conversations.from: system
conversations.value: **A look at the seedy underworld of Paragon City, Rhode Island. This is the story of super-powered heroes walking the straight and narrow in a city that is anything but. Will you answer the call of justice, or succumb to vengeance?**
  
  In this installment, we rejoin the super powered stars of "The Carnival Without" as they reunite to take on the ubiquitous Crey Corporation and discover a truly sinister secret.
  
  This is fanfiction for City of Heroes, owned by NCSoft. No ownership is implied, however, the game is flagged private for this reason. 
conversations.from: human
conversations.value: Pocket D is a first rate night club occupying a self-contained pocket dimension created from nothing by DJ Zero. Pocket D is a no-fire zone where Heroes and Villains can mingle safely. Pocket D opened up after the hero-only Paragon Dance Party shut down.
conversations.prefix: Pocket D:
conversations.from: gpt
conversations.value: The signature landmark of Brickstown is Zigursky Prison. This mammoth structure is most often called "The Ziggurat," and was constructed to hold prisoners with powers that would allow them to easily escape from normal jails. Unfortunately, it's not very effective, with the rampaging criminals all over the city always wanting to spring their buddies. The lack of available police and security means that the prisoners don't have too difficult a time getting out of jail. Other nicknames for the prison, used most often by those within its walls, include "The Brick House" and "The Big Zig."
conversations.prefix: Brickstown:
conversations.from: human
conversations.value: When Paragon City began to grow from a small group of colonial townships, the heart of the coalition was Smithtown. Founders' Falls encompasses the area from which that seed began to grow, eventually developing into the sprawling metropolis that is Paragon City.
conversations.prefix: Founders' Falls:
conversations.from: gpt
conversations.value: In the early 1900s, Paragon City entered a period of intense industrialization. Corporations quickly accumulated land near Paragon City's profitable port and converted it into a veritable ocean of manufacturing. Warehouses, factories, and sweatshops dotted the once pleasant neighborhoods. Dark clouds billowing from myriad smoke stacks created a permanent noxious fog. Engineers quickly converted the streams and rivers into canals that swept away the constant flow of industrial waste. Paragonians nicknamed this area "Venice" for these omnipresent watercourses.
conversations.prefix: Crey's Folly:
conversations.from: human
conversations.value: When you're a hero, intuition is key.  Use this to sharpen your faculties. 
conversations.prefix: Insight:
conversations.from: gpt
conversations.value: Anger can be an asset.  If you can keep it from clouding your mind, that is.
conversations.prefix: Enrage:
conversations.from: human
conversations.value: Like they say, sometimes it's better to be lucky than good.
conversations.prefix: Luck:
conversations.from: gpt
conversations.value: Feeling winded?  Try one of these and get back in the fight.
conversations.prefix: Catch a Breath:
conversations.from: human
conversations.value: Everybody needs a little shot in the arm once in a while.  Use this to recover your strength.
conversations.prefix: Respite:
conversations.from: gpt
conversations.value: There's a rough world out there.  This should help you stand up to it.
conversations.prefix: Sturdy:
conversations.from: human
conversations.value: Use this to free yourself from control effects.  After all, everybody doesn't like being tied up.
conversations.prefix: Break Free:
conversations.from: gpt
conversations.value: Feeling down and out?  Take this and you'll be good as new in no time.
conversations.prefix: Awaken:
conversations.from: human
conversations.value: This world will try to break you.  It's a good thing you've got steel on your bones and ice water in your veins.
conversations.prefix: Iron Will:
conversations.from: gpt
conversations.value: You care deeply.  The people around you, the cause you fight for; whatever the reason, you're sure to go the distance.
conversations.prefix: Led By Love:
conversations.from: human
conversations.value: You put up a strong front but deep down you're nowhere near as tough as you like to appear.
conversations.prefix: Paper Tiger:
conversations.from: gpt
conversations.value: You're not the type to empathize.  After all, feelings only get in the way.
conversations.prefix: Cold Heart:
conversations.from: human
conversations.value: Tough problems require creative solutions.  Thankfully, you know how to think outside the box.
conversations.prefix: Ingenuity:
conversations.from: gpt
conversations.value: Rules exist for a reason.  You always play it straight.  Even when it doesn't pay.
conversations.prefix: By The Book:
conversations.from: human
conversations.value: Leadership comes naturally to you.  You've got the confidence to rally the troops and take them into any situation.
conversations.prefix: Master and Commander:
conversations.from: gpt
conversations.value: You don't do well at the head of the pack.  It's probably best to let someone else lead. 
conversations.prefix: Lemming:
conversations.from: human
conversations.value: No matter the challenge, you're not afraid to step up to the plate.
conversations.prefix: Brave and Bold:
conversations.from: gpt
conversations.value: Split second decisions aren't your strong suit.  Second guessing at the wrong time could cost valuable time...and lives.
conversations.prefix: Hesitant:
conversations.from: human
conversations.value: You lead by example and inspire people to be better.  So what if they slip off the path?  You can bring them back.
conversations.prefix: Redeemer:
conversations.from: gpt
conversations.value: You want to help as many people as you can.  It doesn't matter who they are.  They're alive, and that makes them worth your time.
conversations.prefix: Savior:
conversations.from: human
conversations.value: There's always a price to pay.  Whether it's right or wrong, you've taken justice into your own hands.
conversations.prefix: Avenger:
conversations.from: gpt
conversations.value: You make your own rules.  The system never helped you.  Why should you care whether how you live is "acceptable" to anyone else?
conversations.prefix: Rebel:
conversations.from: human
conversations.value: Some people would say you're an old soul.  You prefer to think of yourself as enlightened.  Regardless, you've seen a lot and have the wisdom to prove it.
conversations.prefix: Sage:
conversations.from: gpt
conversations.value: Who says life has to be dreary?  You love to bring a little humor to any situation, no matter how dark.
conversations.prefix: Jester:
conversations.from: human
conversations.value: You don't know much about the darker side of life.  Honestly, you're still a little wet behind the ears.
conversations.prefix: Innocent:
conversations.from: gpt
conversations.value: People, places, things.  There's a whole world out there to discover and you want to see it all.
conversations.prefix: Explorer:
conversations.from: human
conversations.value: Lets be honest, you wouldn't be doing this if it wasn't so healthy for your bank account.
conversations.prefix: Paying the Bills:
conversations.from: gpt
conversations.value: You don't care about glory or riches.  You just want to do some good.
conversations.prefix: Saving The World:
conversations.from: human
conversations.value: You're desperate for a little self-discovery, whatever that means.  This is all about figuring out who you really are.
conversations.prefix: Finding Yourself:
conversations.from: gpt
conversations.value: You're no angel.  You know you've done wrong in your life but you hope this will help even the scales.
conversations.prefix: Making Amends:
conversations.from: human
conversations.value: For you, this is all about the experience.  You only live once after all.  Why not find out what the world has to offer?
conversations.prefix: Seeing The Sights:
conversations.from: gpt
conversations.value: The Blaster is an offensive juggernaut. This hero can deal a ton of damage from a distance. But the Blaster must be careful, because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents at melee for long. His best defense is a great offense!
conversations.prefix: Blaster:
conversations.from: human
conversations.value: Brutes live to fight, and as a Brute you revel in hand-to-hand combat. With strong offensive power sets to inflict pain and impressive defenses to take it, you're the best there is in a straight fight. Protracted battles only makes you mad, and the madder you get, the more damaging your attacks become. You do lack ranged attacks, which could leave you vulnerable to hit and run tactics without some allies to cover you.
conversations.prefix: Brute:
conversations.from: gpt
conversations.value: Corrupters twist the forces of the universe to do their bidding. As a corruptor, you might strike your foes down with blasts of fire, entomb them in ice, infect them with radiation, or curse them with pure darkness. As your foes are weakened, your scourge ability kicks in, increasing your damage to an enemy as their hit points drop. You can even impart a portion of your twisted power to your allies to protect them from harm, heal them, or increase the damage they deal. This wide array of abilities comes at a price. Your defenses aren't strong, and you can quickly attract the ire of your enemies if you aren't careful.
conversations.prefix: Corruptor:
conversations.from: human
conversations.value: The Controller is at the same time the weakest and yet the most powerful of the archetypes. The Controller has few offensive attacks and possesses few hit points. But the Controller has access to a range of powers and abilities that no one else does. Armed with these powers, a Controller can affect the behavior of villains, from freezing them in place, to putting them to sleep, to routing them away. Armed with such abilities, the Controller is the backbone for any super group, but the Controller depends upon their teammates for protection.
conversations.prefix: Controller:
conversations.from: gpt
conversations.value: The Defender tends to help his allies, and attack his foes, from a distance. The Defender excels at powers that assist friends, but can also hinder his enemies. The Defender is able to attack at quite a range, however, the Defender is not built for hand to hand. He might be able to dodge a few attacks, but the Defender won't last for long.
conversations.prefix: Defender:
conversations.from: human
conversations.value: As a Dominator, you control a devastating combination of control and assault powers. A Dominator can freeze foes in place, render them unconscious, or cause them to flee in terror. Dominators can also smite their foes with a selection of single-target melee and ranged attacks, with devastating effectiveness. Additionally, each time a Dominator attacks, he comes closer to unleashing his true sadistic power of Domination. With so much emphasis on diverse offensive powers, Dominators lack in defenses and work best with teammates who can provide protection.
conversations.prefix: Dominator:
conversations.from: gpt
conversations.value: The Scrapper is a fierce melee combatant. In hand to hand, no other hero can compare. But the Scrapper is not as resilient as the Tanker, and might find himself in a little trouble if he heedlessly wades into combat. The Scrapper's aptitude for melee is countered by a total lack of long distance attacks. Scrappers possess Critical strike capability. Their melee attacks have a chance to sometimes do double damage.
conversations.prefix: Scrapper:
conversations.from: human
conversations.value: Skill can divert clumsy raw power, and precisely applied force can solve many problems. As a Stalker, this is the core of your specialty. You do your best work when attacking from ambush, and can even hide in plain sight to escape foes. Deadly attacks and good defenses make you a dangerous combatant and assassin, but you can be overwhelmed if you're not careful
conversations.prefix: Stalker:
conversations.from: gpt
conversations.value: As a Mastermind, you excel at using others to do your dirty work. Perhaps you build killer robots, command deadly Ninja, order hardened soldiers, or summon the undead to do your bidding. Whatever your choice, you have an army of minions at your beck and call. You can summon them when needed, order them to work your will, and even use your own powers to enhance them or weaken your foes. The Mastermind is a difficult class to play, often demanding constant attention to control your minions and stave off the retribution of your enemies.
conversations.prefix: Mastermind:
conversations.from: human
conversations.value: The Tanker can take it and dish it out all at once. The Tanker primarily can absorb vast amounts of damage, and hold his own in a fist fight. But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway.
conversations.prefix: Tanker:
conversations.from: gpt
conversations.value: Characters with Widow Training begin their careers as Blood Widows. Blood Widow characters begin with modest melee, ranged and buff skills. Beginning at level 24, they may choose to switch to the "Fortunata" path or remain on the "Widow" path and become "Night Widows." Night Widows gain considerably stronger melee capabilities, and only have modest ranged abilities, while those who go with the Fortunata path learn stronger ranged attack abilities and control abilities.
conversations.prefix: Arachnos Widow:
conversations.from: human
conversations.value: Characters with Arachnos Soldier training begin their careers as Wolf Spiders. Wolf Spider characters have a strong mix of Melee and Ranged attacks and strong protective powers available via their power armor. Beginning at level 24, the player has to choose whether he will progress down the "Crab Spider" or "Bane Spider" path. Crab Spiders gain access to the "backpack" and the powerful claw/cone attacks it provides, while the Bane Spider track provides stealth and a stronger focus on melee.
conversations.prefix: Arachnos Soldier:
conversations.from: gpt
conversations.value: Peacebringers are formed from the fusion of an alien energy being called a Kheldian and a willing host. While Peacebringers take more damage from most attacks, they make up for this weakness with solid Hit Points, a good variety of Energy attack powers and strong defensive powers, inherent Flight, and eventually even gain access to two shape-shift forms. Peacebringers become stronger when teamed with non-Kheldian heroes, gaining bonuses to their own powers based on the archetypes of their teammates.
conversations.prefix: Peacebringer:
conversations.from: human
conversations.value: Warshades are former Nictus who have left that dark path behind and reformed, joining with a willing host. While Warshades take more damage from most attacks, they make up for this weakness with solid Hit Points, a good variety of Dark Energy attack powers and strong defensive powers, inherent Teleport, and eventually even gain access to two shape-shift forms. Warshades become stronger when teamed with non-Kheldian heroes, gaining bonuses to their own powers based on the archetypes of their teammates.
conversations.prefix: Warshade:
conversations.from: gpt
conversations.value: Quiet work requires both skill and patience to be successful but the rewards of going undetected can be rich indeed.
conversations.prefix: Stealth:
conversations.from: human
conversations.value: Overwhelming force is the name of the game.  A swift kick in the ribs can end a fight before it really gets started.
conversations.prefix: Assault:
conversations.from: gpt
conversations.value: Crey Security Agents are well equipped to take on standard criminals, sporting riot batons and assault weapons.   
conversations.prefix: Security Patrol:
conversations.from: human
conversations.value: Crey Security Agents are well equipped to take on non-powered criminals, sporting body armor, riot batons, and assault weapons.
conversations.prefix: Security Patrol:
conversations.from: gpt
conversations.value: Ray Maroney is a Crey Field Agent who's in charge of security for the entire building.  Maybe you should ask him a few questions.
conversations.prefix: Agent Maroney:
conversations.from: human
conversations.value: Your knowledge of advanced technology is paramount.  Smart phones, tablets, you name it.  You've got the skills to handle anything with circuit.
conversations.prefix: Tech Savvy:
conversations.from: gpt
conversations.value: Your quarry is elusive and you don't have much time.  You'll need to sharpen your powers of observation to find what you need.
conversations.prefix: Needle In A Haystack:
conversations.from: human
conversations.value: These never before seen soldiers are guarding the Crey Scientist you need to interrogate.  You'll have to take them out.
conversations.prefix: Mysterious Mercenaries:
conversations.from: gpt
conversations.value: Your attention to detail is unparalleled.  Nothing escapes your notice; you could find a needle in a haystack from one hundred yards away.
conversations.prefix: Keen Eye:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Fear of losing control and succumbing to a monstrous nature.
conversations.prefix: Losing Control:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your experience far outstrips the mortal realm.  
conversations.prefix: Ancient:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Other people's weaknesses become yours.  
conversations.prefix: Empath:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: It's what you are, it's what you do.  
conversations.prefix: I'm a Healer:
conversations.from: human
conversations.value: Your ability to spring into action in an instant can catch your quarry off guard.  
conversations.prefix: Surprise!:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You act on instinct.  Your emotions are not under your control.  
conversations.prefix: Volatile:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are the only one of your kind.  There are those who would see you destroyed because of it.  
conversations.prefix: Unique:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: As you come into your own on your role in the team, it is clear what your potential is.  But will you survive long enough to realize it?
conversations.prefix: With Great Power Comes Great Vulnerability:
conversations.from: human
conversations.value: Work smarter, not harder.  You know how to get the job done under budget and ahead of schedule.
conversations.prefix: Efficiency:
conversations.from: gpt
conversations.value: You use your psychic abilities to compel your targets to believe a delusion of your own design, either from their own memories, or from a common-sense suggestion.
conversations.prefix: Mass Hypnosis:
conversations.from: human
conversations.value: Your appearance and demeanor are all you need to force enemies to cooperate.  
conversations.prefix: Fearsome :
conversations.from: gpt
conversations.value: Eardrums will bleed.  Windows are forfeit.  Pacemakers not advised.
  
  If well-timed, not responsible for wall damage or foundation cracks.
conversations.prefix: Dreadful Wail:
conversations.from: human
conversations.value: Lucas Ryan is a Crey Researcher who specializes in computer science.  Strangely, he also has some knowledge of neuroscience.
conversations.prefix: Doctor Ryan:
conversations.from: gpt
conversations.value: Five fingers can't match the power of a single fist.  Your unity of purpose gives you the strength to overcome obstacles that could break any one of you on your own.
conversations.prefix: Unity:
conversations.from: human
conversations.value: Sometimes approaching a problem from multiple angles is the best way to get results.  By splitting your forces you can work independently to accomplish your goals.
conversations.prefix: Divide and Conquer:
conversations.from: gpt
conversations.value: Cooperation is the key to success.  Your ability to work together with others is unparalleled.  Together, there's nothing you can't do.
conversations.prefix: Teamwork:
conversations.from: human
conversations.value: You're unfettered by the limitations of others.  This lets you adapt on the fly and do as you see fit.  The lack of anything to tie you down is critical to your success.
conversations.prefix: Freedom:
conversations.from: gpt
conversations.value: Appear, get the job done, and vanish without a trace.  It's hardly a simple thing to do but stealth is critical to achieving success.  Best of luck.
conversations.prefix: Infiltration:
conversations.from: human
conversations.value: The Special Agents are the best of Crey's field operatives. They have superb training, the best weapons, and a seemingly preternatural focus on the task at hand.
conversations.prefix: Sharpshooter:
conversations.from: gpt
conversations.value: Jonathan Anderson is the Crey scientist charged with heading up the local division of Project Mindwipe.
conversations.prefix: Doctor Anderson:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The ability to stealth Nyght's way through buildings and the people in them to accomplish an objective.
conversations.prefix: Stealth:
conversations.from: human
conversations.value: Your team currently outnumbers your foes, who are wise enough to cooperate.  
conversations.prefix: Strength in Numbers:
conversations.from: gpt
conversations.value: This man leads the forces defending the entrance to the facility.  If your plan is to proceed, you'll need to take him out.
conversations.prefix: (Team) Chief Casey:
conversations.from: human
conversations.value: The Carnival's armor could do real damage to the mainframe.  Stop them before they enter the facility.
conversations.prefix: (Team) Relentless Armor:
conversations.from: gpt
conversations.value: It's hard to be the QB when you're not even on the team but that's exactly what you'll try to do now.
conversations.prefix: Lead From Behind:
conversations.from: human
conversations.value: You've heard this man's name mentioned by several of the employees.  It might be best to see what he knows.
conversations.prefix: (Team) Doctor Hill:
conversations.from: gpt
conversations.value: There's something...off about this Paragon Protector.  Maybe she could be persuaded to point you in the right direction.
conversations.prefix: (Solo) Protector 03B:
conversations.from: human
conversations.value: The ability to approach an opponent unseen and strike from surprise.
conversations.prefix: Stealth:
conversations.from: gpt
conversations.value: This Malta squad has just reached the sub-basement.  You'll need to take them out if you want to continue.
conversations.prefix: (Team) Malta Operatives:
conversations.from: human
conversations.value: The Hercules Class is the smallest Titan unit employed by Malta.  Their offensive capabilities are many and varied.
conversations.prefix: (Team) Hercules Class Titan:
conversations.from: gpt
conversations.value: With their powerful force fields, heavy weapons and advanced training, these armor clad leaders carry enough firepower to stop a tank.
conversations.prefix: (Team) Crey Protector:
conversations.from: human
conversations.value: It has not yet been fully determined how the Bio Energy Feedback Inducer utilized by the Malta Sappers work, but Heroes should be very wary of them.
conversations.prefix: (Team) Malta Sapper:
conversations.from: gpt
conversations.value: As the older brother of the infamous Jack Firenze, Charles is equally deadly and the mastermind who commissioned the Morpheus Project.
conversations.prefix: (Team) Chuck Firenze:
conversations.from: human
conversations.value: The middle class of the Titans used by the Malta Group are even more deadly than their younger brothers.
conversations.prefix: (Team) Zeus Class Titan:
conversations.from: gpt
conversations.value: You find a common experience.  An enemy becomes an ally.  
conversations.prefix: Connection:
conversations.from: human
conversations.value: Sometimes being pushed to the edge is a good thing.  You're willing to break the rules today. 
conversations.prefix: One Bad Day:
conversations.from: gpt
conversations.value: The ability to mentally strike an opponent and render them (or it) temporarily unable to act or attack.
conversations.prefix: Mental Domination:
conversations.from: human
conversations.value: It's like Ziploc for bad guys.
conversations.prefix: Sonic Cage:
conversations.from: gpt
conversations.value: You care for others' well-being more than your own.  
conversations.prefix: Self-sacrifice: