conversations: human
conversations:  White to play.
conversations: Eldariel:
conversations: human
conversations:  Fine. I choose black.
conversations: Bartmanhomer:
conversations: human
conversations:  Pawn d4
  
  1. d4
conversations: Eldariel:
conversations: human
conversations:  Ok. Let's see here. 1. d4 d5
conversations: Bartmanhomer:
conversations: human
conversations:  c4
  
  1. d4 d5
  2. c4
conversations: Eldariel:
conversations: human
conversations:  1. D4 d5 2. C4 dxc4
conversations: Bartmanhomer:
conversations: human
conversations:  e4
  
  1. d4 d5
  2. c4 dxc4
  3. e4
conversations: Eldariel:
conversations: human
conversations:  1. D4 d5 2. C4 dxc4 3. E4 e6
conversations: Bartmanhomer:
conversations: human
conversations:  Nc3
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3
  
  EDIT: I appear to have been tired.
conversations: Eldariel:
conversations: human
conversations:  Actually this is your fourth move.
conversations: Bartmanhomer:
conversations: human
conversations:  Fixed the listing. Luckily it doesn't affect much; I was just tired.
conversations: Eldariel:
conversations: human
conversations:  1. d4 d5 2. c4 dxc4 3. e4 e6 4. Nc3 Bb4
conversations: Bartmanhomer:
conversations: human
conversations:  Bxc4.
  
  
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3 Bb4
  5. Bxc4
conversations: Eldariel:
conversations: human
conversations:  My first check. Yay! 1. D4 d5 2. C4 dxc4 3. E4 e6 4. Nc3 BBC 5. Bxc4 BxNc3+
conversations: Bartmanhomer:
conversations: human
conversations:  bxc3
  
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3 Bb4
  5. Bxc4 Bxc3+
  6. bxc3
conversations: Eldariel:
conversations: human
conversations:  1. D4 d5 2. C4 dxc4 3. E4 e6 4.  Nc3 Bb4 5. Bxc4 Bxc3+ 6. Bxc3 Nh6
conversations: Bartmanhomer:
conversations: human
conversations:  Nf3
  
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3 Bb4
  5. Bxc4 Bxc3+
  6. bxc3 Nh6
  7. Nf3
conversations: Eldariel:
conversations: human
conversations:  1. D4 d5 2. C4 dxc4 3. E4 e6 4. Nc3 Bb4 5. Bxc4 Bxc3+ 6. Bxc3 Nh6 7. NF3 O-O
conversations: Bartmanhomer:
conversations: human
conversations:  0-0.
  
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3 Bb4
  5. Bxc4 Bxc3+
  6. bxc3 Nh6
  7. Nf3 0-0
  8. 0-0
conversations: Eldariel:
conversations: human
conversations:  1. d4 d5 2. c4 dxc4 3. e4 e6 4. Nc3 Bb4 5. Bxc4 Bxc3+ 6. Bxc3 Nh6 7. Nf3 O-O 8. O-O Nc6
conversations: Bartmanhomer:
conversations: human
conversations:  e5
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3 Bb4
  5. Bxc4 Bxc3+
  6. bxc3 Nh6
  7. Nf3 0-0
  8. 0-0 Nc6
  9. e5
conversations: Eldariel:
conversations: human
conversations:  1. D4 d5 2. C4 dxc4 3. E4 e6 4.  Nc3 Bb4 5. Bxc4 Bxc3+ 6. Bxc3 Nh6 7. NF3 O-O 8. O-O Nc6 9. e5 Bd7
conversations: Bartmanhomer:
conversations: human
conversations:  Bxh6.
  
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3 Bb4
  5. Bxc4 Bxc3+
  6. bxc3 Nh6
  7. Nf3 0-0
  8. 0-0 Nc6
  9. e5 Bd7
  10. Bxh6
conversations: Eldariel:
conversations: human
conversations:  1. D4 d5 2. C4 dxc4 3. E4 e6 4. Nc3 Bb4 5. Bxc4 Bxc3+ 6. Bxc3 Nh6 7. NF3 O-O 8. O-O Nc6 9. E5 Bd7 10. Bxh6 gxh6
conversations: Bartmanhomer:
conversations: human
conversations:  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3 Bb4
  5. Bxc4 Bxc3+
  6. bxc3 Nh6
  7. Nf3 0-0
  8. 0-0 Nc6
  9. e5 Bd7
  10. Bxh6 gxh6
  11. Qd2
conversations: Eldariel:
conversations: human
conversations:  1. d4 d5 2. c4 dxc4 3. e4 e6 4. Nc3 Bb4 5. Bxc4 Bxc3+ 6. Bxc3 Nh6 7. Nf3 O-O 8. O-O Nc6 9.e5 Bd7 10. Bxh6 gxh6 11. Qd2 a5
conversations: Bartmanhomer:
conversations: human
conversations:  Qxh6
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3 Bb4
  5. Bxc4 Bxc3+
  6. bxc3 Nh6
  7. Nf3 0-0
  8. 0-0 Nc6
  9. e5 Bd7
  10. Bxh6 gxh6
  11. Qd2 a5
  12. Qxh6
conversations: Eldariel:
conversations: human
conversations:  1. d4 d5 2. c4 dxc4 3. e4 e6 4. Nc3 Bb4 5. Bxc4 Bxc3+ 6. Bxc3 Nh6 7. Nf3 O-O 8. O-O Nc6  9. e5 Bd7 10. Bxh6 gxh6 11. Qd2 a5 12. Qxh6 Ra6
conversations: Bartmanhomer:
conversations: human
conversations:  Ng5.
  
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3 Bb4
  5. Bxc4 Bxc3+
  6. bxc3 Nh6
  7. Nf3 0-0
  8. 0-0 Nc6
  9. e5 Bd7
  10. Bxh6 gxh6
  11. Qd2 a5
  12. Qxh6 Ra6
  13. Ng5
conversations: Eldariel:
conversations: human
conversations:  1. D4 d5 2. C4 dxc4 3. E4 e6 4. Nc3 Bb4 5. Bxc4 Bxc3+ 6. Bxc3 Nh6 7. NF3 O-O 8. O-O Nc6 9. E5 Bd7 10. Bxh6 gxh6 11. Qd2 a5 12. Qxh6 Ra6 13. Ng5 Kh8
conversations: Bartmanhomer:
conversations: human
conversations:  Queen takes H7 pawn, checkmate.
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  4. Nc3 Bb4
  5. Bxc4 Bxc3+
  6. bxc3 Nh6
  7. Nf3 0-0
  8. 0-0 Nc6
  9. e5 Bd7
  10. Bxh6 gxh6
  11. Qd2 a5
  12. Qxh6 Ra6
  13. Ng5 Kh8
  14. Qxh7#
  
  
  Would you like a quick analysis of the game?
conversations: Eldariel:
conversations: human
conversations:  D'oh. Yes I'm interested.
conversations: Bartmanhomer:
conversations: human
conversations:  Let's see now.
  
  
  1. d4 d5
  2. c4 dxc4
  3. e4 e6
  
  This opening is fine, if a bit unconventional. Generally in Queen's Gambit, you'll want to fight for the center somehow. Taking the pawn is possible and giving up the pawn you took is correct; trying to hold it leads to a quickly deteriorating situation. e6 is a slightly less typical follow-up to the pawn center opening; generally you'd want to play something like e5, c5, Nc6 or Nf6 to directly attack my center. Note that if I take either e5 or c5 pawn with my d4 pawn, you can trade queens preventing me from castling which is a significant advantage that can be exploited later.
  
  4. Nc3 Bb4
  5. Bxc4 Bxc3+
  
  I don't really see the purpose of this set of moves. You essentially spend two moves to trade your bishop for my knight while giving me a c-pawn with which to protect my center. If you play Bb4, I'd look more towards utilizing the pin (the Knight can't move) by attacking the squares the knight is protecting.  Nf6  for instance would offer you some good lines of attack, immediately threatening my pawn and being able to respond to e5 with  Nd5 .
  
  6. bxc3 Nh6
  7. Nf3 0-0
  
  This is a horrible position to be at. You're castling kingside with your Knight in h6. As happened in-game, by trading my bishop for your knight I open up your king position which makes for a very scary situation. It may be that I should've actually done the trade immediately. It's a position ripe for a king attack.
  
  8. 0-0 Nc6
  9. e5 Bd7
  10. Bxh6 gxh6
  
  The mentioned weakness is exploited. Your moves are developing the board in a reasonable manner but your king is in need of assistance. The h6 knight should've probably moved before this point. Though it might be it should've never been there. Note that your clogged up center is limiting your moves - my domination of the middle of the map means I have way more squares to move my pieces to (bishops and queen in particular). This is why most openings prefer to fight for the center, to maximize the number of moves available. If your own pawns are blocking your movement, you can move them forward when you need to get past them (my play of e5 here is an example of that, though the bishop I intended to use never came to play).
  
  11. Qd2 a5
  
  Here you definitely needed to do something. My queen is threatening your pawn and your king position and you have no pieces in position to defend. The pawn cannot reasonably be saved but moving your own queen ( Qe7 ), the other knight ( Ne7 ) or even opening up your king position to let you escape ( f5 ) is necessary.
  
  12. Qxh6 Ra6
  13. Ng5 Kh8
  14. Qxh7#
  
  Your play of Ra6 is the final seal. After Ng5, your only way to survive is to take my knight with your queen losing you the queen. That loses in short order as well. In general, the kind of opening for rooks is too slow. You don't want to break up your pawn position and spend two moves just to bring a rook out. Generally castling brings out one rook and the other one is used when all the light pieces (knights and bishops) have been moved out of the way.
conversations: Eldariel:
conversations: human
conversations:  In the opening, I wasn't sure what you were up to but it sounded like you were building some sort of defense using the pawns. Also the middle game and endgame went completely downhill and I would have survive a lot longer. As I mention before I'm not a good chess player as I used to be back in my glory days. I'm actually a bottom tier chess player. A very bad one to be honest. My stragedies and tactics have been nerfed to make very horrible plans and moves.
conversations: Bartmanhomer: