conversations.from: system
conversations.value: It is a time of danger and distress. 
  The Empire is tightening its grip on 
  key territories and expanding into 
  the Outer Rim.
  
  Enslaving planetary populations 
  and stripping the lands of their natural 
  resources, the Empire brings trouble 
  everywhere it goes.
  
  Dissent of Imperial rule grows among 
  the people. For every injustice the people 
  fight back. Rumors spread from the 
  furthest Rim territories to the shining 
  city of Coruscant. 
  Whispers of rebellion.
   
  > *Agent Seven. Report. Talk to me, dammit.*
  
  > ……….
  
  > *We’ve lost him, Prism. He overextended himself. Too cocky. Should I start the backup cell?*
  
  > *No. It’s too dangerous there. With what’s happening on -*
  
  > *We don’t have time for this! The Empire is off balance. Seven and his team did that. If we don’t capitalize on their work, the Empire will strengthen their hold on that planet and everything Seven died for will be in vain. It bother me too, Prism but no fight for freedom is bloodless.*
  
  > *Fine. Make the call. But this time you’re their contact, Snow. I don’t want to lose another.*
  
  Efalon. A small, insignificant Outer Rim planet. Being of tactical insignificance it had escaped galactic conflicts for thousands of years. Even the Clone Wars had left Efalon untouched. The ore found on Efalon was substandard; there were no major industrial centers. The largest spaceport, found in the capital city of Riebec, was a hive for smugglers and ne’er-do-wells on their way too or from the bigger world like Tatooine.
   
  After the Galactic Republic was replaced with the Empire, Efalon found itself the center of a new conflict. The Empire has arrived in force, using the planet as a depot for their armaments. At first the Empire cared little about the native people of Efalon, but over time more and more restrictions and rules have been placed on the people. There are several Stormtrooper barracks on the planet and a new training facility has been built, with local human children strongly encouraged to join.
  
  Among all this, rumours of a rebellion have sprung up. Weapons depots have mysterious fires. Displaced people find themselves with food and a ticket on the next transport offplanet. The Empire has tried to quell this dissent, but even as they tighten their grip on the populace, the insurgency grows.
  
  The Basilisk is not a showy ship. She's registered for cargo out of Efalon and the pilot has never made waves. But she has a few secrets as well, and her number has just been called.
  
  ---
  **Setting:** The setting for this game is about five years before Star Wars: A New Hope. This should hopefully give us some space for good character building, without tripping over any major characters or events. In general, Star Wars canon applies but overall the goal is fun, not creating a perfect timeline. EU elements can be used if they don’t violate any current canon. Let’s just try to stay on the same page.
  
  The recent Star Wars Rebels show is a significant inspiration for this game setting. This group will represent a small rebel cell on the planet Efalon, working against the Empire’s plans for the planet and people.
  
  **Playstyle/Requirements:** Moves should be in third person past tense. This is not a fast pace game, but you should commit to checking at least once every two days. I’d like to complete at least one scene a week. Please give us a heads up in the chat (or by email/PM to me) if you’ll be absent for more than three days.
  
  **Characters:**  I’ve created several base natures, but you are welcome to create your own or modify the cards I’ve provided. Keep in mind that the characters will be working together to nurture the planetary rebellion - while your character may not start out as part of the rebel cell, they’ll all have to work together within the first scene or two, and have a reason for sticking around. 
  
  Card art is not required but it always looks great. I’m happy to help find art for cards.
  
  *Force Users*
  Jedi are not off limits, but details in the character biography are expected to explain why they were not caught by Order 66 or in the years since. Jedi must be over 30 years of age. Force Sensitives must be under 22 years of age (since the Great Purge). There will always be negatives to using the Force. Force Sensitives are untrained and can only react on instinct (unless and until they start training with a Jedi). Jedi who use their powers risk bringing too much attention on the rebels and may alert the Empire (sending their own Jedi-killers).
  
  The group won't have more than one Jedi and two force sensitives.
  
  *Rebellion*
  One character will be the contact for the burgeoning rebellion that will one day become the Rebel Alliance. Only one character can be the contact. They won’t receive more information than the other characters, but will be the ones relaying the tasks/missions to the group. (Contact has been chosen)
  
  *Relationships*
  It’s often fun to have characters know each other before the game starts. Once the final group is chosen players will be able to decide on some friendships or rivalries and edit their characters before the first scene starts. Not all characters need a relationship of some sort, but all characters must be neutral or positive to the rebellion (ie no pure dark side characters).
  
  **More Game Details (NPCs, etc)**: https://docs.google.com/document/d/1Ov_XGEl-lKAPKWV4_YsdzI0jxNkMEs6wTyp_MdoS6tk/edit?usp=sharing
  
  **Narrator Contact**: teabeey @ gmail . com
conversations.from: human
conversations.value: A veteran of interstellar travel from the first generation of FTL-capable starships.
  
  ...
  
  Suggested Strength: Experienced
  
  Suggested Weakness: Stubborn
conversations.prefix: Veteran Astronaut:
conversations.from: gpt
conversations.value: A green newbie embarking on an interstellar mission for the first time.
  
  ...
  
  Suggested Strength: Intrepid
  
  Suggested Weakness: Inexperienced
conversations.prefix: Rookie Astronaut:
conversations.from: human
conversations.value: Curious and cautious, eager to explore the cosmos and live to tell the tales.
  
  ...
  
  Suggested Strength: Highly Perceptive
  
  Suggested Weakness: Hesitant
conversations.prefix: Science Officer:
conversations.from: gpt
conversations.value: A capable officer used to all-night shifts overseeing ship functions and information systems.
  
  ...
  
  Suggested Strength: Great Endurance
  
  Suggested Weakness: Brutish
conversations.prefix: Operations Chief:
conversations.from: human
conversations.value: Brilliant and inventive but still not used to the stresses of actual interstellar travel.
  
  ...
  
  Suggested Strength: Brilliant Mind
  
  Suggested Weakness: Queasy
conversations.prefix: Engineering Officer:
conversations.from: gpt
conversations.value: The responsibility for the safety of the ship rests here, in good hands.
  
  ...
  
  Suggested Strength: Athletic Physique
  
  Suggested Weakness: Untrusting
conversations.prefix: Weapons Officer:
conversations.from: human
conversations.value: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.
  
  ...
  
  Suggested Strength: Charismatic
  
  Suggested Weakness: Stubborn
conversations.prefix: Communications Officer:
conversations.from: gpt
conversations.value: Your mission is to help humanity explore the stars so your people don’t have to take the risk.
  
  ...
  
  Suggested Strength: Intrepid
  
  Suggested Weakness: Secretive
conversations.prefix: Alien Diplomat:
conversations.from: human
conversations.value: Humanity’s not ready for what’s out here. You are.
  
  ...
  
  Suggested Strength: Military Training
  
  Suggested Weakness: Brutish
conversations.prefix: Alien Commando:
conversations.from: gpt
conversations.value: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.
  
  ...
  
  Suggested Strength: Sturdy Robot Body
  
  Suggested Weakness: Limited Emotional Capability
conversations.prefix: Support Robot:
conversations.from: human
conversations.value: Fit, strong, and agile.
conversations.prefix: Athletic Physique:
conversations.from: gpt
conversations.value: You’re inventive and insightful, nimble and powerful of mind.
conversations.prefix: Brilliant Mind:
conversations.from: human
conversations.value: You’re quick to detect social cues and physical clues.
conversations.prefix: Highly Perceptive:
conversations.from: gpt
conversations.value: Adventurous and bold.
conversations.prefix: Intrepid:
conversations.from: human
conversations.value: A rigid training regimen has prepared you for a dangerous life.
conversations.prefix: Military Training:
conversations.from: gpt
conversations.value: Long nights, bad food, and rough rides are no problem for you.
conversations.prefix: Great Endurance:
conversations.from: human
conversations.value: Friendly and approachable or intimidating and stern, whatever the situation calls for.
conversations.prefix: Charismatic:
conversations.from: gpt
conversations.value: Education is your great advantage.
conversations.prefix: Well Educated:
conversations.from: human
conversations.value: You’ve seen things the others wouldn’t believe.
conversations.prefix: Experienced:
conversations.from: gpt
conversations.value: Exceptional artificial design and construction make you strong and sturdy.
conversations.prefix: Sturdy Robot Body:
conversations.from: human
conversations.value: Rough rides and variable gravity don’t agree with you.
conversations.prefix: Queasy:
conversations.from: gpt
conversations.value: Difficult to divert and slow to change.
conversations.prefix: Stubborn:
conversations.from: human
conversations.value: Sometimes it’s fear, sometimes doubt.
conversations.prefix: Hesitant:
conversations.from: gpt
conversations.value: Sharing things has gotten you hurt before.
conversations.prefix: Secretive:
conversations.from: human
conversations.value: Pain and stress cut you especially deep.
conversations.prefix: Sensitive:
conversations.from: gpt
conversations.value: Blunt and direct.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Not so much for you with the talking.
conversations.prefix: Socially Awkward:
conversations.from: gpt
conversations.value: Others have let you down. It’ll happen again.
conversations.prefix: Untrusting:
conversations.from: human
conversations.value: Your experience is limited... for now.
conversations.prefix: Inexperienced:
conversations.from: gpt
conversations.value: Your software brain is designed to limit and regulate emotional responses.
conversations.prefix: Limited Emotional Capability:
conversations.from: human
conversations.value: You want to be remembered. You want to make a dent in history.
conversations.prefix: Secure Your Future:
conversations.from: gpt
conversations.value: Reclaim the planet from the Empire's grasp.
conversations.prefix: Free the World:
conversations.from: human
conversations.value: Earn a promotion and further your career.
conversations.prefix: Get Promoted:
conversations.from: gpt
conversations.value: Friends have been slain by “Riser.” Maybe the *Basilisk* crew can end that pirate.
conversations.prefix: Get Revenge Against The Pirate Called Riser:
conversations.from: human
conversations.value: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?
conversations.prefix: Faith Versus Knowledge:
conversations.from: gpt
conversations.value: Peace comes through superior power. Make your people safer by making them stronger.
conversations.prefix: Safety From Danger:
conversations.from: human
conversations.value: You lost your confidence—in yourself, in your people, in something—and you’re out here to get it back.
conversations.prefix: Recover What’s Lost:
conversations.from: gpt
conversations.value: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?
conversations.prefix: Human Destiny:
conversations.from: human
conversations.value: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can.
conversations.prefix: Not Alone:
conversations.from: gpt
conversations.value: You want the respect of the commodore of the fleet. You need it. But why?
conversations.prefix: Earn Star Commander Fitzcurtis’s Respect:
conversations.from: human
conversations.value: Be the first to discover a new species of fauna heretofore unseen by humankind.
conversations.prefix: Encounter A New Life-Form:
conversations.from: gpt
conversations.value: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen.
conversations.prefix: Improve Ship-wide Performance:
conversations.from: human
conversations.value: Get over your fear of deep space by making it through a spacewalk in the field.
conversations.prefix: Spacewalk:
conversations.from: gpt
conversations.value: Achieve popularity among the crew. Respect can come later.
conversations.prefix: Be A Star:
conversations.from: human
conversations.value: What is the Harbinger trying to say and where does that message originate? Find out.
conversations.prefix: Discover the Source of the Harbinger Message:
conversations.from: gpt
conversations.value: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim.
conversations.prefix: Stake A Claim on a Precious New World:
conversations.from: human
conversations.value: Your old lover is on the colony on Clotho. This may be your last chance patch things up.
conversations.prefix: Reunite With Your Lover on Clotho:
conversations.from: gpt
conversations.value: Human relations with alien cultures are vital to our survival. Build a meaningful bridge.
conversations.prefix: Build A Friendship with an Alien Colleague:
conversations.from: human
conversations.value: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission.
conversations.prefix: Reveal the OmniColony Mole on the Ship:
conversations.from: gpt
conversations.value: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos.
conversations.prefix: Send Home an Artifact:
conversations.from: human
conversations.value: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky.
conversations.prefix: Hostile-Environment Suit:
conversations.from: gpt
conversations.value: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate.
conversations.prefix: Portable Scanner Array:
conversations.from: human
conversations.value: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body.
conversations.prefix: Planetary Stake Beacon:
conversations.from: gpt
conversations.value: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*.
conversations.prefix: Long-Range Satellite-Free Communicator:
conversations.from: human
conversations.value: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat.
conversations.prefix: Armored Battle Suit:
conversations.from: gpt
conversations.value: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware.
conversations.prefix: Compressed Energy Pistol:
conversations.from: human
conversations.value: Standard-issue projectile rifle, generally forbidden to see use aboard starships.
conversations.prefix: MR-910 Combat Rifle:
conversations.from: gpt
conversations.value: Only two of these are typically issued to exploratory vessels on peaceful missions.
conversations.prefix: Keycard to the Weapons Locker:
conversations.from: human
conversations.value: This code decrypts transmissions to and from the *Dauntless*, be they official or personal.
conversations.prefix: Encryption Code for the Dauntless:
conversations.from: gpt
conversations.value: A medical kit with various fast-acting and potentially dangerous drugs installed.
conversations.prefix: Medical Hyperkit:
conversations.from: human
conversations.value: The cockpit and turrets of the starship, cramped but highly functional.
conversations.prefix: Bridge of the Basilisk:
conversations.from: gpt
conversations.value: Sleeping quarters, mess, and rec rooms on the Basilisk.
conversations.prefix: Basilisk Crew Quarters:
conversations.from: human
conversations.value: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ.
conversations.prefix: Dauntless: Comms Module:
conversations.from: gpt
conversations.value: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here.
conversations.prefix: Dauntless: Engine Room:
conversations.from: human
conversations.value: One of the dirty, steamy, dark areas of the ship, full of industrial equipment and grime.
conversations.prefix: Basilisk Machine Deck:
conversations.from: gpt
conversations.value: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life.
conversations.prefix: Washington Colony on Clotho:
conversations.from: human
conversations.value: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone.
conversations.prefix: Planet EV-1996:
conversations.from: gpt
conversations.value: A human deep-space probe detected repeating radio signals from this dank planet over a year ago.
conversations.prefix: Planet DRX-31880:
conversations.from: human
conversations.value: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here.
conversations.prefix: Planet CGE-700:
conversations.from: gpt
conversations.value: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here.
conversations.prefix: Derelict Alien Starship:
conversations.from: human
conversations.value: You want to be liked. This ship is like your whole world now. Get them laughing.
conversations.prefix: Amuse the Crew:
conversations.from: gpt
conversations.value: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact.
conversations.prefix: Navigate the Asteroid Field:
conversations.from: human
conversations.value: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it.
conversations.prefix: Parse the Sensor Data:
conversations.from: gpt
conversations.value: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it.
conversations.prefix: Analyze Communication Records:
conversations.from: human
conversations.value: The crew can do better. They don’t have to like it.
conversations.prefix: Improve Crew Efficiency:
conversations.from: gpt
conversations.value: Get primary systems back online.
conversations.prefix: Make Repairs:
conversations.from: human
conversations.value: Get your shuttle aboard the spinning alien derelict and make a safe landing.
conversations.prefix: Land on the Derelict Ship:
conversations.from: gpt
conversations.value: Traverse the microgravity environment and locate an operations center if you can.
conversations.prefix: Explore the Derelict Ship:
conversations.from: human
conversations.value: Can data be mined from this old ship? Can you make sense of it?
conversations.prefix: Puzzle out the Alien Computer:
conversations.from: gpt
conversations.value: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution.
conversations.prefix: Calculate the Angle of Attack:
conversations.from: human
conversations.value: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet.
conversations.prefix: Star Commander Lauren Fitzcurtis:
conversations.from: gpt
conversations.value: Responsible for gathering diaries and video logs from active-service personnel through comms.
conversations.prefix: Commander Gyeon Jun-seo:
conversations.from: human
conversations.value: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment.
conversations.prefix: Executive Director Bernard E. Wallace:
conversations.from: gpt
conversations.value: Rogue deep-space recon robot commanding a renegade ship as a pirate.
conversations.prefix: “Riser” Apex-20 Edition Model E2090:
conversations.from: human
conversations.value: Leader of the new deep-space colony on Clotho, at the verge of unexplored space.
conversations.prefix: Premier Nathan Hewitt:
conversations.from: gpt
conversations.value: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission.
conversations.prefix: Flight Officer Ellen Vanderson:
conversations.from: human
conversations.value: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector.
conversations.prefix: Kro Kanzanic:
conversations.from: gpt
conversations.value: Little more than a holographic ghost appearing in decayed transmissions coming from deep space.
conversations.prefix: The Harbinger:
conversations.from: human
conversations.value: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals.
conversations.prefix: Xenobiological Entry Tango-321:
conversations.from: gpt
conversations.value: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space.
conversations.prefix: Xenobiological Entry Sierra-909:
conversations.from: human
conversations.value: The command center of the starship, cramped but highly functional.
conversations.prefix: Bridge of the Dauntless:
conversations.from: gpt
conversations.value: The command center of the starship, cramped but highly functional.
conversations.prefix: Bridge of the Basilisk:
conversations.from: human
conversations.value: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime.
conversations.prefix: Dauntless Machine Deck:
conversations.from: gpt
conversations.value: A shared dining space for crew and officers of the exploratory ship.
conversations.prefix: Dauntless: The Mess:
conversations.from: human
conversations.value: The command center of the starship, cramped but highly functional.
conversations.prefix: Bridge of the Basilisk:
conversations.from: gpt
conversations.value: Sleeping quarters, mess, and room for activities on the Basilisk.
conversations.prefix: Basilisk Crew Quarters:
conversations.from: human
conversations.value: You're a local and you know the planet and its people well. Living in a backwater planet has made you a bit of a jack-of-all trades.
conversations.prefix: Fringer:
conversations.from: gpt
conversations.value: You work outside the law to bring goods to people who need them. For the right price.
conversations.prefix: Smuggler:
conversations.from: human
conversations.value: The Basilisk is your baby. She keeps you in the skies and free. You're captain, navigator, and mechanic for the ship.
conversations.prefix: Pilot:
conversations.from: gpt
conversations.value: You know how to survive the harshest conditions and you're no stranger to wild beasts. Working on backwater planets has made you a bit of a jack-of-all trades.    
conversations.prefix: Scout:
conversations.from: human
conversations.value: Regardless of why you left, the service lost a crack shot and excellent fighter when you "retired".
conversations.prefix: Ex-Soldier:
conversations.from: gpt
conversations.value: Born after the Purge, your ability to manipulate the force has been more a burden than benefit.
conversations.prefix: Force Sensitive:
conversations.from: human
conversations.value: You were trained in the Jedi Temple on Coruscant. Since the Purge you have lived in hiding, masking your force abilities.
conversations.prefix: Jedi:
conversations.from: gpt
conversations.value: You can hack any system, repair any bug, and infiltrate the toughest security.
conversations.prefix: Tech Specialist:
conversations.from: human
conversations.value: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate.
conversations.prefix: Get Revenge Against The Pirate Called Riser:
conversations.from: gpt
conversations.value: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back.
conversations.prefix: Recover What’s Lost:
conversations.from: human
conversations.value: Peace comes through superior power. Make humanity safer by making humanity stronger.
conversations.prefix: Safety From Danger:
conversations.from: gpt
conversations.value: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth.
conversations.prefix: Steal A Claim Back From Alien Rivals:
conversations.from: human
conversations.value: Empire controlled, the capital city of Efalon is quieter than it's reputation as a smuggler's haven would suspect. Keep away from the Imperial patrols or risk a night in the detention cells.
conversations.prefix: Streets of Riebec:
conversations.from: gpt
conversations.value: C1-P5, or Chips, is a C1 model astromech droid. Chips is responsible for repairs on the Basilisk, and takes that job very seriously.
conversations.prefix: C1-P5:
conversations.from: human
conversations.value: The Obdris is a small cantina in Leenke City owned by a Balosar named  Valo Eris. Located near the spaceport it's filled with smugglers, vagrants, and people with something to hide.
conversations.prefix: Obdris Cantina:
conversations.from: gpt
conversations.value: A refuge city for the people of Efalon who have fled Empire control near Riebec.
  
  Packed and dirty, everyone knows that eventually the Empire will come to claim the city, and eventually, the whole planet.
conversations.prefix: Leenke City:
conversations.from: human
conversations.value: The owner of the Obdris cantina. She doesn't tend the bar, but she's a formidable presence even when away from her business. Getting on the wrong side of Eris can lead to a premature death.
conversations.prefix: Valo Eris:
conversations.from: gpt
conversations.value: A VCX-100 light freighter with sleeping quarters, mess, conference room, and cargo.
conversations.prefix: Basilisk:
conversations.from: human
conversations.value: Sleeping quarters, mess, and rec rooms on the Basilisk.
conversations.prefix: Basilisk Crew Quarters (copy):
conversations.from: gpt
conversations.value: Introduce yourself to the team. Hopefully you make a good impression.
conversations.prefix: Introductions:
conversations.from: human
conversations.value: You've got to get out of the bar and fast.
conversations.prefix: Make a Quick Escape:
conversations.from: gpt
conversations.value: The Trandoshan carries a plasma rifle and has good aim.
conversations.prefix: Trandoshan Mercenary:
conversations.from: human
conversations.value: A Klatooinian mercenary who carries a pike. He approaches quickly to engage in melee combat.
conversations.prefix: Klatooinian Mercenary:
conversations.from: gpt
conversations.value: The Droideka is in good shape, despite its age. It has two blaster attachments on its arms and a shield.
conversations.prefix: Droideka:
conversations.from: human
conversations.value: You can't work with a ship you don't understand.
conversations.prefix: Investigate the Basilisk [Eefje]:
conversations.from: gpt
conversations.value: You need to find out who is hunting the team. And why.
conversations.prefix: Investigate the Databanks [H8R]:
conversations.from: human
conversations.value: You're a doctor, not a *rebel*. You need to find your place on the team.
conversations.prefix: Figure Things Out [Cybele]:
conversations.from: gpt
conversations.value: You need to keep everyone on the right track and get the job done.
conversations.prefix: Lead the Team [Korran]:
conversations.from: human
conversations.value: Using your powers openly always has a cost.
conversations.prefix: Jedi Focus [Xer'ses]:
conversations.from: gpt
conversations.value: You can't be distracted by the attack last night. You need to focus and prepare for the fight ahead.
conversations.prefix: Prepare for the Mission [Stitches]:
conversations.from: human
conversations.value: Xer'xes must discover if Eefje is truly attuned to the Force.
conversations.prefix: Master and Apprentice:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You’ve seen things the others wouldn’t believe.
conversations.prefix: Experienced:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Sharing things has gotten you hurt before.
conversations.prefix: Secretive:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Revenge isn't always easy, but it sure feels good.
  Taking out those who took what's precious to you will dull the pain.
conversations.prefix: Dull the Pain:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: disappointed in someone or something that one discovers to be less good than one had believed.
conversations.prefix: Disillusioned:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The Force has always been present in your life, as a concept, a saying, or a feeling just beyond the senses. With the Jedi Order gone, learning more about the Force may be difficult, but you think it's worth the challenge.
conversations.prefix: Discover the Force:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are the best... at everything. Not just those at which you are the best.
conversations.prefix: Cocky:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You don't do anything you don't get paid for.
conversations.prefix: Mercenary:
conversations.from: gpt
conversations.value: Quick-thinking. Sometimes quicker-tongued. There aren't many situations you can't talk your way out of - failing that, there's always your blaster.
conversations.prefix: Scoundrel:
conversations.from: human
conversations.value: you're not a droid, but your enhancements make it possible to think the same way, and to disable them.
conversations.prefix: Almost as Much Computer as You:
conversations.from: gpt
conversations.value: Using the Force, Xer'ses is able to manipulate the objects around him or even crush them given the situation. 
conversations.prefix: Force Crush :
conversations.from: human
conversations.value: "Hokey religions and ancient weapons are no match for a good blaster at your side, kid."
  
  The DL-44 is a solid, dependable sidearm popular with smugglers and bounty hunters. Modifiable and accurate without sacrificing power, this blaster hangs on the edge of legality.
conversations.prefix: DL-44 Heavy Blaster (Modified):
conversations.from: gpt
conversations.value: Harmonized and greatly sensitive to the Force, it is always easy for Xer'ses to get attuned to the force regardless of the time passed between sessions. 
conversations.prefix: Attunement: