conversations.from: system
conversations.value: "When you look deep into yourself you can find many reasons to fight. Your could fight for honor, for glory, for vengeance, but then you could fight for the innocent. That purpose would give you the strength to defeat the greatest daemon, and you retain something the others don't. Your humanity." 
  
  War has leapt up at the corners of Enthrium, engulfing much of it in smoke and destruction. The shadow of fear has been cast over the northern front of the map and is swiftly moving through villages, and mighty kingdoms alike. Family's have been torn apart, mountains of warriors slain. Orcs, men, and daemons alike spill out of mountain, cave and sky. Dragons have been seen for the first time in recorded history. The end draws near, and this evil must be stopped.
  
  ABOUT GAMEPLAY
  This game is meant to be a hack and slash, have a good time game, mixed with a character driven story, I as narrator will roll with whatever you throw at me (as long as it isn't ridiculous) except for the main plot and where you meet. other than that the world of Enthrium is an empty book, waiting for creative words to fill its pages. I consider myself somewhat new to narrating. That being said, new players to storium are just as welcome here as hardened veterans. 
  
  WHERE YOU DO MEET
  Like I said before, every character will have a common vocal point in the beginning of the game, I have found that it is easier to conduct a story that way. You will be starting in the untouched southern city of Endermore. A pillar of light shining in a field of darkness, A safe heaven for the weary. This is where we will get to know our characters and move on to war. How you got there, and what your business is in the town is the only thing I require in your character background, besides the default description that is.
conversations.from: human
conversations.value: The evils of the world fear your blade. You have chosen to be the hunter, not the hunted.
conversations.prefix: Deamon hunter :
conversations.from: gpt
conversations.value: You live by a code, and you serve with all your might to your lord. Your path is an honorable one, and many look to you in respect.
conversations.prefix: Knight:
conversations.from: human
conversations.value: The peoples war has become your own. You must take up arms with your men to defend all that is yours
conversations.prefix: Noble:
conversations.from: gpt
conversations.value: Your hunger for power was quenched with a terrible force, you gave part of yourself to receive the ultimate power of magic, now you can stand in this war with new might.
conversations.prefix: Wizard:
conversations.from: human
conversations.value: you have been in battles great and small, the smell of blood, and the weight of a sword in your hand are familiar to one such as you.
conversations.prefix: General :
conversations.from: gpt
conversations.value: you have found yourself in this war for fear of your life. Your purpose, like everyone ells is to simply survive.
conversations.prefix: Commoner:
conversations.from: human
conversations.value: You know the worlds ultimate advantage in war. The dead outnumber the living.
conversations.prefix: Necromancer:
conversations.from: gpt
conversations.value: You have risked your life time after time for the sake of the common man, you are a hero, and your powers are not often matched. 
conversations.prefix: Gardian :
conversations.from: human
conversations.value: I like to see what character can come up with.
conversations.prefix: Make your own:
conversations.from: gpt
conversations.value: I like to see what people come up with.
conversations.prefix: Make your own :
conversations.from: human
conversations.value: You have had evil take something from you. Now all you wish is to see then burn.
conversations.prefix: Revenge.:
conversations.from: gpt
conversations.value: The innocent should not face the trials of a warrior, this war has lasted long enough, and you want nothing more for its pain to reach no further.
conversations.prefix: Protect the weak :
conversations.from: human
conversations.value: You know your character better than I do.
conversations.prefix: Make your own :
conversations.from: gpt
conversations.value: Endermore is a beacon of hope for all who live in Enthrium, it is a large city, surrounded by fortified walls, ports, and the ocean. nothing has gotten through in its history, and the people there hope nothing will
conversations.prefix: Endermore :
conversations.from: human
conversations.value: just the necessities, it wont be long before you will be able to restock
conversations.prefix: provisions :
conversations.from: gpt
conversations.value: It has all come down to the destruction of the one horned demon, now your target is in your grasp, but executing him will be difficult indeed. A plan must be devised.
conversations.prefix: Decide what to do:
conversations.from: human
conversations.value: just the necessities, it wont be long before you will be able to restock
conversations.prefix: provisions  (copy):
conversations.from: gpt
conversations.value: just the necessities, it wont be long before you will be able to restock
conversations.prefix: provisions  (copy):
conversations.from: human
conversations.value: this man has information you want, he is quite annoyed with you though, it might take some talking to get him to talk.
conversations.prefix: Frien :
conversations.from: gpt
conversations.value: The Aludar forest lay just outside Endermore, and stretches out in towards the east, and north for miles. In ancient times many battles were fought on this plain, but now the only road from Endermore to Turkwall rests on it.
conversations.prefix: Aludar forest:
conversations.from: human
conversations.value: Your company has been surrounded by hulking killers, these warriors do not believe in mercy, they will see you dead. 
conversations.prefix: orcs!:
conversations.from: gpt
conversations.value: These beasts are no easy enemy, know to grow up to fifteen feet in height they can crush a mans torso with a squeeze of its clenched fist.
conversations.prefix: forest troll :
conversations.from: human
conversations.value: a quiver full of elven arrows, bountifully made, but they posses no magical property's.
conversations.prefix: elven arrows :
conversations.from: gpt
conversations.value: A powerful orc charge of a powerful host of orcs, he recognized he has lost, but defeat is very bitter to orcs, it will be hard to get anything out of him.
conversations.prefix: Orth-Nash:
conversations.from: human
conversations.value: The ability of a magic archer is not unlike a sorcerer, althrough they can summon raw mana and form it into a arrow of a element or effect. This allows them a far longer reach with a spell and more precise, though the area of the effects tend to be smaller then that of a wizard or a sorcerer.
conversations.prefix: Magic Archer:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A magic archers mana reserves are not endless and once they run out they will be unable to summon spells, while they can still shoot regular arrows their overall movement rate decreases like they are out of breath or fatigued.
conversations.prefix: Energy Reserves:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Be the best, be the hero of legend and earn the envies of all your onlookers!
conversations.prefix: Become a legend:
conversations.from: gpt
conversations.value: Magic Archers are a product from a country of archipelago from the south, the ability forms from a natural mana reserves to those born with the gift and their training resembles that of a ranger. In their country of origin the natives have tanned bodies and silver like hair, their eye's tend to have sunrise or midnight colours.
conversations.prefix: Magic Archer:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: An infernal golem composed of stone and fire, often referred to as "world-breakers." These terrible creatures are large and powerful, and, as such, are often tasked to do the bidding of higher level daemons.
conversations.prefix: Infernal Titan:
conversations.from: gpt
conversations.value: Powerful daemonic energies keep this siege weapon animate, and also share with him the precious gift of sentience.
conversations.prefix: Daemonic Energies:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: While sentient and free, Abaddon must still  deal with his appearance - that of a humongous, animate siege weapon.
  
  There will always be those who judge...
conversations.prefix: Living Weapon:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A siege weapon once, tasked to destroy walls and structures alike, Abaddon desires to rain down fire from above, scorching the rotten earth with his immortal fists.
conversations.prefix: Chaos & Destruction:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Lichhood is the highest form a Necromancer can hope to reach - if they even try. This immense power over necrotic energies comes at the cost of ones own life. 
conversations.prefix: Lich:
conversations.from: gpt
conversations.value: You are not exactly alive in terms of life. Your wounds heal rapidly and you need no sleep or food, nor do you age. You share a mutual understanding with the dead. They also make for reliable company.
conversations.prefix: Undeath:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your bond with the dead makes it challenging to fit in among normal people. Allthough being able to talk with them have it's benefits. Few can appriciate how much both the dead and undead care for you. Either of them can appear in public at any time to rely messages. However, such appearances frightens most and rarely gains you any favour in the eyes of the common folk.
conversations.prefix: Deathly bond:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You just want to belong and live among everyone else. Like most, you are not evil, and like most you want the war to end. You also - like most - do not want to be slave to anyone. With that and so much more in common, why can't people just accept you?
conversations.prefix: Fit in:
conversations.from: human
conversations.value: No matter the odds, no matter the cost, you just keep moving forward.  You can't be stopped.
conversations.prefix: Unbreakable Will:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your brash actions can cause damage, injury, or in some cases, lives.
conversations.prefix: Careless:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: In all your years, you still have not found the monster who took your family.  You hunt the daemon with one horn.
conversations.prefix: Searching for the one horned daemon:
conversations.from: gpt
conversations.value: You can see how magic affects everything in the world. Every cause has a force behind it. Every action has a reaction. You can sense how the whole world works, using this knowledge to aid in your cause.
conversations.prefix: Magical enlightment:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You may have power in magic, but in exchange you exhaust yourself quickly. 
conversations.prefix: Frail:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Surely such power hasn't come to you without a cause?
conversations.prefix: Find your destiny:
conversations.from: human
conversations.value: You were tought by a cleric when you were younger. While you never finished your lessons, the basics can get you a long way.
  
  But since you became a Lich, your skills in divine magic have lost some of it's potency.
conversations.prefix: Basic healing (Faint):
conversations.from: gpt
conversations.value: She has a knack for talking her way out of things, or putting down a persuasive argument.
conversations.prefix: Silver-tongue:
conversations.from: human
conversations.value: Former experience and the management of a party or within a party before have given her a good understanding of how to get things moving.
conversations.prefix: Leadership:
conversations.from: gpt
conversations.value: You have gained insight into the darkest secrets of necro-magic, the things you have learned could put any necromancer to shame. Even the spirits would answer your call.
conversations.prefix: Necrotic Energy (Mastery):
conversations.from: human
conversations.value: How DARE someone treat a women in such a manner.
conversations.prefix: Defend her Honor!:
conversations.from: gpt
conversations.value: you should probably get to know the people who you are sharing this adventure with. 
conversations.prefix: find a friend :
conversations.from: human
conversations.value: Everyone has a story, is yours a good one?
conversations.prefix: Backstory:
conversations.from: gpt
conversations.value: Everyone has a story, is yours a good one?
conversations.prefix: Backstory (copy):
conversations.from: human
conversations.value: Everyone has a story, is yours a good one?
conversations.prefix: Backstory (copy):
conversations.from: gpt
conversations.value: Everyone has a story, is yours a good one?
conversations.prefix: Backstory (copy):
conversations.from: human
conversations.value: you should probably get to know the people who you are sharing this adventure with. 
conversations.prefix: find a friend  (copy):
conversations.from: gpt
conversations.value: you should probably get to know the people who you are sharing this adventure with. 
conversations.prefix: find a friend  (copy):
conversations.from: human
conversations.value: you should probably get to know the people who you are sharing this adventure with. 
conversations.prefix: find a friend  (copy):
conversations.from: gpt
conversations.value: you should probably get to know the people who you are sharing this adventure with. 
conversations.prefix: find a friend  (copy):
conversations.from: human
conversations.value: you have only traveled for a day, and have many questions about the travelers you have traveled with. Now would be a good time to learn what you can.
conversations.prefix: learn about your companions:
conversations.from: gpt
conversations.value: There is a reason to go to both, but for each decision there is also sacrifice.
conversations.prefix: To Turkwall? or to Thrask?:
conversations.from: human
conversations.value: You have caught some fish, seems you wont starve after all
conversations.prefix: fish :
conversations.from: gpt
conversations.value: You don't know what will happen to these people if you stand idle any longer, but you don't want to find out.
conversations.prefix: Free the Inocent.:
conversations.from: human
conversations.value: There are eight men total, You will need to best them in order to free the family.
conversations.prefix: The black clad men:
conversations.from: gpt
conversations.value: There isn't much here, it must have been most of the family had been able to take with them from their home.
conversations.prefix: Pouch of gold:
conversations.from: human
conversations.value: Fear is death of the mind, but what is death without fear? 
  
  You embrace death, excepting the most powerful force in the world, unleashing your power.
conversations.prefix: Lich form:
conversations.from: gpt
conversations.value: It has been decided, for the purpose of revenge, for the greater good of Enthrium, or for the purpose of serving your new master... this demon must die.
conversations.prefix: find the one horned demon :
conversations.from: human
conversations.value: After a long day its time to settle your growling stomachs.
conversations.prefix: time for dinner.:
conversations.from: gpt
conversations.value: A powerful wizard, one of the black ring. This man fights with fire, striking fear into his opponents with his might.
conversations.prefix: Enram Nash:
conversations.from: human
conversations.value: This man has pledged himself to an evil lord, and now his lord wants to see you.
conversations.prefix: The one horned demons champion:
conversations.from: gpt
conversations.value: A man of blades, the demons assassin, he has also been summoned for the occasion.
conversations.prefix: Xalvador :
conversations.from: human
conversations.value: Deep inside you are emotionally hurt, past experiences have wounded you in many ways. Some of it might never heal.
  
  Your ability to even have emotions serves as proof that you have not given in to your form.
conversations.prefix: Broken..:
conversations.from: gpt
conversations.value: Something in the past hurts her, something so bad she have repressed it from her  memory and only being without a beloved object brings it out. If she dwells too long on this her sanity could slip.
conversations.prefix: Hidden Past:
conversations.from: human
conversations.value: After years of practice, you naturally fall into the role of protector both physically and emotionally
conversations.prefix: Paternal Nature:
conversations.from: gpt
conversations.value: Sometimes you just can't get anything right.
conversations.prefix: Embarrassed:
conversations.from: human
conversations.value: A frail body not meant for melee combat, you're easily taken down.
conversations.prefix: Frail:
conversations.from: gpt
conversations.value: You recently (and quite recklessly) tried to cast magic too strong for your human body to handle. It has left you severely drained.
conversations.prefix: Weakened:
conversations.from: human
conversations.value: You were unprepared for the enemy's attack, and you and your companions will pay for it.
conversations.prefix: Caught By surprise:
conversations.from: gpt
conversations.value: They took all you have, and what is an adventurer without the proper tools? you must get them back. 
conversations.prefix: plan to get your suplies back:
conversations.from: human
conversations.value: You've made a mess, beat some guys up, and unfortunately wont be getting your items back for some time. That doesn't matter though, its time to leave. 
conversations.prefix: escape wile you still can!:
conversations.from: gpt
conversations.value: The victory of this battle could get you on your feet again, maybe these elves would help you if you would first help them.
conversations.prefix: A skirmish in the woods:
conversations.from: human
conversations.value: Probably a scout this elf thinks you are a threat, if you prove otherwise he may be able to help you, but elves are stubborn, this may be tricky.
conversations.prefix: Agordir:
conversations.from: gpt
conversations.value: The last formal refuge of the elves, filled with peaceful songs, and the cry's of war, a people torn by unwelcome war, but a people more that prepared for it.
conversations.prefix: Sindarin :
conversations.from: human
conversations.value: NIEVE 
  
  You haven't the slightest idea where you are and now this stranger is threatening you with her blade. You should probably assure her you mean no harm. Maybe even learn more about what has happened to you and your companions.
  
  
conversations.prefix: Elven Healer: Yasmir :
conversations.from: gpt
conversations.value: The elf set apart to rule the mighty race of elves stands ready to hear what is going on, his kin do not approve of such magic as this. If an alliance is even to be discussed, he must be convinced that Nieve is not a threat, but an ally in the war.
conversations.prefix: Sephram Gordath:
conversations.from: human
conversations.value: A small three roomed building, fitted with the bare minimum of three beds, and dishes of water
conversations.prefix: elven home:
conversations.from: gpt
conversations.value: It is time, find a means of gearing up for the fight ahead
conversations.prefix: arm up :
conversations.from: human
conversations.value: expertly  made steel dagger, useful in close hand to hand combat.
conversations.prefix: Elven steel dagger:
conversations.from: gpt
conversations.value: tactical weapons used to strike down your opponent from great distances.
conversations.prefix: Elven throwing daggers :
conversations.from: human
conversations.value: The twins are at the pavilion but you are still waiting on Bruce, try to strike up a conversation and get to know a little about the people you are working with.
conversations.prefix: Start things off on the right foot:
conversations.from: gpt
conversations.value: Bruce is excelently trained in swordsman ship, beating him would greatly improve your standing with him.
conversations.prefix: Sparring bruce.:
conversations.from: human
conversations.value: Even as an infernal contruct with the retention of a goldfish, Abaddon will always retain unwavering loyalty to the voice in his head.
conversations.prefix: Protect the Mistress:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your nature is to care for those in your charge, and that nature is so strong it can make you blind to everything else.
conversations.prefix: Fatherly :
conversations.from: human
conversations.value: The finer points of sword fighting escape you entirely.  You are creative on the battlefield, but in the practice ring your a buffoon.
conversations.prefix: Poor form:
conversations.from: gpt
conversations.value: Those you now travel with think little of you. Show them what your really made of
conversations.prefix: Ahow them your heart:
conversations.from: human
conversations.value: those you now travel with think you are a joke, children who have now idea what you have gotten yourselves into. Show them how wrong they are 
conversations.prefix: Show them your hearts :
conversations.from: gpt
conversations.value: You have very little time. The best defensive is an offensive, but you must think of one fast before the demons are right on top of you.
conversations.prefix: Create a plan :
conversations.from: human
conversations.value: the demons are nearly upon you, you have managed to approach them un noticed thus far, but the problem will not have passed until the demons lie on he floor, swimming in their own blood. 
conversations.prefix: fight off the demons :
conversations.from: gpt
conversations.value: The time has come to take up arms and strike a staggering blow to the daemons that have thus far laid waste to your lands. You must st hurry to position yourself for a critical strike.
conversations.prefix: The time has come, a time for war.:
conversations.from: human
conversations.value: The dragons required for the first part of your plan have gone missing.  You must be ready for their reappearance.
conversations.prefix: Dragons:
conversations.from: gpt
conversations.value: A company of scouts are nearly right on top of you, with not time for distractions you must dispatch them quickly, preferably wile keeping their prisoner alive.
conversations.prefix: Unwanted company:
conversations.from: human
conversations.value: Melkor comes from a land far to the east by the name Caldaria.  Unfortunately the instant he was free he lost consciousness.
conversations.prefix: Melkor the Bard:
conversations.from: gpt
conversations.value: The dragons are upon you, what else is there to do but deal with them?
conversations.prefix: Battling Dragons:
conversations.from: human
conversations.value: It has been revealed where the twins loyalty lies, unfortunately in is not with you.  This dramatic realization aside you must fight for your lives against these terribly powerful foes.
conversations.prefix: A Blade in the Dark:
conversations.from: gpt
conversations.value: You are in the position to continue in your plan of an illusion among the tired and possibly unsuspecting ranks of the one horned demons army.  
conversations.prefix: The Element of Suprise :
conversations.from: human
conversations.value: It is time for the torch of war to be passed from Nieve onto her companions and to the one hundred souls anticipating their own death. 
conversations.prefix: Chaos will rain:
conversations.from: gpt
conversations.value: The one horned demon has lost the protection of his loyal men, now it is time to strike, but be warned.  This is a demon of rank, no cannon fodder is he.
conversations.prefix: The one horned demon:
conversations.from: human
conversations.value: The demon horde is in dissaray, clench the hand of control tightly and quickly before they have time to react and they will surely flee.
conversations.prefix: The straw that broke the camels back:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Becoming a person of influence in the history books is one way to become immortal.
conversations.prefix: Become a legend:
conversations.from: gpt
conversations.value: All that time adventuring with different parties has got to be good for something, the experience being something to apply in many situations with a party.
conversations.prefix: Leadership:
conversations.from: human
conversations.value: You possess a special kind of magical connection with your undead friends, being able to not only communicate with them but also sense around them. The crows in particular shines with this bond. Their ability to traverse large distances makes for exellent scouts and messengers. Knowing a little bit of magic doesn't hurt either.
conversations.prefix: Undead connection:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Sometimes you just have to let loose . . .
  
  And when you let loose, there are very few things in this world that can stop you.
conversations.prefix: Brute Strength:
conversations.from: gpt
conversations.value: After all you have seen done, nothing shakes your resolve.  You approach any  task, no matter how daunting, with an icy heart and a nerves of steel. 
conversations.prefix: Fearless:
conversations.from: human
conversations.value: A small frame is helpful when in a tight situation that requires a cunning and quiet approach, it wouldn't be the first time someone underestimated her as she has the build of a child.
conversations.prefix: Subterfuge :
conversations.from: gpt
conversations.value: Being a long time adventurer can have a toll on you, having seen too many party members fall on a journey can make you recklessly throw yourself at dangers to protect friends just to avoid being the one to see another friend die.
conversations.prefix: Sacrifice:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The dark curse takes bloom in your most dire hour, restricting your magic and amplyfing your pain.
conversations.prefix: Revenant's Curse:
conversations.from: gpt
conversations.value: Aludove's new dragon companion might had been won over from the demons, but still its trained and inbreed loyalty makes it a good companion if not a strong one.
conversations.prefix: Dragon:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your prize is finally within your grasp.
conversations.prefix: Justice For Your Family:
conversations.from: human
conversations.value: It has been sometime since you have held a blacksmiths hammer, but the weight of it in your hands feels good.
conversations.prefix: Reconnecting With Your Roots:
conversations.from: gpt
conversations.value: Your reason gives way to the insatiable fury you have held deep down for a very very long time.
conversations.prefix: Blind Rage:
conversations.from: human
conversations.prefix: Wild: