conversations.from: system
conversations.value: In the last several years, mysterious islands never before seen have been popping up across the ocean, and many scientists and archaeologists are racing to find out why. 
  
  Your skills make you a unique asset, and you find yourself part of a team assembled by a wealthy benefactor. He speaks of unraveling the mysteries of the universe, but his goal is treasure: the Jade Magpie. He's supplied you with the coordinates, the ship, and the crew, but everything else is in your hands. This might be the job that sees the birth of your career, or it might be one last jaunt before you retire. Either way it will be memorable. Board the Airship Dragonfly and prepare for wonder, adventure, and glory! 
  
  This story will begin in an alternate-history Great Britain, in the fictional city of Kirkwall, England – the cultural and technological hub of the world. The year is 1874. For the most part, British history has remained the same. The only exception is that magic is real, has always been real, and has been pretty much hidden away since the Middle Ages, when the Church drove most mages into hiding. The year was 1844 when magic woke again in the Americas, when the Apache shaman Taklishim led thousands of his people in a Ghost Dance, an ancient magical ritual that brought spirits back to the land of the living. This Ghost Dance was intended to drive white settlers out of Apache lands.
  
  The Ghost Dance coincided with a number of other supernatural phenomenon across the globe, helping to bring a huge amount of magical energy back into the world. Since then, the wizardly ways have picked up steam once more. Races such as the elves, dwarves, and goblins have re-emerged as well.
  
  Elves are largely Irish and British natives, woodland folk with an intrinsic connection to nature. They have skin ranging from green to blue, and their hair and eyes can be nearly any shade. They have leaf-shaped ears, large almond eyes, and lithe figures. Most of them have some magical ability.
  
  Dwarves come from the former Norse and Germanic lands. Their skin is the color of soot and coal, and their hair is usually brown, black, white, or stark red. They tend to be excellent craftsmen, and stand between 3 and a half and 4 and a half feet tall. All dwarves grow beards, but female dwarves tend to have more soft, downy facial hair that is not nearly as thick as the males.
  Goblins are ubiquitous creatures with no real homeland. They grow to a height of no more than three feet, have long noses, long, floppy ears, and blue, red, green, orange, or grey skin. Goblins have a not-unearned reputation for being quick, stealthy, and sticky-fingered.
  
  Since the Ghost Dance, people have learned to unite magic and machine to create clockwork contraptions that would have been impossible otherwise. Airships, steam-powered robots called Automata, and countless other technological marvels have revolutionized industry and technology the world over.
  
  Adventure, intrigue, and romance combine in a thrilling world of steam power and magical engines! This deck features varied heroes, hungry dinosaurs, and a glorious airship.
  
conversations.from: human
conversations.value: You have great intuition and experience for working with machines, however new or old.
  
  ...
  
  Suggested Strength: Quite Inventive
  
  Suggested Weakness: Timid
conversations.prefix: Engineer:
conversations.from: gpt
conversations.value: You are rascal, a scalawag, often behaving badly but for the greater good and with much skill.
  
  ...
  
  Suggested Strength: Immeasurable Charm
  
  Suggested Weakness: Nefarious
conversations.prefix: Ne’er-do-well:
conversations.from: human
conversations.value: You pursue adventure not only for the thrills but for the glory. And the thrills.
  
  ...
  
  Suggested Strength: Exchequer
  
  Suggested Weakness: Arrogant
conversations.prefix: The Royal:
conversations.from: gpt
conversations.value: You’re an experienced hunter and expeditionary leader with military experience.
  
  ...
  
  Suggested Strength: Worldwide Associates
  
  Suggested Weakness: Enemies
conversations.prefix: Expedition Leader:
conversations.from: human
conversations.value: Your reputation for magic is well earned—never admit what’s magic and what’s an illusion.
  
  ...
  
  Suggested Strength: Magic Words
  
  Suggested Weakness: Questionable Moral Fiber
conversations.prefix: Great Magician:
conversations.from: gpt
conversations.value: Your passion for pushing the bounds of science has led some to label you “mad.”
  
  ...
  
  Suggested Strength: Science!
  
  Suggested Weakness: Overeager
conversations.prefix: “Mad” Scientist:
conversations.from: human
conversations.value: You’re a tinkerer and adventurer, better as using gadgets than building them.
  
  ...
  
  Suggested Strength: Myriad Contraptions
  
  Suggested Weakness: Breakdown
conversations.prefix: Gadgeteer:
conversations.from: gpt
conversations.value: Your combination of intuition and experience makes you one of the world’s greatest pilots.
  
  ...
  
  Suggested Strength: Steer Anything
  
  Suggested Weakness: Rakish
conversations.prefix: Pilot:
conversations.from: human
conversations.value: Your knowledge of ancient secrets and modern magic is formidable and even eerie.
  
  ...
  
  Suggested Strength: Arcane Knowledge
  
  Suggested Weakness: Poor Health
conversations.prefix: Occultist:
conversations.from: gpt
conversations.value: You have made the world’s mysteries your business—not just crimes.
  
  ...
  
  Suggested Strength: Powers of Observation
  
  Suggested Weakness: Haunted
conversations.prefix: Detective:
conversations.from: human
conversations.value: You’re an inventor! Your ingenuity helps you patch engines and craft tools from junk.
conversations.prefix: Quite Inventive:
conversations.from: gpt
conversations.value: Your suavity and savoir faire are highly convincing. You’re a pleasure to talk with.
conversations.prefix: Immeasurable Charm:
conversations.from: human
conversations.value: You have considerable funds and social clout, which sometimes provides great confidence.
conversations.prefix: Exchequer:
conversations.from: gpt
conversations.value: Wherever you go, you know people and know how to organize and coordinate them.
conversations.prefix: Worldwide Associates:
conversations.from: human
conversations.value: You know a few rare and secret incantations with real power to conjure and enchant.
conversations.prefix: Magic Words:
conversations.from: gpt
conversations.value: You see the world with a scientist’s reason and ingenuity. Nothing shocks you.
conversations.prefix: Science!:
conversations.from: human
conversations.value: You have a gadget for almost every occasion, no matter how dangerous or delicate.
conversations.prefix: Myriad Contraptions:
conversations.from: gpt
conversations.value: Horses, chariots, boats, automobiles, biplanes, airships—if it moves you can make it go.
conversations.prefix: Steer Anything:
conversations.from: human
conversations.value: Knowledge is power and you teem with knowledge both practical and esoteric.
conversations.prefix: Arcane Knowledge:
conversations.from: gpt
conversations.value: The world is an ever-developing record of its own activity. Nothing escapes your notice.
conversations.prefix: Powers of Observation:
conversations.from: human
conversations.value: Despite your skills, you are wary and cautious of the larger world and its perils.
conversations.prefix: Timid:
conversations.from: gpt
conversations.value: Your reputation for trickery haunts you. You are slow to trust and be trusted.
conversations.prefix: Nefarious:
conversations.from: human
conversations.value: Your certainty and confidence sometimes go too far, getting you into trouble.
conversations.prefix: Arrogant:
conversations.from: gpt
conversations.value: Wherever you go, it seems you encounter old enemies or new betrayals.
conversations.prefix: Enemies:
conversations.from: human
conversations.value: Your various lusts sometimes get the better of you, causing you trouble.
conversations.prefix: Questionable Moral Fiber:
conversations.from: gpt
conversations.value: You sometimes look before you leap or speak before you think.
conversations.prefix: Overeager:
conversations.from: human
conversations.value: You’re too busy to check every little thing so sometimes your tools don’t work as they should.
conversations.prefix: Breakdown:
conversations.from: gpt
conversations.value: You have a dangerous, disreputable demeanor that sometimes gets you into trouble.
conversations.prefix: Rakish:
conversations.from: human
conversations.value: Coughing fits, dizziness, and nausea sometimes undermine you.
conversations.prefix: Poor Health:
conversations.from: gpt
conversations.value: You cannot escape your mistakes or your guilt, which can make you hesitant and halting.
conversations.prefix: Haunted:
conversations.from: human
conversations.value: Beat Lord Masters to the Lost Island’s fabled plateau and back to the Adventurer’s Club.
conversations.prefix: Race to the Lost Plateau:
conversations.from: gpt
conversations.value: What good is fame and fortune without a nod from the Queen?
conversations.prefix: Prove Your Mettle to Her Majesty:
conversations.from: human
conversations.value: Words aren’t enough. Your sweetheart deserves a one-of-a-kind rarity to show your love.
conversations.prefix: Prove Your Love to Your Sweetheart:
conversations.from: gpt
conversations.value: Maintain and improve the *Dragonfly* until it is the envy of even your rivals.
conversations.prefix: Make the Dragonfly The Envy of the Club:
conversations.from: human
conversations.value: Find a new way to combine magic and science in a way that marvels your peers!
conversations.prefix: Combine Magic and Science In One Machine:
conversations.from: gpt
conversations.value: The ancient Heliographic Society can be a source of knowledge and discovery again!
conversations.prefix: Restore the Heliographic Society to Glory:
conversations.from: human
conversations.value: Do your veins contain Atlantean blood? Find out!
conversations.prefix: Learn Your True Heritage:
conversations.from: gpt
conversations.value: Bring back a bigger, better trophy for the club. Show them what’s really out there!
conversations.prefix: Hunt Great Game:
conversations.from: human
conversations.value: You deserve as much as anyone to pursue your passion for discovery, and anyone who wants to hold you back can just step aside!
conversations.prefix: Something to Prove:
conversations.from: gpt
conversations.value: Fear is what holds the World back from Progress. Do not tolerate Fear!
conversations.prefix: Dispel Fear:
conversations.from: human
conversations.value: Why does Masters want you bested? Discover the truth.
conversations.prefix: Discover Masters’ Motives:
conversations.from: gpt
conversations.value: Make an improvement to your gear. How is it better?
conversations.prefix: Improve Your Gear:
conversations.from: human
conversations.value: Encourage someone to individual liberty and confidence.
conversations.prefix: A Little Rebellion:
conversations.from: gpt
conversations.value: Capture—in the flesh or in a quality photo—proof of the size and ferocity of the Tyrant King.
conversations.prefix: Bring Proof of the Tyrant King to the World:
conversations.from: human
conversations.value: What was the purpose of the Atlantean temple and outpost? Be the one to figure it out.
conversations.prefix: Solve the Puzzle of the Atlanteans:
conversations.from: gpt
conversations.value: Show someone that their tired preconceptions are out of date.
conversations.prefix: Break Down the Old Thinking:
conversations.from: human
conversations.value: Lord Masters’ goblins are surprisingly adept aviators. They deserve a better life.
conversations.prefix: Persuade the Goblins to Join Your Crew:
conversations.from: gpt
conversations.value: Take great risks, not to prove yourself but to test yourself. What are you capable of?
conversations.prefix: Show Your Stripes:
conversations.from: human
conversations.value: Not only so you can learn new things, but so you can see things in a new way.
conversations.prefix: Study the Atlantean Language:
conversations.from: gpt
conversations.value: Return to the Adventurer’s Club with a unique artifact for its museum.
conversations.prefix: Obtain Ancient Treasure:
conversations.from: human
conversations.value: This stores and emits sunlight in a glow or a ray, depending on how you hold it.
conversations.prefix: A Rare Atlantean Sunstone:
conversations.from: gpt
conversations.value: An ancient document verifying that the Lost Island was an Atlantean outpost.
conversations.prefix: Ancient Atlantean Map:
conversations.from: human
conversations.value: The scientific equivalent of an Atlantean sunstone that powers the *Astonishing*.
conversations.prefix: The Fantastic Heliotronic Engine Core:
conversations.from: gpt
conversations.value: Double-barreled, heavy-duty, worn-in and scuffed.
conversations.prefix: Elephant Gun:
conversations.from: human
conversations.value: Sunstone-powered, light-weight, shiny and new. Twist the dial to adjust solar-ray intensity.
conversations.prefix: Modest Heliotronic Raygun Pistol:
conversations.from: gpt
conversations.value: A symbol of membership in the ancient, nearly defunct order. Complete with secret compartment.
conversations.prefix: Signet Ring of the Heliographic Society:
conversations.from: human
conversations.value: A pocket notebook containing notes on Atlantean spells and rituals.
conversations.prefix: Book of Spells:
conversations.from: gpt
conversations.value: Bestowed on a previous adventure by a grateful sultan. Both beautiful and functional.
conversations.prefix: Blade of Great Repute:
conversations.from: human
conversations.value: These goggles allow the user to see beyond the visual spectrum into the aetheric plane.
conversations.prefix: Aetheric Visionary Goggles:
conversations.from: gpt
conversations.value: A finely crafted, properly folded and prepared parachute.
conversations.prefix: One Parachute:
conversations.from: human
conversations.value: Posh and plush, this comfortable library and sitting room has seen many adventures begin.
conversations.prefix: Parlor of the Grand Adventurer’s Club:
conversations.from: gpt
conversations.value: All polished wood and gleaming silver and brass with ticking instruments great and small.
conversations.prefix: Bridge of the Airship Dragonfly:
conversations.from: human
conversations.value: The spinning heliotronic engine, powered by captured sunlight, dominates this noisy chamber.
conversations.prefix: Engine Room of the Airship Dragonfly:
conversations.from: gpt
conversations.value: A beautiful beach and lush jungle cling to the edges of this volcanic island.
conversations.prefix: Coast of the Lost Island:
conversations.from: human
conversations.value: This highland at the heart of the island is home to a nameless volcano and ancient ruins.
conversations.prefix: Grand Plateau of the Lost Island:
conversations.from: gpt
conversations.value: Either the dinosaurs come here to die or someone has ritually gathered their bones in this place.
conversations.prefix: Giant’s Graveyard:
conversations.from: human
conversations.value: A clutch of enormous, leathery eggs means mother may not be far away.
conversations.prefix: Nest of the Terrible Lizards:
conversations.from: gpt
conversations.value: This Atlantean outpost was a grand experiment once. Now it is a ruin.
conversations.prefix: Ruins of the Fabled City:
conversations.from: human
conversations.value: What purpose was served by the grinding wheels and sliding stones in this incredible room?
conversations.prefix: Confounding Puzzle-Room:
conversations.from: gpt
conversations.value: Here the Atlanteans worshipped the sun and the sea, fire and water, and their child: steam.
conversations.prefix: Temple of the Great Atlanteans:
conversations.from: human
conversations.value: Show the fellows of the club that you’re one to watch.
conversations.prefix: Impress the Chaps:
conversations.from: gpt
conversations.value: Plot the fastest course to Atlantis
conversations.prefix: Navigate the Skies:
conversations.from: human
conversations.value: Repair your engines and maybe discern the cause of the damage.
conversations.prefix: Sabotage?!:
conversations.from: gpt
conversations.value: Land on the Lost Island with grace and aplomb.
conversations.prefix: A Proper Landing:
conversations.from: human
conversations.value: Too many to fight—at least in this place. Sometimes it’s wise to flee!
conversations.prefix: Escape the Raptors:
conversations.from: gpt
conversations.value: Something toxic is in the water. Are you already too late to avoid the sickness?
conversations.prefix: Poisoned Waters:
conversations.from: human
conversations.value: Solve the ancient puzzle before you’re all ground to dust in this place!
conversations.prefix: The Riddle of the Puzzle-Room:
conversations.from: gpt
conversations.value: Survive the collapse of this delicate chamber as it falls into fire below.
conversations.prefix: The Floor Falls Out:
conversations.from: human
conversations.value: Spinning gems create scintillating beams of white-hot sunlight capable of turning you to ash. Astounding!
conversations.prefix: The Power of the Sun:
conversations.from: gpt
conversations.value: The smoke billowing out of the mountain compels powerful visions. What do you see?
conversations.prefix: Hallucinogenic Fog:
conversations.from: human
conversations.value: An accomplished adventurer himself, this grey-haired portly man is a vocal member of the Adventurer’s club, and the owner of the Airship Dragonfly. 
conversations.prefix: Lord Benedict Palmer:
conversations.from: gpt
conversations.value: An Elven medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis but seems to have more than one screw loose.
conversations.prefix: Dr. Ada Sutton:
conversations.from: human
conversations.value: Chairman of the adventurer club, this bespectacled man is Benedict's longtime friend and rival. 
conversations.prefix: Sir James Elmstone:
conversations.from: gpt
conversations.value: Designer and builder of airships, such as the *Dragonfly*, and a patron of many engineers.
conversations.prefix: Isaac Banks:
conversations.from: human
conversations.value: A colossal and bloodthirsty dinosaur stalking the jungles of the Lost Island.
conversations.prefix: The Tyrant King:
conversations.from: gpt
conversations.value: Just one of the many loyal goblins in the employ of Lord Palmer. They crew his airship.
conversations.prefix: Loyal Goblin:
conversations.from: human
conversations.value: The crew of the *Dragonfly* are devoted to the Grand Adventurer’s Club and its discoveries.
conversations.prefix: Devoted Crewmember:
conversations.from: gpt
conversations.value: Grand and terrible flying beasts found in great numbers around the Lost Island.
conversations.prefix: Wide-Winged Pterrosaurs:
conversations.from: human
conversations.value: Though herbivorous, triceratops sometimes fiercely defend their territory.
conversations.prefix: Protective Triceratops:
conversations.from: gpt
conversations.value: This being — an apparition or something else? — was a revered figure in the temple’s glory days.
conversations.prefix: Ghost of the High Priestess:
conversations.from: human
conversations.value: All polished wood and gleaming silver and brass with ticking instruments great and small.
conversations.prefix: Bridge of the Airship Astonishing:
conversations.from: gpt
conversations.value: An accomplished adventurer himself, this grey-haired little person is the chairman of the Adventurer’s club.
conversations.prefix: Sir Gerard Wyndingham:
conversations.from: human
conversations.value: The crew of the *Astonishing* are devoted to the Grand Adventurer’s Club and its discoveries.
conversations.prefix: Devoted Crewmember:
conversations.from: gpt
conversations.value: Designer and builder of airships, such as the *Astonishing*, and a patron of many engineers.
conversations.prefix: Frederick “Chase” Donoghue:
conversations.from: human
conversations.value: An accomplished adventurer himself, this grey-haired portly man is a vocal member of the Adventurer’s club, and the owner of the Airship Dragonfly. 
conversations.prefix: Sir Benedict Palmer:
conversations.from: gpt
conversations.value: Rough and rugged, this wealthy adventurer often prefers the hunt to the prize.
conversations.prefix: Lord Ramsay Masters:
conversations.from: human
conversations.value: Just one of the many loyal goblins in the employ of Lord Masters. They crew his airship.
conversations.prefix: Loyal Goblin:
conversations.from: gpt
conversations.value: Designer and builder of airships, such as the *Dragonfly*, and a patron of many engineers.
conversations.prefix: Isaac “Chase” Banks:
conversations.from: human
conversations.value: The local pub, run by buxom barmaid Rosalie, which has seen many an adventurer walk through its doors.
conversations.prefix: The Foxy Fiddler:
conversations.from: gpt
conversations.value: The middle-aged buxom fire-haired owner of the Foxy Fiddler. Having overheard many a tale, she knows all sorts of things.
conversations.prefix: Rosalie Bennet:
conversations.from: human
conversations.value: An Egyptian medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis.
conversations.prefix: Dr. Adele Behenu:
conversations.from: gpt
conversations.value: The spinning heliotronic engine, powered by captured sunlight, dominates this noisy chamber.
conversations.prefix: Engine Room of the Airship Astonishing:
conversations.from: human
conversations.value: An Elven medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis but seems to have more than one screw loose.
conversations.prefix: Dr. Ada Sutton:
conversations.from: gpt
conversations.value: An Elven medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis but seems to have more than one screw loose.
conversations.prefix: Dr. Ada Sutton:
conversations.from: human
conversations.value: Posh and plush, this comfortable library and sitting room has seen many adventures begin.
conversations.prefix: Parlor of the Grand Adventurer’s Club:
conversations.from: gpt
conversations.value: Posh and plush, this comfortable library and sitting room has seen many adventures begin.
conversations.prefix: Parlor of the Grand Adventurer’s Club:
conversations.from: human
conversations.value: An Elven medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis but seems to have more than one screw loose.
conversations.prefix: Dr. Ada Sutton:
conversations.from: gpt
conversations.value: Whatever you can imagine, the world can do you one better. Dream bigger! No, bigger still!
conversations.prefix: Dream Bigger:
conversations.from: human
conversations.value: Maintain and improve the *Astonishing* until it is the envy of even your rivals.
conversations.prefix: Make the Astonishing The Envy of the Club:
conversations.from: gpt
conversations.value: Whatever you can imagine, the world can do you one better. Dream bigger! No, bigger still! :D
conversations.prefix: Dream Bigger:
conversations.from: human
conversations.value: Whatever you can imagine, the world can do you one better. Dream bigger! No, bigger still!
conversations.prefix: Dream Bigger!:
conversations.from: gpt
conversations.value: You are underestimated and undermined, but your voice is just as strong and your dreams just as grand as anyone else's, and you want the world to know it.
conversations.prefix: Something to Prove:
conversations.from: human
conversations.value: An accomplished adventurer himself, this grey-haired portly man is a vocal member of the Adventurer’s club, and the owner of the Airship Dragonfly. 
conversations.prefix: Lord Benedict Palmer:
conversations.from: gpt
conversations.value: Chairman of the adventurer club, this bespectacled man is Benedict's longtime friend and rival. 
conversations.prefix: Sir James Elmstone:
conversations.from: human
conversations.value: Designer and builder of airships, such as the *Dragonfly*, and a patron of many engineers.
conversations.prefix: Isaac Banks:
conversations.from: gpt
conversations.value: Just one of the many loyal goblins in the employ of Lord Palmer. They crew his airship.
conversations.prefix: Loyal Goblin:
conversations.from: human
conversations.value: Just one of the many loyal goblins in the employ of Lord Palmer. They crew his airship.
conversations.prefix: Loyal Goblin:
conversations.from: gpt
conversations.value: Chairman of the adventurer club, this bespectacled man is Benedict's longtime friend and rival. 
conversations.prefix: Sir James Elmstone:
conversations.from: human
conversations.value: Designer and builder of airships, such as the *Dragonfly*, and a patron of many engineers.
conversations.prefix: Isaac Banks:
conversations.from: gpt
conversations.value: An accomplished adventurer himself, this grey-haired portly man is a vocal member of the Adventurer’s club, and the owner of the Airship Dragonfly. 
conversations.prefix: Lord Benedict Palmer:
conversations.from: human
conversations.value: Sir James Elmstone, longtime rival of Lord Palmer, is trying to take your benefactor down by talking everyone down and rubbing his failures in his face! Help Palmer keep the social upper-hand by taking Elmstone down a peg or two.
conversations.prefix: Keep the upperhand:
conversations.from: gpt
conversations.value: Ada Sutton has been singled out harshly as a reason Palmer shouldn't host this mission. You say something to bolster her confidence.
conversations.prefix: Bolster Dr. Sutton:
conversations.from: human
conversations.value: Say something to build another person up!
conversations.prefix: Talk Someone Up:
conversations.from: gpt
conversations.value: An Elven medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis but seems to have more than one screw loose.
conversations.prefix: Dr. Ada Sutton:
conversations.from: human
conversations.value: You've earned a valuable asset from Lord Palmer and his friends! It is up to you to define what that item is.
conversations.prefix: Lord Palmer's Favour:
conversations.from: gpt
conversations.value: All polished wood and gleaming silver and brass with ticking instruments great and small.
conversations.prefix: Bridge of the Airship Dragonfly:
conversations.from: human
conversations.value: A set of tools Banks feels might help should the need arise.
conversations.prefix: Banks' Tools:
conversations.from: gpt
conversations.value: Blueprints of the good ship Dragonfly.
conversations.prefix: The Dragonfly Blueprints:
conversations.from: human
conversations.value: A map which leads directly to an island within the Bermuda triangle
conversations.prefix: The Map to Atlantis:
conversations.from: gpt
conversations.value: Papers pertaining to the Jade Magpie's location, along with notes on the other Lost Isles. 
conversations.prefix: Schmidt's Findings:
conversations.from: human
conversations.value: Plot the fastest course to the Lost Island.
conversations.prefix: Navigate the Skies:
conversations.from: gpt
conversations.value: Not only so you can learn new things, but so you can see things in a new way.
conversations.prefix: Learn A New Language:
conversations.from: human
conversations.value: Interact with your fellow Adventureres to learn more about them and their motivations for embarking on this journey, and share something about yourself.
conversations.prefix: Getting to Know You (Anjali Prashad):
conversations.from: gpt
conversations.value: Interact with your fellow Adventureres to learn more about them and their motivations for embarking on this journey, and share something about yourself.
conversations.prefix: Getting to Know You (Doctor Sigil):
conversations.from: human
conversations.value: Interact with your fellow Adventureres to learn more about them and their motivations for embarking on this journey, and share something about yourself.
conversations.prefix: Getting to Know You (Emory Hawkes):
conversations.from: gpt
conversations.value: Interact with your fellow Adventureres to learn more about them and their motivations for embarking on this journey, and share something about yourself.
conversations.prefix: Getting to Know You (Leander Ardell):
conversations.from: human
conversations.value: Interact with your fellow Adventureres to learn more about them and their motivations for embarking on this journey, and share something about yourself.
conversations.prefix: Getting to Know You (Sir Bradford):
conversations.from: gpt
conversations.value: Reveal something about yourself, be it your motivations for adventuring, a story from your past, or a personal truth. What you talk about is up to you!
conversations.prefix: Revealing Conversation:
conversations.from: human
conversations.value: Trustworthy and capable, valets are loyal and uniquely talented and hardworking individuals.
conversations.prefix: Valet:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your reputation for magic is well-earned, as is your reputation for adventure. You seek magical lore both for knowledge and to increase your power.
conversations.prefix: Adventuring Wizard:
conversations.from: human
conversations.value: Knowledge is power, and you teem with knowledge both esoteric and practical.
conversations.prefix: Arcane Knowledge:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your heart pumps steam, oil, and magic through your copper veins. Emotions aren't natural for you.
conversations.prefix: Heart of Cogs:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've been adventuring for years, but it's always been automatic. You want to find something truly thrilling.
conversations.prefix: The Thrill:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There's a natural charisma that some people just seem to exude. 
conversations.prefix: Natural Charm:
conversations.from: human
conversations.value: You're headstrong attitude sends you into situations without much thought to your own safety.
conversations.prefix: Reckless:
conversations.from: gpt
conversations.value: For one reason or another you are wanted, and all *you* want is freedom. Fight for your freedom.
conversations.prefix: Freedom:
conversations.from: human
conversations.value: Your thirst for scientific discovery knows no bounds, especially not the binding on work penned by others before you.
conversations.prefix: Field Scholar:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You might be smart, but you sure aren't strong. The heart of a lion doesn't mean much when its trapped in the body of a sopping wet kitten.
conversations.prefix: Paper Doll:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've probably read something about this, or have a theory, or both! Reason and logic can always see you through.
conversations.prefix: Scientific Mind:
conversations.from: gpt
conversations.value: You fuse technology and magic together as a living. 
conversations.prefix: Alchemist:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The Rothschild family is an elite family of England who have been responsible for most of the economic inequality, racial discrimination,suffering, disease outbreak, and outright strife in the world. You have made it your goal to spend your life fighting against these rich bankers and spreading equality.  
conversations.prefix: Defeat the Rothschilds:
conversations.from: gpt
conversations.value: You have a large rifle, a large mustache, and a large love of the Empire.
  
  You've hunted everything from tigers and rhinos to, in the service of Her Majesty of course, the most dangerous game.
conversations.prefix: Great White Hunter:
conversations.from: human
conversations.value: You know the flora and the fauna. You know where, how, and when to get clean water and edible food.
  
  
  You can track, set snares, and all that other outdoorsy rot.
conversations.prefix: At Home In The Bush:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Mix natural science and the magic of druidry together and what have you got? A mystical druid, someone who uses a mix of biology and druidry to manipulate plants and animals.  
conversations.prefix: Mystical Botanist:
conversations.from: human
conversations.value: You are well-versed in both biology and druidry, and because of that, you can manipulate nature with a chemical formula and a magical phrase. 
conversations.prefix: Nature's Favor:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're an Irish elf, and the Irish are looked down upon by Britain, the major ruling power of the world. 
conversations.prefix: Lower Social Class:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Just because someone is Irish, Chinese, or black doesn't mean they can't succeed. You aim to prove that anyone can be successful regardless of race, and break the discriminative standards.
conversations.prefix: Proving the Stereotypes Wrong:
conversations.from: gpt
conversations.value: Since you were 5 years old, you've been trapped and locked alone in an asylum room with only a little cat due to harboring a dangerously high amount of magic in your veins. You have recently turned 17 and are planning your escape from the asylum as well as how you are going to use your magic best while mentally questioning your authorities and prison guards. 
conversations.prefix: Trapped But Mysterious:
conversations.from: human
conversations.value: The backbone of all magick. Your wondrous la-la-land can become real with a few magical phrases from you and you know how to entertain yourself with it as well.  
conversations.prefix: Imagination:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: This is your first time going out into the outside world. Since you grew up in an asylum, locked up and alone, you have little to no idea what the outside world is like. 
conversations.prefix: Naiveity:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You were made for a purpose, and it wasn't to be trapped in a cage on a daily basis. You want to experience adventure and the world to find out more about yourself. 
conversations.prefix: Find Out Your Life Goal:
conversations.from: gpt
conversations.value: Your talents lie in research and invention, talents your long lycan life has given plenty of time to hone.
conversations.prefix: Lycan Engineer:
conversations.from: human
conversations.value: Both your creativity and your attention to detail are astounding. And your memory and problem solving aren’t bad either.
conversations.prefix: Intelligent :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Keeping you on task is… difficult, to say the least. Heaven forbid you make it through a conversation without being sidetracked by a passing idea, and the rate you start new projects at is staggering. Just about everything makes you an excited little kid.
conversations.prefix: Chaotic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The one thing that keeps you coming back is flying machines of all stripes. Airships are all well and good, but you want to be Icarus! Why couldn’t Lycans turn into birds instead?
conversations.prefix: Claim the Skies:
conversations.from: gpt
conversations.value: A strong conviction in people and some things in the world serves you well in most times.  
conversations.prefix: Faith:
conversations.from: human
conversations.prefix: Just like dealing with father:
conversations.from: gpt
conversations.prefix: War Stories: