conversations: human
conversations:  Arena Tournament, Round 97:  Chuck Norris  vs.  Zan Iso    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Chuck Norris  - chess435
   Zan Iso  - Lightbogart
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  ...No purchases
  Initiative
   
   Spoiler 
   (1d20+0)[ 2 ] 
   
conversations: Lightbogart:
conversations: human
conversations:  Likewise.
  
   
   Spoiler 
  Initiative:  (1d20-4)[ 1 ] 
   
  
  
  My initiative fails, you go first.
  
  
  
  Spectators/Refs:
   
   Spoiler 
  Wizard is squishy!!!
   
conversations: Chess435:
conversations: human
conversations:  Action:
   
   Spoiler 
  I start at M25 and open the door
   
  
  
  End of turn
conversations: Lightbogart:
conversations: human
conversations:  Chuck Norris Round 1
  
  
  
   
   Spoiler 
  Starting in M-2 with loaded crossbow in right hand.
  
  Move: Open door
  Move: Move to I-8
   
  
  
  End of Turn
conversations: Chess435:
conversations: human
conversations:  Action:
   
   Spoiler 
  Move to I23
   
  
  
  End of turn
conversations: Lightbogart:
conversations: human
conversations:  Chuck Norris Round 2
  
   
   Spoiler 
  
  5-foot step to J-8
  I'm going to make a full attack if I get LoS
   
  
  
  
  Need LoS to continue turn.
conversations: Chess435:
conversations: human
conversations:  LoS established as Zan reaches K22, holding nothing.  Chuck is in I8, holding a crossbow.  Zan may revise his turn from this point.
conversations: Sallera:
conversations: human
conversations:  Refs:
   
   Spoiler 
  Instead I'll move to L20
   
conversations: Lightbogart:
conversations: human
conversations:  Refs: 
   Spoiler 
  Nyar.
   
  
  
  Chuck: 
   Spoiler 
  You lose LoS to Zan as he leaves L21 to the north.
   
  
  
  Zan: 
   Spoiler 
  No LoS.
   
  
  
  Chuck's Round 2 turn.
conversations: Sallera:
conversations: human
conversations:  Chuck Norris Round 2
  
  Refs/LoS:
   
   Spoiler 
   Move to J15.
  
  If I have LoS, i will shoot Zan.
  
  If I don't, I will ready an action to shoot him should he enter LoS
  
  Attack:  (1d20+2)[ 3 ]  +1 if within 30 feet
  Damage:  (1d8+1)[ 6 ]  +1 if within 30 feet
   
  
  
  
  Need to know if I have LoS again.
conversations: Chess435:
conversations: human
conversations:  LoS established.  Chuck moves to J15 and misses Zan, who is in L20.
  
  Chuck: 
   Spoiler 
  Not that it mattered this time, but readied actions should not be rolled for in advance.
   
conversations: Sallera:
conversations: human
conversations:  Action:
   
   Spoiler 
  Move to J19
  Cast Summon Monster I for a small fiendish spider on J16
  This will create a fog that will sicken anything within 5 ft, obscure the summon, and will last for 1 round
  I think I need the intersections so J15/J15+0- WILL THIS WORK?
  Anyway the spider has a standard action which I will use to  web  um Chuck Norris
   
conversations: Lightbogart:
conversations: human
conversations:  Can I look at your spoiler since i have LoS, or do you move out of it?
conversations: Chess435:
conversations: human
conversations:  @chess: Yeah go ahead you'll know what rolls to make
conversations: Lightbogart:
conversations: human
conversations:  Is there a save vs. the sickening?
  Btw, you have to make a ranged touch attack to web me.
conversations: Chess435:
conversations: human
conversations:  No save and here's my roll
  
  Spider's ranged touch attack:
   (1d20+1)[ 13 ] 
conversations: Lightbogart:
conversations: human
conversations:  This probably won't do it, but I'm going to darn well try. Let's see if the dice gods favor me.
  
  Full attack on Zan iso:
  
  Attack 1:  (1d20-5)[ 6 ]  Dex bonus is negated, -2 rapid shot, -2 entangled, -2 sickened, +1 point blank shot
  
  Damage 1:  (1d8-1)[ 3 ]  +1 point blank shot, -2 sickened.
  
  
  Attack 2:  (1d20-5)[ 14 ]  Dex bonus is negated, -2 rapid shot, -2 entangled, -2 sickened, +1 point blank shot
  
  Damage 2:  (1d8-1)[ 7 ]  +1 point blank shot, -2 sickened.
conversations: Chess435:
conversations: human
conversations:  Attack 1 misses, but rolling crit confirmation for attack 2.
  
  
  Confirm:  (1d20-5)[ 11 ]  Dex bonus is negated, -2 rapid shot, -2 entangled, -2 sickened, +1 point blank shot
  
  Extra damage:  (1d8-1)[ 4 ]  +1 point blank shot, -2 sickened.
  
  By the way, resolve your spider's AoO.
  
  Edit: Then again, seeing as how at wouldn't affect the outcome even on a maxed crit, I think I just won, unless you have a dirty rules clause up your sleeve.
conversations: Chess435:
conversations: human
conversations:  Chuck:
   
   Spoiler 
  Uhh what is up my sleeve is that you should be entangled in a web......... *checks rules* well then
   
  
  
  I have lost for I have overestimated what a web can do
  
  I applaud you chess and is there any way I can pull my character out of the tournament because I have been REALLLY busy lately
conversations: Lightbogart:
conversations: human
conversations:  I just eliminated you. Problem solved. By the way, good game.
conversations: Chess435:
conversations: human
conversations:  Very good...... game and uh thank you for eliminating me
  
  Unsubscribing now
conversations: Lightbogart:
conversations: human
conversations:  I don't know if it would matter or not, but how did Chuck summon a creature and move in the same turn?
conversations: hustlertwo:
conversations: human
conversations:  You must mean Zan. He has the Rapid Summoning ACF from UA. Can I have a match call now?
conversations: Chess435:
conversations: human
conversations:  Chuck wins! 
conversations: hustlertwo: