conversations: human
conversations:  Arena Tournament, Round 105:  nis'ladeth  vs.  blasty    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   nis'ladeth  - darkillini
   blasty  - jvluso
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  init -  (d20-1)[ 12 ] 
  
  I have not yet decided on purchases.
  
  What do each of your feats do?
conversations: jvluso:
conversations: human
conversations:  Initiative  (1d20+4)[ 10 ] 
  
  Purchases to come.
  
  Feats:
  aberantblood (buldging eyes) bonus to spot checks.
  bestial hide: bonus to natural armor.
  starspawn: resistance to cold 5, gives nis a flight speed, which he can use for 3 rounds before needing 1 round in bettween uses.
  
  
  Lol I can never win initiative rolls.. this is rediculous haha.
conversations: darkillini:
conversations: human
conversations:  Shield block deflects 1 ranged attack/round.
  and encumbered flight dosnt matter.
conversations: darkillini:
conversations: human
conversations:  Thanks
  
  Purchasing a chronocharm of the horizon walker(500gp)
conversations: jvluso:
conversations: human
conversations:  Hmm interesting.
  Il sell my current composit long bow+ 50g.
  buy a self crafted +1str mod composite long bow- 100g
  Cl3 potion of invisibility- 300g
  Any reactionaries?
  
  
  (Not done, debating several more purchases.)
conversations: darkillini:
conversations: human
conversations:  Ok final purchases thought out.
  sell that +1 str composite bow for the 100g back.
  Buy a +2str composite longbow (not self crafted) -300g
  65 g remaining.
  Buy 10 dragon fire arrows -25g. (40g)
  
   Ready, assuming no reactionaries.
  
  Start location/gear
   
   Spoiler 
  starting in N26 carrying bow a dragonfire arrow nocked in one hand, potion in other. Buckler on the arm.
   
conversations: darkillini:
conversations: human
conversations:  I just saw that arcanist's gloves cost 500, not 1000.
  
  Never mind the chronocharm, buying Arcanist's Gloves instead.
  
  Also buying a tower shield(30gp)
conversations: jvluso:
conversations: human
conversations:  Ok well if your ready to go, start us off 😁
conversations: darkillini:
conversations: human
conversations:  blasty - round 1 
  
  LoS:
   
   Spoiler 
  starting in M2 holding my shields (medium load)
  double move to G2
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 17 [touch 10,ff 16]
  
  0th:5
  1st:4
  
  sudden extend: 1
  sudden still: 1
  sudden maximize:1
  sudden empower:1
  Arcanists gloves: 2
   
conversations: jvluso:
conversations: human
conversations:  nis'ladeth turn 1 
  los
   
   Spoiler 
   move:  down the potion of invis.
   standard : move 40 feet to  L19  stashing empty bottle along the way.
  
  hide if i need it.. shouldn't im invis, and he dosn't have see invis available..  (1d20+21)[ 32 ] 
   
  
   done. 
  
  stats
   
   Spoiler 
  hp 11/11
  ac 20/14/16
  effects:invisibility 1/30
   
conversations: darkillini:
conversations: human
conversations:  blasty - rounds 2-11 
  
  Refs:
   
   Spoiler 
  for all turns:
  ready action
   
   Spoiler 
  If I see him ending his turn more than of 130ft away from me, or if I see him leave LoS, move
   
  
  Don't rewind for me unless I pinpoint him well enough for a magic missile.
   
  
  I have posted my actions for the next ten turns to get this to go quickly (if I lose, I want to enter the current beta). Post ten turns of actions, and then a ref can give us LoS for all of them.
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 17 [touch 10,ff 16]
  
  0th:5
  1st:4
  
  sudden extend: 1
  sudden still: 1
  sudden maximize:1
  sudden empower:1
  Arcanists gloves: 2
   
conversations: jvluso:
conversations: human
conversations:  ok.. 10 turns coming up..
  refs
   
   Spoiler 
  invisibility is in effect so i will just be walking around until i find him...for a bit.  turns will change if/when nis  gains los sight to him.
   
  
  turn 2
   
   Spoiler 
  move: north to  D19 ,  standard move east to  D11 
   
  
  turn 3
   
   Spoiler 
  M: to  L11 , S: to  L3 ,
   
  
  turn 4
   
   Spoiler 
  M: to  T3 , S: to  Z3 ,
   
  
  turn 5
   
   Spoiler 
  M: to  Z11 , S: to  Y19 ,
   
  
  turn 6
   
   Spoiler 
  M: to  T23 , S: to  M22 ,
   
  
  turn 7
   
   Spoiler 
  M: to  M14 , S: to  M6 ,
   
  
  turn 8
   
   Spoiler 
  M: to  F5 , S: to  D12 ,
   
  
  turn 9
   
   Spoiler 
  M: to  L11 , S: to  R14 ,
   
  
  turn 10
   
   Spoiler 
  M: to  S22 , S: to  X18 ,
   
  
  turn 11
   
   Spoiler 
  M: to  X10 , S: to  Q5 ,
   
  
  
  
  refs
   
   Spoiler 
  once los is gained (if it is gained) turns will change
   
  
  10 rounds done.
  stats
   
   Spoiler 
  
  hp 11/11
  ac 20/14/16
  effects:invisibility 2-11/30
   
conversations: darkillini:
conversations: human
conversations:  Refs: 
   Spoiler 
  Listen for blasty:  (1d20+1)[ 9 ] 
   
  
  
  nis'ladeth: 
   Spoiler 
  Stowing an item cannot be done as part of movement.  You'll have to either drop it or take a move action to put it away.
  
  If you drop it: 
   Spoiler 
  You see blasty in G2, wielding light shield and tower shield, when you enter L4 on your second action in turn 3.
   
  
  If you stow it: 
   Spoiler 
  You see blasty in G2, wielding light shield and tower shield, when you enter L4 on your first action in turn 4.
   
  
   
  
  
  blasty: 
   Spoiler 
  You hear movement to the southeast.
   
  
  
  nis'ladeth's turn, although at precisely what point depends on his answer.
conversations: Sallera:
conversations: human
conversations:  Sallera
   
   Spoiler 
  stick with stowing the potion, don't want to leave a trail behind.
   
conversations: darkillini:
conversations: human
conversations:  round 4
  los
   
   Spoiler 
  
  end move in L4.
  standard: ready action if he ends turn in los/loe to shoot blasty with dragon fire arrow
   
  
  
  done
  
  stats
   
   Spoiler 
  hp 11/11
  ac 20/14/16
  effects:invisibility 4/30
   
conversations: darkillini:
conversations: human
conversations:  blasty - round 5 
  
  LoS:
   
   Spoiler 
  
  ready action
   
   Spoiler 
  If I see him ending his turn more than of 130ft away from me, or if I see him leave LoS, move
   
  
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 17 [touch 10,ff 16]
  
  0th:5
  1st:4
  
  sudden extend: 1
  sudden still: 1
  sudden maximize:1
  sudden empower:1
  Arcanists gloves: 2
   
conversations: jvluso:
conversations: human
conversations:  Done?  10 letters. 
conversations: darkillini:
conversations: human
conversations:  Yes, sorry.
  
  Turn done.
conversations: jvluso:
conversations: human
conversations:  ending turn trigger's nis's readied.
  an arrow flys at you from L4
  attack  (1d20+5)[ 21 ] 
  miss  (1d100)[ 74 ]  (low is miss)
  damage  (1d6+2)[ 4 ]  +1 fire damage
  if it hits dc 15 reflex save or catch on fire
  if reflex save fails
   
   Spoiler 
   (1d6)[ 6 ]  immediately, and in each round from now1d6 damage, until you roll a successful dc 15 reflex save.
   
conversations: darkillini:
conversations: human
conversations:  Nis apperes in L4, los should be established now.
  
  Nis turn 5.
  standard shoot another dragon fire arrow
  attack  (1d20+5)[ 22 ] 
  damage  (1d6+2)[ 3 ] +1 fire
  miss  (1d100)[ 85 ] 
  
  if hit
  dc 15 reflex or catch on fire, if your not already burning.
   
   Spoiler 
  if your not burning already  (1d6)[ 4 ]  fire damage, dc 15 reflex save each round now until you succede, take 1d6 damage each fail.
   
  
  move action:move east out of los
   
   Spoiler 
  east to L9
   
  
  done
  stats
   
   Spoiler 
  hp 11/11
  ac 20/14/16
   
conversations: darkillini:
conversations: human
conversations:  do those get you?
conversations: darkillini:
conversations: human
conversations:  Yes, that would kill him. I'm going to look over the match a few times before getting a ref to call it, because even though I don't think you did anything wrong, or that it would matter if you did, I thought that in my last match too, and that match should still be going.
conversations: jvluso:
conversations: human
conversations:  actions taken:
  standard drink potion,
  move stash potion.
  3 1/2 turns of running around invisible
  4th turn movement caught sight of you when he entered L4
  
  ready action to shoot if you end turn,
  trigger readied.
  next turn fire with standard,
  and would have moved following the shots.
conversations: darkillini:
conversations: human
conversations:  i look foreword to fighting you in the beta 😁
  
  prepare to face the druid team of doom!!!
conversations: darkillini:
conversations: human
conversations:  OK looked it over, a ref can call it.
  
  good match.
conversations: jvluso:
conversations: human
conversations:  Master Ref PsiDog  
   
  Nis'ladeth arrows to victory 
conversations: Psionic Dog: