conversations: human
conversations:  Arena Tournament, Round 108:  Brumph  vs.  Gronk Strongarm    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Brumph  - ybot
   Gronk Strongarm  - jvluso
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  initiative  (d20-1)[ 3 ] 
  
  no purchases
conversations: ybot:
conversations: human
conversations:  init -  (d20+4)[ 24 ] 
  
  buying a spiked chain, 20 slings and 20 bullets
  
  starting position/prepared spells:
   
   Spoiler 
  starting in M2 holding spiked chain, slings loaded and placed in belt
  
  launch bolt x 5
  enlarge person
  fist of stone
  mage armor
  ray of clumsiness
  alter self
   
conversations: jvluso:
conversations: human
conversations:  no reactionaries
  
  you can start.
conversations: ybot:
conversations: human
conversations:  Gronk - round 1 
  
  Assuming this is all legal:
  
  LoS: 
   Spoiler 
  
  standard action: cast mage armor
  move: open door
   
  
  
  refs/spectators:
   
   Spoiler 
  uh oh, 7 submitted for alpha, need to make this quick
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 14 [touch 10,ff 14]
  
  launch bolt: 5
  enlarge person: 1
  fist of stone: 1
  mage armor: 0
  ray of clumsiness: 1
  alter self: 1
  
  mage armor: 1/600
   
conversations: jvluso:
conversations: human
conversations:  Brumph - round 1
  
  los:
   
   Spoiler 
  move: open door
  swift: animal devotion (hawk)
  standard: move to Q21 at +5 in the air
   
  
  
  stats:
   
   Spoiler 
  starting in n25 holding a longspear and wearing chainmail
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 1/10
  spells:
  0 level
  3 cure minor
  1 level
  1 enlarge person
  2 cause fear
   
  
  
  done
  
  need LOS
conversations: ybot:
conversations: human
conversations:  Do you want to just do open actions without LoS so that we can finish this quicker?
conversations: jvluso:
conversations: human
conversations:  Brumph is in Q21 at +5 with a long spear and chain shirt.
  
  where is Gronk?
conversations: ybot:
conversations: human
conversations:  Gronk is in M2 holding a spiked chain
  
   Gronk - round 1 
  
  Assuming this is all legal:
  
  standard action: cast a spell spellcraft DC20:
   
   Spoiler 
  fist of stone
   
  
  move: move to L8
  
  refs/spectators:
   
   Spoiler 
  that should speed things up
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 14 [touch 10,ff 14]
  
  launch bolt: 5
  enlarge person: 1
  fist of stone: 0
  mage armor: 0
  ray of clumsiness: 1
  alter self: 1
  
  fist of stone: 1/10
  mage armor: 2/600
   
conversations: jvluso:
conversations: human
conversations:  Brumph - round 2
  
  move: move to Q18+15
  standard: cast enlarge person
  enlarge to R17+20
  
  stats:
   
   Spoiler 
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 1/10
  enlarge person 0/10
  spells:
  0 level
  3 cure minor
  1 level
  2 cause fear
   
  
  
  done
conversations: ybot:
conversations: human
conversations:  Gronk - round 3 
  
  Assuming this is all legal:
  
  move: move to I12
  standard action: cast a spell spellcraft DC20:
   
   Spoiler 
  enlarge person
   
  
  Gronk enlarges to I11/J12
  
  refs/spectators:
   
   Spoiler 
  whee!!
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 12 [touch 8,ff 12]
  
  launch bolt: 5
  enlarge person: 0
  fist of stone: 0
  mage armor: 0
  ray of clumsiness: 1
  alter self: 1
  
  enlarge person: 1/20
  fist of stone: 2/10
  mage armor: 3/600
   
conversations: jvluso:
conversations: human
conversations:  Brumph - round 3
  
  move: move to k16/L17+15
  standard: cast cause fear on gronk. DC 12 will save for  (d4)[ 3 ]  rounds
  
  
  stats:
   
   Spoiler 
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 2/10
  enlarge person 1/10
  spells:
  0 level
  3 cure minor
  1 level
  1 cause fear
   
  
  
  not done
conversations: ybot:
conversations: human
conversations:  will save -  (d20)[ 20 ] 
conversations: jvluso:
conversations: human
conversations:  Brumph round 3 part 2
  
  swift: use divine metemagic to quicken a cause fear. DC 12 for  (d4)[ 2 ]  rounds
  
  turn done
conversations: ybot:
conversations: human
conversations:  will save -  (d20)[ 17 ] 
conversations: jvluso:
conversations: human
conversations:  Gronk - round 4 
  
  Assuming this is all legal:
  
  move: move to J12/K13
  standard action: attack
  attack roll -  (d20+3)[ 5 ] (+8str,-1size,-4non proficient)
  damage -  (2d4+12)[ 16 ] 
  
  refs/spectators:
   
   Spoiler 
  whee!!
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 12 [touch 8,ff 12]
  
  launch bolt: 5
  enlarge person: 0
  fist of stone: 0
  mage armor: 0
  ray of clumsiness: 1
  alter self: 1
  
  enlarge person: 2/20
  fist of stone: 3/10
  mage armor: 4/600
   
conversations: jvluso:
conversations: human
conversations:  Brumph - round 4
  
  standard: stab Gronk with long spear dealing non-lethal damage
  Attack  (d20+2)[ 5 ] 
  damage  (2d6+8)[ 14 ] 
  
  stats:
   
   Spoiler 
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 3/10
  enlarge person 2/10
  spells:
  0 level
  3 cure minor
   
  
  
  not done
conversations: ybot:
conversations: human
conversations:  Brumph round 4 part 2
  
  move: fly to H16 +25/I17 +25. you get an AOO
  
  turn done
conversations: ybot:
conversations: human
conversations:  Last attack I forgot that Gronk was large for damage. AoO:
  attack roll -  (d20+3)[ 9 ] (+8str,-1size,-4non proficient)
  damage -  (2d6+12)[ 19 ] 
   Gronk - round 5 
  
  Assuming this is all legal:
  
  I'm not sure if we are 20 feet away or 25 feet away. If 20:
   
   Spoiler 
  standard action: attack
  attack roll -  (d20+3)[ 8 ] (+8str,-1size,-4non proficient)
  damage -  (2d6+12)[ 14 ] 
   
  
  
  If 25:
   
   Spoiler 
  cast a spell, spellcraft DC20:
   
   Spoiler 
  ray of clumsiness
   
  
  Using the attack roll above, but with a -2 to hit against Brumph's touch AC
  If it hits take a  (d6+1)[ 7 ]  penalty to dexterity
   
  
  
  refs/spectators:
   
   Spoiler 
  The pendulum of luck swings.
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 12 [touch 8,ff 12]
  
  launch bolt: 5
  enlarge person: 0
  fist of stone: 0
  mage armor: 0
  ray of clumsiness: 1/0
  alter self: 1
  
  enlarge person: 3/20
  fist of stone: 4/10
  mage armor: 5/600
   
conversations: jvluso:
conversations: human
conversations:  He was 25 feet away
  
  Brumph - round 5
  
  move: fly to G14/H15 +25/+30 and then down to +20/+25
  standard: stab Gronk with long spear dealing non-lethal damage
  Attack  (d20+2)[ 11 ] 
  damage  (2d6+8)[ 13 ] 
  
  stats:
   
   Spoiler 
  
  hp 12/12
  AC 14
  buffs:
  animal devotion 4/10
  enlarge person 3/10
  spells:
  0 level
  3 cure minor
   
  
  
  done
conversations: ybot:
conversations: human
conversations:  Gronk - round 6 
  
  Assuming this is all legal:
  
  standard action: attack
  attack roll -  (d20+3)[ 23 ] 
  damage -  (2d6+12)[ 22 ] 
  
  refs/spectators:
   
   Spoiler 
  The pendulum of luck is stuck.
   
  
  
  stats:
   
   Spoiler 
  Hp:8/8
  AC: 12 [touch 8,ff 12]
  
  launch bolt: 5
  enlarge person: 0
  fist of stone: 0
  mage armor: 0
  ray of clumsiness: 0
  alter self: 1
  
  enlarge person: 4/20
  fist of stone: 5/10
  mage armor: 6/600
   
conversations: jvluso:
conversations: human
conversations:  crit confirm -  (d20+3)[ 22 ] 
  extra damage -  (2d6+12)[ 22 ] 
conversations: jvluso:
conversations: human
conversations:  That will kill brumph.
  Good match.
conversations: ybot:
conversations: human
conversations:  This is unfortunate. I just want to retire Gronk so that I can submit someone else for alpha, and the match that the winner of this match is waiting on is going to take a while. With that in mind, Gronk will forfeit the match immediately before killing Brumph.
  
  Good match.
conversations: jvluso:
conversations: human
conversations:  Master Ref PsiDog  
  
  Conceding after winning? I guess we can allow that.
  
  
   Brumph wins posthumously.  
   (I feel dirty giving the dead guy the prize money) 
conversations: Psionic Dog: