conversations.from: system
conversations.value: You have a force-field, a super power, and scythe that's also a gun...interested?
  
  The world of Remnant, a place of adventure and danger; a place where great adventurers and warriors roam the land; a place where evil lurks in the shadows, feeding off of fear...and you're getting ready to jump out into it.  First, however, you must go to school.
  
  Now, this is not just any old school, nor are you and your classmates any old students.  No, you are the next generation of Huntsmen and Huntresses; guardians of Remnant and her peoples.  After you graduate, it will be your duty to serve and protect, and sometimes even give the ultimate sacrifice.  How you go about that will be your business...but that will all come with time.
  
  Right now, you need to focus.  Tomorrow, you will be put through your first trial at Beacon Academy; one that will be very different from your standard fill-in-the-bubble test.
  
  ________________________
  
  Hello all, and welcome!  "To Be A Huntsman" is set in the world of Remnant and the universe of RWBY.  RWBY is one of my favorite animated series, and having a good game set in it's universe has been on my bucket list for some time now.
  
  **To be clear: You do not have to know what RWBY is to play this game.  However, knowing what it is will help you enjoy the game more.**
  The whole point of the game is to create another timeline that runs parallel that of the show; but also being a simple enough game that people who haven't watched can play.  I have accounted for those who are ill-informed, and have written up a short tutorial on how to create a character for this game.
  
  Now first off, if you don't know what RWBY is, I highly recommend you watch it, it's a fantastic show once it gets rolling.
  Second, in order to avoid some confusion and make things a little simpler, we will only be using basic concepts and influential names (major continents, Academy names, major cities, and academy headmasters) from the RWBY-verse.
  Timeline wise, if this game were to ever be considered cannon, the entirety of this game would take place during Seasons 1 and 2 of RWBY.
  
  If you have any questions concerning what names would/could be dropped, please ask in the Lobby.  Click "Learn More" to find out more about creating a character.
conversations.from: human
conversations.value: You don't talk much, tending to keep your thoughts to yourself.  However, your actions can speak louder than your voice could, anyway.
conversations.prefix: Quiet:
conversations.from: gpt
conversations.value: When it comes to problems and puzzles, you're the one they call.  Be it a complex battle strategy or just a simple jig-saw puzzle, you can work through those kinds of problems with ease.
conversations.prefix: Intelligent :
conversations.from: human
conversations.value: You're the muscle and brawn. You hit harder than most people, and you could hypothetically bench press 5 of you.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You notice a little more than most people, both on and off the battlefield.  A chink in the enemy's defenses, or perhaps someone is in need but trying not to show it.
conversations.prefix: Perseptive:
conversations.from: human
conversations.value: They hit you with a stick, and it bounced off.  They hit you with a boulder, and that bounced off too. They hit you with a rocket...meh, just a little charred.  
conversations.prefix: Tough:
conversations.from: gpt
conversations.value: You have a silver tongue, and can talk your way out of (or into) sticky situations.
conversations.prefix: Charismatic:
conversations.from: human
conversations.value: You did your homework, and now it's paying off. You know things off the top of your head, when others would go to research it.  You have the potential to be the "strat" in strategy.
conversations.prefix: Intelegent:
conversations.from: gpt
conversations.value: You can fly through the air with the greatest of ease... but not because of wings, nor because of a trapeze.  You can jump higher than most people, and have an acute ability when it comes to balance. 
conversations.prefix: Agile:
conversations.from: human
conversations.value: You're lucky, and you know it.  You fly by the seat of your pants, and have a knack for coming out of almost any situation on top.
conversations.prefix: Lucky:
conversations.from: gpt
conversations.value: You have a sense of empathy towards others.  You care, and tend to want to help others with their problems if you are so able.
conversations.prefix: Caring:
conversations.from: human
conversations.value: Your way is the best way...because you are better than everyone else.
conversations.prefix: Arrogant:
conversations.from: gpt
conversations.value: You cautious...perhaps a little too cautious.  You know there's an opportunity or a chance there, but you can't be too careful.
conversations.prefix: Over Cautious :
conversations.from: human
conversations.value: You get focused on something, and everything else becomes null and void.  The consequences of your actions are not apparent to you until after it's too late.
conversations.prefix: Tunnel Vision:
conversations.from: gpt
conversations.value: You're willing to take chances, get messy, and make mistakes...you know others may or will be affected, but it'll all work out, you're sure of it.
conversations.prefix: Gambler:
conversations.from: human
conversations.value: Patients is a virtue...one which you do not have to any extent.
conversations.prefix: Reckless:
conversations.from: gpt
conversations.value: You know you can make that made-to-be-impossible jump, no problem...
conversations.prefix: Over Confident:
conversations.from: human
conversations.value: You want to become a huntsman/huntress so you can help people; so you can defend those who can't defend themselves.
conversations.prefix: Protect the people:
conversations.from: gpt
conversations.value: Becoming a huntsman/huntress means you can be on an adventure every day of your life...when you heard that, you said, "Where do I sign up?"
conversations.prefix: Thrill Seeker:
conversations.from: human
conversations.value: There is a lot of evil out there in the world; a lot of bad people doing bad things.  Someone needs to stop them.
conversations.prefix: Be a Force for Good:
conversations.from: gpt
conversations.value: You did something earlier in life that you now deem unacceptable.  You need to make up for it, and in your mind, becoming a huntsman/huntress is the first step.
conversations.prefix: Make Up for Your Past:
conversations.from: human
conversations.value: You are a human!  Normal human body with normal knees.
conversations.prefix: Human:
conversations.from: gpt
conversations.value: if you want to be a faunus, create you own card and specify what animal faunus you are. Ex.: Ram Faunus, Rabbit Faunus, etc...
conversations.prefix: If You want to be a faunus:
conversations.from: human
conversations.value: This is where are the Huntsmen's lockers are...well, parked, for lack of a better term.
  
  Standard grey walls with white columns every 10 feet; walls lined with the high-tech lockers used by the academy students.
conversations.prefix: Locker Rooms:
conversations.from: gpt
conversations.value: A large park-like area where the students and visitors can relax in the shade of a tree or on a park bench.
  
  A decorative, round stone fountain sits in the middle of the area.
conversations.prefix: The Commons Area:
conversations.from: human
conversations.value: Wooden tables stand in nice neat rows, with benches to sit on.
  Vending machines stand against the wall a short ways from the entrance, and the "kitchen" is on the far side of the room.
conversations.prefix: Lunch Hall:
conversations.from: gpt
conversations.value: The campus' recreation hall where they host parties and other sorts of events.
  It is also used to house the newest recruits to the Academy on their first night; before team assignment.
conversations.prefix: The "Barn":
conversations.from: human
conversations.value: The leader of Team Yellow-Jacket, Yoder is an easy-going, generally cheery guy.  Never running unless he is told to do so (which is never), he is always the clear head in the storm, and thinks through his decisions carefully.
  Don't let his laid-back persona fool you, though.  A skilled tactician, he leads his team into battle with a cool head and comes out on top because of it, for the most part.
conversations.prefix: Yoder Sunbite:
conversations.from: gpt
conversations.value: Lectrica is one of the members of team Yellow-Jacket, and is, by far, the most feared.  Wearing her grim face like a scar, she maintains a quiet yet imposing presence; when she is ticked off, however, she's less than sociable.
conversations.prefix: Lectrica Trasker:
conversations.from: human
conversations.value: This gentleman faunus, is one of the members of team Yellow-Jacket.
  Just when you thought you had seen, or heard of, everything; a deer-faunus, from a well-off family, that's also a gentleman huntsman? Yep.  Racial insults don't bother Joseph, since he knows that he and his parents beat odds and made a name for themselves; and if they want to bully him, he'll just break their legs.
conversations.prefix: Joseph Gildensturn:
conversations.from: gpt
conversations.value: The oldest member of Team Yellow-Jacket, Kirk is a scarred veteran of battle, even though he's just now becoming a huntsman.
  He would have graduated to beacon sooner, had it not been for a scrape with a beowulf that nearly cost him an eye.  After a year and a half of recovery and physical therapy (and even more strength training), he is finally becoming a huntsman. 
conversations.prefix: Kirk Thunders:
conversations.from: human
conversations.value: A pack of 5 Beowulfs stand between you and your objective.  Eliminate them.
  
  Beowulves attack like a regular wolf would, with clawing and lunges.
conversations.prefix: Beowulf Pack:
conversations.from: gpt
conversations.value: A pair of Boarbatusk stand between you and your objective.  Eliminate them.
  
  Tends to charge directly at its target, relying on its massive tusks to grapple with opponents. However, it also has displayed the ability to spin forward along its spine. Very intelligent.
conversations.prefix: Pair of Boarbatusk:
conversations.from: human
conversations.value: A pair of Ursa Minor stand between you and your objective.  Eliminate them.
  
  Slower, but stronger than Beowolves, Ursa Minors are able to shrug off a couple of shotgun blast before going down.
conversations.prefix: Pair of Ursa:
conversations.from: gpt
conversations.value: A Griffon has decided it wants Huntsmen for lunch.  Deny it of its meal and reach your objective.
  
  Capable of flight and have sharp talons and a large beak with which to attack.
conversations.prefix: Griffon:
conversations.from: human
conversations.value: A young man with dark carrot hair and a heavy Scottish accent, Sigma is very friendly and outgoing, but also very intelligent.  He can be a good friend, or a rather unpleasant enemy.
  
  "You take your road, and I'll take the high road, lad. But I ain't watin' for ye to catch up when ye double back."
  
  https://storium.com/character/sigma-rise/in/to-be-a-huntsman-reference-info
conversations.prefix: Scott Rise:
conversations.from: gpt
conversations.value: A girl with green hair put up in a bun, Meadow speaks with a gentle voice.  She knows that action speaks louder than words, however she isn't all that quiet.  Normally carrying on nice quiet conversations, she is caring, gentle, and somewhat laid-back.
  
  https://storium.com/character/meadow-dunes/in/to-be-a-huntsman-reference-info
conversations.prefix: Meadow Dunes:
conversations.from: human
conversations.value: The elder of the Brass twins, Killian is a little more serious than his brother, Roark.  The bull-faunus is quiet yet commanding, saying little to others, and even less to his sibling.
  However, even with a seeming "lack" of vocal communication between the siblings, they work with each other in semi-perfect sync.  He tends to finish his brother's sentences whenever Roark can't find the word he's looking for.
  
  https://storium.com/character/killian-brass/in/to-be-a-huntsman-reference-info
conversations.prefix: Killian Brass:
conversations.from: gpt
conversations.value: The younger of the Brass twins, Roark makes up for the lack of conversation between his twin and other people by talking almost way more than he should.  He knows when to shut up, and even more so when Killian wants silence, but he also counter-balances his brother's seriousness with quips and sarcasm.
  Even with a seeming “lack” of vocal communication between the siblings, they work with each other in semi-perfect sync.  "We strike, and it's like a giant symbol crashing! We'll leave you stunned, man, *stunned*!"
  
  https://storium.com/character/roark-brass/in/to-be-a-huntsman-reference-info
conversations.prefix: Roark Brass:
conversations.from: human
conversations.value: Jack Lapis - Veteran Huntsman, retired captain from Atlas' military, and combat professor at Beacon.
  At first glance, his respiratory mask makes him look like a bandit of some kind, but despite his intimidating appearance and gravely metallic voice, he's a nice(ish) guy...and a little bit better than Prof. Port.
conversations.prefix: Jack Lapis:
conversations.from: gpt
conversations.value: One of the most enthusiastic and exciting science professors anyone will meet, Ms Daisy Dare is an ex-test pilot and engineer.  She has a distinctive British accent, and seems to run *everywhere* (it's like she doesn't know how to walk slowly).
conversations.prefix: Daisy Dare:
conversations.from: human
conversations.value: Laid-back, down to earth, and very serious most of the time, Bolston Reeds is a combat teacher at Beacon.  He is very rarely seen without his red poncho and dusty brown fedora, and has a very interesting way of getting his lessons through to his students; be it through hard knocks or complex problems.  Whichever way he is teaching on any given day, one thing is constantly apparent: underestimating this cowboy would be a mistake.
conversations.prefix: Bolston Reeds:
conversations.from: gpt
conversations.value: Sometimes lighthearted, most of the time serious; that's how professor Rachel Denims rolls.  A sparring instructor at Beacon, she is also in charge of taking the classes on field trips to wherever their studies may take them.
conversations.prefix: Rachel Denims:
conversations.from: human
conversations.value: It has the ability of easily swooping down for an attack where it gains momentum in going straight back up. It's shown to have a tremendous amount of strength, and is very durable and tough.
conversations.prefix: Nevermore:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Sly and conniving are often the first words that come to mind when it comes to foxes, mischievous tricksters that rely more on brain than brawn.
conversations.prefix: Fox Faunus:
conversations.from: human
conversations.value: You’re lucky, and you know it. You fly by the seat of your pants, and have a knack for coming out of almost any situation on top.
conversations.prefix: Lucky:
conversations.from: gpt
conversations.value: You know you can make that made-to-be-impossible jump, no problem…
conversations.prefix: Over Confidant:
conversations.from: human
conversations.value: You want to become a huntsman/huntress so you can help people; so you can defend those who can’t defend themselves.
conversations.prefix: Protect the People:
conversations.from: gpt
conversations.value: A type of Faunus with reptilian traits that resemble those of mythical dragons, including scales, serpentine features, and tails.
conversations.prefix: Draco Faunus:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Someone whom you loved was killed by a monster...and you were there to see it, helpless to do anything. The memory of it makes you hesitate too long sometimes...
conversations.prefix: Trama:
conversations.from: gpt
conversations.value: "If you live among wolves you have to act like a wolf."
  
  Nikita Khrushchev
conversations.prefix: Wolf Faunus :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You notice a little more than most people, both on and off the battlefield. A chink in the enemy’s defenses, or perhaps someone is in need but trying not to show it.
conversations.prefix: Perceptive :
conversations.from: gpt
conversations.value: You are cautious…perhaps a little too cautious. You know there’s an opportunity or a chance there, but you can’t be too careful.
conversations.prefix: Over Cautious:
conversations.from: human
conversations.value: You want to become a huntsman/huntress so you can help people; so you can defend those who can’t defend themselves.
conversations.prefix: Protect the people:
conversations.from: gpt
conversations.value: Fox Ears located on top of his head. 
conversations.prefix: Fox Faunus:
conversations.from: human
conversations.value: Still developing like many of his fellow trainee Huntresses and Huntsman, Tavi's Semblance is "Phantom", the ability to, at its base, dematerialize for brief periods of time, allowing physical phenomena to pass through him harmlessly.  In addition, it allows him to phase through materials, such as walls, or floors. 
conversations.prefix: Phantom:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Peace is built on the bleeding backs of the warriors who fought for it.  Having experienced the loss of such sacrifice, Tavi honors it with his own dedication to the peace of the world. 
conversations.prefix: Honor The Sacrifice:
conversations.from: human
conversations.value: You notice a little more than most people, both on and off the battlefield. A chink in the enemy’s defenses, or perhaps someone is in need but trying not to show it.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You can fly through the air with the greatest of ease… but not because of wings, nor because of a trapeze. You can jump higher than most people, and have an acute ability when it comes to balance.
conversations.prefix: Agile:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have a hard time "playing on a team" because you are still running from your past. 
conversations.prefix: Distant:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Once you set your mind to something you can't be swayed. If something goes wrong you don't give up, just find another way.
conversations.prefix: Driven:
conversations.from: human
conversations.value: This isn't something that you've prepared years for and you aren't as sure of what you're doing as the others.
conversations.prefix: Inexperienced:
conversations.from: gpt
conversations.value: You want to become a huntress so you can help people; so you can defend those who can’t defend themselves.
conversations.prefix: Protect the People:
conversations.from: human
conversations.value: You are a human! Normal human body with normal knees.
conversations.prefix: Human:
conversations.from: gpt
conversations.value: It doesn't matter what situation you're in; you're willing to do whatever it takes to get it done by all means. So it means being a little impulsive sometimes... Well, might as well see it to the end.
conversations.prefix: Determined:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: People have thrown you away before but, since you've entered the school, are trying to control you again. No. This is your path... This is your decision. You can't rely on anyone but yourself.
conversations.prefix: Because THIS is MY path:
conversations.from: gpt
conversations.value: You are stubborn and strong as well as strong-willed. You'll do it your way and stick to it.... No matter the outcome?
conversations.prefix: Bull Faunus:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have the appearance of a human, except you have a pair of horn sprouting from your skull.
conversations.prefix: Bull Faunus:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have the appearance of a human, except you have a pair of horn sprouting from your skull.
conversations.prefix: Bull Faunus:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Tavi utilizes Vengeful Haunt, drawing, attacking, and sheathing his sword with such alacrity that it doesn't appear he even drew it. 
conversations.prefix: Iaido - Lightning Draw:
conversations.from: gpt
conversations.value: Team work makes the dream work as you always say. After all, wolves don't hunt alone. 
conversations.prefix: Pack:
conversations.from: human
conversations.value: None of that fancy knifeplay you'd use against a human foe here - just pure, unadulterated brutality against the monsters that have already taken so much from everyone. Quite good stress relief.
conversations.prefix: Combat Pragmatism:
conversations.from: gpt
conversations.value: Sometimes the best plans are no plans at all.
conversations.prefix: Luck:
conversations.from: human
conversations.value: You work well with someone, almost to the point of perfect synchronization.
conversations.prefix: In Sync:
conversations.from: gpt
conversations.value: Well, since no one is leading the group through the current situation at the moment, you might as well take the opportunity.  Time for some coordination!
conversations.prefix: Leader due to circumstance:
conversations.from: human
conversations.value: You like to have a set procedure in place, or at least a pretty steady understanding of what's going to happen. Else you tend to get muddled.
conversations.prefix: Planner:
conversations.from: gpt
conversations.value: Three high-yield Gravity Dust Grenades, introducing Grimm to the ground since forever.  
conversations.prefix: High-Yield Gravity Dust Grenades:
conversations.from: human
conversations.value: In moments of stress and uncertainty, where the slightest misstep can mean disaster- that's when you're at your best.
conversations.prefix: Cool Under Pressure:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have a hard time "playing on a team" because you are still running from your past.
conversations.prefix: Distant:
conversations.from: gpt
conversations.prefix: Wild: