conversations.from: system
conversations.value: Long ago, the ancient gods and demons fought one another for supremacy over the world. The fog of war engulfed the land. The human, elf, and dwarf kingdoms rallied to either side of the conflict.
  
  The gods promised eternal peace and prosperity. A land with no hatred or suffering. But also no happiness or earthly desires-all the things that made life worth living. A society where everyone followed the same laws and fulfilled their given role simply because they had no other choice.
  
  The demons wanted to create a world of freedom and pleasure. One where all could do as they wished so long as they had the power to do so. In such a world, only the strong would thrive while the weak perish with no laws to protect them. All ruled by none but chaos and anarchy.
  
  In their efforts to break the stalemate, both sides created a potent weapon they hoped would win them the war: The Dragons.
  
  But dragons do not take well to being tamed. They became smarter, learnt the common tongue, and even practised magic, something thought to be only usable by gods and demons.
  
  By the second century of their existence, dragons from both sides banded together and turned against their former masters. In desperation, the gods, demons, and all their earthly subjects fought together against the dragons. After a century of bloody conflict, the dragons were defeated in a final battle but their ancestors remained in the form of wyverns, drakes, hydras, wyrms, and other lesser draconic beasts.
  
  All the gods and demons became casualties of the war, but before they perished into the beyond, they gave the earthly races one final gift: magic. The bravest of those who fought against the dragons were given the imaginable power of magic and the ability to pass that gift of gods and demons to their descendants. 
  
  Two thousand years later and the land is thriving. The great kingdom of Avalon, home to people of all races and ruled an enlightened human king, is protected by her knights. These knights are members of the nobility, descendants of heroes from the Dragon War. For centuries they have protected this land and will continue to do so for many centuries more.
  
  Not all nobles have magic, however, and not all peasants are bereft of magic. There have been many noble houses stripped of their titles over the ages. These disgraced nobles went on to have families with common folk, bleeding the gift of magic away from the nobility and into the general populace. Even now, talking of such things is a controversial subject most nobles aren't fond of.
  
  You are an aspiring knight in the kingdom of Avalon. Whether you are a member of nobility or a common soldier who earned the recognition of his lord, you have been given the honour of squiring for one of the three greatest knights in Avalon: Sir Adrian the Soul Drinker of House Asher, Dame Beatrice the Shield Breaker of House Bailey, and Dame Clara the Shining Dawn of House Celeste.
  
  They will be your new teachers in matters of arms, magic, and courtly graces. Learn all that you can from them, for not all is as it seems in this time of peace. Soon Avalon and the other kingdoms will have to brace itself for an oncoming storm...
conversations.from: human
conversations.value: Home to the royal family, located in the capital city of Bravery's Peak. Applications for all squires and would-be knights must come through here first. This is where your journey begins.
conversations.prefix: Royal Palace:
conversations.from: gpt
conversations.value: An elusive knight with many secrets. His unique form of necromancy allows him to absorb the magical powers of great foes he has vanquished. There are rumours that he has a personal network of spies and assassins working for him. But those are just rumours...right?
conversations.prefix: Sir Adrian Asher:
conversations.from: human
conversations.value: An intelligent young knight known for her virtue. She uses light magic that punishes foes while empowering allies. An avid historian and owner of Avalon's largest library, she loves teaching history to her squires. She often goes on dangerous treasure hunts, the fruits of which are displayed in her library. Standing at only 152 centimetres, she's somewhat conscious of her height.
conversations.prefix: Dame Clara Celeste:
conversations.from: gpt
conversations.value: A stubborn but honest knight with humble origins. Her magic allows her to surpass human limits and become stronger than anyone her size should be. She was a common mercenary who risked her life to save King Edmund and was made a noble for her bravery. She is an expert in almost every weapon in existence and has a private army that could tip the scales of any war. Before being knighted, she was squire to Sir Adrian.
conversations.prefix: Dame Beatrice Bailey:
conversations.from: human
conversations.value: Sir Adrian Asher's loyal retainer who hails from the far east. She might seem like a simple maid to most, but she's actually Sir Adrian's secret bodyguard and personal assassin.
conversations.prefix: Shizune Rin:
conversations.from: gpt
conversations.value: You are squiring for Sir Adrian of House Asher. Under him you'll learn how to be quick and cunning, as well as the subtle art of manipulation. Prove your worth to him and he might let you in on some hidden secrets of the world.
conversations.prefix: Squire to House Asher:
conversations.from: human
conversations.value: You are squiring for Dame Beatrice of House Bailey. With her you'll learn to use all matters of weapons and battle strategies. Pay attention to her lessons and her legendary martial prowess might just rub off on you.
conversations.prefix: Squire to House Bailey:
conversations.from: gpt
conversations.value: You are squiring for Dame Clara of House Celeste. Listen to the wisdom in her words and you'll master the magic arts faster than any other knight. Every item of knowledge in her expansive library is yours to study.
conversations.prefix: Squire to House Celeste:
conversations.from: human
conversations.value: King of Avalon. He has grown tired in his old age, but remains a symbol of peace and justice for his people. Widely considered by all races to be the ideal king.
conversations.prefix: King Edmund Valery:
conversations.from: gpt
conversations.value: Adrenaline is your drug of choice. You want to become the strongest knight you can be then seek out a challenge to test your skills.
conversations.prefix: Thrill Seeker:
conversations.from: human
conversations.value: You wish to rise in power, whether it be economical, political, or military. Why? Maybe you know people are idiots and won't survive without someone like you pulling the strings. Or perhaps you're just power-hungry.
conversations.prefix: Gain Power:
conversations.from: gpt
conversations.value: Your family has high hopes for you. Do not let them down.
conversations.prefix: Bring Honour to Your House:
conversations.from: human
conversations.value: Gold and silver makes the world go round, and you want to own the world.
conversations.prefix: Get Rich:
conversations.from: gpt
conversations.value: Your interest may lie in magic, history, or even politics. Basically, you want to know all there is to know about something or everything.
conversations.prefix: Knowledge is Power:
conversations.from: human
conversations.value: The world is beautiful and worth protecting. You'll fight for this world and the innocent souls in it to your dying breath.
conversations.prefix: Protect The Peace:
conversations.from: gpt
conversations.value: Your silver tongue can get you out of sticky situations. It also comes in handy when you need to get information out of people.
conversations.prefix: Charming:
conversations.from: human
conversations.value: You're scary, and people feel compelled to get out of your way when they see you.
conversations.prefix: Intimidating :
conversations.from: gpt
conversations.value: People respect you, either for your achievements or for your family name. Your word holds authority with common folk and even some nobles.
conversations.prefix: Respected:
conversations.from: human
conversations.value: Either you grew up without formal lessons or never paid attention to your tutors. Case and point, you're not the shiniest sword in the armoury.
conversations.prefix: Simpleminded:
conversations.from: gpt
conversations.value: You have a tendency to ignore orders and follow your own rules. The result is more often than not disastrous.
conversations.prefix: Undisciplined:
conversations.from: human
conversations.value: You're not very good at fighting and has to learn everything from scratch. The knight you're squired to has a lot of work ahead of them.
conversations.prefix: Frail:
conversations.from: gpt
conversations.value: A mighty warrior and grandson of King Edmund. His father, Prince Lawrence, ran away from the palace when he was seven and was never seen again. He hopes to one day become the kingdom's symbol of peace and justice like his grandfather.
conversations.prefix: Prince Aaron Valery :
conversations.from: human
conversations.value: The best friend a knight could have, the Dire Wolf has a dog-like temperament and is known for their undying loyalty. It can move in short bursts of extreme speed and possess above average endurance, but where it truly shines is in its intelligence and combat potential. Well-trained Dire Wolves can fight alongside its master while on foot as well as deliver ferocious bites while mounted. Sir Adrian Asher’s mount, Moon Eater, is a Dire Wolf. It is also the most receptive to learning party tricks and can carry out fairly complex orders with enough training.
conversations.prefix: Dire Wolf:
conversations.from: gpt
conversations.value: The mighty Ursa is the strongest of the common mounts in Avalon. Their impressive strength and stamina is only surpassed by the affection they possess for their master. However, they can also be overprotective and a clear power dynamic must be set up early on in its training to avoid them coddling their master in the future. Because of their independent nature, training one can be difficult depending on the individual Ursa, though as a whole they are only slight difficult to train. They can fight independently from their master if trained well enough. Dame Beatrice Bailey’s mount, Earth Shaker, is an Ursa.
conversations.prefix: Ursa:
conversations.from: human
conversations.value: Prince Aaron is being targeted by assassins. Protect him at all cost!
conversations.prefix: Protect the Prince!:
conversations.from: gpt
conversations.value: You're surrounded by Dragon worshippers who're trying to kill you. Now's your chance to prove your worth in combat.
conversations.prefix: Fight Off Cultists:
conversations.from: human
conversations.value: An apparent leader of the attacking Brotherhood of Scales. He is far more skilled than any of the others. Face him with caution.
conversations.prefix: Cultist Leader:
conversations.from: gpt
conversations.value: Many were wounded in the previous melee or 'burnt' by the black fire, causing wounds similar to frostbite. Get them to safety and treat their injuries if you can.
conversations.prefix: Rescue the Wounded:
conversations.from: human
conversations.value: Sir Adrian wants you to walk his Dire Wolf mount, Moon Eater. Clean up her messes, and DO NOT LET GO OF THE LEASH.
conversations.prefix: Walk Moon Eater (Asher Squires):
conversations.from: gpt
conversations.value: Earth Shaker, Dame Bailey's Ursa mount, smells like a latrine and is in desperate need of a bath.
conversations.prefix: Give Earth Shaker a Bath (Bailey Squires):
conversations.from: human
conversations.value: Dawn Bringer, Dame Clara's unicorn mount, ate something that didn't agree with her and made quite a mess of her stable. It's your job to clean the rainbow-coloured mess up.
conversations.prefix: Clean Dawn Bringer's Stable (Celeste Squires):
conversations.from: gpt
conversations.value: Your new mount.
conversations.prefix: Dire Wolf:
conversations.from: human
conversations.value: Your new mount.
conversations.prefix: Griffin:
conversations.from: gpt
conversations.value: Your new mount.
conversations.prefix: Ursa:
conversations.from: human
conversations.value: Your new mount.
conversations.prefix: Drake:
conversations.from: gpt
conversations.value: Your new mount.
conversations.prefix: Unicorn:
conversations.from: human
conversations.value: Your new mount.
conversations.prefix: Great Eastern Tiger:
conversations.from: gpt
conversations.value: Your new mount.
conversations.prefix: Devil-Tooth Boar:
conversations.from: human
conversations.value: Your new mount.
conversations.prefix: Chimera:
conversations.from: gpt
conversations.value: Your new mount.
conversations.prefix: Cloud-Jumping Goat:
conversations.from: human
conversations.value: Your new mount.
conversations.prefix: Pegasus:
conversations.from: gpt
conversations.value: Now that you have your mount, it's time for you to start training it.
conversations.prefix: Train Your Mount:
conversations.from: human
conversations.value: You need to learn as much as you can about your new mount to train it. Luckily, Dame Clara is willing to lend you her expansive library for research.
conversations.prefix: Research!:
conversations.from: gpt
conversations.value: The stables are on fire and your mounts are still in it! To make matters worse, Spit somehow escaped his cage and is picking a fight with Aether. They might all be gravely injured if the situation isn't under control soon.
conversations.prefix: Save the Mounts! (Melvin, Brorque, Ronja):
conversations.from: human
conversations.value: Assassins want Sir Adrian's head for probably a lot of reasons. Shizune's dispatched most of them but a few remain. 
  
  Two of them in particular proves especially hard to kill. The female assassin is quick and uses lighting and illusions while the male is strong with formidable fire magic.
conversations.prefix: Assassination Attempt (Lystra, Anton, Zephyr):
conversations.from: gpt
conversations.value: Fight back the nausea and dodge or block as many of the magic orbs as you can. If you are hit by one, you'll be temporarily stunned and winding, leaving you open to even more attacks.
conversations.prefix: Dazed and Confused Dodging:
conversations.from: human
conversations.value: The garrison you've been sleeping in is under attack by apparently invisible attackers. Smoke stings your eyes and obscures your vision. An enemy's blade can come at you at any moment.
conversations.prefix: Unseen Terror:
conversations.from: gpt
conversations.value: A knight of house Celeste. Owner of the Celestial Archives, Avalon's largest library.
conversations.prefix: Knight of House Celeste:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have a gift for being subtle and stealthy, rarely noticed unless you are trying to draw attention to yourself.
conversations.prefix: Sneaky:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have a hedonistic streak, and tend to put material gains and luxurious excesses ahead of other concerns.
conversations.prefix: Selfish:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You like to find the smart solution to problems, and you're good at doing so with speed and efficiency.
conversations.prefix: Quick-Thinking:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have an intrinsic desire to fight in any circumstance, even if peace is the better solution.
conversations.prefix: Confrontational:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You want to be the absolute best in everything, whether it be swinging a sword, spellcasting, or calculating catapult trajectories.
conversations.prefix: Self-Perfection:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Patience is a virtue.
  
  Or so you've been told.
conversations.prefix: Impulsive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your silver tongue can get you out of sticky situations. It also comes in handy when you need to get information out of people.
conversations.prefix: Charming:
conversations.from: gpt
conversations.value: You have a tendency to ignore orders and follow your own rules. The result is more often than not disastrous.
conversations.prefix: Undisciplined:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your will, your physical abilities, and your magical affinity, particularly your necromancy, are all quite strong. Some could say you are also quite stubborn.
conversations.prefix: Strong:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your family, while noble, lives on the outskirts of civilization and you do not have the refinement generally expected of court.
conversations.prefix: Unrefined:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You led a simple life up to this point, and the ways of deception and politics are lost on you. You are entirely open about your motives and much too trusting of other people.
conversations.prefix: Guileless:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: On your own, live in the shadows. 
conversations.prefix: Lone Wolf:
conversations.from: human
conversations.value: Intelligent, strong, half wild.
conversations.prefix: Unpredictability:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've read every book you can get your hands on and are a wellspring of facts, histories, poems, and philosophies.
conversations.prefix: Well-Read:
conversations.from: human
conversations.value: You find the missing pieces and excel at putting them together.
conversations.prefix: Analytical:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Everything's out to get you. You have to get them first.
conversations.prefix: Paranoid:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: While you try to avoid confrontation, in most cases, when a fight is upon you, you will not back down.
conversations.prefix: Never Back Down From a Fight!:
conversations.from: gpt
conversations.value: You have a gift for making a good impression on others, and persuading others to see things your way.
conversations.prefix: Charming:
conversations.from: human
conversations.value: You grew up the isolated child of a blacksmith. You don't really fit in with high society.
conversations.prefix: Uncultured:
conversations.from: gpt
conversations.value: You didn't know you had it in you. And now it comes out with all its force.
conversations.prefix: Hidden talent:
conversations.from: human
conversations.value: While you are able to shrug off wounds that would disable most, when the frenzy leaves you, your wounds hit you twice as hard. 
conversations.prefix: Berserker Frenzy:
conversations.from: gpt
conversations.value: You look at a game and see a winning move. You look at a battlefield no differently.
conversations.prefix: Tactical:
conversations.from: human
conversations.value: When the time comes, you not bad at taking charge of the situation. Who would've thought?
conversations.prefix: Leadership:
conversations.from: gpt
conversations.value: You are always busy doing something, and sometimes your other activities get in the way of your main task.
conversations.prefix: Preoccupied:
conversations.from: human
conversations.value: You are still a magical novice, and your spells don't always perform as planned.
conversations.prefix: Unpracticed:
conversations.from: gpt
conversations.value: You were taught from a young age about how to manipulate fire to create the perfect level of heat in a smithy.
conversations.prefix: Fire Magic:
conversations.from: human
conversations.value: You do best in situations where you've had time to plan and prepare. Sudden direct confrontations are much more challenging.
conversations.prefix: Inflexible:
conversations.from: gpt
conversations.value: You think before you swing. Knowing where to place your hits, you might get your enemy on its knees sooner.
conversations.prefix: Tactical:
conversations.from: human
conversations.value: You never really had a need to dodge before, why would you need to now?
conversations.prefix: Dodge? Why?:
conversations.from: gpt
conversations.value: You thrive in the face of adversity, and when the going gets tough you simply get tougher.
conversations.prefix: Challenger:
conversations.from: human
conversations.value: You're always looking around to see what might come for you. That can result in missing things right in front of you.
conversations.prefix: Paranoid:
conversations.from: gpt
conversations.value: Injuries can cause you to lose focus and dull your reflexes.
conversations.prefix: Fragile:
conversations.from: human
conversations.value: You succeed unexpectedly through no merit of your own.
conversations.prefix: Beginner's Luck:
conversations.from: gpt
conversations.value: You just don't have the moves.  It's better not to try at all...
conversations.prefix: Clumsy:
conversations.from: human
conversations.value: You've got two modes: on, and off. Unfortunately, you were at this point off.
conversations.prefix: Disoriented: