conversations.from: system
conversations.value: Long ago, this mighty land belonged to the fearless King Sal, sometimes referred to as The Elephant King, because of his enormous respect and love for the creatures . He was loved by all his subjects, and he ruled justly. Until one day, he disappeared. The kingdom fell to chaos, all civilization destroyed by despair and disorganization. Still, there were a few that clung to the hope that maybe all wasn't lost. Brought together by a great prophecy, our heroes must embark on a perilous journey of magic, wonder, and  danger, in an attempt to find the lost Elephant King.
  
  
  
  
  Players who are new to Storium are welcome.
conversations.from: human
conversations.value: The Fabled Farmer: A common farmhand or hunter in an uncommon situation with uncommon potential.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Naïve
conversations.from: gpt
conversations.value: A Knight, Once: Wizened and weary from a lifetime of experiences, but with one good adventure left to undertake.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Frail
conversations.from: human
conversations.value: Would-be Wizard: A devoted young person intent on becoming a wizard, like in the tales. More eager than ready.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.from: gpt
conversations.value: Heir to a Broken Castle: Noble-born heir to a castle, title, and lands that need rebuilding.
  
  ...
  
  Suggested Strength: Charming
  
  Suggested Weakness: Misinformed
conversations.from: human
conversations.value: Liege to an Empty Land: Sovereign ruler of a land in need of farmers, pioneers, and heroes.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Obsessed
conversations.from: gpt
conversations.value: Apprentice to the Shadowcat: Student of the greatest heroic thief the land has ever known.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.from: human
conversations.value: Secret Child of the Dragonslayer: Last descendant of the land’s great hero, who died in battle against the terrible dragon.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Dull-witted
conversations.from: gpt
conversations.value: Monk of a Sacred Order: Follower of a sacred tradition intent on protecting the old lore with wisdom and force.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Contemplative
conversations.from: human
conversations.value: Ranger of the Wild Plains: Frontier survivalist and traveller of the Wild Plains and lands surrounding.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Oafish
conversations.from: gpt
conversations.value: Shaman of the Old Stones: Practitioner of the old ways, speaker with spirits, and reader of the land.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Obsessed
conversations.from: human
conversations.value: Strong: Strong of body.
conversations.from: gpt
conversations.value: Dextrous: Quick and precise of hand and eye.
conversations.from: human
conversations.value: Cunning: Intelligent, even ingenious.
conversations.from: gpt
conversations.value: Resilient: Able to withstand or recover from difficulty and pain.
conversations.from: human
conversations.value: Wise: Experienced and informed about the ways of the world.
conversations.from: gpt
conversations.value: Charming: Attractive, persuasive, and likable.
conversations.from: human
conversations.value: Witty: Quick on your feet, funny, and likable.
conversations.from: gpt
conversations.value: Educated: Well schooled and informed about the facts of the land.
conversations.from: human
conversations.value: Wizardly: In command of some measure of magical power.
conversations.from: gpt
conversations.value: Stealthy: Quiet and surreptitious in nature or demeanor.
conversations.from: human
conversations.value: Cowardly: Afraid to the point of hindrance.
conversations.from: gpt
conversations.value: Oafish: Uncultured and indelicate, perhaps even clumsy.
conversations.from: human
conversations.value: Contemplative: Tending toward thought over action to the point that it causes you trouble.
conversations.from: gpt
conversations.value: Frail: Physically weak, perhaps due to age or injury.
conversations.from: human
conversations.value: Naïve: Inexperienced and perhaps too trusting.
conversations.from: gpt
conversations.value: Brutish: Insensitive, unsubtle, and forceful.
conversations.from: human
conversations.value: Dull-witted: Dull of mind, like a blunted blade.
conversations.from: gpt
conversations.value: Misinformed: Mistaken or mistaught about some important things.
conversations.from: human
conversations.value: Obsessed: Preoccupied with things, perhaps troubles or plans, to the point of hindrance.
conversations.from: gpt
conversations.value: Conniving: Scheming, conspiratorial, or careless about lawbreaking.
conversations.from: human
conversations.value: The Knowledge of the Earth: Woegotten listens to the footfalls on the ground, hears what the earth hears. It knows things. Learn them for yourself.
conversations.from: gpt
conversations.value: Love Not Fated: Love isn’t always destined. It is often about choices. You seek love, not for destiny to heal hearts.
conversations.from: human
conversations.value: A Bright Leaf Makes One a Knight: Finding and bearing a bright leaf will allow you to adopt a knighthood in service not to a lord but to the land.
conversations.from: gpt
conversations.value: A Wizard’s Ways: Find someone to teach you the ways of wizardry so that you can gain the power to help people.
conversations.from: human
conversations.value: Might’s Shadow: People respect might and strength. Earn their respect.
conversations.from: gpt
conversations.value: Echoes Of Distraught: Many dangerous items were lost during the fall of the kingdom. Better you find them before your enemies.
conversations.from: human
conversations.value: Changed Forever: You cannot ignore the fall of the kingdom. It has changed, and you have too. It's time people saw things like you do.
conversations.from: gpt
conversations.value: A New Peace: Help Sair Eleanor and Once-Queen Ashurna understand each other so a new peace can reign.
conversations.from: human
conversations.value: Slay Your Enemies: Those who will not make peace must be bled. That is how they come to understand.
conversations.from: gpt
conversations.value: No Prophecies: The fate of the land is cultivated, not decreed, not foretold. Let it be known.
conversations.from: human
conversations.value: Find Grandfather Hyzal’s Grove: Find Grandfather Hyzal’s grove. They say those who find it are owed a lesson by the old man.
conversations.from: gpt
conversations.value: Recover the Ruler’s Book: The Monks Of Scrivener have hidden a book gathering letters dispatched by The Elephant King. It reveals his true self. Find it.
conversations.from: human
conversations.value: Discover Sair Droge’s Treasure: Beat Sair Droge to the treasure he seeks, whatever it is, and perhaps reveal the kind of man he is along the way.
conversations.from: gpt
conversations.value: A Worthy Weapon: Find a weapon that will convince people—even you—that you may one day be a knight.
conversations.from: human
conversations.value: Capture the Shadowcat: The Shadowcat has been free too long. Capture her and maybe the kingdom will praise you in return.
conversations.from: gpt
conversations.value: An Audience with the Elephant King: Finding the Elephant King is what drives you. Yet when you do find him, maybe there's something he could do for you in return...
conversations.from: human
conversations.value: Return the Treasure: Restore a treasure taken by the darkness to it's rightful spot.
conversations.from: gpt
conversations.value: Learn the Song: Your lineage is remembered in a once-forbidden song. Find someone to teach it to you.
conversations.from: human
conversations.value: Share Your Secret: It’s eating you up. You must tell someone. Who do you tell and what is your secret?
conversations.from: gpt
conversations.value: The Call of the Ghost: The ghost of the Dragonslayer bids you to embark on a dangerous quest. Are you the sort to undertake such a deed?
conversations.from: human
conversations.value: Traditional Spear: A sturdy yet flexible spear made in the old style for close combat or throwing.
conversations.from: gpt
conversations.value: Stranger Sword: A sword, direct and simple, crafted in the fashion of the strangers to the land.
conversations.from: human
conversations.value: Great Shield: This tall, unyielding shield offers great protection but weighs a whole lot.
conversations.from: gpt
conversations.value: Votive Lion: A simple lion carving wrought from blue stone, symbolic of Lionshall.
conversations.from: human
conversations.value: Raw Ivory Scepter: This large, etched elephant tusk is half a symbol of sovereignty; royal couples would each get one.
conversations.from: gpt
conversations.value: Map to Hyzal’s Grove: Carved into driftwood and half-burnt, this crude map was meant to be destroyed.
conversations.from: human
conversations.value: The Elephant King’s Word of Power: The Elephant King’s magic word is not a word at all yet it influences sky and storms.
conversations.from: gpt
conversations.value: Dragon’s Scale: A scale, supposedly from the terrible dragon, branded with the sigil of the Dragonslayer.
conversations.from: human
conversations.value: A Single Bright Leaf: A bright leaf of the kind once worn by warriors and knights of the land. One hasn’t grown in years.
conversations.from: gpt
conversations.value: Key to the Secret Sanctuary: This simple iron key unlocks the secret sanctuary in the Scrivener’s Monastery.
conversations.from: human
conversations.value: Lionshall Castle: The old castle of The Elephant King, one of the only buildings of his reign still intact.
conversations.from: gpt
conversations.value: The Old Stones: Sacred and frightening, this holy site lays in a narrow valley ringed by ancient and mysterious graveyards.
conversations.from: human
conversations.value: Ridge Over the Wild Plains: A small cliff over-looking the Wild Plains, a large expanse of field, through which The Elephant King's enemies would journey.
conversations.from: gpt
conversations.value: Scrivener’s Monastery: Perhaps the only remaining monastery in the kingdom, perched on a precipice overlooking abandoned lands. Home to the Monks of Scrivener.
conversations.from: human
conversations.value: Secret Sanctuary: Hidden in the rocks beneath the monastery is a vault of scrolls and texts protected by the Monks of Scrivener. 
conversations.from: gpt
conversations.value: Mathrumha Sum Ruins: Some old ruins from ancient times, which are said to have magical powers. But that's just a myth... right?
conversations.from: human
conversations.value: The Ossuary at Darhamshua: A strange castle where the bones of past rulers have been stored. None have been inside... or at least come out to share their experiences.
conversations.from: gpt
conversations.value: Monument to the Dragonslayer: A burnt tower on the spot where the dragonslayer vowed to protect the kingdom from the beast’s fire.
conversations.from: human
conversations.value: The Banks of the River Vast: Over the length of its run from the mountains to the sea, the River Vast changes character many times.
conversations.from: gpt
conversations.value: Hyzal’s Grove: The secret retreat of Grandfather Hyzal, hidden among the thorn-trees.
conversations.from: human
conversations.value: Rebuild: Help the locals rebuild the gates of this village.
conversations.from: gpt
conversations.value: Respect the Old Stones: Walk the wrong path to the Old Stones and they shall not listen to your prayers.
conversations.from: human
conversations.value: Track the Angry Lion: A lion, seemingly crazed, stalks this land. Find its lair.
conversations.from: gpt
conversations.value: Climb to the Monastery: It is a trying passage but that is the point.
conversations.from: human
conversations.value: Sneak to the Shadowcat’s Dungeon: Reach the place where the Shadowcat hides out. Do not be seen. This is your chance at an audience with her.
conversations.from: gpt
conversations.value: Gather the Treasures of Fiery Skies: Something strange has occurred near the ancient castle, which holds many ancient treasures... 
conversations.from: human
conversations.value: Find the Hidden Tomb: Somewhere in the ossuary is a vault where many have hidden their stolen treasures. Find the secret door.
conversations.from: gpt
conversations.value: Sing the Dragonslayer’s Song: Honor the dragonslayer by reciting a song of his battles.
conversations.from: human
conversations.value: Cross the River Vast: The ruins of the bridge make passage easy enough if you can leap from stone to stone.
conversations.from: gpt
conversations.value: Slip Between the Thorn-Trees: Reach Hyzal’s Grove without letting the trees taste your blood.
conversations.from: human
conversations.value: Sair Eleanor of Lionshall: Most praised of the surviving Knights of Lionshall, who remained in the kingdom for love of the land.
conversations.from: gpt
conversations.value: The Shadowcat: This notorious thief and tomb-robber is both loved and hated across the kingdom. She escaped her prison after the king's capture, and is now wanted, dead or alive.
conversations.from: human
conversations.value: Woegotten of the Stones: A wise but sad spirit that inhabits the Old Stones deep in the Wild Plains and speaks through the stones themselves.
conversations.from: gpt
conversations.value: The Elephant King: Grand and ancient, huge and cunning, fearsome and generous, King of the Plains, Speaker for the Skies.
conversations.from: human
conversations.value: Grandfather Hyzal: Addled in his age, the eldest of the wizards of the Old Stones is never afraid to give prophecy to those in need.
conversations.from: gpt
conversations.value: Sair Droge of Dragonseye: This knight from the castle of Dragonseye remained in the land to seek lost treasures and maintain his station.
conversations.from: human
conversations.value: Ashurna the Once-Queen: The wife of The Elephant King, now out to get revenge on whoever took her beloved husband.
conversations.from: gpt
conversations.value: Sair Enora of the Bright Leaves: Born to indigenous parents and raised as a knight of the kingdom, she tried to rid the kingdom of magic... and paid the price.
conversations.from: human
conversations.value: Ghost of the Dragonslayer: Is it a ghost or a vision? Does the Dragonslayer still haunt the kingdom, goading would-be heroes to their dooms?
conversations.from: gpt
conversations.value: Vantan Castlekeeper: Tender of the tavern near the ruins of Mathrumha Sum.
conversations.from: human
conversations.value: Lionshall: Among the last of the lingering Interloper castles in the land, left behind to heal divisions and tend the land.
conversations.from: gpt
conversations.value: Mathrumha Sum: “Castle of Fiery Skies.” A broken castle built by Interlopers and abandoned in their withdrawal.
conversations.from: human
conversations.value: Ridge Over the Wild Plains: From this ridge, the sprawling Wild Plains stretch as far as the eye can see, subject to the Elephant King’s rule.
conversations.from: gpt
conversations.value: Secret Sanctuary: Hidden in the rocks beneath the monastery is a vault of scrolls and texts protected from looting Interlopers.
conversations.from: human
conversations.value: Secret Sanctuary: Hidden in the rocks beneath the monastery is a vault of scrolls and texts protected by the Monks of Scrivener. The scrolls contain many valuable lessons, as well as some incomprehensible symbols.
conversations.from: gpt
conversations.value: Scrivener’s Monastery: Perhaps the only remaining monastery in the kingdom, perched on a precipice overlooking abandoned lands.
conversations.from: human
conversations.value: The Ossuary at Darhamshua: A castle built before the arrival of the Interlopers, apparently to protect the tombs of ancient rulers.
conversations.from: gpt
conversations.value: Ashurna the Once-Queen: When the Interlopers left the kingdom, Ashurna abdicated her throne and rejoined her people to rule differently.
conversations.from: human
conversations.value: Grandfather Hyzal: Addled in his age, the eldest of the wizards of the Old Stones was called a warlock by the Interlopers.
conversations.from: gpt
conversations.value: Sair Enora of the Bright Leaves: Born to indigenous parents and raised as a knight of the kingdom, she tried to unite the lands and paid a price.
conversations.from: human
conversations.value: The Shadowcat: This notorious thief and tomb-robber is both loved and hated across the kingdom. She was captured last summer.
conversations.from: gpt
conversations.value: The Shadowcat: This notorious thief and tomb-robber is both loved and hated across the kingdom. She escaped her prison after the capture of The Elephant King, and is now wanted, dead or alive.
conversations.from: human
conversations.value: Find the Hidden Tomb: Somewhere in the ossuary is a vault where Interlopers hid stolen treasures. Find the secret door.
conversations.from: gpt
conversations.value: Gather the Treasures of Fiery Skies: The castle’s obelisk shattered during the siege. Gather the pieces and read what’s etched upon them.
conversations.from: human
conversations.value: Sneak to the Shadowcat’s Dungeon: Reach the place where the Shadowcat is held. Do not be seen. This is your chance at an audience with her.
conversations.from: gpt
conversations.value: Echoes of the Interlopers: The Interlopers left secrets buried throughout the land. Better you have them than your enemies.
conversations.from: human
conversations.value: Unions: You cannot ignore the marks of the Interlopers, even if they’re gone. The land has changed and you with it.
conversations.from: gpt
conversations.value: An Audience with the Elephant King: None can see all with clarity but the Elephant King communes with the sky — learn what it predicts for you.
conversations.from: human
conversations.value: Free the Shadowcat: The Shadowcat has been prisoner too long. Free her and maybe she’ll help you out of thanks.
conversations.from: gpt
conversations.value: Recover the Ruler’s Book: The Scriveners have hidden a book gathering letters dispatched by the Interlopers. It reveals their true intent. Find it.
conversations.from: human
conversations.value: Return the Treasure: Restore a treasure taken by the Interlopers to its rightful place.
conversations.from: gpt
conversations.value: The Banks of the River Vast: Over the length of its run from the mountains to the sea, the River Vast changes character many times.
conversations.from: human
conversations.value: Edward Osmond: He knows something, something that could aid you on your journey. Yet he won't just share the valuable information, no, it's going to cost you.
conversations.from: gpt
conversations.value: Leader of the Royal. Once : d
conversations.from: human
conversations.value: Heartbroken: He unable to accept any betrayal due to the past incident.
conversations.from: gpt
conversations.value: Restoring The Peace: With the fall of a monarch comes the chaos that threatens the traditional shaman way of life. Resolving the issue of the King and restoring his protection of the Forest is your mission.
conversations.from: human
conversations.value: Defending The Holy: The Elephant King's disappearance has put the land into chaos and subsequently threatens the Old Stones. You were picked to help retrieve the king and his protection of the holy lands, before the turmoil of the land claims your home.
conversations.from: gpt
conversations.value: Bloodlust: Death is easy. And you can provide it for the highest bidder.
conversations.from: human
conversations.value: Bribable: Easily swung by the direction in which the gold falls. 