conversations.from: system
conversations.value: Pollution was always a problem, it just wasn’t always this bad. After the governments toppled over and the companies stepped in to help, things went downhill pretty quickly. Hey, at least the human race wasn’t extinct yet. But the pollution gave rise to a whole new set of problems, oxygen masks being needed just to walk around outside, a significant change in temperatures and climates, and organ failures.
  
  Most of humanity was placed in a single city called Aeterna, which became the breeding ground for the companies’ dynastic orders. Companies kept their names pretty simple, probably for easy distinction and self-explanation. EduCo handled distribution of Synapse transmitters, which were pretty much accelerated education devices. FoodCo dealt with all things food, and GenCo powered the generators that kept the lights on. OxyCo provided the masks everyone wore, and sold better masks for higher prices. Of all of the companies, though, the one that seemed like it was doing the nastiest of things was the one people couldn’t really live without.
  
  All the organ failures gave rise to the power of GroCo, a company devoted to, well, growing tube grown men, women, and children popularly known as **‘Sleepers’.** Sleepers were raised for the sole purpose of organ transplants for those who needed them, and could pay the price for them.
  
  Of course, that’s how it started.
  
  People started asking if other parts of the sleepers were up for grabs, the eyes, the pearly white skin, muscles… Thus gave birth to the bar classification system. Bar 1’s were children. Bar 2’s were for organs and muscle transplants, but they were still prettier than the average person. It was like perfume, really. The prettier the bottle it was stored in, the more likely someone was going to pick it up, take a sniff, and buy it. The illustrious Bar 3 marking was reserved for absolutely beautiful sleepers, who were used almost entirely for cosmetic purposes and bought only by those who had profited from today’s society, mostly because they were the only ones who could afford it.
  
  It started out as this sort of nasty ‘Why would you even think about doing stuff like that’ system, because it took people a while to realize just how necessary the sleepers were. The more used to it people got, the more commonplace it became.
  
  Sleepers were stored in a relatively well guarded facility, while holographic projections in storefronts and the main GroCo building provided views of all the sleepers, methods of purchase, highlighting what organs were needed, so on, so forth.
  
  These days, the media was more a method of advertisement than a source of real news. Even worse was the realization that GroCo supplied and ran its own private army, calling them ‘Agents’ and often engaging in competition with the other companies. This ‘private army’ was publically a security force, but it was clearly much more.
  
  They also help maintain The Wall, a huge, hulking wall around the entirety of the city that the companies claim is meant to keep the horrors of the mutated outside world out, but really seems more like it’s keeping the people of Aeterna in. According to fairly reliable sources, from nowhere in the city can you see over the top of the wall.
  
  But back to the Sleepers. As for why they were called the sleepers, it was because they never woke up. Throughout the entirety of their tube grown life, a sleeper would be kept under by anesthetics fed in through the biotube. At least, for now. Not everyone was happy with the system, a group of rebels established a base of operations in an abandoned boarding house. They had plans to launch a heist and steal some of the sleepers from their pods, use *synapse transmitters*, educational devices designed to bring someone up to speed on all the basics usually covered through a physical educational system, and give them a chance at a life they’d never had before.
  
  Hard to say what would happen while they tried to teach people how to make up for decades of life that was slept away.
  
  
  **Character Creation Notes:** I’m highly encouraging creativity on this. There are five main companies, GroCo, EduCo, GenCo, FoodCo, and OxyCo. Each one offers a variety of jobs, and I highly recommend looking over the google document (Link at the bottom) which will contain a description of each company and the sorts of jobs that it offers. “But we’re rebels! We don’t need to work for the same people we’re overthrowing!” The rebels need to have some sort of cash inflow, and they can’t just be a bunch of thieves and assassins I’m not saying you have to have a job and can’t just be a ‘Rebel’, but be creative. I’ll be accepting 5-7 characters that I see as working well together and are creatively and well-written. I’ll also be requiring real pictures over graphically designed pictures. I'll be letting applications sit for a little bit before I accept anyone and ideally start accepting characters around the weekend, say, Friday.
  
  Right now I have a lot of people who are Perceptive and have a Razor Sharp Wit. If everyone has the same strength, it's going to be a lot harder for me to plan out good challenges, so right now I'm looking for characters with different strengths.
  
  **Gameplay Notes:** Please write third person. Tense is subject to change based on your writing style, but I’d prefer to keep third person as a constant.
  
  **Further Questions:** Shoot me an e-mail at aaenil@gmail.com
  
  **Google Document:** http://tinyurl.com/lxyphjv
  
  **Forum Thread:** http://tinyurl.com/nxgdrr8
conversations.from: human
conversations.value: An earpiece used to keep in contact with other crewmembers using similar devices.
conversations.prefix: Earpiece:
conversations.from: gpt
conversations.value: Your job is to wire in Alech to get the verification codes to get the sleepers off the market and confirmed as 'supposed to be gone'.
conversations.prefix: Get The Codes, Cecil, Patricia:
conversations.from: human
conversations.value: Your job is to acquire keys for the vehicle the crew would be taking during The Heist.
conversations.prefix: Get the keys, Mouse, Gabriel, Calley:
conversations.from: gpt
conversations.value: Your job is to put a bypass into the system so that the electricity turns off at a specific time for the actual heist, releasing the Sleepers from their pods.
conversations.prefix: Get the Electricity, Aaron, Flo:
conversations.from: human
conversations.value: Flo's lover and interpreter. Cocky, arrogant but well meaning- Thom will tell you what he and Florian are thinking.
conversations.prefix: Thom:
conversations.from: gpt
conversations.value: It’s a tranquilizer gun, designed to immobilize and disable, not kill. More of a last resort than anything.
conversations.prefix: Tranq gun:
conversations.from: human
conversations.value: Mouse’s dagger. It is laced with a paralytic poison.
conversations.prefix: Paralytic Dagger:
conversations.from: gpt
conversations.value: Used to remotely hook Alech into Cael's system so that he can get the codes and fake the purchase properly.
conversations.prefix: USB Transmitter:
conversations.from: human
conversations.value: Flo's lover and interpreter
conversations.prefix: Thom:
conversations.from: gpt
conversations.value: Because all objectives were completed last mission, the fourth group managed to complete theirs and gain the assistance of a local group of… sympathetics. They’ve offered their assistance to your cause.
conversations.prefix: Backup:
conversations.from: human
conversations.value: The city of Aeterna itself. Surrounded on all sides by a massive wall, with two gates on the North and South that never open, it's your miasmatic home.
conversations.prefix: Aeterna:
conversations.from: gpt
conversations.value: The Enigmatic Businessman, Cael Airell heads GroCo and is quite possibly the most dangerous psychopath someone could go up against. Various plastic surgeries have kept him looking pretty young, but he's actually in his thirties.
conversations.prefix: Cael Airell:
conversations.from: human
conversations.value: Your job is making sure the pretty ones stay pretty. Outfitting them in clothes, changing their hair style, and generally making sure they look good on their last day.
conversations.prefix: Bar 3 Stylist:
conversations.from: gpt
conversations.value: It's your job to make sure that the organ transplants go off without a hitch. You receive the sleepers from the storage facilities, perform the necessary procedures, and make sure everyone important goes home happy.
conversations.prefix: Surgeon:
conversations.from: human
conversations.value: Congratulations, slave of the media! Except, not. The Media used to stand for something once, now it's pretty much another form of propaganda and advertisement. At least the pay's OK, and your face is known.
conversations.prefix: Reporter:
conversations.from: gpt
conversations.value: You're like a modern day Robin Hood, except you mostly just rob from the rich and keep to yourself. You're one of the lucky ones who didn't get caught right away and killed, there might even be a reason for that.
conversations.prefix: Thief:
conversations.from: human
conversations.value: You help tend to gardens in FoodCo, you, and several hundred other mooks. It's hard, back breaking labor underneath artificial sunlight in a godforsaken corner of the city, but it pays alright.
conversations.prefix: Gardener:
conversations.from: gpt
conversations.value: Hitman, assassin, whatever you wanna call it, that's your job. You're a freelancer, taking requests mostly from companies who want someone else, often a competitor, out of the picture.
conversations.prefix: Hitman:
conversations.from: human
conversations.value: You know your ways up and down, people are pretty sure you're a gymnast, and you're pretty good with your hands too. While you can't exactly dodge a bullet, you're a bit quicker than most.
conversations.prefix: Agile:
conversations.from: gpt
conversations.value: GroCo maintains its own personal private army for the purposes of keeping watch over the sleepers and their investments. You just happen to be one if its many arms, providing you access to a few nice perks.
conversations.prefix: GroCo Agent:
conversations.from: human
conversations.value: If something goes wrong and improv is needed, you're the man to go to. You have the answer, you have the way out, and you have the clever comeback that leaves the opposition reeling. Just try not to get too cocky.
conversations.prefix: Razor Sharp Wit:
conversations.from: gpt
conversations.value: You have a well known face. This can both be a good thing and a bad thing, but at least it means you can almost always get into the VIP section of any club. Drinks are on the house!
conversations.prefix: Well Known:
conversations.from: human
conversations.value: No one sees you until it's too late, way too late. You're a ninja, that's what you are. Eluding guards and sensors is child's play for you, and taking the last cookie from the jar is like stealing candy from a baby.
conversations.prefix: Stealthy:
conversations.from: gpt
conversations.value: The sight of blood, or anything else similarly disgusting for that matter, tends to make you feel like throwing up. You're probably not the sort of person who should be in a combat zone.
conversations.prefix: Queasy:
conversations.from: human
conversations.value: You're still a rookie, hardly trained at all. You might show some talent, but your inexperience could lead to lapses in judgement.
conversations.prefix: Green behind the ears:
conversations.from: gpt
conversations.value: No matter what you do, bad things seem to happen, and you should almost never even try to step foot inside of a gambling parlor. Ever.
conversations.prefix: Unlucky:
conversations.from: human
conversations.value: Even though you're pretty sure you've got the right idea, you're pretty sure there could be a better idea out there somewhere. This indecisiveness could cause some windows of opportunity to pass you by.
conversations.prefix: Indecisive:
conversations.from: gpt
conversations.value: They're so adorable, it can't be helped! Well, some of them, actually. You want to see what it's like after you've given a sleeper their life back and proven that they're not just cattle.
conversations.prefix: Raise a Sleeper:
conversations.from: human
conversations.value: Whether it's because of bad choices in the past or because you're tired of how screwed up the current system is, you want to do the right thing. Maybe you'll even be an example to others like this.
conversations.prefix: Do the Right Thing:
conversations.from: gpt
conversations.value: The system is, honestly, royally screwed up, and you feel that it can be so much better somehow. You're not sure how yet, but something drives you to want to fix things at their core.
conversations.prefix: Change the System:
conversations.from: human
conversations.value: Your winning personality has given you an edge all your life. People, even when they disagree with you, tend to respect you, sometimes enough to follow you.
conversations.prefix: Charismatic:
conversations.from: gpt
conversations.value: You see things in a totally different way sometimes. Little gestures, little things that seem like they wouldn't really stand out to others are like blaring sirens to you.
conversations.prefix: Perceptive:
conversations.from: human
conversations.value: Anyone who messes with you will quickly learn to regret it. If they live long enough for it.
conversations.prefix: Combat Training:
conversations.from: gpt
conversations.value: Ever since your youth, your organs have never really held up that well. A kidney transplant here, a lung transplant there, your body just has a habit of falling apart.
conversations.prefix: Organ Failure:
conversations.from: human
conversations.value: It's obviously not a problem with your actual mouth, because they would've fixed that. For reasons yet unexplained, you simply can't find it in you to ever speak.
conversations.prefix: Mute:
conversations.from: gpt
conversations.value: Someone must have broken your trust one too many times in your past, because you find it hard to believe a word anyone says, unless you're the one saying it.
conversations.prefix: Trust Issues:
conversations.from: human
conversations.value: All this staring at super pretty bar 3 sleepers has got you thinking that you don't really want to die alone. You're determined to find that new love of your life, no matter who it might be. ...Or how long they've been awake.
conversations.prefix: Find a New Love:
conversations.from: gpt
conversations.value: You're not on their side. Not really, at least. You've managed to sift your way into their ranks as a spy, but you plan on doing much more than that.
conversations.prefix: Sabotage the Rebels:
conversations.from: human
conversations.value: You're a mook! The pay is dirt, the atmosphere is dirtier than dirt. Your job consists of sitting on a cycle of X amounts of hours a day to power a generator for the city, but it's about as close to slave labor as it gets.
conversations.prefix: Cyclist:
conversations.from: gpt
conversations.value: A genius hacker found by The Figure, Alech knows the ins and outs of computer systems all over Aeterna. If it uses data, he can probably crack it.
conversations.prefix: Alech Saile:
conversations.from: human
conversations.value: Not very much is known about The Figure just yet. All that's really certain is he's very much against the current system, and he's willing to call in every favor he can to change it. He sounds... Young, though.
conversations.prefix: The Figure:
conversations.from: gpt
conversations.value: The Figure finally decided to reveal his face. He's a bit young, and he's still kept most everything about him secret. But he's already proven how skillful he is, so that shouldn't matter as much.
conversations.prefix: The Kid:
conversations.from: human
conversations.value: It used to be a boarding house. After it went out of business and lost its funding though, it was scheduled for demolition. Thanks to The Figure's efforts, the demolition's been permanently delayed and fixed up instead. It includes rooms, a conference room, a small training room, cooking and eating areas, as well as a variety of other rooms.
conversations.prefix: The Boarding House:
conversations.from: gpt
conversations.value: Also the place of the offices, the Main Facility houses many, many sales offices. The most beautiful sleepers are constantly on display, and everything about the place screams 'new' and 'perfect'. It looks nothing like the miasmatic world outside.
conversations.prefix: GroCo Main Facility:
conversations.from: human
conversations.value: Slightly off campus from the rest of GroCo, this facility houses the electrical wirings for almost every major facility in the GroCo compound.
conversations.prefix: GroCo Electrical Facility:
conversations.from: gpt
conversations.value: Most of the sleepers GroCo has are stored here. There are reserves stored elsewhere, but the place is designed to hold all the sleepers GroCo could ever need.
conversations.prefix: GroCo Sleeper Facility:
conversations.from: human
conversations.value: Here lies the GroCo offices, the sleeper facility, the motor pool, and generally almost everything GroCo that matters. Well, excluding the branch offices.
conversations.prefix: GroCo Complex:
conversations.from: gpt
conversations.value: Many of the cars that GroCo uses for transporting sleepers (and personnel in general) are stored here.
conversations.prefix: GroCo Motor Pool:
conversations.from: human
conversations.value: Highly trained, highly specialized. They are the hands and feet of GroCo, and foremost instruments of their will. GroCo's private army, and security force.
conversations.prefix: GroCo Agents:
conversations.from: gpt
conversations.value: Gain access to that nice, fancy shmancy car that you scoped out yesterday.
conversations.prefix: Gain Access to the Car (M/G):
conversations.from: human
conversations.value: The Sleeper facility is where the heist is going to take place. But first, you have to get in...
conversations.prefix: Gain Access to the Facility:
conversations.from: gpt
conversations.value: The Figure did mention something about not killing them, though...
conversations.prefix: Disable the Guards:
conversations.from: human
conversations.value: Lots of Sleepers means lots of tubes, and the tubes aren't taking care of themselves. Sleeper tubes are your life; you spend so much time shuffling between the floating bodies you've given most of them names. Sure, it's not as glamorous as a doctor, but it beats the hell out of janitor.
conversations.prefix: GroCo Tube Technician:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: As a whole, society and its members have little value to you. And why should they? Just look at the world today! It's only right you should look out for yourself and hey, if you have to lie, steal or get a little physical to do so, it's not your fault. You're just a product of your environment
conversations.prefix: Antisocial Personality Disorder:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Things are so backwards and stupid that there's no fixing anything. Best to just pull it all down and build from the ashes.
conversations.prefix: Watch the World Burn:
conversations.from: gpt
conversations.value: If you need a ride somewhere in Aeterna, then taxi is the way to go. No one and I mean no one knows the streets better.
conversations.prefix: Taxi Driver:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: yada yada
conversations.prefix: yada yada yada:
conversations.from: gpt
conversations.value: Being a head of special EduCo department, that focuses on scientific and technological progress, provides you with vast classified corporate knowledge of technology conception.
conversations.prefix: EduCo CTO:
conversations.from: human
conversations.value: Your thoughtful outlook allows you to have a natural grasp of subject of interest. Possessing analytical and deductive mind enables you to see through the matter and act in the most appropriate way.    
conversations.prefix: Insightful:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have a grievous mutilation that leaves you perfectly hideous for public eye, leaving you an outcast with rumours spreading around your secretive persona...
conversations.prefix: Disfigured:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You seek to transcend your kind into more exquisite form of existence. Even if it means interventing into Mother Nature, you are devoted to ascend beyond limits…    
conversations.prefix: Evolution:
conversations.from: gpt
conversations.value: Congratulations, slave of the media! Except, not. The Media used to stand for something once, now it's pretty much another form of propaganda and advertisement. At least the pay's OK, and your face is known.
conversations.prefix: Reporter:
conversations.from: human
conversations.value: When you set your mind to something, nothing will stand in your way.
conversations.prefix: Determined:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: No matter what you do, bad things seem to happen, and you should almost never even try to step foot inside of a gambling parlor. Ever.
conversations.prefix: Unlucky:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're not on their side. Not really, at least. You've managed to sift your way into their ranks as a spy, but you plan on doing much more than that.
conversations.prefix: Sabotage the Rebels:
conversations.from: gpt
conversations.value: Once you were one of the "lucky" ones. A well educated technician who maintained both high and low-class generators.
conversations.prefix: GenCo Technician:
conversations.from: human
conversations.value: You are at home when you works with machines. Fix it, break it, modify it, you can do it all and more in record time.
conversations.prefix: Technical Genius:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Craven, Wimp, Cur... there are a lot of words that describe what you are! Most of them boil down to one thing: You have a healthy respect for your own life!
conversations.prefix: Coward:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The system is, honestly, royally screwed up, and you feel that it can be so much better somehow. You're not sure how yet, but something drives you to want to fix things at their core.
conversations.prefix: Change the System:
conversations.from: gpt
conversations.value: The world has devoured a pure soul and spat out something twisted. You are numb to killing. It has, in fact, become your only job.
conversations.prefix: Child Assassin:
conversations.from: human
conversations.value: Not the creature, but its abilities. You're eeriely silent and frighteningly fast. You can hide almost anywhere in any situation. Most importantly, you're a vicious predator who'll fight to your death if it comes to it.
conversations.prefix: Ocelot:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're not stupid. You just don't know a lot of things, due to how you were brought up. A *lot* of things.
conversations.prefix: Uneducated:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You want to leave this city. Get past the wall, and just leave. You don't care how crazy it sounds, you have your reasons.
conversations.prefix: Get out of here:
conversations.from: gpt
conversations.value: Your job is making sure the beautiful ones stay that way. You pick their clothes, their hair style, and make sure they look good on their last day- but you get no joy from it. Your talents weren't meant for this.
conversations.prefix: Bar 3 Stylist:
conversations.from: human
conversations.value: Everyone knows your face. This can be a double edged sword. You get plenty of useful things but they come with the cost of constant media attention.
conversations.prefix: Well Known:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You haven't spoken a word since your daughter passed away. Business is done by an agent, you don't do interviews and the texts you send to people are short and messy. You simply can't find it in you to ever speak.
conversations.prefix: Mute:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: After Millie died, you've been left empty. Nobody will replace her but you want another daughter- a sleeper. You believe they deserve the life you can give them.
conversations.prefix: Raise a Sleeper: