conversations.from: system
conversations.value: In a small town, something strange has begun to happen. Children have begun to be killed or disappear. Horrible things have begun to surface from the past. And, with the celebration of the towns founding around the corner, there may be more killings underway.
  
  You are one of the towns children. For whatever reason, you are drawn to each other as a strange creature that lurks within the sewers(and perhaps deeper still)makes its appearance and attempts to kill you all.
  
  Adults can't help you. Weapons can't help you. 
  
  Only you can help each other.
conversations.from: human
conversations.value: Think the usual tropes: Could be the fat kid, the cool kid, the delinquent, geek, etc; Make sure its something that ties into your strengths or weaknesses!
conversations.from: gpt
conversations.value: Less a weapon: and more something that might come into play. Think something like "tough"if you're the delinquent kid, or "gadgetry"if you're the nerd. 
conversations.from: human
conversations.value: Could be a fear: could be inability to follow orders, could be something else entirely. Do you have guilt over something? 
conversations.from: gpt
conversations.value: Something clear.: Are you going to have a subplot like our story basis, like trying to avenge your murdered brother? Discover the truth? Find a missing loved one? 
conversations.from: human
conversations.value: Avery, Luke, Elvis:Avoid Attention: The teacher is sure to cause problems if they hear you. Can you keep it down?
conversations.from: gpt
conversations.value: Eun Suk: Gain Confidence: You need to get some strength into you. Some inner fire to keep yourself powerful and fierce.
conversations.from: human
conversations.value: London: Keep your temper in check.: Lee-Ann is pissed after you shut her down earlier. You'd best keep that anger under control or else!
conversations.from: gpt
conversations.value: The Inventor: Able to visualize and think of everything he needs to make something, right down to the tiniest of parts, Luke is quite clever given his age.
conversations.from: human
conversations.value: Fighter: Despite hopeless odds, Luke will always fight to protect those he cares about. However, those are few and far between.
conversations.from: human
conversations.value: Scapegoat: Because of his delinquency, when something goes wrong, people who don't know him well often blame Luke. This has gotten him into trouble before...
conversations.from: human
conversations.value: Secret Fears: Luke keeps his own secrets. However, of late, one of his mothers torments of him has began to grate on him. He'll need to tell someone...maybe he'll trust someone enough....
conversations.from: gpt
conversations.value: Nerd-Geek: That one person who knows everything about that one indie game or small bit of history everyone forgot. You're smart and people talk to you about normal things but you're still a little weird by societal standards. Not to mention you have a plethora of disorders that make you a little weirder. It's so fun being an abomination!
conversations.from: human
conversations.value: Moral Support: You're quite useless, you've heard that a lot. But you try your best to help people feel better. Even though you're smart, you can't really put that into practice. "I'm sorry."
conversations.from: human
conversations.value: Useless: You have no idea what you're doing half the time. You try to help but you end up not doing much. At least you're not clumsy I guess.
conversations.from: human
conversations.value: Helping Hand: It's not too early to make a difference! You just want to see everyone safe and happy. That would make you happy... That would make you feel better.
conversations.from: gpt
conversations.value: Outcast: To everyone else, you're kind of weird. But in all honesty, you just like a lot of things that normal people wouldn't. Death doesn't scare you, and you tend to freak people out by this. 
conversations.from: human
conversations.value: Walking Encyclopedia for the Dead: Because of your strange obsession with death, you've done your research and you know some things... a lot of things... things that most people your age shouldn't know.
conversations.from: human
conversations.value: Thunderstorms: You're not sure why, but stormy weather has always put you on edge. Especially if there's thunder and lightning involved. Make it at night, and you won't sleep. Maybe it has something to do with a past life, or maybe it's just the noise. But you'd rather have clear weather. 
conversations.from: human
conversations.value: Discover the Truth: It can't be that bad right? There has to be a logical explanation to this - there always is. You want to find out what it is. 
conversations.from: gpt
conversations.value: Good Boy: Elvis is friendly, he follows the rules, and he does his best.  As best he can, he walks and talks like a grown-up and even goes to them for help when he needs it.
conversations.from: human
conversations.value: Backup: As long as it's not going to get him in trouble, Elvis is willing and *eager* to help out his friends, and everyone's his friend.  Even if he's not sure their plan is great, his optimism and faith in others will get him in the game.
conversations.from: human
conversations.value: Fearful: Elvis worries excessively about breaking even rules, taking risks, and getting into trouble, especially about getting in trouble.
conversations.from: human
conversations.value: Truth and Justice: Elvis is going to try really hard, as best as he can, to not be afraid and stand up for what's right... he's going to *try real hard.*
conversations.from: gpt
conversations.value: The Magician: Do you believe in magic? This kid sure does! He wants to razzle-dazzle you into his heart, and bring more smiles into the world.
conversations.from: human
conversations.value: Convincing: This kid is good... people really believe that he can make things disappear or read minds. He can also be excused from his curfew or get to retry an assignment if he asks a certain way. 
conversations.from: human
conversations.value: Over-sensitive: Criticism and setbacks are not seen as opportunities for growth; they're signs of weakness and failure. 
conversations.from: human
conversations.value: Become famous: The goal: to become a famous magician as soon as possible. But at what price...?
conversations.from: gpt
conversations.value: The Popular Girl: Everyone knows who London Mayvell is: the smart, beautiful girl with the perfect blonde hair and startling blue eyes--who just so happens to be the Mayor's daughter. Perfect life? As far as everyone knows. But to some, London Mayvell isn't the sickeningly sweet girl she pretends to be, and if she isn't careful, her mean streak could get her into trouble--or be the end of her.
conversations.from: human
conversations.value: The Gossiper: London knows a little bit about everyone; the kind of things people like to keep quiet about themselves--and she's not afraid to use that knowledge to her advantage.
conversations.from: human
conversations.value: The Truth: Being the Mayor's daughter has its perks: everyone tells London how beautiful, smart, and wonderful she is. So what happens when someone criticizes her? Nothing good. Nothing good *at all.*
conversations.from: human
conversations.value: Daddy's Girl: London is going to get her father's approval no matter what it takes.
conversations.from: gpt
conversations.value: Friendly: You're always happy when you're given the right amount of attention. You like it when friends want to be around you. Even if that friendliness can be a bit overbearing sometimes. 