conversations.from: system
conversations.value: The wild west, the lawless land.  The land where dreams could come true, or where eternal suffering can be a reality.  In this land where people lived by iron and lead, a group of remarkable individuals come together to protect and help those who cannot do so themselves.  The call themselves, The Trailguards.
  
  The story begins in the town of Coleville.  Players may enter town however they wish, however, they 1) all need to head over to the Cardsharp Saloon, and 2) they are all inquiring about a notice that said the sheriff was hiring help.  This is where the characters will meet each other. After that's all settled, the main story will ensue.
  
  Hey all! SigmaWarlord17 here!  I'm hoping you all enjoy participating in this story, should you choose to do so!  I'm hoping to get 1-2 scenes done per week (try to post at least once or twice a day, if not more), and if everyone is comfortable moving faster than that, we can.
  
  If you have any questions, feel free to ask, and I will help to the best of my abilities!
conversations.from: human
conversations.value: A town infested with crime of all sorts, where the locals and the law can hardly keep up.
  It has a bank, 2 general stores, several saloons and hotels, and a stable down on the end of main street.
conversations.prefix: The Town of Coleville:
conversations.from: gpt
conversations.value: The most popular saloon in town.  All business and conversation pass through there at some point or another.
conversations.prefix: The Cardsharp Saloon:
conversations.from: human
conversations.value: The majority of the towns significant buildings sit along this major street.
conversations.prefix: Main Street of Coleville:
conversations.from: gpt
conversations.value: A little beyond the edge of Coleville.  A bunch of old, dilapidated buildings are the landmark most commonly associated with "The Outskirts".
conversations.prefix: Coleville Outskirts :
conversations.from: human
conversations.value: The go to general store, owned by Rocky Foreman.  If he doesn't have it on one of his numerous shelves, it's almost certain no one else will have it either.
conversations.prefix: Rocky's Goods and Supplies:
conversations.from: gpt
conversations.value: Following main street out of town, you will reach this intersection in about an hour.  These roads go to the nearby mining town of Pickerton, towards the far off towns of Tinn and Tanner's Bend.
conversations.prefix: The Crossroads:
conversations.from: human
conversations.value: Castilia Cole, one of the Cole twins, is the daughter of Robert Cole, founder of Coleville.  She's short and skinny, with long, black, curly hair and piercing blue eyes.
conversations.prefix: Castilia Cole:
conversations.from: gpt
conversations.value: Casper Cole, one of the Cole twins, is the son of Robert Cole, founder of Coleville. Slightly taller than his sister, but still short.  He has wavy black hair that sweeps down over one of his storm-gray eyes.
  
conversations.prefix: Casper Cole:
conversations.from: human
conversations.value: Owner of Rocky's Goods and Supplies.  Short man that looks like he was chiseled from stone, all the way from his shale-brown hair to his rock like body.  He has a heart of gold, but you don't wan't to meet him on a dark and stormy night.
conversations.prefix: Rocky Forman:
conversations.from: gpt
conversations.value: Tough as nails and sharper than a jack-knife, Lindsey Ford is Coleville's resident sheriff.  She tries her best to keep the peace, but she can only do so much.
  Carrot red hair, emerald green eyes, and usually sporting a brown duster, fedora, and a six-shooter.
conversations.prefix: Sheriff Lindsey Ford:
conversations.from: human
conversations.value: The head (only) deputy, Dusty remain loyal to the cause of fighting for justice along side sheriff Ford.
  He has a mop of dust gray hair on his head, with stubble to match.  Like the sheriff, he tries to keep the crime at a minimum, but again, they can only do so much.
conversations.prefix: Dusty:
conversations.from: gpt
conversations.value: The infamous leader of the Blackjacks, the gang that terrorizes Coleville and the surrounding area.
  Tall, wiry, and grim.  Usually clad in black leather, he sports a black-handled six-shooter.  When he talks, people listen.
conversations.prefix: Johnathan Black:
conversations.from: human
conversations.value: One of Black's minions, he has straight brown hair, and a gristly beard.  He's a nasty, disagreeable, cheating card player.  His six-shooter, known as "Pete's Piece", is like his "baby" and is always by his side.  And yes, he is a few rounds short of a magazine.  While he's nasty on the outside, he's really just a sorry excuse for a misunderstood guy.
conversations.prefix: Peterson "Pete" Hutter:
conversations.from: gpt
conversations.value: Aron is another one of Black's cronies, and Pete's sidekick (or visa versa, whichever you prefer).  He looks like a western manifestation of Elvis with his styled jet black hair, prominent jaw, and his singer-grade voice saying, "thank you, thank you very much".  He wears a black leather jacket over an aqua shirt, and has a pistol in one holster with a comb in the other.  While he does unlawful things, he is, just like Pete, a misunderstood person who put his faith in the wrong people.
conversations.prefix: Aron "Viva" Marks:
conversations.from: human
conversations.value: Handy with a six-shooter... or any kind of gun for that matter.
conversations.prefix: Gunslinger:
conversations.from: gpt
conversations.value: In it for two things: Money and glory.  There isn't a line you won't cross.
conversations.prefix: Bounty Hunter:
conversations.from: human
conversations.value: Jack of suits and games, there isn't a game you don't know how to play.
conversations.prefix: Card Sharp:
conversations.from: gpt
conversations.value: No real home, no real family; all you've got is a horse, saddlebag, blanket, some cash, and your name.
conversations.prefix: Wanderer:
conversations.from: human
conversations.value: There's nothing you can't talk your way through or out of.
conversations.prefix: Charming:
conversations.from: gpt
conversations.value: You notice things others normally overlook.
conversations.prefix: Perceptive:
conversations.from: human
conversations.value: You sympathize with people easily and can understand their stand point.
conversations.prefix: Compassionate :
conversations.from: gpt
conversations.value: Life is a game of chess to you.  you are always think 2 or 3 steps in advance.
conversations.prefix: Strategist:
conversations.from: human
conversations.value: You'd do what no one has ever done, go where no one has gone before.
conversations.prefix: Brave:
conversations.from: gpt
conversations.value: You are a little turtle that likes to hide inside its shell.  You have a hard time conversing with strangers, and a harder time making friends.
conversations.prefix: Shy:
conversations.from: human
conversations.value: You are too trusting.  This often gets you or the people around you hurt or in trouble.
conversations.prefix: Gullible:
conversations.from: gpt
conversations.value: The only person you trust is you.  You take care of you, and you don't trust anyone to help you.
conversations.prefix: Suspicious :
conversations.from: human
conversations.value: You had an accident in you past and were permanently injured.
conversations.prefix: Injury:
conversations.from: gpt
conversations.value: Take from those who have taken, and give it back to their rightful owners and those who need in.
conversations.prefix: Western Robin Hood (sort of):
conversations.from: human
conversations.value: Abide by the law, live by the law, enforce the law.  It is your duty as a good citizen to help keep the peace and keep crime at bay.
conversations.prefix: Enforcer:
conversations.from: gpt
conversations.value: You want to find a home, a place where you belong and fit in.
conversations.prefix: Finding a Place:
conversations.from: human
conversations.value: You love to take things apart and see how they work.  You can take the supplies you have and build almost anything.
conversations.prefix: Tinkerer:
conversations.from: gpt
conversations.value: A medical practitioner. Wandering the west, helping those in need of care.
conversations.prefix: Doctor:
conversations.from: human
conversations.value: The stable down on the end of main street.  The walls are peppered with bullet holes.
conversations.prefix: Coleville Stables:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You often wind up making stupid mistakes for overlooking a key detail or the like.  But you totally meant to do that...just roll with it.
conversations.prefix: I Meant to do That:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're out to be the best, like no one ever was.  To beat them all is your real test, to be famous is your cause.
conversations.prefix: The Ace of Cards:
conversations.from: gpt
conversations.value: No real home, no real family; all you’ve got is a horse, saddlebag, blanket, some cash, and your name.    
conversations.prefix: Wanderer:
conversations.from: human
conversations.value: You have a rugged nature and are as tough as they come.
conversations.prefix: Rugged:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Hold on, you just want one more beer, okay maybe two more.
conversations.prefix: Alcoholic:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You just want gold, gold is where the power lies.
conversations.prefix: Gold!:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Handy with a six-shooter… or any kind of gun for that matter.  
conversations.prefix: Gunslinger:
conversations.from: human
conversations.value: There’s nothing you can’t talk your way through or out of.    
conversations.prefix: Charming:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You have an incurable illness that will eventually claim your life much sooner than you should of passed. This leads you to be a little wreckless.
conversations.prefix: Fatal Illness:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Abide by the law, live by the law that applies to you, enforce the law. It is your duty as a good citizen to help keep the peace and keep crime at bay at least that is what you tell everyone. 
conversations.prefix: Bias Enforcer:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Good thing it's best served cold. By now, yours is permafrost.
conversations.prefix: Revenge:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: In it for two things, money and Money. There isn't a line you wont cross.
conversations.prefix: Bounty Hunter :
conversations.from: gpt
conversations.value: Life is a Chess match, and you're always 3 moves ahead.
conversations.prefix: Strategist :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The only person you trust is you. You take care of yourself and never count on anyone besides yourself.
conversations.prefix: Suspicious :
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Silver or Lead?
conversations.prefix: ¿Plata o Plomo?:
conversations.from: human
conversations.value: Someday, you'll see the face you're looking for on one of them signs. In the meantime it pays better than waitressing.
conversations.prefix: Bounty Hunter:
conversations.from: gpt
conversations.value: You're not sure whether you've gone crazy or there's something unexplainable going on. Either way, he follows you still.
conversations.prefix: Haunted:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You've danced this dance a million times; you plan to dance it a million more.
conversations.prefix: Survivalist:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Oh, A wise guy are ya then?
conversations.prefix: Wise Ass: