conversations.from: system
conversations.value: The Sun and Water mingle in complete harmony at the turn of the century. The year is 1899 and Boston is the hub of the steam-powered revolution. But, a small volcanic island in the middle of the Atlantic has caught the attention of many of the world’s leading minds. An expedition was sent out by one of the leading minds, Ichabod Stark, but nothing has been heard from them in months. Flyers have been popping up around the streets of Boston seeking a new group to find out exactly what happened to famed explorer, John Williams’, missing team.
  
  **___________________________________**
  
  **What:** This game will touch on a few genres; namely, steampunk and supernatural thriller. When thinking about the world you will be playing in, consider basic steampunk technology (steam engine, cogworks, and gas powered) as well as mild mysticism that you may find in a story by Lovecraft.
  
  **Where & When:** The first chapter takes place in a fictionalized Boston at the turn of the century. Although many things will be similar, this Boston will have a very Steampunk feel to it. The second chapter will take place on the airship Precedence. The details of the airship will be included in the chapter, but it will also have a steampunk feel. The third chapter will be the beginning of the scenes taking place on the island of Crescendo. The island is a mostly uncharted island in the middle of the Atlantic ocean.  
  
  **Who:** The characters are all members of either the crew of the airship Precedence or members of the expedition team sent to find the lost team led by John Williams. Each character will have some skill which makes them a valuable member of the team. Roles to be filled are hinted at on the two Nature cards provided, but any and all ideas will be considered. (Please look at the other characters to see which role would best fit in.)
  
  **How:**
  
  - I’m looking for around 6-8 players, but I may choose more or less depending on interest and quality of applications.
  
  - From my time playing on Storium I’ve seen that game speed is never guaranteed. So, although it will be set to normal, I will advance the story as quickly or slowly as I deem appropriate. That being said, I also hope that it level out to a normal speed and will do my best to make this happen. A lot of games start out very fast due to player excitement, so be prepared for this when applying.
   
  - I’m looking for a more dramatic feel, but humor and romance are always appropriate. 
  
  - Note on player control: Unless you have permission from the player which is expressed in the commentary or have worked together outside the game (ie, GoogleDoc) there should be no control of other people’s characters being taken (this includes dialogue and actions). Major NPCs can be controlled within limits, while minor NPCs can be controlled to a much greater degree. If at any time you wish for me to take control of an NPC, just let me know.
conversations.from: human
conversations.value: *Wild Asset Card*
  
  You are entitled to make use of one of the items that you packed to take along on your journey to Crescendo to help complete any *Challenge*. 
  
  **This must be something tangible, things like knowledge or hints are not allowed**
  
  **Once this card is used to describe a particular item it can only be used as that item**
conversations.prefix: Belonging:
conversations.from: gpt
conversations.value: *Wild Asset Card*
  
  You are entitled to make use of one of the items that you packed to take along on your journey to Crescendo to help complete any *Challenge*. 
  
  **This must be something tangible, things like knowledge or hints are not allowed**
  
  **Once this card is used to describe a particular item it can only be used as that item**
conversations.prefix: Belonging:
conversations.from: human
conversations.value: The Boston residence of Lord Ichabod Stark.
conversations.prefix: 85 Columbia Drive:
conversations.from: gpt
conversations.value: The steam revolution is well underway at the turn of the century and Boston, Massachusetts is the United States' hotbed of invention.
conversations.prefix: Boston, 1899 (copy):
conversations.from: human
conversations.value: You've found one of the fliers circulating the streets of Boston seeking skilled persons to join an expedition team to an uncharted island. You have no plans to join in a conventional sense, discuss just how you plan to sneak aboard.
  
  *This Challenge is for Jas and Lars only.
conversations.prefix: Making Plans (copy):
conversations.from: gpt
conversations.value: One of the two maps of the island Crescendo, both of which were made by Lenora Ashcroft. Even though she never set foot on the island, the map is surprisingly detailed.
conversations.prefix: Map of Crescendo:
conversations.from: human
conversations.value: You never leave home without your trusty pocket knife; it always serves to get you out of the stickiest of situations.
conversations.prefix: Pocket Knife:
conversations.from: gpt
conversations.value: A doctor's medical bag consisting of tools for basic first-aid as well as general diagnostic equipment. Some medications are also stored here, most made from plants. It does, however, have a supply of aspirin and about 5 doses of morphine.
conversations.prefix: Medical Bag:
conversations.from: human
conversations.value: The schematics for the airship Precedence. The original design was drawn up by Gerod Loughner, chief engineer for Boston Airship Building Corporation. The design employs the use of propellers, as opposed to the more common use of hot-air balloons.
conversations.prefix: Airship Schematics:
conversations.from: gpt
conversations.value: A collection of reference books on various topics, including flora and fauna of the known world. The collection's most valued asset being Charles Darwin's 'The Origin of Species'. Among articles by various researchers theew is a published work by one Lenora Ashcroft.
conversations.prefix: Leatherbound Books:
conversations.from: human
conversations.value: No troublemaker's outfit is complete without a handy set of lock-picking tools for getting into all those hard to reach places. Why not wear them as a fashion accessory... become a trendsetter.
conversations.prefix: Lockpicks:
conversations.from: gpt
conversations.value: One of the many inventions of Gabriel Husher, the Zapper uses steam and gears to fire a bolt of 'caged lightning'. Although not deadly, when fired it has the ability to paralyze anyone stupid enough to get in the way, leaving behind a nasty burn where it makes contact.
conversations.prefix: 'The Zapper':
conversations.from: human
conversations.value: Among the various brushes and brooms you use in your profession are the chemicals used to aid in getting those deep-down stains. You know which ones mix well... and which ones go 'boom'.  Try not to get them confused.
conversations.prefix: Cleaning Supplies:
conversations.from: gpt
conversations.value: Although you prefer fists to weapons, this classy oak baton has proven its worth on more than a few occasions, as the faded paint on the barrel and end cap can confirm.
conversations.prefix: Truncheon:
conversations.from: human
conversations.value: *Stowaways*
  
  It appears that you may not be safely hidden quite yet. The *‘welcome’* members of the Precedence are moving about the ship and some are quite nearby.
conversations.prefix: Stay Hidden:
conversations.from: gpt
conversations.value: A hangar owned by *Lord Ichabod Stark* found on a small airfield on the outskirts of Boston. The airship *Precedence* is docked here.
conversations.prefix: Stark Hangar:
conversations.from: human
conversations.value: *Expedition Team*
  
  Finally aboard the airship you have a few options: Find your estate room below deck; Explore the ship; Speak to the other members of the expedition team, the ship’s crew or Stark himself; Join Poppy Nelson on her search for the unusual noise; Or maybe just relax on deck (although that seems rather boring). You decide.
conversations.prefix: Get Settled:
conversations.from: gpt
conversations.value: *Jasper*
  
  Busily working near the only remotely safe looking means to get onboard the airship, James Peek hasn’t noticed you... yet.
conversations.prefix: James Peek:
conversations.from: human
conversations.value: *Larsen*
  
  Working just outside the ship’s wine storage room, Patty Larson is easily within earshot of any movement you make
conversations.prefix: Patty Larson:
conversations.from: gpt
conversations.value: *Poppy*
  
  Everyone appears to be on the main deck, so what or who caused the noise you heard. Maybe you should investigate.
conversations.prefix: A Noise:
conversations.from: human
conversations.value: Get up and get going... the Precedence will be take off soon. Many of the crew members are already getting things ready for the day and more importantly the voyage.
  
  *Use this challenge to simply rid yourself of a card. Just describe what your character is doing this morning.*
conversations.prefix: Prepare for Takeoff:
conversations.from: gpt
conversations.value: *Jas Only*
  
  Since you've yet to find your companion, you are the last person aboard the Precedence without an ally. Find someone and try to bond.
conversations.prefix: Assimilate:
conversations.from: human
conversations.value: There was much time to get settled properly yesterday, so making your quarters a little more homey for the trip may be in order.
  
  *Use your Belonging card on this challenge and establish exactly what it is and why you brought it.*
conversations.prefix: Unpack:
conversations.from: gpt
conversations.value: *Bea and/or Lars only*
  
  Lord Stark is on the promenade deck having tea with the captain. You need to talk to him and try to convince him that Lars should be allowed to stay on the Precedence.
conversations.prefix: Plead Your Case:
conversations.from: human
conversations.value: One of the maids screams alerting everyone aboard to… something. Investigate? Ignore? What do you do?
conversations.prefix: The Scream:
conversations.from: gpt
conversations.value: Honor Montgomery lays on the floor near the cabin of Lord Stark. Murdered? Suicide? Accident? What happened?
conversations.prefix: Investigate:
conversations.from: human
conversations.value: You have better things to do than worry about the screams of some little girl. What is so important that you can’t be bothered?
conversations.prefix: Ignore:
conversations.from: gpt
conversations.value: The establishment owned by Annie Bell. Although it functions as a full-service restaurant and bar, only a select few know just how full a 'service' is provided.
conversations.prefix: The Gentlemens Club:
conversations.from: human
conversations.value: Lord Stark has graced you with his presence. Turns out he got here before everyone else and couldn’t quite sit still until you arrived. Probably lingering affects of his earlier indulgences. He’s now paying more attention to the fight, instead of to you.
conversations.prefix: Ichabod Stark:
conversations.from: gpt
conversations.value: You play a member of the crew of the airship 'Precedence'. Your character may be either a seasoned professional or just starting out. Either way, this is the first voyage of Precedence. Positions can include; pilot, navigator, and mechanic, as well as the service staff; like the cook and maid. Do not limit yourself to the positions mentioned however. Be creative!
conversations.prefix: Crew Member:
conversations.from: human
conversations.value: You are a member of the team put together to track down the last expedition team as well as explore the island. Most members will be highly skilled, even if they have never been on an expedition before. Positions can include; leader, tracker, cartographer, as well as general laborers. Do not limit yourself to the positions mentioned however. Be creative!
conversations.prefix: Expedition Team:
conversations.from: gpt
conversations.value: When creating your Strength cards try to think of a skill or ability that your character possesses, then try to generalize it in a way that it can be used for both physical and emotional type Challenges.
conversations.prefix: Strength Cards:
conversations.from: human
conversations.value: When creating your Weakness cards try to think of something that can be used to hinder your characters ability to complete a Challenge. This can be either physical or emotional in nature.
conversations.prefix: Weakness Cards:
conversations.from: gpt
conversations.value: I believe subplots to be a personal thing; something that truly drives your particular character to do the things they do. Goal cards will be granted for things like getting of the island and such. What you should consider here is what the real motivation your character has, keeping in mind that you will be able to change this as the story progresses. 
conversations.prefix: Subplots:
conversations.from: human
conversations.value: The famed explorer is known throughout the world for leading expeditions into the most dire and unknown of places. Williams is a former captain in the Royal Navy and has led expeditions throughout South America and Africa for more than five years. This was to be his first exploration of a completely uncharted territory, however.
conversations.prefix: John Williams:
conversations.from: gpt
conversations.value: To keep your tools close and your hands free you choose to wear this fashionable leg tool belt. Various wrenches, a small ball pein hammer and a brass flashlight mean you are never unprepared for any misadventure.
conversations.prefix: Leg Tool Belt:
conversations.from: human
conversations.value: The steam revolution is well underway at the turn of the century and Boston, Massachusetts is the United States' hotbed of invention.
conversations.prefix: Boston, 1899:
conversations.from: gpt
conversations.value: Ethel Brooks is a cantankerous woman who works as the human resource manager at a small Boston airfield. She had hoped to leave the position in favor of adventure aboard the airship Precedence, and resents the young woman who received the position, Poppy Nelson.
  
  *This Challenge is for Poppy only.
conversations.prefix: Ethel Brooks:
conversations.from: human
conversations.value: Lord Ichabod Stark is known as being a proper gentleman just as much as he is known for being one of the most talented minds of the time. What little know, however, is that he has a penchant for madness.
conversations.prefix: Ichabod Stark (copy):
conversations.from: gpt
conversations.value: Ethel Brooks is a cantankerous woman who works as the human resource manager at a small Boston airfield. She had hoped to leave the position in favor of adventure aboard the airship Precedence, and resents the young woman who received the position, Poppy Nelson.
  
  *This Challenge is for Poppy only.
conversations.prefix: Ethel Brooks (copy):
conversations.from: human
conversations.value: You've found one of the fliers circulating the streets of Boston seeking skilled persons to join an expedition team to an uncharted island. You have no plans to join in a conventional sense, discuss just how you plan to sneak aboard.
  
  *This Challenge is for Jas and Lars only.
conversations.prefix: Making Plans:
conversations.from: gpt
conversations.value: Whispers from some of the maids have peeked your curiosity. Find your way to the hangar and get aboard the Precedence. Once you find your room, you best make those introductions.
conversations.prefix: Get Aboard:
conversations.from: human
conversations.value: The dark green bottle has been placed on the table before you, why not take a drink? After all, it's considered rude to refuse your host.
conversations.prefix: Vin Mariani:
conversations.from: gpt
conversations.value: The streets of Boston never seem to empty, even as the gaslights spring to life.
conversations.prefix: Boston by Night:
conversations.from: human
conversations.value: *Expedition Team*
  
  The crowd at the club is bustling. There are people of all kinds to be found; from Belle’s Belles and the club’s bartender to the usual customers to frequent it after the dinner service has ended.
conversations.prefix: Mingle:
conversations.from: gpt
conversations.value: *Expedition Team*
  
  Madame Belle is the owner of tonight’s meeting place and a longtime friend of Lord Stark. She is as confident as she is beautiful, with a sharp tongue and the brains to back it up.
conversations.prefix: Annie Belle:
conversations.from: human
conversations.value: *Stowaways*
  
  Pack your suitcases and say your goodbyes, the two of you have an airship to board... as long as you can manage to find it.
conversations.prefix: Final Arrangements:
conversations.from: gpt
conversations.value: *Precedence Crew*
  
  Most of the members of the maid staff are young and inexperienced. You need to let them know what will be expected of them.
conversations.prefix: Meet the Staff:
conversations.from: human
conversations.value: A fight has broke out. Your flee or fight instinct kicks in. Which will it be?
conversations.prefix: Bar Fight!:
conversations.from: gpt
conversations.value: Annie’s not happy, not at all.
conversations.prefix: Annie Belle:
conversations.from: human
conversations.value: It’s a polite way of saying mercenary, but for a mercenary you’re fairly polite.  
conversations.prefix: Private Security:
conversations.from: gpt
conversations.value: Tough as nails.  A difficult life has left you fiercely resilient.
conversations.prefix: Tough:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A difficult life has left you unsympathetic.  Your actions can be too cold-hearted.
conversations.prefix: Callous:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Denied a respectable name and a normal life, you hope to escape your hermetic lifestyle and discover who you really are in your search for Crescendo.
conversations.prefix: Find yourself:
conversations.from: human
conversations.value: Well, you’re a stowaway-turned-worker. You were found where you shouldn’t have been and, to save time or something, were given a job to do. Or you go around and work where needed. Either way, you weren’t supposed to be here yet here you are.
conversations.prefix: Stowaway:
conversations.from: gpt
conversations.value: Often times, considering your job you are required to use your cunning wit and charms to win over people of all kinds. However, you enjoy writing and those words often flow easily as well. It appears that you have a way with words.
conversations.prefix: Way With Words:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are a person who currently has a short fuse. Everything that another person says angers you and can so easily ignite your temper. When you're arguing with another person, you often end up getting into fist-fights.
conversations.prefix: Short-Tempered:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: For all your life, you've chased one thing or another. You've held onto your ideas and you've protected what you appreciate and love most. It's your goal to continue doing that. 
conversations.prefix: Protect What Is Dear:
conversations.from: human
conversations.value: Lenora always had a love for drawing and that passion eventually evolved into a love for sketching out exact maps of uncharted lands. She had a innate gift for the art of map making and it slowly turned into her obsession. 
conversations.prefix: Cartographer:
conversations.from: gpt
conversations.value: Leanora was born with a natural sense of perception. She picks up on things quicker than most, able to gain insight on matters more quickly than others.
conversations.prefix: Perceptive:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Lenora spends way too much time thinking about certain things. Way more time than your average person. Sometimes it works in her favour. Most times she loses out because of it.
conversations.prefix: Obsessive:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Lenora has waited for this chance to go back to the island since the day she drew her first map of it. She wants to be among the first to document it in its completion. Everything from the coastline to the local fauna and flora. 
conversations.prefix: Document the Island:
conversations.from: human
conversations.value: You've set enough broken bones to last a lifetime, and stitches are second nature to you. Germs are the enemy, and you are armed with enough rubbing alcohol to eradicate every single one of them. Who knows what new cures this expedition will provide. You might even get published in one of the preeminent scientific journals...if you can keep the crew alive and healthy long enough to make it back home. 
conversations.prefix: Medic:
conversations.from: gpt
conversations.value: You are able to organize and synthesize large amounts of data to arrive at a solution. Putting the pieces together is a bit like detective work, and if it involves facts and figures, it will be right up your alley. You are just waiting for someone to ask you for a diagram, or better yet, an equation, to put the world back in order. 
conversations.prefix: Analytical:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have committed to do no harm, and you entered medicine to heal. You feel deeply...too deeply sometimes...for those in your care. Those emotions can be difficult to turn off, but being a medic is a dirty job. You'll never be able to handle the tough cases if you're as terrified as your patients, after all. 
conversations.prefix: Delicate :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You're on this expedition to advance medical knowledge, pure and simple. Who knows what discoveries the island holds in store and what diseases you will be able to eradicate thanks to the work you intend to do. If there's an herbal remedy, you'll find it. If the island is inhabited, you'll squeeze every bit of medical knowledge you can out of the trip. 
conversations.prefix: Find a Cure:
conversations.from: human
conversations.value: You're a scientist specializing in the biological, with a bit of focus on the geological.
conversations.prefix: Naturalist:
conversations.from: gpt
conversations.value: Those things that you care to do, you do with your whole being.
conversations.prefix: Focused:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Except for those few things you expressly care about, it's very difficult to motivate you to act.
conversations.prefix: Apathy:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You want to find something, anything, that will shake society's view of the world and make a name for yourself.
conversations.prefix: The next big discovery:
conversations.from: human
conversations.value: Employee of the company which designed 'Precedence'. Cornelius is on board both as engineer, and to investigate the possibility that the previous expedition was lost due to failure of a new design feature implemented by his company.
conversations.prefix: Engineer/Airship Designer:
conversations.from: gpt
conversations.value: Well-educated, he can often see 'outside the box' and come up with an innovative solution to a problem. (OK, lightbulbs haven't been invented yet. Sue me.)
conversations.prefix: Smart:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Whether it's laziness, or a tendency to be a bit of a dilettante, you are bad at seeing things through.
conversations.prefix: Lacks Application:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: He wouldn't lack application if he could only find something he thought he could devote his life to. He needs to find his dream. The thing that floats his boat, or lights his fire. But preferably not both at once.
conversations.prefix: Find His True Path:
conversations.from: human
conversations.value: It's a passion, ya know? Making things that other people want, and most of the time, you want those things too. But, ya know, it's more interesting when things go boom. Right? Am I right?
conversations.prefix: Inventor:
conversations.from: gpt
conversations.value: Mind so sharp, some might say it's dangerous to even tamper with your thoughts. You can solve complex problems with just a mere thought, and some of the things you've got to say confuse most.
conversations.prefix: Intelligent:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There's something you've got to do all the time, and it usually gets in the way of regular activity. Sometimes you're just talking to yourself, and sometimes it just might get a little... explosive.
conversations.prefix: Obsessed:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've invented something dangerous. Now, you want to make an even bigger and more dangerous weapon.
conversations.prefix: Bigger Boomstick:
conversations.from: human
conversations.value: Well, you're a stowaway-turned-worker. You were found where you shouldn't have been and, to save time or something, were given a job to do. Or you go around and work where needed. Either way, you weren't supposed to be here yet here you are.
conversations.prefix: Stowaway:
conversations.from: gpt
conversations.value: You know when and how to be quiet and when to be loud. It's easy for you to sneak up on others--both verbally and physically. 
  
  Most of the time people don't realize you're wheedling information out of them until it's been done. It's a useful skill, if not one that gains you many friends.
conversations.prefix: Subtle:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You act without thinking, say the first thing to come to mind without considering the consequences. This gets you in trouble more often than not.
conversations.prefix: Impulsive:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: After a lifetime of not belonging anywhere, you just want somewhere to call home, where you can be comfortable and finally feel like you belong.
conversations.prefix: Belong Somewhere:
conversations.from: human
conversations.value: Makes sure guest rooms and common areas are kept clean and safe. This includes dusting furniture, sweeping floors, scrubbing bathrooms, changing bedding, and restocking guest rooms with towels and other amenities to ensure passengers have everything they need. 
  
  She may also be asked to wash clothes, mend and alter garments as needed, bring guests breakfast in their room and draw baths. 
conversations.prefix: Crew Member - Maid:
conversations.from: gpt
conversations.value: Decisions and actions aren't about being quick, they're about being right.  You may be slower in making up your mind, but only because you're a perfectionist.  With observation or a primary source, and a little time, you know what to do.
  
  
conversations.prefix: Detail Oriented:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: I’ve spent the last 10 years being a servant, so I’m not use to speaking up, looking my superiors in the eye when they talk to me, or contradicting what others say (even when I know that what they’re saying is a lie.) 
  
conversations.prefix: Shyness:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There must be SOME place where someone who's worked hard serving others for more than half her life can finally find a place of her own … a place where she can do what she wants when she wants ... a place where she can be happy ...     
  
conversations.prefix: A Place to Call Home:
conversations.from: human
conversations.value: Your worst excesses have been hushed up. They aren't as frequent nowadays, though they've not stopped altogether. But on an airship miles from anywhere, how much trouble can you find, really?
conversations.prefix: Seedy Reputation:
conversations.from: gpt
conversations.value: to be put into a state of agitated confusion. Something Ichabod is quite adept at doing to the group's cartographer. 
conversations.prefix: Flustered:
conversations.from: human
conversations.value: You have family in high and low places, and sometimes you can use that to your advantage.
conversations.prefix: Family Connections:
conversations.from: gpt
conversations.value: Give you a challenge and you'll meet it, not because of any brilliance, but because you are fit for the task. This may be an intrinsic quality or some external qualification, but either way, you are competent to do what you set out to do. 
conversations.prefix: Capable :
conversations.from: human
conversations.value: Your heroine is Emily Post, and you strive to live by the (etiquette) book at all times. This has a way of making you come across as stuffy and a bit uptight, when, really, you just understand that there's a certain way of doing things. Decorum is practically your middle name, but it doesn't always make you very much fun at parties. 
conversations.prefix: Prim and Proper:
conversations.from: gpt
conversations.value: Lenora's past history with Ichabod gives her a bit of an edge over the others when *dealing* with him.  If only because they know how to cause each other grief. 
conversations.prefix: Past History:
conversations.from: human
conversations.value: Departing so soon has consequences.
conversations.prefix: Rushed:
conversations.from: gpt
conversations.value: You're good at getting yourself out of bad situations--even when you're the one that got yourself put there in the first place! Whether it's good acting skills or just pure luck, you're rarely in too bad a situation for long.
conversations.prefix: Crafty:
conversations.from: human
conversations.value: The cameo Ichabod gave her when they were courting. As much as she hates to admit it she still holds it close and wears it under her clothes and out of sight at all times. 
  
  It spite of her bitterness at how their romantic relationship ended (or perhaps *because* of it) the cameo gives her resolve and focus. 
  
  *I'll prove you wrong. I'm not meant to be just a pretty wife.*
conversations.prefix: Lenora's Rose Cameo:
conversations.from: gpt
conversations.value: A pocket knife a number of handy dandy  attachments.
conversations.prefix: Jackknife:
conversations.from: human
conversations.value: A set of traps made to capture small animals. Perfect for someone looking to study the flora and fauna of a location.
conversations.prefix: Animal traps:
conversations.from: gpt
conversations.value: It was found on the street five years ago and has proven to be much more useful than most would expect--mostly as a makeshift weapon, if you're going to tell the truth. 
conversations.prefix: Letter Opener:
conversations.from: human
conversations.value: Where'd I get these?
  
  Why do you want to know?
  
  Shut up, these are mine. Go away and let me be!
conversations.prefix: Chemicals! (These are stolen):
conversations.from: gpt
conversations.value: An old slingshot that Jasper inherited from his father - like many things. He uses it  mainly as a distraction rather than a real weapon due to not being able to see all that well, but there are times where he will attempt to attack using his slingshot.
conversations.prefix: Slingshot:
conversations.from: human
conversations.value: Despite the experiences you *have* had, you're far from knowing it all and you don't always know how to . . . properly approach a situation. 
conversations.prefix: Inexperienced: