conversations: human
conversations:  We've decided on one buff round and the river arena.
  
  Map:
   
   Spoiler 
   
   
  
  
  I wanna be the blue dot,
   
   Spoiler 
   starting at B10 on the ground.
   
conversations: Glimbur:
conversations: human
conversations:  Buff round
   
   Spoiler 
  I plant a tree at C10.  It is 60' tall, its trunk is a circle inscribed inside one 5' square, and has a 40' diameter top.  It is unclear if it is a sphere on top of a cylinder or what, hopefully that won't come up.
   
  
  
  Initiative:  (1d20+5)[ 22 ] 
conversations: Glimbur:
conversations: human
conversations:  Buff Round:
   
   Spoiler 
   Walk Unseen , starting position 30' up in Z10
   
  
  
  Initiative:  (1d20)[ 15 ] 
conversations: Amphetryon:
conversations: human
conversations:  You can now clearly see the result of my buff round, so check that out.
  
  Swift Action  
   Spoiler 
  Nothing for now.
   
  
  
  Move Action  
   Spoiler 
  Hide behind tree. Hide check:  (1d20+3)[ 22 ] 
   
  
  
  Standard Action 
   Spoiler 
  Ready an action to spit acid at anything that moves within 30' of me.
   
  
  
  Detection modes:  
   Spoiler 
  Normal vision and hearing and such, also See Invisible as the spell CL 9.
   
conversations: Glimbur:
conversations: human
conversations:  Standard Action:
   
   Spoiler 
  Voracious Dispelling, 20' radius burst at C11, ground level.
   
conversations: Amphetryon:
conversations: human
conversations:  Spot:  (1d20+2)[ 22 ] 
  Listen:  (1d20+2)[ 4 ] 
conversations: Amphetryon:
conversations: human
conversations:  LoS:
  
  Amphetryon:
   
   Spoiler 
  You niether see nor hear anything out of the ordinary, other than the tree. You detect no opponent.
   
  
  
  Glimbur:
   
   Spoiler 
  You see  this  floating in Z10, 30 feet up. Outfit included, with no other visible equipment. On her action, you see her move, channeling some sort of magic. I think you can roll Spellcraft if you have ranks, or disrupt the action if you have some means.
   
conversations: Claudius Maximus:
conversations: human
conversations:  Character description:  
   Spoiler 
  This average looking human being is wearing shiny a shiny chain shirt, using a shiny shield, and a helmet.  Also he's covered in nine distinct glowing things, from head to toe skipping only his waist.
  
  Each of the nine glowy things can be identified with a DC 20 Spellcraft check.
   
conversations: Glimbur:
conversations: human
conversations:  Spellcraft:  (1d20+16)[ 26 ] 
conversations: Glimbur:
conversations: human
conversations:  Claudius
   
   Spoiler 
   (1d20+10)[ 20 ] ,  (1d20+10)[ 14 ] ,  (1d20+10)[ 14 ] ,  (1d20+10)[ 11 ] ,  (1d20+10)[ 19 ] ,  (1d20+10)[ 21 ] ,  (1d20+10)[ 28 ] ,  (1d20+10)[ 29 ] ,  (1d20+10)[ 27 ] ,  (1d20+10)[ 12 ] ,  (1d20+10)[ 29 ] 
   
conversations: Amphetryon:
conversations: human
conversations:  Free
   
   Spoiler 
  I activate Incarnum Radiance for a +2 to AC.  This lasts 7 rounds.
   
  
  
  Swift
   
   Spoiler 
  I move essentia.  Result is 0 in Dissolving Spittle, 4 in Crystal Helm, 4 in Fellmist Robe, 1 in Impulse Boots, 5 in Blink Shirt, and 1 in Pegasus Cloak.
   
  
  
  Move
  I fly 5' south to B11.
  
  Standard
  Used as a move in the Blink Shirt bound to my Totem to teleport 40' upwards and 20' forward, to 40' above F11.
  
  Edit: turn done.
conversations: Glimbur:
conversations: human
conversations:  Edit: This was for the dispel in #10.
  
  Amphetryon:
   
   Spoiler 
  You see no difference. The tree is still present, and your opponent is still not visible.
   
  
  
  Glimbur:
   
   Spoiler 
  As discussed via PM, you are unaffected.
   
conversations: Claudius Maximus:
conversations: human
conversations:  Standard:
   
   Spoiler 
   polymorph  into a polar bear
   
  
  
  Move:
   
   Spoiler 
  Fly to Z14
   
  
  
  Swift:
   
   Spoiler 
  none
   
  
  
  Immediate:
   
   Spoiler 
  none
   
  
  
  Free:
  Growl.
conversations: Amphetryon:
conversations: human
conversations:  Amphetryon:
   
   Spoiler 
  You still see him. No changes
   
  
  
  Glimbur:
   
   Spoiler 
  You see Standard and Move. You can read those spoilers.
   
conversations: Claudius Maximus:
conversations: human
conversations:  Swift Action 
   Spoiler 
  Move Essentia.  Result is 4 in Crystal Helm, 1 in Impulse Boots, 4 in Fellmist Robe, 4 in Pegasus Cloak, 2 in Rage Claws
   
  
  
  Move Action: Move to G12, turning, move to H12, then 30' more to M12.
  
  Standard Action: fly to T12.
  
  Ability counter:  
   Spoiler 
  6 rounds left.
   
  
  
  Turn over.
conversations: Glimbur:
conversations: human
conversations:  Free:
  Growl.
  
  Lightning starts streaking toward the guy in the shiny shinies. DC 19 REF.
  
  Swift:
   
   Spoiler 
  Quickened Call Lightning, 13 minute duration.   Save for half of 3d6
   
  
  
  Move:
   
   Spoiler 
  Fly to Z12
   
  
  
  Standard:
   
   Spoiler 
  Noxious Blast at the guy in the shiny shinies.  Attack roll  (1d20+10)[ 26 ] ranged touch and DC 22 FORT save and take  (6d6+2)[ 15 ]  damage if it hits.
   
conversations: Amphetryon:
conversations: human
conversations:  Percentile:
   (1d100)[ 29 ] 
  
  Low is bad.
conversations: Amphetryon:
conversations: human
conversations:  The Polar bear shoots lasers out of its eyes, but is foiled by the mist that protects its opponent.
  
  Glimbur, you need to roll a reflex save.
  
  Amphetryon, you forgot to roll for the lightning.
conversations: Claudius Maximus:
conversations: human
conversations:  Reflex save:  (1d20+16)[ 27 ]  with Evasion.
conversations: Glimbur:
conversations: human
conversations:  No damage is sustained.
  
  LoS:
  
  Glimbur:
   
   Spoiler 
  You see your opponent's move action.
   
  
  
  Amphetryon:
   
   Spoiler 
  You see him evade the bolt, I guess. it's your turn, so not much develops for your LoS.
   
conversations: Claudius Maximus:
conversations: human
conversations:  Swift Action 
   Spoiler 
  Reshuffle Essentia.  Result is 4 in Crystal Helm, 6 in Dissolving Spittle, 4 in Fellmist Robe, and 1 in Pegasus Cloak.
   
  
  
  Move Action: move to V12, 40' above ground.
  
  Standard Action: I spit acid at the bear.  To Hit, touch attack:  (1d20+10)[ 6 ](16)  for  (7d6)[ 29 ]  acid, SR check of  (1d20+9)[ 25 ] .
  
  Ability counter:  
   Spoiler 
  5 rounds left on Incarnum Radiance
   
  
  
  Turn over.
conversations: Glimbur:
conversations: human
conversations:  Standard:
   
   Spoiler 
  Noxious Blast at the evasive guy in the shinies.   (1d20+11)[ 28 ]  Ranged Touch attack for  (6d6+3)[ 22 ]  damage assuming  (1d100)[ 53 ]  works better this time.  Low is still bad.
   
   More lasers fire from the polar bear's eyes.
conversations: Amphetryon:
conversations: human
conversations:  As before, DC 22 Fort save if I hit.
  
  Edit: Apparently the polar bear took some acid damage.  
   Spoiler 
   Acid Resistance 10.  19 damage.  64 HP remain
   
conversations: Amphetryon:
conversations: human
conversations:  Fort save:  (1d20+19)[ 27 ] 
  
  HP:  
   Spoiler 
  82/104
   
conversations: Glimbur:
conversations: human
conversations:  Spellcraft on eye lasers:  (1d20+16)[ 30 ] 
conversations: Glimbur:
conversations: human
conversations:  Swift Action  
   Spoiler 
  I'm happy with the allocation of 4 in Crystal Helm, 6 in Dissolving Spittle, 4 in Fellmist Robe, and 1 in Pegasus Cloak.
   
  
  
  Move Action: move to W12
  
  Standard Action: Acid again.   (1d20+10)[ 18 ]  to hit for  (7d6)[ 22 ]  acid damage, SR check  (1d20+9)[ 10 ] .
  
  Ability counter  
   Spoiler 
  4 rounds left on Incarnum Radiance
   
  
  
  Turn over.
conversations: Glimbur:
conversations: human
conversations:  Free:
  "That hurt."
  Move:
  Fly at the acid hurler and attack with [roll]1d20 + 19[/roll] a claw for [roll]1d10 + 8[/roll] and  (3d6)[ 8 ] Avenging Strike damage, +  (1d4)[ 1 ]  additional if shiny guy is Evil.  Miss chance:  (1d100)[ 24 ]  if applicable.  If the claw hits, initiate a grapple at  (1d20+18)[ 35 ]  as a free action.
  
  HP:
   
   Spoiler 
   52 remaining if my math is still good
   
conversations: Amphetryon:
conversations: human
conversations:  stupid die roller.
   (1d20+19)[ 24 ]  attack
   (1d10+8)[ 11 ]  Raw damage
conversations: Amphetryon:
conversations: human
conversations:  Swift action:  
   Spoiler 
   move essentia.  Result is 4 in Crystal Helm, 4 in Fellmist robe, 4 in Girallion Arms, 3 in Impulse Boots
   
  
  
  Move Action: I draw a club.
  
  Standard Action: I teleport 10' downwards.
  
  As I have not kept up my forward speed, I feather-fall to the ground at W12.
  
  End of turn.
conversations: Glimbur:
conversations: human
conversations:  Standard Action:
  Laser beams at the shiny guy.   (1d20+13)[ 24 ]  ranged touch for  (6d6+2)[ 18 ]  damage with  (1d100)[ 9 ]  miss chance and a DC 22 FORT save if I hit.
conversations: Amphetryon:
conversations: human
conversations:  Swift Action: 
   Spoiler 
   Activate Essentia helm to fill Dissolving Spittle.  This brings us to 4 in Crystal Helm, 4 in Fellmist robe, 4 in Girallion Arms, 3 in Impulse Boots plus Dissolving Spittle is full for this round only
   
  
  
  Move Action: Nothing.
  
  5' step to under my foe, so I'm at X12.
  
  Standard Action: Acid spit again.   (1d20+10)[ 15 ]  to hit for  (7d6)[ 25 ] .  I'm assuming SR is immaterial because a 10 total didn't fizzle.
  
  Ability counter:  
   Spoiler 
  3 rounds left on Incarnum Radiance.  2 charges left in Essentia Helm.
   
  
  
  Turn over.
conversations: Glimbur:
conversations: human
conversations:  Action:
  Chilling Tentacles directly below me.  Shiny takes [roll]2d6] cold damage regardless and make a  (1d20+20)[ 40 ]  grapple check.   (1d100)[ 57 ]  miss chance for the world's most elusive tin can.
conversations: Amphetryon:
conversations: human
conversations:  cold damage didn't post.
   (2d6)[ 4 ] 
conversations: Amphetryon:
conversations: human
conversations:  Grapple check to resist:  (1d20+17)[ 24 ] 
conversations: Glimbur:
conversations: human
conversations:  Swift Action: 
   Spoiler 
  Move essentia.  Result is 4 in Crystal Helm, 4 in Fellmist Robe, 4 in Girallion Arms, and 3 in Blink Shirt.
   
  
  
  Standard Action: Teleport 40' to X6, assuming that is out of the area of effect of the Chilling Tentacles.
  
  HP:  
   Spoiler 
  78/104
   
  
  
  Turn over.  Also you want to continue tomorrow, so we shall.
conversations: Glimbur:
conversations: human
conversations:  Shoot laser beams at Mr Shiny once more.  (1d20+12)[ 24 ]  with a  (1d100)[ 99 ]  miss chance again I presume.  Take  (6d6+2)[ 29 ]  damage with the same DC 22 Fort save if I manage to overcome your defenses.
  
  HP:
   
   Spoiler 
  52
   
conversations: Amphetryon:
conversations: human
conversations:  As before, low rolls are bad for miss chances.
conversations: Amphetryon:
conversations: human
conversations:  That hits.
  
  Fort save:  (1d20+19)[ 32 ] 
  
  HP
   
   Spoiler 
  49/104
   
conversations: Glimbur:
conversations: human
conversations:  Swift Action  
   Spoiler 
   Reshuffle essentia.  Result is 6 in Dissolving Spittle, 4 in Pegasus Cloak, 4 in Fellmist Robe, 1 in Crystal Helm.
   
  
  
  Move Action:
  Fly upwards 15' and south 10' so I end up 15' above X8.
  
  Standard Action:
  Dissolving Spittle again.   (1d20+10)[ 21 ]  to hit for  (7d6)[ 22 ] .
  
  Stuff  
   Spoiler 
  
  HP still 49/104.  1 Round left on Incarnum Radiance.
   
  
  
  Turn over.
conversations: Glimbur:
conversations: human
conversations:  Immediate:
   
   Spoiler 
   ow
   
  
  
  Swift:
   
   Spoiler 
   no really, OW
   
  
  
  Move:
  Fly upward 15' and south 10' to maintain spacing.
  
  Standard:
  Laser attack [/roll]1d20+12[/roll] with a low = bad  (1d100)[ 88 ]  chance of hitting for  (6d6+2)[ 20 ]  damage with that silly DC 22 Fort save.
conversations: Amphetryon:
conversations: human
conversations:  stupid typo.
   (1d20+12)[ 13 ]  attack.  The rest of it looked promising enough.
conversations: Amphetryon:
conversations: human
conversations:  HP:
   
   Spoiler 
  40
   
  .
  That number needs to get bigger.
conversations: Amphetryon:
conversations: human
conversations:  Free Action: 
   Spoiler 
  reactivate Incarnum Radiance
   
  
  
  Swift Action 
   Spoiler 
  Reshuffle Essentia.  6 in Dissolving Spittle, 1 in Pegasus Cloak, 4 in Fellmist Robe, 4 in Rageclaws
   
  
  
  Move Action: 5' step south, so we're 20' apart vertically and 20' apart horizontally.
  
  Standard Action:  (1d20+10)[ 30 ]  acid again for  (7d6)[ 23 ] .
  
  Stuff:  
   Spoiler 
  7 rounds of Inc Rad, 49/104 HP
   
conversations: Glimbur:
conversations: human
conversations:  Rolling to confirm crit:  (1d20+10)[ 21 ]  for  (7d6)[ 19 ]  extra damage.
conversations: Glimbur:
conversations: human
conversations:  Immediate:
   
   Spoiler 
   OW!
   
  
  
  Swift:
   
   Spoiler 
  You hit me and I'm a girl!... and stuff
   
  
  
  Move:
  None.
  
  Standard:
  Attack with  (1d20+12)[ 32 ]  with a low=bad  (1d100)[ 3 ]  miss chance to do  (6d6+3)[ 28 ]  damage and that DC 22 Fort.
conversations: Amphetryon:
conversations: human
conversations:  Swift  
   Spoiler 
  I'm good.
   
  
  
  Move 5' south.  That puts me 20' below and 15' north of you.
  
  Acid:  (1d20+10)[ 28 ]  for  (7d6)[ 21 ] 
  
  Counters  
   Spoiler 
   49/104, 6 rounds of Radiance
   
conversations: Glimbur:
conversations: human
conversations:  fall.  twitch.  "Rosebud."
conversations: Amphetryon: