conversations.from: system
conversations.value: Fifty years have passed since the fateful moment that Commander Shepard had decided, for the good of the galaxy, to sacrifice his tethers to this mortal plain and command the Reaper fleet. It had been forty-five years since the Reapers had repaired the damaged relays throughout the galaxy and destroyed the Beta relay with a final goodbye of “Do not follow.” It had been thirty-five years since the Galactic Council of Turians, Salarians, Asari and Humans was reassembled on the battered Citadel and chaired their first resolution to restore order and peace to the Galaxy. It had been twenty years since the SPECTRE program that the Citadel Council had used prior and throughout the Reaper threat was opened to all galactic races with a widely modified class system and training regime. It had been ten years since the Citadel Council race home systems had been thoroughly cleaned of piracy and lurking threats and the council had re-established ‘Citadel Space’. It had been two years since you all enrolled in the SPECTRE training program with the hope of joining the most elite organisation in galaxy intent on restoring the honour and authority of the Citadel Council. It is now that you are going to make your mark.
  
  (-) (-) (-)
  
  Application: I have made a few basic cards, but any applicants may feel free to create any new cards that they desire. The only request is that the Nature cards include your race and some background (i.e Quarian Engineer). I would like pictures either real or from mass effect for all cards! :)
  
  I will not be operating on a first come first serve system and will be waiting to acquire a number of applications and selecting the best from those available.
  
  Pacing: I will be operating on a Normal pace. The first few days will no doubt be decently active, so I would appreciate all those that apply be ready to keep up with the fast initial pace. After this, however, it would be appreciated if we can aim for the 2/3 scene minimum per week.
  
  Word Limit: I have the game set to “No Word Limit” with the expectation that certain objectives within the story may take more time to accomplish than others, and I do not want the players to feel restricted. I will give large leeway to the characters and the story that we will jointly create, I have only a rough guideline of the story but I am happy to ditch this if we create something more exciting! I am excited for your application!
  Google Doc: https://docs.google.com/document/d/1wWvqK422YmdShrs7XuMq3EPlXgr3NSOx6LAmdVLI5eE/edit?usp=sharing
conversations.from: human
conversations.value: AI laws within the galactic community are highly restrictive following the Quarian's misuse of the technology and the subsequent Geth threat to the Galaxy prior to the reaping. Now that the Geth have proven themselves to be loyal to their own and no threat to the greater galaxy. The Citadel Council have approved an experimental Synthetic AI to join their ranks...
conversations.prefix: Unshackled AI:
conversations.from: gpt
conversations.value: The Medic Class within the SPECTRE ranks has always been overlooked as one that is only suited to those who *dislike* fighting. After the Reapers, the role has been revamped to focus more on combat medicine and weapon proficiency with increased biotic specialisation.
conversations.prefix: Medic:
conversations.from: human
conversations.value: The SPECTRE guidelines for Infiltrators puts a heavy influence on the efficient, stealthy removal of possible targets and the use of hacking to cover any and all tracks.  
conversations.prefix: Infiltrator:
conversations.from: gpt
conversations.value: The SPECTRE Scientist class has been remodeled since the Reaper Invasion. There usefulness is now maximized by the many remnants of the attack that need to be inspected and cataloged plus the unknown wonders beyond the Omega and Beta Relays. As per all SPECTRE classes biotic and weapon capability have been emphasized.
conversations.prefix: Scientist:
conversations.from: human
conversations.value: Nearly all of the galaxy had been under the lawful control of the Galactic Council, allowing peace, prosperity and growth within the many regions. Now, however, lawlessness, hysteria and piracy reign supreme. This needs to stop.
conversations.prefix: Restore Council Authority:
conversations.from: gpt
conversations.value: The legend of Commander Shepard shaped you throughout your training. His legacy and story have only made you want to achieve the greatest the galaxy has to offer...
conversations.prefix: The Next Shepard...:
conversations.from: human
conversations.value: You were a lost soul, you did some many things wrong in your younger life. The SPECTRE program allowed you a chance to better yourself and serve the galaxy. Now that you have made it through you need to make sure you can atone...
conversations.prefix: Redemption:
conversations.from: gpt
conversations.value: Despite all your best intentions the anger of the job, the anger at your companions, your anger at the world in general can sometimes be a *little* too much...
conversations.prefix: Anger:
conversations.from: human
conversations.value: Either through the brilliance of genetics or the experimental implants of one of the many galactic industries. Your intellect and understanding have been significantly improved, this can only help your speed, efficiency and knowledge.
conversations.prefix: Neurally Enhanced:
conversations.from: gpt
conversations.value: The *Captain* Class is a new formation of SPECTRE protocol. Never before has the Citadel Council considered a mission of this magnitude, with so many SPECTRE's working together. The Captain Class is to be the galvanizing force behind the team, the natural leader and motivator throughout all missions and goals. 
conversations.prefix: Captain:
conversations.from: human
conversations.value: The Citadel Tower is at the epicenter of the massive Prothean structure that the Galactic races call *The Citadel*. It is the home of the Galactic Council and one of the most lavishly decorated areas of the vast Citadel. During the Reaper War, part of the Tower was badly damaged and the ongoing repairs mean that there are frequent interruptions to Council proceedings.
conversations.prefix: Citadel Tower:
conversations.from: gpt
conversations.value: The Galactic Council Representative for the Asari, Laucika Seris is a well-known and powerful matriarch with strong values. She is keen to restore the balance that the Galaxy once saw.
conversations.prefix: Councilor Laucika Seris:
conversations.from: human
conversations.value: One of the survivors of the attack on Palaven, Mantus Caemus has a very stern view of how the Galactic Council needs to restore order. Power. He believes that suppression of pirates and any other law-breakers, brutally if needs be, is the answer.
conversations.prefix: Councilor Mantus Caemus:
conversations.from: gpt
conversations.value: A well known espionage expert, Gertip has overseen the re-establishment of the Salarian espionage network across citadel space and hopes to use espionage and stealth to restore galactic normality.
conversations.prefix: (LARES + Alea) Councilor Gertip Orajia:
conversations.from: human
conversations.value: Enigmatic and powerful human politician, Damian Trulock is a man of action. He does not like the bureaucracy that keeps encroaching on the SPECTRE program and wishes to see the galaxy restored as quickly as possible.
conversations.prefix: Councilor Damian Trulock:
conversations.from: gpt
conversations.value: One of the newest additions to the Citadel's personal fleet, the *Forsythe* incorporates nearly all technology recovered from the Reaper attack and is the pinnacle of current research. Assigned to the highest security clearance SPECTRE missions.
conversations.prefix: GSC Forsythe:
conversations.from: human
conversations.value: The *Forsythe* is currently docked near the Citadel tower and must be finally returned to active duty. Make sure it happens smoothly.
conversations.prefix: Launch!:
conversations.from: gpt
conversations.value: Salarians think fast making them great scientists, but they are often stigmatized due to their involvement in the Genophage.
  
  *This is a Race Card. Use it to denote a race particularity while playing it in a challenge.*
conversations.prefix: Salarian:
conversations.from: human
conversations.value: The most influential and well-respected sentient race, the Asari make powerful leaders and remarkable allies. Quick-thinking and a silver-tongue sometimes opens more doors than a shotgun...
  
  *This is a Race Card. Use it to denote a race particularity while playing it in a challenge.*
conversations.prefix: Asari:
conversations.from: gpt
conversations.value: Highly disciplined, Turians are valuable warriors but they tend to be stuck-up, or at least in the eye of the other races.
  
  *This is a Race Card. Use it to denote a race particularity while playing it in a challenge.*
conversations.prefix: Turian:
conversations.from: human
conversations.value: One of the most aggressive and powerful races in the Galaxy, the Krogan nearly brought the galaxy to it's knees making them powerful soldiers but widely regarded with distrust and anger. 
  
  *This is a Race Card. Use it to denote a race particularity while playing it in a challenge.*
conversations.prefix: Krogan:
conversations.from: gpt
conversations.value: Quarians are highly skilled with technology especially synthetic intelligence but they are usually more frail than the other races especially if their suits are damaged.
  
  *This is a Race Card. Use it to denote a race particularity while playing it in a challenge.*
conversations.prefix: Quarian :
conversations.from: human
conversations.value: A synthetic is not bound to flesh and bones which can be considered both an advantage and disadvantage.
  
  *This is a Race Card. Use it to denote a race particularity while playing it in a challenge.*
conversations.prefix: Synthetic:
conversations.from: gpt
conversations.value: Drell are masters of stealth and intrigue, benefiting from their eidetic memory that allows them to easily memorize plans, schemes and theories and use them to their advantage. 
  
  *This is a Race Card. Use it to denote a race particularity while playing it in a challenge.*
conversations.prefix: Drell:
conversations.from: human
conversations.value: There are many distinctions among humans making them capable of almost anything, however they are still considered a ‘young’ race by the others in spite of The Shepard being previously  human.
  
  *This is a Race Card. Use it to denote a race particularity while playing it in a challenge.*
conversations.prefix: Human:
conversations.from: gpt
conversations.value: *Optional*
  
  The time to stamp your command on the crew and your fellows is now, it may have been a while since you commanded a craft like the *Forsythe* but you have an opportunity to prove yourself now.
conversations.prefix: Assume Leadership - Alea:
conversations.from: human
conversations.value: *Optional*
  
  Being a synthetic never has been a popular choice throughout the galaxy. Time to win over your crew mates with your prowess.
conversations.prefix: Win Over The Crew - Ivan:
conversations.from: gpt
conversations.value: *Optional*
  
  Being a synthetic never has been a popular choice throughout the galaxy. Time to win over your crew mates with your prowess.
conversations.prefix: Win Over The Crew - Lares:
conversations.from: human
conversations.value: Young and inexperience Asari Maiden, Renna is a young but ambitious member of the *Forsythe* crew, hoping to gain a larger insight than her *average* cooking.
conversations.prefix: Renna D’arth:
conversations.from: gpt
conversations.value: Hirkin Orban's father was a front-line responder during the Reaper War, seeing many horrible tragedies. He retold the horrors of war to Hirkin throughout his adolescence  and that led him to join the *Forsythe* to assist the talented Idayin in pursuing his father's dream of re-establishing galactic order.
conversations.prefix: [Idayin] Hirkin Orban:
conversations.from: human
conversations.value: Neurally enhanced twins from the experimental Titan 4 project - they are renowned pioneers in Xenobiology and Chemistry and were some of the most highly protected assets as children after the Reaper War.
conversations.prefix: Alice and Randy Jackson:
conversations.from: gpt
conversations.value: Xern Polito is a young, naive Turian who has the utmost faith in the Council and the success of the mission. He has never experienced the hardships of war or direct fighting but he is a *damn* good pilot.
conversations.prefix: Xern Polito:
conversations.from: human
conversations.value: The mighty Galactic News Network Station had once been the beacon of free speech and democracy within Citadel Space. Since the Reaper Invasion, however, the station has been overrun by Batarian Slavers and Pirates who use the vast transformer to attract disaffected peoples to their own cause...
conversations.prefix: Galactic News Network Station:
conversations.from: gpt
conversations.value: The *Charn* is a small missile destroyer left over from the Reaper resistance and heavily outfitted for pirate activities. It stands directly in your way.
conversations.prefix: Batarian Slaver Charn:
conversations.from: human
conversations.value: Gretin Ghaffehan, leader of the Batarian Slavers and Pirate Alliance known as the *Jain Scars*, is a fierce and vindictive leader. He is bound to no code of ethics or morals believing only in the motivation of credits and reputation.
conversations.prefix: Gretin Ghaffehan:
conversations.from: gpt
conversations.value: The Batarian Pirate Frigate *Kil'Shar* has a fierce reputation in the local region for terrorizing cargo vessels and disrupting trade. Taking it out may be vital to restoring order to this sector.
conversations.prefix: (Optional) Batarian Pirate Kil'Shar:
conversations.from: human
conversations.value: The Galactic News Network Station has been extensively modified for the Reaper Invasion and subsequently upgraded by the pirate scavengers. You need to disable the defenses to gain access...
conversations.prefix: Galactic News Network Defenses:
conversations.from: gpt
conversations.value: *Optional*
  
  You want to take the top prize from this mission, killing Gretin for the good of the Citadel Council 
conversations.prefix: Kill Gretin :
conversations.from: human
conversations.value: This first encounter is a very important moment to define your role and importance to the crew. Make an impression and prove yourself!
conversations.prefix: Prove Yourself:
conversations.from: gpt
conversations.value: This first encounter is a very important moment to define your role and importance to the crew. Make an impression and prove yourself!
conversations.prefix: Prove Yourself:
conversations.from: human
conversations.value: This first encounter is a very important moment to define your role and importance to the crew. Make an impression and prove yourself!
conversations.prefix: Prove Yourself :
conversations.from: gpt
conversations.value: The Dual Plasma Cannon on the *Forsythe* has an impeccable shot but is highly inaccurate. Sometimes, however, it just get's it right on the nose!
conversations.prefix: Lucky Shot:
conversations.from: human
conversations.value: The *Kil'shar* despite being a useful and robust cruiser, is now going to be used as a battering ram on the Defenses...
conversations.prefix: Ramming Speed:
conversations.from: gpt
conversations.value: The abandoned and commandeered Batarian Kil'Shar cruiser, time for it to knock the house down...
conversations.prefix: Kil'Shar:
conversations.from: human
conversations.value: The *Kil'Shar* is on a collision course with the GNN defenses which provides you with an opportunity. Do you try to find a weak-spot and meet up with the crew later? Or return to the *Forsythe*?
conversations.prefix: [Relak & Idayin] Stealthy Escape:
conversations.from: gpt
conversations.value: Dependent on the damage the *Kil'Shar* does to the GNN Station, the Forsythe will need to dock to destroy all the pirates and occupants of the ceased centre!
conversations.prefix: Dock The Forsythe!:
conversations.from: human
conversations.value: The *Charn* lies dormant and empty, all of the crew vanquished by the venting of the life support systems, it is now up to you what you want to do with it? Turn it to the council for pride, sell it or use it?
  
  *Rewrite this card as and when you decide to exchange or use it*
conversations.prefix: Charn :
conversations.from: gpt
conversations.value: The Krograns created an elite program for training biotic soldiers, specializing in rapid advancement and close quarters combat.
conversations.prefix: Krogran Vanguard:
conversations.from: human
conversations.value: Krogans are naturally aggressive, but you've been training your whole life to excel at close quarters combat.
conversations.prefix: CQC Specialist:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're a finely honed killing machine, and don't have time to wait around.  Sometimes you jump without looking, and often with unfortunate circumstances.
conversations.prefix: Impatient:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A child of the Krogan breeding program, you were born without ever knowing your father.  Most Krogan children learn to accept this fate, but you never stopped searching for your true father.
conversations.prefix: Seek Father:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You find organic beings strange, incomprehensible, and sometimes disgusting.
conversations.prefix: Repulsed:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have scanners, receivers, weapons, and various ship systems hooked directly into your processors. You have easy access to unprotected  information and the processing power to crunch it. 
conversations.prefix: Artificial Perception:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: After several tests and technological implements by different space agencies and aliens, all known knowledge about this universe has been understood and is accessible by this A.I.
conversations.prefix: Ultimate Knowledge:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The conflict between organics and inorganics has been long ago erased. This is what atleast something that the organics believe to be. This A.I. still has it's grudge. 
conversations.prefix: Hatred against Organics:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The defeat of inorganics proved that organics were much more knowledgeable and resourceful. This has forced (inspired) this A.I. to learn more about everyone and everything that has ever existed!
conversations.prefix: More knowledge:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are an agent of the turian top-secret black ops program of the TSI (Turian Security Initiative), formed in the consequence of the Reaper War to maintain law and order. 
conversations.prefix: Turian Specialist:
conversations.from: gpt
conversations.value: After the Battle of the Citadel, the Quarians became acutely aware of their military inferiority. A new training program was developed on Rannoch, and you are one of its graduates.
conversations.prefix: Quarian Soldier:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Educated by one of the most technologically gifted races in the galaxy, your master of weapons and environmental systems is a force to be reckoned with.
conversations.prefix: Force of Arms:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The SPECTRE guidelines for Infiltrators puts a heavy influence on the efficient, stealthy removal of possible targets and the use of hacking to cover any and all tracks. 
conversations.prefix: Human Infiltrator:
conversations.from: gpt
conversations.value: An environmental suit and the haunted stories of your recent ancestors has left you with difficulty connecting to other races. 
conversations.prefix: Distance:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: SPECTRE status is the dream of any military servant. You're driven to be acknowledged by the Council and admired by your peers.
conversations.prefix: Recognition:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Trained by a religious sect as part of a missionary program as part medic-part bodyguard, you have experience in all common biological types as well as defensive and protective skills.
conversations.prefix: Drell Medic:
conversations.from: gpt
conversations.value: You specifically studied the biology of the common species. Heal or kill them - your choice.
conversations.prefix: Biological Specialty:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are a true believer. From childhood you've been raised to believe in the Enkindlers. Your faith overrides your good sense.
conversations.prefix: Blind Faith:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You were chosen to serve the hanar. You must represent them well in the SPECTRE corps.
conversations.prefix: Fulfill the Compact:
conversations.from: human
conversations.value: Every know and then you implant send you pain causing a body part to go numb
conversations.prefix: Implant Malfunction :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You’re watchful and tenacious. Your great physical and mental fortitude gives you advantages in many tense situations. You are not easily discouraged, and will not fall prey to cheap tricks.
conversations.prefix: Covert Training:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You’re equally lethal and merciless in all your undertakings. While appearing as unbiased and stoic individual, you often exhibit diminished empathy and remorse, earning you a reputation of a calloused heart.    
conversations.prefix: Deadly Precision:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A synthetic lifeform. You were created as an experiment to fight against the threat of Geth AI. You lack any intra-synthetic communications other than visual and verbal communications. Making you a automaton or self knowing synthetic. Wholly independent.
conversations.prefix: Synthetic Servant:
conversations.from: gpt
conversations.value: You have been gifted with a high powered frame, allowing you to carry extraordinary weight and lift more than average life-forms. Your form was designed for servitude but can easily become handy in combat.
conversations.prefix: Physically Enhanced:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are an AI. Alone and disconnected from any like you, you lack the ability to uplink to other AI making you a self learning and rather 'young' synthetic lifeform.
conversations.prefix: Naivity:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You were 'programmed' to help the new program in any way necessary. Even laying down your 'life'.
conversations.prefix: Duty:
conversations.from: human
conversations.value: The Captain Class is a new formation of SPECTRE protocol. Never before has the Citadel Council considered a mission of this magnitude, with so many SPECTRE’s working together. The Captain Class is to be the galvanizing force behind the team, the natural leader and motivator throughout all missions and goals.
conversations.prefix: Asari Captain:
conversations.from: gpt
conversations.value: You've been to every corner of the galaxy and been witness to numerous historical events. There are few situations which surprise you.
conversations.prefix: Experienced:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The centuries of service have taken a toll on body, mind, and spirit.
conversations.prefix: Weary:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Long past the time when most Asari put active combat behind them, you just can't give it up. You don't know how to live any other way.
conversations.prefix: Career Soldier:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Veteran of more than one war and of too many battles to count, your life follows a path eagerly sought by many a young krogan -- all except the biotic part, which still earns you sideways looks when they think you don't notice.
conversations.prefix: Krogan Veteran:
conversations.from: gpt
conversations.value: When you do things as long as you have, you meet a lot of people.  Sometimes you end up owing each other favors.  Sometimes you're even just friends.
conversations.prefix: Connected:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There are some things  you'd rather forget.
conversations.prefix: Persistence of Memory:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Experience is no good unless someone learns from it.  It's time to pass your knowledge on.
conversations.prefix: Teach the Young:
conversations.from: human
conversations.value: Former home to such notable as Mordin Solus and Captain Kirrahe, STG operates as the Salarian equivalent to other races' Special Forces units. Operatives are trained in the use of stealth, advanced technology and science to achieve their goals.
conversations.prefix: STG Operative:
conversations.from: gpt
conversations.value: Salarians live fast, but you're quick even for one of your people. Being able to perceive, judge, and react quickly has gotten you out of a few scrapes in your time.
conversations.prefix: Snapshot:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Like most Salarians. you are physically weaker than most of the glaxy's other races. Usually that isn;t a problem, as you like to keep your distance. usually.
conversations.prefix: Weak:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The curing of the genophage and destruction of the Citadel proved a colossal blow to the Salarian Union, causing much prestige and influence to be lost. Still a core part of Council space, the Union nonetheless warily eyes this new galaxy, and their Krogan "allies". It falls to the current generation of talented Salarians to represent the Union and keep a hold of their tenuous position of power.
conversations.prefix: Hold the Line!:
conversations.from: human
conversations.value: Biotics is the ability of some lifeforms to create mass effect fields using element zero nodules embedded in body tissues. These powers are accessed and augmented by using bio-amps. Biotic individuals can knock enemies over from a distance, lift them into the air, generate gravitational vortices to tear obstacles or enemies apart, or create protective barriers. 
  
  In this instance his biotic mastery allows him to enhance his physical abilities or his ability to disappear.
conversations.prefix: Mastery: Biotics:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your targets never see you coming. Patience and anonimity are your weapon... in addition to your sniper rifle. You are adept at blending in wether that means camouflage or blending into a crowd. You are most at ease when you are faceless.
  
  The SPECTRE guidelines for Infiltrators puts a heavy influence on the efficient, stealthy removal of possible targets and the use of hacking to cover any and all tracks.   
conversations.prefix: Infiltrator:
conversations.from: gpt
conversations.value: You'll get the job done, all right -- whatever the cost to others. Because the end, always justifies the means.
conversations.prefix: Renegade:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A product of one of Cerberus' many scientific exploration, weaponization and indoctrination experiments. It was only a matter of time before he discovered the truth and turned on the organisation that made him the man he is today. 
  
  He is a lost soul, and did many wrong things in his previous life. The SPECTRE program allowed him a chance to better himself and to serve on the right side for once....... Or did it?
conversations.prefix: Former Cerberus Operative:
conversations.from: human
conversations.value: You know your place on the team, and where each member fits. United you are far stronger than the sum of your parts.
conversations.prefix: Teamwork:
conversations.from: gpt
conversations.value: You've been known to behave in ways unexpected, especially for a krogan.  What ever works.
conversations.prefix: Shocking!:
conversations.from: human
conversations.value: You've spent extensive time tinkering with various systems, and it takes only a few moments to familiarise yourself with standard Council-Space systems.
conversations.prefix: Technician:
conversations.from: gpt
conversations.value: You have plenty of experience, just not as a Captain.
conversations.prefix: New to Command:
conversations.from: human
conversations.value: Your wants and needs come first; then, if there's time and it's not too inconvenient, everyone else's.
conversations.prefix: Selfish:
conversations.from: gpt
conversations.value: Quarians who didn't join in their share of the work tended to doom the Migrant Fleet. Not today.
conversations.prefix: Cooperation:
conversations.from: human
conversations.value: As skilled as you are in other fields, you still have a lot to learn to command a ship in combat.
conversations.prefix: Unfamiliar Tasks:
conversations.from: gpt
conversations.value: An eidetic memory means you pick up on things quickly. Learning something new is as easy as breathing.
conversations.prefix: Quick Study:
conversations.from: human
conversations.value: An eidetic memory means you're quick to pick up new skills. It doesn't take you long to learn even difficult tasks.
conversations.prefix: Quick Study:
conversations.from: gpt
conversations.value: You prefer to think of it as practical.  Really.  When you plan for the worst, it's less surprising when it works out that you were right, after all.
conversations.prefix: Pessimist:
conversations.from: human
conversations.value: You're able to calm yourself even in the most frantic of times, clearing your mind and allowing it to find solutions you might have otherwise missed.
conversations.prefix: Focused:
conversations.from: gpt
conversations.value: Most people think of your talents as being narrowly focused, but you're actually quite good at many things.
conversations.prefix: Oddly Diverse Talents: