conversations: human
conversations:  Arena Tournament, Round 48:  Zhorj  vs.  Archer McGee    
   Map 
   
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
  
   Archer McGee - dman11235 
   Zhorj - amazinggameguru 
   All Gladiators, please roll initiative 
conversations: ArenaManager:
conversations: human
conversations:  Archer, Your AC should be 18 since your armor allows a max dex bonus of 4
conversations: amazinggameguru:
conversations: human
conversations:  Zhorj - Initiative  
   (1d20-4)[ 14 ] 
conversations: amazinggameguru:
conversations: human
conversations:  No purchases.
  
   (1d20+5)[ 6 ]  init.
conversations: dman11235:
conversations: human
conversations:  Zhorj round 1  
  
  Refs
   
   Spoiler 
  
  Starting in N2 activating Travel Devotion as a swift action
  Moving to N10 drawing a javelin
  Readied action to throw the javelin should LoS be established
  Spot
   (1d20-4)[ 12 ] 
  Listen
   (1d20-4)[ 15 ] 
   
  
  
  Stats for Ref
   
   Spoiler 
  
  HP: 15/15
  AC: 16 (4 armor, 2 dex) FF 14 (4 armor) T: 12 (2 dex)
  In hand: Glaive, Javelin
  Effects: Travel Devotion 10/10
  Location: N10
   
conversations: amazinggameguru:
conversations: human
conversations:  forgot to add that there is no LoS and my turn is done
conversations: amazinggameguru:
conversations: human
conversations:  Spoiler 
  double move to W12, start in N2, bow in hand.
  
  Hide:  (1d20+6)[ 17 ] 
   
  
  
  Your go, pending LoS (I don't think I have it).
  
  Stats:
   
   Spoiler 
  location: W12
  HP: 7/7
  AC: 18/14/14
  Buffs: none
   
conversations: dman11235:
conversations: human
conversations:  Zhorg Round 2  
  
  Done with Actions but we should get a LoS check before continuing
  
  @refs
   
   Spoiler 
  
  Zhorj sheathes his glaive and drops the javelin. Activating travel devotion he moves to o12 then moves to K12 and jumps up to grab the ledge and pull himself up to J12.  All this trying to make as little noise as possible.
  
  Jump DC 8 (standing reach 8' jump 2 feet to grab the ledge)
  Jump skill is +15 auto success
  Climb DC 10 (DC 15 check -5 difficulty for having a perpendicular wall
  Climb skill is +9 auto success
  Move silent
   (1d20+1)[ 5 ] 
  
  listen:
   (1d20-4)[ 15 ] 
  spot:
   (1d20-4)[ 15 ] 
   
  
  
  Stats for Ref
   
   Spoiler 
  
  HP: 15/15
  AC: 16 (4 armor, 2 dex) FF 14 (4 armor) T: 12 (2 dex)
  In hand:
  Items: Javelin on ground in N10
  Effects: Travel Devotion 9/10
  Location: J12
   
conversations: amazinggameguru:
conversations: human
conversations:  Fanboy Ref  
  
  Los checks-
  
   Archer Mcgee 
   
   Spoiler 
  
  No LOS.
   
  
   zhorj 
   
   Spoiler 
  
  No los
   
conversations: Fan:
conversations: human
conversations:  Is it my turn then?
conversations: dman11235:
conversations: human
conversations:  has been for a few days
conversations: amazinggameguru:
conversations: human
conversations:  Ah.  Didn't know if there was a conversation going on there or not.  I'll take my turn later today.
conversations: dman11235:
conversations: human
conversations:  Spoiler 
  Move to Q15 as a move action hiding ( (1d20+6)[ 18 ] , including the -5) as two move actions.  Activate Travel Devotion as a swift action.  Forgot to do this last time...
   
  
  
  End turn.
  
  Stats:
   
   Spoiler 
  location: Q15
  HP: 7/7
  AC: 18/14/14
  Buffs: Travel Devotion: 0/10
   
conversations: dman11235:
conversations: human
conversations:  High Ref chilepepper  
  
  Archer 
   Spoiler 
  LoS lite v0.7 initiated.  When you get to S9, which is one move action, you see him in J12.  You could probably argue that you can see him a square or two before that, but this is LoS lite.  You can change the rest of your turn based on this information.
   
  
  
  Still Archer's turn.
conversations: chilepepper:
conversations: human
conversations:  Spoiler 
  In that case, I will activate Travel Devotion as a swift action and....ATTACK!
  
  Assuming he didn't see me (hiding):
   (1d20+7)[ 10 ]  vs FF
   (1d8)[ 8 ]  damage
   (1d20+7)[ 20 ] crits
   (2d8)[ 7 ]  x3 crits
   
  
  
  You see me now.  I just shot at you.  S9
  
  Stats (revised):
   
   Spoiler 
  location: Q15
  HP: 7/7
  AC: 18/14/14
  Buffs: Travel Devotion: 0/10
   
conversations: dman11235:
conversations: human
conversations:  Zhorj Round 3  
  
  With an evil grin Zhorj springs into action moving I11,H10,G10 to K10 then jumping to o9 as part of his charge to Q9 swing his glaive at archer
  Jumping across gap DC 20
   (1d20+17)[ 21 ] 
  If the jump fails I will revise the rest of the turn.
  Attack 1 attempting to inflict as much pain as he can
   (1d20+10)[ 24 ] 
  dmg
   (2d10+24)[ 34 ] 
  attack 2
   (1d20+9)[ 24 ] 
  dmg
   (2d10+24)[ 33 ] 
  @refs
   
   Spoiler 
  
  use travel devotion as a swift action
  drawing glaive as part of first move action
  activating whirling frenzy as a free action
  Jumping down to avoid damage DC 15- auto success
  activating Thrall to demon for a +1 to hit on the first attack
  If it is ruled that for some reason I can't charge then I will move to r9 instead and punch him with my spiked gauntlet which will use the same attack roll as the first attack above.  After the attack I will have both hands back on my glaive.
  dmg
   (1d4+8)[ 12 ] 
  
  
  listen:
   (1d20-4)[ 11 ] 
  spot:
   (1d20-4)[ 14 ] 
   
  
  
  Stats for Ref
   
   Spoiler 
  
  HP: 15/15
  AC: 16 (4 armor, 2 dex, 2 frenzy, -2 charge) FF 12 (4 armor,-2 charge) T: 12 (2 dex)
  In hand: glaive
  Items: Javelin on ground in N10
  Effects: Travel Devotion 8/10, Whirling Frenzy 7/7
  Location: Q9
   
conversations: amazinggameguru:
conversations: human
conversations:  Wait a second....how are you charging?  There's a giant gap in the arena between you and me.  Thankfully this means a lower attack bonus and damage, so you'll have to re-roll damage at least.  I may survive!
conversations: dman11235:
conversations: human
conversations:  well, I wasn't sure on the charging portion since I have seen charging while jumping handled different ways.  You can check out the spoiler for the refs on my action.  The attack bonus doesn't change  because I was at a +2 charge -2 multiple attacks which just wash.  I included the alternate action should it be ruled that a charge can't be done in this fashion.
conversations: amazinggameguru:
conversations: human
conversations:  Jumping while charging is perfectly legal as long as it is i a straight line, without obstructions. So jumping over a gap and slicing someone would be legal.
  
  There is a feat called Leap attack that lets you del extra damage with your power attack if you charged and jumped at least 10 ft as part of your charge. From this we can deduce 2 things: you can power attack when you charge and you can jump when you charge.
conversations: Bayar:
conversations: human
conversations:  This match over then?
conversations: amazinggameguru:
conversations: human
conversations:  Originally Posted by amazinggameguru 
   This match over then? 
   
  
  No. A more experienced ref should have a look at it.
  
  But I say that eery action was within RAW.
conversations: Bayar:
conversations: human
conversations:  Then...it's over, because he charged, hit me, and dealt more than triple my HP in damage.
conversations: dman11235:
conversations: human
conversations:  GM Kyeudo  
  
  It would seem that Bayar is correct that jumping as part of a charge is a legal action.
  
   Zhorj is the Winner! 
conversations: Kyeudo: