conversations.from: system
conversations.value: Eons before the overdeveloped ape of man took their first tenuous steps onto the world they would swarm, the Old Ones ruled. They first came from the stars, millions and millions of decades before humanity wrote its first word. Awesome and terrible, they trod upon the new earth, and death took the land where they tread. They slumber now, some beneath miles of dark water and others in the vast, forgotten labyrinths of stone hidden underground. Only the mad speak of them now, those poor souls who have glimpsed traces of the Old Ones, and are considered blubbering lunatics by the more blind of men. What none of them know, however, is that   when the stars are right, the Old Ones will walk again, and will bring humanity's damnation.
conversations.from: human
conversations.value: Arkham is a city in northwest Massachusetts, with a population of just over 200,000. It's known for its excellent college, Arkham United, and an extremely advanced scientific community.
conversations.prefix: Arkham, Massachusetts:
conversations.from: gpt
conversations.value: A loved one was lost in an event the police dubbed an accident, but you knew it wasn't. It didn't matter, though, because you couldn't begin to explain it. However, now that you are beginning to see the truth of the world, a window to revenge has opened.
conversations.prefix: Vengeance:
conversations.from: human
conversations.value: You'd been bored with the world. It was the same plodding through the same dull places over and again, day after day. In the dark corners of the earth, though, you have glimpsed something new--another world, horrible yet fascinating. You are driven to discover as much as you can--whatever the cost to yourself.
conversations.prefix: Fascination:
conversations.from: gpt
conversations.value: You have nothing left. You are empty. Everyone and everything you cared about is long gone. You bear witness to the unspeakable, but feel nothing but a faint hope--a hope that perhaps, fighting, seeing these horrors face-to-face, will once again make you feel something.
conversations.prefix: Nihilism:
conversations.from: human
conversations.value: You want to think you are a hero. You've striven all your life--a rescued cat here, a food drive there--but nothing like the heroism that you so desire. But now, you've seen the true evil that dwells just beneath the surface of our world. Now, you have the chance to really do what you've been dreaming of--to save the world.
conversations.prefix: Idealism:
conversations.from: gpt
conversations.value: You've been working two jobs, reading every help book you can find, but you can never seem to have enough money. No matter how many hundreds of thousands you pile up, you simply cannot satisfy your craving for wealth. What you really want, you'll have to delve into the darkness to find--artifacts, relics, and weapons, billions of years old. That's where the *real* money is.
conversations.prefix: Greed:
conversations.from: human
conversations.value: You're the strongest in town, and everyone knows it. You could take on any thug or tough guy who comes at you, whether you have a weapon or not. 
conversations.prefix: Physical Prowess:
conversations.from: gpt
conversations.value: When you were a child, your fireplace would flare up when you were angry. As a teen, bullies tended to get extremely sick whenever they went after you. Now, as an adult, you can finally see what this peculiar trait really is--not coincidence, not luck, but magical ability. Channeled through ancient words and forgotten sigils, you have power unlike anything you can imagine. In a little corner of your mind, though you fear that someday, this new found ability will overtake you, and change you into something new--something even darker your sorcery.
conversations.prefix: Arcane Ability:
conversations.from: human
conversations.value: You're so used to your intellect being praised, the compliments all run together at this point. Whether it's your parents congratulating you on your latest string of A's or a massive crowd cheering you on for your new PhD, you've heard it so much that it barely registers. You long for something to slate your thirst for a challenge--something new and unexplored, something to put your razor-sharp mind to work.
conversations.prefix: Intelligence:
conversations.from: gpt
conversations.value: It's not common someone can contort so much they can fit in a briefcase, but you're an example. You've been a circus performer, but found the flings and flips too easy. Sometimes you wonder if your profound agility in unnatural, and, with your discovery of the supernatural, sometimes you think it is.
conversations.prefix: Agility:
conversations.from: human
conversations.value: You've always been brave. When bullies would pick on your friends, you'd stand up for those you cared about, no matter how much larger or older the bullies were. Now that the whole world has changed, though, you'll need this courage more than ever.
conversations.prefix: Courageous:
conversations.from: gpt
conversations.value: You'd been bored with the world. It was the same plodding through the same dull places over and again, day after day. In the dark corners of the earth, though, you have glimpsed something new--another world, horrible yet fascinating. You are driven to discover as much as you can--whatever the cost to yourself.
conversations.prefix: Natural Fascination:
conversations.from: human
conversations.value: You've been working two jobs, reading every help book you can find, but you can never seem to have enough money. No matter how many hundreds of thousands you pile up, you simply cannot satisfy your craving for wealth. What you really want, you'll have to delve into the darkness to find--artifacts, relics, and weapons, billions of years old. That's where the *real* money is.
conversations.prefix: Materialistic:
conversations.from: gpt
conversations.value: You want to think you are a hero. You've striven all your life--a rescued cat here, a food drive there--but nothing like the heroism that you so desire. But now, you've seen the true evil that dwells just beneath the surface of our world. Now, you have the chance to really do what you've been dreaming of--to save the world.
conversations.prefix: Idealist:
conversations.from: human
conversations.value: You have nothing left. You are empty. Everyone and everything you cared about is long gone. You bear witness to the unspeakable, but feel nothing but a faint hope--a hope that perhaps, fighting, seeing these horrors face-to-face, will once again make you feel something.
conversations.prefix: Nihlistic:
conversations.from: gpt
conversations.value: A loved one was lost in an event the police dubbed an accident, but you knew it wasn't. It didn't matter, though, because you couldn't begin to explain it. However, now that you are beginning to see the truth of the world, a window to revenge has opened. And, in your heart, you know that justice--vengeance--is what really makes the world go 'round.
conversations.prefix: Vengeful :
conversations.from: human
conversations.value: Something has happened to you--someone was murdered, something was stolen, some mystery presented itself to you--and you need to find the truth behind it all. If wading through seas of sludge in pursuit of eldritch horrors is what it requires to get to the bottom of it, so be it--you *must* discover the truth.
conversations.prefix: Uncover the Truth:
conversations.from: gpt
conversations.value: All your life, you've striven to prove your worth, be it to others or yourself. Now, with the unveiling of a cosmic threat beyond anything imaginable, you finally have the opportunity of a lifetime to show everyone just what you're made of.
conversations.prefix: Prove Yourself:
conversations.from: human
conversations.value: You just want money, and don't care what you have to do to get it. You'll double-cross and scheme in order to benefit yourself and fill your metaphorical coffers. You're dealing with hundred dollar bills--you know that the relics of the Old Ones would sell for more money than there is in most of Africa combined, and you want in on that kind of thing.
conversations.prefix: Get Filthy Rich:
conversations.from: gpt
conversations.value: You've done some things you're proud of, and some things you aren't. A lot of these things have one thing in common, though--they weren't legal. Your life of crime has given a shifty demeanor that makes it hard for others to trust you, and the police are no help--unless you consider 10-20 years in the slammer "help." 
conversations.prefix: Criminal Record:
conversations.from: human
conversations.value: You fall over in a stiff breeze and shatter when you hit the ground. Be it childhood illness, age, or even lack of exercise, you're immensely fragile. You know you have to stay away from the action in order to make it in a world so dangerous, but the action seems to come to you.
conversations.prefix: Frailty:
conversations.from: gpt
conversations.value: You're not cut out for this kind of thing--not mentally, anyway. The horrors and abominations that lurk in the hidden corners of the world are just too terrifying for you to handle. When faced with such things, you choose to run rather than stand and fight.
conversations.prefix: Cowardice:
conversations.from: human
conversations.value: You're either rude or just unable to get along with people, and others just can't tell the difference. People just don't like you, even when you do try. At this point, you just accept your status as an outcast--no one cares enough to deal with you, and you don't care enough to deal with them.
conversations.prefix: Social Ineptitude:
conversations.from: gpt
conversations.value: You're going to be the one. You've known it since birth: You have a special purpose. Since seeing your first monster, you knew that somehow, you would play a giant part in saving the entire world, and you're glad to. Whether motivated by a sense of purpose or a true goodwill towards mankind, you're determined to stop the evils that are encroaching upon the world.
conversations.prefix: Save the World:
conversations.from: human
conversations.value: A mysterious ancient text, written by the Mad Poet Abdul Alhazred thousands of years ago. It contains pages upon pages of terrible and mysterious images and writings in hundreds of languages. It is generally  considered just a collection of folklore, and only a few copies were made. 
conversations.prefix: The Necronomicon:
conversations.from: gpt
conversations.value: A dagger made from the head of the spear of and named after Longinus, the soldier who pierced Jesus's side on the cross. It is rumored Longinus worshiped Alpraetius, which is the Roman name for Cthulhu.
conversations.prefix: Longinus:
conversations.from: human
conversations.value: The son of Daniel Carvenbrandt, Anthony was diagnosed with schizophrenia a few years back. He ran away from his father's home, and hasn't been seen since.  
conversations.prefix: Anthony Carvenbrandt:
conversations.from: gpt
conversations.value: The most prestigious man in Arkham, Dr. Carvenbrandt is responsible for massive advancement in medical technology, creating a serum that greatly reduced the growth of cancer cells. A known antiquarian and lover of extravagance, he lives in a great Victorian manor on the outskirts of town, where he frequently invites guests to celebrate in its profligacy.
conversations.prefix: Doctor Daniel Carvenbrandt:
conversations.from: human
conversations.value: The British-born butler to the Carvenbrandt estate, Charleston Fitzwilliam is a well-mannered fellow, always willing to lend a hand.
conversations.prefix: Charleston Fitzwilliam:
conversations.from: gpt
conversations.value: A polite but stoic butler of the Carvenbrandt estate, Benjamin Osbarc is a Canadian immigrant and has been working for Dr. Carvenbrandt for decades.
conversations.prefix: Benjamin Osbarc:
conversations.from: human
conversations.value: A strange blade wielded by the mad son of Daniel Carvenbrandt, Anthony.
conversations.prefix: Odd Knife:
conversations.from: gpt
conversations.value: The gun wielded by Anthony Carvenbrandt.
conversations.prefix: Old Revolver:
conversations.from: human
conversations.value: The largest hospital in Arkham, named after the first names of its founder and his wife. It is widely considered an excellent location with talented employees--now, at least. It used to be Sanford Clinic, another expensive hospital, but that was closed down after a malpractice suit. That would be an odd fact in any city but Arkham.
conversations.prefix: Dale Mercy Hospital:
conversations.from: gpt
conversations.value: Despite his small appearance and slight form, Julian Brown rose through the ranks of the FBI with his unmatched intellect and skill at investigation. Despite his size, he is also quite skilled in physical combat, having extensive martial arts training.
conversations.prefix: Agent Julian Brown:
conversations.from: human
conversations.value: A confident, self-engrossed FBI agent with a long and successful career. Roger has an unpleasant streak consisting of a combination of borderline sadism and a dark sense of humor, but it rarely gets in the way of his work. He was in charge of the case of Liliana's family's murder. He is convinced she committed them, and has tried to get her back in jail numerous times. 
conversations.prefix: Roger Hightower:
conversations.from: gpt
conversations.value: They are forgotten.
  They are eternal.
  They are the children of madness.
conversations.prefix: Star-Spawn:
conversations.from: human
conversations.value: They are forgotten, but they are eternal.
  *Ith'aszr egaulth kthanid dtrul cthun*.
conversations.prefix: Star-Spawn:
conversations.from: gpt
conversations.value: A small-calibre pistol belonging to Julian Brown. 
conversations.prefix: Brown's Revolver:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have a vendetta against someone.  It's time that debts were settled.
conversations.prefix: Vengeance:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You talk big, but you have a weak end-game.  No follow through.
conversations.prefix: All Talk:
conversations.from: human
conversations.value: You've had experience with many different types of situation . . . of a certain type.  You have knowledge and experience that might be useful in similar situations.
conversations.prefix: Experience:
conversations.from: gpt
conversations.value: The observatory owned by the Callaghans before their disappearance, Callaghan Observatory was passed down to Nick after the two famous scientists vanished mysteriously. It was severely damaged by the attack of a large, alien creature.
conversations.prefix: Callaghan Observatory:
conversations.from: human
conversations.value: You have something you can't get over and it sometimes causes you to freeze up or make bad decisions.
conversations.prefix: Traumatized:
conversations.from: gpt
conversations.value: And thus was the sinful Man purged of his feeble nature, and hath bestowed upon him ascension.
  *Sl'korve n'zoth olkamun dairun*.
conversations.prefix: Shambler of Rot:
conversations.from: human
conversations.value: A bunch of angry, suspicious farmers.
conversations.prefix: Angry Farmers:
conversations.from: gpt
conversations.value: You have a lot of experience getting away from things.  Whether it's getting out of handcuffs, or just knowing when to make a break for it.
conversations.prefix: Escape Artist:
conversations.from: human
conversations.value: Quick and nimble.
conversations.prefix: Agile:
conversations.from: gpt
conversations.value: A mysterious knife in the possession of the Callaghans, it was rumored to have carved from the wood of a living tree.
conversations.prefix: Kazrian:
conversations.from: human
conversations.value: Boss's two faithful bodyguards. Not smart, but tough.
conversations.prefix: Tony and Brutus:
conversations.from: gpt
conversations.value: What could go wrong?
conversations.prefix: Mysterious Drugs:
conversations.from: human
conversations.value: A small fishing town off the coast of the Manuxet river on the coast of Massachusetts. It is strangely run-down for the wealth of its citizens, who are not only strange-looking but guarded and distrustful of strangers.
conversations.prefix: Innsmouth:
conversations.from: gpt
conversations.value: They fall from blackest abyss to herald the great awakening.
conversations.prefix: Mi-Go:
conversations.from: human
conversations.value: They are born of Hydra, and dwell in the deepest waters, waiting to serve their great Father Dagon.
  *Erzisn tramultra Dagon, ral orzylis Cthulhu.*  
conversations.prefix: The Deep Ones: