conversations.from: system
conversations.value: All your life you've been an orphan... Well, at least as long as you can remember. Getting shoved around from orphanage to orphanage, getting bullied, getting ignored. You had trouble making friends. You had trouble getting adopted. There was something off about you. Something... Creepy. That sort of upbringing causes cynicism to grow, a healthy shell to protect you from the cruelty of the world...
  
  Then the man in the black car came. He spoke to your home's director, showed him something in a briefcase, and with an enthusiastic nod dragged you out of your room and into the car.
  
  He said you were being taken to a new home. You would get your own room, hot meals, new friends. It would be just wonderful. He seemed more happy to get you out of his hands.
  
  As the car crested over the hill, you found yourself looking out over the beautiful vale. It seemed strange, like it was stuck out of time. For a brief moment, even as you noticed that the mountains around the valley seemed like the jaws of a giant venus fly trap, you felt hope for the first time in a long time.
  
  Is hope what the fly feels before the trap's jaws slam shut?
  
  ___
  
  **The Dreadful Secrets of Candlewick Manor is a story inspired by the RPG of the same name, and it in turn was inspired by Twin Peaks and A Series of Unfortunate Events.**
  
  **This is a darkly comic game that follows a group of orphans as they arrive at an orphanage near a small town. They go on various misadventures, discovering the secrets of the town, all while something tingles in the back of their skull... Something in this town is familiar.**
  
  **Imagine, if you will, the Addams Family children being orphaned and sent to the town from Hot Fuzz, all while solving mysteries and conspiracies with maybe a bit of supernatural flair, and you've got the tone for this game.**
conversations.from: human
conversations.value: You're skilled with your hands. You have a certain skill when it comes to crafts, and can throw a punch with the best of them.
conversations.prefix: Handy:
conversations.from: gpt
conversations.value: You're quick on your feet. Sports come easily to you, and you can kick someone well if push comes to shove.
conversations.prefix: Fleet-Footed:
conversations.from: human
conversations.value: Brave, tough, and with a strong core, everyone can agree that you've got guts.
conversations.prefix: Gutsy:
conversations.from: gpt
conversations.value: You may be a creepy kid, but that doesn't mean you aren't good with your words. You can charm people, lie like a rug, and make sure your insults actually sting a little.
conversations.prefix: An Honest Face:
conversations.from: human
conversations.value: You're super smarticles. Perceptive, knowledgeable, and able to out think your average person.
conversations.prefix: Braniac:
conversations.from: gpt
conversations.value: Sports don't come easy to you, and you find yourself tripping more often than not. You don't literally have two left feet though... Do you?
conversations.prefix: Two Left Feet:
conversations.from: human
conversations.value: You're not brave, you're not tough. You might get sick easily, or throw up your stomach at the slightest shaking.
conversations.prefix: Weak Stomach:
conversations.from: gpt
conversations.value: It might not be a term, but you're still bad with your hands. Your arts and crafts are rough, and you're more likely to take a punch than hit with one.
conversations.prefix: Two Right Hands:
conversations.from: human
conversations.value: You ain't the sharpest tool in the shed. You find yourself being outsmarted, and don't notice things around you easily.
conversations.prefix: Dull in the Brainpan:
conversations.from: gpt
conversations.value: You're not just tongue tied. It's like your entire face is tied. You're so bad with words sometimes, it's awful.
conversations.prefix: Cat Got Your Face:
conversations.from: human
conversations.value: Your life has been garbage so far. Why shouldn't you raise a little hell?... Please don't actually raise a little hell. That'll take a while to clean up.
conversations.prefix: Troublemaker:
conversations.from: gpt
conversations.value: You've never wanted the spotlight. Being noticed means that even the bad people notice you. Keep your head down and stay out of trouble.
conversations.prefix: Lay Low:
conversations.from: human
conversations.value: Something about this place seems familiar, though you're not sure what. You're driven to poke around and find out what's what.
conversations.prefix: Poke Around:
conversations.from: gpt
conversations.value: Patriarch of the Candlewick family. Widower, explorer, and man of mysteries.
conversations.prefix: Dr. Miles Monroe Candlewick:
conversations.from: human
conversations.value: Son of Dr. Candlewick. Trusting, not too bright, but amazing at sports.
conversations.prefix: Miles Candlewick Jr.:
conversations.from: gpt
conversations.value: Daughter of Dr. Candlewick. Formerly given much attention by her father, now he's off running an orphanage. Well... Any attention at all is still attention.
conversations.prefix: Wisteria Candlewick:
conversations.from: human
conversations.value: Former bodyguard and current mechanic for the Candlewick Estate. Protects the orphans and is a fan of the judicious application of violence.
conversations.prefix: Jurgen Drakenslager:
conversations.from: gpt
conversations.value: Director of the Candlewick Home. He is a classic scholar, and loves the use of big words.
conversations.prefix: Dr. Rudyard Dravenfirth:
conversations.from: human
conversations.value: Nurse to the orphans of Candlewick. She cares for her charges, but is firm when she needs to be.
conversations.prefix: Matron Flora Fineliner:
conversations.from: gpt
conversations.value: Groundskeeper and former master of the hounds. Literally has a glass eye, though he normally wears an eyepatch. Man of few words.
conversations.prefix: Douglas Grooner:
conversations.from: human
conversations.value: Chef of the Candlewick home. He is a master chef and believes that food can truly change their soul and give them a future.
conversations.prefix: Giuseppe Sangrioli:
conversations.from: gpt
conversations.value: Housekeeper at the manor, also known for being an amateur sleuth.
conversations.prefix: Fiona Silverdale:
conversations.from: human
conversations.value: Town drunk. He was someone once!... Once... Long behind him now.
conversations.prefix: Brodie Blume:
conversations.from: gpt
conversations.value: The Mayor who got in here totally legitimately! He'll be in for life totally legitimately, just like his father before him, and his father before him!
conversations.prefix: Mayor Lucas Bombrienfeld :
conversations.from: human
conversations.value: Wife to the mayor. Some say she's the power behind the throne...
conversations.prefix: Gretchen Bombrienfield:
conversations.from: gpt
conversations.value: Daughter of the mayor, looking like she's about to have a mental breakdown.
conversations.prefix: May Bombrienfeld:
conversations.from: human
conversations.value: Owner of Broodenkine Market. Extremely suspicious and nervous of everyone.
conversations.prefix: Shamus Broodenkine:
conversations.from: gpt
conversations.value: The mortician for the vale, and a surprisingly happy person. He faces the grim reality of his job with humor.
conversations.prefix: Mortimer Coalblack Jr.:
conversations.from: human
conversations.value: Reverend at the United Church of Our Savior. A biblical scholar and... For some reason you think he should be wearing glasses. He doesn't though.
conversations.prefix: Reverend Dick Cricken:
conversations.from: gpt
conversations.value: A teacher who isn't very demanding in both life and school. She only demands perfection.
conversations.prefix: Judy Peach Crimmin:
conversations.from: human
conversations.value: A man who would be Candlewick Vale's master criminal... If he wasn't just total garbage at being a criminal.
conversations.prefix: Hansel Foxgood:
conversations.from: gpt
conversations.value: The owner of the local mine. He's a much better man than his father, but the crappy conditions in the mine aren't getting any better.
conversations.prefix: Luscious Gaunt:
conversations.from: human
conversations.value: Accountant for the mine, wife of the owner, and a lonely... Lonely woman.
conversations.prefix: Patsy Gaunt:
conversations.from: gpt
conversations.value: Wife of the local wool magnate. Married into money... And it's coming back to bite her now.
conversations.prefix: Margon Moon Gonnoman:
conversations.from: human
conversations.value: Owner of the local wool mill. Dresses smart, looks handsome, and overall tries to maintain his lifestyle through any means necessary.
conversations.prefix: Rais Gonnoman:
conversations.from: gpt
conversations.value: Daughter of the mill owner. Richest girl in town, and she knows it.
conversations.prefix: Star Gonnoman:
conversations.from: human
conversations.value: Local judge. Totally not corrupt. Known for putting on a great performance.
conversations.prefix: The Right Honorable Judge Ignes Graffburger:
conversations.from: gpt
conversations.value: Mechanic for the town, but not for the manor. Wishes people really knew how to take care of their cars.
conversations.prefix: Karl Grub:
conversations.from: human
conversations.value: Local butcher from Eastern Europe. Married multiple times. All her husbands have unfortunately died.
conversations.prefix: Svetlana Gurkinmine:
conversations.from: gpt
conversations.value: A goodhearted man who works for the mill. Lost his hand in an accident and now works as a foreman.
conversations.prefix: Bruce Handlefit:
conversations.from: human
conversations.value: Art teacher who sees herself as a student of the universe.
conversations.prefix: Saffron Hoakam:
conversations.from: gpt
conversations.value: Math teacher. He likes weird things about numbers. Something something non-euclidean geometry.
conversations.prefix: Finchen Hostler:
conversations.from: human
conversations.value: He's one of the miners working under Gaunt. He's also a clumsy oaf and a walking accident waiting to happen.
conversations.prefix: Herbert Kavin:
conversations.from: gpt
conversations.value: Local baker in the town. Seems to have secrets and spells she works on at night.
conversations.prefix: Pearl Anne Knottenfaust:
conversations.from: human
conversations.value: Owner and Editor of the Candlewick Intelligencer. It's the only newspaper in town, and it outs all the corruption in the city. If only anyone actually cared.
conversations.prefix: Icarus Lee:
conversations.from: gpt
conversations.value: The science teacher at the local school. She spends day and night trying to get around the school board's rules.
conversations.prefix: Dorothy Naioland:
conversations.from: human
conversations.value: The local Catholic priest. To say he's fit and good looking is like saying Mount Everest is cool, a bit rocky, and tallish.
conversations.prefix: Father Timothy O'Magill:
conversations.from: gpt
conversations.value: The local banker who is known for his harsh, numbers focused business. He is unsympathetic for lateness. He may even have a secret in his past...
conversations.prefix: Jules Ouserus:
conversations.from: human
conversations.value: A big man made of pure muscle... No seriously, this guy's stats for punching are literally beyond normal humans.
conversations.prefix: Deputy Mitchell Packhammer:
conversations.from: gpt
conversations.value: The only doctor in town, and the most cynical man in the city. He's seen everyone here naked, and has seen all their secrets laid bare.
conversations.prefix: Dr. Felix Redmongler:
conversations.from: human
conversations.value: A rebel and revolutionary, the boy tries to help his father with the mill union... Except Archie is a bit more extreme.
conversations.prefix: Archie Richwish:
conversations.from: gpt
conversations.value: Archie's father. He's attempting to start worker unions in the vale, but... Well, it's not working out. People say he's a bit paranoid at times.
conversations.prefix: Dan Richwish:
conversations.from: human
conversations.value: The local librarian who can't understand what filth they are allowing kids to read nowadays.
conversations.prefix: Madigabial Shushfinger:
conversations.from: gpt
conversations.value: The heat of the fire and the taste of the remains sear the edge of your brain.
conversations.prefix: Flame and Ash:
conversations.from: human
conversations.value: The shrill sound of the fear reaction has left an impression on you.
conversations.prefix: The Sound of a Woman's Screams:
conversations.from: gpt
conversations.value: The pressure of water weighing down, of being unable to breath or scream.
conversations.prefix: The Feeling of Being Underwater:
conversations.from: human
conversations.value: The thick leather cover snapping shut on its binding.
conversations.prefix: An Old Book Slamming Shut:
conversations.from: gpt
conversations.value: The smell of cleaning supplies or science experiments filling your nostrils.
conversations.prefix: The Sharp Smell of Chemicals:
conversations.from: human
conversations.value: *Drip... Drip... Drip... Drip...Drip... Drip... Drip... Drip...Drip... Drip... Drip... Drip...Drip... Drip... Drip... Drip...Drip... Drip... Drip... Drip...Drip... Drip... Drip... Drip...Drip... Drip... Drip... Drip...Drip... Drip... Drip... Drip...Drip... Drip... Drip... Drip...*
conversations.prefix: Dripping Water:
conversations.from: gpt
conversations.value: The shattering of glass as an object hits it.
conversations.prefix: Breaking Glass:
conversations.from: human
conversations.value: The loud crack of gunpowder igniting, causing a small explosion with the expansion of gas.
conversations.prefix: Gun Shots:
conversations.from: gpt
conversations.value: The sound and sight of a child being overcome with joy. Something you don't think you've ever felt.
conversations.prefix: Children Laughing:
conversations.from: human
conversations.value: *Sally-Jane, Sally-Jane. Had no family to her name.*
conversations.prefix: Nursery Rhymes:
conversations.from: gpt
conversations.value: The scent of rain falling on dry soil.
conversations.prefix: Petrichor:
conversations.from: human
conversations.value: The feeling of dirt stuck under your fingernails.
conversations.prefix: Dirt Under Fingernails:
conversations.from: gpt
conversations.value: In the dark, the scratching noise of something on the door of a room.
conversations.prefix: Scratches on a Wooden Door:
conversations.from: human
conversations.value: The lack of light, causing a lack of vision.
conversations.prefix: Darkness:
conversations.from: gpt
conversations.value: The aftereffect of something being lit on fire.
conversations.prefix: Smoke...:
conversations.from: human
conversations.value: The sight of something off in the distance, the light flickering against it.
conversations.prefix: Wavering Glint of Reflected Light:
conversations.from: gpt
conversations.value: Getting the air that you seemed to be lacking for so long.
conversations.prefix: Gasping for Breath:
conversations.from: human
conversations.value: A delicious meal to start the day off.
conversations.prefix: Frying Sausages:
conversations.from: gpt
conversations.value: Sometimes you have to force a smile.
conversations.prefix: Smiling When It Hurts:
conversations.from: human
conversations.value: Quite an interesting shade of color.
conversations.prefix: Ochre:
conversations.from: gpt
conversations.value: Record scratches are a popular sound effect, easily combined with freeze frames. Too bad life isn't a show.
conversations.prefix: The Sharp Scratch of a Needle:
conversations.from: human
conversations.value: You remember once being hugged by someone who actually cared... Once...
conversations.prefix: The Warm Feeling of a Hug:
conversations.from: gpt
conversations.value: Fun fact, brick dust is used in hoodoo sometimes. It's also used in building too...
conversations.prefix: The Smell of Brick Dust and Plaster:
conversations.from: human
conversations.value: Polished wood used for many lovely pieces of furniture. 
conversations.prefix: The Smoothness of Polished Mahogany:
conversations.from: gpt
conversations.value: Delicious delicious steak. It's tasty and amazing.
conversations.prefix: The Texture of a Steak Done Just Right:
conversations.from: human
conversations.value: Fallen leaves crunching and the smell in the air.
conversations.prefix: The Smell of Fallen Leaves:
conversations.from: gpt
conversations.value: That joyous feeling of your heart pounding and your legs aching just a little.
conversations.prefix: How Good it Feels to Run:
conversations.from: human
conversations.value: You've been sick before. Everyone has.
conversations.prefix: Feeling Hot and Feverish:
conversations.from: gpt
conversations.value: Something not quite strangling...
conversations.prefix: A Pressure Around her Throat:
conversations.from: human
conversations.value: It's always awkward when people have no reason to pretend not to stare at you.
conversations.prefix: Unabashed Stares:
conversations.from: gpt
conversations.value: You could settle down for the night, but maybe you want to get out and look around. Only way out is through that lock.
conversations.prefix: Unlocking Your Room (Optional):
conversations.from: human
conversations.value: The eastern wing of Candlewick's Home is one of the two dorms, and apparently much nicer.
conversations.prefix: The East Wing:
conversations.from: gpt
conversations.value: Underneath Candlewick's Home is a wine cellar. Apparently more is under there, but it's off limits.
conversations.prefix: The Cellar:
conversations.from: human
conversations.value: The hallway you live in has come to life and seems to stretch on forever... Not to mention the statues seem to be attacking.
conversations.prefix: Hallway to Heck:
conversations.from: gpt
conversations.value: Yeah, maybe being killed by your dorm room isn't how you want to go out. Try to escape again.
conversations.prefix: Attack of the Killer Dorm:
conversations.from: human
conversations.value: Get it? It's like Rec Room but you're also trying to destroy this room so you can GTFO! PUNS!
conversations.prefix: Wreck Room:
conversations.from: gpt
conversations.value: Time to piece the information together. What would be a good idea to do next? Better figure it out before the room floods and you all die.
conversations.prefix: Planning Ahead:
conversations.from: human
conversations.value: Please make your own card for your nature. It is your weird power. Your creepiness. Look to the narrator's character for example.
conversations.prefix: Make Your Own:
conversations.from: gpt
conversations.value: The staff are here to introduce themselves and to learn who you are. Try not to look like a fool.
conversations.prefix: First Impressions:
conversations.from: human
conversations.value: It's okay, it's only going to be a little prick and then you'll be fine.
conversations.prefix: The Sharp Scratch of a Hypodermic Needle:
conversations.from: gpt
conversations.value: The least painful way to interact with someone while grappling. Also arguably the most comforting.
conversations.prefix: The Warm Feeling of a Hug:
conversations.from: human
conversations.value: Sometimes walls can be used as a metaphor to show the societal disconnect between what's on one side and what's on the other. Other times they're a literal wall.
conversations.prefix: The Smell of Brick Dust and Plaster:
conversations.from: gpt
conversations.value: The gliding feeling of furniture that, for all sakes and purposes, is clearly being taken care of better than you ever will be.
conversations.prefix: The Smoothness of Polished Mahogany:
conversations.from: human
conversations.value: Steak is rare for most orphans, as cooking is an artistic medium that isn't necessarily shared with them. The fact that an orphan can have this experience means things are going well. Well done!
conversations.prefix: The Texture of a Steak Done Just Right:
conversations.from: gpt
conversations.value: Typically followed by the taste of blood as you suck on the wound.
conversations.prefix: The Sharp Sting of a Papercut:
conversations.from: human
conversations.value: The consistent humming in some buildings that you become strangely complacent with.
conversations.prefix: The Dull Buzz of Florescent Lights:
conversations.from: gpt
conversations.value: In the language of flowers, purple lilacs represent the first emotions of love, while white lilacs represent youthful innocence. Neither of these are relevant to the orphans.
conversations.prefix: The Soothing Scent of Lilacs:
conversations.from: human
conversations.value: It is bad enough when things are burning around you, but to have ash land on your tongue is even more miserable. But, in the great words of the poet Sam Totman, "Through the fire and the flames  we carry on."
conversations.prefix: The Dry Taste of Ashes:
conversations.from: gpt
conversations.value: It might be a good time to reflect on what has happened in your life so far.
conversations.prefix: The Bright Flash of Light Reflecting Off a Mirror:
conversations.from: human
conversations.value: There are plenty of cats in the world, and plenty of them are strays. This one seems familiar though.
conversations.prefix: The Sight of that Mangy Cat Out  Back:
conversations.from: gpt
conversations.value: You know what its like to be told to eat your fruits and veggies. This time the fruit seems to actually call to you.
conversations.prefix: The Juicy Sweetness of an Overripe Peach:
conversations.from: human
conversations.value: While you can technically bake anything from corpses to xylophones, the implication of "A Little Different" leads me to believe we're simply talking unique foods.
conversations.prefix: The Scent of Something a Little Different Baking:
conversations.from: gpt
conversations.value: The shimmering image of the moon brings old memories and new friends together.
conversations.prefix: The Reflection of the Full Moon off the Water:
conversations.from: human
conversations.value: The soft sound of slow, beautiful jazz wafting around the house... Though you're not sure what house it is.
conversations.prefix: The Hum of Smooth Jazz Past Your Bedtime:
conversations.from: gpt
conversations.value: Something out there, something unknown, is trying to get you... And also in the game.
conversations.prefix: The Sense of Something Dangerous in the Dark:
conversations.from: human
conversations.value: A place for everything, and everything in its place. Not quite a true saying, considering you seem not to have a place.
conversations.prefix: The Familiar Movements of Fitting Cogs and Gears:
conversations.from: gpt
conversations.value: Old buildings aren't always  maintained, leaving the world to rust and decay.
conversations.prefix: The Dusty Entropy of Peeling Wallpaper:
conversations.from: human
conversations.value: The sound of birdsong that inevitably becomes obnoxious. Even the beauty of music can grind after a while.
conversations.prefix: A Mockingbird Trilling Out of Sight:
conversations.from: gpt
conversations.value: We were somewhere around Candlewick Manor on the edge of the vale when the drugs began to take hold.
conversations.prefix: The Sterile Scent of Ether:
conversations.from: human
conversations.value: The inconsistent tapping of a boat as it pulls to a dock, trying to fit in much like an orphan in a new city.
conversations.prefix: The Thud of a Boat Bumping Against a Dock:
conversations.from: gpt
conversations.value: There are people who like to use piles of straw as hiding places. There are consequences to such actions though.
conversations.prefix: The Musk and Itch of Straw:
conversations.from: human
conversations.value: Be it from rushing, being upside down... There's a lot of reasons you're going to end up flushed and uncomfortable.
conversations.prefix: Blood Rushing to Your Head:
conversations.from: gpt
conversations.value: Dark, dank, mysterious, and obviously a place where nothing could possibly go wrong.
conversations.prefix: The Cool Wet of a Cave:
conversations.from: human
conversations.value: The strange scent of lightly burning plants that isn't quite as unpleasant as one would think.
conversations.prefix: The Aroma of Pipe Tobacco:
conversations.from: gpt
conversations.value: You don't want to be trapped in this room until morning, do you? Why not go explore?
conversations.prefix: Lock and Key (Optional):
conversations.from: human
conversations.value: You've got a few personal items in your bag. Time to make this place feel more like home.
conversations.prefix: Decoration (Optional):
conversations.from: gpt
conversations.value: You've got a spooky cellar. Maybe there's something interesting inside it.
conversations.prefix: The Cellar:
conversations.from: human
conversations.value: The room is trying to kill you. Try to get out of these in one piece.
conversations.prefix: Poltergeist Dorm:
conversations.from: gpt
conversations.value: You can see and speak with the dead. If you're nice (nice here meaning "Loud and Angry") enough you can usually get the ghosts to do what you want.
conversations.prefix: Twilight Eyes:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are thick skinned... Literally. Your skin is thick and tough and kinda ugly.
conversations.prefix: Rhino Skin:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You can give someone a dirty look and give them horrible bad luck. You can even attack someone with it, causing them physical harm but just how bad their luck is.
conversations.prefix: Evil Eye:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You literally have four spider legs sprouting from your back like you're that one guy from Spiderman, except with spider legs instead of robot parts. They're just as useful as an actual extra set of four hands too!
conversations.prefix: Spider Legs:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have the strange ability to draw things. Things that you draw happen.
conversations.prefix: Crayons of Doom:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You ever seen that movie The Wolfman? You look kinda like that constantly. You get the perks though: Thick fur, Claws that cut and teeth that bite, A nose that tracks...
conversations.prefix: Wolf Girl:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: For some reason, when people make a wish around you, it seems to come true. Too bad none of your wishes ever come true.
conversations.prefix: Genie out of a Bottle:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Anyone you had touched or felt has disappeared without a trace. You don't know why but you know that due to it you can't feel true love.
conversations.prefix: Tainted Love:
conversations.from: gpt
conversations.value: You are like gold. People from far and wide are attracted to you. Even despite their preferences and views in the concept of beauty. You will always be beautiful.
conversations.prefix: Cursed Beauty:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: While there's no outright proof of it, things with the lowest chance of happening, will almost always happen to you. Whether that's getting hit by a truck, but surviving with only a few light scratches, or being struck by lightning, good luck and bad luck - mostly bad - seem to come your way, and people like to stay away from you for their own safety.
conversations.prefix: Abnormal Luck:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: More like you're a walking natural disaster magnet. While nothing has killed you so far - which could be bad luck in itself - you've experienced rare diseases, been framed for a robbery, been taken hostage by a runaway criminal, had a dead bird fall from the sky and knock you out, and many more. While it may calm for periods of time, your luck is a reason people keep away from you, and it almost completely disrupts your daily life.
conversations.prefix: Unlucky:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're unsatisfied with so very many things. Your curiosity is unsatisfied, your knowledge of your parents is unsatisfied, and your life is unsatisfying. You want to feel like you've achieved something, for once, not just your luck.
conversations.prefix: Unsatisfied:
conversations.from: gpt
conversations.value: You’re scarily hard to put down - Both physically, and mentally. You don’t ever give up, you’re tenacious, frustratingly curious, and way too smiley. The random luck sometimes helps a bit, too, if it doesn’t kill you.
conversations.prefix: Plucky:
conversations.from: human
conversations.value: You have an eerie talent for imitating voices; accents, inflections, pitches and tones, you can sound like anyone you choose at a whim.
conversations.prefix: Mimic:
conversations.from: gpt
conversations.value: You have a knack for manipulation - you always seem to know who to talk to, what to say, what to do, to bend the situation - or person - to fit your agenda.
conversations.prefix: Wily:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You look like the kind of person who'll be causing trouble. Shopkeepers keep a close eye on their goods when you enter their stores, children are ushered indoors by their parents whenever you pass by.
conversations.prefix: Shifty:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've finally got some modicum of freedom, and you're going to take full advantage. Time to whip up some chaos 'round here.
conversations.prefix: Have some fun:
conversations.from: human
conversations.value: You hear and see things that others can't. You call them ghosts, but the others never believe you. Whether they're real or not, they tell you things that you otherwise would have no way of knowing.
conversations.prefix: The Voices:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You see people others can't. Sometimes they speak -- not all of them are rude -- and sometimes they show you things. But most just stand and stare.
conversations.prefix: Never Alone:
conversations.from: human
conversations.value: Systems are complex. The inner workings of a computer, the pattern of a dance step, the complex patterns that make up everything from man-made machines to natural phenomena. Yet somehow, they always make sense to you. Systems and patterns unravel before your mind, allowing you to pick exactly what piece of the puzzle might need to be changed to create a different outcome. Unfortunately, people tend to get unnerved by such effortless dissection.
conversations.prefix: Ariadne's Web:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're deft and clever, but your health tends towards the fragile. You are prone to weakness, cold, and fatigue. They say the young are full of health, but you always seem to be on the verge of something less pleasant.
conversations.prefix: Chronically Frail:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You can understand just about everything except yourself. You want to know who you really are, where you came from, and things are just a little bit strange about you.
conversations.prefix: Broken Memory:
conversations.from: gpt
conversations.value: You always know if someone is holding back.
conversations.prefix: Lie Detector:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Reaching out is hard. You often strugle alone.
conversations.prefix: Loner:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There is "something" that guards you. Whether it's final intention is for good or ill remains to be seen. It doesn't speak to you, but you always know it's there. It's protected you from people by creeping them out until they go away, but it's never made itself officially known. It may never. 
conversations.prefix: Guardian:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You see glows marking places on living creatures (yourself included) where they will soon be hurt. If a living being is glowing all over, that means they will die.
conversations.prefix: Sight of Mishap:
conversations.from: gpt
conversations.value: You are unable to tell a lie. On the plus side, you can tell when others are lying. On the downside, you've never understood Pinocchio. 
conversations.prefix: Truthteller:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Left by yourself or with little to no resorces, you can still make due.
conversations.prefix: Resourceful:
conversations.from: gpt
conversations.value: Despite everything you've been through, you aim to please. Your motivation isn't selfless, however, as snooping around tends to be a lot easier once people like you.
conversations.prefix: People Pleaser:
conversations.from: human
conversations.value: Given your predilection for mechanical insight, you are particularly gifted with improvisation. You're something of a MacGyver in the fashioning-something-from-near-nothing department. Escape games, should they exist in this instance of time, would have been invented for people like you.
conversations.prefix: Mini MacGyver:
conversations.from: gpt
conversations.value: What scares you? Well, not dark spooky places like cellars or anything like that, that's for sure.
conversations.prefix: Totally not scared of the dark what are you talking about: