conversations.from: system
conversations.value: ***A wonderful fact to reflect upon, that every human creature is constituted to be that profound secret and mystery to every other. A solemn consideration, when I enter a great city by night, that every one of those darkly clustered houses encloses its own secret; that every room in every one of them encloses its own secret; that every beating heart in the hundreds of thousands of breasts there, is, in some of its imaginings, a secret to the heart nearest it!***
  
  **A Tale of Two Cities - Charles Dickens**
  
  ---
  
  This is the tale of two cities. Two cities which exist side by side. Two cities which are intertwined; sometimes overlapping, sometimes separate. 
  
  There’s London, the city of millions, firmly rooted in reality, where history is a mere memory and the focus is on the future. And there’s Londinium, the city of thousands, floating between memory and magic, desperately clinging to dreams and history. 
  
  There are places where these cities mirror and others where they contrast. And scattered throughout these cities are passageways from one to the other.
  
  Londinium was just one city once. Then, after Boudica razed the original Roman settlement, Londinium was rebuilt. And then there were two places called Londinium. 
  
  One was the newly rebuilt city, the other was in the dreams and memories of the survivors. These memories and dreams lingered. And there, at the crossroads between hard reality and the realms of dream, memory, magic, faerie, and death, a new city sprung into being. 
  
  As one Londinium grew, was partly destroyed, rebuilt, and eventually evolved into modern London, Londinium grew along with it. For with each building which disappeared from London and each dream and memory of London, Londinium was added to. 
  
  ---
  
  In these two cities the characters live. Some are true citizens of Londinium and rarely venture forth into London. Others fully live in both cities and have both magical and mundane lives. And yet others have just wandered into Londinium and are still trying to navigate their way around, while still being tied to their lives in London.
  
  This story will draw these characters into a web of mystery, intrigue, and politics. They have to survive these two conflicting worlds by their wits, knowledge, skills, and magical abilities.
conversations.from: human
conversations.value: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.
  
  ...
  
  Suggested Strength: Alluring
  
  Suggested Weakness: Naïve
conversations.prefix: Novice Vampire:
conversations.from: gpt
conversations.value: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Heartbroken
conversations.prefix: Ancient Vampire:
conversations.from: human
conversations.value: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.
  
  ...
  
  Suggested Strength: Agile
  
  Suggested Weakness: Angry
conversations.prefix: Young Werewolf:
conversations.from: gpt
conversations.value: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.
  
  ...
  
  Suggested Strength: Tough
  
  Suggested Weakness: Guilty
conversations.prefix: Aged Werewolf:
conversations.from: human
conversations.value: Death, it turns out, offers no escape from this world when you don’t know how to let go.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Ephemeral
conversations.prefix: New Ghost:
conversations.from: gpt
conversations.value: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.
  
  ...
  
  Suggested Strength: Perceptive
  
  Suggested Weakness: Stubborn
conversations.prefix: Old Ghost:
conversations.from: human
conversations.value: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Crass
conversations.prefix: Green Wizard:
conversations.from: gpt
conversations.value: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Doubting
conversations.prefix: Practicing Wizard:
conversations.from: human
conversations.value: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Naïve
conversations.prefix: Rookie Monster-Hunter:
conversations.from: gpt
conversations.value: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Obsessed
conversations.prefix: Veteran Monster-Hunter:
conversations.from: human
conversations.value: You’re physically strong and probably look it, whether you’re lean or built.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You’re quick and nimble, perhaps superhumanly so, whether you look it or not.
conversations.prefix: Agile:
conversations.from: human
conversations.value: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: Your hardy body has seen a lot of pain and you’re still here to suck up more.
conversations.prefix: Tough:
conversations.from: human
conversations.value: You have a brilliance that comes from experience and intuition more than study or memory.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: You know things that ordinary folk don’t know, be it magic or science, and that gives you power.
conversations.prefix: Educated:
conversations.from: human
conversations.value: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic.
conversations.prefix: Alluring:
conversations.from: gpt
conversations.value: Subtle and sneaky. People don’t often notice you until you want to be noticed.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better.
conversations.prefix: Crass:
conversations.from: gpt
conversations.value: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself.
conversations.prefix: Doubting:
conversations.from: human
conversations.value: Your blood sears your veins and when you lose control, you lash out.
conversations.prefix: Angry:
conversations.from: gpt
conversations.value: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice.
conversations.prefix: Ephemeral:
conversations.from: human
conversations.value: You think you know how things work. You think people are basically good. You’re wrong.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back.
conversations.prefix: Guilty:
conversations.from: human
conversations.value: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Proud:
conversations.from: human
conversations.value: When you get an idea, a mission, or a fear in your mind, you can’t just let it go.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left.
conversations.prefix: Heartbroken:
conversations.from: human
conversations.value: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?
conversations.prefix: Reveal Your Love:
conversations.from: gpt
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: human
conversations.value: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive.
conversations.prefix: Air of Secrets:
conversations.from: gpt
conversations.value: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation.
conversations.prefix: Deny Your Love:
conversations.from: human
conversations.value: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters.
conversations.prefix: Be Humane:
conversations.from: gpt
conversations.value: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful.
conversations.prefix: Be the Monster:
conversations.from: human
conversations.value: You’ll never know safety until you know power, territory, control over others. It’s the way of the world.
conversations.prefix: Achieve Power:
conversations.from: gpt
conversations.value: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that.
conversations.prefix: Achieve Control:
conversations.from: human
conversations.value: Your heart bears a wound that might heal if you could only stop meddling with the scars.
conversations.prefix: Heal the Hurt:
conversations.from: gpt
conversations.value: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves.
conversations.prefix: Spread the Hurt:
conversations.from: human
conversations.value: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?
conversations.prefix: The Secret of Hank Farrow:
conversations.from: gpt
conversations.value: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor.
conversations.prefix: Get Victor’s Keys:
conversations.from: human
conversations.value: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?
conversations.prefix: Brickhand’s Mission:
conversations.from: gpt
conversations.value: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?
conversations.prefix: Does the Diary Lie?:
conversations.from: human
conversations.value: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened.
conversations.prefix: Brian Becker Is Missing:
conversations.from: gpt
conversations.value: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?
conversations.prefix: Investigating Brigid:
conversations.from: human
conversations.value: Syrupy, hot, metallic — drink it in.
conversations.prefix: Get Blood:
conversations.from: gpt
conversations.value: The P.I., Edgar Crease, knows things it would be good to know.
conversations.prefix: See Edgar’s Files:
conversations.from: human
conversations.value: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends.
conversations.prefix: Rampage:
conversations.from: gpt
conversations.value: Who left a vampire chained up beneath the city? Why? What are you going to do about it?
conversations.prefix: Dead In Chains:
conversations.from: human
conversations.value: Shiny and sharp.
conversations.prefix: Straight-razor:
conversations.from: gpt
conversations.value: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script.
conversations.prefix: The Damned Diary:
conversations.from: human
conversations.value: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice.
conversations.prefix: Magic Words: Scrying:
conversations.from: gpt
conversations.value: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke.
conversations.prefix: Magic Words: Summoning:
conversations.from: human
conversations.value: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask.
conversations.prefix: Wizard Blood:
conversations.from: gpt
conversations.value: Big, blunt bullets, wrought in silver. You know what they’re for.
conversations.prefix: Silver Bullets:
conversations.from: human
conversations.value: Angular, sharpened, and ready for work.
conversations.prefix: Wooden Stake:
conversations.from: gpt
conversations.value: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right.
conversations.prefix: Machete Etched with Alchemical Symbols:
conversations.from: human
conversations.value: Victor Castle’s favorite bike’s spare keys. Are these where they belong?
conversations.prefix: Keys to Victor’s Hog:
conversations.from: gpt
conversations.value: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”
conversations.prefix: A Photo of Young Lovers:
conversations.from: human
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts.
conversations.prefix: The Blood Red Club:
conversations.from: gpt
conversations.value: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long.
conversations.prefix: Petite Mort:
conversations.from: human
conversations.value: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years.
conversations.prefix: Rathbone and Highland:
conversations.from: gpt
conversations.value: Young werewolves grow up here and pretty much everyone knows it.
conversations.prefix: Highland Ave Trailer Park:
conversations.from: human
conversations.value: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place.
conversations.prefix: Edgebrook Garden Cemetery:
conversations.from: gpt
conversations.value: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance.
conversations.prefix: Atop the New Sussex Tower:
conversations.from: human
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters.
conversations.prefix: Crawford Street Subway Stop:
conversations.from: gpt
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Miller’s Pub:
conversations.from: human
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: gpt
conversations.value: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf.
conversations.prefix: The Junkyard:
conversations.from: human
conversations.value: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them.
conversations.prefix: Shed the Ghosts:
conversations.from: gpt
conversations.value: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly.
conversations.prefix: Throng:
conversations.from: human
conversations.value: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can.
conversations.prefix: Ramshackle Traps:
conversations.from: gpt
conversations.value: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones.
conversations.prefix: Angry Ghosts:
conversations.from: human
conversations.value: Do you dare take the escape route they don’t think you’re brave enough to try?
conversations.prefix: Rooftop Escape:
conversations.from: gpt
conversations.value: Try to breathe like a normal person, like the living, like you belong in this crowd.
conversations.prefix: Blend In:
conversations.from: human
conversations.value: Can you dodge the surveillance of a wizard’s ward? Is that even possible?
conversations.prefix: The Evil Eye:
conversations.from: gpt
conversations.value: This part of town’s a warren of rotten allies and broken blacktop. Watch your step.
conversations.prefix: A Chase Down Dead Streets:
conversations.from: human
conversations.value: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them.
conversations.prefix: Fires:
conversations.from: gpt
conversations.value: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off.
conversations.prefix: Junkyard Dogs:
conversations.from: human
conversations.value: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city.
conversations.prefix: Victor Castle:
conversations.from: gpt
conversations.value: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave.
conversations.prefix: Brigid Douglas:
conversations.from: human
conversations.value: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when.
conversations.prefix: Alistair Wright-Smith:
conversations.from: gpt
conversations.value: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit.
conversations.prefix: Brickhand:
conversations.from: human
conversations.value: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone.
conversations.prefix: One High Werewolf:
conversations.from: gpt
conversations.value: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: human
conversations.value: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?
conversations.prefix: Delia Becker:
conversations.from: gpt
conversations.value: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?
conversations.prefix: Starved Vampire:
conversations.from: human
conversations.value: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation.
conversations.prefix: Jean Farrow:
conversations.from: gpt
conversations.value: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon.
conversations.prefix: The Drake:
conversations.from: human
conversations.value: You belong to the tribe
conversations.prefix: Tribe Member:
conversations.from: gpt
conversations.value: You are a protector of your flock and serve a higher power. You don't believe you have magical abilities, but your faith gives you strength and occasionally miracles happen on your behalf. You have a strong moral compass which guides you in your words and actions. 
  
conversations.prefix: Priest:
conversations.from: human
conversations.value: You are a stickler for rules.
conversations.prefix: Bureaucratic:
conversations.from: gpt
conversations.value: Some money from the cash box. For expenses. You'll have to bring back the receipts.
conversations.prefix: Expense Money:
conversations.from: human
conversations.value: You cannot wander through London without some of the greatest novels set in London in your pockets. 
  
  Charles Dickens - Bleak House, Virginia Woolf - Mrs Dalloway, Elizabeth Bowen - The Heat of the Day, Cameron Mccabe - The Face on the Cutting-room Floor, G. K.  Chesterton - The Napoleon of Notting Hill
conversations.prefix: Novels set in London:
conversations.from: gpt
conversations.value: You have a fine set of builder's tools. You have a toolbox with a saw, hammer, trowel, a few screwdrivers, drill, Stanley knife, chisel, measure tape, try square, some sandpaper, and a few nails and screws.
conversations.prefix: Builder's Tools:
conversations.from: human
conversations.value: It is a family heirloom. It is very accurate and it is beautiful.
conversations.prefix: Fob Watch:
conversations.from: gpt
conversations.value: To some these may be trinkets. To you they're memories.
conversations.prefix: Trinkets:
conversations.from: human
conversations.value: A beautiful fountain pen and a sturdy notebook. Very useful.
conversations.prefix: Notebook and Pen:
conversations.from: gpt
conversations.value: It may not be a family heirloom, it is still a very classy cane. The ornate sterling silver handle may be somewhat foppish, but the wood is sturdy English oak. You can deal a walloping with it. 
conversations.prefix: Ornate Sterling Cane:
conversations.from: human
conversations.value: You are simply enchanting and almost irresistible. You are a social magician, a charmer, an enchantress. Most of your magic comes from small tricks with your  pose, body language, clothing, voice, and pheromones, but your powers are greater than that. You also know more powerful charm spells and you can sway crowds with your voice.
  Men want to be with you, women want to be you. Your magic isn't just sexual; it is just the best part of it. Any liar will tell you the truth and any recalcitrant will obey you. 
  
  Possible Strength: Enchanting
  Possible Weakness: Haughty
  
conversations.prefix: Enchantress:
conversations.from: gpt
conversations.value: You are a hedge wizard or witch. Your magical abilities are limited to the formulas and spells devised by others. You can learn these spells from books and scrolls, and cast them easily, but you are limited to those spells you come across. Your abilities aren't flexible, but with those spells you know, you can achieve great effects.
  
  Possible Strength: Magical Spells
  Possible Weakness: Curious
conversations.prefix: Hedge wizard/witch:
conversations.from: human
conversations.value: You protect the city's parks and green spaces.
conversations.prefix: Keep the City Green:
conversations.from: gpt
conversations.value: Your main goal is to protect the city. At whatever cost.
conversations.prefix: Protect the City:
conversations.from: human
conversations.value: The Beggar King lives on the streets of both London and Londinium. He just one of the many faceless downtrodden in London ignored by everyone, but in Londinium he has some status. There he is recognized for both his wisdom and his knowledge. He knows many a secret for to most lods he and his subjects are invisible and thus privy to many a private conversation. Those who seek his help or advise better pay him the respect he is due. He is married with the Gypsy Queen, though they are only seen together on special occasions.
conversations.prefix: Beggar King:
conversations.from: gpt
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you. You can enchant anyone with a few carefully chosen words and a wink. People tend to let their guard down when you speak to them.
conversations.prefix: Enchanting:
conversations.from: human
conversations.value: You are a druid and thus are true powerhouse when in a natural environment. However, your magic doesn't belong in the city. You are lucky that Londinium is a fairly green city, so you can scrape by. With the many parks, gardens and green spaces around you, you still can practice your magics. Plants and animals are the source of your power and also the way through which you channel it. You siphon off nature's natural energies and through this you can control plants and animals.
  You are the guardian of the city's green spaces. 
  
  Possible Strength: Sorcery
  
  Possible Weakness: Duty To Nature
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: You are an enchanter. Your magic isn't strong, flexible or fast, but with enough time and resources, you can put almost any effect in an item. It is easy to make classics like talismans, potions, and powders, since instructions and recipes for these are old hat. However, the modern artificer can also enchant modern items like phones and guns. Some artificers can even program spell effects into phone apps. You earn a living by selling your creations to magic users and norms, but also use your powers in search of ingredients and parts.
  
  Possible Strength: Magic Items
  Possible Weakness: 
conversations.prefix: Artificer:
conversations.from: human
conversations.value: Earl's Court tube station- South Kensington is a London Underground station in Earls Court. The station is located between Earls Court Road and Warwick Road. It is on the boundary of Travelcard Zone 1 and 2 and is in both zones.
conversations.prefix: Earl's Court Tube station:
conversations.from: gpt
conversations.value: Soho is an area of the City of Westminster and part of the West End of London. Long established as an entertainment district, for much of the 20th century Soho had a reputation as a base for the sex industry in addition to its night life and as a location for the headquarters of leading film companies. Since the 1980s, the area has undergone considerable transformation. It now is predominantly a fashionable district of upmarket restaurants and media offices, with only a small remnant of sex industry venues.
conversations.prefix: 2000 - Soho:
conversations.from: human
conversations.value: Covent Garden is a popular shopping and tourist site and the Royal Opera House. 
  The central square has street performers and most of the elegant buildings and theatres and is one of the most lively places in London, day and night.
  Of all the places in London, it comes closest to reflecting the magic of Londinium.
conversations.prefix: Covent Garden (London):
conversations.from: gpt
conversations.value: Trafalgar Square is a square in central London, built around the area formerly known as Charing Cross. It is situated in the City of Westminster. At its centre is Nelson's Column, which is guarded by four lion statues at its base. 
  There's a fountain and there are a number of commemorative statues and sculptures, while one plinth, The Fourth Plinth, has been host to contemporary art. 
  The square is also used for political demonstrations and community gatherings, such as the celebration of New Year's Eve.
  
conversations.prefix: 2000 - Trafalgar Square:
conversations.from: human
conversations.value: 30 St Mary Axe a.k.a. The Gherkin is a skyscraper in London's primary financial district, the City of London. It was completed in December 2003 and opened in April 2004. With 41 storeys, it is 180 metres. 30 St Mary Axe was designed by Norman Foster and Arup Group.
  The building has become an iconic symbol of London and is one of the city's most widely recognised examples of contemporary architecture.
conversations.prefix: 2000 - 30 St Mary Axe:
conversations.from: gpt
conversations.value: You are one of the members of the True Court of Aldermen of the City of London and serve the Sheriff. You have no inherent magical powers in and of yourself, but are imbued with the authority of the office you hold. You uphold the laws of Londonium and your word is an extension of those laws. 
  The Sheriff and the Aldermen are responsible for the safekeeping of Londinium and upholding laws thereof. Their other main task is to keep the lods unaware of the existence of the magical side of London.
  
  Possible Strength: Authority
  
  Possible Weakness: Bureaucratic
conversations.prefix: Alderman:
conversations.from: human
conversations.value: Your magic is tied to the city. Your strength is that of the asphalt under your feet, the power of electricity is your weapon, cellular and WiFi networks whisper to you, you cast wards in the form of tags, you can spy through the eyes and ears of pigeon and rat. You don't need traditional spell caster's trappings, such as tarot cards or wands. You can use whatever the city provides as tools of magic.
  
  Possible Strength: Sorcery
  Possible Weakness: Power Corrupts
conversations.prefix: Sorcerer:
conversations.from: gpt
conversations.value: You control one of the four classical elements. Your control over that element is great, almost absolute. 
  A water mage can control rain and mist, dehydrate people, flood the sewers, freeze a pond, and turn a glass of water into a weapon.
  A fire mage can turn a simple lighter into a dangerous weapon, make engines stop & start, and quench a burning building with the wave of a hand. 
  An air mage can call up storms, let people choke on empty lungs, and carry a whisper over miles.
  An earth mage can cause earthquakes, make stone buildings collapse, and let people be swallowed up by the ground.
  Possible Strength: Element Control
  Possible Weakness: Proud
conversations.prefix: Elementalist:
conversations.from: human
conversations.value: Death and decay are your domains. You see ghosts, can talk to the recently deceased and can temporarily raise the dead and animate corpses. You see patterns of decay and can anticipate and even prevent death. You can also deal out death if need be. Necromancers are not inherently evil, but your close association with death makes people distrust or be afraid of you. Death is just a part of the cycle of life and any disturbance in this pattern can have serious consequences. Thus you are the guardian of the boundary between life & death and take this task seriously.
  
  Possible Strength: Necromancy
  Possible Weakness: 
conversations.prefix: Necromancer:
conversations.from: gpt
conversations.value: You channel your magic through your body. You've trained your body to be in pique physical condition. And your mind and body are in perfect sync.
  You've been trained in several of the traditional martial arts and are a fearsome fighter, both armed and unarmed.
  You are also an all-round athlete and acrobat. You love running through the city, scaling walls, and jumping from rooftop to rooftop. This gives you access to the hidden parts of the city. And this gives you a unique perspective of this city.
  
  Possible Strength: Athletic
  Possible Weakness: Stubborn, Curious
conversations.prefix: Martial Artist:
conversations.from: human
conversations.value: The Mid-Knight has his duties. Like the ravens in the Tower, the London Stone, even the river itself, he protects the city, watches over it and keeps it safe from . . . who knows what? It is in the nature of his duty that we never find out what he has protected us from, since to keep us safe, he ensured that it never happened. And so while the city sleeps, the Mid-Knight wanders, keeping us safe from all the nasties at the door.
  
conversations.prefix: The Mid-Knight:
conversations.from: gpt
conversations.value: You are a seer/ diviner/ scryer. You see signs everywhere. Sometimes the message is clear, sometimes it isn't. 
  You can use tarot cards, a crystal ball, or dowsing rod to focus your sixth sense, but the signs can also be seen in the shape of a cloud, the patterns in a flock of birds, the flickering of a lamp, the sounds of traffic, or the cracks in a window. You foretell the future, hear whispers from the past, can find lost objects, and can observe distant events. However, the more distant the time or space, the less clear the message will be.
  
  Possible Strength: Second Sight
  
  Possible Weakness: Easily distracted
conversations.prefix: Seer:
conversations.from: human
conversations.value: Fat Rat, is the king of the underground and lord of the sewers. He doesn’t come up much to play. The thing about building a modern city on a Victorian one on a Tudor one on a medieval one on a Saxon one on a Roman one, is you can guarantee there’s always going to be more down there than you bargained for and Fat Rat and his legions rule in the nooks and crannies where others won't venture.
  Fat Rat knows things. Things no one else knows. But the price for those secrets is high.
  
conversations.prefix: Fat Rat:
conversations.from: gpt
conversations.value: Covent Garden is a London Underground station in Covent Garden. It is on the Piccadilly line between Leicester Square and Holborn.
  Covent Garden station is one of the few stations in Central London for which platform access is only by lift or stairs and often becomes congested because of the Covent Garden area's popularity with tourists.  Alternatively, there is an emergency spiral staircase of 193 steps.
conversations.prefix: 2000 - Covent Garden Tube Station:
conversations.from: human
conversations.value: You have authority. Your word is law and everyone you speak to, knows this. This doesn't mean that everyone obeys you automatically (those who break the law won't), but no-one distrusts your authority.
conversations.prefix: Authority:
conversations.from: gpt
conversations.value: Club Eleven was a nightclub located in London between 1948 and 1950. Despite being in business for only two years, the club played a significant role in the emergence of the bebop jazz movement in Britain.
  It was first opened at 41 Great Windmill Street in Soho in 1948, and had two house bands, one led by Ronnie Scott and the other by John Dankworth.  In 1950 the club moved to 50 Carnaby Street, but shuttered a few months after the move as a consequence of a police raid. Now it is only open for those of London Below.
conversations.prefix: Club Eleven (1952 - Soho):
conversations.from: human
conversations.value: Soho has always been a bit edgy (literally) and is in both London and Londinium a place where every vice can be procured. In London it is the place where no proper person wants to be seen and many 'weirdos' hang out. This makes it ideal for civis to interact with Lods. Soho is filled with commons, thoroughfares, and facsimiles.
  Soho covers an area of about one square mile and may be thought of as bounded by Oxford Street, Regent Street, Leicester Square, and Charing Cross Road. 
conversations.prefix: Soho :
conversations.from: gpt
conversations.value: The Ken Colyer Band's 51 Club (Great Newport Street), a venue for traditional jazz, opened in the early fifties.
conversations.prefix: 51 Club (1952 - Soho):
conversations.from: human
conversations.value: Hidden down a small street in Farringdon lies 41/42 Cloth Fair. Built between 1597 and 1614, this is the only house in the City of London to have survived the Great Fire of London in 1666.
  Records tell us that the reason it escaped the brunt of the fire was due to it being enclosed within a large set of priory walls. Records also show that the building was originally part of a larger scheme of eleven houses featuring a courtyard in the middle, known as "The Square in Launders Green".
  Now the Midnight Mayor lives and holds office there.
conversations.prefix: 41/42 Cloth Fair - City of London:
conversations.from: gpt
conversations.value: You are a sorcerer. Your will can be imposed on the world. You are only limited by constraints of setting (city or nature) and your imagination. You can be as flashy as you want to be, but that can be very draining. The less showy and more natural your use of sorcery appears the longer or stronger the effects will be.
conversations.prefix: Sorcery:
conversations.from: human
conversations.value: You see the signs. You may know the future, observe the past, and see beyond your normal sight. (Hidden and enclosed spaces, beyond the horizon.) You never see things directly. You see them through signs (ripples in the water, cloud patterns, whispers on the wind) or the use of props (tarot cards, tea leafs, crystal ball).
conversations.prefix: Second sight:
conversations.from: gpt
conversations.value: Whether by birth or by training, you’re quick, nimble, and strong, perhaps superhumanly so, whether you look it or not. 
conversations.prefix: Athletic:
conversations.from: human
conversations.value: You can see through and partially control the curtain dividing life and death. You can speak through it, allowing you converse with ghosts and the recently deceased. You can push spirits through it, thus effectively killing the living or banishing a ghost. And you can pull spirits through it, thus temporarily restoring life to the dead. You can store your own life's energies in the curtain, thus making you temporarily unkillable. You may have other abilities tied to this Strength.
conversations.prefix: Necromancy:
conversations.from: gpt
conversations.value: You control one of the classic four elements. Use it as a weapon, defence, or tool. You can be really flashy and obvious about it or really subtle and cool.
conversations.prefix: Element Control:
conversations.from: human
conversations.value: You gain your power by giving worship to the spirits of the city. They grant you magical abilities tied to that spirit.These spirits take the form of powerful archetypes like the Bag Lady, the Beggar King, the Angel (of Islington), Upney (Grey Lord of Tar), Harrow (Lord of the Alleyways), the Seven Sisters (Ladies of the Boundaries), Ravenscourt, the Rat King (Masters of Scuttling Creatures), the Dragons of the City of London, etc. Yours is a borrowed magic of other powers; you are a high priest in the service of skulking city shadows.
  
  Possible Strength: Blessed
  
  Possible Weakness: Duty to ...
conversations.prefix: Warlock/Shaman:
conversations.from: gpt
conversations.value: Your magic comes through your worship of the spirits of the city. They give you their blessings. The blessings are tied to the domain and powers of the spirit. Worship of the Rat King will give you blessings of stealth, food, senses, survival, etc. Worship of the Bag Lady will give you blessings of sympathy, bounty, invisibility, etc.
conversations.prefix: Blessings:
conversations.from: human
conversations.value: You have enormous powers and magic courses through your veins. But you want more, ever more. This is dangerous. You wouldn't be the first sorcerer to burn up in flash. Keep your desires in check.
conversations.prefix: Power Corrupts:
conversations.from: gpt
conversations.value: You uphold the law, but are also bound by it. This makes you a stickler for all the rules and regulations. Even small infractions will raise your hackles and your companions have to convince you to join them on an illegal venture. And then you'll still point out that this action could have been avoided if you had followed the rules.
conversations.prefix: Bureaucratic:
conversations.from: human
conversations.value: You’re arrogant. You've got reasons to be so. You're more powerful and/or know more than most others. So they'd better listen to you. You've come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Haughty:
conversations.from: gpt
conversations.value: You're from a rural background and you're not used to life in the city. The pace is too fast and people here are rude and confusing.
conversations.prefix: Confused by the city:
conversations.from: human
conversations.value: You are bound by duty or have a sense of duty towards an entity/city/group of people. This duty may make demands on you and your actions.
conversations.prefix: Duty to ... :
conversations.from: gpt
conversations.value: You’re blunt, rude, or even gross sometimes. You are oblivious to etiquette and good manners. Maybe you don’t care what others think, maybe you don’t know better.
conversations.prefix: Uncouth:
conversations.from: human
conversations.value: Your are easily distracted. It is hard to focus on one task or dialogue. It requires effort to keep to focussed.
  
  (Especially appropriate to Seers. Their visions interfere with whatever else is going around them.)
conversations.prefix: Easily distracted:
conversations.from: gpt
conversations.value: You are always want to know what's around the next corner. This is a very useful attribute, but remember... "Curiosity killed the cat." Sometimes it is better not to know. So maybe you should not open that door with all the danger signs.
conversations.prefix: Curious:
conversations.from: human
conversations.value: You've got a knack for magic. This allows you to learn spells from scrolls, books, internet. You can remember only a limited number of spells, so you're not as flexible as many other magic users. 
conversations.prefix: Magic Spells:
conversations.from: gpt
conversations.value: You've got talismans/ potions/ powders/ gizmo's, some of which may be helpful in this case. There's a maximum as to how many of these you can carry around with you.
conversations.prefix: Magic Items:
conversations.from: human
conversations.value: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back. Maybe you've lost someone close to you and you feel responsible for it.
conversations.prefix: Guilt:
conversations.from: gpt
conversations.value: You’ll never be satisfied until you get more power, magic, territory, control over others. But will you ever have enough?
conversations.prefix: Gain more Power:
conversations.from: human
conversations.value: You've got learn to control your magical abilities. They're still new and you're still learning. Now your powers can be unpredictable and that has to change.
conversations.prefix: Gain Control:
conversations.from: gpt
conversations.value: You love your fellow man. Love heals and love hurts. But people cannot live without love. And you have so much to give.
conversations.prefix: Share Your Love:
conversations.from: human
conversations.value: You are a superior being to the rest of humanity, but must not let that make you feel superior. Don’t let the worst of you take over. Don’t become a monster. 
conversations.prefix: Be Humane:
conversations.from: gpt
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: human
conversations.value: St Paul's Cathedral is an Anglican cathedral, the seat of the Bishop of London. It sits at the top of Ludgate Hill, the highest point in the City of London. The church was designed in the English Baroque style by Sir Christopher Wren. Its construction was part of a major rebuilding programme which took place in the city after the Great Fire of London.
  The cathedral is one of the most famous and most recognisable sights of London. At 365 feet high, it is the tallest building in London . 
conversations.prefix: St Paul's Cathedral:
conversations.from: gpt
conversations.value: Whether hungry or fed, your addiction causes you constant problems.    
conversations.prefix: Addicted:
conversations.from: human
conversations.value: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: Fix what’s wicked in the world by enacting change from within. Make something better. 
conversations.prefix: Change from Within:
conversations.from: human
conversations.value: What is honour? How will you know when you’ve got it back? How will you keep it when you do?
conversations.prefix: Reclaim your honour:
conversations.from: gpt
conversations.value: You draw your strength from knowing you do the job right. The whole job. Do it right.    
conversations.prefix: Do your Job right:
conversations.from: human
conversations.value: Dear Mr. Wood,
  
  You are hereby cordially invited to be on the whispering gallery in St. Paul's Cathedral at five.
  
  Be ready to travel.
  
  Yours sincerely,
  
  The Midnight Mayor.
conversations.prefix: Invitation:
conversations.from: gpt
conversations.value: Sandringham House is country house on 20,000 acres of land near the village of Sandringham in Norfolk. The house is owned by King George VI.
  George was brought up there. The King adores the estate, referring to it as "Dear old Sandringham, the place I love better than anywhere else in the world."
conversations.prefix: Sandringham House:
conversations.from: human
conversations.value: The signs are pointing you to something. You get the feeling that there are two distinct sets of signs. There's the foreboding signs of death (Dark Cloud and the Death Knell). And there's the  whispers and burning word. What do these signs mean?
conversations.prefix: Interpret the signs:
conversations.from: gpt
conversations.value: **PAUL GRAFTON ONLY**
  
  You've got four letters to deliver and you only have two hours to do so. First you have to find out who these people are, where they live, take a cab over there, give each her or his invitation, go back to your house, retrieve your raven, and be back at the office before four. Better hurry.
conversations.prefix: Deliver the Invitations:
conversations.from: human
conversations.value: You have an empty room to explore. The man who put you in the cage is not there. You are hungry. Let's find some food.
conversations.prefix: Find some Food:
conversations.from: gpt
conversations.value: You have this sense of foreboding. Maybe you should use your necromantic powers to find out what is going to happen. Just a little peek behind the curtain, maybe talk to one of the recently passed.
conversations.prefix: Get an idea about what is to come:
conversations.from: human
conversations.value: Some money from the cash box. For expenses. You'll have to bring back the receipts.    
conversations.prefix: Expense Money:
conversations.from: gpt
conversations.value: **LILIAN SCOTT ONLY**
  
  You have to deliver two packages and bring the cheque to the bank. 
conversations.prefix: Deliver the packages:
conversations.from: human
conversations.value: John Allsebrook Simon, 1st Viscount Simon GCSI GCVO OBE PC is a British politician who held senior Cabinet posts from the beginning of the First World War to the end of the Second. He served as Home Secretary, Foreign Secretary, Chancellor of the Exchequer, and Lord Chancellor. Beginning his career as a Liberal, at the end of his career, he was essentially a Conservative.
  He currently is retired and working on his memoirs.
conversations.prefix: John Simon, 1st Viscount Simon:
conversations.from: gpt
conversations.value: Gremlins might foil the bomb disposal effort. Stop them.
conversations.prefix: Stop the Gremlins:
conversations.from: human
conversations.value: **GAUDIALIS ONLY**
  
  You have fifteen minutes to get back to Guildhall. You have to be polite to Mr. Wood, get back into the cab, ask him to race for it, hope he takes the shortest route, pay him, run into Guildhall and get to Aldmen's office, and hope against all hope that you are on time.
conversations.prefix: Hurry back:
conversations.from: gpt
conversations.value: **GAUDIALIS ONLY**
  
  You have fifteen minutes to get back to Guildhall. You have to be polite to Mr. Wood, get back into the cab, ask him to race for it, hope he takes the shortest route, pay him, run into Guildhall and get to Aldermen's office, and hope against all hope that you are on time.
conversations.prefix: Hurry Back:
conversations.from: human
conversations.value: According to the Mid-Knight this raven was once a man. He has now tasked you to try to change him back. It will take an concerted effort.
conversations.prefix: Change Liam Back:
conversations.from: gpt
conversations.value: You vaguely remember walking on long legs, not being able to fly, 
conversations.prefix: Memories of Man:
conversations.from: human
conversations.value: The words of the man who's held you awakened something in you. You remember not being able to fly, walking on two long legs... A name... Liam?? Confusing images. Words.
conversations.prefix: Memories of Man:
conversations.from: gpt
conversations.value: This pebble contains the spiritual energies left behind by the powerful sorcerer Aleister Crowley as he ascended to the next life. These energies can be harnessed and used by any necromancer or sorcerer.
conversations.prefix: Crowley's Pebble:
conversations.from: human
conversations.value: An official looking badge of authority. In its center is
  the original seal of Walter de Gray, Bishop of Worcester, witness to the Magna Carta. Its link to the original document sealing the Power of Rule  of the King, gives the bearer extra authority.
conversations.prefix: Badge of Authority:
conversations.from: gpt
conversations.value: An amulet created by Gerald Gardner. It contains the life energy of a hundred-year-old oak. This energy can be channeled into any living being to heal their wounds, no matter how severe. It cannot bring someone back from the dead.
conversations.prefix: Golden Acorn:
conversations.from: human
conversations.value: A feather Liam had shed in raven form. It has some residual magic. It allows the bearer one fall to be as light as a feather.
conversations.prefix: Raven's Feather:
conversations.from: gpt
conversations.value: A feather Liam had shed in raven form. It has some residual magic. It allows the bearer one fall to be as light as a feather.
conversations.prefix: Raven's Feather:
conversations.from: human
conversations.value: A crystal made from solid water drawn from the spring of the Thames. Swallowing it will make you lucid and see the most important truths.
conversations.prefix: Crystal Pendant:
conversations.from: gpt
conversations.value: A small piece of cloth which once was part of the head scart Queen Nanny of the Maroons wore. Woven into a braid it will give you strength of will and resolve.
conversations.prefix: Piece of Nanny's Scarf:
conversations.from: human
conversations.value: 1866 first (official London) edition of Alice in Wonderland in the original cloth, signed by Lewis Caroll. It courses with a strange vibrant creative magic. Reading from it will allow you to warp reality to reflect the passage you're reading from. 
conversations.prefix: First edition of Alice in Wonderland:
conversations.from: gpt
conversations.value: You have less than half an hour to make it from Picadilly Circus to King's Cross Station and meet Londinium's royal agent.
conversations.prefix: Get on time to King's Cross Station:
conversations.from: human
conversations.value: Getting from the Cathedral to King's Cross Station must be done in a hurry, but you'd better also do it stealthily.
conversations.prefix: Remain Unobtrusive:
conversations.from: gpt
conversations.value: Old Bailey, Recorder of Londonium, is the true keeper of the sacred laws and covenants. He is the judge of Londium and the librarian of the original documents of Law. He guards over the original copies of the Magna Carta, all original documents of common law, and all treaties; including treaties with the others courts. 
  His judgement is final and any brought before him by the Aldermen and those who seek mediation in a conflict are bound by his words. 
conversations.prefix: Old Bailey, Recorder of Londonium:
conversations.from: human
conversations.value: Mr. Black is the proverbial black in Black Cab. He has a black sense of humor. He has The Knowledge. But what is that knowledge? 
  His cab is the only known vehicle able to visit all parts of Londinium, even archaics where machines won't work. It can even visit most realms. His cab adapts to its environment, thus it will  become a horse drawn cab in a medieval archaic. However, the cab will always be black.
conversations.prefix: Mr. Black, the Cabbie:
conversations.from: gpt
conversations.value: The Serjeant-at-Law in the Uncommon Hall
conversations.prefix: Uncommon Serjeant of London:
conversations.from: human
conversations.value: You're supposed to work together as group on this dangerous and fraught mission. You barely know each other. You may know some by reputation, if at all. Now, seated together in this first class compartment you have the time and privacy to do the informal introductions.
conversations.prefix: Get to know each other:
conversations.from: gpt
conversations.value: Sandringham is the much-loved country retreat of the King, and has been the private home of three generations of British monarchs since 1862. The house, set in 24 hectares of stunning gardens, is perhaps the most famous stately home in Norfolk and is at the heart of the 8,000-hectare Sandringham Estate.
conversations.prefix: Sandringham Estate:
conversations.from: human
conversations.value: The group has to get in. There are several ways. Talk yourselves past the guard or get over the wall and sneak in. What will you choose.
conversations.prefix: Get in:
conversations.from: gpt
conversations.value: Hudson is the butler of this house. He knows the ins and outs. You have to go through him to find your way to the king.
conversations.prefix: Butler:
conversations.from: human
conversations.value: You have to get to the King's bedroom. There's a guard patrolling the hallways.
conversations.prefix: Make your way to the King's bedroom:
conversations.from: gpt
conversations.value: There are forces which want the King's soul. They might attack the estate tonight. The estate has some good defences, but they might not be enough.
conversations.prefix: Prepare for an attack:
conversations.from: human
conversations.value: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left.
conversations.prefix: Heartbroken:
conversations.from: gpt
conversations.value: You think you know how things work. You think people are basically good. You’re wrong.
conversations.prefix: Naïve:
conversations.from: human
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Proud:
conversations.from: gpt
conversations.value: The theatre is the most recent in a line of four theatres which were built at the same location, the earliest of which dates back to 1663, making it the oldest theatre site in London still in use. For its first two centuries, Drury Lane could have claimed to be London's leading theatre. The theatre was closed in 1939 because of the outbreak of the War. It now serves as the headquarters for the Entertainments National Service Association by day. By night the citizens of Londinium have free reign of it.  
conversations.prefix: Theatre Royal, Drury Lane:
conversations.from: human
conversations.value: Enter the theatre and take a seat. Describe how you enter (confidently, steathily, unobtrusively), what you look like, where you sit, who you sit next to or clearly avoid, what you do once you have sat down (do you talk to the people near you, or do you try to remain unnoticed.)
conversations.prefix: Enter the theatre:
conversations.from: gpt
conversations.value: You get to vote on whether to go to war. You can just say: "Aye" or "Nay" Or you can state your position and give arguments for your position.
conversations.prefix: Vote:
conversations.from: human
conversations.value: This is your vote. Use it wisely.
conversations.prefix: One vote:
conversations.from: gpt
conversations.value: British Museum tube station was on the Central line. It was closed on 24 September 1933. Since then it has been very much a part of Londinium. Recently it had to be vacated by Londinium, since it now houses much of the collection of the British Museum. However, Londinium never truly abandons its haunts.
conversations.prefix: British Museum tube station:
conversations.from: human
conversations.value: The things to be discussed here should not be overheard. The station should be searched thoroughly before business can commence.
conversations.prefix: Search the station:
conversations.from: gpt
conversations.value: The Collector is the ghost of Sir Hans Sloane, whose  collection became the founding collection of the British Museum. Since his death in 1753, his ghost has been tasked by the Night Mayor to be the chief conservator of Londinium's collection of magical items, many of which are hidden among the collections of the British Museum, the National History Museum, and the Victoria and Albert Museum.
conversations.prefix: Collector:
conversations.from: human
conversations.value: Parchment with original draft version of clause 42 of Magna Carta
  
  XLII
  
  Liceat unicuique de cetero exire de regno nostro, et redire, salvo et secure, per terram et aquam, salva fide nostra, nisi tempore gwerrae per aliquod breve tempus, propter communem utilitatem regni, exceptis imprisonatis et utlagatis secundum legem regni, et gente de terra contra nos gwerrina, et mercatoribus de quibus fiat sicut praedictum est.
conversations.prefix: Magna Carta Clause 42:
conversations.from: gpt
conversations.value: Parchment with original draft version of clause 51 of Magna Carta.
  
  LI
  
  Et statim post pacis reformationem amovebimus de regno omnes alienigenas milites, balistarios, servientes, stipendarios, qui venerint cum equis et armis ad nocumentum regni.
conversations.prefix: Magna Carta Clause 51:
conversations.from: human
conversations.value: A lacquered chest filled with brass instruments. There are lenses, prisms, tweezers, pliers, dividers compasses, slide rules, parallel rules, a telescope (which can be turned into a microscope), a sextant, and other brass instruments. Allegedly belonged to Isaac Newton.
conversations.prefix: Newton's Toolkit:
conversations.from: gpt
conversations.value: An Act of Parliament was passed in 1844 to allow cheap and basic railway travel. The act required that at least one such service per day was run on every railway route in the United Kingdom. However, such services nowadays describe train services that continue to be run to avoid the cost of formal closure of routes or stations. Such services are also often called "ghost trains".
  However, this is the true Ghost Train.
conversations.prefix: The Parliamentary Train:
conversations.from: human
conversations.value: Decide where you want the train to go. You need a place to unpack the crates and make your plans.
conversations.prefix: Where to go?:
conversations.from: gpt
conversations.value: You have some crates and boxes, containing priceless artefacts. Some are fragile, some are magically volatile. Unpack with care...
conversations.prefix: Unpacking:
conversations.from: human
conversations.value: Parchment with original draft version of clause 41 of Magna Carta
  
  XLI
  
  Omnes mercatores habeant salvum et securum exire de Anglia, et venire in Angliam, et morari et ire per Angliam, tam per terram quam per aquam, ad emendum et vendendum sine omnibus malis toltis, per antiquas et rectas consuetudines, praeterquam in tempore gwerrae, et si sint de terra contra nos gwerrina; et si tales inveniantur in terra nostra in principio gwerrae, attachientur sine dampno corporum et rerum, donec sciatur a nobis vel capitali justiciario nostro quomodo mercatores terrae nostrae tractentur, qui tunc invenientur in terra contra nos gwerrina; et si nostri salvi sint ibi, alii salvi sint in terra nostra.
conversations.prefix: Magna Carta Clause 41:
conversations.from: gpt
conversations.value: This blood is potent
conversations.prefix: The blood of Cú Chulainn:
conversations.from: human
conversations.value: Put the lens in the socket of your left eye, like a monocle, and you can see the aura's of those you observe. Use it sparingly, for continued use will make the wearer go insane.
conversations.prefix: Nimrud Lens:
conversations.from: gpt
conversations.value: With the appropriate ritual the Battersea Shield can be used to turn a ley line into an invisible barrier.
conversations.prefix: Battersea Shield:
conversations.from: human
conversations.value: The Codens Nodens is a powerful tome of magic. It contains spells so powerful that some will cause the caster to lose his or her mind.
conversations.prefix: Codens Nodens:
conversations.from: gpt
conversations.value: Something about you sends shivers down people's spines. You just have that effect on people. Maybe you intend to be creepy, maybe you cannot help it, but you tend to creep people out.
conversations.prefix: Eerie Presence:
conversations.from: human
conversations.value: Covent Garden is a facsimile, it shares the same time and space with London's version, but is very different from its real world mirror. It is a much livelier place where performers and artists of all sorts create a 24-7 carnival of laughter, tears, and fears. There are market stalls and restaurants, but don't expect their products to be normal in any taste, shape, or form.
  Covent Garden is in many ways the hub of trade and gossip in Londinium.
conversations.prefix: Covent Garden (Londinium):
conversations.from: gpt
conversations.value: Legend has it that the Prince Pauper is Richard of Shrewsbury, who had been locked in the Tower by his uncle Richard III, together with his brother  Edward V, but that he was able to escape by switching identities with a pauper lookalike, who died in his stead. Ever since then the Prince Pauper has been living on the streets of Londinium, forever staying nine years old in appearance. However young he might look, his mind has grown to adulthood, and he is as wise and knowledgeable as any adult.
conversations.prefix: The Pauper Prince:
conversations.from: human
conversations.value: Jack Dawkins, better known as the Artful Dodger is a snub-nosed, flat-browed, common-faced boy; and as dirty a juvenile as one would wish to see; but he has about him all the airs and manners of a man. He is short for his age, bowlegged, and has little, sharp, ugly eyes. His hat is stuck on the top of his head so lightly, that it threatened to fall off every moment, if the wearer had not had a knack of every now and then giving his head a sudden twitch, which brings it back to its old place again. He wears a man's coat, which reaches nearly to his heels. He has turned the cuffs back, half-way up his arm, to get his hands out of the sleeves: apparently with the ultimate view of thrusting them into the pockets of his corduroy trousers; for there he keeps them. He is, altogether, as roystering and swaggering a young gentleman as ever stood four feet six, or something less, in the bluchers.
conversations.prefix: Artful Dodger:
conversations.from: gpt
conversations.value: Fagin is the self-styled king of thieves.
conversations.prefix: The King of Thieves:
conversations.from: human
conversations.value: The Gypsy Queen
conversations.prefix: Gypsy Queen:
conversations.from: gpt
conversations.value: The title of Sheriff is a hereditary title held by the Fitz-Walter family. The Sheriff is chief among Aldermen and is responsible for keeping the piece. The Sheriff and his Aldermen also guard the borders between the realms and send unwanted transients back to their realms. 
conversations.prefix: Sheriff of Londinium:
conversations.from: human
conversations.value: The Queen’s Remembrancer, holds the oldest judicial position in England. The job was created in the 12th century to keep track of all that was owed to the crown. And in that capacity she is also London's chief officer responsible for keeping track of the boundaries between London and Londinium.
conversations.prefix: The Queen’s Remembrancer:
conversations.from: gpt
conversations.value: You are a memory made flesh. Whether you once were real or just a myth, your tale and exploits have been told and retold a thousand times, and in the retelling of those tales you became alive. And even if people stopped talking about you, you kept on existing, now free of the constraints of your story. You live an eternal life based on memories and tall tales.
  
  Possible Strength: The Knowledge
  
  Possible Weakness: Archaic
  
conversations.prefix: Living Legend:
conversations.from: human
conversations.value: You sustain yourself by draining the life energy of others. Maybe you are a vampire who drinks blood, maybe a succubus who drains sexual energy, maybe a ghoul who eats fresh brains. Whatever you are, you are a 'leech'. This make you somewhat of a paria, even in Londinium. You have status and are a citizen, but few people trust you. And if you ever cross the line, the Aldermen will go after you.
  You are also immortal, have great strengths.
conversations.prefix: Leech:
conversations.from: gpt
conversations.value: Titles hold power, and you hold a title. In history and politics titles are given and titles are lost. Some of those lost titles held so much power that they continue to live forth in Londinium. Your father or mother held that title, and now it belongs to you.
  
  Possible Strength:  Authority
  
  Possible Weakness: Haughty 
conversations.prefix: Noble:
conversations.from: human
conversations.value: You were raised in more primitive times and circumstances, you're not used to modern life. The pace is too fast and people here are rude and confusing. 
conversations.prefix: Confused by the times:
conversations.from: gpt
conversations.value: You are bound by duty towards the natural world. You strive to protect the environment and are often more concerned by protecting a natural habitat than the discomfort to the people living in or around that habitat.
  
  This duty may make demands on you and your actions.
conversations.prefix: Duty To Nature:
conversations.from: human
conversations.value: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself.
conversations.prefix: Doubting:
conversations.from: gpt
conversations.value: You have the Knowledge. You know London better than almost anyone else. You know the streets; all the streets, even the hidden ones. You know every nook and cranny. You know the secrets. You may even know too much, for knowledge can be dangerous.
conversations.prefix: The Knowledge:
conversations.from: human
conversations.value: You are from a different time and it shows. You still think and behave like the time you come from (which may be a long time ago) and difficulty adapting to newfangled things like technology and the rude manners of this day and age.
  
  
conversations.prefix: Archaic:
conversations.from: gpt
conversations.value: You know you're better than the rest, either in rank, privilege, strength, or wealth or in all of the above. You tend to treat others in a haughty manner , tend to dismiss other's opinions, and order people around and expect to be obeyed without question.
conversations.prefix: Arrogant:
conversations.from: human
conversations.value: Something is calling you to hurry towards... *Towards what?* You don't know. But the pull is strong. And the others will be there. *What others?* You'll find out.
conversations.prefix: Meet the Others:
conversations.from: gpt
conversations.value: Your words is your bond. What is your answer to Grip the Raven's question? Do you commit to this unknown task before you, or not? 
  
  *I presume all characters will say "yes". You can play any type of card you want. Weaknesses will represent an uncertain commitment on the character's part.*
conversations.prefix: “Yea” or “Nay”:
conversations.from: human
conversations.value: The agent, and Chief Protector of the Realms of Britannia, tries to hide her face in shadows and steam. But her face is very familiar, so even deep in shade, some of you might recognise her. She has with her the King's Last Breath and will only give it over if she trusts you.
conversations.prefix: The Agent:
conversations.from: gpt
conversations.value: This seemingly normal looking piece of phantom quartz is the solidified Last Breath of king George VI. You know you have to keep it safe.
conversations.prefix: The King's Last Breath:
conversations.from: human
conversations.value: Guard it with all you have got.
conversations.prefix: Protect the King's Last Breath:
conversations.from: gpt
conversations.value: Decide where you want to go to keep the King's Last Breath safe.
conversations.prefix: Where to go?:
conversations.from: human
conversations.value: Create container for King's Last Breath. The crystal is unstable.
conversations.prefix: Create Container:
conversations.from: gpt
conversations.value: Get a head
  s up for
conversations.prefix: Ear to the Ground:
conversations.from: human
conversations.value: There are forces which want the King's Last Breath. If they figure out where you are they will try to attack you. They might attack tonight, they might attack tomorrow night. Better be ready.
conversations.prefix: Prepare for an attack:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Just like tax collectors and grave robbers, some jobs carry with it the burden of being looked down upon by the populace.
conversations.prefix: Bad Rep:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A young talent, eager to learn and yet easily swayed by the joys of the moment. Wants to listen and see, as well as try his own way, acting on creative instinct as well as beliefs.
conversations.prefix: University student:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: No matter the crisis, politics always comes first.
conversations.prefix: Parlimentary Process:
conversations.from: human
conversations.value: The Corvidae are gone gone, but you cling to their ways for comfort, and because you know little else.
conversations.prefix: Clinging to the past:
conversations.from: gpt
conversations.value: It pays never to cross a Cat.  They have long memories and always pay their debts.
conversations.prefix: Honor:
conversations.from: human
conversations.value: Among those who come to him for services, he is known and honored. Few dare deny him a request especially for a promise of service in return.
conversations.prefix: Feared or Revered:
conversations.from: gpt
conversations.value: Talking to the living is not your forte and it shows. You seldom make a good first impression.
conversations.prefix: Anxious :
conversations.from: human
conversations.value: You're quite a mine of information certain types of people find valuable.  You have a pretty good idea of when to play it close to the chest or cash in.
conversations.prefix: Hold or fold:
conversations.from: gpt
conversations.value: Some learn in the school of hard knocks, others learn by years of careful study.  You learn by listening in at the most oppurtune moments.
conversations.prefix: School of Evesdropping: