conversations.from: system
conversations.value: Emerens sipped from the wine goblet while he waited in a private room for the potential hires to find the necropolis, Torteval, in which of is a hidden book, *Ofn y Fynwent*, that his and maybe their unknown 'patron' desires.
  
  His eyebrow rose as the door started to open . . .
  
                                  *   *   *   *   *
  
  The quest will have trials and tribulations, with the focus of character development.
  
  Lieah:  There is so much, mostly focused on three major powers: the Keshanii Empire, the Northern Confederacy (is north of Empire and Hawker’s) and the Most Serene Republic of Hawker’s Corners. There are four Elven Queendoms and the Great Western Wood. Then there are various smaller groups of Elves. One Orc nation is part of the Keshanii Empire; several Orc nations, tribes, etc. part of the Northern Confederacy. 
  
  Other races scattered all over the place.
  
  There are a huge cast of NPC’s.
  
  The Daemonjaeger pantheon is the most recent one.
  
  The gods known by our world are old gods, still in places.
  
  The Elder Gods preceded them.
  
  The Ancient Gods are a pretty nasty bunch, very few of them still exist on this plane. They created races based on the Elves who wandered on to Lieah while they fled some unspecified disaster. They morphed from daemons to gods by the worship of those they created.
  
  There are 15 main colleges plus other ones that have been created. There are Talents, Spells and Rituals for each college (Greater Summoning has only Rituals.) Magic has gesture and verbal elements, in some Rituals there are material elements. 
  
  In Lieah magic is going through a renaissance, starting about 150+ years ago. The Mage Guild is a political power, tolerance of adventurers using magic, but opposes use of damaging magic in public and in war (slowly losing that).
  
  Links:
  DragonQuest rpg: http://www.fantasist.net/dragonquest.shtml
  
  Lieah: https://docs.google.com/document/d/1ZYBF_8H6pa_iFmZmqldni0Kc9eMi3vZfOhzEm73ryK0/edit
  
  Time: https://docs.google.com/document/d/1fyB0Og41fcAwSEZChN84KXRpwXrcyqyC8gYMyW5vh6M/edit
  
  Price List: https://docs.google.com/document/d/1eV1iN2TM5qGQJ7b7SMJmI8kSj4Uz9Sk_BVaoMNU0axA/edit
  
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The situation: Precarious
  The potential: Enormous and catastrophic
  The outcome: Unknown
  
  
  
conversations.prefix: First Contact:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: human
conversations.value: With hip holster.  Also comes with one spare clip.
conversations.prefix: M9 Beretta:
conversations.from: gpt
conversations.value: An elephant gun is a large caliber gun, rifled or otherwise, so named because they were originally developed for use by big-game hunters for elephants and other large dangerous game.
conversations.prefix: Elephant Gun:
conversations.from: human
conversations.value: An easier way to travel through heavy undergrowth.
conversations.prefix: game trail:
conversations.from: gpt
conversations.value: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill. 
conversations.prefix: Hardy:
conversations.from: human
conversations.value: The world hasn’t been fair to you so you show it the same courtesy. 
conversations.prefix: Angry:
conversations.from: gpt
conversations.value: Sometimes even two hands and two feet seem like a lot to keep track of.
conversations.prefix: Awkward:
conversations.from: human
conversations.value: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?  
conversations.prefix: Untrusting:
conversations.from: gpt
conversations.value: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results. 
conversations.prefix: Professional Artist:
conversations.from: human
conversations.value: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill. 
conversations.prefix: Quick Study:
conversations.from: gpt
conversations.value: Sometimes even you think you should’ve known better.
conversations.prefix: Reckless:
conversations.from: human
conversations.value: Manners are for fundraisers and weddings. You’ve got work to do.
conversations.prefix: Uncouth:
conversations.from: gpt
conversations.value: How can you go on without all you’ve lost? How far can love reach? 
conversations.prefix: Lost Love:
conversations.from: human
conversations.value: You’re here now. Make the best of it by understanding the others here.
conversations.prefix: Make Friends:
conversations.from: gpt
conversations.value: An old-fashioned spyglass in pretty good shape. 
conversations.prefix: Spyglass:
conversations.from: human
conversations.value: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove.  
conversations.prefix: Tome of Occult Lore:
conversations.from: gpt
conversations.value: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?
conversations.prefix: Eager Sidekick:
conversations.from: human
conversations.value: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.
conversations.prefix: World Traveller:
conversations.from: gpt
conversations.value: Find a steel arrowhead.
conversations.prefix: Artifact:
conversations.from: human
conversations.value: Untrammeled Wilderness
conversations.prefix: Forest:
conversations.from: gpt
conversations.value: On the other side, you see wilderness all about you.
conversations.prefix: Looking Back:
conversations.from: human
conversations.value: This armed and armored person guards the portal.
conversations.prefix: Portal Guardian:
conversations.from: gpt
conversations.value: Minotaurs are particularly vicious, and will attack virtually anything that their dim intelligence tells them they have even a mediocre chance of beating. These beasts generally like the dark, and will only rarely be found in the open after sun up
conversations.prefix: Minotaur:
conversations.from: human
conversations.value: You study the phenomena related to living organisms.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Biologist:
conversations.from: gpt
conversations.value: You make sure that the squints stay alive against the unknown animals
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Arrogant
conversations.prefix: Security:
conversations.from: human
conversations.value: You are trained in wilderness first aid and participate in search and rescue to locate lost persons in the wilderness. You are certified as Emergency Medical Technician or Paramedic.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Forest Ranger:
conversations.from: gpt
conversations.value: You are an expert in one or more areas of science.
  ...
  
  Suggested Strength: Disciplined
  
  Suggested Weakness: Frail
conversations.prefix: Scientist:
conversations.from: human
conversations.value: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language.   
conversations.prefix: Charming:
conversations.from: gpt
conversations.value: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field.
conversations.prefix: Well Educated:
conversations.from: human
conversations.value: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world. 
conversations.prefix: Wise Insight:
conversations.from: gpt
conversations.value: Fear is your greatest obstacle; you build it in your own mind. 
conversations.prefix: Cowardly:
conversations.from: human
conversations.value: Sometimes even you think you should’ve known better.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: People are suffering and it is your duty to heal them.
conversations.prefix: Heal the Sick:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: You are passionate about languages and cultures.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Translator:
conversations.from: human
conversations.value: The Guardian knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress The Guardian:
conversations.from: gpt
conversations.value: Defeat that monster that hunted you. 
conversations.prefix: Kill to Live:
conversations.from: human
conversations.value: Make contact with the world beyond this forest. 
conversations.prefix: Make Contact:
conversations.from: gpt
conversations.value: Get through to those who want to hurt you. Find a way to make peace between hated groups. 
conversations.prefix: Make Peace:
conversations.from: human
conversations.value: Show the others that you’re more than you were by saving someone or something valuable. 
conversations.prefix: Prove Yourself:
conversations.from: gpt
conversations.value: Get a grip. Restore yourself to your best capabilities. Heal.  
conversations.prefix: Recover Yourself:
conversations.from: human
conversations.value: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home.  
conversations.prefix: Proof of Claim:
conversations.from: gpt
conversations.value: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake.  
  
conversations.prefix: Combatant:
conversations.from: human
conversations.value: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance.  
  
conversations.prefix: Escapist:
conversations.from: gpt
conversations.value: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts. 
conversations.prefix: Worldly:
conversations.from: human
conversations.value: People should look up to you after everything you’ve done and for everything you’re bound to do yet.  
conversations.prefix: Arrogant:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people who can't defend themselves.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: You’ll never get home. You don’t want to. This is your chance to start over. 
conversations.prefix: Make a New World:
conversations.from: gpt
conversations.value: The stars in the sky aren’t right. Those aren’t our constellations. Where are you? 
conversations.prefix: Not Our Stars:
conversations.from: human
conversations.value: What lore and truths to change the world can you uncover from this place? What secrets can you discover? 
conversations.prefix: Secret Knowledge:
conversations.from: gpt
conversations.value: What are the costs of survival in this place? You were fit to survive one world. What about this one?
conversations.prefix: The Fittest:
conversations.from: human
conversations.value: Find reasonable explanations for what’s happening here. Science is on your side.   
conversations.prefix: Understand the Impossible:
conversations.from: gpt
conversations.value: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world.   
conversations.prefix: What Comes Around:
conversations.from: human
conversations.value: A coil of top-grade climbing rope, grey silk. 
conversations.prefix: 50 Feet of Good Rope:
conversations.from: gpt
conversations.value: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand. 
conversations.prefix: Bold Cryptozoologist:
conversations.from: human
conversations.value: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.
conversations.prefix: Professional Explorer:
conversations.from: gpt
conversations.value: Your experiences in live-fire conflict zones have become your expertise. Your survival is your resume.
  
conversations.prefix: Mercenary:
conversations.from: human
conversations.value: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead. 
conversations.prefix: Survival:
conversations.from: gpt
conversations.value: A wolpertinger has the body of a large hare, the antlers of a stag, the wings of an eagle and disproportionate fangs.
  
  Wolpertinger come in 'gangs' of up to 40.
conversations.prefix: Wolpertinger:
conversations.from: human
conversations.value: American selective fire automatic rifle that fires 7.62×51mm NATO (.308 Winchester) ammunition.
conversations.prefix: M14 Garrand:
conversations.from: gpt
conversations.value: Maurizio MacAlistair is a mercenary (or so he claims) and with the passing of Col. Wakefield thinks he is in charge.  He is also arrogant, a bit of a bully and not leader material; has no woodcraft but won't admit it; controlling but not smart enough to manipulate.
conversations.prefix: MacAlister:
conversations.from: human
conversations.value: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead.
conversations.prefix: First Order of Business:
conversations.from: gpt
conversations.value: An unusual spear.
conversations.prefix: The Spear in the Pond:
conversations.from: human
conversations.value: Getting to the other side of the pond.  Swim, walk around, other?
conversations.prefix: Pond:
conversations.from: gpt
conversations.value: How do you get to the other side?
  
  Swim, walk around or other?
conversations.prefix: Pond:
conversations.from: human
conversations.value: The team split up, then reunited, except for two.
conversations.prefix: Where are they?:
conversations.from: gpt
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: human
conversations.value: Outnumbered, out tusked, what are you going to do?
  
conversations.prefix: Caught between a boar and a pond.:
conversations.from: gpt
conversations.value: How does one recover a spear after throwing it?
conversations.prefix: Recover Spear:
conversations.from: human
conversations.value: How does one recover a spear after throwing it?
conversations.prefix: Recover Spear:
conversations.from: gpt
conversations.value: One big 'happy' family reunited.
conversations.prefix: Reunited:
conversations.from: human
conversations.value: You have food, water, now you need some shelter . . .
conversations.prefix: Setting up camp:
conversations.from: gpt
conversations.value: The dart also incapacitates a human (say for an hour or so) - take your pick from http://en.wikipedia.org/wiki/Tranquillizer_gun
conversations.prefix: Tranq Darts:
conversations.from: human
conversations.value: Two moons rising above the tree line.
conversations.prefix: We're not in Kansas anymore:
conversations.from: gpt
conversations.value:  A massive chest wound accompanied by broken ribs and crushed tissues. Very ugly, this. 
conversations.prefix: Wound:
conversations.from: human
conversations.value: A crushing blow smashes tissue and produces internal injuries. 
conversations.prefix: Wound:
conversations.from: gpt
conversations.value:  A jarring blow to your primary shoulder,  the arm is useless. You immediately drop anything held in that hand.  
conversations.prefix: Wound:
conversations.from: human
conversations.value: Your right hip is smashed horribly and you fall prone. You will be unable to walk until the damage has healed (takes about 6 months). Good fun. When healed, you will still have a limp.
conversations.prefix: Wound:
conversations.from: gpt
conversations.value: Your left hip is smashed horribly and you fall prone. You will be unable to walk until the damage has healed (takes about 6 months). Good fun. When healed, you will still have a limp.
conversations.prefix: Wound:
conversations.from: human
conversations.value: The minotaur's warhammer has come crashing down on your head and fractured your skull. You fall prone and are unconscious.   It will take a year in bed to fully recover.  
conversations.prefix: Wound:
conversations.from: gpt
conversations.value:  Crushing blow to your pelvis breaks bone and tears tissue.  It could take upwards of ten months to recover.
conversations.prefix: Wound:
conversations.from: human
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: gpt
conversations.value: You are in a strange place with strangers.  How do you communicate your wants and needs?
conversations.prefix: Learn to Communicate.:
conversations.from: human
conversations.value: You are in a strange place with strange people; how do you communicate your wants and needs?
conversations.prefix: Communicate:
conversations.from: gpt
conversations.value: No facilities, in the middle of no where, not a medical emergency you planned for, and don't speak the local language; what are you going to do?
conversations.prefix: Childbirth:
conversations.from: human
conversations.value: The difference between learning and not learning, one's health and well-being.
conversations.prefix: Learning:
conversations.from: gpt
conversations.value: Works to provide employers with adventurers. Sometimes neither side can be trusted.
conversations.prefix: Arbiter:
conversations.from: human
conversations.value: Create an NPC that might make an appearance in the future.  
conversations.prefix: Create a NPC:
conversations.from: gpt
conversations.value: Create an NPC that might make an appearance in the future.  
conversations.prefix: Create a NPC:
conversations.from: human
conversations.value: Create an NPC that might make an appearance in the future.  
conversations.prefix: Create a NPC:
conversations.from: gpt
conversations.value: Bartholomäus fits in with the place, average looks, average worn clothes, nor does he show out among his chosen environment 
conversations.prefix: Bartholomäus :
conversations.from: human
conversations.value: Play your New NPC card.
conversations.prefix: New NPC:
conversations.from: gpt
conversations.value: Playing NPC card.
conversations.prefix: New NPC:
conversations.from: human
conversations.value: The City Guard are slow to respond, mostly to gather enough to outnumber the brawlers, freely using their cudgels.
conversations.prefix: City Guard:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A colossal being formed of rock and magic, you were created to serve but modified to be free.
conversations.prefix: Golem:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Someone did you a favor you can never pay back. But you’re going to try.
conversations.prefix: Repay the Debt:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Shape-changers are identical in appearance to humans when not in animal form. They are somewhat bestial in nature, adopting traits one might expect from an anthropomorphized wolf. There exists a love/hate relationship between humans and shape-changers: shape-changers possess some degree of animal magnetism, but, if discovered, can expect severe treatment at the hands of humans. Shape-changers are, on the whole, bitter towards humans, and are not above using humans to their advantage.  Shapechangers are a ruthless lot. 
conversations.prefix: Shape-Shifter:
conversations.from: human
conversations.value: You have very good instincts.  You can sense when danger seems to be on the horizon as easily as you can sense whether someone is essentially trustworthy.
conversations.prefix: Intuitive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are always looking out for number one, first and foremost.  For all you care, the rest of the world can burn so long as you are prospering.
conversations.prefix: Selfish:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You want each day to be better than the last, and to be the most successful you that you can be.
conversations.prefix: Prosperity:
conversations.from: gpt
conversations.value:  Trained expertly in espionage, assassination and combat, a man of many talents and few visible weaknesses.
conversations.prefix: Specialist:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value:  A good soldier will follow his orders and fulfil his objectives.
conversations.prefix: Loyalty:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: House Vernet uses groups of trained workers to gather magical components and they have ownership of a mine that offers crystals which are a sought after commodity even with royalty.
conversations.prefix: Heir to House Vernet:
conversations.from: human
conversations.value: Under the right circumstances the use of rightly timed fire magic and a well placed kick or punch can make it take on frightful show of force, it has its limitations but in close quarters its a valuable asset for someone who can't carry weapons.
conversations.prefix: Flaming fists:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: When you really want to be, you can be quite the charmer.  It's in your nature, after all.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Lady Vernet might have tried to prepare all she could through training and scholarly means, but nothing really compares to being out in the world and learning first hand.
conversations.prefix: Inexperienced:
conversations.from: gpt
conversations.value:  "It is said the wolf carries two weapons. His teeth and claws. In fact, the wolf carries three weapons. The third is his mind."
conversations.prefix: I Am A Weapon:
conversations.from: human
conversations.value: It's hard to sneak around when your limbs produce terrible grating sounds every time you move.
conversations.prefix: Loud:
conversations.from: gpt
conversations.value: Even if she is trying to escape who she is, there is still a lot of power in a strong trade name.
conversations.prefix: Noble Heir: