conversations.from: system
conversations.value: This is my first time narrating in storium, the world is a generic fantasy world of swords and sorcery. your character is sent out to go and find the symbols of the gods to bring them back to the world.... before hell breaks into the world.
conversations.from: human
conversations.value: you are a human, the most common and most industrious of races though shortlived compared to the other races you can be almost anything easily.
conversations.prefix: Human:
conversations.from: gpt
conversations.value: Sharp feature with eyes filled with magical energy their bodies are healthful and can run much longer then a human abd ounch through steel. they almost all use magic of some kind, though they find themselves being slow to learn technology as there imortality and love of nature makes it difficult for them to progress technologically.
conversations.prefix: Alf:
conversations.from: human
conversations.value: Short and Stocky, they are master craftsman and appear almost to be made of stone they are made from the hearts of the mountain and there fore are strong to stay with their beliefs... no matter how incorrect
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Hell touched, Monsters, Demons all names that they are called. they are blamed for the disappearance of the gods some 120 years ago when the first hell breach happened. they are almost entirely better then humans with demonic parts added to there body such as wings or claws or fangs they are also flowing to the brim with power, power that makes them both hated and feared. some are twisted by there transgressors and bloodline others raise above it.
conversations.prefix: Cambion:
conversations.from: human
conversations.value: Half celestial they are much the same as cambions but filled with the blood of angels or other celestial beings they are just as hated as cambions but for a diffrent reason being that they are blamed for not doing enough to bring back the gods.
conversations.prefix: Deva:
conversations.from: gpt
conversations.value: you have the ability to cast fire associated spells such as fireballs, lightning bolts and explosions.
conversations.prefix: Fire Point Magic:
conversations.from: human
conversations.value: you have the ability to cast earth based magic, such as creating pit's, moving metal and causing landslides.
conversations.prefix: Earth Point Magic:
conversations.from: gpt
conversations.value: you are skilled with fighting with a certain set of gear.
conversations.prefix: Martial Training:
conversations.from: human
conversations.value: you can cast spells associated with water such as ice bolts, water whips and freezing of water.
conversations.prefix: Water Point Magic:
conversations.from: gpt
conversations.value: you are skilled with air based magic these are spells that let you do things like levitate, blow back enemies and alter sounds.
conversations.prefix: Air Point Magic:
conversations.from: human
conversations.value: you have the ability to cast magic associated with aether these are spells that heal damage, create light or constructs of pure magical energy,
conversations.prefix: Aether Point Magic:
conversations.from: gpt
conversations.value: you have the ability to cast void based magic, these are spells that create undead, warp shadows or allow for the alteration of the laws of the world.
conversations.prefix: Void Point Magic:
conversations.from: human
conversations.value: you are skilled at stealth whether it be assasinations or theivery
conversations.prefix: Stealth:
conversations.from: gpt
conversations.value: you are weak to a certain type of magic, meaning spells of that point affect you more
conversations.prefix: Dis affinty:
conversations.from: human
conversations.value: you have a physical impairment from a mangled leg or missing arm to nearsightedness or arthritis. 
conversations.prefix: Physical Impairment:
conversations.from: gpt
conversations.value: you have some sort of mental impairment from poor social skills to depression to being sadistic. 
conversations.prefix: Mental Impairment:
conversations.from: human
conversations.value: you choose the blade over the word
conversations.prefix: Aggressive:
conversations.from: gpt
conversations.value: you choose the word over the sword
conversations.prefix: Pacifistic:
conversations.from: human
conversations.value: you wish vengeance on someone
conversations.prefix: Revenge:
conversations.from: gpt
conversations.value: you wish to be a hero  and save people
conversations.prefix: to be a hero:
conversations.from: human
conversations.value: you wish to kill the evil of the world, not to be a hero but because it's the right thing to do
conversations.prefix: TO defeat evil:
conversations.from: gpt
conversations.value: a Bar in the town of Oakwood
conversations.prefix: The Filthy Tooth:
conversations.from: human
conversations.value: a small town in the north east 
conversations.prefix: Oak wood:
conversations.from: gpt
conversations.value: a strong woman from your oakwood, charismatic and a natural warrior
conversations.prefix: Tiana Marrowfeath:
conversations.from: human
conversations.value: little green monsters with pointy teeth and nasty smell
conversations.prefix: Goblins:
conversations.from: gpt
conversations.value: money
conversations.prefix: 50 coins:
conversations.from: human
conversations.value: cause they need your help, and might give you something for helping them, especially save Tiana
conversations.prefix: Save the Towns people :
conversations.from: gpt
conversations.value: a huge rippling orc who was put in charge of a group of goblins
conversations.prefix: Balbabdas the Orc:
conversations.from: human
conversations.value: beat the boss
conversations.prefix: Boss Fight:
conversations.from: gpt
conversations.value: you have recently fought in battle and are ready to continue
conversations.prefix: Adrenline:
conversations.from: human
conversations.value: continue?
conversations.prefix: Continue:
conversations.from: gpt
conversations.value: Half-beast of any kind, half-human of any measure. Unfortunate women who gave birth on the graves of animals would find their baby looking less than human.
  
  Beastman often live in nature, far from humans who shun them. If not abandoned at birth, they usually only care about their human family. Beastman have varied characteristics and physical powers related to their animal ancestor. 
  
  If hell dawns on the human race what does it matter to them? They live independently "just fine."
  
  
conversations.prefix: Beastman:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: But alas, trouble calls. You don't find politics, politics find you!
conversations.prefix: To live in peaceful solitude:
conversations.from: gpt
conversations.value: Part humanoid (human, elf, kayal, etc.), part demon, you are the black sheep of the world itself. Too mortal to be a demon, you are stuck in the material plane. Too demon to be trusted, you were forced into solitude.
conversations.prefix: Tiefling:
conversations.from: human
conversations.value: As a druid, you have a deep connection to Gaia and all of nature. You can interact with animals, grow plants, and deal with most natural phenomena. In short, you have life magic.
conversations.prefix: Druid:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Because of your race, you have been shunned from society. Wherever you go, you are never fully trusted.  When in public, you get anything from rude whispers to straight up verbal or physical abuse.
conversations.prefix: Shunned:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Though you, yourself, have accepted the way things generally have to be, you can't help but hope that someday you won't have to live in hiding.
conversations.prefix: Acceptance:
conversations.from: gpt
conversations.value: You've seen enough horrible things in the world to warrant your lack of interest in even the most intimidating creatures. If fighting doesn't benefit you, you don't bother trying.
conversations.prefix: Indifference:
conversations.from: human
conversations.value: Kitty's claws can only keep her grounded for so long. 
conversations.prefix: Light Weight:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild: