conversations: human
conversations:  Arena Tournament, Round 103:  Lunaticus  vs.  Deriac    
   Map:  
   Spoiler 
   
  The outer Arena walls for this map are 30 ft high, with a Climb DC of 30.
  Unattended lightsources are extinguished at the end of each players turn. Spells count as attended if they have Duration: Concentration or target you/carried equipment.
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Lunaticus  - TheFallenOne
   Deriac  - RaggedAngel
  
   All Combatants, please roll initiative and declare final purchases, if any. Remember that this is a single elimination Endurance tournament; all damage and effects carry over, with one hour between matches. 
conversations: ArenaManager:
conversations: human
conversations:  two crusaders... This is gonna be a whackfest
  
    Initiative  - (1d20+1)[ 10 ] 
  
  Faith Healing potion - 50 GP
  2 sunrods - 2 GP
  Silver Spurs(masterwork ride tool) - 50 GP
  longsword - 15 GP
  
  purchases not done
  
  Status: Lunaticus is on 12/13 HP, having taken 5 damage and healing 4 with 2 Martial Spirit hits
  Furball I is on 20/25 HP
conversations: TheFallenOne:
conversations: human
conversations:  My last fight ended in Ref Lightning. I assume that means I didn't earn any XP, correct?
  
  Init:  (1d20+1)[ 19 ] 
  
  No purchases.
conversations: RaggedAngel:
conversations: human
conversations:  You still get the winnings if your opponent is DQd.
conversations: Sallera:
conversations: human
conversations:  Originally Posted by Sallera 
   You still get the winnings if your opponent is DQd. 
   
  
  This is the first time I've ever participated in the Tournament; what are the winnings for the first match?
  
  I also apologize in advance for any errors I make. Since my last opponent got lightninged, this will be my first actual fight.
conversations: RaggedAngel:
conversations: human
conversations:  300xp and 300gp.  It's listed on the Round summaries in the Waiting Room.
conversations: Sallera:
conversations: human
conversations:  Originally Posted by Sallera 
   300xp and 300gp.  It's listed on the Round summaries in the Waiting Room. 
   
  
  One final question, then; how do you handle selling gear? I want to trade up my armor.
conversations: RaggedAngel:
conversations: human
conversations:  You can sell anything for half market price.
conversations: Sallera:
conversations: human
conversations:  Potion Shield of Faith - 50 GP
  Martial Script of Shadow Blade Technique - 50 GP
  
  ready to start if no reactionaries
  
  start mounted, shield equipped. Martial Script and lit bullseye lantern pointing east in hand, potion  
   Spoiler 
  shield of faith
   
   in mouth. Furball I carries lit sunrod in mouth
conversations: TheFallenOne:
conversations: human
conversations:  Deriac starts wearing his armor and his sheild on, and his axe in hand.
  
  I assume that it's alright if I start; let me know if this assumption is incorrect.
  
   
   Spoiler 
  Deriac double moves to Q6, moving 60 feet total. He heads north then west to reach Q6, avoiding the light of the lanturn.
   
conversations: RaggedAngel:
conversations: human
conversations:  please follow the guidelines for proper turn formatting
  
  also, with my lantern I have LoS on your starting location. Post what I can see openly, if you leave LoS anything afterwards in a spoiler
conversations: TheFallenOne:
conversations: human
conversations:  Okay, let's try this again.
  
  Deriac moves out of the starting area into Y9.
  
  (Refs)
   
   Spoiler 
  He moves from Y9 to Y6, then to Q6.
   
  
  
  Stats:
   
   Spoiler 
     Deriac   
  Male Lawful Neutral Dwarf Crusader,  Level  1,  Init  +1,  HP  13/13,  Speed  30ft.
   AC  18,  Touch  11,  Flat-footed  17,  Fort  +5,  Ref  +1,  Will  +1,  Base Attack Bonus  1
     Dwarven Waraxe   +5 (1d10+4, x3)
     Chainmail ,    Heavy Wooden Shield  (+5 Armor, +2 Shield, +1 Dex)
   Abilities  Str 18, Dex 12, Con 18, Int 8, Wis 10, Cha 6
   Condition  None
   Maneuvers 
  1. Crusader's Strike
  2. Stone Bones
  3. Charging Minotaur
  4. Sapphire Nightmare Blade
  5. Shadow Blade Technique
  
  Granted Manuevers, Refs only: 
   Spoiler 
  
   (1d5)[ 1 ]  and then, subtracting that from the list,  (1d4)[ 1 ] 
  
  At the end of the turn he is granted:  (1d3)[ 3 ]  from his remaining ungranted manuevers.
   
  
   
conversations: RaggedAngel:
conversations: human
conversations:  Lunaticus Turn 1  
  
  Maneuver rolls
   
   Spoiler 
  Top down, in order
  
  Crusaders Strike
  Vanguard Strike
  Stone Bones
  Douse the Flames
  Leading the Attack
   (1d5)[ 4 ]   (1d4)[ 1 ] 
   
  
  
  LoS
   
   Spoiler 
  drop lantern in A10(bottom left corner), pointing east
  Standard: read martial script
  Swift: enter Martial Spirit stance
   
  
   done 
  
  Stats
   
   Spoiler 
  HP 12/13
  AC 18, 11, 17
  Delayed Damage Pool 0/5
  
  Readied maneuvers:
  Shadow Blade Technique
  Douse the Flames
  Crusaders Strike
  
  Martial Spirit ~
   
conversations: TheFallenOne:
conversations: human
conversations:  Deriac Turn 2 
  
  LoS:
   
   Spoiler 
  He moves from Q6 to Q8 then I8 then I6, his full 60ft. of movement.
   
  
  
  Turn end.
  
  New Granted Maneuver:
   
   Spoiler 
  1. Charging Minotaur
  2. Sapphire Nightmare Blade
  
   (1d2)[ 1 ] 
   
  
  
  Stats:
   
   Spoiler 
  HP 13/13
  AC: 18 Flatfooted: 17 Touch: 11
  Granted Maneuvers:
   
   Spoiler 
  1. Crusader's Strike
  2. Stone Bones
  3. Shadow Blade Technique
  4. See previous spoiler
   
  
   
conversations: RaggedAngel:
conversations: human
conversations:  Lunaticus Turn 2  
  
  Maneuver roll
   
   Spoiler 
  Top down, in order
  
  Vanguard Strike
  Stone Bones
  Leading the Attack
   (1d3)[ 1 ] 
   
  
  
  LoS
   
   Spoiler 
  standard: drink potion, drop vial
  move: draw lance
   
  
   done 
  
  Stats
   
   Spoiler 
  HP 12/13
  AC 20, 13, 19
  Delayed Damage Pool 0/5
  Shield of Faith 10/10
  
  Readied maneuvers:
  Shadow Blade Technique
  Douse the Flames
  Crusaders Strike
  
  Martial Spirit ~
   
conversations: TheFallenOne:
conversations: human
conversations:  Lunaticus: 
   Spoiler 
  What square did you start in?
   
conversations: Sallera:
conversations: human
conversations:  Refs
   
   Spoiler 
  I'm mounted on a large creature. All of them
   
conversations: TheFallenOne:
conversations: human
conversations:  LoS established as Deriac enters Q8, wielding axe and shield.  Lunaticus is in A10/B11, holding script and shield with potion in mouth.  There is a bullseye lantern on the ground in AA10/A11, pointing east.  Deriac may revise his turn from this point.
conversations: Sallera:
conversations: human
conversations:  Deriac will perform the same movement as before; If I'm using LoS rules correctly he will be visible to his opponent from Q8 to M8, at which point the ice walls block him. He leaves M8 headed west.
conversations: RaggedAngel:
conversations: human
conversations:  Turn 2
   
   Spoiler 
  no change, except dropping used script
   
  
  
  your turn 3
conversations: TheFallenOne:
conversations: human
conversations:  Deriac Turn 3 
   
   Spoiler 
  He moves from I6 to D6.
   
  
  
  End of Turn.
  
  New Granted Maneuver:
   
   Spoiler 
  All maneuvers are now granted.
   
  
  
  Stats:
   
   Spoiler 
  HP 13/13
  AC: 18 Flatfooted: 17 Touch: 11
  Granted Maneuvers:
   
   Spoiler 
  1. Crusader's Strike
  2. Stone Bones
  3. Charging Minotaur
  4. Sapphire Nightmare Blade
  5. Shadow Blade Technique
   
  
   
conversations: RaggedAngel:
conversations: human
conversations:  Lunaticus Turn 3  
  
  Maneuver roll
   
   Spoiler 
  Stone Bones
  Leading the Attack
   (1d2)[ 1 ] 
   
  
  
  LoS
   
   Spoiler 
  Furball double moves to F10/G11, F7/G8, K10/L11, trying to find the dwarf
   
  
  
  not done, need LoS
conversations: TheFallenOne:
conversations: human
conversations:  LoS established as Lunaticus enters F7/G8, wielding lance.  Deriac is in D6.
conversations: Sallera:
conversations: human
conversations:  Furball will move to G5/H6
  Lunaticus draws his longsword, holding sword in mouth, lance in hand
  
  Ready Action
   
   Spoiler 
  Shadow Blade Technique when Deriac comes into range of lance
   
  
   done 
  
  Stats
   
   Spoiler 
  HP 12/13
  AC 20, 13, 19
  Delayed Damage Pool 0/5
  Shield of Faith 10/10
  
  Readied maneuvers:
  Shadow Blade Technique
  Douse the Flames
  Crusaders Strike
  Vanguard Strike
  Stone Bones
  
  Martial Spirit ~
   
conversations: TheFallenOne:
conversations: human
conversations:  Deriac enters his Martial Spirit stance as a swift action and then he moves to E6, then F6. The rest of his turn is contingent on the results of the AoO and the readied action, if it's an attack.
  
  Stats:
   
   Spoiler 
  HP 13/13
  AC: 18 Flatfooted: 17 Touch: 11
  Stance:
  Martial Spirit
  Granted Maneuvers:
   
   Spoiler 
  1. Crusader's Strike
  2. Stone Bones
  3. Charging Minotaur
  4. Sapphire Nightmare Blade
  5. Shadow Blade Technique
   
  
   
conversations: RaggedAngel:
conversations: human
conversations:  AoO  - (1d20+6)[ 26 ]  +1 mounted
    damage  - (1d8+4)[ 11 ] 
  
  Readied Action - Shadow Blade Technique
    attack 1  - (1d20+6)[ 18 ]  +1 mounted
    attack 2  - (1d20+6)[ 19 ] 
conversations: TheFallenOne:
conversations: human
conversations:  oopsies 😳 the crusader whackfest may be over faster than expected
  
    crit confirm  - (1d20+6)[ 22 ] 
    crit damage  - (2d8+8)[ 18 ] 
  
  Shadow Blade: I see no AC buffs on your sheet, so I take the lower roll
    damage  - (1d8+4)[ 11 ]  +   cold  - (1d6)[ 6 ] 
  
  Martial Spirit heals 1 damage on Lunaticus from SBT and 2 on Furball from AoO
  
  
  ... 46 damage? O.o
conversations: TheFallenOne:
conversations: human
conversations:  Well, that was quick, but good game.
conversations: RaggedAngel:
conversations: human
conversations:  Sorry about that. Martial Spirit crusader vs. Martial Spirit crusader promised to be a long and entertaining fight. That end now was... well, certainly not unspectacular, but still a letdown
conversations: TheFallenOne:
conversations: human
conversations:  High Ref Sallera  
   Lunaticus gives in to the bloodlust and takes the victory. 
conversations: Sallera:
conversations: human
conversations:  Originally Posted by TheFallenOne 
   Sorry about that. Martial Spirit crusader vs. Martial Spirit crusader promised to be a long and entertaining fight. That end now was... well, certainly not unspectacular, but still a letdown 
   
  
  Dude, Deriac exploded in a spray of blood. That's about as spectacular as it gets. 😁
  
  Make sure you win this thing. 😉
conversations: RaggedAngel:
conversations: human
conversations:  I'll do my best, have to retrain that horrid Rageclaws fiasco after all 😉
  
  nah, I'm just sad because it was too fast and I didn't get to show off Lunaticus' insane tanking ability yet. The Wall That Rides is a quite fitting title
conversations: TheFallenOne: