conversations.from: system
conversations.value: A gentle wind blew across the entire continent. Though it was gentle, it carried within it a message, spoken loud and clear within its whistling. It was a solemn sound, much like the music one would play at a funeral. Funeral. The word catches in your mind and stays. This wind, however it came about, was summoned as an invitation to you. When you direct all of your attention to it, the wind begins to push at your back, leading you…somewhere. As you walk, ride, drive or fly towards it, a feeling of dread begins to fill you. It pricks at your skin, tugs at your hair, chills your blood and stalls your breath. You know where the wind is taking you. It is in fact taking you to a funeral, being held at a tall and proud keep, which, with its tall towers and stout central building, built out of shining marble and precious metals, once seemed a great testament to its owner. In recent years, it seemed to become less a celebration and more a cruel joke at their expense, a constant reminder of how they were no longer the person who ordered the keep built, but a stranger who inhabited its halls. You are being led towards Keep Aldrey, haven, headquarters and home of your friend, now also his final resting place. You are invited to the funeral of Sir Albin Quantar, once the Blade of the Hills, the Threadless, and the Chosen Knight. A Legend’s Funeral indeed.
  
  The greatest hero in the continent has perished. In stories such as these, one would think he either died in a grand battle, slaying his foe with his final breath, or in an ironic manner, such as dying of one too many drinks in the tavern after a successful quest. In this case, it was, surprisingly, neither. He had gotten sick after one too many journeys into unforgiving lands, and in order to avoid dying too soon, retired. He would spend the next several decades in his keep, only letting in his most trusted confidants, you. You were allies of his before he retired, and unlike him, you stayed an adventurer. Now you, old like him, have gotten word that he has finally succumbed to his illness, and in the declaration he wrote with shaking hands, he spoke of how you were the ones he most wanted to be at his funeral, for you are the ones who knew him when he was Sir Albin, the Blade of the Hills, the Slayer of the Eye, the One with no Thread, not just old man Albin, the sick elder spending the last bits of his life in a bedchamber. Now, you have arrived at Keep Aldrey, ready to say one final good bye to your friend. There is no conspiracy, no secret plot, just a ceremony celebrating a great man. And you are the ones he ranked above all others. Why?
conversations.from: human
conversations.value: Honour his Memory: He is no longer with us, and the least we can do is tell some great stories about him.
conversations.from: gpt
conversations.value: An old enemy: Sometimes it is better to have a good foe than a good friend for a foe can never betray you.
conversations.from: human
conversations.value: Honorable: Your word is your bond.
conversations.from: human
conversations.value: Brutal: Humans are humans and very few are interesting or worth the ground they stand on. Killing them is not all that evil. There are so many of them after all.
conversations.from: human
conversations.value: An Old Healer:  Age has done little to dull my expertise with magic.
conversations.from: gpt
conversations.value: Kind:  Willing to help people.
conversations.from: gpt
conversations.value: My Days of Glory Are Over:  I've already lived an adventuring life. Now it's time for me to retire.
conversations.from: gpt
conversations.value: Great General:  A former companion of Sir Albion who joined the army after parting ways and led a brilliant campaign against the demons.
conversations.from: human
conversations.value: Brilliant:  A master tactician, skilled warrior and genius scientist.
conversations.from: gpt
conversations.value: Bloodstained:  Has a reputation for bloody and ruthless military campaigns.
conversations.from: human
conversations.value: An old enemy: Sometimes our enemies are enemies for so long that they become friends of a kind.
conversations.from: gpt
conversations.value: Powerful: Old, patient and very powerful not many stand against you.
conversations.from: gpt
conversations.value: Big: Your size leaves little room to maneuver and thus parts of your body are left vulnerable.
conversations.from: gpt
conversations.value: Find the second: There is always a second, someone to finish the duel.
conversations.from: human
conversations.value: Swordsman: Steel fits well in your hand; it always has. Like an extension of your mind, it always finds it way to where it needs to be. For years you've adventured the known land as a sword for hire. Now you're just an aged tutor to a handful of brash and mouthy youths.
conversations.from: gpt
conversations.value: Practiced: You can run circles around most of the men if only for one plain and simple fact: you're experienced. You've swung a sword for most of your life. Your training is second nature to you these days.
conversations.from: gpt
conversations.value: Wearied: You can no longer claim the ease of youth. Your bones creak and your body aches from years of abuse and hard travel. 
conversations.from: gpt
conversations.value: Traveller: For some, wanderlust is a mere byproduct of youth.  For others, it is a way of life; the very foundation of their soul.
conversations.from: human
conversations.value: Seasoned: You have seen many things and been to many places.  There is little that surprises you and little that can instill fear in your heart.  
conversations.from: human
conversations.value: Distant: Like the edges of the map you explored you have grown distant.  When the world you look at is one of a wider scope the details seem to become petty and personal problems matter less and less.
conversations.from: human
conversations.value: Wizard's Apprentice: You are the apprentice to Harkle, a master wizard. 
conversations.from: gpt
conversations.value: Diligent: You may be a slow learner, but you are a STEADY learner, and therefore, you can ramp up a whole ocean of knowledge and retain it if you have the motivation. 
conversations.from: gpt
conversations.value: Slow Learner: You cannot learn things in one day. You have to study about it intensely, and even though you may know things that others may not, you still have to work hard for it. 
conversations.from: gpt
conversations.value: Become A Hero: Ever since you were a little girl, you looked up to the legendary heroes in the stories. Your interest in them has led you to do many things that normal teens your age wouldn't do: like studying magick, swordplay, adventuring, etc. 
conversations.from: human
conversations.value: Predator: Like it or not, you are a night hunter, sucking human blood for sustenance.
conversations.from: gpt
conversations.value: Old Blood: With old blood come many benefits - influence, education, land, and the right to mostly do what ever the fuck you want.
conversations.from: gpt
conversations.value: Enemy of the sun: Not only forced to hide from the sun's embrace, you are a victim of many other disadvantages, both presumed and very real.
conversations.from: gpt
conversations.value: Make amends: Death never bothered you to make amends with an old men over long past grievances.
conversations.from: human
conversations.value: Fidelis: Faithful neither to cause nor ideology, you find strength in friendship. Those closest to you are worth more than limb or life.  
conversations.from: gpt
conversations.value: Constitution: You are hardened by years of adventuring and solitude. There is little that you cannot bear.
conversations.from: gpt
conversations.value: Cautious: When others push forward, you remain thoughtful—to a fault. 