conversations.from: system
conversations.value: Sepheris Secundus is a world of immense mineral wealth, city-sized mines, billions-strong hordes of serfs and the sharpest divide between the elites and the masses in the Calixis Sector. It is a grim place of snow and twilight, feral mutants and lives spent in back-breaking labour deep beneath the ground. The Imperium's eagerness to exploit Sepheris Secundus's vast resources is such that the planet is at the same time the richest and poorest world in the sector.
  
  What appeared to be a run-of-the-mill serf uprising has attracted the eye of the Inquisition. When the planet's baronial armies failed to quell the serf rebellion, the 97th Battalion of the Imperial Guard were sent in to finish the fight. The rebels had fled into a dangerous stretch of mining tunnels, and of the troops sent in after them, the few that returned reported unspeakable horrors and the taint of Chaos. Fearing for the planet's safety, the Commissar in charge has decided to seal off the tunnels and await Inquisitorial agents.
  
  ————————————————————————————————————
  
  **GENRE:** Sci-fi/Horror/Investigative/Action     **PLAYERS:** 3
  
  This game will be based off the Dark Heresy RPG, set in the Warhammer 40K universe. In it, you play the role of an Acolyte, a fresh recruit to the Inquisition, an organization solely dedicated to protecting the Imperium of Man from heresy, xenos, and Chaos. It is a richly layered and incredibly detailed setting, so some familiarity with it and/or 40K in general is preferred. The more you know, the better, though don't be afraid to apply if you're curious.
  
  I've decided to handle some of the character creation a little differently than Storium's default. I'm hoping they will work out, but potentially they won't, though some experimentation isn't a bad thing, methinks. Your Nature is a very broad definition of your home world/origins, while your strength is your character's career or class. I do this thinking that you will be naturally proficient at the things that your career is versed in, while Wild strengths give you a chance to individualize your character. 
  
  The second change is something I'm particularly excited about. I've always been fascinated by 40K's divination systems, and I thought replacing Storium's subplot system with cards from the Emperor's Tarot deck would be a great change. Every acolyte is divined before entering the service of the Inquisition, and every card has multiple meanings that can be broadly interpreted. I think they'd be powerful plot devices for the players to manipulate. 
  
  Lastly, I'd like to throw in a touch of good old fashioned random generation as well, so I will probably be take the first scene just for exposition, background, and to hand out different assets to the characters. Some might be just for fluff, but the potential to use them interestingly is always there.
  
  If you have any questions, feel free to message me at johntanpham@hotmail.com.
conversations.from: human
conversations.value: The deep crimson vestments of the Adeptus Mechanicus are deeply symbolic to the Priesthood of Mars.
conversations.prefix: Mechanicus Vestments:
conversations.from: gpt
conversations.value: A common source of light, these handy devices can usually illuminate an area a dozen or more metres in diameter.
conversations.prefix: Glow Lamp:
conversations.from: human
conversations.value: The knife is the ubiquitous backup weapon for warriors all across the Imperium, be they lowly hive scum or the elite soldiers of a planetary governor.    
conversations.prefix: Knife:
conversations.from: gpt
conversations.value: A lighter, cut down version of the lasgun, the carbine has fewer shots and a shorter range but is easier to carry and aim, often coming with a folding stock.
conversations.prefix: Las Carbine:
conversations.from: human
conversations.value: Comprised of layers of ablative and impact-absorbent material, flak armor is effective against small arms, shrapnel and proximity blasts.
conversations.prefix: Flak Armour:
conversations.from: gpt
conversations.value: Over the course of many complicated rituals, you have been blessed and purified, and judged a suitable vessel for a slew of basic implants, allowing you to interface with machines, emit or siphon power, breathe purified air, generate various types of fields, and replace some of your flesh and brain with sacred circuitry and metal.
conversations.prefix: Mechanicus Implants:
conversations.from: human
conversations.value: A collection of spare machine parts, including power cells, wires, chronometers, cogs, belts, wheels, and the like.
conversations.prefix: Spare Machine Parts:
conversations.from: gpt
conversations.value: Machine oil blessed by the Omnissiah is much sought after for its mystical properties when applied to machines. 
conversations.prefix: Vial of Sacred Machine Oil:
conversations.from: human
conversations.value: A light, compact, and reliable weapon, common throughout the Imperium. 
conversations.prefix: Laspistol:
conversations.from: gpt
conversations.value: The staff is a common sight, especially among pilgrims trekking throughout the galaxy to retrace the steps of the saints.
conversations.prefix: Staff:
conversations.from: human
conversations.value: Data-slates are commonplace in the Imperium, as the primary means of storing and reading printed text and other media such as video or audio recordings. 
conversations.prefix: Data-Slate:
conversations.from: gpt
conversations.value: Stimm is a powerful drug that works to mask pain and drive fighters on when their bodies would otherwise give up.
conversations.prefix: Stimm:
conversations.from: human
conversations.value: Cheap and easy to produce on even the lowest-tech planets, autoguns are a staple weapon across the Imperium. They are durable, rugged, and easily stocked with readily available ammunition.
conversations.prefix: Autogun:
conversations.from: gpt
conversations.value: Throwing knives are designed purely to be thrown. Carefully crafted, their sharp cutting edges can inflict serious wounds.
conversations.prefix: Throwing Knives:
conversations.from: human
conversations.value: A lock of hair cut from a corpse. Perhaps it was your first kill, perhaps it is a treasured relative, or a remnant from a holy Imperial saint. It is kept for good luck, intended to draw the benevolent eye of the Emperor.
conversations.prefix: Corpse Hair Charm:
conversations.from: gpt
conversations.value: Synskin is a bio-reactive bodyglove with an inert non-reflective surface that moulds itself to the wearer's form. 
conversations.prefix: Black Synskin:
conversations.from: human
conversations.value: The knife is the ubiquitous backup weapon for warriors all across the Imperium, be they lowly hive scum or the elite soldiers of a planetary governor. 
conversations.prefix: Knife:
conversations.from: gpt
conversations.value: Swords can range from short dagger-like models to longer elaborate duelling blades. The specific nature of the blade varies with the intent of the sword and the taste of its user.
conversations.prefix: Sword:
conversations.from: human
conversations.value: A skull, perhaps gilded in precious metals or inscribed with holy litanies. Perhaps from a treasured mentor, or a remnant from a holy saint. It is intended to draw the benevolent eye of the Emperor.
conversations.prefix: Skull Charm:
conversations.from: gpt
conversations.value: Crossbows have changed little, and can be found across the galaxy. Even on high-tech worlds, they are a favourite amongst assassins and gangers for their silence and reliability.
conversations.prefix: Crossbow:
conversations.from: human
conversations.value: A primitive armour made of interlocking metal rings. It will turn a blade, but won't stop a bullet.
conversations.prefix: Chain Coat:
conversations.from: gpt
conversations.value: The Imperial Aquila is a two-headed eagle sigil which represents the entirety of the Imperium of Man and was chosen by the Emperor of Mankind at the start of the Great Crusade.
conversations.prefix: Aquila Necklace:
conversations.from: human
conversations.value: Candles, though primitive, are still in common use throughout the Imperium, and often carried by members of the Ecclesiarchy.
conversations.prefix: Candles:
conversations.from: gpt
conversations.value: A personal carrying device can take many forms, but is usually some kind of bag with attached straps for ease of carrying. A backpack can usually carry approximately 50 kilograms.
conversations.prefix: Backpack:
conversations.from: human
conversations.value: The robes of the Ecclesiarchy, or Adeptus Ministorum, vary widely across the Imperium, generally depending on rank, though they almost always feature red predominantly.
conversations.prefix: Ecclesiarchy Robes:
conversations.from: gpt
conversations.value: Based on an ancient and well-tested design, the stub revolver is an ideal backup weapon.
conversations.prefix: Stub Revolver:
conversations.from: human
conversations.value: Many Imperial servants favour the hammer as an enduring symbol of the Emperor's righteous justice.
conversations.prefix: Hammer:
conversations.from: gpt
conversations.value: Comprised of layers of ablative and impact-absorbent material, flak armor is effective against small arms, shrapnel and proximity blasts.
conversations.prefix: Flak Armour (copy):
conversations.from: human
conversations.value: Sepheris Secundus is the largest exporting planet in the Calixis Sector. Without its massive exports of ore, metals, and fuel, trade  would cease to function.
conversations.prefix: Sepheris Secundus:
conversations.from: gpt
conversations.value: You are on a lighter on a foreign planet, with two strangers you've never met before, on your first task as an Acolyte of the Inquisition. You should probably start getting to know your compatriots.
conversations.prefix: Form Connections:
conversations.from: human
conversations.value: The Calixis Sector is located in the Segmentum Obscurus, on the northern edge of the known galaxy. The sector has many heavily populated worlds, but it lies a great distance from the Imperium's heartland and, like so much of the Imperium, it must ultimately fend for itself.  
conversations.prefix: The Calixis Sector:
conversations.from: gpt
conversations.value: It's coming from a nearby tent. Who could be laughing in this grim situation, on this black planet?
conversations.prefix: Investigate the Laughter:
conversations.from: human
conversations.value: Young, clumsy, and awkward, just on the cusp of adulthood. Freckles light his face and bright red hair pokes out from under his too-large helmet.
conversations.prefix: Recruit Jurtz:
conversations.from: gpt
conversations.value: See what else you can get by talking to the various guardsmen standing around camp.
conversations.prefix: Inquiries with the Guardsmen:
conversations.from: human
conversations.value: Tech-Priests are the guardians of machine-spirits and the preserver of the traditions of tech. They tend to incredibly arcane machines and learn many mysteries, such as the rites of ignition and the art of maintenance. As they learn of ancient science, they seek out lost technology, and also replace their frail flesh with gleaming steel or chattering circuitry.
  
  *"I am a Child of the Omnissiah, cultist of the Machine God. The rites of manifold applications, the liturgies of ignition, and the songs of Engine-seeing are mine own to know." — **Vox Servitor Th3ta, on behalf of Cult Mechanicus Adept Manuel***
conversations.prefix: Tech-Priest:
conversations.from: gpt
conversations.value: Duty, Diligence, Repetition
conversations.prefix: The Scribe:
conversations.from: human
conversations.value: [Treat this as a Wild card.]
conversations.prefix: The Stranger:
conversations.from: gpt
conversations.value: Discipline, Order, Submission to Authority, Imprisonment, Execution
conversations.prefix: The Arbitrator:
conversations.from: human
conversations.value: Service, Duty, Sacrifice, The Greater Good
conversations.prefix: The Soldier:
conversations.from: gpt
conversations.value: Lifelong Service, Resolute Action, Execution of Orders
conversations.prefix: The Sergeant:
conversations.from: human
conversations.value: Command, Giving Orders, An Intermediary
conversations.prefix: The Officer:
conversations.from: gpt
conversations.value: Leadership, Decisions, Authority
conversations.prefix: The Navigator:
conversations.from: human
conversations.value: He is a gruff man. To get him to talk you'll likely have to intimidate him, or prove you are bigger than him.
conversations.prefix: Sergeant Raynard:
conversations.from: gpt
conversations.value: Legislation, Consensus Through Debate
conversations.prefix: The Senator:
conversations.from: human
conversations.value: Scum is a catch-all term that covers everything from thieves, Imperial Guard deserters, escaped penal convicts, confidence tricksters, fallen nobles, gangers, murderers, hab-rats, and all-manner of criminals and unsavoury characters. They are the flotsam and jetsam of society. For all their dubious origins, they do have numerous skills that are highly useful for secretive, quasi-legal tasks. From picking locks to street stabbings, forgery and fencing illegal goods, scum have what it takes to get dodgy things done.
  
  *"Yeah, crime pays. Why else do you think I do it?" —  **'Verbal' Boze, Fenksworld Hive Ganger***
conversations.prefix: Scum:
conversations.from: gpt
conversations.value: The Administratum is a vast, monolithic organisation and the largest, most powerful of all the divisions that make up the Adeptus Terra. Billions staff the Administratum, the majority of which are adepts of varying grades and specialties. Most adepts labouring within the gargantuan vaults or forgotten archive halls are considered to be learned by Imperial standards. They range from studious librarians to younger, knowledge-hungry scholars ambitious to climb the multitudinous ranks of the Administratum.
  
  *"Knowledge is power. Do not waste it on the masses." — **Sector Governor Marius Hax***
conversations.prefix: Adept:
conversations.from: human
conversations.value: **Beginnings, Possibilities**. *Passion, Thoughtlessness, Rashness*. Indecision, Apathy, Hesitation.
conversations.prefix: The Pilgrim:
conversations.from: gpt
conversations.value: You are prone to fits of intense desire, and you frequently lust for power, wealth, or pleasure. Temptation constantly lurks at the back of your mind, and you are hard to sate.
conversations.prefix: Luxuria:
conversations.from: human
conversations.value: **Accomplishment, Confidence, Stability, Leadership**. *Father, Brother, Husband, Great Achievements, A Capable Person*. Immaturity, Feebleness, Petty Emotions, Lack of Character.
conversations.prefix: The God-Emperor:
conversations.from: gpt
conversations.value: **Orthodoxy, Tradition, Dogma**. *Faith, Selflessness, Obedience*. Unconventionality, Unorthodoxy, Invention.
conversations.prefix: The Ecclesiarch:
conversations.from: human
conversations.value: **Willpower, Self-Confidence, Mastery**. *Transformation, Ingenuity, Improvisation*. Weakness, Insecurity, Delay.
conversations.prefix: The Astropath:
conversations.from: gpt
conversations.value: **Fertility, Abundance, Home**. *Mother, Sister, Wife*. Vacillation, Infidelity.
conversations.prefix: Holy Terra:
conversations.from: human
conversations.value: **Union, Love, Harmony, Trust**. *Romance, Optimism, A Lasting Relationship*. Unreliability, Separation, Fickleness, Untrustworthy.
conversations.prefix: Unity:
conversations.from: gpt
conversations.value: **Righteousness, Intolerance, Virtue, Honour**. *Harmony, Balance, Advice*. Impiety, Falsehood, Relativism.
conversations.prefix: The Saint:
conversations.from: human
conversations.value: **Divine Guidance, Vigilance, Patience**. *Withdrawal, A Loner, Inner Strength, Prudence, Caution*. Imprudence, Hastiness, Rashness, Foolish Acts, Immaturity.
conversations.prefix: The Seer/Diviner:
conversations.from: gpt
conversations.value: **War, Conquest, Conviction, Command, Bravery**. *Pride, Adversity, Turmoil, Vengeance*. Unsuccessful, Defeat, Failure.
conversations.prefix: The Crusader:
conversations.from: human
conversations.value: Hive worlds are home to countless teeming millions. The population is so dense that frequently the entire surface of the world is covered with enormous cities stretching from horizon to horizon. Many hivers labour in thankless obscurity, manning huge factories that churn out endless streams of weapons, chemicals, or other vital goods. Others run with violent gangs in the dark of the underhives, living off their wits, guts, and firepower.
conversations.prefix: Hive World:
conversations.from: gpt
conversations.value: A bewildering variety of worlds are known to the Imperium. From hyper-technological democratic societies to drudging medieval worlds, vast monocrop farming planets to entire worlds given over to the worship of a holy Imperial saint, many planets offer their fealty and devotion to the immortal God-Emperor of Man.
conversations.prefix: Imperial World:
conversations.from: human
conversations.value: Feral worlds are tough places in which to survive. Whether living in a steaming death-filled jungle or upon the burning sands of a desert planet, man has reverted to a more primitive existence, living in tribes, gangs, or creeds without much care for technology or the soft living ways of the so-called "civilized folk".
conversations.prefix: Feral World:
conversations.from: gpt
conversations.value: **Perserverance, Acceptance, Sacrifice, Duty**. *Contemplation, Inner Harmony*. Unwillingness to Make an Effort, Useless Sacrifice, Selfishness.
conversations.prefix: The Martyr:
conversations.from: human
conversations.value: **Holy Wisdom, Sacred Lore, Absolute Truth**. *Intuition, Purity, Virtue*. Education, Selfishness, Shallowness.
conversations.prefix: The Prophet:
conversations.from: gpt
conversations.value: **Destiny, Good Fortune, A Special Gain**. *End of a Problem, Unexpected Events*. Failure, An Unusual Loss, Outside Influences.
conversations.prefix: Man:
conversations.from: human
conversations.value: **Strength, Courage, Conviction**. *Self-Control, Patience, Determination, Discipline, Inner Strength*. Weakness, Pettiness, Sickness, Self-Gratification, Abuse of Office.
conversations.prefix: The Titan:
conversations.from: gpt
conversations.value: **Ravage, Weird, Downfall, Violence, Disaster**. *Controversy, Conflicting Duties*. Revelations, Release, Enlightenment.
conversations.prefix: The Daemon:
conversations.from: human
conversations.value: **A Sudden Change, Abandonment of Past, Unexpected Events**. *Disruption, Bankruptcy, Downfall, Loss of Money or Security*. Following the Old Ways, Learning by Rote, Following Procedure, Imprisonment, Entrapment.
conversations.prefix: The Hulk:
conversations.from: gpt
conversations.value: **Moderation, Temperance, Patience, Harmony**. *Good Influence, Confidence*. Discord, Conflict, Disunion, Hostility, Frustration, Impatience.
conversations.prefix: The Imperium:
conversations.from: human
conversations.value: **Transformation, Making Way for the New, Change, Death**. *Bad Luck, Loss, Failure, Illness*. Stagnation, Immobility, A Narrow Escape, Cheating Death.
conversations.prefix: The Reaper:
conversations.from: gpt
conversations.value: Arbitrators are tough law-keepers and judges. They ensure that the Imperium's laws are maintained, whilst also acting as executioners for rebels, seditionists, and trouble-makers. Arbitrators do not serve on any local planetary police force, rather they are members of a higher organization: the Adeptus Arbites. They are resolute and fearless, demanding utter obedience from the citizens they come into contact with, and unquestionably loyal to the Imperium.
  
  *"No shield may stay the blade of justice." —**Meditations of the Adeptus Arbites***
conversations.prefix: Arbitrator:
conversations.from: human
conversations.value: Born out into the darkness between the stars, the void born are an odd collection of misfits, strangers, and ill-omened folk. Perhaps birthed in the belly of a pilgrimage ship, or aboard an ancient orbital satellite, these people are often considered to be somehow touched by the taint of the warp.
conversations.prefix: Void Born:
conversations.from: gpt
conversations.value: Clerics are the priests of the Emperor, members of the vast organization known as the Ecclesiarchy. They are fiery individuals, who lead from the front. Clerics are charismatic men and women, great orators, able to incite and inspire common folk with their speeches, commanding loyalty, respect, and wonder in the Emperor and His ordained servants.
  
  *"By the Saints and the Sigillite himself! If you don't move, I'll take this hammer to your head!" — **Preacher Silon Constantine, Fenksworld***
conversations.prefix: Cleric:
conversations.from: human
conversations.value: Guardsmen are the fighters, killers, and warriors of the 41st Millenium. They are a tough, ruthless bunch, experts in field craft and various ranged weaponry — anything from the humble lasgun to the sophisticated sniper rifle. Some may be members of a formal army, or even part of the Imperial Guard. Others may be nothing more than mercenaries and thugs. Some may even be convicted criminals, fitted with explosive collars and sentenced to serve in penal legions to pay for their terrible crimes. 
  
  *"We go in, kill anything that moves, and then blow the structure with a demo charge." — **Eli Plex, Assault Veteran of the Secondus 21st***
conversations.prefix: Guardsman:
conversations.from: gpt
conversations.value: **Deception, Trickery, Error, Danger.** *Travel, Time.* Saved in the Nick of Time, Trifling Mistakes.
conversations.prefix: The Immaterium:
conversations.from: human
conversations.value: **Hope, Faith, Inspiration**. *Optimism, Insight, Love*. Unfulfilled Hopes, Disappointment, Crushed Dreams
conversations.prefix: The Astronomican:
conversations.from: gpt
conversations.value: **Splendour, Brilliance, Majesty.** *Joy, Assurance, Accomplishment, Success.* Unhappiness, Loneliness, Cancelled Plans, Broken Allegiances, A Lack of Friends, A Clouded Future
conversations.prefix: The Golden Throne:
conversations.from: human
conversations.value: **Authority, Submission, Judgement**. *Awakening, Renewal, Salvation*. Fear of Death, A Hidden Failure, Possible Loss.
conversations.prefix: The Judge:
conversations.from: gpt
conversations.value: **Completion, Perfection**. *Recognition, Success, Fulfillment, Triumph*. Imperfection, Lack of Vision, Disappointment, Failure.
conversations.prefix: The Galaxy:
conversations.from: human
conversations.value: Your vice is over-indulgence and over-consumption, especially to the point of waste. You are prone to selfishness, placing your needs before the others, always hungry for more.
conversations.prefix: Gula:
conversations.from: gpt
conversations.value: Your desires are excessive and rapacious, and the pursuit of material possessions is your particular vice. If you can take more than you need you will, and you find it difficult to share anything.
conversations.prefix: Avaritia:
conversations.from: human
conversations.value: You are occasionally apathetic, failing to do or act where you know you should. You constantly find it tempting to take the easier route, and don't often utilize your talents or gifts to their full potential.
conversations.prefix: Acedia:
conversations.from: gpt
conversations.value: You have fits of uncontrolled, inordinate rage. You have a self-destructive nature, and your life is easily ruled by violence and hate if you don't consciously keep it in check.
conversations.prefix: Ira:
conversations.from: human
conversations.value: You are ruled by discontent, and feel insatiable desire for another's traits, status, abilities, or possessions. You are a jealous soul, and desire to deprive other men of theirs.
conversations.prefix: Invidia:
conversations.from: gpt
conversations.value: You struggle against your own hubris. Without conscious decision-making, you place yourself above your peers and stretch your ambition too far, frequently putting yourself at risk of failure.
conversations.prefix: Superbia:
conversations.from: human
conversations.value: You are a narcissist, prone to boasting and overestimating yourself and your own abilities. You are vain and egotistic, frequently at the expense of others or even yourself.
conversations.prefix: Vanagloria:
conversations.from: gpt
conversations.value: Assassins are skilled killers, adept at getting close to a target and ending their days. Some are cold-blooded executioners that revel in bloodshed, while others are consummate professionals who take great pride in their art. whatever their motivations, they represent some of the most dangerous men and women of the Inquisition, each one a finely honed tool of murder.
  
  *"When I kill, it is beautiful — an art form older than any painting or sculpture." — **Lyra Trix, Malfian Noble House Assassin***
conversations.prefix: Assassin:
conversations.from: human
conversations.value: Psykers are otherworldly individuals with supernatural powers. They have many varied abilities, from reading minds to throwing lobs of bio-electrical energy. These strange powers come with a terrible price however, for each psyker is a doorway to the hellish dimension of the Immaterium, the abode of Daemons. Every psyker risks his very soul every time he uses his abilities.
  
  *"I have stood within the palace of the Throne on Holy Terra itself. There my soul was shattered and re-formed, a living weapon forged on the Emperor's will." — **Primary Psyker Thassail Kain***
conversations.prefix: Imperial Psyker:
conversations.from: gpt
conversations.value: Unseen Danger, Something Hidden, Sudden Death, Termination, A Simple Solution, Cleanliness
conversations.prefix: The Assassin:
conversations.from: human
conversations.value: Authority, Fear, Secrecy, False Appearances, Agents of the Throne, Exterminatus
conversations.prefix: The Inquisitor:
conversations.from: gpt
conversations.value: Faith, Prayer, Community, Protection, Destruction of the Unfaithful
conversations.prefix: The Preacher:
conversations.from: human
conversations.value: Management, Control, Advancement
conversations.prefix: The Administrator:
conversations.from: gpt
conversations.value: Psykers, Psychic Power, Control, Official Approval
conversations.prefix: The Sanctioned Psyker:
conversations.from: human
conversations.value: Technology, Machines, Sins of the Past, Ritual, Procedure
conversations.prefix: The Tech-Priest:
conversations.from: gpt
conversations.value: Protection, Duty, Serving a Greater Purpose
conversations.prefix: The Custodian:
conversations.from: human
conversations.value: The Ultimate Warrior, Victory Against all Odds, Action, Vitality, Perfection
conversations.prefix: The Primarch:
conversations.from: gpt
conversations.value: Ceaseless Service in the Shadow of One Greater, Great Sacrifice, Ability Over Birth, The Evolution of Man, Rising in Rank, Rulership
conversations.prefix: The Regent:
conversations.from: human
conversations.value: Unflinching Loyalty, Dominance of Lesser Men, A Favoured Son or Servant, Boundless Pride
conversations.prefix: The Warmaster:
conversations.from: gpt
conversations.value: A Hidden Enemy, The Enemy of My Enemy is My Ally, Unforeseen Consequences
conversations.prefix: The Harlequin:
conversations.from: human
conversations.value: Faith, Devotion, Love, Righteous Wrath, Singularity of Purpose
conversations.prefix: The Sister of Battle:
conversations.from: gpt
conversations.value: War, Crusade, Heroes of Old, Death in Battle, Excellence, Duty
conversations.prefix: The Angel of Death:
conversations.from: human
conversations.value: Danger From Within, Sedition, Attack, Traitors, Treason
conversations.prefix: The Heretic:
conversations.from: gpt
conversations.value: Danger From Without, Invasion, Attack, Something Unknown
conversations.prefix: The Xeno:
conversations.from: human
conversations.value: Weakness of Character, Moral Corruption, Bodily Corruption, Outcast
conversations.prefix: The Mutant:
conversations.from: gpt
conversations.value: Blood, Death, Carnage, Suffering, Pain, Murder, Torture
conversations.prefix: The Lord of Blood:
conversations.from: human
conversations.value: The Dangers of Freedom, Unbridled Ambition, Forbidden Knowledge
conversations.prefix: The Witch/Warlock:
conversations.from: gpt
conversations.value: Sickness, Disease, Corruption, Immortality
conversations.prefix: The Unclean One:
conversations.from: human
conversations.value: Depravity, Corruption, Forbidden Knowledge, Secrets Revealed
conversations.prefix: The Vile Serpent:
conversations.from: gpt
conversations.value: Ruin, Misfortune, Plots, Wheels Within Wheels, Confusion, Madness
conversations.prefix: The Great Deceiver:
conversations.from: human
conversations.value: The Darkness Beyond the Imperium, Downfall of Man, Criminal Organizations, Dark Conspiracies, Organized Corruption
conversations.prefix: The Eye of Terror:
conversations.from: gpt
conversations.value: Superficial, Unstable, Unnatural, Faithless, Bad News to Come
conversations.prefix: The Soulless:
conversations.from: human
conversations.value: Discord, Sudden Anger, Jealousy, Narrow-Mindedness, Suspicion, The Journey is Delayed, Work Interrupted
conversations.prefix: The Renegade:
conversations.from: gpt
conversations.value: Strict, Domineering, A Jealous and Revengeful Nature, Deceit, Infidelity
conversations.prefix: The Usurper:
conversations.from: human
conversations.value: Severe, Unyielding, Strict, Intolerance, Prejudice, Quarrels
conversations.prefix: The Traitor:
conversations.from: gpt
conversations.value: Ultimate Mastery Over a Limited Area, A Means to an End, Loss is Acceptable, Failure is Not
conversations.prefix: The Captain:
conversations.from: human
conversations.value: Planning, Intelligence, The Greater Picture
conversations.prefix: The General:
conversations.from: gpt
conversations.value: The Unknown, Expansion, Mysteries
conversations.prefix: The Explorator:
conversations.from: human
conversations.value: Mastery of a Craft, Machines, Old Ways
conversations.prefix: The Arch-Magos:
conversations.from: gpt
conversations.value: Diplomacy, Negotiation, A Breed Apart
conversations.prefix: The Paternova:
conversations.from: human
conversations.value: A Headlong Rush into Life, A Strong Man, Bravery, A Skillful and Clever Person, An Unexpected Coming or Going of a Matter, A Troublemaker, A Crafty and Secretive Person
conversations.prefix: The Rogue Trader:
conversations.from: gpt
conversations.value: A Judge, A Powerful Commander, A Firm Friendship, Someone Who is Cautious but Confident, A Wise Counsellor, Willingness to Sacrifice the Lives of Others, To Do What Must be Done
conversations.prefix: The Lord Militant:
conversations.from: human
conversations.value: A Quick and Confident Decision, Cruelty Out of Necessity, One Who Can Bear Their Sorrow, Narrow-Mindedness, An Obstinate Person
conversations.prefix: The Chapter Master:
conversations.from: gpt
conversations.value: The Holy Word, The Supremacy of Man, The Imperial Truth
conversations.prefix: The Missionary:
conversations.from: human
conversations.value: Outsiders, Something Different, Loneliness, Loss, Lack of Respect, Lack of Civilization
conversations.prefix: The Savage:
conversations.from: gpt
conversations.value: Balance, Foundation, Stability, Infinity, Something Large
conversations.prefix: The Citizen:
conversations.from: human
conversations.value: Travel, Strength Through Unity, Interdependency
conversations.prefix: The Speaker:
conversations.from: gpt
conversations.value: Learning a Trade or Profession, Employment is Coming Soon, Skill, Handiwork, Small Money Gain
conversations.prefix: The Artisan:
conversations.from: human
conversations.value: Hoarding, Gratification, Wealth, Trade, Social Mobility
conversations.prefix: The Guilder:
conversations.from: gpt
conversations.value: Good Fortune, Well-Being, Head of the Family, Head of the Household, Someone to Be Obeyed, The Way of Things
conversations.prefix: The Noble:
conversations.from: human
conversations.value: Efficiency, Transformation, Vigilance, A Stern Master, No Room for Error
conversations.prefix: The Fabricator:
conversations.from: gpt
conversations.value: Mother/Father Figure, Stern but Fair, Between a Rock and a Hard Place
conversations.prefix: The Governor:
conversations.from: human
conversations.value: A Wise Ruler, Guidance, Planning for the Future, Council, Closeness to the Empire
conversations.prefix: The High Lord:
conversations.from: gpt
conversations.value: Effort and Hard Work Will Cause Growth, A Pause During Development, Re-Evaluations
conversations.prefix: The Collector:
conversations.from: human
conversations.value: The Wisdom of Your Elders, The Imperial Truth, The Sanctity of Man
conversations.prefix: The Bishop:
conversations.from: gpt
conversations.value: Height of Professionalism, Difficult Choices, Numerous Tasks to be Completed
conversations.prefix: The Consul:
conversations.from: human
conversations.value: The Importance of Faith, Dogma and Ritual
conversations.prefix: The Cardinal:
conversations.from: gpt
conversations.value: Produced in a multitude of different styles and patterns, the lasgun can be found on almost every world of the Imperium, where its robust design and dependability make it a favoured weapon of both the Emperor's faithful.
conversations.prefix: Lasgun:
conversations.from: human
conversations.value: Hunting rifles can be found in the hands of a frontier hunter, or carried by a wealthy sportsman in the pursuit of prey. They are highly accurate in the arms of a trained user, even at extremely long ranges.
conversations.prefix: Hunting Rifle:
conversations.from: gpt
conversations.value: Even the lowest-tech factories can produce these weapons, making them a common sight in the galaxy. Favoured for urban and shipboard combat, where their short-range stopping power comes into play.
conversations.prefix: Shotgun:
conversations.from: human
conversations.value: Favoured by enforcers, the pump-action shotgun has all the strengths of its double-barrelled cousin with the added benefits of increased clip capacity. 
conversations.prefix: Pump-Action Shotgun:
conversations.from: gpt
conversations.value: These automatic shotguns, often fed from a drum magazine, are designed purely for warfare and are even deadlier than the normal shotgun.
conversations.prefix: Combat Shotgun:
conversations.from: human
conversations.value: Compact and rapid-firing, autopistols are favourites of gangers and outlaws.
conversations.prefix: Autopistol:
conversations.from: gpt
conversations.value: Just as common as the revolver variant, the stub automatic allows for a greater rate of fire and clip capacity, though at the cost of reliability.
conversations.prefix: Stub Automatic:
conversations.from: human
conversations.value: These arcane-looking scribing devices allow the user to copy text at an impressive rate with great accuracy.
conversations.prefix: Auto Quill:
conversations.from: gpt
conversations.value: The carmine robes of an adept of the Administratum, the bureaucratic division of the Adeptus Terra, consisting of untold billions of clerks, scribes and administrative staff.
conversations.prefix: Administratum Robes:
conversations.from: human
conversations.value: An axe sports a brutal blade, used both as a tool and weapon, ripping apart flesh and shattering bone with ease.
conversations.prefix: Axe:
conversations.from: gpt
conversations.value: In their most basic form, simple knuckle dusters worn around the foremost fingers can turn a simple punch into a powerful hit, enough to break bones.
conversations.prefix: Brass Knuckles:
conversations.from: human
conversations.value: Clubs, mauls, and bludgeons are among the most primitive melee weapons, relying on weight and strength to cave in a foe's skull.
conversations.prefix: Club:
conversations.from: gpt
conversations.value: Your Adeptus Arbites badge and identification, given to you when you were appointed an Arbitrator. 
conversations.prefix: Arbitrator ID:
conversations.from: human
conversations.value: Containing papers, inks, and quills, often a very personal item carried by scribes of any sort.
conversations.prefix: Writing Kit:
conversations.from: gpt
conversations.value: A particularly thick, heavy, printed and bound collection of knowledge, usually one of a few and quite rare.
conversations.prefix: Illuminated Tome:
conversations.from: human
conversations.value: Chronos are hand-held or wrist-worn timepieces, generally dependable and simple to use, sometimes intricately crafted and passed down through bloodlines.
conversations.prefix: Chrono:
conversations.from: gpt
conversations.value: A truly ancient way to tell time, often filled with sand taken from a holy world or, in rare cases, the ashes of a famous saint or martyr of the Imperium.
conversations.prefix: Hourglass:
conversations.from: human
conversations.value: A makeshift field office in a prefabricated structure dropped onto this icy hellhole.
conversations.prefix: The Commissar's Hab-Block:
conversations.from: gpt
conversations.value: The Commissar is certainly a talkative man, unusual for his rank and profession.
conversations.prefix: Commissar Nihilius:
conversations.from: human
conversations.value: A Forge World is the Imperial term for the numerous planets that are directly controlled by the Adeptus Mechanicus. All have in common a complete dedication to the manufacture of the various machines and devices of the Imperium, the pursuit of and preservation of  ancient scientific and technical knowledge and the worship of the Machine God. You were born in the shadow of the Omnissiah and all your life you have been surrounded with the great wonders and dire terrors of his arts.
conversations.prefix: Forge World:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Being almost 9 feet tall, seeming to have more metal in you than flesh... well... not hard to figure out why you're scary.
conversations.prefix: Intimidating: