conversations: human
conversations:  Reynos finds himself awoken in a dark unfamiliar room. It's shadowy light comes from not clear source. Reynos stumbles to find himself fully healed and suffering no wounds from the fight with Gopher and the bloodsailors. Suddenly Reynos's head is blasted with powerful thoughts and images, two orbs floating in rooms Reynos does not recognize but are similar in design to the one he is standing in now. One is a black orb as dark as midnight and the other pulses with bright light.
  
  Reynos himself feels somewhat, empty and incomplete. As Reynos looks around at his surroundings he sees two large marble doors to the left and to his right and behind him as well as two pedestals surrounding an altar behind him. The room has symbols strewn about it but Reynos can't decipher what they mean.
  
  What does Reynos do?
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos confusedly stands up, looking around for any signs of life.
  
  Spot:  (1d20+13)[ 25 ] 
  Listen:  (1d20+14)[ 16 ] 
  
  If detecting nothing, he turns around to go examine the altar:
  
   (1d20-3)[ 0 ] 
conversations: Road_Runner:
conversations: human
conversations:  The room's seems to be silent and still as the darkness seeps from the walls. You sense no life in the room.
  
  As you walk towards the altar you see some runes written on the side but you can't decipher them. In the middle there is a Yin-Yang symbol. The altar is made of two separate materials, a black onyx and white marble.
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos calls out.  "Hello? Is this a trick? Whoever is doing this I demand you to show yourself!" . Hearing no response, he sighs and touches the ying yang symbol to see if it does anything.
conversations: Road_Runner:
conversations: human
conversations:  Nothing happens as you call out. As you touch the altar the two pedestals bristle with magic for a half a second before fizzling out. Nothing else happens.
conversations: Silva Stormrage:
conversations: human
conversations:  "Interesting..."  Ryenos says, pulling his hand back.  "I guess I'll have to guess which door takes me out of here,"  he mutters, heading for the right marble door.
conversations: Road_Runner:
conversations: human
conversations:  As you open the door your are greeted with the sight of another almost pitch black room. It is still shadowy concealment and the room is 20 by 20ft. You see nothing in the room once again and you see another door past this one on the other side of the room.
  
  
  If you enter the room
   
   Spoiler 
   A wall of darkness covers the path back into the main room preventing you from getting back.
  
  Two creatures form out of the shadows of the room. Both of them look like humans made of shadowstuff. They are both wielding great swords and they charge at you.
  
  Init
   (1d20+2)[ 5 ] 
   (1d20+2)[ 14 ] 
   
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos will briefly retreat to walk through the entrance of the opposite door.
conversations: Road_Runner:
conversations: human
conversations:  You open the door on the left and are immediately blinded by the bright light in the room. It is only normal sunlight but your eyes are adjusted to the darkness in the previous two rooms. The room's light does not seep into the other rooms though and the light is staying only in this room.
  
  The room is a 20 by 20ft room and their is a door on the opposite side.
  
  If you enter the room
   
   Spoiler 
  
  The door behind you is suddenly blocked by a wall of shining light, however you can't force yourself past this light and it stops you from entering the previous room.
  
  As you enter one creature forms out of the light in this room. he both look like forms of human made entirely from light. He wields a morning star and a heavy shield and charges at you.
  Init
   (1d20+6)[ 23 ] 
   
conversations: Silva Stormrage:
conversations: human
conversations:  (Despite the bright light, Ryenos still walks into the room trailing wisps of shadow behind him, (aka using child of shadow stance)).
  
  Ryenos enters the bright room, surprised to find the enemy he readies himself for action:
  
  Intiative:  (1d20+3)[ 23 ] 
conversations: Road_Runner:
conversations: human
conversations:  The light human forms in the room and rushes you with his morning star.
  
  Attack:  (1d20+8)[ 15 ] 
  Damage:  (1d8+9)[ 15 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Sidestepping the blow, Ryenos swings his flaming elbow into the charge and follows up with a fiery punch to his head.
  
  using burning blade:
  
  Attack:  (1d20+12)[ 30 ] 
  Damage:  (1d6-1)[ 5 ]  plus  (1d6+4)[ 8 ]  fire
  
  Attack:  (1d20+12)[ 23 ] 
  Damage:  (1d6-1)[ 0 ]  plus  (1d6+4)[ 7 ]  fire
conversations: Road_Runner:
conversations: human
conversations:  The first attack hits and deals a good deal more damage than you were expecting. Your physical force behind the punch was amplified much beyond your standard strength. (In this mental realm your strength score is replaced by your wisdom score). The second attack is deflected off of his shield.
  
  
  After you hit him he reels back but is still standing. The room suddenly pulses and the light in the room becomes a lot brighter than it was previously. The creature suddenly looks empowered by the light and swings with renewed vigor. You however are dazzled by the bright light.
  
   (1d20+11)[ 19 ] 
   (1d8+12)[ 17 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos staggers from the brilliant light. Countering, he gathers the shadows to him and vanishes (Cloak of Deception), sending blows out of thin air.
  
  
  Attack:  (1d20+13)[ 21 ] 
  Damage:  (1d6+7)[ 10 ] 
  
  Attack:  (1d20+13)[ 27 ] 
  Damage:  (1d6+7)[ 9 ] 
conversations: Road_Runner:
conversations: human
conversations:  The second attack hits once again sending him reeling back.
  
  The room starts to lose its brightness and within seconds it becomes as dark as the other room.
  
  The creature of light swings again at you.
  Miss chance: (1d5)[ 5 ] 
  Attack: (1d20+8)[ 23 ] 
  Damage: (1d8+9)[ 10 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos launches another assault of fists.
  
  Attack:  (1d20+12)[ 26 ] 
  Damage:  (1d6+7)[ 8 ] 
  Miss chance:  (1d5)[ 5 ] 
  Miss chance:  (1d5)[ 3 ] 
  
  Attack:  (1d20+12)[ 14 ] 
  Damage:  (1d6+7)[ 11 ] 
  Miss chance:  (1d5)[ 3 ] 
  Miss chance:  (1d5)[ 1 ] 
conversations: Road_Runner:
conversations: human
conversations:  The room suddenly becomes increasingly bright until it is once again too bright to see clearly. You are dazzled again.
  
  The creature of light swings once again. If he wasn't mindless he would be frustrated from missing so much.
  
   (1d20+11)[ 21 ] 
   (1d8+12)[ 19 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos smirks as he sidesteps another blow, and continue to pummel him.
  
  Attack:  (1d20+11)[ 22 ] 
  Damage:  (1d6+7)[ 8 ] 
  
  
  Attack:  (1d20+11)[ 18 ] 
  Damage:  (1d6+7)[ 10 ] 
conversations: Road_Runner:
conversations: human
conversations:  The room suddenly becomes incredibly dark again.
  
  The creature of light swings again at you. Non Martial Melee characters are fun....
  Attack: (1d20+8)[ 28 ] 
  Damage: (1d8+9)[ 15 ] 
  Miss: (1d5)[ 4 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  The attack finally hits you and deals a grievous wound to your side. The wound is incredibly bloody and you feel an intense burning in your side where he hit you.
  
  Attack: (1d20+8)[ 19 ] 
  Damage: (1d8+9)[ 16 ] 
  Miss: (1d5)[ 5 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos winces as the blow strikes a gash in his arm, but as the morningstar makes contact flames leap from his body and onto the creature of light.
  
  Touch attack:  (1d20+14)[ 31 ] 
  Fire damage:  (4d6)[ 14 ] 
  
  Launching another flurry of blows:
  
  Attack:  (1d20+12)[ 14 ] 
  Damage:  (1d6+7)[ 8 ] 
  Miss chance:  (1d5)[ 1 ] 
  Miss chance:  (1d5)[ 5 ] 
  
  Attack:  (1d20+12)[ 16 ] 
  Damage:  (1d6+7)[ 12 ] 
  Miss chance:  (1d5)[ 5 ] 
  Miss chance:  (1d5)[ 2 ] 
conversations: Road_Runner:
conversations: human
conversations:  The creature of light is burned badly by the flames and 5ft steps back. You know he is casting a spell but you can't identify what he is casting.
  
  Heal Amount:  (2d8+5)[ 14 ]  *1.5
  
  You take 2 points of damage from the wound bleeding.
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos also moves back 5 feet, and concentrates to refresh his manuevers.
  
  
   
   Spoiler 
  Since I just realized this counter comes before the attack roll, if the creature charges I use counter charge.
   
conversations: Road_Runner:
conversations: human
conversations:  The room becomes shadowy again and the creature moves towards Reynos and swings his morning star.
  
  Miss Chance:  (1d5)[ 1 ] 
  Attack:  (1d20+8)[ 19 ] 
  Damage:  (1d8+9)[ 14 ] 
  
  You take another 2 points of damage from the wound.
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos launches a blazing assault of strikes:
  
  Attack: (1d20+12)[ 31 ] 
  Damage:  (1d6+7)[ 9 ]  plus  (1d6+4)[ 6 ]  fire damage
  Miss Chance:  (1d5)[ 1 ] 
  Miss Chance:  (1d5)[ 2 ] 
  
  Attack: (1d20+12)[ 23 ] 
  Damage:  (1d6+7)[ 11 ]  plus  (1d6+4)[ 8 ]  fire damage
  Miss Chance:  (1d5)[ 5 ] 
  Miss Chance:  (1d5)[ 2 ] 
conversations: Road_Runner:
conversations: human
conversations:  The first attack hits and and the creature follows up and swings his morning star once the room begins lighting up again. Reynos is dazzled again from the light.
  
  Attack:  (1d20+11)[ 16 ] 
  Damage:  (1d20+12)[ 16 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos attacks again
  
  Attack: (1d20+11)[ 14 ] 
  Damage:  (1d6+8)[ 10 ] 
  
  Attack: (1d20+11)[ 28 ] 
  Damage:  (1d6+8)[ 11 ] 
conversations: Road_Runner:
conversations: human
conversations:  The room becomes dark again and the creature swings his morning star
  
  Attack:  (1d20+8)[ 11 ] 
  Damage: (1d20+9)[ 14 ] 
  Miss Chance:  (1d5)[ 3 ] 
  
  You take another 2 points of damage.
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos attacks again.
  
  Attack: (1d20+12)[ 30 ] 
  Damage:  (1d6+7)[ 9 ] 
  Miss Chance:  (1d5)[ 3 ] 
  Miss Chance:  (1d5)[ 3 ] 
  
  Attack: (1d20+12)[ 32 ] 
  Damage:  (1d6+7)[ 10 ] 
  Miss Chance:  (1d5)[ 4 ] 
  Miss Chance:  (1d5)[ 1 ] 
conversations: Road_Runner:
conversations: human
conversations:  Confirm:
  
  Attack: (1d20+12)[ 17 ] 
  Damage:  (1d6+7)[ 13 ] 
  Miss Chance:  (1d5)[ 2 ] 
  Miss Chance:  (1d5)[ 1 ] 
conversations: Road_Runner:
conversations: human
conversations:  The creature disperses into pure light as your last flurry of blows hits.
  
  You heal  (2d8+8)[ 22 ]  once the creature falls and the bleeding at your side stops.
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos refreshes his manuevers and moves into the next room.
conversations: Road_Runner:
conversations: human
conversations:  Inside the next room is a large white orb floating above a pure marble altar. It is the same orb you saw in your vision when you first arrived here. The orb is about 1ft in diameter.
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos slowly approaches the orb and touches it.
conversations: Road_Runner:
conversations: human
conversations:  The instant you touch it you feel the barrier behind you blocking the path back into the main room fade away.
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos moves back into the main room and enters the other door.
conversations: Road_Runner:
conversations: human
conversations:  Intiative  (1d20+3)[ 14 ] 
conversations: Road_Runner:
conversations: human
conversations:  Ryenos moves towards the humanoid on the right, (gaining concealment), and slashes across his eyes with a shadowy fist (clinging shadow strike)
  
  Attack:  (1d20+14)[ 19 ] 
  Damage:  (2d6+7)[ 10 ] 
  
  DC 18 Fort or suffer 20% blindness for 1 round.
conversations: Road_Runner:
conversations: human
conversations:  Your attack hits but you feel that the creature is somewhat cushioned against the blow (DR)
  
  Both of the creatures swing their great swords at Reynos
  
   (1d20+8)[ 11 ] 
   (2d6+8)[ 17 ] 
   (1d20+8)[ 19 ] 
   (2d6+8)[ 16 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos ignites his fists and attacks the same creature again.
  
  Attack:  (1d20+12)[ 22 ] 
  Damage:  (1d6+7)[ 10 ]  plus  (1d6+4)[ 5 ]  fire damage
  
  Attack:  (1d20+12)[ 29 ] 
  Damage:  (1d6+7)[ 10 ]  plus  (1d6+4)[ 9 ]  fire damage
conversations: Road_Runner:
conversations: human
conversations:  The room becomes even darker and now you can't even see at all. Somehow you still can feel where the creatures are in the room (They have a 50% miss chance now).
  
   (1d20+9)[ 29 ] 
   (2d6+8)[ 12 ] 
   (1d20+9)[ 25 ] 
   (2d6+8)[ 14 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Confirm
   (1d20+9)[ 25 ] 
   (2d6+8)[ 16 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos winces but lashes back with a whip of fire at the creature he had already been attacking when he strikes him.
  
  Touch Attack:  (1d20+14)[ 20 ] 
  Damage:  (4d6)[ 5 ] 
conversations: Road_Runner:
conversations: human
conversations:  Ryenos fades into darkness and attacks the same humanoid again.
  
  Attack:  (1d20+14)[ 23 ] 
  Damage:  (1d6+7)[ 10 ] 
  Miss Chance:  (1d4)[ 2 ] 
  
  Attack:  (1d20+14)[ 29 ] 
  Damage:  (1d6+7)[ 8 ] 
  Miss Chance:  (1d4)[ 1 ] 
conversations: Road_Runner:
conversations: human
conversations:  The room suddenly becomes bright but not bright enough so that you are dazzled.
  They swing their blades at you but they seem hampered by the light.
   (1d20+6)[ 19 ] 
   (2d6+6)[ 15 ] 
   (1d20+6)[ 8 ] 
   (2d6+6)[ 12 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos swiftly punches the same creature again.
  
  
  Attack:  (1d20+12)[ 27 ] 
  Damage:  (1d6+7)[ 12 ] 
  
  Attack:  (1d20+12)[ 14 ] 
  Damage:  (1d6+7)[ 11 ] 
conversations: Road_Runner:
conversations: human
conversations:  With the last attack the creature of shadow pulses and disperses.
  
  You feel the darkness wrap around you and mend some of your wounds and you heal  (2d8+4)[ 9 ] .
  
  The room becomes pitch black once again and the remaining creature swings at you.
   (1d20+9)[ 17 ] 
   (2d6+8)[ 15 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos 5 foot steps back and refreshes manuevers.
conversations: Road_Runner:
conversations: human
conversations:  The room becomes bright again and once again the creature seems weekend by the light.
  
  
  The creature 5ft steps and swings his blade.
  
   (1d20+6)[ 18 ] 
   (2d6+6)[ 16 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos attacks the creature with flaming fists.
  
  
  Attack:  (1d20+12)[ 27 ] 
  Damage:  (1d6+7)[ 9 ]  plus  (1d6+4)[ 10 ] 
  
  Attack:  (1d20+12)[ 28 ] 
  Damage:  (1d6+7)[ 9 ]  plus  (1d6+4)[ 10 ] 
conversations: Road_Runner:
conversations: human
conversations:  The creature can't handle your awesomeness and explodes into shadow.
  
  You heal  (2d8+4)[ 12 ] 
conversations: Silva Stormrage:
conversations: human
conversations:  Captain Falcon  Ryenos moves into the next room.
conversations: Road_Runner:
conversations: human
conversations:  You see a black orb floating above a pedestal. It looks to be the same one as in your vision when you first arrived here.
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos moves forward and touches the orb.
conversations: Road_Runner:
conversations: human
conversations:  The orb glows slightly than vanishes. You can feel that the barrier blocking you from entering the main room vanishes.
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos goes back to the main room after refreshing manuevers.
conversations: Road_Runner:
conversations: human
conversations:  You see both of the orbs floating above the two pedestals in the room and the altar is glowing slightly. The marble sections of the altar are pulsing light while the onyx sections are pulsing shadows. There is nothing else changed in the room.
conversations: Silva Stormrage:
conversations: human
conversations:  Ryenos steps up and touches the ying yang symbol on the altar.
conversations: Road_Runner:
conversations: human
conversations:  The two orbs glow and lift themselves into the air. They both start to spin rapidly and they slowly dissolve themselves into a liquid like substance which merges and forms together to form something in front of you. When the substance is finished it looks like. An anthropomorphic dog wielding a great sword pulsing in light. It has a golden coat and it points its sword at you and charges. The room also lights up bright enough so that Reynos is dazzled.
  
   (1d2)[ 1 ] 
  
  You must make a will save dc 16 as the beast's presence crushes yours.
  
  Init: [roll]1d20+4[/roll]
conversations: Silva Stormrage:
conversations: human
conversations:  Init:  (1d20+4)[ 19 ] 
conversations: Silva Stormrage: