conversations.from: system
conversations.value: There are things that go bump in the night, monsters and other beings of evil. You're one of the chosen few, who knows the truth, and who has decided to use that knowledge for the good of humanity.
  
  Inspired by TV shows like *Supernatural* and *Buffy: The Vampire Slayer*, "Saving People, Hunting Things" is a game about fighting and destroying monsters. But it takes all kinds to fight the good fight--characters may be the front line fighters, or they may be researchers, religious, or even those who some would hunt as monsters. While the game draws inspiration from the above sources, the monster "mythology" for this game will be that which we create in play, and may not adhere to what you know of these shows.
  
  Character backgrounds MUST include:
  1) When and where you first encountered the supernatural, and how it impacted you.
  2) A bit of explanation of your Strength, Weakness, and Sub-Plot (moreso if you write your own).
  3) A character picture.
  
  I'll probably be accepting 4-6 players for this game. If you're playing anything that involves magic or other supernatural powers, expect some back and forth on character creation, as my goal is to avoid a huge power imbalance between the norms and the special characters. Once we get the characters established, I plan on running at least one shared back-story establishment scene, so that you will all be familiar with one another before the actual story starts.
  
  Additional inspiration for this game provided by *Monster of the Week*, which is one of the many Apocalypse World hacks out there.
conversations.from: human
conversations.value: Knowing where the ritual takes place might provide clues to what exactly it is.
conversations.prefix: Ritual Location:
conversations.from: gpt
conversations.value: You're really good at seeing how all of the information fits together, and putting it together, just like a puzzle.
conversations.prefix: Putting together the pieces:
conversations.from: human
conversations.value: True, a lot of other spirits shy away from you, but you can, hypothetically at least, ask them for information.
conversations.prefix: Ask the spirits:
conversations.from: gpt
conversations.value: A tiny little charm that might be the key to this whole thing.
conversations.prefix: Charm against Skinwalkers:
conversations.from: human
conversations.value: You've got connections within Vigilant who can help you gather information and do other legwork.
conversations.prefix: Vigilant Connections:
conversations.from: gpt
conversations.value: You know a lot of other hunters from having worked with them in the past, and some of them owe you favors.
conversations.prefix: Hunter Network:
conversations.from: human
conversations.value: You've got staff back at your agency that can help you out when you need it.
conversations.prefix: Agency Connections:
conversations.from: gpt
conversations.value: 24 hour library, with an espresso stand inside. It's amazing!
conversations.prefix: University of Texas El Paso:
conversations.from: human
conversations.value: The El Paso Museum of Anthropology, where it seems the Carpathian might strike next.
conversations.prefix: Museum of Anthropology, El Paso:
conversations.from: gpt
conversations.value: It looks like some of the people on Constantine's watch list are in attendance at the exhibition opening. Time to see what they're up to!
conversations.prefix: Keeping an eye on Vigilant:
conversations.from: human
conversations.value: If the Carpathian is here, he's doing a good job of keeping a low profile, which is impressive when you're talking about a guy of his stature...
conversations.prefix: Spotting the Carpathian:
conversations.from: gpt
conversations.value: Well, at least these guys don't have dogs' heads, which makes them a bit more pleasant to look at. They do have guns, knives, and nasty personalities, though.
conversations.prefix: The Carpathian's Other Goons:
conversations.from: human
conversations.value: It's a small, locally owned coffee shop in Texas. Yes, you can TOTALLY order grits, but why would you want to?
conversations.prefix: Coffee shop:
conversations.from: gpt
conversations.value: It isn't much, but it's all you've got.
conversations.prefix: Survive:
conversations.from: human
conversations.value: An old abandoned cabin, unlike the ones that the park rents out to visitors.
conversations.prefix: Abandoned Cabin:
conversations.from: gpt
conversations.value: The small town a couple hours north of Seattle, where you can catch the ferry to Orcas Island and Moran State Park.
conversations.prefix: Anacortes, Washington:
conversations.from: human
conversations.value: Moran State Park, in the San Juan Islands of Washington State. The park is on an island that can be reached only by ferry or private boat. The ferry runs six times a day. It is heavily forested and out of range of most cell service providers.
conversations.prefix: Moran State Park:
conversations.from: gpt
conversations.value: The woods surrounding the resort are thick, filled with old growth trees. Waterfalls punctuate the landscape.
conversations.prefix: Out in the Woods:
conversations.from: human
conversations.value: Just barely enough room for the whole group.
conversations.prefix: Rental Cabin:
conversations.from: gpt
conversations.value: Formerly the Moran Mansion, this resort is where most visitors to the park stay.
conversations.prefix: Rosario Resort:
conversations.from: human
conversations.value: You draw a salary from some sort of government organization, but you aren't exactly authorized to hunt down the supernatural. They probably don't know what you spend your free time doing. Or they do, and you're the laughingstock of your division.
conversations.prefix: The Agent:
conversations.from: gpt
conversations.value: The fate of the world rests upon your shoulders. Can you handle that responsibility?
conversations.prefix: The Chosen One:
conversations.from: human
conversations.value: Everything is patterns, and only the truly brilliant can comprehend their full extent. You're one of those truly brilliant. Some theorists use computers to assist them, others do it all in their heads.
conversations.prefix: The Conspiracy Theorist:
conversations.from: gpt
conversations.value: You belong to an organization that monitors supernatural activity in the world. While your organization might officially frown upon "fieldwork," sometimes you're called upon to do more than just watch.
conversations.prefix: The Monitor:
conversations.from: human
conversations.value: You're just an average joe, who's been dragged into this world by your friends or your circumstances. Either way, you're underclassed, and you know it.
conversations.prefix: The Norm:
conversations.from: gpt
conversations.value: You might be a priest, a rabbi, or a minister, or maybe you practice a less mainstream religion. Either way, your faith is your shield against the evils of the world.
conversations.prefix: The Religious:
conversations.from: human
conversations.value: "So get this, the lore says ..." You spend most of your time buried in the books and tomes that help your compatriots know how to fight the monsters.
conversations.prefix: The Researcher:
conversations.from: gpt
conversations.value: You are one of the things that goes bump in the night, but you've chosen the path of good. This puts you at odds with your fellow monsters, and also at odd with your fellow hunters, who aren't sure they can trust you.
  
  NOTE: For this Nature, you will probably want to write your own Strength and Weakness cards, to reflect the sort of supernatural thing you are.
conversations.prefix: The Supernatural:
conversations.from: human
conversations.value: You move very well, which is handy for getting out of the way of incoming attacks, and sneaking around.
conversations.prefix: Agile:
conversations.from: gpt
conversations.value: You are exceptionally good looking, and can use your winning looks to sway people.
conversations.prefix: Alluring:
conversations.from: human
conversations.value: You are possessed of an innate charm. People like you, and want to help you when you turn on the charm.
conversations.prefix: Charming:
conversations.from: gpt
conversations.value: You're very good with your hands, able to use your fine motor skills for repairing things, surgery, or the like.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: You've read a lot of books, and know a lot of things. Sometimes, those things are even useful!
conversations.prefix: Learned:
conversations.from: gpt
conversations.value: You possess the ability to cast spells or some other magical ability.
conversations.prefix: Magical Ability:
conversations.from: human
conversations.value: You know how to get people to do what you want through coercion and social engineering.
conversations.prefix: Manipulative:
conversations.from: gpt
conversations.value: You are quick to notice details and other little things. You also pick up well on social cues.
conversations.prefix: Perceptive:
conversations.from: human
conversations.value: You can handle a lot of physical exertion and brush off physical pain more easily than some.
conversations.prefix: Resilient:
conversations.from: gpt
conversations.value: You are physically strong. You can lift heavy things, and when you punch someone or use a melee weapon against them, it HURTS.
conversations.prefix: Strong:
conversations.from: human
conversations.value: You have a quick wit, perfect for making jokes. It also prevents most people from getting the drop on you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: You're a butterfingers, or you've got two left feet, or maybe both. Either way, you're not good at delicate work of any sort.
conversations.prefix: Clumsy:
conversations.from: human
conversations.value: Your manners are bad, you don't know when to keep your mouth shut, or you're otherwise social unacceptable. Most people don't really like you.
conversations.prefix: Crass:
conversations.from: gpt
conversations.value: You've often got other things you're thinking about, so your surroundings are not always the first thing on your mind.
conversations.prefix: Distracted:
conversations.from: human
conversations.value: You tend to bore people to tears, through your lack of interesting conversation.
conversations.prefix: Dull:
conversations.from: gpt
conversations.value: You are often hampered by physical pain, you get sick easily, and you don't recover well.
conversations.prefix: Puny:
conversations.from: human
conversations.value: You've suffered numerous scars over the years, which are unable to be hidden. People often shy away from you as a result.
conversations.prefix: Scarred:
conversations.from: gpt
conversations.value: Running is not your strong suit. In fact, it's really really hard for you. If the monsters are after you, you'll have to hope they don't have legs.
conversations.prefix: Slow:
conversations.from: human
conversations.value: It takes you longer to catch on to things or notice things than it might take other people.
conversations.prefix: Slow-Witted:
conversations.from: gpt
conversations.value: You aren't too keen on any of that book-learnin' nonsense. Or perhaps you quit school for some other reason. Either way, there are things you just don't know.
conversations.prefix: Uneducated:
conversations.from: human
conversations.value: You aren't very strong at all. Lifting and carrying heavy things is often out of your capabilities.
conversations.prefix: Weak:
conversations.from: gpt
conversations.value: There are some things that man was not meant to know. That certainly isn't going to stop you.
conversations.prefix: Acquire forbidden knowledge:
conversations.from: human
conversations.value: You have ambition, and want to rise in station in your organization.
conversations.prefix: Ascend the ranks:
conversations.from: gpt
conversations.value: You want to piece together all of the bits of lore or information you've collected over time, and turn it into something valuable or useful to those who will fight the good fight when you're gone.
conversations.prefix: Compile knowledge:
conversations.from: human
conversations.value: Most hunters don't make it out alive. Most of them die on the job. You don't want to be a statistic.
conversations.prefix: Escape the life:
conversations.from: gpt
conversations.value: Sure, you've got a destiny, but you wish you didn't. You might not get away from it forever, but at least you can try to get away from it for a little while.
conversations.prefix: Escape your destiny:
conversations.from: human
conversations.value: The powers or abilities you have aren't enough to keep you happy. You want, or need, more.
conversations.prefix: Gain power:
conversations.from: gpt
conversations.value: You want revenge, pure and simple, on whatever got you into this life.
conversations.prefix: Get revenge:
conversations.from: human
conversations.value: You're not looking to be noticed by your organization. You just want to do your job and not have to deal with greater responsibility.
conversations.prefix: Keep your head down:
conversations.from: gpt
conversations.value: You're destined for something great, but you don't know exactly what yet. When you learn what that destiny is, then you can act on it.
conversations.prefix: Learn your destiny:
conversations.from: human
conversations.value: In the face of so much evil, it's sometimes hard to believe. But you must maintain your faith if you want to fight the good fight.
conversations.prefix: Maintain your faith:
conversations.from: gpt
conversations.value: You've wronged someone, and need to atone. It's something you know you'll be working at for a while.
conversations.prefix: Redeem yourself:
conversations.from: human
conversations.value: You had faith once, but the years have stripped it from you. You long to return to your beliefs.
conversations.prefix: Regain your faith:
conversations.from: gpt
conversations.value: The truth is out there, though it's hidden behind layers of deception. You want to peel them back until you find it.
conversations.prefix: Seek the truth:
conversations.from: human
conversations.value: Forewarned is forearmed. You want to make sure that as many people as possible will survive because of the knowledge you've shared.
conversations.prefix: Spread the knowledge:
conversations.from: gpt
conversations.value: They don't even know what they'd be getting themselves into.
conversations.prefix: Keep the cops out of the museum:
conversations.from: human
conversations.value: What's the best way to transport something that might try to kill you?
conversations.prefix: Get the weird artifact out of here:
conversations.from: gpt
conversations.value: If these socialites stampede, someone will get hurt.
conversations.prefix: Quell the panicked masses:
conversations.from: human
conversations.value: Something has to be creating that green light.
conversations.prefix: Find the source of the green light:
conversations.from: gpt
conversations.value: Big, mean, and with a vendetta against Constantine and anyone helping him.
conversations.prefix: The Carpathian:
conversations.from: human
conversations.value: Dog-headed men. You're not sure how that's even possible, and you've definitely never seen one of these before.
conversations.prefix: The Carpathian's Goons:
conversations.from: gpt
conversations.value: Good place to hide out, interrogate people, and meet up with single demons. I mean ...
conversations.prefix: Abandoned Warehouse:
conversations.from: human
conversations.value: Mal. Bad, in the Latin.
conversations.prefix: Translate the Latin:
conversations.from: gpt
conversations.value: It might be a stake, but you've never seen a stake quite like this one.
conversations.prefix: Examine the Artifact:
conversations.from: human
conversations.value: Spengler is part of Vigilant. Or was.
conversations.prefix: Interrogate Spengler:
conversations.from: gpt
conversations.value: A college library that has some private study rooms, where you can access wifi, make phone calls, and talk amongst yourselves.
conversations.prefix: Library:
conversations.from: human
conversations.value: You need to pull together some threads in order to get any further on this case.
conversations.prefix: Gather Intel:
conversations.from: gpt
conversations.value: Is it literal, or a metaphor, or something else?
conversations.prefix: Death's Horseshoe:
conversations.from: human
conversations.value: With the pieces involved, it shouldn't be too hard to string together the ritual that the Carpathian is collecting components for.
conversations.prefix: Find the ritual:
conversations.from: gpt
conversations.value: While it's possible that Brandt wasn't taken to Area 51, it's currently the best lead you've got. Which means you need a way in.
conversations.prefix: Area 51 Access:
conversations.from: human
conversations.value: Step 1: get out of the room with the creepy crawlies.
  Step 2: don't get caught.
  Step 3: ????
  Step 4: Profit!
conversations.prefix: Brandt: Escape:
conversations.from: gpt
conversations.value: Using the GPS on Brandt's phone to see if you can locate where he's been taken.
conversations.prefix: Brandt's phone:
conversations.from: human
conversations.value: He told you to look there. What are you looking for?
conversations.prefix: Brandt's Laptop Bag:
conversations.from: gpt
conversations.value: With the right magic, you can use the bits of Brandt's blood scraped from the grip of Frank's pistol to locate where he's been taken.
conversations.prefix: Brandt's Blood:
conversations.from: human
conversations.value: Lost: One cute British young man. Possibly in Area 51.
conversations.prefix: Find Brandt:
conversations.from: gpt
conversations.value: Yeah, you really don't wanna be buds with him. He has deathly intentions toward you, after all.
conversations.prefix: Brandt: Get Away from the Carpathian:
conversations.from: human
conversations.value: Although you're in two cars, modern technology allows you all to talk while you drive.
conversations.prefix: En route:
conversations.from: gpt
conversations.value: You need to know when to expect the Carpathian's arrival at Horseshoe Canyon ... or if you may already be too late.
conversations.prefix: Determining the timetable:
conversations.from: human
conversations.value: SUPER top secret. You don't even know how top secret.
conversations.prefix: Area 51:
conversations.from: gpt
conversations.value: Up ahead of you, there's a road block. Which is in the way of you getting to where you need to be.
conversations.prefix: Road block:
conversations.from: human
conversations.value: Horseshoe Canyon, Utah. Home of an impressive display of Barrier Canyon Style pictograph art. Also the location where the Carpathian is about to do something really bad.
conversations.prefix: Horseshoe Canyon:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've suffered numerous scars over the years (physical and mental), which are unable to be hidden. People often shy away from you as a result.
conversations.prefix: Scarred:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are driven by a raging hatred for things that harm mortals. 
conversations.prefix: Hate:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are one of the things that goes bump in the night, but you've chosen the path of good. This puts you at odds with your fellow monsters, and also at odd with your fellow hunters, who aren't sure they can trust you.
  
  NOTE: For this Nature, you will probably want to write your own Strength and Weakness cards, to reflect the sort of supernatural thing you are.
conversations.prefix: The Supernatural:
conversations.from: human
conversations.value: You possess the ability to cast spells or some other magical ability.
conversations.prefix: Magical Ability:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Be it a personal defense mechanism, a coping strategy or just lack of empathy, the Class Clown always has something to say. Sometimes it's a back handed compliment and other times, advice hidden in an insult.
conversations.prefix: Class Clown:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've wronged someone, and need to atone. It's something you know you'll be working at for a while.
conversations.prefix: Redeem yourself:
conversations.from: gpt
conversations.value: "I'm the last thing you'll never see."
  
  An expert marksman, when he pulls the trigger on a target: man or beast, it goes down.
conversations.prefix: Sniper:
conversations.from: human
conversations.value: This isn't the first time you've hunted down a monster. And it won't be your last. 
conversations.prefix: Seasoned Hunter:
conversations.from: gpt
conversations.value: As an officer of the law, you have experience in procedures and techniques related to law enforcement.
conversations.prefix: Law Enforcement:
conversations.from: human
conversations.value: You can put the badge away, but you can't change who you are.  When given a choice between fighting horrors and protecting people, people always come first.
conversations.prefix: Code of Conduct - Protect the Innocents:
conversations.from: gpt
conversations.value: You're used to shutting off your feelings. When something gets past your armor, it's too much to handle. 
conversations.prefix: Emotionally Damaged:
conversations.from: human
conversations.value: You're a skinny 14-year-old girl. You'd be surprised the challenges that presents.
conversations.prefix: 14-Years-Old:
conversations.from: gpt
conversations.value: Mei Li's seems to always have just the right item to turn a situation to her advantage.
conversations.prefix: Forethought:
conversations.from: human
conversations.value: Some trauma is too deep to remain buried, the problem is when it chooses to come out.
conversations.prefix: Flashbacks:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: 'Born behind the Veil,' children born in the caul are considered lucky by many cultures. They are visionaries who see things others don't. Rumor has it some even have the ability to heal.
conversations.prefix: Caulborn:
conversations.from: human
conversations.value: You've seen horrible things, and it shows in your face. You can scare people with little effort. 
conversations.prefix: Intimidating:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Remembering with perfect clarity everything you've ever done, read, seen, heard, and smelled is both a blessing and a curse.
conversations.prefix: Hyperthymesia:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've faced off with the Carpathian many times in the past. He's escaped every time. Not this time. It's time to take the Bastard down, once and for all.
conversations.prefix: Unfinished Business:
conversations.from: human
conversations.value: The downside to those brilliant flashes of insight is that, when stressed, you stumble over your own thoughts, get flustered, and just *act*. Sadly, impulse and ingenuity don't always line up so well. Oops.
conversations.prefix: Impulsive:
conversations.from: gpt
conversations.value: Shifting identities is part of the spy game. You're always playing a part, you're always running a con, and you're always prepared for anything.
conversations.prefix: Many Names, Many Faces:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've had a lot of experiences and done a lot of things that might not be expected of your typical 14-year-old girl
conversations.prefix: And One Time at Bandcamp . . .:
conversations.from: gpt
conversations.value: You've seen loved ones die. You can't let those you care about suffer as well. 
conversations.prefix: Lost Too Many People:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your past nefarious actions have made you unwelcome here. (Should they discover who you are, that is.)
conversations.prefix: Persona Non Grata:
conversations.from: human
conversations.value: You are a member of the Military-Industry Complex.  A genuine Man in Black, you present the anoymous, ominous and overbearing manner mysterious government agent.
  
  "You didn't see anything."
conversations.prefix: Men in Black:
conversations.from: gpt
conversations.value: A lifetime of facing a horrible death with little hope has taken its toll on your mind. Sometimes your brilliant madness is just... well, madness.
conversations.prefix: Fractured:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild: