conversations.from: system
conversations.value: Welcome to Ember City, capital of lavish steam accessories and contraptions. This tourist-happy town is complex and dangerous underneath it's surface, however, a fact that certain characters in a certain story are about to find out.
   Their lives become intertwined, and shenanigans ensue. It's fun, at least until their travels lead them into matters much bigger than themselves.
  
  Basically a bunch of quirky steampunk characters doing quirky steampunk things. Adventure awaits, as well as high stakes and lots and lots of secrets.
  
  ~~~
  
  Type of story: Little to no romance, high adventure involving lots of plot twists and random locations, some questionable morals (stealing, for example).
  
  Setting: Modern-ish Steampunk city with endless nooks and crannies, not all of them safe.
  
  Characters: Flawed (of course), realistic (I really like good characters, it's one of my favorite aspects of storytelling).
  
  Mood: Dramatic, at times humorous, more drama, even more dramatic. 
  
  *This story is going to be written in past tense*
  
  ~~~
  
  Age: Preferably nobody over the age of early twenties. If you wish, at an age that still (or should still) live with their parents, although that isn't a strict requirement. :)
  
  I take my story writing seriously. If we're going to have fun writing a story, we're going to have fun writing the best story ever. Try to create diverse characters with believable names.
  
  NOTE: If you submit a character, don't 'withdraw' your character from the story at any time. If you would ever 'withdraw' your character, don't submit a character in the first place! I plan my plots around the characters, and losing one messes up the story. At times I might be slow to create a new scene, but don't lose faith. This is my favorite story I've created. I have lots of plot twists in store for your characters.  Thanks in advance.
conversations.from: human
conversations.value: You have great intuition and experience for working with machines, however new or old.
  
  ...
  
  Suggested Strength: Quite Inventive
  
  Suggested Weakness: Timid
conversations.prefix: Engineer:
conversations.from: gpt
conversations.value: You are rascal, a scalawag, often behaving badly but for the greater good and with much skill.
  
  ...
  
  Suggested Strength: Immeasurable Charm
  
  Suggested Weakness: Nefarious
conversations.prefix: Ne’er-do-well:
conversations.from: human
conversations.value: You pursue adventure not only for the thrills but for the glory. And the thrills.
  
  ...
  
  Suggested Strength: Exchequer
  
  Suggested Weakness: Arrogant
conversations.prefix: The Royal:
conversations.from: gpt
conversations.value: You’re an experienced hunter and expeditionary leader with military experience.
  
  ...
  
  Suggested Strength: Worldwide Associates
  
  Suggested Weakness: Enemies
conversations.prefix: Expedition Leader:
conversations.from: human
conversations.value: Your reputation for magic is well earned—never admit what’s magic and what’s an illusion.
  
  ...
  
  Suggested Strength: Magic Words
  
  Suggested Weakness: Questionable Moral Fiber
conversations.prefix: Great Magician:
conversations.from: gpt
conversations.value: Your passion for pushing the bounds of science has led some to label you “mad.”
  
  ...
  
  Suggested Strength: Science!
  
  Suggested Weakness: Overeager
conversations.prefix: “Mad” Scientist:
conversations.from: human
conversations.value: You’re a tinkerer and adventurer, better as using gadgets than building them.
  
  ...
  
  Suggested Strength: Myriad Contraptions
  
  Suggested Weakness: Breakdown
conversations.prefix: Gadgeteer:
conversations.from: gpt
conversations.value: Your combination of intuition and experience makes you one of the world’s greatest pilots.
  
  ...
  
  Suggested Strength: Steer Anything
  
  Suggested Weakness: Rakish
conversations.prefix: Pilot:
conversations.from: human
conversations.value: Your knowledge of ancient secrets and modern magic is formidable and even eerie.
  
  ...
  
  Suggested Strength: Arcane Knowledge
  
  Suggested Weakness: Poor Health
conversations.prefix: Occultist:
conversations.from: gpt
conversations.value: You have made the world’s mysteries your business—not just crimes.
  
  ...
  
  Suggested Strength: Powers of Observation
  
  Suggested Weakness: Haunted
conversations.prefix: Detective:
conversations.from: human
conversations.value: You’re an inventor! Your ingenuity helps you patch engines and craft tools from junk.
conversations.prefix: Quite Inventive:
conversations.from: gpt
conversations.value: Your suavity and savoir faire are highly convincing. You’re a pleasure to talk with.
conversations.prefix: Immeasurable Charm:
conversations.from: human
conversations.value: You have considerable funds and social clout, which sometimes provides great confidence.
conversations.prefix: Exchequer:
conversations.from: gpt
conversations.value: Wherever you go, you know people and know how to organize and coordinate them.
conversations.prefix: Worldwide Associates:
conversations.from: human
conversations.value: You know a few rare and secret incantations with real power to conjure and enchant.
conversations.prefix: Magic Words:
conversations.from: gpt
conversations.value: You see the world with a scientist’s reason and ingenuity. Nothing shocks you.
conversations.prefix: Science!:
conversations.from: human
conversations.value: You have a gadget for almost every occasion, no matter how dangerous or delicate.
conversations.prefix: Myriad Contraptions:
conversations.from: gpt
conversations.value: Horses, chariots, boats, automobiles, biplanes, airships—if it moves you can make it go.
conversations.prefix: Steer Anything:
conversations.from: human
conversations.value: Knowledge is power and you teem with knowledge both practical and esoteric.
conversations.prefix: Arcane Knowledge:
conversations.from: gpt
conversations.value: The world is an ever-developing record of its own activity. Nothing escapes your notice.
conversations.prefix: Powers of Observation:
conversations.from: human
conversations.value: Despite your skills, you are wary and cautious of the larger world and its perils.
conversations.prefix: Timid:
conversations.from: gpt
conversations.value: Your reputation for trickery haunts you. You are slow to trust and be trusted.
conversations.prefix: Nefarious:
conversations.from: human
conversations.value: Your certainty and confidence sometimes go too far, getting you into trouble.
conversations.prefix: Arrogant:
conversations.from: gpt
conversations.value: Wherever you go, it seems you encounter old enemies or new betrayals.
conversations.prefix: Enemies:
conversations.from: human
conversations.value: Your various lusts sometimes get the better of you, causing you trouble.
conversations.prefix: Questionable Moral Fiber:
conversations.from: gpt
conversations.value: You sometimes look before you leap or speak before you think.
conversations.prefix: Overeager:
conversations.from: human
conversations.value: You’re too busy to check every little thing so sometimes your tools don’t work as they should.
conversations.prefix: Breakdown:
conversations.from: gpt
conversations.value: You have a dangerous, disreputable demeanor that sometimes gets you into trouble.
conversations.prefix: Rakish:
conversations.from: human
conversations.value: Coughing fits, dizziness, and nausea sometimes undermine you.
conversations.prefix: Poor Health:
conversations.from: gpt
conversations.value: You cannot escape your mistakes or your guilt, which can make you hesitant and halting.
conversations.prefix: Haunted:
conversations.from: human
conversations.value: Beat Lord Masters to the Lost Island’s fabled plateau and back to the Adventurer’s Club.
conversations.prefix: Race to the Lost Plateau:
conversations.from: gpt
conversations.value: What good is fame and fortune without a nod from the Queen?
conversations.prefix: Prove Your Mettle to Her Majesty:
conversations.from: human
conversations.value: Words aren’t enough. Your sweetheart deserves a one-of-a-kind rarity to show your love.
conversations.prefix: Prove Your Love to Your Sweetheart:
conversations.from: gpt
conversations.value: Maintain and improve the *Astonishing* until it is the envy of even your rivals.
conversations.prefix: Make the Astonishing The Envy of the Club:
conversations.from: human
conversations.value: Find a new way to combine magic and science in a way that marvels your peers!
conversations.prefix: Combine Magic and Science In One Machine:
conversations.from: gpt
conversations.value: The ancient Heliographic Society can be a source of knowledge and discovery again!
conversations.prefix: Restore the Heliographic Society to Glory:
conversations.from: human
conversations.value: Do your veins contain Atlantean blood? Find out!
conversations.prefix: Learn Your True Heritage:
conversations.from: gpt
conversations.value: Bring back a bigger, better trophy for the club. Show them what’s really out there!
conversations.prefix: Hunt Great Game:
conversations.from: human
conversations.value: Whatever you can imagine, the world can do you one better. Dream bigger! No, bigger still!
conversations.prefix: Dream Bigger:
conversations.from: gpt
conversations.value: Fear is what holds the World back from Progress. Do not tolerate Fear!
conversations.prefix: Dispel Fear:
conversations.from: human
conversations.value: Why does Masters want you bested? Discover the truth.
conversations.prefix: Discover Masters’ Motives:
conversations.from: gpt
conversations.value: Make an improvement to your gear. How is it better?
conversations.prefix: Improve Your Gear:
conversations.from: human
conversations.value: Encourage someone to individual liberty and confidence.
conversations.prefix: A Little Rebellion:
conversations.from: gpt
conversations.value: Capture—in the flesh or in a quality photo—proof of the size and ferocity of the Tyrant King.
conversations.prefix: Bring Proof of the Tyrant King to the World:
conversations.from: human
conversations.value: What was the purpose of the Atlantean temple and outpost? Be the one to figure it out.
conversations.prefix: Solve the Puzzle of the Atlanteans:
conversations.from: gpt
conversations.value: Show someone that their tired preconceptions are out of date.
conversations.prefix: Break Down the Old Thinking:
conversations.from: human
conversations.value: Lord Masters’ goblins are surprisingly adept aviators. They deserve a better life.
conversations.prefix: Persuade the Goblins to Join Your Crew:
conversations.from: gpt
conversations.value: Take great risks, not to prove yourself but to test yourself. What are you capable of?
conversations.prefix: Show Your Stripes:
conversations.from: human
conversations.value: Not only so you can learn new things, but so you can see things in a new way.
conversations.prefix: Learn A New Language:
conversations.from: gpt
conversations.value: Return to the Adventurer’s Club with a unique artifact for its museum.
conversations.prefix: Obtain Ancient Treasure:
conversations.from: human
conversations.value: This stores and emits sunlight in a glow or a ray, depending on how you hold it.
conversations.prefix: A Rare Atlantean Sunstone:
conversations.from: gpt
conversations.value: An ancient document verifying that the Lost Island was an Atlantean outpost.
conversations.prefix: Ancient Atlantean Map:
conversations.from: human
conversations.value: The scientific equivalent of an Atlantean sunstone that powers the *Astonishing*.
conversations.prefix: The Fantastic Heliotronic Engine Core:
conversations.from: gpt
conversations.value: Double-barreled, heavy-duty, worn-in and scuffed.
conversations.prefix: Elephant Gun:
conversations.from: human
conversations.value: Sunstone-powered, light-weight, shiny and new. Twist the dial to adjust solar-ray intensity.
conversations.prefix: Modest Heliotronic Raygun Pistol:
conversations.from: gpt
conversations.value: A symbol of membership in the ancient, nearly defunct order. Complete with secret compartment.
conversations.prefix: Signet Ring of the Heliographic Society:
conversations.from: human
conversations.value: A pocket notebook containing notes on Atlantean spells and rituals.
conversations.prefix: Book of Spells:
conversations.from: gpt
conversations.value: Bestowed on a previous adventure by a grateful sultan. Both beautiful and functional.
conversations.prefix: Blade of Great Repute:
conversations.from: human
conversations.value: These goggles allow the user to see beyond the visual spectrum into the aetheric plane.
conversations.prefix: Aetheric Visionary Goggles:
conversations.from: gpt
conversations.value: A finely crafted, properly folded and prepared parachute.
conversations.prefix: One Parachute:
conversations.from: human
conversations.value: Posh and plush, this comfortable library and sitting room has seen many adventures begin.
conversations.prefix: Parlor of the Grand Adventurer’s Club:
conversations.from: gpt
conversations.value: All polished wood and gleaming silver and brass with ticking instruments great and small.
conversations.prefix: Bridge of the Airship Astonishing:
conversations.from: human
conversations.value: The spinning heliotronic engine, powered by captured sunlight, dominates this noisy chamber.
conversations.prefix: Engine Room of the Airship Astonishing:
conversations.from: gpt
conversations.value: A beautiful beach and lush jungle cling to the edges of this volcanic island.
conversations.prefix: Coast of the Lost Island:
conversations.from: human
conversations.value: This highland at the heart of the island is home to a nameless volcano and ancient ruins.
conversations.prefix: Grand Plateau of the Lost Island:
conversations.from: gpt
conversations.value: Either the dinosaurs come here to die or someone has ritually gathered their bones in this place.
conversations.prefix: Giant’s Graveyard:
conversations.from: human
conversations.value: A clutch of enormous, leathery eggs means mother may not be far away.
conversations.prefix: Nest of the Terrible Lizards:
conversations.from: gpt
conversations.value: This Atlantean outpost was a grand experiment once. Now it is a ruin.
conversations.prefix: Ruins of the Fabled City:
conversations.from: human
conversations.value: What purpose was served by the grinding wheels and sliding stones in this incredible room?
conversations.prefix: Confounding Puzzle-Room:
conversations.from: gpt
conversations.value: Here the Atlanteans worshipped the sun and the sea, fire and water, and their child: steam.
conversations.prefix: Temple of the Great Atlanteans:
conversations.from: human
conversations.value: Show the fellows of the club that you’re one to watch.
conversations.prefix: Impress the Chaps:
conversations.from: gpt
conversations.value: Plot the fastest course to the Lost Island.
conversations.prefix: Navigate the Skies:
conversations.from: human
conversations.value: Repair your engines and maybe discern the cause of the damage.
conversations.prefix: Sabotage?!:
conversations.from: gpt
conversations.value: Land on the Lost Island with grace and aplomb.
conversations.prefix: A Proper Landing:
conversations.from: human
conversations.value: Too many to fight—at least in this place. Sometimes it’s wise to flee!
conversations.prefix: Escape the Raptors:
conversations.from: gpt
conversations.value: Something toxic is in the water. Are you already too late to avoid the sickness?
conversations.prefix: Poisoned Waters:
conversations.from: human
conversations.value: Solve the ancient puzzle before you’re all ground to dust in this place!
conversations.prefix: The Riddle of the Puzzle-Room:
conversations.from: gpt
conversations.value: Survive the collapse of this delicate chamber as it falls into fire below.
conversations.prefix: The Floor Falls Out:
conversations.from: human
conversations.value: Spinning gems create scintillating beams of white-hot sunlight capable of turning you to ash. Astounding!
conversations.prefix: The Power of the Sun:
conversations.from: gpt
conversations.value: The smoke billowing out of the mountain compels powerful visions. What do you see?
conversations.prefix: Hallucinogenic Fog:
conversations.from: human
conversations.value: An accomplished adventurer himself, this grey-haired little person is the chairman of the Adventurer’s club.
conversations.prefix: Sir Gerard Wyndingham:
conversations.from: gpt
conversations.value: An Egyptian medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis.
conversations.prefix: Dr. Adele Behenu:
conversations.from: human
conversations.value: Rough and rugged, this wealthy adventurer often prefers the hunt to the prize.
conversations.prefix: Lord Ramsay Masters:
conversations.from: gpt
conversations.value: Designer and builder of airships, such as the *Astonishing*, and a patron of many engineers.
conversations.prefix: Frederick “Chase” Donoghue:
conversations.from: human
conversations.value: A colossal and bloodthirsty dinosaur stalking the jungles of the Lost Island.
conversations.prefix: The Tyrant King:
conversations.from: gpt
conversations.value: Just one of the many loyal goblins in the employ of Lord Masters. They crew his airship.
conversations.prefix: Loyal Goblin:
conversations.from: human
conversations.value: The crew of the *Astonishing* are devoted to the Grand Adventurer’s Club and its discoveries.
conversations.prefix: Devoted Crewmember:
conversations.from: gpt
conversations.value: Grand and terrible flying beasts found in great numbers around the Lost Island.
conversations.prefix: Wide-Winged Pterrosaurs:
conversations.from: human
conversations.value: Though herbivorous, triceratops sometimes fiercely defend their territory.
conversations.prefix: Protective Triceratops:
conversations.from: gpt
conversations.value: This being — an apparition or something else? — was a revered figure in the temple’s glory days.
conversations.prefix: Ghost of the High Priestess:
conversations.from: human
conversations.value: A polite, nervous man that loves to follow the law to the letter. When he doesn't feel threatened, he'll arrest you for the smallest thing. Loyal, sticks to his personal morals, and good at finding loopholes.
conversations.prefix: Officer Mogley:
conversations.from: gpt
conversations.value: A little-known genius has been building this labyrinth for decades. Wandering in is not recommended.
conversations.prefix: Curious Cabinet:
conversations.from: human
conversations.value: This unnamed ship is full of strange contraptions and whirly-gigs. The deck disguised as a simple trading ship, it's much more sinister down below.
conversations.prefix: A Pirate Ship:
conversations.from: gpt
conversations.value: Cheap smells fill the place. Almost everyone you know happens to live here. The unfortunate color pink was chosen for the elevator doors.
conversations.prefix: An Apartment Complex:
conversations.from: human
conversations.value: The sandwiches taste great, but the decor is lacking.
conversations.prefix: Bill's Sandwich Shop:
conversations.from: gpt
conversations.value: The Townsquare in Ember City is everything it promises to be: Full of street musicians, artists, vendors, malls, and a strange occupation of steam-powered machine-creatures. This place is even more lively at night.
conversations.prefix: City Center:
conversations.from: human
conversations.value: Easily the most popular tourist attraction in the world, from it's towering architecture to the magnetic-sand beaches. Underneath the gleaming surface, however, is a dirty, broken-down nation.
conversations.prefix: Ember City:
conversations.from: gpt
conversations.value: An eccentric and eclectic building, where all range of music is performed.
conversations.prefix: Ember City Music Hall:
conversations.from: human
conversations.value: The fantastically engineered building that's so tall, not even the birds like to venture near the top of it.
conversations.prefix: Tephulous Tower:
conversations.from: gpt
conversations.value: Some say this place is just a legend. Obviously, they're wrong. Either way, it's totally booby-trapped and almost not worth exploring.
conversations.prefix: The Golden Vault:
conversations.from: human
conversations.value: A generic hide-out for anyone brave and clever enough to find it. A bit damp and dirty, but perfect for hiding a couple dozen valuable objects, or some illegal immigrants.
conversations.prefix: The Hideout:
conversations.from: gpt
conversations.value: Build a huge, interactive puzzle. You'll need, let's see... a place to build it, building materials, clearance from the city council (optional)...
conversations.prefix: Make a Puzzle:
conversations.from: human
conversations.value: You often forget to look before you leap or speak before you think. You've also been known to get impatient.
conversations.prefix: Excitable:
conversations.from: gpt
conversations.value: You hate to be serious, to the point that you're cracking jokes when everyone else is getting down to business or crying over a dead body. Being cheerful and hyper at inappropriate times can make you extremely annoying.
conversations.prefix: Inability to be Serious:
conversations.from: human
conversations.value: This city is in need of some more art. Collaborate with Reanna Park to paint something huge -- and impress the city council enough to be allowed to make more public art.
conversations.prefix: Paint a Mural:
conversations.from: gpt
conversations.value: Your kindness extends into bad judgement, often trusting the wrong people and trying to help those who only hurt you. You'll give any number of second-chances and always assume the best of everyone, even strangers.
conversations.prefix: Lenient:
conversations.from: human
conversations.value: You can't keep a secret, not even your own. Everyone knows everything about you within ten minutes of meeting you. This causes many to distrust you.
conversations.prefix: Loud-mouth:
conversations.from: gpt
conversations.value: When you're hungry, you're *starving.* Everything you feel, from a paper cut to disappointment, from fear to joy, is made known to the world.  It only takes one rude word to have you punching someone in the face.
conversations.prefix: No Self-Control:
conversations.from: human
conversations.value: No place is complete without a library. It's an especially quiet place, due to the... eccentricity... of the librarian. The books are fabulous, not only in their content but in their design. Nobody is quite sure how big the place is.
conversations.prefix: The Library:
conversations.from: gpt
conversations.value: The most popular public house in the city square.
conversations.prefix: The Ten Bells:
conversations.from: human
conversations.value: The fantastical and whimsical history of Ember City is captured by the weapons used in civil wars of centuries past, all safely locked behind glass displays.
conversations.prefix: Weapons Museum:
conversations.from: gpt
conversations.value: Getting your own flying license takes years of practice. Every year the wing-port personnel hold a festival to show off the magnificent variety of homemade wings and other flying contraptions.
conversations.prefix: Wing-port:
conversations.from: human
conversations.value: All bark and no bite, a nevertheless enthusiastic and hard working pirate captain that collects odd objects.
conversations.prefix: Captain James Spark:
conversations.from: gpt
conversations.value: (age: 15) The naive daughter of one of the city council members. She's sharp, but tends to second-guess herself. An artist at heart, she's obsessed with fashion design. Being the only child in a wealthy family means she owns enough clothes to cover an entire house if she unpicked the seams. People tend to think she's an airhead.
conversations.prefix: Hannah Daemon:
conversations.from: human
conversations.value: The author of an obscure and rare book, which was only printed once. Almost everyone hated the book. This author continues to write, but no longer publishes.
conversations.prefix: Hedgar Polt:
conversations.from: gpt
conversations.value: The eccentric librarian with too many secrets to keep track of and a very alarming/ distracted smile. People wonder where she finds some of the books.
conversations.prefix: Janice Reeth:
conversations.from: human
conversations.value: This quiet 7-year-old boy is an apprentice to the clockwork master. He never leaves home without his goggles on. He got apprenticeship through pity: A nasty accident landed him with a prosthetic arm and leg.
conversations.prefix: Kyle Fletch:
conversations.from: gpt
conversations.value: This little girl seems to come from nowhere at the most inconvenient times. She has strange advice, a piercing gaze, and an awful lot of rudeness. At times she seems lost...
conversations.prefix: Luella:
conversations.from: human
conversations.value: A cynical yet cheerful man who enjoys making sandwiches more than anything else. He runs the sandwich shop single-handedly, a remarkable feat.
conversations.prefix: Mr. Bill:
conversations.from: gpt
conversations.value: She has a stall that goes around the city center. A stout, generally angry woman.
conversations.prefix: Myrtle:
conversations.from: human
conversations.value: The mysterious creator of the 'Curious Cabinet'. Is he insane or a genius?
conversations.prefix: Quince Kadley:
conversations.from: gpt
conversations.value: A two-faced, clever woman who gets by on odd jobs, painting and sculptur-ing in her free time. Somewhat of a legend among the people of Ember City.
conversations.prefix: Reanna Park:
conversations.from: human
conversations.value: The prestigious clockwork master. Little is known about him other than how mysterious he is.
conversations.prefix: Renard Jasp:
conversations.from: gpt
conversations.value: The rich and stylish are aplenty in this vibrant city.
conversations.prefix: Sensible gentleman/lady:
conversations.from: human
conversations.value: There are plenty of these folk around the city.
conversations.prefix: Shady looking Guy:
conversations.from: gpt
conversations.value: One of the projects of a man long dead, who experimented with giving life to metal work. Mostly miserable, rejected by society as strays. They come in all shapes and sizes. The ones made of solid gold are likely to be kidnapped and melted down.
conversations.prefix: Steam Machine creature:
conversations.from: human
conversations.value: The most powerful man on the Ember City Council. He values truth and dapper hats above all else. He despises getting his picture taken.
conversations.prefix: Tyler Oak:
conversations.from: gpt
conversations.value: Whoever is annoying you should go away. Make them go away.
conversations.prefix: Avoid Someone:
conversations.from: human
conversations.value: If you're going to do something morally questionable, at least don't get caught.
conversations.prefix: Don't get Caught!:
conversations.from: gpt
conversations.value: The captain has you in the palm of his hand! Get out, or risk being slaves on his ship forever.
conversations.prefix: Escape the Pirates' Clutches:
conversations.from: human
conversations.value: Avoid the librarian, find the book you need.
conversations.prefix: Explore the Library:
conversations.from: gpt
conversations.value: There's something deadly hidden in this place. Find it and stop the explosion before it's too late!
conversations.prefix: Find the Bomb:
conversations.from: human
conversations.value: There's danger coming. Get to the hideout, quick!
conversations.prefix: Hide in the hideout:
conversations.from: gpt
conversations.value: You need to get somewhere, but you can't fly right now. One of the flying machines around here has to let you ride, right?
conversations.prefix: Hitch a Ride:
conversations.from: human
conversations.value: Make your way out of the Curious Cabinet alive!
conversations.prefix: Lost in the Labyrinth:
conversations.from: gpt
conversations.value: One way or another, characters must be brought together.
conversations.prefix: Meet Each other:
conversations.from: human
conversations.value: Someone stole something! Or did you simply lose track of it? ... Either way, you've got to find it!
conversations.prefix: Something's Missing:
conversations.from: gpt
conversations.value: The weather looks dangerous. You'd better not stay outside-- and if you do, beware!
conversations.prefix: The Elements:
conversations.from: human
conversations.value: Get the feeling you're being watched? Find out who --or what-- is on your trail...
conversations.prefix: You're being Watched:
conversations.from: gpt
conversations.value: You thrive by helping others. Nothing pains you more than the way machines are left in the street to rust. You care about everything, from the environment to wingport safety regulations.
conversations.prefix: Activist:
conversations.from: human
conversations.value: You live for the thrill of adventure, and aren't opposed to bending the rules in your favor.
  
conversations.prefix: Adventurer:
conversations.from: gpt
conversations.value: Everything artful is your passion.
  
conversations.prefix: Artist:
conversations.from: human
conversations.value: Runners high is your favorite thing in the world.
  
conversations.prefix: Athlete:
conversations.from: gpt
conversations.value: If it has pages, you're going to read it. You're empathetic and understanding of others. You're firmly against breaking the law... unless it was in the name of books?
  
conversations.prefix: Book Worm:
conversations.from: human
conversations.value: You love learning, and know a vast amount of trivia. You love rubbing your greater intelligence up everyones' nose.
  
conversations.prefix: Intellectual:
conversations.from: gpt
conversations.value: You have the tendency to burst into song. Your favorite thing to do is tinker with steam instruments. In fact, you're a bit of an inventor as well.
  
conversations.prefix: Musician:
conversations.from: human
conversations.value: You have a slight obsession with Rubik's Cubes and a passion for all types of puzzles, whether it be mazes, word puzzles, riddles, etc.
  
conversations.prefix: Puzzle Solver:
conversations.from: gpt
conversations.value: You can make anyone laugh with your comic genius and elaborate pranks. 
  
conversations.prefix: Smart-Aleck:
conversations.from: human
conversations.value: You have a certain charm and confidence that makes everyone talk to you. Your people skills are sharper than a knife.
  
conversations.prefix: Socialite:
conversations.from: gpt
conversations.value: You have a way with words  and seem to make friends wherever you go. Everyone smiles and waves as you pass by.
conversations.prefix: Charisma:
conversations.from: human
conversations.value: You won't give up unless it's physically impossible to keep moving forward. Your motivation seems endless, and you're good at motivating others too.
conversations.prefix: Determination:
conversations.from: gpt
conversations.value: Your judgement is so good, it's almost a sixth sense. You can almost always tell when it's a trap. Liars will have trouble getting past you as well.
conversations.prefix: Good Judgement:
conversations.from: human
conversations.value: Your ingenuity helps you patch engines and craft tools from junk.
conversations.prefix: Inventive:
conversations.from: gpt
conversations.value: You know several languages, speaking as well as reading and writing. You simply have a gift for it.
conversations.prefix: Linguistic Skills:
conversations.from: human
conversations.value: Most fights end when you get involved. You have a knack for rationalizing and seeing both sides of an argument.
conversations.prefix: Peacemaker:
conversations.from: gpt
conversations.value: The world is an ever-developing record of its own activity. Nothing escapes your notice.
conversations.prefix: Powers of Observation:
conversations.from: human
conversations.value: You see the world with a scientist’s reason and ingenuity. Nothing shocks you.
conversations.prefix: Science!:
conversations.from: gpt
conversations.value: You can talk your way out of anything, sneak your way out of anywhere... in fact, you must have been a spy in another life, because you're the wiliest person you know.
conversations.prefix: Sly:
conversations.from: human
conversations.value: Horses, chariots, boats, automobiles, biplanes, airships—if it moves you can make it go.
conversations.prefix: Steer Anything:
conversations.from: gpt
conversations.value: You can't run for five minutes without gasping for breath. Too much dust is a hazard.
conversations.prefix: Asthma:
conversations.from: human
conversations.value: You get stressed out and overwhelmed easily, and are prone to mental breakdowns if you're not careful.
conversations.prefix: Breakdown:
conversations.from: gpt
conversations.value: Wherever you go, it seems you encounter old enemies or new betrayals.
conversations.prefix: Enemies:
conversations.from: human
conversations.value: You'd rather sit on the couch than go on adventures. When the opportunity comes to be heroic, you often like to wave at those moments as they pass by. You don't care if it's for 'the greater good', you're more interested in self-preservation! Even your friends know they can't count on you to do anything for them.
  
conversations.prefix: Passive:
conversations.from: gpt
conversations.value: You always second-guess yourself. As a result you miss opportunities and needlessly put yourself down. Low self-esteem is a constant struggle.
conversations.prefix: Self-Doubt:
conversations.from: human
conversations.value: It's not meant to be climbed, but twice in the past, people have touched the spire at the top of the tallest tower in the world.
conversations.prefix: Climb to the Top of Tephulous Tower:
conversations.from: gpt
conversations.value: It was the only remaining copy! You've got to find out what happened to it. If all else fails, you'll go straight to the author to get a new copy.
conversations.prefix: Find out What Happened to your Favorite Book:
conversations.from: human
conversations.value: Find the keyhole that your key fits into. You've had this key for a very long time, and have always wondered...
conversations.prefix: Find out what your Key Unlocks:
conversations.from: gpt
conversations.value: Your father has been missing since you were two years old. You can't remember what he looks like, but there must be a way...
conversations.prefix: Find your Father:
conversations.from: human
conversations.value: Can you build intricate, magnificent things? Can you *build* things?
conversations.prefix: Learn how to make Clockwork:
conversations.from: gpt
conversations.value: Plant more trees, flowers, grass, and shrubbery in this kind of desolate place. Spread the word that we need to be more eco-friendly!
conversations.prefix: Make Ember City greener:
conversations.from: human
conversations.value: Known as a curmudgeon, Bill the sandwich maker has never been caught laughing unless he's being sarcastic. Make him laugh until he cries, if you can!
conversations.prefix: Make the Sandwich Maker Crack up:
conversations.from: gpt
conversations.value: Get your flying license even though you're a little underage. First you have to figure out how to fly without plunging to your death...
conversations.prefix: Obtain a Flying License:
conversations.from: human
conversations.value: This is no place for a fear of heights! Get your feet off the ground, stop running away from flying.
conversations.prefix: Overcome your Fear of Heights:
conversations.from: gpt
conversations.value: Do you have the skills to nab one of the legendary objects from this ancient, run-down vault? Can you even find it?
conversations.prefix: Steal Something from the Golden Vault:
conversations.from: human
conversations.value: The music is inside of you, you just need to write it down in a form other people can play and enjoy. Can you make it to the stage?
conversations.prefix: Write and Perform a Rhapsody:
conversations.from: gpt
conversations.value: This pen can write on any solid surface. It can even write underwater. It's also permanent.
conversations.prefix: All-Surface pen:
conversations.from: human
conversations.value: This key doesn't look like much-- but you have a feeling it unlocks something important.
conversations.prefix: An Old Key:
conversations.from: gpt
conversations.value: No one really knows what 'bluestuff' is, but it sounds powerful. Who knows what this battery could do?
conversations.prefix: Bluestuff Battery:
conversations.from: human
conversations.value: This ingenious invention is usually expensive, but you happen to have one.
conversations.prefix: Box of always-warm cookies:
conversations.from: gpt
conversations.value: A clockwork contraption in the shape of a spider. It scuttles along and makes a lot of noise-- the perfect distraction.
conversations.prefix: Clock Spider:
conversations.from: human
conversations.value: A powerful weapon designed to kill machines.
conversations.prefix: Emerald Dagger:
conversations.from: gpt
conversations.value: A long-nosed gun designed to puncture zeppelins from the ground. Could this be used as a grappling hook in a pinch?
conversations.prefix: Far-Distance Shooter:
conversations.from: human
conversations.value: Simple and black. This would be the perfect size for a person...
conversations.prefix: Large guitar case:
conversations.from: gpt
conversations.value: A worn-out flying machine. It works decently, but nobody here has a flying license anyway, and it could break at any moment.
conversations.prefix: Old pair of Wings:
conversations.from: human
conversations.value: These headphones pick up wireless signals from sound waves. Easily listen in on a conversation-- if you can tune to the right channel of sound waves.
conversations.prefix: Spy Headphones:
conversations.from: gpt
conversations.value: Why would you want to do this? Don't be ridiculous, anyone who beats him gets a free sandwich. Only one person has ever beaten him at chess before... and that was his dad.
conversations.prefix: Beat the Sandwich maker at Chess:
conversations.from: human
conversations.value: ...why not? When she starts telling you her secrets, you'll know you're friends. 
conversations.prefix: Befriend the Librarian:
conversations.from: gpt
conversations.value: Get the money for a magnificent steam ship of your own, then go shopping. You'll also want to take a joyride in the thing before your goal is complete.
conversations.prefix: Buy a Ship:
conversations.from: human
conversations.value: Talk some sense into the pirate captain, persuade him to stop being evil.
conversations.prefix: Convert the Captain:
conversations.from: gpt
conversations.value: Who would make such a place? Find them and convince them to stop making it, or at least make it safe!
conversations.prefix: Find the Creator of the Labyrinth:
conversations.from: human
conversations.value: He looks pretty miserable. Make your father happy-- give him a hobby or something.
conversations.prefix: Give Dad something to do:
conversations.from: gpt
conversations.value: There's something not quite right. Find Luella and help her with whatever her problem is.
conversations.prefix: Help Luella:
conversations.from: human
conversations.value: Help the clockwork creatures get some rights and respect, homes and jobs.
conversations.prefix: Help the Clockwork Creatures:
conversations.from: gpt
conversations.value: One way or another, our protagonists will be brought together. Whether briefly or in depth, cross paths with at least one other character.
conversations.prefix: Meet Each other:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are claimed to have an exceptional range of knowledge.  You are actually typical of any gentle born child.
  
  You know very basic algebra.  You have published two simple, silly poems in a children's magazine.  You know a few words in Greek.
  
  You can play about three pieces of music on a piano but since you can barely read sheet music, you can eventually learn more.
  
  You are okay at sketching with charcoal and pencil; a talented child, but not phenomenal.
conversations.prefix: YOUNG "POLYMATH":
conversations.from: gpt
conversations.value: This child is typical of gentle born children and has a smattering of knowledge, predicated by tutors and attentive parents with a collegiate education.
  
  He has a few famed acquaintances with travelers who are bound to end up in the drawing rooms of absolute strangers.
conversations.prefix: Small Knowledge:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are mad about the night. You are a child who likes to climb out of your bedroom window and roam a large city alone.
  
  If you actually find a witch or vampire, would you know what to do with it?  
  
conversations.prefix: SELF ENDANGERMENT:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: That nice man Crowley says that vampires and witches roam the Ember streets at night. He's a visiting man from Britain, so he must know more than anyone else. 
  
  Dickens says there's no such thing as vampires, but he's a visiting man from Britain, so he must not know Ember very well at all.
conversations.prefix: FIND A VAMPIRE! OR A WITCH!:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The fondness of a person in being noticed by a friendly stranger is equal to the measure of the good in the life of the one so perceived.
conversations.prefix: Notices You if You Notice Him:
conversations.from: gpt
conversations.value: You possess a knack for picking up social and physical clues. You have an extremely good insight to people's motivations as well as noticing things.
conversations.prefix: Perceptive: