conversations.from: system
conversations.value: You start, as all good adventure does, in a tavern.  A sudden storm has blown in, stranding patrons.  What else is there to do but ride out the storm in their company?  
  
  As the day wanes, the company begins to tell tales.  One patron, a dwarf, swears that his tale is true.  If so, it promises wealth and fame...but can he be trusted?
  
  There is only one way to find out.  Strap on your sword and ready your spells.  Adventure awaits!
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: human
conversations.value: Shoot.  Did we take a wrong turn?
conversations.prefix: Lost in the Woods:
conversations.from: gpt
conversations.value: Valstan,
  You asked where I got the map.  I took it from my son's body.  He listened to my tales and paid for it with his life.  I was able to find him and bring him home...laying his shade to rest.  I ask that you and your party try to do this for the other dwarves.  I am too old...and too afraid...to return to those caverns.  And this is truer than my son's grave.
  Barut.
conversations.prefix: Letter from Barut:
conversations.from: human
conversations.value: Magic or divine relics might rest in the caverns.  It's your job to find them.
conversations.prefix: Find the Treasure (copy):
conversations.from: gpt
conversations.value: This sketchy, paper map of the caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad King Mathius:
conversations.from: human
conversations.value: A hammer, engraved with the holy sigils of Custos and blessed by the high priests.  Particularly effective against the undead.
conversations.prefix: Hammer of Custos:
conversations.from: gpt
conversations.value: A hammer, engraved with the holy sigils of Custos and blessed by the high priests. Particularly effective against the undead.    
conversations.prefix: Hammer of Custos:
conversations.from: human
conversations.value: A font of knowledge and influence, Miss Grace stands ready to help her charges in any way she can.
conversations.prefix: Miss Grace:
conversations.from: gpt
conversations.value: A set of trousers, boots, socks, underthings, shirt, vest and a cloak. Worn but clean and serviceable.
conversations.prefix: Traveling Clothes:
conversations.from: human
conversations.value: Bread, hard cheese, dried meat, dried fruits and nuts.  Also several packets of tea leaves.
conversations.prefix: Rations:
conversations.from: gpt
conversations.value: A sturdy golden key with a intricate grip.  What could this key unlock?
conversations.prefix: Skeleton Key:
conversations.from: human
conversations.value: A sleek tawny cat with green eyes is never far from your side.
conversations.prefix: Familiar:
conversations.from: gpt
conversations.value: This finely worked armour is bolstered by runes worked into the metal by a runemaster. It will turn mighty blows that would wreck lesser armour.
conversations.prefix: Dwarven Rune-forged Mail::
conversations.from: human
conversations.value: Your character knows shortcuts to reduce travel time, and can identify natural dangers such as terrain, animals, and poisonous plants.  Can also forage for wild edibles.
conversations.prefix: Wilderness Lore:
conversations.from: gpt
conversations.value: This bow is covered with Elven runes.  When read, the runes say, "Striking Snake."
conversations.prefix: Elven-made Bow:
conversations.from: human
conversations.value: Through the night, the caverns sing and thrum out notes by turns soothing and disconcerting.  What is that noise and where is it coming from?
conversations.prefix: Music of the Caves:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash intruders!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: A long-forgotten cavern that once glittered with silver, gold and diamonds ... and might not be exhausted yet.  Who knows what else it could contain?!
conversations.prefix: Treasure Vault:
conversations.from: gpt
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of Custos:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but taller and thicker, with a rock club. It reeks something fierce...which may be a good thing.  At least you can smell it coming at you.
conversations.prefix: Cave Troll:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-hold and mine, the Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Caves of Mad King Mathius:
conversations.from: human
conversations.value: The lake is filled with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-made Bridge:
conversations.from: human
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-made Ring:
conversations.from: gpt
conversations.value: This cozy place’s sign depicts a heraldic dragon with one paw raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Lion Rampant Inn:
conversations.from: human
conversations.value: Fine swords such as these were once common across the land, combining Dwarven steel with Elven magic.
conversations.prefix: Enchanted Sword:
conversations.from: gpt
conversations.value: This altar pulses with malevolent energy, the idols on top seem to leer and smirk at you.
conversations.prefix: Altar to Dark Gods:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Maeve the Innkeeper:
conversations.from: gpt
conversations.value: You are a deadly shot with a bow and have a few tricks up your sleeve...and in your quiver.
conversations.prefix: Hawkeye:
conversations.from: human
conversations.value: You have trained for years and are one with your weapon.  Not many can best you in a duel.
conversations.prefix: Blade master:
conversations.from: gpt
conversations.value: A cloudy blue liquid is in this vial.  Elven writing spells out "health" on the label.
conversations.prefix: Potion of Healing:
conversations.from: human
conversations.value: You want treasure...lots of it.  The more valuable, the better.  And portable is good, too!
conversations.prefix: Go for the Gold!:
conversations.from: gpt
conversations.value: The Cup of Custos.
  Long rumored to have been lost or destroyed, the chalice sits before you, gleaming and pristine.  This holy relic must be reclaimed and returned to the Temple.
conversations.prefix: Relic of Custos:
conversations.from: human
conversations.value: This scroll radiates magical energy.  What rare or powerful spells could it contain?
conversations.prefix: Arcane Scroll:
conversations.from: gpt
conversations.value: An old dwarf who loves his comforts; good food, copious drink and exciting tales.  Perhaps he will tell you one, if you ask.
conversations.prefix: Barut Rockfist:
conversations.from: human
conversations.value: Preposterous!  Or is it?  Could the old dwarf's tale be true?  And can you trust him?
conversations.prefix: Barut's Tale:
conversations.from: gpt
conversations.value: The ancients buried dwarves their dead in catacombs near the back of the caves, but the place was flooded and partially collapsed.  It's very difficult to get in or out.
conversations.prefix: Ancient Catacombs:
conversations.from: human
conversations.value: If ghostly spirits do haunt the caves, the righteous thing to do is to put them to rest.
conversations.prefix: Put the Dead to Rest:
conversations.from: gpt
conversations.value: Magic or divine relics might rest in the caverns.  It's your job to find them.
conversations.prefix: Find the Treasure:
conversations.from: human
conversations.value: This cave is sick, some of the living crystals diseased and dying.  What can you do?
conversations.prefix: Restore Harmony:
conversations.from: gpt
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarves perished.  The feeling of the place grates on your nerves. The wind, blowing through the caves, moans.
conversations.prefix: Cavern of Anguish:
conversations.from: human
conversations.value: A journey to Mad King Mathius's caves is fraught with peril.  What dangers will you encounter...or avoid?
conversations.prefix: Journey to the Caves:
conversations.from: gpt
conversations.value: Only a few of you feel really at home here in the wild.
conversations.prefix: The Wilderness:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Cavesof Mad King Mathius and soon he’ll be made into porridge for a cave troll.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Shoot.  Did we take a wrong turn?
  
  (Yes, I know you just had a snow storm.  It was a freak storm, OK?) :-)
conversations.prefix: Lost in the Woods:
conversations.from: human
conversations.value: Is it better to camp in the kobold cavern tonight or continue into the caves in the hopes of finding a more hospitable location?
conversations.prefix: Camp or Continue?:
conversations.from: gpt
conversations.value: Raving about his treasure, the shade howls with rage.  He haunts the caverns and is none too happy to see potential grave robbers.
conversations.prefix: The Shade of the Mad King:
conversations.from: human
conversations.value: Ouch.  Those look nasty.  Better get them checked out.
conversations.prefix: Healing Glorr:
conversations.from: gpt
conversations.value: Faintly, over the rushing of the river, you hear something.  What, you are not sure, but it could be a call for help.  But it is coming from the opposite direction of where the map indicates you need to go.
conversations.prefix: Answering the Call?:
conversations.from: human
conversations.value: Is that a person under those wrappings and ropes?  Or could this be a trap?
conversations.prefix: Saving Pola:
conversations.from: gpt
conversations.value: There might be something here, some sort of clue, that could lead you to discovering what lead to Mathius' madness.  You'll have to look around though.
conversations.prefix: Explore the Cavern:
conversations.from: human
conversations.value: A rune on the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-made Door:
conversations.from: gpt
conversations.value: The cup of Custos is being used by malevolent forces.  Can you free it?
conversations.prefix: Free the Cup:
conversations.from: human
conversations.value: A rune-master carved these...but what do they mean?
conversations.prefix: Deciphering the Runes:
conversations.from: gpt
conversations.value: Sing the dead to rest.
conversations.prefix: Requiem:
conversations.from: human
conversations.value: You speak with the spirit of Thorund Steelhammer trying to convince him to allow you to finish your quest.
conversations.prefix: Speaker of the Dead:
conversations.from: gpt
conversations.value: Perhaps you should examine these glyphs.  They might be, you know, important.
conversations.prefix: Wizard's First Rule:
conversations.from: human
conversations.value: Find the heart of the mystery of the caves.
conversations.prefix: Explore the Palace:
conversations.from: gpt
conversations.value: Six cave kobolds attack.  They are wielding old, rusty weapons and wearing makeshift armor.  It does not appear that they will listen to reason.
conversations.prefix: Cave Kobolds:
conversations.from: human
conversations.value: The trap that Glorr triggered has cut him off from the rest of the party.  Can you find him?
conversations.prefix: Find Glorr!:
conversations.from: gpt
conversations.value: An imprisoned Guardian of Custos.  How did he come to be here?  What is his tale?
conversations.prefix: Ferrule:
conversations.from: human
conversations.value: These runes glow with an unholy red light.  Clearly there is some evil at work here.
conversations.prefix: Ruined Runes:
conversations.from: gpt
conversations.value: Lights are on...is anyone home?
conversations.prefix: Who's home?:
conversations.from: human
conversations.value: Part ooze, part serpent, 100% nasty.
conversations.prefix: River Guardian:
conversations.from: gpt
conversations.value: The shade of Mad King Mathius is the cause of the corruption of these caves.  Dispel him and you cleanse the caverns.
conversations.prefix: Shade of Mad King Mathius:
conversations.from: human
conversations.value: This palace reeks of foul magics.  You should do something about that.
conversations.prefix: Defeat Evil:
conversations.from: gpt
conversations.value: Selina saw a door from which moans and cries were heard.  Who or what is behind the door?  Friend or foe?
conversations.prefix: What's Behind the Door?:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: There are secrets and knowledge in the world awaiting those with the drive to seek them out.
conversations.prefix: Pursuit of Knowledge:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the guttersnipes that are your old friends. Probably by getting money, maybe not very legally.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: As the landed lords and ladies have their knights of the realm, so does The Order of The Guardian have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: gpt
conversations.value: Strong of body.  Strong of will.
conversations.prefix: Strong:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.  But you know the rites and the ritual, and the words.  How could the teachings of The Guardian be anything but truth?
conversations.prefix: Proud:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where the Codex Custos says they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: There is no better place to learn then out in the world. You are journeying to fulfill a educational requirement, and perhaps, discover yourself.
conversations.prefix: Gain Experience:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: When your nose isn't buried in a spellbook little evades your notice.
conversations.prefix: Perceptive:
conversations.from: human
conversations.value: Valstan and his family of Questors have cris-crossed the world in pursuit of lost Relics.  He is as familiar with the different races and customs of this realm as anyone his age.
conversations.prefix: Well Traveled:
conversations.from: gpt
conversations.value: Much the way we look at puppies and marvel at their energy, the group may be amazed at the way Snap embodies constant motion, energizing the group to move ahead and enjoy the adventure.
conversations.prefix: Youthful Exuberence:
conversations.from: human
conversations.value: Valstan cannot resist the opportunity to garner attention and show off.  The fact that he's really very good at what he does, and that he includes others in his merriment, does nothing to disguise his showboating as anything but what it is.
conversations.prefix: Theatricality:
conversations.from: gpt
conversations.value: You make sure to follow the leader. However, sometimes it is against your best interests, and you end up regretting the decision later on.
conversations.prefix: Obidience:
conversations.from: human
conversations.value: The ancient magics of the Dwarven people.  Normally used to enhance Dwarven metalcraft and stonework, it can be used with less permanent effect with small runestones to manifest it's power.
conversations.prefix: Rune Lore:
conversations.from: gpt
conversations.value: The old ways are the best ways, tried and true.  If it was good enough for your ancestors, it's definitely good enough for you.
conversations.prefix: Slave to Tradition:
conversations.from: human
conversations.value: You may lack skill and tack on occasion, but your presence is calming to those who need it. You are a natural care giver, and comforter.
conversations.prefix: Soothing:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: "Only a fool is fearless" 
  -Pilot's Desiderata
  
  Some see bravery, some see foolishness. What do you see?
conversations.prefix: Fearless:
conversations.from: human
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: gpt
conversations.value: Throwing fireballs isn't something you can do non-stop.
conversations.prefix: Out of Mana:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Within the Dwarven culture, great importance is placed on passing down the stories of past generations.  The individual Dwarf reveres those who have come before them and learn all they can so as to bring honour to their memory.
conversations.prefix: Ancestral Memories:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Mastering the ancient Dwarven runes lead to mastery of the spoken word.  Honesty, earnestness and passion all help to steer others to agree with Glorr's viewpoint.
conversations.prefix: Diplomacy:
conversations.from: gpt
conversations.value: Your travels far and wide have taught you many things.
conversations.prefix: Eclectic Knowledge:
conversations.from: human
conversations.value: Despite your pride you still have much to learn.
conversations.prefix: Inexperienced:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The Dwarves have several adversaries that compete with them for resources and living space.  They also are well known for holding grudges.
conversations.prefix: Racial Hatred:
conversations.from: gpt
conversations.value: Snap's guardians will be upset if the child is allowed to come to harm.
  
  And the Guardians have plans for her.
conversations.prefix: Look out for the kid:
conversations.from: human
conversations.value: You may be used to wielding spells, but you also took basic weapons training in the academy.
conversations.prefix: Combat Training:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Puzzles and conundrums are easy work for you.  Your cleverness has helped you resolve a variety of tricky situations in the past!
conversations.prefix: Clever:
conversations.from: human
conversations.value: The Guardians value all types of knowledge.  They ensure that the lore and technical skills of the past and present are as much a part of the novitiate curriculum as the warlike arts, according to the aptitudes and inclination of the student.
conversations.prefix: Learned:
conversations.from: gpt
conversations.value: Dark magic has been woven through these ruins, and there is much to learn while dispelling it.
conversations.prefix: Dismantle the Arcane:
conversations.from: human
conversations.value: You don't always consider your actions - which is odd for an elf.  Your tendency to stride forward into the unknown gets you into no end of trouble.
conversations.prefix: Impetuous:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: What's around the corner? What does that mean? Where does this corridor go? Who built this?  What's in that cupboard? What did you have for lunch? Why is the sky blue? Where did you go last night? Why can't I see my own elbow? What's in that box? Why are you talking like that? Why do you look that way? How come you're wearing those clothes? What is...
conversations.prefix: Insatiably Curious:
conversations.from: gpt
conversations.value: Dwarves are known for their sense of right and wrong, and for their common civic values.  When one of their own fall afoul of their laws, they are harsh and swift in their sentencing.
conversations.prefix: Dwarven Justice:
conversations.from: human
conversations.value: When you've set your mind to something little can sway your course.
conversations.prefix: Firm Resolve:
conversations.from: gpt
conversations.value: You’re preoccupied with your interests to the point of causing you trouble. 
conversations.prefix: Obsessed:
conversations.from: human
conversations.value: When upon clearly marked theological ground, you are sure of right action and you do not hesitate to make those correct choices.
conversations.prefix: Certain:
conversations.from: gpt
conversations.prefix: Wild: