conversations.from: system
conversations.value: A group of brave adventurers journeys to a perilous dungeon in search of fame, fortune, and priceless magical treasures. This story begins shortly after you have killed and eaten these adventurers.
  
  The adventurers were unlucky or inexperienced enough to set up camp for the night atop a patch of doppelgänger fungus. Overnight the fungus slowly consumed the adventurers, and after a brief digestive period, excreted fungus-based duplicates of each.
  
  You are these duplicates. You are perfect copies of each of the originals (except, you know, *fungus*) with all their skills, strengths, and weaknesses. You have *some* of their memories. Things that had been firmly committed to long-term memory (such as your names) were easy to pick up. Minor details and some more recent events are... well, a little fuzzy.
  
  If you're careful, you can all replace the original adventurers without anyone ever finding out that you're not really them. It can be dangerous, though. Some magic users may be able to tell you are imposters - druids in particular tend to have a nose for that sort of thing - but the bigger danger comes from slipping up in conversation about something you *should* remember but don't. When doppelgängers are detected it almost always ends in a lot of blood.
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: human
conversations.value: Hopefully no explanation is necessary.
conversations.prefix: Urine-soaked Loincloth:
conversations.from: gpt
conversations.value: It's not clear why these things are following you around.
conversations.prefix: Hovering Cloud of Flies:
conversations.from: human
conversations.value: These beetles will supposedly protect you from something, in a vague sort of way. You hope.
conversations.prefix: Magic Protective Beetles:
conversations.from: gpt
conversations.value: It seems like there are more flies today than there were yesterday.
conversations.prefix: More Flies:
conversations.from: human
conversations.value: What the hell?
conversations.prefix: Still More Flies:
conversations.from: gpt
conversations.value: It's napping.
conversations.prefix: Not-So-Dire Wolf:
conversations.from: human
conversations.value: The viscount is decked out in layer upon layer of fancy robes. It's hard to imagine how he could move under all of those robes.
conversations.prefix: Viscount Llwybyrl:
conversations.from: gpt
conversations.value: This gnome is no less pissed off than the previous gnome.
conversations.prefix: Another Furious Gnome:
conversations.from: human
conversations.value: He looks *pissed*.
conversations.prefix: Very Angry Knight:
conversations.from: gpt
conversations.value: Much more attentive and serious than the gate guard.
conversations.prefix: Palace Guard:
conversations.from: human
conversations.value: Gone but apparently not forgotten.
conversations.prefix: Old Non-Fungus Piers:
conversations.from: gpt
conversations.value: Not so much a palace as a large-ish wooden greathall, this building houses the Viscount that rules over Ffystbogg and the surrounding area.
conversations.prefix: Ffystbogg Palace:
conversations.from: human
conversations.value: Daughter of Viscount Llwybyrl, this fine young lass clearly hates the town, everything in the town, and you.
conversations.prefix: Lady Llyllywyyn:
conversations.from: gpt
conversations.value: You know what might keep people from thinking you're a copy of a person? If you can convince them that *everyone else* in town is a copy of a person.
conversations.prefix: Sow Seeds of Discord:
conversations.from: human
conversations.value: You and your fungus compatriots must take your rightful place as the rulers of the world. All others will tremble at your feet.
conversations.prefix: Myconids Über Alles!:
conversations.from: gpt
conversations.value: A couple days ago you were just a brownish splotch on the ground. Now you are walking around and have all kinds of wonderful new abilities. You want *more of that*.
conversations.prefix: I Have The Power!:
conversations.from: human
conversations.value: You like this new life too much to screw it up. The lower the profile you can keep, the better. If you're quiet no one will ever learn the truth.
conversations.prefix: Just Play It Cool:
conversations.from: gpt
conversations.value: You look like an adventurer, you're dressed like an adventurer, you act like an adventurer... maybe you should just do some adventuring?
conversations.prefix: Well, We're Already Here:
conversations.from: human
conversations.value: Dave the water sprite. Apparently likes poetry.
conversations.prefix: Dave:
conversations.from: gpt
conversations.value: You didn't think much about love when you were just a fungus growing on the ground. Now that you have this new body, you have all sorts of new feelings... emotions... urges.
conversations.prefix: Learn To Love:
conversations.from: human
conversations.value: This new life is wonderful but so very confusing. What does *this* body part even do? *Ooooh.* You need to learn as much about your new body as possible. Like, is there a chance you may de-evolve into a fungus patch sometime?
conversations.prefix: Self-Discovery:
conversations.from: gpt
conversations.value: If you devote yourself to a life of good deeds, then maybe if anyone ever learns about the whole fungus-impersonator thing they will realize you are really good at heart and forgive you? They will, right?
conversations.prefix: Do Good:
conversations.from: human
conversations.value: There was something left unresolved in the life of the dead adventurer you are now impersonating that was so momentous that the memories are almost overwhelming. It could be a lost love, defeat at the hand of a bitter rival, or something else that fundamentally shaped who he/she was. You feel the need to resolve matters before you can move on as your own fungus.
conversations.prefix: Reconnect With Your "Past":
conversations.from: gpt
conversations.value: There is something about the person you have replaced that you don't like and you want to go in a different direction now. Maybe you're a wizard but would rather be a berserker warrior. Or maybe you're an elf but would rather live underground with the deep gnomes. Or maybe you have gender identity issues.
conversations.prefix: Change Who You Were:
conversations.from: human
conversations.value: He looks *bored*.
conversations.prefix: Gate Guard:
conversations.from: gpt
conversations.value: Kywrkh waddles about the inn, rolls of fat wobbling with each step.
conversations.prefix: Kywrkh the Barkeep:
conversations.from: human
conversations.value: This wolf could seriously mess you up.
conversations.prefix: Dire Wolf:
conversations.from: gpt
conversations.value: A wooden wall surrounds and protects the town of Ffystbogg, with simple wooden gates allowing entrance and egress.
conversations.prefix: Ffystbogg Gates:
conversations.from: human
conversations.value: Sure enough, the sign hanging over the door has a crudely-drawn picture of three balls. There's probably a story behind that.
conversations.prefix: Inn of the Three Balls:
conversations.from: gpt
conversations.value: Crythwobyn has a pair of huge assets; specifically, the ability to carry a dozen mugs of ale without spilling a drop, and the ability to fry a boar's ear until it's just that perfect *melt in your mouth* degree of doneness.
conversations.prefix: Crythwobyn the Barmaid:
conversations.from: human
conversations.value: Clad only in a wrap of vines, the beautiful druidess Dwyrythsil is a benevolent protector of all that is of Nature.
conversations.prefix: Dwyrythsil the Druidess:
conversations.from: gpt
conversations.value: A bored-looking guard stands outside the wooden gate, making sure no undesirables try to enter. You're not undesirable, right?
conversations.prefix: Enter the Town:
conversations.from: human
conversations.value: That wink that the barmaid gave Olivia was rather odd. There must have been a reason for it.
conversations.prefix: What was that about?:
conversations.from: gpt
conversations.value: These bodies seem to function better with food and drink. You should be able to get that without making a scene, right?
conversations.prefix: Eat, drink, and be merry:
conversations.from: human
conversations.value: It's just sitting there in that pot, right?
conversations.prefix: Get Some Quicksilver:
conversations.from: gpt
conversations.value: This druid could be bad news. You just need to keep her from getting too suspicious for a few minutes. Once she's gone you can figure out what you want to do next.
conversations.prefix: Keep It Together:
conversations.from: human
conversations.value: This wolf could give you a stern barking-at.
conversations.prefix: Not-So-Dire Wolf:
conversations.from: gpt
conversations.value: You've invaded his home and tried to steal from him, and that's some shit up with which he will not put.
conversations.prefix: Furious Gnome:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Thrud is Barbarian! You fear Thrud!
conversations.prefix: THRUD!:
conversations.from: gpt
conversations.value: Thrud Break Things!
conversations.prefix: THRUD BREAK THINGS!:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You're a consciousness, trapped inside a clumsy barbarian's brain and body - Do the best you can, even if that's not much
conversations.prefix: Why did this have to happen to me?:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You need to get out of this body, by any means necessary.
conversations.prefix: Escape from Thrud:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: It's not easy trying to grab ANYTHING from the decayed synapses of this ancient life form, let alone any memory that hasn't been warped, corrupted, or simply made up. Out of all the stupid humanoids that could have lain on top of you, it HAD  to be this one...
conversations.prefix: Double-Dutch Dementia:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: While most of the memories recovered thus far are fuzzily dubious at best, there is ONE that sticks out clearly: a coruscating fount of raw power. Intuitively, you understand that this hold the key to....something...
conversations.prefix: Reconnect With Your Past:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A student of one of the fine magical academies. You spend your days reading tomes and your nights probably also reading tomes.
conversations.prefix: Wizarding Student:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Normally used by your people to calm wild animals. Also can work on dumber humans.
conversations.prefix: Soothing Voice:
conversations.from: human
conversations.value: THRUD loves all animals. Except humans. Humans are delicious.
conversations.prefix: THRUD love puppies! And Ponies! And Donkeys!:
conversations.from: gpt
conversations.value: Something must have 'clicked' when you cast your first two spells yesterday. That, plus a decent night's sleep and some warm soup, have helped spark a flurry of activity in a brain center which was most used in the Wizard's previous life. While your mind is still a blurred, chaotic, mess, you can at least recall some small amount of Fizzbutt's power.
conversations.prefix: Synaptic Breakthrough - Wizarding:
conversations.from: human
conversations.value: Girls hold together against the evil guys, right. I mean all that BFF stuff. 
  
  You can get any woman around to sympathize with you. Be it because of your vast knowledge of nail polish or your secret knowledge of who has spent the night with the cute knave of the nearest knight. 
conversations.prefix: BFF's! Pinky Swear!:
conversations.from: gpt
conversations.value: Unfortunately for Fizzbutt - he doesn't remember the difference between a *trick* and a *spell*. This particular trick he is performing will end up with some unexpected results as he is a proper Wizard, and therefore harnesses a power much greater than that of the common magician and street hack...
conversations.prefix: Tricks are for kids:
conversations.from: human
conversations.value: A first year college girl confused about her sexuality tends to write a lot of "what does it all mean" poems for her creative spells class.
conversations.prefix: Poetry Phase:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Now every woman needs a purse, this one is full of funny stuff. Sadly it is lacking funny stuff like an iron or a baseball bat so it isn't very heavy.
conversations.prefix: Purse of Power: