conversations: human
conversations:  The Lonely Island   
    Moments later, the lot of travelers find themselves coughing up sea water amongst piles of debris on a rocky and sandy shore. The area is a small bank bordered by the sea and some cliffs. A small cave can be seen going into one of the cliffs.
  
  All around are parts of the ship's splintered deck, tables, chairs, and goods that were stored in the cargo hold.
  
  The survivors are not alone, but have just intruded on the nest of two, very large and very ornery flightless birds. One of the two of them is especially large, and especially ornery.
    
   
   Spoiler: Layout 
  (For simplicity, you're arranged in three clusters. You can grab anything that you can see from the pile you are next to as a move action. Each pile is about 25ft from the next, like three points of a triangle. If you need to charge you can find a clear path through the debris. If you want to take cover behind something to prevent being charged yourself, you can do so as part of your move.
  
  Items that are listed below are available to you immediately. Some of your original items are in the piles along with other random stuff, other things are just missing. You can of course, search through the piles at your leisure.)
   
  
   
  Baziz and Vercilak: 
  The dwarf and kobold have both found themselves prone amongst a pile of wooden crates that are nailed shut, one of which has caught fire from a stray oil lamp. There are also two barrels in the pile, which are labeled. The labels read: "Caution: Gunpowder." Baz and Vercilak are the only ones close enough to spot this.
  
   
   Spoiler:  Knowledge Engineering DC 15 
  Cinematic explosion (20ft radius) pending in [roll1d4+3] rounds if that fire is not put out.
   
  
   
   Spoiler: Baziz 
   Status:  prone , smoke inhalation (See bottom of post)
  Items: 
  +1 Falchion
  Breaker’s Kit
  (Alchemist’s Glue, Alchemist’s Fire, Crowbar, drill, fuse grenade, glass cutter, jest caster, phosphorescent gell, 4pts oil, portable ram, rusing powder, 5 tindertwigs, wire)
  Grooming Kit
  (Comb, scissors, nail file, sponge, hairbrush, compact, soap, chewing stick, tooth powder)
  Collapsible Bathtub
  Masterwork Blacksmith’s (Siege Engine construction) Tools
  
  A History of Fine Dwarves through the Ages (Book)
  The Powers that Are Not (Book)
  
   
  
   
   Spoiler: Vercilak 
   Status:  prone , strained muscle (see below)
  Items:  
  Cloak of Resistance +1
  Wand of Reduce Person
  Wand of Cure Light Wounds
  Light Crossbow
  40 Bolts
  Bag of Marbles
   
  
   
   Spoiler: Stuff: 
   2 barrels labeled gunpowder
  several sealed crates, one of which is one fire from an oil lamp
  More debris: (May search to learn more, or  use move action to grab an improvised weapon)
   
  
   Abdon and Samuel: 
  Abdon (or whatever name he is known by on this ship) and Samuel find themselves at the shoreline amongst a pile that, among other things, includes some cages of livestock. Poor Abdon is caught facedown underneath some debris and held below the water. Lucky Samuel is wading to shore, clutching a scroll case he grabbed onto to keep afloat.
  A bewildered goat accompanies them.
  
   
   Spoiler: Abdon 
   Status: Underwater with 3 rounds until drowning,  Entangled (Tethered) 
  Items: 
  Leather Armor		
  Dagger (Wrist)	
  Flint + Steel							
  Needle				
  Money Belt				
  Twine, 50ft				
  Hollow Boot Heel, Lead-lined				
  Earplugs				
  Sheath, Wrist				
  Ring of Protection +1				
  Shirt of Resistance +1				
  Inside Pocket (Shirt)
   
  
   
   Spoiler: Samuel 
   Status: Headwound! (See bottom of post)
  Items:  
  *Buoyant scroll case with some unidentified scrolls*
  Handy Haversack
  Air Crystals (4)
  Feather Token, tree
   
  
   
   Spoiler: Stuff 
  1 large empty, open cage
  1 huge empty open cage,
  1 large cage with 10 ducks
  1 goat
  1 whip
  More debirs (May search to learn more, or  use move action to grab an improvised weapon)
   
  
   
  Arryn and Catherine: 
  Arryn and Catherine have landed themselves right on top of the birds' nest, along with a  variety of fine goods, including some heirloom weapons from the cargo hold. Arryn is tangled up in her dress that is snagged  on splinters of the ship's deck and branches in the nest. Catherine is lying in the sand at the feet of the 'smaller' of the two birds. The larger bird is standing halfway between here and the pile where Baz and Vercilak are. Both birds are eyeing Arryn menacingly, as they let out a bloodcurdling screech.
  
   
   Spoiler: Arryn 
   Status:  Entangled, (Tethered) 
  Items: 
  Some number of gold pieces and gems
  breakaway outfit
   
  
   
   Spoiler: Catherine 
   Status:  prone , Strained muscle (see bottom of post)
  Items: 
  Masterwork Gauntlet
  Tooth of Savnok
  Shaving Kit
  Grooming Kit
  Gear Maintenance Kit
  Sleeves of Many Garments
  Explorer's Outfit
  Sap x 5
  Smokestick x 2
  Ioun Torch
  Tindertwig x 7
  Pathfinder's Kit
  
   
  
   
   Spoiler: Stuff 
  
  Heirloom Weapons rack: NonMWK Crystalline Dwarven Waraxe, MWK Bone Ransuer, MWK Feycraft Scimitar, MWK Cold Iron Rapier
   Armored Coat 
  Several bolts of fine cloths
  Barrel labeled Maple Syrup
  Barrel labeled Coffee
  More debris(May search to learn more, or  use move action to grab an improvised weapon)
   
  
   
  Everyone that beat a perception DC 10(All except Baz and Catherine): 
   
   Spoiler 
   You spot a body trapped underneath the pile of burning crates where Baziz and Vercilak are.
   
  
   Status? 
   
  Strained muscle:  Any round in which you move more than half your move speed you must make a DC 13 fortitude save or be staggered for the following round.
   A full night's rest or anything that removes the staggered condition or heals ability damage/drain completely cures the strained muscle.
   
  Smoke inhalation:  Any round in which you use a full complement of actions (move+ standard, or a full round action) you must make a DC 13 fortitude save or be nauseated for one round. A full night's rest or anything that removes the sickened or nauseated condition completely cures the smoke inhalation.
  
   Headwound!   Bleeding  at a rate of 1/hp per round until bleeding is cured. 2 wisdom damage (One time effect, separate from bleed, cured by normal methods of recovering ability damage.)
  
   Initiative is: 
  Block 1: Abdon, Sam &amp; Catherine,
  Block 2: Big Bird
  Block 3: The goat, Vercilak &amp; Arryn
  Block 4: Bigger Bird
  Block 5: Baz
  __________________________________________________  ___________
     
  BLOCK 1 is up.   
conversations: begooler:
conversations: human
conversations:  Catherine 
  
  A brief pounding in Catherine's head is followed by her eyes flicking wide open. She glances around, gathering as much information she can from what surrounds her before regaining herself and focused on the one task most at hand; defending herself and whoever else might be around from the furious looking birds.
  
  With a grunt, she realizes that she is unarmored and vulnerable, but doesn't let it deter her for long. She scrambles to her feet in one fluid motion, a hand that pushed her from the ground drawing one of the many saps attached to her built. She meets the gaze of the bird before her, flicking her eyes to the one further across the battlefield, letting each creature know that  she is here .
  
  Then, Catherine brandishes her sap and slams it in the direction of the bird whose talons she awoke at.
  
   
   Spoiler 
  Move Action to stand up, tanking the AoO and drawing a Sap in the same action thanks to BAB+1.
  
  Swift action to enter Iron Guard's Glare. All enemies take -4 to attack any of Catherine's allies. Read: The survivors.
  
  Standard action to attack with Vanguard's Strike, using the Sap.
  
  Attack:  (1d20+7)[ 12 ] 
  Damage (Nonlethal):  (1d6+3)[ 5 ] 
   If the attack hits: 
  
  All of Catherine's allies get +4 to all attacks against the bird.
  
  Catherine makes a free action Demoralize attempt that affects all enemies within ten feet. Both her aura and her trait allow her to Demoralize animals.
  
  Intimidate:  (1d20+14)[ 31 ] 
  
  If successful, the bird is Shaken for a number of rounds equal to the damage roll.
   
conversations: Hazuki:
conversations: human
conversations:  Adbon tries to swim to the surface, drawing his wrist knife and cutting at anything he can't slip away from.
  
   
   Spoiler: Rolls 
  Escape Artist:  (1D20+4)[ 13 ] 
  Swim:  (1D20-2)[ 16 ] 
  Rolling to cut some rope if necessary:
  Attack:  (1D20)[ 14 ] 
  Damage:  (1D4-2)[ 1 ] 
  Obviously, anything thicker than rope, isn't worth trying to cut.
   
conversations: bekeleven:
conversations: human
conversations:  Rising, coughing, with smoke in her lungs; Baziz stands, and glances around; quickly spotting the smoking crate, pondering the situation for just a moment...
  
   
   Spoiler: Knowledge: Engeneering 
  
   (1d20+11)[ 18 ] 
   
conversations: Vorpal_Bunny:
conversations: human
conversations:  Abdon flounders below the water for a moment, trying to wriggle free.
  
  Catherine's assault on the 'smaller' of the two massive avians misses, but it succeeds in drawing attention away from Arryn.
   
   Spoiler: AOO Bird  vs Catherine 
  
  Bite (aoo) (1d20+5)[ 13 ] 
  Damage if a hit:  (1d8+6)[ 8 ] 
   
  
  
  The bird takes a step back trying to lure Catherine away from the nest. It pecks at her again.
  
   
   Spoiler 
   Sam can hold his place in init for next round, but I'll go ahead and have the bird act ahead of him so as not to keep you waiting.
  
  Attack (bite)  (1d20+5)[ 24 ] 
  Damage if a hit:  (1d8+6)[ 11 ] 
  
  (Bird has reach, it threatens Catherine from its new position, but she doesn't threaten it at the moment.)
   
  
   
   Spoiler: TURN ORDER 
   Sam, Vercilak or Arryn can act now.
  
  I cut in front of Sam's turn just so we wouldn't have to wait. If Arryn doesn't get a chance to post, I'll npc her for this round.
   
conversations: begooler:
conversations: human
conversations:  As the bird's beak snaps powerfully through the air to strike at Catherine's unprotected torso, her eyes briefly flash silver and her hand smacks at the beak just before it would impale her a second time. The impact saves her flesh from damage and unleashes a flash of prismatic light from where her hand connected.
  
   
   Spoiler 
  8 damage from AoO goes into the Delayed Damage Pool.
  
  Immediate Action to manifest Sidestep and negate the attack.
   
conversations: Hazuki:
conversations: human
conversations:  Vercilak rises to his feet, at first more concerned with deciding which rare plant would most overawe his interlocutors than with his immediate surroundings. Indeed, it is a moment before he is acutely aware of the fact that his fellow card-players did not wash ashore with him, and a few seconds more before he realizes he is near a burning box and some furious, flightless birds.
  
   "Fools! Knaves!"  Vercilak bellows in Draconic, unconcerned that birds to whom he has addressed these insults almost certainly do not understand them.  "You flaunt your wings, fowl, yet can you fly?"  he taunts, seemingly to draw morale from the sound of his own voice; he  must  know the birds cannot understand him, and are already angry, besides.
  
  After a quickly cracking his wrists and neck, even stranger syllables spew forth from his toothy maw, and he makes intricate gestures with the claws at the end of his wildly waving arms. As soon as the last words leave his lips, a hole appears, abruptly and unceremoniously, beneath the larger of the two birds.
  
   
   Spoiler 
  Vercilak stands up and casts  Create Pit , centered around the larger bird. The hole is a ten-by-ten square, twenty feet deep. If the bird can fit inside of it, it must make a reflex save (DC 16) to avoid falling in. If it falls, it takes falling damage as normal. Climbing out requires a DC 25 climb check.
   
conversations: Zrak:
conversations: human
conversations:  Spoiler: Reflex Save 
   (1d20+7)[ 8 ] 
   
  
  The larger bird falls into the pit, letting out a panicked squawk. It stands, bloodied and bruised some, but ready to defend itself against anything that joins it in the pit.
  
  The goat over near Sam and Abdon, hops up to high ground on a piece of debris, and bemoans the current situation with some bleeting.
  
   
   Spoiler: TURN ORDER 
  Sam, Arryn, Baz, can act now. (The birds turn is largely irrelevant.)
   
conversations: begooler:
conversations: human
conversations:  Samuel rushes over to Abdon, doing his best to free the young man from the wreckage.
  
   
   Spoiler 
  
  Aid Another, Escape Artist check:  (1d20+11)[ 16 ] 
   
conversations: RFLS:
conversations: human
conversations:  Arryn sputters and coughs, waking up with sand in her mouth and seawater in her lungs was not the most pleasant of things.
  
  Through bleary eyes she surveys her surroundings, making out a few other survivors and, very quickly, a pair of large and quite unfriendly birds.  Instinctively she tries to stand up and run away, but her dress is caught on some of the wreckage from the ship.  Fighting panic she frantically tugs at it, attempting to get free.
  
   
   Spoiler 
  Reflex Save -  (1d20+7)[ 12 ] 
   
conversations: mistformsquirrl:
conversations: human
conversations:  Baz moves behind the burning crate, shouting,
  
   
  These bar'ls are ful 'uh gunpowder and 're gunna blow in a fehw seconds if'un we dun't take care 'o it.
   
  
  then shoves it with all her might.
  
   
   Spoiler: Raging strength check to push the burning crate 
  
   (1d20+5)[ 11 ] 
   
conversations: Vorpal_Bunny:
conversations: human
conversations:  The burning crate teeters on the edge of the pit, then tumbles in. The sound of wood splintering and screech is heard- the captive animal down there is still alive and not happy.
  
   
   Spoiler: everyone's status 
  
   Abdon - Entangled, two rounds to drowning. +2 on his next check to escape.
   Sam - standing, headwound (bleed for -1 hp)
   Catherine - standing, armed with sap, not currently threatening
   Arryn - Still entanged (Your roll should have been escape artist, not reflex, making it a 13. (DC 15)
   Vercilak - standing, strained muscle
   Baz - standing, smoke inhalation (moving 5ft closer to the pit will require a reflex save to avoid falling in.)
  
  The pit blocks any charges between the not as big bird and Vercilak/Baz.
   
conversations: begooler:
conversations: human
conversations:  Panicking even more than before, Arryn makes a second attempt to untangle her dress from the wreckage, trying to keep as much distance between herself and the birds as possible.
  
   
   Spoiler 
  Escape Artist -  (1d20+8)[ 26 ] 
   
conversations: mistformsquirrl:
conversations: human
conversations:  Abdon flails, panicking.
  
   
   Spoiler: Rolls 
  Escape Artist:  (1D20+4)[ 23 ] 
   
conversations: bekeleven: