conversations.from: system
conversations.value: In an age before history, men made cities and cities made kingdoms -- but the wilds were always close at hand. Civilization was a flickering torch against a dark unknown, full of proud barbarian tribes and relics of the unknown past. 
  
  This was the age of swords, where men and women lived and died by the blade, where life was purchased with the coin of blood. This was an age of heroes -- figures larger than life who strode through the alleys of the cities and beneath the eaves of wild forests, sword in hand, trodding new paths with sandaled feet. 
  
  Magic was rare in the time before history; sorcerers stared at the stars, and what stared back was far from human. Magic and madness went hand in hand, and mankind survived only by wit and sword against such evil.
  
  Into this age come to our heroes...
  
  --------
  
  The protagonists of this short classic sword-and-sorcery tale are the recent acquirers of a golden frog statue, a priceless treasure that is clearly only part of a larger -- presumably larger -- whole. The story will begin in the City of Thieves, a major city at the juncture of several trade routes, and then follow a twisting road to its conclusion.
  
  Inspirations for the genre include the original Conan stories by Robert E. Howard, Fritz Leiber's Lankhmar stories and the many tales inspired by them -- narratives where the protagonists are thieves and warriors who survive by their wits and blades. Tolkien-style non-human races are non-existent, and magic is rare, alien and dangerous. 
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Once a legionary in the armies of a great empire, now you sell your sword, alternately happy to have no master and fearful of what it means to be a man without a captain.
conversations.prefix: Former Soldier:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: The city is your mother, its streets your teacher -- but the wilds have their own promise. Perhaps out there are riches denied to those in the slums.
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: Wherever you were born, you chose to live in the wild places because it is there -- away from your fellow man -- that you feel most at home.
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: human
conversations.value: A wanderer from a distant land, civilization is foreign -- and abhorrent -- to a warrior from a more primal place.
conversations.prefix: Barbarian:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: There are many who come into the wild places; some leave the cities in search of profit, while others go there on the orders of a prince, and still others are born there.  You choose the wild places not because of history or greed, but because it is there that you feel at home.
conversations.prefix: Ranger:
conversations.from: gpt
conversations.value: Once a legionary in the armies of a great empire, now you sell your sword, alternately happy to have no master and fearful of what it means to be a man without a captain.
conversations.prefix: Soldier:
conversations.from: human
conversations.value: You fight for one reason -- coin. Sometimes that comes from a merchant caravan, sometimes from a prince's paymaster, but gold is a constant. But is that really enough?
conversations.prefix: Mercenary:
conversations.from: gpt
conversations.value: Once you lived a good life in your homeland, but then your land was invaded or your enemies betrayed you. Now you walk the world, seeking what you have lost.
conversations.prefix: Exile:
conversations.from: human
conversations.value: A child of civilization, you have survived a world of blades with a comely smile and a knowledge of human nature. You have always relied on others, but can you gain something just for yourself?
conversations.prefix: Courtesan:
conversations.from: gpt
conversations.value: There is real magic in the world, but it is rare. You have the next best thing -- a knowledge of tricks and deception to allow you to pretend to be a mighty wizard or mysterious sorcerer.
conversations.prefix: Charlatan:
conversations.from: human
conversations.value: Quick to song or tale, your make your living off the entertainment of others -- but what better tale to tell than one you are part of?
conversations.prefix: Minstrel:
conversations.from: gpt
conversations.value: You have learned much from scrolls and books and experiments -- but true knowledge cannot be found in an ivory tower. It can be found only in the world.
conversations.prefix: Scholar:
conversations.from: human
conversations.value: The only way to live forever is to be given immortality in the roll of heroes, to have your tale told again and again.
conversations.prefix: Make Your Name:
conversations.from: gpt
conversations.value: Money cannot buy happiness -- but it can buy most other things.
conversations.prefix: Acquire Great Wealth:
conversations.from: human
conversations.value: The sorceress Isis-Istarte is as evil as she is beautiful; they say she controls several of the Magistrates of the City of Thieves, as well as many foreign lords.
conversations.prefix: Isis-Istarte:
conversations.from: gpt
conversations.value: The sorceress' guards are always well-equipped and act as if the law does not matter. Most of the time, they are right.
conversations.prefix: Isis-Istarte's Men:
conversations.from: human
conversations.value: This tavern in the Maze is somewhat infamous as a place for the masterless men of the world to spend their coin.
conversations.prefix: The Three Eels:
conversations.from: gpt
conversations.value: With the acquisition of the Golden Frog came the acquisition of other riches -- coin, and in its spending a measure of fleeting happiness.
conversations.prefix: Make Merry:
conversations.from: human
conversations.value: The traders are hard-working men, given to dice and wine -- but also jokes and laughter, for despite being merchants their time in the wild gives them some honesty.
conversations.prefix: The Caravan:
conversations.from: gpt
conversations.value: This merchant joined the caravan in Abay, traveling with the caravan master for protection where the desert skirts the jungle. 
conversations.prefix: Aram Bakshir:
conversations.from: human
conversations.value: The caravan-master, the old merchant Subotai, is fond of you -- and he might help you in an unexpected way.
conversations.prefix: Caravan-Master's Friendship:
conversations.from: gpt
conversations.value: Money can be made in many ways -- and spent in more.
conversations.prefix: Coin In Hand:
conversations.from: human
conversations.value: Subotai's daughter Zoya's watches the romances at the fire's edge with some blushing curiosity - but no one will yet risk her father's disapproval.
conversations.prefix: Romance the Caravan-Master's Daughter:
conversations.from: gpt
conversations.value: Dense and dark and wild; in ancient times, there were unknown kingdoms beneath the eaves, but now they are cursed.
conversations.prefix: The Jungles of Shur:
conversations.from: human
conversations.value: The companions have a map, but its landmarks are few and far between -- and hidden rivers, great cliffs, and dangerous beasts lie en route.
conversations.prefix: Pathfinding:
conversations.from: gpt
conversations.value: This jungle creature -- born out of some nightmare -- has a gorilla's strength, a cat's stealth, and unnatural malice.
conversations.prefix: The Panther-Ape:
conversations.from: human
conversations.value: The character has suffered a wound, and in a future scene will need to overcome it.
conversations.prefix: Fight Through Pain:
conversations.from: gpt
conversations.value: Rising from the jungle are sandstone ruins that seem carved by an alien hand; there is something strange about them, something odd, as if they catch the corners of the eyes and cannot be clearly seen.
conversations.prefix: The City of the Frog:
conversations.from: human
conversations.value: The strange confines of the ruins provoke a sort of curiosity; what eldritch things are there, what secrets yet unknown?
conversations.prefix: Curiousity:
conversations.from: gpt
conversations.value: This city is ancient and alien and inhuman. It was lost to time -- it is not right, that time has found it again.
conversations.prefix: Wariness:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The secrets of the body and the ways that people's wounds can be mended or made corrupt? These are the tricks of your trade, and are only as holy as your will to use them.
conversations.prefix: Chirurgeon:
conversations.from: gpt
conversations.value: What you could learn in books was nothing compared to war, and the sorrows of wounded men returning from the field have made you strong and wise.
conversations.prefix: Veteran:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: When you've learned what makes the body tick and how the tiniest wounds can lead to tragedy? You become acutely aware of how temporary you are, and such thoughts can be poison.
conversations.prefix: Mortality:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: In the world outside, in old temples and moldering tombs? There are details and stories that could help you conquer even death. Find them.
conversations.prefix: Knowledge Forbidden:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've made a terrible mistake at some point in your past. Now, you've been given a chance to do better and tip the scales back toward goodness.
conversations.prefix: Redemption:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: So long as man quivers beneath the baleful stars, some will defy the chill dark with brand and blade: proud creatures, for whom it takes but little to stoke that fire -- a cause, a vow, or even the base pursuit of gain. 
conversations.prefix: Torchbearer:
conversations.from: gpt
conversations.value: Your body and will alike have survived the temper of your grim work in the dark places of the earth -- and emerged the stronger for it.
conversations.prefix: Hardened:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: He that bears a brand should take care that its flame not blind him. Your ironclad conviction can prove a hindrance when the tried & tested fails. 
conversations.prefix: Zealous:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Each fire in the night, each pyre made of the servants of darkness, is one more reason for man to not fear the dying of the sun. 
conversations.prefix: Hope Aflame:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: After too long a time in the dark, the ways and joys of the world of light may seem as distant as the midnight sun. 
conversations.prefix: Detached:
conversations.from: gpt
conversations.value: You motivate, inspire, or otherwise convince the crowd to act!
conversations.prefix: Moblize the Masses!:
conversations.from: human
conversations.value: What a man can't do with a needle and thread? He has to make do with what nature provides. And Nature can be a cruel mischief.
conversations.prefix: Herbs and Spices:
conversations.from: gpt
conversations.value: You've spent the majority of your years in the wilds. You've become adept at tracking, hunting, and traversing just about any cluster of trees.
conversations.prefix: Man of the Wilds:
conversations.from: human
conversations.value: Oh, sometimes? Sometimes you let on too fast what you're thinking by how you look at it.
conversations.prefix: Bad Poker Face:
conversations.from: gpt
conversations.value: Lingering outside the day-to-day bustle, it's easy to see how pieces can fit together in ways those pieces themselves might miss. A little nudge here and a clever word there, and everything falls into place.
conversations.prefix: See the Big Picture:
conversations.from: human
conversations.value: Experienced in navigating the treacherous reaches of jungle and swamp, desert and mountain alike.
conversations.prefix: Rugged:
conversations.from: gpt
conversations.value: Whether from years spent watching your own back, a biological gift, or something more extraordinary, you have incredibly enhanced senses. The night is not as dark, the footfalls of assassins ring out, and you know when danger is about to strike.
conversations.prefix: Highly Adapted Senses:
conversations.from: human
conversations.value: After having traveled together for a while, you have begun to learn how the group functions. When someone deviates from their regular habits, you have an idea that something is coming and can prepare.
conversations.prefix: Eye on the Party:
conversations.from: gpt
conversations.value: You were caught unawares!  
conversations.prefix: Surprised!:
conversations.from: human
conversations.value: You're used to one thing: Having the upper hand. When that is gone? Well, let's try flailing about wildly, shall we?
conversations.prefix: Unaccustomed Prey:
conversations.from: gpt
conversations.value: Your knowledge may be vast, but your firsthand experience is severely lacking. The world is a very different place when you’re not merely reading about it.
conversations.prefix: Inexperienced:
conversations.from: human
conversations.value: Physical strength has never been your strong suit. You don’t possess rigorous martial training, and you don’t have impressive strength. 
conversations.prefix: Unimposing:
conversations.from: gpt
conversations.value: You employ the mighty power of observation, and utilize your insight to address the issue.
conversations.prefix: Observant: