conversations: human
conversations:  Arena Tournament, Round 104:  Oskar  vs.  The Beast    
   Map:  
   Spoiler 
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Oskar  - Rahas
   The Beast  - Beelzebub1111
  
   All Combatants, please roll initiative and declare final purchases, if any 
conversations: ArenaManager:
conversations: human
conversations:  Init -  (1d20-6)[ 1 ] 
  
  no purchases, reserve right for reactions.
conversations: Rahas:
conversations: human
conversations:  initiative  - (1d20-5)[ 8 ] 
  No purchases
conversations: Beelzebub1111:
conversations: human
conversations:  Pre-Match stats
  Refs/Los
   
   Spoiler 
  Starting Location in M2
  Two Hands: Heavy Flail.
   
  
  Ready to start?
conversations: Beelzebub1111:
conversations: human
conversations:  Pre match stats Refs/Los
   
   Spoiler 
  Starting in M-25 with both hands on my waraxe.
   
  
  
  Yes I am ready to start, good luck to you.
conversations: Rahas:
conversations: human
conversations:  THE BEAST, round 1 
  Refs/Los
   
   Spoiler 
  Move Action: Open Door
  Standard Action: Move to M8
   
  
  Done
  Stats
   
   Spoiler 
  Location M8
  HP: 12/12
  AC: 14 (T:11 FF:13)
  Active Effects: None
   
conversations: Beelzebub1111:
conversations: human
conversations:  Oskar Round 1 
  
  Ref's/LOS
   
   Spoiler 
  Move action to open the door in m-24
  Use Standard action to move to M-19
  Swift Action - Activate Punishing Stance
   
  
  
  Turn done
  
  Stats  
   Spoiler 
  Loc M-19
  HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations: Rahas:
conversations: human
conversations:  THE BEAST, Round 2 
  Refs/LoS
   
   Spoiler 
  
  Standard Action: Activate Shield SLA
  Move action: Move to J12
   
  
  Done
  stats 
   Spoiler 
  Location J12
  HP: 12/12
  AC: 18 (T:11 FF:17)
  Active Effects: Shield: 10 rounds
   
conversations: Beelzebub1111:
conversations: human
conversations:  LOS:
  
  Refs: 
   Spoiler 
  Listen:
  Oskar:  (1d20)[ 17 ] 
  Beast:  (1d20-1)[ 3 ] 
  
  MS: Take 5, -5 penalty for full speed
  Oskar: 3
  Beast: 5
  
  DC factor:  Stone Pillar and stone wall blocking LOS.  DC +15
  Distance: 40 feet.  DC +4.
   
  
  
  Oskar:  
   Spoiler 
  No LOS.
   
  
  
  The Beast:  
   Spoiler 
  No LOS.
   
conversations: candycorn:
conversations: human
conversations:  Oskar Round 2 
  
  Refs/LOS
   
   Spoiler 
  Move action to k-15
  Standard action - Ready action  
   Spoiler 
  To move away from the beast if he approaches within 15 ft of me.
   
  
   
  
  
  Stats
   
   Spoiler 
  Loc K-15
  HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations: Rahas:
conversations: human
conversations:  THE BEAST, Round 3 
  Refs/LoS
   
   Spoiler 
  Move action: Move to J15
  Ready Action:
   
   Spoiler 
  If Oskar enters my threatened area,  Demoralize Opponent 
   
  
   
  
  Done
  
  Stats
   
   Spoiler 
  Location J15
  HP: 12/12
  AC: 18 (T:11 FF:17)
  Active Effects: Shield: 9 rounds
   
conversations: Beelzebub1111:
conversations: human
conversations:  LoS established when Oskar reaches L-18.
  The Beast is in J-12.
  
  Oskar may revise or continue his Round 2 turn from that point.
conversations: Psionic Dog:
conversations: human
conversations:  Oskar Turn 2 Revised 
  
  Move to I-20 Breaking LOS
  Ref's/LOS
   
   Spoiler 
  Ending the move in H-20
  Standard action - Ready action  
   Spoiler 
  Attack the beast if he gets within melee range of me.
   
  
   
  
  
  
  Turn done
  
  Stats 
   Spoiler 
  Loc H-20
  HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations: Rahas:
conversations: human
conversations:  The Beast, Turn 3 Revised. 
  Refs/Los
   
   Spoiler 
  Move to K15
  Ready action
   
   Spoiler 
  If Oskar enters my threatened area, Demoralize Opponent
   
  
   
  
  Done
  
  Stats
   
   Spoiler 
  Location K15
  HP: 12/12
  AC: 18 (T:11 FF:17)
  Active Effects: Shield: 9 rounds
   
conversations: Beelzebub1111:
conversations: human
conversations:  Oskar Turn 3 
  
  Ref's Los
   
   Spoiler 
  Move action to C-18
  Use standard action to move to E-14
   
  
  
  
  Turn done
  
  
  Stats
   
   Spoiler 
  Loc E-14
  HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations: Rahas:
conversations: human
conversations:  THE BEAST, Round 4 
  Refs/LoS
   
   Spoiler 
  Activate the Altar
    Altar  - (1d20)[ 10 ] 
   
  
  Done
  Stats
   
   Spoiler 
  Location K15
  HP: 12/12
  AC: 18 (T:11 FF:17)
  Active Effects: Shield: 8 rounds
  Dazzled: 1 round
  +2 Profane Bonus on Damage Rolls: 10 rounds.
   
conversations: Beelzebub1111:
conversations: human
conversations:  LoS established as Oskar enters G20.  The Beast is in K15.  Oskar may revise his Round 3 turn from this point.
conversations: Sallera:
conversations: human
conversations:  Round 3 Revised
  
  
  Move to J-16
  Swift Action Activate Law Devotion to attack
  
  Standard Action- Sapphire Nightmare Blade
  
  Concentration check  (1d20+8)[ 12 ] 
  If the concentration check beats your AC you are flat footed against this attack, if it doeasn't beat your ac then subtract 2 from the attack roll and subtract 1d6 damage
  
  Attack  (1d20+8)[ 25 ] 
  Damage  (1d10+6)[ 12 ]  (1d6)[ 4 ]  (1d6)[ 5 ] 
  
  
  Turn done
  
  stats 
   Spoiler 
  Loc J-16HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations: Rahas:
conversations: human
conversations:  entering my threatened square activates my readied action to demoralize.
  
    Intimidate  - (1d20+9)[ 23 ] 
  
  make an HD+Wisdom bonus check or be shaken for one round.
conversations: Beelzebub1111:
conversations: human
conversations:  (1d20+1)[ 19 ] 
  
  Pretty sure since this isn't a will save i will fail it, shaken is a -2 to attack/skills/saves right?
conversations: Rahas:
conversations: human
conversations:  Yup. So your hit dealt 9 to me total (since you missed concentration and I have DR 5) so I'm at 3
  So it's my turn now?
conversations: Beelzebub1111:
conversations: human
conversations:  That it is good sir, here's to hoping that I'm not feared away to oblivion.
conversations: Rahas:
conversations: human
conversations:  Sadly. the arena is surrounded by walls, so yelling at you until you go away is less effective here.
   THE BEAST, Round 4 
  Free Action: Target you with Hexblade's Curse. (Will Save DC 13 or -2 on attacks, saves, ability checks, skill checks, and weapon damage rolls for 1 hour (600 rounds))
  
  
  Standard Action: Power Attack -1
    Attack  - (1d20+3)[ 9 ] 
    Damage  - (1d10+6)[ 7 ] 
    Crit Confirm 19-20  - (1d20+3)[ 5 ] 
    Crit Damage  - (1d10+6)[ 10 ] 
  Not done.
  
  EDIT: Damn, I'll wait to see if you make your save to see what I do next.
conversations: Beelzebub1111:
conversations: human
conversations:  Okay use Moment of perfect mind counter, concentration check in place of will save.
  
   (1d20+6)[ 18 ] 
conversations: Rahas:
conversations: human
conversations:  Damn....I'm probably gonna die here now...
  I'll Five foot step to J14, and End My turn
  
  Stats
   
   Spoiler 
  Location K15
  HP: 3/12
  AC: 18 (T:11 FF:17)
  Active Effects: Shield: 8 rounds
   
conversations: Beelzebub1111:
conversations: human
conversations:  Oskar Round 4 
  
  5ft step to J-15
  Standard action - Melee attack
  Attack -  (1d20+6)[ 23 ] 
  Damage -  (1d10+6)[ 10 ]  (1d6)[ 3 ] 
  
  
  End turn
  
  Stats 
   Spoiler 
  Loc J-15
  HP 15/15
  AC 12/12/8 (Reg/FF/T)
   
conversations: Rahas:
conversations: human
conversations:  I am dead. Dead deadddy dead dead.
conversations: Beelzebub1111:
conversations: human
conversations:  Good fight I was trying to avoid as many of your stacking fears as possible, how did you gain the DR 5?
conversations: Rahas:
conversations: human
conversations:  Mark of Xoriat. Dragonmarked, Three Feats, but it did keep me alive for one round.
conversations: Beelzebub1111:
conversations: human
conversations:  All right, good fight I'll grab a ref for the match call.
conversations: Rahas:
conversations: human
conversations:  The Beast is put down, and Oskar gets the win!  
conversations: hustlertwo: