conversations.from: system
conversations.value: Crime has been far easier as of late in Fell Harbor. The black law seems to be pursuing the typical criminals with a lot less fervor lately. Those on the force know that they have been ordered by an emergency directive to apprehend and destroy other targets, often seemingly without a pattern to them or a specified reason for doing so. 
  
  Meanwhile, the Red and Green Suns, an organization of intellectuals, and network of patrons of various projects around Fell harbor, has been growing in numbers and now many suddenly find lines of green and red spread across buildings, and sometimes even hanging in mid-air about the city, and pirates are saying that these bizarre lines that seem to be utterly flat are out at sea and on the neighboring islands as well. 
  
  What do these strange verticle lines mean? What, if anything, is the strange group doing? And finally, why are the Black Law suddenly so less vigilant, or why are their targets seemingly random now."
  
  =======
  
  This story takes place in the "Hell's Harbbor" setting, but except perhaps for a little gore, it will not be R-rated in terms of nudity or other stuff like that. 
  
  In this story, you'll play as a pirate, criminal, or lawgiver of Fell Harbor and try to unravel the mystery of the strange apparitions, the odd behavior of the new order and the Black law, and the chaos that will ensue if the strange events continue, and you better do it quick while you still have a grip on reality to do it with.
  
  This story is somewhat inspired by the 19th-century science-fiction allegory, "Flatland" In particular, it is based on the part of the book that details "The Color Conspiracy." No knowledge of the book is required for this game, nor is it particularly helpful since my inspiration is very loose.
  I am to a point following the world pretty straight, so please read the player freference before submitting a character, any departures I am making from the world will be in the "information for invitees" section on the application page.
  
conversations.from: human
conversations.value: You've escaped from Hell, and make your way in the world as a fugitive, driven by nightmarish memories and a need for revenge.
  
  ...
  
  Suggested Strength: Unkillable
  
  Suggested Weakness: Fugitive
conversations.prefix: Damned:
conversations.from: gpt
conversations.value: You live a hard-scrabble life in a hard-luck city. People have been trying to swindle you or kill you since you were born, but you're savvy enough to stay two steps ahead. Life is punishment; you might as well make the best of it.
  
  ...
  
  Suggested Strength: Streetwise
  
  Suggested Weakness: Outcast
conversations.prefix: Survivor:
conversations.from: human
conversations.value: Born in a breeding pit, you have one purpose in life. You are the arm and the voice of the Burning Prince. You will maintain Hell's order at any cost.
  
  ...
  
  Suggested Strength: Faith
  
  Suggested Weakness: Obsessive
conversations.prefix: Black Law:
conversations.from: gpt
conversations.value: More at home on the rolling deck of a ship than on solid earth, you've spent your life on the high seas. If you have it your way, you'll make your fortune and meet your doom there, too.
  
  ...
  
  Suggested Strength: Salt in the Blood
  
  Suggested Weakness: Fish Out of Water
conversations.prefix: Sea Dog:
conversations.from: human
conversations.value: You're privileged — always have been, always will be. Part of Hell's aristocracy, your life is built on the backs of the Damned. Anything that threatens the status quo threatens your way of life. You won't let that happen.
  
  ...
  
  Suggested Strength: Wealth
  
  Suggested Weakness: Secret Life
conversations.prefix: Scarlet Class:
conversations.from: gpt
conversations.value: People are always falling to pieces in Fell Harbor. You put them back together, one way or another.
  
  ...
  
  Suggested Strength: Healer
  
  Suggested Weakness: Frankenstein Complex
conversations.prefix: Surgeon:
conversations.from: human
conversations.value: You come from the Sunlit World. You're just here to trade for some exotic cargo you can sell for a fortune back in Tortuga. You want to get in and get out, but it's never that easy in the Dark Sea.
  
  ...
  
  Suggested Strength: Savvy
  
  Suggested Weakness: Greedy
conversations.prefix: Merchant:
conversations.from: gpt
conversations.value: You're the cabin boy or cabin girl of the ship. Maybe you were born to the life, maybe you were press-ganged. In any case, no one pays attention to you, and you know all the ship's secrets.
  
  ...
  
  Suggested Strength: Nondescript
  
  Suggested Weakness: Chip on Your Shoulder
conversations.prefix: Ship's Mule:
conversations.from: human
conversations.value: You're a cartographer of Hell. Your order is devoted to mapping the Abyss. Once these maps are complete, the Order of the Black Iron will begin its next phase, which is a secret kept by the Abbot and the Abbess.
  
  ...
  
  Suggested Strength: Dream Sight
  
  Suggested Weakness: Blindness
conversations.prefix: Black Iron Monk:
conversations.from: gpt
conversations.value: You arrived aboard a merchant vessel or pirate ship, and put down roots here. Maybe you're punishing yourself for old crimes. Maybe you hope to help someone. Maybe you just like the sound of screams on the evening wind.
  
  ...
  
  Suggested Strength: Adaptable
  
  Suggested Weakness: Outsider
conversations.prefix: Expatriate:
conversations.from: human
conversations.value: You literally cannot be killed. After all, you're dead already.
conversations.prefix: Unkillable:
conversations.from: gpt
conversations.value: You live on the streets. You know the back alleys and the shadows. You know the right people. Even better, you know the wrong ones.
conversations.prefix: Streetwise:
conversations.from: human
conversations.value: You are convinced of your purpose beyond all doubt. They will not shake you. They will not stay your hand.
conversations.prefix: Faith:
conversations.from: gpt
conversations.value: Storms, high seas, becalmed waters — these are simply the playful moods of the sea. You respect it and you honor it, but you do not fear it.
conversations.prefix: Salt in the Blood:
conversations.from: human
conversations.value: You are where the money comes to rest in Hell. Everything is for sale, and nothing is beyond your grasp.
conversations.prefix: Wealth:
conversations.from: gpt
conversations.value: You know how to stitch bones and flesh back together — a prized skill in a place where they're always coming apart.
conversations.prefix: Healer:
conversations.from: human
conversations.value: Smart and clever, you can get the sense of a situation in a matter of minutes. Life is a chess match, and no one reads the board like you.
conversations.prefix: Savvy:
conversations.from: gpt
conversations.value: No one ever pays attention to you. You just have one of those faces. Sometimes it's like a skeleton key.
conversations.prefix: Nondescript:
conversations.from: human
conversations.value: You can enter a trance and dream the world around you. You can see into the minds of infernal beings as easily as reading a book.
conversations.prefix: Dream Sight:
conversations.from: gpt
conversations.value: Life is all about rolling with the punches. You can find a way to live and profit under any conditions.
conversations.prefix: Adaptable:
conversations.from: human
conversations.value: You're wanted. You're always running, whether it's from the Black Law or the old companions you double-crossed. You won't be able to rest until all those old scores are settled once and for all.
conversations.prefix: Fugitive:
conversations.from: gpt
conversations.value: You've been cast out of proper society. Nobody likes you, nobody wants you around.
conversations.prefix: Outcast:
conversations.from: human
conversations.value: You're single-minded to the point of mania. Your narrow focus causes you to lack perspective and gets you into trouble.
conversations.prefix: Obsessive:
conversations.from: gpt
conversations.value: You're unfamiliar with the laws and customs of landlubbers, and are easily taken advantage of by lawyers and opportunists.
conversations.prefix: Fish Out of Water:
conversations.from: human
conversations.value: If anybody learns what you're really up to, the Black Law will drag you away in chains, and you'll be screaming in the Abyss with the rest of them.
conversations.prefix: Secret Life:
conversations.from: gpt
conversations.value: When patching up a patient, you just can't leave well enough alone. You're always creating some abomination or another.
conversations.prefix: Frankenstein Complex:
conversations.from: human
conversations.value: Too much is never enough. There's always another dollar to earn, another deal to be made. If you just push your luck a little bit further...
conversations.prefix: Greedy:
conversations.from: gpt
conversations.value: They never take you seriously, and you so badly want them to. It makes you impulsive and belligerent.
conversations.prefix: Chip on Your Shoulder:
conversations.from: human
conversations.value: Unless you are dreaming, you are blind.
conversations.prefix: Blindness:
conversations.from: gpt
conversations.value: You've come here from somewhere else, and no matter how long you've lived here, people will never let you forget it. When it comes time to break out the pitchforks, they'll be coming to your door.
conversations.prefix: Outsider:
conversations.from: human
conversations.value: Shake off the rust and return to battle. Prove to all these arrogant, dismissive young pups that the old dog still has teeth.
conversations.prefix: Faded Glory:
conversations.from: gpt
conversations.value: Maybe every time your body suffers punishment that should kill you, you scour away a little more of the sin that brought you here. Maybe you haven't really escaped Hell after all.
conversations.prefix: Redemption:
conversations.from: human
conversations.value: Find a place to belong. Make yourself valuable. Make them know your worth.
conversations.prefix: Planting Roots:
conversations.from: gpt
conversations.value: Burn the lawbreakers to the ground. Follow them all the way to the Sunlit World, and bring the Black Law with you.
conversations.prefix: Scorched Earth:
conversations.from: human
conversations.value: Your neighbors are all so complacent. There's a special joy in stealing from them, in feeding the very system they fear, even as you share tea on the balcony. They think they know you, but they don't.
conversations.prefix: Rot from Within:
conversations.from: gpt
conversations.value: If you rebuild them, can you make them into someone new? Can you stitch memories from one brain into another? Can you reshape love into hate, or vice versa? Does this make you a god? If so, what does a god do in Hell?
conversations.prefix: Change Their Minds:
conversations.from: human
conversations.value: They'll take you seriously if you're mean enough and ruthless enough. Do it big, and do it bloody. They'll see.
conversations.prefix: Get Vicious:
conversations.from: gpt
conversations.value: Money is best made quietly. The black market is teeming with opportunity. Stay low, get rich.
conversations.prefix: Become an Entrepreneur:
conversations.from: human
conversations.value: There's no telling what kind of knowledge you might find if you dig deep enough. And what's deeper than Hell?
conversations.prefix: Seeker of Forbidden Knowledge:
conversations.from: gpt
conversations.value: You've put in your time taking orders. You deserve your own ship. Maybe you'll take this one.
conversations.prefix: Two Years Before the Mast:
conversations.from: human
conversations.value: Anything which brings an end to Fell Harbor will work. A siege from the sea, a war between the Red Hand and the Black Law, waking the slumbering leviathan. You don't care. You just want it to burn.
conversations.prefix: Court the Apocalypse:
conversations.from: gpt
conversations.value: Help the Damned escape from Hell.
conversations.prefix: Rescue the Damned:
conversations.from: human
conversations.value: Lotusheads are the keys to Hell. Find one, and rise to power.
conversations.prefix: Find a Lotushead:
conversations.from: gpt
conversations.value: Those fat, heavily guarded merchant ships are bursting with loot. Take it.
conversations.prefix: Plunder a Galleon:
conversations.from: human
conversations.value: Storm the gates of Hell. Make the Burning Prince kneel.
conversations.prefix: Prodigal Son:
conversations.from: gpt
conversations.value: You need to meet someone from the Sunlit World if you're going to make money at the black market. Make it happen.
conversations.prefix: Make a Contact:
conversations.from: human
conversations.value: You've never seen the Sunlit World. You can barely believe it exists. Go take a look.
conversations.prefix: Take a Trip:
conversations.from: gpt
conversations.value: It's the only place in Hell you can find a good meal and a kind hand. Sure, there are risks. That just makes it all the sweeter.
conversations.prefix: Spend a Night in Twilight City:
conversations.from: human
conversations.value: That little nest of reprobates living under the bridge have caused enough trouble. Go crack some skulls and put an end to it.
conversations.prefix: Clean the Streets:
conversations.from: gpt
conversations.value: Hit the black market and improve your home or your ship.
conversations.prefix: Go Shopping:
conversations.from: human
conversations.value: The most coveted artifact in Hell; a flower-headed imp whose song enables passage between Hell and the Sunlit World
conversations.prefix: Lotushead:
conversations.from: gpt
conversations.value: The most common ship in the Dark Sea. Two-masted, nimble, and sturdy.
conversations.prefix: Brigantine:
conversations.from: human
conversations.value: An iron metal casing which fits over a monk's head. Protects the wearer from exposure to the ravages of Hell's interior.
conversations.prefix: Black Iron Box:
conversations.from: gpt
conversations.value: A metal spike which fixes ghosts to the earth in the Grieving Fields. When used on a living person, it spears the soul in place, while the body continues to walk without it. Sometimes used by tourists to travel through Hell unmolested, without need of a Black Iron Box.
conversations.prefix: Angel's Tooth:
conversations.from: human
conversations.value: A small, leather-bound collection of delectable recipes for human flesh. Favored by the Cannibal Priests.
conversations.prefix: Mother Crone's Book of Recipes:
conversations.from: gpt
conversations.value: An unguent used by the Black Iron Monks, who hold its recipe close. When spread over the eyes, it burns out the cornea, but grants the dream vision. Made from the inner scrapings of an archangel's skull, after it has begun breeding Lotusheads.
conversations.prefix: Archangel Paste:
conversations.from: human
conversations.value: Anyone speaking the true name of the Red Hand is granted a boon from her, though this is given reluctantly, and earns her lasting enmity.
conversations.prefix: The Red Hand's Secret Name:
conversations.from: gpt
conversations.value: If a member of the Order of the Black Iron dies while wearing an Iron Box, their denuded skull will whisper of secret locations in Hell.
conversations.prefix: Atlas of Hell:
conversations.from: human
conversations.value: In the Sunlit World, diabolists called The Candlelight Society burn Hellward Candles to communicate with denizens of Hell. As they burn down, they grow upward in Hell; as long as the candles  burn in both places, voices carry from one world to the other.
conversations.prefix: The Heavenward Candles:
conversations.from: gpt
conversations.value: For all appearances an average piece of coal, this artifact from the pit never loses its heat.
conversations.prefix: Pit Coal:
conversations.from: human
conversations.value: A dingy, rat-infested tavern near the wharf, where criminals brazenly conduct business in the open.
conversations.prefix: The Butcher's Table:
conversations.from: gpt
conversations.value: Dank, narrow avenues between the leaning buildings of Fell's Harbor. They are dimly lit if at all. Lovely place for a murder.
conversations.prefix: The Alleys:
conversations.from: human
conversations.value: A pirate ship captained by one of the Cannibal Priests. It carries a peculiar smell. Don't go down into the hold.
conversations.prefix: The Gourmand:
conversations.from: gpt
conversations.value: Home of the Order of the Black Iron. A row of Atlases of Hell mutter dolefully from shelves. Huge topographical and political charts hang from the walls. There are no lights. All visitors must take a vow of darkness.
conversations.prefix: Black Iron Monastery:
conversations.from: human
conversations.value: The lavish home of a member of the Scarlet Class. The decor would make a vampire blush.
conversations.prefix: Apartment on the Bleeding Terrace:
conversations.from: gpt
conversations.value: Where the outcasts and the downtrodden live. Shabby wooden domiciles. One errant spark would light the night.
conversations.prefix: Roach-Infested Hovel:
conversations.from: human
conversations.value: Where the doctors do their grisly work. Blood coats the operating table. Spare limbs and scattered bones lay discarded on the floor. A patient twitches on a gurney, three times the size he used to be.
conversations.prefix: Surgical Theater:
conversations.from: gpt
conversations.value: The close, dimly-lit belly of a ship, stacked high with crates of illicit cargo, dense with the stink of penned animals and unwashed sailors. No room to run. No room to breathe.
conversations.prefix: Down in the Hold:
conversations.from: human
conversations.value: A convoluted network of naturally occurring tunnels along the rocky coastline, accessible only at low tide. Monstrous things slide into and out of them.
conversations.prefix: The Ratholes:
conversations.from: gpt
conversations.value: Where the cook does his work. Strange meats swing from hooks. The smell is mouth-watering. Just don't look in the pot. (Is that meat moving?)
conversations.prefix: The Mess:
conversations.from: human
conversations.value: There are half a dozen of them, with clubs and balled fists. One good shot, and you won't see land again for a long time.
conversations.prefix: Press Gang:
conversations.from: gpt
conversations.value: The agents of the Black Law are on one of their sweeps, accosting anyone on the streets for a good beating, or worse. It doesn't matter whether you're guilty of anything, because of course you're guilty of something.
conversations.prefix: Black Law Sweep:
conversations.from: human
conversations.value: The seas churn as tentacles rise above the ship from all sides. In another moment the monster will squeeze the ship to flinders, and suck you all down into its gullet.
conversations.prefix: Kraken:
conversations.from: gpt
conversations.value: The sky is blotted out. That's not a cloud.
conversations.prefix: Rogue Wave:
conversations.from: human
conversations.value: The enemy wheels to port, presenting a broadside bristling with cannons. The air explodes in fire and gunsmoke.
conversations.prefix: Broadsides:
conversations.from: gpt
conversations.value: The battles of the Scarlet Class are less bloody, but no less brutal. A rival for public favor has just outed you as a profiteer in the black market at a party in her home. The eyes of shocked, powerful functionaries turn to you.
conversations.prefix: Terrace Party Terror:
conversations.from: human
conversations.value: That big crate chained up in the hold is cracked open like an egg. The cargo you were smuggling out of Hell is loose on the ship.
conversations.prefix: Break Out:
conversations.from: gpt
conversations.value: The carrion angels have gotten into the building and are making their way down the hall to the room you're hiding in. The stink of them makes you gag. One peep, though, and they'll know where you are.
conversations.prefix: Carrion Angels:
conversations.from: human
conversations.value: Chairs thrown, bottles broken, pistol shots fired into the crowd. This is the ripe heart of chaos. Indulge yourself.
conversations.prefix: Tavern Brawl:
conversations.from: gpt
conversations.value: Thomas is a fence. If you're buying or selling contraband, this is the man to see.
conversations.prefix: Thomas the Bloody:
conversations.from: human
conversations.value: Solomon is the Harbormaster of Fell Harbor. Anybody comes in, anybody goes out, he knows about it.
conversations.prefix: Solomon Mange:
conversations.from: gpt
conversations.value: Sally runs the Shackles Inn. Loud and gregarious, she talks to everybody and hears everything.
conversations.prefix: Sally Crump:
conversations.from: human
conversations.value: Little Jim is the town drunk. It is rumored he communicates with rats.
conversations.prefix: Little Jim:
conversations.from: gpt
conversations.value: Roderick is a naturalist from the Sunlit World. He's writing a book about the local flora and fauna, don't you know.
conversations.prefix: Roderick Goodfellow:
conversations.from: human
conversations.value: Glory is a bounty hunter. She has no allegiance other than coin. She's only failed once. Go ahead, ask her about it.
conversations.prefix: Glory:
conversations.from: gpt
conversations.value: Once the first mate on Bully Michael's ship, Jeremiah Cuttle is one of the few pirates to retire to a productive life in Fell Harbor. He keeps a thousand terrible secrets in his head.
conversations.prefix: Jeremiah Cuttle:
conversations.from: human
conversations.value: Good Bonnie is a witch who lives well outside of Fell Harbor in a ramshackle hut by the sea. Many visit her for potions and advice.
conversations.prefix: Good Bonnie:
conversations.from: gpt
conversations.value: A grub mother is an imp that tends the breeding pits which grow Black Law agents. They often sneak into Fell Harbor for a night of carousing. They are notorious gambling addicts and are always looking for a game.
conversations.prefix: Grub Mother:
conversations.from: human
conversations.value: Charles is Damned. Too frightened to leave, he's lived in the basement of an abandoned warehouse so long his body has sprouted a fungus that's grown into the earth beneath him, spreading his consciousness throughout the city.
conversations.prefix: Charles the Last:
conversations.from: gpt
conversations.value: Another crew got here ahead of you, along with their guide, Lucky Winston. A victim of stitchers, Lucky is a grotesque parody of a human being.
conversations.prefix: Rival Crew:
conversations.from: human
conversations.value: These hideous damned are raiding the Aroma Pot, and if you're not careful, they might be your end.
conversations.prefix: The Flowers.:
conversations.from: gpt
conversations.value: You're not out of the woods yet, you need to get out of this riotous part of town.
conversations.prefix: Belinda, Tavige, and Corky: chase to a safe place.:
conversations.from: human
conversations.value: You've slipped into this group's parade, maybe you'll hear something said.
conversations.prefix: Suns Parade:
conversations.from: gpt
conversations.value: These guys have trapped Nick and Jack in their warehouse and want answers before they will be let go.
conversations.prefix: Albert and the Raging Currents.:
conversations.from: human
conversations.value: This patron of Belinda's seems confused and frazzled, but it's trying to tell you something important.
conversations.prefix: befuddled Patron:
conversations.from: gpt
conversations.value: A gang of pirates will be on this bulding in minutes, if you are going to stand a chance, you'll have to get ready.
conversations.prefix: Belinda, Tavege, Corky: prepare for the siege:
conversations.from: human
conversations.value: things will be a lot better for you if you can find some way to be ahead of the others.
conversations.prefix: Nick and Jack: be the vanguard:
conversations.from: gpt
conversations.value: You don't have long, see if you can find something useful here before you slip out the back.
conversations.prefix: Rifle through the refuse:
conversations.from: human
conversations.value: The definitive guide to the outer islands of Hell, written by the made Dutch explorer Diethrich Van Dort.
conversations.prefix: islands of the dark ocean:
conversations.from: gpt
conversations.value: This ship is  something you need to get, and getting to it without being seen will really be helpful.
conversations.prefix: surpise the ship:
conversations.from: human
conversations.value: The Pirates that man this exceptional Caravel, all adventurers from the sunlit world.
conversations.prefix: crew of the Current:
conversations.from: gpt
conversations.value: the backbone of Hell's laws. These hulking fleshy monstrocities follow the orders they're given with ruthless and brutal efficiency.
conversations.prefix: black law officers:
conversations.from: human
conversations.value: You don't know what it is, or why it's here, but it's probably best you don't pass through it.
conversations.prefix: Curtain of Red and Green.:
conversations.from: gpt
conversations.value: This creature seems interested in talking to you, maybe you can get it to help you somehow.
conversations.prefix: Dust Demon:
conversations.from: human
conversations.value: This strange group of cultists seems to be everywhere in Hell these days.
conversations.prefix: Red and Green Suns:
conversations.from: gpt
conversations.value: You need to find the Map to the solids before those strange Red and Green Suns do.
conversations.prefix: find the map:
conversations.from: human
conversations.value: a dust storm covers the entire island, fueled by the mischeivious pranks of the dust demons. but a crisis is also an opportunity.
conversations.prefix: Dust Storm:
conversations.from: gpt
conversations.value: The way to the island seems to be away from the same point  from both north and South, what does that mean?
conversations.prefix: Navigate to The island of Hate and Desire.:
conversations.from: human
conversations.value: This greedy creature wants to chat about what you can offer them in exchange for your freedom, btetter lie, promise, or negotiate your way out of this, the crew and your allies depend on you.
conversations.prefix: chief of the tribe of Desire:
conversations.from: gpt
conversations.value: You're trapped in a ring with a large fiery monster that is doing everything to burn you, stay safe.
conversations.prefix: Belinda, Corky, Jack: Dance of Desire:
conversations.from: human
conversations.value: something is wrong, try to find out what it is so it doesn't catch you by surprise.
conversations.prefix: dangers in the cold:
conversations.from: gpt
conversations.value: something extremely possible traps here?violent has happened here before, and maybe it'll happen again? can you bypass the 
conversations.prefix: the courtyard of Hate and DEsire:
conversations.from: human
conversations.value: suddenly covetous and greedy, Nick has fundamentally changed in the last few moments, better remove him from temptation.
conversations.prefix: Green-eyed Nick:
conversations.from: gpt
conversations.value: You're suffering from a curse that enhances your greedy nature, It will take a strong effort on your part to purge yourself of this magical illness.
conversations.prefix: Greed's burn:
conversations.from: human
conversations.value: The first of the solids, you have to get it somehow from the many images you see in this strange hall.
conversations.prefix: retrieve the sphere:
conversations.from: gpt
conversations.value: This creature wants to see you stuck out in the middle of the ocean, You can't let that happen.
conversations.prefix: Dldrum spirit:
conversations.from: human
conversations.value: a single locked door, and way too many keys, you need to find your way through it to work your way up.
conversations.prefix: floor #3: hall of keys:
conversations.from: gpt
conversations.value: You've got to get by this very alert, and very navigationally-gifted guardian .
conversations.prefix: floor #16: Minotaur and invisible maze.:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Born with a curse, his dead twin brother's soul starting to take over his mind and body.
conversations.prefix: Split Personalities:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A long time ago, you were a part of the dog-eat-dog world of Hell. Escaping that, you wandered the Sunlit World, swindling humans and often taking their souls. All in the past now, and as an aged devil, you retired to a place in Hell's Harbour.
conversations.prefix: Former Devil:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've lived a long life, and your body has taken its toll. While not too frail, you can't be bothered to break your back the way all these youngsters insist on doing.
conversations.prefix: Old Age:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Ever watchful, few things fall beneath your notice
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Quick realization of what must be done if one is to survive.
conversations.prefix: Bolt of Insight:
conversations.from: gpt
conversations.value: His years as a black market dealer granted him some skill to survive any kind of ambush.
conversations.prefix: Survival Instinct:
conversations.from: human
conversations.value: You look big and slow, which is deceptively only half true.
conversations.prefix: Quicker Than You Look:
conversations.from: gpt
conversations.value: Follow your curiosity but do not allow it to best you, calculate your moves!
conversations.prefix: Tread Carefully:
conversations.from: human
conversations.value: Communication is not your forte. 
conversations.prefix: Brusque:
conversations.from: gpt
conversations.value: You've talked down countless humans with your guile, the trick's the same down here.
conversations.prefix: Smooth Talker:
conversations.from: human
conversations.value: Sometime, Jack won't let it go. He just won't listen to anyone in the whole world.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: What is this? Is it a mystery? It looks like a mystery...
conversations.prefix: Curious:
conversations.from: human
conversations.value: You don't get this far in the world by being charitable.
conversations.prefix: Indifferent:
conversations.from: gpt
conversations.value: His ferocious buddy is packed with one hell of a bite.
conversations.prefix: Little Friend:
conversations.from: human
conversations.value: It's difficult to speak, so you leave a lot left unsaid.
conversations.prefix: Wordless:
conversations.from: gpt
conversations.value: Likely futile, but Belinda shall do what she can to defend her home.
conversations.prefix: Resolve To Try:
conversations.from: human
conversations.value: Sometimes what can go wrong... goes wrong.
conversations.prefix: Murphy's Law:
conversations.from: gpt
conversations.value: Dazed and angry!
conversations.prefix: The Swirl:
conversations.from: human
conversations.value: A phrase you heard a hundred, nay a thousand, or more to a million times. And you begrudgingly responded to the order each time. Mopping the deck, or lugging a sack of potatoes, or some other manual labor chore. But each swipe of the mop gave you more hand-eye and each potato made you sure on your feet. And now, now its time to swab the deck.
conversations.prefix: Swab the Deck:
conversations.from: gpt
conversations.value: Getting a desperate soul at your side used to be your speciality, and human nature never really change. 
conversations.prefix: Faustian Tongue:
conversations.from: human
conversations.value: Jack likes to cut people up.
conversations.prefix: Mad:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've been around, but not that much. There is still much you have to learn and this often leads to hesitation or other hesitations.
conversations.prefix: Inexperienced:
conversations.from: human
conversations.value: Showing determined courage in the face of difficulties.
conversations.prefix: Plucky:
conversations.from: gpt
conversations.value: All this, and after you tried to be polite about it! At some point the calm mannerism just have to drop.
conversations.prefix: Broken Nonchalance:
conversations.from: human
conversations.value: 4 years in the College of Rotenburg made a man out of Jack. Scored top of his class, he could solve most of the hardest logical puzzle ever known to men.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: Hell gets even stranger when you can't tell what's real from what's an illusion.
conversations.prefix: Delusional:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: When he's face to face with something unfamiliar, Jack usually frustrated beyond control.
conversations.prefix: Easily Annoyed:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Learn to gather what you need and then turn the knowledge to your advantage.
conversations.prefix: Be Triumpant!:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Being brought here really against their common wills, literally picked up and thrown into ... She shall not have it!
conversations.prefix: Anger:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: It's not greed, you're just curious. Curious for a little knick knack and soul and maybe more ways to trick more people.
conversations.prefix: Curiousity:
conversations.from: human
conversations.value: Even with no strength to do the hard work, you can still watch and draw conclusions.
conversations.prefix: Observant:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The Captain always says if you have two hands you should offer one to help. And if you don't, the Captain can always cut it off...
conversations.prefix: Helpful Hand:
conversations.from: human
conversations.value: Wisdom comes in many forms and often from those who have seen much and have been educated.
conversations.prefix: Listens to Elders:
conversations.from: gpt
conversations.value: Does feel for it but must push forward.
conversations.prefix: Sympathize But Wise:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Way, way too much for Belinda!
conversations.prefix: Overwhelmed!:
conversations.from: gpt
conversations.value: Why listen to any advice or words from those around, obviously I know everything and everything I know is right....
conversations.prefix: I Know Best, Even When I Don't:
conversations.from: human
conversations.value: A room of knee-high rust flakes and blowing iron and rust particles, this is the most dangerous room yet.
conversations.prefix: floor #38: Rust Desert:
conversations.from: gpt
conversations.value: You have to find your way up through this room, but not out the walls or up into nothingness or down to an upleasant fall to the ocean you can no longer see.
conversations.prefix: floor #58: Gravity puzzle:
conversations.from: human
conversations.value: You were always told not to drink from something rusty, and now you are feeling the value of such advice. (you are sick until you use up this asset, you get a little better each time you play it, if you use it in a challenge and it goes uncertain, the outcome is instead weak)
conversations.prefix: rust poisoning:
conversations.from: gpt
conversations.value: rust flakes have blown into your eyes and you are blinded, it will heal over time but you'll need to work around it for now, maybe learning some tricks in the process.
conversations.prefix: cure your rust blindness:
conversations.from: human
conversations.value: The Red and Green suns have left some defenders of this strange treasure, and they refuse to let you take it.
conversations.prefix: Summoned ghost pirates.:
conversations.from: gpt
conversations.value: This seal ias placed here to keep the treasure from being removed and also to combat illegal magic. Perhaps you can lead it to  help you with your assailants.
conversations.prefix: Seal ofBlack order:
conversations.from: human
conversations.value: There's something odd about this world that is triplicate in places, something unreal about it, find your way out and make sure everyone gets there.
conversations.prefix: Tavige's missing book (Belinda, Tavige, Nick):
conversations.from: gpt
conversations.value: You need to move onto bigger and better things, maybe a Lotus head imp will open a new venue for you to find something worth doing or get you out of this prison.
conversations.prefix: a new frontier (corky):
conversations.from: human
conversations.value: These relatives aren't quite what you remember them being and they are trying to keep you from something. See if you can get out.
conversations.prefix: family affair (Jack):
conversations.from: gpt
conversations.value: you need basic weapons and tools if you're going to escape this most secure of Hell's prisons.
conversations.prefix: get equipment:
conversations.from: human
conversations.value: The Cube and the Sphere are both here somewhere, you were supposed to get them before, now you have to again.
conversations.prefix: get the solids:
conversations.from: gpt
conversations.value: This book might explain everything about your foe in the Red and Green suns. Get it and get out.
conversations.prefix: get the book from the prison:
conversations.from: human
conversations.value: The strange ship or your own Raging Current, maybe you can stop the  cult right here and get them dragged off to cells.
conversations.prefix: Boarding one of the two ships.:
conversations.from: gpt
conversations.value: This raft is headed out into the ocean, you need to track it and keep up. (note this challenge may interact with other challenges and have mixed results even on a strong or weak outcome not mentioned here.)
conversations.prefix: the weird raft:
conversations.from: human
conversations.value: These guys are trying to take your ship with raw force, keep them off so you can continue your journey to save Hell.
conversations.prefix: Black Law Boarders:
conversations.from: gpt
conversations.value: you're fugitives, and the black law hasn't forgotten that as you try to re-enter the city, this is going to be rough.
conversations.prefix: harbor patrol:
conversations.from: human
conversations.value: The madness that has been brewing in your mind has reached a crisis, can you fight through it or help those around it fight through theirs to be on your way? (each player must play once on this.)
conversations.prefix: The Battle within.:
conversations.from: gpt
conversations.value: The Cultists don't want anyone disturbing their plans, you're going to have to find a way through the streets somehow.
conversations.prefix: battle for the streets.:
conversations.from: human
conversations.value: Get Hubert by some means, either in listening to what he's saying or getting him to talk, how to stop or disrupt the magic that is maddening and destroying all sanity in Hell.
conversations.prefix: Hubert Satin: the Key to the solids:
conversations.from: gpt
conversations.value: This horror will end if you simply can destroy the solids, outrunning the approaching black guard and fighting your way through the haze of your madness and the weapons of the Red and Green suns.
conversations.prefix: destroy the solids:
conversations.from: human
conversations.value: Formal gestures of civility and respect can go a long way even among the damned. 
conversations.prefix: Courteous:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Decide to play cat and mouse.
conversations.prefix: Trickster!:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You enforce the Black Law but sometimes even that is bent by power and privilege. You will not be swayed.
conversations.prefix: Find Your Own Justice:
conversations.from: gpt
conversations.value: Being egotistically sure you are always right and a bit too full of oneself means it is easier to trip right up and bumble into something you were sure you would not have to deal with.
conversations.prefix: A bit Too Cocky:
conversations.from: human
conversations.value: Things around you are making it difficult to focus on the task at hand.
conversations.prefix: Distracted:
conversations.from: gpt
conversations.value: Book reappears!
conversations.prefix: The Miracle:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Sometimes you know when to follow a hunch.
conversations.prefix: Good Instincts:
conversations.from: human
conversations.value: Not really knowing what to do.
conversations.prefix: Befuddled:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: It is in your blood, in your heart and in your soul and when it comes down to it, once a pirate, always a pirate. They are your kin, whether you like it or not.
conversations.prefix: A Pirate's Life For Me:
conversations.from: human
conversations.value: Not sure but tries.
conversations.prefix: Befuddled But Determined:
conversations.from: gpt
conversations.value: Shall do what she can.
conversations.prefix: Befuddled But Determined:
conversations.from: human
conversations.value: Serving aboard a ship means you've seen a little of this, a little of that and you never know when it might come back around.
conversations.prefix: Been There, Done That:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Sometimes it's not about know a lot of people, it's about knowing the right people
conversations.prefix: Connected:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Jack had came too far to back down. Time to finish this.
conversations.prefix: End This Madness:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Learn to see in a unique way.
conversations.prefix: True Sight:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Strong-willed
conversations.prefix: Determination:
conversations.from: gpt
conversations.value: Belinda must succeed!
conversations.prefix: See The End:
conversations.from: human
conversations.value: Jack claims anything physical is no problem to him, but when comes to his mental state, that is still left unconfirmed
conversations.prefix: Mentally Weak:
conversations.from: gpt
conversations.value: She says a silent prayer of thankfulness to her insane patron.
conversations.prefix: Feeling Thankful:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild: