conversations.from: system
conversations.value: Alexandra was not your average girl.
  
  She was young, attractive, and in the world even those qualities were enough to escape the average title. But no, she was also smart, and determined, a very successful businesswoman for her age.
  
  Then one day, everything changed.
  
  Shirelle Mckay and Dante Erikson had no reason to know one another, having many many miles to keep them separate, and living in completely different social circles, their paths would never have crossed, were it not for a girl named Alexandra Brooks.
  
  Their last memory, if a bit foggy, was living their lives as they usually did, nothing different, nothing special. Then, just as if it had always been, they found themselves sitting across from each other, in this stranger’s apartment.
  
  They could speak to one another, and they did, but the girl, Alexandra, it was as if she had no idea they were even there.
  
  For two days she never left her room, and neither could they. Everytime they tried to get away, they reapparead once again, back at her place.
  
  It was midday on the third day, and the girl did not seem like she would leave her bed.
  
  The two did not sleep, instead they sometimes vanished and reappeared hours later, but it was not something they could control. Neither could they interact with the physical world, not in an my meaningful way, they could turn the pages of a magazine if they focused really really hard, but that was about it.
  
  Then, out of boredom, or exhaustion, she did something she hadn’t done in a long long time.
  
  Shirllene began to sing.
  
  ****
  
  Mental illness, suicide, bad indie movies, good indie movies, etc.  These are a few of the things that will probably be covered in this story.  So if you find any of them distasteful, even if tastefully written, you should avoid this.  Stop reading now!
  
  If you're still reading here are some things to keep in mind.  This will be a three character story, with a character driven narrative.
  
  **The first character**, her name doesn't have to be Sandra, she doesn't even have to be a she.  The basic idea is that this character will be dealing with depression, and suddenly one day these other two characters will materialize, characters only she can see and interact with.  The character's actual background can be whatever the player wants, with the only condition that once the game starts they surrender all narrative control over that background to the narrator.  That is to say that if the player states that their character has a roommate named Steve, they should expect the narrator to take full control of the NPC.  This just makes creating challenges easier.
  
  **For the other two characters** there are a number of caveats.  First, any challenge addressed at the main player--which I imagine will be a lot--they cannot complete, that is, they cannot fill in the last deciding blip on the challenge.  Second, these will be full fledged characters from the modern time who have no idea why they are there, why only the main character can see them or interact with them, if they're imaginary or real, alive or dead.  They can try to guess the reason why they are there, form their own opinions, but they have **no memory** of it.  This piece is important for all characters, **do not worry about the why**.  That's not why we're here.  Lastly, they too have to either be struggling with depression, or have struggled with it.  And depending on their role, they'll either try to help or hinder Sandra in her recovery.  
  
  If you need a frame of reference, of how this would play out, imagine the Eminem song Guilty Conscience.
  https://youtu.be/Xbw_BxDwdjk
  
  The--incredibly awesome--TV show Wonderfalls:
  https://youtu.be/okv5Lz1JsEw
  
  Or even Quantum Leap.
  
  It sounds complicated, or maybe I'm making it sound even more complicated, but PM me with any questions.  In short, whichever of the three you choose to play, you are still creating a character who is having problems with depression, that is as far as you need to take it.  Everything else will be handled when the game starts.
  
  
  
  
  
  
  
  
  
conversations.from: human
conversations.value: Agent of Hope: You are the seemingly imaginary being who's been tasked with giving hope to our protagonist.
conversations.from: gpt
conversations.value: Agent of Despair: You are the seemingly imaginary being who's been tasked with emotionally demoralizing our protagonist.
conversations.from: human
conversations.value: God?: who knows for sure
conversations.from: gpt
conversations.value: The Chosen: Unknowingly, you've been chosen to play a part in some great experiment.  To be chosen, however, is not always a good thing.
conversations.from: human
conversations.value: The Chooser: Little and less is known about this being, but he is the one who apparently orchestrated most of this.
conversations.from: gpt
conversations.value: Live Again: *Agent Subplot*
  Everything you do you do it for the prize, for the chance to live again.
conversations.from: human
conversations.value: Let Go: *Agent Subplot*
  All you want is to let go of your earthly tether, to embrace whatever comes next, and the only way you'll get it is by completing your assignment.
conversations.from: gpt
conversations.value: create your own!: These should be personality based strengths.  As in, of your character, what personality trait could be considered a strength?
conversations.from: human
conversations.value: create your own!: These should be personality based weaknesses.  As in, of your character, what personality trait could be considered a weakness?
conversations.from: gpt
conversations.value: Pretender: You've suffered no personal loss, you have no real story of grief, but you've made one up.  There is something that gets you off from attending things like these.
conversations.from: human
conversations.value: Agoraphobia: asdf
conversations.from: gpt
conversations.value: Young: Youngest of the group.
conversations.from: human
conversations.value: Depressed: Some say you are in a rut, that you need to get over yourself, to get *out there*.  But none understand just what's happening to you.
conversations.from: gpt
conversations.value: What do you want?: At the end of the day what does your character want?  Reconnect with the outside world/someone?  
  Or if you're an *agent*, why does your character want to help/hinder the main character?  
conversations.from: human
conversations.value: Alexandra's Bedroom: The place where she used to spend her nights, and now her days and evenings.
conversations.from: gpt
conversations.value: Leave your Apartment: Second attempt, this one's for the win.
conversations.from: human
conversations.value: Tell Them About the Texts: You can decide to tell them about the texts.
conversations.from: gpt
conversations.value: Alexandra's Kitchen: This is where she eats.  If she does.
conversations.from: human
conversations.value: With My Mind: You realize you have the ability to move a single object with your mind.  It likely will be dismissed as nothing, but it *will* serve to create a distraction or draw attention to something.
conversations.from: gpt
conversations.value: With My Mind: You realize you have the ability to move a single object with your mind.  It likely will be dismissed as nothing, but it *will* serve to create a distraction or draw attention to something.
conversations.from: human
conversations.value: Tantrum time?: You've been blindsided, treated as if you were a child.  What do you do?
conversations.from: gpt
conversations.value: Dante...Let Go: ...
conversations.from: human
conversations.value: Shirelle...Let Go: ...
conversations.from: gpt
conversations.value: Alex...Let Go: ...
conversations.from: human
conversations.value: Saving Dante: Just one more chance...save him?  Does he want to be saved?
conversations.from: gpt
conversations.value: Dante's home address: --
conversations.from: human
conversations.value: Dante's home address: --
conversations.from: human
conversations.value: Pessimist: You don't just see the glass as half-empty... You simply don't see the point in drinking it, anyways. You can find the dark lining in any white, fluffy cloud.
conversations.from: human
conversations.value: Misery Loves Company: The cliche really says it all. You are miserable, and you always try to drag others down with you.
conversations.from: gpt
conversations.value: Empathetic: You know what she's going through. It's happened before.
conversations.from: gpt
conversations.value: Doubt: Sometimes, she doesn't listen. That makes you upset and less likely to trust yourself.
conversations.from: gpt
conversations.value: Correct A Wrong: You had depression once. It won. It won't win again.
conversations.from: human
conversations.value: Agent of Despair: You are the seemingly imaginary being who’s been tasked with emotionally demoralizing our protagonist.  
conversations.from: gpt
conversations.value: Apathy: Sometimes, you just can't be bothered to pitch a fit.  You just don't have the energy to bring other people down all the time.
conversations.from: gpt
conversations.value: TENACITY: Never gives up and likes to finish what she starts.
conversations.from: gpt
conversations.value: SENSITIVE: Being far too sensitive for her own good makes it easy for her to get hurt.  
conversations.from: gpt
conversations.value: HAPPINESS: To find a way to move on from past hurts, traumas and disappointments, and to ultimately find happiness.  
conversations.from: human
conversations.value: Curious: Even though you don't typically like what you find, you are curious about the world.
conversations.from: gpt
conversations.value: UNCERTAINTY: Strong minded Alexandra has no idea what is real anymore.  Has she truly lost her grasp upon reality or is her mind playing tricks on her? 
conversations.from: human
conversations.value: Doctor In Spirit: She calls herself a Doctor, but perhaps there is more to her.
conversations.from: gpt
conversations.value: Captivating Optimism: The Doctor is uncompromisingly certain of her methods, her ideas, her decisions, so much that she never falters.  She is right, and will convince you of it.
  
conversations.from: gpt
conversations.value: Ruthlessly Discordant: There are few pleasures in the world when you're someone like the Doctor, whatever that means.  Except perhaps to make things come unhinged. 
conversations.from: gpt
conversations.value: Immoral Arbiter: The Doctor considers herself above reproach, and as such, the only one to cast judgement.  And she will do so.
  
conversations.from: human
conversations.value: ANGER: Alexandra is sick of people lying to her and withholding information that directly relates to her life. She does not want to hear that it is for her own good.  She knows she needs some serious changes in her life, but does not know how to go about making them.  
conversations.from: gpt
conversations.value: Medical Proffessional: Surely she's only looking out for you.  *Right?*
conversations.from: human
conversations.value: Helpless: There's little you can do to help when everyone else isn't helping. That's incredibly frustrating.
conversations.from: gpt
conversations.value: FREEDOM: After all the hurt and trauma that Alexandra has suffered, she breaks free from those who did not necessarily have her best interests at heart.  But will she throw away the remainder of her life or try again?  
conversations.from: human
conversations.value: Confusion: Left with more unanswered questions than answers, Alexandra is more confused than ever. She feels completely lost, as if there is no one in her corner who can offer any assistance whatsoever.  
conversations.from: gpt
conversations.value: Spirited: No matter what you may have gone through, a tiny flame still burns in your heart, yearning to fight on.
conversations.from: human
conversations.value: The Stick: http://boggletheowl.tumblr.com/post/41509206591/ive-been-getting-a-lot-of-these-lately-and-i
conversations.from: gpt
conversations.value: Compassionate: You can't help but care for other people. It's an unstoppable force.
conversations.from: human
conversations.value: Done: You don't care anymore.  You're just completely over everything.
conversations.from: gpt
conversations.value: GIVING UP: Alexandra give into her all consuming depression and ultimately ends her life. 
conversations.from: human
conversations.value: Done: You just don't want to anymore.
conversations.from: gpt
conversations.value: ACCEPTANCE: Alexandra ultimately chooses to think of someone else besides herself, and to intervene in a life and death situation, knowing she needed to redeem herself in the end.  