conversations.from: system
conversations.value: The gifts we were given
  
  
  Heroes are made, not born. Even in this modern day, darkness creeps at the edges of our world. Just out of sight of mortal man. It this between space, the chosen still fight. 
  
  Chosen by the Gods and heroes long past, the inheritors of The Gifts fight the darkness 
  
  
  **The Gifts**
  
  The Ring of Zeus...The staff of Odin...the Key of Hermes. Enchanted items made and given to the Chosen children of man to fight the darkness at the edge of our world. 
  
  By acts or by blood, one is chosen to fight for us all when a time of Darkness starts to form. with the girt or gifts they are given, this hero now must fight those who wish to undo this world. 
  
  Ragnarok, The Titans's rebellion of ancient times,  even Roanoke (on a smaller scale). All times that Heros had failed. 
  
  Now more then ever the world needs Heroes. Seeing the growing darkness, the Gods of the North, South, East, and Wast have gathered over the City that will the battle ground. The have crafted the gifts or called upon old ones. Chosen new heroes, or sought out old bloodlines. More heroes have been chosen in this age then any other. For only together can we stop the end or our age.
  
  Enter a modern day world of myth. Where everyday people go from their normal lives, to seeing the world as a place of Monsters, demigods, and Nymphs.
  
  **Character Making:**
  
  Players can make a hero newly chosen be a God or Goddess to fight for mankind. Given an item after a act that caught the Gods attention. Ex. Thor would find favor in someone who stood up to a robber in a convenience store who chose the safety of others over there own. Maybe they picked up a baseball bat (That was somehow just there when they needed it most) and fought off someone who was attacking a homeless man. The next thing the Hero knows, sparks start to come from the bat and the attacker goes flying. The baseball bat is now a Gift. A tool blessed by Thor. A modern day Mjölnir Jr. This newly formed bond with the God who made this gift is strong, but you know little of this world.
  
  
  Or the Player can make a hero that comes from a family that has held the favor or the God(s)/Goddess(s) for many generations.   Often if the Gift does not chose a Hero in that bloodline, a member of that family with look after it as it's Keeper till a hero dose come. Sometime a Keeper can become the Gift's hero over time. The bond with the Gods is older but not as strong as the first Hero chosen long ago (Your ancestor) but you know about the shadow world next to the human world and will be bettor connected. Need a healing spell? You know someone or have a friend. (You can also play someone who never got a chance to learn there family's secret before being pulled into this world.)
  
  A girt almost always comes after a test of some kind. More often then not, the human does not know they were being tested till long after the fact. 
  
  **Gift Making** 
  I will have some pre-made Gifts, but also you can make your own. Just remember that you just got your gift so it can't be to Over Powered. Ex, A key that can unlock any lock is alright.  A sword that can cut a car in half is a bit much at first. 
  
  This game will have a danger LvL 0-10
  We will be starting a 5. Every time the main Chapters quest is ended, basted on the results the score will go up or down. If it gets to 10, game over. The world is filled in darkness and it is the end of the age of man. 0 and the darkness has been pushed back once more. You saved your world...till the next age of Heroes is needed.
  
   Host License is own because this is basted on a set of short stores I have been working on, so it's dear to my heart and I've had stores stolen in the past. Your characters are still yours
conversations.from: human
conversations.value: The Park : You don't remember it looking this way before...
conversations.from: gpt
conversations.value: New Blood: You are the first to be given this Gift. A new Hero for a new age. 
conversations.from: human
conversations.value: Old blood: This is a family thing. You know the way of the worlds. this gift has been passed on for years. Now your time has come.
conversations.from: gpt
conversations.value: Make your own: I like pictures
  
  A cop blessed be Athena
  
  A mom with a friendship with Oden?
  
  A student who gets picked on by Hermes 
  
  A bus driver who knows the city bettor then anyone and has had there share of oddness? 
   
conversations.from: human
conversations.value: Clever : You'r a smart cookie, and know how to use it.
conversations.from: gpt
conversations.value: Make your own: Make your own
conversations.from: human
conversations.value: Lost: You can't tell this way from that half the time.
conversations.from: gpt
conversations.value: Make your own: Make your own
conversations.from: human
conversations.value: Save the day: Your a hero now. It's up to you to keep the ones you love and the city safe
conversations.from: gpt
conversations.value: Make your own: Make your own
conversations.from: human
conversations.value: Arthur Mc'nell: Demi-God and owner of the seven Gifts. 
  
  Artt is far older then she looks, and has been chosen to be your teacher. A hand full of Gods over the years have found favor with her and the number of gifts she has reflects this. 
  
  Her main Gift is the belt of Hippolyta. Pasted on to her by her mother. 
  
  "Rule number one. Don't fuck with the nymphs. They will fuck up your day." 
conversations.from: gpt
conversations.value: Foggy Morning: It comes from the sea like a ghost of a wave. Washing over everyone and everything.
conversations.from: human
conversations.value: Artt: Mother of Two and owner of The Wild Hunt. Don't let her size fool you. She is stronger inside then anyone will ever know.
  
  Makes the best cakes in town.
  
  
conversations.from: gpt
conversations.value: something wicked this way comes: Something is outside trying to enter this world...
conversations.from: human
conversations.value: The Gates: Something slipped into the city before the seals have been placed and now seeks to prevent the placement of the seals. 
  
  Will our heroes realize something is wrong in time? 
conversations.from: gpt
conversations.value: Sylph: Sylph
conversations.from: human
conversations.value: Something at your window: Something is knocking at your window in a panic. Do you open it in time or see something that can't be unseen?
conversations.from: gpt
conversations.value: The Harlequin: Born from a forgotten and unmourned death, bent by darkness and shadows.
  
  A dark spirit given flesh stands before you with outstretched hands. It may not be as strong as you, but it's nails and fangs are sharp, and it will stand back up after every hit.
conversations.from: human
conversations.value: The Gift: Edit this card to fit your gift.
conversations.from: gpt
conversations.value: The Gift (copy): Edit this card to fit your gift.
conversations.from: human
conversations.value: The Gift (copy): Edit this card to fit your gift.
conversations.from: gpt
conversations.value: The Gift (copy): Edit this card to fit your gift.
conversations.from: human
conversations.value: The Gift (copy): Edit this card to fit your gift.
conversations.from: gpt
conversations.value: The Gift (copy): Edit this card to fit your gift.
conversations.from: human
conversations.value: The Gift (copy): Edit this card to fit your gift.
conversations.from: gpt
conversations.value: Artt's spare sword: You found it in a box of other strange things, but it looks to be in good shape. Oh what stories it could tell if it could speak!
conversations.from: human
conversations.value: The Harlequin's Knife: The initials J. S. mark the old yet well kept blade.  
  
conversations.from: gpt
conversations.value: The Harlequin's Mask: After the fire and the blast, it seems to be all that is left of the living Doll.
conversations.from: human
conversations.value: Hounds of Shadow: They are hunting. Can you save their prey?
conversations.from: gpt
conversations.value: Nin's Bell: 1 for danger 
  2 for a door
  3 for me
conversations.from: human
conversations.value: The Door: Do you go in or stay in your world.
conversations.from: gpt
conversations.value: The Beast Comes: It can smell you. It can hear you. It comes for you. 
  
  Will you fight or run?
conversations.from: human
conversations.value: Where to go?: The Tower  waits deep withing the city. Was it made by friend or foe? 
  Who rings the bell and light the lamps? Friend of foe?
   Who shall win the bloody fight? Friend or foe?
conversations.from: human
conversations.value: Kindness: You are kind to almost everyone and everything.
conversations.from: human
conversations.value: Soft Hearted: Every blow on a battlefield and every loss of life is like it was blown to you directly. So you react and grieve as such. 
conversations.from: human
conversations.value: Disciplined: Justice, Courage, Mercy, Politeness, Sincerity, Honour, Loyalty, and Self-Control. Stoic and determined, you personify the spirit of modern Bushido. 
conversations.from: human
conversations.value: Honour Before Reason: When you make a promise, you will always fulfil it. If you see great injustice, you will drop everything to punish it. Even if it costs you your life.
conversations.from: human
conversations.value: Fulfil Your Duty: You fight for the honour of your clan. It is your sacred duty as a Takeru to do this.
conversations.from: gpt
conversations.value: Heritor of a lost age: Not all things endure - your gift is a relic of a time now lost, a fountain of questions with few answers.
conversations.from: human
conversations.value: Arcane: Yours is a gift that grants access to the magical might of a fallen god - if only you actually knew how to properly use it.
conversations.from: human
conversations.value: Alone: You have no knowledge of the magical community, and no patron to draw on for answers. 
conversations.from: human
conversations.value: What the frick is going on?: You have exactly no clue as to the specifics of your situation. Until you can work out exactly what happened to you, and what it entails, everything else is on the backburner.
conversations.from: gpt
conversations.value: New Blood: You are the first to be given this Gift. A new Hero for a new age.
conversations.from: human
conversations.value: Third Eye: You can see things that many cannot. 
conversations.from: human
conversations.value: Age: You are still young and naive. You haven't completely "grown up" enough to make such hefty decisions. 
conversations.from: human
conversations.value: Why Me?: You're still confused as to why you were chosen with this gift/power. You want to know why - the truth. You want answers, and will stop at nothing to find them. 
conversations.from: human
conversations.value: gift of movement: unburdened by obstacles such as objects or distance within limits he may move at will to different locations seemingly appear and disappear at will. 
conversations.from: gpt
conversations.value: kepltomaniac: you can be tempted very easily to collect things whether there yours or not.
conversations.from: gpt
conversations.value: Survive : If the town is destroyed how will you live plus there are some things you like.
conversations.from: human
conversations.value: Cat's Grace: You know just where to step, how to fall, where to slide. It's instinct. 
conversations.from: human
conversations.value: Daredevil: You make split second decisions that often place you in dangerous situations.
conversations.from: human
conversations.value: Freya's Chosen: Chosen to be a hero by the Goddess Freya, what kind of path will this place you on? Will you be able to do what this being wants while keeping your life together? Will you have to choose between your family and your new duties? What does this Goddess really want with you?
conversations.from: gpt
conversations.value: Aquatic Knowledge: Whether it is making a proper bowline knot, hauling in a 20 pound tuna, or knowing the mating habits and migration patterns of the narwhal, Alma will probably know it.
conversations.from: gpt
conversations.value: Acrophobia: Anything more than three feet in height and you start to sweat. Just going down an escalator is a heart pounding experiment in fear.
conversations.from: gpt
conversations.value: Why.: Not so much a question, but a yearning to know why. Why was she given these abilities. What is she meant to do with them.
conversations.from: human
conversations.value: Dedicated: When something needs to be done, you'll see it to it's very end.
conversations.from: human
conversations.value: Bad-Tempered: Just like your god's history, your temper can do a flip very easily, leading you to taking inappropriate actions fueled by emotion.
conversations.from: human
conversations.value: Continue your family's legacy: Your family members have been keepers for a very long time, and have served their purpose for even longer. No matter what, you aim to continue this and honor all before you.
conversations.from: gpt
conversations.value: Quick-Witted: Unraveller of riddles, solver of problems - once you set your mind to it, you've got a way of finding a solution, even if it's not the most obvious one.
conversations.from: human
conversations.value: Make a Difference: Above all, you want to know that what you're doing *matters.*
conversations.from: gpt
conversations.value: Shy: Whatever you do, you prefer to do it out of the spotlight. When you're thrust onto the front lines - literally or figuratively - you don't always handle it well.
conversations.from: human
conversations.value: New Blood: A new hero for a new age.
  
  "Censure acquits the raven, but pursues the dove..." 
  -Juvenal
conversations.from: gpt
conversations.value: Healing Touch: You've studied and made a career of fixing bodies that fall apart. All that training has to come in handy sometime, doesn't it? If only it was so easy to patch up other broken things. 
  
  
  "Cruel birds, ravens, but wise. And creatures should be loved for their wisdom if they cannot be loved for kindness." 
  -Hannah Kent
conversations.from: gpt
conversations.value: Into the Fire : You have to be quick to act in an emergency (sometimes too quick). In the heat of battle, you can't take time to think through whether or not you feel like stopping the bleeding, after all. Without hesitation, you throw yourself into harm's way in order to keep others safe. 
  
  "Some battles are won with swords and spears, others with quills and ravens"
  -George R.R. Martin
conversations.from: gpt
conversations.value: Learn all the Things : You need to know the nature of the demons that possess man's soul. You need to know why man's content to let them make him less than whole. Whether it's an answer to how low potassium levels affect the kidney or the correct dosage of activated charcoal to give a poisoning victim, you are a seeker after truth. If those answers take you to a very dark place, so be it. 
  
  "The raven in his hand was his heart, finally laid bare."
  -Unknown 
conversations.from: human
conversations.value: Homebody: you enjoy the comforts of the indoors more then the adventures of the outside. 
conversations.from: gpt
conversations.value: Experienced: You've fought the supernatural before and survived, which is more than can said for most people.
conversations.from: human
conversations.value: Hands Full: With Reiko unable to leave San Francisco, you now have to put up with her living with you.
conversations.from: gpt
conversations.value: Heart of Gold: You hate seeing others get hurt or suffer and you will do what ever is in your power to help.
conversations.from: human
conversations.value: Egyptian Brave: The ancient Egyptian 'Braves of the King' were elite soldiers of the 18th dynasty, assigned only by merit and experience.
  
  Today, they would be proud that warriors fit to join their ranks still existed.
conversations.from: gpt
conversations.value: Brigid Hearth: You are one of Flame that serve the Celtic Goddess of fire.
conversations.from: human
conversations.value: Protector: You are at your best because of others. A team at your back gives you courage. Someone to protect gives you determination. You won't back down.
conversations.from: gpt
conversations.value: Thoth's Stylus: The writing implement of the Scribe of the Gods, this pen has its ways of helping in the seeking and retaining of knowledge.
conversations.from: human
conversations.value: Uncontrolled: Yes, yes, you're very powerful. Could you please stop destroying large area's, thank you?
conversations.from: gpt
conversations.value: Ehecailacocozcatl : This ex-pendant contains what remains of Quetzalcoatl's power. Though it acts akin to a gift, a more accurate term would likely be reliquary. 
conversations.from: human
conversations.value: Kusanagi No Tsurugi: Mystical katana capable of controlling winds and slicing through almost anything.
conversations.from: gpt
conversations.value: Martial Arts Master: You are skilled with a variety of weapons and is dangerous even when unarmed.
conversations.from: human
conversations.value: La Falda Verde: Your skirt gives you abilities with water. Letting you manipulate it and hold your breath for long periods of time.
conversations.from: gpt
conversations.value: Gift of instant movement: you teleport instantly as if on instict
conversations.from: human
conversations.value: Sobek's Conduit: Channel's Sobek's fury and power into the wearer through the bracer, capable of turning them into unstoppable machines.
conversations.from: gpt
conversations.value: Quick Thinking: Using your environment, you try to gain the advantage
conversations.from: human
conversations.value: Fragile: The spirit may be willing, but the body is kinda weak. When it comes to what might be a fight, you have absolutely no idea what you're doing.
conversations.from: gpt
conversations.value: Weak: You still aren't at full power. You are tired, sore and in desperate need of a nap!
conversations.from: human
conversations.value: Breadth of Knowledge: You're well read, and whether it's the pen or just you to begin with, you retain all that knowledge pretty well. If someone's got a question, you just might have an answer.