conversations: human
conversations:  Arena Exhibition:  Sir Pryse  vs.  Ms. Isle    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  0 XP
   GP Award:  0 GP
  
   Ms. Isle  - Koury
   Sir Pryse  - Mavian
  
   All Combatants, please roll initiative and declare final purchases, if any 
    Init  - (1d20-4)[ 12 ] 
  
  No purchases.
  
   I'll edit this post once I know your paladins name/sheet link. 
conversations: Koury:
conversations: human
conversations:  🤨 I didn't preview, but OK.
  
    Init  - (1d20-4)[ 16 ] 
conversations: Koury:
conversations: human
conversations:  Sheet:  Sir Pryse 
  
  Init:  (1d20)[ 16 ] 
  
  Sir Pryse: Round 1
  
  Double move from B14 to M16
conversations: Mavian:
conversations: human
conversations:  I think you go first, as I have a -4 and you have +0.
  
  If not:
  
    Init Redux  - (1d20-4)[ -2 ] 
conversations: Koury:
conversations: human
conversations:  Higher dex modifer goes first, hence why I went first.
conversations: Mavian:
conversations: human
conversations:  Move to V13
  
  Ready Action
   
   Spoiler 
  LoE established = Magic Missile
   
  
  
  You'll never guess.
conversations: Koury:
conversations: human
conversations:  Hmm, a magic missile eh?  Triggered on LoE most likely.
  
  Ah, the joy of descriptive names.
  
  Standard Action: Inspire Courage
  Move Action: M16 to I199
conversations: Mavian:
conversations: human
conversations:  Move to Y18
  
  Cast Spell at glass wall between U and V 18
  
  Whats the walls AC?
  
    Ranged Touch  - (1d20+3)[ 23 ] 
  
  EDIT: Thats the opposite of a one... 😦 Now to be able to do that vs something thats alive... Or at least, something trying to kill me...
  
  I kinda assume I hit it. That panel is gone now, barring a one or something.
  
  Spellcraft DC 15 
   Spoiler 
  Acid Splash
   
conversations: Koury:
conversations: human
conversations:  Double move to U20
conversations: Mavian:
conversations: human
conversations:  Move to X14
  
  Cast spell at Sir Pryse
  
  All I need is one point in my square to one in yours, right?
  
   
  
  Spellcraft DC 16 (or Int ~6 IRL)
   
   Spoiler 
  Magic Missile
   
conversations: Koury:
conversations: human
conversations:  😦 Forgot damage...
  
    Damage  - (1d4+4)[ 7 ] 
  
  Also, not that I care, but my Dex mod is higher then yours. Should I have gone first?
conversations: Koury:
conversations: human
conversations:  Probably.
  
  Double move to X13
conversations: Mavian:
conversations: human
conversations:  Should I get some sort of shield bash AoO? I'm unfamiliar w/ shield attacking in general.
  
  Either way, 5 ft step to W15
  
  Cast Spell again.
  
  Spellcraft DC 16 
   Spoiler 
  MM
   
  
    Damage  - (1d4+4)[ 7 ] 
conversations: Koury:
conversations: human
conversations:  You don't actually threaten with a shield.  So you wouldn't get an AoO
  
  Luckily for me, the fact that I'm half orc gives me two extra hit points.
  
  
  Free Action: Righteous Fury
  Five foot step to X14
  Attack:  (1d20+6)[ 18 ]  +1 from Inspire Courage
  Damage:  (2d6+8)[ 11 ]  +2 from Righteous Fury
conversations: Mavian:
conversations: human
conversations:  You drop me to -4. Rageclaws keeps me active.
  
  5 ft back, Spell and should be game(?)
conversations: Koury:
conversations: human
conversations:  Yep, I should prolly grab rageclaws with my open feat slot.
conversations: Mavian:
conversations: human
conversations:  From what I've seen its pretty standard issue, at least at low levels.
conversations: Koury:
conversations: human
conversations:  Yeah, if you've got the point-buy to spend on con, its well worth it.  I was just holding out in case I came across a better option.
conversations: Mavian: