conversations.from: system
conversations.value: While browsing the bulletin board at the local gaming store, you found an ad for a weekly D&D game and, having nothing better to do, you decided to attend. You don't know the GM and have no idea what to expect, but hey, at least it's a chance to play the game.
  
  ///
  
  In this game, you play the role of a D&D group. Each of your "characters" will be a player in the game-within-a-game. Your moves will be expected to be "in-character" in the sense of you describing the actions of this imaginary person, while he or she plays in an imaginary D&D campaign. Confused yet?
  
  Here's an example: let's say your character's name is, I dunno, Dave Johnson. >His< character is a female elf wizard named... Melinda, I guess. Now, you might be tempted to write your moves from Melinda's perspective, like:
  
  /Melinda hurls a Fireball at the ogre./
  
  That's not how it's going to work in this game. Instead, write something along the lines of:
  
  /Dave tells the GM, "I cast Fireball at the ogre."/
  
  The first scene of this game will consist of everybody's characters creating >their< characters. Like, in our example above, Dave would wind up creating Melinda during the course of the first scene, and playing as her during any subsequent scenes (until and unless she gets killed, of course). My point is, when writing your character's bio, remember that they haven't created their character yet. Instead, write about what sort of character they >want< to play, assuming you have a specific character-within-the-game in mind.
conversations.from: human
conversations.value: They call it "Dungeons & Dragons" for a reason, right?
conversations.prefix: Fight An Actual Dragon:
conversations.from: gpt
conversations.value: They call it "Dungeons & Dragons" for a reason, right?
conversations.prefix: Fight An Actual Dragon:
conversations.from: human
conversations.value: Can I have a Mountain Dew? Yes, you can have a Mountain Dew. This should keep you awake for the rest of the session.
conversations.prefix: Mountain Dew:
conversations.from: gpt
conversations.value: A rulebook written by an independent gaming company; there's all sorts of new material in here.
conversations.prefix: Third-Party Sourcebook:
conversations.from: human
conversations.value: Screw planning!
conversations.prefix: Reckless:
conversations.from: gpt
conversations.value: You just can't follow the rules.
conversations.prefix: Compulsive Cheater:
conversations.from: human
conversations.value: You can palm dice and such without being caught.
conversations.prefix: Sleight of Hand:
conversations.from: gpt
conversations.value: You're brimming with inventive ideas for characters and situations.
conversations.prefix: Creative:
conversations.from: human
conversations.value: You have remarkably good problem-solving skills.
conversations.prefix: Puzzle Solver:
conversations.from: gpt
conversations.value: When you see a lever in a dungeon, you're the first one to pull it. What does this button do?
conversations.prefix: Instigator:
conversations.from: human
conversations.value: A musty old wooden dining table, currently covered in a map, miniatures, character sheets, snacks, and a GM screen.
conversations.prefix: The Gaming Table:
conversations.from: gpt
conversations.value: Before you can actually play the game, you need a character. Good luck agreeing on who has to play the cleric.
conversations.prefix: Create a Character:
conversations.from: human
conversations.value: Why do they call it a "game" if it's not about winning? You play to win, and design your characters accordingly.
conversations.prefix: Power Gamer:
conversations.from: gpt
conversations.value: Whether an escapist or would-be actor, you play to get into character.
conversations.prefix: Roleplayer:
conversations.from: human
conversations.value: You're only here to eat Cheetos, drink Mountain Dew, and hang out with people.
conversations.prefix: Just Here For The Food:
conversations.from: gpt
conversations.value: You just started gaming recently; maybe this is even your first campaign.
conversations.prefix: New To Gaming:
conversations.from: human
conversations.value: You're the kind of player that nobody trusts... or at least, that nobody should trust.
conversations.prefix: Cheater:
conversations.from: gpt
conversations.value: You know next-to-nothing about gaming.
conversations.prefix: Inexperienced:
conversations.from: human
conversations.value: You know everything there is to know about the system. and you never let anybody forget that fact.
conversations.prefix: Rules Lawyer:
conversations.from: gpt
conversations.value: You've been playing tabletop for years, and you've seen it all.
conversations.prefix: Experienced Gamer:
conversations.from: human
conversations.value: You know enough about the GM's plans to abuse it.
conversations.prefix: Metagame Knowledge:
conversations.from: gpt
conversations.value: You try not to take the game too seriously... of course, some people accuse you of not taking the game seriously enough.
conversations.prefix: Jokester:
conversations.from: human
conversations.value: You always have something witty to say about the other players, whether they like it or not.
conversations.prefix: Snarky:
conversations.from: gpt
conversations.value: You've read the core books cover-to-cover, multiple times.
conversations.prefix: Knowledge Of The Rules:
conversations.from: human
conversations.value: Nothing you see at the gaming table fazes you anymore.
conversations.prefix: Seen It All:
conversations.from: gpt
conversations.value: You watch the board carefully and plan everything out in advance.
conversations.prefix: Calculating:
conversations.from: human
conversations.value: No, not like a Perception check; you just pay close attention to the GM and the other players.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: You have a knack for getting into character.
conversations.prefix: Good Actor:
conversations.from: human
conversations.value: Imaginary points used to improve your character.
conversations.prefix: Experience Points:
conversations.from: gpt
conversations.value: Nobody at the gaming table trusts you.
conversations.prefix: Untrustworthy:
conversations.from: human
conversations.value: You're always ready for an all-night gaming session!
conversations.prefix: Energy:
conversations.from: gpt
conversations.value: Money makes the world go 'round... even fictional worlds.
conversations.prefix: Get More Gold:
conversations.from: human
conversations.value: You play this game to kill monsters. Lots and lots of monsters.
conversations.prefix: Kill Things:
conversations.from: gpt
conversations.value: You want to reach level 20, one level at a time.
conversations.prefix: Level Up:
conversations.from: human
conversations.value: You can't wait to see what the GM has planned for the main story arc.
conversations.prefix: Participate In An Epic Story:
conversations.from: gpt
conversations.value: You try to stay in character as much as possible.
conversations.prefix: Roleplay:
conversations.from: human
conversations.value: It's more than a game... it's a competition, and the other players are your opponents.
conversations.prefix: Backstabber:
conversations.from: gpt
conversations.value: The GM and the other players trust you.
conversations.prefix: Trustworthy:
conversations.from: human
conversations.value: You're good at getting the GM to go along with what you want.
conversations.prefix: Persuasive:
conversations.from: gpt
conversations.value: You tend to resort to (in-game) violence, even when you probably shouldn't.
conversations.prefix: Combative:
conversations.from: human
conversations.value: You don't pay much attention to things, making it easy for the other players to fool you.
conversations.prefix: Clueless:
conversations.from: gpt
conversations.value: Your old character is dead; you need a new one.
conversations.prefix: Create A New Character:
conversations.from: human
conversations.value: An extremely powerful in-game item that the GM allowed you to keep for some reason... use it while you can.
conversations.prefix: Artifact:
conversations.from: gpt
conversations.value: Used to buy items in-game.
conversations.prefix: Gold:
conversations.from: human
conversations.value: Having recently watched every episode of the new My Little Pony series, you now feel that the campaign needs to have about 20% more pony references.
conversations.prefix: Reference My Little Pony:
conversations.from: gpt
conversations.value: Convince the GM to try something a bit more challenging next time.
conversations.prefix: This Is Kinda Boring:
conversations.from: human
conversations.value: Slaughter groups of kobolds for easy experience points.
conversations.prefix: Kobold Village:
conversations.from: gpt
conversations.value: A useful in-game item, but not overly so.
conversations.prefix: Minor Magic Item:
conversations.from: human
conversations.value: A very useful in-game item.
conversations.prefix: Major Magic Item:
conversations.from: gpt
conversations.value: You don't care / What the GM will say / Let the storm rage on / The cold never bothered you anyway
conversations.prefix: Not Give A Crap About The Current Storyline:
conversations.from: human
conversations.value: A white dragon and his minions have cursed the campaign world with eternal winter! Find a way to put an end to the cold.
conversations.prefix: Eternal Winter:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: This is your first time playing.
conversations.prefix: New To The Game :