conversations: human
conversations:  (1d20+4)[ 23 ] 
   (1d20+20)[ 25 ] 
   (1d20+18)[ 20 ] 
  words just in case
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+8)[ 28 ] 
   (2d4+24)[ 29 ] 
  Crit confirm and dmg
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Spellcraft:  (1d20+21)[ 34 ] 
conversations: Andrew Markham:
conversations: human
conversations:  Will Save  (1d20+5)[ 7 ]  please let this work....
conversations: Darius Vibrtrar:
conversations: human
conversations:  Will Save  (1d20+6)[ 14 ] 
conversations: Heeroshin:
conversations: human
conversations:  (2d6)[ 4 ]  sticks
   (2d6)[ 3 ]  myr
  
  effect Fear
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Will save:  (1d20+14)[ 27 ] 
conversations: Andrew Markham:
conversations: human
conversations:  will save
  
   (1d20+5)[ 10 ] 
conversations: Aven:
conversations: human
conversations:  (2d6)[ 8 ]  for Addi the hunormous housecat.
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+7)[ 8 ]  will save
conversations: palupton:
conversations: human
conversations:  (1d20+4)[ 16 ]  will save
conversations: Ulfy:
conversations: human
conversations:  incase this is mind affecting (cap of the free thinker)  (1d20+4)[ 6 ]  will save
conversations: Ulfy:
conversations: human
conversations:  (2d6)[ 4 ]  Lyna
   (2d6)[ 4 ]  Ulfgar
  
   (1d20+7)[ 9 ]  will save mammoth
   (2d6)[ 4 ]  just in case.
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Spellcraft:  (1d20+21)[ 28 ] 
conversations: Andrew Markham:
conversations: human
conversations:  Fort save for Fem AS  (1d20+13)[ 25 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+16)[ 34 ] 
   (1d20+16)[ 28 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20)[ 18 ]  random terrain jonks
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20)[ 5 ]  Lyna
   (1d20)[ 5 ]  Sticks
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Acrobatics  (1d20+2)[ 12 ] 
conversations: Heeroshin:
conversations: human
conversations:  CON check  (1d20)[ 2 ] 
  
  (Con +2, panicked -2 to check)
conversations: palupton:
conversations: human
conversations:  (1d20+10)[ 23 ]  ref save for Fem AS
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Acrobatics  (1d20+2)[ 4 ] 
conversations: Heeroshin:
conversations: human
conversations:  dmg roll
  
   (3d6)[ 9 ] 
conversations: Aven:
conversations: human
conversations:  Confirm crit ranged touch:  (1d20+9)[ 18 ] 
conversations: Andrew Markham:
conversations: human
conversations:  With Hanar's barrage both sphinx fall to the ground. The female let's out her dying breath, whilst the male struggles to cling to life as he fades out of consciousness.
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20-5)[ 1 ]  con check to stabilize
  
  Don't know why my above post ended up here lol.
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Fort Save :  (1d20+15)[ 33 ]  NOT GONNA GET DRUNK!
conversations: Darius Vibrtrar:
conversations: human
conversations:  Fort Save  (1d20+15)[ 29 ]  Not gonna get Drunk
conversations: Darius Vibrtrar:
conversations: human
conversations:  Craft alchemy:  (1d20+24)[ 28 ] 
conversations: Andrew Markham:
conversations: human
conversations:  fort save  (1d20+13)[ 22 ] 
conversations: palupton:
conversations: human
conversations:  Perception
  
   (1d20+12)[ 23 ] 
conversations: Ulfy:
conversations: human
conversations:  Fort save
  
   (1d20+13)[ 24 ] 
conversations: palupton:
conversations: human
conversations:  (1d20+13)[ 33 ]  fort save (shot 4)
  
   (1d20+13)[ 32 ]  fort save (shot 5)
conversations: palupton:
conversations: human
conversations:  [roll0] perception check
  
  [roll1] survival check
  
  [roll2] knowledge local
  
  (I think I'm doing this right.....)
conversations: palupton:
conversations: human
conversations:  (1d20+16)[ 25 ]  perception check
  
   (1d20+22)[ 37 ]  survival check
  
   (1d20+16)[ 34 ]  knowledge local
  
  Let's try that again because it seems to have glitched on my side....
conversations: palupton:
conversations: human
conversations:  (1d20+12)[ 24 ]  for Perception around the stables from a slight higher vantage point.
conversations: Ulfy:
conversations: human
conversations:  (1d20+22)[ 35 ]  survival for tracks
conversations: palupton:
conversations: human
conversations:  Perception:  (1d20+7)[ 12 ] 
conversations: Andrew Markham:
conversations: human
conversations:  (1d20+16)[ 21 ]  perception check
conversations: palupton:
conversations: human
conversations:  (1d20+21)[ 27 ]  perception for Sticks.
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Well, that didn't work on that edit... So I will roll here
  
  Perception:  (1d20+12)[ 19 ] 
conversations: Ulfy:
conversations: human
conversations:  Knowledge History:  (1d20+24)[ 30 ] 
  Knowledge Local:  (1d20+11)[ 28 ] 
conversations: Andrew Markham:
conversations: human
conversations:  (1d20+16)[ 23 ]  perception check
  
  If enemies nearby aware of me,
   (1d20+29)[ 41 ]  bluff check
  
  If successful / no enemies aware,
   (1d20+18)[ 22 ]  stealth check
conversations: palupton:
conversations: human
conversations:  (1d20+21)[ 28 ] 
   (1d20+7)[ 18 ] 
   (1d100)[ 27 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+18)[ 38 ]  stealth check
   (1d20+16)[ 26 ]  perception check
conversations: palupton:
conversations: human
conversations:  (1d20+5)[ 14 ] 
   (1d20+21)[ 39 ] 
   (1d20+22)[ 41 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+12)[ 30 ]  perception
conversations: Ulfy:
conversations: human
conversations:  Perception  (1d20+21)[ 26 ]  SEE THE THING!
conversations: Darius Vibrtrar:
conversations: human
conversations:  (1d20+16)[ 35 ]  perception check
conversations: palupton:
conversations: human
conversations:  stealth check
  
   (1d20+12)[ 17 ] 
conversations: Aven:
conversations: human
conversations:  (1d20+8)[ 23 ]  DC 15, if successful then:
   (1d20+21)[ 27 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  climb check
  
   (1d20+12)[ 22 ] 
conversations: Aven:
conversations: human
conversations:  (1d20+21)[ 22 ] 
   (1d20+21)[ 28 ] 
   (1d20+21)[ 23 ] 
   (1d20+16)[ 33 ] 
   (1d20+16)[ 34 ] 
   (1d20+16)[ 35 ] 
   (1d20+21)[ 27 ] 
   (1d20+21)[ 26 ] 
   (1d20+21)[ 32 ] 
   (1d20+22)[ 41 ] 
   (1d20+22)[ 40 ] 
   (1d20+22)[ 34 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+15)[ 23 ]  ride check for Ulfgar.
conversations: STDM Grizzly Ad:
conversations: human
conversations:  perception check
  
   (1d20+16)[ 22 ] 
conversations: Aven:
conversations: human
conversations:  (1d20+6)[ 16 ] 
   (1d20+1)[ 4 ] 
   (1d20-4)[ 13 ] 
   (1d20-9)[ 7 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d3)[ 1 ] 
  1 Ulfy
  2 Maybe
  3 Sticks
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+12)[ 28 ]  perception to see him now that he shot.
conversations: Ulfy:
conversations: human
conversations:  (1d20+16)[ 21 ]  perception
conversations: palupton:
conversations: human
conversations:  Perception:  (1d20+7)[ 9 ] 
conversations: Andrew Markham:
conversations: human
conversations:  (1d20+1)[ 6 ]  stuff n things
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Awwww snap.
   (1d20+3)[ 20 ] 
   (2d6)[ 9 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+21)[ 36 ]  perception
   (1d6)[ 3 ]  target selection
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+4)[ 14 ] 
   (1d20-1)[ 15 ] 
   (1d20-6)[ 5 ] 
   (1d20-11)[ -10 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d10+13)[ 19 ]  DMG roll ;-) first blood.
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+16)[ 27 ]  perception
conversations: palupton:
conversations: human
conversations:  (1d20+16)[ 34 ] 
   (1d20+16)[ 28 ] 
   (1d20+13)[ 21 ] 
   (1d20+8)[ 16 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+17)[ 36 ] 
   (1d8+3)[ 10 ] 
   (1d20+17)[ 32 ] 
   (1d8+3)[ 8 ] 
   (1d20+12)[ 29 ] 
   (1d8+3)[ 11 ] 
   (1d20+7)[ 12 ] 
   (1d8+3)[ 10 ] 
   (1d4)[ 3 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+10)[ 26 ] 
   (1d20+10)[ 23 ] 
   (1d20+5)[ 10 ] 
   (1d20+0)[ 11 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (2d10+13)[ 19 ]  Damage to Hanar
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+16)[ 22 ] 
   (1d20+16)[ 23 ] 
   (1d20+13)[ 16 ] 
   (1d20+8)[ 9 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+16)[ 21 ]  perception
  
   (1d20+18)[ 30 ]  acrobatics
  
   (1d20+5)[ 13 ]  climb
  
  ..... uh.... other stuff too, I'm sure....
conversations: palupton:
conversations: human
conversations:  (1d5)[ 4 ]  miss on a 1
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d5)[ 2 ] 
   (1d20+22)[ 27 ] 
   (1d20+22)[ 23 ] 
   (1d20+17)[ 21 ] 
   (1d20+12)[ 27 ] 
  
  penalties not applied
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Oh dang.... this is gonna hurt.
  
   (4d10+13)[ 34 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d5)[ 3 ] 
   (1d20+22)[ 35 ] 
   (1d20+22)[ 26 ] 
   (1d20+17)[ 25 ] 
   (1d20+12)[ 21 ] 
  Penalties not applied
  
   (1d20+20)[ 34 ] 
   (1d20+20)[ 33 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Offhand Crit check...
  
  Hit 1:  (1d20+20)[ 37 ] 
  Damage:  (1d4+9)[ 10 ] 
  
  Hit 2:  (1d20+15)[ 25 ] 
  Damage:  (1d4+9)[ 11 ] 
conversations: palupton:
conversations: human
conversations:  (1d7)[ 7 ] 
   (1d20+20)[ 28 ] 
   (1d20+20)[ 22 ] 
   (1d20+15)[ 25 ] 
   (1d20+10)[ 25 ] 
   (1d20+22)[ 33 ] 
   (1d20+22)[ 38 ] 
   (1d20+20)[ 21 ] 
   (1d20+20)[ 36 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Mayble's Slam:  (1d20)[ 7 ] 
  
  Ulfgars attack using Smasher ability:  (1d20+22)[ 29 ] 
  Damage:  (1d12+13)[ 18 ] 
conversations: Ulfy:
conversations: human
conversations:  Mayble's damage
   (1d8+11)[ 17 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+15)[ 20 ] 
   (1d6+2)[ 8 ] 
  Crit confirm vs Mayble
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+16)[ 19 ]  perception check
conversations: palupton:
conversations: human
conversations:  (1d20+5)[ 20 ]  crit confirm vs Mayble vs touch AC
   (4d8+16)[ 35 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Perception CHeck looking for people hiding along the path that Ulfgar took to the house, including Rocks, Trees, Etc
  
   (1d20+21)[ 25 ] 
conversations: Darius Vibrtrar:
conversations: human
conversations:  Perception:  (1d20+7)[ 21 ] 
conversations: Andrew Markham:
conversations: human
conversations:  (1d20+11)[ 27 ] 
   (1d20+11)[ 17 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+20)[ 36 ] 
   (1d20+20)[ 27 ] 
  
  rolls rolls rolls
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d5)[ 3 ]  target selection
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+20)[ 33 ] 
   (1d20+20)[ 26 ] 
   (1d20+15)[ 20 ] 
   (1d20+10)[ 23 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Confirm Crit vs Ulfgar
   (1d20+5)[ 8 ] 
   (3d8+12)[ 20 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+18)[ 28 ]  acrobatics
   (1d20+2)[ 9 ]  intimidate
conversations: palupton:
conversations: human
conversations:  perception check
  
   (1d20+16)[ 32 ] 
conversations: Aven:
conversations: human
conversations:  (1d20+16)[ 27 ]  perception check
  
   (1d20+22)[ 37 ]  survival check
conversations: palupton:
conversations: human
conversations:  (1d20)[ 5 ]  heal check
conversations: palupton:
conversations: human
conversations:  (1d8+12)[ 19 ] 
  Damage for Ulfgar's throw.
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+9)[ 19 ] 
   (1d20+5)[ 15 ] 
conversations: Darius Vibrtrar:
conversations: human
conversations:  (1d20+16)[ 36 ]  perception check
conversations: palupton:
conversations: human
conversations:  (1d20)[ 11 ]  heal check
conversations: palupton:
conversations: human
conversations:  (1d20-4)[ 16 ]  Hanar's will to live.....
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Overrun
  
   (1d20+23)[ 33 ] 
conversations: Ulfy:
conversations: human
conversations:  perception check
  
   (1d20+16)[ 18 ] 
conversations: Aven:
conversations: human
conversations:  (1d20+16)[ 18 ]  Ref save DC20
  If failed...
   (1d20+12)[ 22 ]  Fort save DC20
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+8)[ 28 ]  Ref save for Mable, DC20
   (1d20+14)[ 20 ]  fort vs poison.
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Ulfy's AoO
  
   (1d20+22)[ 23 ] 
   (1d12+11)[ 20 ]  damage
conversations: Ulfy:
conversations: human
conversations:  (1d20+16)[ 33 ]  perception check
conversations: palupton:
conversations: human
conversations:  (1d20+16)[ 32 ] 
   (1d20+12)[ 30 ] 
   (1d20+8)[ 17 ] 
   (1d20+14)[ 20 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Crit confirmation
   (1d20+15)[ 27 ]   (3d8+12)[ 21 ] 
   (1d20+5)[ 19 ]  (3d8+12)[ 18 ] 
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+16)[ 33 ]  DC 26
   (1d20+16)[ 21 ]  DC 24
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+8)[ 19 ]  Mayble Ref save
   (1d20+14)[ 23 ]  Mayble Fort save
   (1d20+15)[ 26 ]  (3d8+12)[ 28 ]  Crit Confirmation / dmg
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (8d6)[ 2 ][ 2 ][ 3 ][ 3 ][ 6 ][ 6 ][ 2 ][ 3 ](27)  various things
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d20+16)[ 22 ]  perception
conversations: palupton:
conversations: human
conversations:  Perception again:  (1d20+7)[ 27 ] 
conversations: Andrew Markham:
conversations: human
conversations:  Perception another time:  (1d20+7)[ 18 ] 
conversations: Andrew Markham:
conversations: human
conversations:  (1d20+6)[ 12 ]  strength check
  
   (1d20+22)[ 24 ]  survival check
conversations: palupton:
conversations: human
conversations:  To determine ongoing effects:
  Knowledge: Arcana-  (1d20+24)[ 39 ] 
  Spellcraft-  (1d20+24)[ 40 ] 
  
  What the hell am I seeing?
  Knowledge: Local-  (1d20+14)[ 24 ] 
  
  What is it doing?
  Sense Motive-  (1d20+17)[ 25 ] 
conversations: Andrew Markham:
conversations: human
conversations:  Knowledge Arcane:  (1d20+24)[ 34 ] 
conversations: Andrew Markham:
conversations: human
conversations:  SR check:  (1d20+15)[ 26 ] 
conversations: Andrew Markham:
conversations: human
conversations:  (1d4)[ 4 ]  words words words
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Spellcraft:  (1d20+24)[ 35 ] 
conversations: Andrew Markham:
conversations: human
conversations:  I Knock! (spending Arcane reservoir for +2 caster level)   (1d20+25)[ 42 ] 
conversations: Andrew Markham:
conversations: human
conversations:  I hear things!  (1d20+7)[ 13 ] 
conversations: Andrew Markham:
conversations: human
conversations:  Perceptions!  (1d20+12)[ 27 ] 
conversations: Ulfy:
conversations: human
conversations:  (1d20+22)[ 31 ]  Overrun
   (1d20+22)[ 32 ]  Pin if prone
   (1d20+24)[ 37 ]  Bull Rush
   (1d20+22)[ 26 ]  pin if hit
conversations: STDM Grizzly Ad:
conversations: human
conversations:  Spellcraft for a power ring:  (1d20+24)[ 42 ] 
  What the hell are these horseshoes:  (1d20+24)[ 35 ] 
conversations: Andrew Markham:
conversations: human
conversations:  (9d8+8)[ 7 ][ 5 ][ 3 ][ 2 ][ 4 ][ 5 ][ 7 ][ 1 ][ 4 ](38)  HD roll for Nem
conversations: STDM Grizzly Ad:
conversations: human
conversations:  (1d8)[ 7 ]  rerolling the 1
conversations: STDM Grizzly Ad: