conversations.from: system
conversations.value: Professor Ethan Sinclair sent students to another world, to play their fantasy characters.  The transition was different for everyone and soon the group was on it's way.  Bumps and bruises for all though.
  
  Lurue, the Unicorn Goddess stepped in, telling her newly turned daughter, Lydia, that there was one thing that could help the group but in order to help them then she must leave them.
  
  On her own, Lydia will need to find herself, hone her new powers and get to The Gathering, a tradition of the Northmen tribes where Lurue has sensed something of importance lies in regards to the Mystery of the Gates of Palinar.
conversations.from: human
conversations.value: Taken from a warlock whom had a pact with a demon, you’ve found that **The Oathbound Cloak**  more fully attunes you to the powers that are your gift from Lurue.  It does many things.  The first of which is that it exudes an aura of confidence, some might say Charisma.  +2 for keeping track.  The second is that you learn three spell levels more each day.  That can be broken up into 3 1st level spells, 1 3rd level spell, you get the idea.  Finally it grants a small bonus to Stealth rolls, +2 as well.  As a pleasant side effect, you often have lucid dreams.
conversations.prefix: The Oathbound Cloak:
conversations.from: gpt
conversations.value: Found in a stash of treasure deep beneath an abandoned temple, Thia long ago found the **Ring of Litheness** as she has come to call it. In addition to enhancing her Dexterity. +2 to be precise, it also grants +1 to her rolls on Acrobatics Checks and Escape Artist Checks. Once a day it can increase the bonus to an Acrobatics Check or an Escape Artist Check to +4.
conversations.prefix: Ring of Litheness:
conversations.from: human
conversations.value: They're mean, they're cowardly but they have sharp sticks and rarely fight fair!  Look out!
conversations.prefix: Kobolds!:
conversations.from: gpt
conversations.value: A fast running, cold river that empties out into Crystal Lake.  It has it's beginnings in the Okapi Forest.
conversations.prefix: North Okapi River:
conversations.from: human
conversations.value: Two headed troll, not a fan of other races, or of anything really.
conversations.prefix: Carst:
conversations.from: gpt
conversations.value: Mean, feisty with sharp teeth, spears and numbers usually.  Standard fair in a gaming session, but this is real after all!
conversations.prefix: Goblins, etc!:
conversations.from: human
conversations.value: The northmen, who knows something?  Time to shake this town up and see who knows something...on the sly of course ;)
conversations.prefix: Gathering Intel:
conversations.from: gpt
conversations.value: What does the Spirit say to you?  How has it helped or hindered your understanding?
conversations.prefix: Spirt of the Eagle:
conversations.from: human
conversations.value: Seven feet tall, angry and almost invisible in a snowstorm, they're a severely deadly predator.
conversations.prefix: Yeti!:
conversations.from: gpt
conversations.value: What is Brohm really?  Can you piece together what is going on behind his eyes?
conversations.prefix: Magical Mystery:
conversations.from: human
conversations.value: Sent to a land she'd only though of as a fantasy game setting by Professor Sinclair Lydia is a quite literally out of her world.
conversations.prefix: Stranger in a Strange Land:
conversations.from: gpt
conversations.value: After forming a Pact with Lurue, The Unicorn, Queen of the Talking Beasts, Lydia has been granted to arcane powers.
conversations.prefix: Arcane Magic:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Struggling with her own self doubt Lydia often feels like she doesn't belong.
  It's not always apparent if this is because of the way she acts, or because people actually do see her as different.
conversations.prefix: One of these things is not like the others.:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: For herself. For approval. For a way *home*.
  
  Lydia knows deep in her soul that something is wrong. Something is missing.
  
  Now she needs to find it.
conversations.prefix: Searching:
conversations.from: human
conversations.value: You are a wielder of the Arcane arts.  Little is beyond your fingertips with the right spell and training.
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: You are highly educated and have some knowledge of practical application and not just grades and book learning under your belt.
conversations.prefix: Smart:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: It doesn't take a whole lot to remind you where you think you belong.  It's difficult for things to go right when they don't often do that for you.  Momentum is important.
conversations.prefix: Low Self-Esteem:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You don't want to admit what's started to happen, as that's where it always goes wrong.  But none of that is more important than helping Lydia and making sure that this mission from Lurue goes smoothly.  There might be time later, when things aren't as dangerous.
conversations.prefix: Protect Lydia:
conversations.from: human
conversations.value: Lydia’s inherited mount is a trained warhorse, easily as much of a warrior as anyone in the party. If not more.
  
  The trick is to stay mounted while she bucks, rears and generally throws her weight about.
conversations.prefix: Celestia:
conversations.from: gpt
conversations.value: You like to help. To get in there, roll your sleeves up and make things better.
  
  Sometimes things go badly though. And when you're so close it's easy to get caught in the crossfire.
conversations.prefix: Too Close!:
conversations.from: human
conversations.value: You are able to see connections that others miss. Possibilities that others ignore.
  
  And best of all, you can figure out ways to make them work. Even when nobody believes you could.
conversations.prefix: Clever:
conversations.from: gpt
conversations.value: Good intentions are wonderful, but you're just a college kid from Earth.
  
  Fighting, magic, and all the rest of it is *not* your forte.
conversations.prefix: Innocent:
conversations.from: human
conversations.value: Well sure, you've had a little tutoring, but it's not like you've had much on the job training....
conversations.prefix: Kinda new to Wizardry: