conversations: human
conversations:  {table=head] |A|B|C|D|E|F|G|H|I|J|K|L 
   1 ||||||||||||
   2 |
   3 ||| C | C ||||| C | C ||
   4 ||| C | C ||||| C | C ||
   5 ||||||||||||
   6 |
   7 |
   8 ||||||||||||
   9 ||| C | C ||||| C | C ||
   10 ||| C | C | C | C | C | C | C | C ||
   11 |||||||||| C 
   12 |||||||||| C ||
   13 |
   14 ||| C |
   15 ||| C |||||||||
   16 ||| C | C | C | C | C | C | C | C ||
   17 ||| C | C ||||| C | C ||
   18 |
   19 ||||||||||||
   20 |
   21 |
   22 ||||||||||||
   23 ||| C | C ||||| C | C ||
   24 ||| C | C ||||| C | C ||
   25 |
   26 |||||||||||[/table] 
  Arena is 30 feet tall, worked stone. Normal lighting.
  
  Buff Rounds : 1 + All Day (12+ hour) buffs.
  
  Starting locations: I'll start somewhere in the top two rows, and you'll start somewhere in the bottom two. Cool?
conversations: ex cathedra:
conversations: human
conversations:  cool.
  
  starting pos:
   
   Spoiler 
  L25 2o ft up.
   
  
  
  Buffs:
   
   Spoiler 
  
  Oil of magic weapon on simitar
   
  
  
  Inititive:
    init.  - (d20+10)[ 17 ] 
  
  also is there a ceiling or are the columns iviso-walled to the edge of the universe?
conversations: 9mm:
conversations: human
conversations:  Ryth'lin .
  
  Relevant modes of detection :
  True Seeing
  
  Starting position :
   
   Spoiler 
  
  C2
   
  
  
  Buffs :
   
   Spoiler 
  
  Round 1: Drink Potion of Shield of Faith, Nerveskitter for initiative.
  All-Day:
  Persistent Extended Quickened Shield [Power Component: Guardinal Feather]
  Persistent Protection From Evil
  Persistent Master's Touch
  Persistent Blades of Fire
  Persistent Ectoplasmic Armor
  Persistent Bladeweave
  Persistent Burning Sword
  Persistent Heroics [Improved Initiative]
  Persistent Wraithstrike
  Persistent Sonic Weapon
  Persistent Weapon Of Impact
  Persistent Weapon of Energy [Acid]
  Persistent Haste
  Persistent Greater Magic Weapon [+3]
  Persistent Displacement
  Persistent Fly
  Persistent Greater Mighty Wallop
  Persistent Greater Luminous Armor [Power Component: Guardinal Feather]
  Persistent Greater Invisibility
  Persistent Greater Mirror Image
  Persistent Acid Sheathe
  Persistent Greater Blink
  Persistent Bite Of The Wereboar
  Persistent Extended Divine Power
  Persistent Antimagic Field [Extraordinary Spell Aim to exclude myself]
  Persistent Bite Of The Weretiger
  Persistent Greater Heroism
  Persistent True Seeing
  Oil of Greater Magic Weapon [+5]
   
  
  
  Initiative:  (d20+15)[ 27 ] 
conversations: ex cathedra:
conversations: human
conversations:  Turn 1: 
   
   Spoiler 
  
  Fly to D15.
  Ready move action in case someone comes into view and stops.
   
  
  
  Your move.
conversations: ex cathedra:
conversations: human
conversations:  turn 1:
  
   
   Spoiler 
  
  move up to L25 and up to 40ft
  
  oh I forgot to mention I have a ring-o-spell battle, so I might detect spells when cast
   
conversations: 9mm:
conversations: human
conversations:  Turn 2: 
   
   Spoiler 
  
  Move to K18.
  Fly to L24, 30ft up.
   
  
  
  Done.
conversations: ex cathedra:
conversations: human
conversations:  Skill trick see the unseen.
  
    spot  - (d20+15)[ 26 ] 
  
  rest to follow.
conversations: 9mm:
conversations: human
conversations:  Damnit your too close to charge...
  
  Full attack
  
  attack 1
    attack  - (d20+17)[ 19 ]  crits 15-20
    confirm  - (d20+17)[ 37 ] 
    damage  - (d8+5)[ 13 ] 
    crit  - (2d8+10)[ 18 ] 
  
  Off-hand
    attack  - (d20+17)[ 28 ] 
    confirm  - (d20+17)[ 28 ] 
    damage  - (d10+3)[ 8 ] 
    crit  - (2d10+6)[ 25 ] 
  
  attack 2
    attack  - (d20+12)[ 32 ]  crits 15-20
    confirm  - (d20+12)[ 19 ] 
    damage  - (d8+5)[ 13 ] 
    crit  - (2d8+10)[ 21 ] 
  
  attack 3
    attack  - (d20+7)[ 12 ]  crits 15-20
    confirm  - (d20+7)[ 26 ] 
    damage  - (d8+5)[ 9 ] 
    crit  - (2d8+10)[ 21 ] 
  
  On any crit you are slowed as per the spell.
conversations: 9mm:
conversations: human
conversations:  Miss chances:
  
  1:
  Mirror Images :  (1d9)[ 3 ]  (1 hits)
  Miss Chance :  (d2)[ 2 ]  (1 hits)
  
  
  2:
   Mirror Images :  (1d9)[ 2 ]  (1 hits) 
  Miss Chance :  (d2)[ 2 ]  (1 hits)
  
  
  3:
   Mirror Images :  (1d9)[ 2 ]  (1 hits) 
  Miss Chance :  (d2)[ 1 ]  (1 hits)
  
  
  4:
   Mirror Images :  (1d9)[ 7 ]  (1 hits) 
  Miss Chance :  (d2)[ 1 ]  (1 hits)
conversations: ex cathedra:
conversations: human
conversations:  New Mirror Image rolls:
  [Follow the spoilers, you should receive a total of three rolls; one for the off hand attack, one for the first iterative, and one for the second iterative.]
  
   
   Spoiler 
  
   (1d8)[ 3 ] 
  If 1:
   
   Spoiler 
  
   (1d8)[ 4 ] 
  If 1:
   
   Spoiler 
  
   (1d8)[ 5 ] 
   
  
  If != 1:
   
   Spoiler 
  
   (1d7)[ 2 ] 
   
  
   
  
  If != 1:
   
   Spoiler 
  
   (1d7)[ 4 ] 
  If 1:
   
   Spoiler 
  
   (1d7)[ 7 ] 
   
  
  If != 1:
   
   Spoiler 
  
   (1d6)[ 3 ] 
   
  
   
  
   
conversations: ex cathedra:
conversations: human
conversations:  So, every attack targeted a mirror image; the first three attacks connected and each dissolved an image. The last missed.
  
  My turn:
  Another mirror image appears, and quickly all seven of the elves move upwards and attack.
  
  Attack [Power Attack: 12]:
   (d20+19)[ 34 ]  vs. touch AC.
   (10d6+42)[ 69 ]  bludgeoning +  (1d6)[ 6 ]  fire +  (1d8)[ 4 ]  fire +  (1d6)[ 5 ]  sonic +  (1d6)[ 2 ]  acid for 86 damage.
  
   (d20+19)[ 37 ]  vs. touch AC.
   (10d6+42)[ 74 ]  bludgeoning +  (1d6)[ 3 ]  fire +  (1d8)[ 6 ]  fire +  (1d6)[ 3 ]  sonic +  (1d6)[ 4 ]  acid for 90 damage.
  
   (d20+14)[ 23 ]  vs. touch AC.
   (10d6+42)[ 71 ]  bludgeoning +  (1d6)[ 6 ]  fire +  (1d8)[ 2 ]  fire +  (1d6)[ 6 ]  sonic +  (1d6)[ 3 ]  acid for 88 damage.
  
   (d20+9)[ 18 ]  vs. touch AC.
   (10d6+42)[ 82 ]  bludgeoning +  (1d6)[ 1 ]  fire +  (1d8)[ 2 ]  fire +  (1d6)[ 6 ]  sonic +  (1d6)[ 5 ]  acid for 96 damage.
  
  The first attack that connects forces a DC20 will save.
conversations: ex cathedra:
conversations: human
conversations:  Second attack threat confirmation:
   (d20+19)[ 34 ] 
  Additional damage:
   (30d6+126)[ 240 ]  bludgeoning +  (3d10)[ 22 ]  fire damage +  (3d10)[ 29 ]  acid damage.
  
  Total damage:
  Hit 1: 86.
  Hit 2: 381 with confirmation, 90 without.
  Hit 3: 88.
  Hit 4: 96.
  
  Total: 651 with critical, 360 without.
conversations: ex cathedra:
conversations: human
conversations:  ... followed by an activation of a belt of battle, and another set of attacks.
  
  Attack:
   (d20+19)[ 39 ]  vs. touch AC
   (10d6+42)[ 77 ]  bludgeoning damage +  (1d6)[ 6 ]  fire damage +  (1d8)[ 6 ]  fire damage +  (1d6)[ 6 ]  sonic damage +  (1d6)[ 5 ]  acid damage for 100 damage.
  
   (d20+19)[ 34 ]  vs. touch AC
   (10d6+42)[ 83 ]  bludgeoning damage +  (1d6)[ 1 ]  fire damage +  (1d8)[ 7 ]  fire damage +  (1d6)[ 6 ]  sonic damage +  (1d6)[ 2 ]  acid damage for 99 damage.
  
   (d20+14)[ 28 ]  vs. touch AC
   (10d6+42)[ 69 ]  bludgeoning damage +  (1d6)[ 1 ]  fire damage +  (1d8)[ 5 ]  fire damage +  (1d6)[ 5 ]  sonic damage +  (1d6)[ 6 ]  acid damage for 86 damage.
  
   (d20+9)[ 15 ]  vs. touch AC
   (10d6+42)[ 87 ]  bludgeoning damage +  (1d6)[ 1 ]  fire damage +  (1d8)[ 6 ]  fire damage +  (1d6)[ 6 ]  sonic damage +  (1d6)[ 6 ]  acid damage for 106 damage.
conversations: ex cathedra:
conversations: human
conversations:  Critical confirmation for first attack:
   (d20+19)[ 32 ] 
  Additional Damage:
   (30d6+126)[ 234 ]  bludgeoning damage +  (3d10)[ 19 ]  fire +  (3d10)[ 16 ]  acid damage.
  
  Total damage:
  Hit 1: 369 with critical, 100 without.
  Hit 2: 99 damage.
  Hit 3: 86 damage.
  Hit 4: 106 damage.
  
  Total: 660 damage with critical, 391 without.
conversations: ex cathedra:
conversations: human
conversations:  despite shrugging off all elemental damage, you still are able to wallop me into oblivion.
conversations: 9mm:
conversations: human
conversations:  And this is why Spelldancer is banned.  Please submit your 'dancer for vivisection.
conversations: Doc Roc: