conversations.from: system
conversations.value: This is the prequel mini-game in which we put together the basics of the setting that will be used for a high fantasy game. Behold the rules!
  
  1) Every player gets three Included cards and three Banned cards. You will not get a hand refill, but there won't be enough choices for everyone to play six cards, so play freely!
  
  2) Each potential setting element is a single-card challenge. Play a card to mark out that setting element as either Included or Banned, and give a sentence or two suggesting something interesting related to that element's inclusion (or absence) in the setting. For example:
  
  **Dragons: Banned** -> "The ecological niche of giant flying predators is filled by enormous vampire bats; they are not, despite the name, affiliated with the vampires of the cities."
  
  **Dragons: Included** -> "Among dragons, intelligence is inversely proportional to size. It's not uncommon to see tiny drakes coaxing enormous dim-witted dragons towards something useful for the drake's clever plan. (This often doesn't work, but the drakes keep trying anyway, bless their hearts.)"
  
  3) Remember, anything Included in the setting will be a major part of game setup; anything Banned is guaranteed not to be in the setting at all.
  
  4) Minigame play will end, and the new Storium game will be created, when everyone who's signed up for this section has had a chance to play at least one Included and one Banned and the narrator thinks like the setting sounds like fun. This may take up to two scenes, to let people play as many cards as they'd like, but no more.
  
  5) Remember: high fantasy. There's gonna be a lot of magic in this setting no matter what, so use that for your descriptions with your choices.
conversations.from: human
conversations.value: Prospective Player: You totally want to play in this game.
conversations.from: gpt
conversations.value: Included: This element will be in the setting.
conversations.from: human
conversations.value: Banned: This element will not be in the setting.
conversations.from: gpt
conversations.value: ???: You really don't want this element to be core to the setting *or* prohibited from it. Explain why.
conversations.from: human
conversations.value: The Void: Darkness lay across the earth. Until we figured out what was there, anyway.
conversations.from: gpt
conversations.value: Fallen Ancient Empires: Behold the mighty works of those who came before us!
conversations.from: human
conversations.value: Mashup Monsters: Owlbears, griffons, and every other monster made by squishing two or more ordinary animals together.
conversations.from: gpt
conversations.value: A Vast Empire: Probably with some sort of hereditary or immortal rulership.
conversations.from: human
conversations.value: Magical Planes: Travel to other realms of reality! Or don't.
conversations.from: gpt
conversations.value: Dragons: Generally flight-capable. Sometimes they breath fire.
conversations.from: human
conversations.value: Humans: Round-eared, about average height.
conversations.from: gpt
conversations.value: Interventionist Gods: The kind that are demonstrably true and directly interact with ordinary mortals in some way.
conversations.from: human
conversations.value: Fast Communication: It may be expensive, but you can totally get a message from one side of a continent to another within a day or two.
conversations.from: gpt
conversations.value: Universal Magic: *Everyone* can do magic of some sort, if they feel like it. No special talent required.
conversations.from: human
conversations.value: Flying Cities: It's a bird! It's a plane! It's a major metropolis!
conversations.from: gpt
conversations.value: Thieves & Assassins Guilds: It's not just organized crime; it's a family business.
conversations.from: human
conversations.value: Elves: Pointy-eared. Long-lived. Might have a thing for trees, if you know what I mean.
conversations.from: gpt
conversations.value: Animal People: Lizard people! Cat people! All the traditional anthropomorphic types.
conversations.from: human
conversations.value: A Major War: Right when the game starts, there's an enormous war going on.
conversations.from: gpt
conversations.value: Lethal Politics: Poisoning, stabbing, and amazingly complex plots are the norm when it comes to politics.
conversations.from: human
conversations.value: Dragons: Large toothy creatures. Generally aerial, sometimes fire-breathing.
conversations.from: gpt
conversations.value: Undead: Vampires, zombies, and unnatural continuation of life.
conversations.from: human
conversations.value: Horses: You would think every setting would have these. AND YET.
conversations.from: gpt
conversations.value: The Patriarchy: Well. It is a staple of a lot of fantasies.
conversations.from: human
conversations.value: A Dark Lord: Or lady. Either way. Probably on the other side of that war there.