conversations.from: system
conversations.value: Fantasy medieval shit you know the drill my dudes
conversations.from: human
conversations.value: This character can access the mystical energies in and around them, bending them to their will with finesse and control. 
conversations.prefix: Skilled Magic User:
conversations.from: gpt
conversations.value: A path through a seemingly peaceful forest.
conversations.prefix: Forest Path:
conversations.from: human
conversations.value: Raw, untamed power defines this character. With every burst of emotion comes a surge of power--and with it danger. They can learn to control their gifts, or cope with what they may do to those around them.
conversations.prefix: Untrained Magic User:
conversations.from: gpt
conversations.value: Born into war, this character is adept at hand to hand combat. They were trained from a young age by skilled knights, and by the harshness of combat.
conversations.prefix: Fighter:
conversations.from: human
conversations.value: This character is far more concerned with the needs of others than they are with their own. 
conversations.prefix: Selfless:
conversations.from: gpt
conversations.value: Further back from the action of a battle than others, this character is skilled in ranged combat. Their skills were honed in the training grounds of the noble that hired them, and armed with a bow and arrow they are deadly.
conversations.prefix: Archer:
conversations.from: human
conversations.value: yo ass
conversations.prefix: boi:
conversations.from: gpt
conversations.value: This Character can access and control  the energies in and around them. However, their grasp on them is shaky at best, often leading to spells going awry. 
conversations.prefix: Unskilled Magic User:
conversations.from: human
conversations.value: Unlike those who learned their skills for war, This character learned theirs to survive. Hunting is easier when done from a distance, and a bow and arrow is fast and quiet. 
conversations.prefix: Archer (hunter):
conversations.from: gpt
conversations.value: No. Seriously. They are JACKED.
conversations.prefix: Ripped as hell:
conversations.from: human
conversations.value: With light feet and careful movements, this character can be more of a shadow than a being if they wish.
conversations.prefix: Quiet:
conversations.from: gpt
conversations.value: Whos is it? Where is it from? Mysterious. 
conversations.prefix: Signet Ring:
conversations.from: human
conversations.value: u fool 
conversations.prefix: U owe someone 294 dollars:
conversations.from: gpt
conversations.value: This character pompous--a snob. They look down on those they consider 'lesser' and consider themselves the most important one in any given room. 
conversations.prefix: Arrogant:
conversations.from: human
conversations.value: This character cannot keep a secret. New gossip? Gotta share. Everyone will know what they do within a day. 
conversations.prefix: Big Mouth:
conversations.from: gpt
conversations.value: This character is gentle, soft. Those around them take an immediate liking to them, and inherently trust them. 
conversations.prefix: Gentle:
conversations.from: human
conversations.value: This character is prone to rushing into situations without thinking of themselves or anyone else involved. 
conversations.prefix: Reckless:
conversations.from: gpt
conversations.value: When there's a will, there's a way. And when there's a way, this character will find it. 
conversations.prefix: Resourceful:
conversations.from: human
conversations.value: This character owes someone a debt. Be it financial or a debt of life, they hope with this quest they will be able to pay it off. 
conversations.prefix: Debt:
conversations.from: gpt
conversations.value: The death of a loved one has left this character heartbroken, and searching for vengeance.
conversations.prefix: Revenge:
conversations.from: human
conversations.value: This character has not lived a pure life. This quest is their chance to make up for it. Or at least, that is their hope.  
conversations.prefix: Atonement:
conversations.from: gpt
conversations.value: This character is here to see the world. Every new city is another chance to learn, to try something. 
conversations.prefix: Adventure:
conversations.from: human
conversations.value: This character considers it their purpose, deity given or otherwise, to help and protect those who cannot do that for themselves.
conversations.prefix: Duty:
conversations.from: gpt
conversations.value: All this characters life has been running. Running from their past, towards whatever they find next. 
conversations.prefix: Fear:
conversations.from: human
conversations.value: This character is in it for the gold. Plain and simple. Kill Dragons Get Money.
conversations.prefix: Treasure:
conversations.from: gpt
conversations.value: A big ass sword. 
conversations.prefix: Sword:
conversations.from: human
conversations.value: This character was trained as a knight to serve a king. It was a long and difficult journey, but they may now enjoy many benefits of the high position. 
conversations.prefix: Fighter (Knight):
conversations.from: gpt
conversations.value: This character puts themselves far before others, often not even considering them when taking action. 
conversations.prefix: Selfish:
conversations.from: human
conversations.value: This character is trusting of everyone. They will believe nearly any lie they are told.
conversations.prefix: Gullible:
conversations.from: gpt
conversations.value: This character strongly believes in their ideals. So much so that it often interferes with practical solutions.
conversations.prefix: Idealist:
conversations.from: human
conversations.value: This character holds fast to their ideas and decisions once they have made them.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: This character has a silver tongue, and can convince those they speak to of nearly anything. 
conversations.prefix: Persuasive:
conversations.from: human
conversations.value: This character notices things others may not. 
conversations.prefix: Observant:
conversations.from: gpt
conversations.value: A power hungry lord. Dangerous and conniving. 
conversations.prefix: Lord Faieron :
conversations.from: human
conversations.value: This character can knit broken bones back together quickly, zip up wounds in an instant. 
conversations.prefix: Healer (magical):
conversations.from: gpt
conversations.value: This character knows how to set a bone, what herbs will help someone heal or keep them from getting an infection. 
conversations.prefix: Healer (practical):
conversations.from: human
conversations.value: It's a leaf. Congrats.
conversations.prefix: A Leaf:
conversations.from: gpt
conversations.value: Is it just me, or do all these places look rather alike?
conversations.prefix: Another Dusty Tavern:
conversations.from: human
conversations.value: Dusty bones. Giant rats. The usual. 
conversations.prefix: Catacombs:
conversations.from: gpt
conversations.value: This brutish half-orc runs the best--and only--inn in town. 
conversations.prefix: Garl The Inkeep:
conversations.from: human
conversations.value: So named for their Bridge. How Creative. A small town beside a river, home to about 300 people and halflings. 
conversations.prefix: BridgeTown:
conversations.from: gpt
conversations.value: An intricately carved amulet. You are not sure where it's from, nor what it does--if anything. 
conversations.prefix: Mysterious Amulet:
conversations.from: human
conversations.value: use this card to make urself a weapon my dude
conversations.prefix: Weapon:
conversations.from: gpt
conversations.value: A city made of light grey stone from the mountains around it rests in a foggy valley. Beneath Argore sits a labyrinth of caves, said to have been dug by an ancient monster. Populated mainly by humans and half-orcs.
conversations.prefix: Argore:
conversations.from: human
conversations.value: The damp and cold caves that lie beneath the city of Argore.
conversations.prefix: Caves of Argore:
conversations.from: gpt
conversations.value: An overcrowded city on the riverbank populated by halflings. It controls all trade though this part with harsh tariffs and fees. Law and order is enforced by local militia. 
conversations.prefix: Yaroton:
conversations.from: human
conversations.value: A vast city by the sea, and a bustling hub for trade and crime. The biggest city this side of the mountains, it is where the King Habbard rules from.
conversations.prefix: Arkmarine:
conversations.from: gpt
conversations.value: The region's ruler. He is old, senile, and due to die soon.
conversations.prefix: King Habbard :
conversations.from: human
conversations.value: Deep in the Green Forest, high among the trees, a city populated by forest elves seems to float. The cities income comes from spices, exported at a high price. 
conversations.prefix: Hanging City:
conversations.from: gpt
conversations.value: This elven city sits high up in the mountains, white stone veined though with red making up the walls and buildings. Long ago, a great battle between heaven and earth was said to have taken place here. Somehow, despite the cold, the elven druids maintain lush public gardens within the walls.
conversations.prefix: BloodFrost:
conversations.from: human
conversations.value: High walls surrounding the city of BloodFrost, where wind howls and chills the guard to the bone. 
conversations.prefix: The Walls of BloodFrost:
conversations.from: gpt
conversations.value: Yumyumyum
conversations.prefix: Rations:
conversations.from: human
conversations.value: Garl is missing his stick. Find it for him. Please?
conversations.prefix: Get Garls STICK:
conversations.from: gpt
conversations.value: LOOK AT THAT PUPPY
conversations.prefix: A PUPPY:
conversations.from: human
conversations.value: WANTED
  
  HEAD OF BIRD, A GROUSE OF THE WOODS WHO HAS THREATENED HARLO THE FARMERS WELL BEING 
  
  GOLD REWARD ONLY FOR THIS GROUSE 
  
  SEE HARLO FOR INFORMATION
  
conversations.prefix: Help Wanted Flyer:
conversations.from: gpt
conversations.value: You can make friends with anyone, but it's probably wise to talk to fellow adventurers. Just a suggestion. 
conversations.prefix: Make friends:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: This character's only motivation is to go deeper, and deeper, and deeper.
conversations.prefix: Going Deeper:
conversations.from: human
conversations.value: This guy sure knows how to break the ice!
conversations.prefix: Charisma: