conversations.from: system
conversations.value: King Artheseus is the Chosen One. Prophecies from long ago foretold his coming, how he was destined to defeat the Great Beast and rid the world of its dark influence. 
  
  Instead, he hires a team of 'heroes' to defeat it for him. 
  
  These 'heroes' may have different motives for participating in this quest. Perhaps they genuinely want to help protect the world. Perhaps they want to quench their thirst for adventure. Or maybe they're just in it for the money. 
  
  Regardless, they must all work together to survive, through evil-doers, certain death, and minor disagreements. Muddling through the fantastical and vaguely European land of Rigmarolia, and (hopefully) destroying this mysterious Beast once and for all. This can only go splendidly.
  
  *This is meant to be a comedic and satirical game. The exaggeration/subversion of common fantasy tropes and general silliness is encouraged!*
  
  (By the way, don't be put off by the amount of submissions there are already. If you'd like to submit a character for this game, go ahead and do it!)
conversations.from: human
conversations.value: The Bridge: This is the only bridge to Eastling. Surely there's no one hiding under it...
conversations.from: gpt
conversations.value: The Troll Toll: Pay the man! Or outsmart him. Or just beat him up. Find some way to cross the bridge.
conversations.from: human
conversations.value: Troll Toll: Pay the man! Or outsmart him. Or beat him up. Just find some way to cross the bridge.
conversations.from: gpt
conversations.value: Troll Manager: Speak to the manager! You have disrespected his employee and he's about to disrespect _you_!
conversations.from: human
conversations.value: The Healer: Quintley specializes in healing and supporting the rest of the team, rather than fighting.
conversations.from: gpt
conversations.value: Master of Medicine: Quintley can heal nearly any injury or ailment. Except for death. He hasn't quite figured out how to cure that yet.
conversations.from: gpt
conversations.value: Not All There: Quintley puts the 'mad' in Mad Doctor. He also puts the 'doctor' in Mad Doctor, for that matter.
conversations.from: gpt
conversations.value: FOR SCIENCE!: Quintley must commit questionable acts to satisfy his own morbid curiosity!
conversations.from: human
conversations.value: The Muscle: All brawn and no brains. You are the fighter. You are the defender. You are the carrier of heavy things...well someone’s got to carry the teams bags.
  
  
  
  
conversations.from: gpt
conversations.value: Strong : Tall, broad and powerful you were made for physical challenges. 
conversations.from: gpt
conversations.value: Empty-headed: Despite your gigantic head there isn’t all that much in there. Your not all that bright and definitely lacking in education. 
conversations.from: gpt
conversations.value: Get rich: You’re motivated by one thing - gold! 
conversations.from: human
conversations.value: Rogue: Mysterious and sneaky
conversations.from: gpt
conversations.value: Stealthy: Like a ninja!
conversations.from: gpt
conversations.value: Poor Communication Skills: Keeping secrets and sharing general information are two things you can't really tell apart...
conversations.from: gpt
conversations.value: Money: A traditional rogue has one interest- money.
conversations.from: human
conversations.value: The Elementalist: The "classical" elements of earth, wind, fire and ice are yours to command.
conversations.from: gpt
conversations.value: Steady as a Rock: You don't bend to pressure or blow over in a stiff wind.  People can depend on you.
conversations.from: gpt
conversations.value: Cold as Ice: Between chilly silence and cold fury, there's more of ice than of fire about you.
conversations.from: gpt
conversations.value: A Little Respect: If you kill the Beast, even the rowdiest patrons will have to take notice of you.
conversations.from: human
conversations.value: King's Pardon: There's a big ol' world out there to explore! Maybe you'll be able to explore it once you're not in jail...
conversations.from: gpt
conversations.value: Wizards Apprentice: Peyton Has studied for years under a great wizard by the name of Mason the great. It's too bad he never got the memo.
conversations.from: human
conversations.value: Magic!: Peyton picked up a thing or two at her time in the wizards tower. He had a lot of books!
conversations.from: human
conversations.value: The Ranger: You are adept at survival in the wilderness, skilled with a bow, a practiced tracker, and tamer of beasts. 
  
  You fight with a pair of long daggers, are a natural explorer, and much more at home in the forest than in a village or castle. 
conversations.from: gpt
conversations.value: Cocky: Peyton's Confidence far outweigh her actual skills. She gets in over her head easily.
conversations.from: gpt
conversations.value: Fame!: Peyton's tired of being nothing more than an apprentice to a wizard who doesn't even realize she's there. She wants to Prove herself!
conversations.from: human
conversations.value: Expert Marksman: Years of training have honed your skill with your bow . Your arrows rarely miss their target, and you can loose a volley with exceptional speed.  
conversations.from: human
conversations.value: Outsider: You are not comfortable around humans, and they, generally, are not comfortable around you. 
  
  You do not understand their rules of etiquette. Their language is not your own, and you often speak with unintended disrespect. There are several aspects of your appearance that are off-putting to most men and women, especially those who have never laid eyes on an elf. 
conversations.from: human
conversations.value: Forest Home: The monster is a threat not only to the King, but to the woodland home of your people. The forest, and the people and creatures within it, are your first priority; before the King, before his country, and even before your own companions. 
conversations.from: gpt
conversations.value: Jester: You entertain and bedazzle with humorous limericks and acrobatics. You're next to useless in a fight but your quick wit and likability increase your chance of survival 
conversations.from: human
conversations.value: Wit: Quick wit allows you to slither out of danger. It also makes you the go-to guy/girl for joke-telling 
conversations.from: human
conversations.value: Non-essential personnel: Do a band of adventurers really need a jester along for the ride? Who knows if one would even come in handy
conversations.from: human
conversations.value: Dead sister: She used to love your silly little plays and nobody laughed harder than her at your plethora of accents. Now that she's gone you carry on entertaining in her memory
conversations.from: gpt
conversations.value: Jester: You entertain and bedazzle with humorous limericks and acrobatics. You’re next to useless in a fight but your quick wit and likability increase your chances of survival
conversations.from: human
conversations.value: Tricksy: You're a slippery fellow who can slip into and out of tight spaces. Paired with your formidable wit, that makes you a master bamboozler
conversations.from: human
conversations.value: Unreliable: You may boost morale at times, but there's no way to get you to follow orders. Do a band on a mission really need a jester along for the ride? Who knows if one would even come in handy. 
conversations.from: human
conversations.value: Dead Sister: She used to love your silly little plays and nobody laughed harder than her at your plethora of accents. Now that she’s gone you carry on entertaining in her memory
  
conversations.from: gpt
conversations.value: The Thief: If somebody ever needs anything stolen, you're the guy. 
conversations.from: human
conversations.value: Quick: Whether it's pickpocketing, a grand heist, or simply running away from the authorities, you can be in and out of there in a second.
conversations.from: human
conversations.value: Badly Timed Humor: There are some times when it's not appropriate to make a snarky remark or a joke...
conversations.from: human
conversations.value: ADVENTURE!: Oh, boy! This'll be fun! You've never been on a quest before, but it sounds amazing! Traveling around, seeing exciting stuff, getting money; that sounds like living the dream!
conversations.from: gpt
conversations.value: Disgraced Knight: Once one of the honorable knights sworn to the king, now a sell-sword, with a grudge.
conversations.from: human
conversations.value: Strategist: Winning a fight against all odds is about as easy as calming a bag full of angry tomcats, and this character is a master of it.
conversations.from: human
conversations.value: Scholar/Alchemist: *I think I saw something about that in one of my books!* 
  
  The guy who knows a thing, maybe 2.. maybe even the *RIGHT* things!
  
  Also knows how to mix for the healy stuff or the explodey stuff. Hope he labeled them correctly
conversations.from: gpt
conversations.value: I read about that!: Knows what is happening, and likely what to do about it
conversations.from: gpt
conversations.value: I *THINK* I read about that!: Sometimes remembers the wrong info, or mixes more than metaphors. 
conversations.from: gpt
conversations.value: Learn the world.: Saving the world means we'll see a lot of it, right?
conversations.from: human
conversations.value: Bard: Bit of fighter, bit of roguish charm, huge pile of obnoxious poet.
conversations.from: gpt
conversations.value: Lucky: often just out of range, just safe from natural disaster, the sort who trips, drops a knife and kicks it *accidentally* into an enemy's vitals. By LEGITIMATE accident.
conversations.from: gpt
conversations.value: Annoying: NEVER shuts up. Sometimes a perfect diplomat and spokesman... at first. Eventually a troublemaker banned from most civilized towns and taverns
conversations.from: gpt
conversations.value: Seeking the Story: Every poet and minstrel wants to write the next great epic.... but it's difficult to accomplish if you aren't near the action.
conversations.from: human
conversations.value: The Mechanic: A lifetime of experimenting and tinkering have given Reblin a command of all things mechanical and an eye for technical detail.  If it's got gears and levers, it's his area of expertise.
conversations.from: gpt
conversations.value: Resourceful Engineer: Reblin can make a machine out of almost anything, to serve almost any purpose. His technical problem-solving skills know almost no bound.  
conversations.from: gpt
conversations.value: Speech Impediment: A notoriously tongue-twisted person, Reblin has an unfortunate problem with stammering and pronunciation.  Speaking was never his strong suite.
conversations.from: gpt
conversations.value: Accumulate Hoard: Reblin seeks above all else to amass a treasure-hoard - by any means either convenient or necessary - this being the only way to become respectable in goblin society.  
conversations.from: human
conversations.value: The Warlock: ...
conversations.from: gpt
conversations.value: ...: ...
conversations.from: gpt
conversations.value: ...: ...
conversations.from: gpt
conversations.value: Pick your Battles: Uhm.. no thanks.