conversations.from: system
conversations.value: Based on the RPG system "Dungeon World". The world of Aedhyrst is filled with monsters and magical creatures. The realm is big, and many people travel the world for various reasons.
  
  Our band of people find themselves trapped in a dangerous situation. Something strange is happening in a country that is otherwise quiet, forces beyond your control are doing strange things. Things that might alter the balance of your world. You and the rest of your friends are forced to act. What will happen next, nobody knows...
  
  ---
  Dungeon World is a world of fantastic adventure. A world of magic, gods and demons, of good and evil, law and chaos. Brave heroes venture into the most dangerous corners of the land in search of gold and glory.
  
  Adventurers take many shapes in Dungeon World. The races of elves, men, dwarves, and halflings all have their heroes. Some are near-invincible beasts of battle encased in iron armor. Others are more mysterious, conjuring up and wielding the mighty forces of magic. Treasure and glory are sought by a holy cleric, a tricky thief, a mighty paladin, and more.
  
  It isn’t all easy heroics and noble bravery, though. Every time the ranger guides his friends through the ancient woods there are a hundred things waiting to bite his head off. Slavering hordes of goblin troops, maybe. Or is this the Cursed Wood, where dwells the Gray Witch? Or the throngs of hateful dead, looking to drag a meaty corpse back to their lair? Scary, sure, but there’s treasure, too. More gold and jewels and magic lost to man have fallen between the cracks in the world than you can imagine. Who better to retrieve it than a band of stalwart heroes?
  
  You and your friends are those heroes. You go where others can’t or won’t. There are monstrous things lurking in the world. Are you ready to face them?
conversations.from: human
conversations.value: Couple of months pregnant, an unknown father and an outcast of society, she knows that she can give her baby a better future in the new settlement.
conversations.prefix: Pregnant Woman:
conversations.from: gpt
conversations.value: He likes to trade items and make a little profit out of them.
conversations.prefix: Trader:
conversations.from: human
conversations.value: This demon is out there to haunt you. His fiery breath will set everything on fire. The demon can fly and avoid traps.
conversations.prefix: Demon:
conversations.from: gpt
conversations.value: This axe can be used to chop down trees and enemies.
conversations.prefix: Wood axe:
conversations.from: human
conversations.value: The starting point of the dwarves. There are trees everywhere and a little creek is flowing nearby.
conversations.prefix: The Campsite:
conversations.from: gpt
conversations.value: A part of the cave falls down, destroying the path and everything under it. You need to dig your way out.
conversations.prefix: Cave-in!:
conversations.from: human
conversations.value: This big troll is equipped with a large hammer and will make mince meat of a dwarf. The creature is dumb and will attack anything it sees in his path.
conversations.prefix: Troll:
conversations.from: gpt
conversations.value: This pickaxe can be used to mine ore.
conversations.prefix: A bronze pickaxe:
conversations.from: human
conversations.value: Your muscle strength is low compared with a normal dwarf. Lifting heavy machinery is difficult. Everyone said that you were not a real dwarf but a halfling.
conversations.prefix: Weak strength:
conversations.from: gpt
conversations.value: This dwarf knows no fear. Forged by the elements, this dwarf will use his muscles to get what he/she wants.
conversations.prefix: Stubborn Dwarf:
conversations.from: human
conversations.value: What a little baby inside your belly can do to you is well known to everyone. Outbursts of anger, easily getting tired and demanding a lot of food are some of them.
conversations.prefix: Pregnant:
conversations.from: gpt
conversations.value: When there is no alcolhol around, the dizziness starts to kick in and the dwarf will become lazy and agressive.
conversations.prefix: Alcolholic:
conversations.from: human
conversations.value: You were a burglar, stealing stuff from people. This was the opportunity to get out before the mob would find and kill you.
conversations.prefix: Evade the law:
conversations.from: gpt
conversations.value: Nothing beats a traveller. You always wanted to see the world, explore new cities, see new locations. What better opportunity than to go on a caravan?
conversations.prefix: Explore the world:
conversations.from: human
conversations.value: You felt threatened, harassed, and impossible to find good food and shelter. You were at the bottom of the food chain. Now is your chance to change all of this and start a fresh life the way you wanted.
conversations.prefix: Start a new life:
conversations.from: gpt
conversations.value: Mining for minerals is what you like, finding the illusive "Adamantium" is your goal. Your pickaxe is your favourite weapon of choice.
conversations.prefix: Miner:
conversations.from: human
conversations.value: A small forge, carved out in the stone. Its warm and hot, and the forge is blasting out hot air.
conversations.prefix: The forge:
conversations.from: gpt
conversations.value: You have a vision of something big, something great. You know you need a couple of things, like iron,  wood and bones. Also, you need a big furnace. You wander around, in search of these items.
conversations.prefix: Receive a vision:
conversations.from: human
conversations.value: This sword, made of the finest iron that only dwarves can dig, this sword is so sharp that just touching it will leave a cut. It has been engraved with ancient markings and is make by a marksman.
conversations.prefix: Legendary sword:
conversations.from: gpt
conversations.value: Your hammer is your best friend. Using various metals and a forge you can forge whatever people desire.
conversations.prefix: Blacksmith:
conversations.from: human
conversations.value: Chopping trees is your life. Some people think you are an elf, but you know better. You dont like to be underground, but prefer to live with animals.
conversations.prefix: Woodcutter:
conversations.from: gpt
conversations.value: Caves can be found underground. Dark places where monsters can be found. Most creatures prefer the darkness.
conversations.prefix: A cave:
conversations.from: human
conversations.value: The poems say an adventurer’s life is all open roads and the glory of coin and combat. The tales told in every farmhand-filled inn have to have some ring of truth to them, don’t they? The songs to inspire peasantry and royals alike—to soothe the savage beast or drive men to a frenzy—have to come from somewhere.
conversations.prefix: Bard:
conversations.from: gpt
conversations.value: The lands of Dungeon World are a gods-forsaken mess. They’re lousy with the walking dead, beasts of all sorts, and the vast unnatural spaces between safe and temple-blessed civilizations. It is a godless world out there. That’s why it needs you.
conversations.prefix: Cleric:
conversations.from: human
conversations.value: Cast your eyes around the fire. What has brought you to these people, stinking of the dust and sweat of the city? Perhaps it is a kindness—do you protect them as the mother bear watches over her cubs? Are they your pack, now? Strange brothers and sisters you have. Whatever your inspiration, they would certainly fail without your sharp senses and sharper claws.
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: It’s a thankless job—living day to day by your armor and the skill of your arm. To dive heedlessly into danger. They won’t be playing golden horns for the time you took that knife to the ribs for them in the bar in Bucksberg. No flock of angels to sing of the time you dragged them, still screaming, from the edge of the Pits of Madness, no.
conversations.prefix: Fighter:
conversations.from: human
conversations.value: Hell awaits. An eternity of torment in fire or ice or whatever best suits the sins of the damned throngs of Dungeon World. All that stands between the pits of that grim torture and salvation is you. Holy man, armored war machine, templar of the Good and the Light, right? The cleric may say his prayers at night to the gods, dwelling in their heavens. The fighter may wield his sharp sword in the name of “good” but you know. Only you.
conversations.prefix: Paladin:
conversations.from: gpt
conversations.value: These city-born folk you travel with. Have they heard the call of the wolf? Felt the winds howl in the bleak deserts of the East? Have they hunted their prey with the bow and the knife like you? Hell no. That’s why they need you.
conversations.prefix: Ranger:
conversations.from: human
conversations.value: You’ve heard them, sitting around the campfire. Bragging about this battle or that. About how their gods are smiling on your merry band. You count your coins and smile to yourself—this is the thrill above all. You alone know the secret of Dungeon World—filthy filthy lucre.
conversations.prefix: Thief:
conversations.from: gpt
conversations.value: Dungeon World has rules. Not the laws of men or the rule of some petty tyrant. Bigger, better rules. You drop something—it falls. You can’t make something out of nothing. The dead stay dead, right?
conversations.prefix: Wizard:
conversations.from: human
conversations.value: As a bard, you have the possibility to perform some arcane arts. It is unknown what this magic does, but it works for you and your allies. This is not the dark arts, but it comes close.
conversations.prefix: Arcane Art:
conversations.from: gpt
conversations.value: As a bard, your travels and experience let you know a lot. The history of the songs let you exactly know what they are.
conversations.prefix: Bardic Lore:
conversations.from: human
conversations.value: As a bard, you know how to play the mind. You will receive honest answers from people, and they are willing to help you.
conversations.prefix: Charming and open:
conversations.from: gpt
conversations.value: Sometimes, your arcane spell backfires on you. You either heal your enemies or your spell did not have any effect on the creature at all.
conversations.prefix: Arcane Art:
conversations.from: human
conversations.value: As a cleric, your god is guide you through the Dungeon World. He will give you help and answers to questions, but only if you pray to him.
conversations.prefix: Divine Guidance:
conversations.from: gpt
conversations.value: As a cleric, you can prevent the undead from harming you. They won't turn to dust, but they won't attack you either. However, smart undead creatures will not be affected.
conversations.prefix: Turn Undead:
conversations.from: human
conversations.value: As a cleric, you can cast healing spells and talk with the dead.
conversations.prefix: Cast a Spell:
conversations.from: gpt
conversations.value: Sometimes, your spell backfires on you. You will cause unwanted attention to yourself or even upset the gods!
conversations.prefix: Cast a Spell:
conversations.from: human
conversations.value: As a druid, you may take on the physical form of any species whose essence you have studied or who lives in your land: you and your possessions meld into a perfect copy of the species’ form.
conversations.prefix: Shapeshifter:
conversations.from: gpt
conversations.value: As a Druid, the grunts, barks, chirps, and calls of the creatures of the wild are as language to you. You can understand any animal native to your land or akin to one whose essence you have studied.
conversations.prefix: Spirit Tongue:
conversations.from: human
conversations.value: Being a shapeshifter is hard. You will return to your original form eventually, sometimes even before you started.
conversations.prefix: Shapeshifter:
conversations.from: gpt
conversations.value: As a fighter, you have a weapon. This is your weapon. There are many like it, but this one is yours. Your weapon is your best friend. It is your life. You master it as you master your life.
conversations.prefix: Signature Weapon:
conversations.from: human
conversations.value: Your weapon, without you, is useless. Without your weapon, you are useless. You must wield your weapon true.
conversations.prefix: Signature Weapon:
conversations.from: gpt
conversations.value: As a paladin, everyone will obey your voice. You are the law, the judge and the executioner.
conversations.prefix: I Am the Law:
conversations.from: human
conversations.value: Apparently you sound like a chicken. They mock you, they don't think you are worthy to be called "the law", and you just don't show any respect.
conversations.prefix: I Am the Law:
conversations.from: gpt
conversations.value: As a ranger, you have a supernatural connection with a loyal animal. You can’t talk to it per se but it always acts as you wish it to.
conversations.prefix: Animal Companion:
conversations.from: human
conversations.value: Your "supernatural" connection does not always work. Your pet is confused by what you demand from him, and refuses to do your bidding.
conversations.prefix: Animal Companion:
conversations.from: gpt
conversations.value: You know how to pick locks and disable traps, no matter the difficulty.
conversations.prefix: Tricks of the Trade:
conversations.from: human
conversations.value: You might know all tricks of the trade, but this one you haven't encountered yet. You struggle, you get noticed or the trap springs in your face.
conversations.prefix: Tricks of the Trade:
conversations.from: gpt
conversations.value: You cannot be lucky every time. This time, you either forget an ingredient, forget the right order of the spell or even managed to totally miss the mark.
conversations.prefix: Cast a Spell:
conversations.from: human
conversations.value: As a wizard, you can cast spells. How it works, only you know, but its something that people perceive as "supernatural".
conversations.prefix: Cast a Spell:
conversations.from: gpt
conversations.value: The village is built around the statue of an owl. It is governed by a council of wealthy landowners, known as the Sapphire Order.
conversations.prefix: Theaheath:
conversations.from: human
conversations.value: One of the elders of the Sapphire Order.
conversations.prefix: Philes Lardaye:
conversations.from: gpt
conversations.value: What drives your character?
conversations.prefix: Make your own:
conversations.from: human
conversations.value: Well, you have to shoot with something, right?
conversations.prefix: Arrow:
conversations.from: gpt
conversations.value: Made out of some cloth, this is an ideal way to prevent yourself from bleeding out.
conversations.prefix: Bandages:
conversations.from: human
conversations.value: One of the better smokes in town. Can be used to trade or to smoke.
conversations.prefix: Halfling pipeleaf:
conversations.from: gpt
conversations.value: The basis for everything. The more "coin" you have, the more you can do. This is just a simple coin.
conversations.prefix: A coin:
conversations.from: human
conversations.value: These ration packs are very useful when travelling long distances. Although they taste like rubbish, at least they are nutritious.
conversations.prefix: dungeon ration:
conversations.from: gpt
conversations.value: What is inside is magic, but it is said that those who drink the potion will be rejuvenated.
conversations.prefix: Healing potion:
conversations.from: human
conversations.value: With these you can heal someone, if you know how to use them properly.
conversations.prefix: Poultices and herbs:
conversations.from: gpt
conversations.value: Poison is your worst nightmare. This will make sure that any poison will be nullified.
conversations.prefix: Antitoxin:
conversations.from: human
conversations.value: 10 coins at once. Because a single coin is not enough.
conversations.prefix: Stack of Coins:
conversations.from: gpt
conversations.value: When your bag of books contains just the right book for the subject you’re spouting lore on, consult the book.
conversations.prefix: Bag of books:
conversations.from: human
conversations.value: To hurl this to an enemy.
conversations.prefix: Throwing Dagger:
conversations.from: gpt
conversations.value: Adventuring gear is a collection of useful mundane items such as chalk, poles, spikes, ropes, etc. When you rummage through your adventuring gear for some useful mundane item, you find what you need and mark off a use.
conversations.prefix: Adventuring gear:
conversations.from: human
conversations.value: Tieflings are sneaky, subtle, and generally conniving. They prefer to strike from ambush and usually avoid a fair fight if they can.
conversations.prefix: Tiefling:
conversations.from: gpt
conversations.value: While most Kobolds live in caves, a few have migrated to the surface, mostly settling on flat, fertile plains.
conversations.prefix: Kobold:
conversations.from: human
conversations.value: This inn is a bit old and smelly, but the Innkeeper Holes always has something to keep you entertained.
conversations.prefix: The howling owl:
conversations.from: gpt
conversations.value: Its the entrance that leads deep into the forest.
conversations.prefix: The forest entrance:
conversations.from: human
conversations.value: This is the lair where the tieflings are hiding.
conversations.prefix: The gang's lair:
conversations.from: gpt
conversations.value: People say that this part of the forest is "haunted". There might be something in there that should not see daylight.
conversations.prefix: The haunted forest:
conversations.from: human
conversations.value: Here you have the center of the forest. Lumber and chopped down trees can be seen all around. There is a big clearing, and a road that leads north and east.
conversations.prefix: Forest Center:
conversations.from: gpt
conversations.value: The lair's entrance is masterly hidden. It is hard to spot, but if you look closely you might see the entrance to the lair.
conversations.prefix: The Gang's cave entrance:
conversations.from: human
conversations.value: The pendant carries a lot of value. Will you return it to its rightful owner, or will you keep it for yourself and try to understand its magical properties?
conversations.prefix: The pendant:
conversations.from: gpt
conversations.value: The inkeeper at the Howling Owl.
conversations.prefix: Holmes Wynte:
conversations.from: human
conversations.value: The blacksmith of Theaheath. Strong, but not a man of many words.
conversations.prefix: Geoffry Borne:
conversations.from: gpt
conversations.value: A young adventurer who lives in Theaheath. She sells all kinds of stuff a traveller might need. She does not like men.
conversations.prefix: Lizab Bedde:
conversations.from: human
conversations.value: These are gems. Not really worth a fortune, but they seem to glow a bit.
conversations.prefix: Gems:
conversations.from: gpt
conversations.value: This is the road leading from Theahearth to Hodale.
conversations.prefix: Road Theahearth - Hodale:
conversations.from: human
conversations.value: The group does not seem to be too hostile, but looks can be deceiving.
conversations.prefix: Group of peasants:
conversations.from: gpt
conversations.value: These thiefs can be a real pest, unfortunately they are unorganized and will run as soon as possible.
conversations.prefix: Thieves:
conversations.from: human
conversations.value: Creates a nice big smoke in an instant, ideal to escape. Throw on the ground to use.
conversations.prefix: Smoke bombs:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The dishonour I carry pushes me to pursue glory and redemption, even at the risk of my own life. 
conversations.prefix: Burdened by History.:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: One day I will wield my shield and sword with pride once again, and our name will be restored. 
conversations.prefix: Restore My Family's Honour. :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Your cousins are scattered across the lands. Alive or not, you have not a clue. It is time to find out. 
conversations.prefix: By Blood and Ash:
conversations.from: human
conversations.value: The person who raised you, to whom you owe everything, is on his deathbed. You have left your temple to find the one thing that will save him.
conversations.prefix: Dying Master:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You seek to spread the good and gilded word of Abadar, Lord of wealth, law, cities and merchants.
conversations.prefix: Spread the Faith:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Anonymity is your game and makes it much easier to do your work. Fame is only a hindrance.
conversations.prefix: Stay in the Shadows:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Whether it be jewels or gold or ancient relics, if it can be sold, or considered beautiful, it has to be yours.
  
  But sometimes,the risk maybe too great.
conversations.prefix: All that Glitters:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: There's a certain someone you're out to impress. You want to prove yourself to them, and become worthy of their love.
conversations.prefix: Win Their Affection:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Magic should be used to help, thus black magic is against the main principle and should be banned.
conversations.prefix: Defeat black magic:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You prefer to be the swindler rather than the swindled, but there are times where fairness and compromises are necessary in your line of work. Like now.
conversations.prefix: Negotiator:
conversations.from: gpt
conversations.value: Hurl this to an enemy.
conversations.prefix: Throwing Dagger:
conversations.from: human
conversations.value: You have no time for difficult people, especially when they call your persona into question. All subtlety in your body language disappears, and you make little effort hiding how you feel.
conversations.prefix: Tough Crowd:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The art of sneaking and disappearing from plain view comes rather naturally. 
conversations.prefix: Now You See Me:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You can't seem to sit still for a moment and is always sticking your nose somewhere it shouldn't be. Such curiosity and yearning for adventure is what tosses you into the thralls of danger and deciet in the first place. 
conversations.prefix: Restless Heart:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You strive to uphold your gods beliefs. Justice and order must prevail and you must deliver it.
conversations.prefix: Justice:
conversations.from: gpt
conversations.value: Practice makes perfect, and much of it results in an almost effortless perfect shot; killing and taking care of whatever was targeted. 
conversations.prefix: Sharp Shooter:
conversations.from: human
conversations.value: Transformed, you are dangerous, and you know full well the extent of damage you can cause.
conversations.prefix: Fangs and Claws:
conversations.from: gpt
conversations.value: Something's bothering you. No matter how much you try to ignore it, a thought keeps worming into your head. You're waiting for the other shoe to drop.
  
conversations.prefix: Distracted:
conversations.from: human
conversations.value: You are well trained and experienced in combat.
conversations.prefix: Combat Expertise:
conversations.from: gpt
conversations.value: You're drive is a great tool for success but can also lead you down unfortunate paths and into the hands of unfortunate challenges.
  
conversations.prefix: Zealous:
conversations.from: human
conversations.value: Much like Odysseus, your hubris shall be your downfall.
conversations.prefix: Overconfident :
conversations.from: gpt
conversations.value: There is more to fighting than just swinging a sword. Composure and perception are also vitally important. 
conversations.prefix: Thorough-Training:
conversations.from: human
conversations.value: A lifetime dedicated to the arts of sword and shield means I am well-accustomed to dealing with the smiths and craftsmen whose skills maintain my arms and armour.
conversations.prefix: Bound to the Blade:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: When you live for years by the sword, every situation begins to appear like one which can be solved with a blade. 
conversations.prefix: Spoiling for a Fight:
conversations.from: gpt
conversations.value: Sometimes, the animal form you assume ends up taking the reins.
conversations.prefix: Instincts: