conversations.from: system
conversations.value: There are those who quest for good—vanquishing evil and righting the wrongs of the world. They are hallowed and praised by all they meet. You all are not those people.
  
  Long rejected by the Masters who helm the Hall of Guilds, you and a group of misfits are thrown into an unlikely partnership when you all are the only ones who can be called upon to save Krafara and the princess—there is always a princess.
conversations.from: human
conversations.value: The knights are a class of warrior noted for their use of swords and shields. More experienced knights have a mount and very dignified armor.
  
  *Guild of Chivalry*
conversations.prefix: Knight:
conversations.from: gpt
conversations.value: Poet, singer and comedian, the bard can be counted upon to raise spirits and boost morale. Do not be fooled by their charm—they are clever.
  
  *Guild of Minstrels*
conversations.prefix: Bard:
conversations.from: human
conversations.value: Mages are able to summon magic from their very fingertips. Most believe this ability forms somewhere in the stomach, because overexertion leaves wielders hungry and less energetic.
  
  *Guild of Elements*
conversations.prefix: Char Mage:
conversations.from: gpt
conversations.value: Mages are able to summon magic from their very fingertips. Most believe this ability forms somewhere in the stomach, because overexertion leaves wielders hungry and less energetic.
  
  *Guild of Elements*
conversations.prefix: Flood Mage:
conversations.from: human
conversations.value: Mages are able to summon magic from their very fingertips. Most believe this ability forms somewhere in the stomach, because overexertion leaves wielders hungry and less energetic.
  
  *Guild of Elements*
conversations.prefix: Storm Mage:
conversations.from: gpt
conversations.value: Mages are able to summon magic from their very fingertips. Most believe this ability forms somewhere in the stomach, because overexertion leaves wielders hungry and less energetic.
  
  *Guild of Elements*
conversations.prefix: Terra Mage:
conversations.from: human
conversations.value: The archer is known for their quick vision and accuracy. They hone their skills with dedication.
  
  *Guild of Chavalia*
conversations.prefix: Archer:
conversations.from: gpt
conversations.value: If there is anyone beloved by many, it is the brewmaster. He is known for his exceptional skill at crafting ales, beers and wines.
  
  *Guild of Minstrels*
conversations.prefix: Brewmaster:
conversations.from: human
conversations.value: If there is anyone beloved by many, it is the brewmaster. He is known for his exceptional skill at crafting ales, beers and wines.
  
  *Guild of Minstrels*
conversations.prefix: Brewmistress:
conversations.from: gpt
conversations.value: With a hand-carved staff, spells can be invoked with a simple recitation giving white mages unfathomable powers.
  
  *Guild of Enchantment*
conversations.prefix: Sorcerer (White Mage):
conversations.from: human
conversations.value: With a hand-carved staff, spells can be invoked with a simple recitation giving white mages unfathomable powers.
  
  *Guild of Enchantment*
conversations.prefix: Sorceress (White Mage):
conversations.from: gpt
conversations.value: Unlike other mage crafts, warlocks must rely upon tried and true spells brewed carefully for maximum potency. Some use wands as well.
  
  *Guild of Enchantment*
conversations.prefix: Warlock:
conversations.from: human
conversations.value: Unlike other mage crafts, witches must rely upon tried and true spells brewed carefully for maximum potency. Some use wands as well.
  
  *Guild of Enchantment*
conversations.prefix: Witch:
conversations.from: gpt
conversations.value: At the end of the day, you want Krafara to be save for everyone. Slay the beast, stop evil and save the princess
conversations.prefix: Save Krafara:
conversations.from: human
conversations.value: This poorly built establishment is one of the few you are comfortable perusing. They have terrible ale, but amazing pretzels.
conversations.prefix: The Worst Excuse for a Tavern:
conversations.from: gpt
conversations.value: Less a hall and more a labyrinth, the Hall of Guilds houses the Masters. 
conversations.prefix: Hall of Guilds:
conversations.from: human
conversations.value: Even on a hot, sunny day, Chanding Forest is cold, miserable and dark. It is home to nightmarish beasts and ne’er-do-wells.
conversations.prefix: Chanding Forest:
conversations.from: gpt
conversations.value: This shop is where one goes to find weapons and supplies.
conversations.prefix: Blackshire:
conversations.from: human
conversations.value: The owner of a tavern in Bearbone. He is a terra mage who once traveled around Krafara before he injured his left leg.
conversations.prefix: Donner Munn:
conversations.from: gpt
conversations.value: You are quick-witted and can easily assimilate to a variety of situations. This makes you easy to be around and more trustworthy.    
conversations.prefix: Adaptable:
conversations.from: human
conversations.value: You have the ability to accurately assess situations or people to your advantage. 
conversations.prefix: Astute:
conversations.from: gpt
conversations.value: You are not easily frightened and you keep your composure. This can be beneficial during high stress.    
conversations.prefix: Calm:
conversations.from: human
conversations.value: You can make something out of nothing with your attention to detail and nimble mind. This makes it easy for you to read situations and react accordingly.    
conversations.prefix: Clever:
conversations.from: gpt
conversations.value: Your proficiency and practice has trained your fingers in art and battle (and stealing). 
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: You would never admit this about yourself, but others say this about you. Your upstanding spirit makes you less likely to offend others, and they take your words very seriously.  
conversations.prefix: Humble:
conversations.from: gpt
conversations.value: You cannot find it in yourself to hate anyone. No matter what they say, you can always see the good in others and this quality earns you many friends.    
conversations.prefix: Loving:
conversations.from: human
conversations.value: You see the bright side of situations which keeps your spirits high.   
conversations.prefix: Optimistic:
conversations.from: gpt
conversations.value: You are able to accept or tolerate delays, problems, or suffering without becoming annoyed or anxious.  
conversations.prefix: Patient:
conversations.from: human
conversations.value: You can talk to any and everyone. Your tongue can talk you out of tough situations.
conversations.prefix: Sociable:
conversations.from: gpt
conversations.value: Regardless of external appearance, you are strong either physically or mentally.
conversations.prefix: Strong:
conversations.from: human
conversations.value: Others might be offended or hurt, but not you. You take all things equally and get past them. 
conversations.prefix: Thick-Skinned:
conversations.from: gpt
conversations.value: You understand how to use landmarks, constellations and markers to chart your course. 
conversations.prefix: Traveled:
conversations.from: human
conversations.value: Perhaps you seem more innocent than others, but most innately put faith in you and your abilities.    
conversations.prefix: Trustworthy:
conversations.from: gpt
conversations.value: You have a great deal of metal currency at your disposal and are capable of buying most anything you need.    
conversations.prefix: Wealthy:
conversations.from: human
conversations.value: You want everyone to do things your way, so when that doesn’t happen, you get angry and your relationships suffer.   
conversations.prefix: Bossy:
conversations.from: gpt
conversations.value: You lack refinement and say inappropriate things. 
conversations.prefix: Crass:
conversations.from: human
conversations.value: You take advantage of others if it benefits you, making you less trustworthy.    
conversations.prefix: Deceitful:
conversations.from: gpt
conversations.value: You have deep-rooted fears that hinder you from reaching your full potential.  
conversations.prefix: Fearful:
conversations.from: human
conversations.value: You are vain and prideful, which leads you to make rash, unwise decisions. 
conversations.prefix: Hubris:
conversations.from: gpt
conversations.value: You don’t really know much of the world and it is evident at times when you speak or in the many assumptions you make.
conversations.prefix: Ignorant:
conversations.from: human
conversations.value: Your hasty decisions never work out for you. 
conversations.prefix: Impatient:
conversations.from: gpt
conversations.value: You are often consumed by insignificant details that do not merit your attention.  
conversations.prefix: Obsessive:
conversations.from: human
conversations.value: You only see the negative side of situations which depresses you and dampens morale. 
conversations.prefix: Pessimistic:
conversations.from: gpt
conversations.value: You have nothing to offer in terms of wealth, so you have to beg or work for basic necessities.    
conversations.prefix: Poor:
conversations.from: human
conversations.value: You only think of yourself.
conversations.prefix: Selfish:
conversations.from: gpt
conversations.value: You only care about the outer layer of things. You never think of other people’s emotions and make lots of snap judgments.    
conversations.prefix: Shallow:
conversations.from: human
conversations.value: You lived a very privileged and quiet life, so you are often overwhelmed by situations you are unfamiliar with.    
conversations.prefix: Sheltered:
conversations.from: gpt
conversations.value: You have no fuse. When something goes wrong, you just blow up. This often means you regret things you say.    
conversations.prefix: Short-Tempered:
conversations.from: human
conversations.value: You are afraid to speak up even when you know that it is necessary. You stay away from the spotlight and disregard yourself.
conversations.prefix: Shy:
conversations.from: gpt
conversations.value: No one can change your mind or opinion once you have made a decision. This could be a good thing, but it usually ends up working against you.  
conversations.prefix: Stubborn:
conversations.from: human
conversations.value: Due to your appearance or personality, you draw unfavorable attention. 
conversations.prefix: Suspicious:
conversations.from: gpt
conversations.value: You lack physical or mental strength, which makes you quite needy of attention. 
conversations.prefix: Weak:
conversations.from: human
conversations.value: For what it’s worth, Bearbone Castle is fairly nice. It’s drafty though, so you will need your cloak.
conversations.prefix: Bearbone Castle:
conversations.from: gpt
conversations.value: His Royal Highness, King Devenrou III, is a rather decent ruler, all things considered. However, he is very much a coward in the face of any danger.
conversations.prefix: The King:
conversations.from: human
conversations.value: A cartographer is the most underrated member of most parties. They not only chart a course of travel, they can read most settings for dangers and speak several languages.
  
  *Guild of Knowledge*
conversations.prefix: Cartographer:
conversations.from: gpt
conversations.value: While it is a terrifying ability to behold mid-shift, shapeshifting can be detrimental to solving problems and survival. Shifters tend to have one or two forms they can maintain for extended periods of time.
  
  *Guild of Knowledge*
conversations.prefix: Shapeshifter:
conversations.from: human
conversations.value: The home of Umbre, one of the most despicable dragons in all of Krafara.
conversations.prefix: Mount Madara:
conversations.from: gpt
conversations.value: A fire-breathing dragon who is rumored to be thousands of years old. He can speak and often spews fireballs when he laughs.
conversations.prefix: Umbre:
conversations.from: human
conversations.value: The ruler of Rusthelm has always despised Bearbone and its people. No one knows why.
conversations.prefix: King Crinyx:
conversations.from: gpt
conversations.value: Tonics, medicines and bandages are a cleric’s tools. Using all of them, they are able to set broken bones, soothe burns and otherwise aide those in pain.
  
  *Guild of Chavalia*
conversations.prefix: Cleric:
conversations.from: human
conversations.value: When the mind or spirit is broken or troubled, a sinister works wonders. They are able to calm those who are fearful, on the verge of madness, and highly erratic.
  
  *Guild of Chavalia*
conversations.prefix: Sinister:
conversations.from: gpt
conversations.value: No one crosses you and gets away with it. You always pay back good for good and evil for evil.
conversations.prefix: Get Revenge:
conversations.from: human
conversations.value: You want to become an actual Master of your Guild. It is a respected title to hold.
conversations.prefix: Become a True Master:
conversations.from: gpt
conversations.value: You cannot read or write.
conversations.prefix: Illiterate:
conversations.from: human
conversations.value: You do not want to be confined to the shadows any longer, unknown and unloved. You want adoration, respect and fame.
conversations.prefix: Become a Hero:
conversations.from: gpt
conversations.value: She is the missing daughter of King Devenrou III and Queen Kila.
conversations.prefix: Princess Devenia:
conversations.from: human
conversations.value: Tereza decides to approach the girl. She feels very obligated to find out why she is there.
conversations.prefix: The Outsider I:
conversations.from: gpt
conversations.value: Alicia talks to the person who confronted her.
conversations.prefix: The Outsider II:
conversations.from: human
conversations.value: When brawls break out, patrons who pay the most rings tend to leave first. If they want to profit from the evening, Arven and Euphemia have to get things under control.
conversations.prefix: A Rowdy Crowd:
conversations.from: gpt
conversations.value: It is more than just a rumble.
conversations.prefix: All At Once:
conversations.from: human
conversations.value: These strange creatures are made of magic you have never seen before. They have clawed hands like knives and sever their prey before eating it.
conversations.prefix: Walking Dread:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Wants do whatever it takes to forward what they consider to be the greatest good, whether that's giving the last of their food to an orphan or killing a person in cold blood.
conversations.prefix: The Greater Good™:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You can be quick to anger when people say or do the wrong thing. Mages have been known to temporarily lose control of their abilities when angered, even when they did not willfully mean to cause harm unto others.
conversations.prefix: Angry:
conversations.from: gpt
conversations.value: Smart and tactful, always observing the situation before making a move.
conversations.prefix: Logic:
conversations.from: human
conversations.value: Smart and tactful, always observing the situation before making a move
conversations.prefix: Logic:
conversations.from: gpt
conversations.value: You refuse to let any wound you see go untreated, and strive to help others in need.
conversations.prefix: Selfless:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You see things which aren't there.  Sometimes the insights gained from this might be helpful, but as a whole, the hallucinations are detrimental.
conversations.prefix: Touched: