conversations.from: system
conversations.value: The city of Fairport is known far and wide as a the city of splendor. A shining jewel in the great Empire. A melting pot of cultures and one of the world's greatest trade hubs. It is said you cannot throw a rock without hitting a daring adventurer fighting the good fight against the evils of the world.
  
  You are not one of them. You are all degenerates, malcontents and mercenaries working in the shadows doing the dirty work of whoever's willing to pay. This time that is the noble Lord Flipsen who has called all of you for a informal meeting discussing a chance for profits. Hopefully this will be the job that will get you out of the gutter.
  
  Looking for 4-5 players for a fantasy romp. Feel free to make up fitting cards yourself if you want.
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: human
conversations.value: The magical illusion hides your true nature, to all who see you, you look like another human. But how long will it last...
conversations.prefix: Cloak of magic:
conversations.from: gpt
conversations.value: Something is wrong with your magical illusion. Has it seen its time, was it faulty from the start, or did it become weak by being penetrated by close attention? Its effect might still come back.
conversations.prefix: Broken Cloak of magic:
conversations.from: human
conversations.value: It smells like fermented pears. Who knows what it'll do.
conversations.prefix: A Bottle of Green Liquid that a Customer Left Behind Some Time Ago:
conversations.from: gpt
conversations.value: Lord Waldvogel has done you wrong in the past, for you this job is personal.
conversations.prefix: Revenge on Lord Waldvogel:
conversations.from: human
conversations.value: Lord Flipsen agreed to pay half up front.
conversations.prefix: Upfront Payment:
conversations.from: gpt
conversations.value: If only you had planned a little better. Something is bound to go wrong.
conversations.prefix: Uncoordinated Effort:
conversations.from: human
conversations.value: Lord Flipsen agreed to pay half up front.
conversations.prefix: Upfront Payment (copy):
conversations.from: gpt
conversations.value: If only you had planned a little better. Something is bound to go wrong.
conversations.prefix: Uncoordinated Effort (copy):
conversations.from: human
conversations.value: The magical illusion hides your true nature, to all who see you, you look like another human. But how long will it last...
conversations.prefix: Cloak of magic (copy):
conversations.from: gpt
conversations.value: You have suffered an injury that will make life difficult.
conversations.prefix: Wounded:
conversations.from: human
conversations.value: Your tasks takes you all across town.
conversations.prefix: Fairport:
conversations.from: gpt
conversations.value: Who is he/she?
conversations.prefix: Researching the Red Bard:
conversations.from: human
conversations.value: It's a boring and time consuming job, but it can help out in the end.
conversations.prefix: Scouting the Mansion:
conversations.from: gpt
conversations.value: You need to find somewhere to stash him.
conversations.prefix: Finding a Safehouse:
conversations.from: human
conversations.value: You need to come to an agreement. Fair wage for fair work.
conversations.prefix: A Matter of Price:
conversations.from: gpt
conversations.value: If you are to do this you need to have a plan.
conversations.prefix: The Plan:
conversations.from: human
conversations.value: The drunks have come in defense of the goblin. Or more likely in hope of a good bar fight.
conversations.prefix: Drunkard Defenders:
conversations.from: gpt
conversations.value: You hate the status quo, and the noblemen in charge need to be replaced.
conversations.prefix: Revolution:
conversations.from: human
conversations.value: You're in it for the money.
conversations.prefix: Gold:
conversations.from: gpt
conversations.value: Birgitta is the head maid at the Waldvogel estate where she rules the other maids with an iron hand.
conversations.prefix: Miss Birgitta:
conversations.from: human
conversations.value: Andrej is a slight, lean man. He has a rapier in his scabbard.
conversations.prefix: Andrej:
conversations.from: gpt
conversations.value: A big brute of a fighter, clad in full plate armor. A huge shield is strapped on his back and his face is hidden by a helmet.
conversations.prefix: Faustinus:
conversations.from: human
conversations.value: A fierce warrior woman wielding two axes. She's as beautiful as she's dangerous.
conversations.prefix: Zyta:
conversations.from: gpt
conversations.value: The city's least reputable tavern, filled by degenerates and drunks.
conversations.prefix: The Infected Rat:
conversations.from: human
conversations.value: Always impeccably dressed this nobleman oozes with arrogance.
conversations.prefix: Lord Flipsen:
conversations.from: gpt
conversations.value: You are a traveling minstrel.
conversations.prefix: Bard:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith. Just not the conventional faiths.
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: You're big and brutish. One of the few orcs to move away from the tribes and make your way in the city.
conversations.prefix: Orc:
conversations.from: human
conversations.value: You have debt to pay, and the thieves guild don't like late payments.
conversations.prefix: Gambling Debt:
conversations.from: gpt
conversations.value: Someone did you wrong and you are determined to get back at them.
conversations.prefix: Revenge:
conversations.from: human
conversations.value: The Red Bard is a legend all across the kingdom. Rumor has it people have crossed the dead lands just to hear him play for a minute. And now you may have your chance.
conversations.prefix: Hear the Red Bard play:
conversations.from: gpt
conversations.value: If you're fast and clever you might leave a clue for your friends to find.
conversations.prefix: Leave a Clue:
conversations.from: human
conversations.value: You need to get out of here before you're found.
conversations.prefix: Get the Hell Out:
conversations.from: gpt
conversations.value: You need some place of ill repute that will let you in.
  A tavern, a out of the way or somewhere else away from prying eyes.
conversations.prefix: Finding a Secret Place:
conversations.from: human
conversations.value: A small creature, even for a goblin. He seems to come closer and closer with great interest for your conversation.
conversations.prefix: Zaxvaez the Goblin:
conversations.from: gpt
conversations.value: If you are to do this you need to have a plan.
conversations.prefix: The Plan MkII:
conversations.from: human
conversations.value: The music is captivating, all you want to do is stay inside the room and enjoy it forever.
conversations.prefix: Resist the Music:
conversations.from: gpt
conversations.value: The Abandoned shop you have decided to use as a temporary refuge. It smells of mold and dead rats.
conversations.prefix: Abandoned Shop:
conversations.from: human
conversations.value: You need to make sure you have all the ingredients and  perform the ritual correctly.
conversations.prefix: The Illusion Spell:
conversations.from: gpt
conversations.value: You are not exactly dressed as hired help. You need to get a disguise for those not covered by the illusion spell.
conversations.prefix: Dressing the part:
conversations.from: human
conversations.value: It is the very image of decadence. Especially today in preparation of the festival.
conversations.prefix: Lord Waldvogel's Mansion:
conversations.from: gpt
conversations.value: You are inside the mansion grounds. It's a big place, where could he be staying.
conversations.prefix: Figuring Out the Red Bard's Location:
conversations.from: human
conversations.value: Do you have the heart to see a servant treated this way. Is there something you could do to help?
conversations.prefix: Optional: Help the help:
conversations.from: gpt
conversations.value: Not the best fighters, nor the brightest thinkers. These local thugs may be in over their heads.
conversations.prefix: Guards! Guards!:
conversations.from: human
conversations.value: Your wrists are securely tied, making the easiest actions difficult.
conversations.prefix: The Restraints:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The powers of the mind flow from within you.  Telepathy, telekinesis, clairvoyance...with enough mental effort, you can make it all come true.
conversations.prefix: Psion:
conversations.from: human
conversations.value: You can move objects and create invisible barriers using only your mind.
conversations.prefix: Telekinesis:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You seek to enhance your mental powers to ever greater mastery.
conversations.prefix: Develop Psionic Power:
conversations.from: human
conversations.value: You have a demon lineage, reflected not only in your physical appearance. Many people look at it with prejudice, fear or hate. What you make out of both is your choice of life. You can never deny that you are different.
conversations.prefix: Tiefling:
conversations.from: gpt
conversations.value: You have learned to go by unnoticed, when attention meant trouble. You even love to test your skill by sneaking behind the back of people, looking forward when they notice you before you speak up.
conversations.prefix: Sneaky:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You want to be liked. It's difficult enough to find friends, so you avoid conflict and are untrained in demands and fights for your personal needs and goals.
conversations.prefix: Unassertive:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your conflict with a competitor is going to last, transfering into a love and hate relationship. Into which relation will it resolve at the end? Will it raise a conflict with your companions and your goals?
conversations.prefix: Twisted attention:
conversations.from: human
conversations.value: You live for the prospect of wealth and adventure.
conversations.prefix: Mercenary:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A magic user who lives on the outside of society, with an affinity for nature.
conversations.prefix: Witch:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: For whatever reason (okay, because you're usually on the outside looking in), you've developed strong skills of observation, taking note of details that others might miss.
conversations.prefix: Observant:
conversations.from: gpt
conversations.value: Fairport is a big city full of different races and cultures living close to each other, so it made you sensitive to all the color and trouble coming with it. You also know some of its places, people, history and politics.
conversations.prefix: Grown up in Fairport:
conversations.from: human
conversations.value: Years fighting with all manners of mercenaries have gifted you with many useful and unsavoury contacts.
conversations.prefix: Well-connected:
conversations.from: gpt
conversations.value: You've has too much to drink, and are totally out of the game.
conversations.prefix: Drunk:
conversations.from: human
conversations.value: Though daily experience you remain a deep faith that everyone is good in his heart, like in your childhood fairytales. You risk and sacrifice to allow opponents to change their mind.
conversations.prefix: Belief in inherent goodness:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Mind probes are fun.  You can both send and 'download' information from other people's brains.
conversations.prefix: Telepathic:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Is the illusion's time up, was it deficiant from the start, or has it been broken for other reasons? Somebody exposed it at least, so what's it worth now? It's effect might come back, but when?
conversations.prefix: Broken Cloak of magic:
conversations.from: gpt
conversations.value: You have been taught to keep your emotions for yourself. Boys don't cry. And emotions never help to solve a problem. But the dam has to break, and they all flood you: anger, sadness, love.
conversations.prefix: Dam wall of emotions:
conversations.from: human
conversations.value: Others see you as odd - and frankly, you are. Stopping to smell the roses, collect stones or bursting into conversation with oneself at the most inappropriate times... there's no other way to describe you.
conversations.prefix: Eccentric:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The promise of gold or the fear of a painful death; something is inspiring you to fight harder than ever.
conversations.prefix: Motivated:
conversations.from: human
conversations.value: Your physical appearance is rare. You benefit by drawing attention. Some people are interest in you, not to mind the folks of your own lineage. Who knows who you might charm by your look alone once in a while.
conversations.prefix: Exotic look: