conversations: human
conversations:  Draw. Play a Forest. End turn.
  
  Life: 20
  
  Hand:
  Unknown x6
  
  In play:
  Forest
  
  Graveyard:
conversations: AgentPaper:
conversations: human
conversations:  Draw, play an Island, end turn.
  
  Life: 20
  Hand: 7
  In play: Island
  Graveyard:
  
  You still haven't answered, Extended or Legacy?
conversations: Douglas:
conversations: human
conversations:  Draw. Play a Forest. Tap land for 2 mana. Play Gemhide Sliver. End turn.
  
  Life: 20
  
  Hand:
  Unknown x
  
  In play:
  Gemhide Sliver
  (tap) Forest x2
  
  Graveyard:
conversations: AgentPaper:
conversations: human
conversations:  Since you haven't answered, I'll say it's the Legacy version.
  
  Draw, play an Island, end turn.
  
  Life: 20
  Hand: 7
  In play: Island x2
  Graveyard:
conversations: Douglas:
conversations: human
conversations:  Draw. Play a Forest. Tap land and Gemhide for 3 mana. Play Homing Sliver. End turn.
  
  Life: 20
  
  Hand:
  Unknown x4
  
  In play:
  (tap) Gemhide Sliver
  (tap) Forest x2
  Forest
  
  Graveyard:
  
  Erm, use whichever is more recent.
conversations: AgentPaper:
conversations: human
conversations:  That would be Extended.  Ok, then.  In that case:
  
  Counter Homing Sliver with  Mana Leak 
  
  Draw, play an Island, end turn.
  
  Life: 20
  Hand: 6
  In play: Island x3
  Graveyard: Mana Leak
conversations: Douglas:
conversations: human
conversations:  Draw. Play a Swamp. Tap land and Gemhide for 4 mana. Play Basal. Play Screeching Sliver. End turn.
  
  Life: 20
  
  Hand:
  Unknown x2
  
  In play:
  Screeching Sliver
  Basal Sliver
  (tap) Gemhide Sliver
  (tap) Forest x2
  Forest
  (tap) Swamp
  
  Graveyard:
conversations: AgentPaper:
conversations: human
conversations:  Counter Basal Sliver with  Mana Leak 
  
  Draw, play an Island, tap all 4 and play  Fledgling Mawcor , end turn.
  
  Life: 20
  Hand: 5
  In play: Island x4
  Fledgling Mawcor
  
  Graveyard: Mana Leak
conversations: Douglas:
conversations: human
conversations:  Draw. Tap Screeching Sliver for red and 2 forests. Play Homing Sliver. Tap Gemhide Sliver, Forest, and Swamp. Play Basal Sliver. End turn.
  
  Life: 20
  
  Hand:
  Unknown x1
  
  In play:
  Homing Sliver
  Basal Sliver
  (tap) Screeching Sliver
  (tap) Gemhide Sliver
  (tap) Forest x3
  (tap) Swamp
  
  Graveyard:
  Basal Sliver
  Homing Sliver
conversations: AgentPaper:
conversations: human
conversations:  Draw, play an Island, tap all 5 and play  Pirate Ship .
  
  Tap Fledgling Mawcor to deal 1 damage to Gemhide Sliver, killing it.
  
  Life: 20
  Hand: 4
  In play: Island x5 (tapped)
  Fledgling Mawcor (tapped), Pirate Ship
  
  Graveyard: Mana Leak
conversations: Douglas:
conversations: human
conversations:  Draw. Tap 2 Forests and a Swamp. Cycle Gemhide Sliver for Dormant Sliver. Play an Island. Tap Forest and Island. Sacrifice Screeching Sliver for 2 mana. Play Dormant Sliver. Draw a card. End turn.
  
  Life: 20
  
  Hand:
  Unknown x1
  
  In play:
  Dormant Sliver
  Homing Sliver
  Basal Sliver
  (tap) Forest x3
  (tap) Swamp
  (tap) Island
  
  Graveyard:
  Screeching Sliver
  Gemhide Sliver x2
  Basal Sliver
  Homing Sliver
conversations: AgentPaper:
conversations: human
conversations:  Draw, play an Island.
  
  Tap Fledgling Mawcor and Pirate Ship to deal 2 damage to Basal Sliver, killing it.
  
  Life: 20
  Hand: 4
  In play: Island x6
  Fledgling Mawcor (tapped), Pirate Ship (tapped)
  
  Graveyard: Mana Leak
conversations: Douglas:
conversations: human
conversations:  Draw. Tap 2 Forests. Play Gemhide Sliver. Draw. Tap 2 slivers. Play Gemhide Sliver. End turn.
  
  Life: 20
  
  Hand:
  Unknown x1
  
  In play:
  Gemhide Sliver x2
  (tap) Dormant Sliver
  (tap) Homing Sliver
  (tap) Forest x3
  (tap) Swamp
  (tap) Island
  
  Graveyard:
  Screeching Sliver
  Gemhide Sliver x2
  Basal Sliver
  Homing Sliver
conversations: AgentPaper:
conversations: human
conversations:  Tap 2 Islands to counter Gemhide Sliver with  Mana Leak .  How does this alter your turn?
conversations: Douglas:
conversations: human
conversations:  Tap all lands to pay the cost. Draw a card. Tap 2 slivers to play Gemhide Sliver. Edited my post to reflect.
  
  I'm gunna post each step one at a time from now on...
conversations: AgentPaper:
conversations: human
conversations:  Seeing that you paid to ignore Mana Leak, tap another 2 Islands to play  Rites of Refusal , discarding an Island.  Without the Gemhide Sliver in play yet, you have no remaining mana sources to prevent the counter.
  
  Draw, tap 3 Islands and play  Prodigal Sorcerer .
  
  Tap Fledgling Mawcor and Pirate Ship to deal 2 damage to Dormant Sliver, killing it.
  
  Life: 20
  Hand: 1
  In play: Island x6 (3 tapped)
  Fledgling Mawcor (tapped), Pirate Ship (tapped), Prodigal Sorcerer
  
  Graveyard: Mana Leak, Mana Leak, Rites of Refusal, Island
conversations: Douglas:
conversations: human
conversations:  Draw. Tap 2 Forests. Play Gemhide Sliver.
  
  Life: 20
  
  Hand:
  Unknown x2
  
  In play:
  Homing Sliver
  (tap) Forest x2
  Forest
  Swamp
  Island
  
  Graveyard:
  Screeching Sliver
  Gemhide Sliver x3
  Basal Sliver
  Homing Sliver
  
  As stated, posting one part at a time. So act now if you're gunna react to this.
conversations: AgentPaper:
conversations: human
conversations:  Let's see, you started last turn with one card in hand.  You drew, played a card, and had it countered so you never got to draw for it coming into play.  You should, again, have only 1 card in hand at the start of this turn.  So, you can play the Gemhide Sliver and should have only 1 other card, not 2.
  
  I'm not countering this one.
conversations: Douglas:
conversations: human
conversations:  Last turn I had 3. I tried to play 1, it got countered. The second I tried to play never got to try, so I ended with 2 that turn. This is why I'm posting one at a time now, heh.
conversations: AgentPaper:
conversations: human
conversations:  Originally Posted by AgentPaper 
   Draw. Tap 2 Forests and a Swamp. Cycle Gemhide Sliver for Dormant Sliver. Play an Island. Tap Forest and Island. Sacrifice Screeching Sliver for 2 mana. Play Dormant Sliver. Draw a card. End turn.
  
  Life: 20
  
  Hand:
  Unknown x1
  
  In play:
  Dormant Sliver
  Homing Sliver
  Basal Sliver
  (tap) Forest x3
  (tap) Swamp
  (tap) Island
  
  Graveyard:
  Screeching Sliver
  Gemhide Sliver x2
  Basal Sliver
  Homing Sliver 
   
  
  This is the end of turn I'm talking about, which I did not interfere with, and I just double checked the whole progression to that point and it is correct.  This is followed by a draw, the countered Gemhide Sliver, a draw, and your latest Gemhide that I just said I wouldn't counter.  That's two cards going into your hand and two going out, leaving just one.
  
  I suspect you may have forgotten to undo the draw when I countered.
  
  Edit: This is the draw I suspect you didn't undo when I played the second counter.
  
   
   Originally Posted by AgentPaper 
   Tap all lands to pay the cost. Draw a card. Tap 2 slivers to play Gemhide Sliver. Edited my post to reflect.
  
  I'm gunna post each step one at a time from now on... 
   
conversations: Douglas:
conversations: human
conversations:  I didn't forget anything. I have the correct amount of cards in my hand. I've been keeping track of my side of the table in a program.
conversations: AgentPaper:
conversations: human
conversations:  Well, if your program says you have 2 cards in hand besides the Gemhide Sliver you just played, you messed up somewhere.  Card count for you for the game so far:
  
  Start 7, Play 1, End 6
  Draw 1, Play 2, End 5
  Draw 1, Play 2, End 4
  Draw 1, Play 3, End 2
  Draw 1, Play 2, End 1
  Draw 1, Cycle 1, Play 2, Draw 1, End 1
  --Draw 1, Play 1, End 1
  Draw 1, Play 1, waiting
  
  The line marked with -- is the turn with so much drawing that was prevented by me countering the first sliver.  You should have exactly 1 card still in your hand.
conversations: Douglas:
conversations: human
conversations:  Ok, if we want to backtrack to that, then we need to re-play all of those turns...Or we could just continue as is. I still think I've got everything in order.
  
  I found the issue. I wrote in that I had drawn a card my first turn, when I didn't. When I went back to upkeep, I counted that in drawing a card. So, I drew a card since I thought I had not drawn that turn. Got rid of the offending card, which I will be drawing next turn anyways. Go ahead. (I have one card other than the gemhide I am trying to play)
conversations: AgentPaper:
conversations: human
conversations:  "Re-play" as in starting the game over?  That hardly seems necessary.  Simply reading your own posts will confirm the list I posted, and discarding one card at random should be a reasonable fix, I think.
conversations: Douglas:
conversations: human
conversations:  Just post your reply already.
  
  And see edit above if you need to know why I had the extra card. (which is now gone)
conversations: AgentPaper:
conversations: human
conversations:  Ok, glad we figured that out.  No counter, Gemhide Sliver is in play.
  
  Edit: typo.
conversations: Douglas:
conversations: human
conversations:  Tap land and homing sliver to play Dormant Sliver.
conversations: AgentPaper:
conversations: human
conversations:  No counter for that either.  Draw your extra card for getting it into play, but I believe you are all tapped out now.
conversations: Douglas:
conversations: human
conversations:  Indeed. End turn.
conversations: AgentPaper:
conversations: human
conversations:  Draw, tap 5 Islands and play  Mawcor .
  
  Tap Fledgling Mawcor, Pirate Ship, and Prodigal Sorcerer to deal 2 damage to Dormant Sliver and 1 to Gemhide Sliver, killing both.  End turn.
  
  Life: 20
  Hand: 1
  In play: Island x6 (5 tapped)
  Fledgling Mawcor (tapped), Pirate Ship (tapped), Prodigal Sorcerer (tapped), Mawcor
  
  Graveyard: Mana Leak, Mana Leak, Rites of Refusal, Island
conversations: Douglas:
conversations: human
conversations:  Fold. Yet another deck that I have nothing that can deal with it. Bleh.
conversations: AgentPaper: