conversations: human
conversations:  You approach Gatstaf, a village right on the edge of the Ulvenwald, but not quite under the dark canopies of that tenebrous place. It is the last town before you reach your destination, the village of Ivenrode, the last place that the disappearances were known to occur. Your carriage rattles and bumps along the old, uneven road, and the sun hangs in the sky about a quarter way into it's descent. The carriage rolls to a stop a few minutes later, and as you disembark, you are met by a small, balding man. He nods to you and says, "Greetings, brave Cathars. I've been expecting you. I am Johannes, the mayor of Gatstaf. I was informed you would be passing through here on the way to Ivenrode? Considering how late it is, I would suggest staying here for the night. Ivenrode is several hours past here, and I can not promise you will arive before sunset. However, it is your choice, and if time is of the essence, I'll give you any aid I can before you depart."
  
   What Do You Do? 
conversations: Ionbound:
conversations: human
conversations:  "I am of a mind to press onward. You are correct that time is of the essence. As for aid, has any more information come to light as we traveled?"  Mikael said, straightening his clothes as he looked around at his compatriots.  "As well, any supplies you can spare would be appreciated, though we won't push for what you don't have." 
conversations: senrath:
conversations: human
conversations:  Seraph, who had been bringing up the rear of their caravan with his bow in hand glances at the setting sun from beneath his cloak and turns to Mikael,  "I wish to deal with whatever is terrorizing Ivenrode as much as the next person, but we won't be able to help them if we never make it there.  I grew up in these woods, the stories you've heard don't do the nightmares justice.  There's no need to take unnecessary risks before we even get there.  Besides, we'd be better prepared if we were well rested and refreshed rather than tired and worn out from constantly looking over our shoulders in paranoia the rest of the way there." 
conversations: Oseyerys:
conversations: human
conversations:  Galin nods at Seraph, before saying to Mikael,  "Time is indeed of the essence - but I feel we will make better time by resting here and setting out at daybreak, rather than setting out at night.  We save no time by being waylaid by wolves or the undying, or by being led onto a false path by geists."   Turning towards Johanes, he then asks,  "It is true, however, that we would benefit from any information you may have, or any supplies you can provide us - so long as you can afford to spare anything." 
conversations: BluesEclipse:
conversations: human
conversations:  Maral lifts his hands up, measuring the weight of the two options, armor gleaming and clinking.
   "The pro is that it would let us possibly work a night earlier, but the con is that to do so we must first arrive to work.  Foul things linger in the dark places, and it is our duty to fight them, but that said it must be measured by prudence.  To dash in tonight has too much risk for our band, and the mission overall, to be prudent, and may well be detrimental if we must treat injuries." 
conversations: Eshkigal:
conversations: human
conversations:  Slowly, von Rothentann's charger, a finely bred white horse covered by an equally white heraldic barding emblazoned with holy symbols of Avacyn and of the Rothentann family trot towards the front of their caravan, where it came to a halt and its master dismounted. In full plate armour, but with an open visor, Burchard approached the mayor with slow, firm steps.
  
  Removing his right gauntlet, he shook the man's hand with a firm grip.  "Well met, mayor Johannes. I am Burchard von Rothentann."  Even when on an important mission, there was no need to forego certain courtesies.  Especially  when on an important mission. For a moment, he considered introducing his companions as well, but it would only have shone unnecessary light on their choice to not introduce themselves, and well, it was their decision, after all.
  
  He had taken note of the other's discussion, and it seemed the majority of the others were of his opinion.
   "It is, moreover, rather unlikely arriving a night earlier would be of any use to us."  he observed calmly in response to Marals words.  "By necessity, the first step in our investigation will be to speak to the residents of Ivenrode. I highly doubt they will feel very cooperative if we interrupt their slumber." 
  
  Pressing on would be a tactically unsound decision, no matter how one looked at the issue. Burchard turned back towards Johannes.
   "We appreciate your offer, mayor." 
conversations: aberratio ictus:
conversations: human
conversations:  The mayor nods and smiles and says, "Ah...You'll be staying here for the night, then? I thought as much. There are rooms waiting for you at the Inn. Please, do go and get comfortable. It's the second building on the road, to the left." He then sighs and rubs his forehead, asking, "Do you need anything else?"
conversations: Ionbound:
conversations: human
conversations:  Burchard followed the mayor's directions with his eyes until he spotted the building Johannes had indicated, then nodded.
  
   "As my companions already mentioned in passing,..."  he began, slightly confused by the mayor's omission,  "... if you had the time for a word in private, we would be grateful about any information that might aid us in our investigation - especially your perspective on Ivenrode and its inhabitants." 
conversations: aberratio ictus:
conversations: human
conversations:  Mikael shrugged at the decision to stay the night. He certainly wasn't about to argue if everyone else was in agreement, and he certainly didn't mind the idea of getting one more night of rest.  "Are you well, sir mayor?"  He asked as the mayor sighed and rubbed his head, clear signs that the man was at the very least tired.
conversations: senrath:
conversations: human
conversations:  The mayor nods and says with a resigned sigh, "I'm fine. Just...You know how it is. Every day, there's another thing that needs dealing with. Wards failing, farmers being dragged out of their beds by werewolves, people vanishing into the woods...Everyday stuff, but it piles up. And the buck stops with me, I'm afraid. So everything that needs to be dealt with, I have to deal with."
conversations: Ionbound:
conversations: human
conversations:  "Get some rest mayor." , Seraph says to Johannes,  "We can find our way to the inn from here, if you need anything from us tonight don't hesitate to ask." 
conversations: Oseyerys: