conversations.from: system
conversations.value: Long after the dawning of the Fimbulwinter, humanity lives on as warring mech tribes battling the malevolent rogue cyber-beasts of the JOTUN Corporation.
conversations.from: human
conversations.value: Bloodthirsty: You crave the hot rush of physical combat.
conversations.from: gpt
conversations.value: Track down the Gearheads: Those no-good scum took the Sunrise. Find them!
conversations.from: human
conversations.value: The Mall: Whatever a "mall" was before the collapse, now it's a twisted maze of corridors and dead-ends filled with unsavoury types.
conversations.from: gpt
conversations.value: Tunnel Rat: You spent your life in the tunnels under the City, so you're sneaky and conniving and really useful to know, in a pinch.
conversations.from: human
conversations.value: Boksåpner: Hand-held thermal cutter that slices though metal like a hot wire through ice. Heavy and hard to use without personal powered armour.
conversations.from: gpt
conversations.value: Take back the Nuclear Sunrise: It was YOURS, damnit, and now it's gone. Get it back.
conversations.from: human
conversations.value: Make Jesper hurt: That no-good *hund* sent you into a trap. Are you gonna let him get away with that?
conversations.from: gpt
conversations.value: Escape!: You're trapped! If you get the hell out of here, you might not let it happen to you next time.
conversations.from: human
conversations.value: Exact a little revenge: Show the people who stole the Sunrise that you're not to be fucked with.
conversations.from: gpt
conversations.value: Stjerne-Kanon: A flare gun loaded with short-burn rounds that pinpoint enemy Jotun and baffle their sensors. Also good at killing people, too, if you can get past the screaming.
conversations.from: human
conversations.value: Scary: You've got an intimidating reputation, and your get your way more often than not.
conversations.from: gpt
conversations.value: Machine Blessing: You're naturally proficient at dealing with machinery; it just works better for  you than other people.
conversations.from: human
conversations.value: Craven: You lack courage.
conversations.from: gpt
conversations.value: Machine Curse: You just aren't lucky when it comes to machines; they break and malfunction when you use them.
conversations.from: human
conversations.value: Fall in love: You want to find love, out here, at the end of the world.
conversations.from: gpt
conversations.value: Oblivious: Important things often escape your notice.
conversations.from: human
conversations.value: Charmless: You lack social graces.
conversations.from: gpt
conversations.value: Protect humanity: We've been downtrodden long enough. You strive to defend the weak.
conversations.from: human
conversations.value: (MECH) Storkkanon: Long-range weapon that fires devastatingly powerful shells, but it's slow to reload.
conversations.from: gpt
conversations.value: Lockbox of Legacy Tech: Useful for research, repairs, modification and trade.
conversations.from: human
conversations.value: Guard the Trade Caravan: It's boring work, but it's the only way to get supplies safely between settlements.
conversations.from: gpt
conversations.value: Triumph at DEN KLØFT: Win this tournament, and you'll get noticed.
conversations.from: human
conversations.value: Forge the greatest Mech crew in the world: You need a hell of a team to pull it off, but you could do it.
conversations.from: gpt
conversations.value: Tordenbrak: A "gravity maul" made from unstable legacy technology. Two-handed and slow, but the discharge hits like a truck.
conversations.from: human
conversations.value: Find the treasure at King's Peak: There's something truly valuable up there, if you're man enough to take it.
conversations.from: gpt
conversations.value: Dangerous: You get yourself, and others, into trouble as a result of your actions.
conversations.from: human
conversations.value: Track the thieves: The streets in Skifer twist and turn, making it hard to track through them.
conversations.from: gpt
conversations.value: The Warrens: Long ago, a great airborne Jotun crashed to the ground and carved a crater in the ice. The scavengers in here are living in, and off, its corpse.
conversations.from: human
conversations.value: Pilot: You pilot mechs for a living. It's difficult work, and requires a lot of luck, but you pull it off.
conversations.from: gpt
conversations.value: Mechanic: You can build and repair mech units. Your skills are always in high demand.
conversations.from: human
conversations.value: Hacker: You have mastery over the mysterious world of legacy computers, and can bash bits of code together to create new things. Some folk call you Wizard.
conversations.from: gpt
conversations.value: The Steel Palace: Crafted using lost legacy tech, the Steel Palace has been fought over for centuries. It's safe from Jotun attack... for now.
conversations.from: human
conversations.value: Gunner: You operate the weapons systems on-board a mech - even the things that aren't guns, like blades and fists.
conversations.from: gpt
conversations.value: The White Desert: Patrolled by wild Jotun, these snowy wastes are a terrible place to die.
conversations.from: human
conversations.value: Skifer: A border town, frequently fought over by bandits and attacked by Jotun, but they serve excellent vodka.
conversations.from: gpt
conversations.value: The Badlands: In frozen ruins, bandits have taken up residence in the shattered remnants of a previous civilisation.
conversations.from: human
conversations.value: King's Peak: The highest mountain for miles around. Do the crevices and caves hide legacy technology?
conversations.from: gpt
conversations.value: Den Kløft: Here, mechs do battle for baying crowds of enthusiasts, gamblers and cut-throats.
conversations.from: human
conversations.value: The Nine Daughters of Ægir: A chorus of demented machines; smaller than most Jotun, but gifted with remarkable abilities.
conversations.from: gpt
conversations.value: Hræsvelgr: The great corpse-eater, a grand steel eagle, whose wings herald the arrival of the coldest North wind.
conversations.from: human
conversations.value: Keen-eyed: Nothing escapes your notice.
conversations.from: gpt
conversations.value: Storyteller: You're a skilled conversationalist, and you know the Sagas of your people.
conversations.from: human
conversations.value: Survive the Bandit Raid: The bandits are cold and hungry, and you're their next target.
conversations.from: gpt
conversations.value: The Breach: The land funnels the North wind, and the Jotun, down a narrow valley towards human lands.
conversations.from: human
conversations.value: Quick: You have lightning-fast reactions, and you move like a rat out of a trap.
conversations.from: gpt
conversations.value: Jarl Strakheim: The Ruler of Steel Palace, he's brash, inexperienced, and takes criticism poorly.
conversations.from: human
conversations.value: Outlander: You grew up in the wilderness, and you know things about the world outside. Useful things.
conversations.from: gpt
conversations.value: Jesper Odstat: Owner of the inn at Skifer. Like everyone in that town, you trust him about as far as you can throw him.
conversations.from: human
conversations.value: Smart: You are well-learned and read a lot, which is rare.
conversations.from: gpt
conversations.value: Doctor: People get hurt, and you do your best to counteract that.
conversations.from: human
conversations.value: Doc Hallersand: Not actually a doctor; a mechanic, and a damned good one, and crooked as you like.
conversations.from: gpt
conversations.value: Cunning: You are sharp as a tack, and twice as deadly with your back to the wall.
conversations.from: human
conversations.value: Isen-Grotte: A mess of frozen, rebuilt masonry and underground structures tied together with legacy tech and hope. The closest thing you have to a capital city.
conversations.from: gpt
conversations.value: Endure the Cold: It's been below freezing since before you were born. Can you stay warm another night?
conversations.from: human
conversations.value: Lady Strakheim: The Jarl's mother; more measured, and a better judge of character. Still don't want to get on her wrong side, though.
conversations.from: gpt
conversations.value: The Guild of Knives: In a world of mecha, there are haves and have-nots. These are angry have-nots, and they're armed.
conversations.from: human
conversations.value: Mercenary: You are an expert in personal weapons and one-man mech units.
conversations.from: gpt
conversations.value: Resourceful: You've got the right tool for the job, guaranteed. That, or you can make it.
conversations.from: human
conversations.value: Tough: It takes a lot to put you down.
conversations.from: gpt
conversations.value: Giant-Killer: You kill mechs, and Jotuns, for fun. It's a miracle you're still alive.
conversations.from: human
conversations.value: Trader: People always need stuff, right? You're doing all right out of it, too.
conversations.from: gpt
conversations.value: Defend yourself against Wild Jotun attack: Great and terrible robots with savage intelligence; metal monsters that plague the wastes.
conversations.from: human
conversations.value: Jörmungandr: The carbon-alloy serpent coiled around the switch that will end the world.
conversations.from: gpt
conversations.value: The Baroness: High-Queen Outlaw of the bandit scum who plague the wastes; thinks herself the rightful ruler of the Steel Palace. No-one knows what she looks like.
conversations.from: human
conversations.value: Talia Steelsteed: Hotshot mech pilot, eager to prove she's the best. Says she's killed a Mega-Jotun, but you don't believe her.
conversations.from: gpt
conversations.value: Crush: Crush is a gunner. Crush is the best gunner. Crush knows he's the best because everyone he's fought is dead or crippled.
conversations.from: human
conversations.value: Rival Mech Unit: You can't make out the markings, but someone else is hunting for your contract - or for you.
conversations.from: gpt
conversations.value: Bold: You are strong of heart.
conversations.from: human
conversations.value: Repel the Jotun raid: Howling and kicking up great sheets of snow, the metal beasts thunder down the mountain pass ahead of you. Time to prove your mettle.
conversations.from: gpt
conversations.value: Evade the Freak Blizzard: Hailstones the size of your fist scream through the air and leave dents in the metalwork. Can you get to cover in time?
conversations.from: human
conversations.value: Escape the Earthquake: The ground shakes as Jörmungandr moves, leagues beneath your feet.
conversations.from: gpt
conversations.value: Skald: You record the stories of the now, and tell the stories of the Cities Before.
conversations.from: human
conversations.value: Fix your Mech: Everything breaks. Right now, it's something important in your mech. Can you fix it?
conversations.from: gpt
conversations.value: (MECH) Sveve-kupé: Allows a person or light mechsuit to be held inside a mech, and deployed tactically in the middle of a fight.
conversations.from: human
conversations.value: Put an end to the Bandit Raids: The Jotun are bad enough without other humans causing problems. Stop the conflict by any means necessary.
conversations.from: gpt
conversations.value: Hunt the Stille-Jotun: It's been taking people at night - or so they say. Can you find it? Can you kill it?
conversations.from: human
conversations.value: Get Doc Hallersand to owe you a favour: Doc Hallersand is well-connected, and a favour from him is worth ten from lesser men.
conversations.from: gpt
conversations.value: Get a contract from The Jarl: The Jarl hands out prestigious and valuable contracts to the best mech teams; can you persuade him you're the best crew for the job?
conversations.from: human
conversations.value: Drive back the Jotun from Skifer: They're pounding through the streets and sending the townsfolk dashing for cover. Can you hold them off?
conversations.from: gpt
conversations.value: Weak: You are physically weak.
conversations.from: human
conversations.value: Arrogant: You think you're the best around, and you think everyone else should think so too.
conversations.from: gpt
conversations.value: Escape the MegaJotun: It's the size of a mountain. Maybe you can hide; maybe you can run. Fighting is out of the question.
conversations.from: human
conversations.value: Onboard Nuclear Sunrise: It was called Nuclear Sunrise when you inherited it, and it's bad luck to rename it. Red armour, streaking through to yellow.
conversations.from: gpt
conversations.value: Hollow: You're terrified people are going to find out that you've been winging it until now, and have no idea what you're doing.
conversations.from: human
conversations.value: Conniving: You trick, scheme and cheat your way to success.
conversations.from: gpt
conversations.value: Be the subject of a Saga: There are many great Sagas, and you strive to make sure that they'll tell yours in the Cities of the future.
conversations.from: human
conversations.value: Slapdash: You lack attention to detail.
conversations.from: gpt
conversations.value: Save the World: Jörmungandr will die by your hand.
conversations.from: human
conversations.value: Krise-Våpen: A cheap pistol cobbled together from found parts. Cheap or not, it'll still put a hole in someone.
conversations.from: gpt
conversations.value: Reclaim a city from the Jotun: The metal beasts have taken almost everything from us. Time to fight back.
conversations.from: human
conversations.value: Kill a MegaJotun: It can be done, surely? We just need the right tools, and the right person to apply them.
conversations.from: gpt
conversations.value: Build a MegaMech: If we can find the right technology, we can build something big enough to take the fight to the Jotun.
conversations.from: human
conversations.value: Explore the Uncharted: There are secrets out there, in the wastelands. You want to find them.
conversations.from: gpt
conversations.value: The Red Workshops: The finest mechanics and artisans of the human race gather together to ply their trade, protected by Mercenaries.
conversations.from: human
conversations.value: Stealthy: You are quiet, when you need to be.
conversations.from: gpt
conversations.value: Convert a Jotun Warrior: Maybe the Jotun can fight on your side?
conversations.from: human
conversations.value: (MECH) Kjeden-øks: Diesel-powered melee weapon, about the size of a man, with gnashing mechanical teeth on one side.
conversations.from: gpt
conversations.value: Datamaskin: A tangled collection of components and wires that let you interact with computers.
conversations.from: human
conversations.value: Helten-Rustning: A suit of personal mechanised armour; quick, but weak against machines with a larger crew. Often used in a support role.
conversations.from: gpt
conversations.value: Jotun-Agn: Summons Jotun to your position with a mix of electromagnetic pulses and low-frequency vibrations.
conversations.from: human
conversations.value: (MECH) Stål Bolverk: A shield. Uses reactive armour technology to counteract incoming explosives. Self-healing.
conversations.from: gpt
conversations.value: Extract the drive core from The Warrens: No-one's managed to get in and out of there with it yet... but with a reactor like that, you power something enormous.
conversations.from: human
conversations.value: Vekteren-Rustning: Light powered armour - a glorified environment suit more than anything else - with rigs and inputs that let a Vekteren ride the winds and clamber over a mech with ease.
conversations.from: gpt
conversations.value: Investigate the Hangar: There must be a clue as to where the Sunrise has gone SOMEWHERE in here.
conversations.from: human
conversations.value: Skott, Gearhead Leader: Charismatic, grimy; bears a grinning mouth full of broken teeth.
conversations.from: gpt
conversations.value: Get the Hel out of Here: You're surrounded by Gearheads, and that situation needs to change.
conversations.from: human
conversations.value: Treat Jesper kindly: Jesper's a lying son-of-a-*kjøter*, but he must have his reasons for doing this. Things with the Jotun are bad enough without humans killing each other as well.
conversations.from: gpt
conversations.value: A couple of Gearheads: They don't talk much, but they're intimidating enough without having to open their mouths.
conversations.from: human
conversations.value: Get the information out of Jesper: You've been fucked around long enough. Time for some answers!
conversations.from: human
conversations.value: Naive: You don't really understand how difficult life can be. You might be young, or sheltered. 
  
  Your inexperience sometimes leads you to drastically misjudge situations.
conversations.from: human
conversations.value: Write a new Saga: You've memorised all the ancient stories of your people, and you've learned to tell them with skill and passion.
  
  Now it's time to write your own. If only you could find a decent subject...
conversations.from: gpt
conversations.value: Outlander: You grew up in the wilderness, and you know things about the world outside. Useful things.
conversations.from: human
conversations.value: Keen-eyed: Nothing escapes your notice.
conversations.from: human
conversations.value: Arrogant: You think you're the best around, and you think everyone else should think so too.
conversations.from: human
conversations.value: Protect humanity: We've been downtrodden long enough. You strive to defend the weak.
conversations.from: gpt
conversations.value: Good Rep: You're known as a stalwart enemy of the Jotun-kind and a dedicated 'mechajarl.