conversations: human
conversations:  The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.
  
  Map: 
   Spoiler 
  {table]|A_|B_|C_
  1|||
  2||S|
  3|||
  4|||[/table]
  
  There is a door at C-4, south side.
   
  
  
  DM notes: 
   Spoiler 
   Sheet 
   
conversations: term1nally s1ck:
conversations: human
conversations:  Kumbakarna yawns loudly and wipes sleep out of his eyes, shaking his head.
  
  "Never fails. I finally go to sleep and get the dream about the half-elf stripper I met last fall and bam...inevitable death awaits."
  
  Reaching into his pocket, he pulls out a tiny black crystal and flicks it with his hand. It sprouts a number of fancy little legs.
  
  "Wake up, Lil Kumby. We got a thingamajigger...a...whatever...room. Yeah. We're in a room."
  
  Cracking his neck, Kumbakarna and Lil Kumby will take 20 to search the room, hunting for traps. That's a 26 and a 22, respectively. If they find nothing, Kumbakarna will have the Psicrystal specifically search the door for traps while staying 10 feet away. If the little buddy finds nothing, he will step forward and cautiously open the door, pulling out a 10' pole with one hand.
  
   
   Spoiler 
  
  
  Lil Kumby's Search Check:  (1d20+2)[ 18 ] 
  
  Stat Block
   
   Spoiler 
  
  HP: 14/14
  AC: 14
  PP: 6
   
  
   
conversations: AtwasAwamps:
conversations: human
conversations:  Nothing to be found.
  
  Outside, the corridor is pitch black. What light-sources do you have?
conversations: term1nally s1ck:
conversations: human
conversations:  Kumbakarna pauses before entering and lights one of his torches, holding it one hand. He holds the 10-foot pole in the other.
  
  OOC: My search routine will be as follows - I will basically send the psicrystal one space ahead of me at all times and have it making search checks. I will probe the square in front of me and the square 10 feet ahead of me with the pole, poking it fairly sturdily into the ground and whatever part of the walls I can reach. Since torchlight goes out 20 feet, I'm going to roll 4 search checks for my psicrystal as it goes ahead of me. I will roll two now for my poking around with the stick. Also, next time, I'm buying one of those fancy light sources instead of these damn torches.
  
   
   Spoiler 
  
  Psicrystal searches:
   (1d20+2)[ 18 ] 
   (1d20+2)[ 10 ] 
   (1d20+2)[ 19 ] 
   (1d20+2)[ 6 ] 
  
  Kumbakarna's:
   (1d20+6)[ 13 ] 
   (1d20+6)[ 14 ] 
   
  
  
  Stat Block:
   
   Spoiler 
  
  HP: 14/14
  AC: 14
  PP: 6
   
conversations: AtwasAwamps:
conversations: human
conversations:  The ceiling is merely 10' high out here, so you can easily reach all of the walls.
  
  Also, you can see 40' off a torch.
conversations: term1nally s1ck:
conversations: human
conversations:  Hrmm...I guess Kumbakarna will poke the ceilings as well, then. I don't want my crystal getting too far ahead of me (I have to have it in arm's reach to gain alertness and its already out of it) so yeah. Won't change anything else
conversations: AtwasAwamps:
conversations: human
conversations:  Hang on, don't psicrystals shed light? Assuming not:
  
  To the east, the corridor goes further than the light.
  
  To the south, the corridor goes 30' before ending in a T-junction.
  
  20' south, there's a split east
  
  10' east, there's a north/south split
  
  30' east, there's a door north.
conversations: term1nally s1ck:
conversations: human
conversations:  OOC: Psicrystals do not shed light.
  
  "Sweet! Door. Let's do this thang."
  
  First, Kumbakarna will spend a full round action to become psionically focused. He will make multiple attempts to do so if he fails.
  
   
   Spoiler 
  
  Making five rolls to become psionically focused. DC is 20. If these fail, I'll continue making them. The search checks occur only after psionic focus is established.
  
   (1d20+5)[ 12 ] 
   (1d20+5)[ 9 ] 
   (1d20+5)[ 9 ] 
   (1d20+5)[ 19 ] 
   (1d20+5)[ 25 ] 
   
  
  
  Kumbakarna advances towards the door. His psicrystal will stay in the square directly in front of him, making search checks. He will check the square ahead of his psicrystal with his pole, pushing heavily against the wall, ceilings, and floor with the pole.
  
  30 feet is...six squares. Okay. So...six checks for Lil Kumby, six for for for Kumbakarna as they advance towards the door. If any of these checks spot something, Kumbakarna will stop and try to deal with it.
  
  OOC: Tell me if there's anything I can do to make your job easier. I'm a little new at this.
  
   
   Spoiler 
  
  Kumbakarna's checks:
   (1d20+6)[ 12 ] 
   (1d20+6)[ 11 ] 
   (1d20+6)[ 10 ] 
   (1d20+6)[ 23 ] 
   (1d20+6)[ 16 ] 
   (1d20+6)[ 21 ] 
  
  Lil Kumby:
   (1d20+2)[ 17 ] 
   (1d20+2)[ 19 ] 
   (1d20+2)[ 21 ] 
   (1d20+2)[ 5 ] 
   (1d20+2)[ 9 ] 
   (1d20+2)[ 17 ] 
   
conversations: AtwasAwamps:
conversations: human
conversations:  I feel kinda sorry for you...this happens a lot.
  
  As you reach the intersection, and poke the ceiling, the ceiling is not amused.
  
   (d4)[ 3 ]  darts, take from:
  
   (d20+10)[ 14 ]  for  (d4+1)[ 5 ] 
   (d20+10)[ 24 ]  for  (d4+1)[ 5 ] 
   (d20+10)[ 22 ]  for  (d4+1)[ 4 ] 
   (d20+10)[ 28 ]  for  (d4+1)[ 2 ] 
  
  Crit confirms if needed, use in order.
  
   (d20+10)[ 28 ]  for  (d4+1)[ 2 ] 
   (d20+10)[ 16 ]  for  (d4+1)[ 3 ] 
   (d20+10)[ 30 ]  for  (d4+1)[ 3 ] 
   (d20+10)[ 12 ]  for  (d4+1)[ 4 ] 
conversations: term1nally s1ck:
conversations: human
conversations:  "OW POINTIES."
  
  Activating Elan resilience as an immediate action for 3 PP, reducing the damage taken by 6.
  
  "I'm still standing, woooo..."
  
  Kumbakarna will continue forward, poking everything BUT the ceiling till he gets to the door. He will put significant pressure on the pole with every poke.
conversations: AtwasAwamps:
conversations: human
conversations:  Ah, sorry, you're flat-footed, so can't use immediate actions.
conversations: term1nally s1ck:
conversations: human
conversations:  Ah, shucks. Well, then I'm at zero exactly. Hoping this works...
  
  Kumbakarna makes an autohypnosis check to avoid taking damage from a strenuous action. Whether or not it succeeds, he will overchannel and expend his psionic focus (taking no damage, via talented) vigor to manifester level 2 (sharing with his psicrystal) for 10 temporary hit points.
  
  Autohypnosis (DC 20):  (1d20+4)[ 23 ] 
conversations: AtwasAwamps:
conversations: human
conversations:  Yay Dice Roll! Kumbakarna now has 10 temporary hit points for two minutes.
  
  Well crap. He books it down the hall towards the door, his psicrystal crawling up his leg. This is a terrible idea, but I have to use my consciousness while I can. Upon reaching the door, he will throw it open.
  
  Stat Block:
   
   Spoiler 
  
  HP: 0/14, 10 temporary (2 minutes)
  AC: 14
  PP: 4/6
  
  Psicrystal:
  HP: 7/7 10 temporary (2 minutes)
  AC: 20
   
conversations: AtwasAwamps:
conversations: human
conversations:  ....After a mere 5'...make a reflex save.
conversations: term1nally s1ck:
conversations: human
conversations:  Reflex Save  (1d20+4)[ 23 ] 
  
  If I survive whatever happens, I'll keep going!
  
  While humming that song from Chariot's of Fire. You know the one.
conversations: AtwasAwamps:
conversations: human
conversations:  Opening the door reveals the following room: 
   Spoiler 
  
  {table]|A_|B_|C_|D_|E_
  1|||||
  2|||||
  3|||L||
  4|||||
  5|||||[/table]
  There are doors at A5 south and E1 north.
  In the room there is an ugly looking, blue scaled, lizard thing with fire in it's mouth!
  Initiative:  (1d20+1)[ 12 ] 
   
conversations: term1nally s1ck:
conversations: human
conversations:  Oh balls. Balls indeed.
  
   
   Spoiler 
  
  Initiative:
   (1d20+2)[ 21 ] 
   
  
  
  Stat Block:
   
   Spoiler 
  
  HP: 0/14, 10 temporary (19 rounds)
  AC: 14
  PP: 4/6
  
  Psicrystal:
  HP: 7/7, 10 temporary (19 rounds)
  AC: 20
   
conversations: AtwasAwamps:
conversations: human
conversations:  Yay I win Initiative!
  
  Actions in Combat:
   
   Spoiler 
  
  Because you don't mention any lighting, I assume the room is unlit save for my torch. I will then drop my ten foot pole as a free action.
  
  Swift Action: Activate Punishing Stance
  Move Action: Assuming I have entered at the door at A5, I will take a diagonal five foot step to B4. As I do so, I will draw my morning star and wield it in one hand as part of that move action.
  Standard Action: I will initiate Sapphire Nightmare Blade.
  
  Concentration Check:
   (1d20+4)[ 20 ] 
  If this check equals or exceeds the lizard thing's AC, my next attack is against its flatfooted AC and does 1d6 damage. If it does not, my attack suffers a -2 against its regular AC.
  
  Attack: (vs FF if above is successful, -2 if above is not)
   (1d20+3)[ 11 ] 
  
  Damage on a hit
   (1d8+3)[ 8 ] 
  Punishing Stance Damage:
   (1d6)[ 5 ] 
  Sapphire Nightmare Blade Damage:
   (1d6)[ 2 ] 
   
  
  
  Stat Block:
   
   Spoiler 
  
  HP: 0/14, 10 temporary (18 rounds)
  AC: 12 (punishing stance active)
  PP: 4/6
  
  Psicrystal:
  HP: 7/7, 10 temporary (18 rounds)
  AC: 20
   
  
  
  EDIT: ::prays for crappy FF AC::
conversations: AtwasAwamps:
conversations: human
conversations:  Your weapon clangs off the chainmail under the tattered robes the creature is wearing.
  
  It takes a 5' step back, and breathes Acid at you:
  
   (d8)[ 2 ]  acid damage, halved,  and halved again on a ref save.   Minimum of 1, so 1 acid damage.
  
  You're entangled for  (d4)[ 4 ]  rounds.
  
  BW online again in  (d4+1)[ 4 ]  rounds.
conversations: term1nally s1ck:
conversations: human
conversations:  "I wish I was sleeping," Kumbakarna yawns as acid burns him mildly.
  
  Reflex Save for the Psicrystal, as it has evasion:
  [roll]1d20+4[roll]
  
  I take a 5' step forward and swing at it, ending the swing with a fancy little flourish to recover my maneuvers and regain HP using vital recovery (4 HP)
  
  Attack:
   (1d20+1)[ 13 ] 
  
  Damage:
   (1d8+2)[ 6 ] 
  Punishing Stance:
   (1d6)[ 3 ] 
  
  Crit Confirmation and Damage if needed:
   (1d20+1)[ 8 ] 
   (1d8+2)[ 6 ] 
conversations: AtwasAwamps:
conversations: human
conversations:  Psicrystal Save again:
  
   (1d20+4)[ 14 ] 
  
  Stat Block:
   
   Spoiler 
  
  HP: 4/14, 9 temporary (18 rounds)
  AC: 10 (Punishing Stance, Entangled)
  PP: 4/6
  
  Psicrystal:
  HP: 7(?)/7, 10 temporary (18 rounds)
  AC: 20
   
conversations: AtwasAwamps:
conversations: human
conversations:  Failed save. Both you and the crystal are entangled.
  
  Miss.
  
  It takes another step, and breathes fire at you both.
  
   (d6)[ 5 ] , reflex halves.
  
  Also,  (d8)[ 7 ]  halved acid damage..
conversations: term1nally s1ck:
conversations: human
conversations:  "GAH FIERY FIRE! I WANTED A NAP!"
  
  Kumbakarna's save:
   (1d20+4)[ 13 ] 
  
  Lil Kumby's save
   (1d20+4)[ 20 ] 
  
  Is the 7 halved 3 or 4?
  
  I take a five foot step towards it (Could I get a position update?), and try once again to end this quickly with another Sapphire Nightmare Blade:
  
  Concentration Check:
   (1d20+4)[ 7 ] 
  
  Attack Roll:
   (1d20+1)[ 21 ] 
  
  Damage Roll:
   (1d8+2)[ 8 ] 
  Stance:  (1d6)[ 2 ] 
  Strike:  (1d6)[ 4 ] 
  
  Critical (in potentia):
   (1d20+1)[ 15 ] 
   (1d8+2)[ 10 ] 
  
  (Stat block will updated upon seeing save results)
  
  EDIT: Hooray, a critical hitical!
conversations: AtwasAwamps:
conversations: human
conversations:  Stat Block:
  
   
   Spoiler 
  
  HP: 4/14, 1 temporary (17 rounds)
  AC: 10 (Punishing Stance, Entangled)
  PP: 4/6
  
  Psicrystal:
  HP: 7/7, 9 temporary (17 rounds)
  AC: 20
   
conversations: AtwasAwamps:
conversations: human
conversations:  You fail your save.
  
  3.
  
  Hit and kill.
  
  150XP, chainmail.
  
  Ongoing damage for each of you.
  
   (d8)[ 2 ]  halved
   (d8)[ 6 ]  halved
   (d8)[ 1 ]  halved
conversations: term1nally s1ck:
conversations: human
conversations:  During the rounds of taking ongoing damage, Kumbakarna will attempt to regain his psionic focus.
  
  1st:  (1d20+4)[ 6 ] 
  2nd:  (1d20+4)[ 18 ] 
  3rd:  (1d20+4)[ 14 ] 
  
  If any of those succeed, after the third damage taken, I will be at zero HP with my psionic focus. I will once again make an autohypnosis check to avoid damage from a strenuous action:
  
   (1d20+4)[ 11 ] 
  
  Whether or not that succeeds, I will now expend my psionic focus to manifest vigor for two points, shared with my psicrystal.
  
  If I didn't achieve psionic focus, I will manifest it without overchanneling.
  
  Dropping Stance.
  
  Post rolls:
  : : I'm going to die. 3 temporary hit points for one minute. Let's make the most of 'em. Shoving chainmail in bag, moving to and opening the door I didn't come out of. Holding torch in one hand, morning star in the other.
  
  Stat Block:
   
   Spoiler 
  
  
  HP: 0/14, 3 temporary (10 rounds)
  AC: 14
  PP: 3/6
  
  Psicrystal:
  HP: 7/7, 5 temporary (10 rounds)
  AC: 20
   
conversations: AtwasAwamps:
conversations: human
conversations:  20' east, the corridor turns south with a door on the northern wall.
  
  10' west, the corridor splits north.
  
  30' west, it splits south.
  
  It goes further than your light reaches.
conversations: term1nally s1ck:
conversations: human
conversations:  "Hey, look, another door! Death surely waits!"
  
  Before heading out of the room, Kumbakarna will grab the chainmail and shove it in his bag. He will head straight towards the door to the east. He is not checking for traps, as he's on borrowed time and will go down one way or another...so, trusting to luck (ha!), he will advance to the door 20' east ASAP and throw it open.
conversations: AtwasAwamps:
conversations: human
conversations:  You reach the door.
  
  Opening the door reveals the following room: 
   Spoiler 
  
  {table]|A_|B_|C_|D_
  1||||
  2||C|C|
  3||C|C|
  4||C|C|
  5||||[/table]
  The room contains a large chest with a note attached to it’s latch. There are doors at C5, D2 and D1 north.
   
conversations: term1nally s1ck: