conversations: human
conversations:  Arena Tournament, Round 78:  Arltek  vs.  Captain Tom Bluejay    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Arltek  - Eguzki
   Captain Tom Bluejay  - madtinker
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  selling mundane rapier and purchasing masterwork rapier.
  
    init  - (1d20+3)[ 4 ] 
  
  edit: is that tigerskull club a reach weapon by chance?
conversations: madtinker:
conversations: human
conversations:  doing the same selling tiggerskull club buying mwk tigerskull club
  
  init  (1d20+1)[ 20 ] 
  
  no its not a reach weapon.
  
  EDIT: starting in v10 with club and shield in hand. waiting for captain to state his location then i will post my first round
conversations: Eguzki:
conversations: human
conversations:  You got to start in the red circle, so I think you mean W10.  I am in C11, holding my short bow in my left hand and wielding the rapier in my right.
conversations: madtinker:
conversations: human
conversations:  Right I mean W10.
  
   Round 1 Arltec 
  
  Run action to C10. You don't get an attack of opportunity because it is still first round.
  
  Stats
   
   Spoiler 
     Arltek   
  Male CN Neanderthal  Barbarian (Boar Totem),  Level  1,  Init  +1,  HP  14/14,  Speed  40 (30 armor)
   AC  17,  Touch  11,  Flat-footed  16,  Fort  +8,  Ref  +1,  Will  -1,  Base Attack Bonus  1
   +2 on disarm and trip attack MWK Tigerskull Club (-)   +9 (+12) (1d8+5 (+8), x4)
     Shortbow (20)   +1 (1d6, x3)
   None Scale Mail ,    Large wooden Sheild  (+4 Armor, +2 Shield, +1 Dex)
   Abilities  Str 26, Dex 12, Con 22, Int 6, Wis 8, Cha 6
   Condition  None
   location  C10
   
conversations: Eguzki:
conversations: human
conversations:  CTBJ
  Free: Declare dodge against Arltek
  Move: Intimidate   intimidate  - (1d20+6)[ 11 ]   (lvl+wis mod+saves vs fear)
  Move: Feint   Feint  - (1d20+8)[ 15 ]   (roll sense motive+BAB)
  
  Stats 
   Spoiler 
  HP 10/10
  AC 18 (4 armor, 3 dex, 1 dodge)
  Rapier +3, 1d6+2
  Shortbow +3, 1d6 (20 arrows)
  Bluff modifier: +8 (feint opposed by sense motive+BAB)
  Intimidate modifier: +6 (opposed by 1d20+lvl+wis+saves vs fear)
   
  
  
  Done
conversations: madtinker:
conversations: human
conversations:  round 2 Arltec 
  
  Sense motive + BAB  (1d20)[ 20 ] 
  Save vs intimidate  (1d20)[ 19 ] 
  
  Free: Rage
  Standard: Attack  (1d20+12)[ 31 ] 
                 Damage  (1d8+8)[ 9 ] 
  
  edit: thats a close one.
  
  Stats:
   
   Spoiler 
     Arltek   
  Male CN Neanderthal  Barbarian (Boar Totem),  Level  1,  Init  +1,  HP  17/14,  Speed  40 (30 armor)
   AC  15,  Touch  9,  Flat-footed  14,  Fort  +8,  Ref  +1,  Will  +1,  Base Attack Bonus  1
   +2 on disarm and trip attack MWK Tigerskull Club (-)   +9 (+12) (1d8+5 (+8), x4)
     Shortbow (20)   +1 (1d6, x3)
   None Scale Mail ,    Large wooden Sheild  (+4 Armor, +2 Shield, +1 Dex, -2 Misc)
   Abilities  Str 26, Dex 12, Con 22, Int 6, Wis 8, Cha 6
   Condition  None
   location  C10
   rage  1/9
   
conversations: Eguzki:
conversations: human
conversations:  Now that we know who's side the dice are on, we shall end this.
  
  CTBJ, rd 2
  
    feint  - (1d20+8)[ 11 ] 
    attack  - (1d20+3)[ 19 ] 
    damage  - (1d6+2)[ 7 ] 
    Crit Confirm  - (1d20+3)[ 18 ] 
    crit damage  - (1d6+2)[ 7 ] 
    Sneak attack  - (1d6)[ 1 ]  &lt;-- Apply only if you fail sense motive.
  
  Done, probably for.
  
  Stats 
   Spoiler 
  HP 1/10
  AC 18 (4 armor, 3 dex, 1 dodge)
  Rapier +3, 1d6+2
  Shortbow +3, 1d6 (20 arrows)
  Bluff modifier: +8 (feint opposed by sense motive+BAB)
  Intimidate modifier: +6 (opposed by 1d20+lvl+wis+saves vs fear)
   
conversations: madtinker:
conversations: human
conversations:  Round 3 Arltec 
  
  Sense motive  (1d20)[ 17 ] 
  
  Thats not a crit right, Unless i missed something. Either way despite those good rolls I still stand.
  
  Now for the kill:
  
  Attack  (1d20+12)[ 13 ] 
  Damage  (1d8+8)[ 9 ] 
  
  Edit: Wow..... I am speechless.
  
  Stats:
   
   Spoiler 
     Arltek   
  Male CN Neanderthal  Barbarian (Boar Totem),  Level  1,  Init  +1,  HP  10/14,  Speed  40 (30 armor)
   AC  15,  Touch  11,  Flat-footed  16,  Fort  +8,  Ref  +1,  Will  -1,  Base Attack Bonus  1
   +2 on disarm and trip attack MWK Tigerskull Club (-)   +9 (+12) (1d8+5 (+8), x4)
     Shortbow (20)   +1 (1d6, x3)
   None Scale Mail ,    Large wooden Sheild  (+4 Armor, +2 Shield, +1 Dex)
   Abilities  Str 26, Dex 12, Con 22, Int 6, Wis 8, Cha 6
   Condition  None
   location  C10
   rage  2/9
   
conversations: Eguzki:
conversations: human
conversations:  Round 3 CTBJ
  
  No Crit.
  
  Free:  Evil Laugh
  Move:    Feint  - (1d20+8)[ 24 ] 
  Standard:    Attack  - (1d20+3)[ 10 ] 
    Damage  - (1d6+2)[ 8 ] 
    Crit Confirm  - (1d20+3)[ 17 ] 
    Crit Damage  - (1d6+2)[ 8 ] 
    Sneak Attack  - (1d6)[ 5 ] 
  
  Done
  
  Stats 
   Spoiler 
  HP 1/10
  AC 18 (4 armor, 3 dex, 1 dodge)
  Rapier +3, 1d6+2
  Shortbow +3, 1d6 (20 arrows)
  Bluff modifier: +8 (feint opposed by sense motive+BAB)
  Intimidate modifier: +6 (opposed by 1d20+lvl+wis+saves vs fear)
   
conversations: madtinker:
conversations: human
conversations:  round 4 Arltec
  
  Free: Now you die wee one!
  Standard:  (1d20+12)[ 15 ] 
   (1d8+8)[ 11 ] 
  
  EDIT: Apparently the dice gods are against me....
  
  Stats:
   
   Spoiler 
     Arltek   
  Male CN Neanderthal  Barbarian (Boar Totem),  Level  1,  Init  +1,  HP  14/14,  Speed  40 (30 armor)
   AC  17,  Touch  11,  Flat-footed  16,  Fort  +8,  Ref  +1,  Will  -1,  Base Attack Bonus  1
   +2 on disarm and trip attack MWK Tigerskull Club (-)   +9 (+12) (1d8+5 (+8), x4)
     Shortbow (20)   +1 (1d6, x3)
   None Scale Mail ,    Large wooden Sheild  (+4 Armor, +2 Shield, +1 Dex)
   Abilities  Str 26, Dex 12, Con 22, Int 6, Wis 8, Cha 6
   Condition  None
   location  C10
   rage  3/9
   
conversations: Eguzki:
conversations: human
conversations:  Round 3 CTBJ
  
    feint  - (1d20+8)[ 19 ] 
    attack  - (1d20+3)[ 10 ] 
    damage  - (1d6+2)[ 8 ] 
    sneak attack  - (1d6)[ 3 ] 
  
  Stats 
   Spoiler 
  HP 1/10
  AC 18 (4 armor, 3 dex, 1 dodge)
  Rapier +3, 1d6+2
  Shortbow +3, 1d6 (20 arrows)
  Bluff modifier: +8 (feint opposed by sense motive+BAB)
  Intimidate modifier: +6 (opposed by 1d20+lvl+wis+saves vs fear)
   
  
  
  Done
conversations: madtinker:
conversations: human
conversations:  Round 4 Arltec
  
  It appears we are both a bit drunk
  
  Sense motive  (1d20-1)[ 16 ] 
  Attack  (1d20+12)[ 21 ] 
  Damage  (1d8+8)[ 12 ] 
  
  EDIT: i think thats the end of it. Good match. Fairly uneventful.
  
  Stats
   
   Spoiler 
     Arltek   
  Male CN Neanderthal  Barbarian (Boar Totem),  Level  1,  Init  +1,  HP  14/14,  Speed  40 (30 armor)
   AC  17,  Touch  11,  Flat-footed  16,  Fort  +8,  Ref  +1,  Will  -1,  Base Attack Bonus  1
   +2 on disarm and trip attack MWK Tigerskull Club (-)   +9 (+12) (1d8+5 (+8), x4)
     Shortbow (20)   +1 (1d6, x3)
   None Scale Mail ,    Large wooden Sheild  (+4 Armor, +2 Shield, +1 Dex)
   Abilities  Str 26, Dex 12, Con 22, Int 6, Wis 8, Cha 6
   Condition  None
   location  C10
   rage  3/9
   
conversations: Eguzki:
conversations: human
conversations:  Yeah, didn't figure I had much of a chance when I saw your attack modifier.  Good build.
conversations: madtinker:
conversations: human
conversations:  High Ref Sallera  
   Arltek bashes his way to victory. 
conversations: Sallera: