conversations.from: system
conversations.value: 20 years after the hero Samus Aran's death, the parasite known as X has taken over the planet Zebes once again. Three explorers must travel to Zebes and defeat them.
  (this will be similar to super metroid)
conversations.from: human
conversations.value: Crateria: The surface of Zebes. A vast land, with grassy floors.
conversations.from: gpt
conversations.value: Plant Overgrowth: Upper Brinstar: A toxic wasteland filled with a ton of exotic plants.
  
conversations.from: human
conversations.value: Old Tourian: Where Samus Aran first defeated Mother Brain: the mechanical life vein.
conversations.from: gpt
conversations.value: Plant Overgrowth: Upper Brinstar: A toxic wasteland filled with many exotic plants.
  
conversations.from: human
conversations.value: Red Soil Wetland: Lower Brinstar: The home to the largest alien on the planet; the first Key. It is the largest area, and consequently passes through other areas.
conversations.from: gpt
conversations.value: Haunted Ship: Once a working ship, the electricity is knocked out, due to ghostly forms.
conversations.from: human
conversations.value: Haunted Ship: Once a working ship, the electricity was knocked out by ghostly forms, including the second Key.
conversations.from: gpt
conversations.value: Maridia: An area of both sand and water. Home to the third Key.
conversations.from: human
conversations.value: Flaming Caverns: Upper Norfair: A fiery area, filled with aliens and deathly lava.
conversations.from: gpt
conversations.value: Chozo Ruins: Lower Norfair: Where the Chozo once lived. Home to the fourth and final Key.
conversations.from: human
conversations.value: Tourian: After all the Keys are defeated, the final area is unleashed. Home to the final alien, the mechanical life vein herself: Mother Brain.
conversations.from: gpt
conversations.value: Torizo: An awakened Chozo statue. The first boss.
conversations.from: human
conversations.value: Spore Spawn: A humongous Venus Flytrap, with sun spores to help him.
conversations.from: gpt
conversations.value: Kraid: The first Key. a huge alien with many attacks.
conversations.from: human
conversations.value: Crocomire: A four-eyed, red crocodile. Weak to lava.
conversations.from: gpt
conversations.value: Phantoon: The second Key. A ghost that is vulnerable when his eye is open.
conversations.from: human
conversations.value: Botwoon: A watery serpent with almost no attacks. He dodges in and out of holes in the walls.
conversations.from: gpt
conversations.value: Draygon: The third Key. A horse-like scorpion with a weakness on his underside.
conversations.from: human
conversations.value: Golden Torizo: Another awakened Chozo statue. Due to his gold outer shell, he is much harder to defeat.
conversations.from: gpt
conversations.value: Ridley: The final Key. A gigantic, fire-breathing pterodactyl with a razor tail.
conversations.from: human
conversations.value: Mother Brain: The mechanical life vein, first similar to the original, then transforming into a giant T-rex type alien. Once defeated, you must escape.
conversations.from: gpt
conversations.value: Spawn Kraid: A mini kraid guarding the way to the real Kraid. He has similar attacks, but is very weak.
conversations.from: human
conversations.value: Guard doors: Aliens attached onto the door of the Key rooms. They fire plasma if not shot at.
conversations.from: gpt
conversations.value: Ridley Guards: Two Space Pirates that are very strong. They are vulnerable when golden.
conversations.from: human
conversations.value: Warrior: Following in Samus' image, you are skilled in parkour and shooting guns.
conversations.from: gpt
conversations.value: Great Fighter: you are an amazing fighter.
conversations.from: human
conversations.value: Intelligent: You help point out hidden items, or tricks to get somewhere.
conversations.from: gpt
conversations.value: Gymnast: You are great at getting places.
conversations.from: human
conversations.value: Vulnerable: You take more damage than everyone else.
conversations.from: gpt
conversations.value: Frightened: These aliens scare you- but with the help of your friends, you might get over this fear.
conversations.from: human
conversations.value: Slow: You can't attack or run as fast as everyone else, so you try to keep up.
conversations.from: gpt
conversations.value: Defeat the mechanical life vein: An order from the galactic space federation that you must follow!
conversations.from: human
conversations.value: Missiles: collected five at a time, they are stronger than your normal bullets.
conversations.from: gpt
conversations.value: Morphing ball: This ability lets you roll under small spaces.
conversations.from: human
conversations.value: Bombs: When in Morphing ball, you can place these on the ground and deal damage to nearby enemies.
  
  (Collected from Torizo)
conversations.from: gpt
conversations.value: Super Missiles: Stronger than normal missiles, these are collected one at a time.
conversations.from: human
conversations.value: Power Bombs: Stronger than normal bombs, these are limited and explode through everything. Collected five at a time.
conversations.from: gpt
conversations.value: Ice Beam: This beam freezes nearby enemies for a certain amount of time.
  
  (Does not freeze bosses)
conversations.from: human
conversations.value: Wave Beam: This beam travels in a wave pattern and goes through walls.
conversations.from: gpt
conversations.value: Spazer beam: This beam splits into 3, increasing accuracy and damage.
conversations.from: human
conversations.value: Grapple Beam: This beam can be turned on and off. You can swing from special rocks with this.
conversations.from: gpt
conversations.value: Energy Tanks: These give you 100 more energy, and fill up all of it.
conversations.from: human
conversations.value: High Jump: This lets you jump higher. Need I say more?
conversations.from: gpt
conversations.value: Space Jump: If you jump again at the peak of your spin jump, you will keep going indefinitely.
  
  (Obtained from Draygon)
conversations.from: human
conversations.value: Varia Suit: This Suit makes you less vulnerable to attacks.
  
  (Obtained from Kraid)
conversations.from: gpt
conversations.value: Gravity Suit: This suit lets you travel freely in the water.
  
  
  
  (Obtained from Phantoon)
conversations.from: human
conversations.value: Speed Booster: This makes you run faster, and when sprinting, can crash through walls and enemies.
conversations.from: gpt
conversations.value: Spring Ball: This lets you jump while in Morphing Ball.
conversations.from: human
conversations.value: X-Ray Scope: This lets you see through hidden pathways.
conversations.from: gpt
conversations.value: Old Brinstar: Where you will find your first items.
conversations.from: human
conversations.value: Screw Attack: This jump lets you slice through walls or enemies.
conversations.from: gpt
conversations.value: Plasma Beam: This beam lets you pierce through multiple enemies at once.
conversations.from: human
conversations.value: Hyper Beam: The most powerful beam that you can acquire. You can destroy all enemies in one shot.
  
  
  (Obtained from Mother Brain)
conversations.from: gpt
conversations.value: Reserve Tank: These store your energy so that it is for backup.
conversations.from: human
conversations.value: Spring Ball: This allows you to jump while in Morph Ball.