conversations.from: system
conversations.value: Ethithene is an analogue to renaissance Venice - think waterways, cathedrals, masquerades and lots and lots of scheming. It exists on and was built around the remnants of an older settlement, one sculpted seemingly out of a volcanic glass-like substance. The main artefacts from this previous civilisation are narrow bridges which stretch over the waterways and are traversable only on foot (and carefully at that). There is some magic in the world, mainly in the shape of various artefacts and a few mages who claim to have tapped the arcane arts. Whether this is true remains to be seen.
  
  The social structure of Ethithenian society is divided into several tiers: at the top is the noble peerage (led by the Duke and his council), below them the servants of justice and the theocracy, below them the merchant class, and below them (in fact underground) is the Thieves Guild. The Guild itself has a complicated structure, nominally led by a ‘capa’ but devolved into gangs, each of which is headed by a garrista. Each gang pays ‘taxes’ on their activity to the capa, and all obey the Secret Peace, which forbids the Guild from targeting the peerage, the justice or the theocracy. In theory.
  
  You are a small gang within this web, made up of only a few members who have somehow managed to carve out a niche for yourself within the city. Suddenly the plague descends upon the city but there’s something strange about it… it’s up to you to figure out what’s wrong and how to stop it.
conversations.from: human
conversations.value: The roles I had in mind were: The Brains, The Face, The Brawn, but I'm flexible. Will be decided in discussion between all players.
conversations.prefix: Create your own:
conversations.from: gpt
conversations.value: Make it broad and flexible and trait-based: Creative, Resilient, Quick-thinking, etc.
conversations.prefix: Create your own:
conversations.from: human
conversations.value: Make it broad and flexible and trait-based: Stubborn, Uneducated, Distractable
conversations.prefix: Create your own:
conversations.from: gpt
conversations.value: What does your character want more than anything else *right now*?
conversations.prefix: Create your own:
conversations.from: human
conversations.value: Knives, knuckledusters, sword and pistol - all the instruments of the deadliest art are at your disposal.
  
  [Counts as a strength - how impressive depends on other cards played. All cards must be played before receiving a refresh of assets.]   
conversations.prefix: Weapons:
conversations.from: gpt
conversations.value: A way of allowing ingress to or egress from the impassable.
  
  [Counts as a strength - how impressive depends on other cards played. All cards must be played before receiving a refresh of assets.]   
conversations.prefix: Lockpicks:
conversations.from: human
conversations.value: With nothing but light and glass your reach is extended immensely. 
  
  [Counts as a strength - how impressive depends on other cards played. All cards must be played before receiving a refresh of assets.]   
conversations.prefix: Spyglass (stolen):
conversations.from: gpt
conversations.value: Everything a street performer needs to put on a diverting show.
  
  [Counts as a strength - how impressive depends on other cards played. All cards must be played before receiving a refresh of assets.]   
conversations.prefix: Entertainment gear:
conversations.from: human
conversations.value: Riches await... if you can just get in and out without a fuss.
conversations.prefix: Complete the Heist :
conversations.from: gpt
conversations.value: You have a way about you that melts even the hardest façades. 
  
  [Counts as a strength - how impressive depends on other cards played. All cards must be played before receiving a refresh of assets.]   
conversations.prefix: Charm:
conversations.from: human
conversations.value: Things don't always turn out as you plan...
  
  [Counts as a weakness. All cards must be played before receiving a refresh of assets.]
conversations.prefix: Trouble:
conversations.from: gpt
conversations.value: Things don’t always turn out as you plan…
  
  [Counts as a weakness. All cards must be played before receiving a refresh of assets.]  
conversations.prefix: Flop:
conversations.from: human
conversations.value: Nothing gets the blood racing like a good brawl. 
conversations.prefix: Start (or end) a fight:
conversations.from: gpt
conversations.value: When in Rome... 
conversations.prefix: Get Drunk:
conversations.from: human
conversations.value: ...or at least a fair facsimile. 
conversations.prefix: Find Love:
conversations.from: gpt
conversations.value: Alcohol makes for loose tongues and looser morales. 
conversations.prefix: Get a Lead:
conversations.from: human
conversations.value: Barmaid, saviour. 
conversations.prefix: Giovanna:
conversations.from: gpt
conversations.value: The apothecary's daughter.
conversations.prefix: Carmina:
conversations.from: human
conversations.value: The more you have, the better the heist.
conversations.prefix: [Franz and Nikko] Gather Information:
conversations.from: gpt
conversations.value: And get what's coming to you.
conversations.prefix: [Lyra and Silvio] Complete the Transaction:
conversations.from: human
conversations.value: Was it two-one-three, or three-one-two?
conversations.prefix: Special knock:
conversations.from: gpt
conversations.value: Friend and mentor to the Immortals. 
conversations.prefix: Papa Ignazio:
conversations.from: human
conversations.value: Papa Ignazio's right-hand-man. And a right pain in the arse.
conversations.prefix: Sabas:
conversations.from: gpt
conversations.value: Surely he cannot be as bad as they say...
conversations.prefix: [Franz] Overcome your Fears:
conversations.from: human
conversations.value: A masquerade ball will make it far easier for you to pass unnoticed - *if* you can disguise yourselves appropriately. 
conversations.prefix: Disguise yourselves!:
conversations.from: gpt
conversations.value: To steal first you must locate your prize.
conversations.prefix: Find the Ring:
conversations.from: human
conversations.value: You need to get out of here - and fast!
conversations.prefix: Escape!:
conversations.from: gpt
conversations.value: To get the ring.
conversations.prefix: Last-ditch effort:
conversations.from: human
conversations.value: You're just meeting these folks for the first time, how are you going to introduce yourself?
conversations.prefix: [Fellipe] Make an impression:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Cunning, and good at tricking people into doing what you want.
conversations.prefix: Sly:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Good with people and usually the one to handle the talking.
conversations.prefix: The Face:
conversations.from: human
conversations.value: The opportunity makes the thief; and a good thief never lets it slip by.
conversations.prefix: Ooh, shiny!:
conversations.from: gpt
conversations.value: Your daring ploys have a way of causing more trouble than they solve, and you sometimes get in over your head.
conversations.prefix: Overconfident:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Thoughts for now: gets people into places and out of trouble (distractions / diversions)
conversations.prefix: The Reflexes:
conversations.from: human
conversations.value: Your mind and body are well co-ordinated.
conversations.prefix: Deft:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You love to entertain the crowd and can’t resist putting on a display for the kids or a pretty face.
conversations.prefix: Show Off:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Searching for family to replace that lost - culturally disposed to family environment
conversations.prefix: Outcast:
conversations.from: gpt
conversations.value: An expert planner with considerable knowledge of locks, maps and blueprints. 
conversations.prefix: The Brains:
conversations.from: human
conversations.value: Good with devices, plans, and other situations which involve knowledge or planning.
  
conversations.prefix: Learned:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You didn’t grow up on the street. Because of this, you are more easily affected by the less pleasant sides of street life, and more likely to look out of place.
conversations.prefix: Sheltered:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The City is a place full of secrets, and you can't resist the temptation to learn more.
conversations.prefix: Curiosity:
conversations.from: gpt
conversations.value: You get people in and you get them out, either by flight or cover. 
conversations.prefix: The Wings:
conversations.from: human
conversations.value: You want to be happy, healthy and free. 
conversations.prefix: Live free in good company:
conversations.from: gpt
conversations.value: You excel at violence and destruction. And lifting heavy things.
conversations.prefix: The Brawn:
conversations.from: human
conversations.value: You cannot be flapped.
conversations.prefix: Unflappable:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: When you get bored, stuff has a habit of going south, fast.
conversations.prefix: Reckless:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: If you can stay alive and out of prison, you’re happy.
conversations.prefix: One jump ahead of the lawmen:
conversations.from: gpt
conversations.value: You've been doing this a while, and you know most of the tricks people pull to try to stop you from taking their stuff. Silly people.
conversations.prefix: Maverick:
conversations.from: human
conversations.value: Your can behave in a manner which comes across as cultivated and genteel.
conversations.prefix: Civilised:
conversations.from: gpt
conversations.value: You tend to go straight for the 'entrenchment' phase in negotiations.
conversations.prefix: Unyielding:
conversations.from: human
conversations.value: Good things generally come to those who wait 
conversations.prefix: Patient:
conversations.from: gpt
conversations.value: You can always improvise well when a plan goes wrong.
conversations.prefix: Quick thinking:
conversations.from: human
conversations.value: Your career has taught you a thing or two about the underworld, and you have made a few friends along the way.
conversations.prefix: Well-connected:
conversations.from: gpt
conversations.value: You want to be good at what you do. 
conversations.prefix: Conscientious:
conversations.from: human
conversations.value: Sometimes a line has to be drawn.
conversations.prefix: Too cool for school:
conversations.from: gpt
conversations.value: Archbiship of Banterbury. Tops.
conversations.prefix: Cheeky:
conversations.from: human
conversations.value: As one of the River Folk you aren't always given a warm welcome by the locals. 
conversations.prefix: River Rat:
conversations.from: gpt
conversations.value: Possessed of a sensitive disposition and liable to make the wrong move under pressure. 
conversations.prefix: Nervy:
conversations.from: human
conversations.value: Whatever you need: a siege engine, a potion or a bomb, I've got the tools.
conversations.prefix: The Gear:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Who knew you could put those things together like that?
conversations.prefix: Inventive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: This character often forgets to think before acting.
conversations.prefix: Impulsive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: This character wants their exploits to go down in history. 
conversations.prefix: Fame:
conversations.from: gpt
conversations.value: The tools of your trade.
  
  [Counts as a strength - how impressive depends on other cards played. All cards must be played before receiving a refresh of assets.]   
conversations.prefix: Alchemical and Engineering Supplies:
conversations.from: human
conversations.value: An old friend of Lyra's, works as a guard for hire.
conversations.prefix: Rollo:
conversations.from: gpt
conversations.value: A vain and proud man, responsible for the vault that sits beneath the fence's house. 
conversations.prefix: The Architect:
conversations.from: human
conversations.value: Best to get eyes on it before you hit it.
conversations.prefix: Case the Joint:
conversations.from: gpt
conversations.value: Always prefaced with 'daring'. Or 'abortive'...
conversations.prefix: The Heist:
conversations.from: human
conversations.value: The head honcho, the big cheese.
conversations.prefix: The Capa:
conversations.from: gpt
conversations.value: Rob the *Duke*? Sneak into the *Palace*? Are you crazy?
conversations.prefix: ...what did we just agree to?:
conversations.from: human
conversations.value: You're an Immortal! You can do anything!
  
  [acts as a strength when played]
conversations.prefix: Confidence (+):
conversations.from: gpt
conversations.value: Formerly a footman at the Palace and still a font of useful information.
conversations.prefix: Enrico:
conversations.from: human
conversations.value: The Palace is heavily guarded. It's your job to figure out how to slip past.
conversations.prefix: Guard formation:
conversations.from: gpt
conversations.value: A better vantage point might make all the difference...
conversations.prefix: Climb the Spire:
conversations.from: human
conversations.value: You never know what might come in handy...
conversations.prefix: Create a Concoction:
conversations.from: gpt
conversations.value: You've gained entrance to the Palace, but you're going to need to look more inconspicuous than that...
conversations.prefix: Disguise Yourselves:
conversations.from: human
conversations.value: A beautiful young woman first found crying in the Duke's Palace.
conversations.prefix: Myriam:
conversations.from: gpt
conversations.value: The Palace is big. *Really* big. Finding your way around is a chore in and of itself.
conversations.prefix: Which way now?:
conversations.from: human
conversations.value: It's clobbering time!
conversations.prefix: Hooded Figures:
conversations.from: gpt
conversations.value: Whatever they're doing in here it can't be good.
conversations.prefix: Disrupt the Ritual:
conversations.from: human
conversations.value: Myriam has had enough of her father's strict rules - she's running away!
conversations.prefix: Runaway:
conversations.from: gpt
conversations.value: She's very interested in what you saw at the Palace, not to mention in these jawhira...
conversations.prefix: Meeting with Imelda:
conversations.from: human
conversations.value: A gift from the Auspex could be a great boon - or a terrible danger.
conversations.prefix: Myriam's gift:
conversations.from: gpt
conversations.value: The Duke's guards are out in full force. Getting caught would put a crimp in your plans right now.
conversations.prefix: Guards!:
conversations.from: human
conversations.value: lkj;lj
conversations.prefix: 1:
conversations.from: gpt
conversations.value: You've made a new friend, but whether they will prove to be trustworthy and helpful is yet to be clear.
conversations.prefix: A new acquaintance:
conversations.from: human
conversations.value: This character is able to grasp new concepts, skills or situations in a short space of time.
conversations.prefix: Quick Thinker:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You still believe you can always succeed without ill consequence. 
conversations.prefix: Youthful overconfidence :
conversations.from: human
conversations.value: This character is uncomfortable with uncleanliness, blood and illness.
conversations.prefix: Squeamish:
conversations.from: gpt
conversations.value: You know more than you're willing to divulge. That might cause you trouble, if you're not careful.
conversations.prefix: Hiding Something:
conversations.from: human
conversations.value: How can you succeed unless you try?
conversations.prefix: Optimistic:
conversations.from: gpt
conversations.value: You've lived around here your whole life, and have connections in noble houses all over the city.
conversations.prefix: Friends in low places:
conversations.from: human
conversations.value: Fool them once...
conversations.prefix: Disreputable:
conversations.from: gpt
conversations.value: Don't panic! You've got this under control.
conversations.prefix: Cool-headed:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Whatever they need you'll find a way to provide it.
conversations.prefix: Anything for a pretty face:
conversations.from: gpt
conversations.value: It is possible to be _too_ self-assured.
conversations.prefix: Hubristic:
conversations.from: human
conversations.value: Lacking magical powers doesn't mean you can't learn a thing or two by watching...
conversations.prefix: Experience with Magic:
conversations.from: gpt
conversations.value: Your people have a cultural fear of magic.
conversations.prefix: Arcanaphobia:
conversations.from: human
conversations.value: You're sick of running.
conversations.prefix: Make a difference: