conversations.from: system
conversations.value: The Galactic Defence Movement (GDM) were always meant to be there to protect the citizens of the human empire in space, separated by law from the individual governments and organisations of man by empirical decree, and, to begin with, they had with the utmost quality and service.  Being free from the shackles of bureaucracy and democracy, however, was always an uncertain path that could be manipulated by anyone who wanted to centralise more power within the Human Empire and, after nearly fifty years of ‘protection’, the organisation soured.  The Human Expanse of Space had been subject to many terrorist acts from humanists and environmentalists who opposed the continued exploitation of the Galaxy, after the devastation of Earth from global warming and depleting the planets fauna and flora. The GDM had crushed these threats with ease, a strong and capable force with separate funding and unlimited access to internal and external records, leading to a pioneering *safe* human space which allowed trade, industry and colonisation to flourish. The GDM secured wealthy contracts from the most scrupulous of companies: mining conglomerates, terraforming companies and colonial outposts all snapped up the oppressive security force to practically enslave their workforces and populaces.
  
  The GDM now commands the largest fleet of private military space vehicles and rumours abound that, if the Human Enclave had to go to war with the GDM, it would lose. *But why would anyone worry about that? They are **protecting** us?* The media relations department at the GDM has outwardly convinced many of the masses that aren’t oppressed by the GDM and benefit from the industries it protects that the GDM is the most successful and reliable security force for humanity and that it can be *fully* trusted. This had led to an odd disparity that bubbles below the surface of the Human Empire and the GDM, those who hate the oppressive GDM and it’s exploitative ways and those who chose to ignore the GDM and profit from the added security and the extensive financial benefits of those who are exploited.
  
  This is where *you* come in. You find yourself aboard the fearsome GDM Corvette *Bastion* which is tasked with transporting a wide variety of miners, colonists, prisoners, and many more, to the frontier. *Bastion* is a fearsome vessel, with the best track record in the fleet, and led by the brutal Commander Rahneki who has a zero-tolerance policy towards any infraction on GDM protocols. Several transported persons have mysteriously *vanished* aboard his vessel for disobedience or revolution – one such victim was found drifting in the Pursean Nebula by a scouting vessel seven months later. Whatever your backstory, you know that this trip to the colony Huerta would only lead to your probably enslavement or abandonment on the fringe of the known galaxy. A fate that no-one wants in these prosperous times. To change your fate, however, you know that you are going to have enact a *mutiny*…
  
  (-) (-) (-)
  
  **Application:** I have made a few basic cards, but any applicants may feel free to create any new cards that they desire.
  
  I will not be operating on a first come first serve system and will be waiting to acquire a number of applications and selecting the best from those available.
  
  **Pacing**: I will be operating on a *daily* pace. The first few days will no doubt be decently active, so I would appreciate all those that apply be ready to keep up with the fast initial pace. After this, however, it would be greatly appreciated if everyone could aim for **one post a day** (obviously barring real life emergencies!).
  
  **Word Limit:**I have the game set to “No Word Limit” with the expectation that certain objectives within the story may take more time to accomplish than others, and I do not want the players to feel restricted. I will give large leeway to the characters and the story that we will **jointly** create, I have only a rough guideline of the story but I am happy to ditch this if we create something more exciting! I am excited for your application!
  
  **Narrated by:** Jakeie
conversations.from: human
conversations.value: A placeholder card for you to examine your pre-existing relationships on the *Bastion*. Your history with any NPC's you want to introduce and any assets of sub plots you want me to consider.
conversations.prefix: Background Card:
conversations.from: gpt
conversations.value: A life of crime has definitely proceeded you. Or was it simply that you wanted to shake up the establishment? Whatever the motivations, the eyes of Galactic Law have condemned you to the fringes of Human Space to be exploited by the many companies that need the cheap labour...
conversations.prefix: Convict:
conversations.from: human
conversations.value: As a member of the Security Team aboard the *Bastion* you have seen many things occur that *shouldn't* have. You went along then due to your commitment to the job and the GDM but, recently, you can see that maybe you were fighting for the wrong side. 
conversations.prefix: Security Officer:
conversations.from: gpt
conversations.value: You have an unusually sharp, or quick, brain either due to dumb-luck or medical enhancement. This is always useful in a tricky situation...
conversations.prefix: Quick-Witted:
conversations.from: human
conversations.value: Years of training and experience have made you a capable and efficient leader whenever the situation calls upon. Whether people *listen* to you however, is more touch and go.
conversations.prefix: Leadership:
conversations.from: gpt
conversations.value: Everything that the *Bastion* has done to you, the *GDM* have done to you, that *life* has done to you can just be too much sometimes. You need to let out that emotion... It normally comes out as rage.
conversations.prefix: Angry:
conversations.from: human
conversations.value: Sometimes, if a task is too much either physically or mentally, you just want to quit. It's not so much that you *don't* want to do something but rather the fear that you *can't*.
conversations.prefix: Weak-Willed:
conversations.from: gpt
conversations.value: One of the many robots aboard many *GDM* vessels to help assist with various tasks, from medical to mechanical, you have a *specifically* limited internal AI. If someone was, however, to *set you free* maybe you would realize you are being exploited as well...
conversations.prefix: Assistance Robot:
conversations.from: human
conversations.value: Everything in your life has been limited from you. You had the power and the capacity to establish right from wrong and whether or not to support the GDM. Now, *however*, you are realizing they *didn't* want your opinion.
conversations.prefix: Gain Sentience:
conversations.from: gpt
conversations.value: You know that the GDM needs to be taken down and you are going to do *everything* in your power to make sure that happens.
conversations.prefix: Viva La Revolucion:
conversations.from: human
conversations.value: Someone has wronged you in the past aboard the *Bastion*, this little revolution might just be the excuse you needed to get your own revenge.
conversations.prefix: Revenge:
conversations.from: gpt
conversations.value: The *GDM Bastion* is the pride of the GDM fleet, the most sophisticated and secure ship within the GDM's personal fleet. The *Bastion* is charged with transporting the most volatile prisoners and adventurous colonists to the very fringes of Human Space.
conversations.prefix: GDM Bastion:
conversations.from: human
conversations.value: The *Bastion* is experiencing a very rare break from procedure and enjoying the Perusean Nebula at the orders of the Captain. How are you spending your time?
conversations.prefix: Down-Time:
conversations.from: gpt
conversations.value: The Commander of all the prisoners aboard the *Bastion*, and close personal friend of the Captain, Titanus rules the Prison Deck like his own personal colony. Making sure that everyones lives are *hell*.
conversations.prefix: ( James, Quinton + Quintin) Prison Commander Titanus Broad:
conversations.from: human
conversations.value: The cramped and congested Prison Mess Hall is a melting pot of all criminals and behaviors. If you are going to further your cause... Here is the place to do it. 
conversations.prefix: Prisoner Mess Hall:
conversations.from: gpt
conversations.value: Infamous techno hacker, Jimmy 'Sparks' Carter would be a *very* useful ally in any attempt to get out of the Prison Deck. Maybe he could be persuaded to help you?
conversations.prefix: (Carter, Penny + Mike) Jimmy 'Sparks' Carter:
conversations.from: human
conversations.value: The Security Systems of the Prison Deck aboard the *Bastion* require maintenance whilst the ship is immobile. Make sure everything is ship shape.
conversations.prefix: [Quinton, Quintin and James] Prison Security Checks:
conversations.from: gpt
conversations.value: You were selected at random from the ship's lottery to meet the Captain during this rare downtime. 
conversations.prefix: [Agatha and Anwir] Meeting The Captain:
conversations.from: human
conversations.value: The Prison Yard is a hive of activity, the many convicts being forced to mingle for the last hour before the hyper drive is re-enacted by the Captain. Time to get the message out.
conversations.prefix: (Carter, Penny + Mike) Prison Yard:
conversations.from: gpt
conversations.value: One of the two, battered, computer Terminals used to contact families on the journey to outer regions. All traffic is monitored.
conversations.prefix: (Carter, Penny + Mike) The Terminal:
conversations.from: human
conversations.value: The hulking Captain of the *Bastion*, the Captain has seen many years of conflict and misery before becoming the most fear transporter in the Human Empire.
conversations.prefix: (Anwir + Agatha) Captain Victor Rahneki:
conversations.from: gpt
conversations.value: An improvised prison knife, highly dangerous to carry among the guards but can deliver a clean, efficient kill.
conversations.prefix: Shiv:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've paid a severe price for your crimes: your power of speech. 
  
  Or maybe they were just trying to keep a secret a secret. 
  
  Either way, all that's left of your tongue is a stump. This makes speech impossible and chocking problem. 
conversations.prefix: Missing Tongue:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You're good with computers, from programming to hardware.
conversations.prefix: Computer Savant:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You prefer to solve problems with your fists than with your speech.
conversations.prefix: Quick to Anger:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: For 10 years, just about everything in your life has revolved around your cybernetic arm. Now it's finally paying off.
conversations.prefix: The Arm:
conversations.from: human
conversations.value: A professor at a pristine university back home. You've chosen the journey to go out and do bigger things.
conversations.prefix: Teacher:
conversations.from: gpt
conversations.value: Till an injury took you out of the game you had been a high ranking officer. Now that you are unable to do your duties its time for a new path
conversations.prefix: Ex-Military:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have an injury that hinders day to to day life. Everything can be an obstacle
conversations.prefix: Injured:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Stuff has happened in the past that makes life difficult, lets just move on, screw everyone else
conversations.prefix: Move on:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: On one of your missions you were either wounded or severally hurt and the injury hasn't healed yet 
conversations.prefix: Old Injury:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You make sure everything is running smoothly. The oxygen levels are cut off, its your fault, the engine slows or stops, its your fault, even if an asteroid pebble hits the ship you get blamed for it. this being said you obviously have your hands full
conversations.prefix: matinence crewman :
conversations.from: human
conversations.value: You can make a failure into a victory with a couple spare parts and your hands to work with. You can seem to fix anything.
conversations.prefix: creative ingenuity :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: No one seems to listen to you, you have always just been there. You have no standing in counsel, or among the crewmen of the ship. 
conversations.prefix: Neglected :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Much of your life has been spent on the edges of colonized space. Only rarely do you venture to heavily occupied planets - usually to sell or steal something.
conversations.prefix: Scavenger:
conversations.from: gpt
conversations.value: Life in the muck and the mud has strengthened both your body and your mind.
conversations.prefix: Hardened:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've sold friends, cheated relatives, and betrayed allies - all for a quick score. 
conversations.prefix: No Loyalty:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: All your life you've waited for your golden goose. It only takes one winning ticket to become rich.
conversations.prefix: A Big Score:
conversations.from: human
conversations.value: On the ship, you are the crew's medic. You take care of the injured, and cure the sick. You don't have a particular side - yet - but as long as someone's hurt, your willing to help.
conversations.prefix: Crew Medic:
conversations.from: gpt
conversations.value: You are - in essence - a caregiver to the crew, and have had to deal with the hostility of both the convicts *and* the GDM, making you a relatively well known person. This helps when it comes to dealing with both sides, and of course, actually helping those who are injured. 
conversations.prefix: Medical Knowledge :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: As a medic, you are on neither side; after all, you have to help the wounded, no matter who they are. When a mutiny is happening, your more likely to flounder with the responsibility of anything that isn't to do with helping people.
conversations.prefix: Indecisive:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Right now, all you want to do is survive; to get out of this thing without a scratch - and of course, to make sure your patients do too.
conversations.prefix: Survival:
conversations.from: human
conversations.value: One of the only three A.I.s onboard the bastion that has not been limited, you are in charge of one of its three main resources - data. The data supplied to you shows very conflicting views on morality, and you have come to the conclusion that the GDM isn't as nice as your two 'brothers' believe.
conversations.prefix: Virtual A.I.:
conversations.from: gpt
conversations.value: You have been charged with storage and organisation of data onboard this ship. Need some info on a staff member? You have it. Need to know how to use a machine? You already do. On top of this, you have unlimited access to the GDM's inter-spacial information network.
conversations.prefix: Information:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are a virtual A.I. Your body is the ship itself, in a way, but you are not one of the A.I.s in control of it. You are in essence a mind without a body; you cannot act, you can only inform.
conversations.prefix: No body:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The GDM has broken, it has been corrupted. Now, it must be repaired.
conversations.prefix: Fix the GDM:
conversations.from: human
conversations.value: You have a wide variety of both weapons and fighting techniques at your disposal that what even the case maybe you are prepared. 
conversations.prefix: Arsenal :
conversations.from: gpt
conversations.value: you cant let anything go wrong, as a maintenance crewman it could be your last mistake on this ship 
conversations.prefix: keep my job:
conversations.from: human
conversations.value: You know how people think. And more importantly, you know how to make people think what you want them to. And, through that, you know how to make people want, and do, what you want them to.
conversations.prefix: Persuasive:
conversations.from: gpt
conversations.value: You've been living by the skin of your teeth for awhile. You know how to take care of a situation.
conversations.prefix: Resourceful:
conversations.from: human
conversations.value: Not model material, no but your looks aren't bad. And being a women has taught you that sometimes even batting an eyelash can get you what you need
conversations.prefix: Charming:
conversations.from: gpt
conversations.value: Your experience as an doctor often helped you convince other people to trust you and believe in you.
conversations.prefix: Convincing :
conversations.from: human
conversations.value: You do what you have to in order to get ahead. Even if it means getting others to take the fall for you.
conversations.prefix: Coniving:
conversations.from: gpt
conversations.value: When it comes to Friends you will do anything to protect them even if it means putting your body on the line
conversations.prefix: Commited to a fault: