conversations: human
conversations:  Map: What map would you like?  I would prefer the collumed one, if that would be allright with you.
  
  Buff Rounds:  However many you will give me.  I'd like at least 6 rounds + All Day, and thats cutting into my buffs.
conversations: Olo Demonsbane:
conversations: human
conversations:  Ok then, 6 rounds and All days, columns is fine
  
  Buffs
   
   Spoiler 
  All days - Mage Armor
  1 - Arcane Spellsurge, Extended Project Image at
  2 - Arcane Fusion (Reduce Person and Mirror Image), Extended Displacement
  3 - Arcane Fusion (See Invisibility and Shield), Extended Greater Invisibility
  4 - Resistance
  5 -
  6 -
   
  
  
  
  Obs only
   
   Spoiler 
   Spellslots used 1/1/0/0/0/3/1/2
   
conversations: lvl 1 sharnian:
conversations: human
conversations:  Map:
   {table=head] |A|B|C|D|E|F|G|H|I|J|K|L 
   1 ||||||||||||
   2 |
   3 ||| C | C ||||| C | C ||
   4 ||| C | C ||||| C | C ||
   5 ||||||||||||
   6 |
   7 |
   8 ||||||||||||
   9 ||| C | C ||||| C | C ||
   10 ||| C | C ||||| C | C ||
   11 |
   12 |||||||||||[/table] 
  Buffs:  
   Spoiler 
  All Day: Use Scrolls on Armor and Weapons
  Round 1: Drink Potion of Conviction
  Round 2: Drink Potion of Shield of Faith
  Round 3: Drink Potion of Barkskin
  Round 4: Drink Potion of Fly
  Round 5: Cast Improved Invisibility
  Round 6: Cast Haste
   
  
  
  Initiative  (1d20+11)[ 29 ] 
  
  EDIT: Thanks for letting me have all the buff rounds 🙂
conversations: Olo Demonsbane:
conversations: human
conversations:  I can't beat your initiative, you go first
  
  What is the current temperature? 60- degrees?
  and starting locations and appearances?
conversations: lvl 1 sharnian:
conversations: human
conversations:  I'll take the lower half, as is customary?
  
  Location  
   Spoiler 
  E9
   
  
  
  Hide  (1d20+21)[ 32 ] , add 20 to this if you cant see invisibility.
  Move Silently  (1d20+21)[ 23 ] 
  
  What senses do you have?
  
  I have Blindsight 60ft and have perfect darkvision to 60ft.
  
  EDIT: You can choose the tempature (within reason) if I can choose the ambient light...shadowy.
conversations: Olo Demonsbane:
conversations: human
conversations:  I can't make those DCs, so I can't see you. I have darkvision 60ft and See Invisibility.
  Starting location, don't look
   
   Spoiler 
   F1, [roll] 1d4+4[/roll]
   
  
  
  Make a spot check
  Hide  (1d20+14)[ 25 ] 
  If success you see,
   
   Spoiler 
  A tiny kobold wielding nothing at H5
   
conversations: lvl 1 sharnian:
conversations: human
conversations:  Messed up  (1d4+4)[ 7 ] , again what is the temperature?
conversations: lvl 1 sharnian:
conversations: human
conversations:  Spot Check  (1d20+17)[ 33 ] 
conversations: Olo Demonsbane:
conversations: human
conversations:  Temperature is 60 degrees Fahrenheit if there's no objections
  
  Tiny(Small-sized) kobold is standing in H5, he appears to be unarmed
conversations: lvl 1 sharnian:
conversations: human
conversations:  Ok...my turn.
  
   
   Spoiler 
  Ketta uses Shadow Jump to appear right next to him, gets a full attack, Tumbles away 15ft, then uses White Raven Tactics on herself.  Ketta then uses Shadow Jump again with a free full attack, Her anklets of translocation to teleport to the other side of him, then Tumbles 15ft, ending in H1.
   
  
  
  Suddenly, you feel yourself being ripped into from all sides.
  
   Attack   (1d20+21)[ 25 ] 
  Damage  (1d6+5)[ 8 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 28 ] 
   Attack   (1d20+21)[ 27 ] 
  Damage  (1d6+5)[ 7 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 18 ] 
   Attack   (1d20+16)[ 22 ] 
  Damage  (1d6+5)[ 11 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 33 ] 
   Attack   (1d20+21)[ 23 ] 
  Damage  (1d6+5)[ 7 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 25 ] 
   Attack   (1d20+21)[ 38 ] 
  Damage  (1d6+5)[ 10 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 22 ] 
   Attack   (1d20+16)[ 29 ] 
  Damage  (1d6+5)[ 9 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 28 ] 
   Attack   (1d20+21)[ 39 ] 
  Damage  (1d6+5)[ 9 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 26 ] 
   Attack   (1d20+21)[ 41 ] 
  Damage  (1d6+5)[ 8 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 30 ] 
   Attack   (1d20+16)[ 25 ] 
  Damage  (1d6+5)[ 8 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 20 ] 
   Attack   (1d20+21)[ 41 ] 
  Damage  (1d6+5)[ 11 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 22 ] 
   Attack   (1d20+21)[ 22 ] 
  Damage  (1d6+5)[ 7 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 23 ] 
   Attack   (1d20+16)[ 24 ] 
  Damage  (1d6+5)[ 10 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 24 ] 
   Attack   (1d20+21)[ 40 ] 
  Damage  (1d6+5)[ 7 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 26 ] 
   Attack   (1d20+21)[ 41 ] 
  Damage  (1d6+5)[ 8 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 22 ] 
   Attack   (1d20+16)[ 21 ] 
  Damage  (1d6+5)[ 8 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 24 ] 
   Attack   (1d20+21)[ 40 ] 
  Damage  (1d6+5)[ 6 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 32 ] 
   Attack   (1d20+21)[ 36 ] 
  Damage  (1d6+5)[ 6 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 31 ] 
   Attack   (1d20+16)[ 21 ] 
  Damage  (1d6+5)[ 8 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 26 ] 
  
  If you somehow survive that...
  
  Hide check  (1d20+1)[ 21 ]  and Move Silently  (1d20+21)[ 22 ] 
conversations: Olo Demonsbane:
conversations: human
conversations:  Crit Conformation  (1d20+21)[ 38 ] 
  Crit Conformation  (1d20+21)[ 27 ] 
  Crit Conformation  (1d20+21)[ 23 ] 
  Crit Conformation  (1d20+21)[ 31 ] 
  Crit Conformation  (1d20+21)[ 24 ] 
  
  And that rolling is pretty funny for my Hide and Move Silently rolls...
conversations: Olo Demonsbane:
conversations: human
conversations:  I forgot you have blindsight
  
  The kobold you killed fades away, and another large group of kobolds are in F1
  
  Spellcraft DC 20,18
   
   Spoiler 
  Arcane Fusion (Grease on E8-F9 and Glitterdust on G6-H7), Extended Glitterdust on E6-F7
   
  
  
  Make a Will Save DC 21 or be blinded and you take a -40 to hide regardless of save if you are in E6-H7
  
  If you are in E8-F9, Make Reflex Save DC 20 or fall down
conversations: lvl 1 sharnian:
conversations: human
conversations:  Spellcraft  (1d20+10)[ 25 ] 
  Spellcraft  (1d20+10)[ 11 ] 
  
  Nothing is revealed.
  
  End Turn?
conversations: Olo Demonsbane:
conversations: human
conversations:  Your turn  now
conversations: lvl 1 sharnian:
conversations: human
conversations:  I assume there are 7 mirror images, as that is the number you rolled out a spoiler.
  
   
   Spoiler 
  Ketta Shadow Jumps next to the group, gaining a free Full Attack.  She then uses her Anklet of Translocation to gain another full attack before Tumbling to G4.
   
  
  
  Again the kobolds feel blades slashing at them.
  
  I will roll this one group of three at a time, as it is complicated dealing with the mirror image spell when you have so many attacks.
  
   Attack  [Roll]1d20+[/Roll]
  Mirror Image  (1d8)[ 5 ] , 1 hits
  Damage  (1d6+5)[ 9 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 31 ] 
   Attack  [Roll]1d20+[/Roll]
  Mirror Image  (1d8)[ 1 ]  or  (1d7)[ 3 ] , 1 hits, or ignore this if the first attack hit the true kobold.
  Damage  (1d6+5)[ 10 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 28 ] 
   Attack  [Roll]1d20+[/Roll]
  Mirror Image  (1d8)[ 7 ]  or  (1d7)[ 1 ]  or  (1d6)[ 2 ] , 1 hits, or ignore this if the first or second attack hit the true kobold.
  Damage  (1d6+5)[ 6 ]  and 1 Con
  Sneak Attack  (4d6+13)[ 30 ] 
conversations: Olo Demonsbane:
conversations: human
conversations:  Attack  (1d20+21)[ 36 ] 
  Attack  (1d20+21)[ 28 ] 
  Attack  (1d20+16)[ 32 ] 
conversations: Olo Demonsbane:
conversations: human
conversations:  Lol Roll Full Concealment
conversations: lvl 1 sharnian:
conversations: human
conversations:  Ok...I think blindsight negates that...
  
  JICID:
  
   (1d2)[ 2 ] , 2 misses
   (1d2)[ 2 ] , 2 misses
   (1d2)[ 2 ] , 2 misses
  
  
   
   Originally Posted by SRD 
   Blindsight And Blindsense
  Some creatures have blindsight, the extraordinary ability to use a nonvisual sense (or a combination of such senses) to operate effectively without vision. Such sense may include sensitivity to vibrations, acute scent, keen hearing, or echolocation.  This ability makes invisibility and concealment (even magical darkness) irrelevant to the creature (though it still can’t see ethereal creatures and must have line of effect to a creature or object to discern that creature or object).  This ability operates out to a range specified in the creature description.
  
  The creature usually does not need to make Spot or Listen checks to notice creatures within range of its blindsight ability. Unless noted otherwise, blindsight is continuous, and the creature need do nothing to use it. Some forms of blindsight, however, must be triggered as a free action. If so, this is noted in the creature’s description. If a creature must trigger its blindsight ability, the creature gains the benefits of blindsight only during its turn.
  
  •Blindsight never allows a creature to distinguish color or visual contrast. A creature cannot read with blindsight.
  •Blindsight does not subject a creature to gaze attacks (even though darkvision does).
  •Blinding attacks do not penalize creatures using blindsight.
  •Deafening attacks thwart blindsight if it relies on hearing.
  •Blindsight works underwater but not in a vacuum.
   •Blindsight negates displacement and blur effects.  
   
  
  Emphasis added.  I think this means that I get to ignore your mirror images as well.
conversations: Olo Demonsbane:
conversations: human
conversations:  I believe I am dead
conversations: lvl 1 sharnian:
conversations: human
conversations:  That was only my first of 4 weapon attacks 😳
  
  Good game.
conversations: Olo Demonsbane: