conversations: human
conversations:  Arena Tournament, Round 95:  Marquis de la Nuit  vs.  Rai    
   Map:  
   Spoiler 
   
  The outer Arena walls for this map are 30 ft high, with a Climb DC of 30.
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Marquis de la Nuit  - Beelzebub1111
   Rai  - Sallera
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  Init:  (1d20-2)[ 10 ] 
  
  Purchases will depend on who wins init.
  
  Edit: Temp copy of the sheet while PifRO's down:  Rai 
conversations: Sallera:
conversations: human
conversations:  Init:  (1d20+2)[ 9 ] 
  No purchases.
  Edit: Yich...that roll does not bode well for the rest of this match.
conversations: Beelzebub1111:
conversations: human
conversations:  Purchasing a bullseye lantern, a pint of oil, flint and steel, four sunrods, and a tindertwig.
  
   Rai, Round 1 
  
  Starting in Y11, holding lit bullseye lantern, pointing west, and sling loaded with a masterwork bullet.  The other 9 slings are also loaded.
  Free: Drop the lantern in X11, still pointing west, so you lose sight of me.
  Standard: Psionic Shot sling attack, against FF.
  Attack:  (1d20+4)[ 5 ]  (+2 unseen, -4 range)
  Damage:  (1d3+2)[ 5 ]  +  (2d6)[ 8 ] 
  And you have concealment, of course, which you roll if necessary.
  Refs/LoS: 
   Spoiler 
  Move to Y14 at half speed.
  Hide:  (1d20+10)[ 18 ] 
  MS:  (1d20+4)[ 19 ] 
   
  
  
  Stats: 
   Spoiler 
  HP 10/10, AC19 (15, 15)
  PP: 6/6
  Not focused
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Marquis, Round 1 
  Starting in B10, Holding Vial.
  Refs
   
   Spoiler 
  
  Vial is Alchemist's fire.
   
  
  Refs/LOS
   
   Spoiler 
  
  Move to D8
  Ready Action, Cast arrow of dusk when I have Line of Sight.
   
  
  Thank god for natural ones.
  Stats: 
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
  
  Done.
conversations: Beelzebub1111:
conversations: human
conversations:  Rai, Round 2 
  
  Refs/LoS: 
   Spoiler 
  Standard: Manifest Chameleon.
  Move: Reload sling.
  Hide:  (1d20+20)[ 23 ] 
  MS:  (1d20+4)[ 24 ] 
   
  
  
  Stats: 
   Spoiler 
  HP 10/10, AC19 (15, 15)
  PP: 5/6
  Not focused
  Active Effects: Chameleon 100 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Marquis, Round 2 
  Refs/LOS
   
   Spoiler 
  
  Move to B7
  Ready Action: Cast Arrow of Dusk On target within line of sight
   
  
  Stats
   
   Spoiler 
  
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Rai, Round 3 
  
  Refs/LoS: 
   Spoiler 
  Full-round: Attempt to regain psionic focus.  Concentration, DC20:  (1d20+7)[ 16 ] 
  Hide:  (1d20+20)[ 37 ] 
   
  
  
  Stats: 
   Spoiler 
  HP 10/10, AC19 (15, 15)
  PP: 5/6
  Possibly focused
  Active Effects: Chameleon 99 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Marquis, Round 3
  Refs/LoS
   
   Spoiler 
  
  Move to D5
  Ready Action: Cast Arrow of Dusk On target within line of sight
   
  
  Stats
   
   Spoiler 
  
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Rai, Round 4 
  
  Refs/LoS: 
   Spoiler 
  Full-round: Attempt to regain psionic focus.  Concentration, DC20:  (1d20+7)[ 27 ] 
  No movement, keeping previous Hide result of 37.
   
  
  
  Stats: 
   Spoiler 
  HP 10/10, AC19 (15, 15)
  PP: 5/6
  Possibly focused
  Active Effects: Chameleon 98 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Marquis, Round 4 
  Refs/LOS
   
   Spoiler 
  Double Move to K4
   
  
  
  Stats:
   
   Spoiler 
  
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Rai, Round 5 
  
  Refs/LoS: 
   Spoiler 
  Standard: Manifest Vigor.
  Move: Draw sunrod (still unlit).
  Hide:  (1d20+20)[ 29 ] 
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 4/6
  Psionically focused
  Active Effects: Chameleon 97 rounds, Vigor 10 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Marquis, Round 5 
  Refs/LoS
   
   Spoiler 
  Double move to O2
  Hide  (1d20+6)[ 24 ] 
  Move Silently  (1d20+2)[ 19 ] 
   
  
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Rai, Round 6 
  
  Refs/LoS: 
   Spoiler 
  Double move to S16.
  Hide:  (1d20+15)[ 24 ] 
  MS:  (1d20-1)[ 2 ] 
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 4/6
  Psionically focused
  Active Effects: Chameleon 96 rounds, Vigor 9 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Ref Candycorn 
  
  Refs Only:  
   Spoiler 
   For your enjoyment 
   
  
  
  @Rai: 
   Spoiler 
  No LOS
   
  
  
  @Marquis de la Nuit: 
   Spoiler 
  No LOS
   
  
  
  Marquis's turn.
conversations: candycorn:
conversations: human
conversations:  Marquis, Round 6 
  Refs/LoS
   
   Spoiler 
  Keep Hide Score of 24
  Ready Action: Cast Extended Mesmerizing Shade on First LOS within 25ft
   
  
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Sallera, can you post Rai's Spot/Listen mods in your statblock until the sheet comes up?
conversations: hustlertwo:
conversations: human
conversations:  @Hustler: She posted a clone sheet a couple posts down.
   Linky 
conversations: candycorn:
conversations: human
conversations:  Ref Candycorn 
  
  Refs Only:  
   Spoiler 
   For your enjoyment, Part 2 
   
  
  
  @Rai: 
   Spoiler 
  No LOS
   
  
  
  @Marquis de la Nuit: 
   Spoiler 
  No LOS
   
  
  
  Rai's turn.
conversations: candycorn:
conversations: human
conversations:  Rai, Round 7 
  
  Refs/LoS: 
   Spoiler 
  Moth tactics time.  Since you can see the light through the ice, but not the source...
  Standard: Throw the sunrod at N19+20, where it will fall and light when it strikes the ground.
  Attack:  (1d20-5)[ 15 ]  against AC5 (5 range increments).
  On a miss, lands 5 squares in direction  (1d8)[ 1 ] , clockwise from northeast.
  Move: Draw another sunrod.
  Hide:  (1d20+20)[ 38 ] 
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 4/6
  Psionically focused
  Active Effects: Chameleon 95 rounds, Vigor 8 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Marquis, Round 7 
  Refs/Los
   
   Spoiler 
  Free Action: Five Foot Step to N1
  Ready Action: Cast Arrow of Dusk on living target that I have LoS to.
  Hide  (1d20+6)[ 17 ] 
  MS  (1d20+2)[ 11 ] 
   
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
  
  
  Done.
conversations: Beelzebub1111:
conversations: human
conversations:  Rai, Round  9  8 
  
  Refs/LoS: 
   Spoiler 
  Now then, let's see what we can see.
  Move to Q13.
  Hide:  (1d20+15)[ 22 ] 
  MS:  (1d20-1)[ 11 ] 
  Standard: Ready action: 
   Spoiler 
  Psionic Shot sling attack if the Marquis comes in LoE without cover or ends turn in LoE.
   
  
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 4/6
  Psionically focused
  Active Effects: Chameleon 94 rounds, Vigor 7 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Ref Candycorn 
  
  Refs Only: 
   Spoiler 
  [url=http://www.youtube.com/watch?v=K2jfV1DzcuQ]For your enjoyment, Part 3
   
  
  
  @Rai: 
   Spoiler 
  Your toss from Y14 to N19(+20) is a 70 foot throw (accounting for elevation and diagonals)
  
  As an improvised thrown weapon, it uses a range increment of 10 feet, which puts a 70 feet throw at the beginning of the 8th increment, which is out of range for thrown objects (max range of 5 increments).
  
  I'll fetch a High Ref to verify this and make the rewind.
   
  
  
  Hold please.
conversations: candycorn:
conversations: human
conversations:  candycorn: 
   Spoiler 
  I'm in S16 now, not Y14.
   
conversations: Sallera:
conversations: human
conversations:  Ref Candycorn 
  
  @Sallera: 
   Spoiler 
  Sorry, missed that, in scrolling back through the posts. recalculating everything now.
   
  
   LOS 
  @Refs only: 
   Spoiler 
  LOS changed prior to Marquis's turn, round 7.  Play will need to be rewound to this point, if he chooses to alter his actions based on the sunrod.
   
  
  
  Marquis: 
   Spoiler 
  No LOS.  However, before stepping into N1, a sunrod ignites on the ground in N19.  Does this affect your actions?
   
  
  
  Rai: 
   Spoiler 
  No LOS
   
  
  
  This LOS is as of the beginning of Marquis's round 7.  Fetching a high ref, one moment.
conversations: candycorn:
conversations: human
conversations:  Refs
   
   Spoiler 
  No Change, but I'll need LOS after this move
   
  
   Marquis, Round 8 
   
   Spoiler 
  Seeing the sunrod, and having a clear view that no one's there I'll move to L4. Check LOS
  Hide:  (1d20+6)[ 10 ] 
  Move Silently:  (1d20+2)[ 5 ] 
   
  
  Not Done. Waiting for LoS and to get off work
conversations: Beelzebub1111:
conversations: human
conversations:  Ref Candycorn 
  
  LOS (up to current):
  Refs Only: 
   Spoiler 
   
  Location of all light effects and players.  Shadowy illumination is denoted as well.
  
  Current Arena effects:
  Bull's eye lantern in X11, facing west (60 foot bright illumination, 60 more shadowy)
  Sunrod in N19 (30 foot bright illumination, 30 more shadowy)
   
  
  Rai:  
   Spoiler 
  No LOS.
  
  Current Arena effects (That you know of):
  Bull's eye lantern in X11, facing west (60 foot bright illumination, 60 more shadowy)
  Sunrod in N19 (30 foot bright illumination, 30 more shadowy)
   
  
  Marquis: 
   Spoiler 
  No LOS.
  
  Current Arena effects:
  Bull's eye lantern in X11, facing west (60 foot bright illumination, 60 more shadowy)
  Sunrod in N19 (30 foot bright illumination, 30 more shadowy)
   
conversations: candycorn:
conversations: human
conversations:  Marquis, Round 8 Cont. 
  Refs/LoS
   
   Spoiler 
  
  Move to L2
  Hide:  (1d20+6)[ 18 ] 
  MS:  (1d20+2)[ 22 ] 
   
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
  
  Done
conversations: Beelzebub1111:
conversations: human
conversations:  Ref Candycorn 
  
  LOS
  
  Rai: 
   Spoiler 
  No LOS
   
  
  
  Marquis: 
   Spoiler 
  No LOS
   
  
  
  Turn is Rai's.
  
  (Note: I will provide maps to players upon request, with information that you have concerning any temporary arena effects.)
conversations: candycorn:
conversations: human
conversations:  No change .
conversations: Sallera:
conversations: human
conversations:  Apologies.  After Marquis's response, no rewind is needed.  LOS for post 27 has factored movement for Rai to post 22, and for Marquis to post 26.  (Which is what I meant by the "current" comment.)
  
  Were a rewind needed, the match would still be on hold for a high ref to do it.
conversations: candycorn:
conversations: human
conversations:  Originally Posted by Sallera 
    No change . 
   
  
  Is that your turn? if so:
   Marquis, Round 9 
  Refs/LoS
   
   Spoiler 
  Double Move to Q4
  Hide:  (1d20+6)[ 8 ] 
  MS:  (1d20+2)[ 8 ] 
   
  
   
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
  
  Done
conversations: Beelzebub1111:
conversations: human
conversations:  Sorry, should have paid attention to round numbers.
  
   Rai, Round 9 
  
  Refs/LoS: 
   Spoiler 
  Perhaps something more risky is in order.
  Move to K13, which should still be in shadowy illumination.
  Hide:  (1d20+15)[ 30 ] 
  MS:  (1d20-1)[ 19 ] 
  Standard: Ready action: 
   Spoiler 
  Psionic Shot sling attack if the Marquis comes in LoE without cover or ends turn in LoE.
   
  
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 4/6
  Psionically focused
  Active Effects: Chameleon 93 rounds, Vigor 6 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Beelzebub's turn, post 32, is not valid (taken when not his turn).  LOS forthcoming.
  
  @Sallera: 
   Spoiler 
  Moving from Q13 to L13 will cause you to pass through bright illumination, even though L13 is shadowy.  Is this intended?
  
  Square M13, N13, and O13 are bright illuminated (from the sunrod in N19).
   
conversations: candycorn:
conversations: human
conversations:  candycorn: 
   Spoiler 
  Moving to K13, not L13.  But yes, that's intentional.
   
conversations: Sallera:
conversations: human
conversations:  Ref Candycorn 
  
  LOS!
  
  Refs: 
   Spoiler 
  Meep!
   
  
  
  @Marquis: 
   Spoiler 
  You see Rai enter LOS from O13, and move to M13, and then leave LOS to the west.
   
  
  
  @Rai: 
   Spoiler 
  No LOS
   
  
  
  It is Marquis's turn, Round 9.
conversations: candycorn:
conversations: human
conversations:  Sorry for the mix up
   Marquis, round 9 
  Refs
   
   Spoiler 
  
  This is assuming that I'm still at L2
   
  
  Refs/LOS
   
   Spoiler 
  
  Move to N4
  Hide:  (1d20+6)[ 19 ] 
  MS:  (1d20+2)[ 15 ] 
  Ready Action: Fire Arrow of Dusk if I have LoS and LoE to Rai
   
conversations: Beelzebub1111:
conversations: human
conversations:  Ref Candycorn 
  
  LOS:
  
  Refs: 
   Spoiler 
  Marquis Listen:  (1d20)[ 19 ]  vs DC 24 (19+ 5 distance)
  Rai Listen:  (1d20)[ 9 ]  vs DC 20 (Marquis MS is 15 +5 for distance.)
   
  
  
  @Rai: 
   Spoiler 
  No LOS.
   
  
  
  @Marquis: 
   Spoiler 
  No LOS.
   
  
  
  Rai's turn.
conversations: candycorn:
conversations: human
conversations:  Rai, Round 10 
  
  Refs/LoS: 
   Spoiler 
  Move to K8.
  Hide:  (1d20+15)[ 34 ] 
  MS:  (1d20-1)[ 11 ] 
  Standard: Ready action: 
   Spoiler 
  Psionic Shot sling attack if the Marquis comes in LoE without cover or ends turn in LoE.
   
  
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 4/6
  Psionically focused
  Active Effects: Chameleon 92 rounds, Vigor 5 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Ref Candycorn 
  
  LOS
  
  @Refs: 
   Spoiler 
  Listen (Marquis): (1d20)[ 8 ] 
   
  
  
  LOS Forthcoming.
  
  @Marquis: 
   Spoiler 
  No LOS
   
  
  
  @Rai: 
   Spoiler 
  No LOS
   
  
  
  Marquis's Turn.
conversations: candycorn:
conversations: human
conversations:  Marquis, Round 10 
   
   Spoiler 
  
  Double Move to T4
  Hide:  (1d20+6)[ 11 ] 
  MS:  (1d20+2)[ 8 ] 
   
  
  Stats
   
   Spoiler 
  
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Ref Candycorn 
  
  @Refs: 
   Spoiler 
  Rai Listen:  (1d20)[ 2 ] 
   
  
  
  @Rai: 
   Spoiler 
  No LOS
   
  
  @Marquis: 
   Spoiler 
  No LOS
   
  
  
  Rai's turn.
conversations: candycorn:
conversations: human
conversations:  Rai, Round 11 
  
  Spectators: 
   Spoiler 
  Well now, this is odd.  I've given him plenty of opportunities, and I know he's up here somewhere, since I just heard him moving.  Is he running from me? o0  Perhaps he wants to drop his cloud first... or perhaps I should stop readying actions, if only to get him to show himself.
   
  
  
  Refs/LoS: 
   Spoiler 
  Move to H6.
  Hide:  (1d20+15)[ 25 ] 
  MS:  (1d20-1)[ 11 ] 
  Standard: Throw sunrod at L6+20.
  Attack vs. AC5:  (1d20-1)[ 18 ] 
  Miss direction:  (1d8)[ 3 ]  clockwise from west
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 4/6
  Psionically focused
  Active Effects: Chameleon 91 rounds, Vigor 4 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Ref Candycorn 
  
  @Sallera: 
   Spoiler 
  Your roll features the -6 for range, but not the -4 for improvised throwing weapon.  In addition, you're aiming at AC 9, due to cover.  End roll is 14, vs AC 9, which still hits.
   
  
  
  Refs: 
   Spoiler 
  Blah.  Intervening terrain makes listen pointless.
   
  
  
  @Marquis: 
   Spoiler 
  You see light fill the area to your west, and shadowy illumination almost reaches your square (S4 and T3 both have it, but T4 does not).  In addition, you can see light fill Q8 and R8.
   
  
  
  @Rai: 
   Spoiler 
  No LOS, but you see a bright illumination through the wall at K6.
   
  
  
  Marquis's Turn.
conversations: candycorn:
conversations: human
conversations:  Marquis, Round 11 
  Refs/LoS
   
   Spoiler 
  Double Move to Y6
  Hide:  (1d20+6)[ 22 ] 
  MS:  (1d20+2)[ 17 ] 
   
  
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
  
  Done
conversations: Beelzebub1111:
conversations: human
conversations:  Ref Candycorn 
  
  LOS:
  
  Refs: 
   Spoiler 
  Blah
   
  
  
  Rai: 
   Spoiler 
  No LOS
   
  
  
  Marquis: 
   Spoiler 
  No LOS
   
  
  
  Rai's turn.
conversations: candycorn:
conversations: human
conversations:  Rai, Round 12 
  
  Refs/LoS: 
   Spoiler 
  Move: Draw another sunrod.
  Standard: Manifest Vigor.
  5ft step to H5.
  Hide:  (1d20+15)[ 26 ] 
  MS:  (1d20-1)[ 9 ] 
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 3/6
  Psionically focused
  Active Effects: Chameleon 90 rounds, Vigor 10 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Marquis, Round 12 
  Refs/LOS
   
   Spoiler 
  Double Move to Y11
  Hide:  (1d20+5)[ 13 ] 
  MS:  (1d20+2)[ 6 ] 
   
  
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
  
  Done
conversations: Beelzebub1111:
conversations: human
conversations:  Ref Candycorn 
  
  LOS!
  
  @Refs: 
   Spoiler 
  Blah
   
  
  
  @Rai: 
   Spoiler 
  No LOS
   
  
  @Marquis: 
   Spoiler 
  No LOS
   
  
  
  Rai's turn, Round 13.
conversations: candycorn:
conversations: human
conversations:  Rai, Round 13 
  
  Refs/LoS: 
   Spoiler 
  Move: To K4.
  Standard: Ready action: 
   Spoiler 
  Psionic Shot sling attack at the Marquis if he enters LoE without cover or ends turn in LoE.
   
  
  Hide:  (1d20+15)[ 25 ] 
  MS:  (1d20-1)[ 15 ] 
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 3/6
  Psionically focused
  Active Effects: Chameleon 89 rounds, Vigor 9 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Ref Candycorn 
  
  @Marquis: 
   Spoiler 
  You see the lantern in X11, lit and facing west.  No other LOS.
   
  
  
  @Rai: 
   Spoiler 
  You see the sunrod shining in L6.  No other LOS.
   
conversations: candycorn:
conversations: human
conversations:  Marquis, Round 13 
  Refs/LoS
   
   Spoiler 
  Move Action: Pick up lantern in X11
  Free Action: Drop lantern in Y10 with light facing north
  Ready Action
   
   Spoiler 
  Cast Arrow of Dusk on opponent when they enter LoS
   
  
   
  
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Ref Candycorn 
  
  LOS:
  
  @Rai: 
   Spoiler 
  Light dims from bright to shadowy in: N12, O12, P11, and P12.
  
  Light disappears from Q10, Q11, and R11.
  
  Bright light fills X4, X5, Y3, Y4, Y5, Z3, Z4, Z5, and Z6.
  
  No other LOS.
   
  
  
  @Marquis: 
   Spoiler 
  No LOS
   
conversations: candycorn:
conversations: human
conversations:  Rai, Round 13 
  
  Refs/LoS: 
   Spoiler 
  Well, I don't think he's got any way of turning that lantern remotely, so...
  Move: To M9.
  Hide:  (1d20+15)[ 21 ] 
  MS:  (1d20-1)[ 8 ] 
   
  
  Not done, need LoS.
conversations: Sallera:
conversations: human
conversations:  Ref Candycorn 
  
  Refs: 
   Spoiler 
  Marquis Listen:  (1d20)[ 6 ]  DC 14 (after factoring distance)
  Marquis Spot: 21 Hide vs +4 Spot Mod, with -6 penalty for distance
   
  
  
  Rai: 
   Spoiler 
  You see the lantern on the ground in Y10, facing north.  No other LOS.
   
  
  
  Marquis: 
   Spoiler 
  No LOS.
   
  
  
  Still Rai's turn.
conversations: candycorn:
conversations: human
conversations:  Rai, Round 13 cont. 
  
  Refs/LoS: 
   Spoiler 
  Figured.  At least I've got his position narrowed down a little, although I still don't know  why  he's running from me.
  Standard: Throw the sunrod at U11+10.
  Attack:  (1d20-5)[ -2 ] 
  Miss direction:  (1d8)[ 4 ] , clockwise from west.
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 3/6
  Psionically focused
  Active Effects: Chameleon 88 rounds, Vigor 8 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  @Refs: 
   Spoiler 
  Sunrod lands in Y7.
   
  
  
  @Marquis: 
   Spoiler 
  You see a sunrod land in Y7, flaring to life.
   
  
  @Rai: 
   Spoiler 
  Much of the area to the West lights up, though you can't see where exactly the sunrod landed.
   
  
  
  LOS is established.
  
  Rai is in M9.
  Marquis is in Y11, holding a flask.
  
  Marquis has a ready action trigger.
conversations: candycorn:
conversations: human
conversations:  Marquis, Readied Action 
  Arrow of Dusk,
  attack  (1d20+2)[ 4 ]  Ranged Touch
  Damage:  (2d4)[ 5 ]  nonlethal (x3 crit)
conversations: Beelzebub1111:
conversations: human
conversations:  Your turn, still; I'm done.
conversations: Sallera:
conversations: human
conversations:  I know, waiting for a response from a ref in the waiting room.
conversations: Beelzebub1111:
conversations: human
conversations:  Screw it, I'll just try it and see what happens.
   Marquis, Round 14 
  Refs/LoS
   
   Spoiler 
  
  Pick up lantern in Y10
  Move To Y7
  Drop Lantern in Y8 Pointing South
  Drop Prone on top of the sunrod
   
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Rai, Round  14  15 
  
  Refs/LoS: 
   Spoiler 
  Move to S10.
  Move: Draw a sunrod.
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 3/6
  Psionically focused
  Active Effects: Chameleon 87 rounds, Vigor 7 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Marquis, Round 15 
  Refs/LoS
   
   Spoiler 
  
  Ready Action:
   
   Spoiler 
  Cast Extended Mesmerizing Shade if opponent comes within 25 feet and I have Line of Sight
   
  
   
  
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (12, 10)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Hold up a sec.  Sallera was entitled some information from post 61.  Still trying to figure out exactly what information it is.
conversations: candycorn:
conversations: human
conversations:  @Refs Not Sallera
   
   Spoiler 
  Some RAW precident? Alright then. In the description for continual flame and Daylight (Spells that creates light, but not heat. Similar to that of a Sunrod) it says that it can be covered and hidden in the case of Continual Light.
  And in Daylight:
  
   
   Originally Posted by SRD 
   If daylight is cast on a small object that is then placed inside or under a light-proof covering, the spell’s effects are blocked until the covering is removed. 
   
  
  It makes sense that my body, being opaque, would fall under the category of "Light Proof Covering" So falling on top of it should block out the light.
   
conversations: Beelzebub1111:
conversations: human
conversations:  Originally Posted by Beelzebub1111 
   @Refs Not Sallera
   
   Spoiler 
  Some RAW precident? Alright then. In the description for continual flame and Daylight (Spells that creates light, but not heat. Similar to that of a Sunrod) it says that it can be covered and hidden in the case of Continual Light and in Daylight.
  
  It makes sense that my body would fall under the category of "Light Proof Covering"
   
   
   
  
  @Response (Not Sallera): 
   Spoiler 
  I have no problem with that line of reasoning.  I will give a reasonable opportunity for any other refs to have a chance to voice any objections, and then provide LOS as if your body blocks light.  In either case, all actions after post 61 will need to be voided, as you did not provide information to your opponent based on what Rai saw BEFORE you fell prone.
   
conversations: candycorn:
conversations: human
conversations:  LOS (as of post 61):
  
  Rai: 
   Spoiler 
  You see Marquis pick up the lantern in Y10, and move north, leaving LOS as he exits Y10 to the north.
  
  Then, you see bright light illuminate W10, X10, Y10, Z10... V11, W11, X11, Y11, Z11.... U12, W12, X12, Y12, Z12.
  
  Would this alter your actions in post 62?
   
  
  
  Marquis: 
   Spoiler 
  No LOS
   
  
  
  Waiting on Response from Sallera.
conversations: candycorn:
conversations: human
conversations:  Refs: 
   Spoiler 
  Hm?  Weren't those squares already brightly illuminated from the sunrod I tossed in Round 14?  I believe it landed up in that direction...
   
conversations: Sallera:
conversations: human
conversations:  @Sallera: 
   Spoiler 
  Ah, true.  Also: V10 and T11 lose their illumination.
   
conversations: candycorn:
conversations: human
conversations:  Refs: 
   Spoiler 
  Hmm... odd.  No change to my Round 15 turn.
   
conversations: Sallera:
conversations: human
conversations:  LOS to post 63:
  
  Rai: 
   Spoiler 
  From S10, you see a lantern pointing south in Y8.  In addition, Z8 has no illumination, nor does W9.
   
  
  
  Marquis: 
   Spoiler 
  No new LOS.
   
  
  
  Play Resumes, Rai's turn.
conversations: candycorn:
conversations: human
conversations:  Rai, Round 16 
  
  Refs/LoS: 
   Spoiler 
  Standard: Light sunrod.
  Free: Move sunrod to mouth.
  Move: Draw mind blade.
  Hide:  (1d20+20)[ 23 ] 
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 3/6
  Psionically focused
  Active Effects: Chameleon 86 rounds, Vigor 6 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  LOS:
  Refs: 
   Spoiler 
  Blah.
   
  
  
  Rai: 
   Spoiler 
  No new LOS, aside from squares within 30 feet of you with LOS being brightly illuminated, and squares within 60 feet of you with LOS being shadowy illumination.
   
  
  
  Marquis: 
   Spoiler 
  Bright illumination fills the following squares:
  T11, U10, U11, W9.
  Shadowy Illumination fills: Z8
  In addition, Ice walls at V8 and V9 show bright illumination on the other side.
   
  
  
  Marquis's turn.
conversations: candycorn:
conversations: human
conversations:  Marquis Round 16 
  Refs/LoS
   
   Spoiler 
  Ready Action:
   
   Spoiler 
  Cast Extended Mesmerizing Shade if opponent comes within 25 feet and I have Line of Sight
   
  
   
  
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (Touch 12, Flat footed 10) (16 vs Ranged attacks)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Rai, Round 17 
  
  Refs/LoS: 
   Spoiler 
  Partial move to V10.
  Hide:  (1d20+15)[ 32 ] 
  MS:  (1d20-1)[ 0 ] 
   
  
  Not done, need LoS.
conversations: Sallera:
conversations: human
conversations:  Ref Candycorn 
  
  Refs:  
   Spoiler 
  Marquis Listen:  (1d20)[ 7 ]  vs DC 2 (distance)
   
  
  
  Rai: 
   Spoiler 
  You see Marquis in Y7.  He is prone.  The bulls eye lantern is in Y8, facing south.
   
  
  
  Marquis: 
   Spoiler 
  Bright Light becomes visible in: Y6, Z6, Y7, Z7.
  Shadowy Light becomes visible in Z5.
  
  You hear movement to the south.
   
  
  
  Continue Rai's turn.
conversations: candycorn:
conversations: human
conversations:  Rai, Round 17 cont. 
  
  Refs/LoS: 
   Spoiler 
  So he's... what, lying on my sunrod?  Strange tactic. 😛  Well, I'm a little too far away for a nice bout of stabbing, so I guess I'll see if he's been readying actions.
  Standard: Ready action: 
   Spoiler 
  Psionic Shot sling attack if the Marquis is ever standing in LoE without cover.
   
  
   
  
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 3/6
  Psionically focused
  Active Effects: Chameleon 85 rounds, Vigor 5 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  Ref Candycorn 
  
  LOS:
  
  Refs: 
   Spoiler 
  Blah blah blah
   
  
   Here. 
  
  Rai: 
   Spoiler 
  No changes to last LOS
   
  
  
  Marquis:  
   Spoiler 
  No changes to last LOS
   
  
  
  Marquis's turn.
conversations: candycorn:
conversations: human
conversations:  Marquis, Round 17 
  Refs/LoS
   
   Spoiler 
  
  So...I'm in the light...Guess this doesn't matter anymore
  Move action:Stand up
  Second Move: Move to V6
  Hide:  (1d20+6)[ 8 ] 
  MS:  (1d20+2)[ 19 ] 
   
  
  Stats:
   
   Spoiler 
  HP 7/7, AC12 (Touch 12, Flat footed 10) (16 vs Ranged attacks)
  No ongoing effects
  Right hand: Alchemist's Fire
  Left Hand: Empty
   
conversations: Beelzebub1111:
conversations: human
conversations:  Ref Candycorn 
  
  LOS.
  
  Refs: 
   Spoiler 
  Blah
   
  
  
  Rai: 
   Spoiler 
  You see Marquis stand up, and move north to Y6, and then out of LOS as he exits Y6 to the west.  The sunrod in Y7 becomes visible again, and resumes providing light.
   
  
  
  Marquis: 
   Spoiler 
  Bright light is in: S4-S5, S15, T5-T15, U4-U16.
  Shadowy Light is in: T4, T16-T20, S16-S20, R17-20.
   
  
  
  Rai's turn.
conversations: candycorn:
conversations: human
conversations:  Rai, Round 18 
  
  This should re-establish LoS at some point, so no reason to spoiler it.
  Move to T6.
  Standard: Psionic Shot sling attack.
  Attack:  (1d20+7)[ 27 ] 
  Damage:  (1d3+3)[ 5 ]  +  (2d6)[ 10 ] 
  
  Stats: 
   Spoiler 
  HP 15/10, AC19 (15, 15)
  PP: 3/6
  Psionically focused
  Active Effects: Chameleon 84 rounds, Vigor 4 rounds
   
  
  Done.
conversations: Sallera:
conversations: human
conversations:  No need to to confirm that critical, I'm toast. Good game.
  
  Man, I could not make a single hide roll that entire game. Or apparently spot check.
conversations: Beelzebub1111:
conversations: human
conversations:  If it makes you feel better, Rai only saw you a couple times.  Total darkness beats spot every time.
conversations: candycorn:
conversations: human
conversations:  Originally Posted by candycorn 
   If it makes you feel better, Rai only saw you a couple times.  Total darkness beats spot every time. 
   
  
  Eh, not really. I regret having spent my money on these grenadelikes, when it should have been spent on things to help me see
conversations: Beelzebub1111:
conversations: human
conversations:  Heh, it was a good match.  Pretty much exactly what I was hoping for from this map.  Perhaps we'll meet again after I get my arse kicked by Wendy... 😛
conversations: Sallera:
conversations: human
conversations:  Oh, come now.  Wendy's not that nasty.  I'm trying to minimize what I buy in preparation for the level 2 round.
conversations: candycorn:
conversations: human
conversations:  Oh, I won't say I don't have a few ideas, but I still don't like my chances.  It's more a matter of being a fitting opponent than being especially powerful.
conversations: Sallera:
conversations: human
conversations:  An unconfirmed crit still spells psionic pain for the Marquis, and Rai get the win! 
conversations: hustlertwo: