conversations.from: system
conversations.value: A traveler sets his grim sights towards the muddled horizon. He did not much like the trip on the boat, but the sea had never agreed with him anyway. With hunting bow and quiver slung across his chest, he started upon the path. It was a little late to begin the trek to Erasar, but the sooner he arrived the better. A few townsfolk in Silacia had warned him that the forest was dangerous at night, but he payed them no heed. Danger was an old friend, whispered the long scar that had nearly claimed his right eye. The wind howled down to him that this was not going to be just a walk in the woods though, as a dark cloud began to loom over the horizon. So the fate of the weary night began.
conversations.from: human
conversations.value: Silacia: A small town of around 200 persons. It lays off the coast of Throma, surrounded by trees. The main export of this town is food from the sea.
conversations.from: gpt
conversations.value: The Old Road: A well-used path wide enough to fit two full-sized carts across. It winds through the forest, with the promise of Erasar at the end.
conversations.from: human
conversations.value: The Fog Covered Road: A dense fog has settled over the road. As the sun can vaguely be made out to be setting, a weak breeze sets in.
conversations.from: gpt
conversations.value: The Forest: Something Doesn't seem quite right. It might be the crooked old trees, or just the lack of light, but something here makes you feel uneasy.
conversations.from: human
conversations.value: The Thicket: Thorny, foggy and miserable are the three words that best describe this place. You can almost hear whispers here, and have a slight feeling of dread the further you go.
conversations.from: gpt
conversations.value: The Obelisk: A onyx stone carved in the shape of an elongated prism rests here, seemingly floating above a dark stone base. The thorns and bushes have suddenly stopped, and even the trees don't grow around this thing. As you approach, the whispers suddenly stop.
conversations.from: human
conversations.value: Smugglers: You have stumbled upon a pair of smugglers, who have set up camp for the night. They clearly have contraband in plain sight. What do you do?
conversations.from: gpt
conversations.value: Highwayman: A lone figure approaches. He has a hood and quickly looks left and right. When he is sure you are the only one here, he draws a large knife.
conversations.from: human
conversations.value: A Wary Adventurer: He walks just in front of you, and he might know you are there. He seems well armed.
conversations.from: gpt
conversations.value: Wisps: Small blue lights giggle as they dance just a few yards away, bright enough to penetrate the fog. They seem to be pointing somewhere.
conversations.from: human
conversations.value: The Campsite: There is a light just ahead. It appears to be at the side of the trail, and it flickers a warm light.
conversations.from: gpt
conversations.value: Shambling Figure: Someone, or something, is slowly moving near you. 
conversations.from: human
conversations.value: Thicket Horror: A large mass of vines, leaves, and twisted roots have come together in a tangled heap. Two white flames betray the dark magic used to animate this hateful creature.
conversations.from: gpt
conversations.value: Zombies: There are more figures now. Many more. They shamble ever closer, smelling blood.
conversations.from: human
conversations.value: Thicket: This dense growth blocks your path, with no way around. Someone will need to break through.
conversations.from: gpt
conversations.value: Bone Warrior: Long-dead bones once again stalk the earth. An ancient sword and rusty shield are what this thing clings onto.
conversations.from: human
conversations.value: Bone Hulk: A horrific mass of thick bones peers maliciously into the night. It has two heads, and splintered bone fragments are crudely bound to its fists.
conversations.from: gpt
conversations.value: Drooping Archer: Although it cannot be seen, you can hear its lifeless footsteps echo into the night.
conversations.from: human
conversations.value: Restless Mage: Foul magic has reanimated something with the ability to cast. It must be dealt with quickly.
conversations.from: gpt
conversations.value: The Necromancer's Ghost: The long rest of this old evil has been disturbed. What is left of it seeks vengeance on the world that failed to end him.
conversations.from: human
conversations.value: Veteran: It may have been a few years since you fought professionally, but you have more than enough experience to take you through a fight.
conversations.from: gpt
conversations.value: Archer: The bow and arrow are your weapons of choice. Your skill is considerable with these weapons, and you have a talent for hitting your mark.
conversations.from: human
conversations.value: Fighter: Face-to-face is where you prefer to fight. You may be a protector of your friends, or just more skilled with a sword. Regardless, your skill is considerable with close quarter weapons, and you can hold your own in a fight.
conversations.from: gpt
conversations.value: Caster: If you read scrolls or cast by hand, you prefer magic over might. You may be a healer, or may be more focused on the arcane. Regardless, your skill is considerable, and your allies' trust in your spells is hopefully well-placed.
conversations.from: human
conversations.value: Rouge: You prefer not to fight. When you are forced, however, your enemy's never saw what hit them. You have a gift for subtlety, and the sensation of surprise with daggers can be just as deadly as the blow of a sword
conversations.from: gpt
conversations.value: Cunning: There are many ways to be clever. Gifted with charisma and talented with guile; you can proudly say that your shrewd intellect will take you far.
conversations.from: human
conversations.value: Strong: Strength is more than just muscle. It is a mental toughness and willpower that gives each strike its power. You have such focus, and your enemies suffer because of it.
conversations.from: gpt
conversations.value: Agile: You happen to be particularly nimble; a skill which is quite useful for a variety of situations.
conversations.from: human
conversations.value: Ingenious: There is no such thing as a question without an answer, and you are determined to find every answer you can. You excel at problem solving and improvisation.
conversations.from: gpt
conversations.value: Perceptive: You have a good feel for the world around you. Sometimes you can hear and see things with ease that others would have trouble finding at all.
conversations.from: human
conversations.value: Weak: Physical prowess is not something you possess. While you compensate this with other abilities; a situation that calls for brute force will easily overwhelm you.
conversations.from: gpt
conversations.value: Lethargic: It matters not if it is old age or heavy armor, you have trouble getting around quickly, and can easily be outmaneuvered.
conversations.from: human
conversations.value: Closed-Minded: You have always had one way to deal with every problem. Now you find that you have no idea what to do when something goes wrong.
conversations.from: gpt
conversations.value: Squeamish: It may be the sight of blood, or that you are young and lighthearted. In the end, the result is the same. You find that fighting in this manner makes you uncomfortable. While you can sometimes overcome it, other times your fears get the better of you.
conversations.from: human
conversations.value: Unaware: It may be the loud clanking of your armor, but for some reason you have trouble seeing or hearing the outside world.
conversations.from: gpt
conversations.value: Investigate The Campsite: A friendly looking fire flickers here. There seems to be items strewn across the camp. Do you investigate?
conversations.from: human
conversations.value: Investigate the Wisps: Where do these strange dark blue lights lead?
conversations.from: gpt
conversations.value: Investigate the Adventurer: Who is this lone person?
conversations.from: human
conversations.value: Investigate the Noise: You hear fighting in the distance. What's going on?
conversations.from: gpt
conversations.value: Cross the road at night: It may be dangerous, but you're in a hurry. This needs to be a short trip.
conversations.from: human
conversations.value: Cross the Road During the Day: A good nights rest should return your strength for tomorrow.
conversations.from: gpt
conversations.value: Into the Forest: Straying off the trail is dangerous, particularly at night.
conversations.from: human
conversations.value: The Horizon: The sun has set. Do you stop and make camp for the night?
conversations.from: gpt
conversations.value: Into the Thicket: Your path abruptly ends with a tangle of thorns. The thick mass that stands before you will need to be cut down or circumvented to continue.
conversations.from: human
conversations.value: Survive: Something horrible is happening here, and you are in the middle of it.
conversations.from: gpt
conversations.value: Discarded Flintlock: A small flintlock pistol. It has enough shot and powder to fire twice.
conversations.from: human
conversations.value: Torch: This burning stick is not much else. It does help beat back the fog, though.
conversations.from: gpt
conversations.value: A Strange Scroll: It is written in strange, rune-like letters unfamiliar to you. What it does is uncertain.
conversations.from: human
conversations.value: Curious-Looking Potion.: This strange mixture has no odor, but appears to be swirling inside its captivating bottle. It is colored a golden brown.
conversations.from: gpt
conversations.value: The Courier: You have been entrusted by a person of great importance to deliver something to Erasar. There was another sent before you, but for some reason they did not make it to their destination.
conversations.from: human
conversations.value: Wandering Homeward: You are going home. It has been awhile since you last saw your family in Erasar, and you wish to pay them a visit.
conversations.from: gpt
conversations.value: The Mercenary: For some reason, Erasar has begun to hire mercenary soldiers. You have recently been offered a position, and have decided to accept this most interesting proposal.
conversations.from: human
conversations.value: Runaway: You are on the run. There is someone perusing you, and the best avenue for your escape is to disappear in the vast city of Erasar.
conversations.from: gpt
conversations.value: Fire!: There's a wide gap in the stone rim of the city from where multiple cannonballs battered the stone. There's just one problem: A wooden structure has collapsed into the wide chasm, cinders flying as the dry wood bursts into flame like tinder to a match.
conversations.from: human
conversations.value: Investigate the Pier: Something happened in the battle between the pirates and the town guard. There was a sound louder than any cannon, and now silence. What happened?
conversations.from: gpt
conversations.value: The Sinking Ship: As the ship sinks in the distance, so too the sun begins its long journey down into the sea. The clouds have the faintest orange tint as the sun sinks from the sky. (Turn in your goal card here)
conversations.from: human
conversations.value: Pirate Hunter: A tall, thin man, grinning with the thrill of the hunt.
conversations.from: gpt
conversations.value: Wisps: Strange blue lights giggle playfully and dance nearby. The seem to be beckoning you. Do you follow?
conversations.from: human
conversations.value: The White Gem: It glints even though there is no light. It also seems to have a rune etched on it. In the center, there is a dark blue streak that seems to be moving when you aren't looking at it.
conversations.from: gpt
conversations.value: The Elder Wendigo: A husk of a creature, but its frail appearance is betrayed by the blood of what would appear to be far stronger creatures smeared across its thin features.
conversations.from: human
conversations.value: A Mansion in the Woods: Once, this must have been a large hunting estate, but  now it has fallen into disrepair. What is this strange building doing so far from the road?
conversations.from: gpt
conversations.value: The Demon Nazgorath: An ancient evil perhaps millennia old. Its tattered wings snap open, revealing rotting muscle that is still strong. Though its relic of a weapon is red with rust, it remains frighteningly sharp. The potent stench of decay and death herald the release of the Demon Nazgorath back into the mortal world.
conversations.from: human
conversations.value: Warrior: Disciplined, resourceful, and perceptive, you are an expert at the art of combat.
conversations.from: gpt
conversations.value: Cunning: There are many ways to be clever. Gifted with charisma and talented with guile; you can proudly say that your shrewd intellect will take you far.
conversations.from: human
conversations.value: Ingenious: There is no such thing as a question without an answer, and you are determined to find every answer you can. You excel at problem solving and improvisation.
conversations.from: gpt
conversations.value: Worldly: You have wandered this world for what seems a lifetime, and you have seen much. Your experience has given you insight into your world, and you know just how to use such wit.
conversations.from: human
conversations.value: Paranoid: You have always had a creeping dread that there is something out to get you. This complicates social matters, and your lack of trust can put you in jeopardy during dangerous situations.
conversations.from: gpt
conversations.value: Resilient: Though your bones might break, your words go unheard, and your agony be in vain, you remain persistent and will fight to the last.
conversations.from: human
conversations.value: Naive: Though you can be more optimistic at times, you lack understanding. This makes you much more vulnerable to making mistakes.
conversations.from: gpt
conversations.value: Sorrow: You carry a burden that others don't often see. Loss or pain plague you, and there are times in which you feel like giving up on a hopeless situation.
conversations.from: human
conversations.value: Adventurer: You live for the thrill of exploration, and have a talent for dealing with complex problems and situations.
conversations.from: gpt
conversations.value: Torch: This helps to cut through the fog, but you still have a very limited vision. The smoke and light also seem to have attracted the attention of the wildlife around here. What else could be watching the flickering flame?
conversations.from: human
conversations.value: The Package: A few days ago, a strange package with a mysterious artifact arrived at your door. It had a letter enclosed asking for you to join in the exploration of this object and others like it in the great city of Erasar.
conversations.from: gpt
conversations.value: Hunter: You grew up with the wilderness, and have learned to track and hunt. The outdoors are your element, and you love being outside.
conversations.from: human
conversations.value: Expert: You are a specialist in a particular field of study. Though you may be glaringly lacking in knowledge of some other fields, you remain a powerful authority in your particular field.
conversations.from: gpt
conversations.value: Craftsperson: You are skilled at the art of creation. It is ingrained in you to make, and you have heeded the call of your nature time and again; making you a skilled worker.
conversations.from: human
conversations.value: Overthinking: In order to get the best solution, you make sure that each decision you make it thought through thoroughly. Perhaps you are a little too careful...
conversations.from: gpt
conversations.value: Inflexible: You have trouble maneuvering about, and tend to be stiff. This makes you tend to move less often and much less gracefully than others. You also notice that your joints pop more often.
conversations.from: human
conversations.value: Paranoid: There's a nagging doubt that everyone you meet is for some reason plotting against you.
conversations.from: gpt
conversations.value: Calm: You can take things in stride and remain in control, even when the situation around you can only be described as utter chaos.
conversations.from: gpt
conversations.value: Faithful to a Fault: Even when there is proof that someone betrayed you, you still give him the benefit of the doubt.
conversations.from: gpt
conversations.value: The Envoy: You are travelling on behalf of the nation you represent, collecting information and forging new bridges as you go.
conversations.from: human
conversations.value: Monk: You insist on fighting as the very, very last resort. Even when it must be taken, your religion bars you from taking life. 
conversations.from: gpt
conversations.value: Fugitive: Fomenting a revolution was difficult; one overlooked detail made its suppression all too easy. You find yourself now on the run, looking ever over your shoulder.
conversations.from: human
conversations.value: Pragmatic: Done is better than perfect.
conversations.from: human
conversations.value: Judgmental: Your attitude wouldn't be a problem if only others could just measure up.
conversations.from: human
conversations.value: Forge a New Life: What is in front of you? 
  A promise of anonymity. What is behind you? 
  Certain death and all your friends.