conversations.from: system
conversations.value: A shadow grows in the East....Maelys Blackfyre, the false dragon, and the Band of Nine grow in power as they claim victory after victory in Essos. The nine self proclaimed kings each seek a kingdom of their own, and the Black Dragon turns his head to the West. How long before the Band of Nine set their sights on Westeros?
  
  Meanwhile, high on the cliffs of Crackclaw Point lies the downtrodden House Pyne. This lesser house is not what it once was. Raiders and outlaws threaten their economy and plague the woodlands that they once held dominion over. The Lord Edmyn Pyne has been loyal to the crown since he first earned his spurs, though their are those in his house who do not share such sentiments.
  
  With rebellion threatening to cross the narrow sea House Pyne finds itself at a crossroads. How can the House return to it's past glory? How can it regain it's wealth? The answers may threaten to tear the house apart. Join us in a story driven narrative in the world of Ice and Fire made famous by author, George RR Martin. Set during the outset of the War of Ninepenny Kings, can you play the game of thrones? 
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The long road that branches off the Kings Road and follows Blackwater Bay all the way to Blackthorn. The is treacherous and in ill repair. It would not be wise to travel it alone.
conversations.prefix: The Blackwater Road:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: human
conversations.value: The cuts left by the Tragedy of Summerhal are still fresh. It's implications have yet to manifest themselves. How will the new king rule? What will this mean for the people of the realm?
conversations.prefix: Tragedy of the Seven Kingdoms:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The coronation tourney held in honor of Jaehaerys II Targaryen was House Pyne's chance to win some much needed wealth and enlist some help with the bandits. Sadly all the knights of House Pyne were bested.
conversations.prefix: Lost in the Tilts:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: It would appear one of the House's servants is no where to be found. On such a busy day no less. What could she be up to?
conversations.prefix: Short Staffed:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: human
conversations.value: You are setting out to forge your chain and become a Maester of the Citadel. Heal the sick, study the tomes, and communicate with other houses. You are the to be the font of knowledge.
conversations.prefix: Maester:
conversations.from: gpt
conversations.value: You are a wandering fighter. Whether you seek money, fame, power, or bloodshed you hold no lands and travel the Seven Kingdoms. 
conversations.prefix: Hedge Knight:
conversations.from: human
conversations.value: You are knighted warrior in service to the liege lord of House Pyne. 
conversations.prefix: Landed Knight:
conversations.from: gpt
conversations.value: You police the great woods surround the seat of House Pyne. You keep order in the wood and fight against the poachers, outlaws, and brigands in the area.
conversations.prefix: Verderer:
conversations.from: human
conversations.value: You are in charge of the men-at-arms that make up a majority of House Pyne's forces. You are also responsible for training the young men who are to become knights.
conversations.prefix: Master-at-Arms:
conversations.from: gpt
conversations.value: Use are woman in a man's world. However, with grace, seduction, manipulation or other means you can find yourself to be the one in power. 
conversations.prefix: Lady of the House:
conversations.from: human
conversations.value: Whether a Septon or Septa. You hold faith above all, the Seven will grant you what you seek. Not necessarily in a peaceful way...
conversations.prefix: Follower of the Seven:
conversations.from: gpt
conversations.value: The steward of the hall helps the lord with council and day-to-day affairs. You are the right hand of the Lord. 
conversations.prefix: Steward:
conversations.from: human
conversations.value: The youngest member of house Pyne, being 18 years old. He is the mirror image of his older brother. Though he trains to be a knight, he much perfers to read and write. As such he has grown close to the House Maester. He is a tall, thin young man. Some may call him weak because of his peaceful and understanding nature. Though he is fast and has a sharp mind. 
conversations.prefix: Tristan Pyne:
conversations.from: gpt
conversations.value: The oldest child of House Pyne. Darron was the prodigal son. He was tall, handsome, and monstrously strong. He was good with a sword and had a sense of honor to rival any man. This all changed, when at a tourney when his leg and hip was crippled while jousting. Ever since he sees himself as a disappointment, and has become introvert, though he still holds to his honor.
conversations.prefix: Darron Pyne:
conversations.from: human
conversations.value: The current head of House Pyne. He is aged and bullheaded. Though many see him as any old man with nothing more than a festering House and need to hold onto grudges, he still manages to hold onto an air of honor. They call him Old Weirwood, and he will stand the storm.
conversations.prefix: Lord Edmyn Pyne:
conversations.from: gpt
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: human
conversations.value: The sest of House Pyne, this castle is as unique and unconvetional as it is old. Many secrets lie within it's walls. 
conversations.prefix: The Blackthorn Castle:
conversations.from: gpt
conversations.value: The Lady of the House has made clear she has matters she wishes to discuss with you. Matters of a confidential nature. 
conversations.prefix: Fairweather: A Meeting With the Lady:
conversations.from: human
conversations.value: Lady Gayle was originally a hostage of Edmyn Pyne after her family were declared traitors at the end of the Fourth Balckfyre rebellion. She was just a young girl at the time and Edmyn a full grown man. When she came of age she was forced into marriage and has felt contempt for her husband ever since. She is cold, cunning, and dangerous. The Lady has taken over the duty of caring for the ravens, so that no information escapes her. 
conversations.prefix: Lady Gayle Pyne:
conversations.from: gpt
conversations.value: Ashlyn has seen to it that a prisoner has been taken. What does he know? What did they want?
conversations.prefix: Learn What You Can:
conversations.from: human
conversations.value: Lady Aife has decided to make the journey to Oswald's Landing, the only  safe port within House Pyne's holdings. This journey is a trecherous one is these times, as she must cut through some of thick of the forest.
conversations.prefix: Aife: A Pyne in the Woods:
conversations.from: gpt
conversations.value: Lady Aife seems to have gone. But where, and more importantly why?
conversations.prefix: Where Has She Fled To?:
conversations.from: human
conversations.value: The day has arrived for the Judgment of the prisoner. There is still work to be done before hand. Between the prisoner, the selection of Judges, and other formalities it is shaping up to be a royal affair.
conversations.prefix: In Preparation of Judgement:
conversations.from: gpt
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: human
conversations.value: It would appear one of the House's servants is no where to be found. What could she be up to?
conversations.prefix: Short Staffed:
conversations.from: gpt
conversations.value: Through fate or her own folly, Lady Aife has crossed the path of an unknown man. Or is it something more sinister?
conversations.prefix: Aife: Something Wicked Walks This Way:
conversations.from: human
conversations.value: Lord Pyne calls for the testimony of one of his house knights.
conversations.prefix: The Witnesses: Ser Landor:
conversations.from: gpt
conversations.value: Two men, one tall and one short, speak oddly to one of the men in service to Borris Moss.
conversations.prefix: Harras: An Unfamiliar Face:
conversations.from: human
conversations.value: You are called to tell all you know the defendant. Will you do so, or will you lie and conceal.
conversations.prefix: The Witnesses: Ashlyn:
conversations.from: gpt
conversations.value: You are the natural son of the Lord of the House and a woman who was not his wife. Though you may have been kept at the keep and are welcome at family dinner, you have no rights of inheritance and you will never be a true part of the House.
conversations.prefix: Bastard:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: A bastard has no lands, no name, no prospects. You will instead have to fight to forge your own name.
conversations.prefix: A Place for Yourself:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: One day you will command power and respect... no matter what you have to do for that to happen. 
  Your House being elevated with you would be nice, but is secondary to your own ambition
conversations.prefix: Rise - By any means necessary:
conversations.from: human
conversations.value: You know that unless you take your fate into your own hands, then others will take it for you. This has driven you to master more than most would in your position.
conversations.prefix: Driven:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You serve the lord of light, under the R'hllor faith. The lord of light gives you visions in the fire, as you look for the one who was promised.
  
  For the night is dark, and full of terrors.
conversations.prefix: Red Priestess:
conversations.from: human
conversations.value: In command of some measure of magical power.    
conversations.prefix: Magical:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You serve the lord of light, and only follow his orders. You have no other choice, it is what the lord of light commands.
conversations.prefix: As The Lord Commands...:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your one goal is to find Azor Ahai, the one who was promised. 
conversations.prefix: The one who was promised.:
conversations.from: gpt
conversations.value: Plagued by an old wound, even the smallest action pains and hinders you.
conversations.prefix: Lame:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Sure you robbed and killed a bunch of people but let's be honest it isn't as if house Pyne can refuse any battle hardened soldier right now.
conversations.prefix: Mountain clansman:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You really don't care what house Pyne is going to do next as long as it involves fighting, drinking and whoring. 
conversations.prefix: Ale, fights and women:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Once the bloodlines of the Hornes was great, a family known in every kingdom However, downturn and betrayal left their last son with nothing but the sword of the family, the castle now in the hands of their rivals, a distant memory.
  
   Regaining the birthright has always been Harras's wish. With a stronger force and royal favour, perhaps it can be done....
conversations.prefix: Take back your home.:
conversations.from: human
conversations.value: Whether with words or with arms, Harras won't give up without a fight. Using all the skills in his power, Ser Harras will do all he can to aid the House he swore his sword to.
conversations.prefix: Indomitable:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Few will forget that Ser Harras's grandfather fought for the Black Dragon over the red, insulting his legacy and all that came before him. Though Harras has earned his place and shown his loyalty, the whispers behind his back make him angry, and anger is sure to drive him to rash acts.
conversations.prefix: Unforgotten Legacy:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You are unable to be bought, and will make sure no harm comes to House Pyne.
conversations.prefix: Loyal:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You are versed in the art of swordplay in sport and combat. 
conversations.prefix: Swordsmanship:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There is a darkness in you; a void where a soul should be, a black pit where a heart once was. It wasn't always this way but you are haunted by the past, and cannot let go. 
conversations.prefix: Melancholy:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You won't rest until the darkness from your past is healed. To make it right, you must see put to the sword all who took part, and your soul will not rest unless it is your blade that does the blood-letting.
conversations.prefix: Revenge:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You serve the noblewomen of the castle, as both assistant and confidante, should the need arise. 
conversations.prefix: Lady's Maid:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Everyone deserves a happy ending, and you dearly wish to find your own.
conversations.prefix: Happy Ending:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Prophetic dreams, passed down through the bastard line of Targaryen blood. 
conversations.prefix: Dragon Dreams:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You care deeply for those you love, and would defend them at any cost.
conversations.prefix: Protective:
conversations.from: gpt
conversations.value: Jarrend's business dealings have had him working with nobles, merchants, and clergy frequently. He's well practiced at listening to people's concerns and expressing his own.
conversations.prefix: Diplomatic:
conversations.from: human
conversations.value: As cold as you seem, your heart is not made of stone.
  There are some that you care for deeply... In your own way.
conversations.prefix: The ties that bind:
conversations.from: gpt
conversations.value: You stare into the eyes of someone who embodies your worst fear. It shakes you to the core, and you flee, leaving unpleasant feelings in your wake.
conversations.prefix: Fear:
conversations.from: human
conversations.value: Some might call it a weakness; certainly a danger when improperly applied. Still, mum always said you catch more flies with honey than vinegar.
conversations.prefix: Soft-Hearted:
conversations.from: gpt
conversations.value: You genuinely care about the people around you, and actively worry about their wellbeing.
conversations.prefix: Caring:
conversations.from: human
conversations.value: Though he does not know all the secrets of the Blackthorn, Horne has become quite knowledgeable to the castle and its people.
conversations.prefix: Knowledgeable:
conversations.from: gpt
conversations.value: You put great effort into every thing you do- especially when those things concern your house and their family. You will do whatever necessary. 
conversations.prefix: Dedicated:
conversations.from: human
conversations.value: You've found yourself in a situation that you have no buisness in.
conversations.prefix: Unprepared:
conversations.from: gpt
conversations.value: You live by a code of honor that you can not be pulled from, and you will avoid dishonor at all costs.
conversations.prefix: Honor bound :
conversations.from: human
conversations.value: As Master at Arms, it is clear that Harras has mastery of recognition and to watch out for danger. Now is no exception.
conversations.prefix: Sharp Eyes:
conversations.from: gpt
conversations.value: You have sworn to always be forthcoming and dutiful to the laws of the land and the heart both. Even if it's painful you will do what needs to be done and what needs to be said.
conversations.prefix: Oathbound: