conversations.from: system
conversations.value: While browsing the bulletin board at the local gaming store, you found an ad for a weekly D&D game and, having nothing better to do, you decided to attend. You don't know the GM and have no idea what to expect, but hey, at least it's a chance to play the game.
  
  ///
  
  In this game, you play the role of a D&D group. Each of your "characters" will be a player in the game-within-a-game. Your moves will be expected to be "in-character" in the sense of you describing the actions of this imaginary person, while he or she plays in an imaginary D&D campaign. Confused yet?
  
  Here's an example: let's say your character's name is, I dunno, Dave Johnson. >His< character is a female elf wizard named... Melinda, I guess. Now, you might be tempted to write your moves from Melinda's perspective, like:
  
  /Melinda hurls a Fireball at the ogre./
  
  That's not how it's going to work in this game. Instead, write something along the lines of:
  
  /Dave tells the GM, "I cast Fireball at the ogre."/
  
  The first scene of this game will consist of everybody's characters creating >their< characters. Like, in our example above, Dave would wind up creating Melinda during the course of the first scene, and playing as her during any subsequent scenes (until and unless she gets killed, of course). My point is, when writing your character's bio, remember that they haven't created their character yet. Instead, write about what sort of character they >want< to play, assuming you have a specific character-within-the-game in mind.
conversations.from: human
conversations.value: Fight An Actual Dragon: They call it "Dungeons & Dragons" for a reason, right?
conversations.from: gpt
conversations.value: Fight An Actual Dragon: They call it "Dungeons & Dragons" for a reason, right?
conversations.from: human
conversations.value: Mountain Dew: Can I have a Mountain Dew? Yes, you can have a Mountain Dew. This should keep you awake for the rest of the session.
conversations.from: gpt
conversations.value: Third-Party Sourcebook: A rulebook written by an independent gaming company; there's all sorts of new material in here.
conversations.from: human
conversations.value: Reckless: Screw planning!
conversations.from: gpt
conversations.value: Compulsive Cheater: You just can't follow the rules.
conversations.from: human
conversations.value: Sleight of Hand: You can palm dice and such without being caught.
conversations.from: gpt
conversations.value: Creative: You're brimming with inventive ideas for characters and situations.
conversations.from: human
conversations.value: Puzzle Solver: You have remarkably good problem-solving skills.
conversations.from: gpt
conversations.value: Instigator: When you see a lever in a dungeon, you're the first one to pull it. What does this button do?
conversations.from: human
conversations.value: The Gaming Table: A musty old wooden dining table, currently covered in a map, miniatures, character sheets, snacks, and a GM screen.
conversations.from: gpt
conversations.value: Create a Character: Before you can actually play the game, you need a character. Good luck agreeing on who has to play the cleric.
conversations.from: human
conversations.value: Power Gamer: Why do they call it a "game" if it's not about winning? You play to win, and design your characters accordingly.
conversations.from: gpt
conversations.value: Roleplayer: Whether an escapist or would-be actor, you play to get into character.
conversations.from: human
conversations.value: Just Here For The Food: You're only here to eat Cheetos, drink Mountain Dew, and hang out with people.
conversations.from: gpt
conversations.value: New To Gaming: You just started gaming recently; maybe this is even your first campaign.
conversations.from: human
conversations.value: Cheater: You're the kind of player that nobody trusts... or at least, that nobody should trust.
conversations.from: gpt
conversations.value: Inexperienced: You know next-to-nothing about gaming.
conversations.from: human
conversations.value: Rules Lawyer: You know everything there is to know about the system. and you never let anybody forget that fact.
conversations.from: gpt
conversations.value: Experienced Gamer: You've been playing tabletop for years, and you've seen it all.
conversations.from: human
conversations.value: Metagame Knowledge: You know enough about the GM's plans to abuse it.
conversations.from: gpt
conversations.value: Jokester: You try not to take the game too seriously... of course, some people accuse you of not taking the game seriously enough.
conversations.from: human
conversations.value: Snarky: You always have something witty to say about the other players, whether they like it or not.
conversations.from: gpt
conversations.value: Knowledge Of The Rules: You've read the core books cover-to-cover, multiple times.
conversations.from: human
conversations.value: Seen It All: Nothing you see at the gaming table fazes you anymore.
conversations.from: gpt
conversations.value: Calculating: You watch the board carefully and plan everything out in advance.
conversations.from: human
conversations.value: Perceptive: No, not like a Perception check; you just pay close attention to the GM and the other players.
conversations.from: gpt
conversations.value: Good Actor: You have a knack for getting into character.
conversations.from: human
conversations.value: Experience Points: Imaginary points used to improve your character.
conversations.from: gpt
conversations.value: Untrustworthy: Nobody at the gaming table trusts you.
conversations.from: human
conversations.value: Energy: You're always ready for an all-night gaming session!
conversations.from: gpt
conversations.value: Get More Gold: Money makes the world go 'round... even fictional worlds.
conversations.from: human
conversations.value: Kill Things: You play this game to kill monsters. Lots and lots of monsters.
conversations.from: gpt
conversations.value: Level Up: You want to reach level 20, one level at a time.
conversations.from: human
conversations.value: Participate In An Epic Story: You can't wait to see what the GM has planned for the main story arc.
conversations.from: gpt
conversations.value: Roleplay: You try to stay in character as much as possible.
conversations.from: human
conversations.value: Backstabber: It's more than a game... it's a competition, and the other players are your opponents.
conversations.from: gpt
conversations.value: Trustworthy: The GM and the other players trust you.
conversations.from: human
conversations.value: Persuasive: You're good at getting the GM to go along with what you want.
conversations.from: gpt
conversations.value: Combative: You tend to resort to (in-game) violence, even when you probably shouldn't.
conversations.from: human
conversations.value: Clueless: You don't pay much attention to things, making it easy for the other players to fool you.
conversations.from: gpt
conversations.value: Create A New Character: Your old character is dead; you need a new one.
conversations.from: human
conversations.value: Artifact: An extremely powerful in-game item that the GM allowed you to keep for some reason... use it while you can.
conversations.from: gpt
conversations.value: Gold: Used to buy items in-game.
conversations.from: human
conversations.value: Reference My Little Pony: Having recently watched every episode of the new My Little Pony series, you now feel that the campaign needs to have about 20% more pony references.
conversations.from: gpt
conversations.value: This Is Kinda Boring: Convince the GM to try something a bit more challenging next time.
conversations.from: human
conversations.value: Kobold Village: Slaughter groups of kobolds for easy experience points.
conversations.from: gpt
conversations.value: Minor Magic Item: A useful in-game item, but not overly so.
conversations.from: human
conversations.value: Major Magic Item: A very useful in-game item.
conversations.from: gpt
conversations.value: Not Give A Crap About The Current Storyline: You don't care / What the GM will say / Let the storm rage on / The cold never bothered you anyway
conversations.from: human
conversations.value: Eternal Winter: A white dragon and his minions have cursed the campaign world with eternal winter! Find a way to put an end to the cold.
conversations.from: gpt
conversations.value: New To The Game : This is your first time playing.