conversations.from: system
conversations.value: Long ago something happened to destroy almost everyone on the planet. With only a small group left these people need to survive in this strange and terrible world. Alone.
  
  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  
  You can make any cards you want. Please help make this fun and interesting. I look forward to playing with you guys.
conversations.from: human
conversations.value: A common farmhand or hunter in an uncommon situation with uncommon potential.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Naïve
conversations.prefix: The Fabled Farmer:
conversations.from: gpt
conversations.value: Wizened and weary from a lifetime of experiences, but with one good adventure left to undertake.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Frail
conversations.prefix: A Knight, Once:
conversations.from: human
conversations.value: A devoted young person intent on becoming a wizard, like in the tales. More eager than ready.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Would-be Wizard:
conversations.from: gpt
conversations.value: Noble-born heir to a castle, title, and lands that need rebuilding.
  
  ...
  
  Suggested Strength: Charming
  
  Suggested Weakness: Misinformed
conversations.prefix: Heir to a Broken Castle:
conversations.from: human
conversations.value: Sovereign ruler of a land in need of farmers, pioneers, and heroes.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Obsessed
conversations.prefix: Liege to an Empty Land:
conversations.from: gpt
conversations.value: Student of the greatest heroic thief the land has ever known.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Apprentice to the Shadowcat:
conversations.from: human
conversations.value: Last descendant of the land’s great hero, who died in battle against the terrible dragon.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Dull-witted
conversations.prefix: Secret Child of the Dragonslayer:
conversations.from: gpt
conversations.value: Follower of a sacred tradition intent on protecting the old lore with wisdom and force.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Contemplative
conversations.prefix: Monk of a Sacred Order:
conversations.from: human
conversations.value: Frontier survivalist and traveller of the Wild Plains and lands surrounding.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Oafish
conversations.prefix: Ranger of the Wild Plains:
conversations.from: gpt
conversations.value: Practitioner of the old ways, speaker with spirits, and reader of the land.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Obsessed
conversations.prefix: Shaman of the Old Stones:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Afraid to the point of hindrance.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: Tending toward thought over action to the point that it causes you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Dull of mind, like a blunted blade.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Mistaken or mistaught about some important things.
conversations.prefix: Misinformed:
conversations.from: human
conversations.value: Preoccupied with things, perhaps troubles or plans, to the point of hindrance.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: Scheming, conspiratorial, or careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Woegotten listens to the footfalls on the ground, hears what the earth hears. It knows things. Learn them for yourself.
conversations.prefix: The Knowledge of the Earth:
conversations.from: gpt
conversations.value: Love isn’t always destined. It is often about choices. You seek love, not for destiny to heal hearts.
conversations.prefix: Love Not Fated:
conversations.from: human
conversations.value: Finding and bearing a bright leaf will allow you to adopt a knighthood in service not to a lord but to the land.
conversations.prefix: A Bright Leaf Makes One a Knight:
conversations.from: gpt
conversations.value: Find someone to teach you the ways of wizardry so that you can gain the power to help people.
conversations.prefix: A Wizard’s Ways:
conversations.from: human
conversations.value: People respect might and strength. Earn their respect.
conversations.prefix: Might’s Shadow:
conversations.from: gpt
conversations.value: The Interlopers left secrets buried throughout the land. Better you have them than your enemies.
conversations.prefix: Echoes of the Interlopers:
conversations.from: human
conversations.value: You cannot ignore the marks of the Interlopers, even if they’re gone. The land has changed and you with it.
conversations.prefix: Unions:
conversations.from: gpt
conversations.value: Help Sair Eleanor and Once-Queen Ashurna understand each other so a new peace can reign.
conversations.prefix: A New Peace:
conversations.from: human
conversations.value: Those who will not make peace must be bled. That is how they come to understand.
conversations.prefix: Slay Your Enemies:
conversations.from: gpt
conversations.value: The fate of the land is cultivated, not decreed, not foretold. Let it be known.
conversations.prefix: No Prophecies:
conversations.from: human
conversations.value: Find Grandfather Hyzal’s grove. They say those who find it are owed a lesson by the old man.
conversations.prefix: Find Grandfather Hyzal’s Grove:
conversations.from: gpt
conversations.value: The Scriveners have hidden a book gathering letters dispatched by the Interlopers. It reveals their true intent. Find it.
conversations.prefix: Recover the Ruler’s Book:
conversations.from: human
conversations.value: Beat Sair Droge to the treasure he seeks, whatever it is, and perhaps reveal the kind of man he is along the way.
conversations.prefix: Discover Sair Droge’s Treasure:
conversations.from: gpt
conversations.value: Find a weapon that will convince people—even you—that you may one day be a knight.
conversations.prefix: A Worthy Weapon:
conversations.from: human
conversations.value: The Shadowcat has been prisoner too long. Free her and maybe she’ll help you out of thanks.
conversations.prefix: Free the Shadowcat:
conversations.from: gpt
conversations.value: None can see all with clarity but the Elephant King communes with the sky — learn what it predicts for you.
conversations.prefix: An Audience with the Elephant King:
conversations.from: human
conversations.value: Restore a treasure taken by the Interlopers to its rightful place.
conversations.prefix: Return the Treasure:
conversations.from: gpt
conversations.value: Your lineage is remembered in a once-forbidden song. Find someone to teach it to you.
conversations.prefix: Learn the Song:
conversations.from: human
conversations.value: It’s eating you up. You must tell someone. Who do you tell and what is your secret?
conversations.prefix: Share Your Secret:
conversations.from: gpt
conversations.value: The ghost of the Dragonslayer bids you to embark on a dangerous quest. Are you the sort to undertake such a deed?
conversations.prefix: The Call of the Ghost:
conversations.from: human
conversations.value: A sturdy yet flexible spear made in the old style for close combat or throwing.
conversations.prefix: Traditional Spear:
conversations.from: gpt
conversations.value: A sword, direct and simple, crafted in the fashion of the strangers to the land.
conversations.prefix: Stranger Sword:
conversations.from: human
conversations.value: This tall, unyielding shield offers great protection but weighs a whole lot.
conversations.prefix: Great Shield:
conversations.from: gpt
conversations.value: A simple lion carving wrought from blue stone, symbolic of Lionshall.
conversations.prefix: Votive Lion:
conversations.from: human
conversations.value: This large, etched elephant tusk is half a symbol of sovereignty; royal couples would each get one.
conversations.prefix: Raw Ivory Scepter:
conversations.from: gpt
conversations.value: Carved into driftwood and half-burnt, this crude map was meant to be destroyed.
conversations.prefix: Map to Hyzal’s Grove:
conversations.from: human
conversations.value: The Elephant King’s magic word is not a word at all yet it influences sky and storms.
conversations.prefix: The Elephant King’s Word of Power:
conversations.from: gpt
conversations.value: A scale, supposedly from the terrible dragon, branded with the sigil of the Dragonslayer.
conversations.prefix: Dragon’s Scale:
conversations.from: human
conversations.value: A bright leaf of the kind once worn by warriors and knights of the land. One hasn’t grown in years.
conversations.prefix: A Single Bright Leaf:
conversations.from: gpt
conversations.value: This simple iron key unlocks the secret sanctuary in the Scrivener’s Monastery.
conversations.prefix: Key to the Secret Sanctuary:
conversations.from: human
conversations.value: Among the last of the lingering Interloper castles in the land, left behind to heal divisions and tend the land.
conversations.prefix: Lionshall:
conversations.from: gpt
conversations.value: Sacred and frightening, this holy site lays in a narrow valley ringed by ancient and mysterious graveyards.
conversations.prefix: The Old Stones:
conversations.from: human
conversations.value: From this ridge, the sprawling Wild Plains stretch as far as the eye can see, subject to the Elephant King’s rule.
conversations.prefix: Ridge Over the Wild Plains:
conversations.from: gpt
conversations.value: Perhaps the only remaining monastery in the kingdom, perched on a precipice overlooking abandoned lands.
conversations.prefix: Scrivener’s Monastery:
conversations.from: human
conversations.value: Hidden in the rocks beneath the monastery is a vault of scrolls and texts protected from looting Interlopers.
conversations.prefix: Secret Sanctuary:
conversations.from: gpt
conversations.value: “Castle of Fiery Skies.” A broken castle built by Interlopers and abandoned in their withdrawal.
conversations.prefix: Mathrumha Sum:
conversations.from: human
conversations.value: A castle built before the arrival of the Interlopers, apparently to protect the tombs of ancient rulers.
conversations.prefix: The Ossuary at Darhamshua:
conversations.from: gpt
conversations.value: A burnt tower on the spot where the dragonslayer vowed to protect the kingdom from the beast’s fire.
conversations.prefix: Monument to the Dragonslayer:
conversations.from: human
conversations.value: Over the length of its run from the mountains to the sea, the River Vast changes character many times.
conversations.prefix: The Banks of the River Vast:
conversations.from: gpt
conversations.value: The secret retreat of Grandfather Hyzal, hidden among the thorn-trees.
conversations.prefix: Hyzal’s Grove:
conversations.from: human
conversations.value: Help the locals rebuild the gates of this village.
conversations.prefix: Rebuild:
conversations.from: gpt
conversations.value: Walk the wrong path to the Old Stones and they shall not listen to your prayers.
conversations.prefix: Respect the Old Stones:
conversations.from: human
conversations.value: A lion, seemingly crazed, stalks this land. Find its lair.
conversations.prefix: Track the Angry Lion:
conversations.from: gpt
conversations.value: It is a trying passage but that is the point.
conversations.prefix: Climb to the Monastery:
conversations.from: human
conversations.value: Reach the place where the Shadowcat is held. Do not be seen. This is your chance at an audience with her.
conversations.prefix: Sneak to the Shadowcat’s Dungeon:
conversations.from: gpt
conversations.value: The castle’s obelisk shattered during the siege. Gather the pieces and read what’s etched upon them.
conversations.prefix: Gather the Treasures of Fiery Skies:
conversations.from: human
conversations.value: Somewhere in the ossuary is a vault where Interlopers hid stolen treasures. Find the secret door.
conversations.prefix: Find the Hidden Tomb:
conversations.from: gpt
conversations.value: Honor the dragonslayer by reciting a song of his battles.
conversations.prefix: Sing the Dragonslayer’s Song:
conversations.from: human
conversations.value: The ruins of the bridge make passage easy enough if you can leap from stone to stone.
conversations.prefix: Cross the River Vast:
conversations.from: gpt
conversations.value: Reach Hyzal’s Grove without letting the trees taste your blood.
conversations.prefix: Slip Between the Thorn-Trees:
conversations.from: human
conversations.value: Most praised of the surviving Knights of Lionshall, who remained in the kingdom for love of the land.
conversations.prefix: Sair Eleanor of Lionshall:
conversations.from: gpt
conversations.value: This notorious thief and tomb-robber is both loved and hated across the kingdom. She was captured last summer.
conversations.prefix: The Shadowcat:
conversations.from: human
conversations.value: A wise but sad spirit that inhabits the Old Stones deep in the Wild Plains and speaks through the stones themselves.
conversations.prefix: Woegotten of the Stones:
conversations.from: gpt
conversations.value: Grand and ancient, huge and cunning, fearsome and generous, King of the Plains, Speaker for the Skies.
conversations.prefix: The Elephant King:
conversations.from: human
conversations.value: Addled in his age, the eldest of the wizards of the Old Stones was called a warlock by the Interlopers.
conversations.prefix: Grandfather Hyzal:
conversations.from: gpt
conversations.value: This knight from the castle of Dragonseye remained in the land to seek lost treasures and maintain his station.
conversations.prefix: Sair Droge of Dragonseye:
conversations.from: human
conversations.value: When the Interlopers left the kingdom, Ashurna abdicated her throne and rejoined her people to rule differently.
conversations.prefix: Ashurna the Once-Queen:
conversations.from: gpt
conversations.value: Born to indigenous parents and raised as a knight of the kingdom, she tried to unite the lands and paid a price.
conversations.prefix: Sair Enora of the Bright Leaves:
conversations.from: human
conversations.value: Is it a ghost or a vision? Does the Dragonslayer still haunt the kingdom, goading would-be heroes to their dooms?
conversations.prefix: Ghost of the Dragonslayer:
conversations.from: gpt
conversations.value: Tender of the tavern near the ruins of Mathrumha Sum.
conversations.prefix: Vantan Castlekeeper:
conversations.from: human
conversations.value: A backpack full of supplies one might need Beyond.
conversations.prefix: Backpack:
conversations.from: gpt
conversations.value: Uniform hospital bandages.
conversations.prefix: Bandages:
conversations.from: human
conversations.value: A creature left behind when the humans died out.
conversations.prefix: Beast:
conversations.from: gpt
conversations.value: Kill that thing before it kills you.
conversations.prefix: Kill the Beast:
conversations.from: human
conversations.value: Treats everyone nicely. Hard to get mad at.
conversations.prefix: Kind:
conversations.from: gpt
conversations.value: The one who finds fresh game.
conversations.prefix: Hunter:
conversations.from: human
conversations.value: The one who gathers the other food around.
conversations.prefix: Gatherer:
conversations.from: gpt
conversations.value: The one who leaves the base to explore the world.
conversations.prefix: Forager:
conversations.from: human
conversations.value: The only one that the commander trusts to ask for advice. Often the ones that help prepare the meals and heal the sick.
conversations.prefix: Elder:
conversations.from: gpt
conversations.value: You look out at the forest and you feel the sudden urge to run headfirst into it.
conversations.prefix: Discovery:
conversations.from: human
conversations.value: You need to feel safe at all times. You won't risk your life for anything.
conversations.prefix: Safety:
conversations.from: gpt
conversations.value: You're sick of being stuck in this dumb base all day. You need to feel a rush.
conversations.prefix: Excitement:
conversations.from: human
conversations.value: You need to feel like everyone looks up to you and everyone loves you. Nothing will stand in your way.
conversations.prefix: Glory:
conversations.from: gpt
conversations.value: You look out at those things and feel the need to kill them all. And that's what you'll do. Even if it's the last thing you do.
conversations.prefix: Bloodlust:
conversations.from: human
conversations.value: A large and wicked weapon that has seen many things.
conversations.prefix: A Sharp Machete:
conversations.from: gpt
conversations.value: A relic left over from when man kind needed an army.
conversations.prefix: Body Armor:
conversations.from: human
conversations.value: Corvo's private journal
conversations.prefix: Commander Corvo's Journal:
conversations.from: gpt
conversations.value: The best idea that could help in this possible situation.
conversations.prefix: Perfect Idea:
conversations.from: human
conversations.value: A large wooden bat, covered in rusty nails.
conversations.prefix: Nail-studded Baseball Bat:
conversations.from: gpt
conversations.value: A run down and dilapidated cityscape overrun with plant life and the things that were left behind.
conversations.prefix: The City:
conversations.from: human
conversations.value: A base for the survivors where they live and train.
conversations.prefix: The Base:
conversations.from: gpt
conversations.value: A place beyond the forest. Often told to hold dangers unknown to anyone alive today.
conversations.prefix: The Beyond:
conversations.from: human
conversations.value: A forest that surrounds the city and base. No one has been beyond the dense vegetation of the forest.
conversations.prefix: The Forest:
conversations.from: gpt
conversations.value: The leader of the last human village. He demands complete and total obedience.
conversations.prefix: Commander Corvo:
conversations.from: human
conversations.value: The things in the forest that no one comes back alive from. Said to be faster than sound.
conversations.prefix: Reaper:
conversations.from: gpt
conversations.value: There is a stash of canned goods somewhere here.
conversations.prefix: Find food:
conversations.from: human
conversations.value: A child's drawing of the world they know.
conversations.prefix: Children's Drawing:
conversations.from: gpt
conversations.value: The young one. Not many trust you around here.
conversations.prefix: Child:
conversations.from: human
conversations.value: Be careful out here. Many things can be fatal to humans.
conversations.prefix: Don't get hurt:
conversations.from: gpt
conversations.value: Sharpen your weapon.
conversations.prefix: Sharpen Your Machete:
conversations.from: human
conversations.value: Kill one of those things.
conversations.prefix: Kill a Beast:
conversations.from: gpt
conversations.value: Search the land and discover what everyone's so worried about.
conversations.prefix: Discover What's in The Beyond:
conversations.from: human
conversations.value: Steal that old bastard's journal.
conversations.prefix: Steal Corvo's Journal:
conversations.from: gpt
conversations.value: Help one of those old people around the base.
conversations.prefix: Help an Elderly:
conversations.from: human
conversations.value: In this dangerous situation the only thing on your mind is to survive.
conversations.prefix: Survive:
conversations.from: gpt
conversations.value: The place between the base and the forest. Flat land with almost no cover from view. A large boulder about halfway through. Small animals burrow under ground for protection against the creatures in the forest.
conversations.prefix: The Between:
conversations.from: human
conversations.value: The one who finds fresh game. Or kills whatever needs killing. Hunting doesn't always mean animal.
conversations.prefix: Hunter:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Nothing much bothers you because on the inside, you just don't care. People suffering, starvation, cries for help, they fall on you like waves on a beach, making little to no difference. 
conversations.prefix: Apathetic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Something is wrong with you, and you want to feel like a person again. Whether it's the things you've done or the things that have happened to you, you're ready to be human again, and feel something, anything.
conversations.prefix: Feel Human Again:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You could never stay put before the world fell to bits and now you find it even harder. This life has made you rather self sufficient, but made you lacking in the people department.
conversations.prefix: Wanderer:
conversations.from: human
conversations.value: You've been around the world and back again and seen more then you could ever describe. This life style might be rough at times, but it has given you priceless experience in many things. 
conversations.prefix: Well Traveled:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The thought of having to interact with people puts you off, bothering you deeply. You speak softly around others or avoid talking to them when ever you can.
conversations.prefix: Introverted:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The world before is a blur in your mind. You know sport teams, cities, cars, and more. However, what you don't remember is anything about yourself or the people you cared about. You now search for clues about your past in the remains left in the present.
conversations.prefix: Remember: