[User]
 For some reason, I've had this idea rattling around in my brain lately. I've desperately been wanting to play in an adventure with another person (though possibly more, depending). The general idea is two young monks, siblings even, being sent from their monastery upon some simple basic task that spirals out of control and throws the two martial warriors into a larger plot. So, kind of like most martial arts movies, really.

I try to keep it vague as I don't want to take away from the GM's fun by designing the adventure. Also, I'm not really sure on the system mainly because I notice that monks are.. not great in many d20 systems. They're a little better in Pathfinder than they were in 3.5, but from what I've heard they're a great class in 4th Edition D&D. Of course, I leave that up to any interested GM. Who knows, maybe there's a really good 3rd party book that makes Monks awesome in Pathfinder?

So, I'm looking for someone to run the game and for someone to play the second monk sibling. There may be room for more players, other people swept up in the monks quest, depending on how the GM feels.

As a note, a lot of my ideas come from random pictures that I come across. This particular idea came about from when I found this picture:

 Spoiler


[User]
 Spoiler

The road to Orlane at the moment is lonely, the only vestiges of sentient life that you have been able to see have been the occasional prosperous farms.  They, however, have been very few and far between over the last day.  You have all met and decided to travel together after hearing one thing: the town of Orlane is slowly and surely dying and no one quite knows why.  There have been numerous rumors about the town, some grounded well in reality and others so off the wall even the most experienced of adventurers have dismissed them outright.  The ones that have gained the most ground inside of your party however, have been the ones stating that the well water throughout the village has been poisoned with a powerful drug and that the good citizens of the town are being altered and replaced with changelings that can be identified through the fang marks upon their throats.

Having set out from Hochoch nearly four days days ago, the midday sun tells you that you should arrive at your location within the next hour or so.

[User]
 Mick had his doubts about the whole changeling theory.  For one thing, it was bad for business--what profit could there be in drying up the market?  In his experience, bad guys usually only hatched plots where there was money to be made.  Regardless, though, he was going to make some money himself here, maybe even enough to skip off to the Shield Coast and evade the heat yet again.

" Hey now, I think first off we need to establish a good base of operations and gather some info on the townsfolk.  Rumor's damn near worse than assumptions, and you all know what happens when you make an assumption:  It makes an ass out of you and mption. "  The young rogue laughs at his little joke, though in truth it is no better than any of the off-color remarks he's been making along the extended journey.

[User] Baelanon shook his head at Mick's attempt at humor. The stoic elf said nothing for concern that Mick would only reply with another off-color comment. Knowing the art of fighting  and  spell-casting took concentration and patience, two traits the elf felt that the human knew nothing of.  "I agree,"  Baelanon announced.  "I think having a place to work from outside of the village will assistance in our efforts to separate the truth from the fiction in regards to what is transpiring in the village. Iain, perhaps you could find us a quiet unobservable place to make camp?"

[User]
 Iain couldn't help but chuckle at the poor attempt at humor, despite the seriousness of the situation. Laughter is the worlds best medicine after all.

He nodded in response Baelanon,  "Yes, that shouldn't be a problem at all. Perhaps the local fauna can point us to a suitable location...Assuming one would be so kind as to make itself known,"    Which is the tricky part,   But I should be able to manage otherwise, given time."

 Spoiler
I suppose this would be a good time to note which spells Iain has made available to himself for the day: Speak with Animal, and Pass Without Trace

[User]
 Originally Posted by DarkSetzer
 Iain couldn't help but chuckle at the poor attempt at humor, despite the seriousness of the situation. Laughter is the worlds best medicine after all.

He nodded in response Baelanon,  "Yes, that shouldn't be a problem at all. Perhaps the local fauna can point us to a suitable location...Assuming one would be so kind as to make itself known,"    Which is the tricky part,  [COLOR="rgb(0, 191, 255)"]"But I should be able to manage otherwise, given time."[/COLOR]

 Spoiler
I suppose this would be a good time to note which spells Iain has made available to himself for the day: Speak with Animal, and Pass Without Trace

You're in luck, for just a few minutes after speaking up, you're able to see a doe and a few of her fawns about 500 feet off of the small road.

[User] As Iain works his charm with the wildlife, Mick leans over to Baelanon with a conspiratorial whisper.  "  Let's just hope there's no objections when his informants end up on the menu, eh?  "

[User]
 Iain approaches the doe slowly, calm and steady, as he weaves his magic. ((Casting Speak with Animals)).

 "Be calm, my friend friend. We won't hurt you, we seek your help. Something is not right here, and we wish to help fix it, but first we need a safe place to rest and call home, can you show us such a place?"

[User]
 OOC: I'm sorry, but you left yourself wide open on this one...

The deer seems to understand Iain's words and then begins to bound off into the distance, followed closely by her young.  It takes a few minutes until she reaches a tramped down clearing in the tall grass.  Laying down on the grass, the deer looks up at the group and waits for them to do something.

[User] Baelanon looks from the doe and her fawn to Iain.  "Well, I do believe she has invited us to HER home. Not quite what I had in mind. But if this is suitable for her and her young, then the area itself should be safe enough for our purposes. I suggest we strike out from her and find ourselves our own clearing."

[User] Mick shrugs.  " I suppose.  Lead the way, nature-loving friend.  Maybe the next clearing will have beer! "

[User] Mick shrugs.  " I suppose.  Lead the way, nature-loving friend.  Maybe the next clearing will have beer! "

[User]
 Iain signs,  "Right... It shouldn't be too hard to find something nearby,"  He glanced at the deer and smiled,  "Not quite what I had in mind, but it will do. Thank you."

Iain made his way off into the grass, searching for a place for the group to stay.

[User]
 Originally Posted by DarkSetzer
 Iain signs,  "Right... It shouldn't be too hard to find something nearby,"  He glanced at the deer and smiled,  "Not quite what I had in mind, but it will do. Thank you."

Iain made his way off into the grass, searching for a place for the group to stay.

Roll me a D100 and subtract 10 from it for being a Druid.

[User]
 Spoiler

Alrighty, here goes nothin'.
 (1d100-10)[ -9 ]

Edit: ...I would roll a 1.

[User]
 Originally Posted by DarkSetzer

 Spoiler

Alrighty, here goes nothin'.
[roll0]

Edit: ...I would roll a 1.

Oh, wow.

With that roll you're able to find a nice clearing about half a mile away from the deer's "home" quite easily.  It even comes fully stocked with a small spring located about five minutes away and a berry bush very close by.

[User]
 Mick trails along somewhat grumpily behind the druid.  As much as recon was his idea, his usual methods involved sneaking around without being seen and finding an attic or unused hay loft to bed down for the night.  Camping out off the road certainly does not appeal to his "civilized" side.

He is pleasantly surprised when Iain finds the pleasant little sheltered area that, in addition to being somewhat secluded, promises a fair chance at staying dry for the night.  " Now this is more like it, " he says, as he looks for the best place to dig a fire pit and pitch his bedroll.

[User] All right, you begin to bed down for the night.  What's the night watch schedule going to look like, if there is one?

[User] The night continues on with little sounds save for the chirps and humming of insects in the night.  Then even that stops and a new sound replaces it: the sound of small feet marching through the tall grass.  The person sitting at watch begins to catch a snippet of a conversation in a language that is not his own.  There are two distinct voices and one seems like he's arguing with the other.

[User] Which watch segment does this occur on?

[User]
 *rolls dice on desk*

Iain's.


[User]
 The elderly man is sitting on a bench in the park, idly feeding the pigeons as he reads through a book on alchemical concoctions. Noticing someone else around he looks up and smiles.

" Oh, hello there " He says, standing up and putting on his duel disc. " Would you care for a duel? I'm sure it will prove interesting. "

[User]
 The duel disc lights up and shuffles the deck and he calmly draws his five cards. " I'm Professor Edgar Alderbeck by the way, pleased to make your acquaintence "

 Initiative:   (1d20)[ 15 ]
 Hand:   (5d40)[ 31 ][ 21 ][ 15 ][ 23 ][ 11 ](101)
 Re-rolls:   (4d40)[ 16 ][ 3 ][ 23 ][ 39 ](81)

{table=head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Life Points:  8000

 Spoiler

 Hand  ~ 5

 Spoiler
.

 Face Downs

 Spoiler
.

 Graveyard  ~

 Spoiler
.

 Banished

 Spoiler
.

Deck –  Asgardian Alchemy   ~ 40 Cards

 Spoiler

1 Dharc the Dark Charmer
2 Dharc the Dark Charmer
3 Dharc the Dark Charmer
4 Familiar-Possessed Dharc
5 Familiar-Possessed Dharc
6 Familiar-Possessed Dharc
7 Ljosalf of the Nordic Alfar
8 Ljosalf of the Nordic Alfar
9 Ljosalf of the Nordic Alfar
10 Valkyrie of the Nordic Ascendant

11 Valkyrie of the Nordic Ascendant
12 Valkyrie of the Nordic Ascendant
13 Vanadis of the Nordic Ascendant
14 Vanadis of the Nordic Ascendant
15 Vanadis of the Nordic Ascendant
16 Lyla, Lightsworn Sorceress
17 Lyla, Lightsworn Sorceress
18 Chaos Sorcerer
19 Chaos Sorcerer
20 Black Luster Soldier – Envoy of the Beginning

21 Dark Armed Dragon
22 Jester Confit
23 Jester Confit
24 Allure of Darkness
25 Dark Hole
26 Heavy Storm
27 Pot of Duality
28 Pot of Duality
29 Mystical Space Typhoon
30 Mystical Space Typhoon

31 Monster Reborn
32 Swords of Revealing Light
33 Glepnir the Fetters of Fenrir
34 Glepnir the Fetters of Fenrir
35 Glepnir the Fetters of Fenrir
36 Nordic Relic Megingjord
37 Nordic Relic Megingjord
38 Torrential Tribute
39 Solemn Judgement
40 Mirror Force

 Extra Deck  ~15 Cards

 Spoiler

2 x Odin, Father of the Aesir
1 x Loki, Lord of the Aesir
1 x Brionac, Dragon of the Ice Barrier
1 x Stardust Dragon
1 x Scrap Dragon
1 x T.G. Hyper Librarian
1 x Ally of Justice Catastor
1 x Verz Ouroboros
2 x Number 39 Utopia
1 x Number C39 Utopia Ray
1 x Number 16 Ruler of Color – Shock Ruler
1 x Number 17 Leviathan Dragon
1 x Vylon Disigma

[User]
 "They call me Dragonman, hero of many nations- I apologise about the collateral damage to your building in my last battle, but I can arrange repairs for the forty ninth to fifty sixth floors within the next few days."
  initiative  - (1d20)[ 12 ]
  opening_draws  - (5d40)[ 28 ][ 12 ][ 4 ][ 24 ][ 31 ](99)
  rerolls  - (3d40)[ 23 ][ 28 ][ 38 ](89)

 Spoiler
Graveyard:
 Spoiler
-

Banished:
 Spoiler
-

Face-down:
 Spoiler
-

Hand:
 Spoiler
-

Deck:
 Spoiler
1- Destiny Hero- Dasher
2- Destiny Hero- Dasher
3- Destiny Hero- Dasher
4- Elemental Hero Stratos
5- Elemental Hero Ocean
6- Elemental Hero Ocean
7- Red Eyes Darkness Metal Dragon
8- Red Eyes Darkness Metal Dragon
9- Red Eyes Darkness Metal Dragon
10- Red-Eyes Wyvern
11- Red-Eyes Wyvern
12- Tyrant Dragon
13- Destiny Hero Malicious
14- Destiny Hero Malicious
15- Totem Dragon
16- Totem Dragon
17- Blizzard Dragon
18- Debris Dragon
19- Dread Dragon
20- Exploder Dragon
21- Delta Flyer
22- Future Fusion
23- Miracle Fusion
24- Miracle Fusion
25- Dark Hole
26- Heavy Storm
27- Monster Reborn
28- Destiny Draw
29- Destiny Draw
30- Super Polymerisation
31- Super Polymerisation
32- Burial from the different dimension
33- Mask Change
34- Mask Change
35- Dragon's Mirror
36- Mirror Force
37- Solemn Warning
38- Solemn Warning
39- Dragon Reincarnation
40- Return from the different dimension

Extra Deck:
 Spoiler
1x Five Headed Dragon
2x Dragon Knight Draco Equiste
2x Elemental Hero Absolute Zero
1x Elemental Hero Great Tornado
2x Elemental Hero Nova Master
1x Masked Hero Goka
1x Masked Hero Acid
1x Stardust Dragon
1x Trishula, Dragon of the Ice Barrier
1x Iron Chain Dragon
1x Trident Dragion
1x Exploder Dragonwing

[User]
 " Oh, that was you? Never mind about the damage, it was just the science department, and they've always scoffed about my alchemic principles. "

 Draw:   (1d35)[ 33 ]

" I'll stick with the fundamental principles for the moment. I'll set a monster and a facedown and end my turn. "

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]
F = Facedown

 Life Points:  8000

 Spoiler

 Hand  ~ 4

 Spoiler
Monster Reborn, Dark Armed Dragon, Jester Confit, Valkyrie of the Nordic Ascendant,

 Face Downs

 Spoiler
Monster 3 = Vanadis of the Nordic Ascendant
S/t 3 = Torrential Tribute

 Graveyard  ~

 Spoiler
.

 Banished

 Spoiler
.

Deck –  Asgardian Alchemy   ~ 34 Cards

 Spoiler

1 Dharc the Dark Charmer
2 Dharc the Dark Charmer
3 Dharc the Dark Charmer
4 Familiar-Possessed Dharc
5 Familiar-Possessed Dharc
6 Familiar-Possessed Dharc
7 Ljosalf of the Nordic Alfar
8 Ljosalf of the Nordic Alfar
9 Ljosalf of the Nordic Alfar
10 Valkyrie of the Nordic Ascendant

 Valkyrie of the Nordic Ascendant
11 Valkyrie of the Nordic Ascendant
12 Vanadis of the Nordic Ascendant
13 Vanadis of the Nordic Ascendant
 Vanadis of the Nordic Ascendant
14 Lyla, Lightsworn Sorceress
15 Lyla, Lightsworn Sorceress
16 Chaos Sorcerer
17 Chaos Sorcerer
18 Black Luster Soldier – Envoy of the Beginning

 Dark Armed Dragon
19 Jester Confit
 Jester Confit
20 Allure of Darkness
21 Dark Hole
22 Heavy Storm
23 Pot of Duality
24 Pot of Duality
25 Mystical Space Typhoon
26 Mystical Space Typhoon

 Monster Reborn
27 Swords of Revealing Light
28 Glepnir the Fetters of Fenrir
29 Glepnir the Fetters of Fenrir
30 Glepnir the Fetters of Fenrir
31 Nordic Relic Megingjord
32 Nordic Relic Megingjord
 Torrential Tribute
33 Solemn Judgement
34 Mirror Force

 Extra Deck  ~15 Cards

 Spoiler

2 x Odin, Father of the Aesir
1 x Loki, Lord of the Aesir
1 x Brionac, Dragon of the Ice Barrier
1 x Stardust Dragon
1 x Scrap Dragon
1 x T.G. Hyper Librarian
1 x Ally of Justice Catastor
1 x Verz Ouroboros
2 x Number 39 Utopia
1 x Number C39 Utopia Ray
1 x Number 16 Ruler of Color – Shock Ruler
1 x Number 17 Leviathan Dragon
1 x Vylon Disigma

[User]
 draw  - (1d35)[ 6 ]

 Spoiler
Graveyard:
 Spoiler
-

Banished:
 Spoiler
-

Face-down:
 Spoiler
-

Hand:
 Spoiler
Elemental Hero Stratos
Tyrant Dragon
Destiny Draw
Miracle Fusion
Super Polymerisation
Red Eyes Darkness Metal Dragon

Deck:
 Spoiler
1- Destiny Hero- Dasher
2- Destiny Hero- Dasher
3- Destiny Hero- Dasher
4- Elemental Hero Ocean
5- Elemental Hero Ocean
 6- Red Eyes Darkness Metal Dragon
7- Red Eyes Darkness Metal Dragon
8- Red Eyes Darkness Metal Dragon
9- Red-Eyes Wyvern
10- Red-Eyes Wyvern
11- Destiny Hero Malicious
12- Destiny Hero Malicious
13- Totem Dragon
14- Totem Dragon
15- Blizzard Dragon
16- Debris Dragon
17- Dread Dragon
18- Exploder Dragon
19- Delta Flyer
20- Future Fusion
21- Miracle Fusion
22- Dark Hole
23- Heavy Storm
24- Monster Reborn
25- Destiny Draw
26- Super Polymerisation
27- Burial from the different dimension
28- Mask Change
29- Mask Change
30- Dragon's Mirror
31- Mirror Force
32- Solemn Warning
33- Solemn Warning
34- Dragon Reincarnation
35- Return from the different dimension

Extra Deck:
 Spoiler
1x Five Headed Dragon
2x Dragon Knight Draco Equiste
2x Elemental Hero Absolute Zero
1x Elemental Hero Great Tornado
2x Elemental Hero Nova Master
1x Masked Hero Goka
1x Masked Hero Acid
1x Stardust Dragon
1x Trishula, Dragon of the Ice Barrier
1x Iron Chain Dragon
1x Trident Dragion
1x Exploder Dragonwing

 "I'll start with the basics of heroism, summoning Elemental Hero Stratos to the field, using his effect to add Destiny Hero Malicious to my hand. I then activate Destiny Draw, discarding malicious to draw two more cards."

[User]
 destiny_draw  - (2d33)[ 27 ][ 25 ](52)
  rerolls  - (2d33)[ 24 ][ 30 ](54)

 Spoiler
Graveyard:
 Spoiler
Destiny Hero Malicious

Banished:
 Spoiler
-

Face-down:
 Spoiler
Super Polymerisation (st1)

Hand=5:
 Spoiler
Tyrant Dragon
Miracle Fusion
Red Eyes Darkness Metal Dragon
Mask Change
Burial from the different dimension

Deck:
 Spoiler
1- Destiny Hero- Dasher
2- Destiny Hero- Dasher
3- Destiny Hero- Dasher
4- Elemental Hero Ocean
5- Elemental Hero Ocean
6- Red Eyes Darkness Metal Dragon
7- Red Eyes Darkness Metal Dragon
8- Red-Eyes Wyvern
9- Red-Eyes Wyvern
10- Destiny Hero Malicious
11- Totem Dragon
12- Totem Dragon
13- Blizzard Dragon
14- Debris Dragon
15- Dread Dragon
16- Exploder Dragon
17- Delta Flyer
18- Future Fusion
19- Miracle Fusion
20- Dark Hole
21- Heavy Storm
22- Monster Reborn
23- Destiny Draw
24- Super Polymerisation
 25- Burial from the different dimension
26- Mask Change
 27- Mask Change
28- Dragon's Mirror
29- Mirror Force
30- Solemn Warning
31- Solemn Warning
32- Dragon Reincarnation
33- Return from the different dimension

Extra Deck:
 Spoiler
1x Five Headed Dragon
2x Dragon Knight Draco Equiste
2x Elemental Hero Absolute Zero
1x Elemental Hero Great Tornado
2x Elemental Hero Nova Master
1x Masked Hero Goka
1x Masked Hero Acid
1x Stardust Dragon
1x Trishula, Dragon of the Ice Barrier
1x Iron Chain Dragon
1x Trident Dragion
1x Exploder Dragonwing

 "I'll then set one card to watch my back and pass back to you."

Life points: 8000
{table=head]1|2|3|4|5
||St||
f||||[/table]
St= Elemental Hero Stratos ( ATK: 1800 , DEF: 300)
f= face-down

[User]
 " Ah yes, being patient is the also the keystone to both history and alchemy as well. "

 Draw:   (1d34)[ 26 ]

" Following this train of thought, I shall simply end my turn. "

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]
F = Facedown

 Life Points:  8000

 Spoiler

 Hand  ~ 5

 Spoiler
Monster Reborn, Dark Armed Dragon, Jester Confit, Valkyrie of the Nordic Ascendant, Mystical Space Typhoon

 Face Downs

 Spoiler
Monster 3 = Vanadis of the Nordic Ascendant
S/t 3 = Torrential Tribute

 Graveyard  ~

 Spoiler
.

 Banished

 Spoiler
.

Deck –  Asgardian Alchemy   ~ 34 Cards

 Spoiler

1 Dharc the Dark Charmer
2 Dharc the Dark Charmer
3 Dharc the Dark Charmer
4 Familiar-Possessed Dharc
5 Familiar-Possessed Dharc
6 Familiar-Possessed Dharc
7 Ljosalf of the Nordic Alfar
8 Ljosalf of the Nordic Alfar
9 Ljosalf of the Nordic Alfar
10 Valkyrie of the Nordic Ascendant

 Valkyrie of the Nordic Ascendant
11 Valkyrie of the Nordic Ascendant
12 Vanadis of the Nordic Ascendant
13 Vanadis of the Nordic Ascendant
 Vanadis of the Nordic Ascendant
14 Lyla, Lightsworn Sorceress
15 Lyla, Lightsworn Sorceress
16 Chaos Sorcerer
17 Chaos Sorcerer
18 Black Luster Soldier – Envoy of the Beginning

 Dark Armed Dragon
19 Jester Confit
 Jester Confit
20 Allure of Darkness
21 Dark Hole
22 Heavy Storm
23 Pot of Duality
24 Pot of Duality
25 Mystical Space Typhoon
 Mystical Space Typhoon
 Monster Reborn
26 Swords of Revealing Light
27 Glepnir the Fetters of Fenrir
28 Glepnir the Fetters of Fenrir
29 Glepnir the Fetters of Fenrir
30 Nordic Relic Megingjord
31 Nordic Relic Megingjord
 Torrential Tribute
32 Solemn Judgement
33 Mirror Force

 Extra Deck  ~15 Cards

 Spoiler

2 x Odin, Father of the Aesir
1 x Loki, Lord of the Aesir
1 x Brionac, Dragon of the Ice Barrier
1 x Stardust Dragon
1 x Scrap Dragon
1 x T.G. Hyper Librarian
1 x Ally of Justice Catastor
1 x Verz Ouroboros
2 x Number 39 Utopia
1 x Number C39 Utopia Ray
1 x Number 16 Ruler of Color – Shock Ruler
1 x Number 17 Leviathan Dragon
1 x Vylon Disigma

[User]
 draw  - (1d31)[ 19 ]

 Spoiler
Graveyard:
 Spoiler
Destiny Draw

Banished:
 Spoiler
Destiny Hero Malicious

Face-down:
 Spoiler
Super Polymerisation (st1)

Hand=6:
 Spoiler
Tyrant Dragon
Miracle Fusion
Red Eyes Darkness Metal Dragon
Mask Change
Burial from the different dimension
Miracle Fusion

Deck:
 Spoiler
1- Destiny Hero- Dasher
2- Destiny Hero- Dasher
3- Destiny Hero- Dasher
4- Elemental Hero Ocean
5- Elemental Hero Ocean
6- Red Eyes Darkness Metal Dragon
7- Red Eyes Darkness Metal Dragon
8- Red-Eyes Wyvern
9- Red-Eyes Wyvern
 10- Destiny Hero Malicious
11- Totem Dragon
12- Totem Dragon
13- Blizzard Dragon
14- Debris Dragon
15- Dread Dragon
16- Exploder Dragon
17- Delta Flyer
18- Future Fusion
 19- Miracle Fusion
20- Dark Hole
21- Heavy Storm
22- Monster Reborn
23- Destiny Draw
24- Super Polymerisation
25- Mask Change
26- Dragon's Mirror
27- Mirror Force
28- Solemn Warning
29- Solemn Warning
30- Dragon Reincarnation
31- Return from the different dimension

Extra Deck:
 Spoiler
1x Five Headed Dragon
2x Dragon Knight Draco Equiste
2x Elemental Hero Absolute Zero
1x Elemental Hero Great Tornado
2x Elemental Hero Nova Master
1x Masked Hero Goka
1x Masked Hero Acid
1x Stardust Dragon
1x Trishula, Dragon of the Ice Barrier
1x Iron Chain Dragon
1x Trident Dragion
1x Exploder Dragonwing

 "I'll begin by banishing the Malicious in my grave to special summon another from my deck, then stratos will attack your face down. If your face down is destroyed, Malicious will attack directly."

Life points: 8000
{table=head]1|2|3|4|5
||St||
f||||[/table]
St= Elemental Hero Stratos ( ATK: 1800 , DEF: 300)
f= face-down

[User] " Well played, you destroyed  Vanadis of the Nordic Ascendant  and I take 800 damage from your Malicious. Do you have any other plays? Or may I take my turn? "

[User] "Nothing at this time, over to you."

[User]
 " Alright then, I draw. "

 Draw:   (1d33)[ 11 ]

" I'm sorry about this, but my formula's never been this slow before. I'll just set a monster and end. "

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]
F = Facedown

 Life Points:  7200

 Spoiler

 Hand  ~ 5

 Spoiler
Monster Reborn, Dark Armed Dragon, Jester Confit, Valkyrie of the Nordic Ascendant, Mystical Space Typhoon

 Face Downs

 Spoiler
Monster 3 = Valkyrie of the Nordic Ascendant
S/t 3 = Torrential Tribute

 Graveyard  ~

 Spoiler
.

 Banished

 Spoiler
.

Deck –  Asgardian Alchemy   ~ 33 Cards

 Spoiler

1 Dharc the Dark Charmer
2 Dharc the Dark Charmer
3 Dharc the Dark Charmer
4 Familiar-Possessed Dharc
5 Familiar-Possessed Dharc
6 Familiar-Possessed Dharc
7 Ljosalf of the Nordic Alfar
8 Ljosalf of the Nordic Alfar
9 Ljosalf of the Nordic Alfar
10 Valkyrie of the Nordic Ascendant

 Valkyrie of the Nordic Ascendant
 Valkyrie of the Nordic Ascendant
11 Vanadis of the Nordic Ascendant
12 Vanadis of the Nordic Ascendant
 Vanadis of the Nordic Ascendant
13 Lyla, Lightsworn Sorceress
14 Lyla, Lightsworn Sorceress
15 Chaos Sorcerer
16 Chaos Sorcerer
17 Black Luster Soldier – Envoy of the Beginning

 Dark Armed Dragon
18 Jester Confit
 Jester Confit
19 Allure of Darkness
20 Dark Hole
21 Heavy Storm
22 Pot of Duality
23 Pot of Duality
24 Mystical Space Typhoon
 Mystical Space Typhoon
 Monster Reborn
25 Swords of Revealing Light
26 Glepnir the Fetters of Fenrir
27 Glepnir the Fetters of Fenrir
28 Glepnir the Fetters of Fenrir
29 Nordic Relic Megingjord
30 Nordic Relic Megingjord
 Torrential Tribute
31 Solemn Judgement
32 Mirror Force

 Extra Deck  ~15 Cards

 Spoiler

2 x Odin, Father of the Aesir
1 x Loki, Lord of the Aesir
1 x Brionac, Dragon of the Ice Barrier
1 x Stardust Dragon
1 x Scrap Dragon
1 x T.G. Hyper Librarian
1 x Ally of Justice Catastor
1 x Verz Ouroboros
2 x Number 39 Utopia
1 x Number C39 Utopia Ray
1 x Number 16 Ruler of Color – Shock Ruler
1 x Number 17 Leviathan Dragon
1 x Vylon Disigma

[User]
 (OOC: Sorry about the delay, I forgot whose turn it was...)
  draw  - (1d29)[ 2 ]

 Spoiler
Graveyard:
 Spoiler
Destiny Draw
Destiny Hero Malicious

Banished:
 Spoiler
Destiny Hero Malicious

Face-down:
 Spoiler
Super Polymerisation (st1)

Hand=6:
 Spoiler
Tyrant Dragon
Miracle Fusion
Red Eyes Darkness Metal Dragon
Mask Change
Burial from the different dimension
Miracle Fusion

Deck:
 Spoiler
1- Destiny Hero- Dasher
 2- Destiny Hero- Dasher
3- Destiny Hero- Dasher
4- Elemental Hero Ocean
5- Elemental Hero Ocean
6- Red Eyes Darkness Metal Dragon
7- Red Eyes Darkness Metal Dragon
8- Red-Eyes Wyvern
9- Red-Eyes Wyvern
10- Totem Dragon
11- Totem Dragon
12- Blizzard Dragon
13- Debris Dragon
14- Dread Dragon
15- Exploder Dragon
16- Delta Flyer
17- Future Fusion
18- Dark Hole
19- Heavy Storm
20- Monster Reborn
21- Destiny Draw
22- Super Polymerisation
23- Mask Change
24- Dragon's Mirror
25- Mirror Force
26- Solemn Warning
27- Solemn Warning
28- Dragon Reincarnation
29- Return from the different dimension

Extra Deck:
 Spoiler
1x Five Headed Dragon
2x Dragon Knight Draco Equiste
2x Elemental Hero Absolute Zero
1x Elemental Hero Great Tornado
2x Elemental Hero Nova Master
1x Masked Hero Goka
1x Masked Hero Acid
1x Stardust Dragon
1x Trishula, Dragon of the Ice Barrier
1x Iron Chain Dragon
1x Trident Dragion
1x Exploder Dragonwing

 "I'll tribute Destiny Hero Malicious to summon destiny hero Dasher. Then Stratos will have the first attack and Dasher the second- and I'll end there."

Life points: 8000
{table=head]1|2|3|4|5
|Ds|St||
f||||[/table]
Ds= Destiny Hero Dasher ( ATK: 2100 , DEF: 1000)
St= Elemental Hero Stratos ( ATK: 1800 , DEF: 300)
f= face-down

[User] OOC: Isn't Dasher turning into defense mode after he attack compulsory?

[User] (OOC: Yes, but I'm waiting in case Strategos has any counters before I do that...)

[User] " Not this time I'm afraid. Your summon of Dasher allows me to activate my Torrential Tribute trap, destroying my  Valkyrie of the Nordic Ascendant  as well as your two monsters. Do you have a response? Or an additional move you wish to play? Or may I take my turn? "

[User] "I have no moves just yet, but Dasher will return to trouble you later from beyond the grave."

[User]
 " Oh he very well might, but let's see how things go for now. "

 Draw:   (1d32)[ 25 ]

" Maybe the resason my formula isn't working is because I haven't got my extra deck made correctly. In any case I shall begun by playing my Mystical Space Typhoon to destroy your backrow card. Then I shall play Monster Reborn to bring your Dasher to my side of the field. Then I shall summon Valkyrie of the Nordic Ascendant from my hand. now, I'll tune them together to synchro summon  Stardust Dragon , who will then attack directly for 2,500 damage. And I'll end my turn there, barring responses. "

{table=head]1|2|3|4|5
-|-|S|-|-
-|-|-|-|-[/table]
S =  Stardust Dragon  2500/2000 (ATK)

 Life Points:  7200

 Spoiler

 Hand  ~3

 Spoiler
 Dark Armed Dragon, Jester Confit, Swords of Revealing Light

 Face Downs

 Spoiler
.

 Graveyard  ~ 6

 Spoiler
Vanadis of the Nordic Ascendant
Valkyrie of the Nordic Ascendant
Torrential Tribute
Mystical Space Typhoon
Monster Reborn
Valkyrie of the Nordic Ascendant

 Banished

 Spoiler
.

Deck –  Asgardian Alchemy   ~ 31 Cards

 Spoiler

1 Dharc the Dark Charmer
2 Dharc the Dark Charmer
3 Dharc the Dark Charmer
4 Familiar-Possessed Dharc
5 Familiar-Possessed Dharc
6 Familiar-Possessed Dharc
7 Ljosalf of the Nordic Alfar
8 Ljosalf of the Nordic Alfar
9 Ljosalf of the Nordic Alfar
10 Valkyrie of the Nordic Ascendant

 Valkyrie of the Nordic Ascendant
 Valkyrie of the Nordic Ascendant
11 Vanadis of the Nordic Ascendant
12 Vanadis of the Nordic Ascendant
 Vanadis of the Nordic Ascendant
13 Lyla, Lightsworn Sorceress
14 Lyla, Lightsworn Sorceress
15 Chaos Sorcerer
16 Chaos Sorcerer
17 Black Luster Soldier – Envoy of the Beginning

 Dark Armed Dragon
18 Jester Confit
 Jester Confit
19 Allure of Darkness
20 Dark Hole
21 Heavy Storm
22 Pot of Duality
23 Pot of Duality
24 Mystical Space Typhoon
 Mystical Space Typhoon
 Monster Reborn
 Swords of Revealing Light
25 Glepnir the Fetters of Fenrir
26 Glepnir the Fetters of Fenrir
27 Glepnir the Fetters of Fenrir
28 Nordic Relic Megingjord
29 Nordic Relic Megingjord
 Torrential Tribute
30 Solemn Judgement
31 Mirror Force

 Extra Deck  ~14 Cards

 Spoiler

2 x Odin, Father of the Aesir
1 x Loki, Lord of the Aesir
1 x Brionac, Dragon of the Ice Barrier
1 x Scrap Dragon
1 x T.G. Hyper Librarian
1 x Ally of Justice Catastor
1 x Verz Ouroboros
2 x Number 39 Utopia
1 x Number C39 Utopia Ray
1 x Number 16 Ruler of Color – Shock Ruler
1 x Number 17 Leviathan Dragon
1 x Vylon Disigma

[User]
 "I have other plans in mind, and at the moment, I just need to take the pain until I can put them in motion."
  draw  - (1d28)[ 24 ]

 Spoiler
Graveyard:
 Spoiler
Destiny Draw
Destiny Hero Malicious
Elemental Hero Stratos
Destiny Hero Dasher
Tyrant Dragon

Banished:
 Spoiler
Destiny Hero Malicious

Face-down:
 Spoiler
Super Polymerisation (st1)

Hand=6:
 Spoiler
Miracle Fusion
Red Eyes Darkness Metal Dragon
Mask Change
Burial from the different dimension
Miracle Fusion
Mirror force

Deck:
 Spoiler
1- Destiny Hero- Dasher
2- Destiny Hero- Dasher
3- Elemental Hero Ocean
4- Elemental Hero Ocean
5- Red Eyes Darkness Metal Dragon
6- Red Eyes Darkness Metal Dragon
7- Red-Eyes Wyvern
8- Red-Eyes Wyvern
9- Totem Dragon
10- Totem Dragon
11- Blizzard Dragon
12- Debris Dragon
13- Dread Dragon
14- Exploder Dragon
15- Delta Flyer
16- Future Fusion
17- Dark Hole
18- Heavy Storm
19- Monster Reborn
20- Destiny Draw
21- Super Polymerisation
22- Mask Change
23- Dragon's Mirror
 24- Mirror Force
25- Solemn Warning
26- Solemn Warning
27- Dragon Reincarnation
28- Return from the different dimension

Extra Deck:
 Spoiler
1x Five Headed Dragon
2x Dragon Knight Draco Equiste
2x Elemental Hero Absolute Zero
1x Elemental Hero Great Tornado
2x Elemental Hero Nova Master
1x Masked Hero Goka
1x Masked Hero Acid
1x Stardust Dragon
1x Trishula, Dragon of the Ice Barrier
1x Iron Chain Dragon
1x Trident Dragion
1x Exploder Dragonwing

 "I'll end my turn there, discarding Tyrant Dragon from my hand to the grave to keep my hand at six cards."

Life points: 5500
{table=head]1|2|3|4|5
||||
f||||[/table]

f= face-down

[User]
 " Ah, very good. It's always good to remain optimistic, especially in the face of adversity. "

 Draw:   (1d31)[ 15 ]

" No need to overextend myself yet, Stardust Dragon will simply attack directly and I'll end my turn. "

{table=head]1|2|3|4|5
-|-|S|-|-
-|-|-|-|-[/table]
S =  Stardust Dragon  2500/2000 (ATK)

 Life Points:  7200

 Spoiler

 Hand  ~4

 Spoiler
 Dark Armed Dragon, Jester Confit, Swords of Revealing Light, Chaos Sorcerer

 Face Downs

 Spoiler
.

 Graveyard  ~ 6

 Spoiler
Vanadis of the Nordic Ascendant
Valkyrie of the Nordic Ascendant
Torrential Tribute
Mystical Space Typhoon
Monster Reborn
Valkyrie of the Nordic Ascendant

 Banished

 Spoiler
.

Deck –  Asgardian Alchemy   ~ 30 Cards

 Spoiler

1 Dharc the Dark Charmer
2 Dharc the Dark Charmer
3 Dharc the Dark Charmer
4 Familiar-Possessed Dharc
5 Familiar-Possessed Dharc
6 Familiar-Possessed Dharc
7 Ljosalf of the Nordic Alfar
8 Ljosalf of the Nordic Alfar
9 Ljosalf of the Nordic Alfar
10 Valkyrie of the Nordic Ascendant

 Valkyrie of the Nordic Ascendant
 Valkyrie of the Nordic Ascendant
11 Vanadis of the Nordic Ascendant
12 Vanadis of the Nordic Ascendant
 Vanadis of the Nordic Ascendant
13 Lyla, Lightsworn Sorceress
14 Lyla, Lightsworn Sorceress
 Chaos Sorcerer
15 Chaos Sorcerer
16 Black Luster Soldier – Envoy of the Beginning

 Dark Armed Dragon
17 Jester Confit
 Jester Confit
18 Allure of Darkness
19 Dark Hole
20 Heavy Storm
21 Pot of Duality
22 Pot of Duality
23 Mystical Space Typhoon
 Mystical Space Typhoon
 Monster Reborn
 Swords of Revealing Light
24 Glepnir the Fetters of Fenrir
25 Glepnir the Fetters of Fenrir
26 Glepnir the Fetters of Fenrir
27 Nordic Relic Megingjord
28 Nordic Relic Megingjord
 Torrential Tribute
29 Solemn Judgement
30 Mirror Force

 Extra Deck  ~14 Cards

 Spoiler

2 x Odin, Father of the Aesir
1 x Loki, Lord of the Aesir
1 x Brionac, Dragon of the Ice Barrier
1 x Scrap Dragon
1 x T.G. Hyper Librarian
1 x Ally of Justice Catastor
1 x Verz Ouroboros
2 x Number 39 Utopia
1 x Number C39 Utopia Ray
1 x Number 16 Ruler of Color – Shock Ruler
1 x Number 17 Leviathan Dragon
1 x Vylon Disigma

[User]
 "And here is where I start to put the pressure back on."
  draw  - (1d27)[ 19 ]

 Spoiler
Graveyard:
 Spoiler
Destiny Draw
Destiny Hero Malicious
Destiny Hero Dasher
Miracle Fusion
Destiny Hero Malicious
Elemental Hero Stratos
Tyrant Dragon
Burial from the different Dimension
Monster Reborn
REDMD
Super Polymerisation
Mask Change
Elemental Hero Nova Master

Banished:
 Spoiler
-

Face-down:
 Spoiler
-

Hand=6:
 Spoiler
Miracle Fusion
Mirror force

Deck:
 Spoiler
1- Destiny Hero- Dasher
2- Destiny Hero- Dasher
3- Elemental Hero Ocean
4- Elemental Hero Ocean
5- Red Eyes Darkness Metal Dragon
6- Red Eyes Darkness Metal Dragon
7- Red-Eyes Wyvern
8- Red-Eyes Wyvern
9- Totem Dragon
10- Totem Dragon
11- Blizzard Dragon
12- Debris Dragon
13- Dread Dragon
14- Exploder Dragon
15- Delta Flyer
16- Future Fusion
17- Dark Hole
18- Heavy Storm
 19- Monster Reborn
20- Destiny Draw
21- Super Polymerisation
22- Mask Change
23- Dragon's Mirror
24- Solemn Warning
25- Solemn Warning
26- Dragon Reincarnation
27- Return from the different dimension

Extra Deck:
 Spoiler
1x Five Headed Dragon
2x Dragon Knight Draco Equiste
2x Elemental Hero Absolute Zero
1x Elemental Hero Great Tornado
2x Elemental Hero Nova Master
1x Masked Hero Goka
1x Masked Hero Acid
1x Stardust Dragon
1x Trishula, Dragon of the Ice Barrier
1x Iron Chain Dragon
1x Trident Dragion
1x Exploder Dragonwing

 "I'll start by activating Miracle Fusion, banishing the Stratos and Tyrant Dragon in my grave to summon  Elemental Hero Nova Master . Next I activate Burial from the different dimension to return Malicious, Stratos and Tyrant Dragon to my grave. With Stratos back in the grave, I activate monster reborn, bringing it to the field. I then discard Red Eyes Darkness Metal Dragon to activate my face-down Super Polymerisation, fusing Stratos with your Stardust Dragon to summon elemental hero great tornado. Entering the battle phase, Nova Master and Great Tornado attack you directly- I then activate Mask change from my hand, sending Nova Master to the graveyard to summon Masked Hero Goka who also attacks you directly to finish the duel."
(Total by my reckoning 8100 damage)

Life points: 3000
{table=head]1|2|3|4|5
||||
||||[/table]

f= face-down

[User]
 " Beaten yet again, I suppose it doesn't matter that I forgot to put Trishula in my Extra Deck. "

((Good Game! 🙂 Stardust vs an empty field looked so good that I didn't play my Swords when I should have. Oh well, I'll remember that for next time. As well as sorting out my extra deck yet again. Your deck looked good after you got Tyrant Dragon in the graveyard, perhaps running a copy of  Lavalval Chain  could help you get your graveyard set up? ))

[User] (OOC: I'd been hoping for a dragon I could summon so that I could get REDMD out and special summon Tyrant Dragon from hand that way- besides with regards to Lavalval chain, I'm rather lacking in extra deck space at the moment- because I could have easily used another ten to fifteen spaces in my extra deck without running short of ideas, for example Vision Hero Adoration, Vision Hero Trinity, Elemental Hero Escuridao, Elemental Hero the shining, Elemental Hero Gaia, Black Rose Dragon, Black Winged Dragon are all on the list of cards I wanted but had no room for.)


[User]
 Arena Tournament, Round 108:  mad bear cow  vs.  Lyir Torsis
 Map:
 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 mad bear cow  - darkillini
 Lyir Torsis  - Kyeudo

 All Combatants, please roll initiative and declare final purchases, if any

[User]
 initiative  (1d20)[ 12 ]

so here we are, i don't think i've had a round vrs you before.

purchases to come.

[User]
 I don't compete as prolificly as some of the other high refs. I have only retired 2 characters in the history of the arena, one because the build was actually illegal (I misread the AoO rules), the other because he was a truenamer.

Initiative: (1d20-4)[ 16 ]

I shall have to consider carefully the best manner in which to try and beat your minotaur senseless. He's got quite the potent offense.

[User]
 i think we may both have forgotten about this one for a little bit there haha.

i was tempted to say "wanna play this one with no purchases, but i doubt you'd take the offer 😁"

so purchases to start things off.
1 tanglefoot bag. -50g
2 flasks acidic fire -60g
1 flask alchemist lightning -25g
1 flask alchemist frost -25g
(those 3 are all from Eberron campaign setting.)

reserve right to reactionaries(as normal blah blah lol)

[User] I can't think of anything that would be particularly helpful here that wouldn't bankrupt me. I think I'll get another pair of tanglefoot bags, but I think that will have to do.

[User] All right then, you won init feel free to start us off.

[User]
 Now that I think about it, a Potion of Shield of Faith +2 would probably prove helpful.

 Lyir - Round 1

 Spoiler

Start in M2 with my glaive in one hand and my potion of shield of faith in the other. Drink the potion and open the door.

End of Turn.

Stats:

 Spoiler

HP:13/13
AC: 19 (+2 Dex, +5 Armor, +2 Deflection)

 Buffs
Rageclaws
Shield of Faith 10/10

[User]
 i do believe i will grab one of those as well.
 MBC round 1.
los

 Spoiler
starting in M25 holding guisarm and a javalin in one hand, potion of shield of faith. psionicly focused

standard: drink potion dropping vial
free: shift javelin to mouth and guisarm to proper two handed grip
move: open door.

done
stats

 Spoiler
13/13
ac 18/12/18
pp 2/2

effects
psionicly focused
rage claws
shield of faith 1/10

whirling frenzy not used

[User]
 Lyir - Round 2

 Spoiler

Activate my Shield SLA. Move to M8.

End of Turn.

Stats:

 Spoiler

HP:13/13
AC: 23 (+2 Dex, +5 Armor, +4 Shield, +2 Deflection)

 Buffs
Rageclaws
Shield of Faith 9/10
Shield 10/10

[User]
 MBC round 2

los

 Spoiler
move to I20
standard ready action

 Spoiler
manifest psionic expansion if he does anything that could provoke an Aoo if within 20 or 25 feet of MBC, if he ends turn within 40 feet of MBC, or ends turn within 80 feet of MBC without obstructions

done

stats

 Spoiler
13/13
ac 18/12/18
pp 2/2

effects
psionicly focused
rage claws
shield of faith 2/10

whirling frenzy not used

[User]
 Refs

 Spoiler

mad bear cow

 Spoiler
Your opponents door was pen when you opened yours. No LoS.

Lyir Torsis

 Spoiler
Round 1 your opponent's door opened.
No LoS.

Play on. 😎

[User]
 Lyir - Round 3

 Spoiler

Double Move to J19

End of Turn.

Stats:

 Spoiler

HP:13/13
AC: 23 (+2 Dex, +5 Armor, +4 Shield, +2 Deflection)
Location: J19

 Buffs
Rageclaws
Shield of Faith 8/10
Shield 9/10

[User] waiting for los still.

[User]
 LoS established when Liyr enters K10, MBC is in I20

Liyr is holding a glaive

MBC is holding a guisarm in his hands and a javalin in his mouth

rewind to there, still Liyr's turn

[User]
 Lyir - Round 3 revised

Move to J17. End of Turn.

Stats:

 Spoiler

HP:13/13
AC: 23 (+2 Dex, +5 Armor, +4 Shield, +2 Deflection)
Location: J17

 Buffs
Rageclaws
Shield of Faith 8/10
Shield 9/10

[User]
 movement from J16 to J17 triggers MBC's readied manifesting expansion to grow to large size and expand to I20/J21 now with a threatened range of 20 feet your move from J16 to J17 provokes AoO from the large mad bear cow's guisarm

attack  (1d20+7)[ 14 ]
damage  (2d6+10)[ 14 ]

if crit

 Spoiler
confirm  (1d20+7)[ 16 ]
extra damage  (4d6+20)[ 33 ]

if your hit it begins a grapple
opposed grapple roll  (1d20+11)[ 31 ]  (7 str + 4 size)
grapple damage  (1d6+7)[ 13 ]

will maintain grapple pulling you into J20 if you lose grapple

*edit* darn where was that 20 for the grapple check for the to hit lol.

[User]
 since that even misses your normal ac im going to assume nothings happened to lower your ac.

MBC round 3
free enter whirling frenzy

full attack
attack 1  (1d20+7)[ 25 ]
attack 2  (1d20+7)[ 23 ]

damage 1  (2d6+13)[ 23 ]
damage 2  (2d6+13)[ 19 ]

if crit

 Spoiler
confirm 1  (1d20+7)[ 19 ]
confirm 2  (1d20+7)[ 17 ]

extra damage 1  (4d6+26)[ 39 ]
extra damage 2  (4d6+26)[ 38 ]

if either of those are hits the first one to hit he will turn into a grapple attempt  *this could make the second attack not happen*
opposed grapple  (1d20+13)[ 20 ]  (+9str,+4 size)
damage  (1d6+9)[ 15 ]

if successful will maintain grapple pulling you into J20.

at the end of his turn he will shrink back into J20.

 end turn

stats

 Spoiler
hp 13/13
ac 20/14/18 (2 deflect, 2 dodge) +2 reflex saves

effects
rage claws
shield of faith 3/10
rage 1/5

[User]
 So, I need to roll a 18 to successfully avoid getting bearhugged into the clinch of doom. Cool.

Grapple: (1d20+3)[ 12 ]

Edit: And looks like I just took 28 damage, vastly overwhelming my 13 hp and the effective 9 hp from Rage Claws. GG.

[User] good game to you as well.  question, when you ended within 25 feet of him, even before he expanded, why didn't you use your swift confusion power?

[User]
 Originally Posted by darkillini
 good game to you as well.  question, when you ended within 25 feet of him, even before he expanded, why didn't you use your swift confusion power?

I forget I have that sometimes. I built this character more as a team character than anything else. Lyir tanks and distracts. Someone else deals the finishing blow.

[User]
 Master Ref PsiDog
 Mad Bear Cow gives victory squeeze.


[User]
 Arena Tournament, Round 108:  Brumph  vs.  Gronk Strongarm
 Map:
 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 Brumph  - ybot
 Gronk Strongarm  - jvluso

 All Combatants, please roll initiative and declare final purchases, if any

[User]
 initiative  (d20-1)[ 3 ]

no purchases

[User]
 init -  (d20+4)[ 24 ]

buying a spiked chain, 20 slings and 20 bullets

starting position/prepared spells:

 Spoiler
starting in M2 holding spiked chain, slings loaded and placed in belt

launch bolt x 5
enlarge person
fist of stone
mage armor
ray of clumsiness
alter self

[User]
 no reactionaries

you can start.

[User]
 Gronk - round 1

Assuming this is all legal:

LoS:
 Spoiler

standard action: cast mage armor
move: open door

refs/spectators:

 Spoiler
uh oh, 7 submitted for alpha, need to make this quick

stats:

 Spoiler
Hp:8/8
AC: 14 [touch 10,ff 14]

launch bolt: 5
enlarge person: 1
fist of stone: 1
mage armor: 0
ray of clumsiness: 1
alter self: 1

mage armor: 1/600

[User]
 Brumph - round 1

los:

 Spoiler
move: open door
swift: animal devotion (hawk)
standard: move to Q21 at +5 in the air

stats:

 Spoiler
starting in n25 holding a longspear and wearing chainmail

hp 12/12
AC 14
buffs:
animal devotion 1/10
spells:
0 level
3 cure minor
1 level
1 enlarge person
2 cause fear

done

need LOS

[User] Do you want to just do open actions without LoS so that we can finish this quicker?

[User]
 Brumph is in Q21 at +5 with a long spear and chain shirt.

where is Gronk?

[User]
 Gronk is in M2 holding a spiked chain

 Gronk - round 1

Assuming this is all legal:

standard action: cast a spell spellcraft DC20:

 Spoiler
fist of stone

move: move to L8

refs/spectators:

 Spoiler
that should speed things up

stats:

 Spoiler
Hp:8/8
AC: 14 [touch 10,ff 14]

launch bolt: 5
enlarge person: 1
fist of stone: 0
mage armor: 0
ray of clumsiness: 1
alter self: 1

fist of stone: 1/10
mage armor: 2/600

[User]
 Brumph - round 2

move: move to Q18+15
standard: cast enlarge person
enlarge to R17+20

stats:

 Spoiler

hp 12/12
AC 14
buffs:
animal devotion 1/10
enlarge person 0/10
spells:
0 level
3 cure minor
1 level
2 cause fear

done

[User]
 Gronk - round 3

Assuming this is all legal:

move: move to I12
standard action: cast a spell spellcraft DC20:

 Spoiler
enlarge person

Gronk enlarges to I11/J12

refs/spectators:

 Spoiler
whee!!

stats:

 Spoiler
Hp:8/8
AC: 12 [touch 8,ff 12]

launch bolt: 5
enlarge person: 0
fist of stone: 0
mage armor: 0
ray of clumsiness: 1
alter self: 1

enlarge person: 1/20
fist of stone: 2/10
mage armor: 3/600

[User]
 Brumph - round 3

move: move to k16/L17+15
standard: cast cause fear on gronk. DC 12 will save for  (d4)[ 3 ]  rounds

stats:

 Spoiler

hp 12/12
AC 14
buffs:
animal devotion 2/10
enlarge person 1/10
spells:
0 level
3 cure minor
1 level
1 cause fear

not done

[User] will save -  (d20)[ 20 ]

[User]
 Brumph round 3 part 2

swift: use divine metemagic to quicken a cause fear. DC 12 for  (d4)[ 2 ]  rounds

turn done

[User] will save -  (d20)[ 17 ]

[User]
 Gronk - round 4

Assuming this is all legal:

move: move to J12/K13
standard action: attack
attack roll -  (d20+3)[ 5 ] (+8str,-1size,-4non proficient)
damage -  (2d4+12)[ 16 ]

refs/spectators:

 Spoiler
whee!!

stats:

 Spoiler
Hp:8/8
AC: 12 [touch 8,ff 12]

launch bolt: 5
enlarge person: 0
fist of stone: 0
mage armor: 0
ray of clumsiness: 1
alter self: 1

enlarge person: 2/20
fist of stone: 3/10
mage armor: 4/600

[User]
 Brumph - round 4

standard: stab Gronk with long spear dealing non-lethal damage
Attack  (d20+2)[ 5 ]
damage  (2d6+8)[ 14 ]

stats:

 Spoiler

hp 12/12
AC 14
buffs:
animal devotion 3/10
enlarge person 2/10
spells:
0 level
3 cure minor

not done

[User]
 Brumph round 4 part 2

move: fly to H16 +25/I17 +25. you get an AOO

turn done

[User]
 Last attack I forgot that Gronk was large for damage. AoO:
attack roll -  (d20+3)[ 9 ] (+8str,-1size,-4non proficient)
damage -  (2d6+12)[ 19 ]
 Gronk - round 5

Assuming this is all legal:

I'm not sure if we are 20 feet away or 25 feet away. If 20:

 Spoiler
standard action: attack
attack roll -  (d20+3)[ 8 ] (+8str,-1size,-4non proficient)
damage -  (2d6+12)[ 14 ]

If 25:

 Spoiler
cast a spell, spellcraft DC20:

 Spoiler
ray of clumsiness

Using the attack roll above, but with a -2 to hit against Brumph's touch AC
If it hits take a  (d6+1)[ 7 ]  penalty to dexterity

refs/spectators:

 Spoiler
The pendulum of luck swings.

stats:

 Spoiler
Hp:8/8
AC: 12 [touch 8,ff 12]

launch bolt: 5
enlarge person: 0
fist of stone: 0
mage armor: 0
ray of clumsiness: 1/0
alter self: 1

enlarge person: 3/20
fist of stone: 4/10
mage armor: 5/600

[User]
 He was 25 feet away

Brumph - round 5

move: fly to G14/H15 +25/+30 and then down to +20/+25
standard: stab Gronk with long spear dealing non-lethal damage
Attack  (d20+2)[ 11 ]
damage  (2d6+8)[ 13 ]

stats:

 Spoiler

hp 12/12
AC 14
buffs:
animal devotion 4/10
enlarge person 3/10
spells:
0 level
3 cure minor

done

[User]
 Gronk - round 6

Assuming this is all legal:

standard action: attack
attack roll -  (d20+3)[ 23 ]
damage -  (2d6+12)[ 22 ]

refs/spectators:

 Spoiler
The pendulum of luck is stuck.

stats:

 Spoiler
Hp:8/8
AC: 12 [touch 8,ff 12]

launch bolt: 5
enlarge person: 0
fist of stone: 0
mage armor: 0
ray of clumsiness: 0
alter self: 1

enlarge person: 4/20
fist of stone: 5/10
mage armor: 6/600

[User]
 crit confirm -  (d20+3)[ 22 ]
extra damage -  (2d6+12)[ 22 ]

[User]
 That will kill brumph.
Good match.

[User]
 This is unfortunate. I just want to retire Gronk so that I can submit someone else for alpha, and the match that the winner of this match is waiting on is going to take a while. With that in mind, Gronk will forfeit the match immediately before killing Brumph.

Good match.

[User]
 Master Ref PsiDog

Conceding after winning? I guess we can allow that.

 Brumph wins posthumously.
 (I feel dirty giving the dead guy the prize money)


[User] It's a normal autumn day in New York; at least, as normal as any day could be in these times. Yet, the streets are deserted. The city's numbers had been decreasing ever since people gone off to fight in the war but this... this is something else. As you watch the streets, you see a group of younger people walking purposefully through the town, talking excitedly amongst themselves. Further away, in Time Square, you can see and hear an enormous crowd gathering, but who, or what, could rally the entire town like this? You decide to forget what you're doing for the moment to see what this is all about, or perhaps you've already pushed your way to the square.

[User]
 Adina Teferi clambered up the last few steps onto the roof of the Times Square Information Center and peered over the edge down at the swarming crowd.  It seemed like all of Manhattan, hell, all of New York, was descending on the Square.

This part of town was not her usual stomping grounds, but the bizarre activity had led her to grab her "superhero" gear before heading out.  In reality, it was a rather modest collection of equipment; a stun gun, a Leatherman tool, her phone, and an asp.  She also had a homemade domino mask tucked in her pocket.  She grabbed the railing and leaned out over the edge, trying to see what had everyone in New York out in the streets.

 Spoiler
 (1d20+7)[ 15 ]  Notice Check

[User]
 Unit 6 had chosen a simpler route - the sidewalks and building sides of Times Square would be perfect to slip into.

She had no need for equipment to use her abilities, so she was dressed in plainclothes, trying to observe what was going on...

 Spoiler
 (1d20+2)[ 10 ]

[User]
 John stayed hidden in the nearby alleyways while watching the crowd. It wasn't that he couldn't just go out there, but a 9' tall metal man does tend to stick out even in New York. Squinting, he tried to see over the crowd to whatever they were gathering around.

 Spoiler

Notice
 (1d20+2)[ 11 ]

[User]
 James put down his beer when he heard the commotion outside.  He swore under his breath as he searched for his pistol.  He couldn't carry a rifle out in the middle of the street, so the M9 would have to do.  After opening the door he saw just how huge the crowd was that was rushing past him.  He moved with them, though he always pulled a step back from the main group.  If this was a trap, he wanted an easy escape route.

 Spoiler
Notice:  (1d20+4)[ 10 ]

[User] As the four of you watch the crowd, you here a scream erupt, and a single gunshot from somewhere in the center. The crowd begins to part in areas: one around an injured policeman in the center, and six smaller areas. The six small gaps in the crowd seem to move, as if the people are avoiding some things that are moving, spreading to the outside of the square.

[User] Unit 6 responded by moving towards the square's edge - she was guessing some kind of blockade, and getting caught in it, while not too bad for her, was still dispreferable... She had to see what one of the things was, though, and that could be harder...

[User]
 Oh no, what now?    Faster than most people could react, Adina had her mask on and leapt over the railing, rolling smoothly out of her landing on the level below.  She dashed to the edge and dropped down another floor, sliding down a drainpipe.  Sprinting along the edge of the roof, she tried to keep pace and cut off one of the moving holes in the crowd.

She couldn't' make out clearly who or what the things were, but people seemed frightened by them, and something making a run for it after a cop was shot was pretty unlikely to be friendly.

[User]
 Seeing the downed officer, Iron John leapt into action. Literally. Pushing off hard against the ground, he bounded into the air, landing near the nearest moving clump.

 "Now wha' in tha' blazes o' Hell be goin' on 'ere?"  he called in a loud and angry voice.

[User]
 As soon as he heard the shot ring out James pulled out his pistol.  He moved into a crouch, his eyes moving wildly to get a clear picture of what was happening.  Six unknown enemies moving from the point of confrontation.  Moving to the side James hid around the corner in wait for whatever new monster he had to fight.

 Spoiler
 (1d20+7)[ 8 ]

[User] In the center of the parting crowds, a small... thing scuttles. It looks unlike any creature you've seen, yet surprisingly simple: a small, stocky, three legged thing with bulbous, featureless head. It walks along, seemingly heedless of the crowd around it. By now this one and the five others have almost reached the edges of the square.

[User]
 "Wha' th' bloody 'ell is this monstrosity?"  Iron John says, picking the...thing with his left hand.

 Spoiler

Just to be on the safe side here, grapple check.
 (1d20+14)[ 29 ]

Though to be honest, I don't quite see how I'm not going to be able to pick it up.

[User]
 "Stay back, folks.   What on God's green Earth is that?"    Adina vaults down off the roof, landing a few feet away from the... thing.  She's filled with an almost overwhelming urge to poke it with a stick.  It just seems like the natural reaction to the odd being.

Adina doesn't have a stick, but she does have a collapsible baton.  She pulls out the asp and takes a few cautious jabs at the creature, while staying light on her feet, ready to react if it proved hostile.   "Hey, buddy.  Can you talk?  What are you?"

 Spoiler
Initiative:  (1d20+8)[ 16 ]

Move: Draw asp.
Standard: Feint (using Acrobatic Bluff)  (1d20+9)[ 20 ]

[User]
 Iron John pries the little creature off the ground, immediately noticing it ridiculously heavy for its small size, though not heavy enough to stop him. It squirms in his grip, the pointed ends of its legs scratching and flailing wildly. The crowd around Iron John is quiet for a moment as he lifts it, then erupts with questions.  "What is that thing?!"
"Is it yours?"
"What about the cop? Is he ok? We heard a gunshot."

The creature near Adina doesn't respond to her prods or talk even slightly, it just keeps making its way to the edge of the crowd. Meanwhile, Adina is ambushed with similar questions, but the people back away from the critter a bit more at her direction.

 Spoiler
Opposed Grapple check for the little guy with Iron John. If greater than his, he breaks free (though I doubt it...)  (1d20+3)[ 18 ]

[User]
 As one of the creatures draws near James whirls out of his cover, pointing his pistol at the creature.  " Stop !" he shouts.  " Tell me what happened here ."

Who knows maybe he'll get lucky and the thing will actually understand him.

[User]
 "Hell if I know what it is."   Adina admits to the flurry of questions.  Whatever it was, it didn't seem overtly dangerous.  Aside from its pointed legs, it had no visible weapons, and wasn't being aggressive, just single-minded, if it even had a mind.  Still,  something  had injured a police officer, and that meant assuming the worst.

 "All right..."   Adina glances around the crowd and finds a greying, competent-looking man in construction worker's gear.  Probably a foreman or something like that.  He'd do.  "Sir, can you keep an eye on this thing and keep people away from it?  Just for a few seconds.  I need to go take care of that cop.  I'll be right back, I swear.  Faster than you'd believe."   She turned back to the crowd, speaking loudly and clearly without yelling.   "Anyone here a doctor, nurse, EMT, anything like that?  Please come with me, I'll clear you a path."

Adina had to do some first aid training for her courier job.  It had been a while, but if there was nobody else, she could probably remember enough to at least not make the policeman any worse.

 Spoiler
If needed, Diplomacy  (1d20+2)[ 16 ]  for the crowd.

Move action (or two) to get to the injured officer.

Use Beginner's Luck and my starting Hero Point to give Adina 5 ranks in Medicine  (1d20+8)[ 28 ]  for first aid for the cop, if Adina has to do it herself.

[User]
 The creature near James, again, doesn't respond even slightly to his threat. The people around him press back further, shouting mixed ideas;  "Shoot it!"
"I hope you know what you're doing with that!"
"For the love of God, don't shoot it again!"

The construction worker Adina finds nods, clearly ready to take charge.  "A'right everyone, I want you all a'least five feet away from this thing. We dunno what it's gonna do, but it looks like it aint here to hurt us."
A man speaks up when Adina calls for a medical professional, a tall man, blonde, green eyed.  "I am. A doctor, at Sinai."
He follows Adina through the crowd until they meet the policeman. He's lying on the ground with a gun at his side and a bullet wound in his shoulder. He seems conscious but breathing irregularly. The doctor puts his hand on Adina's shoulder, getting her attention in the noisey crowd.  "Put pressure on it and don't let him move. I've got some things in my car, I'll be right back. Keep him talking, if you can."  As he pushes his way out of the crowd he pulls out a phone.

Meanwhile, all of the small creatures reach the end of their journey, besides the one Iron John is holding. They raise their legs, one at a time, and drive them through the concrete, burying them in the ground. Then, quickly, the bulbous head area begins to extend upward.

[User]
 "All right.  Please hurry."   Adina nods nervously to the doctor and does her best to follow his instructions, keeping her fingers pressed tightly on the cop's wound.

 "Hey, can you hear me?  You're going to be OK.  Doctor's on his way.  Stay calm, stay steady, please don't move, if you can help it.  Do you remember what happened?"

The murmurs from the crowd cause Adina to turn and look back towards the creature she'd left.  She watched wide-eyed as their necks began extending.   "That's not natural, and probably isn't any good, either.  Come on, hurry up doc.  Too many things to do, too little time, even for me."

[User] "Be ye mortal or be ye machine, beastie?"  John mutters to the thing in his hand, giving it an experimental poke with a finger.

[User]
 The words "don't shoot it again" stayed James hand.  " Get out of here !" called back to the crowd.  He wasn't going to shoot at the creature unless it attacked someone.  With all the crazy crap he'd seen the last few months he wasn't going to start a war with the Three Legged Scuttlemen from Betelgeuse 6 or whatever they were.

James moved out to stand between the creature and the other civilians.

[User]
 Unit 6 quickly moved for one of these devices, ultimately deciding to phase down into the ground next to it, and see what its claw was doing...

 Spoiler
INITIATIVE:  (1d20+4)[ 9 ]

[User]
 The doctor returns surprisingly fast with a case of tools in hand. He speaks quickly to the cop as he works,  "Ok, two things to know: the less you move, the faster it will be, and... this is going to hurt like a bitch."

Meanwhile, the creatures' necks reach their full height, somewhere around a massive twelve feet above the crowd. The people inch away from them, pushing together in the middle, their voices raised in fear and anticipation. Someone near the edge of the crowd shouts, though he goes seemingly unheard  "Shut up! Everybody be quiet! Can you guys hear that?"

In Iron John's hands, the beast continues to struggle.

 Spoiler
Creature's grapple check:  (1d20+3)[ 15 ]

I'm going to roll perception checks for everyone, but the SOPA protest is going on.

Unit 6:
 Spoiler
Beneath the ground, the legs are sunk in about six inches, sprouting tiny spikes, like those of a harpoon.


[User]
 Hell Unchained

 Spoiler

 Sheoldred, Whispering One
  Charmbreaker Devils
 Bloodgift Demon
 Solemn Simulacrum
 Blackcleave Cliffs
 Go for the Throat
 Priest of Urabrask
 Dragonskull Summit
 Swamp
  Surgical Extraction
 Inferno Titan
 Blackcleave Cliffs
 Black Sun's Zenith
 Priest of Urabrask
 Swamp
 Doomblade
 Bloodgift Demon
 Blackcleave Cliffs
 Swamp
  Bloodline Keeper
 Heartless Summoning
 Dragonskull Summit
 Blackcleave Cliffs
 Mountain
 Charmbreaker Devils
 Dragonskull Summit
 Swamp
  Solemn Simulacrum
 Mountain
 Surgical Extraction
 Bloodline Keeper
 Massacre Wurm
  Shatter
 Dragonskull Summit
 Mountain
 Doomblade
 Solemn Simulacrum
  Swamp
 Priest of Urabrask
 Mountain
 Bloodgift Demon
 Dismember
 Sangromancer
 Heartless Summoning
 Fireball
 Charmbreaker Devils
 Mountain
 Swamp
 Bloodline Keeper
 Swamp
 Ghoulcaller's Chant
 Solemn Simulacrum
 Priest of Urabrask
 Swamp
 Bloodgift Demon
 Olivia Voldaren
  Wurmcoil Engine
 Bloodline Keeper
 Heartless Summoning
 Swamp

 (10d60)[ 58 ][ 35 ][ 31 ][ 44 ][ 58 ][ 16 ][ 54 ][ 34 ][ 27 ][ 44 ](401)  - Initial Draw

 Hand

 Spoiler

Charmbreaker Devils, Surgical Extraction, Bloodline Keeper, Solemn Simulacrum, Shatter, Wurmcoil Engine

 Field

 Swamp

 Actionns
- Play Swamp
- End Turn

   20 Life

[User] (10d60)[ 33 ][ 38 ][ 10 ][ 28 ][ 57 ][ 20 ][ 2 ][ 28 ][ 25 ][ 29 ](270)  - Starting Hand

[User]
 Draw:  (12d60)[ 3 ][ 36 ][ 4 ][ 27 ][ 2 ][ 18 ][ 17 ][ 4 ][ 40 ][ 18 ][ 39 ][ 17 ](225)
 Purity

 Spoiler
1)	Plains
 2)	Plains
 3)	Plains
4)	Plains
5)	Plains
6)	Plains
7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
14)	Plains
15)	Plains
16)	Plains
 17)	Plains
18)	Plains
19)	Plains
20)	Plains
21)	Plains
22)	Emrakul, the Aeons Torn
23)	Swords to Plowshares
24)	Swords to Plowshares
25)	Swords to Plowshares
26)	Swords to Plowshares
 27)	Orim’s Chant
28)	Orim’s Chant
29)	Orim’s Chant
30)	Orim’s Chant
31)	Path to Exile
32)	Path to Exile
33)	Path to Exile
34)	Path to Exile
35)	Porphyry Nodes
 36)	Porphyry Nodes
37)	Porphyry Nodes
38)	Porphyry Nodes
39)	Angel’s Grace
 40)	Angel’s Grace
41)	Angel’s Grace
42)	Angel’s Grace
43)	Reciprocate
44)	Reciprocate
45)	Near-Death Experience
46)	Near-Death Experience
47)	Near-Death Experience
48)	Near-Death Experience
49)	Isochron Sceptre
50)	Isochron Sceptre
51)	Isochron Sceptre
52)	Isochron Sceptre
53)	Oblivion Ring
54)	Oblivion Ring
55)	Oblivion Ring
56)	Oblivion Ring
57)	Wrath of God
58)	Wrath of God
59)	Wrath of God
60)	Wrath of God

 Hand

 Spoiler
Plains
Plains
Plains
Plains
Porphyry Nodes
Orim's Chant
Angel's Grace

 Field
 - Plains

 Graveyard
 Actions
 - Play plains
 - End Turn

 Life:   20

[User]
 Hell Unchained

 Spoiler

 Sheoldred, Whispering One
  Charmbreaker Devils
 Bloodgift Demon
 Solemn Simulacrum
 Blackcleave Cliffs
 Go for the Throat
 Priest of Urabrask
 Dragonskull Summit
 Swamp
  Surgical Extraction
 Inferno Titan
 Blackcleave Cliffs
 Black Sun's Zenith
 Priest of Urabrask
 Wurmcoil Engine
 Doomblade
 Bloodgift Demon
 Blackcleave Cliffs
 Swamp
  Bloodline Keeper
 Heartless Summoning
 Dragonskull Summit
 Blackcleave Cliffs
 Mountain
 Charmbreaker Devils
 Dragonskull Summit
 Swamp
  Solemn Simulacrum
 Mountain
 Surgical Extraction
 Bloodline Keeper
 Massacre Wurm
  Shatter
 Dragonskull Summit
 Mountain
 Doomblade
 Solemn Simulacrum
  Swamp
 Priest of Urabrask
 Mountain
 Bloodgift Demon
 Dismember
 Sangromancer
 Heartless Summoning
 Fireball
 Charmbreaker Devils
 Mountain
 Swamp
 Bloodline Keeper
 Swamp
 Ghoulcaller's Chant
 Solemn Simulacrum
 Priest of Urabrask
 Swamp
 Bloodgift Demon
 Olivia Voldaren
  Swamp
 Bloodline Keeper
 Heartless Summoning
 Swamp

 (4d60)[ 28 ][ 44 ][ 39 ][ 4 ](115)  - Draw

 Hand

 Spoiler

Charmbreaker Devils, Surgical Extraction, Bloodline Keeper, Solemn Simulacrum, Shatter

 Field

 Swamp(T)
 Swamp(T)
 Heartless Summoning

 Actions
- Play Swamp
- Tap both
- Play Heartless Summoning

   20 Life

[User]
 Draw:  (4d60)[ 6 ][ 2 ][ 26 ][ 4 ](38)
 Purity

 Spoiler
1)	Plains
 2)	Plains
 3)	Plains
4)	Plains
5)	Plains
 6)	Plains
7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
14)	Plains
15)	Plains
16)	Plains
 17)	Plains
18)	Plains
19)	Plains
20)	Plains
21)	Plains
22)	Emrakul, the Aeons Torn
23)	Swords to Plowshares
24)	Swords to Plowshares
25)	Swords to Plowshares
26)	Swords to Plowshares
 27)	Orim’s Chant
28)	Orim’s Chant
29)	Orim’s Chant
30)	Orim’s Chant
31)	Path to Exile
32)	Path to Exile
33)	Path to Exile
34)	Path to Exile
35)	Porphyry Nodes
 36)	Porphyry Nodes
37)	Porphyry Nodes
38)	Porphyry Nodes
39)	Angel’s Grace
 40)	Angel’s Grace
41)	Angel’s Grace
42)	Angel’s Grace
43)	Reciprocate
44)	Reciprocate
45)	Near-Death Experience
46)	Near-Death Experience
47)	Near-Death Experience
48)	Near-Death Experience
49)	Isochron Sceptre
50)	Isochron Sceptre
51)	Isochron Sceptre
52)	Isochron Sceptre
53)	Oblivion Ring
54)	Oblivion Ring
55)	Oblivion Ring
56)	Oblivion Ring
57)	Wrath of God
58)	Wrath of God
59)	Wrath of God
60)	Wrath of God

 Hand

 Spoiler
Plains
Plains
Plains
Plains
Porphyry Nodes
Orim's Chant
Angel's Grace

 Field
 - Plains
 - Plains

 Graveyard
 Actions
 - Play Plains
 - End Turn

 Life:   20

[User]
 Hell Unchained

 Spoiler

 Sheoldred, Whispering One
  Charmbreaker Devils
 Bloodgift Demon
 Solemn Simulacrum
 Blackcleave Cliffs
 Go for the Throat
 Priest of Urabrask
 Dragonskull Summit
 Swamp
  Surgical Extraction
 Inferno Titan
 Blackcleave Cliffs
 Black Sun's Zenith
 Priest of Urabrask
 Wurmcoil Engine
 Doomblade
 Bloodgift Demon
 Blackcleave Cliffs
 Swamp
  Bloodline Keeper
 Heartless Summoning
 Dragonskull Summit
 Blackcleave Cliffs
 Mountain
 Charmbreaker Devils
 Dragonskull Summit
 Swamp
  Solemn Simulacrum
  Mountain
 Surgical Extraction
 Bloodline Keeper
 Massacre Wurm
  Shatter
 Dragonskull Summit
  Mountain
 Doomblade
 Solemn Simulacrum
  Swamp
 Priest of Urabrask
 Mountain
 Bloodgift Demon
 Dismember
 Sangromancer
 Heartless Summoning
 Fireball
 Charmbreaker Devils
 Mountain
 Swamp
 Bloodline Keeper
 Swamp
 Ghoulcaller's Chant
 Solemn Simulacrum
 Priest of Urabrask
 Swamp
 Bloodgift Demon
 Olivia Voldaren
  Swamp
 Bloodline Keeper
 Heartless Summoning
 Swamp

 (4d60)[ 20 ][ 29 ][ 15 ][ 32 ](96)  - Draw

 Hand

 Spoiler

Charmbreaker Devils, Surgical Extraction, Bloodline Keeper, Solemn Simulacrum, Shatter

 Field

 Swamp(T)
 Swamp(T)
 Mountain(T)
 Mountain
 Heartless Summoning

 Actions
- Play Mountain
- Tap Swamp and Swamp to play Solemn Simulacrum (1/1)
- Place basic Mountain tapped
- End Turn

   20 Life

[User]
 Draw:  (4d60)[ 22 ][ 46 ][ 15 ][ 26 ](109)
 Purity

 Spoiler
1)	Plains
 2)	Plains
 3)	Plains
4)	Plains
5)	Plains
 6)	Plains
7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
14)	Plains
15)	Plains
16)	Plains
 17)	Plains
18)	Plains
19)	Plains
20)	Plains
21)	Plains
22)	Emrakul, the Aeons Torn
23)	Swords to Plowshares
24)	Swords to Plowshares
25)	Swords to Plowshares
26)	Swords to Plowshares
 27)	Orim’s Chant
28)	Orim’s Chant
29)	Orim’s Chant
30)	Orim’s Chant
31)	Path to Exile
32)	Path to Exile
33)	Path to Exile
34)	Path to Exile
35)	Porphyry Nodes
 36)	Porphyry Nodes
37)	Porphyry Nodes
38)	Porphyry Nodes
39)	Angel’s Grace
 40)	Angel’s Grace
41)	Angel’s Grace
42)	Angel’s Grace
43)	Reciprocate
44)	Reciprocate
45)	Near-Death Experience
 46)	Near-Death Experience
47)	Near-Death Experience
48)	Near-Death Experience
49)	Isochron Sceptre
50)	Isochron Sceptre
51)	Isochron Sceptre
52)	Isochron Sceptre
53)	Oblivion Ring
54)	Oblivion Ring
55)	Oblivion Ring
56)	Oblivion Ring
57)	Wrath of God
58)	Wrath of God
59)	Wrath of God
60)	Wrath of God

 Hand

 Spoiler
Plains
Plains
Plains
Porphyry Nodes
Orim's Chant
Angel's Grace
Near Death Experience

 Field
 - Plains
 - Plains
 - Plains

 Graveyard
 Actions
 - Play Plains
 - End Turn

 Life:   20

[User]
 Hell Unchained

 Spoiler

 Sheoldred, Whispering One
  Charmbreaker Devils
 Bloodgift Demon
 Solemn Simulacrum
 Blackcleave Cliffs
 Go for the Throat
 Priest of Urabrask
 Dragonskull Summit
 Swamp
  Surgical Extraction
 Inferno Titan
 Blackcleave Cliffs
 Black Sun's Zenith
 Priest of Urabrask
 Wurmcoil Engine
 Doomblade
 Bloodgift Demon
 Blackcleave Cliffs
 Swamp
  Bloodline Keeper
 Heartless Summoning
 Dragonskull Summit
 Blackcleave Cliffs
 Mountain
 Charmbreaker Devils
 Dragonskull Summit
 Swamp
  Solemn Simulacrum
  Mountain
 Surgical Extraction
 Bloodline Keeper
 Massacre Wurm
  Shatter
 Dragonskull Summit
  Mountain
 Doomblade
 Solemn Simulacrum
  Swamp
 Priest of Urabrask
 Mountain
 Bloodgift Demon
 Dismember
 Sangromancer
 Heartless Summoning
 Fireball
 Charmbreaker Devils
 Mountain
 Swamp
 Bloodline Keeper
 Swamp
 Ghoulcaller's Chant
 Solemn Simulacrum
 Priest of Urabrask
 Swamp
 Bloodgift Demon
 Olivia Voldaren
  Swamp
 Bloodline Keeper
 Heartless Summoning
 Swamp

 (4d60)[ 58 ][ 48 ][ 15 ][ 57 ](178)  - Draw

 Hand

 Spoiler

Charmbreaker Devils, Surgical Extraction, Bloodline Keeper, Shatter

 Field

 Swamp(T)
 Swamp(T)
 Mountain
 Mountain
 Heartless Summoning
 Solemn Simulacrum (1/1)
 Bloodline Keeper (2/2 Flying)

 Actions
- Tap 2 Swamp
- Play Bloodline Keeper (2/2 Flying)
- Attack with Simulacrum

   20 Life

[User]
 Draw:  (4d60)[ 54 ][ 34 ][ 16 ][ 18 ](122)
 Purity

 Spoiler
1)	Plains
 2)	Plains
 3)	Plains
4)	Plains
5)	Plains
 6)	Plains
7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
14)	Plains
15)	Plains
16)	Plains
 17)	Plains
18)	Plains
19)	Plains
20)	Plains
21)	Plains
22)	Emrakul, the Aeons Torn
23)	Swords to Plowshares
24)	Swords to Plowshares
25)	Swords to Plowshares
26)	Swords to Plowshares
 27)	Orim’s Chant
28)	Orim’s Chant
29)	Orim’s Chant
30)	Orim’s Chant
31)	Path to Exile
32)	Path to Exile
33)	Path to Exile
34)	Path to Exile
35)	Porphyry Nodes
 36)	Porphyry Nodes
37)	Porphyry Nodes
38)	Porphyry Nodes
39)	Angel’s Grace
 40)	Angel’s Grace
41)	Angel’s Grace
42)	Angel’s Grace
43)	Reciprocate
44)	Reciprocate
45)	Near-Death Experience
 46)	Near-Death Experience
47)	Near-Death Experience
48)	Near-Death Experience
49)	Isochron Sceptre
50)	Isochron Sceptre
51)	Isochron Sceptre
52)	Isochron Sceptre
53)	Oblivion Ring
 54)	Oblivion Ring
55)	Oblivion Ring
56)	Oblivion Ring
57)	Wrath of God
58)	Wrath of God
59)	Wrath of God
60)	Wrath of God

 Hand

 Spoiler
Plains
Plains
Orim's Chant
Angel's Grace
Near Death Experience

 Field
 - Plains (T)
 - Plains (T)
 - Plains (T)
 - Plains (T)
 - Oblivion Ring
 - Porphyry Nodes

 Graveyard
 Actions
 - Play Plains
 - Play Oblvion Ring on Heartless Summoning
 - Play Porphyry Nodes
 - End Turn

 Life:   19

[User]
 Hell Unchained

 Spoiler

 Sheoldred, Whispering One
  Charmbreaker Devils
 Bloodgift Demon
 Solemn Simulacrum
 Blackcleave Cliffs
 Go for the Throat
 Priest of Urabrask
 Dragonskull Summit
 Swamp
  Surgical Extraction
 Inferno Titan
 Blackcleave Cliffs
 Black Sun's Zenith
 Priest of Urabrask
 Wurmcoil Engine
 Doomblade
 Bloodgift Demon
 Blackcleave Cliffs
 Swamp
  Bloodline Keeper
 Heartless Summoning
 Dragonskull Summit
 Blackcleave Cliffs
 Mountain
 Charmbreaker Devils
 Dragonskull Summit
 Swamp
  Solemn Simulacrum
  Mountain
 Surgical Extraction
 Bloodline Keeper
  Heartless Summoning
  Shatter
 Dragonskull Summit
  Mountain
 Doomblade
 Solemn Simulacrum
  Swamp
 Priest of Urabrask
 Mountain
 Bloodgift Demon
 Dismember
 Sangromancer
 Massacre Wurm
 Fireball
 Charmbreaker Devils
 Mountain
 Swamp
 Bloodline Keeper
 Swamp
 Ghoulcaller's Chant
 Solemn Simulacrum
 Priest of Urabrask
 Swamp
 Bloodgift Demon
 Olivia Voldaren
  Swamp
  Bloodline Keeper
 Heartless Summoning
 Swamp

 (4d60)[ 32 ][ 44 ][ 42 ][ 43 ](161)  - Draw

 Hand

 Spoiler

Charmbreaker Devils, Surgical Extraction, Bloodline Keeper, Shatter

 Field

 Swamp(T)
 Swamp
 Mountain(T)
 Mountain
 Heartless Summoning
 Solemn Simulacrum (1/1)
 Bloodline Keeper (2/2 Flying)
 Vampire Token (1/1 Flying)

 Exile:

 Heartless Summoning

 Actions
- Tap Swamp and Mountain
- Play Heartless Summoning
- Tap Bloodline Keeper, gain a 1/1 flying vampire token.
- Attack with Simulacrum (1 damage)

   20 Life

[User]
 Draw:  (4d60)[ 29 ][ 39 ][ 35 ][ 37 ](140)
 Purity

 Spoiler
1)	Plains
 2)	Plains
 3)	Plains
4)	Plains
5)	Plains
 6)	Plains
7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
14)	Plains
15)	Plains
16)	Plains
 17)	Plains
18)	Plains
19)	Plains
20)	Plains
21)	Plains
22)	Emrakul, the Aeons Torn
23)	Swords to Plowshares
24)	Swords to Plowshares
25)	Swords to Plowshares
26)	Swords to Plowshares
 27)	Orim’s Chant
28)	Orim’s Chant
 29)	Orim’s Chant
30)	Orim’s Chant
31)	Path to Exile
32)	Path to Exile
33)	Path to Exile
34)	Path to Exile
35)	Porphyry Nodes
 36)	Porphyry Nodes
37)	Porphyry Nodes
38)	Porphyry Nodes
39)	Angel’s Grace
 40)	Angel’s Grace
41)	Angel’s Grace
42)	Angel’s Grace
43)	Reciprocate
44)	Reciprocate
45)	Near-Death Experience
 46)	Near-Death Experience
47)	Near-Death Experience
48)	Near-Death Experience
49)	Isochron Sceptre
50)	Isochron Sceptre
51)	Isochron Sceptre
52)	Isochron Sceptre
53)	Oblivion Ring
 54)	Oblivion Ring
55)	Oblivion Ring
56)	Oblivion Ring
57)	Wrath of God
58)	Wrath of God
59)	Wrath of God
60)	Wrath of God

 Hand

 Spoiler
Plains
Orim's Chant
Orim's Chant
Angel's Grace

 Field
 - Plains (T)
 - Plains (T)
 - Plains (T)
 - Plains (T)
 - Plains
 - Near Death Experience
 - Oblivion Ring
 - Porphyry Nodes

 Graveyard
 Actions
 - Remove the Vampire Token
 - Draw
 - Play Plains
 - Play Near Death Experience
 - End Turn

 Life:   18

[User]
 Hell Unchained

 Spoiler

 Sheoldred, Whispering One
  Charmbreaker Devils
 Bloodgift Demon
 Solemn Simulacrum
 Blackcleave Cliffs
 Go for the Throat
 Priest of Urabrask
 Dragonskull Summit
 Swamp
  Surgical Extraction
 Inferno Titan
 Blackcleave Cliffs
 Black Sun's Zenith
 Priest of Urabrask
 Wurmcoil Engine
 Doomblade
 Bloodgift Demon
 Blackcleave Cliffs
 Swamp
  Bloodline Keeper
 Heartless Summoning
 Dragonskull Summit
 Blackcleave Cliffs
 Mountain
 Charmbreaker Devils
 Dragonskull Summit
 Swamp
  Solemn Simulacrum
  Mountain
 Surgical Extraction
 Bloodline Keeper
  Heartless Summoning
  Shatter
 Dragonskull Summit
  Mountain
 Doomblade
 Solemn Simulacrum
  Swamp
 Priest of Urabrask
 Mountain
 Bloodgift Demon
 Dismember
 Sangromancer
 Massacre Wurm
 Fireball
 Charmbreaker Devils
 Mountain
 Swamp
 Bloodline Keeper
 Swamp
 Ghoulcaller's Chant
 Solemn Simulacrum
 Priest of Urabrask
 Swamp
 Bloodgift Demon
 Olivia Voldaren
  Swamp
  Bloodline Keeper
 Heartless Summoning
 Swamp

 (4d60)[ 28 ][ 41 ][ 40 ][ 25 ](134)  - Draw

 Hand

 Spoiler

Charmbreaker Devils, Surgical Extraction, Bloodline Keeper, Shatter

 Field

 Swamp(T)
 Swamp(T)
 Mountain(T)
 Mountain
 Heartless Summoning
 Solemn Simulacrum (1/1)
 Bloodline Keeper (2/2 Flying) (T)
 Bloodgift Demon (4/3 Flying)

 Exile:

 Heartless Summoning

 Actions
- Tap Swamp, Swamp, Mountain
- Play Bloodgift Demon (4/3 Flying)
- Attack with Bloodline Keeper (2/2 Flying)
- End Turn

   20 Life

[User]
 Draw:  (4d60)[ 40 ][ 44 ][ 30 ][ 14 ](128)
 Purity

 Spoiler
1)	Plains
 2)	Plains
 3)	Plains
4)	Plains
5)	Plains
 6)	Plains
7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
14)	Plains
15)	Plains
16)	Plains
 17)	Plains
18)	Plains
19)	Plains
20)	Plains
21)	Plains
22)	Emrakul, the Aeons Torn
23)	Swords to Plowshares
24)	Swords to Plowshares
25)	Swords to Plowshares
26)	Swords to Plowshares
 27)	Orim’s Chant
28)	Orim’s Chant
 29)	Orim’s Chant
30)	Orim’s Chant
31)	Path to Exile
32)	Path to Exile
33)	Path to Exile
34)	Path to Exile
35)	Porphyry Nodes
 36)	Porphyry Nodes
37)	Porphyry Nodes
38)	Porphyry Nodes
39)	Angel’s Grace
 40)	Angel’s Grace
41)	Angel’s Grace
42)	Angel’s Grace
43)	Reciprocate
 44)	Reciprocate
45)	Near-Death Experience
 46)	Near-Death Experience
47)	Near-Death Experience
48)	Near-Death Experience
49)	Isochron Sceptre
50)	Isochron Sceptre
51)	Isochron Sceptre
52)	Isochron Sceptre
53)	Oblivion Ring
 54)	Oblivion Ring
55)	Oblivion Ring
56)	Oblivion Ring
57)	Wrath of God
58)	Wrath of God
59)	Wrath of God
60)	Wrath of God

 Hand

 Spoiler

Orim's Chant
Reciprocate
Orim's Chant
Angel's Grace

 Field
 - Plains
 - Plains
 - Plains
 - Plains
 - Plains
 - Plains
 - Near Death Experience
 - Oblivion Ring
 - Porphyry Nodes

 Graveyard
 Actions
 - Remove the Simulacrum
 - Draw
 - Play Plains
 - End Turn

 Life:   16

[User]
 Hell Unchained

 Spoiler

 Sheoldred, Whispering One
  Charmbreaker Devils
 Bloodgift Demon
 Solemn Simulacrum
 Blackcleave Cliffs
  Go for the Throat
 Priest of Urabrask
 Dragonskull Summit
 Swamp
  Surgical Extraction
 Inferno Titan
 Blackcleave Cliffs
 Black Sun's Zenith
 Priest of Urabrask
 Wurmcoil Engine
 Doomblade
 Bloodgift Demon
 Blackcleave Cliffs
 Swamp
  Bloodline Keeper
 Heartless Summoning
 Dragonskull Summit
 Blackcleave Cliffs
 Mountain
 Charmbreaker Devils
 Dragonskull Summit
 Swamp
  Solemn Simulacrum
  Mountain
 Surgical Extraction
 Bloodline Keeper
  Heartless Summoning
  Shatter
 Dragonskull Summit
  Mountain
 Doomblade
 Solemn Simulacrum
  Swamp
 Priest of Urabrask
 Mountain
  Bloodgift Demon
 Dismember
 Sangromancer
 Massacre Wurm
 Fireball
 Charmbreaker Devils
 Mountain
 Swamp
 Bloodline Keeper
 Swamp
 Ghoulcaller's Chant
 Solemn Simulacrum
 Priest of Urabrask
 Swamp
 Bloodgift Demon
 Olivia Voldaren
  Swamp
  Bloodline Keeper
 Heartless Summoning
 Swamp

 (4d60)[ 10 ][ 6 ][ 32 ][ 59 ](107)  - Draw

 Hand

 Spoiler

Charmbreaker Devils, Surgical Extraction, Bloodline Keeper, Shatter, Heartless Summoning. Bloodline Keeper, Go for the Throat

 Field

 Swamp(T)
 Swamp(T)
 Mountain
 Mountain
 Heartless Summoning
 Bloodline Keeper (2/2 Flying)
 Bloodline Keeper (2/2 Flying) (T)
 Bloodgift Demon (4/3 Flying) (T)

 Exile:

 Heartless Summoning

 Actions
- Tap Bloodline Keeper
- Add a 1/1 flying vampire token
- Attack with Bloodgift Demon
- End Turn

   19 Life

[User] (4d60)[ 49 ][ 16 ][ 12 ][ 13 ](90)  Need to draw more. xD

[User]
 Draw:  (4d60)[ 19 ][ 3 ][ 52 ][ 27 ](101)
 Purity

 Spoiler
1)	Plains
 2)	Plains
 3)	Plains
4)	Plains
5)	Plains
 6)	Plains
7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
14)	Plains
15)	Plains
16)	Plains
 17)	Plains
18)	Plains
19)	Plains
20)	Plains
21)	Plains
22)	Emrakul, the Aeons Torn
23)	Swords to Plowshares
24)	Swords to Plowshares
25)	Swords to Plowshares
26)	Swords to Plowshares
 27)	Orim’s Chant
28)	Orim’s Chant
 29)	Orim’s Chant
30)	Orim’s Chant
31)	Path to Exile
32)	Path to Exile
33)	Path to Exile
34)	Path to Exile
35)	Porphyry Nodes
 36)	Porphyry Nodes
37)	Porphyry Nodes
38)	Porphyry Nodes
39)	Angel’s Grace
 40)	Angel’s Grace
41)	Angel’s Grace
42)	Angel’s Grace
43)	Reciprocate
 44)	Reciprocate
45)	Near-Death Experience
 46)	Near-Death Experience
47)	Near-Death Experience
48)	Near-Death Experience
49)	Isochron Sceptre
50)	Isochron Sceptre
51)	Isochron Sceptre
 52)	Isochron Sceptre
53)	Oblivion Ring
 54)	Oblivion Ring
55)	Oblivion Ring
56)	Oblivion Ring
57)	Wrath of God
58)	Wrath of God
59)	Wrath of God
60)	Wrath of God

 Hand

 Spoiler

Orim's Chant
Reciprocate
Orim's Chant
Angel's Grace
Isochron Sceptre

 Field
 - Plains
 - Plains
 - Plains
 - Plains
 - Plains
 - Plains
 - Near Death Experience
 - Oblivion Ring
 - Porphyry Nodes

 Graveyard
 Actions
 - Remove the Token
 - Draw
 - End Turn

 Life:   12

[User]
 Hell Unchained

 Spoiler

 Sheoldred, Whispering One
  Charmbreaker Devils
  Bloodgift Demon
 Solemn Simulacrum
 Blackcleave Cliffs
  Go for the Throat
 Priest of Urabrask
 Dragonskull Summit
 Swamp
  Surgical Extraction
 Inferno Titan
 Blackcleave Cliffs
 Black Sun's Zenith
 Priest of Urabrask
 Wurmcoil Engine
 Doomblade
 Bloodgift Demon
 Blackcleave Cliffs
 Swamp
  Bloodline Keeper
 Heartless Summoning
 Dragonskull Summit
 Blackcleave Cliffs
 Mountain
 Charmbreaker Devils
 Dragonskull Summit
 Swamp
  Solemn Simulacrum
  Mountain
 Surgical Extraction
 Bloodline Keeper
  Heartless Summoning
  Shatter
 Dragonskull Summit
  Mountain
 Doomblade
 Solemn Simulacrum
  Swamp
 Priest of Urabrask
 Mountain
  Bloodgift Demon
 Dismember
 Sangromancer
 Massacre Wurm
 Fireball
 Charmbreaker Devils
 Mountain
 Swamp
 Bloodline Keeper
 Swamp
 Ghoulcaller's Chant
 Solemn Simulacrum
 Priest of Urabrask
 Swamp
 Bloodgift Demon
 Olivia Voldaren
  Swamp
  Bloodline Keeper
 Heartless Summoning
 Swamp

 (6d60)[ 3 ][ 58 ][ 51 ][ 42 ][ 54 ][ 34 ](242)  - Draw

 Hand

 Spoiler

Charmbreaker Devils, Surgical Extraction, Bloodline Keeper, Shatter, Heartless Summoning. Bloodline Keeper, Go for the Throat

 Field

 Swamp(T)
 Swamp(T)
 Mountain(T)
 Mountain
 Heartless Summoning
 Bloodline Keeper (2/2 Flying) (T)
 Bloodline Keeper (2/2 Flying) (T)
 Bloodgift Demon (4/3 Flying) (T)
 Bloodgift Demon (4/3 Flying)

 Exile:

 Heartless Summoning

 Actions
- Tap lands
- Play Bloodgift Demon
- Attack with 2 Bloodline Keepers and a Bloodgift Demon
- 8 Damage

   19 Life

[User]
 The priests scattered through the temple, retreating up the high staircase in the Cathedral. Their defensive magics cut through the enemy, but they kept coming. The high priest, Erathis Lightspinner, stood at the top of the spire, staring into the dark overun city around him.

Draw:  (6d60)[ 47 ][ 46 ][ 38 ][ 53 ][ 18 ][ 43 ](245)
 Purity

 Spoiler
1)	Plains
 2)	Plains
 3)	Plains
4)	Plains
5)	Plains
 6)	Plains
7)	Plains
8)	Plains
9)	Plains
10)	Plains
11)	Plains
12)	Plains
13)	Plains
14)	Plains
15)	Plains
16)	Plains
 17)	Plains
18)	Plains
19)	Plains
20)	Plains
21)	Plains
22)	Emrakul, the Aeons Torn
23)	Swords to Plowshares
24)	Swords to Plowshares
25)	Swords to Plowshares
26)	Swords to Plowshares
 27)	Orim’s Chant
28)	Orim’s Chant
 29)	Orim’s Chant
30)	Orim’s Chant
31)	Path to Exile
32)	Path to Exile
33)	Path to Exile
34)	Path to Exile
35)	Porphyry Nodes
 36)	Porphyry Nodes
 37)	Porphyry Nodes
38)	Porphyry Nodes
39)	Angel’s Grace
 40)	Angel’s Grace
41)	Angel’s Grace
42)	Angel’s Grace
43)	Reciprocate
 44)	Reciprocate
45)	Near-Death Experience
 46)	Near-Death Experience
 47)	Near-Death Experience
48)	Near-Death Experience
49)	Isochron Sceptre
50)	Isochron Sceptre
51)	Isochron Sceptre
 52)	Isochron Sceptre
53)	Oblivion Ring
 54)	Oblivion Ring
55)	Oblivion Ring
56)	Oblivion Ring
57)	Wrath of God
58)	Wrath of God
59)	Wrath of God
60)	Wrath of God

 Hand

 Spoiler

Orim's Chant
Reciprocate
Orim's Chant
Angel's Grace
Isochron Sceptre
Near-Death Experience

 Field
 - Plains (T)
 - Plains
 - Plains
 - Plains
 - Plains
 - Plains
 - Near Death Experience
 - Oblivion Ring
 - Porphyry Nodes
 - Porphyry Nodes

 Graveyard
 Actions
 - Remove a Bloodline Keeper
 - Draw, Twice
 - Play another Porphyry Nodes
 - End Turn

 Life:   3

[User] I run in with all 4 of my creatures. End

[User]
 The dark monsters charged, and the priests cowered at the spire. And then they stopped dead, as Erathis turned to face them.
His face was glowing as as he turned towards them, from his perch on the spire over two hundred meters above the city, he blazed brighter than the sun. The light cascaded over the demonic forces, scattering them to dust, as it billowed over the city, blinding all within.
Whether it lasted seconds or days none could say, but when it ended, the dark clouds had vanished from the sky, and in the east, the sun was slowly rising. Erathis stepped down from his perch, and walked through the city streets, lined with the dust of the dark forces that had charged.
He walked up to a table, in the main square. On it was an ivory chess set, lying untouched in the midst of the devestation.
He reached across the table, and slowly, knocked over the black king.
"Checkmate."

Tap a plains, play Angel's Grace.
After that, tap two plains, play a kicked Orim's chant, halting anythign else from happening.
On my turn, Play a kicked Orim's Chant, tapping 2 plains at the start, preventing you from doing anything at all.
On my upkeep, Win the Game.


[User]
 Hello and welcome to the somethingth Elder Dragon Highlander multiplayer game!
If anyone wants to turn up, please do so, but the game will begin shortly.

 For SCIENCE!

 Spoiler
General: Moimir Vig, Simic Visionary

1)	Breeding Pool
2)	Command Tower
3)	Flooded Grove
4)	Gaea’s Cradle
5)	Forest
6)	Forest
7)	Forest
8)	Forest
9)	Forest
10)	Forest
11)	Forest
12)	Forest
13)	Forest
14)	Forest
15)	Forest
16)	Forest
17)	Forest
18)	Forest
19)	Forest
20)	Forest
21)	Forest
22)	Forest
23)	Island
24)	Island
25)	Island
26)	Island
27)	Island
28)	Island
29)	Island
30)	Island
31)	Island
32)	Island
33)	Island
34)	Island
35)	Island
36)	Island
37)	Island
38)	Island
39)	Island
40)	Island
41)	Simic Growth Chamber
42)	Tropical Island
43)	Assault Zeplid
44)	Birds of Paradise
45)	Coiling Oracle
46)	Cold Eyed Selkie
47)	Edric, Spymaster of Trest
48)	Experiment Kraj
49)	Gaea’s Skyfolk
50)	Glider Bairn
51)	Grazing kelpie
52)	Groundling Pouncer
53)	Jhessian Infiltrator
54)	Jungle Barrier
55)	Llanowar Elves
56)	Lorescale Coatl
57)	Murkfiend Liege
58)	Mystic Snake
59)	Noble Hierarch
60)	Nulltread Gargantuan’
61)	Omnibian
62)	Overbeing of Myth
63)	Plaxcaster Frogling
64)	Pygmy Hippo
65)	Sages of the Anima
66)	Selkie Hedge Mage
67)	Scute Mob
68)	Shorecrasher Mimic
69)	Simic Guildmage
70)	Simic Sky Swallower
71)	Skyshroud Elite
72)	Slippery Bogle
73)	Spawnwrithe
74)	Sturdy Hatchling
75)	Teferi, Mage of Zalfhir
76)	Trapjaw Kelpie
77)	Trygon Predator
78)	Vedaken Heretic
79)	Vigean Hydropon
80)	Vigor
81)	Warping Worm
82)	Winged Coatl
83)	Wistful Selkie
84)	Wood Sage
85)	Aether Mutation
86)	Biomantic Mastery
87)	Cytoshape
88)	Fable of Wolf and Owl
89)	Favor of the Overbeing
90)	Invert the Skies
91)	Leafdrake Roost
92)	Overgrowth
93)	Shielding Plax
94)	Simic Signet
95)	Snakeform
96)	Mana Drain
97)	Voidslime
98)	Wild Growth
99)	Yavimaya’s Embrace


[User]
 Ya'vara

Sand whips through the air in the dry heat of Ya'vara.  The hard sun beats down on the people below.  Foreigners are made clear by the sore red burns on the back of their necks, arms, and legs.  In the city center, a bubbling fountain attracts people of all ages and races.  A small stand nearby sells fruit drinks at the oasis.  Nearby, a child plays in the water as his mother watches.  A horse carries a wagon down the dirt-trodden street and stops as an armored orc beckons his rider over.  Three young men stand in a group, two of orc blood and one human.  Lastly, a goblin sits on the side of the fountain writing on parchment.

[User]
 "Phew"  , thought Deeth while staring at the fountain.   "This has sure proved to be a harsh journey. That fountain over there will be a well-deserved refreshment."

Deeth, sweating from the long walk and sun-burned, walked up to the mother whose child was playing in the water, and tried not to frighten her with his aspect.

 "Greetings, good woman. May tired travellers make use of this fresh water?"

Deeth also took the time to take a good look at the various folks around him. He knew Orcs didn't have a good reputation around the world.

[User] Hamm cups his hands and fills them with water splashing it on his face, sweaty from his workout at the temple of Kord (that's what they do there, right?). He takes note of the elf.  "My name is Hammerfang Maggotcrusher. Your kind killed my father. Prepare to die."  He says, drawing his weapon.

[User] Why is it so hot here?  Why are there so many people in this terrible... why does this city even exist?  whines the exasperated young woman, sweat pouring down her face.  She looks over at hearing a deep, menacing voice and sees a challenge issued and a weapon drawn, taking to her feet and discretely approaching.   What's wrong?  she asks, forcing an innocent smile to make her voice more relaxed and pleasant.

[User]
 Aladan was standing some yards away from the fountain studying the goblin at the fountain, to see if he was apart of the goblin raiders. He notices an orc walk up to him and start talking to him.
 Now Mr. Maggotcrusher no need to get so tense. As much as I believe that elves hurt your father it was not me, I'm dearly sorry. Now sheathe your weapon, please, You are blowing my cover.

[User] "Oh. Me sorry. Maybe next elf." Hamm says, sadly sheathing his weapon.

[User] Don't worry orc; just because our races our at each other's necks doesn't mean we have to do the same thing. We could be allies and make each other stronger.  Aladan turns towards the half-elf female. Nothing is wrong my dear it was  just a small amount of confusion. Are you all right you seem some what off put? If my observations are correct.

[User]
 "Blowing my cover?" I better get involved, this looks interesting... Plus, if I can befriend the Orc, chances are I'll be able to stop him from slaughtering random elf peasants around.   Disregarding the woman for a second, Deeth turns to the three people who've just met up.

 Hello, Mister Maggotcrusher. You look like a local - I'd pay you a handful of money if you will show me around the city, and especially a place where we can find some cover from the hot sun , he says, smiling to the girl.  Speaking of cover, what were you talking about, Mister... Mister? I am Deeth, servant of the Cudgel. Pleased to make your acquaintance.

[User] The threat of random violence does put me off, I believe.  Imagine that.  Silly me...  she says, backing off and watching the brewing conversation.

[User]
 Aladan turns towards the human speaking to him. Hello Deeth. I am Aladan Gwaelon just a humble ranger. Going back to cover and the reason why I was in it is because I followed a group of goblin raiders that have been attacking a lot of villages. Their trails cut off here. If you turn your eyes to the fountain you'll see a goblin now I would be foolish to assume he was a part of that group but one never knows. So I've been watching him to see what I can find out.
Aladan turns to the half elf.  I meant no offense M'lady thanks for worrying about the situation. What is a young woman like yourself doing in this city?

[User] Losing my mind...and melting.  she mutters under her breath, returning to a polite smile to provide a more official answer.    I am hoping to find some adventure, actually.  I'm looking for fortune, really, but I imagine that doing a little work probably won't hurt enough to take away from what treasure I can find out here.

[User] I'm sorry M'lady I forget my manners. The name is Aladan Gwaelon. Glad to meet another adventurer. We should get Hammet to find us a place so you can get out of the heat and we can all discuss future adventures over a nice pint of beer or something else that pleases everyone.

[User] Of course! I would gladly share a pint over this goblin issue; I've come to appreciate beer a lot, as they only drink that where I come from!  chuckles Deeth, pleased at the thought of good, possibly dwarven, beer. Then he turns to the half-elf:  You are right, work won't hurt. In fact, it turns out to be the best source of treasure around, in my experience.

[User] You seem awfully gleeful regarding the most tragic fact of the universe  she sighs to Deeth, before continuing to everyone  Yes, let's find some shade and get out of this blasted sun.

[User]
 "Okay Deeth. Beer on you."  He says to the nice man.  "Is Tavern good? There is one few blocks over. It has good ale."  He says, to the lady, who has having trouble in the heat.
Hamm then says, leading them the the tavern,  "and that is house, and that is house, and that is shop, and that is house, and that is house, and that is shop, and that is shop, and that is shop, and that is place with nice windows,  and that is tavern."  He then leads them into the tavern,  "Two ales than something for them."

[User] Aladan looks around the tavern for any goblins or any shady character then says. Hammetfang your guide skills are unbelievable. This tavern has a great feel to it. How is everyone feeling on this beautiful day?

[User] Better, now that I'm out of that sun  she replies, wiping sweat from her pale brow,  I hope they have sweet wine here.   She scans the hustle and bustle of the tavern for a place for all of them to be seated and proceeds towards it.

[User]
 Deeth takes his place at the table and looks around himself. Then he starts speaking, in a soft tone as to not draw attention.

 Well, Mister Gwaelon - may I call you just Aladan? - I believe we'll have an easy time tracking down those goblins of yours, this town doesn't look that big. Today will be a good day for everyone if we catch them... there will surely be some reward to it, if they've been raiding several settlements as you earlier mentioned. We should start asking around here, taverns often are the best places for such information. Any of us are experienced at this? I guess I could try asking otherwise, not that I am very good with words.

[User] Hamm has another two ales. He goes up to a patron who looks about as strong as him and says, "Do you want to fight out back?"