conversations: human
conversations:  "Who dares to battle me?"  Alistar asks, casually striding into the arena.
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Key:
  A=Alistar
  C=Challenger
  
  Initiative:
  Alistar
  Challenger
  
   
   Spoiler 
  We'll post in intiative order after somebody answers the challenge. Remember, you cannot command your Pokemon on the turn that it is released.
   
conversations: Arcran:
conversations: human
conversations:  Matt enters from the other side, a pokeball with a small fire etched on top in hand.
   "A small match sounds like it could be fun." 
conversations: Eshkigal:
conversations: human
conversations:  "Then let us begin!"  Alistar shouts, dashing across the battlefield. Hastily attempting to apply poison to his knife, Alistar swings his knife at Matt, realising Mars's Pokeball in the process.
  
  HP Left: 123
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8||||Ma|M||||||[/table]
  
  Key:
  A=Alistar
  M=Matt
  Ma=Mars
  
  Initiative:
  Alistar
  Matt
  Mars
  
  Using Multitasking this round.
  Shift to E7.
  Use Vile Coating:  (1d20+6)[ 21 ]  DC 12
  Use Concealed Weapon: [roll]2d12+21+14[/roll] AC 2, Poison on 16+ if Vile Coating is successful.
  Release Mars to D8 as a free action.
  
  EDIT: You take 61 Normal type damage, you are not poisoned.
conversations: Arcran:
conversations: human
conversations:  "Pyroclast, get out here!" 
  Moving back a step, he tosses his pokeball behind Ali and Mars.
   "Torch'em!" 
  (Move to F8, can I swing at someone, have Pyroclast torch someone, or is that it for my turn?  Pyroclast is at F6, and about to use Ember on Mars.)
  
  HP Remaining: 47
conversations: Eshkigal:
conversations: human
conversations:  Pyroclast can't do anything but you can make an Arms attack.
conversations: Arcran:
conversations: human
conversations:  Then I use Beat Stick to Alistar's head.
  Let's see if it's super effective!
   (1d20+7)[ 20 ] 
   (2d12)[ 18 ] +28 (21+7 Wis)-yes, I do have Blunt Weapon Mastery
  Looks like you take 46 damage.
conversations: Eshkigal:
conversations: human
conversations:  "Damn, Fire type."  Alistar mutters as he releases Ven. He then kicks out at Matt and swings his knife at him again.
  
  HP Left: 77
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8||||Ma||M|A||||[/table]
  
  Key:
  A=Alistar
  M=Matt
  Ma=Mars
  V=Ven
  P=Pyroclast
  
  Initiative:
  Alistar
  Matt
  Mars
  Pyroclast
  Ven
  
  Using Multitasking this round.
  Shift to G8.
  Release Ven as Free.
  Use Below the Belt on Matt:
   (1d20)[ 5 ]  AC 6, Paralyze on 14+
   (5d12+34)[ 60 ]  Damage
  Use Short Blade Master Arms Feature on Matt:
   (1d20)[ 12 ]  AC 6, Poison 14+
   (2d12+35)[ 55 ] 
  
  You do your action then its my turn on Mars.
  
  EDIT: 55 more damage to you, Alistar just killed you.
conversations: Arcran:
conversations: human
conversations:  Well, knocked out (unless it's at zero), but yeah.
  Does that mean Pyroclast is now unsupervised or unable to act?
conversations: Eshkigal:
conversations: human
conversations:  He would go to GM control.
  Now that I look at the rules, releasing a 'mon is your shiff, not a Free. If you want a rematch since we both broke that rule we can have one.
conversations: Arcran:
conversations: human
conversations:  Maybe a pure pokemon fight this time, to get the hang of that aspect.
conversations: Eshkigal:
conversations: human
conversations:  Sure, can I use my Dual Wielding feat?
  
  Also, will be doing battle later, have to leave for a little bit.
conversations: Arcran:
conversations: human
conversations:  Can it be one on one, just to get the hang of pokemon battles?
conversations: Eshkigal:
conversations: human
conversations:  Fine, I won't use my action-optimization.
   "Lets go Ven!" 
  
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Key:
  A=Alistar
  M=Matt
  V=Ven
  
  Initiative:
  Alistar
  Matt
  Ven
conversations: Arcran:
conversations: human
conversations:  "Migraine, you're up!" 
  He tosses out his golduck, which shoots a small glance back.
    I still say we need to work on that name.  
conversations: Eshkigal:
conversations: human
conversations:  "Ven, hit it with some gas!" 
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Key:
  A=Alistar
  M=Matt
  V=Ven
  Mi=Migraine
  
  Initiative:
  Alistar
  Matt
  Ven
  Migraine
  
  Ven shifts to E4 and uses Poison Gas.
  AC: (1d20)[ 1 ]  DC 6
  
  Damn it.
conversations: Arcran:
conversations: human
conversations:  "Confusion!" 
   (1d20)[ 10 ] 
   (2d8)[ 10 ] 
conversations: Eshkigal:
conversations: human
conversations:  Total HP: 111
   "Use Smog!" 
  
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Key:
  A=Alistar
  M=Matt
  V=Ven
  
  Initiative:
  Alistar
  Matt
  Ven
  
  Smog:
  AC:  (1d20)[ 7 ]  AC: 5, Poison 13+
  Damage:  (1d12+22)[ 25 ] 
  11 Damage.
conversations: Arcran:
conversations: human
conversations:  HP: 143
  Migraine to E6.
   "Confusion again." 
   (1d20)[ 14 ] 
   (2d8)[ 10 ] 
  Then there's the psychic damage bonus that I forget where it is, since it's a psychic move vs poison type.
conversations: Eshkigal:
conversations: human
conversations:  Total HP: 62
  Already been factoring that, your SPA and my SPD in.
   "Sludge!" 
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Key:
  A=Alistar
  M=Matt
  V=Ven
  
  Initiative:
  Alistar
  Matt
  Ven
  Migraine
  
  Sludge:
  AC: 2, Poison 15+  (1d20)[ 20 ] 
  Damage:  (1d12+38)[ 44 ] -14 SPD.
  EDIT: Woohoo, Crit! So 50-14=36 to Migraine,  Poisoned
conversations: Arcran:
conversations: human
conversations:  HP: 107
   "Hold still a second..." 
  He pulls out an antidote and treats her.
  (Does Migraine get to act, as she was directly in front of me, or does she pass on her action?)
conversations: Eshkigal:
conversations: human
conversations:  "Cheater... Ven, do it again! Gas 'er!" 
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  
  Smog:
  AC 2, Poison 13+  (1d20)[ 9 ] 
  Damage:  (1d12+22)[ 23 ] -14 SPD
  
  Wow, great rolls. 9 Damage.
conversations: Arcran:
conversations: human
conversations:  HP: 98
   "You're just mad you don't keep any around for league fights.  Again."  😛
   (1d20)[ 19 ] 
   (2d8)[ 16 ] 
  (And you are confused)
conversations: Eshkigal:
conversations: human
conversations:  "**** this. Go, Fatale!" 
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Switch Ven for Fatale.
conversations: Arcran:
conversations: human
conversations:  "Good job, Migraine.  Pyroclast, your turn." 
  Magmar appears in B7.
conversations: Eshkigal:
conversations: human
conversations:  "Damn, go Droll!" 
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Swap Fatale to Droll.
  Initiative:
  Droll
  Pyroclast
conversations: Arcran:
conversations: human
conversations:  Still mine this round, though.
   Fire Spin. 
  Pyroclast moves towards the ghost, before spitting fire at it.
   (1d20)[ 6 ] 
   (1d12)[ 9 ] 
  Turns:  (1d4)[ 1 ] +1
conversations: Eshkigal:
conversations: human
conversations:  "Ha, you missed! Droll, Shadow Ball!" 
  (miss because AC 4+2 from SPD=6, which you didn't beat)
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Initiative:
  Droll
  Pyroclast
  
  AC: 2 (1d20)[ 19 ] 
  Damage:  (2d12+53)[ 72 ] -14SPD
  
  EDIT: Hit, 58 Damage.
  
  EDIT: Wait, hit. 26 damage to Droll.
conversations: Arcran:
conversations: human
conversations:  HP: 84
   "Damn!  Flame burst!" 
   (1d20)[ 11 ] 
   (2d12+16)[ 28 ] 
conversations: Eshkigal:
conversations: human
conversations:  Total HP: 62
  
   "Use Ominous Wind!" 
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Initiative:
  Droll
  Pyroclast
  
  AC: 2, Stat boost 11+  (1d20)[ 18 ] 
  Damage:  (1d10+52)[ 55 ] -14SPD
  
  Also, done for tonight. Finish in the morning.
  
  EDIT: 41 Damage, all my stats boosted 1 Stage.
conversations: Arcran:
conversations: human
conversations:  HP: 43.  Also, looking back, that means Droll takes extra fire damage (no reducing) for the past two rounds and has been trapped in place, and is now freed.
   Pyroclast, back for healing!  Tesla, go!" 
  The magmar falls back to next to Matt, as his owner tosses a his third pokeball out, revealing an ampharos.
  
  'Night, Arcran
conversations: Eshkigal:
conversations: human
conversations:  Extra damage to Droll round 1 of Fire Spin:  (1d20)[ 3 ] 
  Extra damage to Droll round 2 of Fire Spin:  (1d20)[ 15 ] 
  Droll is now free of Fire Spin, but low on health.  Droll is at 44 HP.
conversations: Eshkigal:
conversations: human
conversations:  Ug, hate "you took damage 2 rounds ago."
  
  Total HP: 44
  
   "Heal him and the gloves come off. Droll, FINISH HIM!  Alistar shouts, dropping Ven at his side.
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C|P|||||[/table]
  
  Initiative:
  Droll
  Pyroclast
  Ven
  Tesla
  
  Shadow Ball:
  AC: 2  (1d20)[ 16 ] 
  If hit, Pyroclast is down.
  
  EDIT: He's down.
conversations: Arcran:
conversations: human
conversations:  "Hey, no need to get so mad about super potions you have too!  Pyroclast, return.  Tesla, thunderpunch to jackass ghost." 
  As Pyroclast disappears into the ball, Tesla charges Droll.
   (1d20)[ 14 ] 
   (2d12+16)[ 30 ] 
conversations: Eshkigal:
conversations: human
conversations:  Total HP: 12
  
   "Droll, into the wall! Go, Mars!" 
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Initiative:
  Droll
  Mars
  Ven
  Tesla
  
  Droll phases into the wall, release Mars. Your turn.
conversations: Arcran:
conversations: human
conversations:  "Thunder wave Mars, then fall back towards me." 
  Mars is now paralyzed.
conversations: Eshkigal:
conversations: human
conversations:  What does Paralyzed do? Don't have PDF with me.
   "Ven, Sludge!" 
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Initiative:
  Droll
  Ven
  Tesla
  Mars
  
  AC: 2, Poison 15+  (1d20)[ 14 ] 
  Damage:  (1d12+38)[ 45 ] -15SPD
  
  EDIT: 30 Damage to Tesla.
conversations: Arcran:
conversations: human
conversations:  Good question.  I have to get to my job, though, so we'll have to continue this later.
conversations: Eshkigal:
conversations: human
conversations:  When you figure out its your action.
conversations: Arcran:
conversations: human
conversations:  Hey figured it out for Paralysis. 1/2 Speed and need to roll to act normally.
conversations: Arcran:
conversations: human
conversations:  HP: 130
   "Playing things that way, eh?  Tesla, charge Venn while Mars is having issues and thunder punch him." 
  And the ampharos charges at the ball of toxins, fist charged.
   (1d20)[ 5 ] 
   (2d12+16)[ 29 ] 
conversations: Eshkigal:
conversations: human
conversations:  "Ven, Charlie Foxtrot!" 
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Initiative:
  Droll
  Tesla
  Mars
  
  Selfdestruct:
  AC: 2 (1d20)[ 19 ] 
  Damage:  (4d12+50)[ 79 ] -14 for Tesla,
  Hits Tesla
  
  65 to Tesla
conversations: Arcran:
conversations: human
conversations:  (Isn't that far too close to you for comfort, too?  Last I had checked, Venn was right by you.)
conversations: Eshkigal:
conversations: human
conversations:  (last time I checked you've been hit twice by Sludge and are poisoned. I've been ignoring trainer damage.)
conversations: Arcran:
conversations: human
conversations:  Wait, I was?  Does that mean Matt would be down by now?  If so, this is 2/2 for you.
conversations: Eshkigal:
conversations: human
conversations:  Nah, it's Pokemon vs. Pokemon. Your still in.
  
  EDIT: And you were hit with Ominous Wind.
  
  EDITEDIT: You're right about too close; let's say he shifted to like E5, then he doesn't hit me or Mars. 😉
conversations: Arcran:
conversations: human
conversations:  There you go then.  And just to let me learn other patterns, let's step things up.
   "Alright, I know what you're waiting for with Droll.  Tesla, back and Growl.  Migraine out!  Oh, and since I know you, Al, you can go to two now." 
  Sorry, Tesla goes from F2 to E2.  Migraine to E6.
  
  AC: 2  (1d20)[ 17 ] 
  If hit, Mars goes down one Attack combat stage.
conversations: Eshkigal:
conversations: human
conversations:  Mars: Full
  
  {table=head] |A|B|C|D|E|F|G|H|I|J
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  8|||||C||||||[/table]
  
  Initiative:
  Fatale
  Droll
  Tesla
  Migraine
  Mars
  
  Roll to Move: DC 8:  (1d20)[ 15 ] 
  If yes, shift Mars to F2 and use Blaze Kick.
  AC: 4, 19+ Burn, 16+ Crit  (1d20)[ 19 ] 
  Damage:  (3d10+37)[ 54 ] 
  Also, if hit, you are pushed 2 meters.
  
  So because crit Tesla takes 67, is Burned, and Pushed 2spaces.
conversations: Arcran:
conversations: human
conversations:  Let's see...130-65-54=11 HP and burned for Tesla.  Ow.
   "Hang on just a little longer, Tesla...Electro Ball to Fatale!" 
  This is actually dependent on the enemy's speed...So Fatale is at 30, and Tesla is at 11.  Only twice as fast (barely).  Pity, it only does 2d10+12.
  AC 2, range 10,  (1d20)[ 17 ] 
   (2d10+12)[ 25 ] 
  As the energy rips into the Weavile, he adds one comment.
   "Oh, you know golducks aren't actually Psychic types at all, right?  I was surprised when I got Migraine." 
conversations: Eshkigal:
conversations: human
conversations:  (its 65+67... I got a crit)
conversations: Arcran:
conversations: human
conversations:  Migraine HP: 98
  Tesla HP: ...-2 then.
  So you did.  Hm.  Two more than Tesla can take.
   "Tesla, return.  Sorry Migraine, looks like we're going down...but not easily.  Confusion to Mars." 
   (1d20)[ 6 ] 
   (2d8)[ 12 ] 
  
  And it's about 1:30 AM here, so I'm going to sleep.  Want to continue tomorrow with two on one, or just concede that you won?
conversations: Eshkigal:
conversations: human
conversations:  We can say I won since I'm off for the night too. Lots of homework.
conversations: Arcran: