conversations.from: system
conversations.value: You died, but that wasn't the end, because you came back. Through the screams, healing flesh and the glaring hot rush of your soul cramming its way back into your fresh corpse, you became a reborn, part of a group of people who returned from heaven - or hell's- gates and back to the world of the living. 
  
  But just because you and your undead peers came back, didn't mean you came back normal. As a reborn, you now have the ability to speak to your fellow dead, ghouls and spirits now come to you to harm or for help, and you can see and talk right back. 
  
  But this comes at a price, you knew this the second you woke up again. The entity that brought life back to the reborn gave you one message engraved in your thoughts, with a light threat on the side - Shephard the dead or return to them
  
  Now you and your friends have one goal, help the spirits of the city pass on to the other side, lest you end up in the ground for good. 
  
  And don't forget.... you aren't the only undead monster roaming here
conversations.from: human
conversations.value: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.
  
  ...
  
  Suggested Strength: Alluring
  
  Suggested Weakness: Naïve
conversations.prefix: Novice Vampire:
conversations.from: gpt
conversations.value: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Heartbroken
conversations.prefix: Ancient Vampire:
conversations.from: human
conversations.value: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.
  
  ...
  
  Suggested Strength: Agile
  
  Suggested Weakness: Angry
conversations.prefix: Young Werewolf:
conversations.from: gpt
conversations.value: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.
  
  ...
  
  Suggested Strength: Tough
  
  Suggested Weakness: Guilty
conversations.prefix: Aged Werewolf:
conversations.from: human
conversations.value: Death, it turns out, offers no escape from this world when you don’t know how to let go.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Ephemeral
conversations.prefix: New Ghost:
conversations.from: gpt
conversations.value: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.
  
  ...
  
  Suggested Strength: Perceptive
  
  Suggested Weakness: Stubborn
conversations.prefix: Old Ghost:
conversations.from: human
conversations.value: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Crass
conversations.prefix: Green Wizard:
conversations.from: gpt
conversations.value: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Doubting
conversations.prefix: Practicing Wizard:
conversations.from: human
conversations.value: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Naïve
conversations.prefix: Rookie Monster-Hunter:
conversations.from: gpt
conversations.value: You were one of the first ones to come back, likely reborn during the awakening event. You have more knowledge of the supernatural world then your peers, and you have the respect or fear of spirits 
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Obsessed
conversations.prefix: Veteran reborn:
conversations.from: human
conversations.value: You’re physically strong and probably look it, whether you’re lean or built.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You’re quick and nimble, perhaps superhumanly so, whether you look it or not.
conversations.prefix: Agile:
conversations.from: human
conversations.value: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: Your hardy body has seen a lot of pain and you’re still here to suck up more.
conversations.prefix: Tough:
conversations.from: human
conversations.value: You have a brilliance that comes from experience and intuition more than study or memory.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: You know things that ordinary folk don’t know, be it magic or science, and that gives you power.
conversations.prefix: Educated:
conversations.from: human
conversations.value: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic.
conversations.prefix: Alluring:
conversations.from: gpt
conversations.value: Subtle and sneaky. People don’t often notice you until you want to be noticed.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better.
conversations.prefix: Crass:
conversations.from: gpt
conversations.value: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself.
conversations.prefix: Doubting:
conversations.from: human
conversations.value: Your blood sears your veins and when you lose control, you lash out.
conversations.prefix: Angry:
conversations.from: gpt
conversations.value: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice.
conversations.prefix: Ephemeral:
conversations.from: human
conversations.value: You think you know how things work. You think people are basically good. You’re wrong.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back.
conversations.prefix: Guilty:
conversations.from: human
conversations.value: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Proud:
conversations.from: human
conversations.value: When you get an idea, a mission, or a fear in your mind, you can’t just let it go.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left.
conversations.prefix: Heartbroken:
conversations.from: human
conversations.value: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?
conversations.prefix: Reveal Your Love:
conversations.from: gpt
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: human
conversations.value: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive.
conversations.prefix: Air of Secrets:
conversations.from: gpt
conversations.value: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation.
conversations.prefix: Deny Your Love:
conversations.from: human
conversations.value: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters.
conversations.prefix: Be Humane:
conversations.from: gpt
conversations.value: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful.
conversations.prefix: Be the Monster:
conversations.from: human
conversations.value: You’ll never know safety until you know power, territory, control over others. It’s the way of the world.
conversations.prefix: Achieve Power:
conversations.from: gpt
conversations.value: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that.
conversations.prefix: Achieve Control:
conversations.from: human
conversations.value: Your heart bears a wound that might heal if you could only stop meddling with the scars.
conversations.prefix: Heal the Hurt:
conversations.from: gpt
conversations.value: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves.
conversations.prefix: Spread the Hurt:
conversations.from: human
conversations.value: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?
conversations.prefix: The Secret of Hank Farrow:
conversations.from: gpt
conversations.value: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor.
conversations.prefix: Get Victor’s Keys:
conversations.from: human
conversations.value: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?
conversations.prefix: Brickhand’s Mission:
conversations.from: gpt
conversations.value: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?
conversations.prefix: Does the Diary Lie?:
conversations.from: human
conversations.value: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened.
conversations.prefix: Brian Becker Is Missing:
conversations.from: gpt
conversations.value: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?
conversations.prefix: Investigating Brigid:
conversations.from: human
conversations.value: Syrupy, hot, metallic — drink it in.
conversations.prefix: Get Blood:
conversations.from: gpt
conversations.value: The P.I., Edgar Crease, knows things it would be good to know.
conversations.prefix: See Edgar’s Files:
conversations.from: human
conversations.value: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends.
conversations.prefix: Rampage:
conversations.from: gpt
conversations.value: Who left a vampire chained up beneath the city? Why? What are you going to do about it?
conversations.prefix: Dead In Chains:
conversations.from: human
conversations.value: Shiny and sharp.
conversations.prefix: Straight-razor:
conversations.from: gpt
conversations.value: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script.
conversations.prefix: The Damned Diary:
conversations.from: human
conversations.value: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice.
conversations.prefix: Magic Words: Scrying:
conversations.from: gpt
conversations.value: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke.
conversations.prefix: Magic Words: Summoning:
conversations.from: human
conversations.value: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask.
conversations.prefix: Wizard Blood:
conversations.from: gpt
conversations.value: Big, blunt bullets, wrought in silver. You know what they’re for.
conversations.prefix: Silver Bullets:
conversations.from: human
conversations.value: Angular, sharpened, and ready for work.
conversations.prefix: Wooden Stake:
conversations.from: gpt
conversations.value: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right.
conversations.prefix: Machete Etched with Alchemical Symbols:
conversations.from: human
conversations.value: Victor Castle’s favorite bike’s spare keys. Are these where they belong?
conversations.prefix: Keys to Victor’s Hog:
conversations.from: gpt
conversations.value: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”
conversations.prefix: A Photo of Young Lovers:
conversations.from: human
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts.
conversations.prefix: The Blood Red Club:
conversations.from: gpt
conversations.value: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long.
conversations.prefix: Petite Mort:
conversations.from: human
conversations.value: The intersection between the shopping district and the living district. There's the occasional store or apartment here and there, but not much else besides roadway 
conversations.prefix: House street & kenndell street:
conversations.from: gpt
conversations.value: Young werewolves grow up here and pretty much everyone knows it.
conversations.prefix: Highland Ave Trailer Park:
conversations.from: human
conversations.value: This place is drowning in ghost activity, and the entity's voice is loudest when you linger here. Its creepy, but the kind priest and nuns will offer any help if asked
conversations.prefix: The Goodwill Church & Graveyard:
conversations.from: gpt
conversations.value: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance.
conversations.prefix: Atop the New Sussex Tower:
conversations.from: human
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters.
conversations.prefix: Crawford Street Subway Stop:
conversations.from: gpt
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Miller’s Pub:
conversations.from: human
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: gpt
conversations.value: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf.
conversations.prefix: The Junkyard:
conversations.from: human
conversations.value: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them.
conversations.prefix: Shed the Ghosts:
conversations.from: gpt
conversations.value: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly.
conversations.prefix: Throng:
conversations.from: human
conversations.value: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can.
conversations.prefix: Ramshackle Traps:
conversations.from: gpt
conversations.value: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones.
conversations.prefix: Angry Ghosts:
conversations.from: human
conversations.value: Do you dare take the escape route they don’t think you’re brave enough to try?
conversations.prefix: Rooftop Escape:
conversations.from: gpt
conversations.value: Try to breathe like a normal person, like the living, like you belong in this crowd.
conversations.prefix: Blend In:
conversations.from: human
conversations.value: Can you dodge the surveillance of a wizard’s ward? Is that even possible?
conversations.prefix: The Evil Eye:
conversations.from: gpt
conversations.value: You've pissed somebody off, doesn't matter if human or not, they're mad and you are in trouble. You can't talk your way out of this, so just run!
conversations.prefix: A Chase:
conversations.from: human
conversations.value: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them.
conversations.prefix: Fires:
conversations.from: gpt
conversations.value: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off.
conversations.prefix: Junkyard Dogs:
conversations.from: human
conversations.value: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city.
conversations.prefix: Victor Castle:
conversations.from: gpt
conversations.value: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave.
conversations.prefix: Brigid Douglas:
conversations.from: human
conversations.value: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when.
conversations.prefix: Alistair Wright-Smith:
conversations.from: gpt
conversations.value: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit.
conversations.prefix: Brickhand:
conversations.from: human
conversations.value: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone.
conversations.prefix: One High Werewolf:
conversations.from: gpt
conversations.value: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: human
conversations.value: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?
conversations.prefix: Delia Becker:
conversations.from: gpt
conversations.value: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?
conversations.prefix: Starved Vampire:
conversations.from: human
conversations.value: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation.
conversations.prefix: Jean Farrow:
conversations.from: gpt
conversations.value: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon.
conversations.prefix: The Drake:
conversations.from: human
conversations.value: Coming back didn't go perfect as thought. Your bones aches, or your flesh throbs, either way you are in constant discomfort, makign it hard to concentrate or perform certain actions
conversations.prefix: Pain ridden:
conversations.from: gpt
conversations.value: A hospital build in memory of one of the city's founders. The place is busy, with doctors and nurses always on the move, and patients in need of aid. 
conversations.prefix: Saint Michell's memorial hospital :
conversations.from: human
conversations.value: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years.
conversations.prefix: Rathbone and Highland:
conversations.from: gpt
conversations.value: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place.
conversations.prefix: Edgebrook Garden Cemetery:
conversations.from: human
conversations.value: Maybe they want to worship you, or maybe your just a new sacrifice to their fake gods. Who cares, just fight, talk your way out of this or run!
conversations.prefix: Cult Interference :
conversations.from: gpt
conversations.value: Ghost eaters normally target spirits for their appetites, but they'll eat reborn flesh too! Make sure you don't end up on their platter
conversations.prefix: Hungry Ghost Eaters:
conversations.from: human
conversations.value: This part of town’s a warren of rotten allies and broken blacktop. Watch your step.
conversations.prefix: A Chase Down Dead Streets:
conversations.from: gpt
conversations.value: You've spooked the herd, so to speak. Maybe they saw your powers in action, or the spirits made themselves known. Either way, you're in danger, while they won't purposely harm you, if you don't do something, they miht trample you while fleeing
conversations.prefix: Panicked crowds :
conversations.from: human
conversations.value: The tough, usually stoic owner of the Tipsy Keg. She mostly keeps to herself, but she can be a loyal friend, provided you can get her to warm up to you. 
  
  She's also a great ally, due to ghosts naturally calming in her presence, though she'll never tell you why this happened. She seems to know more about the reborn then she admits, can someone get her to spill her secrets 
conversations.prefix: Pamela 'Pam' Briggs:
conversations.from: gpt
conversations.value: A small bar located at the far end of the city. It's oddly homey and inviting, perfect for someone to remove stress. Mostly busy, the chattering patrons and smooth jazz are what's mostly heard.
   When its slow, one can perhaps talk to its owner. Though oddly, there's always the odd smell of wine and blood when the bars almost empty
conversations.prefix: The Tipsy Keg :
conversations.from: human
conversations.value: A small wooden charm. The carving on it is of a open palm holding a human curled into a fetal position, the back has a sigil painted on with silvery paint. Break it to turns enemies into allies temporarily 
conversations.prefix: Helping hand charm:
conversations.from: gpt
conversations.value: Red has been nothing but helpful to you and your peers since you met him, its only right that you help him find out more about his past, possibly helping him finally pass on in the process.
conversations.prefix: The life (and death) of Red:
conversations.from: human
conversations.value: Lifecorp and its CEO has always been a business shrouded in mystery, especially because of the whole cult rumor. Is there more to the corporation then it seems?
conversations.prefix: Investigate Lifecorp:
conversations.from: gpt
conversations.value: The CEO of a electronics producing corperation called LifeTech. Henry is a stern and highly professional man, his employees often fear and respect him. Though he's always gruff, he seems to have a hidden soft spot for his daughter
conversations.prefix: Henry Snells:
conversations.from: human
conversations.value: Henry's adopted daughter. Unlike her father, she is a sweet and charming teen, with a love for adventure of any kind. She might be a useful way of getting a closer look at her father's company
conversations.prefix: Patti Snells:
conversations.from: gpt
conversations.value: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Obsessed
conversations.prefix: Veteran Monster-Hunter:
conversations.from: human
conversations.value: You were revived recently, body still sore, breath still fresh and the smell of death still lingers. You aren't quite powerful, and your powers are unfamiliar. But still, you got a second chance 
conversations.prefix: Rookie Reborn :
conversations.from: gpt
conversations.value: You can perceive spirits a lot better then your fellow reborn, and in turn they seek you for aid more often, thus making your job easier
conversations.prefix: Spirit Sensitive :
conversations.from: human
conversations.value: Spirits hate you for whatever reason, they tend to turn violent in your presence and you sure have the scars to show it. It makes your job a bit more difficult
conversations.prefix: Hated by spirits:
conversations.from: gpt
conversations.value: A teenage boy who is regularly seen hanging out in the goodwill cemetery, usually smoking a joint or playing his guitar in solidarity or with friends. He claims that he can speak, but could that be the drugs talking or is he a reborn?
conversations.prefix: Pietro Garret :
conversations.from: human
conversations.value: The head priest of Goodwill church. He seems to be the only one fully aware of the ghost problem plaguing the area. He can't really take care of the problem though, he's far too busy either tending to the church's needs or making sure Pietro and his friends don't muck up the graveyard
conversations.prefix: Father Ross:
conversations.from: gpt
conversations.value: A large company that sells small electronics. It currently has fallen on difficult times due to a rumor being spread that the CEO works with a hidden cult. But is it true?
conversations.prefix: Lifetech Corporations :
conversations.from: human
conversations.value: The poor side of the city, the place reeks of garbage and tobacco. It doesn't seem safe here, even the spirits seem uneasy. 
conversations.prefix: The slums:
conversations.from: gpt
conversations.value: The shopping district, the street has plenty of stores and food stands. This is the most safe place for now
conversations.prefix: Shopping square:
conversations.from: human
conversations.value: Lets hope you have plenty of bullets
conversations.prefix: 55m pistol:
conversations.from: gpt
conversations.value: This keycard can open and lock most doors in the Lifetech building. Just hope he doesn't notice it missing
conversations.prefix: Henry Snell's keycard:
conversations.from: human
conversations.value: A former patient at st mitchell hospital before pneumonia took her life. The eight year old ghost doesn't seem to notice she's dead, and it isn't advised to remind her of the face, lest the poltergeist lash out
conversations.prefix: Sally green:
conversations.from: gpt
conversations.value: This switchblade can harm both the living and the dead, but one must shed a drop of their own blood to it in order for it to keep working
conversations.prefix: Hungry knife:
conversations.from: human
conversations.value: A spirit owes you, it left a mark on your tongue to summon its aid once you whisper its name. You cannot make it harm itself or others, but it'll help you in any other way, but only once
conversations.prefix: Ghostly favor:
conversations.from: gpt
conversations.value: Spirits calm in your presence. Weaker ones stop their attacks. Though stronger ones might only hesitate, all of them regardless of power seem to feel at ease near you
conversations.prefix: Soothing to spirits :
conversations.from: human
conversations.value: Whether its a general hatred for the dead, or just a extreme need to get the job done, you refuse to go and be gentle with the dead. You're not nudging them gently towards the afterlife, you're giving a shove. 
conversations.prefix: Hunt the dead:
conversations.from: gpt
conversations.value: As a former dead yourself, you know the pain of the deceased, therefore you opt to be as compassionate in helping ease ghosts over to the other side, making sure they feel safe and loved
conversations.prefix: Heal the dead:
conversations.from: human
conversations.value: You never wanted to be brought back, the entity dragged you into this and now you wanna just go back. You feel if you do your job, eventually you can go back to the afterlife. Can you be convinced otherwise?
conversations.prefix: Return to the dead:
conversations.from: gpt
conversations.value: There are rumors of a cult named the dead eye, who worship a ancient goddess called the rotting empress. You might need to get into Lifetech, sewers or the slums further clues, if that's possible 
conversations.prefix: Investigate the cult:
conversations.from: human
conversations.value: Legend tells of a young woman who sold her body and soul to the gods to be granted eternal life, soon becoming a goddess of death with a plan for both sides of life and death. Is it possible to find out her goals?
conversations.prefix: Find the rotting empress :
conversations.from: gpt
conversations.value: The city has been known to be overun by ghosts for years, and you want to send all spirits in it too the afterlife, just as the entity has requested of you since your awakening as a reborn. Do not fail them now
conversations.prefix: Clear the city of dead:
conversations.from: human
conversations.value: A underground sewer system, which is sometimes used to travel unseen. While it normall only houses the occasional homeless person, people think that the rotting empress' cult resides here somewhere
conversations.prefix: The sewerways:
conversations.from: gpt
conversations.value: Stories think that she was a former necromancer in life just after world war 2, believing that soon after her death she became a death goddess after.  but only so much of the tale is true. No one has actually seen her, yet she has a entire cult devoted to bringing her too our realm
conversations.prefix: The Rotting Enpress:
conversations.from: human
conversations.value: A reborn nurse who currently works at St mitchell hospital, usually working with dying patients. She either tries her best to save them or at least help pass their spirits on if she fails to keep them alive
conversations.prefix: Amelia Shephard:
conversations.from: gpt
conversations.value: The legendary spirit of The Tipsy Keg, this spirit is rarely seen except for when the place is quiet. Usually, he only reveals himself to Pamela, but he'll reveal himself to other reborn if given a good reason. Even if he doesn't, the smell of blood and old wine usually gives his presence away
conversations.prefix: Red:
conversations.from: human
conversations.value: A spectacle with a grey tinted lense. Looking through reveals a hidden item or thing that the user needs the most
conversations.prefix: Looking eye:
conversations.from: gpt
conversations.value: The cult said to worship the rotting empress as their patron must be stopped, lest they revive the creature  back into the world and allow her to continue her necromancy 
conversations.prefix: Stop the cult:
conversations.from: human
conversations.value: Henry's bright eyed daughter. She is a cheerful girl with a knack for adventure. Unlike her father, the teen is much more helpful when it comes to involvements with LifeTech, and she might even be able to get you in, if she's bribed, that is
conversations.prefix: Lorna Snells:
conversations.from: gpt
conversations.value: Under first impression, one might think he's a naive and cheerful grandfatherly figure. But in reality, there's something sinister about him. People tend to go missing around his favorite hangouts, and any spirits in the area with him seem to panic. Plus, he always seems to be around the sewers
conversations.prefix: Thomas Wells:
conversations.from: human
conversations.value: A mischievous teenager normally seen with a small group of friends. The group normally just hangs out in the goodwill graveyard, often smoking week among the tombstones. Though recently Pietro has been boasting that the spirits have been speaking to him. Is the weed just messing with him or is the teen one of the reborn?
conversations.prefix: Pietro Williams :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You're meant to stop ghosts,  but that doesn't mean you'll be doing it gently. When you get them to pass on, you never nudge, instead you shove.
conversations.prefix: Reborn ghosthunter:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You cannot keep your cool most of the time, as soon as things don't go your way, you explode into a fit of anger
conversations.prefix: Hot tempered :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Most ghosts have gone mad by their experiences, but not you. Through your years as a spirit, you've managed to keep your sanity intact, and it helps with dealing with other kinds of encounters too
conversations.prefix: Strong Willpower :
conversations.from: human
conversations.value: You have no idea how you died or who you were when you were alive, which is a sad truth for most of your kind. Though maybe someone can remind you
conversations.prefix: Amnesiac :
conversations.from: gpt
conversations.value: You long for a proper afterlife. But you need to finish your business first, perhaps figure out your cause of death in the process?
conversations.prefix: Pass on:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've still got some things to take care of, both fair and foul. Dying kind of got in the way - but now you ARE dead, and there's nothing that can stop you.
conversations.prefix: Unfinished business:
conversations.from: gpt
conversations.value: You were revived recently, body still sore, breath still fresh and the smell of death still lingers. You aren’t quite powerful, and your powers are unfamiliar. But still, you got a second chance.
conversations.prefix: Rookie Reborn:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: After years on the run, Jordan learned how to fit into crowds of people and steal without getting caught.
conversations.prefix: Tricky:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild: