conversations.from: system
conversations.value: As a Guardian, you've done your best to fulfill the role thrust upon you the moment you awoke to these words: "Eyes up, Guardian." 
  
  It hasn't been easy. Hell, you've lost your life several times over. But you're reborn each time through the boon of the power of the Traveler. What does kill you, you come back for. Not many enemies survive a second encounter with you.
  
  You've delved the mysterious depths of the Vault of Glass to face down Atheon. You and your companions braved the hellish labyrinthine chambers of Crota in order to bring him to his knees. Your fireteam has successfully entered the Prison of Elders to bring justice to Skolas at the behest of the Queen. You are warrior incarnate. You have been tried, tested, and found true. 
  
  These are all the reasons why the Speaker has chosen a small number of you for a very special task. A very special, very dangerous task. The Tower has received a distress call with Cabal origins. What could there possibly be out there that would have this most ferocious adversary broadcasting for help?
  
  ---
  
  **NOTE:** This game is based around the video game "Destiny." I welcome you to apply if you think it looks interesting even if you haven't played the game, but I strongly suggest you check out the wiki so that you have a better idea about the universe lore: http://destiny.wikia.com/wiki/Destiny_Wiki
  
  **I'll be starting the game as soon as I have a full fireteam (still need a titan).**
  
  **Looking for: one more, preferably a Titan to round things out!** Please make your own cards, because I'd really like to see how innovative you guys can be with your own strengths/weaknesses/subplots. Images for those cards isn't necessary, but is appreciated. 
  
  **The Situation:** I was inspired after watching the TTK trailer (https://www.youtube.com/watch?v=VFh5ArG46_M). This story is meant to bridge the gap between the current expansion and the upcoming one. I hope that we can create a plot together through suggestions as to what you wish you could do or what like to see in the game. 
  
  **Feel Free:** to message me with any questions/concerns/ideas. You can contact me here, through skype (solain.rhyo) or, if you're a PS4 gamer, with my gamertag: Pamriel. 
  
  
conversations.from: human
conversations.value: Hunters are survivalists, agile and accustomed to being on their own. Most of them are as adept with a knife as they are with a gun. Because many of them use stealth technology, they are often used as forward scouts.
conversations.prefix: Hunter:
conversations.from: gpt
conversations.value: Formidable soldiers, Titans often serve as the vanguard of their fireteams. Equally capable of functioning as a meatshield or as a damage dealer, Titans are a force to be reckoned with.
conversations.prefix: Titan:
conversations.from: human
conversations.value: Mixing magic with modern weapons, warlocks are individuals who have long studied The Traveler to learn of its arcane ways. Their eldritch knowledge makes them an valuable addition to any fireteam.
conversations.prefix: Warlock:
conversations.from: gpt
conversations.value: A form of artificial intelligence provided to Guardians by The Traveler. The Ghosts are capable of translating other languages, hacking foreign technology, acting as illumination, and serving as an advisor to Guardians. Ghosts are also able to seek out dead Guardians and resurrect them. 
conversations.prefix: Ghost:
conversations.from: human
conversations.value: What strength is unique to your character?
conversations.prefix: Create Your Own!:
conversations.from: gpt
conversations.value: What weakness is unique to your character?
conversations.prefix: Create Your Own!:
conversations.from: human
conversations.value: What subplot is unique to your character?
conversations.prefix: Create Your Own!:
conversations.from: gpt
conversations.value: Control. You know the drill. Defend the flags, defeat the other team. 
conversations.prefix: Crucible (Moon, Anomaly):
conversations.from: human
conversations.value: A bladedancer, fond of utilizing stealth to get in close and unload with his shotgun. He tends to knife around groups when they're distracted by the other team.  
conversations.prefix: Hunter I:
conversations.from: gpt
conversations.value: Gunslinger. Because of her legendary helmet perks, she's a master at sniping with the golden gun. She tends to stay back and pick off anyone she catches alone. 
conversations.prefix: Hunter II:
conversations.from: human
conversations.value: Voidwalker. Aggressive, combining his grenades, nova, and shotgun into a lethal combination. Charges headlong into battle in order to catch others off-guard. 
conversations.prefix: Warlock:
conversations.from: gpt
conversations.value: You've been thrown together into a 3v3 skirmish during a seemingly random pairing. Even if you don't win, you may have formed a fledgling partnership with your teammates.
conversations.prefix: Work as a Team (Evan, Prim, Tamra):
conversations.from: human
conversations.value: He's asked for your opinion. Try to convince him that what you think is right. 
conversations.prefix: Convince the Speaker (Dahlia):
conversations.from: gpt
conversations.value: The only of Earth's stronghold's left, protected by the mysterious power of The Traveler.
conversations.prefix: The Tower:
conversations.from: human
conversations.value: Exotic sniper rifle with arc damage. The radar stays active while aiming down the sights. Additionally, this weapon grants the shooter a short period of active camouflage while aiming.
conversations.prefix: Patience and Time:
conversations.from: gpt
conversations.value: Exotic auto rifle. Kinetic damage. Rounds fired from this weapon over-penetrate and ricochet off hard surfaces.
conversations.prefix: Hard Light:
conversations.from: human
conversations.value: Legendary rocket launcher. Arc damage. Has extremely low recoil. Shells fired from this weapon will actively seek their target.
conversations.prefix: Unfriendly Giant:
conversations.from: gpt
conversations.value: One of the moons of Mars, Phobos has been under the control of the Cabal for decades. It serves as a base of operations for their military. 
conversations.prefix: Phobos:
conversations.from: human
conversations.value: Gathered during your disastrous foray into the Shrine of Oryx. Some of the information you possess you aren't able to understand yet, but there's a good chance it will come in useful sooner rather than later.
conversations.prefix: Hive Intel:
conversations.from: gpt
conversations.value: The two guns operate with motion sensor technology and fire armor-piercing kinetic rounds. 
conversations.prefix: Destroy the Sentry Guns (Prim):
conversations.from: human
conversations.value: The two guns operate with motion sensor technology and fire armor-piercing kinetic rounds. 
conversations.prefix: Destroy the Sentry Guns (Evan and Tamra):
conversations.from: gpt
conversations.value: In order to shut down the guns and silence the alarm, you need to override the security protocols. After that, getting the gate open should be easy. 
conversations.prefix: Override the Security Protocol (Dahlia):
conversations.from: human
conversations.value: Access to the room could be tricky. With no power you can't force it open, but there is a Cabal corpse that kept it from closing entirely. 
conversations.prefix: Enter the Room:
conversations.from: gpt
conversations.value: It looks like this door took its fair share of hits during whatever battle took place here. You can't operate it through the control panel, so brute force is going to have to suffice. 
conversations.prefix: Get Through the Door (Power Room):
conversations.from: human
conversations.value: With the Hive data corruption, retrieving valuable information could be difficult. However, the intel housed here could be your only way of discovering just what happened to the Cabal. 
conversations.prefix: Mine the Data Logs (Dahlia):
conversations.from: gpt
conversations.value: It's the same enemy you've faced a hundred times before, but it's not. It has the element of surprise on you and it's standing between you and the exit. 
conversations.prefix: Taken Phalanx:
conversations.from: human
conversations.value: Another familiar but not familiar enemy. They stand twitching before you, as though trying to escape something you can't see. Try to avoid their psionic blasts.
conversations.prefix: Taken Psion x 2:
conversations.from: gpt
conversations.value: "The traveller's final lesson was defence at all costs for those it had chosen. Neutrality will not protect the awoken, and I have picked a side. I will kindle the light in the darkest places for my allies."
conversations.prefix: Awoken Sunsinger:
conversations.from: human
conversations.value: "The light is with us, even here. Fight, and cast down these shadows!"
  
  You gain strength from aiding your fire team, trusting in them and them in you. Together you cannot fail.
  
conversations.prefix: Loyalty:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: "The light should destroy the shadows, not walk in them!"
  
  Dedication to the cause often leads to blinds spots, and creates an inflexibility to indirect alternatives.
conversations.prefix: Zeal:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Truth and light are synonymous, and you strive to uncover mysteries of the arcane and past. You work with the Cryptarchs, but Warlocks know knowledge is found in all things, not just trinkets.
conversations.prefix: Unearth Secrets:
conversations.from: gpt
conversations.value: A form of artificial intelligence provided to Guardians by The Traveler. The Ghosts are capable of translating other languages, hacking foreign technology, acting as illumination, and serving as an advisor to Guardians. Ghosts are also able to seek out dead Guardians and resurrect them.
conversations.prefix: Ghost:
conversations.from: human
conversations.value: You've been through a lot. As a result, your memory banks are bursting with information about the known universe. You're able to quickly compile, review, and extract the most relevant information for your Guardian.
conversations.prefix: Experienced:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've been through a lot. As a result, your inner workings flare beyond your control on occasion. The universe is overrun by darkness. Sometimes your mind is too.
conversations.prefix: PTSD:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've lost too many friends to bear to lose another. Every new mission has only one objective for you: You must do everything in your power to bring your companions safely back to the City.
conversations.prefix: Bring Them Home:
conversations.from: gpt
conversations.value: All Guardians fight to protect the Traveler and those who shelter under it, but you have taken this calling a step further. You are willing to do anything to defend others, whatever the cost to yourself. After all, that is your purpose. 
conversations.prefix: Stalwart Defender:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You were created for war, but you have been fighting a long time and it's time to hang up the rifle. the only thing stopping you is finding something worth dying for- and something good enough to kill you. 
conversations.prefix: Death Wish:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have accomplished a great many things as a Guardian, and defeated many enemies. But winning battles isn't enough, anymore. 
conversations.prefix: Something to fight for:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Quick on your feet and capable of changing directions on a whim, you're always ready for a fight in any terrain.
conversations.prefix: Fleet-footed:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You don't always remember to consider the consequences of your actions. You're more of the shoot first, think later variety.
conversations.prefix: Reckless:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: It would probably be better if you faced your problems head-on, but you'd rather run very far away and hope they can't find you.
conversations.prefix: Run Away:
conversations.from: gpt
conversations.value: When a Striker enters the battlefield, they go in fast and hit the enemy hard.
  
  Whether armed with a weapon or only their fists, Strikers swiftly and decisively deliver blows meant to shatter an enemy's advance. 
conversations.prefix: Striker:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You spend so much time being active that the very idea of inaction is alien to you. For you care not to stand idly by and simply wait.
  
  Either distract yourself or take action, anything to keep to busy and preoccupied.
  
  
conversations.prefix: Restless:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You seek to be a light in the darkness, a haven for your fellow comrades.
  
  But how can you be a light for others when you have to fight the darkness in you?
conversations.prefix: Light in the Dark:
conversations.from: human
conversations.value: This isn't your first fight, and that isn't your first gun. You know what you're doing, and you're *good* at it.
conversations.prefix: Experienced:
conversations.from: gpt
conversations.value: "Voice of Infinity, sound in my heart, - 
  Call of the One!
  Stamp there thy radiance, never to part,
  O living sun."
  
  Excerpt from "Bride Of The Fire"
  - Sri Aurobindo
conversations.prefix: Radiance:
conversations.from: human
conversations.value: Some Wizards come from the moon. You're not that type. You're a machine who's a wizard at interfacing with other machines, no matter their origin or programming.
conversations.prefix: Technological Wizard:
conversations.from: gpt
conversations.value: *Field Drivers serve the twin purpose of boosting strength and absorbing shock - Description from Ursus Tactical Gauntlets*
  
  Field Drivers allow Titans to perform impressive feats of strength to help clear the way ahead.
conversations.prefix: Field Drivers: