conversations.from: system
conversations.value: In Ancient times Magic existed forging the myths and legends of the world, but over centuries the magic faded giving rise to the modern era. Magic was forgotten, considered not real, until the middle of the Second World War. In mid 1942 the Nazi Thule society seeking a way to win the war used an ancient spell they thought would give them ultimate power, they were wrong. 
  
  With the spell unleashed magic freely poured out into the world affecting almost everything it touched. Technology more advanced than the steam engine shut down, radios went dead, planes fell out of the sky, it was disaster of epic proportions. Along with being forced back into the dark ages people found themselves transformed into new races, elves, dwarves, goblins etc. But the spell didn't affect people alone, nature found itself magically evolved with forests springing up overnight, many wild creatures found themselves transformed into Unicorns, Dragons, Griffins, and the like. It was an apocalypse of sort, some called it Ragnarok, but it became known just as the Event. 
  
  The Event created a new era and brought down all but the hardiest of civilizations. Cut off and isolated new civilizations grew, not knowing about the rest of the world. In North America the once United States found themselves without a government to rely on, new governments formed throughout the continent, unable to spread their dominion across the harsh continent. 
  
  War was inevitable, as powers sought control over the limited resources left and fought with dangerous raiders, nomadic tribes, and other powers seeking domination. Conflict lasted the better half of a century until 1986 when a young mage Alexander Sinclair and James Morrison were able to restore radio and electricity to respectively using what they called Arcanotech. 
  
  With the ability to communicate from sea to shining sea and peace on the horizon a mysterious military commander from Boston called the White Knight called for the formation a task-force to protect the uneasy peace, that day the American Knight Guard was born. This story is not about them. Before the Knight Guard the Guilds where the closest thing to independent specialists. 
  
  Most guilds are relatively new, created in the late seventies or eighties, though fewer guilds formed after the Knight Guard was established, but the oldest Guild still around remains Dragon Fang. Founded in 1954 Detroit by Nathaniel McPherson and his allies after slaying a dragon that had been terrorizing the city the guild soon became legendary and one of the largest in the continent. Today the Guild has branches in over one hundred cities throughout the continent and thousands of members in the Guild, the only group capable of going toe to toe with the Knight Guard, and a major thorn in their side. 
  
  You are members of the Dragon Fang, an adventure guild in which you do jobs few others can do. You will likely have missions across the continent. Any questions can be asked in open lobby. 
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.  
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.  
conversations.prefix: Druid:
conversations.from: human
conversations.value: As the nations have their knights of the realm, so does the temple have you.   
conversations.prefix: Paladins:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.  
conversations.prefix: Ranger:
conversations.from: human
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.    
conversations.prefix: Rogue:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it. 
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.   
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.    
conversations.prefix: Charming:
conversations.from: human
conversations.value: Intelligent, even ingenious. 
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.  
conversations.prefix: Dexterous :
conversations.from: human
conversations.value: Well schooled and informed about the facts of the land.   
conversations.prefix: Educated :
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.    
conversations.prefix: Resilient :
conversations.from: human
conversations.value: Quiet and surreptitious in nature or demeanor.  
conversations.prefix: Stealthy:
conversations.from: gpt
conversations.value: Strong of body.  
conversations.prefix: Strong:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.    
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Quick on your feet, funny, and likable.    
conversations.prefix: Witty:
conversations.from: human
conversations.value: In command of some measure of magical power.    
conversations.prefix: Wizardly :
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.    
conversations.prefix: Brutish :
conversations.from: human
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.    
conversations.prefix: Conniving :
conversations.from: gpt
conversations.value: You tend toward thought over action to the point that is can cause you trouble.   
conversations.prefix: Contemplative :
conversations.from: human
conversations.value: Your fear holds you back sometimes.    
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Your mind is like a blunted blade: effective but imprecise.   
conversations.prefix: Dull-Witted:
conversations.from: human
conversations.value: Physically weak, perhaps due to age or injury.    
conversations.prefix: Frail:
conversations.from: gpt
conversations.value: Inexperienced and perhaps too trusting.   
conversations.prefix: Naive :
conversations.from: human
conversations.value: Uncultured and indelicate, perhaps even clumsy. 
conversations.prefix: Oafish :
conversations.from: gpt
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.   
conversations.prefix: Obsessed :
conversations.from: human
conversations.value: Sometimes your confidence sours into arrogance.   
conversations.prefix: Proud:
conversations.from: gpt
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.  
conversations.prefix: Heal the Land:
conversations.from: human
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.    
conversations.prefix: Defeat Evil:
conversations.from: gpt
conversations.value: Go where you’ve never been before and share your experiences through song and story.  
conversations.prefix: Explore:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually. 
conversations.prefix: Heal Others:
conversations.from: gpt
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.    
conversations.prefix: Keep your Secrets:
conversations.from: human
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: gpt
conversations.value: Keeping the good name of the Guild in the highest regard is important to you. 
conversations.prefix: Guild Honor:
conversations.from: human
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.   
conversations.prefix: Resist Mundanity :
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things … and put them where you say they belong.    
conversations.prefix: Retrieve What's Lost :
conversations.from: human
conversations.value: Not everything is where it belongs in this world. You take things … and put them where you say they belong.    
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: The main HQ for Dragon Fang members across the continent. 
  
  Location: Detroit 
conversations.prefix: Guild Hall:
conversations.from: human
conversations.value: The third guild master of Dragon Fang since the passing of Master Ford last October. 
  
  Species: Human
  Class: Wizard
  Age: 43 
conversations.prefix: Master Ryder :
conversations.from: gpt
conversations.value: Filled with requests for help the board is where guild members claim their jobs. 
conversations.prefix: Mission Board:
conversations.from: human
conversations.value: Mayor of Madison for the last five elections, an elf of over a hundred years old, he's your mission contact. 
conversations.prefix: Theodore Matthews :
conversations.from: gpt
conversations.value: A major Great Lakes Federation city of about eighty thousand people. 
conversations.prefix: Madison, Wisconsin :
conversations.from: human
conversations.value: Ask around? See if you can get any clues. 
conversations.prefix: Investigate :
conversations.from: gpt
conversations.value: You're tied up, you need to get out of the ropes. 
conversations.prefix: Escape the Ropes:
conversations.from: human
conversations.value: Your gear is in another room, find it without rattling suspicion. 
conversations.prefix: Find your Gear:
conversations.from: gpt
conversations.value: Something made of silver is perfect for killing weres. 
conversations.prefix: Silver :
conversations.from: human
conversations.value: Make out what the symbols mean. 
conversations.prefix: Strange Symbols:
conversations.from: gpt
conversations.value: Guardians of the Pack, powerful hunters, silver can kill them, but they won't go down without a fight. 
conversations.prefix: Werewolf Guards:
conversations.from: human
conversations.value: An unknown figure that almost reeks of magic, what is he doing inside a Werenest. 
conversations.prefix: Hooded Figure:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A family member is going to succumb to death soon. Arcanotech or straight up magic, whatever the answer is...you have to find it.
conversations.prefix: Save a Life:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're a wizard... with a knack for breaking into other wizard's homes and stealing their spells. And you can break into normal homes too. But they're much less fun.
conversations.prefix: Spell Thief:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're not merely five steps ahead of everyone else... you're closer to fifteen steps ahead. A lot of your actions seem random and almost incomprehensible to others at times... but once the dust settles, there's an undeniable logic after they have a chance to think about it. 
conversations.prefix: Quick of Mind:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've explained it any number of times before, but here we go again. You're not insane. Your plans always make perfect sense if the people around you would take the time to figure it out... or just listen to your explanation... if you bother to explain yourself at all. And you're not helping your case here.
conversations.prefix: I'M NOT CRAZY!:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You hate secrets. So you constantly work to expose them. Everyone should be working from the same level playing field in your book.
conversations.prefix: Information Wants to Be Free!:
conversations.from: gpt
conversations.value: While you can't manipulate magic directly, you do know how to bind it to an object with the right runes. 
conversations.prefix: Enchanter:
conversations.from: human
conversations.value: You're one of few people who remembers the world as it was, and you've spent plenty of time in the new. The knowledge of both worlds can often combine in new and surprising ways.
conversations.prefix: Wisdom of ages:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've seen nearly everyone you care about wither and fade, while you remain unchanged. You've seen mistakes made and re-made. Its becoming hard to stay attached, even as you try to hold on to what makes you human.
conversations.prefix: Weight of the years:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're part of the old world, and part of the new, but you don't really belong in either. Maybe, just maybe, that might one day change.
conversations.prefix: Find a place:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A prospective student of life outside the boundary of humanity.
conversations.prefix: Beast Tamer:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Cormac's  Mal-adjusted childhood kept him shy of people. He has difficulty requesting help unless completely out of his power .
conversations.prefix: Loner:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Many people want to find their bigger calling. Cormac is no exception.
conversations.prefix: Self fulfilment.:
conversations.from: human
conversations.value: From the gentle touch to a disciplining look, Cormac can get wildlife on his side. 
  
  Or how to not piss off  manticores. That saves lives.
  
  
conversations.prefix: Good with Animals:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your mischievous smile and gift of gab can disarm even the most suspicious mark.
conversations.prefix: Charming Rogue:
conversations.from: gpt
conversations.value: Communing with animals has it's advantages and sometimes it's disadvantages. 
conversations.prefix: Speaker of the Wild:
conversations.from: human
conversations.value: lurk from the shadows and listen in on conversations....its better than going up to a person and getting the half or no truth at all.
conversations.prefix: Sneaky:
conversations.from: gpt
conversations.value: There is a fine line between bravery and stupidity
conversations.prefix: Brave:
conversations.from: human
conversations.value: You don't have all the resources and arcane knowledge so your patched-up designs don't always work.
conversations.prefix: Slapdash Gadgetry:
conversations.from: gpt
conversations.value: This isn't your first rodeo, you have had some close call and some rough times and you have learned a lot from those adventures. You are ready for most situations.
conversations.prefix: Experienced:
conversations.from: human
conversations.value: Granpa McCormick always said keep your herbs safe at all times and keep your pouch well stocked
conversations.prefix: healer's bag of tricks:
conversations.from: gpt
conversations.value: You don’t have all the resources and arcane knowledge so your patched-up designs don’t always work.
conversations.prefix: Slapdash Gadgetry:
conversations.from: human
conversations.value: Some might say... stubborn, but you say "I know what needs doing!"
conversations.prefix: Steadfast:
conversations.from: gpt
conversations.value: you tend to hold a grudge on some folks longer...could be bad in a quick trust decision
conversations.prefix: Judgy:
conversations.from: human
conversations.value: You've always been on your own and you know how to stretch your limits.
  
  You will not falter.
  
  You will not fail. 
conversations.prefix: Fortitude:
conversations.from: gpt
conversations.value: You're able to do a lot with what you have, regardless of the situation. You're a professional and that means something.
conversations.prefix: Technical Skill: