conversations.from: system
conversations.value: Magic has returned to the ruined world of Kor. Individuals of all kinds have been contacted by mysterious entities in their sleep, and offered power beyond their imagination in exchange for fighting the evils afflicting the world.
  
  Some of them choose their powers, while the more uncertain ones are given magic fitting to their personality. And yet, despite their greatness, the life of a Mage is not easy. Common people fear them, and they have to keep fighting to stay alive.
  
  Their magic slowly corrodes and twists their souls. To keep them stable, they need to absorb those of others. Most mages rely on those of monsters, but others are too desperate to let their morality stop them from slaying innocents.
  
  New mages are assigned a spirit companion, a Phantom. Phantoms reside within the individual's soul, and thus can only communicate and interact with them. They provide guidance and companionship, but still have their own personality.
  
  Young Phantoms can take any form, and have a childlike level of intelligence. They mature to full consciousness within one year by sharing thoughts and experiences with the host Mage. From then on, they can be valuable allies and friends.
  
  After the ancient empire of Lyria fell to the undead legions, a group of elite Mages gathered in the ruins of a keep to form an alliance. Mages could no longer afford to fight each other for souls. If they wanted to survive, they'd have to work together.
  
  This organization was named the Eye and, at first, it was greatly successful. Elite teams of Mages identified and eradicated many threats before they could grow to full magnitude, and saved many cities from the dead armies.
  
  Now, things are looking grim. For each pyrrhic victory, there are a dozen defeats. Mages are lost and corrupted each day, the undead are unstoppable, and the winds of war are rising. This is where you step in. Welcome to Hell, Mage.
  
  ---
  
  Devil's Game is a character-driven Dark Fantasy story for 3-5 players. Players can have a Mage and, if they wish, a separate Phantom character. Conflict will be both external and internal, alternating brutal fights and their repercussions.
  
  All the players are elite Mages of the Eye. The overall level of technology is rather advanced in the military sector due to constant warfare; firearms are gradually replacing swords and bows, although they still coexist.
  
  Phantoms can have any form, human or animal. They cannot physically interact with the environment, but have complete access to the host's thoughts, feelings and memories.
  
  I'm looking for a diverse cast of characters, both in regard of magical powers and personality. Creation of new Natures is allowed. Be creative, and be interesting. You will drive the story, after all. 
conversations.from: human
conversations.value: Elementalist: You use the elements
conversations.from: gpt
conversations.value: Phantom: Mysterious incorporeal entities, Phantoms take residence within a host Mage's soul and provide guidance, advice and companionship.
conversations.from: human
conversations.value: ?: Create your own! Anything goes.
conversations.from: gpt
conversations.value: Animus: Animus Mages can manifest their Phantom onto the material world at will, as well as communicate with other Mages' Phantoms.
conversations.from: human
conversations.value: Materia: Materiae are offensive casters, bending the elements of nature to their will.
conversations.from: gpt
conversations.value: Lunar: Lunars are followers of the goddess Eneles. They can manipulate the Moon's energies to protect and conceal their allies, as well as smite their enemies.
conversations.from: human
conversations.value: Cleric: Through an effective combination of magical weaponry and physical training, Clerics can lay waste to their enemies while deftly avoiding retaliation.
  
conversations.from: gpt
conversations.value: Chrono: Chronos have control over time, being able to stop it for everyone not in contact with them.
conversations.from: human
conversations.value: Malleus: The Malleis are almost impervious to damage thanks to their magic-enhanced armour and they excel at protecting their allies.
conversations.from: gpt
conversations.value: Solar: Solars are followers of the goddess Caelestis. Solars can rain down the Sun's energy on their foes, blinding and cleansing them in righteous fire.
conversations.from: human
conversations.value: Umbra: Umbrae are masters of darkness and illusions, melding with the shadows and striking unseen.
conversations.from: gpt
conversations.value: Perditus: The Perditi are those who sought too many secrets of magic and became corrupted as a result. Their dark magic is extremely dangerous to enemies and allies alike.
conversations.from: human
conversations.value: Arbiter: Arbiters are knights who use their magic to greatly enhance their fighting capabilities.
conversations.from: gpt
conversations.value: Cursed: The Cursed are followers of the devil Akuma. Their access to powerful curses makes them very effective against the toughest enemies.
conversations.from: human
conversations.value: Blessed: The Blessed are followers of the saviour Kanae. They can heal their allies, protect them from harm, and dissuade foes from fighting.
conversations.from: gpt
conversations.value: ?: Create your own!
conversations.from: human
conversations.value: ?: Create your own!
conversations.from: gpt
conversations.value: ?: Create your own!
conversations.from: human
conversations.value: Pleiades - Imperial Gardens: Once a place of wonder and splendor, it has now fallen to ruin like the rest of the city.
conversations.from: gpt
conversations.value: Broken Ones: Soulless undead, they make up the bulk of their armies. There is a whole regiment between you and your goal.
conversations.from: human
conversations.value: [OPTIONAL] Find Survivors: There could be survivors in the gardens, both Lyrian soldiers and Eye mages. 
conversations.from: gpt
conversations.value: [Alys] Soul-Taker: These vile creatures feast on the souls of the living and turn them into Broken Ones. You arrived before if was too late, but now it's got its eyes on you.
conversations.from: human
conversations.value: Siege Demon: A towering abomination of flesh, steel and fire, this beast knows only rage and destruction.
conversations.from: gpt
conversations.value: Soul of a Mighty Monster: Can be absorbed by a Mage to regain magical power and fight their corruption.
conversations.from: human
conversations.value: Soul of a Mighty Monster: Can be absorbed by a Mage to regain magical power and fight their corruption.
conversations.from: gpt
conversations.value: Soul of a Mighty Monster: Can be absorbed by a Mage to regain magical power and fight their corruption.
conversations.from: human
conversations.value: Field-Commander Tyr: Aria Tyr was a renowned Lyrian general before gaining her powers as an Arbiter Mage. To prove her worth to the Eye, she
  duelled an undead commander and won, losing an arm in the process. Now she leads teams of Mages into the most dangerous locations around Lyria. She is known to be stern, but fair and honourable. Her phantom, Saran, takes the form of an eagle.
conversations.from: gpt
conversations.value: Sir Robert Fahren: An envoy from the neighbouring Republic of Karas. He handles diplomatic and economical relations between the Republic and the Eye from within the Tower.
conversations.from: human
conversations.value: Legatus Cicero Matius: A high-ranked officer of the Lyrian Empire, left without an army to lead.
conversations.from: gpt
conversations.value: Lady Lavender: The Archmage of the Eye. Not much is known about her, 
conversations.from: human
conversations.value: Soul of a Cruel Monster: Can be absorbed by a Mage to regain magical power and fight their corruption.    
conversations.from: gpt
conversations.value: Pleiades - Atlas Palace: Once the residence of the Emperor of Lyria himself, something far more terrible now dwells within the ruined palace.
conversations.from: human
conversations.value: Survivors: Some Mages may have survived the fight by fleeing into the other rooms. 
conversations.from: gpt
conversations.value: [OPTIONAL] Treasure: Despite being in ruin, the palace still holds many treasures for those able to find them.
conversations.from: human
conversations.value: Stand your Ground: Hordes of undead are pouring in from the upper floors. You'll need to hold them out as long as possible.
conversations.from: gpt
conversations.value: Black Knight: Black Knights are sentient undead that lead the mindless hordes to battle. They are fearsome opponents thanks to their unnatural strength and resilience.
conversations.from: human
conversations.value: Soul of a Cunning Undead: Can be absorbed by a Mage to regain magical power. While very powerful, undead souls further corrupt the user.
conversations.from: human
conversations.value: Balance: Balance in one's life, and with the world around you is key to understanding.
conversations.from: human
conversations.value: social norms: "Social norms are the behaviors and cues within a society or group."  In other words the things I lack.
conversations.from: human
conversations.value: Understanding: I want to understand the world and the many things in it, as well a the part I will play.
conversations.from: gpt
conversations.value: Synchronized: You are in tune with your phantom, capable of aiding each other to great extent.
conversations.from: gpt
conversations.value: Challenger: For you, there is no challenge too great, no foe undefeatable, no battle you can flee from. You either fight of die trying.
conversations.from: gpt
conversations.value: Observant: You notice everything, nothing gets by you. Even in darkness the details show you everything you need to know.
conversations.from: gpt
conversations.value: Lonely: Even though you're in an organization full of people you're constantly alone. That pains you, and often gives you too much time to fall into the recesses of your mind.
conversations.from: gpt
conversations.value: Achieve power: "The weak shall perish for the stronger will prevail. That is the ultimate truth."
  
