conversations: human
conversations:  Arena Tournament, Round 70:  Musical Simba  vs.  Bryagh    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Musical Simba  - Ganurath
   Bryagh  - Ladorak
  
  All Gladiators, please declare final purchases (if any) and roll for initiative.
conversations: ArenaManager:
conversations: human
conversations:  No purchases.
  
    Initiative  - (1d20+3)[ 8 ] 
conversations: Ganurath:
conversations: human
conversations:  Buying a Greatsword
  
  Init:  (d20+3)[ 18 ] 
conversations: Ladorak:
conversations: human
conversations:  Ok, let's get this party started.
  
   
   Spoiler 
  Start focused with Glaive in hand. Move to I-15, activate Law devotion (attack).
  
  Just in case:
  Spot:  (d20+2)[ 13 ] 
  Listen:  (d20+3)[ 8 ] 
   
  
  
  End turn
conversations: Ladorak:
conversations: human
conversations:  Simba  
   Spoiler 
  Run from M2 to M20, ax and shield at the ready.
   
  
   Stats:  
   Spoiler 
  HP: 14/14
  AC: Full 17, Touch 10, FF 17, +4 Armor, +3 Shield
  Saves: Fort +2, Ref +3, Will +1
  Special: Whirling Frenzy 1/day, Pounce
   
  
  
  Awaiting LoS.
conversations: Ganurath:
conversations: human
conversations:  @Refs 
   Spoiler 
  In M15 MS gets a chance to spot Bryagh, but as he is running, I will consider him distracted.  (1d2-4)[ -3 ] 
   
  
  
  @Bryagh 
   Spoiler 
  MS runs from M15 directly east out of LoS
   
  
  
  @MS 
   Spoiler 
  No LoS
   
conversations: madtinker:
conversations: human
conversations:  End turn, then.
conversations: Ganurath:
conversations: human
conversations:  @Refs
   
   Spoiler 
  Obviously reserving the right to rewind if LoS is established. Move action: Move from I-15 to I-19, then from there to K-20, then down to M-18.
   
  
  
  Turn not ended, need LoS
  
  Stats:
   
   Spoiler 
  
  HP: 13/13 (Can drop to -9)
  AC: Full 17, Touch 13, FF 14
  Saves: Fort +4, Ref +0, Will +1
  2pp
  Special: Focus - Not used, Sapphire Nightmare Strike - Not used,  Shape Soulmeld: Rageclaws - Active, Law devoution 9/10 (Currently in attack mode)
   
conversations: Ladorak:
conversations: human
conversations:  LoS established!  Musical Simba is in M20 and Bryagh is in L19.  Still Bryagh's turn.
conversations: madtinker:
conversations: human
conversations:  Ok, free action to drop glaive, draw greatsword as part of move action
  
  attack:  (d20+8)[ 10 ] 
  
  Damage:  (2d6+6)[ 15 ] 
conversations: Ladorak:
conversations: human
conversations:  Almost forgot
  @Refs
   
   Spoiler 
  switch law devotion to AC
   
  
  
  End turn
  
  stats:
   
   Spoiler 
  HP: 13/13 (Can drop to -9)
  AC: 20
  Saves: Fort +4, Ref +0, Will +1
  2pp
  Special: Focus - Not used, Sapphire Nightmare Strike - Not used, Shape Soulmeld: Rageclaws - Active, Law devoution 9/10 (Currently in AC mode)
   
conversations: Ladorak:
conversations: human
conversations:  Simba 
  
  Oh, hey, he's in melee range! Let's have us a full attack, complete with Whirling Frenzy!
  
    Ax  - (1d20+5)[ 18 ] 
    Damage  - (1d8+7)[ 9 ] 
    Confirm  - (1d20+5)[ 6 ] 
    Critical  - (2d8+14)[ 20 ] 
    Whirl  - (1d20+5)[ 19 ] 
    Damage  - (1d8+7)[ 15 ] 
    Confirm  - (1d20+5)[ 9 ] 
    Critical  - (2d8+14)[ 23 ] 
    Shield  - (1d20+4)[ 17 ] 
    Damage  - (1d6+7)[ 9 ] 
    Confirm  - (1d20+4)[ 19 ] 
    Critical  - (1d6+7)[ 9 ] 
   Stats:  
   Spoiler 
  HP: 14/14
  AC: Full 22, Touch 15, FF 17, +4 Armor, +3 Shield, +3 Dex, +2 Dodge
  Saves: Fort +2, Ref +5, Will +1
  Special: Whirling Frenzy 6 rounds, Pounce
   
  
  
  Turn Complete.
conversations: Ganurath:
conversations: human
conversations:  Well that was scary. No hits though.
  
  Let's see...
  @refs
   
   Spoiler 
  Lock law devotion-foils in attack position
   
  
  
  Attack:  (d20+8)[ 27 ] 
  Damage:  (2d6+6)[ 14 ] 
  
  Assuming that misses, move toward the left. Take an AoO and then disappear from sight.
  
  @Refs
   
   Spoiler 
  Move to L-14. Drop Greatsword there, produce the other glaive.
   
conversations: Ladorak:
conversations: human
conversations:  Yay😁
   I think it's you who rolls the miss chance.  It is you who rolls it.
  
  If you don't make the roll, I'll cancel my currently posted movement, if you do then I won't and end turn.
conversations: Ladorak:
conversations: human
conversations:  I'm pretty sure it's the attacker who rolls their miss chance, actually. You can roll to confirm critical while you're at it.
conversations: Ganurath:
conversations: human
conversations:  http://www.d20srd.org/srd/combat/com...tm#concealment 
  
  If the attacker hits, the defender must make a miss chance percentile roll to avoid being struck. (In this case 20%)
conversations: Ladorak:
conversations: human
conversations:  1-20 says the mist favors the water orc, 21+ says I start backpedalling for a way to survive.
  
    Concealment  - (1d100)[ 50 ] 
conversations: Ganurath:
conversations: human
conversations:  Hmm... Is there anything in that ref spoiler that would have impacted your AC enough to make the difference for my full attack?
conversations: Ganurath:
conversations: human
conversations:  Unlucky.
  
  Thanks for the reminder about the crit btw.
  
  Crit confirm:  (d20+8)[ 26 ] 
  damage:  (2d6+6)[ 10 ] 
conversations: Ladorak:
conversations: human
conversations:  Originally Posted by Ganurath 
   Hmm... Is there anything in that ref spoiler that would have impacted your AC enough to make the difference for my full attack? 
   
  
  I think that's that then. Crit confirmed. Feel free to look in the spoiler. I switched my Law devotion to AC mode. It's just as well really because if I hadn't all three would have hit.
conversations: Ladorak:
conversations: human
conversations:  Then roll for concealment three times, because you can only change the allocation of Law Devotion at the beginning of your action.
conversations: Ganurath:
conversations: human
conversations:  Originally Posted by Ganurath 
   Then roll for concealment three times, because you can only change the allocation of Law Devotion at the beginning of your action. 
   
  
  Quite right actually, now I read it a little closer.
  
  K, concealment...
  
  20 and below is good :)
  
  Axe:  (d100)[ 87 ] 
  Whirl:  (d100)[ 86 ] 
  shield:  (d100)[ 24 ] 
conversations: Ladorak:
conversations: human
conversations:  Whirl and a second attack hit, which is enough to put the liquify setting on the blender into effect. Good game.
conversations: Ganurath:
conversations: human
conversations:  Damn, I only needed one to stay alive.
  
  In that case, even when factoring in DR and pp burning, I'm done. Bryach dies on -12 HP
conversations: Ladorak:
conversations: human
conversations:  High Ref Hust
  Simba wins and gets the loot.  Circle of life, man. 
conversations: hustlertwo: