conversations.from: system
conversations.value: War’s like a rich man’s dinner: the gluttons eat until they’re stuffed, then they throw out the scraps for the common man to pick at. The war in the Bleak Lands was no different. The end of the Dark Lord didn’t end the terror he instilled. The Order’s received news that three Heretics — the elite followers of the Dark Lord — have entered Coldrock, presumably to meet for some foul purpose. The Night Watch is strapped keeping riots down and thugs in line, so they’re willing to call in a few favors to get this scum out of their city.
conversations.from: human
conversations.value: This city drinks chaos. You're a bitter draught of order. You're here to keep the peace and be a shining example of humanity's resolve.
  
  ...
  
  Suggested Strength: Idealist
  
  Suggested Weakness: Naïve
conversations.prefix: Night Watch:
conversations.from: gpt
conversations.value: You've seen the horrors of war and they're nothing compared to the horrors of civilization. You will change things, no matter what the cost.
  
  ...
  
  Suggested Strength: Reputed
  
  Suggested Weakness: Single-Minded
conversations.prefix: Revolutionary:
conversations.from: human
conversations.value: Ideals are great and all, but you're not a fool. Someone with power is willing to pay you for your loyalty, and you'd be an imbecile to pass that up.
  
  ...
  
  Suggested Strength: Lucky
  
  Suggested Weakness: Socially Dense
conversations.prefix: Thug:
conversations.from: gpt
conversations.value: Dust, the distilled essence of the elves’ immortality, is snorted by every junkie, rich or poor, in Coldrock. You know how to get it and who will pay for it.
  
  ...
  
  Suggested Strength: Savvy
  
  Suggested Weakness: Addict
conversations.prefix: Dust-Dealer:
conversations.from: human
conversations.value: You were there to see the Dark Lord fall. You've got the scars to prove it. The Order used your muscle and tossed you into this city afterward.
  
  ...
  
  Suggested Strength: Relentless
  
  Suggested Weakness: Scarred
conversations.prefix: Veteran of the Bleak Lands:
conversations.from: gpt
conversations.value: Rewarded with an administrative post, you watch and control everything that comes in and out of Coldrock. What you do with that power is up to you.
  
  ...
  
  Suggested Strength: Connected
  
  Suggested Weakness: Proud
conversations.prefix: Dignitary of the Order:
conversations.from: human
conversations.value: Need a head busted? Need a ransom paid? You can handle that. You've worked for all groups. But one with no loyalties is one with no friends.
  
  ...
  
  Suggested Strength: Opportunist
  
  Suggested Weakness: Dark Past
conversations.prefix: Freelancer:
conversations.from: gpt
conversations.value: Assuming you can keep clear of the Night Watch, the Merchant's Guild, and the Anc Mac Morne, riches are yours for the taking.
  
  ...
  
  Suggested Strength: Fearless
  
  Suggested Weakness: Greedy
conversations.prefix: Dock Merchant:
conversations.from: human
conversations.value: Whatever the problem is, you think the best way to fix it is to burn down everything and start over from ashes.
  
  ...
  
  Suggested Strength: Suspicious
  
  Suggested Weakness: Distrusted
conversations.prefix: Anarchist:
conversations.from: gpt
conversations.value: Far above the common rabble of the city, you're someone who is used to getting what they want and being wanted in return.
  
  ...
  
  Suggested Strength: Silver-Tongued
  
  Suggested Weakness: Coward
conversations.prefix: Aristocrat:
conversations.from: human
conversations.value: You know how things ought to be. You've got a cause you can't betray. You can't be tricked and you can't be bribed. You're incorruptible.
conversations.prefix: Idealist:
conversations.from: gpt
conversations.value: The city sings a song only for you. You're well-connected with the city's underworld. You know where the thugs gather and how the thieves talk.
conversations.prefix: Savvy:
conversations.from: human
conversations.value: You stayed alive through the war by sheer grit. You're intractable, fearless, and tougher than most. You've got the scars to back up your talk.
conversations.prefix: Relentless:
conversations.from: gpt
conversations.value: The city's higher-ups know you and like you… or think you can do them a favor.  Merchants, diplomats, and politicians can open doors that no lockpick can.
conversations.prefix: Connected:
conversations.from: human
conversations.value: You can recognize weaknesses in your opponents, improvise tools from your environment, and survive when the odds are against you.
conversations.prefix: Opportunist:
conversations.from: gpt
conversations.value: They say you're the toughest, the smartest, the bravest, or the craziest. Word of your deeds have spread and people know to think twice about crossing you.
conversations.prefix: Reputed:
conversations.from: human
conversations.value: Your mouth and mind work at exactly the same speed. Exceptionally charismatic and observant, you say the right words to get the reaction you want.
conversations.prefix: Silver-Tongued:
conversations.from: gpt
conversations.value: You've got an eye for deception. Be it someone spinning lies, or traps waiting to be sprung, you can't be fooled and you can't be surprised.
conversations.prefix: Suspicious:
conversations.from: human
conversations.value: You can't be bullied or intimidated. People who mess with you learn that you don't back down. Most of the time, they don't even try.
conversations.prefix: Fearless:
conversations.from: gpt
conversations.value: Luck simply smiles on some people, and things just have a way of working out for you. Anything that's left to chance favors you.
conversations.prefix: Lucky:
conversations.from: human
conversations.value: You're keen to believe the world is how you want it to be and can be misled, duped, or suckered with the right words.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: There's no backing down for you. You'll never give up, never take the easy way out, and never not be a pain in the ass to work with.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You didn't get as far as you did by being stupid. You're easily spooked and not good with confrontation. If the odds don't favor you greatly, you'll run.
conversations.prefix: Coward:
conversations.from: gpt
conversations.value: There are many vices: pleasurable company, liquor, Dust. No matter what yours is, you've gotta get your fix.
conversations.prefix: Addict:
conversations.from: human
conversations.value: Mentally or physically, you're scarred. Old wounds act up to slow you down, old hatreds die hard to keep you from working smoothly.
conversations.prefix: Scarred:
conversations.from: gpt
conversations.value: You've got a reputation that follows you from the underworld to the highest court. Whether you're a coward, violent, or unpredictable, people know…
conversations.prefix: Distrusted:
conversations.from: human
conversations.value: You're blunt to the point of offense, you can't speak without putting people off, and you don't grasp cues as well as others.
conversations.prefix: Socially Dense:
conversations.from: gpt
conversations.value: You have a big secret. Anyone else who knows it or learns of it is a threat. That sure can get in the way of trusting new friends.
conversations.prefix: Dark Past:
conversations.from: human
conversations.value: You'll give anything to get the job done. That sometimes includes ignoring obvious threats or making bad decisions in the name of succeeding.
conversations.prefix: Single-Minded:
conversations.from: gpt
conversations.value: You'll do anything for a few coins more. Riches, power, even a caress from the right pair of hands are enough to lead you astray.
conversations.prefix: Greedy:
conversations.from: human
conversations.value: Get yourself some respect and you'll be set here. Whether underworld or high society, you want to be known.
conversations.prefix: Make a Name for Yourself:
conversations.from: gpt
conversations.value: The war's over and the Order runs things now. You'd be stupid not to at least play nice with them.
conversations.prefix: Get Good with the Order:
conversations.from: human
conversations.value: Reputation's fine and all, but you've got to eat. Make your fortunes first and think about respect later.
conversations.prefix: Profit! Profit! Profit!:
conversations.from: gpt
conversations.value: This city's going to kill everyone someday. You want to secure passage out, gold enough to live, and the means to shake anyone who might follow.
conversations.prefix: Get Out:
conversations.from: human
conversations.value: Lot of good people died in the w ar. Lot more are dying every day. One of them you knew well. They'd want you to avenge them.
conversations.prefix: Avenge the Dead:
conversations.from: gpt
conversations.value: Someone needs you. Your people, maybe. Your guild. Maybe even just someone less tough than you. You'll do anything to keep them safe.
conversations.prefix: Be the Protector:
conversations.from: human
conversations.value: A business, a family, or just a piece of land you can call your own. You intend to make this city your home and you need to find your place in it.
conversations.prefix: Put Down Roots:
conversations.from: gpt
conversations.value: Someone's looking for you. And their intentions aren't good. You need to make sure they don't find you. Or if they do, that they don’t get away.
conversations.prefix: Hunted:
conversations.from: human
conversations.value: Some people thrive in Coldrock, others just try to get by. You need to be stronger, to be tougher, to stand a better chance of surviving.
conversations.prefix: Get Hard:
conversations.from: gpt
conversations.value: Coldrock's got so many faces. You came here to blend in, to vanish, to leave something behind you…
conversations.prefix: Disappear:
conversations.from: human
conversations.value: To get reputation or gold, or just to save one's own hide, someone needs to get messed up.
conversations.prefix: Bust a Skull:
conversations.from: gpt
conversations.value: You need to get some equipment to do your deed, whatever that may be.
conversations.prefix: Get Equipped:
conversations.from: human
conversations.value: You need some information. Best thing to do is find the nearest tavern and listen to what the people are talking about.
conversations.prefix: Put an Ear Out:
conversations.from: gpt
conversations.value: Business is business, but sometimes you just need to kick back, you know? Find your nearest libation of choice and go to town.
conversations.prefix: Get Intoxicated:
conversations.from: human
conversations.value: Whether by pilfered blueprints or good ol' fashioned searching, you need to scout out a location and check for danger.
conversations.prefix: Scout Out:
conversations.from: gpt
conversations.value: Busting skulls is all well and good, but sometimes you need to get past something undetected.
conversations.prefix: Sneak Past:
conversations.from: human
conversations.value: The truth is worth its weight in gold, but lies are common as copper. You need to omit, elude, or otherwise escape someone's notice by lying.
conversations.prefix: Lie:
conversations.from: gpt
conversations.value: You can't do everything by yourself. Sometimes, you need to make someone believe you.
conversations.prefix: Win Someone's Trust:
conversations.from: human
conversations.value: You can sometimes avoid a more fierce confrontation through scaring the hell out of them.
conversations.prefix: Intimidate Someone:
conversations.from: gpt
conversations.value: When it's down to you and someone else, you better come out on top.
conversations.prefix: Win a Fight:
conversations.from: human
conversations.value: You know something you shouldn't. You know something someone wishes you didn't. You know something someone else might want to know. Use it wisely.
conversations.prefix: Dirty Knowledge:
conversations.from: gpt
conversations.value: It'd be more accurate to just call this a "really big knife suitable for murdering," but Anc Mac Morne thugs prefer to operate under the delusion of civility.
conversations.prefix: Tool of the Trade:
conversations.from: human
conversations.value: The essence of an elf's immortality. Inhaling it gives you a touch of the grace of that dying race: enhanced physical prowess and insight are yours as long as it lasts.
conversations.prefix: Fistful of Dust:
conversations.from: gpt
conversations.value: Someone owes you. Be it in the lofty heights of rulership or down in the criminal underworld, you've got a favor you can call on.
conversations.prefix: Big Favor:
conversations.from: human
conversations.value: Back in the war, the elves were fond of these specialized, envenomed stilettos.  Since the decline of their society, they've mostly disappeared. Mostly.
conversations.prefix: Elfkiss:
conversations.from: gpt
conversations.value: This simple key is an identifier badge for the Chainbreakers. You could open a lot of orcish doors (and orcish favors) with this.
conversations.prefix: Ironwrought Key:
conversations.from: human
conversations.value: The unofficial badge of the Night Watch. All of them carry a flask of this highly volatile and highly flammable liquid for cold nights and last ditch efforts.
conversations.prefix: Night Watch Flask:
conversations.from: gpt
conversations.value: This sword is both a resilient weapon and a badge of respect and fear amongst Coldrock's inhabitants.
conversations.prefix: Blade of the Order:
conversations.from: human
conversations.value: An incredibly rare relic of the Dark Lord. This book can cast exactly one spell: the Blood Price. Whatever you need, the magic can provide… for an equal price.
conversations.prefix: Forbidden Tome:
conversations.from: gpt
conversations.value: Specially made for the Honorable Order of Scribes, these tools can be used to forge anything from an arrest warrant to a lesser noble's title.
conversations.prefix: Scribe's Tools:
conversations.from: human
conversations.value: Half-garrison, half-church, this cathedral at the center of Coldrock is where the Order of the Righteous Sword maintains a vigil over the scum of the city.
conversations.prefix: Temple of the Righteous Sword:
conversations.from: gpt
conversations.value: Everyone knows this dive is a front for the Anc Mac Morne guild. In the heart of the industrial district, this is where you can find anything you need a dwarf for.
conversations.prefix: Brannoc Tanc Tavern:
conversations.from: human
conversations.value: This translates loosely as "sanctuary." In Coldrock, it means where you can find Dust-Dealers of all breeds, as well as elvish consorts, assassins, and thieves.
conversations.prefix: Kelsivir:
conversations.from: gpt
conversations.value: Sitting on the border of the industrial district and the merchant quarter, this modest building is where the Night Watch conducts operations.
conversations.prefix: Night Watch Headquarters:
conversations.from: human
conversations.value: "Prison" would be a gentle word for the ghettos the orcish laborers live in. It's a harsh place. No one goes here unless they need orcs… or need broken bones.
conversations.prefix: LC13:
conversations.from: gpt
conversations.value: The warehouse looks like a basic importer of fruits, wine, and spices. It’s actually one of the few independent smugglers in Coldrock. If Anc Mac Morne can't, they can.
conversations.prefix: Overthere Imports:
conversations.from: human
conversations.value: Magic is a dread thing and Covetous Jek is limited to only the most mundane of spells. But if you have the right coin, he’ll sell some forbidden knowledge.
conversations.prefix: Covetous Jek's House of Wonder:
conversations.from: gpt
conversations.value: The mines and furnaces here churn daily. The dwarves forge and sell. The orcs are busy working. A tough town, but not without its merits.
conversations.prefix: Industrial District:
conversations.from: human
conversations.value: A high-end tavern where the Order often conducts business. The ale is pricey. So are the secrets.
conversations.prefix: The Roaring Lion:
conversations.from: gpt
conversations.value: A high-end bordello where the wealthy go to amuse themselves. If you have a vice, the Den has a price.
conversations.prefix: The Den:
conversations.from: human
conversations.value: Ships come in daily. You can find dwarf merchants and human traders here, as well as the occasional elf thug.
conversations.prefix: Salt Harbor:
conversations.from: gpt
conversations.value: Diplomats, ambassadors, merchants, and their favored servants occupy this high-class district. Wealth overflows here (siphoned directly from other districts).
conversations.prefix: Crown District:
conversations.from: human
conversations.value: Looks like your dirty deeds have caught up to you all. The Night Watch has a warrant out for your arrest.
conversations.prefix: Arrest Warrant:
conversations.from: gpt
conversations.value: Made by Anc Mac Morne smiths, this isn't the sort of lock one just breaks. You'll need someone or something special to make it work.
conversations.prefix: Wrought Lock:
conversations.from: human
conversations.value: A device that can be set on a door or floor to fire a small needle tipped with venom.
conversations.prefix: Needle Trap:
conversations.from: gpt
conversations.value: You've got something that you shouldn't have. Anyone on the right or wrong side of the law might want it. Time to move it!
conversations.prefix: Contraband:
conversations.from: human
conversations.value: They are out tonight, seeking to keep the peace — especially if it means busting a few skulls.
conversations.prefix: Night Watch Patrol:
conversations.from: gpt
conversations.value: A gang of dwarves can get into anything they want. They don't take well to observation.
conversations.prefix: Anc Mac Morne Gang:
conversations.from: human
conversations.value: You screwed up. Either through an overdose of Dust or by drinking the wrong damn drink, you've been poisoned and need to find a cure.
conversations.prefix: Poison:
conversations.from: gpt
conversations.value: These orcs likely took a job as hired muscle to get by. Strong and brutish, they'll be difficult to take down.
conversations.prefix: Orc Thugs:
conversations.from: human
conversations.value: The Night Watch is running a series of checkpoints throughout the city to catch people with warrants. Could take some cleverness to get out of this one.
conversations.prefix: Check Point:
conversations.from: gpt
conversations.value: One of the massive ram-like beasts the dwarves use to mine for gold has gone haywire. It’s maddened and out for blood, so you'll need to bring it down.
conversations.prefix: Runaway Mine Beast:
conversations.from: human
conversations.value: While the Order espouses equality, someone's got to be in charge. Mal Horen is the Arbiter, lord commander of Coldrock. The first and last word in its law.
conversations.prefix: Arbiter Mal Horen:
conversations.from: gpt
conversations.value: A paragon of the Order, Sir Walser desires to cleanse Coldrock of its scum. His definition of scum is very broad.
conversations.prefix: Order Commander Sir Walser Kain:
conversations.from: human
conversations.value: The Night Watch's de facto leader, Canny's first job is to keep order, whether that means beating down crooks or playing nice with them.
conversations.prefix: Sergeant Cannoc "Canny" Crofter:
conversations.from: gpt
conversations.value: The latest in the Anc Mac Morne dynasty and ruler of the gang, this ambitious dwarf holds the keys to the underworld.
conversations.prefix: Braegen Anc Mac Morne:
conversations.from: human
conversations.value: Outwardly just another low-life, this man has a knack for collecting information he shouldn’t know. Someone always wants to find him…
conversations.prefix: Ezal Slin:
conversations.from: gpt
conversations.value: Once a glorious combatant, now his biggest task is getting enough blankets in the winter. Surg tries to keep the orcs healthy and alive in harsh conditions.
conversations.prefix: Surg the Berserker:
conversations.from: human
conversations.value: A prominent leader in the Chainbreakers, Jash often butts heads with moderate members of the orcs, demanding action over treaties.
conversations.prefix: Jash Toothbreak:
conversations.from: gpt
conversations.value: Whatever you need done — locks broken, bodies moved, traps set — Felis can do it for a price.
conversations.prefix: Felis "Fix It" Smith:
conversations.from: human
conversations.value: Too proud to work more unsavory jobs, Senny sees her job as an information broker as a noble career. She knows everything happening in the city.
conversations.prefix: Senny the Rat:
conversations.from: gpt
conversations.value: The self-proclaimed "Lord of the Elves" uses song, women, and wine to keep his wealthy patrons happy, and keeps them ignorant to his political eavesdropping the same way.
conversations.prefix: Feyrwir Evershine:
conversations.from: human
conversations.value: Lac Dinns is a typical Night Watchman: underpaid, low on morale, easily twisted. He can be paid to look the other way or play alibi for someone.
conversations.prefix: Guardsman Lac Dinns:
conversations.from: gpt
conversations.value: Only those who shouldn't know about Gatsen know about Gatsen. This purveyor of relics of the Dark Lord has forbidden knowledge with a hefty price tag.
conversations.prefix: Gatsen the Heretic:
conversations.from: human
conversations.value: It is a world made for rogues and lawmen. Sly thieves, charismatic freelancers, and cunning assassins fit into a world where crime is king.
conversations.prefix: Coldrock:
conversations.from: gpt
conversations.value: It is a world made for rogues and lawmen. Sly thieves, charismatic freelancers, and cunning assassins fit into a world where crime is king.
conversations.prefix: Coldrock (copy):
conversations.from: human
conversations.value: You've been wounded and now you need some medical help.
conversations.prefix: Get treated:
conversations.from: gpt
conversations.value: Rentag must find the knight that attacked him.
conversations.prefix: Confront the humans:
conversations.from: human
conversations.value: Who is behind the orcs' connection with the heretics? Who cast the spell on Daxhar and Caul?
conversations.prefix: The orcs and the heretics:
conversations.from: gpt
conversations.value: "Prison" would be a gentle word for the ghettos the orcish laborers live in. It's a harsh place. No one goes here unless they need orcs… or need broken bones.
conversations.prefix: LC13:
conversations.from: human
conversations.value: "Prison" would be a gentle word for the ghettos the orcish laborers live in. It's a harsh place. No one goes here unless they need orcs… or need broken bones.
conversations.prefix: LC13:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have a frightening reputation. When your shout echoes in the barracks even the dead go to line up and order.    
conversations.prefix: intimidating:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Rewarded with an administrative post, you watch and control everything that comes in and out of Coldrock. What you do with that power is up to you.    
  
conversations.prefix: Dignitary of the Order:
conversations.from: human
conversations.value: City is covered by filth and scum.  It´s rotting from the inside. And like a rotten wound in the body, it can be removed by cutting the infected part and burn the wound up by fire
conversations.prefix: Cleans it with flame:
conversations.from: gpt
conversations.value: Jentha has patrolled these streets over a thousand times in her short life and knows where to find useful people or hidden secrets.
conversations.prefix: Streetwise:
conversations.from: human
conversations.value: Under the night sky the astromers seek to reveal people's fate by studying the movements of celestial bodies. And just as you do now, they every now and then look the scene that reveals befront of the and ask themselves. *"What the hell is going on here?"*
conversations.prefix: Confused: