[User] A man dressed in an all-black spandex jumpsuit and matching visored helmet leaps into the room, his dueldisk already on.  Hiya! My friends and I... will defeat you! Its time to Duel!

[User]
 I am going to... DRAW! And roll a die! AT THE SAME TIME!  A bunch of random explosions take place in the background as his dramatically draws five cards and then rolls a twenty-sided die.'

Initiative:  (1d20)[ 4 ]
Draw:  (5d40)[ 7 ][ 2 ][ 24 ][ 30 ][ 26 ](89)
Rerolls:  (3d40)[ 15 ][ 5 ][ 25 ](45)

[User]
 Ha! Justice will prevail over your dark tactics!   A man leaps onto the field, dressed in red spandex similar to his opponent.

  Hah!

He draws, explosions happening.

 (1d20)[ 3 ]
 (1d41)[ 34 ]  (1d40)[ 12 ]  (1d39)[ 21 ]  (1d38)[ 33 ]  (1d37)[ 36 ]
 Hand (5)

 Spoiler
Mystical Space Typhoon
Z-Metal Tank
Jade Knight
Mystical Space Typhoon
Bottomless Trap Hole

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 V-Tiger Jet
 V-Tiger Jet
 W-Wing Catapult
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Heavy Mech Support Platform
 Morphing Jar 2
 Jade Knight
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Double Summon
 Double Summon
 Giant Trunade
 Torrential Tribute
 Lightning Vortex
 Heavy Storm
 Mirror Force
 Bottomless Trap Hole
 Luminous Spark
 Roll Out!
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 I shall go... FIRST! I draw!  he shouts, to the chorus of more meaningless explosions.

Draw:  (1d40)[ 19 ]
Rerolls:  (3d40)[ 23 ][ 31 ][ 31 ](85)
 I summon Red Ranger (Don Zaloog), in attack mode! I then equip him with Mage Power, making him grow to the size of a sky scraper! Finally, I activate The A. Forces, in which A. is for Awesome, which improves the teamwork of the rangers! After all that, I end my turn.

Field Magic: None
{table] 1 | 2 | 3 | 4 | 5
-- | -- | DZ | -- | --
-- | -- | MP | AF | --[/table]
DZ =  Don Zaloog   2600 /2500
MP =  Mage Power , equipped to Don Zaloog
AF =  The A. Forces

Hand: 3

 Spoiler
Chick the Yellow
Mustering of the Dark Scorpions
Lightning Vortex

Facedowns: 0

 Spoiler
0

Graveyard: 0

 Spoiler
0

Out of Play: 0

 Spoiler
0

Deck: 34

 Spoiler
01. Don Zaloog (Red Ranger)
 02. Don Zaloog (Red Ranger)
03. Don Zaloog (Red Ranger)
04. Cliff the Trap Remover (Green Ranger)
05. Cliff the Trap Remover (Green Ranger)
06. Cliff the Trap Remover (Green Ranger)
 07. Dark Scorpion - Chick the Yellow (Yellow Ranger)
08. Dark Scorpion - Chick the Yellow (Yellow Ranger)
09. Dark Scorpion - Chick the Yellow (Yellow Ranger)
10. Dark Scorpion - Gorg the Strong (Blue Ranger)
11. Dark Scorpion - Gorg the Strong (Blue Ranger)
12. Dark Scorpion - Gorg the Strong (Blue Ranger)
13. Dark Scorpion - Meanae the Thorn (Pink Ranger)
14. Dark Scorpion - Meanae the Thorn (Pink Ranger)
15. Dark Scorpion - Meanae the Thorn (Pink Ranger)
16. Robbin’ Goblin
17. Robbin’ Goblin
18. Lightning Vortex
 19. Lightning Vortex
20. Robbin’ Zombie
21. Robbin’ Zombie
22. Mage Power
23. Mage Power
 24. Mage Power
25. United We Stand
 26. The A. Forces
27. The A. Forces
28. Reinforcement for the Army
29. Reinforcement for the Army
 30. Mustering of the Dark Scorpions
31. Mystic Tomato
32. Mystic Tomato
33. Mystic Tomato
34. Mystic Plasma Zone
35. Mystic Plasma Zone
36. Mystic Plasma Zone
37. Dark Scorpion Burglars
38. Dark Scorpion Burglars
39. Heavy Storm
40. Mirror Force

[User]
 "Draw!"

[roll]1d35[/roll]

 Field: None
 LP: 7200
{table="head"]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Hand (1)

 Spoiler

Jade Knight

 Graveyard

 Spoiler
Mystical Space Typhoon
Double Summon

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 V-Tiger Jet
 V-Tiger Jet
 W-Wing Catapult
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Morphing Jar 2
 Jade Knight
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Giant Trunade
 Torrential Tribute
 Lightning Vortex
 Heavy Storm
 Mirror Force
 Bottomless Trap Hole
 Luminous Spark
 Roll Out!
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 Ahhh!  he shouts, flying backwards from the blow as explosions cascade around him harmlessly. He stands back up.  I draw again! Hiiya!

Draw:  (1d40)[ 23 ]
Rerolls:  (3d40)[ 40 ][ 11 ][ 34 ](85)
 Go! Yellow Ranger! Mage Power again! TURBO CHARGED! Set a card! ATTAAAAAAACK! HEEEYA!  The Yellow Ranger appears on the field, a great mallet in his hands. He then grows to the size of a skyscraper and attacks the giant robot, clobbering off its attachment with the giant hammer. After the attack connects, the Black Ranger's facedown card and the Red Ranger's monster (still alive because of the Union effect) are returned to their owner's hand.

((700 Damage))

Life Points: 7600

Field Magic: None
{table] 1 | 2 | 3 | 4 | 5
-- | -- | CY | -- | --
-- | -- | MP | AF | --[/table]
 CY = Dark Scorpion - Chick the Yellow   2700 /2500
MP = Mage Power, equipped to Chick the Yellow
AF =  The A. Forces
FD = Facedown

Hand: 2

 Spoiler
Mustering of the Dark Scorpions
Lightning Vortex

Facedowns: 0

Graveyard: 2

 Spoiler
Don Zaloog
Mage Power

Out of Play: 0

 Spoiler
0

Deck: 33

 Spoiler
01. Don Zaloog (Red Ranger)
 02. Don Zaloog (Red Ranger)
03. Don Zaloog (Red Ranger)
04. Cliff the Trap Remover (Green Ranger)
05. Cliff the Trap Remover (Green Ranger)
06. Cliff the Trap Remover (Green Ranger)
 07. Dark Scorpion - Chick the Yellow (Yellow Ranger)
08. Dark Scorpion - Chick the Yellow (Yellow Ranger)
09. Dark Scorpion - Chick the Yellow (Yellow Ranger)
10. Dark Scorpion - Gorg the Strong (Blue Ranger)
11. Dark Scorpion - Gorg the Strong (Blue Ranger)
12. Dark Scorpion - Gorg the Strong (Blue Ranger)
13. Dark Scorpion - Meanae the Thorn (Pink Ranger)
14. Dark Scorpion - Meanae the Thorn (Pink Ranger)
15. Dark Scorpion - Meanae the Thorn (Pink Ranger)
16. Robbin’ Goblin
17. Robbin’ Goblin
18. Lightning Vortex
 19. Lightning Vortex
20. Robbin’ Zombie
21. Robbin’ Zombie
22. Mage Power
 23. Mage Power
 24. Mage Power
25. United We Stand
 26. The A. Forces
27. The A. Forces
28. Reinforcement for the Army
29. Reinforcement for the Army
 30. Mustering of the Dark Scorpions
31. Mystic Tomato
32. Mystic Tomato
33. Mystic Tomato
34. Mystic Plasma Zone
35. Mystic Plasma Zone
36. Mystic Plasma Zone
37. Dark Scorpion Burglars
38. Dark Scorpion Burglars
39. Heavy Storm
40. Mirror Force

[User]
 "Draw!"
 (1d35)[ 31 ]
 Field: None
 LP: 7200
{table="head"]1|2|3|4|5
-|-|F|-|-
-|-|F|F|-[/table]

  "I set a monster and two facedowns, well, facedown!"
 Hand (1)

 Spoiler

Z-Metal tank

F: Jade Knight
Bottomless Trap Hole
Roll Out

 Graveyard

 Spoiler
Mystical Space Typhoon
Double Summon
Heavy Mech Support Platform

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 V-Tiger Jet
 V-Tiger Jet
 W-Wing Catapult
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Morphing Jar 2
 Jade Knight
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Giant Trunade
 Torrential Tribute
 Lightning Vortex
 Heavy Storm
 Mirror Force
 Bottomless Trap Hole
 Luminous Spark
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 Draw! Then prepare yourself for pain!

Draw:  (1d40)[ 14 ]
Rerolls:  (3d40)[ 28 ][ 31 ][ 25 ](84)
 Summon Pink Power Ranger, in attack mode! Set another card! KIAI!  A woman clad in pink spandex wielding a large whip appears on the field alongside the massive yellow ranger. They appear to be ready to work together to attack.  Yellow Ranger! Destroy the facedown! Pink ranger, direct attack!  When her whip connects, it backlashes into the Black Ranger's deck and flips a card into the air, his Green Ranger, which lands in his hand. ((1400 damage)) Turn ends.

Life Points: 7600

Field Magic: None
{table] 1 | 2 | 3 | 4 | 5
-- | -- | CY | MT | --
-- | FD | MP | AF | --[/table]
 CY = Dark Scorpion - Chick the Yellow   2900 /2500
 Dark Scorpion - Meanae the Thorn   1400 /1800
MP = Mage Power, equipped to Chick the Yellow
AF =  The A. Forces
FD = Facedown

Hand: 1

 Spoiler

Lightning Vortex

Facedowns: 1

 Spoiler
Mustering of the Dark Scorpions

Graveyard: 2

 Spoiler
Don Zaloog
Mage Power

Out of Play: 0

 Spoiler
0

Deck: 32

 Spoiler
01. Don Zaloog (Red Ranger)
 02. Don Zaloog (Red Ranger)
03. Don Zaloog (Red Ranger)
04. Cliff the Trap Remover (Green Ranger)
05. Cliff the Trap Remover (Green Ranger)
06. Cliff the Trap Remover (Green Ranger)
 07. Dark Scorpion - Chick the Yellow (Yellow Ranger)
08. Dark Scorpion - Chick the Yellow (Yellow Ranger)
09. Dark Scorpion - Chick the Yellow (Yellow Ranger)
10. Dark Scorpion - Gorg the Strong (Blue Ranger)
11. Dark Scorpion - Gorg the Strong (Blue Ranger)
12. Dark Scorpion - Gorg the Strong (Blue Ranger)
13. Dark Scorpion - Meanae the Thorn (Pink Ranger)
 14. Dark Scorpion - Meanae the Thorn (Pink Ranger)
15. Dark Scorpion - Meanae the Thorn (Pink Ranger)
16. Robbin’ Goblin
17. Robbin’ Goblin
18. Lightning Vortex
 19. Lightning Vortex
20. Robbin’ Zombie
21. Robbin’ Zombie
22. Mage Power
 23. Mage Power
 24. Mage Power
25. United We Stand
 26. The A. Forces
27. The A. Forces
28. Reinforcement for the Army
29. Reinforcement for the Army
 30. Mustering of the Dark Scorpions
31. Mystic Tomato
32. Mystic Tomato
33. Mystic Tomato
34. Mystic Plasma Zone
35. Mystic Plasma Zone
36. Mystic Plasma Zone
37. Dark Scorpion Burglars
38. Dark Scorpion Burglars
39. Heavy Storm
40. Mirror Force

[User]
 "Hah! My facedown is Jade Knight, with 1800 defense! I activate the Facedown ROLL OUT!, which lets me equip Heavy Mech Support Platform to Jade Knight, preventing its destruction. Pink Ranger will not attack, I assume. Draw!"
 (1d34)[ 4 ]
 "Facedown!"
 Field: None
 LP: 7200
{table="head"]1|2|3|4|5
-|-|JK|F|-
-|-|F|-|-[/table]
 Jade Knight:  1000/ 1800
Facedown: ?/ ?
 Hand (1)

 Spoiler

Z-Metal tank

F: Jade Knight
W-Wing Catapult
Roll Out

 Graveyard

 Spoiler
Mystical Space Typhoon
Double Summon
Heavy Mech Support Platform
Roll Out!

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 V-Tiger Jet
 V-Tiger Jet
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Morphing Jar 2
 Jade Knight
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Giant Trunade
 Torrential Tribute
 Lightning Vortex
 Heavy Storm
 Mirror Force
 Bottomless Trap Hole
 Luminous Spark
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 First, I draw! Then, you hurt!

Draw:  (1d40)[ 31 ]
Rerolls:  (3d40)[ 34 ][ 15 ][ 9 ](58)
 I summon Mystic Tomato, in attack mode!  A giant monstrous tomato appears with a giant tongue.  Yellow Ranger destroys your face up monster, tomato attacks your face down monster and Pink Ranger delivers a direct attack! If successful, she brings another non-Red Ranger to my hand.  ((1400 damage. End Turn.))

Life Points: 7600

Field Magic: None
{table] 1 | 2 | 3 | 4 | 5
-- | MY | CY | MT | --
-- | FD | MP | AF | --[/table]
CY =  Dark Scorpion - Chick the Yellow   2900 /2500
MT =  Dark Scorpion - Meanae the Thorn   1400 /1800
MY = Mystic Tomato  1400 /1100
MP = Mage Power, equipped to Chick the Yellow
AF =  The A. Forces
FD = Facedown

Hand: 1

 Spoiler

Lightning Vortex

Facedowns: 1

 Spoiler
Mustering of the Dark Scorpions

Graveyard: 2

 Spoiler
Don Zaloog
Mage Power

Out of Play: 0

 Spoiler
0

Deck: 32

 Spoiler
01. Don Zaloog (Red Ranger)
 02. Don Zaloog (Red Ranger)
03. Don Zaloog (Red Ranger)
04. Cliff the Trap Remover (Green Ranger)
05. Cliff the Trap Remover (Green Ranger)
06. Cliff the Trap Remover (Green Ranger)
 07. Dark Scorpion - Chick the Yellow (Yellow Ranger)
08. Dark Scorpion - Chick the Yellow (Yellow Ranger)
09. Dark Scorpion - Chick the Yellow (Yellow Ranger)
10. Dark Scorpion - Gorg the Strong (Blue Ranger)
11. Dark Scorpion - Gorg the Strong (Blue Ranger)
12. Dark Scorpion - Gorg the Strong (Blue Ranger)
13. Dark Scorpion - Meanae the Thorn (Pink Ranger)
 14. Dark Scorpion - Meanae the Thorn (Pink Ranger)
15. Dark Scorpion - Meanae the Thorn (Pink Ranger)
16. Robbin’ Goblin
17. Robbin’ Goblin
18. Lightning Vortex
 19. Lightning Vortex
20. Robbin’ Zombie
21. Robbin’ Zombie
22. Mage Power
 23. Mage Power
 24. Mage Power
25. United We Stand
 26. The A. Forces
27. The A. Forces
28. Reinforcement for the Army
29. Reinforcement for the Army
 30. Mustering of the Dark Scorpions
 31. Mystic Tomato
32. Mystic Tomato
33. Mystic Tomato
34. Mystic Plasma Zone
35. Mystic Plasma Zone
36. Mystic Plasma Zone
37. Dark Scorpion Burglars
38. Dark Scorpion Burglars
39. Heavy Storm
40. Mirror Force

[User]
 "The facedown was W-Wing Catapult, with a defense of 1500! Enough to resist both Pink Ranger and the tomato! Jade Knight was destroyed, adding X-Head Cannon to my hand!"
 (1d34)[ 18 ]
 "Facedown Monster!"
 Field: None
 LP: 7200
{table="head"]1|2|3|4|5
-|-|W|F|-
-|-|F|-|-[/table]
 W-Wing Catapult:  1300/ 1500
Facedown: ?/ ?
 Hand (2)

 Spoiler

Z-Metal tank
X-Head Cannon

F: Jade Knight
BTH

 Graveyard

 Spoiler
Mystical Space Typhoon
Double Summon
Heavy Mech Support Platform
Jade Knight
Roll Out!

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 V-Tiger Jet
 V-Tiger Jet
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Morphing Jar 2
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Giant Trunade
 Torrential Tribute
 Lightning Vortex
 Heavy Storm
 Mirror Force
 Bottomless Trap Hole
 Luminous Spark
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 Those are some tough bots... I draw!

Draw:  (1d40)[ 15 ]
Rerolls:  (3d40)[ 38 ][ 17 ][ 20 ](75)
 I summon... ANOTHER PINK RANGER!  A second pink ranger appears wielding a whip like the first. The teamwork of the three rangers augments them all further.  Yellow Ranger attacks the facedown! One pink ranger destroys your face up! The last Pink Ranger attacks directly alongside the Tomato!  As the attacks connect, a bunch of random nonsensical explosions go off all around red ranger's side of the field. ((3000 damage and I get a Non-Red Ranger to my hand, provided no shenanigans occur. I end my turn.))

Life Points: 7500

Field Magic: None
{table] 1 | 2 | 3 | 4 | 5
-- | MY | CY | MT | MT
-- | FD | MP | AF | --[/table]
CY =  Dark Scorpion - Chick the Yellow   3100 /2500
MT =  Dark Scorpion - Meanae the Thorn   1600 /1800
MY = Mystic Tomato  1400 /1100
MP = Mage Power, equipped to Chick the Yellow
AF =  The A. Forces
FD = Facedown

Hand: 2

 Spoiler
Cliff the Trap Remover (added by Meanae's effect)
Lightning Vortex

Facedowns: 1

 Spoiler
Mustering of the Dark Scorpions

Graveyard: 2

 Spoiler
Don Zaloog
Mage Power

Out of Play: 0

 Spoiler
0

Deck: 31

 Spoiler
01. Don Zaloog (Red Ranger)
 02. Don Zaloog (Red Ranger)
03. Don Zaloog (Red Ranger)
 04. Cliff the Trap Remover (Green Ranger)
05. Cliff the Trap Remover (Green Ranger)
06. Cliff the Trap Remover (Green Ranger)
 07. Dark Scorpion - Chick the Yellow (Yellow Ranger)
08. Dark Scorpion - Chick the Yellow (Yellow Ranger)
09. Dark Scorpion - Chick the Yellow (Yellow Ranger)
10. Dark Scorpion - Gorg the Strong (Blue Ranger)
11. Dark Scorpion - Gorg the Strong (Blue Ranger)
12. Dark Scorpion - Gorg the Strong (Blue Ranger)
13. Dark Scorpion - Meanae the Thorn (Pink Ranger)
 14. Dark Scorpion - Meanae the Thorn (Pink Ranger)
 15. Dark Scorpion - Meanae the Thorn (Pink Ranger)
16. Robbin’ Goblin
17. Robbin’ Goblin
18. Lightning Vortex
 19. Lightning Vortex
20. Robbin’ Zombie
21. Robbin’ Zombie
22. Mage Power
 23. Mage Power
 24. Mage Power
25. United We Stand
 26. The A. Forces
27. The A. Forces
28. Reinforcement for the Army
29. Reinforcement for the Army
 30. Mustering of the Dark Scorpions
 31. Mystic Tomato
32. Mystic Tomato
33. Mystic Tomato
34. Mystic Plasma Zone
35. Mystic Plasma Zone
36. Mystic Plasma Zone
37. Dark Scorpion Burglars
38. Dark Scorpion Burglars
39. Heavy Storm
40. Mirror Force

[User]
 "Ah!"  The explosions seem to hurt him, yet not damage the spandex. The facedown was Jade Knight, adding Y-Dragon Head to the hand.

 (1d33)[ 2 ]
 Field: None
 LP: 4200
{table="head"]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]

 Facedown Monster!
 Hand (3)

 Spoiler

Z-Metal tank
X-Head Cannon
Y-Dragon Head

F: V-Tiger Jet
BTH

 Graveyard

 Spoiler
Mystical Space Typhoon
Double Summon
Heavy Mech Support Platform
Jade Knight
Jade Knight
W-Wing Catapult
Roll Out!

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 V-Tiger Jet
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Morphing Jar 2
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Giant Trunade
 Torrential Tribute
 Lightning Vortex
 Heavy Storm
 Mirror Force
 Bottomless Trap Hole
 Luminous Spark
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 One monster between me... and victory!

Draw:  (1d40)[ 21 ]
Rerolls:  (3d40)[ 11 ][ 21 ][ 8 ](40)
 Set a card! Summon Green Ranger! Attack facedown with Yellow ranger! Direct attacks with Green Ranger and the two Pink Rangers! KIAI!  A huge cascade of random explosions rocks the arena, throwing the red ranger to his feet as Green Ranger throws an oversized dagger at the duelist and the two pink rangers attack with their whips. Their teamworkiness is evident. ((5600 damage and your facedown spell/trap is destroyed by Cliff's ability, if it matters. End Turn. Without shenanigans, that's the duel.))

Life Points: 7500

Field Magic: None
{table] 1 | 2 | 3 | 4 | 5
 CT | MY | CY | MT | MT
FD | FD | MP | AF | --[/table]
CY =  Dark Scorpion - Chick the Yellow   3800 /3000
MT =  Dark Scorpion - Meanae the Thorn   1800 /1800
CT =  Cliff the Trap Remover   2000 /1000
MY = Mystic Tomato  1400 /1100
MP = Mage Power, equipped to Chick the Yellow
AF =  The A. Forces
FD = Facedown

Hand: 1

 Spoiler
Lightning Vortex

Facedowns: 2

 Spoiler
Spot 1: Robbin' Zombie
Spot 2: Mustering of the Dark Scorpions

Graveyard: 2

 Spoiler
Don Zaloog
Mage Power

Out of Play: 0

 Spoiler
0

Deck: 30

 Spoiler
01. Don Zaloog (Red Ranger)
 02. Don Zaloog (Red Ranger)
03. Don Zaloog (Red Ranger)
 04. Cliff the Trap Remover (Green Ranger)
05. Cliff the Trap Remover (Green Ranger)
06. Cliff the Trap Remover (Green Ranger)
 07. Dark Scorpion - Chick the Yellow (Yellow Ranger)
08. Dark Scorpion - Chick the Yellow (Yellow Ranger)
09. Dark Scorpion - Chick the Yellow (Yellow Ranger)
10. Dark Scorpion - Gorg the Strong (Blue Ranger)
11. Dark Scorpion - Gorg the Strong (Blue Ranger)
12. Dark Scorpion - Gorg the Strong (Blue Ranger)
13. Dark Scorpion - Meanae the Thorn (Pink Ranger)
 14. Dark Scorpion - Meanae the Thorn (Pink Ranger)
 15. Dark Scorpion - Meanae the Thorn (Pink Ranger)
16. Robbin’ Goblin
17. Robbin’ Goblin
18. Lightning Vortex
 19. Lightning Vortex
20. Robbin’ Zombie
 21. Robbin’ Zombie
22. Mage Power
 23. Mage Power
 24. Mage Power
25. United We Stand
 26. The A. Forces
27. The A. Forces
28. Reinforcement for the Army
29. Reinforcement for the Army
 30. Mustering of the Dark Scorpions
 31. Mystic Tomato
32. Mystic Tomato
33. Mystic Tomato
34. Mystic Plasma Zone
35. Mystic Plasma Zone
36. Mystic Plasma Zone
37. Dark Scorpion Burglars
38. Dark Scorpion Burglars
39. Heavy Storm
40. Mirror Force

[User] Indeed. I realize how poorly designed this old deck is... It's been a while since I've used it, and I've gotten better at deck building since then. I just haven't gotten back to editing this one.

[User]
 Originally Posted by Shades of Gray
 Indeed. I realize how poorly designed this old deck is... It's been a while since I've used it, and I've gotten better at deck building since then. I just haven't gotten back to editing this one.

I'm not sure what to advise, since I have no experience or "research" on Union monsters, but perhaps some more stalling/defeating traps? To make the opponent doubt themselves and buy you time to chain up a really nice Fusion/Union monster of doom? Also, any advice for my deck? It seemed to swarm the field and overcome obstacles pretty much as planned, and the magic cards seemed to work great, but I cannot help but think it could have been more efficient than it was...


[User]
 A small robot enters the arena. It has a spindly arm and a built in duel-disk.

 Clank. Bzzzt. Duel.

[User]
 Vrrr... Drawing hand... Bzz... Determining Priority... Clank...
 (1d20)[ 8 ]
 (1d41)[ 31 ]  (1d40)[ 10 ]  (1d39)[ 11 ]  (1d38)[ 24 ]  (1d37)[ 26 ]
 Field: None
 LP:  8000
{table="head"]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Hand (5)

 Spoiler
Makiu, The Magical Mist
Batteryman Industrial Strength
Batteryman Charger
Judgment of Thunder
Quick Charger

 Graveyard (0)

 Spoiler
TBA

 RFG (0)

 Spoiler
TBA

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman AA
 Batteryman D
 Batteryman D
 Batteryman D
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Charger
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Honest
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Battery Charger
 Quick Charger
 Inferno Reckless Summon
 Inferno Reckless Summon
 Judgment of Thunder
 Makiu, The Magical Mist
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Giant Trunade
 Threatening Roar
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User]
 It just so happens to be a cold winter morning. In the time before the light as a matter of fact.
You then hear music in the distance.
 DUN
Lightning flashes in the air
 Dun-dun-dun-dun-dun-dun-dun-dun
The doors to the Arena slowly open
 DU-DUN
Fire shoots out from mechanisms to the side of the door
 Dun-dun-dun-dun-dun-dun-dun-dun
More lightning flashes
 DUNNNNNNNNNNNNNNNNNN. DUN. DUN
The doors open a bit further, you start to see golden light shining in
 DUN
Another spurt of fire
 Dun-dun-dun-dun-dun-dun-dun-dun
More lightning
 DU-DUN
More golden light shines in as the doors open further
 Dun-dun-dun-dun-dun-dun-dun-dun
The spurts of fire trun into a a wall, framing a figure who walks through the door.
 DUNNNNNNNNNNNNNNNNNNN. DUN
A ring of fire spreads around the Arena
 DUN DUN DUN
Altaria steps out, in full Cleric Armour, and activates the Dragon side of his Duel Disk.
 (1d20)[ 19 ]
 (5d43)[ 4 ][ 2 ][ 3 ][ 36 ][ 4 ](49)  (all but second 4 taken)
 (3d43)[ 28 ][ 16 ][ 28 ](72)  (28 taken)
[And I am never typing that up, ever again 😛]
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon
13.	Troop Dragon
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok
24.	Divine Dragon Ragnarok
25.	King of the Swamp
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light
41.	Mirror Force
42.	Call of the Haunted
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler
-Red-Eyes Wyvern
-Luster Dragon
-Luster Dragon
-Star Blast
-Dragon's Mirror
Face Downs:

[User]
 The music goes into a short instrumental as Altaria draws.
 "I go first it appears"
  (1d43)[ 2 ]
 (2d43)[ 25 ][ 37 ](62)  (25 taken)
 This opening is beginnning to be tiresome, but nevertheless I summon  Luster Dragon
A shining saphire dragon appears, illuminating the dark Arena.
{table="head]1|2|3|4|5
-|-|LD|-|-
-|-|-|-|-[/table]
LD= Luster Dragon, ATK=1900

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon
13.	Troop Dragon
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light
41.	Mirror Force
42.	Call of the Haunted
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler
-Red-Eyes Wyvern
-Luster Dragon
-Star Blast
-Dragon's Mirror
-King of the Swamp
Face Downs:

[User]
 As it becomes his turn, the instrumental portion of the song turns 8-bit, being emitted from speakers on the robot.

 Bzzt. Clank. Draw.
 (1d37)[ 1 ]
 Set facedown card. Set monster. End turn.
 Field: None
 LP:  8000
{table="head"]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]

 Hand (4)

 Spoiler
Makiu, The Magical Mist
Batteryman Industrial Strength
Batteryman Charger
Quick Charger

Facedown: Judgment of Thunder
Batteryman AA

 Graveyard (0)

 Spoiler
TBA

 RFG (0)

 Spoiler
TBA

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman AA
 Batteryman D
 Batteryman D
 Batteryman D
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Charger
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Honest
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Battery Charger
 Quick Charger
 Inferno Reckless Summon
 Inferno Reckless Summon
 Judgment of Thunder
 Makiu, The Magical Mist
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Giant Trunade
 Threatening Roar
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User]
 As Altaria's turn begins the song's first verse starts, appearing to detail the current situation as far as time and day goes.
 (1d43)[ 35 ]
  (2d43)[ 21 ][ 2 ](23)
 First I discard  King of the Swamp  to add Polymerization to my hand. I then summon another Luster Dragon
More light is shed on the field by a second sapphire dragon.
 One of my Dragons destroys your face down, the second attacks you directly. Presuming it all goes well my turn ends.
One azure flame burns your face-down, the other burns the robot itself slightly
{table="head]1|2|3|4|5
-|-|LD|LD|-
-|-|-|-|-[/table]
LD= Luster Dragon, ATK=1900

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon
13.	Troop Dragon
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization [X]
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex [X]
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light
41.	Mirror Force
42.	Call of the Haunted
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-King of the Swamp

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler
-Red-Eyes Wyvern
-Star Blast
-Dragon's Mirror
-Polymerization
-Lightning Vortex
Face Downs:

[User]
 Response: Ouch.
 (1d36)[ 7 ]
 Play Facedown. End turn.
 Field: None
 LP:  6100
{table="head"]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]

 Hand (4)

 Spoiler
Makiu, The Magical Mist
Batteryman Industrial Strength
Batteryman Charger
Quick Charger

Facedown: Micro-Cell
Judgment of Thunder

 Graveyard (1)

 Spoiler
Batteryman AA

 RFG (0)

 Spoiler
TBA

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman D
 Batteryman D
 Batteryman D
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Honest
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Battery Charger
 Quick Charger
 Inferno Reckless Summon
 Inferno Reckless Summon
 Judgment of Thunder
 Makiu, The Magical Mist
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Giant Trunade
 Threatening Roar
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User]
 The song moves on to talking about flames and death and a fight being ridden towards.
 (1d43)[ 5 ]
  (2d43)[ 1 ][ 38 ](39)
 I summon  Red-Eyes Wyvern  who destroys your face-down, then both my Lusters direct attack.
A black dragon appears and burns your monster, followed by two lustrous flames to the robot.
{table="head]1|2|3|4|5
-|REW|LD|LD|-
-|-|-|-|-[/table]
LD= Luster Dragon, ATK=1900
REW= Red-Eyes Wyvern, ATK=1800

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern [X]
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon
13.	Troop Dragon
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization [X]
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex [X]
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light
41.	Mirror Force
42.	Call of the Haunted
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-King of the Swamp

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler
-Red-Eyes Wyvern
-Star Blast
-Dragon's Mirror
-Polymerization
-Lightning Vortex
Face Downs:

[User]
 Not so fast. The facedown is Micro-Cell, whose effect summons a defense-mode Batteryman D to the field. Because Micro-Cell was destroyed, I draw.
 (1d33)[ 4 ]  (1d32)[ 12 ]
 Set facedown monster. Remove two batterymen in the graveyard, Micro-Cell and Batteryman AA, to summon  Batteryman Industrial Strength . Play  Makiu, The Magical Mist , destroying all of your monsters which have under 2400 defense. End turn.
 Field: None
 LP:  6100
{table="head"]1|2|3|4|5
-|F|ID|-|-
-|-|-|-|-[/table]

 Hand (3)

 Spoiler
Honest
Batteryman Charger
Quick Charger

 Graveyard (2)

 Spoiler

Makiu, The Magical Mist
Judgment of Thunder

 RFG (2)

 Spoiler
Batteryman Micro-Cell
Batteryman D

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman D
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Battery Charger
 Quick Charger
 Inferno Reckless Summon
 Inferno Reckless Summon
 Judgment of Thunder
 Makiu, The Magical Mist
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Giant Trunade
 Threatening Roar
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User] [If you're waiting for my repsonse, you're still direct attacked by the remaining Luster]

[User] [No I am not. One dragon attacked Micro-Cell, who summoned a monster. The second monster was summoned, allowing Judgment of Thunder to destroy another dragon. The third dragon destroys the defense mode.]

[User]
 [You said Judgement destroyed Wyvern, he was the one who destroyed Micro-Cell, I thought you meant to do that for some reason, but I'll treat it as a mistake 🙂]
The song continues.
 And now we fly ever free. We're free before the thunderstorm
Altaria smiles slightly.
 "How Apt"
 (1d43)[ 42 ]
  (2d43)[ 18 ][ 18 ](36)
 First I activate  Lightning Vortex , destroying your Industrial Strength.
 Wait a moment... [I only just relaised I can do this] I play a face-down and summon Red-Eyes Wyvern, then I activate  Dragon's Mirror  removing from play my wyvern and all the cards in my graveyard to summon...
A mirror appears and a sinister shadow appears within it.
  THE FIVE GOD DRAGON!
A huge dragon with one head for each element appears.
 My Dragon destroys your face-down. End Turn.
{table="head]1|2|3|4|5
-|-|FGD|-|-
-|-|F|-|-[/table]
FGD= Five-Headed Dragon, ATK=5000

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern [X]
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon
13.	Troop Dragon
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization [X]
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex [X]
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light
41.	Mirror Force
42.	Call of the Haunted [X]
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Dragon's Mirror
-Lightning Vortex
-Star Blast

Removed from Play:
 Spoiler
-King of the Swamp
-Luster Dragon
-Luster Dragon
-Red-Eyes Wyvern
-Red-Eyes Wyvern

Hand- 1

 Spoiler
-Polymerization
Face Downs:
-Call of the Haunted

[User]
 Annoyance. Drawing Sequence...
 (1d30)[ 11 ]
 Field: None
 LP:  6100
{table="head"]1|2|3|4|5
-|-|AA|-|-
-|-|-|-|-[/table]
 AA:   1000 /0 (6000 Attack until end Phase)

 Play Quick Charger, adding Batteryman Industrial Strength and Batteryman AA to the hand. Summon Batteryman AA in attack mode. Discard Honest to make Batteryman AA's attack 6000 until the end phase. Attack Five-Head Dragon. Five-Headed Dragon is destroyed and you take battle damage as Batteryman AA is a LIGHT monster.  End turn.
 Hand (3)

 Spoiler
Honest
Batteryman Charger
Batteryman Industrial Strength

 Graveyard (5)

 Spoiler

Honest
Quick Charger
Batteryman D
Makiu, The Magical Mist
Judgment of Thunder

 RFG (2)

 Spoiler
Batteryman Micro-Cell
Batteryman D

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman D
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Battery Charger
 Quick Charger
 Inferno Reckless Summon
 Inferno Reckless Summon
 Judgment of Thunder
 Makiu, The Magical Mist
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Giant Trunade
 Threatening Roar
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User]
 As the Five God Dragon is destroyed, the music abruptly stops.
 "I never thought I'd say this, but, Honest- I hate you."
 (1d43)[ 13 ]
 (2d43)[ 18 ][ 30 ](48)
 I play a face down monster and end my turn.
{table="head]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern [X]
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon
13.	Troop Dragon [X]
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization [X]
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex [X]
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light
41.	Mirror Force
42.	Call of the Haunted [X]
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 7000
Graveyard:
 Spoiler
-Dragon's Mirror
-Lightning Vortex
-Star Blast
-Five-Headed Dragon

Removed from Play:
 Spoiler
-King of the Swamp
-Luster Dragon
-Luster Dragon
-Red-Eyes Wyvern
-Red-Eyes Wyvern

Hand- 1

 Spoiler
-Polymerization
Face Downs:
-Troop Dragon
-Call of the Haunted

[User]
 Drawing...
 (1d29)[ 20 ]
 Sacrifice Batteryman AA to summon Batteryman Charger. Use Charger's ability to special summon a Batteryman in defense mode. Remove Batteryman AA and D from play to summon Batteryman Industrial Strength. Batteryman Charger will attack the facedown followed by Industrial strength attacking directly. End turn, unless an unanticipated variable shows up.

{table="head"]1|2|3|4|5
-|ID|Ch|D|-
-|-|-|-|-[/table]
 Charger:   2700 /2400
 Industrial Strength:   2600 /0
 Batteryman D:  0/ 1900
 Hand (2)

 Spoiler
Honest
Makiu, The Magical Mist.

 Graveyard (4)

 Spoiler

Honest
Quick Charger
Makiu, The Magical Mist
Judgment of Thunder

 RFG (4)

 Spoiler
Batteryman Micro-Cell
Batteryman D
Batteryman D
Batteryman AA

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Battery Charger
 Quick Charger
 Inferno Reckless Summon
 Inferno Reckless Summon
 Judgment of Thunder
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Giant Trunade
 Threatening Roar
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User]
 When you destroy Troop Dragon, another one appears in defence mode. I presume you also destroy that with Industrial Strength?
Draw for next turn while I'm posting:
 (1d43)[ 2 ]
[rolv]2d43[/roll]
[Messed up reroll and can't draw 2, so I'm going to have to draw on my post anyway >.<]

[User] Destroy it with ID, yes.

[User]
 "Yeah. having Honest used against you is really not fun..."
  (1d43)[ 28 ]
 (2d43)[ 19 ][ 25 ](44)  (19 Taken)
 Another face-down, end turn.
{table="head]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern [X]
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon [X]
13.	Troop Dragon [X]
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon [X]
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization [X]
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex [X]
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light
41.	Mirror Force
42.	Call of the Haunted [X]
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 7000
Graveyard:
 Spoiler
-Dragon's Mirror
-Lightning Vortex
-Star Blast
-Five-Headed Dragon
-Troop Dragon
-Troop Dragon

Removed from Play:
 Spoiler
-King of the Swamp
-Luster Dragon
-Luster Dragon
-Red-Eyes Wyvern
-Red-Eyes Wyvern

Hand- 1

 Spoiler
-Polymerization
Face Downs:
-Blizzard Dragon
-Call of the Haunted

[User]
 "I do not understand fun."
 (1d27)[ 22 ]
 Drawing...
 Summon Monster : Honest. Play Giant Trunade to return your spell/trap card to the hand. Industrial Strength will attack the facedown, followed by Honest and Charger attacking directly. During the Main Phase 2 I shall return Honest to the hand.

((3800 damage))

{table="head"]1|2|3|4|5
-|ID|Ch|D|-
-|-|-|-|-[/table]
 Charger:   2700 /2400
 Industrial Strength:   2600 /0
 Batteryman D:  0/ 1900
 Hand (2)

 Spoiler
Honest
Makiu, The Magical Mist

 Graveyard (5)

 Spoiler

Honest
Quick Charger
Makiu, The Magical Mist
Judgment of Thunder
Giant Trunade

 RFG (4)

 Spoiler
Batteryman Micro-Cell
Batteryman D
Batteryman D
Batteryman AA

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Battery Charger
 Quick Charger
 Inferno Reckless Summon
 Inferno Reckless Summon
 Judgment of Thunder
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Threatening Roar
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User]
 "I'm not going to be able to win, but I'm going to go out with a bang!"
The music flares back on just as it prigresses into a two minute heavy rock solo.
 (1d43)[ 40 ]
  (2d43)[ 33 ][ 27 ](60)
 Now to by some time, I replay my face down and activate  The Swords of Revealing Light !
Three huge swords of pure energy block off your monsters.
 End turn
{table="head]1|2|3|4|5
-|-|-|-|-
-|SoRL|F|-|-[/table]
SoRL= The Swords of Revealing Light

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern [X]
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon [X]
13.	Troop Dragon [X]
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon [X]
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization [X]
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex [X]
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light [X]
41.	Mirror Force
42.	Call of the Haunted [X]
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 3200
Graveyard:
 Spoiler
-Dragon's Mirror
-Lightning Vortex
-Star Blast
-Five-Headed Dragon
-Troop Dragon
-Troop Dragon
-Blizard Dragon

Removed from Play:
 Spoiler
-King of the Swamp
-Luster Dragon
-Luster Dragon
-Red-Eyes Wyvern
-Red-Eyes Wyvern

Hand- 1

 Spoiler
-Polymerization
Face Downs:
-Call of the Haunted

[User]
 Drawing...  (1d26)[ 16 ]
 End turn.

{table="head"]1|2|3|4|5
-|ID|Ch|D|-
-|-|-|-|-[/table]
 Charger:   2700 /2400
 Industrial Strength:   2600 /0
 Batteryman D:  0/ 1900
 Hand (3)

 Spoiler
Honest
Inferno Reckless Summon
Makiu, The Magical Mist

 Graveyard (5)

 Spoiler

Honest
Quick Charger
Makiu, The Magical Mist
Judgment of Thunder
Giant Trunade

 RFG (4)

 Spoiler
Batteryman Micro-Cell
Batteryman D
Batteryman D
Batteryman AA

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Battery Charger
 Quick Charger
 Inferno Reckless Summon
 Judgment of Thunder
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Threatening Roar
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User]
 (1d43)[ 23 ]
  (2d43)[ 27 ][ 6 ](33)
 I play a face down and end my turn.
{table="head]1|2|3|4|5
-|-|F|-|-
-|SoRL|F|-|-[/table]
SoRL= The Swords of Revealing Light, 1/3

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern [X]
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon [X]
13.	Troop Dragon [X]
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon [X]
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok [X]
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization [X]
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex [X]
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light [X]
41.	Mirror Force
42.	Call of the Haunted [X]
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 3200
Graveyard:
 Spoiler
-Dragon's Mirror
-Lightning Vortex
-Star Blast
-Five-Headed Dragon
-Troop Dragon
-Troop Dragon
-Blizard Dragon

Removed from Play:
 Spoiler
-King of the Swamp
-Luster Dragon
-Luster Dragon
-Red-Eyes Wyvern
-Red-Eyes Wyvern

Hand- 1

 Spoiler
-Polymerization
Face Downs:
-DDR
-Call of the Haunted

[User]
 Draw.
 (1d25)[ 14 ]
 End turn.

{table="head"]1|2|3|4|5
-|ID|Ch|D|-
-|-|-|-|-[/table]
 Charger:   2700 /2400
 Industrial Strength:   2600 /0
 Batteryman D:  0/ 1900
 Hand (4)

 Spoiler
Honest
Inferno Reckless Summon
Battery Charger
Makiu, The Magical Mist

 Graveyard (5)

 Spoiler

Honest
Quick Charger
Makiu, The Magical Mist
Judgment of Thunder
Giant Trunade

 RFG (4)

 Spoiler
Batteryman Micro-Cell
Batteryman D
Batteryman D
Batteryman AA

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Quick Charger
 Inferno Reckless Summon
 Judgment of Thunder
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Threatening Roar
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User]
 (1d43)[ 16 ]
 (2d43)[ 33 ][ 12 ](45)
 Hmm... End turn
{table="head]1|2|3|4|5
-|-|F|-|-
-|SoRL|F|-|-[/table]
SoRL= The Swords of Revealing Light, 2/3

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern [X]
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon [X]
13.	Troop Dragon [X]
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon [X]
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok [X]
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization [X]
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex [X]
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light [X]
41.	Mirror Force
42.	Call of the Haunted [X]
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 3200
Graveyard:
 Spoiler
-Dragon's Mirror
-Lightning Vortex
-Star Blast
-Five-Headed Dragon
-Troop Dragon
-Troop Dragon
-Blizard Dragon

Removed from Play:
 Spoiler
-King of the Swamp
-Luster Dragon
-Luster Dragon
-Red-Eyes Wyvern
-Red-Eyes Wyvern

Hand- 2

 Spoiler
-Polymerization
-Light and Darkness Dragon
Face Downs:
-DDR
-Call of the Haunted

[User]
 Drawing... Bzzzt. Stalling tactics serve only to thin my deck and prolong the inevitable.
 (1d24)[ 20 ]
 Clank. Play facedown Spell/Trap Card. Ending Turn.

{table="head"]1|2|3|4|5
-|ID|Ch|D|-
-|-|F|-|-[/table]
 Charger:   2700 /2400
 Industrial Strength:   2600 /0
 Batteryman D:  0/ 1900
 Hand (4)

 Spoiler
Honest
Inferno Reckless Summon
Battery Charger
Makiu, The Magical Mist
Facedown: Threatening Roar

 Graveyard (5)

 Spoiler

Honest
Quick Charger
Makiu, The Magical Mist
Judgment of Thunder
Giant Trunade

 RFG (4)

 Spoiler
Batteryman Micro-Cell
Batteryman D
Batteryman D
Batteryman AA

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Quick Charger
 Inferno Reckless Summon
 Judgment of Thunder
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User]
 "After assessing the situaiton thoroughly, thanks to you having another Honest, there is no way I can possibly win now. Seriously, in all the time I've been doing this, I've  never  had two Honests.
 (1d43)[ 7 ]
  (2d43)[ 41 ][ 23 ](64)
 "Might as well go out in style though."
The music increases in volume for a resounding chorus
 So far away, we wait for the day,
 I activate  Call of the Haunted  to bring out a Blizzard Dragon
The blue dragon reappears.
 For the lights are so wasted and gone,
 Then my Blizzard Dragon freezes Industrial Strength, preventing it from attacking.
A blizzard holds the giant battery in place
 We feel the pain of a lifetime lost in a thousand days.
 Now, I sacrifice my two monsters to summon Bahamut's great avatar-  The Blue-Eyes White Dragon !
A huge silvery dragon with azure eyes appears.
 And through the fire and flames we carrry on!
 Now, Blue-Eyes. Destroy Batteryman D. WHITE LIGHTNING!
A huge stream of white energy vapourises the battery.
{table="head]1|2|3|4|5
-|-|BEWD|-|-
-|-|-|-|-[/table]
BEWD= Blue-Eyes White Dragon, ATK=3000

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern [X]
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon [X]
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon [X]
13.	Troop Dragon [X]
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon [X]
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok [X]
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization [X]
32.	Polymerization
33.	Polymerization
34.	Lightning Votex
35.	Lightning Vortex [X]
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light [X]
41.	Mirror Force
42.	Call of the Haunted [X]
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 3200
Graveyard:
 Spoiler
-Dragon's Mirror
-Lightning Vortex
-Star Blast
-Five-Headed Dragon
-Troop Dragon
-Troop Dragon
-Blizard Dragon
-Swords of Revealing Light
-Divine Dragon Ragnarok
-Call of the Haunted

Removed from Play:
 Spoiler
-King of the Swamp
-Luster Dragon
-Luster Dragon
-Red-Eyes Wyvern
-Red-Eyes Wyvern

Hand- 2

 Spoiler
-Polymerization
-Light and Darkness Dragon
Face Downs:

[User]
 Activate Trap : Threatening Roar. You may not attack this turn.

The loud music is drowned out with a loud booming sound from the robot's speakers.

 Drawing...   (1d23)[ 14 ]
 Charger will attack Blue Eyes. Discarding Honest to have it gain 3000 attack points. 2700 damage.

{table="head"]1|2|3|4|5
-|ID|Ch|D|-
-|-|-|-|-[/table]
 Charger:   2700 /2400
 Industrial Strength:   2600 /0
 Batteryman D:  0/ 1900
 Hand (6)

 Spoiler
Honest
Honest
Inferno Reckless Summon
Battery Charger
Makiu, The Magical Mist
Quick Charger

 Graveyard (6)

 Spoiler

Honest
Quick Charger
Makiu, The Magical Mist
Judgment of Thunder
Giant Trunade
Threatening Roar

 RFG (4)

 Spoiler
Batteryman Micro-Cell
Batteryman D
Batteryman D
Batteryman AA

 Batterymen

 Spoiler

 Batteryman AA
 Batteryman AA
 Batteryman Micro-Cell
 Batteryman Micro-Cell
 Batteryman Industrial Strength
 Super-Electromagenetic Voltech Dragon
 Super-Electromagenetic Voltech Dragon
 Guardian of Order
 Honest
 Short Circuit
 Short Circuit
 Short Circuit
 Battery Charger
 Inferno Reckless Summon
 Judgment of Thunder
 Lightning Vortex
 Mystical Space Typhoon
 Heavy Storm
 Mirror Force
 Portable Battery Pack
 Portable Battery Pack
 Portable Battery Pack

[User]
 "Hmm... Not good chances of me drawing a good card..."
 (1d43)[ 33 ]
 (2d43)[ 14 ][ 4 ](18)
 And I didn't even get one that would help slightly. I'm outta here.
The music fades as the flames close in on Altaria. When they dissapear, he is gone.
[Seriously. TWO Honests >.<, If it wasn't for that I could have stalled for at least a turn with L&D Dragon, and this turn I had 6 cards that could help turn around the duel at least slightly. Instead I drew Polymerization.]
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Spoiler
Deck:

 Spoiler
1.	Luster Dragon
2.	Luster Dragon [X]
3.	Luster Dragon [X]
4.	Red-Eyes Wyvern [X]
5.	Red-Eyes Wyvern [X]
6.	Blue-Eyes White Dragon
7.	Blue Eyes White Dragon [X]
8.	White Stone of Legend
9.	White Stone of Legend
10.	White Stone of Legend
11.	Blue-Eyes White Dragon
12.	Troop Dragon [X]
13.	Troop Dragon [X]
14.	Decoy Dragon
15.	Decoy Dragon
16.	Light and Darkness Dragon
17.	Red-Eyes Darkness Metal Dragon
18.	Red-Eyes Darkness Metal Dragon
19.	Blizzard Dragon [X]
20.	Blizzard Dragon
21.	Lord of D.
22.	Lord of D.
23.	Divine Dragon Ragnarok [X]
24.	Divine Dragon Ragnarok
25.	King of the Swamp [X]
26.	King of the Swamp
27.	Future Fusion
28.	Dragon’s Mirror [X]
29.	Dragon’s Mirror
30.	Dragon’s Mirror
31.	Polymerization [X]
32.	Polymerization
33.	Polymerization [X]
34.	Lightning Votex
35.	Lightning Vortex [X]
36.	Star Blast [X]
37.	Star Blast
38.	Heavy Storm
39.	Smashing Ground
40.	Swords of Revealing Light [X]
41.	Mirror Force
42.	Call of the Haunted [X]
43.	Mystical Space Typhoon

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Five-Headed Dragon
4.	Blue Eyes Ultimate Dragon
5.	Blue Eyes Ultimate Dragon
6.	Blue Eyes Ultimate Dragon
7.	King Dragun
8.	King Dragun
9.	King Dragun
10.	Dragon Master Knight
11.	Dragon Master Knight
12.	Ally of Justice, Catastor
13.	Ally of Justice, Catastor
14.	Magical Android
15.	Magical Android

Stats:
Life Points: 500
Graveyard:
 Spoiler
-Dragon's Mirror
-Lightning Vortex
-Star Blast
-Five-Headed Dragon
-Troop Dragon
-Troop Dragon
-Blizard Dragon
-Swords of Revealing Light
-Divine Dragon Ragnarok
-Call of the Haunted

Removed from Play:
 Spoiler
-King of the Swamp
-Luster Dragon
-Luster Dragon
-Red-Eyes Wyvern
-Red-Eyes Wyvern

Hand- 2

 Spoiler
-Polymerization
-Light and Darkness Dragon
-Polymerization
Face Downs:


[User] You awaken in the center of a 10ft by 15ft room with stone walls, ceilings, and floors. A torch is burning on the wall behind you, while the other three walls have closed, metal doors with brackets allowing you to bar them from the inside. Unfortunately, only two metal rods are lying on the floor.

[User] I put the bars on the north and south doors, I open the one to the east.

[User] You peer down a long, gloomy, empty hallway, with half a dozen mouldering wooden doors, all alike, along it's length.

[User]
 I search the first door on the right, I'll open it if I don't find anything.

 (1d20+2)[ 21 ]

[User] You see a 10ft by 10ft room, with an Orc(L3) Guarding a chest(L4). He apparently hasn't noticed you yet.

[User]
 Init:
 (1d20+2)[ 20 ]
I Want to see the result before I make my next move.

[User]
 Activate punishing stance, walk to K3, sapphire nightmare blade:

Concentration roll against AC:  (1d20+7)[ 22 ]  (I guess it's flat-footed anyway, it will definately be so if this succeeds)
Attack roll:  (1d20+5)[ 25 ]  (-2 if above rolls fails)
Potential Crit confirmation:  (1d20+5)[ 17 ]

Damage roll(s):
Regular damage:  (1d10+3)[ 4 ]
Crit:  (2d10+6)[ 22 ]
Stance:  (1d6)[ 3 ]
If concentration roll succeeds:  (1d6)[ 1 ]

[User]
 I am going to assume that we have a dead orc on our hands now, heh.

Does the orc have anything of interest on him?

Search check on the chest:  (1d20+2)[ 7 ]

I'll open it if nothing is found.

[User]
 Oh, he's a very, very dead orc.

He's got 1000cp on him, as well as a blue quartz worth 11gp.

In the untrapped chest, you find 80 GP.

[User]
 Back to the hallway, search Door at I5, open if nothing found:

Search:
 (1d20+2)[ 12 ]

[User]
 Nothing found.

At the end of a gloomy, unlit, 30ft hallway, in front of the third and last door, you see a badger, curled up and sleeping quite peacefully.

[User]
 Move silently up to the Badger:
 (1d20-2)[ 11 ]

Assuming it doesn't wake up, Coupe de Grace (w/punishing stance for overkill):
Weapon damage:  (3d10+9)[ 34 ]
Stance damage:  (1d6)[ 3 ]

Basically, I sneak up on it, with a readied action to charge if it awakens, punishing stance active.

Iniative if neccesary:  (1d20+2)[ 22 ]
Attack roll:  (1d20+7)[ 27 ]
Pot. Critical confirmation:  (1d20+5)[ 17 ]
Regular damage:  (1d10+3)[ 8 ]
Pot: extra crit damage:  (2d10+6)[ 20 ]
Stance damage:  (1d6)[ 3 ]

[User]
 It is now an extremely dead badger.

+150xp

[User]
 Did I get any XP for splitting that orc in two, btw?

I Search the first door in the corridor (relative to where I entered), on the right if on both sides, I open it if nothing is found:

 (1d20+2)[ 6 ]

A map update might be handy now, too.

[User]
 150 XP for the orc, sorry.

It's a bit cut off, but you're in the upper right room. It's 25 ft deep, going all the way up to A1.

The room is 15 ft wide, and 25 ft long, and is a bit damp and cold. It's quite gloomy and unlit(roll a spot check if you have a light source or darkvision).

[User]
 Dwarf, spot:

 (1d20)[ 3 ]

[User]
 Excellent, darkvision solves many things.

You notice a patch of mold in C6, and a battered, wooden chest in A6.

[User]
 I investigate the mold with the axe

Search:
 (1d20+2)[ 11 ]

Then we check the chest before opening:
Search:
 (1d20+2)[ 6 ]

[User]
 The axe not having reach, you have to approach to within 5" to do so. This unfortunately results in  (3d6)[ 11 ]  non-lethal cold damage.

Edit: If this is sufficient to knock you out, you fall backwards, away from the mold, and recover normally, due to your caution in checking it out.

[User]
 Knocked out? Me?

You say the funniest things, to the chest!

[User] Inside the chest, you find 200 silver pieces. I presume you wait long enough for the nonlethal damage to vanish before venturing back.

[User]
 Search door on E7, open it up if nothing found.

 (1d20+2)[ 19 ]

[User]
 Nothing on the door, in the room:

Large, cavernous room stretching 20 feet by 25 feet, dark save for flickering torches, one on each of the short walls. Two battered wooden doors are visible on the far walls.
 DMs

 Spoiler

 (1d50)[ 16 ]

No monsters in here.

[User]
 Search door on I8, open it up if nothing found.

 (1d20+2)[ 19 ]

[User]
 Nothing found

ou peer down a long, gloomy, empty hallway, with half a dozen mouldering wooden doors, all alike, along it's length.

In fact...it looks really familiar, as if you'd looked at it before, from the west end.

[User]
 J10, same procedure:

Search:
 (1d20+2)[ 22 ]

[User]
 The doors safe.

You open the door to a narrow, long hallway travelling north/south, with a somewhat damp, moist feel to it. The hallway is dotted with tiny mushrooms that glow faintly green. It extends 20 feet past your door to the right(south), and 35 feet to the left. It appears to be empty, but you can see five doors, spaced roughly equally apart, all leading east.

[User]
 Middle door:

Search:
 (1d20+2)[ 16 ]

open if nothing found.

[User]
 You notice that the door has three lines scratched faintly into it. No traps, though.

Upon opening the door, you see a 10ft by 10ft room, with a Krenshar inside(far corner, empty 5ft space between ya'll. It looks like a dead end room, with no other doors inside.

You have surprise.

Init:  (1d20+2)[ 6 ]

[User]
 Init:
 (1d20+2)[ 21 ]

[User]
 So surprise+act first, huzzah!

Punishing strike on, sapphire nightmare blade:
Concentration roll vs AC:
 (1d20+7)[ 11 ]

Attack roll, I guess he's flat-footed anyway, if above check failed, -2 on attack.
 (1d20+5)[ 14 ]
Damage:  (1d10+3)[ 12 ]
Stance damage:  (1d6)[ 1 ]
Manouver damage if concentration roll succeeds:  (1d6)[ 4 ]

[User]
 I think he's dead, but just in case, round one:
Attack:  (1d20+5)[ 9 ]
Damage:  (1d10+3)[ 5 ]
+stance damage:  (1d6)[ 5 ]

deactivate punishing stance.

[User]
 He's flatfooted, and while the con check doesnt make it, 12 damage is sufficient to finish him instantly.

+300 XP.

No treasure on the body, unfortunately.

[User] any doors?

[User] Just the one you used to enter, it's a dead end.

[User]
 E9:

Search, etc:
 (1d20+2)[ 16 ]

[User] You've got a hallway going down the J row, and another up the 11 col. What path are you taking to E9?

[User]
 Uhm, now I was just confused, I blame your map.

The door north of the middle door in the corridor I currently am in.

[User]
 Yeah, my mapping skills are pretty weak.

Door #2 it is(eastern corridor, going N/S along the 11 line).

You open the door, surprising a baboon(G13) with five feet of space between you. Your keen eyes also take in a door leading east on the far side, and a treasure chest made of stone(H13).

[User]
 Iniative:  (1d20+2)[ 19 ]

Charge:

Attack  (1d20+7)[ 20 ]
Damage  (1d10+3)[ 7 ]

[User]
 You down it in a single deft blow, gaining 150 xp.

Searching the body, you find 20 Platinum Pieces(maxed money roll for CR 1/2, nice!)

[User]
 Search the chest:
 (1d20+2)[ 13 ]

Then open if nothing suggests that I shouldn't.

[User]
 Nothing dangerous is visible.

You open the chest and...find a divine scroll of Cure Moderate Wounds. Handy!

[User]
 With my non-existant UMD?

Moving on, northernmost door, routine search for nasties->open it up:

Search:
 (1d20+2)[ 9 ]

[User] The door in this room, or going back out into the hall?

[User] in the corridor.

[User]
 As you cautiously open the battered door with a crude "1" scratched in it, you see a square room, 15 feet on each side before you. Two doors lead north(C12, C14), and a door leads east(E14). Of course, there's the door you're looking in from the west as well. Inside, you see two ghouls ambling about casually(C14, E14). Your keen eyes also note the existance of a rusted metal treasure chest secured to the eastern wall(D14).

The ghouls have noticed you, but you have surprise.

[User]
 Initative:
 (1d20+2)[ 17 ]

I move to H11, that's all I can do in surprise round, yes?

I probably won iniative, but I'll delay for them to come after me in that case.

[User]
 Yeah, most likely.

Init:
 (1d20+2)[ 15 ]
 (1d20+2)[ 10 ]

[User] I delay, their move?

[User]
 Ghoul #1 comes at you, trying to take a bite.

Bite:  (1d20+2)[ 9 ]
Dmg:  (1d6+1)[ 5 ]  +paralysis save.

Ghoul #2 follows behind, but can't get into biting range.

[User]
 How does the air taste?

Sapphire N. Blade:

Concentration roll vs AC:
 (1d20+7)[ 9 ]  he's flat footed and I do extra damage if succeed, -2 on my attack roll if I don't.

Attack roll:
 (1d20+5)[ 24 ]
Damage:
 (1d10+3)[ 7 ]
 (1d6)[ 2 ] -from manouver, if succesful.

[User] 5 foot step further along the corridor, assuming it's corridor and no way for both of them to move in to attack me there.

[User]
 Maneuver not successful, but you still inflict a good bit of damage.

Ghoul #1 takes another swing at you, with #2 right behind him, hampered by the long, narrow corridor.

Bite:  (1d20+2)[ 19 ]
Dmg:  (1d6+1)[ 6 ]  +DC 12 paralysis save.

[User]
 Fortitude:
 (1d20+5)[ 15 ]

[User]
 Not dead yet.

Attack, refreshing expended manouver, too:
 (1d20+5)[ 16 ]
Damage:
 (1d10+3)[ 4 ]

[User]
 Nearly dead...still up though. Once more from Ghoul #1.

Bite:  (1d20+2)[ 20 ]
Dmg: (1d6+1)[ 5 ]  +paralysis save

Edit: Ouch! He's really getting lucky.

[User]
 more than standard HP on the bastard? (oh wait, 13HP)

Fortitude:
 (1d20+5)[ 16 ]

[User]
 Not going all that well, attack:
 (1d20+5)[ 18 ]
Damage:
 (1d10+3)[ 5 ]

[User]
 That'll kill the near one, and the far one moves up to you over the body of his fellow(take an AoO if appropriate).

Bite:  (1d20+2)[ 15 ]
Dmg: (1d6+1)[ 3 ]  +sv vs paralysis.

[User]
 miss, I do not believe that will trigger an AoO, but anyway:

Attack:  (1d20+5)[ 14 ]
Damage:  (1d10+3)[ 6 ]

[User]
 Activate Punishing stance.
Sapphire N. Blade.

Concentration roll vs AC:
 (1d20+7)[ 22 ]
Attack roll: (flat-footed AC if above roll is successful, -2 if not)
 (1d20+5)[ 18 ]
Damage:  (1d10+3)[ 12 ]
Stance:  (1d6)[ 2 ]
If concentration roll is succesful:  (1d6)[ 2 ]

[User] Can I ding now?

[User] Oh, it's a CR3 encounter, so ding away. +900 XP, 100 GP found on the bodies.


[User]
 A young boy with brilliant orange hair leaps into the arena, brimming with energy.

 Hey, my name's Tyler, nice to meet you, let's duel!

[User]
 A man with a beard dressed in regal attire looks at the boy, blinking.

 "Greeting. Yes. Let's."
 (1d20)[ 8 ]
 (1d40)[ 19 ]  (1d39)[ 23 ]  (1d38)[ 29 ]  (1d37)[ 22 ]  (1d36)[ 3 ]

 Spoiler
Exiled Force
The A. Forces
The A. Forces
Swords of Revealing Light
King's Knight

 Spoiler

 King's Knight
 King's Knight
 Queen's Knight
 Queen's Knight
 Queen's Knight
 Jack's Knight
 Jack's Knight
 Jack's Knight
 Marauding Captain
 Marauding Captain
 Freed the Matchless General
 Freed the Matchless General
 Freed the Matchless General
 D.D. Assailant
 D.D. Assailant
 Exiled Force
 Exiled Force
 Reinforcement of the Army
 The Warrior Returning Alive
 The Warrior Returning Alive
 Double Summon
 Double Summon
 Ultimate Offering
 Polymerization
 Polymerization
 Super Polymerization
 Forced Requisition
 Solidarity
 Solidarity
 De-Fusion
 De-Fusion
 Mirror Force
 Threatening Roar
 Heavy Storm
 Mystical Space Typhoon

 Arcana Knight Joker
 Arcana Knight Joker
 Arcana Knight Joker

[User]
 I roll, and I draw!
 (d20)[ 14 ]
 (5d40)[ 36 ][ 19 ][ 6 ][ 23 ][ 26 ](110)
 (3d40)[ 15 ][ 5 ][ 13 ](33)

[User] I'll go first, so I draw  (d35)[ 14 ]

[User]
 and I activate  Hand Destruction , discarding Level Eater and A-Team Trap Disposal Unit, and then I draw two more cards   (2d34)[ 13 ][ 8 ](21)   and then I Set a face-down monster and I end my turn.
 Monsters:
Face Down

 Spell/Traps:
 Life Points:  8000

 Spoiler

 Hand:  4

 Spoiler

Call of the Haunted
Junk Synchron
Heavy Storm
Quillbolt Hedgehog

 Face Down:

 Spoiler

Dandylion

 Deck:

 Spoiler

1.	Quickdraw Synchron
2.	Quickdraw Synchron
3.	Quickdraw Synchron
4.	Junk Synchron
5.	Junk Synchron
6.	Nitro Synchron
7.	Quillbolt Hedgehog
8.	Quillbolt Hedgehog
9.	Tuningware
10.	Tuningware
11.	Tuningware
12.	A-Team: Trap Disposal Unit
13.	A-Team: Trap Disposal Unit
14.	Level Eater
15.	Sangan
16.	Brain Control
17.	Mind Control
18.	Card Destruction
19.	Hand Destruction
20.	Creature Swap
21.	Machine Duplication
22.	Machine Duplication
23.	Reinforcement of the Army
24.	De-Synchro
25.	Reckless Greed
26.	Reckless Greed
27.	Reckless Greed
28.	Mirror Force
29.	Torrential Tribute
30.	Solemn Judgment
31.	Bottomless Trap Hole
32.	Bottomless Trap Hole

 Extra Deck:

 Spoiler

1x Armory Arm
2x Junk Warrior
1x Magical Android
1x Turbo Warrior
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Black Rose Dragon
2x Nitro Warrior
2x Stardust Dragon
1x Road Warrior
1x Colossal Fighter
1x Mist Wurm

 Graveyard:

 Spoiler

Hand Destruction
Level Eater
A-Team: Trap Disposal Unit

 Removed from Play:

 Spoiler

Empty

[User]
 "I discard the A. Forces and Exiled Force."
 (1d35)[ 32 ]  (1d34)[ 21 ]
 Hand

 Spoiler
The A. Forces
Swords of Revealing Light
King's Knight
Mirror Force
Double Summon

 Graveyard

 Spoiler
The A. Forces
Exiled Force

 Spoiler

 King's Knight
 King's Knight
 Queen's Knight
 Queen's Knight
 Queen's Knight
 Jack's Knight
 Jack's Knight
 Jack's Knight
 Marauding Captain
 Marauding Captain
 Freed the Matchless General
 Freed the Matchless General
 Freed the Matchless General
 D.D. Assailant
 D.D. Assailant
 Exiled Force
 Exiled Force
 Reinforcement of the Army
 The Warrior Returning Alive
 The Warrior Returning Alive
 Double Summon
 Ultimate Offering
 Polymerization
 Polymerization
 Super Polymerization
 Forced Requisition
 Solidarity
 Solidarity
 De-Fusion
 De-Fusion
 Threatening Roar
 Heavy Storm
 Mystical Space Typhoon

 Arcana Knight Joker
 Arcana Knight Joker
 Arcana Knight Joker

[User]
 "I discard the A. Forces and Exiled Force."
 "I draw."
 (1d33)[ 31 ]
 "King's Knight attacks. A. Forces increases his power. Two facedowns."

{table]-|-|K|-|-
-|F|A|F|-[/table]
 King's Knight:  1600/1500
 A Forces
 Hand (2)

 Spoiler

Double Summon
Sorl

 Graveyard (4)

 Spoiler
The A. Forces
The A. Forces
Mirror Force
Exiled Force

 Spoiler

 King's Knight
 King's Knight
 Queen's Knight
 Queen's Knight
 Queen's Knight
 Jack's Knight
 Jack's Knight
 Jack's Knight
 Marauding Captain
 Marauding Captain
 Freed the Matchless General
 Freed the Matchless General
 Freed the Matchless General
 D.D. Assailant
 D.D. Assailant
 Exiled Force
 Exiled Force
 Reinforcement of the Army
 The Warrior Returning Alive
 The Warrior Returning Alive
 Ultimate Offering
 Polymerization
 Polymerization
 Super Polymerization
 Forced Requisition
 Solidarity
 Solidarity
 De-Fusion
 De-Fusion
 Heavy Storm
 Mystical Space Typhoon

 Arcana Knight Joker
 Arcana Knight Joker
 Arcana Knight Joker

[User]
 You destroyed my  Dandylion , so I get two Fluff Tokens, and now I draw.
 (d32)[ 24 ]
 I activate  Heavy Storm  to clear your backrow, and then I summon  Junk Synchron , who brings back my  A-Team: Trap Disposal Unit  in Defense Position, and then I tune Junk Synchron with the two Fluff Tokens to Synchro Summon  Junk Warrior  with 2600 ATK, who destroys King's Knight, and then I Set a face-down card and end my turn.
 Monsters:
 Junk Warrior  ( 2600 /1300)
 A-Team: Trap Disposal Unit  (300/ 400 )

 Spell/Traps:
Face Down

 Life Points:  8000

 Spoiler

 Hand:  2

 Spoiler

Quillbolt Hedgehog
De-Synchro

 Face Down:

 Spoiler

Call of the Haunted

 Deck:

 Spoiler

1.	Quickdraw Synchron
2.	Quickdraw Synchron
3.	Quickdraw Synchron
4.	Junk Synchron
5.	Junk Synchron
6.	Nitro Synchron
7.	Quillbolt Hedgehog
8.	Quillbolt Hedgehog
9.	Tuningware
10.	Tuningware
11.	Tuningware
12.	A-Team: Trap Disposal Unit
13.	A-Team: Trap Disposal Unit
14.	Level Eater
15.	Sangan
16.	Brain Control
17.	Mind Control
18.	Card Destruction
19.	Hand Destruction
20.	Creature Swap
21.	Machine Duplication
22.	Machine Duplication
23.	Reinforcement of the Army
24.	Reckless Greed
25.	Reckless Greed
26.	Reckless Greed
27.	Mirror Force
28.	Torrential Tribute
29.	Solemn Judgment
30.	Bottomless Trap Hole
31.	Bottomless Trap Hole

 Extra Deck:

 Spoiler

1x Armory Arm
1x Junk Warrior
1x Magical Android
1x Turbo Warrior
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Black Rose Dragon
2x Nitro Warrior
2x Stardust Dragon
1x Road Warrior
1x Colossal Fighter
1x Mist Wurm

 Graveyard:

 Spoiler

Hand Destruction
Level Eater
Heavy Storm
Junk Synchron

 Removed from Play:

 Spoiler

Empty

[User]
 "I chain Threatening Roar to your Heavy Storm, preventing you from attacking this turn. I draw."
 (1d32)[ 21 ]
 "I activate swords of revealing light, preventing you from attacking for three turns."

{table]-|-|K|-|-
-|-|-|-|-[/table]
 King's Knight:  1600/1500
 Sword of Revealing Light. (0/3)
 Hand (2)

 Spoiler

Double Summon
Double Summon

 Graveyard (4)

 Spoiler
The A. Forces
The A. Forces
Mirror Force
Exiled Force

 Spoiler

 King's Knight
 King's Knight
 Queen's Knight
 Queen's Knight
 Queen's Knight
 Jack's Knight
 Jack's Knight
 Jack's Knight
 Marauding Captain
 Marauding Captain
 Freed the Matchless General
 Freed the Matchless General
 Freed the Matchless General
 D.D. Assailant
 D.D. Assailant
 Exiled Force
 Exiled Force
 Reinforcement of the Army
 The Warrior Returning Alive
 The Warrior Returning Alive
 Ultimate Offering
 Polymerization
 Polymerization
 Super Polymerization
 Forced Requisition
 Solidarity
 Solidarity
 De-Fusion
 De-Fusion
 Heavy Storm
 Mystical Space Typhoon

 Arcana Knight Joker
 Arcana Knight Joker
 Arcana Knight Joker

[User]
 Aww. I draw.
 (d31)[ 28 ]
 I Set a monster and yeah.
 Monsters:
 Junk Warrior  ( 2600 /1300)
 A-Team: Trap Disposal Unit  (300/ 400 )
Face Down

 Spell/Traps:
Face Down

 Life Points:  8000

 Spoiler

 Hand:  2

 Spoiler

De-Synchro
Torrential Tribute

 Face Down:

 Spoiler

Quillbolt Hedgehog

Call of the Haunted

 Deck:

 Spoiler

1.	Quickdraw Synchron
2.	Quickdraw Synchron
3.	Quickdraw Synchron
4.	Junk Synchron
5.	Junk Synchron
6.	Nitro Synchron
7.	Quillbolt Hedgehog
8.	Quillbolt Hedgehog
9.	Tuningware
10.	Tuningware
11.	Tuningware
12.	A-Team: Trap Disposal Unit
13.	A-Team: Trap Disposal Unit
14.	Level Eater
15.	Sangan
16.	Brain Control
17.	Mind Control
18.	Card Destruction
19.	Hand Destruction
20.	Creature Swap
21.	Machine Duplication
22.	Machine Duplication
23.	Reinforcement of the Army
24.	Reckless Greed
25.	Reckless Greed
26.	Reckless Greed
27.	Mirror Force
28.	Solemn Judgment
29.	Bottomless Trap Hole
30.	Bottomless Trap Hole

 Extra Deck:

 Spoiler

1x Armory Arm
1x Junk Warrior
1x Magical Android
1x Turbo Warrior
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Black Rose Dragon
2x Nitro Warrior
2x Stardust Dragon
1x Road Warrior
1x Colossal Fighter
1x Mist Wurm

 Graveyard:

 Spoiler

Hand Destruction
Level Eater
Heavy Storm
Junk Synchron

 Removed from Play:

 Spoiler

Empty

[User]
 "You set a monster and "yeah"? I was not aware that that was an action in this game."  He says, mocking the boy.

 (1d32)[ 27 ]
 "I play Solidarity, boosting my monster's attack by 800 if there is only one type of monster in my graveyard, which is the case. King's Knight shall attack your Disposal Unit."

{table]-|-|K|-|-
-|-|SoRL|S|-[/table]
 King's Knight:   2400 /1500
 Sword of Revealing Light. (1/3)
 Solidarity  (+800 attack for all warriors on the field)

 Hand (2)

 Spoiler

Double Summon
Double Summon

 Graveyard (4)

 Spoiler
The A. Forces
The A. Forces
Mirror Force
Exiled Force

 Spoiler

 King's Knight
 King's Knight
 Queen's Knight
 Queen's Knight
 Queen's Knight
 Jack's Knight
 Jack's Knight
 Jack's Knight
 Marauding Captain
 Marauding Captain
 Freed the Matchless General
 Freed the Matchless General
 Freed the Matchless General
 D.D. Assailant
 D.D. Assailant
 Exiled Force
 Exiled Force
 Reinforcement of the Army
 The Warrior Returning Alive
 The Warrior Returning Alive
 Ultimate Offering
 Polymerization
 Polymerization
 Super Polymerization
 Forced Requisition
 Solidarity
 De-Fusion
 De-Fusion
 Heavy Storm
 Mystical Space Typhoon

 Arcana Knight Joker
 Arcana Knight Joker
 Arcana Knight Joker

[User]
 I draw   (d30)[ 5 ]   and I end my turn.
 Monsters:
 Junk Warrior  ( 2600 /1300)
Face Down

 Spell/Traps:
Face Down

 Life Points:  8000

 Spoiler

 Hand:  3

 Spoiler

De-Synchro
Torrential Tribute
Junk Synchron

 Face Down:

 Spoiler

Quillbolt Hedgehog

Call of the Haunted
Torrential Tribute

 Deck:

 Spoiler

1.	Quickdraw Synchron
2.	Quickdraw Synchron
3.	Quickdraw Synchron
4.	Junk Synchron
5.	Nitro Synchron
6.	Quillbolt Hedgehog
7.	Quillbolt Hedgehog
8.	Tuningware
9.	Tuningware
10.	Tuningware
11.	A-Team: Trap Disposal Unit
12.	A-Team: Trap Disposal Unit
13.	Level Eater
14.	Sangan
15.	Brain Control
16.	Mind Control
17.	Card Destruction
18.	Hand Destruction
19.	Creature Swap
20.	Machine Duplication
21.	Machine Duplication
22.	Reinforcement of the Army
23.	Reckless Greed
24.	Reckless Greed
25.	Reckless Greed
26.	Mirror Force
27.	Solemn Judgment
28.	Bottomless Trap Hole
29.	Bottomless Trap Hole

 Extra Deck:

 Spoiler

1x Armory Arm
1x Junk Warrior
1x Magical Android
1x Turbo Warrior
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Black Rose Dragon
2x Nitro Warrior
2x Stardust Dragon
1x Road Warrior
1x Colossal Fighter
1x Mist Wurm

 Graveyard:

 Spoiler

Hand Destruction
Level Eater
Heavy Storm
Junk Synchron
A-Team: Trap Disposal Unit

 Removed from Play:

 Spoiler

Empty

[User]
 "Draw!"
 (1d30)[ 9 ]
 "I set a facedown monster. King's Knight shall attack your facedown."

{table]-|F|K|-|-
-|-|SoRL|S|-[/table]
 King's Knight:   2400 /1500
 Sword of Revealing Light. (2/3)
 Solidarity  (+800 attack for all warriors on the field)

 Hand (2)

 Spoiler

Double Summon
Double Summon

Facedown: Marauding Captain

 Graveyard (5)

 Spoiler
The A. Forces
The A. Forces
Mirror Force
Threatening Roar
Exiled Force

 Spoiler

 King's Knight
 King's Knight
 Queen's Knight
 Queen's Knight
 Queen's Knight
 Jack's Knight
 Jack's Knight
 Jack's Knight
 Marauding Captain
 Freed the Matchless General
 Freed the Matchless General
 Freed the Matchless General
 D.D. Assailant
 D.D. Assailant
 Exiled Force
 Exiled Force
 Reinforcement of the Army
 The Warrior Returning Alive
 The Warrior Returning Alive
 Ultimate Offering
 Polymerization
 Polymerization
 Super Polymerization
 Forced Requisition
 Solidarity
 De-Fusion
 De-Fusion
 Heavy Storm
 Mystical Space Typhoon

 Arcana Knight Joker
 Arcana Knight Joker
 Arcana Knight Joker

[User]
 You destroyed my Quillbolt Hedgehog and now I draw.
 (d29)[ 9 ]
 I Set a face-down card and end my turn.
 Monsters:
 Junk Warrior  ( 2600 /1300)

 Spell/Traps:
Face Down
Face Down

 Life Points:  8000

 Spoiler

 Hand:  3

 Spoiler

De-Synchro
Junk Synchron
Tuningware

 Face Down:

 Spoiler

Call of the Haunted
Torrential Tribute

 Deck:

 Spoiler

1.	Quickdraw Synchron
2.	Quickdraw Synchron
3.	Quickdraw Synchron
4.	Junk Synchron
5.	Nitro Synchron
6.	Quillbolt Hedgehog
7.	Quillbolt Hedgehog
8.	Tuningware
9.	Tuningware
10.	A-Team: Trap Disposal Unit
11.	A-Team: Trap Disposal Unit
12.	Level Eater
13.	Sangan
14.	Brain Control
15.	Mind Control
16.	Card Destruction
17.	Hand Destruction
18.	Creature Swap
19.	Machine Duplication
20.	Machine Duplication
21.	Reinforcement of the Army
22.	Reckless Greed
23.	Reckless Greed
24.	Reckless Greed
25.	Mirror Force
26.	Solemn Judgment
27.	Bottomless Trap Hole
28.	Bottomless Trap Hole

 Extra Deck:

 Spoiler

1x Armory Arm
1x Junk Warrior
1x Magical Android
1x Turbo Warrior
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Black Rose Dragon
2x Nitro Warrior
2x Stardust Dragon
1x Road Warrior
1x Colossal Fighter
1x Mist Wurm

 Graveyard:

 Spoiler

Hand Destruction
Level Eater
Heavy Storm
Junk Synchron
A-Team: Trap Disposal Unit
Quillbolt Hedgehog

 Removed from Play:

 Spoiler

Empty

[User]
 "I draw."
 (1d29)[ 4 ]
 "I summon Queen's Knight, and switch my facedown Marauding Captain Face-Up. He is the only target you may attack."

{table]-|F|K|Q|-
-|-|-|S|-[/table]
 King's Knight:   2400 /1500
 Queen's Knight:   2300 /1600
 Marauding Captain:  2000[/ 800
 Solidarity  (+800 attack for all warriors on the field)

 Hand (2)

 Spoiler

Double Summon
Double Summon

 Graveyard (6)

 Spoiler
The A. Forces
The A. Forces
Mirror Force
Threatening Roar
Exiled Force
Swords of Revealing Light

 Spoiler

 King's Knight
 King's Knight
 Queen's Knight
 Queen's Knight
 Jack's Knight
 Jack's Knight
 Jack's Knight
 Marauding Captain
 Freed the Matchless General
 Freed the Matchless General
 Freed the Matchless General
 D.D. Assailant
 D.D. Assailant
 Exiled Force
 Exiled Force
 Reinforcement of the Army
 The Warrior Returning Alive
 The Warrior Returning Alive
 Ultimate Offering
 Polymerization
 Polymerization
 Super Polymerization
 Forced Requisition
 Solidarity
 De-Fusion
 De-Fusion
 Heavy Storm
 Mystical Space Typhoon

 Arcana Knight Joker
 Arcana Knight Joker
 Arcana Knight Joker

[User]
 I draw!
 (d28)[ 20 ]
 I activate  Call of the Haunted  to bring back Junk Synchron, then I Normal Summon  Tuningware , then I use  Machine Duplication  to make two more, then I tune all three Tuningwares to Junk Synchron to Synchro Summon  Mist Wurm  and return all your monsters to your hand, and my Tuningwares let me draw three cards.

[User]
 Tuningware draw:

 (3d25)[ 17 ][ 6 ][ 24 ](47)
Rerolls:  (3d25)[ 23 ][ 19 ][ 21 ](63)

[User]
 Then I  De-Synchro  my Mist Wurm and get back my Junk Synchron and Tuningwares, and I tune them again into  Stardust Dragon  and draw 3 more cards.
 (3d22)[ 12 ][ 17 ][ 11 ](40)
Rerolls:  (3d22)[ 19 ][ 20 ][ 2 ](41)
 Stardust Dragon and Junk Warrior attack directly for 5100 damage, and then I Set two more face-downs and end my turn.
 Monsters:
 Junk Warrior  ( 2600 /1300)
 Stardust Dragon  ( 2500 /2000)

 Spell/Traps:
 Call of the Haunted
Face Down
Face Down
Face Down

 Life Points:  8000

 Spoiler

 Hand:  5

 Spoiler

Junk Synchron
Machine Duplication
Quillbolt Hedgehog
Mind Control
Brain Control

 Face Down:

 Spoiler

Torrential Tribute
Reckless Greed
Bottomless Trap Hole

 Deck:

 Spoiler

1.	Quickdraw Synchron
2.	Quickdraw Synchron
3.	Quickdraw Synchron
4.	Junk Synchron
5.	Nitro Synchron
6.	Quillbolt Hedgehog
7.	A-Team: Trap Disposal Unit
8.	A-Team: Trap Disposal Unit
9.	Level Eater
10.	Sangan
11.	Card Destruction
12.	Hand Destruction
13.	Creature Swap
14.	Reinforcement of the Army
15.	Reckless Greed
16.	Reckless Greed
17.	Mirror Force
18.	Solemn Judgment
19.	Bottomless Trap Hole

 Extra Deck:

 Spoiler

1x Armory Arm
1x Junk Warrior
1x Magical Android
1x Turbo Warrior
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Black Rose Dragon
2x Nitro Warrior
2x Stardust Dragon
1x Road Warrior
1x Colossal Fighter
1x Mist Wurm

 Graveyard:

 Spoiler

Hand Destruction
Level Eater
Heavy Storm
Junk Synchron
A-Team: Trap Disposal Unit
Quillbolt Hedgehog
Tuningware
Tuningware
Tuningware
De-Synchro

 Removed from Play:

 Spoiler

Empty

[User]
 "Agh! I- I draw!"  The man loses his cool.

 (1d28)[ 1 ]
 "I play Double Summon, giving me two normal summons this turn. I summon Marauding Captain, which lets me summon Queen's Knight. I use my other normal summon for King's Knight, whose effect lets me summon Jack's Knight to the field. Jack's Knight will attack your Stardust Dragon. Go!"
 LP: 2900
{table]-|K|Q|J|MC
-|-|-|S|-[/table]
 King's Knight:  2400 ATK
 Queen's Knight:  2300 ATK
 Jack's Knight:  2700 ATK
 Marauding Captain:  2000 ATK
 Solidarity  (+800 attack for all warriors on the field)

 Hand (2)

 Spoiler

Double Summon
King's Knight

 Graveyard (7)

 Spoiler
The A. Forces
Double Summon
The A. Forces
Mirror Force
Threatening Roar
Exiled Force
Swords of Revealing Light

 Spoiler

 King's Knight
 Queen's Knight
 Queen's Knight
 Jack's Knight
 Jack's Knight
 Jack's Knight
 Marauding Captain
 Freed the Matchless General
 Freed the Matchless General
 Freed the Matchless General
 D.D. Assailant
 D.D. Assailant
 Exiled Force
 Exiled Force
 Reinforcement of the Army
 The Warrior Returning Alive
 The Warrior Returning Alive
 Ultimate Offering
 Polymerization
 Polymerization
 Super Polymerization
 Forced Requisition
 Solidarity
 De-Fusion
 De-Fusion
 Heavy Storm
 Mystical Space Typhoon

 Arcana Knight Joker
 Arcana Knight Joker
 Arcana Knight Joker

[User]
 I activate  Bottomless Trap Hole  on Jack's Knight, and I guess you end your turn, so I draw.
 (d19)[ 5 ]

[User]
 I summon another  Junk Synchron  who brings back Tuningware, and I Tune Junk Synchron to Junk Warrior and Tuningware to Synchro Summon my  Mist Wurm  again to bounce all your monsters, and I draw another card   (d18)[ 13 ]   and then Stardust Dragon and Mist Wurm attack and I win!
 Monsters:
 Mist Wurm  ( 2500 /1500)
 Stardust Dragon  ( 2500 /2000)

 Spell/Traps:
 Call of the Haunted
Face Down
Face Down

 Life Points:  8000

 Spoiler

 Hand:  5

 Spoiler

Junk Synchron
Machine Duplication
Quillbolt Hedgehog
Mind Control
Brain Control
Nitro Synchron

 Face Down:

 Spoiler

Torrential Tribute
Reckless Greed

 Deck:

 Spoiler

1.	Quickdraw Synchron
2.	Quickdraw Synchron
3.	Quickdraw Synchron
4.	Junk Synchron
5.	Quillbolt Hedgehog
6.	A-Team: Trap Disposal Unit
7.	A-Team: Trap Disposal Unit
8.	Level Eater
9.	Sangan
10.	Card Destruction
11.	Hand Destruction
12.	Creature Swap
13.	Reinforcement of the Army
14.	Reckless Greed
15.	Reckless Greed
16.	Mirror Force
17.	Solemn Judgment
18.	Bottomless Trap Hole

 Extra Deck:

 Spoiler

1x Armory Arm
1x Junk Warrior
1x Magical Android
1x Turbo Warrior
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Black Rose Dragon
2x Nitro Warrior
2x Stardust Dragon
1x Road Warrior
1x Colossal Fighter
1x Mist Wurm

 Graveyard:

 Spoiler

Hand Destruction
Level Eater
Heavy Storm
Junk Synchron
A-Team: Trap Disposal Unit
Quillbolt Hedgehog
Tuningware
Tuningware
Tuningware
De-Synchro
Bottomless Trap Hole

 Removed from Play:

 Spoiler

Empty

[User]
 Argh. My deck, it has flaws. Like the inability to draw my monsters apparently. ><

Any suggestions? The end goal keeping the theme of only having warriors and summoning Arcana Knight Joker ASAP.

[User]
 Suggestions? I've never used a Knight deck before, so I'm not sure. One thing I suppose would be Future Fusion to get out Arcana Knight Joker more easily. Perhaps Elemental Hero Prisma would aid in that as well. Drawing cards would be a problem for this Deck. I don't really know how to fix that, barring some draw engine like the Destiny Hero Engine.
Take out Forced Requisition: it doesn't work with this deck. Perhaps you can try experimenting with some other Warriors like The Immortal Bushi or a Tuner like Rose, Warrior of Revenge. That's all I have.


[User]
 Rockdeworld vs. Draken

A towering figure in a dark robe enters the room where you have been milling around sizing up the competition. His face is completely obscured by his hood. He raises both hands to get your attention and speaks in a deep voice.
 Leaves, Hound. You have been chosen to fight. Prepare yourselves!  With that he brings his hands down and the two of you find yourself transported to the  arena
  OOC:
 You've got time for one swift action and one standard action before you get transported in case you need to adopt a stance or activate an item.

On the map, green is open terrain, yellow is difficult terrain, red/brown is the cliffs (10ft, Climb DC20, blocks LoS). Arena has a 60 foot ceiling.

Opening post should have an initiative roll, anything you said after he called your name and what, if anything you did with the 'surprise round' before being transported. After that, start fighting in initiative order.

Starting Positions:
 Leaves
 Spoiler
Horizontal axis [roll]1d40[/roll]
Vertical axis  (1D40)[ 21 ]

 Hound
 Spoiler
Horizontal axis  (1D40)[ 36 ]
Vertical axis  (1D40)[ 23 ]

[User]
 OOC: Positions again because I messed them up above.  Assume Horizontal is from the left going right, and Vertical is from the top going down.
 Leaves:
 Spoiler

Horizontal axis  (1D40)[ 29 ]
Vertical axis  (1D40)[ 13 ]

 Hound:
 Spoiler

Horizontal axis  (1D40)[ 18 ]
Vertical axis  (1D40)[ 30 ]

[User]
 Leaves bows his head, and the rattling of branches creates a unique sound in the area.

 "My defenses are required anew, or is it my offense...?"   He mutters, along with another word or two, and a slight fluttering disturbs the air before he disappears.

 Prep Round

 Spoiler
Swift Action: Activate Law Devotion (attack +7)
Standard Action: Activate Winged boots.

Status:
Law devotion 10 rounds
Winged boots 50 rounds

[User] (Eeer. Thinking again, I don't think I can really devote much attention to this. Sorry for the troubles ><)

[User]
 OOC: It's alright - I understand.  Am I correct in thinking that you can only pinpoint creatures within 40' thanks to blindsense?  If not, please explain.

Edit: Whoops, looks like I  didn't  understand - Draken didn't mean he was going to be a slow poster, he meant he couldn't continue at all.  Oh well.