Show them no mercy, for you shall receive none.
conversations.from: human
conversations.value: Ruradon's Fate: Your path is clear. To save Westhaven, you must cripple the Warlord's first offensive by burying Ruradon. Four pillars must be damaged or destroyed to collapse the ceiling. This means you'll have to split up: one party member per column. How you complete the task is up to you. The solution may be as creative as you like.
conversations.from: gpt
conversations.value: Chamber of Judgement: It is here, in the heart of Westhaven, that your leaders pass judgement, be it a sentencing for treason or a military court-martial.
conversations.from: human
conversations.value: Escape the Rooftops: The guards generally don't take kindly to those they catch spying on the council. Better run, and fast.
conversations.from: gpt
conversations.value: Infiltrate the Estate: Four walls, three metres tall, and a wrought iron gate with someone watching it. Something strange is going on in there, and you're going to find out what.
conversations.from: human
conversations.value: Find the Missing Rations: A few packs of food have vanished from dwarven possession. See if you can solve this little dispute before it escalates.
conversations.from: gpt
conversations.value: Seize and Hold the Gatehouse: This Gatehouse controls the passage connecting the Maw to orc territory. Seize control, cut off their reinforcements. But beware, the orcs will try to take it back.
conversations.from: human
conversations.value: Drow Captain: A dark elven liaison to the Warlord himself. Captains are those who bear the word of the Warlord, and act with his authority.
conversations.from: gpt
conversations.value: For the Warlord: Your loyalty to him knows no bounds.
conversations.from: gpt
conversations.value: Human Wizard: A human who uses magic to accomplish whatever is interesting at the time.
conversations.from: gpt
conversations.value: Over exuberant: You often fail to identify the pressing issues and gleefully pursue whatever thought strikes you.
conversations.from: gpt
conversations.value: For Opportunity: The surface is teeming with wonders, and you won't be held from them any longer.
conversations.from: human
conversations.value: Dwarven Scholar: To the concerns of Dwarves -mostly those of the Ironkeep- battle (a delicate mixture of wrathful brutality and dignified honor) is of the greatest experiences one can witness. Hence Dwarves are haughty, easy to rile, and stubborn to forgive.  Yet, you care little in the fashions of war, but rather find elation in reading, writing, and seeking the beauty of the world in words.
conversations.from: gpt
conversations.value: Wood Elf Warrior: With the forests of the surface lost, rangers and druids are now hard to come by. Many wood elves have departed from their people's traditional roles to learn from their Dwarven and Human brothers. 
conversations.from: gpt
conversations.value: Stubborn: Once you make a decision, you stick to it, no matter what anyone says.
conversations.from: gpt
conversations.value: To Reclaim the Forests: The few surviving wood elves have lost their ancestral home, the great forests. It's your life's mission to return to the surface and take them back. 
conversations.from: gpt
conversations.value: Cocky: Sometimes your mouth is writing checks your abilities can't cash.
conversations.from: gpt
conversations.value: For Revenge: Someone precious was taken from you thanks to this dark foe. They will rue the day they dared cross you.
conversations.from: human
conversations.value: Half Elf Wizard: A halfbreed trained in manipulating magic through intense study and experimentation.    
conversations.from: gpt
conversations.value: Wizardly: You're in control of an amount of magic. 
conversations.from: gpt
conversations.value: Shady: Others find it hard to trust you, and you them.    
conversations.from: gpt
conversations.value: For Power: Magic is power, gaining power is your ultimate goal!
conversations.from: human
conversations.value: Experimental: One can find new ways to discover new things if they know where to look. You look everywhere.
conversations.from: human
conversations.value: Observant: You have a way of seeing things that aren't immediately apparent.
conversations.from: gpt
conversations.value: Distracted: Sometimes you aren't quick or focussed enough.
conversations.from: human
conversations.value: Responsible: You take your duties seriously and do what needs to be done, even when that means taking up the slack of others.
conversations.from: gpt
conversations.value: Observant: Your sharp vision let's you pick up on little things some of your other companions might miss.
conversations.from: human
conversations.value: Inexperienced: You haven't spent much time in the field, and it shows.
conversations.from: gpt
conversations.value: Distracted: You often fail to focus on what's important.
conversations.from: human
conversations.value: Drained: After such a powerful spell it'll be a while before you can be back at full strength. 
conversations.from: gpt
conversations.value: Know your surroundings: Sure, you're reckless, you're cocky, and you don't always listen, but you do know when to take your time and figure things out. Now is one of those times.
conversations.from: human
conversations.value: Conspicuous: You're not built for deception or stealth. Hitting things is more your style. 
conversations.from: gpt
conversations.value: Human Soldier: A human warrior with a dual focus on melee and ranged combat.
conversations.from: human
conversations.value: Brash: You have something to prove, and one of these days it's going to get you in trouble.
conversations.from: human
conversations.value: For Renown: Living your whole life in your brother's shadow has left you with a desire to be recognised as a capable warrior and leader in your own right.
conversations.from: gpt
conversations.value: Fiery temper: When you're mad, you're really mad.