conversations: human
conversations:  Feats:
  1) Power Attack
  3) Wingover
  6) Improved Natural Attack (claw)
  9) Hover
  12) Multiattack
  15) Blind Fight
  18) Improved Sunder
  21) Great Constitution
  24) Permanent Emanation: Repulsion
  27) Great Constitution
  30) Fast Healing
  33) Fast Healing
  36) Fast Healing
  39) Fast Healing
  
  Stats: Str (39), Dex (10), Con (29), Int (22), Wis (23), Cha (22)
  BAB/Grapple: +39/+65
  
  Spec Attacks:  Breath Weapon (Su):  120 ft line of lightning, 24d8 damage, Reflex DC 37 for half. Delay 1d4 rounds.
   Frightful Presence (Ex):  360', When Dragon attacks, Charges, or Flies overhead.  Will Save, DC 35 or  Shaken  (-2 attack rolls, saving throws, skill checks, and ability checks)
  
  SLA:  Create/Destroy Water:  3/day (Will DC 35 for magic liquids.liquids in creature's possession)
   Ventriloquism:  3/day
   Hallucinatory Terrain:  1/day
   Veil:  1/day,
   Mirage Arcana:  1/day
  
  Skills: Bluff +48, Hide +30, Spellcraft +48, Move Silently +21, Spot +48, Listen +48, Search +48, Concentration +51, Knowledge (History) +48, Knowledge (Arcana) +48, Sense Motive +48, Use Magic Device +48
  
  Saving Throws: Fort +30, Reflex +21, Will +27
  Movement: 40, Burrow 20, Fly 200 (clumsy)
  Init: 0
  AC: 44 (-4 Size, +28 Natural)
  
  Spell Resistance: 31
  Damage Reduction: 20/magic
  Fast Healing 12
  HD: 39d12 + 351 (604 hp)
  
  Attacks: +49
  Bite +49 (4d6+14)
  2 Claws +47 (4d6+7)
  2 Wings +47 (2d8+7)
  Tail Slap +47 (2d8+21)
  
  Senses: Blindsense (60 feet)
  4x vision in shadows, 2x vision normal.
  Darkvision (120 feet)
  
  Spells: 6/6/6/6/6/6/6/6/4
  Spells Known: 9/5/5/4/4/4/3/3/2
  
  Spell List: 
   Spoiler 
  
  0: Resistance, Open/Close, Light, Message, Detect Magic, Cure Minor Wounds, Guidance, Virtue, Mending
  
  1:  Protection from Law, Protection from Chaos, Entropic Shield, True Strike, Expeditious Retreat
  
  2:  Resist Energy, Fog Cloud, See Invisibility, Bear's Endurance, Silence
  
  3:  Arcane Sight, Blink, Clairaudience/Clairvoyance, Wind Wall
  
  4:  Death Ward, Freedom of Movement, Dimension Door, Invisibility (Greater)
  
  5:  Mage's Private Sanctum, Wall of Force, Mark of Justice, Righteous Might
  
  6:  Repulsion, True Seeing, Antimagic Field
  
  7:  Waves of Exhaustion, Ethereal Jaunt, Dictum
  
  8:  Mind Blank, Cloak of Chaos
   
  
  
  Hoard For Disciple.
   
   Spoiler 
  
  3,000 platinum
  20,000 gold pieces
  
  48 Gems
  24 Art Pieces
  
  Medium Items:
  
  Armor:  Full Plate +2 - Slick, Improved
  Weapon: Scimitar +2
  Ring: Spell Storing, Minor
  Ring: Wizardry 1
  Wand: Contagion
  
  Major Items:
  
  Armor: Heavy Steel Shield +3
  Weapon: Greataxe +3 - Spell Storing, Mighty Cleaving
  Weapon: (7-9) Dwarven Waraxe +4
  Weapon: Bastard Sword +3
  Ring: Elemental Command (Fire)
  Ring: Shooting Stars
  Ring: Protection +5
  Ring: Wizardry 2
  Ring: Elemental Command (Fire)
  Ring: Telekinesis
  Potion: Greater Magic Fang +3
  Potion: Greater Magic Fang +2
  Potion: Cure Serious Wounds
  Scrolls Type: Arcane, 4 spells
   Magic Jar
   Mordenkainen's Private Sanctuary
   Baleful Polymorph
   Shadow Walk
  Scrolls Type: Arcane, 6 Spells
   Seeming
   Hold Monster
   Feeblemind
   Teleport
   Cat's Grace, Mass
   Prying eyes
  Wands: Neutralize Poison
  Staff: Passage
  Staff: Defense
  Staff: Divination
  Staff: Necromancy
  Staff: Healing
  Rod: Metamagic, Quicken, Lesser
  Wondrous Item: Daern's Instant Fortress
  Wondrous Item: Amulet of the Planes
  Wondrous Item: Orb of Storms
  Wondrous Item: Amulet of Mighty Fists +3
  Wondrous Item: Manual of Quickness in action +3
  Wondrous Item: Carpet of Flying 5x10'
  Wondrous Item: Amulet of Proof against Detection and Location
  Wondrous Item: Helm of Brilliance
  Wondrous Item: Helm of Teleportation
   
  
  
  Treasure Tables for this hoard are below.
conversations: Talic:
conversations: human
conversations:  Treasure Listing:
  
  Triple Standard.
  
  pp. 53, DMG
  Coin Roll 1:  (1d100)[ 17 ]  Nothing
  Coin Roll 2:  (1d100)[ 83 ]  4d10x100 pp
  Coin Roll 3:  (1d100)[ 50 ]  4d8x1000 gp
  
  Goods Roll 1:  (1d100)[ 69 ]  7d6 Art
  Goods Roll 2:  (1d100)[ 37 ]  4d10 gems
  Goods Roll 3:  (1d100)[ 31 ]  4d10 gems
  
  Items Roll 1:  (1d100)[ 89 ]  1d3 major
  Items Roll 2:  (1d100)[ 64 ]  1d4 medium
  Items Roll 3:  (1d100)[ 29 ]  1d4 medium
  
  +27 Major magic Items.
  
  Rolls on DMG Table 7-1.
  Item 1:  (1d100)[ 18 ] 
  Item 2:  (1d100)[ 70 ] 
  Item 3:  (1d100)[ 31 ] 
  Item 4:  (1d100)[ 20 ] 
  Item 5:  (1d100)[ 34 ] 
  Item 6:  (1d100)[ 71 ] 
  Item 7:  (1d100)[ 100 ] 
  Item 8:  (1d100)[ 81 ] 
  Item 9:  (1d100)[ 24 ] 
  Item 10:  (1d100)[ 30 ] 
  Item 11:  (1d100)[ 51 ] 
  Item 12:  (1d100)[ 91 ] 
  Item 13:  (1d100)[ 75 ] 
  Item 14:  (1d100)[ 42 ] 
  Item 15:  (1d100)[ 28 ] 
  Item 16:  (1d100)[ 59 ] 
  Item 17:  (1d100)[ 73 ] 
  Item 18:  (1d100)[ 77 ] 
  Item 19:  (1d100)[ 88 ] 
  Item 20:  (1d100)[ 5 ] 
  Item 21:  (1d100)[ 12 ] 
  Item 22:  (1d100)[ 97 ] 
  Item 23:  (1d100)[ 22 ] 
  Item 24:  (1d100)[ 95 ] 
  Item 25:  (1d100)[ 46 ] 
  Item 26:  (1d100)[ 91 ] 
  Item 27:  (1d100)[ 31 ] 
  
  27 Extra major items =
  1 Roll on Armor and Shields (7-2)
  3 Rolls on Weapon (7-9)
  5 rolls on Ring (7-18)
  2 rolls on Potions (7-17)
  2 Rolls on Scrolls (7-20)
  1 Roll on Wands (7-26)
  5 Rolls on Staff (7-25)
  1 Roll on Rod (7-19)
  7 Rolls on Wondrous Item (7-27,28,29)
conversations: Talic:
conversations: human
conversations:  Coins:
   (4d10)[ 30 ]  x 100 pp = 3000 pp
   (4d8)[ 20 ]  x 1000 gp = 20,000 gp
  
  Goods:
   (7d6)[ 24 ]  Art Objects
   (8d10)[ 48 ]  Gems
  
  Magic Items:
   (2d4)[ 5 ]  Medium Items
   (1d3)[ 3 ]  Major Items
conversations: Talic:
conversations: human
conversations:  5 Medium Magic Items:
  
  1: (1d100)[ 40 ] 
  2: (1d100)[ 9 ] 
  3: (1d100)[ 78 ] 
  4: (1d100)[ 33 ] 
  5: (1d100)[ 20 ] 
  
  
  3 Major magic items:
  
  1: (1d100)[ 23 ] 
  2: (1d100)[ 100 ] 
  3: (1d100)[ 33 ] 
  
  Total Items:
  
  Medium Items: (5)
  2 rolls on rings
  1 roll on Armor and Shields
  1 roll on Weapons
  1 roll on Wands
  
  Major Items: (30)
  1 Roll on Armor and Shields
  3 Rolls on Weapons
  6 Rolls on Rings
  3 Rolls on Potions
  2 Rolls on Scrolls
  1 Roll on Wands
  5 Rolls on Staffs
  1 Roll on Rods
  8 Rolls on Wondrous Items
conversations: Talic:
conversations: human
conversations:  Medium Items:
  
  Armor: (7-2)  (1d100)[ 98 ] 
  Type: (7-3 or 7-4)  (1d100)[ 64 ] 
  
  Weapon: (7-9)  (1d100)[ 25 ] 
  Type: (7-10)  (1d100)[ 61 ] 
  Weapon: (7-11, 12, or 13)  (1d100)[ 62 ] 
  
  Ring (7-18):  (1d100)[ 74 ] 
  
  Ring:  (1d100)[ 83 ] 
  
  Wand:  (1d100)[ 70 ] 
  
  
  Major items:
  
  Armor: (7-2)  (1d100)[ 7 ] 
  Type: (7-3 or 7-4)  (1d100)[ 49 ] 
  
  Weapon: (7-9)  (1d100)[ 97 ] 
  Type: (7-10)  (1d100)[ 22 ] 
  Weapon: (7-11, 12, or 13)  (1d100)[ 8 ] 
  
  Weapon: (7-9)  (1d100)[ 28 ] 
  Type: (7-10)  (1d100)[ 39 ] 
  Weapon: (7-11, 12, or 13)  (1d100)[ 91 ] 
  
  Weapon: (7-9)  (1d100)[ 4 ] 
  Type: (7-10)  (1d100)[ 69 ] 
  Weapon: (7-11, 12, or 13)  (1d100)[ 82 ] 
  
  Ring:  (1d100)[ 98 ] 
  
  Ring:  (1d100)[ 74 ] 
  
  Ring:  (1d100)[ 69 ] 
  
  Ring:  (1d100)[ 54 ] 
  
  Ring:  (1d100)[ 98 ] 
  
  Ring:  (1d100)[ 80 ] 
  
  Potion: (7-17)  (1d100)[ 84 ] 
  
  Potion:  (1d100)[ 73 ] 
  
  Potion:  (1d100)[ 22 ] 
  
  Scrolls Type:  (1d100)[ 47 ] 
  No. of Spells:  (1d6)[ 4 ] 
  Spell 1:  (1d100)[ 32 ] 
  Spell 2:  (1d100)[ 45 ] 
  Spell 3:  (1d100)[ 17 ] 
  Spell 4:  (1d100)[ 56 ] 
  Spell 5:  (1d100)[ 5 ] 
  Spell 6:  (1d100)[ 78 ] 
  
  Scrolls Type:  (1d100)[ 30 ] 
  No. of Spells:  (1d6)[ 6 ] 
  Spell 1:  (1d100)[ 48 ] 
  Spell 2:  (1d100)[ 36 ] 
  Spell 3:  (1d100)[ 36 ] 
  Spell 4:  (1d100)[ 44 ] 
  Spell 5:  (1d100)[ 58 ] 
  Spell 6:  (1d100)[ 44 ] 
  
  Wands:  (1d100)[ 72 ] 
  
  Staff:  (1d100)[ 96 ] 
  
  Staff:  (1d100)[ 35 ] 
  
  Staff:  (1d100)[ 75 ] 
  
  Staff:  (1d100)[ 65 ] 
  
  Staff:  (1d100)[ 17 ] 
  
  Rod:   (1d100)[ 73 ] 
  
  Wondrous Item:   (1d100)[ 39 ] 
  
  Wondrous Item:   (1d100)[ 85 ] 
  
  Wondrous Item:   (1d100)[ 26 ] 
  
  Wondrous Item:   (1d100)[ 36 ] 
  
  Wondrous Item:   (1d100)[ 65 ] 
  
  Wondrous Item:   (1d100)[ 10 ] 
  
  Wondrous Item:   (1d100)[ 9 ] 
  
  Wondrous Item:   (1d100)[ 87 ] 
  
  Wondrous Item:   (1d100)[ 56 ] 
conversations: Talic:
conversations: human
conversations:  Medium Items:
  
  Armor: Spec Ability, Roll again  (1d100)[ 89 ]  - Another Spec Ability and Roll again.
  Spec Ability:  (1d100)[ 20 ]  - Slick, Improved
   Full Plate
  
  Weapon: Scimitar +2
  
  Ring: Spell Storing, Minor
  
  Ring:  Wizardry 1
  
  Wand:  Contagion
  
  
  Major Items:
  
  Armor: Heavy Steel Shield +3
  
  Weapon: Spec Ability, Roll Again  (1d100)[ 80 ]  - Another Spec Ability and Roll Again
  Spec Ability:  (1d100)[ 23 ]  - Spell Storing
   Greataxe
  
  Weapon: (7-9) Dwarven Waraxe +4
  
  Weapon: Bastard Sword +3
  
  Ring: Elemental Command (Fire)
  
  Ring: Shooting Stars
  
  Ring: Protection +5
  
  Ring: Wizardry 2
  
  Ring: Elemental Command (Fire)
  
  Ring: Telekinesis
  
  Potion: Greater Magic Fang +3
  
  Potion: Greater Magic Fang +2
  
  Potion: Cure Serious Wounds
  
  Scrolls Type: Arcane, 4 spells
  Spell 1:  5th Level  (1d100)[ 41 ]  - Magic Jar
  Spell 2:  5th Level  (1d100)[ 51 ]  - Mordenkainen's Private Sanctuary
  Spell 3:  5th Level  (1d100)[ 4 ]  - Baleful Polymorph
  Spell 4:  6th Level  (1d100)[ 78 ]  - Shadow Walk
  
  Scrolls Type: Arcane, 6 Spells
  Spell 1:  5th level  (1d100)[ 71 ]  - Seeming
  Spell 2:  5th level  (1d100)[ 37 ]  - Hold Monster
  Spell 3:  5th level  (1d100)[ 35 ]  - Feeblemind
  Spell 4:  5th level  (1d100)[ 86 ]  - Teleport
  Spell 5:  6th level  (1d100)[ 20 ]  - Cat's Grace, Mass
  Spell 6:  5th level  (1d100)[ 67 ]  - Prying eyes
  
  Wands: Neutralize Poison
  
  Staff: Passage
  
  Staff: Defense
  
  Staff: Divination
  
  Staff: Necromancy
  
  Staff: Healing
  
  Rod: Metamagic, Quicken, Lesser
  
  Wondrous Item: Daern's Instant Fortress
  
  Wondrous Item: Amulet of the Planes
  
  Wondrous Item: Orb of Storms
  
  Wondrous Item: Amulet of Mighty Fists +3
  
  Wondrous Item: Manual of Quickness in action +3
  
  Wondrous Item: Carpet of Flying 5x10'
  
  Wondrous Item: Amulet of Proof against Detection and Location
  
  Wondrous Item: Helm of Brilliance
  
  Wondrous Item: Helm of Teleportation
conversations: Talic:
conversations: human
conversations:  Armor, Spec Ability, Roll again:  (1d100)[ 29 ] 
  Spec Ability:  (1d100)[ 24 ] 
  Full Plate - Slick, Improved
  
  Weapon Spec Ability, Roll again:  (1d100)[ 16 ] 
  Spec Ability:  (1d100)[ 53 ] 
  Greataxe - Spell Storing
conversations: Talic:
conversations: human
conversations:  Armor:
  Full Plate +2 - Slick, Improved
  
  Weapon:
  Greataxe +3 - Spell Storing, Mighty Cleaving
  
  Chance to have a spell stored:  (1d100)[ 31 ] 
  51-100 has spell stored.
conversations: Talic:
conversations: human
conversations:  Hoard For Disciple.
   
   Spoiler 
  
  3,000 platinum
  20,000 gold pieces
  
  48 Gems
  24 Art Pieces
  
  Medium Items:
  
  Armor:  Full Plate +2 - Slick, Improved
  Weapon: Scimitar +2
  Ring: Spell Storing, Minor
  Ring: Wizardry 1
  Wand: Contagion
  
  Major Items:
  
  Armor: Heavy Steel Shield +3
  Weapon: Greataxe +3 - Spell Storing, Mighty Cleaving
  Weapon: (7-9) Dwarven Waraxe +4
  Weapon: Bastard Sword +3
  Ring: Elemental Command (Fire)
  Ring: Shooting Stars
  Ring: Protection +5
  Ring: Wizardry 2
  Ring: Elemental Command (Fire)
  Ring: Telekinesis
  Potion: Greater Magic Fang +3
  Potion: Greater Magic Fang +2
  Potion: Cure Serious Wounds
  Scrolls Type: Arcane, 4 spells
   Magic Jar
   Mordenkainen's Private Sanctuary
   Baleful Polymorph
   Shadow Walk
  Scrolls Type: Arcane, 6 Spells
   Seeming
   Hold Monster
   Feeblemind
   Teleport
   Cat's Grace, Mass
   Prying eyes
  Wands: Neutralize Poison
  Staff: Passage
  Staff: Defense
  Staff: Divination
  Staff: Necromancy
  Staff: Healing
  Rod: Metamagic, Quicken, Lesser
  Wondrous Item: Daern's Instant Fortress
  Wondrous Item: Amulet of the Planes
  Wondrous Item: Orb of Storms
  Wondrous Item: Amulet of Mighty Fists +3
  Wondrous Item: Manual of Quickness in action +3
  Wondrous Item: Carpet of Flying 5x10'
  Wondrous Item: Amulet of Proof against Detection and Location
  Wondrous Item: Helm of Brilliance
  Wondrous Item: Helm of Teleportation
   
conversations: Talic:
conversations: human
conversations:  Feats:
  1) Power Attack
  3) Wingover
  6) Improved Natural Attack (claw)
  9) Hover
  12) Multiattack
  15) Blind Fight
  18) Improved Sunder
  21) Great Constitution
  24) Permanent Emanation: Repulsion
  27) Great Constitution
  30) Fast Healing
  33) Fast Healing
  36) Fast Healing
  39) Fast Healing
  
  Stats: Str (39), Dex (10), Con (29), Int (22), Wis (23), Cha (22)
  BAB/Grapple: +39/+65
  
  Spec Attacks:  Breath Weapon (Su):  120 ft line of lightning, 24d8 damage, Reflex DC 37 for half. Delay 1d4 rounds.
   Frightful Presence (Ex):  360', When Dragon attacks, Charges, or Flies overhead.  Will Save, DC 35 or  Shaken  (-2 attack rolls, saving throws, skill checks, and ability checks)
  
  SLA:  Create/Destroy Water:  3/day (Will DC 35 for magic liquids.liquids in creature's possession)
   Ventriloquism:  3/day
   Hallucinatory Terrain:  1/day
   Veil:  1/day,
   Mirage Arcana:  1/day
  
  Skills: Bluff +48, Hide +30, Spellcraft +48, Move Silently +21, Spot +48, Listen +48, Search +48, Concentration +51, Knowledge (History) +48, Knowledge (Arcana) +48, Sense Motive +48, Use Magic Device +48
  
  Saving Throws: Fort +30, Reflex +21, Will +27
  Movement: 40, Burrow 20, Fly 200 (clumsy)
  Init: 0
  AC: 44 (-4 Size, +28 Natural)
  
  Spell Resistance: 31
  Damage Reduction: 20/magic
  Fast Healing 12
  HD: 39d12 + 351 (604 hp)
  
  Attacks: +49
  Bite +49 (4d6+14)
  2 Claws +47 (4d6+7)
  2 Wings +47 (2d8+7)
  Tail Slap +47 (2d8+21)
  
  Senses: Blindsense (60 feet)
  4x vision in shadows, 2x vision normal.
  Darkvision (120 feet)
  
  Spells: 6/6/6/6/6/6/6/6/4
  Spells Known: 9/5/5/4/4/4/3/3/2
  
  Spell List: 
   Spoiler 
  
  0: Resistance, Open/Close, Light, Message, Detect Magic, Cure Minor Wounds, Guidance, Virtue, Mending
  
  1:  Protection from Law, Protection from Chaos, Entropic Shield, True Strike, Expeditious Retreat
  
  2:  Resist Energy, Fog Cloud, See Invisibility, Bear's Endurance, Silence
  
  3:  Arcane Sight, Blink, Clairaudience/Clairvoyance, Wind Wall
  
  4:  Death Ward, Freedom of Movement, Dimension Door, Invisibility (Greater)
  
  5:  Mage's Private Sanctum, Wall of Force, Mark of Justice, Righteous Might
  
  6:  Repulsion, True Seeing, Antimagic Field
  
  7:  Waves of Exhaustion, Ethereal Jaunt, Dictum
  
  8:  Mind Blank, Cloak of Chaos
   
conversations: Talic: