conversations.from: system
conversations.value: A look at the seedy underworld of Paragon City, Rhode Island. This is the story of super-powered heroes walking the straight and narrow in a city that is anything but. Will you answer the call of justice, or succumb to vengeance?
  
  The final entry in a trilogy that began with "The Carnival Without," we join the unlikely group of superpowered allies for one last adventure.  When the newest member of the team is confronted by a ghost from her own past, the others must come together to face the power of a god.
  
  This is fanfiction for City of Heroes, owned by NCSoft. No ownership is implied, however, the game is flagged private for this reason.
conversations.from: human
conversations.value: Your powers of perception allow you to see things that evade the notice of others.
conversations.prefix: Sight Beyond Sight:
conversations.from: gpt
conversations.value: Though you wouldn't call yourself dense, you're not the most perceptive person in the world.
conversations.prefix: Night-Blind:
conversations.from: human
conversations.value: Your anger gives you the strength to push past nearly any obstacle.
conversations.prefix: Furious Rage:
conversations.from: gpt
conversations.value: Whether it comes from inexperience or is just part of your personality, you're not what anyone would call bold.
conversations.prefix: Timid:
conversations.from: human
conversations.value: You're living proof that, sometimes, it's better to be lucky than good.
conversations.prefix: Luck of the Gambler:
conversations.from: gpt
conversations.value: You don't know why but today just isn't your day.  It's a good thing you're not in Vegas.
conversations.prefix: Lucky Number: 13:
conversations.from: human
conversations.value: You get knocked down, but you get up again.  They're never gonna keep you down...
conversations.prefix: Made of Steel:
conversations.from: gpt
conversations.value: Call it a less than hardy constitution but you're just not as tough as you'd like to be.
conversations.prefix: Weak Link:
conversations.from: human
conversations.value: You pride yourself on your attention to detail.  Never wasting a word or a move, efficiency is the name of your game.
conversations.prefix: Like Clockwork:
conversations.from: gpt
conversations.value: You're good at what you do but careful planning and intense focus just aren't your strong suits.
conversations.prefix: Scatter Brained:
conversations.from: human
conversations.value: The world can be a pretty rough place.  You're careful about letting anyone get too close.
conversations.prefix: Guarded:
conversations.from: gpt
conversations.value: Powerful as you are, when it comes to street smarts you're not the sharpest.  Naivete can be a very dangerous thing.
conversations.prefix: Sheep Among Wolves:
conversations.from: human
conversations.value: You're always thinking of others before yourself.  Sacrifice defines the way you see the world.
conversations.prefix: Heart of Gold:
conversations.from: gpt
conversations.value: Got a problem?  Tough.  It's not in your nature to waste time worrying about other people's feelings.
conversations.prefix: Stoneheart:
conversations.from: human
conversations.value: No matter the circumstance, you always bring a lightness of heart that lifts spirits and inspires everyone around you.
conversations.prefix: In Brightest Day:
conversations.from: gpt
conversations.value: Adversity doesn't exactly agree with you.  You're sometimes easily dispirited and that pessimism can cloud your judgement. 
conversations.prefix: In Blackest Night:
conversations.from: human
conversations.value: Currently, the once peaceful Talos Island is a battleground between two rival gangs. The Warriors, who claim the island as their own private playground, have found themselves embroiled in a bloody turf war with a recently arrived gang known as the Tsoo. What’s at stake is more than real estate, as the Warriors have been the controlling force behind the Import of a large number of minor mystical relics and the Tsoo, a gang with arcane leanings, would very much like a major piece of the action. Out of this dangerously escalating conflict comes a major threat to not only Talos Island but Paragon City as a whole.
conversations.prefix: Talos Island:
conversations.from: gpt
conversations.value: Dark Astoria is the decayed, urban epitaph to the dark god Mot. Largely unbeknownst to the original founders of this doomed city, a terrible being was entombed here in ages past. The death of the city has been steady, inexorable and irreversible. In recent years, Dark Astoria has been a dangerous place, but now that the last strands of Mot's bindings begin to erode, the city exerts its mysterious pull, drawing the doomed to its streets to struggle or serve.
conversations.prefix: Dark Astoria:
conversations.from: human
conversations.value: The Blaster is an offensive juggernaut. This hero can deal a ton of damage from a distance. But the Blaster must be careful, because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents at melee for long. His best defense is a great offense!
conversations.prefix: Blaster:
conversations.from: gpt
conversations.value: Characters with Arachnos Soldier training begin their careers as Wolf Spiders. Wolf Spider characters have a strong mix of Melee and Ranged attacks and strong protective powers available via their power armor. Beginning at level 24, the player has to choose whether he will progress down the "Crab Spider" or "Bane Spider" path. Crab Spiders gain access to the "backpack" and the powerful claw/cone attacks it provides, while the Bane Spider track provides stealth and a stronger focus on melee.
conversations.prefix: Arachnos Soldier:
conversations.from: human
conversations.value: Characters with Widow Training begin their careers as Blood Widows. Blood Widow characters begin with modest melee, ranged and buff skills. Beginning at level 24, they may choose to switch to the "Fortunata" path or remain on the "Widow" path and become "Night Widows." Night Widows gain considerably stronger melee capabilities, and only have modest ranged abilities, while those who go with the Fortunata path learn stronger ranged attack abilities and control abilities.
conversations.prefix: Arachnos Widow:
conversations.from: gpt
conversations.value: Brutes live to fight, and as a Brute you revel in hand-to-hand combat. With strong offensive power sets to inflict pain and impressive defenses to take it, you're the best there is in a straight fight. Protracted battles only makes you mad, and the madder you get, the more damaging your attacks become. You do lack ranged attacks, which could leave you vulnerable to hit and run tactics without some allies to cover you.
conversations.prefix: Brute:
conversations.from: human
conversations.value: The Controller is at the same time the weakest and yet the most powerful of the archetypes. The Controller has few offensive attacks and possesses few hit points. But the Controller has access to a range of powers and abilities that no one else does. Armed with these powers, a Controller can affect the behavior of villains, from freezing them in place, to putting them to sleep, to routing them away. Armed with such abilities, the Controller is the backbone for any super group, but the Controller depends upon their teammates for protection.
conversations.prefix: Controller:
conversations.from: gpt
conversations.value: Corrupters twist the forces of the universe to do their bidding. As a corruptor, you might strike your foes down with blasts of fire, entomb them in ice, infect them with radiation, or curse them with pure darkness. As your foes are weakened, your scourge ability kicks in, increasing your damage to an enemy as their hit points drop. You can even impart a portion of your twisted power to your allies to protect them from harm, heal them, or increase the damage they deal. This wide array of abilities comes at a price. Your defenses aren't strong, and you can quickly attract the ire of your enemies if you aren't careful.
conversations.prefix: Corruptor:
conversations.from: human
conversations.value: The Defender tends to help his allies, and attack his foes, from a distance. The Defender excels at powers that assist friends, but can also hinder his enemies. The Defender is able to attack at quite a range, however, the Defender is not built for hand to hand. He might be able to dodge a few attacks, but the Defender won't last for long.
conversations.prefix: Defender:
conversations.from: gpt
conversations.value: As a Dominator, you control a devastating combination of control and assault powers. A Dominator can freeze foes in place, render them unconscious, or cause them to flee in terror. Dominators can also smite their foes with a selection of single-target melee and ranged attacks, with devastating effectiveness. Additionally, each time a Dominator attacks, he comes closer to unleashing his true sadistic power of Domination. With so much emphasis on diverse offensive powers, Dominators lack in defenses and work best with teammates who can provide protection.
conversations.prefix: Dominator:
conversations.from: human
conversations.value: As a Mastermind, you excel at using others to do your dirty work. Perhaps you build killer robots, command deadly Ninja, order hardened soldiers, or summon the undead to do your bidding. Whatever your choice, you have an army of minions at your beck and call. You can summon them when needed, order them to work your will, and even use your own powers to enhance them or weaken your foes. The Mastermind is a difficult class to play, often demanding constant attention to control your minions and stave off the retribution of your enemies.
conversations.prefix: Mastermind:
conversations.from: gpt
conversations.value: Peacebringers are formed from the fusion of an alien energy being called a Kheldian and a willing host. While Peacebringers take more damage from most attacks, they make up for this weakness with solid Hit Points, a good variety of Energy attack powers and strong defensive powers, inherent Flight, and eventually even gain access to two shape-shift forms. Peacebringers become stronger when teamed with non-Kheldian heroes, gaining bonuses to their own powers based on the archetypes of their teammates.
conversations.prefix: Peacebringer:
conversations.from: human
conversations.value: The Scrapper is a fierce melee combatant. In hand to hand, no other hero can compare. But the Scrapper is not as resilient as the Tanker, and might find himself in a little trouble if he heedlessly wades into combat. The Scrapper's aptitude for melee is countered by a total lack of long distance attacks. Scrappers possess Critical strike capability. Their melee attacks have a chance to sometimes do double damage.
conversations.prefix: Scrapper:
conversations.from: gpt
conversations.value: Skill can divert clumsy raw power, and precisely applied force can solve many problems. As a Stalker, this is the core of your specialty. You do your best work when attacking from ambush, and can even hide in plain sight to escape foes. Deadly attacks and good defenses make you a dangerous combatant and assassin, but you can be overwhelmed if you're not careful.
conversations.prefix: Stalker:
conversations.from: human
conversations.value: The Tanker can take it and dish it out all at once. The Tanker primarily can absorb vast amounts of damage, and hold his own in a fist fight. But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway.
conversations.prefix: Tanker:
conversations.from: gpt
conversations.value: Warshades are former Nictus who have left that dark path behind and reformed, joining with a willing host. While Warshades take more damage from most attacks, they make up for this weakness with solid Hit Points, a good variety of Dark Energy attack powers and strong defensive powers, inherent Teleport, and eventually even gain access to two shape-shift forms. Warshades become stronger when teamed with non-Kheldian heroes, gaining bonuses to their own powers based on the archetypes of their teammates.
conversations.prefix: Warshade:
conversations.from: human
conversations.value: Your experience far outstrips that of others.  Talent is one thing but there's no substitute for having been there, done that, and gotten the t-shirt.
conversations.prefix: Seasoned:
conversations.from: gpt
conversations.value: You feel the suffering of others as if it were your own.
conversations.prefix: Empathy:
conversations.from: human
conversations.value: You have no great personal strengths, finely honed skills, or terrible tragedies.  You're just...you.
conversations.prefix: Decidedly Average:
conversations.from: gpt
conversations.value: For centuries, Adamastor caused havoc and destruction to sailors off the coast of Africa. According to legend, he attacked the sea godess Thetis and was banished from the ocean forever. Miserable and bereft, Adamastor wandered the Dark Continent seeking mortal prey - until the Banished Pantheon found a use for him in Paragon City.
conversations.prefix: Challenge: Adamastor:
conversations.from: human
conversations.value: To become an Avalanche Shaman, one must climb the highest mountains in the world to commune with the Pantheon's dread gods. Once these labors are completed, Avalanche Shamans can command the Earth itself. Their favorite trick is to trap their foes in deadly prisons of stone. They delight in hearing the cries of their victims as the stones grind together mercilessly.
conversations.prefix: Challenge: Storm Shaman:
conversations.from: gpt
conversations.value: You care deeply. The people around you, the cause you fight for; whatever the reason, you’re sure to go the distance. 
conversations.prefix: Led by Love:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Fear of losing control and succumbing to a monstrous nature.
conversations.prefix: Losing Control:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You’re no angel. You know you’ve done wrong in your life but you hope this will help even the scales.   
conversations.prefix: Making Amends:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Recent events reminded you of your Father's legacy and what he meant to others.  Unfortunately, people don't see you as falling anywhere near that tree.
conversations.prefix: Daddy Issues:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Jade turned away from her heritage and her martial skills once before, to put her desires and pleasures first.  That went badly, and she came to realize she needed to find her True Harmony in order to become her true self, a protector of those who can not protect themselves.
conversations.prefix: Finding True Harmony:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've never met your parents, which isn't a big deal to a ward of the state.  I mean, it's normal for children to have their first memory at eight, right?  
conversations.prefix: Won't Be Fooled Again:
conversations.from: gpt
conversations.value: Your experience far outstrips the mortal realm.
conversations.prefix: Ancient:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Other people’s weaknesses become yours.
  
conversations.prefix: Empath:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: It’s what you are, it’s what you do.
  
conversations.prefix: I'm a Healer:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Young, intelligent, you're at the beginning of your adult life and career, and you thirst to learn more...of everything.  
conversations.prefix: Curiousity:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: It’s what you are, it’s what you do.
  
conversations.prefix: I'm a Healer:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Recently moved to Paragon City, you're still learning your way around. 
conversations.prefix: Newbie:
conversations.from: gpt
conversations.value: The more the odds are against you, the more determined you become. When surrounded by foes, your ability to regenerate health increases greatly. Additionally, your resolve and the look in your eye is enough to leave most foes shaken, so their attacks are less accurate.  Additionally, your resistance to holds is increased!
conversations.prefix: Rise to the Challenge:
conversations.from: human
conversations.value: By bouncing a carefully pitched sound wave off an ally's ear drum, you can free them from any Disorient, Hold, Sleep, Confusion, Fear, or Immobilize effects, and leave them resistant to such effects.
conversations.prefix: Clarity:
conversations.from: gpt
conversations.value: You emanate a patch of ice around you, which causes foes that step onto it to slip and fall down. This effect lasts until the ice melts. 
conversations.prefix: Ice Patch:
conversations.from: human
conversations.value: Those Warriors most experienced with the axe can work themselves into a wild frenzy as they heedlessly chop through the opposition. The more damage they do, the more confident and resilient they become, shaking off damage in their berserker blood lust.
conversations.prefix: Challenge: Hewer Elite:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Let's face it, if you didn't get paid as well, you wouldn't be doing this.  Your penthouse, multiple cars in a city o taxis and rail, and the numerous exes demonstrate that.
conversations.prefix: I Do It For the Mortgage:
conversations.from: human
conversations.value: Death Shamans have done what few have dared. They have descended into the Underworld, and returned. After such an experience, these Shamans have power over life and death. They can drain the life from their victims or summon zombies to fight by their side.
conversations.prefix: Challenge: Death Shaman:
conversations.from: gpt
conversations.value: One of the four types of Corrupt Spirits, the Spirits of Death take joy in anyone's demise, be they friend or foe. Once they've become focused on a victim, they become single-minded in their attacks and cannot be distracted. They will even destroy themselves if it means defeating their opponent of choice.
conversations.prefix: Challenge: Avatar of Akpan:
conversations.from: human
conversations.value: The more the odds are against you, the more determined you become.   The more foes, the faster you regenerate.   Look in your eye can leave most foes shaken, 
  their attacks less accurate. 
conversations.prefix: Rise to the Challenge:
conversations.from: gpt
conversations.value: By bursting forth with this hypersonic Screech, you can Disorient a target. 
conversations.prefix: Screech:
conversations.from: human
conversations.value: The Oracles were once women who held a latent connection to the mystical elements. Rather than be twisted into a half-serpent monstrosity like the Spiritualists, for whom elemental affinity was not natural, the Oracles retain much of their human form, with only their skin and feet showing the changes they have undergone as members of the Talons of Vengeance. They have a much greater control over the elements to which they are attuned, as as such, they are capable of quickly overwhelming the unprepared with a flood of mystical energy in the form of fire, ice, shadow or lightning.
conversations.prefix: Challenge: Oracle (Lightning):
conversations.from: gpt
conversations.value: One of the four types of Corrupt Spirits, the Spirits of Death take joy in anyone's demise, be they friend or foe. Once they've become focused on a victim, they become single-minded in their attacks and cannot be distracted. They will even destroy themselves if it means defeating their opponent of choice.
conversations.prefix: Challenge: Spirit of Death:
conversations.from: human
conversations.value: One of the four types of Corrupt Spirits, the Spirits of Desire feed upon greed, avarice and the loss of control that comes with overwhelming need. They like to flood an area with telepathic imagery, confusing and even damaging opponents with visions of their greatest desires.
conversations.prefix: Challenge: Spirit of Desire:
conversations.from: gpt
conversations.value: One of the four types of Corrupt Spirits, the Spirits of Pain delight in agony and misery. They particularly delight in the pain that they dish out by projecting blasts of pure destruction at their enemies.
conversations.prefix: Challenge: Spirit of Pain:
conversations.from: human
conversations.value: One of the four types of Corrupt Spirits, the Spirits of Sorrow thrive on sadness and depression. Those spirits project blasts of pure sorrow that explode in life-sapping bursts, seeping the will and life force from anyone caught in the explosion.
conversations.prefix: Challenge: Spirit of Sorrow:
conversations.from: gpt
conversations.value: Mot is an ancient god of death and sterility, worshiped by those in Carthage. Following the destruction of the city by the Roman Empire, many artifacts bearing Mot's power were scattered through the world.
conversations.prefix: Challenge: Sentinel of Mot:
conversations.from: human
conversations.value: There's a strength inside you that defies explanation.  You're not sure what it is but you're certainly glad to have it.  At least you think you are...
conversations.prefix: Unfathomable Power: