conversations.from: system
conversations.value: "New Players Wanted" the advertisement read.  "A Generic City-sim Game" it said.  "Calm and Peaceful Storyline" it said.  And you fell for it.  You created your generic character, and you were accepted into this little world.  Everything was going fine, until rumors started to float around that a crime syndicate was starting, and it has been escalating since. Now you are unsure that you're getting what you signed up for.
  
  Now you're unsure if you'll make it out alive.
  ___________
  Hello one and all!  Its Sigma, and I'm back, bringing with me a new game to Storium.  Behold what is a cross between MacStainless' Survivor: Storium and the murder mystery card game:
  
  Mafia: Storium
  
  As stated, this game will run just like/very similarly to a game of Mafia.  I shall proceed to explain how to play in the game's rules, however I would like to say this: with guidelines to follow, and a determination to keep the story going, I think I can safely say that I/we can and WILL finish this game.  See you all in game!
conversations.from: human
conversations.value: You are a generic townsperson who does generic things, eats generic food, and generically gets caught up in the affairs of the mafia.
  
  *-Must choose this card-*
conversations.prefix: Generic Townsperson:
conversations.from: gpt
conversations.value: You see this ending well...
  
  *-Must choose this card-*
conversations.prefix: Decision :
conversations.from: human
conversations.value: You see this ending rather poorly...
  
  *-Must choose this card-*
conversations.prefix: Decision:
conversations.from: gpt
conversations.value: Something is foul in the country of Sweden, and for whatever reason, you want and need to survive this situation.
  
  *-Must choose this card-*
conversations.prefix: Survive:
conversations.from: human
conversations.value: The town of Storium.
conversations.prefix: Storium:
conversations.from: gpt
conversations.value: The town of Storium during the night.
conversations.prefix: Storium: Night Time:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild: