conversations.from: system
conversations.value: One percent. That’s the number of the population now known as Marked. People using telekinesis and telepathy to communicate… or manipulate. To levitate... or destroy. There is no known way to externally control the force or prevent its unwanted application so the world’s governments acted. Twenty years ago, Marked people worldwide were forced into prisons and subjected to dangerous experiments.
  
  After Ward Leeds, a psychotic mastermind, tricked a computer geek with a robot into breaking an unstable group out of a Marked prison, Ward tried to use them for his maniacal purposes. They ended up in Joplin, Oregon, which was a prison of itself. There were soldiers everywhere, and no way out. But after defusing a bomb and fighting off hundreds of soldiers, the former prisoners were finally free.....but at a cost. News of the Joplin Incident spread worldwide. The US government had bent the story of what happened, as they blamed the prisoners for the bomb and took credit for defusing it. The giant crater they had left in Joplin became a symbol across America.....a symbol of fear.
  
  In the US, Marked people are treated more brutally than anywhere else. They are beaten. Tortured. Put through more hell than a person can take. And after the incident in Joplin, the US government is locking down Marked people even more than before. But Marked people in the US fear something more than the wretched government; SCARLET. Symptomless Citizens Against Reckless Life Endangerment and Treachery. The vile group captures Marked people and submits them to worse experiments and torture than the government itself.
  
  The only two safe spots left for Marked people are Europe and California. Fifteen years ago, California seceded from the US, and became a haven for Marked people all across North America. Soon after, M-PAC was formed. M-PAC, or Marked Protection Agency of California, is an agency that *officially* protects the Marked citizens in California. Secretly, they perform missions where they find abused or chased Marked people in the US and bring them safely to California. They save people. Rescue people. For some, they are a beacon of hope. And now, they have taken in several of the prisoners from the Joplin Incident.
  
  Some of the agents from M-PAC discovered that there is a SCARLET laboratory somewhere in the US with nearly ten thousand Marked prisoners with unspeakable things done to them. They form a small group to try to locate this prison and free every last prisoner, but their only clues are a series of cryptic journals and a traumatized cyborg.
  
  Will they be free SCARLET's prisoners? Will they stop the monstrous acts being done against Marked people? Or will they be thrown back in a cell? Find out in *Marked: Unnatural*.
  
  -----
  
  This is a sequel story to The Marked. If you want to read it, the link is posted below:
  
  https://storium.com/game/the-marked/act-1/scene-1
  
  If you want to submit a character for this story and you did not participate in the first one, please read the overview, which is posted below:
  
  https://docs.google.com/document/d/1ha_wCK4l3SH5YrTNPrifry_tOu1CyvNz63YPedGMdbM/edit?usp=sharing
  
  ----------
  
  Image is accredited to Copyright 2016 Saul Espinosa
  http://www.artofsaul.com/
  
  -----
  
conversations.from: human
conversations.value: This bustling city in California is the home of M-PAC headquarters, and its official location is unknown to the public.
conversations.prefix: Independence, California:
conversations.from: gpt
conversations.value: Tucker was in the prison, and just a few cells down from Adam. How he got free is unknown, and his motives still remain unclear.
conversations.prefix: Tucker Drake:
conversations.from: human
conversations.value: After two months, Bella Storm is finally awake.
conversations.prefix: Waking Up (Bella and Dallas):
conversations.from: gpt
conversations.value: Something is definitely off. You are being followed by somebody, and they could be trying to capture you.
conversations.prefix: Followed (Ray, Olive, and Brent):
conversations.from: human
conversations.value: An officer goes rogue in the room, threatening everyone in the building.
conversations.prefix: Rogue (Fiona):
conversations.from: gpt
conversations.value: You and Commander Jackson are interrogating the SCARLET mole for information.
conversations.prefix: Interrogation (Bella):
conversations.from: human
conversations.value: A victim of SCARLET, Jason has been experimented on immensely. He has practically been turned into a cyborg, and he is very traumatized.
conversations.prefix: Jason:
conversations.from: gpt
conversations.value: M-PAC performs missions where they find abused or chased Marked people in the US, and they bring them safely to California
conversations.prefix: Rescue Mission:
conversations.from: human
conversations.value: The Bloody Moon is a crowded night club. Information spreads here quicker than the flu.
conversations.prefix: The Bloody Moon (Ray):
conversations.from: gpt
conversations.value: The Hunt Squad has arrived, along with a certain member of SCARLET with some.....odd abilities.
conversations.prefix: Hunt Squad:
conversations.from: human
conversations.value: You and Jason are determined to escape the van, no matter the cost. And if you don't.....only Jason knows about the horrors waiting for you at SCARLET.
conversations.prefix: Break Free (Adam):
conversations.from: gpt
conversations.value: Commander Jackson is the fourth-in-command for all of M-PAC, and he's in charge of the headquarters.
conversations.prefix: Commander Nicholas Jackson:
conversations.from: human
conversations.value: This "bar" is a not-so-legal drug testing site for SCARLET.
conversations.prefix: SCARLET Drug Testing Site:
conversations.from: gpt
conversations.value: This “bar” is a not-so-legal drug testing site for SCARLET.
conversations.prefix: The Bar (Ray and Adam):
conversations.from: human
conversations.value: What lies in this mysterious morgue? Does it hold a clue to taking down SCARLET? Is it a trap? Only time will tell.
conversations.prefix: The Morgue (Ray and Adam):
conversations.from: gpt
conversations.value: M-PAC is attempting to remotely land the helicopter.
conversations.prefix: Technical Difficulties:
conversations.from: human
conversations.value: A-3468 was once a remote controlled droid that was used for prison breaks. It was purchased by M-PAC, where a spiteful, rogue, M-PAC hacker gave it a digital consciousness and an array of lethal weapons. It has been locked in a supply crate in a helicopter for years, but now it's out..... and it's programmed to kill.
conversations.prefix: A-3468:
conversations.from: gpt
conversations.value: The wretched prison just outside the infamous Joplin, Oregon is the location that many fought to escape... and the possible location for clues about the Asylum
conversations.prefix: Joplin Marked Penitentiary:
conversations.from: human
conversations.value: The Joplin Marked Penintentiary, or "The Hole", could possibly hold the key to finding the Asylum.
conversations.prefix: Break In (Bella, Dallas, Brent, and Olive):
conversations.from: gpt
conversations.value: The Joplin Marked Penintentiary, or "The Hole", could possibly hold the key to finding the Asylum.
conversations.prefix: Break In (Ray and Adam):
conversations.from: human
conversations.value: The new warden of the Joplin Marked Penitentiary... and Dallas' mother.
conversations.prefix: Warden Misty Harrice:
conversations.from: gpt
conversations.value: The Warden's office may hold many clues.
conversations.prefix: The Warden's Office:
conversations.from: human
conversations.value: This room is the place that inmates dread with every fragment of their mind. In this room, far too many have been forced into "experimentation", surgery, torture, chemical injections, and unbearable pain.
conversations.prefix: The Night Room:
conversations.from: gpt
conversations.value: You seem to have landed yourself in a sticky situation... can you get yourself out of it?
conversations.prefix: Sticky Situation:
conversations.from: human
conversations.value: Ray now has access to Stan's cell.
conversations.prefix: "Brainwashing":
conversations.from: gpt
conversations.value: The Warden's office is rather far from the gap in the blueprint, but there is a construction error that allows for you to pass through in an easier route.
conversations.prefix: Sneak:
conversations.from: human
conversations.value: In the Marked community, Dallas is considered to be a 'hero'. In a way, he guesses, that is true. Only he knew that the only reason he  accepted to be part of that mission was to save Bella Storm.
conversations.prefix: "Hero":
conversations.from: gpt
conversations.value: Yet again, Dallas moves like a shadow. This is how he got around while helping his parents and their criminal agenda. Now, he uses his abilities for good.
conversations.prefix: Stealthy:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: After the events that went down a little bit ago, Dallas has become very protective over those he cares for. This is a weakness due tot he fact he would do ANYTHING for them.
conversations.prefix: Emotionally Vulnerable:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: After Dallas' blunders last time, he is determined to be a hero- for real this time. 
conversations.prefix: Become a true hero:
conversations.from: human
conversations.value: Two months after the Joplin escape and every marked person across California and the US whisper and speculate about what it is you really did that day. For good or bad, everyone seems to know of your scary  history.
conversations.prefix: Infamous:
conversations.from: gpt
conversations.value: In the two months since the accident in Oregon you've learned how to become one with the shadows. 
conversations.prefix: Stealthy :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Something dark brews inside of you, and you never know when it will take control and do the unthinkable. 
conversations.prefix: Possessed :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your main goal is to bring down those who continue to imprison the marked people of the United States. 
conversations.prefix: Defeat SCARLET:
conversations.from: human
conversations.value: Bella doesn't care about fame, money, or how people see her. Bella joined M-PAC to save lives and free oppressed Marked people, and she will do that until her final breath.
conversations.prefix: Liberator:
conversations.from: gpt
conversations.value: Once Bella starts doing something, she won't stop until she's finished. She is determined.
conversations.prefix: Determination:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Bella has low control over her Ejimi, and she doesn’t like it when things don’t go her way. She is not completely sane, and she has quite the temper. Things could go so very, very wrong…
conversations.prefix: Unstable:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Bella wants to find and rescue every last Marked prisoner in SCARLET's clutches.
conversations.prefix: Save The Prisoners:
conversations.from: human
conversations.value: You are intelligent, and above all, curious. You constantly want to learn more and experiment and explore to fill in gaps in your knowledge.
conversations.prefix: Scientist:
conversations.from: gpt
conversations.value: You are oddly likeable, despite working for an amoral secret organization that gleefully captures and experiments on people.
conversations.prefix: Personable:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You just can't resist an opportunity for a good joke.
conversations.prefix: Troll:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your last performance review DID NOT GO WELL.
conversations.prefix: On the RUN:
conversations.from: human
conversations.value: In an effort to keep Olive safe from the government, her parents hid her away. She grew up isolated, and is ignorant of much of the world outside. Since her parents were killed, she's slowly been trying to learn what's out there.
conversations.prefix: Hidden:
conversations.from: gpt
conversations.value: During her childhood in isolation, Olive was forced to find creative ways to pass the time.  Some of that translates into practical application.
conversations.prefix: Creative:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Olive isn't completely deaf, but it does put her at a disadvantage for detecting sound-based dangers. However, she has learned to lip read and does know basic ASL.
conversations.prefix: Partially Deaf:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Olive wants to see the world for what it is, the good and the bad. However, she'll try her hardest to make it a world for everyone, no matter the cost.
conversations.prefix: Brave New World:
conversations.from: human
conversations.value: Being homeless taught you that the world isn't going to give you a good life if you whine or complain.. You have to work hard for it.. take it if you have to. The world is against you and you're against it.
conversations.prefix: Homeless:
conversations.from: gpt
conversations.value: You aren't known for staying in one spot. Usually seen with a grim look and a bag slung over your shoulder, you wander around, going place to place,  only stopping for rest or food.
  
  Maybe you're searching for something.
  
  Or you're on the run from something 
conversations.prefix: Drifter:
conversations.from: human
conversations.value: You are quick as a mouse, and just as stealthy as one. You find your able to make yourself unknown to others 
conversations.prefix: Sneaky:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are not good with other people, though you can't really help that. Maybe its because of personal anxieties, or maybe you just haven't been around people much.
  
  For whatever reason, you find yourself unable to hold positive  onversations, or you usually say something that makes people feel as awkward as you do
conversations.prefix: Socially Awkward :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have secrets, both good and bad, perhaps with a background just as mysterious. And personally, you want nobody to find them out, keeping them all to yourself
  
  Maybe its because you fear rejection from your peers, or mockery, or maybe you just feel like you have the right to privacy at an extreme level. For whatever reason, these secrets make you overly quiet, and perhaps even hostile if people stick their noses too far into your business 
conversations.prefix: Secretive:
conversations.from: gpt
conversations.value: Something happened to you, something bad perhaps? But now you wanna put that behind you, and strive for something better, something more comfortable and safe. And you'll fight tooth and nail for it
conversations.prefix: Seeking a better life:
conversations.from: human
conversations.value: You left your home, abandoned the comforts of family too. Now you wander from place to place, searching for a better purpose 
conversations.prefix: Teenage Runaway:
conversations.from: gpt
conversations.value: You find you can be as stealthy as a mouse, quick as one too. When you move, its almost like you dissappear completely 
conversations.prefix: Stealthy :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You can't trust people easily, maybe because of trauma or because its just a instinct. You flinch when people go after you or your privacy, and you might lash out if they go too far
conversations.prefix: Untrusting:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Brent has left the comfort of home behind, with nothing but a backpack full of stuff and a grim expression on his face, off into the world and place to place in search of some kind of purpose 
conversations.prefix: Teenage Runaway:
conversations.from: human
conversations.value: Brent is quick as a mouse, and just as quiet as one. When he moves, its almost as if he disappears
conversations.prefix: Stealthy :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Brent can't trust other people due to both his traumas in life and his own insecurities. When people get too close, he either flinches away or lashes out in fear
conversations.prefix: Untrusting :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Brent has been feeling lost, aimless with a goal in life, he set out to find his place in life. He wants to find out about the world of the marked, and how he fits into said world. 
conversations.prefix: Find a purpose :
conversations.from: gpt
conversations.value: Never in any real army, Fiona was raised as if she was. M-PAC has given her a better future, and for that she is both capable and willing to shoulder the heavy burdens of combat and its consequences, especially if it keeps others from having to.
conversations.prefix: Soldier:
conversations.from: human
conversations.value: It's been drilled into you as long as you can remember, you don't panic, don't give up, and never, ever let yourself lose control
conversations.prefix: Discipline:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Without a Marked teacher and raised to expect a war, your Marked abilities only work reliably to augment your combat ability, anything else rarely goes well.
conversations.prefix: Limited:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: M-PAC has given you freedom to choose what to do with your life. Time for you to figure out what it is you want.
conversations.prefix: Find a New Path:
conversations.from: gpt
conversations.value: Recon and Escape Droid, Code name R.E.D., you are an artificially intelligent computer, programmed to help prisoners escape and to do recon on enemy bases. Your speed is unmatched by almost any human alive. You have a built in camouflage device.
conversations.prefix: UPLOADING DATA...:
conversations.from: human
conversations.value: Combat, Stealth, Speed, and Camouflage drive has been inserted. R.E.D. has an advantage in close up combat and has high resistance to bullet fire.
conversations.prefix: INSTALLING CSSC CHIP:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: R.E.D. is week to emp's (electro-magnetic pulse)
  causing him to have to restart all of his systems.
conversations.prefix: DIAGNOSE CURRENT STATUS :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: R.E.D. you are to help and protect the prisoners who just escaped. For our safety we cannot tell you who we are, but that we hope you are a vital asset.
conversations.prefix: MISSION BRIEFING:
conversations.from: gpt
conversations.value: No matter how long something takes, he sticks with it.
conversations.prefix: Dedication:
conversations.from: human
conversations.value: You're NOT paranoid, just crazy prepared. That does not mean you are crazy. Just that you are astoundingly prepared for everything. Especially when you shouldn't be.
  
  
conversations.prefix: Properly Paranoid:
conversations.from: gpt
conversations.value: Determined, and unwavering. Tucker has peaked your interest and you must find out what he knows.
conversations.prefix: Resolute :
conversations.from: human
conversations.value: Bella Storm is very observant.
conversations.prefix: Observant:
conversations.from: gpt
conversations.value: There's something about you that's hard to forget. 
conversations.prefix: Memorable :
conversations.from: human
conversations.value: Dallas has an even larger sense of loyalty to M-PAC after they saved Bella. Now, he puts his life on a lower priority than their missions.
conversations.prefix: Mission First:
conversations.from: gpt
conversations.value: You are still very dazed after waking up from your coma.
conversations.prefix: Dazed:
conversations.from: human
conversations.value: You have lots of them.
conversations.prefix: Issues:
conversations.from: gpt
conversations.value: Due to your upbringing and rescue, you are naturally skeptical about anything that other people feel very confident about.
conversations.prefix: Skeptic:
conversations.from: human
conversations.value: Being alone in the basement gave you a LOT of time to fiddle with things.
conversations.prefix: Technologically Adept:
conversations.from: gpt
conversations.value: You've spent a lot of your time thinking much further ahead than any sane person ever would, and often for situations that most would not think to come up.
  
  You mad bastard.
conversations.prefix: Crazy Prepared:
conversations.from: human
conversations.value: Even if the plan isn't fully thought out, Brent has little trouble coming up with a goal or idea when the scenario demands it.
conversations.prefix: Quick Thinking:
conversations.from: gpt
conversations.value: Tense, focused situations aren't your best. It just stresses you out.
conversations.prefix: Anxious:
conversations.from: human
conversations.value: There’s no significant power here.  But it doesn’t mean there isn’t information to extract.
conversations.prefix: Weakling:
conversations.from: gpt
conversations.value: Self control and rationality are key.
conversations.prefix: Disciplined:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Control comes with a heavy price.
conversations.prefix: No Power:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There’s got to be a way out.
conversations.prefix: Escape:
conversations.from: human
conversations.value: It doesn't come up often, but when it does it drags you down.
conversations.prefix: Guilt: