conversations: human
conversations:  This is the IC where you guys do stuff.
  
    A low fire burns in the hearth of this comfortable common room. The tavern, called the Gilded Lady, contains a little girl (Human), a male Deva, a male dark elf, female half-elf, a Male Revenant, and a lone human man.
  Not long after you sit down with your drinks, a group of tough-looking humans saunters into the tavern to the center of the room. The man in the corner leans back into the shadows of his booth. However, the seven new arrivals spot him. Four move to the front and back doors, while three cross the room, cornering the patron.  
conversations: zingbobco000:
conversations: human
conversations:  It took a while, and she may never recover, but Maria was slowly recovering from her parents' deaths. For a while she was sullen and silent, just reacting and keeping to herself and going through her usual routines. But soon she began to live again, a quiet courage and resilience evident in this surprising 9 year old who was now an orphan and travelling with a stranger she barely knew. The hurt and pain was still there, but there was an inner courage that kept her going. She became more sociable and more lively as time passed. But it did not mean that she forgot.
  
  Sitting near the fire was a small, lithe child with long, reddish brown hair and hazel eyes. She wore plain, tomboyish clothing consisting of a blue shirt, brown pants, a pair of black boots and a hooded green cloak.  Her backpack was under the table and between her legs. As soon as she saw the men enter the bar, she gave her half-elf companion a gentle nudge and discreetly gestured with her head towards the new arrivals. Slowly she reached into her pocket and pulled out her wand.
conversations: onlie2005:
conversations: human
conversations:  Adrie, ever vigilant, keeps close watch on the targeted human, while also watching Maria to see how the girl reacts.  From under her chair, she senses movement as Vikka wakes and stretches.
  
  
  Adrie Everbright
conversations: LtPowers:
conversations: human
conversations:  Sitting in an unlit corner of the tavern, Iselor was in a perfect position to observe what was happening. His unimpressive height and a dark brown cloak that covered most of his body helped him remain unnoticed, but when group of presumably armed figures entered the tavern he realized there will be trouble. Pulling out his staff, he made his way towards the little girl while fainting old age. He wasn't the best actor, but he was hoping that his cloak (that was in a very bad shape, duo to cold winds of the Dale) and his walking stick would be a good selling point.
   "My Lady"  he whispered to the half-elf  "I believe this new company will be troubling. I offer you my assistance, if the situation escalates." 
conversations: Philemonite:
conversations: human
conversations:  Kel'ozz 
  
  Kel sits on his own, near a back wall.  He keeps his hood up.  Though it doesn't fully conceal his nature, it usually serves as an effective "don't bother me" sign.
  
  Observing the men entering, he watches as they seperate to block the exits.  With non-chalant movements, he reaches for the bow leaning against the wall, and strings it.  He also takes more notice of the layout of the room, in case he needs to find a more strategic location.
  
   
   Spoiler 
  Roll to grab and string bow unnoticed:  (1d20)[ 5 ]  if the action uses thievery (sleight of hand) add 11, if stealth (unnoticed movement) add 13.
  
  What's the layout of the room?  Is it two floor, with a second floor walkway?
   
conversations: Shular:
conversations: human
conversations:  Iskander stands hunched over the tavern's counter, absent-mindedly reading the names scrawled on the various bottles of liquor lining the rear wall.  Though alcohol does little to him anymore due to his nature, he sometimes finds himself searching for vintages from years he remembers.  He turns his head as the group of armed men enter.  He straightens up from the bar as they move to block off the room's exits.  Three break off and move in on the elderly man approaching the young girl seated by the fire.
  
  Iskander strides loudly over and intercepts them, standing between the three and their intended target.   "Is there going to be a problem here?"   He looms over the three, his voice deep and ominous.  His cold blue eyes move from face to face,  "Because I can promise you, you'd be better off leaving if so."   As if to emphasize his point, he places a hand on the shaft of the heavy war-hammer hanging from his belt.
  
  He had seen the little girl slip something long and slender from her pocket a moment ago, as well as the old man's strong grip on his walking stick - though Iskander presumed it was much more than a simple stick.  He had even taken notice of the dark elf seated in the room's corner casually stringing his massive bow.  He'd almost mistaken the thing for an over-sized quarterstaff at first glance.  If these men had come for a fight, they would certainly be getting one.
conversations: Ardurious:
conversations: human
conversations:  Adrie is surprised at how quickly everyone else in the room sensed trouble. Certainly these seven meant business, but so quickly reaching for weapons could only serve to escalate the situation.
  
  She gazes upward at the Deva.  She's dressed in well-kept traveling clothes and a sturdy suit of chainmail; she's clearly an adventuring cleric. The colors she wears -- not to mention the triple star emblem on her chest -- clearly identify her as a Joybringer of Lliira to anyone with even a passing familiarity with the pantheon. She has no weapons, save perhaps for the walking stick propped up nearby.
  
    "Let us wait and see,"   the half-Elf whispers in return.   "We wouldn't wish to damage the tavern by reacting hastily."   The words are as much for the Deva as they are for Maria, as Adrie noted the girl's drawn wand. Nonetheless, it's clear she's not shrinking from duty, should it come to that... she's quite prepared to act swiftly and forcefully should she deem it necessary.
  
  
  Adrie Everbright
conversations: LtPowers:
conversations: human
conversations:  Originally Posted by Ardurious 
   Iskander stands hunched over the tavern's counter, absent-mindedly reading the names scrawled on the various bottles of liquor lining the rear wall.  Though alcohol does little to him anymore due to his nature, he sometimes finds himself searching for vintages from years he remembers.  He turns his head as the group of armed men enter.  He straightens up from the bar as they move to block off the room's exits.  Three break off and move in on the elderly man approaching the young girl seated by the fire.
  
  Iskander strides loudly over and intercepts them, standing between the three and their intended target.   "Is there going to be a problem here?"   He looms over the three, his voice deep and ominous.  His cold blue eyes move from face to face,  "Because I can promise you, you'd be better off leaving if so."   As if to emphasize his point, he places a hand on the shaft of the heavy war-hammer hanging from his belt.
  
  He had seen the little girl slip something long and slender from her pocket a moment ago, as well as the old man's strong grip on his walking stick - though Iskander presumed it was much more than that.  He had even taken notice of the dark elf seated in the room's corner casually stringing his longbow.  If these men had come for a fight, they would certainly be getting one. 
   
  
  The man who seems to be in charge turns towards you and laughs, " This is none of your business dead-who-lives. This is between us and him. Now back off. " He shoves you backward.
conversations: zingbobco000:
conversations: human
conversations:  "That was a mistake,"  Iskander locks eyes with the man, steadying himself.  He takes a quick step forward and grabs a handful of the man's greasy hair.  He lifts and pulls the man until he is standing on his toes.  He sweeps his gaze across the others who had entered with the man,  "If any of you moves, I'll break his neck.  Now,"  he returns his frigid gaze to the one he holds,  "you're going to tell me why you came here.  What business have you with this man?" 
conversations: Ardurious:
conversations: human
conversations:  " Wait, wait, we can talk about this, it was just a small misunderstanding... " The man stutters. He then motions towards the ground and his hair.
conversations: zingbobco000:
conversations: human
conversations:  "Then help me to understand,"  Iskander holds the man steady.
conversations: Ardurious:
conversations: human
conversations:  " This, this man has something to give us. Please let me down, I beg of you! " The man cries.
conversations: zingbobco000:
conversations: human
conversations:  Maria, who has been watching the scene unfold with the Revanant and the leader, is not really sure about the motivations. But she does know, even at such a young age, that this group of men are acting suspiciously. So she watches the leader carefully as he reacts and says, looking for signs that he might be lying or untruthful. She also keeps a careful eye on the other men.
  
   
   Spoiler 
   Insight Check:  (1d20+9)[ 5 ](5) 
   Perception Check:  (1d20+9)[ 15 ](15) 
   
conversations: onlie2005:
conversations: human
conversations:  Spoiler: Private, Onlie 
    You notice a holy symbol flash inside the man's shirt. The holy symbol that the man in the corner
  wears is made of oak and bears the symbol of a rose. The symbol is that of the goddess Chauntea, a benevolent deity of nature and the harvest  
   
conversations: zingbobco000:
conversations: human
conversations:  Maria could not tell that the man was lying or not. But she knew that something was not right by his and his lackeys actions. They did not fit what was, in her opinion, appropriate normal behaviour. So she decided to speak up.
  
    "Well why don't you ask that priest of Chauntea over there,"  , Maria pointed to the man huddled in the corner who was apparently the target of these intruders,   "what you want? And why all this rather hostile looking behaviour? What has he done to you? Are you afraid he might escape? And with what?"  
  
  Maria turns her attention to the priest of Chauntea,   "Do you know these men?"  
conversations: onlie2005:
conversations: human
conversations:  I believe that it's aurdorious' turn to post, I'm not sure who that was directed towards though...
  
  A map for those who are unsure!
  
   
  
  T = Thuggish looking peoples
  R = Strong, roguish looking humans.
  H = Guy in charge, who is being held by Ar
  M = Priest guy of Chanteua
  For the PCs it's either the first or the first two letters of your username.
conversations: zingbobco000:
conversations: human
conversations:  Sorry for double post but...
  
  The priest looks at you and says: " No, I have no idea who these people are. 
conversations: zingbobco000:
conversations: human
conversations:  Let's try this:
  
   
conversations: LtPowers:
conversations: human
conversations:  Originally Posted by LtPowers 
   Let's try this:
  
    
   
  
  Thank you! I have no idea why that didn't work... 🤨
   
conversations: zingbobco000: