conversations.from: system
conversations.value: A fantasy city-building game with a timescale of centuries.
  
  *"Pontebrevis was settled in the first century after the devastation of the Overwar, when monsters still roamed the wild and the magical fallout wracked the land with the Wyrd & the Wyld. The first settlers included several heroes of the war, who had battled to little avail in order to save the communities mankind had built under the aegis of the titans.  It was these veterans who tamed the wilderness and found the resources that the other townsfolk used to make the settlement grow and thrive..."*
  
  Each player takes the role of a different faction of Pontebrevis: together you will steer the destiny of the settlement through the ages, watching your power wax and wane with the changing times. Each scene focuses on a different crisis point in the settlement's long history: fire, plague, famine, war, revolution and more.
  
  Negotiate with the other factions to advance your own agenda, but beware of giving too much away, for today's allies will be tomorrow's enemies.
  
  Think of a mixture of **A Game of Thrones, The West Wing** and **Deadwood**, following the fortunes of families and institutions rather than individuals.
conversations.from: human
conversations.value: A tradition enacted on the winter solstice, lead by the Iron Acolytes, in which food is shared and the populace celebrate their good fortune.
conversations.prefix: The Feast of Garshan:
conversations.from: gpt
conversations.value: The most ruthless strategy of all: arrange for the death of whoever is standing in your way.
conversations.prefix: Assassination:
conversations.from: human
conversations.value: Some stayed behind in the devastation of the old world, thinking they could rebuild in its ashes.
   They were wrong.
  
  Now a new band of refugees arrives in the peninsula, sick and starving and looking for the aid they need to survive the coming winter.
conversations.prefix: The Second Wave:
conversations.from: gpt
conversations.value: Your faction clings onto its past glories and refuses to move with the times, maintaining archaic traditions even when the general populace demand change to keep up with the times.
  
  ...
  
  When you resolve this goal, decide which how your factions gives up the traditions of its past: is it forced to by new laws, does a charismatic new leader sweep away the old ways or does the whole faction undergo change?
conversations.prefix: Retain Your Past:
conversations.from: human
conversations.value: Those indentured to the Red Roses and pressed into service or sold on as labour of any kind.
conversations.prefix: Human Chattels:
conversations.from: gpt
conversations.value: Your faction has split and the lesser part now wars against it's progenitor; undoing the ensuing tangle may take generations.
  
  ...
  
  When you resolve this Goal, decide what happens to the schism: is it eliminated the hard way, reabsorbed into its progenitor or does it become the dominant force of your faction?
conversations.prefix: Heal the Schism:
conversations.from: human
conversations.value: Your faction has been cast down, scapegoated for its part in the Overwar. Until the wheel turns and you rise again, you will be considered second class citizens.
  
  ...
  
  When you resolve this goal, decide how you regain your status: is your faction given legal recognition, do you distance yourself from past generations or do you rename yourseves?
conversations.prefix: Regain Your Status:
conversations.from: gpt
conversations.value: The first hospital founded in Pontebrevis, offering aid to the sick and injured whatever walk of life they come from.
conversations.prefix: The Sisters of Wisdom:
conversations.from: human
conversations.value: A bequest of treasures, granted to the first Founding Mother, Arnalle, including a set of rings, a sword and an amulet said to grant House Pontebrevis a special favour...
conversations.prefix: The Opes Oculus:
conversations.from: gpt
conversations.value: Your faction has done something so terrible that it must be concealed from the public view until all those concerned have passed into dust.
  
  ...
  
  When you resolve this goal, decide how the secret finally comes out: do you volunteer the truth, is it unearther by others or are you brought to account by the authority of Pontebrevis.
conversations.prefix: Suppress the Truth:
conversations.from: human
conversations.value: A collection of Titan lore, composed by the Iron Acolytes.
conversations.prefix: The Book of Doubt:
conversations.from: gpt
conversations.value: The scyentific mechanism of the Ammonites could wipe away the undead in Iluthan for good: but at what price? Is the cure worse than the disease?
conversations.prefix: The Eulogy:
conversations.from: human
conversations.value: Which side will Pontebrevis support in the conflict? And how will that play out for those who dare to defy the Tyrant's policy of neutrality in the conflict?
conversations.prefix: The Winds of War:
conversations.from: gpt
conversations.value: Everything depends on this first crop producing a bounty fit to feed all the settlers in Pontebrevis, but between the harsh climate and the depredations of wild animals, it is likely that some may have to starve in order to allow the community to survive. If there is enough to go around, all is well and good, but if not...
conversations.prefix: The First Harvest:
conversations.from: human
conversations.value: This crisis could be the turning point in the city's fortunes, but at what price? Weakening the position of the Tyrant will mean weakening the City as a whole: perhaps the neighbouring powers will take advantage of it?
conversations.prefix: Fighting Fire with Fire:
conversations.from: gpt
conversations.value: The youth of Pontebrevis, in their headstrong way, seek the city's freedom; will wiser heads prevail when they tell them "This too shall pass"?
conversations.prefix: Freedom's Price:
conversations.from: human
conversations.value: If the rumours are true, then the Confederation faces imminent assault by an empire of the Incola on their doorstep.
conversations.prefix: The Incola Caliphate:
conversations.from: gpt
conversations.value: A menagerie of disfiguring, debilitating and deadly diseases, thriving in the filth of Pontebrevis.
conversations.prefix: The Blight of Aegrit:
conversations.from: human
conversations.value: Cheap, easily made golems could revolutionise the world, but is that what the masters of the city want?
conversations.prefix: Innovation!:
conversations.from: gpt
conversations.value: Beginning with those who produce the food, the Chamber also speaks for bakers, butchers, grocers and other merchants.
conversations.prefix: Chamber of Commerce:
conversations.from: human
conversations.value: Deriving its power & authority from the diminished nature of the Titans, its duty is to provide hope & moral guidance.
conversations.prefix: The Church:
conversations.from: gpt
conversations.value: A place of learning concerned with the laws by which nature operates, with a focus on the study of magic itself.
conversations.prefix: College of Wizardry:
conversations.from: human
conversations.value: Concerned with martial strength, for both individuals and the entire city-state of Pontebrevis, the Academy trains guards, soldiers and professional fighters.
conversations.prefix: Academy of Arms:
conversations.from: gpt
conversations.value: Mining, mineral trade, minting coins, financial transactions: the Orehouse is sitting on a fortune and isn't afraid to leverage that into political influence.
conversations.prefix: The Orehouse:
conversations.from: human
conversations.value: Show that your faction is not afraid to get its hands dirty working for the good of the common citizen: if you make the right move, they will follow your example.
conversations.prefix: Lead by Example:
conversations.from: gpt
conversations.value: Share the wealth and privilege of your faction with the general populace in order to ease the burden upon them.
conversations.prefix: Boons & Favours:
conversations.from: human
conversations.value: Find a solution to the settlement's problems by negotiating with outsiders to the benefit of both sides.
conversations.prefix: Treaty:
conversations.from: gpt
conversations.value: Win the hearts & minds of the populace with your fair and passionate appeal to their better natures, then ride their support to victory.
conversations.prefix: Public Appeal:
conversations.from: human
conversations.value: Every chain has a weak link: bring the correct pressure to bear upon it and watch it break.
conversations.prefix: Blackmail:
conversations.from: gpt
conversations.value: Knowing when it's time to change sides and throw in your lot with those you  previously opposed is a lesson hard-learned.
conversations.prefix: Treachery:
conversations.from: human
conversations.value: A mutual benefit society for smiths, carpenters, tanners, weavers and all makers of things.
conversations.prefix: Artisan Lodge:
conversations.from: gpt
conversations.value: Rescuing what they could from the fallen city of their ancestors, these pioneers lead the way and laid the foundations of the settlement, earning them respect that has lasted to this day.
conversations.prefix: The Founding Family:
conversations.from: human
conversations.value: Gather enough support to rewrite the constitution of Pontebrevis and leave your mark upon the laws which govern the settlement.
conversations.prefix: Amend the Law:
conversations.from: gpt
conversations.value: Why bother with subtlety? Seize control from those in authority and force your will upon Pontebrevis for as long as you can hold onto the reins of power.
conversations.prefix: Coup:
conversations.from: human
conversations.value: Expand the territory controlled by the settlement until you are the supreme power on this continent.
conversations.prefix: Empire Building:
conversations.from: gpt
conversations.value: Use the knowledge and will of your faction to call upon supernatural intervention in the problems the settlement is having.
conversations.prefix: Rite:
conversations.from: human
conversations.value: Your city is the best in the world: it must lead the world in culture, science, wealth and happiness. Make the city shine.
conversations.prefix: Jewel of the World:
conversations.from: gpt
conversations.value: The past is dead, mankind can only move forward by expanding their knowledge and exploiting it for the betterment of the world.
conversations.prefix: The March of Progress:
conversations.from: human
conversations.value: There's no quick fix to this:  the settlement must change if it is to survive & prosper. Begin the building project which will, eventually, prevent this problem from happening again.
conversations.prefix: Public Works:
conversations.from: gpt
conversations.value: Everyone has a price, so you just need to give them what they want to secure their co-operation.
conversations.prefix: Bribery:
conversations.from: human
conversations.value: The most ruthless strategy of all: arrange for the death of whoever needs to be removed for you to get your own way.
conversations.prefix: Assassination:
conversations.from: gpt
conversations.value: Why should the rich pay when it is the poor who will benefit most? After all, there are more of them, so why shouldn't they contribute more?
conversations.prefix: Levy:
conversations.from: human
conversations.value: Unite the people of Pontebrevis behind you by pointing the finger of blame at a soft target that cannot defend itself from their wrath.
conversations.prefix: Scapegoat:
conversations.from: gpt
conversations.value: They thought they could survive in the ruins of the old city and rebuild: they were wrong.
  
  Now, cold and starving, a new wave of refugees has struggled all the way out here, looking for food and a helping hand that will enable them to survive the oncoming winter.
conversations.prefix: The Second Wave:
conversations.from: human
conversations.value: Dedicate the world to the glory of a Titan patron: only this way will they be called back to the world in order to raise it up to paradise.
conversations.prefix: For Glory:
conversations.from: gpt
conversations.value: The titans almost destroyed the world with their foolish, greedy war: banishment is not enough for them, they must be made to pay for their crime.
conversations.prefix: For Vengeance:
conversations.from: human
conversations.value: The horror of the Overwar must never be repeated: mankind must learn to do better than the titans and settle their differences amicably, no matter what it takes.
conversations.prefix: Peace At Any Price:
conversations.from: gpt
conversations.value: Much was lost in the Overwar, including many of mankind's great achievements: it is the heritage of your people, waiting to be rediscovered or rebuilt.
conversations.prefix: Reclaim the Past:
conversations.from: human
conversations.value: In order to move forward, the people of Pontebrevis must decide how they will govern themselves: this decision will shape the growing city for generations to come.
  
  *The winner of this challenge chooses whether Pontebrevis will have a Demarch or a Concilium*
conversations.prefix: A Question of Governance:
conversations.from: gpt
conversations.value: Your faction clings onto its past glories and refuses to move with the times, maintaining archaic traditions even when the general populace demand change to keep up with the times.
  
  ...
  
  When you resolve this goal, decide which how your factions gives up the traditions of its past: is it forced to by new laws, does a charismatic new leader sweep away the old ways or does the whole faction undergo change?
conversations.prefix: Retain Your Past (copy):
conversations.from: human
conversations.value: Your faction has split and the lesser part now wars against it's progenitor; undoing the ensuing tangle may take generations.
  
  ...
  
  When you resolve this Goal, decide what happens to the schism: is it eliminated the hard way, reabsorbed into its progenitor or does it become the dominant force of your faction?
conversations.prefix: Heal the Schism (copy):
conversations.from: gpt
conversations.value: Your faction has been cast down, scapegoated for its part in the Overwar. Until the wheel turns and you rise again, you will be considered second class citizens.
  
  ...
  
  When you resolve this goal, decide how you regain your status: is your faction given legal recognition, do you distance yourself from past generations or do you rename yourseves?
conversations.prefix: Regain Your Status (copy):
conversations.from: human
conversations.value: Your faction has done something so terrible that it must be concealed from the public view until all those concerned have passed into dust.
  
  ...
  
  When you resolve this goal, decide how the secret finally comes out: do you volunteer the truth, is it unearther by others or are you brought to account by the authority of Pontebrevis.
conversations.prefix: Suppress the Truth (copy):
conversations.from: gpt
conversations.value: The leader of the Crow Circus, it is hard to know whether this is his true name or merely a title inherited with his position.
conversations.prefix: Dr. Corvus:
conversations.from: human
conversations.value: The Royal Family of Iluthan survived the Overwar and now seek shelter in Pontebrevis; but will they become a rallying point for those who wish to return to the old ways and restore the monarchy? Or will their presence stir those who seek justice and want the King to stand trial for his crimes of 30 years ago?
conversations.prefix: The Ghost of Empire Past:
conversations.from: gpt
conversations.value: Stories spread from the sailors, of titans at large in the world or lying dead in the ruins of cities; where does the truth lie?
conversations.prefix: Rumour: The Fate of the Titans:
conversations.from: human
conversations.value: Without the blessing of the titans, the world withers and crumbles year by year... or is this just typical fear-mongering by the ignorant?
conversations.prefix: Rumour: A Dying World?:
conversations.from: gpt
conversations.value: Some say that the original inhabitants of the world, the incola, have returned from deep below the bones of the world to reclaim the sunlit lands that were once theirs.
conversations.prefix: Rumour: The Return of the Incola:
conversations.from: human
conversations.value: The gates to the realm of the titans are closed for all; the spirits of the dead, having nowhere else to go, are gathering in the ruined cities of the world and already outnumber the living.
conversations.prefix: Rumour: The Necropolis:
conversations.from: gpt
conversations.value: With the old empire swept away, a foreign power covets this land and already has colonies along the far Eastern shore... or is this just an exaggeration about trade on that coast?
conversations.prefix: Rumour: A Stirring Empire:
conversations.from: human
conversations.value: The citizens are not universally happy with the Concilium's proposed New Era calendar: somehow they must be persuaded to accept the necessity of it.
conversations.prefix: Ushering in the New Era:
conversations.from: gpt
conversations.value: The death sentence has been reserved for only the most heinous crimes, but the Apparatus requires a steady supply of fresh human bodies for it's planned expansion and is willing to pay.
conversations.prefix: The Scyence of Death:
conversations.from: human
conversations.value: In order to pay for the celebrations in 10 years time, the city needs to raise money from the populace now, but will this be a fair tax or will the corrupt and greedy members of the Concilium exploit the situation to their own advantage.
conversations.prefix: The Centenary Tax:
conversations.from: gpt
conversations.value: A quest to recover lost artefacts within the ruins of the Old Empire.
conversations.prefix: The Treasures of Iluthan:
conversations.from: human
conversations.value: The city will celebrate its centenary with a variety of festivals for all the different trades & traditions within its walls.
conversations.prefix: The Festival Year:
conversations.from: gpt
conversations.value: The Free Golems represent an opportunity for Pontebrevis, if their future in the city can be correctly negotiated.
conversations.prefix: A New People:
conversations.from: human
conversations.value: The loose alliance of states in the west wishes to formalise the bonds between them, but who will lead the new confederation?
conversations.prefix: The Western Confederation:
conversations.from: gpt
conversations.value: The Confederation wants to know what Pontebrevis has planned, Pontebrevis wants to know what the Confederation has planned and the Caliphate wants to know what both of them are up to.
conversations.prefix: The Great Game:
conversations.from: human
conversations.value: The Dead have offered their assistance in the cold war against the Incola, but what will they demand in return for their services?
conversations.prefix: An Unlikely Ally:
conversations.from: gpt
conversations.value: Pontebrevis stands poised on the edge of glory or downfall: will it rise to supremacy in the world or will power lie in the hands of others..?
conversations.prefix: The Rise & Fall of Empires:
conversations.from: human
conversations.value: Will the Titans, or one like them, come to be Masters of the world once again, or will they depart this plane forever, taking all their gifts and blessings with them?
conversations.prefix: The Testament:
conversations.from: gpt
conversations.value: A mutally  beneficial society of the downtodden of Pontebrevis  The Eye sees all and shares with those who pay, while the Hand takes action and sometimes more. 
conversations.prefix: The Eye and The Hand:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Expand the territory controlled by the settlement until you are the supreme power on this continent.
conversations.prefix: Empire Building:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The seedy underbelly thriving in the illicit trades of the city; smuggling, murder, theft, and more. 
conversations.prefix: Organized Crime:
conversations.from: human
conversations.value: Gather enough support to rewrite the constitution of Pontebrevis and leave your mark upon the laws which govern the settlement. After all, if the Guild sets the laws, they get to say what's illegal.
conversations.prefix: Amend the Law:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The Guild has mastered the art of moving control from those who have it to those who need it. Violent, bloody conflict benefits no one but sometimes the Governor needs to die in his sleep.
conversations.prefix: Shadow Coup:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The horror of the Overwar was bad for business. Mankind must learn to do better than the titans and settle their differences amicably, no matter what it takes. Everyone knows that Vice thrives in times of peace.
conversations.prefix: Peace At Any Price:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Much was lost in the Overwar, including many of mankind's great achievements: it is the heritage of your people, waiting to be rediscovered or rebuilt.
conversations.prefix: Reclaim the Past:
conversations.from: human
conversations.value: From the lowly street walker to the mistress of the council leader, every public woman in Pontebrevis comes under the sway of the Red Rose Guild.
conversations.prefix: Courtesan Guild:
conversations.from: gpt
conversations.value: The art of seduction is about far, far more than mere sexuality.
  
  It is about making the heart and the soul want nothing in this world except the fruit ripe for the plucking.
  
  
  (I did say "plucking" right?  Tee hee!)
conversations.prefix: Intimacy:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: What in the world would your wife think...?
  
  Every chain has a weak link: bring the correct pressure to bear upon it and watch it break.
conversations.prefix: Blackmail:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Demographics are important, and no one pays closer attention to population trends than the Red Rose Guild.  In order to become great and prosperous, Pontebrevis musts also become *large*.  
  
  This means stimulating population growth.
  
  And there is nothing more fun than making babies, right?
conversations.prefix: Multiplication:
conversations.from: human
conversations.value: This faction is highly orderly and can easily organize itself and its actions when times are tough. 
conversations.prefix: Disciplined:
conversations.from: gpt
conversations.value: Though you may usually mean well, sometimes you persue a goal too aggressively
conversations.prefix: overzealous:
conversations.from: human
conversations.value: Those cast low by society are sometimes the ones who can give the most selflessly. The peoples power should never be underestimated. 
conversations.prefix: Community Strength:
conversations.from: gpt
conversations.value: Eras, the Titan of Beauty, Love and Life was the patroness of the Red Roses generations ago.  In Pontebrevis, the Red Rose Guild has revived the spirituality of this long forlorn matron.
conversations.prefix: Legacy of Eras:
conversations.from: human
conversations.value: Luxury comes at great cost.  It is delicate, seductive, and expensive.
  
  Some will seek luxury at any cost.
conversations.prefix: The Allure of Silk:
conversations.from: gpt
conversations.value: The beauty and tranquility of Melsippa's voice ensure that her song will be used to heal the lands for generations to come. 
conversations.prefix: Song of Melsippa:
conversations.from: human
conversations.value: The titans power is still very real, most especially that of those who first ran to their warrens below the land and who spawned the Incola.  Within the Eye a shadowy cult of titan worship has gained power. And what power! What glory! 
conversations.prefix: Dark Pacts:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: In this era, the Red Rose Guild has become the reincarnation of the Temple of Eras.  By spreading the faith and lifestyle of the Titan of Love and Life, the Red Roses can make the world a better place.
conversations.prefix: For Love and Life:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: *"We shall keep tending to all we grow / Remembered for the gardens that we sow."* -Melsippa Pontebrevis
  
  Ever since the days of the Old Temple, the faithful of Eras have curated their bloodlines.
conversations.prefix: The Red Bloodline:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: House Pontebrevis has been nearly eradicated. All its assets have been stolen or destroyed. Only the remaining family members can rebuild their once great house. 
conversations.prefix: Restore the Family Name:
conversations.from: gpt
conversations.value: The horror of the Overwar must never be repeated: mankind must learn to do better than the titans and settle their differences amicably, no matter what it takes.
conversations.prefix: Peace At Any Price:
conversations.from: human
conversations.value: Instead of marrying for love, members of the House Pontebrevis often choose to secure the power of their noble lineage through strategic matrimony.
conversations.prefix: Alliance by Marriage:
conversations.from: gpt
conversations.value: Those that call upon Her shall be accursed, those who speak Her name shall be marked. Lamashtu eats the skin of the young and spills the blood of the old. All who cross her shall perish! 
conversations.prefix: The Curse of the Titans:
conversations.from: human
conversations.value: Over the generations, the Red Roses have developed an affinity for certain forms of arcana, especially Enchantment.
conversations.prefix: Vivienne's Secret:
conversations.from: gpt
conversations.value: Push has come to shove, and that sometimes means that you have to make choices you don't necessarily feel comfortable with.
conversations.prefix: Desperate:
conversations.from: human
conversations.value: Level heads must prevail.
conversations.prefix: Negotiation:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The artistry of the Red Roses value the human form above all else.  And so too do the golems of the Guild fashion themselves after their mortal makers.
conversations.prefix: Archetype:
conversations.from: gpt
conversations.value: The past is dead, mankind can only move forward by expanding their knowledge and exploiting it for the betterment of the world.
conversations.prefix: The March of Progress:
conversations.from: human
conversations.value: Eldred's promises of power prove too much to resist, causing Dorenna to give up her only heirloom. Its power may be greater than she ever realized.
conversations.prefix: Easily Enchanted:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A true Emerald Warden will give entirely of herself to protect others, when the time comes. When all seems lost, a final act of selflessness may yet save the day.
conversations.prefix: Self-Sacrifice:
conversations.from: human
conversations.value: With the church's final prayer, a warrior will be summoned that will fight to cut the titans off from the mortal realm forever. 
conversations.prefix: avatar of Thantisiv: