conversations.from: system
conversations.value: Neverland.
  
  Once a lively city of hope and adventure, Neverland is falling into darkness. It started a couple of years ago when a thief broke into the Faerie Courts. He stole something that night, something that had been locked up for a reason: magic. Dark Magic, taken from an ancient sorcerer whose soul had been trapped in an ancient artifact and locked up for eternity.
  
  That thief was Peter Pan. 
  
  He used the book's secrets to grant himself immortality. Not even the Fae know exactly what he did. 
  
  All anyone knows it that it cost him his mind. 
  
  It was a slow process at first. Once loved by many, his closest friends noticed his spirits wavering. Her grew paranoid and withdrawn, constantly looking over his shoulder as if someone was watching him. He would disappear for days or even weeks at a time, and each time he returned a little different, a little worse for wear, a little more distant. 
  
  And then, one day, he returned with new friends. An army of shadow warriors, raised up by some unholy magic that the Faeries had contained behind iron and steel and concrete... but to no avail. That magic had been unleashed, and it had a new master. 
  
  They marched on Neverland, spreading across the city with their silent power. They removed the City Council from their offices, bent the City Guard to their own will, and cast a shadow over all of Neverland. Now, Neverland lies in darkness and shadowy warriors walk the streets. The people of Neverland live in fear. 
  
  And so began the reign of Peter Pan, The Boy King of Neverland. 
  
  He vowed to rule forever. 
  
  But can he be stopped?
  
  = = = = = = = = = =
  
  _NARRATOR'S NOTES_
  
  This is my first attempt at narrating a story here in Storium, so it's going to be a bit of a learning experience. The idea comes from a novel I've been working on (for practice) based on, obviously, Peter Pan. It is intended to be a little darker, set in a Steampunk version of Neverland with a hint of magic. I'm hoping to leave a lot of the setting and world creation open for interpretation by players. 
  
  I am looking for 3 or 4 players whose characters will make up a little band of rebels being recruited to oppose Peter Pan and his army of shadows. Characters should be original characters; familiar faces (though re-imagined for this setting) will be met along the way.
  
  Again, I'm hoping that be leaving a lot open to interpretation, players will have some room to be creative and grow not only their characters, but also the setting and plot. However, if you have any question about what might be too over the top, please just ask. I don't want this story to be too magic heavy. Just a little touch. Feel free to play with the technology. Airships and clockwork machines and weapons... have fun with them.
  
  And, of course, just have fun in general. Let's tell a good story!
conversations.from: human
conversations.value: Lockpick: Fortune favors the bold... and the well prepared. 
conversations.from: gpt
conversations.value: Key: A mysterious key given to you by a friend. I wonder what it opens.
conversations.from: human
conversations.value: Afraid of the Dark: In a city overrun by shadows, it never pays to be scared of the dark...
conversations.from: gpt
conversations.value: The Palace: Nicknamed for its size, this estate has harbored Neverland's largest crime family for generations. 
conversations.from: human
conversations.value: Watched: Someone is keeping a close eye on you... 
conversations.from: gpt
conversations.value: Mermaid: Men and women who, though most often regarded for their beauty, are more than just pretty faces. As trained assassins, they're just as deadly as they are beautiful. The tavern known as The Mermaid's Cove is just a front for their operation - a place where individuals come to barter for the services of the mermaids.
conversations.from: human
conversations.value: Trust Issues: "I work alone" was the start of many an ill-fated adventure.
conversations.from: gpt
conversations.value: Inventor: A knack for building things has gotten your out of many a tough spot in the past. 
conversations.from: human
conversations.value: Ties: "Loyal to a fault." 
  Sometimes, loyalty comes with a price... 
conversations.from: gpt
conversations.value: Master of Disguise: The skill and the resources to blend in anywhere. Fake identities, costumes, and all the acting skills to back them up. 
conversations.from: human
conversations.value: Thief in the Night: Desperate times called for desperate measures, which sometimes include less-than-legal activities requiring a certain amount of indiscretion. In fact, it was like you were never there.
conversations.from: gpt
conversations.value: Lost Boy: Leaderless, the Lost Boys have somewhat fallen by the wayside. Once regarded as a skilled band of thieves and pickpockets, they're now on their own to make the most of what they have. Their underground Hideout just isn't the same anymore.
conversations.from: human
conversations.value: For Love: This quest of yours is a selfless one. You're doing it for another, someone close to you. 
conversations.from: gpt
conversations.value: Duty Bound: You took an oath to someone, and you're determined to see that you keep your end of the deal. 
conversations.from: human
conversations.value: Faerie: The operatives of the Faerie Courts are highly trained alchemists and mechanics who use their training with the goal of protecting their greatest asset: magic. They train in The Faerie Courts - an old cathedral with an expansive layout that remains a secret to outsiders.
conversations.from: gpt
conversations.value: Native: Part of Neverland's most notorious crime organization, they have their own interests in the war against The Boy King. Anytime there's a war, there's money to be made and power to be acquired. They reside and operate out of a large estate nicknamed "The Palace".
conversations.from: human
conversations.value: The Mermaid's Cove: A popular tavern and opium den. Be warned: The mermaids don't play well with others.
conversations.from: gpt
conversations.value: The Hideaway: Nestled under the streets of Neverland, it used to be a place of refuge and hope. Now, it's a fortress for the boy king.
conversations.from: human
conversations.value: The Faerie Courts: Behind iron gates lies the training place of the mysterious Fae: tinkers and mechanics and alchemists. Its inner workings are a mystery to most. 
conversations.from: gpt
conversations.value: The Boy King: No one knows how Peter Pan found the secret to immortality or why it cost him his mind. He's claimed Neverland as his own playground. Forever.
conversations.from: human
conversations.value: Tiger Lily: Princess of the crime world, Tiger Lily is known for both her beauty and her fiery personality. She's met you at the cove, and it seems that she may just be the one who summoned you. 
conversations.from: gpt
conversations.value: James Hook: Captain. 
  Soldier.
  Traitor. 
  The promising Captain of the Guard is plotting a rebellion against the boy king's eternal reign. 
conversations.from: human
conversations.value: Find Peter: The secret's out: The Boy King is no boy at all, but the shadow of a boy trapped somewhere in Neverland. 
conversations.from: gpt
conversations.value: Tinkerbell: Tinkerbell is a young faerie prodigy with ties to Peter Pan. She was rumored to have been his lover before he went mad. 
conversations.from: human
conversations.value: Wendy: Rumored to be the daughter of the lost princess of Neverland, Wendy might just be the city's only hope. If she can be found, that is...
conversations.from: gpt
conversations.value: Infiltrate The Hideout: A door. There's a door somewhere. Find it. Get In. Get the crown. Get out.
conversations.from: human
conversations.value: Connected: It pays to have friends in high places. Or low places, as the case might be. What money can't buy, the right connection can.
conversations.from: gpt
conversations.value: Informed: "Little birdy told me..." It pays to knows things, no matter how you came across those secrets. 
conversations.from: human
conversations.value: Clumsy: Stealthy was just never your strong suit...
conversations.from: gpt
conversations.value: Bloodlines: The founders Faerie Courts possessed a certain talent: magic. It's a subtle trait: the ability to understand animals or to speak to machines... but it makes the difference in a tight spot.
conversations.from: human
conversations.value: Guard: A member of the City Guard, you've been well trained to defend this city. You took and oath to defend this city. And now you have to decide just what that means. Though their loyalty now belongs to The Boy King, they've fallen second to his shadow army.
conversations.from: gpt
conversations.value: Skeletons in the Closet: Guilt is a heavy burden to bear. They say you can't run forever, especially not from your own ghosts.
conversations.from: human
conversations.value: While There's Still Something Left...: You knew The Boy King when he was still just Peter Pan. You saw something in him then that others fail to see now. You only hope you're not too late to restore that.
conversations.from: gpt
conversations.value: Opportunity Knocks: You never could pass up a chance to get rich quick, could you? Secret hideouts, powerful connections... you're just in this for the reward.
conversations.from: human
conversations.value: Charlotte Dyer: Mermaid turned bounty mercenary, she's sworn revenge on Captain Hook. Through the underground, she's known as the Crocodile.
conversations.from: gpt
conversations.value: London: Welcome to the "real world". It's rumored that Neverland's lost heir settled somewhere here long ago. 
conversations.from: human
conversations.value: Descendant: Rumor has it you're descended from the dark sorcerer himself, and you know what they say about fighting fire with fire. Maybe, in this case, it's best to fight darkness with darkness. That is, IF you can unlock that talent.
conversations.from: gpt
conversations.value: Faerie Talisman: Rumored to enhance the magic of those descended from the Faerie bloodline, this Talisman is a valuable item. 
conversations.from: human
conversations.value: Greener Pastures: The Lost Heir might have been onto something when she left Neverland... if things don't get better, maybe it's time you got out too.
conversations.from: gpt
conversations.value: Get to the Cove: Now that you've chosen to answer the summons, you've got to make it to the Cove to meet this mysterious leader. Be careful... the Shadows are everywhere, and they're nosy.
conversations.from: human
conversations.value: Find Wendy: The Lost Heir of Neverland might be the only hope that's left. Unfortunately, her mother left for London long before she was ever born. 
conversations.from: gpt
conversations.value: Be Inconspicuous: Act casual. This is nothing more than a meeting between old friends. No rebellion involved. 
conversations.from: human
conversations.value: Rifle: Never hurts to have a weapon on hand...
conversations.from: gpt
conversations.value: Natural Born Leader: Some people were born to follow. And some people were born to make good use of that fact. You're a part of the latter category.
conversations.from: human
conversations.value: Redemption: You've spent a long time on the wrong side of a lot of people. This could be your shot at a clean slate and a fresh start. No more running, no more hiding...
conversations.from: gpt
conversations.value: In the Wrong Hands: Shadow magic is dangerous. Everyone knows that. In the wrong hands, it could mean the end of the world... but in the right hands? In your hands?
conversations.from: human
conversations.value: Awkward: For some reason, people just don't understand you the way machines do. 
conversations.from: gpt
conversations.value: Hot Headed: Patience is not your virtue. What you want, you want now. It might do you some good to think before you act...
conversations.from: human
conversations.value: Alchemist: Poisons and potions, chemicals and concoctions... you're pretty handy with them all.
conversations.from: gpt
conversations.value: Disciplined: There's nothing that can't be done if you work hard enough. 
conversations.from: human
conversations.value: Wounded: You've tried your best to hide your scars and act like nothing ever happened... but some injuries just don't go away.
conversations.from: gpt
conversations.value: You'll Know My Name: Fortune favors the bold, and in this case the bold are those who dare go against an army of shadows. But hey, if you succeed, they'll be singing your name in praise for generations to come.
conversations.from: human
conversations.value: The Streets of Neverland: Once lively and bright, the streets are now overcast by shadows. Pan's shadowy warriors roam these streets, and the inhabitants of Neverland try to avoid them. 
conversations.from: gpt
conversations.value: Shadow Warrior: Once a member of the Boy Kings army of darkness, you were freed by a chance encounter with a powerful Fae. Free from Pan's power, you now fight for the free folk of Neverland.
conversations.from: human
conversations.value: The Dark: People get afraid in the dark, or they see shapes in the shadows of night.
  
  You are able to swallow the light, create monstrous forms and strike fear into others.
conversations.from: human
conversations.value: One of Us: As a Shadow Warrior yourself, your nature does not give you an edge over Pan's army. In fact, they know your tricks. 
  
  The closer you get, the more you feel Pan's power, his will....
conversations.from: human
conversations.value: Who Am I?: Shadows are cast by something. Something solid and real. 
  
  Who cast you? You can't remember anything past being freed by the Fae. Is there a body out there, waiting for you? 
conversations.from: human
conversations.value: Pitiless: Empathy and compassion are difficult concepts for you to grasp.
conversations.from: human
conversations.value: Former Lost Boy: You were once a part of the Lost Boy ranks, but something changed. Now you are out on your own, defending yourself against the world. The Boy King does not think kindly of you, or you of him, but there is a history there.
conversations.from: gpt
conversations.value: Revenge: Someone has wronged you, and you plan to take them out once you get the chance. You have never forgotten, and you will never forgive.
conversations.from: human
conversations.value: Mermaid: Though most often regarded for their beauty, mermaids are more than just pretty faces. As trained assassins, they're just as deadly as they are beautiful.
conversations.from: gpt
conversations.value: Master of Disguise: The skill and the resources to blend in anywhere. Fake identities, costumes, and all the acting skills to back them up. 
conversations.from: gpt
conversations.value: Trust Issues: "I work alone" was the start of many an ill-fated adventure.