conversations.from: system
conversations.value: For the first time in recorded memory, the kingdom of Lae is at peace.
  
  After centuries of warlords and emperors and tyrants and kings all jealously guarding their little scraps of land from one another, their wives got tired of the monotony of it all, got in touch with one another, and hatched a devious plot between them to end the silly squabbles. In a coordinated strike, all the warladies, empresses, tyrannesses and queens usurped their respective husbands, took over their respective regions, and within a week, created the most ingenious peace treaty that had ever existed and would ever exist in Lae.
  
  The matriarchs created a council, consisting of every ruler in Lae, each with an equal say concerning the fate of the land as a whole. Thus, without entrusting the entire country to one ruler, they ensured that Lae would never fall victim to a tyrant or evil ruler. The people prospered, all across the continent, even in the less endowed regions, because when one region had crop yields in excess, there was no royal family to take it for itself. Wealth was shared, and poverty wilted and withered away in every corner of Lae.
  
  Every aspect of life in Lae began to improve as soon as the council was established; education flourished, roads were built, medicine and technology began to advance rapidly, and magical studies evolved into science.
  
  The study of magical creatures became a hugely popular field and a social admiration for adventuring rose out of this popularity. Specifically, the seeking out and capture of mythical beings. As wealth and money were not considered markers of social status, people looked for fame, notoriety.
  
  This of course meant the capture and, for lack of a better term, showing-off of more and more glamorous and exotic creatures. jackalopes and selkies escalated to pixies, fairies, and brownies, which escalated to fauns and centaurs, minotaurs and ogres, unicorns and griffins, chimeras and pegasi, and so the demand for the unfamiliar started to border on demand for the dangerous. The more difficult to capture a beast was, the more acclaim one could glean from it; and as adventurers captured what was considered the wildest beast at that time, the interest in that beast waned, until some adventurer found something new.
  
  Of course, as must be predicted and expected, the animals being hunted didn't simply remain where they were to continue being hunted. Sooner rather than later, magical beings became more and more scarce, until even the most populous species became nearly impossible to find. With the decline of magic beasts came a decline of magic users, and soon the mystical faded into myths and stories that elders told children.
  
  But there came a consequence to this that no one had predicted; for magic was woven into the very fabric of Lae, and the people *of* Lae, and by forgetting it, a divide was opened in the people and in the land. A divide that now threatens to send the entire world hurtling into primordial chaos.
  
  The only hope for this land lies in someone - anyone - learning magic and reviving that ancient, mystic power that binds all things in Lae, living and otherwise.
  
  An ancient prophecy speaks of regaining the lost magic of Lae if it were to ever lose it; the one who chooses to undertake the quest must find the one creature that no one in any history of the land, written and unwritten, recorded and nonrecorded, myth and fact, had ever been able to find -
  
  A dragon.
conversations.from: human
conversations.value: You’re small but earnest, brave in a pinch, cunning and sly.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Naïve
conversations.prefix: Halfling:
conversations.from: gpt
conversations.value: Your ancient people are few, these days, but by your will and grace the world shall be bettered.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Proud
conversations.prefix: Elf:
conversations.from: human
conversations.value: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.
  
  ...
  
  Suggested Strength: Resilient
  
  Suggested Weakness: Obsessed
conversations.prefix: Dwarf:
conversations.from: gpt
conversations.value: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Dull-witted
conversations.prefix: Warrior:
conversations.from: human
conversations.value: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.
  
  ...
  
  Suggested Strength: Wizardly
  
  Suggested Weakness: Frail
conversations.prefix: Wizard:
conversations.from: gpt
conversations.value: That you’re a thief is not in dispute but your motives may be good and true.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Conniving
conversations.prefix: Thief:
conversations.from: human
conversations.value: You have dedicated yourself to the ways of faith so as to help and heal.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Contemplative
conversations.prefix: Cleric:
conversations.from: gpt
conversations.value: As the landed lords and ladies have their knights of the realm, so does the temple have you.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Proud
conversations.prefix: Paladin:
conversations.from: human
conversations.value: You practice and protect the old ways, minding the beasts and the land with wisdom and care.
  
  ...
  
  Suggested Strength: Cunning
  
  Suggested Weakness: Oafish
conversations.prefix: Druid:
conversations.from: gpt
conversations.value: No shining knight are you. You protect the common folk from the evils treading in from the wild.
  
  ...
  
  Suggested Strength: Dextrous
  
  Suggested Weakness: Brutish
conversations.prefix: Ranger:
conversations.from: human
conversations.value: Strong of body.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: Quick and precise of hand and eye.
conversations.prefix: Dextrous:
conversations.from: human
conversations.value: Intelligent, even ingenious.
conversations.prefix: Cunning:
conversations.from: gpt
conversations.value: Able to withstand or recover from difficulty and pain.
conversations.prefix: Resilient:
conversations.from: human
conversations.value: Experienced and informed about the ways of the world.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: Attractive, persuasive, and likable.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Quick on your feet, funny, and likable.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: Well schooled and informed about the facts of the land.
conversations.prefix: Educated:
conversations.from: human
conversations.value: In command of some measure of magical power.
conversations.prefix: Wizardly:
conversations.from: gpt
conversations.value: Quiet and surreptitious in nature or demeanor.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: Your fear holds you back sometimes.
conversations.prefix: Cowardly:
conversations.from: gpt
conversations.value: Uncultured and indelicate, perhaps even clumsy.
conversations.prefix: Oafish:
conversations.from: human
conversations.value: You tend toward thought over action to the point that is can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: gpt
conversations.value: Physically weak, perhaps due to age or injury.
conversations.prefix: Frail:
conversations.from: human
conversations.value: Inexperienced and perhaps too trusting.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Insensitive, unsubtle, and forceful.
conversations.prefix: Brutish:
conversations.from: human
conversations.value: Your mind is like a blunted blade: effective but imprecise.
conversations.prefix: Dull-witted:
conversations.from: gpt
conversations.value: Sometimes your confidence sours into arrogance.
conversations.prefix: Proud:
conversations.from: human
conversations.value: You’re preoccupied with your interests to the point of causing you trouble.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: You scheme, you conspire, and you are sometimes careless about lawbreaking.
conversations.prefix: Conniving:
conversations.from: human
conversations.value: Go where you’ve never been before and share your experiences through song and story.
conversations.prefix: Explore!:
conversations.from: gpt
conversations.value: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs.
conversations.prefix: Resist Mundanity:
conversations.from: human
conversations.value: You’re building something greater than yourself, something that will better this land.
conversations.prefix: Through Right Crafting:
conversations.from: gpt
conversations.value: It’s not enough to withstand the darkness or to survive. You must push it back.
conversations.prefix: Defeat Evil:
conversations.from: human
conversations.value: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are.
conversations.prefix: Keep Your Secrets:
conversations.from: gpt
conversations.value: Not everything is where it belongs in this world. You take things ... and put them where you say they belong.
conversations.prefix: Retrieve What’s Lost:
conversations.from: human
conversations.value: People are suffering and it is your duty to heal them, bodily and spiritually.
conversations.prefix: Heal the Sick:
conversations.from: gpt
conversations.value: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them.
conversations.prefix: Put the Dead to Rest:
conversations.from: human
conversations.value: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them.
conversations.prefix: Heal the Land:
conversations.from: gpt
conversations.value: Take it upon yourself to defend the innocent people of the land from the perils within and without.
conversations.prefix: Protect the Meek:
conversations.from: human
conversations.value: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!
conversations.prefix: Rescue the Lost Adventurer:
conversations.from: gpt
conversations.value: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk.
conversations.prefix: Slay the Monster of the Mad Caves:
conversations.from: human
conversations.value: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune.
conversations.prefix: Chart the Mad Caves:
conversations.from: gpt
conversations.value: The old catacombs are full of precious grave goods and treasures going to waste down there.
conversations.prefix: Plunder the Catacombs:
conversations.from: human
conversations.value: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork.
conversations.prefix: Recover A Dwarf-made Treasure:
conversations.from: gpt
conversations.value: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest.
conversations.prefix: Restore Peace in the Catacombs:
conversations.from: human
conversations.value: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her.
conversations.prefix: Impress Sir Gwyndolyn:
conversations.from: gpt
conversations.value: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore.
conversations.prefix: Impress Brother Conway:
conversations.from: human
conversations.value: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it.
conversations.prefix: Find the Gilded Skull:
conversations.from: gpt
conversations.value: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all.
conversations.prefix: Slay One Dozen Boars:
conversations.from: human
conversations.value: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete.
conversations.prefix: Map of the Mad Caves:
conversations.from: gpt
conversations.value: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic.
conversations.prefix: Enchanted Sword:
conversations.from: human
conversations.value: A single, golden coin, with strange inscriptions, lying on the ground. What is this?
conversations.prefix: A Golden Coin:
conversations.from: gpt
conversations.value: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs.
conversations.prefix: Skull Key:
conversations.from: human
conversations.value: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients.
conversations.prefix: Gilded Skull:
conversations.from: gpt
conversations.value: A simple-looking torch that burns bright until commanded, in Elvish, to stop.
conversations.prefix: Ever-bright Torch:
conversations.from: human
conversations.value: This shiny black garment makes on hard to see and slows a fall — at least for a few feet.
conversations.prefix: Cloak of the Raven:
conversations.from: gpt
conversations.value: Ancient rings mades by the Elves like this once held great power, but most have lost their might.
conversations.prefix: Elven-make Ring:
conversations.from: human
conversations.value: Cruel-looking, heavy, and chipped... but sharp!
conversations.prefix: A Bloody Big Axe:
conversations.from: gpt
conversations.value: A simple glass vial, corked. Runes meaning “vital” are etched into the glass.
conversations.prefix: Potion of Hope:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Inn:
conversations.from: gpt
conversations.value: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days.
conversations.prefix: Old Wizard’s Tower:
conversations.from: human
conversations.value: a run down temple, from the days of magic and prosperity. When you stand by the altar, there's a feeling of longing in the air, like the temple itself is yearning to be remembered again.
conversations.prefix: Temple of the Wise:
conversations.from: gpt
conversations.value: An ancient relic of the War Times, this is an old stone castle built on an island in the middle of a lake, reached by a stone bridge.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village.
conversations.prefix: The Bonepit:
conversations.from: gpt
conversations.value: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger.
conversations.prefix: Tunnels of the Mad Caves:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly.
conversations.prefix: The Lair:
conversations.from: human
conversations.value: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten.
conversations.prefix: Ancient Catacombs:
conversations.from: gpt
conversations.value: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet.
conversations.prefix: Treasure Vault:
conversations.from: human
conversations.value: The bridge across the Old River has washed out and the fjord here has always been dangerous.
conversations.prefix: Ruined Bridge:
conversations.from: gpt
conversations.value: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers.
conversations.prefix: Riddle at the Gate:
conversations.from: human
conversations.value: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps.
conversations.prefix: Checkerboard Corridor:
conversations.from: gpt
conversations.value: A pressure plate on the floor triggers a trap meant to squash grave-robbers!
conversations.prefix: Crushing Walls Chamber:
conversations.from: human
conversations.value: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!
conversations.prefix: Clawing Hands:
conversations.from: gpt
conversations.value: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism.
conversations.prefix: Dwarf-make Door:
conversations.from: human
conversations.value: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them.
conversations.prefix: Crystal Song:
conversations.from: gpt
conversations.value: A narrow bridge of finely cut stones leads ahead ... if it holds.
conversations.prefix: Dwarf-make Bridge:
conversations.from: human
conversations.value: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?
conversations.prefix: Orb of Fire:
conversations.from: gpt
conversations.value: A dreadful squall pours down rain, making every movement into an ordeal.
conversations.prefix: The Storm:
conversations.from: human
conversations.value: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told.
conversations.prefix: Burrick the Innkeeper:
conversations.from: gpt
conversations.value: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect.
conversations.prefix: Sir Gwyndolyn of the Lake:
conversations.from: human
conversations.value: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves.
conversations.prefix: Mad Adventurer:
conversations.from: gpt
conversations.value: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies.
conversations.prefix: Pointy-toothed Goblins:
conversations.from: human
conversations.value: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce.
conversations.prefix: Hulking Ogre:
conversations.from: gpt
conversations.value: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze.
conversations.prefix: Creeping Ooze:
conversations.from: human
conversations.value: Wild boar roam the countryside, eating pets and crops and scaring the common folk.
conversations.prefix: Razor-tusked Boar:
conversations.from: gpt
conversations.value: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone.
conversations.prefix: Stalking Skeletons:
conversations.from: human
conversations.value: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre.
conversations.prefix: Wat Greenfoot:
conversations.from: gpt
conversations.value: An old man in old, dusty robes who sits in the temple and speaks in riddles.
conversations.prefix: Elderly Monk:
conversations.from: human
conversations.value: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents.
conversations.prefix: Cavern of Anguish:
conversations.from: gpt
conversations.value: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones.
conversations.prefix: Castle in the Lake:
conversations.from: human
conversations.value: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer.
conversations.prefix: Dragon Rampant Inn:
conversations.from: gpt
conversations.value: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship.
conversations.prefix: Temple of the Wise:
conversations.from: human
conversations.value: The ruins of a small village, mysteriously burned down an age ago. Folk tales say this was the handiwork of a dragon.
conversations.prefix: Old Ruins:
conversations.from: gpt
conversations.value: Halt, stranger! What are you doing around these abandoned parts?
conversations.prefix: Who are you?:
conversations.from: human
conversations.value: This village certainly seems to have witnessed the wrath of a dragon... but where do we go from here?
conversations.prefix: Where to first?:
conversations.from: gpt
conversations.value: You want to learn more about your strange companions.
conversations.prefix: Who are you?:
conversations.from: human
conversations.value: Every group is supposed to have a leader, and you want to establish yourself as exactly that.
conversations.prefix: Be the leader:
conversations.from: gpt
conversations.value: It’s no great treasure, but perhaps it’s a start.
conversations.prefix: A Few Loose Coins:
conversations.from: human
conversations.value: An old, dusty document, recalling the prophesy that calls for the return of magic, as well as some lore on dragons scribbled in the footnotes.
conversations.prefix: Ancient Scroll:
conversations.from: gpt
conversations.value: Though called a valley by the nearby inhabitants, this gorge is far deeper than any of the valleys around. Nestled deep in the mountain range of the north, the Valley of Sights is dark, overgrown with jungle, and the trees, the earth, the air, all seem to buzz with energy, as if the valley itself is alive.
conversations.prefix: Valley of Sights:
conversations.from: human
conversations.value: A narrow path along the side of the mountain, connecting two valleys.
conversations.prefix: Mountain Pass:
conversations.from: gpt
conversations.value: Strange things are happening to your party; floating objects, terrible dreams, feeling hands grab you when you're all alone... What's happening?!
conversations.prefix: Paranormal activity:
conversations.from: human
conversations.value: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him.
conversations.prefix: Brother Conway:
conversations.from: gpt
conversations.value: An old man in old, dusty robes who sits in the temple and speaks in riddles.
conversations.prefix: Elderly Monk:
conversations.from: human
conversations.value: The monk named you this colour, under the authority of his patron, the Mother.
conversations.prefix: Blue:
conversations.from: gpt
conversations.value: The monk named you this colour, under the authority of his patron, the Mother.
conversations.prefix: Yellow:
conversations.from: human
conversations.value: The monk named you this colour, under the authority of his patron, the Mother.
conversations.prefix: Red:
conversations.from: gpt
conversations.value: The monk named you this colour, under the authority of his patron, the Mother.
conversations.prefix: Green:
conversations.from: human
conversations.value: The monk named you this colour, under the authority of his patron, the Mother.
conversations.prefix: Orange:
conversations.from: gpt
conversations.value: ...
conversations.prefix: ...:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You've just began your training in the magic field of Mysticism. 
conversations.prefix: Novice Mystic:
conversations.from: gpt
conversations.value: From birth, you've shown you're quite intuitive. You know things to be true without conscious reasoning; it's almost instinctive.
conversations.prefix: Perceptive:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Despite having a keen sense of the world, and its creatures, you're easily damaged, injured, or distressed by even the slightest changes.
conversations.prefix: Sensitive:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: In the deepest corners of your soul, you know you're meant to be the one to save Lae. 
conversations.prefix: Become the Savior of Lae:
conversations.from: human
conversations.value: You want to learn the art of protection magic. No more homemade potions and herbs, you want the real deal. 
conversations.prefix: Healing:
conversations.from: gpt
conversations.value: You consider yourself a scientist of medicine, a true visionary of your time. 
conversations.prefix: Quacksalver:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You tend toward thought over action to the point that it can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The people of Lae need healing just as much as the earth itself. You think the only way to safe the world is through saving the people in it. 
conversations.prefix: Heal the Corrupted:
conversations.from: human
conversations.value: He is great at hand to hand combat and is a great leader \. 
conversations.prefix: Soldier :
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Well, not really. You just tell everyone you're a grand wizard. In reality, you're a charlatan, a man with a beard and a pointy hat, travelling from village to village performing cheap tricks. These days, the yokels don't know any better. And since there aren't any real wizards around, who's gonna prove you're not the real thing?
  
  You desire to learn real magic from the dragon so that you may take revenge on those who have pierced through your secrets.
conversations.prefix: Grand Wizard:
conversations.from: human
conversations.value: Whether it is misdirection, sleight of hand or just plain trickery, you have mastered the art of bamboozling onlookers into thinking your mundane tricks are real magic.
conversations.prefix: Master of Illusion:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: While you present yourself as highly skilled, you are actually completely incapable of magic.
conversations.prefix: Charlatan:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The illegitimate son of a powerful noble, denied the power and wealth of his birthright.
conversations.prefix: Bastard:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: Part of an Ancient Order of Holy warriors for the twin gods over Justice and Battle, your gods have gone silent and your order does not have the divine guidance it once had. 
conversations.prefix: Paladin of the Twin Gods Justicia and Warric:
conversations.from: human
conversations.value: You have a natural ability to understand people and situations to discern what is really going on. It has served you well. 
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: When you have a goal, you go for it, without regard to the danger. 
conversations.prefix: Reckless:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You devoutly believe in the existence and power of your dieties. You want them to communicate with you. 
conversations.prefix: End the Silence:
conversations.from: gpt
conversations.value: The High Priestess and religious leader of the *Ojajin*, a devoted sect of scholars  who dedicate their lives to celebrating **OJA**, Goddess of the sky, moon, oceans, motherhood, and pleasure. 
conversations.prefix: Cleric :
conversations.from: human
conversations.value: You are unwavering. When you set your mind on something. You don't stop until the job is done. 
conversations.prefix: Resolute:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You can smile in someone's face then deceive them as soon as they walk away. One minute you're good, empathetic, and caring. The next you're brash, insensitive, and selfish.
conversations.prefix: Two-faced:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: More than anything in the world, you want to locate the dragon and learn from it how to uncover knowledge of the future and the unknown.
conversations.prefix: Discover Dragon Divination:
conversations.from: gpt
conversations.value: You're a teller of tales, a maker of music, a singer of sagas.
  
  You sing for your living; your life is your song.
  
  
conversations.prefix: Bard:
conversations.from: human
conversations.value: You remember all the songs you've ever heard--music and lyrics. You remember the lullabies your mother sang. You remember.
conversations.prefix: Recall:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: You're practical. Too practical. 
  
  You don't believe in fairy tales, nor pretty words.
  
  Life has harder realities.
conversations.prefix: Sceptical:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: Your son is dying.
  
  You'll do anything.
conversations.prefix: Save your Boy:
conversations.from: gpt
conversations.value: For someone who has devoted your life to the selfless business of healing others, you sure spend a lot of time thinking about how great you are...
conversations.prefix: Self-Important:
conversations.from: human
conversations.value: Beli is confident about the future. She knows she has the hope, faith, and willpower to see this through until the end. 
conversations.prefix: Optimistic:
conversations.from: gpt
conversations.value: Without conscious reasoning you know things to be true or false. Some see it as wisdom, you see it as your connection to **OJA**.
conversations.prefix: Intuitive:
conversations.from: human
conversations.value: While you may lack any true magical skill, you have studied ancient texts and tomes aplenty in order to aid in your performances. The details are sometimes a bit vague, but those can be padded out without too much trouble.
conversations.prefix: Lore Master:
conversations.from: gpt
conversations.value: You are trained to deal with stressful situations in a cool and collected manner. Your trained responses have become instinctual.
conversations.prefix: Highly Trained:
conversations.from: human
conversations.value: You strive to be the perfect example of your Order, even down to the formal phraseology.
conversations.prefix: Be The Perfect Example of Your Order:
conversations.from: gpt
conversations.value: The current state of the world has you in a fit of unease and nervousness.
conversations.prefix: Anxious :
conversations.from: human
conversations.value: Scales, wings, fire, tail... You got it all.
conversations.prefix: Dragon:
conversations.from: gpt
conversations.value: Your knowledge of magic - in fact, just your knowledge in general - surpasses all.
conversations.prefix: Learned:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You're the last of your kind in all the world.
conversations.prefix: Last:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The colours of the land have drained away, and it's up to you to restore them.
conversations.prefix: Restore Magic:
conversations.from: human
conversations.value: You want to learn the art of protection magic. No more homemade potions and herbs, you want the real deal.
conversations.prefix: Healing:
conversations.from: gpt
conversations.value: You consider yourself a scientist of medicine, a true visionary of your time.
conversations.prefix: Quacksalver:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You tend toward thought over action to the point that it can cause you trouble.
conversations.prefix: Contemplative:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: The people of Lae need healing just as much as the earth itself. You think the only way to safe the world is through saving the people in it.
conversations.prefix: Heal the Corrupted: