[User]
 Heya! I see you're new here, so hows about I show you the ropes?

A guy in light, feathery clothing appears before you, dueldisk at the ready, dice in his hand and a smile on his face.

OOC: I assume you know how to roll for drawing and initiative, or do I need to teach you?

[User] OOC: Yeah, i no how to roll dice and all, but do u just type initiative and roll a 20 to roll initiative? xd sorry if i  dont post for like a day im like busy and all. One Question: What is the colored text for, and how do u use it?

[User]
 OOC: Ok, for initiative you roll 1d20 like so:  (d20)[ 6 ]
also, to understand what the colored text is for, you have to know what OOC means: Out of Character. Text with colors is your character talking and to use it you touch the big A with a black bar underneath it and select the color. *located above the typing box you use to send messages.* also, you know about rollv and how that is the way to draw cards... obviously... ok... You also do a re-roll with 3dX *X being the amount of cards in your deck* in case you get the same cards in your initial roll. Now I'll demonstrate the full process:

Initiative:  (1d20)[ 11 ](11)
Draw:  (5d43)[ 24 ][ 15 ][ 11 ][ 38 ][ 12 ](100)
Reroll:  (3d43)[ 9 ][ 5 ][ 34 ](48)

OOC: also, for a duel you have to keep a spoilers section with your hand, deck, grave, removed from play, life points, face down cards, and extra deck for the moderators of the duel. Also, a player in the duel cannot check these (based on your word) and you have a field section where you show your opponent what your field looks like. I will now demonstrate this:

 Spoiler
 Hand:  0
 Spoiler
 none

 Deck:
 Spoiler

1.Blackwing - Blizzard the Far North
2.Blackwing - Blizzard the Far North
3.Blackwing - Bora the Spear
4.Blackwing - Bora the Spear
5.Blackwing - Bora the Spear
6.Blackwing - Elphin the Raven
7.Blackwing - Fane the Steel Chain
8.Blackwing - Fane the Steel Chain
9.Blackwing - Gale the Whirlwind
10.Blackwing - Kalut the Moon Shadow
11.Blackwing - Kalut the Moon Shadow
12.Blackwing - Mistral the Silver Shield
13.Blackwing - Shura the Blue Flame
14.Blackwing - Shura the Blue Flame
15.Blackwing - Shura the Blue Flame
16.Blackwing - Sirocco the Dawn
17.Blackwing - Sirocco the Dawn
18.Blackwing - Vayu the Emblem of Honor
19.Blackwing - Vayu the Emblem of Honor
20.Earthbound Immortal Aslla Piscu
21.Earthbound Immortal Aslla Piscu
22.Delta Crow - Anti Reverse
23.Delta Crow - Anti Reverse
24.Raptor Wing Strike
25.Raptor Wing Strike
26.Black Whirlwind
27.Against the Wind
28.Against the Wind
29.Dark Armed Dragon
30.Icarus Attack
31.Icarus Attack
32.Return from the Different Dimension
33.Harpies' Hunting Grounds
34.Harpies' Hunting Grounds
35.Swallow's Nest
36.Swallow's Nest
37.Bottomless Trap Hole
38.Bottomless Trap Hole
39.Raigeki Break
40.Sakuretsu Armor
41.Sakuretsu Armor
42.The Wicked Eraser
43.Mirror Force

 Extra Deck:
 Spoiler
 Ally of Justice Catastor lv5
Ally of Justice Catastor lv5
Ally of Justice Catastor lv5
Blackwing - Silverwind the Ascendant lv8
Blackwing - Silverwind the Ascendant lv8
Blackwing - Silverwind the Ascendant lv8
Blackwing - Armed Wing lv6
Blackwing - Armed Wing lv6
Blackwing - Armed Wing lv6
Blackwing - Armor Master lv7
Blackwing - Armor Master lv7
Blackwing - Armor Master lv7

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 none

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

[User]
 alright.

initiative  (1d20)[ 15 ]
 (5d50)[ 24 ][ 31 ][ 11 ][ 12 ][ 49 ](127)
 (3d50)[ 6 ][ 20 ][ 15 ](41)

 Spoiler

Deck:

 Spoiler

ignore the second column of numbers
1.	Ojama Yellow
2.	Ojama Yellow
3.	Ojama Yellow
4.	Ojama Green
5.	Ojama Green
6.	Ojama Green
7.	Ojama Black
8.	Ojama Black
9.	Ojama Black
10.	Ojama Red
11.	Ojama Red
12.	Ojama Red
13.	Ojama Blue
14.	Ojama Blue
15.	Ojama Blue
16.	Tree Otter
17.	Snipe Hunter
18.	20. Rescue Cat
19.	21. Junk Synchron
20.	23. Soul of Purity and Light
21.	24. Destiny Hero – Defender
22.	25. Mosaic Manticore
23.	26. Ojama Country
24.	27. Ojama Country
25.	28. Ojama Country
26.	29. Swords of Revealing Light
27.	30. The League of Uniform Nomenclature
28.	31. Ground Collapse
29.	32. Ground Collapse
30.	34. Terraforming
31.	35. Enchanting Fitting Room
32.	36. Super Polymerization
33.	37. Super Polymerization
34.	38. De-Fusion
35.	39. Ojamuscle
36.	40. Ojamuscle
37.	41. Ojamuscle
38.	42. Narrow Pass
39.	43. Ojama Delta Hurricane!
40.	44. Ojama Delta Hurricane!
41.	45. Ojama Delta Hurricane!
42.	46. Limit Reverse
43.	47. Ojamagic
44.	48. Ojamagic
45.	49. Ojamagic
46.	50. Ojama Trio
47.	51. Polymerization
48.	52. Negate Attack
49.	53. Call of the Haunted
50.	54. Human-Wave Tactics

51.	Ojama Knight
52.	Ojama Knight
53.	Ojama Knight
54.	Ojama King
55.	Ojama King
56.	Ojama King
57.	Junk Warrior
58.	Junk Warrior

Graveyard:

Hand: 5

 Spoiler

Ojama Country
Enchanting Fitting Room
Ojama Red
Ojama Red
Call of the Haunted

[User]
 It would seem you go first! I can't wait, the wind is so excited!

OOC: so you draw another card, subtracting the ones you already drew from the total roll. Only one card and no need for a re-roll. Then you undergo your turn and explain in detail what you do for that turn. Be sure to declare when you end your turn. Also, for the field use this *copy and past the table* : {table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

Use abbreviations in the dashes, Fm for Facedown Monster and F for Facedown Spell/Trap cards. Also, put what each abbreviation means and what the stats of that monster are as well as the position it is in. Should I go first to show you how it works?

[User] OOC: Sure thing

[User]
 Oh? I can go first? The wind is even MORE excited! I'll draw!
 (1d38)[ 15 ]

OOC: since you can't see your draw before you make a post, you have to edit a post to show your move. you can't roll on an edit.

 Alright then, I summon my Blackwing - Shura the Blue Flame in attack mode! I then set two cards facedown and end my turn!

 Spoiler
 Hand:  3
 Spoiler
 Kalut the Moon Shadow
Mistral the Silver Shield
Vayu the Emblem of Honor

 Deck:
 Spoiler

1.Blackwing - Blizzard the Far North
2.Blackwing - Blizzard the Far North
3.Blackwing - Bora the Spear
4.Blackwing - Bora the Spear
5.Blackwing - Bora the Spear
6.Blackwing - Elphin the Raven
7.Blackwing - Fane the Steel Chain
8.Blackwing - Fane the Steel Chain
9.Blackwing - Gale the Whirlwind
10.Blackwing - Kalut the Moon Shadow
11.Blackwing - Shura the Blue Flame
12.Blackwing - Shura the Blue Flame
13.Blackwing - Sirocco the Dawn
14.Blackwing - Sirocco the Dawn
15.Blackwing - Vayu the Emblem of Honor
16.Earthbound Immortal Aslla Piscu
17.Earthbound Immortal Aslla Piscu
18.Delta Crow - Anti Reverse
19.Delta Crow - Anti Reverse
20.Raptor Wing Strike
21.Black Whirlwind
22.Against the Wind
23.Against the Wind
24.Dark Armed Dragon
25.Icarus Attack
26.Icarus Attack
27.Return from the Different Dimension
28.Harpies' Hunting Grounds
29.Harpies' Hunting Grounds
30.Swallow's Nest
31.Swallow's Nest
32.Bottomless Trap Hole
33.Raigeki Break
34.Sakuretsu Armor
35.Sakuretsu Armor
36.The Wicked Eraser
37.Mirror Force

 Extra Deck:
 Spoiler
 Ally of Justice Catastor lv5
Ally of Justice Catastor lv5
Ally of Justice Catastor lv5
Blackwing - Silverwind the Ascendant lv8
Blackwing - Silverwind the Ascendant lv8
Blackwing - Silverwind the Ascendant lv8
Blackwing - Armed Wing lv6
Blackwing - Armed Wing lv6
Blackwing - Armed Wing lv6
Blackwing - Armor Master lv7
Blackwing - Armor Master lv7
Blackwing - Armor Master lv7

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 Bottomless Traphole
Raptor Wing Strike

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|StBF|-|-
-|-|F|F|-[/table]
StBF=Blackwing – Shura the Blue Flame ( 1800 )
F=Facedown

EDIT: Oh yeah, you should post a link with a card (we use yugioh.wikia.com for our cards). here is the one for shura:  http://yugioh.wikia.com/wiki/Blackwi...the_Blue_Flame

[User]
 OOC: MEh. So hard to get a list of ur deck in each post

 (1d45)[ 29 ]
 alright,first set a monster. Then, ill set Ojama Country and set a facedown card  I end my turn

1  2  3  4  5
- - fm - -
- - F - -

Ojama Country  http://yugioh.wikia.com/wiki/Ojama_Country

 Spoiler

DEck:

 Spoiler

1. Ojama Yellow
2. Ojama Yellow
3. Ojama Yellow
4. Ojama Green
5. Ojama Green
6. Ojama Green
7. Ojama Black
8. Ojama Black
9. Ojama Black
10. Ojama Red

13. Ojama Blue
14. Ojama Blue
15. Ojama Blue
16. Tree Otter
17. Snipe Hunter
18. 20. Rescue Cat
19. 21. Junk Synchron
20. 23. Soul of Purity and Light
21. 24. Destiny Hero – Defender
22. 25. Mosaic Manticore
23. 26. Ojama Country
25. 28. Ojama Country
26. 29. Swords of Revealing Light
27. 30. The League of Uniform Nomenclature
28. 31. Ground Collapse
29. 32. Ground Collapse
30. 34. Terraforming

33. 37. Super Polymerization
34. 38. De-Fusion
35. 39. Ojamuscle
36. 40. Ojamuscle
37. 41. Ojamuscle
38. 42. Narrow Pass
39. 43. Ojama Delta Hurricane!
40. 44. Ojama Delta Hurricane!
41. 45. Ojama Delta Hurricane!
42. 46. Limit Reverse
43. 47. Ojamagic
44. 48. Ojamagic
45. 49. Ojamagic
46. 50. Ojama Trio
47. 51. Polymerization
48. 52. Negate Attack

50. 54. Human-Wave Tactics

51. Ojama Knight
52. Ojama Knight
53. Ojama Knight
54. Ojama King
55. Ojama King
56. Ojama King
57. Junk Warrior
58. Junk Warrior

Hand-6

 Spoiler

Ojama REd
Ojama Red
Ojama County
Enchanting Fitting Room
Super Polymerization
cAll of the Haunted

[User]
 Hehe, if only I had that card... the irony would be bitter sweet. Anyways, I draw!
 (1d37)[ 24 ]
 Alright, let's get this party started! First, I summon Blackwing - Vayu the Emblem of Honor! I then activate my Raptor Wing Strike card that I had facedown, tributing my Vayu and allowing me to pull Gale the Whirlwind to my hand! Then, since I have Shura on my field, I can use her effect to special summon her! (  http://yugioh.wikia.com/wiki/Blackwi..._the_Whirlwind  ) Now my Shura attacks your facedown.

Depending on what it is, I will make my move from there.

 Spoiler
 Hand:  3
 Spoiler
 Kalut the Moon Shadow
Mistral the Silver Shield
Dark Armed Dragon

 Deck:
 Spoiler

1.Blackwing - Blizzard the Far North
2.Blackwing - Blizzard the Far North
3.Blackwing - Bora the Spear
4.Blackwing - Bora the Spear
5.Blackwing - Bora the Spear
6.Blackwing - Elphin the Raven
7.Blackwing - Fane the Steel Chain
8.Blackwing - Fane the Steel Chain
9.Blackwing - Kalut the Moon Shadow
10.Blackwing - Shura the Blue Flame
11.Blackwing - Shura the Blue Flame
12.Blackwing - Sirocco the Dawn
13.Blackwing - Sirocco the Dawn
14.Blackwing - Vayu the Emblem of Honor
15.Earthbound Immortal Aslla Piscu
16.Earthbound Immortal Aslla Piscu
17.Delta Crow - Anti Reverse
18.Delta Crow - Anti Reverse
19.Raptor Wing Strike
20.Black Whirlwind
21.Against the Wind
22.Against the Wind
23.Icarus Attack
24.Icarus Attack
25.Return from the Different Dimension
26.Harpies' Hunting Grounds
27.Harpies' Hunting Grounds
28.Swallow's Nest
29.Swallow's Nest
30.Bottomless Trap Hole
31.Raigeki Break
32.Sakuretsu Armor
33.Sakuretsu Armor
34.The Wicked Eraser
35.Mirror Force

 Extra Deck:
 Spoiler
 Ally of Justice Catastor lv5
Ally of Justice Catastor lv5
Ally of Justice Catastor lv5
Blackwing - Silverwind the Ascendant lv8
Blackwing - Silverwind the Ascendant lv8
Blackwing - Silverwind the Ascendant lv8
Blackwing - Armed Wing lv6
Blackwing - Armed Wing lv6
Blackwing - Armed Wing lv6
Blackwing - Armor Master lv7
Blackwing - Armor Master lv7
Blackwing - Armor Master lv7

 Graveyard:
 Spoiler
 Vayu the Emblem of Honor
Raptor Wing Strike

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 Bottomless Traphole

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|StBF|GtW|-
-|-|F|-|-[/table]
StBF=Blackwing – Shura the Blue Flame ( 1800 )
GtW=Blackwing – Gale the Whirlwind ( 1300 )
F=Facedown

[User]
 My Ojama red is dead.

[spoiler]
Graveyard:

 Spoiler

Ojama Red

[User]
 Alright, I use my Shura the Blue Flame's ability to pull my  Blackwing - Fane the Steel Chain  from my deck to join the party! Now Fane and Gale attack your life points directly! (1800 Damage) During my Main Phase 2, I use the tuning abilities of my Gale to give my Fane a tuneup and pull out  Ally of Justice - Catastor ! And with exactly three dark type monsters in my grave, I can special summon from my hand  Dark Armed Dragon !

END TURN

 Spoiler
 Hand:  2
 Spoiler
 Kalut the Moon Shadow
Mistral the Silver Shield

 Deck:
 Spoiler

1.Blackwing - Blizzard the Far North
2.Blackwing - Blizzard the Far North
3.Blackwing - Bora the Spear
4.Blackwing - Bora the Spear
5.Blackwing - Bora the Spear
6.Blackwing - Elphin the Raven
7.Blackwing - Fane the Steel Chain
8.Blackwing - Fane the Steel Chain
9.Blackwing - Kalut the Moon Shadow
10.Blackwing - Shura the Blue Flame
11.Blackwing - Shura the Blue Flame
12.Blackwing - Sirocco the Dawn
13.Blackwing - Sirocco the Dawn
14.Blackwing - Vayu the Emblem of Honor
15.Earthbound Immortal Aslla Piscu
16.Earthbound Immortal Aslla Piscu
17.Delta Crow - Anti Reverse
18.Delta Crow - Anti Reverse
19.Raptor Wing Strike
20.Black Whirlwind
21.Against the Wind
22.Against the Wind
23.Icarus Attack
24.Icarus Attack
25.Return from the Different Dimension
26.Harpies' Hunting Grounds
27.Harpies' Hunting Grounds
28.Swallow's Nest
29.Swallow's Nest
30.Bottomless Trap Hole
31.Raigeki Break
32.Sakuretsu Armor
33.Sakuretsu Armor
34.The Wicked Eraser
35.Mirror Force

 Extra Deck:
 Spoiler
 Ally of Justice Catastor lv5
Ally of Justice Catastor lv5
Blackwing - Silverwind the Ascendant lv8
Blackwing - Silverwind the Ascendant lv8
Blackwing - Silverwind the Ascendant lv8
Blackwing - Armed Wing lv6
Blackwing - Armed Wing lv6
Blackwing - Armed Wing lv6
Blackwing - Armor Master lv7
Blackwing - Armor Master lv7
Blackwing - Armor Master lv7

 Graveyard:
 Spoiler
 Vayu the Emblem of Honor
Raptor Wing Strike
Gale the Whirlwind
Fane the Steel Chain

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 Bottomless Traphole

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|DAD|StBF|AoJ-C|-
-|-|F|-|-[/table]
StBF=Blackwing – Shura the Blue Flame ( 1800 )
AoJ-C=Ally of Justice – Catastor ( 2200 )
DAD=Dark Armed Dragon ( 2800 )
F=Facedown

[User]
 OOC: Well crap
[roll]1d44[roll]

[User] you forgot the ending / on the second roll in []. you have to make a new reply to roll now :(

[User]
 OOC:oops srry bout that
[roll0]

[User]
 OOC:@!$$%@Q$% So Annoying

 (1d44)[ 11 ]
 Ill set a monster on the field. then ill set a card. I end my turn

1 2 3 4 5
- - fm - -
- - f   f  -

 Spoiler

 Spoiler

Hand: 5
Ojama Red
Enchanting Fitting Room
Super Polymerization
Call of the Haunted
Ojama Blue

Grave:

 Spoiler

Ojama Red

Deck:

 Spoiler

Ojama Yellow
Ojama Yellow
Ojama Yellow
Ojama Green
Ojama Green
Ojama Green
Ojama Black
Ojama Black
Ojama Black
Ojama Red
Ojama Blue
Ojama Blue
Tree Otter
Snipe Hunter
Rescue Cat
Junk Synchron
Soul of Purity and Light
Destiny Hero – Defender
Mosaic Manticore
Ojama Country
Ojama Country
Swords of Revealing Light
The League of Uniform Nomenclature
Ground Collapse
Ground Collapse
Terraforming
Super Polymerization
De-Fusion
Ojamuscle
Ojamuscle
Ojamuscle
Narrow Pass
Ojama Delta Hurricane!
Ojama Delta Hurricane!
Ojama Delta Hurricane!
Limit Reverse
Ojamagic
Ojamagic
Ojamagic
Ojama Trio
Polymerization
Negate Attack
Human-Wave Tactics

Ojama Knight
Ojama Knight
Ojama Knight
Ojama King
Ojama King
 Ojama King
57. Junk Warrior
58. Junk Warrior

[User]
 Alright, I draw!
 (1d35)[ 5 ]
 I use my Dark Armed Dragon's ability, removing all the monsters from my grave to destroy all spells and traps you own! *I selected them, his ability lets me select which one card per card removed is destroyed* Then I special summon my  Blackwing - Bora the Spear ! I then summon  Blackwing - Mistral the Silver Shield  and use its ability to tune up my Bora and give me  Blackwing - Armed Wing ! Now, Armed Wing, attack his facedown monster and gain 500 Atk! (deals piercing damage) Shura, attack him directly! Now, Catastor, attack him directly! Dark Armed Dragon, finish him off!

END DUEL

 Spoiler
 Hand:  1
 Spoiler
 Kalut the Moon Shadow

 Deck:
 Spoiler

1.Blackwing - Blizzard the Far North
2.Blackwing - Blizzard the Far North
3.Blackwing - Bora the Spear
4.Blackwing - Bora the Spear
5.Blackwing - Elphin the Raven
6.Blackwing - Fane the Steel Chain
7.Blackwing - Fane the Steel Chain
8.Blackwing - Kalut the Moon Shadow
9.Blackwing - Shura the Blue Flame
10.Blackwing - Shura the Blue Flame
11.Blackwing - Sirocco the Dawn
12.Blackwing - Sirocco the Dawn
13.Blackwing - Vayu the Emblem of Honor
14.Earthbound Immortal Aslla Piscu
15.Earthbound Immortal Aslla Piscu
16.Delta Crow - Anti Reverse
17.Delta Crow - Anti Reverse
18.Raptor Wing Strike
19.Black Whirlwind
20.Against the Wind
21.Against the Wind
22.Icarus Attack
23.Icarus Attack
24.Return from the Different Dimension
25.Harpies' Hunting Grounds
26.Harpies' Hunting Grounds
27.Swallow's Nest
28.Swallow's Nest
29.Bottomless Trap Hole
30.Raigeki Break
31.Sakuretsu Armor
32.Sakuretsu Armor
33.The Wicked Eraser
34.Mirror Force

 Extra Deck:
 Spoiler
 Ally of Justice Catastor lv5
Ally of Justice Catastor lv5
Blackwing - Silverwind the Ascendant lv8
Blackwing - Silverwind the Ascendant lv8
Blackwing - Silverwind the Ascendant lv8
Blackwing - Armed Wing lv6
Blackwing - Armed Wing lv6
Blackwing - Armor Master lv7
Blackwing - Armor Master lv7
Blackwing - Armor Master lv7

 Graveyard:
 Spoiler
 Raptor Wing Strike
Bora the Spear
Mistral the Silver Shield

 Removed From Play:
 Spoiler
 Vayu the Emblem of Honor
Gale the Whirlwind
Fane the Steel Chain

 Face Downs:
 Spoiler
 Bottomless Traphole

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
AW|DAD|StBF|AoJ-C|-
-|-|F|-|-[/table]
StBF=Blackwing – Shura the Blue Flame ( 1800 )
AoJ-C=Ally of Justice – Catastor ( 2200 )
DAD=Dark Armed Dragon ( 2800 )
AW=Blackwing – Armed Wing ( 2300 )
F=Facedown

I hope this was helpful in teaching you how to duel on Giant in the Playground. I hope you have fun and I hope we can duel again ^.^

[User] lol nice. gg

[User] Thanks much for showing me everything :D one day we will duel again >:D


[User]
 Tall, dark, and rugged.  Captain Alduin had the sway of a sailor as he walked about the dark wooden decks of the Ngaio.  Nearly twenty-five men at his command as they sailed out from the small pirate port in the Isles.  A freshly repaired ballista, a old crewman come back, a stiff wind out...  It was a good day.  Word had it that there was a large silk shipment coming north, headed for Neverwinter.  If they could run her down...  Then again, there was always the risk that shipments like that might be protected.  Some cities were becoming more and more defensive of their vessels on the waves.   A bad sign, like the first wrong breeze before a storm , he thought.  He stroked his chin and looked out over the waves before him.  They sailed with the morning tide, and he hoped...   No.   He would not tempt fickle fate by thinking those thoughts on the day of sail.
Below, some crew slumbered, resting off their night of excess, getting rest for their night watch.  Others toiled at the lines, at minor repairs, or at the eternal tasks of a sailor -- whittling at a chunk of wood, keeping a weather eye on the horizon, dicing for shipboard tasks.

[User] His hands, calloused and tan, gripped the rail, as he looked down at the makeshift quarters that had been arranged for the "management".  The new fellow they had picked up said he was a mage.  Maybe he'd work out.  Then he could dump Cai off on an island somewhere, nice and lonely.  He didn't like having women working on the boat too much, and she was a handful.  More than, and obviously felt her magic made her valuable.   Burn it, but she is.   His ship was still under his feet, more thann he could say of some he knew.  Two more paces the width of the deck, and then he nodded to the helmsman at the wheel, and headed towards his cabin.  Cyrus was on deck, a good first mate, with a reasonable head about him.   Doesn't go all blood-crazy.  He might live..

[User]
 Kylin Naranda

Kylin walks along the deck, looking at his fellow crewmates. His pet octopus perches on his shoulder shifting wildly between reds and yellows. You can hear him talking softly, seemingly to nobody in particular. Every so often he lets out a laugh. Every so often he stops and stares, watching crew members very carefully, a blank look on his face. If he finds nothing amiss, after a few moments he'll briefly flash a scowl before continuing in his walk.

Eventually, he approaches the captain. Kylin speaks in a deep, harsh voice.
 It looks like ye've a passable crew here. They may actually live long enough to enjoy their pay. That is, of course, assumin Blue 'ere don't get too hungry before then.  He laughs softly to himself for a few moments.

[User]
 Cai

From her usual place at the bow, Cai nervously watched the new man stroll the deck. Even without his familiar, he had the stench of magic about him. This placed her in an uncomfortable position. The captain had no love for her but he could not remove her as she was too valuable to the ship. But this man, he changed things. At least he hadn't approached her. Everything about him sent every nerve in her body on edge. Feeling her master's distress, Cai's parrot familiar flew down and landed on her shoulder. Reassured, Cai turned back to gazing across the sea. But even this could not fully comfort her nerves. At least the ship had the wind so she didn't need to produce it.

[User]
 Ady Leeman

Ady is sprawled out in the confines of the crew quarters. Her toolkit is spread out over the next bunk as she works on a large drum.

[User]
 Maurice Rackham

Maurice snores loudly in a hammock on the deck, strung up in an out-of-the-way corner. Occasionally, passersby notice him smacking his lips in his dreams as his fingers clutch at a now-empty bottle of grog. It looks like his last night in port was a rough one.

[User] The winds were favorable and the swells small.  And so, the Ngaio pitched, heaved, and rolled its way eastward, as the sun rose and set overhead.  It took three days to make it to their hiding port, pulling in as the sun rose, to lurk in the hidden bay.  As the day proceeded about them, the crew took the opportunity to relax and prepare.  In the captain's broad cabin, he gathered his two senior mates -- Cyrus Hawkstrike and a bulldog man named Utica, Cai the mage, and Paniplonthes, a bosun.  A chart of the nearby waters was on the table, held open by books and instruments.  The captain leaned over, trailing his fingers over the surrounding waters.  " Now, there's a freighter or two coming north in a few days -- supposed to be carrying some rich loads of silks.  Don't know no more than that though.  Could be one lone plodder, could be a pair of fast runners and a few bolt-boats.  Other hand, a load of ore comin' south.  You know the deal.  Heavy to haul, so she's low and slow.  Hard to find a good place to offload it all at once, for us, but they usually don't bother making a fuss over one ore boat. "  As he spoke, he traced out probable routes, then looked up at the lot.

[User] After contemplation, Cai says, "If there is just one freighter or if we can separate them I'd say that we should go for them. At the very lest we should at least check them out, after all if they are too well armed we can always go after the ore later. They are rather slow."

[User]
 OOC:  See spoiler for why I'm present...

 Spoiler
I put in a late application to join this game, and Rainshine, may the gods forever smile on him ;) was kind enough to allow me to join in.  Apologies for writing myself in very late in the piece, and I hope I may be of some use later in the piece.

 Sefriss the Crab

Humming tunelessly to himself, the Crab pulled the bucket up the  Ngaio 's gunwale.  The sun was warm on the shell-and-weed relief inscribed on his armor, and the smell of salt in the air was a gentle burning in his nose.

A seabreeze tickled his long, black hair from behind.  He turned, quicksilver, glowering at an empty patch of rigging.
 "What? Too early in the morning for you?"
When the rigging did not offer any further comment, the Crab slowly, suspiciously, turned back and resumed his toil.  It took a few more moments, but the bucket, filled with seawater, was on deck.  Without any ceremony, he dipped both palms into the water, and splashed the cold liquid across his face, letting the droplets trickle uncomfortably down his cheeks before slowly, ritually, inscribing patterns in the droplets that remained on his bare forehead.  In this, at least, he was quite careful.
Umberlee demanded attention to it.

The empty patch of rigging drew his eye again.  The wind whistled.
Sefriss snorted.   "I doubt it.  Too cold for this time of year."
Again, the rigging was silent.
When the water had dried off his scalp, the cleric turned without ceremony and marched across the  Ngaio 's deck, boots clapping on the treated timbers.  A Turm crewman made the sign against death as the Crab passed ... but only once he  was  past, and when the crewman was fairly sure he wouldn't be seen doing so.  Instead, the cleric was whispering the words of the incantation, and he felt the Bitch Queen's watery nails trail across his mind.  Knowledge illuminated his mind.

Sefriss the Crab, cleric of Umberlee, did not knock before entering the captain's cabin.  He had done this, before.  Sometimes Captain Alduin had a problem with this.  Sometimes he did not.  The cleric simply closed the door behind him and peered over the captain's crewers.   "The Bitch Queen has spoken.  No ship will come near us without it being known."

 Spoiler
Casting  Detect Ship,  and this'll probably be a routine event given the spell's duration and its effects.  I had envisioned this as a routine thing.  Incidentally, I hope the character doesn't offend: he's not trying to be a dork, he's just a little bit crazy (without being dangerous to the crew), hence the talking to rigging and people who aren't there by any stretch of the imagination.

[User] Glaring at Cyrus over the chart, he finally stands straight, with only a bit of a snarl.  Eyes travel to one side, then jerk back center.  With a bit of a tremble in his hand he begins to turn to Cai, with slow jerky movements, before the door swings open.  With a roll of his eyes, Alduin glances up.  Between one or the other...   He didn't necessarily fall under the sway of a god, but as a sailor, it never hurt to be cautious, and Alduin was plenty superstitious.  He kept in his biting reply, simply nodding, and stroking the chart with a clenched fist, then raising the point of the two ships to Sefriss.

[User] The Crab listened intently to the Captain's description of the choice available, and then shrugged.   "Are we not equipped to deal with  any  ship that dares ply these waters? Bring me close enough to any of them and Umberlee will give us guidance as to what they field.  The mageling makes a good point, though.  It would not satisfy the Bitch Queen to merely peruse one target.  We should investigate all of them."


[User]
 You walk in to see the average assortment, in Brass this time. At the other end of the stadium is the man in white with his oddly shaped mechanical duel disk.

 Are you ready to test yourself, Lesser?

 Spoiler
 Hand:  0
 Spoiler
 none

 Deck:
 Spoiler

1.Destructotron
2.Destructotron
3.Doctor Cranium
4.Doctor Cranium
5.Hyper Psychic Blaster/Assault Mode
6.Krebons
7.Krebons
8.Lifeforce Harmonizer
9.Emergency Teleport
10.Telekinetic Shocker
11.Telekinetic Shocker
12.Psi-Impulse
13.Mind Protector
14.Psi-Station
15.Psi-Station
16.Psychic Commander
17.Psychic Commander
18.Psychic Sword
19.Psychic Trigger
20.Assault Mode Activate
21.Psychic Overload
22.Psychic Overload
23.Mind Master
24.Mind Master
25.Psychokinesis
26.Psychokinesis
27.Metaphysical Regeneration
28.Metaphysical Regeneration
29.Psychic Tuning
30.Psychic Tuning
31.Power Injector
32.Power Injector
33.Telepathic Power Well
34.Telepathic Power Well
35.Mind Over Matter
36.Telepathic Power
37.Telepathic Power
38.Psychic Snail
39.Psychic Snail
40.Storm Caller
41.Teleport
42.Psychic Rejuvenation
43.Psychic Rejuvenation

 Extra Deck:
 Spoiler

Hyper Psychic Blaster
Hyper Psychic Blaster
Magical Android
Magical Android
Psychic Lifetrancer
Psychic Lifetrancer
Thought Ruler Archfiend

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 none

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

[User]
 "Who are you calling lesser?"
 (1d20)[ 11 ]

deck
 Spoiler
1 nobleman of crossout
2 swords of revealing light
3 dust tornado
4 fissure
5 torrential tribute
6 hane-hane
7 gyroid
8 kuriboh
9 guardian statue
10 skill drain
11 wave-motion cannon
12 fairy meteor crush
13 ceasefire
14 jinzo
15 left arm of the forbidden one
16 needle ceiling
17 a feather of the phoenix
18 exodia necross
19 skull-marked ladybug
20 sakuretsu armor
21 trap hole
22 elemental hero clayman
23 nobleman-eater bug
24 despair from the dark
25 cybernetic cyclopean
26 kelbek
27 cemetery bomb
28 patrician of darkness
29 confusion chaff
30 wall of revealing light
31 left leg of the forbidden one
32 solemn judgment
33 exodia the forbidden one
34 zolga
35 lightning vortex
36 little-winguard
37 gravity bind
38 spellbinding circle
39 contract with exodia
40 fear from the dark
41 change of heart
42 kaiser sea horse
43 gagagigo
44 mirage dragon
45 kelbek
46 tribute to the doomec
47 the white stone of legend
49 right leg of the forbidden one
50 millenium scorpion
51 right arm of the forbidden one
52 blue-eyes white dragon
53 d. d. assailant

[User]
 All humans are lesser and hail in comparison to the new race of ubermenchen!

Initiative:  (1d20)[ 7 ](7)
Draw:  (5d42)[ 12 ][ 27 ][ 4 ][ 29 ][ 32 ](104)
Reroll:  (3d42)[ 29 ][ 8 ][ 32 ](69)

 Spoiler
 Hand:  0
 Spoiler
 Doctor Cranium
Psi-Impulse
Metaphysical Regeneration
Psychic Tuning
Power Injector

 Deck:
 Spoiler

1.Destructotron
2.Destructotron
3.Doctor Cranium
4.Hyper Psychic Blaster/Assault Mode
5.Krebons
6.Krebons
7.Lifeforce Harmonizer
8.Emergency Teleport
9.Telekinetic Shocker
10.Telekinetic Shocker
11.Mind Protector
12.Psi-Station
13.Psi-Station
14.Psychic Commander
15.Psychic Commander
16.Psychic Sword
17.Psychic Trigger
18.Assault Mode Activate
19.Psychic Overload
20.Psychic Overload
21.Mind Master
22.Mind Master
23.Psychokinesis
24.Psychokinesis
25.Metaphysical Regeneration
26.Psychic Tuning
27.Power Injector
28.Telepathic Power Well
29.Telepathic Power Well
30.Mind Over Matter
31.Telepathic Power
32.Telepathic Power
33.Psychic Snail
34.Psychic Snail
35.Storm Caller
36.Teleport
37.Psychic Rejuvenation

 Extra Deck:
 Spoiler

Hyper Psychic Blaster
Hyper Psychic Blaster
Magical Android
Magical Android
Psychic Lifetrancer
Psychic Lifetrancer
Thought Ruler Archfiend

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 none

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

[User]
 "I see, so that's your thing."
 (1d53)[ 51 ]  (1d52)[ 11 ]  (1d51)[ 43 ]  (1d50)[ 11 ]  (1d49)[ 20 ]

deck
 Spoiler
1 nobleman of crossout
2 swords of revealing light
3 dust tornado
4 fissure
5 torrential tribute
6 hane-hane
7 gyroid
8 kuriboh
9 guardian statue
10 skill drain
11 wave-motion cannon
12 fairy meteor crush
13 ceasefire
14 jinzo
15 left arm of the forbidden one
16 needle ceiling
17 a feather of the phoenix
18 exodia necross
19 skull-marked ladybug
20 sakuretsu armor
21 trap hole
22 elemental hero clayman
23 nobleman-eater bug
24 despair from the dark
25 cybernetic cyclopean
26 kelbek
27 cemetery bomb
28 patrician of darkness
29 confusion chaff
30 wall of revealing light
31 left leg of the forbidden one
32 solemn judgment
33 exodia the forbidden one
34 zolga
35 lightning vortex
36 little-winguard
37 gravity bind
38 spellbinding circle
39 contract with exodia
40 fear from the dark
41 change of heart
42 kaiser sea horse
43 gagagigo
44 mirage dragon
45 kelbek
46 tribute to the doomec
47 the white stone of legend
49 right leg of the forbidden one
50 millenium scorpion
51 right arm of the forbidden one
52 blue-eyes white dragon
53 d. d. assailant

[User]
 (Need a reroll)

 (1d49)[ 15 ]

hand:
 Spoiler
right arm of the forbidden one, gagagigo, sakuretsu armor, left arm of the forbidden one, wave-motion cannon

deck
 Spoiler
1 nobleman of crossout
2 swords of revealing light
3 dust tornado
4 fissure
5 torrential tribute
6 hane-hane
7 gyroid
8 kuriboh
9 guardian statue
10 skill drain
11 wave-motion cannon
12 fairy meteor crush
13 ceasefire
14 jinzo
15
16 needle ceiling
17 a feather of the phoenix
18 exodia necross
19 skull-marked ladybug
20
21 trap hole
22 elemental hero clayman
23 nobleman-eater bug
24 despair from the dark
25 cybernetic cyclopean
26 kelbek
27 cemetery bomb
28 patrician of darkness
29 confusion chaff
30 wall of revealing light
31 left leg of the forbidden one
32 solemn judgment
33 exodia the forbidden one
34 zolga
35 lightning vortex
36 little-winguard
37 gravity bind
38 spellbinding circle
39 contract with exodia
40 fear from the dark
41 change of heart
42 kaiser sea horse
43
44 mirage dragon
45 kelbek
46 tribute to the doomec
47 the white stone of legend
49 right leg of the forbidden one
50 millenium scorpion
51 blue-eyes white dragon
52 d. d. assailant

[User]
 "Oh yes, you are in trouble now."
 "I play Gagagigo, one card facedown, and wave-motion cannon! You better have someway of dealing with it, or else you are doomed."
 Field:  {table="head]1|2|3|4|5
-|-|G|-|-
-|WMC|fd|-|-[/table]

 (1d48)[ 4 ]

Gagagigo  atk  1850

facedown:
 Spoiler
sakuretsu armor

hand:
 Spoiler
right arm of the forbidden one, left arm of the forbidden one,  fissure

deck
 Spoiler
1 nobleman of crossout
2 swords of revealing light
3 dust tornado
4 torrential tribute
5 hane-hane
6 gyroid
7 kuriboh
8 guardian statue
9 skill drain
10 wave-motion cannon
11 fairy meteor crush
12 ceasefire
13 jinzo
14 needle ceiling
15 a feather of the phoenix
16 exodia necross
17 skull-marked ladybug
18 trap hole
19 elemental hero clayman
20 nobleman-eater bug
21 despair from the dark
22 cybernetic cyclopean
23 kelbek
24 cemetery bomb
25 patrician of darkness
26 confusion chaff
27 wall of revealing light
28 left leg of the forbidden one
29 solemn judgment
30 exodia the forbidden one
31 zolga
32 lightning vortex
33 little-winguard
34 gravity bind
35 spellbinding circle
36 contract with exodia
37 fear from the dark
38 change of heart
39 kaiser sea horse
40 mirage dragon
41 kelbek
42 tribute to the doomec
43 the white stone of legend
44 right leg of the forbidden one
45 millenium scorpion
46 blue-eyes white dragon
47 d. d. assailant

[User]
 There is always a way! I draw.
 (1d37)[ 4 ]
 On the other hand, I don't seem to have drawn any anyways. Set three cards face down and end turn.

 Spoiler
 Hand:  3
 Spoiler
 Psi-Impulse
Power Injector
Hyper Psychic Blaster/Assault Mode

 Deck:
 Spoiler

1.Destructotron
2.Destructotron
3.Doctor Cranium
4.Krebons
5.Krebons
6.Lifeforce Harmonizer
7.Emergency Teleport
8.Telekinetic Shocker
9.Telekinetic Shocker
10.Mind Protector
11.Psi-Station
12.Psi-Station
13.Psychic Commander
14.Psychic Commander
15.Psychic Sword
16.Psychic Trigger
17.Assault Mode Activate
18.Psychic Overload
19.Psychic Overload
20.Mind Master
21.Mind Master
22.Psychokinesis
23.Psychokinesis
24.Metaphysical Regeneration
25.Psychic Tuning
26.Power Injector
27.Telepathic Power Well
28.Telepathic Power Well
29.Mind Over Matter
30.Telepathic Power
31.Telepathic Power
32.Psychic Snail
33.Psychic Snail
34.Storm Caller
35.Teleport
36.Psychic Rejuvenation

 Extra Deck:
 Spoiler

Hyper Psychic Blaster
Hyper Psychic Blaster
Magical Android
Magical Android
Psychic Lifetrancer
Psychic Lifetrancer
Thought Ruler Archfiend

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 Metaphysical Regeneration
Psychic Tuning
Doctor Cranium

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|F|-|-
-|-|F|F|-[/table]
F=Facedown

[User]
 "I draw and play cybernetic cyclopean. Then Gagagigo will attack your monster, follow by cybernetic cyclopean, and I end my turn."
 (1d47)[ 22 ]
 Field:  {table="head]1|2|3|4|5
-|CC|G|-|-
-|WMC|fd|-|-[/table]

Gagagigo  atk  1850 def 1100

Cybernetic Cyclopean  atk  1400

wmc: 1

facedown:
 Spoiler
sakuretsu armor

hand:
 Spoiler
right arm of the forbidden one, left arm of the forbidden one,  fissure, cybernetic cyclopean

deck
 Spoiler
1 nobleman of crossout
2 swords of revealing light
3 dust tornado
4 torrential tribute
5 hane-hane
6 gyroid
7 kuriboh
8 guardian statue
9 skill drain
10 wave-motion cannon
11 fairy meteor crush
12 ceasefire
13 jinzo
14 needle ceiling
15 a feather of the phoenix
16 exodia necross
17 skull-marked ladybug
18 trap hole
19 elemental hero clayman
20 nobleman-eater bug
21 despair from the dark
22 kelbek
23 cemetery bomb
24 patrician of darkness
25 confusion chaff
26 wall of revealing light
27 left leg of the forbidden one
28 solemn judgment
29 exodia the forbidden one
30 zolga
31 lightning vortex
32 little-winguard
33 gravity bind
34 spellbinding circle
35 contract with exodia
36 fear from the dark
37 change of heart
38 kaiser sea horse
39 mirage dragon
40 kelbek
41 tribute to the doomec
42 the white stone of legend
43 right leg of the forbidden one
44 millenium scorpion
45 blue-eyes white dragon
46 d. d. assailant

[User]
 I activate my Doctor Cranium's ability, paying 800 Life Points to pull my Psychic Snail to my hand! Now I draw!
 (d35)[ 4 ]
 I summon my Krebons and end my turn.

 Spoiler
 Hand:  4
 Spoiler
 Psi-Impulse
Power Injector
Hyper Psychic Blaster/Assault Mode
Psychic Snail

 Deck:
 Spoiler

1.Destructotron
2.Destructotron
3.Doctor Cranium
4.Krebons
5.Lifeforce Harmonizer
6.Emergency Teleport
7.Telekinetic Shocker
8.Telekinetic Shocker
9.Mind Protector
10.Psi-Station
11.Psi-Station
12.Psychic Commander
13.Psychic Commander
14.Psychic Sword
15.Psychic Trigger
16.Assault Mode Activate
17.Psychic Overload
18.Psychic Overload
19.Mind Master
20.Mind Master
21.Psychokinesis
22.Psychokinesis
23.Metaphysical Regeneration
24.Psychic Tuning
25.Power Injector
26.Telepathic Power Well
27.Telepathic Power Well
28.Mind Over Matter
29.Telepathic Power
30.Telepathic Power
31.Psychic Snail
32.Storm Caller
33.Teleport
34.Psychic Rejuvenation

 Extra Deck:
 Spoiler

Hyper Psychic Blaster
Hyper Psychic Blaster
Magical Android
Magical Android
Psychic Lifetrancer
Psychic Lifetrancer
Thought Ruler Archfiend

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 Metaphysical Regeneration
Psychic Tuning

 Stats:  5800 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|K|-|-
-|-|F|F|-[/table]
F=Facedown
K=Krebons ( 1200 , 400)

[User]
 "Time for another surprise."
 (1d46)[ 45 ]
 "I play fissure, destroying your monster. Then both my monsters attack you directly."
 Field:  {table="head]1|2|3|4|5
-|CC|G|-|-
-|WMC|fd|-|-[/table]

Gagagigo  atk  1850 def 1100

Cybernetic Cyclopean  atk  1400

wmc: 2

facedown:
 Spoiler
sakuretsu armor

hand:
 Spoiler
right arm of the forbidden one, left arm of the forbidden one,   blue-eyes white dragon

deck
 Spoiler
1 nobleman of crossout
2 swords of revealing light
3 dust tornado
4 torrential tribute
5 hane-hane
6 gyroid
7 kuriboh
8 guardian statue
9 skill drain
10 wave-motion cannon
11 fairy meteor crush
12 ceasefire
13 jinzo
14 needle ceiling
15 a feather of the phoenix
16 exodia necross
17 skull-marked ladybug
18 trap hole
19 elemental hero clayman
20 nobleman-eater bug
21 despair from the dark
22 kelbek
23 cemetery bomb
24 patrician of darkness
25 confusion chaff
26 wall of revealing light
27 left leg of the forbidden one
28 solemn judgment
29 exodia the forbidden one
30 zolga
31 lightning vortex
32 little-winguard
33 gravity bind
34 spellbinding circle
35 contract with exodia
36 fear from the dark
37 change of heart
38 kaiser sea horse
39 mirage dragon
40 kelbek
41 tribute to the doomec
42 the white stone of legend
43 right leg of the forbidden one
44 millenium scorpion
45 d. d. assailant

[User]
 I'll find a way out of this...
 (1d34)[ 20 ]
 I know when I've lost. I surrender. *next turn wmc would have three, taking out the remainder of my life points*. Good game.

The man walks off looking confused as to where he is. His dueldisk malfunctions and he is seen muttering words none can understand.

 Spoiler
 Hand:  5
 Spoiler
 Psi-Impulse
Power Injector
Hyper Psychic Blaster/Assault Mode
Psychic Snail
Mind Master

 Deck:
 Spoiler

1.Destructotron
2.Destructotron
3.Doctor Cranium
4.Krebons
5.Lifeforce Harmonizer
6.Emergency Teleport
7.Telekinetic Shocker
8.Telekinetic Shocker
9.Mind Protector
10.Psi-Station
11.Psi-Station
12.Psychic Commander
13.Psychic Commander
14.Psychic Sword
15.Psychic Trigger
16.Assault Mode Activate
17.Psychic Overload
18.Psychic Overload
19.Mind Master
20.Psychokinesis
21.Psychokinesis
22.Metaphysical Regeneration
23.Psychic Tuning
24.Power Injector
25.Telepathic Power Well
26.Telepathic Power Well
27.Mind Over Matter
28.Telepathic Power
29.Telepathic Power
30.Psychic Snail
31.Storm Caller
32.Teleport
33.Psychic Rejuvenation

 Extra Deck:
 Spoiler

Hyper Psychic Blaster
Hyper Psychic Blaster
Magical Android
Magical Android
Psychic Lifetrancer
Psychic Lifetrancer
Thought Ruler Archfiend

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 Metaphysical Regeneration
Psychic Tuning

 Stats:  2550 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|-|-|-
-|-|F|F|-[/table]
F=Facedown

[User]
 "Thank you, but before you go..."

Phantom smiles, and offers his hand to shake.


[User]
 Arena Exhibition:  Kairen  vs.  Ms. Isle
 Map:
 Spoiler

 XP Award:  0 XP
 GP Award:  0 GP

 Ms. Isle  - Koury
 Kairen  - Tanaric

 All Combatants, please roll initiative and declare final purchases, if any

I chose glass arena because, well, I could just copy and paste from my other match 🙂

[User]
 Init  - (1d20-4)[ -1 ]

Start in Y13, shield equipped.

Negative one...🫤 I guess you're first 🙂


[User]
 You're walking through a clearing, 30 feet radius, when, all of a sudden...

Kobolds!

You can see them in the trees all around you, packed side by side, and their legions seem to trail far off into the distance, lost in the shadows of the trees.

And they start to charge.

Roll initiative: (1d20+1)[ 15 ]

[User]
 Can't roll in the first post, apparently.
Int: (1d20+1)[ 14 ]

[User]
 Init  - (1d20+1)[ 16 ]

The orc warrior laughs as he downs a potion of  bull's strength  and prepares to slaughter.  (Stance: Martial Spirit.  If you want, we can deal with granted maneuvers, but I don't plan on using them...)

   Kobold Challenge
  TN Desert Orc Crusader/Fighter,  Level  1/5,  Init  +1,  HP  43/43,  Speed  20'
 AC  22,  Touch  12,  Flat-footed  21,  Fort  +7,  Ref  +2,  Will  -1,  Base Attack Bonus  +6/+1
 Masterwork Spiked Chain   +14/+9 (2d4+10, 20/x2)
   Plate Mail +1  (+9 Armor, +1 Dex, +1 Natural, +1 Deflect)
 Abilities  Str 24, Dex 12, Con 13, Int 13, Wis 6, Cha 6
 Condition  None

Abilities
======
Point Buy: Str 17 (13), Dex 12 (4), Con 13 (4), Int 15 (10), Wis 8 (0), Cha 8 (0)
Racial Mods: Str +4, Int -2, Wis -2, Cha -2
Level Up: Str +1
Base Abilities: Str 22, Dex 12, Con 13, Int 13, Wis 6, Cha 6

Equipment
========
4,000  Gauntlets of Ogre Power +2
2,650   Plate Mail +1
2,000  Ring of Protection +1
2,000  Amulet of Natural Armor +1
   900  Potion of Bull's Strength (x3)
   900  Potion of Cure Moderate Wounds (x3)
    325  Masterwork Spiked Chain
    200  Potion of Cure Light Wounds (x4)
        8  Locked Gauntlet
-------
12,983  Total

[User]
 8 kobolds charge, the remaining staying at distance with their slings.

 Spoiler

Since they need 20's to hit, I'm not even going to add the modifiers.
Attacks:
 Spoiler
 (1d20)[ 2 ]
 (1d6-1)[ 5 ]
 (1d20)[ 15 ]
 (1d6-1)[ 5 ]
 (1d20)[ 16 ]
 (1d6-1)[ 1 ]
 (1d20)[ 20 ]
 (1d6-1)[ 0 ]
 (1d20)[ 18 ]
 (1d6-1)[ 1 ]
 (1d20)[ 1 ]
 (1d6-1)[ 1 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 0 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 7 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 20 ]
 (1d3-1)[ 0 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 2 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 0 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 5 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 11 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 1 ]
 (1d20)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20)[ 1 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]

Confirmations
 Spoiler
 (1d20)[ 16 ]
 (1d6-1)[ 5 ]
 (1d20)[ 3 ]
 (1d6-1)[ 4 ]
 (1d20)[ 16 ]
 (1d6-1)[ 4 ]
 (1d20)[ 11 ]
 (1d6-1)[ 0 ]
 (1d20)[ 11 ]
 (1d6-1)[ 4 ]
 (1d20)[ 15 ]
 (1d6-1)[ 4 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 1 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20)[ 10 ]
 (1d3-1)[ 0 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20)[ 11 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 1 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 0 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 7 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 2 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 8 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 20 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]

Okay, 8 damage total.

[User] Okay, now it's your turn.

[User]
 Cowards!

The orc takes a shot at the first kobold to charge ((   AoO  - (1d20+15)[ 24 ] , skipping damage rolls as they're overkill )) and then sweeps his chain to strike at the 7 (or 8) in range.

  Attack  - (1d20+15)[ 35 ] ,   Attack  - (1d20+15)[ 31 ] ,   Attack  - (1d20+15)[ 20 ] ,   Attack  - (1d20+15)[ 19 ] ,   Attack  - (1d20+15)[ 29 ] ,   Attack  - (1d20+15)[ 27 ] ,   Attack  - (1d20+15)[ 30 ]  (   Attack  - (1d20+15)[ 23 ]  )

Martial Spirit heals 2 HP per successful hit: +16, eliminates all damage taken to date.

(( I thought the OP specified that kobolds would fill all of the squares in the clearing? ))

[User]
 A dwarf comes out of the tree line noticing someone in trouble

   Kolbold Challenge
Male LN Dwarf Knight ,  Level  6,  Init  +0,  HP  61/61,  Speed  10ft*
 AC  26,  Touch  11,  Flat-footed  26,  Fort  +6,  Ref  +3,  Will  +5,  Base Attack Bonus  +6/+1
   +1 Adamantium Dwarven Waraxe   +11/+6 (d10+5, 20(*3))
   +2 Mountain Plate ,    +1 Heavy Steel Shield  (+12 Armor, +3 Shield, +1 Deflect)
 Abilities  Str 18, Dex 10, Con 17, Int 8, Wis 8, Cha 12
 Condition  None

potion of heroism x2
potion of shield of faith +4
*ring of protection +1
*cloak of resistance +1

OOC: i'll roll initiative for next round  (d20)[ 5 ]

*forgot to add these earlier

[User] The only ones in trouble are the kobolds.  This is a 1-player game, tynger.

[User]
 These are single player challenges. You'll have your chance soon enough.

More kobolds attack. This time though, they try and grapple you, though not before another volley is launched.

Volley:

 Spoiler

Since they need 20's to hit, I'm not even going to add the modifiers.
Attacks:
 Spoiler

 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 13 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20)[ 10 ]
 (1d3-1)[ 0 ]
 (1d20)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 1 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 0 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 10 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 10 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20)[ 5 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 0 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 8 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 0 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]

Confirmations
 Spoiler

 (1d20)[ 15 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 1 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 1 ]
 (1d20)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 13 ]
 (1d3-1)[ 1 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 11 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 0 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]

Grappel, 2 kobolds make an attempt(roll 1d2 to determine which kobold you make the AOO against):

 Spoiler
 Touch attacks: (1d20+2)[ 3 ]
 (1d20+2)[ 4 ]

Grapple 1:  (1d20-4)[ 9 ] +2 for each of the following aid other's that hits 10: (1d20+3)[ 22 ]
 (1d20+3)[ 11 ]
 (1d20+3)[ 14 ]

Grapple 2:  (1d20-4)[ 15 ] +2 for each of the following aid other's that hits 10: (1d20+3)[ 13 ]
 (1d20+3)[ 15 ]
 (1d20+3)[ 4 ]

4 damage so far.

[User]
 AoO  - (1d20)[ 9 ]  vs. grappler # (1d2)[ 2 ]   (I'm going to dispense with attack roll modifiers when unnecessary.  I miss on a 1.)    Grapple  - (1d20+14)[ 25 ]  vs. the other.

Rest of action pending results.

 Edit: One dead on AoO (2 HP healed), grapple fails.  How many are within 10' range (including if I take a 5' step)?

[User]
 Doesn't matter, they all fail to connect.

Okay, fun time, now. Attacks:

 Spoiler

Since they need 20's to hit, I'm not even going to add the modifiers.
Attacks:
 Spoiler
 (1d20)[ 2 ]
 (1d6-1)[ 0 ]
 (1d20)[ 4 ]
 (1d6-1)[ 1 ]
 (1d20)[ 8 ]
 (1d6-1)[ 4 ]
 (1d20)[ 2 ]
 (1d6-1)[ 2 ]
 (1d20)[ 19 ]
 (1d6-1)[ 5 ]
 (1d20)[ 2 ]
 (1d6-1)[ 3 ]
 (1d20)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20)[ 2 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 11 ]
 (1d3-1)[ 0 ]
 (1d20)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 0 ]
 (1d20)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 2 ]
 (1d20)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20)[ 10 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20)[ 20 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 2 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 0 ]
 (1d20)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 1 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20)[ 7 ]
 (1d3-1)[ 1 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 2 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20)[ 13 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 1 ]

Confirmations
 Spoiler
 (1d20)[ 9 ]
 (1d6-1)[ 0 ]
 (1d20)[ 7 ]
 (1d6-1)[ 4 ]
 (1d20)[ 17 ]
 (1d6-1)[ 2 ]
 (1d20)[ 2 ]
 (1d6-1)[ 1 ]
 (1d20)[ 16 ]
 (1d6-1)[ 0 ]
 (1d20)[ 1 ]
 (1d6-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 11 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 10 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20)[ 16 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 10 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 0 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 1 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 2 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20)[ 20 ]
 (1d3-1)[ 0 ]
 (1d20)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 15 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 0 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 12 ]
 (1d3-1)[ 0 ]
 (1d20)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20)[ 13 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 2 ]
 (1d20)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 1 ]
 (1d20)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20)[ 9 ]
 (1d3-1)[ 2 ]
 (1d20)[ 13 ]
 (1d3-1)[ 1 ]
 (1d20)[ 2 ]
 (1d3-1)[ 1 ]
 (1d20)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20)[ 1 ]
 (1d3-1)[ 2 ]
 (1d20)[ 10 ]
 (1d3-1)[ 1 ]
 (1d20)[ 3 ]
 (1d3-1)[ 1 ]
 (1d20)[ 9 ]
 (1d3-1)[ 1 ]

Okay, 9 damage.

[User]
 Originally Posted by Tavar
 Doesn't matter, they all fail to connect.

For my attack.  My grapple check was a response to someone else's action, not my action.  You can save those rolls for the next round, though.

[User] Oh, right. Um... there's going to be one space open no matter what you do.

[User]
 Okay, well assuming up to 23 kobolds within 10'...

Whirlwind Attack:   Attack  - (1d20)[ 9 ] ,   Attack  - (1d20)[ 4 ] ,   Attack  - (1d20)[ 13 ] ,   Attack  - (1d20)[ 13 ] ,   Attack  - (1d20)[ 17 ] ,   Attack  - (1d20)[ 2 ] ,   Attack  - (1d20)[ 5 ] ,   Attack  - (1d20)[ 15 ] ,   Attack  - (1d20)[ 7 ] ,   Attack  - (1d20)[ 13 ] ,   Attack  - (1d20)[ 7 ]  ,  Attack  - (1d20)[ 15 ] ,   Attack  - (1d20)[ 14 ] ,   Attack  - (1d20)[ 10 ] ,   Attack  - (1d20)[ 2 ] ,
  Attack  - (1d20)[ 19 ] ,   Attack  - (1d20)[ 1 ] ,   Attack  - (1d20)[ 13 ] ,
  Attack  - (1d20)[ 17 ] ,   Attack  - (1d20)[ 19 ] ,   Attack  - (1d20)[ 12 ] ,
  Attack  - (1d20)[ 19 ] ,   Attack  - (1d20)[ 9 ]

Heal 2 HP per successful attack.

[User] You miss once. The kobolds attack then deal 9 damage.

[User] AoO  - (1d20)[ 9 ]  against the first one to come into range.  Then (surprise!) Whirlwind Attack:    Attack  - (1d20)[ 14 ] ,   Attack  - (1d20)[ 14 ] ,   Attack  - (1d20)[ 17 ] ,   Attack  - (1d20)[ 20 ] ,   Attack  - (1d20)[ 19 ] ,   Attack  - (1d20)[ 11 ] ,   Attack  - (1d20)[ 15 ] ,   Attack  - (1d20)[ 16 ] ,   Attack  - (1d20)[ 2 ] ,   Attack  - (1d20)[ 18 ] ,   Attack  - (1d20)[ 1 ] ,   Attack  - (1d20)[ 7 ] ,   Attack  - (1d20)[ 9 ] ,   Attack  - (1d20)[ 9 ] ,   Attack  - (1d20)[ 5 ] ,   Attack  - (1d20)[ 13 ] ,   Attack  - (1d20)[ 6 ] ,   Attack  - (1d20)[ 8 ] ,   Attack  - (1d20)[ 11 ] ,   Attack  - (1d20)[ 19 ] ,   Attack  - (1d20)[ 16 ] ,   Attack  - (1d20)[ 18 ] ,   Attack  - (1d20)[ 10 ] , (   Attack  - (1d20)[ 17 ]  )

[User]
 They attack again.

 Spoiler

 (1d20)[ 7 ]
 (1d6-1)[ 0 ]
 (1d20)[ 10 ]
 (1d6-1)[ 4 ]
 (1d20)[ 5 ]
 (1d6-1)[ 0 ]
 (1d20)[ 12 ]
 (1d6-1)[ 2 ]
 (1d20)[ 12 ]
 (1d6-1)[ 1 ]
 (1d20)[ 9 ]
 (1d6-1)[ 1 ]
 (135d20)[ 19 ][ 3 ][ 15 ][ 13 ][ 1 ][ 8 ][ 15 ][ 17 ][ 1 ][ 8 ][ 3 ][ 6 ][ 2 ][ 1 ][ 18 ][ 15 ][ 13 ][ 3 ][ 14 ][ 18 ][ 20 ][ 7 ][ 15 ][ 13 ][ 16 ][ 15 ][ 3 ][ 5 ][ 19 ][ 3 ][ 8 ][ 1 ][ 12 ][ 9 ][ 7 ][ 17 ][ 5 ][ 15 ][ 13 ][ 3 ][ 20 ][ 7 ][ 18 ][ 13 ][ 1 ][ 6 ][ 7 ][ 4 ][ 3 ][ 8 ][ 10 ][ 13 ][ 7 ][ 20 ][ 16 ][ 10 ][ 17 ][ 1 ][ 1 ][ 8 ][ 4 ][ 7 ][ 3 ][ 3 ][ 17 ][ 5 ][ 12 ][ 16 ][ 3 ][ 11 ][ 5 ][ 2 ][ 18 ][ 6 ][ 6 ][ 18 ][ 6 ][ 18 ][ 1 ][ 14 ][ 4 ][ 16 ][ 2 ][ 3 ][ 12 ][ 3 ][ 13 ][ 8 ][ 18 ][ 8 ][ 18 ][ 4 ][ 16 ][ 8 ][ 13 ][ 7 ][ 5 ][ 3 ][ 5 ][ 12 ][ 17 ][ 14 ][ 10 ][ 16 ][ 13 ][ 4 ][ 20 ][ 10 ][ 13 ][ 1 ][ 1 ][ 8 ][ 19 ][ 3 ][ 7 ][ 6 ][ 11 ][ 7 ][ 2 ][ 8 ][ 8 ][ 4 ][ 1 ][ 3 ][ 1 ][ 4 ][ 3 ][ 12 ][ 20 ][ 1 ][ 4 ][ 5 ][ 19 ][ 12 ][ 10 ](1239)

Confirmation (135d20)[ 20 ][ 4 ][ 3 ][ 13 ][ 11 ][ 14 ][ 4 ][ 11 ][ 18 ][ 16 ][ 8 ][ 11 ][ 16 ][ 15 ][ 19 ][ 14 ][ 20 ][ 19 ][ 15 ][ 1 ][ 4 ][ 2 ][ 16 ][ 5 ][ 11 ][ 15 ][ 16 ][ 11 ][ 20 ][ 12 ][ 15 ][ 11 ][ 14 ][ 3 ][ 15 ][ 11 ][ 18 ][ 16 ][ 5 ][ 13 ][ 7 ][ 9 ][ 4 ][ 6 ][ 12 ][ 17 ][ 5 ][ 1 ][ 1 ][ 4 ][ 19 ][ 11 ][ 4 ][ 13 ][ 10 ][ 18 ][ 18 ][ 2 ][ 6 ][ 5 ][ 10 ][ 10 ][ 3 ][ 14 ][ 13 ][ 2 ][ 18 ][ 6 ][ 6 ][ 14 ][ 19 ][ 13 ][ 9 ][ 13 ][ 10 ][ 5 ][ 7 ][ 14 ][ 7 ][ 2 ][ 12 ][ 12 ][ 10 ][ 5 ][ 10 ][ 5 ][ 3 ][ 1 ][ 4 ][ 7 ][ 18 ][ 13 ][ 12 ][ 12 ][ 8 ][ 15 ][ 16 ][ 16 ][ 7 ][ 15 ][ 4 ][ 9 ][ 16 ][ 20 ][ 3 ][ 10 ][ 15 ][ 15 ][ 19 ][ 17 ][ 19 ][ 1 ][ 20 ][ 6 ][ 3 ][ 8 ][ 3 ][ 13 ][ 11 ][ 18 ][ 11 ][ 11 ][ 9 ][ 17 ][ 17 ][ 19 ][ 12 ][ 17 ][ 6 ][ 18 ][ 3 ][ 3 ][ 4 ][ 7 ][ 15 ](1452)

Damage rolls, in order.
 (135d2)[ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 2 ][ 1 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 1 ][ 2 ][ 1 ][ 1 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 1 ][ 2 ][ 1 ][ 1 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 1 ][ 2 ][ 1 ][ 1 ][ 2 ][ 1 ][ 2 ][ 1 ][ 1 ][ 1 ][ 1 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 1 ][ 1 ][ 2 ][ 1 ][ 1 ][ 1 ][ 1 ][ 2 ][ 2 ][ 2 ][ 1 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 1 ][ 1 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 1 ][ 2 ][ 1 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 1 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 1 ][ 1 ](201)

Crits (135d2)[ 1 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 1 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 1 ][ 1 ][ 2 ][ 1 ][ 1 ][ 1 ][ 1 ][ 1 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 2 ][ 1 ][ 2 ][ 1 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 1 ][ 1 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 1 ][ 1 ][ 1 ][ 2 ][ 1 ][ 2 ][ 1 ][ 2 ][ 1 ][ 2 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 1 ][ 1 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ][ 1 ][ 1 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 2 ][ 1 ][ 2 ][ 1 ][ 1 ][ 2 ][ 1 ](207)

I believe that's 5 damage.

[User] ... and the gods intervene and say,  "CEASE WITH THIS MINDLESS SLAUGHTER.  WE SHALL PREPARE A TOUGHER TEST FOR YOU, MORTAL.  PREPARE YOURSELF ACCORDINGLY!"


[User]
 As you stand here, looking around, you ask yourself - was the Kobold Princess even that pretty to start with?

This - is - INITIATIVE!!!

EDIT : Beat a 4 and you go first...

[User]
 Int- (1d20+2)[ 22 ]
Sheet: here
HP 73.5
AC: 21, 19 FF, 12 touch, 23 vs ranged weapon attacks.

Note that I have See the Unseen and Draconic flight precast- they last 24 hours, so why not?

[User]
 Okay, I use breathe of the night to cast obscuring mist, then take a five ft step to the right, putting my hands on my hips, and bringing my knees in tight.

note that I now have total concealment.

[User]
 Kobolds flood the area around you, swarming you and everything nearby. All at once, they hurl their spears at you. By some trick of luck, two of them actually manage to strike you! One is a blow to the side which your resistance to damage shrugs off, but the other is an ideal throw, and manage to draw a hint of blood.

----
Your turn again, you take 3 points of damage (all DR/Concealment factored in)

[User] You're supposed to roll in spoilers. In any case, I'll use my breath weapon, selecting the frost breathe option. I deal  (4d6)[ 12 ]  damage to 8 kobolds(cone originated from side of my square). The reflex save dc is 22 for half damage. I then take to the air, moving up 10ft. This increased my ac by 1 against foes on the ground.

[User]
 A handful of Kobolds collapse under the freeze, unable to survive the frigid blast. They are quickly replaced, and your former spot is filled, by eager replacements. A handful of spears come at you, but the one that manages to hit fail to do any real damage.

----
I beg to differ on the diceroller - with these numbers of rolls, it'd be insane, time consuming and irritating. Besides, it's not like they'll kill you - two rounds and you took 3 damage, I really doubt they'll wear you down before the 15th round. Anyways, your go, no damage.


[User]
 The world is born.

In the grand hall of the gods, mighty Arkana watches the continents, the rough shape of the world.

And with a wave of her hands, she creates the stars to provide light to the world.

 Spoiler
OOC: Not taking my turn yet, just a intro post to set scene.

[User] Maolos smiles as he watches the unformed world take shape. Cackling gleefully, he wonders what new mischief he can create

[User]
 Kaznur had been awaiting this moment.

He looked down, as form slowly began to take shape.  And, steadily, he focused - thinking of plans, of ideas.

Plans of a form which would come... could come...

[User]
 Harthlagon
 Round  01
 Turn  1st
 Power  04
 Initiative  918

  The golden dragon simply stood there, patiently waiting for a more appropriate time to exert his influence over the creation of the New World, even though he was fit to start right away.

[OOC]

 Spoiler
So, assuming I am the first to go under 918 Initiative, I'd like to hold my turn until the next one.

[User]
 Reyn
 As the world was formed, a shapeless spirit was drawn almost immediately to it. It watched and saw the land rising up from the depths of the ocean. Slowly, the spirit began to take form, a large serpent, made of pure force energy.

The Force Dragen turned his eye to the oceans, that would be his domain.

[User]
 Caldas
 A dark shape lurks in the back of the hall of the gods. A vague, shapeless shadow, it peers out over the continents as well. Plotting. Scheming. Waiting for the perfect chance to make its power felt.

 Spoiler

Going to hold my action for this turn.

[User]
 Ajoul:

Ajoul cracks his burly knuckles in anticipation of the project before him. Muttering into his beard, he contemplates the expanse of land and water, waiting to be shaped.

 Spoiler
 Also not my turn yet, just getting into the mood. It seemed like the thing to do.

[User]
 Maolos looks at the other gods with surprise.

"You let me go first? Me?"

"Don't say I didn't warn you!"

With a wave of his hand, the patch of earth at the very heart of the Eastern continent freezes over, even as volcanoes rise beside it.

 Spoiler

Squares affected:
(Vertical, Horizontal)
(4,5) and (4,4) becomes harsh, frozen tundra
(4,6) and (4,3) becomes volcanoes

[User]
 Ajoul scrutinizes the new volcanoes.  "Fire and ice then?"
After a long moment of contemplation, he abruptly slams his hand into the center of southern-most landmass. Gripping the bedrock, he drags it toward the heavens, forming towering mountains.

 Spoiler
turned 12,9 and 13,9 into mountains (on par with the Andes or Himalayas.)

[User]
 Arkana grinned as she pulled energy from the stars, directing them to rain upon the face of the world.

And behold, the tundra suddenly became the target of regular fireshowers. The fire was certainly not extremely hot, for it didn't melt the tundra, but it could certainly be dangerous to people not used to it.

 Spoiler
Change climate on two squares, see map for locations.

[User]
 Veknai forms a cup of both his hands and watches as a great depression begins to form in the lands of the last, untouched continent. A thousand channels of water rush in to fill the great bowl he creates.

With a smile and a final gesture, fog billows around the northern rim of this new inland sea.

 Spoiler
Creating an inland sea at 3:10, 3:11 and 4:10, 4:11. Creating a foggy climate at 2:10, 2:11.

[User]
 Reyn

The Force Dragon smiled as his fellow gods toyed with the new world below them. Reyn focused his sight on the small island off the coast of the western continent.
With a motion of his claws, the land of the island was pushed up creating small hills. His action mostly caused the formation of caverns, which promtly filled with sea water.

With a second motion, he created life. Several small eggs were conjured on the island, which in time would hatch into lizards and other reptillian creatures.

OOC:

 Spoiler

I'm assuming 'Shape Land' also allows the creation of wildlife, if not I'll add some more power points.

Affected area's are 7:3 and 8:3. Used 3 PP, saving 3 for next turn.

[User]
 Kaznur looked around.

The large inland sea interested him - ideas that were forming took more shape there.  Elicting focus, he expanded the cool winds that were already nearby, extending the area of fog.

Still, that did not deter him from his original goal.  Aiming a touch below the eastern edge of that continent, he focused, on the waves; they responded by shifting aside, as two islands formed from the sea.

 Spoiler

Horizontal:Vertical
Shape Climate: Fog in 2:12, and 3:12.
Shape Land: Squares effected are 6:15, and 7:15.  Two islands created, one small one (which takes up not quite half of 6:15), then a small strip of water, then a larger one (Which takes up the rest of 6:15 and the majority of 7:15).
Used 5pp, saving 3pp for next turn.

[User]
 Cognis

A relatively minor deity looked across the face of the world, and saw that it was good. The north of the largest continent was fire and ice, but the south was relatively untouched. Choosing his spot carefully, Cognis raised the land into gently rolling downs, and added in copses of shaded, deciduous woodland. He seeded the pleasant woodlands and knolls with life: Rodents of all kinds. Rabbits burrowed into the downs, mice ran through the grasses, rats nested in hollows beneath the trees. Finally, he tweaked the climate in the same area, imposing his will that this was to be a temperate paradise, neither too hot nor too cold, mild as the seasons went by, a contrast and counterweight to the fire and ice of the north.

 Spoiler
5 across, 8 down and 6 across, 9 down: Shape land, A shire of forested downs and gentle grassy hillocks, populated by rodents. 5 across, 8 down and 6 across, 9 down: Shape climate, temperate and pleasant.

[User]
 Maolos looked approvingly at Arkana and nodded.

Turning to Cognis, he shook his head.

 "Where's the fun in creating paradise? Life has got to have challenges, or else it's just.... BORING."

Waving a hand, Maolos concentrates, and the temperate paradise of Cognis is thrust thousands of feet above ground by the massive plateau that springs up underneath. A bit more concentration, and the area immediately outside this Eden is filled with raging, howling winds that never cease.

 Spoiler

Altering (5,8) and (6,9) to raise it approximately 1000 feet above sea level - no other change to the land or climate though.
Raging winds [Shape Climate] in (5,9) and (6,8)
Power used: 10
Power left: 1

[User]
 Cognis frowns deeply, and replied,

"There must be contrast, there must be difference. If everywhere is chaos, no-one will know it is chaos, as there is no contrast, no order with which to compare it. If everything is a challenge, everything will be no challenge, as it will be the norm. A world with no place of peace will have no concept of it. If you let me have my idyll as I desire it, it will make your places of chaos seem so much more chaotic, because this world will know what they are... and what they are not. There is room for both your desire and mine. Let them be made seperate."

Cognis focused on the idyll, restoring the land to its former altitude, but permitting the winds to remain unaltered in their position hundreds of feet above, creating fascinating chaotic cloud formations to shadow the lands beneath.

"If you desire an unreachable plateau surrounded by winds, then I will make you one, and you may top it with whatever paradise or chaos you seek. Here, have your challenge."

Taking a point midway between the fire and ice and the idyll, Cognis nearly bisected the continent with a vast plateau, the work Maolos had done restored in its entirety in this new location.

 Spoiler
Altering (5,8) and (6,9) to lower it to its original altitude. Raising (5,6) and (6,6) a thousand feet above sea level and altering the climate in both to give them raging winds that never cease.

[User]
 Ajoul carelessly runs his hands over the rest of the continent, forming rolling hills covered with dense pine forests. Giving a scrutinizing look to Cognis's traumatized fauna, he dusts his hands off over the forests, animals springing to life wherever specks of dirt land. The beasts and birds are much hardier and larger than the ones created by his fellow god, dense coats and sharp claws abounding.

 Spoiler
I figure that's 8 tiles for the rest of the landmass, all the fiddly bits combined make about one tile. The hills are small foothills, and very densely forested, to the point where it would be a jungle were it tropical.
Started with 14 points this round (5 left over, 1 bonus, rolled 8), so spending 12 points on Shape Land leaves me with 2 points left over.
The animals are regular northern/mountain wildlife, but have a tendency toward dire versions.

[User]
 Veknai curls one lazy finger within the mist he worked on earlier. He dawdles awhile, staring with interest at the other gods and their living creations. Finally he swings the finger downwards, finishing off another branch of thick, clinging fog.

 "As for myself,"  he shrugs,  "I'm content to work with whatever is presented."

 Spoiler
Creating another bank of fog at 2:9 and 3:9. Saving the rest of my power.

[User]
 Hathlagon
 Round  02
 Turn  3rd
 Power  10 (Or 09 if the +1 Rule doesn't apply on the first round)
 Initiative  687
 End Power   04 (Or 03 if the +1 Rule doesn't apply)

 The golden dragon stares at the small islands on the eastern border of the world, and soars down and tears the ground while grabbing some of it in order to raise huge mountains . "  May this land be ready for my people!  "

 Spoiler
 [Shape Land]  (6;15) and (7;15) to create mountains that shield the island from the western continents