conversations.from: system
conversations.value: # The Synopsis
  
  This is a paranormal romance game, centering around werewolf pack dynamics in a world where supernatural creatures are starting to become public. 
  
  You are a member of the Salish Pack, a group of werwolves who's home is in Bellingham, Washington. The area is known for being only about 90 minutes away from Seattle, about 60 minutes away from Vancouver, BC, and right in the middle of prime wilderness. 
  
  The Salish Pack has been kicking around Whatcom County and its environs since the middle of the 19th century when the city's main industry was coal mining. The pack's leadership has changed hands a few times, but for about the last eighty years, it's rested in the hands of Griffin Essex, a self-made millionaire who once owned a private security company. He has, since, retired, spending most of his time at the pack house on land outside Bellingham, though he frequently consults. 
  
  The pack consists of 10-15 werewolves that live in the general area. Much of the time, you don't see each other save for your monthly full moon hunts - where the pack blows off steam by killing animals in the woods. During crisis, however, the pack comes together to fight for and protect their own. You're a fairly dysfunctional family what with all the anger flying around, but every wolf would surely die for each other, and there's always a bed and a fresh change of clothes for you at the pack house. 
  
  With the rise of modern technology, an increasingly monitored population, and the lack of centralized data, werewolves and other supernatural creatures are having a harder and harder time staying hidden from the public. 
  
  There have already been a handful of incidents where wolves in their human forms performed feats of superhuman strength caught on tape, and there's been a drug circulating in LA and San Francisco called "Red Plague" for a few months. For those in the know, the effects of the drug are strikingly similar to what happens when a human drinks vampire blood, but the source has yet to be found. And right in your own back yard, a company in Bellingham has claimed they're working on the source of human immortality. 
  
  The world is on the edge of discovering who you are, and *your* pack has been given the task of Public Relations. A group of you are to travel the world investigating instances of supernatural activities. You'll report your findings back to your Alpha, who in turn will tell you whether or not you should publicize or cover up the incident. 
conversations.from: human
conversations.value: You know what the future looks like, and it's not what everyone else thinks it is. The wolves fight with each other about what the future is - the spirit world, or the world of technology. 
  
  You know better. It's not one or the other, it's *both*. You've always had an affinity for anything electronic, but after you changed you realized you could also talk to the spirit world - even digital spirits. 
  
  You are a unique form of hacker. You commune with spirits of the digital world, who give you information and carry out tasks for you. You don't even always have to have a computer to do it, either. 
conversations.prefix: Futurist:
conversations.from: gpt
conversations.value: Werewolves are coming out of the shadows and into the light, but the process isn't easy and has to be done with utmost care. If the wrong impression got out, it could mean the mass extermination of wolves. 
  
  Preventing that from happening is where wolves like you come in. You possess the ability to calm wolves and settle disputes without bloodshed most of the time. 
  
  Part of your job, however, is knowing when to allow the bloodshed to happen. Better wolves beat on each other in the pack house than go out and kill humans, after all...
conversations.prefix: Diplomat:
conversations.from: human
conversations.value: You are the last of an ancient bloodline of wolves that began before human history. You didn't ask for this honor, it was just bestowed upon you when you were changed. 
  
  You were chosen to carry this bloodline because you fit the qualities of a noble warrior and capable leader. Few fight your ferocity and capability.
  
  You're fairly confident you'll become Alpha one day. 
  
  If you could just get out of your own way and stop second guessing yourself, though. Being the last of your kind puts a heavy weight on your shoulders. 
conversations.prefix: The Special Snowflake:
conversations.from: gpt
conversations.value: The only path to controlling the beast within you is through commune with the spirit world to understand where the wolves fit into the world. 
  
  While others turn to technology and modern science to control their rage, you prefer to commune directly with the spirit world. You believe that only through letting go of this world will you ever find any peace. 
  
  People may call you a hippy, and other wolves may doubt your ability to fight, but your communion with the spirit world gives you a whole other plane of spirits that help out in a myriad of ways with just the right coaxing.
conversations.prefix: Spirit Conduit:
conversations.from: human
conversations.value: You never really grew up, and you don't care. The mere *thought* of a button-down day to day corporate wage slave lifestyle gives you hives. 
  
  You work wherever you want, and couch surf at anyone's house you can find when you don't have enough money to pay rent. 
  
  That's how you stay off the grid. You know the entire network of the city's homeless, have good relations with most of the drug dealers, and the spy networks of most of the major paranormal factions in the area. 
  
  You may refuse a day job, but that doesn't make you stupid, *or* useless. Information is King, and you've got it all.
conversations.prefix: Burnout:
conversations.from: gpt
conversations.value: You can talk yourself into or out of just about any situation. When you were human, it was a handy talent to have, but when you changed it intensified. Few humans find it possible to resist your charm or arguments. 
conversations.prefix: Silver Tongued:
conversations.from: human
conversations.value: While most werewolves always fight with their inner Wolf, you've found a warm, glowing center of the world that keeps you calm in even the tensest situations. 
conversations.prefix: Centered:
conversations.from: gpt
conversations.value: You've got a way of being able to find pretty much anything. People, items, secrets... anything that's been lost. Anything. 
conversations.prefix: A Nose For Trouble:
conversations.from: human
conversations.value: As bloodthirsty beasts go, wolves aren't often known for their ability at stealth, but there's always a few who can pad silently through the woods like their non-cursed cousins. 
  
conversations.prefix: Sneaky:
conversations.from: gpt
conversations.value: You've got a tenuous hold on your Wolf at best. You're the first to lose control and fly off the handle, and you're often talked to by your Alpha about cooling it down.
conversations.prefix: Angry:
conversations.from: human
conversations.value: You're not quite as large as all the other wolves out there. You've got a smaller body, and you're lighter, but that benefits you in ways that serve the pack well. 
  
  You can get into a lot of places many members of the pack just can't manage due to their size and density while shifted. 
  
  While not shifted, that same nimbleness gives you hands so steady you could defuse a bomb. 
conversations.prefix: Nimble:
conversations.from: gpt
conversations.value: You have prophetic dreams about things that happen in the future. They were vague and half-remembered before your change, but afterwards they were burned into your memory. 
  
  You don't always know exactly when you'll remember enough of the dream to be relevant in the situation, but the flashes of insight you have can often save lives. 
conversations.prefix: Dreamer:
conversations.from: human
conversations.value: Leadership has always come naturally to you. You don the mantle without even thinking twice. Interestingly enough, people don't often argue with you about it, either.
conversations.prefix: Born to Lead:
conversations.from: gpt
conversations.value: You are plagued with hideous nightmares that frequently prevent you from sleeping. Sometimes you can knock yourself out with medication, but your metabolism tends to get rid of it before you get a couple hours of sleep. 
  
  Animal tranquilizers occasionally work, with the added benefit of a high for a short while, but it always comes with a nasty hangover the next day. Then again, so does not being able to sleep. 
conversations.prefix: Nightmares:
conversations.from: human
conversations.value: You are your own worst enemy, and you always have been. There's so much potential inside you, but when it comes to finally committing to anything, you balk. 
conversations.prefix: My Enemy, My Self:
conversations.from: gpt
conversations.value: Somewhere along the way, you got the taste for human blood. It's made it all that much harder to resist rage, particularly around humans, and extra particularly around blood.
conversations.prefix: A Taste For Blood:
conversations.from: human
conversations.value: You are one of the rare submissive wolves. You don't have desires or aspirations to become Alpha *or* Beta. You're strictly a follower, and need someone to tell you what to do. 
conversations.prefix: Submissive Wolf:
conversations.from: gpt
conversations.value: You've really got no need or want to get into fights. You'd love it if everyone just got together, hugged, and sang 'Kumbaya' together. Unfortunately, it's really hard to be a pacifist werewolf.  
conversations.prefix: Not a Fighter:
conversations.from: human
conversations.value: You're not so old that you have living family, and they live nearby. Unfortunately, they also still expect you to somehow be part of the family... which can be tough to juggle with pack business.
conversations.prefix: Living Family:
conversations.from: gpt
conversations.value: There are humans who know that you're a werewolf - too many humans. This can sneak up on you and cause trouble at the most inopportune moments. 
conversations.prefix: Known Wolf:
conversations.from: human
conversations.value: Some people would like to see the world burn, and some people would like to find a way to fix the world. As an activist, you stand up for what's right and do things for the good of all.
conversations.prefix: Activism:
conversations.from: gpt
conversations.value: Someday, you're going to be the Alpha of your very own pack. You know it, you want it, and you look for every possible chance to take it.
conversations.prefix: Power:
conversations.from: human
conversations.value: With immortality comes the chance to make bucketloads of money. Why spend all your immortal years working when you can find a way to cash in and drop out? 
conversations.prefix: Money:
conversations.from: gpt
conversations.value: What's the point of immortality if you're not having fun? Whatever the next adventure is for you, that's the one you're going to run after.
conversations.prefix: For the Fun of It:
conversations.from: human
conversations.value: You come from a long line of great people, and there's a great deal of pressure on you to become great as well. You seek to make a name for yourself, and progeny. 
conversations.prefix: Legacy:
conversations.from: gpt
conversations.value: Many people think ecoterrorism went out of fashion at the end of the 90s, but you know better. It just changed. 
  
  When blowing up car lots and burning down luxury condo construction sites turned out to cause more harm than good, you turned to the world of corporate espionage. 
  
  You steal information and often give it to the press, or whoever else can do the most damage to whatever corporation you've got your eyes on. 
  
  Thanks to your change, you've got an even better view of the world by gaining the ability to function as a truth serum with just a touch.
conversations.prefix: Eco-Warrior:
conversations.from: human
conversations.value: You've always had a natural knack for fighting, but after your change you got even better. Now, with supernatural speed combined with your inate abilities, you *really* kick ass. 
conversations.prefix: Born Fighter:
conversations.from: gpt
conversations.value: Werewolves aren't the most stable beings around lots of blood, which makes your job as a doctor extra difficult. 
  
  Even with immortality and the ability to heal all wounds but those caused by silver, the pack still needs to have some sort of medical care around, and you're it. 
  
  Since your change, you've been able to add an extra level of healing from the world of spirits. 
conversations.prefix: Doctor Doctor:
conversations.from: human
conversations.value: Someone did something very bad to someone close to you, and you need to settle the score. 
conversations.prefix: Vengeance:
conversations.from: gpt
conversations.value: Anger has been your enemy for far too long. You won't let the Wolf take over. You've just got to work hard and find the right key to beating your rage and taking back your life.
conversations.prefix: Beat the Rage:
conversations.from: human
conversations.value: No one wants to spend their lives alone... doubly so for immortal werewolves. The only problem is, you've got to find someone who can handle the whole werewolf thing... 
conversations.prefix: Love:
conversations.from: gpt
conversations.value: Now that you're immortal, you have all the time in the world (assuming nothing kills you) to study up on anything and everything. You seek and collect all kinds of knowledge.
conversations.prefix: Knowledge:
conversations.from: human
conversations.value: Situated on some prime acreage in Ferndale, the pack house is where the most sensitive shifters live (the ones that need the most help), as well as the pack Beta, Morgan. 
conversations.prefix: The Pack House:
conversations.from: gpt
conversations.value: As pack beta, Morgan's responsibility is taking care of the pack's day-to-day needs, particularly the wolves who seem to need the most assistance. 
  
  Morgan comes from a bloodline of wolves that only turn women into wolves. As a transgender woman, she often takes flack from others in her line... which tends to make her a bit prickly from time to time. 
  
  
conversations.prefix: Morgan Grady:
conversations.from: human
conversations.value: The Salish Pack Alpha. Don't let his normally affable and youthful appearance fool you, though. His job is keeping over thirty werewolves in line, and that's not easy. 
  
  Griffin also serves as Bellingham's chief of police, in part to help keep an eye on threats to the wolves. 
  
  He's been around the county for the last 80 years or so, but no one knows how old he *truly* is.
conversations.prefix: Griffin Essex:
conversations.from: gpt
conversations.value: Edward is the CEO of the science and technology startup 'Eternatek'. The goal of the company is to find a way to unlock human immortality. 
  
  He's had some big-name angel investors from Google, Apple, Microsoft, and all over the tech world wanting to poor money into finding the solution. So far, unlocking the key to immortality has been elusive.
conversations.prefix: Edward Blankenship:
conversations.from: human
conversations.value: Laura is Edward's second wife. No one really knows what happened to his first wife, though divorce is widely assumed due to his long work hours. 
  
  Laura is a photographer, and spends many days out of the year out of the country to do travel shoots. She doesn't tend to get into what her husband does too deeply, but she's been suspicious lately that something's happening.
conversations.prefix: Laura Blankenship:
conversations.from: gpt
conversations.value: Jett's the youngest member of the Blankenship family, and the least motivated, so it seems. He dropped out of college before the end of his freshman year, and only just recently got a job as a Project Manager on one of his dad's projects. 
conversations.prefix: Jett Blakenship:
conversations.from: human
conversations.value: The oldest of the two Blankenship children, Lizbet is an accomplished graphic artist who tends to donate a lot of her work and time to volunteer efforts. 
conversations.prefix: Lizbet Blankenship:
conversations.from: gpt
conversations.value: Matt's been working for Eternatek for the last two years. He's become close friends with the owner's family, and handles the "Outside Research" division. 
conversations.prefix: Matt Devlin:
conversations.from: human
conversations.value: Albert's the eccentric owner of The Horseshoe Cafe. He only tends to stop by the establishment at night. 
conversations.prefix: Albert Applebottom:
conversations.from: gpt
conversations.value: Jordan's the bartender, server, and cashier at The Horseshoe Cafe. 
conversations.prefix: Jordan Thompson:
conversations.from: human
conversations.value: Alexis is one of the flightier social workers in town. Nevertheless, her heart *appears* to be in the right place.
conversations.prefix: Alexis Baker:
conversations.from: gpt
conversations.value: Basha is the county's medical examiner who only keeps night hours. She says it helps her think better because it's quieter.
conversations.prefix: Basha Markov:
conversations.from: human
conversations.value: By night, Zoe works as a morgue assistant. By day, she's a hacker known for keeping weird hours.
conversations.prefix: Zoe Black:
conversations.from: gpt
conversations.value: One of the only two nightclubs in town that have a decent live music setup. Bonus - they also serve food! 
  
  http://www.shakedownbellingham.com/
conversations.prefix: Shakedown:
conversations.from: human
conversations.value: The 'shoe has been around since 1886, catering to Bellingham's ever-changing population. It's recently undergone a change in management, and is now under new ownership. 
  
  One of the place's greatest selling points is that it's open 24 hours and serves breakfast. 
conversations.prefix: Horseshoe Cafe:
conversations.from: gpt
conversations.value: The only place byond Shakedown where any decent live music takes place. 
conversations.prefix: Wild Buffalo Hall of Music:
conversations.from: human
conversations.value: This is the main police station for the Bellingham Police Department. Alpha's offices are located here. 
conversations.prefix: The Police Station:
conversations.from: gpt
conversations.value: Rumors is the only "alternative" night club in town, though it's mostly filled with tourist drag queens and straight people having an "experience".
conversations.prefix: Rumors Caberet:
conversations.from: human
conversations.value: Edward Blankenship's company trying to unlock the secrets of human immortality.
conversations.prefix: Eternatek:
conversations.from: gpt
conversations.value: Historic theater that still runs live events and movies. 
conversations.prefix: Mt. Baker Theater:
conversations.from: human
conversations.value: The family apparently makes verrryyy good money in the eternal life business. 
conversations.prefix: Blankenship Family Home:
conversations.from: gpt
conversations.value: The kid's part of The Little Rascals gang, a group that usually only does low-level drugs like selling pot to high school kids... but now, they seem to be branching out.
  
  Ricky's been seen with more and more money lately, and a whole other kind of drug for sale. 
conversations.prefix: Ricky "The Man" Suarez:
conversations.from: human
conversations.value: Sans an open confession, the easiest way to trace the drug back to its roots is to get your hands on some of it and take it to a lab somewhere.
conversations.prefix: Find Out What Red Mist Is Made Of:
conversations.from: gpt
conversations.value: One side is matte black, and the other side is holographic silver with the Alpha's mark on the front. 
  
  They can be used to tell others you're on official pack business.
conversations.prefix: The Alpha's Card:
conversations.from: human
conversations.value: Ricky's got a whole bag full of samples right on him, and he's running like an idiot. 
conversations.prefix: Get Ricky:
conversations.from: gpt
conversations.value: There's a girl bleeding to death in the street. Help her or run the hell away from her? 
  
  Of course you're gonna help...
conversations.prefix: The Bloody Girl:
conversations.from: human
conversations.value: Play this card on any scene involving combat to take a Minor Wound. Write about your wound in the move. 
  
  Minor wounds are things like sprains, broken noses, small gashes, bruises, and the like. 
  
  Once you voluntarily take three minor wounds, you'll get a new wild strength card!
conversations.prefix: Minor Wound:
conversations.from: gpt
conversations.value: Use this card on any combat challenge to voluntarily take a serious wound. Write about the wound in your entry. 
  
  Serious wounds are things like gunshots that don't hit major organs or get caught in the body, sprains, dislocations, etc. that don't involve broken bones, and serious gashes. 
  
  Do this two times and you'll get a wild strength card! 
conversations.prefix: Serious Wound:
conversations.from: human
conversations.value: Play this card on any battle challenge to take a major wound voluntarily, and get a wild strength card in return. 
  
  Write your injury into your move.
  
  Major wounds include broken bones, gunshot wounds where the bullet gets stuck, and major arteries cut. You'll likely heal, but there will be complications. 
conversations.prefix: Major Wound:
conversations.from: gpt
conversations.value: Found on the dead girl that almost got creamed by a speeding car. 
conversations.prefix: Matt Devlin's Card:
conversations.from: human
conversations.value: This is where the Medical Examiner does her work. At night. She claims she can think better at night. 
  
  1506 N. State Street
conversations.prefix: Whatcom Health Center:
conversations.from: gpt
conversations.value: Eternatek is somehow involved in what's going on. There are plenty of theories, but until those theories have some facts added to them, they're not helpful. 
  
  Find out all you can about Eternatek so you can decide on a way to proceed.
conversations.prefix: Know Thy Enemy:
conversations.from: human
conversations.value: Get the real details on what Red Mist is first hand by chatting (and possibly helping) Dr. Markov in the lab. 
conversations.prefix: In The Lab:
conversations.from: gpt
conversations.value: Whatcom County Medical Examiner / Vampire
  
  This card earns you the ability to contact Dr. Markov for help on some matter either presently or in the future. 
conversations.prefix: Dr. Basha Markov:
conversations.from: human
conversations.value: If you've got the stomach for it, head downstairs to the morgue's exam rooms and take a look at the bodies for any clues as to what might have happened to them. 
conversations.prefix: Investigate the Dead:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You come from a long line of those who served their cause with strength, dignity, and often their life. 
  
  You were made to be a warrior, to make the tough decisions on the battlefield, to keep innocent bystanders from getting hurt, to eliminate the enemy when necessary. 
  
  Then, you became a werewolf and everything got a whole lot more intense. Sometimes, you have a difficult time telling friend from foe, but you're deadly effective, and often the biggest wolf on the battlefield. 
conversations.prefix: Eternal Warrior:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: When it comes to drug, sex, and rock and roll, you know people. You can get in places other people can't because of who you are and who you know.
conversations.prefix: I know a guy:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're the definition of competent, you've got your shit together, and you're confident that this situation is under control.
conversations.prefix: It's Handled:
conversations.from: gpt
conversations.value: A thrall is a human who's been enthralled by a vampire, most often by feeding on them regularly. Thralls with abilities, like you, however, have to also drink the vampire's blood. 
  
  You are at the beck and call of your master (or mistress), who knows where you are at all times, and can compel you to do things for them. 
  
  In return, your wounds heal, you don't get sick, and you age much slower than ordinary humans. 
conversations.prefix: Thrall:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Coyote reflexes are second to none, and they can pump out a fair turn of speed. Coupled with absurdly sensitive hearing and cleverness, these abilities can help them out of - and sometimes, *into*- a tight spot.
conversations.prefix: Death Defying Acts:
conversations.from: gpt
conversations.value: Something allows you to commune with the spirit world.  Whether your abilities are the result of nature or the camp that your heritage landed you in, they're not from your human or wolf aspects.
conversations.prefix: Fae Blood:
conversations.from: human
conversations.value: Your time as a living experiment left you with few physical scars, but plenty of psychological ones.  They can crop up at extremely counterproductive times.
conversations.prefix: Traumatized:
conversations.from: gpt
conversations.value: Gangrel / Outlanders
  
  Of all vampires, the Gangrel are perhaps closest to their inner nature. They are loners and wanderers, and they are shapeshifters.
  
   When a mortal speaks of a vampire changing into a wolf or a bat, he is probably speaking of a Gangrel.
  
  Gangrel are fierce warriors; Gangrel ferocity does not stem from anarchic rage, but from animalistic instinct. 
  
  They are among the most predatory of Vampires, and love to lose themselves in the thrill of the hunt.
conversations.prefix: Vampire - Gangrel:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: As a monster of the night, one who preys on the innocent and mortal, the last thing you need is to either give a damn or have a conscience
  
  You have *both*.
conversations.prefix: Too Human:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Morgan's trusting you to look at the evidence and decide what you're going to do next. Meet up and talk over the options, then decide how to proceed.
conversations.prefix: Action Items:
conversations.from: human
conversations.value: Congratulations, you've finally met someone in meatspace whom you know online! 
  
  You fill invigorated and full of pep, ready to face any challenge. 
conversations.prefix: Meatspace Friend:
conversations.from: gpt
conversations.value: You worked well with each other out there, watched each other's backs, and were there when you needed each other. 
  
  Your pack is definitely worth bonding with some more. 
conversations.prefix: Pack Bonding:
conversations.from: human
conversations.value: You've attracted the attention of a nearby network spirit. They surf the packet streams looking for specific information from specific sources... just tell them what to look for!
conversations.prefix: 'Net Retrieval Spirit:
conversations.from: gpt
conversations.value: It's great to have an honest-to-goodness crush on someone... but is having a crush on a certain coyote gonna work out... what with the vampire thing? No matter, it feels good at the moment...
conversations.prefix: Puppy Love:
conversations.from: human
conversations.value: You really feel bad at losing control like that. Perhaps it'll push you towards being a little more mindful of your Wolf in the future?
conversations.prefix: Remorseful:
conversations.from: gpt
conversations.value: Times may be bad, but it's good to know you've got a friend who will give you that little bit of comfort oyu need to keep going.
conversations.prefix: Friendly Comfort:
conversations.from: human
conversations.value: Is that a crush you're feeling for the girl who just shredded that boy? 
  
  Ah.... werewolf love. Who knew? 
conversations.prefix: Puppy Love:
conversations.from: gpt
conversations.value: That was one hell of a night. Deaths, bad music, drugs, vampires, and secret plots run by unknown parties. 
  
  Life as a paranormal is never *boring*, that's for sure.
conversations.prefix: What a Night!:
conversations.from: human
conversations.value: You've got a brand, spankin' new mission given to you by Her Great Eminence the Vampire Queen Herself. 
  
  Bonus! It's dangerous as fuck. Should be just the thing to get you going.
conversations.prefix: New Mission:
conversations.from: gpt
conversations.value: You’ve got a brand, spankin’ new mission given to you by Her Great Eminence the Vampire Queen Herself.
  
  Bonus! It’s dangerous as fuck. Should be just the thing to get you going.    
conversations.prefix: New Mission:
conversations.from: human
conversations.value: The girl came from her home to Shakedown, slit her wrists, then wandered into the middle of the road. There's got to be some evidence indicating *why* in this small, kinda messy apartment. 
conversations.prefix: Search Keira's Apartment:
conversations.from: gpt
conversations.value: Play this card on a challenge when you want to use your good favor with Morgan to your benefit, like if you'd like to ask her for a favor. Depending on how it plays out, you might get another card!
conversations.prefix: Morgan Grady:
conversations.from: human
conversations.value: It's been a tough night, but there's always a bit of comfort in going *home*, even if that requires some debriefing.
  
  Let that time settle your thoughts so you can focus when you need to.
conversations.prefix: Milk & Cookies:
conversations.from: gpt
conversations.value: Hopefully all the frantic cleaning up will cover up the fact that you haven't had any breathing people here in a long, long time...
conversations.prefix: House Guests:
conversations.from: human
conversations.value: There are many things that you do to keep the Queen happy... among them are killing mortals. 
  
  Can you keep some humanity about you after that gruesome exchange?
conversations.prefix: Bloody Hands:
conversations.from: gpt
conversations.value: There's a lot of evidence to go through. Get as much information and actionable items and theories as you can so you can fill in the rest of the pack. 
conversations.prefix: Decode the Evidence:
conversations.from: human
conversations.value: At the end of the day - no matter how long it is - wolves just like the warmth of one another. 
  
  Join the cuddle pile by playing a card after you've finished any other challenges. Find each other and get some rest before sharing info. 
  
  Everyone who joins the pile will get a bonus goal card next scene (strong, weak, or neutral). 
conversations.prefix: Cuddle Pile:
conversations.from: gpt
conversations.value: Shep has something weighing on his mind that could help or hurt the current mission. It's time to tell someone.
conversations.prefix: Heart to Heart:
conversations.from: human
conversations.value: Take some time to try and gain some balance after the night's rather traumatic events, or bury yourself in even more denial and bad decisions.
conversations.prefix: Downtime:
conversations.from: gpt
conversations.value: Zoe's place is a pretty colorful little studio apartment located at: 
  
  835 N State St, Bellingham, WA 98225
conversations.prefix: Zoe's Place:
conversations.from: human
conversations.value: Will vampires and werewolves ever get along? Probably not, but they keep ending up as forced allies... how inconvenient.
conversations.prefix: Claws & Fang Diplomacy:
conversations.from: gpt
conversations.value: Basha is very keen on maintaining your humanity by frequently reflecting on the plights of the living. 
  
  Play any type of card on this, and get a bonus goal card in the next scene to reflect your focused state.
conversations.prefix: Meditate:
conversations.from: human
conversations.value: You use a werewolf special ability such as a magical power, claws, fangs, enhanced strength or dexterity. Anything you get for being a supernatural creature. 
  
  Combat Rules: 
  http://goo.gl/UaZ4i6
  
  5x Stack
conversations.prefix: [CH] By the Claw:
conversations.from: gpt
conversations.value: You exchange non-lethal blows with the target, so that you might be able to talk with them, taunt them, or just to indicate a fight that’s ongoing. 
  
  Combat Rules: 
  http://goo.gl/UaZ4i6
  
  10x Stack
conversations.prefix: [CH] Tit For Tat:
conversations.from: human
conversations.value: You use a vampire special ability such as a magical power, claws, fangs, enhanced strength or dexterity. Anything you get for being a supernatural creature. 
  
  Combat Rules: 
  http://goo.gl/UaZ4i6
  
  5x Stack
conversations.prefix: [CH] By the Fang:
conversations.from: gpt
conversations.value: You forego the ability to hit the target by protecting yourself or another party from an attack by the target. 
  
  Combat Rules: 
  http://goo.gl/UaZ4i6
  
  3x Stack
conversations.prefix: [CH] Defensive Maneuver:
conversations.from: human
conversations.value: You do something that alters the state of the target in some way such as blinding it, making it bleed, knocking it out, incapacitating it, etc… you can choose to do damage with this hit or not. 
  
  Combat Rules: 
  http://goo.gl/UaZ4i6
  
  5x Stack
conversations.prefix: [CH] Alter State:
conversations.from: gpt
conversations.value: Most mortals are scared shitless when an apex predator makes some show of power. It sometimes works on supernatural creatures as well. Things affected by Show of Power can either be subdued, captured, or run away depending on what’s most dramatic. 
  
  Combat Rules: 
  http://goo.gl/UaZ4i6
  
  5x Stack
conversations.prefix: [CH] Show of Power:
conversations.from: human
conversations.value: You swing and you miss, but you don’t take any damage, or a plan of yours fails to come to fruition. 
  Combat Rules: 
  http://goo.gl/UaZ4i6
  
  2x Stack
conversations.prefix: [CM] Miss:
conversations.from: gpt
conversations.value: You miss in a big, big way, taking some damage in the process. Use the general sense of drama to determine how *much* damage. This should inconvenience others in some way as well. 
  
  Combat Rules: 
  http://goo.gl/UaZ4i6
  
  1x Stack
conversations.prefix: [CM] Critical Miss:
conversations.from: human
conversations.value: A typical stuffed bear that you'd find given with a bouquet of flowers or as an endearing little gift to a girlfriend. 
  
  What's that little card sticking up out of his overalls?
conversations.prefix: Keira's Stuffed Bear:
conversations.from: gpt
conversations.value: A large pile of various pieces of mail and receipts gathered at Keira's apartment. 
conversations.prefix: Keira's Mail & Receipts:
conversations.from: human
conversations.value: A hardcopy photo album of Keira's most important and treasured memories.
conversations.prefix: Keira's Photo Album:
conversations.from: gpt
conversations.value: A guitar-shaped USB drive with a good amount of memory on it. What could she have stored there?
conversations.prefix: Keira's USB Drive:
conversations.from: human
conversations.value: Let in 'sleep' mode with the most recent activities still open. 
conversations.prefix: Keira's Macbook:
conversations.from: gpt
conversations.value: You spent some time meditating, and you're now prepared to take on anything. 
conversations.prefix: Focused:
conversations.from: human
conversations.value: *Through analysis of thousands of recorded gunfights (it has been) determined that the geometric distribution of antagonists in any gun battle is a statistically-predictable element.*
  
  *The Gun Kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents, while keeping the defender clear of the statistically-traditional trajectories of return fire.*
  
  *By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increased lethal proficiency makes the master of the Gun Katas an adversary not to be taken lightly.*
  
  https://youtu.be/_mAH_6V5h4c
conversations.prefix: Gun Kata:
conversations.from: gpt
conversations.value: You may not be as used to running with a pack anymore, but you want to be a good member. Even if you were to move on, the Salish pack is very special to you for offering to take you in, and you want the very best for them.
conversations.prefix: Good Boy:
conversations.from: human
conversations.value: The smell of injustice in the air gets your dander up in a nasty way. Righteous indignation isn't a *great* look for turning hearts and changing minds.
conversations.prefix: Social Justice Warrior:
conversations.from: gpt
conversations.value: You've lasted this long by virtue of being able to defuse, dissemble, charm or con your way out of every bad scene you've been in.
  
  Sometimes you've had to eat some crow, and other times you've had a rose between your teeth.  Even as a monster, social graces go a long way.
  
  Perhaps, *especially* as a monster.
conversations.prefix: Prince Charming:
conversations.from: human
conversations.value: Harder than it looks.
conversations.prefix: Keeping My Damn Snout Shut:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Life hasn't been easy, but it hasn't killed you yet. You take your duties seriously, and whether they have to do with your pack, your pride, or your own potential to be a dangerous weapon, you're driven strongly to fullfil them.
conversations.prefix: Dutiful:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your line of work gives you access to some... *interesting*...client files that you've gotten very good at pawing through. You loooooooove a good paper trail.
conversations.prefix: Snooping on the Side:
conversations.from: gpt
conversations.value: You like things that make you feel quiet inside. Booze, a little pot, maybe even things a little heavier. It's part of your world. But it makes you slow and stupid and full of regret at the same time.
conversations.prefix: How to fight loneliness:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your job is to smooth over the cracks and keep things running. If you fail, people may die - or worse. Don't let that happen.
conversations.prefix: Keep It Together:
conversations.from: gpt
conversations.value: You're an outsider everywhere you go, and have yet to find where you truly belong. 
conversations.prefix: Packless:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Use whatever abilities or skills you possess to get a good, hard look at the hard evidence around the alley so you can piece together what happened. 
conversations.prefix: Investigate the Alley:
conversations.from: human
conversations.value: Mel made him into a Wolf whether he wanted to be one or not...
conversations.prefix: Toby the New Wolf:
conversations.from: gpt
conversations.value: June is an assistant in the Eternatek labs that may have exposure to what's going on with Infinilife.
conversations.prefix: June Montgomery:
conversations.from: human
conversations.value: You've earned some of the pack Alpha's favorable attention. He'll be more receptive to hearing you out and maybe even helping you out. 
conversations.prefix: Griffin Essex:
conversations.from: gpt
conversations.value: Circumvent the security system and break into the house to have a little look around. 
conversations.prefix: Breaking & Entering:
conversations.from: human
conversations.value: It's late, and Devlin's out. Where could he be going at such a late hour?
conversations.prefix: Follow Devlin:
conversations.from: gpt
conversations.value: First, you'll have to get past the fence with the razor wire or the guard. Then, you'll have to open the lock to the warehouse proper. 
conversations.prefix: Get Into The Warehouse:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have a knack for drilling down to the parts of a problem you can best deal with, and are not easily distracted from a task in hand.
conversations.prefix: Focused:
conversations.from: gpt
conversations.value: It's important to always be prepared...
conversations.prefix: Boy Scout:
conversations.from: human
conversations.value: You really want to do your job as a member of the pack, especially because you feel a little less than helpful most of the time. Now is a perfect chance to prove yourself!
conversations.prefix: Let me help!:
conversations.from: gpt
conversations.value: You are a willing and conscientious worker.  
  
  You give your best attention and effort to each task, whether self-assigned or otherwise, and rarely leave a job, large or small, undone.
conversations.prefix: Diligent:
conversations.from: human
conversations.value: You are directly responsible for the other three vampires in the region. Your job is to keep them safe, and to keep the secret of vampirism safe.
conversations.prefix: Vampire Queen:
conversations.from: gpt
conversations.value: No one knows exactly how you've done it, but after quite a loooonnnggg time being a vampire, you've somehow maintained a spark of life. You can still often pass as human, and posess real empathy.
conversations.prefix: Spark of Life:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Yo've been regarded with disdain by other vampires due to your close affinity and level of empathy towards humanity. 
  
  Your enemies frequently use this weakness against you.
conversations.prefix: Forbidden Fruit:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Something allows you to commune with the spirit world. Whether your abilities are the result of nature or the camp that your heritage landed you in, they’re not from your human or wolf aspects.
conversations.prefix: Fae Blood:
conversations.from: human
conversations.value: While he's an accomplished combatant, after 70 years, he's learned more skills than just clawing, biting and shooting
conversations.prefix: Some times it's more than just guns:
conversations.from: gpt
conversations.value: Every once in a while, the past haunts you ... usually when you don't have time for it ... 
conversations.prefix: Damned Vampire:
conversations.from: human
conversations.value: If anyone's gonna throw a punch or get in a scuffle, it's you. And that usually means that you can read the area when a fight has happened, or at least have a vague sense of who hit what.
conversations.prefix: Fighter:
conversations.from: gpt
conversations.value: No matter how many fancy acronyms and technical-sounding names you give them, special operations is still largely about being sneaky and deadly.
conversations.prefix: MARSOC: