conversations: human
conversations:  Spoiler: Incarnum Dragon 
   Racial Traits 
   
   Starting Ability Score Adjustment: +2 Con, +2 Int 
   Tiny Dragon (Incarnum) 
   Base Land Speed 20 feet. 
   
      Level 
   Hit
  Dice 
   Base
  Attack 
   Fort
  save 
   Ref
  Save 
   Will
  Save 
   Skill Points 
   Special 
   Soulmelds 
   Essentia 
   Chakra Binds 
   
    1 
   1d12 
   +1 
   +2 
   +2 
   +2 
   6 
   Feat, bite 1d4, 2 claws 1d3 
   0 
   0 
   0 
   
    2 
   2d12 
   +2 
   +3 
   +3 
   +3 
   6 
   +2 Cha, +1 natural armor 
   0 
   0 
   0 
   
    3 
   3d12 
   +3 
   +3 
   +3 
   +3 
   6 
   Feat, +2 Int, speed 40 ft. 
   0 
   0 
   0 
   
    4 
   3d12 
   +3 
   +3 
   +3 
   +3 
   - 
   Fly 100 ft. (poor), essentia drain breath 1d8, +3 natural armor, Level Adjustment 
   0 
   0 
   0 
   
    5 
   4d12 
   +4 
   +3 
   +3 
   +3 
   6 
   +2 Cha, blindsense 
   0 
   0 
   0 
   
    6 
   4d12 
   +4 
   +3 
   +3 
   +3 
   - 
    Wyrmling , meldshaping, fly 100 ft. (average), Level Adjustment 
   1 
   0 
   0 
   
    7 
   5d12 
   +5 
   +3 
   +3 
   +3 
   6 
   +2 Int, +4 natural armor 
   1 
   0 
   0 
   
    8 
   6d12 
   +6/+1 
   +4 
   +4 
   +4 
   6 
   Feat, +2 Cha 
   1 
   0 
   0 
   
    9 
   6d12 
   +6/+1 
   +4 
   +4 
   +4 
   - 
   +2 Str, essentia drain breath 2d8, +6 natural armor, Level Adjustment 
   1 
   0 
   0 
   
    10 
   7d12 
   +7/+2 
   +5 
   +5 
   +5 
   6 
    Very Young , Small size, bite 1d6, claws 1d4 
   1 
   0 
   0 
   
    11 
   7d12 
   +7/+2 
   +5 
   +5 
   +5 
   - 
   +2 Con, +8 natural armor, Level Adjustment 
   1 
   0 
   0 
   
    12 
   8d12 
   +8/+3 
   +6 
   +6 
   +6 
   6 
   +2 Wis, essentia drain breath 3d8 
   1 
   0 
   0 
   
    13 
   9d12 
   +9/+4 
   +6 
   +6 
   +6 
   6 
   Feat, +9 natural armor 
   1 
   0 
   0 
   
    14 
   10d12 
   +10/+5 
   +7 
   +7 
   +7 
   6 
    Young , +2 Int 
   2 
   1 
   0 
   
    15 
   11d12 
   +11/+6/+1 
   +7 
   +7 
   +7 
   6 
   +2 Str, +10 natural armor 
   2 
   1 
   0 
   
    16 
   11d12 
   +11/+6/+1 
   +7 
   +7 
   +7 
   - 
   +2 Cha, essentia drain breath 4d8, Level Adjustment 
   2 
   1 
   0 
   
    17 
   12d12 
   +12/+7/+2 
   +7 
   +7 
   +7 
   6 
   Feat, chakra bind (crown) 
   2 
   1 
   1 
   
    18 
   13d12 
   +13/+8/+3 
   +8 
   +8 
   +8 
   6 
    Juvenile , Medium size, fly 150 ft. (poor), bite 1d8, claws 1d6, 2 wings 1d4,, +2 Str, +12 natural armor 
   2 
   2 
   1 
   
    19 
   14d12 
   +14/+9/+4 
   +8 
   +8 
   +8 
   6 
   +2 Wis, +14 natural armor 
   2 
   2 
   1 
   
    20 
   15d12 
   +15/+10/+5 
   +9 
   +9 
   +9 
   6 
   Feat, +2 Con, essentia drain breath 5d8 
   2 
   2 
   1 
   
    
   
conversations: Rizban:
conversations: human
conversations:  Spoiler: Rolling... 
   (4d6b3)[ 11 ] 
   (4d6b3)[ 15 ] 
   (4d6b3)[ 9 ] 
   (4d6b3)[ 17 ] 
   (4d6b3)[ 17 ] 
   (4d6b3)[ 8 ] 
   (10d12)[ 4 ][ 4 ][ 10 ][ 7 ][ 11 ][ 5 ][ 3 ][ 11 ][ 3 ][ 10 ](68) 
   
conversations: Rizban:
conversations: human
conversations:  Oh, yes, rolling some things...
  
   (4d6b3)[ 8 ] 
   (4d6b3)[ 9 ] 
   (4d6b3)[ 6 ] 
   (4d6b3)[ 13 ] 
   (4d6b3)[ 15 ] 
   (4d6b3)[ 13 ] 
   (8d12)[ 2 ][ 12 ][ 6 ][ 11 ][ 8 ][ 8 ][ 7 ][ 11 ](65) 
conversations: planswalker:
conversations: human
conversations:  that qualifies for a re-roll
   (4d6b3)[ 13 ] 
   (4d6b3)[ 11 ] 
   (4d6b3)[ 17 ] 
   (4d6b3)[ 10 ] 
   (4d6b3)[ 11 ] 
   (4d6b3)[ 12 ] 
conversations: planswalker:
conversations: human
conversations:  Proposing a homebrewed PrC based on the Soulcaster.
  
   
   Spoiler: The Dragonshaper! 
    Entry Requirements  
   
    Skills:  Knowledge (arcana) 8 ranks. 
    Invocations:  Ability to use least draconic invocations. 
    Meldshaping:  Ability to shape three soulmelds; ability to bind a soulmeld to a chakra. 
    Special:  Breath Weapon 2d6 (or greater). 
   
  
  BAB 1/2, Poor Fort/Ref, Good Will, d6 HD.
  
      1 
   Invocation Investment 1 
   +1 level of existing meldshaping class and +1 level of existing invocation-using class 
   
    2 
    
   +1 level of existing meldshaping class and +1 level of existing invocation-using class 
   
    3 
   Chakra binds (crown, feet, hands) 
   +1 level of existing meldshaping class and +1 level of existing invocation-using class 
   
    4 
    
   +1 level of existing meldshaping class and +1 level of existing invocation-using class 
   
    5 
    
   +1 level of existing meldshaping class and +1 level of existing invocation-using class 
   
    6 
    
   +1 level of existing meldshaping class and +1 level of existing invocation-using class 
   
    7 
   Invocation Investment 2 
   +1 level of existing meldshaping class and +1 level of existing invocation-using class 
   
    8 
   Chakra binds (arms, brow, shoulders) 
   +1 level of existing meldshaping class and +1 level of existing invocation-using class 
   
    9 
    
   +1 level of existing meldshaping class and +1 level of existing invocation-using class 
   
    10 
   (some sort of capstone) 
   +1 level of existing meldshaping class and +1 level of existing invocation-using class 
   
    
    Weapon and Armor Proficiency:   None new.
  
    Meldshaping and Invoking:   As standard for PrC progressions.
  
    Invocation Investment (Su):   Invest essentia into invocations to make them more powerful. Essentia can only be invested 1/day when you shape soulmelds. The invested invocation has basic numeric effects increased by +1 per essentia invested. Using the invocation uninvests the essentia, so each "bonus" can only be used 1/day.
  Max essentia invested at 1st level is 1. Max increases to 2 at 7th level.
  Max number of invested invocations = class level.
  
   Examples:  Frightful Presence (+1 minute duration, +1 save DC), Humanoid Shape (no effect), Voidsense (+5 feet range), Draconic Flight (+5ft speed, +1 Con checks).
  
    Chakra Binds:   As standard.
   
conversations: Rizban:
conversations: human
conversations:  Assumption: Dragons have Draconic and Common as starting languages and Bonus Languages: Any 
  
   
   Here's what I have so far. 
  
  Dragonfire Adept 1/Soulborn (AVB) 3/Dragonshaper 2 // Incarnum Dragon 6
  
  I've speced the character to have knowledge checks through the roof and use Knowledge Devotion in every encounter. Additionally has at will detect magic/evil/chaos and can  identify  items as a full-round action with no material components. Pretty much meant to be the skill monkey, but there's no trapfinding...
  
  Primary damage output is from a bite attack (natural soulblade + KnowDev + Smite + Dread Carapace = can reasonably expect +13 [1d6+17]) and breath weapons (3d6 fire || 1d8 untyped + 1 essentia damage).  Question: Does Knowledge Devotion apply to breath weapon damage? 
  
  Has Gold Dragon Heritage, so I was thinking something along the lines of our characters being half-siblings.
conversations: Rizban:
conversations: human
conversations:  some more rolls...
  
   (6d4)[ 4 ][ 1 ][ 2 ][ 1 ][ 3 ][ 3 ](14) 
conversations: planswalker:
conversations: human
conversations:  (10d4)[ 4 ][ 4 ][ 2 ][ 1 ][ 3 ][ 2 ][ 4 ][ 3 ][ 2 ][ 4 ](29) 
   (10d6)[ 5 ][ 2 ][ 1 ][ 3 ][ 1 ][ 2 ][ 2 ][ 3 ][ 6 ][ 5 ](30) 
   (10d8)[ 2 ][ 1 ][ 6 ][ 8 ][ 6 ][ 3 ][ 3 ][ 6 ][ 2 ][ 2 ](39) 
   (10d10)[ 4 ][ 10 ][ 10 ][ 7 ][ 1 ][ 6 ][ 9 ][ 1 ][ 2 ][ 2 ](52) 
conversations: Rizban:
conversations: human
conversations:  Spoiler: Rolling for something else... 
   (4d6b3)[ 10 ] 
   (4d6b3)[ 15 ] 
   (4d6b3)[ 14 ] 
   (4d6b3)[ 8 ] 
   (4d6b3)[ 11 ] 
   (4d6b3)[ 17 ] 
   (10d4)[ 4 ][ 4 ][ 4 ][ 3 ][ 2 ][ 2 ][ 1 ][ 4 ][ 1 ][ 2 ](27) 
   (10d6)[ 6 ][ 4 ][ 1 ][ 3 ][ 4 ][ 2 ][ 4 ][ 4 ][ 2 ][ 1 ](31) 
   (10d8)[ 7 ][ 4 ][ 4 ][ 6 ][ 7 ][ 4 ][ 2 ][ 6 ][ 3 ][ 4 ](47) 
   (10d10)[ 5 ][ 1 ][ 4 ][ 5 ][ 7 ][ 8 ][ 9 ][ 7 ][ 6 ][ 10 ](62) 
   (10d12)[ 2 ][ 6 ][ 7 ][ 4 ][ 11 ][ 2 ][ 7 ][ 7 ][ 9 ][ 10 ](65) 
   
conversations: Rizban:
conversations: human
conversations:  Spoiler: Testing out a spreadsheet formatter... 
      
      Eagle's Claw  - (1d20+4)[ 15 ]  
    (1d4+7)[ 9 ]  
    
     Grapple  - (1d20+11)[ 25 ]  
   
    
   
conversations: Rizban:
conversations: human
conversations:  Spoiler: Trying Again! 
      Full Attack 
   
      Eagle's Claw  - (1d20+4)[ 10 ]  
    (1d4+7)[ 9 ]  
    
     Grapple  - (1d20+11)[ 16 ]  
   
      Eagle's Fury  - (1d20+4)[ 24 ]  
    (1d4+7)[ 11 ]  
    
     Grapple  - (1d20+11)[ 30 ]  
   
      Whirling Frenzy  - (1d20+4)[ 20 ]  
    (1d4+7)[ 10 ]  
    
     Grapple  - (1d20+11)[ 12 ]  
   
      Fist of Stone  - (1d20-1)[ 1 ]  
    (1d6+9)[ 11 ]  
    
   [  Grapple  - (1d20+11)[ 13 ] ] 
   
    
  
  Edit: Removed the errant bracket at the end from the code, so it looks like I've got it! 😁
   
conversations: Rizban: