conversations.from: system
conversations.value: In The Shoreship Tavern a rumour is started: Queen Cynwyn is set to overthrow King Hari and claim the throne for herself. Veldern is thrown into turmoil, while some lie loyal to the king, others lurk in the shadows in quiet (or vocal) support for a new time. Where do your loyalties lie? Will you protect the king from certain death, or is it time for change in Veldern? 
  
  
  
conversations.from: human
conversations.value: Shoreship Tavern: The main place in Veldern where rich and poor alike are welcome.
conversations.from: gpt
conversations.value: The Docks: The main border of Valdern, and heavily guarded by Captain Pon and his fleet of warships.
conversations.from: human
conversations.value: Veldern Palace: The centre of the kingdom, home to the king and queen.
conversations.from: gpt
conversations.value: Veldern School of Magic: New mages attend the school to learn how to control their magic to use in the name of 'good'.
conversations.from: human
conversations.value: The Barracks: Home to, and the training grounds of, Veldern's army.
conversations.from: gpt
conversations.value: Market Square: The centre of Veldern, with shops and announcements every day. 
conversations.from: human
conversations.value: Mage Kara's Quarters: Not exactly the friendliest of places, and your common citizen would never dare set foot in there. Rumour has it, many strange things happen here.
conversations.from: gpt
conversations.value: Queen Cynwyn: Wife to King Hari. Smart, clever and sneaky, and knows who to manipulate the smartest of people. Those around her know where to step.
conversations.from: human
conversations.value: King Hari: King of Veldern. Has increased taxes astronomically to feed himself. He pays little attention to his army or advisor. He is easily manipulated and can be bribed by large sums of gold.
conversations.from: gpt
conversations.value: Advisor Jedediah: Advisor to King Hari. He is smart and clever, and double crossing both the king and queen. 
conversations.from: human
conversations.value: Captain Pon: Veldern is known for its fleet of warships, and that is thanks to Pon, a notorious royal captain with over 20 years of war experience. 
conversations.from: gpt
conversations.value: Commander Ayden: In charge of the kingdom's army. Is highly respected by his men and women, but is fair and gentle when it comes to it.
conversations.from: human
conversations.value: Bia: The pretty bar wench of the Shoreship Tavern. Friendly with her regulars, but sceptical of any newcomers. She knows people in all walks of life, so be careful of what you say to her.
conversations.from: gpt
conversations.value: Adela Merr: A reputable merchant who wanders the market square to sell her goods. She has anything you need from cloth to fresh fruit, to the more peculiar items.
conversations.from: human
conversations.value: Professor Alder: Headmaster of the Veldern School of Magic. He is a knowledgeable man who is able to recite the history of Veldern in his sleep. He has seen many young mages through and is well aware of their dispositions and abilities.
conversations.from: gpt
conversations.value: Mage Elliott: A water mage who graduated from the school five years ago. Elliott has the ability to manipulate the water elements and will travel with the Veldern navy often. 
conversations.from: human
conversations.value: Mage Kara: Kara is a fire mage. She has no sides. Whatever side is working to her advantage, she will help. Be wary of Kara. 
conversations.from: gpt
conversations.value: Pass the Test: To become a mage, you need to pass your final examination with Professor Alder.
conversations.from: human
conversations.value: Spread the Rumour: You've heard Queen Cynwyn is after King Hari's head, and now the news needs to reach all parts of Veldern.
conversations.from: gpt
conversations.value: Dodgy Dealer: A merchant is trying to rip you off with a product in the market square.
conversations.from: human
conversations.value: New Arrival: Someone new has come to Veldern. Are the friend or foe?
conversations.from: gpt
conversations.value: Castle Guards: The guards are on every gate into the castle and your face is not one recognisable.
conversations.from: human
conversations.value: Smugglers: Rumour has it that someone has decided to try and smuggle a lot of diamond onto the ship for the next trade expedition.
conversations.from: gpt
conversations.value: Sway the People: Should the king stay, or is it time for change? If you're loud enough, people may just listen to you.
conversations.from: human
conversations.value: Escape!: The dungeon is a cold, dark place when you're alone.
conversations.from: gpt
conversations.value: Student : You study at the school in your chosen field, readying yourself to unleash your full potential on the kingdom. 
conversations.from: human
conversations.value: Mage: Qualified and filled with strength, will you use your power for good or evil?
conversations.from: gpt
conversations.value: Merchant: You are skilled in trade and have goods to offer to the people of Veldern.
conversations.from: human
conversations.value: Water Soldier: You are a member of the royal navy, set to guard the water borders of Veldern from neighbouring kingdom attacks, and deal in trade.
conversations.from: gpt
conversations.value: Foot Soldier: A member of the Veldern army, you have been trained since a teen to fight until death. You possess a strength and courage unknown to most.
conversations.from: human
conversations.value: Commoner: Someone trying to get by with what little you have. Most of your earnings go to the king in taxes. 
conversations.from: gpt
conversations.value: Protestor: You are very, very vocal in your beliefs about this kingdom. 
conversations.from: human
conversations.value: Court Noble: You have access to the ins and outs of the castle. You know secrets that have not yet reached the people. 
conversations.from: gpt
conversations.value: Child: You are sneaky and can be used in the smallest and darkest of places where grown-ups don't fit. Everyone trusts a child.
conversations.from: human
conversations.value: Rumourmonger: Gossip is your element. If anyone needs to know anything about anyone, it's you they turn to. 
conversations.from: gpt
conversations.value: Power-Driven: Power resides deep within you, whether that be physical or magical, and strikes fear within others.
conversations.from: human
conversations.value: Determined: You have a goal and won't give up until you've accomplished it. 
conversations.from: gpt
conversations.value: Street Smarts: The streets are where you belong. You know every nook and cranny, and every hiding place. 
conversations.from: human
conversations.value: Sweet-Talker: You have a way with words that can easily sway people in your favour. 
conversations.from: gpt
conversations.value: Negotiation: You're good at compromising, whether that be with a passerby in the street, or a dealer, or... maybe even the king. 
conversations.from: human
conversations.value: Intellect: You're a real thinker and can get yourself out of many situations using sheer logic.
conversations.from: gpt
conversations.value: Short Tempered: You have little tolerance for idiots and people who make simple tasks harder than they should be. 
conversations.from: human
conversations.value: Bad Leg: It's been with you since birth and makes getting to places a whole lot slower. 
conversations.from: gpt
conversations.value: Eager to Please: You have a desire to make everyone happy. Good in theory, poor in execution. 
conversations.from: human
conversations.value: Alcohol: It's hard for you to say no to drink, even harder when it's free. 
conversations.from: gpt
conversations.value: Gossip: You care little for facts, but if a story's good you tend to believe it. Then share it. 
conversations.from: human
conversations.value: Forgetful: If only you could remember where you put those important documents...
conversations.from: gpt
conversations.value: Sick Relative: So many things to deal with in Veldern, and to top it off, a sick relative.
conversations.from: human
conversations.value: Dodgy Dealings: Are you the source of illegal traders entering the kingdom? Or are you trying to stop them?
conversations.from: gpt
conversations.value: Investigate: Investigate the truth in the rumour you've heard. 
conversations.from: human
conversations.value: Pick a Side: Will you side with the king and keep things as they are, or is it time for change?
conversations.from: gpt
conversations.value: Letter from Mage Kara: You have been offered to finish your magical education under Mage Kara, promising you unlimited use of magic, accommodation and better food than you'll ever receive in the school. She hopes you accept! 
conversations.from: gpt
conversations.value: Desire of Freedom: Even nobles are subject to oppression. From forced marriages to expected duties. Such things can become overwhelming 
conversations.from: human
conversations.value: Spymaster:  If something happens in the kingdom, he will know it.
conversations.from: human
conversations.value: Hesitation:  Need to take a long time to commit to a course of action.
conversations.from: human
conversations.value: Protect the Kingdom:  The stability of the realm is paramount. He needs to keep it safe and strong, no matter the squabbles of the rulers.
conversations.from: gpt
conversations.value: Information:  Discovered secrets, overheard conversations, intercepted letters...
conversations.from: human
conversations.value: Mercenary Captain: If freedom means nothing if you haven't fought for it, then so be it. Your worth is measured in battles won.
conversations.from: human
conversations.value: Selfish: Shared misery doesn't keep you alive. Your bread in your belly paid with your coin does.
conversations.from: human
conversations.value: Legitimacy: With fire they branded you. If they do not acknowledge you now, it will be with fire that you humble them.
conversations.from: gpt
conversations.value: Distrusting: Everyone has a motive. Whether its for a coin or a future debt, no one ever wants something for free.
conversations.from: human
conversations.value: Queen's Love: Thea owes the queen her soul and her life. She will do anything to please the queen whether it's find information or take the thrown. Whatever her queen bids shall be done.
conversations.from: gpt
conversations.value: Conflicting Priorities:  There's a lot he wants to accomplish - and some of those options are exclusive.