conversations: human
conversations:  Arena Tournament, Round 74:  Jakey Boy  vs.  Sam Jones Jr.    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Jakey Boy  - SoD
   Sam Jones Jr.  - Master_Rahl22
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  Good luck!
  
  No purchases.
  
    Initiative  - (1d20+6)[ 16 ] 
conversations: Master_Rahl22:
conversations: human
conversations:  Jakey Boy, pre-round 
  
  And same to you, good luck, may the  luckiest  best man win, no purchases.
  
    initiative  - (1d20+7)[ 23 ] 
conversations: SoD:
conversations: human
conversations:  Jakey Boy, round i 
   
   Spoiler 
  Start in M2, whip in hand.
  
  Move Action; Open doors.
  Additional Move; Move to M4.
   
  
  
  End turn.
  
  Stats;  
   Spoiler 
  AC 19.
  HP; 12
  Position; M4
   
conversations: SoD:
conversations: human
conversations:  Sam Jones, Jr. Turn 1 
  
  I don't see a starting spot that matches my color at the top, so I'm assuming I start at the bottom.  If I'm wrong, we'll just mirror my movement.
  
  Actions/LOS:
   
   Spoiler 
  
  Start in N-25.
  Move: Open doors
   
  
  
  Not done, need LOS
  
  Stats:
   
   Spoiler 
  
  Location: N-25
  HP: 9/9
  AC: 18, FF: 16, Touch: 12
  
  No buffs.
  Rebuke Undead: 9 left
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 0/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Sam Jones: 
   Spoiler 
  No LoS.
   
  
  
  Jakey Boy: 
   Spoiler 
  No LoS.
   
conversations: Sallera:
conversations: human
conversations:  Sam Jones Jr. Turn 1 continued 
  
  Actions:
   
   Spoiler 
  
  Standard: Cast Light of Lunia
   
  
  
  End of turn.
  
  Stats:
   
   Spoiler 
  
  Location: N-25
  HP: 9/9
  AC: 18, FF: 16, Touch: 12
  
  Light of Lunia: 100 rounds
  Rebuke Undead: 9 left
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Jakey Boy, round 2 
   
   Spoiler 
  Move Action; close doors.
  
  Move to H2.
   
  
  
  End turn.
  
  Stats;  
   Spoiler 
  AC 19.
  HP; 12
  Position; H2
   
conversations: SoD:
conversations: human
conversations:  Initiate Ref Bayar  
   LOS: 
   Jakey Boy: 
   
   Spoiler 
  You see your opponent's door getting opened before your Round 2.
  
  No LOS
   
  
   
  Sam Jones Jr: 
   
   Spoiler 
  You see your opponent's door is opened when you open yours, and now they have been closed.
  
  No LOS
   
  
  
  Sam Jones Jr's turn.
conversations: Bayar:
conversations: human
conversations:  Sam Jones Jr. Turn 2 
  
  Actions:
   
   Spoiler 
  
  Move: Move to Q-19
   
  
  
  Not done, need LOS
  
  Stats:
   
   Spoiler 
  
  Location: Q-19
  HP: 9/9
  AC: 18, FF: 16, Touch: 12
  
  Light of Lunia: 99 rounds
  Rebuke Undead: 9 left
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Sam: 
   Spoiler 
  No LoS.
   
  
  
  Jakey: 
   Spoiler 
  No LoS.
   
conversations: Sallera:
conversations: human
conversations:  Sam Jones Jr. Turn 2 continued 
  
  Actions:
   
   Spoiler 
  
  Move: Move to J-17
  Note, if I see Jakey Boy, I'll activate Hatred as a free action.
   
  
  
  Need LOS, but I'm done.
  
  Stats:
   
   Spoiler 
  
  Location: J-17
  HP: 9/9
  AC: 18, FF: 16, Touch: 12
  
  Light of Lunia: 99 rounds
  Rebuke Undead: 9 left
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Sam: 
   Spoiler 
  No LoS.
   
  
  
  Jakey: 
   Spoiler 
  No LoS.
   
conversations: Sallera:
conversations: human
conversations:  I'm in a huge rush right now, and don't have time to work out what I'm doing. It'll be up in about a day and a half or so.
conversations: SoD:
conversations: human
conversations:  Jakey Boy, round iii 
   
   Spoiler 
  Double Move to F9
   
  
  
  End turn.
  
  Stats;
   
   Spoiler 
  AC 19.
  HP; 12
  Position; F9
   
conversations: SoD:
conversations: human
conversations:  Sam Jones Jr. Turn 3 
  
  Actions/LOS:
   
   Spoiler 
  
  Move: Move to J-9
   
  
  
  Not done, need LOS.
  
  Stats:
   
   Spoiler 
  
  Location: J-9
  HP: 9/9
  AC: 18, FF: 16, Touch: 12
  
  Light of Lunia: 98 rounds
  Rebuke Undead: 9 left
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Refs:
  
   
   Spoiler 
  
  Oh boy! We get LoS!
   
  
  
  Sam:
  
   
   Spoiler 
  
  When you move into J12, you spot Jakey standing at F9.
   
  
  
  Jakey:
  
   
   Spoiler 
  
  LoS is established as Sam pops out at J12.
   
conversations: Trobby:
conversations: human
conversations:  Sam Jones Jr. Turn 3 continued 
  
  Actions:
  Move: Finish moving to H-12
  Free: Activate Hatred against Jakey Boy
  Standard: Discharge Light of Lunia, both rays.
    Attack vs touch AC  - (1d20+4)[ 6 ]    Damage  - (1d6)[ 4 ] 
    Attack vs touch AC  - (1d20+4)[ 18 ]    Damage  - (1d6)[ 3 ] 
  
  End of turn.
  
  Stats:
   
   Spoiler 
  
  Location: H-12
  HP: 9/9
  AC: 20, FF: 18, Touch: 14
  
  Light of Lunia: 98 rounds
  Hatred: 10 rounds
  Rebuke Undead: 9 left
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Jakey Boy, round 4 
  
  Swift; activate Death Devotion. My whip is now glowing in black energy.
  Five foot step to G10.
  Attack with the glowing black whip of death;   attack  - (1d20+4)[ 8 ] . The damage, I beleive, is neglible, as it is prevented by your armour. However, if it hits, you need to make a DC 15 fort. save or take a nagative level.
  
  End turn.
  
  Stats;  
   Spoiler 
  AC 19.
  HP; 9/12
  Position; G10
  Death Devotion; 0/10
   
conversations: SoD:
conversations: human
conversations:  May I recommend a backup weapon for future matches?  The dice roller giveth, and the dice roller taketh away. 😉
   Sam Jones Jr. Turn 4 
  
  Actions:
  Full-round: Use Profane Agony on Jakey.  Make a Fort save DC 12 or take  (3d6)[ 11 ]  non-lethal damage.  Whether you save or not, you are sickened for 1 round.
  
  End of turn.
  
  Stats:
   
   Spoiler 
  
  Location: H-12
  HP: 9/9
  AC: 20, FF: 18, Touch: 14
  
  Hatred: 9 rounds
  Rebuke Undead: 8 left
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Jakey Boy 
    fort  - (1d20+4)[ 23 ] 
conversations: SoD:
conversations: human
conversations:  Jakey Boy 
  
  Attack with glowy black whip again.
  
    attack  - (1d20+2)[ 6 ] 
  No damage.
  Fort DC 15 or die.
  
  Done. Arg.
  
  Stats;  
   Spoiler 
  AC 19.
  HP; 9/12
  Position; G10
  Death Devotion; 1/10
  Sickened.
   
conversations: SoD:
conversations: human
conversations:  Sam Jones Jr. Turn 5 
  
  Actions:
  Full-round: Use Profane Agony on Jakey.  Make a Fort save DC 12 or take  (3d6)[ 11 ]  non-lethal damage.  Whether you save or not, you are sickened for 1 round.  Remember the -2 to saves from being sickened.
  
  End of turn.
  
  Stats:
   
   Spoiler 
  
  Location: H-12
  HP: 9/9
  AC: 20, FF: 18, Touch: 14
  
  Hatred: 8 rounds
  Rebuke Undead: 7 left
  
  Spells:
  Cure Minor Wounds 0/2
  Light 0/1
  Light of Lunia 1/2
  Domain: Doom 0/1
   
conversations: Master_Rahl22:
conversations: human
conversations:  Jakey Boy 
    fort  - (1d20+2)[ 6 ] 
  
  Bugger. That's me unconcious.
conversations: SoD:
conversations: human
conversations:  GG, the dice roller wasn't your friend today.
conversations: Master_Rahl22:
conversations: human
conversations:  No...the only decent roll was the first save. Damn, and I need the money for this build...
conversations: SoD:
conversations: human
conversations:  High Ref Sallera  
   Jakey's whip proves about as effective as a High Ref's, and Sam takes the victory. 
conversations: Sallera: