conversations: human
conversations:  Well, here it is, any discussion and dice rolls should be held here; I don't want to see stuff like spoilers and all that in the IC. Anything out of character, at all, goes here.
conversations: Gorgondantess:
conversations: human
conversations:  I hope I'm not being too presumptuous by assuming that there's a lot of chairs in the library/study where we're located? 😛
  
  Also, I'm likin' the music.  Really sets the mood.
conversations: AtS:
conversations: human
conversations:  Roll spot hidden &amp; idea.
conversations: Gorgondantess:
conversations: human
conversations:  Spot hidden  (1d100)[ 30 ]  Success 50%
  Idea  (1d100)[ 46 ]  Success 75%
conversations: Savannah:
conversations: human
conversations:  Spot Hidden (Skill Level: 40) =  (1d100)[ 96 ] 
  Idea (Skill Level: 70) =  (1d100)[ 32 ] 
conversations: AtS:
conversations: human
conversations:  So, are we waiting to see the results of our skill checks before we post our response to the latest revelation?
conversations: AtS:
conversations: human
conversations:  That was my plan.  What he sees/guesses could affect how Riley reacts.
conversations: Savannah:
conversations: human
conversations:  That's the thing with Cthulhu, it's the one time where actually Spotting something can kill you 😁
  
  Spot  (1d100)[ 23 ]  Success 50%
  Idea  (1d100)[ 70 ]  Success 60%
conversations: AngelOmnipotent:
conversations: human
conversations:  Heyyy, c'mon guys.  Things were just getting interesting!
conversations: AtS:
conversations: human
conversations:  Originally Posted by AtS 
   Heyyy, c'mon guys.  Things were just getting interesting! 
   
  
  Expect an update tomorrow. I'll be updating no more than once a day, likely, especially if it's big updates. And this next one is going to be big.
conversations: Gorgondantess:
conversations: human
conversations:  None of you would happen to have a source of light on you, would you?😏
conversations: Gorgondantess:
conversations: human
conversations:  Dang it!  I knew there was something a cop needed that I was forgetting to list.
  
  Also, what would I be rolling to break up a scuffle?  (I'm quite sure that he's about to touch something he'd rather not, but what else would he do?)
conversations: Savannah:
conversations: human
conversations:  Roll strength.
conversations: Gorgondantess:
conversations: human
conversations:  (1d100)[ 29 ]  Strength of 14
  
  (I cannot find my book to determine if there's anything else I need to do beyond rolling.  Let me know if I'm forgetting something.)
conversations: Savannah:
conversations: human
conversations:  I'm trying to get Greg to find the light switch in the dark.  I have no clue what kind of check that would be, besides, perhaps, luck?
conversations: AtS:
conversations: human
conversations:  Originally Posted by AtS 
   I'm trying to get Greg to find the light switch in the dark.  I have no clue what kind of check that would be, besides, perhaps, luck? 
   
  
  That would be called a wasted action. The house doesn't have electricity.
conversations: Gorgondantess:
conversations: human
conversations:  Originally Posted by Gorgondantess 
   That would be called a wasted action. The house doesn't have electricity. 
   
  
  Ah.  In that case, Greg's going to scramble for the light, and when he realizes that there aren't any, he's going to demand that Saldoss explain what's going on.
conversations: AtS:
conversations: human
conversations:  In the end, you'll often find you'll do a lot better if you follow the 'don'ts' given in the song in my first post... well, at least you'll survive a lot longer.😏
  See, AtS is the smart one, staying out of the conflict... though actually seeing things in this game is generally a bad move, so I suppose he's not so smart.😛
  In the end, though, don't mess with something that you can't see.
  
  Anyways, I'm not going to count the wound as damage, but you'll take penalties to anything that requires your right hand.
conversations: Gorgondantess:
conversations: human
conversations:  Originally Posted by Savannah 
   (I'm quite sure that he's about to touch something he'd rather not, but what else would he do?) 
   
  
  I was right 😛
  
  Yes, I'm aware that what Riley did was incredibly stupid in CoC, but he's a young, fairly idealistic policeman.  He's not stupid, but right now he assumes that everything's normal.  That won't last long.
conversations: Savannah:
conversations: human
conversations:  Listen at the door  (1d100)[ 44 ]  50% success
  
  Listen in hall  (1d100)[ 10 ]  50% success
  Spot Hidded in hall  (1d100)[ 18 ]  50% success
conversations: Savannah:
conversations: human
conversations:  Originally Posted by Savannah 
   Listen at the door [roll0] 50% success
  
  Listen in hall [roll1] 50% success
  Spot Hidded in hall [roll2] 50% success 
   
  
  Looks like Reily was Mr. Eagle Eyes/Ears. 😁
conversations: AtS:
conversations: human
conversations:  I'll update this evening. And if Mr. Lexington Steele does not begin to act soon, he's going to begin taking sanity damage.
conversations: Gorgondantess:
conversations: human
conversations:  Did you PM AngelOmnipotent?
  
  EDIT: Never mind, it seems like she hasn't logged in since the last time she posted here. 😦
conversations: AtS:
conversations: human
conversations:  Please, get on my back if I'm not posting. I'm a busy person, and sometimes I forget about these things.😳
conversations: Gorgondantess:
conversations: human
conversations:  Um, about the "Location" under your avatar.  I could have sworn there was a "y" on the end before 🤨  If not, 😦
conversations: Savannah:
conversations: human
conversations:  Originally Posted by Savannah 
   Um, about the "Location" under your avatar.  I could have sworn there was a "y" on the end before 🤨  If not, 😦 
   
  
  Nope. Never. I can assure you, I do not reside in a human colon.😁
conversations: Gorgondantess:
conversations: human
conversations:  Hey, this game moves at pretty much the perfect pace for me.  I mean, I could keep up with if it were to increase in speed, but like this, it's just fun, not hectic. 😉
conversations: AtS:
conversations: human
conversations:  Gorgondantess, could we get an update sometime soon?
  
  I'd like to keep playing this, if we can all manage it.
conversations: AtS: