conversations.from: system
conversations.value: *We wandered off like children in the woods*
  *And let the searchers come but never find us*
  *Tried to make a life among the trees*
  *While your dreams collected planes and cars and cities*
  
  *You slipped away from me while I was sleeping*
  *To climb the tallest oak and see the lights*
  *Your dissatisfaction gave you questions*
  *Do you remember what the city sounded like?*
  
  -----------------------------------------
  
  The players in this game have started  a new life, back to nature, in a fruitful jungle.
  Life is good.
  But most times when they sleep, they dream.
  And when they dream, their heads get filled with memories, aspirations, fears.
  Gradually, the more they dream, the dreams affect them, and push them towards going to a different life.
  The dreams are subtle, but like an enemy.
  
  Some realise what is happening, others do not.
  Can they keep their community together?
  
  --------------------
  
  All the characters had made the decision that they wanted a fresh start, turning their back on modern life.  They broke ties with everyone, and moved to this idilic place  - their New Eden.
  
  Life is very good - within the limitations of not having modern technology, and the hard work which is needed to make it happen.  Their new home  is good for growing food, a pleasant climate, and medicinal plants are available.  
  
  There are challenges, but they can be overcome.  They are all committed to the cause of living here and want to make it work.
  
  However, nagging doubts and and distractions start to fill their minds - in fact they gradually come to think in an almost sinister, supernatural way.  It is a challenge to overcome these and keep on going.
  
  Against this background, there are push and pull factors to help keep them here.  To go back would be a great admission of defeat. They have cut all ties and have no homes to go back to.  It is a seriously long and difficult journey back to the nearest town.  And they have resolved to say. 
  
  The challenge of this game will be in creating that tension which burns - getting into the skin of the character so you so want to hold the community together, and yet are so torn by the lure of going back.  How will different characters respond, both to their own conflict and that of others.  Of course, those who yearn for the old life will feel like traitors - but to simply say that would risk destroying the community.
  
  In terms of game play, assets here are negative - they are "baggage" - wearing characters down.  It is a "rule" of the game to somehow get rid of the baggage, by fulfilling its calling within the scope of this new life, or dealing with it - or succumbing to it.
conversations.from: human
conversations.value: Even when temptation calls, you know where you belong
conversations.prefix: Loyal:
conversations.from: gpt
conversations.value: Can manage without other people
conversations.prefix: Self sufficient:
conversations.from: human
conversations.value: Love is the most valuable thing of all
conversations.prefix: Loving :
conversations.from: gpt
conversations.value: You can remember how bad things can get - all that glitters is not gold
conversations.prefix: Memory:
conversations.from: human
conversations.value: It is easy to cave in - but you know how to keep going
conversations.prefix: willpower:
conversations.from: gpt
conversations.value: You know how to stick at it
conversations.prefix: Duty :
conversations.from: human
conversations.value: Dreams are all well and good, but there is security in what you know
conversations.prefix: Realistic:
conversations.from: gpt
conversations.value: Even when it seems impossible, you keep on going, and stay true to yourself
conversations.prefix: Persistence:
conversations.from: human
conversations.value: You believe the good things can continue, and even get better.
conversations.prefix: Hopeful:
conversations.from: gpt
conversations.value: You just want more - of everything
conversations.prefix: Hunger:
conversations.from: human
conversations.value: Safe is good, security is fine - but sometimes you just want to taste adventure
conversations.prefix: Thrill junkie:
conversations.from: gpt
conversations.value: You sometimes want to move on to the next thing
conversations.prefix: Wanderer:
conversations.from: human
conversations.value: You just crave excitement, or novelty
conversations.prefix: Bored:
conversations.from: gpt
conversations.value: You always imagine what might be
conversations.prefix: Dream:
conversations.from: human
conversations.value: Have you left behind too much?  Does the future offer too little
conversations.prefix: Loss:
conversations.from: gpt
conversations.value: You would gamble what you have now for the chance of something more
conversations.prefix: Greed:
conversations.from: human
conversations.value: Can the good life continue? Is there more security elsewhere?
conversations.prefix: Fear:
conversations.from: gpt
conversations.value: We must avoid going back to the old ways.
conversations.prefix: Keep things pure:
conversations.from: human
conversations.value: Let us forget all the ways of the past - let us not try to replicate them
conversations.prefix: A fresh start:
conversations.from: gpt
conversations.value: Let us find a way to all live together in harmony
conversations.prefix: Find compromise:
conversations.from: human
conversations.value: Let us find ways for everyone to feel fulfilled
conversations.prefix: Find fulfulment:
conversations.from: gpt
conversations.value: If everyone follows the rules, we all know where we stand
conversations.prefix: Stick to the rules:
conversations.from: human
conversations.value: If only we can agree, everything will be fine
conversations.prefix: Lets all agree:
conversations.from: gpt
conversations.value: If everyone does things the way I say, it will all work out
conversations.prefix: Follow me:
conversations.from: human
conversations.value: Keep out dark influences, especially relating to the old ways
conversations.prefix: Keep the darkness out.:
conversations.from: gpt
conversations.value: We can live a lot like before, only better
conversations.prefix: Build a new society:
conversations.from: human
conversations.value: What we do needs to be sustained and be passed on intact to the next generation
conversations.prefix: Be sustainable:
conversations.from: gpt
conversations.value: We need to keep the old ways out and protect our way of life.  We need to be able to defend ourselves from intruders
conversations.prefix: Stay safe:
conversations.from: human
conversations.value: We need to work hard at relationships and fulfulment to ensure we can stick together at this 
conversations.prefix: Stay together:
conversations.from: gpt
conversations.value: Greenfingered, wants the New Eden to be beautiful and functional
conversations.prefix: The Gardener:
conversations.from: human
conversations.value: Knows the health and nutritional benefits of different sorts of plant and fungus.
conversations.prefix: The herbalist:
conversations.from: gpt
conversations.value: Knows how to track and trap animals for food
conversations.prefix: The hunter:
conversations.from: human
conversations.value: Knows how to maintain domestic animals for food, milk, fur etc
conversations.prefix: The farmer:
conversations.from: gpt
conversations.value: Knows how to get the best food crop from the ground
conversations.prefix: The agriculturalist:
conversations.from: human
conversations.value: Knows how to produce great, nutritional meals
conversations.prefix: The chef:
conversations.from: gpt
conversations.value: Can design great ways to use our environment and resources
conversations.prefix: The visionary:
conversations.from: human
conversations.value: The quiet but authorative conscience of the group - keeping it on track and steering it away from destructive influence
conversations.prefix: The Sage:
conversations.from: gpt
conversations.value: Can contruct and build all kinds of structures and systems
conversations.prefix: The engineer:
conversations.from: human
conversations.value: Sooths and calms, helps people make the right choices and talk through their concerns
conversations.prefix: The counsellor:
conversations.from: gpt
conversations.value: When disputes break out, can listen to both sides and find an outcome which works best for the group
conversations.prefix: The Judge:
conversations.from: human
conversations.value: Can recognise and treat sickness
conversations.prefix: The medic:
conversations.from: gpt
conversations.value: Can organise people quickly in a crisis, respond to an emergency, and work to keep people safe - dealing with threats if needed. Also skilled in fashoning weapons and tools.
conversations.prefix: The commando:
conversations.from: human
conversations.value: You miss the little luxuries - the treats you give yourself, the things that are a break from the everyday and routine
conversations.prefix: The little luxuries:
conversations.from: gpt
conversations.value: You want something that shows your worth - something that shows you made it.
conversations.prefix: Status symbol:
conversations.from: human
conversations.value: You want the little comforts. What good is hard work if you have nothing to show for it.
conversations.prefix: Trappings of wealth:
conversations.from: gpt
conversations.value: Healthy home grown food is all well and goo, but you just want a bit of a change.
conversations.prefix: Steak. Spices. Exotic cakes.:
conversations.from: human
conversations.value: You want to browse things and buy something
conversations.prefix: Shopping therapy:
conversations.from: gpt
conversations.value: Healthy living is great - but to taste junk food - to smell fumes.  It is hard to think you will never do that again
conversations.prefix: Smoke and Junk:
conversations.from: human
conversations.value: The bright, artificial lights - the excitement of a large croud, a bustling city.  To just see a face you do not recognise...
conversations.prefix: Lights and Action:
conversations.from: gpt
conversations.value: The excitement of a loud concert  - to see your favourite team play.  You miss these things
conversations.prefix: Sound and vision:
conversations.from: human
conversations.value: You just want to see somewhere new
conversations.prefix: Travel:
conversations.from: gpt
conversations.value: It would be great to meet someone for the first time - to get to know them.
conversations.prefix: Socialise:
conversations.from: human
conversations.value: To worry about what the politicians are doing - to wonder at what the celebrities are doing.  You actually miss that.
conversations.prefix: Gossip and politics:
conversations.from: gpt
conversations.value: The asset cards are baggage - cravings that need to be somehow satisfied or replaced.  Help someone else do that.
conversations.prefix: Help someone else lose some baggage:
conversations.from: human
conversations.value: The asset cards are baggage - cravings that need to be somehow satisfied or replaced.  Clear one of yours.
conversations.prefix: Shift a craving:
conversations.from: gpt
conversations.value: Maybe a dream that lead to baggage (an asset) could be interpreted another way - for you or someone else
conversations.prefix: Interpret a dream:
conversations.from: human
conversations.value: The camp where you hope to build a village
conversations.prefix: New Eden:
conversations.from: gpt
conversations.value: The camp where you plan to build your new village
conversations.prefix: New Eden:
conversations.from: human
conversations.value: The area near the village where you will grow crops and maybe tend animals
conversations.prefix: The Farm:
conversations.from: gpt
conversations.value: A crystal lake, a blue river - with a waterfall crashing down.  Just the place to wash, drink, swim and unwind
conversations.prefix: The Falls:
conversations.from: human
conversations.value: The area beyond The Bush and The Woods which is outside your territory but free to explore and the source of some resources
conversations.prefix: The Jungle:
conversations.from: gpt
conversations.value: The area just near the Farm where there may be found tinder wood, some wild plants and small creatures
conversations.prefix: The Bush:
conversations.from: human
conversations.value: Beyond the bush are some larger trees, useful for larger building projects, and finding compost from leaves.
conversations.prefix: The woods:
conversations.from: gpt
conversations.value: A beautiful hollow, ideal for picnics, but also a source of stone and clay.
conversations.prefix: The Dell:
conversations.from: human
conversations.value: The highest hill around, with tall trees.  From the hill, most of the rest of the immediate territory can be surveyed.  From the tallest trees, the lights of the nearest town can be just made out at night.
conversations.prefix: The High Place:
conversations.from: gpt
conversations.value: On the boat, the realisation dawns that this collection of people is the sum total of a new society.
  
  Ego and red lines can have no place.  They know they need to work together to survive.  They decide to be as open as they can with each other, what jobs need to be assigned, and who should do what.
conversations.prefix: A new society:
conversations.from: human
conversations.value: The group need to find the base camp.  The blog had described the way - but it is a long hike, a lot of it uphill.
conversations.prefix: Base camp:
conversations.from: gpt
conversations.value: They have to swim and wade ashore.  The current is not too strong near the island, but enough to be a challenge for the unwary.  Any with a lot of luggage (or who is a weak swimmer) will need help for the first bit.  (Please describe what you have with y0u).
conversations.prefix: Hit shore:
conversations.from: human
conversations.value: The group set on the idea that it would be good to catch and tame a goat.  Waste peelings would be disposed of, milk would be produced - and maybe the fur can be used, though no-one is quite sure.
  
conversations.prefix: The Goat:
conversations.from: gpt
conversations.value: At night, one (or more!) of the characters has a dream vaguely based on the events with the goat during the day.  
  The dream explores the character's concerns and aspirations around not having meat and/or vegetarianism, and their relationship with the animals on this island.  Being a dream, it can also go off and explore other things on the character's mind.
  
  (Once the pips are out, other characters can still dream if they wish!)
  
  Strong - the character resolves an issue and wakes up content and more confident
  
  Weak - the character wakes a little unsettled, and mulls over some of the key themes of the dream, perhaps discussin with others. 
conversations.prefix: Get your Goat!:
conversations.from: human
conversations.value: Some characters are elated by their new life and have a fun evening.
  
  Others are apprehensive or demotivated by the reality of things, or just the long journey.
  
  Either way, it is in everyone's interests to chill out and have a good evening.
  
  Anything constructive helps - making a meal, telling amusing stories to introduce themselves, helping find comfortable places to sleep.  Providing some leadership or sound suggestions for tomorrow.
  
  *(Everything needed is to be found, one way or another, with determination and imagination!  The island really is a suitable place to sustain good living)*
conversations.prefix: Raise the spirits:
conversations.from: gpt
conversations.value: The previous visitor to the island brought and left one or two useful items on their trips.
  This card can be picked up by anyone - first come, first served! Please take only one.
  It can be played later in the game when something simple but useful is needed, to find something of use tucked away.  Anything sensible will be ok, but think in terms of no larger in size or weight than a stocked toolbox.  (That might even be the item!)
conversations.prefix: Luxury Item:
conversations.from: human
conversations.value: Those who are awake spot a coypu.
  These are a bit like hamsters - but the size of dogs.
  They can carry disease, but they are not really harmful to humans.
  However, they do live by fresh water.
  
  Whilst they have enough water stored for now, and can manage with coconuts, pineapples and other collections of water they will no doubt find on the way, it would not hurt to refill water bottes now if they can.
  Track the coypu to fresh water!
conversations.prefix: The Coypu:
conversations.from: gpt
conversations.value: Those who are sleeping experience a dream whilst the spotlight passes through the sky.
  It is up to you what they dream, based around the events of the day and their fears and hopes for what lies ahead.  Weakness cards will give fearful, dark dreams.  Other cards need not - it can be a positive dream on a strength card.  Off the back of the dreams some characters may get a related "asset" card.
conversations.prefix: Spotlight on fears:
conversations.from: human
conversations.value: There is a world out there that needs you. Whether it is putting your skills to best use, or getting a bigger audience for your abilities, maybe being tucked away here is wrong.
conversations.prefix: The world needs you:
conversations.from: gpt
conversations.value: Big society can be a pain, but it can also provide a cussion of financial and legal protection.
conversations.prefix: Law and Order:
conversations.from: human
conversations.value: Useful for cutting a way through vegetation, or bringing down a small tree for wood.
conversations.prefix: Machete:
conversations.from: gpt
conversations.value: In playing this challenge, we should see the characters discovering a positive or beneficial aspect of the flora and fauna of the jungle, and/or reveal something of themselves which will be relevant in building their own society. If playing a weak card, they may also contemplate one of the negative aspects of their new life.
conversations.prefix: It's  a jungle out there:
conversations.from: human
conversations.value: What made that noise in the jungle?
conversations.prefix: Party crasher:
conversations.from: gpt
conversations.value: They cross the woodland and, then, the bush.  The "high point" provides a point of reference to guide them.
  
  They spot useful areas they can come back for - for food, fuel, building materials.  Also, they will want places that are special, away from base camp.  Maybe a place to watch wildlife or relax and admire the scenery.  A place to play sports.  Who knows - maybe in time even a theatre, or special place for BBQs!
conversations.prefix: Important places and sacred spaces:
conversations.from: human
conversations.value: 
  But then this way is densly overgrown - and *this* way is full of thorns, and this way has a great fallen tree trunk - which could be clambered over (just) were it not for the hoards of termites.
  
  Which way should they go? Can someone climb a tree, to see a clear way - or can one of the obstacles be navigated, to avoid constantly going back on themselves and taking a long detour on what seemed like a short walk.
conversations.prefix: Thorny problem:
conversations.from: gpt
conversations.value: "Build a fire, chat, enjoy.
  Find food, water, and base camp."
  Artemisia had set the agenda for the rest of the day.
  Characters refresh their water supply, find some food and build a fire.
conversations.prefix: BBQ and base camp:
conversations.from: human
conversations.value: Arte and Rich must have disturbing/ unsettling dreams (on the themes below.)
  It is up to each other player whether they have a good or bad dream, o r do not dream at all.
  
  ---
  Artemisia Tosto - jittery - need to be prepared - perfection the enemy of good?
  
  Richard Monarch - concerns about security in the future.
  
conversations.prefix: Falling bird dream:
conversations.from: gpt
conversations.value: What we have is good.
  But we need to be wary of things turning bad, and plan for it, and try to head it off.
conversations.prefix: Prepare for the worst:
conversations.from: human
conversations.value: Things are ok today- but how can we protect ourselves against disaster tomorrow?
conversations.prefix: Future security:
conversations.from: gpt
conversations.value: Over the course of the coming week, the group make progress on some physical assets, according to what they each think is most important.  (Examples might include a hut, a shower, a plough, nicer toilet facilities, a dancefloor!...)
conversations.prefix: Building up the camp:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have a smile and a kind word for everyone you meet, from stranger to friend. You're plenty happy to talk to anyone.
conversations.prefix: Friendly:
conversations.from: human
conversations.value: You're usually pretty amicable and won't let things get you down. You're pretty carefree.
conversations.prefix: Light-Hearted:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Working out was one of your 'better' investments, while no Hercules you can certainly carry more or pack more of a punch than other people
conversations.prefix: Strong:
conversations.from: human
conversations.value: While you're not exactly lazy, it's hard to fully muster up the energy to do things beyond what you feel you have to do.
conversations.prefix: Unmotivated:
conversations.from: gpt
conversations.value: Unexpected weariness, weighing down the head, slumping the shoulders, and  weakening the mind. Establishing a new society isn't easy. 
conversations.prefix: Fatigue:
conversations.from: human
conversations.value: He believes in getting along side people, acknowledging their concerns, being open about his own worries, but sharing his calming confidence that all will be well.
conversations.prefix: Calm compassion:
conversations.from: gpt
conversations.value: Much like themes discussed in Lord Of The Flies, this is the fear of destructive influences and of someone taking over.
conversations.prefix: Fear Of Savagery:
conversations.from: human
conversations.value: You're a master in the art of tracking, and you're athletic and clever enough to pursue most common land animals on foot. You've got the experience to not be foiled by other tracks, as well. You're very comfortable outdoors.
conversations.prefix: Nature Know-How:
conversations.from: gpt
conversations.value: There's something about being part of a team, or holding the line with a group of like minded individuals, that makes them feel braver and stronger.
conversations.prefix: Strength in Numbers:
conversations.from: human
conversations.value: Felix has a map, and has a pretty good sense of direction.
conversations.prefix: Good sense for the lie of the land:
conversations.from: gpt
conversations.value: For you the world is black and white. Not in a way where everything's simple, on the contrary it's the opposite. It's hard and while the island may be an escape from it, it certainly didn't change your views on life.
conversations.prefix: Cynical:
conversations.from: human
conversations.value: Even you have your moments. I mean, there’s always a chance of this or that happening, so you should always be prepared for it.
conversations.prefix: Jittery:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild: