conversations.from: system
conversations.value: In a magical valley on the other side of the night sky is the palace of Astrala, where the stars hold their grand balls. They are guests of the immortal Hostess, who built Astrala especially for them. They gain bodies through the wonder of the Astromantic Collector. They walk through the Aether Garden and twirl in the Glissando Rooms, whisper in the Salon of Nightingales and form liaisons in the Twilight Radiancy. And when the Assembly is over, they once again return to the sky.
  
  This is not their story.
  
  The Astral Children, born of romance between stars, remain behind. They operate the strange machinery of Astrala and serve the Hostess, and in return she allows them to live in the palace with her. They are favored above the ordinary mortals who also live in Star Valley. 
  
  Humans have found their way to Star Valley for centuries, traveling through odd paths across space and time. They live in a small town called Starford, below Astrala's high perch. The Hostess tolerates them, as long as some portion of them protects the borders of her Valley from things more frightening than ordinary humans.
  
  The lives of the two peoples don't intersect very often. This may prove to be a dilemma when the border village of Nightgate falls to That Which Waits Without, and only their combined strength can preserve the valley.
  
  But we're getting ahead of the story. That hasn't happened. Not yet, anyhow.
  
  Instead, it is the Festival of the New Sun, and the children of Starford (and perhaps a few from Astrala) are preparing for a day of entertainment. And at the end of the day, there's the Apprentice Fair...
  
  *I'm going to be looking for 4-6 solid applications that work well together. Introduce me to a child you'd like to play ranging between 8-14 years old. Thanks.*
conversations.from: human
conversations.value: Stargazer Pie: Peter's come up with a new variation on an old... well, perhaps not 'favorite'.
conversations.from: gpt
conversations.value: Butter Pasty: A sealed pastry crust stuffed full of onions and potatoes. Delicious hot or cold.
conversations.from: human
conversations.value: Crescent Moon Friendship: Form a new friendship with the owner of the other stack of Crescent Moon Friendship cards. You can play 1 Goal a scene; when you complete the stack, you get a new character trait.
conversations.from: gpt
conversations.value: A Quest (copy): The Grand Lady Ashoteth has a Quest for you.
conversations.from: human
conversations.value: Almond Festival Tart: A sweet paste of ground almonds fills this tender crust. A single demiglace cherry represents the Old Sun. Eat it up and there's a prize inside!
conversations.from: gpt
conversations.value: New Moon Friendship: Form a new friendship with the owner of the other stack of New Moon Friendship cards. You can play 1 Goal a scene; when you complete it you get a new character trait.
conversations.from: human
conversations.value: Pork Pie: Small. Portable. A great cold lunch.
conversations.from: gpt
conversations.value: Half Moon Friendship: Form a new friendship with the owner of the other stack of Half Moon Friendship cards. You can play 1 Goal a scene; when you complete the stack, you get a new character trait.
conversations.from: human
conversations.value: Sugar Tarts: They're more of a scone than a pie or a tart. But they're filled with crunchy caramelized sugar and tiny dots of intense fruit.
conversations.from: gpt
conversations.value: Peter the Baker: A slender, gregarious man who never seems to stop moving.
conversations.from: human
conversations.value: Meet A Friend: Old or new: somebody to share experiences with.
conversations.from: gpt
conversations.value: Fearless: Sometimes you think maybe you're supposed to be afraid of something. A story. A storm. The Hostess's displeasure. You never are.
conversations.from: human
conversations.value: Independent: You like to make your own decisions. Sometimes they call you a troublemaker but that's because they don't like it when kids argue back.
conversations.from: gpt
conversations.value: Short-Tempered: You've got a short fuse and you're not very good at controlling what happens when your fuse burns down.
conversations.from: human
conversations.value: Avoidant: You don't like conflict and you'll do whatever you can to make sure it's not happening around you.
conversations.from: gpt
conversations.value: Impatient: You hate waiting, and you get bored easily. When you get bored while waiting, you tend to get into trouble.
conversations.from: human
conversations.value: Hesitant: You hate the thought of making a mistake, or getting hurt. Rushing into things leads to mistakes or getting hurt. And really, what's the hurry? If there *is* a hurry, you're unpredictable.
conversations.from: gpt
conversations.value: Obsessive: Once you've got something in your head, it's really hard for you to let go. Sometimes if you can't let it go, bad things happen. It's a problem.
conversations.from: human
conversations.value: Be Good: Everybody around you works so hard. It's important to do your part and not cause concern to those you love.
conversations.from: gpt
conversations.value: Starford Green: The market square is bordered by Town Hall and the Archive, with a public green for grazing goats nearby.
conversations.from: human
conversations.value: Eat Pies: Pies are traditional at the Festival. Especially odd ones.
conversations.from: gpt
conversations.value: Play Games: There are booth games, with prizes to win. Some are handmade, some are imported from Beyond. The imports rarely work.
conversations.from: human
conversations.value: Dance!: The music's starting. The dances are fun.
conversations.from: gpt
conversations.value: Find The Hostess: Is she still up in Astrala?
conversations.from: human
conversations.value: Atop The Statue: There's a small white cat on the orb lifted high by the statue of Seren Shion Shiori. It looks frightened and stuck.
conversations.from: gpt
conversations.value: The Sleeping Sun: The New Sun should be on the platform too. But it's not.
conversations.from: human
conversations.value: Learn secrets: First you'll find a secret, and then you'll make it yours.
conversations.from: gpt
conversations.value: Craftsman's Child: Your parent is a craftsman in Starford. You will grow up to be a craftsman too, of some sort or another. That is, if you don't run away to find adventure, or get in so much trouble nobody wants you as an apprentice.
conversations.from: human
conversations.value: Astromantic Engineer's Sibling: Family ties are odd among the Astral Children, but your sibling has taken care of you since you emerged from the creche. One day perhaps you'll be an Engineer like them.
conversations.from: gpt
conversations.value: Guardian's Child: You've been sent away from the border town of Nightgate for your own safety. Something was breaking through. And the people of Starford are just oblivious.
conversations.from: human
conversations.value: Immigrant Child: Your parents came from somewhere very different when you were a baby. They do simple laborer's work now, but once they were 'programmers'. They're happier here. But they'd like you to learn a skill.
conversations.from: gpt
conversations.value: Merchant's Child: You've grown up in the shop. Perhaps you'll take over when you're grown or perhaps you'll be apprenticed. You get a choice, at least.
conversations.from: human
conversations.value: Councillor's Child: Your family has led Starford for generations. You've been educated, but that doesn't mean they actually tell you anything. They're so focused on protecting people they miss what's important.
conversations.from: gpt
conversations.value: Aether Garden's Child: You're the youngest of the Astral Children who maintain the Aether Garden, where flowers and light bloom in equal measure. They insist you play sometimes.
conversations.from: human
conversations.value: Imaginative: You're a dreamer. You've always got an idea about what may be going on. You're rarely right, but you're also rarely bored.
conversations.from: gpt
conversations.value: Sensitive: You are affected by things that other people don't even notice. Both pleasure and pain-- yours and others-- are sharper and stronger for you.
conversations.from: human
conversations.value: Practical: You're sensible. You learn everything you can. You make decisions carefully. And you always have a piece of string.
conversations.from: gpt
conversations.value: Friendly: You love people. Everybody has a story, and everybody has a skill, and you're learning just how to draw those out.
conversations.from: human
conversations.value: Tough: You're resilient in mind and body. Even the adults you know have remarked on how tireless you seem to be. It's rarely a compliment, though they've appreciated it more as you've gotten older.
conversations.from: gpt
conversations.value: Tactless: Somehow when you open your mouth whatever you say comes out wrong. Why do people have to be so sensitive anyhow? Would they rather you lied?
conversations.from: human
conversations.value: Find adventure: Another day in Dullsville. There's got to be more to life than this.
conversations.from: gpt
conversations.value: Have Fun: You like to play. You're a child, that's allowed! But everybody should really play more than they do, don't you think? Fun is so much fun!
conversations.from: human
conversations.value: Oblivious: Sometimes you don't really notice when people are upset... or happy... or crying... Not unless somebody beats you over the head with it, anyhow.
conversations.from: gpt
conversations.value: Help people: You feel really good when you give somebody a hand. It'd be great if you could do that all the time.
conversations.from: human
conversations.value: Protect Others: You've got a knack for looking after people. Mostly now it's just babysitting the younger kids, but maybe someday you'll be able to protect people in a meaningful way.
conversations.from: gpt
conversations.value: Growing Up: You're ready to be all grown up, right now. Alas, you're not.
conversations.from: human
conversations.value: Find The Hostess: Where is she?  Without her, the New Sun won't rise.
conversations.from: gpt
conversations.value: White Cat: She should be energetic and playful, but instead she is limp and weak and very, very unhappy.
conversations.from: human
conversations.value: A Quest: The Grand Lady Ashoteth has a Quest for you.
conversations.from: gpt
conversations.value: Sail The Boat: Make the watercraft go.
conversations.from: human
conversations.value: Aether Garden's Child: You're the youngest of the Astral Children who maintain the Aether Garden, where flowers and light bloom in equal measure. They insist you play sometimes.
conversations.from: gpt
conversations.value: Imaginative: You're a dreamer. You've always got an idea about what may be going on. You're rarely right, but you're also rarely bored.
conversations.from: gpt
conversations.value: Avoidant: You don't like conflict and you'll do whatever you can to make sure it's not happening around you.
conversations.from: gpt
conversations.value: Be Good: Everybody around you works so hard. It's important to do your part and not cause concern to those you love.
conversations.from: human
conversations.value: Acquire knowledge: Knowledge for knowledge's sake is a noble pursuit but can often be seen as immaterial.
conversations.from: gpt
conversations.value: Talks to Animals: You talk to animals, sometimes they seem to listen.  They may even talk back.