conversations.from: system
conversations.value: Watch the opening crawl here:
  
  http://starwars.com/play/online-activities/crawl-creator/index.jsp?cs=8vk2qa6v87
  
  Star Wars: The Downside of Dealing With Hutts
  Episode I
  
  The Galaxy is at war!  The Empire's first super weapon, The Death Star, has been sabotaged and destroyed by the Rebel Alliance. However, life for most fringers has changed very little.
  
  The crew of the Salty Mynok have just touched down outside the ruined temple they were looking for on Hoth.  Their mission: to retrieve an artifact called the Eye of Kordill.  Ultimately it's jobs like these that buy them more food and fuel and get them to the next one.
  
  Though each of the crew has different motivations, the team has been operating together for a few weeks now.  The datapad confirms: this is the place.  Danger, treasure, and credits await...
  
  Star Wars: The Downside of Dealing With Hutts Episode I is a Star Wars adventure for 4 players set during the time of the Empire just after the destruction of the first Death Star (somewhere around 1 ABY).  Players will take on the roles of galactic fringers who live and operate mostly on the Outer Rim of the galaxy in order to evade Imperial concerns.  Players take on dangerous jobs and risks typically to meet their obligations - be they debts, oaths, or favors owed.
  
  This game borrows heavily from concepts in Fantasy Flight's Star Wars: Edge of the Empire roleplaying system.
  
  **BUILD NOTES:** When building a character, please select from the customized story cards provided.  This will make it easier for the narrator to piece together a story based on what he's working with.  If you'd like to do any custom cards, please submit a description in the comments to the narrator section for approval.
  
  **BIO NOTES:** Please include a sentence or two on how/why/what your character owes Gilgix the Hutt.  Use your subplot card choice in determining this.  Please include a sentence or two on how you joined the crew of the Salty Mynok, captained by Captain Jegg.  Also, race is not included in nature.  Please indicate your race (droids are absolutely welcome!) in your bio.
  
  *Player Character submissions ignoring these notes will not be approved.*
  
  Thanks and I can't wait to write with you! :)
  
  mactheterrible
conversations.from: human
conversations.value: BlasTech Industrie's flagship blaster pistol.  What it lacks in ammo capacity and conceal ability it makes up for in *oomph.*
conversations.prefix: DL-44 Heavy Blaster Pistol (copy):
conversations.from: gpt
conversations.value: Valuable stuff if you know how to unload it.  You don't know what spice this is.  You could always try it...
conversations.prefix: Some Jars of Spice:
conversations.from: human
conversations.value: This is what you came for.  The mysterious buyer expects this to be returned in one piece.
conversations.prefix: Eye of Kordill:
conversations.from: gpt
conversations.value: One of two laser turrets mounted on The Salty Mynok and controlled by a gunner's seat.
conversations.prefix: Quad Laser Turret:
conversations.from: human
conversations.value: Just past Scrapper's orbit is a small-sized asteroid field, whose origin is relatively unknown.  If you're a good enough pilot, you can use it to your advantage.
conversations.prefix: Asteroid Field:
conversations.from: gpt
conversations.value: This blaster carbine no longer "looks" like any specific model.  It's been heavily modified by it's owner(s) to become a pretty fearsome weapon.
conversations.prefix: Heavily Modified Blaster Carbine:
conversations.from: human
conversations.value: A big chunk of change.  You could exchange this for an asset in market or for a nice bribe or sizable barter.
conversations.prefix: Pile of Credits:
conversations.from: gpt
conversations.value: ?
conversations.prefix: Mysterious Datachip:
conversations.from: human
conversations.value: Currently employed by the Imperial Military as the standard assault rifle, the E-11 is a trusty, high performing baster rifle with a deadly reputation.
conversations.prefix: BlasTech E-11 Blaster Rifle:
conversations.from: gpt
conversations.value: BlasTech Industrie's flagship blaster pistol.  What it lacks in ammo capacity and conceal ability it makes up for in *oomph.*
conversations.prefix: DL-44 Heavy Blaster Pistol:
conversations.from: human
conversations.value: An odd little, obscure idol suspended in a still active gravity field.  It looks like an item of worship.
conversations.prefix: Ancient Idol:
conversations.from: gpt
conversations.value: Exactly what it sounds like.  Old.  Antiquated.  The right buyer would pay some decent creds for it.
conversations.prefix: Crate of Luxurious Jewelry:
conversations.from: human
conversations.value: Davie is an ancient protocol droid that con only run for about 2 hours without an external power supply.  Oh...and he's missing both of his arms at the moment.
conversations.prefix: D8-93V (Davie):
conversations.from: gpt
conversations.value: General purpose mechanical spare parts.  These could be traded or spent to create something useful or repair something.
conversations.prefix: Spare Parts:
conversations.from: human
conversations.value: Some basic raw materials for creation.  These could be traded or spent to make something useful.
conversations.prefix: Raw Materials:
conversations.from: gpt
conversations.value: A datapad issued by the Bureau of Ships Services.  This one has all the important info for The Salty Mynok, including transponder codes and identities.
conversations.prefix: BoSS Datapad:
conversations.from: human
conversations.value: Though it packs a lower punch than a heavy blaster pistol, you can hide this baby ANYWHERE.
conversations.prefix: Czerka 4-11 Holdout Pistol:
conversations.from: gpt
conversations.value: A very nice sum of credits - a respectable payout.  Enough to buy a nice piece of gear with or trade for a substantial reward, like very rare information, to settle a small to medium debt, or for a strong bribe.
conversations.prefix: Pile of Credits:
conversations.from: human
conversations.value: You are...smitten with Kender Raesim.  You might be compelled to help her or go the extra mile to help her notice you more.  Will she ever return those feelings?
conversations.prefix: Smitten with Kender:
conversations.from: gpt
conversations.value: A grizzled, rough and tumble wookiee, Grarrk is...
conversations.prefix: Grarrk:
conversations.from: human
conversations.value: An expert marksman and combatant
conversations.prefix: Virdip:
conversations.from: gpt
conversations.value: You have a LOT of confidence in yourself.  Sometimes, it's too much.  Your attitude can often get you into trouble when you over advertise and underperform your own capabilities.
conversations.prefix: Cocky:
conversations.from: human
conversations.value: It's your fierce demeanor, your loner attitude, or your dislike of all things organic - you are terrible in social situations.  You prefer blasters and blades to talking it out and as such, you turn others off with your bad attitude.
conversations.prefix: Antisocial:
conversations.from: gpt
conversations.value: You come across as a bit...different.  You don't seem "all there," and are often confused with being a doofus, old coot, or maybe a bit crazy.  At times you aren't taken seriously or can't connect with others.
conversations.prefix: Aloof:
conversations.from: human
conversations.value: You struggle with demons in your past of violence.  You loose control often and it causes you to act out viciously against those who oppose you.  You start fights and at times don't know when to stop them.
conversations.prefix: Violent:
conversations.from: gpt
conversations.value: Your species has a light build or perhaps you have some kind of disease or terminal illness.  In any case, you get exhausted easily and can be harmed even easier.  It makes physical altercations a lot harder for you.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Tech sucks.  You could be of a primitive nature, or maybe you just don't trust it.  Blasters, datapads, starships, computers - it all seems to malfunction in your hands.
conversations.prefix: Technologically Challenged:
conversations.from: gpt
conversations.value: Credits. Treasure. Secrets.  You hunger to acquire things that aren't yours.  You're so driven by your desire to get rich that it consumes your thoughts and actions and can put you at a disadvantage.
conversations.prefix: Greedy:
conversations.from: human
conversations.value: Sometimes called cold hearted, overly rational, or just cruel, you come across as uncaring.  You aren't necessarily that way, but your tough exterior and realist attitude  project "all business and no heart."
conversations.prefix: Uncompassionate:
conversations.from: gpt
conversations.value: You've survived great atrocity.  Maybe it was war, maybe it was catastrophe, but something haunts you in your dreams and waking hours.  You can't shake the feeling that it was your fault.  The trauma cripples you at times.
conversations.prefix: Haunted:
conversations.from: human
conversations.value: Often associated with weakness, you have a big heart full of compassion for others.  You frequently get in trouble helping others too much and getting too attached.  It often puts you out of pocket and off mission.
conversations.prefix: Bleeding Heart:
conversations.from: gpt
conversations.value: You owe a great debt to a powerful entity.  It could be a crime lord or corporation or something else, but it looms over you.  It keeps you stressed and wondering when it will come due.
conversations.prefix: Debt:
conversations.from: human
conversations.value: You've sworn a sacred oath to some kind of order.  The tenets of said order bind you to a type of behavior that you cannot conflict with - without great inner conflict.
conversations.prefix: Oath:
conversations.from: gpt
conversations.value: For whatever reason, you've got a bounty out on your head.  You are constantly forced to stay out of the spotlight, lay low, and keep off the radar for fear of being tracked down.  Sometimes...it still happens.
conversations.prefix: Bounty:
conversations.from: human
conversations.value: Somebody (probably in your crew) saved your life or performed some great act of kindness - so much so that you have pledged your life to them in return.  Until you can pay them back, you are loyally committed to them.
conversations.prefix: Life Debt:
conversations.from: gpt
conversations.value: Orbiting the Mid Rim planet of Cerea, Grandpoint Station is a quiet fuel and supply depot for limited trade traffic.
conversations.prefix: Grandpoint Station:
conversations.from: human
conversations.value: The frozen, desolate snow planet of Hoth lies far out in the outer rim.  It's certain death for unprepared and unknowing adventurers.
conversations.prefix: Hoth:
conversations.from: gpt
conversations.value: The gassy mining planet of Bespin is home to Cloud City and Tibannoplois.  Dominated by its gas trade,  Bespin is an industrial planet.
conversations.prefix: Bespin:
conversations.from: human
conversations.value: You owe a favor to someone.  It's a big one - nothing small.  Maybe it's a promise or an action or something else.  Whatever it is, it drives and informs some of what you do.
conversations.prefix: Favor:
conversations.from: gpt
conversations.value: You've got a strong addiction you have to fill.  It could be a substance or behavior, but whatever it is it often drives you when choosing what to do next.  Many times, the after effects cause problems in your life.
conversations.prefix: Addiction:
conversations.from: human
conversations.value: It could be a a single system or planet - or the entire Empire - that you've found yourself in trouble on, but you are a fugitive.  Either running from a real or imagined charge, you have to be careful.
conversations.prefix: Criminal:
conversations.from: gpt
conversations.value: Someone knows something about you - one of your dirty little secrets.  Not only that, but they have evidence to prove it.  You tend to act in certain ways depending on what could happen with that info.
conversations.prefix: Blackmail:
conversations.from: human
conversations.value: This Old Republic-era space station is still fully operational.  One of the last major depots along the Hydian Way.  Owned and operated by a toydarian named Bleeta, Scrapper's sees a good deal of business and houses a chunk of services for all professions.
conversations.prefix: Scrapper's Depot:
conversations.from: gpt
conversations.value: Captained by Jegg, this modified YV-545 freighter may not be pretty, but usually gets the job done.  With small crew quarters, a decent cargo bay, and decent array of firepower, The 'Mynok's been known to pull a few tricks out of her bag.
conversations.prefix: The Salty Mynok:
conversations.from: human
conversations.value: You're good at moving things around the galaxy - period.  Some of these things are illegal. They're worth more.  You might be a pilot or thief or just a general scoundrel.  You're strongest when getting in and out of trouble.
conversations.prefix: Smuggler:
conversations.from: gpt
conversations.value: You don't know anything about this guy - ANYTHING.  He doesn't even have a reputation.
conversations.prefix: The Dark Man:
conversations.from: human
conversations.value: You hunt people for credits - and you're good at it.  Many look down on your job, but not those who need someone found.  You could focus as an assassin or hunter or a gadgeteer.  You rely on your gear to serve you.
conversations.prefix: Bounty Hunter:
conversations.from: gpt
conversations.value: You've probably been there or, you know something about it.  Not only that but you know how to survive it.  You're the crew's fringed or trader or survivalist.  You specialize in obscure knowledge and gear.
conversations.prefix: Explorer:
conversations.from: human
conversations.value: Heavily trained in combat, you're the muscle of any good crew.  Blasters, vibroswords, fists - it doesn't matter.  You're a mercenary and you get paid to protect and eliminate threats through force.
conversations.prefix: Hired Gun:
conversations.from: gpt
conversations.value: People are difficult to understand.  Machines? Not so much.  Wether its mechanics or computers or droids, you know your way around a hydrospanner.  You can fix a hyperdrive or even slice a terminal.
conversations.prefix: Technician:
conversations.from: human
conversations.value: For one reason or another, you find yourself out traversing the galaxy.  It could be that you have a desire to change the galaxy for better.  You might be a doctor or a noble or an academic.
conversations.prefix: Colonist:
conversations.from: gpt
conversations.value: A despicable bounty hunter, Graves has an ill-temper and poor business practices to prove it.  He's usually contracted by those who want to inflict excessive pain.
conversations.prefix: Graves:
conversations.from: human
conversations.value: These ancient, dragon-like sentry droids are still primed and ready for action!  Razor sharp teeth and deadly claws make them quite formidable.
conversations.prefix: Sentry Droids:
conversations.from: gpt
conversations.value: These heavy steelcrete doors are locked.  A security console - if found - could be helpful.
conversations.prefix: Locked Temple Doors:
conversations.from: human
conversations.value: An ancient protocol droid - still operational - who stands guard over a large, locked door.  He is unarmed.
conversations.prefix: Protocol Droid:
conversations.from: gpt
conversations.value: An old strongbox.  It will accept a dataspike and can connect to a datapad, but that's about it.  It has a lock.
conversations.prefix: Old Strongbox:
conversations.from: human
conversations.value: You are attuned to the binding galactic energy - the Force.  You have little to no training and your skills are rudimentary.  Even so you can move things, feel things, see and hear things and suggest things others can't.
conversations.prefix: Force Sensitive:
conversations.from: gpt
conversations.value: You have the right weapon to get the job done.  Blasters, blaster rifles, vibroswords, explosives - you come equipped for war.  You have a working knowledge of these weapons as well.
conversations.prefix: Arsenal:
conversations.from: human
conversations.value: You've got the gift of gab and the presence to use it.  You can charm, intimidate, and schlep with the best of 'em.  Your mouth has gotten you in and out of trouble so many times you've lost count.
conversations.prefix: Charismatic:
conversations.from: gpt
conversations.value: In line with your nature, you have a plethora of gear to get you through most situations.  Maybe an advanced suit of hyped up armor, survival gear, even a trusty sidekick droid.  If you need it to do your job, you've got it.
conversations.prefix: Well Prepared:
conversations.from: human
conversations.value: You are used to the shadows - both physically and socially.  You always prefer the element of surprise.  Socially, you can be manipulative and you're a great secret keeper.
conversations.prefix: Sneaky:
conversations.from: gpt
conversations.value: Beefy.  That's the word to describe you.  You can take a lot of punishment and still keep coming.  It could be due to advanced armor or just being a big 'ole lug.  Either way, you're usually the last to go down in a fight.
conversations.prefix: Tough:
conversations.from: human
conversations.value: You're the first to notice trouble and the last to get surprised.  You know how to get a good lay of the land, you know how to process details concerning things quickly, and you are best suited as the eyes and ears of the crew.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: If it's locked electronically, you can get in.  Period.  Computer consoles, security terminals, even ship alarms - you have the gear and the know how to slice into just about anything.
conversations.prefix: Slicer:
conversations.from: human
conversations.value: Your hands are like surgical instruments when it comes to machines.  You know them well - inside and out.  You can fix anything with gears no matter how big, from blasters to droids to starships.
conversations.prefix: Mechanical Genius:
conversations.from: gpt
conversations.value: You represent the epitome of a trained professional in your field of expertise.  Whether that's academic, scientific, medical or practical, you've studied and practiced your craft.
conversations.prefix: Career Specialist:
conversations.from: human
conversations.value: Wether you're nobility or come from a wealthy corporate family, you are incredibly well resourced.  You've got access to credits, gear - maybe even starships.  You adventure for another reason besides income.
conversations.prefix: Resourced:
conversations.from: gpt
conversations.value: You're well trained in the art of stalking and hunting a quarry.  A lot of times - that's a person.  But it isn't always.  You know how to find a trail, cover your own, and how to put pressure on a target to smoke him out.
conversations.prefix: Tracker:
conversations.from: human
conversations.value: This terminal could be used to access information about the ship or to read datachips or pads.
conversations.prefix: Salty Mynok Security Terminal:
conversations.from: gpt
conversations.value: Using some skill and probably some supplies you end up making the 'Mynok better in some way.
conversations.prefix: Modify the 'Mynok:
conversations.from: human
conversations.value: Jegg's in bad shape and needs medical attention.  Best get him to his quarters and do what you can for now.
conversations.prefix: Captain Jegg:
conversations.from: gpt
conversations.value: The communications panel is blinking a bright green.  There's a message for someone on it.
conversations.prefix: Ship Communicator:
conversations.from: human
conversations.value: A cantina owned and operated by Benson Ratchet.  A great place to trade in information and find contacts to fence illegal goods.
conversations.prefix: Death Stick:
conversations.from: gpt
conversations.value: Bendo is the shop owner of Bregghin Arms.  He's a well known outlaw tech and can provide you with assets in exchange for credits or  LEGAL trade goods.
conversations.prefix: Bendo:
conversations.from: human
conversations.value: The proprietor of The Death Stick, Benson is a tough one.  He won't allow trouble inside the cantina.  He's a wealth of info.
conversations.prefix: Benson Ratchet:
conversations.from: gpt
conversations.value: Grebb's Parts - a junk shop of deck 27 - has lots of random stuff in it.  It might be good if you're looking to trade or buy stuff for weapons, armor, or droids.
conversations.prefix: Junk Shop:
conversations.from: human
conversations.value: Drex loiters just outside of the welcome area.  He looks like a guy who knows people - especially around Scrapper's.
conversations.prefix: Drex Finn:
conversations.from: gpt
conversations.value: "Eighty-Eight," Jegg calls him, is some kind of modified astromech droid.  His colors look like he served in a cantina.  He repairs and copilots The Salty Mynok.
conversations.prefix: 80-8:
conversations.from: human
conversations.value: A short-range, close engagement snub fighter.  It's probably equipped with basic blaster cannons and maybe a small payload of rockets.
conversations.prefix: Snub Fighter:
conversations.from: gpt
conversations.value: The starship owned and operated by the bounty hunter Graves.  A formidable custom design, it's heavily armed and armored with quarters for holding prisoners.
conversations.prefix: The Speartip:
conversations.from: human
conversations.value: The Mynok's hidden gem and boomstick.  This baby has only one job: blow stuff up.
conversations.prefix: Concussion Launcher:
conversations.from: gpt
conversations.value: Beautiful, cold, and all business, Kender is a go between for several large buyers.  Her discretion is renowned.  This is the first time you've met her.
conversations.prefix: Kender Raesim:
conversations.from: human
conversations.value: Heavily armed and armored and well-trained, these are the feared soldiers of the Empire at large.
conversations.prefix: Stormtroopers:
conversations.from: gpt
conversations.value: The standing security forces of Scrapper's Depot.  Though Scrapper's is smuggler friendly they still answer to the Empire.
conversations.prefix: Scrapper's Security:
conversations.from: human
conversations.value: This completes the deal with Kender.  What else will this reveal about your time here or the mysterious buyer...
conversations.prefix: The Deal:
conversations.from: gpt
conversations.value: The imposing capital ship stands before you in empty space.  What have you gotten yourself into?  You couldn't get away if you wanted to.
conversations.prefix: The Whisper:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: If you can get a line of sight on a targer, you can take control of at least one of its major systems, causing it to obey one command.
conversations.prefix: Remote Control:
conversations.from: gpt
conversations.value: Darinc loves flying spaceships, and he's gotten pretty good at it over the years.
conversations.prefix: Ace Pilot:
conversations.from: human
conversations.value: You have been in more than your fair share of gun turrets in you life. You know the ins-and-outs of them and even how to get a few more shots off when others would have bailed.
conversations.prefix: Gunner:
conversations.from: gpt
conversations.value: The cards are down, your group is in trouble!  What do you do? You get the frell out of there, that's what! The others? They can take care of themselves... right?
conversations.prefix: Those Left Behind....:
conversations.from: human
conversations.value: People are just like machines; they respond to swift kicks and arc welders, just differently.
conversations.prefix: Not Sure of the Concept:
conversations.from: gpt
conversations.value: Darinc doesn't always keep himself entirely focused on the task at hand.
conversations.prefix: Distracted:
conversations.from: human
conversations.value: Arcadian is good at getting down to business and cutting to the lethal edge of the issue.
conversations.prefix: Cold and calculating: