conversations.from: system
conversations.value: All is not well in Carson City. High in the sky, a full moon sits and refuses to move. Even in the middle of the day, its lazy malevolence is visible to anyone who cares to look up. Astronomers and other experts are clueless but they all agree on one thing. It is not our moon.
  
  For almost two days the city has slid slowly into panic. Among the more superstitious folk, the dread moon is already being heralded as an omen of the end times, and it will not be long before this fear grips the general public. The police forces are stretched to their absolute limit dealing with sudden outbursts of madness and violence. Whatever is going on, this is beyond their power.
  
  In the midst of  this chaos, little attention is being paid to the death of an aspiring stage magician, or the theft of a rare book from the basement archives of the University. The supernatural community of Carson City - ever fragmented - is coming together to do what it can. The  resistance they can offer to what may very well be the end of the world is doubtful at best. But they are all that there is.
  
  And somewhere, out in the darkness between universes, the Red Tyrant sleeps. Its dreams reverberate throughout reality, growing to a vile crescendo.  Should it ever awaken... God help us all.
  
  ---------------------------------------
  
  Dreams of the Red Tyrant is a Lovecraft inspired action story, set in the late 1920's USA. In the shadows of the city, a dangerous cult is working to bring about The Awakening, a ritual that will free their god from his shackles. In preparation they have killed or driven many of those initiated in the other side from Carson City. Using foul magics and summoned monstrosities, they have upset the balance. 
   
  The players are minor characters in the supernatural underworld, too insignificant or new to the scene to figure into the cult's plan. Now, they must step up and do their best to stop the return of a dark god.
conversations.from: human
conversations.value: When it was built, The Glory Opera House was the pride of Carson City. Now, many decades later it is gradually falling into decrepitude. The days of packed out shows are long gone. 
conversations.prefix: Glory Opera House:
conversations.from: gpt
conversations.value: The Amery Mansion is a permanent fixture to the city, standing proudly on Bennett's Hill. Like the family, the house has lost much of its prestige in recent years.
conversations.prefix: Amery Mansion:
conversations.from: human
conversations.value: A saloon in the shady part of Carson named after an old native practice. Hopefully those heads over the bar just convincing fakes.
conversations.prefix: Shrunken Head Saloon:
conversations.from: gpt
conversations.value: The Carson University attracts a wide variety of individuals. Some few are victims of supernatural events, or are otherwise talented enough to be seen as useful. These few are aware of the university's otherworldly links. 
conversations.prefix: Student:
conversations.from: human
conversations.value: A low ranking member of the Witch Hunter Army. They do their best to keep the peace amongst the council, while also dealing with the threats to the city.
conversations.prefix: Witch Hunter:
conversations.from: gpt
conversations.value: Imagining the blood and carnage of the First World War, its unsurprising that some individuals were exposed to the darker side of humanity. Now, back from the war, they struggle to live with their new knowledge.
conversations.prefix: Veteran:
conversations.from: human
conversations.value: Be it a disturbing incident in the past, violent battlefield trauma or some other form of mental scarring, this character suffers from occasional lapses of sanity and fits of madness.
conversations.prefix: Madness Touched :
conversations.from: gpt
conversations.value: A lifetime of infirmity, or a recent accident, this character struggles psychically. Fight or flight, they are liability in both situations.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Your family name is not what it once was. No longer is it spoken of with fear, respect or awe. But the new crisis presents an opportunity. The end of the world might be coming, but family comes first.  
conversations.prefix: Family Comes First:
conversations.from: gpt
conversations.value: Someone- or something - wronged you. They took a piece of you, of your life, that you will never be able to get back. Now, its time to even the score. 
conversations.prefix: Revenge:
conversations.from: human
conversations.value: This might be a time of upheaval but that doesn't mean there aren't opportunities. Perhaps, in the midst of all this, you can make yourself a little more wealthy, powerful, feared.
conversations.prefix: Rise to the Top:
conversations.from: gpt
conversations.value: A lanky, unkept figure, aged prematurely by the knowledge he guards. His suit might be worn, and his face tired, but his eyes shine brightly. 
conversations.prefix: The Librarian :
conversations.from: human
conversations.value: Some sort of ritual or incantation that permeates the air around you. Whatever it is your movements are slow and uncoordinated until it is broken.
conversations.prefix: Bound:
conversations.from: gpt
conversations.value: The crushing weight of a thousand dreams washes over you. The Tyrant is doing its level best to make you suffer, to break your mind into pieces. 
conversations.prefix: Nightmare Wave:
conversations.from: human
conversations.value: Someone- or something - wronged you. Now, its time to get even. 
conversations.prefix: Revenge (copy):
conversations.from: gpt
conversations.value: The colossus that bestrides the politics of Carson City. A lifetime spent in the political arena has left him astute, decisive and - most of all - influential. 
conversations.prefix: Mayor Sandon :
conversations.from: human
conversations.value: There are some simple spells and chants within that might be helpful, though their use is sure to have unintended consequences. 
conversations.prefix: Occult Tome:
conversations.from: gpt
conversations.value: The leftovers of some eldritch being. There is no telling how dangerous it is, but hopefully it will hurt them more than you. 
conversations.prefix: Vile Material:
conversations.from: human
conversations.value: A ceremonial weapon with centuries of power bound inside. Wielded correctly, this is the sort of object that would send even the most dangerous of monsters.
conversations.prefix: Sceptre :
conversations.from: gpt
conversations.value: The nightmares come often, robbing you of your reason and strength. They are slowly ruining your very being.  You can't remember what life was like before they came, but surely it had to be better than this? 
conversations.prefix: Make It Stop:
conversations.from: human
conversations.value: Past experience in the armed forces has given this individual a ranger of strengths. They are in good physical shape, know how to use firearms, and don't crack quickly under pressure to name a few. 
conversations.prefix: Military Training :
conversations.from: gpt
conversations.value: Familiarity with ancient tomes and dusty manuscripts has given this character some insight into the other side. Any advantage - however small - helps. 
conversations.prefix: Well Read:
conversations.from: human
conversations.value: A trinket that has travelled far from its place of creation in the lost city of Sarnath. Though the inscriptions on the ring are faded, it still hums with an ancient power.
conversations.prefix: Doom Ring:
conversations.from: gpt
conversations.value: Polyps, invisible to the human eye, that posses a voracious appetite for human flesh. They are passed from host to host, consuming everything they touch.
conversations.prefix: Spawn of Calash:
conversations.from: human
conversations.value: Some individuals always know what to say. They make friends easily, and never crack in a social situation. Given the dark nature of working with the other side, these people are unsurprisingly very rare.
conversations.prefix: Charismatic :
conversations.from: gpt
conversations.value: A real jack of all trades, able to adapt to any situation that presents itself. Whether it be fighting or thinking, some are best when they are put on the spot. 
conversations.prefix: Versatile  :
conversations.from: human
conversations.value: The horrors of the other side can break even the most formidable of minds. But some are strong enough to tackle them, to see the job through to the end no matter what madness it entails.  
conversations.prefix: Strong Willed:
conversations.from: gpt
conversations.value: Useful as an individual might be, some are just too stubborn and rigid. When it is impossible to know what you might be dealing with, this is a major handicap.
conversations.prefix: Stubborn:
conversations.from: human
conversations.value: Some people are more at home with books, or objects, than with other people. It might have been their upbringing, or maybe their attitude, but they do not play well with others. 
conversations.prefix: Unsociable :
conversations.from: gpt
conversations.value: Those who don't know the ins and outs of the other side don't tend to last long, owing to silly mistakes. What you don't know can in fact hurt you, badly.
conversations.prefix: Uninitiated :
conversations.from: human
conversations.value: Carson is populated by a number of occult inclined families. Some are great, dating their lineage back to the founding of the city, others are only decades old. And on every family tree there are unimportant children.
conversations.prefix: Scion:
conversations.from: gpt
conversations.value: It might not be the greatest of places, but Carson City attracts a great deal of people from all walks of life. Some come from far away, as if drawn here by some other force.
conversations.prefix: Outsider:
conversations.from: human
conversations.value: Just what are we facing here? Perhaps others have encountered it before. If we know, maybe we can stop it.
conversations.prefix: Understand the Evil:
conversations.from: gpt
conversations.value: A uncanny facsimile of the human face, cobbled together from what looks like real skin and hair. Its expression is always changing, from leering grins to snarls of fury. 
conversations.prefix: Shifting Mask:
conversations.from: human
conversations.value: A standard U.S. army B.A.R, brought back from the Great War. It may not have much effect on the paranormal, but its use against man is well documented.
conversations.prefix: Machine Gun:
conversations.from: gpt
conversations.value: Showmanship, theatrics, extravagance. Few things are better at drawing the attention eldritch beings than these. With this recognition, perhaps otherworldly help may arrive. 
conversations.prefix: Put on a Show:
conversations.from: human
conversations.value: The currency of a long forgotten dimension. Perhaps they can be of some use.
conversations.prefix: Alien Coins:
conversations.from: gpt
conversations.value: A length of strange metal ending in a wicked point and possessing an ornate handle. Whatever material it is made from, its effect on organic material is profound.
conversations.prefix: Ceremonial Dagger:
conversations.from: human
conversations.value: There are a few key figures left in Carson City that can offer help to your cause. But convincing them to lend their aid will not come easy. 
conversations.prefix: Earn their Respect:
conversations.from: gpt
conversations.value: A clever and resourceful practitioner, Johannes earned his place on the Council of Seven through hard work and perseverance.
conversations.prefix: Johannes:
conversations.from: human
conversations.value: One hand might give, but the other takes. Perhaps the Priest was a man once, but a devotion to eldritch gods has left it warped and savage. 
conversations.prefix: The Hollow Priest:
conversations.from: gpt
conversations.value: Few would suppose that behind the small, mild figure of Mr Sand is the man who keeps Carson City safe. The slight grooves and abundance of pockets on his battered trench coat hint at a multitude of weapons. 
  
conversations.prefix: Graham Sand:
conversations.from: human
conversations.value: The Celestial Lodge is made up of some of the most gifted astrologers in the world. Few are as renowned as Miss Bell, whose keen eye can detect great dangers in the smallest of star movements.
conversations.prefix: Diane Bell:
conversations.from: gpt
conversations.value: A city of vast towers and great vaulted arcades sequestered amongst the clouds. Everywhere there is a sense of wonder, of accomplishment. Yet, nothing stirs in this forgotten place.
conversations.prefix: Celeph, City of Dreams:
conversations.from: human
conversations.value: SSS
conversations.prefix: The Theatre:
conversations.from: gpt
conversations.value: sss
conversations.prefix: Female Character:
conversations.from: human
conversations.value: Before you, a horde of doll like figures advance. Their movements are jerky and poorly coordinated, like puppets in the hands of a child. Out of dull faces stare eyes alive with hate.
conversations.prefix: Constructs :
conversations.from: gpt
conversations.value: The monstrous shadow is dragging itself towards the stage, intent on consuming everything before it. You must escape, or suffer a fate worse than death.
conversations.prefix: Run!:
conversations.from: human
conversations.value: SSS
conversations.prefix: Visions of Ecstasy:
conversations.from: gpt
conversations.value: This second floor accommodation, packed with arcane trinkets and exotic items. It was once the home of Dexter Moore, and now it is his final resting place. 
conversations.prefix: Low-Rise Apartment:
conversations.from: human
conversations.value: The apartment is filled with a strange array of weapons and artefacts. Dexter would want you to make use of them, if only you could figure out how to use them. 
conversations.prefix: Esoteric Objects:
conversations.from: gpt
conversations.value: You were touched by that rolling darkness. It has left its mark on you: a throbbing, biting pain. Is there no way to get rid of it?
conversations.prefix: Shadow Brand:
conversations.from: human
conversations.value: They might look comical in other circumstances: middle aged men clad in faded robes and high cowls. But they move with menace and one goal in mind: your death.
conversations.prefix: Cultists:
conversations.from: gpt
conversations.value: The sights before you are nothing likes those on Earth. If fighting evil allows you to see such vistas, then maybe the price is worth paying.
conversations.prefix: What Beauty!:
conversations.from: human
conversations.value: The premonitions and visions of the Lodge are worth a great deal in the fight against all things eldritch.
conversations.prefix: Favour of the Lodge:
conversations.from: gpt
conversations.value: In dire circumstances, few things are more useful than a glimpse into the future. The Lodge might not be perfect, but they are pretty damn close. 
conversations.prefix: The Lodge's Favour:
conversations.from: human
conversations.value: A sprawling complex of old brick buildings, as old as any other institution in the city. Somewhere underneath are the archives: a vast collection of occult material.
conversations.prefix: Carson University :
conversations.from: gpt
conversations.value: A vast beauty unfolds before your very eyes. You can do little else but drink in the sights, for minutes, hours, days...
conversations.prefix: Visions of Ecstasy:
conversations.from: human
conversations.value: The higher ups wont protect us. But maybe, in this world of madness and unhappy endings, there is room for a hero.
conversations.prefix: Be the Hero:
conversations.from: gpt
conversations.value: The basement of Carson's largest police station is given over to row after row of dingy cells. Strangely, for all the chaos above, most all of them are empty. 
conversations.prefix: Carson Lockup:
conversations.from: human
conversations.value: Time is running out. Outside the dread moon grows fuller by the hour. Trapped down here, there is nothing you can do.
conversations.prefix: Escape!:
conversations.from: gpt
conversations.value: New faces and a new purpose. If you cooperate the hurdles ahead will be easy to overcome. 
conversations.prefix: Introductions:
conversations.from: human
conversations.value: What just happened back there, was it real? How does a rational mind process such horror?
conversations.prefix: Understanding:
conversations.from: gpt
conversations.value: Something terrible happened here and there is panic in the air. The guards won't let anyone in without a good reason. 
conversations.prefix: Under Guard:
conversations.from: human
conversations.value: A grisly object to carry around, but if Lilith is right then it might probe invaluable when facing true monstrosities. 
conversations.prefix: Thurible of Calandos:
conversations.from: gpt
conversations.value: Thanks to some vile magic you have found yourself marooned in another world. But things are not as hopeless as they seem: if there was a way to get here, there must be a way back.
conversations.prefix: A Way Home:
conversations.from: human
conversations.value: Sweeping the streets, keeping order
conversations.prefix: Police Constable:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: A member of the middle-class, working daily from nine 'til five in pursuit of the American dream.
conversations.prefix: Prole:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Some deliberate greatly on each decision, and some, such as this one, believe in choosing what to do hastily and doing your best to follow through.
conversations.prefix: Rash:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You made a mistake in the past. That mistake cost lives. Now you're determined to make up for it, to prove you can be better than that.
conversations.prefix: Redemption:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: He lost his friend to the monstrosities creeping behind the veil, and bore witness to many other horrors during his crusade against them so that explains why he's a bit antisocial.
conversations.prefix: Gruff:
conversations.from: gpt
conversations.value: You descend from one of the great families of Carson City, and though you personally are not known, your family's renown is a powerful force.
conversations.prefix: Blood of the Great:
conversations.from: human
conversations.value: You prefer to keep information to yourself, unless you deem it necessary to share. This can cause you to be deceptive and misleading, though you try not to outright lie.
conversations.prefix: Deceptive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: In a world full of doubt and cynicism, sometimes you have to take the risk that some people and things are going to turn out just fine. Some say that kind of faith produces miracles...
conversations.prefix: Trusting:
conversations.from: human
conversations.value: Past experiences have left their mark on you, toughened you up. At a glance, others know you are not someone worth messing with.
conversations.prefix: Imposing:
conversations.from: gpt
conversations.value: A member of the loose collective of thieves, assassins, spies, and small time magic users, called The Sisterhood.  
conversations.prefix: Dark Sister.:
conversations.from: human
conversations.value: Widely experienced in the uses of herbs and plants in different medicines, toxins, and various works of natural magic. 
conversations.prefix: Herbalist.:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Life has been hard on the streets, people can be cruel, a fact you've been taught more than once.
conversations.prefix: Distrust.:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: When others get stressed and break down, you take it slow and easy; no point in rushing or panicking when your life's on the line.
conversations.prefix: Calm:
conversations.from: gpt
conversations.value: Between your brief fits of insanity, you are calm and collected. Others look to you for example in times of conflict.
conversations.prefix: Composed:
conversations.from: human
conversations.value: Chance would have it that when the time for violence came there was a weapon on hand.
conversations.prefix: Prepared: