conversations.from: system
conversations.value: *The ruin of a besieged fortress.  A rumoured treasure.  A dark secret, lost to time.*
  
  There was a time when the tale of the Siege of Coldmoor was told far and wide.  It was a good story, too, with enough heroism and sacrifice to warm the hearts and wet the eyes of any tavern crowd.  But, as time goes by, even legends fade away.
  
  Today the bards sing of other battles and other heroes, and what happened at Coldmoor has been all but forgotten.  By most, that is--but not by everyone.
  
  The greatest hero of the Siege of Coldmoor was Daren Athenyx, the commander, killed while leading his troops to push back the attackers.  Now his tale has fallen into obscurity... but his descendent Gethyn Athenyx is determined to revive it.
  
  Or, at least, that's what he *says*.
  
  This fine scion of House Athenyx has all the right words: *historical significance*, *family heirlooms*, *unjustly-forgotten heroes*--but it's not hard to figure out what lies behind them.  It's an old fortress, it has crypts and tombs, there'll be treasure.  No need for a scholar's intellect to realise exactly what he wants you to do for him.
  
  It sounds like a simple enough job, but House Athenyx are a tricky lot, and it's likely that it'll be quite a bit harder than the pay would suggest.  There are rumours of a rival House with an interest in the site, which if true would certainly explain Gethyn's urgency.  And Coldmoor has lain empty for many years, so who knows what may lurk in its halls?  Perhaps the fortress was abandoned for a reason...
conversations.from: human
conversations.value: Everyone has a price.  You just advertise yours.
conversations.prefix: Mercenary:
conversations.from: gpt
conversations.value: You serve the House out of loyalty or obligation.
conversations.prefix: Athenyx Retainer:
conversations.from: human
conversations.value: You are a minor noble, eager for advancement.
  
conversations.prefix: Scion of Athenyx:
conversations.from: gpt
conversations.value: How and why you left is your own business.
conversations.prefix: Ex-Army:
conversations.from: human
conversations.value: Your business failed and now you need this job.
conversations.prefix: Former Merchant:
conversations.from: gpt
conversations.value: It's not about the money, it's about the thrill.
conversations.prefix: Adventurer:
conversations.from: human
conversations.value: Rumours of hidden gold are music to your soul.
conversations.prefix: Treasure Hunter:
conversations.from: gpt
conversations.value: You've seen the world but call no place home.
conversations.prefix: Wanderer:
conversations.from: human
conversations.value: You are skilled, but young and untried in combat.
conversations.prefix: Earnest Youth:
conversations.from: gpt
conversations.value: You have your own reasons for visiting Coldmoor.
conversations.prefix: Infiltrator:
conversations.from: human
conversations.value: How did you manage to get caught up in all this?
conversations.prefix: Foreign Traveller:
conversations.from: gpt
conversations.value: You feel like you've seen and done it all before.
conversations.prefix: Old Hand:
conversations.from: human
conversations.value: Gethyn Athenyx is paying you to do a job, so that's what you're going to do.
conversations.prefix: Fulfil Your Contract:
conversations.from: gpt
conversations.value: You'll keep them from getting what they want.
conversations.prefix: Thwart House Athenyx:
conversations.from: human
conversations.value: You'll do whatever you need to do to advance the cause of your House.
conversations.prefix: For House Athenyx:
conversations.from: gpt
conversations.value: Maybe all this old story needs is a new voice.
conversations.prefix: Revive the Legend of Coldmoor:
conversations.from: human
conversations.value: You need something that only money can buy.
conversations.prefix: Raise the Gold:
conversations.from: gpt
conversations.value: For your own personal use, not for Gethyn Athenyx.
conversations.prefix: Acquire A Treasure:
conversations.from: human
conversations.value: You want to be known by the right people for the right reasons.
conversations.prefix: Build A Reputation:
conversations.from: gpt
conversations.value: A chance to visit the ruins of Coldmoor is simply too good to pass up.
conversations.prefix: Learn From History:
conversations.from: human
conversations.value: If there's a sinister secret at Coldmoor, you'll be the one to discover it.
conversations.prefix: Investigate the Ruin:
conversations.from: gpt
conversations.value: Whether it's your first chance or your last, you intend to make it count. 
  
conversations.prefix: Prove Yourself:
conversations.from: human
conversations.value: A stranger is just a friend you haven't met yet.
conversations.prefix: Affable:
conversations.from: gpt
conversations.value: Fortune favours people like you, or so they say.
conversations.prefix: Bold:
conversations.from: human
conversations.value: You see and hear what others might not.
conversations.prefix: Observant:
conversations.from: gpt
conversations.value: Most people know better than to cross you.
conversations.prefix: Intimidating:
conversations.from: human
conversations.value: A keen mind is like a keen blade: a deadly weapon.
conversations.prefix: Intelligent:
conversations.from: gpt
conversations.value: *Surrender* just isn't a word in your vocabulary.
conversations.prefix: Tenacious:
conversations.from: human
conversations.value: You move unseen and as silent as a shadow.
conversations.prefix: Stealthy:
conversations.from: gpt
conversations.value: You always find some way to achieve your ends.
conversations.prefix: Cunning:
conversations.from: human
conversations.value: Blows may slow you down but they can't stop you.
conversations.prefix: Resilient:
conversations.from: gpt
conversations.value: Your fast reflexes and reactions keep you alive. 
conversations.prefix: Agile:
conversations.from: human
conversations.value: You aren't afraid to take charge of a situation.
conversations.prefix: Assertive:
conversations.from: gpt
conversations.value: You make leaps of logic, but are frequently right.
conversations.prefix: Intuitive:
conversations.from: human
conversations.value: A force of nature, full of energy and enthusiasm.
conversations.prefix: Dynamic:
conversations.from: gpt
conversations.value: It takes a lot to distract you from your target.
conversations.prefix: Focused:
conversations.from: human
conversations.value: You tend to assume the worst of everyone.
conversations.prefix: Cynical:
conversations.from: gpt
conversations.value: Your own safety is of little concern to you.
conversations.prefix: Reckless:
conversations.from: human
conversations.value: There is no pity or mercy to be found in your heart.
conversations.prefix: Ruthless:
conversations.from: gpt
conversations.value: You are always right, even when you're wrong.
conversations.prefix: Stubborn:
conversations.from: human
conversations.value: There's still a lot you haven't learned.
conversations.prefix: Inexperienced:
conversations.from: gpt
conversations.value: You are easily swayed by the opinions of others.
conversations.prefix: Weak-Willed:
conversations.from: human
conversations.value: Your moods change very quickly, even violently.
conversations.prefix: Volatile:
conversations.from: gpt
conversations.value: Are you even listening?
conversations.prefix: Inattentive:
conversations.from: human
conversations.value: You get fixated on an idea or course of action.
conversations.prefix: Obsessive:
conversations.from: gpt
conversations.value: The shortest route is not always the quickest.
conversations.prefix: Direct:
conversations.from: human
conversations.value: You seem uncomfortable in your own skin.
conversations.prefix: Awkward:
conversations.from: gpt
conversations.value: Your constitution just isn't really up to the job.
conversations.prefix: Delicate:
conversations.from: human
conversations.value: A minor noble within House Athenyx.  Too conspicuously dressed to be a spy, or so one might think.  He claims descent from the hero Daren Athenyx.
conversations.prefix: Gethyn:
conversations.from: gpt
conversations.value: A girl's best friend.
  
  Counts as a **Strength** for combat purposes.
  
  You may use only *one* of these cards per scene.
conversations.prefix: Overash Firelock:
conversations.from: human
conversations.value: You glow in the dark.
  
  This card may be **Strong**, Neutral or *Weak* depending on how it is played.
  
  You may use only *one* of these cards per scene.
conversations.prefix: Luminescence:
conversations.from: gpt
conversations.value: A collection of folk tales and legends, written out and bound by hand.
  
  This card is Neutral but allows you to invent a traditional tale of Innabar.
  
  You may only use *one* of these cards per scene.
conversations.prefix: Julin's Book:
conversations.from: human
conversations.value: Your son was here.  That means this isn't the first group of adventurers Gethyn Athenyx has hired.
conversations.prefix: Nordin: The Previous Party:
conversations.from: gpt
conversations.value: It might have been Gethyn's ancestor who defended the fortress, but it's your story to write.
conversations.prefix: Julin: Rights To The Tale:
conversations.from: human
conversations.value: Gethyn knows who you really are, but no one else in the room does.  Try to make sure it stays that way.
conversations.prefix: Eloren: Tread Carefully:
conversations.from: gpt
conversations.value: Small knives, perfectly balanced for throwing.
  
  Counts as a **Strength** for combat purposes.
  
  You may use only *one* of these cards per scene.
conversations.prefix: Throwing Daggers:
conversations.from: human
conversations.value: Your blade has seen much use over the years.
  
  Counts as a **Strength** for combat purposes.
  
  You may use only *one* of these cards per scene.
conversations.prefix: A Soldier's Sword:
conversations.from: gpt
conversations.value: You can glow in the dark.
  
  Counts as **Strong**, Neutral or *Weak*, depending on how and when it is played.
  
  You may only use *one* of these cards per scene.
conversations.prefix: Luminescence:
conversations.from: human
conversations.value: You are here at the behest of your House.  Make sure your mission is a success, whatever it takes.
conversations.prefix: Follow Your Orders:
conversations.from: gpt
conversations.value: Your son disappeared after travelling here.  There must be something to show you what happened to him.
  
  This card is always Neutral but allows you a clue to the fate of Nordin's lost son.
conversations.prefix: Clues to the Mystery:
conversations.from: human
conversations.value: Your son disappeared after travelling here.  There must be something to show you what happened to him.
  
  When one of these cards is played, you find a clue to the fate of Nordin's son.
conversations.prefix: Search for Clues:
conversations.from: gpt
conversations.value: You have come to see Gethyn Athenyx--but, whether by accident or design, you've been left to wait with your fellow adventurers.
conversations.prefix: The Wait:
conversations.from: human
conversations.value: Slow to load, but very deadly at a distance.
  
  Counts as a **Strength** for combat purposes.
  
  You may use only *one* of these cards per scene.
conversations.prefix: Military-Issue Rifle:
conversations.from: gpt
conversations.value: You know you're a great marksman, but it's time you learned that there's more to you than that.
conversations.prefix: Gain Confidence:
conversations.from: human
conversations.value: A fairly high-ranking noble in House Fallon, obviously the head of this expedition.  Older than she looks, with both wits and wisdom to show for it.
conversations.prefix: Leonie Fallon:
conversations.from: gpt
conversations.value: It seems the rumours of another House being interested in the fortress were true.
conversations.prefix: House Fallon Guards:
conversations.from: human
conversations.value: A young Fallon guard, left alone to watch the entrance.  Armed and understandably wary of your approach.
conversations.prefix: Shae:
conversations.from: gpt
conversations.value: If you want to know about any previous expeditions, start in the offices.  Or that's what Shae told you. 
conversations.prefix: Offices:
conversations.from: human
conversations.value: Just what *are* they doing here, anyway?  And why are they so protective of the site?  What don't they want you to know?
conversations.prefix: House Fallon's Intent:
conversations.from: gpt
conversations.value: A jester cast from tin, partly eroded by the passing of years.  A child's toy, or perhaps something of more significance?
conversations.prefix: Tin Figurine:
conversations.from: human
conversations.value: One of the treasuries, at least.  At first sight, it seems to have been picked clean, either by Fallon guards or by previous parties of treasure hunters.
conversations.prefix: The Treasury:
conversations.from: gpt
conversations.value: Something dragged Eloren down beneath the treasury--but what is it?  And how can it be killed?
conversations.prefix: Hands in the Darkness:
conversations.from: human
conversations.value: Bones.  
  
  So many bones.
conversations.prefix: The Ossuary:
conversations.from: gpt
conversations.value: Bones.
  
  Bones that move of their own accord?
conversations.prefix: Falling Bones:
conversations.from: human
conversations.value: Bones.
  
  Bones that may be coming for you.
conversations.prefix: Rising Bones:
conversations.from: gpt
conversations.value: Who knows what's down there?  You'd better be ready.  Maybe you can help each other get in a better frame of mind.
conversations.prefix: Down Into Darkness:
conversations.from: human
conversations.value: Lady Fallon charged you with finding one grave among many, the one marked with a symbol of the sun and moon.  Where is it?  And *what* is it?
conversations.prefix: Sun and Moon:
conversations.from: gpt
conversations.value: In the midst of the buried dead, you are looking for unburied dead.  What happened to the Fallon guards and Nordin's son?
conversations.prefix: Underground Graveyard:
conversations.from: human
conversations.value: Many of the dead here are of your bloodline.  You almost think that you can hear them speaking to you.
conversations.prefix: Eloren: The Whispering:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your son entered the castle against advisement. He never returned. You need to know why.
conversations.prefix: Learn the Fate of Your Son:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Life has left its mark. Watching his wife die, his son is likely death. His second effort in lost in a riddle of bankers and lawyers.
conversations.prefix: Hopeless:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: But I've got promises
  to keep,
  and miles to go
  before I sleep.
conversations.prefix: Indefatigable:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A life of suffering has hardened what was once a gentle heart.
conversations.prefix: Bloodless:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A mask may hide one's face, but nothing can shroud the shame of a sullied name.
conversations.prefix: Clear your Name:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You will go anywhere, and do pretty much anything, in the unearthing and chronicling of stories lost to time - stories of man, edifice, and event alike. 
conversations.prefix: Itinerant Historian:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The chance to visit the ruins of Coldmoor is simply too good to pass up. 
conversations.prefix: Learn from History:
conversations.from: gpt
conversations.value: Your own safety is of little concern to you. 
conversations.prefix: Reckless:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A force of nature, full of energy and enthusiasm. 
conversations.prefix: Dynamic:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are a minor noble of the House of Athenyx.
conversations.prefix: Scion of Athenyx:
conversations.from: human
conversations.value: You are a minor noble, whose family is eager for advancement.
conversations.prefix: Scion of Athenyx:
conversations.from: gpt
conversations.value: Subterfuge and deception is all you have ever known. There has to be more to you than that.
conversations.prefix: Find Yourself:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've never called a place home, and never settled.
conversations.prefix: Wanderer:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are not very confident in your own abilities.
conversations.prefix: Doubtful:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You can see about 100 seconds into the future, know what people are going to say or do or what doors will open and those that will remain closed...
conversations.prefix: The Future is Clear:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You can't read people or understand why they do what they do. Morality makes no sense to  you. 
conversations.prefix: Clueless :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Fill the barrel with charge. Bullet in. Hammer at half-cock. Primer in the pan. 
  
  Feel the warmth of the trigger on your finger.
  
  
conversations.prefix: Marksman:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You don't hold back in social situations, because wouldn't the world be a better place if everybody didn't?
conversations.prefix: Open Book:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Grief worn like a second skin. A tragedy has marked you deeply, scoring your soul.
conversations.prefix: Death in the Family:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You were raised by your goblin mother in the ways of her people, but they say blood always tells...
conversations.prefix: Half-Elf:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The humans of Fintira will destroy you if you can't prove your innocence.
conversations.prefix: Save the Village:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: So much to see, and do, and learn, and... oooh, what's *that...*
conversations.prefix: Distracted:
conversations.from: human
conversations.value: You expect a lot from yourself, and are sometimes too hard on yourself.
conversations.prefix: Perfectionist:
conversations.from: gpt
conversations.value: Visit done. You're here. Only Coldmoor... isn't *quite* what you thought it would be. There's nothing to do but to get to the bottom of it.
conversations.prefix: A Fable Agreed Upon:
conversations.from: human
conversations.value: You've done wicked things.  Someone must hear them before the gods at last call you to be judged.
conversations.prefix: Atone:
conversations.from: gpt
conversations.value: Nimble, agile and lightfooted.
conversations.prefix: Dexterous :
conversations.from: human
conversations.value: The child's grave had been looted.  But why?  And by whom?
conversations.prefix: The Ransacked Tomb:
conversations.from: gpt
conversations.value: How did Daren Athenyx end up the way he is now?
conversations.prefix: Eloren: Fate of an Ancestor:
conversations.from: human
conversations.value: You know your history and your legends.  But how much do you know about the curse of undeath?
conversations.prefix: Julin: Tales of the Undead:
conversations.from: gpt
conversations.value: Your son is here, and he seems to know you, but he is not truly alive.  What is he now and is there anything you can do about it?
conversations.prefix: Nordin: The Veil of Death:
conversations.from: human
conversations.value: How can the curse that has afflicted the dead of Coldmoor for so long be lifted?
conversations.prefix: Accursed Immortality:
conversations.from: gpt
conversations.value: You have a duty to your family.  Release the Athenyx here from their cursed unlife.
conversations.prefix: Eloren: The Unweaving:
conversations.from: human
conversations.value: The curse is broken, but Daren Athenyx still cannot find rest.  Can you release him from this unlife?
conversations.prefix: Julin: What Binds the Dead:
conversations.from: gpt
conversations.value: Your son is free of the curse that shackled him in unnatural life.  In this place, can you too be cleansed?
conversations.prefix: Nordin: The End of it All:
conversations.from: human
conversations.value: Even once you get out of the castle, how have you been changed by your experiences here?
conversations.prefix: Eloren/Julin: Aftermath:
conversations.from: gpt
conversations.value: Coldmoor is not all that it seems to be. You cannot leave this stone unturned.
conversations.prefix: Solve The Mystery:
conversations.from: human
conversations.value: Go with the gut.
conversations.prefix: Instinctive:
conversations.from: gpt
conversations.value: It's not like you catch *everything* all the time, but excitement or stress can goad you to miss pretty much all *except* the one thing.
conversations.prefix: Tunnel Vision:
conversations.from: human
conversations.value: You have led a life that has led only to pain and suffering. Why should it change now?
conversations.prefix: Woe:
conversations.from: gpt
conversations.value: All of your past deeds at last compile into one final bout of mocking laughter. There is little to do but, at last, accept the blame for the misfortune of your existence.
conversations.prefix: Despair:
conversations.from: human
conversations.value: You came here to fulfill a task, and fulfill it you will.
conversations.prefix: Resolute:
conversations.from: gpt
conversations.value: Hearts can capture so easily, and few things -- if any -- sway yours once it is the captive of conviction.
conversations.prefix: Earnest:
conversations.from: human
conversations.value: To forgive. To be forgiven. Simple words that sometimes describe the most difficult of acts.
conversations.prefix: Forgiveness:
conversations.from: gpt
conversations.value: Fall nine times, get back up ten times.
conversations.prefix: Resilient: