conversations.from: system
conversations.value: **Please make sure you have read the rules on my forum posting here before submitting a character. This is not an ordinary Storium game.**
  
  https://storium.com/forums#/category/lfp/thread/6m4vfh
  
  
  
  You live in the rugged southern highlands, where the strong and self-reliant prosper. Jagged hills cut them off from the rest of the world. They shelter you and daunt your pursuers.
  
  A narrow strip of flat land, raised on a plateau, sits in the middle of these hills. Your farmers work its poor soil. Uncertain rainfall soaks their fields one year, and leaves them to parch the next. In the rolling zones between hill and flatland, your herders pasture hardy sheep, scrawny cattle, and impudent goats. They graze on its weeds and grasses. 
  
  The land begrudgingly grants you grains and meat sufficient to a meager existence. To enrich yourself, it demands that you go elsewhere, to raid. In bad times, like now, you raid each other. In good times, when a strong chieftain unites the hillfolk, you band together to raid more distant neighbors. 
  
  You are influential members of a raider band. It offers protection and patronage to a dispersed territory of farmers and herders. It attacks and steals from the farmers and herders of other territories. Together you probably comprise the leader of the band, and his or her inner circle. You are either related to one another by blood, or so close—for good and ill—that you might as well be. 
  
  You are free to define your characters’ roles in the clan however you choose. You decide whether leadership is formalized, with a clear leader and followers, or proceeds by consensus. Roleplayers normally avoid definite chains of command, but here you’ll find that the emotional bonds of the drama system prevent a leader player from unduly dominating the story. 
  
  The decisions you make about your roles may or may not define the standards of your culture. When you meet neighbours and rivals, you decide whether they follow your leadership structure, or obey sharply divergent traditions. 
  
  Some characters might take formal roles, while others are defined by their blood relations to them.
  
  
  *During character submission each player will set out:
  •	Their players name and role in the tribe (using nature card to describe the role)
  •	The dramatic poles of the character (using strength and weakness cards) – these describe an internal contradiction which the character is torn between e.g. loyalty and ambition; safety and adventure; warrior or peacemaker. The cards will not be used in play.
  •	A desire (using subplot card). This is the broadly-stated overarching motivation which drives the player to pursue emotional goals from other characters. Examples are: love; acceptance; forgiveness; power.*
  
  ------------------------
  ** Example roles (natures)**
  Chieftan
  Shaman
  Warrior
  Farmer
  Priest
  Oracle
  Healer
  Mother to the Chieftan
  Herder
  
  **Example poles**
  Loyalty vs. ambition
  Bravery vs. cowardice
  Teacher vs. tyrant
  
  **Example desires**
  To gain power
  To be loved
  To be forgiven
  To be desired
  To be powerless
  To be happy
  To be punished
  To gain vengeance
conversations.from: human
conversations.value: Example role in the tribe.
conversations.prefix: Role: Elder:
conversations.from: gpt
conversations.value: Example role in the tribe. Please feel free to make your own.    
conversations.prefix: Role: Goat herder:
conversations.from: human
conversations.value: Example dramatic pole (twinned with weakness card of ambition)
conversations.prefix: Pole: Loyalty:
conversations.from: gpt
conversations.value: Example dramatic pole (twinned with weakness card of loyalty) 
conversations.prefix: Pole: Ambition:
conversations.from: human
conversations.value: Example desire.
conversations.prefix: Desire: To gain power:
conversations.from: gpt
conversations.value: Example role in the tribe. Please feel free to make your own.
conversations.prefix: Role: Shaman:
conversations.from: human
conversations.value: You achieve a strong outcome
conversations.prefix: Green procedural token:
conversations.from: gpt
conversations.value: You achieve a partial outcome or one with a twist / unforeseen consequences.
conversations.prefix: Yellow procedural token:
conversations.from: human
conversations.value: You achieve a negative outcome.
conversations.prefix: Red procedural token:
conversations.from: gpt
conversations.value: Spend 1 drama token to:
  • Call a scene in which your character does not appear;
  • Duck a scene in which your character has been called;
  • Crash a scene in which your character was not included;
  • Prevent a player from crashing a scene in which their player was not included.
  
  Spend 2 drama tokens to:
  • Force an unwilling granter to make a significant concession
  
  Spend 3 drama tokens to:
  • Block a force
conversations.prefix: Drama token:
conversations.from: human
conversations.value: Spend 1 drama token to:
  • Call a scene in which your character does not appear;
  • Duck a scene in which your character has been called;
  • Crash a scene in which your character was not included;
  • Prevent a player from crashing a scene in which their player was not included.
  
  Spend 2 drama tokens to:
  • Force an unwilling granter to make a significant concession
  
  Spend 3 drama tokens to:
  • Block a force
conversations.prefix: Drama token (copy):
conversations.from: gpt
conversations.value: Spend 1 drama token to:
  • Call a scene in which your character does not appear;
  • Duck a scene in which your character has been called;
  • Crash a scene in which your character was not included;
  • Prevent a player from crashing a scene in which their player was not included.
  
  Spend 2 drama tokens to:
  • Force an unwilling granter to make a significant concession
  
  Spend 3 drama tokens to:
  • Block a force
conversations.prefix: Drama token (copy):
conversations.from: human
conversations.value: You achieve a strong outcome
conversations.prefix: Green procedural token (copy):
conversations.from: gpt
conversations.value: You achieve a negative outcome.
conversations.prefix: Red procedural token (copy):
conversations.from: human
conversations.value: You achieve a partial outcome or one with a twist / unforeseen consequences.
conversations.prefix: Yellow procedural token (copy):
conversations.from: gpt
conversations.value: Spend 1 bennie at any time to:
  • Gain a drama token card;
  • Jump the queue and call the next scene. (the queue-jumper’s next scene will be skipped and then the order of play reverts to back to normal);
  • Burn any one token held by any other player.
  • Gain a procedural asset card of any colour you don’t already have.
conversations.prefix: Bennie:
conversations.from: human
conversations.value: Kraka wants Old Oak to trust her with the traditions of the tribe.
  
  Old Oak does not trust Kraka because she is disconnected from the real world.
conversations.prefix: Seek trust from Old Oak:
conversations.from: gpt
conversations.value: Old Oak wants Thorn to show him (and the tribe) some loyalty.
  
  Thorn feels misunderstood and threatened by Old Oak's questioning.
conversations.prefix: Seek loyalty from Thorn:
conversations.from: human
conversations.value: Thorn wants Drace to boost his self-confidence. In particular in relation to Kraka.
  
  Drace thinks a man's truth has to come from the inside.
conversations.prefix: Seek encouragement from Drace:
conversations.from: gpt
conversations.value: Kraka wants Drace to show that he is responsible. Wants him to want to be responsible. 
  
  Drace thinks he already is responsible. But Kraka doesnt understand.
conversations.prefix: Seek signs of responsibility from Drace:
conversations.from: human
conversations.value: Drace wants approval from him but Old Oak has expectations that he does not meet.
conversations.prefix: Seek approval from Old Oak:
conversations.from: gpt
conversations.value: Drace wants that someday Thorn might someday see more of Drace’s own -truth- than others seem to.
  
  Thorn thinks that Drace's focus is holding him (and everyone else back).
conversations.prefix: Seek recognition and reconciliation from Thorn:
conversations.from: human
conversations.value: Drace wants that someday Thorn might someday see more of Drace’s own -truth- than others seem to.
  
  Thorn thinks that Drace's focus is holding him (and everyone else back).
conversations.prefix: Seek recognition and reconciliation from Thorn:
conversations.from: gpt
conversations.value: Old Oak has been turning to Kráka for spiritual reassurance that his spirit will be welcomed by the gods after he leaves the mortal world.
  
  Kraka cannot tell him unless the spirits find him worthy.
conversations.prefix: Seek hope (for life after death) from Kraka:
conversations.from: human
conversations.value: Thorn wants to appear special somehow in the eyes of Kráka.
  
  Kraka doesn't understand him and thinks he does not like her.
conversations.prefix: Seek love and recognition from Kraka:
conversations.from: gpt
conversations.value: You achieve a strong outcome
conversations.prefix: Green procedural token:
conversations.from: human
conversations.value: You achieve a strong outcome
conversations.prefix: Green procedural token:
conversations.from: gpt
conversations.value: You achieve a strong outcome
conversations.prefix: Green procedural token:
conversations.from: human
conversations.value: You achieve a negative outcome.
conversations.prefix: Red procedural token:
conversations.from: gpt
conversations.value: You achieve a negative outcome.
conversations.prefix: Red procedural token:
conversations.from: human
conversations.value: You achieve a negative outcome.
conversations.prefix: Red procedural token:
conversations.from: gpt
conversations.value: You achieve a partial outcome or one with a twist / unforeseen consequences.
conversations.prefix: Yellow procedural token:
conversations.from: human
conversations.value: You achieve a partial outcome or one with a twist / unforeseen consequences.
conversations.prefix: Yellow procedural token:
conversations.from: gpt
conversations.value: You achieve a partial outcome or one with a twist / unforeseen consequences.
conversations.prefix: Yellow procedural token:
conversations.from: human
conversations.value: You achieve a strong outcome
conversations.prefix: Green procedural token (copy):
conversations.from: gpt
conversations.value: You achieve a negative outcome.
conversations.prefix: Red procedural token (copy):
conversations.from: human
conversations.value: You achieve a partial outcome or one with a twist / unforeseen consequences.
conversations.prefix: Yellow procedural token (copy):
conversations.from: gpt
conversations.value: Drace wants to make a statement to show that the Southlanders will not tolerate disrespect from Northlanders
conversations.prefix: Teach the Northlanders a lesson:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: From a young age you were strong, and active, and indomitable in *the sport.*  It was not surprising to any when the warriors brand was given by the Chief...  You will wear it in honor.
conversations.prefix: Role: Warrior:
conversations.from: gpt
conversations.value: Life is far too short to waste on lesser pursuits.  Happiness is the righteous way
conversations.prefix: Desire: To be happy:
conversations.from: human
conversations.value: The spirits of the Honored Dead and the Earth Mother Speak to you in your dreams, and even in your waking hours. The runes sing to you like they have done with none before you. The are a seer, a spell weaver. But you are also in some ways an out cast. They come to you for the wisdom of the Gods, but most only invite you to there hearth to avoid your curse. You are fear and love.
conversations.prefix: Wise One.:
conversations.from: gpt
conversations.value: The Old Ways are in your blood and bones. The Earth and Sea sing to you in Dreams. The ways of old grounds you, and give you power. Being one of the Wise give you power among you people. You are the Spirit's voice.
conversations.prefix: Tradition:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The Old Ways are a part of you. But as one of the Wise, you may never find love, and most likely never bare a child. You want love, and life, and laughter. You know how to fight, so will you fight for your own happiness, even if your role in the clan limits this? 
conversations.prefix: Free as a Bird:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: No mother would pick you for her son. You see the dead, you speak to the waves. Some even say you have the *Others* blood in you. But still you hold out hope that one will love you. that someone will see past what you are, to who you are. To be loved is your one true wish. 
  
  "*The Spirits say that my fate can still change. That there is someone who will love me. Someone who will live, fight, grow, and die with me.*"
conversations.prefix: To be loved:
conversations.from: human
conversations.value: The precept of bond and connection is among the must seductive and cunning, Drace is a friend for life, and believes that friends deserve the benefit of the doubt.
conversations.prefix: Pole: Loyalty:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Sometimes Drace becomes so bent on being good and making the world a better place that he leaves those he cares for behind.  Success is only as valuable as those you can share it with.  This is a hard lesson to learn.
conversations.prefix: Pole: Ambition:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Part of keeping your tribe safe is looking for potential places to raid, farm, or potential threats, the tribe has decided that with your mind and skills you are one of the people to fill this role.
conversations.prefix: ROLE: SCOUT:
conversations.from: gpt
conversations.value: Your mind has natural problem solving and calculating abilities that make them able to figure out and predict outcomes of situations.
conversations.prefix: POLE: PROBLEM SOLVER:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Despite having good problem solving capabilities, sometimes it is hard to find interest in everyday problems and situations. 
conversations.prefix: POLE: DISINTERESTED:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The world outside the realm of tribal conflict and struggle fascinates you, you wish to find new ways and new places where life could hold more meaning.
conversations.prefix: DESIRE: TO DISCOVER :
conversations.from: human
conversations.value: Authority of the tribe was thrust on me when I barely had a beard. In the decades I have tried to rule well, listening to advice from the wise of this world, and the world beyond. Now the years are heavy on me, and I must consider the destiny of the tribe after I am gone.
conversations.prefix: Chieftan:
conversations.from: gpt
conversations.value: The wisdom and strengths of the tribe must be passed on to a new generation.
conversations.prefix: Poll: Legacy:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: After ruling for many years, it is hard to let go the reins of power.
conversations.prefix: Pole: Power:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: To be remembered by future generations as a wise ruler, whose memory will continue to shape the tribe.
conversations.prefix: Desire: To be Honored:
conversations.from: human
conversations.value: To let the narrator act for NPCs and add colour without having to "continue the scene" each time. 
conversations.prefix: Narrator and NPCs:
conversations.from: gpt
conversations.value: Blank
conversations.prefix: Blank:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Blank
conversations.prefix: Blank:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Blank
conversations.prefix: Blank: