conversations.from: system
conversations.value: Chicago is a city steeped in history.  Not all of it is good.  If you leave your house late at night, be prepared to meet all kinds of unsavory people, human and....otherwise.  
  
  This game is a ghost story set in modern-day Chicago.  Your character signs up for a ghost hunting expedition, but may not be prepared to encounter the real thing.  
  
  (Based on a scenario from White Wolf's World of Darkness setting)
conversations.from: human
conversations.value: An amateur ghost hunt seems like a fun way to spend an evening.  It's definitely a nice distraction from homework.
conversations.prefix: Student:
conversations.from: gpt
conversations.value: Maybe life after death exists, maybe it doesn't.  After all, according to the Bard; "There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy."
conversations.prefix: Open-Minded:
conversations.from: human
conversations.value: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.
  
  ...
  
  Suggested Strength: Agile
  
  Suggested Weakness: Angry
conversations.prefix: Young Werewolf:
conversations.from: gpt
conversations.value: You can't believe anyone would be foolish enough to think that ghosts are real.  Mediums are nothing more than con artists trying to separate grieving individuals from their money.
conversations.prefix: Skeptic:
conversations.from: human
conversations.value: Pastor, Priest, Father, Sister, Rabbi, Imam, Elder.  No matter what your denomination or belief, you believe in a higher power that guides us all and have dedicated your life to guiding others.
conversations.prefix: Clergy:
conversations.from: gpt
conversations.value: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.
  
  ...
  
  Suggested Strength: Perceptive
  
  Suggested Weakness: Stubborn
conversations.prefix: Old Ghost:
conversations.from: human
conversations.value: You make your living by talking (or maybe "talking") with the dead.  You have your own rituals for communicating with them, ways that don't work for anyone else.
conversations.prefix: Medium:
conversations.from: gpt
conversations.value: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Doubting
conversations.prefix: Practicing Wizard:
conversations.from: human
conversations.value: You love ghost-hunting shows, but none of your favorites have ever been to the historic city of Chicago!  Maybe you can make a name for yourself using this oversight.
conversations.prefix: Rookie Ghost-Hunter:
conversations.from: gpt
conversations.value: The mystery of Thomas Moth's family has been suggested by multiple viewers of your show.  Isn't it about time you answered their requests?
conversations.prefix: Veteran Ghost-Hunter:
conversations.from: human
conversations.value: You’re physically strong and probably look it, whether you’re lean or built.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You’re quick and nimble, perhaps superhumanly so, whether you look it or not.
conversations.prefix: Agile:
conversations.from: human
conversations.value: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: Your hardy body has seen a lot of pain and you’re still here to suck up more.
conversations.prefix: Tough:
conversations.from: human
conversations.value: You have a brilliance that comes from experience and intuition more than study or memory.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: You know things that ordinary folk don’t know, be it magic or science, and that gives you power.
conversations.prefix: Educated:
conversations.from: human
conversations.value: You're good at getting people to see things your way, even if they don't want to agree with you.
conversations.prefix: Persuasion:
conversations.from: gpt
conversations.value: Subtle and sneaky. People don’t often notice you until you want to be noticed.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better.
conversations.prefix: Crass:
conversations.from: gpt
conversations.value: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself.
conversations.prefix: Doubting:
conversations.from: human
conversations.value: Your blood sears your veins and when you lose control, you lash out.
conversations.prefix: Angry:
conversations.from: gpt
conversations.value: You've never had a supernatural experience, and it's likely that you never will.  A ghost would have to hit you over the head with a brick before you could sense their presence.
conversations.prefix: Occult Obliviousness:
conversations.from: human
conversations.value: You think you know how things work. You think people are basically good. You’re wrong.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back.
conversations.prefix: Guilty:
conversations.from: human
conversations.value: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Proud:
conversations.from: human
conversations.value: When you get an idea, a mission, or a fear in your mind, you can’t just let it go.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left.
conversations.prefix: Heartbroken:
conversations.from: human
conversations.value: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?
conversations.prefix: Reveal Your Love:
conversations.from: gpt
conversations.value: There wouldn't be restless spirits if there wasn't also a tragic back story.
conversations.prefix: Justice:
conversations.from: human
conversations.value: It's not enough to just see ghosts.  You have to know their past, what it is that drives them and why they haunt the living.
conversations.prefix: Uncover Secrets:
conversations.from: gpt
conversations.value: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation.
conversations.prefix: Deny Your Love:
conversations.from: human
conversations.value: At one point these spirits were human.  They deserve to be given their eternal rest, whether or not they're aware of their current circumstances.
conversations.prefix: Bring them Peace:
conversations.from: gpt
conversations.value: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful.
conversations.prefix: Be the Monster:
conversations.from: human
conversations.value: You want people to know you were right all along.
conversations.prefix: Recognition:
conversations.from: gpt
conversations.value: Physical proof of a haunting is your greatest desire.   
conversations.prefix: Find Proof:
conversations.from: human
conversations.value: Your heart bears a wound that might heal if you could only stop meddling with the scars.
conversations.prefix: Heal the Hurt:
conversations.from: gpt
conversations.value: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves.
conversations.prefix: Spread the Hurt:
conversations.from: human
conversations.value: Those trapped by Thomas Moth are unable to be freed by physical means.  You will need to perform an exorcism to get rid of the curse.  Now if only you knew how...
conversations.prefix: Perform an Exorcism:
conversations.from: gpt
conversations.value: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor.
conversations.prefix: Get Victor’s Keys:
conversations.from: human
conversations.value: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?
conversations.prefix: Brickhand’s Mission:
conversations.from: gpt
conversations.value: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?
conversations.prefix: Does the Diary Lie?:
conversations.from: human
conversations.value: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened.
conversations.prefix: Brian Becker Is Missing:
conversations.from: gpt
conversations.value: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?
conversations.prefix: Investigating Brigid:
conversations.from: human
conversations.value: Syrupy, hot, metallic — drink it in.
conversations.prefix: Get Blood:
conversations.from: gpt
conversations.value: The Moth curse only survives as long as Everett Moth does.  Once he's gone, the trapped spirits will be free.
conversations.prefix: End the Moth Line:
conversations.from: human
conversations.value: You believe that destroying the sycamore will free the trapped spirits.
conversations.prefix: Destroy the Sycamore:
conversations.from: gpt
conversations.value: Who left a vampire chained up beneath the city? Why? What are you going to do about it?
conversations.prefix: Dead In Chains:
conversations.from: human
conversations.value: A scrapbook with yellowed papers loosely attached to the first dozen pages.  Includes interviews with Thomas Moth, newspaper articles spanning several decades, and handwritten letters.
conversations.prefix: Book: Everett's Scrapbook:
conversations.from: gpt
conversations.value: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script.
conversations.prefix: The Damned Diary:
conversations.from: human
conversations.value: Jimmy Perez is not a librarian, he's an archivist.  To be honest, you aren't really sure what the difference is.  You just know he's a whiz at finding obscure historical information.
conversations.prefix: Contact: Archivist:
conversations.from: gpt
conversations.value: A book detailing various cases of spiritual possession and ways to exorcise spirits.  Authored by Father Peter Gray.
conversations.prefix: Book: Spiritual Possession:
conversations.from: human
conversations.value: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask.
conversations.prefix: Wizard Blood:
conversations.from: gpt
conversations.value: A book containing information about various historical figures influential to Chicago's development.  Includes a short section on Thomas Moth.
conversations.prefix: Book: Historical Figures of Chicago:
conversations.from: human
conversations.value: Angular, sharpened, and ready for work.
conversations.prefix: Wooden Stake:
conversations.from: gpt
conversations.value: A four foot by five foot oil portrait bound in a simple wooden frame.  It is a family portrait of a man, woman, and two children dressed in late 19th century clothes.  Staring at the painting for several seconds results in a horrific transformation of its contents.
conversations.prefix: Moth Family Portrait:
conversations.from: human
conversations.value: Victor Dubanevich is the homicide detective in charge of investigating Lenore's case.  If you get on his good side, he could provide valuable information.  All it costs is a six-pack of his favorite beer.
conversations.prefix: Contact: Homicide Detective:
conversations.from: gpt
conversations.value: Frankie Benedict is a journalist for a website that specializes in groundless accusations on local scandals.  She's a wiry young woman with frizzy brown hair and a piercing gaze.  She's a natural at investigative journalism, just has a poor choice of employer.
conversations.prefix: Contact: Journalist:
conversations.from: human
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts.
conversations.prefix: The Blood Red Club:
conversations.from: gpt
conversations.value: The kitchen is in somewhat better repair than the rest of the house, however all the drawers and all but one of the cabinets have been nailed shut.  A small table is covered in small bowls and cups, all filled with soil.
conversations.prefix: The Moth Summer Home: Kitchen:
conversations.from: human
conversations.value: The cornfield is located across the road from Everette Moth's house.  The stalks reach to the sky well above the character's heads and are heavy with ears of corn that are nearly ready to harvest.  A narrow dirt path cuts the field in half.
conversations.prefix: The Cornfield:
conversations.from: gpt
conversations.value: An old house with faded and peeling paint sits at the end of a gravel drive.  At least two windows are broken, with plastic nailed over the gaps.  It can't be a pleasant place to live during the cold Chicago winters.  A single car is parked in front of the house, it looks brand-new compared to the faded and beaten-down surroundings.  A mailbox tilts to the side as it fights the pull of gravity.  Dirt-covered stickers on the side read "E. Moth".
  
  Four sycamores similar to the one found in Moth Park grow around the house.  In one instance, a tree has pushed branches through the roof of the porch, as if trying to convince the mutilated lumber of the house to join its living brethren.
  
  The house consists of a kitchen, sitting room, a hallway leading to the front room and a bathroom.  The front room includes access to the front porch.  A small shed sits next to the gravel road, just past the reaching branches of the sycamore trees.
conversations.prefix: The Moth Summer Home:
conversations.from: human
conversations.value: A playground used by local children.  Contains the standard playground equipment; a slide, a swingset, some monkey bars, and a merry-go-round.  Once upon a time the site was used as a dumping ground by a local doll factory.  Now after a heavy rain, the site might contain non-standard playground equipment such as plastic body parts or partially connected dolls.
conversations.prefix: Moth Park: Playground:
conversations.from: gpt
conversations.value: A moderately sized park dedicated to one of the industrialists that built Chicago; Thomas Moth.
conversations.prefix: Moth Park:
conversations.from: human
conversations.value: A partially forested area in the middle of the park.  There are benches available for people who wish to take a rest while walking the park's many trails.  A huge sycamore tree dominates the middle of the forest.
conversations.prefix: Moth Park: Arboretum:
conversations.from: gpt
conversations.value: As recently as a few years ago, the local community used to hold events in this band stand.  Nowadays, the boards are weathered a dismal gray tone and even rotted through to mush in some places.  Skaters use the stairs and rails as obstacles in races, while graffiti decorates what little of the stage is still standing.
conversations.prefix: Moth Park: Band Stand area:
conversations.from: human
conversations.value: The park is surrounded by a metal fence.  The fence posts are vicious spikes, covered in rust.  Large metal gates are located at each cardinal direction, with an engraved plaque located next to each gate.  The plaque contains generic information about Thomas Moth, including the tragic circumstances surrounding his family's deaths.
conversations.prefix: Moth Park: Outer Perimeter:
conversations.from: gpt
conversations.value: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf.
conversations.prefix: The Junkyard:
conversations.from: human
conversations.value: Maybe Everett Moth's ramblings hold some meaning.  He seems to be focused on the past and mutters ominously about a curse.
conversations.prefix: Talk to Everett:
conversations.from: gpt
conversations.value: A well lies next to a crossroads made by two dirt roads that cut through the cornfield.  The well is wide enough for one person to descend, but it is too deep to see the bottom.  Throwing a rock into the well results in an audible 'Thunk' after a few seconds; the bottom is dry.  
conversations.prefix: Enter the Well:
conversations.from: human
conversations.value: Gray Pete seems to have information about the mysterious events in Moth Park.  Can you convince him to help you uncover the truth?
conversations.prefix: Interrogate Gray Pete:
conversations.from: gpt
conversations.value: Each character experiences one or more incidents that could potentially be a sign of supernatural visitation.  
  
  Key elements that may be included:
  *Strange fruit that looks like a small brown pod covered in spikes
  *Visions of the grey woman in reflective surfaces
  *Imagery of trees or moths.
  *Electronic voice phenomena with phrases including the words 'moth' 'tree' 'help'
  *During a paranormal event, your character experiences a tightness or obstruction around their neck.
conversations.prefix: Visitations:
conversations.from: human
conversations.value: Everett Moth is barely lucid.  The cocktail of medicine he's on is leading any conversation you try to have in circles.  Maybe exploring the house will provide more information.
conversations.prefix: Snoop Through Everett's House:
conversations.from: gpt
conversations.value: Who was Lenore?  Why has she chosen to appear to you?  Why can't her spirit rest?
conversations.prefix: Gather Information:
conversations.from: human
conversations.value: This will require collaboration among the characters.  What will it take to help these poor souls find the peace they deserve and end Thomas Moth's curse?
conversations.prefix: Put the Ghosts of Moth Park to Rest:
conversations.from: gpt
conversations.value: Rumor has it that the ghosts of Thomas Moth's family haunt the park at midnight on a full moon.  Where would the family be most likely to show up?
conversations.prefix: Find a Supernatural Event:
conversations.from: human
conversations.value: The police have stepped up their patrols around Moth Park following Lenore's death.  Characters will need to avoid the patrols or end up becoming persons of interest in the investigation!
conversations.prefix: Evade the Police:
conversations.from: gpt
conversations.value: These dogs have been able to survive by scavenging food from park patrons.  
conversations.prefix: Feral Dogs:
conversations.from: human
conversations.value: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city.
conversations.prefix: Victor Castle:
conversations.from: gpt
conversations.value: A broad woman with a large frame and an even larger voice.  Her hair is pulled back tightly into a no-nonsense bun, and she has no smiles to share with newcomers.
conversations.prefix: Mrs. Delhaney:
conversations.from: human
conversations.value: One of the many homeless people that drift through Moth Park.  He looks to be in his mid-50s, with thinning gray hair.
conversations.prefix: Gray Pete:
conversations.from: gpt
conversations.value: Frail, his body seems as though it is collapsing in on itself.  He sits in a wheelchair, hooked up to an oxygen tank.  His eyes are a pale blue and cloudy with cataracts.
conversations.prefix: Everett Moth:
conversations.from: human
conversations.value: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone.
conversations.prefix: One High Werewolf:
conversations.from: gpt
conversations.value: A young woman dressed in a disheveled rain coat.  Her gaze is vacant, as if she isn't completely present.
conversations.prefix: Lenore White:
conversations.from: human
conversations.value: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?
conversations.prefix: Delia Becker:
conversations.from: gpt
conversations.value: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?
conversations.prefix: Starved Vampire:
conversations.from: human
conversations.value: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation.
conversations.prefix: Jean Farrow:
conversations.from: gpt
conversations.value: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon.
conversations.prefix: The Drake:
conversations.from: human
conversations.value: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance.
conversations.prefix: Atop the New Sussex Tower:
conversations.from: gpt
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters.
conversations.prefix: Crawford Street Subway Stop:
conversations.from: human
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Miller’s Pub:
conversations.from: gpt
conversations.value: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place.
conversations.prefix: Edgebrook Garden Cemetery:
conversations.from: human
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: gpt
conversations.value: Young werewolves grow up here and pretty much everyone knows it.
conversations.prefix: Highland Ave Trailer Park:
conversations.from: human
conversations.value: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long.
conversations.prefix: Petite Mort:
conversations.from: gpt
conversations.value: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years.
conversations.prefix: Rathbone and Highland:
conversations.from: human
conversations.value: An old house with faded and peeling paint sits at the end of a gravel drive.  At least two windows are broken, with plastic nailed over the gaps.  It can't be a pleasant place to live during the cold Chicago winters.  A single car is parked in front of the house, it looks brand-new compared to the faded and beaten-down surroundings.  A mailbox tilts to the side as it fights the pull of gravity.  Dirt-covered stickers on the side read "E. Moth".
  
  Four sycamores similar to the one found in Moth Park grow around the house.  In one instance, a tree has pushed branches through the roof of the porch, as if trying to convince the mutilated lumber of the house to join its living brethren.
conversations.prefix: The Moth Summer Home:
conversations.from: gpt
conversations.value: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when.
conversations.prefix: Alistair Wright-Smith:
conversations.from: human
conversations.value: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit.
conversations.prefix: Brickhand:
conversations.from: gpt
conversations.value: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave.
conversations.prefix: Brigid Douglas:
conversations.from: human
conversations.value: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: gpt
conversations.value: This part of town’s a warren of rotten allies and broken blacktop. Watch your step.
conversations.prefix: A Chase Down Dead Streets:
conversations.from: human
conversations.value: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones.
conversations.prefix: Angry Ghosts:
conversations.from: gpt
conversations.value: Try to breathe like a normal person, like the living, like you belong in this crowd.
conversations.prefix: Blend In:
conversations.from: human
conversations.value: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them.
conversations.prefix: Fires:
conversations.from: gpt
conversations.value: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off.
conversations.prefix: Junkyard Dogs:
conversations.from: human
conversations.value: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can.
conversations.prefix: Ramshackle Traps:
conversations.from: gpt
conversations.value: Do you dare take the escape route they don’t think you’re brave enough to try?
conversations.prefix: Rooftop Escape:
conversations.from: human
conversations.value: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them.
conversations.prefix: Shed the Ghosts:
conversations.from: gpt
conversations.value: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly.
conversations.prefix: Throng:
conversations.from: human
conversations.value: An old house with faded and peeling paint sits at the end of a gravel drive.  At least two windows are broken, with plastic nailed over the gaps.  It can't be a pleasant place to live during the cold Chicago winters.  A single car is parked in front of the house, it looks brand-new compared to the faded and beaten-down surroundings.  A mailbox tilts to the side as it fights the pull of gravity.  Dirt-covered stickers on the side read "E. Moth".
  
  Four sycamores similar to the one found in Moth Park grow around the house.  In one instance, a tree has pushed branches through the roof of the porch, as if trying to convince the mutilated lumber of the house to join its living brethren.
  
  The house consists of a kitchen, sitting room, a hallway leading to the front room and a bathroom.  The front room includes access to the front porch.
conversations.prefix: The Moth Summer Home:
conversations.from: gpt
conversations.value: Can you dodge the surveillance of a wizard’s ward? Is that even possible?
conversations.prefix: The Evil Eye:
conversations.from: human
conversations.value: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.
  
  ...
  
  Suggested Strength: Tough
  
  Suggested Weakness: Guilty
conversations.prefix: Aged Werewolf:
conversations.from: gpt
conversations.value: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Heartbroken
conversations.prefix: Ancient Vampire:
conversations.from: human
conversations.value: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Crass
conversations.prefix: Green Wizard:
conversations.from: gpt
conversations.value: Death, it turns out, offers no escape from this world when you don’t know how to let go.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Ephemeral
conversations.prefix: New Ghost:
conversations.from: human
conversations.value: You make your living by talking (or maybe "talking") with the dead.  
conversations.prefix: The Medium:
conversations.from: gpt
conversations.value: Pastor, Priest, Father, Sister, Rabbi, Imam, Elder.  No matter what your denomination or belief, you believe in a higher power that guides us all and have dedicated your life to guiding others.
conversations.prefix: The Reverend:
conversations.from: human
conversations.value: You make your living by talking (or maybe "talking") with the dead.  
conversations.prefix: Medium:
conversations.from: gpt
conversations.value: Something from the character's personal life reminds them that they've got obligations to the mundane world; obligations that they might be ignoring in favor of this investigation.
conversations.prefix: Real Life Intrudes:
conversations.from: human
conversations.value: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Naïve
conversations.prefix: Rookie Monster-Hunter:
conversations.from: gpt
conversations.value: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.
  
  ...
  
  Suggested Strength: Alluring
  
  Suggested Weakness: Naïve
conversations.prefix: Novice Vampire:
conversations.from: human
conversations.value: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Obsessed
conversations.prefix: Veteran Monster-Hunter:
conversations.from: gpt
conversations.value: Sometimes you just have to trust your gut.  You have a sense for the supernatural, whether you realize it or not.
conversations.prefix: Occult Sensitivity:
conversations.from: human
conversations.value: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic.
conversations.prefix: Alluring:
conversations.from: gpt
conversations.value: You're good at getting people to see things your way.
conversations.prefix: Persuasion:
conversations.from: human
conversations.value: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice.
conversations.prefix: Ephemeral:
conversations.from: gpt
conversations.value: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive.
conversations.prefix: Air of Secrets:
conversations.from: human
conversations.value: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters.
conversations.prefix: Be Humane:
conversations.from: gpt
conversations.value: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that.
conversations.prefix: Achieve Control:
conversations.from: human
conversations.value: You’ll never know safety until you know power, territory, control over others. It’s the way of the world.
conversations.prefix: Achieve Power:
conversations.from: gpt
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: human
conversations.value: You're tired of the game and ready to retire.  All you need is one last big score to go out with a bang.
conversations.prefix: One Last Big Score:
conversations.from: gpt
conversations.value: At one point these spirits were human.  They deserve to be given their eternal rest, whether or not they're aware of their current circumstances.
conversations.prefix: Be Humane:
conversations.from: human
conversations.value: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”
conversations.prefix: A Photo of Young Lovers:
conversations.from: gpt
conversations.value: Victor Castle’s favorite bike’s spare keys. Are these where they belong?
conversations.prefix: Keys to Victor’s Hog:
conversations.from: human
conversations.value: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right.
conversations.prefix: Machete Etched with Alchemical Symbols:
conversations.from: gpt
conversations.value: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice.
conversations.prefix: Magic Words: Scrying:
conversations.from: human
conversations.value: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke.
conversations.prefix: Magic Words: Summoning:
conversations.from: gpt
conversations.value: Big, blunt bullets, wrought in silver. You know what they’re for.
conversations.prefix: Silver Bullets:
conversations.from: human
conversations.value: Shiny and sharp.
conversations.prefix: Straight-razor:
conversations.from: gpt
conversations.value: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends.
conversations.prefix: Rampage:
conversations.from: human
conversations.value: The P.I., Edgar Crease, knows things it would be good to know.
conversations.prefix: See Edgar’s Files:
conversations.from: gpt
conversations.value: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?
conversations.prefix: The Secret of Hank Farrow:
conversations.from: human
conversations.value: All of Moth Park is open to you.  Where did the mysterious grey woman go?
conversations.prefix: The Ghost Hunt Begins!:
conversations.from: gpt
conversations.value: You saw a ghost, and it clearly wasn't a member of the Moth family.  Who is this woman in the grey running gear?
conversations.prefix: Look for more information:
conversations.from: human
conversations.value: Each character is haunted in an individually unique manner befitting their character.
conversations.prefix: Character Hauntings:
conversations.from: gpt
conversations.value: Yellow ribbon surrounds the small area but it doesn't obscure the sight of a small body, limbs all akimbo like a rag doll thrown across the room.  The body is dressed in grey running clothes.  You have found the grey woman.
conversations.prefix: Evade Suspicion:
conversations.from: human
conversations.value: You reach out to a trusted contact who might know more information about the history of the park or the dead woman.
  
  _Discuss amongst yourselves which asset card you think is most appropriate for your character and use it here for a free neutral move_
conversations.prefix: Contact a Friend:
conversations.from: gpt
conversations.value: Jimmy Perez is not a librarian, he's an archivist.  To be honest, you aren't really sure what the difference is.  You just know he's a whiz at finding obscure historical information.
conversations.prefix: Contact: Archivist (copy):
conversations.from: human
conversations.value: Victor Dubanevich is the homicide detective in charge of investigating Lenore's case.  If you get on his good side, he could provide valuable information.  All it costs is a six-pack of his favorite beer.
conversations.prefix: Contact: Homicide Detective (copy):
conversations.from: gpt
conversations.value: Frankie Benedict is a journalist for a website that specializes in groundless accusations on local scandals.  She's a wiry young woman with frizzy brown hair and a piercing gaze.  She's a natural at investigative journalism, just has a poor choice of employer.
conversations.prefix: Contact: Journalist (copy):
conversations.from: human
conversations.value: A young woman dressed in a disheveled rain coat.  Her gaze is vacant, as if she isn't completely present.
conversations.prefix: Lenore Day:
conversations.from: gpt
conversations.value: A young woman dressed in a disheveled rain coat.  Her gaze is vacant, as if she isn't completely present.
conversations.prefix: Lenore White:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You make your living by talking (or maybe “talking”) with the dead. You have your own rituals for communicating with them, ways that don’t work for anyone else.
conversations.prefix: Medium:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are dedicated to your work and your passions, and tenacious when it comes to getting things done to help you reach your goals.
conversations.prefix: Tenacious: