conversations.from: system
conversations.value: The City is filled with people who just want to get by. Of course, I use the term "people" loosely. Humans go about their lives painfully unaware of the magic around them. The city is filled with more than meets the eye. Vampires, werewolves, ghosts, and more walk the streets along with them; just trying to get by.
conversations.from: human
conversations.value: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.
  
  ...
  
  Suggested Strength: Alluring
  
  Suggested Weakness: Naïve
conversations.prefix: Novice Vampire:
conversations.from: gpt
conversations.value: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Heartbroken
conversations.prefix: Ancient Vampire:
conversations.from: human
conversations.value: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.
  
  ...
  
  Suggested Strength: Agile
  
  Suggested Weakness: Angry
conversations.prefix: Young Werewolf:
conversations.from: gpt
conversations.value: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.
  
  ...
  
  Suggested Strength: Tough
  
  Suggested Weakness: Guilty
conversations.prefix: Aged Werewolf:
conversations.from: human
conversations.value: Death, it turns out, offers no escape from this world when you don’t know how to let go.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Ephemeral
conversations.prefix: New Ghost:
conversations.from: gpt
conversations.value: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.
  
  ...
  
  Suggested Strength: Perceptive
  
  Suggested Weakness: Stubborn
conversations.prefix: Old Ghost:
conversations.from: human
conversations.value: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Crass
conversations.prefix: Green Wizard:
conversations.from: gpt
conversations.value: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Doubting
conversations.prefix: Practicing Wizard:
conversations.from: human
conversations.value: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Naïve
conversations.prefix: Rookie Monster-Hunter:
conversations.from: gpt
conversations.value: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Obsessed
conversations.prefix: Veteran Monster-Hunter:
conversations.from: human
conversations.value: You’re physically strong and probably look it, whether you’re lean or built.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You’re quick and nimble, perhaps superhumanly so, whether you look it or not.
conversations.prefix: Agile:
conversations.from: human
conversations.value: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: Your hardy body has seen a lot of pain and you’re still here to suck up more.
conversations.prefix: Tough:
conversations.from: human
conversations.value: You have a brilliance that comes from experience and intuition more than study or memory.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: You know things that ordinary folk don’t know, be it magic or science, and that gives you power.
conversations.prefix: Educated:
conversations.from: human
conversations.value: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic.
conversations.prefix: Alluring:
conversations.from: gpt
conversations.value: Subtle and sneaky. People don’t often notice you until you want to be noticed.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better.
conversations.prefix: Crass:
conversations.from: gpt
conversations.value: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself.
conversations.prefix: Doubting:
conversations.from: human
conversations.value: Your blood sears your veins and when you lose control, you lash out.
conversations.prefix: Angry:
conversations.from: gpt
conversations.value: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice.
conversations.prefix: Ephemeral:
conversations.from: human
conversations.value: You think you know how things work. You think people are basically good. You’re wrong.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back.
conversations.prefix: Guilty:
conversations.from: human
conversations.value: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Proud:
conversations.from: human
conversations.value: When you get an idea, a mission, or a fear in your mind, you can’t just let it go.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left.
conversations.prefix: Heartbroken:
conversations.from: human
conversations.value: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?
conversations.prefix: Reveal Your Love:
conversations.from: gpt
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: human
conversations.value: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive.
conversations.prefix: Air of Secrets:
conversations.from: gpt
conversations.value: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation.
conversations.prefix: Deny Your Love:
conversations.from: human
conversations.value: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters.
conversations.prefix: Be Humane:
conversations.from: gpt
conversations.value: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful.
conversations.prefix: Be the Monster:
conversations.from: human
conversations.value: You’ll never know safety until you know power, territory, control over others. It’s the way of the world.
conversations.prefix: Achieve Power:
conversations.from: gpt
conversations.value: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that.
conversations.prefix: Achieve Control:
conversations.from: human
conversations.value: Your heart bears a wound that might heal if you could only stop meddling with the scars.
conversations.prefix: Heal the Hurt:
conversations.from: gpt
conversations.value: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves.
conversations.prefix: Spread the Hurt:
conversations.from: human
conversations.value: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?
conversations.prefix: The Secret of Hank Farrow:
conversations.from: gpt
conversations.value: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor.
conversations.prefix: Get Victor’s Keys:
conversations.from: human
conversations.value: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?
conversations.prefix: Brickhand’s Mission:
conversations.from: gpt
conversations.value: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?
conversations.prefix: Does the Diary Lie?:
conversations.from: human
conversations.value: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened.
conversations.prefix: Brian Becker Is Missing:
conversations.from: gpt
conversations.value: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?
conversations.prefix: Investigating Brigid:
conversations.from: human
conversations.value: Syrupy, hot, metallic — drink it in.
conversations.prefix: Get Blood:
conversations.from: gpt
conversations.value: The P.I., Edgar Crease, knows things it would be good to know.
conversations.prefix: See Edgar’s Files:
conversations.from: human
conversations.value: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends.
conversations.prefix: Rampage:
conversations.from: gpt
conversations.value: Who left a vampire chained up beneath the city? Why? What are you going to do about it?
conversations.prefix: Dead In Chains:
conversations.from: human
conversations.value: Shiny and sharp.
conversations.prefix: Straight-razor:
conversations.from: gpt
conversations.value: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script.
conversations.prefix: The Damned Diary:
conversations.from: human
conversations.value: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice.
conversations.prefix: Magic Words: Scrying:
conversations.from: gpt
conversations.value: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke.
conversations.prefix: Magic Words: Summoning:
conversations.from: human
conversations.value: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask.
conversations.prefix: Wizard Blood:
conversations.from: gpt
conversations.value: Big, blunt bullets, wrought in silver. You know what they’re for.
conversations.prefix: Silver Bullets:
conversations.from: human
conversations.value: Angular, sharpened, and ready for work.
conversations.prefix: Wooden Stake:
conversations.from: gpt
conversations.value: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right.
conversations.prefix: Machete Etched with Alchemical Symbols:
conversations.from: human
conversations.value: Victor Castle’s favorite bike’s spare keys. Are these where they belong?
conversations.prefix: Keys to Victor’s Hog:
conversations.from: gpt
conversations.value: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”
conversations.prefix: A Photo of Young Lovers:
conversations.from: human
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts.
conversations.prefix: The Blood Red Club:
conversations.from: gpt
conversations.value: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long.
conversations.prefix: Petite Mort:
conversations.from: human
conversations.value: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years.
conversations.prefix: Rathbone and Highland:
conversations.from: gpt
conversations.value: Young werewolves grow up here and pretty much everyone knows it.
conversations.prefix: Highland Ave Trailer Park:
conversations.from: human
conversations.value: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place.
conversations.prefix: Edgebrook Garden Cemetery:
conversations.from: gpt
conversations.value: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance.
conversations.prefix: Atop the New Sussex Tower:
conversations.from: human
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters.
conversations.prefix: Crawford Street Subway Stop:
conversations.from: gpt
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Miller’s Pub:
conversations.from: human
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: gpt
conversations.value: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf.
conversations.prefix: The Junkyard:
conversations.from: human
conversations.value: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them.
conversations.prefix: Shed the Ghosts:
conversations.from: gpt
conversations.value: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly.
conversations.prefix: Throng:
conversations.from: human
conversations.value: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can.
conversations.prefix: Ramshackle Traps:
conversations.from: gpt
conversations.value: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones.
conversations.prefix: Angry Ghosts:
conversations.from: human
conversations.value: Do you dare take the escape route they don’t think you’re brave enough to try?
conversations.prefix: Rooftop Escape:
conversations.from: gpt
conversations.value: Try to breathe like a normal person, like the living, like you belong in this crowd.
conversations.prefix: Blend In:
conversations.from: human
conversations.value: Can you dodge the surveillance of a wizard’s ward? Is that even possible?
conversations.prefix: The Evil Eye:
conversations.from: gpt
conversations.value: This part of town’s a warren of rotten allies and broken blacktop. Watch your step.
conversations.prefix: A Chase Down Dead Streets:
conversations.from: human
conversations.value: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them.
conversations.prefix: Fires:
conversations.from: gpt
conversations.value: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off.
conversations.prefix: Junkyard Dogs:
conversations.from: human
conversations.value: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city.
conversations.prefix: Victor Castle:
conversations.from: gpt
conversations.value: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave.
conversations.prefix: Brigid Douglas:
conversations.from: human
conversations.value: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when.
conversations.prefix: Alistair Wright-Smith:
conversations.from: gpt
conversations.value: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit.
conversations.prefix: Brickhand:
conversations.from: human
conversations.value: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone.
conversations.prefix: One High Werewolf:
conversations.from: gpt
conversations.value: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: human
conversations.value: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?
conversations.prefix: Delia Becker:
conversations.from: gpt
conversations.value: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?
conversations.prefix: Starved Vampire:
conversations.from: human
conversations.value: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation.
conversations.prefix: Jean Farrow:
conversations.from: gpt
conversations.value: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon.
conversations.prefix: The Drake:
conversations.from: human
conversations.value: You share a story about a past experience that tells others the type of individual you are.
conversations.prefix: Getting To Know You:
conversations.from: gpt
conversations.value: You talk about your current situation, seeing as how that's your only common ground right now.
conversations.prefix: Getting To Know You:
conversations.from: human
conversations.value: You share a story about a past experience which led you here.
conversations.prefix: Getting To Know You:
conversations.from: gpt
conversations.value: You tell a joke or clever anecdote that lightens the mood.
conversations.prefix: Getting To Know You:
conversations.from: human
conversations.value: Your sharp wit allows you to respond and connect quickly.
conversations.prefix: Getting to know you:
conversations.from: gpt
conversations.value: Are these what triggered the transformation?
conversations.prefix: The Pills:
conversations.from: human
conversations.value: Slow moving, moaning, uncoordinated, hungry, and dumb. Normally not a problem.
  
  But normally there aren't 200 of them.
conversations.prefix: Zombies:
conversations.from: gpt
conversations.value: A true asset.
conversations.prefix: Lilian's Butt:
conversations.from: human
conversations.value: You're told he's a good place to start.
conversations.prefix: Talk to The Drake:
conversations.from: gpt
conversations.value: How hard could it be to gain an audience with the Chairman of The Board?
conversations.prefix: Speak to Alistair:
conversations.from: human
conversations.value: Some of the evidence leads here... Get to the bottom of this.
conversations.prefix: Investigate St. Anne's:
conversations.from: gpt
conversations.value: Past experiences lead you to the solution to your current troubles.
conversations.prefix: Been there, done that.:
conversations.from: human
conversations.value: You've got questions, and you hope he's got answers.
conversations.prefix: Speak to Ryland:
conversations.from: gpt
conversations.value: You want an audience with Ryland? You're going to need to prove your worth.
conversations.prefix: Prove yourself in the ring:
conversations.from: human
conversations.value: Kill 'im dead.
conversations.prefix: Kill Drake:
conversations.from: gpt
conversations.value: He'd be a good place to start.
conversations.prefix: Get Information From Drake:
conversations.from: human
conversations.value: How hard could it be to gain an audience with the Chairman of The Board?
conversations.prefix: Talk to Alistair:
conversations.from: gpt
conversations.value: All signs point to this being the next step.
conversations.prefix: Investigate St. Anne's:
conversations.from: human
conversations.value: If you want Ryland's respect, you're going to have to earn it.
conversations.prefix: Survive The Yard:
conversations.from: gpt
conversations.value: Sweet golden booze you dream about
conversations.prefix: A fine brandy:
conversations.from: human
conversations.value: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place.
conversations.prefix: Edgebrook Garden Cemetery:
conversations.from: gpt
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Miller’s Pub:
conversations.from: human
conversations.value: The small werewolf community thrives here. Many live and work in this large complex.
conversations.prefix: Highland Ave Business Park and Condos:
conversations.from: gpt
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monsters. 
conversations.prefix: Crawford Street Subway Stop:
conversations.from: human
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: gpt
conversations.value: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off.
conversations.prefix: Junkyard Dogs:
conversations.from: human
conversations.value: The Wens were a famous hunting family in town in the 1970s. Darren's the toughest of the current generation, and the current head Hunter at The Lodge. 
conversations.prefix: Darren Wen:
conversations.from: gpt
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts.
conversations.prefix: The Blood Red Club:
conversations.from: human
conversations.value: If Ryland Castle's heart had a throne, this is where it would sit. Here he holds exhibition fights, court for visiting werewolves and passes judgment on crimes in his turf. It's where wolves can be wolves without judgment.
conversations.prefix: The Junkyard:
conversations.from: gpt
conversations.value: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long.
conversations.prefix: Petite Mort:
conversations.from: human
conversations.value: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years. 
conversations.prefix: Rathbone and Highland:
conversations.from: gpt
conversations.value: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?
conversations.prefix: Delia Becker:
conversations.from: human
conversations.value: Officially he’d just as soon prefer to be called Joe. But being the top warlock around comes with stupid nicknames.
conversations.prefix: The Drake:
conversations.from: gpt
conversations.value: 600 pounds of angry muscle in a speedy hallucinogen induced panic. No way it doesn’t kill someone. No way it isn't going to be messy.
conversations.prefix: One High Werewolf:
conversations.from: human
conversations.value: Bone-thin and starved nearly to dust. Crazed from months of isolation chained up in a basement. All semblence of humanity had been stripped away and only a dying bloodthirsty animal remains. Who did this?
conversations.prefix: Starved Vampire:
conversations.from: gpt
conversations.value: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit. Smart and capable, he is Alistair's right hand man.
conversations.prefix: Brickhand:
conversations.from: human
conversations.value: You have a brilliance that comes from something innate. You're intuitive and reflexive, but you don't know why.
conversations.prefix: Adept:
conversations.from: gpt
conversations.value: It's time someone did some investigating...
conversations.prefix: Keys to Rayland's Safe Deposit Box:
conversations.from: human
conversations.value: Bring down the rampaging werewolf in a way that doesn’t get you killed — and by killed I mean ripped apart.
conversations.prefix: Rampage:
conversations.from: gpt
conversations.value: An unpopular but skilled druid, Brigid is on the outs for being notoriously abrasive. One of the last druids in the world, Brigid is a loner in every sense of the word. Rumor has it that she's over 2,000 years old. Hard to believe, especially considering that she's a stone cold fox.
conversations.prefix: Brigid Douglas:
conversations.from: human
conversations.value: Death, it turns out, offers no escape from this world when you don’t know how to let go. But you've got a lot of time on your hands to figure it out, and in the meantime there's plenty to do.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Ephemeral
conversations.prefix: New Ghost:
conversations.from: gpt
conversations.value: It's tough being bound to a natural world in a time where nature is being paved over by humanity. It is tougher still to wake up after milennia to find the world in its current state. But even in The City, mankind cannot escape the elements.
  
  Strength-
  
  Weakness-
conversations.prefix: Druid:
conversations.from: human
conversations.value: You’ve been told all your life that you would never amount to anything. You started to believe it. But through a chance meeting with a mysterious stranger you learn there's more to the world that meets the eye... and you've got more than a knack for magic.
  
  ...
  
  Suggested Strength: Adept
  
  Suggested Weakness: Doubting
conversations.prefix: Prodigy:
conversations.from: gpt
conversations.value: Book stores specializing in the occult are a dime a dozen in The City. They're all mostly owned by hipsters and goth wannabes. But one bookstore stands out among those in the know.
conversations.prefix: The Shop:
conversations.from: human
conversations.value: Middle-aged, a bit pudgy, always wearing a sweater vest and horn rimmed glasses, the owner of The Shop has a disarming look about him. But looks can be deceiving...
conversations.prefix: Harold Harkin:
conversations.from: gpt
conversations.value: Supposedly Edgar was a cop that saw something he wasn't supposed to on a case some years back. Now he works cases for Vamps, wolves, and deados alike. Often found at one of the Neutral bars owned by the Kennedys, he sometimes finds himself marshaling the rowdier types and sorting out supernatural on supernatural crime.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: human
conversations.value: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses. Owned by the Sanford Anquin Corp., a biomedical and pharmaceutical giant, it looms ominously over the city.
conversations.prefix: New S/A Tower Boardroom:
conversations.from: gpt
conversations.value: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when. 
  
  C.E.O. of the Sanford-Anguine Corp., he runs the night-to-night activities and governs along with the rest of The Board. Wise, and open-minded, he was born for this era. Together with Ryland Castle, the two maintain a comfortable yet fragile peace between the wolves and vampires.
conversations.prefix: Alistair Wright-Smith:
conversations.from: human
conversations.value: You know the old ways. Your presence demands respect and attention. You've seen it all before. Your emotions are merely a calculated choice after milleniamillenia, and you are not easily manipulated.
conversations.prefix: Ancient:
conversations.from: gpt
conversations.value: Someone very clever is working against the alliance between the Werewolves and the Vampires. Someone stands to gain something from its dissolution.
conversations.prefix: Corporate Espionage:
conversations.from: human
conversations.value: It isn't always easy getting information in a way that doesn't involve blood or magic.
conversations.prefix: Diplomacy:
conversations.from: gpt
conversations.value: A human, minding his own business, is attacked in front of your very eyes.
conversations.prefix: Protect The Innocent:
conversations.from: human
conversations.value: At the edge of The City, by the docks, a bar stands unassumingly among the warehouses. Dock workers drink their worries away after a 14 hour shift. Nobody notices the people that come and go, and that is just how the monster hunters like it.
conversations.prefix: The Lodge:
conversations.from: gpt
conversations.value: 33 floors filled with skilled healers and the best cutting edge medicine thanks to Sanford-Anguine Corp. 33 floors worth of lives being saved every day.
  
  But those 33 floors are all above ground. And the eight floors below? They hide terrible secrets.
conversations.prefix: St. Anne Hospital:
conversations.from: human
conversations.value: Pack Alpha and owner of Highland Ave Business Park and Condos. Pushing 300 years old, but still looking like he is in his mid forties, Ryland has his fingers in a lot of different pies around The City. He brought the pack here in the late eighteen hundreds and raised them from nothing to a position of respect. Fifty years ago he forged a delicate treaty with the Vampires upon their arrival. 
conversations.prefix: Ryland Castle:
conversations.from: gpt
conversations.value: A young man with telepathic powers. He uses his abilities to manipulate memories of humans who have seen too much, cleaning up after the messes caused by werewolves and vampires alike. He is friendly with Edgar Crease, though the two are hardly partners.
conversations.prefix: Albert Weiss:
conversations.from: human
conversations.value: There are few places where supernaturals can interact with one another on neutral ground. This bar is one of them. The Grey Jack has a rougher than rough reputation and it shows. The sign hanging just inside the doorway reads:
  
  Beyond this point you are alone. All are individuals. 
  
  Which basically means that if a vamp attacks a werewolf or vice versa, it doesn't come back on their respective groups.
conversations.prefix: The Grey Jack:
conversations.from: gpt
conversations.value: Owner of The Grey Jack and several other Neutral Ground establishments for supernaturals. Well liked by the community for his contributions. He serves as an intermediary at times. One of only a handful of Humans that is aware of the existence of Supernaturals.
conversations.prefix: Owen Kennedy:
conversations.from: human
conversations.value: Owen's wife and partner in his business. She keeps the money side of things in order. Rumor has it that the two met tracking down the same man that killed their spouses.
conversations.prefix: Mary-Ann Kennedy:
conversations.from: gpt
conversations.value: Not much to do now but wait. Kill time by exchanging stories from your past. A group that bonds and acts like a team is stronger than a group of individuals. 
conversations.prefix: We're Not Singing Kumbaya:
conversations.from: human
conversations.value: You need to access the sublevels of the hospital. There's only one way in or out.
conversations.prefix: Get The Keycard:
conversations.from: gpt
conversations.value: Kill 'im dead.
conversations.prefix: Kill Drake:
conversations.from: human
conversations.value: Not much to do now but wait. Kill time by exchanging stories from your past. A group that bonds and acts like a team is stronger than a group of individuals.    
conversations.prefix: KUMBAYA:
conversations.from: gpt
conversations.value: There's only one way into and out of the sublevels at St. Anne's. You're gonna need the key.
conversations.prefix: Get The Keycard:
conversations.from: human
conversations.value: You've got questions, and hopefully he's got answers.
conversations.prefix: Talk to Ryland:
conversations.from: gpt
conversations.value: The killin' kind for use against all manner of supernatural being. And, people too, really.
conversations.prefix: Silver bullets:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The damn girl just can't keep her nose out of it.
conversations.prefix: Curiosity: