conversations: human
conversations:  Arena Tournament, Round 83:  Ax Battler  vs.  Muscles McGoo    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Introbulus - Ax Battler 
   thefurmonger - Muscles McGoo 
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  Checking in, Buying a Greatsword (50Gp)
  
  Init  (1d20-5)[ 14 ] 
  
  And a hearty good luck to you, it will be nice to have a match decided in good 'ol melee.
conversations: Thefurmonger:
conversations: human
conversations:  Checking in, but I cannot make my purchases or initiative.  We have very limited power. I won't be able to post for awhile. Please be patient, as it may take awhile for power to come back to our house. It could take all weekend.
conversations: Trobby:
conversations: human
conversations:  Initiative :  (1d20+5)[ 23 ] 
  
  ((Will try to post my first move tomorrow.))
conversations: Trobby:
conversations: human
conversations:  Well since you can see me I may as well say that I am starting in M-23 Holding the Greatsword in one hand and a Javalin in the other. Also I have a loaded sling at my belt and I'm wearing The Studded Leather Armor.
conversations: Thefurmonger:
conversations: human
conversations:  Well then...
   
   Ax Battler, Round 1  
  
  I'll start in M4 with a potion in one hand, and my sword in another.  I'll drink my Mage Armor potion, and move to H10, which will end my turn.
  
  Stats:
  
   
   Spoiler 
  HP: 14/14
  AC: 15 (+4 Armor, +3 Dex, -2 Misc)
  Weapon in Hand: Greatsword
  Square: H10
   
conversations: Trobby:
conversations: human
conversations:  MMG Round 1 
  
  Swift: Activate Travel devotion
  Double Move: to F-14
  
  End turn
  
  Stats 
   Spoiler 
  
  AC: 14, FF, 13, T 11
  HP: 17/17 (Rageclaws)
  Loc: F-14
  Travel Devotion (Rounds Remaining)10/10
   
conversations: Thefurmonger:
conversations: human
conversations:  ((Looking up Travel Devotion.  This could take awhile...)) 
    Round 2  
  
  Double Move to Q13.
  
   End Turn 
   
   Spoiler 
  Same, but in Q13
   
conversations: Trobby:
conversations: human
conversations:  Well I dont feel like balance checks so here we go...
  
   MMG Turn 2 
  
  Free: Rage
  Free: Drop Javalin
  Free: 2-Hand the Greatsword
  Swift: Move to L-13
  Move: To P-13
  Standard: Attack Ax Battler
  Attack  (1d20+7)[ 25 ] 
  Dammage  (2d6+10)[ 13 ] 
  
  Stats 
   Spoiler 
  
  AC: 14, FF, 13, T 11
  HP: 17/17 (Rageclaws)
  Loc: P-13
  Travel Devotion (Rounds Remaining)9/10
  Rage (Rounds Remaining) 9/9
   
conversations: Thefurmonger:
conversations: human
conversations:  ......... Seriously?    A freakin 3?.......
  
  Wow, your move.
conversations: Thefurmonger:
conversations: human
conversations:  ...Huh, I essentially have to hit you with a critical blow this round, or else you essentially just have to hit me once to finish me off.
  
  ...You know, I think I'll go for it.  😏  I'm going into rage mode, and swinging as hard as I can.  Really no need to move anyway, since you'll be able to outpace me with Travel Devotion.  I also might as well add my Power Attack bonus to damage.  So then...here we go!
  
     Round 3   
  
  Attack:  (1d20+7)[ 20 ] 
  Crit Roll:  (1d20+7)[ 24 ] 
  Damage:  (2d6+9)[ 15 ] 
  Crit Damage:  (2d6+9)[ 17 ] 
  
  Stats:
   
   Spoiler 
  
   RAGE!! 
  HP: 3/ 16 
  AC: 13 (+4 Armor, +3 Dex, -2 Misc, -2 RAGE)
  Weapon in Hand: Greatsword
  Square: H10
   
  
  
  Augh...you still up.  Your turn.
conversations: Trobby:
conversations: human
conversations:  Bravo, I have to say I really admire your spirit, I was really worried going into this fight that we would be chasing each other around all game. I love a good slugfest.
  
   MMG Round 3 
  Free: Say I salute you sir.
  Full round: Full attack Ax Battler
  Attack 1:  (1d20+6)[ 25 ] 
  Attack 2:  (1d20+6)[ 10 ] 
  
  Damage 1:  (1d20+10)[ 14 ] 
  Damage 2:  (1d20+10)[ 17 ] 
  
  And for what its worth, yes travel devotion is the awsome.
  
  I think im done, but maybe not.
  
  Stats 
   Spoiler 
  
  AC: 16, FF, 13, T 13
  HP: 5/17 (Rageclaws)
  Loc: P-13
  Travel Devotion (Rounds Remaining)8/10
  Rage (Rounds Remaining) 8/9
   
conversations: Thefurmonger:
conversations: human
conversations:  Doesnt matter but..
  
  Confirm  (1d20+6)[ 24 ] 
  dammage [roll]2d6+10[/roll]
conversations: Thefurmonger:
conversations: human
conversations:  Why the hell i rolled 1d20s for damage is beyond me.
  
  first hit  (2d6+10)[ 16 ] 
  Confirm  (2d6+10)[ 18 ] 
  
  Thats game.
conversations: Thefurmonger:
conversations: human
conversations:  That it is.  ^^; To be fair, it DOES matter, because you would still miss on a natural 1.
conversations: Trobby:
conversations: human
conversations:  When i said not that it matters i was talking about the confirm roll.
  
  Even tho it was short I really did enjoy that. Glad your power came back on.
  
  BTW, ending on the stairs so i couldnt charge you was BRILLIANT. I will be stealing that.
  
  Again, good game.
conversations: Thefurmonger:
conversations: human
conversations:  High Ref Sallera  
   Muscles provides Ax Battler with an introduction to the finer points of sharp shiny things. 
conversations: Sallera: