conversations: human
conversations:  The city of Ijzerpoort was not a great place to be. Nominally, it was the centre of the imperial army, and the majority of the empire's trade took place there. None who lived there could have believed, however, the blatant lies that everything was under the control of the empire. Would that that were so, it would not be the case that fully one fifth of the ships that entered and left port were officially never meant to have been there in the first place.
  
  Nor would there be the Undercity, where the real ruling takes place. The imperials attempt to exert as much de jure control as they can over the city, but the de facto rulers of Ijzerpoort are murderers and thieves. The iron empire is fighting a losing battle, and knows it.
  
  Four heroes sit in the Undercity, waiting. After several "Successful" missions - involving a lot of faking and dodging, and some imperials going into hiding and pretending to be dead - they have been told that they are going to be meeting with a fairly important person, though they currently know not whom. Of course, being as this person is a fairly important Undercitizen, they probably want to be making sure that their mission does not succeed.
  
  Well, unless they really hate the imperials.
conversations: Jormengand:
conversations: human
conversations:  Chak sits waiting, fully armored, with his tower shield in one hand, two more on his shotgun, and his fourth around a flask he sips from.
conversations: Vhaidara:
conversations: human
conversations:  Kasier in a black coat and sliver headband sits back in his chair and glances around at the people in the tavern and ask out loud   anyone want to play a game of cards   and makes a perception check to see if he notices anything strange
  
  
   
   Spoiler: roll 
   (1d20+8)[ 15 ] 
   
conversations: razorfloss:
conversations: human
conversations:  Kaiser notices a heavily armored four armed bug-man with a shotgun sitting across from him. That counts as strange, right?
   Fun or coin? 
  The voice is clicky.
conversations: Vhaidara:
conversations: human
conversations:  Kasier smirks  for fun i don't want to make the bartender lose any money just yet  
  
  (also the check was for anything strange going on in the tavern my char was essentially a bodyguard for the whores when they went out of town and it became a habit that i want to play out )
conversations: razorfloss:
conversations: human
conversations:  Deal me in then. 
  Chak replaces his flask at his side.
  
   
   Spoiler 
  I figured it was something like that. I tend towards the sarcastic.
   
conversations: Vhaidara:
conversations: human
conversations:  Kasier pulls out a deck of cards and starts shuffling   the name of the game is black jack. the point of the game is to get as close to 21 as possible with out going over oh and before i forget a 21 is an instant win while anything over is an instant lost.  
  
  (the way my group usually does this is roll a d20 and ignore anything over 11)
conversations: razorfloss:
conversations: human
conversations:  Sounds simple. 
   
   Spoiler: OoC 
  But then how do I count cards? 😛
   
conversations: Vhaidara:
conversations: human
conversations:  Spoiler: ooc 
   we would use your sleight of hand vs perception plus what ever dc the dm made with added affects for drinking or how long the game was going on and other distractions had to make it a bit complex since we had a rouge who liked to gamble.
   
conversations: razorfloss:
conversations: human
conversations:  ill go first since i asked 
   
   Spoiler: blackjack roll 
  
   (1d20)[ 3 ] 
   (1d20)[ 16 ] 
   (1d20)[ 7 ] 
   (1d20)[ 13 ] 
   (1d20)[ 16 ] 
   
  
  
  ignore the other 4
  
   well i stareted off low this time wonder if this a sign of some sort 
conversations: razorfloss:
conversations: human
conversations:  A lone woman sits in the corner concealed within the shadows cast by the oil burning lamps, quiet and foreboding. Her face is hidden but strands of her copper mane catch the odd beam of light and glow like soft fire, she is not trying to be rude or standoffish just absorbing the atmosphere of the room and contemplating the resulting data. She notices the odd being with four arms conversing with the seedy gambler but makes no move to join their game only sits from a distance watching.   I sacrificed so much to be here and yet I am bound by years of habit... My fall from grace, was it truly worth it?  
  
  Snapping out of her self reflection she continues observing the pair from the back of the room, content to remain passive for the time being.
conversations: Morbis Meh:
conversations: human
conversations:  ohh how could i forget i never introduced myself Morg would set me ablaze if she ever found out. the names Kasier and you are? 
conversations: razorfloss:
conversations: human
conversations:  The room starts to clear, and you soon see why - two of the most famous Undercitizens in existence have just walked in. Old Spinner, the leader of the assassins, and Anna, one of their most competent members, walk towards you without any attempt at stealth, though you know that either could have jumped in, unnoticed.
  
  Spinner walks up to you, while Anna hangs a few feet back.
  
    "We have a new target for you,"   he says calmly, as though he had already greeted you and you him, and he had not in fact walked into your conversation.   "Sergeant Jonah Cyrus of the 12th company. He can be found in room one hundred fifty seven of the iron keep. I'll send an extra along to make sure the job's done - no offense to you all, but I trust Anna, and this is important.
  
  That aside, you should find yourselves in possession of one thousand gold pieces each, as well as anything you liberate from him and his guards. Feel free to kill any guards who get in your way - the empire will know it was us anyway; it's Jonah.
  
  If you've no questions, I advise you to get started."  
  
  Anna just stands in place, her expression neutral.
  
   
   Spoiler: OOC 
  Three of you have posted; let's get this going.
  
  Feel free to take any skill checks you think relevant - Spot, SM, K (L), or whatever.
   
conversations: Jormengand:
conversations: human
conversations:  Magdelena frowns at the order, she doesn't wantonly eradicate people without question or without even greater necessity. She calmly observes 'Spinner' and the babysitter he thought proper to assign to them, a quite unpleasant notion to think upon. She makes no move to respond just remains silent, carefully analyzing the situation before speaking.
  
   
   Spoiler: Skill checks 
  Perception  (1d20+11)[ 17 ] 
  Sense Motive  (1d20+12)[ 14 ] 
  Well that's certainly a lackluster start to the game... average rolls: 3.5 lol
   
conversations: Morbis Meh:
conversations: human
conversations:  Chak does likewise, glad that humans are so terrible at reading the social cues his people would have read as extreme distaste..
  
   
   Spoiler: OoC 
  Yeah, Chak does not like the sound of that at all. And I don't even know details about these people yet.
  Knowledge (Local) on Spinner :  (1d20+6)[ 9 ] 
  Knowledge (Local) on Anna : (1d20+6)[ 9 ] 
  Knowledge (Local) on Jonah Cyrus :  (1d20+6)[ 8 ] 
  Knowledge (Local) on anything else applicable :  (1d20+6)[ 11 ] 
  Sense Motive :  (1d20+2)[ 17 ] 
  Perception :  (1d20+9)[ 22 ] 
  Stealth (for pure laughs, not actually hiding) :  (1d20-8)[ 4 ] 
   
conversations: Vhaidara:
conversations: human
conversations:  kasier takes a sip of his ale and unties his silver headband and reveals a bright green third eye  well that's a doozy of a request there. what the poor serg do to get a hit put on him and how much guards are we supposed to expect. you can't expect a man to go in with only half the details and do you have anybody on the inside i need to know if this will be a quick and clean job or a big and messy one  
   
   Spoiler: Ooc 
  perception   (1d20+8)[ 15 ] 
  sense motive  (1d20+7)[ 16 ] 
   
conversations: razorfloss: