conversations.from: system
conversations.value: Butterfly Hall. The home of the damned and the safe haven for the lost. 
  
  Gifted young people from across the country have found a home at Butterfly Hall. To the state it is an orphanage but the children who get brought to it know that it is something quite different.
  
  The staff at Butterfly Hall, or as they call it "Logoria Temple" (it's original name), is a very special group of people. Some people call them mutants, others say demons, but they simply refer to themselves as The Gifted. They each have their own special talents. 
  
  As members of the Temple you're discovering your own talents and learning to control them. Obviously you have some natural gifts since you have been allowed into the Temple. But you've gone a long way to go, and a storm is coming.
conversations.from: human
conversations.value: The Temple is surrounded by dense woods that are largely undiscovered, even by the Gifted.
conversations.prefix: The Woods:
conversations.from: gpt
conversations.value: You have the ability to control fire. Often considered one of the more dangerous talents for a Gifted to have but a very strong one. 
conversations.prefix: Pyrokinetic:
conversations.from: human
conversations.value: You control water, and it's natural flow guides you in life. Although water can be stronger than it may appear.
conversations.prefix: Aquakinetic:
conversations.from: gpt
conversations.value: The ability to control the Earth itself is a rare and powerful ability that you have been blessed with.
conversations.prefix: Terrakinetic:
conversations.from: human
conversations.value: You have the ability to control the air itself. It is often an underappreciated ability but it has great strength.
conversations.prefix: Aerokinetic:
conversations.from: gpt
conversations.value: You have no problem fitting into a new situation no matter when or where it comes up.
conversations.prefix: Adaptable:
conversations.from: human
conversations.value: What can you say? You enjoy yourself and even though you might not see what's wrong with that it also blinds you to what others may be feeling.
conversations.prefix: Egocentric:
conversations.from: gpt
conversations.value: You want to become the most powerful member of the Temple and will do whatever it takes to gain more power.
conversations.prefix: Become Powerful:
conversations.from: human
conversations.value: You focus a lot on mental strength over physical strength and it's paid off. You're incredibly smart.
conversations.prefix: Intelligent:
conversations.from: gpt
conversations.value: You can change your shape at will. Although sometimes, during times of emotional stress the powers may be harder to control.
conversations.prefix: Biomorphist:
conversations.from: human
conversations.value: You have a quick, creative mind that allows you to think of plans nobody else would think of.
conversations.prefix: Clever:
conversations.from: gpt
conversations.value: One of the Gifted's more common abilities, the ability to move things with your mind. It can be incredibly powerful when practiced.
conversations.prefix: Telekinetic:
conversations.from: human
conversations.value: One of the most underappreciated abilities of the Gifted, but one of the most powerful. There are many different levels of levitation, from minor levitation to full on flight.
conversations.prefix: Levitation:
conversations.from: gpt
conversations.value: The recognized leader of Logoria Temple and an incredibly smart woman. She comes off as somewhat cooky old woman but the Gifted know that she is incredibly powerful.
conversations.prefix: Dianne Hamil:
conversations.from: human
conversations.value: Dianne's right-hand woman and one of the best aquakinetics of this generation. She's far more powerful than most people think.
conversations.prefix: Jodi McCoy:
conversations.from: gpt
conversations.value: While it's not the same as raising the dead it's as close as the Gifted can come to it. Few people have the gift of reanimation and some Gifted even condemn it.
conversations.prefix: Reanimator:
conversations.from: human
conversations.value: You grew up on the wrong side of the road and learned to do things a different, maybe not socially acceptable, way. 
conversations.prefix: Misguided:
conversations.from: gpt
conversations.value: You have a chip on your shoulder and it tends to control your life. No matter what hurt you it tends to follow you through life.
conversations.prefix: Resentful:
conversations.from: human
conversations.value: You know that it's rare for the Gifted to really find love but you're determined to change that stereotype and find true love.
conversations.prefix: Find Love:
conversations.from: gpt
conversations.value: The Gifted have become your family and you are determined to keep them safe at all costs.
conversations.prefix: Protect the Temple:
conversations.from: human
conversations.value: You may not have as many book-smarts as someone else but you've lived a life that's taught you a lot.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: You have awoken with a few other members of the Temple out in the woods. You know you are not alone.
conversations.prefix: The Woods:
conversations.from: human
conversations.value: You find the man in the woods with you. He doesn't seem to want to hurt you but there is definitely something off about him.
conversations.prefix: Shadow Man:
conversations.from: gpt
conversations.value: You have a calm soul and a kind heart. You find peace in almost any situation.
conversations.prefix: Gentle:
conversations.from: human
conversations.value: You doubt basically everything and worry almost constantly. It can really make trying new things difficult.
conversations.prefix: Anxious:
conversations.from: gpt
conversations.value: It's easier for you to come off as unapproachable than to let people get close to you.
conversations.prefix: Hostile:
conversations.from: human
conversations.value: You never had a chance to toughen your skin and it's fairly obvious to people around you.
conversations.prefix: Weak:
conversations.from: gpt
conversations.value: He doesn't have a name, nobody who lives in the woods really does. He is mysterious and his intentions are always unclear.
conversations.prefix: Shadow Man:
conversations.from: human
conversations.value: The Woods outside the Temple are certainly no average woods. The trees themselves seem to be alive and make navigation that much harder.
conversations.prefix: Shifting Trees:
conversations.from: gpt
conversations.value: Those who live in the Woods are apparently very skilled in crafting weaponry. You find a weapon of some sort on the ground, the one thing you can tell is that it was made to fight the Gifted.
conversations.prefix: Weapon of the Woods:
conversations.from: human
conversations.value: A group of hunters has stumbled upon the group. While they don't look friendly, perhaps a fight could be avoided with some simple conversation.
conversations.prefix: Roaming Woodsmen:
conversations.from: gpt
conversations.value: Hidden away from the rest of the world is an ancient temple that the rest of the world knows as "Butterfly Hall", of course, only the Gifted know it's true nature.
conversations.prefix: Logoria Temple:
conversations.from: human
conversations.value: Nobody has been able to offer you any real answers but you've at least found out that the Temple's library may hold the answers.
conversations.prefix: Find the Secret of the Storm:
conversations.from: gpt
conversations.value: One of the Hall's oldest living residents, Charlie Mann holds many secrets that he rarely ever talks about, but with a fair amount of convincing, might give you more than you want to know.
conversations.prefix: Charlie Mann:
conversations.from: human
conversations.value: Now that you know what is coming for you it is time for you to decide what to do next. You have the freedom to do whatever you would like, but taking Charlie's advice would be wise.
conversations.prefix: Create a Plan:
conversations.from: gpt
conversations.value: A vast Library of dizzying stacks, hidden compartments and a strange Custodian. It is considered the heart of Logoria Temple and is a well-spring of knowledge.
conversations.prefix: Logoria Library:
conversations.from: human
conversations.value: A quiet spoken woman, with a commanding presence, known for her strange abilities to connect with the Dead through their physical remains, combining spiritual and physical necromancy in her practice. 
conversations.prefix: Michellea Lavoutte:
conversations.from: gpt
conversations.value: A quick-tongued, witty man who is known around the Hall as an approachable man, albeit a little lax on discipline. Despite his overly casual nature, he is an accomplished electrokinetic and quite skilled in his field.
conversations.prefix: Nicolas Kramer:
conversations.from: human
conversations.value: Kramer keeps a dorm in the east wing, near the entrance to the observatory. 
  
  You will need to convince him to join the others in the Library for the ritual.
conversations.prefix: Find Nicolas Kramer:
conversations.from: gpt
conversations.value: Michellea keeps a small cottage at the edge of the west garden, out from the main Temple. 
  
  You will need to convince her to join the others in the Library for the ritual.
conversations.prefix: Find Michellea Lavoutte:
conversations.from: human
conversations.value: Jodi is most often found in her office, up the staircase from the main entrance, to the right.
  
  You will need to convince hher to join the others in the Library for the ritual.
conversations.prefix: Find Jodi McCoy:
conversations.from: gpt
conversations.value: Hera. You are more than your literal powers show you to be. Water is a conductive force. Just as water can conduct electricity, so too can you learn to amplify the energy of other Gifted.
conversations.prefix: Guide the Power:
conversations.from: human
conversations.value: Tilly. You are more than your literal powers show you to be. Earth is a grounding force. Just as it draws down and safely absorbs electricity, so too can you learn to absorb the energy of other Gifted.
conversations.prefix: Ground the Power:
conversations.from: gpt
conversations.value: Cameron. You are more than your literal powers show you to be. Reanimation is a controlling force. Just as the dead can move by your will, so too can you learn to control the energy of others.
conversations.prefix: Govern the Power:
conversations.from: human
conversations.value: Madison. You are more than your literal powers show you to be. The ether is a malleable force. Just as your walk with one foot in both planes, so too can you learn to fill yourself the energy of others.
conversations.prefix: Grasp the Power:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: It's not your fault, really. It's not as though you *asked* to have this weird aura about you, but it seems to come with the necromantic territory.
conversations.prefix: Intimidating:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Given your Gift, it's perhaps unsurprising that you find yourself drawn to the darker elements of the supernatural world, and you sometimes struggle with that.
conversations.prefix: Dark Path:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Bggh
conversations.prefix: Ggg:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are able to get along with nearly everyone due to your magnetic personality
conversations.prefix: Charming :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have no problem fitting into a new situation no matter when or where it comes up.
conversations.prefix: Adaptable:
conversations.from: human
conversations.value: You aren't the bravest or the most confidant person out there, and you tend to get more frightened than you would like to admit.
conversations.prefix: Timid:
conversations.from: gpt
conversations.value: It's going to be a very long and slow process, but you would at least like to give it a try.
conversations.prefix: Come Out of Your Shell:
conversations.from: human
conversations.value:  An ability to shrug off damage and attacks that would seriously injure others.
conversations.prefix: Supernatural Resilience:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have a hand in Fortune itself, altering the probabilities of any given occurrence. Difficult to control, but potent when properly executed.
conversations.prefix: Luck Manipulator:
conversations.from: gpt
conversations.value: Outwardly, you have a calm disposition. Whether or not it reflects your inner feelings, appearances count for something.
conversations.prefix: Controlled Exterior:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You're withdrawn from others, especially those you care about, for fear of harming them.
conversations.prefix: Introverted:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've isolated yourself too long. Build something for yourself, a home, a circle of friends, a real relationship- something.
conversations.prefix: Anchor Yourself:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value:  His life won't be a long one, but he intends to make the best of it.
conversations.prefix: The Time I Have Left:
conversations.from: human
conversations.value: You read voraciously and soak in facts.
conversations.prefix: Book Smart:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You spend a lot of time with books, not with real people.  "Awkward" doesn't really cover it.
conversations.prefix: Not Great With People:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value:  Able to manipulate people's feelings and emotions to some extent.
conversations.prefix: Affectokinetic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have something in your past that you would do anything to keep hidden.
conversations.prefix: Keeping The Secret:
conversations.from: human
conversations.value: You have trouble trusting and depending on people, leaving you on your own and overwhelmed instead of asking for help.
conversations.prefix: Isolation:
conversations.from: gpt
conversations.value: The user is freely capable of manipulating their voice, allowing them to control their voices to imitate sounds of creatures such as animal noises and explosions or increase or decrease the tone of their voice. 
conversations.prefix: Voice Manipulation:
conversations.from: human
conversations.value: A small smile, flutter of eyelashes... Something makes people like and yearn for your presence and honesty, you are not above using that to your advantage. 
conversations.prefix: Charming :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The user is freely capable of manipulating their voice, allowing them to control their voices to imitate sounds of creatures such as animal noises and explosions or increase or decrease the tone of their voice.
conversations.prefix: Voice Manipulation:
conversations.from: human
conversations.value: 
  A small smile, flutter of eyelashes… Something makes people like and yearn for your presence and honesty, you are not above using that to your advantage
  
conversations.prefix: Charming:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: There is something really wrong with you. Inflicting suffering on others brings you a great deal of joy.
conversations.prefix: Disturbed :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Mercurial in it's nature and difficult to fully master, Espers are Gifted with psychic ability linked with the five common senses. 
conversations.prefix: Esper (ESP):
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: ...
conversations.prefix: Seek The Truth:
conversations.from: human
conversations.value: Strong-willed and ever-seeking forward moment in live, you get through tough times on your unwavering grit and determination to never quit.
conversations.prefix: Tenacious:
conversations.from: gpt
conversations.value: You've always struggled to find a place to fit and be accepted. You yearn to feel understood and find a place where people accept you.
conversations.prefix: The Missing Piece:
conversations.from: human
conversations.value: You just want to see the world burn.
conversations.prefix: Gotta love the mayhem:
conversations.from: gpt
conversations.value: You're not one for sugar-coating your opinions.
conversations.prefix: Blunt:
conversations.from: human
conversations.value: The ability to create and control electrical currents. It is known to be a rather volatile power, and can sometimes cause more harm to the Gifted than good. 
conversations.prefix: Electrokinetic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: While you are known as one of the "Gifted", your power often feels like a curse. Your goal is to find a way to contain your abilities, so you no longer hurt yourself or others.
conversations.prefix: Control the Gift:
conversations.from: human
conversations.value: Teenagers can the worst: petulant, sullen, defiant, stubborn - and you are all of these things
conversations.prefix: Adolescent:
conversations.from: gpt
conversations.value: Your parents had been outdoorsy, hence your childhood had been beaches one day and forests the next
conversations.prefix: Expirence :
conversations.from: human
conversations.value: You have some strange friends. Some might call them imaginary. But they can sure come in handy when you're in a bind.
conversations.prefix: Disembodied Friends:
conversations.from: gpt
conversations.value: Your voice allows you to manipulate one person at time, making them your personal slave.
conversations.prefix: Vocal Persuasion:
conversations.from: human
conversations.value: Hard to control at times, your Gift is not a well oiled machine. Sometimes, a packet gets lost along the way. Maybe a connection error? Sometimes you just can't pick up anything help. Or worse, you pick up *everything...*
conversations.prefix: Download Error:
conversations.from: gpt
conversations.value: Honestly it could be a weakness but at the same time societal imagery can be used to one's advantage.
conversations.prefix: Female :
conversations.from: human
conversations.value: Usually considered a positive, but sometimes when your needs aren't met you can becomes withdrawn and upset. Kind of temperamental, like the water you control.
conversations.prefix: Extrovert:
conversations.from: gpt
conversations.value: You noticed the details, the little things that others may not.
conversations.prefix: Observant:
conversations.from: human
conversations.value: It's been a while since you were able to truly depend on anyone else, and you've gotten good at handling things on your own.
conversations.prefix: Self-Sufficient:
conversations.from: gpt
conversations.value: While sometimes it can be good,  your touchy nature can sometimes be off putting to others
conversations.prefix: Touchy :
conversations.from: human
conversations.value: You're not generally one for subterfuge. You tend to speak your mind, and the truth as you know it.
conversations.prefix: Sincere:
conversations.from: gpt
conversations.value: You're not a game player, and you're not about making a short story long.  OK, maybe you verge on 'blunt,' but it's not about being rude, just informative.
conversations.prefix: Direct:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've never really had much reason to consider it, but - yeah - you're a whole hell of a lot better-off than most other people, Gifted or otherwise, in this world.
conversations.prefix: Privileged:
conversations.from: gpt
conversations.value: You understand, that's good. That can also be bad. 
conversations.prefix: Acknowledgment :
conversations.from: human
conversations.value: You have your feet firmly on the ground (or possibly in it).  The unexpected might come at you, but you hold your focus.  
conversations.prefix: Grounded:
conversations.from: gpt
conversations.value: Your powers over the dark energies of death are formidable, indeed, and apparently more versatile than you'd been led to believe.
conversations.prefix: Necromantic Prodigy:
conversations.from: human
conversations.value: The start of the ritual is all about getting into the right head space and making that connection so you can call in the spirits of the Gifted before you.
conversations.prefix: Make a Connection:
conversations.from: gpt
conversations.value: **[CAM, TILLY & HERA ONLY]**
  
  The Ancestral Gifted have heard your call, and accepted the invitation.
conversations.prefix: Dealings with the Dead:
conversations.from: human
conversations.value: The space is larger than expected, lit by warm lamps and filled with antique furniture likely passed down from each head of the temple to the next. A large crest of Logoria -- a golden butterfly -- hangs over the fireplace beyond the grand oak desk.
conversations.prefix: Ms. Hamil's Office:
conversations.from: gpt
conversations.value: Kramer is happy to escort you to the Greenhouse. How you choose to spend your time there before the evening ends is up to you.
conversations.prefix: An Evening Spent (Hera):
conversations.from: human
conversations.value: You've an evening ahead of you. How do you wind down?
conversations.prefix: An Evening Spent (Tilly):
conversations.from: gpt
conversations.value: You've an evening ahead of you. How do you wind down?
conversations.prefix: An Evening Spent (Cameron):
conversations.from: human
conversations.value: You have an evening ahead of you. How do you wind down?
conversations.prefix: An Evening Spent (Madison):
conversations.from: gpt
conversations.value: A glass orb in a brass cage. Inside floats a sample of Nicholas Kramer's signature lightning. An unconventional light source, and quite the display if the glass is removed and struck against the ground.
conversations.prefix: Kramer's Legacy:
conversations.from: human
conversations.value: With trouble at the temple escalating, you need to act fast and find the path laid out for you by Logoria's Dead.
conversations.prefix: The Path Awaits:
conversations.from: gpt
conversations.value: [Hera only]
  The young man that guards you sounds a little frightened of his peers. Maybe you can get him to open up and tell you what is going on?
conversations.prefix: My jailor, my friend?:
conversations.from: human
conversations.value: Tilly knew Kramer better than the rest of you. As the journey into the forest gets deeper and things start to sink in, maybe the horror of it all will finally hit her. Unlike Cam and Madison, she isn't as well acquainted with death and now Kramer has joined their ranks.
conversations.prefix: Grief (Tilly Only):
conversations.from: gpt
conversations.value: Cam has quite the curiosity for magic and ritual. How Gifted can use their abilities beyond the simple control Ms. Hamil's curriculum seems to teach has been on his mind. Maybe there are new ways abilities can be combined to better prepare them for the unknown ahead.
conversations.prefix: Inspired (Cam Only):
conversations.from: human
conversations.value: A familiar face with a voice you could never forget -- unless she wanted you to. Lavender was a student at Butterfly Hall alongside you.
conversations.prefix: Lavender Morrow:
conversations.from: gpt
conversations.value: You made a pact to let the Dead of Logoria experience the living world through you. One such spirit is asking for you to make good on that promise.
conversations.prefix: Promises [Madison]:
conversations.from: human
conversations.value: The sun sets and the group makes to rest for the evening. How do you spend it?
conversations.prefix: Night In The Woods [Cam]:
conversations.from: gpt
conversations.value: Cameron has theorised a way the three of you can create a macabre companion by combining your powers, similar to the way you all did to summon Logoria's Dead. Can you make it work?
conversations.prefix: A Makeshift Ritual (Cam, Madison, Tilly):
conversations.from: human
conversations.value: A shadow of the girl you knew at Butterfly Hall. This girl is dirty-faced, with tangled curls and seems to operate in a general state of terror. 
conversations.prefix: Sosie Flynn:
conversations.from: gpt
conversations.value: CAM. TILLY. MADISON.
  ***
  A group of six figures, spread out around the area can be heard, their lanterns coming into view before they do. You're fairly sure that sweet talking and batting eyelids *won't* be getting you out of this mess again.
  
conversations.prefix: Hunting Party:
conversations.from: human
conversations.value: Sebastian stands ready to help. Use this card to write a move using him to help you in all his rocky-stag-glory.
conversations.prefix: Undead Protector:
conversations.from: gpt
conversations.value: Matthias has the ability to hamper other Gifted's abilities. Use this card to your advantage when facing other Gifted for a helping hand when things get rough.
conversations.prefix: A New Ally:
conversations.from: human
conversations.value: This small courtyard has been reclaimed my nature. The symbol for Logoria sits etched into the stone archway that harkens the entrance to this ancient building, along with several others that are foreign to you. 
conversations.prefix: Old Temple Courtyard:
conversations.from: gpt
conversations.value: The original entrance has been completely obstructed. There has to be another way in...
conversations.prefix: A Way In:
conversations.from: human
conversations.value: Something odd permeates the air of this place. Something that seems to warm you to turn back, but tugs as your curiosity.
conversations.prefix: A Strange Feeling:
conversations.from: gpt
conversations.value: The presence grows, as does the darkness and you loose sight of your friends. When you can again, things are strange.
  ***
  Take some creative freedom to write some kind of test for your character to tackle on their own in this vision. This is open ended to allow you to craft the scenario around you cards and reset for the final scene.
conversations.prefix: A Strange Test:
conversations.from: human
conversations.value: The hall of this place are crackled and worn by disuse. Carvings and decayed statues are seen throughout, the only light that illuminated the moss-woven floors comes from the occasional caved in ceiling and the light stones you carry.
conversations.prefix: Old Temple Ruins:
conversations.from: gpt
conversations.value: A long, intricately carved dagger made of some kind of crystal that catches the light in a bizarre way. It's blade is surprisingly well-hones to an edge, but the most interesting feature is the feeling of expansion the wielder feels when they hold it--like their powers are normally shrouded and the blade cuts through the fog to show them new depths.
conversations.prefix: Crystal Dagger:
conversations.from: human
conversations.value: Careful! The main level seems to have a few of Jandiel's followers patrolling for the Chosen. 
conversations.prefix: Jandiel's Patrolers:
conversations.from: gpt
conversations.value: The Shadow Man sits between you and the bones you seek to return to new Temple. 
conversations.prefix: Jandiel:
conversations.from: human
conversations.value: There is a barrier awaiting you back at Butterfly Hall. You need to give the signal to make sure it's disabled when you make it back to the forest edge.
conversations.prefix: Gimme a Sign:
conversations.from: gpt
conversations.value: The cultists are closing in and the barrier is down. You can't let them stop you from laying those bones to rest.
conversations.prefix: Final Distraction:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your powers aren't what you thought they were.  Is the main check on them your imagination?  
conversations.prefix: Exploration:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: a person with the paranormal ability to apprehend the mental or emotional state of another individual.
conversations.prefix: Empathic:
conversations.from: human
conversations.value: You may not have completely excepted the things you did in the past but you can no acknowledge them.
conversations.prefix: Acknowledgement :
conversations.from: gpt
conversations.value: You're stretched thin - a lot of training, not enough sleep, and emotional strain on top of it.  Your reserves are low.
conversations.prefix: Tired:
conversations.from: human
conversations.value: You have been given a Gift from the Gifted Dead for making a sacrifice of yourself and you can feel it has changed you. But how? You have only just begun to explore this strange new connection to the Void.
conversations.prefix: The Vessel:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: There's a lot of bad coming, but the worst thing you can do is abandon who you are.
conversations.prefix: Be true to yourself:
conversations.from: gpt
conversations.value: That's the mission: protect Butterfly Hall and all who dwell within it.
conversations.prefix: Defend the Temple:
conversations.from: human
conversations.value: You want to learn what this power truly means and how to use it for life
conversations.prefix: Coming of Age:
conversations.from: gpt
conversations.value: with your demeanor and outlook on life you tend to make friends of everyone
conversations.prefix: Amiable :
conversations.from: human
conversations.value: You've lost so much and at this point, you are just *ready*.  Damn the consequences.
conversations.prefix: Spoiling for a fight:
conversations.from: gpt
conversations.value: Sometimes you just need to *know*. Sometimes it pays off to be curious, but sometimes it can get you into trouble.
conversations.prefix: Too Curious...:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild: