conversations.from: system
conversations.value: It's 3800, and most of the planet is in ruins. However, under the surface, it's another story.
  
  Facilities and bunkers have been built far underground, safe from the radiation and bandits above. The facilities are huge, often filled with forbidden experiments and creatures that are not human.
  This facility however, is different.
  
  Unlike the others, the creatures work alongside the humans, sometimes even as employees. In this facility, anything could happen...
  
  ...and anything just did.
  
  
  
  
  Master guide for prices of food and medicine:
  Dried food - $10.
  Jerky -$15.
  Mixed nuts -$5.
  Roots - $5.
  Fish - $30.
  Medicine - $100.
  Meat - $20.
  Rice - $10.
  Apples - $15.
  Beer - $15.
  Wine - $25.
  
  Master guide to weaponry:
  Rifle - $45.
  Pistol - $25.
  Shotgun - $30.
  Bullets - $15.
  Knife - $20
conversations.from: human
conversations.value: Like a knife, but better.
conversations.prefix: Claws:
conversations.from: gpt
conversations.value: Protect civilians at all costs! They're the ones that buy stuff!
conversations.prefix: Protect the innocent:
conversations.from: human
conversations.value: Standard weapon for guards.
conversations.prefix: Pistol:
conversations.from: gpt
conversations.value: Quickly! You have to give them this, or they'll die!
conversations.prefix: Medicine (Cream Disease):
conversations.from: human
conversations.value: The main place, controls everything.
conversations.prefix: Console Room:
conversations.from: gpt
conversations.value: They'll be in pain forever if you don't give them this!
conversations.prefix: Medicine (Solar Disease):
conversations.from: human
conversations.value: You carry a lot of goods with you most of the time, and are usually pretty rich. Not very good at fighting, but very good with diplomacy.
conversations.prefix: Merchant:
conversations.from: gpt
conversations.value: Your character, your rules.
conversations.prefix: Create Your Own:
conversations.from: human
conversations.value: Buy things.
conversations.prefix: Money ($10):
conversations.from: gpt
conversations.value: Not quite sure what it is, but it'll keep you alive.
conversations.prefix: Dried Food:
conversations.from: human
conversations.value: You can be a creature or just a human, but either way you're trained in the art of combat. You have a gun, you might have a knife.
conversations.prefix: Guard:
conversations.from: gpt
conversations.value: Usually will run away if you shoot something.
conversations.prefix: Civilian:
conversations.from: human
conversations.value: You know, a random guy.
conversations.prefix: Scientist:
conversations.from: gpt
conversations.value: A mob of creatures. They're going to try to kill you.
conversations.prefix: Creatures:
conversations.from: human
conversations.value: Rare but delicious.
conversations.prefix: Berries:
conversations.from: gpt
conversations.value: Of higher class. Can be snooty, can be nice, who knows.
conversations.prefix: Noble:
conversations.from: human
conversations.value: For guards.
conversations.prefix: Barracks:
conversations.from: gpt
conversations.value: Guard someone! Do it and you'll be rewarded by them. Usually with money.
conversations.prefix: Defense:
conversations.from: human
conversations.value: You are more commonly seen on the surface, but sometimes make it into facilities or bunkers.
conversations.prefix: Bandit:
conversations.from: gpt
conversations.value: You're a little odd looking, and you probably are either trying to kill some of the scientists or you're just hiding in the shadows. You might even be employed if you're nice enough.
conversations.prefix: Creature:
conversations.from: human
conversations.value: Will usually try to kill you.
conversations.prefix: Bandit:
conversations.from: gpt
conversations.value: Good when you want to shoot a lot of things.
conversations.prefix: Shotgun:
conversations.from: human
conversations.value: The usual human guard.
conversations.prefix: Guard:
conversations.from: gpt
conversations.value: Will either start attacking you or will help you.
conversations.prefix: Creature:
conversations.from: human
conversations.value: Feathered or bat-like, lets you fly around.
conversations.prefix: Wings:
conversations.from: gpt
conversations.value: Civilian  housing, also might house scientists.
conversations.prefix: Housing Bunker:
conversations.from: human
conversations.value: Buy things.
conversations.prefix: Money ($15):
conversations.from: gpt
conversations.value: You are one of the normal people in the Facility. You work there, and you probably live there or somewhere nearby.
conversations.prefix: Scientist:
conversations.from: human
conversations.value: Go create your own, it's your character.
conversations.prefix: Create Your Own:
conversations.from: gpt
conversations.value: Good when you want to eat a thousand of something.
conversations.prefix: Rice:
conversations.from: human
conversations.value: The biggest facility, and the main place where everyone is.
conversations.prefix: The Facility:
conversations.from: gpt
conversations.value: EEEEEVIIIIIIIILLLLLLLL
conversations.prefix: Coding errors:
conversations.from: human
conversations.value: Wants money for food.
conversations.prefix: Food Dealer:
conversations.from: gpt
conversations.value: Like before, your character, your rules.
conversations.prefix: Your Choice:
conversations.from: human
conversations.value: Good to have, some scientists carry them.
conversations.prefix: Knife:
conversations.from: gpt
conversations.value: You can usually find them lying around.
conversations.prefix: Bullets:
conversations.from: human
conversations.value: Buy guns.
conversations.prefix: Gun Shop:
conversations.from: gpt
conversations.value: Ruins everywhere. Also very radioactive.
conversations.prefix: The Surface:
conversations.from: human
conversations.value: You code for a living.
  You're probably a scientist.
conversations.prefix: Coding:
conversations.from: gpt
conversations.value: Build a robot or build a bunker, either one works.
conversations.prefix: Build:
conversations.from: human
conversations.value: Very rare and very expensive. Quite tasty though.
conversations.prefix: Fish:
conversations.from: gpt
conversations.value: Of higher class. Can be snooty, can be nice, who knows.
conversations.prefix: Noble:
conversations.from: human
conversations.value: A very smart but overly cautious creature, she knows The Facilities layout by heart.
conversations.prefix: Vesania (Scientist):
conversations.from: gpt
conversations.value: Its like having sunburns all over your body, you're safe if you're a creature though.
conversations.prefix: 'Solar' disease:
conversations.from: human
conversations.value: He is a grumpy but fair businessman, who sells guns at a good price.
conversations.prefix: Unassi (Gun Dealer):
conversations.from: gpt
conversations.value: He is a friendly owner of a food shop, and he has a thing with apples.
conversations.prefix: Talaen (Foodshop Owner):
conversations.from: human
conversations.value: Sol is a retired guard, who has a sleeping disorder. He is very intelligent and only sometimes helpful.
conversations.prefix: Sol (Civilian):
conversations.from: gpt
conversations.value: Get some information. You'll probably be rewarded handsomely.
conversations.prefix: Spy:
conversations.from: human
conversations.value: Sarae is a store owner, her small shop having all kinds of goods. She is very good at haggling to a reasonable price.
conversations.prefix: Sarae (General Store Owner):
conversations.from: gpt
conversations.value: They're evil.
conversations.prefix: Bandits:
conversations.from: human
conversations.value: Aaro is a hot-blooded and very annoying creature, and he is very good with guns.
conversations.prefix: Aaro (Bandit):
conversations.from: gpt
conversations.value: Not a good thing, causes tumors.
conversations.prefix: Radiation:
conversations.from: human
conversations.value: A very smart bandit, she is quiet as a mouse, and often strikes without warning.
conversations.prefix: Daelene (Bandit):
conversations.from: gpt
conversations.value: Very friendly and helpful, she is half human and half creature. She is also very good at being a spy.
conversations.prefix: Tae (Civilian):
conversations.from: human
conversations.value: He is a mute and rather cold creature, but is very loyal.
conversations.prefix: Kollae (Guard):
conversations.from: gpt
conversations.value: He is very smart, but very clumsy, so he is usually the mastermind behind raids.
conversations.prefix: Sormil (Bandit):
conversations.from: human
conversations.value: A grumpy but intelligent human who loves long labcoat-like dresses.
conversations.prefix: Tokaraei (Scientist):
conversations.from: gpt
conversations.value: Get all kinds of stuff.
conversations.prefix: General Store:
conversations.from: human
conversations.value: If you're a human, good for you. If you're a creature, your limbs slowly start to turn white and useless.
conversations.prefix: 'Cream' disease:
conversations.from: gpt
conversations.value: Buy things.
conversations.prefix: Money ($5):
conversations.from: human
conversations.value: Go ahead and bite people, not my fault if you get shot.
conversations.prefix: Sharp Teeth:
conversations.from: gpt
conversations.value: You're employed by the Facility, usually as a guard. You can be a scientist too, but you'd need to be pretty smart to do that.
conversations.prefix: Sentient Creature:
conversations.from: human
conversations.value: Can be used to buy things.
conversations.prefix: Money ($20):
conversations.from: gpt
conversations.value: Heavy-duty weapon.
conversations.prefix: Rifle:
conversations.from: human
conversations.value: You are a normal person, often just in the bunkers. You're not really all that special, but hey, who is?
conversations.prefix: Civilian:
conversations.from: gpt
conversations.value: A bunch of apples. Good when you're hungry.
conversations.prefix: Apples:
conversations.from: human
conversations.value: Rare, and very tasty.
conversations.prefix: Meat:
conversations.from: gpt
conversations.value: Wants money for guns.
conversations.prefix: Gun Dealer:
conversations.from: human
conversations.value: The scientists need someone to test medicines on... or are they really medicines?
conversations.prefix: Be a test subject:
conversations.from: gpt
conversations.value: Where most scientists work.
conversations.prefix: Offices:
conversations.from: human
conversations.value: You need food, right?
conversations.prefix: Food Shop:
conversations.from: gpt
conversations.value: A little expensive, since it takes awhile to make.
conversations.prefix: Jerky:
conversations.from: human
conversations.value: Fairly cheap, since you can find them everywhere.
conversations.prefix: Mixed Nuts:
conversations.from: gpt
conversations.value: It's been known to drive some people insane, and mutate others. It doesn't affect creatures physically, only mentally. A lung-full of this stuff can do wonders or curses.
conversations.prefix: 'Powder':
conversations.from: human
conversations.value: Someone or something probably destroyed this equipment... but who did, and why?
conversations.prefix: Mystery:
conversations.from: gpt
conversations.value: You're a little shy and you will stay away from the others.
conversations.prefix: Distant:
conversations.from: human
conversations.value: You're always happy and will usually cheer the team up.
conversations.prefix: Cheerful:
conversations.from: gpt
conversations.value: You swear it's trying to murder you...
conversations.prefix: Horrible with technology:
conversations.from: human
conversations.value: Very hostile, always carry a mirror to look around corners.
conversations.prefix: Bandit's Bunker:
conversations.from: gpt
conversations.value: Read this and become well educated on plants and animals.
conversations.prefix: Guidebook (Flora and Fauna):
conversations.from: human
conversations.value: You always want everything.
conversations.prefix: Greedy:
conversations.from: gpt
conversations.value: You're short of temper, easy to anger.
conversations.prefix: Hot-blooded:
conversations.from: human
conversations.value: You don't have much physical strength.
conversations.prefix: Weak:
conversations.from: gpt
conversations.value: You always want to talk to everyone at once.
conversations.prefix: Outgoing:
conversations.from: human
conversations.value: Common so they're cheap, may or may not taste horrible.
conversations.prefix: Roots:
conversations.from: gpt
conversations.value: Read this and you'll be able to hack and code well.
conversations.prefix: Guidebook (Hacking & Coding):
conversations.from: human
conversations.value: You will kill those that trust you without batting an eye.
conversations.prefix: Cold-hearted:
conversations.from: gpt
conversations.value: You will not be easily broken.
conversations.prefix: Strong-willed:
conversations.from: human
conversations.value: You're physically strong.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You will always put others before yourself.
conversations.prefix: Caring:
conversations.from: human
conversations.value: Kill with silence and speed.
conversations.prefix: Assassin:
conversations.from: gpt
conversations.value: You can be mentally scarred easily.
conversations.prefix: Fleeble-minded:
conversations.from: human
conversations.value: Read this, and you'll be well read in combat.
conversations.prefix: Guidebook (Combat):
conversations.from: gpt
conversations.value: You can get a price you can both agree on.
conversations.prefix: Haggler:
conversations.from: human
conversations.value: You're constantly sad.
conversations.prefix: Depressed:
conversations.from: gpt
conversations.value: Often lead from bunker to bunker, and are really dark and filled with creatures.
conversations.prefix: The Caves:
conversations.from: human
conversations.value: You can hack the system and get to the juicy details of the defense mechanisms.
conversations.prefix: Hacker:
conversations.from: gpt
conversations.value: Plague is a hostile AI built by Vesania. It is bent on killing everyone and destroying everything.
conversations.prefix: Plague:
conversations.from: human
conversations.value: Create some medicine, or do some chemistry.
conversations.prefix: Do science:
conversations.from: gpt
conversations.value: A fun-loving jokester. He can get along with almost everyone.
conversations.prefix: Eryn:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The only person that ever mattered to this individual was murdered in cold blood. They believe that somebody in the bunker was responsible, and intend to avenge the death.
conversations.prefix: Avenger:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've been hearing rumours of some magical item that can literally change people's fate. All you know is, it's worth lots of money...
conversations.prefix: The Big Ticket:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Something doesn't set right about the "science" being done in the Facility. Are the guards to protect the Facility or keep the residents in the dark? It's very suspicious.
conversations.prefix: Science?:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Her only interaction with non-humans happened in a lab and since then she's wanted to learn all that she could about them, even though that's not a popular idea.
conversations.prefix: Inter-Species Knowledge:
conversations.from: human
conversations.value: An artificial intelligent robot left over from a long ago age.  Vaguely humanoid in shape/staure.  Used to working with the scientists but generally not respected.  Slowly repairing himself with whatever he can find, his shape and color are looking rather ragged.
conversations.prefix: Robot A.I.:
conversations.from: gpt
conversations.value: You can hack the system and get to the juicy details of the defense mechanisms.
conversations.prefix: Hacker:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You're a little shy and you will stay away from the others.
conversations.prefix: Distant:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: As he has replaced part after part of himself over centuries, he's started to wonder what really comprises the core of his identity.  And what part of his original programming is still recognizable.
conversations.prefix: What is truely him:
conversations.from: human
conversations.value: A strong respect for all sentient beings drives Jay to want to protect others.
conversations.prefix: Protect life: