conversations.from: system
conversations.value: King Simon and Queen Anne has met their untimely deaths in a carriage accident, leaving their only son, Prince Alexander, now King Alexander, the most powerful orphan under the age of ten in the entire Kingdom of Rickatosh.
  
  Having to deal with both his parents’ deaths is hard enough for a young boy to deal with, let alone having the responsibility of an entire Kingdom thrust upon his young shoulders. Everyone is watching to see what he does next and he is desperate for adult guidance. He, and the Kingdom, are in a very vulnerable position.
  
  It is a good thing he has such wise advisors who have nothing but the best interests of him and the Kingdom at his disposal…
  
  Right?
  
  This is where you come in. You are one of the young King’s advisors that make up his Council. Maybe you are an older relative, the brother or sister of the Old King or Queen. Or maybe you were one of the Advisors of the previous King, or a loyal Noble. The General of the King’s Army or the Court Wizard. It’s up to you. Alexander will be mostly controlled by the Narrator, or whichever character has control. Alexander is The King and his word is law, but he is young, and traumatised, very pliable, and desperate for adult approval. Will you protect him and defend his power for him until he is of an age to wield it well? Or will you take this opportunity to take power to yourself and set yourself up as the Power Behind the Throne? Will you protect Alexander’s childhood, or will you exploit him in favour of what’s best for the Kingdom? Or what’s best for you?
  
  Will you work together as the King’s Council or compete with each other in a struggle for Power?
  
  Decisions about War and Diplomacy between neighbouring nations, navigating the internal politics at Court, arranging marriage opportunities, administering Justice, and the personal struggles of a confused and scared young boy are in your hands. King Alexander will look to you for guidance.
  
  And maybe there was more behind his parents’ deaths than just a simple carriage accident...
  
  (Please edit the character cards to be more specific or create new ones as the ones I've provided are just basic guides.)
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: human
conversations.value: This is a second test
conversations.prefix: Test 2:
conversations.from: gpt
conversations.value: This is a test
conversations.prefix: Test:
conversations.from: human
conversations.value: The previous General before King Simon and Queen Anne's deaths.
  
  The man whose job it was to defend and protect the carriage and its precious cargo became the most hated man in the kingdom practically overnight. The demands for “justice” grew louder and louder, until General Eduard Grasuci couldn’t deal with it any longer, resigned his position, and retired to a bar to drink himself to death.
conversations.prefix: Eduard Grasuci:
conversations.from: gpt
conversations.value: For some reason, having Supernatural Power means that you have an innate right to claim Political Power as well.
conversations.prefix: Court Wizard:
conversations.from: human
conversations.value: Books, books, and more books.
conversations.prefix: Library of Ricka Castle:
conversations.from: gpt
conversations.value: The Town is not too far from the Castle, this is where the common folk live and work. It is also a good place to pick up supplies and trade.
conversations.prefix: Ricka Town:
conversations.from: human
conversations.value: King Alexander's stage, this is where all the drama happens.
conversations.prefix: Throne Room of Ricka Castle:
conversations.from: gpt
conversations.value: Serenity comes from a long line of careful breeding and was chosen for the young Prince for her calm demeanor. Which is why it is so uncanny that she has seemingly gone mad.
  
  The river is not particularly deep nor is its current as particularly strong at this time of year, but the King is caught up in it along with a mad horse.
conversations.prefix: The Mad Horse and the Stream:
conversations.from: human
conversations.value: This is where all the decision-making happens, at the Oval table in the centre of the room.
conversations.prefix: Council Chambers of Ricka Castle:
conversations.from: gpt
conversations.value: Although not in the direct line for the throne, you can rightly claim kinship with the King.
  
  (Please edit to be more specific)
conversations.prefix: Member of the Royal Family:
conversations.from: human
conversations.value: You were a trusted advisor to King Simon, ready to pass on your wisdom to a new generation of ruler.
conversations.prefix: Wise Man / Woman:
conversations.from: gpt
conversations.value: You're in charge of the Army. You're valued for your strategic skills.
conversations.prefix: General:
conversations.from: human
conversations.value: For better or worse, you're in charge of the Kingdom's money.
conversations.prefix: King's Treasurer:
conversations.from: gpt
conversations.value: One of your ancestors probably did something good for the Kingdom, or maybe you share a distant ancestor with the current Royal Family. Or maybe your ancestor was just rich and lucky and owned lots of land.
conversations.prefix: Noble:
conversations.from: human
conversations.value: You are the Spiritual Leader of the Kingdom and style yourself as the King's conscience.
conversations.prefix: Arch Bishop:
conversations.from: gpt
conversations.value: You genuinely care about the boy king and try and protect him as best you can from the manipulation of others - even when that manipulation is in the best interests of the Kingdom.
conversations.prefix: Mother Hen:
conversations.from: human
conversations.value: Everything you do, you do in the interests of the Kingdom. Sometimes this means sacrifices and making hard decisions - or asking the child-king to make those sacrifices and hard decisions.
conversations.prefix: Patriot:
conversations.from: gpt
conversations.value: Kings are good as figureheads, but you can't think of anyone more suited to run this Kingdom than yourself, and what better place to do so than behind the scenes.
conversations.prefix: Power Behind the Throne:
conversations.from: human
conversations.value: You believe in the innate sovereignty and Wisdom of one born to be King - and will defend the King's power for the King against those who want to wrest it away from him - whether they do it for good or evil intentions.
conversations.prefix: King's Man / Woman:
conversations.from: gpt
conversations.value: This is a decision that should have taken careful planning and discussion, but because of the King's rashness, you now have less than an hour to advise the King before the Throne Room is to be open to the common folk.
conversations.prefix: The First Decree:
conversations.from: human
conversations.value: A wilderness not far from Ricka Castle where Kings and Queens in the past have enjoyed a stroll or gone on a hunt.
conversations.prefix: Nalaki Woods:
conversations.from: gpt
conversations.value: This is where the important people eat their meals and where a lot of the celebrating happens in Ricka Castle.
conversations.prefix: Dining Room of Ricka Castle:
conversations.from: human
conversations.value: A place to keep criminals or other inconvenient people.
conversations.prefix: Castle Dungeons:
conversations.from: gpt
conversations.value: Melody is the queen's sister.
conversations.prefix: Member of the Royal Family:
conversations.from: human
conversations.value: Not much goes unnoticed.
conversations.prefix: Observant:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You can be tactless or downright rude without realizing (or caring).
conversations.prefix: Insensitive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Although not in the direct line for the throne, you can rightly claim kinship with the King. I am the brother of the late Queen Anna
conversations.prefix: Member of the Royal Family:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are a dignitary from a neighboring land.  Technically an outsider, you walk the halls of power and can threaten both war and peace- on behalf of your homeland, of course.
conversations.prefix: Foreign Dignitary:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: In command the elements of Fire and Air, and able to perform minor divinations and abjurations in addition.
conversations.prefix: Elementalist:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You believe in the innate sovereignty and Wisdom of one born to be King - and will defend the King's power for the King against those who want to wrest it away from him - whether they do it for good or evil intentions.
conversations.prefix: King's Woman:
conversations.from: human
conversations.value: With no claim to the throne of your own kingdom, you have sailed across the seas and managed to insert yourself into local politics.
conversations.prefix: Foreign Prince:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There's no question you are willing to make sacrifices and hard decisions in service of the Kingdom. No, the real question is which Kingdom? Though you've found a place here in this land, you've never forgotten your homeland.
conversations.prefix: Patriot:
conversations.from: human
conversations.value: A knight oathsworn to protect the king and command his personal bodyguard.
conversations.prefix: Protector of the King:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have sworn your body and your loyalty in service of the king, acting as his shield in times of danger. You are often silent, though your constant presence by the King's side gives you a voice of influence in his ear.
conversations.prefix: Bodyguard:
conversations.from: human
conversations.value: Able to stand back and take a look at the world on a larger scale, you are capable of making difficult decisions with a clear mind.
conversations.prefix: Objective:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your humility often leaves you in silence and easily walked over.
conversations.prefix: Humble:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: He is the Spiritual Leader of the Kingdom. Though he was a friend of King Simon's, his counsel often went unheeded.
conversations.prefix: Arch Bishop:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Will do anything for whoever and whatever you believe in.
conversations.prefix: Dedicated: