conversations.from: system
conversations.value: The Dark Lord has been slain. His black tower has crumbled, his armies have scattered. The century of warfare that defined the Fourth Age is over. And after all the songs and feasting, the Order of the Righteous Sword that saw that Dark Lord fall is left to clean up the mess.
  
  The elves have been slaughtered. The dwarves have grown fat off the bloodshed. The orcish armies of the Dark Lord have been assimilated into penitential labor. And humanity is forced to govern a world it wasn’t ready to inherit.
  
  At the border of the Bleak Lands of the former Dark Lord, the port city of Coldrock is wrought from stone and iron. Humanity watches over Coldrock’s population: they are inmates as much as citizens. Elven remnants prostitute their immortality for food and wealth. The dwarven gang of Anc Mac Morne controls a thriving underworld. Orcish prisoners of war are conditioned to be integrated into the Order through brutal labor and harsh conditions.
  
  Coldrock is a noose made of raw hemp tight around a criminal’s throat. Coldrock is a fat purse ready to burst once someone plunges a knife into it. Coldrock is the lowest pit in which all scum and filth eventually settles. Coldrock is the last candle in a stiff breeze, a shining light that will prove that the races of the world can move on and heal.
  
  All of these are lies. All of these are true.
  
  Coldrock’s people will decide.
conversations.from: human
conversations.value: This city drinks chaos. You're a bitter draught of order. You're here to keep the peace and be a shining example of humanity's resolve.
  
  ...
  
  Suggested Strength: Idealist
  
  Suggested Weakness: Naïve
conversations.prefix: Night Watch:
conversations.from: gpt
conversations.value: You've seen the horrors of war and they're nothing compared to the horrors of civilization. You will change things, no matter what the cost.
  
  ...
  
  Suggested Strength: Reputed
  
  Suggested Weakness: Single-Minded
conversations.prefix: Revolutionary:
conversations.from: human
conversations.value: Ideals are great and all, but you're not a fool. Someone with power is willing to pay you for your loyalty, and you'd be an imbecile to pass that up.
  
  ...
  
  Suggested Strength: Lucky
  
  Suggested Weakness: Socially Dense
conversations.prefix: Thug:
conversations.from: gpt
conversations.value: Dust, the distilled essence of the elves’ immortality, is snorted by every junkie, rich or poor, in Coldrock. You know how to get it and who will pay for it.
  
  ...
  
  Suggested Strength: Savvy
  
  Suggested Weakness: Addict
conversations.prefix: Dust-Dealer:
conversations.from: human
conversations.value: You were there to see the Dark Lord fall. You've got the scars to prove it. The Order used your muscle and tossed you into this city afterward.
  
  ...
  
  Suggested Strength: Relentless
  
  Suggested Weakness: Scarred
conversations.prefix: Veteran of the Bleak Lands:
conversations.from: gpt
conversations.value: Rewarded with an administrative post, you watch and control everything that comes in and out of Coldrock. What you do with that power is up to you.
  
  ...
  
  Suggested Strength: Connected
  
  Suggested Weakness: Proud
conversations.prefix: Dignitary of the Order:
conversations.from: human
conversations.value: Need a head busted? Need a ransom paid? You can handle that. You've worked for all groups. But one with no loyalties is one with no friends.
  
  ...
  
  Suggested Strength: Opportunist
  
  Suggested Weakness: Dark Past
conversations.prefix: Freelancer:
conversations.from: gpt
conversations.value: Assuming you can keep clear of the Night Watch, the Merchant's Guild, and the Anc Mac Morne, riches are yours for the taking.
  
  ...
  
  Suggested Strength: Fearless
  
  Suggested Weakness: Greedy
conversations.prefix: Dock Merchant:
conversations.from: human
conversations.value: Whatever the problem is, you think the best way to fix it is to burn down everything and start over from ashes.
  
  ...
  
  Suggested Strength: Suspicious
  
  Suggested Weakness: Distrusted
conversations.prefix: Anarchist:
conversations.from: gpt
conversations.value: Far above the common rabble of the city, you're someone who is used to getting what they want and being wanted in return.
  
  ...
  
  Suggested Strength: Silver-Tongued
  
  Suggested Weakness: Coward
conversations.prefix: Aristocrat:
conversations.from: human
conversations.value: You know how things ought to be. You've got a cause you can't betray. You can't be tricked and you can't be bribed. You're incorruptible.
conversations.prefix: Idealist:
conversations.from: gpt
conversations.value: The city sings a song only for you. You're well-connected with the city's underworld. You know where the thugs gather and how the thieves talk.
conversations.prefix: Savvy:
conversations.from: human
conversations.value: You stayed alive through the war by sheer grit. You're intractable, fearless, and tougher than most. You've got the scars to back up your talk.
conversations.prefix: Relentless:
conversations.from: gpt
conversations.value: The city's higher-ups know you and like you… or think you can do them a favor.  Merchants, diplomats, and politicians can open doors that no lockpick can.
conversations.prefix: Connected:
conversations.from: human
conversations.value: You can recognize weaknesses in your opponents, improvise tools from your environment, and survive when the odds are against you.
conversations.prefix: Opportunist:
conversations.from: gpt
conversations.value: They say you're the toughest, the smartest, the bravest, or the craziest. Word of your deeds have spread and people know to think twice about crossing you.
conversations.prefix: Reputed:
conversations.from: human
conversations.value: Your mouth and mind work at exactly the same speed. Exceptionally charismatic and observant, you say the right words to get the reaction you want.
conversations.prefix: Silver-Tongued:
conversations.from: gpt
conversations.value: You've got an eye for deception. Be it someone spinning lies, or traps waiting to be sprung, you can't be fooled and you can't be surprised.
conversations.prefix: Suspicious:
conversations.from: human
conversations.value: You can't be bullied or intimidated. People who mess with you learn that you don't back down. Most of the time, they don't even try.
conversations.prefix: Fearless:
conversations.from: gpt
conversations.value: Luck simply smiles on some people, and things just have a way of working out for you. Anything that's left to chance favors you.
conversations.prefix: Lucky:
conversations.from: human
conversations.value: You're keen to believe the world is how you want it to be and can be misled, duped, or suckered with the right words.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: There's no backing down for you. You'll never give up, never take the easy way out, and never not be a pain in the ass to work with.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You didn't get as far as you did by being stupid. You're easily spooked and not good with confrontation. If the odds don't favor you greatly, you'll run.
conversations.prefix: Coward:
conversations.from: gpt
conversations.value: There are many vices: pleasurable company, liquor, Dust. No matter what yours is, you've gotta get your fix.
conversations.prefix: Addict:
conversations.from: human
conversations.value: Mentally or physically, you're scarred. Old wounds act up to slow you down, old hatreds die hard to keep you from working smoothly.
conversations.prefix: Scarred:
conversations.from: gpt
conversations.value: You've got a reputation that follows you from the underworld to the highest court. Whether you're a coward, violent, or unpredictable, people know…
conversations.prefix: Distrusted:
conversations.from: human
conversations.value: You're blunt to the point of offense, you can't speak without putting people off, and you don't grasp cues as well as others.
conversations.prefix: Socially Dense:
conversations.from: gpt
conversations.value: You have a big secret. Anyone else who knows it or learns of it is a threat. That sure can get in the way of trusting new friends.
conversations.prefix: Dark Past:
conversations.from: human
conversations.value: You'll give anything to get the job done. That sometimes includes ignoring obvious threats or making bad decisions in the name of succeeding.
conversations.prefix: Single-Minded:
conversations.from: gpt
conversations.value: You'll do anything for a few coins more. Riches, power, even a caress from the right pair of hands are enough to lead you astray.
conversations.prefix: Greedy:
conversations.from: human
conversations.value: Get yourself some respect and you'll be set here. Whether underworld or high society, you want to be known.
conversations.prefix: Make a Name for Yourself:
conversations.from: gpt
conversations.value: The war's over and the Order runs things now. You'd be stupid not to at least play nice with them.
conversations.prefix: Get Good with the Order:
conversations.from: human
conversations.value: Reputation's fine and all, but you've got to eat. Make your fortunes first and think about respect later.
conversations.prefix: Profit! Profit! Profit!:
conversations.from: gpt
conversations.value: This city's going to kill everyone someday. You want to secure passage out, gold enough to live, and the means to shake anyone who might follow.
conversations.prefix: Get Out:
conversations.from: human
conversations.value: Lot of good people died in the w ar. Lot more are dying every day. One of them you knew well. They'd want you to avenge them.
conversations.prefix: Avenge the Dead:
conversations.from: gpt
conversations.value: Someone needs you. Your people, maybe. Your guild. Maybe even just someone less tough than you. You'll do anything to keep them safe.
conversations.prefix: Be the Protector:
conversations.from: human
conversations.value: A business, a family, or just a piece of land you can call your own. You intend to make this city your home and you need to find your place in it.
conversations.prefix: Put Down Roots:
conversations.from: gpt
conversations.value: Someone's looking for you. And their intentions aren't good. You need to make sure they don't find you. Or if they do, that they don’t get away.
conversations.prefix: Hunted:
conversations.from: human
conversations.value: Some people thrive in Coldrock, others just try to get by. You need to be stronger, to be tougher, to stand a better chance of surviving.
conversations.prefix: Get Hard:
conversations.from: gpt
conversations.value: Coldrock's got so many faces. You came here to blend in, to vanish, to leave something behind you…
conversations.prefix: Disappear:
conversations.from: human
conversations.value: To get reputation or gold, or just to save one's own hide, someone needs to get messed up.
conversations.prefix: Bust a Skull:
conversations.from: gpt
conversations.value: You need to get some equipment to do your deed, whatever that may be.
conversations.prefix: Get Equipped:
conversations.from: human
conversations.value: You need some information. Best thing to do is find the nearest tavern and listen to what the people are talking about.
conversations.prefix: Put an Ear Out:
conversations.from: gpt
conversations.value: Business is business, but sometimes you just need to kick back, you know? Find your nearest libation of choice and go to town.
conversations.prefix: Get Intoxicated:
conversations.from: human
conversations.value: Whether by pilfered blueprints or good ol' fashioned searching, you need to scout out a location and check for danger.
conversations.prefix: Scout Out:
conversations.from: gpt
conversations.value: Busting skulls is all well and good, but sometimes you need to get past something undetected.
conversations.prefix: Sneak Past:
conversations.from: human
conversations.value: The truth is worth its weight in gold, but lies are common as copper. You need to omit, elude, or otherwise escape someone's notice by lying.
conversations.prefix: Lie:
conversations.from: gpt
conversations.value: You can't do everything by yourself. Sometimes, you need to make someone believe you.
conversations.prefix: Win Someone's Trust:
conversations.from: human
conversations.value: You can sometimes avoid a more fierce confrontation through scaring the hell out of them.
conversations.prefix: Intimidate Someone:
conversations.from: gpt
conversations.value: When it's down to you and someone else, you better come out on top.
conversations.prefix: Win a Fight:
conversations.from: human
conversations.value: You know something you shouldn't. You know something someone wishes you didn't. You know something someone else might want to know. Use it wisely.
conversations.prefix: Dirty Knowledge:
conversations.from: gpt
conversations.value: It'd be more accurate to just call this a "really big knife suitable for murdering," but Anc Mac Morne thugs prefer to operate under the delusion of civility.
conversations.prefix: Tool of the Trade:
conversations.from: human
conversations.value: The essence of an elf's immortality. Inhaling it gives you a touch of the grace of that dying race: enhanced physical prowess and insight are yours as long as it lasts.
conversations.prefix: Fistful of Dust:
conversations.from: gpt
conversations.value: Someone owes you. Be it in the lofty heights of rulership or down in the criminal underworld, you've got a favor you can call on.
conversations.prefix: Big Favor:
conversations.from: human
conversations.value: Back in the war, the elves were fond of these specialized, envenomed stilettos.  Since the decline of their society, they've mostly disappeared. Mostly.
conversations.prefix: Elfkiss:
conversations.from: gpt
conversations.value: This simple key is an identifier badge for the Chainbreakers. You could open a lot of orcish doors (and orcish favors) with this.
conversations.prefix: Ironwrought Key:
conversations.from: human
conversations.value: The unofficial badge of the Night Watch. All of them carry a flask of this highly volatile and highly flammable liquid for cold nights and last ditch efforts.
conversations.prefix: Night Watch Flask:
conversations.from: gpt
conversations.value: This sword is both a resilient weapon and a badge of respect and fear amongst Coldrock's inhabitants.
conversations.prefix: Blade of the Order:
conversations.from: human
conversations.value: An incredibly rare relic of the Dark Lord. This book can cast exactly one spell: the Blood Price. Whatever you need, the magic can provide… for an equal price.
conversations.prefix: Forbidden Tome:
conversations.from: gpt
conversations.value: Specially made for the Honorable Order of Scribes, these tools can be used to forge anything from an arrest warrant to a lesser noble's title.
conversations.prefix: Scribe's Tools:
conversations.from: human
conversations.value: Half-garrison, half-church, this cathedral at the center of Coldrock is where the Order of the Righteous Sword maintains a vigil over the scum of the city.
conversations.prefix: Temple of the Righteous Sword:
conversations.from: gpt
conversations.value: Everyone knows this dive is a front for the Anc Mac Morne guild. In the heart of the industrial district, this is where you can find anything you need a dwarf for.
conversations.prefix: Brannoc Tanc Tavern:
conversations.from: human
conversations.value: This translates loosely as "sanctuary." In Coldrock, it means where you can find Dust-Dealers of all breeds, as well as elvish consorts, assassins, and thieves.
conversations.prefix: Kelsivir:
conversations.from: gpt
conversations.value: Sitting on the border of the industrial district and the merchant quarter, this modest building is where the Night Watch conducts operations.
conversations.prefix: Night Watch Headquarters:
conversations.from: human
conversations.value: "Prison" would be a gentle word for the ghettos the orcish laborers live in. It's a harsh place. No one goes here unless they need orcs… or need broken bones.
conversations.prefix: LC13:
conversations.from: gpt
conversations.value: The warehouse looks like a basic importer of fruits, wine, and spices. It’s actually one of the few independent smugglers in Coldrock. If Anc Mac Morne can't, they can.
conversations.prefix: Overthere Imports:
conversations.from: human
conversations.value: Magic is a dread thing and Covetous Jek is limited to only the most mundane of spells. But if you have the right coin, he’ll sell some forbidden knowledge.
conversations.prefix: Covetous Jek's House of Wonder:
conversations.from: gpt
conversations.value: The mines and furnaces here churn daily. The dwarves forge and sell. The orcs are busy working. A tough town, but not without its merits.
conversations.prefix: Industrial District:
conversations.from: human
conversations.value: A high-end tavern where the Order often conducts business. The ale is pricey. So are the secrets.
conversations.prefix: The Roaring Lion:
conversations.from: gpt
conversations.value: A high-end bordello where the wealthy go to amuse themselves. If you have a vice, the Den has a price.
conversations.prefix: The Den:
conversations.from: human
conversations.value: Ships come in daily. You can find dwarf merchants and human traders here, as well as the occasional elf thug.
conversations.prefix: Salt Harbor:
conversations.from: gpt
conversations.value: Diplomats, ambassadors, merchants, and their favored servants occupy this high-class district. Wealth overflows here (siphoned directly from other districts).
conversations.prefix: Crown District:
conversations.from: human
conversations.value: Looks like your dirty deeds have caught up to you all. The Night Watch has a warrant out for your arrest.
conversations.prefix: Arrest Warrant:
conversations.from: gpt
conversations.value: Made by Anc Mac Morne smiths, this isn't the sort of lock one just breaks. You'll need someone or something special to make it work.
conversations.prefix: Wrought Lock:
conversations.from: human
conversations.value: A device that can be set on a door or floor to fire a small needle tipped with venom.
conversations.prefix: Needle Trap:
conversations.from: gpt
conversations.value: You've got something that you shouldn't have. Anyone on the right or wrong side of the law might want it. Time to move it!
conversations.prefix: Contraband:
conversations.from: human
conversations.value: They are out tonight, seeking to keep the peace — especially if it means busting a few skulls.
conversations.prefix: Night Watch Patrol:
conversations.from: gpt
conversations.value: A gang of dwarves can get into anything they want. They don't take well to observation.
conversations.prefix: Anc Mac Morne Gang:
conversations.from: human
conversations.value: The guard screwed up. That dart that hit him was poisoned and you need to find a cure.
conversations.prefix: Poison:
conversations.from: gpt
conversations.value: These orcs likely took a job as hired muscle to get by. Strong and brutish, they'll be difficult to take down.
conversations.prefix: Orc Thugs:
conversations.from: human
conversations.value: The Night Watch is running a series of checkpoints throughout the city to catch people with warrants. Could take some cleverness to get out of this one.
conversations.prefix: Check Point:
conversations.from: gpt
conversations.value: One of the massive ram-like beasts the dwarves use to mine for gold has gone haywire. It’s maddened and out for blood, so you'll need to bring it down.
conversations.prefix: Runaway Mine Beast:
conversations.from: human
conversations.value: While the Order espouses equality, someone's got to be in charge. Mal Horen is the Arbiter, lord commander of Coldrock. The first and last word in its law.
conversations.prefix: Arbiter Mal Horen:
conversations.from: gpt
conversations.value: A paragon of the Order, Sir Walser desires to cleanse Coldrock of its scum. His definition of scum is very broad.
conversations.prefix: Order Commander Sir Walser Kain:
conversations.from: human
conversations.value: The Night Watch's de facto leader, Canny's first job is to keep order, whether that means beating down crooks or playing nice with them.
conversations.prefix: Sergeant Cannoc "Canny" Crofter:
conversations.from: gpt
conversations.value: The latest in the Anc Mac Morne dynasty and ruler of the gang, this ambitious dwarf holds the keys to the underworld.
conversations.prefix: Braegen Anc Mac Morne:
conversations.from: human
conversations.value: This low-life information broker has left The Den and appears to have diversified in to running a Dust trafficking ring.
conversations.prefix: Ezal Slin:
conversations.from: gpt
conversations.value: Once a glorious combatant, now his biggest task is getting enough blankets in the winter. Surg tries to keep the orcs healthy and alive in harsh conditions.
conversations.prefix: Surg the Berserker:
conversations.from: human
conversations.value: A prominent leader in the Chainbreakers, Jash often butts heads with moderate members of the orcs, demanding action over treaties.
conversations.prefix: Jash Toothbreak:
conversations.from: gpt
conversations.value: Whatever you need done — locks broken, bodies moved, traps set — Felis can do it for a price.
conversations.prefix: Felis "Fix It" Smith:
conversations.from: human
conversations.value: Too proud to work more unsavory jobs, Senny sees her job as an information broker as a noble career. She knows everything happening in the city.
conversations.prefix: Senny the Rat:
conversations.from: gpt
conversations.value: The self-proclaimed "Lord of the Elves" uses song, women, and wine to keep his wealthy patrons happy, and keeps them ignorant to his political eavesdropping the same way.
conversations.prefix: Feyrwir Evershine:
conversations.from: human
conversations.value: Lac Dinns is a typical Night Watchman: underpaid, low on morale, easily twisted. He can be paid to look the other way or play alibi for someone.
conversations.prefix: Guardsman Lac Dinns:
conversations.from: gpt
conversations.value: Only those who shouldn't know about Gatsen know about Gatsen. This purveyor of relics of the Dark Lord has forbidden knowledge with a hefty price tag.
conversations.prefix: Gatsen the Heretic:
conversations.from: human
conversations.value: An Artisan's Market featuring more Orc goods, lower prices, and items of semi-legal nature.
conversations.prefix: The Low Market:
conversations.from: gpt
conversations.value: A charm that supposedly drives away wraiths.  Results not guaranteed.
conversations.prefix: Wraith Charm:
conversations.from: human
conversations.value: A short blade that will supposedly harm a wraith, even if its ethereal, at least once or twice.  If it doesn't work, you didn't use it right, says the vendor.
conversations.prefix: Wraith Blade:
conversations.from: gpt
conversations.value: At least partially ethereal drainers of life.  Hungry.  Always hungry for the warmth the living provide.
conversations.prefix: Wraiths:
conversations.from: human
conversations.value: Fire threatens to burn down buildings and end lives.
conversations.prefix: Fire!:
conversations.from: gpt
conversations.value: The crowd panics and tries to leave as quickly, but not quietly, as possible.  Tramplings are likely.
conversations.prefix: Panicked Crowd:
conversations.from: human
conversations.value: Cutthroat thugs armed with minor rune weapons attuned to their lives - and the deaths of others.
conversations.prefix: Rune-cutters:
conversations.from: gpt
conversations.value: Wraith attacks are on the rise.  They need to be stopped.
conversations.prefix: Stop Wraith Attacks:
conversations.from: human
conversations.value: A detective for the Night Watch - a detective in a group more accustomed to smashing heads than examining clues.  Can take command of forces at the scene.
conversations.prefix: Investigator Bevan Isaacs:
conversations.from: gpt
conversations.value: The Night Watch's de facto leader, Canny's first job is to keep order, whether that means beating down crooks or playing nice with them.
conversations.prefix: Sergeant Cannoc "Canny" Crofter (copy):
conversations.from: human
conversations.value: Common citizens, wounded in an attack.
conversations.prefix: Wounded:
conversations.from: gpt
conversations.value: Clad in iron bands around your arms, connected by chains.
conversations.prefix: Arm irons:
conversations.from: human
conversations.value: Word gets out about how you helped the commoners. 
   They are inclined to help you if it does not endanger them.  You've got a favor you can call on.
conversations.prefix: Thanks of the commoners:
conversations.from: gpt
conversations.value: Someone owes you. Be it in the lofty heights of rulership or down in the criminal underworld, you've got a favor you can call on.
conversations.prefix: Big Favor (copy):
conversations.from: human
conversations.value: To get out of the jail, you've  angered Bevan Isaacs.  How are you going to make it up to him?
conversations.prefix: Make amends:
conversations.from: gpt
conversations.value: This coin earns you one favor from the Night Watch
conversations.prefix: Crofter's Coin:
conversations.from: human
conversations.value: Someone owes you. Be it in the lofty heights of rulership or down in the criminal underworld, you've got a favor you can call on.
conversations.prefix: Big Favor (copy):
conversations.from: gpt
conversations.value: This coin earns you one favor from the Night's Watch
conversations.prefix: Crofter's Coin:
conversations.from: human
conversations.value: People drunk, high on dust or other, more mundane drugs, or in a post-coital haze.  Many are probably all of the above at once.
conversations.prefix: Impaired Patrons:
conversations.from: gpt
conversations.value: A mix of smugglers tunnels, sewers, mines, rock-worm burrowed, and natural caves runs beneath Coldrock.  People generally stick to paths they know, because its an impossible maze.
conversations.prefix: Undercity Tunnels:
conversations.from: human
conversations.value: The mine-beast altered the landscape of these tunnels, and its difficult to know which direction to go.  Find your way out.
conversations.prefix: Lost in the tunnels:
conversations.from: gpt
conversations.value: Something lurks in the darkness.  You can hear them, sometimes, and you can feel their intense stares on your back.
conversations.prefix: Unseen Underground Creatures:
conversations.from: human
conversations.value: These cultists are left blind by years underground and changed by exposure to magic.  They might or might not be cannibals.
conversations.prefix: Blind Cultists:
conversations.from: gpt
conversations.value: A young Orc boy, willing to take you where you want to go in exchange for cash.
conversations.prefix: Orc guide:
conversations.from: human
conversations.value: Dala requests that you tell her a story about a chain you have broken.  (It need not be a physical chain)
conversations.prefix: Break your chains (Torak):
conversations.from: gpt
conversations.value: Dala requests that you tell her a story about a chain you have broken.  (It need not be a physical chain)
conversations.prefix: Break your chains (Seelie):
conversations.from: human
conversations.value: Dala requests that you tell her a story about a chain you have broken.  (It need not be a physical chain)
conversations.prefix: Break your chains (Dakulta):
conversations.from: gpt
conversations.value: Dala requests that you tell her a story about a chain you have broken.  (It need not be a physical chain)
conversations.prefix: Break your chains (Brador):
conversations.from: human
conversations.value: A residential building for Orcs.  Based on military barracks, but feels more like a prison.  .
conversations.prefix: Orc Barracks:
conversations.from: gpt
conversations.value: "Interview" dust addicts, dust dealers, and other various unsavory types to find out who the new player is in the dust trade.
conversations.prefix: Who's your supplier?:
conversations.from: human
conversations.value: Elves have been disappearing.  Where are they being held?
conversations.prefix: Where are the elves?:
conversations.from: gpt
conversations.value: This low-life information broker has left The Den and appears to have diversified in to running a elf trafficking ring.
conversations.prefix: Ezal Slin:
conversations.from: human
conversations.value: This low-life information broker appears to have diversified in to running a elf trafficking ring.
conversations.prefix: Ezal Slin:
conversations.from: gpt
conversations.value: Thugs who attempt to keep people out who need to be kept out, and people in who need to be kept in.
conversations.prefix: Makeshift prison guards:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You own an inn, catering to all sorts of folks. You may not be the richest person alive but you do know a whole lot of people.
conversations.prefix: Innkeeper:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Sometimes you are the messenger, and sometimes the message.
conversations.prefix: Courier:
conversations.from: human
conversations.value: The city sings a song only for you. You’re well-connected with the city’s underworld. You know where the thugs gather and how the thieves talk.
conversations.prefix: Savvy:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: There’s no backing down for you. You’ll never give up, never take the easy way out, and never not be a pain in the ass to work with.
conversations.prefix: Proud:
conversations.from: human
conversations.value: It isn't enough to merely make it as a successful piece of the city's arcane machinery. You want more. You want control. You want *power.*
conversations.prefix: Take Over:
conversations.from: gpt
conversations.value: You once belonged to an order of healers ordained by The Order of the Righteous Sword to tend to the sick and injured. You have since lost your faith.
conversations.prefix: Former Doctor:
conversations.from: human
conversations.value: They say experience trumps knowledge. Fortunately you have both at your disposal. Years of healing the sick and crippled gives you many options. 
conversations.prefix: Knowledgeable :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: No matter how long it's been or how far you travel, you cannot undo what has already been done. 
conversations.prefix: Haunted:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: They won't stop screaming. You can hear them at night, on the wind, in the rain. You seek absolution for those you failed, but it does not stop. 
conversations.prefix: Silence the Voices:
conversations.from: gpt
conversations.value: Look, it’s not a fun job, doesn’t make you many friends either...but somebody has to do it. And you nobly make that sacrifice.....pay doesn’t hurt, either.
conversations.prefix: Bureaucrat:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: There’s been enough war for a lifetime. Enough damn war for ten lifetimes. What you need, what *everybody* needs, is some bloody peace and quiet.
conversations.prefix: Keep the peace:
conversations.from: gpt
conversations.value: Need a head busted? Need a ransom paid? You can handle that. You’ve worked for all groups. But one with no loyalties is one with no friends.
conversations.prefix: Freelancer:
conversations.from: human
conversations.value: You stayed alive through the war by sheer grit. You’re intractable, fearless, and tougher than most. You’ve got the scars to back up your talk.
conversations.prefix: Relentless:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You stayed alive through the war by sheer grit. You’re intractable, fearless, and tougher than most. You’ve got the scars to back up your talk.
conversations.prefix: Relentless:
conversations.from: human
conversations.value: There’s no backing down for you. You’ll never give up, never take the easy way out, and never not be a pain in the ass to work with.
  
conversations.prefix: Proud:
conversations.from: gpt
conversations.value: This city’s going to kill everyone someday. You want to secure passage out, gold enough to live, and the means to shake anyone who might follow.
conversations.prefix: Get Out:
conversations.from: human
conversations.value: A dwarf of the old faith, you exist as a remnant of those who still look to the Father of your people. Forged by a lifetime of war, you embark with hammer in hand as priest, prophet, and warrior.
conversations.prefix: Priest of Old:
conversations.from: gpt
conversations.value: You are anointed to pursue your people who have so hopelessly lost their way. Blessed with the favor of the Forefather, protected to see your call to its end, and empowered to bring justice to those who bathe in innocent blood.
conversations.prefix: The Anvil's Spark:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: It is said a holy dwarf has no honor apart from his mountain. The path ahead is a promise of pain, anguish, and bitter distress. Your pursuit of justice makes you few friends, and plenty of enemies.
conversations.prefix: Zeal:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Refine. Reforge. Redeem.
conversations.prefix: Hammer to Fall:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Those who have the means to help, have the duty to do so. 
conversations.prefix: Altruistic :
conversations.from: gpt
conversations.value: Torak has been around a long, long time. He's not as quick as he used to be.
conversations.prefix: Old as the Mountain:
conversations.from: human
conversations.value: Do what needs doing. Then you can panic.
conversations.prefix: Calm:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You do what makes sense, what *works,* even when it isn't for altruism. Especially when it isn't.
conversations.prefix: Pragmatic:
conversations.from: human
conversations.value: The better part of valor, *every* time.
conversations.prefix: Discretion:
conversations.from: gpt
conversations.value: More than a title.
conversations.prefix: Battle Priest:
conversations.from: human
conversations.value: Needs must when the devil drives. You know your environment, and you know how to use it.
conversations.prefix: Resourceful:
conversations.from: gpt
conversations.value: The mind is often elsewhere, sorting through the myriad of afflictions. 
conversations.prefix: Worried:
conversations.from: human
conversations.value: Being a glorified accountant isn’t always the best way to make friends in a city like this.
conversations.prefix: Old Enemies:
conversations.from: gpt
conversations.value: It's just damned hard to keep you pinned down.
conversations.prefix: Slippery:
conversations.from: human
conversations.value: You enjoy getting under people's skin just a little too much for your own good.
conversations.prefix: Inciteful:
conversations.from: gpt
conversations.value: Facts are facts. If you can see it, if you can touch it. If you can define its nature, it is real. 
conversations.prefix: Scientific mind:
conversations.from: human
conversations.value: It never hurts to be a member of your own people. It also doesn't hurt to have a local personality close by.
conversations.prefix: Kin and Konnected:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You can recognize weaknesses in your opponents, improvise tools from your environment, and survive when the odds are against you.
conversations.prefix: Opportunist:
conversations.from: human
conversations.value: There are times to herald coming destruction, and there are times to stand between it.
conversations.prefix: Standing In The Gap:
conversations.from: gpt
conversations.value: Remember that one time you held a sword, for real?...Didn't think so.
conversations.prefix: Talker, not a fighter:
conversations.from: human
conversations.value: As a doctor, it's not the blood or the entrails that unnerve.
  
  It's the screams...
conversations.prefix: Palpable Fear:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The dwarves may not be the quickest of the surviving peoples of this realm, but they are not to be trifled with in the deep places of the world.
conversations.prefix: Darkvision:
conversations.from: human
conversations.value: The rage of a once-proud, once-powerful people driven to the edge of extinction burns within you. Sometimes, circumstances demand that the ancient ire be released.
conversations.prefix: The Oldest Grudge:
conversations.from: gpt
conversations.value: War can make a dwarf tired. A collapsed tavern, dozens of murderous lizard men, and enraged underground cannibal (probably) cultists also can make a dwarf tired.
conversations.prefix: Battle Weary:
conversations.from: human
conversations.value: They might be corrupt, pompous and xenophobic- but they train their servants, if nothing else.
conversations.prefix: Servant of the Order:
conversations.from: gpt
conversations.value: Buried in you is a need to settle an old score. Your people have suffered, and their plight gives you powerful motivation to exact revenge.
conversations.prefix: Vengeful Purpose:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Remember why you do it. Remember the reason for all those long hours. 
conversations.prefix: Ties that Bind :
conversations.from: human
conversations.value: Your death, physical or spiritual, literal or metaphorical, has been prophesied. With such a small amount of time left, what can you do?
conversations.prefix: The Last Days of Abran Dakulta:
conversations.from: gpt
conversations.value: Nothing is written down in Coldrock without passing over the desk of Abran Dakulta. 
conversations.prefix: Paper soul of the city.:
conversations.from: human
conversations.value: The Devil is really in the details.
conversations.prefix: Meticulous :
conversations.from: gpt
conversations.value: Your faith is gone, but your oath is sworn. 
conversations.prefix: Hands that heal:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The elves are chained together, and lethargically move under the weight of their chains.
conversations.prefix: Chains:
conversations.from: human
conversations.value: You screwed up. Either through an overdose of Dust or by drinking the wrong damn drink, you've been poisoned and need to find a cure.
conversations.prefix: Poison:
conversations.from: gpt
conversations.value: People say Jek is a Goblin, but that's not possible - Goblin's don't live in cities, run stores.  He's probably just a wizened man.
conversations.prefix: Covetous Jek:
conversations.from: human
conversations.value: Jeks is known for selling magic, though most magic doesn't do much.  But Jek is smart, and probably laid down a few cursed items that will react badly when someone threatens him or his store.
conversations.prefix: Cursed items:
conversations.from: gpt
conversations.value: Covetous Jek's always has a few customers going in and out.  Its one of the few places to get actual magic, even if its fairly low-powered.  Customers may not take kindly to their proprietor being harassed.
conversations.prefix: Customers:
conversations.from: human
conversations.value: A laboratory full of tubes of boiling liquid and a variety of containers and instruments.
conversations.prefix: Alchemical Lab:
conversations.from: gpt
conversations.value: This low-life information broker has left The Den and appears to have diversified in to running a elf trafficking ring.
conversations.prefix: Ezal Slin:
conversations.from: human
conversations.value: These fumes stink and can't possibly be good for you.
conversations.prefix: Alchemical fumes:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Every elf is meant to find their place in the world, in the cosmic flow from ancient to now to beyond, at balance with all. Ways lost to the war demand it.
  
  Your place, ideally, is at the top.
conversations.prefix: Find Your Place:
conversations.from: gpt
conversations.value: For all the corruption and incompetence, the Night’s Watch remain a formidable force.
conversations.prefix: Long Arm of the Night’s Watch:
conversations.from: human
conversations.value: All roads eventually lead to Rome.
conversations.prefix: Resourceful:
conversations.from: gpt
conversations.value: Sweating palms, dilated pupils, pallor. Deep breaths, before you faint.
conversations.prefix: Ashen:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: To see a World in a grain of sand. And a Heaven in a wild flower. Hold Infinity in the palm of your hand. And Eternity in an hour.  
conversations.prefix: Redemption:
conversations.from: human
conversations.prefix: Wild: