conversations: human
conversations:  Arena Tournament, Round 41:  Rathnor  vs.  Knush    
   Map 
   
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Rathnor - Experiment10k14 
   Knush - Lordhenry4000 
   All gladiators please roll initiative 
conversations: ArenaManager:
conversations: human
conversations:  Inititive  - (1d20+2)[ 17 ] 
  
  I will start out holding a scimitar. If you have nothing to buy then let us begin.
conversations: expirement10K14:
conversations: human
conversations:  Initiative  - (1d20+5)[ 18 ] 
  
  I am holding a bow, and a set of caltrops. I'm not buying anything.
conversations: Dr Bwaa:
conversations: human
conversations:  I start in C11. I move to A14 and then out of sight around the building.
  
  @refs
   
   Spoiler 
  move to A17, scatter my caltrops in A16(what action does this take? I'm assuming I just scatter them behind me as I walk), and cover them with a square of canvas if I have time, otherwise just pull out the canvas.   Craft Trapmaking  - (1d20+5)[ 12 ] 
   
  
  
  stats
   
   Spoiler 
  HP: 8
  in: A17
  holding: either my bow, or a 5x5 square of canvas (I believe).
   
  
  
  My turn's over, though I need a ref to let me know my exact status.
conversations: Dr Bwaa:
conversations: human
conversations:  Well then you can't see me😛.
   
   Spoiler 
  
  I use a swift action to go into predator form
  Double move action to K3.
   
  
  
  Stats-
   
   Spoiler 
  
  Hp- 10
  AC- 16, 12 Touch, 14 Flat-Footed
  Currently in Predator Form.
   
conversations: expirement10K14:
conversations: human
conversations:  LH4000 
   Spoiler 
   I think scattering caltrops is a standard action, and drawing things is a move action. As for placing canvas over caltrops? I'd say a move action.
   
conversations: FlyMolo:
conversations: human
conversations:  Okay then. Turn two:
   
   Spoiler 
  Take out canvas, cover up the caltrops with it, using my Craft: trapmaking roll from before, for what it's worth. I'll end my turn with bow in hand, in A17.
   
  Stats: 
   Spoiler 
  HP: 8
  in: A17
  in hand: bow
   
  
  End of turn.
conversations: Dr Bwaa:
conversations: human
conversations:  Spoiler 
  
  Move to D2
  Ready an action to attack if he comes within range.
   
  
  
  Stats-
   
   Spoiler 
  
  Hp- 10
  AC- 16, 12 Touch, 14 Flat-Footed
  Currently in Predator Form.
  In square D2
   
  
  Your turn.
conversations: expirement10K14:
conversations: human
conversations:  Spoiler 
  Move to D20. Place caltrops in E20.
   
  
  
  stats
   
   Spoiler 
  HP 8
  In: D20
  in hand: bow.
   
  
  
  your turn.
conversations: Dr Bwaa:
conversations: human
conversations:  Spoiler 
  
  Move To B7
  Ready An action to move if he comes into melee range.
   
  
  
  Stats-
   
   Spoiler 
  
  Hp- 10
  AC- 16, 12 Touch, 14 Flat-Footed
  Currently in Predator Form.
  In square B7
   
  
  
  We might want to start requesting LOS checks.
  
  Edit: Sorry about that. Fixed my action.
conversations: expirement10K14:
conversations: human
conversations:  Spoiler 
  Cover the new set of caltrops with canvas. (move action)
    Craft Trapmaking  - (1d20+5)[ 21 ] 
  Kiss holy symbol for good luck (free action)
  Move to A20, bow drawn.
   
  
  
  LOS, please!
conversations: Dr Bwaa:
conversations: human
conversations:  High Ref Maurkov  
  
  expirement10K14 took an illegal action during his last turn.  I'll have him fix it, then lordhenry4000 can redo his turn.
  
  @expirement10K14 
   Spoiler 
  A charge is a full round action.  You can only ready a free, move, or standard action.  Choose again.
  
  No LOS from B7.
   
  
  
  @lordhenry4000 
   Spoiler 
  No LoS from D20.
   
conversations: Maurkov:
conversations: human
conversations:  @Refs 
   Spoiler 
  Assuming I do not gain LOS during Rathnor's revised turn, my turn remains the same, and I will request LOS from A20. If I  do  gain LOS during his turn, let me know.
   
  
  
  Still your (previous) turn, the above is my letting the refs know I need LOS during your turn.
conversations: Dr Bwaa:
conversations: human
conversations:  My action is already posted above, it is your turn.
conversations: expirement10K14:
conversations: human
conversations:  Spoiler 
  My action is the same as it was in post #11.
   
  
  
  My turn's over, but we should ask for LOS.
  
  stats: 
   Spoiler 
  HP: 8
  in: A20
  in hand: bow
  Traps: in A16 and E20: caltrops covered over with canvas (for Craft: Trapmaking roll results, see earlier actions)
   
conversations: Dr Bwaa:
conversations: human
conversations:  ref chilepepper  
  
  Sorry, still need clarification from expirement10k14
  
  expirement, refs 
   Spoiler 
  Your readied action triggers "if he comes in range".  Please define what "range" to which you are referring.
   
  
  
  Also (this is not holding the match)
  LordHenry 
   Spoiler 
  It would be greatly appreciated if you would keep the location and details of your traps in your stat block so the refs don't overlook your efforts.
   
  
  
  refs only 
   Spoiler 
  In case someone pops in here, LoS is established with Expirement in B7 and LordHenry moving west into A20.  That may or may not trigger Exp's readied action based on his clarification.  Either way, LordHenry's turn is over.
  
  Currently there are traps set my LordHenry in A16 and E20.
   
  
  
  Play is on hold until this is clarified and LoS checks are made.
conversations: chilepepper:
conversations: human
conversations:  @ Ref's
   
   Spoiler 
  
  By range, I meant melee range, I'll fix that.
   
  
  So LOS check is now needed.
conversations: expirement10K14:
conversations: human
conversations:  High Ref Maurkov  
  
  @lordhenry4000 
   Spoiler 
  As you move into A20, you have LoS to Ranthor in B7. He's in predator form.
   
  
  
  @expirement10K14 
   Spoiler 
  From B7, you see Knush move into A20.  He's holding a bow.
   
conversations: Maurkov:
conversations: human
conversations:  Since I can't get into melee range I will move to B14 and ready an action.
  
   
   Spoiler 
  
  Ready an action to attack if he comes within melee range.
   
  
  Stats-
   
   Spoiler 
  
  Hp- 10
  AC- 16, 12 Touch, 14 Flat-Footed
  Currently in Predator Form.
  In square B14
   
conversations: expirement10K14:
conversations: human
conversations:  I sidestep out of view again, into B20.
  
   
   Spoiler 
  Kknush makes a break for the other side of the arena, hopping over his caltrops (do I need to roll anything for that? I guess the long jump DC is 5, and I have a running start with the Run feat...)   jump  - (1d20+8)[ 22 ]  and diving into the hay in V19 (he's got loads of extra movement), presumably landing prone in there someplace.
   
  
  
  stats 
   Spoiler 
  HP: 8
  in: V19, hiding     hide  - (1d20+13)[ 24 ] 
  holding: bow
  Traps: caltrops covered in canvas in A16 and E20.
   
conversations: Dr Bwaa:
conversations: human
conversations:  ref chilepepper  
  
  lord henry 
   Spoiler 
  
   Run
  
  You can run as a full-round action. (If you do, you do not also get a 5-foot step.) When you run, you can move up to four times your speed in a straight line (or three times your speed if you’re in heavy armor). You lose any Dexterity bonus to AC unless you have the Run feat.
  
  You can run for a number of rounds equal to your Constitution score, but after that you must make a DC 10 Constitution check to continue running. You must check again each round in which you continue to run, and the DC of this check increases by 1 for each check you have made. When you fail this check, you must stop running. A character who has run to his limit must rest for 1 minute (10 rounds) before running again. During a rest period, a character can move no faster than a normal move action.
  
   You can’t run across difficult terrain  or if you can’t see where you’re going.
  
  A run represents a speed of about 12 miles per hour for an unencumbered human. 
  
  You can't enter the hay because of the above bolded.  Decide where you want to end and then end your turn.
   
  
  
  Still LH's turn.
conversations: chilepepper:
conversations: human
conversations:  Spoiler 
  I will end in T20, then
   
  
  
  End of turn.
conversations: Dr Bwaa:
conversations: human
conversations:  Spoiler 
  
  Move to j16
   
  
  
  Stats-
   
   Spoiler 
  
  Hp- 10
  AC- 16, 12 Touch, 14 Flat-Footed
  Position:J16
  Currently in Predator Form.
   
conversations: expirement10K14:
conversations: human
conversations:  Spoiler 
  Climb to T19 (hopefully).
    Climb  - (1d20+4)[ 9 ] .
   This uses both of my move actions, I believe.  Well, since I failed that pretty hard, I either fall or fail to start climbing, meaning I either stand from prone or I have another move action left. Someone let me know?
   
  
  
  stats: 
   Spoiler 
  HP: 8
  in: T20 (barring another move action)
  traps in: A16 and E20
   
  
  
  Reffage needed.
conversations: Dr Bwaa:
conversations: human
conversations:  LH4K : 
   Spoiler 
   Actually, those walls, due to a technicality in wording, are impossibly slippery. They have no climb DC and therefore can't be climbed. Annoyingly many maps are like this, and I go out of my way to buy grappling hooks and rope for my chars.
  
  Sorry dude.
   
conversations: FlyMolo:
conversations: human
conversations:  @refs
   
   Spoiler 
  Gross! So where does that leave me/how many actions do I have?
   
conversations: Dr Bwaa:
conversations: human
conversations:  Is it okay for me to go? Or is this something important that your waiting for?
conversations: expirement10K14:
conversations: human
conversations:  I have an important question yet. Sorry, I'll repost it in the waiting room.
conversations: Dr Bwaa:
conversations: human
conversations:  High Ref KC  
  
  LH4000 
   Spoiler 
  you took an illegal action, so you must redo your round.  You are in T20.  You have all your actions(because you are redoing your actions)
   
  
  
  LH4000's turn.
conversations: KCiemir:
conversations: human
conversations:  Spoiler 
  I move into U19, hiding there (I've factored the hay into both of these rolls).
    Hide  - (1d20+13)[ 19 ] 
    Move Silently  - (1d20+3)[ 21 ] 
  
  Kknush readies his standard action to fire (his bow) if he sees his opponent.
   
  
  
  Stats: 
   Spoiler 
  In U19, hiding. Action readied to fire (sneak attack) on opponent. HP: 8.
   
  
   End of turn. 
conversations: Dr Bwaa:
conversations: human
conversations:  Spoiler 
  
  Move to Q 16, ready an action to attack him if he comes within melee range.
   
  
  
  I end my turn.
conversations: expirement10K14:
conversations: human
conversations:  ref chilepepper  
  
  Rathor 
   Spoiler 
  No LoS
   
  
  Knush 
   Spoiler 
  No LoS
   
conversations: chilepepper:
conversations: human
conversations:  Spoiler 
  Kknush keeps an action readied to fire as soon as he gets LOS, staying hidden and perfectly still.
   
  
   End of Turn. 
conversations: Dr Bwaa:
conversations: human
conversations:  ref chilepepper  
  
  
  Knush 
   Spoiler 
  No LoS
   
  
  Rathor 
   Spoiler 
  No LoS
   
conversations: chilepepper:
conversations: human
conversations:  Still your turn, if you're around.
conversations: Dr Bwaa:
conversations: human
conversations:  High Ref Sam 
  
  Knush is the winner by DQ.  Mmm... Dairy Queen.
conversations: SamTheCleric: