conversations.from: system
conversations.value: An original fantasy story set in a world somewhat reminiscent of America in the late 17th century. 
  
  The prevailing wisdom for nearly a hundred years has been that this continent is and has always been completely unpopulated. But the village of Silvermere, a mining town in the Markham colony, has just discovered a ruin mere miles from the town. It's a discovery that, if it gets out, could change everything.
  
  Looking for 3-4 players. This is a fantasy world of the "all human, relatively low magic" variety. And feel free to make your own cards for characters! These are just a starting point.
conversations.from: human
conversations.value: The Mayor has made some enemies in recent days, and you'd like to bring him down.
conversations.prefix: Sabotage the Mayor:
conversations.from: gpt
conversations.value: Ames is suspiciously well-prepared for this expedition. He's provided everyone with food, spelunking gear, rope, and associated other provisions.
conversations.prefix: Provisions:
conversations.from: human
conversations.value: All you need to do is bring fire, salt, and blood to the heart of the temple. What could possibly go wrong?
conversations.prefix: Complete the Ritual:
conversations.from: gpt
conversations.value: There's a spirit in that temple, and one way or another you need to deal with it.
conversations.prefix: Deal with the Spirit:
conversations.from: human
conversations.value: Ames has graciously allowed you to keep this odd tool. It hums faintly when you touch it. Perhaps it can be of some use?
conversations.prefix: Strange Artifact:
conversations.from: gpt
conversations.value: Harmony and melody may improve the world, but they say discordant hymns can tear down mountains.
conversations.prefix: Discordant Texts:
conversations.from: human
conversations.value: Ames is suspiciously well-prepared for this expedition. He's provided everyone with food, spelunking gear, rope, and associated other provisions.
conversations.prefix: Provisions (copy):
conversations.from: gpt
conversations.value: They're going to want to know who's leaving the city so late.
conversations.prefix: The Mayor's Men:
conversations.from: human
conversations.value: The temple wants you to sleep on its doorstep. It might be a good idea to stay awake.
conversations.prefix: Enchanted Sleep:
conversations.from: gpt
conversations.value: The mayor's house is sturdy and unassuming, like the man himself.
conversations.prefix: Mayor's House:
conversations.from: human
conversations.value: Hunter, trapper, logger, or guide, you work in the woods outside Silvermere, and you know them better than anyone.
conversations.prefix: Woodsman:
conversations.from: gpt
conversations.value: Every village needs its apothecary. You know how to treat most of the common ailments with herbal remedies, as well as the injuries the miners often suffer.
conversations.prefix: Apothecary:
conversations.from: human
conversations.value: You possess some talent in the mystic's arts of astronomy, alchemy, and theurgy.
conversations.prefix: Mystic:
conversations.from: gpt
conversations.value: You're good at thinking your way out of problems.
conversations.prefix: Clever:
conversations.from: human
conversations.value: You are fervent in your devotion to the Musica Universalis.
conversations.prefix: Pious:
conversations.from: gpt
conversations.value: Life has lost its luster for you, if it ever had it.
conversations.prefix: World-weary:
conversations.from: human
conversations.value: Sometimes the world is a dark place, and your faith wavers. Find something to strengthen that faith.
conversations.prefix: Reaffirm Your Faith:
conversations.from: gpt
conversations.value: These ruins could make you very, very rich if you play your cards right.
conversations.prefix: Make a Fortune:
conversations.from: human
conversations.value: Silvermere is known for its silver mines, safely removed from the rest of town.
conversations.prefix: The Mines:
conversations.from: gpt
conversations.value: A disused mine shaft, occasionally used to lock away prisoners.
conversations.prefix: The Pit:
conversations.from: human
conversations.value: Every citizen is part of the militia, but you've made it part of your life.
conversations.prefix: Dedicated Militiaman:
conversations.from: gpt
conversations.value: A beautiful stone cathedral, nearly lost in a tangle of trees and undergrowth. It looks like it could be thousands of years old.
conversations.prefix: Forgotten Temple:
conversations.from: human
conversations.value: A small room in the inn. Every available space is covered in books, neatly stacked.
conversations.prefix: Azura's Room:
conversations.from: gpt
conversations.value: Owned by Mary Ackerley, the mayor's wife, since before she knew him. The heart and soul of the town.
conversations.prefix: Silvermere Arms:
conversations.from: human
conversations.value: You're a visiting merchant, here to turn goods into profit.
conversations.prefix: Merchant:
conversations.from: gpt
conversations.value: You notice things others don't.
conversations.prefix: Perceptive:
conversations.from: human
conversations.value: You often act on impulse without considering the consequences of your actions.
conversations.prefix: Capricious:
conversations.from: gpt
conversations.value: Your belief that you are better than other people tends to rub them the wrong way.
conversations.prefix: Sanctimonious:
conversations.from: human
conversations.value: A sturdy fellow with mousy brown hair. He used to be regarded as tough but fair, but these days it's more like cruel and capricious.
conversations.prefix: Mayor Ackerley:
conversations.from: gpt
conversations.value: You're a foreman at the mines, entitled to a small cut of the silver your team produces.
conversations.prefix: Foreman:
conversations.from: human
conversations.value: You were convicted of a crime on the mainland and shipped to the colonies as an indentured servant. Now you work the mines.
conversations.prefix: Indentured Miner:
conversations.from: gpt
conversations.value: You tend to miss the obvious.
conversations.prefix: Inattentive:
conversations.from: human
conversations.value: You are capable of some impressive feats of agility, balance, and dexterity.
conversations.prefix: Nimble:
conversations.from: gpt
conversations.value: You never wanted to be in this town, and maybe the discovery of these ruins will be your ticket out of here.
conversations.prefix: Get Out:
conversations.from: human
conversations.value: You've trained in the occult arts. Your services are in demand, but carefully watched by the church--if you don't keep them secret.
conversations.prefix: Mystic:
conversations.from: gpt
conversations.value: Silvermere is in a remote, mountainous location, so it needs the hardy crops and livestock you grow, lest it starve during the winter.
conversations.prefix: Farmer:
conversations.from: human
conversations.value: It's sometimes hard for you to pay attention to the task at hand.
conversations.prefix: Scatterbrained:
conversations.from: gpt
conversations.value: Your inexperience could get you in trouble one day.
conversations.prefix: Naive:
conversations.from: human
conversations.value: This earthly coil is so dull. There must be something more.
conversations.prefix: Experience the Sublime:
conversations.from: gpt
conversations.value: You're a cantor at the local church, and hold some moral authority over the town because of it.
conversations.prefix: Cantor:
conversations.from: human
conversations.value: You serve as a guard to a merchant that's passing through town.
conversations.prefix: Caravan Guard:
conversations.from: gpt
conversations.value: You are knowledgeable in many things, and good at researching things you don't know.
conversations.prefix: Studious:
conversations.from: human
conversations.value: You've trained as an apothecary and know how to save lives.
conversations.prefix: Healer:
conversations.from: gpt
conversations.value: You could live in the forest if you wanted to.
conversations.prefix: Woodcrafty:
conversations.from: human
conversations.value: You believe in yourself a little too much.
conversations.prefix: Overconfident:
conversations.from: gpt
conversations.value: Whether through force of personality or physical looks, people generally like you.
conversations.prefix: Charming:
conversations.from: human
conversations.value: You are capable of some impressive feats of strength, endurance, and general athleticism.
conversations.prefix: Athletic:
conversations.from: gpt
conversations.value: You have a hard time making decisions when pressed.
conversations.prefix: Indecisive:
conversations.from: human
conversations.value: Once you've made a decision, you stick with it, come hell or high water.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You're easily injured.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Some things are better left alone. This ruined temple is probably one of them.
conversations.prefix: Keep it Secret:
conversations.from: gpt
conversations.value: What's the point of ancient, forgotten secrets if you can't learn something from them?
conversations.prefix: Dig it Up:
conversations.from: human
conversations.value: This town has been one step from chaos ever since the ruins were discovered. That needs to end.
conversations.prefix: Keep the Peace:
conversations.from: gpt
conversations.value: A blue-eyed young woman with a smirk like she's playing a joke on the entire world.
conversations.prefix: Astra:
conversations.from: human
conversations.value: These ruins might be dangerous, and Mayor Ackerley's reign certainly is. You've got your hands full looking after your friends and family.
conversations.prefix: Keep Everyone Safe:
conversations.from: gpt
conversations.value: You'd rather keep a low profile for a while. Maybe the chaos in this little town will help.
conversations.prefix: Stay out of Sight:
conversations.from: human
conversations.value: These ruins are a temple to some ancient power, and you stand ready to repel whatever discordant entity lies dormant inside.
conversations.prefix: Drive Out Evil:
conversations.from: gpt
conversations.value: A strange drifter with bright blue eyes and dark hair. He looks like he knows more than he's letting on.
conversations.prefix: Jack Stanford:
conversations.from: human
conversations.value: A teenaged girl with short coppery hair. She discovered the ruins, and she's been on the run ever since.
conversations.prefix: Rose Ackerley:
conversations.from: gpt
conversations.value: A merchant with a keen interest in "curiosities." He claims his presence is a coincidence.
conversations.prefix: Thomas Ames:
conversations.from: human
conversations.value: The door to the temple seems to be shut tight. Perhaps you can find a way to open it.
conversations.prefix: A Forbidden Place:
conversations.from: gpt
conversations.value: Confusing, chaotic heretical texts that just might be key to understanding the ruin.
conversations.prefix: Discordant Texts:
conversations.from: human
conversations.value: The spirit in the temple has been bound here for thousands of years. You have agreed to set it free.
conversations.prefix: Free the Spirit:
conversations.from: gpt
conversations.value: This spirit has been bound to this place for thousands of years. It dreams of a freedom it can no longer remember.
conversations.prefix: The Spirit of the Forest:
conversations.from: human
conversations.value: You have these strange songs and artifacts. What exactly have you uncovered?
conversations.prefix: The Mystery of the Temple:
conversations.from: gpt
conversations.value: The owner of the Silvermere Arms and the Mayor's wife. She's worried about something.
conversations.prefix: Mary Ackerley:
conversations.from: human
conversations.value: The temple glows with a strange green light, and thick tangled vines cover the floor.
conversations.prefix: Inside the Temple:
conversations.from: gpt
conversations.value: There are surely secrets to discover here. Will it be dangerous if you take too long to discover them?
conversations.prefix: Explore the Temple:
conversations.from: human
conversations.value: A holy place, full of constant song--and ancient texts that may prove useful.
conversations.prefix: The Chapel:
conversations.from: gpt
conversations.value: It's hard enough to find a book in a well-organized library. This one . . . well, there's always a chance.
conversations.prefix: A Cluttered Library:
conversations.from: human
conversations.value: You'll probably only get one chance at this. Best take the time to do it right.
conversations.prefix: Come up with a Plan:
conversations.from: gpt
conversations.value: You served in he army for a number of years. instead of staying with it you chose the quiet life of a rural town and a job training the local militia.
conversations.prefix: Army Veteran:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You work the forge, converting raw silver into usable goods.
conversations.prefix: Silversmith:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have the years to be something bigger, but too much youth to escape being just the assistant to the barkeep.
conversations.prefix: Barback:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You may not be a mage yourself, but you have more than a passing familiarity with magical concepts.
conversations.prefix: Mystic Knowledge:
conversations.from: gpt
conversations.value: You're in the unknown, but your goals keep you focused. Nothing's going to stop you now.
conversations.prefix: Determined:
conversations.from: human
conversations.value: All work and no play makes Alexander a dull boy.
conversations.prefix: Lazy:
conversations.from: gpt
conversations.value: You have a strong belief in folk sayings and rituals - even the stupid ones.
conversations.prefix: Superstitious:
conversations.from: human
conversations.value: You keep a cool head in the face of danger and panic.
conversations.prefix: Keep Calm:
conversations.from: gpt
conversations.value: Somehow, in some way, her energy is good enough to be the key for this particular spirit's freedom.
conversations.prefix: Lucky Nature.:
conversations.from: human
conversations.value: Years of studying at a premier cantorial school in the Old World has provided a wealth of religious knowledge.
conversations.prefix: Educated: