conversations.from: system
conversations.value: It's an intergalactic prison break. You've been in the high-security section for years, but now there's a transfer. Light shines into your prison cell, a guard barks for you to get a move on, and suddenly you're chained to three others. Others might recognize your little group as the four previously most-wanted intergalactic criminals in outer space. The ones that everyone sleeps sounder at night knowing are caged. The names that get mentioned when the police force wants to instill fear in the public's hearts. 
  
  But now, the planet is shifting. There's been massive earthquakes and all manner of unusually violent weather. The strongest prison in the galaxy is in danger of collapse. 
  
  The guards bring you deep into the belly of a spaceship, in a place that hardly has air. For weeks you're tied there, watched in the dark by people you do not know and cannot see. At least until the moment you wouldn't have hoped for in a milennia comes.
  
  The ship is crashing. The guards are knocked out cold.   The steering's gone out of control. Shudders and groans reverberate through the spaceship, sounding like a building right before it crumbles to pieces. It's no longer a question of freedom, it's a question of life and death. Can you escape the spaceship?
  
  (P.S: This was heavily inspired by a story I narrated a while ago called "Get Away". Too many characters retired, but I want to bring this concept back with a stronger focus on the spaceship itself. I really liked the idea of an escape-game Storium. It just fits so well with the challenge cards.)
conversations.from: human
conversations.value: Leave your Cell: The obvious first step.
conversations.from: gpt
conversations.value: Unknown creature: The sharp scales poking out of its body make up for the lack of teeth.
conversations.from: human
conversations.value: It's gone rogue!: The creature that plagued your life mere moments ago is now attacking your attackers. Could it be defending you? Or is it just insane? If you play your cards right, you might gain a powerful ally... or a scaly hyde shield.
conversations.from: gpt
conversations.value: Make Connections: You won't get anywhere without allies. Then again, you won't survive long without subduing your enemies. Interact with other group members, whether to forge alliances or to take down competitors before they can become a problem.
conversations.from: human
conversations.value: Dead Guard Creature: Is there something useful inside? Or should you just throw it at your enemies? Or are you more creative...?
conversations.from: gpt
conversations.value: Nearby Spectator: This prisoner looks particularly in awe of you. Surely they won't object to helping out.
conversations.from: human
conversations.value: Piece of Debris: A long chunk of sharp metal has broken off from the wall.
conversations.from: gpt
conversations.value: Slime???: Whatever this chemical substance is, it's either deadly, or dead-useful. Kinda looks like green silly putty.
conversations.from: human
conversations.value: A Moment of Luck: In whatever you're trying to do, a bit of luck will get you much further than skill alone.
conversations.from: gpt
conversations.value: Notice Something: No one else has noticed this, but it looks pretty important.
conversations.from: human
conversations.value: MAP!: Awesome
conversations.from: gpt
conversations.value: Someone gives you info: yep
conversations.from: human
conversations.value: Find a loose wall panel: It leads to a VENT!
conversations.from: gpt
conversations.value: Explore the Kitchen: If you're clever enough, you just might uncover something vital to your escape. If you want to escape, that is...
conversations.from: human
conversations.value: Arachnid: Spider-like alien
conversations.from: gpt
conversations.value: Resilient: Heavily armoured
conversations.from: gpt
conversations.value: Selfish: Concerned only with one's survival.
conversations.from: gpt
conversations.value: Domination: Breed.
conversations.from: human
conversations.value: 1: 1
conversations.from: gpt
conversations.value: Ool Assassin: The Ool are a traditionally gently minded species that is specifically interested in befriending other species for genetic engineering. The Ool have also evolved some unique biological defences in case of emergencies. You decided to take the path less traveled for your kind and use your species good reputation and natural toxins for close range assasination. 
conversations.from: human
conversations.value: Ex-spy: You're a spy, or at least you were until you got caught. If you were allowed to see your own file it would note you specialized in stealing top-secret tech and tended to solve problems with large explosions.
conversations.from: gpt
conversations.value: Resourcefulness: As a spy you have to learn to work with what you have.
conversations.from: gpt
conversations.value: Slight build: Great at squeezing through tight spaces, not so great at lifting objects.
conversations.from: gpt
conversations.value: Ratted out: Someone gave you up to the authorities. It'll be a long time before you let anyone do that to you again.
conversations.from: human
conversations.value: Anemone Tentacles: Your tentacles are incredibly sensitive to touch, resulting in rapid reflexes to anything moving around you and otherwise allowing you to get around even in unusual surroundings. They also have the potential to apply a painful or even lethal sting. 
conversations.from: human
conversations.value: I have no eyes... or nose... or ears: You have a mouth which is capable of speech, but your only real sensory organs are tentacles. This makes it impossible for you to operate certain security measures (such as retina scans) or read signs you can't touch. There may be technology to accommodate your kind normally, but this is a prison, and you're sensitive enough to walk without bumping into things. 
conversations.from: human
conversations.value: Revenge: You were betrayed (granted you killed one of their own) But that was work. This is personal. When you get out, galaxies will run with blood. 
conversations.from: gpt
conversations.value: Mad Scientist: Your crimes are intriguing and horrifying at the same time as they are effectively crimes against man and God. You went too far in the name of science and the law was content to keep you as far away from notes and chemicals and scalpels as they could.
conversations.from: human
conversations.value: Mad Genius: Physics, biology, and knowledge are your play things. Your genius may be inaccessible to most of those around you, but that makes the benefits all the easier to reap as you outpace them.
conversations.from: human
conversations.value: Paranoia: The envious and the devious are all around you. AREN’T THEY? YOU CAN’T SEE THEM? Trust is something you can barely give to yourself.
conversations.from: human
conversations.value: Rebuild: You were damned for your previous works. Your new attempts must survive. The costs will surely be higher this time but the price is meaningless when you have achieved the kind of immortality you know to be within reach.
conversations.from: gpt
conversations.value: Teacher from Hell: Every monster begins somewhere, and this one began by teaching juvies to appreciate the classics. Lunacy comes and goes, but the love of learning stays.
conversations.from: human
conversations.value: Waterborne Menace: Sharklike by nature: strength, resilience, and the ability to breathe underwater. 450 million years of evolution can't be wrong.
conversations.from: human
conversations.value: Disconnection: There's a method to this madness ... most of the time. Ideas don't always follow, some observations make no sense, and the voice of reason may be an imaginary friend.
conversations.from: human
conversations.value: Don't Tell Me the Ending: You used to be someone, but that doesn't mean you want to know it. Better to be fractured, furious, and malformed than face the truth: it didn't have to be this way.
conversations.from: gpt
conversations.value: Rebellion Leader: The new order is no better than the one that came before it. Your crimes extend not only to colonies under the Kielosian Regime but also to those who have chosen them as allies.
conversations.from: human
conversations.value: Self-Confidence: You rarely doubt your abilities; trust your own judgement above all others; and never waiver on your decisions.
conversations.from: human
conversations.value: Hot-Blooded: Passion and emotions often cloud your thinking, at the best of times narrowing your focus onto what matter... at the worst, well... you're locked up for a reason.
conversations.from: human
conversations.value: Revenge: As you see it: the people whom you once called brothers and sisters sold you out for "the greater good". Trusting others and letting go of your grudge aren't in the books for you.
conversations.from: gpt
conversations.value: Percussive Maintenance: Language and art, yes. Technology, not so much. "Hit it until it does something" is about your limit.
conversations.from: human
conversations.value: Frail: You have chosen brains over brawn nearly your entire life. You're not going to win many firefights or hand to hand encounters.
conversations.from: gpt
conversations.value: Delicate Touch: Through many years breaking into secure locations and handling weapons with hair-trigger mechanisms, you've gained unquestionable skill at discerning and manipulating things by touch alone. 
conversations.from: human
conversations.value: Quad-Vision: Kielosians are known for their impeccable vision: the term *'caught in a Kielos peripherals'* is used for someone stating the obvious. Lesser known is their capabilities for night vision and low wave infrared detection.
conversations.from: gpt
conversations.value: Quad Vision: Those who aren't familiar to dealing with Kielosians often think of their four eyes as having some sort of chameleon-like quality to them. While not quite far from the truth, Kielosians have advanced central and peripheral vision, a near 200° radius without moving their head.
conversations.from: human
conversations.value: Talk Gets Targets Closer: Kali has learned to be a manipulator, especially when navigating the motives of other and directing them to her best interests. You can't get the ambassador of Sktha alone without some delicate conversational chops. 
conversations.from: gpt
conversations.value: Face-Off: Eat or be eaten. A combination of strength, sharklike anatomy and predator instinct makes for a devastating attack. "Geez, don't bite my head off!"
conversations.from: human
conversations.value: Egomaniac: Despite all you've fought for, the title 'Rebellion Leader' comes with some of the power going to your head.
  
  Most people don't know what's worst... the ego part or the maniac.