conversations: human
conversations:  Map: Any preference?
  
  Buff Rounds: I'd prefer 3+All Day, that sound good?
conversations: Olo Demonsbane:
conversations: human
conversations:  3 rounds + All-days is good for buffs.
  
  For the map, I propose this:
  
   {table=head] |A_|B_|C_|D_|E_|F_|G_|H_|I_|J_|K_|L_ 
   1 ||||||||||||
   2 |
   3 ||| C | C ||||| C | C ||
   4 ||| C | C ||||| C | C ||
   5 ||||||||||||
   6 |
   7 |
   8 ||||||||||||
   9 ||| C | C ||||| C | C ||
   10 ||| C | C | C | C | C | C | C | C ||
   11 |||||||||| C 
   12 |||||||||| C ||
   13 |
   14 ||| C |
   15 ||| C |||||||||
   16 ||| C | C | C | C | C | C | C | C ||
   17 ||| C | C ||||| C | C ||
   18 |
   19 ||||||||||||
   20 |
   21 ||||||||||||
   22 ||| C | C ||||| C | C ||
   23 ||| C | C ||||| C | C ||
   24 |
   25 |||||||||||[/table] 
  Arena is of worked stone, with a ceiling 60 feet high. Columns and walls run floor-to-ceiling. Arena is lit by a mysterious light equivalent to an overcast day, and there is no wind. Contestants start in either the top three or bottom three rows.
  
  If that is acceptable, I call the bottom, in:
   
   Spoiler 
  E23, elevation +30
   
conversations: Claudius Maximus:
conversations: human
conversations:  I previewed that, so I needed another post for these rolls:
  
  Buffs:
   
   Spoiler 
  Multi-day buffs:
  Spell Phylactery with Scroll of Protection from Chaos set to activate "When I am affected by a charm or compulsion".
  Extended Energy Immunity: Electricity
  Extended Energy Immunity: Cold
  Extended Heart of Air
  Extended Heart of Water
  Extended Heart of Earth
  Extended Heart of Fire
  Extended Scent
  Extended Magic Vestment +4 on normal clothes
  Extended Adept Spirit
  Extended Tyche's Touch
  
  All-day buffs:
  
  Create Magic Tattoo for +1 CL
  DMM Southern Magicked Persistent Suffer the Flesh +5
  Cast Fox's Cunning on Familiar
  Drink Terran Brandy, having cast Lesser Restoration to survive it.
  Use Bead of Karma
  Cast Guidance of the Avatar
  Familiar casts Harmonic Chorus from scroll
  Activate Adept Spirit
  Activate Ankh of Ascension, sacrificing Quest
  Use Ruby Skull of Wee Jas and Elder Giant Magic to cast Extended Power leech at CL 36 on familiar, exclusively targeting intelligence.
  Cast 7 Restorations from scrolls during the process of the spell
  Cast Owl's Wisdom, Eagle's Splendor, and Cat's Grace on familiar
  Cast Scroll of Arcane Spellsurge
  On the next round, Activate Sanctified Spell, and cast Extended Power Leech on familiar, exclusively targeting Wisdom. Swift action spent on casting an arcane Extended Power Leech on familiar, exclusively targeting charisma.
  Immediately cast Celerity, followed by Extended Power Leech, exclusively targeting Dexterity.
  27 more scrolls of Restoration used during the courses of the spells.
  DMM Persist Southern Magicked See Invisibility
  DMM Persist Southern Magicked Greater Blink
  DMM Persist Southern Magicked Bladeweave
  DMM Persist Southern Magicked Arcane Sight
  DMM Persist Lesser Holy Transformation
  DMM Persist Battlemagic Perception
  DMM Persist Divine Power
  DMM Persist Vision of the Omniscient Eye
  Scroll of Primal Hunter
  Scroll of Primal Instinct
  Scroll of Primal Senses
  Domain Draught of Balance
  Autohypnosis check for 78 temporary hit points
  Autohypnosis check for DR 2/-
  Endure Elements
  Anticipate Teleportation
  Cast Adept Spirit
  Familiar hidden in Familiar Pocket
  
  Round 1: Arcane Spellsurge from Scroll, activate Adept Spirit
  
  Round 2: Thunderlance, True Seeing
  
  Round 3: Spell Resistance, Death Ward
   
  
    Initiative  - (1d20+72)[ 84 ] 
conversations: Claudius Maximus:
conversations: human
conversations:  I am in  
   Spoiler 
  D2
   
  
  
  Buffs:  
   Spoiler 
   All Day: 
  Use First Bead of Karma
  Cast Superior Resistance
  Cast Extended GMW on Greatsword
  Cast DMM Persist Righteous Might
  Cast DMM Persist Divine Power
  Cast GMW on armor spikes
  Cast GMW on shield spikes
  Cast MV on armor
  Cast MV on shield
  Use Scroll of Persisted Heroism [Shock Trooper]
  Cast Heroes' Feast
  Eat Heroes' Feast
   Every 4 hours: 
  Extended Conviction
   Every 2 hours: 
  Shield of Faith
   Round 1: 
  Psicrystal: Use Power Stone of Control Body on me
  Physical Standard: Activate Second Bead of Karma
  Mental Standard: Manifest Schism
   Round 2: 
  Physical Standard: Drink Potion of Barkskin
  Mental Standard: Cast Shield of Warding
  Schism: Manifest Share Pain
   Round 3: 
  Physical Standard: Ready an action to charge anyone who comes within my range
  Mental Standard: Manifest Vigor (16pp)
  Schism: Manifest Touchsight (9pp)
   
  
  
  What senses do you have?  I have touchsight to 80ft plus normal senses.
  
  Initiative:  (1d20)[ 16 ] 
conversations: Olo Demonsbane:
conversations: human
conversations:  True Seeing, see Invisibility, Arcane Sight, and normal senses with high modifiers.
  
  Since it seems I go first:
   
   Spoiler 
  Move to B18
   
  
  I now have LoS to columns A, B, and C. Do I see you in any of these spaces?
  
  Turn is not over.
conversations: Claudius Maximus:
conversations: human
conversations:  Not if you can't see through walls.
conversations: Olo Demonsbane:
conversations: human
conversations:  I don't know what you mean. I has LoS even to C1 and 2. If you're on the Ethereal, my sight does extend to that plane, as I am Blinking.
  
  If you're just not in any of those squares, I continue my move:
   
   Spoiler 
  End in A10.
   
  
  I now have LoS to all your eligible starting squares except Rows D, E, K, and L. And J2.
conversations: Claudius Maximus:
conversations: human
conversations:  Ah, I am in C1-D2.  You see a large man in dulled metallic armor.  In his hand he wields a large two handed sword.
  
  EDIT: I forgot to ask: What tier is your character?  Mine is estimated at around Tier 2.
conversations: Olo Demonsbane:
conversations: human
conversations:  You see and feel what appears to be a tall winged humanoid with long golden hair and glowing blue eyes. He wears no armor, but has several scrolls and miscellaneous items on his person. In his hands he wields a 10' spear of pulsing magical energy. A number of glowing magical sigils orbit his head, and the air around him crackles with magical energy. He is blinking in and out of the material plane.
  
  I would like to know of any magical auras on your person, and the strength and dominant school(s) of each. I would also like to know of any observable magical effects on your person. My spellcraft modifier is approximately +yes, so I recognize pretty much anything on sight. Also, I'd like to know which Knowledge skill will yield information about your race/type.
  
  You may make a spot check, three Knowledge (Arcana) checks, a Knowledge (the Planes) check, and five spellcraft checks.
  
  The rest of my actions depend on what I see and know.
  
  Edit: I would say Tier 1 or so.
conversations: Claudius Maximus:
conversations: human
conversations:  Heck, just open my buff list.  Doesn't really matter to me.  However, when I see you, my readied action goes off.
  
  Partial Charge:
  
   (1d20+26)[ 44 ]  melee touch attack
  Damage:  (3d6+66)[ 83 ] 
   (1d20+21)[ 37 ]  melee touch attack
  Damage:  (3d6+66)[ 79 ] 
   (1d20+16)[ 25 ]  melee attack
  Damage:  (3d6+66)[ 74 ] 
  
  You see a few minor conjuration, transmutation, and abjuration items on me.  I haven't really spent too much of my gold yet...
  
  EDIT: I'm heading in for the night.
conversations: Olo Demonsbane:
conversations: human
conversations:  I forgot to mention that I'm in A10, 30 feet up, flying with my wings. That's my destination. You first see me in B18, from which I fly to A10.
  
  I also forgot to mention that you see a spell component pouch and that I'm holding a holy symbol of Wee Jas. You are entitled to knowledge, spot, and spellcraft checks, as noted above, to gain information about me. What knowledge skill will gain information about you? This is relevant because I have Knowledge Devotion.
  
  For your auras, I'm really looking for strong abjuration auras. Do I see any? Remember that enchantment auras will ping as abjuration in the ToS.
  
  How did you ready an action when I went first, and you can't ready actions during buff rounds that go off after the buff rounds? And how are you charging when you can't partial charge unless you're restricted to a move or standard, and don't have a clear line to me for a charge?
conversations: Claudius Maximus:
conversations: human
conversations:  Nope, no spell turning or anything.
  
  Didn't realize that about buff rounds, should have been obvious in retrospect.
  
  Knowledge (Local) works on me.
  
  Spot  (1d20+3)[ 7 ] 
  Knowledge (Arcana)  (1d20+19)[ 35 ] 
  Knowledge (Arcana)  (1d20+19)[ 25 ] 
  Knowledge (Arcana)  (1d20+19)[ 29 ] 
  Knowledge (The Planes)  (1d20+19)[ 36 ] 
  Spellcraft  (1d20+19)[ 35 ] 
  Spellcraft  (1d20+19)[ 23 ] 
  Spellcraft  (1d20+19)[ 22 ] 
  Spellcraft  (1d20+19)[ 31 ] 
  Spellcraft  (1d20+19)[ 23 ] 
conversations: Olo Demonsbane:
conversations: human
conversations:  Those rolls are good enough to know that you're looking at a Protectar, but also that there is a spell (Lesser Holy Transformation) that partially transforms the caster into one. You suspect that's what you're dealing with, since your opponent has Illumian power sigils orbiting his head, which persist through form-altering effects. You also recognize that he is wielding a Thunderlance.
  
  I cast Dolorous Motes as a swift action, filling A1-H4 floor-to-ceiling, except for D1 and D2, which are clear from floor-to-ceiling. Make a DC 52 will save vs. daze.
  
  OO:
   
   Spoiler 
    Wisdom Damage  - (1d3)[ 3 ] 
  
  Activate Mysticism domain power
   
  
  
  End Turn.
conversations: Claudius Maximus:
conversations: human
conversations:  ...Jesus Christ.
  
  Will Save  (1d20+26)[ 44 ] 
conversations: Olo Demonsbane:
conversations: human
conversations:  I guess it goes back to me then. Make another save before I act, same DC.
  
  I fly to D2, elevation +30, and attack you.
  
    Attack Roll  - (1d20+79)[ 85 ] 
    Damage  - (3d6+97)[ 108 ] 
  
  Add another 5 to both attack and damage if you happen to be from Mulan, in Faerun.
  
  Turn not over. I want to know if you seem at all damaged by that, and if you succeed on your save you might be able to use an immediate counter of some sort.
conversations: Claudius Maximus:
conversations: human
conversations:  Will Save  (1d20+26)[ 37 ] 
  
  He appears injured but still looks relatively fine.
conversations: Olo Demonsbane:
conversations: human
conversations:  I cast Flesh to Ice on you, DC 54.
  
  If you survive that, make a DC 51 will save at the end of my turn, or be dazed for a round. Though I guess we can just skip that since you're already dazed.
  
  Edit: I would like to amend my altitude to +25. I got confused about what constitutes 30 feet in the air.
  
  End Turn
conversations: Claudius Maximus:
conversations: human
conversations:  Fortitude Save  (1d20+22)[ 28 ] 
  
  OK, I'm iced...
conversations: Olo Demonsbane:
conversations: human
conversations:  I cast greater Dispel Magic on the ice statue.
  
  Rolls:
   
   Spoiler 
    Dispel Check 1  - (1d20+24)[ 29 ] 
    Dispel Check 2  - (1d20+24)[ 42 ] 
    Dispel Check 3  - (1d20+24)[ 43 ] 
    Dispel Check 4  - (1d20+24)[ 37 ] 
    Dispel Check 5  - (1d20+24)[ 43 ] 
    Dispel Check 6  - (1d20+24)[ 30 ] 
    Dispel Check 7  - (1d20+24)[ 43 ] 
    Dispel Check 8  - (1d20+24)[ 31 ] 
    Dispel Check 9  - (1d20+24)[ 25 ] 
    Dispel Check 10  - (1d20+24)[ 41 ] 
    Dispel Check 11  - (1d20+24)[ 31 ] 
    Dispel Check 12  - (1d20+24)[ 31 ] 
    Dispel Check 13  - (1d20+24)[ 44 ] 
    Dispel Check 14  - (1d20+24)[ 38 ] 
    Dispel Check 15  - (1d20+24)[ 26 ] 
    Dispel Check 16  - (1d20+24)[ 29 ] 
    Dispel Check 17  - (1d20+24)[ 26 ] 
    Dispel Check 18  - (1d20+24)[ 42 ] 
    Dispel Check 19  - (1d20+24)[ 38 ] 
    Dispel Check 20  - (1d20+24)[ 39 ] 
   
  
  I remove the head of the statue with a hacksaw, and use a scroll of Ice to Flesh on the body. If you can survive the decapitation, we can continue. If not, I guess it's game.
conversations: Claudius Maximus:
conversations: human
conversations:  I technically can...but it's kinda pointless.  I can't withstand firepower of that magnitude.
conversations: Olo Demonsbane:
conversations: human
conversations:  Really? How can you do that without Trollshape?
  
  I guess it's irrelevant, since I just realized that in all likelihood I can not kill you again. I persisted Bladeweave, but not the only weapon I could ever use it with. 😩
  
  I'll just leave you as a statue. I only really need to unfreeze people if it's a qualifier anyway, and I don't think I'll ever take this guy to a qualification match.
conversations: Claudius Maximus:
conversations: human
conversations:  Craft Contingent Delay Death keeps me alive for a few more rounds.
conversations: Olo Demonsbane: