conversations: human
conversations:  "The man who won't kill, Issac faces against Thrace next. This fight shall be fun.
  
  Take your places so that the Games may begin." 
   
   Spoiler 
  
  
  Okay you may both read any spoiler not addressed to the other person.
  
  The map is located  here.   Also note either of you can update it, so please do.
  
  Issac may start in any of the blue spaces. Please detail which space you choice to start in.
  
  Thrace starts in any of the red. Once again please say which space you start in.
  
  Anything you do that the other may see, please post in the open. Anything you do that they can't see, please put in a spoiler. If you do something that allows a skill check to see, please put the needed DC. If you use an ability that requires a save, please put the DC. Also you may leave the DC's in a spoiler, if you wish. Thank you.
  
  Now each of you are still considered flatfooted, and you may each roll for initiative. Good luck to each of you.
   
conversations: mrcarter11:
conversations: human
conversations:  (The PM didn't pop up on my screen and I just checked the Inbox.)
  
  Initiative (1d20+1)[ 15 ] 
  
  Map updated with my position.
  
  Issac stands proud and stern near the back of the arena. He holds his guisarme in two hands and has his feet dug into the ground. He's wearing a suit of fullplate with a pair of gauntlets, one covered with chains the other with spikes. You can see a fierce determination in his eyes.
  
  "Surrender now and save yourself the shame of defeat."
  
  Stack only:
   
   Spoiler 
  If you're evil you'll feel me radiating an aura of debuff, -2 to attack rolls and saves.
   
conversations: Lord Ruby34:
conversations: human
conversations:  A strange warrior steps into the ring, hunched over, wearing shining chain. His arms bear wicked spikes and from his sides protrude ghostly blue extra arms ending in deadly claws. He says nothing, but bears a savage grin.
  
  initiative  (1d20+2)[ 4 ] 
  
  (map updated)
conversations: stack:
conversations: human
conversations:  Issac reaches down and plucks a potion off his belt and gulps it down. He starts to grow larger, expanding to fill a larger area.
  
  DM only:
   
   Spoiler 
  I take up four squares now, right? Anyway this is assuming I could get the potion, if I can't I'll cast Bull's strength instead.
   
  
  
  Your move
conversations: Lord Ruby34:
conversations: human
conversations:  Thrace's eyes widen momentarily at his foes sudden growth. He ignores this new development and charges in a headlong rush, throwing himself into the armored man with reckless abandon.
  
  (movement shown)
  attack  (1d20+10)[ 2 ](12) 
  damage  (1d6+5)[ 11 ] 
  
  DM 
   Spoiler 
  +2 attack from charge, AC 15 for 1 round, HP 39
   
  
  
  ALL 
   Spoiler 
  Using the rollv function, so it shows the base roll, then add the bonus. It makes it easier to see critical, especially if you have a wide threat range.
   
conversations: stack:
conversations: human
conversations:  OOC (All):
   
   Spoiler 
  I get an AoO from your charge. Actually I believe I get two. One for the reach weapon and one for passing that and getting into gauntlet range. I'm not sure about the second though, anyway I don't get two a round.
   
  
  
  Issac swings for the legs of the man rushing him, trying to bring him to his knees.
  
  Attack:
   
   Spoiler 
   (1d20+10)[ 23 ]  vs. touch
   (1d20+11)[ 14 ]  Opposed Str. Check
   (1d20+10)[ 21 ]  vs. Prone AC
   (2d6+4)[ 13 ]  Damage if I hit
   
conversations: Lord Ruby34:
conversations: human
conversations:  opposed strength check:  (1d20+5)[ 8 ] 
  
  OOC (all) 
   Spoiler 
  does that conclude your turn, or will your actions be different if the trip fails. Was the trip your AOO?
   
  
  
  and he's prone. This is how Ulric died, too. I hate trippers.
  
  What happens to my earlier attack roll (which almost certainly missed anyway)?
conversations: stack:
conversations: human
conversations:  That was my AoO.
  
  Can you do anything else?
  
  EDIT: Your attack roll doesn't even get a chance to take effect.
  
  EDIT 2: I updated the map to show where you are after being tripped.
conversations: Lord Ruby34:
conversations: human
conversations:  I think cursing and nasty looks will conclude my turn.
conversations: stack:
conversations: human
conversations:  OOC:Oh, that works rather well for me.
  
  Issac moves to the right letting Thrace take his feet. He prays for a second before addressing the man on the ground. "Get up or surrender. This is your last chance.
  
  OOC: All damage from this point forward will be nonlethal.
  
  Unreadable:
   
   Spoiler 
  Cast Bull's Strength.
   
  
  
  EDIT: Your move.
conversations: Lord Ruby34:
conversations: human
conversations:  Thrace steps back and draws his bow, notching an arrow, drawing, and loosing in one practiced motion.
  
  attack  (1d20+4)[ 2 ](6) 
  damage  (1d8+4)[ 6 ] 
  
  Ed - Yeah, he wants to lose.
conversations: stack:
conversations: human
conversations:  Issac dodges the arrow easily. "You've made your choice then." With a roaring prayer on his lips Issac runs forward. His weapon seems to shine with pure holy might as it comes toward you, bearing judgement. He slams his guisarme into Thrace's chest, hoping to end the fight with only one more blow.
  
  Attack and OOC:
   
   Spoiler 
  I'm about 90 % sure I can charge here as I can reach you by moving in a straight line. I'm also using Smite Evil. It'll affect you if you are of an Evil alignment or have ever harmed an innocent. I'd count Dorte's sob story as marking her as an innocent, so that's why I'm attempting it.
  
   (1d20+17)[ 25 ]  Three from Smite, Doesn't miss on a one. Doesn't miss affect is from Smite
   (4d6+34)[ 39 ]  Twenty of the damage is from Smite. Penetrates all DR, that's from Smite too.
  This is nonlethal.
  
  If you're hit you need to make two Will Saves DC 15.
  1: To avoid becoming Shaken
  2: To avoid becoming Dazed: Staggered even if you make the save.
  
  These are from Smite Evil.
   
  
  
  Unreadable:
   
   Spoiler 
  I cast Rhino's Rush and move back to my starting position, this is the closest space I can hit him from so I believe I have to move here.
   
  
  
  EDIT: Your move if you're still standing.
conversations: Lord Ruby34:
conversations: human
conversations:  DM 
   Spoiler 
  Thrace is not evil. I need judgement on the "ever harmed an innocent" as that seems painfully vague. I'm gong to assume that anyone fighting in an arena ceases to be innocent when they attack for purposes of this battle.
   
  
  
  Thrace retreats farther from his over-sized foe, finally turning and loosing another shaft.
  
  Attack  (1d20+5)[ 25 ] 
  damage  (1d8+4)[ 11 ] 
conversations: stack:
conversations: human
conversations:  critical confirm  (1d20+5)[ 10 ] 
  critical damage  (2d8+8)[ 19 ] 
conversations: stack:
conversations: human
conversations:  Did my attack hit or not? I'd like confirmation before I make my next move.
conversations: Lord Ruby34:
conversations: human
conversations:  (Oops)
  
  Thrace is staggered by the blow and bleeding heavily, but still on his feet.
conversations: stack:
conversations: human
conversations:  Did you not need to roll the saves? Your character was acting rather evil earlier, so I made an assumption on your alignment.
  
  EDIT: And you would provoke an AoO when you left my threatened area if you made that move.
conversations: Lord Ruby34:
conversations: human
conversations:  No need for saves. Roll your AOO if you are taking it.
conversations: stack:
conversations: human
conversations:  ... If you insist.
  
  Issac slams his weapon into his foe's legs as he tries to move away.
  
  Attack:
   
   Spoiler 
  Smite Bonus not included:
   (1d20+12)[ 31 ]  Trip touch attack
   (1d20+13)[ 20 ]  Str. Check
   (1d20+12)[ 15 ]  vs. Prone AC
   (1d20+7)[ 10 ]  Damage
  
  If you're tripped you can't fire your bow.
   
conversations: Lord Ruby34:
conversations: human
conversations:  Oops that last one should be 2d6+7, not 1d20+7. I rolled a three though, so if you'd like I'll just use that for my damage.
conversations: Lord Ruby34:
conversations: human
conversations:  (1d20+5)[ 17 ]  str check
  
  Thrace falls again, the following blow sending him spiraling into blackness.
conversations: stack:
conversations: human
conversations:  Issac flourished his guisarme and let the potion run out.
  
  "There is no shame in defeat by a superior combatant. If I had not seen you fight before you might have won." With that Issac left the arena.
conversations: Lord Ruby34: