conversations.from: system
conversations.value: Following the aggressive spread of the disease commonly known as Grave, humans fled Earth’s surface (commonly known as Surface) for the ever-expanding, floating metropolis of Clockcity. Funded by the massive Masters Enterprises, the citadel admitted Citizens exclusively upon the status of their health. Eerily humanoid androids served as gatekeepers, their barcode eyes the only difference between them and any other Citizen in Clockcity.
  
  Scientists, engineers, and managers of Masters Enterprises live in the wealthy Cog Heights of the citadel, their towers filled with plant life procured from Surface ages before Grave took root and killed everything. Ordinary Citizens eek out a living in the Gear End, the dark alleys and ramshackle hovels shadowed by the soaring spires of Cog Heights.
  
  Although Clockcity should serve as a welcome haven from the death of Surface, Citizens are wary of the armies of androids policing streets and managing their lives. Are the Masters family and the faceless board members of their company truly saving mankind, or could they be hiding dark secrets about the true cause of Grave and the death of Surface?
  
  ---
  
  _Note: This is my first time narrating a story. Feel free to create your strengths and weaknesses and subplots. If you do not like the natures I have provided and would like to make your own, give it a try and I’ll let you know if anything clashes with my plans for the world. I'm hoping to keep this small— maybe 3 players max—so the more you develop your character, the better the chance I’ll choose you to play._
conversations.from: human
conversations.value: Your ID buzzed earlier in the day. Usually, small news reels spout some nonsense about Masters Enterprises, but this one suggested you head to Celsius at 17:30 and try the new red-flavored soylent. Find out more about the bar and the special of the day.
conversations.prefix: Red Red Soylent:
conversations.from: gpt
conversations.value: Your ID buzzed earlier in the day. Usually, small news reels spout some nonsense about Masters Enterprises, but this one suggested you head to Celsius at 17:30 and try the new red-flavored soylent. Find out more about the bar and the special of the day.
conversations.prefix: Red, Red Soylent:
conversations.from: human
conversations.value: Your ID buzzed earlier in the day. Usually, small news reels spout some nonsense about Masters Enterprises, but this one suggested you head to Celsius at 17:30 and try the new red-flavored soylent. Find out more about the bar and the special of the day.
conversations.prefix: Red, Red Soylent:
conversations.from: gpt
conversations.value: Clockcity IDs contain all personal and financial information. They are first issued at age 10.
  
  The information on this ID states the Citizen’s name as Bambi Mumford. A photograph of Chloe is included.
  
  Other pertinent information: 
  Age: 18
  Health: Code Green
  Credits: 500
  Education: Continuing
  Address: GE, Zone 10
conversations.prefix: False ID:
conversations.from: human
conversations.value: Although you are in an uncomfortable situation, you keep your cool.
conversations.prefix: Calm:
conversations.from: gpt
conversations.value: Clockcity IDs contain all personal and financial information. They are first issued at age 10.
  
  The information on this ID states the Citizen’s name as Remus Falwell. A photograph of Ray in his Sythskyn is included.
  
  Other pertinent information: 
  Age: 39
  Health: Code Green
  Credits: 755
  Education: Completed, Clockcity College (Level 8.5 of 10)
  Employment: Manager
  Address: GE, Zone 7
conversations.prefix: False ID:
conversations.from: human
conversations.value: You use your knowledge of Clockcity to your advantage when navigating the streets.
conversations.prefix: Calculating:
conversations.from: gpt
conversations.value: The flavor is rich and somewhat sweet. There is an orange-ness to the texture, but you have a hard time describing it.
conversations.prefix: Red Soylent:
conversations.from: human
conversations.value: Clockcity IDs contain all personal and financial information. They are first issued at age 10.
  
  The information on this ID states the Citizen’s name as Teresa Ford. A photograph of Dee is included.
  
  Other pertinent information: 
  Age: 16
  Health: Code Green
  Credits: 500
  Education: Continuing, Apprenticeship
  Address: GE, Zone 6 East
conversations.prefix: False ID:
conversations.from: gpt
conversations.value: You expertly sidestep androids in a crowded intersection.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Soylent bars always seem to encourage Citizens to speak with one another.
conversations.prefix: Nice To Meet You:
conversations.from: gpt
conversations.value: Clockcity IDs contain all personal and financial information. They are first issued at age 10.
  
  The information on this ID states the Citizen’s name as Remus Falwell. A photograph of Adair is included.
  
  Other pertinent information: 
  Age: 42
  Health: Code Green
  Credits: 725
  Education: Completed, Springer University (Level 7 of 10)
  Employment: Notary
  Address: GE, Zone 10
conversations.prefix: False ID:
conversations.from: human
conversations.value: You aren’t afraid to speak with your fellow Citizens.
conversations.prefix: Networker:
conversations.from: gpt
conversations.value: This map can be programmed to give directions throughout Clockcity. This particular map shows the way to Fax Presser’s.
conversations.prefix: Clockcity Map:
conversations.from: human
conversations.value: You handle a few books in Fax’s library. There is information about a Second World War in the book you chose.
conversations.prefix: Old Knowledge:
conversations.from: gpt
conversations.value: Your ID buzzed earlier in the day. Usually, small news reels spout some nonsense about Masters Enterprises, but this one suggested you head to Celsius at 17:30 and try the new red-flavored soylent. Find out more about the bar and the special of the day.
conversations.prefix: Red, Red Soylent:
conversations.from: human
conversations.value: Deep in Gear End, down the crooked pathways of Shipwreck Alley lies Edge Hangar. When Masters Enterprise still produced materials at the lower heights, this used to be a massive warehouse. Now, it is divided into bars and shops.
  
  Celsius is the perfect place to overhear gossip and enjoy flavored soylent.
conversations.prefix: Celsius:
conversations.from: gpt
conversations.value: Just one step above an assembly line robot, you appear to possess human emotions. While you feel no physical pain and can have parts repaired, your programming is not the only guiding principle in your mind.
conversations.prefix: Android [lvl 10]:
conversations.from: human
conversations.value: Hidden through a tunnel accessed by Fax’s kitchen pantry is a handsome, spacious library filled with books from Surface. 
conversations.prefix: Presser’s Library:
conversations.from: gpt
conversations.value: Centrally located in Clockcity, Chamber of Courts spans Gear End and Cog Heights. The faceless board of Masters Enterprises is said to in the clock tower. The Hall of Records is also kept here.
conversations.prefix: Chamber of Courts:
conversations.from: human
conversations.value: Nestled within the Reaches of Cog Heights, Armstrong Ballroom is frequented by Clockcity's wealthiest Citizens.
conversations.prefix: Armstrong Ballroom:
conversations.from: gpt
conversations.value: Staffed by androids, the textile mill takes up large portions of Gear End. It is possible to follow secret passageways to Cog Heights from here.
conversations.prefix: The Textile Mill:
conversations.from: human
conversations.value: An older Citizen whose family once lived in Cog Heights. Presser used to build and program androids.
conversations.prefix: Fax Presser:
conversations.from: gpt
conversations.value: Heir to Masters Enterprises. He served a few years in the air force and is rather personable.
conversations.prefix: Les Masters:
conversations.from: human
conversations.value: Leader of the Infidels, a secret society of Citizens claiming that Masters Enterprises spread Grave upon Surface.
conversations.prefix: Peak Harkness:
conversations.from: gpt
conversations.value: Where the Infidels print their broadsides. The rooms smell of paper and ink. Steam from the gears occasionally rises from cracks in the floorboards filling the room with thin clouds of smoke.
conversations.prefix: Underground Press:
conversations.from: human
conversations.value: Like all Level 30 Androids, Tesla is only programmed to operate in service capacities. There is something unusual about Tesla. It might behoove you to pry a little.
conversations.prefix: Tesla [lvl 30]:
conversations.from: gpt
conversations.value: Despite its name, smoking is strictly prohibited here, as it is in all of Clockcity. Citizens gather in this room before the theatre opens its doors to the masses.
conversations.prefix: Smoking Lounge:
conversations.from: human
conversations.value: Find a way into the Smoking Lounge using the android halls. There are several cameras and sentinel androids along the way.
conversations.prefix: Steal the Show:
conversations.from: gpt
conversations.value: Although Clockcity appears to serve the Citizens, you are not convinced. While you do your job as necessary, you’ve spent time educating yourself on the history of the floating metropolis. You know that there are dark forces at work—darker than most would imagine.
conversations.prefix: Not So Average Citizen:
conversations.from: human
conversations.value: While technology excels on most fronts, audio communication has fallen back into older days. Phone operators are well-versed in secrets. They know when to listen and are more effective at prying information from others.
conversations.prefix: Phone Operator:
conversations.from: gpt
conversations.value: Before Masters Enterprises dismissed their human workforce for Level 100 androids, you used to build the very foundation of Clockcity. Though now sentenced to working as a lowly technician, you are quick of mind and resourceful.
conversations.prefix: Engineer:
conversations.from: human
conversations.value: You can think of solutions that most others do not realize.
conversations.prefix: Creative:
conversations.from: gpt
conversations.value: No one talks the talk or walks the walk quite like you do.
conversations.prefix: Charismatic:
conversations.from: human
conversations.value: No detail escapes your eye.
conversations.prefix: Observant:
conversations.from: gpt
conversations.value: Your time in the Gear End has provided plenty of opportunities for you to train your fingers in the art of lifting the property of others.
conversations.prefix: Deft of Finger:
conversations.from: human
conversations.value: You’ve never done anything like this before, and it’s apparent to everyone.
conversations.prefix: Inexperienced:
conversations.from: gpt
conversations.value: Cog Heights boasts the largest gardens in Clockcity. An electric river runs through the gardens and falls to Gear End before vanishing into Surface haze.
conversations.prefix: Minute Gardens:
conversations.from: human
conversations.value: Though you mean well, you cannot be trusted with extremely delicate tasks without making a mistake.
conversations.prefix: Clumsy:
conversations.from: gpt
conversations.value: The right mind can change your programming.
conversations.prefix: Overwritable:
conversations.from: human
conversations.value: What began as a headache and the occasional cough evolved into something quite different. Your “bouts” are marked by sudden flashes of a high fever, mild seizures, or total blackouts. To make matters worse, as long as you are in scannable range, you fear being discovered by Level 50 androids. Clockcity takes infections and sickness very seriously.
conversations.prefix: Infected:
conversations.from: gpt
conversations.value: In the dark of night, someone closest to you was forcibly removed from the sad shelter you call home. Without explanation, all information regarding their existence has been erased. You will find out what has become of them, and those responsible for their disappearance will pay.
conversations.prefix: A Loved One:
conversations.from: human
conversations.value: After dedicating years of your life to Clockcity’s success, you were unceremoniously booted from your position. You will find out who is really pulling the strings in the metropolis, and you will let them know that you are not one to be overlooked.
conversations.prefix: Revenge:
conversations.from: gpt
conversations.value: Everyone speaks in whispered voices about Surface, but you know that much of what they say is misguided and ignorant. You want to know the truth of what happened to Earth all those decades ago.
conversations.prefix: Surface Details:
conversations.from: human
conversations.value: Despite the knowledge of the Clockcity engineers and designers, you know that there is more to every Citizen than just data on a screen. What is the purpose behind Clockcity’s construction, and what drives its leaders?
conversations.prefix: Deeper Than Data:
conversations.from: gpt
conversations.value: A series of streets with shops and restaurants in Cog Heights.
conversations.prefix: The Arcade:
conversations.from: human
conversations.value: A mysterious woman with an easygoing personality. She seems to know of many secrets—from the Infidels to soylent. Why did she draw all of you to Celsius?
conversations.prefix: Ruby Intaglio:
conversations.from: gpt
conversations.value: All Citizen carry IDs. They are digital and contain all personal and financial information. This one is stored in an ID holder.
conversations.prefix: False ID:
conversations.from: human
conversations.value: A middling point between Gear End and Cog Heights. The titular Fax Presser is a compendium of knowledge concerning Grave and Surface. Hidden within his home are books made of actual paper. Being at Face Level, there is plant life here, but nothing like what exists in Cog Heights.
conversations.prefix: Presser’s:
conversations.from: gpt
conversations.value: You handle a few books in Fax’s library. 
conversations.prefix: Old Knowledge:
conversations.from: human
conversations.value: You handle a few books in Fax’s library. This one describes itself as an atlas and shows Surface as separate continents. A faded year on the cover says 1912.
conversations.prefix: Old Knowledge:
conversations.from: gpt
conversations.value: You have to meet Peak Harkness, Ruby Intaglio and Fax Presser at Presser’s place in Face Level.
conversations.prefix: Make It To Presser’s:
conversations.from: human
conversations.value: This map can be programmed to give directions throughout Clockcity. This particular map shows the way to Fax Presser’s.
conversations.prefix: Clockcity Map (copy):
conversations.from: gpt
conversations.value: Ruby is accepting questions about the upcoming reconnaissance mission if there are any.
conversations.prefix: Questions:
conversations.from: human
conversations.value: These elevators bring Citizens from Gear End up to the Minute Gardens in Cog Heights. It costs twenty credits to ride.
conversations.prefix: Spring Station:
conversations.from: gpt
conversations.value: Eliza is a small-time journalist from Gear End with has access to select areas of Cog Heights. She begins speaking with Chloe about photography on the elevator, and their conversation changes to other matters along the ten minute ride.
conversations.prefix: Eliza Handel (Chloe):
conversations.from: human
conversations.value: Ray pays special attention to the security android on his elevator. A nametag designates it as “Thomas.”
conversations.prefix: Security Android (Ray):
conversations.from: gpt
conversations.value: Mary and Roger Lowell seem upset about having to make a trip down to Gear End. Dee has no choice but to hear their conversation.
conversations.prefix: The Lowells (Dee):
conversations.from: human
conversations.value: Two girls traveling with their mother are discussing their lesson from school. They are a little worried by a change in their teacher.
conversations.prefix: The Mouth of Babes (Adair):
conversations.from: gpt
conversations.value: Once a line-level robot, you now manifest human-like qualities. Maybe it was environmental, maybe it was intentional. However it happened, you are now a unique identity. Not part of the robot world but not quite human.
conversations.prefix: Uplifted Robot:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: My mind is programmed. My blood is electrons. My bones are metal.
  
  I am more human than the sum of my parts. I want you to believe that.
conversations.prefix: More than a Machine:
conversations.from: gpt
conversations.value: You are sensitive the feelings of others, including those not-quite-human.
conversations.prefix: Empathetic:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are afraid of human interaction and terrified of crowded spaces.  This makes even going outside difficult to handle.
conversations.prefix: Social Anxiety:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A mysterious boy has entered your life and left multiple mysteries behind.  You are searching both for him and your older brother.  You're not certain you will like the answers but you want them all the same.
conversations.prefix: Searching for Loved Ones:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're human but certain pieces of you have been replaced. Whether for medical purposes or otherwise.
conversations.prefix: Cyborg:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your sheltered life has left you naive and a little skittish.
conversations.prefix: Sheltered:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Someone or something wants you and they are willing to chase you for it.
conversations.prefix: Hunted: