conversations: human
conversations:  I'll be using  a map on google docs here  using a utility I made ages ago. Turns out I'm too lazy to learn something else! Who knew? Anyway, just specify your movements using the grid.
conversations: bekeleven:
conversations: human
conversations:  Lucien will move to X7, shield and warhammer in hand.
conversations: RolandDeschain:
conversations: human
conversations:  Grunthar 
  
  
  Grunthar plods forward. He pauses at the door briefly and motions for silence.
  
  
   
   Spoiler 
  
  
  Move to x6
  listen check for beyond the door  :  Listen  (1d20+8)[ 16 ] 
   
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  Soran follows Lucien slowly, stopping nearby.
  
  Going to W7
conversations: kyioku:
conversations: human
conversations:  Sagat 
  
  The undead steps lightly to U6, the shadows seeming to fold and blur around him as he moves.
  
   
   Spoiler 
  
  Child of Shadow stance, 20% concealment until start of next turn if move 10' or more
   
conversations: J-H:
conversations: human
conversations:  You don't hear anything beyond the doors.
conversations: bekeleven:
conversations: human
conversations:  With a brusque nod to his companions Lucien reaches out and opens the door directly in front of him.
conversations: RolandDeschain:
conversations: human
conversations:  Past the door, you see a bird flying slowly across the room. It's a about four feet long and has an odd number of limbs. When the door open, its eyes lock to you.
  
  Party action.
  
   
   Spoiler: OOC 
  As a reminder: You can assume almost anything you encounter is hostile.
   
conversations: bekeleven:
conversations: human
conversations:  Grunthar 
  
  
  Grunthar briefly debates moving to the far corner to scout the rest of the room from safety, but decides that waiting is for sissy mages. Grunthar charges at the freakish bird hoping to take it by surprise.
  
   "Grrrrrrr"  
   
   Spoiler 
  
  
  
  
  
  
  
  HP: 43
  AC: 15  (17-2 charge)
  Init:   (1d20+0)[ 16 ]   (Don't remember if we are using group init or what)
  
  
  Charge from X6 to AB10
  
  
  Attack :  (1d20+11)[ 17 ] 
  Damage :  (3d6+7)[ 19 ]        (+SA - if applicable)   (2d6)[ 6 ] 
  
  (if the bird moves first and moves into melee range - Grunthar will just attack  -2 from the above roll and +2 to AC.)
   
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  Gunthar cuts the beast in twain. Advancing, he also sees another bird in the room.
  
   
   Spoiler 
  Your charge was obstructed, so I replaced it with move-attack. You still hit.
   
  
  
  (still) party action.
conversations: bekeleven:
conversations: human
conversations:  Lucien moves to Z9 and attacks!
  
   
   Spoiler: Actions 
  
  Move Action - move 20' to Z9
  Swift Action - Wand of Divine Sacrifice(wand chamber of warhammer)
  Standard Action - Smite Attack  (1d20+11)[ 30 ]  Damage [roll]1d8+5[/roll]+[roll]5d6[/roll]
  Note* -10hps for Divine Sacrifice
   
conversations: RolandDeschain:
conversations: human
conversations:  Spoiler: Damage Rolls 
  Try that again:
  
   (1d8+5)[ 12 ] 
   (5d6)[ 16 ] 
   
conversations: RolandDeschain:
conversations: human
conversations:  Sagat 
  Sagat moves into the room, still surrounded by flowing shadows.
  
   
   Spoiler 
  
  Double move to AB 8.  20% concealment from stance.
   
conversations: J-H:
conversations: human
conversations:  Both beasts are slain!
  
  Total resource cost: Divine Sacrifice charge + 10 HP.
  
  Would you believe that encounter was CR5?
  
   
   Spoiler: Treasure 
  The room contains 500 GP.
   
conversations: bekeleven:
conversations: human
conversations:  Soran shrugs and moves right behind Sagat. He takes a careful look around the room, hoping that no one will notice how useful he was in this particular encounter.
  
  (OOC: Do we roll spot or it's up tp you? I think that I missed that)
conversations: kyioku:
conversations: human
conversations:  I'll be handling all perception rolls.
conversations: bekeleven:
conversations: human
conversations:  Grunthar 
  
  Grunthar takes his share of the coins and tucks them in his pack.  "Do you need a moment to recover? " he asks the paladin.  He dusts himself off and moves towards the door. He waits patiently until everyone else seems ready before touching the door. He idlely shakes off some blood from his sword.
  
  
  
  
   
   Spoiler 
  
  
  Move to T10
  
  Listen check again at the door:  +8
   
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  Lucien looks at Grunthar and then to his hand clutching his warhammer, noting the blood seeping from beneath his gauntlet,  "Thank you friend, let's continue on, shall we." 
   
   Spoiler: Lay on Hands 
   (2d6)[ 3 ] 
   
  
  
  As the dragonscaled Paladin walks towards the door he begins humming first to himself, and then louder and louder.  The tune seems somewhat martial in nature, but also rather uplifting.
  
   
   Spoiler: Move 
  Move to T12
   
conversations: RolandDeschain:
conversations: human
conversations:  Through the wooden door, Your hear a rapid ticking or clicking sound.
conversations: bekeleven:
conversations: human
conversations:  His comrades at his side Lucien sings,
   
  "Against the tyrants, we fight the power of gold
  With steel and sinew, as our fathers fought of old
  The whole land echoes, our triumphant shout
  The night of want is breaking, and day will see their rout." 
   
   Spoiler: Inspire Courage &amp; LoH(take two) 
  
  Everyone gets a +2 attack/+2 damage(morale bonus) starting now and ending 5 rounds after he stops singing
  
  First roll for LoH was terrible so here's #2 for the day  (2d6)[ 5 ] 
   
  
  
  He nods to his left and right to confirm he's ready to face what's waiting beyond the next door.
conversations: RolandDeschain:
conversations: human
conversations:  Grunthar 
  
  
  Grunthar opens the door. He grits his teeth in anticipation.  "Here we go! "  he whispers.
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  Sagat 
  Sagat is right behind him, hoping to not miss the entire battle this time.
conversations: J-H:
conversations: human
conversations:  The door opens to a centaur and some sort of pile of vines and thorns on the ground nearby.
  
  The Centaur charges Grunthar, clocking him in the face with a hoof.
  
  The creature -- plant? -- skitters towards Lucien, swinging a thorny vine towards him that scores a mark.
  
   
   Spoiler: OOC 
  Grunthar, you are struck for 10 damage. Make a DC15 fortitude save or you are stunned for the round.
  
  Lucien, you take a whopping 1 damage from the vine.
   
conversations: bekeleven:
conversations: human
conversations:  Fort save:
  
   
   Spoiler 
  
   (1d20+10)[ 26 ] 
   
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  Grunthar 
   "OOOOHPH"  Grunthar exclaims and nearly has the wind knocked out of him.  "Kicks like a ....horse"  he says finally straightening upright again.
  
  
  He takes a step closer to the beast and swings his sword wildly.
  
  
   
   Spoiler 
  
  
  AC: 17
  HP:  35/43
  
  movement : 5 ft step to S10
  
  Attack with great sword
  
  Attack :  (1d20+11)[ 21 ] 
  Damage:   (3d6+9)[ 18 ] 
   
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  The centaur is wounded, but still alert.
conversations: bekeleven:
conversations: human
conversations:  Sagat 
  Sagat steps forward and around, ducking and weaving as he moves up to the centaur and lashes out with blade and fist.
  
   
   Spoiler 
  
  Tumble to avoid possible AOO  (1d20+10)[ 26 ]  vs DC 15
  20% concealment from Child of Shadows stance
  
  Using Wolf Fang strike, which is effectively 1-round TWF (-2 to both attacks)
  
  Mwk Short sword attack  (1d20+6)[ 23 ] 
  Damage  (1d6+4)[ 7 ] 
  
  Unarmed strike  (1d20+5)[ 14 ] 
  Damage  (1d6+4)[ 7 ] 
   
conversations: J-H:
conversations: human
conversations:  Lucien will stop singing, step forward and attack the centaur.
  
  *There are a few 'effects' going on that will effect everyone below.
  
   
   Spoiler: Actions - Stance/Aura/Inspire Courage 
  
  5' step to S12(assuming Sagat moved to S11)  -  Anyone adjacent to Lucien and an opponent counts as flanking because of his  Island of Blades Stance ;  His  Master of Tactics aura  grants everyone flanking an opponent a competence bonus to damage equal to his Charisma modifier(+4);  add that to the Inspire Courage(for the next five rounds) and that would be a total of  +4 Attack/+6 Damage IF you are adjacent to Lucien.
  
  On the centaur - Attack  (1d20+11)[ 21 ]   Damage  (1d8+9)[ 16 ]   IF Crit damage  (3d8+27)[ 44 ] 
   
conversations: RolandDeschain:
conversations: human
conversations:  The combined assault of Sagat and Lucien slays the centaur.
  
  The other creature (vermin?) flails again at Lucien, but the blow is deflected off his shell.
  
  Party action.
conversations: bekeleven:
conversations: human
conversations:  Lucien turns on the thorny-vined, vermin like creature attacking him and swings his warhammer.
  
   
   Spoiler: Attack 
  
  Assuming one of Lucien's compatriots steps up next to him:  Attack:  (1d20+11)[ 13 ]   Damage:
   (1d8+9)[ 13 ] 
   
conversations: RolandDeschain:
conversations: human
conversations:  Grunthar 
  
  
  Grunthar moves up beside Lucien and takes a swing at the remaining enemy.
  
  
  
  
  
  
   
   Spoiler 
  
  
  Move to T10
  
  Attack :  (1d20+13)[ 18 ] 
  Damage :  (3d6+13)[ 19 ]        + Sneak attack  (2d6)[ 12 ] 
  
  Note: not sure if sneak attack applies against this .. thing.
   
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  Sagat 
  Sagat steps up and hits the creature with blade and fist.
  
   
   Spoiler 
  
  Nothing fancy. 5' step.  +4 attack/+6 damage from stance/inspire courage listed above.
  
  Mwk Shortsword attack  (1d20+10)[ 20 ] 
  Damage  (1d6+10)[ 11 ] 
  
  Unarmed strike attack  (1d20+10)[ 18 ] 
  Damage  (1d6+10)[ 13 ] 
   
conversations: J-H:
conversations: human
conversations:  For their troubles, both Grunthar and Lucien get hands and faces full of thorns, taking 3 and 2 damage, respectively.
  
  However, Grunthar's blow finishes off the beast (man? Nah, beast).
  
  The Centaur was carrying a satchel with 600 GP, two wands, and a scroll.
conversations: bekeleven:
conversations: human
conversations:  Lucien will step over and collect his share of the coin and examine the wands and scroll.
  
  Noting the goliath's wounds he'll attempt to heal him with his innate abilities.
  
   
   Spoiler: LoH 
  
   (2d6)[ 9 ] 
  this probably isn't the best idea, but he'll UMD one of the two wands(away from the party) to see if he can activate it  (1d20+8)[ 23 ] 
  
  Full Round Action for LoH(#3) and another Standard Action for UMD
   
conversations: RolandDeschain:
conversations: human
conversations:  As you activate the wand, you are instinctively aware of a choice.
   
   Spoiler: The choice 
  Good dog, good owl, good beetle, good badger, good monkey, evil rat, evil crow, evil hawk, evil snake, evil scorpion, evil spider, or evil grub?
   
conversations: bekeleven:
conversations: human
conversations:  With a rather baffled look on his face Lucien's mind settles on the image of a dog.
conversations: RolandDeschain:
conversations: human
conversations:  A large dog with fluffy white fur appears next to you and looks at you for guidance. After a few seconds, it vanishes into a puff of mist.
conversations: bekeleven:
conversations: human
conversations:  Lucien looks at his two friends,  "this could come in handy" .  As he waves the wand around.  He reaches out and picks up the other wand, pointing it away from the party.
  
   
   Spoiler: Why Not? 
  Might as well try to activate the other wand blindly as well.  I suspect I'm not going to be nearly as lucky with this roll -UMD:  (1d20+8)[ 14 ] 
   
conversations: RolandDeschain:
conversations: human
conversations:  Grunthar 
  
  Satisfied that Lucien seemed to be done fiddling with the new toys, he moves on to the next door.
  
  
   
   Spoiler 
  
  
  Move to L13 and wait for at least one other person to move closer, then open the door.
   
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  Sagat 
  Sagat steps up and opens the door.
  
   
   Spoiler 
  
  20% concealment from moving 10' in stance.
   
conversations: J-H:
conversations: human
conversations:  Lucien sticks the wands in his belt and rushes over to join the party. 
   Spoiler: Move 
  L14 Island of Blades Stance, Master of Tactics Aura
   
conversations: RolandDeschain:
conversations: human
conversations:  The room beyond appears empty.
conversations: bekeleven:
conversations: human
conversations:  Grunthar 
  
  Momentarily perplexed, Grunthar ventures into the room with his sword at the ready.
  
  
  
   
   Spoiler 
  
  
  Move to F13
  
  Search :  +6   (no trapfinding yet)
  Spot:  +8
  Listen:  +8
   
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  Lucien will move into the room, keeping his back to the near wall and scanning what appears to be an open doorway. 
   Spoiler: Actions 
  Move to J15, Spot:  (1d20+8)[ 23 ] 
  
  OOPS, got my games crossed up, forgot you were doin' the rolling
   
conversations: RolandDeschain:
conversations: human
conversations:  Sagat 
  Sagat stands at the door for a moment, and checks behind him before surveying the room.  He looks up.
   
   Spoiler 
  
  Pretty sure the DM is rolling our passive checks so that we don't know when we roll a 1 like Belkar.
   
conversations: J-H:
conversations: human
conversations:  The room erupts in fire. Lucien and Grunthar each take 14 fire damage.
conversations: bekeleven:
conversations: human
conversations:  Grunthar 
  
  Grunthar retreats out of the room and away from the fire.
  
   
  "OW"  
   
   Spoiler 
  
  Move to M14
  
  If Lucien retreats, Grunthar will close the door if he can with out getting burned.
   
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  "ACKK!" 
  
  Lucien back peddles out of the room as quickly as possible, trailing a powerful stench of burnt hair.
  
   
   Spoiler: That was Dumb 
  LoH:  (2d6)[ 6 ] 
   
conversations: RolandDeschain:
conversations: human
conversations:  Grunthar 
   "Either that was a trap or an invisible dragon. " Grunthar suggests to no one in particular.
conversations: Ragnarok'n'Roll:
conversations: human
conversations:  You've closed the door behind you. The room looked pretty empty other than the, you know, fire.
  
   
   Spoiler: Note 
  I'm rolling all automatic reaction rolls and perception for the sake of speed. Feel free to roll manual checks.
   
conversations: bekeleven:
conversations: human
conversations:  Lucien pulls out the wand again and tries it,  "Man this would be great if it were healing magic."   As he speaks tiny wisps of smoke drift lazily toward the ceiling from his eyebrows and hair.
  
   
   Spoiler: Wishful Thinking 
  Why not UMD:  (1d20+8)[ 11 ] 
  *Disregard - if it were a healing wand, he wouldn't need to UMD it
   
conversations: RolandDeschain:
conversations: human
conversations:  The wand emits some sparks, which shoot lazily upwards.
  
   
   Spoiler: OOC 
  For the record, that was 3 encounters by the book.
   
conversations: bekeleven:
conversations: human
conversations:  Looking around at his two compatriots who seem stunned and silent by the turn of events, the dragonscaled paladin will examine the scroll that they retrieved from the centaur, and then summoning his innate powers place his hands upon his chest.
  
   
   Spoiler: Actions 
  Try to decipher the writing on the scroll
  Last LoHs of the day: [roll]2d6[/roll]
   
conversations: RolandDeschain:
conversations: human
conversations:  Sagat 
    "Do we have a way to stop this trap, or should we seek another route?"  
conversations: J-H: