conversations.from: system
conversations.value: Throughout time forces of good and evil have always fought for the fate of the world, in the world of magic light had always overcome the darkness until the world changed. In 1936 Nazi Scientist/Sorcerer and Morganian Velten Baranek unlocked the Curse of Morgan Le Fay unleashing a new force into the world; a darkness that would forever alter the course of history. Within months new magic users emerged, each trying to be recruited by the forces of good and evil, but magicians weren’t the only group to reappear, throughout June 1936 people began to change, people transformed almost overnight. People awoke being human the night before and something else the next day, the races of the Elves, Dwarves, Goblins, Orcs, Vampires, and Werewolves (along with other Lycanthropes). Along with the change in people animals changed too, species of dragons, unicorns, griffins and various others species that had been wiped out centuries ago reemerged. Over the decade as mankind tried to figure all this out in the chaos nations fell apart and new kingdoms arose. 
  
  Throughout the world hundreds of miniature kingdoms and city states emerged as new boundaries arose. In America Ten Nations arose in a secondary civil war only to be ended in a ceasefire and creation of the American Knight Guard.
  
  Now is the time in which a group of adventurers are needed, now is your time.
  
  Characters can be from anywhere on Earth, but here is the nations of America.
  
  Great Lakes Federation- Former States that border the five great lakes.
  
  Vermont Kingdom- Maine, New Hampshire, Rhode Island, Massachusetts, Connecticut and Vermont.  
  
  Georgia Confederation- Controls from Florida to North Carolina to the Mississippi. 
  
  Texan Republic- Texas to Louisiana to Oklahoma, to Arizona
  
  Kingdom of Colorado- Most of Colorado, it’s ruled by Vampires.
  
  Californian Kingdom- California and Nevada.
  
  Seattle Reach- Idaho, Western Montana, Washington, and Oregon.
  
  Kingdom of Alaska and Hawaii- Formed as sanctuaries for magic users to train safely and a harbor for those fleeing the hordes generally roaming the continent.  
  
  Dominion of Kansas- Iowa to Nebraska to Eastern Montana and Wyoming. 
  
  Appalachian Alliance- Hundreds of City States in the Appalachian Mountains allied together, most of Kentucky, Tennessee, Virginia, and West Virginia.
   
  Avatar Required. Looking for close to 5-7 players. Outside the walled cities it's near dark ages, the world still has guns, trains, airships, tanks, and stuff of that like, but this world lacks planes(other than bi-wing), cars are never seen outside the cities except as wrecks. This is a strange world, steampunk style in the cities, dark ages in the countryside.
conversations.from: human
conversations.value: You could be from Earth or various different Worlds, you are trained in technology or a skill.
conversations.prefix: Human:
conversations.from: gpt
conversations.value: You are supernatural, you love magic and use it as your weapons. You can be from anywhere.
conversations.prefix: Magical:
conversations.from: human
conversations.value: You are a superhuman and have special powers that few seem to understand. You can be from anywhere.
conversations.prefix: Mutant:
conversations.from: gpt
conversations.value: You are part man part machine. You can be from anywhere.
conversations.prefix: Cyborg:
conversations.from: human
conversations.value: You are not human, you can be from anywhere but Earth.
conversations.prefix: Alien:
conversations.from: gpt
conversations.value: You lead the group throughout the worlds, you have magic, but you don't rely only on it.
conversations.prefix: Sentinel Supreme:
conversations.from: human
conversations.value: You're in it to see the universe.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
conversations.prefix: Thief :
conversations.from: human
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
conversations.prefix: Warrior:
conversations.from: gpt
conversations.value: Sneaking and stealth are your bread and butter. You fight best from the shadows and act as scout and tracker when needed.    
conversations.prefix: Rogue:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.   
conversations.prefix: Druid:
conversations.from: human
conversations.value: Capital City of the Lattin Empire.
conversations.prefix: Centurion City:
conversations.from: gpt
conversations.value: An elementalist book of spells will help someone.
conversations.prefix: Spellbook:
conversations.from: human
conversations.value: You have a long trip ahead of you, better stock up.
conversations.prefix: Get supplies:
conversations.from: gpt
conversations.value: One of the Craftiest Goblins in the market.
conversations.prefix: Ariv:
conversations.from: human
conversations.value: Fastest line from San Antonio to Detroit. 
conversations.prefix: Griffin Express:
conversations.from: gpt
conversations.value: Talk with each other.
conversations.prefix: Small talk:
conversations.from: human
conversations.value: Something is outside and heading for the train.
conversations.prefix: What's that!:
conversations.from: gpt
conversations.value: Make your own.
conversations.prefix: Make your own.:
conversations.from: human
conversations.value: Excellent craftsman and great warrior the Dwarves are a hardy people designed to live in this world.
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Commander of the Serpent Pirates and Maraza Militia.
conversations.prefix: Captain Jauque Loraine :
conversations.from: human
conversations.value: A veteran of the militia, he might know something, find out what.
conversations.prefix: Constable Verak:
conversations.from: gpt
conversations.value: Capture him if you can.
conversations.prefix: General Barav:
conversations.from: human
conversations.value: Capture him if you can.
conversations.prefix: General Crais:
conversations.from: gpt
conversations.value: Capture him if you can.
conversations.prefix: General Orion:
conversations.from: human
conversations.value: Capture him if you can.
conversations.prefix: General Xin:
conversations.from: gpt
conversations.value: He was spying on you and is magic, get em
conversations.prefix: Masked Man:
conversations.from: human
conversations.value: Descendant of Blackbeard and leader of the Sentinels of Oceaos. 
conversations.prefix: Sentinel Diana Teach:
conversations.from: gpt
conversations.value: Sentinel of Oceaos, Second in Command of their forces, he's untrusting of outsiders.
conversations.prefix: Sentinel Yalkirr:
conversations.from: human
conversations.value: Look around.
conversations.prefix: Assess your surroundings.:
conversations.from: gpt
conversations.value: Holy Warrior of the Sestiak Faith, to fight a Ranger is at best unwise. 
conversations.prefix: Barrican Ranger:
conversations.from: human
conversations.value: Enemies of Captain Loraine's that will not negotiate, either you sink them or outrun them.
conversations.prefix: Barrington Millita Ship:
conversations.from: gpt
conversations.value: The bomb is about to explode, if it does were all dead.
conversations.prefix: Defuse the Bomb:
conversations.from: human
conversations.value: You hope you're not alone on this island.
conversations.prefix: Find a safe port:
conversations.from: gpt
conversations.value: Knowledge is power.
conversations.prefix: Gather information:
conversations.from: human
conversations.value: Find out what you can about the new threat
conversations.prefix: Gather Information:
conversations.from: gpt
conversations.value: Introduce yourselves. 
conversations.prefix: Introductions:
conversations.from: human
conversations.value: Sapient Saurian of a well known mercenary culture.
conversations.prefix: Reeku Prowler:
conversations.from: gpt
conversations.value: Outcast from the Hive Mind and lowest class in Skril society, some have chosen to see Kentoch as their deliverer.
conversations.prefix: Skril Shao:
conversations.from: human
conversations.value: There has to be something there.
conversations.prefix: Taco Stand:
conversations.from: gpt
conversations.value: Highly trained warrior of the Veraxx clans, obviously one serves Kentoch.
conversations.prefix: Veraxx Knight:
conversations.from: human
conversations.value: You can take it.
conversations.prefix: Great Endurance:
conversations.from: gpt
conversations.value: You are crafty and clever.
conversations.prefix: Intelligent:
conversations.from: human
conversations.value: Used primarily by the Supreme Sentinel and Magic Users.
conversations.prefix: Magic:
conversations.from: gpt
conversations.value: You are physically strong.
conversations.prefix: Strong:
conversations.from: human
conversations.value: Clumsy and sometimes insensitive. 
conversations.prefix: Brutish:
conversations.from: gpt
conversations.value: You can't understand emotions.
conversations.prefix: Limited Emotion:
conversations.from: human
conversations.value: You think too much of yourself.
conversations.prefix: Proud:
conversations.from: gpt
conversations.value: You want to be famous for your job, protecting truth, justice, and so forth.
conversations.prefix: Be a Hero:
conversations.from: human
conversations.value: You are just doing your part.
conversations.prefix: Do your Job:
conversations.from: gpt
conversations.value: You want to protect everyone.
conversations.prefix: Save People:
conversations.from: human
conversations.value: A specialist magic user, trained specifically in one of the mystic arts.
conversations.prefix: Mage:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.   
conversations.prefix: Hunter:
conversations.from: human
conversations.value: You were once a Knight's Guard, but you'd prefer to protect the people, not just the Elite.
conversations.prefix: Rogue Knight:
conversations.from: gpt
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
conversations.prefix: Sorcerer:
conversations.from: human
conversations.value: Creature now native to this land, kill it.
conversations.prefix: Dragon:
conversations.from: gpt
conversations.value: Among the evils of this world Vampires are among the worst, but while others are hunted for feeding on humans you instead decide to feed on animal blood instead.
conversations.prefix: Vampire:
conversations.from: human
conversations.value: You were once a tribe member, but for some reason you were kicked out. Your race tends to be aggressive and warlike, but that may not define you.
conversations.prefix: Orc Outcast:
conversations.from: gpt
conversations.value: Crafty and Clever Goblins are a people that have despite their green skin have developed the most respect in this new world.
conversations.prefix: Goblin:
conversations.from: human
conversations.value: You might be one changed from 1936 or one born in the last 70 years, your race is near immortal and generally tribal moving around, of all the new races your number is fewest in the thousands.
conversations.prefix: Elf:
conversations.from: gpt
conversations.value: Destroy the evil!
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: make your own.
conversations.prefix: Make your own.:
conversations.from: gpt
conversations.value: You might be a wolf, or another Were creature, you may of had a pack, but now you are alone.
conversations.prefix: Werewolf (Lycanthropes):
conversations.from: human
conversations.value: Once known as Kansas City it is now the central city for rails heading in all directions across the kingdoms. 
conversations.prefix: Terminus, Missouri:
conversations.from: gpt
conversations.value: Orcs are a powerful people and their tribes are rather dangerous. Though as small groups merge with society still they are usually criminals.
conversations.prefix: Orc Gang:
conversations.from: human
conversations.value: A green mage of the 9th degree, he might have some secrets or advice for magic users.
conversations.prefix: Jarreth Xeras (Magic Users Only!):
conversations.from: gpt
conversations.value: You train has been derailed and you are stranded in the wilds.
conversations.prefix: What now!:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.   
conversations.prefix: Hunter:
conversations.from: gpt
conversations.value: Able to deal skillfully and promptly with new situations, difficulties, etc.
  
conversations.prefix: Resourceful:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: In a world with supernatural beings with enhanced physical and magical skills, being a mere mortal can be tough.
conversations.prefix: Human:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Destroy the evil.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Your able to make things.
conversations.prefix: Crafter :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: your are scared at even the hint of danger.
conversations.prefix: Coward:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: I will rebuild the factory's, cars and even planes.
conversations.prefix: Rebuild the machines :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Sometimes you struggle to see why it all matters  particularly in relation to other people. 
conversations.prefix: Heartless:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are an immortal vampire who's every waking moment is filled with the desire to slit someones throat and feast on their blood. However you have managed to control this desire due to the fact you are of the first bloodline, one of the oldest vampires in existence. And subsequently one of the most powerful.
conversations.prefix: First Bloodline Vampire:
conversations.from: gpt
conversations.value: You'r skills align you perfectly with leadership and politics. You are manipulative, resourceful, inspiring and intelligent. You can make anyone do anything and could rule multiple kingdoms with your  eyes closed.
conversations.prefix: Born To Rule:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have lived for a long time, you used to kill for the fun of it. But no more. You have changed your ways. However the vampire society has not. You're morality and ideals differ from that of your brethren and more often than not cause conflicts.
conversations.prefix: The Good Among the Evil:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: He is your heart, he is your most burning desire and he is your weakness. You are determined to be with him and guide him towards enlightenment.
conversations.prefix: Save Raphael:
conversations.from: human
conversations.value: Whether climbing trees or dodging projectiles, you're able to stay one step ahead of your enemies. 
conversations.prefix: Nimble:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You don't have time to wait around for anything. Sometimes you lash out and stomp off on your own, even if it could be dangerous.
conversations.prefix: Impatient:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your people travel a lot, but there is always more to see. You want to be the first one there, wherever "there" is.
conversations.prefix: Explore the World:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Being this way isn't always a bad thing but for a most part it can be your downfall.
conversations.prefix: Untrusting:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You can make a plan from extremely thin air, as well as make-up lines to save yourself from going to the  fiery stake. 
conversations.prefix: Cunning:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: No matter where you go, you seem to stick out of the crowd. 
conversations.prefix: Noticeable:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are crafty and clever.
conversations.prefix: Intelligent :
conversations.from: gpt
conversations.value: Something seems to have set you off and now unfortunately for anyone in the way its time to rip things apart.
conversations.prefix: Transformation:
conversations.from: human
conversations.value: You have unusually keen senses. Rarely missing anything. 
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: You can't explain it, but sometimes you just *know* that something is about to happen. It could be bad, it could be good, but it usually means a mess.
conversations.prefix: Spidey Sense:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: while in the Guard you picked up some skills you  took a liking  to the healing arts 
  
conversations.prefix: Healer: