conversations.from: system
conversations.value: There is much to know concerning the land of Kime. Its twelve kingdoms are at constant odds with one another. Some seek to conquer, some seek to persevere, while others fool themselves with declarations of neutrality. For now, all that you need to know is that you are an aspiring musician enrolled at what is known as The Academy of Song. 
  
  There are two categories of students. The first are privileged. They are, with rare exception, sons and daughters of Ainian or Bareevian nobles whose generous ‘contributions’ ensure that the Academy persists in a manner which best favors themselves. 
  
  The second are students who are not of highborn stock (which is the category you belong to). They come from all corners of Kime, most with nothing but the cost of tuition and hope. They are referred to as ‘Patchers’ as their belongings and clothing are typically that – tattered and patched. 
  
  Patchers work to remain at the school. Toiling over crops, in the orchards, maintaining dorms and roads, or acting as servants for the wealthiest of students to compensate for their lack of monetary good-fortune.
  
  Faculty is no different. Some have become instructors because they have been there for most of their lives and have grown into the role, while others are there because some ranking official from the Eastern Kingdom used their influence to promote a relative rather than see them drafted into military service.
  
  There is the position of High Bard. It is earned through skill of craft more-so than public opinion. Even the highborn cannot influence that tradition. The High Bard’s name is Master Bradias Laird. He began his career at the Academy thirty-seven years earlier, himself a Patcher. Directly below the High Bard in authority is the Circle of Five. Master Marcus Rogers and Apprentice Asrune Reed make up his allied portion of that Circle. The three remaining seats belong to Easterners; Master Trollise Gratestone, Madam Jollan Tyrett, and Krighten Vrane. 
  
  There are also notable students - too many to list. Two, however, are worth mention as a warning. Brachtin Shorf is the son of the Ainian General, Bolgus Shorf. He is a cruel boy who enjoys causing pain. Charline T’Kol is no better. Her father has made such large 'donations' to the Academy that it allows her to commit nearly any act she cares to commit with little more than a speaking-to as consequence.
  
  But things aren’t all dreadful. Summer break is approaching. A time when the ambitious student might embark upon a journey of entertainment, visiting cities and towns along the Great Sands River, or pledge their time to build a stage, plant a row of fruit tree for the Academy’s vineyard, or any number of such tasks. Despite the politics, a life at the Academy of Song is a life better than most. With Summer Break pending it also meant the party of all parties was pending. Wine would flow, sweet leaf would burn, and music would play unending for days.
  
  There is an excitement in the air…
  
  *****
  
  The Academy of Song is an old institution. It was built eight-hundred years ago and has survived both natural disaster and man's follies. The Great Hall is where the Masters reside. It’s a towering, gothic structure built of obsidian block that was fitted by Dwarves in a time when that race was so-inclined to emerge from the depths beneath the Fang Mountains and mingle with the races of surface.
  
  In circular, cobbled streets the Academy stretches outward from the Great Hall. Each road is known as a ring. The Inner Ring is lined with dorms serving as housing for the students from the Eastern Kingdoms.
  
  Beyond the dorms is the Teaching Ring. The classrooms vary. Some are stone structures, while others are naught but simple shelters. Some are constructed in harmony with the Academy's ancient trees or cradled between the branches of gurgling brooks.
  
  Further out from the Teaching Ring is the Artisan’s Ring. Here one could find a jeweler, a glass blower, an herbalist, clothiers, a cobbler, among other skilled tradesmen. The Academy does not finance these businesses, it is the Eastern benefactors who own them and reap their profits.
  
  All craftsmen are indentured - each with a debt that forces them to remain. The Academy is responsible to see to the artisans needs. This includes food, repairs, and often the resources for them to create the goods that will be transported east. In addition, profits from this micro-economy do not exempt the Academy from its own tax burden. Let it be said that anyone who states the Academy of Song's primary purpose is to explore the cultural arts is a fool.
  
  Beyond the Artisan’s Ring is the Patcher’s Ring.  In addition to their daily studies and classroom work, each Patcher works for an artisan, in the orchards, in the vineyard, in the crop fields, or as an assistant to a teacher or other official. Some  load wagons bound to the East, while others unload supply wagons from any number of origins. Some spend there time at the stables cleaning stalls and tending the horses. Others are unfortunate enough to be gong farmers – although that task is normally reserved for those who blatantly cause problems.
  
  Crop fields and orchards exist beyond the Patcher's Ring. Though the Academy does receive a small portion of the yield, most crop and fermentations are exported to Ain, Bareevia, The Coldlands or sent to sustain the Ainian army perpetually waging war to the west.
  
  **********
  
  Kime is rife with turmoil.
  
  The country of Peh is divided by two Queens and their armies - sisters born seconds apart, with conflicting beliefs of which sister left the womb before the other.
  
  Gorn and Zad, war torn as the Eastern Kingdom’s armies strive to breach the Fang Mountains and attack Finn, Horj, and Bittip.
  
  Trad with its port city of Gilj, holds helplessly to a declaration of neutrality while politics from both East and West corrupt its senate, seeking to claim the strategic port for themselves.
  
  Last but not least, in the middle of it all, is the desert kingdom of Morith. Its Half-Elf King, Rafta Gra has united the nomadic clans, and the fear that Gra might take offense keeps the warring nations from its borders. 
  
  There is much to know before a simple bard is prepared to leave the 'safety' of the Academy… 
conversations.from: human
conversations.value: The High Bard
  
  Laird is in his late 40's and yet boasts a full head of blonde hair he pulls into a pony tail.
  
  His beard is tended, although he has a tendency to allow it to reach an 'unkempt' stage before trimming.
  
  He is without contest the most proficient sazist you ever seen or heard tale of. 
  
  
  
conversations.prefix: Master Bradias Laird:
conversations.from: gpt
conversations.value: In his 50's. Marcus could have made a bid for the High Bard although he doesn't want it. He is also Bradias's closest friend.
  
  Marcus studied medicine for much of his early adulthood but abandoned it after years of treating battlefield injury.
  
  He plays most stringed instruments, but his preferred instrument is the 13 string lute.
conversations.prefix: Master Marcus Rogers:
conversations.from: human
conversations.value: Asrune was recently appointed to the Circle of Five when Master Laird invoked the right of the Inthydis to overrule opposition. It's an outrage to anyone on the circle not named Marcus.
  
  Her last name was taken due to her preference to the reed flute. An instrument she chose due to its small and portable size. Asrune has a fondness for weapons, although she has no access to weaponry except for a crude, self-crafted staff.
conversations.prefix: Apprentice Asrune Reed:
conversations.from: gpt
conversations.value: It's more than a school. It's an entire village where over three hundred students, faculty, and hired hands live for the sole purpose of music.
conversations.prefix: The Academy of Song:
conversations.from: human
conversations.value: You are exceptionally skilled at one primary instrument, and can pick two secondary instruments that you possess notable ability at.
conversations.prefix: Musician:
conversations.from: gpt
conversations.value: Yes, you can play stringed instruments. But, more-so, you can fix them and even build them given the tools, materials and time.
conversations.prefix: Luthier:
conversations.from: human
conversations.value: Your good at one thing. Flutes. You flounder on others, but your ceiling is high on your preferred instrument.
conversations.prefix: Flutist:
conversations.from: gpt
conversations.value: You are the newest of the new and have no idea what you might like or even be good at. You just know you love music and wish to learn more of it. Or perhaps you found your way into the school for other personal reasons.
conversations.prefix: Novice:
conversations.from: human
conversations.value: Having a proper drum is nice, but anything with a tone will do in a fix. Even the oddest of time signatures and syncopations come naturally to you.
conversations.prefix: Drummer:
conversations.from: gpt
conversations.value: You need no instrument. Putting rhyme to melody is a gift you were born with.
conversations.prefix: Singer:
conversations.from: human
conversations.value: The lute is a common instrument, though it is not commonly played with the promise you display. You struggle with other instruments, stringed or not.
conversations.prefix: Lutist:
conversations.from: gpt
conversations.value: The violin is a rare instrument indeed. Even rarer among the patchers. You have had it all your life, handed down from your grand parents. You know simple folk songs and tavern tunes, but you have a desire to take it much further.
conversations.prefix: Violinist:
conversations.from: human
conversations.value: You are good at one specific instrument of your choice not already listed. You may contact your narrator to discuss the origin of your idea.
conversations.prefix: Specialist:
conversations.from: gpt
conversations.value: You fled abusive parents to come to the Academy. They are looking for you, you pray each night that they don't find you.
conversations.prefix: Parents:
conversations.from: human
conversations.value: Your motivations come from the heart. You are stricken badly, badly enough to do crazy things. The target of your affections may be a known character, a known NPC, or someone of your own making. Regardless of who it is, the odds of it working out are low at best.
conversations.prefix: Love:
conversations.from: gpt
conversations.value: You've done something and have chosen to hide at the Academy. Yes, you practice, yes you are a patcher, and yes you work long hours to afford the Academy. Always in your thoughts is the realization that a bounty is on your head.
conversations.prefix: On The Lam:
conversations.from: human
conversations.value: You act the patcher, you appear the patcher, but in reality you are in line to inherit your father's fortunes. There are others who wish you dead to see that you don't. Speak with your narrator to meld your thoughts into the lore of Kime.
conversations.prefix: Heir:
conversations.from: gpt
conversations.value: You have elfin blood. Rare as rare can be. Also hated, hunted, and executed as an abomination by the Church of Ain. Your two sisters were made examples, as was your father who violated religious law when he fell in love with your half-breed mother. Your mother suffered worse. You hid - it was all you could do. As you age you can only pray that evidence of your heritage remains hidden. Tell no one!
conversations.prefix: Half Breed:
conversations.from: human
conversations.value: You have dreams, and not the kind that lead to fame. In the night you see things, see people, hear voices. You spoke of it once to your mother, but she was adamant that you never to reveal what you dream to anyone. The fear in her eyes have kept you silent your entire life.
conversations.prefix: Dreamer:
conversations.from: gpt
conversations.value: You saw a murder. Or, more an assassination. They know you saw it, and you narrowly escaped with your life. Somehow you survived the forests, rivers, deserts, and roads to wind up at the Academy. But you know a knife could fall at any moment.
conversations.prefix: Witness:
conversations.from: human
conversations.value: Your village had been a peaceful farming community, but it had been a bad crop that year. When the baron had demanded his share, there had not been enough to share. You would not have made it through the winter - people would have perished. The Baron was unmoved and elected to make an example. His cavalry charged through the village, killing, kidnapping, and worse. you were young, and to this day you wish to know his name. The Master bard's might know. Somewhere there might be record. The bard's kept track of everything with ink and quill.
conversations.prefix: Survivor:
conversations.from: gpt
conversations.value: You have dreams, and not the kind that lead to fame. In the night you see things, see people, hear voices. You spoke of it once to your mother, but she was adamant that you never to reveal what you dream to anyone. The fear in her eyes have kept you silent your entire life.
conversations.prefix: Dreamer:
conversations.from: human
conversations.value: You act the patcher, you appear the patcher, but in reality you are in line to inherit your father's fortunes. There are others who wish you dead to see that you don't. Speak with your narrator to meld your thoughts into the lore of Kime.
conversations.prefix: Heir:
conversations.from: gpt
conversations.value: Your motivations come from the heart. You are stricken badly, badly enough to do crazy things. The target of your affections may be a known character, a known NPC, or someone of your own making. Regardless of who it is, the odds of it working out are low at best.
conversations.prefix: Love:
conversations.from: human
conversations.value: You've done something and have chosen to hide at the Academy. Yes, you practice, yes you are a patcher, and yes you work long hours to afford the Academy. Always in your thoughts is the realization that a bounty is on your head.
conversations.prefix: On The Lam:
conversations.from: gpt
conversations.value: You fled abusive parents to come to the Academy. They are looking for you, you pray each night that they don't find you.
conversations.prefix: Parents:
conversations.from: human
conversations.value: Your village had been a peaceful farming community, but it had been a bad crop that year. When the baron had demanded his share, there had not been enough to share. You would not have made it through the winter - people would have perished. The Baron was unmoved and elected to make an example. His cavalry charged through the village, killing, kidnapping, and worse. you were young, and to this day you wish to know his name. The Master bard's might know. Somewhere there might be record. The bard's kept track of everything with ink and quill.
conversations.prefix: Survivor:
conversations.from: gpt
conversations.value: You saw a murder. Or, more an assassination. They know you saw it, and you narrowly escaped with your life. Somehow you survived the forests, rivers, deserts, and roads to wind up at the Academy. But you know a knife could fall at any moment.
conversations.prefix: Witness:
conversations.from: human
conversations.value: Someone holds something over your head. Whatever it is it's big. It may be a player, and NPC, or someone of your own creation. Speak to the narrator to meld your idea into the lore of the land.
conversations.prefix: Blackmail:
conversations.from: gpt
conversations.value: Strengths should be emotional, not physical.
  
  Good Examples: Persuasive, Sympathetic, Charismatic.
  
  Bad Examples: Strong, Athlete, Swordsman. 
  
  Provide graphics (They don't have be genre appropriate)
conversations.prefix: Make Your Own:
conversations.from: human
conversations.value: Weakness can be physical or emotional.
  
  Please provide comical graphics. :-)
conversations.prefix: Make Your Own:
conversations.from: gpt
conversations.value: Student
  
  Her father made the greatest donations to the Academy, allowing her to commit whatever act she cared to commit with little more than a stern speaking-to as consequence.
conversations.prefix: Charline T’Kol:
conversations.from: human
conversations.value: Brachtin Shorf was the son of the Ainian General, Bolgus Shorf. A cruel boy who enjoyed causing pain where ever possible.
  
conversations.prefix: Brachtin Shorf:
conversations.from: gpt
conversations.value: Instructor who attained his status as a favor by his older brother, Commander Gratestone.
  
  His skill as a musician is questionable at best. He sticks to teaching Ainian culture. 
conversations.prefix: Master Trollise Gratestone:
conversations.from: human
conversations.value: Tyrett oversees the Academy's finances and exports. Since the Academy is financed partially on its winery, its blacksmith, and other artisans, all income is carefully monitored and properly taxed. This money is then returned to the 'investors' of the academy in the form of a profit.
conversations.prefix: Madam Jollan Tyrett:
conversations.from: gpt
conversations.value: The man is a drunk and serves no other purpose than to spy upon all others. Who he reports to is a mystery. Some say it's the King of Ain himself, King Piotis III.
conversations.prefix: Krighten Vrane:
conversations.from: human
conversations.value: Although your passion is moving with the energy of song, you have some skill with an instrument of your choice. This instrument would be one that you could not only incorporate into your dance, but as accompaniment too (not all songs are made to dance to). Zills are a great example, a long flute that might be used as a dance prop could be another.
conversations.prefix: Dancer:
conversations.from: gpt
conversations.value: Possibly the tiniest girl you've ever met. The Finnian Dulcimer she carries looks far larger than it is because of it. She has a love for baking cookies during her shifts making breads at the stone ovens.
conversations.prefix: Lita Laurel:
conversations.from: human
conversations.value: Ned is often the target of bullying. He comes from a cattle farm west of GIlj owned by his grand parents. As far as Patchers go, he is as rich as they come. He plays a large hand drum.
conversations.prefix: Neddles Bowin:
conversations.from: gpt
conversations.value: It will be difficult, if not impossible, to prevent Jerome from shouting 'witches' to the roof tops. It would be in your collective interests that you didn't allow that to happen. 
conversations.prefix: The Lips of Jerome:
conversations.from: human
conversations.value: Master vocalist Hammond resides over all things related to singing, reciting, or written lyrics and poems.
  
  He is a kind man and has a tendencies for being polite even in the most stressful of situations.
conversations.prefix: Master B'Tre Hammond:
conversations.from: gpt
conversations.value: She has gone by many names in her existence. Mrs. Pembrooke being one.
  
  She is the last Ritawn of the Bardess Bianca.
conversations.prefix: Zingara:
conversations.from: human
conversations.value: Mira Granger's Father.
  
  Declared a war hero from being wounded in the now 12 year civil war in Peh. He lost his leg
conversations.prefix: Morgan Granger:
conversations.from: gpt
conversations.value: Someone can't sleep. Talking a bit might help... maybe.
conversations.prefix: I just Want To Talk:
conversations.from: human
conversations.value: Not now Jerome!
  
  You need to get to the stables and report to Horse Master Vint. If you anger him the next thing you'll be doing is emptying and flushing chamber pots and privies.
conversations.prefix: Rhett's Bane:
conversations.from: gpt
conversations.value: You leave the dorm and catch glimpses of the hooded figure. Is it wise to follow? Perhaps you should avoid it and try to learn something of Christopher Hess.
  
  The library would be a good place to start, if you can avoid getting drafted into clean up duty. Perhaps you could chase down Neddles. Maybe he knows something.
  
  There's always the mysterious figure that's impervious to water you could follow.
conversations.prefix: Lenora:
conversations.from: human
conversations.value: This is the first time either of you have been summoned to the Great Hall. It's unnerving. Did it have to do with witchery
conversations.prefix: Mira and Julian:
conversations.from: gpt
conversations.value: 'Humiliation is one of the worst tortures in existence.' 
  
  Master Rogers had said that in one of his teachings. 
  
  You can't recall the context, but you appreciate it a bit more now.
  
  You took responsibility for the wagon and its mule. What do you do now?
conversations.prefix: (Lenora) Finish It:
conversations.from: human
conversations.value: A plump, cheery woman who works in the herbalist shop at the Academy of Song.
conversations.prefix: Mrs. Dolmarn:
conversations.from: gpt
conversations.value: Strong or week depends on Rhett and what is most important to him.
  
  It is left to him to decide what he'd like to say, or if he wants to say anything. The whole witchcraft thing is a topic too. Does Rhett share this information with anyone? Or does he keep it silent to protect Jerome from any residual effects it may have?
  
conversations.prefix: (Rhett) It's All So Confusing:
conversations.from: human
conversations.value: It seems it has caught up to you. Do you trust the bard Asrune? She's younger than you in years. She certainly doesn't appear to be a tome of wisdom. She's not afraid either. That could count for something.
conversations.prefix: (Julian) The Past:
conversations.from: gpt
conversations.value: Dear Gods... Your father...
conversations.prefix: (Mira) In The Name of the Father:
conversations.from: human
conversations.value: Personal Assistant to Marcus Rogers at the Academy of Song. She loves to wear purple.
conversations.prefix: Lady Tuddle:
conversations.from: gpt
conversations.value: That is definitely the question.
conversations.prefix: (Mira) To Bard, Or Not To Bard.:
conversations.from: human
conversations.value: Vrane was annoying, indeed. But did he deserved to get l4z0red?
  
  Ya... probably.
conversations.prefix: (Julian) Well, That Was Different.:
conversations.from: gpt
conversations.value: Journeyman bard stationed in Monntross, Northern Peh. Ally of Bradias Laird.
conversations.prefix: Cairan MacMourough:
conversations.from: human
conversations.value: The Ritawns were magical record keepers that the Bards of the last age created as assistants. Viollca was the creation of Bianca, herself.
conversations.prefix: Ritawn Viollca:
conversations.from: gpt
conversations.value: Flee the Academy? Head to the desert in hopes of an audience with Raf'ta Gra and pray that the Morithians don't gut you on sight? The book would be advantageous to have, no doubt. Unfortunately there is a witch hunt going on, with bounty hunters pending an arrival. It won't be easy to escape.
conversations.prefix: Choices:
conversations.from: human
conversations.value: It comes with a stick. When you tap a tooth with it, it feels much like you've scooted across a rug in your socks. Who knows what a melody might do?
conversations.prefix: Idiophone:
conversations.from: gpt
conversations.value: Trying to navigate the Academy is difficult. The swampy streets, the fire, the packs of witch hunters. Gathering the supplies you need and meeting Asrune and Marcus by the stables is the mission.
  
  Choose where to go first.
conversations.prefix: Garb, Food, or Weapons...:
conversations.from: human
conversations.value: You don't give up, or crumble easily. No matter how tough the going, you keep on pushing through.
conversations.prefix: Enduring:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You were born a servant, and, until coming here, never expected anything from life besides manual labour. Prepared doesn't exactly describe you.
conversations.prefix: Uneducated:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: With your charm, your able to inspire others to achieve greatness or follow your lead.
conversations.prefix: Charismatic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You lack judgement and experience with the real world and often don't know the dangers that lay ahead
conversations.prefix: Naive  :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your music flows with the emotions of others, and in turn they flow with you.
conversations.prefix: Empathetic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: While you are very capable of it, you tend not to speak. It becomes a difficulty when the habit results in a failure of communication.
conversations.prefix: Quiet:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are of pleasant nature, not necessarily charming, but everyone seems to like you
conversations.prefix: Amicable :
conversations.from: human
conversations.value: Sometimes you get so excited it gets you into worrisome situations 
conversations.prefix: Exciteable.:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have dealt with enough hardships in the past to know how to get through one unscathed. You know how to keep your wits to yourself and you always have a few tricks up your sleeve. 
conversations.prefix: Resourcefulness:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have stopped believing in people long ago. Humans are cruel and dirty creatures and, eventually, they will betray you. It's only natural you betray them first.
conversations.prefix: Cynical:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You were lucky enough to spend some time in a lower noble house, and during that time you learned a certain level of decorum and education above your status. It's fueled your love of words and you have spent a lot of time playing with them. You often find the right ones for the situation. 
conversations.prefix: A Way With Words:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Spending a lot of time in near-constant flight mode makes anxiety a common fact of life for you. Situations can become overwhelming and your prone to panic can make you react without the capacity to step back and think about things logically.
conversations.prefix: Anxious:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You fled abusive parents to come to the Academy. They are looking for you, you pray each night that they don’t find you.
conversations.prefix: Parents:
conversations.from: gpt
conversations.value: Attention to detail plays a big part in Julian's work as a luthier as well as his continued survival. As a result he is acutely aware of his surroundings when not absorbed in music, finds and remembers details, visuals and snatches of conversation where others would not. This skill also makes sight-reading and picking out errors in his notation a breeze.
conversations.prefix: Watchful:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Julian is more often than not on edge. looking over his shoulder, worried for both himself and his mother. He has to be careful, so careful. There are spies everywhere. There is no room to relax. There must be locks on everything. He may be unreasonably snappish if you ask too many questions of him. 
conversations.prefix: Paranoid:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Good luck is something that happens to other people--especially near you.  You have a talent for finding the words and deeds that help others to excel.  You stand in the shadow just outside the spotlight and smile.
conversations.prefix: Lucky charm:
conversations.from: human
conversations.value: Sometimes, your wits and your sixth sense (not to mention the other five) fail you.  You completely misunderstand a situation and immediately say or do something that makes things worse for everyone.  
conversations.prefix: Confused:
conversations.from: gpt
conversations.value: You have a strong talent for musical composition.  You'll never be a great performer but your creations may inspire generations of great performance.
conversations.prefix: Composer:
conversations.from: human
conversations.value: Never gives up and will continuously work until they get their way even when others would call their attempts pointless.
conversations.prefix: Persistent :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Experiences extreme emotions that often control their actions.
conversations.prefix: Over-Emotional :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your anxious mind is always ticking over and it can be exhausting --
   leading to muddled thoughts or even clumsiness on occasion.
conversations.prefix: Drowsy:
conversations.from: gpt
conversations.value: People think that getting overlooked is a bad thing, but in your experience, it can be one of the safest. Being that unsuspecting wallflower has it's perks and sometimes you just *need* to go unnoticed.
conversations.prefix: Wallflower:
conversations.from: human
conversations.value: When you have a job to do, you do your duty. People know that they can trust you to finish whatever you start.
conversations.prefix: Reliable:
conversations.from: gpt
conversations.value: Although the fact that you have to do this to say no to him is pretty sad, honestly.
conversations.prefix: Mental Gymnastics:
conversations.from: human
conversations.value: When he wants to, Julian can tame his dislike and distrust for the local nobility and, especially towards this drunken arse, talk sweetly enough to get himself out of trouble and even learn a few things.
conversations.prefix: Bend the Knee:
conversations.from: gpt
conversations.value: You're very aware of the bad things that come out of certain paths in life, so if there is one, you choose the safer option.
conversations.prefix: Fearful:
conversations.from: human
conversations.value: This is the last time Rhett lets Jerome choose his drinks. It won't be the last time Rhett let's Jerome choose his drinks.
conversations.prefix: Drunk: