conversations.from: system
conversations.value: The Night War rages on. Citadel City burns.
  
  Survivors of the Conclave use their mystical might to strike back against the undead that flow through the city, altering its balance forever.
  
  Werewolf assassins strike at will. The network of hunters that once suppressed these supernatural battles has been badly decimated.
  
  The mortals of the city are tense. They do not know why, or the true source of the unrest that throbs in the streets. They do not understand that they are living in the battlefield, and each night could bring the end.
  
  The newspapers are misleading, the police have strange priorities, and firemen do not speak of what they find in burning buildings. Trust withers like parchment kissed by flame. Fear sends taproots deep into the living and the dead. If the Night War continues, no one will win.
  
  A small band is trying to restore the balance.
  
  
  *I am looking for 2 players, agents to enter a wartime situation to try and settle down the hostilities before the city is torn apart.*
  
  *I'm looking for people who are willing to act as partners (though the occasional splitting up is okay.) I want players who can play a few times a week; I will try and keep the ball in the player court, so more active players will be supported with the occasional break on my part.*
conversations.from: human
conversations.value: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.
  
  ...
  
  Suggested Strength: Alluring
  
  Suggested Weakness: Naïve
conversations.prefix: Novice Vampire:
conversations.from: gpt
conversations.value: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Heartbroken
conversations.prefix: Ancient Vampire:
conversations.from: human
conversations.value: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.
  
  ...
  
  Suggested Strength: Agile
  
  Suggested Weakness: Angry
conversations.prefix: Young Werewolf:
conversations.from: gpt
conversations.value: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.
  
  ...
  
  Suggested Strength: Tough
  
  Suggested Weakness: Guilty
conversations.prefix: Aged Werewolf:
conversations.from: human
conversations.value: Death, it turns out, offers no escape from this world when you don’t know how to let go.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Ephemeral
conversations.prefix: New Ghost:
conversations.from: gpt
conversations.value: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.
  
  ...
  
  Suggested Strength: Perceptive
  
  Suggested Weakness: Stubborn
conversations.prefix: Old Ghost:
conversations.from: human
conversations.value: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Crass
conversations.prefix: Green Wizard:
conversations.from: gpt
conversations.value: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Doubting
conversations.prefix: Practicing Wizard:
conversations.from: human
conversations.value: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Naïve
conversations.prefix: Rookie Monster-Hunter:
conversations.from: gpt
conversations.value: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Obsessed
conversations.prefix: Veteran Monster-Hunter:
conversations.from: human
conversations.value: You’re physically strong and probably look it, whether you’re lean or built.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You’re quick and nimble, perhaps superhumanly so, whether you look it or not.
conversations.prefix: Agile:
conversations.from: human
conversations.value: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: Your hardy body has seen a lot of pain and you’re still here to suck up more.
conversations.prefix: Tough:
conversations.from: human
conversations.value: You have a brilliance that comes from experience and intuition more than study or memory.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: You know things that ordinary folk don’t know, be it magic or science, and that gives you power.
conversations.prefix: Educated:
conversations.from: human
conversations.value: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic.
conversations.prefix: Alluring:
conversations.from: gpt
conversations.value: Subtle and sneaky. People don’t often notice you until you want to be noticed.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better.
conversations.prefix: Crass:
conversations.from: gpt
conversations.value: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself.
conversations.prefix: Doubting:
conversations.from: human
conversations.value: Your blood sears your veins and when you lose control, you lash out.
conversations.prefix: Angry:
conversations.from: gpt
conversations.value: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice.
conversations.prefix: Ephemeral:
conversations.from: human
conversations.value: You think you know how things work. You think people are basically good. You’re wrong.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back.
conversations.prefix: Guilty:
conversations.from: human
conversations.value: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Proud:
conversations.from: human
conversations.value: When you get an idea, a mission, or a fear in your mind, you can’t just let it go.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left.
conversations.prefix: Heartbroken:
conversations.from: human
conversations.value: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?
conversations.prefix: Reveal Your Love:
conversations.from: gpt
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: human
conversations.value: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive.
conversations.prefix: Air of Secrets:
conversations.from: gpt
conversations.value: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation.
conversations.prefix: Deny Your Love:
conversations.from: human
conversations.value: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters.
conversations.prefix: Be Humane:
conversations.from: gpt
conversations.value: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful.
conversations.prefix: Be the Monster:
conversations.from: human
conversations.value: You’ll never know safety until you know power, territory, control over others. It’s the way of the world.
conversations.prefix: Achieve Power:
conversations.from: gpt
conversations.value: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that.
conversations.prefix: Achieve Control:
conversations.from: human
conversations.value: Your heart bears a wound that might heal if you could only stop meddling with the scars.
conversations.prefix: Heal the Hurt:
conversations.from: gpt
conversations.value: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves.
conversations.prefix: Spread the Hurt:
conversations.from: human
conversations.value: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?
conversations.prefix: The Secret of Hank Farrow:
conversations.from: gpt
conversations.value: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor.
conversations.prefix: Get Victor’s Keys:
conversations.from: human
conversations.value: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?
conversations.prefix: Brickhand’s Mission:
conversations.from: gpt
conversations.value: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?
conversations.prefix: Does the Diary Lie?:
conversations.from: human
conversations.value: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened.
conversations.prefix: Brian Becker Is Missing:
conversations.from: gpt
conversations.value: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?
conversations.prefix: Investigating Brigid:
conversations.from: human
conversations.value: Syrupy, hot, metallic — drink it in.
conversations.prefix: Get Blood:
conversations.from: gpt
conversations.value: The P.I., Edgar Crease, knows things it would be good to know.
conversations.prefix: See Edgar’s Files:
conversations.from: human
conversations.value: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends.
conversations.prefix: Rampage:
conversations.from: gpt
conversations.value: Who left a vampire chained up beneath the city? Why? What are you going to do about it?
conversations.prefix: Dead In Chains:
conversations.from: human
conversations.value: Shiny and sharp.
conversations.prefix: Straight-razor:
conversations.from: gpt
conversations.value: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script.
conversations.prefix: The Damned Diary:
conversations.from: human
conversations.value: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice.
conversations.prefix: Magic Words: Scrying:
conversations.from: gpt
conversations.value: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke.
conversations.prefix: Magic Words: Summoning:
conversations.from: human
conversations.value: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask.
conversations.prefix: Wizard Blood:
conversations.from: gpt
conversations.value: Big, blunt bullets, wrought in silver. You know what they’re for.
conversations.prefix: Silver Bullets:
conversations.from: human
conversations.value: Angular, sharpened, and ready for work.
conversations.prefix: Wooden Stake:
conversations.from: gpt
conversations.value: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right.
conversations.prefix: Machete Etched with Alchemical Symbols:
conversations.from: human
conversations.value: Victor Castle’s favorite bike’s spare keys. Are these where they belong?
conversations.prefix: Keys to Victor’s Hog:
conversations.from: gpt
conversations.value: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”
conversations.prefix: A Photo of Young Lovers:
conversations.from: human
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts.
conversations.prefix: The Blood Red Club:
conversations.from: gpt
conversations.value: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long.
conversations.prefix: Petite Mort:
conversations.from: human
conversations.value: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years.
conversations.prefix: Rathbone and Highland:
conversations.from: gpt
conversations.value: Young werewolves grow up here and pretty much everyone knows it.
conversations.prefix: Highland Ave Trailer Park:
conversations.from: human
conversations.value: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place.
conversations.prefix: Edgebrook Garden Cemetery:
conversations.from: gpt
conversations.value: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance.
conversations.prefix: Atop the New Sussex Tower:
conversations.from: human
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters.
conversations.prefix: Crawford Street Subway Stop:
conversations.from: gpt
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Miller’s Pub:
conversations.from: human
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: gpt
conversations.value: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf.
conversations.prefix: The Junkyard:
conversations.from: human
conversations.value: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them.
conversations.prefix: Shed the Ghosts:
conversations.from: gpt
conversations.value: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly.
conversations.prefix: Throng:
conversations.from: human
conversations.value: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can.
conversations.prefix: Ramshackle Traps:
conversations.from: gpt
conversations.value: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones.
conversations.prefix: Angry Ghosts:
conversations.from: human
conversations.value: Do you dare take the escape route they don’t think you’re brave enough to try?
conversations.prefix: Rooftop Escape:
conversations.from: gpt
conversations.value: Try to breathe like a normal person, like the living, like you belong in this crowd.
conversations.prefix: Blend In:
conversations.from: human
conversations.value: Can you dodge the surveillance of a wizard’s ward? Is that even possible?
conversations.prefix: The Evil Eye:
conversations.from: gpt
conversations.value: This part of town’s a warren of rotten allies and broken blacktop. Watch your step.
conversations.prefix: A Chase Down Dead Streets:
conversations.from: human
conversations.value: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them.
conversations.prefix: Fires:
conversations.from: gpt
conversations.value: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off.
conversations.prefix: Junkyard Dogs:
conversations.from: human
conversations.value: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city.
conversations.prefix: Victor Castle:
conversations.from: gpt
conversations.value: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave.
conversations.prefix: Brigid Douglas:
conversations.from: human
conversations.value: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when.
conversations.prefix: Alistair Wright-Smith:
conversations.from: gpt
conversations.value: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit.
conversations.prefix: Brickhand:
conversations.from: human
conversations.value: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone.
conversations.prefix: One High Werewolf:
conversations.from: gpt
conversations.value: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: human
conversations.value: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?
conversations.prefix: Delia Becker:
conversations.from: gpt
conversations.value: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?
conversations.prefix: Starved Vampire:
conversations.from: human
conversations.value: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation.
conversations.prefix: Jean Farrow:
conversations.from: gpt
conversations.value: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon.
conversations.prefix: The Drake:
conversations.from: human
conversations.value: But something isn't quite right.
conversations.prefix: Dinner Party:
conversations.from: gpt
conversations.value: A charming place for a meal.
conversations.prefix: Silva's Diner:
conversations.from: human
conversations.value: "John Smith," knife salesman, lives here as an alias for Irons. It's dingy, cramped, and no-questions-asked normal.
conversations.prefix: Smith's Apartment:
conversations.from: gpt
conversations.value: Braxton's hunter ex-pat hangout watering hole.
conversations.prefix: Saint Alvin's Bar and Grill:
conversations.from: human
conversations.value: Jimmy Irons once lived in this spare but spacious apartment. Inside stairs, outside stairs, cargo lift--lots of boobytraps.
conversations.prefix: Vine St. Dojo Upstairs Quarters:
conversations.from: gpt
conversations.value: Thick with the smell of sweat, basement, and old wood. This is a place to build people up and break them down.
conversations.prefix: Vine Street Dojo:
conversations.from: human
conversations.value: Lost teenager, recently turned undead.
conversations.prefix: Ann:
conversations.from: gpt
conversations.value: Extraordinarily adept money launderer.
conversations.prefix: Barry:
conversations.from: human
conversations.value: Tough retired monster hunter, patriarch of the "ex-pat" hunter community in Braxton.
conversations.prefix: Darrow:
conversations.from: gpt
conversations.value: Wizard, assassin, warrior. He is a deadly leader in the night war.
conversations.prefix: Gottfried:
conversations.from: human
conversations.value: Brittle but beautiful vampire. Has a past with Jimmy Irons.
conversations.prefix: Leah:
conversations.from: gpt
conversations.value: Missing an arm and a leg, from the "war" but not one fought overseas. Manages the copy shop in Braxton.
conversations.prefix: Masterson:
conversations.from: human
conversations.value: Leah got you into some real danger, and until you figure out what, you won't see it coming. Or a way out.
conversations.prefix: "What did you get me into?":
conversations.from: gpt
conversations.value: Where are the new vampires being "boot-camped"?
conversations.prefix: A Place to Rest:
conversations.from: human
conversations.value: A cozy chat with Leah! There seems to be no way this ends well.
conversations.prefix: Almost Alone:
conversations.from: gpt
conversations.value: The night-clubbing vampire is escaping. We can't have that.
conversations.prefix: Catch the Rebound:
conversations.from: human
conversations.value: If these goons take news to the Vandis clan of you and Vance hiding out in Braxton, then violence seems sure to follow.
conversations.prefix: Contain or Misdirect:
conversations.from: gpt
conversations.value: Can you pull yourself together? Are you sure you want to?
conversations.prefix: Ego:
conversations.from: human
conversations.value: She's in the wind. And she has your phone.
conversations.prefix: Find Ann:
conversations.from: gpt
conversations.value: You are entangled in a dinner party. How can you get clear? Either by clearing your head, or escaping...
conversations.prefix: Get Clear:
conversations.from: human
conversations.value: Sometimes the only way to battle a ghost is to use a ghost.
conversations.prefix: Ghosted:
conversations.from: gpt
conversations.value: Back to town? Or let nature take its course?
conversations.prefix: Ghostly Whispers:
conversations.from: human
conversations.value: Who's there?
conversations.prefix: Knock Knock:
conversations.from: gpt
conversations.value: An uneasy balance, here; as long as she thinks this is just conversation she may let details slip. But if the conversation goes on too long, she'll see the trap and escape...
conversations.prefix: Take Her Alive:
conversations.from: human
conversations.value: You need to find Talbot and get the drop on him without him suspecting you're there until it's far, far too late.
conversations.prefix: Tactical Maneuvers:
conversations.from: gpt
conversations.value: He wants to play rough.
conversations.prefix: Squeeze the Chief:
conversations.from: human
conversations.value: Someone here must know.
conversations.prefix: Where is Sonata?:
conversations.from: gpt
conversations.value: Something attacked the hunters in Braxton. Can you figure out what?
conversations.prefix: What is Going On?:
conversations.from: human
conversations.value: Her starvation is thinning out her physical form. She needs to eat or die. And she's not the only one.
conversations.prefix: A Shorter or Longer Silence:
conversations.from: gpt
conversations.value: Outside Auntie Gertrude's house.
conversations.prefix: Back Yard:
conversations.from: human
conversations.value: A great public relations opportunity with the Vandis clan.
conversations.prefix: Making Friends and Influencing People:
conversations.from: gpt
conversations.value: Can you extract the story from her? How messy is this going to get?
conversations.prefix: Sonata's Version of Truth:
conversations.from: human
conversations.value: One of Irons many safehouses, this one is low down to the river and stinks of sewage. But it is secure.
conversations.prefix: Irons Safehouse East:
conversations.from: gpt
conversations.value: Vicious hunter, werewolf front-line killer. Rough around the edges, Southern drawl, possessed of many strong opinions. Smokin' hot.
conversations.prefix: Arlee:
conversations.from: human
conversations.value: Patriarch of the Vandis clan, and a tough old werewolf.
conversations.prefix: Papa Vandis:
conversations.from: gpt
conversations.value: Not just anyone gets to contact Brisco.
conversations.prefix: Careful Barkeep:
conversations.from: human
conversations.value: You've bled on the seats. You've replaced every part of this vehicle due to one disaster or another. It has run over unspeakable horrors. Yeah. Let's ride.
conversations.prefix: Hunter's Steed:
conversations.from: gpt
conversations.value: This guy will be a message. Spread the ashes where they can't miss it? Lure him out and do it stealthy? Slip by?
conversations.prefix: Message in Death:
conversations.from: human
conversations.value: Major hunter hangout, an underground bar.
conversations.prefix: Yesteryear Bar and Grill:
conversations.from: gpt
conversations.value: He has served as a bodyguard and driver for the Ford family for at least thirty years. He works for you.
conversations.prefix: Sellman:
conversations.from: human
conversations.value: An iron machete with silver etching, a variety of stakes, silver bullets, rocksalt shells, holy water, breath mask,various guns, and other tools of the trade.
conversations.prefix: Monster Hunting Gear:
conversations.from: gpt
conversations.value: You can affect perceptions, memory, and the meat you wear when you are in this world. Small tricks are free, but sometimes you need to use some serious power.
conversations.prefix: Eldritch Powers:
conversations.from: human
conversations.value: Underground cells adapted for use by the Ford family of hunters.
conversations.prefix: Ru Belle Safehouse:
conversations.from: gpt
conversations.value: There's more to be learned from that crime scene.
conversations.prefix: Sift the Evidence:
conversations.from: human
conversations.value: If you are going to work together, you need to have at least a cover story about what you're looking for.
conversations.prefix: What's This All About?:
conversations.from: gpt
conversations.value: A tangle of poorly-planned blocks. Indirect paths through, around, and over them.
conversations.prefix: Alleyways and Cross Streets:
conversations.from: human
conversations.value: Excellent mojitos. Fantastic fusion food native to nowhere, but delicious. A good place to meet with spies.
conversations.prefix: Caravansary Bar and Grill:
conversations.from: gpt
conversations.value: Lots to do. No rest for the wicked.
conversations.prefix: City Streets:
conversations.from: human
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters.
conversations.prefix: Crawford Street Subway Stop:
conversations.from: gpt
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Miller’s Pub:
conversations.from: human
conversations.value: For all your retail and pre-teen socializing needs.
conversations.prefix: Dover Mall:
conversations.from: gpt
conversations.value: Electronica club, raver hangout, and center of the drug trade in the Eastland.
conversations.prefix: Electric Warren:
conversations.from: human
conversations.value: You did the wealthy Elsen family a discreet favor once. You can always borrow this cottage at the back of their estate.
conversations.prefix: Elsen Park Cottage:
conversations.from: gpt
conversations.value: A nightclub in decline, great hunting grounds.
conversations.prefix: Foundation Club:
conversations.from: human
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: gpt
conversations.value: Young werewolves grow up here and pretty much everyone knows it.
conversations.prefix: Highland Ave Trailer Park:
conversations.from: human
conversations.value: Clearing cards between games.
conversations.prefix: INTERMISSION:
conversations.from: gpt
conversations.value: All-you-can-eat Chinese food dive, frequented by werewolves.
conversations.prefix: Lenny's Diner:
conversations.from: human
conversations.value: The mobster known only as Victor meets with people here, one of his fortresses in the city.
conversations.prefix: River House:
conversations.from: gpt
conversations.value: Painted in antimagic and antiscry glyphs, heavily reinforced, and totally out of the way.
conversations.prefix: Riverside Warehouse:
conversations.from: human
conversations.value: One naked bulb sheds light. Shadows lay on concrete like exhausted lovers. Heavy metal door. Bloodstains.
conversations.prefix: Secure Basement.:
conversations.from: gpt
conversations.value: The ancient graystone building is magnificent. It stands in a shattered neighborhood of alleyways.
conversations.prefix: Shadow of the Hexram Church:
conversations.from: human
conversations.value: An old ruin, but still somehow a "thin place" or holy ground.
conversations.prefix: Spirehaven Cathedral:
conversations.from: gpt
conversations.value: A private place to talk, above and behind the Downtown nightclub.
conversations.prefix: Sweetwater Balcony:
conversations.from: human
conversations.value: On 52nd street, just off Central, in the heart of Downtown. Just off the pulse, buried in the bone.
conversations.prefix: Sweetwater Lounge:
conversations.from: gpt
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts.
conversations.prefix: The Blood Red Club:
conversations.from: human
conversations.value: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf.
conversations.prefix: The Junkyard:
conversations.from: gpt
conversations.value: Seedy and dark even at noon, but a good meetup for armed discussion.
conversations.prefix: Under the Washington Bridge:
conversations.from: human
conversations.value: Hunters have been known to stash things here, under the watchful eye of Master Sam.
conversations.prefix: Valencia Scrap Yard:
conversations.from: gpt
conversations.value: A refrigerated warehouse in the Commons.
conversations.prefix: Vandis Meats:
conversations.from: human
conversations.value: A vast and storied library, ideal for clandestine meetings; those entering and exiting go through metal detectors and are searched...
conversations.prefix: Vetlen Library:
conversations.from: gpt
conversations.value: A burned-out shell of a warehouse in the industrial fringe.
conversations.prefix: Warehouse Ruin:
conversations.from: human
conversations.value: Isolated, edge of the city, next to hundreds of acres of wilderness. A campsite for the wary lycanthropes.
conversations.prefix: Whisperpine Campsite:
conversations.from: gpt
conversations.value: Cannot see far, sound bounces, movement everywhere.
conversations.prefix: Woods:
conversations.from: human
conversations.value: Right-hand man to Papa Vandis. Tough werewolf.
conversations.prefix: Axe:
conversations.from: gpt
conversations.value: Accomplished hacker, drummer for Worse Nurse, albino with dyed hair, raver Goth techno whatever clubber.
conversations.prefix: Blackrabbit:
conversations.from: human
conversations.value: Arms dealer and information broker for monster hunters.
conversations.prefix: Brisco:
conversations.from: gpt
conversations.value: Meaner than a junkyard dog. Owner and curator of Valencia Scrap Yard. Something is seriously wrong with him...
conversations.prefix: Master Sam:
conversations.from: human
conversations.value: Attractive red-head with an attitude and eyes that are too old for her face.
conversations.prefix: Nessa:
conversations.from: gpt
conversations.value: Former bartender at the Strolling Parlor, a jazz club in Central.
conversations.prefix: Sideways Bert:
conversations.from: human
conversations.value: Because if it is, you are so dead. So very painfully dead.
conversations.prefix: "This isn't what it looks like!":
conversations.from: gpt
conversations.value: Any shapeshifting enemies lurking as wolves among the sheep?
conversations.prefix: Anything Out of Place?:
conversations.from: human
conversations.value: How will you pursue funding for the cause?
conversations.prefix: Cash Flow:
conversations.from: gpt
conversations.value: Getting rid of cards from a previous story. Getting benefits!
conversations.prefix: Clearing Cards:
conversations.from: human
conversations.value: Managing complex tasks on the internet with maximum effectiveness and minimum fingerprints...
conversations.prefix: Clever Network:
conversations.from: gpt
conversations.value: It feels right and it feels wrong. Your body and your mind are in a screaming match. They haven't even picked sides.
conversations.prefix: Cognitive Dissonance:
conversations.from: human
conversations.value: Vampires are closing in from all sides. Get out of their reach, and do it fast.
conversations.prefix: Escape the Net:
conversations.from: gpt
conversations.value: If "they" catch you, you could be in some serious trouble.
conversations.prefix: Escape the Station:
conversations.from: human
conversations.value: You need to get this right the first time. This might be your only shot. So you want all your assets and courage in place.
conversations.prefix: Everything Just So:
conversations.from: gpt
conversations.value: Getting an audience with a powerful vampire is a calculated risk on a good night.
conversations.prefix: Get Ellwise's Attention:
conversations.from: human
conversations.value: No matter how this conversation goes, you're in more trouble chained up than not.
conversations.prefix: Get Free:
conversations.from: gpt
conversations.value: This can be bribery, combat, stealth, fast talking, or whatever else you can think of. But you need to get into the club.
conversations.prefix: Getting In:
conversations.from: human
conversations.value: Okay, two men with guns. Lots of civilians around. If this gets noisy, all kinds of unpleasantness will get started.
conversations.prefix: Handle It Quietly!:
conversations.from: gpt
conversations.value: Unexpected danger, right at your doorstep. Can you suss it out?
conversations.prefix: Hidden Threat Emerges:
conversations.from: human
conversations.value: Now you are expected to not only be a fantastic warrior, but to be the one planning scores and devising stratagems. Everyone is watching.
conversations.prefix: Mastermind:
conversations.from: gpt
conversations.value: Escape, negotiate, or kill; one way or another, you've got to survive tangling with a pissed off werewolf.
conversations.prefix: Muzzle the Beast:
conversations.from: human
conversations.value: You both want this to work out. The questions is, what can you get out of it? And how much strain are you willing to put on Victor to get it?
conversations.prefix: Negotiation:
conversations.from: gpt
conversations.value: So cold. You have nothing to protect you.
conversations.prefix: Over Exposure:
conversations.from: human
conversations.value: You want to know things. He doesn't want to tell you things.
conversations.prefix: Rebound's Reserve:
conversations.from: gpt
conversations.value: You are IN IT NOW. But you didn't get to be legendary by giving up in a dangerous spot. How will you handle it?
conversations.prefix: Rock, Hard Place:
conversations.from: human
conversations.value: This is beyond disturbing. One of the most horrible things you've been face to face with in your career. These are your friends. But all that is gone now.
conversations.prefix: Sanity Check:
conversations.from: gpt
conversations.value: Just need to change your scent before heading over to the cathedral ruin...
conversations.prefix: Scent Management:
conversations.from: human
conversations.value: Ellwise is a dangerous person to meet.
  
  Of course, it is also dangerous not to meet with him, if you've got cop problems.
conversations.prefix: Set up a Meet:
conversations.from: gpt
conversations.value: Stay close. But not too close. You know. Fly casual.
conversations.prefix: Shadowing:
conversations.from: human
conversations.value: Half a dozen vampires standing guard. Get past them one way or another.
conversations.prefix: Slip Through the Net:
conversations.from: gpt
conversations.value: You can't get what you need to fight monsters at Wal-Mart. Well, not ALL of it. You need a way to stay in touch with trustworthy "vendors." And this one is leaving.
conversations.prefix: Supply Lines:
conversations.from: human
conversations.value: A mouthful or two of whiskey sounds pretty damn good right about now.
conversations.prefix: Thirsty:
conversations.from: gpt
conversations.value: You see things when you close your eyes. Things you'd rather not see. If you want to sleep, you have to be pretty worn out.
conversations.prefix: Tired Enough to Sleep:
conversations.from: human
conversations.value: Beg, borrow, steal, it's up to you. But get a ride where you're going.
conversations.prefix: Transportation:
conversations.from: gpt
conversations.value: Where have you been? What have you done? Who are your victims?
conversations.prefix: Wild Night:
conversations.from: human
conversations.value: Near the primal force, the wolf and the winter both want you dead. Can you push back from the tattered edge? Do you want to?
conversations.prefix: Will to Live:
conversations.from: gpt
conversations.value: A teenage girl, freshly turned undead, confused and apparently in danger. What's going on?
conversations.prefix: What is Ann's Story?:
conversations.from: human
conversations.value: You specialize in getting to a target and ending that target's future.
conversations.prefix: Assassin:
conversations.from: gpt
conversations.value: You know how to lie, how to defeat security, and how to sift actionable intelligence from the noise. You read people and classified documents. You have an uncomfortable ability to live with deceit.
conversations.prefix: Spy:
conversations.from: human
conversations.value: You keep your target alive. That means being alert, forming a relationship with the one you are guarding, and honing your combat abilities.
conversations.prefix: Protector:
conversations.from: gpt
conversations.value: You sort all the information in your  mind, and bring out the clues that tie the random events together into a story. You read crime scenes and understand people. Your memory is incredible. You solve mysteries.
conversations.prefix: Sleuth:
conversations.from: human
conversations.value: You have connections, and you know the language and culture of the criminal mind. You excel at cheating, lying, and profiting from misery.
conversations.prefix: Criminal:
conversations.from: gpt
conversations.value: You are a natural talent, your body obedient to your mind with extraordinary reflexes, strength, and speed.
conversations.prefix: Physical:
conversations.from: human
conversations.value: Whether you need fear, affection, or belief from those you talk to, you know how to get it.
conversations.prefix: Charismatic:
conversations.from: gpt
conversations.value: You think outside the box and try unexpected tactics that put others off balance.
conversations.prefix: Unorthodox:
conversations.from: human
conversations.value: Your in-depth training and extensive experience has given you skills that few others can understand, much less match. You are incredibly good at what you do.
conversations.prefix: Expert:
conversations.from: gpt
conversations.value: You can make a phone call, or drop in to an innocuous shop, and arrange for resources and information to find their way to you. You know people in all walks of life. You can drop names with the best of the celebrities.
conversations.prefix: Connected:
conversations.from: human
conversations.value: You don't know when to quit. Even when everything would turn out alright, you don't stop in time. Just got to get the last word, that extra lie, one more hit. And it all falls apart.
conversations.prefix: Too Far:
conversations.from: gpt
conversations.value: You never know when someone is spying on you. Betraying you, right to your face. Or willing to poke through your possessions. Your reports. Sometimes you have to be misleading for your own peace of mind.
conversations.prefix: Counterintelligence:
conversations.from: human
conversations.value: Sometimes you can't resist the urge to say it like it is, even when no one wants to hear the truth. This also interferes with deceiving people properly.
conversations.prefix: Honest:
conversations.from: gpt
conversations.value: You are new to the realms of the supernatural. You don't know the players and you don't know the rules, so it can be awfully hard to keep score in this Byzantine game.
conversations.prefix: Novice in the Underworld:
conversations.from: human
conversations.value: You made a promise, and you intend to keep it. Even if that means sometimes you can't act effectively. Few others can understand why you must uphold your end, and those who do are not to be trusted.
conversations.prefix: Binding Vow:
conversations.from: gpt
conversations.value: You are a known traitor and criminal. Anyone who checks into your past, or who knows you, is extremely unlikely to be so stupid as to give you the benefit of the doubt.
conversations.prefix: Unfortunate Reputation:
conversations.from: human
conversations.value: They are out of control. Bring them to heel. Give them a reason to think twice.
conversations.prefix: Deal the Werewolves a Setback:
conversations.from: gpt
conversations.value: They are dead, and do not deserve breathing space. Weaken them so others can move in and drive them back.
conversations.prefix: Strike at the Vampires:
conversations.from: human
conversations.value: The shadows seethe with whispers about a powerful necromancer, the Horned Hunter, who is shifting the battle in the vampires' favor. Find out more.
conversations.prefix: Investigate the Horned Hunter:
conversations.from: gpt
conversations.value: You don't hit them when they are down. You don't mess with noncombatants. You keep your word. Not because you feel others deserve it, but because these actions make you who you want to be. Even when it is inconvenient.
conversations.prefix: Code of Honor:
conversations.from: human
conversations.value: You must do unwise things, acting against your own best interests, possibly betraying those who trust you. You've got a problem to feed. Addiction? Protecting a secret identity? Coping with a curse?
conversations.prefix: Compulsion:
conversations.from: gpt
conversations.value: Protected by magic, wealth, and allies, the wizards of Citadel City have been untouchable for decades. Now, in time of war, they are more vulnerable than they have been in living memory. Take advantage.
conversations.prefix: Punish the Conclave:
conversations.from: human
conversations.value: So many hunters have died. It is time to find a way to pull the survivors together and start a recruiting drive. 
conversations.prefix: Rally the Hunters:
conversations.from: gpt
conversations.value: There are many possible masters in the city, each one able to lend supernatural power to students. If you find a master, you will become far more powerful than you are now.
conversations.prefix: Find a Master:
conversations.from: human
conversations.value: She was taken. You think you know which faction took her, but... until she's free, she is in the shadow of death. You don't want to lose the family member closest to your heart.
conversations.prefix: Locate Your Sister:
conversations.from: gpt
conversations.value: Your employers are struggling with an information leak. Find it and plug it.
conversations.prefix: Find the Mole:
conversations.from: human
conversations.value: Until you hold up your end of the deal, your promise hangs over you like a suffocating shadow. Do what you said you'd do. Get it over with.
conversations.prefix: Fulfill the Obligation:
conversations.from: gpt
conversations.value: Notorious safe house and networking spot for the monster hunters of Citadel City.
conversations.prefix: Yesteryear Bar and Grill:
conversations.from: human
conversations.value: It is likely the place is watched. Are you strong enough to go in? Cunning enough to go in unseen?
conversations.prefix: Enter the Yesteryear:
conversations.from: gpt
conversations.value: Everybody has to bring something to the table, after all. Can we get along? Or is this going to get awkward?
conversations.prefix: Introductions:
conversations.from: human
conversations.value: Queen of the Selcadian Empire, a powerful fey noble.
conversations.prefix: Celestia:
conversations.from: gpt
conversations.value: Bethany Hardy's daughter. Age 9.
conversations.prefix: Sally Baker:
conversations.from: human
conversations.value: Dangerous burnout and monster hunter.
conversations.prefix: Chuck Vincent:
conversations.from: gpt
conversations.value: Bethany, Andrei's sister.
conversations.prefix: Beth Hardy:
conversations.from: human
conversations.value: Deadly repo fey for the Queen of the Selcadian Empire.
conversations.prefix: Hound:
conversations.from: gpt
conversations.value: What happened here?
conversations.prefix: Look for Clues:
conversations.from: human
conversations.value: Vicious enforcer, vampire assassin. Kinda cute.
conversations.prefix: Princess:
conversations.from: gpt
conversations.value: Mysterious woman.
conversations.prefix: Danielle Erevis:
conversations.from: human
conversations.value: An out-of-the-way back road outside town.
conversations.prefix: Snowy Road:
conversations.from: gpt
conversations.value: If he dreams of Cel, he weakens his resistance to her--but he strengthens his control over the power she granted him.
conversations.prefix: Armor of Dreams:
conversations.from: human
conversations.value: The gate has been barred and sealed with fey-repelling symbols, in chalk and blood.
conversations.prefix: Foundry Gate:
conversations.from: gpt
conversations.value: Abandoned ironworks out on the edge of Citadel City.
conversations.prefix: Dammers Foundry:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Whether you need a bit of obscure lore or an edge in a fight with a spook, there's a chance you've been there done that and gotten the bloodstained t-shirt.
conversations.prefix: Not your first rodeo:
conversations.from: gpt
conversations.value: You're very good at picking up on details that others haven't noticed before.
conversations.prefix: Observant: