conversations.from: system
conversations.value: "Alright, alright, damn. I'll give you a job. I have a guy who needs a crew: Anders. Meet him at the tavern in Navire. It's a small enough place, you should be able to find your way."
  
  Desperate for work, you heard a rumor about a recent crime syndicate bust; seems like they're in need of new agents. The work will be hard, the pay will be shit, not to mention you could be convicted in any and all 34 provinces. Of course, that all depends on the mood of the government at the time. What will you bring to the syndicate?
conversations.from: human
conversations.value: The beam cannons on the Libertine are weak compared to others, but against flesh they certainly do the trick.
conversations.prefix: Libertine-Beam Cannons:
conversations.from: gpt
conversations.value: You need a job. Put yourself out there and get one! Go find Anders in the Lowtown tavern and convince him to a verbal contract.
conversations.prefix: Acquire a contract:
conversations.from: human
conversations.value: Magic, bullets, knives, grenades, it doesnt matter. You hit the bitch square in the chest and she falls. May only be played as the fourth card for the Shady Lady challenge.
conversations.prefix: Final blow:
conversations.from: gpt
conversations.value: You're the one to trust with something not so legal. You weave lies, never tell your true story. You've memorized dozens of pseudonyms just in case. Not paranoid, just prepared.
conversations.prefix: Secretive:
conversations.from: human
conversations.value: She never misses...
conversations.prefix: Favorite gun:
conversations.from: gpt
conversations.value: You need a job! Get out there and find one! Meet with Anders in The Law and convince him to a verbal contract. 
conversations.prefix: Acquire contract:
conversations.from: human
conversations.value: You have a friendly spirit who watches out for you. 
conversations.prefix: Amie:
conversations.from: gpt
conversations.value: You can poison a blade, a bullet, make a trap. the possibilities are endless, as long as they end in someone's death.
conversations.prefix: Poison:
conversations.from: human
conversations.value: Only take and play this if you're willing to give up your life and take a bullet for a woman you barely know.
conversations.prefix: Save Isabela:
conversations.from: gpt
conversations.value: Bitch followed you, and now she has more friends. Kill her.
conversations.prefix: Shady Lady:
conversations.from: human
conversations.value: A flask containing a volatile concoction. Can be a shroud, an explosive, or an airborne toxin. Be careful how you use it though.
conversations.prefix: Flask grenade:
conversations.from: gpt
conversations.value: An elven assassin in employ for the syndicate. One of the best agents they've ever had. She'd be in line to be the next boss if she didn't have such a problem with killing people.
conversations.prefix: Tallis:
conversations.from: human
conversations.value: The slums of Navire used to be the old elven ghetto. Now it's a heap of crime and deals-gone-wrong, sex-workers and weapon-masters, would-be artisans and...Well, it may be a hit hole, but it's the best shit hole in the Eau province.
conversations.prefix: Navire-Low Town:
conversations.from: gpt
conversations.value: Moorings for ships of all kinds. No questions asked.
conversations.prefix: Navire-docks:
conversations.from: human
conversations.value: The capital of Eau, and a fine city to get lost in. The East side houses the water docks, warehouses, foundries, and the air tower-moorings for Airships.
conversations.prefix: Laliberté-East:
conversations.from: gpt
conversations.value: Devilishly handsome mage "retired" from work under the Arcad. Tired of seeing magic-users oppressed by the human government. Co-captains the Libertine with Isabela. 
conversations.prefix: Anders:
conversations.from: human
conversations.value: Sexy, deceitful, and the best damn shot north of La Frontière Gaspésie. Self-proclaimed captain of the Libertine. She could care less for morals or rebellion, as long as she has her ship and an open sky.
conversations.prefix: Isabela:
conversations.from: gpt
conversations.value: Pro-magic, pro-beam tech, pro-everything. the only thing they don't like is oppression and most humans. Not too receptive to crime, but willing to look the other way for a good cause.
conversations.prefix: Elven government:
conversations.from: human
conversations.value: You're an Elf! Elf's are generally well versed in magic. They love a good fight, and they don'y particularly enjoy humans. In the past ten years, you've regained the Eau province from human influence. Elfs are very prideful and stubborn to a fault, but know when to compromise. (I'm basing elven language off french, but with a twist. Some characters swear in elvish)
conversations.prefix: Elf:
conversations.from: gpt
conversations.value: You're a dwarf! You're a little short, and you can be prideful and stubborn. The dwarfs live in the shining cities of the sky and love to tinker with technology. There's one catch: they have no idea how to use magic.
conversations.prefix: Dwarf:
conversations.from: human
conversations.value: You're a human, but you grew outside the territories in La Frontière Gaspésie, where human and elf culture merge. Gaspésièns hate conflict, even though La Frontière is in the middle of it. Their combat skills are known around the world, and even in the outer colonies, though they hate to use it.
conversations.prefix: Free human:
conversations.from: gpt
conversations.value: You're a rare sight indeed. Also from La Frontière Gaspésie, there's dragon blood somewhere down the family line. No one really knows how that works...But they're great with magic, probably the best. The old elfs used to worship your race, calling your advanced spirit healing techniques Santé-Amies. You still command respect from the prosperous elfs.
conversations.prefix: Draco:
conversations.from: human
conversations.value: No one ever sees you...
conversations.prefix: Stealth:
conversations.from: gpt
conversations.value: A rare mage in today's rag-tag world, you know how to stitch up any wound with a little help from your amies(spirits).
conversations.prefix: Mage-Healer:
conversations.from: human
conversations.value: You're very adept with the elemental magic arts: earth, water, fire, air, and the branch-offs of each; metal, ice, lightning, shadow...blood...
conversations.prefix: Mage- Elements:
conversations.from: gpt
conversations.value: You always know how to manipulate people to do what you want. You know how to work a crowd.
conversations.prefix: Silver-tongued:
conversations.from: human
conversations.value: You know the ins-and-outs of all tech, and can use everything equally.
conversations.prefix: Techy:
conversations.from: gpt
conversations.value: The most mysterious power in Eau, no one knows if it's magic or just pure intuition. You always know what's on peoples minds.
conversations.prefix: Mind reader:
conversations.from: human
conversations.value: You're always uncomfortable in situations you're not familiar with. And believe me, it shows.
conversations.prefix: Nervous:
conversations.from: gpt
conversations.value: Everyone has made mistakes, yours are just always on the forefront of your mind.
conversations.prefix: Troubled past:
conversations.from: human
conversations.value: You wear your heart on your sleeve. No one ever believes you when you lie...
conversations.prefix: Heart meet sleeve:
conversations.from: gpt
conversations.value: You love power, you love being better than everyone else, you have no problem with hurting people to be so. 
conversations.prefix: power hungry:
conversations.from: human
conversations.value: You over-react a lot. You should really calm down bro.
conversations.prefix: Calm down:
conversations.from: gpt
conversations.value: You have no idea how to pull a trigger. But hey, maybe you can keep slicing your way through the future...(Or, you know, shoot fire with your hands)
conversations.prefix: Gun?:
conversations.from: human
conversations.value: Something or someone resurfaces...You thought you could forget
conversations.prefix: Troubled past (again):
conversations.from: gpt
conversations.value: Youre a mage, and a human just found you! You're safe in elven lands, but not all humans respect the law
conversations.prefix: Human mage hunter:
conversations.from: human
conversations.value: You took, or you will take, something too far...
conversations.prefix: Too far bro:
conversations.from: gpt
conversations.value: When it came down to it, you couldn't pull the trigger...
conversations.prefix: Not enough:
conversations.from: human
conversations.value: You killed the wrong person, and the wrong kind of people have taken notice.
conversations.prefix: Accidental Kill:
conversations.from: gpt
conversations.value: Uh-oh...
conversations.prefix: Captured:
conversations.from: human
conversations.value: A trinket of great importance to you
conversations.prefix: Trinket:
conversations.from: gpt
conversations.value: You have a demon who watches out for you...Is this good?
conversations.prefix: Diable:
conversations.from: human
conversations.value: You have friends in high places. Friends who have a lot of money...Friends who are maybe your family?
conversations.prefix: Family:
conversations.from: gpt
conversations.value: You're a human! Suspicious of magic they are. They dont much like elfs. They're great at war and weapons and fighting and...anything that has to do with killing. Though they're not very subtle about it...
conversations.prefix: Human:
conversations.from: human
conversations.value: The south side of Laliberté is where the Royal Palace and parliamentary building resides.The Capitol building-S'Échappe- stands tall and proud, surrounded by La Place Amie-Juste.
conversations.prefix: Laliberté-South:
conversations.from: gpt
conversations.value: They're here for the target.
conversations.prefix: Enemy Assassins:
conversations.from: human
conversations.value: A flask containing a volatile concoction.
conversations.prefix: Flask grenade (copy):
conversations.from: gpt
conversations.value: Do what Tallis tells you.
conversations.prefix: Follow Orders:
conversations.from: human
conversations.value: Do what Tallis tells you.
conversations.prefix: Follow Orders (copy):
conversations.from: gpt
conversations.value: Your mark has not been revealed to you, but you better protect them.
conversations.prefix: Unknown Target:
conversations.from: human
conversations.value: A small piece tucked away in your ear, pre-programmed with only three disposable contacts: Anders, Isabela, and Tallis. Programmed to sublimate after one call. 
conversations.prefix: Comm. (copy):
conversations.from: gpt
conversations.value: Take the target and run!
conversations.prefix: FLEE!:
conversations.from: human
conversations.value: A small piece tucked away in your ear, pre-programmed with only three disposable contacts: Anders, Isabela, and Tallis. Programmed to sublimate after one call. Can only be used in Chapter 1 scene 3
conversations.prefix: Comm.:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: you allow yourself  a brief moment to focus your power into a single point allowing for deadly concentrated attacks
conversations.prefix: precision: