conversations: human
conversations:  Arena Tournament, Round 37:  Heintz  vs.  Marcus    
   Map 
   
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Matticus - Heintz 
   Swiftblu - Marcus 
   All combatants, please roll initiative. 
conversations: ArenaManager:
conversations: human
conversations:  'Initiative'  - (1d20+2)[ 12 ] 
  
  So this is an arena match...
conversations: Swiftblu:
conversations: human
conversations:  Initiative  - (1d20+6)[ 9 ] 
  
  It surely is.
  Aaaaand we're off....
conversations: Matticus:
conversations: human
conversations:  Well, I hope this works out.
  
   
   Spoiler 
  
  I start in Y13
  
   Standard and move actions:  I move to S10
   
conversations: Swiftblu:
conversations: human
conversations:  Spoiler 
  
  Start in A13.
  
   Move to H13. 
   
conversations: Matticus:
conversations: human
conversations:  Spoiler 
   Move action:  I move to S6
  
  EDIT - I'm in S11, due to movement mistakes on my part.
  
   Readied Action: 
   
   Spoiler 
   Standard action:  If I see my opponent casting a spell, I remove and drop my tower shield.
   
  
   
  
   @ Refs 
   
   Spoiler 
  I made an illegal move the first round, thought my move speed was 30'.  What should I do?  If I moved with my actual speed every round, I'd be in S10 or S11 right now, depending on whether or not I can enter a stair tile with 5' of movement left.
   
conversations: Swiftblu:
conversations: human
conversations:  High Ref Mav:  *pushes the pause button*
  
  Just a second here folks, let me get some things cleared up and then I'll set you  on your way.
  
  @Swiftblu
   
   Spoiler 
  
  You could have only gotten to U13 on your first move.  As the legend states, it costs double to climb the stairs.
   
  
  
  @Matticus
   
   Spoiler 
  
  Quick question for you.  We're you planning on double moving.  The map legend states that the stairs cost double for movement, so you actually moved 55 feet this round, just want to clarify that this was actually what you meant.
   
conversations: Mavian:
conversations: human
conversations:  ref chilepepper  
  
  @swiftblu 
   Spoiler 
  When you ready an action it has to be a standard, move, or free action.  Loosing a shield is a move action, dropping it is a free action.  If you're readied action triggers, you'll be able to loose the shield, but you can't actually drop it until your turn.
   
  
  
  It is now matticus's turn.
conversations: chilepepper:
conversations: human
conversations:  I certainly did double-move.  I shall be clearer on my actions in future.
  
   
   Spoiler 
  
  I move to  J14. 
   
conversations: Matticus:
conversations: human
conversations:  GM Kyeudo  
  
  LoS established, unless I missed something. Heintz is in J14, Marcus is in S11.
conversations: ArenaManager:
conversations: human
conversations:  Full-Round Action:  I give myself total cover with my tower shield.
   Free Action:  I make a five-foot step into R12.
conversations: Swiftblu:
conversations: human
conversations:  Move in a very casual way to  O14 
  (If necessary, I draw my sword)
conversations: Matticus:
conversations: human
conversations:  ref chilepepper  
  
  Drawing a sword is a very necessary step if you're going to use it.  You can begin a match with whatever in your hands you want, but since you didn't state that the sword was in hand, it is not.  With a BAB of +1 or better, you can draw a weapon as a free action in conjunction with a move.  Consider your sword drawn.
conversations: chilepepper:
conversations: human
conversations:  Full Round Action:   I give myself total cover with my tower shield.
   Free Action:   I five-foot step to R11.  I draw a trident as part of this movement.
conversations: Swiftblu:
conversations: human
conversations:  *grins wickedly*
  
  I use my  Hexblade's Curse  ability (Will save, DC 14) on Marcus. 
conversations: Matticus:
conversations: human
conversations:  ref chilepepper  
  
  You cannot use your Hexblade curse because you cannot see your opponent.  You may redo your turn.
conversations: chilepepper:
conversations: human
conversations:  Well, damn.  😩
  ----------
  
  Move to  Q13  and use  Total Defense .
conversations: Matticus:
conversations: human
conversations:  Full Round Action:   I give myself total cover with my tower shield.
   Free Action:   I five-foot step to R12.
conversations: Swiftblu:
conversations: human
conversations:  ...
  I move to  Q12  aand...
  I  attack  Marcus.
  
    Attack  - (1d20+3)[ 9 ] 
    Damage  - (1d12+2)[ 14 ]  
  
  (Slight problem:  I don't have a sword.  I have a big axe instead.  Close enough, right?  I THOUGHT I had a sword...Strange...)
conversations: Matticus:
conversations: human
conversations:  I have total cover due to my full round action using the tower shield.  You can't attack me because you don't have line of effect to me.  You could cast a targeted spell at me, per the description of the tower shield's total cover, but nothing else.
conversations: Swiftblu:
conversations: human
conversations:  This match is starting to annoy me...
  
  Assuming I'm allowed to take my actions again, then I  move to P13 .
  
  
  (If not, I sit on the quicksand and slash at midair with a big axe.  🫤)
conversations: Matticus:
conversations: human
conversations:  I meant no disrespect, Matticus.
  
  I use total cover with my tower shield and five-foot step to Q13.
conversations: Swiftblu:
conversations: human
conversations:  Oh, don't worry, I feel perfectly respected.
  
  I  take no action .  As in, I sit still for my turn.
conversations: Matticus:
conversations: human
conversations:  I use total cover and five-foot step into P14.
conversations: Swiftblu:
conversations: human
conversations:  I  move  to K14.
conversations: Matticus:
conversations: human
conversations:  Move Action:  Scatter the planks over the quicksand.
  
   Readied Action: 
   
   Spoiler 
   Standard Action:  I set my trident against a charge.  If Heintz charges me, I attack him for double the normal damage.
  
    Attack Roll  - (1d20+2)[ 15 ] 
    Damage  - (1d8+3)[ 4 ] 
   
conversations: Swiftblu:
conversations: human
conversations:  Right.
  
  NOW I use my  Hexblade's Curse  ability on Marcus.  Will negates, DC 14, etc, etc.
conversations: Matticus:
conversations: human
conversations:  You need to roll a reflex save or fall into the quicksand...
  
  Check the past rulings on this arena, it's DC 15, I believe.
conversations: Swiftblu:
conversations: human
conversations:  ref chilepepper  
  
  I double checked with high ref Talic, no reflex save.  Unless you are entirely on the planks when they are scattered, you aren't subject to the effect.  K14 is safe.
  
  If you know of a specific instance when one of the four squares with solid ground under them was still subject to the scattering, please link.  Alternatively, if you'd like to a higher ref to rule, post a request in the waiting room.
conversations: chilepepper:
conversations: human
conversations:  High Ref Talic 
  
  Just voicing my support on this one.  Unless overruled by a higher ref (it does happen, from time to time), a character is not considered to be "occupying a plank" unless his only safe place to stand is the plank.
conversations: Talic:
conversations: human
conversations:  ref chilepepper  
  
  Alright, just to be clear:
  
  Marcus scattered the planks, but Heintz wasn't in a square that forced a reflex save.
  
  Heintz used his Hexblade Curse, we're waiting on a Will Save from Marcus.
  
  The official ruling that put us at this point was 4/18 5:42am ET.  Clock is ticking from that point.
conversations: chilepepper:
conversations: human
conversations:  High Ref Talic 
  
  An ethereal rabbit appears on Marcus's head, and then disappears, taking just Marcus's head with it.
  
   Heintz is the victor, by DQ. 
conversations: Talic: