conversations.from: system
conversations.value: Five random strangers Traveling from Different parts of the world went over the different Mysterious Triangles of Earth getting Transferred to different Zones of the Nether-Realm a place where monsters of myths exist. All Five are Transformed into humanoid creatures of the respective elements of the zone they're in. After some time they here of mythical temples holding powerful enchanted items that can grant you power and maybe your greatest desire. 
conversations.from: human
conversations.value: earth made minion
conversations.prefix: golem:
conversations.from: gpt
conversations.value: ball of fire magic, careful as it can spread like wild fire if it hits the wrong target.
conversations.prefix: fire ball:
conversations.from: human
conversations.value: wall of water to defend against attacks
conversations.prefix: water wall:
conversations.from: gpt
conversations.value: coins of currency
conversations.prefix: gold coins:
conversations.from: human
conversations.value: Different Dimension were creatures of myth and magic live.
conversations.prefix: NetherRealm:
conversations.from: gpt
conversations.value: different dimension temple that is filled with creatures and loot
conversations.prefix: Temple:
conversations.from: human
conversations.value: Guardian of said temple upon defeating will get loot
conversations.prefix: Temple Guardian:
conversations.from: gpt
conversations.value: you cannot go on this adventure alone. Safety in numbers when dealing in this realm.
conversations.prefix: Form group:
conversations.from: human
conversations.value: you cannot go on this adventure alone. Safety in numbers when dealing in this realm.
conversations.prefix: Form group (copy):
conversations.from: gpt
conversations.value: you cannot go on this adventure alone. Safety in numbers when dealing in this realm.
conversations.prefix: Form group:
conversations.from: human
conversations.value: you cannot go on this adventure alone. Safety in numbers when dealing in this realm.
conversations.prefix: Form group:
conversations.from: gpt
conversations.value: you cannot go on this adventure alone. Safety in numbers when dealing in this realm.
conversations.prefix: Form group:
conversations.from: human
conversations.value: you cannot go on this adventure alone. Safety in numbers when dealing in this realm.
conversations.prefix: Form group:
conversations.from: gpt
conversations.value: you cannot go on this adventure alone. Safety in numbers when dealing in this realm.
conversations.prefix: Form group:
conversations.from: human
conversations.value: mysterious dealer of shady looking "magical items" but he seems to know something about the temples as people keep buying information from him before making groups
conversations.prefix: dealer :
conversations.from: gpt
conversations.value: mysterious dealer of shady looking "magical items" but he seems to know something about the temples as people keep buying information from him before making groups
conversations.prefix: dealer  (copy):
conversations.from: human
conversations.value: mysterious dealer of shady looking "magical items" but he seems to know something about the temples as people keep buying information from him before making groups
conversations.prefix: dealer  (copy):
conversations.from: gpt
conversations.value: mysterious dealer of shady looking "magical items" but he seems to know something about the temples as people keep buying information from him before making groups
conversations.prefix: dealer  (copy):
conversations.from: human
conversations.value: use intimidation to get what you want, this may work out well or backfire.
conversations.prefix: intimidation:
conversations.from: gpt
conversations.value: trade something valuable 
conversations.prefix: trade :
conversations.from: human
conversations.value: Capital City of Nether Realm if central location of trading of both magical items and information.
conversations.prefix: Captial:
conversations.from: gpt
conversations.value: an elf barmaid she maybe useful for getting information or just some food and drink
conversations.prefix: Barmaid:
conversations.from: human
conversations.value: enchanted drink that may restore your energy
conversations.prefix: magic brew:
conversations.from: gpt
conversations.value: share a drink with someone in bar may lead to useful gossip or useful ally
conversations.prefix: share a drink:
conversations.from: human
conversations.value: bribing the bartender may get you the information you seek.
conversations.prefix: bribe bartender:
conversations.from: gpt
conversations.value: drunk that notices your not from here and decides to start a fight.
conversations.prefix: local drunk:
conversations.from: human
conversations.value: Stern but fair bartender who listens to peoples problem at a price. Careful not to cause him trouble he knows earth magic and your in a tavern full of stone.
conversations.prefix: Gus The Bartender :
conversations.from: gpt
conversations.value: Using Sky magic you can levitate a person or object long as a feather is on it and you don't run out of magic energy.
conversations.prefix: Levitate:
conversations.from: human
conversations.value: void made claws that cut threw almost anything ,except certain enchanted items.
conversations.prefix: claws:
conversations.from: gpt
conversations.value: you can channel animal instincts but at a cost , if used to long you may go feral
conversations.prefix: animal insticts:
conversations.from: human
conversations.value: senses above normal 
conversations.prefix: Super senses:
conversations.from: gpt
conversations.value: make it out of this temple alive
conversations.prefix: make it out alive:
conversations.from: human
conversations.value: get the treasure of this temple.
conversations.prefix: Get the loot :
conversations.from: gpt
conversations.value: Twin headed dog of Gemini temple if you defeat it you will get the loot , if not you may become a meal.
conversations.prefix: Gemini:
conversations.from: human
conversations.value: Pieces guardians don't trust looks this water elemental is tricky. If you defeat them, they will give you treasure if not you will never return.
conversations.prefix: Piecies:
conversations.from: gpt
conversations.value: priest of Leo temple , defeat her she will give you  details how to get to Leos Guardian.
conversations.prefix: leo priest:
conversations.from: human
conversations.value: find the star map that will lead you to the temples.
conversations.prefix: find map:
conversations.from: gpt
conversations.value: star map that leads you to entrance of temples.
conversations.prefix: star map:
conversations.from: human
conversations.value: looks like treasure chest but instead enchanted mosnter
  
conversations.prefix: mimic:
conversations.from: gpt
conversations.value: A seer who has information of the star maps leading to temples. Will she be helpful and help you or be trouble.
conversations.prefix: Seer Seleste:
conversations.from: human
conversations.value: Aries guardian she may look harmless but she has great control over flames , careful not to be burned.
conversations.prefix: Aries:
conversations.from: gpt
conversations.value: trade a memory losing it in process to gain something more.
conversations.prefix: trade memory:
conversations.from: human
conversations.value: trade a spell you know losing ability to do it in process.
conversations.prefix: Trade spell:
conversations.from: gpt
conversations.value: trade a kiss , not knowing what it could lead too.
conversations.prefix: trade kiss:
conversations.from: human
conversations.value: owe a favor ,could be something good or bad down the road.
conversations.prefix: trade favor:
conversations.from: gpt
conversations.value: use your charisma to get what you want.
conversations.prefix: Charisma:
conversations.from: human
conversations.value: get the starmap to get to the first temple.
conversations.prefix: get the starmap:
conversations.from: gpt
conversations.value: trade a kiss for a favor, doesn't need to necessarily be sexual or boy to girl.
conversations.prefix: trade kiss:
conversations.from: human
conversations.value: trade a memory of yours losing it in process.
conversations.prefix: trade memory:
conversations.from: gpt
conversations.value: trade a spell of yours losing ability to cast it. 
conversations.prefix: trade spell:
conversations.from: human
conversations.value: Wise Seer now owes you maybe a asset later on.
conversations.prefix: Seer Seleste:
conversations.from: gpt
conversations.value: get a bag for traveling and holding supplies 
conversations.prefix: grab bag:
conversations.from: human
conversations.value: get supply of water before heading out.
conversations.prefix: gather water:
conversations.from: gpt
conversations.value: procure supplies to aid magic you may need one way.
conversations.prefix: gather magical aids:
conversations.from: human
conversations.value: make a plan on what to do next. 
conversations.prefix: make a plan.:
conversations.from: gpt
conversations.value: trying revealing your nature to convince people to do what you want.
conversations.prefix: Reveal Nature:
conversations.from: human
conversations.value: group of thieves have grabbed your loot. How will you handle this.
conversations.prefix: Group of theives:
conversations.from: gpt
conversations.value: Now that you have captured them what to do with them?
conversations.prefix: captured thieves.:
conversations.from: human
conversations.value: let them live and go on their way.
conversations.prefix: Spare them:
conversations.from: gpt
conversations.value: deal with them a more permanent solution, they can't be a problem if they not breathing.
conversations.prefix: deal with them:
conversations.from: human
conversations.value: do you chase the theives or go on to the temple before anything comes along.
conversations.prefix: decide what to do next:
conversations.from: gpt
conversations.value: follow the star map to the temple.
conversations.prefix: follow the star map:
conversations.from: human
conversations.value: Cave is owned by a creature that is not so happy you all in its home 
conversations.prefix: Cave deweller.:
conversations.from: gpt
conversations.value: magical loot chest or trap?
conversations.prefix: chest:
conversations.from: human
conversations.value: flaming sword creature dropped , maybe it can be of use.
conversations.prefix: flaming sword:
conversations.from: gpt
conversations.value: Humanoid creature , mix of werewolf and other humanoid magic creature , has ethereal form over humanoid body similar to a black energy werewolf
conversations.prefix: Black Dog:
conversations.from: human
conversations.value: when in black dog form has immunity to harmful magic
conversations.prefix: magic immunity:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: have lack of control when using black dog from , may get aggressive and hurt others 
conversations.prefix: beastly urges :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: wants to gain control of supernatural form to survive and get home 
conversations.prefix: gain control:
conversations.from: gpt
conversations.value: child of witch and merfolk can take form of human (witch) or true from of aquatic humanoid feared by many due to old myths
conversations.prefix: Sea Witch:
conversations.from: human
conversations.value: can harness power of sea for aggressive damaging magic or healing magic 
conversations.prefix: Sea magic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: since arriving in this place you are unable to speak to anyone other then ones of the sea due to frequency
conversations.prefix: sea speech :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: want to be able to live wherever and speak to anyone you want . 
conversations.prefix: get voice back:
conversations.from: gpt
conversations.value: child of a Elemental and Human/witch you have magic of fire and a form to go with it.
conversations.prefix: Fire Jinn:
conversations.from: human
conversations.value: able to control produce and control flames at will, immune to affects of most flames
conversations.prefix: Being of fire:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: you and your power are bound to an object . if someone were to have position of it you are magically bound to listen to 3 commands of theirs.
conversations.prefix: bound to object:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: wishes to be free of being bound to your object and return back to human realm
conversations.prefix: Freedom:
conversations.from: gpt
conversations.value: you are a a child of cursed earth. You cannot look at any living thing without turning it into stone with rare exception, such as own kind and rare resistant kind.
conversations.prefix: Gorgon:
conversations.from: human
conversations.value: you are gifted with strong connection to earth and its magic you are able to create tremors, rock attacks and even beings made of earth. (golems)
conversations.prefix: earth magic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: you must cover your eye at almost all times to not turn all living things in your vision to stone. You must instead rely on sound  and vibrations to see.
conversations.prefix: forcefully blind:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: you wish to gain back your normal uncursed sight at any cost, you will do almost anything to get it and return back home.
conversations.prefix: gain back sight:
conversations.from: gpt
conversations.value: You are a Tengu, a crow man. You have gift of flight , sky magic and ability to turn back to a human guise. 
conversations.prefix: Tengu:
conversations.from: human
conversations.value: You are able to control sky magic. You are able to control the winds make cyclones, twisters and even go invisible in storms. You can levitate others with the wind if you so wish.
conversations.prefix: Sky magic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: you are only able to use your sky magic while in your tengu form and have a dry feather if all are wet or lost you are unable to use sky magic.
conversations.prefix: Tengu form:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You were once a business man. If you have to be stuck here might as well live it up . Collect all the riches and power , if you happen to find a way home its okay, if not lets live the good life.
conversations.prefix: riches:
conversations.from: gpt
conversations.value: You for get to ask or remember things more often then you wish to admit. 
conversations.prefix: Forgetful:
conversations.from: human
conversations.value: You can make friends with almost everyone, to everyone else you smile nod and be on your way.
conversations.prefix: Friendly Enough:
conversations.from: gpt
conversations.value: You are a sweet kid, but you can be a bit odd and clumsy at times. 
  
  But for some reason, folks often find it a bit endearing. 
conversations.prefix: Lovable Goof:
conversations.from: human
conversations.value: Coming from the Sea, you never know what you might find along the way. If you look hard enough, sometimes you can find valuable objects lost from sailors long ago. 
conversations.prefix: Sea Treasure:
conversations.from: gpt
conversations.value: Either by natural talent or vigorous training, you have a beautiful singing voice
conversations.prefix: Singing Voice:
conversations.from: human
conversations.value: You have been hunted and hurt to the point that you now lash out when you get scared. And people can be scary. You don't mean what you say, but if you get spooked...you bite.
  
  
conversations.prefix: cornered animal :
conversations.from: gpt
conversations.value: Maybe it's your soft skin or the salt in you hair that makes it curl, but people often seem charmed by your presence. This tends to work in your favor when it comes to getting something you want. 
conversations.prefix: Sea Charm:
conversations.from: human
conversations.value: 
  You are a child of Earth. Your strength is that that can shape stone. Once you get your grip on something or someone, they go once you let them go.
conversations.prefix: The strength of Stone:
conversations.from: gpt
conversations.value: Ash's Jacket which was enhanced with wind magic for magical protection. It has a feather weaven in where a hole used to be. Corvin can direct his energy into this jacket to apply buffs directly to the wearer from a distance.
conversations.prefix: Ash's Jacket:
conversations.from: human
conversations.value: By enhancing a slashing weapon's edge with wind, blue neon light forms that cuts through wind, air, and sometimes even space itself.
conversations.prefix: Slyph Streak:
conversations.from: gpt
conversations.value: Sometimes your flames are as much a blessing as they are a curse
conversations.prefix: Being of Fire: