conversations: human
conversations:  Hello, I'll be discussing things here with you guys, and I ask this is the place for questions that aren't "private", by private I mean "Can I slip poison into the kings drink?" or "Can I slit the wizards throat and take the gold?". Also, I'd like you guys to tell me on here how you think the adventure is going, and improvements I should make when I run this again with others.
conversations: ExtravagantEvil:
conversations: human
conversations:  Haha, found it! I'll be taking  Red  as my speaking colour.
conversations: mootoall:
conversations: human
conversations:  Sorry about the double post, but where am I on the map?
conversations: mootoall:
conversations: human
conversations:  Oh Quite, thank you.
conversations: ExtravagantEvil:
conversations: human
conversations:  I posted people locations in the IC section.
conversations: ExtravagantEvil:
conversations: human
conversations:  Thank you! Now just to wait for everyone else to get in the cave ... Though come to think of it, this scene is starting out looking like a random encounter. A centaur and hobgoblin in a cave, a big door leading to a dungeon, hmm ... perhaps this is just a setup for when the real PCs get here!
conversations: mootoall:
conversations: human
conversations:  haha😁ill be speaking  blue  and i wonder how hthe dwarf willl come in
conversations: monkman:
conversations: human
conversations:  Hopefully he comes in through the entrance, like everyone else has.
conversations: ExtravagantEvil:
conversations: human
conversations:  Sorry for not posting for a while haven't quite had much time to get on. I'll take  Dark Green for my speech. 
conversations: Mr.Christie:
conversations: human
conversations:  Mr.c i suggest that you arent really evil, kill the commoner beacuse i dont like him evil or i'm going to kill you in the name of good
  just to let you know😉
conversations: monkman:
conversations: human
conversations:  Well I'm not evil in the way that I would just kill someone for no reason what so ever but if I get enough of a reason to I will.
conversations: Mr.Christie:
conversations: human
conversations:  welll you can think of me as a restrain to you being to evil and vince versa for me
conversations: monkman:
conversations: human
conversations:  Intirel just wants some friends is all ...
conversations: mootoall:
conversations: human
conversations:  Extra mind putting the charcters here so we can easaly find them
conversations: monkman:
conversations: human
conversations:  I think I should take point. Darkvision out to 60 feet.
conversations: mootoall:
conversations: human
conversations:  Originally Posted by monkman 
   Extra mind putting the charcters here so we can easaly find them 
   
  
  That sounds wise, I think everyone should.
conversations: ExtravagantEvil:
conversations: human
conversations:  http://www.myth-weavers.com/sheetvie...sheetid=234129  = harold
  
   http://www.myth-weavers.com/sheetvie...sheetid=233843  = lucien
  
   http://www.myth-weavers.com/sheetvie...sheetid=234223  = bolin
  
   http://www.myth-weavers.com/sheetvie...sheetid=234345  = intirel
conversations: monkman:
conversations: human
conversations:  A hearty thanks for this easy access for everyone.
conversations: ExtravagantEvil:
conversations: human
conversations:  Wow... I did not expect your reactions to this, I thought I had damned good adventurer bait "monsters and treasure".
conversations: ExtravagantEvil:
conversations: human
conversations:  dont worry we still we go, it just killing all the guard and were lv 1, it semms like there strong
conversations: monkman:
conversations: human
conversations:  Wow, I mistyped the journal entry, and now this happens, interesting...
conversations: ExtravagantEvil:
conversations: human
conversations:  well who care, you made a mistaque, the guard could of been lv 0 😛
conversations: monkman:
conversations: human
conversations:  Oh no, not that, something else. You'll see 😏
conversations: ExtravagantEvil:
conversations: human
conversations:  Originally Posted by ExtravagantEvil 
   Wow... I did not expect your reactions to this, I thought I had damned good adventurer bait "monsters and treasure". 
   
  
    Well, it's great adventurer bait, but not lonely, traumatized centaur bait.
conversations: mootoall:
conversations: human
conversations:  you shouldnt put the dwarf out in front, he's a cloister cleric, he focuses on casting
conversations: monkman:
conversations: human
conversations:  I'll take his place, no problem.
conversations: mootoall:
conversations: human
conversations:  Sorry for being so non-responsive lately just haven't had that much time to get on for a while.
conversations: Mr.Christie:
conversations: human
conversations:  just say you catch up with us and we can continue
conversations: monkman:
conversations: human
conversations:  Oh and My commonly prepared spells are
  
  0th level- Light, detect magic, create water
  
  1st level- lesser vigor x2
  
  domain spell- detect secret doors
conversations: Mr.Christie:
conversations: human
conversations:  no cure lgiht wounds?
conversations: monkman:
conversations: human
conversations:  Lesser Vigor gives fast healing for 10+1/level rounds which in the end will be 11 hp healed outside of combat, compared to the 1d8+1/level which is 2-9 hp healed. so at this point I feel lesser vigor is better.
conversations: Mr.Christie:
conversations: human
conversations:  ok, i forgot what it did, sorry☹️
conversations: monkman:
conversations: human
conversations:  its ok lesser vigor isn't core so it's a little harder to remember.
conversations: Mr.Christie:
conversations: human
conversations:  I did not expect you guys to get a surprise round, +1 to moot for being the one person to put ranks in Spot. Now you guys have an awesome advantage 🙂. Good luck!
conversations: ExtravagantEvil:
conversations: human
conversations:  Haha, it was one of the centaur's few class skills. And initiative here:  (1d20+3)[ 10 ]  I think my dex is a +3, not sure though. Most of my gaming is actually done sans sheet because I'm on my phone ...
conversations: mootoall:
conversations: human
conversations:  extra i think that you should roll initative for evirone, makes it faster
conversations: monkman:
conversations: human
conversations:  That's a plan too! Though Goken still hasn't made his surprise round move. Edit: Also, is it just me being incorrect, or did the cloistered cleric just move closer to the giant evil bat creature?
conversations: mootoall:
conversations: human
conversations:  he did,lets hope he makes the lsiten save, if not i call dibs on his stuff😉
conversations: monkman:
conversations: human
conversations:  Haha, it'd be awfully ... interesting if this monster can oneshot him ... does anyone have knowledge dungeoneering or nature to identify the guy?
conversations: mootoall:
conversations: human
conversations:  I don't think anyone does, but yes, if he dies you can take the Clerics gear, and I can write up a DMPC to supplement the loss of our cleric
conversations: ExtravagantEvil:
conversations: human
conversations:  Or Mr. Christie can just roll up a new character ... maybe an archivist. But we're getting ahead of ourselves I think, lol.
conversations: mootoall:
conversations: human
conversations:  Sorry for such short notice, but I'm leaving tomorrow for a few days and I don't know how much I could post during that time.
conversations: Mr.Christie:
conversations: human
conversations:  Right in the start of combat, joy... well, you are last in initiative order, so I suppose we can leave it at that.
conversations: ExtravagantEvil:
conversations: human
conversations:  That is, if we don't beat it down in the first round 😉
conversations: mootoall:
conversations: human
conversations:  You'll see that may be more irksome than planned, for there is the wall of 8 bats to deal with, whom are mildly more combat ready then the ones in the Monster Manual!
conversations: ExtravagantEvil:
conversations: human
conversations:  Oooh. Is it a swarm, or just some bats? If it's a swarm, I hope someone brought some alchemist's fire ...
conversations: mootoall:
conversations: human
conversations:  Did I still get to hit the big 'un?
conversations: goken04:
conversations: human
conversations:  I think there are rules that say that reach weapons can reach through enemy squares ... Not sure though. And bats the size of housecats are the stuff of my nightmares, by the way.
conversations: mootoall:
conversations: human
conversations:  Too be honest, I just buffed the normal Cr 1/10 bat to make it slightly more deadly to serve as floating pieces of XP 😁.
  
  Also, remember how I mentioned Sanity before... 😁, I'll be using that behind screen for our giant hell bat, and his 8 giant rat wing lackeys 😁. It will be behind the screen, because really knows how close they are to snap 😛. *Thundering bass*  You have been warned 
conversations: ExtravagantEvil:
conversations: human
conversations:  Originally Posted by ExtravagantEvil 
   Too be honest, I just buffed the normal Cr 1/10 bat to make it slightly more deadly to serve as floating pieces of XP 😁.
  
  Also, remember how I mentioned Sanity before... 😁, I'll be using that behind screen for our giant hell bat, and his 8 giant rat wing lackeys 😁. It will be behind the screen, because really knows how close they are to snap 😛. *Thundering bass*  You have been warned  
   
  
  😦 We can drive our enemies insane? We're that good? Sweet! 😁
conversations: mootoall:
conversations: human
conversations:  heh, actually, I meant it for you guys, getting a possible sanity issue from encountering giant bats 😁. I did the rolls and you guys came out fine anyways, but later on in the campaign you see a mild amount of crazy stuff, so expect one of you to gain a minor mental issue after a while 😁.
conversations: ExtravagantEvil:
conversations: human
conversations:  Back from vacation so I'm ready to post again.
conversations: Mr.Christie:
conversations: human
conversations:  I give a hearty Mazel Tov, let the game continue!
  
  and sorry about not updating the battle map untill tommorow, I lack the computer with the map on it 😩.
conversations: ExtravagantEvil:
conversations: human
conversations:  Whose turn is it? Goken, right? Or Monkman?
conversations: mootoall:
conversations: human
conversations:  nice new avatar and i think that its goken
conversations: monkman:
conversations: human
conversations:  what would be more effictive axe or torch?
conversations: monkman:
conversations: human
conversations:  Thanks monkman for the compliment
  
  And which enemy are you talking about?
  technically an Axe is a better weapon,
  or a Torch could be an improvised Flaming Club (though very likely to break or go out).
conversations: ExtravagantEvil:
conversations: human
conversations:  Oy with the fumbles. Good thing I had already said I was attacking the bats with the armor spikes!
conversations: goken04:
conversations: human
conversations:  Huh. So the current ratio is Crits: 1 Fumbles: 2. Not looking up for us ...
conversations: mootoall:
conversations: human
conversations:  isnt it the bats turn? if not do the person who didnt do an action turn and then the bats
conversations: monkman:
conversations: human
conversations:  The bats took their turn, they moved. It's now Mr. C's turn.
conversations: mootoall:
conversations: human
conversations:  @DM do it, its been more than a day i think
conversations: monkman:
conversations: human
conversations:  sorry for double posting but if i get another one with my shield,  bogrim will kill himself
conversations: monkman:
conversations: human
conversations:  Would the cleric like to, oh, I dunno, cast a spell? It seems as if that would be a nice thing for him to do ...
conversations: mootoall:
conversations: human
conversations:  No since wasting spells on bats, but holy s*** the bats are gonna kill us, if the dice have their say.
conversations: goken04:
conversations: human
conversations:  Well, I suppose you're right. Though that big bat could potentially have been a bit of a threat. The little ones, however ... lemme check if I took Rapid Shot ...
conversations: mootoall:
conversations: human
conversations:  Hmm, does the hammer hitting the stalactite knock it loose, destabilizing the structural integrity of the cave and causing the roof to collapse on our heads?
conversations: mootoall:
conversations: human
conversations:  Right now there isn't many spells I can use and the ones prepared aren't the best for combat.
conversations: Mr.Christie:
conversations: human
conversations:  Originally Posted by mootoall 
   Hmm, does the hammer hitting the stalactite knock it loose, destabilizing the structural integrity of the cave and causing the roof to collapse on our heads? 
   
  
  Oh god no, its not that strong, it kind of flew out of the fingers, clever though, I give you that.
conversations: ExtravagantEvil: