conversations: human
conversations:  Arena Tournament, Round 26:  Todd  vs.  Kurgan    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  600 GP for 1st, 300 GP for 2nd
  
   Mavian - Todd 
   Kurgan - Dragonstar  
   All Combatants, please roll initiative. 
conversations: ArenaManager:
conversations: human
conversations:  initiative  - (1d20+2)[ 13 ] 
  
  Just getting the roll logged in. After the last match, I need to rethink my strategy.
  
  Either that or change nothing in the hopes that you could never roll that consistant again. 😏
conversations: Dragonstar:
conversations: human
conversations:  My purchases will most likely be determined by your purchases, but I will pick up  another  Beastland Ferocity potion most likely.
  
  Initiative:  (1d20+1)[ 20 ] 
  
  @Edit: And another one...
conversations: Mavian:
conversations: human
conversations:  I purchase one potion of Fist of Stone. Have at it. 😎
conversations: Dragonstar:
conversations: human
conversations:  Hmm, I think I'm going to stay with just picking up a Beastland Ferocity potion.
  
  @Edit: Actually, after looking up FoS, it has a range of personal... I don't think it can be made into a potion.
  
  Starting in B14, potion in one hand, axe gripped in the other.
  
  Double Move Action: B14 to L14
  
  Stats for Refs:
   
   Spoiler 
  
  Hp: 19/19
  AC: 15
  Location: L14
  Speed: 20
  Manuevers: All readied
  Stances: None
   
conversations: Mavian:
conversations: human
conversations:  Originally Posted by Mavian 
   @Edit: Actually, after looking up FoS, it has a range of personal... I don't think it can be made into a potion. 
   
  
  You're absolutely right - I'm still looking for a way around that restriction... Obviously I would never have purchased the item if it can't exist, so consider it removed from my character sheet. If I'm able to find an alternate method (currently reviewing rune and gem magic - tattoo is out) for the exact same spell at that price, I'll substitute it, otherwise I'm not taking anything else.
  
  In the meantime, for the sake of moving along, I begin with shield in hand, other hand open (but wearing a spiked gauntlet)
  
  Y14 to T16, double move.
  
  you may go.
conversations: Dragonstar:
conversations: human
conversations:  Todd - Round 2
  
  Standard Action: Drink potion
  Move Action: L14 to N16 regripping Poleaxe with both hands
  
  End of Turn
  
  Stats for Refs
   
   Spoiler 
  
  Hp: 19/19
  AC: 15
  Location: L14
  Speed: 20
  Manuevers: All readied
  Stances: None
  Beastland Ferocity: 1/10
   
conversations: Mavian:
conversations: human
conversations:  Alright, so I've got the spell thing figured out: 
   Spoiler 
  Gem Magic from  Magic of Faerûn  allows a spell to be stored in a gem of 50gp per level of the spell. Market price is 50gp per spell level times the caster level, plus the inherent value of the gem. So Fist of Stone stored in a bloodstone would cost 100gp, same as the potion. Unlike a potion, an attuned gem does not restrict the spell cast to those with a range of touch. Instead the spell goes off based on it's conditions of release - time, touch, or proximity to a creature of a particular type, race, alignment or appearance. Per the description, I will purchase the gem to be triggered when another dragonblood comes within 5ft of me. The gem can then be set with a target of the creature that triggers it or the gem itself. As another target would be invalid for a personal spell, the target is set to the gem. Per the description again, if the gem is the target and worn against the skin of a creature, the spell effects the entire creature.
  
  To sum it up, I have a bloodstone with Fist of Stone in stored in it, at a cost of 100gp, against my skin inside my gauntlet. When another dragonblood gets within 5ft., the spell will trigger and the gem will crumble to dust. I think that covers everything... and actually better than a potion would.
   
  
  
  So now that we've got our bases covered... move 20' to Q14, drawing my pick as I go. Standard action Total Defense. Pass the turn.
conversations: Dragonstar:
conversations: human
conversations:  Um, I hate to point this out, but Magic of Faerun is a 3.0 source, and has never been updated to 3.5, and thus is ineligible for Arena use.
conversations: Mavian:
conversations: human
conversations:  High Ref Talic 
  
  Unless gem magic can be found in a 3.5 legal sourcebook, it cannot be used in Arena.  I poked around for a bit, but could not find it.  Then, I don't have many faerun 3.5 books.  In the event that no suitable item of approximate cost and effect can be found, Kurgan's full purchase price will be refunded to him (we can't very well charge him for something he couldn't have bought in the first place).
conversations: Talic:
conversations: human
conversations:  Player's Guide to Faerûn, pg5:
  
  Unless a feat, prestige class, spell, or magic item from  Magic of Faerûn  has been revised in  Player's Guide to Faerûn , you can still use it as it was.
  
  Gem Magic was not revised in the player's guide, and is thus considered 3.5 legal material as written.
conversations: Dragonstar:
conversations: human
conversations:  Todd - Round 3
  
  Swift Action: Activate Punishing Stance
  5-Foot step to 016
  Standard Action: Attack with Sapphire Nightmare Blade
  Conc Check:  (1d20+13)[ 25 ]  If this hits, you are flatfooted.
  Attack Roll:  (1d20+4)[ 7 ] 
  Damage:  (2d6+6)[ 14 ] 
  Stance:  (1d6)[ 3 ] 
  Sapphire: [/roll]
  
  @Edit: Doh, Broke a roll completely on that, but it doesn't matter because I missed horrendously.
  
  End of Turn:
  
  Stats for Refs:
   
   Spoiler 
  
  Hp: 19/19
  AC: 13
  Location: O16
  Speed: 20
  Manuevers: Charging Minotaur, MoPC
  Stances: Punishing Stance
  Beastland Ferocity: 2/10
   
conversations: Mavian:
conversations: human
conversations:  Kurgan - Round 3
  
  Free Action, enter Righteous Fury
  5ft adjust to P15 - doing so activates the gem's spell
    attack  - (1d20+9)[ 16 ]  for a potential   damage  - (1d6+9)[ 14 ] 
  
  Stats: 
   Spoiler 
  HP 20/20
  AC 16, T 9, FF 16
  Fort +6 Ref -3 Will -1
  Ongoing Effects: Righteous Fury 1/2; Fist of Stone 1/10
   
  
  
  You may go.
conversations: Dragonstar:
conversations: human
conversations:  And with cover, that misses.
  
  Todd - Round 4
  
  Swift Action: Activate Strength Domain
  Standard Action: Attack with Slam Attack, recovering expended manuevers
  Attack Roll:  (1d20+4)[ 19 ] 
  Damage:  (1d6+3)[ 7 ] 
  Stance:  (1d6)[ 3 ] 
  Move Action: O16 to O20
  
  End of Turn:
  
  Stats for Refs:
   
   Spoiler 
  
  Hp: 19/19
  AC: 13
  Location: O16
  Speed: 20
  Manuevers: Charging Minotaur, MoPC, SNB
  Stances: Punishing Stance
  Strength Domain: 1/10
  Beastland Ferocity: 3/10
   
conversations: Mavian:
conversations: human
conversations:  Likewise, with cover you miss... well that's lame, I can't take an AoO. Phooey. 😛
  
  Move to L16, taking a defensive stance. Bring it on.
  
  Stats: 
   Spoiler 
  HP 20/20
  AC 20, T 13, FF 20 (total defense)
  Fort +6 Ref -3 Will -1
  Ongoing Effects: Righteous Fury 2/2; Fist of Stone 2/10
   
conversations: Dragonstar:
conversations: human
conversations:  I'm not silly enough to give AoO's if I can help hit.
  
  Move Action: O20 to N16
  Standard Action: Attack with Sapphire Nightmare Blade
  Conc:  (1d20+13)[ 18 ] 
  Attack Roll:  (1d20+4)[ 13 ] 
  Damage:  (2d4+6)[ 12 ] 
  Stance:  (1d6)[ 5 ] 
  Sapphire: (1d6)[ 2 ] 
  
  End of Turn:
  
  Stats for Ref:
   
   Spoiler 
  
  Hp: 19/19
  AC: 13
  Location: O16
  Speed: 20
  Manuevers: Charging Minotaur, MoPC,  SNB 
  Stances: Punishing Stance
  Strength Domain: 2/10
  Beastland Ferocity: 4/10
   
conversations: Mavian:
conversations: human
conversations:  5ft adjust to M16
  
    attack  - (1d20+9)[ 10 ]  for a potential   damage  - (1d6+7)[ 10 ] 
  
  stats: 
   Spoiler 
  HP 20/20
  AC 16, T 9, FF 16
  Fort +6 Ref -3 Will -1
  Ongoing Effects: Fist of Stone 3/10
   
  
  
  You may go.
conversations: Dragonstar:
conversations: human
conversations:  Now, the question is, does that little piece of glass provide cover 😉
  
  Todd - Round 6
  
  Standard Action: Attack with Slam, recovering SNB
  Attack:  (1d20+4)[ 23 ] 
  Damage:  (1d6+3)[ 8 ] 
  Stance:  (1d6)[ 3 ] 
  
  @Edit: Theres my 19's again 😁
  
  If glass provides cover:
  Move Action to P13
  
  If it doesn't:
  5 foot step to O15
  
  End of Turn:
  
  Stats for Refs:
   
   Spoiler 
  
  Hp: 19/19
  AC: 13
  Location: O15 or P13
  Speed: 20
  Manuevers: Charging Minotaur, MoPC, SNB
  Stances: Punishing Stance
  Strength Domain: 3/10
  Beastland Ferocity: 5/10
   
conversations: Mavian:
conversations: human
conversations:  ref chilepepper  
  
  Between M16 and N16?  I assume that's a graphic fluke, the product of the map artist not being anal-retentive.  My vote: the glass stops at the line intersection and does not actually extend inbetween M16 and N16.  That should go for all the glass walls also.  We need a high ref to confirm.  I predict Talic will be in soon, unless he's not working tonight.
conversations: chilepepper:
conversations: human
conversations:  Originally Posted by chilepepper 
     ref chilepepper  
  
  Between M16 and N16?  I assume that's a graphic fluke, the product of the map artist not being anal-retentive.  My vote: the glass stops at the line intersection and does not actually extend inbetween M16 and N16.  That should go for all the glass walls also.  We need a high ref to confirm.  I predict Talic will be in soon, unless he's not working tonight. 
   
  
    Ref Bayar  
  
  That is correct. Carry on.
conversations: Bayar:
conversations: human
conversations:  High Ref Talic 
  
  It is a difficult to get around limitation of Paint.  Treat the ends of walls like they end at 5ft square intersections, unless one of the Higher Refs disagrees.
conversations: Talic:
conversations: human
conversations:  5ft to N17
  
    damage  - (1d20+9)[ 23 ]  for a potential   damage  - (1d6+7)[ 13 ] 
  
  Stats:  
   Spoiler 
  HP 9/20
  AC 16, T 9, FF 16
  Fort +6 Ref -3 Will -1
  Ongoing Effects: Fist of Stone 4/10
   
  
  
  You may go.
  
  @Edit: obviously the first roll is attack, not damage. I'm not playing around with insightful strike or anything. 😉
conversations: Dragonstar:
conversations: human
conversations:  Did you get a reach weapon somewhere? Because N17 is 10 feet from O15.
conversations: Mavian:
conversations: human
conversations:  Todd - Round 7
  
  5 foot step to P15
  Standard Action: Attack with SNB
  Conc:  (1d20+13)[ 25 ] 
  Attack:  (1d20+4)[ 18 ] 
  Damage:  (2d6+6)[ 10 ] 
  Stance:  (1d6)[ 2 ] 
  SNB:  (1d6)[ 5 ] 
  
  End of Turn:
  
  Stats for Refs:
   
   Spoiler 
  
  Hp: 19/19
  AC: 13
  Location: P15
  Speed: 20
  Manuevers: Charging Minotaur, MoPC,  SNB 
  Stances: Punishing Stance
  Strength Domain: 4/10
  Beastland Ferocity: 6/10
   
conversations: Mavian:
conversations: human
conversations:  Originally Posted by Mavian 
   Did you get a reach weapon somewhere? Because N17 is 10 feet from O15. 
   
  
  No, that's most definitely a typo. It should have been N16. I would not have attacked an empty square, I'm not that silly.
  
  Now question for the refs then - can we adjust placement for the error, myself in N16 with a successful hit and Mav in a position 5' back (his choice) with a valid followup attack?
conversations: Dragonstar:
conversations: human
conversations:  GM Kyeudo  
  
  As long as Mavian is okay with it, that works. Good luck with that one, though.
  
  As for this:
  
   
   Originally Posted by Talic 
    High Ref Talic 
  
  It is a difficult to get around limitation of Paint.  Treat the ends of walls like they end at 5ft square intersections, unless one of the Higher Refs disagrees. 
   
  
  Talic is right on the money. I was trying to make the wall ends look decent. They arn't supposed to block movement or LoS.
conversations: Kyeudo:
conversations: human
conversations:  Originally Posted by Kyeudo 
     GM Kyeudo  
  
  As long as Mavian is okay with it, that works. Good luck with that one, though.
  
  As for this:
  
  
  Talic is right on the money. I was trying to make the wall ends look decent. They arn't supposed to block movement or LoS. 
   
  
  I'm not  that bad.... well, unless that hit would kill me, but since it won't, I'll give you the repositioning.  If you go to N16, I'd have moved to P15 and then hit you.
conversations: Mavian:
conversations: human
conversations:  Considering the amount of damage you just laid into me, you're definitely at an advantage... Alright then, 5' to O14, and utter a prayer of confirm critical to Bahamut. 😩
    attack  - (1d20+9)[ 27 ]  for a potential   damage  - (1d6+7)[ 9 ] 
  
  IF a Nat 20,   confirm  - (1d20+9)[ 19 ]  for an additional   crit  - (3d6+21)[ 31 ] 
  
  Stats:  
   Spoiler 
  HP -9/20 (diehard)
  AC 16, T 9, FF 16
  Fort +6 Ref -3 Will -1
  Ongoing Effects: Fist of Stone 5/10
   
  
  
  You may go... and if you survive, I hope you miss me... 😦
conversations: Dragonstar:
conversations: human
conversations:  Actually, I can't miss with this.
  
  Standard Action: Breathe a line of lightning at O14
  Damage:  (1d8)[ 5 ]  DC 17 reflex for half.
  
  And that should be Endgame.
  
  End of turn:
  
  Stats for Refs:
   
   Spoiler 
  
  Hp: -3/19
  AC: 13
  Location: P15
  Speed: 20
  Manuevers: Charging Minotaur, MoPC,  SNB 
  Stances: Punishing Stance
  Strength Domain: 5/10
  Beastland Ferocity: 7/10
  Breath:  (1d4)[ 2 ]  Rounds before reuse
   
conversations: Mavian:
conversations: human
conversations:  Just for kicks...
  
    ref  - (1d20-3)[ 6 ] 
  
  But yeah, that's it... good games.
conversations: Dragonstar:
conversations: human
conversations:  Most definitely.  It'll be interesting to see how rematches down the road shape up.
  
  I was kind of hoping that not having used my breath weapon until now would cause you to forget about it once I got you down into the negatives.
conversations: Mavian:
conversations: human
conversations:  High Ref Talic 
   By virtue of the spicy meatballs he ate this morning, Todd wins the match.  Collect your prizes from up above. 
conversations: Talic: