conversations.from: system
conversations.value: Two or three children are home alone, when they are awakened in the middle of the night by a knock at the door. Who could it be at this late hour? We own nothing! This is based of the paranormal horror puzzle games Darkness 1, 2, and 3, which are an uncompleted click and point game series. Maybe we can finish it! This is a multi player version. Please do not play if you have played the Darkness games before. No spoliers, clues or hints! We also may add some extra stuff. If this goes well, we may do the other 2 games. It could be the same players or not. My sister and I are actually both doing the cards and narration.
  
  
conversations.from: human
conversations.value: There´s a table in the centre of the room. It´s covered in blood and there looks to be a body under the sheets. However, there are some tools lying about. Scissors may come in handy. They are the only thing not covered in blood. From here, there are two exits- a door leading to the rest of the hospital, and another to the storage closet.
conversations.prefix: operating room:
conversations.from: gpt
conversations.value: Many beds with sheets imbetween them. There are nightstands at every bed. There is also a withered potted plant. Strangely enough, it reminds you of a stack of coins. From here you can go to the pharmacy.
conversations.prefix: patient beds:
conversations.from: human
conversations.value: The lights are broken. There is a notice board with a todo list. There is also a cabinet full of pills. A door leads from here to the cleaning closet.
conversations.prefix: pharmacy:
conversations.from: gpt
conversations.value: From here, you could go into the patient area, the opertating room, or the pharmacy. There is an old grandfather clock here. It does not seem to be working. It needs to be wound up. There is also a door with a lighted green exit sign above it. 
conversations.prefix: hall:
conversations.from: human
conversations.value: Here there is a bottle, with a handle too long to reach through, but it has a cork in it. 
conversations.prefix: cleaning closet:
conversations.from: gpt
conversations.value: Here there are hangers. Also there seems to be a weak spot in the wall.
conversations.prefix: storage closet:
conversations.from: human
conversations.value: There are boxes in the way. You cannot move the boxes or go around the boxes. There is a key here, but you would need something long to grab it, since it is at the very bottom of the stairs.
conversations.prefix: stairs:
conversations.from: gpt
conversations.value: If you put this in the lift button, you should be able to use it.
conversations.prefix: cork:
conversations.from: human
conversations.value: There is a drink machine here. Also there are stairs, and a lift.
conversations.prefix: waiting room:
conversations.from: gpt
conversations.value: A drink from the soft drink machine. 
conversations.prefix: coke-cola:
conversations.from: human
conversations.value: Egg shaped container
conversations.prefix: egg shaped thing:
conversations.from: gpt
conversations.value: Broken hanger hook
conversations.prefix: hanger hook:
conversations.from: human
conversations.value: ball of string 
conversations.prefix: ball of string:
conversations.from: gpt
conversations.value: broken lighttube
conversations.prefix: lighttube:
conversations.from: human
conversations.value: key to the storage closet
conversations.prefix: storage closet key:
conversations.from: gpt
conversations.value: key to wind up the grandfather clock
conversations.prefix: clock key:
conversations.from: human
conversations.value: only tool not covered in blood. these should be useful
conversations.prefix: scissors:
conversations.from: gpt
conversations.value: This looks just like a coin!
conversations.prefix: wooden coin:
conversations.from: human
conversations.value: Dead weight.
conversations.prefix: broken torch:
conversations.from: gpt
conversations.value: there are still some matches that can be used
conversations.prefix: box of matches:
conversations.from: human
conversations.value: It´s been used before, but it can still be lighted and used again.
conversations.prefix: candle :
conversations.from: gpt
conversations.value: wind the clock
conversations.prefix: wind the clock:
conversations.from: human
conversations.value: get the key
conversations.prefix: get the key past the junk:
conversations.from: gpt
conversations.value: get a drink
conversations.prefix: get a drink:
conversations.from: human
conversations.value: key to the exit
conversations.prefix: exit key:
conversations.from: gpt
conversations.value: 10 years old, very intelligent but highly strung. Long haired and puny. Quite quick and good at climbing.
conversations.prefix: Schoolboy:
conversations.from: human
conversations.value: Very good at anything to do with science
conversations.prefix: Scientist:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Gets quite scared by loud noises and jump scares. His scream can be a little bit annoying.
conversations.prefix: scared :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Won't stand by and let anyone else get hurt or take risks he wont take
conversations.prefix: Loyal:
conversations.from: gpt
conversations.value: Expienced in wildlife and survival techniques.
conversations.prefix: Boyscout:
conversations.from: human
conversations.value: With little material can make various types of traps.
conversations.prefix: Trap master:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Trusts anyone.
conversations.prefix: Naiveté:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Nature doesn't need people.
conversations.prefix: People needs nature:
conversations.from: gpt
conversations.value: Everything in its place, one step at a time...
conversations.prefix: Methodical: