conversations.from: system
conversations.value: Ozymandias, King of Kings — your father — is gone. The Crown of Kether, one of yours by birthright and bloodline, was found abandoned on the marble floor of the throne room, as if tossed aside in apathy or ignorance. The Queen of Chokmah, who has kept it quiet from the population of Azur lest chaos reign in his stead, first discovered his absence. She did, however, bring her Sister-Queens into her confidence, and from there the dread news has reached you.
  
  Called from all corners of Azur, from beyond the Gates, from the Lesser Worlds and the Shoals of Possibility, you Seraphs — heirs and cousins all — are together for the first time in countless ages. The Queens of the Houses of Azur are not united, but they share a common faith in your ability to find your father. Or, failing that, in your ability to decide amongst yourselves who shall rise to replace him and rule the Universe…
conversations.from: human
conversations.value: A Seraph of Tiphareth. You are a creator: a painter, a sculptor, a writer. You record the passage of time through art and expression, chronicling every life and death.
  
  ...
  
  Suggested Strength: Open-Minded
  
  Suggested Weakness: Irritable
conversations.prefix: Artist:
conversations.from: gpt
conversations.value: A Seraph of Binah. You minister to the spiritual and emotional needs of the people, bearing witness to their suffering, their guilt, and their desires.
  
  ...
  
  Suggested Strength: Empathic
  
  Suggested Weakness: Melancholic
conversations.prefix: Counselor:
conversations.from: human
conversations.value: A Seraph of Chesed. You provide shelter, medicine, or food for the sick, the needy, or the lost. You recover what is missing, and bring the dead home to their families.
  
  ...
  
  Suggested Strength: Healing-Handed
  
  Suggested Weakness: Pacifist
conversations.prefix: Hospitaller:
conversations.from: gpt
conversations.value: A Seraph of Geburah. You hold the keys to the Jails that hold the guilty. You do not seek, you do not plead, you stand firm. You are the shield for the innocent.
  
  ...
  
  Suggested Strength: Resolute
  
  Suggested Weakness: Unimaginative
conversations.prefix: Justiciar:
conversations.from: human
conversations.value: A Seraph of Yesod. You connect people through trade and seek out new and beneficial partnerships to route goods into the World-City and its many markets.
  
  ...
  
  Suggested Strength: Silver-Tongued
  
  Suggested Weakness: Stubborn
conversations.prefix: Merchant:
conversations.from: gpt
conversations.value: A Seraph of Daat. You are nobody, an outsider, forgotten. Your House is gone, and you are all that is left… or so you think. Your true power has yet to be revealed.
  
  ...
  
  Suggested Strength: Chameleon
  
  Suggested Weakness: Forsaken
conversations.prefix: Outcast:
conversations.from: human
conversations.value: A Seraph of Malkuth. You study, experiment, and hypothesize. You seek to master the underpinnings of all the worlds, and bring this knowledge back to the Library.
  
  ...
  
  Suggested Strength: Innovative
  
  Suggested Weakness: Indecisive
conversations.prefix: Scientist:
conversations.from: gpt
conversations.value: A Seraph of Hod. You watch the Gates, pursue malcontents and criminals, and keep the peace within the walls of the World-City.
  
  ...
  
  Suggested Strength: Eagle-Eyed
  
  Suggested Weakness: Unforgiving
conversations.prefix: Sentinel:
conversations.from: human
conversations.value: A Seraph of Netzach. You lead armies, claim victory for your King, and spend long years perfecting the path of violence and conquest.
  
  ...
  
  Suggested Strength: Fierce
  
  Suggested Weakness: Predictable
conversations.prefix: Warbringer:
conversations.from: gpt
conversations.value: A Seraph of Chokmah. You deal in secrets, lies, shadows. You make sure that intrigues and plots make their way to the King, and that knives and poisons don't.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Deceitful
conversations.prefix: Whisperer:
conversations.from: human
conversations.value: You can see for great distances, focus on small details, catch brief movement, and see patterns in behavior. Nothing gets past you.
conversations.prefix: Eagle-Eyed:
conversations.from: gpt
conversations.value: Your mind forms bridges between unrelated concepts and deduces pathways to new understanding. You build upon existing knowledge in amazing ways.
conversations.prefix: Innovative:
conversations.from: human
conversations.value: Your sense of the emotional states of others is highly acute. Ordinary people can't lie to you or misdirect you. Even other Seraphs frequently betray their feelings to you.
conversations.prefix: Empathic:
conversations.from: gpt
conversations.value: All your senses are tuned toward violence, intimidation, fear. You are implacable and dangerous. You are a drawn sword, a notched arrow. You smell blood in the water.
conversations.prefix: Fierce:
conversations.from: human
conversations.value: You can sell anything to anyone, given the time, the opportunity, and the right angle. You are social, charming, and magnetic. You can put a price on almost anything.
conversations.prefix: Silver-Tongued:
conversations.from: gpt
conversations.value: You have an ear for secrets and mind for plots. You outwit everyone when it comes to puzzles, lies, and deception. You know the best exit out of any room a heartbeat after entering it.
conversations.prefix: Cunning:
conversations.from: human
conversations.value: Nothing shakes you from your course of action or chosen cause. You are unmoveable, physically and emotionally. Your convictions, beliefs, and ideals are unassailable.
conversations.prefix: Resolute:
conversations.from: gpt
conversations.value: You're open to anything, and accessible to anyone. You dispel doubts and misunderstandings, and help others become more receptive to new ideas. Nothing shocks you.
conversations.prefix: Open-Minded:
conversations.from: human
conversations.value: You have the gift of chirurgery, the art of the physician. You have an almost unnatural gift for making others well, deducing their ailments, coming up with a course of treatment.
conversations.prefix: Healing-Handed:
conversations.from: gpt
conversations.value: You blend in with any crowd and look at home in any situation. You're all but invisible if you choose to be. You simply do not matter enough for anyone to take notice of.
conversations.prefix: Chameleon:
conversations.from: human
conversations.value: You do not accept explanations or excuses. If you believe someone has committed a crime or a breach of faith, there is no redemption.
conversations.prefix: Unforgiving:
conversations.from: gpt
conversations.value: So many ideas and thoughts whirl around in your head. You see so many paths forward that choosing or even focusing on one of those paths is incredibly difficult.
conversations.prefix: Indecisive:
conversations.from: human
conversations.value: The suffering and pain of others is overwhelming. It consumes you, and you reflect it, bereft of hope even as you try to push on.
conversations.prefix: Melancholic:
conversations.from: gpt
conversations.value: You have a routine. You never make rash choices and hate change. You prefer an organized universe that makes sense, that can be broken down into meaningful, ordered steps.
conversations.prefix: Predictable:
conversations.from: human
conversations.value: You don't like to let go of ideas or stop behaviors even when it's clear they're toxic or no longer useful. You dig in your heels, grit your teeth, and find any excuse to stay where you are.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You can't help but lie and twist the truth. Deception comes as naturally as breathing. You have to shut your mouth to keep from embellishing reality.
conversations.prefix: Deceitful:
conversations.from: human
conversations.value: Nothing original comes to you any longer, if it ever did. Without old patterns and old ideas, life is like a blank sheet of parchment, the quill heavy and devoid of ink.
conversations.prefix: Unimaginative:
conversations.from: gpt
conversations.value: You're easily annoyed, quick to anger, and mercurial. Everything rubs you the wrong way. You have a time limit on your ability to put up with nonsense.
conversations.prefix: Irritable:
conversations.from: human
conversations.value: Violence, anger, war, and hatred make you squirm. You won't pick up a weapon or lift a hand in anger against another. You speak out about not bringing harm to others.
conversations.prefix: Pacifist:
conversations.from: gpt
conversations.value: You are rejected, cast out, and ignored. Once you had resources, friends, and a life that mattered. All of that is gone, and you are alone.
conversations.prefix: Forsaken:
conversations.from: human
conversations.value: The evidence is before you, and the principals are already in play. If you can sort the false leads from the glimmer of truth, could you finally have resolution?
conversations.prefix: Solve the Case:
conversations.from: gpt
conversations.value: You've been through so many options, none of which quite work. Your ideas lead nowhere. A trail must be blazed, a new way, a new course. Can you be that pioneer?
conversations.prefix: Find a New Way:
conversations.from: human
conversations.value: You are immortal, a child of the Blood. But those you serve and protect, counsel and minister to, face great suffering and loss. Can you bring life back to the dead?
conversations.prefix: Raise the Dead:
conversations.from: gpt
conversations.value: You've defeated countless foes, but this one vexes you. Your resources are here before you, your strategy is sound. But will this be the one war you do not win?
conversations.prefix: Conquer the Enemy:
conversations.from: human
conversations.value: How many times have you brokered arrangements? How many contracts have you signed? How many treaties have you overseen? So why is this one so difficult?
conversations.prefix: Seal the Deal:
conversations.from: gpt
conversations.value: You've been lucky so far. You haven't had to make tough choices, or withstand the cost of failure. But this is your greatest challenge. What will you give up to achieve your goal?
conversations.prefix: Sacrifice What Is Dear:
conversations.from: human
conversations.value: As other Seraphs mastered their heritage quickly, you wavered, if only for a moment. But they'll soon see that you have more power than any of them. Can you let it out?
conversations.prefix: Unleash Your Power:
conversations.from: gpt
conversations.value: You were cast out, rebuked, rejected. Perhaps you left on your own. Whatever the cause, whatever the reason, it's time you returned. Can you regain what you lost?
conversations.prefix: Return from Exile:
conversations.from: human
conversations.value: Your relationship with another was the foundation for your success. Giving of yourself makes you vulnerable; you were exploited or cheated. Will you ever trust again?
conversations.prefix: Restore Your Trust:
conversations.from: gpt
conversations.value: You're in love; as a Seraph, such love is intense, dangerous. Worse, another Seraph loves them, too. Can you win the heart of your beloved? What must you do to stop your rival?
conversations.prefix: Thwart Your Romantic Rival:
conversations.from: human
conversations.value: You need the Queen of a Major House to place her trust in you, or you won't be able to achieve your goals. How can you do this without her suspecting your motives?
conversations.prefix: Trust of the Queen:
conversations.from: gpt
conversations.value: A Queen is in your way, thwarting your efforts. You need to deflect her, because you know you can't get rid of her. How can you remove her as an obstacle?
conversations.prefix: Rebuke the Queen:
conversations.from: human
conversations.value: A long-established Gate to a Lesser World must be closed, lest a dangerous situation turn deadly. You have the power to do it, but what are the consequences?
conversations.prefix: Close the Gate:
conversations.from: gpt
conversations.value: The King of Kings is gone. You're his heir. It's your birthright, by Blood and Wellspring. But many share your ambition. How can you put yourself first in line for the Crown?
conversations.prefix: Ascend the Throne:
conversations.from: human
conversations.value: The World-City is under threat. The situation is perilous, the consequences of failure are too overwhelming to consider. What resources do you have to defend it? What is your plan?
conversations.prefix: Defend the World-City:
conversations.from: gpt
conversations.value: A child of a Major House is missing, perhaps dead. Was he exiled? Was he kidnapped? It is up to you to find out, and once you do, bring him back at all costs.
conversations.prefix: Bring Back the Lost Scion:
conversations.from: human
conversations.value: Someone has been wrongfully captured or imprisoned. How will you spring them from their confinement?
conversations.prefix: Liberate the Innocent in Chains:
conversations.from: gpt
conversations.value: You are immortal. Why must you live in suffering? Perhaps you're meant to be consumed by the darkness. Perhaps it's the only way out of your present situation.
conversations.prefix: Embrace the Qlippoth:
conversations.from: human
conversations.value: One of you is a traitor. It's not you, so it must be one of the others. Before they ruin everything you've worked for, you must find them and expose them.
conversations.prefix: Reveal the Traitor:
conversations.from: gpt
conversations.value: Azur is eternal, but Lesser Worlds can fall away and vanish. It is time to deal with this petty kingdom once and for all. Are you strong enough to do it?
conversations.prefix: Destroy a Lesser World:
conversations.from: human
conversations.value: This is a sample of the tainted blood of the Qlippoth. Exposure to it may corrupt both Seraph and mortal, but within it lies the secret to the Qlippoth and its root source.
conversations.prefix: The Blood of the Husks:
conversations.from: gpt
conversations.value: This sword, passed down from Seraph to Seraph in the Houses of Hod and Netzach, has seen countless battles. It keeps its razor edge, never bends, never breaks.
conversations.prefix: A Blade of Ancient Days:
conversations.from: human
conversations.value: Scooped from the Wellspring and specially sealed in a flask. Added to any liquid, true waters cleanse it of impurities and poisons, transmuting it into pure water.
conversations.prefix: A Flask of True Waters:
conversations.from: gpt
conversations.value: A nearly weightless bronze helmet of finest craftsmanship. When you wear it, enchantments or coercion, no matter the source, cannot sway you from your goal.
conversations.prefix: A Helmet of Quality:
conversations.from: human
conversations.value: This fine-spun gown is the official ceremonial dress of the Queen-in-Residence. Housed in the Chapel of the Concubine behind a sealed glass door, it's reputed to be proof against all weapons.
conversations.prefix: The Gown of Nine Queens:
conversations.from: gpt
conversations.value: You have the sworn oath of service from a contingent of mighty spearmen. They will engage in battle for you until they fall. Even if somehow brought back to life, their loyalty is unimpeachable.
conversations.prefix: Fealty of the Spearthrong:
conversations.from: human
conversations.value: These otherwise unremarkable sandals reduce the pull of gravity upon the wearer. They're not literally winged, and you cannot fly, but seven leagues in one stride are possible.
conversations.prefix: Winged Sandals:
conversations.from: gpt
conversations.value: A fabled war-elephant of House Netzach, this armor-clad behemoth can bring down whole buildings or walls, and trample armies beneath its spiked feet. It comes with a unit of armored myrmidon soldiers and archers.
conversations.prefix: Dreadnought Pachyderm:
conversations.from: human
conversations.value: You can call upon this friend and gain unprecedented medicinal aid, likely with alchemy and physick from their storehouse of quality reagents.
conversations.prefix: A Confidante in Chesed:
conversations.from: gpt
conversations.value: The Crown of the King of Kings and the symbol of rulership. Wearing it makes the statement: I am the King of Kings.
conversations.prefix: Crown of Kether:
conversations.from: human
conversations.value: A balcony overlooks the broad Plaza of the Concubine. Within, solemn chambers lit by candles provide a place to honor the Blood, the Wellspring, and the Tree of Life.
conversations.prefix: Chapel of the Concubines:
conversations.from: gpt
conversations.value: A frontier settlement in the shadow of the mighty walls surrounding the World-City. Remote and dust-caked and inhabited by simple folk who subsist on simple ways.
conversations.prefix: Bazaar at the Edge of the World-City:
conversations.from: human
conversations.value: Only the Scions of Ozymandias, his Queens, and the servants of House Kether may set foot in the Palace. It stands on a mighty hill, visible from leagues away.
conversations.prefix: Palace of Ozymandias:
conversations.from: gpt
conversations.value: The courtyard of a Major House, with an avenue leading to the Queen's residence, the barracks, and other buildings. An ideal place to talk in large groups or in secluded bowers, sharing secrets.
conversations.prefix: House Courtyard:
conversations.from: human
conversations.value: Beneath the Major Houses, beneath even the sewers and aqueducts, lies the Undercity. The unwanted and outcast eke out an existence hidden from the people above.
conversations.prefix: Tunnels in the Undercity:
conversations.from: gpt
conversations.value: Rails above the long twisting passages conduct carriages between cathedral-sized rooms lined with books, scrolls, and artifacts of all description.
conversations.prefix: Royal Library of Azur:
conversations.from: human
conversations.value: Far beneath the Palace of Ozymandias, the waters of the Tree of Life extend outward via streams and cracks within the firmament. You were baptized here, once.
conversations.prefix: The Wellspring of Azur:
conversations.from: gpt
conversations.value: Whorls of color and light surge through the heavens above this wine-dark sea. Anywhere is a destination, anything is possible. You are far from the Gates, and on your way to new understanding.
conversations.prefix: Adrift in the Shoals of Possibility:
conversations.from: human
conversations.value: A nearby Lesser World, reached by a Gate from the World-City. Vast reaches of flat prairie punctuated by mounds of stone. At night, the wind howls and the sky is a vault of stars.
conversations.prefix: The Plains of Nimur:
conversations.from: gpt
conversations.value: A nearby Lesser World, reached by a Gate from the World-City. The Aeon Woodlands, the Towering Trees… it's the primal wilderness, teeming with life, predator and prey alike.
conversations.prefix: The Forests of Tegana:
conversations.from: human
conversations.value: Once human, this horde of ravenous husks is empowered by a dark and malignant shadow. Each one has wide jaws to bite, and fingers curled into claws to tear.
conversations.prefix: Qlippoth Horde:
conversations.from: gpt
conversations.value: Cracks appear in the vaulted ceiling above. The ground shakes beneath. Debris falls. Think fast, or you'll be buried beneath tons of fallen masonry and rock.
conversations.prefix: The Crumbling Tunnels:
conversations.from: human
conversations.value: Open for millennia, this wide portal is beginning to collapse. The Gate within it is compromised, and time is running out. What do you do?
conversations.prefix: A Closing Gate:
conversations.from: gpt
conversations.value: A mob of terrified humanity moves as one, a surge of fear that threatens to crush anything it its path. Can you redirect it? Pacify them? Another solution?
conversations.prefix: A Panicked Crowd:
conversations.from: human
conversations.value: The Royal Library is huge, with many twisting passages, lined with shelves and books. You could have sworn that you took this turn the last time.
conversations.prefix: Lost in the Royal Library:
conversations.from: gpt
conversations.value: Your entire life you've lived under the just and equitable law of Ozymandias, made manifest through the House of Hod. Now it stands in the way of achieving your goal.
conversations.prefix: The Law of Hod:
conversations.from: human
conversations.value: The air is thick with despair and anguish. It has stricken those around you and now seeks to claim you. How can you push through the pain?
conversations.prefix: A Constant Suffering:
conversations.from: gpt
conversations.value: Hidden forces are moving against you and those you hold dear. Perhaps you are too late to save some of them, but you may yet have time to stop it before it starts.
conversations.prefix: Night of Many Knives:
conversations.from: human
conversations.value: The House of Geburah oversees all of the jails in Azur, but the Prison of Geburah is its largest and most impenetrable. You have to break in — or break out.
conversations.prefix: The Prison of Geburah:
conversations.from: gpt
conversations.value: Some warlord has exploited a moment of crisis to invade the World-City. Somehow, they seized a Gate and are entering the city through it. Stop them — and make them regret their insult to the King of Kings.
conversations.prefix: Incursion from the Lesser Worlds:
conversations.from: human
conversations.value: Queen-in-Residence, Lady of Whispers, matriarch of Chokmah. She sees and hears everything, or so it's said. She has the ear of the King of Kings, ye mighty, so despair.
conversations.prefix: Queen of Chokmah:
conversations.from: gpt
conversations.value: Fabled Olma-Kef, the fallen Queen of House Daat. Tried to foment an uprising and instead was driven from the World-City. Word is, she might not have gone far.
conversations.prefix: The Exile Queen:
conversations.from: human
conversations.value: A twisted unliving spirit within the body of a Seraph of Binah. Once a Counselor, now Satheriel, corrupting the empathy and spirituality of its host to bring misery and suffering to all around it.
conversations.prefix: Daeva of Satheriel:
conversations.from: gpt
conversations.value: A twisted unliving spirit within the body of a Seraph of Hod. Formerly a Sentinel, now Samael, the monstrous hunter who drags its prey into the darkness, never to be found again.
conversations.prefix: Daeva of Samael:
conversations.from: human
conversations.value: A twisted unliving spirit within the body of a Seraph of Malkuth. Previously a Scientist, now Nehemoth, obscuring and perverting science to dark and hideous ends.
conversations.prefix: Daeva of Nehemoth:
conversations.from: gpt
conversations.value: The Lady of Solace, matriarch of Binah, governess of the Counselors of the World-City. She is next in line to be Queen-in-Residence, a good thing in the eyes of many.
conversations.prefix: Queen of Binah:
conversations.from: human
conversations.value: Daughter of the Queen of Malkuth, she surrendered her name and is now the Royal Librarian. She keeps the other librarians in line, organizes the stacks, and oversees hundreds of miles of collections. Sssh!
conversations.prefix: The Royal Librarian:
conversations.from: gpt
conversations.value: Fear Hanan the Tyrant of Nimur! He who wrestled the Queen of Netzach to the ground! He who holds sway over the Plains of Nimur! Do you know him? Do you fear him?
conversations.prefix: The Tyrant of Nimur:
conversations.from: human
conversations.value: In the primal forests of Tegana lives a hooded bandit who goes by many names, including Clurichan. It's said he can take the form of any beast, outpace a sprinting deer, uproot a mighty tree, and hit a target with his bow over a dozen leagues away. Will you stop his banditry?
conversations.prefix: The Hooded Man of Tegana:
conversations.from: gpt
conversations.value: A Seraph of Daat, son of the Exile Queen. Brandishing his mighty mallet, forged from aurichalcum and infused with the power of the Wellspring, Baz-Eli harbors many grudges.
conversations.prefix: Baz-Eli the Liberator:
conversations.from: human
conversations.value: The God-King of Azur, immortal to all. A man of legend and father to the seraphs of his 10 wives. His appearance alone could cause mountains to quake where they stand.
conversations.prefix: Ozymandias, King of Kings:
conversations.from: gpt
conversations.value: The Lady of Solace, matriarch of Binah, governess of the Counselors of the World-City. She is next in line to be Queen-in-Residence, a good thing in the eyes of many.
conversations.prefix: Queen of Binah:
conversations.from: human
conversations.value: Queen-in-Residence, Lady of Whispers, matriarch of Chokmah. She sees and hears everything, or so it's said. She has the ear of the King of Kings, ye mighty, so despair.
conversations.prefix: Queen of Chokmah:
conversations.from: gpt
conversations.value: Fabled Olma-Kef, the fallen Queen of House Daat. Tried to foment an uprising and instead was driven from the World-City. Word is, she might not have gone far.
conversations.prefix: The Exile Queen:
conversations.from: human
conversations.value: In the primal forests of Tegana lives a hooded bandit who goes by many names, including Clurichan. It's said he can take the form of any beast, outpace a sprinting deer, uproot a mighty tree, and hit a target with his bow over a dozen leagues away. Will you stop his banditry?
conversations.prefix: The Hooded Man of Tegana:
conversations.from: gpt
conversations.value: Son of the Queen of Malkuth, he surrendered his name and is now the Royal Librarian. He keeps the other librarians in line, organizes the stacks, and oversees hundreds of miles of collections. Sssh!
conversations.prefix: The Royal Librarian:
conversations.from: human
conversations.value: Rails above the long twisting passages conduct carriages between cathedral-sized rooms lined with books, scrolls, and artifacts of all description.
conversations.prefix: Royal Library of Azur:
conversations.from: gpt
conversations.value: A frontier settlement in the shadow of the mighty walls surrounding the World-City. Remote and dust-caked and inhabited by simple folk who subsist on simple ways.
conversations.prefix: Bazaar at the Edge of the World-City:
conversations.from: human
conversations.value: Whorls of color and light surge through the heavens above this wine-dark sea. Anywhere is a destination, anything is possible. You are far from the Gates, and on your way to new understanding.
conversations.prefix: Adrift in the Shoals of Possibility:
conversations.from: gpt
conversations.value: A balcony overlooks the broad Plaza of the Concubine. Within, solemn chambers lit by candles provide a place to honor the Blood, the Wellspring, and the Tree of Life.
conversations.prefix: Chapel of the Concubines:
conversations.from: human
conversations.value: The courtyard of a Major House, with an avenue leading to the Queen's residence, the barracks, and other buildings. An ideal place to talk in large groups or in secluded bowers, sharing secrets.
conversations.prefix: House Courtyard:
conversations.from: gpt
conversations.value: Only the Scions of Ozymandias, his Queens, and the servants of House Kether may set foot in the Palace. It stands on a mighty hill, visible from leagues away.
conversations.prefix: Palace of Ozymandias:
conversations.from: human
conversations.value: A nearby Lesser World, reached by a Gate from the World-City. The Aeon Woodlands, the Towering Trees… it's the primal wilderness, teeming with life, predator and prey alike.
conversations.prefix: The Forests of Tegana:
conversations.from: gpt
conversations.value: A nearby Lesser World, reached by a Gate from the World-City. Vast reaches of flat prairie punctuated by mounds of stone. At night, the wind howls and the sky is a vault of stars.
conversations.prefix: The Plains of Nimur:
conversations.from: human
conversations.value: Far beneath the Palace of Ozymandias, the waters of the Tree of Life extend outward via streams and cracks within the firmament. You were baptized here, once.
conversations.prefix: The Wellspring of Azur:
conversations.from: gpt
conversations.value: Beneath the Major Houses, beneath even the sewers and aqueducts, lies the Undercity. The unwanted and outcast eke out an existence hidden from the people above.
conversations.prefix: Tunnels in the Undercity:
conversations.from: human
conversations.value: Queen-in-Residence, Lady of Whispers, matriarch of Chokmah. She sees and hears everything, or so it's said. She has the ear of the King of Kings, ye mighty, so despair.
conversations.prefix: Queen of Chokmah:
conversations.from: gpt
conversations.value: Fear Hanan the Tyrant of Nimur! He who wrestled the Queen of Netzach to the ground! He who holds sway over the Plains of Nimur! Do you know him? Do you fear him?
conversations.prefix: The Tyrant of Nimur:
conversations.from: human
conversations.value: A twisted unliving spirit within the body of a Seraph of Binah. Once a Counselor, now Satheriel, corrupting the empathy and spirituality of its host to bring misery and suffering to all around it.
conversations.prefix: Daeva of Satheriel:
conversations.from: gpt
conversations.value: A Seraph of Daat, son of the Exile Queen. Brandishing his mighty mallet, forged from aurichalcum and infused with the power of the Wellspring, Baz-Eli harbors many grudges.
conversations.prefix: Baz-Eli the Liberator:
conversations.from: human
conversations.value: A twisted unliving spirit within the body of a Seraph of Malkuth. Previously a Scientist, now Nehemoth, obscuring and perverting science to dark and hideous ends.
conversations.prefix: Daeva of Nehemoth:
conversations.from: gpt
conversations.value: A twisted unliving spirit within the body of a Seraph of Hod. Formerly a Sentinel, now Samael, the monstrous hunter who drags its prey into the darkness, never to be found again.
conversations.prefix: Daeva of Samael:
conversations.from: human
conversations.value: Open for millennia, this wide portal is beginning to collapse. The Gate within it is compromised, and time is running out. What do you do?
conversations.prefix: A Closing Gate:
conversations.from: gpt
conversations.value: The air is thick with despair and anguish. It has stricken those around you and now seeks to claim you. How can you push through the pain?
conversations.prefix: A Constant Suffering:
conversations.from: human
conversations.value: A mob of terrified humanity moves as one, a surge of fear that threatens to crush anything it its path. Can you redirect it? Pacify them? Another solution?
conversations.prefix: A Panicked Crowd:
conversations.from: gpt
conversations.value: Cracks appear in the vaulted ceiling above. The ground shakes beneath. Debris falls. Think fast, or you'll be buried beneath tons of fallen masonry and rock.
conversations.prefix: The Crumbling Tunnels:
conversations.from: human
conversations.value: The Royal Library is huge, with many twisting passages, lined with shelves and books. You could have sworn that you took this turn the last time.
conversations.prefix: Lost in the Royal Library:
conversations.from: gpt
conversations.value: Hidden forces are moving against you and those you hold dear. Perhaps you are too late to save some of them, but you may yet have time to stop it before it starts.
conversations.prefix: Night of Many Knives:
conversations.from: human
conversations.value: Some warlord has exploited a moment of crisis to invade the World-City. Somehow, they seized a Gate and are entering the city through it. Stop them — and make them regret their insult to the King of Kings.
conversations.prefix: Incursion from the Lesser Worlds:
conversations.from: gpt
conversations.value: The House of Geburah oversees all of the jails in Azur, but the Prison of Geburah is its largest and most impenetrable. You have to break in — or break out.
conversations.prefix: The Prison of Geburah:
conversations.from: human
conversations.value: Once human, this horde of ravenous husks is empowered by a dark and malignant shadow. Each one has wide jaws to bite, and fingers curled into claws to tear.
conversations.prefix: Qlippoth Horde:
conversations.from: gpt
conversations.value: Your entire life you've lived under the just and equitable law of Ozymandias, made manifest through the House of Hod. Now it stands in the way of achieving your goal.
conversations.prefix: The Law of Hod:
conversations.from: human
conversations.value: A Seraph of Tiphareth. You are a creator: a painter, a sculptor, a writer. You record the passage of time through art and expression, chronicling every life and death.
  
  ...
  
  Suggested Strength: Open-Minded
  
  Suggested Weakness: Irritable
conversations.prefix: Artist:
conversations.from: gpt
conversations.value: A Seraph of Binah. You minister to the spiritual and emotional needs of the people, bearing witness to their suffering, their guilt, and their desires.
  
  ...
  
  Suggested Strength: Empathic
  
  Suggested Weakness: Melancholic
conversations.prefix: Counselor:
conversations.from: human
conversations.value: A Seraph of Chesed. You provide shelter, medicine, or food for the sick, the needy, or the lost. You recover what is missing, and bring the dead home to their families.
  
  ...
  
  Suggested Strength: Healing-Handed
  
  Suggested Weakness: Pacifist
conversations.prefix: Hospitaller:
conversations.from: gpt
conversations.value: A Seraph of Geburah. You hold the keys to the Jails that hold the guilty. You do not seek, you do not plead, you stand firm. You are the shield for the innocent.
  
  ...
  
  Suggested Strength: Resolute
  
  Suggested Weakness: Unimaginative
conversations.prefix: Justiciar:
conversations.from: human
conversations.value: A Seraph of Yesod. You connect people through trade and seek out new and beneficial partnerships to route goods into the World-City and its many markets.
  
  ...
  
  Suggested Strength: Silver-Tongued
  
  Suggested Weakness: Stubborn
conversations.prefix: Merchant:
conversations.from: gpt
conversations.value: A Seraph of Malkuth. You study, experiment, and hypothesize. You seek to master the underpinnings of all the worlds, and bring this knowledge back to the Library.
  
  ...
  
  Suggested Strength: Innovative
  
  Suggested Weakness: Indecisive
conversations.prefix: Scientist:
conversations.from: human
conversations.value: A Seraph of Hod. You watch the Gates, pursue malcontents and criminals, and keep the peace within the walls of the World-City.
  
  ...
  
  Suggested Strength: Eagle-Eyed
  
  Suggested Weakness: Unforgiving
conversations.prefix: Sentinel:
conversations.from: gpt
conversations.value: A Seraph of Daat. You are nobody, an outsider, forgotten. Your House is gone, and you are all that is left… or so you think. Your true power has yet to be revealed.
  
  ...
  
  Suggested Strength: Chameleon
  
  Suggested Weakness: Forsaken
conversations.prefix: Outcast:
conversations.from: human
conversations.value: A Seraph of Netzach. You lead armies, claim victory for your King, and spend long years perfecting the path of violence and conquest.
  
  ...
  
  Suggested Strength: Fierce
  
  Suggested Weakness: Predictable
conversations.prefix: Warbringer:
conversations.from: gpt
conversations.value: A Seraph of Chokmah. You deal in secrets, lies, shadows. You make sure that intrigues and plots make their way to the King, and that knives and poisons don't.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Deceitful
conversations.prefix: Whisperer:
conversations.from: human
conversations.value: You blend in with any crowd and look at home in any situation. You're all but invisible if you choose to be. You simply do not matter enough for anyone to take notice of.
conversations.prefix: Chameleon:
conversations.from: gpt
conversations.value: You have an ear for secrets and mind for plots. You outwit everyone when it comes to puzzles, lies, and deception. You know the best exit out of any room a heartbeat after entering it.
conversations.prefix: Cunning:
conversations.from: human
conversations.value: You can see for great distances, focus on small details, catch brief movement, and see patterns in behavior. Nothing gets past you.
conversations.prefix: Eagle-Eyed:
conversations.from: gpt
conversations.value: Your sense of the emotional states of others is highly acute. Ordinary people can't lie to you or misdirect you. Even other Seraphs frequently betray their feelings to you.
conversations.prefix: Empathic:
conversations.from: human
conversations.value: All your senses are tuned toward violence, intimidation, fear. You are implacable and dangerous. You are a drawn sword, a notched arrow. You smell blood in the water.
conversations.prefix: Fierce:
conversations.from: gpt
conversations.value: You have the gift of chirurgery, the art of the physician. You have an almost unnatural gift for making others well, deducing their ailments, coming up with a course of treatment.
conversations.prefix: Healing-Handed:
conversations.from: human
conversations.value: Your mind forms bridges between unrelated concepts and deduces pathways to new understanding. You build upon existing knowledge in amazing ways.
conversations.prefix: Innovative:
conversations.from: gpt
conversations.value: You're open to anything, and accessible to anyone. You dispel doubts and misunderstandings, and help others become more receptive to new ideas. Nothing shocks you.
conversations.prefix: Open-Minded:
conversations.from: human
conversations.value: You blend in with any crowd and look at home in any situation. You're all but invisible if you choose to be. You simply do not matter enough for anyone to take notice of.
conversations.prefix: Chameleon:
conversations.from: gpt
conversations.value: You have an ear for secrets and mind for plots. You outwit everyone when it comes to puzzles, lies, and deception. You know the best exit out of any room a heartbeat after entering it.
conversations.prefix: Cunning:
conversations.from: human
conversations.value: You can see for great distances, focus on small details, catch brief movement, and see patterns in behavior. Nothing gets past you.
conversations.prefix: Eagle-Eyed:
conversations.from: gpt
conversations.value: Your sense of the emotional states of others is highly acute. Ordinary people can't lie to you or misdirect you. Even other Seraphs frequently betray their feelings to you.
conversations.prefix: Empathic:
conversations.from: human
conversations.value: All your senses are tuned toward violence, intimidation, fear. You are implacable and dangerous. You are a drawn sword, a notched arrow. You smell blood in the water.
conversations.prefix: Fierce:
conversations.from: gpt
conversations.value: You have the gift of chirurgery, the art of the physician. You have an almost unnatural gift for making others well, deducing their ailments, coming up with a course of treatment.
conversations.prefix: Healing-Handed:
conversations.from: human
conversations.value: You're open to anything, and accessible to anyone. You dispel doubts and misunderstandings, and help others become more receptive to new ideas. Nothing shocks you.
conversations.prefix: Open-Minded:
conversations.from: gpt
conversations.value: Nothing shakes you from your course of action or chosen cause. You are unmoveable, physically and emotionally. Your convictions, beliefs, and ideals are unassailable.
conversations.prefix: Resolute:
conversations.from: human
conversations.value: You can sell anything to anyone, given the time, the opportunity, and the right angle. You are social, charming, and magnetic. You can put a price on almost anything.
conversations.prefix: Silver-Tongued:
conversations.from: gpt
conversations.value: You can't help but lie and twist the truth. Deception comes as naturally as breathing. You have to shut your mouth to keep from embellishing reality.
conversations.prefix: Deceitful:
conversations.from: human
conversations.value: You are rejected, cast out, and ignored. Once you had resources, friends, and a life that mattered. All of that is gone, and you are alone.
conversations.prefix: Forsaken:
conversations.from: gpt
conversations.value: So many ideas and thoughts whirl around in your head. You see so many paths forward that choosing or even focusing on one of those paths is incredibly difficult.
conversations.prefix: Indecisive:
conversations.from: human
conversations.value: You're easily annoyed, quick to anger, and mercurial. Everything rubs you the wrong way. You have a time limit on your ability to put up with nonsense.
conversations.prefix: Irritable:
conversations.from: gpt
conversations.value: The suffering and pain of others is overwhelming. It consumes you, and you reflect it, bereft of hope even as you try to push on.
conversations.prefix: Melancholic:
conversations.from: human
conversations.value: Violence, anger, war, and hatred make you squirm. You won't pick up a weapon or lift a hand in anger against another. You speak out about not bringing harm to others.
conversations.prefix: Pacifist:
conversations.from: gpt
conversations.value: You have a routine. You never make rash choices and hate change. You prefer an organized universe that makes sense, that can be broken down into meaningful, ordered steps.
conversations.prefix: Predictable:
conversations.from: human
conversations.value: You don't like to let go of ideas or stop behaviors even when it's clear they're toxic or no longer useful. You dig in your heels, grit your teeth, and find any excuse to stay where you are.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You do not accept explanations or excuses. If you believe someone has committed a crime or a breach of faith, there is no redemption.
conversations.prefix: Unforgiving:
conversations.from: human
conversations.value: Nothing original comes to you any longer, if it ever did. Without old patterns and old ideas, life is like a blank sheet of parchment, the quill heavy and devoid of ink.
conversations.prefix: Unimaginative:
conversations.from: gpt
conversations.value: You've defeated countless foes, but this one vexes you. Your resources are here before you, your strategy is sound. But will this be the one war you do not win?
conversations.prefix: Conquer the Enemy:
conversations.from: human
conversations.value: You've been through so many options, none of which quite work. Your ideas lead nowhere. A trail must be blazed, a new way, a new course. Can you be that pioneer?
conversations.prefix: Find a New Way:
conversations.from: gpt
conversations.value: You are immortal, a child of the Blood. But those you serve and protect, counsel and minister to, face great suffering and loss. Can you bring life back to the dead?
conversations.prefix: Raise the Dead:
conversations.from: human
conversations.value: Your relationship with another was the foundation for your success. Giving of yourself makes you vulnerable; you were exploited or cheated. Will you ever trust again?
conversations.prefix: Restore Your Trust:
conversations.from: gpt
conversations.value: You were cast out, rebuked, rejected. Perhaps you left on your own. Whatever the cause, whatever the reason, it's time you returned. Can you regain what you lost?
conversations.prefix: Return from Exile:
conversations.from: human
conversations.value: You've been lucky so far. You haven't had to make tough choices, or withstand the cost of failure. But this is your greatest challenge. What will you give up to achieve your goal?
conversations.prefix: Sacrifice What Is Dear:
conversations.from: gpt
conversations.value: How many times have you brokered arrangements? How many contracts have you signed? How many treaties have you overseen? So why is this one so difficult?
conversations.prefix: Seal the Deal:
conversations.from: human
conversations.value: The evidence is before you, and the principals are already in play. If you can sort the false leads from the glimmer of truth, could you finally have resolution?
conversations.prefix: Solve the Case:
conversations.from: gpt
conversations.value: You're in love; as a Seraph, such love is intense, dangerous. Worse, another Seraph loves them, too. Can you win the heart of your beloved? What must you do to stop your rival?
conversations.prefix: Thwart Your Romantic Rival:
conversations.from: human
conversations.value: As other Seraphs mastered their heritage quickly, you wavered, if only for a moment. But they'll soon see that you have more power than any of them. Can you let it out?
conversations.prefix: Unleash Your Power:
conversations.from: gpt
conversations.value: This sword, passed down from Seraph to Seraph in the Houses of Hod and Netzach, has seen countless battles. It keeps its razor edge, never bends, never breaks.
conversations.prefix: A Blade of Ancient Days:
conversations.from: human
conversations.value: You can call upon this friend and gain unprecedented medicinal aid, likely with alchemy and physick from their storehouse of quality reagents.
conversations.prefix: A Confidante in Chesed:
conversations.from: gpt
conversations.value: Scooped from the Wellspring and specially sealed in a flask. Added to any liquid, true waters cleanse it of impurities and poisons, transmuting it into pure water.
conversations.prefix: A Flask of True Waters:
conversations.from: human
conversations.value: This sword, passed down from Seraph to Seraph in the Houses of Hod and Netzach, has seen countless battles. It keeps its razor edge, never bends, never breaks.
conversations.prefix: A Blade of Ancient Days:
conversations.from: gpt
conversations.value: A nearly weightless bronze helmet of finest craftsmanship. When you wear it, enchantments or coercion, no matter the source, cannot sway you from your goal.
conversations.prefix: A Helmet of Quality:
conversations.from: human
conversations.value: The Crown of the King of Kings and the symbol of rulership. Wearing it makes the statement: I am the King of Kings.
conversations.prefix: Crown of Kether:
conversations.from: gpt
conversations.value: A fabled war-elephant of House Netzach, this armor-clad behemoth can bring down whole buildings or walls, and trample armies beneath its spiked feet. It comes with a unit of armored myrmidon soldiers and archers.
conversations.prefix: Dreadnought Pachyderm:
conversations.from: human
conversations.value: You have the sworn oath of service from a contingent of mighty spearmen. They will engage in battle for you until they fall. Even if somehow brought back to life, their loyalty is unimpeachable.
conversations.prefix: Fealty of the Spearthrong:
conversations.from: gpt
conversations.value: This is a sample of the tainted blood of the Qlippoth. Exposure to it may corrupt both Seraph and mortal, but within it lies the secret to the Qlippoth and its root source.
conversations.prefix: The Blood of the Husks:
conversations.from: human
conversations.value: This fine-spun gown is the official ceremonial dress of the Queen-in-Residence. Housed in the Chapel of the Concubine behind a sealed glass door, it's reputed to be proof against all weapons.
conversations.prefix: The Gown of Nine Queens:
conversations.from: gpt
conversations.value: These otherwise unremarkable sandals reduce the pull of gravity upon the wearer. They're not literally winged, and you cannot fly, but seven leagues in one stride are possible.
conversations.prefix: Winged Sandals:
conversations.from: human
conversations.value: The King of Kings is gone. You're his heir. It's your birthright, by Blood and Wellspring. But many share your ambition. How can you put yourself first in line for the Crown?
conversations.prefix: Ascend the Throne:
conversations.from: gpt
conversations.value: A child of a Major House is missing, perhaps dead. Was he exiled? Was he kidnapped? It is up to you to find out, and once you do, bring him back at all costs.
conversations.prefix: Bring Back the Lost Scion:
conversations.from: human
conversations.value: A long-established Gate to a Lesser World must be closed, lest a dangerous situation turn deadly. You have the power to do it, but what are the consequences?
conversations.prefix: Close the Gate:
conversations.from: gpt
conversations.value: The World-City is under threat. The situation is perilous, the consequences of failure are too overwhelming to consider. What resources do you have to defend it? What is your plan?
conversations.prefix: Defend the World-City:
conversations.from: human
conversations.value: Azur is eternal, but Lesser Worlds can fall away and vanish. It is time to deal with this petty kingdom once and for all. Are you strong enough to do it?
conversations.prefix: Destroy a Lesser World:
conversations.from: gpt
conversations.value: You are immortal. Why must you live in suffering? Perhaps you're meant to be consumed by the darkness. Perhaps it's the only way out of your present situation.
conversations.prefix: Embrace the Qlippoth:
conversations.from: human
conversations.value: Someone has been wrongfully captured or imprisoned. How will you spring them from their confinement?
conversations.prefix: Liberate the Innocent in Chains:
conversations.from: gpt
conversations.value: A Queen is in your way, thwarting your efforts. You need to deflect her, because you know you can't get rid of her. How can you remove her as an obstacle?
conversations.prefix: Rebuke the Queen:
conversations.from: human
conversations.value: One of you is a traitor. It's not you, so it must be one of the others. Before they ruin everything you've worked for, you must find them and expose them.
conversations.prefix: Reveal the Traitor:
conversations.from: gpt
conversations.value: You need the Queen of a Major House to place her trust in you, or you won't be able to achieve your goals. How can you do this without her suspecting your motives?
conversations.prefix: Trust of the Queen:
conversations.from: human
conversations.value: There are thousands of characters on this one scroll alone. It will take a millennia and a half to decode this alone... 
conversations.prefix: Decode the Scrolls:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild: