conversations.from: system
conversations.value: On 2nd May 2050, a group of scientists in the Applied Science building of Manchester University, initiated the first step of the ill fated ‘Cox – Hawking Bridge Experiment’. The aim was to open a wormhole into the near future for the very first time. They succeeded. 
  
  The team of scientists stared into the swirly vortex in the centre of the test lab, eyes full of awe at the enormity of the moment. The huge blue tunnel of light began to clear, and there they saw themselves through the portal, celebrating and dancing with delight. The team looked through at the clock in the future world... Yes! It was 6 minutes and 4 seconds ahead! They had created a portal to the future and there was their future selves celebrating the success! 
  
  The jubilant scientists began dancing and jumping themselves, clapping and cheering, and generally behaving like children who have had too many sweets. After a moment, they realized the scientists on the other side, in the future, had begun waving and clapping through the vortex. So they could see each other! Light particles had passed both ways through the wormhole! This was better than expected! 
  
  Dr. Charlie Fentz, the project leader, stepped carefully towards the vortex. On the other side, his future self approached the portal too. They stood, staring through time at each other, grinning at each other like shy teenagers on their first date. At this point, disaster struck. One of the cavorting scientists in the present tripped and sent his celebratory cup of coffee flying through the air. Dr Fentz took the entire skinny decaf latte full in the chest and stood dripping froth and coffee. The room went quiet. He just stood for a moment shocked; then finally, terrified, raised his eyes to look through the wormhole. His future self was stood just as before, conspicuously not dripping any form of beverage, decaffeinated or otherwise. An event had taken place on one side and not on the other. Somehow, the first paradox had been formed and the two impossible histories stared at each other through the wormhole wondering what terrifying implications this could have. 
  
  At that point, reality woke up and noticed the gaping paradox that was literally staring itself in the face. Luckily, it had the sense to be embarrassed at the oversight and promptly collapsed the universe before anybody noticed...
  And that, boys and girls, is how the multiverse began!
  
  A universe collapsing is great fun to watch, but only from a very safe distance. It doesn’t just pop, it shatters. Pieces of broken time explode like a crystal vase and scatter and burst into a million billion multifaceted dimensions and times. Histories collide, truths bend and snap and realities bounce along the floor like marbles. The whole of the universe, every dimension and time, every story and every belief is crushed together in a moment of serious quantum claustrophobia, and then in an instant, is flung out again, distorted and broken across the empty void of meta-space like shards of glass across a dance floor. If you look carefully, one tiny speck glitters in the darkness like a warm window on a stormy night...
   Welcome to the Pub at the Centre of the Universe!
  
  Don’t ask how, or why or when. Just smile, nod and don’t stare... 
  
  --------
  This is the Storium version of a RPG world I have run for a while now - it is meant to be an enjoyable, tongue in cheek romp in the style of Hitchhiker's Guide, Firefly, Dr Who and the late, great, Terry Pratchett. 
  
  You will take the role of a geoup of reality jumping adventurers who bounce through histories and realities of all times and styles having adventures and escapades of all shapes and sizes. 
  
  Your character can be anybody from any plane of reality, time period or genre; but everyone must be willing to be a little flexible just so we can create a workable group with enough skills/abilities to complete a story. 
  
  I want this to be fun, but not daft, interesting but not silly and with plenty of space for players to bring their own imaginations and flavour. 
  
  Here are some character examples from other times I've run this game: Disney Princess, hologramatic computer technition, pirate, cyberpunk dog, ww1 soldier from a steampunk alternate universe, and a half cat, half woman... 
  
  Enjoy!!
conversations.from: human
conversations.value: Action Character: These characters are better at physical challenges; sports, combat, endurance, or strength. It 
  doesn’t mean they aren’t clever, but they probably spent a lot more time in the gym than the library. 
conversations.from: gpt
conversations.value: Thinking Character: tend to be weaker physically, but much better at academic challenges. Space 
  Pilots, navigators or archaeologists might fit into this style. This could also include characters who are naturally good at solving puzzles, are particularly good communicators. If you can imagine them 
  in a library or playing chess, this is probably your category. Think Academic and mathematical. 
conversations.from: human
conversations.value: Practical Character: These are anyone who doesn’t fit into the other two categories. This could include anything from a pick pocket to a car mechanic, a magician, an artist or a shop keeper. These characters certainly don’t need to be stupid, but they tend to work in a more artistic or hands on 
  way.  
conversations.from: gpt
conversations.value: Make your own!: The range of characters possible in this game makes it waaay too hard to make a list of possible strengths, so make your own and we can work it out from there...
conversations.from: human
conversations.value: Make your own: Same again; its so wide I cant write a conclusive list; do your own to suit your character and we can discuss it afterwards
conversations.from: gpt
conversations.value: Do it yourself!! : Why does your character want to travel through space, time and reality? Looking for love, money fame? Knowledge? This is your motivation!
conversations.from: human
conversations.value: The Pub at the Centre of the Universe: A shard of reality that hangs on a thread of nothing, that looks just like a western saloon. It's even got a piano! 
  
  This tiny moment of time and space has become the meeting point for reality jumpers and time travellers. It is a trade post, watering hole and general base for all those mad enough to wander the disparate paths of reality. 
conversations.from: gpt
conversations.value: Mr Bobo: A chimpanzee wearing a morning jacket and bowler hat. He is manservant to Lord FitzHerbert, and he watches his master's investments closely...
conversations.from: human
conversations.value: The 'Instructions': The envelope contains a letter from your employer, a list of interesting information and a key with a label attached.  
  
  
conversations.from: gpt
conversations.value: The Envelope at the Centre of the Pub at the Centre of the Universe: An A5 manilla envelope containing instructions on the correct use of the CLANG unit. 
conversations.from: human
conversations.value: ACTION CHARACTER: These characters are better at physical challenges; sports, combat, endurance, or strength. It
  doesn’t mean they aren’t clever, but they probably spent a lot more time in the gym than the library
conversations.from: gpt
conversations.value: ALL BARK...: You know the fine art of intimidation. Your bark is fierce and loud!
conversations.from: gpt
conversations.value: ..no bite: You're a lover not a fighter...
conversations.from: gpt
conversations.value: The Muscle: You're big, you're intimidating, you can throw large things pretty far. The talkin' skills ain't so great, but actions speak a thousand words. Or maybe that's 'pictures'... whatever, just punch it till it agrees. 
conversations.from: human
conversations.value: Difficult to Argue With: You find that others tend not to disagree with you, or when they do, it's not for very long. Perhaps it's your conflict-resolution skills, or maybe the threat of blunt force trauma. 
  
  Same thing. 
conversations.from: human
conversations.value: Naturally Curious: When you don't understand something, you don't immediately want to smash it. It might give you pause when others need you to act, but one can never stop learning.
conversations.from: human
conversations.value: IT'S BACON!: OH. MY. FREAKIN'GAWD!! 
  
  *BACON, BACON, BACON...*
  
  **BACON!!!**
conversations.from: gpt
conversations.value: Huntress: *Action Character*
  You were a huntress and warrior for your tribe.  
conversations.from: human
conversations.value: Warrior's Discipline: Few children are picked to become warriors, fewer even are taught the way of the gun.  You were one of these few.  It wasn't luck, it was raw discipline that got you this far.
conversations.from: human
conversations.value: Technophobe: You find technology strange and possibly evil, you're not sure.  Your pistol is the most complicated mechanism you can bring yourself to fully trust.
conversations.from: human
conversations.value: Something Worth Fighting For: You need people to protect, a big bad to topple, a reason to fight.  Anything as long as you can feel useful.  Being a lifelong warrior leaves you with no other purpose.  As far as you can see.
conversations.from: gpt
conversations.value: Intelligent: She has a keen mind: sharp and observant. She has been known to starve herself in the pursuit of knowledge--and the criminal. 
conversations.from: gpt
conversations.value: Unsociable : Being a workaholic, she has little time for acquaintances. She has very few people skills, and is very eccentric in her self-imposed exclusion from the social spheres of life.
conversations.from: gpt
conversations.value: Find Your Nemesis: She is certain they murdered the priestess and stole the xoanon. They were the one she never caught. She's been chasing them her entire life. They're somewhere out there. They have to be.
conversations.from: human
conversations.value: Disney Princess: *Practical Character*
  
  Once Upon a Time, you were a Princess.
conversations.from: gpt
conversations.value: Placeholder: TBC
conversations.from: gpt
conversations.value: Dreamer: Despite a sheltered start, he has an uncanny ability to 'see his way out' of almost any situation. More abstract than clever, this ability gives him an almost unwavering perseverance, even when facing the impossible.
conversations.from: gpt
conversations.value: Naive: He's naturally trusting and tends to take people and things at face-value. Even when his gullibility gets him into trouble he is often quite slow to realize he's been duped. 
conversations.from: gpt
conversations.value: Elusive Origin Story: Parents. Family. Foreign words he learned post-collapse. He was a completely synthesized being. He had a copyright etched onto his DNA. He knew exactly who he was and how he came to be...until he didn't. 
conversations.from: human
conversations.value: Lich: You are a lich, a being who has forged an existence in a life after death.  You wield great magic and hold terrible and awesome knowledge.
conversations.from: gpt
conversations.value: Magic: You magic is potent and diverse.  You can weave spells from every school of magic ever heard of...and a few that don't exist yet.
conversations.from: gpt
conversations.value: Empathy: You largely lack it.  After so many ages in your inner sanctum you find reading the living is just so difficult.  Feelings are hard.
conversations.from: gpt
conversations.value: Find a new calling: It's been so long you've forgotten why you even wanted to be a lich.  It's time to find a new career in un-life.  
conversations.from: human
conversations.value: Walkin' Corpse: *Practical Character*
  
  Dead. And not loving it.
conversations.from: gpt
conversations.value: The Flesh is Weak: No pain, no gain, right? Bull.
  
  *Hey, just cos I don't feel pain no more, that ain't stoppin' me from* gainin' *ma rottin' knuckles into your smug livin' mug, y'hear?*
conversations.from: gpt
conversations.value: Like a Sore Thumb: Being not-dead has certain... well, cons.
  
  *What, smell botherin' you? Somethin' bout ma face? Well,* you *try bein' dead for a change, you smooth-skinned piece of...*
conversations.from: gpt
conversations.value: What the Heck: What do you do when you're dead? Everything you couldn't when you weren't!
conversations.from: human
conversations.value: Scion: You are a scion of the Mighty Messenger, the Crawling Chaos, Nyarlathotep.  You are a master of the occult and wield eldritch powers.   And when you get really mad...tentacles happen sometimes.  
conversations.from: gpt
conversations.value: Magic: You wield great and terrible magical powers.  Rituals, runes, spells, thuls...all are your tools.  
conversations.from: gpt
conversations.value: Bad Blood: Your grandfather's blood flows in your veins.  You sometimes have to struggle with malicious impulses.  
conversations.from: gpt
conversations.value: Forward unto dawn!: You are bound and determined to prove you are an instrument of hope and order and not a pawn of your grandfather.  
conversations.from: human
conversations.value: Bartender: You are a barteneder. Always have been, always will be.
  It isnt just a job, its a state of mind. You are cool and collected with people, always willing to talk. And in return they give you your trust and talk back to you.
  If you're lucky, they might even buy you a drink.
conversations.from: gpt
conversations.value: Look, Listen, Think: You are an expert at noticing things about your environment and the people around you.
  You excel at gathering and processing information.
conversations.from: gpt
conversations.value: Cocky: You can be a bit of a cocky, sarcastic ass at times.
  You're used to being in a position of power, when you arent, people might not take too kindly to your attitude.
conversations.from: gpt
conversations.value: Im everywhere!?: You havent found a reality yet where you arent already there, tending bar, in the same position you used to be in.
  You want to learn more about all of the you thats out there.
conversations.from: human
conversations.value: Neo-Nerd (practical): The Neo-Nerd combines experimental hobby engineering, internet pop-culture and 80's sci-fi chic into a perfect posterchild for the geek stereotype.
conversations.from: gpt
conversations.value: Neural Overclock: Thanks to sugar and caffeine abuse, your mind operates on a hectic wavelength that somehow connects your hyperactive mess of spurious notions into working, improvised  solutions.
  
  You can't promise that you won't break three other things in the process though.
conversations.from: gpt
conversations.value: Caustic Superiority: You are someone best taken in small doses. 
  
  Wastefully sarcastic and self-aggrandising, your abrasiveness and ego is an impressive source of conflict and a wellspring of dumb mistakes.
conversations.from: gpt
conversations.value: Power Up: With all of time and space ripe for the picking, it's only a matter of time before you're too decked out with exotic equipment to be stopped. 
  
  You haven't decided whether you want to be the king of an underground cyber colosseum-come-rave circuit, or just an outright supervillain, but that's not important right now. Either way it's gonna need a lot of tech and maybe some really expensive glowing mystic doodads.
conversations.from: human
conversations.value: Pragmatic: Its not that you're a scaredy-cat, its just that you're smart enough to know when its a good time to run... and when its time to rig things in your favor. Better to play dirty than to play dead after all.
conversations.from: human
conversations.value: Well...: Sometimes you *ARE* a big scaredy-cat.
conversations.from: human
conversations.value: For Boredom... and Potatoes!: You've seen quite enough excitement for one lifetime, thank you very much. Somehow people keep getting you tangled up in their damn stupid adventures, and you've had quite enough of that. So you've traveled the planes far and wide, looking for a place where you can finally relax, have a nice drink, and dig into the best food in all of existence: potatoes.