conversations.from: system
conversations.value: Amid a backdrop of galactic civil war, a huge space station known as the WHEEL is one of the few places still beyond the Emperor's reach, attracting low-lifes, fortune-seekers, and refugees alike.
  
  Meanwhile, a derelict message pod discovered by an illicit tech company on the Wheel gives new life to old smuggler's stories about a long-lost Separatist treasury ship, the SA NALAOR. The wreck lies at the edge of WILD SPACE, waiting to be found by those brave or crazy enough to look...
  
  ---
  
  The story so far: [link to Google doc](https://docs.google.com/document/d/1AukY0Z8gPCfOAFkcbK6xlVnQUdzkHsV25DZ3gBiDUIQ/edit?usp=sharing)
  
  ---
  
  **PLEASE READ**: I'm using the *Star Wars: The Edge of the Empire* "Beyond the Rim" adventure module for this story. Familiarity with Star Wars is highly desirable, but familiarity with this specific module isn't. If you read or played this adventure before, sorry... I'll run others in the future.
  
  Since I'm using an existing scenario to run this, I'm going to exert a little more control over the story. I tend to run Storium stories a little closer to a regular RPG than pure storytelling, you can check out the previous games I completed to see what my style is like.
  
  I already have one player and need two other commited players. You don't have to be obsessive about it, but I'd like to see moves posted regularly, about every other day at the least. And of course I would like to take this story to the end.
  
  When submitting a character, please observe the following:
  
  1) You MUST use one of the provided natures.
  
  2) You're free and encouraged to create your own Strength and Weakness cards. I only provided a few examples. Be creative.
  
  3) You MUST use one of the provided Subplots. You may edit your Subplot after we start the adventure to add details, but I'll be using them as hooks for the plot, so I'll create some context in the story that you might want to use afterwards.
  
  When creating your character and cards, please use some nice and appropriate Star Wars artwork. You can look at http://starwars.wikia.com for many, many great pictures and illustrations. Or just Google, it's what I do.
  
  
conversations.from: human
conversations.value: An enormous space station on the Perlemian Trade Route near the outer edge of the Mid Rim. It's "neutral territory", with no Imperial presence allowed, making it a popular destination for anyone trying to avoid the gaze of the Empire. It's a hub of economic and touristic activity. Recently some Imperial troops boarded the station in pursuit of some Rebel leaders, but they have since departed.
conversations.prefix: The Wheel:
conversations.from: gpt
conversations.value: The Twi'lek president of IsoTech.
conversations.prefix: Reom:
conversations.from: human
conversations.value: An Old Republic-era protocol droid, has been functioning since before the Clone Wars.
conversations.prefix: IT-3P0:
conversations.from: gpt
conversations.value: Feared, reviled, looked down upon -- and in great demand, you are a hunter who seeks to collect bounties for your work. You'll do whatever it takes to catch your quarry and collect your fees. Tracking, combat and investigation are your strong suits.
conversations.prefix: Bounty Hunter:
conversations.from: human
conversations.value: A native of the Core Worlds, you came to the Outer Rim in search of opportunity or to escape trouble. Knowledgeable and with a keen grasp of the bigger picture, you seek a better life and will apply all your skill and education to create it. Colonists make great politicians, leaders, doctors and scholars, depending on their education, which can include leadership, medicine, the skills to charm or deceive, or various fields of knowledge.
conversations.prefix: Colonist:
conversations.from: gpt
conversations.value: You're a free agent: you make your own way, track your own discoveries and arrange your own connections. Either finding new hyperspace routes, prospecting planets or figuring out commerce opportunities, explorers can be anything from jacks-of-all-trades to scouts or traders, and are adepts at astrogation, piloting, survival and knowledgeable of planetary systems and races.
conversations.prefix: Explorer:
conversations.from: human
conversations.value: When it comes to fighting, you're at the forefront. Less of an independent operator than a Bounty Hunter, you usually prefer to have a defined mission, objective or job, and the credits after it's done. Maybe you are a mercenary soldier, a bodyguard for hire or are part of a marauder gang. Fighting, piloting vehicles and observation are your typical skills.
conversations.prefix: Hired Gun:
conversations.from: gpt
conversations.value: Although most people think you're the freest being in the galaxy, travelling the space bringing what people want and need, the reality is harsher. Often indebted to powerful people, you have to do what you can to stay in business until you find that big "score". Agile, charming and deceptive, smugglers are often excellent pilots and smooth talkers.
conversations.prefix: Smuggler:
conversations.from: human
conversations.value: Pretty much anything to do with technology or mechanical devices lies within your purview. You know how to operate, maintain, repair and upgrade just about anything with power and gears. You usually prefer machines to people, and nuances like formality or even cleanliness tend to fall outside your concern. Either as a mechanic, a computer slicer or a tech that deals with not-quite-legal upgrades, you specialize on skills dealing with mechanics, computers and knowledge.
conversations.prefix: Technician:
conversations.from: gpt
conversations.value: Whether looking for friendship, love, fame, status, or simply giving in to greed or wanderlust, an ambition can be a powerful motivator.
conversations.prefix: Ambition:
conversations.from: human
conversations.value: Supporting a cause, be it religious, rights-based, criminal, charitable or political often influences one's decisions in very profound ways.
conversations.prefix: Cause:
conversations.from: gpt
conversations.value: Ties are important to most people, serving as anchors and defining their sense of self. It can be their place of origin, parents or family, friends old or new, even their pets. People will go to great lengths to protect and strengthen those ties.
conversations.prefix: Relationship:
conversations.from: human
conversations.value: Sometimes life forces you to take on debts to other people or things. Be it money or favors owed, a dispute with the law, a promise unfulfilled or an addiction to something, you never know when it's going to catch up to you and force you to deal with it.
conversations.prefix: Obligation:
conversations.from: gpt
conversations.value: You are powerful and strong, able to lift heavy things or cause a lot of damage if you hit someone.
conversations.prefix: Strong:
conversations.from: human
conversations.value: You are quick on your feet and very balanced.
conversations.prefix: Nimble:
conversations.from: gpt
conversations.value: You understand mechanical things and can usually figure out how they work, or even fix them.
conversations.prefix: Gearhead:
conversations.from: human
conversations.value: You have a good knowledge of the main systems, planets, trade routes, costumes and races on the Outer Rim.
conversations.prefix: Knowledge of the Outer Rim:
conversations.from: gpt
conversations.value: You can trick people into believing almost anything you say. They might figure it out eventually, but by then you're usually already gone.
conversations.prefix: Smooth Talker:
conversations.from: human
conversations.value: You have a rage burning inside you that tends to come out at the worst times.
conversations.prefix: Rage:
conversations.from: gpt
conversations.value: You have a hard time paying attention to what's going on around you, and that causes all sorts of problems and accidents.
conversations.prefix: Distracted:
conversations.from: human
conversations.value: You have a old and cheap mechanical arm that's prone to malfunctions. Maybe you lost an arm in a bar fight or are a droid whose previous owner didn't care about proper maintenance.
conversations.prefix: Bad Mechanical Arm:
conversations.from: gpt
conversations.value: You can't see well from a distance unless you have your glasses or goggles on. That's usually not a problem unless they fall off when, for example, you're in a fight.
conversations.prefix: Near sighted:
conversations.from: human
conversations.value: You can fly a spaceship really well and dogfight like it's nobody's business.
conversations.prefix: Space Ace:
conversations.from: gpt
conversations.value: You come from a planet with an exotic atmosphere and need to wear a breathing apparatus or environmental suit in order to breath.
conversations.prefix: Non-Standard Breather:
conversations.from: human
conversations.value: Your race doesn't have hands, instead you have tentacles/suction cups/curved claws, which make using certain objects, controls, weapons or tools challenging.
conversations.prefix: No Hands:
conversations.from: gpt
conversations.value: Captain of the Sa Nalaor. He's an older man now, but still has the tough looks of a battle-hardened veteran.
conversations.prefix: Captain Rel Harsol:
conversations.from: human
conversations.value: The Chimera is a beat-up YT-1760, small and cramped, with air scrubbers that leave a slight funky smell in the air -- especially since the Gand showed up -- but it's the closest thing to a home you have.
conversations.prefix: The Chimera:
conversations.from: gpt
conversations.value: You owe someone a great deal, either money or something else. You wonder if you'll ever be able to pay it back or when they're going to come and collect it.
conversations.prefix: Debt:
conversations.from: human
conversations.value: Someone knows what you did, and is using it to force you to do their bidding. They have evidence, too, and unless you comply, they might leak it and destroy your life.
conversations.prefix: Blackmail:
conversations.from: gpt
conversations.value: You have been accused of a crime or already have a record, and that keep you paying legal costs, attempting to bury evidence or trying to prove your innocence. 
conversations.prefix: Criminal:
conversations.from: human
conversations.value: You betrayed someone or was betrayed yourself. It eats away at you and affects your life. Either you, or the other person if you're the betrayer, may seek  answers, compensation or revenge.
conversations.prefix: Betrayal:
conversations.from: gpt
conversations.value: You have a price on your head. The law, criminals, collection agencies or someone you wronged put a mark on you and know people are looking to collect it.
conversations.prefix: Bounty:
conversations.from: human
conversations.value: You have deep ties with your family that require great commitment. Either by providing care or money to relatives, managing a family inheritance or business, it takes a great deal of time and attention.
conversations.prefix: Family:
conversations.from: gpt
conversations.value: You feel a strong sense of accountability or relationship to a person (not related to you), place or thing. It could be a connection to your mentor, a desire to care for the people from a certain town, or taking on the needs of a minority.
conversations.prefix: Responsibility:
conversations.from: human
conversations.value: You have a duty that you feel compelled to fulfill, such as military service, a contract or some guild's code. It's tied to a legal or ritualistic bind to an organization and your life would be difficult if you failed to live up to it.
conversations.prefix: Dutybound:
conversations.from: gpt
conversations.value: You owe a big favor to someone. Somebody has helped you big time and now the favors are stacking up. Eventually you'll have to pay back or return the favor. 
conversations.prefix: Favor:
conversations.from: human
conversations.value: You've sworn an oath that shapes your thoughts and actions. Could be an oath to a deity, a certain way of living or to some person or cause. It is deeply personal and you'd face internal and moral struggles if you fail it.
conversations.prefix: Oath:
conversations.from: gpt
conversations.value: You have an unhealthy obsession that interferes with your life. Maybe it's a celebrity, a region, a political movement, a cultural icon... you pursue it to the detriment of everything else.
conversations.prefix: Obsession:
conversations.from: human
conversations.value: You have a strong addition that you must feed. Could be physical (stims, dust, alcohol) or mental (gambling, law-breaking, collecting antiques). Either way, you devote it a lot of time, resources and energy.
conversations.prefix: Addiction:
conversations.from: gpt
conversations.value: A datadisk containing images and holograms of the Sa Nalaor and Captain Harsol. It also contains the location of Scraphead Point on Raxus Prime, and a secret route through the junkyard canyons leading to it.
conversations.prefix: Datadisk:
conversations.from: human
conversations.value: You have a connection to the Force, but no real training in using it and no one to get it from, since the Jedi are gone, destroyed by the Empire. If any remains, they're hiding at the farthest edges of the Galaxy. So you live in hiding, always an outcast, afraid of being discovered and eliminated for something you didn't ask to have.
conversations.prefix: Force-Sensitive Exile:
conversations.from: gpt
conversations.value: Someone needs to distract Reom so the Gand can plant the device without being detected.
  
  NOTE: The Gand MUST use the "Listening Device" asset card on this challenge
conversations.prefix: Plant the bug:
conversations.from: human
conversations.value: A tiny electronic device used for surveillance. Transmits any sounds in a room to a paired comlink over a fair distance.
conversations.prefix: Listening Device:
conversations.from: gpt
conversations.value: Always open, dingy, but relatively clean, the Balsted Asteroid is managed by the bartender Ceoloe, a hugely muscular human who's very talkative and loudly indiscreet. Waaron Dak, a rotund Corellian infochant, can often be found there too, selling or trading information.
conversations.prefix: Blasted Asteroid Cantina:
conversations.from: human
conversations.value: Always open, dingy, but relatively clean, the Balsted Asteroid is managed by the bartender Ceoloe, a hugely muscular human who's very talkative and loudly indiscreet. Waaron Dak, a rotund Corellian infochant, can often be found there too, selling or trading information.
conversations.prefix: Blasted Asteroid Cantina:
conversations.from: gpt
conversations.value: The many merchant booths and shops in the Wheel offer all sorts of goods and services if you're willing to part with your credits, from astrogation charts, spare parts, equipment repair or upgrade services, to illegal drugs If you know where to look.
conversations.prefix: Merchant District:
conversations.from: human
conversations.value: A space station, no matter how big, is still a place were too many people are cramped in too little space. People see and hear things all the time, and they talk.
conversations.prefix: Word on the streets:
conversations.from: gpt
conversations.value: Reom advised caution and discretion since word might be out about the pod.
conversations.prefix: Stay under the radar:
conversations.from: human
conversations.value: A standard credit chip containing a retainer from Reom.
conversations.prefix: Credit Chip:
conversations.from: gpt
conversations.value: It's small and has no range, but it doesn't need it by the time you press it to someone's head by surprise.
conversations.prefix: Holdout Blaster:
conversations.from: human
conversations.value: Fairly compact and with decent range and power, just having it slung on your hip in plain view can sometimes stop problems before they happen.
conversations.prefix: Blaster Pistol:
conversations.from: gpt
conversations.value: An ancient Mandalorian sword, has been a prized possession of your clan for many generations.
conversations.prefix: Beskad:
conversations.from: human
conversations.value: A modified blaster rifle carried by many bounty hunters, very sturdy and dependable.
conversations.prefix: Blaster Rifle:
conversations.from: gpt
conversations.value: You want to find the ship.
conversations.prefix: Find the ship:
conversations.from: human
conversations.value: A typical weapon of the Gand findsmen, it delivers an electrical, non-lethal charge on contact.
conversations.prefix: Shockstaff:
conversations.from: gpt
conversations.value: A small Rodian clan who owns and operates Yiyar Salvage, a salvage corporation that operates out of the Wheel. Aggressive and belligerent, they've been expanding their operations into other corporations' markets, including custom and black-market technologies, IsoTech's own niche.
conversations.prefix: The Yiyar Clan:
conversations.from: human
conversations.value: The Wheels corridors, shops and hangar bays are always full of passersby, gravsleds carrying cargo and sometimes even the occasional large animal.
conversations.prefix: Crowded Corridors:
conversations.from: gpt
conversations.value: A group of Sullustans tasked with retrieving data or artefacts, they can commandeer ships or hack into computers with ease.
conversations.prefix: Yiyar Salvage Techs :
conversations.from: human
conversations.value: Tough, aggressive, armored and well-armed, Trandoshans are people you don't want to cross.
conversations.prefix: Trandoshan Mercenaries:
conversations.from: gpt
conversations.value: An Arkanian who was once a leading cybernetics designer and researcher for the Republic, she has made the best of her isolation on Cholganna and remains dedicated to her research.
conversations.prefix: Cratala:
conversations.from: human
conversations.value: A datadisk containing astrogation data for Cholganna. The data is a little old and outdated but you should be able to extrapolate it.
conversations.prefix: Cholganna Astrogation Datadisk:
conversations.from: gpt
conversations.value: The Rodians are driving a V5 Medium Cargo gravsled. Not the fastest getaway vehicle around, but can reach about 30km/h given enough time. It handles very poorly on turns and can't stop quickly.
conversations.prefix: Catch up with the Rodians:
conversations.from: human
conversations.value: You need to look through the station's ship and cargo manifestos to try to discover who took the droid and where they are.
conversations.prefix: Find the Rodians:
conversations.from: gpt
conversations.value: All space lanes lead to Coruscant, as the saying goes. But not all of them take the same time.
  
  Finding the faster, shorter and/or safer path among the myriad stars in the galaxy is a complicated and delicate task. Make a mistake and you can end up in the heart of a sun.
conversations.prefix: Astrogation:
conversations.from: human
conversations.value: A remote and isolated world at the outer edge of the Outer Rim, with only Wild Space beyond. Lying far out of the way of the Perlemian Trade Route, poor and outdated astrogation data makes the planet worthless even as a hiding spot for smugglers and other fringers. It is very sparsely inhabited and seldom visited by anybody other than the occasional hunter in search of nexu, due to the dangerous wildlife, inclement weather and hazardous topography.
conversations.prefix: Cholganna:
conversations.from: gpt
conversations.value: Bolder-sized rocks floating in space are not the sight you want to see when emerging from hyperspace.
conversations.prefix: Asteroids:
conversations.from: human
conversations.value: The gases and dust from the Chol Nebula interferes with the ship's electronic systems, preventing them from working.
conversations.prefix: Nebula interference:
conversations.from: gpt
conversations.value: The Rodian's ship is an YT-2400 freighter, seemingly upgraded by the looks of it.
conversations.prefix: The Nightflyer:
conversations.from: human
conversations.value: A single turret-mounted medium laser cannon. It's not much but can do some damage if it hits well.
conversations.prefix: Chimera's cannons:
conversations.from: gpt
conversations.value: A standard toolkit for ship repair and maintenance.
conversations.prefix: Tools:
conversations.from: human
conversations.value: Using the datadisk and the ship's sensor, you can establish a search pattern to start looking for the wreckage.
conversations.prefix: Search Pattern:
conversations.from: gpt
conversations.value: The Chimera is equipped with the standard sensors for a ship of her class, which is adequate for most needs.
conversations.prefix: Chimera's Sensors:
conversations.from: human
conversations.value: While small and short-ranged, these scanners fulfill simple needs by incorporating equipment such as motion sensors, metal scanners, comm scanners, and life-form scanners.
conversations.prefix: Portable Scanner:
conversations.from: gpt
conversations.value: Hoist cables are strong cords wound to a cable drum that can be worn on a belt. They're used in moving heavy cargo or in climbing expeditions.
conversations.prefix: Hoist Cable:
conversations.from: human
conversations.value: A small, fluffy bantha toy.
conversations.prefix: Bantha:
conversations.from: gpt
conversations.value: You take a look around to see if you find anything.
conversations.prefix: Investigate the area:
conversations.from: human
conversations.value: The fore section of the frigate has to be somewhere nearby.
conversations.prefix: Locate the fore section of the Na Salaor:
conversations.from: gpt
conversations.value: The elevator shaft seems to lead up to the bridge. There are metal rungs on the wall, but they don't look solid enough.
conversations.prefix: Get access to the bridge:
conversations.from: human
conversations.value: Lost in Cholganna for two decades, the Sa Nalaor has been the subject of many tales and legends about its precious cargo and treasures. But nobody has ever been able to find it... until now.
conversations.prefix: The Wreck of the Sa Nalaor:
conversations.from: gpt
conversations.value: An impressive combination of teeth, claws, spines and muscle, the Nexu are the fearsome apex predators of Cholganna. This one seems to have been enhanced with cybernetics and other artificial modifications.
conversations.prefix: The Nexu:
conversations.from: human
conversations.value: The Retreat is how the survivors of the Sa Nalaor's crash call their settlement. Built using a mixture of salvaged materials from the frigate and natural resources, it's well fortified and hidden from prying eyes from all sides, including from above, under a canopy of trees and man-made lattices.
conversations.prefix: The Retreat:
conversations.from: gpt
conversations.value: Harsol wants you to explain to him and the rest of the survivors how you located the Sa Nalaor.
conversations.prefix: Story time:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: As a droid, you're limited by your programming and artificial body, and many actions that are natural to organics are beyond your ability.
conversations.prefix: Droid:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Qixora has trained since birth to do or say anything to get what she wants. In business, social setting or even combat, nothing is ever what it appears with Qixora.
conversations.prefix: Deceptive:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Qixora was trained to trust nothing and no one. Everyone wants something, life is cheap and if you want to thrive or even just survive you can never let your guard down. Ever.
conversations.prefix: Paranoid:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The force is strong with this one. 
conversations.prefix: Force Exile:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: If you are not busy or properly entertained you can get a little feisty. Perhaps you meddle with things you should not be, throw things at those who you believe should be amusing you, or you may start break or push things around. You do enough to let people know how bored you are and they generally do what they can to avoid you outbursts… or shoot you, which ever comes first. =)
  
conversations.prefix: Cranky When Bored:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Gands communicate nonverbally with clicks, pops and the secretion of scents. 
conversations.prefix: Pheromonal Glands:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: In addition to their strikingly beautiful appearance, the Falleen exude pheromones which make them all but irresistible to both sexes.
conversations.prefix: Falleen Pheromones:
conversations.from: gpt
conversations.value: Sometimes being Mandolorian is all you need...
conversations.prefix: Intimidating Presence:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Frustration, anger, hatred, fear, all grasp at you, pulling you in. 
conversations.prefix: The pull of the dark side :
conversations.from: gpt
conversations.value: Quxora is a striking, memborable individual. In her line of work, this can be a very bad thing.
conversations.prefix: Notable:
conversations.from: human
conversations.value: Qixora is a self taught starship captain. Her approach to the pilot's chair can catch others off guard and gain unexpected advantage.
conversations.prefix: Unorthodox Pilot:
conversations.from: gpt
conversations.value: Qixora is a self taught starship captain and sometimes the things she does... are just wrong.
conversations.prefix: Unorthodox Pilot:
conversations.from: human
conversations.value: Being a Mandalorian, you are trained from childhood in all manors of combat.  If it shoots, slices or explodes a Mandalorian knows how to use it and apply it in combat. 
conversations.prefix: Mandalorian combat prowess :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Set aside fear and doubt.  Reach out with the force.
conversations.prefix: Trust your feelings...:
conversations.from: human
conversations.value: After years of dormancy, Qixora has been contacted by Black Sun. She's built a life for hersefl and she's come to enjoy her freedom - now she will need to discover what Black Sun expects and how it might change her life.
conversations.prefix: Find out what Black Sun Wants:
conversations.from: gpt
conversations.value: A jet pack is a dangerous way to fly, but in the hands of a skilled pilot it can definitely get you in and out of a fight like no one else. 
conversations.prefix: Jet pack pilot:
conversations.from: human
conversations.value: N*gttk wants to earn a place as a respected member of the crew. 
conversations.prefix: Earn their respect:
conversations.from: gpt
conversations.value: It's hard to keep your nerve when you think everyone is out to get you. 
conversations.prefix: Fear of the Hunted:
conversations.from: human
conversations.value: Qixora is a programmed killing machine, even when unarmed.
conversations.prefix: War Bride Combat Programming:
conversations.from: gpt
conversations.value: Reach out with the force, feel it flowing in you, through you...
conversations.prefix: Force Acolyte:
conversations.from: human
conversations.value: Qixora can be bull headed when she doesn't get her way. 
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You're trying to learn more about the Retreat and what's going on. Talk to survivors, discreetly sneak around and eavesdrop on conversation, scout the area, etc **[Narrate your actions and play your cards, and leave an opening for the Narrator to provide the results]**
conversations.prefix: Gathering Intelligence [Qixora]:
conversations.from: human
conversations.value: You're trying to learn more about the Retreat and what's going on. Talk to survivors, discreetly sneak around and eavesdrop on conversation, scout the area, etc **[Narrate your actions and play your cards, and leave an opening for the Narrator to provide the results]**
conversations.prefix: Gathering Intelligence [Beroya]:
conversations.from: gpt
conversations.value: You're trying to learn more about the Retreat and what's going on. Talk to survivors, discreetly sneak around and eavesdrop on conversation, scout the area, etc **[Narrate your actions and play your cards, and leave an opening for the Narrator to provide the results]**
conversations.prefix: Gathering Intelligence [The Gand]:
conversations.from: human
conversations.value: You manage to sneak away from Cratala for a few minutes and talk to some of the survivors unsupervised.
conversations.prefix: OPTIONAL: Talk to the Locals [Beroya and the Gand]:
conversations.from: gpt
conversations.value: Cratala is in a state of paranoid panic, thinking you're working with the Empire to capture her.
conversations.prefix: Deal with Cratala [Beroya & Gand]:
conversations.from: human
conversations.value: You need to get to the ship and get her going before it's too late.
conversations.prefix: Get to the Chimera [Qixora]:
conversations.from: gpt
conversations.value: The Retreat is in chaos! Probe droids are inside the Retreat, the Imperial Scout Troopers are heading to the gate and the survivors are panicking.
conversations.prefix: Conflict! [All]:
conversations.from: human
conversations.value: Find your way out of the Retreat.
conversations.prefix: Escape from The Retreat [Beroya and the Gand]:
conversations.from: gpt
conversations.value: Widely regarded as "the most toxic planet in the galaxy", Raxus Prime is covered in mountains of industrial waste, obsolete technology, starship wreckage, and the remains of centuries of unregulated manufacturing.
conversations.prefix: Raxus Prime:
conversations.from: human
conversations.value: One of the many officers responsible for keeping the traffic in and out of Raxus Prime flowing.
conversations.prefix: Imperial Traffic Control Officer [Qixora]:
conversations.from: gpt
conversations.value: Their speed and maneuverability make the TIE-fighters a definite threat, especially when in numbers. On the other hand, they have no shields and depend on the skill of their pilots to dodge incoming fire and obstacles while dog-fighting.
conversations.prefix: TIE-fighters:
conversations.from: human
conversations.value: IsoTech's secret base in Raxus Prime.
conversations.prefix: Scrapheap Point:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Beroya is unable to sit by and do nothing for to long.  Sometimes it can lead to an itchy trigger finger or the need for action, any action. 
conversations.prefix: Impatient:
conversations.from: human
conversations.value: The Empire won't hesitate to kill or torture force exiles. 
conversations.prefix: Never Get Caught!:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: It's something in your veins. Almost like an itch to make the hunt. 
conversations.prefix: Love of the hunt. :
conversations.from: gpt
conversations.value: Qixora's training was non-standard - sometimes this works against her.
conversations.prefix: Unorthodox Pilot:
conversations.from: human
conversations.value: Wether it's a blaster or behind a cannon, Beroya is deadly with a weapon. 
conversations.prefix: Deadeye:
conversations.from: gpt
conversations.value: You have a knack for computers and data analysis. 
conversations.prefix: Techie :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild: