conversations.from: system
conversations.value: 
  
  people can play any part of the story, nomatter what act the story is on and the story could be based on any story that has a beginning middle and end, but the difference is people dont have to follow the story its based on, but they create alternate realities based on what alignment they choose to play and that creates a modifier that at the end of the game would give a larger amount of points to one of the sides that was being played.
conversations.from: human
conversations.value: +1 modifier
conversations.prefix: good path:
conversations.from: gpt
conversations.value: no modifier
conversations.prefix: neutral path:
conversations.from: human
conversations.value: +2 modifier
  
conversations.prefix: evil path:
conversations.from: gpt
conversations.value: three shards have been completed turning to a alternate reality
  
conversations.prefix: crystal:
conversations.from: human
conversations.value: shows what is what within a crystal
conversations.prefix: crystal ball:
conversations.from: gpt
conversations.value: i searched for a path that i wasn't forced to if you want to find that blessing beware that time is not going to wait and the path that is well traveled will be forded against your divine adventure.
conversations.prefix: divine adventure:
conversations.from: human
conversations.value: well my plans seem to be perfectly put out there but there is some bad stuff going on behind the scenes in the community enemy scour in search of anyone who has the ability to stop them do not allow yourself to be trifled with.
  
conversations.prefix: knevering knights strategy:
conversations.from: gpt
conversations.value: page one is viewed on today as a helping view and accordingly to the first mission i should help and honor fools by recruiting them and trying to teach them the ways of the archaic knight.
conversations.prefix: knevering knight:
conversations.from: human
conversations.value: is anyone saving for the day when life gives you a break many are jealous of that break if you find it and may even try to fool you into losing it so ythat you can ask for their help and be a valuable asset to them watch out for those enemys use scrying skill to dothat
  
conversations.prefix: scrying:
conversations.from: gpt
conversations.value: i need someone to keep track of the troop deployments where they are found is important to me so i do not get put in their way. because they know how to find me easily enough without me running right into the enemy.
conversations.prefix: donky farts:
conversations.from: human
conversations.value: later
conversations.prefix: knevering knights strategy:
conversations.from: gpt
conversations.value: some say that wednesday is a day of life and to some that right is not honorable but those who have pens can write what life they enjoy while those with swords cannot be journalists
conversations.prefix: journalist:
conversations.from: human
conversations.value: a great reward in the acts of a shining knight that cares for saving damsels and does their best to be their defender
conversations.prefix: defender:
conversations.from: gpt
conversations.value: there is many demons in this world i just want people to think of them and the fury of ther forgiveness and what that can mean to someone who is seen as a trouble maker and gives those fiends cause due to them thinking yo are disrupting virtual space.
conversations.prefix: archaic courage:
conversations.from: human
conversations.value: later
conversations.prefix: law enforcer:
conversations.from: gpt
conversations.value: later
conversations.prefix: speaker:
conversations.from: human
conversations.value: stand toe to toe to terrorize enemy's do not let them insult you strike them first show them your divine courage
conversations.prefix: divine courage:
conversations.from: gpt
conversations.value: later
conversations.prefix: knight:
conversations.from: human
conversations.value: i remember a place i have a bed and a place to put my food and drink a place that is safe from bandits and i owe it all to planar inanely i would like to keep it safe.
conversations.prefix: strategist:
conversations.from: gpt
conversations.value: use this to modify the beginning phase with +1 to sub plots roll a d20 and anything over 15 can be picked from the five types according to the related sphere of the characters picked for their subplot. and to modify the middle phase   do the same thing but the goal cards instead of the subplot cards.
conversations.prefix: good path:
conversations.from: human
conversations.value: later
conversations.prefix: neutral path:
conversations.from: gpt
conversations.value: use this to modify the beginning phase with +2 to sub plots roll a d20 and anything over 15 can be picked from the five types according to the related sphere of the characters picked for their subplot.  and to modify the middle phase the same way using the goal cards
  
conversations.prefix: evil path:
conversations.from: human
conversations.value: two handed attack player attacked breaking through the enemys natural armour
conversations.prefix: study:
conversations.from: gpt
conversations.value: sweep attack player struck first striking many wounds that would later attrition 
  
  three attacks or more if it works.
  
  
conversations.prefix: scrying:
conversations.from: human
conversations.value: power attack (enemy's pride seemed hurt along with some unmentionalbles if (players) blade cleaved them
conversations.prefix: journalist:
conversations.from: gpt
conversations.value: later
conversations.prefix: prosecutor:
conversations.from: human
conversations.value: later
conversations.prefix: law enforcer:
conversations.from: gpt
conversations.value: grab (player) was spent and decided to grapple the rest of the encounter
  
  if it works you can punch the enemy or kick them or whatever works.
conversations.prefix: divine adventures:
conversations.from: human
conversations.value: (charge) if enemy who satchels (players) march with steels attempts to break (players) defence fail
  
  charge succeeds
conversations.prefix: donky farts:
conversations.from: gpt
conversations.value: (player) shouts first i will slay you, or next before the (weapons) doom is cast in blazing fire into the enemy
conversations.prefix: divine courage:
conversations.from: human
conversations.value: (parry) player did find a way around the problem the (enemys) weakness could not match the (players) escape route 
  
  if it works player ripostes
conversations.prefix: defender:
conversations.from: gpt
conversations.value: later
conversations.prefix: knight:
conversations.from: human
conversations.value: later
conversations.prefix: knevering knights:
conversations.from: gpt
conversations.value: precise attack player shouts your no match for me (enemy) i know im way over your match before player alshes enemys hand 
  
  if it works
conversations.prefix: knevering knights strategy:
conversations.from: human
conversations.value: dodge (player pretended to turn and walk away while using healing ( if the enemy) gave up persuit the heal worked.
conversations.prefix: archaic courage:
conversations.from: gpt
conversations.value: later
conversations.prefix: speaker:
conversations.from: human
conversations.value: later
conversations.prefix: strategist:
conversations.from: gpt
conversations.value: player points at (enemy) and says dont get any more of these.
conversations.prefix: study:
conversations.from: human
conversations.value: (player) poses holding (players) (weapon) and says my (weapon) can defeat my foes, but it cannot save the world.
conversations.prefix: scrying:
conversations.from: gpt
conversations.value: player sits downtrodden and low on their luck, and asks ", i dont know where i belong do you know ?
conversations.prefix: journalist:
conversations.from: human
conversations.value: (player) informs", (target) i need to go get something to eat, so i must seek a safe place"
conversations.prefix: prosecutor:
conversations.from: gpt
conversations.value: player sits down trodden and low on their luck and says i dont know where i belong maybe (target) knows.
conversations.prefix: law enforcer:
conversations.from: human
conversations.value: player says", lead the way. and (player) shakes their fist at (target) 
conversations.prefix: divine adventures:
conversations.from: gpt
conversations.value: player bumps into (target) and says would you kindly get out of the way.
conversations.prefix: donky farts:
conversations.from: human
conversations.value: player looks for a safe place for (target)
conversations.prefix: divine courage:
conversations.from: gpt
conversations.value: player says "follow me and we may survive through the day instead of looking foolish"
conversations.prefix: defender:
conversations.from: human
conversations.value: player bows and says", thank you for the group but a sad look on (players) face tells more than what (player) says.
conversations.prefix: knight:
conversations.from: gpt
conversations.value: player thanks target and says very kind of you.
conversations.prefix: knevering knights:
conversations.from: human
conversations.value: player says, " do you think im ready?
conversations.prefix: knevering knights strategy:
conversations.from: gpt
conversations.value: later
conversations.prefix: archaic courage:
conversations.from: human
conversations.value: player takes some food out of a backpack and says theres always time for a snack. (player) looks around suspiciously and sighs i only brought enough for myself.
conversations.prefix: speaker:
conversations.from: gpt
conversations.value: player hugs (target) and says friend if you need to find me you know where to find me.
conversations.prefix: strategist:
conversations.from: human
conversations.value: a purple crystal was used to seperate part of the dream crystal so that it could be added to your deck.
conversations.prefix: dream crystal:
conversations.from: gpt
conversations.value: member of town guard or militia with a history of dealing with people, helping peasants learn to fight with spears and crossbows, to defend themselves, streetwise helps them track down criminals
conversations.prefix: great fighter:
conversations.from: human
conversations.value: privlaged upbringing and a fine education included courtly graces and magical as well as general knowledge spent much time studying at a temple where you learn the arts even though it was not a natural ability not a natural ability streetwise helped you became a better wizard than if you had spent youth studying books
conversations.prefix: wizard of the heartlands:
conversations.from: gpt
conversations.value: later
conversations.prefix: study:
conversations.from: human
conversations.value: later
conversations.prefix: scrying:
conversations.from: gpt
conversations.value: later
conversations.prefix: journalist:
conversations.from: human
conversations.value: later
conversations.prefix: prosecutor:
conversations.from: gpt
conversations.value: later
conversations.prefix: law enforcer:
conversations.from: human
conversations.value: later
conversations.prefix: divine adventures:
conversations.from: gpt
conversations.value: later
conversations.prefix: donky farts:
conversations.from: human
conversations.value: later
conversations.prefix: divine courage:
conversations.from: gpt
conversations.value: later
conversations.prefix: defender:
conversations.from: human
conversations.value: later
conversations.prefix: knight:
conversations.from: gpt
conversations.value: later
conversations.prefix: knevering knights:
conversations.from: human
conversations.value: later
conversations.prefix: knevering knights strategy:
conversations.from: gpt
conversations.value: later
conversations.prefix: archaic courage:
conversations.from: human
conversations.value: later
conversations.prefix: strategist:
conversations.from: gpt
conversations.value: later
conversations.prefix: speaker:
conversations.from: human
conversations.value: adsf
conversations.prefix: dsfg:
conversations.from: gpt
conversations.value: To some dangerous place this sub plot leads for those who care about pity dont try to bring me pelts but those who dont i will give them a reward.
conversations.prefix: knevering knights:
conversations.from: human
conversations.value: I cant right all the wrongs its not my job to do so and sometimes a couple of monsters need to be dealt with. but one should bring snakes without expecting a reward.
conversations.prefix: R&R:
conversations.from: gpt
conversations.value: prove interested in this sub plot by slaying gnolls and calling their bluffs and not letting yourself be trifled with bring me their teeth for a reward.
conversations.prefix: knevering knights strategy:
conversations.from: human
conversations.value: do this sub plot to keep track of many legged creatures  that the only way through the place that the creatures are is to slay them and you will have my respect for prooving that you slayed them and get a reward.
conversations.prefix: donky farts:
conversations.from: gpt
conversations.value: to train for future master subplot i request that you seek out trolls on the way back from where you are  bring me anything from their hideouts and i will give a reward
conversations.prefix: study:
conversations.from: human
conversations.value: laying waste to scorpions over in desert will get a reward because lunzir would never have it any other way for this subplot to save for a better day
conversations.prefix: scrying :
conversations.from: gpt
conversations.value: if you want a path that isnt forced on you then you have to kill crab monsters  
conversations.prefix: divine adventures:
conversations.from: human
conversations.value: This subplot is accomplished when you you fight the skeletons that live in the dark places by being a beacon of light that stands against them. for a reward.
conversations.prefix: archaic courage :
conversations.from: gpt
conversations.value: terrorize a bluff gull or giant mosquito monster who are foul  along your path and show me their fallen trphy's and i will give gold or points for a reward.
conversations.prefix: divine courage:
conversations.from: human
conversations.value: if a griffon holds a great prize (damsel) bring me the talon of a griffon and i will reward you with rank or money
conversations.prefix: defender:
conversations.from: gpt
conversations.value: bring me the penchants of an ugly fiendish creature or lizard monster and it will show you are a patient type that deserves a reward.
conversations.prefix: prosecutor:
conversations.from: human
conversations.value: a lot of trouble with the zombies around my hometown, if you take them down on wednesdays i will give you a reward 
conversations.prefix: journalist:
conversations.from: gpt
conversations.value: In my memories is a place  where demon like men lurk find them and defeat them and i will reward you for completing this sub plot.
conversations.prefix: strategist:
conversations.from: human
conversations.value: later
conversations.prefix: footstuffs:
conversations.from: gpt
conversations.value: later
conversations.prefix: manastorage:
conversations.from: human
conversations.value: learned their way around the harsh urban environment of the city to by working with a fighter or a mage to survive the streets and make it to the top next floors of skywatch. streetwise helps them figure out who they need to ask for help
conversations.prefix: rogue:
conversations.from: gpt
conversations.value: later
conversations.prefix: timeoder:
conversations.from: human
conversations.value: later
conversations.prefix: Grotokeep:
conversations.from: gpt
conversations.value: later
conversations.prefix: frolak highlands:
conversations.from: human
conversations.value: later
conversations.prefix: frinakis sea:
conversations.from: gpt
conversations.value: later
conversations.prefix: frolak mtns:
conversations.from: human
conversations.value: later
conversations.prefix: crushers valley:
conversations.from: gpt
conversations.value: later
conversations.prefix: Embrace of Vorska:
conversations.from: human
conversations.value: later
conversations.prefix: narlok:
conversations.from: gpt
conversations.value: learned their way around the harsh urban environment of the city to by working with a fighter or a mage to survive the streets and make it to the top next floors of skywatch. streetwise helps them figure out who they need to ask for help.
conversations.prefix: rogue:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The entry point of the city is marked by the sloping hills going north and the lands to the west by the flowing plains to the east along the other side of the dungeon. but there is a green aura that befowls anyone who comes 
conversations.prefix: streetwise:
conversations.from: human
conversations.value: If the fighter picks good he helps the good faction maybe feeling naive and the monster is feeling betrayed and the good hero feels gratified.
conversations.prefix: naive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild: