conversations: human
conversations:  You have been chatting pleasantly enough in a saloon in Gamorra, California.  A very charismatic dwarf minds the bar, he has a deformed hand, but you long ago stopped staring at the former circus freak, if you ever had the interest. The barkeep, Charlie, is a common figure in the social circles of this booming Maze community, as the Fat Chance saloon is the foremost such establishment in Gammora.
  
  Just as one of the barmaids flounces away from bringing you the still-brewing tea pot, a trio of roughs enters the Saloon.  They all look decidedly the worse for drink, trembling, deathly pale skin shot with broken veins, and a gross smell mixed with the scent of cheap liquor. There are only a few people here this time of day.  One of them looks up and seems startled.  "Uh, Zeke, I thought you was dead!?"
  
  The lead figure ignores this and progresses into the room.  "Bring me whiskey!" he shouts in an inhumanly horse voice.
conversations: Feathersnow:
conversations: human
conversations:  Norman's mouth opened a tinge at the corner to a toothy smile. He pivoted, casually passing Charle some coins for a bottle of whiskey and gesturing for three of the tall glasses. Despite being meant for beer, Norman began pouring each with whiskey to near the brim, as he spoke, with appropriate officiousness for a formal quotation.
  
  "O see ye not yon narrow road, so thick best with thorns and briars?
  That is the path of righteousness, though after it but few inquire.
  And see ye not that broad, broad road that lies across yon lily leven?
  That is the path of wickedness, though some call it road to heaven."
  
  When finished, with both the pours and poetry simultaneously, Norman passed the three tall glasses of strong drink to the men, and raised his own shotglass. "It may not satisfy as you'd like, from the look of ye, but I'll not decline to buy a drink fer three men o' yer state. A toast..." he gestured with his glass, "To three men I suspect only of late have shared wit' I a road less traveled..." 
conversations: M. Pyrrhic:
conversations: human
conversations:  Raising an eyebrow in the wake of Norman's departure Peter raised his own drink to his lips for a moment before adding the next verse to himself,
  
  "And see ye not yon bonny road, the winds about the fernie brae, that is the Road to fair Elfland, where thou and I this night maun gae." Returning his cup to the table he frowned slightly and reached for the milk. "Though why the fellow decides to quote a poem about running away with the Queen of the faeries to other men is beyond me. Still, one cannot judge. The fellows look like they've been through hell so likely will appreciate some decent classical quotations to lift their spirits. I suspect they might need a doctor more though."
conversations: AwakeandRPing:
conversations: human
conversations:  The man (Zeke?) looks confused, but takes the whiskeys and downs them each, one after the other.  Charlie mutters something about "having had enough already."  The other two figures start leering menacingly, one at the barmaid, the other at the toughest guest not in your group.  Zeke(?) sits down and says "uh, huh?  Whatcha talking about?  whatever it is, thanks for the booze.  Another, Charlie!"
conversations: Feathersnow:
conversations: human
conversations:  "Forgive the whimsical nature with which I addressed it, the current 'look' aboutcha just struck me as that o' three gentlemen recently returned from a foray inta stranger things, as one who's seen me own share, and it brought the quote to mind. The three of ye each have a looka hunger in yer eyes, as one is want to after a journey that sorts' o hard and long, but as predilictions go, whiskey is a less... raucous, pursuit than many others..." Norman purposely made it obvious his gaze was wandering to the companions eyeballing the wench and potential bar-brawl respectively. "Might ah reccommend the three of ya cool yer heels with a tall glass, 'afore you get too ahead o yerselves... take some time ta decompress. Or if ya ain't in a mood for intraspection, well, I ain't known for chraming company, but ah'm always willing to oblige a man with a tale to tell." 
conversations: M. Pyrrhic:
conversations: human
conversations:  Zachary sat quietly nursing his whiskey, he was more want to enjoy the evening with cards or discussions of a higher nature than get involved with drinking and fisticuffs (or even worse) as some men were want to do. But the group of new-comers bothered him and what Peter had said touched a nerve.
  
  Zachary takes a good look at the men from where he is sitting. Can he tell how bad the men are hurt if they even are?
conversations: ybn1197:
conversations: human
conversations:  Zeke and the man ogling the barmaid seem fine.  The third man seems to have bloodstains on his shirt and is walking with a limp.
conversations: Feathersnow:
conversations: human
conversations:  Hiram views the trio of newcomers with a bit of suspicion, although compared to the things he had seen in the past few months--and the past few weeks traveling with his current band of compatriots, the aging academic supposed it wasn't anything particularly out of the ordinary.
  
  Still, he wasn't going to get any good tea in this...rustic of an establishment, so to bide his time until the rest of his band were finished with their beverages, he calls over to the trio after Norman finishes speaking.
  
  "Tell me, lads...been in any gunfights lately?"
conversations: Guineas:
conversations: human
conversations:  "Not as such", says Zeke.  "I got really drunk a few days ago and got in a brawl.  I woke up in a ditch outside of town sometime later, and these losers have been following me ever since, trying to start fights."
conversations: Feathersnow:
conversations: human
conversations:  Zachery shakes his head in a disbelieving manner.  "So you don't know those yahoos with you? How long exactly have they been following you?" 
conversations: ybn1197:
conversations: human
conversations:  It's hard to keep track of time.  They've gotten me thrown out of every bar, saloon, and tavern in Gamorra at least once already.  At least two days.  They just follow me 'round and try to pick fights with folk.  They seem afraid o' me, but not afraid enough to LEAVE ME and the girl ALONE!! (this last directed at the others, one of whom is lurching towards the barmaid.)
conversations: Feathersnow:
conversations: human
conversations:  "Two days and they've been following you? Do they wait outside your home while you sleep?"
  
  Regarding the other two men with interest Peter absently waved a hand at the one still bothering the bar maid. "Oh come now sir your friend has made his wishes as clear as the lady. Leave her be, have a drink and try not to be a bother to anyone."
conversations: AwakeandRPing:
conversations: human
conversations:  "huh."  Zeke looks startled.  "I... uh... I haven't slept since I woke up.  I think I blacked out for a few hours this morning.  I can't remember where.  Then I came here.  I need a drink.  I drink and drink, but it doesn't work.  Charlie! bring me whiskey."
  
  The one figure started pointedly ignoring the barmaid as soon as Zeke yelled at him.  But now, when Zeke yells for whiskey, they both turn on Charlie.  Charlie, who must have dealt with this bunch before, says "You bastards, outta my bar!! Now!!"  He climbs onto a stepstool behind the bar, revealing that he is pointing a shotgun at the figure with the limp!
  
  Anyone who wants to do something can roll quickness
   
   Spoiler 
  
  [rol2d6b1[/roll]
   
conversations: Feathersnow:
conversations: human
conversations:  did that wrong.
  
   
   Spoiler 
  [roll]l2d6b1[/roll]
   
conversations: Feathersnow:
conversations: human
conversations:  Here  is a link to the page I should have consulted before using the diceroller thingie
  zombie's quickness  (2d6b1)[ 4 ] 
conversations: Feathersnow:
conversations: human
conversations:  of course, you shouldn't use the same hypertext I did. use the [roll v ]
conversations: Feathersnow:
conversations: human
conversations:  note: you all have two white, one red and one blue chip.
conversations: Feathersnow: