conversations.from: system
conversations.value: Set in a world where all the old gods (viking, Greek, Japanese, celtic etc) Co exist, you play as a survivor of the first great battle for earth. 
  
  You play as one such god, for millenia all have existed, fighting amongst themselves as humanity scurried around underfoot. Then a year ago to the day Yahweh attacked. No one knows where he came from but the self proclaimed one true god is here to wipe out each of the old gods, including you. 
  
  As a group you will travel the earth and face gods and monsters in a quest to regain the power you have lost and save the world from this alien god. 
  
  This is loosely inspired by how Christianity swept through the western world replacing much of the regional culture in different countries. 
  
  To begin with your God will be depowered and more akin to a Superhero or one of the x men, as the campaign progresses you will get the chance to reclaim that power and perhaps new ones (for example, you could play as Athena and acquire Thor's hammer)
  
  You can play as any old god you like, www.godchecker.com is a good site for picking one. I encourage you to make your own custom cards too :).
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: human
conversations.value: Keep your head down and you'll blend right in
conversations.prefix: Human worker robe:
conversations.from: gpt
conversations.value: Inspire love or fear in the humans, as their belief grows so will your power. 
conversations.prefix: Gotta have faith:
conversations.from: human
conversations.value: You've got her right where you want her, but she did tell you all she knows, will you succumb to your craving or set her free?
conversations.prefix: Decide her fate (Thanatos):
conversations.from: gpt
conversations.value: What remains of Claíomh Solais, the blade is just shy of 2 feet long but it's sharp as ever and stronger than any mortal steel.
conversations.prefix: Claíomh Solais (Broken):
conversations.from: human
conversations.value: You should probably get acquainted with these other gods, if the humans are right they may be the only allies you have left.
conversations.prefix: Wait, who the hell are you?:
conversations.from: gpt
conversations.value: She works for Yahweh, she is unarmed
conversations.prefix: Human worker (female):
conversations.from: human
conversations.value: Who the hell are these guys? There's five of them.
conversations.prefix: Human workers:
conversations.from: gpt
conversations.value: This man works for Yahweh, he is unarmed.
conversations.prefix: Human worker (male):
conversations.from: human
conversations.value: You have no idea where the hell you are, but this is Yahweh's domain and you need to get out fast.
conversations.prefix: ???:
conversations.from: gpt
conversations.value: You need to make like a tree and get the hell out of here.
conversations.prefix: Escape:
conversations.from: human
conversations.value: Built from a human and ... something else. Yahweh's angels posess incredible strength along with speed and flight.
conversations.prefix: Angel:
conversations.from: gpt
conversations.value: They Harvest gods and build angels, seriously, let's get out of here
conversations.prefix: Yahweh's complex:
conversations.from: human
conversations.value: Send them in to fetch you some robes
conversations.prefix: Trust Isidora & Diocles:
conversations.from: gpt
conversations.value: It seems to somehow be converting the energy of dead gods into a form of electricity.
conversations.prefix: The machine:
conversations.from: human
conversations.value: Make your way through the ruins of Athens and find the source of the voice
conversations.prefix: Find the voice:
conversations.from: gpt
conversations.value: One of the first cities to fall before Yahweh, many still live here but it is a shadow of it's former glory. 
conversations.prefix: The ruins of Athens:
conversations.from: human
conversations.value: The woman claims to know the way out, the panic in her eyes is enough to make you think she us sincere.
conversations.prefix: Follow the girl:
conversations.from: gpt
conversations.value: Force Isidora, Diocles and the others to give you their robes
conversations.prefix: Take their robes instead:
conversations.from: human
conversations.value: Murder every last human in the next chamber and figure it out from there.
conversations.prefix: Kill 'em all:
conversations.from: gpt
conversations.value: You decide another course of action
conversations.prefix: Maybe there's another way:
conversations.from: human
conversations.value: Not as powerful as most angels but still strong enough to cut your escape short if you're not careful. They possess great strength and speed and fight with a short sword.
conversations.prefix: Newborn Angel (copy):
conversations.from: gpt
conversations.value: Not as powerful as most angels but still strong enough to cut your escape short if you're not careful. They possess great strength and speed and fight with a short sword.
conversations.prefix: Newborn Angel (male):
conversations.from: human
conversations.value: Not as powerful as most angels but still strong enough to cut your escape short if you're not careful. They possess great strength and speed and fight with a short sword.
conversations.prefix: Newborn Angel (female):
conversations.from: gpt
conversations.value: Caught in the crossfire, these humans are in danger and the angels seem happy enough to let them die if it means killing you, save them and you'll be their go to gods.
conversations.prefix: Human workers:
conversations.from: human
conversations.value: More of a mob really, there's an amorous haze to their eyes. They can't take their eyes off you. 
  
  If coerced any of them may be able to aid you in your search for the god. 
conversations.prefix: Group of men :
conversations.from: gpt
conversations.value: It shows no signs of wear and tear from the war and there's not a woman in sight. You have a bad feeling about this. 
conversations.prefix: Unknown Town:
conversations.from: human
conversations.value: Embodiment of earth herself and the mother of all gods. In her weakened state the largest form she can manage is a ten year old girl. 
conversations.prefix: Gaea:
conversations.from: gpt
conversations.value: Search around town for any sign of the missing women. Perhaps you are dealing with another god that demands sacrifice. 
conversations.prefix: Where the women at? :
conversations.from: human
conversations.value: Close enough now that you can follow the aura, will they be friend or foe? 
conversations.prefix: Unknown god:
conversations.from: gpt
conversations.value: Whoever she is she's about to be set on fire, stop her being set on fire! 
conversations.prefix: Mystery girl:
conversations.from: human
conversations.value: They're heading right for you, jaws a snappin'
conversations.prefix: Pack of Dogs:
conversations.from: gpt
conversations.value: Follow Isidora to the exit and leave this accursed place.
conversations.prefix: Head north:
conversations.from: human
conversations.value: To the east you hear something, it's faint but you recognise the sound of grating metal and a dull humming noise.
conversations.prefix: Head east:
conversations.from: gpt
conversations.value: To the west you feel something, like the tiniest fraction of what you felt when you sensed the other gods. Could there be others?
conversations.prefix: Head west:
conversations.from: human
conversations.value: Discover what you can about Yahweh and his actions
conversations.prefix: Optional - ask some questions:
conversations.from: gpt
conversations.value: These zealots have been driven mad by Yahweh's tampering, corrupted by the same energy as the angels. They don't seem in the mood for a chat. 
conversations.prefix: Mob of corrupted humans:
conversations.from: human
conversations.value: You were once the powerful god of Death, before the war took your strength away
conversations.prefix: God of Death:
conversations.from: gpt
conversations.value: The war might have weakened you, but at least it did not take away your sense of humor
conversations.prefix: Witty:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: One of the secondary effects of your loss of power. Sometimes the need for souls is so strong you would do anything to get one.
conversations.prefix: Soul Addict:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There can be no cycle of life without Death. You want to reestablish balance.
conversations.prefix: Get back to work:
conversations.from: human
conversations.value: Seemingly beautiful and pastoral, she approaches riding side-saddle on a mule, holding a parasol. But what is this? The mule is stepping through a sea of blood. It has a flayed human skin blanket and a collar with skulls.
  
  
  Palden Lhamo herself is wearing a tiger skin dhoti, a garland of human heads and the trappings of a serpent, including earrings. A crown with five skulls sits on her flaming head.
  
  She is carrying some unfortunate person in her fanged mouth. Yes, she is delightful — and also one of the Dharmapalas.
conversations.prefix: Palden Lhamo:
conversations.from: gpt
conversations.value: Palden Lhamo is a protecting Dharmapala of the teachings of Gautama Buddha in the Gelug school of Tibetan Buddhism. She is the deity considered to be the principal Protectress of Tibet.
conversations.prefix: Protectress:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Usually wise in her actions, sometimes Palden Lhamo's wrathful nature gets the better of her.
conversations.prefix: Wrathful:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Palden Lhamo is the principal protector amongst the Tibetan protector gods and must protect Tibet and the tenets of Buddhism at all costs.
conversations.prefix: Protect Tibet and Buddhism:
conversations.from: human
conversations.value: God of lots of things, like the Dawn star, agriculture, creating humans, and giving them culture. Also chocolate.
conversations.prefix: Dawn Star:
conversations.from: gpt
conversations.value: You are a shape-shifting giant rainbow feather dragon.
conversations.prefix: Coatl:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: And insufficient number of burning hearts thrown at your feet tends to make you throw a hissy fit.
conversations.prefix: Sacrificial Demands:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Regaining power is just the start. This is the perfect opportunity to expand your power base, and then the bonfire of hearts will burn brighter than ever.
conversations.prefix: Bigger than Ever:
conversations.from: human
conversations.value: Bringer of rain, thunder of the drums of war, Chaac is a multifaceted god who brings life through the falling rain and takes it back in blood...
conversations.prefix: God of Rain & War:
conversations.from: gpt
conversations.value: Summon clouds, small bursts of wind, and control thunder, lightning, and rain.
conversations.prefix: Control Weather:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Seeks to restore the powers of the gods of old and to stop the new global threat.
conversations.prefix: Retrieve Lost Power:
conversations.from: gpt
conversations.value: The great goddess of the Minoans is no more, but some of her aspects have survived. One such is Britomartis, mistress of hunt and mountain. Her attendants are wild beasts, and none can match her skill with the axe.
conversations.prefix: Mistress of the Hunt:
conversations.from: human
conversations.value: The wild places are Britomartis' dominion. She is not the absolute ruler she once was, but she still has the strength to bend some beasts and highlands to her will.
conversations.prefix: Wild mastery:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Britomartis has been sequestered in her mountain glade for a long time. A lot has happened since she last visited the outside world, and most of it is completely unknown to her.
conversations.prefix: Out of touch:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: As their civilisations grow, humans slay more and more of Britomartis' beasts and despoil more of her land. She is determined to right these wrongs wherever possible.
conversations.prefix: Restore the land:
conversations.from: gpt
conversations.value: Former High King of Ireland, Nuada lost an arm in the war between the Tuatha Dé Danann and the Fir Bolg. His arm was eventually replaced with a working one fashioned from pure silver. He is the keeper of 'Nuada's Cainnel', a legendary sword.
conversations.prefix: King and Warrior God:
conversations.from: human
conversations.value: Nuada is a powerful leader, both in battle and outside of it. He's willing to risk whatever it takes to protect his people.
conversations.prefix: Leader:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have a steep view of what it means to be noble. You are righteous and chivalrous to a fault.
conversations.prefix: Nobility:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You want nothing more than to gain back the power you've lost. You'll do anything to get it.
conversations.prefix: Retrieve Power:
conversations.from: gpt
conversations.value: Pan is a Greek god, purported to be the son of Hermes and a goat.  Part of Dionysus' entourage, Pan is known for his love of drinking, fornicating, having a good time and his signature flute.
conversations.prefix: Pan:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The tenets of your faith often get in the way of what would be the most practical solution.
  
  When they do you can dig your heels in like the worst of mules.
conversations.prefix: Stubborn as a Mule:
conversations.from: gpt
conversations.value: When Palden can hold in her quick temper she can be surprisingly decisive.
conversations.prefix: Decisive:
conversations.from: human
conversations.value: You've been in a thousand battles and all have tested your mettle, leaving you stronger and tougher than most.
conversations.prefix: Warrior's Strength:
conversations.from: gpt
conversations.value: A lifetime of hunting teaches you a thing or two about carving up your foes.
conversations.prefix: The Great Hunt:
conversations.from: human
conversations.value: With his axe, Chaac charges into battle.
conversations.prefix: God of War:
conversations.from: gpt
conversations.value: Britomartis' attitude towards mortals has not improved in the centuries she's spent up in the mountains. The expansion of their civilisations has left her uncomfortable with them.
conversations.prefix: Mortal Disdain: