conversations: human
conversations:  Arena Tournament, Round 108:  Gronk Strongarm  vs.  Brumph    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Gronk Strongarm  - jvluso
   Brumph  - ybot
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  well this should be interesting fighting my brother in my first arena match.
  
  no purchases
  
  init -  (d20-1)[ 1 ] 
conversations: ybot:
conversations: human
conversations:  A positive initiative modifier automatically beats that roll
  no purchases
  
   Gronk - round 1 
  
  LoS: 
   Spoiler 
  
  starting in M25 holding my club
  standard action: cast mage armor
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 14 [touch 10,ff 14]
  
  launch bolt: 4
  sonic snap: 1
  enlarge person: 2
  fist of stone: 1
  mage armor: 0
  alter self: 1
  
  mage armor: 1/600
   
conversations: jvluso:
conversations: human
conversations:  Brumph - round 1 
  
  los:
   
   Spoiler 
  move: open door
  swift: animal devotion (hawk)
  standard: move to Q7 at +5 in the air
   
  
  
  stats:
   
   Spoiler 
  starting in n2 holding a longspear and wearing chainmail
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 1/10
  spells:
  0 level
  3 cure minor
  1 level
  1 enlarge person
  1 faith healing
  1 cause fear
   
  
  
  done
  
  need LOS
conversations: ybot:
conversations: human
conversations:  Gronk - round 2 
  
  LoS: 
   Spoiler 
  
  standard action: cast alter self(turning into a Crucian)
  CL check:  (d20+3)[ 14 ] (DC8)
  move action:open door
   
  
  turn done
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 22 [touch 10,ff 22]
  
  launch bolt: 4
  sonic snap: 1
  enlarge person: 2
  fist of stone: 1
  mage armor: 0
  alter self: 0
  
  mage armor: 2/600
  alter self: 1/300
   
conversations: jvluso:
conversations: human
conversations:  LoS established as Gronk opens his door.  Gronk is in M25, wielding club and in crucian form.  Brumph is in Q7+5, winged and wielding longspear.
conversations: Sallera:
conversations: human
conversations:  Brumph - round 2 
  
  full round: run to q18 +35
  
  refs question:
   
   Spoiler 
  Does diving get and bonuses? I thought I read something about it but I don't know where.
   
  
  
  stats:
   
   Spoiler 
  hp 12/12
  AC 14
  buffs:
  animal devotion 2/10
  spells:
  0 level
  3 cure minor
  1 level
  1 enlarge person
  1 faith healing
  1 cause fear
   
conversations: ybot:
conversations: human
conversations:  Brumph: 
   Spoiler 
  Yes, the rules are  here .  It only helps claw and talon attacks, though, aside from the usual +2 for charging.
   
conversations: Sallera:
conversations: human
conversations:  Gronk - round 3 
  
  move action:move to L19
  standard action: cast a spell, spellcraft DC 19
   
   Spoiler 
  launch bolt
   
  
  a green bolt flies from his fingertips
  attack -  (d20)[ 15 ] 
  damage -  (d8)[ 8 ] 
  turn done
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 22 [touch 10,ff 22]
  
  launch bolt: 3
  sonic snap: 1
  enlarge person: 2
  fist of stone: 1
  mage armor: 0
  alter self: 0
  
  mage armor: 3/600
  alter self: 2/300
   
conversations: jvluso:
conversations: human
conversations:  Brumph - round 3 
  
  move: fly to L19 at +25
  standard: cast enlarge person on himself. expands up and into m18
  
  stats:
   
   Spoiler 
  hp 4/12
  AC 14
  buffs:
  animal devotion 3/10
  enlarge person 1/10
  spells:
  0 level
  3 cure minor
  1 level
   1 enlarge person 
  1 faith healing
  1 cause fear
   
conversations: ybot:
conversations: human
conversations:  Gronk - round 4 
  
  standard action: total defense
  turn done
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 26 [touch 14,ff 22]
  
  launch bolt: 3
  sonic snap: 1
  enlarge person: 2
  fist of stone: 1
  mage armor: 0
  alter self: 0
  
  mage armor: 4/600
  alter self: 3/300
   
conversations: jvluso:
conversations: human
conversations:  Brumph - round 4
  
  standard: attack gronk with longspear
  attack  (d20+5)[ 10 ] 
  damage (2d6+8)[ 11 ] 
  move: all at +25 fly to k19/L18, k20/L19, L20/M19
  
  stats
   
   Spoiler 
  hp 4/12
  AC 14
  buffs:
  animal devotion 4/10
  enlarge person 2/10
  spells:
  0 level
  3 cure minor
  1 level
  1 faith healing
  1 cause fear
   
conversations: ybot:
conversations: human
conversations:  Gronk - round 5 
  
  swift action: 5-ft step to K18
  standard action: total defense
  turn done
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 26 [touch 14,ff 22]
  
  launch bolt: 3
  sonic snap: 1
  enlarge person: 2
  fist of stone: 1
  mage armor: 0
  alter self: 0
  
  mage armor: 5/600
  alter self: 4/300
   
  
  
  non-urgent ref question
   
   Spoiler 
  If Brumph flies so that part of him goes over the alter, would that trigger the doom effect?
   
conversations: jvluso:
conversations: human
conversations:  Brumph - round 4
  
  standard: attack gronk with longspear
  attack  (d20+5)[ 17 ] 
  damage  (2d6+8)[ 18 ] 
  move: all at +25 fly to L19/M18, k19/L18, k20/L19
  
  ref question
   
   Spoiler 
  do I get a high ground bonus for flying over him?
   
  
  
  stats
   
   Spoiler 
  hp 4/12
  AC 14
  buffs:
  animal devotion 5/10
  enlarge person 3/10
  spells:
  0 level
  3 cure minor
  1 level
  1 faith healing
  1 cause fear
   
conversations: ybot:
conversations: human
conversations:  Gronk - round 6 
  
  full round action: withdraw to L12
  turn done
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 22 [touch 10,ff 22]
  
  launch bolt: 3
  sonic snap: 1
  enlarge person: 2
  fist of stone: 1
  mage armor: 0
  alter self: 0
  
  mage armor: 6/600
  alter self: 5/300
   
conversations: jvluso:
conversations: human
conversations:  Refs question
   
   Spoiler 
  He edited his post to say 5 foot step to K18 instead of k20 while I was creating my post causing me to fly to the wrong place. Is he allowed to change his movement?
   
conversations: ybot:
conversations: human
conversations:  @Gronk: 
   Spoiler 
  On altar question:  Yes, passing over the altar causes the doom trigger.
   
  
  
  @Brumph: 
   Spoiler 
  On high ground: Yes, attacking from a higher position due to flight qualifies you for a high ground bonus on melee attacks.
   
  
  
  On post edits (for both players):  Here is general etiquette for post edits:
  
  1) We discourage post edits.  If necessary to clarify something, post follow up posts.  This can create situations where a player's turn takes 2 or 3 posts.  That is fine.  For example, you want to know the result of an attack before you move.  Post the attack, with: "Turn not done" at the end.  Create a follow up post, based on the results of the attack.
  
  2)  Changes to a turn, once posted, are not allowed .  According to ybot, such a change happened on jvluso's turn, post 13.  Is this correct (alteration from [5 foot step to K20] to [5 foot step to K18]) ?
conversations: candycorn:
conversations: human
conversations:  That is correct.
  
   Gronk - round 6 - revised for unedited move 
  
  standard action - total defense
  swift action - 5foot step to J20
  turn done
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 26 [touch 14,ff 22]
  
  launch bolt: 3
  sonic snap: 1
  enlarge person: 2
  fist of stone: 1
  mage armor: 0
  alter self: 0
  
  mage armor: 6/600
  alter self: 5/300
   
conversations: jvluso:
conversations: human
conversations:  Brumph - round 7
  
  standard cast a spell
  spellcraft DC16
   
   Spoiler 
  cause fear
   
  
  DC 12 will save
  duration  (d4)[ 3 ] 
  
  turn not done
conversations: ybot:
conversations: human
conversations:  will save -  (d20)[ 9 ] 
conversations: jvluso:
conversations: human
conversations:  Brumph - round 6 part 2(the first was supposed to also be round 6) 
  
  move: bottom left square all at +25 K19, J19, J20
  
  stats:
   
   Spoiler 
  hp 4/12
  AC 14
  buffs:
  animal devotion 5/10
  enlarge person 3/10
  spells:
  0 level
  3 cure minor
  1 level
  1 faith healing
   1 cause fear 
   
conversations: ybot:
conversations: human
conversations:  Gronk - round 7 
  
  double move to B21
  turn done
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 22 [touch 10,ff 22]
  
  launch bolt: 3
  sonic snap: 1
  enlarge person: 2
  fist of stone: 1
  mage armor: 0
  alter self: 0
  
  mage armor: 7/600
  alter self: 6/300
  frightened: 1/3
   
conversations: jvluso:
conversations: human
conversations:  AOO
  attack  (d20+6)[ 13 ] 
  damage  (2d6+8)[ 14 ] 
  
  Brumph - round 7
  
  full round: charge Gronk (c20+25)
  attack  (d20+8)[ 22 ] 
  damage  (2d6+8)[ 16 ] 
  
  stats:
   
   Spoiler 
  hp 4/12
  AC 14
  buffs:
  animal devotion 7/10
  enlarge person 5/10
  spells:
  0 level
  3 cure minor
  1 level
  1 faith healing
   
conversations: ybot:
conversations: human
conversations:  the second one hits
  
  refs:
   
   Spoiler 
  What would Gronk be forced to do here? Cower and take total defense? Attack? "Flee" towards him?
   
conversations: jvluso:
conversations: human
conversations:  Gronk: 
   Spoiler 
  Given that he's in the air, you're still capable of fleeing past him, so you'd be forced to do that.
   
conversations: Sallera:
conversations: human
conversations:  Gronk - round 8 
  
  run to Q21
  turn done
  
  stats:
   
   Spoiler 
  Hp:-8/8
  AC: 22 [touch 10,ff 22]
  
  launch bolt: 3
  sonic snap: 1
  enlarge person: 2
  fist of stone: 1
  mage armor: 0
  alter self: 0
  
  mage armor: 8/600
  alter self: 7/300
  frightened: 2/3
   
conversations: jvluso:
conversations: human
conversations:  AOO
  attack  (d20+6)[ 11 ] 
  damage  (2d6+8)[ 19 ] 
   Brumph -round 8 
  
  full round: charge (bottom left o20 +25)
  attack  (d20+6)[ 22 ] 
  damage  (2d6+8)[ 14 ] 
  
  stats
   
   Spoiler 
  hp 4/12
  AC 14
  buffs:
  animal devotion 8/10
  enlarge person 6/10
  spells:
  0 level
  3 cure minor
  1 level
  1 faith healing
   
conversations: ybot:
conversations: human
conversations:  That's game.
  
  I'm really starting to dislike forced actions.
conversations: jvluso:
conversations: human
conversations:  Gronk ran so far away, but ultimately could not get away, and Brumph rules the day! 
conversations: hustlertwo: