conversations.from: system
conversations.value: The territory has been abandoned. Neglected. Forgotten.
  But some vows cannot be set aside even by death.
  The *Uratha* have returned.
conversations.from: human
conversations.value: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.
  
  ...
  
  Suggested Strength: Alluring
  
  Suggested Weakness: Naïve
conversations.prefix: Novice Vampire:
conversations.from: gpt
conversations.value: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Heartbroken
conversations.prefix: Ancient Vampire:
conversations.from: human
conversations.value: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.
  
  ...
  
  Suggested Strength: Agile
  
  Suggested Weakness: Angry
conversations.prefix: Young Werewolf:
conversations.from: gpt
conversations.value: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.
  
  ...
  
  Suggested Strength: Tough
  
  Suggested Weakness: Guilty
conversations.prefix: Aged Werewolf:
conversations.from: human
conversations.value: Death, it turns out, offers no escape from this world when you don’t know how to let go.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Ephemeral
conversations.prefix: New Ghost:
conversations.from: gpt
conversations.value: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.
  
  ...
  
  Suggested Strength: Perceptive
  
  Suggested Weakness: Stubborn
conversations.prefix: Old Ghost:
conversations.from: human
conversations.value: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Crass
conversations.prefix: Green Wizard:
conversations.from: gpt
conversations.value: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Doubting
conversations.prefix: Practicing Wizard:
conversations.from: human
conversations.value: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Naïve
conversations.prefix: Rookie Monster-Hunter:
conversations.from: gpt
conversations.value: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Obsessed
conversations.prefix: Veteran Monster-Hunter:
conversations.from: human
conversations.value: You’re physically strong and probably look it, whether you’re lean or built.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You’re quick and nimble, perhaps superhumanly so, whether you look it or not.
conversations.prefix: Agile:
conversations.from: human
conversations.value: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: Your hardy body has seen a lot of pain and you’re still here to suck up more.
conversations.prefix: Tough:
conversations.from: human
conversations.value: You have a brilliance that comes from experience and intuition more than study or memory.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: You know things that ordinary folk don’t know, be it magic or science, and that gives you power.
conversations.prefix: Educated:
conversations.from: human
conversations.value: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic.
conversations.prefix: Alluring:
conversations.from: gpt
conversations.value: Subtle and sneaky. People don’t often notice you until you want to be noticed.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better.
conversations.prefix: Crass:
conversations.from: gpt
conversations.value: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself.
conversations.prefix: Doubting:
conversations.from: human
conversations.value: Your blood sears your veins and when you lose control, you lash out.
conversations.prefix: Angry:
conversations.from: gpt
conversations.value: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice.
conversations.prefix: Ephemeral:
conversations.from: human
conversations.value: You think you know how things work. You think people are basically good. You’re wrong.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back.
conversations.prefix: Guilty:
conversations.from: human
conversations.value: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Proud:
conversations.from: human
conversations.value: When you get an idea, a mission, or a fear in your mind, you can’t just let it go.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left.
conversations.prefix: Heartbroken:
conversations.from: human
conversations.value: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?
conversations.prefix: Reveal Your Love:
conversations.from: gpt
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: human
conversations.value: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive.
conversations.prefix: Air of Secrets:
conversations.from: gpt
conversations.value: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation.
conversations.prefix: Deny Your Love:
conversations.from: human
conversations.value: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters.
conversations.prefix: Be Humane:
conversations.from: gpt
conversations.value: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful.
conversations.prefix: Be the Monster:
conversations.from: human
conversations.value: You’ll never know safety until you know power, territory, control over others. It’s the way of the world.
conversations.prefix: Achieve Power:
conversations.from: gpt
conversations.value: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that.
conversations.prefix: Achieve Control:
conversations.from: human
conversations.value: Your heart bears a wound that might heal if you could only stop meddling with the scars.
conversations.prefix: Heal the Hurt:
conversations.from: gpt
conversations.value: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves.
conversations.prefix: Spread the Hurt:
conversations.from: human
conversations.value: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?
conversations.prefix: The Secret of Hank Farrow:
conversations.from: gpt
conversations.value: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor.
conversations.prefix: Get Victor’s Keys:
conversations.from: human
conversations.value: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?
conversations.prefix: Brickhand’s Mission:
conversations.from: gpt
conversations.value: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?
conversations.prefix: Does the Diary Lie?:
conversations.from: human
conversations.value: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened.
conversations.prefix: Brian Becker Is Missing:
conversations.from: gpt
conversations.value: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?
conversations.prefix: Investigating Brigid:
conversations.from: human
conversations.value: Syrupy, hot, metallic — drink it in.
conversations.prefix: Get Blood:
conversations.from: gpt
conversations.value: The P.I., Edgar Crease, knows things it would be good to know.
conversations.prefix: See Edgar’s Files:
conversations.from: human
conversations.value: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends.
conversations.prefix: Rampage:
conversations.from: gpt
conversations.value: Who left a vampire chained up beneath the city? Why? What are you going to do about it?
conversations.prefix: Dead In Chains:
conversations.from: human
conversations.value: Shiny and sharp.
conversations.prefix: Straight-razor:
conversations.from: gpt
conversations.value: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script.
conversations.prefix: The Damned Diary:
conversations.from: human
conversations.value: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice.
conversations.prefix: Magic Words: Scrying:
conversations.from: gpt
conversations.value: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke.
conversations.prefix: Magic Words: Summoning:
conversations.from: human
conversations.value: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask.
conversations.prefix: Wizard Blood:
conversations.from: gpt
conversations.value: Big, blunt bullets, wrought in silver. You know what they’re for.
conversations.prefix: Silver Bullets:
conversations.from: human
conversations.value: Angular, sharpened, and ready for work.
conversations.prefix: Wooden Stake:
conversations.from: gpt
conversations.value: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right.
conversations.prefix: Machete Etched with Alchemical Symbols:
conversations.from: human
conversations.value: Victor Castle’s favorite bike’s spare keys. Are these where they belong?
conversations.prefix: Keys to Victor’s Hog:
conversations.from: gpt
conversations.value: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”
conversations.prefix: A Photo of Young Lovers:
conversations.from: human
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts.
conversations.prefix: The Blood Red Club:
conversations.from: gpt
conversations.value: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long.
conversations.prefix: Petite Mort:
conversations.from: human
conversations.value: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years.
conversations.prefix: Rathbone and Highland:
conversations.from: gpt
conversations.value: Young werewolves grow up here and pretty much everyone knows it.
conversations.prefix: Highland Ave Trailer Park:
conversations.from: human
conversations.value: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place.
conversations.prefix: Edgebrook Garden Cemetery:
conversations.from: gpt
conversations.value: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance.
conversations.prefix: Atop the New Sussex Tower:
conversations.from: human
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters.
conversations.prefix: Crawford Street Subway Stop:
conversations.from: gpt
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Miller’s Pub:
conversations.from: human
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: gpt
conversations.value: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf.
conversations.prefix: The Junkyard:
conversations.from: human
conversations.value: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them.
conversations.prefix: Shed the Ghosts:
conversations.from: gpt
conversations.value: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly.
conversations.prefix: Throng:
conversations.from: human
conversations.value: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can.
conversations.prefix: Ramshackle Traps:
conversations.from: gpt
conversations.value: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones.
conversations.prefix: Angry Ghosts:
conversations.from: human
conversations.value: Do you dare take the escape route they don’t think you’re brave enough to try?
conversations.prefix: Rooftop Escape:
conversations.from: gpt
conversations.value: Try to breathe like a normal person, like the living, like you belong in this crowd.
conversations.prefix: Blend In:
conversations.from: human
conversations.value: Can you dodge the surveillance of a wizard’s ward? Is that even possible?
conversations.prefix: The Evil Eye:
conversations.from: gpt
conversations.value: This part of town’s a warren of rotten allies and broken blacktop. Watch your step.
conversations.prefix: A Chase Down Dead Streets:
conversations.from: human
conversations.value: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them.
conversations.prefix: Fires:
conversations.from: gpt
conversations.value: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off.
conversations.prefix: Junkyard Dogs:
conversations.from: human
conversations.value: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city.
conversations.prefix: Victor Castle:
conversations.from: gpt
conversations.value: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave.
conversations.prefix: Brigid Douglas:
conversations.from: human
conversations.value: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when.
conversations.prefix: Alistair Wright-Smith:
conversations.from: gpt
conversations.value: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit.
conversations.prefix: Brickhand:
conversations.from: human
conversations.value: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone.
conversations.prefix: One High Werewolf:
conversations.from: gpt
conversations.value: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: human
conversations.value: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?
conversations.prefix: Delia Becker:
conversations.from: gpt
conversations.value: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?
conversations.prefix: Starved Vampire:
conversations.from: human
conversations.value: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation.
conversations.prefix: Jean Farrow:
conversations.from: gpt
conversations.value: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon.
conversations.prefix: The Drake:
conversations.from: human
conversations.value: Trickery, deceit, and cunning are the qualities that will meet Luna's approval when she hides herself from the world. Able to blend in to their surroundings or even disappear completely, wherever they may, and fool even the most discerning eyes, the best trackers, scouts, spies, and stalkers find their First Change under this Auspice. 
conversations.prefix: Irraka (copy):
conversations.from: gpt
conversations.value: No cost, reflexive.
  
  When invoked, gains an immediate sense of her packmates are in relation to self as well as state of being.
  
  Distance within number of miles equal to primal urge, direction, form, general activity, and if injured, how injured they are.
  
  Lasts for a scene.
conversations.prefix: Pack Awareness (copy):
conversations.from: human
conversations.value: This gift allows, with a specific focus of will, a command of just a few words and compel obedience. It cannot harm directly or indirectly, only cause a brief impulse to surrender to the werewolf's authority.
conversations.prefix: Luna's Dictum (copy):
conversations.from: gpt
conversations.value: With a focusing of will, the werewolf growls deeply and loudly while focusing her gaze on a particular target. The target suffers immediate doubt and weakens their ability to face her.
  
  Target has to be able to hear the growl.
conversations.prefix: Warning Growl (copy):
conversations.from: human
conversations.value: Dreamers, seers, storytellers, and care-givers. Those who look beyond themselves attract Luna's notice whenever she shows the world a more relaxed mood. They are the visionaries, entertainers, and scholars who care as much, if not more, for others than themselves.
conversations.prefix: Cahalith (copy):
conversations.from: gpt
conversations.value: By focusing their attention deliberately for a at least ten seconds, they gain insight into the heart of a specific person. 
  
  They can immediately tell if someone is flat-out lying, lying by omission, speaking the truth is deliberately misleading way or is intentionally evasive. 
  
  Also gain general read of subject's emotional state regardless of efforts to hide it.
  
  Supernatural means can baffle this gift.
  
  Single subject at a time and only expressed deception specifically directed to the Elodoth.
conversations.prefix: Scent Beneath the Surface (copy):
conversations.from: human
conversations.value: The fair and just, open-minded and objective are the only ones who can earn Luna's concern whenever she begins to turn away from the world. They seek balance and perspective, never content with only one viewpoint or simple answers, making them ideal judges, investigators, and diplomats.
conversations.prefix: Elodoth (copy):
conversations.from: gpt
conversations.value: no cost.
  
  Able to generate water between her hands. About a cup's volume unless she devotes herself to the act. 
  
  Too tiring to do more than once an hour.
conversations.prefix: Call Water (copy):
conversations.from: human
conversations.value: no cost, reflexive
  
  Though all werewolves can peek across the Gauntlet to get a blurry impression, this gift allows a clear viewing as long as the werewolf maintains their focus. They can see both sides at the same time without being distracted. Extra effort can add scent or sound to their awareness.
  
  The eye seeing the other side seems to film over like a deep starlit sky.
conversations.prefix: Two-World Eyes (copy):
conversations.from: gpt
conversations.value: It has been said that the occult mysteries of the world can only be viewed from the corner of one's eye and it is when Luna does just this that she will clearly see the mystics among the Uratha. These individuals are the ritemasters and ritualists who gather secrets, lore, and wisdom from the Hisil.
conversations.prefix: Ithaeur (copy):
conversations.from: human
conversations.value: requires essence
  
  Invoking this gift allows the werewolf to mold or shape earth. (About 100 sq ft or 40 cubic ft) With greater effort/concentration can affect stone. Metal or man-made substances cannot be affected. 
  
  Changes are permanent.
conversations.prefix: Manipulate Earth (copy):
conversations.from: gpt
conversations.value: Requires a focus of will.
  
  Coming into play once combat's begun, this gift heightens the werewolf's perceptions of her foe, reading their subtlest tell-tale changes and can target their weaknesses with unerring accuracy.
  
  After a minute of combat, the opponent is only about half as able to evade blows. (There are two merits that involve dodging. Gift and merit cancel each other out in a face-off.)
  
  Only one target at a time, lasts until combat ends.
conversations.prefix: Attunement (copy):
conversations.from: human
conversations.value: Gift lasts for a scene.
  
  Requires deliberate act of will.
  
  All damage from bare hands and/or blunt instrument is bone-shatteringly lethal.
conversations.prefix: Crushing Blow (copy):
conversations.from: gpt
conversations.value: Requires essence.
  
  Jarring herself mentally by touching the white-hot core of her soul, the werewolf burns away the fog of war and keeps her wits about her.
  
  Huge boost to initiative.
  
  Lasts for duration of fight.
conversations.prefix: Clarity (copy):
conversations.from: human
conversations.value: Those who are warriors, first and foremost, gather Luna's attention whenever she faces the world fully. Whether meeting an enemy on the field of battle with tooth and claw or rising to the challenge of some other adversity, Rahu are passionate and relentless in their pursuit of victory at any cost.
conversations.prefix: Rahu (copy):
conversations.from: gpt
conversations.value: By taking even a little time to stop and observe an opponent, they gain an impression of a weakness specific to that opponent.
  
  Only successful once per opponent.
conversations.prefix: Sense Weakness (copy):
conversations.from: human
conversations.value: requires essence.
  
  Will straighten or smooth upward of a square yard of a substance every six seconds.
  
  Doesn't repair or "heal" a material, cannot be used on something affected by Ruin. Can destroy something supposed to be curved such as a spring or bow.
conversations.prefix: Straighten (copy):
conversations.from: gpt
conversations.value: Requires essence.
  
  Can affect a single, discreet object. Turns it into a useless wad. No structural damage is done, just a change of shape.
  
  Can be used on something Straightened, but reverse does not work.
conversations.prefix: Ruin (copy):
conversations.from: human
conversations.value: They don't seem to know they're being followed... yet. 
conversations.prefix: Drive all "casual like":
conversations.from: gpt
conversations.value: Bodies, wreckage, mayhem... probably stuff you don't want to just leave to tell the real story. Might what to do something about that.
conversations.prefix: Clean up on Aisle Nine!:
conversations.from: human
conversations.value: No cost, reflexive.
  
  When invoked, gains an immediate sense of her packmates are in relation to self as well as state of being.
  
  Distance within number of miles equal to primal urge, direction, form, general activity, and if injured, how injured they are.
  
  Lasts for a scene.
conversations.prefix: Pack Awareness:
conversations.from: gpt
conversations.value: Requires essence.
  
  Jarring herself mentally by touching the white-hot core of her soul, the werewolf burns away the fog of war and keeps her wits about her.
  
  Huge boost to initiative.
  
  Lasts for duration of fight.
conversations.prefix: Clarity:
conversations.from: human
conversations.value: no cost.
  
  Able to generate water between her hands. About a cup's volume unless she devotes herself to the act. 
  
  Too tiring to do more than once an hour.
conversations.prefix: Call Water:
conversations.from: gpt
conversations.value: requires essence
  
  Invoking this gift allows the werewolf to mold or shape earth. (About 100 sq ft or 40 cubic ft) With greater effort/concentration can affect stone. Metal or man-made substances cannot be affected. 
  
  Changes are permanent.
conversations.prefix: Manipulate Earth:
conversations.from: human
conversations.value: With a focusing of will, the werewolf growls deeply and loudly while focusing her gaze on a particular target. The target suffers immediate doubt and weakens their ability to face her.
  
  Target has to be able to hear the growl.
conversations.prefix: Warning Growl:
conversations.from: gpt
conversations.value: This gift allows, with a specific focus of will, a command of just a few words and compel obedience. It cannot harm directly or indirectly, only cause a brief impulse to surrender to the werewolf's authority.
conversations.prefix: Luna's Dictum:
conversations.from: human
conversations.value: What remains of two couples after glass spirits have completely taken over.
conversations.prefix: Glass Claimed:
conversations.from: gpt
conversations.value: Gift lasts for a scene.
  
  Requires deliberate act of will.
  
  All damage from bare hands and/or blunt instrument is bone-shatteringly lethal.
conversations.prefix: Crushing Blow:
conversations.from: human
conversations.value: requires essence.
  
  Will straighten or smooth upward of a square yard of a substance every six seconds.
  
  Doesn't repair or "heal" a material, cannot be used on something affected by Ruin. Can destroy something supposed to be curved such as a spring or bow.
conversations.prefix: Straighten:
conversations.from: gpt
conversations.value: no cost, reflexive
  
  Though all werewolves can peek across the Gauntlet to get a blurry impression, this gift allows a clear viewing as long as the werewolf maintains their focus. They can see both sides at the same time without being distracted. Extra effort can add scent or sound to their awareness.
  
  The eye seeing the other side seems to film over like a deep starlit sky.
conversations.prefix: Two-World Eyes:
conversations.from: human
conversations.value: 
  
  Gas station owner/operator
  
  Conrad bought the gas station when he was in his 20s, after serving in the Navy for a tour. He hated the service, and when he mustered out, he was sure to pick a place as far away from the Atlantic as he could manage. He’s getting older now, but he still manages the late shift himself, as he’s a night owl.
  
  Bio:
  
  Conrad is a fit African-American man in his 60s. His gray hair is cut short and he wears thick eyeglasses. He wears slacks, orthopedic shoes, and a work shirt with the station’s logo on it. He usually has his nose buried in a book from the Leavenworth public library until someone drives up. Right now, he’s reading about Regency England.
  
conversations.prefix: Conrad Parker:
conversations.from: gpt
conversations.value: A large remote cabin in the woods once owned by the Sims pack.
conversations.prefix: Sims' cabin:
conversations.from: human
conversations.value: Bright, cheerful and popular with tourists and townies alike, the brewery is a great place to have a pitcher and perhaps a local band passing through.
conversations.prefix: The Icicle Brewhouse:
conversations.from: gpt
conversations.value: Sterling cuts a tall and powerful figure. His hair is full and dark. His mustache and beard are immaculately trimmed. His suit is expensive and he wears it with utter comfort.
  
  If you were looking for the epitome of urban werewolf alpha, you would be hard pressed to find a better example.
conversations.prefix: Victor Sterling:
conversations.from: human
conversations.value: 
  
  Sheriff, Leavenworth Police
  
  Butch Cutter is tall and beefy. He has a significant gut, but he has broad shoulders and thick arms that are all muscle. He is in his late 30s, and he shaves his head. He has a Marine Corps tattoo on his right biceps.
  
conversations.prefix: Jethro "Butch" Cutter:
conversations.from: gpt
conversations.value: A modest mostly overlooked rest stop off of WA-28. Little more than a gravel parking area, a couple weather beaten picnic tables and the usual government constructed bathrooms.
conversations.prefix: Rest stop:
conversations.from: human
conversations.value: 
  
  Waitress at Good Mood Food
  
  Kelsi lived the cliché. She was the cheerleader who married the basketball star, only to discover that he peaked in high school and that working as a tour guide was as far as he was going from Leavenworth. A couple of years ago, she caught him screwing one of his clients and kicked him out. Her ex moved to Seattle, and he spoils the kids when he comes by to visit, which irritates her to no end. She hates having to be the heavy.
  
  Bio:
  
  Kelsi is in her mid-30s, though she can still fit into her old cheerleading uniform. She has blonde hair that’s now cut short in a practical pageboy cut. She used to be a total stunner, and her beauty has remained, maturing to make her a very attractive woman instead of a pretty girl. She does seem to be wearing a lot of makeup to hide bags under her eyes, though.
  
conversations.prefix: Kelsi Monroe:
conversations.from: gpt
conversations.value: Owner/operator of A Book for All Seasons
  
  Robert was once a computer programmer at the Redmond Windows facilities before he got tired of the cubicle farm. Fortunately, he was able to swing a good loan from the Leavenworth Wells Fargo bank (as his uncle runs it), and it enabled him to open the store. He runs it by himself and sleeps on a cot in the back most of the time. His actual apartment is less a home and more of a place to keep his stuff. His aging and lazy calico cat, Abner, sleeps in the windowsill most days.
  
  Bio:
  
  Robert is in his late 20s. He’s good looking, in a young bohemian way. His hair is long but not wild. In the warm months, he wears polo shirts and jeans. In the colder months, he chooses flannel shirts and jeans.
  
conversations.prefix: Robert Stark:
conversations.from: human
conversations.value: Hidden below the Sims Cabin, the sacred heart of the pack territory waits.
  
  A low stone ring rises above the flagstone floor. Clear, cold water still as glass is held within, deeper than the eye can pierce.
conversations.prefix: Cabin cellar:
conversations.from: gpt
conversations.value: Priest of Our Lady of the Snows Church
  
  Ian Dickerson grew up in Leavenworth. A wild kid whose parents were too busy trying to make ends meet, he got into trouble as a teenager but straightened out after a drunk-driving incident. He has been on the wagon for over a decade. He enjoys being a small-town priest, though he really likes meeting tourists.
  
  Bio:
  
  Dickerson is of average height and skinny as a rail. His clothes hang loose on him. When he’s not holding services, he’s usually wearing a sweatshirt and khaki slacks. He’s an enthusiastic fan of the Seattle Seahawks. He is never seen without the teak and silver rosary his parents presented him with when he took his vows. He is 37 years old. His hair is gray and cropped in a crew cut.
  
conversations.prefix: Ian Dickerson:
conversations.from: human
conversations.value: 2012 Jeep Grand Cherokee.
  
  Colorado plates.
conversations.prefix: Jeep:
conversations.from: gpt
conversations.value: One of Red Wolf's children.
conversations.prefix: Iron Master:
conversations.from: human
conversations.value: A man and two women in out-doorsy/camping type clothes. Look to be late 20's-early 30's like the guy at the pump.
conversations.prefix: People in the store:
conversations.from: gpt
conversations.value: Long-haul semi's, deer, curves and random patches of gravel. Hope you know what you're doing.
conversations.prefix: A Chase Down a Rural Highway:
conversations.from: human
conversations.value: Some ghosts don’t just crack headstones and throw rocks. They bend flesh and break bones.
  
  (Each strong card reveals one detail. 1-there are five. 2-they all look like men used to outdoors/work and are dressed as such. 3-they appear soaked to the skin. 4-there's a wound on their back as if they were stabbed with a huge knife. It looks like a sapling coming from the wound.)
conversations.prefix: Angry Ghosts:
conversations.from: gpt
conversations.value: One of Winter Wolf's children.
conversations.prefix: Storm Lord:
conversations.from: human
conversations.value: One of Death Wolf's children.
conversations.prefix: Bone Shadow:
conversations.from: gpt
conversations.value: One of Destroyer Wolf's children.
conversations.prefix: Blood Talon:
conversations.from: human
conversations.value: One of Black Wolf's children.
conversations.prefix: Hunter in Darkness:
conversations.from: gpt
conversations.value: Your blood sears your veins and when you lose control, you lash out.
conversations.prefix: Wrath:
conversations.from: human
conversations.value: You want with they have. You were cheated. You deserve it more.
conversations.prefix: Envy:
conversations.from: gpt
conversations.value: Indulgence is everything.
conversations.prefix: Lust:
conversations.from: human
conversations.value: Why do today (or ever) what can be done tomorrow. Or even better, by someone else.
conversations.prefix: Sloth:
conversations.from: gpt
conversations.value: You want it all. It simply must be yours.
conversations.prefix: Greed.:
conversations.from: human
conversations.value: Over-indulgence is sublime. One is never enough, you just have to try to get one... more.. taste.
conversations.prefix: Gluttony:
conversations.from: gpt
conversations.value: Wisdom or perhaps an innate caution? Either way, you seem to have an extra dose of common sense.
conversations.prefix: Prudence:
conversations.from: human
conversations.value: Religion, yourself, or whatever it is you call on, you're confident there's a plan. You'll make it through.
conversations.prefix: Faith:
conversations.from: gpt
conversations.value: Your hardy body has seen a lot of pain and you’re still here to suck up more.
conversations.prefix: Fortitude:
conversations.from: human
conversations.value: If it's worth doing, it's not worth overdoing. You're not one to let yourself get carried away.
conversations.prefix: Temperance:
conversations.from: gpt
conversations.value: Some folks say you're a giver. No matter how bad things are or how tight your situation, there's always something you can spare to another in need.
conversations.prefix: Charity:
conversations.from: human
conversations.value: Things will always get better, there is a light at the end of the tunnel.
conversations.prefix: Hope:
conversations.from: gpt
conversations.value: Fair is fair. It drives you nuts when someone gets away with something, even yourself. And there is nothing more affirming than when someone gets precisely the right consequences for their actions.
conversations.prefix: Justice:
conversations.from: human
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Pride:
conversations.from: gpt
conversations.value: Those who are warriors, first and foremost, gather Luna's attention whenever she faces the world fully. Whether meeting an enemy on the field of battle with tooth and claw or rising to the challenge of some other adversity, Rahu are passionate and relentless in their pursuit of victory at any cost.
conversations.prefix: Rahu:
conversations.from: human
conversations.value: Dreamers, seers, storytellers, and care-givers. Those who look beyond themselves attract Luna's notice whenever she shows the world a more relaxed mood. They are the visionaries, entertainers, and scholars who care as much, if not more, for others than themselves.
conversations.prefix: Cahalith:
conversations.from: gpt
conversations.value: The fair and just, open-minded and objective are the only ones who can earn Luna's concern whenever she begins to turn away from the world. They seek balance and perspective, never content with only one viewpoint or simple answers, making them ideal judges, investigators, and diplomats.
conversations.prefix: Elodoth:
conversations.from: human
conversations.value: It has been said that the occult mysteries of the world can only be viewed from the corner of one's eye and it is when Luna does just this that she will clearly see the mystics among the Uratha. These individuals are the ritemasters and ritualists who gather secrets, lore, and wisdom from the Hisil.
conversations.prefix: Ithaeur:
conversations.from: gpt
conversations.value: Trickery, deceit, and cunning are the qualities that will meet Luna's approval when she hides herself from the world. Able to blend in to their surroundings or even disappear completely, wherever they may, and fool even the most discerning eyes, the best trackers, scouts, spies, and stalkers find their First Change under this Auspice. 
conversations.prefix: Irraka:
conversations.from: human
conversations.value: By taking even a little time to stop and observe an opponent, they gain an impression of a weakness specific to that opponent.
  
  Only successful once per opponent.
conversations.prefix: Sense Weakness:
conversations.from: gpt
conversations.value: No cost, reflexive.
  
  Character just knows what to say to encourage or mollify others. They just can't help but feel *better* when they speak. 
  
  Doesn't work for threats or bullying.
  
  Lasts for the scene.
conversations.prefix: The Right Words:
conversations.from: human
conversations.value: Requires essence.
  
  Can affect a single, discreet object. Turns it into a useless wad. No structural damage is done, just a change of shape.
  
  Can be used on something Straightened, but reverse does not work.
conversations.prefix: Ruin:
conversations.from: gpt
conversations.value: (Ammanda/Truth of Nature only)
  
conversations.prefix: Identify the spirit.:
conversations.from: human
conversations.value: Something is just not quite right. Is he drunk?
conversations.prefix: Man at the pump:
conversations.from: gpt
conversations.value: Requires a focus of will.
  
  Coming into play once combat's begun, this gift heightens the werewolf's perceptions of her foe, reading their subtlest tell-tale changes and can target their weaknesses with unerring accuracy.
  
  After a minute of combat, the opponent is only about half as able to evade blows. (There are two merits that involve dodging. Gift and merit cancel each other out in a face-off.)
  
  Only one target at a time, lasts until combat ends.
conversations.prefix: Attunement:
conversations.from: human
conversations.value: By focusing their attention deliberately for a at least ten seconds, they gain insight into the heart of a specific person. 
  
  They can immediately tell if someone is flat-out lying, lying by omission, speaking the truth is deliberately misleading way or is intentionally evasive. 
  
  Also gain general read of subject's emotional state regardless of efforts to hide it.
  
  Supernatural means can baffle this gift.
  
  Single subject at a time and only expressed deception specifically directed to the Elodoth.
conversations.prefix: Scent Beneath the Surface:
conversations.from: gpt
conversations.value: A cunning plan. (Probably.)
  
  Just take out a tire on a speeding Jeep. What can go wrong?
conversations.prefix: The Iron Master Spinning Tire Caper:
conversations.from: human
conversations.value: The simplest of protections, this Gift let's other predators know a tract has been claimed by a werewolf.
  
  Maximum of a square mile per Primal Urge. By urination.
  
  Lasts for a lunar month.
  
  Animals inside when Ward is drawn are not affected.
conversations.prefix: Ward Versus Predators:
conversations.from: gpt
conversations.value: The simplest of protections, this Gift let's other predators know a tract has been claimed by a werewolf.
  
  Maximum of a square mile per Primal Urge. By urination.
  
  Lasts for a lunar month.
  
  Animals inside when Ward is drawn are not affected.
conversations.prefix: Ward Versus Predators (copy):
conversations.from: human
conversations.value: no cost.
  
  This gift allows the werewolf to detect strong feelings of anger, hate, or envy within ten feet. Spirits that are the literal embodiment of those negative emotions are automatically detected. Logically, it also gives a boost to detecting such spirits possessing a human or animal, though not an automatic success.
conversations.prefix: Sense Malice:
conversations.from: gpt
conversations.value: no cost.
  
  This gift allows the werewolf to detect strong feelings of anger, hate, or envy within ten feet. Spirits that are the literal embodiment of those negative emotions are automatically detected. Logically, it also gives a boost to detecting such spirits possessing a human or animal, though not an automatic success.
conversations.prefix: Sense Malice (copy):
conversations.from: human
conversations.value: You can catch it on the air, the scent of disease and death.
  
  
  (As always, each strong card buys you a clue.
  
  1) find a deer trail
  2) scent is of a long, lingering illness.
  3) deer (going off of traces) is moving strong for better part of a mile, then seems to get rapidly weaker.
conversations.prefix: Unknown Scent Trail:
conversations.from: gpt
conversations.value: Disease. Literally.
  
  They've been feeding, they're strong.
  
  Bad news, your teeth and claws will do nothing to them while they're immaterial.
  
  Good news, sort of, they materialize when they attack.
conversations.prefix: Nocuoth:
conversations.from: human
conversations.value: You know the Locus in the basement... except there don't seem to be any.
  
  (Strong card 1 = seems to be a door past the kitchen. 2 = office full of potentially interesting things. 3 = Hmmm. There seems to be a floor rug. 4 = TRAPDOOR!!!)
conversations.prefix: Find the door.:
conversations.from: gpt
conversations.value: Disturbed, disquiet, drenched. They've been pushed back to the basement. There's no more ground to give.
conversations.prefix: Ghosts:
conversations.from: human
conversations.value: (Walks-the-Fence only)
  
  Wait! I just remembered something about ghosts!
conversations.prefix: Occult Insight:
conversations.from: gpt
conversations.value: (Only available if/after Ghost challenge is completed)
  
  Looks like a natural artesian well bounded by a low stone lip. The surface is smooth as glass and almost to the very top of the walls around it. Peeking into it is like peeking into a star-less void.
conversations.prefix: Pool of Water:
conversations.from: human
conversations.value: You know things that ordinary folk don’t know, be it magic or science, and that gives you power.
conversations.prefix: Prudence:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Pride:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You were trained up by the  Storm Lords, the Alphas, the dominant ones. So you know how to handle yourself in the presence of your betters. You may not like it but you know how to survive and you know when to pick your battles.
conversations.prefix: Storm Lord Background:
conversations.from: human
conversations.value: You can notice things sometimes that others do not always notice.
conversations.prefix: Keen Vision:
conversations.from: gpt
conversations.value: Your heart beats for your pack and you love them and they know it.  Your eyes, your scent, your touch...they communicate your belief in your packs strength.
conversations.prefix: Heart of a Den-Mother:
conversations.from: human
conversations.prefix: Brawl:
conversations.from: gpt
conversations.value: There is just too much going on and it is hard for you to focus your mind on the task at hand
conversations.prefix: Distracted:
conversations.from: human
conversations.value: "Get in loser, we're going shopping."
  
  "That's so fetch."
  
  "OMG...stop trying to make fetch a thing!"
  
  "Whore..."
conversations.prefix: Former Mean Girl:
conversations.from: gpt
conversations.value: Sometimes a good offense. Sometimes not. You've had a lot of practice in reading the room, either way.
conversations.prefix: The Best Defense:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A wolf must hunt. Hunts need a territory. This one is mine.
conversations.prefix: Keep my territory: