conversations: human
conversations:  Arena Tournament, Exhibition Match:  Farkis Dardanos  vs.  McToughy    
   Map: 
   
   Spoiler 
   
   
  
   Rewards 
  1st place: Boasting Rights
  2nd place: a can of shoe polish, and a rag
  
  
   Farkis Dardanos  and his familiar  The Word  - 02youeng
   McToughy  - AlterForm
conversations: 02youeng:
conversations: human
conversations:  Let's get it on
  
   Farkis 
    Initiative  - (1d20+2)[ 11 ] 
conversations: 02youeng:
conversations: human
conversations:  What, level 2 characters can fight in Arena as well?
conversations: hustlertwo:
conversations: human
conversations:  Umm...yes?
conversations: 02youeng:
conversations: human
conversations:  McToughy Init  - (1d20+1)[ 4 ] 
  
  Looks like Farkis is up first.
conversations: AlterForm:
conversations: human
conversations:  Farkis, round 1 
  
  Starting in B13, wielding my MW Guisarme, wearing my Brute Gauntlets, The Word sitting on my shoulder
  
  Actions:
  Standard action: cast a spell, effecting both me and my familiar [DC 16 Spellcraft to see]
   
   Spoiler 
  Fist of Stone
   
  
  Move action: move to K13
  
  Turn done
  
  Stats:
   
   Spoiler 
  HP: 21/21
  AC: 8 [8 FF, 8 Touch]
  
  Animal Devotion: unused
  Rage: unused
  Shift: unused
  Brute Gauntlets: 3/3 charges left
  
  Level 0 spells left: 5/5
  Level 1 spells left: 2/3
   
conversations: 02youeng:
conversations: human
conversations:  McToughy - Round 1 
  
  McToughy starts in Y13, holding a spear in two hands. Psionic Focus is charged.
  
  Move: 30 ft to S12
  Standard: Manifest power. DC 16 Psicraft to identify.
   
   Spoiler 
  Vigor, augment with +1 PP for 10 THP total.
   
  
  
  Status
   
   Spoiler 
  HP: 13/13, 10 THP
  AC: 19 (Touch 12, FF 18)
  PP: 14/15
  Vigor: Round 1 of 20
  Psionic Focus: Yes (+1 deflection AC from Force Mantle, +10 ft speed from Freedom Mantle
   
  
   End Turn 
conversations: AlterForm:
conversations: human
conversations:  Farkis, round 2 
  
  Free action: Rage
  Free action: Shift
  Swift acrion: Activate Animal Devotion [+2 Str]
  
  Standard action: Attack the pane of glass at M/N 13
  
    Attack  - (1d20+14)[ 23 ] 
    Damage  - (2d4+16)[ 19 ] 
  
  Move action: move to P12 [unless I rolled a 1 to hit on the glass. If I miss, stay still]
  
  Turn done
  
  Stats:
   
   Spoiler 
  HP:  25/25 
  AC: 6 [6 FF, 6 Touch]
  
  Animal Devotion: 10/10 rounds remaining
  Rage: 8/8 rounds remaining
  Shift: 8/8 rounds remaining
  Fist of Stone: 9/10 rounds remaining
  Brute Gauntlets: 3/3 charges left
  
  Level 0 spells left: 5/5
  Level 1 spells left: 2/3
   
conversations: 02youeng:
conversations: human
conversations:  McToughy - Round 2 
  
  Move: 30 ft to V10
  Standard: Manifest power. DC 16 Psicraft to identify.
   
   Spoiler 
  Force Screen. No augment.
   
  
  
  Status
   
   Spoiler 
  HP: 13/13, 10 THP
  AC: 23 (Touch 12, FF 22)
  PP: 13/15
  Vigor: Round 2 of 20
  Force Screen: Round 1 of 20
  Psionic Focus: Yes (+1 deflection AC from Force Mantle, +10 ft speed from Freedom Mantle)
   
  
   End Turn 
conversations: AlterForm:
conversations: human
conversations:  I get an AoO as you leave S12
  
    Trip-touch attack  - (1d20+14)[ 24 ] 
    Opposed Str test  - (1d20+8)[ 24 ] 
conversations: 02youeng:
conversations: human
conversations:  Opposed STR Roll  - (1d20+4)[ 23 ] 
  
  McToughy winds up on his arse, round rewinds to the end of his Move Action. I'll take it from there in the next post.
conversations: AlterForm:
conversations: human
conversations:  McToughy - Round 2 Redux 
  
  Standard: Manifest power. DC 16 Psicraft to identify.
   
   Spoiler 
  Force Screen. No augment.
   
  
  Swift: Manifest power. DC 16 Psicraft to identify.
   
   Spoiler 
  Dimension Hop. No augment.
   
  
  McToughy teleports to Q12, arriving prone.
  
  Status
   
   Spoiler 
  HP: 13/13, 10 THP
  AC: 23 (Touch 12, FF 22) [PRONE]
  PP: 12/15
  Vigor: Round 2 of 20
  Force Screen: Round 1 of 20
  Psionic Focus: Yes (+1 deflection AC from Force Mantle, +10 ft speed from Freedom Mantle)
   
  
   End Turn 
conversations: AlterForm:
conversations: human
conversations:  Farkis, round 3 
  
  Actions:
  
  Move action: move to N12, provoking an AoO [though you get -4 to hit from being prone]
  Standard action: Sunder your spear with my guisarme
  
    Opposed attack roll  - (1d20+18)[ 32 ]  [+11 Str, +1 BAB, +1 MW, +1 Weapon Focus, +4 two handed weapon]
  
    Damage  - (2d4+16)[ 23 ]  - 15 damage breaks your spear
  
  Aaand...turn done
  
  Stats:
   
   Spoiler 
  HP:  25/25 
  AC: 6 [6 FF, 6 Touch]
  
  Animal Devotion: 9/10 rounds remaining
  Rage: 7/8 rounds remaining
  Shift: 7/8 rounds remaining
  Fist of Stone: 8/10 rounds remaining
  Brute Gauntlets: 3/3 charges left
  
  Level 0 spells left: 5/5
  Level 1 spells left: 2/3
   
conversations: 02youeng:
conversations: human
conversations:  AoO:
  
    Attack  - (1d20+2)[ 20 ] 
    Damage  - (1d8+6)[ 13 ] 
  
  Resolving. Turn will be in next post.
conversations: AlterForm:
conversations: human
conversations:  Gonna need a question cleared up in the waiting room before I take my turn.
conversations: AlterForm:
conversations: human
conversations:  No worries. Anything I can help with, or will it give away something you want to keep secret?
conversations: 02youeng:
conversations: human
conversations:  McToughy - Round 3 
  
  Move: Draw a Javelin, and wield it two-handed.
  Swift: Manifest power. DC 16 Psicraft to identify.
   
   Spoiler 
  Dimension Hop. No Augment.
   
  
  McToughy teleports to O12, arriving prone.
  Standard: Attack Farkis from a prone position.
    Attack  - (1d20-3)[ 3 ]  (1BAB, 4STR, -4 Prone, -4 Improvised)
    Damage  - (1d6+6)[ 7 ] 
  
  Sadness.
  
  Status
   
   Spoiler 
  HP: 13/13, 10 THP
  AC: 23 (Touch 12, FF 22) [PRONE]
  PP: 11/15
  Vigor: Round 3 of 20
  Force Screen: Round 2 of 20
  Psionic Focus: Yes (+1 deflection AC from Force Mantle, +10 ft speed from Freedom Mantle)
   
  
   End Turn 
conversations: AlterForm:
conversations: human
conversations:  Farkis, round 4 
  
  Actions:
  
  Free action: move my guisarme to one hand
  Free action: expend all one charge on my Brute Gauntlets to give me an extra +2 Str until the beginning of my next round
  Full round action: Full attack!
  
    Bite attack  - (1d20+17)[ 34 ]  [+12 Str, +1 BAB, +4 cos you're prone]
    Damage  - (1d6+12)[ 17 ] 
    Crit confirm  - (1d20+17)[ 20 ] 
    Damage  - (1d6+12)[ 17 ] 
    Slam attack  - (1d20+12)[ 21 ]  [+12 Str, +1 BAB, +4 prone, -5 secondary natual attack]
    Damage  - (1d6+12)[ 14 ] 
    Crit confirm  - (1d20+12)[ 22 ] 
    Damage  - (1d6+12)[ 18 ] 
  
  And...The Word takes a 5ft step off my shoulder, into your square, provoking an AoO before attacking you too
  
  [roll=Talon [of stone] attack]1d20+5[/roll]
    Damage  - (1d4+1)[ 4 ] 
    Crit confirm  - (1d20+5)[ 16 ] 
    Damage  - (1d4+1)[ 5 ] 
  
  Also...congrats on being the first person to ever miss Farkis in melee. I believe you can only stop damage from one of those attack, if more than one hit you, right?
  
  Turn done
  
  Stats:
   
   Spoiler 
  HP:  12/25 
  AC: 6 [6 FF, 6 Touch]
  
  Animal Devotion: 8/10 rounds remaining
  Rage: 6/8 rounds remaining
  Shift: 6/8 rounds remaining
  Fist of Stone: 7/10 rounds remaining
  Brute Gauntlets: 2/3 charges left
  
  Level 0 spells left: 5/5
  Level 1 spells left: 2/3
   
conversations: 02youeng:
conversations: human
conversations:  Rerolling The Word's talon attack
  
    Attack  - (1d20+9)[ 17 ]  [had forgotten the +4 to hit and confirm crit]
conversations: 02youeng:
conversations: human
conversations:  Indeed, I can only block one. However, since you already included the net +4 to attacks vs prone, the second attack misses due to an ongoing buff. Word's attack even more so.
  
  Also: Hey, I'm attacking at -3. Whaddya expect? 😉
   McToughy - Round 4 Response 
  Immediate Action: Expend 4 PP to negate 16 points of damage from the first guisarme attack. Soak 1.
  
   McToughy - Round 4 
  Standard: Attack from prone.
    Attack  - (1d20-3)[ 8 ]  Farkis is raging atm, so . . . hit?
    Damage  - (1d6)[ 6 ]  (STR modifier not included until we clarify the light/one-handed issue)
  
  Match Pause until we sort out the javelin issue.
conversations: AlterForm:
conversations: human
conversations:  HEhe, you'd have hit him even if he wasn't raging. My AC is 8  normally.  And, for the javelin thing, Mav says light, and I say one-handed. I don't mind either way
conversations: 02youeng:
conversations: human
conversations:  If it's one-handed, the modifier becomes +6, putting Farkis at 25 damage taken.
  
  If it's light, the modifier is just +4, putting Farkis at only 23 damage taken.
  
  Does either of those put Farkis down?
conversations: AlterForm:
conversations: human
conversations:  As a one-handed weapon, you put him on 0HP exactly
  As a light, you leave him on 2HP
  
  Wanna roll a d2, and see which it is?
conversations: 02youeng:
conversations: human
conversations:  Sounds fair.
  
   (1d2)[ 2 ]  1= One Handed, 2 = Light
conversations: AlterForm:
conversations: human
conversations:  McToughy - Round 4 cont. 
  
  (Repost)Standard: Attack, hit AC 8, deal 10 damage.
  
  Status
   
   Spoiler 
  HP: 13/13, 9 THP
  AC: 23 (Touch 12, FF 22) [PRONE]
  PP: 7/15
  Vigor: Round 4 of 20
  Force Screen: Round 3 of 20
  Psionic Focus: Yes (+1 deflection AC from Force Mantle, +10 ft speed from Freedom Mantle)
   
  
   End Turn 
conversations: AlterForm:
conversations: human
conversations:  Farkis, round 5 
   Farkis roars in agony, punctures decorating his body with holes, his blood soaking his brown skin black. He rears up for a final attack, screaming to Snuggles, the kitty of Death for the power to kill this last foe before departing to the eternal fields of yarn... 
  
  ...this is gonna take a while. I forgot to copy-pasta those 12 rolls from earlier.
  
  Actions:
  
  Free action: use another charge on my Brute Gauntlets, giving me +2 Str again
  Full round action: Full attack!
  
    Bite attack  - (1d20+16)[ 25 ] 
    Damage  - (1d6+11)[ 13 ] 
    Crit confirm  - (1d20+16)[ 33 ] 
    Crit damage  - (1d6+11)[ 13 ] 
    Slam attack  - (1d20+11)[ 20 ] 
    Damage  - (1d6+11)[ 17 ] 
    Crit confirm  - (1d20+11)[ 20 ] 
    Crit damage  - (1d6+11)[ 16 ] 
    Talon  - (1d20+9)[ 23 ] 
    Damage  - (1d4+1)[ 5 ] 
    Crit confirm  - (1d20+9)[ 22 ] 
    Crit damage  - (1d4+1)[ 2 ] 
  
  Free action: 5ft step to M13
  
  Turn done
  
  Stats:
   
   Spoiler 
  HP: 2/25
  AC: 6 [6 FF, 6 Touch]
  
  Animal Devotion: 7/10 rounds remaining
  Rage: 5/8 rounds remaining
  Shift: 5/8 rounds remaining
  Fist of Stone: 6/10 rounds remaining
  Brute Gauntlets: 1/3 charges left
  
  Level 0 spells left: 5/5
  Level 1 spells left: 2/3
   
conversations: 02youeng:
conversations: human
conversations:  Ah, poo-nuggets, screwed up the rolls. Add an extra +1 to the Bite and Slam attack and damage rolls please
conversations: 02youeng:
conversations: human
conversations:  Bite: Hit
  Slam: Miss
  Talon: Hit
  
   McToughy - Round 5 Response 
  Taking a risk and soaking all 19 damage.
  
   McToughy - Round 5 
   Feeling his mental reserves starting to drain, McToughy grows desperate. Knowing he'll need the focus to perform the short jaunt necessary to close with his opponent, McToughy simply shuts his eyes as his opponent's massive blade swings brutally into his shoulder. When he reopens them, he sees Farkis retreating, but there will be no escape for his enemy. Calling upon his dwindling reserves of psionic power, McToughy wills himself close enough to his foe for a daring strike.
  
  With one hand, McToughy lashes out with his makeshift weapon, aiming for the kneecaps of the frothing madman looming over him. He...misses. Spectacularly. 
   " . . . ****."  😦
  
  Swift: Manifest power. DC 16 Psicraft to ID.
   
   Spoiler 
  Dimension Hop
   
  
  McToughy teleports to M12, arriving prone.
  Standard: Attack from prone. Again.
    Attack  - (1d20-3)[ -1 ] 
    Damage  - (1d6+4)[ 8 ] 
  
  Status
   
   Spoiler 
  HP: 3/13
  AC: 23 (Touch 12, FF 22) [PRONE]
  PP: 6/15
  Force Screen: Round 4 of 20
  Psionic Focus: Yes (+1 deflection AC from Force Mantle, +10 ft speed from Freedom Mantle)
  Position: M12
   
  
   End Turn 
conversations: AlterForm:
conversations: human
conversations:  You take all 19 damage? I thought your toughness was just in your PP...
  
   Farkis, round 6 
  
  Free action: use my last charge on my Brute Gauntlets, giving me +2 Str again
  Full round action: Full attack for Farkis, and...Charge by The Word [Fist of Stone still active, as she never left Farkis' reach, hehe]
  
    Bite attack  - (1d20+17)[ 34 ] 
    Damage  - (1d6+12)[ 17 ] 
    Crit confirm  - (1d20+17)[ 35 ] 
    Crit damage  - (1d6+12)[ 16 ] 
    Slam attack  - (1d20+12)[ 20 ] 
    Damage  - (1d6+12)[ 17 ] 
    Crit confirm  - (1d20+12)[ 18 ] 
    Crit damage  - (1d6+12)[ 16 ] 
    Talon  - (1d20+11)[ 14 ] 
    Damage  - (1d4+1)[ 5 ] 
    Crit confirm  - (1d20+11)[ 12 ] 
    Crit damage  - (1d4+1)[ 2 ] 
  
  Turn done...[prays]
  
  Stats:
   
   Spoiler 
  HP: 2/25
  AC: 6 [6 FF, 6 Touch]
  
  Animal Devotion: 6/10 rounds remaining
  Rage: 4/8 rounds remaining
  Shift: 4/8 rounds remaining
  Fist of Stone: 5/10 rounds remaining
  Brute Gauntlets: 0/3 charges left
  
  Level 0 spells left: 5/5
  Level 1 spells left: 2/3
   
conversations: 02youeng:
conversations: human
conversations:  Indeed. Trade Secret: Vigor is more effective per-PP than Elan Resilience.
  
   McToughy - Round 6 Response 
  Bite: Hit
  Slam: Miss
  Talon: Miss
  Immediate Action: Burn 4 PP to negate 16 damage. Soak 1. 2 HP, 2PP left. ☹️
   McToughy - Round 6 
  Standard: Attack from Prone
    Attack  - (1d20-3)[ 16 ] 
    Damage  - (1d6+4)[ 10 ] 
  
  Is that the sound of metal on cartilage I hear?
conversations: AlterForm:
conversations: human
conversations:  Farkis falls on top of you, dealing the other 3 damage necessary to kill you
  
  ...good game, hehe. Do I at least hold the privalige of being the closest to beating you?
conversations: 02youeng:
conversations: human
conversations:  Dense spent 20-some rounds playing whack-a-mole with L1 McToughy.
  
  Farkis spent a mere 6, and left him on his arse, with 2 HP, and almost no PP.
  
  Yeah, I do not enjoy the prospect of fighting Farkis again. Especially if he wrecks my nice MW Spear again. ☹️
  
  Good Game; very fun, very white-knuckle.
  
  I learned some good stuff from this, though. Namely, have a decent backup weapon, and Dimension Hop is super special awesome.
conversations: AlterForm:
conversations: human
conversations:  Hehe, sorry about that. I have to say, the only thing that saved you was Dimension Hop. If you didn't have that, you would never have touched me for AoO trips and attacks while prone.
  
  And, if we do end up fighting each other again, I'll pay for the spear afterwards, hehe.
  
  And...I now really, really love Farkis. He was at 32 or 34 Str the whole fight, with 20ft reach. With 50ft movement, it means he can kill pretty much anything but you, so long as it's within 70ft of him. Even Colour Spray casters have to give me an AoO before they can blow my mind.
conversations: 02youeng:
conversations: human
conversations:  What source are your brute gauntlets from, because the ones in the MiC don't increase strength at all... they just give a bonus to various things it effects.
conversations: Mavian:
conversations: human
conversations:  ..aah, my bad. +2 str for Str checks, Str skills, and weapon damage. Not attack rolls.
conversations: 02youeng: