conversations.from: system
conversations.value: The province of Sollust has long stood a quiet backwater to the Republic.  It is a rural, quiet land known only for its vast farmlands and unspoiled forests.  
  
  But change is coming to this peaceful land.  And once the fire's started, it will engulf all the Republic.
conversations.from: human
conversations.value: Cestaphon Stadium: Host to the famous contests between Zayathine's premier chariot racing teams.  The crowds are always huge.
conversations.from: gpt
conversations.value: Puffed Up Peacock: You are deeply proud, and unable to take even the slightest insult without flying off the handle.
conversations.from: human
conversations.value: Secure Great Wealth: There are opportunities untapped here in Sollust, you just know it.  A smart person like yourself could become incredibly wealthy here, if you play your cards right.
conversations.from: gpt
conversations.value: City Hall: Newcomers to Sollust City are expected to register here before working or doing business in the province.
conversations.from: human
conversations.value: Temple of Our Lady Mercy: The largest cathedral in Sollust City, dedicated to the Pantheon of the Republic.  It has stood for over 300 years.
conversations.from: gpt
conversations.value: Mayor Aberforth's Estate: Set in an apple orchard on the rural edges of Sollust City, Mayor Aberforth's home is one of the finest in all Sollust.
conversations.from: human
conversations.value: The Aldwood: North of Sollust City, the Aldwood is a forest perpetually shrouded in mist that stretches for miles and miles.  Many locals think it haunted.
conversations.from: gpt
conversations.value: Sollust Market: One of the few places in Sollust to see the wider Republic.  Merchants from all over sell their wares from tents on the streets here.
conversations.from: human
conversations.value: Cave in the Aldwood: A slippery, slimy, natural cavern deep in the forest.  It seems to be enormous.
conversations.from: gpt
conversations.value: Sellsword: You have wandered the lands of the Republic all of your adult life, offering your blade to any man who could pay your fee.
conversations.from: human
conversations.value: Exiled Royal: You are not from the lands of this Republic-- indeed, they are most strange and foreign to you.  Once you were royalty, heir to a far-off throne.  But all of that was taken from you when your family was murdered, driving you into exile.
conversations.from: gpt
conversations.value: Itinerant Priest: You were recently ordained as a preacher of the Lawful Pantheon, the Gods who stand patron over the Republic.  Your charge is to wander the land, to preach, and to teach others by serving an honorable and just example.
conversations.from: human
conversations.value: Traveling Merchant: You roam the many lands of the Republic with nothing more than a small cart of goods to trade and a few old horses.
conversations.from: gpt
conversations.value: Urbane Dandy: You are of the elite, moneyed class of the Republic, and certainly not from Sollust.  No, you hail from more civilized parts.  You're just here to conduct a little business, and then it's back to full-time leisure.
conversations.from: human
conversations.value: Aspiring Adventurer: Put a sword in your hand, and you could be the greatest warrior the Republic has ever seen!
  
  But you're not.  You're the child of a local farmer, and expected to follow in their footsteps one day.
conversations.from: gpt
conversations.value: Strange Hermit: Some folk in Sollust call you a witch or a warlock, but that's not so-- you just know more about herblore than most.  
  Generally you prefer to keep to yourself, but sometimes your skills as a healer are necessary.
conversations.from: human
conversations.value: Hardy: You can take a punch, you're rarely sick, and you've probably got some nice biceps.  A paragon of physical fitness, you are.
conversations.from: gpt
conversations.value: Skilled Swordsman: You know your way around a fight-- which end to stick your enemy with, and how to keep yourself alive.
conversations.from: human
conversations.value: Painfully Naive: You really have no concept of how the world actually works, do you?  Your willingness to trust untrustworthy people and things puts you at a distinct disadvantage sometimes.
conversations.from: gpt
conversations.value: Charming: You always seem to know just what to say to get what you want out of someone.
conversations.from: human
conversations.value: Eager: You may not always know exactly what you're doing, but you approach everything you do in life with a real enthusiasm.
conversations.from: gpt
conversations.value: Scholarly: You have knowledge of things that most people lack.
conversations.from: human
conversations.value: Healer: You know how to tend the ill and the injured - just what herbs reduce swelling or fever, and just how to craft a proper poultice.
conversations.from: gpt
conversations.value: Salesman's Salesman: You could sell the crown to a king or shoes to a fish.  You know how to talk fast, and always make sure you're the one who profits.
conversations.from: human
conversations.value: Old Wound: You took a bad hit many years ago, and ever since then you've walked with a limp.  You don't get much of anywhere quickly.
conversations.from: gpt
conversations.value: Self-Righteous: You always believe in the basic rightness of your actions.  Even when you are very, very wrong.
conversations.from: human
conversations.value: Have An Ill Look About 'Em: Something about your face just inspires mistrust.  You give off a certain vibe of unwholesomeness that puts most folks off.
conversations.from: gpt
conversations.value: Deeply Sarcastic: You have a biting wit and a very sharp tongue.  Sometimes it makes you friends who appreciate your insights.
  
  Most of the time it makes you enemies.
conversations.from: human
conversations.value: Cutthroat: You'll do absolutely anything to get ahead.  Maybe you mask this successfully some of the time, but when the chips are down, it always comes out:  you're simply selfish.
conversations.from: gpt
conversations.value: Make a Name For Yourself: Money's fine.  Heroics are too.  They're really not the point, though:  you want your name to ring out across the entire Republic.  Fame, that's your pull.
conversations.from: human
conversations.value: Keep Sollust Safe!: Big trouble's coming to Sollust, and you're going to be there to stop it.
conversations.from: gpt
conversations.value: Find Your True Father: You spent your life thinking your true parents were dead.  But you have learned that your father, said to have been a great hero, is alive in Sollust under an assumed name.
conversations.from: human
conversations.value: Keep Your Secret: You have a dark secret hidden in your recent past.  It is critical no one learns about it.
conversations.from: gpt
conversations.value: Find a Purpose: You've been drifting all your life without any real sense of a destination.  What you want, more than anything, is a reason to live.
conversations.from: human
conversations.value: Uncover the Truth: Something happened to you in the recent past, and the key to understanding it is somewhere here in Sollust.  But what is it?
conversations.from: gpt
conversations.value: Old Peddler: This merchant has captured the attention of much of the marketplace with his wares.
conversations.from: human
conversations.value: Band of Murderers: These men have been sent specifically to kill Sigfrid on orders of Warlord Xu, the usurper of Estermont-- but they'll kill anyone who gets in their way just as happily.
conversations.from: gpt
conversations.value: Find Your Layabout Father: You spent your life thinking your father was dead. But you have learned that your father, said to be a layabout and a scoundrel, is alive in Sollust under an assumed name.
conversations.from: human
conversations.value: Reclaim Your Throne: It was not right, what they did. The Gods put your family in power - who are these usurpers to go against their will?
conversations.from: human
conversations.value: Misanthropic: "There's a reason I lived up in the hills BY MYSELF."
conversations.from: human
conversations.value: Enchanting.: Through research and/or unspeakable sacrifice, this character knows the secrets of subtle mind-affecting magic.
conversations.from: gpt
conversations.value: Reckless: Prone to do the first thing that comes to mind and do entirely the wrong thing for the given situation.