conversations: human
conversations:  Arena Tournament, Round 39:  Phelonius  vs.  Yoshi    
   Map:  
   Spoiler 
  
   
   
  
   XP Award:  300 XP
   GP Award:  300 GP
  
   Samthe Cleric - Phelonius 
   Mavian - Yoshi 
   All Combatants, please roll initiative. 
conversations: ArenaManager:
conversations: human
conversations:  First match... so no purchases.
  
   (1d20+3)[ 21 ] 
conversations: SamTheCleric:
conversations: human
conversations:  I assume I can select spells knowing my opponent.
  
   
   Spoiler 
  
  Level 1 - Mage Armor, Sleep, Color Spray
  Level 0 - Daze, Acid Splash, Detect Magic
   
conversations: SamTheCleric:
conversations: human
conversations:  High Ref Talic 
  
  You are allowed to select spells, soulmelds, essences, meditations, and any other similar features based on whatever information you like.
conversations: Talic:
conversations: human
conversations:  Hmm, Lets see how fast I die this time...  I'm going to grab... nothing
  
  Initiative:  (1d20+4)[ 22 ] 
  
  For Refs:
   
   Spoiler 
  
  I will be performing my usual meditations and increasing my speed to 40
  
  Hp: 6
  AC: 21/19/17
  Speed: 40
  Shuriken: 9
  Position: Z14
   
conversations: Mavian:
conversations: human
conversations:  Yoshi - Round 1 
  
  Starting in Y14, with my hands empty
  
   Double Move Action:  Y14 to M14
  
  End of turn
  
  Stats for Refs:
   
   Spoiler 
  
  Hp: 6
  AC: 21/19/17
  Saves: +2/+3/+1
  Speed: 40
  Shuriken: 9
  Position: M14
   
conversations: Mavian:
conversations: human
conversations:  Question on your movement
   
   Spoiler 
  M14 is on the other side of the glass from where you started... did you mean N14 or... are you really standing right in front of me 😦
   
conversations: SamTheCleric:
conversations: human
conversations:  Phelonius - Round 1 
  
  If he is in M14...
   
   Spoiler 
  Start in A14.  Cast Sleep on M14.  DC 14 Will save.  Move to B17
   
  
  
  If I don't have line of effect...
   
   Spoiler 
  Start in A14.  Move to D16.
  Ready an Action.
   
   Spoiler 
  If he comes within 15' of me, cast Color Spray
   
  
   
conversations: SamTheCleric:
conversations: human
conversations:  I really am that fast, and am standing in M14
  
  In this arena, there's no really need to post in spoilers unless its for refs only, as we constantly have Line of Sight to each other.  Do you  mind if I look in your spoilers?
conversations: Mavian:
conversations: human
conversations:  @Phelonius: 
   Spoiler 
  The spell you chose to cast (Sleep), takes a full round action to cast.  Please amend your move to have the correct number of actions.
   
  
  
  Hold up on that spoiler lookin', Mavian, as Sam needs to amend the move anyway.
conversations: Talic:
conversations: human
conversations:  Ok yeah, you are that fast o_O  I'm scared.
  
  Ok, amending my move, cause.. well... I don't like that and (did an illegal move accidently)
  
   Phelonius Round 1 
  
  Start in A-14, scroll of Magic Missile in hand.
  
  Cast Magic Missile  (1d4+1)[ 3 ] 
  
  Move to B10.
  
  Your turn.
  
  Stats for Refs
   
   Spoiler 
  
  HP:  7/7
  AC:  14
  Spells:  1 - Mage Armor, Color Spray, Sleep 0 - Acid Splash, Detect Magic, Daze
   
conversations: SamTheCleric:
conversations: human
conversations:  When did you get that scroll?  Cause its' not listed on your sheet...
conversations: Mavian:
conversations: human
conversations:  Ahh, I see it's listed under purchases, just not in your item list.
  
  Yoshi - Round 2
  
  Move Action: M14 to H10
  Standard Action: Ready an Action
   
   Spoiler 
  
  Ready an action to move if Phelonius begins to cast a spell or recite a scroll
   
  
  
  End of Turn
  
  Stats for Refs
   
   Spoiler 
  
  Hp: 3/6
  AC: 21/19/17
  Saves: +2/+3/+1
  Speed: 40
  Shuriken: 9
  Position: H10
   
conversations: Mavian:
conversations: human
conversations:  Oops, I apologize.  I did buy it, I guess I just failed to list it in both spots.  Sorry about that.
  
   Phelonius - Round 2 
  
  Move to D11, Cast a spell.
   
   Spoiler 
  Mage Armor
   
  
  
  Stats for Refs
   
   Spoiler 
  HP: 7/7
  AC: 18
  Spells: 1 -  Mage Armor , Color Spray, Sleep 0 - Acid Splash, Detect Magic, Daze
   
conversations: SamTheCleric:
conversations: human
conversations:  Yoshi - Readied Action
  
  When you begin to cast your spell, you trigger my readied action.
  
  Readied Action Move: H10 do D10 via E11
  
  Which should grant me an AoO for you casting in a threatened square  if I'm not, then these rolls will actually take place on the my turn
  
  Stunning Fist Attack:
  Attack:  (1d20+1)[ 17 ] 
  Damage:  (1d4+2)[ 4 ] 
  Stunning Fist: DC 10
conversations: Mavian:
conversations: human
conversations:  Erm, E11 is a glass pillar...?
conversations: SamTheCleric:
conversations: human
conversations:  I didn't say I was casting defensively, so I will make a concentration check to continue casting the spell.
  
  DC 14
   (1d20+7)[ 20 ] 
  
  And regardless of that, let's see if I am Stunned.
  
  DC 10
   (1d20+2)[ 7 ] 
  
  Now, since you readied, you would come after me in the initiative.
  
   Phelonius - Round 3 
  Assuming I'm not stunned (please don't be stunned!), I will 5' back and cast color spray.  DC 17.
  
  Edit:  I'm stunned.
  
  EDIT 2:  Rules question... if your readied action was for me to cast a spell, would I get the benefit of mage armor that I was casting?  Does "ready to move when he casts a spell" interrupt the casting, or does it occur AS I cast the spell?  It's kind of important, cause your attack would miss if that's the case.
conversations: SamTheCleric:
conversations: human
conversations:  Readied actions specifically state that they interrupt the action that causes them.
  
  Readied Action:
  
   To do so, specify the action you will take and the conditions under which you will take it. Then, any time before your next action, you may take the readied action in response to that condition. The action occurs just before the action that triggers it. If the triggered action is part of another character’s activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action. 
  
  So in this case.  You start to cast your spell, which triggers my readied action.
  Before you can cast your spell, I move to D10,  9I got my left and right mixed up meant via E9).  You then proceed to cast your spell, provoking an attack of opportunity from me.  This happens before your mage armor is enacted.  You make the concentration check to avoid losing the spell due to damage, but then get stunned, causing you to be unable to complete the spell anyway.
  
  At least that's my interpretation of the order of events.  You  could grab a ref to verify if you like.
conversations: Mavian:
conversations: human
conversations:  No, that makes sense... I just didn't know the condition of your ready  😁
  
  Yeah... if you readied for me to start casting, then I get pwn'd.
  
   Good match... I don't like this wide open glass arena.  😡
  
  Well fought,  hooray for 0 - 1 record!  😛 
conversations: SamTheCleric:
conversations: human
conversations:  I'm just  amazed my stunning fist worked...  I've never actually used it before, also I forgot to add in my skirmish damage on that hit, not that it would've changed things much.  And your not dead yet eh?
  
  Yoshi - Round 3
  
  Standard Action: Attack
  Attack:  (1d20+1)[ 4 ] 
  Damage:  (1d4+2)[ 6 ] 
  
  Move Action: Run  Away
  D10 to K12
  
  End of Turn
conversations: Mavian:
conversations: human
conversations:  Huh, does stun wear off this turn... cause a 4 misses... I may actually live!
  
  Assuming I can act.
  
   Phelonius Round 4 
  
  Move to H12, Cast Color Spray, getting you just in the outer edge.  DC 17.
  
  Stats for Ref:
   
   Spoiler 
  
  Position:  H12
  HP:  3/7
  AC:  14
  Spells:  1 -  Mage Armor ,  Color Spray , Sleep.  0 - Daze, Acid Splash, Detect Magic.
   
conversations: SamTheCleric:
conversations: human
conversations:  Will Save:  (1d20+1)[ 4 ] 
conversations: Mavian:
conversations: human
conversations:  Unconscious, Blind and Stunned for:   (2d4)[ 5 ] 
  Blind and Stunned for:   (1d4)[ 2 ] 
  And stunned for another 1 round after that.
conversations: SamTheCleric:
conversations: human
conversations:  If my math is correct, your touch AC should be 4 right now (Dex becomes -5, lose your monk AC for being helpless, -2 for being stunned)...
  
  Round 5 I will cast Acid Splash at you.
  
   (1d20+4)[ 12 ] 
   (1d3)[ 2 ] 
  
  Round 6 If that's not enough, I will throw an Acid Flask at you (Your DR makes my coup d grace pointless)
  
   (1d20+4)[ 16 ] 
   (1d6)[ 6 ] 
  
  If that's not enough... I'm going to cry and start firing arrows at you for the next 6 rounds.
conversations: SamTheCleric:
conversations: human
conversations:  Just to see if it would've mattered had I remembered to apply it.
  
  Skirmish Damage:  (1d6)[ 5 ] 
conversations: Mavian:
conversations: human
conversations:  High Ref Talic 
   Phelonius is the winner, and gets bright and shiny coins for his bright and shiny victory. (and xp) 
conversations: Talic:
conversations: human
conversations:  Originally Posted by Mavian 
   Just to see if it would've mattered had I remembered to apply it.
  
  Skirmish Damage: [roll0] 
   
  
  Yeah, I was kicking myself for not remembering to do the Brief Figment ability to give you a 50/50 miss chance...
  
  I need to actually remember my abilities.
conversations: SamTheCleric: