conversations.from: system
conversations.value: The world you knew doesn't exist anymore. You have been taken. By whom? And for what purpose? It is unclear to you. You find yourself trapped with a group of strangers and a haunting voice. Can you escape the series of life threatening challenges that await you, and discover what reward lies in the end, or will you fail, and lose yourself to this new dimension of madness forever?
  
  ****
  
  The premise is this!: Everyone is trapped together in a room, but once they are able to leave the room, they will be faced with several more rooms, each one holding a dangerous dungeon-like challenge. If you, as players, choose to be defeated, there will be a separate storyline that will tie in at the end. But what that is... is a secret for now!
conversations.from: human
conversations.value: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.
  
  ...
  
  Suggested Strength: Alluring
  
  Suggested Weakness: Naïve
conversations.prefix: Novice Vampire:
conversations.from: gpt
conversations.value: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Heartbroken
conversations.prefix: Ancient Vampire:
conversations.from: human
conversations.value: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.
  
  ...
  
  Suggested Strength: Agile
  
  Suggested Weakness: Angry
conversations.prefix: Young Werewolf:
conversations.from: gpt
conversations.value: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.
  
  ...
  
  Suggested Strength: Tough
  
  Suggested Weakness: Guilty
conversations.prefix: Aged Werewolf:
conversations.from: human
conversations.value: Death, it turns out, offers no escape from this world when you don’t know how to let go.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Ephemeral
conversations.prefix: New Ghost:
conversations.from: gpt
conversations.value: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.
  
  ...
  
  Suggested Strength: Perceptive
  
  Suggested Weakness: Stubborn
conversations.prefix: Old Ghost:
conversations.from: human
conversations.value: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Crass
conversations.prefix: Green Wizard:
conversations.from: gpt
conversations.value: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Doubting
conversations.prefix: Practicing Wizard:
conversations.from: human
conversations.value: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Naïve
conversations.prefix: Rookie Monster-Hunter:
conversations.from: gpt
conversations.value: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Obsessed
conversations.prefix: Veteran Monster-Hunter:
conversations.from: human
conversations.value: You’re physically strong and probably look it, whether you’re lean or built.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You’re quick and nimble, perhaps superhumanly so, whether you look it or not.
conversations.prefix: Agile:
conversations.from: human
conversations.value: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: Your hardy body has seen a lot of pain and you’re still here to suck up more.
conversations.prefix: Tough:
conversations.from: human
conversations.value: You have a brilliance that comes from experience and intuition more than study or memory.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: You know things that ordinary folk don’t know, be it magic or science, and that gives you power.
conversations.prefix: Educated:
conversations.from: human
conversations.value: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic.
conversations.prefix: Alluring:
conversations.from: gpt
conversations.value: Subtle and sneaky. People don’t often notice you until you want to be noticed.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better.
conversations.prefix: Crass:
conversations.from: gpt
conversations.value: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself.
conversations.prefix: Doubting:
conversations.from: human
conversations.value: Your blood sears your veins and when you lose control, you lash out.
conversations.prefix: Angry:
conversations.from: gpt
conversations.value: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice.
conversations.prefix: Ephemeral:
conversations.from: human
conversations.value: You think you know how things work. You think people are basically good. You’re wrong.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back.
conversations.prefix: Guilty:
conversations.from: human
conversations.value: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Proud:
conversations.from: human
conversations.value: When you get an idea, a mission, or a fear in your mind, you can’t just let it go.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left.
conversations.prefix: Heartbroken:
conversations.from: human
conversations.value: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?
conversations.prefix: Reveal Your Love:
conversations.from: gpt
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: human
conversations.value: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive.
conversations.prefix: Air of Secrets:
conversations.from: gpt
conversations.value: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation.
conversations.prefix: Deny Your Love:
conversations.from: human
conversations.value: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters.
conversations.prefix: Be Humane:
conversations.from: gpt
conversations.value: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful.
conversations.prefix: Be the Monster:
conversations.from: human
conversations.value: You’ll never know safety until you know power, territory, control over others. It’s the way of the world.
conversations.prefix: Achieve Power:
conversations.from: gpt
conversations.value: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that.
conversations.prefix: Achieve Control:
conversations.from: human
conversations.value: Your heart bears a wound that might heal if you could only stop meddling with the scars.
conversations.prefix: Heal the Hurt:
conversations.from: gpt
conversations.value: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves.
conversations.prefix: Spread the Hurt:
conversations.from: human
conversations.value: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?
conversations.prefix: The Secret of Hank Farrow:
conversations.from: gpt
conversations.value: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor.
conversations.prefix: Get Victor’s Keys:
conversations.from: human
conversations.value: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?
conversations.prefix: Brickhand’s Mission:
conversations.from: gpt
conversations.value: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?
conversations.prefix: Does the Diary Lie?:
conversations.from: human
conversations.value: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened.
conversations.prefix: Brian Becker Is Missing:
conversations.from: gpt
conversations.value: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?
conversations.prefix: Investigating Brigid:
conversations.from: human
conversations.value: Syrupy, hot, metallic — drink it in.
conversations.prefix: Get Blood:
conversations.from: gpt
conversations.value: The P.I., Edgar Crease, knows things it would be good to know.
conversations.prefix: See Edgar’s Files:
conversations.from: human
conversations.value: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends.
conversations.prefix: Rampage:
conversations.from: gpt
conversations.value: Who left a vampire chained up beneath the city? Why? What are you going to do about it?
conversations.prefix: Dead In Chains:
conversations.from: human
conversations.value: Shiny and sharp.
conversations.prefix: Straight-razor:
conversations.from: gpt
conversations.value: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script.
conversations.prefix: The Damned Diary:
conversations.from: human
conversations.value: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice.
conversations.prefix: Magic Words: Scrying:
conversations.from: gpt
conversations.value: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke.
conversations.prefix: Magic Words: Summoning:
conversations.from: human
conversations.value: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask.
conversations.prefix: Wizard Blood:
conversations.from: gpt
conversations.value: Big, blunt bullets, wrought in silver. You know what they’re for.
conversations.prefix: Silver Bullets:
conversations.from: human
conversations.value: Angular, sharpened, and ready for work.
conversations.prefix: Wooden Stake:
conversations.from: gpt
conversations.value: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right.
conversations.prefix: Machete Etched with Alchemical Symbols:
conversations.from: human
conversations.value: Victor Castle’s favorite bike’s spare keys. Are these where they belong?
conversations.prefix: Keys to Victor’s Hog:
conversations.from: gpt
conversations.value: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”
conversations.prefix: A Photo of Young Lovers:
conversations.from: human
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts.
conversations.prefix: The Blood Red Club:
conversations.from: gpt
conversations.value: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long.
conversations.prefix: Petite Mort:
conversations.from: human
conversations.value: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years.
conversations.prefix: Rathbone and Highland:
conversations.from: gpt
conversations.value: Young werewolves grow up here and pretty much everyone knows it.
conversations.prefix: Highland Ave Trailer Park:
conversations.from: human
conversations.value: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place.
conversations.prefix: Edgebrook Garden Cemetery:
conversations.from: gpt
conversations.value: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance.
conversations.prefix: Atop the New Sussex Tower:
conversations.from: human
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters.
conversations.prefix: Crawford Street Subway Stop:
conversations.from: gpt
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Miller’s Pub:
conversations.from: human
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: gpt
conversations.value: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf.
conversations.prefix: The Junkyard:
conversations.from: human
conversations.value: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them.
conversations.prefix: Shed the Ghosts:
conversations.from: gpt
conversations.value: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly.
conversations.prefix: Throng:
conversations.from: human
conversations.value: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can.
conversations.prefix: Ramshackle Traps:
conversations.from: gpt
conversations.value: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones.
conversations.prefix: Angry Ghosts:
conversations.from: human
conversations.value: Do you dare take the escape route they don’t think you’re brave enough to try?
conversations.prefix: Rooftop Escape:
conversations.from: gpt
conversations.value: Try to breathe like a normal person, like the living, like you belong in this crowd.
conversations.prefix: Blend In:
conversations.from: human
conversations.value: Can you dodge the surveillance of a wizard’s ward? Is that even possible?
conversations.prefix: The Evil Eye:
conversations.from: gpt
conversations.value: This part of town’s a warren of rotten allies and broken blacktop. Watch your step.
conversations.prefix: A Chase Down Dead Streets:
conversations.from: human
conversations.value: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them.
conversations.prefix: Fires:
conversations.from: gpt
conversations.value: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off.
conversations.prefix: Junkyard Dogs:
conversations.from: human
conversations.value: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city.
conversations.prefix: Victor Castle:
conversations.from: gpt
conversations.value: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave.
conversations.prefix: Brigid Douglas:
conversations.from: human
conversations.value: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when.
conversations.prefix: Alistair Wright-Smith:
conversations.from: gpt
conversations.value: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit.
conversations.prefix: Brickhand:
conversations.from: human
conversations.value: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone.
conversations.prefix: One High Werewolf:
conversations.from: gpt
conversations.value: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: human
conversations.value: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?
conversations.prefix: Delia Becker:
conversations.from: gpt
conversations.value: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?
conversations.prefix: Starved Vampire:
conversations.from: human
conversations.value: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation.
conversations.prefix: Jean Farrow:
conversations.from: gpt
conversations.value: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon.
conversations.prefix: The Drake:
conversations.from: human
conversations.value: When the door opens, there is a weapon of your choosing waiting for you.
conversations.prefix: Weapon of Choice:
conversations.from: gpt
conversations.value: You decide on one weapon small or mobile enough for you to carry around.
conversations.prefix: Weapon of choice:
conversations.from: human
conversations.value: A medium-length folding knife with a comfortable grip.
conversations.prefix: Folding Knife:
conversations.from: gpt
conversations.value: The map reveals twelve square blocks of city and nothing else. Each block is marked either "safe" or "dangerous". You now know the best path to avoid danger. Will you share this or keep the info to yourself?
conversations.prefix: Map of the city:
conversations.from: human
conversations.value: Tucked underneath a toppled photograph, this document is worn and stained.
conversations.prefix: Certificate of Death:
conversations.from: gpt
conversations.value: This will shine some light into even the darkest corners...for a little while.
conversations.prefix: Dying Flashlight:
conversations.from: human
conversations.value: This card becomes warm to the touch when you're about to make a good choice. If it turns icy, you've made a terrible mistake...
conversations.prefix: Truth Card:
conversations.from: gpt
conversations.value: A piece of the rail is floating in the water. It may be used to defend you, or pry something apart.
conversations.prefix: Elevator railing:
conversations.from: human
conversations.value: The mechanical creature had this for a brain. It has somehow survived the strife with Fernando's bat.
conversations.prefix: microchip:
conversations.from: gpt
conversations.value: It's old and covered in what you HOPE is rust. But it's usable.
conversations.prefix: Rusty Sword:
conversations.from: human
conversations.value: With Lyn around, you have another set of eyes, but also more reason for caution. You may be able to pick up on things you couldn't focus on before.  
conversations.prefix: Enhanced Senses:
conversations.from: gpt
conversations.value: There's a large dent in the middle. Just about head sized.
conversations.prefix: Dented Shield:
conversations.from: human
conversations.value: You make good use of your surroundings and environment.
conversations.prefix: Something From Nature:
conversations.from: gpt
conversations.value: One of the operating tables is destroyed. Maybe this loose leg can help you bust out.
conversations.prefix: Table Leg:
conversations.from: human
conversations.value: You can sense something you're looking for... and it's close.
conversations.prefix: Intuition:
conversations.from: gpt
conversations.value: Nuff said.
conversations.prefix: Bombs!:
conversations.from: human
conversations.value: It's heavier than you are! You probably can't swing it more than a couple times.
conversations.prefix: Heavy Mace:
conversations.from: gpt
conversations.value: You find an advantage using nature or the environment around you.
conversations.prefix: Lay of the Land:
conversations.from: human
conversations.value: A packet of a strange, white drug, taken from Saul's body. Don't let it touch your skin or it may take your mind...
conversations.prefix: Saul's Stash:
conversations.from: gpt
conversations.value: Given to you by the strange being behind the eyes... What is its purpose?
conversations.prefix: Glass Orb:
conversations.from: human
conversations.value: Your weapon of choice
conversations.prefix: Cast Iron Pan:
conversations.from: gpt
conversations.value: This thing doesn't look safe to hold, let alone shoot... You find only three arrows nearby. 
conversations.prefix: Jagged Bow:
conversations.from: human
conversations.value: And here you wait...
conversations.prefix: The Casino:
conversations.from: gpt
conversations.value: The monster rushes you. All you have before you and behind you is death. There's nowhere to run. It's time to act.
conversations.prefix: Last Hope:
conversations.from: human
conversations.value: The skyscraper wasn't the only place equipped with explosives.
conversations.prefix: Bomb Threat:
conversations.from: gpt
conversations.value: Besides the other lost souls in this room, the sound of a young, androgynous voice is the only thing you notice.
conversations.prefix: The Voice:
conversations.from: human
conversations.value: When the door opens, there is a weapon of your choosing waiting for you.
conversations.prefix: Weapon of Choice (copy):
conversations.from: gpt
conversations.value: Find out where this voice is coming from. Is it a speaker hidden in the wall? Is it coming from inside your mind?
conversations.prefix: Locate the Source:
conversations.from: human
conversations.value: There are no doors, no windows, nowhere for light to enter. And yet, you can see four black, stone walls... and the faces around you.
conversations.prefix: The Room:
conversations.from: gpt
conversations.value: Convince the voice you are worthy to be here. If you're lucky, you might even get a reward...
  
  Strong- Everyone receives a weapon for protection and escapes the room.
  
  Weak- You are permitted to leave the room, but are completely defenseless.
conversations.prefix: Bargain:
conversations.from: human
conversations.value: You look out for yourself and ONLY yourself. You are willing to do anything it takes to tilt things in your favor. You are not above betrayal and violence.
conversations.prefix: Me Myself and I:
conversations.from: gpt
conversations.value: You bumble and fumble at seemingly anything you do, but you keep making it through, one way or another.
conversations.prefix: The Klutz:
conversations.from: human
conversations.value: You're big, muscular and angry looking.People are often fearful of you. But you've got a heart of gold. You love children and puppies, and frequently abhors unnecessary violence.  When push comes to shove, though, you can be a strong asset in battle.
conversations.prefix: Gentle Giant:
conversations.from: gpt
conversations.value: You're badass. You have cool clothes. You're a little less idealistic than the hero. You makes a grand entrance. And in half the time the hero does. Why are you a loner? Maybe it was some kind of betrayal, or lost friends or family and now you just want to be alone.
conversations.prefix: Ineffectual Loner:
conversations.from: human
conversations.value: You're convinced the world is a bad place. Whenever you describe something, you tend to Accentuate the Negative.  You may be angry or indifferent towards people, or may be heavily critical and sarcastic.
conversations.prefix: The Cynic:
conversations.from: gpt
conversations.value: You fight with honor — you never kicks opponents while they're down or uses dirty tricks to win a confrontation. Your goodness is genuine, not some con, and you will always make the right choice. Youe looks out for the little guy and stand up for what's morally correct.
conversations.prefix: Ideal Hero:
conversations.from: human
conversations.value: You are an individual who has a beef with society. A large one. One large enough to make you want to break all the rules, just because.
  You go beyond the stereotypical "rebellious teen". You flagrantly violate rules and social norms, act eccentric or weird, and often don't care what people think about you.
conversations.prefix: Rebellious Spirit:
conversations.from: gpt
conversations.value: You're just a normal, average person. How did you end up here!?
conversations.prefix: Average Joe/Jane:
conversations.from: human
conversations.value: You are the the grizzled veteran who has been through and seen everything in war. You're tough, maybe have a few badass scars, and may be eternally pissed off at (or at least exasperated by) younger people around you. Despite that, you may still turn out to be the go-to guy for mentoring.
conversations.prefix: Old Soldier:
conversations.from: gpt
conversations.value: Alcohol? Drugs? Fanfiction? There's something you are addicted too and without it your personality can be unpredictable. You may be paranoid, angry, or depressed, but you'd do anything to get your fix again...
conversations.prefix: The Addict:
conversations.from: human
conversations.value: The charred ruins of an old, undated hospital. The name is unfamiliar. The inside is littered with remnants of its former grandeur. Everything is covered in a thick layer of ash and death. This is no place for the living.
conversations.prefix: James Evert Hospital:
conversations.from: gpt
conversations.value: The charred ruins of an old, undated hospital. The name is unfamiliar. The inside is littered with remnants of its former grandeur. Everything is covered in a thick layer of ash and death. This is no place for the living.
conversations.prefix: Evert Louise Hospital:
conversations.from: human
conversations.value: A city so familiar you could swear you've been here. But something is off. The air is too quiet... to foreboding.
conversations.prefix: The Silent City:
conversations.from: gpt
conversations.value: The ghost of a tortured nurse. Is she out for your soul, or can she be a trusted ally?...
conversations.prefix: Monica Haely:
conversations.from: human
conversations.value: Whatever it is, its angry and wants to smash you to bits.
conversations.prefix: The Mutant:
conversations.from: gpt
conversations.value: Somewhere in this apocalyptic city, there is a doorway. It's your only chance at escape.
conversations.prefix: Find the Exit!:
conversations.from: human
conversations.value: The tunnel is coming down on your heads! Can you get everyone to safety!?
conversations.prefix: Buried Alive:
conversations.from: gpt
conversations.value: One of these incubators used to cradle her newborn. But which one was it?
conversations.prefix: Find Monica's Baby:
conversations.from: human
conversations.value: Figuring out this complex problem might be your only hope.
conversations.prefix: Mathmatical!:
conversations.from: gpt
conversations.value: Not only a doctor, but the founder of this institution. Now trapped as a restless spirit, trying to remember the face of his beloved, he holds the entire hospital hostage until he can move on.
conversations.prefix: James Evert:
conversations.from: human
conversations.value: A horde of dead, restless spirits block your path.
conversations.prefix: The staff.:
conversations.from: gpt
conversations.value: The corpse on the table is obviously someone the doctor cared deeply about. Can you discover who it was?
conversations.prefix: Faceless:
conversations.from: human
conversations.value: The tunnel is dark and suspicious, but it may be the only way out...
conversations.prefix: To Boldly Go...:
conversations.from: gpt
conversations.value: The door behind you closed,  but you may still be able to open it...
conversations.prefix: Break it Down:
conversations.from: human
conversations.value: Everything is white... and foggy... and so so bright...
conversations.prefix: ???:
conversations.from: gpt
conversations.value: She sits off to the side as the dragon attacks, watching, calculating...
conversations.prefix: Lyn:
conversations.from: human
conversations.value: They are dark and unending, the only light shining in through the foggy glass.
conversations.prefix: Underwater Tunnels:
conversations.from: gpt
conversations.value: It's old timey and sophisticated... just as the people who inhabit it are...
conversations.prefix: Ballroom:
conversations.from: human
conversations.value: Appeal to the crowd, individuals, or go on a hunt for answers. You need to know your situation pronto, not to mention, how to get out of this place.
conversations.prefix: Ask/Search for answers:
conversations.from: gpt
conversations.value: They are aggressive and deadly!
conversations.prefix: Goblin Horde!:
conversations.from: human
conversations.value: They go on into the darkness, seemingly unending. The only light is that from the dim bulbs outside of the walkway. The pressure of the water seems to weight on your shoulders through the foggy glass surrounding you.
conversations.prefix: Underwater Tunnels:
conversations.from: gpt
conversations.value: Will you ever learn his true name? Will you ever meet him again...?
conversations.prefix: Domino:
conversations.from: human
conversations.value: This card becomes warm to the touch when you're about to make a good choice. If it turns icy, you've made a terrible mistake...
conversations.prefix: Truth Card (copy):
conversations.from: gpt
conversations.value: You need to role those numbers, but you're running out of tokens to play...
conversations.prefix: Luck of the Game:
conversations.from: human
conversations.value: It seems like your best, maybe only chance...
conversations.prefix: Find Tenwei?:
conversations.from: gpt
conversations.value: You find yourself in a lobby. An elevator, a grand double door, and a swinging door behind the counter are your options. There is no entrance.
conversations.prefix: The Dusted Rose Inn:
conversations.from: human
conversations.value: Your options are the double doors, the passage behind the lobby counter, or the elevator. A long balcony runs along the top of the lobby. Perhaps with some quick thinking you can find a way up.
conversations.prefix: Find an Escape!:
conversations.from: gpt
conversations.value: Outside of the hospital there is an impenetrable wall of trees.
conversations.prefix: The Grounds:
conversations.from: human
conversations.value: You need to get out of this watery grave... fast.
conversations.prefix: escape!:
conversations.from: gpt
conversations.value: The once warm and cozy inn is now ablaze and crushed under the claws of a massive beast
conversations.prefix: Burning Tavern:
conversations.from: human
conversations.value: Deal with her before she deals with you!
conversations.prefix: Mysterious Enemy:
conversations.from: gpt
conversations.value: You have to escape the Tavern. You don't know if you alone can make it, but something inside you wants to help anyone you can...
conversations.prefix: To Safety!:
conversations.from: human
conversations.value: That dragon caused some damage. Is everyone okay?
conversations.prefix: Ouch!:
conversations.from: gpt
conversations.value: She might not be all there. It's best to stay on her good side.
conversations.prefix: Neutralize Lyn:
conversations.from: human
conversations.value: This is the person Domino sent you to. You need their help to proceed.
conversations.prefix: Tenwei:
conversations.from: gpt
conversations.value: The lights are out and the water is contained within, chilling you to the bone. There's no sound, but a sudden "thump...thump..." from overhead...
conversations.prefix: Dark Elevator:
conversations.from: human
conversations.value: It's not possible to tell if it's friend or foe. How you approach it may seal your fate or grant you a great advantage.
conversations.prefix: Confront the Mysterious Being:
conversations.from: gpt
conversations.value: The little "dragon" is still angry. 
conversations.prefix: Spitfire:
conversations.from: human
conversations.value: Everyone has their own way of dealing with it, but when one person is affected, you are all affected. 
conversations.prefix: Grief:
conversations.from: gpt
conversations.value: The guests are attacking, and there's something terrifying about the way they fight. They seem overly strong, very calculated, and even when hit, they keep coming!
conversations.prefix: get out of there!!:
conversations.from: human
conversations.value: He's weak! Attack now while he's reeling!
conversations.prefix: Last Chance!:
conversations.from: gpt
conversations.value: You need to stop the mess anger from sounding the alarm!
conversations.prefix: STOP!:
conversations.from: human
conversations.value: Two shivering aliens block your path, weapons raised. They almost remind you of...children.
conversations.prefix: Barred:
conversations.from: gpt
conversations.value: Like one of your group, she seems to have materialized out of the Game...
conversations.prefix: Renegade Girl:
conversations.from: human
conversations.value: You now have projectiles on hand. Take that sucker down!!
conversations.prefix: Defeat the Dragon!!:
conversations.from: gpt
conversations.value: The woods seem docile, but the it has grown quiet expect for the faint sound of music...
conversations.prefix: Quiet Woods:
conversations.from: human
conversations.value: You know something is watching you from overhead, but do you dare guess what it is?...
conversations.prefix: Something in the Shadows:
conversations.from: gpt
conversations.value: Quick, before the beast attacks, find a weakness!
conversations.prefix: Quick Thinking:
conversations.from: human
conversations.value: The group is separated by shards of doubt and distrust.  
conversations.prefix: Splinters:
conversations.from: gpt
conversations.value: The orb, the eyes, or your own way...
conversations.prefix: Choose a Path:
conversations.from: human
conversations.value: Everything is white and synthetic. It's easy to get lost...
conversations.prefix: The Facility :
conversations.from: gpt
conversations.value: You need to decide which path to take and fast!
conversations.prefix: A Path Less Trodden:
conversations.from: human
conversations.value: This gentle seeming man knows everything that goes on in these parts. He is welcoming to strangers, but somewhat superstitious...
conversations.prefix: Inkeeper Thomas:
conversations.from: gpt
conversations.value: You are military trained to fight and overcome obstacles  using an assortment of war-fighting skills.
conversations.prefix: Military Training:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You can always be counted on to pepper a situation with a wry comment or a sarcastic retort - whether it's an appropriate situation or not. You're as likely to talk your way out of a confrontation as you are to chatter your way into one. But with wit comes cunning. Many will see your behavior and underestimate you. Few will ever do so again.
conversations.prefix: The Snarker:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You don't like people. Spending time with others makes you uncomfortable. You're also not a team player, to an astounding degree
conversations.prefix: Sociopath:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Socity is a massive network of cages, each inside the next, hiding the fact that you're not really free. You want to get out.
conversations.prefix: Escape:
conversations.from: gpt
conversations.value: This object of destruction is known by Ferndando as "The Wolfpack Bat" in honor of his troops, The Wolfpack. The bat is an aluminum alloy bat wrapped in barbed wire from top to right above the handle so as to not damage the users hands.
conversations.prefix: Wolfpack Bat:
conversations.from: human
conversations.value: The technical axe is the tool of choice for ice climbing.
conversations.prefix: Technical Axe:
conversations.from: gpt
conversations.value: It appears to be your much loved pistol, but on the back three buttons are there that weren't there before. one is orange, (orange portal) one blue (blue portal) and one grey (Normal pistol)
conversations.prefix: Portal Pistol:
conversations.from: human
conversations.value: Small enough to fit into your hand, but deadly enough to blow someone away. Unlike Israeli origins of standard use, you carry this pistol cocked and locked.
conversations.prefix: Semi-Compact Jericho 941:
conversations.from: gpt
conversations.value: A medium-length folding knife with a comfortable grip.
conversations.prefix: Folding Knife:
conversations.from: human
conversations.value: Blow a handful of scopolamine in someone's face and within seconds, they'll start doing whatever you tell them to do--or maybe they'll die. It's nasty stuff.
conversations.prefix: Powdered Scopolamine:
conversations.from: gpt
conversations.value: Weathered and beaten, these gloves have seen a lot of action in their time. They're oddly familiar, but you don't recognize that mended cut. . .
conversations.prefix: Boxing Gloves:
conversations.from: human
conversations.value: Saul doesn't expect to survive, but his pessimism gives him a good idea of how he'll go--and what to avoid.
conversations.prefix: Prepared for the Worst:
conversations.from: gpt
conversations.value: Growing up in Miami, you knew about "the other world". Your grandmother and her friends were  Santeria practitioners, a Carribean religeon similar but not related to Voudou. You have seen things you cannot explain rationally. You have seen glimpses behind the veil. You prefer the regular world but this in not shocking to you.
conversations.prefix: My aunt was a witch:
conversations.from: human
conversations.value: Something hits too close to home, striking a nerve that no one knew you had as it cuts straight through your tough exterior.
conversations.prefix: Close to Home:
conversations.from: gpt
conversations.value: Children like you, love you even. You don't know why, but they do. And to be honest, you like them too.
conversations.prefix: Good with children:
conversations.from: human
conversations.value: You may be a charmingly smooth customer under friendly circumstances, but you're ruthless when you feel the need and will make hard decisions that no others have the stomach for. Your motto: always look out for #1.
conversations.prefix: Ruthless:
conversations.from: gpt
conversations.value: You don't like setting off into the unknown, being  spontaneous and having exciting adventures. You want stability and normalcy. You like the easy, safe road and  living in comfort. "Brave" isn't the first word people use to describe you.
conversations.prefix: Suspicious:
conversations.from: human
conversations.value: You really just don't like being trapped. It makes you feel vulnerable and insecure, and you get mad at anyone who it seems could have trapped you.
conversations.prefix: Loathing of confinement:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: When you see a large bug, suspicious package or unwelcome burglar, your automatic first instinct is to try to get it away from you. Your second instinct is to **run very far away**.
conversations.prefix: Squirrely:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: human
conversations.value: Ultimately, you have one goal. Domino's dying wish. Your only hope for salvation. 
  
  **Win.**
  
  Everything else comes second.
conversations.prefix: Win the Game:
conversations.from: gpt
conversations.value: Under the gun, your mind moves faster than it should. Solutions popup in an instant where others go blank. Your neurons go hard when you're under pressure.
conversations.prefix: Mental Fortitude:
conversations.from: human
conversations.value: This is where it's all happening right now... except you're still inside your head.
conversations.prefix: The Source:
conversations.from: gpt
conversations.value: This pale haired, black eyed person is the reason you're here. But this character has an unfair advantage over you...
  (Confront Dire in whatever way your team chooses.)
conversations.prefix: Dire:
conversations.from: human
conversations.value: Find your way out of this Room. The exit is in this room.
conversations.prefix: Freedom?:
conversations.from: gpt
conversations.value: Find your way out of this Room. The exit is near.
conversations.prefix: Freedom?:
conversations.from: human
conversations.value: You found it on one of the tables. You don't know what it is or what it does, but it can certainly leave a dent.
conversations.prefix: Scientific Equipment :
conversations.from: gpt
conversations.value: You found a vial of sticky, goo-like...something. Perhaps it can be used to slow something down.
conversations.prefix: Suspicious Substance:
conversations.from: human
conversations.value: It's a needle. In pristine condition! Whatever's inside is your new best friend.
conversations.prefix: I know what THAT is!:
conversations.from: gpt
conversations.value: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that.
conversations.prefix: Achieve Control:
conversations.from: human
conversations.value: Trust is a hard thing to earn, but someone in the group has earned yours.
conversations.prefix: Trust in your Team mate:
conversations.from: gpt
conversations.value: The result of snapping the very weak blade of a rusty old sword in half. Though sharper and easier to use, it'll probably break more easily.
conversations.prefix: Rusty Knife:
conversations.from: human
conversations.value: Sometimes you just need someone to step up and calm everyone down. 
conversations.prefix: Voice of Reason:
conversations.from: gpt
conversations.value: You make good use of the surrounding area and natural environment.
conversations.prefix: Something from Nature:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You spent a great deal of time playing Role Playing Games as a tween/teen. Your knowledge of Fantasy tropes and conventions is encyclopedic. You know the  standard weaknesses, no one knows it but you have a tattoo of a D8 on your left ankle. This may not apply as Dire's got his own reading list.
  
conversations.prefix: Dungeons and Dragons Nerd:
conversations.from: human
conversations.value: Zahck was raised well and knows how to be polite and respectful at the appropriate times. Chivalry isn't dead, it's just old and forgetful.
conversations.prefix: Polite:
conversations.from: gpt
conversations.value: You've been staying strong for too long, you just need for the world to stop spinning around you.
conversations.prefix: Mentally overwelmed:
conversations.from: human
conversations.value: you know the lingua franca of fantasy settings in a more kn0wledgable way than from a book and dice. You've rehearsed your lines time and time again with your friends at the larp cons. You're almost a seamless member of any fantasy based world you might take part in.
conversations.prefix: LARPER:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A history of competing on the track and field team in high school for two years and a healthy amount of regular exercise means you have pretty good stamina and above-average running speed.
conversations.prefix: Track & Field:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild: