conversations.from: system
conversations.value: Mages aren't popular.  It's likely because of how they cast their spells - writing the magic into the skin and then burning it out is a bit too morbid for some tastes.  But for someone with a high pain tolerance and a desire for power, magic is the way to go.
  
  The city of Neverspring, on the coast of Lake Erie, has the highest concentration of mages per capita in the U.S.  It's on account of the curse.  Sure, it plunged this city into an eternal winter, but it left currents of power eddying around the city streets like little gusts of wind.  It also means that people wear long sleeves year round.  For a mage with spells cut into their arms - and not wanting to be found - this makes Neverspring a very attractive place to live.
  
  Narrator's Note:
  
  I'm not terribly keen on how location cards are hidden from my players.  Since I intend to give my players a little bit of freedom in how they move around and discover parts of the plot, I'm going to put a list here of all the public knowledge locations in Neverspring.  That's not to say this is a list of all the locations.  It's just a list of what the average person knows about.
  
  Grove Street - bad part of town, rumored to be black market
  
  7th Street - trendy part of town
  
  Heart of Winter - former botanical garden, now the center of the curse
  
  Hoarfrost Brewery - best beer in town, popular hangout for mages
  
  Home - each player has a place they live
  
  Weather Research Station - researches the curse, next door to Heart of Winter
  
  Whiteout - trendy nightclub that bans mages
  
  Neverspring Hospital
  
  Police Headquarters
  
  Public Library
conversations.from: human
conversations.value: What do dreams have to do with any of this?
conversations.prefix: Dreaming:
conversations.from: gpt
conversations.value: Shadow magic has made its mark on you, willing or not. You can feel the touch of light on your skin, almost maddening, and the shadows of the city seem to be watching you.
conversations.prefix: Shadow Touched:
conversations.from: human
conversations.value: Prescription strength, half-empty.
conversations.prefix: Sleeping Pills:
conversations.from: gpt
conversations.value: A pale ale with a strange spicy aftertaste.  You're not sure what the ABV is, but it's somewhere between moonshine and 'not a good idea'.  It's also very expensive.  What do they brew it with - diamonds?
conversations.prefix: Hoarfrost's Best:
conversations.from: human
conversations.value: A scrap of cloth and it's yours, if you want it.  Blood is power, after all.
conversations.prefix: Spilled Blood:
conversations.from: gpt
conversations.value: They say you can find absolutely anything in the stores that line this street, down near the lakeshore.  Mostly, you find police cruisers, though.  They're aware of this place's reputation as well.
conversations.prefix: Grove Street:
conversations.from: human
conversations.value: You have no idea who this person is or why you even came to be involved in this.  The first step, at the very least, is finding out who it is.
conversations.prefix: Find a Name:
conversations.from: gpt
conversations.value: A boisterous guy with heavily tattooed arms that seems to be allergic to work.  He's the best illusionist in the city and is often the center of attention, wherever he goes.
  
  They also say he's an informant for the police.  He's been knocked around in a back alley a couple times over it, but nobody has offed him over it yet.  At least, no one has tried and lived to talk about it.  Illusions can be tricky things.
conversations.prefix: Jeffrey "Illusionist" Hanner:
conversations.from: human
conversations.value: They say Jessica can get anyone to do anything.  She doesn't like to be disturbed, but if you need something done, she's the person to see.  She knows just about every mage in the city and she knows their price.  And if you can pay hers, she'll pay theirs, no matter what it is.
  
  Granted, this means she's got a lot of enemies, but Jessica never seems bothered by this.  People assume she's a mage.  She denies it, when asked, but no one has actually seen her roll up her sleeves.
conversations.prefix: Jessica Nines:
conversations.from: gpt
conversations.value: The curse started here. It used to be a botanical garden, but now it's encased in ice, utterly silent, perfectly preserved. You can find butterflies entombed on flowers that still look fresh under their coat of ice.
  
  No one knows what happened, but the building is off-limits on account of the sub-zero temperatures found inside.
conversations.prefix: Heart of Winter:
conversations.from: human
conversations.value: Built in an old warehouse along the lake, this is the place to be seen in Neverspring.  With two floors, the downstairs a pub and the upstairs a lounge, there's plenty of space for the wealthy and poor alike.  There's lots of gossip and under-the-table business that passes through these doors.
  
  The beer is also excellent.
conversations.prefix: Hoarfrost Brewery:
conversations.from: gpt
conversations.value: Apartment, house, abandoned warehouse... whatever.  It's yours.
conversations.prefix: Home:
conversations.from: human
conversations.value: Of COURSE she has a penthouse.
conversations.prefix: Jessica's Penthouse:
conversations.from: gpt
conversations.value: They've got two ERs.  One for mundanes and one for mages.  It was the only way they could keep up with the volume, what with all the mages needing attention because a spell went off with a bit more juice than they intended.
conversations.prefix: Neverspring Hospital:
conversations.from: human
conversations.value: It's actually a pretty nice place.  It seems Luke has some money, though no one is sure what he actually does for a living.
conversations.prefix: Nightmare's Apartment:
conversations.from: gpt
conversations.value: Most cities label death by exposure as death by exposure and a house fire as a house fire.  Not Neverspring.  The police spend a lot of time making sure the mages aren't involved in anything that seems... off.  The mages spend a lot of time talking to detectives.  It's a pretty antagonistic relationship.
conversations.prefix: Police Headquarters:
conversations.from: human
conversations.value: There's an entire section devoted to magic.  Advanced spellbooks can be found here, though there's rumors that the police track whoever checks them out.  There's nothing overtly deadly, however.  Those spells have to be learned elsewhere.
conversations.prefix: Public Library:
conversations.from: gpt
conversations.value: The trendiest part of town.  Full of eclectic shops and places to eat, with outdoor braziers providing some degree of warmth on the sidewalks.
conversations.prefix: Seventh Ave:
conversations.from: human
conversations.value: Okay, so they only research the weather inside the Heart of Winter.  They employ a number of mages, all of which keep to themselves, and while they say they're trying to figure out how the curse works, there hasn't been any word of progress for years now.
conversations.prefix: Weather Research Station:
conversations.from: gpt
conversations.value: It's not illegal to discriminate against mages, and this trendy club takes full advantage of that.  Don't show your arms?  You don't get in.  Of course, there's ways around this, for the enterprising.
conversations.prefix: Whiteout:
conversations.from: human
conversations.value: He's in bad shape.  You don't have much time.
conversations.prefix: A Dying Man:
conversations.from: gpt
conversations.value: One of the top researchers at the weather station, both a scientist and a mage with expertise in cold spells. Conspiracy theorists claim he's responsible for the curse, but Clark maintains this is impossible, as he was only three years old when it happened.
conversations.prefix: Clark Hill:
conversations.from: human
conversations.value: A master at dream manipulation. They say he's killed a dozen people, using their dreams against them, and he's been called in for questioning twice that many times, and put on trial once. Nothing stuck. Luke says anytime someone has a bad dream, it gets blamed on him.
  
  He's nice enough when you talk to him, friendly and polite. His enemies say he's got something cold and cruel in him; that you can see it behind his eyes.
conversations.prefix: Luke "Nightmare" Phine:
conversations.from: gpt
conversations.value: As the city council's mundane/mage relations liaison, Maria spends a lot of time in both worlds. She publicly announced she'd learned a few minor spells a year ago, so that she could understand the needs of the mages better, and it earned her a lot of public condemnation from both sides. Some think it's a publicity stunt, others think she's getting ready to grab power.
conversations.prefix: Maria Racher:
conversations.from: human
conversations.value: As a 16-year old apprentice mage, Mindy has gotten very good at hiding things from her parents. She's smart, from a middle-class family in the suburbs, and plans to go to OSU after graduation. Nightmare has taken an interest in her recently, however, which scares her a bit.
conversations.prefix: Mindy Cathill:
conversations.from: gpt
conversations.value: He's seen a lot of frostbite, hypothermia, and second degree burns.  He knows a lot of the mages of the city and he knows who has been casting a lot lately... because he's the guy that winds up bandaging them up.
conversations.prefix: Night Shift Medic:
conversations.from: human
conversations.value: The owner of Whiteout, Terry is a big man that doesn't say much to anyone.  He's not scared of mages and rumors say he's had spells just roll right off him.  Most mages resent him, but he's not done much more than own an obnoxiously exclusive nightclub.
conversations.prefix: Terry Leker:
conversations.from: gpt
conversations.value: A short, brawny woman that sports a perpetual scowl and the head of the Magic Response Team.  She spent about ten years in the FBI and then stepped down to Neverspring police force, and then promptly found herself landed with this thankless job.
  
  But hey.  It takes a mage to arrest a mage.
conversations.prefix: Tricia Jones:
conversations.from: human
conversations.value: You get the feeling he's trying to find a good reason to evict you.
conversations.prefix: Your Landlord:
conversations.from: gpt
conversations.value: Someone is running for it.  You need to stop them.
conversations.prefix: Chase:
conversations.from: human
conversations.value: You can't say no.  Literally.  Find a way to shake this off before you wind up doing whatever it is you've been commanded.
conversations.prefix: Compulsion:
conversations.from: gpt
conversations.value: Written in blood, layers thick, and promising an... exciting... demise. Who would go to such lengths to keep people out?
conversations.prefix: Deadly Ward Lines:
conversations.from: human
conversations.value: Someone has to figure it out.
conversations.prefix: Decipher the Spell:
conversations.from: gpt
conversations.value: Someone is flinging magic in your direction, and they don't have good intentions...
conversations.prefix: Hostile Spell:
conversations.from: human
conversations.value: One of the nastier manifestations of the curse, these spirits of ice are rarely seen outside the Heart of Winter.  Their touch can freeze anything within only a few seconds of exposure.
conversations.prefix: Ice Wraiths:
conversations.from: gpt
conversations.value: He's probably some sensitive artist from the community college trying to put himself through school... and also bench-presses pickup trucks in his free time.
conversations.prefix: Irate Bouncer:
conversations.from: human
conversations.value: Casting a spell hurts. The rune burns out and in those few seconds, a mage has to control the power surging through them. If they lose focus, then you get a miscast and someone is getting hurt.
conversations.prefix: Misfire:
conversations.from: gpt
conversations.value: Not only is it locked, but the password is something other than 'password1234'.
conversations.prefix: Password Protected:
conversations.from: human
conversations.value: They're getting louder.
conversations.prefix: Police Sirens:
conversations.from: gpt
conversations.value: Someone dies if you do nothing. Of course, they also die if you do the wrong thing...
conversations.prefix: Save a Life:
conversations.from: human
conversations.value: Someone wants to keep people out. You don't think any of the spells are deadly, but they're not exactly going to tickle either. Best not set them off.
conversations.prefix: Ward Lines:
conversations.from: gpt
conversations.value: It's not just cold air.  It's magic, a strong burst of it focused on your area.  Spells are either going to go haywire or blow up in your face.
conversations.prefix: Winter Current:
conversations.from: human
conversations.value: Okay, technically you're an apprentice, but the reality is your boss mage pretty much runs your life. Learning under someone else is the quickest way to get good at it, however.
conversations.prefix: Lackey:
conversations.from: gpt
conversations.value: The Neverspring library is an amazing place. With the eternal winter, people spend a lot of time reading, and make generous donations to keep the library stocked. Unfortunately, you have to deal with some wanna-be mage bleeding on the table at least once a week.
conversations.prefix: Librarian:
conversations.from: human
conversations.value: You've been in Neverspring for a while, long enough to pick up some cool tricks that they keep out of the public domain spellbooks.
conversations.prefix: Mage:
conversations.from: gpt
conversations.value: Teaching a new mage is sort of like adopting a college student. And then teaching them how to create fireballs in your garage. Good luck with that.
conversations.prefix: Mentor:
conversations.from: human
conversations.value: It's considered a bad idea for a non-mage to interact with mages, but with this many in one city, it's sort of inevitable.
conversations.prefix: Mundane:
conversations.from: gpt
conversations.value: The downside of being new to Neverspring is that you don't know anyone.  The upside is that no one knows anything about you, at least, not yet.
conversations.prefix: Newcomer:
conversations.from: human
conversations.value: Anyone can learn magic and you're keen on trying it.  Armed with a book of spells and a pocketknife, you're ready to take the first step. It's tough going, but you're determined to figure it out. Somehow.
conversations.prefix: Novice Mage:
conversations.from: gpt
conversations.value: Frostbite.  Second degree burn.  Frostbite.  Second degree burn.  That's pretty much how every shift plays out.
conversations.prefix: Paramedic:
conversations.from: human
conversations.value: The Neverspring police force takes anyone brave enough to deal with the weather and the city's population. Knowing magic is a plus, but not a requirement.
conversations.prefix: Police Officer:
conversations.from: gpt
conversations.value: Supposedly you're helping figure out how the curse was created, so it can someday be undone, but really you spend a lot of time making coffee and surfing the internet.
conversations.prefix: Research Assistant:
conversations.from: human
conversations.value: You've got a lot of burn scars on your arm from too many powerful spells.  You understand the price of magic all too well and it's taken its toll.
conversations.prefix: Scarred Mage:
conversations.from: gpt
conversations.value: You only know one kind of magic, but you know it really, really well.
conversations.prefix: Specialist:
conversations.from: human
conversations.value: I'ma gonna punch you.  In the face.  And it gonna hurt.
conversations.prefix: Brawny:
conversations.from: gpt
conversations.value: Pieces just seem to fall into place for you.  You can see patterns that other people can't.
conversations.prefix: Clever:
conversations.from: human
conversations.value: Deep breath. In. Out. Nothing seems to ruffle you.
conversations.prefix: Collected:
conversations.from: gpt
conversations.value: You see something through to the end, regardless of what it costs you.
conversations.prefix: Determined:
conversations.from: human
conversations.value: Most mages prepare their spells at home where they have a spellbook to look off of, and only have a few spells they know off the top of their head.  You only have to look at a spell once or twice before you can write it out from memory.
conversations.prefix: Good Memory:
conversations.from: gpt
conversations.value: You're a nice person.  So nice, in fact, that people don't like seeing you upset.  It's like kicking a puppy.
conversations.prefix: Good Natured:
conversations.from: human
conversations.value: When you write your spells into your skin with a knife - to say nothing of the burn marks they leave behind - this comes in handy.
conversations.prefix: High Pain Tolerance:
conversations.from: gpt
conversations.value: You keep your word and people know that when you say something, you mean it.
conversations.prefix: Integrity:
conversations.from: human
conversations.value: If magic is a force, why not luck? You live a charmed existence. Just make sure you don't go playing poker with the wrong people, or your luck may work against you.
conversations.prefix: Lucky:
conversations.from: gpt
conversations.value: Maybe it's a sixth sense or maybe you're just that fast.  But while everyone is still realizing they need to duck, you're already on the ground.
conversations.prefix: Reflexes:
conversations.from: human
conversations.value: Maybe it doesn't make you a nice person, but you can get things done where no one else will.
conversations.prefix: Ruthless:
conversations.from: gpt
conversations.value: You could run all day and not wear out. It also means you can cast a lot of spells, providing you can tolerate the pain, that is.
conversations.prefix: Tireless:
conversations.from: human
conversations.value: You know some names, be they magical or mundane.  You've got some favors you can call in.
conversations.prefix: Well-Connected:
conversations.from: gpt
conversations.value: People listen when you talk.  Maybe you're not actually saying anything important, but you can make people believe you are.
conversations.prefix: Well-Spoken:
conversations.from: human
conversations.value: You have a gut feeling on where the magical currents are.  You know how to use them to augment your magic, or when to duck and cover.
conversations.prefix: Winter Sense:
conversations.from: gpt
conversations.value: You know you're better than everyone else, so why does no one treat you with the respect you deserve?
conversations.prefix: Arrogant:
conversations.from: human
conversations.value: You just don't have as much energy as other people.  Simple physical tasks leave you gasping for breath.
conversations.prefix: Atrophy:
conversations.from: gpt
conversations.value: You turn a blind eye to the people around you.  Maybe you can't be bothered, or maybe you're just an asshole.
conversations.prefix: Callous:
conversations.from: human
conversations.value: You didn't fall. The curb tripped you. They do that a lot. They're sneaky like that.
conversations.prefix: Clumsy:
conversations.from: gpt
conversations.value: Why are you in Neverspring?  Seriously, this is not the city for you.
conversations.prefix: Cold Intolerant:
conversations.from: human
conversations.value: It could be your personality or it could be something you once did. Whatever it is, people wish you'd just kindly go away.
conversations.prefix: Disliked:
conversations.from: gpt
conversations.value: You're plagued by doubts.  You can see everything that could possibly go wrong in a situation.
conversations.prefix: Fearful:
conversations.from: human
conversations.value: You have to be told everything twice, to say nothing of trying to write out spells from memory. Did that rune have two slits or just one?
conversations.prefix: Forgetful:
conversations.from: gpt
conversations.value: You act without thinking and deal with the consequences later.
conversations.prefix: Impulsive:
conversations.from: human
conversations.value: Someone else can do it.
conversations.prefix: Lazy:
conversations.from: gpt
conversations.value: Whether it's your blood or someone else's, you don't like to see it.
conversations.prefix: Squemish:
conversations.from: human
conversations.value: You've got a short fuse.  In Neverspring, that can get you into real trouble.
conversations.prefix: Temper:
conversations.from: gpt
conversations.value: You have a habit of spilling deep dark secrets to anyone that will listen. People won't tell you anything important as a result now.
conversations.prefix: Untrustworthy:
conversations.from: human
conversations.value: You are easily influenced by others, be it by words or magic.
conversations.prefix: Weak Mind:
conversations.from: gpt
conversations.value: You are convinced that everything will turn out exactly as you want it to and are not about to let a little thing like reality dissuade you.
conversations.prefix: Wishful Thinking:
conversations.from: human
conversations.value: It's dangerous to get noticed. You hope to go through life without anyone of importance taking an interest in you.
conversations.prefix: Anonymity:
conversations.from: gpt
conversations.value: You are out for revenge, plain and simple.  Someone is going to pay.
conversations.prefix: Bad Blood:
conversations.from: human
conversations.value: You've been a mage too long.  It's hard to leave the culture, but you desperately want out.
conversations.prefix: Break Free:
conversations.from: gpt
conversations.value: It takes connections to be a mage.  There's only so many spells one person can learn on their own.
conversations.prefix: Break In:
conversations.from: human
conversations.value: Magic cursed this city and magic is keeping it cursed.  It's time for the mages to go.
conversations.prefix: Elimination:
conversations.from: gpt
conversations.value: Something has gone wrong in your life and you'd do anything to make it right. Or, failing that, maybe you can leave it behind.
conversations.prefix: Fixing What Broke:
conversations.from: human
conversations.value: Maybe it's secrets of magic, maybe it's secrets of Neverspring, or maybe it's secrets of the people around you.  Whatever it is, you want to know and understand the world more than anything else.
conversations.prefix: Knowledge:
conversations.from: gpt
conversations.value: Neverspring is a bit of a dangerous city. With the cold and the novice mages - or worse, the ones that know what they're doing - there's a lot of ways to get hurt. You want to keep the people around you safe, physically and emotionally.
conversations.prefix: Protector:
conversations.from: human
conversations.value: Mages don't have a good reputation around Neverspring.  You want to try and change that.
conversations.prefix: Redemption:
conversations.from: gpt
conversations.value: You have a vice. Neverspring is the place to indulge it, no matter how dangerous or dark it may be.
conversations.prefix: Satisfying the Urge:
conversations.from: human
conversations.value: Your life has hit a rut and you just need a change of pace.  Something to move you along and make you feel like you stand a chance at being happy.
conversations.prefix: Something Better:
conversations.from: gpt
conversations.value: It's easy to tell who this owns to, as the initials 'L.P.' are engraved on it.  Luke has lost a lot of pocketknives. For as bent out of shape as he gets when they go missing, you'd think he'd keep better track of them.
conversations.prefix: Nightmare's Pocketknife:
conversations.from: human
conversations.value: You delight in the misfortune of others and actively try and ruin the lives of people around you. It makes you happy to see their sweet, sweet tears of despair. You're a jerk.
conversations.prefix: Spread Misery:
conversations.from: gpt
conversations.value: You know who the best of the best are in Neverspring.  It's time they step aside and relinquish their position to someone else.
conversations.prefix: Usurper:
conversations.from: human
conversations.value: It's there, for those willing to take it.
conversations.prefix: Wealth and Power:
conversations.from: gpt
conversations.value: You value justice and doing the right thing above all else. It's not easy to stick to this when a significant part of the city's population is a law unto themselves, but you're certainly trying.
conversations.prefix: What is Right:
conversations.from: human
conversations.value: You about fainted trying to cut this into your arm, but it will be so worth it.
conversations.prefix: A Complicated Spell:
conversations.from: gpt
conversations.value: Luke owes you a favor. He doesn't like being in debt though, and has hinted that you should probably call it in quick and be done with it.
conversations.prefix: A Favor:
conversations.from: human
conversations.value: Jessica told you 'anything' and you have a feeling she means absolutely anything.
conversations.prefix: A Large Favor:
conversations.from: gpt
conversations.value: Useful. Very useful.
conversations.prefix: A Lot of Money:
conversations.from: human
conversations.value: There's a due date on the inside jacket.  It seems someone is going to get a fine when they ever get around to returning this to the public library.
conversations.prefix: Basic Spellbook:
conversations.from: gpt
conversations.value: A delicate monarch butterfly, perfectly entombed in ice. No matter how warm the air around it is, it still feels cold and never thaws.
conversations.prefix: Crystallized Butterfly:
conversations.from: human
conversations.value: Magic isn't innate, it's learned, and while the common spells are public domain, the dangerous ones are restricted like any other weapon. Of course, where there's a demand, there's also a market.
conversations.prefix: Illegal Spellbook:
conversations.from: gpt
conversations.value: You're not sure what the spell is meant to do, but you have figured this much out: no one could write it and survive the resulting blood loss. That, and the references to a "volunteer", give you reason for concern.
conversations.prefix: Notes for a Spell:
conversations.from: human
conversations.value: It's full of a pale blue liquid and is cold to the touch.
conversations.prefix: Syringe:
conversations.from: gpt
conversations.value: Rumor has it that someone has hired Jessica.  And worse, it seems you're the person for the job.  Find a way to do what she asks, or a way out of the deal.
conversations.prefix: A Small Favor:
conversations.from: human
conversations.value: Hoarfrost has a special brew that only a handful of people in the city can afford.  You could make a tidy sum on the black market with it.  Or, you know, get really really drunk.
conversations.prefix: Beer Run:
conversations.from: gpt
conversations.value: Someone's running for it.  Grab him.
conversations.prefix: Chase:
conversations.from: human
conversations.value: Right now, survival is the only thing that matters.
conversations.prefix: Get Out Alive:
conversations.from: gpt
conversations.value: Who created the curse?  Why did they cast it?  And most importantly: how do you stop it?
conversations.prefix: Secrets of the Curse:
conversations.from: human
conversations.value: They say that Whiteout has a reason for keeping mages out, one that goes beyond simple dislike.  Find out what it is.
conversations.prefix: Secrets of Whiteout:
conversations.from: gpt
conversations.value: You woke in the night and it felt like someone had a knee on your chest.  Holding you down.  He knew your name but you can't remember anything else he said.  All you know is he sounded pretty pissed off.  What's he want with you?
conversations.prefix: Sleep Paralysis:
conversations.from: human
conversations.value: Someone you know died.  The police have given up, but you're not so easily dissuaded.  Find out what happened.
conversations.prefix: Stages of Grief:
conversations.from: gpt
conversations.value: It's not unusual for the police to take an interest in someone in Neverspring.  Their standards of probable guilt are a bit... looser... than other cities.  But hey, you have nothing to hide... right?  Best you avoid the police for a little bit.
conversations.prefix: Under Investigation:
conversations.from: human
conversations.value: Cozy enough, even though it doesn't belong to you.
conversations.prefix: Apartment:
conversations.from: gpt
conversations.value: Sometimes, the only way to get things done is by looking around.
conversations.prefix: Investigation:
conversations.from: human
conversations.value: They're alive.
conversations.prefix: Stay Away From The Shadows:
conversations.from: gpt
conversations.value: It doesn't seem able to talk, at least, not like a person.  Find a way to communicate with it.
conversations.prefix: Lost in Translation:
conversations.from: human
conversations.value: You know you're dreaming, but you just can't seem to wake up.  And worse, this dream is taking a turn straight into nightmare territory.
conversations.prefix: Wake Up:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: One of Rudolf's most useful spells, increases his senses to superhuman levels temporarily. Great for cooking, even better for investigating.
conversations.prefix: Sense enhancement spell:
conversations.from: human
conversations.value: There are many ways one becomes part spirit (Kami in Japanese). You have certain powers or friends of the spirit world, some good, some bad.
conversations.prefix: Spirited:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You might not have seen it all, but you're pretty damn close at this point. Years of mage training means you don't miss much.
conversations.prefix: Experienced Mage:
conversations.from: gpt
conversations.value: Rudolph sometimes lets his ego get the better of him. Especially when he feels like he's been insulted. 
conversations.prefix: Pride:
conversations.from: human
conversations.value: You tend to throw yourself into situations based on emotion and instinct rather than careful planning, and speaking out of turn or going against what you disagree with has never been a problem.
conversations.prefix: Bold: