conversations.from: system
conversations.value:  Your Countess is not a ven easily worried or threatened. She's crushed rivals under her fashionable heels and carried out daring schemes that would chill the Blood in others' veins. You know it - you were an accomplice to many. Yet when she summons you tonight - a week before the Althua marking spring's victory over winter - her unbroken mask of a face slips, and here she stands, mortal and still.
  
   She speaks in a quiet voice as she tells you her greatest secret. Her greatest failure. Twenty years ago, she made a deal, a bargain, a very foolish decision. She made a promise to a young Elk, and this Summer, it will be time to make good on it, or lose everything she has and be forsworn. Her strong fingers brush against yellow gems adorning her necklace - something she's worn for twenty years.
  
   The price for her bargain was her eldest child - the one ven she is not willing to give up. This is her only chance, and she's sending the best ven at her disposal - you. Your task is to attend the althua at Count Steele's castle, and get him to call off her part of the bargain - by any means possible.
conversations.from: human
conversations.value: Castle of the Cascade:  A beautiful palace built over the river crossing the Domain of Vaellaneth.
conversations.from: gpt
conversations.value: Puzzle House Hallway:  Despite the torches blazing brightly as if they've been just lit, the thickness of the vine on the wall implies that no ven has set foot inside in a long time. You could swear you saw something move in the corner of your vision, but when you turn back, it's gone.
conversations.from: human
conversations.value: Spectre's Haunt:  The spectre's otherworldly glow is the only light in the otherwise dark shrine. The liquid in the pool shimmers softly, but you can't see your reflection in it.
conversations.from: gpt
conversations.value: Puzzle House in the Woods:  The Count's puzzle house is illuminated by an otherworldly light. As you look closer, you suddenly notice impossible tiny details...
conversations.from: human
conversations.value: Alivatar Woods:  The forest at the heart of Vaellaneth. The great hunt for the Olivana is held here.
conversations.from: gpt
conversations.value: A strange ruin:  The Count's Roadmen didn't mention anything about this place. The tall towers and narrow window spaces remind you of something, but you can't quite figure what...
conversations.from: human
conversations.value: Library in the castle:  Well-lit and spacious, the library seems empty. The guests seem to have better things to do than read.
conversations.from: gpt
conversations.value: Lake Silledan:  West of Alivatar Woods lies a wide plain, adorned with the most colourful flowers in Vaellaneth. Yet the jewel in its crown is the lake at the foot of the mountains.
conversations.from: human
conversations.value: Count Ginn Steele:  Your host is one of the few ven on the party who doesn't wear a Sword. He doesn't really have to...
conversations.from: gpt
conversations.value: Lord Suahavan:  Steele's herald, charged with conveying his guests to the castle. There is something lurking beneath this absent smile of his...
conversations.from: human
conversations.value: Lady Peacock:  One of the most dangerous women in Shanri, Lady Peacock seems to know all the guests, welcoming them with a charming smile and a flick of her fan.
conversations.from: gpt
conversations.value: Tirall Adrente:  The Wolf swordswoman doesn't even spare a glance at her defeated opponent as the staff helps him to his feet. The steel in her gaze indicates that she's not through yet.
conversations.from: human
conversations.value: Masks:  Every ven wears a mask- and tonight, it's more than just a metaphor. How can you identify the one you're looking for?
conversations.from: gpt
conversations.value: Twisted Paths:  None of you have ever visited Alivatar Woods before. It will be hard to find your way...
conversations.from: human
conversations.value: Strange Tracks:  There are strange marks on the ground, few hours fresh at least.
conversations.from: gpt
conversations.value: The Bear:  A towering mountain of muscle, fur and Strength. Bound to make a fine trophy and impress both the guests and the host.
conversations.from: human
conversations.value: The Uvandir:  The great boar's tusk are sharp like any blade, and almost as long.
conversations.from: gpt
conversations.value: Lord Tjan:  The Sorcerer smirks as he licks Blood from his fingers, his ritual complete.
conversations.from: human
conversations.value: Tirall Adrente:  The proud Wolf duelist has set her sights on you, and won't stop until your Blood drips from her Sword.
conversations.from: gpt
conversations.value: The Spymaster:  Shrouded in a grey cloak, the man's knowing smirk is a threat in itself.
conversations.from: human
conversations.value: The Lord of Promises:  "Promise me" he says
conversations.from: gpt
conversations.value: Blooded of the Bear:  Fiercely independent, Strong and proud, the lords and ladies of the northern tundra trust no one but their kin.
conversations.from: human
conversations.value: Blooded of the Elk:  One of the most powerful families in Shanri, the Elk are masters of intrigue and politics.
conversations.from: gpt
conversations.value: Blooded of the Falcon:  Fifty years ago, the Falcon families have returned. Their close bond with the common folk and their lands is an advantage no other House can claim.
conversations.from: human
conversations.value: Blooded of the Fox:  The most charming and Beautiful of all ven, they are the masters of Art and culture.
conversations.from: gpt
conversations.value: Blooded of the Serpent:  Secretive and mysterious, the Sorcerous Serpents possess an unique understanding of Shanri and her secrets.
conversations.from: human
conversations.value: Blooded of the Wolf:  Proud and passionate, they are feared warriors who can turn anything into a Weapon.
conversations.from: gpt
conversations.value: Artist:  You create works of unparalelled Art and bring Beauty into lives of ven.
conversations.from: human
conversations.value: Spymaster:  You are the first to know when the Countess' enemies move - and the first to act.
conversations.from: gpt
conversations.value: Swordsman:  Your liege lord's sword arm and first defence, you command the Countess' personal guard and protect her against all threats.
conversations.from: human
conversations.value: Strength:  Strunaga. Strength. The ability to stand alone.
conversations.from: gpt
conversations.value: Cunning:  Inguena. Cunning. To plot, to plan, and to execute.
conversations.from: human
conversations.value: Courage:  Talanday. Courage. To maintain virtue above all temptations.
conversations.from: gpt
conversations.value: Beauty:  Yvaytha. Beauty. To bring sublime majesty to all things.
conversations.from: human
conversations.value: Wisdom:  Uvaltua. Wisdom. To suffer painful knowledge.
conversations.from: gpt
conversations.value: Prowess: Wavenda. Prowess. To find advantage.
conversations.from: human
conversations.value: Weakling:  Your body is weak and unused to exertion, and you have difficulty with all physical efforts.
conversations.from: gpt
conversations.value: Slow Wit:  Your mind is easy to fool, unable to quickly react to changing situations, and is unable to understand complex intrigue.
conversations.from: human
conversations.value: Coward:  Your will is weak, easy to tempt or intimidate.
conversations.from: gpt
conversations.value: Uncultured:  You do not appreciate - and probably do not understand either - the finer points of ven culture, such as Art or Romance.
conversations.from: human
conversations.value: Naivete:  You are very naive about the world you live in, and you have no experiences to draw on.
conversations.from: gpt
conversations.value: Untrained:  You barely know how to hold a Sword, and you'll probably lose any fight you'll get into.
conversations.from: human
conversations.value: Find Inspiration:  The Countess' orders are important, but not as important as Art and Beauty.
conversations.from: gpt
conversations.value: Find a Match:  There will be plenty of young marriageable ven attending this Althua. It will be easy to find someone suitable for your troublesome heir.
conversations.from: human
conversations.value: Gilfaethwy Coast:  The Reville River runs through the entirety of Vaellaneth, up to the Castle of the Cascade. Its shores remain a picturesque sight, a patchwork of greenery and shade.
conversations.from: gpt
conversations.value: Local Information:  Small tidbits of knowledge about Vaellaneth and surroundings. Might come in handy.
conversations.from: human
conversations.value: There is something in the water:  Something just moved beneath the waves.
conversations.from: gpt
conversations.value:  Emrice Yvarai:  One of the Barons under Steele's banner, and his nephew. The young Fox seems to have charmed most of the guests at the party.
conversations.from: human
conversations.value: Lavender:  The colour of having fun, making merry and spreading joy
conversations.from: gpt
conversations.value: Well Dressed:  You can't go wrong with following a Fox's fashion advice. Your clothes will certainly earn you some esteem, and get attention - perhaps the attention you really wished to earn...
conversations.from: human
conversations.value: A Thoughtful Gift: A unique and curious potion, sure to pique your host's interest.
conversations.from: gpt
conversations.value: Tools of the Trade: Useful little Tools, hidden in the safe sanctuary of your dress.
conversations.from: human
conversations.value: Herald's Heart: You've managed to capture the attention of Lord Suahavan.
conversations.from: gpt
conversations.value: Hidden Dagger: As demeaning and pathetic this excuse for a 'dress' is, it conceals the hidden tool well.
conversations.from: human
conversations.value: Keeper of Tales: Your skill in storytelling has been noted. Perhaps you can capture the right ear with your tale, and earn someone's favour.
conversations.from: gpt
conversations.value: Ven do not stand in queues!:  They can't possibly expect you to wait around with all those... barons and nobles and counts and...
conversations.from: human
conversations.value: Artha Drew: A pack of wolves hunting rabbits on the sword sheath. Even a hidden dear if you look closely. Strong brown mane down to the shoulders. A small, thick scar crossing the left brow. And her broad nose looks like she has two of them on each other.
conversations.from: gpt
conversations.value: Lady Ko:  Ugh. Who invited her?
conversations.from: human
conversations.value: Lady Thorne:  A potential ally, or just one more obstacle to overcome?
conversations.from: gpt
conversations.value: Count Tjan Silja:  Lady Talis' brother in law.
conversations.from: human
conversations.value: Lavender Dress:  A gown much more comfortable - and much less demeaning - than what Countess Rusu made you wear.
conversations.from: gpt
conversations.value: Red:  What is it you saw flashing behind Valar's mask?
conversations.from: human
conversations.value: Eyes On Me:  Someone's watching.
conversations.from: gpt
conversations.value: Poison:  Congratulations, you are poisoned now!
conversations.from: human
conversations.value: Good Company:  The young Fox want to impress you - and as long as he's around, Steele's forces won't bother you.
conversations.from: human
conversations.value: Spread Joy: For the hedonist that you are, your desire is to make other people happy. Make sure that people enjoy themselves.
conversations.from: gpt
conversations.value: Vrentae - Love/Lust/Revenge: You were hers at the first sight. She could take you like she wanted. Then she did. But she went on, while you burn for her. What will you do for her? What might make her desire you again? Oh that sickness, when you see her warm with others, or when you don't at all.
conversations.from: human
conversations.value: Blooded of the Serpent: Secretive and mysterious, the Sorcerous Serpents possess an unique understanding of Shanri and her secrets. 
  
  The Serpent is a symbol of dangerous Wisdom in ven mythology. He is the trickster spirit with poison that kills the weak and enlightens the
  strong.
conversations.from: gpt
conversations.value: Wisdom: Uvaltua. Wisdom. To suffer painful knowledge. The amount of information you carry is immense. You know something about everything and can talk for hours about even the most trivial matters.
conversations.from: gpt
conversations.value: Weakling: Your body is weak and unused to exertion, and you have difficulty with all physical efforts. Mind over body. Though it only works so far in Shanri. Maybe that's why you have a secret affection for Wolves and Bears.
conversations.from: human
conversations.value: Bitter: You've been stuck in a bad situation for nigh on twenty years now, and knowing which way the wind is blowing has not put you at ease in the slightest.
conversations.from: human
conversations.value: Hostage: Nigh on twenty years ago, you were taken as a hostage as part of a deal that you had no say in. And with this new threat over the Countess... you know that your options are dwindling with every passing day. 
conversations.from: human
conversations.value: Make a Connection: This is a new place with new adventures, perhaps a true ally would be useful.  At least, that's why you tell yourself you want an ally.  Could it be something more pressing than practicality?
conversations.from: human
conversations.value: Angry: You can get very angry very easily. This works against you in conversations with people around you.
conversations.from: human
conversations.value: Charsmatic: You are fairly skilled at charming people around you, and doing so in a way that masks your intentions.
conversations.from: gpt
conversations.value: A Pleasurable Reputation: People know you for your artistic nature and your ability to please. You can leverage that to your advantage.
conversations.from: human
conversations.value: Adaptable: You are able to change yourself to suit the situations around you.