conversations: human
conversations:  Arena Tournament, Round 81:  Lance  vs.  Gronk    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Lance  - HCL
   Gronk  - the geekish one
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  (1d20-7)[ 12 ]  init
  
  I'll take a masterwork longspear for 105g. I'll think about my spell selections for a bit.
conversations: HCL:
conversations: human
conversations:  K Devotion  
   Spoiler 
   (1d20+5)[ 23 ]  +2 attack if 16 or higher, otherwise +1
   
  
  
  Spells
   
   Spoiler 
  Faith Healing
  Blood Wind
  Entropic Shield
  cure minor wounds x3
   
conversations: HCL:
conversations: human
conversations:  Alright Init  (1d20+3)[ 12 ] 
  I will drop 320 GP on a masterwork greataxe. I'm done with purchases.
conversations: the geekish one:
conversations: human
conversations:  Just kidding, that was 305g for the mwk longspear
  
  your init mod is higher so you go first
conversations: HCL:
conversations: human
conversations:  Cool. Starting at M25.  
   Spoiler 
  Sling in hand. Double move to i18
   
  
  End Turn.
  Stats:
   
   Spoiler 
   Init  +3,  HP  15/15,  Speed  30 ft. (base 30)
   AC  17,  Touch  13,  Flat-footed  14,  Fort  +5,  Ref  +3,  Will  +0,  Base Attack Bonus  1
     Greataxe (N/A)   +4 (1d12+4, x3)
     Sling (Masterwork Bullets)   +4 (1d4+3, x2)
     Scale Armor  (+4 Armor, +3 Dex)
   Abilities  Str 16, Dex 16, Con 16, Int 12, Wis 10, Cha 8
   Condition  None
   Location I18
   
conversations: the geekish one:
conversations: human
conversations:  Start in M1  
   Spoiler 
  Wearing my chain shirt and weilding my mwk longspear
  
  Swift: Animal devotion for flight
  Standard: Entropic Shield on self
  Move: To M5 and 10 feet up
  
  EDIT for clarification, the spear is locked into a gauntlet and my soulmeld (Rageclaws) is shaped
   
  
  
  End turn
  
  Stats:
   
   Spoiler 
  7/7 hp 0 nonlethal
  Buffs Active: Overland Flight and Entropic Shield rounds 1-10, Knowledge Devotion +2 permanent
  Spells remaining: Faith Healing, Bloodwind, CMW x3
  Abilities remaining: Law Devotion, Luck Domain Power, Turning Attempts 3/3
   
conversations: HCL:
conversations: human
conversations:  High Ref PsiDog
  
  @Gronk
   
   Spoiler 
  You can not move directly from M-25 to I-18 with only a double move.
  
  There is an 'unclimbable' cliff in the way of a direct path, and going around the cliff is much more than a double move.
  
  
  Please revise your turn.
   
  
  
  Need clarification from Gronk.
conversations: Psionic Dog:
conversations: human
conversations:  Apologies.
   
   Spoiler 
  Sling in hand. Double move to M18
   
conversations: the geekish one:
conversations: human
conversations:  LoS established when Lance reaches M5+15 (that is, flying about 10ft above ground level). Lance is welding a longspear.
  
  Gronk is M-18 welding a sling.
conversations: Psionic Dog:
conversations: human
conversations:  Is the hill providing us partial cover and is Gronk holding anything other than the sling?
conversations: HCL:
conversations: human
conversations:  Gronk has cover from you, you do not have cover from him.  He's only holding the sling.
conversations: Sallera:
conversations: human
conversations:  I thought cover was a two way deal but ok.
conversations: HCL:
conversations: human
conversations:  Alrighty then.
  In M18. Move up to M12. Attacking Lance with my sling.
  Attack  (1d20+4)[ 14 ] 
  Damage  (1d4+3)[ 7 ] 
  I don't think there is an attack penalty until Lance is over 50 feet away. Is that right?
   
   Spoiler 
   Init +3, HP 15/15, Speed 30 ft. (base 30)
  AC 17, Touch 13, Flat-footed 14, Fort +5, Ref +3, Will +0, Base Attack Bonus 1
  Greataxe (N/A) +4 (1d12+4, x3)
  Sling (Masterwork bullets) +4 (1d4+3, x2)
  Scale Armor (+4 Armor, +3 Dex)
  Abilities Str 16, Dex 16, Con 16, Int 12, Wis 10, Cha 8
  Condition None
  Location
   
conversations: the geekish one:
conversations: human
conversations:  Thats would be a hit, I have a spell active though  (1d5)[ 3 ]  attack misses if its a 5
  
  Lance Round 2
  Swift: Use a feat 
   Spoiler 
  Law Devotion to AC
   
  
  Double move action to 10 feet above gronk
  End turn
conversations: HCL:
conversations: human
conversations:  You do have rage claws, correct?
  Move to L7. Reload my sling with a masterwork bullet as a move-action(?).
  End Turn.
   
   Spoiler 
     Gronk   
  Male Chaotic Evil Hobgoblin Barbarian,  Level  1,  Init  +3,  HP  15/15,  Speed  30 ft. (base 30)
   AC  17,  Touch  13,  Flat-footed  14,  Fort  +5,  Ref  +3,  Will  +0,  Base Attack Bonus  1
     Masterwork Greataxe (N/A)   +4 (1d12+4, x3)
     Sling (Masterwork Bullets)   +4 (1d4+3, x2)
     Scale Armor  (+4 Armor, +3 Dex)
   Abilities  Str 16, Dex 16, Con 16, Int 12, Wis 10, Cha 8
   Condition  None
  +2 dexterity
  +1 Level Adjustment
  Darkvision 60 ft.
  Position:
   
  
  Note: the error message is because I made an attack before I realized I was attacking with an empty sling.
conversations: the geekish one:
conversations: human
conversations:  Attack of opportunity with mwk longspear  (1d20+8)[ 21 ]  (im assuming I have higher ground if not subtract 1)
  
  Lance Round 3
  Swift: Use a feat  
   Spoiler 
  Switch bonus of law devotion from AC to attack
   
  
  Free: Drop to the ground and turn around
  Move: Fly to M8 and back up 10 feet above the ground
  Standard: Attack with mwk longspear  (1d20+11)[ 12 ] 
  End turn, ill use my luck reroll and roll damage once i see the results of these rolls
conversations: HCL:
conversations: human
conversations:  Using luck domain power to reroll the second attack  (1d20+11)[ 20 ] 
  
  The first one hits for sure  (1d8+8)[ 11 ] 
  If the second one beats your AC  (1d8+8)[ 16 ] 
  
  Yes I have rageclaws, your go
  
  EDIT: I dont see any damage reduction so im guessing thats game assuming my move is legal
conversations: HCL:
conversations: human
conversations:  Except that wasn't a natural 20 and I have 15 health and rageclaws. Also, in the interest of making a different character where do you get such huge attack and damage bonuses?
conversations: the geekish one:
conversations: human
conversations:  Law devotion is +3 attack, knowledge devotion is +2 attack and damage if i make a dc 16 knowledge check which i did at the beginning of the match, +1 attack from being above you, +4 attack +6 damage from 18 strength, +1 attack from a masterwork weapon.
  
  those damages were from the attack of opportunity and from the standard action attack i rolled them together
conversations: HCL:
conversations: human
conversations:  Wow, I'll have to remember those. Alright, then I suppose it's my turn now, the second attack was not a hit. Wow, there really isn't anything I can do that will prevent an AoO is there?
  Activate my rage (+4 stength and +4 Constitution).
  Attack with my sling.
  Attack  (1d20+5)[ 24 ] 
  Damage  (1d4+3)[ 7 ] 
  I'll decide what to do after those rolls.
  Oh, and rage adds 2 to my damage I believe.
  Stats: 
   Spoiler 
     Gronk   
  Male Chaotic Evil Hobgoblin Barbarian,  Level  1,  Init  +3,  HP  6/17,  Speed  30 ft. (base 30)
   AC  17,  Touch  13,  Flat-footed  14,  Fort  +5,  Ref  +3,  Will  +0,  Base Attack Bonus  1
     Greataxe (N/A)   +4 (1d12+4, x3)
     Sling (Masterwork Bullets)   +5 (1d4+3, x2)
     Scale Armor  (+4 Armor, +3 Dex)
   Abilities  Str 16+4, Dex 16, Con 16+4, Int 12, Wis 10, Cha 8
   Condition  Rage: +4 Strength +4 Constitution 8 rounds left
  Loc: L7
   
  
  Crap, I didn't see you used that luck reroll. Yes, you won.
conversations: the geekish one:
conversations: human
conversations:  High Ref Sallera  
   Lance takes victory. 
conversations: Sallera: