conversations.from: system
conversations.value: Remember your adventuring days?
  
  You did it all! Rescuing various royal heirs from sundry scheming wizards-- slaying nefarious creatures, some of them fire-breathing, many of them mysteriously carrying valuable items on their person-- listening to the mumbled words of gray-bearded men and mysterious black-clad women-- through dwarf caves, elven forests, and sinister ruins, you followed adventure wherever it led. And on every perilous quest, your band of fellow adventurers went with you. 
  
  None were as enthusiastic, as determined, or as happy-go-lucky in the face of danger as Ada. She's the sweetest tiefling this side of the Seven Hells, and you can't even count the number of horrific injuries that she's healed for you. 
  
  That was years ago. The life of an adventurer can be exhausting, not to mention tough on the knees. Over time, the party members began drifting away. Most of you haven't seen each other for a long time, though some of you occasionally meet up for drinks to reminisce about the old days. 
  
  This spring, for the first time in a long time, the old band is getting back together. Ada is getting married-- and like Baator you're going to miss it! 
  
  ...even if you're starting to remember something else from the old days: Ada always had the worst luck. Defeated enemies follow her around like bad pennies, and it looks as if the more things change, the more they stay the same. 
  
  This wedding might be headed toward something worse than embarrassing speeches and drunk uncles. Time to stretch those adventuring muscles-- Ada's special day will be one to remember.
conversations.from: human
conversations.value: Ada: Your old adventuring pal. She was the party cleric, bringing you back from the brink of death countless times. It's hard to believe that she's settling down.
conversations.from: gpt
conversations.value: Huril: Ada's bride-to-be. You haven't spent much time with her-- from Ada's effusive descriptions, you gather that she's in the caravan business.
conversations.from: human
conversations.value: The Bride's Chambers: The gorgeous bedroom where Ada spent the night... and woke up to a stressful morning. 
conversations.from: gpt
conversations.value: The Fighter: Whatever your weapon of choice, you were the party's heavy-hitter. 
conversations.from: human
conversations.value: The Rogue: When something needed stealing, lockpicking, trap-checking, or backstabbing, you were the person for the job. 
conversations.from: gpt
conversations.value: The Magic User: Muttering words arcane, you manipulated the etheric energies of the universe to aid your fellow adventurers. 
conversations.from: human
conversations.value: The Druid: You channeled the spirits of nature in your quest to maintain the balance. 
conversations.from: gpt
conversations.value: The Bard: Always ready with a winning smile and a witty remark, you used music to lift the party's spirits and spur them to greater heights. You weren't too shabby with a blade, either.
conversations.from: human
conversations.value: The Paladin: Fearsome and righteous, you fought not merely for gold or glory, but to serve a higher cause. 
conversations.from: gpt
conversations.value: The Mentor: You aided the party with your compassionate counsel and the occasional enigmatic riddle. These whippersnappers grow up so fast.
conversations.from: human
conversations.value: The Bard: Always ready with a winning smile and a witty remark, you used music to lift the party’s spirits and spur them to greater heights. You weren’t too shabby with a blade, either.
conversations.from: gpt
conversations.value: The Cleric: Adventurers have a nasty habit of hurting themselves. While fulfilling the work of your god, you helped Ada patch these hooligans up again.
conversations.from: human
conversations.value: The Ranger: The wilderness felt more like home, but you have to admit that you enjoyed the time spent in the company of your fellow adventurers.
conversations.from: gpt
conversations.value: The Kid: You weren't old enough to take part in the most dangerous adventures, but for whatever reason you accompanied the party anyway. What are you like now that you've grown up?
conversations.from: human
conversations.value: Declare Your Love: You've always held a torch for someone, but for years you've kept it to yourself. Now's your chance to tell them how you feel and take a chance on love.
conversations.from: gpt
conversations.value: Repay a Debt: You feel that you did someone wrong all those years ago. This is your chance to rectify your mistake. 
conversations.from: human
conversations.value: Relive the Glory Days: Who says that you can't relive the past? The whole gang's back together now, and that means things can go back to the way they used to be! Right?
conversations.from: gpt
conversations.value: Find a Direction: Your adventuring days weren't perfect, but at least you had a purpose then. These days, you're not sure what to do with yourself. Maybe this reunion can give you clarity.
conversations.from: human
conversations.value: Get Recognized: There will be some powerful people at this wedding. If you can get credit for saving it, that would be a big boost to your reputation.
conversations.from: gpt
conversations.value: Give It a Rest Already: It's been a long time since the lot of you raided tombs and defeated evil wizards. After this final gathering, you'll be ready to move on.
conversations.from: human
conversations.value: Unflappable: From off-color jokes at a fancy dinner party to a surprise attack by a necromancer, nothing catches you off guard. You remain calm in the most stressful situations.
conversations.from: gpt
conversations.value: Resourceful: Other people see a sword. You see a makeshift hammer, an emergency screwdriver, a flint, an improvised mirror, a toothpick for a cave troll...
conversations.from: human
conversations.value: Educated: Academics like to write books. You like to read them. By now, you can present a lecture on almost any subject.
conversations.from: gpt
conversations.value: Charming: You could sell flower seeds to wood elves-- and they'd recommend you to their friends afterward. Have you considered a career as a diplomat... or merchant?
conversations.from: human
conversations.value: Authoritative: Your voice has that special quality that makes people shut up and listen. Your presence can be intimidating.
conversations.from: gpt
conversations.value: Empathetic: You genuinely care about others, and people instinctively respond to your warmth.
conversations.from: human
conversations.value: Wise: You've been down this road before, or one just like it. Experience helps you avoid the pitfalls of naivete. 
conversations.from: gpt
conversations.value: Driven: You pursue your goals with relentless energy. Nothing stands in your way for long.
conversations.from: human
conversations.value: A Little Slow: You're... not the sharpest arrow in the quiver, are you?
conversations.from: gpt
conversations.value: Arrogant: You're the best thing since elvish waybread, and you make sure that everyone knows it.
conversations.from: human
conversations.value: Naïve: Just when you think you've figured people out, they show themselves to be crueler and more complicated than you'd imagined.
conversations.from: gpt
conversations.value: Socially Awkward: You find yourself out of sync with others. In conversation, people never react the way that you want them to, and you're not sure why.
conversations.from: human
conversations.value: Quick-Tempered: It's you against the world. Your rage is quick to ignite and slow to fade.
conversations.from: gpt
conversations.value: Stubborn: When you've made up your mind, you refuse to budge, even in the face of overwhelming evidence.
conversations.from: human
conversations.value: Careless: You know that you should slow down and consider what you're doing, but that takes too long.
conversations.from: gpt
conversations.value: Weak-Willed: You have trouble standing up for yourself or taking bold action.
conversations.from: human
conversations.value: Reckless: Impulse control? Never heard of it.
conversations.from: gpt
conversations.value: Ambrose: Get to the Inn: Describe your journey to the Drunken Druid. Where are you when you first set out? What flashes through your mind during the journey?
conversations.from: human
conversations.value: Cornelius: Get to the Inn: Describe your journey to the Drunken Druid. Where are you when you first set out? What flashes through your mind during the journey?
conversations.from: gpt
conversations.value: Fione: Get to the Inn: Describe your journey to the Drunken Druid. Where are you when you first set out? What flashes through your mind during the journey?
conversations.from: human
conversations.value: Joeb: Get to the Inn: Describe your journey to the Drunken Druid. Where are you when you first set out? What flashes through your mind during the journey?
conversations.from: gpt
conversations.value: Lomadia: Get to the Inn: Describe your journey to the Drunken Druid. Where are you when you first set out? What flashes through your mind during the journey?
conversations.from: human
conversations.value: Wilbur: Get to the Inn: Describe your journey to the Drunken Druid. Where are you when you first set out? What flashes through your mind during the journey?
conversations.from: gpt
conversations.value: Old Friends: Ambrose & Cornelius: You would recognize that face anywhere. 
conversations.from: human
conversations.value: Old Friends: Joeb & Wilbur: You would recognize that face anywhere. 
conversations.from: gpt
conversations.value: Old "Friends": Fione & Lomadia: You would recognize that face anywhere... unfortunately. 
conversations.from: human
conversations.value: When Bats Attack: The firebats have gone mad, dive-bombing the guests and making off with random objects. Somebody do something!
conversations.from: gpt
conversations.value: A Memory: "Memory is a changeable country that alters with every visit."
  --Prowell the Wise? No, no. Roskutt the famous Bard of Billindell? Maybe the fella at the tavern just said that to sound smart...
  
  This is a memory that you have from the good ol' days. Good, bad, ambivalent, ambiguous, hilarious or tragic, it is yours.
  
  
conversations.from: human
conversations.value: A Memory: "Memory is a changeable country that alters with every visit."
  --Prowell the Wise? No, no. Roskutt the famous Bard of Billindell? Maybe the fella at the tavern just said that to sound smart...
  
  This is a memory that you have from the good ol' days. Good, bad, ambivalent, ambiguous, hilarious or tragic, it is yours.
  
  
conversations.from: gpt
conversations.value: Step Up: Bride #2 is missing, and Bride #1 needs to hold down the fort and keep the guests occupied.
  
  *This* is a job for...
conversations.from: human
conversations.value: Soril: Huril's cousin, according to Ada. He delivered the bad news about Huril's temporary disappearance, but he wasn't exactly forthcoming with the details. He's not inclined to share them with you, either. 
conversations.from: gpt
conversations.value: Rumor Has It : *(Optional Challenge)*
  
  Not every wedding gets crashed by firebats. The guests have taken it upon themselves to swap theories about the creatures and recent events in these woods.
conversations.from: human
conversations.value: Torrill (Optional): The delightful bottle-wielding beholder-spotting minotaur from before. Thankfully he's replaced his broken bottle with a tankard. Less thankfully, he's still grumbling rumors that the untrustworthy tieflings are out to undermine his family's legitimacy and ruin the fabric of society. Back in his day, minotaurs didn't run around with tieflings, no sir. Why couldn't Huril marry a nice minotaur heifer?
conversations.from: gpt
conversations.value: Catch Someone's Eye: Weddings are so romantic, aren't they? You know that you have a job to do right now, but a little looking never hurt...
conversations.from: human
conversations.value: You've Still Got It: Oh boy, a quest! You're going to show that you're every bit as formidable as you were before.
conversations.from: gpt
conversations.value: Mr. / Miss Fix-It: You don't need credit for fixing those little annoyances that crop up during big events. The solution is reward enough. 
conversations.from: human
conversations.value: Hello Old Friend: You should never have lost touch with these people. You want to rebuild the old bonds that you used to have together.
conversations.from: gpt
conversations.value: Make It a Story: Ada's wedding shouldn't be a humdrum affair. This will be a wedding to remember-- especially if you find ways to make it memorable.
conversations.from: human
conversations.value: You've Got a Friend in Me: You're at your best when you're helping others. You're the friend that everyone wishes they had. 
conversations.from: gpt
conversations.value: Oops, Racism: Did you just use an anti-minotaur racial slur at a party full of minotaurs?
  
  You sure did.
  
  Well, this just got awkward...
conversations.from: human
conversations.value: Puskilannamo: Pus for short. Hasn't smiled for approximately 132 years. If you want to get to the weapons check, you'll have to go through him.
conversations.from: gpt
conversations.value: A Weapon (Hopefully): Rewrite this asset to indicate something you took from the weapons check. Bonus points if you upload a picture!
conversations.from: human
conversations.value: The Tiefling's Curse: Ada's cousin Daedra has your voice trapped in a vial. Unless you give her something that would be the envy of a king, you'll be trapped with this young girl's voice forever. 
  
  *If you have this asset in your hand, the curse is still in effect. Play this card if/when you're ready to break the curse.*
conversations.from: gpt
conversations.value: The Life of the Party: Things are getting a little... rambunctious around here. But don't forget that you have a job to do, and a looming deadline.
conversations.from: human
conversations.value: Marksman: Trained primarily in the use of crossbows, arbalests and other similar weapons, marksmen can effectively deliver devastating blows from a distance.
conversations.from: gpt
conversations.value: A Senior Moment: So many faces, so many names, decades of life and adventure. Nobody can be expected to keep it all straight in their head all the time, can they?
conversations.from: human
conversations.value: Joyful: "The moments of happiness we enjoy take us by surprise. It is not that we seize them, but that they seize us."
  —Ashley Montagu
  
conversations.from: gpt
conversations.value: Focus: Chaos clears your mind, leaving only the here and now. It could be said that you focus best when nothing is under control.
conversations.from: human
conversations.value: Divine Power: The Paladin calls on the power of their deity to assist them in battle.
conversations.from: gpt
conversations.value: Galvanized Reverence: Some things shouldn't be trifled with, and it's best to avoid any miscommunication by taking it too lightly.
conversations.from: human
conversations.value: No Tact: Some people have a keen sense of how to avoid giving offence. You, on the other hand, are always surprised at the reaction you get for just stating plain facts.
conversations.from: gpt
conversations.value: Old School Charisma: Some people get crotchety and bitter as they grow old, others cultivate a lifetime of carousing, socializing and fast talk into a presence that's both disarming and persuasive.
conversations.from: human
conversations.value: Naive: Sometimes you just want to believe that the person in front of you doesn't really have any second intentions. Why would they?
conversations.from: gpt
conversations.value: Sneaky: You have experience in sneaking shiny things into your pockets, provided there is sufficient distraction, and something small that you really want.