conversations.from: system
conversations.value: Maybe you're in it for the riches. Maybe you came to stick it to the man. Maybe you were just looking for excitement, an adrenaline high. 
  
  Maybe you work in the shadows. Maybe you break people's faces. Maybe you hack your way in. Maybe you've got a silver tongue.
  
  Whatever the reason, you're a thief.
  
  This time, you were working on a contract - a client hired you to steal something from an old vault. Wasn't too hard of a job.
  
  No, the hard part was to come later.
  
  Now...now, you're cursed. Changing. And soon you won't be the only ones. There's a force out there trying to remake the world...and it's kind of your fault.
  
  So it's up to you to stop it.
  
  While you're still you.
conversations.from: human
conversations.value: You're an athlete of some kind, physically talented and capable...but you have a tendency to let your talent, and others' admiration, go to your head.
conversations.prefix: The Jock:
conversations.from: gpt
conversations.value: Your grades are usually the highest in your class, and you're known for your intellect...but maybe just as much for being socially awkward.
conversations.prefix: The Nerd:
conversations.from: human
conversations.value: You're the one that makes sure everybody has a good time and lifts everyone's spirits. At least that's what *you* think. Sometimes, you're more of an irritant.
conversations.prefix: The Clown:
conversations.from: gpt
conversations.value: You're a talented actor, capable of adapting to different roles and commanding attention with a natural presence...but it's not always easy to understand who the *real* you might be.
conversations.prefix: The Actor:
conversations.from: human
conversations.value: You're the genuine one, the likable person known for helping out whenever and wherever.
  
  A lot of folks rather think you're a sucker.
conversations.prefix: The Nice One:
conversations.from: gpt
conversations.value: You're rich. You know it, your friends know it, everybody knows it. Money makes the world go round...but, the saying goes, it can't buy happiness.
conversations.prefix: The Heir:
conversations.from: human
conversations.value: You're attractive, charming, and surrounded by admirers. It's easy to talk with people, and social circles surround *you*. But when *everyone* loves *you*, do you really love anyone but yourself?
conversations.prefix: The Center:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Bearing notable physical strength and resilience.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Adept at reasoning and critical thinking, a problem-solver.
conversations.prefix: Analytical:
conversations.from: human
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: gpt
conversations.value: Tending toward thought over action to the point that it causes you trouble.
conversations.prefix: Contemplative:
conversations.from: human
conversations.value: Afraid to the point of hindrance.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Mistaken or mistaught about some important things.
conversations.prefix: Misinformed:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: Prone to leaping before looking, forgetting things, ignoring rational risk assessments.
conversations.prefix: Careless:
conversations.from: gpt
conversations.value: You're leaving your circle of friends soon. This trip is your goodbye - make good memories, and leave no regrets.
  
  No regrets...right?
conversations.prefix: A Fond Farewell:
conversations.from: human
conversations.value: Your life went a little off the rails and people have been worried for you. You're hoping to get things sorted out in your head while you're here. All you need is some time with your friends and nature...right?
conversations.prefix: Getting Back on Track:
conversations.from: gpt
conversations.value: You've felt like people regard you as the needy one or the tagalong...you want to prove you're capable.
  
  You're just as good as the rest...right?
conversations.prefix: Prove Yourself:
conversations.from: human
conversations.value: These are your friends - and friends are friends forever, right? This trip's about making sure those bonds are as strong as can be. No matter what, you'll stand by them...won't you?
conversations.prefix: Friends Forever:
conversations.from: gpt
conversations.value: People don't give you enough respect. You're superior. You're the *best*, or the *richest*, or...something *awesome*.
  
  Aren't you?
conversations.prefix: Better than Everyone:
conversations.from: human
conversations.value: Everyone around you seems to know what they want to do...who they want to be. You're...not so sure. You've bounced around from goal to goal and nothings seems to click.
  
  Can you find your real self on this trip?
conversations.prefix: Who Am I Anyway?:
conversations.from: gpt
conversations.value: These old woods are vast, stretching for miles around the small town of Diggory's Grove. They are known for great hiking trails and campsites...but they also feature in some local legends. Extensive and not always well-marked, it could be easy to get lost in them.
conversations.prefix: Diggory's Grove - Woods:
conversations.from: human
conversations.value: There's some work to do before the fun - camping can be dangerous without the right preparation and tools. Do things get set up well?
conversations.prefix: Make Camp:
conversations.from: gpt
conversations.value: You're planning on hiking the trails soon, and to do that well, you need to make sure you understand the maps. This area isn't as well-marked as it might be...can you still get a handle on things?
conversations.prefix: Studying Maps:
conversations.from: human
conversations.value: Maybe it's a bear, maybe something else...whatever it is, it's coming this way. Can you avoid it?
conversations.prefix: The Creature in the Fog:
conversations.from: gpt
conversations.value: The group figures that this cave might be another way back to camp...do they find anything interesting along the way?
conversations.prefix: Exploring the Cave:
conversations.from: human
conversations.value: The cave is pretty dark, and you need to stick together so you don't get lost...but do you find something interesting along the way?
conversations.prefix: A Discovery?:
conversations.from: gpt
conversations.value: The cavernous paths are dark, and the darkness can be dangerous.
conversations.prefix: Dark Caverns:
conversations.from: human
conversations.value: The path back requires the group to cross an underground waterway at some point. The water has enough of a current to cause some trouble.
conversations.prefix: Underground Waterway:
conversations.from: gpt
conversations.value: This strange room, covered in shells in intentional patterns, is beautiful but fills you with foreboding...
conversations.prefix: Strange Cavern:
conversations.from: human
conversations.value: There's a lot of fragile stuff around here, as it happens, and you aren't exactly professional archeologists.
conversations.prefix: Accidents Happen:
conversations.from: gpt
conversations.value: This chamber was clearly built for a purpose...can you find out what it was for?
conversations.prefix: Clues to a Purpose:
conversations.from: human
conversations.value: It's odd--it feels like there should be another way out of this room. Can you find one?
conversations.prefix: A Secret Exit?:
conversations.from: gpt
conversations.value: Come on--you just got freaked out, didn't you? Didn't you?
conversations.prefix: You Just Imagined It, Right?:
conversations.from: human
conversations.value: In the night, something has altered about you. You feel strange...your skin feels rough. You find that you have leaves stuck in your hair...stuck really tight, like...are they *part* of it? Your hair...parts have this weird greenish tint. And what's even stranger? You *swear* you've grown a few inches taller. You seem taller, but thinner, like you've been stretched. Even your fingers and toes look oddly longer and thinner. Your clothes still fit reasonably, but they definitely seem too short. Your shoes are pretty uncomfortable, though, if you try to wear them, what with your longer, thinner feet.
conversations.prefix: Discover your Change - Samuel:
conversations.from: gpt
conversations.value: It's weird...you feel *different* today. Is your nose longer? It looks like it. Your ears seem bigger, too. You just don't look quite right. Your face feels hairier than normal--sure, you need to shave, but there's more than usual. And not just on your face. There's a light dusting of it...pretty much everywhere? There's a strange bump on your waist at the back, too. What's funny is that you're noticing smells, and sounds, that you don't remember noticing yesterday. It's faint, but there.
conversations.prefix: Discover your Change - Oliver:
conversations.from: human
conversations.value: Something's really off today! It feels like your nose and your lips are kind of...harder, if that makes any sense. They don't flex quite right. You feel...lighter, too. It makes you feel a little...fragile. Worse, you're definitely a few *inches* smaller than you were yesterday, making your clothes pretty baggy. Stranger still...your hair has a blue tint in some places, and it's like there's extra strands growing off it, giving it a feather like appearance. On the bright side, it feels like your vision is sharper than it was before.
conversations.prefix: Discover your Change - Molly:
conversations.from: gpt
conversations.value: It's weird. Everything feels...stiff. Heavy. Hard to move. Even your eyelids took some effort to open when you woke. It feels like it takes a little more work to bend any of your joints. Your sense of touch is...weaker, but you feel like your skin doesn't flex as much with you. You don't look any different, really--you just feel heavy, and maybe a little tougher. Funny how *stiff* your hair is, though. Stiff and kind of thick, like parts were joining together.
  
  You actually *are* heavier. It's not just a feeling. You leave a strong impression in the dirt, and your footsteps feel--and can sound--weighty.
conversations.prefix: Discover Your Change - Malachi:
conversations.from: human
conversations.value: Wait...there's Molly, Oliver, Malachi, and Samuel...but one is missing. Can you find information about Roger's disappearance?
conversations.prefix: Headcount:
conversations.from: gpt
conversations.value: Perhaps there's a clue to what happened to Roger in the tent, among his belongings.
conversations.prefix: Searching the Tent:
conversations.from: human
conversations.value: That's funny...the car doesn't seem to be where you left it.
conversations.prefix: Wait...where's the car?:
conversations.from: gpt
conversations.value: You need to know what's going on...but first things first, you need to know if it really was *Roger* that took the car! Why wouldn't he tell you?
conversations.prefix: Confirmation Required:
conversations.from: human
conversations.value: This old man works here, and he was the one who warned you about going into the Twisted Grove in the first place. Does he know anything about it?
conversations.prefix: About the Twisted Grove:
conversations.from: gpt
conversations.value: It isn't *that* long of a walk into town, really, but every moment counts. Your car is missing. Could the old man give you a ride?
conversations.prefix: Hitch a Ride:
conversations.from: human
conversations.value: An old public library in a historical building, it has a large section of its collection dedicated to local history.
conversations.prefix: Diggory's Grove Public Library:
conversations.from: gpt
conversations.value: The Twisted Grove seems like the sort of thing that might be written up in local lore, so the library seems like a good first stop. Can you find some hints to what you might do to fix this?
conversations.prefix: Local Legends:
conversations.from: human
conversations.value: If this has happened before, maybe the legends aren't the only resource. Is there anything that worked its way into the local news?
conversations.prefix: Not-so-Current Events:
conversations.from: gpt
conversations.value: You wonder...if Roger came to town, might he have come here?
conversations.prefix: Tracking Roger:
conversations.from: human
conversations.value: It seems like you might've figured out how to extract yourself from your predicament (boy, that was easy, huh?), but Roger is still missing and acting weird. Until this wears off, it's probably a good idea for you to find him so you can keep him safe.
conversations.prefix: Roving Roger:
conversations.from: gpt
conversations.value: The historical district of Diggory's Grove is filled with old homes, and even has a section set up to demonstrate life in colonial America.
conversations.prefix: Diggory's Grove - Historical District:
conversations.from: human
conversations.value: A car almost hit you, and you're pretty sure it wasn't an accident! Can you get away and still get to Roger?
conversations.prefix: Get Away!:
conversations.from: gpt
conversations.value: While you get away from the car, can you figure out anything about the person driving it?
conversations.prefix: Who's Chasing You?:
conversations.from: human
conversations.value: A young woman came up rather quickly to help you out, following your transformations. Maybe she's right...maybe what you need is to go to the hospital to find out what's happening to you. Or...
conversations.prefix: Calling an Ambulance?:
conversations.from: gpt
conversations.value: The only solid lead you have so far is Kevin Reynolds, the young man whose friends were cursed and transformed eight years ago. But...can you find out where he is?
conversations.prefix: Researching Reynolds:
conversations.from: human
conversations.value: Kevin Reynolds has made contact! Unfortunately, years of dealing with mockery and doubt have made him...reluctant to speak. Can you convince him to share his information?
conversations.prefix: Reluctant Reynolds:
conversations.from: gpt
conversations.value: Known as something of a troublemaker and prone to doing what people tell him not to do, Malachi is nevertheless a good friend and strong source of support. His curse is turning him slowly into a statue, making him much more durable...but also making it harder and harder for him to feel, or to move.
conversations.prefix: Malachi:
conversations.from: human
conversations.value: You had it, then you let it go...can you get it back again without any problems?
conversations.prefix: Get the Lamp!:
conversations.from: gpt
conversations.value: Ranger Milton and others, also probably Knights of the Grove, are searching the Little Taphouse and its surroundings. Can you slip out with the papers Sal gave you?
conversations.prefix: Escape!:
conversations.from: human
conversations.value: A holding cell in a building owned by the Knights of the Grove. It's not terribly comfortable, and rather too small, especially with Sam there. Still, at least you're together.
conversations.prefix: Holding Cell:
conversations.from: gpt
conversations.value: Milton seems to want to talk. Maybe he's just trying to get the guilt to go away, but maybe there's something you can get out of him...something that might be useful.
conversations.prefix: Sympathies:
conversations.from: human
conversations.value: Surely, somewhere in the records gathered by Kevin and Sal, combined with the library of the Knights of the Grove, there must be a way to fix this...right? Can you find it? And just as importantly, can you convince the Knights to believe you *have*?
conversations.prefix: A Way to Fix This?:
conversations.from: gpt
conversations.value: Milton wants you to search not just for a cure...but for a way of understanding what Roger is doing. Maybe the combination of resources you've got...and you're own experience...can tell you what he's up to.
conversations.prefix: Roger's Role:
conversations.from: human
conversations.value: Something within Oliver is telling him that the Spirit of the Twisted Grove might not be wrong. Maybe he's supposed to be a dog. Maybe freeing the spirit is the right thing. His mind wrestles with the concept...
conversations.prefix: The Voice Within:
conversations.from: gpt
conversations.value: A small public park in Diggory's Grove - quiet, pleasant, and with a generous play area for kids. It'd be calming if not for the robot man currently digging up the ground.
conversations.prefix: Diggory's Grove - Park:
conversations.from: human
conversations.value: Your old friend isn't fully changed, but he's changed so much already it's unbelievable. Can you call out any part of his old self, to get him to stop what he's doing?
conversations.prefix: Robotic Roger:
conversations.from: gpt
conversations.value: Roger's directives are in conflict, and with his change progressing, the Spirit is trying to take control of him again. Can you help him force it away for good?
conversations.prefix: Reprogramming:
conversations.from: human
conversations.value: Your friend might be a robot now, but you've regained his help all the same. Roger is a powerful ally in this form, with robotic strength and weapons systems, but only works within his programming or by direct instructions.
conversations.prefix: Roger:
conversations.from: gpt
conversations.value: The Twisted Grove, home to the cursed, and home to the Spirit who cursed them. Here is where your trouble began, and here is where you must find a way to stop it.
conversations.prefix: The Twisted Grove:
conversations.from: human
conversations.value: The last ingredient needed for the "lamp elixir" is somewhere in the Twisted Grove itself. Can you find it? Or will something find *you* first?
conversations.prefix: Otkonotsìtsya:
conversations.from: gpt
conversations.value: The raging, horrific, deadly beast of the Grove is upon you, and you can't escape it...so you're going to have to fight. But even with the ability granted by your altered forms, can you best such a thing? And...what will you do if you *do*?
conversations.prefix: The Beast of the Grove:
conversations.from: human
conversations.value: Here, in the strange cavern where this all started, you can bring it to an end. But the force behind this will not let you go quietly. Can you resist its influence as you work?
conversations.prefix: The Lamp Elixir:
conversations.from: gpt
conversations.value: Who are you, really? You must understand this to free yourself of the curse, and regain your proper form. Do you truly understand who you seek to be?
conversations.prefix: Know Thyself:
conversations.from: human
conversations.value: Milton trusted you. Ox never did...and he never believed you could be cured. Even now, he thinks this is a trick. Can you stop him...before he does what he thinks he must to end the curse for good?
conversations.prefix: Ox:
conversations.from: gpt
conversations.value: You’re that guy–the one people trust or get along with, the one that talks people into doing things they shouldn’t…and leaves them none the wiser about the manipulation.
conversations.prefix: Face:
conversations.from: human
conversations.value: Sometimes crimes involve getting information out of people…but sometimes, you’ve got to deal with machines. That’s when they bring you in. Systems aren't nearly as secure as people think they are.
conversations.prefix: Hacker:
conversations.from: gpt
conversations.value: “What’s mine is yours” never made sense to you. “What’s yours is mine” is more your speed. You’re an expert at taking what you want, when you want it, and dealing with obstacles in your way.
conversations.prefix: Thief:
conversations.from: human
conversations.value: You’re the tough guy, the street fighter or brawler…the one the group turns to when things need a good punching.
conversations.prefix: Hitter:
conversations.from: gpt
conversations.value: You’re not really a member of the group, per se, they just can’t get rid of you. Young and adventurous, you’re just a kid or young teen that looks up to the others and wants to be like them. Still…you never know when you might turn out to be useful.
conversations.prefix: Urchin:
conversations.from: human
conversations.value: You know a guy. You know a guy who knows a guy. You know a guy, who knows a guy, who knows another guy. It goes on. You're the one with connections - when you need information, or supplies, or just about anything, you know who to call, and it (probably) isn't the Ghostbusters.
conversations.prefix: Fixer:
conversations.from: gpt
conversations.value: Escapes are your specialty. Others can find a way in...you're the one who gets everybody *out*. You know the quickest way out, the right roads to take, the way the cops will close in...and if you don't know, you can find out.
conversations.prefix: Getaway Artist:
conversations.from: human
conversations.value: You've got good aim. You've got a good gun. Maybe more than one. You might like the violence, you might not. It doesn't matter. You're good at your job all the same.
conversations.prefix: Triggerman:
conversations.from: gpt
conversations.value: You’re quick and nimble, capable of moving swiftly and performing feats of dexterity and agility.
conversations.prefix: Agile:
conversations.from: human
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you.
conversations.prefix: Charming:
conversations.from: gpt
conversations.value: You’re the knowledgeable sort, with a good education that makes you familiar with a variety of concepts.
conversations.prefix: Educated:
conversations.from: human
conversations.value: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: Subtle and sneaky. People don’t often notice you until you want to be noticed.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: You’re physically strong and probably look it, whether you’re lean or built.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You have a brilliance that comes from experience and intuition more than study or memory.
conversations.prefix: Wise:
conversations.from: human
conversations.value: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Whatever the situation, you've got a gizmo to handle it.
conversations.prefix: Gadgets:
conversations.from: human
conversations.value: You don't believe in yourself...even when you should.
conversations.prefix: Self-Doubting:
conversations.from: gpt
conversations.value: You're in it for the adventure and excitement. You want to test yourself against tougher jobs, crazier situations. You're an adrenaline junkie. It's okay. You're always *just* good enough to get by. Right?
conversations.prefix: Craving a Challenge:
conversations.from: human
conversations.value: Something in your past scarred you, and the only way you could live was in the shadows of society. You don't like the light. You don't trust it. Not anymore. You don't care about anything anymore...do you?
conversations.prefix: Running from the Past:
conversations.from: gpt
conversations.value: You've lived your whole life in the gutter. Eventually you figured out you can't just live day to day and expect anything to change. You have to make it change. Don't you?
conversations.prefix: Clawing Your Way to the Top:
conversations.from: human
conversations.value: You probably came from a nicer life. You're not the sort of person anyone would've expected to end up here. But...something about your life wasn't satisfying. Here, with these people...here, you feel alive. People who knew you before probably think you're being misled. But you're not...right? You...know what you're doing, don't you?
conversations.prefix: With a Bad Crowd:
conversations.from: gpt
conversations.value: You're in trouble. Big trouble. Maybe you've been in trouble for a long time, maybe its new, but the point is, things are getting really bad and you really, *really* need a big score, *right now*, so that you get to, y'know, keep all your fingers and toes and other assorted body parts.
  
  It's cool. *This* time it will totally work out. Right?
conversations.prefix: Poor Life Choices:
conversations.from: human
conversations.value: Not the literal kind, mind, though that sounds nice too. You want your name to go down in history. You figured out that it wasn't going to happen in any legal field...but you're good at crime. One day, maybe you can pull off a crime so perfect, so amazing, so awe-inspiring, that people will talk about it *forever*.
  
  It'll be worth any sacrifice...right?
conversations.prefix: Seeking Immortality:
conversations.from: gpt
conversations.value: You aren't like the others. You're here for *good* reasons. *Worthy* reasons. Reasons so important...they're above the law. If you have to dive into the mud...it's just what you have to do. Isn't it?
conversations.prefix: A Just Cause:
conversations.from: human
conversations.value: Within this vault, it is said, lie many mysterious treasures, each secured on its own with its own unique security measures. It would take true masters to free any one of these treasures. Fortunately...that's exactly what you are.
conversations.prefix: Secret Vault:
conversations.from: gpt
conversations.value: There's some kind of strange trap on the floor - F3nix can see the symbol on some of the tiles through the camera, arranged in a pattern that seems to change every few seconds. It seems clear that *something* bad will happen if the Stephen and Léonne don't make their way across the room the right way...but what's the right way?
conversations.prefix: Floor Trap (F,L,SH):
conversations.from: human
conversations.value: Sergei and Twenty-One feel like something's off. Can they figure out what is bothering them?
conversations.prefix: Something Strange (SP, 21):
conversations.from: gpt
conversations.value: F3nix picked up some movement elsewhere in the vault complex. Can she and Oscar figure out what it is?
conversations.prefix: Someone Else? (F, O):
conversations.from: human
conversations.value: Sergei wants to find out what the people are watching for *before* it turns out to be something he should be worried about. But who do he and Twenty-One go after?
conversations.prefix: Aggressive Reconnaissance (SP, 21):
conversations.from: gpt
conversations.value: The big guy in pursuit doesn't look like security...but you don't really want to meet him anyway. Can everyone get out safely?
conversations.prefix: Get Out While the Getting's Good (F, O, SH, L):
conversations.from: human
conversations.value: Sergei and Twenty-One need to get to the secondary retrieval point...without anyone realizing they are, in fact, going to a secondary retrieval point. Quick, and quiet.
conversations.prefix: Avoid a Tail (F, SP, 21):
conversations.from: gpt
conversations.value: An old parking garage, this site has served as a handy point for illegal deliveries and dealings for as long as you can remember. Police never manage to turn up anything from investigating it...a small cut of deals to the owners takes care of that.
conversations.prefix: Parking Garage:
conversations.from: human
conversations.value: Your client tried to do *something* to you with that artifact, but it didn't work...right? He seems to still want to find out...by putting you "under observation." You'd rather he *not*, if you're honest.
conversations.prefix: Escape!:
conversations.from: gpt
conversations.value: The nighttime streets are a dangerous place...all the more when you're racing along them at high speed in a van that's been shot a number of times.
conversations.prefix: The Streets:
conversations.from: human
conversations.value: Strange to think that being chased by the cops is a *better* situation than your previous one, but it still isn't that great. You feel like there's a clock ticking...something bearing down on you, other than the police.
conversations.prefix: Uh-oh, It's Five-O:
conversations.from: gpt
conversations.value: The police are the obvious threat...but something is bugging you. Is there something out there watching you?
conversations.prefix: Golden Eyes:
conversations.from: human
conversations.value: You're changing...but you're not alone. Can you help each other deal with the unknown?
conversations.prefix: Support Group:
conversations.from: gpt
conversations.value: One of the team's getaway artists, he's always been in it for the thrill. Good at thinking on his feet and spotting what others don't notice. Not so good at being cautious.
  
  (You can feel free to involve 21 even without playing this asset - this is just to be used to highlight moments when he is particularly important to the story.)
  
  (Note: Depending on where the story goes, I may eventually rule that Twenty-One can no longer be called upon this way. If that happens, feel free to rewrite this card at that time.)
conversations.prefix: Twenty-One:
conversations.from: human
conversations.value: Your ex-client and his henchmen were all wearing some kind of strange silver necklace, designed to look like an eye, with an onyx at the center like the pupil. Ornate, and maybe identifiable?
conversations.prefix: Information: Necklaces:
conversations.from: gpt
conversations.value: You don't have enough information on your ex-client yet...it's time to change that. Can you find out who he is, and more importantly, where he can be found?
conversations.prefix: Information: The Ex-Client:
conversations.from: human
conversations.value: One of many safe houses set up by the team, equipped with supplies to last the team while they need to lie low, and equipment for figuring out their next move.
conversations.prefix: Safe House:
conversations.from: gpt
conversations.value: Just what *was* that weird stone orb you stole for your ex-client? How can an item that unassuming be worth stealing? You need to know more about it...but where can you find out about something like that? It isn't exactly your normal area of expertise.
conversations.prefix: Information: The Stone Orb:
conversations.from: human
conversations.value: Jerome Castle has been looking into Király...maybe he's found something that could be of use. Can you get access to his records?
conversations.prefix: Castle Archives:
conversations.from: gpt
conversations.value: The big man's resurfaced, poking around the parking garage. Can you find out anything about him?
conversations.prefix: Third Party:
conversations.from: human
conversations.value: Magic is complicated, and Xim3r4's files are going to take some study. Can you figure out how the necklaces Király and co. wore figure into all of this?
conversations.prefix: Stone Orb - Necklaces:
conversations.from: gpt
conversations.value: Xim3r4's files at least give you more information about just what is happening to you...can you find something useful?
conversations.prefix: Stone Orb - The Change:
conversations.from: human
conversations.value: The two intruders got to their car, and they're getting away. Can you keep up with them?
conversations.prefix: Chase the thief!:
conversations.from: gpt
conversations.value: While you were unconscious, two of the people you saw during the vault heist broke in and got data from F3nix's computer. Can you stop them from getting away?
conversations.prefix: Stop, thieves!:
conversations.from: human
conversations.value: The woman was using some tech to mess with your computer. What did she do? Can you fix it?
conversations.prefix: F3nix: Check the files:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: This career was supposed to be a means to an end, a way to buy the life of your dreams.  That opportunity is before you and it is time to decide.   You have a shot at a family and a normal life . . . do you take it?
conversations.prefix: Time To Slow Down:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Somebody tells you you can't and you will, they say you don't want to and you suddenly do.  Anything to be contrarian.
conversations.prefix: Oppositional:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Some call you a problem-solver. Others call you a pyromaniac. What's for certain is that when something needs to get blown up, you're the one to call.
conversations.prefix: Demolitions Expert:
conversations.from: human
conversations.value: The only thing separating a demolitions expert and a man-shaped blood splat is a knack for finding cover quickly.
conversations.prefix: Agile:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Handling explosives for a living takes a generous helping of foolishness, madness, or courage. You've got them all in spades.
conversations.prefix: Reckless:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The only thing separating a demolitions expert and a man-shaped blood splat is a knack for finding cover quickly.
conversations.prefix: Agile:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: In this age of hackers, the best defence is a big damn door. That's where you come in. 
  
  Locks, whether they be mechanical or electrical, are you bag. Once F3nix has hacked the hell out of the system from the outside, its your job to get past the internal security. Laser trips. passive and active sensors and, of course, the locks. 
conversations.prefix: Security Expert:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You spot the small details, you don't miss a trick. 
conversations.prefix: Perceptive:
conversations.from: human
conversations.value: You tend to be alone a lot, but its not by choice. You just don't seem to hit it off with people to the point where they want top spend time in your company. Youre afraid you're going to spend the rest of your life alone. You figure money might help. 
conversations.prefix: Lonely:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Everyone has got to be arrogant in this line of work, but you take it to the next level and it causes you more trouble than good. You often bite way, way more than you can chew. 
conversations.prefix: Arrogance:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your image is (almost) all you care about. The thievery, the tailored vicuña suits, the quick smile and the mysterious glances--they're all a careful ploy to curate your reputation.
conversations.prefix: Image-Obsessed:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Magic isn't your thing, but at least you've played game with it.
conversations.prefix: Gamer:
conversations.from: gpt
conversations.value: your job requires you to keep track of everything. Which means you can't keep track of everything with all your skills.
conversations.prefix: divided attention:
conversations.from: human
conversations.value: You are often led to act quickly, sometimes faster than you can think.
conversations.prefix: Hair trigger:
conversations.from: gpt
conversations.value: You know where things are and have a natural sense of direction, making physical navigation a snap.
conversations.prefix: spatial skills:
conversations.from: human
conversations.value: You're no thug, that is for certain.  However, that doesn't mean your defenseless.   When it is called for, you can put your self defense training to use.
conversations.prefix: More than just brains:
conversations.from: gpt
conversations.value: You can handle your pistol fine, sure, but you're as much a stranger to *real* armed combat as any civilian. Anything more complicated than one could buy in a sporting goods store is well beyond your expertise.
conversations.prefix: Non-Combative:
conversations.from: human
conversations.value: Your body's muscles seem tapped into a lower, primordial consciousness.  In times of stress, they reacts faster than conscious thought . . . for better or worse . . . 
conversations.prefix: Fast Reflexes:
conversations.from: gpt
conversations.value: You've got ambitions, but it isn't just about you and you can't do it by yourself. and you know it and that you need to work that way.
conversations.prefix: stick with your crew:
conversations.from: human
conversations.value: See it through, no matter what. 
conversations.prefix: Determination:
conversations.from: gpt
conversations.value: There is steady flow of skittish anxiety running just below your skin.  Your tense, nervous, excitable . . . but it is also tempered with a colder undercurrent . . . deadly, vicious . .  ready to strike in the blink of an eye.
conversations.prefix: Dark Instincts:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're a mover in this game, and you act like it,  no matter whether others will see you as a big fish or not.
conversations.prefix: Poser:
conversations.from: gpt
conversations.value: Part of being the best at this job is knowing when and how to make an appearance (but always with a way out).
conversations.prefix: Follow Up:
conversations.from: human
conversations.value: You may not be a fighter, but you're fit enough, agile enough, and motivated enough to get out of a fight.
conversations.prefix: Fit enough:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Computers are completely rational, humans are far less rational than they think.  This creates floating point errors as the system attempts to calculate with irrational numbers.
conversations.prefix: Digital Personality Conflict:
conversations.from: human
conversations.value: Time seems to have caught up in spades. A life of being quick and deadly has been reduced to...what? 
conversations.prefix: Old and Slow (and Old):
conversations.from: gpt
conversations.value: Too many eyes, too many hands, too many arms . . . can't keep track of what they are all doing.
conversations.prefix: Too Many  . . . :
conversations.from: human
conversations.value: The silver car seems impossible to catch, its driver always one turn ahead...or more. Can you even get close?
conversations.prefix: An Impossible Chase?:
conversations.from: gpt
conversations.value: F3nix is struggling to balance the two sides of her mind. Can the others help her, or will her rising computerized side take more control?
conversations.prefix: Human-Computer Interaction:
conversations.from: human
conversations.value: Harper is breaking down...and he needs some help, help that the group can't provide. In times like these, there's no substitute for family.
conversations.prefix: Harper: Reaching Out:
conversations.from: gpt
conversations.value: Castle's troops are providing quite a wonderful distraction...but...maybe you can do better by them than just leaving them to their fates. Can you save any of them?
conversations.prefix: The Enemy of My Enemy...:
conversations.from: human
conversations.value: With all the activity, Király has left his office underprotected. It's the best chance you're going to get. Can you get in and find anything?
conversations.prefix: A Golden Opportunity:
conversations.from: gpt
conversations.value: Here it is...the home of your former client, now your foe. The house is equipped with some of the latest security measures...but it's Király's dabblings in mysticism that should worry you more.
conversations.prefix: Király's Mansion:
conversations.from: human
conversations.value: Nobody quite knows exactly who Br1h4sp4t1 is, but whoever it is, it provided the hacking tools that were used on your data. Maybe it can give you a lead on its client.
conversations.prefix: F3nix: Br1h4sp4t1:
conversations.from: gpt
conversations.value: F3nix was caught by an unexpected trap by Br1h4sp4t1's software...now, her computerized mind is stuck. Or is it? She's still part human...maybe her friends can take advantage of that to give her a path out.
conversations.prefix: Firebirds and Firewalls:
conversations.from: human
conversations.value: This old spyglass seems to be broken at first with nothing visible through it at all. But if you look through it thinking of a person or thing, you can see it as though you were only feet away. No sound, unfortunately.
conversations.prefix: Spyglass:
conversations.from: gpt
conversations.value: A strange world composed of facts and figures, not flesh and blood...this is no place for something even partially human.
conversations.prefix: Dataspace:
conversations.from: human
conversations.value: There must be a way to reverse the change. There must be. You can't just be doomed.
  
  Right?
conversations.prefix: The Answer:
conversations.from: gpt
conversations.value: F3nix came back from the mystic group's computer system with snatches of information...can you put it together and figure something out about them?
conversations.prefix: The Mystics:
conversations.from: human
conversations.value: There's a million of these in every city, and thieves know every one of them by heart.
conversations.prefix: Dark Alley:
conversations.from: gpt
conversations.value: Play your "Dread of the End" cards. Outcomes of this challenge are individual and chosen freely by the player.
  The end approaches for the thieves. When it comes, who they are will fade away, and they will be replaced. Each deals with it in their own way.
conversations.prefix: Soon, the End:
conversations.from: human
conversations.value: The end approaches. You've found a path forward, but with the changes wrought upon you, the end still seems inevitable. How do you deal with the chance that you could lose everything?
conversations.prefix: Dread of the End:
conversations.from: gpt
conversations.value: At some point, you're suddenly swarmed by birds of all types and sizes, viciously attacking and trying to drive you back, led by a golden eagle.
conversations.prefix: Searching: The Birds:
conversations.from: human
conversations.value: At some point in your search, you stumble upon a mystical runic trap. If you're the first to play on this challenge, what could it do?
conversations.prefix: Search: Mystic Traps:
conversations.from: gpt
conversations.value: During the search, you come upon a runic pattern - some kind of spell serving as a trap. What could it do?
conversations.prefix: Searching: Mystic Traps:
conversations.from: human
conversations.value: At some point during your search, you're sure someone came this way but the trail goes cold...what room are you in?
conversations.prefix: Searching: Lost Trail?:
conversations.from: gpt
conversations.value: At some point, you come upon a runic pattern that holds a door solidly shut. If you're the first to play on this, describe the pattern and how it seems to work.
conversations.prefix: Searching: The Lock:
conversations.from: human
conversations.value: As you pass through one area, whoever plays first feels a chill and sees ghostly figures representing his or her regrets.
conversations.prefix: Searching: Regrets:
conversations.from: gpt
conversations.value: At some point, you find yourself stuck in a hallway that goes on forever. Is there any way out of here?
conversations.prefix: Searching: Endless Hall:
conversations.from: human
conversations.value: It's seen better days, but it still serves as a good base of operations for the mystic group that's been hounding you since all this started.
conversations.prefix: Old Hotel Penthouse:
conversations.from: gpt
conversations.value: The three mystics seek to bring Király down...without you. Can you convince them to bring you along? Do you want to?
conversations.prefix: The Enemy of My Enemy, Version 2.0:
conversations.from: human
conversations.value: The goals of the mystics sound noble, if risky...but are they *too* risky? Surely there must be a better way to accomplish their goal. Surely something as dangerous as the orb should be removed from the playing field instead.
conversations.prefix: A Dangerous Path:
conversations.from: gpt
conversations.value: It's just too much.  Too much.
conversations.prefix: F#$@#%@ Freaking OUT:
conversations.from: human
conversations.value: Aggressively confident and nonchalantly indifferent. 
conversations.prefix: Cocksure:
conversations.from: gpt
conversations.value: in your line of work, confusion and unpredictability are your friends and you know how to explit it.
conversations.prefix: can exploit chaos:
conversations.from: human
conversations.value: Turning to stone also means weighing like one
conversations.prefix: Carrying a Load:
conversations.from: gpt
conversations.value: A job is exciting, but the people you work with are far more important than the money you make when you are out there plain' the game.
conversations.prefix: jobs come and Go! Crew is forever.:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Just because you have been forced to accept powers beyond your control doesn't mean you know how to navigate this brave new world.  You are at a loss as to what to do  . . . 
conversations.prefix: Out of your metaphysical element:
conversations.from: gpt
conversations.value: You are well-read and have a fine grasp on the fine arts. It can actually come in handy a lot as it broadens your perspective.
conversations.prefix: cultured:
conversations.from: human
conversations.value: Harper is convinced the brain is a muscle which will inevitably atrophy without regular exercise.  As such, he has developed a thing for puzzles.   With years of practice, he has a knack for making connections others can miss.
conversations.prefix: A thing for puzzles. . . :
conversations.from: gpt
conversations.value: One benefit of the type of fracturing F3nix has experienced is full and complete recall of what was seen.
  
conversations.prefix: Eiditic Memory:
conversations.from: human
conversations.value: Skin is as hard and solid as a block of granite.
conversations.prefix: Hard as Stone:
conversations.from: gpt
conversations.value: Both mind and body have transformed, and both seem to move much quicker than before.  
conversations.prefix: Speed of the Arachnid:
conversations.from: human
conversations.value: Snakes on the other hand....
conversations.prefix: Not afraid of Spiders:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are passionate in a lot that you do, and sometimes that passion drives you and others a little too far.
conversations.prefix: over-emphatic:
conversations.from: gpt
conversations.value: Part of your effectiveness as a fixer is your ability to make others see things the way you want them to.    You can woo others to your way of thinking easily . . . it is a skill that has surprisingly little to do with the merit of that thinking.
conversations.prefix: Charismatic:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A lifetime of seeing the best (and the worst) that humanity has to offer, first hand gives one a sense of perspective of the reality of human nature
conversations.prefix: World Wise:
conversations.from: gpt
conversations.value: Sometimes the best dfense for yourself and others is being on the front lines, this catapults you into bold actions even when you are nervous.
conversations.prefix: Front Line Defender: