conversations.from: system
conversations.value: A summons from the Head of House Athenyx is not easily ignored, especially for one of the House's most valuable agents.  The formidable Lord Aneurin does not make such requests lightly, and it is seldom in your interests to disobey.
  
  Of course, since this particular summons may well relate to the forbidden magics uncovered at Coldmoor, the point is moot.  How can you ignore such a call?  An ages-old mystery might be on the brink of unravelling before your eyes!
  
  It's hard to imagine what the Lord might want from you, though.  Could Athenyx agents have discovered the fate of the witch who laid the curse on Coldmoor?  Or is there something else at work here, something still more sinister and deadly?
conversations.from: human
conversations.value: Serve House Athenyx: You are loyal to the House and will do as you are bid, no questions asked.
conversations.from: gpt
conversations.value: Thwart House Athenyx: You may profess loyalty to the House, but you are a snake in the grass.
conversations.from: human
conversations.value: Atone for the Past: Do you need forgiveness?  Or do you need to learn how to forgive yourself?
conversations.from: gpt
conversations.value: Build A Reputation: You want to make a name for yourself, both within the House and outside it.
conversations.from: human
conversations.value: For Gold & Glory: It's not all about the money; you want your name sung far and wide.
conversations.from: gpt
conversations.value: Improve Your Position: This could be just the mission to help you rise in the ranks of your House.
conversations.from: human
conversations.value: Master the Old Magics: You don't know if it can be done, but you want that power to be yours.
conversations.from: gpt
conversations.value: Find Something Worth Fighting For: You need something to believe in, whether a cause or another person. 
conversations.from: human
conversations.value: Prove Yourself: Whether it’s your first chance or your last, you intend to make it count
conversations.from: gpt
conversations.value: Uncover the Truth: The story of Coldmoor is not yet complete.  You need to know how it ended.
conversations.from: human
conversations.value: Scion of Athenyx: You are a minor noble, eager for advancement.
conversations.from: gpt
conversations.value: Trusted Agent: Your service to the House has earned their respect.
conversations.from: human
conversations.value: Allied Agent: You work for a House that is allied to Athenyx.
conversations.from: gpt
conversations.value: Chronicler: One of the keepers of the history of Athenyx.
conversations.from: human
conversations.value: Entertainer: Agents need a variety of skills.  Not all are deadly.
conversations.from: gpt
conversations.value: Silencer: Enemies of the House fall to your silent blade.
conversations.from: human
conversations.value: Hired Sword: Though known to Athenyx, you are not of the House.
conversations.from: gpt
conversations.value: Faithful Retainer: Your family has served Athenyx for generations.
conversations.from: human
conversations.value: Former Soldier: You once served the House in their glorious armies.
conversations.from: gpt
conversations.value: Infiltrator: You are one of House Athenyx's trusted spies.
conversations.from: human
conversations.value: Agile: Your fast reflexes and reactions keep you alive.
conversations.from: gpt
conversations.value: Assertive: You aren’t afraid to take charge of a situation.
conversations.from: human
conversations.value: Brave: Fortune favours the bold, which is lucky for you.
conversations.from: gpt
conversations.value: Cunning: You always find some way to achieve your ends.
conversations.from: human
conversations.value: Dynamic: Life never stands still, so why should you?
conversations.from: gpt
conversations.value: Focused: It takes a lot to distract you from your target.
conversations.from: human
conversations.value: Intelligent: Your mind is like a keen blade: sharp and deadly.
conversations.from: gpt
conversations.value: Intuitive: You make leaps of logic, but are frequently right
conversations.from: human
conversations.value: Observant: You see and hear what others might not.
conversations.from: gpt
conversations.value: Resilient: Blows may slow you down but they can’t stop you.
conversations.from: human
conversations.value: Stealthy: You move unseen and as silent as a shadow.
conversations.from: gpt
conversations.value: Tenacious: *Surrender* just isn't a word in your vocabulary.
conversations.from: human
conversations.value: Awkward: You seem uncomfortable in your own skin.
conversations.from: gpt
conversations.value: Cynical: You tend to assume the worst of everyone.
conversations.from: human
conversations.value: Delicate: Your constitution just isn’t really up to the job.
conversations.from: gpt
conversations.value: Direct: The shortest route is not always the quickest.
conversations.from: human
conversations.value: Inattentive: Are you even listening?
conversations.from: gpt
conversations.value: Inexperienced: You still have a lot to learn about life and your job.
conversations.from: human
conversations.value: Obsessive: You tend to fixate on an idea or course of action.
conversations.from: gpt
conversations.value: Reckless: Your own safety is of little concern to you.
conversations.from: human
conversations.value: Ruthless: There is no pity or mercy to be found in your heart.
  &nbsp;
conversations.from: gpt
conversations.value: Stubborn: You are always right, even when you’re wrong.
conversations.from: human
conversations.value: Volatile: Your moods change very quickly, even violently. 
conversations.from: gpt
conversations.value: Weak-Willed: You are easily swayed by the opinions of others.
conversations.from: human
conversations.value: Luminescence: You can produce a small magical light effect.
  
  This card may count as a **Strength** or a **Weakness**, depending on situation.
conversations.from: gpt
conversations.value: Overash Firelock: A faithful companion in dangerous situations.
  
  Counts as a **Strength** for combat purposes.  (Treated as **Neutral **otherwise.)
conversations.from: human
conversations.value: Irene Athenyx: Third wife of the Head of House Athenyx.  Young and pretty, but neither very clever nor very interesting.  Or is that just an act?
conversations.from: gpt
conversations.value: Lord Athenyx: The Head of House Athenyx, as he has been for over twenty years.  Charming and gracious, but there is steel beneath the velvet and silk.
conversations.from: human
conversations.value: Rhonwen: The **hooded boatman**. A discreet and efficient agent of the House.
conversations.from: gpt
conversations.value: Rhonwen: The White Rose.  A discreet and efficient Athenyx agent.
conversations.from: human
conversations.value: Healer, Poisoner: You have the skill to cure... and, if need be, to kill.
  
  This card usually counts as a **Strength**, but may be used as a **Weakness**.
conversations.from: gpt
conversations.value: A Knife in the Dark: Your sinister trade has a good number of tricks...
  
  This card usually counts as a **Strength**, but may be used as a **Weakness**.
conversations.from: human
conversations.value: A House Divided: You know what your duty is and where your loyalties should lie.  And yet... 
conversations.from: gpt
conversations.value: No Man is an Island: You may prefer to work alone, but sometimes you have to rely on others.
conversations.from: human
conversations.value: The Hand That Feeds: You may not owe House Athenyx anything, but what of Eloren?
conversations.from: gpt
conversations.value: A Coin on Edge: Perfectly poised between light and darkness--but which way will you fall?
conversations.from: human
conversations.value: Julin: Master of the House: To keep emotions and intentions masked from such a man is quite the task.
conversations.from: gpt
conversations.value: Eloren: The Olden Magic: In the light of what happened to you at Coldmoor, it is hard to dismiss the idea of Apocryphal Magic.
conversations.from: human
conversations.value: Daena: Home Advantage: You trained in Veras City, so perhaps you know some useful people or places.
conversations.from: gpt
conversations.value: Rhian: Initial Assessment: A good assassin is practiced at taking the measure of a foe.  The same principle applies here, doesn't it?
conversations.from: human
conversations.value: A Shadow: Or could it be a trick of the light?
conversations.from: gpt
conversations.value: The Bard: Bards are sources of knowledge, and not just of tales and songs.  Does this one know anything that might be helpful to you?
conversations.from: human
conversations.value: Secrecy: You hadn't expected so many people to be here at the Misty Urn.  Is it really still an ideal place to stay?
conversations.from: gpt
conversations.value: Investigate: Someone was tailing you on the way to the Misty Urn.  See if you can catch them before they slip away.
conversations.from: human
conversations.value: The Medium: Athenyx and Ralden agents were looking into rumours of a *medium*, a witch with Apocryphal powers.  Do the beggars know anything about this?
conversations.from: gpt
conversations.value: Missing Agent: Maxine Ralden has disappeared in the course of a joint investigation.  It would be a good idea to find her, if you can.
conversations.from: human
conversations.value: Rhian: Fallon Business: If Fallon agents are operating in Veras City, the beggars might have heard about it.  It's worth asking, isn't it?
conversations.from: gpt
conversations.value: Daena: Care and Attention: A healer can learn a lot from their most grateful patients...
conversations.from: human
conversations.value: The Ice Wharf: What will you find here?  Answers, or just more questions?
conversations.from: gpt
conversations.value: The Fallon Agent: You know they must want something from you--but what?
conversations.from: human
conversations.value: Galia Cullen: A House Fallon agent working undercover as a tavern server.  May be persuaded that you are on the same side in this affair.
conversations.from: gpt
conversations.value: The Camp: Find out more about this place.  Maxine never came back from there... or did she?
conversations.from: human
conversations.value: Green Amulet: Nadine was scared of it.  Galia doesn't want it.  Julin thinks it may carry wicked magic.  It made Eloren's witch light come to life. So... what on earth *is* it?
conversations.from: gpt
conversations.value: Julin: Lore: (This challenge cannot be played until after the name "Rivenyx" has been introduced to the conversation.)
conversations.from: human
conversations.value: Aubin: A young man dressed in the manner of a druid.  Prone to drifting off into daydreams.  May be able to tell you more about the camp or about Sévérine.
conversations.from: gpt
conversations.value: Just Like Magic: Sévérine said there was nothing special about the amulet.  Aubin seemed to think there was.  And... well, it glowed.  What's the truth of the matter?
conversations.from: human
conversations.value: Unfriendly Eyes: They watch from the shadows.  But is it *you* they're watching...?
conversations.from: gpt
conversations.value: The Moon-Silvered Sickle: One of the few sects of "true" druids left.  You saw their symbol on the druids at the inn.  What exactly is their interest in you?
conversations.from: human
conversations.value: Amalia: "True" druid or not, she's certainly a witch, and one of the leaders of the community here.  Tread carefully.
conversations.from: gpt
conversations.value: Enchantment: See what you can find out about the making and the magic of the strange amulet.
conversations.from: human
conversations.value: Excitement: Maxine spoke to the Enchanter the last time she was here, and she seemed excited about something.  Can you find out what?
conversations.from: gpt
conversations.value: Multiple Solutions: *Between the sun, the moon and the stars, and under them all.*
  
  What does that mean?
conversations.from: human
conversations.value: Pass the Door: The door at the foot of the stairs is locked fast, and might even be sealed by magic.
conversations.from: gpt
conversations.value: Old Tracks: You know that Maxine came down here, but was she the only one?
conversations.from: human
conversations.value: A Body...: A woman lies dead under the strange light in the underground temple.  That's not ominous or anything.
conversations.from: gpt
conversations.value: ...And A Strange Light: What *is* it?  Could it be the reason why the temple is here?
conversations.from: human
conversations.value: From the Shadows: Did they follow you?  Or were they sent after you?  Fend them off and see if you can get any answers once you've beaten them.
conversations.from: gpt
conversations.value: The Right Conclusion: It's not just about figuring out what happened and who's responsible, but deciding what you should _do_ about it.
conversations.from: human
conversations.value: place: ran
conversations.from: gpt
conversations.value: Twin Dweomers: Two enchantments woven into the same space.  It's a perilous undertaking, but the Enchanter claims his process works well.  So what happened to this particular amulet?
conversations.from: human
conversations.value: Mathias: The Enchanter, gifted with rare and powerful magic.  He might be able to help you with Sévérine... but you'd have to trust him first.
conversations.from: gpt
conversations.value: Amulet (Water): This amulet has been imbued with water magic, courtesy of the druid leader Amalia.  It is hard to discern the exact nature and limits of its power.
conversations.from: human
conversations.value: Amulet (Dark): This amulet was once the property of the medium, Nadine, and it contains an unknown amount of her power.  Even after that, it thirsts for magic.
  
  Must be played alongside a Strength or Weakness.
conversations.from: gpt
conversations.value: Prevail: You must gain the upper hand in this fight, or Sévérine will crush the life from you as she did to Maxine.
conversations.from: human
conversations.value: Neutralise: The magic Sévérine took from the pillar in the temple is a potent threat. Do what you can to weaken or negate it altogether.
conversations.from: gpt
conversations.value: Kill: Those who betray or assault House Athenyx can expect only death.  But, as Rhian knows, there are many ways to kill someone...
conversations.from: human
conversations.value: Athenyx Lorist: A historian, researcher, writer and investigator, dedicated to unearthing and chronicling stories lost to time - stories of man, edifice, and event alike.
conversations.from: human
conversations.value: Tenacious: *Surrender* just isn’t a word in your vocabulary.
conversations.from: human
conversations.value: Obsessive: You tend to fixate on an idea or course of action.
conversations.from: human
conversations.value: Thwart House Athenyx: You may profess loyalty to the House, but you are a snake in the grass.
conversations.from: human
conversations.value: Distrusting: You are seldom ready to share your innermost thoughts.
conversations.from: human
conversations.value: Silencer: Enemies of the House fall to your silent blade.  
conversations.from: gpt
conversations.value: Ruthless: You are willing to do anything in service to House Athenyx, no matter how distasteful others might find it. The House above all.
conversations.from: gpt
conversations.value: Lone Wolf: You don't always play well with others. Hazard of the profession.
conversations.from: gpt
conversations.value: In Search of Self: You have always served Athenyx with your whole being. But lately you have wondered...who are you, beneath your mask?
conversations.from: human
conversations.value: Overcautious: Once bitten, twice shy. Twice bitten, *always* shy.
conversations.from: gpt
conversations.value: Sentimental: Your past is an ever-ready source of easy -- and sweet, and unwise -- distraction for you.
conversations.from: human
conversations.value: Charming: You perk folks up, so you do!
conversations.from: gpt
conversations.value: Assassin's Instincts: Honed by years of tradecraft; a sixth sense for trouble
conversations.from: human
conversations.value: Perceptive: There is little that escapes your notice.
conversations.from: gpt
conversations.value: Recall: The devil is in the details, and he's perched on your shoulder!
conversations.from: human
conversations.value: Discretion: ...is the better part of valor, and the latter isn't much use to a knife in the dark.
conversations.from: gpt
conversations.value: Perfectionist: You expect a lot from yourself, and sometimes get frustrated when you don't meet those expectations.
conversations.from: human
conversations.value: Sharp-Tongued: Your tongue is as sharp as your blade, and no one would dare accuse you of being *friendly*.
conversations.from: gpt
conversations.value: Professionally Incurious: Curiosity is a liability in your line of work. 
conversations.from: human
conversations.value: Strategic: Some activities are almost like strategy games, and you plan your moves very carefully.
conversations.from: human
conversations.value: Untangle The Threads: You seem to have a lot of questions, not many answers, and *many* relationships to manage. You have to find a way, somehow.
conversations.from: gpt
conversations.value: Fearful: You sometimes worry about failing, and that's half the battle lost.
conversations.from: human
conversations.value: Sixth Sense: You may not actually *understand* the mythical, but you certainly have a way with it.
conversations.from: gpt
conversations.value: Bloodlust: No one becomes an assassin who does not, to some degree, love to kill.
conversations.from: human
conversations.value: Focused: It takes a lot to distract you from your target.
conversations.from: gpt
conversations.value: A Legacy of Death: It's too late to turn back now.
conversations.from: human
conversations.value: The Perils of Magic: You came here to look for Apocryphal Magic... and perhaps found more than you wanted or expected.
conversations.from: gpt
conversations.value: The Power of Friendship: Maybe it's a bit hackneyed, but you've learned a lot about relying on your companions.
conversations.from: human
conversations.value: The Problem of Loyalty: *All for Athenyx*.
  
  Service to the house can be all-consuming.  It's certainly never a comfortable life.
conversations.from: gpt
conversations.value: Power Corrupts: Once it's got its claws in you, magic has a funny way of never letting you go...
conversations.from: human
conversations.value: Inexperienced: You've never had friends before. What are you supposed to do with them now?
conversations.from: gpt
conversations.value: Relational: You are able to form relationships easily, and they matter greatly to you.