  -Engraving on the blade of "Perditus"
conversations.from: human
conversations.value: Beast Form: You can sometimes allow your Phantom to take over and (with a little help from you), it can become a solid beast, such as a bear or a lion. Your form is only limited by your imagination.
conversations.from: human
conversations.value: Willpower: Though the world is grim and dark, you believe in a brighter future.
conversations.from: human
conversations.value: Live your life: It's not enough just to survive, you want a life worth living. A life you can be happy with where you aren't always so alone.
conversations.from: gpt
conversations.value: Battle Rage : Sometimes during the heat of combat, you forget yourself. All you know is the fight. It no longer matters who is a foe and who is a friend, since you are a pure path of DESTRUCTION!!!Your Phantom will mostly reign you in, but sometimes the beast will be let loose.
conversations.from: gpt
conversations.value: Unstable: Continued contact with a phantom such as Kal'Sear can be quite taxing on one's mind.
conversations.from: gpt
conversations.value: Brighter Future: You seek to bring an end to these dark times, that the future may be bright.
conversations.from: human
conversations.value: Control The Beast: You struggle to control the raging beast inside you, and sometimes you simply can't. You have a continual search for something, anything that can hold you back.
conversations.from: gpt
conversations.value: Ancestral Weapon: Two generations ago your grandmother went into battle with a halberd of fine make. You have spent most of your life training to follow her and both your magical style and your skill with the weapon reflect that.
conversations.from: gpt
conversations.value: Old Thinking: You distrust these new methods. All this fire and smoke makes things too simple. There is no discipline behind the barrel of a gun compared to a sword and its going to get people killed.
conversations.from: gpt
conversations.value: Honor the Fallen/Protect the Living: You have yet to meet one family who hasn't lost someone to this blight. You have been given your powers for a reason and, if only to honor the dead, you will use them to defend whoever is left.
conversations.from: human
conversations.value: Narrow Skillset: There is really only one thing you do well, and you do it *very* well. However, it is easy to find yourself out of your element .
conversations.from: human
conversations.value: Honor Your Name: Your family has long held examples of those who would stand against a deadly world. Now you have been given a power they could only dream of. No matter the danger, you will follow their example.
conversations.from: gpt
conversations.value: Determined:  You have strong feelings that you are going to do something and that you will not allow anyone or anything to stop you.
conversations.from: gpt
conversations.value: Temperamental : You are at times unpredictable in behavior or performance and no ones knows what will set you off, in other words moody.
conversations.from: gpt
conversations.value: Find Your Place: The powers you now have has caused you to become practically an outcast to most so where really do you belong.
conversations.from: human
conversations.value: Sly: Quick of mind and of tonuge. 
conversations.from: human
conversations.value: Superiority complex: No one is better, at least in their eyes. 
conversations.from: human
conversations.value: Destruction: Through trickery and quick strikes, you truly are a force of destruction.
conversations.from: human
conversations.value: Bound: You are completely dependant on your mage to mantain your form in the real world.
conversations.from: human
conversations.value: Feed: You have but one wish: a share in the feast of souls to come.
conversations.from: gpt
conversations.value: Genius: You are a gifted thinker and problem solver, although some might think you a little strange.
conversations.from: gpt
conversations.value: Physically Weak: Physical strength and combat are not your strongest suits.
conversations.from: gpt
conversations.value: Master Space-Time: You have the sort of ambition perhaps more suited for a villain than a hero.  Luckily, your heart is usually in the right place.
conversations.from: human
conversations.value: Intuitive: Quick to think, and a brilliant problem solver. You can use what you have to achieve what you need. 
conversations.from: human
conversations.value: Imagination: You have a wild mind, able to come up with solutions to problems from different angles than others.
conversations.from: human
conversations.value: Corruption: The more you use your power, the more it gnaws at you and your surroundings. Corrupts. Damages. Whispers lies into your ear.
  
  And sometimes, takes control.
conversations.from: human
conversations.value: Know yourself: Will you hold on to the last bits of humanity you have left
  
  or will you plunge into madness, giving yourself to Perditus?
conversations.from: gpt
conversations.value: Rekindle with the Lost: Furia is out there, somewhere.. she has to be, i know she is. I will journey to the darkest corners of this land to find her, places the light will not dare venture.
  
  Nothing can stop me now.
  
  
  
  "Furia.. keep faith.. i will find you.." -Sarakova in the moments his Phantom, Furia, was ripped from him.
conversations.from: human
conversations.value: Unshakable Faith: The faith Sarakova holds in his Goddess Laiheria drives him to valiant deeds on the battlefield as he brings divine wrath down upon those who would stand in his way.
conversations.from: human
conversations.value: Darkness Within: Something dark has made its home within me, i can feel it.. The moment Furia was torn from me, something else filled the hole that remained.
  
  Something Dark.. Evil..
  
  Something Corrupt.
conversations.from: human
conversations.value: Illusions: Is that really there? No, but you can make anyone believe it is with your magic.
conversations.from: gpt
conversations.value: Cautious: You are careful when it comes to potential problems and dangers.
conversations.from: human
conversations.value: Full Power: You're well-rested and the power dances within you at full strength.
conversations.from: gpt
conversations.value: Brutal: For you, violence is like painting. Combat is like dancing. Death is like art.
  
  You enjoy and embrace it wholeheartedly, expressing yourself by shedding the blood of your enemies.
conversations.from: human
conversations.value: Illusions: Able to create illusions with shadows, but also able to use them as an extension of himself, it's a valuable fighting method.
conversations.from: gpt
conversations.value: Observant: You notice things.  Tiny, detailed things.