conversations.from: system
conversations.value: Tormented by a broken past she can't remember and the memories of all the people she loved passing away, the dark elf Sera Chère is on the brink of collapse. The only thing keeping her going is her "sister" Besada Silvamoor, but her own feelings for the draconic confuse her.
  
  Faced with an opportunity to finally find answers about her past, Sera left her former group with Besada to reach the Necromancer's lair. But there is no peace to be found in the ancient grimoires, only more pain...
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: human
conversations.value: The dreaded Necromancer who terrorized the region for many years. At least, that's who she claims to be.
conversations.prefix: Muerte:
conversations.from: gpt
conversations.value: Classy - and expensive.
conversations.prefix: Elven Wine:
conversations.from: human
conversations.value: Only someone with dragon's blood could drink this and survive.
conversations.prefix: Liquid Fire:
conversations.from: gpt
conversations.value: There is something wrong with this weapon, but you can't quite figure out what.
conversations.prefix: Strange Dagger:
conversations.from: human
conversations.value: You need to be ready for anything.
conversations.prefix: Study and Prepare:
conversations.from: gpt
conversations.value: Guaranteed to get you drunk, if you can stand the taste.
conversations.prefix: Dwarven Ale:
conversations.from: human
conversations.value: Someone's diary. There could be something important inside it.
conversations.prefix: Diary:
conversations.from: gpt
conversations.value: It's a huge, heavy book, full of archaic language and strange runes. But if you manage to get to the end, you may find some hidden secrets.
conversations.prefix: Read the Draconomicon:
conversations.from: human
conversations.value: Dark, sweet, and deceptively strong.
conversations.prefix: Dark Elf Liqueur:
conversations.from: gpt
conversations.value: A double-bladed dagger, effective for both stabbing and throwing.
conversations.prefix: Haladie:
conversations.from: human
conversations.value: A sword enchanted by foul magics, it can lay waste to its wielder's enemies.
conversations.prefix: Runeblade:
conversations.from: gpt
conversations.value: While impractical in combat, a wizard can imbue magic into them to devastating effect.
conversations.prefix: Chakram:
conversations.from: human
conversations.value: Blind hope leads to despair. If you want true happiness, you have to make it happen. Follow your desires. Love with all your heart and soul.
conversations.prefix: Teachings of Akma:
conversations.from: gpt
conversations.value: An incredibly powerful and evil undead sorcerer. Wherever he goes, death follows.
conversations.prefix: Ethereain, the Lich:
conversations.from: human
conversations.value: This man was mentioned in ‎Zoë's diary. He may know something more about her.
conversations.prefix: Anders the Blacksmith:
conversations.from: gpt
conversations.value: A heavy poleaxe, excellent for fighting larger beasts and mounted foes.
conversations.prefix: Halberd:
conversations.from: human
conversations.value: Almost nothing can get through it, but it's extremely heavy and unwieldy.
conversations.prefix: Tower Shield:
conversations.from: gpt
conversations.value: Sharp and deadly, they have a short reach but are very lightweight.
conversations.prefix: Combat Claws:
conversations.from: human
conversations.value: Every knight's favourite weapon.
conversations.prefix: Longsword:
conversations.from: gpt
conversations.value: Things are not going well tonight...
conversations.prefix: [BESADA] Nightmares:
conversations.from: human
conversations.value: Dark days are coming. You'd better prepare.
conversations.prefix: [THALIA] Study:
conversations.from: gpt
conversations.value: One of the most popular, and yet difficult to understand, spellbooks in existance.
conversations.prefix: De Siderae Magi:
conversations.from: human
conversations.value: This is a place of great evil. It casts a shadow across the land, and few are brave enough to approach it.
conversations.prefix: Necromancer's Tower:
conversations.from: gpt
conversations.value: The reanimated bodies of the adventurers who failed to slay the Necromancer are cursed to guard the tower forever.
conversations.prefix: Dread Guardians:
conversations.from: human
conversations.value: Nothing personal, it's just business.
conversations.prefix: Bounty Hunter:
conversations.from: gpt
conversations.value: Find the secrets inside the book.
conversations.prefix: Read:
conversations.from: human
conversations.value: The road below Maki leads to several destinations. 
conversations.prefix: Crossroads:
conversations.from: gpt
conversations.value: Read it now, keep it for later, or leave it where it is?
conversations.prefix: OPTIONAL: Read the Diary:
conversations.from: human
conversations.value: You finally have time to read through the massive tome. But do you want to do something else first?
conversations.prefix: OPTIONAL: Read:
conversations.from: gpt
conversations.value: This man might help you in your search.
conversations.prefix: Guardsman:
conversations.from: human
conversations.value: This mysterious forest is said to be the home of spirits.
conversations.prefix: Tuatha Forest:
conversations.from: gpt
conversations.value: Who is this?
conversations.prefix: ???:
conversations.from: human
conversations.value: use your weaknesses
conversations.prefix: [BESADA] Refresh Cards:
conversations.from: gpt
conversations.value: This cemetery is consecrated to Akma, ruler of the underworld.
conversations.prefix: Tomoe Cemetery:
conversations.from: human
conversations.value: A mysterious dark elf. Her combat skills and regenerative capabilities make her a formidable fighter, but she's prone to losing control and her emotional issues can hold her back.
conversations.prefix: Sera Chère:
conversations.from: gpt
conversations.value: A remote and quiet mountain village, of little interest to the major forces of the world.
conversations.prefix: Maki:
conversations.from: human
conversations.value: A Seelie Fae living in this forest, which she claims is her own. She's much older than she looks, and can command the forest's animals as well as shapeshift.
conversations.prefix: Álainn:
conversations.from: gpt
conversations.value: Once an upscale and renowned inn, it has certainly seen better days. Its splendor now lies underneath a layer of dust.
conversations.prefix: The Crow and Rose:
conversations.from: human
conversations.value: She said she'd be here...
conversations.prefix: Find Sera:
conversations.from: gpt
conversations.value: Don't even try.
conversations.prefix: Orc Brew:
conversations.from: human
conversations.value: A man clad in gilded armour has been staring at you since you walked in the room. What's up with him?
conversations.prefix: Strange Patron:
conversations.from: gpt
conversations.value: The bartender. He may know something about Sera, the fae, or dragons.
conversations.prefix: Tahén Da'kur:
conversations.from: human
conversations.value: Heavy, noisy, and hard to use. While highly inaccurate, its roar can scare away beast and man alike.
conversations.prefix: Musket:
conversations.from: gpt
conversations.value: Great for breaking armour and bones.
conversations.prefix: Mace:
conversations.from: human
conversations.value: The dragon's battle is destroying the village around them. You need to contain the damage and save lives.
conversations.prefix: [THALIA] Town on Fire:
conversations.from: gpt
conversations.value: Black Dragons are highly territorial and, while they are indifferent to most races, they actively hate all other types of dragons. They spit a volatile acid that ignites when in contact with air, causing horrific burns to all it touches.
conversations.prefix: [ALL] Black Dragon:
conversations.from: human
conversations.value: Now that the Lich is defeated, all the undead are finding their rest. Your power is grows weaker by the day.
conversations.prefix: [THANATOS] Mortality:
conversations.from: gpt
conversations.value: A small city, mostly populated by elves and half-elves. It has a reputation for its capable fighters and artists, but the inhabitants are often considered strange by other elves.
conversations.prefix: Tomoe:
conversations.from: human
conversations.value: This guard might provide you with help or directions, but he seems distrustful.
conversations.prefix: Guardsman:
conversations.from: gpt
conversations.value: You need to reach the Underworld. But how?
conversations.prefix: [THANATOS] To Hell...:
conversations.from: human
conversations.value: A paladin of Akma. He protects the cemetery from robbers and necromancers.
conversations.prefix: Blackguard:
conversations.from: gpt
conversations.value: Goddess of Love and Desire for some, Evil and Selfishness for others. She rules the underworld, but her eyes are always looking up to an unreachable heaven.
conversations.prefix: Akma:
conversations.from: human
conversations.value: With the tome you found earlier, you should be able to open a portal to the Underworld from the temple's lower level.
conversations.prefix: [CHOICE 1] Perform a Ritual:
conversations.from: gpt
conversations.value: He seems to be the highest authority within the temple. He might be able to help you out.
conversations.prefix: [CHOICE 2] Speak with the Keeper:
conversations.from: human
conversations.value: A prayer to the Goddess herself might help. Right?
conversations.prefix: [OPTIONAL] Beseech Akma:
conversations.from: gpt
conversations.value: A place as dark and gloomy as the goddess herself.
conversations.prefix: Temple of Akma:
conversations.from: human
conversations.value: In her despair, Akma chained herself where Kanae's gaze would not reach her. Those who sin against the Blessed One also share her torment.
conversations.prefix: Underworld:
conversations.from: gpt
conversations.value: The Fool. Cursed herself for love, now doomed to guard the gates of the Underworld for eternity.
conversations.prefix: Gatekeeper :
conversations.from: human
conversations.value: The Keeper wants Akma to have this. It's very light, but there is no apparent means of opening it.
conversations.prefix: The Gift:
conversations.from: gpt
conversations.value: get out
conversations.prefix: [Besada] The way out:
conversations.from: human
conversations.value: There is no shortage of wicked souls in the Underworld. But where is the darkest of them?
conversations.prefix: Find Ethereain:
conversations.from: gpt
conversations.value: There is one way out of this realm. The faster you get there, the better.
conversations.prefix: Reach the Gates:
conversations.from: human
conversations.value: It's time to end it once and for all.
conversations.prefix: Destroy Etherain:
conversations.from: gpt
conversations.value: The centre of Akma's worship in the civilized world.
conversations.prefix: Karas - Great Temple:
conversations.from: human
conversations.value: An elite officer of the Karasian army. He wears light armor, but his greatsword is heavy enough to break through shields and bones.
conversations.prefix: Inquisitor:
conversations.from: gpt
conversations.value: A Karasian war-mage wielding firearms. She can unleash a devastating barrage of magic bullets from a distance.
conversations.prefix: Artificer:
conversations.from: human
conversations.value: The Keeper is trying to destroy the Sphere, but the guards have other ideas.
conversations.prefix: Defend the Keeper:
conversations.from: gpt
conversations.value: A paladin of Akma. He protects the temple from invaders.
conversations.prefix: Blackguard:
conversations.from: human
conversations.value: Perhaps this isn't such a good idea. Do you really want to get involved in this?
conversations.prefix: [ALTERNATIVE] Escape:
conversations.from: gpt
conversations.value: This is a bad idea.
conversations.prefix: [ALTERNATIVE] Run:
conversations.from: human
conversations.value: The Blackguard will help you defeat one opponent. (counts as Strength, this scene only).
conversations.prefix: Blackguard:
conversations.from: gpt
conversations.value: Sera and Thanatos are fighting. You need to support one of them - or break the fight.
conversations.prefix: Fight:
conversations.from: human
conversations.value: kill
conversations.prefix: [FIGHT] Support Thanatos:
conversations.from: gpt
conversations.value: The Keeper is under Thanatos' control, but perhaps she can be saved and the ritual completed.
conversations.prefix: [CHOICE] Complete the Ritual:
conversations.from: human
conversations.value: taa
conversations.prefix: [CHOICE] Restore the Sphere:
conversations.from: gpt
conversations.value: She's bound to your command.
conversations.prefix: Keeper:
conversations.from: human
conversations.value: Half Human, have dragon. Draconics have scales and claws to varying degrees, can breathe fire, but in small amounts at a time. And can bounce if they have have small wings.
conversations.prefix: Draconic:
conversations.from: gpt
conversations.value: Stubborn and tenacious, which can lead you into trouble!
conversations.prefix: Hard-headed:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Go where you’ve never been before and help friends whenever possible!
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: An undead warrior with necromantic powers.
conversations.prefix: Death Knight:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have the blood of a demon because of rituals performed many generations ago by your ancestors. It gives you magical power, but also makes people fear and avoid you.
conversations.prefix: Tiefling:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Besada lets her mind drift free of her mody, summoning all the physicaL strength and will power of her draconic ancestors!
conversations.prefix: Summoning:
conversations.from: human
conversations.value: The Knight of Death is feared by many.
conversations.prefix: Intimidating:
conversations.from: gpt
conversations.value: You know about supernatural creatures, and how to deal with them.
conversations.prefix: Arcane Lore:
conversations.from: human
conversations.value: Deep-hearted plea.
conversations.prefix: Reason:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Besada vows to do everything she can, going bend what is expected, to heal and bring peace to Sera Chere.
conversations.prefix: Heal Her Friend:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You got the answers you sought for. Now it's time to end it, one way or another.
conversations.prefix: A Conclusion:
conversations.from: human
conversations.value: She has an innate leaning of logic.
conversations.prefix: Logic:
conversations.from: gpt
conversations.value: You won't give up now, not after all you've been through.
conversations.prefix: Tenacious:
conversations.from: human
conversations.value: Perhaps you didn't think this through enough.
conversations.prefix: Reckless:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild: