[User]
 You have no idea about the war-torn Docks. Best go ask some questions of folks seeing as there's no info about the docks public.

(OOC: You have no knowledge of anything Tyndmyr knew. Remember that.)

[User]
 [OOC: could have sworn it was public info, my bad]

Wandering into the nearest tavern of apparently seedy proportions, Triton attempts to chat up the locals in search of quick ways to deal violence in return for funds. Legality is a matter of little importance to him in this.

[User] You'll want to make a gather information check if you're doing it broadly. You may also consider doing a gather information check to find places you might be able to actually GET this information without being narc'd to the five-oh.

[User]
 OOC: Sorry for delay, been nuts recently. Of the publicly available things, is there any way to know which ones are run by you, in order to avoid confusion as much as possible?

Triton wanders into the closest tavern, debates the wisdom of trying to advertise himself explicitly as an amoral killer in a strange town, and comes to the conclusion that he'd be best off keeping that at least a bit under wraps. He'll not turn down an illegal offer if it arises, certainly, but asking for one is a bit suspicious.

Gather Information: (1d20+1)[ 13 ]

[User]
 In  (1d4+1)[ 4 ]  hours you don't learn much, but you do learn that the Sad Flint sometimes has work for those who know how to ask the right questions and pay the right people.

OOC: Not back for 3 more days but I have a minute to do updates.

[User]
 OOC: Good to see you've had a bit more free time open up. =) I'm sure it's hectic what with keeping up with the massive submission list!

"Hmm, the Sad Flint. Sounds like a lovely place." I saunter in and order a mug of the cheapest ale. If that doesn't shout "wizard for hire", I don't know what does. While enjoying my cold and possibly refreshing beverage, I survey the contents of the inn.

[User]
 The interior of the Sad Flint is quite crowded. People are coming and going all over the rather large barroom. Patrons of any possible description abound, most content to drink the beers in their hands. No one bothers to turn their head when yet another patron walks in. The atmosphere of the place is slightly dingy, but comfortable.

A lone half-giant is serving as the bartender at the long bar across from the entrance. Round tables with an average of four chairs each litter the common area, although several have borrowed chairs from others nearby. More than half of them seem occupied by patrons of some description and number. A pair of armored bouncers guard a double door along the west wall.

Barmaids of many different races weave in and out of the traffic, delivering food and drinks, as well as picking up empty crockery and more than a few pick-up lines.

[User] Finding my way to the bar, I try to catch the bartender's eye when he's got a minute. If anyone knows the clientele here, it'll likely be him.

[User] You catch his eye. He says, "What can I get for you, mate?"

[User] "A drink if you please. Also, I'm new in town, and I'm looking for work. You wouldn't happen to know anyone I might talk to about this, would you?"

[User]
 The half-giant says slyly, "I could always use more dishwashers in the back, or did you mean the kind of work that is spoken of quietly to people who buy some of the fine gnomish whisky?"

The whisky is 30g a shot.

[User] I grin,, and slide the coins over the table discreetly. "Why, the fine gnomish whiskey kind, of course."

[User]
 He slides you a shot of whiskey. It is the finest whiskey you have ever tasted in your entire freaking life. It also cost you the average annual wage for most peasants.

He also slides you a token with a kitten on it and points at the back. "See that door with the two guards on it? Why don't you go give that to them and say, 'Goliaths are the finest of all creatures in the world'."

[User]
 I accept the token, nodding my thanks, and making a special mental note of just how fantastic this whiskey is in case I strike it rich.

I wander back towards the door, flipping the token idly in my hand, and politely repeat the passphrase to the doormen.

[User] The men chuckle at you, but let you past. Inside, there is a dwarf at a desk who says, "Ahh, another adventurer? Fantastic." He speaks quite quickly, you notice, and he slides you a form. "Sign this. Standard non-disclosure agreement."

[User] A grin spreads across my face, and say "Ah, it's good to see some order in this place, I've been away from civilization for too long", as I pick up the form and read it from start to finish.

[User] It looks like a standard non-disclosure agreement... but you'd need a lawyer to go over it for you to sift through the legalese for anything hidden. You definately get the sense that if you disclose what you see here, you will be in serious trouble.

[User] I sign with a flourish, and respond, "Ah, now for the good bit. What deeds might you be needing done, eh?"

[User] *bump, on account of it not showing in my subscriptions as though I updated it*


[User]
 Savos turns to the stranger.  Savos Talient, at your service, good sir. Where shall we engage in our most magnificent of showdowns?  asks the rotund man, procuring a dueldisk from thin air and strapping it on. A deck slides out of his sleeve and into his hand, and he locks it in.

 Unlikely Heroes ~40

 Spoiler
01. Elemental HERO Prisma
02. Elemental HERO Prisma
03. Elemental HERO Prisma
04. Elemental HERO Stratos
05. Elemental HERO Clayman
06. Elemental HERO Clayman
07. Elemental HERO Clayman
08. Elemental HERO Burstinatrix
09. Elemental HERO Burstinatrix
10. Elemental HERO Burstinatrix
11. Elemental HERO Avian
12. Elemental HERO Avian
13. Elemental HERO Avian
14. Elemental HERO Neos
15. Elemental HERO Neos
16. Rescue Rabbit
17. Rescue Rabbit
18. E - Emergency Call
19. E - Emergency Call
20. E - Emergency Call
21. O - Oversoul
22. O - Oversoul
23. O - Oversoul
24. Swing of Memories
25. Swing of Memories
26. Monster Reborn
27. Dark Hole
28. Heavy Storm
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Miracle Fusion
32. Miracle Fusion
33. Mask Change
34. Mask Change
35. Mirror Force
36. Mirror Gate
37. Mirror Gate
38. Bottomless Trap Hole
39. Bottomless Trap Hole
40. Torrential Tribute

 Extra Deck: 15

 Spoiler
01. Masked HERO Dian
02. Masked HERO Dian
03. Elemental HERO Neos Knight
04. Elemental HERO The Shining
05. Elemental HERO Great Tornado
06. Elemental HERO Electrum
07. Daigusto Emeral
08. Daigusto Emeral
09. Lavalval Chain
10. Leviair the Sea Dragon
11. Number 17: Leviathan Dragon
12. Number 17: Leviathan Dragon
13. Wind-Up Zenmaines
14. Number 7: Big Eye
15. Number 39: Utopia

 Side Deck: 15

 Spoiler
01. Debunk
02. Debunk
03. Shadow-Imprisoning Mirror
04. Shadow-Imprisoning Mirror
05. Skill Drain
06. Skill Drain
07. Prohibition
08. Prohibition
09. Super Polymerization
10. Super Polymerization
11. Elemental HERO Nova Master
12. Elemental HERO Escuridao
13. Elemental HERO Gaia
14. Elemental HERO Absolute Zero
15. Solemn Judgment

[User]
 The man bows.
 "Nice to see someone has the sense of a formal introduction.  My name is Ian Duskwalker, a fitting name for someone in my field, though I digress."

Ian surveys the surroundings.   "I prefer the outdoors, though I was never fond of the desert.  So you may pick the place of our battle.  Whether we're holed up in a musty Egyptian tomb or scorched by the desert sun matters little."
 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Dark Simorgh
4.	Dark Simorgh
5.	Maxx “C”
6.	Maxx “C”
7.	Mist Valley Soldier
8.	Mist Valley Soldier
9.	Mist Valley Soldier
10.	Reborn Tengu
11.	Reborn Tengu
12.	Reborn Tengu
13.	Ryko, Lightsworn Hunter
14.	Ryko, Lightsworn Hunter
15.	Ryko, Lightsworn Hunter
16.	Sangan
17.	Summoner Monk
18.	Summoner Monk
19.	Tour Guide from the Underworld
20.	Tour Guide from the Underworld
21.	Tour Guide from the Underworld
22.	Allure of Darkness
23.	Dark Hole
24.	Foolish Burial
25.	Heavy Storm
26.	Mind Control
27.	Monster Reborn
28.	Mystical Space Typhoon
29.	Pot of Duality
30.	Pot of Duality
31.	Pot of Duality
32.	Anti-Spell Fragrance
33.	Anti-Spell Fragrance
34.	Anti-Spell Fragrance
35.	Bottomless Trap Hole
36.	Bottomless Trap Hole
37.	Mirror Force
38.	Torrential Tribute
39.	Solemn Judgment
40.	Solemn Warning

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Chaos Hunter
2.	Chaos Hunter
3.	Jinzo
4.	Jinzo
5.	Mystical Space Typhoon
6.	System Down
7.	System Down
8.	Fiendish Chain
9.	Fiendish Chain
10.	Return from the Different Dimension
11.	Trap Dustshoot
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 With a flick of his wrist, the man conjures a parasol to float above the duelists, protecting them from the midday sun.  Most magnificent self is not well-suited to the noon-day sun of this most wondrous realm,  he admits, drawing his opening hand.

 (1d20)[ 13 ]
 (5d40)[ 18 ][ 8 ][ 38 ][ 24 ][ 33 ](121)
 (3d40)[ 40 ][ 30 ][ 1 ](71)

[User]
 "Why thank you."  Ian says gesturing toward the parasol.  Mumbling a few inaudilbe words, a duel disk manifests out of the shadow created by the parasol.

 "Shall we then?"
 (d20)[ 2 ]
 (5d40)[ 30 ][ 31 ][ 4 ][ 28 ][ 23 ](116)
 (3d40)[ 9 ][ 3 ][ 34 ](46)

[User]
 Most marvelous self shall begin.
 (1d35)[ 22 ]
 I cast E - Hero Emergency Call. This lets me search my deck and add an Elemental Hero Prisma to my hand. I summon Prisma, and use his effect. I reveal Elemental Hero Neos Knight in my extra deck to send an Elemental Hero Neos from my deck to the graveyard, thus allowing Prisma to masquerade as Neos for the remainder of the turn. I shall then set a single card upon my backrow and end my turn. The move is yours, noble opponent!

{table] 1 | 2 | 3 | 4 | 5
-- | -- | EP | -- | --
-- | -- | FD | -- | --[/table]
EP = Elemental Hero Prisma,  1700 /1100

Lifepoints: 8000

 Spoiler
Hand: 4

 Spoiler
EHero Burstinatrix
Swing of Memories x2
Mask Change

Set: 1

 Spoiler
3: Bottomless Trap Hole

Graveyard: 2

 Spoiler
E - Hero Emergency Call
Elemental Hero Neos

Banished: 0

 Spoiler
0

Overlaid: 0

 Spoiler
0

Deck: 35

 Spoiler
01. Elemental HERO Prisma
02. Elemental HERO Prisma
>>. Elemental HERO Prisma
03. Elemental HERO Stratos
04. Elemental HERO Clayman
05. Elemental HERO Clayman
06. Elemental HERO Clayman
>>. Elemental HERO Burstinatrix
07. Elemental HERO Burstinatrix
08. Elemental HERO Burstinatrix
09. Elemental HERO Avian
10. Elemental HERO Avian
11. Elemental HERO Avian
12. Elemental HERO Neos
>>. Elemental HERO Neos
13. Rescue Rabbit
14. Rescue Rabbit
>>. E - Emergency Call
15. E - Emergency Call
16. E - Emergency Call
17. O - Oversoul
18. O - Oversoul
19. O - Oversoul
>>. Swing of Memories
>>. Swing of Memories
20. Monster Reborn
21. Dark Hole
22. Heavy Storm
23. Mystical Space Typhoon
24. Mystical Space Typhoon
25. Miracle Fusion
26. Miracle Fusion
>>. Mask Change
27. Mask Change
28. Mirror Force
29. Mirror Gate
30. Mirror Gate
>>. Bottomless Trap Hole
31. Bottomless Trap Hole
32. Torrential Tribute

Extra Deck: 15

 Spoiler
01. Masked HERO Dian
02. Masked HERO Dian
03. Elemental HERO Neos Knight
04. Elemental HERO The Shining
05. Elemental HERO Great Tornado
06. Elemental HERO Electrum
07. Daigusto Emeral
08. Daigusto Emeral
09. Lavalval Chain
10. Leviair the Sea Dragon
11. Number 17: Leviathan Dragon
12. Number 17: Leviathan Dragon
13. Wind-Up Zenmaines
14. Number 7: Big Eye
15. Number 39: Utopia

[User]
 "So, if you are the HERO, does that make me the villian?"  quips Ian.

 (d35)[ 16 ]
 "An intersting hand.  I will begin by destroying your face down spell/trap card with my Mystical Space Typhoon.  Next, I will summon my Summoner Monk, and by discarding a Pot of Duality, I can activate his ability, summoning a Mist Valley Soldier to the field!  Now, I will synch them both to summon my  Crimson Blader .  Next, I will banish both my summoner monk and my Mist Valley Soldier to summon Dark Simorgh from my hand not allowing you to set any cards.

Finally, I will attack your Prisma with my Crimson Blader, destroying it and denying you the ability to summon a monster level 5 or higher next turn.  Then I will attack you directly with the Dark Simorgh and end my turn."

Field:
{table=head]1|2|3|4|5
--|--|CB|DS|--
--|--|--|--|--[/table]

 CB  - Crimson Blader (ATK)( 2800 /2600)
 DS  - Dark Simorgh (ATK)( 2700 /1000)

LP:8000

 Spoiler

Hand:

 Spoiler

Pot of Duality
Dark Hole

Facedown:

 Spoiler

M
S/T

GY:

 Spoiler

MST
Pot of Duality

Banish:

 Spoiler

Summoner Monk
Mist Valley Soldier

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Dark Simorgh
4.	Maxx “C”
5.	Maxx “C”
6.	Mist Valley Soldier
7.	Mist Valley Soldier
8.	Reborn Tengu
9.	Reborn Tengu
10.	Reborn Tengu
11.	Ryko, Lightsworn Hunter
12.	Ryko, Lightsworn Hunter
13.	Ryko, Lightsworn Hunter
14.	Sangan
15.	Summoner Monk
16.	Tour Guide from the Underworld
17.	Tour Guide from the Underworld
18.	Tour Guide from the Underworld
19.	Allure of Darkness
20.	Foolish Burial
21.	Heavy Storm
22.	Mind Control
23.	Monster Reborn
24.	Pot of Duality
25.	Anti-Spell Fragrance
26.	Anti-Spell Fragrance
27.	Anti-Spell Fragrance
28.	Bottomless Trap Hole
29.	Bottomless Trap Hole
30.	Mirror Force
31.	Torrential Tribute
32.	Solemn Judgment
33.	Solemn Warning

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
 4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Chaos Hunter
2.	Chaos Hunter
3.	Jinzo
4.	Jinzo
5.	Mystical Space Typhoon
6.	System Down
7.	System Down
8.	Fiendish Chain
9.	Fiendish Chain
10.	Return from the Different Dimension
11.	Trap Dustshoot
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 A most well played turn, sir. Lets see if I can turn this around before it becomes a loss!
 (1d32)[ 3 ]
 It seems I used Prisma's effect on altogether the wrong target. Oh dear. Well, this is all I can do; I summon Elemental HERO Stratos, whose effect kindly brings me Elemental HERO Prisma to my hand. I end my turn at that.

{table] 1 | 2 | 3 | 4 | 5
-- | -- | ES | -- | --
-- | -- | -- | -- | --[/table]
ES = Elemental HERO Stratos,  1800 /300

Lifepoints: 4200

 Spoiler
Hand: 5

 Spoiler
EHero Burstinatrix
Swing of Memories x2
Mask Change
EHero Prisma

Set: 0

 Spoiler
0

Graveyard: 4

 Spoiler
Bottomless Trap Hole
Elemental Hero Prisma
E - Hero Emergency Call
Elemental Hero Neos

Banished: 0

 Spoiler
0

Overlaid: 0

 Spoiler
0

Deck: 30 (not RN yet)

 Spoiler
01. Elemental HERO Prisma
>>. Elemental HERO Prisma
>>. Elemental HERO Prisma
>>. Elemental HERO Stratos
04. Elemental HERO Clayman
05. Elemental HERO Clayman
06. Elemental HERO Clayman
>>. Elemental HERO Burstinatrix
07. Elemental HERO Burstinatrix
08. Elemental HERO Burstinatrix
09. Elemental HERO Avian
10. Elemental HERO Avian
11. Elemental HERO Avian
12. Elemental HERO Neos
>>. Elemental HERO Neos
13. Rescue Rabbit
14. Rescue Rabbit
>>. E - Emergency Call
15. E - Emergency Call
16. E - Emergency Call
17. O - Oversoul
18. O - Oversoul
19. O - Oversoul
>>. Swing of Memories
>>. Swing of Memories
20. Monster Reborn
21. Dark Hole
22. Heavy Storm
23. Mystical Space Typhoon
24. Mystical Space Typhoon
25. Miracle Fusion
26. Miracle Fusion
>>. Mask Change
27. Mask Change
28. Mirror Force
29. Mirror Gate
30. Mirror Gate
>>. Bottomless Trap Hole
31. Bottomless Trap Hole
32. Torrential Tribute

Extra Deck: 15

 Spoiler
01. Masked HERO Dian
02. Masked HERO Dian
03. Elemental HERO Neos Knight
04. Elemental HERO The Shining
05. Elemental HERO Great Tornado
06. Elemental HERO Electrum
07. Daigusto Emeral
08. Daigusto Emeral
09. Lavalval Chain
10. Leviair the Sea Dragon
11. Number 17: Leviathan Dragon
12. Number 17: Leviathan Dragon
13. Wind-Up Zenmaines
14. Number 7: Big Eye
15. Number 39: Utopia

[User]
 "Very well, then it is my draw"
 (d33)[ 5 ]
 "I will begin this turn with a Pot of Duality"

Field:
{table=head]1|2|3|4|5
--|--|CB|DS|--
--|--|--|--|--[/table]

 CB  - Crimson Blader (ATK)( 2800 /2600)
 DS  - Dark Simorgh (ATK)( 2700 /1000)

LP:8000

 Spoiler

Hand:

 Spoiler

Pot of Duality
Dark Hole
Maxx “C”

Facedown:

 Spoiler

M
S/T

GY:

 Spoiler

MST
Pot of Duality

Banish:

 Spoiler

Summoner Monk
Mist Valley Soldier

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Dark Simorgh
4.	Maxx “C”
5.	Mist Valley Soldier
6.	Mist Valley Soldier
7.	Reborn Tengu
8.	Reborn Tengu
9.	Reborn Tengu
10.	Ryko, Lightsworn Hunter
11.	Ryko, Lightsworn Hunter
12.	Ryko, Lightsworn Hunter
13.	Sangan
14.	Summoner Monk
15.	Tour Guide from the Underworld
16.	Tour Guide from the Underworld
17.	Tour Guide from the Underworld
18.	Allure of Darkness
19.	Foolish Burial
20.	Heavy Storm
21.	Mind Control
22.	Monster Reborn
23.	Pot of Duality
24.	Anti-Spell Fragrance
25.	Anti-Spell Fragrance
26.	Anti-Spell Fragrance
27.	Bottomless Trap Hole
28.	Bottomless Trap Hole
29.	Mirror Force
30.	Torrential Tribute
31.	Solemn Judgment
32.	Solemn Warning

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
 4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Chaos Hunter
2.	Chaos Hunter
3.	Jinzo
4.	Jinzo
5.	Mystical Space Typhoon
6.	System Down
7.	System Down
8.	Fiendish Chain
9.	Fiendish Chain
10.	Return from the Different Dimension
11.	Trap Dustshoot
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 (3d32)[ 23 ][ 13 ][ 4 ](40)  (Pot of Duality, Sangan, Maxx "C")

  (2d32)[ 21 ][ 4 ](25)  (Just in case)
 "I will select the Sangan, and I will summon it in attack position.  Then I will attack and destroy your Stratos with my Blader, again denying you the ability to summon a monster with a level greater than 4.  I will then attack you directly with both the Sangan and the Dark Simorgh.  This ends my turn."

Field:
{table=head]1|2|3|4|5
--|--|CB|DS|SG
--|--|--|--|--[/table]

 CB  - Crimson Blader (ATK)( 2800 /2600)
 DS  - Dark Simorgh (ATK)( 2700 /1000)
 SG  - Sangan (ATK)( 1000 /600)

LP:8000

 Spoiler

Hand:

 Spoiler

Dark Hole
Maxx “C”

Facedown:

 Spoiler

M
S/T

GY:

 Spoiler

MST
Pot of Duality
Pot of Duality

Banish:

 Spoiler

Summoner Monk
Mist Valley Soldier

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Dark Simorgh
4.	Maxx “C”
5.	Mist Valley Soldier
6.	Mist Valley Soldier
7.	Reborn Tengu
8.	Reborn Tengu
9.	Reborn Tengu
10.	Ryko, Lightsworn Hunter
11.	Ryko, Lightsworn Hunter
12.	Ryko, Lightsworn Hunter
13.	Summoner Monk
14.	Tour Guide from the Underworld
15.	Tour Guide from the Underworld
16.	Tour Guide from the Underworld
17.	Allure of Darkness
18.	Foolish Burial
19.	Heavy Storm
20.	Mind Control
21.	Monster Reborn
22.	Pot of Duality
23.	Anti-Spell Fragrance
24.	Anti-Spell Fragrance
25.	Anti-Spell Fragrance
26.	Bottomless Trap Hole
27.	Bottomless Trap Hole
28.	Mirror Force
29.	Torrential Tribute
30.	Solemn Judgment
31.	Solemn Warning

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
 4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Chaos Hunter
2.	Chaos Hunter
3.	Jinzo
4.	Jinzo
5.	Mystical Space Typhoon
6.	System Down
7.	System Down
8.	Fiendish Chain
9.	Fiendish Chain
10.	Return from the Different Dimension
11.	Trap Dustshoot
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 Well, that is enough damage to end the duel, dear friend! A most swiftly executed lockdown of my deck, most effective sir! Now, let us perform the swaps between our side decks and main decks. That finished, I will make the first move of our next encounter as well, as is my right.

Side Deck Swaps:

 Spoiler
+1 Shadow-Imprisoning Mirror
+1 Prohibition
+1 Super Polymerization
-1 Mask Change
-2 Bottomless Trap Hole

-1 Masked HERO Dian
+1 Elemental HERO Escuridao

[User]
 "Onward then to the next duel."

Siding:

 Spoiler

In: MST x1

Out: Pot of Duality x1

Hand:

 Spoiler

 (5d40)[ 35 ][ 5 ][ 12 ][ 21 ][ 32 ](105)
 (3d40)[ 7 ][ 20 ][ 12 ](39)

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Dark Simorgh
4.	Dark Simorgh
5.	Maxx “C”
6.	Maxx “C”
7.	Mist Valley Soldier
8.	Mist Valley Soldier
9.	Mist Valley Soldier
10.	Reborn Tengu
11.	Reborn Tengu
12.	Reborn Tengu
13.	Ryko, Lightsworn Hunter
14.	Ryko, Lightsworn Hunter
15.	Ryko, Lightsworn Hunter
16.	Sangan
17.	Summoner Monk
18.	Summoner Monk
19.	Tour Guide from the Underworld
20.	Tour Guide from the Underworld
21.	Tour Guide from the Underworld
22.	Allure of Darkness
23.	Dark Hole
24.	Foolish Burial
25.	Heavy Storm
26.	Mind Control
27.	Monster Reborn
28.	Mystical Space Typhoon
29.	Mystical Space Typhoon
30.	Pot of Duality
31.	Pot of Duality
32.	Anti-Spell Fragrance
33.	Anti-Spell Fragrance
34.	Anti-Spell Fragrance
35.	Bottomless Trap Hole
36.	Bottomless Trap Hole
37.	Mirror Force
38.	Torrential Tribute
39.	Solemn Judgment
40.	Solemn Warning

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Chaos Hunter
2.	Chaos Hunter
3.	Jinzo
4.	Jinzo
5.	Pot of Duality
6.	System Down
7.	System Down
8.	Fiendish Chain
9.	Fiendish Chain
10.	Return from the Different Dimension
11.	Trap Dustshoot
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 Hopefully, dear friend, I can give you a better showing this time!
 (6d40)[ 170 ]
Rerolls?:  (3d40)[ 31 ][ 17 ][ 34 ](82)
 Ah, a much better hand indeed! I shall begin by summoning the Rescue Rabbit! I use Rescue Rabbit's effect to banish him, summoning two Elemental HERO Avians from my deck! I shall overlay my Avians for a Xyz summon; Leviair the Sea Dragon, emerge!  A giant sea serpent coils itself on Savos' field.  I shall conceal a card upon my back field and end my turn at that. Your move!

{table] 1 | 2 | 3 | 4 | 5
-- | -- | LD | -- | --
-- | -- | FD | -- | --[/table]
LD = Leviair the Sea Dragon,  1800 /1600, 2 Xyz

Lifepoints: 8000

 Spoiler
Hand: 4

 Spoiler
Swing of Memories
Super Polymerization
Miracle Fusion
Heavy Storm

Set: 1

 Spoiler
Shadow-Imprisoning Mirror

Graveyard: 0

 Spoiler
0

Banished: 1

 Spoiler
Rescue Rabbit

Overlaid: 2

 Spoiler
Elemental HERO Avian [LD]
Elemental HERO Avian [LD]

Deck: 32

 Spoiler
01. Elemental HERO Prisma
02. Elemental HERO Prisma
03. Elemental HERO Prisma
04. Elemental HERO Stratos
05. Elemental HERO Clayman
06. Elemental HERO Clayman
07. Elemental HERO Clayman
08. Elemental HERO Burstinatrix
09. Elemental HERO Burstinatrix
10. Elemental HERO Burstinatrix
11. Elemental HERO Avian
>>. Elemental HERO Avian
>>. Elemental HERO Avian
12. Elemental HERO Neos
13. Elemental HERO Neos
14. Rescue Rabbit
>>. Rescue Rabbit
15. E - Emergency Call
16. E - Emergency Call
17. E - Emergency Call
18. O - Oversoul
19. O - Oversoul
20. O - Oversoul
>>. Swing of Memories
21. Swing of Memories
22. Monster Reborn
23. Dark Hole
>>. Heavy Storm
24. Mystical Space Typhoon
25. Mystical Space Typhoon
>>. Miracle Fusion
26. Miracle Fusion
27. Mask Change
>>. Super Polymerization
28. Mirror Force
29. Mirror Gate
30. Mirror Gate
>>. Shadow-Imprisoning Mirror
31. Prohibition
32. Torrential Tribute

Extra Deck: 14

 Spoiler
01. Masked HERO Dian
02. Elemental HERO Escuridao
03. Elemental HERO Neos Knight
04. Elemental HERO The Shining
05. Elemental HERO Great Tornado
06. Elemental HERO Electrum
07. Daigusto Emeral
08. Daigusto Emeral
09. Lavalval Chain
 10. Leviair the Sea Dragon
11. Number 17: Leviathan Dragon
12. Number 17: Leviathan Dragon
13. Wind-Up Zenmaines
14. Number 7: Big Eye
15. Number 39: Utopia

[User]
 [Forgot my v tag on the rolls...

Taking three rolled in "rerolls" above, alongside the first three additional unique rolls:  (6d40)[ 28 ][ 34 ][ 38 ][ 24 ][ 13 ][ 35 ](172)  ]

[User]
 "When you banish your rescue rabbit, I discard Maxx "C" allowing me to draw a card for each special summon you do, does this change your turn?"

((Which means I would draw two cards))

[User]
 What an excellent card. No, it changes nothing; go ahead and take your draws.

[Is it special summoning instances, or summons? Because I summoned two Avians and then Leviair, three total, but it was in only two instances.]

[User]
 [I asked on DN, and it's per instance, so two cards.]
Maxx "C"
 (d35)[ 3 ]
 (d34)[ 18 ]

Turn Draw:  (d33)[ 19 ]
 "To begin my turn, I will succumb to the Allure of Darkness."

Field:
{table=head]1|2|3|4|5
--|--|--|--|--
--|--|--|--|--[/table]

LP:8000

 Spoiler

Hand:

 Spoiler

Bottomless Trap Hole
Reborn Tengu
Tour Guide from the Underworld
Anti-Spell Fragrance
Dark Simorgh
Allure of Darkness
Foolish Burial

Facedown:

 Spoiler

M
S/T

GY:

 Spoiler

Maxx “C”

Banish

 Spoiler

-

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Dark Simorgh
4.	Maxx “C”
5.	Mist Valley Soldier
6.	Mist Valley Soldier
7.	Mist Valley Soldier
8.	Reborn Tengu
9.	Reborn Tengu
10.	Ryko, Lightsworn Hunter
11.	Ryko, Lightsworn Hunter
12.	Ryko, Lightsworn Hunter
13.	Sangan
14.	Summoner Monk
15.	Summoner Monk
16.	Tour Guide from the Underworld
17.	Tour Guide from the Underworld
18.	Dark Hole
19.	Heavy Storm
20.	Mind Control
21.	Monster Reborn
22.	Mystical Space Typhoon
23.	Mystical Space Typhoon
24.	Pot of Duality
25.	Pot of Duality
26.	Anti-Spell Fragrance
27.	Anti-Spell Fragrance
28.	Bottomless Trap Hole
29.	Mirror Force
30.	Torrential Tribute
31.	Solemn Judgment
32.	Solemn Warning

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Chaos Hunter
2.	Chaos Hunter
3.	Jinzo
4.	Jinzo
5.	Pot of Duality
6.	System Down
7.	System Down
8.	Fiendish Chain
9.	Fiendish Chain
10.	Return from the Different Dimension
11.	Trap Dustshoot
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 Allure

 (d32)[ 14 ]
 (d31)[ 11 ]
 "And I banish a Tour Guide.  Now, I will play Foolish Burial, and send a Dark Simorgh to my grave.  Next, I will banish a summoner monk and a reborn Tengu from my hand to summon Dark Simorgh from the grave.  I will then Attack your Sea Dragon with my Simorgh, destroying your Sea Dragon.  Finally, I set three cards and end my turn.

Field:
{table=head]1|2|3|4|5
--|DS|fd|--|--
--|--|fd|fd|--[/table]

 DS  - Dark Simorgh (ATK)( 2700 /1000)

LP:8000

 Spoiler

Hand(1):

 Spoiler

Dark Simorgh

Facedown:

 Spoiler

M
Ryko, Lightsworn Hunter(3)
S/T
Bottomless Trap Hole(3)
Anti-Spell Fragrance(4)

GY:

 Spoiler

Maxx “C”
Allure of Darkness
Foolish Burial

Banish

 Spoiler

Tour Guide from the Underworld
Reborn Tengu
Summoner Monk

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh

4.	Maxx “C”
5.	Mist Valley Soldier
6.	Mist Valley Soldier
7.	Mist Valley Soldier
8.	Reborn Tengu
9.	Reborn Tengu
10.	Ryko, Lightsworn Hunter

12.	Ryko, Lightsworn Hunter
13.	Sangan

15.	Summoner Monk
16.	Tour Guide from the Underworld
17.	Tour Guide from the Underworld
18.	Dark Hole
19.	Heavy Storm
20.	Mind Control
21.	Monster Reborn
22.	Mystical Space Typhoon
23.	Mystical Space Typhoon
24.	Pot of Duality
25.	Pot of Duality
26.	Anti-Spell Fragrance
27.	Anti-Spell Fragrance
28.	Bottomless Trap Hole
29.	Mirror Force
30.	Torrential Tribute
31.	Solemn Judgment
32.	Solemn Warning

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Chaos Hunter
2.	Chaos Hunter
3.	Jinzo
4.	Jinzo
5.	Pot of Duality
6.	System Down
7.	System Down
8.	Fiendish Chain
9.	Fiendish Chain
10.	Return from the Different Dimension
11.	Trap Dustshoot
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User] This time, I am suitably prepared! When you banish your cards as cost, I cast my facedown Shadow-Imprisoning Mirror, which negates Simorgh's effect in the graveyard, preventing you from summoning it! How will your turn proceed from here?

[User]
 "Very nice.  I will simply set my cards and end my turn."

((Once you start your turn, read the spoiler))

 Spoiler

 "As your turn begins, I flip  Anti-Spell Fragrance !"

Field:
{table=head]1|2|3|4|5
--|--|fd|--|--
--|--|fd|fd|--[/table]

LP:8000

 Spoiler

Hand(1):

 Spoiler

Dark Simorgh

Facedown:

 Spoiler

M
Ryko, Lightsworn Hunter(3)
S/T
Bottomless Trap Hole(3)
Anti-Spell Fragrance(4)

GY:

 Spoiler

Maxx “C”
Allure of Darkness
Foolish Burial
Dark Simorgh

Banish

 Spoiler

Tour Guide from the Underworld
Reborn Tengu
Summoner Monk

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Maxx “C”
4.	Mist Valley Soldier
5.	Mist Valley Soldier
6.	Mist Valley Soldier
7.	Reborn Tengu
8.	Reborn Tengu
9.	Ryko, Lightsworn Hunter
10.	Ryko, Lightsworn Hunter
11.	Sangan
12.	Summoner Monk
13.	Tour Guide from the Underworld
14.	Tour Guide from the Underworld
15.	Dark Hole
16.	Heavy Storm
17.	Mind Control
18.	Monster Reborn
19.	Mystical Space Typhoon
20.	Mystical Space Typhoon
21.	Pot of Duality
22.	Pot of Duality
23.	Anti-Spell Fragrance
24.	Anti-Spell Fragrance
25.	Bottomless Trap Hole
26.	Mirror Force
27.	Torrential Tribute
28.	Solemn Judgment
29.	Solemn Warning

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Chaos Hunter
2.	Chaos Hunter
3.	Jinzo
4.	Jinzo
5.	Pot of Duality
6.	System Down
7.	System Down
8.	Fiendish Chain
9.	Fiendish Chain
10.	Return from the Different Dimension
11.	Trap Dustshoot
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 Time to show you how I build advantage!
 (1d32)[ 31 ]
 Alright, time to get serious! I use Leviair's effect, detaching an Avian from him to take back my Rescue Rabbit. I banish Rescue Rabbit to summon two Elemental HERO Burstinatrix. I overlay my Burstinatrixes; voila, Wind-Up Zenmaines! I will have my Leviair attack your facedown monster, and then Zenmaines will go direct for 1500 points of damage. I set a card and end my turn, assuming you have no response, sir.

{table] 1 | 2 | 3 | 4 | 5
-- | -- | LD | WZ | --
-- | -- | SM | FD | --[/table]
LD = Leviair the Sea Dragon,  1800 /1600, 1 Xyz
WZ = Wind-Up Zenmaines,  1500 /2100, 2 Xyz
SM = Shadow-Imprisoning Mirror

Lifepoints: 8000

 Spoiler
Hand: 4

 Spoiler
Swing of Memories
Super Polymerization
Miracle Fusion
Prohibition

Set: 1

 Spoiler
Heavy Storm

Graveyard: 1

 Spoiler
Elemental HERO Avian

Banished: 1

 Spoiler
Rescue Rabbit

Overlaid: 3

 Spoiler
 Elemental HERO Burstinatrix [WZ]
Elemental HERO Burstinatrix [WZ]
Elemental HERO Avian [LD]

Deck: 29

 Spoiler
01. Elemental HERO Prisma
02. Elemental HERO Prisma
03. Elemental HERO Prisma
04. Elemental HERO Stratos
05. Elemental HERO Clayman
06. Elemental HERO Clayman
07. Elemental HERO Clayman
08. Elemental HERO Burstinatrix
>>. Elemental HERO Burstinatrix
>>. Elemental HERO Burstinatrix
09. Elemental HERO Avian
>>. Elemental HERO Avian
>>. Elemental HERO Avian
10. Elemental HERO Neos
11. Elemental HERO Neos
12. Rescue Rabbit
>>. Rescue Rabbit
13. E - Emergency Call
14. E - Emergency Call
15. E - Emergency Call
16. O - Oversoul
17. O - Oversoul
18. O - Oversoul
>>. Swing of Memories
19. Swing of Memories
20. Monster Reborn
21. Dark Hole
>>. Heavy Storm
22. Mystical Space Typhoon
23. Mystical Space Typhoon
>>. Miracle Fusion
24. Miracle Fusion
25. Mask Change
>>. Super Polymerization
26. Mirror Force
27. Mirror Gate
28. Mirror Gate
>>. Shadow-Imprisoning Mirror
>>. Prohibition
29. Torrential Tribute

Extra Deck: 13

 Spoiler
01. Masked HERO Dian
02. Elemental HERO Escuridao
03. Elemental HERO Neos Knight
04. Elemental HERO The Shining
05. Elemental HERO Great Tornado
06. Elemental HERO Electrum
07. Daigusto Emeral
08. Daigusto Emeral
09. Lavalval Chain
 10. Leviair the Sea Dragon
11. Number 17: Leviathan Dragon
12. Number 17: Leviathan Dragon
 13. Wind-Up Zenmaines
14. Number 7: Big Eye
15. Number 39: Utopia

[User]
 "My Ryko flips as it's attacked, it's ability destroys your Mirror, anything else or does that still end your turn?"

Ryko Mill (Pot of Duality, Mist Valley Soldier, torrential tribute):
 (d29)[ 21 ]
 (d28)[ 4 ]
 (d27)[ 25 ]

Field:
{table=head]1|2|3|4|5
--|--|--|--|--
--|--|fd|AF|--[/table]

 AF  - Anti-Spell Fragrance

LP:6500

 Spoiler

Hand(1):

 Spoiler

Dark Simorgh

Facedown:

 Spoiler

M
S/T
Bottomless Trap Hole(3)

GY:

 Spoiler

Maxx “C”
Allure of Darkness
Foolish Burial
Dark Simorgh
Pot of Duality
Mist Valley Soldier
Torrential Tribute
Ryko, Lightsworn Hunter

Banish

 Spoiler

Tour Guide from the Underworld
Reborn Tengu
Summoner Monk

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Maxx “C”
4.	Mist Valley Soldier
5.	Mist Valley Soldier
6.	Reborn Tengu
7.	Reborn Tengu
8.	Ryko, Lightsworn Hunter
9.	Ryko, Lightsworn Hunter
10.	Sangan
11.	Summoner Monk
12.	Tour Guide from the Underworld
13.	Tour Guide from the Underworld
14.	Dark Hole
15.	Heavy Storm
16.	Mind Control
17.	Monster Reborn
18.	Mystical Space Typhoon
19.	Mystical Space Typhoon
20.	Pot of Duality
21.	Anti-Spell Fragrance
22.	Anti-Spell Fragrance
23.	Bottomless Trap Hole
24.	Mirror Force
25.	Solemn Judgment
26.	Solemn Warning

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Chaos Hunter
2.	Chaos Hunter
3.	Jinzo
4.	Jinzo
5.	Pot of Duality
6.	System Down
7.	System Down
8.	Fiendish Chain
9.	Fiendish Chain
10.	Return from the Different Dimension
11.	Trap Dustshoot
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User] No change, good sir. The move is yours.

[User]
 "You have me in quite a bind I'm afraid, hopefully this top card will be of some help."

[roll]26[/roll] (hooray for roller fail!)

 "Hrmm...decisions, decisions...very well, I will banish the Ryko and the Dark Simorgh from my graveyard to special summon Black Luster Soldier - Envoy of the Beginning!  I will now use it's ability to banish your Zenmaines!  This ends my turn."

Field:
{table=head]1|2|3|4|5
--|--|BL|--|--
--|--|fd|AF|--[/table]

 BL  - Black Luster Soldier - Envoy of the Beginning (ATK)( 3000 /2500)

 AF  - Anti-Spell Fragrance

LP:6500

 Spoiler

Hand(1):

 Spoiler

Dark Simorgh

Facedown:

 Spoiler

M
S/T
Bottomless Trap Hole(3)

GY:

 Spoiler

Maxx “C”
Allure of Darkness
Foolish Burial

Pot of Duality
Mist Valley Soldier
Torrential Tribute

Banish

 Spoiler

Tour Guide from the Underworld
Reborn Tengu
Summoner Monk
Dark Simorgh
Ryko, Lightsworn Hunter

 Under Your Spell

 Spoiler

Deck

 Spoiler

2.	Dark Simorgh
3.	Maxx “C”
4.	Mist Valley Soldier
5.	Mist Valley Soldier
6.	Reborn Tengu
7.	Reborn Tengu
8.	Ryko, Lightsworn Hunter
9.	Ryko, Lightsworn Hunter
10.	Sangan
11.	Summoner Monk
12.	Tour Guide from the Underworld
13.	Tour Guide from the Underworld
14.	Dark Hole
15.	Heavy Storm
16.	Mind Control
17.	Monster Reborn
18.	Mystical Space Typhoon
19.	Mystical Space Typhoon
20.	Pot of Duality
21.	Anti-Spell Fragrance
22.	Anti-Spell Fragrance
23.	Bottomless Trap Hole
24.	Mirror Force
25.	Solemn Judgment
26.	Solemn Warning

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Chaos Hunter
2.	Chaos Hunter
3.	Jinzo
4.	Jinzo
5.	Pot of Duality
6.	System Down
7.	System Down
8.	Fiendish Chain
9.	Fiendish Chain
10.	Return from the Different Dimension
11.	Trap Dustshoot
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 Attempt at a reroll

 (d26)[ 1 ]

[User]
 Ah, the Envoy of the Beginning! A most wonderous move, let us see if I can do away with him.
 (1d29)[ 24 ]
 Okay! I begin by flipping up my facedown card, Heavy Storm, which clears out your annoying Fragrance and that other facedown. Next, I shall use Leviair's effect to reclaim my Rescue Rabbit, then banish the Rabbit to summon two Elemental HERO Clayman from my deck. I overlay my Claymen to produce Daigusto Emeral! By Emeral's effect, I detach a Clayman to summon Burstinatrix to the field! Now, I will cast the Swing of Memories to summon that Clayman again. I cast the spell Mask Change to give Clayman a new identity... as Masked HERO Dian! I then cast Miracle Fusion on the Burstinatrix on my field and an Avian from my graveyard to summon another new HERO... Elemental HERO Great Tornado! Great Tornado's effect reduces your monster's attack score to 1500. Now the fun begins! Dian attacks the Envoy, dealing 1300 damage and summoning Elemental HERO Stratos from my deck, whose effect brings Elemental HERO Prisma to my hand. Stratos, Emeral and Leviair go direct for 1800 damage each, and then Great Tornado finishes things off with a most magnificent 2800 damage! This brings the total damage inflicted to 9500, if most wonderful self counts correctly, which is much more than sufficient to deplete what remains of your lifepoints.

[Please don't let that facedown be a trap to negate Heavy Storm 😛 I will edit my deck, hand, graveyard, banished etc. if it becomes necessary, but I have to get going now.]

{table] 1 | 2 | 3 | 4 | 5
DE | ES | LD | MD | GT
-- | -- | -- | FD | --[/table]
DE = Daigusto Emeral,  1800 /300
ES = Elemental HERO Stratos,  1800 /200
LD = Leviair the Sea Dragon,  1800 /1600
MD = Masked HERO Dian,  2800 /3000
GT = Elemental HERO Great Tornado,  2800 /2000

Lifepoints: 8000

 Spoiler
Hand: 4

 Spoiler
Swing of Memories
Super Polymerization
Miracle Fusion
Prohibition

Set: 1

 Spoiler
Heavy Storm

Graveyard: 4

 Spoiler
Shadow-Imprisoning Mirror
Elemental HERO Burstinatrix
Elemental HERO Burstinatrix
Elemental HERO Avian

Banished: 2

 Spoiler
Wind-Up Zenmaines
Rescue Rabbit

Overlaid: 1

 Spoiler
Elemental HERO Avian [LD]

Deck: 29

 Spoiler
01. Elemental HERO Prisma
02. Elemental HERO Prisma
03. Elemental HERO Prisma
04. Elemental HERO Stratos
05. Elemental HERO Clayman
06. Elemental HERO Clayman
07. Elemental HERO Clayman
08. Elemental HERO Burstinatrix
>>. Elemental HERO Burstinatrix
>>. Elemental HERO Burstinatrix
09. Elemental HERO Avian
>>. Elemental HERO Avian
>>. Elemental HERO Avian
10. Elemental HERO Neos
11. Elemental HERO Neos
12. Rescue Rabbit
>>. Rescue Rabbit
13. E - Emergency Call
14. E - Emergency Call
15. E - Emergency Call
16. O - Oversoul
17. O - Oversoul
18. O - Oversoul
>>. Swing of Memories
19. Swing of Memories
20. Monster Reborn
21. Dark Hole
>>. Heavy Storm
22. Mystical Space Typhoon
23. Mystical Space Typhoon
>>. Miracle Fusion
>>. Miracle Fusion
25. Mask Change
>>. Super Polymerization
26. Mirror Force
27. Mirror Gate
28. Mirror Gate
>>. Shadow-Imprisoning Mirror
>>. Prohibition
29. Torrential Tribute

Extra Deck: 13

 Spoiler
01. Masked HERO Dian
02. Elemental HERO Escuridao
03. Elemental HERO Neos Knight
04. Elemental HERO The Shining
05. Elemental HERO Great Tornado
06. Elemental HERO Electrum
07. Daigusto Emeral
08. Daigusto Emeral
09. Lavalval Chain
 10. Leviair the Sea Dragon
11. Number 17: Leviathan Dragon
12. Number 17: Leviathan Dragon
 13. Wind-Up Zenmaines
14. Number 7: Big Eye
15. Number 39: Utopia

[User]
 "And I am bested.  I believe the third round I shall play first."

[I wish I did have something to negate it, just so you'd have to do all that editing 😉
I'll post my side deck changes and stuff in a bit.]

Siding:

 Spoiler

In:
Chaos Hunter x2
Bottomless Trap Hole x2
Trap Dustshoot
Return from Different Dimension

Out:
Maxx "C" x2
Fiendish Chain x2
Anti-Spell Fragrance
Solemn Warning

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Dark Simorgh
4.	Dark Simorgh
5.	Chaos Hunter
6.	Chaos Hunter
7.	Mist Valley Soldier
8.	Mist Valley Soldier
9.	Mist Valley Soldier
10.	Reborn Tengu
11.	Reborn Tengu
12.	Reborn Tengu
13.	Ryko, Lightsworn Hunter
14.	Ryko, Lightsworn Hunter
15.	Ryko, Lightsworn Hunter
16.	Sangan
17.	Summoner Monk
18.	Summoner Monk
19.	Tour Guide from the Underworld
20.	Tour Guide from the Underworld
21.	Tour Guide from the Underworld
22.	Allure of Darkness
23.	Dark Hole
24.	Foolish Burial
25.	Heavy Storm
26.	Mind Control
27.	Monster Reborn
28.	Mystical Space Typhoon
29.	Mystical Space Typhoon
30.	Pot of Duality
31.	Pot of Duality
32.	Anti-Spell Fragrance
33.	Anti-Spell Fragrance
34.	Trap Dustshoot
35.	Fiendish Chain
36.	Fiendish Chain
37.	Mirror Force
38.	Torrential Tribute
39.	Solemn Judgment
40.	Return from Different Dimension

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Maxx "C"
2.	Maxx "C"
3.	Jinzo
4.	Jinzo
5.	Pot of Duality
6.	System Down
7.	System Down
8.	Bottomless Trap Hole
9.	Bottomless Trap Hole
10.	Solemn Warning
11.	Anti-Spell Fragrance
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 "Regardless of the outcome of this duel, it has been a pleasure."

First 5:
 (5d40)[ 2 ][ 37 ][ 9 ][ 24 ][ 7 ](79)
 (3d40)[ 11 ][ 21 ][ 36 ](68)

Turn Draw:
 (d35)[ 10 ]
 "This duel will start very similar to last duel.  I will play Foolish Burial, sending a Dark Simorgh to the graveyard.  I will then banish a Mist Valley Soldier and a Dark Simorgh from my hand to summon the Simorgh from the grave.  I will then set two cards and end my turn."

Field:
{table=head]1|2|3|4|5
--|fd|DS|--|--
--|fd|--|--|--[/table]

 DS  - Dark Simorgh (ATK)( 2700 /1000)

LP:8000

 Spoiler

Hand(1):

 Spoiler

Mist Valley Soldier

Facedown:

 Spoiler

M
Ryko, Lightsworn Hunter(2)
S/T
Mirror Force(2)

GY:

 Spoiler

Foolish Burial

Banish

 Spoiler

Dark Simorgh
Mist Valley Soldier

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Chaos Hunter
4.	Chaos Hunter
5.	Mist Valley Soldier
6.	Reborn Tengu
7.	Reborn Tengu
8.	Reborn Tengu
9.	Ryko, Lightsworn Hunter
10.	Ryko, Lightsworn Hunter
11.	Sangan
12.	Summoner Monk
13.	Summoner Monk
14.	Tour Guide from the Underworld
15.	Tour Guide from the Underworld
16.	Tour Guide from the Underworld
17.	Allure of Darkness
18.	Dark Hole
19.	Heavy Storm
20.	Mind Control
21.	Monster Reborn
22.	Mystical Space Typhoon
23.	Mystical Space Typhoon
24.	Pot of Duality
25.	Pot of Duality
26.	Anti-Spell Fragrance
27.	Anti-Spell Fragrance
28.	Trap Dustshoot
29.	Fiendish Chain
30.	Fiendish Chain
31.	Torrential Tribute
32.	Solemn Judgment
33.	Return from Different Dimension

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Maxx "C"
2.	Maxx "C"
3.	Jinzo
4.	Jinzo
5.	Pot of Duality
6.	System Down
7.	System Down
8.	Bottomless Trap Hole
9.	Bottomless Trap Hole
10.	Solemn Warning
11.	Anti-Spell Fragrance
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 Side Deck Changes:

 Spoiler
-1 Prohibition
-2 Swing of Memories

+1 Shadow-Imprisoning Mirror
+2 Bottomless Trap Hole

Opening Draws:  (5d40)[ 11 ][ 36 ][ 21 ][ 30 ][ 20 ](118)
Rerolls?:  (5d40)[ 8 ][ 20 ][ 28 ][ 5 ][ 35 ](96)
 Unlikely Heroes ~40 [After Swaps]

 Spoiler
01. Elemental HERO Prisma
02. Elemental HERO Prisma
03. Elemental HERO Prisma
04. Elemental HERO Stratos
05. Elemental HERO Clayman
06. Elemental HERO Clayman
07. Elemental HERO Clayman
08. Elemental HERO Burstinatrix
09. Elemental HERO Burstinatrix
10. Elemental HERO Burstinatrix
11. Elemental HERO Avian
12. Elemental HERO Avian
13. Elemental HERO Avian
14. Elemental HERO Neos
15. Elemental HERO Neos
16. Rescue Rabbit
17. Rescue Rabbit
18. E - Emergency Call
19. E - Emergency Call
20. E - Emergency Call
21. O - Oversoul
22. O - Oversoul
23. O - Oversoul
24. Shadow-Imprisoning Mirror
25. Shadow-Imprisoning Mirror
26. Monster Reborn
27. Dark Hole
28. Heavy Storm
29. Mystical Space Typhoon
30. Mystical Space Typhoon
31. Miracle Fusion
32. Miracle Fusion
33. Super Polymerization
34. Mask Change
35. Mirror Force
36. Mirror Gate
37. Mirror Gate
38. Bottomless Trap Hole
39. Bottomless Trap Hole
40. Torrential Tribute

 Extra Deck: 15

 Spoiler
01. Masked HERO Dian
02. Elemental HERO Escuridao
03. Elemental HERO Neos Knight
04. Elemental HERO The Shining
05. Elemental HERO Great Tornado
06. Elemental HERO Electrum
07. Daigusto Emeral
08. Daigusto Emeral
09. Lavalval Chain
10. Leviair the Sea Dragon
11. Number 17: Leviathan Dragon
12. Number 17: Leviathan Dragon
13. Wind-Up Zenmaines
14. Number 7: Big Eye
15. Number 39: Utopia

 Side Deck: 15

 Spoiler
01. Debunk
02. Debunk
03. Swing of Memories
04. Swing of Memories
05. Skill Drain
06. Skill Drain
07. Prohibition
08. Prohibition
09. Mask Change
10. Super Polymerization
11. Elemental HERO Nova Master
12. Masked HERO Dian
13. Elemental HERO Gaia
14. Elemental HERO Absolute Zero
15. Solemn Judgment

[User]
 I am beginning to hate that most infuriating bird, dear friend. I shall kindly find some manner of removing it!
 (1d35)[ 19 ]
 I shall cast E - Hero Emergency Call, for an emergency this most certainly is! It brings to my hand one Elemental HERO Prisma. I shall summon Prisma, and through right of priority, activate his most wondrous effect to reveal Elemental HERO Neos Knight, allowing Prisma to mimic Neos and send the same to the graveyard from my deck. Unfortunately, inability to set cards sadly makes this turn's end. Your move, good sir.

{table] 1 | 2 | 3 | 4 | 5
-- | -- | EP | -- | --
-- | -- | -- | -- | --[/table]
EP = Elemental HERO Prisma,  1700 /1100

Lifepoints: 8000

 Spoiler
Hand: 5

 Spoiler
Elemental HERO Avian
O - Oversoul x2
Mystical Space Typhoon
Mirror Gate

Set: 0

 Spoiler
0

Graveyard: 2

 Spoiler
E - Hero Emergency Call
Elemental HERO Neos

Banished: 0

 Spoiler
0

Overlaid: 0

 Spoiler
0

Deck: 32

 Spoiler
01. Elemental HERO Prisma
02. Elemental HERO Prisma
>>. Elemental HERO Prisma
03. Elemental HERO Stratos
04. Elemental HERO Clayman
05. Elemental HERO Clayman
06. Elemental HERO Clayman
07. Elemental HERO Burstinatrix
08. Elemental HERO Burstinatrix
09. Elemental HERO Burstinatrix
>>. Elemental HERO Avian
10. Elemental HERO Avian
11. Elemental HERO Avian
12. Elemental HERO Neos
>>. Elemental HERO Neos
13. Rescue Rabbit
14. Rescue Rabbit
15. E - Emergency Call
16. E - Emergency Call
>>. E - Emergency Call
>>. O - Oversoul
>>. O - Oversoul
17. O - Oversoul
18. Shadow-Imprisoning Mirror
19. Shadow-Imprisoning Mirror
20. Monster Reborn
21. Dark Hole
22. Heavy Storm
23. Mystical Space Typhoon
>>. Mystical Space Typhoon
24. Miracle Fusion
25. Miracle Fusion
26. Super Polymerization
27. Mask Change
28. Mirror Force
>>. Mirror Gate
29. Mirror Gate
30. Bottomless Trap Hole
31. Bottomless Trap Hole
32. Torrential Tribute

Extra Deck: 15

 Spoiler
01. Masked HERO Dian
02. Elemental HERO Escuridao
03. Elemental HERO Neos Knight
04. Elemental HERO The Shining
05. Elemental HERO Great Tornado
06. Elemental HERO Electrum
07. Daigusto Emeral
08. Daigusto Emeral
09. Lavalval Chain
10. Leviair the Sea Dragon
11. Number 17: Leviathan Dragon
12. Number 17: Leviathan Dragon
13. Wind-Up Zenmaines
14. Number 7: Big Eye
15. Number 39: Utopia

[User]
 (d33)[ 33 ]
 "My Simorgh will attack and destroy your Prisma, dealing you 1000 damage in the process.  I will then set another card and end my turn"

Field:
{table=head]1|2|3|4|5
--|fd|DS|--|--
--|fd|--|fd|--[/table]

 DS  - Dark Simorgh (ATK)( 2700 /1000)

LP:8000

 Spoiler

Hand(1):

 Spoiler

Mist Valley Soldier

Facedown:

 Spoiler

M
Ryko, Lightsworn Hunter(2)
S/T
Mirror Force(2)
Return from Different Dimension(4)

GY:

 Spoiler

Foolish Burial

Banish

 Spoiler

Dark Simorgh
Mist Valley Soldier

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Black Luster Soldier – Envoy of the Beginning
2.	Dark Simorgh
3.	Chaos Hunter
4.	Chaos Hunter
5.	Mist Valley Soldier
6.	Reborn Tengu
7.	Reborn Tengu
8.	Reborn Tengu
9.	Ryko, Lightsworn Hunter
10.	Ryko, Lightsworn Hunter
11.	Sangan
12.	Summoner Monk
13.	Summoner Monk
14.	Tour Guide from the Underworld
15.	Tour Guide from the Underworld
16.	Tour Guide from the Underworld
17.	Allure of Darkness
18.	Dark Hole
19.	Heavy Storm
20.	Mind Control
21.	Monster Reborn
22.	Mystical Space Typhoon
23.	Mystical Space Typhoon
24.	Pot of Duality
25.	Pot of Duality
26.	Anti-Spell Fragrance
27.	Anti-Spell Fragrance
28.	Trap Dustshoot
29.	Fiendish Chain
30.	Fiendish Chain
31.	Torrential Tribute
32.	Solemn Judgment

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Maxx "C"
2.	Maxx "C"
3.	Jinzo
4.	Jinzo
5.	Pot of Duality
6.	System Down
7.	System Down
8.	Bottomless Trap Hole
9.	Bottomless Trap Hole
10.	Solemn Warning
11.	Anti-Spell Fragrance
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 Mostly what I expected to have happen. No matter! There are other plans to be laid.
 (1d32)[ 32 ]
 As soon as infuriating avian is disposed of, this duel can proceed more competitively. For the time being, I shall simply summon Elemental HERO Avian and end my turn.

{table] 1 | 2 | 3 | 4 | 5
-- | -- | EA | -- | --
-- | -- | -- | -- | --[/table]
EA = Elemental HERO Avian,  1000 /1000

Lifepoints: 8000

 Spoiler
Hand: 5

 Spoiler
O - Oversoul x2
Mystical Space Typhoon
Mirror Gate
Torrential Tribute

Set: 0

 Spoiler
0

Graveyard: 3

 Spoiler
E - Hero Emergency Call
Elemental HERO Neos
Elemental HERO Prisma

Banished: 0

 Spoiler
0

Overlaid: 0

 Spoiler
0

Deck: 32

 Spoiler
01. Elemental HERO Prisma
02. Elemental HERO Prisma
>>. Elemental HERO Prisma
03. Elemental HERO Stratos
04. Elemental HERO Clayman
05. Elemental HERO Clayman
06. Elemental HERO Clayman
07. Elemental HERO Burstinatrix
08. Elemental HERO Burstinatrix
09. Elemental HERO Burstinatrix
>>. Elemental HERO Avian
10. Elemental HERO Avian
11. Elemental HERO Avian
12. Elemental HERO Neos
>>. Elemental HERO Neos
13. Rescue Rabbit
14. Rescue Rabbit
15. E - Emergency Call
16. E - Emergency Call
>>. E - Emergency Call
>>. O - Oversoul
>>. O - Oversoul
17. O - Oversoul
18. Shadow-Imprisoning Mirror
19. Shadow-Imprisoning Mirror
20. Monster Reborn
21. Dark Hole
22. Heavy Storm
23. Mystical Space Typhoon
>>. Mystical Space Typhoon
24. Miracle Fusion
25. Miracle Fusion
26. Super Polymerization
27. Mask Change
28. Mirror Force
>>. Mirror Gate
29. Mirror Gate
30. Bottomless Trap Hole
31. Bottomless Trap Hole
>>. Torrential Tribute

Extra Deck: 15

 Spoiler
01. Masked HERO Dian
02. Elemental HERO Escuridao
03. Elemental HERO Neos Knight
04. Elemental HERO The Shining
05. Elemental HERO Great Tornado
06. Elemental HERO Electrum
07. Daigusto Emeral
08. Daigusto Emeral
09. Lavalval Chain
10. Leviair the Sea Dragon
11. Number 17: Leviathan Dragon
12. Number 17: Leviathan Dragon
13. Wind-Up Zenmaines
14. Number 7: Big Eye
15. Number 39: Utopia

[User]
 "Very well, I will see what I can do to help in the disposal."
 (d32)[ 1 ]
 "I will begin by flip summoning Ryko, Lightsworn Hunter, which will promptly destroy your Avian and mill three cards from my deck to the graveyard, which amounts to another Ryko, a Summoner Monk, and a Tour Guide.  Next, I will flip a trap card, Return from Different Dimension!  This brings back the Dark Simorgh and Mist valley soldier I banished.  I will then synch the returned Soldier with my Ryko to summon Brionac, Dragon of the Ice Barrier.  And now, since you are at 7000 Life Points from last turns attack, and are open to a direct assault, all of my monster will assault you directly for 7700 Damage and the match!"

Field:
{table=head]1|2|3|4|5
--|BD|DS|DS|--
--|fd|--|--|--[/table]

 BD  - Brionac (ATK)( 2300 /1400)
 DS  - Dark Simorgh (ATK)( 2700 /1000)

LP:4000

 Spoiler

Hand(2):

 Spoiler

Mist Valley Soldier
Black Luster Soldier – Envoy of the Beginning

Facedown:

 Spoiler

M
(2)
S/T
Mirror Force(2)
(4)

GY:

 Spoiler

Foolish Burial
Summoner Monk
Tour Guide from the Underworld
Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
Return from Different Dimension

Banish

 Spoiler

Dark Simorgh
Mist Valley Soldier

 Under Your Spell

 Spoiler

Deck

 Spoiler

1.	Dark Simorgh
2.	Chaos Hunter
3.	Chaos Hunter
4.	Mist Valley Soldier
5.	Reborn Tengu
6.	Reborn Tengu
7.	Reborn Tengu
8.	Ryko, Lightsworn Hunter

10.	Sangan
11.	Summoner Monk

13.	Tour Guide from the Underworld

15.	Tour Guide from the Underworld
16.	Allure of Darkness
18.	Dark Hole
19.	Heavy Storm
20.	Mind Control
21.	Monster Reborn
22.	Mystical Space Typhoon
23.	Mystical Space Typhoon
24.	Pot of Duality
25.	Pot of Duality
26.	Anti-Spell Fragrance
27.	Anti-Spell Fragrance
28.	Trap Dustshoot
29.	Fiendish Chain
30.	Fiendish Chain
31.	Torrential Tribute
32.	Solemn Judgment

 Extra Deck

 Spoiler

1.	Ally of Justice Catastor
2.	Black Rose Dragon
3.	Brionac, Dragon of the Ice Barrier
4.	Crimson Blader
5.	Red Dragon Archfiend
6.	Scrap Dragon
7.	Stardust Dragon
8.	Stardust Dragon
9.	Leviair the Sea Dragon
10.	Leviair the Sea Dragon
11.	Number 17: Leviathan Dragon
12.	Number 17: Leviathan Dragon
13.	Number 39: Utopia
14.	Steelswarm Roach
15.	Wind-Up Zenmaines

 Side Deck

 Spoiler

1.	Maxx "C"
2.	Maxx "C"
3.	Jinzo
4.	Jinzo
5.	Pot of Duality
6.	System Down
7.	System Down
8.	Bottomless Trap Hole
9.	Bottomless Trap Hole
10.	Solemn Warning
11.	Anti-Spell Fragrance
12.	Xing Zhen Hu Replica
13.	Xing Zhen Hu Replica
14.	Dimensional Prison
15.	Dimensional Prison

[User]
 Ryko Mill

 (3d31)[ 12 ][ 14 ][ 9 ](35)
 (2d31)[ 23 ][ 27 ](50)

[User]
 [☹. If only I'd gone first, I would have had a chance to set traps that could turn it around. Without my traps though... good game, your deck is quite consistent!]

 Ah, most terrible outcome! Well played, noble opponent; there is naught I can do to prevent your move, as your cursed flock has prevented me from leaving anything to stop you. I can only hope that my next foe will not be as competently prepared as you!  exclaims the flustered Savos.  Let us report your victory to our host, hm?

[User]
 [Can I just say that I love the "Rabbit Hero" idea!  And I got extremely lucky draws, as in many games I never see a Dark Simorgh, much less first turn 3 games in a row!]

The man bows again.   "It was a pleasure dueling a gentleman such as yourself."

With that, he wraps his cloak around him and melds into the shadows.


[User]
 I'll copy my deck in now.

 Brightsteel Dawn

 Spoiler
1)	Plains
2)	Plains
3)	Plains
4)	Plains
5)	Plains
6)	Plains
7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
14)	Plains
15)	Plains
16)	Plains
17)	Plains
18)	Plains
19)	Plains
20)	Plains
21)	Plains
22)	Plains
23)	Plains
24)	Plains
25)	Mentor of the Meek
26)	Mentor of the Meek
27)	Mentor of the Meek
28)	Mentor of the Meek
29)	Puresteel Paladin
30)	Puresteel Paladin
31)	Puresteel Paladin
32)	Puresteel Paladin
33)	Stoneforge Mystic
34)	Stoneforge Mystic
35)	Stoneforge Mystic
36)	Stoneforge Mystic
37)	Kemba, Kha Regent
38)	Kor Duelist
39)	Kor Duelist
40)	Kor Duelist
41)	Kor Duelist
42)	Kitesail Apprentice
43)	Kitesail Apprentice
44)	Kitesail Apprentice
45)	Kitesail Apprentice
46)	Flayer Husk
47)	Flayer Husk
48)	Flayer Husk
49)	Flayer Husk
50)	Steelshaper’s Gift
51)	Steelshaper’s Gift
52)	Steelshaper’s Gift
53)	Steelshaper’s Gift
54)	Umezawa's Jitte
55)	Sword of Body and Mind
56)	Sword of Body and Mind
57)	Quietus Spike
58)	Quietus Spike
59)	Argentum Armor
60)	Argentum Armor

[User]
 Roling for initative and drawing.
Init:  (1d20)[ 12 ]
Draw:  (8d60)[ 23 ][ 26 ][ 14 ][ 4 ][ 7 ][ 9 ][ 4 ][ 49 ](136)

[User]
 Spoiler

  1  Blazing Specter
  1  Brackwater Elemental
  1  Dimir Cutpurse
  1  Fire-Field Ogre
  2  Hellfire Mongrel
  1  Igneous Pouncer
  1  Jhessian Zombies
  1  Morgue Toad
  1  Moroii
  1  Nightscape Familiar
  1  Ogre Savant
  1  Shriekmaw
  1  Slavering Nulls
  1  Steamcore Weird
  1  Surveilling Sprite
  2  Crumbling Necropolis
  7  Island
  5  Mountain
  1  Rupture Spire
  9  Swamp
  2  Terramorphic Expanse
  1  Agonizing Demise
  1  Countersquall
  1  Cruel Ultimatum
  1  Deep Analysis
  1  Elder Mastery
  1  Grixis Charm
  1  Icy Manipulator
  2  Obelisk of Grixis
  1  Pain // Suffering
  1  Profane Command
  1  Recoil
  1  Rise // Fall
  1  Slave of Bolas
  1  Spite // Malice
  1  Undermine
  1  Vapor Snag
  Nicol Bolas, Planeswalker

Rolling for initiatives.

 (10d60)[ 2 ][ 32 ][ 8 ][ 14 ][ 32 ][ 20 ][ 6 ][ 52 ][ 17 ][ 42 ](225)

[User]
 Forgot Initiative roll. Above is hand btw.

 (1d20)[ 10 ]

[User]
 Brightsteel Dawn

 Spoiler
1)	Plains
2)	Plains
3)	Plains
 4)	Plains
5)	Plains
6)	Plains
 7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
 14)	Plains
15)	Plains
16)	Plains
17)	Plains
18)	Plains
19)	Plains
20)	Plains
21)	Plains
22)	Plains
 23)	Plains
24)	Plains
25)	Mentor of the Meek
[S]26)	Mentor of the Meek[/S
]27)	Mentor of the Meek
28)	Mentor of the Meek
29)	Puresteel Paladin
30)	Puresteel Paladin
31)	Puresteel Paladin
 32)	Puresteel Paladin
33)	Stoneforge Mystic
34)	Stoneforge Mystic
35)	Stoneforge Mystic
36)	Stoneforge Mystic
37)	Kemba, Kha Regent
38)	Kor Duelist
39)	Kor Duelist
40)	Kor Duelist
41)	Kor Duelist
42)	Kitesail Apprentice
43)	Kitesail Apprentice
44)	Kitesail Apprentice
45)	Kitesail Apprentice
46)	Flayer Husk
47)	Flayer Husk
48)	Flayer Husk
 49)	Flayer Husk
50)	Steelshaper’s Gift
51)	Steelshaper’s Gift
52)	Steelshaper’s Gift
53)	Steelshaper’s Gift
54)	Umezawa's Jitte
55)	Sword of Body and Mind
56)	Sword of Body and Mind
57)	Quietus Spike
58)	Quietus Spike
59)	Argentum Armor
60)	Argentum Armor

 Hand

 Spoiler
Plains
Plains
Plains
Mentor of the Meek
Flayer Husk
Puresteel Paladin

 Field
 - Plains

 Graveyard

 Spoiler
Nothing

 Exiled

 Spoiler
Nothing

 Life   20
 Turn Synopsis
 - Play Plains
 - End My Turn

[User]
 Avarice and Deceit
 Hand

 Spoiler

Brackwater Elemental, Jhessian Zombies, Slavering Nulls, Island, Hellfire Mongrel.

 Field
 - Swamp (T)

 Graveyard

 Spoiler
Pain // Suffering

 Exiled

 Spoiler
Nothing

 Life   20
 Turn Synopsis
- Play Swamp
- Tap Swamp
- Play Pain // Suffering
- Suffering, 1B - Target player discards a card (you).
- End turn
[/QUOTE]

[User]
 Brightsteel Dawn

 Spoiler
1)	Plains
2)	Plains
3)	Plains
 4)	Plains
5)	Plains
6)	Plains
 7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
 14)	Plains
15)	Plains
16)	Plains
17)	Plains
18)	Plains
 19)	Plains
20)	Plains
21)	Plains
22)	Plains
 23)	Plains
24)	Plains
25)	Mentor of the Meek
[S]26)	Mentor of the Meek[/S
]27)	Mentor of the Meek
28)	Mentor of the Meek
29)	Puresteel Paladin
30)	Puresteel Paladin
31)	Puresteel Paladin
 32)	Puresteel Paladin
33)	Stoneforge Mystic
34)	Stoneforge Mystic
35)	Stoneforge Mystic
36)	Stoneforge Mystic
37)	Kemba, Kha Regent
38)	Kor Duelist
39)	Kor Duelist
40)	Kor Duelist
41)	Kor Duelist
42)	Kitesail Apprentice
43)	Kitesail Apprentice
44)	Kitesail Apprentice
45)	Kitesail Apprentice
46)	Flayer Husk
47)	Flayer Husk
48)	Flayer Husk
 49)	Flayer Husk
50)	Steelshaper’s Gift
51)	Steelshaper’s Gift
52)	Steelshaper’s Gift
53)	Steelshaper’s Gift
54)	Umezawa's Jitte
55)	Sword of Body and Mind
56)	Sword of Body and Mind
57)	Quietus Spike
58)	Quietus Spike
59)	Argentum Armor
60)	Argentum Armor

 Hand

 Spoiler
Plains
Plains
Mentor of the Meek
Flayer Husk

 Draw:
 (3d60)[ 19 ][ 33 ][ 27 ](79)
 Field
 - Plains (T)
 - Plains (T)
 - Puresteel Paladin

 Graveyard

 Spoiler
Plains

 Exiled

 Spoiler
Nothing

 Life   20
 Turn Synopsis
 - Discard a Plains
 - Draw
 - Play a Plains
 - Play Puresteel Paladin
 - End My Turn


[User]
 The door opens slowly the eyes scanning you as the visions becomes clearer, they widen with surprise and relief once the door is open all the way.
You get grabbed by strong arms and pulled inside, the door slams behind you.

Suddenly you are being embraced by your father.
"Oh thank the gods you are safe! I was fearing the worst my son!"

[User] "Do not worry father. I am safe. I am smart enough to get through a city in anarchy. I did however, have an incredibly dangerous encounter with a older woman with a stick. That was not fun."  Ralph said, trying to lighten the mood.

[User]
 Your father pulls away from the embrace and looks at you squarely.
"What is it son?" "You didn't just come here to look up on me?"

[User] "I just had to make sure everyone is safe. Where are Anton and mother?"  Ralph asks for it was his main intention to check on them.

[User]
 Your father looks at you and thinks for a second, "I'm pretty sure they were in the market, I haven't seen them since...since I woke up and everyone went mad." he stops suddenly short of breath. "Oh gods! I should have gone looking for them! They might be hurt!"

With that he grabs his coat and slams open the door rushing down the street with determination.

[User] Ralph follows his father down the street, avoiding rebels and angry nobles.

[User]
 You follow your father for a few seconds, he seems to be running quite fast and you have to exert yourself just to catch up with him. As you run you look over to him and see his face suddenly turn grey.

Stopping short on the cobblestones you see your mother and Cousin lying on the floor next to a stall of apples, blood is puddling around your mothers head and your Cousins throat has been cut. Both lie dead on the ground.

Your father falls to the floor on his knees and moans "WHY! Oh why gods?" He picks up your mothers head and cradles her rocking back and forth.

You then hear a scream:
 "AAAHHHHH"

And then your Cousin tries to get up.

[User]
 "Oh gods."  Ralph gasps, looking at the blood stained bodies of his family.

 And then your Cousin tries to get up.

 How is this possible. It...It isn't possible. But, yet it is happening."  Ralph watches as his cousin starts to rise.

 Spoiler
Is Anton getting up as in getting up like a human would, or getting up like a reanimated corpse would?

[User]
 Anton's head jerks upwards as do his arms and hands, he manages to awkwardly get to his knees and turns to regard your father. You see his eyes are a deathly blood red and his neck wound is not seeping blood. His skin looks pallid and lifeless.
He starts to growl and looks as if he is going to attack your grieving father.

Knowledge Religion, DC 11 to identify it as a zombie.

You may take an action before he attacks. (surprise round)

And, if you choose to, roll initiative.

[User]
 Spoiler
Knowledge check:  (1d20+2)[ 16 ]  I can't make a DC 11 untrained, but I might be able to find something out. I'll post a new post when I get the results.

[User] Ralph steps between his cousin and father, with his rapier half unsheathed.  "Father, this is not natural. He shouldn't be living still."

[User]
 Your father does not hear you, your words falling on deaf ears, his grief so strong.

And then your mother starts to rise and your father is becomes elated.

"Oh, your alive! Oh gods thankyou!"

Until that is when she takes a bite out of his throat.

Your father staggers backwards dropping what was once your mother. Anton is now glaring at you ready to leap, blood drips out of his eyes.

[User] Go ahead and roll initiative

[User]
 Spoiler
[roll]1d20+3[roll]
Do I still have the surprise round?

" Father! " Ralph yells his father is bitten by his mother. He staggers back away from his risen family , drawing his rapier.

[User]
 Spoiler
Initiative reroll:  (1d20+3)[ 12 ]

[User]
 Originally Posted by Sparrow
 Do I still have the surprise round?

Yup
You are first, so take two actions.

[User]
 "Gods forgive me."  Ralph mumbles to himself [Free Action] He lungs his rapier toward his supposed-to-be-dead mother, who was either undead, or completely insane.

 Spoiler
If this is the same as 3.5 then I roll attack, confirm, and damage at the same time:
Attack:  (1d20+3)[ 20 ]  Against Flat-footed, if I'm correct.
Confirm:  (1d20+3)[ 12 ]
Damage:  (1d6+2)[ 3 ]
Sneak Attack if flat-footed:  (1d6)[ 5 ]

Next Ralph will move near his father, and wait to see if either of the two do anything. [Moving next to Ralph's father as a move action Readying an action to attack if either of the 'dead' people try to attack either of them as a standard action.]
 Spoiler
I fear that Ralph's father might turn to a zombie, but I can't play Ralph like that, because he doesn't know what happens when a zombie bites you.

[User]
 Your attack easily manages to score a hit, your rapier slides into your dead mothers flesh like a heated knife through butter. It catchers 'it' off guard and you managed to cause as much as damage as possible to the 'thing'. She fails to respond to the attack at all, she is either dead or to far gone to register pain.

You can tell that one more strike will most likely put the shell of your mother down for good.

Your father falls down to the floor and his eyes turn a yellowish ashy grey, he seems dead to all appearances, your cousin however lunges at you.

Take you AoO.

Attack vs Ralphs AC (15)
Attack 1:  (1d20+5)[ 16 ]
Confirm:  (1d20+5)[ 16 ]
Damage:  (1d6+4)[ 6 ]

Attack 2:  (1d20+5)[ 13 ]
Confirm:  (1d20+5)[ 14 ]
Damage:  (1d6+4)[ 7 ]

The zombie that is your cousin hits you with his first attack as you were paying attention to his other hand, his bony claws of his right hand rake across your chest making blood freely bleed from the wound.  Take 6 points of damage

[User]
 Spoiler
Sorry, your post didn't register in my usercp, probably the result of an error of some sort.

Did I get an attack from my readied action, if so, I attack my cousin

Attack:  (1d20+4)[ 9 ]
Confirm:  (1d20+4)[ 11 ]
Damage:  (1d6+2)[ 4 ]

Ralph, recoils as his cousin attacks him. He moves his rapier into position and lunges at his cousin (possibly a second time). He doesn't even notice that his father has fallen.

 Spoiler
Attack:  (1d20+4)[ 20 ]
Confirm:  (1d20+4)[ 8 ]
Damage:  (1d20+2)[ 4 ]

[User]
 Spoiler
Wow, mistype. Damage: not 1d20  (1d6+2)[ 7 ]

[User]
 Your attack of opportunity fails to score a hit, however the attack on your cousin manages to pierce his flesh, your rapiers point pops out of his back as you slide the rail thin blade through his chest.

Both zombies look bad but, both are still standing.

Mother attack vs Ralphs AC (15)
Attack 1  (1d20+5)[ 7 ]
Confirm  (1d20+5)[ 8 ]
Damage  (1d6+4)[ 8 ]

Attack 2  (1d20+5)[ 16 ]
Confrim  (1d20+5)[ 25 ]
Damage  (1d6+4)[ 7 ]

Cousin attacks vs Ralphs AC (15)
Attack 1  (1d20+5)[ 7 ]
Confirm  (1d20+5)[ 10 ]
Damage  (1d6+4)[ 9 ]

Attack 2  (1d20+5)[ 10 ]
Confrim  (1d20+5)[ 18 ]
Damage  (1d6+4)[ 7 ]

Your dead mother manages to scratch your arm as you pull out your rapier from her nephew, her other arm missing wildly, Anton your cousin flails in your direction but only succeeds in shaking off some the rotting flesh from his wrist. It lands on the cobblestone road with a sickening 'sploosh'.  Take 7 damage

[User]
 Ralph pulls the rapier out of his cousin and jabs him once more.

 Spoiler
Attack: (1d20+4)[ 7 ]
Confirm: (1d20+4)[ 15 ]
Damage: (1d6+2)[ 5 ]

[User]
 Your last attack misses wildly and you fail to even graze your cousin, things are looking bad.

They both attack you again:

 Mother  attack vs AC(15)
Attack 1  (1d20+5)[ 12 ]
Confirm  (1d20+5)[ 25 ]
Damage  (1d6+4)[ 5 ]

Attack 2  (1d20+5)[ 25 ]
Confirm  (1d20+5)[ 6 ]
Damage  (1d6+4)[ 8 ]

 Spoiler
 Anton  attack vs AC(15)
Attack 1  (1d20+5)[ 11 ]
Confirm  (1d20+5)[ 22 ]
Damage  (1d6+4)[ 5 ]

Attack 2  (1d20+5)[ 19 ]
Confirm  (1d20+5)[ 20 ]
Damage  (1d6+4)[ 10 ]

Your Mother's Corpse manages once again to strike at you causing serious damage.  Take 8 damage .

As the force of the blow almost knocks you to the floor leaving shocked at the events unfolding in front of you. Is this your end?

And then you hear a familiar voice behind you, "Ah, yes." Turning slightly you see the Mage Okenstaff, he mutters some arcane words "spol sia jedark" and you watch as several orbs of energy burst forth from his finger tips and erratically make their way to both your mother's and cousins animated corpse', one of the missiles smashes into your once beautiful mothers face, caving in her head and sending gray matter onto the street even as her body started to fall, lifeless to the cobblestones. Your cousin gets hit by several bolts at once, one hits him on the left of his waist spinning him around while another takes out his shoulder.

In a few seconds you see both bodies falling to the ground with a heavy 'thunk', your cousins burning red eyes piercing holes in your soul as they fade.

With that your vision tunnels out into darkness, as you lie bleeding on the floor, you can barely make out Okenstaffs words: "Oh dear"

[User]
 Ralph fades into unconsciousness. As he sleeps, he dreams of everything back to normal, his family was still alive. The first memory that came to his unconscious mind was the previous night. It was a typical evening and the family was sitting at the dinner table. This particular night he had his girl friend over. He held her hand as they ate, laughing at various jokes spread across the table. Anton was joking about how cute the two of them looked together and Ralph was blushing slightly. Then the memory of the previous night began to fade. Other memories started to flash through his head. Every memory he had of his family flashed through his mind in what seemed to be seconds.

 Spoiler
Do I need a stabilization roll?  (1d100)[ 53 ]


[User]
 Ten years have passed since the events of AVB.

King Alben Rosen has died. Wilfred Rocholl is now King, and his true nature has revealed itself. The city is subjugated, a dark dictatorship in which the law has an iron grip. People spy on their neighbours in the hopes of achieving an advantage, wives on husbands, children on parents, and the intelligence machine of the city seems, to the average man, to know all.

To make matters worse, religion has been subjugated, the very right to worship taken from the people. The Faith, a dark monotheist religion, has become state-sponsored, and the law has it that worship of any religion but that of the Faith is punishable by death without trial. The temples have been destroyed, replaced by the sprawling Cathedral of the Faith. Only the Temple of Solaron still exists, its Gate blockaded magically and heavily guarded to prevent the return of the Gods of the Prismatic Kobolds. The Faith's Inquisitors are judge, jury and executioner, and Jace Dalanar, Archbishop of the Faith, a powerful orator and terrible man, has taken the law into his own hands. The City Watch has been disbanded, replaced by the Inquisition, and the very idea of justice has been twisted and corrupted.

However, there is hope. You have heard rumours of a resistance and a strike that entered the Palace. Rumour has it that the strike team was headed for the King, and that their leader fell last, fighting through dozens of Inquisitors and Palace Guardsmen to fall at the hands of the Archbishop himself, on the steps of the King's Throne. Today, a historic hero is set to die. Perry diCarto is to be publicly drawn and quartered, the death of traitors, while the corpses and wounded men who went in with him look on, crucified. The Archbishop will carry out the sentence personally. But while the loss of diCarto will surely be a blow to the Resistance, they are surely not defeated yet.

You start in the Plaza, which looks very similar to how it used to, except the Inquisitors watch with extreme vigilance. There is an adventurer's inn known as the Spire Hawk that has been seized and is now state-run. Erbauer's still exists, though prices are now regulated by the State and are standard (and highly taxed), run by employees who know not where the legendary artificer is.

As you enter the area, the Inquisitors eye you warily.

[User]
 Sven stands amidst the crowd in his usual, slightly greasy work clothes, his pistol tucked away in a secret pocket near his groin, where it always rests within quick, easy reach. Looking around, he wonders just who this "diCarto" fellow is, having never actually heard of him before this incident.
 Spoiler
HP  (10d6)[ 3 ][ 1 ][ 4 ][ 5 ][ 3 ][ 3 ][ 5 ][ 5 ][ 3 ][ 4 ](36)

[User]
 Miniron will look out, and recall what he can about this DiCarto fellow.

The small fellow is wrapped head to foot in garish mismatched clothe that do not let an inch of skin show.

 Spoiler
setting me wild card knowledge skill to [local] for the day

 (d20+13)[ 21 ]

[User]
 @Plans Knowledge Check

 Spoiler
Perry diCarto was, for all intents and purposes, a city hero for several years before the Faith and the Iron Reign. He rose through the ranks of the City Watch to Captain of the Guard after the death of Marcell Herrman and was hired as the King's Fist, an elite agent of the Crown, until the Iron Reign became unbearable. diCarto was a Baron when the Faith came into play and spoke out so seriously against the happenings in government that he was forced underground, along with a number of his followers and friends.

He was a founder of the underground, though not the financial backing that some might have expected. That came from somewhere unknown to you. However, in the last couple of years, Perry diCarto has become a major Resistance fighter. He is known for his contact web throughout the city.

You hear the crowd begin to roar as the Inquisitors begin to bring out the dead and wounded and slam them onto crucifixes. Once they are all done, a cart comes down from the Noble's Quarter and comes into the centre of the Plaza, where a large gallows has been set up with a headsman's block on it.

A ceremonial litter flanked by fifty Inquisition troops comes next to the stairs, and a handsome human with a legendary goatee and a massive mace and shield on his back exits, climbing the stairs. His breastplate bears an insignia of the Faith (a red spiked fist over a black sunset) and his helmet is crested and gorgeous. His armour is extremely well-crafted. You know this to be the Archbishop of the Faith, Jace Dalanar.

As the bodies go up on the twelve crucifixes around the square and the screams of the wounded fill the air, Jace raises his fist. "Aldhaven, hear me! Today, we execute a traitor!"

[User] Sven watches, slightly bored with the proceedings. It's not like they  don't  execute traitors on a daily basis.

[User] Miniron abhors the spectacle before him, but forces himself to watch, to remember, to remind himself why he must return to Conviction.

[User]
 The Archbishop signals, and the cart is opened. Within it is a heavily shackled and chained goliath, who is shoved out at spearpoint by five men. He looks at them with disdain, but goes up onto the steps. You can see his body is highly modified with warforged components.

"Perry diCarto! On the charge of high treason, how do you plead?" The Archbishop asks.

"Screw you, Jace."

"Guilty! On six hundred and thirty-seven counts of first degree murder, how do you plead?"

diCarto raises an eyebrow and chuckles.

"Guilty! On the charge of attempted regicide, how do you plead?"

Perry falls over laughing. "You seriously think these people fear you? What are you going to do, Dalanar? One day they will rise up and destroy you, just as I did."

"Guilty! The sentence for all of this is six hundred and thirty nine deaths! We will carry out the sentence on every Resistance fighter in the city!"

DiCarto is shoved forward and stabbed by several spears, and he grunts with pain as he is slammed neck first onto the headsman's block.

"Do you have any last words?" the Archbishop asks, taking a headsman's axe out and sharpening it with a whetstone.

Perry yells, "FOR ALDHAVEN!" and the Archbishop raises his axe...

Then suddenly, as he swings down, the lights go out and a set of fireballs goes off on the dias. Darkness covers the entire dias and you can hear the sounds of screaming and fighting. Through little flickers you can hear the sound of chains breaking, and there are spells going off all around.

"Kill them! Kill them all!" you can hear the Archbishop yell, and guardsmen throughout the square draw weapons. "No Resistance survivors!"

An Inquisitor near you draws his greatsword and cuts a woman in half before turning his eyes on Sven. Miniron is twenty feet from him in the crowd, and another guard has drawn his weapon and is ready to fight.

Please roll initiative. You both notice that the only exit that isn't heavily covered is an alleyway a hundred feet to the southwest.

[User]
 Sven briefly considers firing at this "diCarto" fellow to show his "loyalty" and escape death.

  Initiative  - (1d20+3)[ 8 ]

[User]
 Miniron will eye that exit and try to make his way to it, planning how to get there with minimum fuss. He flashes a quick spell first.

 Spoiler
  init  - (d20+11)[ 19 ]

using nerveskitter for a +5 on initiative.

[User] Miniron acts first. Then Sven. Your go.

[User]
 Miniron will rush for the exit, ignoring the guards attacking people in the crowd.

Should someone try to attack him while he's rushing past them, he'll use his  wings of cover  spell as an immediate action to block the attempt.

[User] Sven, losing sight of the DMPC runs toward the exit as quick as he can.

[User] You both make it halfway there before Inquisitors interfere with you, two men wielding large greatswords. They make their way to you, blocking your path. That's the extent of their movement before it's your turn.

[User] Miniron will run past them, taking all appropriate squeezing penalties and provoking any applicable AoO's. the first AoO against him will be  wings of cover ed and fail.

[User] Sven will shove past one of the other fleeing people, allow them to run towards the sword wielding guards and go around outside of their reach as they deal with the others.

[User]
 As you run through the crowd, Miniron finds that he provokes once and covers it successfully. Sven goes around the outside and watches two people get butchered.

You see on the dais that the rescuers have failed. The darkness is gone and while many guards lay dead and burning from the fireballs, the Archbishop stands triumphant. Perry diCarto's body lies slumped and headless, the axe firmly buried into the headstone.

The Archbishop raises his shield and deflects an arrow, then points at a man in the crowd, who suddenly implodes. Multiple fireballs go off around him and more guards die, but you can see a red shield has formed around his body and he seems to take no damage. You can see a battle line is forming -- the attackers are on the rooftops, but they have ground troops covering the alleyways. The Inquisitors are forming up, and the Archbishop jumps down off the dias, his massive morningstar in one hand as he heads for the Noble's Quarter.

Miniron:
 Spoiler
You are 50 feet from the alleyway and an Inquisitor comes at you, swinging at your head with a mighty blow.

Attack:  (1d20+10)[ 15 ]  Damage  (2d6+6)[ 10 ]  if hit or not blocked with an ability.

Sven:
 Spoiler
You are 40 feet from the alley way when an Inquisitor points at you and says, "Get down on the ground!" You feel a compulsion to do exactly that. Make a will save.

[User]
 Spoiler
  Spellcraft  - (1d20+4)[ 16 ]
  Will  - (1d20+3)[ 16 ] +4 if it's mind-affecting

[User] Sven resists the inquisitor's command spell.

[User]
 Spoiler
already used my immediate action for the turn, so... that hits my ac 14

Miniron takes the hit and keeps on running, advancing 60 feet to take him into the alleyway.

Should the man who attacked him take a swing as he hustles past,  wings of cover  will protect him.

[User] Sven follows into the alleyway.

[User]
 You make it to the alleyway. The cleric that Commanded Sven gets suddenly blasted in the head by a powerful scorching ray that kills him from a rooftop. You both are running alongside one another down the alleyway, but at the end of the alley is a troop of Inquisitors. There is an open alleyway to the right, and a fire escape on the left leading to the rooftops.

Two others head down to the right at a run.

[User]
 "Up."

Sven moves towards the fire escape and heads for the roof.

[User] Miniron will cast  caltrops  to spike the three squares beyond him to slow down the advancing inquisitors and follow Sven up.

[User]
 The inquisitors are too far away to get close enough to you to fight their way through the throng to stop you, especially with the caltrops. You end up on the roof and can see a resistance fighter taking aim, sniping Inquisitors with rays. Explosions are going off in the area as the Inquisition pushes the resistance fighters back.

You can proceed in most any direction along the rooves, making DC 10 jump checks between them. You also can do most anything you wish. Inquisitors are beginning to climb up after you, though their heavy armour makes this difficult for them.

[User]
 Miniron will head  off due east, not particularly caring about the jump, his draconic heritage making the physical challenge simple.

He'll turn to Sven and say, " Well, hello there. Name's Miniron. What's yours? "

[User]
 "Sven."

He leans close and whispers.

" I think I know how to get us out of this, but you won't like it. Subdue that resistance fighter, turn him in to the Inquisitors here, and they might let us leave unharmed. I've got a bit of rope to bind him. After we're free, we can do whatever. "

[User] " Sounds fine by me. The Resistance makes noise and causes more terror than actual good for the city. "

[User] You make your devilish scheme. The resistance fighter looks over at you, then points down at the ground with a hand shaped like a gun. He ***** his finger, goes, "BANG!" and a ray shoots forth, frying an Inquisitor climbing up.

[User]
 Assuming it's Sven's turn, he moves over towards the resistance fighter.

"Stupid Inquisitors turning on the crowd like that. Ugh! So barbaric!"

He slips his pistol out of his concealed holster and points it towards the Inquisitors as he moves, then suddenly turns it on the resistance fighter.

"Bang."

Fell Drain Scorching Ray
  Touch Attack  - (1d20+12)[ 30 ]
 (4d6+3)[ 5 ][ 3 ][ 2 ][ 2 ](15)  + 1 negative level, no save.

Automatically divests 2 Essentia previously stored in the spell upon casting, placing one each in my Bluesteel Bracers and Incarnate Avatar as a swift action.

[User] Your shot hits the resistance fighter, who looks surprised. Roll initiative.

[User] Initiative  - (1d20+3)[ 16 ]           .

[User]
 (d20+6)[ 13 ]

Miniron will ready to act when he can.

[User] The resistance fighter goes first, snapping about and sneering at Sven. He defensively casts a spell, then leaps off the building.


[User]
 Okay Demidos's  Grandmaster
Vs
My   Lord of the uttercold

Map

 {table=head] |A|B|C|D|E|F|G|H|I|J|K|L
 1 ||||||||||||
 2 |
 3 ||| C | C ||||| C | C ||
 4 ||| C | C ||||| C | C ||
 5 ||||||||||||
 6 |
 7 |
 8 ||||||||||||
 9 ||| C | C ||||| C | C ||
 10 ||| C | C ||||| C | C ||
 11 |
 12 |||||||||||[/table]
I shall start in F1 for Silva and D1 To E2 and G1 To H2 for his two skeleton giants. (I am not hiding so I don't care if you know where I am 😁)

Initiative:
 (1d20+22)[ 41 ]

[User]
 Initiative screwed up
 (1d20+22)[ 40 ]

[User]
 Initiative [roll]one higher than Silva[/roll]
JK, cant beat that, you go first😁
You see 5 figures. Two black knights are mounted on jetblack steeds, and there are three robed figures. All have scales (including the steeds), and seem reptilian in nature.

10E-11H are the knights
12e,f,g are the robed figures

[User]
 Silva disappers before reappearing right next to one of the cloaked figures near the edge of the formation. He swings his sword and a massiave dragon of ice forms and rushes at you.

Make a fort save for each character and a bull rush check to avoid being pushed back to L10,11 and 12.

Bull Rush Check
 (1d20+30)[ 41 ]

Damage cold for each character:
 (14d6)[ 34 ]

The two skeletons move to close and attack one cloaked figure
 (1d20+24)[ 39 ]
 (4d8+25)[ 47 ]
 (1d20+24)[ 39 ]
 (4d8+25)[ 47 ]

[User]
 Oh and additional damage for those slamming into the wall.

 (3d6)[ 11 ]

And as you may or may not slam into the wall the dragon then breathes a mixture of cold and negative energy at you.

All that failed the bull rush attempt and are at the wall make reflex saves, dc 20
 (5d6)[ 19 ]

[User]
 Spoiler

Saves
 (1d20+15)[ 27 ]
 (1d20+15)[ 31 ]
 (1d20+15)[ 25 ]
 (1d20+15)[ 23 ]
 (1d20+15)[ 18 ]

Delete the last one, one guy is already dead

[User]
 Second round of saves

 Spoiler

 (1d20+15)[ 31 ]
 (1d20+15)[ 19 ]
 (1d20+15)[ 17 ]
 (1d20+15)[ 23 ]


[User]
 "  "It Is Done"

The air shatters, and blackness overtakes you. Never before have you experienced this... nothingness. There is no sensation, and even thought seems muted. You feel yourself fading away into the black, but some tiny portion of you seems to hold on to existence, to cling to life. You have no idea how long you spend in the black - you cannot move, and Time has no meaning here. Then, suddenly, you feel a pull on the essence of your being. That which you had nearly lost to this weary void, all that you are, rushes back into you, along with something more. A power flows into your soul, and you realize that the black is fading into gray. There is a blinding flash of light, and suddenly, you find yourself lying on a floor made of some strange metal, which shines with unearthly hues. Looking around, you see several others in the same situation as you. Around you are walls made of the same strange metal. You cannot see a ceiling or a sky above you. You do, however, see an immense diamond, easily larger than your head, floating above where you lie. It radiates power greater than you have ever felt, but does not appear to be acting at the moment.

[User]
 The cold of the floor penetrates the haze surrounding his mind as he slowly pushes himself to his feet.

 "Is everyone uninjured?" , he says in Elven, the last thing he remembers was an important battle, his wife back to back with him against the horde of marauding orcs.

 "Maerwen? Where are you, my love?"

[User] "What treachery is this? which one of you brought me here?"  the illumian woman says as she peers around at the other faces suspiciously.

[User]
 A small man with dark skin and bright eyes studies the floor with an intense gaze, dropping carefully to his knees and running a palm over the gleaming metal almost reverently. He glances up at the diamond almost as an afterthought, tilting his head contemplatively to one side. After a disconcertingly long moment spent staring motionlessly at the gem, the man turns to the Illumian, clears his throat and brushes tangled brown hair from his eyes.

 "If I were in your shoes -- which I almost am, technically -- I'd be grateful enough to still be alive."

[User]
 The thin elf looks at the other two, but answers the Illumian first.

 "I was brought here much as you were, I imagine. Last I recall, my wife and myself were being attacked by a truly shattering number of orcs and we were fighting for our lives."

He nods at the other man.

 "Indeed. Whatever has happened to bring us here, could almost certainly have been twisted, had our captors meant us ill."

[User] Elisha might not have even heard Ereinion's response, for all the attention he paid. He just circled slowly around the gem, staring at it with an expression halfway between reverence and hunger. Tentatively, he lifted one hand and slowly stepped forward to press a palm against one glittering facet.

[User]
 Originally Posted by Eurus
 Elisha might not have even heard Ereinion's response, for all the attention he paid. He just circled slowly around the gem, staring at it with an expression halfway between reverence and hunger. Tentatively, he lifted one hand and slowly stepped forward to press a palm against one glittering facet.

As your hand approaches the immense diamond, you feel your hand stopped short by a thin barrier of force. The same voice that rang out before the air shattered calls out once more.   "You are awake."

You all feel a wave of power sweep over and around you, before it coalesces into 4 separate plush cushions, each behind one of your number. They appear perfectly sized to you, and extremely comfortable.   "Sit."

Spellcraft DC 34:

 Spoiler
The cushions are each the result of a Quickened Silent Stilled True Creation spell.

[User]
 The general merely inclines his head slightly, then gracefully sits on one of the new cushions.

 "I trust an explanation is forthcoming, then?"

[User] You each feel the presence waiting for you to take a seat impatiently. It appears it will not continue until you do.