conversations.from: system
conversations.value: It has been six months since Alec and Christian Awakened to a world around them. A world of arcane mystery, supernatural danger, and Magick. Still struggling with what it means to hone and focus their Will upon reality they receive a cryptic e-mail from the digital web. What it means and why it was sent to them and only a few others, friends and strangers alike, is up to them to discover.
  
  Picking up from Mage: The Awakening from two years ago this game should be a bridge to playing again and the new 20th anniversary edition.
conversations.from: human
conversations.value: With a mysterious user name and no known connection to any of you, unmasking this mysterious digital stranger could prove challenging.
conversations.prefix: Who is Holy Diver?:
conversations.from: gpt
conversations.value: Unmarked, untraceable, and filled with millions upon millions of dollars that no one knows about. 
conversations.prefix: Swiss Bank Account:
conversations.from: human
conversations.value: Zadkiel is an angel of knowledge and understanding. This crystal lens six inches in diameter with an enochian formula running about its circumference in silver. Peering through the lens translates any language, cipher, encryption, or even mystical and supernatural glyphs through Zadkiel to the user. 
  
   
conversations.prefix: The Lens of Zadkiel:
conversations.from: gpt
conversations.value: With a mysterious user name and no known connection to any of you, unmasking this mysterious digital stranger could prove challenging.
conversations.prefix: Who is Holy Diver? (copy):
conversations.from: human
conversations.value: You have a cult that feeds you spiritual strength. Be they friends, family, or those who have witnessed the miracle of your magick they will follow you to the ends of the earth to serve you.
conversations.prefix: Cult:
conversations.from: gpt
conversations.value: Through a basic mastery of all the spheres nothing can escape your gaze. The secrets of reality and the supernatural are laid bare before you.
conversations.prefix: all encompassing sorcerer's sight:
conversations.from: human
conversations.value: This sphere is an eclectic mixture of abilities relating to dealings with the spirit world or Umbra. It includes stepping into the Near Umbra right up to traveling through outer space, contacting and controlling spirits, communing with your own or others' avatars, returning a Mage into a sleeper, returning ghosts to life, creating magical fetish items, and so forth. Unlike other Spheres, the difficulty of Spirit magic is often a factor of the Gauntlet, making these spells harder for the most part. The Sphere is referred to as Dimensional Science by the Technocratic Union.
conversations.prefix: Spirit:
conversations.from: gpt
conversations.value: Mages of Dreamspeakers are shamanistic emissaries to the spirit world. They are masters of Spirit magic, such as summoning or binding spirits, necromancy, creating fetishes and travelling to the Umbra.
conversations.prefix: Dreamspeakers :
conversations.from: human
conversations.value: Deals with spatial relations, giving the Mage power over space and distances. Correspondence magic allows powers such as teleportation, seeing into distant areas, and at higher levels the Mage may also co-locate herself or even stack different spaces within each other. Correspondence can be combined with almost any other sphere to create effects that span distances.
conversations.prefix: Correspondence :
conversations.from: gpt
conversations.value: Someone is out to get you and you don't know why.
conversations.prefix: Bedeviled :
conversations.from: human
conversations.value: What started out as a way for players to exchange cards for the Mage: The Gamble CCG, Mt. Gox )Mage: The Gamble Online Exchange) became a key player in the adoption, trade, and use of the crypto -currency Bit Coin. 
conversations.prefix: Mt. Gox:
conversations.from: gpt
conversations.value: The Digital Web is a Realm based entirely within virtual reality, and the unofficial home of the Virtual Adepts. It is to be the foundation of the "Reality 2.0" initiative of the Adepts, moving humanity to a better world free of the problems of material reality on Earth. Like the Internet is a sort of virtual "space" which has no bearing on actual location, the Digital Web is theoretically an important Correspondence Point. It may also have some sort of connection to the Mount Qaf of the Ahl-i-Batin.
conversations.prefix: The Digital Web:
conversations.from: human
conversations.value: When it comes to Mage's, few things happen by chance. There is a deeper meaning behind these lyrics.
conversations.prefix: Behind the Music:
conversations.from: gpt
conversations.value: Whoever sent this e-mail clearly has a connection to the five of us. If they are using the Digital Web, tracking them could be difficult. This is the home of the VA's and they are masterful hackers with a gift for misdirection. 
conversations.prefix: Trace the Signal:
conversations.from: human
conversations.value: Mages of Akashic Brotherhood are ascetics, martial artists, and monks, largely drawing from Buddhism, Taoism, Shinto, Hinduism and other such religions. They are masters of the sphere of Mind.
conversations.prefix: Akashic Brotherhood:
conversations.from: gpt
conversations.value: Mages of Celestial Chorus are pious believers in a supreme being that encompasses all Gods ever worshipped. They are masters of the sphere of Prime, the raw essence that fuels magic itself.
conversations.prefix: Celestial Chorus:
conversations.from: human
conversations.value: Mages of Cult of Ecstasy are intuitive seers using sensory stimulation, consciousness-expanding techniques, and meditation. They are masters of the sphere of Time.
conversations.prefix: Cult of Ecstasy :
conversations.from: gpt
conversations.value: Mages of Order of Hermes are formalized sorcerers, alchemists, and mystics drawing from classical occult practices. They are masters of the sphere of Forces.
conversations.prefix: Order of Hermes :
conversations.from: human
conversations.value: Mages of Society of Ether are inspiration-oriented scientists dedicated to fringe theories and alternative science. They are masters of the sphere of Matter.
conversations.prefix: Society of Ether:
conversations.from: gpt
conversations.value: Mages of Euthanatos are Thanatoic willworkers and killers drawing from a legacy of death-cults in India, Greece, and the cultures of the Arabs and Celts. They are masters of the sphere of Entropy.
conversations.prefix: Euthanatos :
conversations.from: human
conversations.value: Mages of Verbena are blood-shamans, healers and primordial witches and warlocks. They are masters of the sphere of Life.
conversations.prefix: Verbena:
conversations.from: gpt
conversations.value: Mages of Virtual Adepts are technological adepts capable of informational wizardry. They are masters of the sphere of Correspondence, magic dealing with three-dimensional location and space, communications.
conversations.prefix: Virtual Adepts :
conversations.from: human
conversations.value: Dealing with control over one's own mind, the reading and influencing of other minds, and a variety of subtler applications such as Astral Projection and psychometry. At high levels, Mages can create new complete minds or completely rework existing ones.
conversations.prefix: Mind:
conversations.from: gpt
conversations.value: Forces concerns energies and natural forces and their negative opposites (i.e. light and shadow can both be manipulated independently with this Sphere). Essentially, anything in the material world that can be seen or felt but is not material can be controlled: electricity, gravity, magnetism, friction, heat, motion, fire, etc. At low levels the mage can control forces on a small scale, changing their direction, converting one energy into another. At high levels, storms and explosions can be conjured. Obviously, this Sphere tends to do the most damage and is the most flashy and vulgar. Along with Life and Matter, Forces is one of the three 'Pattern Spheres' which together are able to mold all aspects of the physical world.
conversations.prefix: Forces :
conversations.from: human
conversations.value: You are addicted to something. Smoking, drinking, drug use are some of the most common but there is also gambling, sex, and shopping.
conversations.prefix: Addiction:
conversations.from: gpt
conversations.value: This sphere gives the Mage power over order, chaos, fate and fortune. A mage can sense where elements of chance influence the world and manipulate them to some degree. At simple levels machines can be made to fail, plans to go off without a hitch, and games of chance heavily influenced. Advanced mages can craft self-propagating memes or curse entire family lines with blights. The only requirement of the Entropy sphere is that all interventions work within the general flow of natural entropy.
conversations.prefix: Entropy:
conversations.from: human
conversations.value: Life deals with understanding and influencing biological systems. Generally speaking, any material object with mostly living cells falls under the influence of this sphere. Simply, this allows the mage to heal herself or transform simple life-forms at lower levels, working up to healing others and controlling more complex life at higher levels. Usually, seeking to improve a complex life-form beyond natural limits causes the condition of pattern bleeding: the affected life form begins to wither and die over time. Along with Matter and Forces, Life is one of the three Pattern Spheres.
conversations.prefix: Life :
conversations.from: gpt
conversations.value: Matter deals with all inanimate material. Thus, being alive protects a thing from direct manipulation by the Matter sphere. Stone, dead wood, water, gold, and the corpses of once living things are only the beginning. With this Sphere, matter can be reshaped mentally, transmuted into another substance, or given altered properties. Along with Life and Forces, Matter is one of the three Pattern Spheres.
conversations.prefix: Matter :
conversations.from: human
conversations.value: This sphere deals directly with Quintessence, the raw material of the tapestry, which is the metaphysical structure of reality. This sphere allows Quintessence to be channeled and/or funneled in any way at higher levels, and it is necessary if the mage ever wants to conjure something out of thin air (as opposed to transforming one pattern into another). Uses of Prime include general magic senses, counter-magic, and making magical effects permanent.
conversations.prefix: Prime:
conversations.from: gpt
conversations.value: This sphere deals with dilating, slowing, stopping or traveling through time. Due to game mechanics, it is simpler to travel forward in time than backwards. Time can be used to install delays into spells, view the past or future, and even pull people and objects out of linear progression. Time magic offers one means to speed up a character to get multiple actions in a combat round, a much coveted power in turn-based role-playing.
conversations.prefix: Time:
conversations.from: human
conversations.value: You know what they said... curiosity killed the cat. 
conversations.prefix: Curiosity :
conversations.from: gpt
conversations.value: A secret that could ruin you in so many ways. Keep it secret, keep it safe. 
conversations.prefix: Dark Secret:
conversations.from: human
conversations.value: You think you can do everything even though you probably can't, and you try to prove your belief as often as possible.
conversations.prefix: Overconfident:
conversations.from: gpt
conversations.value: Due to an ancient or not-so-ancient pact, or oath made during initiation into something, you have a supernatural taboo placed upon you. If you break it, you may be cursed for life, or lose your powers, or something else bad will happen. A 3-point geas will unlikely affect your everyday life; a 7-point geas is one where risk of breaking must be watched constantly.
conversations.prefix: Geas:
conversations.from: human
conversations.value: Somebody's out to hurt you or your reputation, or even kill you (or people close to you).
conversations.prefix: Enemy:
conversations.from: gpt
conversations.value: You have terrible difficulty comprehending a particular sphere. Must be for a Sphere you have.
conversations.prefix: Sphere Inept:
conversations.from: human
conversations.value: Your Avatar is trapped in a place, object, or even living being, or perhaps even a concept, and you must be in contact with this vessel in order to perform magic.
conversations.prefix: Phylactery :
conversations.from: gpt
conversations.value: Your soul yearns for you to reclaim House Bjornaer for The Order of Hermes.
conversations.prefix: Reclaim your Birthright:
conversations.from: human
conversations.value: Chain is ridiculous. It can't be concentrated evil. This is science and we can do better, I can do better. 
conversations.prefix: Unlock the Secrets of Fomorol:
conversations.from: gpt
conversations.value: You screwed up... big time. Now you are paying for it. Not because anyone made you... but because it is the right thing to do. The only way to live with yourself. 
conversations.prefix: Atone for your mistakes:
conversations.from: human
conversations.value: You seek the greatest heights of wizardry and Will working... to never die. From the Philosophers stone to the Hsien elixars of Qigong scholars have sought for ages to these principles and only the few most dedicated to unlocking its secrets have gone on to join the immortals.
conversations.prefix: Immortality:
conversations.from: gpt
conversations.value: This area is known as one of the fashion centers of Japan, particularly for young people, and as a major nightlife area.
conversations.prefix: Shibuya, Tokyo Japan:
conversations.from: human
conversations.value: This peculiar institution owes its existence to Japan's peculiar government monopoly on these two substances. The website advises that "dangerous substances are not permitted within the museum".
conversations.prefix: Tobacco and Salt Museum:
conversations.from: gpt
conversations.value: Shibuya Tobu Hotel is only 5min walk from both Yoyogi Park and the JR Shibuya Train Station, and only 15min walk way to Harajuku and Omotesando areas from the hotel.
  Tobu Hotel offers luggage storage and safety deposit services.
  The hotel’s massage service provides an opportunity for relaxation.
conversations.prefix: Tobu Hotel :
conversations.from: human
conversations.value: Japan is a rather unique place where tradition and modernity merge and dance together like no other place on earth. As such even their factions are mixed. Do you introduce yourself to the Zaibatsu, a combination of the Technocracy and Traditions here inJapan that maintain order, or do you align yourself with the more radical and isolationist members of the Akashic Brotherood and Traditions?
conversations.prefix: Making Introductions:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your damn Avatar just won't leave you alone! No matter how much you try to block it out, it keeps forcing you onward, making you examine your progress and shoving you into difficult situations.
conversations.prefix: Pushy Avatar:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Either you are new to your Tradition, or came over from an opposing faction, and are viewed with suspicion and distaste.  
conversations.prefix: Probationary Member:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Never quite belonging to a family means never having to join one when the going gets rough, but it also means having someone get your back is a struggle.
conversations.prefix: Orphaned:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Luck, fate, chance and chaos are the prime components of the study of Entropy. From this Sphere comes the study of order and randomness, and thus, the study of totally random creation and destruction.
conversations.prefix: Entropy:
conversations.from: gpt
conversations.value: All characters are assumed to be able to speak, read and write their own native tongue. Any other languages known are represented by this Knowledge. A high level of this Knowledge often indicates a broad, general knowledge of language theory.
conversations.prefix: Linguistics: