conversations.from: system
conversations.value: Forbidia. A magical world where the Pora River starts. But now, danger lurks here. A rogue with a too-powerful Superiority-one's special magical power-is about. Too many end up dead. Dragons, fire phoenixes, and other magical creatures are at the brink of extinction. Heroes need to be roused. Villains need to be conquered. And one must make sure that nobody is too far ahead.
conversations.from: human
conversations.value: The most prominent city in Rivertale and where a bit of common villainy happens. Stay alert!
conversations.prefix: Delta Capital:
conversations.from: gpt
conversations.value: A magical bus carrying all manner of creatures that travels all over Azaria-not just Rivertale. This means a lot-a LOT-of fights.
conversations.prefix: The Cloud Bus:
conversations.from: human
conversations.value: In the nearby country of Forbidia, evil lurks greater than ever, and you will have to step up to save the continent of Azaria.
conversations.prefix: Port Thornia, Forbidia:
conversations.from: gpt
conversations.value: It's sneaky, it's dark, it's creepy, it's dangerous, but one thing's for sure-you won't want to stay in here for long...
conversations.prefix: Grove of Five Trees:
conversations.from: human
conversations.value: Ahhh, the Darkelandes-home to disheartening creatures and the altogether-too-perilous Palace of Illusions...you either live or don't get out.
conversations.prefix: Palace of Illusions:
conversations.from: gpt
conversations.value: This is where you'll learn to fight, write in Ancient Runic, identify magical creatures, cast spells, create disguises, master your elements...
conversations.prefix: The Academy:
conversations.from: human
conversations.value: It's vile, contemptuous, and full of hatred. You wouldn't be welcome here...if you weren't in disguise.
conversations.prefix: The Academy of Evil:
conversations.from: gpt
conversations.value: The bustling capital of Forbidia where, somehow in some way or another, everyone is welcome.
conversations.prefix: Thornia:
conversations.from: human
conversations.value: It's your home. It has 20 floors and an infinite number of rooms. Dibs on the open-air bedroom!
conversations.prefix: The Annex:
conversations.from: gpt
conversations.value: Half cyborg, half real human, Hoodlum One-Four-Eight has had a hard life and only wants to be restored to full humanity. But he has an evil side, too...
conversations.prefix: Hoodlum One-Four-Eight:
conversations.from: human
conversations.value: Hazel's in league with all that is unsure of their true identity. She doesn't know her place. She doesn't have a love. She is a ghost of what had been-and a sign of what will be.
conversations.prefix: Hazel:
conversations.from: gpt
conversations.value: The leading government official who thinks the heroes are murderers, thieves, villains, arsonists...
conversations.prefix: Officer Bollidan Parker:
conversations.from: human
conversations.value: Paranytron is evil to the core and cannot help it. You'll say he can, but it's not something he can handle. For real.
conversations.prefix: Paranytron II:
conversations.from: gpt
conversations.value: A former spy, Lady Madeleine always suspects, needs, or wants something, especially when it comes from a handsome, shock-blond, blue-eyed, freckled hero...
conversations.prefix: Lady Madeleine:
conversations.from: human
conversations.value: If there's one person in the world who has truly earned the title of "assassin," it is Steel. He's quiet, deadly, and a rogue from the start of his equally deadly past.
conversations.prefix: Steel:
conversations.from: gpt
conversations.value: She's the wife of the villain and the nemesis of one of the heroes. She's vile, contemptuous, far too fancy, and cunning. Need I say more?
conversations.prefix: Princess Keira:
conversations.from: human
conversations.value: He's evil. He's Keira and Archnemesis's son. Though he is devilishly handsome, he is also a devil to the core.
conversations.prefix: Talon:
conversations.from: gpt
conversations.value: The villain that has been plaguing Azaria? The one who killed almost every person in the capital city of Delta in Rivertale? The main villain of the story? Archnemesis is our guy. Kill him if you can.
conversations.prefix: Archnemesis, Alias Arch:
conversations.from: human
conversations.value: Did I say "kill him if you can?" Well, I'll also say "good luck," because it's a definite that you'll need it.
conversations.prefix: Chase with Arch:
conversations.from: gpt
conversations.value: She'll kill you with a fire staff if you don't get out of there, so make a run for it. Or, you know, just fight her and get mortally injured or die.
conversations.prefix: Keira's Secret:
conversations.from: human
conversations.value: While you're traveling on the river, don't forget to avoid the rapids at Portia, because they just might pull you in...
conversations.prefix: The Rapids at Portia:
conversations.from: gpt
conversations.value: It's a race against the eagles in the Opal Desert as you race to find the fire opal that will make you Queen of the Fire Phoenixes.
conversations.prefix: Eagle:
conversations.from: human
conversations.value: Can you brave the onslaught of evil to save your dying friends? Are you loyal enough?
conversations.prefix: Save Your Friend:
conversations.from: gpt
conversations.value: Run, before they get to you and destroy your soul!
conversations.prefix: Don't Kill Me:
conversations.from: human
conversations.value: Your comrade is possessed by the well-meaning but rough Shadow Goddess. Can you survive this sudden burst of power?
conversations.prefix: Encounter with the Shadow Goddess:
conversations.from: gpt
conversations.value: Hop, skip, tremble, trip, fall as you chase Hazel through cobbled, uneven streets in a quest to get her back - and maybe win her allegiance once and for all.
conversations.prefix: Drama, Drama:
conversations.from: human
conversations.value: Don't forget: you need to spy at the Evil Academy without being discovered!
conversations.prefix: Spy:
conversations.from: gpt
conversations.value: Your kind is extremely rare. You don't know it yet, but you are the only survivor of a terrible Creation Fire-the fire that created you. You're looking for a place where you can finally settle down and make friends.
conversations.prefix: Fire Phoenix:
conversations.from: human
conversations.value: A creature of air-and for a glacier skiris, water and ice as well. You are extremely powerful, sarcastic, and rather trained with knives. You really need a chance to figure out who you are and why you're here. Oh, and don't tell the others, but you have a crush on the dark phoenix-annagini hybrid.
conversations.prefix: Glacier Skiris:
conversations.from: gpt
conversations.value: You're a dark phoenix-snake humanoid hybrid. Your dad pushed your mom off a cliff and then jumped off the same cliff. You're torn, but you also have siblings who are still there for you. You're on a quest to uncover yourself and finally find a girlfriend you can manage.
conversations.prefix: Dark Phoenix-Annagini:
conversations.from: human
conversations.value: In this world, a sprite is a humanoid with specified powers. You're an ice sprite, so your heart is literally ice. You're supposed to be cold and only warm when you want to be, but you're too warm. You're also extremely beautiful. You need to reveal yourself on the inside and can't live without a partner.
conversations.prefix: Ice Sprite:
conversations.from: gpt
conversations.value: You're the healer of the group and an extremely large earth pixie with green wings. You're normal human size. You are kind and welcoming but often get into large fights with the ice sprite. You were rescued by the heroes and took to them like a fly to garbage.
conversations.prefix: Earth Pixie:
conversations.from: human
conversations.value: You're not really a species, you're just a necromancer. You are extremely advanced and can do all sorts of things. Your cover is a Cloud Bus driver. You wanted the heroes to rescue the earth pixie and bring her to you. You need to prove your worth. Life to you is about being the best.
conversations.prefix: Necromancer:
conversations.from: gpt
conversations.value: As a phoenix-point, you have two pairs of two wings on each side of your body. You're funny, clever, and like to steal cheeses from the fridge. You are tiny and bonded to the glacier skiris. You can't break your bond, and being the Princess of the pixies doesn't help...
conversations.prefix: Phoenix-Point Pixie:
conversations.from: human
conversations.value: You can change into pretty much anything, which helps with battle. You also have a Metamorph Disguise, which you may die from using. You don't know yet whether you will die from it.
conversations.prefix: Metamorph:
conversations.from: gpt
conversations.value: You are good with complex spells and can do a variety of different things, including Conjuration and Summoning.
conversations.prefix: Enchanter:
conversations.from: human
conversations.value: You have the exact same powers as Arch (or Archnemesis), which makes you the only one able to defeat him. You can make anything an illusion, but there always has to be a break in the illusion. This break is called a glimmer.
conversations.prefix: Illusionist:
conversations.from: gpt
conversations.value: You can do anything with ice. You can literally do anything. You have the world of ice at your fingertips.
conversations.prefix: Ice Mystic:
conversations.from: human
conversations.value: You are able to heal almost any wound. You are responsible for your teammates' injuries, even though you cannot heal all of them.
conversations.prefix: Healer:
conversations.from: gpt
conversations.value: You can do a lot of things with the undead and cast a lot of death spells. Also, you have a totally freaking awesome staff!
conversations.prefix: Death Elementalist (Staff Included!):
conversations.from: human
conversations.value: You're clever. You're so clever everyone takes your advice. You are a living map of Forbidia and know its every nook and cranny.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: When you get angry, you tend to explode. Your hands elongate into razor-sharp claws when you get angry, and you really can't control it sometimes.
conversations.prefix: Beast:
conversations.from: human
conversations.value: Your past haunts you like a ghost haunts its site of death. It changes your behavior. The worst part is, you can't let it go.
conversations.prefix: Past:
conversations.from: gpt
conversations.value: No matter how hard you try, you can't seem to let go the fact that you really want that thing...
conversations.prefix: Cravings:
conversations.from: human
conversations.value: You're too kind. You're far too kind and it makes your friends annoyed and distrustful.
conversations.prefix: Kindness:
conversations.from: gpt
conversations.value: You're cold, hard, and mostly unfeeling. Most say that worse than when you yell is when your face turns to icy stone.
conversations.prefix: Cold Stone:
conversations.from: human
conversations.value: Despite being powerful and cool, you're soft for people with hard pasts, current situations, etc. You sometimes trust the enemy more than your friends.
conversations.prefix: Soft:
conversations.from: gpt
conversations.value: Your central motivation is to be the main character of your story, and having the powers you have will really help that.
conversations.prefix: Main Character:
conversations.from: human
conversations.value: Your goal is not only to be the best friend you can be to your friends, it is to get your crush to be intimately close to you!
conversations.prefix: More-than-Friend:
conversations.from: gpt
conversations.value: You're really special, but all you want is to be a normal Forbidian teenager, and you might achieve that after your adventure.
conversations.prefix: Normal:
conversations.from: human
conversations.value: You need to have a good future. So far, your life has been a train wreck and you want to change that.
conversations.prefix: Future:
conversations.from: gpt
conversations.value: You believe that you can still be powerful, even though you are weak and seem soft on the outside. You want to be powerful. You need to be powerful.
conversations.prefix: Power:
conversations.from: human
conversations.value: You want to rise to the top of the pile and get the best education, the best job, and the highest ranks in everything. You aren't interested in being main character, per se, but you would like a high rank in life.
conversations.prefix: Top:
conversations.from: gpt
conversations.value: You want-no, sorry, you need-to discover the truth about yourself and find the real you in your world.
conversations.prefix: Discovery:
conversations.from: human
conversations.value: You get to create a Metamorph Disguise! Woohoo! 
  (Note: You will have to publish what your Metamorph Disguise looks like in the game, because sadly, there is not an option to create it manually.)
conversations.prefix: Metamorph Disguise (only available for Metamorph in Scene III):
conversations.from: gpt
conversations.value: Your powerful sword. Don't swing it the wrong way. It's concealed in an empty sword belt that you like to say once held Excalibur.
conversations.prefix: Shikomizue:
conversations.from: human
conversations.value: This bracelet contains fire phoenix blood and is one of the most powerful things in Forbidia.
conversations.prefix: Bracelet of Things to Come:
conversations.from: gpt
conversations.value: It's really powerful blue fire in a jar that's on a chain.
conversations.prefix: Bluebell Fire Necklace:
conversations.from: human
conversations.value: The orb contains every single element that ever existed, exists, and will exist. No kidding, you guys.
conversations.prefix: Orb of Elements:
conversations.from: gpt
conversations.value: Really, really powerful and protective armor that will pretty much do whatever you ask it to and be whatever you want.
conversations.prefix: Armor of Illusions:
conversations.from: human
conversations.value: If there is one thing you've got to learn more about, it's that sword. Those two swords, in fact...is there a special connection or something??
conversations.prefix: Secrets of the Sword:
conversations.from: gpt
conversations.value: Really, really powerful and protective armor that will pretty much do whatever you ask it to and be whatever you want.
conversations.prefix: Armor of Illusions :
conversations.from: human
conversations.value: This could change your future. This wish is the only one anyone's seen in Forbidia since the beginning of time. When I say use it wisely, I mean think about it. The future of Forbidia is resting on your shoulders. No pressure.
conversations.prefix: Wish:
conversations.from: gpt
conversations.value: This is your sun dragon. Name him/her what you like and teach him/her what you wish.
conversations.prefix: Sun Dragon:
conversations.from: human
conversations.value: Silvery scales, seven heads, seven tails, a beautiful name of your choice-what could be better than this beautiful creature?
conversations.prefix: Moon Chimaera:
conversations.from: gpt
conversations.value: Ahhh, Blackie - the chimaera that can change from huge, living, breathing creature to tiny origami animal that can fit in the palm of your hand. Black scales with purple-black wings.
conversations.prefix: Blackie:
conversations.from: human
conversations.value: You want it, you'll need it - but first, you'll need a gallon of magical blood from your archenemy.
conversations.prefix: Skiris Diamond:
conversations.from: gpt
conversations.value: What you see around you starkly changes the way you act and how you want to act. You tend to want everybody to tell you everything as a result of this, even when they tell you multiple times they won't or they don't want to.
conversations.prefix: Horrified:
conversations.from: human
conversations.value: Bella is Talon's sister and Arch's daughter. She is good at heart and has no idea that her parents are evil. You can see that she still has a chance. You should give her that chance.
conversations.prefix: Reason:
conversations.from: gpt
conversations.value: Can you learn more about the mysterious, gold-eyed Thorn who claims to be the brother of Illusion, one of the Three who saved the land once upon a time?
conversations.prefix: Thorn:
conversations.from: human
conversations.value: Ashli the fairy princess is bonded and can't break it. She really needs to be back home taking care of things around her little town, as she is royalty.
conversations.prefix: All Hail Princess Ashli:
conversations.from: gpt
conversations.value: Isa is a good friend of the Three and likes traveling around Azaria. You may be able to coax some information out of her - if you can find her.
conversations.prefix: Isa:
conversations.from: human
conversations.value: You can speak the magic language. Woohoo.
conversations.prefix: Magic Language:
conversations.from: gpt
conversations.value: Hazel is now yours to help and be helped.
conversations.prefix: Hazel's Allegiance:
conversations.from: human
conversations.value: It's powerful and could really help with matters of trust.
conversations.prefix: Get Paranytron's Jewel:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Peace, to heal and change the future for all.
conversations.prefix: Brighter Future:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are too bold and violent. Which is really off-putting. Instead of making friends, you tend to frighten off people.   
conversations.prefix: Fierce:
conversations.from: gpt
conversations.value: You've got powers over the elements: fire, water, earth, air, ice. You've got mastery over them, and you can use them to your advantage.
conversations.prefix: Elemental Powers:
conversations.from: human
conversations.value: As a creature of air, you have the ability to manoeuvre freely through the air. In other words, you can fly. 
conversations.prefix: Flight:
conversations.from: gpt
conversations.value: You are able to move quickly without much trouble. Dodging for you is a piece of cake.
conversations.prefix: Agile:
conversations.from: human
conversations.value: Although you are powerful, you don't believe in yourself enough. You think that you aren't good enough and sometimes this can cause problems.
conversations.prefix: Low Self-Esteeem: