conversations: human
conversations:  Buff Rounds: Does 2+All Day work for you?
  
  Map: I can deal with anything that you will provide.
conversations: Olo Demonsbane:
conversations: human
conversations:  2+All day is fine by me.
  
  As far as the map goes, I'm fine with anything. Out of the 5 provided on page 1, I'm only familiar with Columns 1, but I'm fine to do any of them. Perhaps the River Map?
  
   
   Spoiler 
   
  
  This map originated in the Arena Tournament. This has proven to be one of the most popular arena choices in the Test of Spite.
   
  
  
  If we do that, then I'll start on the right (Red).
conversations: Melamoto:
conversations: human
conversations:  Eh...ok.
  
  Buffs:  
   Spoiler 
   All Day: 
  UPD Bead of Karma
  Superior Resistance; CL  (1d6+17)[ 19 ] 
  Overland Flight; CL  (1d6+17)[ 22 ] 
  Inertial Armor (19pp); ML  (1d6+17)[ 20 ] 
   Round 1: 
  Manifest Twinned Synch (7pp)
  Use Bead of Karma
  Manifest Schism (7pp); ML  (1d6+17)[ 19 ] 
  Cast Greater Mirror Image for  (1d4+4)[ 5 ]  Images; CL  (1d6+17)[ 23 ] 
   Round 2: 
  Manifest Twinned Synch (7pp)
  Schism: Manifest Touchsight (Shuriken); ML  (1d6+17)[ 19 ] 
  Manifest Share Pain (Shuriken); ML  (1d6+17)[ 19 ] 
  Manifest Vigor (18pp); ML  (1d6+17)[ 18 ] 
   
  
  
  Initiative  (1d20+27)[ 34 ]  (Nerveskitter)
  
  EDIT: In B10, elevation +20ft, you see a woman dressed in flowing black robes, one hand clutching a large red crystal.
conversations: Olo Demonsbane:
conversations: human
conversations:  Buffs:
   
   Spoiler 
  Maximised Reach Umbral Touch
  Extended Sight Eclipsed
  
    Hide  - (1d20+47)[ 51 ] 
    Move Silently  - (1d20+27)[ 36 ] 
  Starting in Y11
   
  
    Initiative  - (1d20+6)[ 25 ] 
  
  In Y10, you see nothing. Same in Z10, Y11, and Z11. Roll spot and listens.
conversations: Melamoto:
conversations: human
conversations:  My spot and listen can't do anything.
  
  The woman flies to K10.  Her touchsight now locates you.
conversations: Olo Demonsbane:
conversations: human
conversations:  Spoiler 
  Schism: Manifest Force Screen (1pp); ML  (1d6+11)[ 17 ] 
  Manifest Twinned Synch (11pp)
  Psicrystal activates Djore.
  Psicrystal regains psi-focus.
   
  
  
  A beam of crackling energy shoots from the crystal at you.
  
  This is a Dispel Effect:
   
   Spoiler 
   (1d20+20)[ 34 ] 
   (1d20+20)[ 40 ] 
   (1d20+20)[ 29 ] 
   (1d20+20)[ 33 ] 
   (1d20+20)[ 40 ] 
   (1d20+20)[ 37 ] 
   (1d20+20)[ 38 ] 
   (1d20+20)[ 35 ] 
   (1d20+20)[ 40 ] 
   (1d20+20)[ 34 ] 
   (1d20+20)[ 33 ] 
   (1d20+20)[ 40 ] 
   (1d20+20)[ 30 ] 
   
  
  
  Tell me if I need any more.  Aside from this, my turn ends, though I reserve the right to interject into your turn with immediate actions and the like.
conversations: Olo Demonsbane:
conversations: human
conversations:  Double Move to R7, behind the post.
  
   
   Spoiler 
  Quickened Reach Umbral Touch
   
conversations: Melamoto:
conversations: human
conversations:  As you move, you feel Glitter raining down upon you as jaws of force bite you in the back.
  
  Make a DC 20 Will save vs blindness.
  
  Take  (10d6)[ 36 ]  force damage, Reflex save DC 21 for half.
  
  Is that end turn for you?
conversations: Olo Demonsbane:
conversations: human
conversations:  Yeah, that's the end of my turn.
  
    Will Save  - (1d20+8)[ 22 ] 
    Reflex Save  - (1d20+15)[ 34 ] 
conversations: Melamoto:
conversations: human
conversations:  Spoiler 
  Schism retains concentration on Manyjaws
  Manifest Twinned Synch (11pp)
   
  
  
  The jaws continue to snap at you.  Take  (10d6)[ 33 ]  more force damage, reflex save DC 21 for half.
  
  End turn, though interjections into your turn will likely follow.
conversations: Olo Demonsbane:
conversations: human
conversations:  Reflex Save  - (1d20+15)[ 25 ] 
  
  Well, this isn't turning out too good so far. Note to self: Find a way to negate Touchsight.
  
  Moving to R10 and using Shadow Evocation to replicate a Resilient Sphere on you. If you Psicrystal is in the same space or just around you, then it is inside too.
conversations: Melamoto:
conversations: human
conversations:  Spoiler 
  Psicrystal uses sych action to counterspell.
  Cast True Strike
  Cast Enervation
   
  
  
  Your spell is counterspelled.
  
  Furthermore, a black ray of crackling energy flies straight at you.
  RTA  (1d20+29)[ 33 ] 
   (1d4)[ 2 ]  negative levels.
  
  EDIT: The only way that I know of negating touchsight is being incorporeal.
conversations: Olo Demonsbane:
conversations: human
conversations:  Move to L10. A black ray fires out of the man's hand.
  
    Ranged Touch Attack  - (1d20+10)[ 25 ] 
    Damage  - (5d6)[ 22 ] 
  
  DC 18 Fortitude Save vs Slow
  
  Edit: That's a shame, because I can protect myself from everything other than Touch or Mind Sight right now.
conversations: Melamoto:
conversations: human
conversations:  That misses.  End turn?
conversations: Olo Demonsbane:
conversations: human
conversations:  Yeah, that's the end of my turn.
conversations: Melamoto:
conversations: human
conversations:  Spoiler 
  Schism mantains concentration on Manyjaws.
  Twinned Sych (11pp)
   
  
  
  The jaws continue to snap at you.   (10d6)[ 35 ]  damage, DC 21 Reflex for half.  End turn.
conversations: Olo Demonsbane:
conversations: human
conversations:  Reflex Save  - (1d20+15)[ 32 ] 
  
  Well, that's enough to kill me dead. I'm sure there's some item out there which makes you incorporeal; I'll have to look that up. Mindsight, I just have to hope nobody ever has.
conversations: Melamoto:
conversations: human
conversations:  Originally Posted by Melamoto 
   Well, that's enough to kill me dead. I'm sure there's some item out there which makes you incorporeal; I'll have to look that up. Mindsight, I just have to hope nobody ever has. 
   
  
  The only way to defeat mindsight is by being mindless...which is not something most characters want to be.
  
  Heh, I didn't even get the chance to manifest an offensive power!
  
  Energy stun, max ML:
   (21d6)[ 78 ]  electricity damage; Reflex save DC 32 for half.  If you fail the save for half, make a Will save DC 32 or be stunned for one turn.
conversations: Olo Demonsbane:
conversations: human
conversations:  In retrospect, I could have had a decent shot if I had instead quickened Shadow Evocation to dimension door right next to you, so I could fire off 4 of those shots, and without the attack penalty from Level Drain. Still, gg.
conversations: Melamoto: