[User]
 The quiet sorceress stands in the centre of the field.   Alright, remember what Mary taught me... the spirits must obey me. The swamp is the anchor; I will not be their tool.   The Mirror of Yata begins to glow fiercely as evil draws near...

 Spirits of the Swamp ~40 [M11]

 Spoiler
01. Hino-Kagu-Tsuchi
02. Hino-Kagu-Tsuchi
03. Dark Dust Spirit
04. Dark Dust Spirit
05. Great Long Nose
06. Great Long Nose
07. Ho-o
08. Ho-o
09. Izanami
10. Izanami
11. Izanami
12. Izanagi
13. Izanagi
14. Swap Frog
15. Swap Frog
16. Swap Frog
17. Treeborn Frog
18. Treeborn Frog
19. Fishborg Blaster
20. Fishborg Blaster
21. Level-Eater
22. Level-Eater
23. Salvage
24. Salvage
25. Sword of Kusanagi
26. Sword of Kusanagi
27. Enemy Controller
28. Enemy Controller
29. Enemy Controller
30. Mirror of Yata
31. Mirror of Yata
32. Monster Reborn
33. Dark Hole
34. Mystical Space Typhoon
35. Mystical Space Typhoon
36. Foolish Burial
37. Giant Trunade
38. Creature Swap
39. Creature Swap
40. Creature Swap

 Extra Deck: 15

 Spoiler
Super Star Mira

Formula Synchron
Formula Synchron
Formula Synchron
T.G. Hyper Librarian
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Gungnir, Dragon of the Ice Barrier
Stardust Dragon
Scrap Dragon
Red Dragon Archfiend
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon

[User]
 (1d20)[ 9 ]
 (5d40)[ 1 ][ 33 ][ 3 ][ 7 ][ 40 ](84)
 (3d40)[ 9 ][ 12 ][ 21 ](42)

[User]
 Out of nowhere, a tall, slender man with sharklike teeth and a crazed look in his eye appears on the periphery of her vision.

 "Well, well. Look what we have here..."
 (1d20)[ 13 ]
 (1d40)[ 34 ]
 (1d39)[ 33 ]
 (1d38)[ 4 ]
 (1d37)[ 8 ]
 (1d36)[ 36 ]

(You can go first.)

|-|-|-|-|-|
|-|-|-|-|-|

 Spoiler

 Hand:

 Spoiler

Solemn Judgment
Dodger Dragon
Prime Material Dragon
Bottomless Trap Hole
Bottomless Trap Hole

 Graveyard:
 RFP:
 Facedown:
 Greed

 Spoiler

1. Red-Eyes Darkness Metal Dragon
2. Red-Eyes Darkness Metal Dragon
3. Red-Eyes Darkness Metal Dragon
 4. Prime Material Dragon
5. Prime Material Dragon
6. White Night Dragon
7. White Night Dragon
8. Dodger Dragon
 9. Dodger Dragon
10. Genesis Dragon
11. Red-Eyes Wyvern
12. Red-Eyes Wyvern
13. Red-Eyes Wyvern
14. Exploder Dragon
15. Exploder Dragon
16. Exploder Dragon
17. Blizzard Dragon
18. Blizzard Dragon
19. Blizzard Dragon
20. Totem Dragon
21. Monster Reborn
22. Solidarity
23. Solidarity
24. Book of Moon
25. Heavy Storm
26. Card Destruction
27. Lightning Vortex
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Dark Bribe
32. Dark Bribe
 33. Bottomless Trap Hole
 34. Bottomless Trap Hole
35. Mirror Force
36. Call of the Haunted
37. Call of the Haunted
38. Solemn Warning
39. Solemn Warning
 40. Solemn Judgment

Extra Deck:

 Spoiler

1. Kachi Kochi Dragon
2. Kachi Kochi Dragon
3. Kachi Kochi Dragon

[User] (You can go first. 🙂)

[User]
 I am Yata Gara, of the Archers. Will you duel?  The Mirror glows bright as six motes of light flow out of it.

 (1d35)[ 15 ]
 I set a monster. End turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 8000

 Spoiler

Hand: 5

 Spoiler
Dark Hole
Creature Swap
Hino-Kagu-Tsuchi
Dark Dust Spirit
Ho-o

Facedowns: 0

 Spoiler
0

Graveyard: 0

 Spoiler
0

Overlaid: 0

 Spoiler
0

Banished: 0

 Spoiler
0

Deck: 34 (not RN yet)

 Spoiler
>>. Hino-Kagu-Tsuchi
02. Hino-Kagu-Tsuchi
>>. Dark Dust Spirit
04. Dark Dust Spirit
05. Great Long Nose
06. Great Long Nose
>>. Ho-o
08. Ho-o
09. Izanami
10. Izanami
11. Izanami
12. Izanagi
13. Izanagi
14. Swap Frog
15. Swap Frog
16. Swap Frog
17. Treeborn Frog
>>. Treeborn Frog
19. Fishborg Blaster
20. Fishborg Blaster
21. Level-Eater
22. Level-Eater
23. Salvage
24. Salvage
25. Sword of Kusanagi
26. Sword of Kusanagi
27. Enemy Controller
28. Enemy Controller
29. Enemy Controller
30. Mirror of Yata
31. Mirror of Yata
32. Monster Reborn
>>. Dark Hole
34. Mystical Space Typhoon
35. Mystical Space Typhoon
36. Foolish Burial
37. Giant Trunade
38. Creature Swap
39. Creature Swap
>>. Creature Swap

Extra Deck: 15

 Spoiler
Super Star Mira

Formula Synchron
Formula Synchron
Formula Synchron
T.G. Hyper Librarian
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Gungnir, Dragon of the Ice Barrier
Stardust Dragon
Scrap Dragon
Red Dragon Archfiend
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon

[User]
 A White suit appears on him from nowhere, along with a cane, which appears to have a deck suspended in the middle of its crook.

  "Gladly."
 (1d35)[ 33 ]
  "I'll first set two facedown cards, before summoning my first minion! Dodger Dragon, destroy her cowering creature! I'll stop there."

|-|-|D|-|-|
|-|-|F|F|-|

Dodger Dragon -  1900 /1200

 Spoiler

 Hand:

 Spoiler

Solemn Judgment
Prime Material Dragon
Bottomless Trap Hole

 Graveyard:
 RFP:
 Facedown:

 Spoiler

3. Bottomless Trap Hole
4. Call of the Haunted

 Greed

 Spoiler

1. Red-Eyes Darkness Metal Dragon
2. Red-Eyes Darkness Metal Dragon
3. Red-Eyes Darkness Metal Dragon
 4. Prime Material Dragon
5. Prime Material Dragon
6. White Night Dragon
7. White Night Dragon
8. Dodger Dragon
 9. Dodger Dragon
10. Genesis Dragon
11. Red-Eyes Wyvern
12. Red-Eyes Wyvern
13. Red-Eyes Wyvern
14. Exploder Dragon
15. Exploder Dragon
16. Exploder Dragon
17. Blizzard Dragon
18. Blizzard Dragon
19. Blizzard Dragon
20. Totem Dragon
21. Monster Reborn
22. Solidarity
23. Solidarity
24. Book of Moon
25. Heavy Storm
26. Card Destruction
27. Lightning Vortex
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Dark Bribe
32. Dark Bribe
 33. Bottomless Trap Hole
 34. Bottomless Trap Hole
35. Mirror Force
36. Call of the Haunted
 37. Call of the Haunted
38. Solemn Warning
39. Solemn Warning
 40. Solemn Judgment

Extra Deck:

 Spoiler

1. Kachi Kochi Dragon
2. Kachi Kochi Dragon
3. Kachi Kochi Dragon

[User]
 You slay the Treeborn Frog. And so it begins...
 (1d34)[ 27 ]
 Treeborn Frog returns and releases the form of my first spirit; Ho-o arrives in a great conflagration, which destroys both of your facedown cards. I then cast Creature Swap, to exchange my Ho-o for your Dodger Dragon. But you are no wielder of the Mirror; in the end phase, Ho-o returns to me, but your fool Dragon stays under my sway. The move belongs to you, unless you've a response.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | DD | -- | --
-- | -- | -- | -- | --[/table]
DD = Dodger Dragon,  1900 /1200 [OT Opponent]

Lifepoints: 8000

 Spoiler

Hand: 5

 Spoiler
Dark Hole
Hino-Kagu-Tsuchi
Dark Dust Spirit
Ho-o
Mirror of Yata

Facedowns: 0

 Spoiler
0

Graveyard: 2

 Spoiler
Treeborn Frog
Creature Swap

Overlaid: 0

 Spoiler
0

Banished: 0

 Spoiler
0

Deck: 33

 Spoiler
>>. Hino-Kagu-Tsuchi
01. Hino-Kagu-Tsuchi
>>. Dark Dust Spirit
02. Dark Dust Spirit
03. Great Long Nose
04. Great Long Nose
>>. Ho-o
05. Ho-o
06. Izanami
07. Izanami
08. Izanami
09. Izanagi
10. Izanagi
11. Swap Frog
12. Swap Frog
13. Swap Frog
14. Treeborn Frog
>>. Treeborn Frog
15. Fishborg Blaster
16. Fishborg Blaster
17. Level-Eater
18. Level-Eater
19. Salvage
20. Salvage
21. Sword of Kusanagi
22. Sword of Kusanagi
23. Enemy Controller
24. Enemy Controller
25. Enemy Controller
26. Mirror of Yata
>>. Mirror of Yata
27. Monster Reborn
>>. Dark Hole
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Foolish Burial
31. Giant Trunade
32. Creature Swap
33. Creature Swap
>>. Creature Swap

Extra Deck: 15

 Spoiler
Super Star Mira

Formula Synchron
Formula Synchron
Formula Synchron
T.G. Hyper Librarian
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Gungnir, Dragon of the Ice Barrier
Stardust Dragon
Scrap Dragon
Red Dragon Archfiend
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon

[User] "Wrong. I activate Bottomless Trap Hole upon your summoned creature, turning your entire effort upside-down. Enjoy your now-ruined strategy for the turn."

[User] Incorrect; my turn is not a total waste. As Bottomless Trap Hole does not negate summoning, my Ho-o's effect will still claim your second facedown. That being said, there is naught else I can do; your move.

[User]
 "True, you did destroy my Call of the Haunted before I could use it. What a waste that is, but your empty field is a fair consolation."
 (1d34)[ 34 ]
  "Now, let's see the folly of your ways. Set three cards, attack for 1900 damage. I believe I have already returned the favor quite generously, indeed."

|-|-|D|-|-|
|-|F|F|F|-|

Dodger Dragon -  1900 /1200

 Spoiler

 Hand:

 Spoiler

Prime Material Dragon

 Graveyard:

 Spoiler

Bottomless Trap Hole
Call of the Haunted

 RFP:
 Facedown:

 Spoiler

2. Bottomless Trap Hole
3. Solemn Warning
4. Solemn Judgment

 Greed

 Spoiler

1. Red-Eyes Darkness Metal Dragon
2. Red-Eyes Darkness Metal Dragon
3. Red-Eyes Darkness Metal Dragon
 4. Prime Material Dragon
5. Prime Material Dragon
6. White Night Dragon
7. White Night Dragon
8. Dodger Dragon
 9. Dodger Dragon
10. Genesis Dragon
11. Red-Eyes Wyvern
12. Red-Eyes Wyvern
13. Red-Eyes Wyvern
14. Exploder Dragon
15. Exploder Dragon
16. Exploder Dragon
17. Blizzard Dragon
18. Blizzard Dragon
19. Blizzard Dragon
20. Totem Dragon
21. Monster Reborn
22. Solidarity
23. Solidarity
24. Book of Moon
25. Heavy Storm
26. Card Destruction
27. Lightning Vortex
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Dark Bribe
32. Dark Bribe
 33. Bottomless Trap Hole
 34. Bottomless Trap Hole
35. Mirror Force
36. Call of the Haunted
 37. Call of the Haunted
38. Solemn Warning
 39. Solemn Warning
 40. Solemn Judgment

Extra Deck:

 Spoiler

1. Kachi Kochi Dragon
2. Kachi Kochi Dragon
3. Kachi Kochi Dragon

[User] (post 'cause subscription didn't update.)

[User] (You wanna finish this? 🤨)

[User]
 [Yep, but I thought I was still waiting on you 🤨 I guess the scrip didn't update until your most recent bump]
 A little bit of damage is not much of a concern this early on.

[roll]

 Treeborn Frog returns to me. Foolish Burial places a Fishborg Blaster in my graveyard. I tribute my Treeborn Frog for a Dark Dust Spirit, whose effect destroys your Dragon. I will then attack you directly; my Spirit returns to me in my end phase. Barring response, this concludes my turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | -- | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 6100

 Spoiler

Hand: 5

 Spoiler
Dark Hole
Hino-Kagu-Tsuchi
Dark Dust Spirit
Creature Swap
Mirror of Yata

Facedowns: 0

 Spoiler
0

Graveyard: 3

 Spoiler
Fishborg Blaster
Foolish Burial
Treeborn Frog

Overlaid: 0

 Spoiler
0

Banished: 1

 Spoiler
Ho-o

Deck: 33

 Spoiler
>>. Hino-Kagu-Tsuchi
01. Hino-Kagu-Tsuchi
>>. Dark Dust Spirit
02. Dark Dust Spirit
03. Great Long Nose
04. Great Long Nose
>>. Ho-o
05. Ho-o
06. Izanami
07. Izanami
08. Izanami
09. Izanagi
10. Izanagi
11. Swap Frog
12. Swap Frog
13. Swap Frog
14. Treeborn Frog
>>. Treeborn Frog
15. Fishborg Blaster
16. Fishborg Blaster
17. Level-Eater
18. Level-Eater
19. Salvage
20. Salvage
21. Sword of Kusanagi
22. Sword of Kusanagi
23. Enemy Controller
24. Enemy Controller
25. Enemy Controller
26. Mirror of Yata
>>. Mirror of Yata
27. Monster Reborn
>>. Dark Hole
28. Mystical Space Typhoon
29. Mystical Space Typhoon
>>. Foolish Burial
31. Giant Trunade
32. Creature Swap
33. Creature Swap
>>. Creature Swap

Extra Deck: 15

 Spoiler
Super Star Mira

Formula Synchron
Formula Synchron
Formula Synchron
T.G. Hyper Librarian
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Gungnir, Dragon of the Ice Barrier
Stardust Dragon
Scrap Dragon
Red Dragon Archfiend
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon

[User]
 [...aaaaaand forgot to actually roll my draw. OTL.]

 (1d33)[ 30 ]

[User]
 I think not. Solemn Warning, upon your Dark Dust Spirit. I will give no Quarter!

(Solemn Warning on Dark Dust Spirit, pay 2000 life points to pretend it never existed. 😛)

[User] ... oh, I see. Well, I have to end my turn. Your move.

[User]
 "Please, I wouldn't leave myself that open if I didn't have some kind of backup set."
 (1d33)[ 7 ]
  "...What do you know. I summon a second Dodger Dragon, and the two immediately turn to a devastating twin-pronged attack! I shall then proceed to end my turn."

*3800 Damage!*

|-|-|D|D|-|
|-|F|-|F|-|

Dodger Dragon -  1900 /1200
Dodger Dragon -  1900 /1200

 Spoiler

 Hand:

 Spoiler

Prime Material Dragon

 Graveyard:

 Spoiler

Bottomless Trap Hole
Solemn Warning
Call of the Haunted

 RFP:
 Facedown:

 Spoiler

2. Bottomless Trap Hole
4. Solemn Judgment

 Greed

 Spoiler

1. Red-Eyes Darkness Metal Dragon
2. Red-Eyes Darkness Metal Dragon
3. Red-Eyes Darkness Metal Dragon
 4. Prime Material Dragon
5. Prime Material Dragon
6. White Night Dragon
7. White Night Dragon
 8. Dodger Dragon
 9. Dodger Dragon
10. Genesis Dragon
11. Red-Eyes Wyvern
12. Red-Eyes Wyvern
13. Red-Eyes Wyvern
14. Exploder Dragon
15. Exploder Dragon
16. Exploder Dragon
17. Blizzard Dragon
18. Blizzard Dragon
19. Blizzard Dragon
20. Totem Dragon
21. Monster Reborn
22. Solidarity
23. Solidarity
24. Book of Moon
25. Heavy Storm
26. Card Destruction
27. Lightning Vortex
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Dark Bribe
32. Dark Bribe
 33. Bottomless Trap Hole
 34. Bottomless Trap Hole
35. Mirror Force
36. Call of the Haunted
 37. Call of the Haunted
38. Solemn Warning
 39. Solemn Warning
 40. Solemn Judgment

Extra Deck:

 Spoiler

1. Kachi Kochi Dragon
2. Kachi Kochi Dragon
3. Kachi Kochi Dragon

[User]
 Looks like I will have to try something a bit riskier.
 (1d31)[ 13 ]
 Treeborn Frog returns to me. I discard Swap Frog to summon Fishborg Blaster to the field; now I know what you're thinking. "She's going to summon Formula Synchron". You're wrong; I am going to tribute my monsters to summon the strongest spirit of them all! Arise, Hino-Kagu-Tsuchi! I shall grant Kagu-Tsuchi the power of my Mirror of Yata, giving the Spirit corporeal form. He will destroy one of your Dodger Dragons in battle, activating his deadly effect; when next you draw, right before you get the new card, you must dismiss your entire hand. This will effectively force you to work 1 card at a time, unless you can prevent the Spirit from dealing battle damage. If you've no response, this concludes my turn; if your facedowns wish to give answer once more, please speak up.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | KT | -- | --
-- | -- | MY | -- | --[/table]
KT = Hino-Kagu-Tsuchi,  2800 /2900
MY = Mirror of Yata, @ KT

Lifepoints: 2300

 Spoiler

Hand: 2

 Spoiler
Dark Hole
Creature Swap

Facedowns: 0

 Spoiler
0

Graveyard: 5

 Spoiler
Dark Dust Spirit
Fishborg Blaster
Foolish Burial
Treeborn Frog
Swap Frog

Overlaid: 0

 Spoiler
0

Banished: 1

 Spoiler
Ho-o

Deck: 30

 Spoiler
>>. Hino-Kagu-Tsuchi
01. Hino-Kagu-Tsuchi
>>. Dark Dust Spirit
02. Dark Dust Spirit
03. Great Long Nose
04. Great Long Nose
>>. Ho-o
05. Ho-o
06. Izanami
07. Izanami
08. Izanami
09. Izanagi
10. Izanagi
11. Swap Frog
12. Swap Frog
>>. Swap Frog
13. Treeborn Frog
>>. Treeborn Frog
14. Fishborg Blaster
>>. Fishborg Blaster
15. Level-Eater
16. Level-Eater
17. Salvage
18. Salvage
19. Sword of Kusanagi
20. Sword of Kusanagi
21. Enemy Controller
22. Enemy Controller
23. Enemy Controller
24. Mirror of Yata
>>. Mirror of Yata
25. Monster Reborn
>>. Dark Hole
26. Mystical Space Typhoon
27. Mystical Space Typhoon
>>. Foolish Burial
28. Giant Trunade
29. Creature Swap
30. Creature Swap
>>. Creature Swap

Extra Deck: 15

 Spoiler
Super Star Mira

Formula Synchron
Formula Synchron
Formula Synchron
T.G. Hyper Librarian
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Black Rose Dragon
Gungnir, Dragon of the Ice Barrier
Stardust Dragon
Scrap Dragon
Red Dragon Archfiend
Trishula, Dragon of the Ice Barrier
Shooting Star Dragon

[/QUOTE]

[User] Bottomless Trap Hole. Did you really think that would be so easy?

[User] No, I did not, though your endless supply of annoying traps is beginning to negatively impact my calm. Very well; Dark Hole shall claim your Dragons in retribution, leaving the field devoid of monsters. The move is yours.

[User] "Solemn Judgment. 3000 life points is a very hefty price to pay, but allowing me to end this instantly is worth the cost. Any more tricks before I finish you off?"

[User]
 None; I shall simply voice my disappointment at the fact that this duel was determined by your topdecking four staple trap cards, and that neither of our decks was afforded a chance to actually shine in this scenario. Goodbye.  With that, the mirror stops glowing and all the spirits that were released during the duel are sucked back into it. The woman departs without another word.

[... I would say "good duel", except that this was actually pretty boring 😛. It certainly showed why the staple trap cards are staples, but neither of our decks was afforded a real test. If you'd like to retry your Dragon deck to make sure the core engine works properly, I can pull up another deck for a rematch.]

[User]
 Originally Posted by Shadow_Elf
 [... I would say "good duel", except that this was actually pretty boring 😛. It certainly showed why the staple trap cards are staples, but neither of our decks was afforded a real test. If you'd like to retry your Dragon deck to make sure the core engine works properly, I can pull up another deck for a rematch.]

((Yes, that's probably a good idea. Of course, this is Greed we're talking about. He probably cheated. 😛))

[User]
 [Alright; this deck is a little less experiment than the last one, but with Debris limited this banlist I am unsure of the engine. So, time to test!]

Cyclara enters the duel arena on her eco-friendly Vespa and dismounts, deploying a Frankenstinian dueldisc made from used parts.  Can I interest anyone in a duel today?
 (1d20)[ 3 ]
 (5d40)[ 25 ][ 40 ][ 9 ][ 28 ][ 28 ](130)
 (3d40)[ 21 ][ 10 ][ 28 ](59)
 Reduce, Reuse, Recycle ~40

 Spoiler
01. Salvage Warrior
02. Salvage Warrior
03. Salvage Warrior
04. Junk Synchron
05. Junk Synchron
06. Junk Synchron
07. Debris Dragon
08. Cross Porter
09. Cross Porter
10. Neo-Spacian Dark Panther
11. Neo-Spacian Grand Mole
12. Neo-Spacian Glow Moss
13. Neo-Spacian Glow Moss
14. Neo-Spacian Glow Moss
15. Spore
16. Dandylion
17. Glow-Up Bulb
18. Chaos Sorcerer
19. Chaos Sorcerer
20. Doppelwarrior
21. Doppelwarrior
22. Ryko, Lightsworn Hunter
23. Ryko, Lightsworn Hunter
24. Black Luster Soldier - Envoy of the Beginning
25. Monster Reborn
26. Torrential Tribute
27. Convert Contact
28. Convert Contact
29. Solemn Judgment
30. Charge of the Light Brigade
31. Heavy Storm
32. Foolish Burial
33. Pot of Avarice
34. Book of Moon
35. Mirror Force
36. Reinforcement of the Army
37. Allure of Darkness
38. Mystical Space Typhoon
39. Mystical Space Typhoon
40. Dark Hole

 Extra Deck: 15

 Spoiler
Leviair the Sea Dragon
Number 17: Leviathan Dragon

Formula Synchron
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Iron Chain Dragon
Black Rose Dragon
Black Rose Dragon
Stardust Dragon
Red Dragon Archfiend
Scrap Dragon
Junk Destroyer
Trishula, Dragon of the Ice Barrier
Red Nova Dragon

[Apologies in advance if this post appears more than once, I am having issues with my Wireless Adapter.]

[User]
 Out of nowhere, a tall, slender man with sharklike teeth and a crazed look in his eye appears on the periphery of her vision.

 "Well, well. Look what we have here..."

(yay for plot recycling! 😛)

 (1d20)[ 12 ]
 (1d40)[ 37 ]
 (1d39)[ 23 ]
 (1d38)[ 9 ]
 (1d37)[ 9 ]
 (1d36)[ 5 ]

(You can go first.)

|-|-|-|-|-|
|-|-|-|-|-|

 Spoiler

 Hand:

 Spoiler

Solidarity
Prime Material Dragon
Dodger Dragon
Red-Eyes Wyvern
Call of the Haunted

 Graveyard:
 RFP:
 Facedown:
 Greed

 Spoiler

1. Red-Eyes Darkness Metal Dragon
2. Red-Eyes Darkness Metal Dragon
3. Red-Eyes Darkness Metal Dragon
4. Prime Material Dragon
 5. Prime Material Dragon
6. White Night Dragon
7. White Night Dragon
8. Dodger Dragon
 9. Dodger Dragon
10. Genesis Dragon
 11. Red-Eyes Wyvern
12. Red-Eyes Wyvern
13. Red-Eyes Wyvern
14. Exploder Dragon
15. Exploder Dragon
16. Exploder Dragon
17. Blizzard Dragon
18. Blizzard Dragon
19. Blizzard Dragon
20. Totem Dragon
21. Monster Reborn
22. Solidarity
 23. Solidarity
24. Book of Moon
25. Heavy Storm
26. Card Destruction
27. Lightning Vortex
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Dark Bribe
32. Dark Bribe
33. Bottomless Trap Hole
34. Bottomless Trap Hole
35. Mirror Force
36. Call of the Haunted
 37. Call of the Haunted
38. Solemn Warning
39. Solemn Warning
40. Solemn Judgment

Extra Deck:

 Spoiler

1. Kachi Kochi Dragon
2. Kachi Kochi Dragon
3. Kachi Kochi Dragon

[User]
 [Cyclara approves of recycling in all its many forms 😛]

 Alright. I'll begin.
 (1d35)[ 21 ]
 I'll just set a monster for now. Your move.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 8000

 Spoiler

Hand: 5

 Spoiler
Ryko, Lightsworn Hunter
Doppelwarrior
Monster Reborn
Dark Hole
Convert Contact

Facedowns: 1

 Spoiler
Cross Porter

Graveyard: 0

 Spoiler
0

Out of Play: 0

 Spoiler
0

Deck: 34

 Spoiler
01. Salvage Warrior
02. Salvage Warrior
03. Salvage Warrior
04. Junk Synchron
05. Junk Synchron
06. Junk Synchron
07. Debris Dragon
08. Cross Porter
>>. Cross Porter
09. Neo-Spacian Dark Panther
10. Neo-Spacian Grand Mole
11. Neo-Spacian Glow Moss
12. Neo-Spacian Glow Moss
13. Neo-Spacian Glow Moss
14. Spore
15. Dandylion
16. Glow-Up Bulb
17. Chaos Sorcerer
18. Chaos Sorcerer
19. Doppelwarrior
>>. Doppelwarrior
20. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
21. Black Luster Soldier - Envoy of the Beginning
>>. Monster Reborn
22. Torrential Tribute
23. Convert Contact
>>. Convert Contact
24. Solemn Judgment
25. Charge of the Light Brigade
26. Heavy Storm
27. Foolish Burial
28. Pot of Avarice
29. Book of Moon
30. Mirror Force
31. Reinforcement of the Army
32. Allure of Darkness
33. Mystical Space Typhoon
34. Mystical Space Typhoon
>>. Dark Hole

Extra Deck: 15

 Spoiler
Leviair the Sea Dragon
Number 17: Leviathan Dragon

Formula Synchron
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Iron Chain Dragon
Black Rose Dragon
Black Rose Dragon
Stardust Dragon
Red Dragon Archfiend
Scrap Dragon
Junk Destroyer
Trishula, Dragon of the Ice Barrier
Red Nova Dragon

[User] [Bump, in case the scrip didn't work]

[User]
 (1d35)[ 32 ]

A wyvern flies out from behind the manifestation of Greed, bringing with it a small hoard. It breathes a burst of dragonfire upon its opponent's hidden creature.

((Red-Eyes Wyvern, place a facedown. Attack your facedown, end turn.))

|-|-|W|-|-|
|-|-|F|-|-|

Red-Eyes Wyvern -  1800 /300

 Spoiler

 Hand:

 Spoiler

Solidarity
Prime Material Dragon
Dodger Dragon
Call of the Haunted

 Graveyard:
 RFP:
 Facedown:

 Spoiler

3. Call of the Haunted

 Greed

 Spoiler

1. Red-Eyes Darkness Metal Dragon
2. Red-Eyes Darkness Metal Dragon
3. Red-Eyes Darkness Metal Dragon
4. Prime Material Dragon
 5. Prime Material Dragon
6. White Night Dragon
7. White Night Dragon
8. Dodger Dragon
 9. Dodger Dragon
10. Genesis Dragon
 11. Red-Eyes Wyvern
12. Red-Eyes Wyvern
13. Red-Eyes Wyvern
14. Exploder Dragon
15. Exploder Dragon
16. Exploder Dragon
17. Blizzard Dragon
18. Blizzard Dragon
19. Blizzard Dragon
20. Totem Dragon
21. Monster Reborn
22. Solidarity
 23. Solidarity
24. Book of Moon
25. Heavy Storm
26. Card Destruction
27. Lightning Vortex
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Dark Bribe
32. Dark Bribe
33. Bottomless Trap Hole
34. Bottomless Trap Hole
35. Mirror Force
 36. Call of the Haunted
 37. Call of the Haunted
38. Solemn Warning
39. Solemn Warning
40. Solemn Judgment

Extra Deck:

 Spoiler

1. Kachi Kochi Dragon
2. Kachi Kochi Dragon
3. Kachi Kochi Dragon

[User]
 You slay Cross Porter, whose effect adds Neo-Spacian Glow Moss to my hand.
 (1d33)[ 31 ]
 I use Convert Contact to discard that Neo-Spacian Glow Moss and draw two more cards.

Inevitable Rolls:  (2d33)[ 18 ][ 2 ](20)
 I'll cast Allure of Darkness and get two more draws.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | -- | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 8000

 Spoiler

Hand: 6

 Spoiler
Ryko, Lightsworn Hunter
Doppelwarrior
Monster Reborn
Dark Hole
Chaos Sorcerer
Salvage Warrior

Facedowns: 0

 Spoiler
0

Graveyard: 4

 Spoiler
Allure of Darkness
Convert Contact
Neo-Spacian Glow Moss
Cross Porter

Out of Play: 0

 Spoiler
0

Deck: 34

 Spoiler
01. Salvage Warrior
>>. Salvage Warrior
03. Salvage Warrior
04. Junk Synchron
05. Junk Synchron
06. Junk Synchron
07. Debris Dragon
08. Cross Porter
>>. Cross Porter
09. Neo-Spacian Dark Panther
10. Neo-Spacian Grand Mole
11. Neo-Spacian Glow Moss
12. Neo-Spacian Glow Moss
>>. Neo-Spacian Glow Moss
14. Spore
15. Dandylion
16. Glow-Up Bulb
17. Chaos Sorcerer
>>. Chaos Sorcerer
19. Doppelwarrior
>>. Doppelwarrior
20. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
21. Black Luster Soldier - Envoy of the Beginning
>>. Monster Reborn
22. Torrential Tribute
23. Convert Contact
>>. Convert Contact
24. Solemn Judgment
25. Charge of the Light Brigade
26. Heavy Storm
27. Foolish Burial
28. Pot of Avarice
29. Book of Moon
30. Mirror Force
31. Reinforcement of the Army
>>. Allure of Darkness
33. Mystical Space Typhoon
34. Mystical Space Typhoon
>>. Dark Hole

Extra Deck: 15

 Spoiler
Leviair the Sea Dragon
Number 17: Leviathan Dragon

Formula Synchron
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Iron Chain Dragon
Black Rose Dragon
Black Rose Dragon
Stardust Dragon
Red Dragon Archfiend
Scrap Dragon
Junk Destroyer
Trishula, Dragon of the Ice Barrier
Red Nova Dragon

[User]
 (2d30)[ 22 ][ 23 ](45)
 I banish Doppelwarrior from my hand to pay for the Allure. I then cast Charge of the Light Brigade, milling 3 cards from my deck and then searching out a Lightsworn monster.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | -- | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 8000

 Spoiler

Hand: 5

 Spoiler
Ryko, Lightsworn Hunter
Monster Reborn
Dark Hole
Chaos Sorcerer
Salvage Warrior

Facedowns: 0

 Spoiler
0

Graveyard: 4

 Spoiler
Allure of Darkness
Convert Contact
Neo-Spacian Glow Moss
Cross Porter
Charge of the Light Brigade

Out of Play: 1

 Spoiler
Doppelwarrior

Deck: 28

 Spoiler
01. Salvage Warrior
>>. Salvage Warrior
02. Salvage Warrior
03. Junk Synchron
04. Junk Synchron
05. Junk Synchron
06. Debris Dragon
07. Cross Porter
>>. Cross Porter
08. Neo-Spacian Dark Panther
09. Neo-Spacian Grand Mole
10. Neo-Spacian Glow Moss
11. Neo-Spacian Glow Moss
>>. Neo-Spacian Glow Moss
12. Spore
13. Dandylion
14. Glow-Up Bulb
15. Chaos Sorcerer
>>. Chaos Sorcerer
16. Doppelwarrior
>>. Doppelwarrior
17. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
18. Black Luster Soldier - Envoy of the Beginning
>>. Monster Reborn
19. Torrential Tribute
20. Convert Contact
>>. Convert Contact
21. Solemn Judgment
>>. Charge of the Light Brigade
>>. Heavy Storm
22. Foolish Burial
23. Pot of Avarice
24. Book of Moon
25. Mirror Force
26. Reinforcement of the Army
>>. Allure of Darkness
27. Mystical Space Typhoon
28. Mystical Space Typhoon
>>. Dark Hole

Extra Deck: 15

 Spoiler
Leviair the Sea Dragon
Number 17: Leviathan Dragon

Formula Synchron
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Iron Chain Dragon
Black Rose Dragon
Black Rose Dragon
Stardust Dragon
Red Dragon Archfiend
Scrap Dragon
Junk Destroyer
Trishula, Dragon of the Ice Barrier
Red Nova Dragon

[User]
 Mills:  (3d28)[ 3 ][ 12 ][ 20 ](35)
Rerolls?:  (3d28)[ 25 ][ 2 ][ 11 ](38)
 Junk Synchron, Spore and Convert Contact hit the grave, and then Ryko is added to my hand. I then cast Monster Reborn to bring back my Cross Porter, and I tribute him to summon Salvage Warrior, who recycles Junk Synchron back onto the field with his effect. Cross Porter's effect searches a Neo-Spacian Glow Moss from my deck and adds it to my hand. I tune my monsters on the field to summon Junk Destroyer, whose effect destroys your backrow card. Any response yet?

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | JD | -- | --
-- | -- | -- | -- | --[/table]
JD = Junk Destroyer,  2500 /2600

Lifepoints: 8000

 Spoiler

Hand: 6

 Spoiler
Ryko, Lightsworn Hunter x2
Dark Hole
Chaos Sorcerer
Neo-Spacian Glow Moss
Heavy Storm

Facedowns: 0

 Spoiler
0

Graveyard: 10

 Spoiler
Allure of Darkness
Convert Contact x2
Neo-Spacian Glow Moss
Cross Porter
Charge of the Light Brigade
Junk Synchron
Spore
Monster Reborn
Salvage Warrior

Out of Play: 1

 Spoiler
Doppelwarrior

Deck: 23

 Spoiler
01. Salvage Warrior
>>. Salvage Warrior
02. Salvage Warrior
>>. Junk Synchron
03. Junk Synchron
04. Junk Synchron
05. Debris Dragon
06. Cross Porter
>>. Cross Porter
07. Neo-Spacian Dark Panther
08. Neo-Spacian Grand Mole
09. Neo-Spacian Glow Moss
>>. Neo-Spacian Glow Moss
>>. Neo-Spacian Glow Moss
>>. Spore
10. Dandylion
11. Glow-Up Bulb
12. Chaos Sorcerer
>>. Chaos Sorcerer
13. Doppelwarrior
>>. Doppelwarrior
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
14. Black Luster Soldier - Envoy of the Beginning
>>. Monster Reborn
15. Torrential Tribute
>>. Convert Contact
>>. Convert Contact
16. Solemn Judgment
>>. Charge of the Light Brigade
>>. Heavy Storm
17. Foolish Burial
18. Pot of Avarice
19. Book of Moon
20. Mirror Force
21. Reinforcement of the Army
>>. Allure of Darkness
22. Mystical Space Typhoon
23. Mystical Space Typhoon
>>. Dark Hole

Extra Deck: 14

 Spoiler
Leviair the Sea Dragon
Number 17: Leviathan Dragon

Formula Synchron
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Iron Chain Dragon
Black Rose Dragon
Black Rose Dragon
Stardust Dragon
Red Dragon Archfiend
Scrap Dragon
 Junk Destroyer
Trishula, Dragon of the Ice Barrier
Red Nova Dragon

[User] ((No. Also: 😦))

[User] Alright; for my next trick, I banish the Junk Synchron and the Glow Moss in my graveyard to summon Chaos Sorcerer to the field. My Sorcerer forgoes his attack this round to banish your Wyvern, and then my Destroyer goes direct for 2500 damage. I end my turn there, unless you've a response.

[User]
 (1d34)[ 18 ]

A sigil of Monster Reborn appears, reanimating a Glow Moss long enough for it to be consumed by a larger creature, the Prime Material Dragon. Said Dragon proceeds to show Chaos Sorcerer the meaning of the term 'squishy wizard.'

Solidarity, End turn.

|-|-|P|-|-|
|-|-|S|-|-|

Prime Material Dragon -  2400 /2000

Solidarity

 Life Points:  5500

 Spoiler

 Hand:

 Spoiler

Dodger Dragon
Call of the Haunted

 Graveyard:

 Spoiler

Call of the Haunted
Monster Reborn

 RFP:

 Spoiler

Red-Eyes Wyvern

 Facedown:

 Spoiler

-

 Greed

 Spoiler

1. Red-Eyes Darkness Metal Dragon
2. Red-Eyes Darkness Metal Dragon
3. Red-Eyes Darkness Metal Dragon
4. Prime Material Dragon
 5. Prime Material Dragon
6. White Night Dragon
7. White Night Dragon
8. Dodger Dragon
 9. Dodger Dragon
10. Genesis Dragon
 11. Red-Eyes Wyvern
12. Red-Eyes Wyvern
13. Red-Eyes Wyvern
14. Exploder Dragon
15. Exploder Dragon
16. Exploder Dragon
17. Blizzard Dragon
18. Blizzard Dragon
19. Blizzard Dragon
20. Totem Dragon
 21. Monster Reborn
22. Solidarity
 23. Solidarity
24. Book of Moon
25. Heavy Storm
26. Card Destruction
27. Lightning Vortex
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Dark Bribe
32. Dark Bribe
33. Bottomless Trap Hole
34. Bottomless Trap Hole
35. Mirror Force
 36. Call of the Haunted
 37. Call of the Haunted
38. Solemn Warning
39. Solemn Warning
40. Solemn Judgment

Extra Deck:

 Spoiler

1. Kachi Kochi Dragon
2. Kachi Kochi Dragon
3. Kachi Kochi Dragon

[User]
 Well, that's no fun. I'll need to find away around that...

[There was no Glow Moss in my graveyard since I banished it for Chaos Sorcerer, but you could have just as easily stolen Spore, so it doesn't matter]

 (1d23)[ 19 ]
 I cast Book of Moon to put your Dragon facedown. Then my Destroyer will slay it. I set a monster and end my turn.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | JD | FD | --
-- | -- | -- | -- | --[/table]
JD = Junk Destroyer,  2500 /2600

Lifepoints: 7900

 Spoiler

Hand: 4

 Spoiler
Ryko, Lightsworn Hunter
Dark Hole
Neo-Spacian Glow Moss
Heavy Storm

Facedowns: 1

 Spoiler
Ryko, Lightsworn Hunter

Graveyard: 10

 Spoiler
Book of Moon
Chaos Sorcerer
Allure of Darkness
Convert Contact x2
Cross Porter
Charge of the Light Brigade
Spore
Monster Reborn
Salvage Warrior

Out of Play: 3

 Spoiler
Neo-Spacian Glow Moss
Junk Synchron
Doppelwarrior

Deck: 22

 Spoiler
01. Salvage Warrior
>>. Salvage Warrior
02. Salvage Warrior
>>. Junk Synchron
03. Junk Synchron
04. Junk Synchron
05. Debris Dragon
06. Cross Porter
>>. Cross Porter
07. Neo-Spacian Dark Panther
08. Neo-Spacian Grand Mole
09. Neo-Spacian Glow Moss
>>. Neo-Spacian Glow Moss
>>. Neo-Spacian Glow Moss
>>. Spore
10. Dandylion
11. Glow-Up Bulb
12. Chaos Sorcerer
>>. Chaos Sorcerer
13. Doppelwarrior
>>. Doppelwarrior
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
14. Black Luster Soldier - Envoy of the Beginning
>>. Monster Reborn
15. Torrential Tribute
>>. Convert Contact
>>. Convert Contact
16. Solemn Judgment
>>. Charge of the Light Brigade
>>. Heavy Storm
17. Foolish Burial
18. Pot of Avarice
>>. Book of Moon
19. Mirror Force
20. Reinforcement of the Army
>>. Allure of Darkness
21. Mystical Space Typhoon
22. Mystical Space Typhoon
>>. Dark Hole

Extra Deck: 14

 Spoiler
Leviair the Sea Dragon
Number 17: Leviathan Dragon

Formula Synchron
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Iron Chain Dragon
Black Rose Dragon
Black Rose Dragon
Stardust Dragon
Red Dragon Archfiend
Scrap Dragon
 Junk Destroyer
Trishula, Dragon of the Ice Barrier
Red Nova Dragon

[User] [Bumppity bump bump. No rush, I will be out most of the day, but I just wanted to make sure you were aware that my turn is done.]

[User]
 Very clever. Now you may see what happens when you underestimate the Avatar of Greed so greatly...

I'm weak right now, but...

...Well, I won't bore you with Infernal Politics.
 (1d33)[ 12 ]
  Much as I hate to give away anything I own, at least it's an uneven trade in my favor. I summon Exploder Dragon, trading it for your mighty destroyer. Further, I'll hoard a little device towards the back just in case. Your move.

((Summon Exploder Dragon, attack Junk Destroyer with it, destroying both of them but conveniently saving me the problem of battle damage. Also, set a card and end my turn.))

|-|-|-|-|-|
|-|F|S|-|-|

Solidarity

 Life Points:  5500

 Spoiler

 Hand:

 Spoiler

Dodger Dragon

 Graveyard:

 Spoiler

Exploder Dragon
Prime Material Dragon
Call of the Haunted
Monster Reborn

 RFP:

 Spoiler

Red-Eyes Wyvern

 Facedown:

 Spoiler

2: Call of the Haunted

 Greed

 Spoiler

1. Red-Eyes Darkness Metal Dragon
2. Red-Eyes Darkness Metal Dragon
3. Red-Eyes Darkness Metal Dragon
4. Prime Material Dragon
 5. Prime Material Dragon
6. White Night Dragon
7. White Night Dragon
8. Dodger Dragon
 9. Dodger Dragon
10. Genesis Dragon
 11. Red-Eyes Wyvern
12. Red-Eyes Wyvern
13. Red-Eyes Wyvern
14. Exploder Dragon
 15. Exploder Dragon
16. Exploder Dragon
17. Blizzard Dragon
18. Blizzard Dragon
19. Blizzard Dragon
20. Totem Dragon
 21. Monster Reborn
22. Solidarity
 23. Solidarity
24. Book of Moon
25. Heavy Storm
26. Card Destruction
27. Lightning Vortex
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Dark Bribe
32. Dark Bribe
33. Bottomless Trap Hole
34. Bottomless Trap Hole
35. Mirror Force
 36. Call of the Haunted
 37. Call of the Haunted
38. Solemn Warning
39. Solemn Warning
40. Solemn Judgment

Extra Deck:

 Spoiler

1. Kachi Kochi Dragon
2. Kachi Kochi Dragon
3. Kachi Kochi Dragon

[User]
 Not much of anything I could have done to stop that.
 (1d22)[ 17 ]
 I flip Ryko, Lightsworn Hunter, who destroys your pesky facedown and mills three cards from my deck.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | -- | RH | --
-- | -- | -- | -- | --[/table]
RH = Ryko, Lightsworn Hunter,  200 /100

Lifepoints: 7900

 Spoiler

Hand: 4

 Spoiler
Ryko, Lightsworn Hunter
Dark Hole
Neo-Spacian Glow Moss
Heavy Storm

Facedowns: 0

 Spoiler
0

Graveyard: 11

 Spoiler
Junk Destroyer
Book of Moon
Chaos Sorcerer
Allure of Darkness
Convert Contact x2
Cross Porter
Charge of the Light Brigade
Spore
Monster Reborn
Salvage Warrior

Out of Play: 3

 Spoiler
Neo-Spacian Glow Moss
Junk Synchron
Doppelwarrior

Deck: 21

 Spoiler
01. Salvage Warrior
>>. Salvage Warrior
02. Salvage Warrior
>>. Junk Synchron
03. Junk Synchron
04. Junk Synchron
05. Debris Dragon
06. Cross Porter
>>. Cross Porter
07. Neo-Spacian Dark Panther
08. Neo-Spacian Grand Mole
09. Neo-Spacian Glow Moss
>>. Neo-Spacian Glow Moss
>>. Neo-Spacian Glow Moss
>>. Spore
10. Dandylion
11. Glow-Up Bulb
12. Chaos Sorcerer
>>. Chaos Sorcerer
13. Doppelwarrior
>>. Doppelwarrior
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
14. Black Luster Soldier - Envoy of the Beginning
>>. Monster Reborn
15. Torrential Tribute
>>. Convert Contact
>>. Convert Contact
16. Solemn Judgment
>>. Charge of the Light Brigade
>>. Heavy Storm
>>. Foolish Burial
17. Pot of Avarice
>>. Book of Moon
18. Mirror Force
19. Reinforcement of the Army
>>. Allure of Darkness
20. Mystical Space Typhoon
21. Mystical Space Typhoon
>>. Dark Hole

Extra Deck: 14

 Spoiler
Leviair the Sea Dragon
Number 17: Leviathan Dragon

Formula Synchron
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Iron Chain Dragon
Black Rose Dragon
Black Rose Dragon
Stardust Dragon
Red Dragon Archfiend
Scrap Dragon
 Junk Destroyer
Trishula, Dragon of the Ice Barrier
Red Nova Dragon

[User]
 Ryko Mills:  (3d21)[ 2 ][ 18 ][ 9 ](29)
Rerolls?:  (3d21)[ 6 ][ 14 ][ 8 ](28)
 Salvage Warrior, Neo-Spacian Glow Moss and Mirror Force hit the grave. Not ideal, but good enough. I banish the Glow Moss in the grave to summon back Spore, whose level becomes 4 as a result. Then I summon Neo-Spacian Glow Moss from my hand. I tune all of my monsters together; emerge, Trishula, Dragon of the Ice Barrier! Trishula banishes the Solidarity on the field, the Exploder Dragonwing in the graveyard and a random card from your hand. She then strikes you directly for 2900 damage; the move belongs to you, unless you've got a response.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | TD | -- | --
-- | -- | -- | -- | --[/table]
TD = Trishula, Dragon of the Ice Barrier,  2900 /2000

Lifepoints: 7900

 Spoiler

Hand: 4

 Spoiler
Foolish Burial
Ryko, Lightsworn Hunter
Dark Hole
Heavy Storm

Facedowns: 0

 Spoiler
0

Graveyard: 15

 Spoiler
Salvage Warrior
Mirror Force
Ryko, Lightsworn Hunter
Neo-Spacian Glow Moss
Junk Destroyer
Book of Moon
Chaos Sorcerer
Allure of Darkness
Convert Contact x2
Cross Porter
Charge of the Light Brigade
Spore [Used]
Monster Reborn
Salvage Warrior

Out of Play: 4

 Spoiler
Neo-Spacian Glow Moss x2
Junk Synchron
Doppelwarrior

Deck: 18

 Spoiler
01. Salvage Warrior
>>. Salvage Warrior
>>. Salvage Warrior
>>. Junk Synchron
02. Junk Synchron
03. Junk Synchron
04. Debris Dragon
05. Cross Porter
>>. Cross Porter
06. Neo-Spacian Dark Panther
07. Neo-Spacian Grand Mole
>>. Neo-Spacian Glow Moss
>>. Neo-Spacian Glow Moss
>>. Neo-Spacian Glow Moss
>>. Spore
08. Dandylion
09. Glow-Up Bulb
10. Chaos Sorcerer
>>. Chaos Sorcerer
11. Doppelwarrior
>>. Doppelwarrior
>>. Ryko, Lightsworn Hunter
>>. Ryko, Lightsworn Hunter
12. Black Luster Soldier - Envoy of the Beginning
>>. Monster Reborn
13. Torrential Tribute
>>. Convert Contact
>>. Convert Contact
14. Solemn Judgment
>>. Charge of the Light Brigade
>>. Heavy Storm
>>. Foolish Burial
15. Pot of Avarice
>>. Book of Moon
>>. Mirror Force
16. Reinforcement of the Army
>>. Allure of Darkness
17. Mystical Space Typhoon
18. Mystical Space Typhoon
>>. Dark Hole

Extra Deck: 13

 Spoiler
Leviair the Sea Dragon
Number 17: Leviathan Dragon

Formula Synchron
T.G. Hyper Librarian
Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
Iron Chain Dragon
Black Rose Dragon
Black Rose Dragon
Stardust Dragon
Red Dragon Archfiend
Scrap Dragon
 Junk Destroyer
 Trishula, Dragon of the Ice Barrier
Red Nova Dragon

[User] Objection! When Ryko targets my facedown card, I activate my facedown Call of the Haunted, targeting the Prime Matrial Dragon in my graveyard. This technically gives you a replay, so what does this change?

[User]
 Originally Posted by BladeofObliviom
   Objection! When Ryko targets my facedown card, I activate my facedown Call of the Haunted, targeting the Prime Matrial Dragon in my graveyard. This technically gives you a replay, so what does this change?

[I'm not sure this actually changes anything; can Prime Material Dragon negate an effect that was cast before it was summoned? I don't think so, since it wasn't present for the activation of the effect, which is the point where it would chain in]

[User]
 Originally Posted by Shadow_Elf
 [I'm not sure this actually changes anything; can Prime Material Dragon negate an effect that was cast before it was summoned? I don't think so, since it wasn't present for the activation of the effect, which is the point where it would chain in]

[He's not negating anything; The replay caused by his appearance offers you a chance to change your target.]

[User] OOC EDIT: Ah, sorry, I'm an idiot and misread.  I thought Ryko had been flipped up in battle due the comment about a replay.  Replays only occur in battle, and specifically in the Battle Step, after an attack has been declared, and before  the Damage Step.  They won't occur if an effect's available targets (such as for Ryko or Mystical Space Typhoon) change.

[User] My turn is completely unchanged. It is still your move.


[User]
 Blood Dimmed Darkness (nWOD) - IC

For the mortals of New York City things continued as normal, most were completely unaware of the supernatural beings that were in their midst, going with their daily routine. Only a few  knew  things went bump in the night, some even went bump during the daytime too, caring nothing for the insignificant little creatures on whom they fed, used in various power games. Today Randolph Carter III stood poudly in his study, admiring the view of his garden - each bush neatly trimmed and shaped, the grass cut and foliage neatly pruned. But not by him.

This was done by his garder, Marcus Smith, a rather slim old man, with greying hair and a somewhat dour manner. All of which he saved for anyone that dared to mess with his plants. In fact several years ago a couple of hoodlums had crept over the ten foot wall and kicked some prized roses to pieces. Neither they nor their bodies were even found, except the odd leg or limb found dozens of miles away. Of course no blame was attached to the Carter household - who himself was early sixty, the gardener was even older.

He looked back towards his desk, puffing on his cigar, a smile alighting his features.  Soon the time would be right and he would act, but for now let the human inside whom he rode some element of free will. For despite 'looking' sixty, Carter was as spry as any athlete, intelligent as any nobel prize winner - such were the boos he brought. Not all his kind were like this, but he had destroyed those who tried to aid the monkeys of this worthless planet. Soon the Urphage would rise and destroy this feeble city and with it would open the doors to its kind.

[User] "Shi Mushin is a small lithe Chinese man dressed in an unassuming business suit arrives in New York on a red eye flight from England, making his way to an elaborate safe house owned by the black hand, leaving instructions for his bodyguard on how to get their himself should he want to take care of other business in the city first"


[User]
 Kolare's Apothecary

Darkness.  Light begins to creep in, and the silence around you is broken by the small sounds of life in a big city.  As you regain your senses, an unmistakable stench fills your nostrils. Even here, in the birthplace of perfumes and potions, the smell of death is wholly unique. It invades your senses, fighting out everything else. It overpowers all other scents, from the subtle floral fragrance of the high-end perfumes to the pungent sting of the swill that serves double duty as perfume and drink of choice for the callgirls of Sharn.  A particularly strong one, Harlot's Hornet, sneaks into your nostrils and reminds you of your mother...if only for a moment.

While some might balk at the stench of death, you soak it in as a commendation of your most recent victory.  It had been months of preparation, selecting appropriate targets from each house.  However, the gears were now beginning to turn--Esmerelda d'Cannith lay at your feet, dead by your blade.  As per the requirements of the ritual, you have removed the skin of her face, and you now clutch your gruesome mask.  Beneath the corpse lies the Draconic Prophecy, traced in chalk.

Esmerelda's blood spills over the twisting outlines of the Prophecy like wine over a silk tablecloth, soaking in as it goes.  As it reaches the part of the Prophecy that resembles House Cannith's Mark of Making, the chalk outline begins to glow.  The glow intensifies to a white-hot flash, and when the light subsides, a creature of pure fire stands before you.  You can barely make out a somber face among the creature's flaming frame.  Without a word, the creature dips one of its tendrils of flame into the girl's blood, badly singing the body.  It walks to the wall and writes three words:  Chosen, Cyr  and  centuries .

It stands silently for a few moments.  Finally, the creature speaks softly and lowly in Draconic, among crackles of fire and rushes of hot air.   "So it begins,"  the creature whispers in a powerful gust of wind,  "the first House is the Door.  Cannith is one of these words; to unlock it requires the Key."

Your heart pumps loudly in your chest, beating out a count of the seconds.  Lub dub, tick tock.  The job wasn't easy, and it wasn't quiet--witnesses were bound to show up soon.

[User]
 Dax looked down at his blood spattered clothes. The room was in shambles.
 "Messy. Probably loud too."  He stood a moment, trying to decide if he should scrub the three words off of the wall. He shook his head. There was no time.

Looking about, he spied a window. The sun was down, blanketing the city in darkness. He strode over and opened the window. He was eight stories in the air, and he could barely see the base of the tower from here.

 "Perfect."

Dax took a feathered pin from his pocket, affixed it to his tunic, and leaped out the window. He let himself fall for a moment or two, and then activated the pin close to the ground, in order to minimize the time he was floating gently down through the air. He backed into the shadow of the tower, and shifted the weave of his tunic from his nobles outfit to a beggars. He also changed his physical appearance as well. It wouldn't do for a lord to be seen covered in blood. A cursory scan didn't reveal anyone on the walkways. Someone would eventually discover the dead woman. He had to be elsewhere, quickly. The first step done, he sped off into the darkness.

[User]
 "Nice trick, missah..."

The disembodied voice emanates from a nearby pile of garbage.   "But why take a face like ours?"  it continues.  Looking around, you can't quite tell where the voice is coming from, until your eyes settle on the trash heap and find a pair of eyes staring back from within.  The eyes pierce you, feral and intense.   "Why you be jumpin' outta windows, missah?  Doorknob broken?"

[User]
 Dax chuckles.  "E'ry sec'n'-story-man go' his tricks. Good bit a plunder, what with rich mucky mucks a comin' an' goin'.

 Spoiler
I'm going to roll Bluff, because I think it's appropriate given the situation.
 (1d20+13)[ 17 ]

[User] The pair of eyes blinks slowly, and the disembodied voice lets out a grunting laugh.   "Heh.  If'n you got goods, you won't mind partin' with some to remind me I forgot you, missah."   An expectant hand emerges from the trash heap, palm up toward the sky.  The hand is covered in fur and bears long, uneven claws.

[User]
 Dax grimaced, but reached into one of his pouches all the same. He drew out five golden coins and placed them in the open palm.

Without another word, Dax turns and walks off into the darkness, inwardly fuming at the wretched little creature. He takes a circuitous route home, checking every now and again to ensure he was not being followed. When he finally reached home, tired and annoyed, he made a mental note to never use that particular face again, and to more damned careful about changing in the future.

[User] No tail.  While there are always people and/or creatures of various ilks behind you in Sharn, all of them had the same distant stare on their faces...looking at where they're trying to get and ignoring where they are.  As you return home, the three words written in blood flip through your mind.  One of them is the start to your rise to power.  But which one?  And what is the "key"?

[User]
 Dax slept fitfully that night. In the morning, he put on a different face and some nondescript clothes and took his morning walk. He spent his time walking trying to pick up any news of a certain murder, to see who had heard of it, and what was being done about it, and the suspicions of who the murderer was.

 Spoiler
OOC: I'll take 10 on a Gather Information, for a total of 20.

[User] You don't pick up much of anything--whoever was investigating this murder was doing a good job of keeping it under wraps so far.  This is Sharn, though, and news travels faster than a teleporting xeph.  While it is still quiet, you could either begin the preparations for your next victim, or you could investigate The Key more.  Either way, time is currently on your side (though you don't know how long that will last).

[User]
 Back at home, Dax poured over what texts he had regarding the Prophecy, and this mysterious 'key'.

 "Hmm. A trip to the University may be in order. Wonder if they'll let me into the library?"

[User]
 Morgrave University Library

The hustle and bustle of the University is perfect for Dax--there are so many people of all ilks floating around that you don't draw much attention.  The library, however, is worlds apart.  As you enter, complete silence falls around you like thick snow.  Your heels don't even click on the marble floor as you make your way to the attendant's desk.  A small gnomish woman, clearly a grandmother but perhaps a great-grandmother is immersed in the grimoire she's reading.  She beckons you to come closer without lifting her head; her beckon becomes one raised finger as she finishes a passage.  But a few seconds later, she silently closes the grimoire and looks at you over the rim of her small, rounded glasses.  She doesn't speak, but you suddenly hear her in your mind:

  Hello darling, what can I help you find today?

[User] "Just a bit of idle fancy. What do you have on the Draconic Prophecy."

[User]
 The librarian clenches her eyes tightly and jams her bony fingers in her ears as if your speech is many decibels louder than it is.  Her nostrils flare with anger as you hear her voice in your head.

  If you could please keep the volume DOWN; this is a library, after all.  Now, just think it--are you looking for historical accounts, interpretations of meaning, fiction about the Draconic Prophecy...

She continues listing possible categories telepathically until you think one back to her.

 Spoiler
Sorry for the delay--life's been a little crazy.  I intend to get this up and running at a normal pace again.

[User] " Interpretations of meaning, please."

[User]
 The wizened old librarian smirks and you hear her titter with laughter.    Certainly, dear,   she thinks to you,   that's the entire Pendragon wing.  Head North from the Gattersby collection past the stacks, and you'll walk right into the middle of it.

Following her instructions is easy enough thanks to the clear labels on everything, with magical arrows that seem to leap off their signs and skitter along the floor to point you in the right direction--silently, of course.  As you pass through narrow corridors crammed full of books to the ceilings, you enter into a large chamber filled with streams of sunlight.

The various tomes lining the walls encompass all shapes and sizes, and their contents are as varied as their appearances.  Some speak of the Draconic Prophecy as the herald of a coming Messiah.  Others describe it as a foretelling of the end of the age.  The occasional contrarian decries it as complete bunk, while the more conspiracy-minded attempt to connect it to the other great mystery of Eberron: the Day of Mourning, when the great nation of Cyr was reduced to the charred Mournlands it is today.  One thing is clear from your studies and today's visit: nobody quite agress on exactly what the Draconic Prophecy means, if anything.  A mighty mahogany desk sits in the middle of the room, with a single drawer marked "Index."

 Spoiler
Do you continue to skim through the books, consult the index for a more specific search, or do something else?


[User] Naanaananaaananaaananaanananaa

[User]
 This will b a private space so that I can show my friend how to play by post and eventually will become a 1 or 2nd level 3.5 dnd game.

For the time being please do not reply


[User]
 Arena Tournament, Round 108:  Double-tap  vs.  Veldryn v'Two
 Map:
 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 Double-tap  - Lazy Genius
 Veldryn v'Two  - RandomAction

 All Combatants, please roll initiative and declare final purchases, if any

[User]
 Initiative  - (1d20+2)[ 19 ]

I have no initial purchases, assume no reactionary unless I say so later. (makes sense, right?)

Now, to have my first arena fight... 😏

[User]
 I have limited internet at the moment and this will leave me to being able to post every two days at the least. My computer went down, hard, and it is going to take me a while to get back up. Please, do not count me out...

Veldryn, Ini:  (1d20-4)[ 6 ]

Good luck, LG. Also I hope you enjoy your first match.

[User]
 Hm, let's say, for the next week, no DQ's on either side? I will also be away from internet for a while, so this seems like a good plan to me. 😁

I've looked at some matches, and I've adopted a format I think works, tell me if I'm off.

 Double-tap - Round 1

LoS

 Spoiler
Start in M25, Shield in one hand, Axe in the other, locked into place with the locked gauntlet.

Readied Maneuvers: Sapphire Nightmare Blade, Steely Strike, Stone Bones
Stances: Stance of Clarity

Move: Open Door.
Standard->Move: Move to K20 (Path: M25>M24>M23>L22>K21>K20), with no attempt to move silently (base mod -4)

  "Come out, come out, wherever you are!"   you can hear through the door fro across the arena, the laughter audible in his voice: 😏

End Turn, Stats:

 Spoiler
   Double-tap
Male TN Earth Dwarf Warblade,  Level  1,  Init  +2,  HP  15/15,  Speed  30ft
 AC  20,  Touch  12,  Flat-footed  18,  Fort  +6,  Ref  +2,  Will  -1,  Base Attack Bonus  +1
   Dwarven Waraxe (Locked)   +5 (+3) (1d10+4, x3)
 Spiked Heavy Steel Shield (Shield Bash)   +3 (1d6+2, x2)
 Spiked Breastplate with Locked Gauntlet ,  Spiked Heavy Steel Shield  (+5 Armor, +3 Shield, +2 Dex)
 Abilities  Str 18, Dex 14, Con 18, Int 10, Wis 8, Cha 4
 Condition  None
 Usable Maneuvers
Sapphire Nightmare Blade
Steely Strike
Stone Bones
 Active Stance  None
 Senses  Spot -2 Listen -2
 Position  K20

^^ Myth-weavers statblock with some extra stuff ^^

[User]
 Hmm....after looking at your sheet, my duskblade is going to have a tough fight on his hands in melee, but anyways....

  Veldryn,R-1:
Refs/LoS:
 Spoiler

Start in M-2 holding Ripper in one hand and goggles worn over eyes.
Cast a spell - standard.
Spellcraft DC:16
 Spoiler

DC:8 CL check  (1d20+1)[ 19 ]
Cast Animalistic Power, +2 Str/Dex/Con for 1 minute, if successful check.

Open Door - move.
5' step to M-3 - free.

End turn.

Stats:
 Spoiler

Location: start M2 end M3
Animalistic Power 10/10 (?conditional?) {+2 to Str/Dex/Con}
Hp: 9/9  {10/10}
AC: 16  17  (+4arm+2dex {+3dex} ); T:12  13 ; FF:14
Saves: F+4/R+2/W+3  {+5/+3/+3}
Listen/Spot: +0/+2
Spells: 3/3/1(-1)

Italics are modified stats if CL check passed.

[User]
 Refs:
 Spoiler
Nyar.

Veldryn:
 Spoiler
Your opponent's door is open.

Double-tap:
 Spoiler
Your opponent's door opens.

[User]
 Sorry for the delay, here goes:

 Double-tap - Round 2

LoS:

 Spoiler
Move action to J14, following the most logical path, then wait for LoS checks.

Waiting on LoS...

[User] LoS established as Double-tap enters J18, wielding axe and shield.  Veldryn is in M3, holding ripper.  Double-tap may revise his turn from this point.

[User]
 As an immediate action to making LoS with DT, I will use the GotSQ feat to create  (1d4)[ 1 ]  images appear.

Also as a free action, shout at DT:  Who is hiding? We are here.

[User]
 Double-tap - Round 2  part 2

  "And I've got a weapon for each of ye!"   The dwarf begins to laugh, but his eyes never leave his opponent.

Swift: Initiate Stance of Clarity on Veldryn
Move: Finish movement to J14 as previously proposed.
Standard: Ready an Action:

 Spoiler
If: Veldryn comes within 5ft of me, or attacks from no further than 10ft away.
Then: Attack with a normal attack, making a 5ft step if necessary.

Done, stats:

 Spoiler
   Double-tap
Male TN Earth Dwarf Warblade,  Level  1,  Init  +2,  HP  15/15,  Speed  30ft
 AC  20,  Touch  12,  Flat-footed  18,  Fort  +6,  Ref  +2,  Will  -1,  Base Attack Bonus  +1
   Dwarven Waraxe (Locked)   +5 (+3) (1d10+4, x3)
 Spiked Heavy Steel Shield (Shield Bash)   +3 (1d6+2, x2)
 Spiked Breastplate with Locked Gauntlet ,  Spiked Heavy Steel Shield  (+5 Armor, +3 Shield, +2 Dex)
 Abilities  Str 18, Dex 14, Con 18, Int 10, Wis 8, Cha 4
 Condition  None
 Usable Maneuvers
Sapphire Nightmare Blade
Steely Strike
Stone Bones
 Active Stance  Stance of Clarity, focused on Veldryn
 Senses  Spot -2 Listen -2
 Location  J14

[User]
 @double-tap

 Spoiler
the 5ft step cannot be made as part of the readied action this round, as you have made other movements.

[User]
 @Refs:

 Spoiler
Of course, my bad.

Instead the readied action should read:

 Spoiler
If: Veldryn comes within 5ft of me.
Then: Attack with a normal attack.

Please Proceed. 😉

[User]
 Well, ok.

 Veldryn,R-2:
Move to K-10 - move.
Ready an Action - standard.
Trigger/Refs:
 Spoiler

Cast a spell if/when DT comes into range.
Color spray@CL1 Will DC:14
On failed save DT becomes unconscious, blinded, and stunned for  (2d4)[ 6 ]  rounds, then blinded and stunned for  (1d4)[ 2 ]  rounds, and then stunned for 1 round.

 Hit us, you know you wanna!

End turn.

Stats:
 Spoiler
Location: start M end K-10
Mirror Image: 1 image 10/10
Animalistic Power 9/10 (Italics are modified stats) {+2 to Str/Dex/Con}
Hp: 9/9 {10/10}
AC: 16 17 (+4arm+2dex{+3dex}); T:12 13; FF:14
Saves: F+4/R+2/W+3 {+5/+3/+3}
Listen/Spot: +0/+2
Spells: 3/3/1(-1)

[User]
 Thoughts for the curious:

 Spoiler
 Opponent Action Soliloquy : Veldryn has one directly offensive spell, Color Spray, with a range of 15ft, the other spells are either buffs or not offensive enough to spend a round in anticipation. Since he made himself harder to hit with his Gift of the Spider Queen feat, I'm thinking he already used, or tried to use his Animalistic Power buff earlier. This is confirmed by his lack of forward movement.

Since he hasn't cast a spell in the last round, he can't have a true strike waiting for his hit, so my guess of his color spray readied action is further supported.

 Own Turn Planning : Color Spray has a range of 15ft, so for him to waste a casting of it, I can come within 20ft (out of range, but a 5ft step would work), then ready an action to move if he comes within 15ft or tries to cast a spell. This is both to have him waste his color spray by moving away should he 5ft step then cast, and to prevent him from going with true strike by moving into melee should he try to directly cast true strike.

Of course, he can still do other things like other spells and more GotSQ, but I'm limiting his actions. Once we're in melee, I can either go full attack, or standard attack in combination with a strike if I have to move to get there.

I'm going out on a limb trusting that you won't read my thought for the curious tags, as they're meant for onlookers/refs. 😉
 Double-tap - Round 3

Ready another action:

 Spoiler
If: Veldryn comes within 15ft, or attempts to start casting a spell.
Then: Move.

  "You know I do. Well then, come impale yourself on my weapons, it what you want to do."   The confident smirk is still on his face. 😏

Done, stats:

 Spoiler
   Double-tap
Male TN Earth Dwarf Warblade,  Level  1,  Init  +2,  HP  15/15,  Speed  30ft
 AC  22,  Touch  14,  Flat-footed  20,  Fort  +6,  Ref  +2,  Will  -1,  Base Attack Bonus  +1
   Dwarven Waraxe (Locked)   +5 (+3) (1d10+4, x3)
 Spiked Heavy Steel Shield (Shield Bash)   +3 (1d6+2, x2)
 Spiked Breastplate with Locked Gauntlet ,  Spiked Heavy Steel Shield  (+5 Armor, +3 Shield, +2 Dex, +2 Misc)
 Abilities  Str 18, Dex 14, Con 18, Int 10, Wis 8, Cha 4
 Condition  None
 Usable Maneuvers
Sapphire Nightmare Blade
Steely Strike
Stone Bones
 Active Stance  Stance of Clarity, focused on Veldryn
 Senses  Spot -2 Listen -2
 Location  J14

[User]
 You know that your readied action has me worried.

 Veldryn,R-3,p1
Cast a spell - standard.
Spellcraft DC:16
 Spoiler
True strike, +20 insight to next attaxk before end of next turn.

Does this trigger your readied? Need to know before I take my turn.

[User] It des trigger my readied action, which I'll take within 12 to 18 hours, sorry for the lack of heads-up, but I've been away since sunday. Again, readied action coming within 12 to 18 hours.

[User]
 Double-tap - Round 3  Readied action trigger

Move: Move to K11

Since readied actions happen just before the action that triggered them, you cast the spell  after  I come near and threaten you, and you thus trigger an AoO:
  Attack  - (1d20+5)[ 12 ]
  Damage  - (1d10+4)[ 9 ]
  "Yer not comin'? Well I'll come to ye then!"    just remembered he's a dwarf, so he should talk like one.  😛

So, proceed.

[User]
 There is a 50% chance that your attack was aimed at my image instead of me and you would need to roll a miss chance, but since both my images's and my AC is better than 12 itdoesn't matter this time.

 Veldryn,R-3,p2
5' step to K-9 - free.

End turn.

Stats:
 Spoiler

Location: start M end K-10
Mirror Image: 1 image 9/10
Animalistic Power 8/10 (Italics are modified stats) {+2 to Str/Dex/Con}
Hp: 9/9 {10/10}
AC: 16 17 (+4arm+2dex{+3dex}); T:12 13; FF:14
Saves: F+4/R+2/W+3 {+5/+3/+3}
Listen/Spot: +0/+2
Spells: 3/3/1(-1)

[User]
 My bad, I'll remember that next (this) time.

Thoughts for the curious:

 Spoiler
My plan worked, somewhat, as I didn't get color sprayed, but he didn't lose his spell. However, I  am  in melee range for both my weapons, and since maneuvers are only one attack at this point, and since he still has that mirror image I  didn't  forget, I'll go full attack, either getting rid of his image, or having him spend more resources getting more up. Either way, the path is clear, threaten him, full attack, hope for the best with the next attack of his that's a hit due to his True Strike.

 Double-tap - Round 4

Free: 5ft step to K10
Full Attack with shield and axe.
  Axe Attack  - (1d20+3)[ 16 ]
  Axe Damage  - (1d10+4)[ 8 ]
  Axe Miss on 1  - (1d2)[ 2 ]
  Shield Attack  - (1d20+3)[ 18 ]
  Shield Damage  - (1d6+2)[ 3 ]
  Shield Miss on 1  - (1d2)[ 2 ]

If the axe misses due to your image, the shield cannot miss, as the image will have disappeared.

Done, stats:

 Spoiler
   Double-tap
Male TN Earth Dwarf Warblade,  Level  1,  Init  +2,  HP  15/15,  Speed  30ft
 AC  22,  Touch  14,  Flat-footed  20,  Fort  +6,  Ref  +2,  Will  -1,  Base Attack Bonus  +1
   Dwarven Waraxe (Locked)   +5 (+3) (1d10+4, x3)
 Spiked Heavy Steel Shield (Shield Bash)   +3 (1d6+2, x2)
 Spiked Breastplate with Locked Gauntlet ,  Spiked Heavy Steel Shield  (+5 Armor, +3 Shield, +2 Dex, +2 Misc)
 Abilities  Str 18, Dex 14, Con 18, Int 10, Wis 8, Cha 4
 Condition  None
 Usable Maneuvers
Sapphire Nightmare Blade
Steely Strike
Stone Bones
 Active Stance  Stance of Clarity, focused on Veldryn
 Senses  Spot -2 Listen -2
 Location  K10

[User]
 Yeah the shield bash hit me. Now I am down to one of two options here, go for the kill or hope for a bad will save. Well there's no rest for the wicked...

 Veldryn,R-4:
Attack DT with Ripper - standard.
Attack: (1d20+26)[ 34 ]
Damage: (2d6+6)[ 15 ]
In case of Critical:
 Spoiler

Attack: (1d20+26)[ 45 ]
Damage: (2d6+6)[ 10 ]

5' step to K-8 - free.

Hope that hits and does 15+ points of damage or at least you miss with both attacks next turn.

End turn.

Stats:
 Spoiler

Location: start K-9 end K-8
Mirror Image: 1 image 9/10
Animalistic Power 8/10 (Italics are modified stats) {+2 to Str/Dex/Con}
Hp: 6/9 {7/10}
AC: 16 17 (+4arm+2dex{+3dex}); T:12 13; FF:14
Saves: F+4/R+2/W+3 {+5/+3/+3}
Listen/Spot: +0/+2
Spells: 3/3(-1)/1(-1)

[User] Err wait a minute, both your attacks hit me. Nevermind my turn posting there, you won the match.

[User]
 Veldryn:
 Spoiler
Am I missing something?  Looks to me like that should have missed due to Animalistic Power.

[User] Should there be a match call for this match, or is the ref issue of due importance as to change the result of the match thus far? 🤨

[User]
 😳

@Sallera/Refs:
 Spoiler

Yeah, I am now noticing after I have slept. His attack would miss me and I am still here.

Lazy Genius, lack of sleep caused me to make a mistake there. Your 16 is below my AC and was a miss. My mistake and I am sorry there.

So your shield hits and then my turn as priorly posted would take effect. Thus the match continues.

[User]
 This means I'm at 0HP and disabled, I got one mroe shot, so I'll try to make the best of it.

Thoughts for the curious:

 Spoiler
I can take free move actions, no penalty. Of course, those don't get me anywhere, so clearly I'll have to make an attack, hope it hits and hope I win the bleed-off. Then there's the option of Sapphire Nightmare Blade. large chance of hitting, more damage, and same effect on my health; -1.

This is what I do.

 Double-tap - Round 5

5ft step to K9.
Initiate the maneuver Sapphire Nightmare Blade.

  Concentration  - (1d20+9)[ 17 ]  DC17?
  Attack  - (1d20+5)[ 6 ]  if above is success, vs FF, otherwise, -2 to this roll
  Damage  - (1d10+4)[ 12 ]
  Sapphire Damage  - (1d6)[ 4 ]

Now simply pray for the best; this attack causes me to drop to -1HP and dying. End turn.

 Spoiler
   Double-tap
Male TN Earth Dwarf Warblade,  Level  1,  Init  +2,  HP  -1/15,  Speed  30ft
 AC  22,  Touch  14,  Flat-footed  20,  Fort  +6,  Ref  +2,  Will  -1,  Base Attack Bonus  +1
   Dwarven Waraxe (Locked)   +5 (+3) (1d10+4, x3)
 Spiked Heavy Steel Shield (Shield Bash)   +3 (1d6+2, x2)
 Spiked Breastplate with Locked Gauntlet ,  Spiked Heavy Steel Shield  (+5 Armor, +3 Shield, +2 Dex, +2 Misc)
 Abilities  Str 18, Dex 14, Con 18, Int 10, Wis 8, Cha 4
 Condition  None
 Usable Maneuvers
Sapphire Nightmare Blade
Steely Strike
Stone Bones
 Active Stance  Stance of Clarity, focused on Veldryn
 Senses  Spot -2 Listen -2
 Location  K9

[User] I believe you got me flat footed but that was a bad roll. Should I continue and CdC or do you wish to conceed?

[User]
 High Ref Sallera
 Veldryn claims a passive victory.

[User] After getting to -1, there's no more conceding, but I think Sallera said it very nicely, so we'll leave it at that. However short it was, I think it was a nice match. I suppose we can read each other's spoilers now? the ones previously meant for onlookers only?

[User] Aye, you can read all the spoilers after a match is officially called.


[User]
 If you recall you guys just got through exchanging punishment with, what appeared to be, a corrupted human spellcaster that was "suffering" from obesity and had scarred his hands into huge sickening claws.

In this room is a desk with various materials for writing scrolls, two dead bad guys that look "searchable" and little else.  It looks like they relocated here before.

You guys also remember running through the other rooms many dead "searchable" bodies, and what looked like the tribes valuables unorganized in the previous room.

The "Green" area on the map looked like food stuff and water barrels, the grey boxes are piles of various crafting materials, weapons, and other things.

[User]
 Lintu looks around at everyone, except Harmen, and suggests, " I will search the bodies in here. Anyone want to move down the hall and see if there is anything worthy of taking with us? There was some armor and supplies back there. Anybody want to keep an eye out for visitors? "

She gets busy by searching the dead bodies.  Take 20 .

[User]
 Lintu the huge fat creature is even more obese than you thought as you pull off his robes.  He's wearing an obnoxiously large albeit well made belt that looks out of place on him as he's not wearing pants.  He is also wearing well made mithral  bracers .  Several pockets in his robes lead to different spell components.

The second body (the small undead goblin spellcaster) is void of any possessions.

[User]
 Smirking for a moment, Lintu pockets the components for later use.

Lintu casts  detect magic  on the bracers and belt.

[User]
 Lintu

 Spoiler

Both the belt and the bracers radiate with magic (and a stench of feces and sweat).

Spellcraft (Bracers):  (1d20+11)[ 24 ]   (You identify the aura as Conjuration)
Spellcraft (Belt):  (1d20+11)[ 16 ]  (Can't identify aura)

[User]
 Harmon leans heavily on his spear, exhausted from battle and bearing a series of nasty looking wounds from their latest battle. He seems all but spent.

 Lintu looks around at everyone, except Harmen, and suggests,  "I will search the bodies in here. Anyone want to move down the hall and see if there is anything worthy of taking with us? There was some armor and supplies back there. Anybody want to keep an eye out for visitors?"

Harmon hesitates a bit.  "Ah, before we run into another goblin ambush, perhaps we should tend to our wounded?"  The mage coughs into his sleeve, groaning a bit from the strain. As Lintu rifles through the humanoid grotesque, Harmon makes his way towards Erky.

 "Unfortunately, I've exhausted the last of my magics, I fear. And you, ser?"

[User]
 Hit Points of Party

 Spoiler

Harmon: 4/21
T'ulnog: -1/18 (Stable)
Lintu: 15/18
Erky: 11/33
Kyara: 8/26
Lyara: 26/30
Charir: 8/21

Erky looks at your wounds, and then at his. He closes his eyes for a second and you think he's using a spell although he makes no movements that would indicate this.  Then he moves his hands over your clothing and the blood stains magically disappear.

 You realize that he cast Prestidigitation and is cleaning your clothing.

Kyara speaks,   "I have one last curative prayer left, but I think I should use it on the T'ulnog"

[User]
 Kyara speaks,  "I have one last curative prayer left, but I think I should use it on the T'ulnog"

 "You're right of course,"  Harmon concedes. The dragonmarked heir holds his arm out to one side as Erky cleans his clothes. He smiles weakly, clearly this was not the sort of service he was expecting from the clergyman but he accepts it graciously.

 "I had hoped I was the only one who had to go to such efforts during our skirmish but it would seem we are all worse for the wear. Please, T'ulnog could use the healing of your maternal hands."
 When Erky finishes tending to Harmon's clothes:
 "My thanks,"  he nods in appreciation.  "Hopefully we've dealt with the last of them."  Harmon says, in reference to the goblin tribe.

 "Maybe there's something to help us amidst their belongings. Ladies, please, tend to T'ulnog he requires your care. Charir, protect our the women, I'll see no harm done to them. Erky, if you'd care to accompany me, let's see what there is to find. Perhaps there is some word of our kinsmen."


[User]
 With the strange events around the globe, news about the dark continent is sketchy at best, with only brief tidbits being reported by any news media as most people focus on the dangers nearest them.

However, modern communication is such that the curious can learn at least a little about nearly anything if they have the determination.

Available News:

Travel to and within the continent is not recommended by any first world government, with some routes being shut down, and many countries issuing travel advisories or outright bans on travel to many locations.

Equatorial Guinea is the most accessible location externally, as it's island capital means it has to strive to remain open, and it's large population of English speaking citizens results in easier communication and travel arrangements. A few flights are still available to here, though they often involve an awkward arrangement of layovers to dodge travel restrictions. Sea travel is also available to much of the continent, but is much slower.

South Africa, by all rights, SHOULD be better off than it is...but there's reports of horrible things in the water and people near the coast have been going missing in large numbers. Despite at least one attempt to find the cause, no more information has been reported as of yet.

E.G. has cut off the mainland from it's few ways of reporting news to the outside world. A satellite phone would theoretically still work, but you'd have to get there first.

A UK oil tanker was recently hijacked by somali pirates. Rather than the usual practice of sailing it back to shore to ransom, it sailed further to the east and hijacked another ship, a small US owned cruise ship. A wide variety of citizens of other nations are aboard this vessel, and it has become a matter of some international interest.

The usual reports of starvation, violence, disease and death across the continent continue unabated. The odd story has cropped up here and there about unusual variants of such things, but for the most part, chaos and violence are such a part of life here that nobody worries much about the details.

Further details are available to those who travel locally.


[User]
 Arena Tournament, Round 48:  Zhorj  vs.  Archer McGee
 Map

 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 Archer McGee - dman11235
 Zhorj - amazinggameguru
 All Gladiators, please roll initiative

[User] Archer, Your AC should be 18 since your armor allows a max dex bonus of 4

[User]
 Zhorj - Initiative
 (1d20-4)[ 14 ]

[User]
 No purchases.

 (1d20+5)[ 6 ]  init.

[User]
 Zhorj round 1

Refs

 Spoiler

Starting in N2 activating Travel Devotion as a swift action
Moving to N10 drawing a javelin
Readied action to throw the javelin should LoS be established
Spot
 (1d20-4)[ 12 ]
Listen
 (1d20-4)[ 15 ]

Stats for Ref

 Spoiler

HP: 15/15
AC: 16 (4 armor, 2 dex) FF 14 (4 armor) T: 12 (2 dex)
In hand: Glaive, Javelin
Effects: Travel Devotion 10/10
Location: N10

[User] forgot to add that there is no LoS and my turn is done

[User]
 Spoiler
double move to W12, start in N2, bow in hand.

Hide:  (1d20+6)[ 17 ]

Your go, pending LoS (I don't think I have it).

Stats:

 Spoiler
location: W12
HP: 7/7
AC: 18/14/14
Buffs: none

[User]
 Zhorg Round 2

Done with Actions but we should get a LoS check before continuing

@refs

 Spoiler

Zhorj sheathes his glaive and drops the javelin. Activating travel devotion he moves to o12 then moves to K12 and jumps up to grab the ledge and pull himself up to J12.  All this trying to make as little noise as possible.

Jump DC 8 (standing reach 8' jump 2 feet to grab the ledge)
Jump skill is +15 auto success
Climb DC 10 (DC 15 check -5 difficulty for having a perpendicular wall
Climb skill is +9 auto success
Move silent
 (1d20+1)[ 5 ]

listen:
 (1d20-4)[ 15 ]
spot:
 (1d20-4)[ 15 ]

Stats for Ref

 Spoiler

HP: 15/15
AC: 16 (4 armor, 2 dex) FF 14 (4 armor) T: 12 (2 dex)
In hand:
Items: Javelin on ground in N10
Effects: Travel Devotion 9/10
Location: J12

[User]
 Fanboy Ref

Los checks-

 Archer Mcgee

 Spoiler

No LOS.

 zhorj

 Spoiler

No los

[User] Is it my turn then?

[User] has been for a few days

[User] Ah.  Didn't know if there was a conversation going on there or not.  I'll take my turn later today.

[User]
 Spoiler
Move to Q15 as a move action hiding ( (1d20+6)[ 18 ] , including the -5) as two move actions.  Activate Travel Devotion as a swift action.  Forgot to do this last time...

End turn.

Stats:

 Spoiler
location: Q15
HP: 7/7
AC: 18/14/14
Buffs: Travel Devotion: 0/10

[User]
 High Ref chilepepper

Archer
 Spoiler
LoS lite v0.7 initiated.  When you get to S9, which is one move action, you see him in J12.  You could probably argue that you can see him a square or two before that, but this is LoS lite.  You can change the rest of your turn based on this information.

Still Archer's turn.

[User]
 Spoiler
In that case, I will activate Travel Devotion as a swift action and....ATTACK!

Assuming he didn't see me (hiding):
 (1d20+7)[ 10 ]  vs FF
 (1d8)[ 8 ]  damage
 (1d20+7)[ 20 ] crits
 (2d8)[ 7 ]  x3 crits

You see me now.  I just shot at you.  S9

Stats (revised):

 Spoiler
location: Q15
HP: 7/7
AC: 18/14/14
Buffs: Travel Devotion: 0/10

[User]
 Zhorj Round 3

With an evil grin Zhorj springs into action moving I11,H10,G10 to K10 then jumping to o9 as part of his charge to Q9 swing his glaive at archer
Jumping across gap DC 20
 (1d20+17)[ 21 ]
If the jump fails I will revise the rest of the turn.
Attack 1 attempting to inflict as much pain as he can
 (1d20+10)[ 24 ]
dmg
 (2d10+24)[ 34 ]
attack 2
 (1d20+9)[ 24 ]
dmg
 (2d10+24)[ 33 ]
@refs

 Spoiler

use travel devotion as a swift action
drawing glaive as part of first move action
activating whirling frenzy as a free action
Jumping down to avoid damage DC 15- auto success
activating Thrall to demon for a +1 to hit on the first attack
If it is ruled that for some reason I can't charge then I will move to r9 instead and punch him with my spiked gauntlet which will use the same attack roll as the first attack above.  After the attack I will have both hands back on my glaive.
dmg
 (1d4+8)[ 12 ]

listen:
 (1d20-4)[ 11 ]
spot:
 (1d20-4)[ 14 ]

Stats for Ref

 Spoiler

HP: 15/15
AC: 16 (4 armor, 2 dex, 2 frenzy, -2 charge) FF 12 (4 armor,-2 charge) T: 12 (2 dex)
In hand: glaive
Items: Javelin on ground in N10
Effects: Travel Devotion 8/10, Whirling Frenzy 7/7
Location: Q9

[User] Wait a second....how are you charging?  There's a giant gap in the arena between you and me.  Thankfully this means a lower attack bonus and damage, so you'll have to re-roll damage at least.  I may survive!

[User] well, I wasn't sure on the charging portion since I have seen charging while jumping handled different ways.  You can check out the spoiler for the refs on my action.  The attack bonus doesn't change  because I was at a +2 charge -2 multiple attacks which just wash.  I included the alternate action should it be ruled that a charge can't be done in this fashion.

[User]
 Jumping while charging is perfectly legal as long as it is i a straight line, without obstructions. So jumping over a gap and slicing someone would be legal.

There is a feat called Leap attack that lets you del extra damage with your power attack if you charged and jumped at least 10 ft as part of your charge. From this we can deduce 2 things: you can power attack when you charge and you can jump when you charge.

[User] This match over then?

[User]
 Originally Posted by amazinggameguru
 This match over then?

No. A more experienced ref should have a look at it.

But I say that eery action was within RAW.

[User] Then...it's over, because he charged, hit me, and dealt more than triple my HP in damage.

[User]
 GM Kyeudo

It would seem that Bayar is correct that jumping as part of a charge is a legal action.

 Zhorj is the Winner!


[User]
 ]   Arena Tournament, Round 46:  Jeananne   vs.  Chile VII
 Map

 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 Fishy - Jeananne
 Chile VII - chilepepper
 All gladiators please roll initiative

[User] Jeananne concedes.  Twice, if necessary.  Congratulations, Chile.

[User]
 Didn't see that coming at all... /sarcasm
You're in the losers bracket, once is enough.

[User]
 GM Kyeudo
 Chile VII is the winner!