conversations: human
conversations:  Arena Tournament, Round 40:  The Unstoppable Force  vs.  Zanzabar    
   Map 
   
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   The Unstoppable Force - SamTheCleric 
   Zanzabar - edroux 
   All Gladiators, please roll initiative 
conversations: ArenaManager:
conversations: human
conversations:  Initiative:   (1d20+1)[ 12 ] 
  
  I'll wait to make my purchases till I see what kind of crazy psionic cheese you bring out.
conversations: SamTheCleric:
conversations: human
conversations:  Originally Posted by SamTheCleric 
   Initiative:   (1d20+4)[ 21 ] 
  
  I'll wait to make my purchases till I see what kind of crazy psionic cheese you bring out. 
   
  
  Well now I'll have to look harder for uber-cheese.
  
  (My employers are demanding actual work from me today, so it may be the afternoon before I get to my purchases.)
  
  Init:
   (1d20+4)[ 21 ] 
conversations: edroux:
conversations: human
conversations:  Purchase #1:
  Wand of Magic Missile (25 charges) - 375g
  
  See?  That wasn't psionic at all!
conversations: edroux:
conversations: human
conversations:  Well... that's not cool.  I was gonna buy a Tower Shield and use it for cover against the magic missiles... until I read the entry for the shield...
  
  
   The shield does not, however, provide cover against targeted spells; a spellcaster can cast a spell on you by targeting the shield you are holding. 
  
  I'll buy...
  
  Thunderstone x1 - 30g
  Alchemist's Fire x2 - 40g
  Acid Flask x2 - 20g
  Tanglefoot Bag x1 - 50g
  
  total:  140g.
  
  You go first.
conversations: SamTheCleric:
conversations: human
conversations:  Yeah, why'd you think I was so interested in smokesticks to counter that maximized/empowered magic missile instadeath move?
  
  Anyway...
  
   Zanzabar Round 1 
   
   Spoiler 
  
  Start in M25, wand in hand.
  Double move to D18.
   
  
  
  Stats:
   
   Spoiler 
  
  HP: 8/8
  AC: 17
   
conversations: edroux:
conversations: human
conversations:  The Unstoppable Force - Round 1 
   
   Spoiler 
  Start in N2 with Potion of SoF in hand, heavy shield readied in off hand.
  Swift Action:  Initiate Stance of Clarity, Zanzabar being the target.
  Move Action:  Drink the potion.
  Standard:  Move to O7, pulling out a Javelin on the way, and hiding...
   (1d20-6)[ 12 ] 
   
  
  
  Will need line of sight.
  
  Stats:
   
   Spoiler 
  
  Position:  O7, Hidden
  HP:  15/15
  AC:  26, Touch 18, Flat Footed 25
  Stance:  Stance of Clarity
  Maneuvers:  Sudden Leap, Charging Minotaur, Moment of Perfect Mind
   
conversations: SamTheCleric:
conversations: human
conversations:  ref chilepepper  
  
  U-force 
   Spoiler 
  No LoS.  Also, (and I may be wrong because I don't know ToB) drinking a potion is a standard action, but moving is just a move action so you your move is fine.  I assume it was just a typo.
   
  
  
  Z-bar 
   Spoiler 
  No LoS.
   
  
  
  Z's turn.
conversations: chilepepper:
conversations: human
conversations:  Zanzabar Round 2 
   
   Spoiler 
  
  Single move to F15.
  Ready action:
   
   Spoiler 
  
  If LOS is established, I will expend my psionic focus and attack with my eldritch blast/psionic shot.
  Attack:
   (1d20+4)[ 6 ]  vs touch
  Damage:
   (3d6)[ 9 ] 
   
  
   
  
  
  End turn.
  
  Stats:
   
   Spoiler 
  
  HP: 8/8
  AC: 17
  Position: F15
   
conversations: edroux:
conversations: human
conversations:  Unstoppable Force - Round 2 
   
   Spoiler 
  Move to G9, hiding as part of the move.   (1d20-6)[ -2 ] 
  
  If line of sight, initiate Sudden Leap as a swift action to jump closer  (1d20)[ 13 ] 
   
  
  
  Need LoS
  
  Stats:
   
   Spoiler 
  Position: G9, Hidden
  HP: 15/15
  AC: 26, Touch 18, Flat Footed 25
  Stance: Stance of Clarity
  Maneuvers: Sudden Leap, Charging Minotaur, Moment of Perfect Mind
  Buffs:  Shield of Faith 9/10
   
conversations: SamTheCleric:
conversations: human
conversations:  ref chilepepper  
  
  refs
   
   Spoiler 
  Z's reactive spot  (1d20-5)[ -2 ]  DC-2
   
  
  
  LoS is established.  U.force G9, Z.bar F15.
  
  Z.bar has a readied action, then U.force can continue his turn.
conversations: chilepepper:
conversations: human
conversations:  Ref Talic 
  
  Zanzibar already posted all required information for the action.
  
  Zanzibar Fires a ray, which misses the target.
  
  @Zanzibar: 
   Spoiler 
  Psionic focus is expended.
   
  
  
  Play continues, with unstoppable force at G9.  Any actions after the movement to G9 (and subsequent attack) may be amended, if you so choose.
conversations: Talic:
conversations: human
conversations:  The Unstoppable Force - Continued 
  
  I drop my javelin and continue my move to F14, pulling my longsword along the way.
  
  (I had 20 feet of move left as well as a 10 foot jump)
  
  Done.
conversations: SamTheCleric:
conversations: human
conversations:  Zanzabar Round 3 
  
  5ft step to F16.
  Invoke Earthen Grasp in F15.  It will immediately attempt to grapple TUF.
  Attack:
   (1d20+2)[ 13 ] 
  Grapple:
   (1d20+2)[ 5 ] 
  
  End turn.
  
  Stats:
   
   Spoiler 
  
  HP: 8/8
  AC: 17
  Position: F16
   
conversations: edroux:
conversations: human
conversations:  The Unstoppable Force - Round 3 
  
  Five-Foot Step to E15.  Attack Zanzabar.
  
   (1d20+4)[ 10 ] 
   (1d8+3)[ 4 ]  damage.
  
  End Turn
  
  Stats:
   
   Spoiler 
  Position: E15
  HP: 15/15
  AC: 26, Touch 18, Flat Footed 25
  Stance: Stance of Clarity
  Maneuvers:  Sudden Leap,  Charging Minotaur, Moment of Perfect Mind
  Buffs: Shield of Faith 8/10
   
conversations: SamTheCleric:
conversations: human
conversations:  Zanzabar Round 4 
  The fist will attempt another grapple.
  Attack:
   (1d20+2)[ 5 ] 
  Grapple:
   (1d20+2)[ 19 ] 
conversations: edroux:
conversations: human
conversations:  Well...  Crap.
  
  Anyway:
  
   Zanzabar Round 4 - Continued 
  5ft to F17.
  Invoke Earthen Grasp in F16.
  Attack:
   (1d20+2)[ 8 ] 
  Grapple:
   (1d20+2)[ 6 ] 
  
  End turn.
  
  Stats:
   
   Spoiler 
  
  HP: 8/8
  AC: 17
  Position: F17
   
conversations: edroux:
conversations: human
conversations:  The Unstoppable Force - Round 4 
  
  "Unnatural hands are.... UNNATURAL!"
  
  Five foot step to E16, drop longsword.  Grapple the warlock.
  
  If you've got a melee weapon out, you get an AoO
  
   (1d20+4)[ 13 ]  Touch
  
  Grapple Check:   (1d20+4)[ 9 ] 
  
  Unarmed Damage:   (1d3+3)[ 5 ]  Non-Lethal
conversations: SamTheCleric:
conversations: human
conversations:  Not only do I have a spiked gauntlet, the earthen hand will get an AOO, as well.
  
  Me:
  Attack:
   (1d20-3)[ 2 ] 
  Damage:
   (1d4-1)[ 0 ] 
  
  Handy:
  Attack:
   (1d20+2)[ 17 ] 
  Grapple:
   (1d20+2)[ 8 ] 
  
  Aaaand on the assumption that neither of those interrupts your grapple attempt:
  Grapple check to keep from being grappled by the crazy robot:
   (1d20-1)[ 3 ] 
  
  EDIT: A 17 touches you, right?  Also, I  really  wish I could roll above a 5 sometime in this match.
conversations: edroux:
conversations: human
conversations:  A 17 touches. (from the hand.  Touch vs you is 18 currently)
  
   (1d20+7)[ 9 ]  to resist the grapple.
  
  And since...
  
  
   Attack of Opportunity. You provoke an attack of opportunity from the target you are trying to grapple. If the attack of opportunity deals damage, the grapple attempt fails. 
  
  the arm did no damage... I believe you are now GRAPPLED!  fear me!  RAWR!
  
  EDIT:  Wait, the Arm wouldnt even get an AoO, it's only from the target of the grapple.
conversations: SamTheCleric:
conversations: human
conversations:  *sigh*
  
  I suppose that makes it my turn...  And I'm grappled.
  
  Question: Does the hand have to make any rolls to join in now?  I haven't had to look up all the weird grapple rules in a while, but I seem to recall something about being able to enter a grapple already in progress without any rolling.
conversations: edroux:
conversations: human
conversations:  SRD:
  
  
   Joining a Grapple
  If your target is already grappling someone else, you can use an attack to start a grapple, as above, except that the target doesn’t get an attack of opportunity against you, and your grab automatically succeeds. You still have to make a successful opposed grapple check to become part of the grapple.
  
  If there are multiple opponents involved in the grapple, you pick one to make the opposed grapple check against.  
  
  So he'd still have to beat my grapple check, but he automatically touches.
conversations: SamTheCleric:
conversations: human
conversations:  Well alrighty then.
  
  Grapple:
   (1d20+2)[ 18 ] 
  
  And for my turn:
  Attempt to break the grapple with an Escape Artist check:
   (1d20+3)[ 22 ] 
  
  EDIT: I'll post the rest of my turn when I see the result of your grapple checks.
conversations: edroux:
conversations: human
conversations:  Resist the Earthen Grasp (doesnt he go away this round anyway?)...
  
   (1d20+7)[ 12 ] 
  
  Hang onto you:
  
   (1d20+7)[ 20 ] 
conversations: SamTheCleric:
conversations: human
conversations:  Zanzabar Round 5 - Continued 
  I will choose to exit the grapple to G18.
  Then I will run to L18 and attempt to jump across to P18.
   (1d20-1)[ 5 ] 
  
  If I miss the jump check, I will take falling damage:
   (1d6)[ 4 ] 
  
  My ending position:
  jump check 5 or less - M18
  6-10 - N18
  11-14 - O18
  
  End turn.
  
  EDIT - BAH!  Oh well, it had about as much chance of succeeding as any other plan, I suppose.  GG Sam.
conversations: edroux:
conversations: human
conversations:  So that makes you prone and unconscious... with the rising water and sharks...
  
  I move to L18 and watch you die with sick satisfaction.
  
  Good game :)
conversations: SamTheCleric:
conversations: human
conversations:  Sam was good enough to point out to me that my touch AC is actually a 14, not a 13, as I remembered it. (That's what happens when you try to run your character from memory...)  This means that his touch attack to grapple me actually missed, which brings us back to:
  
   Zanzabar Round 5 
  The still present earthen hand will try to get you.
  Attack:
   (1d20+2)[ 13 ] 
  Grapple:
   (1d20+2)[ 19 ] 
  
  I'll take the rest of my action when I see the results.
conversations: edroux:
conversations: human
conversations:  Alright, fine.  It doesn't grapple you. 😛
  
  5ft step to G18 and use an eldritch blast.
  Attack:
   (1d20+5)[ 13 ]  (+1 for point blank)
  Damage:
   (1d6+1)[ 7 ] 
  
  End turn.
conversations: edroux:
conversations: human
conversations:  TUF 
  
  5-foot step to F-17.
  
  Initiate a grapple.
  
  Take an AoO
  
   (1d20+4)[ 7 ]  vs AC 14
   (1d20+4)[ 13 ]  opposed grapple check.
   (1d3+3)[ 5 ]  nonlethal damage from a successful grapple.
  
  EDIT:  I'm rolling -terribly- today.
conversations: SamTheCleric:
conversations: human
conversations:  Since there is actually a chance (1 in 80, to be exact) that I could actually hit you  and  get through your DR:
  Attack:
   (1d20-3)[ 13 ] 
  Damage:
   (1d4-1)[ 0 ] 
   Zanzabar Round 6 
  5ft step to H18 and use an eldritch blast.
  Attack:
   (1d20+5)[ 11 ] 
  Damage:
   (1d6+1)[ 7 ] 
conversations: edroux:
conversations: human
conversations:  TUF - Round... 5? 
  
  Second verse, same as the first...
  
  Five foot Step to G18
  Touch Attack:   (1d20+4)[ 18 ]  vs AC 14
  Grapple Check:   (1d20+4)[ 10 ] 
  Nonlethal damage:   (1d3+3)[ 4 ] 
  
  Your turn...
  
  Stats:
   
   Spoiler 
  
  Position: G18
  HP: 15/15
  AC: 26, Touch 18, Flat Footed 25
  Stance: Stance of Clarity
  Maneuvers:  Sudden Leap , Charging Minotaur, Moment of Perfect Mind
  Buffs: Shield of Faith 5/10
   
conversations: SamTheCleric:
conversations: human
conversations:  Resisting the grapple...
   (1d20-1)[ 9 ] 
conversations: edroux:
conversations: human
conversations:  You, sir, are grappled!  😁
conversations: SamTheCleric:
conversations: human
conversations:  Yeah, yeah... 😛
  
  Well, my standard action this round will be an attempt to break the grapple with escape artist.
   (1d20+3)[ 16 ] 
conversations: edroux:
conversations: human
conversations:  I defy your escape artistry!
  
   (1d20+4)[ 12 ] 
conversations: SamTheCleric:
conversations: human
conversations:  5ft step to I18.
  
  Free action to make a rude gesture.
  
  End turn.
conversations: edroux:
conversations: human
conversations:  TUF - Round 6 
  
  Five Foot Step to H18, Attack with my Slam Attack.
  
   (1d20+4)[ 19 ] 
   (1d4+3)[ 6 ]  damage
  
  Done.
conversations: SamTheCleric:
conversations: human
conversations:  Well...  I suppose I brought that on myself.
  
   Zanzabar Round 7 
  Free action to bleed on The Unstoppable Force.
  
  GG Sam.
conversations: edroux:
conversations: human
conversations:  I'm just happy that my fair and honest assesment of the match allowing you to continue didnt end poorly for me.  😁
  
  Good Match :)
conversations: SamTheCleric:
conversations: human
conversations:  Ref Talic 
   The Unstoppable Force wins!  Punch and Pie are being served in the winner's circle. (Flavoring is Exp and Gold). 
conversations: Talic: