conversations.from: system
conversations.value: **Prologue**
  
  In the year 2015, a new faction crept into headlines across the world. They called themselves C.L.O.A.K. -Centralized Logistics Organized Against Ksarrus. They claimed that their primary purpose was to defend the Earth against invasion from alien lifeforms - The Ksarrus. Shortly after forming, it soon became clear that they considered themselves to be an agency for containing international affairs, as well as the only organization prepared to defend the planet against external invasion.
  
  At first, it appeared as if they knew something that the rest of humanity didn't. They were not a part of any existing government, they did not seem prepared to follow any existing laws, and no one was quite sure where their funding came from. Worst of all, their equipment, public statements, and military movements all looked as if they were preparing for an imminent invasion - but they refused to provide proof of alien activity. They wouldn't even show evidence that the Ksarrus existed.
  
  Three years passed, and C.L.O.A.K. became a powerful military force with no government to answer to. They solved problems in their own way, dealing out justice of their own accord. From the  perspective of the United Nations, it looked as if C.L.O.A.K. was acting as judge, jury, and executioner. They were outside of anyone's control.
  
  Before five years had passed, C.L.O.A.K. was labeled a terrorist organization. Countries from across the world drew together to eliminate C.L.O.A.K., and in the year 2020, World War 3 began. The war was small in comparison to its two predecessors. It was a war fought with elite strike teams, with bribes, and with blackmail over the darkest of secrets. It was a war out of sight, out of mind, behind the scenes; there was no open combat, no widespread destruction, and the public was hardly aware it even took place.
  
  By the year 2023, C.L.O.A.K.'s advanced technology allowed their strike teams to become the dominating force. Another two longs years of skirmishes happened before, in 2025, World War 3 ended. C.L.O.A.K. had been victorious, and with their new-found status as a legitimate organization, they began to change the world.
  
  For the first time in its history, the planet came together to declare a singular global currency - credits - and a global language - English. C.L.O.A.K. allowed many of the countries to retain their preexisting leadership and state of independence. Overtime, the organization guided the nations of the world into working together to create economic stability, under a unified Earth.
  
  It is now the year 2030, five years after World War 3. Earth is in a global boom, but there are still those who fight for independence. There are those who do not want equality, who do not want unity, and who do not want to live under the rule of C.L.O.A.K.
  
  You are a member of C.L.O.A.K.'s elite military strike teams. Your duty, as one of the most well trained humans on the planet, is to serve as an international police force; your mission, to eliminate those who would threaten unity - who would threaten peace.
  
  And, as you have so consistently heard from your superiors - to always be prepared for the impending Ksarrus invasion.
  
  --------------------------------
  **Out of Character Information**
  
  Hello everyone! In this section I'll give you a brief overview of what to expect, and some ground rules going into our story.
  
  The players of this story will consist of two strike teams, or squads, that have been paired together. Foxtrot is a primary squad filled with more experienced C.L.O.A.K. members, while Tango is a secondary, more support based squad with slightly newer members. I'm looking for six players - one of each of the nature cards I created. 
  
  Each squad will have a leader that is an npc, controlled by me. While Storium is built around combined storytelling, I tend to be a control freak about plot and non-player characters that I introduce. I am open to discussion about ideas for introducing characters from your player character's past, but I'd prefer you to ask before just taking control.
  
  My experiences with Storium over the past month, and roleplaying in general, suggest that many players are prone to dropping out after a week or two. If that happens, I understand. The characters will become npcs, or be dealt with in a way fitting to the story. Then, if a total of three players drop, I shall re-open for invites, to fill another squad. Hopefully, through this process, we will be able to keep going at a decent pace with a minimum of three players.
  
  As I've said, I'm looking for six characters, one of each of the nature cards I have created. So, keep that in mind when making a character, . In order to accept the best characters, I may ask some of you to change your nature card, if, that is, people accidentally double up. I apologize in advance for making you do this.
  
  For Strengths and weaknesses (as well as sub-plots), feel free to create your own. From the start, I will give you an item card that plays off of your natures strength, so you do not need to make your strength card based off of that. Example: If you choose the medic, your strength does not need to be medical knowledge - I will give you another card for that. It should be another strength, unique to your character, such as a strong personality type.
  
  It should also be noted that every single character is trained in combat. These are the best soldiers. Your nature, and roll in the squad, is just your specialty. So even the medic and tech savvy squad members know their way around a gun, understand tactics, and may be one of the best in the world at some sort of melee combat. They're not just nurses and computer nerds recruited to follow soldiers around.
  
  I would prefer posts to be in third person-past tense, with a goal of one to two scenes per week. If something comes up that will slow your posting speed, just let me know, and we'll plan around it.
  
  This is getting a little long, so I'm going to wrap it up. If you have any questions I failed to answer here, or want some help planning out a character, feel free to email me at drgnicefire@gmail.com . I will do my best to respond as quickly as possible, and I look forward to playing with you.
  
  P.S. If it looks full, or someone has submitted a character for a slot you want but hasn't been accepted yet, feel free to submit one. You may get the role if I haven't decided who I want, yet, or you may serve as a "wait-listed" back up for if/when someone drops.
conversations.from: human
conversations.value: Imagine a heads-up-display that permanently aids you with your job - now imagine something ten times better. It's like Google Glass, but on steroids and coded for only your DNA.
conversations.prefix: High Tech Contact Lens:
conversations.from: gpt
conversations.value: Imagine a heads-up-display that permanently aids you with your job - now imagine something ten times better. It's like Google Glass, but on steroids and coded for only your DNA.
conversations.prefix: High Tech Contact Lens (copy):
conversations.from: human
conversations.value: The leader of squad Foxtrot, and a ten year veteran of C.L.O.A.K. His reputation is rather impressive, although the rumors are widely varied and it is difficult to tell which, if any, are true.
conversations.prefix: Warren Yate - Foxtrot 1:
conversations.from: gpt
conversations.value: A relatively new member to C.L.O.A.K., Melinda achieved the rank of squad leader of Tango after only a few missions. Not much is known about her, except that she prefers the codename Tango 1, to her real name.
conversations.prefix: Melinda Johnson - Tango 1:
conversations.from: human
conversations.value: You're primary task is to be an on mission medical expert. Your scientific knowledge goes far beyond just medicine, however, and you're certainly not useless when it comes to confrontation. Your squad often refers to you as the support of supports, but only because if you die, they die.
conversations.prefix: Medic - Tango 2:
conversations.from: gpt
conversations.value: Your knowledge of technology is more extensive than the average human's ability to breath. If the world went dark, so would you. You're job is to handle any on sight confrontations with technology - which, these days, is every mission.
conversations.prefix: Tech Expert - Tango 3:
conversations.from: human
conversations.value: Out of any role in either a primary or secondary squad, you are the most capable of functioning on your own. Your job is to scout ahead, scout behind, and to watch your teams back. If your squad was surprised, then its because you weren't doing your job well enough.
conversations.prefix: Recon - Tango 4:
conversations.from: gpt
conversations.value: Most of your squad-mates are an expert in something, but you? You're an expert in everything. Weapons? You can do weapons. Vehicles? No problem. Diplomacy? Sure thing. You adapt to be whatever your squad needs you to be, and you do it well.
conversations.prefix: Jack of All Trades - Foxtrot 4:
conversations.from: human
conversations.value: Whether the assignment is to protect, or march straight into the enemies' den, you are first. You lead the way, guide your squad, and take the brunt of the enemies' focus whenever possible. Without you, your squad would never go anywhere.
conversations.prefix: Point Man - Foxtrot 2:
conversations.from: gpt
conversations.value: Most people tell you that your job must be easy. A point man can break down a door, a tech can open an electric lock - so what do you do? You're the one that plans the route in and out. You're an expert at getting your squad where they need to be, in the most effective manner.
conversations.prefix: Infiltration Expert - Foxtrot 3:
conversations.from: human
conversations.value: Everyone in C.L.O.A.K. has extensive skills and/or brains. But you? You have the looks and wit that would make even 007 jealous.
conversations.prefix: Charming:
conversations.from: gpt
conversations.value: Sometimes you forget that you're not god; you become an unmovable object. You'll prove them wrong. You'll stand your ground - nothing can stop you, as long as you hold on.
conversations.prefix: Stubborness:
conversations.from: human
conversations.value: When you were born, the world was created specifically for you. Since then, you've made sure that nobody forgets that this universe is your universe, and you're the only important thing in it.
conversations.prefix: Selfish:
conversations.from: gpt
conversations.value: You just don't know how to stop. Whether it be physical or mental, no amount of exhaustion or pain seems to slow you down. If you were told that a human could only run one-hundred miles before falling over dead, you would make it two, then walk home to cool down.
conversations.prefix: Endurence:
conversations.from: human
conversations.value: When you play soccer, you always pass the ball to someone more open than you. When you go to a bar, you're the wing-man before you're the pilot. When you're with your squad, you make sure everyone else has their needs met before you. You are nothing without a team, and a team is nothing without you.
conversations.prefix: Team Player:
conversations.from: gpt
conversations.value: You've heard the name in passing for years now. They still insist that alien life exists, and you'd like nothing more than to meet them - hostile or not.
conversations.prefix: Meet the Ksarrus:
conversations.from: human
conversations.value: One of the most fundamental reasons that C.L.O.A.K was created was to protect the planet. Many have spoken out against the agencies' methods, but you're happy to follow orders as long as the results remain positive.
conversations.prefix: Protect Earth:
conversations.from: gpt
conversations.value: You have nothing personal against your agency - except that they're so secretive. As an operative, you feel it is your right to discover the truth about them - whatever that may be.
conversations.prefix: Prove C.L.O.A.K.'s True Purpose:
conversations.from: human
conversations.value: You've always known that you've had a problem with anger. Over time, you've learned to make sure that you don't get angry often...but when you do? You're rage is so intense that even Hades bows out to take a few notes.
conversations.prefix: Rage:
conversations.from: gpt
conversations.value: Any soldier will tell you that the majority of their training is about knowing what to do under pressure. Your line of work, however, constantly deals with things that would make even the bravest soldier flinch. But you? You're no ordinary soldier, and there aren't many situations where you can't keep your head screwed on straight.
conversations.prefix: Level-Headed:
conversations.from: human
conversations.value: You've been trained, you've read books - you've even been out in the field a few times. But this job? Nobody could have prepared you for this, and you suddenly feel like a puppy in a wolf's den.
conversations.prefix: Green:
conversations.from: gpt
conversations.value: Some questionable things happened in your past. You'd like nothing more than to get away from it all; the only way you know how, is to work for C.L.O.A.K.
conversations.prefix: A Broken Past:
conversations.from: human
conversations.value: You've been through a lot, and while it may have broken you a few times, it didn't kill you. Instead, it made you stronger, giving you the knowledge to handle difficult situations as if they were an everyday occurrence.
conversations.prefix: Experienced:
conversations.from: gpt
conversations.value: You're not sickly or particularly weak, but everyone around you is in exceptional shape. In comparison to them, you feel as if you get tired faster, are wounded more frequently, and can never do enough.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Something isn't right. With your team, with your organization, with your orders - you just don't trust something about it. You try to keep an open mind about things, but that nagging feeling in the back of your mind never truly goes away.
conversations.prefix: Doubt:
conversations.from: gpt
conversations.value: All your life, you've been told that you're too trusting. For awhile, you thought that your ability to trust others was a weakness - but not in this line of work. You trust your team with your life, and you'd have it no other way.
conversations.prefix: Trust:
conversations.from: human
conversations.value: It doesn't matter what you do, you just want to be the best at it. You have high ambitions for C.L.O.A.K., and one day, you're going to make it to the top.
conversations.prefix: Be the Best:
conversations.from: gpt
conversations.value: Your team is your family. You will make sure they all make it home safely. While you may not like your job, you're good at it, and you're going to use those skills to protect your friends.
conversations.prefix: Survival of your Companions:
conversations.from: human
conversations.value: An ex-field agent of C.L.O.A.K., Cassandra was promoted to the position of operator after being injured. While she lost the use of her legs, she did not lose her knowledge. She is in charge of handing out missions to Foxtrot/Tango, as well as overseeing their operations from a centralized position.
conversations.prefix: Cassandra  Littleton - F.T. Operator:
conversations.from: gpt
conversations.value: Team Foxtrot-Tango has been given their first mission. A meteor has landed 20 miles outside of a small town in Egypt. A C.L.O.A.K. task force has gone missing, and Foxtrot-Tango has been assigned the task of securing both their missing team, and the remains of the meteorite.
conversations.prefix: Plan for Meteor mission:
conversations.from: human
conversations.value: It's almost time to proceed. Although it may be unnecessary, it is always good to double check and make sure everyone is on the same page.
conversations.prefix: Field Organization:
conversations.from: gpt
conversations.value: The main floor of the Listening Outpost has been rigged with traps. Do your best to disable or maneuver past them without causing the world to end.
conversations.prefix: Traps! (Kate's team):
conversations.from: human
conversations.value: Upon breaching, the lower floor appears clear. However, upon investigation, you realize that someone ripped apart the floor of the basement and dug a large hole...and then filled it with bodies.
conversations.prefix: Investigate the lower floor (Jericho's team):
conversations.from: gpt
conversations.value: The two surviving members of Foxtrot are buried under a mound of rubble. The local military - not exactly friendly - is digging through the collapsed building. Escape before you're discovered.
conversations.prefix: Break Free(Kate):
conversations.from: human
conversations.value: The two surviving members of Foxtrot are buried under a mound of rubble. The local military - not exactly friendly - is digging through the collapsed building. Escape before you're discovered.
conversations.prefix: Break Free (Diaz):
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You may pride yourself on your independence, but when you're supposed to be working as a team, your autonomy frequently becomes a liability.
conversations.prefix: Loner:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have nothing personal against your agency - except that they're so secretive. As an operative, you feel it is your right to discover the truth about them - whatever that may be.
conversations.prefix: Discover C.L.O.A.K.'s True Purpose:
conversations.from: gpt
conversations.value: It's always been a blast to go out into the middle of field that's being torn apart, just so your fellow brothers-in-arms won't die. You've never hesitated as the explosions shook the ground, or the bullets whizzed by you. Explosion knock you down? Up you get, apply pressure to the artery. Bullet hit your helmet? Duck your head a bit, tie off the gauze around injury number 5, move onto number 6. 
conversations.prefix: Nerves? What nerves? :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Though you've been the first man on the ground after your compatriot has been hit, you never seem to realize your own life is at stake. This proves fatal at times, when your attention should be focused on yourself, rather than another.
conversations.prefix: Dulled Reflexes:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You get called whenever you're needed. Yes, that means during nap time too. Can't you just feel the gears in your brain jamming?
conversations.prefix: Morning Aches:
conversations.from: human
conversations.value: Okay, so I'm good at what I do... but I *think* I'm good at everything.
conversations.prefix: Cocky:
conversations.from: gpt
conversations.value: It takes confidence to breed good leadership skills, and you have it in spades.
conversations.prefix: Assertive:
conversations.from: human
conversations.value: You're quick to find the perfect implement just in time; the whole world's a toolbox and you're a master craftsman.
conversations.prefix: Resourceful: