conversations.from: system
conversations.value: Set in the 'Verse of the TV show Firefly and movie Serenity, this game follows the crew of a small tramp freighter trying to navigate that shadowy space between the glarring light of law and the dark corruption of crime.
conversations.from: human
conversations.value: Big Scary Knife: It's sharp, it's large, it's intimidating and functional. You'd be surprised how versatile this makes it.
conversations.from: gpt
conversations.value: Close Ally: Some say that having friends and loved ones can be more flaw than asset, out on the Rim. But you've got someone you can call on, no mistake. That's precious. 
conversations.from: human
conversations.value: Jack of Many Trades: You've had to make money lots of different ways over the years. You've picked up a mess of different skills and knowledge about how a bunch of different businesses work. 
conversations.from: gpt
conversations.value: Trustworthy Aura: You're so sincere and idealistic, you radiate nonthreatening goodwill in a way that's infectous. How could you have anything but everyone's best interest in mind?
conversations.from: human
conversations.value: Lawman's Credential: It's not just the Tin Star, there are official documents too. So they are a mite expired. Best not give folks time to check. 
conversations.from: gpt
conversations.value: Custom Tool Belt: You'd be surprised how much you can take apart with just a few choice tools. Even fancy Alliance tech. Sometimes all it takes is a good wrench, a quick tug, and a total lack of fear. 
conversations.from: human
conversations.value: Miracle Drugs: What can they do? Almost anything. What do we know about how they work? Almost Nothing. Side-effect Free? Almost. 
conversations.from: gpt
conversations.value: Pilot: Wherever folks need to travel, someone has to do the work of guiding them there. Whether it's a major commercial liner or a fighter, that's your job. Be a leaf on the wind.
conversations.from: human
conversations.value: Medic: The 'Verse is dangerous, and folks need patching up. Whether you come from a fancy Medacad, are an EMT, the village saw bones, or practice Eastern medicine, that's your job.
conversations.from: gpt
conversations.value: Licensed Companion : Entertainer, counselor, diplomat, escort, you have been well trained in many duties by The Guild. Many hold you in awe, and your presence commands a response.
conversations.from: human
conversations.value: Soldier: Current or former, the skills, demands, and scars of a soldier's life never leave you.
conversations.from: gpt
conversations.value: Merchant: Always selling something, especially yourself. The 'Verse is just one big opportunity for those with the gifts and the stones to take it!
conversations.from: human
conversations.value: Mechanic: No one can stop entropy, but you do your best to delay it. All this fancy stuff breaks or degrades, but you can keep it running, bring it back, maybe even make it better! If you just had the right tool...
conversations.from: gpt
conversations.value: Thug: The 'Verse is dangerous, and so are you. Whether your a wall of muscle or an ex-assassin, hurtin' folk that needs hurtin' is your game. 
conversations.from: human
conversations.value: Holy Man: Whether you are a Shepherd, a Buddhist Monk, a Taoist Priest, or just a hermit touched by the spirits, you've felt the call of a higher power to minister to them what needs it.
conversations.from: gpt
conversations.value: Spook: Something's not right with you. Strange and secretive, others give you a wide berth. Who knows what you can do or what you are capable of? 
conversations.from: human
conversations.value: Book Smarts: You've been well educated at one or more places of fine learning.
conversations.from: gpt
conversations.value: Military Training: Somewhere in your past you were well-trained by an organized force, which prepared you physically and mentally.
conversations.from: human
conversations.value: Charismatic: Your personal charm and compelling presence can dominate a room.
conversations.from: gpt
conversations.value: Tough as Nails: Exhaustion, toxins, bullets, blades, or bludgeons, you've survived 'em all.
conversations.from: human
conversations.value: Inventive: You've got a knack for using old things or strategies in new ways and seeing things others can't.
conversations.from: gpt
conversations.value: Perceptive: You are keen observer of your surroundings, of systems, of people, catching every important detail.
conversations.from: human
conversations.value: Socially Awkward: You? Not so much with the talking, the manners, the pleasantries.
conversations.from: gpt
conversations.value: Experienced: You've been on quite a tour of the 'Verse and seen many a thing.
conversations.from: human
conversations.value: Agile: Whether dancing, fighting, piloting, or working, you have full control over your movements, large or small.
conversations.from: gpt
conversations.value: Brute: You are blunt, direct, and rude. Is that a problem, punk!?
conversations.from: human
conversations.value: Roughrider: You are well prepared in any fight, regardless of the enemy, regardless of the weapon.
conversations.from: gpt
conversations.value: Stubborn: Maybe it's your personal code, maybe it's just the way you are, but you are difficult to divert and slow to change.
conversations.from: human
conversations.value: Secretive: Sharing yourself is too dangerous, either for you, those around you, or maybe both.
conversations.from: gpt
conversations.value: Greenhorn: You lead a sheltered life, up until now.
conversations.from: human
conversations.value: Greedy: However much you can get, it isn't enough.
conversations.from: gpt
conversations.value: Bitter: You used to trust others, to believe in something greater. Now you know better.
conversations.from: human
conversations.value: Soft-hearted: You care deeply for all living things and are very empathetic to the plights of others.
conversations.from: gpt
conversations.value: Frail: Whether from sickness, genetics, or too much time in the library, your body and/or mind is not up for much stress before problems start.
conversations.from: human
conversations.value: Repay The Debit: You owe someone. A lot. Maybe it's money. Maybe its favors. Maybe it's your life. But you need to get square before you can move on.
conversations.from: gpt
conversations.value: They're Coming: They can't be reasoned with. They can't be beaten. You can run, and you can hide, but that only lasts so long.
conversations.from: human
conversations.value: Earn Command: Maybe you gave the orders before, maybe you didn't. But you aren't now, and that don't sit well.  
conversations.from: gpt
conversations.value: Get (In)Famous: Your time is coming. Soon everyone in the sector will know your name! 
conversations.from: human
conversations.value: Clear Your Name: So you've been on the wrong side of a lot of folks in the past. It's time to get that fixed. 
conversations.from: gpt
conversations.value: Screw the Alliance: Maybe you're a former Browncoat, maybe you're just anti-establishment, but you want to see what's left of the central government burn to the ground
conversations.from: human
conversations.value: Find 'Em: They're out there, somewhere. You're going to find 'em if it is the last thing you do in the 'Verse.
conversations.from: gpt
conversations.value: Hidden Bond Stash: It's the last one, and its way more complicated than credits or plat, but if you need to throw money at the right people, it's perfect. 
conversations.from: human
conversations.value: Onboard Fortune's Fool: Old but well loved Firefly. Bridge, crew quarters, cargo bay, common room, medbay, engine room, passenger quarters.
conversations.from: gpt
conversations.value: Malachi Xhao: Gambler, majority owner of Fortune's Fool, rake. 
conversations.from: human
conversations.value: Flashback: How did you get on board Fortune's Fool?: Recount how you came to sail on the ship, using either a Strength or Weakness as a guide. 
conversations.from: gpt
conversations.value: Flashback: How do you know one other character?: Using a Strength or Weakness as a guide, give a story of how you know another character or a time you interacted, either before or after you joined the crew.
conversations.from: human
conversations.value: Lucky Comet Hotel and Casino: The main saloon and gambling floor is ringed by several stories of hotel rooms and suites. It's old but clean, and the gunscans are glitchy enough that regular weapons get by fairly easily.
conversations.from: gpt
conversations.value: Deal with Marauding Gang: Ta ma de! Who are these hwun dan? Someone has to deal with them so you can get back to the ship.
conversations.from: human
conversations.value: Finish Up Your Personal Business: Suddenly everything's turning to gos se and you've still got to do that thing that was important! 
conversations.from: gpt
conversations.value: Someplace Dark: Urg. Where are we? 
conversations.from: human
conversations.value: Get Free: The room is dark and you are secured in it somehow. Electronic shackles? Handcuffs? Good old fashioned rope? Can't quite tell. But you'll need some way to see, and to get everyone free as the first step toward freedom.
conversations.from: gpt
conversations.value: Is this my fault?!: Oh gose, is this because of you? Because of what you did? Because of who is after you?
  
  *Complete this challenge with some dialogue or behavior that ties you to the current trouble*
conversations.from: human
conversations.value: Get Out: There's a door and you need to get through it. Pretty simple? Well, if were that gorram simple, we wouldn't be talking about this would we? 
conversations.from: gpt
conversations.value: Rusty Wrench: It's a big heavy tool. In theory for wrenching, but the inventive or the destructive could probably find other uses for it. 
conversations.from: human
conversations.value: Cache of Documents: It's a big pile of papers. Maps? Journals? Orders? Files? 
  
  
  *You determine what it is when you play the card, so long as it conceivably could be paper*
conversations.from: gpt
conversations.value: Busted Cortex Link: It's sort of working, but probably not for long. But while it does you can access the local Cortex nodes.
conversations.from: human
conversations.value: Explore: Ok, yes, this place may be dangerous, but it's also interestin'. What is it? Who put you here? What are they up too? Knowing those things will probably be helpful later! 
conversations.from: gpt
conversations.value: Escape: Ok yes, this place is interestin', but you were put here for a reason and it wasn't a good one. Getting out in one piece is job one. Questions can come later. 
conversations.from: human
conversations.value: Team Left: Stealth: Ok, they don't seem to know we is out and about. Let's keep it that way...
conversations.from: gpt
conversations.value: Team Right: Stealth: Ok, they don't seem to know we is up and about. Let's keep it that way...
conversations.from: human
conversations.value: Team Left - Find Xhao: He's in these offices, probably behind these likely locked doors. 
conversations.from: gpt
conversations.value: Team Left - Resuce Danny: Danny's doing a good job distracting the thugs, but he's going to need a little help to finish things off.
conversations.from: human
conversations.value: Dumb Luck: Back story, first post
  Some call it Kharma, some call it fate, maybe destiny, but some call it dumb luck.
conversations.from: gpt
conversations.value: Play dead: It isn't cowardice per-say, more like acknowledging that the other guy is going to win before he proves it...