conversations: human
conversations:  You meet for the first time after responding to a vague advertisement on the local net seeking “freelancers” for a special project. You are savvy enough to read between the lines or desperate enough to take on any job, so long as it pays...
  
  As you step off the passenger shuttle you came here on, a man greets you and 4 other people. “Come with me. We’ll explain more later.”
  
  What do you do.
conversations: TheFallenShard:
conversations: human
conversations:  Clara Earhardt 's belly decides this is the perfect time to announce that she has skipped her last few meals by letting out a gurgling sound.  She looks around at the other freelancers and shrugs her shoulders.   Shoving her hands into the side pockets of her black with yellow stripes flight suit Clara falls in line following the contact.  At the end of this job was the pay that would allow her to eat a decent meal again.  She was nearing the end of her account and needed a big score.   This job had some promise.
conversations: LarsWester:
conversations: human
conversations:  Spoiler: Character Info 
  
   
   Originally Posted by JNAProductions 
    Sandra's Sheet 
   
   Spoiler: Backstory 
  Sandra Jones. Born to Sarah Jones and Brain Jones. A habitual learner, an ever-curious individual, and a surprisingly fit woman. Her parents were reasonably well-off, and as such, Sandra got good schooling. She learned quite a bit, and as she grew up, became enamored with the idea of learning and telling the real stories of the galaxy. She had a stint as an investigative journalist, though a bit heavier on the journaling side than the investigative side. Lots of research done in that time too.
  
  This lasted until her skills got her in an awkward situation. Sandra had always been good with computers, habitually hacking into them for fun, and after she interviewed a Mr. Jonathan Blitz, CEO of Blitz Enterprises, she was left alone with a computer for a short period of time. She logged in, without too much trouble, and found out that Blitz Enterprises was running some shockingly illegal and unethical experiments on local folk. She copied as much as she could, tried to keep a calm face, and noped the hell out of there.
  
  She's now trying to find a way to get the resources needed to deal with Blitz-one woman's voice alone isn't enough to topple a company like that.
   
   
   
   
  
  
  Sandra looks uncharacteristically nervous-not that anyone there would know.  "Er, how far are we going?"  she asks.
  
  She's dressed in a simple set of grey work clothes-nothing that sticks out, but it does look professional. She's got a backpack on, loaded with miscellaneous items.
conversations: JNAProductions:
conversations: human
conversations:  Spoiler: Character Info 
   
    Name  : Orion Orlando
  
   Ability Scores :
  --- Strength [15] +1
  --- Dexterity [14] +1
  --- Constitution [12] +0
  --- Intelligence [13] +0
  --- Wisdom [15] +1
  --- Charisma [11] +0
  
   HP : 8
   Background : Soldier
   Attack Bonus : +1
   Skills :
  --- Any Combat - 0
  --- Expert - 0
  --- Survive - 0
  
    Saving Throws  :
  --- Physical: 13
  --- Mental: 13
  --- Evasion: 14
  
    Class: Warrior  
   Class Abilities:   
  --- You gain a free level in a combat-related focus associated with your background. The GM decides
  if a focus qualifies if it’s an ambiguous case.
  --- Warriors are lucky in combat. Once per scene, as
  an Instant ability, you can either choose to negate a successful attack roll against you or turn a
  missed attack roll you made into a successful hit.
  You can use this ability after the dice are rolled,
  but it cannot be used against environmental damage, effects without an attack roll, or hits on a
  vehicle you’re occupying.
  --- You gain two extra maximum hit points at each
  character level.
  
    Foci  :
   Shocking Assault 
  --- Level 1: Gain Punch or Stab as a bonus skill. The Shock
  damage of your weapon treats all targets as if they
  were AC 10, assuming your weapon is capable of
  harming the target in the first place.
   Close Combatant 
  --- Level 1: Gain any combat skill as a bonus skill. You can
  use pistol-sized ranged weapons in melee without suffering penalties for the proximity of melee
  attackers. You ignore Shock damage from melee
  assailants, even if you’re unarmored at the time.
  
    Gear  :
  --- Combat Rifle (1d12 damage)
  --- 80 rounds ammo
  --- Woven Body Armor (AC 15)
  --- Backpack (TL0)
  --- Knife (1d4 damage)
  --- Compad
  --- 100 credits
  
   
   Spoiler: Backstory 
  
  Orland is a proud, dependable and adventurous man. He is relentlessly restless, always has been, always will be. He was born on a backwater world with few prospects other than becoming a miner or a farmer. Still, he wanted for nothing, as his parents earned more than enough to live a pleasant, if mundane, life. When Orlando turned 18, everything changed. A ship from the Crimson Snakes mercenary company landed near his village. They were seeking supplies and medical aid for wounded. They offered a free journey off planet and a steady pay for any local willing to take up arms and join the company. Abandoning his quiet life, Orlando leapt at the chance to go off world and become a mercenary. Orlando quickly made a name for himself as a competent soldier. A year ago, the mercenary company took a high risk, high reward job that did not go well. Most of the company was killed in a deadly operation to assault a series of lunar bunkers. Orlando was one of the frew to make it out alive. He has since become a bit of a drifter, going from job to job, system to system, trying in vain to recapture the sense of family and belonging he had with the Crimson Snakes.
   
  
   
  
   Orion Orlando 
  
  Orlando sighed as he got off the transport.   "This is not going to end well,"   he thought to himself as he was greeted by these five strangers. He knew mercenary jobs often dealt with shady individuals and had clandestine meetings. Orlando missed his old mercenary unit. The captain would deal with this nonsense. He could sit back in his bunk, reading books or watching vids. With his unit disbanded, the difficult job of interfacing with clients now fell to him. He resented this change in circumstance. Hopefully he could form a bond with one of his new companions and they could do the client interfacing for him. Orlando chuckled at the thought.
  
  The former mercenary pulls down his gray tunic and runs his hand through is orange-brown beard. He then stands bolt upright and barks,   "Orion Orlando, at your service."   He then silently follows the stranger.
conversations: SunsetWaraxe:
conversations: human
conversations:  Tycho Callas 
  
  -----
  
  Their contact has not given him a name, so Tycho does not feel compelled to share his own - the less everyone knows about him, the better. But he wonders if he should know a little more about the crew and the contact, probe a little and feel what they are feeling right now; in the end, Tycho chooses not to peek inside their minds, certainly not out of some sort of respect for their privacy but to save his own energies.
  
  So for now he follows, a quiet and discreet figure that's dressed rather anonimously but a trained eye might see he's armed under the jacket he wears.
conversations: Bunny Commando:
conversations: human
conversations:  John stepped off the transport with a medical bag slung over his shoulder and a gun tucked into his jacket. Given the secrecy it seemed likely this would be a bloody affair, and he wanted to be ready for any eventuality.
  
  He scanned the area and nodded to each of his fellow freelancers in turn, before fixing his attention on the man greeting them. There was no sign of immediate danger, so he waited patiently for more information on the job.
conversations: Lord of Gifts:
conversations: human
conversations:  assuming this is dead
conversations: LarsWester: