conversations.from: system
conversations.value: This game is all about dragons.  Ride them, slay them, or be them.  It's up to you.  You can be a damsel seeking revenge, a dragonesque humanoid seeking answers, a young warrior dragon seeking adventure. . . or you can take up the quest for the Really Awesome Dragon Hat.
  
  Updates from me will probably be pretty slow, so be ready for lots of aimless character interaction with your fellow players.  The point of this game is: dragons are cool.  There will also be actual plot stuff.  Dragon-related plot stuff.
  
  Please do not attempt to control any characters other than your own (unless you have won control of the story, of course), ESPECIALLY NPCs, because it drives me crazy.
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: human
conversations.value: It's always good to have someone watching your back.
conversations.prefix: Make a Friend:
conversations.from: gpt
conversations.value: It’s always good to have someone watching your back.    
conversations.prefix: Make a Friend:
conversations.from: human
conversations.value: A large red gem hung from a gold chain, this necklace is more than it appears.  Who knows what it could do for you  - or to you? 
conversations.prefix: Amulet:
conversations.from: gpt
conversations.value: For what amounts to a clearing in the woods, this place is surprisingly well-trafficked.  A broken signpost at the center has quite a number of arrows, but most of the paths they must have once pointed down are overgrown to the point of invisibility.
conversations.prefix: Crossroads:
conversations.from: human
conversations.value: Which is the appropriate response - civility or hostility?
conversations.prefix: New People:
conversations.from: gpt
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
  They're delicious.
conversations.prefix: Razor-tusked Boar:
conversations.from: human
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.  Also, dragons.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
  (once Jixoma's lair, it has been taken over by the revenant of the dragon she cohabited with)
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
  (don't forget the crystal cave and the riddled exits - see Obstacles)
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
  (this is also where the bad crystals are)
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
  (this is the *exit* to the Catacombs.  The revenants have been able to pass because it only works against the living, but it will boot up with a vengeance now, since so many graves are empty.)
conversations.prefix: Riddle at the Gate:
conversations.from: gpt
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
  (probably both.  it's totally the Eternal Flame.  could be the Fire Elemental's mom or something)
conversations.prefix: Orb of Fire:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
  (they're what's causing the dead to rise)
conversations.prefix: Crystal Song:
conversations.from: human
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
  (at the exit to the Catacombs)
conversations.prefix: Crushing Walls Chamber:
conversations.from: gpt
conversations.value: You steal dragon eggs and sell them to the highest bidder.  You don't much care what they intend to do with them.
conversations.prefix: Egg Thief:
conversations.from: human
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.  Mostly this means wrestling drakes to show them this is your territory.
conversations.prefix: Ranger:
conversations.from: gpt
conversations.value: Your religious sect believes that dragons are the ultimate evil, a remnant of an older religion where they stoked the fires used to punish the damned souls.  They also rewarded the righteous, but who remembers that?
conversations.prefix: Priest:
conversations.from: human
conversations.value: Your race is hard to find, and when found speak only riddles with a forked tongue.  The tales say that you are descendents both of man and beast.  Is it true?
conversations.prefix: Draconian Oracle:
conversations.from: gpt
conversations.value: You like to hang around dragons and the raw heat they provide.
conversations.prefix: Fire Elemental:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.  You practice and protect the old ways, minding the beasts and the land with wisdom and care.  
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.  You intend to fly out and meet it head on.
conversations.prefix: Warrior Dragon:
conversations.from: human
conversations.value: A small breed of dragon that lives a harsh and solitary life, far from anything resembling civilization.  You're what people might call "feral", if dragons had ever been domesticated.
conversations.prefix: Wild Drake:
conversations.from: gpt
conversations.value: You hoard gold.  Occasionally you have to fight off knights or rid the vicinity of damsels, but mostly you hoard.  Gold, and also relationships with others of your kind.
conversations.prefix: Dragon Matriarch:
conversations.from: human
conversations.value: You believe dragons could be of some use, whether for riding or as beasts of burden or shock troops.  Your job is to shape them to that use.
conversations.prefix: Dragon Tamer:
conversations.from: gpt
conversations.value: You have studied dragons for decades, learning how to apply the ways they move, think and are to various inventions for the betterment of mankind.
conversations.prefix: Dragon Scholar:
conversations.from: human
conversations.value: A phenomenal achievement, or a colossal failure.  You resemble a real dragon in every way possible, and yet you have nothing of their essence.
conversations.prefix: Mechanical Dragon:
conversations.from: gpt
conversations.value: You have long ago come to the conclusion that dragons hate you, and resolved to do something about it.
conversations.prefix: Damsel:
conversations.from: human
conversations.value: You seek out the worst of the terrible monsters that prey upon humanity and destroy them.
conversations.prefix: Dragon Slayer:
conversations.from: gpt
conversations.value: You belong to an elite military organization whose totem is the dragon.  You shine your armor to look like scales and make lots of metaphors comparing your might to theirs, but you've never encountered the real thing and wouldn't know what to do if you did.
conversations.prefix: Dragon Knight:
conversations.from: human
conversations.value: Your thick hide allows you to get close enough to larger dragons to steal what's most precious to them out from under their noses - literally - without getting burnt to a crisp.
conversations.prefix: Hoard Nibbler:
conversations.from: gpt
conversations.value: Actually a feral human child, you dress in discarded scales and make squawking noises to scare off intruders.  If that doesn't work, the flames you're able to produce usually do the trick.
conversations.prefix: Dragonet:
conversations.from: human
conversations.value: You have been obsessed with dragons almost since birth.  You will do anything to get closer to them.  ANYTHING.
conversations.prefix: Dracophile:
conversations.from: gpt
conversations.value: You are not in control when you get angry, and someone might get literally burned.
conversations.prefix: Fiery Temper:
conversations.from: human
conversations.value: You love your people and are honored to be counted as one of them.
conversations.prefix: Proud:
conversations.from: gpt
conversations.value: When fire is needed, it's at the tip of your tongue, quick and hot as the sun.
conversations.prefix: Incendiary:
conversations.from: human
conversations.value: On the ground you're nothing special, but in the air you're like a bullet.  
conversations.prefix: Fast Flier:
conversations.from: gpt
conversations.value: Talk about getting high.
conversations.prefix: Altitudinous:
conversations.from: human
conversations.value: Anyone can see that you mean no harm.
conversations.prefix: Sweet:
conversations.from: gpt
conversations.value: You don't care if it's a speck in the distance, or locked in a cage, as long as you can say you saw one.
conversations.prefix: See a Dragon:
conversations.from: human
conversations.value: You straight-up don't play well with others.  If anyone approaches you, you're not responsible for your actions.  Which may or may not include biting, screaming, and running around in circles.
conversations.prefix: Crazy:
conversations.from: gpt
conversations.value: You rush in where angels fear to tread, and you don't watch where you step.
conversations.prefix: Overeager:
conversations.from: human
conversations.value: Hoarding doesn't just mean collecting.  It means never letting go.
conversations.prefix: Greedy:
conversations.from: gpt
conversations.value: Physically and mentally.
conversations.prefix: Well-Balanced:
conversations.from: human
conversations.value: Who are you, really?  What do want, and do you deserve to have it?  Is it even possible?
conversations.prefix: Unsure:
conversations.from: gpt
conversations.value: Get on its back and fly.
conversations.prefix: Ride a Dragon:
conversations.from: human
conversations.value: You follow blindly the dictates of your leader, with zeal to strike down anything in your path.
conversations.prefix: Fanatical:
conversations.from: gpt
conversations.value: Meet with counterparts of another species and don't try to kill them.
conversations.prefix: Make Peace:
conversations.from: human
conversations.value: The weak spots are the eyes, the underbelly, and inside the throat.
conversations.prefix: Kill a Dragon Before One Kills You:
conversations.from: gpt
conversations.value: You believe they are actually civilized beings, and you want to talk to one.
conversations.prefix: Meet a Dragon:
conversations.from: human
conversations.value: They're so annoying.
conversations.prefix: Avoid the Humans:
conversations.from: gpt
conversations.value: Gold is best, but there are many kinds of treasure.
conversations.prefix: Increase Your Hoard:
conversations.from: human
conversations.value: Where do you come from?  Where do your beliefs come from?  Just what is behind the mystery?
conversations.prefix: Discover Your True Heritage:
conversations.from: gpt
conversations.value: Fight things.  Take stupid risks.  Survive.  Maybe even win.
conversations.prefix: Prove Your Braverism:
conversations.from: human
conversations.value: You'll know it when you see it.
conversations.prefix: Have an Adventure:
conversations.from: gpt
conversations.value: Spread your wings.  Metaphorically.  But also maybe literally.
conversations.prefix: Get Free:
conversations.from: human
conversations.value: They deserve more.  They deserve better.
conversations.prefix: Stand Up For Your People:
conversations.from: gpt
conversations.value: Cow your opponent to your will.
conversations.prefix: Tame the Beast:
conversations.from: human
conversations.value: Revel.  Gloat.  Bask.  Relish.  Exult.
conversations.prefix: Glory:
conversations.from: gpt
conversations.value: You will be the coolest EVER.
conversations.prefix: Get an Awesome Dragon Hat:
conversations.from: human
conversations.value: Do you know what it is?  Do you know where to get it?
conversations.prefix: Get the Stuff You Need to Live:
conversations.from: gpt
conversations.value: Maybe it's not THEM that's the problem.  Maybe it's US.
conversations.prefix: Reshape Society From Within:
conversations.from: human
conversations.value: Get sane.
conversations.prefix: Sanitize:
conversations.from: gpt
conversations.value: All of them.  Every one. Everywhere.
conversations.prefix: KILL THEM ALL!:
conversations.from: human
conversations.value: A brief incantation, a wave of your hand, and poof! there goes the neighborhood.
conversations.prefix: Fire-Summoning Spell:
conversations.from: gpt
conversations.value: Crop, check.  Bit, check.  Bloody big saddle, check.
conversations.prefix: Dragon-Riding Gear:
conversations.from: human
conversations.value: Leather jacket, woolly scarf and goggles.
conversations.prefix: Aviator's Protective Clothing:
conversations.from: gpt
conversations.value: It has powers of its own. (like, shapeshifting)
conversations.prefix: Oracular Shroud:
conversations.from: human
conversations.value: COOLEST THING EVER!
conversations.prefix: Awesome Dragon Hat:
conversations.from: gpt
conversations.value: Ancient rings made by the Elves like this once held great power, but most have lost their might.
  (this one turns you invisible)
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Big, blood-red and beautiful.
conversations.prefix: Giant Ruby:
conversations.from: gpt
conversations.value: Stolen - but from where?
conversations.prefix: Dragon Egg:
conversations.from: human
conversations.value: This is what you claim to believe in.  Have you ever read it?
conversations.prefix: Ancient Religious Text:
conversations.from: gpt
conversations.value: Bespelled to fit whatever limbs you put between them.
conversations.prefix: Manacles:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
  (it's made of faux dragon-skin, the kind that webs their wings)
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Whose-so-ever head weareth of this crown without it be struck from that head, and head from shoulders, yea, true ruler of all shall ye be.
conversations.prefix: The Crown of the True King:
conversations.from: human
conversations.value: A weapon both magical and mundane.
conversations.prefix: Staff:
conversations.from: gpt
conversations.value: White, flowy - completely impractical - a few centuries out of style - seriously uncool.  And not just for fashion reasons.
conversations.prefix: Virgin Sacrificial Dress:
conversations.from: human
conversations.value: Actually I'm pretty sure it's a tree branch.
conversations.prefix: Club:
conversations.from: gpt
conversations.value: So many sketches, so little time.
conversations.prefix: Inventing Journal:
conversations.from: human
conversations.value: Cannot be quenched.  Also cannot be MOVED, which is a little inconvenient.
conversations.prefix: Eternal Flame:
conversations.from: gpt
conversations.value: Pretty much just gauze and stuff.  No big magic here.
conversations.prefix: Healer's Kit:
conversations.from: human
conversations.value: Lurky.  I mean shy.
conversations.prefix: Black Dragon:
conversations.from: gpt
conversations.value: You've got the crown.  Now you just need the king.  Maybe it's one of you.
conversations.prefix: Crown the True King:
conversations.from: human
conversations.value: Big bold and beautiful, baby.
conversations.prefix: Red Dragon:
conversations.from: gpt
conversations.value: Sleek and ethereal.
conversations.prefix: White Dragon:
conversations.from: human
conversations.value: Quite possibly the cutest thing in the world.  Also burps flame.
conversations.prefix: Baby Dragon:
conversations.from: gpt
conversations.value: What is with all these freaking chicks in long white dresses and chains anyway?
conversations.prefix: Rid the Land of Damsels:
conversations.from: human
conversations.value: The weak spots are. . . okay they're everywhere, but they're usually wearing armor.  Not that that helps against HEAT.
conversations.prefix: Kill a Knight Before One Kills You:
conversations.from: gpt
conversations.value: Reproduction.  It's kind of important for the survival of the species.  Also, you're a big romantic.
conversations.prefix: Find a Mate:
conversations.from: human
conversations.value: The new priest at the temple (well, it's been almost ten years, but memories are long out here), he belongs to a much more "fire and brimstone" sect than his predecessor.  The fire in this case being dragonfire, as he believes dragons to be the ultimate evil and is obsessed with eradicating them.
conversations.prefix: Parson Blackwit:
conversations.from: gpt
conversations.value: You know what you're looking for, but do you know where to find it?
conversations.prefix: Where to go:
conversations.from: human
conversations.value: You are familiar with the places and the people.
conversations.prefix: Local Knowledge:
conversations.from: gpt
conversations.value: This is where the villagers would fall back to in the case of a siege on the castle.  It's in disrepair because they've never been under attack except by the occasional rogue dragon, and gathering together in a high place with a wooden roof isn't much use against them.
  (what was originally an escape tunnel leading to what is now Jixoma's lair connects to the catacombs - that's how the revenants have been getting into the village)
conversations.prefix: Dragonsmere Keep:
conversations.from: human
conversations.value: You can go left (Northwest), right (Northeast), or straight on across the bridge (North).
conversations.prefix: Choose a Direction:
conversations.from: gpt
conversations.value: Darien Vorkson has drawn raw magic energy and let it flow undirected through his body.  In order to fully recover, he will require the application of a certain ointment, *and* for another magic-user to perform a ritual to heal his channels.  Until then, he will be weaker than usual and any magic he uses will only make his situation worse.
conversations.prefix: Unconscious Wizard:
conversations.from: human
conversations.value: In all the confusion they have gone from charging straight ahead to thrashing about unpredictably.  I'm not sure which is worse.
conversations.prefix: Panicked, Magicked Boars:
conversations.from: gpt
conversations.value: The boars probably can't hurt Irolix, but why isn't the mechanical dragon moving?
conversations.prefix: Irolix:
conversations.from: human
conversations.value: Irolix is no longer acting like your friend.  He's thrashing about destructively, while making lots of mindless noise.
conversations.prefix: Irolix:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A colossal being formed of rock and magic, your purpose is to protect your creator's possessions.
conversations.prefix: Golem:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Someone did you a favor you can never pay back.  But you're going to try.
conversations.prefix: Repay the Debt:
conversations.from: gpt
conversations.value: A forgotten warrior who roams the lands, consuming parts of animals to imbue himself with their attributes.
conversations.prefix: Ashe'ki Warrior:
conversations.from: human
conversations.value: Can camouflage like a chameleon, hear like a wolf, spit poison like a cobra, or breathe underwater.
conversations.prefix: Animal Attributes:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Battle finds him often, but never companionship. 
conversations.prefix: Lonely:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've acquired many skills, but fire breathing has always eluded you. 
conversations.prefix: Fire Breathing:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You understand that sometimes you need to work with people and things that you may not like in order to get things done. Fortunately, you are one of these people and are willing to see beyond the details to the bigger picture. 
conversations.prefix: Greater Good:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Though his mentor knew that Darien was a good and competent mage, he was still just a boy in the wizarding community and was still just a greenhorn.
  
  Knowing this, Dazzack magiked several protective wards on Darien to protect him on his travels. 
conversations.prefix: Wards :