conversations.from: system
conversations.value: The Endless Deep; a vast sea with a never-ending horizon. A host of scurvy-dogs and scallywags roam the waters seeking for adventure, booty, and fame.
  
  In taverns all across the Shattered Holms, the scattered isles and islands of the ocean, are posters loudly proclaiming: "All aboard! Any corsair, privateer, buccaneer with any spine and at least a tooth and some sea legs is called to join Captain Artorias "Grizzly" Strongshanks on the Lord Vessel! All willing hands report to Port Shanknow for the adventure of your life. Marauders and raiders be damned!" 
conversations.from: human
conversations.value: The Lord Vessel: The most feared Galleass on the Endless Deep. 
conversations.from: gpt
conversations.value: Shanknow: A busy port for merchants and privateers on Tethte Isle.
conversations.from: human
conversations.value: Privateersman: You hold a commission from some authority or government. Basically a licensed war maker.
conversations.from: gpt
conversations.value: Pirate: You spend you life pirating the seas of your own volition.
conversations.from: human
conversations.value: Corsair: You come from the southern part of the Shattered Holms, having grown up serving one Lord or another as a servant on the seas.
conversations.from: gpt
conversations.value: Merchant: You spend your life as a merchant. By some circumstance you ended up on a pirate ship, who knows how, maybe you can find your way back to a normal life.
conversations.from: human
conversations.value: Cendonair(e) Soldier: You originate from the great island of Cendon. You are a soldier, whether a runt or officer. Whether by deserting, a twist of fate, or by some other means you are now on a pirate ship.
conversations.from: gpt
conversations.value: Captain Artorias "Grizzly" Strongshanks: The mythic, gruff captain of the Lord Vessel. Rough around the edges, but intelligence and guile have put him on the top.
conversations.from: human
conversations.value: Navigation: You have experience sailing, whether as a Helmsman, Bar Pilot, or being the last man left to steer.
conversations.from: gpt
conversations.value: Combat Experience: You've had your share of scuffs and bruises. The green is long out of this seasoned figther.
conversations.from: human
conversations.value: Charismatic: People love you. You are very persuasive and know how to speak to most individuals like a long-time friend.
conversations.from: gpt
conversations.value: Creative: You belong more in an art studio or designing grand buildings than on a ship. You are creative, and come up with uncommon solutions.
conversations.from: human
conversations.value: Insane: You are insane, probably from spending too much time in the Bilge.
conversations.from: gpt
conversations.value: Cursed: Maybe you stole something you should not have, but you displeased some higher power somehow and as a result suffer from a blasted curse.
conversations.from: human
conversations.value: Reckless: You are overly confident and sometimes put your safety and that of your shipmates in complete disregard.
conversations.from: gpt
conversations.value: Make A Name for Yourself: You want the recognition and respect you think you rightfully deserve.
conversations.from: human
conversations.value: Acquire Knowledge: You pursue the gaining of knowledge.
conversations.from: gpt
conversations.value: Loyal: You are loyal to your friends.
conversations.from: human
conversations.value: Prove Self: You desire to prove yourself as a useful member of the crew, and that you can in-fact be a superb pirate.
conversations.from: gpt
conversations.value: Reverse the Curse: If you are cursed, or a loved one is, maybe you want to be rid of it?
conversations.from: human
conversations.value: Revenge: Someone has wronged you and you want your just deserts.
conversations.from: gpt
conversations.value: Legendary Status: You seek legendary status, either for yourself or your ship.
conversations.from: human
conversations.value: Musket: A handy, inaccurate, smoke spitter.
conversations.from: gpt
conversations.value: Saber : For all your melée needs.
conversations.from: human
conversations.value: Flintlock Pistol: For closer targets.
conversations.from: gpt
conversations.value: Blunderbuss: To tear your enemies into pieces of pulp.
conversations.from: human
conversations.value: Length of Rope: It's real pirate rope, never leave home without it.
conversations.from: gpt
conversations.value: Carbine: A rifle that can get more shots off but with a small bite of damage.
conversations.from: human
conversations.value: Length of Rope (copy): It's real pirate rope, never leave home without it.
conversations.from: gpt
conversations.value: Musket (copy): A handy, inaccurate, smoke spitter.
conversations.from: human
conversations.value: Saber  (copy): For all your melée needs.
conversations.from: gpt
conversations.value: Saber  (copy): For all your melée needs.
conversations.from: human
conversations.value: Flintlock Pistol (copy): For closer targets.
conversations.from: gpt
conversations.value: Flintlock Pistol (copy): For closer targets.
conversations.from: human
conversations.value: Fareyes: Fareyes is the barrelman of The Lord Vessel. Gifted with great vision and a spyglass, he's the man in the crow's nest.
conversations.from: gpt
conversations.value: Ardy: Ardenal, better known as Ardy, is the Cendonair Boatswain/Bosun of The Lord Vessel. Originally a Privateersman, he joined Grizzly after being bested and losing his ship to the captain.
conversations.from: human
conversations.value: Shamess: The Bar Pilot. Originally from the southern isles, this large man helps when the ship is in small places.
conversations.from: gpt
conversations.value: Grebold: A Sumbaran that typically acts as an oarsman. He use to have more prestige with the crew but for some reason he's been somewhat demoted. 
conversations.from: human
conversations.value: Tim: A cabin boy aboard The Lord Vessel. He's a bit timid but knows his way around is light on his feet.
conversations.from: gpt
conversations.value: Seribté: The Busser on board The Lord Vessel. Normally hanging around Ardy. He's foul looking but is nice enough. You don't want to be on the receiving side when wields the cat o' nine tails. 
conversations.from: human
conversations.value: Nathel: First Lieutenant of The Lord Vessel. Based off how he talks and holds himself he is probably from near Cendon.
conversations.from: gpt
conversations.value: Del: Del is one of the Rigging Monkey's on The Lord Vessel. She's walks among the crew as a teenage boy but is really a young woman.
conversations.from: human
conversations.value: Mottle: First Mate aboard The Lord Vessel. Originally a peasant on Tehte he gained his sea legs and left his landlubber days behind.
conversations.from: gpt
conversations.value: Siro: Most reliable Helmsman on the sea. He looks a little worn down and oily, though what do you expect, he's a pirate!
conversations.from: human
conversations.value: Commodore Theorel Greene: In command of the CS Magnum, top calss ship of the line in Queen Elisat's navy.
conversations.from: gpt
conversations.value: Lt. Comd. Fredicel Drewlee: Second in command on the CS Magnum.
conversations.from: human
conversations.value: Tomerl Swiftdigits: Tomerl is a man who has lived his life as a stowaway. Anytime some hostile host caught him aboard, he eased them over with his concertina skills. In his old age, he wants one last adventure. 
conversations.from: gpt
conversations.value: CS Magnum: State of the art ship of the line in service to Her Majesty, Queen Elisat of Cendon. Commanded by Commodore Greene.
conversations.from: human
conversations.value: Ales: As steward of The Lord Vessel Ales is technically in charge of feeding the crew. Blind in one eye, fierce as a lion, he's really the reason why no one ever asks for seconds.
conversations.from: gpt
conversations.value: CS Formidable: A galleon under the command of First Captain Ronel Dixly.
conversations.from: human
conversations.value: CS Redoubt: A galleon under the command of Second Captain Charlis Derbin.
conversations.from: gpt
conversations.value: Vitune: The legendary isle of life, full of splendors unfathomable. Located at the Heart of the Tree of Life, a place shrouded in mystery.
conversations.from: human
conversations.value: Caspian: A merchant who joined the crew in Tehte. Previously cursed he pawned the rest of his cursed items onto Bartholomew Whitney.
conversations.from: gpt
conversations.value: Capt. Ronel Dixly: Greene's First Captain in charge of the CS Formidable.
conversations.from: human
conversations.value: Capt. Charlis Derbin: Greene's Second Captain in charge of the CS Redoubt.
conversations.from: gpt
conversations.value: Briargate: Port on the southwestern edge of The Branches.
conversations.from: human
conversations.value: Brinemarsh: Small fishing village south-east of Briargate.
conversations.from: gpt
conversations.value: Skeleton Ship: A phantom ship with a skeleton crew.
conversations.from: human
conversations.value: Triton: A host of fishy humanoids. Some of tails of fish, other looks almost comepletely human.
conversations.from: gpt
conversations.value: CS Formidable (copy): A galleon under the command of First Captain Ronel Dixly.
conversations.from: human
conversations.value: CS Redoubt: A galleon under the command of Second Captain Charlis Derbin.
conversations.from: gpt
conversations.value: CS Formidable: A galleon under the command of First Captain Ronel Dixly.
conversations.from: human
conversations.value: CS Magnum: State of the art ship of the line in service to Her Majesty, Queen Elisat of Cendon. Commanded by Commodore Greene.
conversations.from: gpt
conversations.value: Cendon Sailors: Trained sailors aboard Cendon Ships.
conversations.from: human
conversations.value: Cendon Soldiers: Cendonair militarymen and women who enforce their Queens rule.
conversations.from: gpt
conversations.value: Cendon Knight: Charged with serving Queen Elisat as a bastion of power.
conversations.from: human
conversations.value: Legend: Bartholomew is a Legend on the Endless Deep, at least according to himself he is.
conversations.from: gpt
conversations.value: Extreme Confidence: The confidence instilled in Bartholomew as a young scallywag runs deep. Quick to action with the best of intentions, mostly for himself.
conversations.from: gpt
conversations.value: Low Intellect: Growing up on the Deep has caused little education for young Bartholomew, he has a good heart but a low intellect.
conversations.from: gpt
conversations.value: Squid Slayer: Life as an already legendary pirate doesn't leave room for much improvement. The only upgrade to his status Bartholomew can see is to be the man who slays a Giant Squid single handedly.
conversations.from: human
conversations.value: debt/bounty: People are after you. Either because of a bounty or a great debt that you can't pay back. They won't stop until they get what they want. 
conversations.from: gpt
conversations.value: Slave: Mugumbe was a fishermans son brought to Shanknow as a captive, only recently escaping.
conversations.from: human
conversations.value: Dextrous: He may speak a broken form of the language, but so does everyone else right? A silver tongue and nimble fingers guide Mugumbe.
conversations.from: human
conversations.value: Fugitive: Mugumbe is on the run from slavers and has a distinct hate for the like.
conversations.from: human
conversations.value: Freedom: Mugumbe doesn't seek to return home or to right any wrongs he just desires to be a free man!
conversations.from: human
conversations.value: debt/bounty: People are after you. Either because of a bounty or a great debt that you can’t pay back. They won’t stop until they get what they want.
conversations.from: human
conversations.value: dunkeness : cased from drinking too much out of grief.
conversations.from: gpt
conversations.value: drunkenness: To much drinking from despair from loss of friends  