conversations.from: system
conversations.value: Winter is coming, and there is much for the Mouse Guard to do to prepare the Territories for a safe season. Three mice have been assigned together to travel to Sprucetuck, obtain a barrel of scent mixture from the scientists there who brew it, and refresh the western Scent Border so it endures the winter. 
  
  Guardmice are responsible for patrolling the Territories, pathfinding, blazing new trails, delivering mail, escorting mice safely between settlements, watching the weather, running off predators, rescuing stranded mice, mediating disputes and maintaining the scent borders.
conversations.from: human
conversations.value: You are a fresh recruit to the Guard and are shadowing a mentor.
conversations.prefix: Tenderpaw:
conversations.from: gpt
conversations.value: You are a foot soldier of the Guard.
conversations.prefix: Guardmouse:
conversations.from: human
conversations.value: You are a more experienced member of the Guard, responsible for complicated or independent missions. 
conversations.prefix: Patrol Guard:
conversations.from: gpt
conversations.value: You are veteran member of the Guard who has demonstrated the ability to lead other mice.
conversations.prefix: Patrol Leader:
conversations.from: human
conversations.value: You have been appointed to the highest militaristic rank in the Guard due to your longstanding commitment and exemplary service  to the Guard.
conversations.prefix: Guard Captain:
conversations.from: gpt
conversations.value: You are very aware of your surroundings, especially of threats.
conversations.prefix: Alert:
conversations.from: human
conversations.value: Angry, hurt, or resentful because of experiences in the Guard.
conversations.prefix: Bitter:
conversations.from: gpt
conversations.value: The bold recklessly rush into action without a thought for
  their own safety or the consequences of their actions.
conversations.prefix: Bold:
conversations.from: human
conversations.value: You do what has to be done, in spite of your fear. The only time a mouse can be brave is when he is afraid.
conversations.prefix: Brave:
conversations.from: gpt
conversations.value: Difficult to anger or provoke, you able to remain calm under stressful situations.
conversations.prefix: Calm:
conversations.from: human
conversations.value: You are adept
  at figuring answers to pernicious problems.
conversations.prefix: Clever:
conversations.from: gpt
conversations.value: You are kind and empathetic towards all mice, and maybe even other species.
conversations.prefix: Compassionate:
conversations.from: human
conversations.value: Deceitful and excellent at plotting and executing traps.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: You are eager to learn and know all manner of things.
conversations.prefix: Curious:
conversations.from: human
conversations.value: You were born with exceptional hearing, but you are sensitive to loud noises.
conversations.prefix: Deep Ear:
conversations.from: gpt
conversations.value: You focus all of your attention and energy on accomplishing your goal or mission.
conversations.prefix: Determined:
conversations.from: human
conversations.value: You are adept at meeting mice or introducing yourself to strangers.
conversations.prefix: Extrovert:
conversations.from: gpt
conversations.value: A cautious mouse is a wise mouse, but you are exceptionally fearful, perhaps downright cowardly.
conversations.prefix: Fearful:
conversations.from: human
conversations.value: You are quick to anger, but only because you are so passionate.
conversations.prefix: Fiery:
conversations.from: gpt
conversations.value: You always have something to give to others, even if it means going without yourself.
conversations.prefix: Generous:
conversations.from: human
conversations.value: Full of poise and grace.
conversations.prefix: Graceful:
conversations.from: gpt
conversations.value: You are an exceptionally hard worker who scoffs at the idea of a break, but a mouse needs rest to be at his best.
conversations.prefix: Hard Worker:
conversations.from: human
conversations.value: You prefer to do
  things on you own, your way. You feel that
  helping paws just get in the way.
conversations.prefix: Independent:
conversations.from: gpt
conversations.value: Either you lack experience or in spite of it, you are blind to the true nature of the world.
conversations.prefix: Naïve:
conversations.from: human
conversations.value: Life in the Guard hardens some mice and makes
  them callous. You have a hard time holding onto hope or optimism.
conversations.prefix: Jaded:
conversations.from: gpt
conversations.value: A rare trait among mice, you have the ability to inspire others.
conversations.prefix: Leader:
conversations.from: human
conversations.value: You were born with an abnormally long tail and have practiced using it as a third arm or hand.
conversations.prefix: Longtail:
conversations.from: gpt
conversations.value: You have no sense of direction and are useless at Pathfinding. To your credit, you are hard to track down with your nonsensical paths.
conversations.prefix: Lost:
conversations.from: human
conversations.value: You always seem to know where you are and what direction you're headed.
conversations.prefix: Natural Bearings:
conversations.from: gpt
conversations.value: You're incredibly skilled at climbing, jumping, and other acrobatics.
conversations.prefix: Nimble:
conversations.from: human
conversations.value: You are very liberal and forward-thinking. You are open to new and fresh ideas as well as the viewpoints of your opponents.
conversations.prefix: Open-Minded:
conversations.from: gpt
conversations.value: You act on instinct, without the need for thought or consideration. 
conversations.prefix: Quick-Witted:
conversations.from: human
conversations.value: You solve problems and are persuasive with your reason and logic. 
conversations.prefix: Rational:
conversations.from: gpt
conversations.value: Because of a horrific experience in the Guard, you're maimed, physically or psychologically, or sometimes both.
conversations.prefix: Scarred:
conversations.from: human
conversations.value: You can see extraordinarily well, able to discern even the tiniest movement in the brush.
conversations.prefix: Sharp-Eyed:
conversations.from: gpt
conversations.value: Your teeth naturally grow razor sharp. You can use them to chew through things a knife could cut.
conversations.prefix: Sharptooth:
conversations.from: human
conversations.value: You're just vertically-challenged compared to other mice, but your size allows you to fit into tight areas other mice couldn't.
conversations.prefix: Short:
conversations.from: gpt
conversations.value: You're always on the lookout for lies and deceit from others. You treat everything with a healthy amount of doubt.
conversations.prefix: Skeptical:
conversations.from: human
conversations.value: You have a hard time feeling or showing emotion-good or bad.
conversations.prefix: Stoic:
conversations.from: gpt
conversations.value: You stand a bit too firmly in your beliefs. Other mice see you as intractable and sometimes even unhelpful.
conversations.prefix: Stubborn:
conversations.from: human
conversations.value: While some suspicion can be helpful, you're always seeing schemes and plots-even when there are none.
conversations.prefix: Suspicious:
conversations.from: gpt
conversations.value: You tower over the common mouse. Unfortunately, your height makes it difficult to fit in smaller spaces.
conversations.prefix: Tall:
conversations.from: human
conversations.value: You take care to ponder and consider all courses of action before making a decision.
conversations.prefix: Thoughtful:
conversations.from: gpt
conversations.value: You're more resilient than most mice. You're better at coping with injury and sickness.
conversations.prefix: Tough:
conversations.from: human
conversations.value: Your body is sensitive to the atmospheric changes of weather. You know when a storm is coming-you can feel it in your bones.
conversations.prefix: Weather Sense:
conversations.from: gpt
conversations.value: From instruction or experience, you're filled with wisdom from the lessons of the past.
conversations.prefix: Wise:
conversations.from: human
conversations.value: You have a keen sense of smell, akin the dangerous predator.
conversations.prefix: Wolf's Snout:
conversations.from: gpt
conversations.value: You'll build a good name for yourself or the Mouse Guard.
conversations.prefix: Example Belief:
conversations.from: human
conversations.value: A guardmouse needs to be able to think with her head and act with her heart.
conversations.prefix: Example Belief:
conversations.from: gpt
conversations.value: A guardmouse never gives up, no matter the danger.
conversations.prefix: Example Belief:
conversations.from: human
conversations.value: The best solution is always found at the tip of my sword.
conversations.prefix: Example Belief:
conversations.from: gpt
conversations.value: It's not what you fight, it's what you fight for.
conversations.prefix: Example Belief:
conversations.from: human
conversations.value: There's a leak in the Scent Mixture Barrel! If you don't fix it, you won't be able to fully refresh the Scent Border before Winter.
conversations.prefix: Leaky Barrel:
conversations.from: gpt
conversations.value: A hawk is circling the grassland. A mouse is his favorite meal.
conversations.prefix: Circling Hawk:
conversations.from: human
conversations.value: A heavy downpour of freezing rain is muddying the ground and flooding the trails. 
conversations.prefix: Freezing Rain:
conversations.from: gpt
conversations.value: The area is coated in a thick, heavy fog. You can barely see in front of you.
conversations.prefix: Fog:
conversations.from: human
conversations.value: A mountain of rocks and soil has become unstable and now blocks the trail.
conversations.prefix: Landslide:
conversations.from: gpt
conversations.value: A tree has become uprooted and has fallen to the ground.
conversations.prefix: Fallen Tree:
conversations.from: human
conversations.value: You come across a nest of large, soft-shelled eggs. They appear to belong to a snake, but the mother is absent.
conversations.prefix: Snake Den:
conversations.from: gpt
conversations.value: You're being followed.
conversations.prefix: Stalked:
conversations.from: human
conversations.value: The ground is soft and gooey and unsuitable for traveling across.
conversations.prefix: Mud Pool:
conversations.from: gpt
conversations.value: The ground is littered with holes! Do they belong to something friendly like a gopher or something more sinister?
conversations.prefix: Holes:
conversations.from: human
conversations.value: The stream is coursing unusually fast! You won't be able to ford it at this rate.
conversations.prefix: Raging Rapids:
conversations.from: gpt
conversations.value: Fresh tracks are present in the soft soil. What could they belong to? 
conversations.prefix: Tracks:
conversations.from: human
conversations.value: Your map has been ruined and is completely unreadable!
conversations.prefix: Ruined Map:
conversations.from: gpt
conversations.value: Even though Winter is Coming, the day is unusually cold. Your breath is visible and frost is forming on the grass.
conversations.prefix: Unusually Cold:
conversations.from: human
conversations.value: Even though Winter is Coming, it feels like a midsummer noon.
conversations.prefix: Unusually Hot:
conversations.from: gpt
conversations.value: Lockhaven is the home of the Mouse Guard. Carved deep into stone, only the face of Lockhaven is visible from the outside. It is also protected by a thick layer of ivy.
conversations.prefix: Lockhaven:
conversations.from: human
conversations.value: Barkstone's gates were built into the trunk of a locust tree backed up to an outcropping of stone, with the town itself lying inside. A working-class town, it is known for being home to artisans and craftsmice.
conversations.prefix: Barkstone:
conversations.from: gpt
conversations.value: Built inside the Territories' largest elm, Elmoss is home to trades dealing with carpentry and woodcrafts and has a prominent history in harvesting.
conversations.prefix: Elmoss:
conversations.from: human
conversations.value: Port Sumac is a remote, seaside mouse town located on the cliffs of the North Sea, inhabited by families of laborers, boat-crafters, weather-watchers, weavers and merchantmice.
conversations.prefix: Port Sumac:
conversations.from: gpt
conversations.value: The town itself is built inside the trunk of a tall, old spruce tree. The hollow trunk provides stories of living quarters, apothecaries, brewaries, and libraries. 
conversations.prefix: Sprucetuck:
conversations.from: human
conversations.value: Copperwood is one of the largest and oldest
  cities in the Territories. It has many trades
  represented and also does a fair share of
  harvesting, milling and carpentry. Its largest
  trade is the mining and smithing of metals,
  mainly copper.
conversations.prefix: Copperwood:
conversations.from: gpt
conversations.value: Ivydale is a very hardworking town that harvests most of the grain in the Territories. 
conversations.prefix: Ivydale:
conversations.from: human
conversations.value: Built in flaky shale, the mice of Shaleburrow
  use access to an underground spring and the
  cool underground stone to store perishable
  foods.
conversations.prefix: Shaleburrow:
conversations.from: gpt
conversations.value: This idyllic town is surrounded by a grove of apple trees.
conversations.prefix: Appleloft:
conversations.from: human
conversations.value: Blackrock has the largest archive of mouse history next to Lockhaven.
conversations.prefix: Blackrock:
conversations.from: gpt
conversations.value: Calogero is an outpost for shore watch. The
  outpost consists of a pleasant, round stone
  house on a beach.
conversations.prefix: Calogero:
conversations.from: human
conversations.value: Darkwater is a major shipping city. It’s the water gateway to Port Sumac, Calogero and Rustleaf.
conversations.prefix: Darkwater:
conversations.from: gpt
conversations.value: Dorigift is named after the settler Dorice who,with her husband, founded Appleloft, Dorigift and Gilpledge.
conversations.prefix: Dorigift:
conversations.from: human
conversations.value: Flintrust has a tradition of sending her sons and daughters to join the Guard. 
conversations.prefix: Flintrust:
conversations.from: gpt
conversations.value: Frostic is a Mouse Guard outpost for shore watch. It consists of a stone pier and an underground,
  single-room chamber.
conversations.prefix: Frostic:
conversations.from: human
conversations.value: Gilpledge is named for the settler Gilburt who, with his wife, founded Appleloft, Dorigift and Gilpledge.
conversations.prefix: Gilpledge:
conversations.from: gpt
conversations.value: Ironwood rests amidst red soil, rich in iron. Next to Copperwood, it’s the Territories’ other major metal mining town.
conversations.prefix: Ironwood:
conversations.from: human
conversations.value: Mapleharbor is a trading hub for the Eastern Territories.
conversations.prefix: Mapleharbor:
conversations.from: gpt
conversations.value: Pebblebrook is known for its stonemasons.
conversations.prefix: Pebblebrook:
conversations.from: human
conversations.value: Rootwallow is home to a family of silk harvesters.
conversations.prefix: Rootwallow:
conversations.from: gpt
conversations.value: Rustleaf is known for having a grove of trees
  with leaves that all turn to a rusty orange early in fall.
conversations.prefix: Rustleaf:
conversations.from: human
conversations.value: Sandmason is home to a sizable glassworks. It exports glass jars to all of the surrounding cities.
conversations.prefix: Sandmason:
conversations.from: gpt
conversations.value: Shorestone boasts a large sandstone quarry and a tradition of hardy stonemasons.
conversations.prefix: Shorestone:
conversations.from: human
conversations.value: Wolfepointe is the last stop before the Wild
  Country. It’s known for grizzled townsmice who prefer to remain cut off from society.
conversations.prefix: Wolfepoint:
conversations.from: gpt
conversations.value: The forest of the Territories grows so thick during the summer, the canopy prevents the rays of
  the sun from reaching the forest floor.
conversations.prefix: Forest:
conversations.from: human
conversations.value: An inland body of water. Mice don’t often have cause to venture out into the open water because it’s dangerous, and they aren’t suited to waterborne
  adventures.
conversations.prefix: Lake:
conversations.from: gpt
conversations.value: Uncounted streams crisscross the Territories. Some run to the shore, some run to the lakes, others run into the Darkheather or Wild Country.
conversations.prefix: Stream:
conversations.from: human
conversations.value: The land of the Territories turns to swamp on the eastern shores of the lakes. The swamps are shallow and thick with grass and moss.
conversations.prefix: Swamp:
conversations.from: gpt
conversations.value: The majority of the land of the Territories, if not forest, is rocky. Shale, hematite and granite formations burst through the forest floor, creating rough travel and lots of hiding places
  for predator and prey alike.
conversations.prefix: Rocky Terrain:
conversations.from: human
conversations.value: The northern coast of the Territories is very
  rough. High walls of rusty shale drop off into an unquiet sea.
conversations.prefix: The Coast:
conversations.from: gpt
conversations.value: There are a few bald patches of ground in the Territories, where there’s no grass, no tree cover and no rock formations. The open ground is covered in moss and scrub or hard-packed earth.
conversations.prefix: Open Ground:
conversations.from: human
conversations.value: Tall grass is a boon for mice, because it’s easy to hide in. It slows down travel, because it’s difficult to navigate the roots and stalks. And though it hides the mice, it also conceals many other animals.
conversations.prefix: Meadow:
conversations.from: gpt
conversations.value: The water is foul and mice are getting sick after drinking it. The contaminated water is threatening the entire mouse population in the city.
conversations.prefix: Tainted Water:
conversations.from: human
conversations.value: The corpse of a large animal lays before you. Scavengers, including the opportunistic Weasels, are sure to follow the rotting stench.
conversations.prefix: Dead Animal:
conversations.from: gpt
conversations.value: Gwendolyn became one of the youngest Mouse Guard matriarchs known in recorded history after her predecessor died very suddenly.
conversations.prefix: Gwendolyn:
conversations.from: human
conversations.value: Loremice study the ways and habits of animals. Using their knowledge, they can perform rudimentary communications and discern the Nature of the animal.
conversations.prefix: Loremouse:
conversations.from: gpt
conversations.value: The insectrist is a specialist who uses insects—beetles, caterpillars, worms, etc.—for a variety of purposes. He trains beetles to act as labor, uses caterpillars and spiders to spin silk, and worms to aerate soil for the harvesters. Crickets can be taught to act as weather watchers and trains of ants formed to transport small goods.
conversations.prefix: Insectrist:
conversations.from: human
conversations.value: Armorers forge armor and weapons for the Guard and town militias.
conversations.prefix: Armorer:
conversations.from: gpt
conversations.value: The survivalist knows how to make shelters, find water, build fires and jury-rig tools.
conversations.prefix: Survivalist:
conversations.from: human
conversations.value: The hunter is an intrepid mouse who journeys
  out into the wild and confronts animals— grazers, scavengers and even predators. He uses
  his skill and cunning to stalk, trap, drive off or
  kill his quarry.
conversations.prefix: Hunter:
conversations.from: gpt
conversations.value: A scout is adept at spotting predators on the prowl, sneaking behind enemy lines, trailing targets and finding hidden things.
conversations.prefix: Scout:
conversations.from: human
conversations.value: The brewer’s always a popular mouse. He makes
  beer for the towns to drink. In some towns, the water is not good to drink, so beer’s all there is!
conversations.prefix: Brewer:
conversations.from: gpt
conversations.value: An apiarist is a specialist who raises bees and harvests their honey and wax.
conversations.prefix: Apiarist:
conversations.from: human
conversations.value: A pathfinder makes and marks paths between the mouse towns and cities, and to various resources and landmarks like streams, springs, lakes or fields of herbs. The Pathfinder skill is one of the most important.
conversations.prefix: Pathfinder:
conversations.from: gpt
conversations.value: Scientists are learned mice. This skill combines astronomy, biology, chemistry, earth science and physics. Scientists can use records from archivists or extractions from insectrists as supplies for their experiments. They can also use moss from
  Elmoss and the spruce sap from Sprucetuck to make medicines.
conversations.prefix: Scientist:
conversations.from: human
conversations.value: An archivist is a mouse who specializes in writing accounts of events for historical records. They are also adept at plumbing the depths of archives and libraries for information.
conversations.prefix: Archivist:
conversations.from: gpt
conversations.value: A cartographer creates and interprets maps.
conversations.prefix: Cartographer:
conversations.from: human
conversations.value: The blue mark on the map outlines the borders of a Butterfly Breeding Ground. Gwendolyn hopes there to be silk to harvest and perhaps caterpillars to tame.
conversations.prefix: Investigate the Butterfly Breeding Grounds:
conversations.from: gpt
conversations.value: The yellow marks an area where the grain crop has exploded for a mysterious reason. Seeds and grain from the area will be vital for the survival of the Territories.
conversations.prefix: Investigate the Grain Field:
conversations.from: human
conversations.value: The red circles an area where young trees have sprouted and are perfect for gathering wood.
conversations.prefix: Investigate the Woods:
conversations.from: gpt
conversations.value: There have been reports of a mysterious illness plaguing the citizens of Sprucetuck.
conversations.prefix: Investigate Sprucetuck:
conversations.from: human
conversations.value: While you're out by the scent border anyway, you figure you can pour some scent mixture to help the Territories before winter.
conversations.prefix: Repour the Scent Border:
conversations.from: gpt
conversations.value: The map marks resource-rich locations Gwendolyn requests you visit. 
conversations.prefix: Map:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are a more experienced member of the Guard, responsible for complicated or independent missions. 
conversations.prefix: Patrol Guard:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A mouse must adhere to the uncompromising schedule of patrol Guard.
conversations.prefix: Duteous:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: From instruction or experience, you’re filled with wisdom from the lessons of the past.    
conversations.prefix: Wise:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Because of a horrific experience in the Guard, you’re maimed, physically or psychologically, or sometimes both.    
conversations.prefix: Scarred:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A true Guardmouse knows everything there is to know about the Territories.
conversations.prefix: Belief:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You want to know things, which leads you to places you shouldn't be, and asking questions you probably shouldn't ask.
conversations.prefix: Curious:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Mellow believes in making a good name for himself among the Guard.
conversations.prefix: Belief:
conversations.from: gpt
conversations.value: You are reserved and timid in the company of people you don't know.
conversations.prefix: Shy: