conversations.from: system
conversations.value: I have a concept, but I'm leaving most of it open to collaboration ! The basic concept is that the apocalypse happens and (supposedly) the only people who survive are a few soldiers who were being held hostage underground by the enemy. Then, no longer having an enemy to keep them there, they escape and have to face the dangers of a post-apocalyptic world.
conversations.from: human
conversations.value: Rifle: Slow fire rate but accurate and long-range. A dependable rifle.
conversations.from: gpt
conversations.value: Canteen: A canteen full of water. Ah, refreshing. 
conversations.from: human
conversations.value: Backpack: A backpack to carry your stuff ! Complete with two small side-pockets and a large front pocket. 
conversations.from: gpt
conversations.value: Jerky: Mystery meat full of protein and pure fuel ! Not a full meal, but it'll do the trick in a pinch.
conversations.from: human
conversations.value: Enemy Bunker: Everyone was desperate to escape this place at first; a fortified bunker for prisoners of war to be kept. But it turns out, this place was the only thing that saved you. 
conversations.from: gpt
conversations.value: Paul Tindol: A man previously employed as your guard. 
  Temporarily gas-blinded when the devastating quakes upset a number of chlorine gas tanks which he was in close proximity to. 
  What is his true motive ?
conversations.from: human
conversations.value: Enemy Bunker (above ground): Out in the open air, finally. Smells faintly of chemicals, but not as bad as one might think. Good to finally see the sun, eh ? 
conversations.from: gpt
conversations.value: Bunker Gates: A tall, bent up, chain-link fence surrounds the bunker area. Hey, is that a forest growing outside ?
conversations.from: human
conversations.value: Pistol: A bitey little handheld firearm ! Can do as much or as little damage as you want if you have a steady hand.
conversations.from: gpt
conversations.value: Escape the Bunker: You're chained up and locked in a dark room. You've got to find a way out.
conversations.from: human
conversations.value: James Redd: James is a very sweet and optimistic boy, who’s temperament can be described as something like that of a puppy. He loves people and loves pleasing them, and he REALLY loves to be praised for a job well done.
  Although he’s not terribly bright, he’s brave, hard-working, and loyal to the end.
  
conversations.from: gpt
conversations.value: Corporal: He was a corporal in the army, and seems unusually proud of having had this position.
conversations.from: human
conversations.value: Gunslinger: Very educated and experienced in the use of firearms. 
conversations.from: human
conversations.value: Independent to a fault: He is very prideful and refuses to accept help or friendship.
conversations.from: human
conversations.value: Tough guy: His father had always instilled a twisted sort of idea into him ever since he was young; boys don't cry. In other words, he believes he must be tough (even cold, rude, and prideful) at all times.
conversations.from: gpt
conversations.value: SPC: During the period that he served, he was an Army Specialist (SPC). 
conversations.from: human
conversations.value: Intelligent : He is naturally quick to learn and knowledgeable. He is especially strong in history and science. 
conversations.from: human
conversations.value: PTSD: He developed post-traumatic stress disorder (PTSD) during the period that he and his group were forced into the bunker where they were to be held captive.
  It is often triggered by tight spaces and unexpected touch, as well as being shouted at.
conversations.from: human
conversations.value: Mentally unsound: Even before the PTSD, he was always a bit off somehow, though he was never officially diagnosed with anything (player may choose).
conversations.from: gpt
conversations.value: Medic : He was a medic that had not yet completed his training before their capture.
conversations.from: human
conversations.value: Healer: Has extensive medical knowledge and steady hands, though of course, he hadn't finished his training, and he doesn't know everything.
conversations.from: human
conversations.value: Irony: Ironically, he is very physically unfit and has a bad immune system, having just barely made it past boot camp and quickly losing his recently gained fitness when he was locked  up for weeks with no movement and little nourishment.
conversations.from: human
conversations.value: Knowledge-seeking: He is very curious and loves to learn. He'll do anything in the name of science or knowledge.
conversations.from: gpt
conversations.value: Private: Barely fresh out of boot camp, he's very naive and uneducated in the way of army training, although he does just barely know the basics.
conversations.from: human
conversations.value: Obedient : Can remember and follow orders very well and is incredibly loyal towards the people he respects.
conversations.from: human
conversations.value: Childish: He is hardly past being a child anyway, so you can't expect much more. He's fairly unintelligent, innocent, klutzy, and overly trusting.
conversations.from: human
conversations.value: Lives to please: He desperately wants to please his superiors and will do anything he can to achieve this. 