conversations: human
conversations:  Would this map be acceptable?
  
   
   Spoiler 
   
   
  
  
  I also need to know whether you or anything you have with you (familiar, animal companion, etc) is either a Monstrous Humanoid or an Aberration.
conversations: Debatra:
conversations: human
conversations:  That's fine and it's just me...do you want to have any buff rounds? 🙂
conversations: theterran:
conversations: human
conversations:  Two sound good?
conversations: Debatra:
conversations: human
conversations:  Sure...
  
    Initiative  - (1d20+9)[ 11 ] 
  
  Buff Rounds:
   
   Spoiler 
  
  Round 1:
   
   Spoiler 
  Standard: Schism (7pp)
  Swift: Karmic Backlash
   
  
  Round 2:
   
   Spoiler 
  
  Schism - Vigor 45HP (9pp)
  Standard - Inertial Armor 10AC (13pp)
   
  
   
conversations: theterran:
conversations: human
conversations:  Initiative:  (1d20+6)[ 26 ] 
  
  Buff Rounds:
   
   Spoiler 
  Cast fly, apply Sassone Leaf Residue to next arrow and Swear your death
   
  
  
  Listen Check, DC 13:
   
   Spoiler 
  Speaking.
  If roll was 23 or more, and you speak Elven:
   
   Spoiler 
  "Swift death to those who have wronged me."
   
  
   
conversations: Debatra:
conversations: human
conversations:  Standard Action: Attack once.
   
   Spoiler 
  Attack Roll:  (1d20+33)[ 19 ](52) 
  Critical Threat(19-20/x4):  (1d20+33)[ 43 ] 
  Piercing Damage:  (1d8+17)[ 22 ]  + Frost Damage:  (1d6)[ 5 ]  + 1 Con
  
  Fortitude DC: 16 or  (2d12)[ 6 ]  poison damage.
   
  
  
  Move Action: Fly to S-8.
conversations: Debatra:
conversations: human
conversations:  (Since we had two buff rounds, would I still be considered flat footed?))
conversations: theterran:
conversations: human
conversations:  Yes, you would.
conversations: Debatra:
conversations: human
conversations:  You gonna roll crit damage?
conversations: theterran:
conversations: human
conversations:  It was in the spoiler. ALways a good idea to use contingency rolls.
  
  You gonna roll that Fort Save and/or Listen check?
conversations: Debatra:
conversations: human
conversations:  (All I see in the spoiler is a Crit Confirm, I don't see the actual damage rolls...)
conversations: theterran:
conversations: human
conversations:  It's right under the threat confirmation.
conversations: Debatra:
conversations: human
conversations:  (I see the damage rolls...not the critical damage rolls...you have to rolls those separate)
  
   
   Originally Posted by SRD 
   A critical hit means that you roll your damage more than once, with all your usual bonuses, and add the rolls together. 
   
conversations: theterran:
conversations: human
conversations:  😳 How did I miss that?
  
   (1d8+17)[ 19 ] 
   (1d8+17)[ 19 ] 
   (1d8+17)[ 20 ] 
  
  Okay, so 80 Piercing Damage, 5 Frost Damage and 1 Con Damage. Fort Save DC 16 or 6 Poison Damage.
conversations: Debatra:
conversations: human
conversations:  FortSave  - (1d20+14)[ 24 ] 
  
  *crosses fingers*
  
  (edit)
  S-8 is a tree...are you on top of the tree? (as in 30ft up?)  And which side did you start on again? 🤨
conversations: theterran:
conversations: human
conversations:  I started on the right side. I have Fly 60'.
conversations: Debatra:
conversations: human
conversations:  So you're on top of that tree then?
conversations: theterran:
conversations: human
conversations:  Yes. And with Total Cover.
conversations: Debatra:
conversations: human
conversations:  Oh, almost forgot...you need to make a Will Save or be Exhausted for 2 rounds. 🙂 (Karmic Backlash!) DC21
  
  Oh, and was that an arrow that hit me?
conversations: theterran:
conversations: human
conversations:  Karmic Backlash has a 20-foot range. When I attacked, I was about 115 feet away.
  
  Yes, it was an arrow.
conversations: Debatra:
conversations: human
conversations:  Alright, My turn.
  
  I will begin by casting a spell (Spellcraft DC:20)
   
   Spoiler 
  Fly, Mass (For some reason I didn't have a Fly readied, and I'm too lazy to switch stuff around for a PVP
   
  
  
  I fly to M9, and quickly manifest a power Psicraft(DC:21)
   
   Spoiler 
  Temporal Acceleration! (15PP)
  
  More Rounds!
   
   Spoiler 
  
  Round 1:
   
   Spoiler 
  Move Action: Fly 30ft straight up.
  Standard Action: Cast Summon Monster VI
  Summoning two Yugoloth, Corruptor of Fate (Fiendish Legion, and auto pass the Bluff check for Deceptive Summons/Infernal Fury) They're summoned in R7 and S7.
   
  
  Round 2:
   
   Spoiler 
  Standard Action: Manifest Planar Champion, summoning a Sibyllic Guardian to R8. (13PP)
  Move Action: Fly to R11.
   
  
   
  
   
  
  
  In the blink of an eye...you are surrounded by two Demons and an Archon, and I am flying 30ft up in R11.
  
  Need a Will Save DC19 or receive a -2 on attacks/AC/Saves
  
  You are attacked.
  Demon1
   
   Spoiler 
  
    Attack1  - (1d20+14)[ 25 ]  -   Damage  - (1d6+6)[ 8 ]  (If Hits...Fort Save DC16 or effected by  Bestow Curse )
  If Crit(19+):
   
   Spoiler 
    Attack  - (1d20+14)[ 17 ]  -   Damage  - (1d6+6)[ 7 ] 
   
  
    Attack2  - (1d20+9)[ 23 ]  -   Damage  - (1d6+6)[ 11 ]  (If Hits...Fort Save DC16 or effected by  Bestow Curse )
  If Crit(19+):
   
   Spoiler 
    Attack  - (1d20+9)[ 17 ]  -   Damage  - (1d6+6)[ 9 ] 
   
  
   
  
  
  Demon2
   
   Spoiler 
  
    Attack1  - (1d20+14)[ 34 ]  -   Damage  - (1d6+6)[ 7 ]  (If Hits...Fort Save DC16 or effected by  Bestow Curse )
  If Crit(19+):
   
   Spoiler 
    Attack  - (1d20+14)[ 27 ]  -   Damage  - (1d6+6)[ 9 ] 
   
  
    Attack2  - (1d20+9)[ 19 ]  -   Damage  - (1d6+6)[ 7 ]  (If Hits...Fort Save DC16 or effected by  Bestow Curse )
  If Crit(19+):
   
   Spoiler 
    Attack  - (1d20+9)[ 13 ]  -   Damage  - (1d6+6)[ 8 ] 
   
  
   
  
  
  Archon
   
   Spoiler 
  
    Attack1  - (1d20+15)[ 30 ]  -   Damage  - (2d6+8)[ 13 ] 
  If Crit(19+):
   
   Spoiler 
    Confirm  - (1d20+15)[ 23 ]  -   Damage  - (2d6+8)[ 16 ] 
   
  
    Attack2  - (1d20+10)[ 22 ]  -   Damage  - (2d6+8)[ 17 ] 
  If Crit(19+):
   
   Spoiler 
    Confirm  - (1d20+10)[ 11 ]  -   Damage  - (2d6+8)[ 16 ] 
   
  
   
  
  
  Reffage:
   
   Spoiler 
  Schism manifests Synchronicity for 3PP
   
  
  
  And it's back to you.
conversations: theterran:
conversations: human
conversations:  I will begin by casting a spell (Spellcraft DC:20) 
  
  Spellcraft:  (1d20)[ 11 ] 
   I fly to M9, and quickly manifest a power Psicraft(DC:21) 
   
   Spoiler 
  I have a Class Feature that allows Attacks of Opportunity within a certain range.
  Attack:  (1d20+33)[ 6 ](39) 
  Critical Threat (19-20/x4) :  (1d20+33)[ 37 ] 
  Piercing Damage:  (1d8+24)[ 27 ] 
  Frost Damage:  (1d6)[ 6 ] 
  Acid Damage:  (1d6)[ 6 ]  (+  (3d10)[ 16 ]  on successful crit)
  +1 Con Damage
  
  Make your Concentration checks, then I'll finish.
   
conversations: Debatra:
conversations: human
conversations:  🤨
  Really?!?
  
  Well...I'm dropped then... 
conversations: theterran:
conversations: human
conversations:  Actually...Scratch that...Swift actions don't Provoke AoOs!
conversations: theterran:
conversations: human
conversations:  Just as well. I screwed up my attack roll anyway.
  
  Give me a few minutes. I forget what half of these feats do. 😁
conversations: Debatra:
conversations: human
conversations:  Well, good news and bad news. Good news is, I now know what I can do. Bad news is, you actually took an additional  (2d6)[ 1 ][ 5 ](6)  damage from that crit. One of my feats lets me apply my Sneak Attack damage to crits.
  
  Also, all arrows I fire bypass the first 2 points of DR.
  
  Now unless that dropped you, on to the rest of my round:
  
  To avoid confusion, here's a complete list of feats and Class Features I'm now benefitting from:
  
   
   Spoiler 
  
   
   Robilar's Gambit - Enemies get +4 to melee Attack/Damage rolls, but provoke Attacks of Opportunity with melee attacks(AoO resolved after provoking attack) 
   Combat Reflexes (quoting SRD, bolding mine) -  You may make a number of  additional  attacks of opportunity equal to your Dexterity bonus.  (totalling 7/round) 
   Archer's Stance(Ex) - Allows Attacks of Opportunity with a bow while within a certain undisclosed-to-you range (everything is in it) 
   Skilled Archer(Ex) - I don't provoke AoO by shooting at an adjacent target 
   Deadeye (not to be confused with Deadeye Shot) - Dex mod to bow damage within 30' 
   Sniper's Shot(Ex) - Wis bonus to bow damage (no range limit) 
   Mage-Slayer - +1 Will, enemies I threaten can't cast defensively 
   
   
  
  
  There are also Skill Tricks(among other things) I'll get into on my actual turn
  
  Add 4 to damage to any Aberrations, and 2 to Magical Beasts
  
  Demon 1:
   
   Spoiler 
  Demon 1, Attack 1: Miss, AoO:
   
   Spoiler 
  Attack:  (1d20+29)[ 1 ](30) 
  Critical Threat (19-20/x3) :  (1d20+29)[ 48 ] 
  Piercing Damage:  (1d8+18)[ 24 ] , Frost Damage:  (1d6)[ 5 ] , +1 Con
   
  
  
  Demon 1, Attack 2: Miss, AoO:
   
   Spoiler 
  Attack:  (1d20+29)[ 12 ](41) 
  Critical Threat (19-20/x3) :  (1d20+29)[ 32 ] 
  Piercing Damage:  (1d8+18)[ 24 ] , Frost Damage:  (1d6)[ 3 ] , +1 Con
   
  
   
  
  
  Demon 2:
   
   Spoiler 
  Demon2, Attack 1: Hit, Crit 24 Damage, Fort Save:  (1d20+12)[ 22 ] , AoO:
   
   Spoiler 
  Attack:  (1d20+29)[ 17 ](46) 
  Critical Threat (19-20/x3) :  (1d20+29)[ 47 ] 
  Piercing Damage:  (1d8+18)[ 22 ] , Frost Damage:  (1d6)[ 5 ] , +1 Con
   
  
  
  Demon 2, Attack 2: Miss, AoO:
   
   Spoiler 
  Attack:  (1d20+29)[ 18 ](47) 
  Critical Threat (19-20/x3) :  (1d20+29)[ 49 ] 
  Piercing Damage:  (1d8+18)[ 24 ] , Frost Damage:  (1d6)[ 6 ] , +1 Con
   
  
   
  
  
  Archon:
   
   Spoiler 
  Attack 1: Hit for 14, AoO:
   
   Spoiler 
  Attack:  (1d20+29)[ 12 ](41) 
  Critical Threat (19-20/x3) :  (1d20+29)[ 49 ] 
  Piercing Damage:  (1d8+18)[ 26 ] , Frost Damage:  (1d6)[ 5 ] , +1 Con
   
  
  
  Attack 2: Miss, AoO:
   
   Spoiler 
  Attack:  (1d20+29)[ 16 ](45) 
  Critical Threat (19-20/x3) :  (1d20+29)[ 43 ] 
  Piercing Damage:  (1d8+18)[ 20 ] , Frost Damage:  (1d6)[ 4 ] , +1 Con
   
  
   
  
  
  What is "Reffage"? Your character? If so, AoO:
   
   Spoiler 
  Attack:  (1d20+32)[ 9 ](41) 
  Critical Threat (19-20/x4) :  (1d20+29)[ 31 ] 
  Piercing Damage:  (1d8+23)[ 26 ] , Frost Damage:  (1d6)[ 4 ] , +1 Con
   
  
  
  If "Reffage" isn't your character, ignore the last spoiler and tell me what it is.
conversations: Debatra:
conversations: human
conversations:  Reffage is me manifesting a power...but you have no way of knowing that I was...
  
  And I forgot to mention, each time you attack one of the demons, you need to make two attack rolls and take the worse of the rolls (as Unluck)
  
  And you never did roll those saves 😉
  
  DC19 Will Save...
  
  DC16 Fort Save.
conversations: theterran:
conversations: human
conversations:  Why do I need to make a Will Save? Negate the Unluck effect?
  
  And the Fortitude Save is in the spoiler of the Demon that hit me.
conversations: Debatra:
conversations: human
conversations:  Originally Posted by Debatra 
   Add 4 to damage to any Aberrations, and 2 to Magical Beasts. 
   
  
  Whoops. Make that Aberrations and Monstrous Humanoids.
conversations: Debatra:
conversations: human
conversations:  Nope, the will save is for the aura of the Archon.
  
  
   
   Originally Posted by theterran 
   Need a Will Save DC19 or receive a -2 on attacks/AC/Saves 
   
  
  And while I'm at it...your attacks triggered a ready action, but you won't be able to tell that I'm manifesting
  
  You take  (2d4)[ 4 ]  Charisma Damage (Will Save Halves DC22)
conversations: theterran:
conversations: human
conversations:  When were you able to ready an action? It takes a Standard Action, which you've been using all of.
  
  Archon:  (1d20+14)[ 34 ] 
conversations: Debatra:
conversations: human
conversations:  Don't worry, I was able to 😉
  (I have a Schismed mind.)
conversations: theterran:
conversations: human
conversations:  🤨
  
  Which is...
conversations: Debatra:
conversations: human
conversations:  All about Schism 
conversations: theterran:
conversations: human
conversations:  Okay, got it.  (1d20+14)[ 29 ] 
  
  My Turn: Full Attack You, Rapid Shot, Improved Rapid Shot
  Attack 1
   
   Spoiler 
  Attack:  (1d20+34)[ 10 ](44) 
  Crit (19-20/x4) :  (1d20+34)[ 52 ] 
  Piercing Damage:  (1d8+24)[ 32 ] 
  +1 Con
  Frost Damage:  (1d6)[ 4 ] 
  Acid Damage:  (1d6)[ 2 ] 
  On Crit:
   
   Spoiler 
  Piercing:  (2d6)[ 3 ] 
   (1d8+24)[ 32 ] 
   (1d8+24)[ 25 ] 
   (1d8+24)[ 27 ] 
  Acid:  (3d10)[ 14 ] 
   
  
   
  
  
  Attack 2
   
   Spoiler 
  Attack:  (1d20+34)[ 5 ](39) 
  Crit (19-20/x4) :  (1d20+34)[ 37 ] 
  Piercing Damage:  (1d8+23)[ 24 ] 
  +1 Con
  Frost Damage:  (1d6)[ 3 ] 
  On Crit:
   
   Spoiler 
  Piercing:  (2d6)[ 9 ] 
   (1d8+23)[ 31 ] 
   (1d8+23)[ 26 ] 
   (1d8+23)[ 26 ] 
   
  
   
  
  
  Attack 3
   
   Spoiler 
  Attack:  (1d20+29)[ 20 ](49) 
  Crit (19-20/x4) :  (1d20+29)[ 34 ] 
  Piercing Damage:  (1d8+23)[ 30 ] 
  +1 Con
  Frost Damage:  (1d6)[ 6 ] 
  On Crit:
   
   Spoiler 
  Piercing:  (2d6)[ 8 ] 
   (1d8+23)[ 27 ] 
   (1d8+23)[ 28 ] 
   (1d8+23)[ 27 ] 
   
  
   
  
  
  Attack 4
   
   Spoiler 
  Attack:  (1d20+24)[ 20 ](44) 
  Crit (19-20/x4) :  (1d20+24)[ 43 ] 
  Piercing Damage:  (1d8+23)[ 28 ] 
  +1 Con
  Frost Damage:  (1d6)[ 1 ] 
  On Crit:
   
   Spoiler 
  Piercing:  (2d6)[ 12 ] 
   (1d8+23)[ 29 ] 
   (1d8+23)[ 25 ] 
   (1d8+23)[ 24 ] 
   
  
   
conversations: Debatra: