conversations: human
conversations:  It is April 485. The court of Earl Roderick has begun, and soon a small dispute between two peasant men, Nerth ap Tangusius and Gwaednerth ap Gwefrfawr. Soon the room grows tense, and after the two men are calmed down after their argument, Roderick motions to you, offering to let you listen in on the situation.
conversations: ThatTripletGuy:
conversations: human
conversations:  Osian        The Chaste      
   
    
   
   Spoiler: Osian 
  
   
   Spoiler: Background Data 
   Son Number:  1
  
   Friendly Region:  Logres (C)
  
   Uther Period Homelands:  Surrey
  
   Liege Lord:  Ruler
  
   Father's Rank:  Esquire
  
   Why Are You a Knight?:  Served as an Esquire, but performances extraordinary duty.
  
   Family Wealth:  Ordinary
  
   Luck Table:  16
   
  
   
   Spoiler: Personal Data 
  
   Name:  Osian
   Age:  21
   Son Number:  1
  
   Homeland:  Surrey
   Culture:  Cymric
   Religion:  British Christian
  
   Lord: *
   Current Class:  Squire
   Current Home: 
   Glory: *
   Current Hit Points:  27
  
   Wounds:  *
  
  [] Chirurgery Needed
   
  
   
   Spoiler: Personality Traits 
  
  Chivalry Bonus [•] (total=80+):
  Religious Bonus (underlined traits all 16+):
  
   [] Chaste  18/2 *Lustful []] - Famous Trait
   •[] Energetic  16/4 Lazy []
  [] Forgiving 11/9 *Vengeful []
   •[] Generous  13/7 *Selfish [
  [] Honest 7/13 Deceitful []
  •[] Just 12/8 *Arbitrary []
  •[] Merciful 16/4 * Cruel []
   •[] Modest   10/10 Proud []
  [] Pious 10/10 Worldly []
  [] Prudent 10/10 Reckless []
   [] Temperate * 12/8 indulgent []
  [] Trusting 10/10 Suspicious []
  •[] Valorous 15/5 Cowardly []
  
  Directed Trait: *[] 2
  Directed Trait:* []
   
  
   
   Spoiler: Passions 
  
   Loyalty (Lord):  10 []
   Love (Family):  9 []
   Hospitality:  12 []
   Honour:  15 []
   Concern (my commoners):  2 []
   Hate (Saxons):  11 []
  
   Loyalty (vassals):  13 []*
   
  
   
   Spoiler: Equipment Carried 
  
  Armour Type [10+6]: Norman Chainmail+Shield
  Clothing [1£]: Fine clothing
  Personal Gear [On horse #2]:*
  Travel Gear [On horse #5]:*
  War Gear [On horse #4]:*
  2 Spears, Sword, Dagger*
   
  
   
   Spoiler: Statistics 
  
   SIZ:  12 (Knockdown)
   DEX:  9
   STR:  18
   CON(+3):  18 (Major Wound)
   APP:  15Awareness 7
  
  
   Damage [(STR+SIZ)/6]:  5d6
   Healing Rate [(STR+CON)/10]:  3
   Movement Rate [(STR+DEX)/10]:  2
   Total Hit Points (SIZ+CON):  36
   Unconcious (HP/4):  9
   
  
   
   Spoiler: Distinctive Features 
  
  Redhaired, Tall
   
  
   
   Spoiler: Skills 
  
   Awareness (5):  7 []
   Boating (1):  1 []
   Compose (1):  1 []
   Courtesy (3):  5*[]
   Dancing (2):  10 []
   Faerie Lore (1):  10 []
   Falconry (3):  3 []
   First Aid (10):  11 []
   Flirting (3):  3 []
   Folklore (2): *2[]
   Gaming (3):  3 []
   Heraldry (1): *1*[]
   Hunting (2): *15*[]
   Intrigue (3):  3 []
   Orate (3): *5*[]
   Play (harp) (3):  10 []
   Read (latin) (0):  0 []
   Recognize (3): *13 (family characteristic)*[]
   Religion (British Christianity) (2):  2 []
   Romance (0):  0 []
   Singing (4):  4 []
   Stewardship (2):  2 []
   Swimming (2):  2 []
   Tourney (2):  2 []
   
  
   
   Spoiler: Combat Skills 
  
   Battle (10):  10 []
   Horsemanship (10):  15 []
   Siege (2):  2 []
  
  
    Weapon Skills  
   Sword (10):  15 [x]
   Spear Expertise*(10):  15 []
  
   Dagger (5):  5 []c: Never Forgets a Face (+10 Recognize)
   
  
   
   Spoiler: Squire 
  
   Name: 
   Age: 
   First Aid (6):  6 []
   Battle (1):  1 []
   Horsemanship (6):  6 []
   
  
   
   Spoiler: Joust Score 
  
   Wins: 
   Loses: 
   
  
   
   Spoiler: Horses 
  
    Best Warhorse #1  
   Type:  Charger
   Damage:  6d6
   Move:  8
  
   Armor:  5
   HP:  46
  
   SIZ:  34
   CON:  12
   DEX:  17
  
   Breed:  Normal
  
  
  Other Horses
   Riding #2:  Rouncy -  Move:  7
   Squire's #3:  Rouncy -  Move:  7
   #4:  Sumpter -  Move:  5
   
  
   
   Spoiler: Annual Glory Rewards 
  
   Traits: 
   Chivalry: 
   Holdings: 
   Passions: 
   Religion: 
   Total: 
   
  
   
   Spoiler: Equipment At Home 
  
   Denarii: 
   Libra: 
   
  
   
   Spoiler: Army 
  
   Old Knights:  1 (Grandfather's younger brother Alwyn).
   Middle-Aged Knights:  4
   Young Knights:  3
   Total Family Knights:  8
   Vassal Knights: 
   Other Lineage Men:  13
   Levy:  58
   
  
   
   Spoiler: Character History 
  
   Date: *
   Important Event:  Beheaded bandit in one strike,*
  Successfully romanced Lady Aden (10 glory)
   New Glory: 
   Total Glory:  178
  
   Date: *
   Important Event: *
   New Glory: 
   Total Glory: 
   Date: *
   Important Event: *
   New Glory: 
   Total Glory: 
   Date: 
   Important Event: 
   New Glory: 
   Total Glory: 
   Date: 
   Important Event: 
   New Glory: 
   Total Glory: 
   Date: 
   Important Event: 
   New Glory: 
   Total Glory: 
   Date: 
   Important Event: 
   New Glory: 
   Total Glory: 
   
  
   
   Spoiler: Family History And Events 
  
   Year Born:  465
   Year Squired:  480
   Year Knighted:  485
   Year Membered of the Round Table: 
   Year Ennobled: 
   Year Landed:  485
   Year Wed: 
   Year Died: 
   Father's Name:  Niall
   Father's Class:  Esquire
   Glory To His Sons:  133
  
   Family Characteristic:  Never Forget a Face (+10 to Recognize)
   Wife: 
   Lover: 
   Children: 
   Will 
  Family
  
  
   
   Spoiler: Great Grandfather's History 
  
  Specific Date Unknown: Died (1800 Glory)
   
  
   
   Spoiler: Grandfather's History 
  
  Glory From Great Grandfather: 180 (1/10th of 1800 Glory)
  
  Year 410: Born
  
  Year 425: Squired
  
  Year: 430: Knighted (Gained 1000 Glory for being Knighted)
  
  Year 439: Fought at the Battle of Carlion (30 Glory)
  
  Year 440: Died at the hands of Pictish raiders while serving garrison duty. (20 Glory)
  
  
  At the time of Death, Grandfather had a total glory of 1230
   
  
   
   Spoiler: Father's History 
  
  Glory from Grandfather: 123
  
  Year 460: Knighted (1000 Glory)
  
  Years 460-462: Served peaceful garrison duty (No Glory)
  
  Year 463: "Night of Long Knives", Gains Passion: Hate (Saxons) 13 (No Glory)
  
  Year 464: Father Marries (Bride's Glory 25)
  
  Years 466-467: Survived Siege of Carlion. (60 Glory)
  
  Year 468: Served peaceful garrison duty. (No Glory.)
  
  Years 469–472: Many Saxons come over from the Continent and settle in Kent under their king, Hengest. High King Aurelius Ambrosius maintains an unsteady peace with the Saxons, Irish, and Picts, despite their raiding. His younger brother, Uther, makes a name for himself as a great warrior in countering these raids and leading picked warriors on raids into enemy territory. (100 Glory gained from the fighting)
  
  Year 473: Served peaceful garrison duty. : (No Glory)
  
  YEARS 474–476: The Saxons of Kent roam and pillage the land. Only fortified places are safe, and the peasants suffer terribly. Died on garrison duty; fought well. (25 Glory)
  
  Total Glory at moment of Death: 1333
   
  
   
   Spoiler: Family Details 
  
   
   Spoiler: Extended Family 
   
  
  (fill into this how your Family members are doing. are they still alive. are they married, etc.) Look at your Fellow Players' Sheets for a reference.
   
  
   
  
    Land Record Sheet  
   
   Spoiler 
  
   
   Spoiler: Manorial Charter 
  
  I, Roderick, Earl Salisbury do hereby grant the manor of Shrewton to Osian, son of Niall, and all rights pertaining to such in perpetuity on the condition that he and his heirs furnish Salisbury with one Knight's service for so long as they maintain Shrewton in my name.
   
  
   
   Spoiler: Basic Manor Information 
  
   Manor Name:  Shrewton*
   Held By:  Osian
   Liege Lord:  Earl Roderick*
   Location:  Salisbury
   Annual Glory:  6
   Fortification (DV):  0
   Hate Landlord:  2
  
  
   Manor Description: 
  A typical Logres riverside collection of farms, mill and chapel, crowded around a modest village and overseen by a small Manor upon the hill.
  
   Manor Summary: 
  Nothing special stands out at this time.
   
  
   
   Spoiler: Manor Improvements 
  
   Feature:  Entire Village
   Date: 
   Building Cost:  £150
   Hate Landlord:  -15
   Annual Income: 
   Annual Maintenance: 
   Annual Glory: 
   Notes, Rolls, Checks, etc: 
  
  
  ------------------------
   Feature:  Bakery
   Date: 
   Building Cost:  £10
   Hate Landlord:  -3
   Annual Income: 
   Annual Maintenance: 
   Annual Glory: 
   Notes, Rolls, Checks, etc: 
  ------------------------
   Feature:  Mill
   Date: 
   Building Cost:  £15
   Hate Landlord:  -2
   Annual Income: 
   Annual Maintenance: 
   Annual Glory: 
   Notes, Rolls, Checks, etc: 
  
  
  ------------------------
  
   Feature:  Simple Hall, Wood
   Date: 
   Building Cost:  £13 + £2 Furnishings
   Hate Landlord: 
   Annual Income: 
   Annual Maintenance:  Subsumed into general costs
   Annual Glory:  0
   DV:  0
  
   Notes, Rolls, Checks, etc: 
  
  
  ------------------------
   Feature:  Stables
   Date: 
   Building Cost:  £5
   Hate Landlord: 
   Annual Income:  nil
   Annual Maintenance:  Subsumed into general costs
   Annual Glory: *
  
   Notes, Rolls, Checks, etc: 
  Replaces lost horses from basic package
  
  
  ------------------------
   Church, Village 
  Each Christian village has a little church where the peasants worship (the lord usually has his own chapel). This is wood framed, wattle and daub, with a thatched roof. It has a staff of one priest, usually barely literate, who faithfully reports to his local bishop.
  Cost to Build: £10
  Personnel: 1 priest
  Reduce Hate (landlord): 5
  
  ------------------------
   Feature: 
   Date: 
   Building Cost: 
   Hate Landlord: 
   Annual Income: 
   Annual Maintenance: 
   Annual Glory: 
   Notes, Rolls, Checks, etc: 
  
  
  ------------------------
   Feature: 
   Date: 
   Building Cost: 
   Hate Landlord: 
   Annual Income: 
   Annual Maintenance: 
   Annual Glory: 
   Notes, Rolls, Checks, etc: 
   
  
   
   Spoiler: Manor Personnel &amp; Retinue 
  
   Type: 
   Cost: 
   Rating: 
   Type: 
   Cost: 
   Rating: 
   Type: 
   Cost: 
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   Type: 
   Cost: 
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   Rating: 
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    Manor Income Worksheet for the Complete Landholding System  
   
   Spoiler 
  
   
   Spoiler: Revenue - Total worth of demesne, commoner's services. and investments. 
  
   Date:  485
   Normal Income:  6
   Investment Income:  0
  
   Anticipated Income:  6
  
  -------------------------------
   Date: 
   Normal Income: 
   Investment Income: 
   Anticipated Income: 
  
  -------------------------------
   Date: 
   Normal Income: 
   Investment Income: 
   Anticipated Income: 
  
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   Date: 
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   Date: 
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   Date: 
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   Investment Income: 
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  -------------------------------
   Date: 
   Normal Income: 
   Investment Income: 
   Anticipated Income: 
   
  
   
   Spoiler: Fortune - Random events beyond a lord's control and a lord's relationship with his peasants. 
  
   Manorial Luck: 
   Fate: 
   Care: 
   Misfortune: 
  
  ------------------------
   Manorial Luck: 
   Fate: 
   Care: 
   Misfortune: 
  
  ------------------------
   Manorial Luck: 
   Fate: 
   Care: 
   Misfortune: 
  
  ------------------------
   Manorial Luck: 
   Fate: 
   Care: 
   Misfortune: 
  
  ------------------------
   Manorial Luck: 
   Fate: 
   Care: 
   Misfortune: 
  
  ------------------------
   Manorial Luck: 
   Fate: 
   Care: 
   Misfortune: 
  
  ------------------------
   Manorial Luck: 
   Fate: 
   Care: 
   Misfortune: 
  
  ------------------------
   Manorial Luck: 
   Fate: 
   Care: 
   Misfortune: 
   
  
   
   Spoiler: Harvest 
  
   Harvest Result: 
   Manor Income: 
  
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   Harvest Result: 
   Manor Income: 
  
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   Harvest Result: 
   Manor Income: 
  
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   Harvest Result: 
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   Harvest Result: 
   Manor Income: 
   
  
   
   Spoiler: Tally 
  
   Emergency Income: 
   Expenses: 
   Treasury: 
  
  -------------------------------
   Emergency Income: 
   Expenses: 
   Treasury: 
  
  -------------------------------
   Emergency Income: 
   Expenses: 
   Treasury: 
  
  -------------------------------
   Emergency Income: 
   Expenses: 
   Treasury: 
  
  -------------------------------
   Emergency Income: 
   Expenses: 
   Treasury: 
  
  -------------------------------
   Emergency Income: 
   Expenses: 
   Treasury: 
  
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   Emergency Income: 
   Expenses: 
   Treasury: 
  
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   Emergency Income: 
   Expenses: 
   Treasury: 
  
  -------------------------------
   Emergency Income: 
   Expenses: 
   Treasury: 
   
  
   
  
    Treasure Record Sheet  
   
   Spoiler:  
  
   
   Spoiler: Basic Info 
  
   Knight's Name:  Osian
   Treasury Location:  Shrewton
   Security:  The Shrewton Men
   Other Location: 
   Best Clothing: 
   Heraldric Emblem:  A stag a green field..*
   
  
   
   Spoiler: Treasury 
  
   Date: 
   Source/Expense: 
   Form of Treasure: 
   Amount/Worth: 
   Total 
  
  ------------------------------
   Date: 
   Source/Expense: 
   Form of Treasure: 
   Amount/Worth: 
   Total 
  
  ------------------------------
   Date: 
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   Form of Treasure: 
   Amount/Worth: 
   Total 
  
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   Date: 
   Source/Expense: 
   Form of Treasure: 
   Amount/Worth: 
   Total 
  
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   Date: 
   Source/Expense: 
   Form of Treasure: 
   Amount/Worth: 
   Total 
  
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   Date: 
   Source/Expense: 
   Form of Treasure: 
   Amount/Worth: 
   Total 
  
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   Date: 
   Source/Expense: 
   Form of Treasure: 
   Amount/Worth: 
   Total 
  
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   Date: 
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   Form of Treasure: 
   Amount/Worth: 
   Total 
  
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   Date: 
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   Form of Treasure: 
   Amount/Worth: 
   Total 
  
  ------------------------------
   Date: 
   Source/Expense: 
   Form of Treasure: 
   Amount/Worth: 
   Total 
   
  
   
  
   
  
  Comes closer
  
  "  Yes m'lord  ?"
conversations: 2D8HP:
conversations: human
conversations:  Diarmait the Generous   
  
  Diarmait likewise steps forward, bowing politely, but sees no reason to speak as of yet.
conversations: GreatWyrmGold:
conversations: human
conversations:  Earl Roderick says to the first man, "Tell me, why exactly have you brought this chaos to the court?" Gwaednerth says, "It's simple, m'lord. He stole one of my cattle. I seek reimbursement for it." Nerth replies, "No, I did not! I did nothing of the sort, and how dare you accuse me of such a thing!"
conversations: ThatTripletGuy:
conversations: human
conversations:  Diarmait glances at Earl Roderick. If he would intervene between the peasants, try to bring order to the discussion, then Diarmait's place was to listen, and perhaps to offer perspective. If not...perhaps Roderick wished to see if his newest knights could do more than lop off heads.
conversations: GreatWyrmGold:
conversations: human
conversations:  The Earl turns to face you all. "What would you do were you in my position?"
conversations: ThatTripletGuy:
conversations: human
conversations:  Diarmait considered how best to phrase his response.
  
  "That would depend on how well I knew Nerth and Gwaednerth, my lord. Knowing what I do—which is to say, very little—I would request more details. For instance, why Gwaednerth believes Nerth stole his missing cow."
conversations: GreatWyrmGold:
conversations: human
conversations:  Osian        The Chaste      
   
    
  "  Well m'lord, what say their neighbors about their character  ?"
conversations: 2D8HP:
conversations: human
conversations:  2D8, can you roll intrigue?
conversations: ThatTripletGuy:
conversations: human
conversations:  Originally Posted by ThatTripletGuy 
   2D8, can you roll intrigue? 
   
  
  
   
   Spoiler: OOC/roll 
   Sorry @TheTripletGuy, I didn't your post, and I thought the game was dead.
  
  Here a roll for  Intrigue   (d20)[ 12 ]  (target 3)
   
conversations: 2D8HP:
conversations: human
conversations:  "I don't deal with the peasants. I would say ask their neighbors." Meanwhile the bickering continues.
conversations: ThatTripletGuy:
conversations: human
conversations:  Originally Posted by ThatTripletGuy 
   "I don't deal with the peasants. I would say ask their neighbors." Meanwhile the bickering continues. 
   
  
  
        
        Osian        The Chaste      
   
    
  "  Well then, let some ride out and ask.
  
  I will if you wish m'lord  "
conversations: 2D8HP:
conversations: human
conversations:  "That would be helpful indeed, though I believe that we won't have time today to do so." With that he turns to the arguing men. "Enough, both of you. This debate will be settled as quickly as possible." The guards have to carry away the two men.
conversations: ThatTripletGuy:
conversations: human
conversations:  Diarmait nods in agreement, even though he secretly found the matter's resolution unsatisfying. The Earl had seemed more interested in what his knights thought of the problem than the problem itself; he asked what Diarmait and Osian would do in his place, and then sent the peasants away with nothing more than a vague promise to look into the matter later.
  Diarmait could charitably assume that the Earl knew there was more pressing matters to get to...but deep down, he suspected that Roderick just didn't care enough. A sorry state the county was in, if this was the typical treatment he gave matters which came to his court. Hopefully, this was an anomaly.
  
  Diarmait remained silent. It was fine for a knight to judge his lord in private, but never to question him—certainly not at court.
conversations: GreatWyrmGold: