conversations.from: system
conversations.value: ---
  **LOOKING TO HAND OFF A RENOWNED ARCHER TO INTERESTED PLAYER**
  
  ---
  
  Intriguing story. PHENOMENAL players. We are halfway through, which means we've hit the point where things get *real* interesting. 
  
  Please read the following few paragraphs. If you are interested in taking this character over, let me know and I will send you 2-3 scenes to read which will give you the gist of character/story vibe/direction. It isn't necessary to read the story in entirety.
  
  **Story Thus Far**
  Valance is known for three things: holy devotion, honored military, and Valancian steel. Captain Josen Langehorne, son of the controversially murdered First Commander, arrived home one day to find his wife murdered, his squire age son nowhere in sight. By the consent of his king, he and his Lieutenant/best friend have hand selected a specialized unit for a rigorous manhunt to locate his son. 
  
  They followed the trail south, where they became set upon by a brute force of mercenaries known as the Red Tabbard, collectively hired by several southern settlements and towns to protect them from, well, them. Turns out that Valancian soldiers, or someone imitating them, have been stealing the boys and young men of the south. 
  
  Shortly after this discovery is made, a new, darker one is uncovered. An ancient foe defeated ages ago seems to have resurfaced. With him is the re-arrival of magic, a taint that has been purged and unlawful for as long as anyone can remember. 
  
  **Yuri Avilov**
  Is a skillful and renowned archer of the north, a foreigner among the now blended unit of Valancians and Red Tabbards. He shares a tentative alliance -- and secret -- with Carys, a young headstrong girl coming of age. Only the two of them know of the glowing, royal mark beneath his tunic. Neither know what it means. You can find the character write up here: https://storium.com/character/yuri-avilov/in/valor-at-dawn
  
  ---
  ** STOP READING HERE** 
  
  Send me a message if interested. No further reading on this page is necessary.
  ---
  
  
  
  
  
  What would you do to save another man's son? Beat someone? Lop a finger away for the right information? A toe or three? Or perhaps you're the man turning your cheek. Maybe you don't care; the boy is just a paycheck and a spoiled rich kid, besides. Maybe you're not at all who you think you are.
  
  The First Commander, dead. Not from honorable combat but a shocking barroom battle. Second commander Beaufort and a dozen of his men have been arrested for his murder. With fingers pointing every direction and witnesses implausible, Beaufort was freed after trial - then found dead, a mile beyond ciry walls. Many suspects, no arrests.
  
  Time grudgingly continued. A season passed. Two. As the accusations chasing his back finally began to fade with fall's leaves, Josen Langehorne hurried home one day to find his wife's blood spilled upon floor, her a beautiful and lifeless petal atop. His son, almost arms age, nowhere to be found.
  
  YOU are part of a hand selected unit to find him. You will bring him home. Safe. Your assignment begins with a short and swift journey to Edgeport where you will track and question your most promising lead. But hurry! Already, you've lost two precious days.
  
  *
  
  Characters will be among a unit of around 15 men. You will be led by Captain Langehorne and his Lieutenant. Story tone is dark, medieval grit with possible fantasy undertones.
  
  As narrator, I will ABSOLUTELY stretch your character beyond personal and ethical boundaries. There will be graphical violence and immoral scenarios. To withstand this, character creation cannot be a slap on paper. I expect well thought out, breathing ideas who have experienced worthy, notable lives.
  
  
  This will be a fictional setting that borrows from the tone/style of Europe after the Protestant Reformation. Church and state are almost of equal power, both religion and societal tensions are playing tug-a-war, doctors tend to kill people rather than heal, and superstition runs rampant. Territories are broken down into cities/towns instead of complicated fiefdoms/duchies.
  
  
  
  
  
  
  
  
  
  
  
  
conversations.from: human
conversations.value: Spiraled across mountainside, Valance has long been known for its military prowess.
  
  * Governed by a king appointed Regent
  * Flag is 3 vertical stripes white/red/white, a rampant lion on each
  * Most current military excursions involve aiding allies and strengthening borders but in the past have been extraordinary battles that helped shape the country.
  
  
conversations.prefix: Valance:
conversations.from: gpt
conversations.value: The city walls are so formidable, they deserve their own card. 'Nuff said.
conversations.prefix: Valance Walls:
conversations.from: human
conversations.value: Formerly a richly decorated military commander, now just another dead body in the ground. Did the green eyes of jealousy truly do him in, or was there more? 
conversations.prefix: Devaron Langehorne (deceased):
conversations.from: gpt
conversations.value: ---
  Son of late First Commander of the Valancian army. Currently grievously wounded and lost.
conversations.prefix: Captain Josen Langehorne (Roland and Halbran):
conversations.from: human
conversations.value: An aggressive and striking leader unabashed to (carefully) vocalize his malcontent for his "weasel"  superior who "stole his career". Did self justified revenge fuel the attack that took Langehorne's life? And who, in turn, killed Beauforte?
conversations.prefix: Mikkhof Beauforte (deceased):
conversations.from: gpt
conversations.value: Mikkhoff's son, also missing. Rumors have him involved in Christian's disappearance but as a man who chose a lush, merchant lifestyle over his family's military legacy, why would he care?
conversations.prefix: Jonathan Beauforte:
conversations.from: human
conversations.value: Captain Langehorne's long-time friend and also your Lieutenant. Good natured and fiercely loyal. Essentially a cross breed between Rottweiler and plushie.
conversations.prefix: Benjamin Archer:
conversations.from: gpt
conversations.value: ORDER OF COMMAND
  King Marshal
  Commander
  Captain
  Lieutenant
  Arms Master 
  Leadman 
  
  *
  
  Subdivisions within the order of command are broken down into 1st, 2nd, 3rd, etc, with 1st being the highest. Valance has a 3rd commander who has since become the 1st. 
conversations.prefix: Valance Militia:
conversations.from: human
conversations.value: The lost young man you are looking for, around 16-18 years of age. 
conversations.prefix: Christian Langehorne:
conversations.from: gpt
conversations.value: The Trimmune has now governed the country for over a century. It consists of three cities: Valance (military),
  Stursak (commerce), and Taeryn (nation capitol).
conversations.prefix: Trimmune:
conversations.from: human
conversations.value: AKA Gordan Carver
  
  The shipwright you will be looking for in Edgeport.
conversations.prefix: Gordy:
conversations.from: gpt
conversations.value: Coastal, mid sized fishertown specializing in, well, fish! Larger cargo stops here but favors the lucrative bustle up north, leaving Edgeport's larger docks enticingly open to rogues and their vessels.
conversations.prefix: Edgeport:
conversations.from: human
conversations.value: You have more than just casual experience among squalor and the misfortunates who populate it. 
conversations.prefix: Gutter Whelp:
conversations.from: gpt
conversations.value: You've been around, and then you've been around some more. Not much of the countryside remains a mystery to you.
conversations.prefix: Cultured:
conversations.from: human
conversations.value: You actually admired Beaufort and are sorry he's gone. You may even believe the Captain had something to do with Beaufort's death but of course you're not saying so.
conversations.prefix: Beaufort Sympathizer:
conversations.from: gpt
conversations.value: You know something related to recent, unfortunate events, but you're keeping it under lock and key - for now.
conversations.prefix: I know more than you think I do:
conversations.from: human
conversations.value: You are scary good at reading people. 
conversations.prefix: The Mentalist:
conversations.from: gpt
conversations.value: I'm alright, Jack. Take your hands off my stack.
conversations.prefix: Money, Money, Money:
conversations.from: human
conversations.value: You have an uncanny gift for drawing truth from reluctant lips. Maybe it's with the help of pointy, sharp objects. Maybe it's not.
conversations.prefix: Truth Extractor:
conversations.from: gpt
conversations.value: Instead of military school, you went to college. And look! You don't have a single scar to show for it!
conversations.prefix: Educated:
conversations.from: human
conversations.value: Please, God, make you shut up! Wait. Go on. And can you repeat that highly sensitive, classified  information you just let drop?
conversations.prefix: The Gabber:
conversations.from: gpt
conversations.value: If this story had a paladin, you'd be it. 
  
  Narrator's Note: Remember that part about stretching morals? Be certain you can do this.
conversations.prefix: Oh holy knight:
conversations.from: human
conversations.value: Oh my God, it's the Captain! And the lieutenant! I am FINALLY recognized! I may even move up for this! Oh man, the stories I'll be able to tell!
conversations.prefix: Kid in a Candy store:
conversations.from: gpt
conversations.value: Walk ten miles, uphill, in the snow, carrying a deer? Pffft... You can do that in your sleep.
conversations.prefix: Endurance:
conversations.from: human
conversations.value: You'll stop when the cows fly. MAYBE.
conversations.prefix: Persistant:
conversations.from: gpt
conversations.value: See these rules? You don't bend them. Those ones over there? You don't bend them either. You like having structure and rules, and you like adhering to them. You REALLY like it when others adhere to them as well. 
conversations.prefix: IronMan:
conversations.from: human
conversations.value: Yes, sir! 
conversations.prefix: People Pleaser:
conversations.from: gpt
conversations.value: Perhaps you would like a bottle of shoe tenderizer. 
conversations.prefix: Open Mouth, Insert Foot:
conversations.from: human
conversations.value: For over an hour now, you've been standing at formation awaiting the captain's arrival. Lieutenant Archer had already briefed you on your objective, as well as the reason behind the current delay. Now he is allowing the unit a few minutes at ease. Dawn is just breaking. How do you spend the time?
conversations.prefix: Long Wait (Rusher):
conversations.from: gpt
conversations.value: You've got the commissioned treasure now how do you leave the city? Inconspicuously through the gates or some other way?
conversations.prefix: Escape!:
conversations.from: human
conversations.value: You've got the commissioned treasure now how do you leave the city? Inconspicuously through one of the gates or another way?
conversations.prefix: Escape! (Roselyn):
conversations.from: gpt
conversations.value: You know what you're after but now can you locate the person who has it?
conversations.prefix: Stop, Thief! (Josef):
conversations.from: human
conversations.value: For over an hour now, you've been standing at formation awaiting the captain's arrival. Lieutenant Archer had already briefed you on your objective, as well as the reason behind the current delay. Now he is allowing the unit a few minutes at ease. Dawn is just breaking. How do you spend the time?
conversations.prefix: Long Wait (Aodhán):
conversations.from: gpt
conversations.value: For over an hour now, you've been standing at formation awaiting the captain's arrival. Lieutenant Archer had already briefed you on your objective, as well as the reason behind the current delay. Now he is allowing the unit a few minutes at ease. Dawn is just breaking. How do you spend the time?
conversations.prefix: Long Wait (Rusher) (copy):
conversations.from: human
conversations.value: For over an hour now, you've been standing at formation awaiting the captain's arrival. Lieutenant Archer had already briefed you on your objective, as well as the reason behind the current delay. Now he is allowing the unit a few minutes at ease. Dawn is just breaking. How do you spend the time?
conversations.prefix: Long Wait (Rolland):
conversations.from: gpt
conversations.value: For over an hour now, you've been standing at formation awaiting the captain's arrival. Lieutenant Archer had already briefed you on your objective, as well as the reason behind the current delay. Now he is allowing the unit a few minutes at ease. Dawn is just breaking. How do you spend the time?
conversations.prefix: Long Wait (Yuri):
conversations.from: human
conversations.value: For over an hour now, the men have been standing at formation awaiting the captain's arrival. Lieutenant Archer had already briefed all on thier objective, as well as the reason behind the current delay. Now he is allowing the unit a few minutes at ease. Dawn is just breaking. You have been either outside, paired with the protective custody of a superior or guard, or you have spent the extra time within abbey walls. What are you doing?
conversations.prefix: Long Wait (Rhiannon):
conversations.from: gpt
conversations.value: Discovered among your pay is a pair of specially painted metal tokens, used by military as a way to proclaim appreciation to certain individuals. The coins are minted on non precious metals and painted in various themes. To prevent counterfeits, the tokens are cycled out regularly and melted into new ones, painted with fresh and rare paint, and are distributed only among officers. 
  
  The coins can be used in various ways, including tender though merchants are not required to accept them (many do not). Tokens no longer in cycle are considered void. 
conversations.prefix: Military Token:
conversations.from: human
conversations.value: Time is being stolen from you in the form of a tree. It seems the thief has met perhaps a more stubborn thief. What do you do?
conversations.prefix: @*#%$!!! (Roselyn):
conversations.from: gpt
conversations.value: You know what you're after but now can you locate the person who has it?
conversations.prefix: Stop, Thief! (Josef) (copy):
conversations.from: human
conversations.value: Obtain it - or her - before she has the chance to hand it over.
conversations.prefix: Valuable Secret (Josef):
conversations.from: gpt
conversations.value: On military horses, you should easily arrive before nightfall.
conversations.prefix: Arrive at Edgeport:
conversations.from: human
conversations.value: Captain Langehorne's long-time friend and also your Lieutenant. Good natured and fiercely loyal. Essentially a cross breed between Rottweiler and plushie.
conversations.prefix: Benjamin Archer (copy):
conversations.from: gpt
conversations.value: Captain Langehorne's long-time friend and also your Lieutenant. Good natured and fiercely loyal. Essentially a cross breed between Rottweiler and plushie.
conversations.prefix: Benjamin Archer (copy):
conversations.from: human
conversations.value: Captain Langehorne's long-time friend and also your Lieutenant. Good natured and fiercely loyal. Essentially a cross breed between Rottweiler and plushie.
conversations.prefix: Benjamin Archer (copy):
conversations.from: gpt
conversations.value: Captain Langehorne's long-time friend and also your Lieutenant. Good natured and fiercely loyal. Essentially a cross breed between Rottweiler and plushie.
conversations.prefix: Benjamin Archer (copy):
conversations.from: human
conversations.value: Captain Langehorne's long-time friend and also your Lieutenant. Good natured and fiercely loyal. Essentially a cross breed between Rottweiler and plushie.
conversations.prefix: Benjamin Archer (copy):
conversations.from: gpt
conversations.value: On military horses, you should easily arrive before nightfall.
  
conversations.prefix: Arrive at Edgeport:
conversations.from: human
conversations.value: Coastal, mid sized fishertown specializing in, well, fish! Larger cargo stops here but favors the lucrative bustle up north, leaving Edgeport's larger docks enticingly open to rogues and their vessels.
conversations.prefix: Edgeport (copy):
conversations.from: gpt
conversations.value: On military horses, you should easily arrive before nightfall.
  
conversations.prefix: Arrive at Edgeport:
conversations.from: human
conversations.value: *Lion of Garenstone*
  
  Taking lead of his battered unit, Hegtor led them across enemy lines and away from imminent capture. Now he is a highly decorated, retired former commander.
  
  He serves as a mentor for both Cptn and Lt; his loyalty for the late commander still fierce. 
  
  artwork: Michael Komark
conversations.prefix: Hegtor Berwoulth:
conversations.from: gpt
conversations.value: *In my veins is Valance red*
  
  With his older brother deceased, a barely competent son, and his nephew's career in jeopardy, Werran fears his family's military legacy may be in danger.
  
  
conversations.prefix: Werran Langehorne:
conversations.from: human
conversations.value: *All this coin and no comfort*
  
  Werran's mostly competent son prefers material conquests over military honors, and is also very aware of his father's approval over his cousin Josen.
  
  
  
  
conversations.prefix: Braece Langehorne:
conversations.from: gpt
conversations.value: *I laugh*
  
  Indisputably daring, utterly reprehensible, 
  obnoxiously invasive, 
  and absolutely hilarious. A great morale bolster and a man's man on the field.
  
  -
  
  *When completing a challenge with this card, it serves as a wildcard (neutral, strong, or weak), changing the outcome accordingly.*
  
conversations.prefix: Rolan Batch:
conversations.from: human
conversations.value: *Point and Shoot*
  
  Having lost his brother to the Tabbard, Oddaver may have ulterior reasons for joining the captain but his beast like presence during battle is often a boon.
  
  *When completing a challenge with this card, it serves as a wildcard (neutral, strong, or weak), changing the outcome accordingly.*
  
conversations.prefix: Oddaver Cantrel:
conversations.from: gpt
conversations.value: *Catch me if you can*
  
  More crafty and quiet then his older brother Oddvar, Sindre has equally grey morals. At heart he is a coward and will attempt to avoid fighting if at all possible. He prefers to use the threat of force and his position to get his way. Sindre has no problem winning an unfair fight and won’t hesitate stabbing his enemy in the back.
conversations.prefix: Sindre Cantrel:
conversations.from: human
conversations.value: *(Secure the Docks)*
  
  Divided into 4 groups,  2 for each larger pier, your name has been called to attend the LT's. 
  
  Now is a very good time to get on his good side, especially since no one in the unit has yet been bestowed with the title of Leadman.
  
  Doing well here will earn characters the asset of *captain's favor*. 
  
  Your LT's one order is: 
  NOT ONE SHIP LEAVES
  
conversations.prefix: LT Benjamin Archer :
conversations.from: gpt
conversations.value: *Secure the Docks*
  
  NOT ONE SHIP LEAVES
  
  Divided into four groups,  two for each larger pier, your name has been called (perhaps surprisingly) to attend the LT's. 
  
  Now is a very good time to get on his good side, especially since no one in the unit has been bestowed with the title of Leadman.
conversations.prefix: Benjamin Archer:
conversations.from: human
conversations.value: *These bones are not yet tired*
  
  Only slightly bitter that his years of military devotion haven't garnered more honors, he is content in his reputation of a man of great utility and sound judgement.
  
  The commander suspects he has ulterior motives; he as been planted as a unit observer before. 
  
  
conversations.prefix: Oran Waekfeld:
conversations.from: gpt
conversations.value: *Lion of Garenstone*
  
  Taking lead of his battered unit, Hegtor led them across enemy lines and away from imminent capture. Now he is a highly decorated, retired former commander.
  
  He serves as a mentor for both Cptn and Lt; his loyalty for the late commander still fierce. 
  
conversations.prefix: Hegtor Berwoulth:
conversations.from: human
conversations.value: You've been called (perhaps surprisingly) to serve on the Lt's unit. Now is the time to make a lasting impression. 
  
  Characters that do well will receive an asset card.
conversations.prefix: Impress the lt:
conversations.from: gpt
conversations.value: The DeWitts are a long standing and far reaching family with branches prominent in each of the Trimmunes. His family owns a permanent seat on the High Council (which advises the regent) which he consistently abuses.
  
  Magus himself is ruthlessly opinionated and dangerously ambitious. 
  
  *Play this card when Magus furthers his agenda (control, reputation) or when developing  relationships among the unit and its leaders.*
conversations.prefix: Magus DeWitt:
conversations.from: human
conversations.value: A smooth talker with many ulterior motives, Nete has long been a valuable asset to Josen and his father as a reliable source of information and opportunity.
  
  *Play this card whenever Nete's specialties emerge or when developing relationships among the unit and its leaders.*
conversations.prefix: Neteniel Thaste:
conversations.from: gpt
conversations.value: Fenne was an honest supporter of Langehorne. Now he is dead, his body hosting the evil Baron. Does the Good Brother or Fiery Captain pick up on it?
conversations.prefix: Fenne Ryenhallow:
conversations.from: human
conversations.value: Known mostly for securing  the low northern tariffs Valancian merchants currently enjoy, Thao is a supremely skilled investor and experienced traveler. His father owns a primary seat on the Union Chamber of Trade.
  
  *Play this card whenever Thao's specialties emerge or when developing relationships among the unit or its leaders.*
conversations.prefix: Thao Vanquerri:
conversations.from: gpt
conversations.value: The captain has declared that not a single vessel is to leave the docks. How do you proceed?
conversations.prefix: No Ship Leaves:
conversations.from: human
conversations.value: Iron bar with a chiseled end to pry things open, confiscated from a dock worker who is probably disgruntled about it :-)
conversations.prefix: Prying Bar:
conversations.from: gpt
conversations.value: Rounding up wife and daughter for some good 'ol public humiliation might entice Gordan Carter to surface - or it might just entice the entire town into protest. 
conversations.prefix: Keep The Peace:
conversations.from: human
conversations.value: Weaving through the crowd, you have the opportunity to quell disruptions before they explode. It's also the perfect oven for juicy morsels of information and rumors.
conversations.prefix: Crowd Monitor:
conversations.from: gpt
conversations.value: * Coastal fall night, around 8pm
  * Feast Day festivities
  * Cold, wet wind after a day's steady rain
  * Men have not yet rested
  * Bailiff's reluctance
  * Ship Fight
  * Strong willed captain
  * Festive yet unpredictable crowd
  * Invasive DeWitt & followers
  * Use this card to add any setting related (dis)advantages to your move.
  * Please take a set; edit as you wish
conversations.prefix: Setting Card:
conversations.from: human
conversations.value: Your fellow comrade, here to assist.
conversations.prefix: Comrade In Arms:
conversations.from: gpt
conversations.value: DeWitt is an extremely influential noble who holds himself well above rules and law. With him are 2-3 dozen nobles: friends, family, and various loyals, most having military experience and bearing a weapon. They succumb to Captain Langehorne's leadership - for now. 
  
  Among the unpredictables, however, are a few nobles more loyal to Langehorne than DeWitt. 
  
  As far as why DeWitt has taken up Langehorne's cause so fervently, no one knows for sure.
conversations.prefix: DeWitt & Allies:
conversations.from: human
conversations.value: Show the captain you have enough grit to handle yourself while among the duty of men.
  
  Characters that do well will receive an asset card.
conversations.prefix: Impress the lt (Rhiannon):
conversations.from: gpt
conversations.value: Up to his eyebrows in the town's profitable yet illegal support of coastal piracy, he's agreed to Langehorne's overbearing presence only to save his own hide.
  
  * Does he hold more sway than the mayor?
  * He inspires loyalty via fear, but how strong is that loyalty when pressed against Valancian steel? 
  * Generally disliked
  * In using this card, you must sway his obedience into actual (though minimal) respect. Msg me idea b4 writing.
conversations.prefix: Bailiff Eli Vandrick:
conversations.from: human
conversations.value: A local notices your struggle and helps you in some way. Were there other motivations other than kindness? Did it cost them anything?
conversations.prefix: Helpful Townsperson:
conversations.from: gpt
conversations.value: Inform the jailer of his upcoming prisoners and oversee their cell's preparations.
conversations.prefix: Prepare The Cell // Yuri:
conversations.from: human
conversations.value: So far, so good, as far as the crowd goes. Now you only need to maintain it for another 2 hours and then tuck your prisoners safely into their cell.
conversations.prefix: Settle the Prisoners:
conversations.from: gpt
conversations.value: You are the sole survivor of a house vengeance cycle. Just as you were coming of age your surviving immediate family were murdered. You took what vengeance you could, becoming a murderer yourself, and ended up in chains. Luckily, or perhaps by cruel fate, your father was a retired Blunderbusman who passed his skill and weapon to you well before. Rare as this skill is you were too valuable to just hang. So you were sentenced, exiled  and sold into indenture. Now you wield your Blunderbuss for the Captain. A fate you were resigned to until you found yourself hunting another Only Son of vengeance.
conversations.prefix: Indentured Nobility:
conversations.from: human
conversations.value: 
  "The idea of failure will never occur to him."
  
  You were the privileged son of new money if not an honest to goodness nobel line. For reasons of both talent and wealth you have always achieved whatever you set your considerable will to. Tragedy and consequence may have checked your entitlement for the moment but your will and confidence remain undiminished. 
conversations.prefix: Never Fret For an Only Son:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You feel obligated to do your time. You are content that you are observing a sacrament of penance. It stems from a heady mix of vague religiosity, noblesse oblige, and simple shame. Your vengeance was as futile as it was brutal and you've been given a chance to pay for your crime. Its the perfect excuse to do nothing but what you are told. 
conversations.prefix: Mortified Penance :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You feel obligated to do your time. You are content that you are observing a sacrament of mortification. It stems from a heady mix of vague religiosity, noblesse oblige, and simple shame. Your vengeance was as futile as it was brutal and you've been given a chance to pay for your crime. Its the perfect excuse to do nothing but what you are told. 
conversations.prefix: Penance :
conversations.from: gpt
conversations.value: Elite mercenary Gaelic warriors known to be relied upon for strong defence and the ability to hold a position under heavy enemy attack.
conversations.prefix: Former Gallowglass (gall óglaigh):
conversations.from: human
conversations.value: From years serving as a Gallowglass, you have cultivated a reputation for never backing down. Even in the face of overwhelming odds you have stood your ground and faced the enemy.
conversations.prefix: Steadfast:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You may have left your mercenary days behind you but that doesn't mean you won't pass up a chance for some coin. You earn a mercenary's loyalty with blood and coin.
conversations.prefix: Cut Throat:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've worked hard, fought and killed for lords and princelings across these lands and the next. You deserve you're own small slice of the kingdom.
conversations.prefix: A place in the sun:
conversations.from: gpt
conversations.value: Healer.
conversations.prefix: Herbalist:
conversations.from: human
conversations.value: Your father was a Blunderbusman Officer who elbowed his way into courtly life. He made sure that you had it better than his humble beginnings. Other than the maintenance and operation of the family's heirloom Blunderbuss he spared you the indignities of any real soldier training. This shows in your inability to tend to the most simple of soldering tasks. While you may have the mettle to withstand the constant humiliation of simply not knowing your Hundre' Knots or the art of effective latrine digging your high born 'education' shows.
conversations.prefix: No Soldier, That One. :
conversations.from: gpt
conversations.value: Test
conversations.prefix: Test:
conversations.from: human
conversations.value: Test
conversations.prefix: Test:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Test
conversations.prefix: Rest:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Test
conversations.prefix: Test:
conversations.from: gpt
conversations.value: You are a bride of Christ, a nun, with vows of chastity, poverty and thruthfulness. 
  Trained in healing and spiritual teachings. 
  
  You are a symbol of virtue. Or at least, that is how you appear. 
conversations.prefix: Sister of Mercy:
conversations.from: human
conversations.value: You serve God and the Druidic Goddess in the form of the Earth Mother. You see no clash or disparity with your work as a nun, but you must use your mystical powers carefully and hide your true nature from your superiors. They would not understand. 
conversations.prefix: Pagan Powers:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your dual natures struggle. Your vow of chastity at odds with your druidic joy in the body and the act of love. Your vows of piousness and your need to self express. You must fight every day to keeo your church elders from knowing. But you must also express that side of you from time to time. 
conversations.prefix: Culture Clash:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You seek to ease suffering and bring joy and happiness to those around you. You hate violence and suffering. 
conversations.prefix: Nurture and heal:
conversations.from: gpt
conversations.value: A master of the art of weapon making. You make the finest blades, the sharpest pikes, the strongest shields. And you know how to use them, too.
conversations.prefix: Weaponsmith:
conversations.from: human
conversations.value: Your gut tells you things. Often, it's right, even though it isn't always.
conversations.prefix: Good Intuition:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are good at what you do. You've been around a while. You're often right.
  
  Yeah, you're proud. So what?
conversations.prefix: Proud:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're getting old, but you've still got it. Time to show the world. Time to show yourself.
conversations.prefix: Something to Prove:
conversations.from: gpt
conversations.value: You get paid to get the job done. Your reputation is not your own though, you trade on another name. You need to earn one of your own. 
conversations.prefix: Young Mercenary:
conversations.from: human
conversations.value: You stick with things through the good and bad. You've made hard choices in your life, and you know how to stay the course. 
conversations.prefix: Dedication:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are an anointed brother of the Order of Saint Michael.  Your life's work is to defend mother church, preserve it's teachings. protect her flock and smite the wicked.    
conversations.prefix: Faiths Militant:
conversations.from: gpt
conversations.value: You are guidded by an inner purity of character.  God has always graced you with the strength of will or arms to acomplish your goals in his holy name.  
conversations.prefix: Righteousness:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You always see the best in other people, even when it isn't there.  You can't resist helping others even when it is to your own detrament.  
conversations.prefix: Soft-Hearted:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your Order has fallen on hard times.  You are searching for some way to aid it finanically or politically.    
conversations.prefix: Help Rebuild the Order:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value:  You are an infamous archer from the Northern country, Pustosh’. People know of your name by tales told of insidious men you've killed. Yet with the Mark of Royalty etched into your collarbone, perhaps you aren’t as foreign as you believe. 
conversations.prefix: The Familiar Stranger:
conversations.from: gpt
conversations.value: You strive to do what is noble and right, keeping in mind that you serve the King above all kings. 
conversations.prefix: Virtuous:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Although it’s mild, your disease, later known as Hemophilia, takes a swipe at your life at every chance it gets. You take a lot longer to recover than most, but refrain from admitting that vulnerability to the others.
conversations.prefix: The Royal Disease:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The First Commander once took great interest in you. Now that he is dead, you find it hard to impress anyone. You strive to prove yourself, even if it means shedding blood. 
  
conversations.prefix: A Noble Name:
conversations.from: human
conversations.value: When push comes to shove, you’re the one already shoving. Comrades rely on your steel as far as your enemies fear it. 
conversations.prefix: Hard Man:
conversations.from: gpt
conversations.value: You are a parasite who lives off of others through trickery, lies, deception, theft or outright force.  Your only code is do right by yourself, fatten your purse and to hell with your victims.     
conversations.prefix: Mountebank:
conversations.from: human
conversations.value: You easily deceive people with your appearance, manners and words into trusting you.  Be it high society or low-born, you can wear any role like a second skin.        
conversations.prefix: Smooth Operator:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You enjoy all the finest things in life.  From expensive food and wine to fancy clothes and luxurious accommodations, only the best will do.  You went so long without anything, you need to make up for lost time.     
conversations.prefix: Hedonistic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Growing up with nothing taught you that status, comfort, security and power all derive from wealth.  The wealth you plan to now obtain for yourself.   
conversations.prefix: Become Wealthy:
conversations.from: gpt
conversations.value: You try to look out for your fellow man and lend a helping hand when you can.  
conversations.prefix: Cares for Others:
conversations.from: human
conversations.value: You feel nurtured and protected by your faith and find it hard to be rattled by outside influences. 
conversations.prefix: Secure in your beliefs:
conversations.from: gpt
conversations.value: You've done this more times that you would care to count, allowing you to get what needs to be done done and with the least of fuss.
conversations.prefix: Experienced:
conversations.from: human
conversations.value: Authority used to be a friend of yours. These days you ain't getting on so well.
conversations.prefix: Insubordinate:
conversations.from: gpt
conversations.value: There is nothing in the world you love more than your mare, Ophelia.  She was the first *real* possession you ever had and the only true friend in your life.  
conversations.prefix: Loves Ophelia:
conversations.from: human
conversations.value: You don't often need to use words to make threats, but when you do, people take them very seriously indeed.
conversations.prefix: Intimidating:
conversations.from: gpt
conversations.value: It may be a vulgar display, but it is far from feigned or exaggerated, this is suffering you are enduring. 
  
  Never in your life have you rode so long in the rain. Every moment in these elements you worry for alchemical tools and materials. Many of them do not react well to water.  Be it mechanism, Salt or Niter all will be diminished by this wet venture.
  
  But thats all part of the mortification isn't it? You have chosen to endure this suffering as penance for vengeful murder. 
  
  So you can and you will take whatever your devout soldering companions accept as their lot. Damn it all.
conversations.prefix: Martyrdom :
conversations.from: human
conversations.value: Violence has been your trade for many decades.  You know what makes a real soldier and what keeps him alive in the thick of battle.   
conversations.prefix: Seasoned Warrior:
conversations.from: gpt
conversations.value: Complex relationships of tension and potential are an alchemists stock and trade.
  
  What property of this system will do the most to help achieve the Lt's goals.
conversations.prefix: Eye for Complexity:
conversations.from: human
conversations.value: You always have a way with making your point across, one way or another. 
conversations.prefix: Sharp Aim:
conversations.from: gpt
conversations.value: You don’t often need to use words to make threats, but when you do, people take them very seriously indeed.
conversations.prefix: Intimidating:
conversations.from: human
conversations.value: You've always been comforted by the sound of silence; in fact, its your closest ally. You rarely raise your voice above a whisper, but when compelled to speak, sometimes things don't come out the way planned. 
conversations.prefix: Soft-spoken:
conversations.from: gpt
conversations.value: You are Magus Dewitt's niece on his wife's side of the family. You have grown up privileged, educated and with every comfort possible. Will these advantages be enough to see you through these next set of life's challenges?
conversations.prefix: Nobility:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Coming Soon..
conversations.prefix: TBD:
conversations.from: human
conversations.value: While your youth may give you boundless energy and confidence, you lack the wisdom of experience. You are forced to discover your own way in the world and entirely on your own merit.
conversations.prefix: Naive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: This is your chance to see the world, meet new people and experience life. Don't squander the opportunity!
conversations.prefix: Adventure:
conversations.from: gpt
conversations.value: You have received a fine education from the best tutors. You are educated in all of the major subjects from reading and writing to geography and history.
conversations.prefix: Educated:
conversations.from: human
conversations.value: *In my veins is Valance red*
  
  With his older brother deceased, a barely competent son, and his nephew's career in jeopardy, Werran fears his family's military legacy may be in danger.
  
  *Play this card whenever Werran protects or strengthens his lineage, or when deveoping relationships among the unit and its leaders*
  
conversations.prefix: Werran Langehorne:
conversations.from: gpt
conversations.value: Originally from the south, Griere followed his family north and has been upsetting Valancian nobility ever since. Too loud for committees, too prestigious to leave untethered, Von'Liache enjoys astonishing a society that hasn't figured out yet what to do with him. 
  
  He also refuses to bend arm to Magus, which has landed him permanently on Magus's bad side.
conversations.prefix: Greire Von Liache:
conversations.from: human
conversations.value: Thereway is a name synonymous with merchant trade along the west coast. While Arnest has no love for Langehorne himself, he has joined forces to investigate the source of new and improved pirate ships hassling his family enterprise.
  
  *Play this card when further developing this character's relationships or goals*
conversations.prefix: Arnest Theraway:
conversations.from: gpt
conversations.value: Located just north of town square, Edgeport's finest tavern and inn boasts mediocre (but hot) foodfare and the best (and priciest) ale in town.
conversations.prefix: Net Spinner Inn:
conversations.from: human
conversations.value: While Archer understands the necessity of politics, it is far from his strong point. He knows that Josen desperately believes larger force = greater chance and will do his best to quell waves while pushing the captain's own morals (currently questionable) and methods (formerly honorable).
conversations.prefix: Lt Benjamin Archer:
conversations.from: gpt
conversations.value: The captain has a plan, or does he? Having stunted the discussion earlier, he is now losing the battle against sheer numbers as well as the lack of sleep. No sooner does his head begin to nod than the disagreements begin to resume.
  
  Assume he keeps himself awake for the first few minutes then nods off.
conversations.prefix: Captain Josen Langehorne:
conversations.from: human
conversations.value: With the captain and the lieutenant outnumbered, the nobles seem to have taken control of the planning.
  ...
  
  Who is fighting for what? And who is on whom's side? Are the battle lines clearly drawn or just sand across the cobbles? If they do reach an agreement, what happens if the captain doesn't comply? 
  
  Use these questions as inspiration for goal cards, or paint your own path.
conversations.prefix: Sow the Seeds:
conversations.from: gpt
conversations.value: A large cave is accessible by water as well as through a sizable overhead gap. There appears to be a strip of beach within the cave's depths. The plateau above is also a consideration.
conversations.prefix: Ocean Plateau and Cave (both sea and land):
conversations.from: human
conversations.value: Easy access for a small boat but the climb down is difficult. Two ropes would be recommended; one for hands, one for harness. The inside looks plenty dark and maybe rocky enough to hide a couple more men.
conversations.prefix: Ocean Cave (sea only):
conversations.from: gpt
conversations.value: Short but steep hill just off the road, perfect for hiding family from view. The area is riddled with large puddles and deep patches of mud. Slick hillsides means no extra advantage for anyone. 
conversations.prefix: Hillside (land access only):
conversations.from: human
conversations.value: The Von Liaches have a southern military background, which is far simpler than the tight regimen of the Trimmune. The captain has entrusted you completely to accomplish your mission despite any faults in his leadership.
  
  With him are three additional men, probably cousins, that are not quite as brash and loud as he is. That makes for 8-9 men and 2 women, or what appears to be a merchant family and guards.
  
  
conversations.prefix: Griere Von Liache (and men):
conversations.from: gpt
conversations.value: Memorize every detail that you can. Please choose one of the presented asset cards to play on this challenge (and only one). The other two will be discarded.
conversations.prefix: Lay of the Land:
conversations.from: human
conversations.value: Take Gordan Carver AKA Gordy into custody WITHOUT grievously injuring him.
conversations.prefix: Apprehend the Shipwright:
conversations.from: gpt
conversations.value: It's on! As one of the selected few, your involvement in this endeavor is vital. How do you contribute?
conversations.prefix: Cave Tactics:
conversations.from: human
conversations.value: Seven captives, all considered co-conspirators with the shipwright Gordan Carver.
conversations.prefix: Captives:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Chosen by God, by Fate, or by nothing at all, fleeting vestiges of sight earned you the mantle of Prophet.
conversations.prefix: Anointed:
conversations.from: human
conversations.value: While you cannot see, impressions of the world reach you through four refined senses that often yield more than the eye.
conversations.prefix: Imprimere Vitae:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: One eye gouged out and scarred over, the other a window to washes of light and vague suggestions of objects and silhouettes.
conversations.prefix: What the Fire Took:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A calling, perhaps from on high, beckons you in the absence of a horizon line.
  
  You've followed it this far  and intend to find out where it leads you.
conversations.prefix: Dominus pascit me:
conversations.from: gpt
conversations.value: Details can mean life or death, given the situation. And in the situations you've been given before, you've taken a great deal in being vigilant. You're quick to find the smallest of details and remember them thoroughly. 
conversations.prefix: Observant:
conversations.from: human
conversations.value: You prefer to work by yourself but in the rare situations when you do partner with someone else you have little tolerance for lazy or sloppy performance.   
conversations.prefix: High Expectations:
conversations.from: gpt
conversations.value: Father's lessons spoke of the Dragoons and their loyalty, but tales are hard to learn from without example. Now that you've had a taste for a close-knit group with a clear leader, it's hard to see things through another lens.
conversations.prefix: Beta Wolf, Alpha Dragoon:
conversations.from: human
conversations.value: Despite your noble upbringing, you rarely mince words for politeness' sake. You enjoy shocking others with your crass behavior regardless the effect it has on the situation.
conversations.prefix: Coarse Manners:
conversations.from: gpt
conversations.value: You are concerned about the safety of the men and wish not to take any unnecessary risks.  
conversations.prefix: Cautious:
conversations.from: human
conversations.value: You are going into an environment you have little control over.  You don't know who is showing up and how many there will be.    
conversations.prefix: A Bad Situaiton:
conversations.from: gpt
conversations.value: You've trained for many years with dirks and throwing daggers.  In a close quarters fight few are quicker with a blade.     
conversations.prefix: Daggers Are a Girl's Best Friend:
conversations.from: human
conversations.value: Whether it's because you don't care, or because you care too much - you'll stick to the task at hand.
conversations.prefix: Resolute:
conversations.from: gpt
conversations.value: You have trained for many years in the disciplines of warfare.  During your career, you have had numerous occasions to practice your trade.  
conversations.prefix: Experienced Fighter:
conversations.from: human
conversations.value: For better or worse, Carys has thrown her lot in with Roselyn. She desperately wants to impress the older, more experienced and attractive woman.
conversations.prefix: Infatuated:
conversations.from: gpt
conversations.value: Recent events have shone a unusually bright light on your present situation and cast the shadow of doubt across your future path. 
conversations.prefix: Conflicted:
conversations.from: human
conversations.value: Alone for most of your life, you lost most means of people skills. Now thrusted out of solitary, it isn't death and gore that bothers you. It's the people. 
conversations.prefix: Overwhelmed:
conversations.from: gpt
conversations.value: You want to believe the best in others, sometimes despite all the evidence otherwise. It can cloud your judgement and dull your reason. There is no place on the road for compassion and kindness.
conversations.prefix: Soft-hearted:
conversations.from: human
conversations.value: After last night's proceedings, some of both soldiers and nobles are questioning their involvement. How do you help?
conversations.prefix: Increase Morale:
conversations.from: gpt
conversations.value: The prior night's proceedings have drenched the men's spirits with doubt and/or negativity. How do help?
conversations.prefix: Company Morale:
conversations.from: human
conversations.value: You discover something noteworthy at camp. What is it and, perhaps more importantly, what do you do with it?
conversations.prefix: Uncover a Secrect:
conversations.from: gpt
conversations.value: The mood is restless and gloomy as the men break their fast and begin breaking down cook fires and tents. What is your part in the morning routine?
conversations.prefix: Break Camp (Carys):
conversations.from: human
conversations.value: The mood is restless and gloomy as the men break their fast and begin breaking down cook fires and tents. What is your part in the morning routine?
conversations.prefix: Break Camp (Josef):
conversations.from: gpt
conversations.value: The mood is restless and gloomy as the men break their fast and begin breaking down cook fires and tents. What is your part in the morning routine?
conversations.prefix: Break Camp (Roselyn):
conversations.from: human
conversations.value: The mood is restless and gloomy as the men break their fast and begin breaking down cook fires and tents. What is your part in the morning routine?
conversations.prefix: Break Camp (Yuri):
conversations.from: gpt
conversations.value: The mood is restless and gloomy as the men break their fast and begin breaking down cook fires and tents. What is your part in the morning routine?
conversations.prefix: Break Camp (Rolland):
conversations.from: human
conversations.value: The glue that seals the brotherhood.
  
  *Do not leave this challenge grey*
conversations.prefix: Camaradarie (Yuri):
conversations.from: gpt
conversations.value: The glue that seals the brotherhood.
  
  *Do not leave this challenge grey*
conversations.prefix: Camaradarie (Carys):
conversations.from: human
conversations.value: The glue that seals the brotherhood.
  
  *Do not leave this challenge grey*
conversations.prefix: Camaradarie (Rolland):
conversations.from: gpt
conversations.value: The glue that seals the brotherhood.
  
  *Do not leave this challenge grey*
conversations.prefix: Camaradarie (Josef):
conversations.from: human
conversations.value: The glue that seals the brotherhood.
  
  *Do not leave this challenge grey*
conversations.prefix: Camaradarie (Roselyn):
conversations.from: gpt
conversations.value: Von'Liache's men have interspersed  themselves among the militant, seemingly to cause unrest. Rumors abound. 
conversations.prefix: Entourage Von'Liache:
conversations.from: human
conversations.value: Whodunnit?
conversations.prefix: The Rope:
conversations.from: gpt
conversations.value: You are lightly armored and laughably low in number. They are...?
conversations.prefix: Survive:
conversations.from: human
conversations.value: Your unit is lightly armored and laughable in number. 
  
  Their unit is larger, armored, and effectively trained in brutality.
  
  Make it through the battle, intact.
  
  *For the original cast, only*
conversations.prefix: Survive!:
conversations.from: gpt
conversations.value: You;ve been tasked to find Rusher and Carys and keep them safe. 
conversations.prefix: Save the Children!:
conversations.from: human
conversations.value: You must reach them in time so that they can prepare and that you can fight by their side, if necessary. 
conversations.prefix: Warn the Nobles!:
conversations.from: gpt
conversations.value: Tear those bastards a new blow hole!
  
  *For Cixtian and Kvothe only. Have fun, boys ;-) *
conversations.prefix: Annihilate!:
conversations.from: human
conversations.value: Are these the right guys?
  
conversations.prefix: Wait! (Cixtian):
conversations.from: gpt
conversations.value: Are these the right guys?
  
  
conversations.prefix: Wait! (Kvothe):
conversations.from: human
conversations.value: ---
  Archer's cavalier style hasn't weakened under Ardenbright's command.
  
  *When completing a challenge with this card, it serves as a wildcard (neutral, strong, or weak), changing the outcome accordingly.*
  
conversations.prefix: Lieutenant Archer:
conversations.from: gpt
conversations.value: *Everyone's Favorite*
  
  Indisputably daring, utterly reprehensible, 
  obnoxiously invasive, 
  and absolutely hilarious. And yes, that carries onto the field :-)
  
  *Usable this scene only*
  
  
conversations.prefix: Rolan Batch (copy):
conversations.from: human
conversations.value: The Red Tabbard is a mercenary group that turns misfits into fighting machines. Most military sorts have heard the stories, and those stories do not bode well for your unit. 
  
  But why in the world are they fighting you in the first place?
  
  *For the original cast only (Gilfander, Aviere, Lazy_McCrow, Syndl)*
conversations.prefix: The Red Tabbard?:
conversations.from: gpt
conversations.value: The worst is over...or is it? Losses are counted, friends are buried, as you pick up the pieces.
conversations.prefix: Aftermath (Halbran):
conversations.from: human
conversations.value: The worst is over...or is it? Losses are counted, friends are buried, as you pick up the pieces.
conversations.prefix: Aftermath (Yuri):
conversations.from: gpt
conversations.value: The worst is over...or is it? Losses are counted, friends are buried, as you pick up the pieces.
conversations.prefix: Aftermath (Ricardo):
conversations.from: human
conversations.value: The worst is over...or is it? Losses are counted, friends are buried, as you pick up the pieces.
conversations.prefix: Aftermath (Brother Rolland):
conversations.from: gpt
conversations.value: The worst is over...or is it? Losses are counted, friends are buried, as you pick up the pieces.
conversations.prefix: Aftermath (Cullen):
conversations.from: human
conversations.value: The worst is over...or is it? Losses are counted, friends are buried, as you pick up the pieces.
conversations.prefix: Aftermath (Carys):
conversations.from: gpt
conversations.value: The worst is over...or is it? Losses are counted, friends are buried, as you pick up the pieces.
conversations.prefix: Aftermath (Roselyn):
conversations.from: human
conversations.value: The Red Tabbard's presence has been discovered and families have sent their sons to the military unit's camp for protection. While not completely debilitating on the Tabbard's resources, their presence is both a concern and a stress. 
conversations.prefix: Refugees (Halbran and Ricardo):
conversations.from: gpt
conversations.value: The Northman's mark is glowing. Has he been cursed?
conversations.prefix: Mysterious Glow (Aviere and Syndl):
conversations.from: human
conversations.value: Organize escort for the nobles' departure.
conversations.prefix: Exit Strategy (Josef):
conversations.from: gpt
conversations.value: Has the good brother witnessed an act of faith, or caused one?
conversations.prefix: Faith Above (Rolland):
conversations.from: human
conversations.value: Good natured and fiercely loyal, he is essentially a cross breed between a Rottweiler and a plushie.
conversations.prefix: Benjamin Archer (Rosalyn):
conversations.from: gpt
conversations.value: *I have done what you asked.*
  
  Who wrote it and what have they done? Is it simple political machinations or is Magus involved in something much deeper? 
  
  ---
  *Please wisely enjoy complicating the plot while you reveal the secrets of this goal.*
  
  
  
  
conversations.prefix: The Missive:
conversations.from: human
conversations.value: 
  Is this the echo of the deceased, or something more sinister?
  
  ---
  *Please wisely enjoy complicating the plot while you reveal the secrets of this goal.*
conversations.prefix: The Burning Ring:
conversations.from: gpt
conversations.value: What are the answers behind this cursed stain that endangers your life? Is it actually influencing the behavior of others, and if so, is that it's only power?
  
  ---
  ---
  *Please wisely enjoy complicating the plot while you reveal the secrets of this goal.*
  
conversations.prefix: Mystical Heritage:
conversations.from: human
conversations.value: The Council has carted you off and now your very livelihood is in danger. Discover what they are after before it is too late to return.
  
  ---
  ---
  
conversations.prefix: Thorned Message:
conversations.from: gpt
conversations.value: ---
  The Council has carted you off and now your very livelihood is in danger. Discover their reasons before it is too late to act.
  
  ---
  ---
  
  *Please wisely enjoy complicating the plot while you reveal the secrets of this goal.*
conversations.prefix: Thorned Message:
conversations.from: human
conversations.value: ---
  How do you face the red dawn? 
conversations.prefix: Red Morning:
conversations.from: gpt
conversations.value: ---
  The Valancian captain has all but denounced his home but not his people. He releases his men only to then request loyalty.
  
  The Tabbard unit is severed once more as it  struggles to accommodate a new joint mission. Both sides are intent to discover just who is manipulating (or impersonating) whom.
  
  ---
  *This is an individual challenge. Treat each pip as if were a challenge card, earmarked for a specific character.*
conversations.prefix: Red Morning:
conversations.from: human
conversations.value: A group of 12 or so men have been tailing the unit for some time, perhaps even before the Tabbard/Valancian battle. 
  -
  Two are already in custody. Questioning them has revealed their location, which is now being approached by several of the unit's men, Reds and Valancians both, led by Ardenbright (lead) and Lt. Archer (second).
conversations.prefix: Bandits (Mandatory: Halbran, Yuri):
conversations.from: gpt
conversations.value: Gutter rat turned military leader turned torturer turned military leader once more. Can he regain his former glory or will he succumb to darkness?
conversations.prefix: Josef Cullen:
conversations.from: human
conversations.value: ---
  Capable of great faith and inspiring leadership, the captain struggles with adversaries both physical and mental.
  
  *When completing a challenge with this card, it serves as a wildcard (neutral, strong, or weak), changing the outcome accordingly.*
  
conversations.prefix: Cptn. Josen Langehorne:
conversations.from: gpt
conversations.value: ---
  
  The personal feud between Arnest and Josen is almost legendary, despite the overall close bond of their families. 
  
  Did Arnest grope for the map our of characteristic selfishness or are his motivations much darker?
  
  *When completing a challenge with this card, it serves as a wildcard (neutral, strong, or weak), changing the outcome accordingly.*
  
conversations.prefix: Arnest Theraway:
conversations.from: human
conversations.value: ---
  Flamboyant, offensive, and filthy rich, Von Liache has  made his disapproval of Langehorne well known. Why, then, does he continue to offer support?
  
  *When completing a challenge with this card, it serves as a wildcard (neutral, strong, or weak), changing the outcome accordingly.*
  
conversations.prefix: Griere Von Liache:
conversations.from: gpt
conversations.value: Whether they belong to present nobles or were "gifts" of the parted, these armsmen have various talents ranging from combat to candor and are loyal to their own prospective houses.
  
  -
  
  *When completing a challenge with this card, it serves as a wildcard (neutral, strong, or weak), changing the outcome accordingly.*
  
conversations.prefix: Noble Minions:
conversations.from: human
conversations.value: Gutter rat turned military leader turned torturer turned military leader once more. Can he regain his former glory or will he succumb to darkness?
conversations.prefix: Josef Cullen:
conversations.from: gpt
conversations.value: Roselyn's attempt to sell Theraway a treasure has gone awry, catching her and possibly Carys in mortal danger. 
conversations.prefix: The Hustle (Mandatory: Roselyn, Carys):
conversations.from: human
conversations.value: Excellently penned and supremely crafted, it details the southern Trimmune. The markings are both modern and ancient, and have a sinister aura.
conversations.prefix: Artifact: Map:
conversations.from: gpt
conversations.value: A list of names, mostly male, most with a sum listed beside, written in ancient script that is recognized by only a few.
conversations.prefix: Artifact: List:
conversations.from: human
conversations.value: Your body is still young and spry, void of age's arthritic encumbrances. You have all the energy of a spring hare and the optimism of a meadowlark.
conversations.prefix: Youthful:
conversations.from: gpt
conversations.value: After many raw days of rain and fog, a beautiful clear morning refreshes spirits and promises so much potential.   
  
  * Use this card to add any setting related (dis)advantages to your move.
  * Please take a set; edit as you wish
conversations.prefix: Beautiful Morning - Setting Card:
conversations.from: human
conversations.value: Surrounded by all these men who just don't understand, you draw on your common link to Carys, stressing your developing friendship and the possibility for so much more.  
conversations.prefix: Just us Girls:
conversations.from: gpt
conversations.value: You have only known society for a mere six months. It's intimidating, foreign, yet so peculiar. You're slowly learning what it takes to belong, and more importantly, how to trust again. 
conversations.prefix: O Brave, New World:
conversations.from: human
conversations.value: A lifetime in the service of the Red Tabbard has taught you a great many of the crafts of war, and cunning, but has left you in deficit in matters of the heart, and love.
conversations.prefix: Ex Mercenary / Order of the Red Tabbard:
conversations.from: gpt
conversations.value: 17 years of combat has honed more than his killer instinct, it has also touched his humanity in strange ways.  Knowing the ways of the cunning and of the sword has sharpened his instinct, and his tongue.
conversations.prefix: Savante of War:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The only warmth or kindness you've ever known was taken away from you at age 8.  The only thing you were taught was left was fear.  Though you now see this as folly, some habbits are hard to break.
conversations.prefix: Savagery:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your life has been full of only heartache, and pain.  The path to freedom is the salvation of joy, love and grace.  Finding this is of utmost importance.
conversations.prefix: Seek the Inner calm:
conversations.from: human
conversations.value: You have a certain set of skills, a sharp mind, and a low tolerance for lawbreakers. Under the employ of the Trimmune, to do their bidding as they see fit.
conversations.prefix: Inquisitor:
conversations.from: gpt
conversations.value: You don't give up. At least, you don't give up easily. If there is an answer to find or problem to solve, you won't find rest until it is resolved.
conversations.prefix: Persistent:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You act as though no law binds you, but that's not the case. Your creed and motto is "The ends justify the means."
conversations.prefix: Above the Law:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: This assignment is not one you would have chosen. You need to solve it quickly or get yourself assigned to something new, before things back home spiral even more out of your control.
conversations.prefix: This was not the Plan:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The Red Tabbard are children of war honed by time and savagery.  You command them... woe to be thine enemy!
conversations.prefix: We are War:
conversations.from: gpt
conversations.value: Hidden among the trees, an archer can be almost invincible to the naked eye. 
  Yet with this advantage comes a great danger--
   you never know who may follow. 
  
  * Use this card to add any setting related (dis)advantages to your move.
  * Please take a set; edit as you wish
conversations.prefix: Wilderness- Setting Card:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Even the hardiest veterans break ranks when the tide of battle turns against them, let alone green recruits. You know how to make wavering soldiers stand together and hold the line.
conversations.prefix: Rallying Cry:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The closely packed trees along the hillside will not only provide cover from the archers but help break up any cavalry charge.  
conversations.prefix: Thick Woods:
conversations.from: human
conversations.value: You spent some time practicing swordsmanship with the young men under your uncle's stewardship. As unladylike as it was, it gained you some surety with your footing in precarious circumstances.
conversations.prefix: Nimble:
conversations.from: gpt
conversations.value: Whether your foes are defeated and you stand victorious, or you lie defeated at Deaths own door: You have no idea how you got there - nor why your senses have deserted you.
conversations.prefix: Red Mist:
conversations.from: human
conversations.value: You have a deep belief in your order and way of life.  You truly feel with good will overcome evil through faith and works.  
conversations.prefix: Man of Faith:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Though you are known to be young and brash, your integrity is undeniable. You are a man of your word, willing to give credit where credit is due and accept blame when it's yours to hold.
conversations.prefix: Integrity:
conversations.from: human
conversations.value: Empathy is not your strong suit. Call it a defense mechanism, but calling it tough love would be generous. When compassion is needed, you tend to give the cold shoulder.
conversations.prefix: Rough Around the Edges:
conversations.from: gpt
conversations.value: You are always willing to use all your given assets to gain any advantage you can.  
conversations.prefix: Seductress:
conversations.from: human
conversations.value: You can think quick on your feet at times. You're able to puzzle things out when you need to and act fast.
conversations.prefix: Canny:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You started on this mission out of a sense of obligation and in an attempt to save your order.  With each passing day you events surrounding this quest are of greater significance than you ever imagined.  
conversations.prefix: Growing Interest:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The eyes of a hawk, the ears of a bat, the nose of a dog, the tongue of a Michelin-starred chef, and a brain to put them all together. You are a veritable menagerie of the senses
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: There is an strange tension in the air.  Something is changing, something is off.  You can't put your finger on it but its there all the same.    
conversations.prefix: Uneasy Feeling:
conversations.from: human
conversations.value: You have lived a life of chaos and confusion, with no center purpose at hand. Yet with new information, you're slowly learning who you are -- and perhaps most of all, who you are to be. 
conversations.prefix: Discovering Identity:
conversations.from: gpt
conversations.value: When it comes to fighting you don't believe in rules.  In the end all that matters is winning.
conversations.prefix: Dirty Fighter:
conversations.from: human
conversations.value: You are a free spirit and solo operator who doesn't take orders well.  You have no respect for laws and react poorly to people in positions of power.
conversations.prefix: Trouble with Authority:
conversations.from: gpt
conversations.value: Despite your best efforts to avoid decades of lessons the Brothers of St. Michael's pounded a fair amount of learning into your stubborn head.    
conversations.prefix: Eye for Scholarship:
conversations.from: human
conversations.value:  It seems your country is under covert attack by an ancient tyrant thought dead. If this evidence is correct then magic is being used to influence your country's leaders. 
conversations.prefix: Conspiracy!:
conversations.from: gpt
conversations.value: The next destination has been decided and it's time to rollout. 
conversations.prefix: Move Out:
conversations.from: human
conversations.value: Captain Ardenbright has requested the minds of our two leading ladies.
conversations.prefix: Strategize:
conversations.from: gpt
conversations.value: Captain Ardenbright has requested the minds of our two leading ladies.
conversations.prefix: Strategize:
conversations.from: human
conversations.value: Sizable valley town straddling the forked roads leading to the Trimmunal cities. Most virtues and vices can be found here. 
  
  -
  
  Auberwall is among the joined southern towns paying the Red Tabbard to defeat the kidnappers. Hmm... Or are they? The city officials  appears to be honest... perhaps.
conversations.prefix: Augerwale:
conversations.from: gpt
conversations.value: Carys and Ricardo, along with Von Liache's entourage, have entered the city hours in advance to obtain information and establish useful areas.
conversations.prefix: Town Needler :
conversations.from: human
conversations.value: Dressed in a red tabbard, your duty is to victoriously enter the town, see the boys to the orphanage, and oversee the treatment of the Valancians in prison.
conversations.prefix: Red Tabbard:
conversations.from: gpt
conversations.value: Whether you are in the jail or enforcing the guard, you must see to the safety of all. 
conversations.prefix: Prison:
conversations.from: human
conversations.value: The wagon tracks seem fresh but where do they lead?
conversations.prefix: Missing Prisoners (Roselyn, Halbran, Rolland):
conversations.from: gpt
conversations.value: ---
  Old tunnels beneath the town.
conversations.prefix: Ruins (Carys, Yuri):
conversations.from: human
conversations.value: Someone is pulling your strings.
conversations.prefix: Puppet (Ricardo):
conversations.from: gpt
conversations.value: ---
  How do you get yourself out of this mess? For that matter, why are you here in the first place?
conversations.prefix: Captive:
conversations.from: human
conversations.value: ---
  Let's see... Buildings a'blazing, Ricardo jailed, leadership missing, C & Y trapped below the fire... Yep, that spells mayhem!
  
  
conversations.prefix: Crazy Town:
conversations.from: gpt
conversations.value: ---
  What price will you pay?
conversations.prefix: Freedom!:
conversations.from: human
conversations.value: Let's see... Buildings a'blazing, Ricardo jailed, leadership missing, C & Y trapped below the fire... Yep, that spells mayhem!
  
  ---
  
  This challenge is for Yuri, Carys, and Sayid/Gio ONLY please.
conversations.prefix: This Place is NUTS!:
conversations.from: gpt
conversations.value: ---
  Are they even men? They don't look much older than than kids
conversations.prefix: Scouts:
conversations.from: human
conversations.value: ---
  Fight for your freedom. There's more of them. Many more. But you are determined and clever. And you just might have an ace up your sleeve. 
  
  *Feel free to use single or double card moves*
conversations.prefix: Freedom Rally (Rolland, Halbran):
conversations.from: gpt
conversations.value: ---
  More boys than men. They are armored and prepared for battle.
conversations.prefix: Rebels (Roselyn and ?):
conversations.from: human
conversations.value: ---
  Divine light shines on you, equipping you with gifts you have yet to master. 
   -
  By playing this goal, you stumble through learning about these new, awakening powers, each step taking you closer to beginner's competency.
  -
  SPECIAL: You may treat this card as either strength or weakness when completing a challenge.
conversations.prefix: Champion of Light:
conversations.from: gpt
conversations.value: ---
  Not a birth name but a *true* name, the name of a living thing's soul. It makes up their very being--and you can change/alter/command it. 
  
  -
  
  By playing this goal, you stumble through learning about these new, awakening powers, each step taking you closer to beginner's competency.
  -
  SPECIAL: You may treat this card as either strength or weakness when completing a challenge.
conversations.prefix: True Namer:
conversations.from: human
conversations.value: ---
  Shift them. Bend them. *Awaken* them. The shadows are your friend. 
  -
  By playing this goal, you stumble through learning about these new, awakening powers, each step taking you closer to beginner’s competency.
  -
  SPECIAL: You may treat this card as either strength or weakness when completing a challenge.
conversations.prefix: Shadow Master:
conversations.from: gpt
conversations.value: ---
  There is power in your blood. Where does it come from?
  -
  By playing this goal, you learn more about your heritage, what it means, and how to prevent others from using you.
  -
  SPECIAL: You may treat this card as either strength or weakness when completing a challenge.
conversations.prefix: Blood Heritage:
conversations.from: human
conversations.value: Someone has got you right where they want you.
conversations.prefix: Break Free:
conversations.from: gpt
conversations.value: ---
  You thought things couldn't get worse...
  
  The hows and whys are up to you. What happens now?
conversations.prefix: Poisoned! (Ricardo):
conversations.from: human
conversations.value: It seems to steal the life out of everything it touches. 
  
  All but Halbran and Rolland can play cards here. Let me know if pip count needs adjusting.
conversations.prefix: Living Shadow:
conversations.from: gpt
conversations.value: 
  You've put a young squad together but are they ready for the infiltration you've planned?
conversations.prefix: Miniature Army (Christian):
conversations.from: human
conversations.value: Pale and naked and injured, he seems as confused over his existence as you do.
conversations.prefix: Mysterious Man:
conversations.from: gpt
conversations.value: Fenne was an honest supporter of Langehorne. Now he is dead, his body hosting the evil Baron. Does the Good Brother or Fiery Captain pick up on it?
  	
  
  
conversations.prefix: Fenne Ryenhallow:
conversations.from: human
conversations.value: A task force consisting mostly of teens, commanded by Christian Langehorne to free the orphans in the manor.
conversations.prefix: Young Fighters (Roselyn):
conversations.from: gpt
conversations.value: The signs do not bode well.   
conversations.prefix: Bad Omens:
conversations.from: human
conversations.value: You are wracked with guilt after Cullen's death and vow to get revenge.
conversations.prefix: Vengeance :
conversations.from: gpt
conversations.value: Years of training, and constant warfare has tempered you greatly against the normal humanities.  Things like grief and sorrow, vengeance and rage are hard emotions to stoke in you, but the reactions that others have to them is intriguing to say the least.   
conversations.prefix: Distracted:
conversations.from: human
conversations.value: Some might call it a short fuse, others an ill-temperament. You call it initiative. You are probably downplaying it more than you should. 
conversations.prefix: Fiery:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are wracked with guilt after Cullen’s death and vow to get revenge for his murder.
  
  *Blood for blood, pain for pain, life for life. In this world and into the next!*
conversations.prefix: Seek Vengeance:
conversations.from: gpt
conversations.value: Things don't appear to be following the plan, but when do they?
conversations.prefix: The Unexpected:
conversations.from: human
conversations.value: Squire
conversations.prefix: Squire:
conversations.from: gpt
conversations.value: Strength
conversations.prefix: Strength:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Weakness
conversations.prefix: Weakness:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Motivation
conversations.prefix: Motivation:
conversations.from: human
conversations.value: For men of arms such as your self, few things are as dangerous as a simple distraction.   Lady Anabeth is anything but simple.
conversations.prefix: Distractions  [Lady Esmie Anabeth]:
conversations.from: gpt
conversations.value: You have power, and sometimes you even use it for good.
conversations.prefix: Authority:
conversations.from: human
conversations.value: You move unseen and silent as a ghost in the night.  
conversations.prefix: In the Shadows:
conversations.from: gpt
conversations.value: In truth a soldier is a link, and his unit only as strong as the weakest man.  While you have trained in all facets of war for the entirety of your conscious life... not all have been quite so dedicated.
conversations.prefix: Links in a chain:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Now that you've found the book, you have a deep need to discover what it all means. 
conversations.prefix: Uncover the Mystery:
conversations.from: human
conversations.value: Your only recourse is to dig your way out of the rubble. Come hell or high water, you will reach the surface alive.
conversations.prefix: Determined:
conversations.from: gpt
conversations.value: Trained in the use of the blade and the bow, there's little you can't do with a weapon in your hand.
conversations.prefix: Soldier:
conversations.from: human
conversations.value: You have the innate ability and charisma to get people to follow you.
conversations.prefix: Leadership:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Sometimes you leap BEFORE you look. 
conversations.prefix: Brash:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: That about says it all I think.
conversations.prefix: Defeat the Evil:
conversations.from: gpt
conversations.value: You are willing to take risky measures to get returns.
conversations.prefix: Crazy Like a Fox:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: 
  **Buttercup:** Through the dreaded fireswamp?  We'll never make it out alive!!!
  
  **Westley:** You only say that because no one ever has!!!
conversations.prefix: That's just crazy enough to work!!!:
conversations.from: gpt
conversations.value: You do what’s best for you, regardless of cost.
conversations.prefix: Selfish:
conversations.from: human
conversations.value: Despite your best efforts things didn't pan out as you'd hoped.
conversations.prefix: Frustrated:
conversations.from: gpt
conversations.value: By night the forest provides a hundred places to hide and masks everyone's movements in a cloak of shadows.   
  
  * Use this card to add any setting related (dis)advantages to your move.
  * Please take a set; edit as you wish
conversations.prefix: Cover of Darkness - Setting Card:
conversations.from: human
conversations.value: You have a knack for knowing just how to put men in the best possible positions to take advantage of any situation. This card represents an uncanny tactical mind, and no small amount of luck that favors you.
conversations.prefix:  Grim Servant of War:
conversations.from: gpt
conversations.value: Not something you would have labeled yourself as at the beginning, but then again you adapted into this as well.
conversations.prefix: Adaptable:
conversations.from: human
conversations.value: Officially a Valencian Lieutenant, what Ben lacks in reverence to his duties he makes up for in loyalty.
conversations.prefix: Off Key Lieutenant:
conversations.from: gpt
conversations.value: Sometimes the greatest strength is support.
conversations.prefix: Others First:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Military has only dampened his impatient instincts, not smothered them. 
conversations.prefix: Impulsive:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Thrust into a higher leadership role than accustomed to, Ben's primary concern is that they reach an outcome together and intact.
conversations.prefix: Stay the Storm:
conversations.from: human
conversations.value: From your vantage point, you can see the entirety of the battlefield and a clear path to your destination.
conversations.prefix: A Fine View:
conversations.from: gpt
conversations.value: There's a reason you're known as an infamous archer from the North.
conversations.prefix: Crack Shot:
conversations.from: human
conversations.value: You are no stranger to insurmountable odds.  In circumstances where you are given time to consider, and contemplate your next move, unmolested, your ability to turn the tides of war is uncanny.
conversations.prefix: Masterful Tide-breaker: