conversations: human
conversations:  Prologue:
  
    "In the Age of Ancients,The world was unformed, shrouded by fog.A land of grey crags, archtrees, and everlasting dragons
  
  But then there was Fire.And with Fire came Disparity.Heat and cold, life and death, and of course... Light and Dark.
  
  Then, from the Dark, They came,and found the Souls of Lords within the flame.
  
  Nito, the First of the Dead.The Witch of Izalith, and her daughters of Chaos.Gwyn, the Lord of Sunlight, and his faithful knights.And the furtive pygmy, so easily forgotten.
  
  With the Strength of Lords,they challenged the dragons.
  
  Gwyn's mighty bolts peeled apart their stone scales.The witches weaved great firestorms.Nito unleashed a miasma of death and disease.
  
  And Seath the Scaleless betrayed his own, and the dragons were no more.Thus began the Age of Fire. . .But soon, the flames will fade, and only Dark will remain.Even now, there are only embers, and man sees not light, but only endless nights.
  
  And amongst the living are seen, carriers of the accursed Darksign."
  
  
  “You are undead, imprisoned in the undead asylum to await the end of the world, or you can attempt to escape.”   
  
  
  
  
  
  You are sat in a cold, dark prison cell, you ears a constantly assailed by the mourns and wails of the crazed hollow, but there is also another sound that comes at three second intervals and shacks the very ground you sit on.
  
  As you sit deep in your own thought you hear the sounds of dragging and then a loud thunk as an severally emaciated body slams into the ground at you feet.
  
  
  OOC
   
   Spoiler 
  What do you do?
   
conversations: smoke prism:
conversations: human
conversations:  Prostrated, Valt prays to his Gravelord, and continues the process for several hours. He would be free, that much he knew, and he would prove himself. All he needed was a sign, a message from up above that- Suddenly body. Looking at the emaciated body, Valt looks it over with slight interest  ".....Beautiful..."  he remarks as he looks iver the body. Truly, a great example of his Lord Nitos power at work.
  
   
   Spoiler 
  
  Spells prepared:
  0Th Level:
  Create Water
  Detect Magic
  Guidance
  Mending
  
  1st Level:
  Chill of the Grave
  Hide from Undead
  Magic Weapon
  Summon Undead I
  
  Will examine the body.
   
conversations: Tychris1:
conversations: human
conversations:  Quite opposite of her cellmate, Isabella looks up from where the body dropped from. Yes there was a body and Valt could scrounge it to his heart's desire, but her attention was more towards the question, "Why did this body just fall from the ceiling?"
  
  Eir walks over to the emaciated corpse, sniffing it, looking first at Isabella and then at Valt, generally puzzled as to the sudden lump of rotting corpse.
  
   
   Spoiler 
  Spells prepared will be posted a little later, need to scour the SRD to see what I want.
   
conversations: TechnOkami:
conversations: human
conversations:  As Valt rummaged through the tattered cloths of the corps the pungent smell of rotted flesh fills the cell. After several minuets of searching vault find a key tied around the corpses neck by a length frayed rope.
  
  As Isabella looks up she sees a knight looking down at them through a hole in the ceiling, the knight noticing he was being watched quickly moves out of sight.
conversations: smoke prism:
conversations: human
conversations:  Grasping at the key, Valt moves to the door before them, and attempts to open it. Gripping his mace in one hand, he turns back to Isabella and curtly says  "Lets get moving." 
conversations: Tychris1:
conversations: human
conversations:  After turn in the key several times Vault and Isabella hear the locks inner works grinding and  squeaking as if reluctant to let them leave, the door then swings open to the sound of more  squeaking to reveal a dank, wet hallway that extends 20 feet before being  obscured by murky shadows.
conversations: smoke prism:
conversations: human
conversations:  "Mm."   She responds. She takes hold of the bow in her hands, nocking an arrow into its string.
  
    "Come on Eir."   She says to her animal friend, ushering her along.
  
  She follows behind Valt, bow ready if needed.
  
   
   Spoiler 
   Spells 
   0 Level Orisons: 
  -Resistance
  -Guidance
  -Flare
  -Cure Minor Wounds
  
   1st Level Spells 
  -Summon Nature's Ally I
  -Magic Fang
  -Cure Light Wounds
   
conversations: TechnOkami:
conversations: human
conversations:  Tightening his grip on hismace, Valt strides forward with cautious determination, and bashes aside anything that gets in his way. He pockets the key as he walks, and grabs ahold of his Unholy symbol in its place, in the event he would have to cast any miracles.
conversations: Tychris1:
conversations: human
conversations:  As you advance down the hall the loud thudding suddenly stops and then a loud cracking and snapping as the bars in the wall to the left of you buckle under the weight of a hollow launchers through the air.
  
    
   Spoiler 
  Sorry I haven't  and won't be able to post for a while.
   
conversations: smoke prism:
conversations: human
conversations:  Instinctively and reactively, Isabella pulled her bowstring and aimed directly at the sound of the crashing, only to see that now a corps overhung from the contorted metal fence. She relaxed her arm, not firing the arrow, but keeping it nocked.
  
  Her eyes turned from the corpse to past the iron bars. She wanted to see whatever threw the body.
conversations: TechnOkami:
conversations: human
conversations:  Nary giving the corpse a second glance, Valt completely ignores it once he realizes it will not assault him. Let the Witch go about her investigating, Valt had to leave this gods forsaken place, it had been far too long since he had felt fresh air against his face and enjoyed the sight of superior undead creations. Still gripping his symbol in one hand and his mace in the other, Valt continued past to the end of the hallway, determined to leave as quickly as possible.
conversations: Tychris1:
conversations: human
conversations:  As Isabella looks through the crumpled bars, you see the back of a massive, dull green scaled (almost lizard like) humanoid. In the small of its back and carrying on for 3 feet, there is a rigged bone tail, which looks like a continuation of its spinal cord.
  But the most intimidating thing Isabella see is the wicked head of a gigantic mace.
  As you take in the massive grotesque, it walks away and the ground starts to shack again.
  
  As vault travels down another several feet of the dank hallway, an emaciated hollow with its back to you comes into focuse, clasped in its right hand is a tarnished sword. As vaults foot falls echo down the corridor the hollow turns its body, and its fixes it sunken eye sockets on vaults eyes.
  OOC
   
   Spoiler 
  Vaults please roll Initiative
   
conversations: smoke prism:
conversations: human
conversations:  Initiative:
   
   Spoiler 
  
   (1d20-1)[ 16 ] 
   
conversations: Tychris1:
conversations: human
conversations:  Because vault was moving quickly, he was able to clear most the distance between himself and the hollow before it could full turn around
  
   
   Spoiler 
   Vault you're up first.
  You're in melee range and the corridor is about 5 feet across.
   
conversations: smoke prism:
conversations: human
conversations:  Closed due to a player dropping out.   
  
  
  (Tychris1 if you're still interested in playing, PM me and ill think about restarting it).
conversations: smoke prism: