conversations.from: system
conversations.value: Shipwrecked on an island somewhere in the Atlantic, a crew of survivors must do just that, survive. Food, shelter and fresh water are a hot commodity, but they will not be all that is needed to make it through this experience alive. Where did you wash up? What happened to your ship? Are you the only survivor? All questions that need to be answered if you want to know what dangers the island holds. Fight to survive on the island, or work to find a way off of it, either way there will be challenges to overcome before solace is found.
  
  Setting: It is the 1920's, a decade of prosperity for a large portion of the Western world. You were a passenger on a ship transporting goods across the northern Atlantic from Greenland to continental Europe. The ship upon which you sailed was called the "Ithaca", named after the island that the famed Odysseus called home. The ship was so named, so you've been told, because just as Odysseus made his way home to Ithaca after the war, though it took him ten years, this ship would always bring its passengers home, though the seas might be treacherous.
  
  Captain Gibs is a friendly enough man. Keeps to himself at times, but sailing the seas for a living can get lonely if you don't reach out to people when you get the chance. He is extremely competent at his craft, and has proven so by sailing the Atlantic for over twenty years. When the winds start to blow and the seas get rough, he's the man you want in charge to make sure hope stays afloat, and bodies too.
  
  Players: Perhaps you worked aboard the Ithaca, or perhaps you paid your way aboard for safe transport to Europe, or perhaps you were a stowaway holed up in the bottom of the ship. Whatever your story might be, you've ended up on an island that was not in the ship's itinerary.
  
  Environment: The island is damp and cold, and the sun is often hidden high above the fog. The beaches are full of sharp rocks and all that seems to lie inland is a massive forest.
  
  This story will embrace several themes:
  
  - Classical Mythology with a Contemporary Twist
  
  - Occult flare for the magic-inclined
  
  - Christian tradition and its Roman Catholic roots
  
  - Set in the Roaring Twenties, the atmosphere will be predominantly Anti-Socialist in most Western political circles, and predominantly Christian in most Western religious circles, but I encourage players to get creative with their characters and not to feel the need to fit into any generic mold.
conversations.from: human
conversations.value: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.
  
  ...
  
  Suggested Strength: Hardy
  
  Suggested Weakness: Arrogant
conversations.prefix: Professional Explorer:
conversations.from: gpt
conversations.value: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.
  
  ...
  
  Suggested Strength: Mystique
  
  Suggested Weakness: Frail
conversations.prefix: Occult Scholar:
conversations.from: human
conversations.value: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.
  
  ...
  
  Suggested Strength: Quick Study
  
  Suggested Weakness: Cowardly
conversations.prefix: Bold Cryptozoologist:
conversations.from: gpt
conversations.value: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.
  
  ...
  
  Suggested Strength: Combatant
  
  Suggested Weakness: Angry
conversations.prefix: Soldier of Fortune:
conversations.from: human
conversations.value: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.
  
  ...
  
  Suggested Strength: Charming
  
  Suggested Weakness: Clueless
conversations.prefix: Eager Producer:
conversations.from: gpt
conversations.value: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.
  
  ...
  
  Suggested Strength: Well Educated
  
  Suggested Weakness: Uncouth
conversations.prefix: Renowned Archaeologist:
conversations.from: human
conversations.value: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.
  
  ...
  
  Suggested Strength: Worldly
  
  Suggested Weakness: Reckless
conversations.prefix: World Traveler:
conversations.from: gpt
conversations.value: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.
  
  ...
  
  Suggested Strength: Build & Rebuild
  
  Suggested Weakness: Naïve
conversations.prefix: Clever Mechanic:
conversations.from: human
conversations.value: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?
  
  ...
  
  Suggested Strength: Wise Insight
  
  Suggested Weakness: Awkward
conversations.prefix: Eager Sidekick:
conversations.from: gpt
conversations.value: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.
  
  ...
  
  Suggested Strength: Escapist
  
  Suggested Weakness: Untrusting
conversations.prefix: Mysterious Traveler:
conversations.from: human
conversations.value: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill.
conversations.prefix: Hardy:
conversations.from: gpt
conversations.value: You’re versed in mysteries and mysticism but your most potent strength may be your open mind.
conversations.prefix: Mystique:
conversations.from: human
conversations.value: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field.
conversations.prefix: Well Educated:
conversations.from: gpt
conversations.value: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language.
conversations.prefix: Charming:
conversations.from: human
conversations.value: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts.
conversations.prefix: Worldly:
conversations.from: gpt
conversations.value: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things.
conversations.prefix: Build & Rebuild:
conversations.from: human
conversations.value: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world.
conversations.prefix: Wise Insight:
conversations.from: gpt
conversations.value: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake.
conversations.prefix: Combatant:
conversations.from: human
conversations.value: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly.
conversations.prefix: Quick Study:
conversations.from: gpt
conversations.value: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance.
conversations.prefix: Escapist:
conversations.from: human
conversations.value: Fear is your greatest obstacle; you build it in your own mind.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Your spirit is willing but your body isn’t yet up to every challenge.
conversations.prefix: Frail:
conversations.from: human
conversations.value: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless.
conversations.prefix: Reckless:
conversations.from: gpt
conversations.value: People should look up to you after everything you’ve done and for everything you’re bound to do yet.
conversations.prefix: Arrogant:
conversations.from: human
conversations.value: You’ll get it, if they’d give you a minute to think it through.
conversations.prefix: Clueless:
conversations.from: gpt
conversations.value: Manners are for fundraisers and weddings. You’ve got work to do.
conversations.prefix: Uncouth:
conversations.from: human
conversations.value: Sometimes even two hands and two feet seem like a lot to keep track of.
conversations.prefix: Awkward:
conversations.from: gpt
conversations.value: The world hasn’t been fair to you so you show it the same courtesy.
conversations.prefix: Angry:
conversations.from: human
conversations.value: Sometimes even you think you should’ve known better.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?
conversations.prefix: Untrusting:
conversations.from: human
conversations.value: Escape this mysterious island and get back to the world you know.
conversations.prefix: Escape the Island:
conversations.from: gpt
conversations.value: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here.
conversations.prefix: Make Friends:
conversations.from: human
conversations.value: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?
conversations.prefix: Not Our Stars:
conversations.from: gpt
conversations.value: What lore and truths to change the world can you uncover from this place? What secrets can you discover?
conversations.prefix: Secret Knowledge:
conversations.from: human
conversations.value: What are the costs of survival in this place? You were fit to survive one world. What about this one?
conversations.prefix: The Fittest:
conversations.from: gpt
conversations.value: How can you go on without all you’ve lost? How far can love reach?
conversations.prefix: Lost Love:
conversations.from: human
conversations.value: You believe something about this island—you feel you’re right about it. What are you hiding?
conversations.prefix: Faith in the Island:
conversations.from: gpt
conversations.value: Find reasonable explanations for what’s happening here. Science is on your side.
conversations.prefix: Understand the Impossible:
conversations.from: human
conversations.value: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world.
conversations.prefix: What Comes Around:
conversations.from: gpt
conversations.value: You’ll never get home. You don’t want to. This is your chance to start over.
conversations.prefix: Make A New World:
conversations.from: human
conversations.value: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead.
conversations.prefix: The First Order of Business:
conversations.from: gpt
conversations.value: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home.
conversations.prefix: Treasures of Yore:
conversations.from: human
conversations.value: Make contact with the world beyond this island.
conversations.prefix: Make Contact:
conversations.from: gpt
conversations.value: Get a grip. Restore yourself to your best capabilities. Heal.
conversations.prefix: Recover Yourself:
conversations.from: human
conversations.value: Show the others that you’re more than you were by saving someone or something valuable.
conversations.prefix: Prove Yourself:
conversations.from: gpt
conversations.value: Free Ace Bishop from her life in this strange place.
conversations.prefix: Rescue: Ace Bishop:
conversations.from: human
conversations.value: Free Thomas Merchant from his exile and maybe return him to civilization.
conversations.prefix: Rescue: Thomas Merchant:
conversations.from: gpt
conversations.value: Rescue the raving madman from himself and maybe help him find a measure of peace.
conversations.prefix: Rescue: The Madman:
conversations.from: human
conversations.value: Get through to those who want to hurt you. Find a way to make peace between hated groups.
conversations.prefix: Make Peace:
conversations.from: gpt
conversations.value: Defeat that monster that hunted you.
conversations.prefix: Kill To Live:
conversations.from: human
conversations.value: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?
conversations.prefix: Smartphone:
conversations.from: gpt
conversations.value: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky.
conversations.prefix: Shotgun:
conversations.from: human
conversations.value: The plane’s weatherbeaten radio is detachable and sports an emergency battery.
conversations.prefix: Radio:
conversations.from: gpt
conversations.value: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove.
conversations.prefix: Tome of Occult Lore:
conversations.from: human
conversations.value: An old-fashioned spyglass in pretty good shape.
conversations.prefix: Spyglass:
conversations.from: gpt
conversations.value: A good, sturdy, 21st-century backpack with a dozen pockets.
conversations.prefix: Backpack:
conversations.from: human
conversations.value: One military-issue meal, ready to eat.
conversations.prefix: MRE:
conversations.from: gpt
conversations.value: Top-of-the-line still and video camera with a backup battery taped on and a tripod.
conversations.prefix: Digital Camera:
conversations.from: human
conversations.value: A coil of top-grade climbing rope, blue with an orange stripe.
conversations.prefix: 50 Feet of Good Rope:
conversations.from: gpt
conversations.value: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style.
conversations.prefix: Golden Idol:
conversations.from: human
conversations.value: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond.
conversations.prefix: Crash Site:
conversations.from: gpt
conversations.value: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below.
conversations.prefix: Vista Overlook:
conversations.from: human
conversations.value: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below.
conversations.prefix: Thundering Waterfall:
conversations.from: gpt
conversations.value: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here.
conversations.prefix: Monstrous Nest:
conversations.from: human
conversations.value: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout.
conversations.prefix: Ancient Ruin:
conversations.from: gpt
conversations.value: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots.
conversations.prefix: Damp Cavern:
conversations.from: human
conversations.value: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks.
conversations.prefix: Shanty Town:
conversations.from: gpt
conversations.value: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more.
conversations.prefix: Shore of Wrecks:
conversations.from: human
conversations.value: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors.
conversations.prefix: Enigmatic Statue Garden:
conversations.from: gpt
conversations.value: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds.
conversations.prefix: Strange Jungle:
conversations.from: human
conversations.value: You’ve done this before. You can do it again.
conversations.prefix: Build a Fire:
conversations.from: gpt
conversations.value: Make your way carefully across without being carried away or drowned.
conversations.prefix: Cross the River:
conversations.from: human
conversations.value: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?
conversations.prefix: Down the Cliff:
conversations.from: gpt
conversations.value: Learn what you can about how it moves, where it nests, and what it is.
conversations.prefix: Track the Beast:
conversations.from: human
conversations.value: What was this place? Who made it? Where did they go?
conversations.prefix: Puzzle Out the Ruin:
conversations.from: gpt
conversations.value: Ancient graffiti and a broken piano decorate this grotto. What is this place?
conversations.prefix: Explore the Cave:
conversations.from: human
conversations.value: Find something of value in the rusting shipwrecks on this beach—if you can.
conversations.prefix: Pillage the Wrecks:
conversations.from: gpt
conversations.value: Sneak around in the shanty town to learn what you can or to escape.
conversations.prefix: Sneak Through Town:
conversations.from: human
conversations.value: Is the old transceiver aboard the outermost shipwreck really beyond saving?
conversations.prefix: Repair the Transceiver:
conversations.from: gpt
conversations.value: Not much ammo on this island but a lot of it is flying at you tonight.
conversations.prefix: Shootout in the Rain:
conversations.from: human
conversations.value: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island.
conversations.prefix: Atticus Kirkhill:
conversations.from: gpt
conversations.value: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?
conversations.prefix: Kate Kirkhill:
conversations.from: human
conversations.value: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?
conversations.prefix: Michael Barrett:
conversations.from: gpt
conversations.value: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race.
conversations.prefix: Candace “Ace” Bishop:
conversations.from: human
conversations.value: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble.
conversations.prefix: Venomous Constrictor:
conversations.from: gpt
conversations.value: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?
conversations.prefix: Curious Elephant:
conversations.from: human
conversations.value: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?
conversations.prefix: Gigantic, Roaring Beast:
conversations.from: gpt
conversations.value: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?
conversations.prefix: Blade-Toting Goon:
conversations.from: human
conversations.value: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?
conversations.prefix: Sweaty-Toothed Madman:
conversations.from: gpt
conversations.value: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century.
conversations.prefix: Thomas Merchant:
conversations.from: human
conversations.value: A rock with a Latin inscription.
  
  "Beati qui in Domino moriuntur"
  
  If you cannot translate it, perhaps someone else, maybe someone on the island, can help.
conversations.prefix: Inscribed Rock:
conversations.from: gpt
conversations.value: There's not much to see if there's nothing there, but if there's something there, it can't be seen. A gaping door in the side of a cliff hides behind it a host of secrets, and the sound of trickling water deep in the cave is all that suggests that this door is not a gate to Hell itself.
conversations.prefix: Damp Cavern:
conversations.from: human
conversations.value: Several houses stretch across the base of the mountain. The houses seem well-built, but are run-down. Whoever once lived here is now long gone.
conversations.prefix: Abandoned Village:
conversations.from: gpt
conversations.value: These stone walls must be centuries old. They have long been torn down, and are now vine-covered and full of all manner of creatures.
conversations.prefix: Ancient Ruins:
conversations.from: human
conversations.value: Just beyond the old walls lies a garden of stone. It is not as ancient in appearance as the walls which lie before it. In fact, it seems as though the garden is well-kept. The statues throughout the garden seem to glare at visitors as though they are trespassing.
conversations.prefix: Eerie Garden of Stone:
conversations.from: gpt
conversations.value: The dense forest opens into a bright patch of golden grass. Though trees surround the area, this seems to be a place of solace. Warmth streams from the sun up above the forest.
conversations.prefix: The Clearing:
conversations.from: human
conversations.value: A boat, or what's left of one, lies in shambles on the beach which is barren of sand. Surrounded by rocks and seaweed, the boat's remains seem to be hiding from the waves which reach out to it as if to pull it back to sea.
conversations.prefix: Shipwreck:
conversations.from: gpt
conversations.value: If the Captain made it ashore he must have washed up elsewhere, because he is nowhere nearby. Perhaps he knows what happened to the ship, or perhaps he is at the bottom of the sea. If he is on the island, it may be helpful to locate him.
conversations.prefix: Find Captain Gibs:
conversations.from: human
conversations.value: A fairly small path marks the entrance to the forest ahead. The trail is covered in leaves and all manner of bugs fly aimlessly around the woods, likely to meet their demise in the web of some ferocious spider.
conversations.prefix: Narrow Path:
conversations.from: gpt
conversations.value: This undisturbed body of clean water is full of fish. Sustained contact with the sun has warmed the lake, making it perfect for a relaxing swim.
conversations.prefix: A Vast Lake:
conversations.from: human
conversations.value: Rivaling the Tower of Babel, the cathedral stands high above the trees. Built to glorify God, this remarkable structure is a testament to the industry of man. Though it has been painted green by the encroaching forest, it still maintains the illustrious look of a temple which once housed a god.
conversations.prefix: The Old Cathedral:
conversations.from: gpt
conversations.value: A bear three times the size of even the largest of humans. His moves are calculated, and his gaze is as sharp as his teeth.
conversations.prefix: Grizzly:
conversations.from: human
conversations.value: Simple in appearance, but beautiful nonetheless, this woman is surrounded by sheep and goats. She talks to them as though they are her friends, and she seems far more amiable towards the animals than she does humans.
conversations.prefix: Shepherdess:
conversations.from: gpt
conversations.value: A small, white owl that perches atop the trees and peers down from above. It seems extremely aware of its surroundings as it watches them intently.
conversations.prefix: Watchful Owl:
conversations.from: human
conversations.value: A face is hidden in darkness, preventing any features to present themselves for inspection. The air surrounding the man is cold, and any creatures that may have been close by now scurry away to seclude themselves from the dark presence.
conversations.prefix: Hooded Man:
conversations.from: gpt
conversations.value: He walks with a limp and groans in pain with nearly every step. His eyes are bright, but full of sadness, and his voice quivers as he speaks.
conversations.prefix: Injured Satyr:
conversations.from: human
conversations.value: Not such an easy task in such a damp environment, but if you want to keep yourself from falling ill this is something you must do.
conversations.prefix: Build a Fire:
conversations.from: gpt
conversations.value: You've spotted danger in the forest, and you know that you need to be prepared for the future. You need to locate a weapon somewhere on the island, or make your own from something in the environment.
conversations.prefix: Find or Make a Weapon:
conversations.from: human
conversations.value: With the nearly perpetual rain and the cold air you need to find a place to shelter yourselves, at the very least during the night.
conversations.prefix: Find a Place to Sleep:
conversations.from: gpt
conversations.value: Learn what you can about how it moves, where it nests, and what it is.
conversations.prefix: Track the Beast:
conversations.from: human
conversations.value: Someone lives on this island, and they must know something about the place. See if you can get them to talk.
conversations.prefix: Interrogate:
conversations.from: gpt
conversations.value: You're on land, that much is for sure, but what land? And is there anyone else here with you?
conversations.prefix: Am I The Only One?:
conversations.from: human
conversations.value: Is anyone here? Is it a safe place to sleep? Find out what answers lie in the cathedral.
conversations.prefix: Investigate the Cathedral:
conversations.from: gpt
conversations.value: The largest of shipmates on the Ithaca, Marv rarely smiles and has a quick temper. He did most of the heavy lifting on the Ithaca, and even threw a man overboard for calling him "cyclops". Marv, you see, is blind in his left eye, and he doesn't like to talk about it.
conversations.prefix: Marv:
conversations.from: human
conversations.value: The dangers of the sea are no mystery to you. You've faced the waves many a time before, and you never confront them ill-prepared.
conversations.prefix: Experienced Sailor:
conversations.from: gpt
conversations.value: You don't care so much about where you're going, so long as it's somewhere more interesting than that from which you've came. Life is dull, especially your own, and you're looking to liven it up.
conversations.prefix: Angsty Youth:
conversations.from: human
conversations.value: The people aboard the ship may not know who you are, but many people do. Your romance novels are among the greatest to be read by housewives across Europe and the Americas. You're on your way to Western Europe to sell yourself to your audience.
conversations.prefix: Renowned Author:
conversations.from: gpt
conversations.value: Books are more exciting than conversing with uneducated brutes. Can you believe no one on this ship has ever read Ovid or Cicero? You are on your way to lecture at several continental European universities on your recently published biography of the life of Epictetus, the slave turned free man and Stoic philosopher, and the original self-help book he wrote more than 1500 years ago.
conversations.prefix: Classical Scholar:
conversations.from: human
conversations.value: You may have a pretty simple day job, but your real interest lies in the study of magic, be it in experimenting with herbal remedies or in practicing incantations. Witchcraft is a completely legitimate pass time as far as you are concerned.
conversations.prefix: Pagan Occultist:
conversations.from: gpt
conversations.value: What was your crime? It doesn't matter. What matters is that it's done, and your past is behind you. A fresh start is what you need. A place to shrug off your old baggage and to start anew.
conversations.prefix: Fugitive of the Law:
conversations.from: human
conversations.value: Here's a riddle:
  
  If there are ten people, and nine of them are hard-working and have $250 combined, while the tenth is not employed and has 2.5 million to his name, how is that fair? It isn't, but you don't care, because you're lucky number 10. You've inherited a large amount of money and have been hunting across the globe for wise ways to invest it.
conversations.prefix: Wealthy Beneficiary:
conversations.from: gpt
conversations.value: Something about this island feels right to you. This place is special, and you want to be a part of it.
conversations.prefix: Faith in the Island:
conversations.from: human
conversations.value: If you can't be happy, why should anyone else? You've all survived, but that doesn't mean you can't make these people as miserable as you are feeling now.
conversations.prefix: Terrorize:
conversations.from: gpt
conversations.value: Small, but it packs a punch. It is loaded with only two bullets, so you best make them count.
conversations.prefix: Handgun:
conversations.from: human
conversations.value: Made with resources found on the island, this spear may not be the sharpest, but it offers some protection and that's what matters.
conversations.prefix: Handcrafted Spear:
conversations.from: gpt
conversations.value: An old flashlight that still seems to work. Who knows how long the battery will last, but for now you have light.
conversations.prefix: Flashlight:
conversations.from: human
conversations.value: The pages are worn, but the words are legible. A woman wrote this, and most of the pages are dedicated to her very evident fear of a man in a hood, the love she felt for countless men, and her hatred of the "she-devil".
conversations.prefix: Old Journal:
conversations.from: gpt
conversations.value: Find Lorelei and liberate her from her captor.
conversations.prefix: Rescue: Lorelei:
conversations.from: human
conversations.value: The owl doesn't seem dangerous, and an extra companion on the island might be nice.
conversations.prefix: Befriend Owl:
conversations.from: gpt
conversations.value: The food may be old, but it's still food. Some jars contain berries, some contain cut vegetables and some contain jam and honey.
conversations.prefix: Jars of Food:
conversations.from: human
conversations.value: The rope looks to be of good quality.
conversations.prefix: 25 Feet of Rope:
conversations.from: gpt
conversations.value: This should make starting a fire easier.
conversations.prefix: Matches:
conversations.from: human
conversations.value: A picture dropped by the hooded man.
  
  A woman floats above the water. Her hair and skin are light, and her figure seems fragile. She seems to be sleeping.
conversations.prefix: Black and White Photo:
conversations.from: gpt
conversations.value: Four people inhabit this island, and at least one of them has to be the reason you're here. Find out who is responsible and respond accordingly.
conversations.prefix: Guilty Until Proven Innocent:
conversations.from: human
conversations.value: The Satyr is friendly to you, and he has clearly been through some form of trauma. Help to ease his pain and perhaps he can help you in return.
conversations.prefix: A Friend in Need:
conversations.from: gpt
conversations.value: Solemn and quiet with a look of regret in her eyes, she pays very little attention to those around her. Her mind seems to carry her off to a place far beyond the island, but her anguish keeps dragging her back.
conversations.prefix: Lorelei:
conversations.from: human
conversations.value: The patron saint and namesake of this island. He seems to be busy, though not with anything in particular, and his focus cannot be broken. He will respond to questions, but will not turn away from his work.
conversations.prefix: Father Goar:
conversations.from: gpt
conversations.value: The forest, laden with colossal trees, is foreboding to say the least. The light which peaks through the tops of the trees is scarce, and serves only to tease you with hope of an unlikely escape from this cedar prison.
conversations.prefix: Dark Forest:
conversations.from: human
conversations.value: A stowaway discovered on the ship mid-voyage and permitted to remain on the ship so long as he kept to himself. His skin and clothes are covered in filth, and after a few days of living in one place, so are his surroundings.
conversations.prefix: Cancer:
conversations.from: gpt
conversations.value: Big, loud, and agitated, whatever this creature is, it isn't happy. It moves quickly, leaving behind large footprints like that of a bear, but larger.
conversations.prefix: Monstrosity:
conversations.from: human
conversations.value: Lanny, everyone called her. Why she was on the Ithaca is a mystery, but she was friends with Captain Gibs, and that likely had something to do with it. She didn't communicate with the men much, and when she did it was usually to scold them for something. The men liked to joke about how she beguiled the Captain with witchcraft and was on her way to Europe to study some kind of dark magic. All jokes, of course.
conversations.prefix: Lanny:
conversations.from: gpt
conversations.value: Filthy, unshaven, and downright pungent, Branson was responsible for cleaning below deck on the Ithaca, though he spent most of his time lounging around, eating, and talking of his many lovers back home, most of whom, if not all, were likely make-believe.
conversations.prefix: Branson Duggart:
conversations.from: human
conversations.value: Dark clouds are rolling in, and they don't look pretty. The winds are picking up and you need to find a place to keep yourself safe before the gusts send you flying back to sea.
conversations.prefix: Prepare for the Storm:
conversations.from: gpt
conversations.value: It seems empty enough, but maybe there's something here that could help you make it through another night or give you information about the island and its either present or former inhabitants.
conversations.prefix: Explore the Village:
conversations.from: human
conversations.value: If your curiosity outweighs your fear, enter.
conversations.prefix: Explore the Cavern:
conversations.from: gpt
conversations.value: Find out more about the hooded figure. There is something terrifying about this individual and you need to know more. Perhaps ask the priest for answers? Or maybe you can look elsewhere for clues.
conversations.prefix: Bring Him to the Light:
conversations.from: human
conversations.value: The forest dwindles away and the edge of an immense cliff peaks out into the ocean. Far below lies the rocky beach, covered in seaweed.
conversations.prefix: The Cliffs:
conversations.from: gpt
conversations.value: The air is clear in this area, and the wildlife seems peaceful. Sheep and goats wander around chewing on grass, and nothing seems to want to disturb them.
conversations.prefix: Open Field:
conversations.from: human
conversations.value: This letter is written in a woman's handwriting, and expresses her undying love for a man whom is so close, and yet whom she can never be with.
conversations.prefix: Love Letter:
conversations.from: gpt
conversations.value: "You've lost, and if you do what you're about to do, so have the rest of us. You can sell your soul, but you will gain nothing in return. They are gone. She took them from you, but it is not in your power to bring them back. If you try, you will fail, for it is in MY power to end you."
  
  Signed,
  
  Father Goar
conversations.prefix: Angry Note:
conversations.from: human
conversations.value: You've fought your fair share of battles, even in close combat, but you've long since given up leading a life of warfare. You've saved money, and you are ready to start a life somewhere fresh, so across the sea you go.
conversations.prefix: Retired Soldier:
conversations.from: gpt
conversations.value: You haven't spent much time talking to your shipmates, and most of them are likely suspicious of you because of it. They don't know your background because you've chosen not to reveal it, and no amount of persuasion or suspicion will get you to talk unless you desire to.
conversations.prefix: Lonely Traveler:
conversations.from: human
conversations.value: Sick of reading novels about happily-ever-afters and then being emotionally bruised, cheated on and left alone? So is she. Bitter? Maybe. Done with the men she once knew? Absolutely. Time for something new.
conversations.prefix: Rancorous Romantic:
conversations.from: gpt
conversations.value: Sharp and slippery rocks alike coat the beach as though set there to prevent anyone from being able to cross without fatally wounding themselves. This is not the kind of beach people envision when they think of a relaxing getaway.
conversations.prefix: The Beach:
conversations.from: human
conversations.value: A few of you have found each other, but are there others? This place may or may not be dangerous, and the people you arrived with also may or may not be dangerous, but nonetheless, you decide to find out who made it to shore.
conversations.prefix: Who Else is Here?:
conversations.from: gpt
conversations.value: What is out there to be discovered? Maybe wolves, maybe bears, or maybe a nice little store that sells Hershey's chocolate (Yes, they had Hershey's chocolate in the 1920's). It's time to get your hands on some information.
conversations.prefix: The Search for Answers:
conversations.from: human
conversations.value: Sick of reading novels about happily-ever-afters and then being emotionally bruised, cheated on and left alone? So is she. Bitter? Maybe. Done with the men she once knew? Absolutely. Time for something new.
conversations.prefix: Rancorous Romantic:
conversations.from: gpt
conversations.value: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language.
conversations.prefix: Charming:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The world hasn’t been fair to you so you show it the same courtesy.
conversations.prefix: Angry:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: If you can't be happy, why should anyone else? You've all survived, but that doesn't mean you can't make these people as miserable as you are feeling now.
conversations.prefix: Terrorize:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: With your carefree demeanor, and your eye for the silver lining, you are good at keeping people from losing their cool. 
conversations.prefix: Reassuring: