conversations.from: system
conversations.value: The world has been this way for over fifty years. Few remember the way things used to be. As it is, food and water are scarce. Children rarely survive their first years. Cities can barely sustain themselves. Sickness spreads like fire, threatening to become a plague and extinguish thousands of lives overnight. The sun can barely penetrate the perpetual dark blue clouds. The wilderness is no place for the weak, for there are stranger things out there than there are in the minds of men.
  
  The downfall of civilisation was just the beginning. All the signs point towards a resurgence of the past and when it does, there can be no survival. Until the lights stop falling from the void above, only one thing can be done: endure. Keep alive the memory that so few possess in the hope that one day, far from now, things may be set straight once more...
  
  ...unless you are the one to bring the light back to the world, to return the laughter to the children in the streets and the smiles to the families who finally have the opportunity to be together. You are the one who can return that which has been lost for so long. You are what the people have been waiting for, heroes in anyone's eyes. You are all this world needs to recover. You can do what nobody else will. To take a risk. To make a change.
conversations.from: human
conversations.value: Once the true ruler of High Rialton, King Arrin is now but one of a handful of lords trying to keep the peace among cities.
conversations.prefix: King Arrin:
conversations.from: gpt
conversations.value: A small city by the western shore of High Rialton. Here King Arrin resides, though Melavan never was the capital. The King's Hall lies to the north of the city and is patrolled day and night. Workers take what they can get in the fields and farms and waters around the city, but it is never enough.
conversations.prefix: Melavan:
conversations.from: human
conversations.value: You aren't doing this for yourself. You're doing this for the thousands of people who don't have the luxury to make this choice.
conversations.prefix: Aid the People:
conversations.from: gpt
conversations.value: You have the opportunity to gain greatly from the ordeals of other, lesser people.
conversations.prefix: For Greed:
conversations.from: human
conversations.value: There is a reason why all of this is happening, why lights rain from the sky, and it will be you who finds out what that reason is.
conversations.prefix: Discover the Truth:
conversations.from: gpt
conversations.value: You have a singular goal, and nothing will stand in your way. You aim to fix the world, whatever the cost.
conversations.prefix: Restore the Light:
conversations.from: human
conversations.value: You don't want things to get better. No, you can only hope the world gets even worse.
conversations.prefix: Sabotage:
conversations.from: gpt
conversations.value: The son of King Arrin and thought dead until he murdered his father. He followed in his mother's footsteps to ensure the blight on the land would endure. He is the only one who can undo what has been done, but at what cost?
conversations.prefix: Prince Ralod:
conversations.from: human
conversations.value: The grand architect of the world's destruction and wife of King Arrin. She unleashed the catastrophic darkness that has claimed the world and raised her son to follow her lead.
conversations.prefix: Queen Ueden:
conversations.from: gpt
conversations.value: A small boat, the job of which is to transport passengers across the strait to the island of Barremal, home to the town of Remar.
conversations.prefix: Ferry:
conversations.from: human
conversations.value: He drives the ferry across the Queen's Inlet, but does not make much money in doing so. He has been at this job since the catastrophe, helping refugees cross to the relatively safe south island.
conversations.prefix: Fergus the Ferryman:
conversations.from: gpt
conversations.value: The town on the southern bank of the Queen's Inlet. Though the inlet has short supply of fish, few dare venture out of the inlet and into the sea in search of food. Those who do seldom return.
conversations.prefix: Remar:
conversations.from: human
conversations.value: Jayme is servant to King Arrin and determined to help in any way he can. While young, or perhaps due to it, he longs to leave Melavan on a grand quest to save the world.
conversations.prefix: Jayme:
conversations.from: gpt
conversations.value: You've spent your whole life protecting a town. Now you yearn for something more.
conversations.prefix: Guardsman:
conversations.from: human
conversations.value: It wouldn't matter to you if this darkness persists as long as everyone follows you in your religion.
conversations.prefix: Spread the Faith:
conversations.from: gpt
conversations.value: You have preached in temples and churches around the land, but you've found that your influence still has a long way to go.
conversations.prefix: Priest:
conversations.from: human
conversations.value: You come from a royal line, or a pretend one, that hails from outside of Melavan.
conversations.prefix: Claimant:
conversations.from: gpt
conversations.value: Nobody would have expected you to be one to retrieve the King's son, but here you are, determined to make something of yourself.
conversations.prefix: Peasant:
conversations.from: human
conversations.value: You spend your time travelling from place to place, with no home to return to. It's a miracle you've survived this long.
conversations.prefix: Wanderer:
conversations.from: gpt
conversations.value: You think things through and make the best decision the circumstances provide. Others look up to your wisdom.
conversations.prefix: Wise:
conversations.from: human
conversations.value: You know everything there is to know, or so it would seem to anyone else, which you use to get yourself out of some tricky situations.
conversations.prefix: Knowledgable:
conversations.from: gpt
conversations.value: You have huge power in your muscles, but not every problem can be overcome with raw strength alone.
conversations.prefix: Strong:
conversations.from: human
conversations.value: You can move your fingers with such speed and accuracy that others are left confused as to exactly what just happened.
conversations.prefix: Dextrous:
conversations.from: gpt
conversations.value: You can run really quickly, which comes in handy far more often than most people would be comfortable with.
conversations.prefix: Fast:
conversations.from: human
conversations.value: You have this way of coming out on top of every situation while convincing everyone else that they did too.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: You are particularly weak, unable to move quickly, whether it be through age or sickness.
conversations.prefix: Frail:
conversations.from: human
conversations.value: You get scared easily, and when you do, you lose focus. All that matters is getting out of there.
conversations.prefix: Afraid:
conversations.from: gpt
conversations.value: You do and say things without thinking about the consequences or your own image.
conversations.prefix: Thoughtless:
conversations.from: human
conversations.value: You fail to see the purpose of any activity if it isn't immediately furthering your goal.
conversations.prefix: Single Minded:
conversations.from: gpt
conversations.value: There's a difference between determination and a single focus - only one sees your objective through.
conversations.prefix: Determined:
conversations.from: human
conversations.value: You were never taught very much. You can speak, but you can't read and write. Mathematics, science and logic are all foreign concepts to you.
conversations.prefix: Uneducated:
conversations.from: gpt
conversations.value: The self-proclaimed witch is somewhere in Remar, and amongst all the shouting, it's hard to find her.
conversations.prefix: Find Johanna:
conversations.from: human
conversations.value: People are running around, screaming. Guards won't let anyone enter Remar. Fire and smoke is everywhere. Be wary - the longer you spend helping these people, the less time you have to search for Johanna.
conversations.prefix: Deal with a crisis (optional):
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: While once you were a man of great strength and hardiness, you are feeling the passage of time in your bones.
conversations.prefix: Aging:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Unusually lucky, things go your way more often than not. Whether it be weapons or knowledge things fall into place.  
conversations.prefix: Lucky:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Things have always been easy for you. You have lived a good life and excelled at most things. You think know best and think things will always be easy. Such an attitude can be costly to you and others around you. 
conversations.prefix: Arrogant (overconfidence) :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You know the manner of the body, and the ailments of the people. It's been long since healing herbs have grown, but you know a mud or two to draw out infection.
conversations.prefix: Chiurgeon:
conversations.from: gpt
conversations.value: You learned from twisted, wizened men, and scraps of paper left over from the Fall. What you forgot, you filled in with experience.
conversations.prefix: Educated:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There is no iron in your spine, for fear that you may die before you're through.
conversations.prefix: Cowardice:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: To conquer death, you only have to die.
conversations.prefix: Forbidden Knowledge:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild: