conversations.from: system
conversations.value: You live in one of the few cities that has kept the zombie condition at bay. Heavily walled in, the citizens of New Endvale live in relative normalcy - compared to many other places. Supplies are scarce, and leaving the city is forbidden, but you have a bed and roof over your head and guards to keep the zombies at bay. You have a lot to be grateful for.
  
  That is, until the walls come down.
  
  That's when New Endvale goes to hell.
  
  You are one of the lucky few survivors who must escape the city - with some newfound companions - and make your way to the next safe place you can find - preferably without dying.
conversations.from: human
conversations.value: Visions impair your functioning.
conversations.prefix: Nightmares:
conversations.from: gpt
conversations.value: Stray planks of wood and some other materials. It's not exactly amazing stuff, but it might be useful.
conversations.prefix: Stray boards:
conversations.from: human
conversations.value: A chair sat in the corner.
conversations.prefix: Chair:
conversations.from: gpt
conversations.value: An ID card for a member of the Greenwood base. Cara hopes it will help you gain entry by proving someone they knew sent you.
conversations.prefix: Cara's ID Card:
conversations.from: human
conversations.value: Find food and water for the group.
conversations.prefix: Find food and water (copy):
conversations.from: gpt
conversations.value: A small, handmade book made of rough scavenged paper, bound together by hand. Inside are handwritten notes and drawings, information about zombie physiology.
conversations.prefix: Zombie Field Notes:
conversations.from: human
conversations.value: You've taken an interest in the sudden demise of your township. There's not much that can be done now, but maybe in your travels you can keep an eye out for anything fishy...
conversations.prefix: Investigate the fall of New Endvale:
conversations.from: gpt
conversations.value: Find food and water for the group.
conversations.prefix: Find food and water:
conversations.from: human
conversations.value: You've taken an interest in the sudden demise of your township. There's not much that can be done now, but maybe in your travels you can keep an eye out for anything fishy...
conversations.prefix: Investigate the fall of New Endvale (copy):
conversations.from: gpt
conversations.value: A once rich but now abandoned farmland.
conversations.prefix: Dry Field:
conversations.from: human
conversations.value: One single zombie staggering towards you.
conversations.prefix: Lone Zombie:
conversations.from: gpt
conversations.value: A trained doctor, you were responsible for caring for the sick of New Endvale. Although there is no known cure for the virus, you're experienced in treating various other maladies.
conversations.prefix: Doctor:
conversations.from: human
conversations.value: Able to work with little to create much.
conversations.prefix: Resourceful:
conversations.from: gpt
conversations.value: You're pretty tough to catch - fast on your feet.
conversations.prefix: Fast:
conversations.from: human
conversations.value: You have strong mental or physical endurance.
conversations.prefix: Enduring:
conversations.from: gpt
conversations.value: Sometimes you see situations more clearly than others.
conversations.prefix: Wise:
conversations.from: human
conversations.value: A horde of zombies has breached the gates and is heading straight through the town.
conversations.prefix: Zombie Horde:
conversations.from: gpt
conversations.value: New Endvale is crumbling. Find a safe way out of the city - either through the gates without being mauled by the zombie onslaught, or do you know another passage?
conversations.prefix: Escape The Town:
conversations.from: human
conversations.value: Physically weaker than most.
conversations.prefix: Weak:
conversations.from: gpt
conversations.value: Your spontaneous decisions aren't always wise.
conversations.prefix: Reckless:
conversations.from: human
conversations.value: A thin, older woman - and a force to be reckoned with.
conversations.prefix: Elouise:
conversations.from: gpt
conversations.value: Navigating these sewers isn't easy. You need to find a clear path to the surface.
conversations.prefix: Find A Path (Sewer Group Only):
conversations.from: human
conversations.value: The sewers aren't a pleasant place to be - find ways to progress forward without giving up.
conversations.prefix: Endure The Sewers (Sewer Group Only):
conversations.from: gpt
conversations.value: You're trapped in a small space and the zombies have found their way in - fend them off or else abandon ship.
conversations.prefix: Persistent Zombies (Town Group Only):
conversations.from: human
conversations.value: The gates of the Greenwood township stand tall, with guards stopping people - or zombies - from entering unannounced.
conversations.prefix: Greenwood Gates:
conversations.from: gpt
conversations.value: The guard is a tall, built man - who isn't keen on letting just anyone by.
conversations.prefix: Guard:
conversations.from: human
conversations.value: Emerging from the manhole, you find yourself on a derelict destroyed street full of debris. You don't see any zombies, but you should be cautious nonetheless.
conversations.prefix: Abandoned Street:
conversations.from: gpt
conversations.value: You need to find somewhere safe - well, safe ish - for the group to rest overnight.
conversations.prefix: Find A Safe House:
conversations.from: human
conversations.value: You've found a manhole to climb out of the sewers with, but there's some sort of debris making it difficult to move.
conversations.prefix: Object on Manhole (Sewer Group Only):
conversations.from: gpt
conversations.value: A zombie that was once a little girl.
conversations.prefix: Child zombie:
conversations.from: human
conversations.value: The ladder up to the manhole is rickety and unstable.
conversations.prefix: Rickety Ladder (Sewer Group Only):
conversations.from: gpt
conversations.value: A small room on top of a shop. It's got stairs which makes zombie protection easier, but it's far too small for your large party, not exactly hygenic, and falling apart.
conversations.prefix: Tiny Room:
conversations.from: human
conversations.value: Boarding up the windows will make you less likely to be detected by zombies.
conversations.prefix: Board up the windows:
conversations.from: gpt
conversations.value: Blocking the stairs is the main way to ensure safety from zombies.
conversations.prefix: Zombie-proof the stairs:
conversations.from: human
conversations.value: The faces of people you once knew from Endvale - but now they're the living dead, and they want you.
conversations.prefix: Endvale Zombies:
conversations.from: gpt
conversations.value: Jim's weight isn't easy to carry - find a way to support him.
conversations.prefix: Carry Jim:
conversations.from: human
conversations.value: A storm is brewing.
conversations.prefix: Storm:
conversations.from: gpt
conversations.value: What was once a buzzing market square is now the setting for the demure exchange of Quota Stamps for basic resources.
conversations.prefix: Central Square (New Endvale):
conversations.from: human
conversations.value: The only (above-board) way to get in and out of New Endvale. Fortified walls and one large gate - with a constant guard.
conversations.prefix: New Endvale Gates:
conversations.from: gpt
conversations.value: The sleeping and living quarters of the Guard team of New Valeton.
conversations.prefix: Guard's Barracks (New Endvale):
conversations.from: human
conversations.value: Your role in the city was to be a Guard. You were tasked with keeping the citizens safe - you have army-like training and are expected to be good with two things: guns and orders.
conversations.prefix: Guard:
conversations.from: gpt
conversations.value: You're 16 or under and still in New Endvale's (extremely limited) schooling program, and expected to pick a Role when you graduate.
conversations.prefix: Schoolkid:
conversations.from: human
conversations.value: You were put to work as a teacher within New Endvale. Perhaps you were a teacher before the zombies, or a scholar or academic of some kind. Regardless, you either possess above average knowledge or a strong ability to communicate it.
conversations.prefix: Teacher:
conversations.from: gpt
conversations.value: The government of New Endvale is an elected body. You were on the council. You may be skilled in leadership, communication... or manipulation.
conversations.prefix: Councilor:
conversations.from: human
conversations.value: You're responsible for taking on a religious role within New Endvale, in what remains of the churches. You're respected by some, scoffed at by others, and share a deep connection with the religious.
conversations.prefix: Priest(ess):
conversations.from: gpt
conversations.value: They send you out into the thick of it to gather resources- you're quick on your feet and have strong endurance if you have that job.
conversations.prefix: Runner:
conversations.from: human
conversations.value: You kind of drew the short straw there. Somehow, you ended up responsible for the burial of New Endvale's dead. Who did you piss off to end up with that job? Or perhaps the work is important to you.
conversations.prefix: Gravedigger:
conversations.from: gpt
conversations.value: You're responsible for the building and maintenance of many of the gadgets that keep the undead out of New Endvale.
conversations.prefix: Technician:
conversations.from: human
conversations.value: You're good with guns - turns out they're pretty good when it comes to taking out zombies.
conversations.prefix: Sharpshooter:
conversations.from: gpt
conversations.value: Physically strong and capable of great physical feats.
conversations.prefix: Strong:
conversations.from: human
conversations.value: Able to think on your feet and find solutions quickly.
conversations.prefix: Quick-Thinking:
conversations.from: gpt
conversations.value: Good with technology - computers, traps, you name it.
conversations.prefix: Technical:
conversations.from: human
conversations.value: You know more than most people- and this helps you out from time to time.
conversations.prefix: Knowledgable:
conversations.from: gpt
conversations.value: You're able to correct people when they're doing something wrong - and make sure they do it better, even if you couldn't yourself.
conversations.prefix: Instructive:
conversations.from: human
conversations.value: Somehow, you always manage to win people over to your side of the argument.
conversations.prefix: Charismatic:
conversations.from: gpt
conversations.value: You're good at curing wounds and diseases, within reason.
conversations.prefix: Medical:
conversations.from: human
conversations.value: You can get in and out of places easier than most.
conversations.prefix: Flexible:
conversations.from: gpt
conversations.value: Somehow, you always manage to make a mess of things.
conversations.prefix: Clumsy:
conversations.from: human
conversations.value: Headstrong and self important, rushing in without thinking.
conversations.prefix: Arrogant:
conversations.from: gpt
conversations.value: Sometimes it takes you a little longer to react than most.
conversations.prefix: Slow:
conversations.from: human
conversations.value: It's a big bad world out there, and sometimes you're hopeful to a fault.
conversations.prefix: Naive:
conversations.from: gpt
conversations.value: Life has been hard on you, and the effect of the zombie apocalypse leads you to PSTD-type symptoms.
conversations.prefix: Traumatized:
conversations.from: human
conversations.value: You'll do anything to avoid being in the line of danger.
conversations.prefix: Scared:
conversations.from: gpt
conversations.value: You've done something terrible in your past and seek to atone for it.
conversations.prefix: Redemption:
conversations.from: human
conversations.value: You want to find a cure for the terrible virus.
conversations.prefix: Find a Cure:
conversations.from: gpt
conversations.value: You're not a team player - you're out for you and only you.
conversations.prefix: Selfish:
conversations.from: human
conversations.value: You want to aid humanity's recovery from these atrocities - in any way you can.
conversations.prefix: Rebuild The Land:
conversations.from: gpt
conversations.value: You have mixed feelings about destroying the undead or putting anyone at risk.
conversations.prefix: Conflicted:
conversations.from: human
conversations.value: In the apocalypse, someone was lost to you. You want to recover them if you can -or at least find out what happened.
conversations.prefix: Find Someone:
conversations.from: gpt
conversations.value: You want revenge for a terrible event - on the undead, or whoever you think is responsible.
conversations.prefix: Revenge:
conversations.from: human
conversations.value: There's nothing to be gained by trying to rebuild or save. The only thing that keeps you going is the spark of adventure.
conversations.prefix: Adventure:
conversations.from: gpt
conversations.value: You feel alone in this life - your goal is to find comrades, someone to share your life with - and preferably keep them alive.
conversations.prefix: Companionship:
conversations.from: human
conversations.value: You know something others don't - and you don't want them to find out.
conversations.prefix: Keep your secrets:
conversations.from: gpt
conversations.value: A derelict suburb street. It's not zombie-free territory, but you can move - cautiously anyway.
conversations.prefix: Abandoned Street:
conversations.from: human
conversations.value: You're exhausted. You need to fight it and keep moving.
conversations.prefix: Exhaustion:
conversations.from: gpt
conversations.value: You haven't had any water since you left New Endvale, and it's weakening you significantly.
conversations.prefix: Thirst:
conversations.from: human
conversations.value: You haven't eaten since you left New Endvale. 
conversations.prefix: Hunger:
conversations.from: gpt
conversations.value: The old school building is still in use - but on restricted usage. Children up to 16 are educated in basic skills before taking on a Role.
conversations.prefix: The School (New Endvale):
conversations.from: human
conversations.value: The sewage system of New Endvale. Dirty, slimy, and all around gross - but possibly useful?
conversations.prefix: Sewage System (New Endvale):
conversations.from: gpt
conversations.value: A woman with strong features and a brisk tone will grant or deny you access to Greenwood.
conversations.prefix: Admissions Master:
conversations.from: human
conversations.value: A hall for the collection of meal rations. It's a bustling atmosphere  and can be a bit overwhelming - hopefully you can find your way.
conversations.prefix: Greenwood Dining Hall:
conversations.from: gpt
conversations.value: The Greenwood dorms where you are staying are converted from abandoned apartments. The New Endvale group are all packed into one together, with a few others.
conversations.prefix: Dorms:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You help keep track of what supplies go in and out of New Endvale. You make sure that people get what they need and, if you can't find it, you help come up with suitable alternatives. You're nominally in charge of the runners and report to the Councilors. Occasionally, if something is **really** important, you'll go along on the runs to help ensure it gets back to where it's needed.
conversations.prefix: Supply management:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your past is haunting you. You need to let go and move on if you want to be able to fully embrace the future. It might not be *much* of a future, but it's still a future.
conversations.prefix: Let go of the past, build a future:
conversations.from: human
conversations.value: Able to pick up new skills and concepts without much training or trouble.
conversations.prefix: Quick Learner:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The government of New Valeton is an elected body. You were on the council. You may be skilled in leadership, communication... or manipulation.
conversations.prefix: Councilor:
conversations.from: human
conversations.value: Sometimes you see situations more clearly than others.
conversations.prefix: Wise:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've been blind since birth, and while you've become adept at compensating for it, there are plenty of situations you can't handle very well.
conversations.prefix: Blind:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: When the walls came down, you knew you probably wouldn't get out alive - all you can hope to do now is the help others, and to go out with as much dignity as you can muster.
conversations.prefix: Go Out With Dignity:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: They send you out into the thick of it to gather resources- you're quick on your feet and have strong endurance if you have that job.
conversations.prefix: Runner:
conversations.from: human
conversations.value: You can get in and out of places easier than most.
conversations.prefix: Flexible:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Headstrong and self important, rushing in without thinking.
conversations.prefix: Arrogant:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You want to aid humanity's recovery from these atrocities - in any way you can.
conversations.prefix: Rebuild The Land:
conversations.from: gpt
conversations.value: You kind of drew the short straw there. Somehow, you ended up responsible for the burial of New Endvale's dead. Who did you piss off to end up with that job? Or perhaps the work is important to you.
conversations.prefix: Gravedigger:
conversations.from: human
conversations.value: You're good at curing wounds and diseases, within reason.
conversations.prefix: Medical:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You'll do anything to avoid being in the line of danger.
conversations.prefix: Scared:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You feel alone in this life - your goal is to find comrades, someone to share your life with - and preferably keep them alive.
conversations.prefix: Companionship:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: When things go bad you don't wait to take orders. You give them until someone takes over or every is safe.
conversations.prefix: Take Charge:
conversations.from: human
conversations.value: You aren't young anymore. You're too slow, too weak and too stiff to do anything remotely athletic.
conversations.prefix: Frail:
conversations.from: gpt
conversations.value: You can come up with some pretty stellar ideas in a pinch.
conversations.prefix: Ingenuitive:
conversations.from: human
conversations.value: You would normally have something to help out in just this situation but - alas the one time you need it was the one time you didn't bring it.
conversations.prefix: I knew I forgot my...:
conversations.from: gpt
conversations.value: You know the sun rises in the east and that the sewer flows north.
conversations.prefix: Sense of Direction:
conversations.from: human
conversations.value: All the time out in the wasteland of the undead has gotten you use to some horrible things. At this point there is very little that makes you turn your nose up or turn away in fear, horror, or disgust. In fact it all seems rather normal to you now.
conversations.prefix: Desensitized:
conversations.from: gpt
conversations.value: It's not her first rodeo. This character's survived the apocalypse before, and she can do it again.
conversations.prefix: Experienced:
conversations.from: human
conversations.value: You pride yourself on being a survivor. However, surviving has its costs. As a survivor you have seen things get better only to get worse, friends and family die, and the world burn. Sometimes you ask if its worth going on at all.
conversations.prefix: nihilistic:
conversations.from: gpt
conversations.value: You are known and loved by almost everyone, not just in the city but in the outlying regions.
conversations.prefix: Beloved:
conversations.from: human
conversations.value: You feel like someone is watching you because you are getting tired and moody.
conversations.prefix: Paranoid:
conversations.from: gpt
conversations.prefix: Injured and Unarmed:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The fighting, the staying awake, the exertion is really started to take its toll.
conversations.prefix: Exhausted:
conversations.from: gpt
conversations.value: You know small tricks and techniques for surviving in an urban environment. You may not be able to start a fire without matches, but you can scrounge real nutrition in a candy store.
conversations.prefix: Urban Survivalist:
conversations.from: human
conversations.value: You're running on adrenaline and not much else. 
conversations.prefix: No Sleep :
conversations.from: gpt
conversations.value: Running on days without sleep, this character has hit her limits. 
conversations.prefix: Exhausted: