conversations: human
conversations:  Arena Tournament, Round 54:  Hunter Killer  vs.  Finn    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Hunter Killer  - Ganurath
   Finn  - Gauntlet
  
  
   All Combatants, please roll initiative and declare any final purchases. 
conversations: ArenaManager:
conversations: human
conversations:  No last minute purchases, reserve right to purchase reactively, etc.
  
    Initiative  - (1d20+3)[ 21 ] 
conversations: Ganurath:
conversations: human
conversations:  No purchases.
  
    initiative  - (1d20-5)[ 3 ] 
conversations: Gauntlet:
conversations: human
conversations:  Hunter Killer 
  
  Starting in B14.
  
   
   Spoiler 
  Spear in hand, making a double move from B14 to H14. If Finn comes up the stairs before my next action, HK will be making crude gestures at the warforged as it approaches.
   
  
  
  Stats: 
   Spoiler 
  HP: 9/9
  AC: 16 Full, 13 Flat-Footed, 13 Touch, +3 Dex and +3 Armor
  Special: Skirmish +1d6 precision damage, Death Devotion 1/day
   
  
  
  Turn Complete.
conversations: Ganurath:
conversations: human
conversations:  Spoiler 
  Start in Y13. Ready action: shoot anyone moving into T13 or T14 with heavy crossbow.
   
  
  
  Stats:
   
   Spoiler 
  Mainhand: Heavy Crossbow
  Carried: Guisarme, Tanglefoot Bag
  
  HP 12/12
  AC 17 (FF 16, Touch 11)
  Location Y13
   
  
  
  Done.
conversations: Gauntlet:
conversations: human
conversations:  GM Kyeudo  
  
  Hunter Killer
   
   Spoiler 
  
  No LoS
   
  
  
  Finn
   
   Spoiler 
  
  No LoS
   
conversations: Kyeudo:
conversations: human
conversations:  Hunter Killer 
   
   Spoiler 
  Move to J14, ready an action to activate Death Devotion if he comes into view.
   
  
  
  Stats: 
   Spoiler 
  HP: 9/9
  AC: 16 Full, 13 Flat-Footed, 13 Touch, +3 Dex and +3 Armor
  Special: Skirmish +1d6 precision damage, Death Devotion 1/day
   
  
  
  Turn Complete.
conversations: Ganurath:
conversations: human
conversations:  Spoiler 
  I'm keeping my action readied, taking a 5-foot step to Z13.
   
  
  
  Stats:
   
   Spoiler 
  Mainhand: Heavy Crossbow
  Carried: Guisarme, Tanglefoot Bag
  
  HP 12/12
  AC 17 (FF 16, Touch 11)
  Location Z13
   
conversations: Gauntlet:
conversations: human
conversations:  High Ref Mav: 
  
  Hunter Killer
   
   Spoiler 
  
  No LoS
   
  
  
  Finn
   
   Spoiler 
  
  No LoS, but a suggestion, could you reprint your readied action, or add it to your stats, so that we don't have to scroll back to try and find it.
   
conversations: Mavian:
conversations: human
conversations:  Hunter Killer 
   
   Spoiler 
  Double move at half speed to Q13, coupled with a Hide check staying low to the ground.
    Hide  - (1d20+3)[ 20 ] 
   
  
  
  Stats: 
   Spoiler 
  HP: 9/9
  AC: 16 Full, 13 Flat-Footed, 13 Touch, +3 Dex and +3 Armor
  Special: Skirmish +1d6 precision damage, Death Devotion 1/day
   
  
  
  Turn Complete.
conversations: Ganurath:
conversations: human
conversations:  Spoiler 
  Assuming no LoS, I keep my action readied and don't move. How many readied actions can I have at a time? I don't want another one now, but for further notice..?
   
  
  
  Stats:
   
   Spoiler 
  Mainhand: Heavy Crossbow
  Carried: Guisarme, Tanglefoot Bag
  
  HP 12/12
  AC 17 (FF 16, Touch 11)
  Location Z13
  Readied action: fire Heavy Crossbow at anyone entering T13/T14
   
conversations: Gauntlet:
conversations: human
conversations:  High Ref chilepepper  
  
  refs 
   Spoiler 
   (1d20)[ 6 ]  Spot +5, -5 distance, DC 20
   
  
  
  Hunter 
   Spoiler 
  Z13, with an action readied, he doesn't move on his turn
   
  
  
  Finn 
   Spoiler 
  No LoS
  A readied action may be taken if triggered before your next turn.  Once it's your turn again, you technically don't have an action readied anymore, but you can simply re-ready it.  You can't have more than one readied action, because you only get one standard action per turn and you can only ready one standard or less action.  You can take a 5' step when your readied action triggers if you could have when you readied your action.  The action you are readying has to be specific, but the trigger can be as general as you want.
   
  
  
  It is Hunter's turn.
conversations: chilepepper:
conversations: human
conversations:  Hunter Killer 
  
  Hunter Killer comes out of hiding in Q13 takes a move action to X13. Howdy, neighbor!
  
   
   Spoiler 
  Prior to taking the above move action, Hunter Killer takes a Total Defense action.
   
  
  
  Stats: 
   Spoiler 
  HP: 9/9
  AC: 20 Full, 13 Flat-Footed, 17 Touch, +3 Dex, +4 Dodge, and +3 Armor
  Special: Skirmish +1d6 precision damage, Death Devotion 1/day
   
  
  
  Turn Complete.[/QUOTE]
conversations: Ganurath:
conversations: human
conversations:  Finn is in Z13- he's also shooting you with a heavy crossbow as you start heading down the stairs.
  
    crossbow shot  - (1d20+2)[ 15 ] 
conversations: Gauntlet:
conversations: human
conversations:  Well aware, and your crossbow shot skids off an armor stud. Welcome to the world of 10ft reach, Rusty!
conversations: Ganurath:
conversations: human
conversations:  would that be my turn? 😏
conversations: Gauntlet:
conversations: human
conversations:  Originally Posted by Ganurath 
   Turn Complete. 
   
  
  I was just letting you know the results of your attack. Been your turn since I landed in X13.
conversations: Ganurath:
conversations: human
conversations:  Hmm, I appear to be a plank. Okay, my turn.
  
   Maybe you should watch for losing at your own game, mortal. 
  
  Finn draws his Guisarme holds it low along the ground, ready to sweep.
  
   
   Spoiler 
  Ready action- trip attempt and 5-foot step to Y13 if Hunter Killer attempts to attack.
   
  
  
  Stats:
   
   Spoiler 
  Mainhand: Guisarme
  Carried: Tanglefoot Bag, Heavy Crossbow (not loaded)
  
  HP 12/12
  AC 17 (FF 16, Touch 11)
  Location Z13
  Readied action: trip Hunter Killer and step to Y13 if he tries attacking.
   
  
  
  Edit: your turn.
conversations: Gauntlet:
conversations: human
conversations:  Hunter Killer 
  
  *checks character sheet*
  
  It seems that while I don't have an ability bonus from Intelligence, I'm not stupid. So, let's take a Tumbling move to X9, followed by a second move at full speed to, I don't know, let's try on X1 as the final location. 15+ on the Tumble means no AoO for Rusty.
  
    Tumble  - (1d20+7)[ 26 ] 
  
  Stats: 
   Spoiler 
  HP: 9/9
  AC: 16 Full, 13 Flat-Footed, 13 Touch, +3 Dex, and +3 Armor
  Special: Skirmish +1d6 precision damage, Death Devotion 1/day
   
  
  
  Turn Complete.
conversations: Ganurath:
conversations: human
conversations:  Heh. Seems you know when you're outmatched, at least.. 
  
  Finn quickly imbues his weapon with power and levels it at Hunter Killer, charging towards him (it?).
  
   
   Spoiler 
  Swift action: cast Blade of Blood
  Full-round action: Charge
   
  
    Melee attack  - (1d20+6)[ 7 ] 
  
  Stats:
   
   Spoiler 
  Mainhand: Guisarme
  Carried: Tanglefoot Bag, Heavy Crossbow (not loaded)
  
  HP 12/12
  AC 15 (FF 13, Touch 9)
  Location Y3
   
conversations: Gauntlet:
conversations: human
conversations:  hmm, natural ones FTL. Your turn.
conversations: Gauntlet:
conversations: human
conversations:  Hunter Killer 
  
  You didn't specify where your charge landed you, but since charges are in a straight line I'm going to act under the assumption you're in X3. So, I will Tumble to V3, then attack. I'll roll the skirmish damage, since I don't know if warforged are immune to critical hits and it's precision damage.
  
    Tumble  - (1d20+7)[ 14 ] 
    Attack  - (1d20+3)[ 8 ] 
    Damage  - (1d8+2)[ 9 ] 
    Skirmish  - (1d6)[ 6 ] 
    Threaten  - (1d20+3)[ 7 ] 
    Critical  - (2d8+4)[ 14 ] 
  
  Stats: 
   Spoiler 
  HP: 9/9
  AC: 16 Full, 13 Flat-Footed, 13 Touch, +3 Dex, and +3 Armor
  Special: Skirmish +1d6 precision damage, Death Devotion 1/day
   
  
  
  Turn Complete.
conversations: Ganurath:
conversations: human
conversations:  Not only do I miss, you get an attack of opportunity. Go nuts.
conversations: Ganurath:
conversations: human
conversations:  Actually I guessed the most direct path would land me in Y3. I can go X3 if it means you don't need to reiterate your actions or anything, though 🤨
    AoO  - (1d20+4)[ 18 ] 
conversations: Gauntlet:
conversations: human
conversations:  If that's a hit, I'll take 5 damage to activate Blade of Blood.
  
  Weapon damage:  (2d4+4)[ 11 ] 
  
  Blade of Blood:  (3d6)[ 8 ] 
conversations: Gauntlet:
conversations: human
conversations:  That's a hit, and game. Well done.
conversations: Ganurath:
conversations: human
conversations:  And you 😉
conversations: Gauntlet:
conversations: human
conversations:  High Ref Mav: 
  
  The winner is they guy who's still standing, he gets the loot.
conversations: Mavian: