[User]
 You see a green-skinned man in a white lab coat.

 Nyahaha! I am Hojo! Your journey ends here!

 Spoiler
1. Cosmic Horror Gangi'el
2. Cosmic Horror Gangi'el
3. Alien Overlord
4. Alien Overlord
5. Alien Ammonite
6. Alien Ammonite
7. Alien Ammonite
8. Alien Warrior
9. Alien Warrior
10. Alien Warrior
11. Alien Mother
12. Alien Mother
13. Alien Dog
14. Alien Dog
15. Alien Dog
16. Alien Telepath
17. Alien Telepath
18. Alien Mars
19. Alien Mars
20. Alien Psychic
21. Alien Psychic
22. Alien Hypno
23. Alien Hypno
24. Code A Ancient Ruins
25. Code A Ancient Ruins
26. Brainwashing Beam
27. Brainwashing Beam
28. Mass Hypnosis
29. Mass Hypnosis
30. Mirror Force
31. Dark Bribe
32. Dark Bribe
33. Solidarity
34. Solidarity
35. Dark Hole
36. Monster Reborn
37. Torrential Tribute
38. Solemn Judgement
39. Burden of the Mighty
40. Burden of the Mighty

Extra Deck: Cosmic Fortress Gol'gar x3

[User]
 (1d20)[ 3 ]
 (5d40)[ 16 ][ 21 ][ 19 ][ 28 ][ 32 ](116)
 (3d40)[ 31 ][ 1 ][ 23 ](55)

[User]
 The fiery-haired youth grins.  "Oh? Says you. Come on, let's see if you're strong enough to stop me."
 (d20)[ 7 ]
 (5d40)[ 35 ][ 28 ][ 27 ][ 14 ][ 36 ](140)
 (3d40)[ 8 ][ 9 ][ 18 ](35)
 The Beast Within

 Spoiler

1.	Gene-Warped Warwolf
2.	Gene-Warped Warwolf
3.	Gene-Warped Warwolf
4.	Vorse Raider
5.	Vorse Raider
6.	Vorse Raider
7.	Mad Dog of Darkness
8.	Mad Dog of Darkness
9.	Mad Dog of Darkness
10.	Sabersaurus
11.	Sabersaurus
12.	Sabersaurus
13.	Rescue Rabbit
14.	Rescue Rabbit
15.	Rescue Rabbit
16.	Gladiator Beast Andal
17.	Gladiator Beast Andal
18.	Gladiator Beast Andal
19.	Dark Hole
20.	Monster Reborn
21.	Mystical Space Typhoon
22.	Mystical Space Typhoon
23.	Heat Wave
24.	Heat Wave
25.	Heat Wave
26.	Pot of Duality
27.	Pot of Duality
28.	Pot of Duality
29.	Swing of Memories
30.	Swing of Memories
31.	Call of the Haunted
32.	Mirror Force
33.	Torrential Tribute
34.	Solemn Judgment
35.	Solemn Warning
36.	Solemn Warning
37.	Horn of the Phantom Beast
38.	Horn of the Phantom Beast
39.	Tyrant’s Desperation
40.	Tyrant’s Desperation

Extra Deck:

3x Gem-Knight Pearl
2x Number 39: Utopia
2x Evigishki Merrowgeist
2x Kachi Kochi Dragon
2x Steelswarm Roach
2x Vylon Disigma
2x Evolkaiser Ragia

[User]
 "You stand in my way, you're gonna get trampled."
 (d35)[ 14 ]
 "And I'll start things off with Rescue Rabbit! By sacrificing him, I get two Sabersauruses to the field, and I overlay them to Xyz Summon Evolkaiser Ragia! Then I Set two cards and end my turn."
 Field:
{table="head"]1|2|3|4|5
-|-|ER|-|-
-|-|F|F|-[/table]

ER: Evolkaiser Ragia ( 2400 /2000)

 Life Points:  8000

 Spoiler

 Hand:  3

 Spoiler

Pot of Duality
Pot of Duality
Rescue Rabbit

 Face Down:

 Spoiler

Solemn Warning
Solemn Warning

 Deck:

 Spoiler

1.	Gene-Warped Warwolf
2.	Gene-Warped Warwolf
3.	Gene-Warped Warwolf
4.	Vorse Raider
5.	Vorse Raider
6.	Vorse Raider
7.	Mad Dog of Darkness
8.	Mad Dog of Darkness
9.	Mad Dog of Darkness
10.	Sabersaurus
11.	Rescue Rabbit
12.	Gladiator Beast Andal
13.	Gladiator Beast Andal
14.	Gladiator Beast Andal
15.	Dark Hole
16.	Monster Reborn
17.	Mystical Space Typhoon
18.	Mystical Space Typhoon
19.	Heat Wave
20.	Heat Wave
21.	Heat Wave
22.	Pot of Duality
23.	Swing of Memories
24.	Swing of Memories
25.	Call of the Haunted
26.	Mirror Force
27.	Torrential Tribute
28.	Solemn Judgment
29.	Horn of the Phantom Beast
30.	Horn of the Phantom Beast
31.	Tyrant’s Desperation
32.	Tyrant’s Desperation

 Extra Deck:

 Spoiler

3x Gem-Knight Pearl
2x Number 39: Utopia
2x Evigishki Merrowgeist
2x Kachi Kochi Dragon
2x Steelswarm Roach
2x Vylon Disigma
2x Evolkaiser Ragia

 Graveyard:
 Banished:

 Spoiler

Rescue Rabbit

[User]
 Yes, I've heard about Ragia from Hanif. This will be fun...
 (1d35)[ 7 ]
 Not ideal, but I could make this work. I set three cards and end my turn.

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|F|F|-[/table]

8000 LP

 Spoiler

Hand:

 Spoiler

Alien Ammonite
Alien Mars
Alien Psychic

FD:

 Spoiler

M3: Alien Telepath
ST3: Mass Hypnosis
ST4: Dark Bribe

Grave:

RFP:

Deck:

 Spoiler

1. Cosmic Horror Gangi'el
2. Cosmic Horror Gangi'el
3. Alien Overlord
4. Alien Overlord
5. Alien Ammonite
6. Alien Ammonite
7. Alien Warrior
8. Alien Warrior
9. Alien Warrior
10. Alien Mother
11. Alien Mother
12. Alien Dog
13. Alien Dog
14. Alien Dog
15. Alien Telepath
16. Alien Mars
17. Alien Psychic
18. Alien Hypno
19. Alien Hypno
20. Code A Ancient Ruins
21. Code A Ancient Ruins
22. Brainwashing Beam
23. Brainwashing Beam
24. Mass Hypnosis
25. Mirror Force
26. Dark Bribe
27. Solidarity
28. Solidarity
29. Dark Hole
30. Monster Reborn
31. Torrential Tribute
32. Solemn Judgement
33. Burden of the Mighty
34. Burden of the Mighty

Extra Deck: Cosmic Fortress Gol'gar x3

[User]
 "Oh, it'll be fun, all right."
 (d32)[ 1 ]
 "I summon another Rescue Rabbit, and banish it to summon two Vorse Raiders! One of my Vorse Raiders destroys your facedown monster, and my other attacks directly, along with Evolkaiser Ragia!"
(Waiting for response before continuing.)

 Field:
{table="head"]1|2|3|4|5
-|VR|ER|VR|-
-|-|F|F|-[/table]

ER: Evolkaiser Ragia ( 2400 /2000)
VR: Vorse Raider ( 1900 /1200)

 Life Points:  8000

 Spoiler

 Hand:  3

 Spoiler

Pot of Duality
Pot of Duality
Gene-Warped Warwolf

 Face Down:

 Spoiler

Solemn Warning
Solemn Warning

 Deck:

 Spoiler

1.	Gene-Warped Warwolf
2.	Gene-Warped Warwolf
3.	Vorse Raider
4.	Mad Dog of Darkness
5.	Mad Dog of Darkness
6.	Mad Dog of Darkness
7.	Sabersaurus
8.	Rescue Rabbit
9.	Gladiator Beast Andal
10.	Gladiator Beast Andal
11.	Gladiator Beast Andal
12.	Dark Hole
13.	Monster Reborn
14.	Mystical Space Typhoon
15.	Mystical Space Typhoon
16.	Heat Wave
17.	Heat Wave
18.	Heat Wave
19.	Pot of Duality
20.	Swing of Memories
21.	Swing of Memories
22.	Call of the Haunted
23.	Mirror Force
24.	Torrential Tribute
25.	Solemn Judgment
26.	Horn of the Phantom Beast
27.	Horn of the Phantom Beast
28.	Tyrant’s Desperation
29.	Tyrant’s Desperation

 Extra Deck:

 Spoiler

3x Gem-Knight Pearl
2x Number 39: Utopia
2x Evigishki Merrowgeist
2x Kachi Kochi Dragon
2x Steelswarm Roach
2x Vylon Disigma
1x Evolkaiser Ragia

 Graveyard:
 Banished:

 Spoiler

Rescue Rabbit x2

[User] No response, you destroyed my Alien Telepath.

[User]
 "Now, I overlay my two Vorse Raiders to Xyz Summon the beast from the sea, Evigishki Merrowgeist! Let's see you stand up against these! I end my turn!"
 Field:
{table="head"]1|2|3|4|5
-|-|ER|-|-
-|-|F|F|-[/table]

ER: Evolkaiser Ragia ( 2400 /2000) (Overlay: Sabersaurus x2)
EM: Evigishki Merrowgeist ( 2100 /1600) (Overlay: Vorse Raider x2)

 Life Points:  8000

 Spoiler

 Hand:  3

 Spoiler

Pot of Duality
Pot of Duality
Gene-Warped Warwolf

 Face Down:

 Spoiler

Solemn Warning
Solemn Warning

 Deck:

 Spoiler

1.	Gene-Warped Warwolf
2.	Gene-Warped Warwolf
3.	Vorse Raider
4.	Mad Dog of Darkness
5.	Mad Dog of Darkness
6.	Mad Dog of Darkness
7.	Sabersaurus
8.	Rescue Rabbit
9.	Gladiator Beast Andal
10.	Gladiator Beast Andal
11.	Gladiator Beast Andal
12.	Dark Hole
13.	Monster Reborn
14.	Mystical Space Typhoon
15.	Mystical Space Typhoon
16.	Heat Wave
17.	Heat Wave
18.	Heat Wave
19.	Pot of Duality
20.	Swing of Memories
21.	Swing of Memories
22.	Call of the Haunted
23.	Mirror Force
24.	Torrential Tribute
25.	Solemn Judgment
26.	Horn of the Phantom Beast
27.	Horn of the Phantom Beast
28.	Tyrant’s Desperation
29.	Tyrant’s Desperation

 Extra Deck:

 Spoiler

3x Gem-Knight Pearl
2x Number 39: Utopia
2x Evigishki Merrowgeist
2x Kachi Kochi Dragon
2x Steelswarm Roach
2x Vylon Disigma
1x Evolkaiser Ragia

 Graveyard:
 Banished:

 Spoiler

Rescue Rabbit x2

[User]
 (1d34)[ 20 ]

((Not a Dark Hole, so I've already lost. Look at the deck?))

As Hojo disappears, a doorway appears, but only halfway. It's not tall enough for you to get through.

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|F|F|-[/table]

8000 LP

 Spoiler

Hand:

 Spoiler

Alien Ammonite
Alien Mars
Alien Psychic

FD:

 Spoiler

M3: Alien Telepath
ST3: Mass Hypnosis
ST4: Dark Bribe

Grave:

RFP:

Deck:

 Spoiler

1. Cosmic Horror Gangi'el
2. Cosmic Horror Gangi'el
3. Alien Overlord
4. Alien Overlord
5. Alien Ammonite
6. Alien Ammonite
7. Alien Warrior
8. Alien Warrior
9. Alien Warrior
10. Alien Mother
11. Alien Mother
12. Alien Dog
13. Alien Dog
14. Alien Dog
15. Alien Telepath
16. Alien Mars
17. Alien Psychic
18. Alien Hypno
19. Alien Hypno
20. Code A Ancient Ruins
21. Code A Ancient Ruins
22. Brainwashing Beam
23. Brainwashing Beam
24. Mass Hypnosis
25. Mirror Force
26. Dark Bribe
27. Solidarity
28. Solidarity
29. Dark Hole
30. Monster Reborn
31. Torrential Tribute
32. Solemn Judgement
33. Burden of the Mighty
34. Burden of the Mighty

Extra Deck: Cosmic Fortress Gol'gar x3


[User]
 Dramatis Personae

  Cardamon, Bard (Chaos Scar)
  Helicase Saunt-Mendel, Explorator-Genetor (Adamantium, Adventure, and the AdMech)
  Karel of Golan Tertius, Feral World Guardsman (Great Divide)
  Markus, Mettalican Scum
Mikael, Voidborn Astropath
Makradon, Dark Angel Techmarine (The Sin of Pride)
  Mark, Priest of Death (Silence of Evil, Epic)
  Sister-Sage Marachena

Games that have died :(

 Spoiler

[LIST][*] Khosal Chhaya, Kroot Mercenary (Night's Saber)[*]  Carl Maggs, Human Martial Artist (Rise of the Runelords) [*] Johanna, Pistolero (Restless Souls) [*] Lord-Captain Jose Migueldon Diego de' Torres (Lure of the Expanse) [*] Jarn Hawker, Catachan Arch-Millitant (Haarlock's Wake: Sons of the Traveler) [*] Virgil, Halfling Archeologist (Carrion Crown) [*] Harbek, Dwarven Mercenary (Soldiers of Fortune - Bravo) [*] Iosef Tellus, Techpriest (Trust in Your Fear) [*] Juviel, Blood Angel Assault Marine (Darius' DW Game)
[*] Navigator Tellus (A Family of Sin)


[User]
 Feathers float down as you teleport into the tall room, filled with birds. You are stood in an eyrie. The smell is of bird is over powering and several of them fly down to “Inspect” you. Before you is a door with a letter pinned to it, a letter bearing your name.
Looking around you also spy a small room with no door, inside is a bed and several comforts, a sink, table and other house hold items, the birds seem to keep out of the room.
The games begin.

[User] What are the windows like? Regardless I will retrieve the note and read it.

[User]
 The only windows line the tower, these windows are small, so the birds cannot leave through them.
The note is fairly short.
 Dear Akasha Silvermoon.
Congratulations on accepting my invitation and best of luck in the contest.
As a sporting chance to all contestants, I have made it impossible to locate one another via magical means, this will allow each of you to utilize your own cunning to find your foes when needed. If you are to become Lord Assassian, you will find reliance on your own abilities, rather than magic, is far more useful.
Incased in the box is a small device with which you may contact your Sponser, who will aid you in many ways. Please Open the box immedietly to recive your first assignment.
Best regards
 The Spider

[User] Akasha, eager to get this over with, opens the box.

[User]
 The Moment you open the box somthing springs out, a small worm like creature tears out and lands on your skin, beofre you can stop it the creature burrows into your skin, leaving a fine pool of blood behind it. A sharp pain runs through your arm, then your chest, in less than ten seconds the creature has reached your brain. A sharp pain in your head makes it seem like your life is over.
Then you hear a voice.
~G'day Akasha~

[User]
 Akasha tries to think back to the voice, though not accustomed to such communication and thus says her words aloud at first.

 "You all have a knack for unpleasant surprises. What's my assignment?"

Her phrases are dry, quick, and stern, giving the sense that her patience isn't to be tested.

[User] ~My my, you work fast dnt ya.~ the voice chuckles ~Yer first mission is to make this location secure as a B.O.O~


[User] Hello, I'll be discussing things here with you guys, and I ask this is the place for questions that aren't "private", by private I mean "Can I slip poison into the kings drink?" or "Can I slit the wizards throat and take the gold?". Also, I'd like you guys to tell me on here how you think the adventure is going, and improvements I should make when I run this again with others.

[User] Haha, found it! I'll be taking  Red  as my speaking colour.

[User] Sorry about the double post, but where am I on the map?

[User] Oh Quite, thank you.

[User] I posted people locations in the IC section.

[User] Thank you! Now just to wait for everyone else to get in the cave ... Though come to think of it, this scene is starting out looking like a random encounter. A centaur and hobgoblin in a cave, a big door leading to a dungeon, hmm ... perhaps this is just a setup for when the real PCs get here!

[User] haha😁ill be speaking  blue  and i wonder how hthe dwarf willl come in

[User] Hopefully he comes in through the entrance, like everyone else has.

[User] Sorry for not posting for a while haven't quite had much time to get on. I'll take  Dark Green for my speech.

[User]
 Mr.c i suggest that you arent really evil, kill the commoner beacuse i dont like him evil or i'm going to kill you in the name of good
just to let you know😉

[User] Well I'm not evil in the way that I would just kill someone for no reason what so ever but if I get enough of a reason to I will.

[User] welll you can think of me as a restrain to you being to evil and vince versa for me

[User] Intirel just wants some friends is all ...

[User] Extra mind putting the charcters here so we can easaly find them

[User] I think I should take point. Darkvision out to 60 feet.

[User]
 Originally Posted by monkman
 Extra mind putting the charcters here so we can easaly find them

That sounds wise, I think everyone should.

[User]
 http://www.myth-weavers.com/sheetvie...sheetid=234129  = harold

 http://www.myth-weavers.com/sheetvie...sheetid=233843  = lucien

 http://www.myth-weavers.com/sheetvie...sheetid=234223  = bolin

 http://www.myth-weavers.com/sheetvie...sheetid=234345  = intirel

[User] A hearty thanks for this easy access for everyone.

[User] Wow... I did not expect your reactions to this, I thought I had damned good adventurer bait "monsters and treasure".

[User] dont worry we still we go, it just killing all the guard and were lv 1, it semms like there strong

[User] Wow, I mistyped the journal entry, and now this happens, interesting...

[User] well who care, you made a mistaque, the guard could of been lv 0 😛

[User] Oh no, not that, something else. You'll see 😏

[User]
 Originally Posted by ExtravagantEvil
 Wow... I did not expect your reactions to this, I thought I had damned good adventurer bait "monsters and treasure".

  Well, it's great adventurer bait, but not lonely, traumatized centaur bait.

[User] you shouldnt put the dwarf out in front, he's a cloister cleric, he focuses on casting

[User] I'll take his place, no problem.

[User] Sorry for being so non-responsive lately just haven't had that much time to get on for a while.

[User] just say you catch up with us and we can continue

[User]
 Oh and My commonly prepared spells are

0th level- Light, detect magic, create water

1st level- lesser vigor x2

domain spell- detect secret doors

[User] no cure lgiht wounds?

[User] Lesser Vigor gives fast healing for 10+1/level rounds which in the end will be 11 hp healed outside of combat, compared to the 1d8+1/level which is 2-9 hp healed. so at this point I feel lesser vigor is better.

[User] ok, i forgot what it did, sorry☹

[User] its ok lesser vigor isn't core so it's a little harder to remember.

[User] I did not expect you guys to get a surprise round, +1 to moot for being the one person to put ranks in Spot. Now you guys have an awesome advantage 🙂. Good luck!

[User] Haha, it was one of the centaur's few class skills. And initiative here:  (1d20+3)[ 10 ]  I think my dex is a +3, not sure though. Most of my gaming is actually done sans sheet because I'm on my phone ...

[User] extra i think that you should roll initative for evirone, makes it faster

[User] That's a plan too! Though Goken still hasn't made his surprise round move. Edit: Also, is it just me being incorrect, or did the cloistered cleric just move closer to the giant evil bat creature?

[User] he did,lets hope he makes the lsiten save, if not i call dibs on his stuff😉

[User] Haha, it'd be awfully ... interesting if this monster can oneshot him ... does anyone have knowledge dungeoneering or nature to identify the guy?

[User] I don't think anyone does, but yes, if he dies you can take the Clerics gear, and I can write up a DMPC to supplement the loss of our cleric

[User] Or Mr. Christie can just roll up a new character ... maybe an archivist. But we're getting ahead of ourselves I think, lol.

[User] Sorry for such short notice, but I'm leaving tomorrow for a few days and I don't know how much I could post during that time.

[User] Right in the start of combat, joy... well, you are last in initiative order, so I suppose we can leave it at that.

[User] That is, if we don't beat it down in the first round 😉

[User] You'll see that may be more irksome than planned, for there is the wall of 8 bats to deal with, whom are mildly more combat ready then the ones in the Monster Manual!

[User] Oooh. Is it a swarm, or just some bats? If it's a swarm, I hope someone brought some alchemist's fire ...

[User] Did I still get to hit the big 'un?

[User] I think there are rules that say that reach weapons can reach through enemy squares ... Not sure though. And bats the size of housecats are the stuff of my nightmares, by the way.

[User]
 Too be honest, I just buffed the normal Cr 1/10 bat to make it slightly more deadly to serve as floating pieces of XP 😁.

Also, remember how I mentioned Sanity before... 😁, I'll be using that behind screen for our giant hell bat, and his 8 giant rat wing lackeys 😁. It will be behind the screen, because really knows how close they are to snap 😛. *Thundering bass*  You have been warned

[User]
 Originally Posted by ExtravagantEvil
 Too be honest, I just buffed the normal Cr 1/10 bat to make it slightly more deadly to serve as floating pieces of XP 😁.

Also, remember how I mentioned Sanity before... 😁, I'll be using that behind screen for our giant hell bat, and his 8 giant rat wing lackeys 😁. It will be behind the screen, because really knows how close they are to snap 😛. *Thundering bass*  You have been warned

😦 We can drive our enemies insane? We're that good? Sweet! 😁

[User] heh, actually, I meant it for you guys, getting a possible sanity issue from encountering giant bats 😁. I did the rolls and you guys came out fine anyways, but later on in the campaign you see a mild amount of crazy stuff, so expect one of you to gain a minor mental issue after a while 😁.

[User] Back from vacation so I'm ready to post again.

[User]
 I give a hearty Mazel Tov, let the game continue!

and sorry about not updating the battle map untill tommorow, I lack the computer with the map on it 😩.

[User] Whose turn is it? Goken, right? Or Monkman?

[User] nice new avatar and i think that its goken

[User] what would be more effictive axe or torch?

[User]
 Thanks monkman for the compliment

And which enemy are you talking about?
technically an Axe is a better weapon,
or a Torch could be an improvised Flaming Club (though very likely to break or go out).

[User] Oy with the fumbles. Good thing I had already said I was attacking the bats with the armor spikes!

[User] Huh. So the current ratio is Crits: 1 Fumbles: 2. Not looking up for us ...

[User] isnt it the bats turn? if not do the person who didnt do an action turn and then the bats

[User] The bats took their turn, they moved. It's now Mr. C's turn.

[User] @DM do it, its been more than a day i think

[User] sorry for double posting but if i get another one with my shield,  bogrim will kill himself

[User] Would the cleric like to, oh, I dunno, cast a spell? It seems as if that would be a nice thing for him to do ...

[User] No since wasting spells on bats, but holy s*** the bats are gonna kill us, if the dice have their say.

[User] Well, I suppose you're right. Though that big bat could potentially have been a bit of a threat. The little ones, however ... lemme check if I took Rapid Shot ...

[User] Hmm, does the hammer hitting the stalactite knock it loose, destabilizing the structural integrity of the cave and causing the roof to collapse on our heads?

[User] Right now there isn't many spells I can use and the ones prepared aren't the best for combat.

[User]
 Originally Posted by mootoall
 Hmm, does the hammer hitting the stalactite knock it loose, destabilizing the structural integrity of the cave and causing the roof to collapse on our heads?

Oh god no, its not that strong, it kind of flew out of the fingers, clever though, I give you that.


[User]
 The city of Damia bustles with business and the affairs one would associate with a capital city, especially one built by mages. A city run both by the guilds and a small council of mages, Damia rises out of the dusty plain a lush megalith in the stark nature around it.

But most people don't get to see the impressive vistas and wonderous marvels of Damia. No, most are trapped in the shadow of the great towers, titanic cathedrals and floating libraries of the mages and priests of Damia. In this shadow live those who would be the next generation of import, apprentices to great men and women who came before, all living in the crowded apprentices district, a place of learning and competition. Today, two apprentices are having a duel over some slight or another, and a small crowd has gathered.

[User]
 A nondescript human male dressed in basic mage robes stands nearby, watching the duel with a slight sardonic smile on his lips. He carries a bladed staff made of wrought-iron with ivory inlays in one hand lazily, and with the other he gestures to his companion, a fellow apprentice, this one female, who leans on his shoulder happily as he talks.  "See Tania, I  told  you they'd fight it out. He can't control his impulses. Should be a fine duel though."  He smiles wider, and kisses her on the cheek as the duel begins.

 OOC:

 Spoiler

This is Phineas. Thanks to his Shiftweave and  alter self  at will, he can look like basically anyone whenever he wants to (which is all the time).

Tania is some random apprentice I just invented that he's been *ahem* romancing *ahem* (😉). Hope that's fine.

[User]
 Originally Posted by arguskos
 A nondescript human male dressed in basic mage robes stands nearby, watching the duel with a slight sardonic smile on his lips. He carries a bladed staff made of wrought-iron with ivory inlays in one hand lazily, and with the other he gestures to his companion, a fellow apprentice, this one female, who leans on his shoulder happily as he talks.  "See Tania, I  told  you they'd fight it out. He can't control his impulses. Should be a fine duel though."  He smiles wider, and kisses her on the cheek as the duel begins.

 OOC:

 Spoiler

This is Phineas. Thanks to his Shiftweave and  alter self  at will, he can look like basically anyone whenever he wants to (which is all the time).

Tania is some random apprentice I just invented that he's been *ahem* romancing *ahem* (😉). Hope that's fine.

Tania blushes from the show of affection, and grabs tightly onto Phineas' robes when the flashy spells start firing.

[User] A tiny, brown-haired phanaton with unusually neat hair stands uncomfortably close to the duel, apparently watching so intently that he is unaware of the danger he's currently in. His big, round brown eyes matching his hair flicker from duelist to duelist behind little eyeglasses, noting their movements and offenses with keen interest.

[User] A hulk of a man watches the festivities from a few rows back. Head above the crowd, his view is unimpeded. " An excellent show, but nothing more than that. " he says to no one in particular. " The duelists have much passion, much pride... but no real desire to do harm! One will yield and the other will accept. No danger is truly present. " The big man seems almost disgusted at his own revelation.

[User] Overhearing the hulkers comment, Phineas responds over the crowd,  "Ah, but there is risk! Reputation, my good man, reputation! When one has that on the line, they'll do anything to protect it."

[User]
 Opol turns around, looking at Phineas, pushing his eyeglasses up his tiny nose closer to big brown eyes.  I find that a besmirched reputation can be as enjoyable as one not so! It's certainly more often interesting, is it not?  Opol hops a little as he says this.

 OoC:
 Spoiler
I'll be using each disguise's name when Roan is using it, though thoughts will be narrated with Roan in mind.

[User] One of the duelists, a willowy man in green robes, is battered aside by his opponent's spells, and falls into the crowd. The duel appears to be over.

[User] " And the smaller man yields... " The giant man seems saddened as he turns to leave, nearly tripping over Opol. " What in the name of Caex's merciful blade?! " shouts the man, barely managing not to topple over. " What are you doing so low to the ground? Are you trying to get yourself squished? "

[User] "Hey now big fellow, no call to be snappy. What say we all go get a drink and relax a bit? He can apologize, everyone wins!"  Phineas flashes the larger man a disarming smile.

[User] Ignoring Phineas, Opol replies, a bit disgruntled.  It's called height. You, of all people, should know that. At least, that's what I thought. I suppose I was quick to blanket intelligence as a common trait of apprentices.

[User] " You're right, of course... The both of you. I extend my most gracious apologies. How about we do as he suggested, " the man pauses to indicate Phineas. " and I buy you a drink? "

[User] Opol looks at the towering man, then shrugs with his tiny shoulders.  I'll join you, if you like.

[User]
 "Come, come! I know a tavern not far from here that's quite nice."  Phineas motions to Tania, and starts walking in the direction of the nearest tavern.

 OOC:

 Spoiler

I don't know squat about this setting, so I'm just gonna have you make up a tavern I guess. Phineas is the sorta guy who'd know every tavern in town and thinks they're all "nice" in some way or another, so he's just gonna walk towards the closest one and hope the others come with.

[User] The big man tags along behind his new acquaintance, occasionally shooting embarrassed looks towards the squirrelman.

[User] Opol shrugs again and follows the curious "biggies," now smiling slightly.

[User]
 The Broken Scion, a tavern in these parts, is fairly empty at this hour, most people still working. The barmaid washes down tables and mops the floor, and spotting your group, does her best to straighten out her dress and smile wide.

"Hello, what can I get for you today? Pint of bitter? Pint of lager? Meat pie?"

[User] The big man smiles broadly as he says " I'll have a lager! What'll it be for you, my little friend? " The man turns to Opol as he says the last bit. " Say, what's your name, anyway? "

[User]
 ...Call me Opol.  The little phanaton smiles awkwardly, as if not sure whether to smile at all.

 And I'll have what you're having, big one!

[User] " Two lagers, then, please; one for me, and one for my friend Opol, here. "

[User]
 "The normal, miss! And whatever the lady would like."  He gestures to Tania as he speaks, and then sits around the table with the others.

 "You both seem interesting enough fellows, though such is a greenie a dozen these days, yes?"  He grins wide.  "Oh yes, introductions! You may call me Phineas, if you wish."

[User] " Greetings, Phineas! I am Roth. " Catching the barmaid's attention, he indicated for her to put Phineas's order on his tab as well.

[User] The barmaid nods, then disappears into the back for a long time.

[User] Well, the drinks are taking long enough, eh? What say we have some fun while we're waiting?

[User] " I can agree to this. What did you have in mind, friend? "

[User] "Ha! You offer fun? What did you have in mind, Opol?"

[User] Opol shrugs his tiny shoulders.  Does it matter? We could spar, pretend to be drunk, jump on the tables...endless possibilities in a tavern!

[User] "Hah! You don't go out much, do you, Opol? You must be subtle in your fun."  Phineas looks around and finds his target, a waitress delivering some drinks to a nearby table. He casts a  magister's tricks , and as the drinks are set down, they all turn neon pink. He gives a chuckle as the drinkers realize what's happened, then dismisses the effect.

[User] I like your style...perhaps I'll have something to add. Hold on.  Opol stands up, skittering underneath a table with a couple of patrons. Pulling out his O'Ryan's razor, he starts to discreetly shave legs. He brushes every leg with his tail for good measure, and then, a moment later, his tool is hidden and Opol is sitting, once more, next to Phineas and Roth, watching the two patrons look down at their legs in disbelief, and for the man, anger.

[User] "Ah, a fine effort, but lacking style."  Using  magister's tricks  again, Phineas reduces the temperature in the area of those people's legs by a good amount, enough to cause them to get cold, then he sharply raises it again, and laughs at the discomfort this causes.  "If a trick doesn't cause any discomfort or anguish, what's the point, eh?"

[User] Alas, for I don't think a fishhook to the thigh might cause a bit too much of such things?  A fishhook suddenly appears in the phanaton's tail-hand, as if he had been holding it the entire time. It's possible that he has been.

[User] "Opol, such things aren't the only method of causing discomfort. Observe."  He uses his magic to alter someone's food to be just too cold for their liking, and smiles as they suffer through it.

[User]
 Opol just nods and smiles a little, putting his fishhook away.

 You are more skilled in these endeavors. You've done this before, I presume?

[User] "One might say its in my blood."  He laughs, winks at Tania, and calls out loudly,  "Barmaid! Might we prevail upon you for our drinks? No hurry, it's not like we're thirsty or anything!"  He laughs again, cheerily, pleased with his own mirthfulness.

[User] Roth laughs heartily at his acquaintance's antics. " Haha! A very good show, gentlemen. Now, if only I could get a drink along with the show! "

[User] Hm.  Opol stands up on his seat to be closer to normal height.

[User] Phineas smiles, and uses  magister's tricks  once more. The effect isn't instantly obvious, but you quickly notice that everyone who passes behind Roth's chair chuckles. Upon checking, it appears a large yellow smiling face has been painted onto Roth's back. Once discovered, Phineas gestures again, and the image fades instantly.  "Just a bit more fun, you understand of course."

[User]
 As the mages as having a bit of a laugh, a scream issues from the kitchen, one of the barmaids running out inot the common room.

"She's been murdered!"

[User] Who?...and...no drinks?  Opol sighs, but jumps up on Roth's shoulder, waiting for some action.

[User] Phineas gives a strong sigh, and stands wearily.  "Well, might as well go see what the issue is, maybe get some free drinks or perhaps  a reward. Tania dear, you may wish to stay here."  He walks towards the screaming barmaid.  "Who's been murdered? Show us the situation."

[User] The barmaid who was getting your drinks is dead, pinned to the wall with an iron spike.

[User] "Well. That's an impediment to our drinks, surely enough."  Phineas is utterly nonplussed by what he sees. He looks around, grabs a mug of ale, and takes a swig while thinking. To the waitress that showed them back here, he asks,  "Was there anyone else back here?"

[User]
 Opol jumps on the spike using his tail as leverage, inspecting the waitress's wound and wondering where the spike came from.

 I'm surprised we didn't hear any screams...or the spike being driven into the wall.

[User] " I was just thinking that myself, Opol. How would someone accomplish such a thing? More importantly, why go through the trouble just to kill a barmaid? " Turning to the other barmaid sheepishly, Roth says " No offense meant to your station, ma'am. "

[User]
 Originally Posted by Lyndworm
 " I was just thinking that myself, Opol. How would someone accomplish such a thing? More importantly, why go through the trouble just to kill a barmaid? " Turning to the other barmaid sheepishly, Roth says " No offense meant to your station, ma'am. "

"None taken. No, no one was back here, except the cook, but he's . . ."

The door is left swinging wildly, someone has fled quickly, a pot of potatoes lying on its side, its contents all over the floor.

[User] "What is the cook's name, and where does he live? Quickly now!"  Phineas, though speaking rapidly and fairly loudly, doesn't appear bothered in the least by anything that's going on. He takes another swig of his ale with a nonchalant air.

[User]
 Originally Posted by arguskos
  "What is the cook's name, and where does he live? Quickly now!"  Phineas, though speaking rapidly and fairly loudly, doesn't appear bothered in the least by anything that's going on. He takes another swig of his ale with a nonchalant air.

"Um ah . . . Butcher's Quarter, Vent Street, Green roofed house, I think!"

[User] "I know the area. What's his name though, that's important."

[User]
 Originally Posted by arguskos
  "I know the area. What's his name though, that's important."

"Augustus!"

[User] "Good, good. Tell my dear that I'll be back shortly. Come friends, we've a death to see to."  With that, he moves out of the back of the store, refilling his ale as he does so, using his bladed staff as a walking stick of sorts.

[User] Roth follows behind Phineas, the absence of his broad grin the only sign of his perturbation.

[User]
 Gladly.

Opol bounces after them, then hangs upside down on Roth's left shoulder with his tail.

[User] You reach the home of Augustus.


[User] Here it is Al. Rolly.

[User]
 (7d20)[ 56 ]

come on daddy needs new shoes

[User]
 (1d20)[ 15 ]
 (1d20)[ 11 ]
 (1d20)[ 15 ]
 (1d20)[ 19 ]
 (1d20)[ 12 ]
 (1d20)[ 1 ]
 (1d20)[ 9 ]
 (1d20)[ 9 ]
 (1d20)[ 16 ]
 (1d20)[ 6 ]
 (1d20)[ 2 ]
 (1d20)[ 18 ]
 (1d20)[ 3 ]
 (1d20)[ 1 ]

[User]
 First colum reroll on the one

 (1d20)[ 1 ]

Second coloumns reroll on the 1 and 2

 (1d20)[ 18 ]
 (1d20)[ 6 ]

[User] sighs and rerolls colum ones 1 roll again

[User]
 Roll out the barrels... we'll gave a minigun of fun...
 (1d20)[ 18 ]


[User]
 OK, so the PM part still applies.
---------------

The blow squarely hits the humanoid, leaving it with a gash on it's side from which no blood flows. It turns around, and the red light fades away.

Initiative time.

[User] Initiative:  (1d20+5)[ 22 ]

[User] You act first.

[User]
 Nightshade leaps, spins, and stabs straight into the robot.

Attack: (1d20+8)[ 26 ]
Damage: 7

[User] The cyborg staggers back, struggling to react. You notice the flying light woman speaks down to the pair of you, saying "Hey you down there, do you need any help?" However, you hear a strange screeching sound from above, and you see the aircraft above you start to tilt downwards.

[User]
 Moving forwards once again, Nightshade attacks the cyborg yet again, making no response to the woman.

Attack:  (1d20+8)[ 18 ]

[User]
 The woman shouts down "Hey, sorry fella, but I gotta run.", before seemingly growing another of herself out of her hand. The original then flies off.

The aircraft drops downwards, before stopping instantly and flying straight up to it's original position.

The cyborg takes your blow without any reaction, before blending in with the background, invisible.


[User]
 OOC Thread

The world has been living in it's ordinary everyday life. At least for some time. Until that time, when the world has started slowly crumbling down in front of everyone's eyes...

The freezing came from the north, and slowly started engulfing the earth. The best mages of various cities have tried to stop the cold, but their efforts were futile. Many escaped to the other planes of existence, away from this god-forgotten dying place, many simply ran to the south in hopes of prolonging their survival. In about a week, everything was covered in snow and ice. People started dying of cold and the various diseases it has brought - a simple fireplace couldn't hold down the cold anymore. The whole world started giving up... But not the heroes that have came to undo the disaster.

...

You have been traveling together for a few days now, united by the same goal and by the fact, that if you would travel together you'd have more chances to survive. In pursuit of your main goal - finding whatever lies beyond the, so called, "Iceocalypse", you, of course, went to the source - the north. Traveling to the north was hard and as you were moving there you could easily feel the weather getting colder and colder, perhaps, from the passing time, perhaps because of the fact you were moving north, perhaps both - you're not sure. However it was certain that something should be done quickly.

After two days, you come upon a village, which appears to be surrounded by some kind of force field. There are a few people in the town, and when someone notices you, a man in blue robes with a strange symbol on his chest - a two-towered keep atop a gray glacier. He comes up to you, greeting you.

 "What is that, survivors? Ow, alright, I'll open the field for ya, just come in quickly."

He waves does some hand gestures and says a few words, and you can feel the force that suppresses the field slightly weakening in the spot before you, allowing you to pass. As you do, he repeats the procedure, most likely, to close the weakened gap. You notice that it's rather warm here, compared to the outside.

 "We certainly didn't expect guests... So, what does bring you here?"  - the man inquires as you come in.

 Spoiler

Roll knowledge checks on whatever you'd like to know and make your introductions! 😉

[User] Near the back of the company, an elf with snow-white skin and silvery clothes speaks up.  "We have come north to try to find out what has happened to the world,"  Isa Wessiaus says.

[User]
 Towards the front, a male human, standing just under six feet tall, wearing thick furs and boots, gloves, a wool cap and wool coat, flanked by a gray wolf, speaks:

 "Tell me, have any other refugees come through this way?  I am searching for my tribe."

[User]
 The tribal man's gray wolf is the subject of intense interest from a second wolf. This wolf is an enormous creature, nearly the size of a horse and covered in dark gray fur with streaks of black running through its coat.

Standing next to the wolf is a young man waddled in a thick and tattered brown cloak made all the heavier by the snow clinging to it and weighing the soaking garment down. A huge axe is balanced across his shoulders, and his youthful face is haggard and drawn from exposure. He shakes a sodden mop of black hair out of his eyes and gives a weary smile towards the man in the robes.

 "Thankee kindly sir,"  the man tells the robed man with the laconic drawl of a farming peasant.  "I don't mean to be intrudin' none on yer hospitality. I just bin walkin' up north with my dog to look fer whatever might be makin' Old Man Winter give such a hootin' fuss this year."

Beside him, the huge dark wolf shakes a layer of snow off his coat before pricking his ears up and staring dominantly down at the smaller wolf beside the tribal man. The wolf bares his teeth, his tail rising slightly in a threat display.

The display ends as abruptly as it begins as the wolf suddenly quiets down and looks at the man with the axe he came in with. The man twitches his head, and the enormous wolf lays down in the snow with a huffing sigh.

Meanwhile, the man gives a disarming smile at the robed man as though nothing had happened.  "I ain't heard of no settlement up 'round here with magic all 'round it,"  he comments as he looks around at the magical force field.  "How'd you folk all git here?"

[User] Nathan looks around intrigued, quite impressed by the field. With this warmth, it would make the harsh winters far less of a trial for his tribe. He waits in the back quietly, intrigued to hear the mans explanation of the magical field.

[User]
 In the midst of the group stands a pale woman -- almost unnaturally pale, her skin seeming white as the snow around her at first glance, like the elf, Isa. Starkly contrasting her pale skin, raven-black hair hangs a few inches past her shoulders, framing her troubled face. She remains silent, as she has for most of the past few days which she has traveled with the party, and perhaps longer.

She glances around curiously at the force-field, impressed by the magic at work, and somewhat glad to be at least faintly warmer...although she cannot help but feel a little uneasy, having grown so used to the chill, so strangely attuned to it. Still, she finds herself drawing her blanket -- which she has been using as a cloak -- closer around herself.

[User]
 "Well, you're probably at the right place, since everything started on the north!"  - the man replied to Isa, whle turning and walking towards the centre of the village, signing you to follow him. -  "About the clan refugees... I don't know, maybe, but I'm not sure why would they. About the settlement... The great Aengrist brought us here to protect this innocent citizents!"

Finally, he leads you to the heart of the village, where there can be seen various men and women dressed in the same clothes as the man who led you here, treating the ill and the wounded, amongst them was one middle-aged man in his late thirties, dressed in brighter colors than others. You are led up to him.

 "High priest Dustan, these brave heroes came here to find out what's happening to the world and try to help it!"
 "Really? Well, we might just have a job for them..."  - Dustan takes a pause, looking everyone over.

[User]
 Mordecai looks slightly crestfallen to hear that the guard doesn't know.   "I see.  Well, I'm going to ask around a bit, anyway."

Upon being introduced to High Priest Dustan, Mordecai introduces himself:
 "Greetings, High Priest.  I am Mordecai.  I have come with these others to, as your man said, investigate this sudden, and, I fear, unnatural winter.  Additionally, as I asked your man just now, I am also searching fro my tribe.  We became separated when the world froze, and I was unable to find them.  I fear them lost, but this settlement has given me a measure of hope that they may yet be safe, even if they are not here.  Your man was unsure, so I now ask you: Have you seen them?  There would have been about 80 of them, give or take, dressed much like me."

[User] Isa's face turns slightly more interested when Dustan mentions a job.  "And exactly what job would that be, your holiness?"  he asks.

[User] The axe-wielding peasant tilts his head curiously almost at the same time as his wolf. Both of them are quiet, waiting for an explanation.

[User]
 The raven-haired woman silently waits, looking around at the people of the village, and the swirling magical field all around them which shields them from the cold. It is all so relieving to at last be among a settled group of people, and vague memories of her childhood flit through her mind. Such happy times. But this village looks nothing like her home, the people are so much more rugged, the land so different...it is odd, she decides, that a settlement with so few similarities to her home would remind her of it.

She pauses and turns out towards the tundra as a howling gust of wind blows solemnly outside. Something out there calls for her, beckons her. The ice and snow have become her home, her domain...out there awaits a comfortable misery.

Reining in her idle thoughts, she turns her troubled eyes back to the High Priest, awaiting answers still.

[User]
 The high priest nods.  "Our divinations have told us, that the source of this disaster is near, less than in a week's walk. We couldn't get more details out of it. Your job is to scout ahead and tell the information you have to us, then we'll make our plan on how to deal with it. I need people here to help around and to treat the damaged. Will you take the job, adventurers"  - he asks in his clear like ice sounding voice, looking everyone again, slightly bothered that Rose wasn't paying attention for some moment, but not saying anything about it.

 Everyone

 Spoiler
Alright, lets get this back on track! Sorry for the delay. 😳

 Rose

 Spoiler
You notice people in robes of other color than blue, too, though they're more rare than those in blue. You notice that there are not only humans, but also a decent amount of uldras around.

[User] "Of course we will,"  Isa says as he bows slightly.  "Well, unless any of the others have any objections?"  the snow elf looks around at the other members of his party.

[User] Mordecai looks at Isa, and then back at the High Priest.   I will go as well.  It is better than waiting for news that may never come.  I may even find them out there.  Please, do me one favor, however.  Keep an eye out for the people I have described to you.  If you see them, tell them Mordecai has passed this way looking for them, and that he believes they should remain here.


[User]
 An empty field is, by definition, empty. Not empty of life, nor of creatures; grass and ants are the primary export of this field. But someone who ignored those would indeed call it "empty." Of course, emptiness is only temporary. If one was to stand in this field and look up, they would see observe shooting stars; the ants were not too interested, and proceeded to scurry around. The problem became far more immediate when a large amount of rock hit the field, eliminating several hundred ants; it also made the field less empty.

Unusually for a rock of it's size, it caused little damage to the field; no real crater to speak of, and it seemed to have survived it's fall. The surviving ants began to move towards this monolithic entrant into their territory; some of them fell into an abyss as the meteorite began to crack open in the empty field.

 Meteor!

 Spoiler
1. Alien Ammonite
2. Alien Ammonite
3. Alien Ammonite
4. Alien Dog
5. Alien Dog
6. Alien Dog
7. Alien Warrior
8. Alien Warrior
9. Alien Warrior
10. Alien Grey
11. Alien Grey
12. Alien Kid
13. Alien Kid
14. Alien Kid
15. Alien Mother
16. Alien Overlord
17. Alien Overlord
18. Alien Telepath
19. Alien Telepath
20. Alien Psychic
21. Dark Hole
22. Solidarity
23. Solidarity
24. Burden of the Mighty
25. Burden of the Mighty
26. One for One
27. Code "A" Ancient Ruins
28. Code "A" Ancient Ruins
29. Code "A" Ancient Ruins
30. "A" Cell Incubator
31. Monster Reborn
32. Mystical Space Typhoon
33. Mystical Space Typhoon
34. Swords of Revealing Light
35. Brainwashing Beam
36. Brainwashing Beam
37. Mass Hypnosis
38. Royal Decree
39. Royal Decree
40. Royal Decree

 Spoiler
1. Cosmic Fortress Gol'gar
2. Cosmic Fortress Gol'gar
3. Cosmic Fortress Gol'gar
4. Ally of Justice Catastor
5. Ally of Justice Catastor
6. Stygian Sergeants
7. Black Rose Dragon
8. Mist Wurm
9. Stardust Dragon
10. Armory Arm
11. Armory Arm
12. Ancient Sacred Wyvern
13. Light End Dragon
14. Red Dragon Archfiend
15. Goyo Guardian

((As always with my RPs, you may feel free to disregard my text and move it to an arena or some such. The text doesn't explicitly say that the field is the location, so you can always move it to the field and the contents of the meteorite could always walk over to the arena 😛 ))

[User]
 The two black-robed figures stood at one end of the arena. One bore a robe with a complex red pattern, while the other sported an orange-marked robe. The man in the red-marked robe was clearly not someone you'd like to know. Multiple blood-red Criminal Marks cover his face, which almost always seems to be locked in a psychotic-looking expression. His eyes are completely inhuman, adding to his crazed look. They are almost entirely black, save for a silver iris. " Come ON! How long have we been standing here? We could be out there doing something USEFUL! I mean what, does the boss expect a Signer to just drop out of the sky or something!?! " At that point, the man noticed the meteor which had landed not too far away from the arena. " Woah. Didn't expect that. And if it ain't a Signer, then at least it'll give us something to DO! "

 From the Shadows-40 :

 Spoiler
1. Earthbound Immortal Wiraqocha Rasca
2. Earthbound Immortal Wiraqocha Rasca
3. Earthbound Immortal Wiraqocha Rasca
4. Dark Armed Dragon
5. Tragoedia
6. Gorz the Emissary of Darkness
7. Jinzo
8. Jinzo
9. Caius the Shadow Monarch
10. Caius the Shadow Monarch
11. Cyber Dragon
12. Mystic Tomato
13. Mystic Tomato
14. Mystic Tomato
15. Sangan
16. Dandylion
17. Dandylion
18. Spirit Reaper
19. Blackwing – Gale the Whirlwind
20. Plaguespreader Zombie
21. Mausoleum of the Emperor
22. Mausoleum of the Emperor
23. Mausoleum of the Emperor
24. Terraforming
25. Scapegoat
26. Fires of Doomsday
27. Fires of Doomsday
28. Allure of Darkness
29. Mark of the Rose
30. Dark Hole
31. Monster Reborn
32. Book of Moon
33. Book of Moon
34. Mystical Space Typhoon
35. Mystical Space Typhoon
36. Solemn Judgment
37. Mirror Force
38. Torrential Tribute
39. Bottomless Trap Hole
40. Bottomless Trap Hole

Extra Deck:
2x Ally of Justice Catastor
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
2x Black Rose Dragon
2x Stardust Dragon
1x Thought Ruler Archfiend
1x Colossal Fighter
1x Red Dragon Archfiend
2x Scrap Dragon
1x Mist Wurm

 Spoiler
Yes. He's insane. Wonderfully, criminally insane. As for the capitalization, he's insane. If he does anything wierd during the Duel, or breaks the fourth wall, remember he's insane.

[User]
 His companion, a woman in an orange-lined robe, grins wickedly. Despite the still air and decided lack of wind, her hair and cloak ripple wildly behind her.
 All has come together as planned. Today, the first two Earthbound Immortals have landed on this new planet; no longer are they earthbound! We shall claim this world for our gods; a perfect paradise of eternal darkness and silence! This is the first step toward a new vision beyond the earth: all life shall be eliminated, and the entire solar system shall be ruled by pure spirit! Who shall oppose us?
 (d20)[ 17 ]
 (5d40)[ 34 ][ 30 ][ 22 ][ 9 ][ 3 ](98)
 (3d40)[ 9 ][ 40 ][ 31 ](80)
 Portentous Winds

 Spoiler

1.	Earthbound Immortal Aslla Piscu
2.	Earthbound Immortal Aslla Piscu
3.	Earthbound Immortal Aslla Piscu
4.	Harpie Lady 1
5.	Harpie Lady 1
6.	Harpie Lady 1
7.	Harpie Queen
8.	Harpie Queen
9.	Harpie Queen
10.	Raiza the Storm Monarch
11.	Summoner Monk
12.	Mist Valley Soldier
13.	Mist Valley Soldier
14.	Hunter Owl
15.	Hunter Owl
16.	Alector, Sovereign of Birds
17.	Alector, Sovereign of Birds
18.	Harpie’s Hunting Ground
19.	Harpie’s Hunting Ground
20.	Harpie’s Hunting Ground
21.	Elegant Egotist
22.	Swallow’s Nest
23.	Swallow’s Nest
24.	Swallow’s Nest
25.	Fires of Doomsday
26.	Fires of Doomsday
27.	Monster Reborn
28.	Dark Hole
29.	Pot of Duality
30.	Pot of Duality
31.	Icarus Attack
32.	Icarus Attack
33.	Icarus Attack
34.	Mirror Force
35.	Hysteric Party
36.	Hysteric Party
37.	Torrential Tribute
38.	Solemn Judgment
39.	Solemn Warning
40.	Starlight Road

Extra Deck:
1x Ally of Justice Catastor
1x Magical Android
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Black Rose Dragon
3x Stardust Dragon
1x Thought Ruler Archfiend
2x Colossal Fighter
2x Red Dragon Archfiend
2x Scrap Dragon

((I've just been reading  Perelandra  from C.S. Lewis's Space Trilogy; brilliant inspiration for my character's RP.))

[User]
 A woman stumbles in from the doorway on the opposite side of the field; well, perhaps stumbles is not the right word. It was more like... someone walking normally, but with a great deal of trouble. The feet seem to drag across the floor, and the pace of the walk seems uneven at best; sometimes, she covers great distances in a single stride and at others, barely seems to move. It seemed as if something unearthly was trying to conform itself to human shape and doing incredibly badly. Something slug-like, perhaps.

Nevertheless, she takes up her position opposite the man in red. In contrast to his red-and-black robe, she wore the considerably less stylish black-on-white. She opened her mouth; her tongue moved, yet no sound came out. She paused for a few moments, before trying again.  "Repeat: I am Esther, an envoy of the Dark World. My superiors have instructed me to come to this place in order to defeat those who dared to worship false idols; if this is you, I am not to hesitate in the process of striking you down. And to be given an instruction is to obey."
 (1d20)[ 2 ]
 (1d40)[ 21 ]
 (1d39)[ 2 ]
 (1d38)[ 18 ]
 (1d37)[ 21 ]
 (1d36)[ 7 ]

{table=head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Life Points
8000

 Spoiler
 Hand  ~ 5

 Spoiler
-Dark Hole
-Alien Ammonite
-Alien Telepath
-Burden of the Mighty
-Alien Warrior

 Facedown

 Spoiler
-

 Graveyard

 Spoiler
-

 Removed From Play

 Spoiler
-

 Meteor!  ~ 35

 Spoiler
1. Alien Ammonite
2. Alien Ammonite
3. Alien Dog
4. Alien Dog
5. Alien Dog
6. Alien Warrior
7. Alien Warrior
8. Alien Grey
9. Alien Grey
10. Alien Kid
11. Alien Kid
12. Alien Kid
13. Alien Mother
14. Alien Overlord
15. Alien Overlord
16. Alien Telepath
17. Alien Psychic
18. Solidarity
19. Solidarity
20. Burden of the Mighty
21. One for One
22. Code "A" Ancient Ruins
23. Code "A" Ancient Ruins
24. Code "A" Ancient Ruins
25. "A" Cell Incubator
26. Monster Reborn
27. Mystical Space Typhoon
28. Mystical Space Typhoon
29. Swords of Revealing Light
30. Brainwashing Beam
31. Brainwashing Beam
32. Mass Hypnosis
33. Royal Decree
34. Royal Decree
35. Royal Decree

 Spoiler
1. Cosmic Fortress Gol'gar
2. Cosmic Fortress Gol'gar
3. Cosmic Fortress Gol'gar
4. Ally of Justice Catastor
5. Ally of Justice Catastor
6. Stygian Sergeants
7. Black Rose Dragon
8. Mist Wurm
9. Stardust Dragon
10. Armory Arm
11. Armory Arm
12. Ancient Sacred Wyvern
13. Light End Dragon
14. Red Dragon Archfiend
15. Goyo Guardian

[User]
 An Archway of the Forbidden One appears. An Exarch emerges. Tama za-Shayar emerges. The Martian resembles a human, but she is nearly seven feet tall, and her skin, where it was exposed beneath her shawls and wraps. He dueldisk appear to be... alive. It is most certainly biological in origin, as it appears to writhe on her arm.  This Emissary of Dark World is not capable of stopping you on her own. I am known as Tama za-Shayar, of the Exarchs of the Forbidden One. In the past, we Exarchs and the Emissaries have done battle - but the threat posed by the summoning of the Earthbound Immortals far outweighs any such petty rivalries. Prepare for succinct annihilation, defilers.
 (1d20)[ 19 ]
Hand:  (5d40)[ 3 ][ 23 ][ 8 ][ 7 ][ 10 ](51)
Rerolls?: (3d40)[ 9 ][ 17 ][ 9 ](35)
 #10: The Real World (Aliens) ~40

 Spoiler
01. Alien Dog
02. Alien Dog
03. Alien Dog
04. Alien Mars
05. Alien Mars
06. Alien Mars
07. Alien Kid
08. Alien Kid
09. Alien Psychic
10. Alien Psychic
11. Alien Grey
12. Alien Grey
13. Alien Ammonite
14. Alien Ammonite
15. Alien Ammonite
16. Alien Hypno
17. Alien Hypno
18. Alien Hypno
19. Alien Overlord
20. Alien Overlord
21. Code A Ancient Ruins
22. Code A Ancient Ruins
23. Code A Ancient Ruins
24. Burden of the Mighty
25. Burden of the Mighty
26. Burden of the Mighty
27. Swords of Revealing Light
28. “A” Cell Breeding Device
29. “A” Cell Breeding Device
30. “A” Cell Breeding Device
31. “A” Cell Incubator
32. “A” Cell Incubator
33. Mass Hypnosis
34. Mass Hypnosis
35. Mass Hypnosis
36. Mirror Force
37. Mystical Space Typhoon
38. Giant Trunade
39. Gravity Bind
40. Level Limit – Area B

Extra Deck: 15

 Spoiler
3x Cosmic Fortress Gol’gar, 1x Brionac, Dragon of the Ice Barrier, 1x Goyo Guardian, 2x Ally of Justice Catastor, 1x Black Rose Dragon, 2x Ancient Fairy Dragon, 2x Ancient Sacred Wyvern, 1x Stardust Dragon, 1x Red Dragon Archfiend, 1x Armory Arm

[User]
 " Threat? Oh no, it's not the Immortals you need to worry about- " The man extends his Duel Disk and draws his hand. " I'M your biggest threat right now! "

 (1d40)[ 21 ]
 (1d39)[ 39 ]
 (1d38)[ 15 ]
 (1d37)[ 18 ]
 (1d36)[ 35 ]

{table=head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Life Points: 8000
 Hand :

 Spoiler
-Mausoleum of the Emperor
-Bottomless Trap Hole
-Sangan
-Spirit Reaper
-Mystical Space Typhoon

 From the Shadows~ 40 :

 Spoiler
1. Earthbound Immortal Wiraqocha Rasca
2. Earthbound Immortal Wiraqocha Rasca
3. Earthbound Immortal Wiraqocha Rasca
4. Dark Armed Dragon
5. Tragoedia
6. Gorz the Emissary of Darkness
7. Jinzo
8. Jinzo
9. Caius the Shadow Monarch
10. Caius the Shadow Monarch
11. Cyber Dragon
12. Mystic Tomato
13. Mystic Tomato
14. Mystic Tomato
15. Dandylion
16. Dandylion
17. Blackwing – Gale the Whirlwind
18. Plaguespreader Zombie
19. Mausoleum of the Emperor
20. Mausoleum of the Emperor
21. Terraforming
22. Scapegoat
23. Fires of Doomsday
24. Fires of Doomsday
25. Allure of Darkness
26. Mark of the Rose
27. Dark Hole
28. Monster Reborn
29. Book of Moon
30. Book of Moon
31. Mystical Space Typhoon
32. Solemn Judgment
33. Mirror Force
34. Torrential Tribute
35. Bottomless Trap Hole

Extra Deck:
2x Ally of Justice Catastor
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
2x Black Rose Dragon
2x Stardust Dragon
1x Thought Ruler Archfiend
1x Colossal Fighter
1x Red Dragon Archfiend
2x Scrap Dragon
1x Mist Wurm

[User]
 (Sorry for the double post, the edit feature doesn't let you add rolls)
 (1d20)[ 16 ]

[User]
 The first move belongs to me.
 (1d35)[ 27 ]
 I shall begin with the normal summoning of the Alien Kid. This is followed by the activation of two spell cards whose effects are continuous, "A" Cell Incubator and Code A Ancient Ruins. This concludes the turn which belongs to me, passing the initiative onto the Dark Signer female.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | AK | -- | --
-- | CI | CA | -- | --[/table]
AK = Alien Kid,  1600 /700
CI = "A" Cell Incubator
CA = Code A Ancient Ruins

Lifepoints: 8000

 Spoiler

Hand: 3

 Spoiler
Alien Dog
Alien Psychic
Alien Kid

Facedowns: 0

 Spoiler
0

Graveyard: 0

 Spoiler
0

Out of Play: 0

 Spoiler
0

Deck: 34

 Spoiler
01. Alien Dog
02. Alien Dog
>>. Alien Dog
03. Alien Mars
04. Alien Mars
05. Alien Mars
>>. Alien Kid
>>. Alien Kid
06. Alien Psychic
>>. Alien Psychic
07. Alien Grey
08. Alien Grey
09. Alien Ammonite
10. Alien Ammonite
11. Alien Ammonite
12. Alien Hypno
13. Alien Hypno
14. Alien Hypno
15. Alien Overlord
16. Alien Overlord
17. Code A Ancient Ruins
18. Code A Ancient Ruins
>>. Code A Ancient Ruins
19. Burden of the Mighty
20. Burden of the Mighty
21. Burden of the Mighty
22. Swords of Revealing Light
23. “A” Cell Breeding Device
24. “A” Cell Breeding Device
25. “A” Cell Breeding Device
26. “A” Cell Incubator
>>. “A” Cell Incubator
27. Mass Hypnosis
28. Mass Hypnosis
29. Mass Hypnosis
30. Mirror Force
31. Mystical Space Typhoon
32. Giant Trunade
33. Gravity Bind
34. Level Limit – Area B

Extra Deck: 15

 Spoiler
3x Cosmic Fortress Gol’gar, 1x Brionac, Dragon of the Ice Barrier, 1x Goyo Guardian, 2x Ally of Justice Catastor, 1x Black Rose Dragon, 2x Ancient Fairy Dragon, 2x Ancient Sacred Wyvern, 1x Stardust Dragon, 1x Red Dragon Archfiend, 1x Armory Arm

[User]
 We do not need to fight, people. The Earthbound Immortals promise much for your world: total freedom. Freedom from strife, freedom from the shackles of life. We bring the blessed peace of darkness. You two can be the king and queen of your realm, with complete freedom and power over all. Think on our offer.
 (d35)[ 29 ]

[User]
 I start with  Pot of Duality  to give you a glimpse of what the future may hold for you.
 (3d34)[ 32 ][ 8 ][ 29 ](69)  (Solemn Judgment, Raiza the Storm Monarch, Hysteric Party)

 I add Raiza the Storm Monarch to my hand. Now I call  Harpie Queen  and Set 3 cards to end my turn.
 Field:
{table="head"]1|2|3|4|5
-|-|HQ|-|-
-|FD|FD|FD|-[/table]

HQ:  Harpie Queen  ( 1900 /1200)

 Life Points:  8000

 Spoiler

 Hand:

 Spoiler

Earthbound Immortal Aslla Piscu
Raiza the Storm Monarch

 Face Down:

 Spoiler

Mirror Force
Swallow’s Nest
Icarus Attack

 Deck:

 Spoiler

1.	Earthbound Immortal Aslla Piscu
2.	Earthbound Immortal Aslla Piscu
3.	Harpie Lady 1
4.	Harpie Lady 1
5.	Harpie Lady 1
6.	Harpie Queen
7.	Harpie Queen
8.	Summoner Monk
9.	Mist Valley Soldier
10.	Mist Valley Soldier
11.	Hunter Owl
12.	Hunter Owl
13.	Alector, Sovereign of Birds
14.	Alector, Sovereign of Birds
15.	Harpie’s Hunting Ground
16.	Harpie’s Hunting Ground
17.	Harpie’s Hunting Ground
18.	Elegant Egotist
19.	Swallow’s Nest
20.	Swallow’s Nest
21.	Fires of Doomsday
22.	Fires of Doomsday
23.	Monster Reborn
24.	Dark Hole
25.	Pot of Duality
26.	Icarus Attack
27.	Icarus Attack
28.	Hysteric Party
29.	Hysteric Party
30.	Torrential Tribute
31.	Solemn Judgment
32.	Solemn Warning
33.	Starlight Road

 Extra Deck:

 Spoiler

1x Ally of Justice Catastor
1x Magical Android
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Black Rose Dragon
3x Stardust Dragon
1x Thought Ruler Archfiend
2x Colossal Fighter
2x Red Dragon Archfiend
2x Scrap Dragon

 Graveyard:

 Spoiler

Pot of Duality

 Removed from Play:

 Spoiler

Empty

[User]
 The composition of the "king and queen" analogy nested in your offer decomposes when you consider that my partner and I are both female. To further deny you, it may interest you to know that my demigod status is more than agreeable to me, and your offer of rulership is not an improvement on my current state of being.

((I am not making this post just for random RP. I have a rules question - since my partner and I are both running Synchro decks, I think this'll probably come up. Can we use each other's monsters as Synchro material monsters, as long as the owner of the Tuner involved is the actual turn player?))

[User] ((Yes, you can. You don't have to control the Tuner, either; at least the rules don't say you do.))

[User]
 "I have happiness in my current position as an envoy of my lord. The prospect of your ilk controlling the mighty Earthbound Immortals it not something that he finds pleasant; thus, I am to remove you here. Be prepared!"
 (1d35)[ 24 ]
 "I shall activate my own spell - Code A Ancient Ruins. Now, I shall summon forth the Alien Warrior to supplement my Ruins and end my turn."

{table=head]1|2|3|4|5
-|-|W|-|-
-|-|C|-|-[/table]
Alien  W warrior -  1800 /1000
 C ode A Ancient Ruins (0)

 Life Points
8000

 Spoiler
 Hand  ~ 4

 Spoiler
-Dark Hole
-Alien Ammonite
-Alien Telepath
-Burden of the Mighty

 Facedown

 Spoiler
-

 Graveyard

 Spoiler
-

 Removed From Play

 Spoiler
-

 Meteor!  ~ 35

 Spoiler
1. Alien Ammonite
2. Alien Ammonite
3. Alien Dog
4. Alien Dog
5. Alien Dog
6. Alien Warrior
7. Alien Warrior
8. Alien Grey
9. Alien Grey
10. Alien Kid
11. Alien Kid
12. Alien Kid
13. Alien Mother
14. Alien Overlord
15. Alien Overlord
16. Alien Telepath
17. Alien Psychic
18. Solidarity
19. Solidarity
20. Burden of the Mighty
21. One for One
22. Code "A" Ancient Ruins
23. Code "A" Ancient Ruins
24. "A" Cell Incubator
25. Monster Reborn
26. Mystical Space Typhoon
27. Mystical Space Typhoon
28. Swords of Revealing Light
29. Brainwashing Beam
30. Brainwashing Beam
31. Mass Hypnosis
32. Royal Decree
33. Royal Decree
34. Royal Decree

 Spoiler
1. Cosmic Fortress Gol'gar
2. Cosmic Fortress Gol'gar
3. Cosmic Fortress Gol'gar
4. Ally of Justice Catastor
5. Ally of Justice Catastor
6. Stygian Sergeants
7. Black Rose Dragon
8. Mist Wurm
9. Stardust Dragon
10. Armory Arm
11. Armory Arm
12. Ancient Sacred Wyvern
13. Light End Dragon
14. Red Dragon Archfiend
15. Goyo Guardian

[User]
 " Okay, you're ALL dead now! "

 (1d35)[ 8 ]

" I'll start by playing two cards face down and activating my Field Spell Mausoleum of the Emperor, letting us use our Life Points in place of sacrifices! I then summon Sangan and end my turn. Make your move, Esther, and be sure to enjoy it. " A wicked, savage grin spreads across the man's face.

{table=head]1|2|3|4|5|
S|-|-|-|-|
FD|FD|-|-|-[/table]
 S angan  1000/600
 Current Field Spell:Mausoleum of the Emperor (Players can summon Lvl 5^ Monsters using 1000 Life Points in place of each Tribute)

 Life Points: 8000
 Hand :

 Spoiler
-Spirit Reaper
- Jinzo

 Face Downs :

 Spoiler
-Bottomless Trap Hole
-Mystical Space Typhoon

 From the Shadows~ 40 :

 Spoiler
1. Earthbound Immortal Wiraqocha Rasca
2. Earthbound Immortal Wiraqocha Rasca
3. Earthbound Immortal Wiraqocha Rasca
4. Dark Armed Dragon
5. Tragoedia
6. Gorz the Emissary of Darkness
7. Jinzo
9. Caius the Shadow Monarch
10. Caius the Shadow Monarch
11. Cyber Dragon
12. Mystic Tomato
13. Mystic Tomato
14. Mystic Tomato
15. Dandylion
16. Dandylion
17. Blackwing – Gale the Whirlwind
18. Plaguespreader Zombie
19. Mausoleum of the Emperor
20. Mausoleum of the Emperor
21. Terraforming
22. Scapegoat
23. Fires of Doomsday
24. Fires of Doomsday
25. Allure of Darkness
26. Mark of the Rose
27. Dark Hole
28. Monster Reborn
29. Book of Moon
30. Book of Moon
31. Mystical Space Typhoon
32. Solemn Judgment
33. Mirror Force
34. Torrential Tribute
35. Bottomless Trap Hole

Extra Deck:
2x Ally of Justice Catastor
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
2x Black Rose Dragon
2x Stardust Dragon
1x Thought Ruler Archfiend
1x Colossal Fighter
1x Red Dragon Archfiend
2x Scrap Dragon
1x Mist Wurm

[User]
 "It is my Exarch friend's turn next, dear sir."

((Not just meaningless RP, but how did you summon a monster in face-up defence position? 🤨 The rules specifically disallow this except in special cases.))

[User] (Ah, sorry. Will change that now.  Please don't hurt me. )

[User]
 I am the will of the Forbidden One incarnate. Neither of you shall leave this battlefield unscathed!
 (1d34)[ 30 ]
 There is a prohibitive number of cards in your combined spells and traps zone. I pass this turn, except that I switch the Alien Kid to defensive stance, in anticipation of the Raiza I know you possess.

Field Magic: None
{table=”head] 1 | 2 | 3 | 4 | 5
-- | -- | AK | -- | --
-- | CI | CA | -- | --[/table]
AK = Alien Kid, 1600/ 700
CI = "A" Cell Incubator
CA = Code A Ancient Ruins

Lifepoints: 8000

 Spoiler

Hand: 4

 Spoiler
Alien Dog
Alien Psychic
Alien Kid
Mirror Force

Facedowns: 0

 Spoiler
0

Graveyard: 0

 Spoiler
0

Out of Play: 0

 Spoiler
0

Deck: 33

 Spoiler
01. Alien Dog
02. Alien Dog
>>. Alien Dog
03. Alien Mars
04. Alien Mars
05. Alien Mars
>>. Alien Kid
>>. Alien Kid
06. Alien Psychic
>>. Alien Psychic
07. Alien Grey
08. Alien Grey
09. Alien Ammonite
10. Alien Ammonite
11. Alien Ammonite
12. Alien Hypno
13. Alien Hypno
14. Alien Hypno
15. Alien Overlord
16. Alien Overlord
17. Code A Ancient Ruins
18. Code A Ancient Ruins
>>. Code A Ancient Ruins
19. Burden of the Mighty
20. Burden of the Mighty
21. Burden of the Mighty
22. Swords of Revealing Light
23. “A” Cell Breeding Device
24. “A” Cell Breeding Device
25. “A” Cell Breeding Device
26. “A” Cell Incubator
>>. “A” Cell Incubator
27. Mass Hypnosis
28. Mass Hypnosis
29. Mass Hypnosis
>>. Mirror Force
30. Mystical Space Typhoon
31. Giant Trunade
32. Gravity Bind
33. Level Limit – Area B

Extra Deck: 15

 Spoiler
3x Cosmic Fortress Gol’gar, 1x Brionac, Dragon of the Ice Barrier, 1x Goyo Guardian, 2x Ally of Justice Catastor, 1x Black Rose Dragon, 2x Ancient Fairy Dragon, 2x Ancient Sacred Wyvern, 1x Stardust Dragon, 1x Red Dragon Archfiend, 1x Armory Arm

[User]
 The female Dark Signer grins.  Oh, it is not Raiza you have to worry about. You have rejected the offer of the Earthbound Immortals, so we will take this planet from you by force. You cannot resist! I am the light and the shadow! I am the Earthbound Immortal incarnate!
 (d33)[ 17 ]
 I offer 2000 Life Points to activate the effect of Mausoleum of the Emperor! The one who has been sealed to the earth from the beginning of time, break free of your bonds and claim the universe that is rightfully yours! I summon  Earthbound Immortal Aslla Piscu !
The whole of the cosmos shakes. A crimson light descends from a distant star, bringing with it the Hummingbird Jibakushin. It stretches its wings and screeches an otherworldly howl of triumph, freed from its terrestrial prison.
 Earthbound Immortal Aslla Piscu shall bypass your meager warriors and attack directly! But that is only the beginning of the Hummingbird's power. I then activate my facedown  Swallow's Nest  to tap into the true power of Aslla Piscu. It now destroys all your monsters, inflicting a further 1600 damage to your Life Points, and reincarnates itself to attack again, leaving you with a meager 1400 Life Points remaining. Oh yes, you survived the Hummingbird's wrath... Heh heh heh...
She grins and flicks her arm. On her command, the Harpie Queen, dwarfed by the colossal form of the Earthbound Immortal, darts forward quick as a flash and knocks the Envoy and the Exarch to the ground.
 You have lost. What could have been yours is now ours. Step aside, as we the chosen of the Jibakushin carve a new future for the universe.
 Field:
{table="head"]1|2|3|4|5
-|-|HQ|AP|-
-|FD|-|FD|-[/table]

HQ:  Harpie Queen  ( 1900 /1200)
AP:  Earthbound Immortal Aslla Piscu  ( 2500 /2500)

 Life Points:  6000

 Spoiler

 Hand:  2

 Spoiler

Raiza the Storm Monarch
Harpie’s Hunting Ground

 Face Down:

 Spoiler

Mirror Force

Icarus Attack

 Deck:

 Spoiler

1.	Earthbound Immortal Aslla Piscu
2.	Harpie Lady 1
3.	Harpie Lady 1
4.	Harpie Lady 1
5.	Harpie Queen
6.	Harpie Queen
7.	Summoner Monk
8.	Mist Valley Soldier
9.	Mist Valley Soldier
10.	Hunter Owl
11.	Hunter Owl
12.	Alector, Sovereign of Birds
13.	Alector, Sovereign of Birds
14.	Harpie’s Hunting Ground
15.	Harpie’s Hunting Ground
16.	Elegant Egotist
17.	Swallow’s Nest
18.	Swallow’s Nest
19.	Fires of Doomsday
20.	Fires of Doomsday
21.	Monster Reborn
22.	Dark Hole
23.	Pot of Duality
24.	Icarus Attack
25.	Icarus Attack
26.	Hysteric Party
27.	Hysteric Party
28.	Torrential Tribute
29.	Solemn Judgment
30.	Solemn Warning
31.	Starlight Road

 Extra Deck:

 Spoiler

1x Ally of Justice Catastor
1x Magical Android
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Black Rose Dragon
3x Stardust Dragon
1x Thought Ruler Archfiend
2x Colossal Fighter
2x Red Dragon Archfiend
2x Scrap Dragon

 Graveyard:

 Spoiler

Pot of Duality
Earthbound Immortal Aslla Piscu
Swallow’s Nest

 Removed from Play:

 Spoiler

Empty

[User]
 This disagreement is far from concluded, Dark Signer. The Exarchs shall oppose you most seriously in the future. You have been warned.

((I am reasonably sure that there is nothing either my partner or I can do to respond to that... I guess I should have set Mirror Force on my last turn, eh? That was a very thorough OTK. I would relish the opportunity to throw Blackmanor, The Gardener or Dr. Dazzle at one of those Earthbound Immortals decks in a 1v1.))

[User]
 "Many congratulations. My lord, the Grand Duke, shall be overjoyed with the results; perhaps he would entertain the possibility of pooling his Envoys with your Immortals..."  Esther smiles slightly.  "An entertaining thought."

((I could have done nothing to stop that. Perhaps I should have played Burden of the Mighty on my turn, huh...? XD Regardless, a very good game. I might try my hand at making an Earthbound Immortal deck for one of my Dark World envoys... if that would be okay with the two of you, of course? Since I wouldn't want to intrude upon any themes you two had in mind.))

[User]
 Yes, throw your pool with the darkness. We shall free ourselves of the shackles of the light, and remove the curse of life from all the universe!

((Well, the Earthbound Immortals plot, at least with me, was supposed to be over a long time ago. I wouldn't mind anything that you decide to do.))


[User]
 Arena Tournament, Round 99:  Barberration  vs.  Goltoth
 Map:
 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 Barberration  - TheFallenOne
 Goltoth  - Master_Rahl22

 All Combatants, please roll initiative and declare final purchases, if any

[User]
 Barberration initiative  (1d20-5)[ -2 ]

purchases under consideration

[User]
 Initiative  - (1d20-4)[ 2 ]

Purchases:
Sell Chain Shirt: +50gp
Masterwork Chain Shirt: 250gp
Iron Ward Diamond, Least: 500gp
Shield of Faith: 50gp

May have reactionaries

[User] Er, that last one was a potion of Shield of Faith

[User]
 masterwork chain shirt with armor spikes 300 GP
4 sunrods 8 GP
Potion Shield of Faith 50 GP
backpack 2 GP

if no reactionaries

 Spoiler
start in B13, wielding lit sunrod, guisarme, lit bullseye lantern pointing east and potion
 Spoiler
shield of faith

Refs

 Spoiler
another lit sunrod inside by backpack

your go, updating sheet

[User]
 Goltoth, Turn 1

LOS:

 Spoiler
Start in Y-13 holding shield and a potion with 3 other potions in my belt.

 Spoiler
Holding Shield of Faith, 2xFaith Healing and 1xMagic Fang in belt

Move: Move to Y-14 then X-15
Standard: Drink held potion
Free: Drop empty vial
Free: Shift

End of turn

Stats:

 Spoiler

Location: X-15
HP: 13/13
AC: 20, FF: 18, Touch: 14
Buffs:
Shield of Faith 10/10
Shifting 8/8

[User]
 I should have LoS on your starting zone with the bullseye lantern pointed eastwards from B13/C14

 A bullseye lantern provides clear illumination in a 60-foot cone and shadowy illumination in a 120-foot cone. It burns for 6 hours on a pint of oil. You can carry a bullseye lantern in one hand.

what do I see?

[User] Go ahead and pop the LOS spoiler, but not the one inside that.

[User]
 Barberration Turn 1

move to D15
free as part of move: draw greatsword
free: drop lantern in C15/D16
Swift: Activate Travel Devotion
Standard: drink potion, drop vial
free: drop sunrod in D15/E16
held items: twohanded grip on guisarme, greatsword in mouth

 done

Stats

 Spoiler
HP 13/13
AC 19, Touch 13, FF 18
Travel Devotion 10/10
Shield of Faith 10/10

[User]
 Goltoth, Turn 2

5ft step to W-16
Move: Draw a potion from belt
Refs:

 Spoiler
Magic Fang

Standard: Total Defense

End of turn

Stats:

 Spoiler

Location: W-16
HP: 13/13
AC: 20, FF: 18, Touch: 14 (+4 Dodge for 1 round)
Buffs:
Shield of Faith 9/10
Shifting 7/8

[User]
 Barberration Turn 2

OK, time for something unusual
Free: Whirling Frenzy
Swift: move to G12, using the remaining force panels. Get a running start for the following
Full Round: charge-pounce Goltoth. This brings me to V12, closest square I can attack him from. I  love  20 feet reach 😏

guisarme 1  (1d20+8)[ 13 ]  +2/-2 frenzy, +2 charge
damage  (2d4+12)[ 17 ]
guisarme 2  (1d20+8)[ 14 ]  +2/-2 frenzy, +2 charge
damage  (2d4+12)[ 17 ]
 done

Stats

 Spoiler
HP 13/13
AC 19, Touch 13, FF 18
Travel Devotion 9/10
Shield of Faith 9/10
Whirling Frenzy 5/5

grr 🫤

[User]
 Curses, I thought I'd found a way to force you onto my platform if you wanted to attack me this turn. 🫤  Hmm, are you allowed to end your turn on an empty square like that?  G-12 is not on a platform.

As an aside, what is the "+2/-2 frenzy" you keep mentioning?  I know I've seen the Whirling Frenzy variant before but I'm not entirely sure what it does, other than allow an extra attack at -2 penalty to all attacks made.

 Goltoth, Turn 3

Free: Drop potion
Free: Rage
Move: Move to X-15, X-14, X-13, X-12, W-11
Standard: Attack
  Bite attack  - (1d20+7)[ 22 ]
  Bite damage  - (1d6+6)[ 9 ]  and 1 Con damage

End of turn

Stats:

 Spoiler

Location: W-11
HP: 15/15
AC: 18, FF: 16, Touch: 12
Buffs:
Shield of Faith 8/10
Shifting 8/10
Rage 7/7

[User]
 huh, misstype. That was supposed to be F12

regarding Frenzy: +2 from strength bonus
-2 for making the second attack whirling frenzy grants

AoO for movement
attack  (1d20+6)[ 11 ]
damage  (2d4+12)[ 14 ]

[User]
 Barberration Turn 3

the dice don't seem to like me right now...

guisarme to mouth, greatsword to hands
Full attack with Whirling Frenzy

Greatsword 1
attack  (1d20+6)[ 14 ]
damage  (2d6+12)[ 23 ]

Greatsword 2
attack  (1d20+6)[ 7 ]
damage  (2d6+12)[ 17 ]

secondary Gore
attack  (1d20+1)[ 5 ]
damage  (1d6+4)[ 6 ]

not done, need to see results

[User]
 OK... wow. Just wow

Swift: move to V10, then to V15. Greatsword to mouth, guisarme to hands

take your AoO

 done

Stats

 Spoiler
HP 3/12
AC 21, Touch 15, FF 18
Travel Devotion 8/10
Shield of Faith 8/10
Whirling Frenzy 3/4

[User]
 AoO  - (1d20+7)[ 22 ]
  Damage  - (1d6+6)[ 10 ]

Will post my turn if this misses

[User]
 really? You hit with two of two attacks, but all of my six miss? *sigh*

well, such things are part of the game, so I shouldn't complain too much. Congratulations, claim your price

[User]
 Wow, the dice loved me and hated you.  I was hoping for some good rolls but that was insane.  Maybe we'll meet again in the championship. 🙂

Also, I'm amazed that Krynn Minotaur isn't LA +1 at least, cause damn. 😦 You have an excellent build, just horrible luck this match.

[User]
 I'll try my best 😎 I want Barberration to reach level 2 after all. Pouncing with five attacks will be nice 😁

yeah, Krynn Minotaurs are nasty. +1 LA would indeed be appropriate

[User]
 High Ref Sallera
 A high degree of inedibility fails to save Barberration from Goltoth's jaws.


[User]
 Arena Tournament, Round 99:  Murk  vs.  Ro-Gayn
 Map:
 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 Murk  - AlterForm
 Ro-Gayn  - bakkan

 All Combatants, please roll initiative and declare final purchases, if any

[User]
 init  - (1d20+4)[ 11 ]

Probably have purchases, but I won't be making them just yet.

[User]
 Initiative  - (1d20+8)[ 11 ]

Purchases: 9 pints oil (9 sp)

[User]
 Considered conceding due to not liking my chances or the map, but I might as well make a feeble effort anyway.

No purchases; you have first move.

[User]
 Ro-Gayn: Round 1

LoS/Refs/Spectators

 Spoiler

Begin in  Y13  with lit bullseye lantern in left hand

Move Action: Move to  U11 , pointing Bullseye lantern West

This gives me dim illumination on all four potential starting squares for Murk

Standard Action: Cast a spell at Murk

 Spoiler

Kelgore's Fire Bolt

Murk: Take  (5d6)[ 20 ]  fire damage, Reflex save DC 14 for half damage.  You see a cone of bright light emanating 60 ft toward the West, with dim light for another 60 feet, centered on T11/U12.

Turn Done

Stats and Status

 Spoiler

Position:  U11

HP: 8/8
AC: 14 (+4 Dex), Touch 14, Flat-footed 10

Spells Prepared:

 Spoiler

0th - Dancing Lights, Daze, Daze
1st - Burning Hands, Color Spray,  Kelgore's Fire Bolt
2nd - Scorching Ray

[User]
 Done. Calling a ref.

By which I mean, 10 damage is enough to down me even if I make the save.

[User]
 ouch 😁
  High Red TheFallenOne
 Ro-Gayn foregoes the M in Mutual Assured Destruction


[User]
 > You are standing in a small cottage.  There is a fishing pole here.
Exits are: Out


[User]
 The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.

Map:
 Spoiler
{table]|A_|B_|C_
1|||
2||S|
3|||
4|||[/table]

There is a door at C-4, south side.

DM notes:
 Spoiler
 Sheet

[User]
 Time to find my way out of this place.

Cain Walks to the door and inspects it for traps.

 (1d20)[ 11 ] +5 [ 16 ]

[User]
 No traps.

Any unusual vision modes?

[User]
 Nope. None at all.
(That's not going to be a problem, is it? 0_0**)

Cain grabs the torch from the wall and opens the door slowly, watching down the corridor for movement or anything out of the ordinary.

  Spot  - (1d20)[ 8 ]  +2 [ 10 ]

[User]
 Opening the door reveals a corridor to the south.

After 5', there's a split east.

After 25', there's a split east.

After 35', the corridor ends in a T-junction.

The corridor is 5' wide, and unlit.

[User]
 Carefully, While scanning the corridor and the upcoming turn, Cain peeks his head around the corner of the first split off from the corridor. (The first east split corridor).
Though I know the light from my torch will attract unwanted eyes... I'll make the checks anyway.

  Move Silently  - (1d20)[ 11 ]  +6 [ 17 ]
  Hide  - (1d20)[ 18 ]  +6 [ 24 ]

[User]
 This corridor extends further than the eye can see.

After 10', there's a north/south split.

After 30', there's a door north.

[User] With careful steps, watching the corridor ahead, Cain moves East to the North/South Intersection and looks down both, insuring he is in no danger before moving on.

[User]
 The corridor in both directions turns right after 20'.

After 15' south, there's a door east.

To the east, there's another north/south split 40' after this one. Still no end in sight.

[User]
 when you say the corridor turns right after 20 feet, you mean that the corridor turns are at the 25 foot mark total, right? Such as, when you say "after 20 feet theres a door," you mean the door is a total of 25 feet away correct?
I'm just trying to clarify. I'm trying to map the place out as I go and.. .well... 😦

[User]
 Uploaded with  ImageShack.us

That should make it clearer, I hope. I measure from the middle of your square the the middle of the turnings.

[User]
 That is Helpful... thank you! Seems I had a couple feet off here and there...
I'll get right to it! Tomorrow.

[User]
 Cain moves straight aheaad, past the two corridors to the nothward door. He inspects the door.
  Search  - (1d20)[ 5 ]  +5[ 10 ]

[User] 10' past the intersection, make a reflex save. The floor starts to collapse.

[User] [roll=Reflex]1d20[/roll +4 []

[User]
 let me try that again 0_0**

[roll0] +4 []

[User]
 okay... I fail.

  Reflex  - (1d20)[ 5 ]  +4 [ 9 ]

ya.. definitely failed that.

[User] And you drop down a Pit trap, taking  (2d6)[ 7 ]  damage.

[User] so a 10 foot fall? Ouch- I'm staggered at the bottom of the pit. 0_0**

[User]
 20', actually.

Climbing out can be done by anyone with more than a -15 modifier to climb, or -5 for the Small chars..

[User]
 wait, so... I can climb out easily then, yes?
I'm going to drink a potion of cure Light wounds.

  Cure  - (1d8)[ 6 ]  +1 [ 7 ]
so.. rehealed then. Lucky me. Gonna have to pay more attention to things.

[User]
 Climbing out of the pit.
  Climb  - (1d20)[ 16 ]  +2 [ 18 ]

[User] Climbing out is extremely easy for you.

[User] With my health renewed and a little more caution, I continue to the door I was headed for earlier, taking 10 on my search checks for traps. (For a total of 15)

[User] You reach the door without further incident.

[User]
 I search the door for anything suspicious.
(10+5=[ 15 ])

[User] You find no traps.

[User] I open the door and ready myself to attack anything that moves. (Charnal Touch!)

[User]
 Opening the door reveals the following room:
 Spoiler

{table]|A_|B_|C_|D_|E_
1|||||
2|||||
3|||L||
4|||||
5|||||[/table]
There are doors at A5 south and E1 north.
In the room there is an ugly looking, blue scaled, lizard thing with fire in it's mouth!
Initiative:  (1d20+1)[ 13 ]

EDIT: Readied actions can only be taken in combat.

[User]
 Oh. Well, I meant as in I wasn't walking in unprepared... you can ready actions? 0_0** something tells me I wasn't prepared to take this on.

  Initiative  - (1d20)[ 12 ]  +6  [ 18 ]

Edit: I went first. I'm assuming I was on the other side of the Door at A5, so in the theoretical A6.

um... wow. I guess I'll try casting Ray of Enfeeblement on it.

[User]
 (1d20)[ 20 ]  +2 [22]   Attack roll (Ranged Touch)
 (1d20)[ 12 ]  +1 []   Strength Damage Roll

Edit: Rerolling Damage stat in my next post where I'll check for Critical Threat. It was supposed to be 1d6. My bad.

[User]
 Critical Threat:  (1d20)[ 1 ]  +2 [3]
Damage Roll:  (1d6)[ 3 ]  +1 [4]

Edit: Okay, so Critical Threat Failed epically.But...

After casting Ray of Enfeeblement, can I ready my move action to shut the door on it if it tries to get at me through it?

[User]
 EDIT: Yes you can.

You enfeeble it. It doesn't care. It breathes fire at you.

 (d6)[ 5 ]  fire damage, halved, reflex for 1/4, but minimum 1 unless you have evasion at L1 magically...

If you take damage, you're entangled in sticky fire for  (d4)[ 4 ]  rounds.

[User] Okay, so. It shot Fire at me. I was able to ready my move action to shut the door. Can I shut the door before the attack hits me?

[User] Sadly, you readied against him trying to get to you through the door. He didn't move. ☹

[User]
 Reflex  - (1d20)[ 3 ]  +4 [ 7 ]

so, that failed... Um, Can we say I've lost?
This thing is unforgiving! 0-0**

[User] Want to go again?

[User] same character? Uhhhhhhhh, no. 0_0** I don't think that this character can pull this off. If this dungeon is as hard as it seems... I'm gonna need more firepower.


[User]
 Eluria was at a crossroads in his life. He was torn between the human world, and the elven world from whence he came. Which path he would have taken is unknown, because one question would change his life.

A man came to Eluria one day, he was well dressed, with an air about him that seemed authoritative. "Hello, I am Tarquin. I have seen you around town, and would like for you to work for my organization. We know of your past... your power.... It would be of use to us. Choose carefully, for it will bind you."

[User]
 Who are you and what is this organization? What can you possibly offer to me that I *hic* don't already have?  Eluria said, still suffering from the effects of hangover the night before. Something was pulling down on his arm. He looked down, and it was a near-empty bottle of Dwaven Ale, still clinging to his fingers. The state of the bottle reminded Eluria of his sorry financial affairs. He was almost out of drinking money, rent overdue, and soon enough he will have to resort to selling his family heirlooms if he is to maintain this lifestyle.

 I mean,  he mused, hiding the bottle behind his back quickly,  of course, you must have something to offer me. What kind of job are we talking about?

[User] "We offer you high standing in most circles, power, wealth, and the promise that your powers will not become known to the public." The man says, "Or would you rather answer after you finish your drink?"

[User]
 You had me at "power".  Eluria set the bottle aside. If he had power, he could get Ilonna. Yes, finally, she will be his, as it was meant to be. Nebulous as the offer was, he nodded in acceptance. After all these month of living with humans, he was still unclear on the handshake customs - when is it in order, and when it's not. He followed Tarquin's arm carefully - if his guest offers a handshake, Eluria will accept it, but won't initiate one.

  Who do I have to ... uhm, I mean, what do I have to do?

[User] "This way." He says, walking out of the tavern, and then behind it in the ally. He holds out his hand, as if to shake yours. "This binds the agreement."

[User] Eluria still has to master the skill of a good handshake. He extends his hand and grips Tarquin's hand enthusiastically, but rather feebly.

[User] "good, now follow me." he says, as he taps the wall, a passage opening in it, which he walks into , expecting you to follow.


[User]
 For ages, society has relied on magic. Magic and machines. The machines were powered by magic, running forges, waste removal, menial tasks that people did not want to do. Magic was a convenience, as well as a tool of war. It lit the streets at night, and kept the houses warm. Powerful casters rule the kingdoms. Amidst all this, there still exist Feudal Barbaric tribes.

But something is amiss...

You are a group of strangers, who have been asked to meet on the street corner of Nissa Avenue and Tezzeret drive by letter. There, you a well dressed man asked you, "Will you accept a quest?"

[User] "I have a dojo to run, and students to teach, but if this is good enough I might want in."  Ajikenai says, clad in his normal clothing.  "So tell me first, and I'll see about it."

[User]
 "You mentioned a reward?"  Zaaera crosses her arms and shifts her weight to one leg. She blinks, allowing her Magic Sight to kick in, showing her lines of arcane strands flowing through the air of the city. She focuses her sight on the man, smiling as she spoke,  "And please, may I have the honor of knowing who I am speaking with?"
 [[Action Taken:

 Spoiler
Magic Sight - Detect Magic, Concentration -4

[User] "Indeed."  Erith says, looking the man over.  "I would perhaps like to know a bit more about this quest of yours, as well as who you are, before I accept any sort of deal from you."

[User] "The quest, is to find a magic relic that was stolen from my antiquities shop. My name is Lord Baron Von Vaderham IV. The reward is 1000 platinum pieces spit among you, and whatever treasure you may find along the way."

[User] "Hm..."  The swordsman mutters, doing a quick calculation in his head.  "Ten  thousand  gold? What's the opposition?"

[User]
 "A substantial sum,"  Zaaera nods, her eyes scanning the man's personage, looking for magically infused items or any arcane traces. She tries to recall some information about a certain Lord Baron Von Vaderham IV. Offhand, she replies, "Please shed some light as to the nature of this magical relic you speak of."
 [[Actions Taken:

 Spoiler
Knowledge (local) check: +8
Take 10 or  (1d20)[ 6 ]  (if Take 10 not allowed)
Knowledge (nobility and royalty) check: +8
Take 10 or  (1d20)[ 11 ]  (if Take 10 not allowed)

Maintaining effect:
Magic Sight (focused on Vaderham) - Detect Magic, Concentration -4


[User]
 The gentle hubbub of an evening at the Antler and Thistle tavern is shattered by the crack of the front door flying off its hinges to land amid the nearest tables. Four hobgoblins rush into the bar, swords outstretched to skewer the nearest bar patrons.

"  For Sinruth! For the Hand!  " they cry.

(Roll initiative.)

[User]
 Karv
Looking up from his beer, the tall and muscular half-orc says,
  "Karv dislike hobgoblins."

 Spoiler
 Karv Initiative : [roll]1D20+5

BTW, I bought 1 potion of healing (50 GP) with the rest of my money

 Bortos Highpeaks  Status

 Spoiler
 HP : ...30/30... TEMP HP : ...0
 Surge Value : ...7
 Surge left/surge per day : ...7/7
 AC: ...16... FORT: ...15...  REF: ...14... WILL: ...12...
 Main Hand :  Nothing
 Off Hand :  Nothing
 Powers :
 Hunter's Quary
Throw and Stab
Fading Strike
 Action point (1/1)
Second Wind
Furious Assault
Precise Assault
 Scything Blow
 Items powers (1/1):
 Effects from Karv :
 Effects on Karv :

[User]
 Spoiler
Broken roll redo :
 Karv Initiative :  (1D20+5)[ 11 ]

[User]
 Narron get up from his chair with a mighty dragon-roar  rrraaahhh!!!  and draws his rather long broadsword and takes his shield from the table.

 Spoiler
Intimidate(the roar):  (1d20+9)[ 26 ]
Initiative:  (1d20)[ 3 ]  +2

[User]
 Sir Bron rises from his chair as soon as he hears Narron's roar, and draws his blade.

 "The blast of war blows in our ears!  Then imitate the action of the tiger; stiffen the sinews, summon up the blood, and disguise fair nature with hard-favour'd rage!  Into the fraaaaaaaaay!!!"

 Spoiler
 Initiative check:
 (1d20)[ 9 ]

And yes, I will be stealing a lot of Bron's dialogue from famous quotes. 😛

[User]
 Lenore
Sitting quietly in a dark corner, a woman in a dark royal purple leather trench coat calmly places her cup of tea down.  She sighs, then brushes a strand of snow-white hair out of her violet eyes.  She stands, grabbing a wide-brimmed, steepled mage's hat from the adjacent seat and placing it atop her head.  Clutched at her side, the solid weight of a crystal orb can be felt suspended within the soft down of a stuffed white fox doll.
The woman pays no mind to the shouts and screams, the crashing of furniture and the stomping of terrified feet.  She pays no mind to the threats, oaths, and epithets.  The only thing running through her mind are the complicated, esoteric formulas and components of the spells she has practiced since she was a young girl, the spells she has now mastered.  The only thing she cared about at that exact moment was how to best apply this knowledge to the solution of the current problem (that problem being the fact that these hobgoblins still had breath in their living lungs).

Initiative:  (1d20+6)[ 24 ]