conversations: human
conversations:  A wide fieldof shattered weapons, barrow mounds, and mass graves surroinds rhe city of Thronshire, a vast plain known as the Cairn lands.Rising from the war-torn earth like the grasping arms of the dead are countless siege castles, towers, and fortresses, constructed over the millenia by would be Warlords, who tried to take the great city and inevitably failed. Like forgotten monuments to failed conquerors,the siege castles of throneshire beckon the brave, the fearless and the foolish with the promise of adventure and untold treasures ever ready to create heroes or... to entomb the fallen.
   
   You are in thronshire, the mighty city at the edge of the world, and you've always longed to explore one ofthe countless ruins of failed conquerors that litter the plains outside the city's walls.
  You've heard rumors that one of the sealed siege castles has been laid open by minor earthquake. World on the street is that no one has yet entered the tower, which folks are calling the"falle fortress". What better way to star a life of excitement and adventure than by exploring its long-abandoned, dusty halls and perhaps claiming its ancient treasures?  
  
  You guys, are contacted by Dragelyc an wealthy elven collector, that hired you to collect any historical or valuable artifacts that might still be  within the ruined tower, asareward he's offering you 250gp  to each one, upon your return.
  
  You began your jorney early at dawn, the fortress its only  a few hours from the city walls, you calculate that you are approximately 1 hour away.
conversations: StormBorn:
conversations: human
conversations:  Ithillian 
  
  Ithillian's hood covers most of his face as he walks briskly to the falle fortress.   " So he wants historical artifacts, I suppose we can keep the rest?  Where do we draw the line? "
conversations: Smileybastard:
conversations: human
conversations:  Astrid maintains a brisk pace as the group follows the faintly-worn trail, doing her best to keep up with Horsbain and Ithillian's long strides.  The early morning air still holds a little of the night's chill, and she draws her cloak nearer to keep from shivering.
   "My dear Ithillian,"  she says with a sarcastic chuckle,  "already thinking of how to scam the poor guy and we haven't even made it to the ruins yet?  For  shame,  sir!"   She grins and laughs heartily from beneath her hood.   "Eh, I say we wait and see what we find--might not be anything worth selling anyway." 
conversations: Amaril:
conversations: human
conversations:  Ithillian 
  
  The half-elf grins.  " Scam?  Not my thing really, but you have to admit his instructions were a bit on the vague side.  Things historical are often heavy and ... well, I was just thinking it over is all. "
conversations: Smileybastard:
conversations: human
conversations:  As time passes and conversation makes the road easier..you aproach to your destination, after exiting the woods you find a clear and you see what you have being looking for.
   The ruined siege castle now being called the fallen fortress rises out of the churned earth of the cairnlands. No doors or windowsmar the otherwise smooth expanse of the tower's walls. Thetower is quatrefoilin plan; itseastern wing has largely collapsed, exposing the interior floors to the open air. Only the topmost level seems whole, though its eastern portion hangs precariously over the mountain of rubble left by the collapse. At ground level, the rubble frames a gaping hole in the side of the building that provides acess to the tower's darkened interior 
  
  The fortress its about 100ft away, what are you guys gonna do?
conversations: StormBorn:
conversations: human
conversations:  Ithillian 
  
  Ithillian continues to walk towards the ruins, examining the tower and the surrounding area as he approaches.  "Well I think entry won't be a problem.  It will be nice to be out of the sun."
  
   
   Spoiler: Crunch 
  Perception  (1d20+8)[ 24 ] 
   
conversations: Smileybastard:
conversations: human
conversations:  Darok
  HP 11 AC 16 
  
  Darok has been silent, walking briskly for a dwarf near the others, his pipe in his mouth. These lands seem strange to his dwarven soul. How could these people leave so many machines lying around? Unthinkable. Inwardly shaking his head, he briefly offers his rumpling laugh when the jesting between his newfound companions becomes poignant.
  
  Strange ways indeed.
  
  The fortress however was something else. Nice stonework, for Ne-khuzd at least. They were there.
  
   "It will be even nicer to be under some good solid stone, even if it is in this state, Master Ithilian. And our way is clear indeed." 
  
  He carefully puts out his pipe and scans the surroundings out of habit. Once a guard...
  
   
   Spoiler 
  Perception  (1d20+7)[ 27 ] 
   
conversations: ProudGrognard:
conversations: human
conversations:  Horsbain 
   Horbain had been dreaming about the slums last night which puzzled him. It had been so long ago and he rarely thought about it these days. 
  
  He looked at his companions, nodding and giving short answers when spoken to. He was only too aware that his companions were blessed with better mental faculties and shy to reveal his deficits.
  
  Still they were good people. Certainly better than the ones in the past. No one had tried to take advantage of him or had said anything disparaging about him being a half-orc.
  
  He scans the scenery. Trying to spot any threat. Or signs of any other adventuring parties.
  He will point with his halberd and alert his companions to anything he spots.
   
   Spoiler: Rolls 
  
   Perception  (1d20-1)[ 19 ] 
   Survivial  (1d20-1)[ 9 ] 
   
  ]
conversations: runehawk:
conversations: human
conversations:  As you aproach the tower, you guys notice huge foot prints! and with those fantastic Perception checks you notice a huge wolf Lurking by the Sqvares filled, with rubble.
  
  Please roll for init in the OCC
conversations: StormBorn:
conversations: human
conversations:  Horsbain 
  
  Hors readies his halberd point end towards the wolf and takes a defensive stance.
  
  He does not attack the wolf unless he or his party members are threatened.
conversations: runehawk:
conversations: human
conversations:  Ithillian 
  
  Ithillian draws is rapier and whip and move to the left of Horsbain.  " A very large doggy. "  He looks around for something to hide himself behind himself.
  
   
   Spoiler: Crunch 
  Perception  (1d20+8)[ 15 ] 
  Stealth  (1d20+8)[ 23 ]  if there is something to hide behind.
   
conversations: Smileybastard:
conversations: human
conversations:  Astrid frowns concernedly at her companions' drawn weapons.   "Let's not bother her if we can avoid it, guys"  she cautions, keeping her voice low.   "I'd imagine we can just walk on past if we give her a wide berth."   Just in case, however, she concentrates for a moment and calls up the power, holding a portion of it ready to distract the wolf if it looks about to attack.
  
   
   Spoiler: Crunch 
  On Astrid's turn, readying an action to cast  flare  on the wolf if it moves within 10 feet of any party member.
   
conversations: Amaril:
conversations: human
conversations:  Ithillian 
  
  " I have no desire to kill the beast.  I am just concerned that it may not feel the same way. "
conversations: Smileybastard:
conversations: human
conversations:  Darok
  HP 11 AC 16 AB+4 
  
  Darok looks wearily at the beast, hefting his axe to readiness. He has very few experiences with wolves, especially ones almost his size.
   
  "If you are sure the wolf will also give us a wide birth, I have no problem leaving it at peace. But I doubt it will go that way..." 
   
   Spoiler 
  
  Reading an action for Touch of Good +1 atk to himself. Next action, power attack.
   
conversations: ProudGrognard:
conversations: human
conversations:  Astrid furrowed her brow in thought, trying to remember what little she knew about the wildlife around Throneshire.   "I... think  they only attack people when they're starving or threatened?  Anyway, I'm just concerned we shouldn't waste energy before we get inside, since we don't know what's gonna be in there..." 
   
   Spoiler: Crunch 
  Knowledge (Nature) check to remember relevant information:
  
   (1d20+2)[ 13 ] 
   
conversations: Amaril:
conversations: human
conversations:  Ithillian 
  
  Ithillian smiles at Astrid.  " Then lets head inside and give it as wide a birth as possible.  If it attacks we will respond accordingly. "  He begins to head towards the tower giving a wide birth to the large wolf.
conversations: Smileybastard: