conversations.from: system
conversations.value: Forum Thread: <https://storium.com/forums#/category/lfp/thread/bfhd2v>
  
  *"He ain't gonna to be no frontier gunslinger, killing and running in no gang though. That way's over. Railroads and government and motor cars and everything gone and done away with all of that."*
  
  It is 1911, near the end of the seventy-year span of the Western American Frontier. Many new and "unfamiliar" people are moving into the West on the train. The town of Blackwater has noticeable modernized differences in architecture and technology compared to other gritty towns like Armadillo and Thieves' Landing. Electric line poles are popping up along roads. 
  
  Some people have a hard time accepting this new lifestyle, and many are willing to fight to preserve their way of life. The frustration many people have with the Federal Government and eastern folk is clearly visible. Being so far away from the modern America gave the West a sense of self-reliance, independence and order which would have difficulty complying with the Federal Government. It was inevitable, as more and more people poured in from the east, that every part of the American West would be populated. 
  
  The Old West is being introduced to technology, gaudy clothing, airplanes, and ultimately civilization. While some, like the folk in Blackwater, accept that change others do not accept it. The main two factions at the time appear to be outlaws and the government. Both sides are equally bad, seeing how even though the outlaws kill and steal to live their lives, the government takes money and fills the Old West's heads with empty promises. 
  
  The people from the New West are brightly dressed, own motor vehicles, and are bringing in new technology. While most accept this, others want to destroy the new society. In some eyes, the world is meant to be brutal and a true fight for survival like it was in the Old West. Many think that technology, social order, and government bring nothing but corruption.
  
  The government agents in Blackwater believe they are good even though they usually ruin and interfere with the West more than they help it. Outlaws killed and stole from the rich, but then gave to the poor. This raises the question: Is it acceptable to be evil and brutal in the present in order to achieve a better future? 
  
  The West is ending. It's only a matter of time. This is its final Requiem.
  
  **Game Overview**
  
  Set in the fictional American West created for Red Dead Redemption. While the tale of John Masten unfolds there are dozens, if not hundreds, of other stories happening all around him. This game explores the world of Red Dead Redemption, the final days of the West, from the view point of those characters. 
  
  This particular tale begins shortly after the characters ran into a man lying in the prairie, shot in the chest and bleeding out. The man made his final requests; primarily being to bring his body back to town and not leave him in the prairie. The characters didn't heed his dying wish and buried him where he lay before parting ways. It's this single event that marks the crossing point of the characters, and it's this event that will come back to haunt them in the days to come.
  
  The main narrative will draw on inspiration from folk songs like Bury Me Not on the Lone Prairie, Streets of Laredo, In the Pines, Long Black Veil, House of the Rising Sun, John the Revelator, Man of Constant Sorrow, Down in the Willow Garden and others. Though the story itself with is determinant on the cast of characters and their agendas.
  
  **Character Creation Notes**
  
  Portraits are required. No picture, no entry. Characters are from the early 1900s, portraits should reflect that.
  
  Treat the Backstory as a writing sample. I need to evaluate what kind of writer you are to get a feel for what your moves will be like.
  
  Card Art is all pulled from Red Dead Redemption. That trend doesn't *have* to continue, but try to stay in the proper spirit.
  
  **Gameplay Notes**
  
  Tense (Past, Present, or Future) and Perspective (First or Third Person) can be move dependent. I'm not concerned with keeping a cohesive narrative, just an interesting one.
  
  Speed is set to Normal (2-3 Scenes\week); the exception is I'm not active on weekends. I try to keep things at a steady pace, I will end scenes even if challenges aren't completed,  I will respond mid-scene to keep things moving, I will respond to challenges when they are completed, and I will wrap up scenes if everything has moved on in the narrative without everyone posting. I'm never going to wait on one or two at the expensive of the group. Players that go silent (No Moves, No Comments, No E-Mails) for a week will be written out of the game.
  
  Communication is _very_ important to me. You don't have to move every day, but at least drop a note in the comments regularly so everyone knows what’s going on. I understand that Real Life happens, but if I don't know that you're going to be away I don't know how to plan for your character.
  
  Knowledge of Red Dead Redemption is not necessary but if you’re curious about locations or kinds of threats you'll be facing <http://reddead.wikia.com> is a wonderful reference.
  
  **Further Questions**
  
  If you have any other questions feel free to e-mail me Rob@BS-Radio.com
conversations.from: human
conversations.value: His name was Bert Venter, a rancher's son come to town to buy supplies... but it's unlikely anyone around knew him.
conversations.prefix: The Young Cowboy:
conversations.from: gpt
conversations.value: _"...on the lone prairie."_
  
  But you did. 
  
  And it haunts you.
conversations.prefix: "Oh bury me not...":
conversations.from: human
conversations.value: A silver plated single-action six-shot revolver and one of the most powerful handguns of the time, able to kill a man with 1 shot to the chest. Even a simple shot to the lower leg can have a devastating effect. 
  
conversations.prefix: Schofield Revolver:
conversations.from: gpt
conversations.value: A single-action revolver with a high capacity nine shot cylinder. This weapon's high capacity allows for more shots between reloads and gives the upper hand, especially in short, intense firefights.
conversations.prefix: LeMat Revolver:
conversations.from: human
conversations.value: _“Makes you lucky”_
  
conversations.prefix: Rabbit's Foot:
conversations.from: gpt
conversations.value: Found with ubiquity in the American west, it's  a relatively affordable weapon and can be wielded to deadly effect. Nearly everyone has one, from cowboys to dangerous outlaws. 
conversations.prefix: Cattleman Revolver:
conversations.from: human
conversations.value: Just leave me alone, okay? 
conversations.prefix: Moody:
conversations.from: gpt
conversations.value: You can do it. I'll help. 
conversations.prefix: Supportive:
conversations.from: human
conversations.value: I'm not sure we're gonna make it. 
conversations.prefix: Shaken Up	:
conversations.from: gpt
conversations.value: Back off. I don't have time for this shit. 
conversations.prefix: Punchy:
conversations.from: human
conversations.value: This sucks. 
conversations.prefix: Pissed Off:
conversations.from: gpt
conversations.value: I can't do this right now. 
conversations.prefix: Paralyzed:
conversations.from: human
conversations.value: *"Somethin' don't feel right here..."*
conversations.prefix: Intuition:
conversations.from: gpt
conversations.value: *"You always got a plan."*
conversations.prefix: Advanced Planning:
conversations.from: human
conversations.value: *"Those sons of bitches would steal a coin off a dead man's eye."*
conversations.prefix: Greedy:
conversations.from: gpt
conversations.value: *“Go to hell!”*
conversations.prefix: Gang Member:
conversations.from: human
conversations.value: *“Who's the cowboy?”*
conversations.prefix: Butcher:
conversations.from: gpt
conversations.value: *“No se señor.”*
conversations.prefix: Stage coach Driver:
conversations.from: human
conversations.value: *“This is where we part ways, friend. You have yourself a good time.”*
conversations.prefix: Guide:
conversations.from: gpt
conversations.value: *“Oh my god. Seth? They arrested me. It weren't my fault.”*
conversations.prefix: Graverobber:
conversations.from: human
conversations.value: *“Andele, my friends! Would I lie?”*
conversations.prefix: Blacksmith :
conversations.from: gpt
conversations.value: *“We brought them God! But they turned their back on Him. Now, I fight to help them from themselves... Save them from themselves.”*
conversations.prefix: Provincial Governor:
conversations.from: human
conversations.value: *“After my brother left, it was up to me to become the man of the ranch.”*
conversations.prefix: Rancher:
conversations.from: gpt
conversations.value: *“Why don't I gets a warm and﻿ tender embrace?”*
conversations.prefix: Ranch Hand:
conversations.from: human
conversations.value: *“We all make mistakes, John. I never claimed to be a saint.”*
conversations.prefix: Disillusioned Outlaw:
conversations.from: gpt
conversations.value: *“Things are different now, John. Now, I'm in charge! No more Dutch, and no more you!”*
conversations.prefix: Gang Boss:
conversations.from: human
conversations.value: *“Come on, you're not going to shoot your own brother, are you? We was family.”*
conversations.prefix: Mexican Revolutionary:
conversations.from: gpt
conversations.value: *“People don't forget. Nothing gets forgiven.”*
conversations.prefix: Retired Outlaw:
conversations.from: human
conversations.value: *“The life we led, that doesn't go away. It's never over.”*
conversations.prefix: Retired Prostitute:
conversations.from: gpt
conversations.value: *“I owe it to the future of Mexico to breed, my brother. If I can get noble blood flowing through the veins of peasants, can you imagine how great this country can be? An army of Reyes! Of Kings!”*
conversations.prefix: Mexican Noble:
conversations.from: human
conversations.value: *“The savage heart cannot be conventionally civilized! I was right all along!”*
conversations.prefix: Professor :
conversations.from: gpt
conversations.value: *“They say God invented whiskey to stop the Irish from rulin' the world.”*
conversations.prefix: Irish Immigrant:
conversations.from: human
conversations.value: *“I guess there's only room for one hero in this family.”*
conversations.prefix: Teenager:
conversations.from: gpt
conversations.value: *“I was the fastest in my time. I must've been - I'm the only one left.”*
conversations.prefix: Former Gunslinger:
conversations.from: human
conversations.value: *“My cause is to keep this town from turning into a living hell for the folks who live here.”*
conversations.prefix: Sheriff:
conversations.from: gpt
conversations.value: *“Great and terrible things! The revolution is coming! The country will be in turmoil once more. This time, we hope is the last time.”*
conversations.prefix: School Teacher:
conversations.from: human
conversations.value: *“This is America, where a lying, cheating degenerate like myself can prosper.”*
conversations.prefix: Swindler:
conversations.from: gpt
conversations.value: *“Oh, I've lost it all partner. My wife, my children, my business. Good riddance to them all. I don't eat, I don't sleep, I don't wash, and I don't care.”*
conversations.prefix: Prospector :
conversations.from: human
conversations.value: *“You come to my country - my poor, little country - and you think you can be friends with the president?”*
conversations.prefix: Mexican Army Soldier:
conversations.from: gpt
conversations.value: *“Strange times we live in, partner, strange times.”*
conversations.prefix: American Army Soldier:
conversations.from: human
conversations.value: *“Everyone will eventually pay for what they have done.”*
conversations.prefix: B.O.I. Agent:
conversations.from: gpt
conversations.value: *“If you'll excuse me, I got chores to attend to.”*
conversations.prefix: Head Ranch Hand:
conversations.from: human
conversations.value: *“Marston, you're a public menace; we should have had you killed.”*
conversations.prefix: Junior B.O.I. Agent:
conversations.from: gpt
conversations.value: *“I've buried more of my children than I've raised. I've seen strong men wither and die under that unforgiving sun. I've had whole herds of cattle take sick and die...But I've never once doubted my life here.”*
conversations.prefix: Retired Rancher:
conversations.from: human
conversations.value: *“If this is how you treat your family, I'd hate to see what you do to your enemies!”*
conversations.prefix: Deputy:
conversations.from: gpt
conversations.value: *“There is no respect for the land anymore.”*
conversations.prefix: Native American:
conversations.from: human
conversations.value: *“Who do you think you are, boyo? The bloody cavalry?”*
conversations.prefix: Small-time criminal:
conversations.from: gpt
conversations.value: *“What you must remember, my dear, is that we have been brought here to spread the word. And the word and civilization, they are the same thing. They are the gifts. It is the opportunity we have - the chance to live among people who are decent and who do not kill each other, and who let you worship in peace.”*
conversations.prefix: Preacher:
conversations.from: human
conversations.value: *“He stole off with the bank manager in an automobile.”*
conversations.prefix: Banker:
conversations.from: gpt
conversations.value: *“We make dreams! Are you not a devotee of the cinematic arts?”*
conversations.prefix: Filmmaker:
conversations.from: human
conversations.value: *“Well, I'm alive, señor. Although, come to think of it, I've committed a mortal sin.”*
conversations.prefix: Nun:
conversations.from: gpt
conversations.value: *“My daddy settled this land and I know he'll be looking down on us, pleased at how we helped the natives.”*
conversations.prefix: English Noble:
conversations.from: human
conversations.value: *“Extra, extra! Bill Williamson's gang terrorizes New Austin!”*
conversations.prefix: Newspaper Boy:
conversations.from: gpt
conversations.value: *“You are scum who can become as angels, if you just put down the booze!”*
conversations.prefix: Temperance Preacher:
conversations.from: human
conversations.value: *“You're doing great things for your state, sir!”*
conversations.prefix: Politician:
conversations.from: gpt
conversations.value: *“Oh, my dear, Harold. I can't believe he's gone.”*
conversations.prefix: Widower:
conversations.from: human
conversations.value: *“With faith, I can achieve great things.”*
conversations.prefix: Catholic Missionary:
conversations.from: gpt
conversations.value: “I'm gonna have the time of my life, sport! I'm gonna have the time of my little old life!”*
conversations.prefix: Journalist :
conversations.from: human
conversations.value: *“They ain't slaves, gringo. Not slaves at all.”*
conversations.prefix: Slaughterhouse Foreman:
conversations.from: gpt
conversations.value: *“Just so you know, I don't take requests, mister.”*
conversations.prefix: Musician :
conversations.from: human
conversations.value: *“Fella's gotta eat...”*
conversations.prefix: Cannibal :
conversations.from: gpt
conversations.value: *“Why would you remember me, friend? You've forgotten far more important people than me.”*
conversations.prefix: Enigmatic Stranger:
conversations.from: human
conversations.value: *“I should have never left Shanghai.”*
conversations.prefix: Chinese Immigrant:
conversations.from: gpt
conversations.value: *“Now my least favorite feature of poker: tellin' my wife.”*
conversations.prefix: Gambler:
conversations.from: human
conversations.value: *"Hey there mister, is there anything of yours you'd like to stick into something of mine?"*
conversations.prefix: Prostitute:
conversations.from: gpt
conversations.value: I really just don't know what to say. 
conversations.prefix: Abashed:
conversations.from: human
conversations.value: *“I'll give you a bad case of someone just shot me in the head if you don't hurry up.”*
conversations.prefix: Impatient:
conversations.from: gpt
conversations.value: *"One of them machines can turn men into angels..."*
conversations.prefix: Mechanically Inclined:
conversations.from: human
conversations.value: *"It's wanting that gets so many folks in trouble..."*
conversations.prefix: Indecisive:
conversations.from: gpt
conversations.value: *"Some trees flourish, others die. Some cattle grow strong, others are taken by wolves. Some men are born rich enough and dumb enough to enjoy their lives. Ain't nothing fair. You know that."*
conversations.prefix: Realistic:
conversations.from: human
conversations.value: *"My side ain't chosen. My side was given."*
conversations.prefix: Press Ganged:
conversations.from: gpt
conversations.value: *"That dog ain't too bright, but he seems loyal."*
conversations.prefix: Loyal:
conversations.from: human
conversations.value: *"That dog ain't too bright, but he seems loyal."*
conversations.prefix: Dumb:
conversations.from: gpt
conversations.value: *"You are so crooked you could swallow nails and spit out corkscrews."*
conversations.prefix: Morally Flexible:
conversations.from: human
conversations.value: *"I, too, have a family, friend. And so that we may see our familes again I suggest we part ways amicably."*
conversations.prefix: Family Man:
conversations.from: gpt
conversations.value: *"Now I ain't the judge, but...as it turns out, it's you or me. The way I see it, might as well be you."*
conversations.prefix: Selfish:
conversations.from: human
conversations.value: *"You'll be the first to know when I kill you, I promise."*
conversations.prefix: Honest:
conversations.from: gpt
conversations.value: *"If you win power remember why you wanted it."*
conversations.prefix: Leadership:
conversations.from: human
conversations.value: *"I'm going to hand you over to them and watch them tear you limb from limb....I'm just kidding"*
conversations.prefix: Hilarious:
conversations.from: gpt
conversations.value: *"It's not here! That lying sack of shit!"*
conversations.prefix: Gullible:
conversations.from: human
conversations.value: *"We all have problems, and we must solve them together or we die alone."*
conversations.prefix: Team Player:
conversations.from: gpt
conversations.value: *"It ain't no secret I didn't get these scars falling over in church."*
conversations.prefix: Troubled Past:
conversations.from: human
conversations.value: *"While there are guns and money, there won't be any freedom."*
conversations.prefix: Idealist:
conversations.from: gpt
conversations.value: We've got better things to do than sit and chat 
conversations.prefix: Brusque:
conversations.from: human
conversations.value: Hey, let's not get caught up in pointing fingers, right? 
conversations.prefix: Charitable:
conversations.from: gpt
conversations.value: We're doing pretty well. 
conversations.prefix: Confident:
conversations.from: human
conversations.value: There's no point in any of this. Might commit suicide. 
conversations.prefix: Depressed:
conversations.from: gpt
conversations.value: We're going to get through this 
conversations.prefix: Determined:
conversations.from: human
conversations.value: I've had just about enough of this shit. 
conversations.prefix: Frustrated:
conversations.from: gpt
conversations.value: I don't know anymore. 
conversations.prefix: Numb	:
conversations.from: human
conversations.value: Sorry, did you say something? 
conversations.prefix: Distant:
conversations.from: gpt
conversations.value: Honestly, I'm not sure we're gonna make it.
conversations.prefix: Worried:
conversations.from: human
conversations.value: If you're not sure about something, just ask me 
conversations.prefix: Assertive:
conversations.from: gpt
conversations.value: Did you see me out there today? 
conversations.prefix: Boastful:
conversations.from: human
conversations.value: It's not my fault, I'll tell you that much. 
conversations.prefix: Chippy:
conversations.from: gpt
conversations.value: Can't say this is the safest I've ever felt 
conversations.prefix: Concerned:
conversations.from: human
conversations.value: I learned a long time ago that there are two kinds of people in this world: People who appreciate my sense of humor and people who can go fuck themselves. 
conversations.prefix: Insensitive:
conversations.from: gpt
conversations.value: The most important thing, at a time like this, is knowing somebody has your back. 
conversations.prefix: Trusting:
conversations.from: human
conversations.value: Are things going to get better? I doubt it. 
conversations.prefix: Sullen:
conversations.from: gpt
conversations.value: I don't want to talk about it. 
conversations.prefix: Sulking:
conversations.from: human
conversations.value: I can't remember what it's like not having a knot in my stomach. 
conversations.prefix: Stressed:
conversations.from: gpt
conversations.value: You're all a bunch of assholes 
conversations.prefix: Spiteful:
conversations.from: human
conversations.value: I'm fine. Don't worry about me... 
conversations.prefix: Secretive:
conversations.from: gpt
conversations.value: I don't have anything to say. 
conversations.prefix: Quiet:
conversations.from: human
conversations.value: I'm such a fuck up. Why do you even keep me around? 
conversations.prefix: Pathetic:
conversations.from: gpt
conversations.value: Stick with me, do what I say, and you'll be fine. 
conversations.prefix: Overbearing:
conversations.from: human
conversations.value: I've got plans. Big plans. 
conversations.prefix: Ambitious:
conversations.from: gpt
conversations.value: Am I supposed to just take this abuse day after day? 
conversations.prefix: Bitter:
conversations.from: human
conversations.value: I'm happy to do what I can. 
conversations.prefix: Helpful:
conversations.from: gpt
conversations.value: Yeah, sure. Whatever you say. 
conversations.prefix: Meek:
conversations.from: human
conversations.value: Did my hands always shake like this? 
conversations.prefix: Nervous	:
conversations.from: gpt
conversations.value: We'll be fine as long as we keep working together. 
conversations.prefix: Welcoming:
conversations.from: human
conversations.value: I don't know. What do you think? 
conversations.prefix: Uncertain:
conversations.from: gpt
conversations.value: How about getting out of my face? How does that sound? 
conversations.prefix: Short Tempered:
conversations.from: human
conversations.value: I'm not saying there's nothing to worry about, but there's no need to panic. We're doing pretty well, all things considered 
conversations.prefix: Relaxed:
conversations.from: gpt
conversations.value: Hey, if there's anything I can do, just let me know. I'm ready to go. Ready. To. Go.
conversations.prefix: Overeager:
conversations.from: human
conversations.value: The rolling hills, low-lying vegetation, and few trees give the Great Plains it's name. The plains are bordered on the west by Tall Trees and the shoreline of Flat Iron Lake to the north, south, and east.
  
  Wildlife consists mostly of buffalo and deer. Foxes, rabbits, raccoons, beavers, and skunks are also common. Travelers should as beware the of rattlesnakes and wolves along with the rare cougar.
  
  The Great Plains act as home to the city of Blackwater, as well as the Beecher's Hope Ranch.
  
conversations.prefix: Great Plains:
conversations.from: gpt
conversations.value: It's growing dark and the ride to Blackwater will still take a few hours. You shouldn't travel alone but can you trust everyone?
conversations.prefix: Return to Blackwater:
conversations.from: human
conversations.value: Blackwater is the largest and most developed industrialized settlement in the West Elizabeth or New Austin area. Serving the area as a thriving port on Flat Iron Lake the city features cobblestone streets with lamps, automobiles, and telephone lines. The city has also been the site of a bloody gunfight dubbed "The Blackwater Massacre" of 1899. A bloody gunfight leaving 22 outlaws and 15 lawmen dead.
conversations.prefix: Blackwater:
conversations.from: gpt
conversations.value: Althewaye Inn looks like a place that rents by the hour... 
  
  Blackwater Hotel is one of the fanciest places in the region.
conversations.prefix: Find a Room [Henry]:
conversations.from: human
conversations.value: Althewaye Inn looks like a place that rents by the hour... 
  
  Blackwater Hotel is one of the fanciest places in the region.
conversations.prefix: Find a Room [William]:
conversations.from: gpt
conversations.value: The schoolhouse is musty and filthy, but it's a place to sleep.
  
  Blackwater Hotel is one of the fanciest places in the region.
conversations.prefix: Find a Room [Abigail]:
conversations.from: human
conversations.value: People might ask questions if you return to the Saloon.
  
  Blackwater Hotel is one of the fanciest places in the region.
conversations.prefix: Find a Room [Peter]:
conversations.from: gpt
conversations.value: You couldn't have seen what you thought you saw...
conversations.prefix: Ghost Story:
conversations.from: human
conversations.value: The son of a rancher and bother to the boy shot and buried on the prairie.
conversations.prefix: Jake Venter:
conversations.from: gpt
conversations.value: The boy walked into the police department and begins talking with the desk sergeant...
conversations.prefix: Listen In:
conversations.from: human
conversations.value: The desk sergeant for the Blackwater Police Department.
conversations.prefix: Arthur Shodlow:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The burn scars from that fateful prairie fire make many folk uneasy or unwilling to talk to Will.
conversations.prefix: Disfigured:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: It's hard times when you ain't hardly got two dimes to rub together.
conversations.prefix: Down on my luck: