conversations: human
conversations:  Arena Tournament, Round 74:  Rainbow Ninja  vs.  Sam Jones Jr.    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Rainbow Ninja  - Ganurath
   Sam Jones Jr.  - Master_Rahl22
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  Fancy meeting you here. :)
  
    Initiative  - (1d20+6)[ 18 ] 
  
  Purchasing scroll of Protection from Evil: -25gp
conversations: Master_Rahl22:
conversations: human
conversations:  Not too surprising.
  
    Initiative  - (1d20+10)[ 15 ] 
  
  Methinks I will buy a pair of Tanglefoot Bags. -50gp
conversations: Ganurath:
conversations: human
conversations:  Sam Jones turn 1 
  
  Actions:
   
   Spoiler 
  
  Start in M-25 holding scythe, shield, and scroll of Protection from Evil
  Standard: Cast Light of Lunia
  Move: Open doors
   
  
  
  Stats:
   
   Spoiler 
  
  Location: M-25
  HP: 9/9
  AC: 18, FF: 16, Touch: 12
  
  Rebuke: 9 left
  Light of Lunia: 100/100
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Ref Question: 
   Spoiler 
  Do the doors open toward the starting point, or toward the arena? The information is critical to my intended tactic.
   
conversations: Ganurath:
conversations: human
conversations:  Ganurath: 
   Spoiler 
  I don't think they do either; it's more like they just stop being in the way.
   
conversations: Sallera:
conversations: human
conversations:  Groovy.
  
   Rainbow Ninja  
   Spoiler 
  I'll start in N2, a Tanglefoot Bag in hand. I'll cast  Invisibility , using Arcane Mastery to clear the caster level check. I will leave it at that, for now.
   
  
   Stats:  
   Spoiler 
  HP: 6/6
  AC: 17 Full, 13 FF, 13 Touch, +4 Armor, +4 Dex, -1 Aggressive
  Saves: Fort +0, Ref +4, Will +0
  Special: Armored Casting,  Invisibility  20 rounds
   
  Turn Complete, sorry for not clarifying.
conversations: Ganurath:
conversations: human
conversations:  Rainbow: 
   Spoiler 
  No LoS.
   
  
  
  Sam: 
   Spoiler 
  No LoS.  Door is still closed.
   
conversations: Sallera:
conversations: human
conversations:  Sam Jones turn 2 
  
  Actions:
   
   Spoiler 
  
  Double Move to J-10
   
  
  
  Stats:
   
   Spoiler 
  
  Location: M-25
  HP: 9/9
  AC: 18, FF: 16, Touch: 12
  
  Rebuke: 9 left
  Light of Lunia: 99/100
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Rainbow Ninja  
   Spoiler 
  Standard action to cast an illusion of the door over the door with  Silent Image , move action to open it, and a 5ft step to N3.
  
    Move Silently  - (1d20+8)[ 10 ] 
   
  
   Stats:  
   Spoiler 
  HP: 6/6
  AC: 17 Full, 13 FF, 13 Touch, +4 Armor, +4 Dex, -1 Aggressive
  Saves: Fort +0, Ref +4, Will +0
  Special: Armored Casting,  Invisibility  19 rounds, concentrating on DC 16  Silent Image 
   
  Turn Complete.
conversations: Ganurath:
conversations: human
conversations:  Refs: 
   Spoiler 
  Listen for Sam: (1d20+3)[ 22 ] 
   
  
  
  Sam: 
   Spoiler 
  You hear movement to the north.
   
  
  
  Rainbow: 
   Spoiler 
  Sam is in J10.
   
conversations: Sallera:
conversations: human
conversations:  Sam Jones turn 3 
  
  Actions:
   
   Spoiler 
  
  Standard: Cast the spell from the scroll I'm holding
  
  Spellcraft DC 16:
   
   Spoiler 
  Protection from Evil
   
  
  Move: Move to J-9, J-8, I-7, I-6, I-5, J-4, K-4
   
  
  
  End of turn.
  
  Stats:
   
   Spoiler 
  
  Location: K-4
  HP: 9/9
  AC: 20, FF: 18, Touch: 14
  
  Rebuke: 9 left
  Protection from Evil: 10/10
  Light of Lunia: 98/100
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Rainbow Ninja  
   Spoiler 
  Standard action to maintain concentration on the  Silent Image , I'll take a 5ft step to N4, then take a move action to shut the doors.
  
    Move Silently  - (1d20+8)[ 11 ] 
    Spellcraft  - (1d20+9)[ 19 ] 
   
  
   Stats:  
   Spoiler 
  HP: 6/6
  AC: 17 Full, 13 FF, 13 Touch, +4 Armor, +4 Dex, -1 Aggressive
  Saves: Fort +0, Ref +4, Will +0
  Special: Armored Casting,  Invisibility  18 rounds, concentrating on DC 16  Silent Image 
   
  Turn Complete.
conversations: Ganurath:
conversations: human
conversations:  Sam Jones turn 4 
  
  Actions/LOS:
   
   Spoiler 
  
  5' step to L-4
  Move: Open the door
  Standard: Spend 2 Rebuke attempts to use Profane Lifeleech.  30 ft burst centered on me, deal  (1d6)[ 4 ]  damage to every living creature, and I heal for the amount of damage done.
   
  
  
  Done, but I need LOS.
  
  Stats:
   
   Spoiler 
  
  Location: L-4
  HP: 9/9
  AC: 20, FF: 18, Touch: 14
  
  Rebuke: 7 left
  Protection from Evil: 9/10
  Light of Lunia: 97/100
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Ini ref, RandomAction
  
  LoS check:
  
  Refs 
   Spoiler 
   Sam's Listen check -  (1d20+3)[ 13 ] 
   
  
  
  Sam 
   Spoiler 
   You are healed for 4 hp. You hear a noise to the east
   
  
  
  Rainbow 
   Spoiler 
  You take 4 points of damage from burst. Sam is in L-4
   
conversations: RandomAction:
conversations: human
conversations:  Rainbow Ninja 
  
  Cast a spell from N4, becoming visible.
  
  Spellcraft 16 
   Spoiler 
  Color Spray
   
  Will Save 16
  
  Awaiting result of saving throw.
conversations: Ganurath:
conversations: human
conversations:  Sorry it's been so slow, but I have had a bunch of questions this game.  It may be fast after this though...
  
    Will save  - (1d20+7)[ 10 ] 
  
  Sigh, I suspect that's gg.
conversations: Master_Rahl22:
conversations: human
conversations:  With 9hp, a single coup de grace would put you under, and with a minimum two rounds unconcious that would give me the time I need. GG.
  
  Are these questions for me or questions for refs?
conversations: Ganurath:
conversations: human
conversations:  Originally Posted by Ganurath 
   With 9hp, a single coup de grace would put you under, and with a minimum two rounds unconcious that would give me the time I need. GG.
  
  Are these questions for me or questions for refs? 
   
  
    Initiate Ref Bayar:  
  
  You still need to take those coup de graces, otherwise, he might wake up and kick your ass.
conversations: Bayar:
conversations: human
conversations:  Alright, let's start by seeing how long he's out:
  
    Unconcious  - (2d4)[ 3 ] 
    Blind  - (1d4)[ 3 ] 
   Stun  - 1d1 [ 1 ]
  
  For the remainder of my turn, I will drop my Tanglefoot bag in N5, make a 5ft step to M4, and draw my spear as a move action. Let's see how long I have to do this.
conversations: Ganurath:
conversations: human
conversations:  In the following turn, I will use a full round action to deliver a coup de grace, automatically hitting with a critical for 24 damage against his 9hp.
conversations: Ganurath:
conversations: human
conversations:  Ah, and the reason you needed to take it was that I have Soulmeld: Rageclaws and effectively have 19 HP.  24 will do it though, gg.
conversations: Master_Rahl22:
conversations: human
conversations:  CdGs don't do max damage, by the way, it's just an automatic crit.
conversations: Sallera:
conversations: human
conversations:  I really need to get a 3.5 PHB...
  
    Spear  - (3d8)[ 14 ] 
conversations: Ganurath:
conversations: human
conversations:  Sam remains unconscious and is not out of the game yet.  You have 2 more rounds with which to try to kill me, and yes I'm going to make you roll. 😉
conversations: Master_Rahl22:
conversations: human
conversations:  One More  - (3d8)[ 15 ] 
    Two More  - (3d8)[ 11 ] 
  
  Finish Him![/MortalKombat]
conversations: Ganurath:
conversations: human
conversations:  FATALITY!!  Yep, that'll do, pig.  GG for real.
conversations: Master_Rahl22:
conversations: human
conversations:  High Ref Sallera  
   Rainbow gets the victory, Sam gets his head on a stick. 
conversations: Sallera: