conversations.from: system
conversations.value: A clean room, shiny and white. A bed, freshly made, embedded with the smell of alcohol - the kind they use for sterilising wounds. Sterile; that's the word. This place is *sterile*.
  
  ------
  
  *An empty room, dim and full of echoes. There is nothing here. Dust swirls in the air and an air conditioner goes off in the distance. There are no windows, and no doors.*
  
  ------
  
  **A dark room, creaky floorboards. A mattress on the floor, stained with something dark. This place stinks - literally. Like something had died in here. Maybe it was you.**
  
  ------
  
  A window. You haven't seen one before. Maybe you should climb out. You open the window; no sound. Nothing here ever makes any sound. It's just about big enough for you: you climb out, and don't look back. It will all be alright, now that you're free, won't it?
  
  ------
  
  *A window. Not the first one you've seen, but the first one that has hinges. The first one that you could open. You want to try it out so badly. It opens with a soft click. You climb out, leaving the empty building behind. No one there anymore.*
  
  ------
  
  **A window. Not nailed shut, like they usually are. Should you take the risk? They say it's dangerous, but it's not like anything could be more dangerous than this place. You climb out, ignoring the shouting from behind you.**
  
  ------
  
  A cave. **A cave.** And someone else, someone who looks dangerous. Their clothes are dirty and torn. Is it blood you see on their knuckles? You can't remember when you saw *dirt* for the last time. **Someone else. Looks rich. Maybe you could take their money. But there's something calculating in their eyes. Cold eyes, like *their* eyes. The eyes of a cold-blooded killer.**
  
  *A cave. Two humans. You haven't seen those in a long time. They're different. They're loud, they're real. You're pretty sure of that. They haven't noticed you yet. Who would they see if they did?*
  
  
  _____________
  
  THIS IS THE SECOND RUN OF THE GAME. NO INFORMATION FROM THE FIRST RUN (PRIVATE, STILL ONGOING) WILL BE PASSED ON TO THIS VERSION, AND THE GAMES WILL NOT FOLLOW THE SAME PLOT. NEW PLAYERS ARE WELCOME!
conversations.from: human
conversations.value: It's pretty dark in here. There's a dripping sound in the corner: maybe it's something you can drink, maybe it's going to make you sick. It's a small cave, but it seems safe, abandoned.
conversations.prefix: The Cave:
conversations.from: gpt
conversations.value: An actual crow - and it seems to want something. The odd thing is that it speaks.
conversations.prefix: Crow [N.o. 346]:
conversations.from: human
conversations.value: The dripping sound is luring you back into the cave. You're *so* thirsty. But is the water safe to drink?
conversations.prefix: Water? [Individual]:
conversations.from: gpt
conversations.value: Could you trust these strangers to help you or are they a threat?
conversations.prefix: Stranger. Danger?:
conversations.from: human
conversations.value: A hooded figure with glowing green eyes that seem to stare straight into your soul... 
conversations.prefix: Green Eyes [Dagger & Echo]:
conversations.from: gpt
conversations.value: You've been inside the institute for so long... Is this how the real world looks? It's not much like you thought it would be. You'd hoped for better. How are you going to survive when you don't know anything about this place?
conversations.prefix: Spotless:
conversations.from: human
conversations.value: Your years at the *Haven* haven't been wasted. Your mind is sharp, and you hold no emotions that could get in the way. When it's time to make a decision, you do it without hesitation if you know the end result is right. No matter the cost.
conversations.prefix: Cold Mind:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You may be smart, but you don't know this place. Is this the real world? How should you behave? Are you safe here? You know nothing, and you hate that feeling.
conversations.prefix: Unfamiliar:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You want to know why you were at the *Haven*. What was it that forced you to go there? Did you even want to go there? You never got to know what the *Haven* was for, but maybe you will now that you're out of there...
conversations.prefix: Why?:
conversations.from: gpt
conversations.value: You've lived your life in the shadows. The light was the enemy, or so they said. Therefore, the outside world was the enemy. But then again, is the inside any better? Now that you are outside, you don't really know what to think. 
conversations.prefix: Shadowling:
conversations.from: human
conversations.value: To survive in there, in the darkness, you had to learn how to kill, how to cut. And *when* to kill, when to cut. Blood is no stranger to you, neither is pain. You will not be stopped by fear, and your mindset is cold enough to survive the ruthless nights that pass by.
conversations.prefix: Cut and Kill:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your senses have been sharpened to the edge. Every small rustle, every whisper, every little beam of light... they all seem so much stronger to you, and now in the outside world, your senses are overwhelmed. You may hate to admit it, but you're scared.
conversations.prefix: Sensitive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: What are you really? Why did they tell you that it was safer to live among murderers than outside - and were they right? How much are you willing to risk to find out the truth?
conversations.prefix: What?:
conversations.from: gpt
conversations.value: You've lived alone, sort of. Not really alone, not in the way that you took care of yourself. The house did all that. Kept you away from other people, kept you safe. But maybe it wasn't safety, maybe it was a prison. Is the world out here any better though?
conversations.prefix: House of Echoes:
conversations.from: human
conversations.value: You've learnt how to focus on things, how to ignore the surroundings. You thought it would only work in there, in the house, but now you've found it to be a skill you can use everywhere. Eerily calm, maybe, but it's calmness that helps in making a decision that is good.
conversations.prefix: Calm:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're a soft soul. Compassionate. You were locked up for so long, without anyone around, that you haven't seen the coldness of the world outside. Is there even such a thing? You wouldn't want to risk anyone's life for the greater good, and risking your own... that doesn't sound very nice.
conversations.prefix: Softness:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've noticed how different your house is from this new place, the real world. But which is the real world, and are they in the same reality even? Where did you come from, how did you end up in the house? And how come you're here now, when you know nothing of the world?
conversations.prefix: Where?:
conversations.from: gpt
conversations.value: the ability to understand something immediately, without the need for conscious reasoning.
conversations.prefix: Intuition :
conversations.from: human
conversations.value: Every day being a struggle to live leaves a person with highly honed instincts and senses.
conversations.prefix: Survivor: