conversations.from: system
conversations.value: Morningstar City: a metropolitan wonder that has grown to become rather contrary toward its purpose. A dreamscape which was once meant to be a place for civility and morals has grown into the breeding ground for crime and danger. Corrupt politicians run the show behind scenes having their pockets fed daily by dangerous, and often immoral, businessmen. Gangs behavior has become rampant, almost like a common occurrence while on the street. The police do as elected officials say, which is to let the crime continue to fester on in Morningstar. There appears to be little to no safety for any normal individuals.
  
  There may be a small hope, however. A faint light which has kindled anew in this paradise lost. A new businessman has emerged as a high political figure, promising to rid of crime in the city completely. His name, Jack Casper. His new regime alone has rid the city of some big named crime syndicates and made Morningstar City a much safer location for everyone living there. And with his gained support, Casper plans to rid the city of all crime. Go back to the ideology of supreme happiness the city once imagined. 
  
  Pulling the strings behind everything wrong in Morningstar from corrupt politicians to bad cops is a mysterious organization known only as The Tide.
  
  Some few have also taken justice into their own hands for this task. Many have gone out onto the street using whatever talents they possess and putting and end to crime in their own areas of Morningstar. Everything seems to be heading toward a better tomorrow. Everything seems to be getting better.
  
  But some wonder: what if everything is only getting worse?
  
  This is a superhero based game in a universe set to modern times. Characters should be looking to make their city a better place in their own way. This can cause characters to become villains in the long run (which would be awesome) but for now you all will soon come together to help Morningstar just a little bit.
  
  This universe is still very small and only just now has a superhero team made. We’re looking for a group who wants to start the hero universe here in Morningstar City, so if you’ve got the creative juices flowing and the want to write up your own hero story, then come on to play with us.
  
  ------
  
  This game is a continuation of a failing private game. There has been a team formed to combat the crime plaguing Morningstar. If you so choose, your character may join this team. Make sure to specify in your character bio if you want your character on the team or not.
  
  ##Example Character:
  
  Appearance:
  
  Age:
  
  Powers:
  
  Costume: (optional)
conversations.from: human
conversations.value: The bright, shimmering city where our story takes place.
conversations.prefix: Morningstar City:
conversations.from: gpt
conversations.value: One of the Tide Lieutenants who runs the shipping of illegal goods in Morningstar.
conversations.prefix: Silver Archer:
conversations.from: human
conversations.value: One of the Tide Lieutenants. In charge of intelligence and troop training.
conversations.prefix: Swordswoman:
conversations.from: gpt
conversations.value: The biggest information broker in Morningstar. Not a big fan of "sides". Works for anyone who is willing to pay.
conversations.prefix: White Mask:
conversations.from: human
conversations.value: You hear that there is a robbery at a nearby bank!
conversations.prefix: Robbery:
conversations.from: gpt
conversations.value: Nothing overpowered. Nothing Mary Sue.
  You get the idea.
conversations.prefix: Create Your Own:
conversations.from: human
conversations.prefix: Create Your Own:
conversations.from: gpt
conversations.prefix: Create Your Own:
conversations.from: human
conversations.prefix: Create Your Own:
conversations.from: gpt
conversations.value: Two crates per truck are quickly loaded and the trucks take off in opposite directions.  Each escorted by a couple of armed bikers.
conversations.prefix: Delivery Truck #1:
conversations.from: human
conversations.value: Two crates per truck are quickly loaded and the trucks take off in opposite directions.  Each escorted by a couple of armed bikers.
conversations.prefix: Delivery Truck #2:
conversations.from: gpt
conversations.value: The freighter crew are unarmed and not career criminals, but they were still doing something very illegal.  They too start to get away as soon as the heroes arrive.
conversations.prefix: Freighter:
conversations.from: human
conversations.value: While a four of the bikers take off to cover the trucks, about a dozen remain who engage the heroes head on.
conversations.prefix: Bikers:
conversations.from: gpt
conversations.value: This is a large truck that easily fits the rental truck holding the weapons. It will not be easy to stop it and you know there are guards inside, you just don't know how many and what they have, but you can guess.
conversations.prefix: 18-wheeler:
conversations.from: human
conversations.value: This time there is a group of five cars escorting the truck.
conversations.prefix: Caravan :
conversations.from: gpt
conversations.value: Form a semblance of order out of the primordial energy of superhero morals and mutant powers.
conversations.prefix: Assemble the uh...who are we, actually?:
conversations.from: human
conversations.value: The Tide has taken Jack Casper's family hostage somewhere. If you can find them, you might stand a chance of rescuing them.
conversations.prefix: Find Casper's Family:
conversations.from: gpt
conversations.value: The Tide were able to hack into the city's TV broadcasts. If you can find the site they did it from, you might be able to figure out a way to locate their base of operations.
conversations.prefix: Disable the Broadcasts:
conversations.from: human
conversations.value: Jack Casper's wife and child were taken in a black, unmarked van. Following the van may lead to the Tide HQ.
conversations.prefix: Follow the Van:
conversations.from: gpt
conversations.value: Now that the team is able to track the Tide's operations, Casper's family can be located and extracted.
conversations.prefix: Extract Casper's Family:
conversations.from: human
conversations.value: With the tracker on the van leading to the supposed Tide HQ for this area, someone needs to scout it out.
conversations.prefix: Scout the HQ:
conversations.from: gpt
conversations.value: A woman has just been mugged, you notice the perpetrator in the distance, he's outrun the cops.  What do you do?
conversations.prefix: Mugging:
conversations.from: human
conversations.value: A gas station is being held up, the shop owner just pressed the button for the silent alarm which called the cops.
  
conversations.prefix: Robbery:
conversations.from: gpt
conversations.value: You observe something suspicious in the neighborhood, something the beat cops are missing entirely.  Maybe a car that keeps circling the block, or just a suspicious individual, whoever they are, they're there mostly to test the cops defenses.  What do you do?
  
conversations.prefix: Casper's Watch:
conversations.from: human
conversations.value: The team has resources and has (mostly) recovered from their disastrous encounter with Swordswoman. Now, they need to find the Tide's next move and stop it before it happens.
conversations.prefix: Gather Intel on the Tide:
conversations.from: gpt
conversations.value: The captured Tide agent was carrying a secured cell phone with a contact list that had the numbers of his higher-ups and teammates.
conversations.prefix: Tide Cell Phone:
conversations.from: human
conversations.value: A member of the Jungle Knights who turned rouge, Cougar now works as a mercenary who will gladly sell his deadly services to the highest bidder.
conversations.prefix: Cougar:
conversations.from: gpt
conversations.value: A member of the Jungle Knights who turned rouge, Cougar now works as a mercenary who will gladly sell his deadly services to the highest bidder.
conversations.prefix: Cougar:
conversations.from: human
conversations.value: This is it. The Tides biggest push to stop the one thing that can prevent their plans for Morningstar.
conversations.prefix: Defend Morningstar Labs!:
conversations.from: gpt
conversations.value: Whatever Gina draws, she can bring to life and control. She can also experience what her ‘paper dolls’ are experiencing if she chooses to. They can fight for her, but if they get killed, she receives some damage too.    
conversations.prefix: Animator:
conversations.from: human
conversations.value: Gina has been homeless for a long time and she has learned to come up with some interesting ways of getting things done, with or without her paper dolls.    
conversations.prefix: Resourceful:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Gina has not had the happiest of lives and she is determined to get through it. She knows there is something better, and she is focused on finding it.  
conversations.prefix: New Beginning:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Gina has a fuse and Heaven help the poor fool who lights it. When she is angry she is capable of doing things she often regrets later.    
conversations.prefix: Bad Temper:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Gina has not had the happiest of lives and she is determined to get through it. She knows there is something better, and she is focused on finding it.    
conversations.prefix: New Beginnings:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: **Shrike** is just another mask you wear, another costume.  She fights criminals in the dark, with crossbow or staff, she is the thing they fear.
  **Lucy** with her smile and pink hair, she is the exotic dancer everyone loves.
conversations.prefix: Shrike:
conversations.from: gpt
conversations.value: You are fast, and not simply in movement.  When others are still deciding whether an action is the right course to follow you're already finding out first hand.
conversations.prefix: Light as a Feather:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Behind all that makeup, the wigs and the costumes there's a girl there, someone you used to be.  You still hope you can find her, or at least try to.
conversations.prefix: Find Yourself:
conversations.from: human
conversations.value: Your body heals from most wounds very quickly and without medical intervention.  The pain however, *that* you feel.  To compensate you've turned to self prescribed meds which you've come to depend on.
conversations.prefix: Addicted:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The embodiment of vengeance. You have lost everything that made you a decent human being, and with your past and skillset, there's a pile of people who will pay for the restraint you've shattered.
conversations.prefix: Vigilante:
conversations.from: gpt
conversations.value: You've got the gear, training, and motivation to be more than dangerous when set free from petty things like a conscience. Everything in your life prepared you to succeed at harm.
conversations.prefix: Arsenal:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The world took from you all that you loved, and so swiftly it ripped your heart, soul, and conscience right out with it. Whether you're possessed by more than blind rage is up for debate.
conversations.prefix: Inner Demons:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You call it 'Justice' but a woodchipper would be a better candidate for due process than what you have planned for the people responsible for your Family's death.
conversations.prefix: Vengeance:
conversations.from: human
conversations.value: Via some sort of method, whether it be mysticism, an accident, or natural-born, you are a metahuman. This means that you have powers.
conversations.prefix: Metahuman:
conversations.from: gpt
conversations.value: After becoming a metahuman, Jaguar became an assassin for the Jungle Knights under the Jaguar King. From there he was an assassin for the Tide, but he escaped. Now he has the tactical mind and expertise to save Morningstar
conversations.prefix: Ex-Assassin:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Being an assassin for two organizations is tough. Being an assassin at the age of 16? Worse. This means that Andrew/Jaguar has a terrible case of PTSD. This PTSD is triggered when he is forced to kill someone or witnesses someone being killed.
conversations.prefix: PTSD:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've killed a lot of people, now it's time to make up for that.
conversations.prefix: Making Things Right:
conversations.from: human
conversations.value: Your power is something you've been able to do from a young age. It's hard-coded into your genetics.
conversations.prefix: Innate Ability:
conversations.from: gpt
conversations.value: You have the ability to make linked portals as far as you can see. Anything that goes in one, comes out the other at the exact same speed and relative angle.
  
  Needless to say, this is incredibly useful.
conversations.prefix: Portal Creation:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Jumping into danger isn't a concern for you. You'll do anything if it means hitting that adrenaline high. The problem is when things start seeming mundane.
conversations.prefix: Thrill Seeker:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You mastered your power young. Unfortunately, the wrong people took notice. They threatened your family and now that you're out from their control you want your revenge.
conversations.prefix: Payback:
conversations.from: human
conversations.value: You've come to the past to save the future. With an array of futuristic gadgets, knowledge of at least some of what is going to happen, and advanced technical knowledge, can you craft a better fate?
conversations.prefix: Time Traveler:
conversations.from: gpt
conversations.value: You come from the future. You sometimes have advance knowledge of important people and events...but more than that, you have knowledge of more advanced sciences and technologies than most in this time.
conversations.prefix: Future Knowledge:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: In this time, you're just a kid. You're quite a bit shorter and weaker than those you'll tend to be encountering, are kind of a klutz, and have real problems getting anyone to take you seriously.
conversations.prefix: Rejuvenated:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The only thing that matters is stopping your future from becoming the mess that it is. You can't spend your time thinking about anything else. Right?
conversations.prefix: Save the Future:
conversations.from: human
conversations.value: You have no compunctions about violence or killing, and you're tactical to a fault. Whatever works, works. This is not a popular trait at parties.
conversations.prefix: Heartless:
conversations.from: gpt
conversations.value: It's one thing to have superhuman speed and strength, it's another to know how to use it. 
conversations.prefix: Agility:
conversations.from: human
conversations.value: Your gadgets and weapons are more advanced than most in this era, giving you the advantage in conflicts and helping make you capable of surprising tricks.
conversations.prefix: Futuristic Tech:
conversations.from: gpt
conversations.value: Fighting fair is for people who don't plan ahead, or are unwilling to take the advantage when it's offered.  You have neither of those qualms.
conversations.prefix: Guerilla:
conversations.from: human
conversations.value: Yes, when her dolls were meant to fight, they fight really well. But a crow and a cat are not fighters...
conversations.prefix: They weren't meant to fight:
conversations.from: gpt
conversations.value: In times of extreme emotion or danger, the entity of Andrew's powers--the Beast--takes over. This entity is extremely uncontrollable and will kill at will. 
conversations.prefix: The Beast:
conversations.from: human
conversations.value: Your past, as colorful and questionable' as it might be, has left you a few favors to call in to your benefit.
conversations.prefix: Connections:
conversations.from: gpt
conversations.value: You are brave and usually the first to act, commendable qualities at times but often it's simply recklessness.
conversations.prefix: Reckless:
conversations.from: human
conversations.value: She has a way of saying things and bringing rhyme to reason...when she feels like it. Gina knows they need to work together, so she'll do her best to bring everyone together.
conversations.prefix: Tactful:
conversations.from: gpt
conversations.value: Gina has sent three of her birds.
  
  Artie, a swallow
  Bernie, a pigeon
  Carl, a crow
  
  They were drawn to be her eyes and ear and she uses them for her drawing exercises. They are used to scouting and they know what to look for.
conversations.prefix: Eyes, Eyes and More Eyes.:
conversations.from: human
conversations.value: Gymnastics requires a lot of things. Speed, agility, flexibility. Luckily, Jaguar has all three. 
conversations.prefix: Gymnast:
conversations.from: gpt
conversations.value: Unlike most trained killers, you owe your advanced agility to some rather unorthodox training, all of it long before you killed a single person, mostly in some form of dance.
conversations.prefix: Agility:
conversations.from: human
conversations.value: Yes, her cards are strong, but only when they are meant to be. Unfortunately, that's not always the case.
conversations.prefix: Natural Enemies:
conversations.from: gpt
conversations.value: When approaching a complex problem you consider only the ultimate solution, the in between stuff tends to get lost in the numbers.
conversations.prefix: Calculating:
conversations.from: human
conversations.value: Beacon has a surprising grasp of tactics, especially considering his youth. He can quickly evaluate the best approaches in a situation and combine that with data from his gear to give the team an advantage.
conversations.prefix: Tactical Knowledge:
conversations.from: gpt
conversations.value: Not everything has to involve crazy madman tactics or a genius plan. Sometimes throwing the book knocks crime out just fine.
conversations.prefix: The Law:
conversations.from: human
conversations.value: As much practice as you have positioning and using your portals in a combat situation, you can break down under pressure. Your training is still incomplete.
conversations.prefix: Only Partially Trained:
conversations.from: gpt
conversations.value: An ancient defense mechanism. The Beast is the source of power for all Jungle Knights and when activated, turns its host into something akin to a cornered animal. 
conversations.prefix: The Beast. :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You stopped the Tide from repeating what they did to you and got some payback, and got hurt in the process. Now it's about something more - stepping up and doing the right thing for the city. The Tide won't stop unless you take action to stop them.
conversations.prefix: Justice:
conversations.from: human
conversations.value: You're first time around as Leader was.. less than spectacular. Its time to reevaluate your leadership and try this again. 
conversations.prefix: Become the Leader the Team Deserves:
conversations.from: gpt
conversations.value: The last time you went in alone, you did it without a plan, but you know better now. Fight smarter, not harder.
conversations.prefix: Learned from Mistakes:
conversations.from: human
conversations.value: Superhuman agility coupled with a superb parkour talent makes getting across the city on foot an easy task.
conversations.prefix: Feline Agility:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Events have forced Beacon to learn that there's no simple formula for succeeding at his task...and that he can't simply tell people the right moves to make and expect things to work out. They aren't chess pieces, perfect tools to use to support a goal. They're people...and people are complex.
conversations.prefix: People, not Pieces:
conversations.from: gpt
conversations.value: Beacon isn't much to look at...and truth be told, he's not sure of himself these days. But if there's one skill he's learned, it's how to seem like he *is*. Whether you know something, or can do something, is sometimes less important than whether someone *believes* you can.
conversations.prefix: Projected Confidence:
conversations.from: human
conversations.value: As an ex-member of the Tide, you know how they work. You can anticipate their security and training to sneak past them and get intel without being noticed.
conversations.prefix: Former Tide Operative:
conversations.from: gpt
conversations.value: Growing up was hard, and so was the rest of your life, but it's time to put that behind you.
  
conversations.prefix: Move On:
conversations.from: human
conversations.value: Alex is still recovering from a lot of using his power, running around, and fighting - more than he's ever done at any point in his life before. He's not only physically worn out, but his mind isn't used to the constant pressure. It's a lot easier for him to lose focus and slip up.
conversations.prefix: Exhausted:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Beacon thought he was winning. He thought he'd helped...but the changes he's wrought seem like they might actually be making things *worse*. Doubting and distracted...those aren't good conditions to be in.
conversations.prefix: Despair:
conversations.from: human
conversations.value: The thought of beating an old rival and defending Morningstar Labs fills you with DETERMINATION.
conversations.prefix: DETERMINATION:
conversations.from: gpt
conversations.value: Alex's portals allow him to be extremely flexible with movement, including setting traps for other people and using his portals to hide and place himself in advantageous positions.
conversations.prefix: Trap Master:
conversations.from: human
conversations.value: The feeling of being able to take on any challenge. One of the most powerful feelings anyone can have. Rumored to take down monsters.
conversations.prefix: Determination:
conversations.from: gpt
conversations.value: Beacon has quite a lot of information...but it isn't all useful. Sometimes, he'll act on something that isn't relevant...or that isn't accurate...*yet*.
conversations.prefix: Overinformed:
conversations.from: human
conversations.value: You often act without thinking, which makes you fearless, but also prone to stumbles.  
conversations.prefix: Reckless:
conversations.from: gpt
conversations.value: IF YOU PLAY CARDS ON THIS CHALLENGE YOU CAN'T PLAY IN THE OTHER ONE, UNTIL THIS ONE IS COMPLETE
  Expect to run into armed guards and technicians as you sneak into your former base.
conversations.prefix: Infiltration:
conversations.from: human
conversations.value: IF YOU PLAY CARDS ON THIS CHALLENGE YOU CAN'T PLAY IN THE OTHER ONE, UNTIL THIS ONE IS COMPLETE
  Cliff Blood, former teammate, has captured Shrike and is holding her hostage by the docks.  Can you stop him?
  
conversations.prefix: Rescue:
conversations.from: gpt
conversations.value: Trained with it as a young girl, going hunting with her dad, and in her career as an assassin and later vigilante, she used it to hunt men, then to save them.  Also was engineered by a friend to help her grapple over rooftops.
conversations.prefix: Shrike's Crossbow:
conversations.from: human
conversations.value: Casino owner by day, mob boss by night. Antonio Valentine is your stereotypical Italian mob boss. He knows his way around numbers, and uses his wealth and power to help manage the Tide's finances in the States as well as managing his own crew. 
conversations.prefix: Antonio Valentine:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild: