conversations: human
conversations:  Arena Tournament, Round 104:  Veri  vs.  Oskar    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Veri  - Sallera
   Oskar  - Rahas
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  Initiative -  (1d20-6)[ -5 ] 
  
  No purchases
conversations: Rahas:
conversations: human
conversations:  Init:  (1d20-4)[ 11 ] 
  
  No purchases here either.
conversations: Sallera:
conversations: human
conversations:  Veri, Round 1 
  
  Refs/LoS: 
   Spoiler 
  Starting in N25, holding 5 javelins in one hand.
  Move: Open door.
  Standard: Manifest Precognition.
  5ft step to N24.
   
  
  
  Stats: 
   Spoiler 
  HP 15/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 100 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
conversations: Sallera:
conversations: human
conversations:  Oskar Round 1 
  
  Ref/LOS
   
   Spoiler 
  Start in M-2 with both hands on my Waraxe.
  Move Action to open the door on M-3
  Standard action downgraded to move, move to M-8
  Swift action - Activate Punishing Stance
   
  
  
  
  Turn done.
  
  Stats
   
   Spoiler 
  Loc M-8
  HP 15/15
  AC 12/12/8 (Reg/flat/touch)
   
conversations: Rahas:
conversations: human
conversations:  Veri, Round 2 
  
  Refs/LoS: 
   Spoiler 
  Double move to N21+15.
   
  
  
  Stats: 
   Spoiler 
  HP 15/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 99 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  LoS established when Veri enters N23+5. Veri is holding 5 javelins. Oskar is in M8, holding waraxe twohanded
conversations: TheFallenOne:
conversations: human
conversations:  Continue movement to N21+15.
  
  Stats: 
   Spoiler 
  HP 15/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 99 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Just my luck to fight a flyer when I have no easy way of countering you, well lets see how this match goes.
  
   Oskar Round 2 
  
  Move action to L-10
  Standard - Ready action  
   Spoiler 
  To move if Veri gets within 15 feet of me.
   
  
  
  Turn done.
  
  Stats 
   Spoiler 
  Loc L-10
  HP 15/15
  AC 12/12/8 (Reg/flat/touch)
   
conversations: Rahas:
conversations: human
conversations:  Aye, it occured to me a little late that I should have reminded you to buy a ranged weapon. &lt;&lt;;;
  
   Veri, Round 3 
  
  Double move to R19+20.
  
  Stats: 
   Spoiler 
  HP 15/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 98 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  I didn't know you could get flight at level 1, so never thought about that when building this guy.
  
   Oskar Round 3 
  
  Move Action to H-13
  Swift - Activate Law Devotion to AC
  
  Stats
  
   
   Spoiler 
  Loc H-13
  HP 15/15
  AC 15/15/11 (Reg/flat/touch)
  
  Law Devotion 10/10
   
conversations: Rahas:
conversations: human
conversations:  There are a few ways to get it, but it's not the only reason; there's climbing and teleportation as well, and characters with higher speed.  You always want at least one ranged option.
  
   Veri, Round 4 
  
  Standard: Ready action: 
   Spoiler 
  Throw javelin if Oskar is in Los, within 55ft, and without cover.
   
  
  
  Stats: 
   Spoiler 
  HP 15/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 97 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  That is true, was going to use first round win gold to get a composite bow of some kind.
  
   Oskar Round 4 
  
  Move action to K-16
  
  Turn done.
  Stats  
   Spoiler 
  Loc K-16
  HP 15/15
  AC 15/15/11 (Reg/flat/touch)
  
  Law Devotion 9/10
   
conversations: Rahas:
conversations: human
conversations:  Veri, Round 5 
  
  Move: Fly to O17+10.
  Free: Swap one javelin to other hand.
  Standard: Throw javelin.
  Attack:  (1d20+2)[ 20 ] 
  Damage:  (1d6+2)[ 3 ] 
  
  Stats: 
   Spoiler 
  HP 15/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 96 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Oskar Round 5 
  
  
  Free: Shift Waraxe to one-hand
  Free: Shift Law devotion to Attack
  
  Move Action: Pick up the javelin that was just thrown at me
  Standard Action: Throw the javelin at Veri
   To Hit -  (1d20+2)[ 11 ] 
   Damage -  (1d6+4)[ 9 ] 
  
  Free: Shift Law Devotion to AC
  Swift action: change stance to nothing
  
  
  Stats
   
   Spoiler 
  Loc K-16
  HP 12/15
  AC 17/17/13 (Reg/flat/touch)
  
  Law Devotion 8/10
   
conversations: Rahas:
conversations: human
conversations:  Tennis time! ^^  ...except with pointy implements of death, but, you know, whatever works.
  
   Veri, Round 6 
  
  Move: Pick up the javelin.
  Standard: Throw it back.
  Attack:  (1d20+3)[ 6 ] 
  Damage:  (1d6+2)[ 8 ] 
  
  Stats: 
   Spoiler 
  HP 15/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 95 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  This should be a fun game of tennis.
  
   Oskar Round 6 
  
  Free: Law Devotion to Attack
  Move action: Grab the javelin
  Standard action: Throw it back
  To hit -  (1d20+2)[ 19 ] 
  Damage -  (1d6+4)[ 5 ] 
  
  
  Turn done
  
  Stats
   
   Spoiler 
  Loc K-16
  HP 12/15
  AC 14/14/10 (Reg/flat/touch)
  
  Law Devotion 7/10
   
conversations: Rahas:
conversations: human
conversations:  Veri, Round 7 
  
  "Ow... uh, give me a minute here."
  Standard: Cast Cure Minor Wounds, healing for 4.
  Move: Pick up the javelin.
  
  Stats: 
   Spoiler 
  HP 14/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 95 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
   Cure Minor Wounds 
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  I'm laughing so hard right now with Veri calling a pause to the tennis and Oskar unable to do much about it, lacking a 'ball' 😁
conversations: TheFallenOne:
conversations: human
conversations:  Oskar Round 7 
  
  "No problem, I have time."
  
  Swift action: Recover manuevers
  Standard action: Harmless flourish with my waraxe
  
  Turn done.
  Stats 
   Spoiler 
  Loc K-16
  HP 12/15
  AC 14/14/10 (Reg/flat/touch)
  
  Law Devotion 6/10
   
conversations: Rahas:
conversations: human
conversations:  You won't heal any damage if you don't have any maneuvers expended, if that's what you're trying.
  
   Veri, Round 8 
  
  Standard: Throw the javelin back.
  Attack:  (1d20+2)[ 11 ] 
  Damage:  (1d6+2)[ 6 ] 
  
  Stats: 
   Spoiler 
  HP 14/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 94 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
   Cure Minor Wounds 
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  I double checked on that before i posted it and yes I do know I won't heal, at least not until I figure out how to expend a manuever against you here.
  
   Oskar Round 8 
  
  Move: Grab the Javelin
  Standard: Throw the javelin
  To hit-  (1d20+2)[ 8 ] 
  Damage- (1d6+4)[ 9 ] 
  
  Stats
   
   Spoiler 
  Loc K-16
  HP 12/15
  AC 14/14/10 (Reg/flat/touch)
  
  Law Devotion 5/10
   
conversations: Rahas:
conversations: human
conversations:  Veri, Round 9 
  
  Move: Pick up the javelin.
  Standard: Throw it back.
  Attack:  (1d20+2)[ 21 ] 
  Damage:  (1d6+2)[ 8 ] 
  
  Stats: 
   Spoiler 
  HP 14/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 93 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
   Cure Minor Wounds 
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Oskar Round 9 
  
  Move action: grab javelin
  Standard: Throw javelin
  To hit  (1d20+2)[ 17 ] 
  damage  (1d6+4)[ 5 ] 
  
  Turn done
  
  Stats 
   Spoiler 
  Loc K-16
  HP 4/15
  AC 14/14/10 (Reg/flat/touch)
  
  Law Devotion 4/10
   
conversations: Rahas:
conversations: human
conversations:  Veri, Round 10 
  
  Move: Pick up the javelin.
  Standard: Throw it back.
  Attack:  (1d20+2)[ 21 ] 
  Damage:  (1d6+2)[ 5 ] 
  
  Stats: 
   Spoiler 
  HP 14/15, AC 14 (12, 12)
  PP: 1/2
  Active Effects: Precognition 92 rounds
  Spells Prepared:
  0th
  Cure Minor Wounds
  Cure Minor Wounds
  Cure Minor Wounds
   Cure Minor Wounds 
  
  1st
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
  Cure Light Wounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  And with that javelin you knock me uncouncious, well was a fun match.
conversations: Rahas:
conversations: human
conversations:  Heh, the dice were against you there.  I only used 4/~50 points of healing... but yes, a good match.
conversations: Sallera:
conversations: human
conversations:  I don't think it makes any difference on the outcome since Veri had javelins left, but I believed it was said that a thrown weapon that misses Touch AC uses the scatter rules instead of landing in the targets square
conversations: TheFallenOne:
conversations: human
conversations:  Hm, really?  Well, as you say, Veri had 5 javelins, and we were within the first increment, so it wouldn't have made any difference.
conversations: Sallera:
conversations: human
conversations:  well, technically it wasn't an official ruling since  Psidog was a match participant when he said that.  Some time ago it came up again  here(in lieu of a thrown sunrod) . It's still ambiguous to me because of the Missing with a Thrown Weapon diagram(text and title suggests it covers every thrown weapon, but it accompanies the splash weapon rules, which suggests it covers only them. Call it a flaw in editing)
  
  but either way, you had enough javelins
  
    High Ref TheFallenOne 
  
  Veri wins set and match. 
conversations: TheFallenOne: