conversations.from: system
conversations.value: Kiyoshi, Roku, Aang, Korra... the names of previous Avatars from a long bygone era. All great heroes in their own right... all of them remembered only as myths. Hell, in the current age of chrome and bio-mods, Matrix-benders (or "Deckers" as they generally prefer) and Spirits running wild... and above all... in this age where Great Wyrms run the world from their board rooms and secretive pow-wows... nothing is sacred anymore. The Avatar, the one person who could not only control all four elements AND connect the mortal realm to the spirit world... if such a being ever truly existed, their cycle is *long* gone now. 
  
  In this modern era, the only true heroes left are career criminals, who spend their lives running in the shadows, pulling job after job... and occasionally doing some good in the process... if they care to.
  
  *****
  
  Yep. This is a crossover between the tabletop rpg, *Shadowrun*... a world where high tech meets high magic...
  
  and *Avatar: The Last Airbender*.
  
  The tv series, not the movie. Umm... while I am going to try to keep this newbie-friendly (especially since I'm playing fast and loose with both settings and how I'm merging them)... here are some links to each franchise's respective TV Tropes page... to help give you a general idea of what to expect.
  
  Shadowrun: http://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/Shadowrun
  
  Avatar: http://tvtropes.org/pmwiki/pmwiki.php/WesternAnimation/AvatarTheLastAirbender
  
  Oh, for obvious balancing issues... no one can be the Avatar.
  
  Further notes...
  
  Here is a link on Shadowrun Totems for those interested in playing a Shaman: http://albinognomghul.de/totems.htm
  
  The key with what powers your totem grant you won't rely too much on established Shadowrun mechanics... so much as the Totem's personality, and what makes the most sense... as well as how highly they favor you at the moment.
  
  **Some important notes on Character Creation**
  
  First, you will need to write your own strengths, weaknesses, and subplots.
  
  Child or young teen characters are okay... but you are supposed to be experienced Shadowrunners... and ones that are somehow important enough to be captured alive.
  
  So with that in mind... I would like you to fill out your character sheet as though it were a file that a nameless corporation or some other powerful entity were keeping on you. Aside from a few questions that you need to answer... its a straightforward enough bio.
  
  Anyway...
  
  **Subject Name:**
  
  **Age:**
  
  **Date of Birth:** (Note, with appropriate explanation, this need not necessarily line up with your character's age)
  
  **Subject Capabilities:** (This is where you tell me what makes your character unique among whatever nature you choose... be prepared though, I may ask for revisions on this point if things seem a little crazy, or inconsistent with established lore.)
  
  **Totem:** (If a Shaman, if not, simply write N/A)
  
  **Cybernetic/Biotech Implants:**(Describe any cybernetic or biotech implants you may have and what their function is... again, I may ask for revisions here, so be prepared for that)
  
  **Crimes:** (this is where you list all known crimes that have been tied to your character... at least one of which is the one you were captured for)
  
  **Height:** (in feet and inches please)
  
  **Weight:** (in pounds please)
  
  **Eye Color:**
  
  **Distinguishing Marks:** (Tattooes, obvious cybernetics, scars, distinctive hairstyle, etc.)
  
  **Preferred Weaponry:** (whatever tools of the trade you use, list them here... whether gun, blade, martial arts, bending, or whatever else you can think of... feel free to go crazy here, as this will be about the heavily customized and all around awesome gear that you've gotten after years of making your fortune as a Shadowrunner, but note that you WILL NOT be starting off with any of this stuff. You've been captured at the start of the story, and all of your gear has been confiscated... your... employers might return it to you later, depending on your attitude and... usefulness)
  
  **History:** (this is what the company knows of your life up to this point, there is some freedom to exclude some bits of information, but remember, any bit of information that a corporation would want to know, it can very easily get if it decides that said info is worth getting. So if you choose to exclude something and keep it as a surprise later... think of how you could plausibly keep it hidden from a corporation, and/or why it wouldn't interest them enough to dig too deep into it)
  
  
  One last note on character creation... when making your own strengths, DO NOT write in abilities or gear... your strength card is a personality trait that helps them through a lot of situations... it informs how they solve problems... how they are at their best.
  
  Similarly, their weaknesses are NOT things like Kryptonite... these are the base fears, desires, and *certain* tendencies that tend to hurt them/ get them into trouble more than anything else. This is how they fuck up, and what holds them back.
  
  Sub-Plots are your character's agenda, the thing aside from the threat of death that keep your character going, that keep them invested in doing the company's bidding.
  
  Lastly, Avatar art (har har) is required, and card art is recommended. Thank you.
  
  Oh, one last thing... I've flagged this as NSFW because I tend to use swears a fair amount... and intend to allow for graphic violence and sexual content, to fit in with Shadowrun's tone. To fit in with Avatar's tone, I encourage light-hearted humor... though any humor will do. Life's no fun if you can't laugh at it, right?
conversations.from: human
conversations.value: Like I said, make your own.
  
  Card art is recommended.
conversations.prefix: Make Your own!:
conversations.from: gpt
conversations.value: Like I said, make your own.
  
  Card art is recommended.
conversations.prefix: Make Your Own:
conversations.from: human
conversations.value: You have mastery over the water around you, whether in puddles, reservoirs, sewers, rain (acidic or otherwise), even the air and plants around you can have water drawn from them if you're clever enough. You can also bend the blood of others to control them to a number of horrifying effects, if you are powerful enough and have a very skewed moral compass (or none at all). Water bending can also be used to heal others and soothe their pain.
conversations.prefix: Water Bender:
conversations.from: gpt
conversations.value: You like to start fires. Umm... seriously though, you can manipulate any fire around you, and if you're clever enough, and have a volatile enough personality, you can use your rage to create fire almost out of nowhere... though this can really tire you out if you're not careful. If you're REALLY good at focusing your power and anger, you can shoot lightning bolts from your fingers. If you're really clever, then you can redirect lightning someone else throws at you. However you use this ability, you always walk the line between sanity and savagery... tread carefully.
conversations.prefix: Fire Bender:
conversations.from: human
conversations.value: You can bend dirt, rocks, sand, glass, and with the help of a water bender, mud. If you're really clever, you can also manipulate most metals. With a lot of effort and concentration, you can bend rockets that are fired at you, BUT NOT bullets, as they are generally moving much too fast for you to handle.
conversations.prefix: Earth Bender:
conversations.from: gpt
conversations.value: You tend to go with the flow, twisting and bending the air around you to your advantage, created shields of air one moment to protect yourself and others... and the next sending jets of air screaming at your opponents sending them flying. There are darker applications of this awesome power of course... but just how far gone do you have to be to think of them?
conversations.prefix: Air Bender:
conversations.from: human
conversations.value: DO NOT PICK THIS AS A NATURE! This is for your information only. Benders of each element have spent most of their history as separate nations, and only recently unified into one great urban sprawl. As such, many wrongs, perceived or otherwise, are yet to be addressed, and a lot of mutual hatred and distrust is lying around. However, there is one group that all benders have some level of paranoia about: non-benders... none of the benders like them very much, and the non-benders tend to hate all benders on principal for past atrocities and injustices that had been inflicted upon them in bygone eras, and more recently.
conversations.prefix: A Note on Benders:
conversations.from: gpt
conversations.value: You studied for years on the anatomy of others, and know just where to hit someone, with the right amount of pressure... just so... in order to prevent benders from bending, and anyone else from moving their arms and legs. (though benders probably aren't moving their limbs very well either when you're done with them) This effect is temporary, and different people can overcome it at different times, so you'd best capitalize on it fast.
conversations.prefix: Chi Blocker :
conversations.from: human
conversations.value: You are deeply in touch with the spirit world, and have chosen one as your totem. Keep your totem happy, and they'll keep you going with mystical power and abilities... piss them off, and it won't be pretty. What abilities you end up with will be in tune with your totem's personality... and how pleased they are with you.
conversations.prefix: Shaman:
conversations.from: gpt
conversations.value: Which term you prefer depends on you, but they're both the same. You are not a natural bender. You are an expert hacker, you can plug your mind into the Matrix and combat firewalls and security subroutines directly in cyberspace... there's a lot to gain in the Matrix, and a lot to lose. The Matrix doesn't have you, Neo... not yet anyway.
conversations.prefix: Matrix Bender/Decker:
conversations.from: human
conversations.value: You are an adept fighter, no bending, nothing obviously strange or special about you... but you KNOW how to kick ass and chew bubble gum... you are deadly, there's no doubt, deadlier than anyone that relies on magic or bending or the matrix anyway. But most Street Sams have their own code of honor that they adhere to... violating it can take its toll on your mental well-being, so take care chummer.
conversations.prefix: Street Samurai:
conversations.from: gpt
conversations.value: Like I said, make your own.
  
  Card art is recommended.
conversations.prefix: Make Your Own:
conversations.from: human
conversations.value: Like its predecessor, New Republic City has seen a lot of sweeping changes in its time, though if some... individuals have their way, it'll see quite a few more in the coming months...
conversations.prefix: New Republic City:
conversations.from: gpt
conversations.value: All of you are in restraints best suited to your talents, making them difficult to get out of. Its not gonna be as simple as wriggling free, that's for sure. Still...
  
  (This is an individualized outcome challenge, every character plays one card on this, and their outcome lines up with whatever card they played)
conversations.prefix: Loosen your chains...:
conversations.from: human
conversations.value: You can only make out part of the logo, and as you race your mind to figure out which megacorp it belongs to... you find your efforts are more difficult than they should be... as if you have been drugged. (this is another individualized outcome challenge)
conversations.prefix: Who are "they?":
conversations.from: gpt
conversations.value: You remember what you were doing before you were... appropriated... was it good for you?
  
  (individualized outcome challenge)
conversations.prefix: What came before...:
conversations.from: human
conversations.value: You recognize this one. She's the Red Death, famed for being able to engage in melee and ranged combat simultaneously; her polearm always coated with a poison far worse than the Red Death plague of old... and her smartlinked auto-pistol filled to the brim with Dragon's Breath rounds make her a deadly opponent to face. No one has ever defeated her in single combat.
conversations.prefix: Red Death:
conversations.from: gpt
conversations.value: He takes his name from a legendary order of master manipulators and, arguably, the precursors to Shadowrunners. He clearly has some chrome in him, as he can rotate that staff a full 360 degrees if you get too close... and if you don't, he releases powerful hallucinogens to expose your greatest fears and desires... forcing you to confront them... or at the very least throw you off.
conversations.prefix: The White Lotus:
conversations.from: human
conversations.value: A troll sure, but hardly a lumbering brute. Word on the street is that she can fire that bow faster than most can fire a gun. She's definitely plenty more accurate with it. She also has an arrow for every situation... explosive, incendiary, poison-tipped, chi-blocking, these are some of the *boring* options she has. As her monstrous moniker implies... you don't want to end up on her shit list.
conversations.prefix: The Babadook:
conversations.from: gpt
conversations.value: Cryo is now under White Lotus's spell, forcing the titanic woman into fighting the other attempted escapees. Though she might be useful later, this could be a kill or be killed situation.
conversations.prefix: Cryo:
conversations.from: human
conversations.value: Two firing modes, single shot and automatic burst. Unique among pistols in that it can handle the extreme heat and arcane energy of Dragon's Breath rounds, also has a built-in smart-link targeting system that'll neatly sync up to the right ocular implants.
conversations.prefix: Red Death's Auto-Pistol:
conversations.from: gpt
conversations.value: Or is it? It appears to be a simple white staff, solid, made out of some kinda metal. You're not sure what good its for besides hitting people, but knowing White Lotus, it must do something weird or otherwise be dangerous to handle without knowing its full capabilities. Best to study it carefully first, or find someone to look at it for you. Though... who can you trust these days?
conversations.prefix: Its a stick...:
conversations.from: human
conversations.value: This exec isn't being completely straight with you. Normally you'd let it go as part of business as usual, but there's something bothering you about this guy, you can't quite put your finger on what, but you won't rest until you find out.
conversations.prefix: Dig Deeper:
conversations.from: gpt
conversations.value: They took your amazing drek. You want it back. How are you going to get it? Asking nicely?
conversations.prefix: Get your Gear back:
conversations.from: human
conversations.value: You know *exactly* who set you up here, and you're going to pay them back plus interest.
conversations.prefix: Get Even:
conversations.from: gpt
conversations.value: You've run with some of them before and they're a good bunch. Before today you thought they could handle almost anything.
conversations.prefix: Your team.:
conversations.from: human
conversations.value: Oh shit... someone's gonna die horribly now aren't they?
conversations.prefix: Robots and Turrets and... oh my!:
conversations.from: gpt
conversations.value: You need gear and answers. Can you get both?
conversations.prefix: Convince Him:
conversations.from: human
conversations.value: A set of expertly crafted glass spheres. Yes, you've got balls. Exquisite, glassy balls.
conversations.prefix: Glass Balls:
conversations.from: gpt
conversations.value: Made from a single thread of razor-sharp steel, these whips are easy to hide and extremely deadly in the right hands. And really kinky in the "wrong" hands.
conversations.prefix: Monofilament Whips:
conversations.from: human
conversations.value: Powerful explosives so illegal that simply walking around with them out of a military uniform should get you shot on sight.
conversations.prefix: Plastique:
conversations.from: gpt
conversations.value: This unique Gauss pistol fires magnetically charged pellets surrounded by ice at a velocity previously unthinkable for a weapon of its size.
conversations.prefix: Cold, Cold Handgun:
conversations.from: human
conversations.value: These chain weapons end with some nasty-looking scythe-like blades have a set of hidden poison reserves and injectors elegantly laced throughout them. Wiz, man... very wiz indeed.
conversations.prefix: Poisoned kusarigama:
conversations.from: gpt
conversations.value: Now that you've got some of your stuff back, and some hints about what is really going on here... its time to get him to cough up some reimbursement for your trouble in all this.
conversations.prefix: Return of the Convincing Him Challenge:
conversations.from: human
conversations.value: Deep in the bowels of Old Republic City, miles below the artificial surface of the New City, lies a twisted network of narrow streets filled with every manner of petty thief and mugger you can think of. These dingy streets are lined with hourly motels and dens proudly serving up every intoxicant, stimulant, or hallucinogen known to man. And plenty more that we should never know about. It is down here that you are hoping to find clues that might lead you to the bald woman. Good luck.
conversations.prefix: The Numina :
conversations.from: gpt
conversations.value: Listen in on conversations, hit the tabloid section, whatever... just try to sus out some kind of sense from the rumors.
conversations.prefix: Guage the Rumors:
conversations.from: human
conversations.value: You've invested a fortune more in your abilities than in hardware and tech. Not many can match up to you in a fist fight and even less can beat you. 
conversations.prefix: Master Trained :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You think you're the absolute best, even the slightest blow to your ego is enough to set you off. 
conversations.prefix: Hot Headed  :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: What matters most in this world is your reputation. And if becoming a legend means fighting thugs and torching bad guys all the better.
conversations.prefix: Become A Legend:
conversations.from: gpt
conversations.value: Your speed is unparalleled, surpassing man and machine alike.
conversations.prefix: Fast as the Wind:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The fancy tech running inside you can catch a bug here and there. Hopefully it isn't fatal.
conversations.prefix: Malfunctions:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: No matter how long it takes, or how hard the task ahead is, put in the necessary effort.
conversations.prefix: Do the Job Right:
conversations.from: human
conversations.value: You know when to wait your turn, for the time that you'll be most effective. This is useful to yourself and has kept you alive through some thick times.
  
  Waiting is doing something, whatever anyone else might say.
conversations.prefix: Patient:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You act before thinking. Once you have your objective, you go for it, leaving those who are too slow far behind you. 
  
  What do they mean, plan? What is a plan?
conversations.prefix: Reckless:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're good at fixing people, it makes you feel good. This is what you were born for. No matter you can't do it within the system, or legally at all.
conversations.prefix: Fix People:
conversations.from: gpt
conversations.value: This ain't her first rodeo. She likes that term, since it conjures into her mind wrangling massive beasts. And that's what she does. Except in the matrix. There's not a system she can't hack, not a firewall she can't crack, not a CM she can't smack.
conversations.prefix: Decking Wiz:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Wrecking decks and running the shadows is a dangerous game for anyone. She's been caught more than once (though she manages to find a way out). Whether getting caught is just part of her latest crazy plan, or she left a backdoor open while distracted by something shiny, she isn't always the most cautious shadowrunner.
conversations.prefix: Reckless:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Whether it's her name being whispered reverently for some feat she managed to pull off, a pile of cash for a job more than well done, or just the joy of surfing ones and zeroes, she's all in.
conversations.prefix: Fame, Fortune, Fun:
conversations.from: human
conversations.value: You are prone to try something new and in a different way then most others would do so. It can create some amazing things and unexpected results. 
conversations.prefix: Experimental:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You want to be the centre of attention. You think you are better, and smarter than everyone else, right all the time and you want everyone else to know it.
conversations.prefix: Vain:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You hate the established order in place and think it needs to be changed. Everything you do is aimed towards the destruction of the corporate system.
conversations.prefix: Rebellion:
conversations.from: gpt
conversations.value: You are a great earthbender ready to take on the world.
conversations.prefix: Skill:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: He only likes to do thinks fast, and this gets him in a lot of trouble sometimes
conversations.prefix: Rushed:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your brother was killed by a corporate agent, take your revenge. 
conversations.prefix: Revenge!:
conversations.from: human
conversations.value: A feeling of self-assurance arising from one's appreciation of one's own abilities or qualities.
conversations.prefix: Confidence:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Cryo suffers from Brittle Bone Disease - a congenital disorder that results in fragile bones that break easily.
  
  She is also haunted by the death of her brother. It causes her severe mental distress when it gets brought up in conversations.
conversations.prefix: Frail:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Cryo's brother was brutally murdered by a local gang in  Cyro's hometown of Old Ba Sing Se. Cryo seeks to avenge her brother's death by any means necessary - regardless of the consequences.
conversations.prefix: Avenge Brother's Death:
conversations.from: gpt
conversations.value: The corporation knew what type of bender they were dealing with, the administering of these drugs are greatly impairing your ability to concentrate.
conversations.prefix: Drugged:
conversations.from: human
conversations.value: Quick and nimble, both physically and mentally.
conversations.prefix: Agility:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Too confident for her own good; brash, reckless, and a little heedless.
conversations.prefix: Overconfident:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Run, fly, but get the hell outta there! 
conversations.prefix: Don't Get Caught:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: An uncanny ability to shift blame, whether because I look innocent or because I'm just that persuasive, I can talk people into believing anything, at least long enough for me to get away.
conversations.prefix: It Wasn't Me!:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: So sometimes I get angry.  Real angry. Almost psychotically angry. I really can't be held responsible for what happens after that.  
conversations.prefix: Temper, temper...:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Not necessarily town, but i have to escape this hellhole.  Start another stash,  just be more careful!
conversations.prefix: Get Out of Dodge:
conversations.from: gpt
conversations.value: People who follow you know they can trust you.  They know you take responsibility seriously.
conversations.prefix: Solid:
conversations.from: human
conversations.value: Picture says it all.
conversations.prefix: Annoyed:
conversations.from: gpt
conversations.value: Everything is moving. You are able to move with it whichever way it goes.
conversations.prefix: Fluid:
conversations.from: human
conversations.value: Bam. That's how you do it!
conversations.prefix: Confident:
conversations.from: gpt
conversations.value: You dot notice me, because I don't want you to notice me.
conversations.prefix: Unobtrusive :