conversations.from: system
conversations.value:  Midnight Haven is located on a magically created island on the eastern bank of Deviara, between the Jungle and desert with open grass land. It is a repository of knowledge, a researcher's paradise full of most modern magical equipments, a sanctuary for all mages who would seek it. Founded by a Blood known as Caius Nighthaven, designed by a Cherryfolk architect Giselbert, it is a hub of wisdom and a place for every mage.
conversations.from: human
conversations.value:  After crossing the bridge and going through the main gate, this is the first sight the prospective students see in Midnight Haven.
conversations.prefix: Entrance Hall:
conversations.from: gpt
conversations.value:  The forest at the back of Midnight Haven provides plenty of rare herbs for alchemy students, and a place of solace for the tired to rest.
conversations.prefix: Feywoods:
conversations.from: human
conversations.value:  One of the many rooms at Midnight Haven's dorms, it is fitted with a comfortable set of furniture and some domestic enchantments.
conversations.prefix: Student Room:
conversations.from: gpt
conversations.value:  Midnight Haven's grand library, it is a repository of knowledge for all mages to partake in. Contributions are welcome.
conversations.prefix: The Livrarium:
conversations.from: human
conversations.value:  The main office occupied by the Headmaster of Midnight Haven. One might expect a place of majesty and grandeur, but it's just a room with a desk in it.
conversations.prefix: Headmaster's Office:
conversations.from: gpt
conversations.value:  Named after a great heroine of the Void War, this bridge connects the artificial island of Midnight Haven to the main land. You can see some showoff students walking on the water rather than use it.
conversations.prefix: Narya Bridge:
conversations.from: human
conversations.value:  Equipped with all manners of alembics, condensers, distillers and alchemical equipment you can't even name, this place is full of strange smells and sounds.
conversations.prefix: Alchemist Workshop:
conversations.from: gpt
conversations.value:  Created by water mages and enchanters, this spring never runs dry and provides clean water for the entirety of Midnight Haven.
conversations.prefix: Kether Spring:
conversations.from: human
conversations.value:  Many purveyors of arcane wares were drawn to Midnight Haven, correctly deducing that both the students and the staff would make for great customers. This is one of the few shops that passed the rigorous selection and was allowed to exist.
conversations.prefix: Arcane Shop:
conversations.from: gpt
conversations.value:  This is but one of the many laboratories dedicated to the research of the arcane. The complexity of the equipment inside marks the advancement experiments performed inside.
conversations.prefix: Magic Laboratory:
conversations.from: human
conversations.value:  A Luminousga with bright green hair, she has taken on the job of teaching the Luminous magic to pay for her gambling debts. Never turns down a game of poker.
conversations.prefix: Lasairiona the Luminous:
conversations.from: gpt
conversations.value:  This Cherryfolk's contribution to Midnight Haven is inversely proportional to her size. Her passion for archimagicture was equalled only by her skill. Most of the place's amazing locations were designed by her, and the work of her life is not complete yet...
conversations.prefix: Architect Giselbert:
conversations.from: human
conversations.value:  After the fall of noble House Teisseyere, all of Crimstone were on hunt for its surviving members. Its last remaining scion was rescued by Caius Nighthaven himself and brought to Midnight Haven. A master of Summoning and Blood magic, the former aristocrat has a foul temper and a dark secret...
conversations.prefix: Shemhazai vai'Eldain Teisseyere:
conversations.from: gpt
conversations.value:  Midnight Haven was built by Nighthaven's money, Giselbert's insight and Ansley Kensington technological skill. A master technomage, she once served the Emperor and Empress of Tech Angels themselves, but keeps all other elements of her past well-guarded.
conversations.prefix: Ansley Kensington:
conversations.from: human
conversations.value:  All sprouts have natural affinity to alchemy, and Ekaterina can boast a talent for healing magic as well. Serving as main healer in Midnight Haven, she's seen the most curious spread of injuries and illnesses. Her flirtatious demeanour is something she wouldn't drop even when dealing with mortal injuries.
conversations.prefix: Ekaterina the Alchemist:
conversations.from: gpt
conversations.value:  Scaletails can live for centuries, and so Professor Sajajin might be the oldest person living in Midnight Haven. There is an ongoing challenge among students and the staff to ask her age... and survive her wrath.
conversations.prefix: Professor Sajajin:
conversations.from: human
conversations.value:  The Echelon are one of the rarest species of Deviara, the great majority of people can live entire lives without ever meeting one. While Vaelean is interested in Midnight Haven's research, he tends to be reclusive and evasive, frequently using illusions to disguise his true nature.
conversations.prefix: Vaelean:
conversations.from: gpt
conversations.value:  Formerly a Noonborn child soldier, the young mage was picked up from the battlefields by Professor Lasairiona. Believing the Midnight Haven to be the safest place for him, she took him along. Ever since, he's been studying hard to make her proud.
conversations.prefix: Jerice:
conversations.from: human
conversations.value:  Reavers were never a very magical species, but it's always been Sinclair's dream to become a great wizard. He has more enthusiasm than skill, but at Midnight Haven, no one would turn him away.
conversations.prefix: Sinclair:
conversations.from: gpt
conversations.value:  Master of psionic powers inherent to the Shadow Outcasts, Talviro met Caius Nighthaven even before Midnight Haven's Founding, and was one of his staunchest supporters. Rumours say his mask hides terrible scars he's born since the Void War.
conversations.prefix: Master Talviro:
conversations.from: human
conversations.value:  No more books until you pay! The Livrarium doesn't fund itself, you know!
conversations.prefix: Library Fees:
conversations.from: gpt
conversations.value:  Midnight Haven is a place for mages. You cannot enter until you provide a proof of your skill.
conversations.prefix: No Ungifted Allowed:
conversations.from: human
conversations.value:  Is it meant to keep people out, or is it just a result of some spell misfire?
conversations.prefix: Invisible Barrier:
conversations.from: gpt
conversations.value:  Step onto them and incur the wrath of the person who spent all this time drawing them... or more immediate magical consequences.
conversations.prefix: Runes on the Floor:
conversations.from: human
conversations.value:  What is this thing and what is it planning to do to us?!
conversations.prefix: Summoning Gone Wrong:
conversations.from: gpt
conversations.value:  "Oops". The most terrifying word to ever be spoken inside the walls of Midnight Haven.
conversations.prefix: Spell Backfire:
conversations.from: human
conversations.value:  Giselbert was a mad genius... emphasis on mad! This place denies all rules of physics and geometry!
conversations.prefix: Confusing Architecture:
conversations.from: gpt
conversations.value:  While Midnight Haven welcomes all mages, that doesn't mean everyone can just go anywhere - and those people's job is to keep unwanted ones out.
conversations.prefix: Guards:
conversations.from: human
conversations.value:  Whoever invented riddle locks should be shot. Unless you can solve it, you cannot pass.
conversations.prefix: A Magical Puzzle:
conversations.from: gpt
conversations.value:  Oh no! You needed it to complete your work!
conversations.prefix: Broken Equipment:
conversations.from: human
conversations.value:  You came to Midnight Haven for one thing: knowledge! Nothing matters but your research.
conversations.prefix: Researcher:
conversations.from: gpt
conversations.value:  Knowledge is a wonderful thing, and it should be shared. Midnight Haven is the best place to do that.
conversations.prefix: Scholar:
conversations.from: human
conversations.value:  You couldn't find a good teacher anywhere else. This place is your best hope to master your skill.
conversations.prefix: Student:
conversations.from: gpt
conversations.value:  There's nothing more wonderful than passing your skills to a talented student, and there's no place better for this than Midnight Haven.
conversations.prefix: Teacher:
conversations.from: human
conversations.value:  You have a brilliant idea, and you came to Midnight Haven to see your life's work realised.
conversations.prefix: Genius:
conversations.from: gpt
conversations.value:  You've made some enemies - powerful ones. Midnight Haven is not only a scholar's paradise, it offers a sanctuary to all mages - sanctuary you need.
conversations.prefix: Fugitive:
conversations.from: human
conversations.value:  Just pop your magic strengths here :3
conversations.prefix: All kinds of magic:
conversations.from: gpt
conversations.value:  You've made an enemy who would hinder your efforts.
conversations.prefix: Enemy:
conversations.from: human
conversations.value:  Master your skills and achieve your full potential.
conversations.prefix: Path of a Student:
conversations.from: gpt
conversations.value:  Pass on your skills and knowledge to a worthy apprentice.
conversations.prefix: Path of a Master:
conversations.from: human
conversations.value:  You have something to create, and need something - allies, funding, equipment - to achieve that.
conversations.prefix: Life's Work:
conversations.from: gpt
conversations.value:  You owe someone something, and you need to make good on it.
conversations.prefix: Repay the Debt:
conversations.from: human
conversations.value:  A golemheart's crystal is a powerful magical artifact and spell amplifier.
conversations.prefix: Golem Heart:
conversations.from: gpt
conversations.value:  A masterwork of alchemy that would heal most wounds.
conversations.prefix: Healing Potion:
conversations.from: human
conversations.value:  Given to all students and personnel of Midnight Haven, this small ring allows the wearer to take the books out of Livrarium.
conversations.prefix: Library Ring:
conversations.from: gpt
conversations.value:  An artifact or device greatly increasing a spell's power.
conversations.prefix: Amplifier:
conversations.from: human
conversations.value:  A focus for the mage's power, and a powerful weapon on its own.
conversations.prefix: Staff:
conversations.from: gpt
conversations.value:  Your people want a good diplomatic rapport with this new power that sprung up on Deviara's eastern shore.
conversations.prefix: Ambassador:
conversations.from: human
conversations.value:  Your genius mind and exceptional insight allows you to see connections other would miss.
conversations.prefix: Trait: Brilliant:
conversations.from: gpt
conversations.value:  You've seen much of the world and its ways.
conversations.prefix: Trait: Experienced:
conversations.from: human
conversations.value:  An ability to imbue an item with magical power.
conversations.prefix: Magic, Enchantment:
conversations.from: gpt
conversations.value:  The power to conjure something from nothingness into existence.
conversations.prefix: Magic: Creation:
conversations.from: human
conversations.value:  The power to conjure a magical beast or familiar to serve you.
conversations.prefix: Magic: Summoning:
conversations.from: gpt
conversations.value:  The power to conjure and command magical flames.
conversations.prefix: Magic: Fire:
conversations.from: human
conversations.value:  The power to command the forces of nature, such as plants, sunlight and elements.
conversations.prefix: Magic: Nature:
conversations.from: gpt
conversations.value:  The power to call upon storms, alter the weather and control winds.
conversations.prefix: Magic: Air:
conversations.from: human
conversations.value:  A battlemage's training makes you very deadly on the battlefield.
conversations.prefix: Magic: Combat:
conversations.from: gpt
conversations.value:  It is commonplace among wizards to utilize some sort of magical companion to assist them in their work. Be it some sort of arcane beast, or a more mundane pet, a familiar is both an useful tool and a dear friend.
conversations.prefix: Companion: Familiar:
conversations.from: human
conversations.value:  The power to command the seas and rivers, and conjure water in all its forms.
conversations.prefix: Magic: Water:
conversations.from: gpt
conversations.value:  Magic and art most frequently intersect in bardic song, but an in-depth study reveals that there is as much disciplines as its disciples, for every artist has their own way of weaving spells with art.
conversations.prefix: Magic: Art:
conversations.from: human
conversations.value:  The power to conjure and control shadows and darkness, frequently considered a sign of evil by the superstitious and the ignorant.
conversations.prefix: Magic: Darkness:
conversations.from: gpt
conversations.value:  The power to command the ground beneath your feet.
conversations.prefix: Magic: Earth:
conversations.from: human
conversations.value:  An inanimate construct brought to life - or some semblance of it - by a skilled mage.
conversations.prefix: Companion: Golem:
conversations.from: gpt
conversations.value:  The ability to make magical potions and mixtures.
conversations.prefix: Skill: Alchemy:
conversations.from: human
conversations.value:  An ensemble of elixirs for all of your needs.
conversations.prefix: Gear: Potions:
conversations.from: gpt
conversations.value:  You are well armed for every foe you might encounter.
conversations.prefix: Gear: Weapons:
conversations.from: human
conversations.value:  Wave it to create a localised gust of air.
conversations.prefix: Enchanted Fan:
conversations.from: gpt
conversations.value:  The enchantment on this handwear enhances the wearer's strength. Be careful
conversations.prefix: Enchanted Glove:
conversations.from: human
conversations.value:  When worn, those lenses allow one to perceive the flow of magical energy and the presence of spells
conversations.prefix: Arcane Goggles:
conversations.from: gpt
conversations.value:  Not affiliated directly with Midnight Haven, you've come to make some money on lectures, and perhaps achieve some goal on your own...
conversations.prefix: Guest Lecturer:
conversations.from: human
conversations.value:  Your master was alerted by Midnight Haven's sudden growth in power and wealth, and has sent you to keep an eye on things.
conversations.prefix: Spy:
conversations.from: gpt
conversations.value:  Live your life to the fullest, with no regrets
conversations.prefix: Enjoy life:
conversations.from: human
conversations.value:  Be it an academic rival or a sworn enemy, there is someone you want defeated at all costs.
conversations.prefix: Thwart your foe:
conversations.from: gpt
conversations.value:  Achieve indescribable power - magical or other.
conversations.prefix: The Path to Power:
conversations.from: human
conversations.value:  Your health is endangered by a threat magical or natural, and you need a way to heal it.
conversations.prefix: Find a Cure:
conversations.from: gpt
conversations.value:  You hunger for fame - be it academic renown, glory in battle or something else.
conversations.prefix: Gain Glory:
conversations.from: human
conversations.value:  Advance your research and discover the secrets of magic.
conversations.prefix: Your Research:
conversations.from: gpt
conversations.value:  If the secrets behind portal magic could be unraveled, it could change Deviara...
conversations.prefix: Study the Portals:
conversations.from: human
conversations.value:  Not even Giselbert herself knows what those tunnels hold...
conversations.prefix: Chart the Depths:
conversations.from: gpt
conversations.value:  The Crucible of Chaos would confer an immense power upon its holder. You want this power.
conversations.prefix: Capture the Crucible:
conversations.from: human
conversations.value:  The Crucible of Chaos is an amazing discovery - something Midnight Haven would greatly benefit from.
conversations.prefix: Control the Crucible:
conversations.from: gpt
conversations.value:  They are not enemies - they are researchers, just like us! We shouldn't be fighting!
conversations.prefix: Save Your Enemy:
conversations.from: human
conversations.value:  Ivy must display her abilities to be properly placed in a class.
conversations.prefix: Archery Test:
conversations.from: gpt
conversations.value:  Do your best to fulfil your client's requirements.
conversations.prefix: An Enchanter's Work:
conversations.from: human
conversations.value:  Someone decided to play a prank on the enchanter class's star student. What is it? What happens?
conversations.prefix: A Stupid Prank:
conversations.from: gpt
conversations.value:  Menelaos finds that he needs more resources for his work. What does he need? How to get it?
conversations.prefix: Out of Resources:
conversations.from: human
conversations.value:  Something strange is going on, messing with the physics and the environment.
conversations.prefix: Chaotic Magic:
conversations.from: gpt
conversations.value:  A former assassin with a dragon soul, working for the security of Midnight Haven. Use this card to have him show up and do something!
conversations.prefix: Lord Cirus:
conversations.from: human
conversations.value:  The Dean of Faculty of Magical Research and Development, master of enhancement magic. Play this card to have him show up and do something!
conversations.prefix: Dean Fenthariel:
conversations.from: gpt
conversations.value:  One of the magical people taking refuge in Midnight Haven. Use this card to have her show up and kick ass
conversations.prefix: Lilith:
conversations.from: human
conversations.value:  Former bounty hunter currently employed in Midnight Haven's security, a master of combat and illusion magic. Play this card to have her show up and act.
conversations.prefix: Master Ruin:
conversations.from: gpt
conversations.value:  It is unlikely that those dirty pathways are a part of Midnight Haven. Where in the world are you?
conversations.prefix: The Strange Tunnels:
conversations.from: human
conversations.value:  Get out of here and make your way to someplace you recognize.
conversations.prefix: Find Your Way:
conversations.from: gpt
conversations.value:  Midnight Haven frequently uses magical constructs for labour and decoration, but you've never seen any that looked like those - never been attacked, either.
conversations.prefix: Lumbering Golems:
conversations.from: human
conversations.value:  The reaper appears comfortable and at ease around here - and apparently assumed the same of you. She must know more about this place.
conversations.prefix: A Strange Woman:
conversations.from: gpt
conversations.value:  Are you still inside Midnight Haven? What is this place?
conversations.prefix: Strange Tunnels:
conversations.from: human
conversations.value:  You need to illuminate the place - otherwise you will be engulfed in darkness and will just stumble around blindly.
conversations.prefix: Light and Darkness:
conversations.from: gpt
conversations.value:  Menelaos' sister, and one of the strongest of Dawnbringer warriors.
conversations.prefix: Helena, Princess of Dawnstar:
conversations.from: human
conversations.value:  A strange contraption designed to register and emulate magic.
conversations.prefix: The Crucible of Chaos:
conversations.from: gpt
conversations.value:  Designed to channel the Crucible's power and emulate any kind of magic, it's impossible to guess their capabilities until you're on the receiving end of them...
conversations.prefix: The Golems of Chaos:
conversations.from: human
conversations.value:  This large underground facility is almost completely filled with some strange, very intricate contraption. It seems to combine a lot of very advanced enchanting equipment to create... something.
conversations.prefix: The Chamber of Chaos:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Sometimes confidence soars into arrogance.
conversations.prefix: Trait, Proud:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The use of Archer Magic  is not unlike a sorcerer, although Archers summon raw mana and form it into a arrow of a element or effect; This allows them a far longer reach and more precise spells, though the area of the effects are smaller than that of a wizard or a sorcerer. 
  
  This is a natural ability found only in the Noonborn and Nightbringer races.
  
  Ivy's style is unique in the use of a magic Rainbow coloured string that acts as a instrument to finetune her aim.
conversations.prefix: Magic: Archery:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Due to an incredibly strong curse you are incapable of using your legs, the curse is specifically set at the legs and walking can be achieved though it is both very slow and requires extreme amounts of mana to accomplish.
conversations.prefix: Cursed: Paralysed:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Being Roys best friend sometimes backfires and although the devil is too crafty to be tricked, his friend is not.
conversations.prefix: Wrong Friends:
conversations.from: gpt
conversations.value: What's more important than your own safety? The safety of loved ones.
conversations.prefix: Help Ivy:
conversations.from: human
conversations.value: Being as perceptive as Ivy has its flaws: since she is so capable of seeing far distances she relies too heavily on navigating by sight, meaning tight corridors or situation where there is little light makes her lose her bearings instantly.
conversations.prefix: No sense of direction:
conversations.from: gpt
conversations.value: Ivy's sniping magic have  several shortcomings such as significant time needed between each summon and only one effect per arrow.
conversations.prefix: Magic Limitations: