conversations: human
conversations:  Arena Tournament, Round 108:  mad bear cow  vs.  Lyir Torsis    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   mad bear cow  - darkillini
   Lyir Torsis  - Kyeudo
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  initiative  (1d20)[ 12 ] 
  
  so here we are, i don't think i've had a round vrs you before.
  
  purchases to come.
conversations: darkillini:
conversations: human
conversations:  I don't compete as prolificly as some of the other high refs. I have only retired 2 characters in the history of the arena, one because the build was actually illegal (I misread the AoO rules), the other because he was a truenamer.
  
  Initiative: (1d20-4)[ 16 ] 
  
  I shall have to consider carefully the best manner in which to try and beat your minotaur senseless. He's got quite the potent offense.
conversations: Kyeudo:
conversations: human
conversations:  i think we may both have forgotten about this one for a little bit there haha.
  
  
  i was tempted to say "wanna play this one with no purchases, but i doubt you'd take the offer 😁"
  
  so purchases to start things off.
  1 tanglefoot bag. -50g
  2 flasks acidic fire -60g
  1 flask alchemist lightning -25g
  1 flask alchemist frost -25g
  (those 3 are all from Eberron campaign setting.)
  
  reserve right to reactionaries(as normal blah blah lol)
conversations: darkillini:
conversations: human
conversations:  I can't think of anything that would be particularly helpful here that wouldn't bankrupt me. I think I'll get another pair of tanglefoot bags, but I think that will have to do.
conversations: Kyeudo:
conversations: human
conversations:  All right then, you won init feel free to start us off.
conversations: darkillini:
conversations: human
conversations:  Now that I think about it, a Potion of Shield of Faith +2 would probably prove helpful.
  
   Lyir - Round 1 
   
   Spoiler 
  
  Start in M2 with my glaive in one hand and my potion of shield of faith in the other. Drink the potion and open the door.
   
  
  
  End of Turn.
  
  Stats:
   
   Spoiler 
  
  HP:13/13
  AC: 19 (+2 Dex, +5 Armor, +2 Deflection)
  
   Buffs 
  Rageclaws
  Shield of Faith 10/10
   
conversations: Kyeudo:
conversations: human
conversations:  i do believe i will grab one of those as well.
   MBC round 1. 
  los
   
   Spoiler 
  starting in M25 holding guisarm and a javalin in one hand, potion of shield of faith. psionicly focused
  
  standard: drink potion dropping vial
  free: shift javelin to mouth and guisarm to proper two handed grip
  move: open door.
   
  
  
  done
  stats
   
   Spoiler 
  13/13
  ac 18/12/18
  pp 2/2
  
  effects
  psionicly focused
  rage claws
  shield of faith 1/10
  
  whirling frenzy not used
   
conversations: darkillini:
conversations: human
conversations:  Lyir - Round 2 
   
   Spoiler 
  
  Activate my Shield SLA. Move to M8.
   
  
  
  End of Turn.
  
  Stats:
   
   Spoiler 
  
  HP:13/13
  AC: 23 (+2 Dex, +5 Armor, +4 Shield, +2 Deflection)
  
   Buffs 
  Rageclaws
  Shield of Faith 9/10
  Shield 10/10
   
conversations: Kyeudo:
conversations: human
conversations:  MBC round 2
  
  los
   
   Spoiler 
  move to I20
  standard ready action
   
   Spoiler 
  manifest psionic expansion if he does anything that could provoke an Aoo if within 20 or 25 feet of MBC, if he ends turn within 40 feet of MBC, or ends turn within 80 feet of MBC without obstructions
   
  
   
  
  
  done
  
  stats
   
   Spoiler 
  13/13
  ac 18/12/18
  pp 2/2
  
  effects
  psionicly focused
  rage claws
  shield of faith 2/10
  
  whirling frenzy not used
   
conversations: darkillini:
conversations: human
conversations:  Refs
   
   Spoiler 
   
   
  
  
  mad bear cow
   
   Spoiler 
  Your opponents door was pen when you opened yours. No LoS.
   
  
  
  Lyir Torsis
   
   Spoiler 
  Round 1 your opponent's door opened.
  No LoS.
   
  
  
  Play on. 😎
conversations: Psionic Dog:
conversations: human
conversations:  Lyir - Round 3 
   
   Spoiler 
  
  Double Move to J19
   
  
  
  End of Turn.
  
  Stats:
   
   Spoiler 
  
  HP:13/13
  AC: 23 (+2 Dex, +5 Armor, +4 Shield, +2 Deflection)
  Location: J19
  
   Buffs 
  Rageclaws
  Shield of Faith 8/10
  Shield 9/10
   
conversations: Kyeudo:
conversations: human
conversations:  waiting for los still.
conversations: darkillini:
conversations: human
conversations:  LoS established when Liyr enters K10, MBC is in I20
  
  Liyr is holding a glaive
  
  MBC is holding a guisarm in his hands and a javalin in his mouth
  
  rewind to there, still Liyr's turn
conversations: jvluso:
conversations: human
conversations:  Lyir - Round 3 revised 
  
  Move to J17. End of Turn.
  
  Stats:
   
   Spoiler 
  
  HP:13/13
  AC: 23 (+2 Dex, +5 Armor, +4 Shield, +2 Deflection)
  Location: J17
  
   Buffs 
  Rageclaws
  Shield of Faith 8/10
  Shield 9/10
   
conversations: Kyeudo:
conversations: human
conversations:  movement from J16 to J17 triggers MBC's readied manifesting expansion to grow to large size and expand to I20/J21 now with a threatened range of 20 feet your move from J16 to J17 provokes AoO from the large mad bear cow's guisarm
  
  attack  (1d20+7)[ 14 ] 
  damage  (2d6+10)[ 14 ] 
  
  if crit
   
   Spoiler 
  confirm  (1d20+7)[ 16 ] 
  extra damage  (4d6+20)[ 33 ] 
   
  
  
  if your hit it begins a grapple
  opposed grapple roll  (1d20+11)[ 31 ]  (7 str + 4 size)
  grapple damage  (1d6+7)[ 13 ] 
  
  will maintain grapple pulling you into J20 if you lose grapple
  
  
  *edit* darn where was that 20 for the grapple check for the to hit lol.
conversations: darkillini:
conversations: human
conversations:  since that even misses your normal ac im going to assume nothings happened to lower your ac.
  
  MBC round 3
  free enter whirling frenzy
  
  full attack
  attack 1  (1d20+7)[ 25 ] 
  attack 2  (1d20+7)[ 23 ] 
  
  damage 1  (2d6+13)[ 23 ] 
  damage 2  (2d6+13)[ 19 ] 
  
  if crit
   
   Spoiler 
  confirm 1  (1d20+7)[ 19 ] 
  confirm 2  (1d20+7)[ 17 ] 
  
  extra damage 1  (4d6+26)[ 39 ] 
  extra damage 2  (4d6+26)[ 38 ] 
   
  
  
  if either of those are hits the first one to hit he will turn into a grapple attempt  *this could make the second attack not happen* 
  opposed grapple  (1d20+13)[ 20 ]  (+9str,+4 size)
  damage  (1d6+9)[ 15 ] 
  
  if successful will maintain grapple pulling you into J20.
  
  at the end of his turn he will shrink back into J20.
  
   end turn 
  
  stats
   
   Spoiler 
  hp 13/13
  ac 20/14/18 (2 deflect, 2 dodge) +2 reflex saves
  
  effects
  rage claws
  shield of faith 3/10
  rage 1/5
   
conversations: darkillini:
conversations: human
conversations:  So, I need to roll a 18 to successfully avoid getting bearhugged into the clinch of doom. Cool.
  
  Grapple: (1d20+3)[ 12 ] 
  
  Edit: And looks like I just took 28 damage, vastly overwhelming my 13 hp and the effective 9 hp from Rage Claws. GG.
conversations: Kyeudo:
conversations: human
conversations:  good game to you as well.  question, when you ended within 25 feet of him, even before he expanded, why didn't you use your swift confusion power?
conversations: darkillini:
conversations: human
conversations:  Originally Posted by darkillini 
   good game to you as well.  question, when you ended within 25 feet of him, even before he expanded, why didn't you use your swift confusion power? 
   
  
  I forget I have that sometimes. I built this character more as a team character than anything else. Lyir tanks and distracts. Someone else deals the finishing blow.
conversations: Kyeudo:
conversations: human
conversations:  Master Ref PsiDog  
   Mad Bear Cow gives victory squeeze. 
conversations: Psionic Dog: