conversations.from: system
conversations.value: A new and untamed world is not where you expect to find the untouched reservoirs of magical power built by ancient ancestors, yet here they are. They’re common enough in the Old World — sites of magical power built long ago, often jealously guarded by the nobility that claim them. But this new coast shows no other sign of human habitation except for similar stones, rich in magical power.
conversations.from: human
conversations.value: You were raised to lead others, mastering the noble magics to stand in command of an army and rain destruction on your enemies.
  
  ...
  
  Suggested Strength: Trained War Wizard
  
  Suggested Weakness: Sheltered Noble
conversations.prefix: Master & Commander:
conversations.from: gpt
conversations.value: The gods have made a wonderful world and set you in it, your heart rejoices and spreads their word. Too bad not everyone wants to hear it.
  
  ...
  
  Suggested Strength: Passionate Faith
  
  Suggested Weakness: Stubborn
conversations.prefix: Firebrand:
conversations.from: human
conversations.value: The sea is your parent, your teacher, your priest, your undertaker. You've learned every lesson it has to offer, even a few you aren't supposed to know.
  
  ...
  
  Suggested Strength: Hedge Magic
  
  Suggested Weakness: Short Temper
conversations.prefix: Salty Sailor:
conversations.from: gpt
conversations.value: You made your life. You've fought for what you have, doing battle for coin and glory wherever they can be found.
  
  ...
  
  Suggested Strength: Blademaster
  
  Suggested Weakness: Surly
conversations.prefix: Freebooter:
conversations.from: human
conversations.value: Coin makes things happen. Or goods, or favors. Business, really, is what gives people power. And you're all business.
  
  ...
  
  Suggested Strength: Dealmaking
  
  Suggested Weakness: Credibility
conversations.prefix: All Business:
conversations.from: gpt
conversations.value: There's no greater goal than knowledge. Why then aim for the things knowledge brings, like power or wealth? You're a scholar, pursuing the truest power: truth.
  
  ...
  
  Suggested Strength: Vast Knowledge
  
  Suggested Weakness: Distracted
conversations.prefix: Scholar:
conversations.from: human
conversations.value: They can't rightly get rid of you, a poor child without home or family. So you tag along on adventures, overhear discussions not meant for your ears, and live the most free life you can.
  
  ...
  
  Suggested Strength: Street Smarts
  
  Suggested Weakness: Weak
conversations.prefix: Urchin:
conversations.from: gpt
conversations.value: Your life is a journey. You go to the far new corners of the world, to the lost places, the forbidden places. And, gods willing, you make it back again.
  
  ...
  
  Suggested Strength: Survivor
  
  Suggested Weakness: Superstitious
conversations.prefix: Explorer:
conversations.from: human
conversations.value: You're trained in the noble magics and their use in the highest of pursuits: war.
conversations.prefix: Trained War Wizard:
conversations.from: gpt
conversations.value: The gods are with you, in your heart, and what more could you need?
conversations.prefix: Passionate Faith:
conversations.from: human
conversations.value: The nobles say their blood carries magic, but you have it anyway, crafting subtle spells from natural talent.
conversations.prefix: Hedge Magic:
conversations.from: gpt
conversations.value: Your skill with a blade can bring your opponents to their knees, or off of them.
conversations.prefix: Blademaster:
conversations.from: human
conversations.value: Negotiation is second nature to you. You can tell what someone wants and use that to get what you want from them.
conversations.prefix: Dealmaking:
conversations.from: gpt
conversations.value: You're like a book. Or a small library.
conversations.prefix: Vast Knowledge:
conversations.from: human
conversations.value: There's no wilderness like the streets, and you've lived on them for long enough to know how to live anywhere.
conversations.prefix: Street Smarts:
conversations.from: gpt
conversations.value: It may not be pretty, but you always seem to find a way to make it through still breathing.
conversations.prefix: Survivor:
conversations.from: human
conversations.value: Not everybody grew up in a palace, and sometimes it shows.
conversations.prefix: Sheltered Noble:
conversations.from: gpt
conversations.value: You're right. They're wrong. This might cause problems.
conversations.prefix: Stubborn:
conversations.from: human
conversations.value: When things go wrong, you get angry. People don't like you when you're angry.
conversations.prefix: Short Temper:
conversations.from: gpt
conversations.value: Social graces are for people who don't have anything important to do.
conversations.prefix: Surly:
conversations.from: human
conversations.value: To them, you're just a hack.
conversations.prefix: Credibility:
conversations.from: gpt
conversations.value: There's so much to see, hear, consider, is it your fault you sometimes don't look where you're walking?
conversations.prefix: Distracted:
conversations.from: human
conversations.value: Scrounging for food and shelter tends to leave you a little weak.
conversations.prefix: Weak:
conversations.from: gpt
conversations.value: You wouldn't be so bound by all these little rituals if they didn't work, right?
conversations.prefix: Superstitious:
conversations.from: human
conversations.value: You'll be great, someday. Show them.
conversations.prefix: Make a Name for Yourself:
conversations.from: gpt
conversations.value: The gods have blessed you with true faith and a voice to speard it with.
conversations.prefix: Spread the Word:
conversations.from: human
conversations.value: Your magic would get you killed by the nobility in the Old World. Who knows what will happen here?
conversations.prefix: Secret Magic:
conversations.from: gpt
conversations.value: You came to this New World to shake off the shackles of the old powers.
conversations.prefix: All Shall Be Free:
conversations.from: human
conversations.value: A New World is one big untapped market.
conversations.prefix: Make Money:
conversations.from: gpt
conversations.value: Someone you love came to the New World ahead of you, but you haven't heard from them since. Where'd they go?
conversations.prefix: Lost Family:
conversations.from: human
conversations.value: You managed to get your hands on a map that claims to show the way to something valuable in the New World.
conversations.prefix: A Secret Map:
conversations.from: gpt
conversations.value: Ever since you got close to this new coast, your dreams have been showing you the future before it comes to pass.
conversations.prefix: Dreams & Portents:
conversations.from: human
conversations.value: You're wanted in the Old World, and hoping to craft a better life here.
conversations.prefix: A New Life:
conversations.from: gpt
conversations.value: It's cold, windy, and wet. You'll need someplace to sleep and eat, maybe a fire to keep the animals at bay.
conversations.prefix: Make a Camp:
conversations.from: human
conversations.value: You're under attack. Find a way to drive them off or secure your position.
conversations.prefix: Safety (For Now):
conversations.from: gpt
conversations.value: There's power here for sure, but where is it from? How does it work? How can you take advantage of it?
conversations.prefix: Decipher an Arcane Power:
conversations.from: human
conversations.value: Everyone will make a deal with the right encouragement. You just have to find the right person and right encouragement.
conversations.prefix: A Bargain:
conversations.from: gpt
conversations.value: They're wrong, obviously. You just have to convince them of that.
conversations.prefix: Change Their Minds:
conversations.from: human
conversations.value: Law may not be strong here, but it still matters to many.
conversations.prefix: Change the Law:
conversations.from: gpt
conversations.value: Power isn't given freely, it's taken through word and deed.
conversations.prefix: Claim Power:
conversations.from: human
conversations.value: It's you and them, a fight to decide it. There's rules, but there's cheats too.
conversations.prefix: Win a Duel:
conversations.from: gpt
conversations.value: Show them you deserve their regard.
conversations.prefix: Impress Them:
conversations.from: human
conversations.value: The New World is full of secrets and mysteries ripe for the taking.
conversations.prefix: Learn Something New:
conversations.from: gpt
conversations.value: You're safe here. Through location, defenses, and luck, you don't have to worry about beasts on four legs or two.
conversations.prefix: A Safe Place:
conversations.from: human
conversations.value: Like nothing you've ever seen, can this be a natural creature even on this new land?
conversations.prefix: A Strange Carcass:
conversations.from: gpt
conversations.value: Once you see how magic works, it's all so simple.
conversations.prefix: An Arcane Insight:
conversations.from: human
conversations.value: Food, water, kindling, and more. Everything you need to live for a while.
conversations.prefix: Supplies:
conversations.from: gpt
conversations.value: Magic flows from places of power, and this one is yours. Use it wisely.
conversations.prefix: A Place of Power:
conversations.from: human
conversations.value: Maps are easy to come by, but a good map is something special.
conversations.prefix: A Good Map:
conversations.from: gpt
conversations.value: It says who you are, and why they should listen to you. Sometimes that's all it takes.
conversations.prefix: Letter of Introduction:
conversations.from: human
conversations.value: The leaves are all the wrong shapes, but people say they can drive off a demon or cure a surplus of blood.
conversations.prefix: Strange Herbs:
conversations.from: gpt
conversations.value: Even the people who don't claim to care look at this badge in wonder. They may not know why you have it, but it's surely impressive.
conversations.prefix: Badge of Honor:
conversations.from: human
conversations.value: It leaks a little, veers to one side, and looks like it'll roll over any time now. But it'll get you through a few journeys.
conversations.prefix: A Boat:
conversations.from: gpt
conversations.value: Somewhere there's a warm dry bed. That place is not here. This is a long grey stretch of storm-wracked rocks. You might want to try to get to the other place.
conversations.prefix: A Stormy Beach:
conversations.from: human
conversations.value: The heart of the village's governance, this is where the council meets and grievances are heard.
conversations.prefix: The Meeting Hall:
conversations.from: gpt
conversations.value: The trees stop suddenly, giving way to tall green grass and a single intricately-worked stone of unknown purpose.
conversations.prefix: The Stone’s Clearing:
conversations.from: human
conversations.value: Whatever lives here, it's been eating better than you. The bones that crunch underfoot are gnawed clean.
conversations.prefix: A Beast's Den:
conversations.from: gpt
conversations.value: The trees grow deep and dense, channeling you into small paths and streambeds.
conversations.prefix: Deep Woods:
conversations.from: human
conversations.value: The waters move fast and sharp, flushing over well-worn rocks and soggy roots.
conversations.prefix: Dagger River:
conversations.from: gpt
conversations.value: The unofficial heart of the village, where the real decisions are made.
conversations.prefix: The Town Square:
conversations.from: human
conversations.value: The only decent place to get a drink. Also the only place to get a drink.
conversations.prefix: Deadtree Tavern:
conversations.from: gpt
conversations.value: A show of power in the form of a home.
conversations.prefix: The Governor’s House:
conversations.from: human
conversations.value: The natural features shelter the cove from the waves and storms, making it an ideal place to land small boats.
conversations.prefix: A Safe Cove:
conversations.from: gpt
conversations.value: Rain from every direction and wind that could carry away a small goat; staying warm long enough to find shelter will be a challenge.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: Not so much as some hardtack and a bottle of ale. Without some basic supplies you're doomed.
conversations.prefix: No Supplies:
conversations.from: gpt
conversations.value: Endless grey rain and green trees butt up against an equally endless blue sea. Who knows where you are.
conversations.prefix: Lost:
conversations.from: human
conversations.value: It's said to be the size of a cow, with six clawed legs and a whip-like tail that'll take you right off your feet before it rips you apart with its fangs. But you can't trust every rumor. Hopefully.
conversations.prefix: The Beast:
conversations.from: gpt
conversations.value: The madness of crowds has these people in a frenzy, ready to lash out, break down, or run and hide.
conversations.prefix: Panicked Villagers:
conversations.from: human
conversations.value: The spells cast here are an older stranger magic than anything you've seen before, and they don't seem to like you.
conversations.prefix: Old Magic:
conversations.from: gpt
conversations.value: After a while the perpetual grey mist (or is it a fine rain?) starts to seem magical, like it's out to get you. Even if it's not, it's still like walking through a cloud.
conversations.prefix: Grey Mist:
conversations.from: human
conversations.value: People are afraid, and people who are afraid make poor decisions.
conversations.prefix: Fear, Uncertainty, and Doubt:
conversations.from: gpt
conversations.value: Old ways die hard.
conversations.prefix: The Way Things Should Be Done:
conversations.from: human
conversations.value: Older than dirt and about as clean, but as reliable a friend as you'll ever find.
conversations.prefix: Old Thom:
conversations.from: gpt
conversations.value: The eldest of the Tyle children, she watches her brothers and sisters now that disease claimed their parents.
conversations.prefix: Ferdina Tyle:
conversations.from: human
conversations.value: The wealthiest man for a week's travel in any direction, Marco Huler is content to live a comfortable life (or as comfortable as life can be here).
conversations.prefix: Marco Huler:
conversations.from: gpt
conversations.value: A member of the town council known for his stringent views on carrying on the laws and ceremonies of the Old World.
conversations.prefix: Councilman Jurdel:
conversations.from: human
conversations.value: The leader of the town council, Lucil Porten is respected by everyone for her deep concern for the community.
conversations.prefix: Councilwoman Porten:
conversations.from: gpt
conversations.value: Nominally the duly appointed Royal Governor, in fact Delphen Hywell has little actual power aside from her considerable reserves of money and supplies.
conversations.prefix: Governor Hywell:
conversations.from: human
conversations.value: A cartographer by trade, Leonard saw the New World as his chance for greatness. Since then he's found the life of an explorer to not be to his liking.
conversations.prefix: Leonard Jurdel:
conversations.from: gpt
conversations.value: A woodsman, Peyter is will-liked for bringing little gifts from his rangings to entertain the children and woo the girls.
conversations.prefix: Peyter Tyle:
conversations.from: human
conversations.value: A lifelong sailor, Kelow is about as useful on land as a fish.
conversations.prefix: First Mate Kelow:
conversations.from: gpt
conversations.value: Appointed by the town council as a steward, Mitel manages the town's resources to try to maintain enough stock to survive the next crisis.
conversations.prefix: Mitel Setyre:
conversations.from: human
conversations.value: The spells cast here are an older stranger magic than anything you've seen before, and they don't seem to like you.
conversations.prefix: Old Magic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Sometimes your heart works over your mind- and the best decisions are not made.
conversations.prefix: Wild :
conversations.from: human
conversations.value: Somethings calls out to you, and you take action. Disregarding the negative aspects that the situation has to offer. 
conversations.prefix: Wild: