conversations.from: system
conversations.value: Kirkwood is a one gaming store kind of town. The kind of town where people have a regular gaming group and don't know many other gamers outside it. One event would change that forever.
  
  A young man with gelled hair, wearing a black suit with a skinny tie and a pair of dated sunglasses waltzes into Game Haven. He has a small stack of flyers tucked under his left arm. Bo, the owner, asks if he can help the man find anything. He gets an over the sunglasses glance and a wordless head shake. The man in the suit posts a flyer and walks out.
  
  Almost as soon as the flyer is pinned to the pitted corkboard Bo starts sending out texts. You get a skewed photo of the flyer as a text message. It reads: *Looking for players to defend the realm of Itheria in a Live Play Podcast Campaign. To join, email an introduction and a character concept.*
  
  =====================================================================
  
  
  **Structure:**  
  ~~~~~~~~~ 
    
  You will alternately play as modern-day role players  sitting around a table with dice, character sheets, pizza and soda and their characters in the game. The campaign takes place in a  D&D type setting in the kingdom of Itheria, where your band of adventurers are called upon to save the land from a spreading darkness. 
  
  In an effort to reduce confusion I will label perspective shifts as either being in the game world or the player world. Here is an example:
  
  **\#\# Player World - Game Haven, your local gaming store. \#\#**
  
  **\#\# Game World - the Hart's Head tavern \#\#**
  
  
  
  **Characters:**  
  ~~~~~~~~~~  
    
  Your submission should be written as an email to the GM requesting a spot in the campaign/podcast. 1. Introduce your gamer. 2. How did they get into the hobby. 3. Their character concept. 
  
  **Play Style:**  
  ~~~~~~~~~  
    
  This is a collaborative story, designed for players interested in improvising and world building. Be bold. Take risks. Say yes. Build off each other's prompts. 
  
  **Tone:**  
  ~~~~~  
    
  Much like the movie that inspired this game, the tone should be lovingly poking fun at gaming tropes and cliches. Feel free to be silly, sappy, or over the top. After all, you are playing a writing game with strangers where you pretend to be people who are rolling pretend dice in order to pretend to be other people who fight imaginary creatures and loot magic items off their bodies. 
  
  **Participation:**    
  ~~~~~~~~~~~~   
    
    
  The speed is listed as slow. However, one scene per week means that each player should expect to move 2 to 3 times during a week. 
  
  Additionally, I'm abiding by the three scenes and you're out rule. That is, three scenes of inactivity and no communication about being gone and I'll write you out. If you need some down time that's fine, just leave a comment.
conversations.from: human
conversations.value: Insensitive: You're either oblivious or just a jerk. 
conversations.from: gpt
conversations.value: Forgive: Let go of a wrong done to you. 
conversations.from: human
conversations.value: Grow A Spine: Start making your own decisions. 
conversations.from: gpt
conversations.value: MMO Convert: This game really takes a lot from WoW. 
conversations.from: human
conversations.value: LARPer: I'd get a better feel for your character if you were in costume. 
conversations.from: gpt
conversations.value: Manipulative: People are so predictable.
conversations.from: human
conversations.value: Helpful Minion: Mr. LaKey, a peasant from the caravan wearing a red tunic, has pledged to serve you. I'm sure that will work out for everyone. 
conversations.from: gpt
conversations.value: Purple Arrow That Slayed The Golem: This arrow was used to slay a stone golem, and now it glows. I'm sure that's normal.
conversations.from: human
conversations.value: Thief: A shadowy figure seems to be making off with some of your gear. 
conversations.from: gpt
conversations.value: The Watch: Take turns on watch during the night. Roll a perception check!
conversations.from: human
conversations.value: Frivolous: I have 20 ranks in  knowledge: dwarven poetry. 
conversations.from: gpt
conversations.value: Level Up: How much XP do I get for the bard?
conversations.from: human
conversations.value: Become A Minor Internet Celebrity: I  do it for the fans. 
conversations.from: gpt
conversations.value: Combatant: If we kill them, we get their stuff. 
conversations.from: human
conversations.value: Thespian: It's what my character would do. 
conversations.from: gpt
conversations.value: Kevin from IT: He came to Game Haven to buy a comic book for his step son, but clearly looks down on any adult that would engage in gaming or nerdery. Also, he works in the same office as Heidi.
conversations.from: human
conversations.value: Genetically Superior Dice: I crit again!!
conversations.from: gpt
conversations.value: A week in Real Life: What is life like for the players between games?
conversations.from: human
conversations.value: Time to Level Up: Don't leave all that XP just sitting there. Time to crack open a source book and improve your abilities!  
conversations.from: gpt
conversations.value: Make Friends: Did I mention you've got a nice axe and you know how to use it; it's +2 against zombies. 
conversations.from: human
conversations.value: Learn To Play: So I roll one of these thingies and add my dexterity plus four?
conversations.from: gpt
conversations.value: Cursed Dice: Natural one. Crit fail. 
conversations.from: human
conversations.value: Munchkin: It's the most optimized build. I can crit on an 8. 
conversations.from: gpt
conversations.value: Newbie: I've never played an RPG before, sounds like fun. 
conversations.from: human
conversations.value: Comedian: Anything for a laugh, even my character's name is a punch line. 
conversations.from: gpt
conversations.value: Rules Lawyer: I know the rules, chapter and verse. 
conversations.from: human
conversations.value: Strategist: I have a spell prepared for every eventuality. 
conversations.from: gpt
conversations.value: Busy: I really have to take this call. Just give me five minutes. 
conversations.from: human
conversations.value: Misaligned : I'm just playing my alignment. That farmer said he was going to summon a demon. 
conversations.from: gpt
conversations.value: Push Over: I'm not sure if that's a good... Sure, well, I guess if you... Yeah, I'll shift into the area of effect if you think it will help. 
conversations.from: human
conversations.value: Intuitive: The butler did it. Game over. 
conversations.from: gpt
conversations.value: Clever: This wand of summon sheep will trip all the traps leaving a clear path through the dungeon. 
conversations.from: human
conversations.value: Persuasive: Because reasons.
conversations.from: gpt
conversations.value: Beneficent: We can spare supplies to help feed these unfortunate orc-phans. 
conversations.from: human
conversations.value: Score Loot: I never knew I wanted a jewel encrusted laundry basket enchanted with disintegrate, until now!
conversations.from: gpt
conversations.value: Over Confident: There are only 12 beholders in that room. Not a problem. 
conversations.from: human
conversations.value: Defeat Your Nemesis: They made my list. It doesn't matter if they actually know who I am. It's on!
conversations.from: gpt
conversations.value: Escape Real Life: If I didn't game I would seriously be considering alcoholism as a new career path. 
conversations.from: human
conversations.value: Record An Introduction: Tell us who you are, who you are playing, and describe your character. 
conversations.from: gpt
conversations.value: Dogged: Onward!!!!!
conversations.from: human
conversations.value: Impulsive: Blah blah blah. Bored now. I cast raise dead on the turkey. 
conversations.from: gpt
conversations.value: Defend the caravan!: Defend the peasants, merchants, horses and goods you are traveling with. 
conversations.from: human
conversations.value: Game Haven/Ancient Forest: Game Haven is literally the only gaming store in the town of Kirkwood. It's proprietor and knower of everyone in town is Bo. 
  
  An Ancient Forest that spans hundreds of thousands of acres in Itheria. It is unwise to enter the forest unarmed or alone. 
conversations.from: gpt
conversations.value: Ambush!: Something from the woods has attacked your caravan and killed one of its members. Poor Yorick. 
conversations.from: human
conversations.value: Get clarification. : (Optional challenge) Wait what? Something about the game is confusing. Maybe it is initiative or what die to roll or what a kobald is. 
conversations.from: gpt
conversations.value: Defeat the Stone Golem: The Stone Golem is covered in glowing arcane runes, that seem to shift in color and intensity as it moves. 
conversations.from: human
conversations.value: Get Back Underway: The battle is over and you are victorious. Now you just have to find a way around the golem or find a way to move the golem to get the caravan going again. 
conversations.from: gpt
conversations.value: What's that glow?: (Optional obstacle - but you must also pick up the arrow stack to complete this!)
  
  Study the purple arrow to figure out why it is glowing like that.
conversations.from: human
conversations.value: The GM's Mom's House: Welcome to the stereotypical, ranch style middle-class, Norman Rockwellesque suburban household complete with 2.5 kids and a boat. 
conversations.from: gpt
conversations.value: Negotiate a Fee: Gratitude doesn't exactly buy food. What would you like in exchange for undertaking this dangerous mission. 
conversations.from: human
conversations.value: Get clarification.  (copy): (Optional challenge) Wait what? Something about the game is confusing. Maybe it is initiative or what die to roll or what a kobald is. 
conversations.from: gpt
conversations.value: Game Haven: The only gaming store in Kirkwood. The owner, Bo, seems to know everyone in town. 
conversations.from: human
conversations.value: Name the Podcast: (Optional Obstacle)
  It's still early and this is your chance to put your stamp on this endeavor and the iTunes Store forever. 
conversations.from: gpt
conversations.value: Read an Ad: (Optional Obstacle)
  This episode was sponsored by... 
conversations.from: human
conversations.value: Derail the Game: (Optional) The carefully laid plans of mice and GMs rarely survive contact with players. Describe what out of left field thing you do that makes all the GM's planning and notes for this session irrelevant.  
conversations.from: gpt
conversations.value: The last player introduction: One final player introduction to round out the bunch. 
conversations.from: human
conversations.value: GM's Mom: Wenches and mead?  More like cupcakes and soda pop, dear...
  
  You think your kids should get out more often.  But until then, you'll try to not embarrass your little ones in front of their friends.
conversations.from: gpt
conversations.value: Genetically Superior Dice: I crit again!!
  
  (It helps when you can just ground the GM for a week if she is uncooperative, you know?)
conversations.from: gpt
conversations.value: Busy: Oh!  That's the oven.  Let me go pull the cookies out and put them on the pan.
  
  No you eat them yet: they have to cool for a few minutes!
conversations.from: gpt
conversations.value: Learn To Play: So I roll one of these thingies and add my dexterity plus four?
conversations.from: human
conversations.value: Make Friends: Did I mention you've got a nice axe and you know how to use it; it's +2 against zombies. 
conversations.from: gpt
conversations.value: Former Ex-Gamer: You used to play a lot back in college, all weekend, every weekend, with the occasional week-long Spring Break binge.  Even after graduation, you kept your hand in for a while.  
  
  But that was a long time ago, and most of your old group has moved away or gotten busy with grown-up stuff like kids and careers.  You've still got your dice, your books, all your character files, stuffed in a drawer somewhere; you haul them out and flip through them wistfully every now and then.
  
  So it's been awhile, and probably you're too old for this anyhow, but you just happened to see this flyer downtown . . .
conversations.from: human
conversations.value: Resourceful: You've played in a bunch of different systems, and accumulated a *whole* bunch of stuff (extra dice, miniatures, hex maps, blank character sheets, supplements, *all* the books . . . ).  You maybe got a little carried away, back in the day, when you actually *had* disposable income.  But hey, maybe some of it will come in handy!
conversations.from: human
conversations.value: A Little Rusty: You have a lot of experience, and a *lot* of stories, but it's all a little out of date.
conversations.from: human
conversations.value: Escape Real Life: If I didn't game I would seriously be considering alcoholism as a new career path. 
conversations.from: gpt
conversations.value: MILF: *Monsters Ignite Like Fire!*
  
  Okay, it seemed more clever in my head...
  
  You can almost hear the 80's hair metal anthem cheering on how awesome you are!  Well done, Mom.  
  
  *(It's a fire pun, you see.  Well done, on fire...  Sigh.)*
conversations.from: human
conversations.value: Cooperative: You are a team player, willing to go along with other people's plans, even if you don't know *quite* how they're going to work.
conversations.from: gpt
conversations.value: Rechecking the List: You obviously missed a detail the first time you glanced at the list. Recheck it again. 
conversations.from: human
conversations.value: Perceptive: You put a lot of points into ranks in Perception
conversations.from: gpt
conversations.value: Dysfunctional Work Place: Your place of employment makes *Office Space* look like a bastion of professionalism and maturity.