conversations.from: system
conversations.value: The Moonlight Accord was developed by the City's eldest and most powerful supernaturals in an effort to maintain peace and unite them against the greater evil that once ruled the night in their stead. But how long can such unity last when decadence and wrath rule the streets?
conversations.from: human
conversations.value: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.
  
  ...
  
  Suggested Strength: Alluring
  
  Suggested Weakness: Naïve
conversations.prefix: Novice Vampire:
conversations.from: gpt
conversations.value: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Heartbroken
conversations.prefix: Ancient Vampire:
conversations.from: human
conversations.value: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.
  
  ...
  
  Suggested Strength: Agile
  
  Suggested Weakness: Angry
conversations.prefix: Young Werewolf:
conversations.from: gpt
conversations.value: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.
  
  ...
  
  Suggested Strength: Tough
  
  Suggested Weakness: Guilty
conversations.prefix: Aged Werewolf:
conversations.from: human
conversations.value: Death, it turns out, offers no escape from this world when you don’t know how to let go.
  
  ...
  
  Suggested Strength: Witty
  
  Suggested Weakness: Ephemeral
conversations.prefix: New Ghost:
conversations.from: gpt
conversations.value: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.
  
  ...
  
  Suggested Strength: Perceptive
  
  Suggested Weakness: Stubborn
conversations.prefix: Old Ghost:
conversations.from: human
conversations.value: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.
  
  ...
  
  Suggested Strength: Educated
  
  Suggested Weakness: Crass
conversations.prefix: Green Wizard:
conversations.from: gpt
conversations.value: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.
  
  ...
  
  Suggested Strength: Wise
  
  Suggested Weakness: Doubting
conversations.prefix: Practicing Wizard:
conversations.from: human
conversations.value: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.
  
  ...
  
  Suggested Strength: Strong
  
  Suggested Weakness: Naïve
conversations.prefix: Rookie Monster-Hunter:
conversations.from: gpt
conversations.value: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.
  
  ...
  
  Suggested Strength: Stealthy
  
  Suggested Weakness: Obsessed
conversations.prefix: Veteran Monster-Hunter:
conversations.from: human
conversations.value: You’re physically strong and probably look it, whether you’re lean or built.
conversations.prefix: Strong:
conversations.from: gpt
conversations.value: You’re quick and nimble, perhaps superhumanly so, whether you look it or not.
conversations.prefix: Agile:
conversations.from: human
conversations.value: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: Your hardy body has seen a lot of pain and you’re still here to suck up more.
conversations.prefix: Tough:
conversations.from: human
conversations.value: You have a brilliance that comes from experience and intuition more than study or memory.
conversations.prefix: Wise:
conversations.from: gpt
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you.
conversations.prefix: Charming:
conversations.from: human
conversations.value: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: You know things that ordinary folk don’t know, be it magic or science, and that gives you power.
conversations.prefix: Educated:
conversations.from: human
conversations.value: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic.
conversations.prefix: Alluring:
conversations.from: gpt
conversations.value: Subtle and sneaky. People don’t often notice you until you want to be noticed.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better.
conversations.prefix: Crass:
conversations.from: gpt
conversations.value: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself.
conversations.prefix: Doubting:
conversations.from: human
conversations.value: Your blood sears your veins and when you lose control, you lash out.
conversations.prefix: Angry:
conversations.from: gpt
conversations.value: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice.
conversations.prefix: Ephemeral:
conversations.from: human
conversations.value: You think you know how things work. You think people are basically good. You’re wrong.
conversations.prefix: Naïve:
conversations.from: gpt
conversations.value: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back.
conversations.prefix: Guilty:
conversations.from: human
conversations.value: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn.
conversations.prefix: Stubborn:
conversations.from: gpt
conversations.value: You’ve come too far, done too much, worked too hard to put up with this shit from people like this.
conversations.prefix: Proud:
conversations.from: human
conversations.value: When you get an idea, a mission, or a fear in your mind, you can’t just let it go.
conversations.prefix: Obsessed:
conversations.from: gpt
conversations.value: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left.
conversations.prefix: Heartbroken:
conversations.from: human
conversations.value: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?
conversations.prefix: Reveal Your Love:
conversations.from: gpt
conversations.value: Living alone is hardly living. You need allies to watch your back. You need friends to fight for.
conversations.prefix: Something Worth Having:
conversations.from: human
conversations.value: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive.
conversations.prefix: Air of Secrets:
conversations.from: gpt
conversations.value: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation.
conversations.prefix: Deny Your Love:
conversations.from: human
conversations.value: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters.
conversations.prefix: Be Humane:
conversations.from: gpt
conversations.value: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful.
conversations.prefix: Be the Monster:
conversations.from: human
conversations.value: You’ll never know safety until you know power, territory, control over others. It’s the way of the world.
conversations.prefix: Achieve Power:
conversations.from: gpt
conversations.value: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that.
conversations.prefix: Achieve Control:
conversations.from: human
conversations.value: Your heart bears a wound that might heal if you could only stop meddling with the scars.
conversations.prefix: Heal the Hurt:
conversations.from: gpt
conversations.value: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves.
conversations.prefix: Spread the Hurt:
conversations.from: human
conversations.value: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?
conversations.prefix: The Secret of Hank Farrow:
conversations.from: gpt
conversations.value: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor.
conversations.prefix: Get Victor’s Keys:
conversations.from: human
conversations.value: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?
conversations.prefix: Brickhand’s Mission:
conversations.from: gpt
conversations.value: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?
conversations.prefix: Does the Diary Lie?:
conversations.from: human
conversations.value: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened.
conversations.prefix: Brian Becker Is Missing:
conversations.from: gpt
conversations.value: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?
conversations.prefix: Investigating Brigid:
conversations.from: human
conversations.value: Syrupy, hot, metallic — drink it in.
conversations.prefix: Get Blood:
conversations.from: gpt
conversations.value: The P.I., Edgar Crease, knows things it would be good to know.
conversations.prefix: See Edgar’s Files:
conversations.from: human
conversations.value: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends.
conversations.prefix: Rampage:
conversations.from: gpt
conversations.value: Who left a vampire chained up beneath the city? Why? What are you going to do about it?
conversations.prefix: Dead In Chains:
conversations.from: human
conversations.value: Shiny and sharp.
conversations.prefix: Straight-razor:
conversations.from: gpt
conversations.value: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script.
conversations.prefix: The Damned Diary:
conversations.from: human
conversations.value: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice.
conversations.prefix: Magic Words: Scrying:
conversations.from: gpt
conversations.value: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke.
conversations.prefix: Magic Words: Summoning:
conversations.from: human
conversations.value: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask.
conversations.prefix: Wizard Blood:
conversations.from: gpt
conversations.value: Big, blunt bullets, wrought in silver. You know what they’re for.
conversations.prefix: Silver Bullets:
conversations.from: human
conversations.value: Angular, sharpened, and ready for work.
conversations.prefix: Wooden Stake:
conversations.from: gpt
conversations.value: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right.
conversations.prefix: Machete Etched with Alchemical Symbols:
conversations.from: human
conversations.value: Victor Castle’s favorite bike’s spare keys. Are these where they belong?
conversations.prefix: Keys to Victor’s Hog:
conversations.from: gpt
conversations.value: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”
conversations.prefix: A Photo of Young Lovers:
conversations.from: human
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts.
conversations.prefix: The Blood Red Club:
conversations.from: gpt
conversations.value: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long.
conversations.prefix: Petite Mort:
conversations.from: human
conversations.value: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years.
conversations.prefix: Rathbone and Highland:
conversations.from: gpt
conversations.value: Young werewolves grow up here and pretty much everyone knows it.
conversations.prefix: Highland Ave Trailer Park:
conversations.from: human
conversations.value: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place.
conversations.prefix: Edgebrook Garden Cemetery:
conversations.from: gpt
conversations.value: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance.
conversations.prefix: Atop the New Sussex Tower:
conversations.from: human
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters.
conversations.prefix: Crawford Street Subway Stop:
conversations.from: gpt
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Miller’s Pub:
conversations.from: human
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: gpt
conversations.value: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf.
conversations.prefix: The Junkyard:
conversations.from: human
conversations.value: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them.
conversations.prefix: Shed the Ghosts:
conversations.from: gpt
conversations.value: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly.
conversations.prefix: Throng:
conversations.from: human
conversations.value: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can.
conversations.prefix: Ramshackle Traps:
conversations.from: gpt
conversations.value: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones.
conversations.prefix: Angry Ghosts:
conversations.from: human
conversations.value: Do you dare take the escape route they don’t think you’re brave enough to try?
conversations.prefix: Rooftop Escape:
conversations.from: gpt
conversations.value: Try to breathe like a normal person, like the living, like you belong in this crowd.
conversations.prefix: Blend In:
conversations.from: human
conversations.value: Can you dodge the surveillance of a wizard’s ward? Is that even possible?
conversations.prefix: The Evil Eye:
conversations.from: gpt
conversations.value: This part of town’s a warren of rotten allies and broken blacktop. Watch your step.
conversations.prefix: A Chase Down Dead Streets:
conversations.from: human
conversations.value: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them.
conversations.prefix: Fires:
conversations.from: gpt
conversations.value: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off.
conversations.prefix: Junkyard Dogs:
conversations.from: human
conversations.value: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city.
conversations.prefix: Victor Castle:
conversations.from: gpt
conversations.value: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave.
conversations.prefix: Brigid Douglas:
conversations.from: human
conversations.value: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when.
conversations.prefix: Alistair Wright-Smith:
conversations.from: gpt
conversations.value: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit.
conversations.prefix: Brickhand:
conversations.from: human
conversations.value: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone.
conversations.prefix: One High Werewolf:
conversations.from: gpt
conversations.value: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: human
conversations.value: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?
conversations.prefix: Delia Becker:
conversations.from: gpt
conversations.value: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?
conversations.prefix: Starved Vampire:
conversations.from: human
conversations.value: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation.
conversations.prefix: Jean Farrow:
conversations.from: gpt
conversations.value: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon.
conversations.prefix: The Drake:
conversations.from: human
conversations.value: Something is plotting against you and your kind; who or whatever it is, you expect to find out.
conversations.prefix: Uncover the Conspiracy:
conversations.from: gpt
conversations.value: This document contains a spell to neuter the powers of any lupine, regardless of their allegiance to the Accord.
conversations.prefix: Writ of Silver:
conversations.from: human
conversations.value: Sometimes all it takes to stop evil is for one person to do something.
conversations.prefix: Inspire the Masses:
conversations.from: gpt
conversations.value: Supposedly Edgar washed out of the Magocracy and now works cases for monsters to pay the rent.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: human
conversations.value: A cabal of Heirs to the Realm have taken several mortals captive in a night club. For what purpose?
conversations.prefix: Kidnapping!:
conversations.from: gpt
conversations.value: You cause an enemy to suffer from debilitating lunacy.
  Magocratic Illusionist or Siren Bloodline: You cause several enemies to suffer from debilitating lunacy.
conversations.prefix: Moon-Touched:
conversations.from: human
conversations.value: One important Vampire owes you a boon - a favor that is not lightly earned nor lightly forgiven.
conversations.prefix: The Vampire's Boon:
conversations.from: gpt
conversations.value: This holy relic possesses the faith of its long-dead creator. Mortal - This relic protects you from a magocrat's spells.
conversations.prefix: Golden Crucifix:
conversations.from: human
conversations.value: Angular, sharpened, and ready for work. Mortal - The stake will never miss the heart of a vampire.
conversations.prefix: Wooden Stake:
conversations.from: gpt
conversations.value: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right. Mortal - The machete is especially good at decapitating supernaturals.
conversations.prefix: Machete Etched with Alchemical Symbols:
conversations.from: human
conversations.value: This high-tech armor keeps you safe from most sources of hurt. Mortal - This armor is enchanted to make you as tough as any supernatural being.
conversations.prefix: Dragonskin Vest:
conversations.from: gpt
conversations.value: You change the weather to something more beneficial to your situation in the immediate area.
  Child of Cerberus or Magocratic Elementalist - You change the weather in the entire City.
conversations.prefix: Alter Weather:
conversations.from: human
conversations.value: Your fists become inflamed instruments of lethal damage to your enemies.
  Child of Fenrir or Magocratic Elementalist: Your fists may also destroy structures or hurt unnaturally tough enemies.
conversations.prefix: Fists of Flame:
conversations.from: gpt
conversations.value: They say you can't trick a demon, but you think you are just smart (or stupid) enough to pull it off.
conversations.prefix: Outsmart the Demon:
conversations.from: human
conversations.value: A single enemy believes they can do nothing to defeat you.
  Magocratic Illusionist or Tyrant Bloodline - Several enemies believe nothing can stop you.
conversations.prefix: Grandeur:
conversations.from: gpt
conversations.value: You create an illusion that seems real to one enemy.
  Magocratic Illusionist or Siren Bloodline - Your illusion seems real to all your enemies.
conversations.prefix: Mirage:
conversations.from: human
conversations.value: Your form gains terrifying illusionary features that may affect one enemy.
  Magocratic Illusionist or Gorgon Bloodline - Your features may affect several enemies.
conversations.prefix: Chimeric Form:
conversations.from: gpt
conversations.value: An ally is inspired by your words, giving them a second wind.
  Child of Fenrir or Siren Bloodline - All allies receive a second wind.
conversations.prefix: Inspiration:
conversations.from: human
conversations.value: Your strain of lycanthropy descends from Luna, marking you as one of the most potent spiritualists among the werewolves.
conversations.prefix: Child of Luna:
conversations.from: gpt
conversations.value: The lupine blood in your veins allows you to perceive things beyond human sensation.
conversations.prefix: Sense of the Wolf:
conversations.from: human
conversations.value: The lupine blood in your veins allows you to call upon the fury of your ancestors.
conversations.prefix: Rage of the Wolf:
conversations.from: gpt
conversations.value: The lupine blood in your veins allows you to shape the world around you.
conversations.prefix: Mysticism of the Wolf:
conversations.from: human
conversations.value: Long abandoned, the mines serve as lairs for all sorts of  troublesome supernatural forces. Thankfully they seem to always be fighting with each other.
conversations.prefix: Old Silver Mines:
conversations.from: gpt
conversations.value: Just outside of town is a collection of shanty vendors dealing in barely legal wares. You can find anything here, if you look hard enough.
conversations.prefix: The Flea Market:
conversations.from: human
conversations.value: Modern architecture houses the upper-middle class denizens of the city, with private security keeping watch.
conversations.prefix: "Casa de Solana" Subdivision:
conversations.from: gpt
conversations.value: Someone called the cops, now what?
conversations.prefix: Mortal Authorities:
conversations.from: human
conversations.value: Sick of the Magocracy, several young magi have turned infernal and are working a terrible ritual, but for what purpose?
conversations.prefix: Wannabe Heirs:
conversations.from: gpt
conversations.value: A pack of werewolves has had enough with the status quo and tearing up the night. Do they have to be put down, or can they be reasoned with?
conversations.prefix: Rabid Lupines:
conversations.from: human
conversations.value: These hunters care little about collateral damage, only getting their marks - any supernaturals in their way.
conversations.prefix: Seraph Hit Squad:
conversations.from: gpt
conversations.value: Something went south, and now a few mobsters are looking to get something out of the situation: is it money, product or revenge?
conversations.prefix: The Mob:
conversations.from: human
conversations.value: Mortals are drawn to the scene, but are they moths to the flame or flies to the web?
conversations.prefix: Too Many Spectators:
conversations.from: gpt
conversations.value: Doing the Magocracy's dirty work has gotten this magus into a world of trouble.
conversations.prefix: Magocrat Spy:
conversations.from: human
conversations.value: One of the many faces of Surgat wants to make a deal...but they rarely end well.
conversations.prefix: Faustian Diablo:
conversations.from: gpt
conversations.value: A single vampire, hoping to impress an elder in the city, shows up to take advantage of the chaos.
conversations.prefix: Opportunistic Kindred:
conversations.from: human
conversations.value: A single werewolf, looking to impress one of the packs, hopes to take something big down with claw and fang.
conversations.prefix: Glory-seeking Lupine:
conversations.from: gpt
conversations.value: One of Demogorgon's servants has broke free from whatever shackled them; now the devil wants revenge in the name of its master.
conversations.prefix: Unbound Devil:
conversations.from: human
conversations.value: Your knowledge of magic allows you to glimpse into the near future.
conversations.prefix: School of Divination:
conversations.from: gpt
conversations.value: Trying to get a piece of the underworld pie has gotten these criminals in trouble, which they only know one way to get out.
conversations.prefix: Rival Gangsters:
conversations.from: human
conversations.value: In the face of all the City's evil, you still hold onto something purer than any of the darkness your enemies wield.
conversations.prefix: Faith:
conversations.from: gpt
conversations.value: Sometimes the only thing you have is the fire burning inside you. With it, you can take on any foe.
conversations.prefix: Willpower:
conversations.from: human
conversations.value: It's not just that there are bystanders, it's that they're in danger by whatever is going on. Only you can save them.
conversations.prefix: Protect the Innocent:
conversations.from: gpt
conversations.value: This ancient blade has been used to cut down demons and those supernaturals who've stolen their powers. With it, nothing can stand in your way.
conversations.prefix: The Golden Gladius:
conversations.from: human
conversations.value: The affairs of supernaturals are often detrimental to the earth around them. Someone should do something about that.
conversations.prefix: Protect the Environment:
conversations.from: gpt
conversations.value: Werewolves that give in to Rage one too many times lose themselves to the Surrender. The only way to deal with them is to put them down.
conversations.prefix: Fallen Werewolf:
conversations.from: human
conversations.value: Someone, be it mortal or immortal, has been conscripted into messing things up. Why? How? And more importantly, when?
conversations.prefix: Unwilling Pawn:
conversations.from: gpt
conversations.value: The thirst for knowledge is a terrible thing, and some mages trade too much of themselves in the name of power.
conversations.prefix: Corrupted Magocrat:
conversations.from: human
conversations.value: The Moonlight Accord does many things, but sometimes even supernaturals can't get around the red tape.
conversations.prefix: Bureaucracy:
conversations.from: gpt
conversations.value: Something or someone wants you all to fail. These faceless antagonists need to be stopped before you can succeed.
conversations.prefix: Agents of the Conspiracy:
conversations.from: human
conversations.value: As per section 12, paragraph 6 of the Moonlight Accord, you are hereby deemed accountable for the events that have or will transpire, lest you can resolve such in a beneficial manner.
conversations.prefix: Writ of Censure:
conversations.from: gpt
conversations.value: Magic is a fickle thing, and the thread of fate needs to be repaired before it's cut.
conversations.prefix: Time Paradox:
conversations.from: human
conversations.value: As if things weren't going bad enough, a dead body bearing the trademarks of the City's most notorious serial killer surfaces.
conversations.prefix: A Victim of the Butcher:
conversations.from: gpt
conversations.value: Someone who looks like you is messing things up. They need to be stopped, or else you'll be blamed.
conversations.prefix: Evil Doppelganger:
conversations.from: human
conversations.value: Some idiot made zombies, and even worse, that same idiot made them uncontrollable.
conversations.prefix: Zombies:
conversations.from: gpt
conversations.value: Something wicked has been unleashed into the world, thanks to some supernatural dying before they could bind it.
conversations.prefix: Wayward Spirit:
conversations.from: human
conversations.value: Something isn't right. You can't put your finger on it, but you can't let it remain unfixed.
conversations.prefix: Glitch in the Matrix:
conversations.from: gpt
conversations.value: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent.
conversations.prefix: Edgar Crease, Private Detective:
conversations.from: human
conversations.value: You desire the blood of another vampire, and with it, their power.
conversations.prefix: Diablerie:
conversations.from: gpt
conversations.value: You require another being's immortal soul. For what purpose, only you know.
conversations.prefix: Take the Soul:
conversations.from: human
conversations.value: You will not do anything good with this.
conversations.prefix: I.E.D.:
conversations.from: gpt
conversations.value: Mages need energy for their magic; vis is hard to find, harder to mine but usually worth it for the benefits it provides spellcasting.
conversations.prefix: Harvest Vis:
conversations.from: human
conversations.value: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic.
conversations.prefix: Alluring:
conversations.from: gpt
conversations.value: The essence of your being has been damaged by the assault of another Supernatural. Your sense of self isn't as strong as others, and you are prone to indolence and depression.
conversations.prefix: Soul-burned:
conversations.from: human
conversations.value: You know things that ordinary folk don’t know, be it magic or science, and that gives you power.
conversations.prefix: Educated:
conversations.from: gpt
conversations.value: You pissed off the wrong supernatural, and now you labor under some detrimental magic.
conversations.prefix: Cursed:
conversations.from: human
conversations.value: Money can't buy happiness but it can buy you out of a lot of trouble.
conversations.prefix: Rich:
conversations.from: gpt
conversations.value: You wish to earn your place as one of the Alphas of the city's werewolves.
conversations.prefix: Top Dog:
conversations.from: human
conversations.value: The conflicts above has caused an ancient bloodsucker from before the time of the Accord to rise as their tomb is disturbed.
conversations.prefix: Risen Ancient Vampire:
conversations.from: gpt
conversations.value: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club.
conversations.prefix: Deep Underneath Mulligan’s Pub:
conversations.from: human
conversations.value: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance.
conversations.prefix: Atop the New Sussex Tower:
conversations.from: gpt
conversations.value: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long.
conversations.prefix: Petite Mort:
conversations.from: human
conversations.value: Victor Castle’s domain. Here he holds court for visiting supernaturals and passes judgment on those who bring their problems to him.
conversations.prefix: The Junkyard:
conversations.from: gpt
conversations.value: Ghouls and ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery.
conversations.prefix: Edgebrook Garden Cemetery:
conversations.from: human
conversations.value: Young werewolves grow up here and pretty much everyone knows it.
conversations.prefix: Highland Ave Trailer Park:
conversations.from: gpt
conversations.value: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and other undead.
conversations.prefix: The Blood Red Club:
conversations.from: human
conversations.value: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters.
conversations.prefix: Crawford Street Subway Stop:
conversations.from: gpt
conversations.value: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone.
conversations.prefix: Grove Ave Rowhouses:
conversations.from: human
conversations.value: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years.
conversations.prefix: Rathbone and Highland:
conversations.from: gpt
conversations.value: Do you dare take the escape route they don’t think you’re brave enough to try?
conversations.prefix: Rooftop Escape:
conversations.from: human
conversations.value: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can.
conversations.prefix: Ramshackle Traps:
conversations.from: gpt
conversations.value: Biker, heartbreaker, werewolf spiritualist. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city.
conversations.prefix: Victor Castle:
conversations.from: human
conversations.value: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them.
conversations.prefix: Fires:
conversations.from: gpt
conversations.value: You’re quick and nimble, perhaps superhumanly so, whether you look it or not.
conversations.prefix: Agile:
conversations.from: human
conversations.value: With that smile, backed up by your silver tongue, it’s hard not to like you.
conversations.prefix: Charming:
conversations.from: gpt
conversations.value: Subtle and sneaky. People don’t often notice you until you want to be noticed.
conversations.prefix: Stealthy:
conversations.from: human
conversations.value: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you.
conversations.prefix: Perceptive:
conversations.from: gpt
conversations.value: You’re physically strong and probably look it, whether you’re lean or built.
conversations.prefix: Strong:
conversations.from: human
conversations.value: Your hardy body has seen a lot of pain and you’re still here to suck up more.
conversations.prefix: Tough:
conversations.from: gpt
conversations.value: You have a brilliance that comes from experience and intuition more than study or memory.
conversations.prefix: Wise:
conversations.from: human
conversations.value: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you.
conversations.prefix: Witty:
conversations.from: gpt
conversations.value: No one knows if this figure is a vampire, warlock or seraph; only that it takes confession for all the City's sinners.
conversations.prefix: The Pale Priest:
conversations.from: human
conversations.value: The mortal face of the supernatural forces that hide in the City's shadows is corrupt, petty and shallow.
conversations.prefix: Mayor Timothy Winston:
conversations.from: gpt
conversations.value: A Russian mobster and made man that got where he was thanks to alliances with a variety of supernaturals.
conversations.prefix: Edgar Emelianenko:
conversations.from: human
conversations.value: Once a spoiled trust-fund kid, now an Damned business magnate whom bought his vampirism and uses his cash to climb up mortal and immortal ladders.
conversations.prefix: Kenneth Cope:
conversations.from: gpt
conversations.value: A child prodigy turned Archmagus, Bettencourt often spends his time on the Magocracy's 'big picture.'
conversations.prefix: Archmagus Bettencourt:
conversations.from: human
conversations.value: The Alpha of all the City's werewolves is urbane and absolutely ruthless in defending his seat at the supernatural table.
conversations.prefix: Chieftan Carlos Nunez:
conversations.from: gpt
conversations.value: One of the oldest vampires in the City has so many fingers in so many pies no one knows how powerful she truly is.
conversations.prefix: Lady Philomena:
conversations.from: human
conversations.value: Her sunny disposition only goes so far when covering up her affinity for crafting undead abominations.
conversations.prefix: Mandy Lu, Necromancer:
conversations.from: gpt
conversations.value: The Beta of the City's lupines is more cunning than most mages or vampires, and probably younger and stronger to boot.
conversations.prefix: Heather Holmes:
conversations.from: human
conversations.value: A demon always looking to bargain power for the blood and souls of the City's inhabitants.
conversations.prefix: Surgat Who Opens All Locks:
conversations.from: gpt
conversations.value: Demogorgon ruled the night until the Supernaturals aligned to defeat it and take its power. It's wanted revenge ever since.
conversations.prefix: Demogorgon:
conversations.from: human
conversations.value: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Magocracy.
conversations.prefix: Brigid Douglas:
conversations.from: gpt
conversations.value: The Farrows were a famous hunting family in the City in the '70s. Jean’s the toughest of a new generation, selling her services to the highest bidder.
conversations.prefix: Jean Farrow:
conversations.from: human
conversations.value: Alistair’s a new name, just a century or so old. This vampire’s old; and he barely tolerates the Accord.
conversations.prefix: Alistair Wright-Smith:
conversations.from: gpt
conversations.value: This guy’s an enforcer for Alistair. Devoted and maybe in too loyal a fashion. Huge dude, takes no shit. Oddly, not a vampire...but no one knows what he is.
conversations.prefix: Brickhand:
conversations.from: human
conversations.value: No one knows who or what the serial killer that's causing a whole lot of headaches for mortal and immortal authorities, but he's nowhere near stopping.
conversations.prefix: The Butcher:
conversations.from: gpt
conversations.value: This gang of vampires has a flair for the dramatic, and take their roles as predators very seriously.
conversations.prefix: The Vaudevillains:
conversations.from: human
conversations.value: This cabal of mages styles themselves as modern-day Knights Templar, though their association with the cartels doesn't help their noble bearing.
conversations.prefix: The Templars:
conversations.from: gpt
conversations.value: Those of the angels claim to have the blood of the Seraph flowing in their veins, and hunt all supernaturals.
conversations.prefix: The Fallen Angels:
conversations.from: human
conversations.value: This werewolf biker gang maybe omega-level to some, but they're still very dangerous.
conversations.prefix: The Lost Breeders:
conversations.from: gpt
conversations.value: Those of the Realm represent the opposite of the Accord - they are infernal servants of the Demogorgon.
conversations.prefix: The Heirs to the Realm:
conversations.from: human
conversations.value: Those of the Cult claim to serve gods greater than Demon or Seraph, and feed them with every death they cause.
conversations.prefix: The Cult of Crimson:
conversations.from: gpt
conversations.value: The old library serves as the meeting ground for the Magocracy to organize their agenda, and officiate certamen - mage duels.
conversations.prefix: Below The Grand Library:
conversations.from: human
conversations.value: An old stadium that serves as the meeting ground of all werewolves in the city to settle their disputes.
conversations.prefix: Inside The Old  Ice Palace:
conversations.from: gpt
conversations.value: You belong to the Siren bloodline - alluring to mortal and immortal alike, but prone to vice and viciousness.
conversations.prefix: Siren Vampire:
conversations.from: human
conversations.value: The former sanctuary of Demogorgon now serves as the meeting ground for all members of the Accord.
conversations.prefix: Ordo Liberare Mortis:
conversations.from: gpt
conversations.value: You belong to the Gorgon bloodline - terrible to behold and of terrible power. Blood liberates you from the wrath that boils in your blood, but never for too long.
conversations.prefix: Gorgon Vampire:
conversations.from: human
conversations.value: You belong to the Tyrant bloodline - self-proclaimed lords of the undead whom allegedly descend from nobility cursed with undeath.
conversations.prefix: Tyrant Vampire:
conversations.from: gpt
conversations.value: You focus your studies on the four elements - earth, fire, water and wind, hoping to master the world around you.
conversations.prefix: Magocrat Elementalist:
conversations.from: human
conversations.value: You study Necromancy, the art of communicating with and eventually controlling the dead.
conversations.prefix: Magocrat Necromancer:
conversations.from: gpt
conversations.value: You are sanctioned by the Moonlight Accord to hunt supernaturals that don't abide by the various laws keeping peace among mortal and immortal forces.
conversations.prefix: Mortal Bounty Hunter:
conversations.from: human
conversations.value: You live in the City, and you are aware of the bad, bad things that happen. You're just trying to get by, and if that means bumping elbows or uglies with the Supernatural, so be it.
conversations.prefix: Mortal Free Agent:
conversations.from: gpt
conversations.value: The discovery of your supernatural nature was heralded by the presence of a demon; as such, you are seen by many as in league with the forces of Demogorgon or some other abyssal entity.
conversations.prefix: Demon-Touched:
conversations.from: human
conversations.value: Though you might have been mortal at one time in your life, you no longer resemble anything passing for human.
conversations.prefix: Monstrous:
conversations.from: gpt
conversations.value: Your strain of lycanthropy descends from Cerberus, marking you as one of the canniest ritualists among the werewolves.
conversations.prefix: Child of Cerberus:
conversations.from: human
conversations.value: Your strain of lycanthropy descends from Fenrir, marking you as one of the deadliest warriors among the werewolves.
conversations.prefix: Child of Fenrir:
conversations.from: gpt
conversations.value: You focus your studies on obfuscation and illusion, in an effort to make yourself the craftiest willworker in the City.
conversations.prefix: Magocrat Illusionist:
conversations.from: human
conversations.value: You are sanctioned by the Moonlight Accord to uncover agents of Demogorgon or any other forces volatile to the status quo.
conversations.prefix: Mortal Inquisitor:
conversations.from: gpt
conversations.value: While you abide by the rules of the Moonlight Accord, you have broken away from the mainstream of your supernatural archetype to go your own way. Few people are pleased with your decision.
conversations.prefix: Rogue:
conversations.from: human
conversations.value: Many werewolves do their best to control their bestial urges. You relish in the frenzy of your 'natural' state. Whenever you think the situation calls for it (which is almost all the time), you shift to your bestial state.
conversations.prefix: Moon-Mad:
conversations.from: gpt
conversations.value: Your new-found power has done nothing to curtail your consumption. You want to experience everything, and you use your nature to do so. You cannot turn down a new experience.
conversations.prefix: Hedonistic:
conversations.from: human
conversations.value: You are a magocrat that uses their powers for even the most mundane tasks. This doesn't endear you to many people, mundane or supernatural.
conversations.prefix: Addicted to Magic:
conversations.from: gpt
conversations.value: Blood is life, and you can't have enough of it. You will take any opportunity to feed, often to excess. You cannot turn down blood, nor can you easily stop yourself from taking too much.
conversations.prefix: Blood Glutton:
conversations.from: human
conversations.value: Your elevation to demi-god, be it through mortal or immortal means, is not fully appreciated by others. As such, they see you as vainglorious and don't comprehend your inherent nobility.
conversations.prefix: Narcassistic:
conversations.from: gpt
conversations.value: The vampiric blood that flows in your veins does not carry the full weight of the curse of undeath. As such, you are not as powerful as your pure-blood brethren, nor are you as plagued by the vampiric banes.
conversations.prefix: Thin-blooded:
conversations.from: human
conversations.value: Your knowledge of magic allows you to shape the elements beyond the laws of science.
conversations.prefix: School of Alchemy:
conversations.from: gpt
conversations.value: The wolf-blood that flows in your veins isn't of one lineage, but a mixture produced by having two lupine parents. As such relations are normally frowned upon, you must deal with the sins of your parents.
conversations.prefix: Half-Breed:
conversations.from: human
conversations.value: Your magic is based more on aptitude than true mastery of a school. As such, you failed the trials and have limited access to various legal magical resources.
conversations.prefix: Magocratic Burnout:
conversations.from: gpt
conversations.value: Whether you think something is out to get you, or something really is out to get you, the end result is the same - you're never comfortable or safe in your own shoes.
conversations.prefix: Paranoid:
conversations.from: human
conversations.value: The curse of undeath makes you more resilient (mentally and physically) than most mortal or immortal forces.
conversations.prefix: Vampiric Resolve:
conversations.from: gpt
conversations.value: The curse of undeath makes you faster than most mortal or immortal forces.
conversations.prefix: Vampiric Alacrity:
conversations.from: human
conversations.value: The curse of undeath makes you stronger than most mortal or immortal forces.
conversations.prefix: Vampiric Might:
conversations.from: gpt
conversations.value: Your knowledge of magic allows you to protect yourself and others from the powers of other supernaturals.
conversations.prefix: School of Warding:
conversations.from: human
conversations.value: Just because you rub elbows with forces beyond your comprehension (and pay grade) doesn't mean you have to like it.
conversations.prefix: Suspicious of Supernaturals:
conversations.from: gpt
conversations.value: Supernatural or not, the rent's due, your loan payments are late and 'hand-to-mouth' isn't so much a idiom as it is a way of life.
conversations.prefix: Poor:
conversations.from: human
conversations.value: Your knowledge of magic allows you to alter the items and individuals beyond the laws of reason.
conversations.prefix: School of Transmutation:
conversations.from: gpt
conversations.value: The curse of undeath allows you to impose your will on lesser creatures.
conversations.prefix: Vampiric Domination:
conversations.from: human
conversations.value: Your knowledge of magic allows you to help your allies.
conversations.prefix: School of Enchantment:
conversations.from: gpt
conversations.value: Because of the lupine blood in your veins, you may take the 'natural' shape of your kind, a terrible cross between man and wolf.
conversations.prefix: Bestial Form:
conversations.from: human
conversations.value: Your knowledge of magic allows you to hinder your enemies.
conversations.prefix: School of Cursing:
conversations.from: gpt
conversations.value: Because of the lupine blood in your veins, you may take the form of a wolf, dog or similar mundane canine.
conversations.prefix: Animal Form:
conversations.from: human
conversations.value: Because of the lupine blood in your veins, you may take the shape of a large wolf, dog or similarly sized-dire animal.
conversations.prefix: Dire Form:
conversations.from: gpt
conversations.value: The curse of undeath allows you to change your shape in many, often terrible, ways.
conversations.prefix: Vampiric Mutation:
conversations.from: human
conversations.value: The curse of undeath allows you to manipulate the emotions of lesser creatures.
conversations.prefix: Vampiric Seduction:
conversations.from: gpt
conversations.value: You can summon the spirit of a dead ally to assist you.
  Child of Cerberus or Magocratic Necromancer: Your ghost ally may possess an enemy.
conversations.prefix: Ghost Ally:
conversations.from: human
conversations.value: You can disappear from the sight of all present, friend or foe.
  Child of Luna or Magocratic Illusionist - You may move undetected.
conversations.prefix: Vanish:
conversations.from: gpt
conversations.value: You call forth a horde of crows, locusts or mice.
  Child of Luna or Gorgon Bloodline - The horde is of dogs, rats or wasps.
conversations.prefix: Summon Horde:
conversations.from: human
conversations.value: The assaults and powers of an enemy seem to have no effect on you.
  Child of Fenrir or Tyrant Bloodline - The assaults and powers of all your enemies seem to have no effect on you.
conversations.prefix: Iron Facade:
conversations.from: gpt
conversations.value: You cause an enemy to become fearful of you.
  Child of Cerberus or Gorgon Bloodline - You cause all enemies to become fearful of you.
conversations.prefix: One That You Fear:
conversations.from: human
conversations.value: You instill a nearby corpse with some semblance of life, turning it into a zombie at your service.
  Magocratic Necromancer or Tyrant Bloodline: Your turn several nearby corpses into zombies.
conversations.prefix: Raise Undead:
conversations.from: gpt
conversations.value: The light of the stars burns a single enemy.
  Child of Luna or Magocratic Elementalist - The light burns all enemies.
conversations.prefix: Starfire:
conversations.from: human
conversations.value: You sprout vicious claws that can maim all but the toughest supernaturals.
  Child of Fenrir or Gorgon Bloodline - Your claws may injure beings that are supernaturally tough.
conversations.prefix: Claws of Beast:
conversations.from: gpt
conversations.value: One enemy is frozen where they stand.
  Child of Luna or Magocratic Necromancer - Several enemies are frozen where they stand.
conversations.prefix: Frostbite:
conversations.from: human
conversations.value: An enemy's attitude changes from negative to positive.
  Child of Luna or Siren Bloodline - Several enemies become more positive toward you.
conversations.prefix: Siren's Song:
conversations.from: gpt
conversations.value: A single enemy is haunted by voices and sights unseen and unheard.
  Magocratic Necromancer or Siren Bloodline - All enemies are haunted.
conversations.prefix: Haunting:
conversations.from: human
conversations.value: The area surrounding an enemy becomes crippling to them.
  Magocratic Elementalist or Gorgon Bloodline - The area surrounding several enemies becomes crippling to all of them.
conversations.prefix: Damnation:
conversations.from: gpt
conversations.value: A single enemy becomes passive.
  Child of Cerberus or Siren Bloodline - Several enemies become passive.
conversations.prefix: Song of Serenity:
conversations.from: human
conversations.value: Ghostly hands grasp onto an enemy, immobilizing them. Magocratic Necromancer or Gorgon Bloodline - Several enemies are immobilized.
conversations.prefix: Grasp of the Unholy:
conversations.from: gpt
conversations.value: An enemy must follow a command.
  Child of Luna or Tyrant Bloodline - Several enemies must follow your commands.
conversations.prefix: Word of Power:
conversations.from: human
conversations.value: You fashion protection from the corpses of fallen foes. Magocratic Necromancer or Child of Fenrir - You create protection for all your allies.
conversations.prefix: Bone Armor:
conversations.from: gpt
conversations.value: An enemy believes they have suffered several illusionary wounds.
  Child of Cerberus or Magocratic Illusionist - Several enemies believe they have suffered several illusionary wounds.
conversations.prefix: 1000 Cuts:
conversations.from: human
conversations.value: You summon several illusionary doppelgangers to confuse enemies. Child of Fenrir or Magocratic Illusionist - You summon doppelgangers of your allies as well.
conversations.prefix: Army of One:
conversations.from: gpt
conversations.value: An ally gains unholy enchantment defending you from harm.
  Child of Cerberus or Tyrant Bloodline - All your allies gain unholy enchantments defending you from harm.
conversations.prefix: Lord of the Damned:
conversations.from: human
conversations.value: You are unaffected by another supernatural's mentalism.
  Magocratic Elementalist or Tyrant Bloodline - You are unaffected by every other supernatural's mentalism for the scene.
conversations.prefix: Nerves of Steel:
conversations.from: gpt
conversations.value: You convince an enemy to trust you.
  Magocratic Elementalist or Siren Bloodline - You convince several enemies to trust you.
conversations.prefix: Honey over Vineger:
conversations.from: human
conversations.value: With enough cash, and knowing the right people, you can make anyone suffer without laying a finger on them. Mortal - You can interfere with any supernatural's plans effortlessly.
conversations.prefix: Red Tape:
conversations.from: gpt
conversations.value: Big, blunt bullets, wrought in silver. You know what they’re for.
  Mortal - Silver bullets will never miss their mark against lupines.
conversations.prefix: Silver Bullets:
conversations.from: human
conversations.value: Somehow, someway, you will make your true love "immortal" like you are.
conversations.prefix: Elevate Your Love:
conversations.from: gpt
conversations.value: Regardless of your origin, you wish to use your power to attain a higher state of being.
conversations.prefix: Transcendence:
conversations.from: human
conversations.value: The Magocracy seeks the tome of a former, fallen Archmagus -- where could it be, and what is inside?
conversations.prefix: The Missing Tome:
conversations.from: gpt
conversations.value: The Cult of Crimson has decided to make a show of their death, thrusting themselves into the fray.
conversations.prefix: Suicidal Cultists:
conversations.from: human
conversations.value: Mortals overpopulate this location, and treat each other viciously due to the lawlessness of the area. Supernaturals are not very welcome.
conversations.prefix: Old Barrens:
conversations.from: gpt
conversations.value: The vampires of the city have long quarreled over who among the eldest will claim the long-abandoned title of 'Lord.' Without outside help, no vampire will break the stalemate.
conversations.prefix: Praxis:
conversations.from: human
conversations.value: It's not about winning or losing, it's about making it to the next night.
conversations.prefix: Survive the Night:
conversations.from: gpt
conversations.value: A young, tough werewolf who takes the spirituality of her species a little too far sometimes.
conversations.prefix: Nomi Maura:
conversations.from: human
conversations.value: A brood of bloodsuckers are hungry and want any blood they can get their fangs on.
conversations.prefix: Hungry Vampires:
conversations.from: gpt
conversations.value: Dylan is a young but influential Siren with a knack for getting caught up with other supernaturals.
conversations.prefix: Dylan McGregor:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: In the face of all the City's evil, you still hold onto something purer than any of the darkness your enemies wield.
conversations.prefix: Faith:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.value: You have people you're trying to protect.  Maybe they're kin.  Maybe they're friends.  But you want to keep them away from the machinations of Moonlight Accords and living by their own destiny.
conversations.prefix: Keep them free.:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.prefix: Wild:
conversations.from: gpt
conversations.prefix: Wild:
conversations.from: human
conversations.value: The mortal world is full of laws and departments, each just as byzantine and arcane to outsiders as any magi tabernacle or lycanthrope lineage.  You just need to know how to employ them.
conversations.prefix: Friends in Bureacracy:
conversations.from: gpt
conversations.value: You hope to restore balance to an unbalanced system.
conversations.prefix: Restore Balance:
conversations.from: human
conversations.value: You respond quickly in tough or unexpected situations.
conversations.prefix: Resourceful: