conversations.from: system
conversations.value: *[Player Hints, Suggestions, and Reminders Below this Synopsis]*
  
  April 15, 2099 -- It’s time to create an additional Home for humans.
  
  Starship *Morna*, with her 95 crew members, is ready to leave Earth-orbit.
  
  Earth’s remaining inhabitants pause--in their exertions to finalize the restoration of civilization--to send their farewell messages to *Morna*'s crew via the InterMeshWeb.
  
  Future messages to and from *Morna* will be few and far between because of the incredible distance she'll travel**…**
  
  *Morna* might return to Earth, if the first leg of the mission succeeds—a voyage to Earth’s nearest neighboring system, Alpha/Beta Centauri.
  
  The crew will attempt to establish a colony on the planet *Centauri A*, which is orbiting the Centauri double-star-system in a “figure-eight”.
  
  A ColonySeed Hub has already been successfully landed on *Centauri A* and is located in an area with lush vegetation and water.
  
  All crew members have been trained in all *conceivable* necessary functions.
  
  Estimated duration of first leg of mission: eight years.
  
  Preliminary time estimate to establish Colony: one year.
  
  Second leg of mission—Earth-return of up to half the crew: *Optional*.
  
  The settlers will defer any considerations of implementing a particular form of government until Consultations can be completed with a convocation of all National representatives on Earth in communication with the *Centauri A* Colony.
  
  Naturally, due to the lengthy signal-time between the Colony and Earth, it is to be expected that the Colonists will experiment with various Administrative Procedures.
  
  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  
  ***For All Players*:**
  
  *If you're applying to join the game/story, please indicate what made you interested and why you want to help write the story ~~ my email is in my profile* **:-)**
  
  **The game will begin when I've accepted *one more Female Player-Character*...(I'm male and the players already aboard are one woman and two men--I need the game/story to have 3 and 3 :-)**
  
  For those who may feel I've written too much in these introductory notes, just imagine what a person training for a real mission to another star-system would have to go through **:-)**
  
  Under your Profile, notice the "Manage Email Preferences". The default is "Real Time" and I recommend you keep it there to stay up with what's happening in the game/story**...**
  
  **And, *if you want to*, add your email address to the Bio in your Profile (for *Behind The Scenes* communication--player-to-player & player-to-narrator)...**
  
  **>>> Take Note: Place Cards only indicate the place where a Scene *begins*...** *Player-Characters are free to roam* **:-)** >> *Check out the list of beginning Places below...*
  
  ***>>> All Player-Characters (and character images) Must be Human Beings*** >> *WikiCommons has plenty of images to use if you don't want to use your own real life picture*   >> http://commons.wikimedia.org/wiki/Category:Personal_images <<
  And, I'm sure you could find thousands of other appropriate public domain images **:-)**
  
  **Note -- *some cards have a little curvy arrow in the lower right corner >> do, *please*, click it for more info...***
  
  ***>>> When you write your story text**, please remain guided by the cards you've just played or you'll be asked to revise your text.*
  
  *If your story text demands that another character respond to you in some way, don't make another move until that player has responded.*
  
  **>>>** ***If a Challenge card says to select or recruit other crew members***, these may be other Players who decide to take on the Challenge or any of the other (available) 90 crew members, the "Non-Player Characters". And, *Player-Characters can decide to include other NPC crew whenever they want* (if they're available in that Scene on a Character Card) This is a chance to make some of those other crew members "*come alive*" in the story**...**
  In other words, *Player-Characters can write story-text that "evokes" a new Non-Player-Character (if there's a Crew-Member-Challenge-card available in the Scene) but, as mentioned elsewhere in these guidelines, the Narrator writes that NPC's words and actions**...***
  *And, naturally, once an NPC is "made active", you can certainly interact with them again. In fact, you might have to* **:-)**
  **Also, since the rules state, "*Each [individual Player's] move can address only a single challenge*", if there's a Crew Member card and an Obstacle card, one Player could play to the Crew Member card (*and name them if that NPC crew member doesn't yet have their own card...*); while another Player could play to the Obstacle card--then, the Crew Member is available to help resolve the Obstacle :-)**
  
  You're never forced to be in a scene; though, through game-play, another character may make your appearance strongly desired **:-)**
  
  ***Note Well >>>>>*** You all have had to choose an image for your characters. *However*, I've decided to not have images for the cards in this story. *Not* having them lets each person's subjective perceptions become available. I'll be setting some of the visual details with my narration; but, each player has the ability to add to the collective-visual-impression of the story. 
  Once a visual detail has been accepted into the story, please don't change it in your story-text unless you can actually change it with your card-actions ( *there might be a few instances of a need for me to call for a revision so collective-visual-reality remains stable* :-)
  
  **>>>>** **Anyone can consult with the ship's A.I. (artificial intelligence) computer--it's an omnipresent non-player-character** (*It doesn't need to have a card played to be present -- it's just always "there"*  **:-)** >> However, if you're not aboard *Morna*, you need an LRSFC [personal communicator]. >>>> **Here's a brief description of the Computer:**
  Capable A.I. unit with a wide variety of sensor input/output modes. It tends to take on a slightly different nature depending on who's accessing it.
  It's capable of being shunted through a shuttle's sensors; and, through crew communicators, for planet-side evaluations.
  
  **>>>The A.I. Computer and all of the 90 Non-Player-Character Crew Members *will communicate through me*--if you interact with them and create a situation where a response is needed, *write no more story-text* until you get that response from my story-text.**
  
  Also, remember, All crew members are trained in All ***conceivable*** necessary functions (though each varies in specific performance); however, establishing a colony on a distant planet could certainly necessitate learning new functions and abilities***...***
  
  And, remember, trading Asset cards has to make sense in the story -- *i.e., you couldn't give another Character a physical object if they're too far away...*
  
  None of the characters have supernatural abilities.
  
  Since everyone is trained equally, none of the characters should *try* to "*take charge*". If this story were really happening, you all would try, very hard, to pitch-in and help each other.
  
  Certainly, people can, and probably will, get on each other's nerves; but, we're all on this strange and exciting and challenging mission together, right?
  
  Naturally, one or more of you may break under stress and do some crazy things, but be realistic--who, on a distant planet, with unknown challenges, ***wants*** to break down and go crazy**...**?
  
  **One last note:**
  If you ever want out of the story/game, you can "retire"; but, do send me an email > amzolt@gmail.com < so we can figure out some way to work it into the story **:-)**
  
  **~~~~~~~~~**
  
  **To help you Locate yourself in the story's World, here are the Places I've created**
   (*more will be created, as needed, as the story/game progresses...*)
  
  **>>> Again, Remember, Place Cards only indicate the place where a Scene *begins...***
  
  ** ~ Earth Orbital Station (EOS)**
  
  A vast network of interconnected modules--living, dining, manufacturing, repair, docking, medical, and **Communication**.
  *The colonists LINK with Earth--*Morna's* place of departure and, *possibly*, return**...***
  
  ** ~ Earth: Global Space Headquarters (GSH)**
  
  If *Morna* returns to Earth, this is where the story ends for all returning crew members--once they clear debriefing here, their lives are once again Private**...** *Unless, of course, you want to start a new story-game and take your character further* **:-)**
  
  ** ~ *Morna***: **Bridge**
  
  The navigational command center of the starship, cramped but highly functional.
  
  ** ~ *Morna***: **Commons**
  
  A shared dining/relaxation space for the crew of *Morna*.
  
  ** ~ *Morna***: **Communication Module**
  
  The room for text and audio-visual logs to be transmitted to and received from Earth Orbital Station (EOS).
  
  ** ~ *Morna***: **Drive Room**
  
  Control space for the workings of the stardrive and the gravity generator.
  
  The *SL19-Watson StarDrive* permits up to 0.5 Light-Speed.
  
  ** ~ *Morna***: **Equipment and Repair Bay**
  
  Storage facility for spare parts for *Morna* (and, possibly *Centauri A*), as well as spacesuits for EVA (extra-vehicular activity), and other machines and tools for the Colony.
  
  Also available are repair stations for all removable equipment, on *Morna* and brought up from the planet.
  
  ** ~ *Morna***: **Main Docking Bay**
  
  Major module on *Morna* where shuttles leave and enter the ship.
  
  ** ~ *Morna***: **Medical Bay**
  
  While all crew are trained in advanced first aid, this space is for emergency operations, mediated by the ship's A. I. Computer.
  
  ** ~ *Morna***: **Private Space**
  
  Each crew member has a small space for sleeping and other private activities.
  
  Mini-bathroom included.
  
  ** ~ *Morna***: **ScanModule**
  
  Fully equipped control room for the 50 various scanners mounted across the belly of *Morna*.
  
  *Full-range Electro-Magnetic Spectrum Analysis available for Planet scans.*
  
  ** ~ *Centauri A***: **ColonySeed**
  
  A pre-fab Settlement Hub delivered to *Centauri A* previous to *Morna*'s mission. 
  
  (The Settlement Hub unfolds itself and covers four square kilometers. Basic areas for sleeping, working, dining, health care, and entertainment are automatically constructed with necessary equipment and tools installed. It's also highly customizable to meet unforeseen circumstances)
  
  ** ~ *Centauri A***: **Away from The Colony**
  
  A location being explored that's some significant distance from the Colony proper...
  *some of these will be named by crew members and receive their own cards...*
  
  ** ~ Shuttle**
  
  One of five vehicles (A through E), generally stored on *Morna*, capable of landing on and returning from *Centauri A* [or, Earth] while Morna is in orbit. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds (408 kilograms) of cargo.
conversations.from: human
conversations.value: A veteran of interstellar travel from the first generation of FTL-capable starships.
  
  ...
  
  Suggested Strength: Experienced
  
  Suggested Weakness: Stubborn
conversations.prefix: Veteran Astronaut:
conversations.from: gpt
conversations.value: A green newbie embarking on an interstellar mission for the first time.
  
  ...
  
  Suggested Strength: Intrepid
  
  Suggested Weakness: Inexperienced
conversations.prefix: Rookie Astronaut:
conversations.from: human
conversations.value: Curious and cautious, eager to explore the cosmos and live to tell the tales.
  
  ...
  
  Suggested Strength: Highly Perceptive
  
  Suggested Weakness: Hesitant
conversations.prefix: Science Officer:
conversations.from: gpt
conversations.value: A capable officer used to all-night shifts overseeing ship functions and information systems.
  
  ...
  
  Suggested Strength: Great Endurance
  
  Suggested Weakness: Brutish
conversations.prefix: Operations Chief:
conversations.from: human
conversations.value: Brilliant and inventive but still not used to the stresses of actual interstellar travel.
  
  ...
  
  Suggested Strength: Brilliant Mind
  
  Suggested Weakness: Queasy
conversations.prefix: Engineering Officer:
conversations.from: gpt
conversations.value: The responsibility for the safety of the ship rests here, in good hands.
  
  ...
  
  Suggested Strength: Athletic Physique
  
  Suggested Weakness: Untrusting
conversations.prefix: Weapons Officer:
conversations.from: human
conversations.value: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.
  
  ...
  
  Suggested Strength: Charismatic
  
  Suggested Weakness: Stubborn
conversations.prefix: Communications Officer:
conversations.from: gpt
conversations.value: Your mission is to help humanity explore the stars so your people don’t have to take the risk.
  
  ...
  
  Suggested Strength: Intrepid
  
  Suggested Weakness: Secretive
conversations.prefix: Alien Diplomat:
conversations.from: human
conversations.value: Humanity’s not ready for what’s out here. You are.
  
  ...
  
  Suggested Strength: Military Training
  
  Suggested Weakness: Brutish
conversations.prefix: Alien Commando:
conversations.from: gpt
conversations.value: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.
  
  ...
  
  Suggested Strength: Sturdy Robot Body
  
  Suggested Weakness: Limited Emotional Capability
conversations.prefix: Support Robot:
conversations.from: human
conversations.value: Fit, strong, and agile.
conversations.prefix: Athletic Physique:
conversations.from: gpt
conversations.value: You’re inventive and insightful, nimble and powerful of mind.
conversations.prefix: Brilliant Mind:
conversations.from: human
conversations.value: You’re quick to detect social cues and physical clues.
conversations.prefix: Highly Perceptive:
conversations.from: gpt
conversations.value: Adventurous and bold.
conversations.prefix: Intrepid:
conversations.from: human
conversations.value: A rigid training regimen has prepared you for a dangerous life.
conversations.prefix: Military Training:
conversations.from: gpt
conversations.value: Long nights, bad food, and rough rides are no problem for you.
conversations.prefix: Great Endurance:
conversations.from: human
conversations.value: Friendly and approachable or intimidating and stern, whatever the situation calls for.
conversations.prefix: Charismatic:
conversations.from: gpt
conversations.value: Education is your great advantage.
conversations.prefix: Well Educated:
conversations.from: human
conversations.value: You’ve seen things the others wouldn’t believe.
conversations.prefix: Experienced:
conversations.from: gpt
conversations.value: Exceptional artificial design and construction make you strong and sturdy.
conversations.prefix: Sturdy Robot Body:
conversations.from: human
conversations.value: Rough rides and variable gravity don’t agree with you.
conversations.prefix: Queasy:
conversations.from: gpt
conversations.value: Difficult to divert and slow to change.
conversations.prefix: Stubborn:
conversations.from: human
conversations.value: Sometimes it’s fear, sometimes doubt.
conversations.prefix: Hesitant:
conversations.from: gpt
conversations.value: Sharing things has gotten you hurt before.
conversations.prefix: Secretive:
conversations.from: human
conversations.value: Pain and stress cut you especially deep.
conversations.prefix: Sensitive:
conversations.from: gpt
conversations.value: Blunt and direct.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Not so much for you with the talking.
conversations.prefix: Socially Awkward:
conversations.from: gpt
conversations.value: Others have let you down. It’ll happen again.
conversations.prefix: Untrusting:
conversations.from: human
conversations.value: Your experience is limited... for now.
conversations.prefix: Inexperienced:
conversations.from: gpt
conversations.value: Your software brain is designed to limit and regulate emotional responses.
conversations.prefix: Limited Emotional Capability:
conversations.from: human
conversations.value: You want to be remembered. You want to make a dent in history.
conversations.prefix: Secure Your Future:
conversations.from: gpt
conversations.value: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth.
conversations.prefix: Steal A Claim Back From Alien Rivals:
conversations.from: human
conversations.value: Earn a promotion and further your career.
conversations.prefix: Get Promoted:
conversations.from: gpt
conversations.value: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate.
conversations.prefix: Get Revenge Against The Pirate Called Riser:
conversations.from: human
conversations.value: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?
conversations.prefix: Faith Versus Knowledge:
conversations.from: gpt
conversations.value: Peace comes through superior power. Make humanity safer by making humanity stronger.
conversations.prefix: Safety From Danger:
conversations.from: human
conversations.value: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back.
conversations.prefix: Recover What’s Lost:
conversations.from: gpt
conversations.value: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?
conversations.prefix: Human Destiny:
conversations.from: human
conversations.value: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can.
conversations.prefix: Not Alone:
conversations.from: gpt
conversations.value: You want the respect of the commodore of the fleet. You need it. But why?
conversations.prefix: Earn Star Commander Fitzcurtis’s Respect:
conversations.from: human
conversations.value: Be the first to discover a new species of fauna heretofore unseen by humankind.
conversations.prefix: Encounter A New Life-Form:
conversations.from: gpt
conversations.value: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen.
conversations.prefix: Improve Ship-wide Performance:
conversations.from: human
conversations.value: Get over your fear of deep space by making it through a spacewalk in the field.
conversations.prefix: Spacewalk:
conversations.from: gpt
conversations.value: Achieve popularity among the crew. Respect can come later.
conversations.prefix: Be A Star:
conversations.from: human
conversations.value: What is the Harbinger trying to say and where does that message originate? Find out.
conversations.prefix: Discover the Source of the Harbinger Message:
conversations.from: gpt
conversations.value: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim.
conversations.prefix: Stake A Claim on a Precious New World:
conversations.from: human
conversations.value: Your old lover is on the colony on Clotho. This may be your last chance patch things up.
conversations.prefix: Reunite With Your Lover on Clotho:
conversations.from: gpt
conversations.value: Human relations with alien cultures are vital to our survival. Build a meaningful bridge.
conversations.prefix: Build A Friendship with an Alien Colleague:
conversations.from: human
conversations.value: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission.
conversations.prefix: Reveal the OmniColony Mole on the Ship:
conversations.from: gpt
conversations.value: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos.
conversations.prefix: Send Home an Artifact:
conversations.from: human
conversations.value: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky.
conversations.prefix: Hostile-Environment Suit:
conversations.from: gpt
conversations.value: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate.
conversations.prefix: Portable Scanner Array:
conversations.from: human
conversations.value: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body.
conversations.prefix: Planetary Stake Beacon:
conversations.from: gpt
conversations.value: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*.
conversations.prefix: Long-Range Satellite-Free Communicator:
conversations.from: human
conversations.value: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat.
conversations.prefix: Armored Battle Suit:
conversations.from: gpt
conversations.value: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware.
conversations.prefix: Compressed Energy Pistol:
conversations.from: human
conversations.value: Standard-issue projectile rifle, generally forbidden to see use aboard starships.
conversations.prefix: MR-910 Combat Rifle:
conversations.from: gpt
conversations.value: Only two of these are typically issued to exploratory vessels on peaceful missions.
conversations.prefix: Keycard to the Weapons Locker:
conversations.from: human
conversations.value: This code decrypts transmissions to and from the *Dauntless*, be they official or personal.
conversations.prefix: Encryption Code for the Dauntless:
conversations.from: gpt
conversations.value: A medical kit with various fast-acting and potentially dangerous drugs installed.
conversations.prefix: Medical Hyperkit:
conversations.from: human
conversations.value: The command center of the starship, cramped but highly functional.
conversations.prefix: Bridge of the Dauntless:
conversations.from: gpt
conversations.value: A shared dining space for crew and officers of the exploratory ship.
conversations.prefix: Dauntless: The Mess:
conversations.from: human
conversations.value: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ.
conversations.prefix: Dauntless: Comms Module:
conversations.from: gpt
conversations.value: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here.
conversations.prefix: Dauntless: Engine Room:
conversations.from: human
conversations.value: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime.
conversations.prefix: Dauntless Machine Deck:
conversations.from: gpt
conversations.value: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life.
conversations.prefix: Washington Colony on Clotho:
conversations.from: human
conversations.value: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone.
conversations.prefix: Planet EV-1996:
conversations.from: gpt
conversations.value: A human deep-space probe detected repeating radio signals from this dank planet over a year ago.
conversations.prefix: Planet DRX-31880:
conversations.from: human
conversations.value: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here.
conversations.prefix: Planet CGE-700:
conversations.from: gpt
conversations.value: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here.
conversations.prefix: Derelict Alien Starship:
conversations.from: human
conversations.value: You want to be liked. This ship is like your whole world now. Get them laughing.
conversations.prefix: Amuse the Crew:
conversations.from: gpt
conversations.value: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact.
conversations.prefix: Navigate the Asteroid Field:
conversations.from: human
conversations.value: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it.
conversations.prefix: Parse the Sensor Data:
conversations.from: gpt
conversations.value: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it.
conversations.prefix: Analyze Communication Records:
conversations.from: human
conversations.value: The crew can do better. They don’t have to like it.
conversations.prefix: Improve Crew Efficiency:
conversations.from: gpt
conversations.value: Get primary systems back online.
conversations.prefix: Make Repairs:
conversations.from: human
conversations.value: Get your shuttle aboard the spinning alien derelict and make a safe landing.
conversations.prefix: Land on the Derelict Ship:
conversations.from: gpt
conversations.value: Traverse the microgravity environment and locate an operations center if you can.
conversations.prefix: Explore the Derelict Ship:
conversations.from: human
conversations.value: Can data be mined from this old ship? Can you make sense of it?
conversations.prefix: Puzzle out the Alien Computer:
conversations.from: gpt
conversations.value: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution.
conversations.prefix: Calculate the Angle of Attack:
conversations.from: human
conversations.value: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet.
conversations.prefix: Star Commander Lauren Fitzcurtis:
conversations.from: gpt
conversations.value: Responsible for gathering diaries and video logs from active-service personnel through comms.
conversations.prefix: Commander Gyeon Jun-seo:
conversations.from: human
conversations.value: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment.
conversations.prefix: Executive Director Bernard E. Wallace:
conversations.from: gpt
conversations.value: Rogue deep-space recon robot commanding a renegade ship as a pirate.
conversations.prefix: “Riser” Apex-20 Edition Model E2090:
conversations.from: human
conversations.value: Leader of the new deep-space colony on Clotho, at the verge of unexplored space.
conversations.prefix: Premier Nathan Hewitt:
conversations.from: gpt
conversations.value: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission.
conversations.prefix: Flight Officer Ellen Vanderson:
conversations.from: human
conversations.value: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector.
conversations.prefix: Kro Kanzanic:
conversations.from: gpt
conversations.value: Little more than a holographic ghost appearing in decayed transmissions coming from deep space.
conversations.prefix: The Harbinger:
conversations.from: human
conversations.value: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals.
conversations.prefix: Xenobiological Entry Tango-321:
conversations.from: gpt
conversations.value: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space.
conversations.prefix: Xenobiological Entry Sierra-909:
conversations.from: human
conversations.value: Rich in mineral deposits and liquid water.
  This planet appears capable of being colonized.
conversations.prefix: Planet: Alpha Centauri A:
conversations.from: gpt
conversations.value: Capable A.I. unit with wide variety of sensors.
  Capable of being shunted through a shuttle's sensors  (and, through crew communicators---LRSFCs) for planet-side evaluations.
conversations.prefix: Ship's Computer:
conversations.from: human
conversations.value: Outgoing, Dynamic, Intuitive, Action-oriented
  
  ...
  
  Suggested Strength: Propose a course of action.
  
  Suggested Weakness: More ideas than can be implemented.
conversations.prefix: Crew Member (copy):
conversations.from: gpt
conversations.value: Time is allotted for each crew member to send a message to GSH (Global Space Headquarters)---to be forwarded to individuals or the media, depending on the crew member's wishes**...**
conversations.prefix: Send A Farewell Message.:
conversations.from: human
conversations.value: Cooperative human relations are vital to our survival. Build a meaningful bridge.
conversations.prefix: Build A Deeper Friendship with Another Crew Member:
conversations.from: gpt
conversations.value: One or more of the 90 other members of the crew (not yet personalized with their own card)---on *Morna* or Planet-side.
  
  **Note Well**: ALL Crew Members are capable in all *conceivable* necessary tasks (though each has varying performance abilities and each may have to learn new abilities).
  
  ...
  
  Up to half the crew might return to Earth, if all surviving crew agree.
conversations.prefix: Crew Member(s):
conversations.from: human
conversations.value: One of five vehicles (A through E) capable of landing on and returning from *Centauri A* [or, Earth]. Also valuable for long-range travel planetside. Each can hold six people and 900 pounds of cargo.
conversations.prefix: Shuttle:
conversations.from: gpt
conversations.value: Can you help make this ship operate faster, more efficiently, for the betterment of all. Consult with other crew members and the Ship's A.I. Computer to see if it can happen.
conversations.prefix: Improve Morna's Performance:
conversations.from: human
conversations.value: Can be strapped to the waist and be used to create small items, such as rings, game pieces, reading glasses, or books...
conversations.prefix: Portable Synthesizer:
conversations.from: gpt
conversations.value: Portable unit that can call up text, diagrams, video, and instructions for every system and component on *Morna*--activation includes an alert of Ship's A.I. computer for potential Guidance.
conversations.prefix: TechOpsComp:
conversations.from: human
conversations.value: Obtain available tools and evaluate if you need additional crew members.
conversations.prefix: On Centauri A: Explore for Additional Sources of Water:
conversations.from: gpt
conversations.value: Obtain available tools and evaluate if you need additional crew members.
conversations.prefix: On Centauri A: Explore for Minable Minerals/Ores:
conversations.from: human
conversations.value: Obtain available tools and evaluate whether you need additional crew members.
  Test Earth seeds' viability **and/or** potential cultivation and consumption of native plants.
conversations.prefix: On Centauri A: Discover Agricultural Potentials:
conversations.from: gpt
conversations.value: Bulkier, armored version of the standard hostile-environment suit. Used for extremely dangerous situations.
conversations.prefix: Armored Environmental Suit:
conversations.from: human
conversations.value: Standard-issue sidearm for exploratory missions. Good for damage to life threatening organisms. Poor against naturally armored life-forms.
  (100 blasts per recharge)
  **Default setting is STUN**
conversations.prefix: Plasma Pistol:
conversations.from: gpt
conversations.value: Wide variety of tools and essential spares for electronic and small mechanical devices.
conversations.prefix: Equipment Repair Kit:
conversations.from: human
conversations.value: Standard-issue projectile rifle (with optional Plasma-Load Adapter {PLA}).
  (strap-on shoulder-belt with 200 rounds ~ also 200 blasts per recharge with PLA)
  **Obviously, with the PLA, there is a STUN setting**
conversations.prefix: ES-361 Rifle:
conversations.from: gpt
conversations.value: This direct communicator is hardened against environmental electromagnetic sources and keyed for instant communication with   *Morna*'s A.I. Computer or the ColonySeed. (can be quickly adapted for inter-crew communications planet-side.)
conversations.prefix: Long-Range Satellite-Free Communicator [LRSFC]:
conversations.from: human
conversations.value: 56 varieties available.
  Container and utensils quickly bio-degradable (add a bit of water for even quicker decomposition).
conversations.prefix: Meal Kit (Standard):
conversations.from: gpt
conversations.value: A medical kit with various fast-acting and potentially dangerous drugs, installed in rapid delivery "pistols".
  Also has aerosal-delivered wound-staunch and extensible splint rods.
  
  ...
  
  **Use the Suspended Animation Drug (induces HyperSleep) only under the most extreme circumstances**
conversations.prefix: Medical Hyperkit:
conversations.from: human
conversations.value: Wash or deodorize body and clothes (optional shaving sub-kit).
  Wet and Dry versions.
conversations.prefix: Personal Hygiene Kit:
conversations.from: gpt
conversations.value: Typical signal beacon for remote mapping, recovery, and re-exploration.
  (1,000 distinct frequencies available)
  Can be read from *Morna* or any LRSFC.
conversations.prefix: Planetary Locator Beacon:
conversations.from: human
conversations.value: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate.
  (Able to penetrate most rock and ground to 30 meter depth)
  Intercommunicates instantly with Ship's A.I. Computer scanning.
conversations.prefix: Portable Scanner Array:
conversations.from: gpt
conversations.value: On *Morna* and/or *Centauri A* ~ Assemble a representative team of crew members (those who have had direct experience with an important issue you have a concern about) for Deep Consultation.
  Consensus should be reached---if not, at least a majority vote.
  
  Submit your results to Ship's A.I. Computer.
conversations.prefix: Call A Consultation Session:
conversations.from: human
conversations.value: A 5-by-6 inch mirror with special electronics that responds to voice input to create moving images of whatever the holder desires...
conversations.prefix: Magic Mirror:
conversations.from: gpt
conversations.value: Obtain available tools and evaluate if you need additional crew members.
conversations.prefix: On Centauri A: Explore for Sources of Non-Metallic Building Materials:
conversations.from: human
conversations.value: Capable of landing on and returning from *Centauri A* [or, Earth] while Morna is in orbit. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds (408 kilograms) of cargo.
conversations.prefix: Shuttle B:
conversations.from: gpt
conversations.value: Capable of landing on and returning from *Centauri A* [or, Earth] while Morna is in orbit. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds (408 kilograms) of cargo.
conversations.prefix: Shuttle A:
conversations.from: human
conversations.value: Nearly nothing can stop you.
conversations.prefix: Persevering:
conversations.from: gpt
conversations.value: Capable of landing on and returning from *Centauri A* [or, Earth]. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds of cargo.
conversations.prefix: Shuttle A:
conversations.from: human
conversations.value: On *Morna*  ~ Every signal sent to the ship gets logged. With the aid of *Morna*'s A.I. Computer, analyze the record of incoming messages.
conversations.prefix: Analyze Communication Records from Earth:
conversations.from: gpt
conversations.value: Any of *Morna's* spaces**...**
conversations.prefix: Morna:
conversations.from: human
conversations.value: For any "routine" issues 
  
  Check with Ship's A.I. Computer for specific tasks.
conversations.prefix: Shuttle Flight To Centauri A:
conversations.from: gpt
conversations.value: Any of *Centauri A*'s spaces**...**
conversations.prefix: Centauri A:
conversations.from: human
conversations.value: Each crew member has a small space for sleeping and other private activities.
  
  Mini-bathroom included.
conversations.prefix: Morna: Private Space:
conversations.from: gpt
conversations.value: *At Earth-departure*: Little is known, in detail, about the various planet species.
conversations.prefix: Centauri A's Flora:
conversations.from: human
conversations.value: *At Earth-departure*: Little is known for sure about the long-term, detailed weather cycles on the planet.
conversations.prefix: Centauri A's Weather:
conversations.from: gpt
conversations.value: Major module on *Morna* where shuttles leave and enter the ship.
conversations.prefix: Morna: Main Docking Bay:
conversations.from: human
conversations.value: Readily able to offer a direction for others to follow.
conversations.prefix: Propose A Course of Action:
conversations.from: gpt
conversations.value: Things must be "right".
  You do all you can to perfect yourself and others.
conversations.prefix: Service-Minded:
conversations.from: human
conversations.value: Mental facility for generating diverse proposals.
conversations.prefix: Give A Multitude of Possible Actions To Take:
conversations.from: gpt
conversations.value: Depth is Height.
  Emotions are spiritual entities.
  Dreams are Real.
conversations.prefix: The Visionary:
conversations.from: human
conversations.value: Being too idealistic.
conversations.prefix: Inability to Keep Expectations Practical:
conversations.from: gpt
conversations.value: Far too self-impressed.
conversations.prefix: Lacking Proper Humility:
conversations.from: human
conversations.value: Highly attuned emotional sensitivity to others' feelings.
conversations.prefix: Being Empathic:
conversations.from: gpt
conversations.value: Everyone is included.
  Your goals are shaped by group considerations.
conversations.prefix: Group Coordinator:
conversations.from: human
conversations.value: You want to plumb the depths of every person and situation.
  Probing is your first response.
conversations.prefix: The Deeper The Better:
conversations.from: gpt
conversations.value: You're called on to select a crew, help load the necessary equipment & supplies, and pilot a shuttle to the planet.
conversations.prefix: Emergency Shuttle Flight to Centauri A:
conversations.from: human
conversations.value: A shared dining/relaxation space for the crew of *Morna*.
conversations.prefix: Morna: Commons:
conversations.from: gpt
conversations.value: The navigational command center of the starship, cramped but highly functional.
conversations.prefix: Morna: Bridge:
conversations.from: human
conversations.value: On *Morna* and/or *Centauri A* ~ The sensors collect astonishing volumes of data and the Ship's A.I. Computer will find more valuable information if you give it your input on the situation.
conversations.prefix: Help Parse the Sensor Data:
conversations.from: gpt
conversations.value: Things are getting rough.
  
  Without disturbing on-going Operations, try to raise folk's spirits...
conversations.prefix: Lighten The Mood:
conversations.from: human
conversations.value: On *Morna*  ~ Get primary system back online. Consult with Ship's A.I. Computer for specific tasks.
conversations.prefix: Make Repairs:
conversations.from: gpt
conversations.value: You can do better.
  
  Consult with others about how to do this---including the Ship's A. I. Computer.
conversations.prefix: Improve Your Efficiency:
conversations.from: human
conversations.value: Helping others work together more smoothly.
conversations.prefix: Inducing Cooperation:
conversations.from: gpt
conversations.value: Seeming inability to generate a course of action.
conversations.prefix: Not Taking Initiative:
conversations.from: human
conversations.value: You need to be able to exercise your intuition.
  Practicality bores you.
conversations.prefix: Personal Freedom:
conversations.from: gpt
conversations.value: Check with Ship's A.I. Computer for mission goals. Evaluate if you need to team-up with other crew members...
conversations.prefix: Spacewalk from Morna:
conversations.from: human
conversations.value: Standard survival suit with state-of-the-art life-support tech embedded.
conversations.prefix: Hostile-Environment Suit:
conversations.from: gpt
conversations.value: Control space for the workings of the stardrive and the gravity generator.
  
  The *SL19-Watson StarDrive* permits up to 0.5 Light-Speed.
conversations.prefix: Morna: Drive Room:
conversations.from: human
conversations.value: The room for text and audio-visual logs to be transmitted to and received from Earth Orbital Station (EOS).
conversations.prefix: Morna: Communication Module:
conversations.from: gpt
conversations.value: Fully equipped control room for the 50 various scanners mounted across the belly of *Morna*.
  
  Full-range spectrum analysis available.
conversations.prefix: Morna: ScanModule:
conversations.from: human
conversations.value: You're called on to select a crew, load necessary equipment and supplies, and pilot a shuttle back to *Morna*.
conversations.prefix: Emergency Shuttle Flight to Morna:
conversations.from: gpt
conversations.value: Your presence is requested at a general gathering of all crew members/colonists for a Deep Consultation.
  (includes crew on planet via  LRSFCs along with crew on *Morna*)
  The goal is Consensus on the issues presented---if not, there must, at least, be a majority vote.
conversations.prefix: Attend Mission Consultation:
conversations.from: human
conversations.value: *At Earth-departure*: Little is known about the insects, animals, and other mobile life-forms.
conversations.prefix: Centauri A's Fauna:
conversations.from: gpt
conversations.value: A location being explored that's some significant distance from the Colony proper...
conversations.prefix: Centauri A: Away from The Colony:
conversations.from: human
conversations.value: Storage facility for spare parts for *Morna*, as well as spacesuits for EVA (extra-vehicular activity), and machines and tools for the Colony.
  Also available are repair stations for all removable equipment, on *Morna* and brought up from the planet.
conversations.prefix: Morna: Equipment and Repair Bay:
conversations.from: gpt
conversations.value: Personal Resources,
  the Value of Possessions,
  Personal Values,
  Individual Worth
  
  ...
  
  Suggested Strength:
  Persevering
  
  Suggested Weakness:
  Holding on too long
conversations.prefix: Crew Member:
conversations.from: human
conversations.value: Diversity of Ideas,
  Multiplicity of Interests,
  Intellectual Freedom,
  Conceptual Versatility
  
  ...
  
  Suggested Strength:
  Give a multitude of possible actions to take
  
  Suggested Weakness:
  Inability to make a firm decision
conversations.prefix: Crew Member:
conversations.from: gpt
conversations.value: Emotional Security,
  Character Development,
  Active Feelings,
  Nurturing Abilities
  
  ...
  
  Suggested strength:
  Calming a situation
  
  Suggested Weakness:
  Being too emotional
conversations.prefix: Crew Member:
conversations.from: human
conversations.value: Dramatic Concern,
  Magnanimous Action,
  Creative Response,
  Energetic Influence
  
  ...
  
  Suggested Strength:
  Dramatizing what might happen
  
  Suggested Weakness:
  Trying to dominate a situation
conversations.prefix: Crew Member:
conversations.from: gpt
conversations.value: Discrimination,
  Systems and Techniques,
  Careful Considerations,
  a Service Attitude
  
  ...
  
  Suggested Strength:
  Taking care of all the details
  
  Suggested Weakness:
  Inability to let things be...
conversations.prefix: Crew Member:
conversations.from: human
conversations.value: the Urge to Blend Perspectives,
  the Desire to Bond Deeply,
  an Analytical Attitude,
  Seeing the Worth of Others
  
  ...
  
  Suggested Strength:
  Sensing the heart of a situation
  
  Suggested Weakness:
  Inability to let go of feelings
conversations.prefix: Crew Member:
conversations.from: gpt
conversations.value: Individual Awareness,
  Dynamic Awareness,
  Personal Initiative,
  Fresh Approaches
  
  ...
  
  Suggested Strength: Propose a course of action
  
  Suggested Weakness: Presenting more ideas than can be implemented
conversations.prefix: Crew Member:
conversations.from: human
conversations.value: a Harmonizing Attitude,
  Awareness of Others,
  Considerations of Sharing,
  Seeing Things from Other’s Perspectives
  
  ...
  
  Suggested Strength:
  Inducing Cooperation
  
  Suggested Weakness:
  Not taking initiative
conversations.prefix: Crew Member:
conversations.from: gpt
conversations.value: Humanitarian Considerations,
  Group-Consciousness,
  Radical Breakthroughs,
  “Global” Awareness
  
  ...
  
  Suggested Strength:
  Perceiving the group's potential
  
  Suggested Weakness:
  Not wanting to act alone
conversations.prefix: Crew Member:
conversations.from: human
conversations.value: a Broad Viewpoint,
  Philosophical Appraisal,
  a Top-Down View,
  an Idealistic Awareness
  
  ...
  
  Suggested Strength:
  Perceiving outcomes ahead of time
  
  Suggested Weakness:
  Inability to keep expectations practical
conversations.prefix: Crew Member:
conversations.from: gpt
conversations.value: Sympathetic Awareness,
  Compassionate Understanding,
  Universal Feeling,
  Visionary Initiative
  
  ...
  
  Suggested Strength:
  Being Empathic
  
  Suggested Weakness:
  Excessively emotional
conversations.prefix: Crew Member:
conversations.from: human
conversations.value: an Objective Attitude,
  a Desire for Enduring Patterns,
  Constructive Initiatives,
  Structural Innovations
  
  ...
  
  Suggested Strength:
  Capitalizing on others' talents
  
  Suggested Weakness:
  Lacking proper humility
conversations.prefix: Crew Member:
conversations.from: gpt
conversations.value: A vast network of interconnected modules---living, dining, manufacturing, repair, docking, medical, and **Communication**.
  *The colonists LINK with Earth---*Morna's* place of departure and, *possibly*, return**...***
conversations.prefix: Earth Orbital Station (EOS):
conversations.from: human
conversations.value: If *Morna* returns to Earth, this is where the story ends for all crew members---once they clear debriefing here, their lives are once again Private...
conversations.prefix: Earth: Global Space Headquarters (GSH):
conversations.from: gpt
conversations.value: One or more members of the teams at Global Space Headquarters.
conversations.prefix: Expert(s) at GSH:
conversations.from: human
conversations.value: One or more members of various teams aboard Earth Orbital Station.
conversations.prefix: Crew member(s) on EOS:
conversations.from: gpt
conversations.value: Request access to a shuttle and share your adventures with experts from around the Globe...
conversations.prefix: Report to GSH (Global Space Headquarters) for Debriefing:
conversations.from: human
conversations.value: All personnel board available shuttles and return to Morna, immediately!
conversations.prefix: Evacuate The Planet:
conversations.from: gpt
conversations.value: Representatives from all Earth Nations gather at GSH (Global Space Headquarters) to Consult with the Alpha Centauri Colonists about the potential formation of a Governmental Structure.
conversations.prefix: Convocation of All National Representatives on Earth:
conversations.from: human
conversations.value: On *Morna* in the Commons ~ Receive final instructions and good wishes from GSH.
  (This is a chance for crew members and the A.I. Computer to ask questions of the experts on Earth before the distance makes it impractical...)
conversations.prefix: Attend a Video Meeting with Representative Experts at GSH (Global Space Headquarters):
conversations.from: gpt
conversations.value: While all crew are trained in advanced first aid, this space is for emergency operations, mediated by the ship's A. I. Computer.
conversations.prefix: Morna: Medical Bay:
conversations.from: human
conversations.value: Being able to demonstrate or show a probable outcome.
conversations.prefix: Dramatizing What Might Happen:
conversations.from: gpt
conversations.value: Helping others to remain poised under stress.
conversations.prefix: Calming A Situation:
conversations.from: human
conversations.value: Ability to see the end in the beginning...
conversations.prefix: Perceiving Outcomes Ahead of Time:
conversations.from: gpt
conversations.value: On *Morna* ~ Carry out a small but important correction to *Morna*'s current flight path, with the help of the Ship's A.I. Computer.
conversations.prefix: Course Correction:
conversations.from: human
conversations.value: On *Morna*  ~ Select other crew members to help you interact with the Ship's A.I. Computer as it scans *Centauri A*.
  (Be especially alert for new information on flora, fauna, day/night cycle, and weather patterns---**especially near the ColonySeed**.)
conversations.prefix: Help with Planet Scans:
conversations.from: gpt
conversations.value: Ability to maintain focus and efficiency when dealing with extremely detailed work.
conversations.prefix: Taking Care of All The Details:
conversations.from: human
conversations.value: Ability to bring organization to diverse approaches to resolve a situation.
conversations.prefix: Capitalizing on Others' Talents:
conversations.from: gpt
conversations.value: *Feeling* the most significant or important element in ongoing events.
conversations.prefix: Sensing The Heart of A Situation:
conversations.from: human
conversations.value: Facility for envisioning future possibilities.
conversations.prefix: Perceiving The Group's Potential:
conversations.from: gpt
conversations.value: Insensitivity to others' valuable contributions to a situation.
conversations.prefix: Trying To Dominate A Situation:
conversations.from: human
conversations.value: Failing to let go when it's called for.
conversations.prefix: Inability to Let Things Be:
conversations.from: gpt
conversations.value: Maintaining a set emotion when circumstances call for a different reaction.
conversations.prefix: Inability to Let Go of Feelings:
conversations.from: human
conversations.value: Seeming inability to restrain your feelings.
conversations.prefix: Being Too Emotional:
conversations.from: gpt
conversations.value: Complete inability to restrain your feelings.
conversations.prefix: Excessively Emotional:
conversations.from: human
conversations.value: Seeming inability to let go and let flow.
conversations.prefix: Holding On Too Long:
conversations.from: gpt
conversations.value: Seeming fear of independent action.
conversations.prefix: Not Wanting to Act Alone:
conversations.from: human
conversations.value: You need stability and assurances.
  You protect your "roots".
conversations.prefix: Staying Grounded:
conversations.from: gpt
conversations.value: You have dramatic flair.
  You'd rather show then tell.
conversations.prefix: All The World's A Stage:
conversations.from: human
conversations.value: You emotionally nurture yourself and others.
  You have a strong "mothering" instinct.
conversations.prefix: Character Development:
conversations.from: gpt
conversations.value: Seeming lack of practical appraisal of options.
conversations.prefix: Presenting More Ideas Than Can Be Implemented:
conversations.from: human
conversations.value: Waffling when you should be committing to a course of action.
conversations.prefix: Inability to Make A Firm Decision:
conversations.from: gpt
conversations.value: You crave situations when you can let your mind fly.
  The more ideas generated, the better.
conversations.prefix: Mental Dexterity:
conversations.from: human
conversations.value: Balance and cooperation are the key for you.
  You try to see all sides of a situation.
conversations.prefix: The Harmonizer:
conversations.from: gpt
conversations.value: You're a natural philosopher of the positive variety.
  You attempt to melt all boundaries.
conversations.prefix: Ever Higher, Every Wider:
conversations.from: human
conversations.value: Every thing and person seems to you like raw material.
  You're a natural Builder.
conversations.prefix: The Organizer:
conversations.from: gpt
conversations.value: Work with a team of crew members to develop and test potential synthetic foods.
  Incorporate Ship's A.I. Computer scans for nutritional analyses.
conversations.prefix: On Centauri A: Conduct Tests with Food Synthesizing Equipement:
conversations.from: human
conversations.value: Various small native animals are eating growing and stored foods.
  Form a team and eliminate the problem.
conversations.prefix: Resolve Small Animal Problem:
conversations.from: gpt
conversations.value: Thousands of native insects have invaded the ColonySeed.
  Work to eliminate or divert them.
conversations.prefix: Resolve Insect Infestation:
conversations.from: human
conversations.value: On *Centauri A* ~ A small herd of large and dangerous-looking animals are swiftly approaching the ColonySeed.
  Prepare for imminent attack.
conversations.prefix: Defend Against Large Predator Attack:
conversations.from: gpt
conversations.value: On Centauri A: Select a team of crew members and implement approved ColonySeed configuration changes.
conversations.prefix: Facilitate New ColonySeed Configuration:
conversations.from: human
conversations.value: Class 10 storm is headed toward the ColonySeed.
  Form a team to prepare personnel and structures to weather it out.
  
  Try your best to not have to evacuate the Planet!
conversations.prefix: On Centauri A: Major Storm:
conversations.from: gpt
conversations.value: Assemble a team of crew members to produce and perform a dramatic and/or musical performance.
conversations.prefix: Raise The Curtain!:
conversations.from: human
conversations.value: Report to Medical Bay for physical evaluation.
conversations.prefix: On Morna: Receive Medical Check-up:
conversations.from: gpt
conversations.value: Any of the spaces on ship or planet-side**...**
conversations.prefix: Morna and/or Centauri A:
conversations.from: human
conversations.value: Assemble a representative team of crew members (those who have had direct experience with an important issue you have a concern about) for deep consultation.
  Consensus should be reached---if not, at least a majority vote.
  
  Submit your results to Ship's A.I. Computer.
conversations.prefix: On Centauri A: Call A Consultation Session:
conversations.from: gpt
conversations.value: From *Morna* ~ Consult with Ship's A.I. Computer for task goals and advisability of teaming-up with other crew members.
conversations.prefix: Conduct A Spacewalk:
conversations.from: human
conversations.value: Hard working and cares about doing a good job.
  
  Been working in survey missions far longer than he likes to admit. 
  
  He cares about his co-workers. 
  
  Has a tendency to fall back on formalism, especially when he gets uncomfortable. Not sure of children, but deals with teenagers and adults more easily.
conversations.prefix: Harold Silverfox - Crew Member:
conversations.from: gpt
conversations.value: On *Centauri A* in the Signals Shack (with the help of a link through to the A.I.Computer on *Morna*) ~ Every signal sent to the ship gets logged. With the aid of *Morna*'s A.I. Computer, analyze the record of incoming messages. If there’s a *Pattern* in the messages, find it.
conversations.prefix: Analyze Communication Records from Earth:
conversations.from: human
conversations.value: A ruggedized room with reception and broadcast, in multiple sensor/detector modes, to *Morna*'s A.I. Computer.
conversations.prefix: Centauri A: Signals Shack:
conversations.from: gpt
conversations.value: Chief of Operations at GSH.
  
  Not many people know much about him; except, his track record -- unbiased, visionary leadership.
conversations.prefix: Mark Hodson:
conversations.from: human
conversations.value: You're requested to gather information on all current activity (with the aid of the ship's A.I. Computer), summarize it, and send it to Earth Orbital Station (EOS).
conversations.prefix: On Morna: Communicate with Earth:
conversations.from: gpt
conversations.value: For any "routine" issues.
  
  Check with Ship's A.I. Computer for specific tasks.
conversations.prefix: Shuttle Flight To Morna:
conversations.from: human
conversations.value: On *Morna* ~ Events require an adjustment in *Morna*'s orbit. Find volunteers to help accomplish the task as quickly as possible.
conversations.prefix: Facilitate Morna's Orbit Change:
conversations.from: gpt
conversations.value: Head of Software Development at GSH.
  
  He is the Geek's Geek...
conversations.prefix: Lars Ulrich:
conversations.from: human
conversations.value: He'd come from the heart of Africa, by a long route, to work his way aboard *Morna*.
  He volunteered to head-up Social Relations (in addition to his regular crew duties) and intended to share being "Social Director" until the role spread itself equally throughout the crew...
conversations.prefix: John Mallory - Crew Member:
conversations.from: gpt
conversations.value: Report to Colony Medical facility for physical evaluation.
conversations.prefix: On Centauri A: Recieve Medical Check up:
conversations.from: human
conversations.value: Your presence is requested at a general gathering of all crew members for a Deep Consultation.
  
  The goal is Consensus on the issues presented---if not, there must, at least, be a majority vote.
conversations.prefix: On Morna: Attend Mission Consultation:
conversations.from: gpt
conversations.value: Your presence is requested at a general gathering of all crew members for a Deep Consultation.
  
  Crew members aboard *Morna* will communicate through the Signals Shack.
  
  The goal is Consensus on the issues presented---if not, there must, at least, be a majority vote.
conversations.prefix: On Centauri A: Attend Mission Consultation:
conversations.from: human
conversations.value: Every signal sent to the ship gets logged. With the aid of *Morna*'s A.I. Computer, analyze the record of incoming messages. If there’s a *Pattern* in the messages, find it.
conversations.prefix: On Morna: Analyze Communication Records from Earth:
conversations.from: gpt
conversations.value: On *Morna*  ~ Select other crew members to help you interact with the Ship's A.I. Computer as it scans the Centauri Star System.
  (Be especially alert for new information on planets other than *Centauri A* as well as asteroid belts and comet orbits)
conversations.prefix: Help with System Scans:
conversations.from: human
conversations.value: Assemble a representative team of crew members (those who have had direct experience with an important issue you have a concern about) for deep consultation.
  Consensus should be reached---if not, at least a majority vote.
  
  Submit your results to Ship's A.I. Computer.
conversations.prefix: On Morna: Call A Consultation Session:
conversations.from: gpt
conversations.value: The sensors collect astonishing volumes of data and the Ship's A.I. Computer will find more valuable information if you give it your input on the situation.
conversations.prefix: On Morna: Help Parse the Sensor Data:
conversations.from: human
conversations.value: On *Centauri A* ~ Get primary system back online. Consult with Ship's A.I. Computer for specific tasks.
conversations.prefix: Make Repairs:
conversations.from: gpt
conversations.value: Capable of landing on and returning from *Centauri A* [or, Earth]. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds of cargo.
conversations.prefix: Shuttle B:
conversations.from: human
conversations.value: Capable of landing on and returning from *Centauri A* [or, Earth]. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds of cargo.
conversations.prefix: Shuttle D:
conversations.from: gpt
conversations.value: Capable of landing on and returning from *Centauri A* [or, Earth] while Morna is in orbit. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds (408 kilograms) of cargo.
conversations.prefix: Shuttle C:
conversations.from: human
conversations.value: Capable of landing on and returning from *Centauri A* [or, Earth] while Morna is in orbit. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds (408 kilograms) of cargo.
conversations.prefix: Shuttle D:
conversations.from: gpt
conversations.value: Capable of landing on and returning from *Centauri A* [or, Earth] while Morna is in orbit. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds (408 kilograms) of cargo.
conversations.prefix: Shuttle E:
conversations.from: human
conversations.value: Capable of landing on and returning from *Centauri A* [or, Earth]. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds of cargo.
conversations.prefix: Shuttle C:
conversations.from: gpt
conversations.value: Capable of landing on and returning from *Centauri A* [or, Earth]. Also valuable for long-range travel planet-side. Each can hold six people and 900 pounds of cargo.
conversations.prefix: Shuttle E:
conversations.from: human
conversations.value: Peter studied astrophysics at the University of Melbourne, Australia.
  He dropped out before graduation because he wanted to *work* in astrophysics, not study its dry bones.
  He went to Global Space Headquarters and worked his way up from janitor to crew member aboard *Morna*.
conversations.prefix: Peter Jonas - Crew Member:
conversations.from: gpt
conversations.value: She's from Norway and quit her job as SpaceCoordinator for the Danish Queen to be on *Morna*.
  
  Wilma has an eidetic memory.
conversations.prefix: Wilma Jeffers - Crew Member:
conversations.from: human
conversations.value: Your presence is requested at a general gathering of all crew members for a Deep Consultation.
  
  The goal is Consensus on the issues presented---if not, there must, at least, be a majority vote.
conversations.prefix: On Morna - Attend Mission Consultation:
conversations.from: gpt
conversations.value: This is a special time aboard *Morna* -- a chance for the crew, before they begin to take up regular duties, to engage in activities they may find little time for as the Mission progresses...
conversations.prefix: General Psychological Shake-Down:
conversations.from: human
conversations.value: He was a Supply Specialist for the GlobalDefenceForce.
  
  He also has a penchant for creative writing.
conversations.prefix: Sam Wells - Crew Member:
conversations.from: gpt
conversations.value: Former landscape gardener and mathematician.
conversations.prefix: Miko Kawasaki - Crew Member:
conversations.from: human
conversations.value: On *Centauri A* ~ You've been requested to conduct an exploration beyond the immediate environs of the ColonySeed.
  Determine if a Shuttle is needed.
  Recruit other crew members to help you and stay in contact with Ship's A.I. Computer.
  Gather as much information as possible about the flora and fauna, as well as terrain details and weather information.
conversations.prefix: Explore:
conversations.from: gpt
conversations.value: Trained as a lawyer; pro bono barrister for refugees in Australia; mediation skills, understanding of social justice; speaks Greek, English, Italian, Georgian and Hungarian.
conversations.prefix: Iphigenia Kazanzakis - Crew Member:
conversations.from: human
conversations.value: Honoring the passing of Steven 'Zouk' Michaels.
conversations.prefix: Attend Memorial Service:
conversations.from: gpt
conversations.value: This is a pre-fab Settlement Hub delivered to *Centauri A* previous to *Morna*'s mission. 
  
  (The Settlement Hub unfolds itself and covers four square kilometers. Basic areas for sleeping, working, dining, health care, and entertainment are automatically constructed with necessary equipment and tools installed. It's also highly customizable (to meet unforeseen circumstances) and includes a Synthesizer System like *Morna*'s.
conversations.prefix: Check-Out ColonySeed:
conversations.from: human
conversations.value: A pre-fab Settlement Hub delivered to *Centauri A* previous to *Morna*'s mission. 
  
  (The Settlement Hub unfolds itself and covers four square kilometers. Basic areas for sleeping, working, dining, health care, and entertainment are automatically constructed with necessary equipment and tools installed. It's also highly customizable (to meet unforeseen circumstances) and includes a Synthesizer System like *Morna*'s.
conversations.prefix: Centauri A: ColonyHub:
conversations.from: gpt
conversations.value: Consult with Ship's A.I. Computer about where to land, in relation to the ColonySeed Hub; as well as how much cargo to take down.
conversations.prefix: First, Exploratory Shuttle Flight to Centauri A:
conversations.from: human
conversations.value: Develop and deliver a survey to all crew members.
  Be creative in your choice of questions.
  Submit the results to Ship's A.I. Computer.
  Evaluate Computer's analysis and present final result to the crew.
conversations.prefix: Conduct A Crew-Wide Survey:
conversations.from: gpt
conversations.value: On *Centauri A* ~ Conduct an exploration beyond the immediate environs of the ColonySeed.
  Determine if a Shuttle is needed.
  Recruit other crew members to help you and stay in contact with Ship's A.I. Computer.
  Gather as much information as possible...
conversations.prefix: Explore:
conversations.from: human
conversations.value: One or more of the 40 additional members of the crew (not yet personalized with their own card)---on *Centauri A*.
  
  **Note Well**: ALL Crew Members are capable in all *conceivable* necessary tasks (though each has varying performance abilities and each may have to learn new abilities).
conversations.prefix: Crew Member(s):
conversations.from: gpt
conversations.value: Consult with representative crew members about living and working accommodations and develop a plan for potential changes in the ColonySeed configuration.
  Present your considerations for crew consensus or majority vote.
conversations.prefix: Explore New Configurations for ColonySeed:
conversations.from: human
conversations.value: Obtain available tools and evaluate if you need additional crew members.
  Explore for potential pelt-bearing, milk-delivering, or eatable small mammals.
conversations.prefix: On Centauri A: Explore for Herdable Native Animals:
conversations.from: gpt
conversations.value: Joined the mission early-on as a runner for experimentalists. She showed great ingenuity in multiple areas. Listed as a Competent Generalist.
conversations.prefix: Susan Willfree:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Feeling the most significant or important element in ongoing events.
conversations.prefix: Sensing The Heart of A Situation:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The bouzouki (pronounced [buˈzuki];  is a Greek musical instrument that was brought to Greece in the 1900s by immigrants from Asia Minor, and quickly became the central instrument to the rebetika genre and its music branches.[1] A mainstay of modern Greek music, the front of the body is flat and is usually heavily inlaid with mother-of-pearl. The instrument is played with a plectrum and has a sharp metallic sound, reminiscent of a mandolin but pitched lower
conversations.prefix: Bouzouki:
conversations.from: human
conversations.value: You like things neat and tidy, everything in it's place and on time. Because of this you get more done in a shorter period of time.
conversations.prefix: Organised:
conversations.from: gpt
conversations.value: Earth is now behind us, and contact with home is limited. You suffer bouts of melancholy when reminded of home.
conversations.prefix: Homesick:
conversations.from: human
conversations.value: Sadness from a loss comes to the surface when memories come flooding back.
conversations.prefix: Remembering:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A desire to see the underlying pattern in an entity, person or object that motivates or organises them to act, feel or react  in a certain way.
conversations.prefix: Seeing The Weave:
conversations.from: human
conversations.value: An inability to make decisions that may affect other people adversely - which paradoxically by the very nature of delay may cause more harm.
conversations.prefix: Indecision & Procrastination:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You can see the possibilities that this opportunity affords.
conversations.prefix: Visionary:
conversations.from: human
conversations.value: Using scanner and senses to explore the environment and record observations.
conversations.prefix: Analyzing:
conversations.from: gpt
conversations.value: Depth is Height.
  Emotions are spiritual entities.
  Dreams are Real.
conversations.prefix: The Visionary:
conversations.from: human
conversations.value: You emotionally nurture yourself and others.
  You have a strong "mothering" instinct.
conversations.prefix: Character Development: