conversations: human
conversations:  Arena Tournament, Round 42:  Nirmian  vs.  Ba'ster    
   Map 
   
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Nirmian - KCMier 
   Ba'ster - Valgunn 
   All gladiators please roll initiative 
conversations: ArenaManager:
conversations: human
conversations:  I am only programmed... to  ROCK ! *Cue intense lute solo*
  
  Initiative check,  (1d20+4)[ 13 ] 
conversations: Valgunn:
conversations: human
conversations:  Bring it, you  iron  adamantine maiden! 😉
    init  - (1d20+5)[ 9 ] 
  
  Purchases: scroll of invisibility.
conversations: KCiemir:
conversations: human
conversations:  Invisability. That means your going to try and colour spray me while invisable. Damnit.
  
   Ba'ster, Round 1 
   
   Spoiler 
   Start in O21 with longbow in hand. Move action to 017 hiding in hay as part of my move. Standard action to ready an action to shoot my opponent with my longbow if LoS is established.
  
  Hide check,  (1d20+1)[ 14 ] 
   
  
  
  Stats:
   
   Spoiler 
  Hp: 15/15
  AC: 19, Flat-footed 18, Touch 11
  Readyed Action: Shoot my oppenent with my Longbow if LoS is established.
   
conversations: Valgunn:
conversations: human
conversations:  Round 1
  
  Hmm... did you go in the barn, or out of the barn? Hmm....
  
   
   Spoiler 
  Start in L6, with scroll of invisibility in hand.
  spells prepared:
  0th: ray of frost: 3x
  1st: Magic Missile1x Color Spray 2x Silent image 1x
  2nd: Blindness 1x
  
  ACTIONS: Read scroll of invisiblity   caster level check  - (1d20+1)[ 9 ]  DC4
  
  move to L7
  
  my free listen and spot will be used, so I can hear or see if she is in the barn or outside, etc.
    listen  - (1d20+1)[ 13 ] 
    spot  - (1d20)[ 9 ] 
   
  
  
  Done, may need LoS
  
  Stats
   
   Spoiler 
  
  AC:15
  HP:4
  Current buffs: invisibility 1/30
  Current Location L7
  Note to Refs : I AM INVISIBLE
  spells prepared 
   Spoiler 
   
  0th: ray of frost 3x
  1st: Magic Missile 1x Color Spray 2x Silent Image 1x
  2nd Blindness 1x 
   
  
   
conversations: KCiemir:
conversations: human
conversations:  High Ref Sam 
  
  @Nirmian
   
   Spoiler 
  Holy crap, where'd you go!?  Oh... right... you're invisible.  You don't see anything.
   
  
  
  @Ba'ster
   
   Spoiler 
  You see trees... and a barn... but you sure don't see him!
   
conversations: SamTheCleric:
conversations: human
conversations:  Like I'm going to tell you! I'm on to your tricksy ways!
  
   Ba'ster, round 2 
   
   Spoiler 
  I'm still hiding. I assume I don't have to make a new check unless I move. Continue readying my action.
   
  
  
  Ref:
   
   Spoiler 
   Just to be clear, I can still see. It's not total concealment so I can still see just fine. Right?
   
  
  
  
  My Stats:
   
   Spoiler 
  Hp: 15/15
  AC: 19, Flat-footed 18, Touch 11
  Readyed Action: Shoot my oppenent with my Longbow if LoS is established.
   
conversations: Valgunn:
conversations: human
conversations:  High Ref Sam 
  
  @Ba'ster
   
   Spoiler 
  If you are prone in the hay, you have total cover.  Total cover works both ways, so you cant be seen and you can't see out.
   
conversations: SamTheCleric:
conversations: human
conversations:  @SamTheCleric:
   
   Spoiler 
   I'm not prone! Why the frak would I make a hide check if I just went prone! I'm using half cover to hide! Which means he has to make a spot check (if he hasn't already) to see me!
   
conversations: Valgunn:
conversations: human
conversations:  @Refs:
   
   Spoiler 
  Reactive spot check for Nirmian  (1d20)[ 11 ] 
   
  
  
  @Ba'ster:
   
   Spoiler 
  No line of sight.
   
  
  
  @Nirmian:
   
   Spoiler 
  Still no line of sight
   
conversations: SamTheCleric:
conversations: human
conversations:  What is going on, I've sent a PM to KC but I'm wondering if DQ is applicable here.
conversations: Valgunn:
conversations: human
conversations:  ref chilepepper  
  
  Ba'ster, you haven't stated you were done with your turn.  Furthermore, there was no open indication that the spoilered communication between you and the refs was done.  The last LoS check is current.  Ba'ster, when you state your turn is done, it will be Nirmian's turn and the DQ clock will start ticking then.
conversations: chilepepper:
conversations: human
conversations:  In that case me and Sam are done. Sorry for the confusion.
conversations: Valgunn:
conversations: human
conversations:  No problem, I was taking care of some things.  Anyway, my actions:
  
   
   Spoiler 
  
  move silently to L12
  
  Actively try to spot anyone
  
    MS  - (1d20+5)[ 8 ] 
    hide  - (1d20+22)[ 39 ]  (-5 for movement, +20 for invisible)
    spot  - (1d20)[ 6 ] 
   
  
  
  Done, need LoS check.
  
  stats 
   Spoiler 
  
  AC:15
  HP: 4/4
  Current Buffs: Invisible 2/30
  Current Location: L12
   
conversations: KCiemir:
conversations: human
conversations:  ref chilepepper  
  
  refs 
   Spoiler 
  Listen for Ba'ster  (1d20-1)[ 14 ]  DC 10 (MS=8 +2 for distance)
   
  
  Ba'ster 
   Spoiler 
  You see nothing, but you hear a shuffling to the NW
   
  
  Nirmian 
   Spoiler 
  No LoS
   
conversations: chilepepper:
conversations: human
conversations:  Ba'ster, Round 3 
   
   Spoiler 
  I will continue my readied action.
   
  
  
  Done.
  
   
   Spoiler 
  Hp: 15/15
  AC: 19, Flat-footed 18, Touch 11
  Readyed Action: Shoot my oppenent with my Longbow if LoS is established.
  
  Again just to clarify, I haven't got total concealment, I'm just hiding
   
conversations: Valgunn:
conversations: human
conversations:  Actions:  
   Spoiler 
  
  Move to P14
  moving silently (1d20+5)[ 12 ] 
  and hiding (1d20+22)[ 38 ]  (+20 invisible, -5 movement)
  
  
  lets start with a passive spot and listen, the results will dictate the remainder of my turn
    spot  - (1d20)[ 13 ] 
    listen  - (1d20+1)[ 20 ] 
   
  
  
  Not done
conversations: KCiemir:
conversations: human
conversations:  ref chilepepper  
  
  refs 
   Spoiler 
  Alright.  First of all, Nirmian isn't entitled to a reactive spot/listen since LoS hasn't changed.  Per SRD spotting something you previously missed is a move action.  Same goes for listen.  Ba'ster on the other hand gets a reactive spot and listen since Nirmian moved, though neither her spot (DC38) nor her listen (DC21 (incl.+1 for distance)) is high enough.
   
  
  
  Nirmian 
   Spoiler 
  You neither see nor hear anything
   
  
  Ba'ster 
   Spoiler 
  No LoS.  (I know you are not prone in the hay, but thanks for the reminder)
   
  
  
  It's still Nirmian's turn.
conversations: chilepepper:
conversations: human
conversations:  2nd half of turn
   
   Spoiler 
  
  finish up with a double move (double moving half my distance so I can get the bonus on hide and MS)to Q17
  if necessary
    hide  - (1d20+22)[ 35 ] 
    MS  - (1d20+5)[ 10 ] 
   
  
  
  Edit: done
  
  Stats 
   Spoiler 
  
  AC:15
  HP:4/4
  Current Buffs: Invisible 3/30
  Location:Q17
   
conversations: KCiemir:
conversations: human
conversations:  Ba'ster, Round 4 
   
   Spoiler 
  I will continue my readied action.
   
  
  
  Done.
  
   
   Spoiler 
  Hp: 15/15
  AC: 19, Flat-footed 18, Touch 11
  Readyed Action: Shoot my oppenent with my Longbow if LoS is established.
  
  The question now is, how long till he gives up! 😛
   
conversations: Valgunn:
conversations: human
conversations:  ref chilepepper  
  refs 
   Spoiler 
  Listen for Ba'ster  (1d20-1)[ 6 ]   DC10
   
  
  
  Ba'ster 
   Spoiler 
  No LoS
   
  
  Nirmian 
   Spoiler 
  No LoS
   
  
  
  Nirmian's turn
conversations: chilepepper:
conversations: human
conversations:  actions 
   Spoiler 
  
  move to O19 silently
  make active spot/listen check
    MS  - (1d20+5)[ 22 ] 
    hide  - (1d20+22)[ 41 ] 
    spot  - (1d20)[ 16 ] 
  [roll=listen]1d20+1[roll]
   
  
  Done
  Stats 
   Spoiler 
  
  AC:15
  HP:4/4
  Current Buffs:Invisibility 4/30
   
conversations: KCiemir:
conversations: human
conversations:  Ba'ster, Round 5 
   
   Spoiler 
  I will continue my readied action.
   
  
  
  Done.
  
   
   Spoiler 
  Hp: 15/15
  AC: 19, Flat-footed 18, Touch 11
  Readyed Action: Shoot my oppenent with my Longbow if LoS is established.
   
conversations: Valgunn:
conversations: human
conversations:  ref chilepepper  
  
  refs 
   Spoiler 
  Active spot of 16 beats Ba'ster's hide of 14, and Nimian's hide/ms are higher than Ba'ster can spot/listen
   
  
  
  Ba'ster 
   Spoiler 
  No LoS
   
  
  Nirmian 
   Spoiler 
  On your last turn, you noticed Ba'ster standing in O17 with a longbow in hand.  She took no visible action during her turn.
   
  
  
  Nirmian's turn.
conversations: chilepepper:
conversations: human
conversations:  I cast color spray, thus appearing in O19.  Make a will save vs DC 17
  
  If that ends you, we're done.  If it does not, I still have a move action.
  
  Stats 
   Spoiler 
  
  AC:15
  HP:4/4
  Current Buffs: none
   
conversations: KCiemir:
conversations: human
conversations:  Gah!
  
    "Will Save"  - (1d20-1)[ 0 ] 
  
  Please work!
conversations: Valgunn:
conversations: human
conversations:  I think its over, if you agree, I'll fetch a ref.
conversations: KCiemir:
conversations: human
conversations:  Yeah, you got me fair and sqaure.
conversations: Valgunn:
conversations: human
conversations:  High Ref Sam 
  
  Nirmian is the victor!
conversations: SamTheCleric: