conversations.from: system
conversations.value: Deep beneath the earth, there stretches a labyrinth. Endless it weaves through the rock. It's purpose has been lost to time. Built by ancient hands, it existed long before life was breathed into the earth to form man. The walls are unbreakable, the ground impenetrable. The only way out of the Labyrinth is forward.
  
  Only certain powerful mages can enter and leave at will, though legend speaks of an exit somewhere in the maze. Never the less, it makes a perfect prison for the guilty and innocent alike. This is where you have been brought.
  
  Will you survive and purhaps even discover the ancient secrets of The Catacombs.
  
  ((Rules
  1. Everyone will take a different nature card. Mage is the only card remaining.
  
  2. Please use a drawing and not photographs for avatars. Also no metal bikinis for female characters. Sorry I'm just kinda finicky in that respect.
  
  3. Wild cards can't be objects  
  
  4. Please have a fleshed out character. I will add characters as we go. So even if the game has starters you can still submit.))
conversations.from: human
conversations.value: You refused to give in to the tortures of your inquisitors, yet all you were rewarded with was a slow death in an endless maze.
conversations.prefix: The Inquisition's Victim:
conversations.from: gpt
conversations.value: You've not been crushed by despair. Good Job.
conversations.prefix: Glimer of Hope:
conversations.from: human
conversations.value: You can see very well even in the halls that never saw sun nor sky.
conversations.prefix: Night Eyes:
conversations.from: gpt
conversations.value: Some of the smaller tunnels give you real problems.
conversations.prefix: Clausterphobia:
conversations.from: human
conversations.value: You want to be close to people but trust is hard for you.
conversations.prefix: So Close Yet So Far:
conversations.from: gpt
conversations.value: YOU ARE GOING TO KILL PRAXIS (who is the person who sent you down here.)
conversations.prefix: Revenge:
conversations.from: human
conversations.value: Someone you loved died and you are so not over it.
conversations.prefix: Mourning:
conversations.from: gpt
conversations.value: You were permitted to bring your stuff with you into the catacombs.
conversations.prefix: A Sharp blade:
conversations.from: human
conversations.value: You can conjure fire.
conversations.prefix: Fire Elemental:
conversations.from: gpt
conversations.value: Back home you had something beautiful. Now it's absence gnaws at you
conversations.prefix: Homesickness:
conversations.from: human
conversations.value: You sometimes loose hope of finding happiness in this place.
conversations.prefix: Dispair:
conversations.from: gpt
conversations.value: You have an inherent sense of direction and a good geographical memory. It's difficult for you to get lost, even in here.
conversations.prefix: Know Your Path:
conversations.from: human
conversations.value: You don't get hungry easily. When you do, you don't need much.
conversations.prefix: Iron Stomach:
conversations.from: gpt
conversations.value: You do not tire easily, nor does pain effect you as much as others.
conversations.prefix: Epic Constitution:
conversations.from: human
conversations.value: A strange long abandoned library.
conversations.prefix: The Ruined Library:
conversations.from: gpt
conversations.value: You once served a religious order on it's holy quest to cleanse the land of sin. Or so you believed, but in your research you discovered a dark corruption among your leader. A great evil had taken rout there, and through your 'riotous' actions atrocities were committed. When you attempted to stop those who corrupted your orders teachings, you were defeated and sent to the catacombs.
conversations.prefix: What's A Paladin?:
conversations.from: human
conversations.value: Once a mighty samurai, now a lowly Ronin consigned to die a slow death in the darkness
conversations.prefix: The Dishonored:
conversations.from: gpt
conversations.value: You have no memory of where you came but you feel empty. You do not belong here. There is someone you are meant to be serving in a place far better then this.
conversations.prefix: Fallen:
conversations.from: human
conversations.value: Your destiny was to destroy a corrupt king and free your lands from the chains of oppression but your strength failed you. Now you are here while your land burns.
conversations.prefix: Failed Hero:
conversations.from: gpt
conversations.value: You've been in bad spots before and struggled your way out. Perhaps this time you'll find a way to.
conversations.prefix: Cunning:
conversations.from: human
conversations.value: You have a constant fear that something's always near.
conversations.prefix: Fear of the Dark:
conversations.from: gpt
conversations.value: You partook too deeply. Now, broken, twisted, deformed and robbed of all the most rudimentary powers. You wander. Note to self, trying to bring back the dead has serious consequences.
conversations.prefix: Mage:
conversations.from: human
conversations.value: Your rage at the injustice of your current predicament has pervaded your personality.
conversations.prefix: Bitter:
conversations.from: gpt
conversations.value: A loved one (romantic or platonic) was sent down here as well, but by a different mage.They must be down here somewhere and finding them is your top priority.
conversations.prefix: Lost Love:
conversations.from: human
conversations.value: You will find the exit or alternatively, make one.
conversations.prefix: Get Out:
conversations.from: gpt
conversations.value: You need to keep your mind sharp. Finding company is the first step, so loneliness does not drive you insane. After that you just need something to keep you focused.
conversations.prefix: Sanity:
conversations.from: human
conversations.value: You may as well try and learn the secrets of the catacombs while you're down here.
conversations.prefix: Discovery:
conversations.from: gpt
conversations.value: You were down here on your own for a good while without any human contact. Your mind has deteriorated a bit as a result.
conversations.prefix: Just A Bit Off:
conversations.from: human
conversations.value: You were once the greatest thief in all the lands, but you got sloppy. You got attatched to your fence, and when they died you swore revenge. In the end, you only managed to get caught. They stabbed your thieving hands clean through and sent you into the Labrynth. Worst of all, you left your small daughter behind.
conversations.prefix: Thieving Hands:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Traveler between the worlds, you somehow ended up trapped in this one. Is there a way to get back, or are you doomed to live out your life in this one? What powerful force put you here?
conversations.prefix: The shaman:
conversations.from: human
conversations.value: Because of your experience traveling between world, you are not easily lost.
conversations.prefix: Wayfinding:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have spent so much time traveling in between worlds that it is hard for you to be present and act as quickly as you sometimes should.
conversations.prefix: Distance:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Someone or something has thrown you down here and tampered with your powers. This wrong must be righted.
conversations.prefix: Find Your Enemy:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild: