conversations.from: system
conversations.value: The land of Fenaria is a dangerous place. Feudal lords wield their personal armies against one another, struggling over land and wealth in a seemingly endless series of border wars. It has been many ages since a king united the land to bring any kind of stability and safety to the people who live there.
  
  A unique profession has arisen to take advantage of the chaos in Fenaria. They are simply called the Hunters. Sometimes they arebounty hunters, sometimes mercenaries, sometimes assassins. Mostly they hunt monsters, the great and terrible beasts which ravage the countrysides and kill defenseless townsfolk. When one of these legendary beasts appears, a village will offer princely sums for Hunters willing the bring it down.
  
  Hunters are looked upon with as much fear and suspicion as awe and respect. They are needed to protect the people in these dangerous times, but many see them as dangerous and untrustworthy. Still, there is very good money to be made as a Hunter, if one has the skill and bravery to survive in the profession.
  
  OOC INFORMATION:
  
  This game takes place in a fairly dark fantasy setting. Think of Game of Thrones, or the Dragon Age or Witcher series as examples of tone. Magic and supernatural creatures exist, and while they are not terribly common, they will be encountered frequently in the story.
  
  This game will likely stray into NSFW territory from time to time, so please be comfortable with that if applying. Here is a link to our current 'Sprefs' (thank you to Ssieth for coding) showing some idea of what to expect as far as the game's content:
  
  http://sprefs.ssieth.co.uk/game/179
  
  I do intend to give players a wide leeway in where they want to see the story go and what kind of content they want to include or avoid. I encourage participants to fill out their own Sprefs, and I will check the preferences of any participants who fill their own out and do my best to accommodate them. Here is a link to the Spref page for players for any who are interested.
  
  http://sprefs.ssieth.co.uk/
  
  I intend to accept five players for this, at least at the start. In order to keep things moving along at a decent pace, I will likely retire and replace anyone who goes five or more days without making a move or letting me know that they'll be unavailable for a while.
  
  Applications are not limited to the natures, strengths, weaknesses, and subplots provided. Please feel free to write your own. Feel free to invent your own homelands or hometowns for your characters, be as creative as you like.
conversations.from: human
conversations.value: Grey Guild Potions: A collection of alchemical potions for a variety of purposes
conversations.from: gpt
conversations.value: Vote: Your preference as to which hunt the group undertakes next.
conversations.from: human
conversations.value: Vote (copy): Your preference as to which hunt the group undertakes next.
conversations.from: gpt
conversations.value: Potion Collection: A variety of alchemical potions. Some improve the senses, others offer healing or strengthening properties. Potent, but possibly addictive.
conversations.from: human
conversations.value: Grey Guild Potions: A collection of alchemical potions for a variety of purposes.
conversations.from: gpt
conversations.value: Alchemy Supplies: A variety of rare and exotic herbs, minerals, and other substances, along with an assortment of vials and other equipment. Everything a skilled alchemist needs to concoct all sorts of useful things on the fly.
conversations.from: human
conversations.value: Incendiary Knives: Coated with a volatile alchemical compound, these perfectly balanced throwing knives erupt into flame when thrown with sufficient force.
conversations.from: gpt
conversations.value: Grey Guild Potions (copy): A collection of alchemical potions for a variety of purposes.
conversations.from: human
conversations.value: Wolves: These canines are as loyal as they are deadly. They are born predators, fearless and vicious.
conversations.from: gpt
conversations.value: Reaver's Fangs: These sharp "swingblades" are capable of slicing and stabbing positions, and are designed to compliment the natural motions of a person's arms and hands in close combat. Engraved with ancient runes, they are said to drain life out of their victim.
conversations.from: human
conversations.value: Professor Von Fizzlewick's Guide to the Wilds: A respected academic's comprehensive book on the subject of wilderness survival, with an overview of commonly encountered flora and fauna.
conversations.from: gpt
conversations.value: Magical Seeds: When dropped upon the earth, these seeds erupt into entangling vines and weeds with incredible speed.
conversations.from: human
conversations.value: Silk Rope: A strong, flexible rope crafted from the finest silk.
conversations.from: gpt
conversations.value: Whitecliff: A modest town in the middle of a fertile green valley.
conversations.from: human
conversations.value: Wealth: You became a Hunter for the money, and money remains your highest priority.
conversations.from: gpt
conversations.value: Protect Others: You wish to save the weak and innocent from the dangers that threaten them.
conversations.from: human
conversations.value: Negotiate: The mayor is offering a fair payment, but perhaps he could offer more?
conversations.from: gpt
conversations.value: Obtain Equipment: Preparation is the key to any successful hunt. Time to gather supplies.
conversations.from: human
conversations.value: Veteran Hunter: You've been a Hunter since you were young, what feels like ages ago. If a beast exists, you've probably brought one down at some point during your career.
conversations.from: gpt
conversations.value: Novice Hunter: Some would say you're too young to embark on the dangerous life of a Hunter. You're determined to prove them wrong, despite your lack of experience.
conversations.from: human
conversations.value: Soldier: You've lived most of your life as a soldier in one of the armies of the feudal lords vying for control of Fenaria. Now you want to apply the skills you learned on the battlefield to life as a Hunter.
conversations.from: gpt
conversations.value: Crusader: You are a deeply devout individual. You see ridding the world of monsters and safeguarding the weak as a holy quest you must undertake.
conversations.from: human
conversations.value: Scholar: You have an academic fascination with rare and magical creatures. Life as a Hunter is the best way to get information firsthand.
conversations.from: gpt
conversations.value: Outlaw: You've been a thief, a bandit, or possibly even an assassin. You've picked up some skills which will come in handy for more legitimate work as a Hunter.
conversations.from: human
conversations.value: Wizard: You've dedicated your life to the mastery of magic through intense study and focus. Many regard your powers with fear and suspicion.
conversations.from: gpt
conversations.value: Fallen Noble: Once you were a Lord or Lady of the land. Now you have lost all of your holdings, either through scandal or battles lost. Now you must start from nothing.
conversations.from: human
conversations.value: Outsider: You come from outside the human lands of Fenaria. You may be an elf, dwarf, or other nonhuman. You do not always fit in with the native Fenarians.
conversations.from: gpt
conversations.value: Thaumaturge: You have acquired magical abilities not through intense study, but by some innate gift. You may have nonhuman ancestry, or been born under unusual, magical circumstances.
conversations.from: human
conversations.value: Commoner: You were a simple farmer or tradesperson most of your life. A tragic loss or the desire for a better life has motivated you to undertake the dangerous life of a Hunter.
conversations.from: gpt
conversations.value: Strong: You have immense physical strength, able to carry heavy loads or strike with tremendous force.
conversations.from: human
conversations.value: Tough: You have exceptional endurance, seemingly never tiring. You are able to shrug off injuries that would fell lesser people.
conversations.from: gpt
conversations.value: Clever: You have a quick wit. You are often able to think of intelligent ways to deal with a problem.
conversations.from: human
conversations.value: Knowledgeable: You know a great deal about almost everything. You've studied geography, history, magical theory, and dozens of other topics.
conversations.from: gpt
conversations.value: Black Magic: You can conjure flames or lightning from your fingertips, wield curses and hexes, and employ other spells which harm, trick, or destroy.
conversations.from: human
conversations.value: White Magic: You can wield magic which heals, restores, and protects. You can conjure magic barriers, purge poison or disease, or employ other spells to aid your fellow Hunters.
conversations.from: gpt
conversations.value: Brave: You don't seem to be afraid of anything. You keep your wits about you in the face of even the greatest dangers imaginable.
conversations.from: human
conversations.value: Charming: You have a likable, persuasive, and charismatic manner. It is easy for you to convince others to see things your way.
conversations.from: gpt
conversations.value: Swift: You are quick, agile, and dexterous, with superb reflexes. You excel at archery, evading dangers, moving quickly and quietly, and any other task requiring someone nimble.
conversations.from: human
conversations.value: Cowardly: Your fears have a way of overwhelming you in dangerous or stressful situations.
conversations.from: gpt
conversations.value: Weak: You are somewhat physically frail. You tire easily and have great difficulty with tasks requiring strength or endurance.
conversations.from: human
conversations.value: Dimwitted: Quick thinking is not your strong suit. You often do things that seem foolish or downright stupid.
conversations.from: gpt
conversations.value: Ignorant: You have had little in the way of schooling or other instruction. You are often clueless about matters which are common knowledge to others.
conversations.from: human
conversations.value: Distrusted: You are disreputable even for a Hunter. People will always look at you with suspicion.
conversations.from: gpt
conversations.value: Uncouth: You have a way of making a negative impression on people. You have a hard time convincing anyone to see things your way, or even willingly tolerate your company.
conversations.from: human
conversations.value: Sluggish: You have poor reflexes and move slowly. They say a slow Hunter is a dead Hunter. Hopefully, that's not true in your case.
conversations.from: gpt
conversations.value: Perceptive: You have keen senses, and often spot or hear things that escape the notice of others.
conversations.from: human
conversations.value: Unreliable: Your abilities are somewhat inconsistent, and don't always end up working the way you'd like them to.
conversations.from: gpt
conversations.value: Wanted: You are both Hunter and hunted. Someone has put a price on your head, and you are wary of those who may seek to collect.
conversations.from: human
conversations.value: Unobservant: You often fail to notice important details. Sometimes you don't even notice obvious dangers until it is too late.
conversations.from: gpt
conversations.value: Reckless: You have a tendency to rush into dangerous situations without really thinking things through carefully.
conversations.from: human
conversations.value: Thrill of the Hunt: For you, nothing else matches the adrenaline rush of battle with a terrible and ferocious beast.
conversations.from: gpt
conversations.value: Test Yourself: You wish to put your own abilities to the ultimate test and break past your own limitations.
conversations.from: human
conversations.value: Discovery: Monsters are rare and poorly understood. You wish to learn more about them and the other mysteries of the world.
conversations.from: gpt
conversations.value: Vengeance: You lost something dear to monsters or other villains. You're on a quest for revenge against all the evils of this world.
conversations.from: human
conversations.value: Redemption: You've done some terrible things. By saving others, you hope to set things right.
conversations.from: gpt
conversations.value: Debauchery: You wish to enjoy life to the fullest. The wealth and frequent travel that comes with life as a Hunter makes it easy to enjoy a hedonistic lifestyle.
conversations.from: human
conversations.value: Holy Quest: You believe you have been chosen by a God or Goddess to go forth and purge the land of evil.
conversations.from: gpt
conversations.value: Survival: For whatever reason, this is the only path left for you in life. You simply want to do whatever you can to survive and keep moving forward.
conversations.from: human
conversations.value: Meet your fellow Hunters: The Hunters assemble at Whitecliff's tavern as they await the arrival of the Mayor. They should probably introduce themselves to one another if they're going to be working together.
conversations.from: gpt
conversations.value: Mayor Rathgale: The Mayor of Whitecliff. Has a reputation as a shrewd yet honorable man.
conversations.from: human
conversations.value: Gather Information: Surely there are people in this town other than Mayor Rathgale and Lana who might know something useful. Right?
conversations.from: gpt
conversations.value: Lana Blackoak: The daughter of well known vinters, and the sole survivor of the manticore attack. Beautiful and well liked in Whitecliff.
conversations.from: human
conversations.value: Whitecliff Mines: An abandoned series of tunnels in the cliff side which were once an iron mine.
conversations.from: gpt
conversations.value: Track the Manticore: You need to find the monster you've been sent to kill in the twisting, mazelike darkness of the mines.
conversations.from: human
conversations.value: The Manticore: A horrifying beast with the head of a man, the body of a lion, the wings of a bat, the teeth of a shark, and the tail of a scorpion. Covered in poisonous spines and incredibly dangerous.
conversations.from: gpt
conversations.value: Shadow: A loyal member of Celio's pack.
conversations.from: human
conversations.value: Harvest the Manticore: Collecting and preserving all useful and valuable parts of the manticore will require a steady hand and quick action.
conversations.from: gpt
conversations.value: Heal Kekoa: Kekoa suffered injuries during the manticore's initial ambush. She could use medical attention.
conversations.from: human
conversations.value: Sell your harvest: You should try to find a buyer for the manticore's pelt, venom, and claws before leaving Whitecliff.
conversations.from: gpt
conversations.value: Celebrate: Soon it will be time to leave Whitecliff. Surely a little celebration is in order for a successful hunt?
conversations.from: human
conversations.value: The Next Hunt: The Hunters must decide where they will go next once they leave Whitecliff.
conversations.from: gpt
conversations.value: Lupine Slayer: You represent a nomadic warrior, that battles alonside tamed wolves. Such cooperation enabled you to be a flexible trickster, adept in the ways of deception, with a broad versatility of insidious methods to utilize.
conversations.from: human
conversations.value: Swift: You are quick, agile, and dexterous, with superb reflexes. You excel at archery, evading dangers, moving quickly and quietly, and any other task requiring someone nimble.
conversations.from: human
conversations.value: Wanted: You are both Hunter and hunted. Someone has put a price on your head, and you are wary of those who may seek to collect.
conversations.from: human
conversations.value: Thrill of the Hunt: For you, nothing else matches the adrenaline rush of battle with a terrible and ferocious beast.
conversations.from: gpt
conversations.value: White Magic: You can wield magic which heals, restores, and protects. You can conjure magic barriers, purge poison or disease, or employ other spells to aid your fellow Hunters.
  
  Sienna specialises in transformation and healing magics but does work in all of the white arts
conversations.from: human
conversations.value: Asking the Right Questions: Sienna has been doing this long enough that she knows what sort of questions need to be asked to get to the nub of things.
conversations.from: gpt
conversations.value: Untrusting: Years of being untrusted have rubbed off on Sienna and now she reacts, much of the time, as those who react to her.
conversations.from: human
conversations.value: A Way With The Ladies... Gentlemen... Whatever.: You get along well with anyone seeking a good time.
conversations.from: gpt
conversations.value: Manipulative: You know how to play people and influence situations to your favor. Maybe it's your natural charm. Or maybe you were taught how to play the game. No matter how, it's all in your control.
conversations.from: human
conversations.value: Youthful: You're young, or at least appear young, and you don't look intimidating. It puts people at ease and makes others seriously underestimate you.
conversations.from: gpt
conversations.value: Perceptive: Your thoughtful outlook allows you to have a natural grasp of subject matter. Some call it intuition, but it is just a way you see the world.
conversations.from: human
conversations.value: Loner: You don't get along well with other people. You often act independently when it would be better to wait for help.
conversations.from: gpt
conversations.value: Removed: From society, that is. From mortal affairs and the automatic concern that grips most at the breaking of social conventions and at upheaval in general.
conversations.from: human
conversations.value: Youthful: Age can be a detriment, especially when inexperienced and unused to the realities of life. 