conversations: human
conversations:  The sun lit up the arena as the contestants walked in. Thousands, if not millions of creatures fill the stands. A legion of gigantic humanoids sit together in the stands, an equal distance from each starting point. A great voice resonates through the arena from the sky, "Signal when ready."
  
  The arena is 3000' in diameter. It has a normal, dirt floor. (looks like you got the regular one😁)
  
  
  
  OOC: combat starts after both players post saying they are ready. After both players signal that they are ready, Combat will not start until the day after the second player confirms. If it does, the player(s) who did become disqualified.
conversations: firemagehao:
conversations: human
conversations:  Adam Young, Scion of Zarus the First Man 
  
  Adam does not walk into the arena. He rides in on a massive golden throne with the fanfare of a celestial battalion and two dozen lantern archons to sing his praises. The throne itself does not dare to touch the ground as it slowly lumbers into the arena. Seated atop his throne the figure of bronze skin with molten golden eyes and bald head steeples his fingers as he views the field of glorious slaughter. He is lit from head to toe in shining golden light and his massive golden wings lay sprawled out behind him. The chair almost seems sculpted to fit his wings perfectly and comfortably. A cascade of golden motes of light dances around his shoulders and five rather ordinary daggers rest in sheathes on his fairly ornate golden belt. His slightest movement seems to blur and once his throne is fully revealed to the stands he leaps into the air one hundred feet and casts his wings out to their full span. He hangs in the air a moment and then turns his gaze to the figures in the crowd with one long spin before calling out, "  The Scion of Man is prepared!  "
  
   
   Spoiler 
  I can take 20 on all knowledge checks, most mods are +13, Nobility and Arcana are at +17, and then Religion is +45. So, what do I know about this Frosty Batman? (I'm sure I've asked before, but don't think you gave me specifics) [+5 on Knowledge checks pending a DM question at the very very bottom of this spoiler]
  
  I'm going to implement an element of trust and give you a series of spoilers based on assumed knowledge checks and assume you only open the ones you are allowed based on whatever you might roll on a knowledge check. Religion or the Planes, I suppose. [Arcana or Architecture on the Throne I guess, maybe Nobility on the outside to get the gist, but not any of the special features unless you hit like a 60 or somesuch.]
  
  Like DC 20 or less on the Throne:
   
   Spoiler 
  Animated Adamantine Table
  
  With a glance if you know anything about magic (hah)
   
   Spoiler 
  Animate Object (A 4 legged Adamantine platform with golden throne)
  Telepathic Bond (The Throne)
  Invisibility (The Throne)
  Superior Resistance (The Throne)
  4 Walls of Force (Around the platform)
  Greater Magic Fang (The Throne's Slam)
  Ghost Sound and Dancing Lights (Centered on The Throne)
  Glowing Orb (Already permanent without Permanency, but fitting for The Throne)
  Hallow [and a spell on it, give me Spellcraft if you care] on The Throne
  Permanent Image of a massive Golden Throne on The Throne
  [Not Permanent, but 30 day duration] Augment Object (double Hardness on Throne, saves of +17+6)
   
  
   
  
  
  I'm assuming on a 40 or higher you get this:
   
   Spoiler 
  What stands before you is a perfected man, directly infused with the will of the God King himself. He wears vestments sewn from the skin of a thousand half-bloods slaughtered in the Pure One's name and despite it all he gives off an overwhelming aura of righteousness and utter goodness. He's an angel, as much as any man can be, and an avatar of his god's divine wrath on the world.
  
  On a 45:
   
   Spoiler 
  None but the most dire wounds remain open on his flesh for long, most mortal blades found wanting upon striking his skin. Any wounds that do not immediately close seem to do no lasting damage unless from the most vile of sources. [Decent DR, continuous healing]
   
  
  
  On a 50:
   
   Spoiler 
  He wields the Wrath of the God King, a relic of his ascendant lord. Though it takes the shape of a greatsword it moves as though it were as light as a dagger in his hands. Sometimes he need not even hold it to perform a dizzying array of attacks. [Dancing, Relic with Relic Powers]
  
  Beware his bow, it can slay anyone the arrows of gleaming golden light strike, even if they are already dead or have never been alive. [Slaying property]
   
  
  
  A 55:
   
   Spoiler 
  None but the most powerful warding magic can stop his spells should he turn his ire upon you, and the perfection of his divine might pushes each miracle well beyond its normal limits. [All spells are Extended, Reached, and Chained where appropriate]
   
  
  
  A 60:
   
   Spoiler 
  His perfected magic is beyond the scope of mortal arcana. Only gods can break his spells. [Ignores SR less than 60, spells cannot be suppressed, countered, or dispelled except by Deities directly. He has many many spells permanent in this way.]
   
  
  
  A 65:
   
   Spoiler 
  Ask for specifics.
   
  
   
  
  
  DM only:
   
   Spoiler 
  Spells of the Day:
  [Extended Reached Chained on everything applicable]
  Greater Magic Weapon on Greatsword, Rapier, Longbow, and all 5 daggers. Duration is 60 hours.
  Energy Immunity x3 for 48 hours (Electricity, Fire, Sonic)
  Moment of Prescience, 60 hour duration until Discharged (Destiny 8, +25)
  Sign (+5 to next init, 10 hour duration)
  Lore of the Gods (+5 to all knowledges with a discharge to reroll, 10 hour duration)
  Planar Tolerance (60 hour immunity to planar traits)
  
  Permanent/Always Active:
   
   Spoiler 
  Detect Evil: Always Active
  Detect Snares and Pits: Always Active
  Greater Protective Aura: Acts as double strength Magic Circle against Evil [+4 Def/Resist] and Lesser Globe of Invulnerability. Always Active
  Discern Lies: Always Active
  Greater Arcane Sight: Always Active
  
  Arcane sight [Overridden by Greater Arcane Sight]
  Comprehend languages
  Read magic
  See invisibility
  Tongues
  Cloud Wings (+30 Untyped to Fly Speed)
  Improved Blindsight (60ft)
  Scent
  Wings of the Sea (+30 Untyped Swim speed)
  Weapon of Energyx2 (Acid on Rapier, Sonic on Greatsword. 1d6 energy, 1d10 on crit)
  Greater Magic Fang (+5 to Slam)
   
  
  
  If I can have spells cast yesterday still affecting me, Energy Immunity Acid and Cold as well, but with ~24 hours already expired.
  
  I had more, but I'm being pulled away from the computer so I'll have to comb my list and get back to you. In the time since I finished Adam I've forgotten his spells. XD
  You can probably assume that any spell with a 10min/level or longer duration would be cast. [10min/level is 600 minutes for him, or 10 hours, so its a long term buff if that applies for those purposes. If 10 hours spells do not apply, PLEASE tell me  Immediately .]
   
  
   
conversations: Tacitus:
conversations: human
conversations:  Audra, Queen of Storms 
  
  Audra does not walk into the arena either, however she is a stark contrast to Adam. She floats in 10 feet above the ground, her purple hair flowing in the wind, even though there isn't any. There is no fanfare. Her clothing is simple, yet elegant in design. She holds a staff in one hand and other than that, no weapons adorn her body. Ignoring the crowd she states, "Dispense with the pomp and circumstance, let's get this started. I am ready."
  
   
   Spoiler 
  What you might know about Audra would depend I guess on what you know of her god, Auril. At first sight, she appears able to fly without any assistance from anything despite being human. Having been
  
  Chances are, with your knowledge: religion modifier, you'll realize that Auril is known as the Frostmaiden, Icedawn, or the Cold Goddess. Having been sponsored in this tournament by Auril, that indicates that Audra likely has some aspects of Auril herself.
  
  (I'm not actually sure what levels the knowledge checks should be set at)
  
  As for anything else, a knowledge: arcana of ??
   
   Spoiler 
  Audra has embraced the cold of winter and become master over it. She has become immune to cold completely.
   
  
  
  Knowledge: Arcana of ??:
   
   Spoiler 
  Audra actually specializes in lightning magic, every elemental based spell she casts will be lightning.
   
  
  
  Knowledge: Arcana of ?? or Knowledge: The Planes of ??
   
   Spoiler 
  Audra is an Elemental Savant, counting as an Air Elemental in all aspects.
   
  
   
conversations: zantes:
conversations: human
conversations:  Initiative:  (1d20+21)[ 24 ] 
conversations: Tacitus:
conversations: human
conversations:  Initiative:  (1d20+8)[ 11 ] 
   
   Spoiler 
  By the way, how far are we apart lol?
   
conversations: zantes:
conversations: human
conversations:  Spoiler 
  Well it says its a 3000ft diameter arena and each of the starting points are fairly small (like, I doubt my 'chariot' could stand on it) so... 2980ft apart or so. As I've won initiative I'll start.
   
  
   Adam Young 
  
  Floating in the air he clicks his heels but once and then is gone.
  
  zantes:
   
   Spoiler 
  Given the 3000ft distance you probably don't even see what he does, but its included for spectacle.
  I need a list of all current magical effects active on your character as per Greater Arcane Sight.
   
  
  
  DM:
   
   Spoiler 
   I reserve the right to halt this action after the Teleport pending Greater Arcane Sight's results, and then alter it accordingly. The below is assuming best case scenario, which involves no immediate actions taken by zantes and buffs with no major impediments. 
  Swift Action: Activate Footsteps of the Hierarch, the 1/day use of a 2 round Temporal Acceleration.
  
  Accelerated Round 1
   
   Spoiler 
  Standard Action: Greater Teleport SLA to 590ft above Audra
  Move Action: Draw Wrath of the God-King (a Greatsword) while descending 490ft (245ft Perfect Fly Speed, descent moves at double speed)
  Swift Action: Use the Belt of Battle function of the Girdle of the Golden King, two charges, to gain an extra Standard Action.
  Extra Standard: Cast Miracle to duplicate the effects of a Dimensional Lock centered on where Audra is standing.
  Free Action: Spend a Temporary Action Point to make it as though the spell slot were not extended.
   
  
  
  Accelerated Round 2
   
   Spoiler 
  Swift: Cast Extended Choose Destiny (For 60 rounds roll twice on every Attack, Skill, Ability check, or Save and take the better values)
  Free Action: Spend a temporary action point to make it as though the spell slot used was never expended.
  Standard: Cast Extended Divine Power
  Free: Release Greatsword and bestow the Dancing Property
  Move: Draw his Energy Bow
   
  
  
  
  Normal Time:  This  may not happen , pending his buffs, but I'm rolling ahead of time. 
   
   Spoiler 
   Full Round Action to Full Attack.
  Free Action to spend an Action Point to take an extra attack in my Full Attack Action.
  All arrows have the Splitting property and will thusly become two.
  Use 6 of my daily uses of Slaying Arrow to turn all of them into Slaying Arrows
  All attacks are treated as Ghost Touch, are Force Effects, and have all four alignment descriptors for overcoming DR and Regeneration.
  
  Each Arrow that hits triggers a DC 38 Fortitude Saving Throw or Die
  
  Rolls include the Air Mastery that I am assuming his character has.
  
  All attack rolls take the better or two values from Choose Destiny.
  
  Arrow 1:
  A1:  (1d20+52)[ 58 ]  or  (1d20+52)[ 57 ] 
  D1:  (2d6+25)[ 33 ] 
  
  A2:  (1d20+52)[ 71 ]  or  (1d20+52)[ 56 ] 
  D2:  (2d6+25)[ 36 ] 
  
  Arrow 2:
  A1:  (1d20+52)[ 57 ]  or  (1d20+52)[ 59 ] 
  D1:  (2d6+25)[ 33 ] 
  
  A2:  (1d20+52)[ 64 ]  or  (1d20+52)[ 63 ] 
  D2:  (2d6+25)[ 35 ] 
  
  Arrow 3:
  A1:  (1d20+52)[ 64 ]  or  (1d20+52)[ 70 ] 
  D1:  (2d6+25)[ 34 ] 
  
  A2:  (1d20+52)[ 60 ]  or  (1d20+52)[ 68 ] 
  D2:  (2d6+25)[ 29 ] 
  
  Arrow 4:
  A1:  (1d20+47)[ 58 ]  or  (1d20+47)[ 60 ] 
  D1:  (2d6+25)[ 29 ] 
  
  A2:  (1d20+47)[ 51 ]  or  (1d20+47)[ 48 ] 
  D2:  (2d6+25)[ 32 ] 
  
  Arrow 5:
  A1:  (1d20+42)[ 48 ]  or  (1d20+42)[ 48 ] 
  D1:  (2d6+25)[ 29 ] 
  
  A2:  (1d20+42)[ 46 ]  or  (1d20+42)[ 62 ] 
  D2:  (2d6+25)[ 35 ] 
  
  Arrow 6:
  A1:  (1d20+37)[ 47 ]  or  (1d20+37)[ 50 ] 
  D1:  (2d6+25)[ 30 ] 
  
  A2:  (1d20+37)[ 51 ]  or  (1d20+37)[ 48 ] 
  D2:  (2d6+25)[ 35 ] 
   
  
   
conversations: Tacitus:
conversations: human
conversations:  Provided that you are actually within 120 ft of me: 
   Spoiler 
  There are no magical effects active on Audra.
   
conversations: zantes:
conversations: human
conversations:  zantes:
   
   Spoiler 
  Absolutely nothing magical at all anywhere on you? Not even any magical items? No active Supernatural abilities?
  
  Edit: And though it might be a wee bit meta-game-y, there are none or I can't detect any with Arcane Sight  and  Greater Arcane Sight?
   
conversations: Tacitus:
conversations: human
conversations:  Tacitus: 
   Spoiler 
  Ah, forgot about items. Most clothing is strongly magical, as well as 2 rings. Vest, 2 rings, headband, amulet, gloves and cloak to be specific.
   
conversations: zantes:
conversations: human
conversations:  Adam 
  
  In a surge of activity the golden prince appears approximately one hundred feet above the winter champion and unleashes a torrent of arrows, one after another, to fall in a terrible rain. Floating next to him is a gleaming greatsword that seems to rend the air with every motion.
  
  zantes: (As Hao hasn't adjudicated my attack yet, here ye go)
   
   Spoiler 
  You are currently under the influence of a Dimensional Lock, erected during a Temporal Acceleration.
  
  Already rolled above, but reproduced here:
  
  Full Round Action to Full Attack.
  Free Action to spend a Temporary Action Point to take an extra attack in my Full Attack Action.
  All arrows have the Splitting property and will thusly become two.
  Use 6 of my daily uses of Slaying Arrow to turn all of them into Slaying Arrows
  All attacks are treated as Ghost Touch, are Force Effects, and have all four alignment descriptors for overcoming DR and Regeneration.
  
  Each Arrow that hits triggers a DC 38 Fortitude Saving Throw or Die
  
  Rolls include the Air Mastery that I am assuming his character has.
  
  All attack rolls take the better or two values from Choose Destiny.
  
  Arrow 1:
  A1: (1d20+52)[58] or (1d20+52)[57]
  D1: (2d6+25)[33]
  
  A2: (1d20+52)[71] or (1d20+52)[56]
  D2: (2d6+25)[36]
  
  Arrow 2:
  A1: (1d20+52)[57] or (1d20+52)[59]
  D1: (2d6+25)[33]
  
  A2: (1d20+52)[64] or (1d20+52)[63]
  D2: (2d6+25)[35]
  
  Arrow 3:
  A1: (1d20+52)[64] or (1d20+52)[70]
  D1: (2d6+25)[34]
  
  A2: (1d20+52)[60] or (1d20+52)[68]
  D2: (2d6+25)[29]
  
  Arrow 4:
  A1: (1d20+47)[58] or (1d20+47)[60]
  D1: (2d6+25)[29]
  
  A2: (1d20+47)[51] or (1d20+47)[48]
  D2: (2d6+25)[32]
  
  Arrow 5:
  A1: (1d20+42)[48] or (1d20+42)[48]
  D1: (2d6+25)[29]
  
  A2: (1d20+42)[46] or (1d20+42)[62]
  D2: (2d6+25)[35]
  
  Arrow 6:
  A1: (1d20+37)[47] or (1d20+37)[50]
  D1: (2d6+25)[30]
  
  A2: (1d20+37)[51] or (1d20+37)[48]
  D2: (2d6+25)[35]
   
conversations: Tacitus:
conversations: human
conversations:  Tacitus 
   Spoiler 
  Everything in the spoilers is fine. Did you want to know anything else?
   
conversations: firemagehao:
conversations: human
conversations:  Spoiler 
  Unfortunately due to the passing of my grandmother, I will be unable to post until sometime on Monday.
   
conversations: zantes:
conversations: human
conversations:  OOC: Can at least one of you post. I just don't want to have a draw by forfeit.
conversations: firemagehao:
conversations: human
conversations:  Spoiler 
  I made the last IC and I'm waiting on his response. Given the death in the family I haven't been pushing at him any.
   
conversations: Tacitus:
conversations: human
conversations:  Spoiler 
  You won't have to have a draw by forfeit, there's no way I can make the required saves and survive so I surrender the match.
   
conversations: zantes:
conversations: human
conversations:  Tacitus wins! The crowd erupts with cheers for the victor of the match. He is showered with alien flowers and confetti, as loud music plays, as a golden amulet materializes in Tacitus' hands. "This, is your ticket to the next match. Now go, rest, enjoy another's match."
conversations: firemagehao: