[User]
 A strange spaceship flies over the Arena, a Wolf wearing battle armour and carrying what seems to be a cross between a knife and a beam gun jumps out, drawing a white and red duel disk.
 "Can't let you win this- Star... Guy!"
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom
8.	Harvest Angel of Wisdom
9.	Harvest Angel of Wisdom
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest
14.	Zeradias, Herald of Heaven
15.	Zeradias, Herald of Heaven
16.	Bountiful Atermis
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Van’Dalgyon the Dark Dragon Lord
20.	Van’Dalgyon the Dark Dragon Lord
21.	The Sanctuary in the Sky
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky
24.	Valhalla, Hall of the Fallen
25.	Valhalla, Hall of the Fallen
26.	Mystical Space Typhoon
27.	Drastic Drop Off
28.	Drastic Drop Off
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
34.	Divine Wrath
35.	Dark Bribe
36.	Dark Bribe
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
CAN'T LET YOU HAVE ONE- STAR FOX

Stats:
Life Points:8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler

Face Downs:

[User]
 (1d20)[ 19 ]
 (1d40)[ 35 ]  (1d39)[ 28 ]  (1d38)[ 16 ]  (1d37)[ 13 ]  (1d36)[ 3 ]
 "Do what? I didn't say anything."  The old man grumbles.

 Hand

 Spoiler
Star Blast
Power Bond
Cyber Dragon
Ancient Gear
Ancient Gear Golem

 Ancient Gears (Revised for March)

 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Gadjiltron Dragon
 Ancient Gear Gadjiltron Dragon
 Machina Fortress
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear
 Cyber Valley
 Cyber Valley
 Cyber Dragon
 Mobius the Frost Monarch
 Geartown
 Geartown
 Geartown
 Ancient Gear Castle
 Ancient Gear Castle
 Trade-In
 Trade-In
 Magical Hats
 Magical Hats
 Power Bond
 Power Bond
 Future Fusion
 Ancient Gear Workshop
 Ancient Gear Workshop
 Star Blast
 Mirror Force
 Heavy Storm
 Mystical Space Typhoon
 Limiter Removal
 Swords of Revealing Light

[User]
 (1d20)[ 19 ]
 (5d40)[ 25 ][ 34 ][ 5 ][ 28 ][ 9 ](101)
 (3d40)[ 19 ][ 17 ][ 18 ](54)
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator
3.	Voltanis the Adjudicator
4.	Marshmallon
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom
8.	Harvest Angel of Wisdom
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest
14.	Zeradias, Herald of Heaven
15.	Zeradias, Herald of Heaven
16.	Bountiful Atermis
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Van’Dalgyon the Dark Dragon Lord
20.	Van’Dalgyon the Dark Dragon Lord
21.	The Sanctuary in the Sky
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky
24.	Valhalla, Hall of the Fallen
26.	Mystical Space Typhoon
27.	Drastic Drop Off
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
35.	Dark Bribe
36.	Dark Bribe
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
CAN'T LET YOU HAVE ONE- STAR FOX

Stats:
Life Points:8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler
-Valhalla, Hall of the Fallen
-Divine Wrath
-Arcana Force 0- The Fool
-Drastic Drop Off
-Harvest Angel of Wisdom
Face Downs:

[User]
 [Init Reroll...]
 (1d20)[ 16 ]

[User]
 InitiativeReRoll  - (1d20)[ 2 ]
 "It is your move you silly anthropomorph."
 Hand

 Spoiler
Star Blast
Power Bond
Cyber Dragon
Ancient Gear
Ancient Gear Golem

 Ancient Gears (Revised for March)

 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Gadjiltron Dragon
 Ancient Gear Gadjiltron Dragon
 Machina Fortress
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear
 Cyber Valley
 Cyber Valley
 Cyber Dragon
 Mobius the Frost Monarch
 Geartown
 Geartown
 Geartown
 Ancient Gear Castle
 Ancient Gear Castle
 Trade-In
 Trade-In
 Magical Hats
 Magical Hats
 Power Bond
 Power Bond
 Future Fusion
 Ancient Gear Workshop
 Ancient Gear Workshop
 Star Blast
 Mirror Force
 Heavy Storm
 Mystical Space Typhoon
 Limiter Removal
 Swords of Revealing Light

Extra: Fortress Dragon, Overdragon, Twin Dragon, Ultimate Ancient. All x3

[User]
 (1d35)[ 20 ]
 I activate  Valhalla, Hall of the Fallen  and use it to bring out  Harvest Angel of Wisdom  in attack mode. I also set a monster and another card. End Turn.
{table="head]1|2|3|4|5
-|H|F|-|-
-|F|V|-|-[/table]
H= Harvest Angel of Wisdom, ATK=1800
V= Valhalla, Hall of the Fallen

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Harvest Angel of Wisdom
7.	Harvest Angel of Wisdom
8.	Meltiel, Sage of the Sky
9.	Meltiel, Sage of the Sky
10.	Honest
11.	Honest
12.	Zeradias, Herald of Heaven
13.	Zeradias, Herald of Heaven
14.	Bountiful Atermis
15.	Bountiful Atermis
16.	Bountiful Atermis
17.	Van’Dalgyon the Dark Dragon Lord
18.	Van’Dalgyon the Dark Dragon Lord
19.	The Sanctuary in the Sky
21.	The Sanctuary in the Sky
22.	Valhalla, Hall of the Fallen
23.	Mystical Space Typhoon
24.	Drastic Drop Off
25.	Forced Back
26.	Forced Back
27.	Forced Back
28.	Divine Wrath
29.	Divine Wrath
30.	Dark Bribe
31.	Dark Bribe
32.	Dark Bribe
33.	Solemn Judgment
34.	Negate Attack
35.	Negate Attack

Extra Deck:

 Spoiler
CAN'T LET YOU HAVE ONE- STAR FOX

Stats:
Life Points:8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 2

 Spoiler
-Drastic Drop Off
-The Sanctuary in the Sky
Face Downs:
-Arcana Force 0- The Fool
-Divine Wrath

[User]
 The Old man draws a card.  (1d35)[ 10 ]
 "Let's get things started off with a bang! I play Power bond, fusing Cyber Dragon, Ancient Gear, and Ancient Gear Soldier to summon the Chimeratech Overdragon! My Dragon will attack both of your monsters."  (3000 damage)

{table=head]1|2|3|4|5
-|-|O|-|-
-|-|-|-|-[/table]
 Overdragon: 4800 /4800

 LP: 5600  (After Power bond)

 Hand (2)

 Spoiler
Star Blast
Ancient Gear Golem

 Graveyard (4)

 Spoiler
Power Bond
Overload Fusion
Ancient Gear Soldier
Ancient Gear

 Ancient Gears (Revised for March)

 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Gadjiltron Dragon
 Ancient Gear Gadjiltron Dragon
 Machina Fortress
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear
 Cyber Valley
 Cyber Valley
 Cyber Dragon
 Mobius the Frost Monarch
 Geartown
 Geartown
 Geartown
 Ancient Gear Castle
 Ancient Gear Castle
 Trade-In
 Trade-In
 Magical Hats
 Magical Hats
 Power Bond
 Power Bond
 Future Fusion
 Ancient Gear Workshop
 Ancient Gear Workshop
 Star Blast
 Mirror Force
 Heavy Storm
 Mystical Space Typhoon
 Limiter Removal
 Swords of Revealing Light

Extra: Fortress Dragon, Overdragon, Twin Dragon, Ultimate Ancient. All x3

[User]
 [I've checked the rulings, and nothing says Overdragon's effect doesn't activate when it has nothing to destroy, so...]
 CAN'T LET YOU DO THAT! When your dragon activates its pointless effect, I use  Divine Wrath  and discard The Sanctuary in the Sky.
As the Dragon appears, a few more Arwings fly over the Arena and shoot down the beast.
 How does your turn change?

[User]
 "Quite spectacularly. I play Star Blast, and pay 2000 Life Points for the summoning of the Ancient Gear Golem. He shall destroy your Harvest Angel."  (1200 damage)

{table=head]1|2|3|4|5
-|-|G|-|-
-|-|-|-|-[/table]
 Golem: 3000 /3000

 LP: 3600  (After Power bond)

 Hand (0)

 Spoiler
None

 Graveyard (6)

 Spoiler
Power Bond
Overload Fusion
Ancient Gear Soldier
Ancient Gear
Cyber Dragon
Chimeratech Overdragon

 Ancient Gears (Revised for March)

 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Gadjiltron Dragon
 Ancient Gear Gadjiltron Dragon
 Machina Fortress
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear
 Cyber Valley
 Cyber Valley
 Cyber Dragon
 Mobius the Frost Monarch
 Geartown
 Geartown
 Geartown
 Ancient Gear Castle
 Ancient Gear Castle
 Trade-In
 Trade-In
 Magical Hats
 Magical Hats
 Power Bond
 Power Bond
 Future Fusion
 Ancient Gear Workshop
 Ancient Gear Workshop
 Star Blast
 Mirror Force
 Heavy Storm
 Mystical Space Typhoon
 Limiter Removal
 Swords of Revealing Light

Extra: Fortress Dragon, Overdragon, Twin Dragon, Ultimate Ancient. All x3

[User]
 [Harvest Angel conveniently retrieves Divine Wrath]
 "Hmm... A good recovery, but you now have nothing left but your Golem"
 (1d34)[ 25 ]
 I'll have to just play another face down- your move, Old Man
{table="head]1|2|3|4|5
-|-|F|-|-
-|F|V|-|-[/table]
V= Valhalla, Hall of the Fallen

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Harvest Angel of Wisdom
7.	Harvest Angel of Wisdom
8.	Meltiel, Sage of the Sky
9.	Meltiel, Sage of the Sky
10.	Honest
11.	Honest
12.	Zeradias, Herald of Heaven
13.	Zeradias, Herald of Heaven
14.	Bountiful Atermis
15.	Bountiful Atermis
16.	Bountiful Atermis
17.	Van’Dalgyon the Dark Dragon Lord
18.	Van’Dalgyon the Dark Dragon Lord
19.	The Sanctuary in the Sky
20.	The Sanctuary in the Sky
21.	Valhalla, Hall of the Fallen
22.	Mystical Space Typhoon
23.	Drastic Drop Off
24.	Forced Back
26.	Forced Back
27.	Divine Wrath
28.	Divine Wrath
29.	Dark Bribe
30.	Dark Bribe
31.	Dark Bribe
32.	Solemn Judgment
33.	Negate Attack
34.	Negate Attack

Extra Deck:

 Spoiler
CAN'T LET YOU HAVE ONE- STAR FOX

Stats:
Life Points:6800
Graveyard:
 Spoiler
-Harvest Angel of Wisdom
-The Sanctuary in the Sky

Removed from Play:
 Spoiler
*nothing*

Hand- 2

 Spoiler
-Forced Back
-Divine Wrath
Face Downs:
-Arcana Force 0- The Fool
-Drastic Drop Off

[User]
 (1d33)[ 7 ]
 "I summon Ancient Gear Knight. My Golem will destroy your facedown and you will get a direct attack from the Knight!"

{table=head]1|2|3|4|5
-|-|G|-|-
-|-|-|-|-[/table]
 Golem: 3000 /3000
 Knight: 1800 /600

 LP: 3600
 Hand (0)

 Spoiler
None

 Graveyard (6)

 Spoiler
Power Bond
Overload Fusion
Ancient Gear Soldier
Ancient Gear
Cyber Dragon
Chimeratech Overdragon

 Ancient Gears (Revised for March)

 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Gadjiltron Dragon
 Ancient Gear Gadjiltron Dragon
 Machina Fortress
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear
 Cyber Valley
 Cyber Valley
 Cyber Dragon
 Mobius the Frost Monarch
 Geartown
 Geartown
 Geartown
 Ancient Gear Castle
 Ancient Gear Castle
 Trade-In
 Trade-In
 Magical Hats
 Magical Hats
 Power Bond
 Power Bond
 Future Fusion
 Ancient Gear Workshop
 Ancient Gear Workshop
 Star Blast
 Mirror Force
 Heavy Storm
 Mystical Space Typhoon
 Limiter Removal
 Swords of Revealing Light

Extra: Fortress Dragon, Overdragon, Twin Dragon, Ultimate Ancient. All x3

[User]
 My face down was  Arcana Foce 0- The Fool , so, I take 3000 damage, but your Knight doesn't penetrate past.
 (1d33)[ 11 ]
 Well, I'll set an extra card and switch the Fool to attack mode. The Fool will then attack Ancient Gear Golem, at which point I'll use the power of  Honest  to destroy Gear Golem.
The Fool attacks, but as Golem moves to counter attack it is shot down by another Arwing contingent.
 Then, as you make your feeble attempt to draw, I use  Drastic Drop off  to stop you.
As you attempt to draw, the card is shot out of your hand
{table="head]1|2|3|4|5
-|-|0|-|-
-|-|V|F|-[/table]
0= Arcana Foce 0- The Fool, ATK=0
V= Valhalla, Hall of the Fallen

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Harvest Angel of Wisdom
7.	Harvest Angel of Wisdom
8.	Meltiel, Sage of the Sky
9.	Meltiel, Sage of the Sky
10.	Honest
12.	Zeradias, Herald of Heaven
13.	Zeradias, Herald of Heaven
14.	Bountiful Atermis
15.	Bountiful Atermis
16.	Bountiful Atermis
17.	Van’Dalgyon the Dark Dragon Lord
18.	Van’Dalgyon the Dark Dragon Lord
19.	The Sanctuary in the Sky
20.	The Sanctuary in the Sky
21.	Valhalla, Hall of the Fallen
22.	Mystical Space Typhoon
23.	Drastic Drop Off
24.	Forced Back
25.	Forced Back
26.	Divine Wrath
27.	Divine Wrath
28.	Dark Bribe
29.	Dark Bribe
30.	Dark Bribe
31.	Solemn Judgment
32.	Negate Attack
33.	Negate Attack

Extra Deck:

 Spoiler
CAN'T LET YOU HAVE ONE- STAR FOX

Stats:
Life Points:3800
Graveyard:
 Spoiler
-Harvest Angel of Wisdom
-The Sanctuary in the Sky
-Honest
-Drastic Drop Off

Removed from Play:
 Spoiler
*nothing*

Hand- 1

 Spoiler
-Forced Back
Face Downs:
-Divine Wrath

[User]
 The Old Man grumbles.  "Very well. The Knight will attack your Fool."

{table=head]1|2|3|4|5
-|-|K|-|-
-|-|-|-|-[/table]
 Knight: 1800 /600

 LP: 3600
 Hand (0)

 Spoiler
None

 Graveyard (7)

 Spoiler
Power Bond
Overload Fusion
Ancient Gear Soldier
Ancient Gear
Cyber Dragon
Chimeratech Overdragon
Ancient Gear Golem

 Ancient Gears (Revised for March)

 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Gadjiltron Dragon
 Ancient Gear Gadjiltron Dragon
 Machina Fortress
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear
 Cyber Valley
 Cyber Valley
 Cyber Dragon
 Mobius the Frost Monarch
 Geartown
 Geartown
 Geartown
 Ancient Gear Castle
 Ancient Gear Castle
 Trade-In
 Trade-In
 Magical Hats
 Magical Hats
 Power Bond
 Power Bond
 Future Fusion
 Ancient Gear Workshop
 Ancient Gear Workshop
 Star Blast
 Mirror Force
 Heavy Storm
 Mystical Space Typhoon
 Limiter Removal
 Swords of Revealing Light

Extra: Fortress Dragon, Overdragon, Twin Dragon, Ultimate Ancient. All x3

[User]
 [You do roll for what you drew and then discarded...]
 (1d32)[ 26 ]
 ... Oh poop, I can't change the Fool back into defence... another face down. End Turn
{table="head]1|2|3|4|5
-|-|0|-|-
-|F|V|F|-[/table]
0= Arcana Foce 0- The Fool, ATK=0
V= Valhalla, Hall of the Fallen

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Harvest Angel of Wisdom
7.	Harvest Angel of Wisdom
8.	Meltiel, Sage of the Sky
9.	Meltiel, Sage of the Sky
10.	Honest
11.	Zeradias, Herald of Heaven
12.	Zeradias, Herald of Heaven
13.	Bountiful Atermis
14.	Bountiful Atermis
15.	Bountiful Atermis
16.	Van’Dalgyon the Dark Dragon Lord
17.	Van’Dalgyon the Dark Dragon Lord
18.	The Sanctuary in the Sky
19.	The Sanctuary in the Sky
20.	Valhalla, Hall of the Fallen
21.	Mystical Space Typhoon
22.	Drastic Drop Off
23.	Forced Back
24.	Forced Back
25.	Divine Wrath
27.	Dark Bribe
28.	Dark Bribe
29.	Dark Bribe
30.	Solemn Judgment
31.	Negate Attack
32.	Negate Attack

Extra Deck:

 Spoiler
CAN'T LET YOU HAVE ONE- STAR FOX

Stats:
Life Points:2000
Graveyard:
 Spoiler
-Harvest Angel of Wisdom
-The Sanctuary in the Sky
-Honest
-Drastic Drop Off

Removed from Play:
 Spoiler
*nothing*

Hand- 1

 Spoiler
-Divine Wrath
Face Downs:
-Divine Wrath
-Forced Back

[User]
 Discard:   (1d33)[ 28 ]
 Draw:   (1d32)[ 20 ]

I discard Star Blast.

The man laughs.  "Very well then. Let's capitalize on that. The Knight attacks the fool."

{table=head]1|2|3|4|5
-|-|K|-|-
-|-|-|-|-[/table]
 Knight: 1800 /600

 LP: 3600
 Hand (1)

 Spoiler
Trade-In

 Graveyard (7)

 Spoiler
Power Bond
Overload Fusion
Ancient Gear Soldier
Ancient Gear
Cyber Dragon
Chimeratech Overdragon
Ancient Gear Golem

 Ancient Gears (Revised for March)

 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Gadjiltron Dragon
 Ancient Gear Gadjiltron Dragon
 Machina Fortress
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear
 Cyber Valley
 Cyber Valley
 Cyber Dragon
 Mobius the Frost Monarch
 Geartown
 Geartown
 Geartown
 Ancient Gear Castle
 Ancient Gear Castle
 Trade-In
 Magical Hats
 Magical Hats
 Power Bond
 Power Bond
 Future Fusion
 Ancient Gear Workshop
 Ancient Gear Workshop
 Mirror Force
 Heavy Storm
 Mystical Space Typhoon
 Limiter Removal
 Swords of Revealing Light

Extra: Fortress Dragon, Overdragon, Twin Dragon, Ultimate Ancient. All x3

[User]
 "That was embarassing"
 (1d31)[ 28 ]
 Another face down, then a turn's end
{table="head]1|2|3|4|5
-|-|0|-|-
-|F|V|F|F[/table]
0= Arcana Foce 0- The Fool, ATK=0
V= Valhalla, Hall of the Fallen

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Harvest Angel of Wisdom
7.	Harvest Angel of Wisdom
8.	Meltiel, Sage of the Sky
9.	Meltiel, Sage of the Sky
10.	Honest
11.	Zeradias, Herald of Heaven
12.	Zeradias, Herald of Heaven
13.	Bountiful Atermis
14.	Bountiful Atermis
15.	Bountiful Atermis
16.	Van’Dalgyon the Dark Dragon Lord
17.	Van’Dalgyon the Dark Dragon Lord
18.	The Sanctuary in the Sky
19.	The Sanctuary in the Sky
20.	Valhalla, Hall of the Fallen
21.	Mystical Space Typhoon
22.	Drastic Drop Off
23.	Forced Back
24.	Forced Back
25.	Divine Wrath
26.	Dark Bribe
27.	Dark Bribe
29.	Solemn Judgment
30.	Negate Attack
31.	Negate Attack

Extra Deck:

 Spoiler
CAN'T LET YOU HAVE ONE- STAR FOX

Stats:
Life Points: 200
Graveyard:
 Spoiler
-Harvest Angel of Wisdom
-The Sanctuary in the Sky
-Honest
-Drastic Drop Off

Removed from Play:
 Spoiler
*nothing*

Hand- 1

 Spoiler
-Divine Wrath
Face Downs:
-Divine Wrath
-Forced Back
-Dark Bribe

[User]
 (1d31)[ 2 ]
 "I discard Ancient Gear Golem for Trade-In."

{table=head]1|2|3|4|5
-|-|K|-|-
-|-|-|-|-[/table]
 Knight: 1800 /600

 LP: 3600
 Hand (0)

 Spoiler
None

 Graveyard (10)

 Spoiler
Power Bond
Overload Fusion
Ancient Gear Soldier
Ancient Gear
Cyber Dragon
Chimeratech Overdragon
Ancient Gear Golem
Star Blast
Ancient Gear Golem
Trade-In

 Ancient Gears (Revised for March)

 Spoiler

 Ancient Gear Golem
 Ancient Gear Gadjiltron Dragon
 Ancient Gear Gadjiltron Dragon
 Machina Fortress
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear
 Cyber Valley
 Cyber Valley
 Cyber Dragon
 Mobius the Frost Monarch
 Geartown
 Geartown
 Geartown
 Ancient Gear Castle
 Ancient Gear Castle
 Trade-In
 Magical Hats
 Magical Hats
 Power Bond
 Power Bond
 Future Fusion
 Ancient Gear Workshop
 Ancient Gear Workshop
 Mirror Force
 Heavy Storm
 Mystical Space Typhoon
 Limiter Removal
 Swords of Revealing Light

Extra: Fortress Dragon, Overdragon, Twin Dragon, Ultimate Ancient. All x3

[User]
 Draws:  (1d30)[ 22 ]  (1d29)[ 23 ]
 "My Knight will destroy your Fool. I win."

{table=head]1|2|3|4|5
-|-|K|-|-
-|-|-|-|-[/table]
 Knight: 1800 /600

 LP: 3600
 Hand (0)

 Spoiler
Power Bond
Future Fusion

 Graveyard (10)

 Spoiler
Power Bond
Overload Fusion
Ancient Gear Soldier
Ancient Gear
Cyber Dragon
Chimeratech Overdragon
Ancient Gear Golem
Star Blast
Ancient Gear Golem
Trade-In

 Ancient Gears (Revised for March)

 Spoiler

 Ancient Gear Golem
 Ancient Gear Gadjiltron Dragon
 Ancient Gear Gadjiltron Dragon
 Machina Fortress
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear
 Cyber Valley
 Cyber Valley
 Cyber Dragon
 Mobius the Frost Monarch
 Geartown
 Geartown
 Geartown
 Ancient Gear Castle
 Ancient Gear Castle
 Trade-In
 Magical Hats
 Magical Hats
 Power Bond
 Ancient Gear Workshop
 Ancient Gear Workshop
 Mirror Force
 Heavy Storm
 Mystical Space Typhoon
 Limiter Removal
 Swords of Revealing Light

Extra: Fortress Dragon, Overdragon, Twin Dragon, Ultimate Ancient. All x3

[User]
 "Fine. But I use Dark bribe to stop your Trade in. Just for the Principle of the thing."
As you attempt to draw, Arwings send one of those cards right back to the deck, when the smoke clears, Wolf is already gone.


[User] ok lets go mydeck has yet to be tested so i hope it works

[User]
 Best of luck to you!
Opening hand:
 Spoiler

 (1d60)[ 11 ]  Oblivion Ring
 (1d59)[ 48 ]  Plains
 (1d58)[ 8 ]  Swords to Plowshares
 (1d57)[ 41 ]  Plains
 (1d56)[ 47 ]  Plains
 (1d55)[ 17 ]  Veteran Armorsmith
 (1d54)[ 12 ]  Ballyrush Bannerette

Decklist:

 Spoiler

1-4 Path to Exile
5-8 Swords to Plowshares
9-12 Oblivion Ring
13-16 Bally-rush Banneret
17-20 Veteran Armorsmith
20-24 Daru Warchief
25-28 Field Marshal
29-32 Captain of the Watch
33-36 Preeminent Captain
37 True Conviction
38 Akroma's Memorial
39-60 Plains

And to see who goes first... (1d20)[ 19 ]

Edit:  Yeah, keeping my hand, and if I got roll, I'll play first.  Also, in future posts I'll just be updating my decklist by the numbers so it gets easier for me to keep track as the game goes on.

[User]
 initiative  (1d20)[ 6 ]
hand
 (1d60)[ 14 ]
 (1d60)[ 28 ]
 (1d60)[ 39 ]
 (1d60)[ 50 ]
 (1d60)[ 19 ]
 (1d60)[ 26 ]
 (1d60)[ 9 ]
lets do this

[User]
 Remaining deck

 Spoiler

1 reflecting pool
2 reflecting pool
3 reflecting pool
4 reflecting pool
5 exotic orchard
6 exotic orchard
7 exotic orchard
8 exotic orchard
9 rupture spire
10 rupture spire
11 rupture spire
12 rupture spire
13 vivid grove

14 vivid meadow
15 vivid meadow
16 vivid crag
17 vivid crag

18 vivid creek
19 vivid marsh
20 vivid marsh
21 vesuva
22 vesuva
23 argentum armor

24 myr propagator

25 umezawa's jitte
26 precursor golem
27 quicksilver gargantuan
28 rite of replication
29 mind control
30 jace beleren
31 jace the mind sculptor
32 counterspell
33 nicol bolas planeswalker
34 liliana vess

35 kukusho the evening star
36 reanimate
37 reanimate
38 ajani vengeant
39 chandra nalarr
40 volcanic fallout
41 figure of destiny
42 broodmate dragon
43 broodmate dragon
44 garruk wildspeaker

45 wooly thoctar
46 wooly thoctar
47 wooly thoctar
48 wild nacatl
49 ajani goldmane
50 elspeth tirel
51 elspeth, knight errant
52 figure of destiny
53 cloudgoat ranger
54 celestial mantle

hand

 Spoiler

vivid grove
queitus spike
bitter blossom
sarkahn vol
vivid creek
whispersilk cloak
rupture spire

[User]
 Hand:
 Spoiler

Oblivion Ring
Plains
Swords to Plowshares
Plains
Plains
Veteran Armorsmith
Ballyrush Bannerette

Start play:
Play a Plains to the battlefield, end play.  Your turn.

Decklist:

 Spoiler

1-4 Path to Exile
5-7 Swords to Plowshares
8-10 Oblivion Ring
11-13 Bally-rush Banneret
14-16 Veteran Armorsmith
16-19 Daru Warchief
20-23 Field Marshal
24-27 Captain of the Watch
28-31 Preeminent Captain
32 True Conviction
33 Akroma's Memorial
34-53 Plains

[User]
 draw  (1d54)[ 19 ]  alrighty then
i play vivid grove tapped and end

[User]
 remaining deck

 Spoiler

1 reflecting pool
2 reflecting pool
3 reflecting pool
4 reflecting pool
5 exotic orchard
6 exotic orchard
7 exotic orchard
8 exotic orchard
9 rupture spire
10 rupture spire
11 rupture spire
12 rupture spire
13 vivid grove

14 vivid meadow
15 vivid meadow
16 vivid crag
17 vivid crag

18 vivid creek

19 vivid marsh
20 vesuva
21 vesuva
22 argentum armor

23 myr propagator
24 umezawa's jitte
25 precursor golem
26 quicksilver gargantuan
27 rite of replication
28 mind control
29 jace beleren
30 jace the mind sculptor
31 counterspell
32 nicol bolas planeswalker
33 liliana vess

34 kukusho the evening star
35 reanimate
36 reanimate
37 ajani vengeant
38 chandra nalarr
39 volcanic fallout
40 figure of destiny
41 broodmate dragon
42 broodmate dragon
43 garruk wildspeaker

44 wooly thoctar
45 wooly thoctar
46 wooly thoctar
47 wild nacatl
48 ajani goldmane
49 elspeth tirel
50 elspeth, knight errant
51 figure of destiny
52 cloudgoat ranger
53 celestial mantle

hand

 Spoiler

vivid marsh
vivid creek
reflecting pool
rupture spire
bitter blossom
sarkahn vol
whispersilk cloak
quietus spike

[User]
 Draw:
Hand:
 Spoiler

Oblivion Ring
Swords to Plowshares
Plains
Plains
Veteran Armorsmith
Ballyrush Bannerette
 (1d53)[ 27 ]  Captain of the Watch

Start play:
Play a Plains to the battlefield, hold to see my draw, editing the rest in.
Edit:  Play a Ballyrush Bannerette, end turn

Decklist:

 Spoiler

1-4 Path to Exile
5-7 Swords to Plowshares
8-10 Oblivion Ring
11-13 Bally-rush Banneret
14-16 Veteran Armorsmith
16-19 Daru Warchief
20-23 Field Marshal
24-26 Captain of the Watch
27-30 Preeminent Captain
31 True Conviction
32 Akroma's Memorial
33-52 Plains

End hand:

 Spoiler

Oblivion Ring
Swords to Plowshares
Plains
Veteran Armorsmith
Captain of the Watch

[User]
 draw  (1d53)[ 2 ]
ok now to check

[User]
 play reflecting pool then tap reflecting poool for a black mana (because vivid grove can be tapped for any kind of mana) to play bitter blossom
hand

 Spoiler

vivid marsh
vivid creek
reflecting pool
rupture spire
sarkahn vol
whispersilk cloak
quietus spike

[User]
 Hand:

 Spoiler

Oblivion Ring
Swords to Plowshares
Plains
Veteran Armorsmith
Captain of the Watch
 (1d52)[ 34 ]  Plains

Start play:
Play a Plains to the battlefield, and tap two of them to play Veteran Armorsmith.

Attacking with the Ballyrush Banneret for 2 damage.

Remaining deck:

 Spoiler

1-4 Path to Exile
5-7 Swords to Plowshares
8-10 Oblivion Ring
11-13 Bally-rush Banneret
14-16 Veteran Armorsmith
16-19 Daru Warchief
20-23 Field Marshal
24-26 Captain of the Watch
27-30 Preeminent Captain
31 True Conviction
32 Akroma's Memorial
33-51 Plains

[User] okay then life at 18 draw  (1d52)[ 15 ]

[User]
 deck

 Spoiler

1 reflecting pool
2 reflecting pool
3 reflecting pool
4 reflecting pool
5 exotic orchard
6 exotic orchard
7 exotic orchard
8 exotic orchard
9 rupture spire
10 rupture spire
11 rupture spire
12 rupture spire
13 vivid grove

14 vivid meadow

15 vivid crag
16 vivid crag

17 vivid creek
18 vivid marsh
19 vesuva
20 vesuva
21 argentum armor

22 myr propagator
23 umezawa's jitte
24 precursor golem
25 quicksilver gargantuan
26 rite of replication
27 mind control
28 jace beleren
29 jace the mind sculptor
30 counterspell
31 nicol bolas planeswalker
32 liliana vess

33 kukusho the evening star
34 reanimate
35 reanimate
36 ajani vengeant
37 chandra nalarr
38 volcanic fallout
39 figure of destiny
40 broodmate dragon
41 broodmate dragon
42 garruk wildspeaker

43 wooly thoctar
44 wooly thoctar
45 wooly thoctar
46 wild nacatl
47 ajani goldmane
48 elspeth tirel
49 elspeth, knight errant
50 figure of destiny
51 cloudgoat ranger
52 celestial mantle

hand

 Spoiler

vivid meadow
vivid marsh
vivid creek
reflecting pool
rupture spire
sarkahn vol
whispersilk cloak
quietus spike

first i pay 1 life for a farie rougue token
1/1 flying
now i tap vivid grove to play my rupture spire tapped
end
field

 Spoiler

lands
rupture spire tapped
reflecting pool
vivid grove tapped
enchantments
bitter blossom
creatures
1/1 flying faerie rouge token

hand

 Spoiler

vivid marsh
vivid creek
vivid meadow
reflecting pool
sarkahn vol
quietus spike
whispersilk cloak

[User]
 Hand:

 Spoiler

Oblivion Ring
Swords to Plowshares
Plains
Captain of the Watch
 (1d51)[ 10 ]  Oblivion Ring

Start play:  Play a Plains, play will continue after you declare blockers.

Attacking with Ballyrush Bannerette and Veteran Armorsmith.

 <<Reserved for post-combat play>>
Remaining deck:

 Spoiler

1-4 Path to Exile
5-7 Swords to Plowshares
8-9 Oblivion Ring
10-12 Bally-rush Banneret
13-15 Veteran Armorsmith
16-19 Daru Warchief
20-23 Field Marshal
24-26 Captain of the Watch
27-30 Preeminent Captain
31 True Conviction
32 Akroma's Memorial
33-50 Plains

[User] block ballyrush with my faerie

[User]
 Ok, assuming you don't buff the fairy, you take two (putting you at 15), and then I cast Oblivion Ring on your Bitterblossom.

Your turn.
(My field:  All three plains tapped, Ballyrush Bannerette tapped, Veteran Armorsmith tapped, and Oblivion Ring, holding Bitterblossom.)

[User]
 ok then draw  (1d51)[ 21 ]
play reflecting pool tap all for sarkahn vol
-2 to take your veteran armorsmith then atack with it
end

[User]
 Hand:
 (1d50)[ 32 ]

 Spoiler

Oblivion Ring
Swords to Plowshares
Captain of the Watch
 (1d50)[ 43 ]
Akroma's Memorial (The roll at the top)

Attack Sarkhan Vol with the Ballyrush Banneret, killing him
Attack you with the Veteran Armorsmith, putting you to 13

Field:
Three plains, untapped.
Veteran Armorsmith, tapped; Ballyrush Banneret, tapped
Remaining deck:

 Spoiler

1-4 Path to Exile
5-7 Swords to Plowshares
8-9 Oblivion Ring
10-12 Bally-rush Banneret
13-15 Veteran Armorsmith
16-19 Daru Warchief
20-23 Field Marshal
24-26 Captain of the Watch
27-30 Preeminent Captain
31 True Conviction
32-49 Plains

[User]
 i believe i will concede
this decks mana is stunted


[User]
 Beneathe tha oceans that made up 97% of the surface of the world known as Aquias all kinds of amazing life can be found. In ancient times the waters were filled with great beasts which devoured all smaller life and kept the first civilizations from forming. Eventually the great beasts fell to sleep and after several millenia the sea floor is dotted with cities and villages of many species of intelligent aquatic beings. The largest city in the northern hemisphere is Aqias, named after the planet itself. It is believed to be the largest city on the planet, though no scholar has ever done a full comparison recently.

Aquias sits upon a cliff, overlooking a deep chasm which runs for miles in each direction. The city deas in trade with many other nearby cities and villages, including the handful of villages that dot the small landmasses. It isfamous for it's massive marketplace and the impressive Reef Gardens.

Reports hve been coming in of incresing raids on cravans and large attacks on the cities, mostly coming from the chasm. Other reports indicate lost contact with several of the smallr villages located in deeper waters, and patrols discover only ruins. Rumors of large beasts stirring in the deep water are becoming more frequent.

It is nearing twilight, the light from the surface is minimal but the city is lit up by various glowing coral and small breeds of fish that move in schools above the city. The guard patrol the walls as usual and the main gate is the only one left open, smaller gates closed off as it gets darker.

[User]
 Swimming from over the deep rift,  L'shai  takes a moment to hover and stare at the city. He has been alone in the open ocean for so long, and has never been in such a populated area before. The lights and constant murmur of people is alien to him, and leaves him baffled at anything to say.

He swims up closer for a better look.

 "Excuse me...sir,"  his mandibles clicking together audibly as he addresses the guard,  "What is the proper procedure for getting into the city?"

[User]
 Kip finds himself at this city. He had never seen anything like it. He was used to the straw huts that his people make. He goes to the guard as well.
 "What exactly is this place?"

[User]
 Coming in from the northwest, Thalassene swims quickly toward the main gate of Aquias. It has been a dreadful long time since she has been to a real city, and she is excited by the prospect of visiting the largest one in the whole world. And the Reef Gardens! She has heard only the highest praise of their beauty and diversity. To think they might be only an hour's travel away...

But first she has to get in. Nobody builds a giant wall and lets people just swim over it. Following along the wall's edge, she finds her way to a massive gate, where a pair of apparently foreign natives converse with a guard. Herself curious about the city and the gate, as well as these strangers, she listens intently to the proceedings.

[User]
 The large guard turned to the newcomers and raised his hands.
 "All newcomers to the city of Aquias are to make their way through the main gate here. If you are here for trade you must find the caravan registry just inside the gate. If you are here as an immigrant find your way to the Keep, were you will be processed for possible residency and job oopportunities. Tourists and adventurers need only find a guard wearing black and white armor. They register all temporary visitors and will give you a pass, which gives you access to the Market, passage throught he Keep to the Commons, and passage through the Residential zone tot he Reef Garden. This pass can be upgraded to allow further access to the city for those of established renown or importance. Now move along"

He waved those who had stopped to listen past, waiting for another group of first timers to approach him and repeat his announcement. Passing under the gate you can see several of the guard wearing the black and white armor, most are aquatic Humans or Elves, and a few are aquatic Dwarves, Merpeople, or Locath. People approach them, answering a few questions and recieving an engraved shell.

[User]
 Thalassene approaches the nearest guard with black and white armor.

" Hi! I'm trying to get into the city for a while and I was told you gave out passes so can I get one? Where are the reef Gardens? Also do you know of any experts on abyssal megafauna? "

[User] Kip finds a different guard.  "What do I do to get one of those passes?"

[User]
 L'shai begins looking for the guard in the black and white armor.

 Spoiler
Spot:  (1d20+5)[ 24 ]
Search: (1d20-1)[ 3 ]

[User]
 The guar Kip approaches directs him to the one in black and white armor Thal happens to be speaking to. L'shai spots the same guard adn both of you approach him at the same time. He eyes the three of you and hands each of you a small stone.

  "Say your name, race, where you're from and why you've come to the city. the stone will glow, green you get a pass into the city, red we turn you away."

[User]
 L'shai eyes the guard with mild suspicion, but decides that things will be easier if he just complies.

"I am L'shai, of the Thri-Kreen Remora Clan. I am a nomad of the open waters, and have come here simply to stock up on supplies before I make my leave."

L'shai points out towards the deep sea.  "My intended prey, the great leviathans of these depths, are still out there, so I do not intend to stay long."

[User]
 Thalassene's eyes light up when she hears about the apparently magical stone, and she wonders by what means it approves and denies visitors. However, she snaps back to attention at L'shai's mention of the leviathans, reminded of her task.

Seeing that it's her "turn" though, she looks at the stone and speaks tersely and clearly, as if fearing that it won't "understand" her.

" Thalassene, Water Sylph. I have come in search of sages and scholars, to learn what they know about deep-sea leviathans. "

[User] Kip looks thoughtfully at the stone before speaking.  "My name is Kip, Murloc of the Sharkfin tribe. I was banished from my tribe because of their fear of arcane magic. I seek to find work for someone of my skill, and to become a resident."  Compared to the average Murloc's, he was very well spoken and understood Common ((Aquan?)) very well.

[User] L'shai turns to Thalassene and gives a nod of approval.  "You also seek the deep monstrosities? May I ask your intent on the matter? We may be able to forge something of an alliance."

[User]
 The stone glows green after each of you finish relaying your information. After that the Guard hands each of you a clam, which opens to show your information and a swirl.

 "You are all Level 1 entry visitors. You have access to the market, may pass through the Residential and Artisan zones to see the reef Gardens, and have passage through the Keep to the commons. You may pass throught he main gate freely and the visitor pass lasts for 1 week. Upgrading to another level costs a considerable amount of gold and references from important figures. Enjoy your time in Aquias."

The Guard motions for you to move along as other visitors approach and the guard gives the same explanation he had given to you all.

[User]
 Thalassene thanks the guard and takes the clam, putting it in her backpack. After the guard urges them on, she follows close to L'shai.

" Hey, uh.. L'shai was it? I'm trying to look into the rumors I've been hearing about these creatures. They say they're out in unprecedented numbers, wrecking towns and destroying whole tribes. If they are I think I'll have to try what I can to stop them, and while I'd rather not kill them... I guess I might use some help if it comes to that. Why do you want to kill them? "

[User]
 L'shai looks at her gravely.

 "I had said that I am of the Remora Clan. In truth though...I am the last of them. The leviathans have taken everything from me, my home, my family, my friends. Though I cannot change this, to hunt down and slay the beasts is all I can do to be sure that this never happens again to anyone else."

He twitches his mandibles and adds in a more friendly tone.

 "But it seems that in ways, we are alike in goal. If it is your intent to stop them, regardless of method, you have found yourself an ally."

[User]
 Thalassene's eyes go wide at this news.

" You're a  survivor ? When did this happen? Where? What did it look like and how big was it? Do you now where it came form or why it attacked? "

[User] Kip approaches the two.  "You said that they were taking out villages? My tribe could be targeted. While I'm no longer welcome there, I still feel the need to protect it. How could I help?"

[User]
 L'shai looks downward.

 "My clan has always existed alongside the Monarch Whale. The Monarch Whale was large enough in size to house all five dozen of us. It was my home, and the largest thing I knew as a frame of reference."

"The leviathan...easily dwarfed the great whale in size. It is...it is a thing of incomprehensible measurement, enough to easily bite my home in two. My family...they did not survive this encounter."

"This was about three years ago."

[User]
 Thalassene looks perturbed at L'shai's description.

" My, that's terrible. You poor thing! And three years ago you say... "

She turns to acknowledge Kip as well.

" This sounds worse than I thought. I don't know what we can do about creatures of such astonishing size. But... I'm sure we can use whatever help you can provide, if you're really willing to help us look into this problem. You said you were an arcanist, right? "


[User]
 Deck:
 Spoiler

1 Glimmerpost
2 Glimmerpost
3 Glimmerpost
4 Glimmerpost
5 Cloudpost
6 Cloudpost
7 Cloudpost
8 Urza's Mine
9 Urza's Mine
10 Urza's Mine
11 Urza's Tower
12 Urza's Tower
13 Urza' Power Plant
14 Urza' Power Plant
15 Urza' Power Plant
16 Vesuva
17 Vesuva
18 Vesuva
19 Darksteel Colossus
20 Darksteel Colossus
21 Darksteel Colossus
22 Darksteel Forge
23 Darksteel Forge
24 Darksteel Forge
25 Platinum Angel
26 Platinum Angel
27 Platinum Angel
28 Platinum Angel
29 Mycosynth Golem
30 Mycosynth Golem
31 Mycosynth Golem
32 Mimic Vat
33 Mimic Vat
34 Mimic Vat
35 Golem Foundry
36 Golem Foundry
37 Golem Foundry
38
39 Precursor Golem
40 Precursor Golem
41 Precursor Golem
42 Prototype Portal
43 Prototype Portal
44 Prototype Portal
45 Prototype Portal
46 Semblance Anvil
47 Semblance Anvil
48 Semblance Anvil
49 Semblance Anvil

Hand:
 Spoiler

Golem Foundry

[User]
 deck

 Spoiler

1 steel overseer
2 steel overseer
3 steel overseer
4 steel overseer
5 myr propogator
6 myr propogator
7 myr propogator
8 myr propogator
9 tezzeret the seeker
10 tezzeret the seeker
11 tezzeret the seeker
12 tezzeret the seeker
13 arcbound ravager
14 arcbound ravager
15 arcbound reclaimer
16 arcbound reclaimer
17 arcbound slith
18 arcbound slith
19 arcbound stinger
20 arcbound stinger
21 arcbound worker
22 arcbound worker
23 arcbound worker
24 arcbound worker
25 sword of fire and ice
26 sword of fire and ice
27 sword of body and mind
28 sword of body and mind
29 sword of light and shadow
30 sword of light and shadow
31 sword of kaldra
32 sword of kaldra
33 helm of kaldra
34 helm of kaldra
35 shield of kaldra
36 shield of kaldra
37 seat of synod
38 seat of synod
39 seat of synod
40 seat of synod
41-60 island

initiative roll
 (1d20)[ 4 ]
starting hand
 (1d60)[ 27 ]
 (1d60)[ 38 ]
 (1d60)[ 48 ]
 (1d60)[ 19 ]
 (1d60)[ 48 ]
 (1d60)[ 12 ]
 (1d60)[ 52 ]

[User]
 starting hand

 Spoiler

sword of body and mind
seat of synod
island
island
island
arcbound stinger
tezzeret the seeker

remaining deck

 Spoiler

1 steel overseer
2 steel overseer
3 steel overseer
4 steel overseer
5 myr propogator
6 myr propogator
7 myr propogator
8 myr propogator
9 tezzeret the seeker
10 tezzeret the seeker
11 tezzeret the seeker

12 arcbound ravager
13 arcbound ravager
14 arcbound reclaimer
15 arcbound reclaimer
16 arcbound slith
17 arcbound slith
18 arcbound stinger

19 arcbound worker
20 arcbound worker
21 arcbound worker
22 arcbound worker
23 sword of fire and ice
24 sword of fire and ice
25 sword of body and mind

26 sword of light and shadow
27 sword of light and shadow
28 sword of kaldra
29 sword of kaldra
30 helm of kaldra
31 helm of kaldra
32 shield of kaldra
33 shield of kaldra
34 seat of synod
35 seat of synod
36 seat of synod

37 island
38 island
39 island
40 island
41 island
42 island
43 island
44 island
45 island
46 island
47 island
48 island
49 island
50 island
51 island
52 island
53 island

[User]
 Rolling hand:
 (1d60)[ 15 ]
 (1d59)[ 16 ]
 (1d58)[ 43 ]
 (1d57)[ 31 ]
 (1d56)[ 42 ]
 (1d55)[ 16 ]
 (1d54)[ 32 ]
Roll to see who goes first: (1d20)[ 11 ]
Sorry, didn't see you roll.
Play Urza's mine, pass.

[User]
 draw (roll)1d52(/roll)
alright seeing what it is

[User]
 sorry did ( instead of [
draw  (1d52)[ 10 ]

[User]
 play seat of synod
end
hand

 Spoiler

tezzeret the seeker
tezzeret the seeker
sword of body and mind
arcbound stinger
island
island
island

[User]
 Draw:  (1d54)[ 6 ]
Play Urza's power plant.
Go.

[User]
 draw  (1d51)[ 3 ]
okay now to check

[User]
 draw  (1d51)[ 14 ]
okay lets see what i got

[User]
 i play island
tap island and SoS to play arcbound stinger
end field

 Spoiler

land
SoS tapped
island tapped
creatures
arcbound stinger 1 1/1 counter

hand

 Spoiler

tezzeret the seeker
tezzeret the seeker
arcbound reclaimer
sword of body and mind
island
island

remaining deck

 Spoiler

1steel overseer
2 steel overseer
3 steel overseer
4 steel overseer
5 myr propogator
6 myr propogator
7 myr propogator
8 myr propogator
9 tezzeret the seeker
10 tezzeret the seeker

11 arcbound ravager
12 arcbound ravager

13 arcbound reclaimer
14 arcbound slith
15 arcbound slith
16 arcbound stinger

17 arcbound worker
18 arcbound worker
19 arcbound worker
20 arcbound worker
21 sword of fire and ice
22 sword of fire and ice
23 sword of body and mind

24 sword of light and shadow
25 sword of light and shadow
26 sword of kaldra
27 sword of kaldra
28 helm of kaldra
29 helm of kaldra
30 shield of kaldra
31 shield of kaldra
32 seat of synod
33 seat of synod
34 seat of synod

35 island
36 island
37 island
38 island
39 island
40 island
41 island
42 island
43 island
44 island
45 island
46 island
47 island
48 island
49 island
50 island
51 island

[User]
 Draw:  (1d54)[ 43 ]

Play Urza's Tower.

Tap all lands to play mimic vat.

End.

Could you edit your posts instead of making so many please.

[User]
 i'll try
draw  (1d50)[ 48 ]
i play island and tap all lands to play sword of body and mind
attack you with arcbound stinger
hand

 Spoiler

island
island
tezzeret
tezzeret
arcbound reclaimer
sword of body and mind

field

 Spoiler

LANDS
island tapped
island tapped
SoS tapped
CREATURES
arcbound stinger
equipment
sword of body and mind

[User]
 I assume that is the end of your turn.
Draw:  (1d52)[ 18 ]

Play Cloudpost.

Pass.

Life-19

[User]
 alright
draw (1d49)[ 30 ]
okay then
play island tap all land to play arcbound reclaimer 2/2
next i attack with arcbound stinger and end
Hand

 Spoiler

tezzeret
tezzeret
island
shield of kaldra

field

 Spoiler

lands
x3island tapped
SoS tapped
creatures
arcbound reclaimer
arcbound stinger
equipment
sword of body and mind

[User]
 Life-18
Draw:  (1d50)[ 8 ]

Play Urza's mine (this is where the fun begins)
Play Precursor golem.
Field:
 Spoiler

Lands:
Cloudpost (T)
Urza's Mine (T)
Urza's Powerplant
Urza's Tower

Creatures:
Precursor golem 3/3
Golem 3/3
Golem 3/3

Other:
Mimic Vat

end

[User]
 draw
 (1d48)[ 42 ]
may have to leave soon
play island
tap all for tezzeret
attack with arcbound stinger
then use tezzeret to untap it
end
hand

 Spoiler

tezzeret
helm of kaltra
island

[User]
 Life-18(gained one from glimerpost)
Draw:  (1d49)[ 1 ]
Play glimmerpost.

Tap all lands to bring out Mycosynth Golem.

attack with the three golems for 9. Three each.
end.

[User] attack tezzeret or me

[User] attacking you.

[User]
 ok then i will block with arcbound stinger and put his 1/1 couter obviously on arcbound reclaimer
draw  (1d48)[ 28 ]
arright i play and island first
then i tap SoS and 5 island to equip sword of body and mind onto arcbound reclaimer bringing him to a 5/5 next i use the rest of the mana to play helm of kaldra
end
hand

 Spoiler

tezzeret

[User]
 Life-18
Draw:  (1d50)[ 38 ]
Play Vesuva, turning it into a cloudpost.
Play a golem foundry for 0 colorless, due to affinity for artifacts.
Tap all lands to play Darksteel Colossus and Darksteel Forge.
Attacking with all 4 golems for 13, they are all indestructible. for 3,3,3,4. You were at 14 after last turn.

End.

(explination of how I cast 23 mana worth of spells: Mysncoth golem gives all of my articact spells affinity for artifacts.)

[User]
 i block the 4 with arcbound reclaimer
you take 1 damage from trample
draw  (1d47)[ 44 ]
play island and atack you with arbound reclaimer you take five damage ditch the top 10 cards of your deck and i bring out a 2/2 wolf token
then 1 use tezzerets +1 ability to untap arcbound reclaimer
end
im pretty much screwed

[User]
 Trample does not have any effect when blocking.
I block reclaimer with Darksteel colossus.

Draw:  (1d50)[ 13 ]

[User] I swing with everything for 24: 3,3,3,4,11

[User] i lose good game

[User] Good game. A modular deck like yours works, but not quickly enough for one like this. I suggest things like Steel Overseer, which not only make Ornithopters lethal, but also work along with modular.


[User]
 Deck

 Spoiler

Lavaclaw Reaches
Akoum Refuge
Smoldering Spires
Hand of Emakul
Voltiac Key
Puppet Strings
 Worn Powerstone
Dreamstone Hedrone
Skittering Invasion
Dread Drone
Pawn of Ulamog
Rampant Growth
Thornscape Familiar
Stormscape Familiar
Ior Ruin Expedition
Burst of Speed
Explosive Revelation
Pacifism
Journey to Nowhere
Elfhame Palace
Soaring Seacliff
Bojuka Bog
Azorius Chancery
 Halimar Depths
Quicksand
Quicksand
Shivan Oasis
 Grixis Panorama
Esper Panorama
Evolving Wilds
Mountain
Forest
Plains
Mountain
Island
Forest
Swamp
Mountain
Forest
Island
 Plains
Swamp
 Island
Swamp
Emrakul's Hatcher
 Unsummon
Timewarp
Index
Awakening Zone
Broodwarden
Nest Invader
Dread Drone
Dread Drone
 Dread Drone
Kor Firewalker
Angel's Mercy
Hindering Light
Armadillo Cloak
Stonework Puma
Hand of Emrakul
Hand of Emrakul
Oust
Rapacious One
Rapacious One
Phyrexian Processor
Everflowing Chalice
Bojuka Bog
It That Betrays
Smoldering Spires
Treva's Charm
Rith's Charm
Darigaaz's Charm
Retaliator Griffon
Rith, the Awakener
Darigaaz, the igniter
Treva, the Renewer
Artisan of Kozilek
Ulamog's Crusher
Phyrexian Colossus
Phyrexian Hulk

 Hand

 Spoiler

Worn Powerstone, Dread Drone, Halimar Depths, Unsummon, Plains, Island, Grixis Panorama

 Extra Rolls

 Spoiler
VOID

You can go first.

EDIT: I rolled 1/60 by accident, this is an 80 card deck. Durp incomming 2nd post. You can still go first.

[User]
 New Rolls (for hand)

 Spoiler
 (10d80)[ 28 ][ 41 ][ 7 ][ 24 ][ 46 ][ 43 ][ 54 ][ 69 ][ 52 ][ 37 ](401)

[User]
 Okay, here I go.

 (1d60)[ 40 ]
 (1d59)[ 47 ]
 (1d58)[ 58 ]
 (1d57)[ 20 ]
 (1d56)[ 4 ]
 (1d55)[ 35 ]
 (1d54)[ 50 ]

Draw Phase

 (1d53)[ 31 ]

Hand

 Spoiler

Elvish Visionary
Wilt-Leaf Leige
Elvish Pioneer
Forest
 Elfhame Palace
Volshok Morningstar
Joraga Woodcaller
Elvish Promenade

Deck

 Spoiler

1- Azorious Chancery
2- Azorious Chancery
3- Elfhame Palace
 4- Elfhame Palace
5- Elfhame Palace
6- Plains
7- Plains
8- Plains
9- Forest
10- Forest
11- Forest
12- Forest
13- Forest
14- Forest
15- Forest
16- Forest
17- Forest
18- Forest
19- Forest
 20- Forest
21- Forest
22- Forest
23- Forest
24- Forest
25- Creeping Mold
26- Dawn's Reflection
27- Fertile Land
28- Giant Growth
29- Giant Growth
30- Groundswell
31- Groundswell
32- Presence of Gond
 33- Elvish Promenade
34- Tangle Golem
35- Sunbeam Spellbomb
36- Sunbeam Spellbomb
 37- Vulshok Morningstar
38- Elvish Archdruid
39- Elvish Visionary
 40- Elvish Visionary
41- Elvish Champion
42- Elvish Eulogist
43- Imperious Perfect
44- Kithkin Mourncaller
45- Rhys the Redeemed
46- Birchlore Rangers
47- Civic Wayfinder
 48- Elvish Pioneer
49- Elvish Ranger
50- Elvish Vanguard
51- Elvish Warrior
52- Baloth Woodcrasher
53- Kaysa
54- Joraga Woodcaller
 55- Joraga Woodcaller
56- Oracle of Nectars
57- Selesnya Guildmage
58- Steel Leaf Paladin
59- Voice of the Woods
 60- Wilt Leaf Leige

Play Elfhame Palace and end turn.

Life:20

Land:
Elfhame Palace (T)

[User]
 Deck

 Spoiler

Lavaclaw Reaches
Akoum Refuge
Smoldering Spires
Hand of Emakul
Voltiac Key
Puppet Strings
 Worn Powerstone
Dreamstone Hedrone
Skittering Invasion
Dread Drone
Pawn of Ulamog
Rampant Growth
Thornscape Familiar
Stormscape Familiar
Ior Ruin Expedition
Burst of Speed
Explosive Revelation
Pacifism
Journey to Nowhere
 Elfhame Palace
Soaring Seacliff
Bojuka Bog
Azorius Chancery
 Halimar Depths
Quicksand
Quicksand
Shivan Oasis
 Grixis Panorama
Esper Panorama
Evolving Wilds
Mountain
Forest
Plains
Mountain
Island
Forest
Swamp
Mountain
Forest
Island
 Plains
Swamp
 Island
Swamp
Emrakul's Hatcher
 Unsummon
Timewarp
Index
Awakening Zone
Broodwarden
Nest Invader
Dread Drone
Dread Drone
 Dread Drone
Kor Firewalker
Angel's Mercy
Hindering Light
Armadillo Cloak
Stonework Puma
Hand of Emrakul
Hand of Emrakul
Oust
Rapacious One
Rapacious One
Phyrexian Processor
Everflowing Chalice
Bojuka Bog
It That Betrays
Smoldering Spires
Treva's Charm
Rith's Charm
Darigaaz's Charm
Retaliator Griffon
Rith, the Awakener
Darigaaz, the igniter
Treva, the Renewer
Artisan of Kozilek
Ulamog's Crusher
Phyrexian Colossus
Phyrexian Hulk

 Hand

 Spoiler

Worn Powerstone, Dread Drone, Halimar Depths, Unsummon, Plains, Grixis Panorama, Elfhame Palace

 Draw Phase

 Spoiler
 (4d80)[ 46 ][ 20 ][ 73 ][ 41 ](180)

 Turn 1

 Spoiler

- I draw a card (elfhame palace)
- I play Island
- I end my turn.

-  Life 20
 Lands
- Island

[User]
 (1d52)[ 39 ]

Hand

 Spoiler

 Elvish Visionary
Wilt-Leaf Leige
Elvish Pioneer
 Forest
Volshok Morningstar
Joraga Woodcaller
Elvish Promenade
Kithkin Mourncaller
Forest

Deck

 Spoiler

1- Azorious Chancery
2- Azorious Chancery
3- Elfhame Palace
 4- Elfhame Palace
5- Elfhame Palace
6- Plains
7- Plains
8- Plains
9- Forest
10- Forest
 11- Forest
12- Forest
13- Forest
14- Forest
15- Forest
16- Forest
17- Forest
18- Forest
19- Forest
 20- Forest
21- Forest
22- Forest
23- Forest
24- Forest
25- Creeping Mold
26- Dawn's Reflection
27- Fertile Land
28- Giant Growth
29- Giant Growth
30- Groundswell
31- Groundswell
32- Presence of Gond
 33- Elvish Promenade
34- Tangle Golem
35- Sunbeam Spellbomb
36- Sunbeam Spellbomb
 37- Vulshok Morningstar
38- Elvish Archdruid
39- Elvish Visionary
 40- Elvish Visionary
41- Elvish Champion
42- Elvish Eulogist
43- Imperious Perfect
 44- Kithkin Mourncaller
45- Rhys the Redeemed
46- Birchlore Rangers
47- Civic Wayfinder
 48- Elvish Pioneer
49- Elvish Ranger
50- Elvish Vanguard
51- Elvish Warrior
52- Baloth Woodcrasher
53- Kaysa
54- Joraga Woodcaller
 55- Joraga Woodcaller
56- Oracle of Nectars
57- Selesnya Guildmage
58- Steel Leaf Paladin
59- Voice of the Woods
 60- Wilt Leaf Leige

Play and tap Forest and summon Elvish Visionary.  Draw a card  (1d51)[ 10 ]  Your turn.

Life:20

Land:
Elfhame Palace
Forest (T)

Creatures:
Elvish Visionary 1/1

[User] Before I post my next turn I am tapping my 1 Island and using the "Unsummon" instant spell. Elvish visionary returns to your hand.

[User]
 Deck

 Spoiler

Lavaclaw Reaches
Akoum Refuge
Smoldering Spires
Hand of Emakul
Voltiac Key
Puppet Strings
 Worn Powerstone
Dreamstone Hedrone
Skittering Invasion
Dread Drone
Pawn of Ulamog
Rampant Growth
Thornscape Familiar
Stormscape Familiar
Ior Ruin Expedition
Burst of Speed
Explosive Revelation
Pacifism
Journey to Nowhere
 Elfhame Palace
Soaring Seacliff
Bojuka Bog
Azorius Chancery
 Halimar Depths
Quicksand
Quicksand
Shivan Oasis
 Grixis Panorama
Esper Panorama
Evolving Wilds
Mountain
Forest
Plains
Mountain
Island
Forest
Swamp
Mountain
Forest
Island
 Plains
Swamp
 Island
Swamp
Emrakul's Hatcher
 Unsummon
Timewarp
Index
Awakening Zone
Broodwarden
Nest Invader
Dread Drone
Dread Drone
 Dread Drone
Kor Firewalker
Angel's Mercy
Hindering Light
Armadillo Cloak
Stonework Puma
Hand of Emrakul
Hand of Emrakul
Oust
Rapacious One
Rapacious One
Phyrexian Processor
 Everflowing Chalice
Bojuka Bog
It That Betrays
Smoldering Spires
Treva's Charm
Rith's Charm
Darigaaz's Charm
Retaliator Griffon
Rith, the Awakener
Darigaaz, the igniter
Treva, the Renewer
Artisan of Kozilek
Ulamog's Crusher
Phyrexian Colossus
Phyrexian Hulk

 Hand

 Spoiler

Worn Powerstone, Dread Drone, Everflowing Chalice, Plains, Grixis Panorama, Elfhame Palace

 Draw Phase

 Spoiler
 (4d80)[ 66 ][ 2 ][ 40 ][ 61 ](169)

 Turn 2

 Spoiler

- I draw (Everflowing Chalice)
- I Play Halimar Depths (Comes into play tapped)
- I look at my top 3 cards (I will roll for these in a moment) and return them in any order on top of my deck.
- I end my turn.

-  Life 20
 Lands
- Island
- Halimar Depths (T)

[User] Halimar Depths Roll  (10d80)[ 76 ][ 16 ][ 57 ][ 53 ][ 26 ][ 80 ][ 21 ][ 38 ][ 15 ][ 80 ](462)   (only the first 3 apply)

[User]
 (1d50)[ 10 ]

Hand

 Spoiler

 Elvish Visionary
Wilt-Leaf Leige
 Elvish Pioneer
 Forest
Volshok Morningstar
Joraga Woodcaller
Elvish Promenade
Kithkin Mourncaller
 Forest
Creeping Mold

Deck

 Spoiler

1- Azorious Chancery
2- Azorious Chancery
3- Elfhame Palace
 4- Elfhame Palace
5- Elfhame Palace
6- Plains
7- Plains
8- Plains
9- Forest
10- Forest
 11- Forest
 12- Forest
13- Forest
14- Forest
15- Forest
16- Forest
17- Forest
18- Forest
19- Forest
 20- Forest
21- Forest
22- Forest
23- Forest
24- Forest
 25- Creeping Mold
26- Dawn's Reflection
27- Fertile Land
28- Giant Growth
29- Giant Growth
30- Groundswell
31- Groundswell
32- Presence of Gond
 33- Elvish Promenade
34- Tangle Golem
35- Sunbeam Spellbomb
36- Sunbeam Spellbomb
 37- Vulshok Morningstar
38- Elvish Archdruid
39- Elvish Visionary
 40- Elvish Visionary
41- Elvish Champion
42- Elvish Eulogist
43- Imperious Perfect
 44- Kithkin Mourncaller
45- Rhys the Redeemed
46- Birchlore Rangers
47- Civic Wayfinder
 48- Elvish Pioneer
49- Elvish Ranger
50- Elvish Vanguard
51- Elvish Warrior
52- Baloth Woodcrasher
53- Kaysa
54- Joraga Woodcaller
 55- Joraga Woodcaller
56- Oracle of Nectars
57- Selesnya Guildmage
58- Steel Leaf Paladin
59- Voice of the Woods
 60- Wilt Leaf Leige

Play and tap Forest and summon Elvish Visionary.
Draw a card  (1d49)[ 21 ]

Tap Forest and summon Elvish Pioneer.  Elvish Pioneer's effect lets me play a Forest from my hand tapped. Your turn.

Life:20

Land:
Elfhame Palace
Forest (T)
Forest (T)
Forest (T)

Creatures:
Elvish Visionary 1/1
Elvish Pioneer 1/1

[User]
 Deck

 Spoiler

Lavaclaw Reaches
Akoum Refuge
Smoldering Spires
Hand of Emakul
Voltiac Key
Puppet Strings
 Worn Powerstone
Dreamstone Hedrone
Skittering Invasion
Dread Drone
Pawn of Ulamog
Rampant Growth
Thornscape Familiar
Stormscape Familiar
Ior Ruin Expedition
 Burst of Speed
Explosive Revelation
Pacifism
Journey to Nowhere
 Elfhame Palace
Soaring Seacliff
Bojuka Bog
Azorius Chancery
 Halimar Depths
Quicksand
Quicksand
Shivan Oasis
 Grixis Panorama
Esper Panorama
Evolving Wilds
Mountain
Forest
Plains
Mountain
Island
Forest
Swamp
Mountain
Forest
Island
 Plains
Swamp
 Island
Swamp
Emrakul's Hatcher
 Unsummon
Timewarp
Index
Awakening Zone
Broodwarden
Nest Invader
Dread Drone
Dread Drone
 Dread Drone
Kor Firewalker
Angel's Mercy
 Hindering Light
Armadillo Cloak
Stonework Puma
Hand of Emrakul
Hand of Emrakul
Oust
Rapacious One
Rapacious One
Phyrexian Processor
 Everflowing Chalice
Bojuka Bog
It That Betrays
Smoldering Spires
Treva's Charm
Rith's Charm
Darigaaz's Charm
Retaliator Griffon
Rith, the Awakener
Darigaaz, the igniter
Treva, the Renewer
Artisan of Kozilek
Ulamog's Crusher
Phyrexian Colossus
Phyrexian Hulk

 Hand

 Spoiler

Dread Drone, Burst of Speed  Grixis Panorama, Elfhame Palace, Hindering Light

 Draw Phase

 Spoiler
Draw Hindering Light (Thanks to Halimar Depths).

 Turn 3

 Spoiler

- I draw Burst of Speed
- I Tap Plains (W) and Island (U)
- I Play Everflowing Chalice with One (1) counter on it.
- I end my turn.

-  Life 19
 Permanants
- Worn Powerstone (T)

 Lands
- Island (T)
- Halimar Depths
- Plains (T)

[User]
 I draw  (1d48)[ 44 ]

Hand

 Spoiler

Wilt-Leaf Leige
Volshok Morningstar
Joraga Woodcaller
Elvish Promenade
Kithkin Mourncaller
 Creeping Mold
Joraga Woodcaller

Deck

 Spoiler

1- Azorious Chancery
2- Azorious Chancery
3- Elfhame Palace
 4- Elfhame Palace
5- Elfhame Palace
6- Plains
7- Plains
8- Plains
9- Forest
10- Forest
 11- Forest
 12- Forest
13- Forest
14- Forest
15- Forest
16- Forest
17- Forest
18- Forest
19- Forest
 20- Forest
21- Forest
22- Forest
23- Forest
24- Forest
 25- Creeping Mold
26- Dawn's Reflection
27- Fertile Land
28- Giant Growth
29- Giant Growth
30- Groundswell
31- Groundswell
32- Presence of Gond
 33- Elvish Promenade
34- Tangle Golem
35- Sunbeam Spellbomb
36- Sunbeam Spellbomb
 37- Vulshok Morningstar
38- Elvish Archdruid
39- Elvish Visionary
 40- Elvish Visionary
41- Elvish Champion
42- Elvish Eulogist
43- Imperious Perfect
 44- Kithkin Mourncaller
45- Rhys the Redeemed
46- Birchlore Rangers
47- Civic Wayfinder
 48- Elvish Pioneer
49- Elvish Ranger
50- Elvish Vanguard
51- Elvish Warrior
52- Baloth Woodcrasher
53- Kaysa
 54- Joraga Woodcaller
 55- Joraga Woodcaller
56- Oracle of Nectars
57- Selesnya Guildmage
58- Steel Leaf Paladin
59- Voice of the Woods
 60- Wilt Leaf Leige

I tap all of my mana to play Creeping Mold, destroying your Worn Powerstone, then attack with Elvish Visionary, swinging for 1/1. Your turn.

Life:20

Land:
Elfhame Palace (T)
Forest (T)
Forest (T)
Forest (T)

Creatures:
Elvish Visionary 1/1 (T)
Elvish Pioneer 1/1

[User]
 Deck

 Spoiler

Lavaclaw Reaches
Akoum Refuge
Smoldering Spires
Hand of Emakul
Voltiac Key
Puppet Strings
 Worn Powerstone
Dreamstone Hedrone
Skittering Invasion
Dread Drone
Pawn of Ulamog
Rampant Growth
Thornscape Familiar
Stormscape Familiar
Ior Ruin Expedition
 Burst of Speed
Explosive Revelation
Pacifism
Journey to Nowhere
 Elfhame Palace
Soaring Seacliff
Bojuka Bog
Azorius Chancery
 Halimar Depths
Quicksand
Quicksand
Shivan Oasis
 Grixis Panorama
Esper Panorama
Evolving Wilds
Mountain
Forest
Plains
Mountain
Island
Forest
Swamp
Mountain
Forest
Island
 Plains
Swamp
 Island
Swamp
Emrakul's Hatcher
 Unsummon
Timewarp
Index
Awakening Zone
Broodwarden
Nest Invader
Dread Drone
Dread Drone
 Dread Drone
Kor Firewalker
Angel's Mercy
 Hindering Light
Armadillo Cloak
Stonework Puma
Hand of Emrakul
Hand of Emrakul
Oust
Rapacious One
Rapacious One
Phyrexian Processor
 Everflowing Chalice
Bojuka Bog
It That Betrays
Smoldering Spires
Treva's Charm
Rith's Charm
Darigaaz's Charm
Retaliator Griffon
Rith, the Awakener
Darigaaz, the igniter
Treva, the Renewer
Artisan of Kozilek
Ulamog's Crusher
Phyrexian Colossus
Phyrexian Hulk

 Hand

 Spoiler

Dread Drone, Burst of Speed  Grixis Panorama, Elfhame Palace, Hindering Light

 Draw Phase

 Spoiler
Draw Hindering Light (Thanks to Halimar Depths).

 Turn 4

 Spoiler

- I draw Burst of Speed
- I Tap Plains (W) and Island (U)
- I Play Everflowing Chalice with One (1) counter on it.
- I end my turn.

-  Life 19
 Permanants
 Lands
- Island (T)
- Halimar Depths
- Plains (T)

[User]
 Draw  (1d47)[ 16 ]

Hand

 Spoiler

 Wilt-Leaf Leige
Volshok Morningstar
Joraga Woodcaller
Elvish Promenade
Kithkin Mourncaller
Joraga Woodcaller
 Forest

Deck

 Spoiler

1- Azorious Chancery
2- Azorious Chancery
3- Elfhame Palace
 4- Elfhame Palace
5- Elfhame Palace
6- Plains
7- Plains
8- Plains
9- Forest
10- Forest
 11- Forest
 12- Forest
13- Forest
14- Forest
15- Forest
16- Forest
17- Forest
18- Forest
 19- Forest
 20- Forest
21- Forest
22- Forest
23- Forest
24- Forest
 25- Creeping Mold
26- Dawn's Reflection
27- Fertile Land
28- Giant Growth
29- Giant Growth
30- Groundswell
31- Groundswell
32- Presence of Gond
 33- Elvish Promenade
34- Tangle Golem
35- Sunbeam Spellbomb
36- Sunbeam Spellbomb
 37- Vulshok Morningstar
38- Elvish Archdruid
39- Elvish Visionary
 40- Elvish Visionary
41- Elvish Champion
42- Elvish Eulogist
43- Imperious Perfect
 44- Kithkin Mourncaller
45- Rhys the Redeemed
46- Birchlore Rangers
47- Civic Wayfinder
 48- Elvish Pioneer
49- Elvish Ranger
50- Elvish Vanguard
51- Elvish Warrior
52- Baloth Woodcrasher
53- Kaysa
 54- Joraga Woodcaller
 55- Joraga Woodcaller
56- Oracle of Nectars
57- Selesnya Guildmage
58- Steel Leaf Paladin
59- Voice of the Woods
 60- Wilt Leaf Leige

Play a Forest and tap four to summon Wilt-Leaf Leige.  All my Green and White creatures I control (except him) get +1/+1.

Attack with Elvish Visionary for 2/2. Your Turn.

Life:20

Land:
Elfhame Palace
Forest (T)
Forest (T)
Forest (T)
Forest (T)

Creatures:
Elvish Visionary 2/2 (T)
Elvish Pioneer 2/2
Wilt-Leaf Leige 4/4

[User]
 Deck

 Spoiler

Lavaclaw Reaches
Akoum Refuge
Smoldering Spires
Hand of Emakul
Voltiac Key
Puppet Strings
 Worn Powerstone
Dreamstone Hedrone
Skittering Invasion
Dread Drone
Pawn of Ulamog
Rampant Growth
Thornscape Familiar
Stormscape Familiar
Ior Ruin Expedition
 Burst of Speed
Explosive Revelation
Pacifism
Journey to Nowhere
 Elfhame Palace
Soaring Seacliff
Bojuka Bog
Azorius Chancery
 Halimar Depths
Quicksand
Quicksand
Shivan Oasis
 Grixis Panorama
Esper Panorama
Evolving Wilds
Mountain
Forest
Plains
Mountain
Island
Forest
Swamp
Mountain
Forest
Island
 Plains
Swamp
 Island
Swamp
Emrakul's Hatcher
 Unsummon
Timewarp
Index
Awakening Zone
Broodwarden
Nest Invader
Dread Drone
Dread Drone
 Dread Drone
Kor Firewalker
Angel's Mercy
 Hindering Light
Armadillo Cloak
Stonework Puma
Hand of Emrakul
Hand of Emrakul
Oust
Rapacious One
Rapacious One
Phyrexian Processor
 Everflowing Chalice
Bojuka Bog
It That Betrays
Smoldering Spires
Treva's Charm
Rith's Charm
Darigaaz's Charm
Retaliator Griffon
Rith, the Awakener
Darigaaz, the igniter
 Treva, the Renewer
Artisan of Kozilek
Ulamog's Crusher
Phyrexian Colossus
Phyrexian Hulk

 Hand

 Spoiler

Dread Drone, Treva The Renewer, Burst of Speed, Grixis Panorama, Hindering Light

 Draw Phase

 Spoiler
Draw Treva, The Renewer

 Turn 5

 Spoiler

- I draw Treva, The Renewer
- I play Elhame Palace
- I end my turn.

-  Life 17
 Permanants
- Everflowing Chalice (1)

 Lands
- Island
- Halimar Depths
- Plains
- Elfhame Palace (T)

[User]
 (1d46)[ 15 ]

Hand

 Spoiler

Volshok Morningstar
Joraga Warcaller
Elvish Promenade
Kithkin Mourncaller
 Joraga Warcaller
Forest

Deck

 Spoiler

1- Azorious Chancery
2- Azorious Chancery
3- Elfhame Palace
 4- Elfhame Palace
5- Elfhame Palace
6- Plains
7- Plains
8- Plains
9- Forest
10- Forest
 11- Forest
 12- Forest
13- Forest
14- Forest
15- Forest
16- Forest
17- Forest
 18- Forest
 19- Forest
 20- Forest
21- Forest
22- Forest
23- Forest
24- Forest
 25- Creeping Mold
26- Dawn's Reflection
27- Fertile Land
28- Giant Growth
29- Giant Growth
30- Groundswell
31- Groundswell
32- Presence of Gond
 33- Elvish Promenade
34- Tangle Golem
35- Sunbeam Spellbomb
36- Sunbeam Spellbomb
 37- Vulshok Morningstar
38- Elvish Archdruid
39- Elvish Visionary
 40- Elvish Visionary
41- Elvish Champion
42- Elvish Eulogist
43- Imperious Perfect
 44- Kithkin Mourncaller
45- Rhys the Redeemed
46- Birchlore Rangers
47- Civic Wayfinder
 48- Elvish Pioneer
49- Elvish Ranger
50- Elvish Vanguard
51- Elvish Warrior
52- Baloth Woodcrasher
53- Kaysa
 54- Joraga Warcaller
 55- Joraga Warcaller
56- Oracle of Nectars
57- Selesnya Guildmage
58- Steel Leaf Paladin
59- Voice of the Woods
 60- Wilt Leaf Leige

Play a Forest.

Tap 4 Forests and Elfhame Palace more to summon Joraga Warcaller, kicked twice.  All elves under my control get a +1/+1 for every +1/+1 Joraga has, so +2/+2 total.

Attack with Elvish Visionary for 4/4, and Elvish Pioneer for 4/4

Your turn

Life:20

Land:
Elfhame Palace (T)
Forest (T)
Forest (T)
Forest (T)
Forest (T)
Forest

Creatures:
Elvish Visionary 4/4 (T)
Elvish Pioneer 4/4 (T)
Wilt-Leaf Leige 6/6
Joraga Warcaller 4/4

[User]
 Deck

 Spoiler

Lavaclaw Reaches
Akoum Refuge
Smoldering Spires
Hand of Emakul
Voltiac Key
Puppet Strings
 Worn Powerstone
Dreamstone Hedrone
Skittering Invasion
Dread Drone
Pawn of Ulamog
Rampant Growth
Thornscape Familiar
Stormscape Familiar
Ior Ruin Expedition
 Burst of Speed
Explosive Revelation
Pacifism
Journey to Nowhere
 Elfhame Palace
Soaring Seacliff
Bojuka Bog
Azorius Chancery
 Halimar Depths
Quicksand
Quicksand
Shivan Oasis
 Grixis Panorama
Esper Panorama
Evolving Wilds
Mountain
Forest
Plains
Mountain
Island
Forest
Swamp
Mountain
Forest
Island
 Plains
Swamp
 Island
Swamp
Emrakul's Hatcher
 Unsummon
Timewarp
Index
Awakening Zone
Broodwarden
Nest Invader
Dread Drone
Dread Drone
 Dread Drone
Kor Firewalker
Angel's Mercy
 Hindering Light
Armadillo Cloak
Stonework Puma
Hand of Emrakul
Hand of Emrakul
Oust
Rapacious One
 Rapacious One
Phyrexian Processor
 Everflowing Chalice
Bojuka Bog
It That Betrays
Smoldering Spires
Treva's Charm
Rith's Charm
Darigaaz's Charm
Retaliator Griffon
Rith, the Awakener
Darigaaz, the igniter
 Treva, the Renewer
Artisan of Kozilek
Ulamog's Crusher
Phyrexian Colossus
Phyrexian Hulk

 Hand

 Spoiler

Dread Drone, Treva The Renewer, Burst of Speed, Grixis Panorama, Hindering Light, Rapacious One.

 Draw Phase

 Spoiler
 (4d80)[ 64 ][ 77 ][ 18 ][ 2 ](161)

 Turn 6

 Spoiler

- I draw Rapacious One
- I play Grixis Panorama
- I tap Everflowing chalice, grixis panorama, elfhame palace (G), Plains, Island, and Halimar depths
- I play Treva, The Renewer.
- I end my turn.

-  Life 9
 Permanants
- Everflowing Chalice (1) (T)
- Treva, The Renewer (Flying) 6/6

 Lands
- Grixis Panorama (T)
- Island (T)
- Halimar Depths (T)
- Plains (T)
- Elfhame Palace (T)

(Good match.)

[User]
 (1d45)[ 13 ]

Hand

 Spoiler

Volshok Morningstar
Elvish Promenade
Kithkin Mourncaller
Joraga Warcaller
 Forest

Deck

 Spoiler

1- Azorious Chancery
2- Azorious Chancery
3- Elfhame Palace
 4- Elfhame Palace
5- Elfhame Palace
6- Plains
7- Plains
8- Plains
9- Forest
10- Forest
 11- Forest
 12- Forest
13- Forest
14- Forest
15- Forest
 16- Forest
17- Forest
 18- Forest
 19- Forest
 20- Forest
21- Forest
22- Forest
23- Forest
24- Forest
 25- Creeping Mold
26- Dawn's Reflection
27- Fertile Land
28- Giant Growth
29- Giant Growth
30- Groundswell
31- Groundswell
32- Presence of Gond
 33- Elvish Promenade
34- Tangle Golem
35- Sunbeam Spellbomb
36- Sunbeam Spellbomb
 37- Vulshok Morningstar
38- Elvish Archdruid
39- Elvish Visionary
 40- Elvish Visionary
41- Elvish Champion
42- Elvish Eulogist
43- Imperious Perfect
 44- Kithkin Mourncaller
45- Rhys the Redeemed
46- Birchlore Rangers
47- Civic Wayfinder
 48- Elvish Pioneer
49- Elvish Ranger
50- Elvish Vanguard
51- Elvish Warrior
52- Baloth Woodcrasher
53- Kaysa
 54- Joraga Warcaller
 55- Joraga Warcaller
56- Oracle of Nectars
57- Selesnya Guildmage
58- Steel Leaf Paladin
59- Voice of the Woods
 60- Wilt Leaf Leige

Play a Forest.

Tap all mana to play another Joraga Warcaller (Kicked once), and Elvish Promenade.

Attacking with:
Elvish Visionary 5/5 (T)
Elvish Pioneer 5/5 (T)
Wilt-Leaf Leige 7/7 (T)
Joraga Warcaller 5/5 (T)

Your turn.

Life:20

Land:
Elfhame Palace (T)
Forest (T)
Forest (T)
Forest (T)
Forest (T)
Forest (T)
Forest (T)

Creatures:
Elvish Visionary 5/5 (T)
Elvish Pioneer 5/5 (T)
Wilt-Leaf Leige 7/7 (T)
Joraga Warcaller 5/5 (T)
Joraga Warcaller 5/5
Elf Warrior (token) 5/5
Elf Warrior (token) 5/5
Elf Warrior (token) 5/5
Elf Warrior (token) 5/5
Elf Warrior (token) 5/5

[User] Even if Trava blocked that's game. Good job.

[User] Thanks.  My deck is based on powering up mooks.

[User]
 Originally Posted by Dresil
 Thanks.  My deck is based on powering up mooks.

haha, I love elves, and slivers. Both seem to work well with their own kind. Perhaps one day I will get off my lazy backside and make a functiong elf deck.

Anyways thanks for the match, my eldrazi deck still has a lot of room to improve apparently.

[User] Not a problem at all, PM me anytime you want to try again.


[User] failed rolls.

[User]
 Initiative
 (1d20)[ 13 ]

Hand
 (1d70)[ 42 ]
 (1d69)[ 66 ]
 (1d68)[ 51 ]
 (1d67)[ 18 ]
 (1d66)[ 52 ]
 (1d65)[ 55 ]
 (1d64)[ 58 ]

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
9xIsland
12xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
3xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
1xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Sinew Sliver x1
Homing Sliver x1
Ward Sliver x1
Plains x1
Psionic Sliver x1
Winged Sliver x1
Synapse Sliver x1

[User]
 Initiative (1d20)[ 10 ]

Hand
 (1d60)[ 27 ]
 (1d59)[ 58 ]
 (1d58)[ 10 ]
 (1d57)[ 17 ]
 (1d56)[ 43 ]
 (1d55)[ 39 ]
 (1d54)[ 16 ]

current deck

 Spoiler
9 islands 1-9
10 plains 10-19
2 drowned catacombs20-21
2 glacial fortresses 22-23
2  ensare 24-25
3 sunblast angel 26-28
3 twilight shepherd 29-31
2 honor of the pure 32-33
1 lantern of insight 34
2 luminarch ascension 35-36
1 wrath of God 37
1 sen triplets 38
1 gravitational shift 39
1 Akroma angel of Wrath 40
1 Akroma's memorial 41
1 lighthouse chronologist 42
1 goldmeadow harrier 43
1 Loyal sentry 44
1 hive mind 45
1 evacuation 46
1 Elspeth knight errant 47
1 Ajani goldmane 48
1 Reya dawnbringer 49
1 Whispersilk cloak 50
1 howling mine 51
2 Elite vanguard 52-53

Full deck

 Spoiler
10 islands 1-10
12 plains 11-22
2 drowned catacombs23-24
2 glacial fortresses 25-26
3 ensare 27-29
3 sunblast angel 30-32
3 twilight shepherd 32-35
2 honor of the pure 36-37
2 lantern of insight38-39
2 luminarch ascension 40-41
2 wrath of God 42-43
1 sen triplets 44
1 gravitational shift 45
1 Akroma angel of Wrath 46
1 Akroma's memorial 47
1 lighthouse chronologist 48
1 goldmeadow harrier 49
1 Loyal sentry 50
1 hive mind 51
1 evacuation 52
1 Elspeth knight errant 53
1 Ajani goldmane 54
1 Reya dawnbringer 55
1 Whispersilk cloak 56
2 howling mine57-58
2 Elite vanguard 59-60

Hand
 Spoiler
Howling mine
Plains
Island
ensare
Wrath of God
Lantern of insight

[/spoiler]

[User] You can start.

[User] Alright then. I'll play a Plains and cast lantern of insight.  http://www.magiccards.info/query?q=l...v=card&s=cname

[User]
 Draw:
 (1d63)[ 53 ]

I play a plains. Turnover.

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
9xIsland
12xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
3xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
1xWard Sliver

3xPsionic Sliver
1xSynchronous Sliver
3xWinged Sliver
1xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Sinew Sliver x1
Homing Sliver x1
Ward Sliver x1
Psionic Sliver x1
Winged Sliver x1
Synapse Sliver x1
Synchronous Sliver x1

[User]
 I draw a card  (1d53)[ 15 ]  (The card is a plains. I think we're supposed to reveal what we draw in lieu of having actual decks)

I play an island, and cast howling mine.  http://www.magiccards.info/query?q=H...v=card&s=cname

Turn over.

Current deck.

 Spoiler
9 islands 1-9
9 plains 10-18
2 drowned catacombs19-20
2 glacial fortresses 21-22
2  ensare 23-24
3 sunblast angel 25-27
3 twilight shepherd 28-30
2 honor of the pure 31-32
1 lantern of insight 33
2 luminarch ascension 34-35
1 wrath of God 36
1 sen triplets 37
1 gravitational shift 38
1 Akroma angel of Wrath 39
1 Akroma's memorial 40
1 lighthouse chronologist 41
1 goldmeadow harrier 42
1 Loyal sentry 43
1 hive mind 44
1 evacuation 45
1 Elspeth knight errant 46
1 Ajani goldmane 47
1 Reya dawnbringer 48
1 Whispersilk cloak 49
1 howling mine 50
2 Elite vanguard 51-52

Full deck

 Spoiler
10 islands 1-10
12 plains 11-22
2 drowned catacombs23-24
2 glacial fortresses 25-26
3 ensare 27-29
3 sunblast angel 30-32
3 twilight shepherd 32-35
2 honor of the pure 36-37
2 lantern of insight38-39
2 luminarch ascension 40-41
2 wrath of God 42-43
1 sen triplets 44
1 gravitational shift 45
1 Akroma angel of Wrath 46
1 Akroma's memorial 47
1 lighthouse chronologist 48
1 goldmeadow harrier 49
1 Loyal sentry 50
1 hive mind 51
1 evacuation 52
1 Elspeth knight errant 53
1 Ajani goldmane 54
1 Reya dawnbringer 55
1 Whispersilk cloak 56
2 howling mine57-58
2 Elite vanguard 59-60

Hand
 Spoiler

Plains
plains
ensare
Wrath of God

[/spoiler]

[User]
 (1d62)[ 42 ]  (Nope, not that I know.)

I play nothing and discard a Synapse Sliver. Turn.

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
9xIsland
12xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
3xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
1xWard Sliver

3xPsionic Sliver
1xSynchronous Sliver
3xWinged Sliver
1xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Sinew Sliver x2
Homing Sliver x1
Ward Sliver x1
Psionic Sliver x1
Winged Sliver x1
Synchronous Sliver x1

[User]
 I draw two cards  (1d52)[ 50 ]
 (1d51)[ 41 ]

I play another plains and cast an additional howling mine. We now draw three cards each draw step. Turn over.

Current deck.

 Spoiler
9 islands 1-9
9 plains 10-18
2 drowned catacombs19-20
2 glacial fortresses 21-22
2  ensare 23-24
3 sunblast angel 25-27
3 twilight shepherd 28-30
2 honor of the pure 31-32
1 lantern of insight 33
2 luminarch ascension 34-35
1 wrath of God 36
1 sen triplets 37
1 gravitational shift 38
1 Akroma angel of Wrath 39
1 Akroma's memorial 40
1 goldmeadow harrier 41
1 Loyal sentry 42
1 hive mind 43
1 evacuation 44
1 Elspeth knight errant 45
1 Ajani goldmane 46
1 Reya dawnbringer 47
1 Whispersilk cloak 48
2 Elite vanguard 49-50

Full deck

 Spoiler
10 islands 1-10
12 plains 11-22
2 drowned catacombs23-24
2 glacial fortresses 25-26
3 ensare 27-29
3 sunblast angel 30-32
3 twilight shepherd 32-35
2 honor of the pure 36-37
2 lantern of insight38-39
2 luminarch ascension 40-41
2 wrath of God 42-43
1 sen triplets 44
1 gravitational shift 45
1 Akroma angel of Wrath 46
1 Akroma's memorial 47
1 lighthouse chronologist 48
1 goldmeadow harrier 49
1 Loyal sentry 50
1 hive mind 51
1 evacuation 52
1 Elspeth knight errant 53
1 Ajani goldmane 54
1 Reya dawnbringer 55
1 Whispersilk cloak 56
2 howling mine57-58
2 Elite vanguard 59-60

Hand
 Spoiler

Plains
ensare
Wrath of God
ligthouse chronologist

[User]
 (1d61)[ 4 ]
 (1d60)[ 40 ]
 (1d59)[ 22 ]

I play a Glacial Fortress, and a Sinew Sliver!

Field: Plains (T), Glacial Fortress (T), Sinew Sliver

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
9xIsland
12xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
1xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
1xWard Sliver

3xPsionic Sliver
1xSynchronous Sliver
3xWinged Sliver
1xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Sinew Sliver x2
Homing Sliver x1
Ward Sliver x1
Psionic Sliver x1
Winged Sliver x1
Island x1

[User]
 (1d50)[ 2 ]
 (1d49)[ 18 ]
 (1d48)[ 33 ]

I play another island (Bringing my total up to two plains, two islands) and cast Lighthouse chronologist. I tap one plains and one island to play him, and tap an additional island to level him up to level 1.  http://www.magiccards.info/query?q=l...v=card&s=cname

I end my turn leaving one plains untapped.

Current deck.

 Spoiler
8 islands 1-8
8 plains 9-16
2 drowned catacombs17-18
2 glacial fortresses 19-20
2  ensare 21-22
3 sunblast angel 23-25
3 twilight shepherd 26-28
2 honor of the pure 29-30
2 luminarch ascension 31-32
1 wrath of God 33
1 sen triplets 34
1 gravitational shift 35
1 Akroma angel of Wrath 36
1 Akroma's memorial 37
1 goldmeadow harrier 38
1 Loyal sentry 39
1 hive mind 40
1 evacuation 41
1 Elspeth knight errant 42
1 Ajani goldmane 43
1 Reya dawnbringer 44
1 Whispersilk cloak 45
2 Elite vanguard 46-47

Full deck

 Spoiler
10 islands 1-10
12 plains 11-22
2 drowned catacombs23-24
2 glacial fortresses 25-26
3 ensare 27-29
3 sunblast angel 30-32
3 twilight shepherd 32-35
2 honor of the pure 36-37
2 lantern of insight38-39
2 luminarch ascension 40-41
2 wrath of God 42-43
1 sen triplets 44
1 gravitational shift 45
1 Akroma angel of Wrath 46
1 Akroma's memorial 47
1 lighthouse chronologist 48
1 goldmeadow harrier 49
1 Loyal sentry 50
1 hive mind 51
1 evacuation 52
1 Elspeth knight errant 53
1 Ajani goldmane 54
1 Reya dawnbringer 55
1 Whispersilk cloak 56
2 howling mine57-58
2 Elite vanguard 59-60

Hand
 Spoiler

Plains
plains
lantern of insight
ensnare
Wrath of God

[User]
 (1d58)[ 30 ]
 (1d57)[ 26 ]
 (1d56)[ 43 ]

I play Seachrome Coast, Plated Sliver, Sinew Sliver, and attack with a 3/4 Sinew Sliver.

Field: Plains x1 (T), Glacial Fortress x1 (T), Seachrome Coast x1 (T), Sinew Sliver x1 (Attacking, T), Plated Sliver x1, Sinew Sliver x1

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
9xIsland
12xPlains
2xGlacial Fortress
3xSeachrome Coast

3xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
1xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
1xWard Sliver

3xPsionic Sliver
1xSynchronous Sliver
3xWinged Sliver
1xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Sinew Sliver x1
Homing Sliver x1
Ward Sliver x1
Psionic Sliver x1
Winged Sliver x1
Island x1
Lymph Sliver x1

[User]
 I block with lighthouse chronologist.

 (1d47)[ 30 ]
 (1d46)[ 27 ]
 (1d45)[ 31 ]

I play another plains and cast wrath of God.  http://www.magiccards.info/query?q=w...v=card&s=cname

With the remaining land I cast another lantern of insight and end my turn.

Current deck.

 Spoiler
6 islands 1-6
8 plains 7-14
2 drowned catacombs15-16
2 glacial fortresses 17-18
2  ensare 19-20
3 sunblast angel 21-23
2 twilight shepherd 24-25
1 honor of the pure 26
1 luminarch ascension 27
1 wrath of God 28
1 sen triplets 29
1 gravitational shift 30
1 Akroma angel of Wrath 31
1 Akroma's memorial 32
1 goldmeadow harrier 33
1 Loyal sentry 34
1 hive mind 35
1 evacuation 36
1 Elspeth knight errant 37
1 Ajani goldmane 38
1 Reya dawnbringer 39
1 Whispersilk cloak 40
2 Elite vanguard 41-42

Full deck

 Spoiler
10 islands 1-10
12 plains 11-22
2 drowned catacombs23-24
2 glacial fortresses 25-26
3 ensare 27-29
3 sunblast angel 30-32
3 twilight shepherd 32-35
2 honor of the pure 36-37
2 lantern of insight38-39
2 luminarch ascension 40-41
2 wrath of God 42-43
1 sen triplets 44
1 gravitational shift 45
1 Akroma angel of Wrath 46
1 Akroma's memorial 47
1 lighthouse chronologist 48
1 goldmeadow harrier 49
1 Loyal sentry 50
1 hive mind 51
1 evacuation 52
1 Elspeth knight errant 53
1 Ajani goldmane 54
1 Reya dawnbringer 55
1 Whispersilk cloak 56
2 howling mine57-58
2 Elite vanguard 59-60

Hand
 Spoiler

Plains
plains
ensnare
Twilight shepherd
honor of the pure
Luminarch ascension

EDIT: made a slight mistake and the "Current deck" spoiler was accidentally changed to that of a later turn's.

[User]
 ;_;
 (1d55)[ 5 ]
 (1d54)[ 36 ]
 (1d53)[ 9 ]

I play an Island, a Winged Sliver, and a Sinew Sliver.

Field: Plains x1 (T), Island x1, Glacial Fortress x1 (T), Seachrome Coast x1 (T), Winged Sliver, Sinew Sliver.

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
11xPlains
2xGlacial Fortress
3xSeachrome Coast

3xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
1xSinew Sliver
3xPoultice Sliver
2xLymph Sliver
1xWard Sliver

3xPsionic Sliver
1xSynchronous Sliver
3xWinged Sliver
1xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Homing Sliver x1
Ward Sliver x1
Psionic Sliver x1
Island x1
Lymph Sliver x1
Plated Sliver x1

[User]
 (1d44)[ 8 ]
 (1d43)[ 40 ]
 (1d42)[ 6 ]

I play an island and cast Twilight shepherd.  http://www.magiccards.info/query?q=t...v=card&s=cname

Field:  3 Islands (Tapped) 3 Plains (tapped) and twilight shepherd

I'm done after that.

Current deck

 Spoiler
6 islands 1-6
8 plains 7-14
2 drowned catacombs15-16
2 glacial fortresses 17-18
2  ensare 19-20
3 sunblast angel 21-23
2 twilight shepherd 24-25
1 honor of the pure 26
1 luminarch ascension 27
1 wrath of God 28
1 sen triplets 29
1 gravitational shift 30
1 Akroma angel of Wrath 31
1 Akroma's memorial 32
1 goldmeadow harrier 33
1 Loyal sentry 34
1 hive mind 35
1 evacuation 36
1 Elspeth knight errant 37
1 Reya dawnbringer 38
1 Whispersilk cloak 39
2 Elite vanguard 40-41

Hand

 Spoiler
 plains
Ajani goldmane
Ensnare
Luminarch ascension
honor of the pure.
plains

[User]
 (1d52)[ 35 ]
 (1d51)[ 45 ]
 (1d50)[ 33 ]

Field: Plains x1 (T), Island x1, Glacial Fortress x1 (T), Seachrome Coast x1 (T), Winged Sliver, Sinew Sliver.

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
11xPlains
2xGlacial Fortress
3xSeachrome Coast

3xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
1xSinew Sliver
3xPoultice Sliver
2xLymph Sliver
1xWard Sliver

3xPsionic Sliver
1xSynchronous Sliver
3xWinged Sliver
1xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Sinew Sliver x1
Homing Sliver x1
Ward Sliver x1
Psionic Sliver x1
Winged Sliver x1
Island x2
Lymph Sliver x1
Plated Sliver x1

[User]
 Untap everything,

Draw  (1d41)[ 29 ]
 (1d40)[ 14 ]
 (1d39)[ 13 ]

I play a plains and cast honor of the pure  http://www.magiccards.info/query?q=H...v=card&s=cname  followed by an Ajani goldmane. http://www.magiccards.info/query?q=A...v=card&s=cname

I'll use Ajani's first ability to increase my life total to 22 and attack with Twilight shepherd, after which I'll end my turn.

Field: Ajani with one counter, honor of the pure. 4 plains (tapped) and 3 islands (2 tapped) and Twilight shepherd (vigilance so, not tapped.)

Current deck

 Spoiler
6 islands 1-6
6 plains 7-12
2 drowned catacombs13-14
2 glacial fortresses 15-16
2  ensare 17-18
3 sunblast angel 19-21
2 twilight shepherd 22-23
1 honor of the pure 24
1 luminarch ascension 25
1 wrath of God 26
1 gravitational shift 27
1 Akroma angel of Wrath 28
1 Akroma's memorial 29
1 goldmeadow harrier 30
1 Loyal sentry 31
1 hive mind 32
1 evacuation 33
1 Elspeth knight errant 34
1 Reya dawnbringer 35
1 Whispersilk cloak 36
2 Elite vanguard 37-38

Hand

 Spoiler
 plains
plains
plains
Sen triplets
island
island
plains
Luminarch ascension

[User]
 Ack. Take six.
 (1d49)[ 22 ]
 (1d48)[ 28 ]
 (1d47)[ 9 ]

Plains, Ward Sliver. Protection from White.

Field: Plains x2 (T), Island x1, Glacial Fortress x1 (T), Seachrome Coast x1 (T), Winged Sliver, Sinew Sliver, Ward Sliver

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
10xPlains
2xGlacial Fortress
2xSeachrome Coast

3xPlated Sliver
3xWatcher Sliver
4xEssence Sliver
1xSinew Sliver
3xPoultice Sliver
2xLymph Sliver
1xWard Sliver

3xPsionic Sliver
1xSynchronous Sliver
3xWinged Sliver
1xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Homing Sliver x1
Psionic Sliver x1
Lymph Sliver x1
Plated Sliver x1
Seachrome Coast x1
Watcher Sliver x1

[User]
 At the end step of your turn I pay ensnare's alternate cost. I return two islands to my hand.

 http://www.magiccards.info/query?q=e...v=card&s=cname

On my turn, I untap all my stuff.
draw
 (1d38)[ 13 ]
 (1d37)[ 34 ]
 (1d36)[ 2 ]

I play an island and cast Elspeth knight errant and luminarch ascension.  http://www.magiccards.info/ddf/en/1.html   http://www.magiccards.info/zen/en/25.html

I use Elspeth's ability on Twilight shepherd, and use Ajani's second ability to boost her to a 10/10 and attack.

 Spoiler
5 islands 1-5
6 plains 7-11
1 drowned catacombs 12
2 glacial fortresses 13-14
2  ensare 15-16
3 sunblast angel 17-18
2 twilight shepherd 19-20
1 honor of the pure 21
1 luminarch ascension 22
1 wrath of God 23
1 gravitational shift 24
1 Akroma angel of Wrath 25
1 Akroma's memorial 26
1 goldmeadow harrier 27
1 Loyal sentry 28
1 hive mind 29
1 evacuation 30
1 Elspeth knight errant 31
1 Reya dawnbringer 32
1 Whispersilk cloak 33
2 Elite vanguard 34-35

Hand

 Spoiler
 plains
plains
plains
island
drowned catacomb
Sen triplets
plains

[User]
 OW.
I'm on four.

 (1d46)[ 37 ]
 (1d45)[ 44 ]
 (1d44)[ 11 ]

I play a plains, a Plated Sliver, and a Psionic Sliver. Your turn.

Field: Plains x3 (T), Island x1, Glacial Fortress x1 (T), Seachrome Coast x1 (T), Winged Sliver, Sinew Sliver, Ward Sliver, Plated Sliver, Psionic Sliver

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
9xPlains
2xGlacial Fortress
2xSeachrome Coast

3xPlated Sliver
3xWatcher Sliver
4xEssence Sliver
1xSinew Sliver
3xPoultice Sliver
1xLymph Sliver
0xWard Sliver

3xPsionic Sliver
1xSynchronous Sliver
3xWinged Sliver
0xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Homing Sliver x1
Psionic Sliver x1
Lymph Sliver x1
Ward Sliver x1
Synapse Sliver x1
Plated Sliver x1
Seachrome Coast x1
Watcher Sliver x1

[User]
 If I have anything tapped I untap it.

draw
 (1d35)[ 28 ]
 (1d34)[ 13 ]
 (1d33)[ 2 ]

I play a glacial fortress, and a loyal sentry.  http://www.magiccards.info/query?q=L...v=card&s=cname

After that I activate Elspeth's first ability and put a 1/1 soldier creature token into play, and do the same thing with Ajani's ability putting my life total at 24.

Field: 4 plains, (One tapped) two islands, one glacial fortress. Ajani (one extra counter) Elspeth(Two counter) Twilight shepherd (A 7/7 untapped) Loyal sentry and the 1/1 who are actually 2/2s because of honor of the pure which is also on the field. I'm almost certain I'm doing this "Field" thing wrong.

 Spoiler
4 islands 1-4
6 plains 5-10
1 drowned catacombs 11
1 glacial fortresses 12
2 ensnare 13-14
3 sunblast angel 15-17
2 twilight shepherd 18-19
1 honor of the pure 20
1 luminarch ascension 21
1 wrath of God 22
1 gravitational shift 23
1 Akroma's memorial 24
1 Akroma angel of Wrath 25
1 goldmeadow harrier 26
1 hive mind 27
1 evacuation 28
1 Reya dawnbringer 29
1 Whispersilk cloak 30
2 Elite vanguard 31-32

[User]
 Before the end of your turn, I tap Ward Sliver to psionically blast Ajani, doing him two damage. Sinew blasts Elspeth for two. They have protection from white, so deal themselves zero damage.

 (1d43)[ 35 ]
 (1d42)[ 13 ]
 (1d41)[ 10 ]

Play Plains, Watcher Sliver, cycle a Homing Sliver to fetch a Synchronous Sliver.

Field: Plains x4 (T), Island x1 (T), Glacial Fortress x1 (T), Seachrome Coast x1 (T), Winged Sliver, Sinew Sliver, Ward Sliver, Plated Sliver, Psionic Sliver, Watcher Sliver

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
7xPlains
2xGlacial Fortress
2xSeachrome Coast

3xPlated Sliver
3xWatcher Sliver
4xEssence Sliver
1xSinew Sliver
3xPoultice Sliver
0xLymph Sliver
0xWard Sliver

3xPsionic Sliver
1xSynchronous Sliver
3xWinged Sliver
0xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Lymph Sliver x2
Ward Sliver x1
Synapse Sliver x1
Seachrome Coast x1
Plains x1

[User]
 I apparently put one d too many in those last rolls. Doesn't look like it affected anything though.

 (1d31)[ 7 ]
 (1d30)[ 30 ]
 (1d29)[ 1 ]

I play a drowned catacombs, and a whispersilk cloak. I'll activate Elspeth's ability to put another 1/1 into play and then activate ajani's ability to give all my creatures a +1/+1 counter and end my turn.

Field: Ajani (2 counters total) Elspeth (5 counters total) Twilight shepherd (8/8) and 3 3/3s 3 tappes plains, 1 untapped, 2 untapped islands, and untapped glacial fortress, and an untapped drowned catacombs.

 Spoiler
3 islands 1-3
5 plains 4-8
1 drowned catacombs 9
1 glacial fortresses 10
2 ensnare 11-12
3 sunblast angel 13-15
2 twilight shepherd 16-17
1 honor of the pure 18
1 luminarch ascension 19
1 wrath of God 20
1 gravitational shift 21
1 Akroma's memorial 22
1 Akroma angel of Wrath 23
1 goldmeadow harrier 24
1 hive mind 25
1 evacuation 26
1 Reya dawnbringer 27
2 Elite vanguard 28-29

[User]
 Before the end of your turn, I tap all the slivers to do 2 damage to Ajani, 6 to Elspeth, and 4 to you.

 (1d40)[ 28 ]
 (1d39)[ 9 ]
 (1d38)[ 34 ]

I play plains and Essence Sliver.

Field: Plains x4 (T), Plains x1, Island x1, Glacial Fortress x1, Seachrome Coast x1, Winged Sliver, Sinew Sliver, Ward Sliver, Plated Sliver, Psionic Sliver, Watcher Sliver, Essence Sliver

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
6xPlains
2xGlacial Fortress
2xSeachrome Coast

3xPlated Sliver
3xWatcher Sliver
3xEssence Sliver
1xSinew Sliver
3xPoultice Sliver
0xLymph Sliver
0xWard Sliver

3xPsionic Sliver
0xSynchronous Sliver
3xWinged Sliver
0xSynapse Sliver
2xNegate

3xHoming Sliver

Hand

 Spoiler
Lymph Sliver x2
Ward Sliver x1
Synapse Sliver x1
Seachrome Coast x1
Plains x1
Synchronous Sliver x2
Essence Sliver x1

[User]
 Draw

 (1d28)[ 19 ]
 (1d27)[ 24 ]
 (1d26)[ 21 ]

I concede. I've looked at the remaining cards in my deck and am positive there's nothing I can do to win against your deck now. Good game.


[User]
 Deck:

 Spoiler
1	Island
2	Island
3	Island
4	Island
5	Island
 6	swamp
7	swamp
8	swamp
 9	swamp
10	Swamp
11	Darkwater catacombs
12	Darkwater catacombs
13	Darkwater catacombs
14	Darkwater catacombs
15	Charmed Pendant
16	Charmed Pendant
17	Everflowing Chalice
18	Everflowing Chalice
19	Minamo, school at water's edge
20	Minamo, school at water's edge
21	Dark Ritual
22	Bottomless vault
23	Bottomless vault
24	Sand silos
 25	Sand silos
26	Blue mana battery
27	Bule mana battey
 28	Black mana battery
 29	Aboshan's desire
30	Aboshan's desire
31	Apathy
32	Apathy
33	Apothic Wisps
 34	Apothic Wisps
35	Broken Ambitions
 36	Broken Ambitions
37	Breakthrough
38	Traumatize
39	Traumatize
40	Cathartic Adept
41	Cathartic Adept
42	Apprentice Wizard
43	Apprentice Wizard
44	Apprentice Wizard
45	Apprentice Wizard
46	Condescend
47	Condescend
48	Djinn of wishes
49	Djinn of wishes
50	Djinn of wishes
51	Inexorable Tide
 52	Inexrorable Tide
53	Blightsteel Colossus
54	Emrakul, the aeons torn
55	Arcanis the Omnipotent
56	Arcanis the omnipotent
57	Liliana Vess
58	Liliana Vess
59	Jace Beleren
60	Jace Beleren

Hand:

 Spoiler
 Swamp
Apothic wisps
Swamp
Black Mana Battery
 Sand Silos
Aboshan's Desire
Broken Ambitions
Inexorable Tide

play sand silos.
your turn

Field: Sand Silos

[User]
 Draw:  (1d53)[ 46 ]
Swamp, go.
 Hand (7)

 Spoiler

3 Hypnotic Specter
Order of Yawgmoth
3 Swamp

[User]
 draw:  (1d52)[ 29 ]
i'd like sand silos to stay tapped. place one storage counter on it.
play swamp.
your turn.


[User]
 You both awaken completely naked laying face up in a thick bed of dead leaves, a dense canopy of leaves high above you. For a moment you lay there listening to the almost deafening chatter of animals and the songs of thousands of birds.
You remember going to sleep (or meditating) the night before and then.. this now. Nothing else comes to you no matter how hard you try.

Worse you then realize the presence of one another. Neither of you knows the other. Both of you are naked and alone in the middle of what appears to be a dense thick rainforest, with no memory of how you got there.

 Spoiler

[User]
 Spoiler
Could you stick the pretty picture in a spoiler so it doesn't stretch the board?

Raliik immediately rises to his feet. His clothes are not missed, but his equipment is. As soon as he sees the centaur on the ground near him, Raliik moves to cover. From there, he watched the great creature stir. Until he knew the being's intents, Raliik would follow from cover. Perhaps the centaur knew why Raliik had moved in his sleep, and why his gear was gone.

 Spoiler
Hide:  (1d20+23)[ 40 ]
Generic Spot:  (1d20+3)[ 15 ]
Generic Listen:  (1d20+7)[ 10 ]

[User]
 Pale as a horse, dark as a human, the centaur's coloration provides and odd contrast under the canopy before the brute (as she is little more than well sculpted muscle either top side or below) ultimately sits and gets to her feet with several long oaths sworn in sylvan.

Her eyes snap wide though at the surroundings and her realization that she's not alone enjoying the jungle.  Rearing and stamping at the earth, she calls out in a low growl several challenges, again in Sylvan.

The words mean nothing to her unintended companion, but the intent is pretty clear.  She wants someone to show themselves before she gets really mad.

 Spoiler
In hind sight, I am REALLY glad now I didn't go with my initial idea to only given her the two mandatory languages elven and sylvan that centaurs get...

[User] Raliik remains hidden, not moving until the horse man does. He doesn't speak the language, but he had heard it before in the elven woods.

[User]
 The horse wo-man, calls out again in something that sounds similar to the first language; she's clearly getting more annoyed now.

Until finally:

  "Common then? Is that it?  All the two leggers use that no matter how base.  Hear me, come out and identify yourself or else I'll pull the forest apart until we're face to face..."

[User]
 He had no choice. Raliik had to reveal himself so this beast wouldn't destroy the mysterious forest he somehow arrived in. Slowly, Raliik comes from behind a tree, walking on all four limbs as he often does, and returning to his natural shade of dark green.
  There is no need to harm the forest. I am not your enemy.

[User] Amtha paws a hoof into the jungle loam, not looking all that impressed.    "No, I suppose not.  Have any clue what brought you or myself here?"   she asks, turning and trudging inward through the plants to make a path.

[User]
 As Amtha stomps her way through forest, Raliik treads lightly, being careful to avoid destroying the avoidable plant-life.   I have no sense why I am here, of course not why you are.   he responds. Not used to conversation, Raliik answers with a tone that could come off as rude.   I am glad that she is in the same situation I am, but that means my foe is still unknown.   On guard even more than usual, Raliik constantly surveys the area, trying to spot the force which brought him and the centaur here. He's also looking for a sign as to where they are, or what predators might be in the area.

 Spoiler
Spot check:  (1d20+3)[ 4 ]
Survival check:  (1d20+7)[ 17 ]

[User]
 Spoiler

Raliik works out roughly which direction is most likely north. Aside from that the forest is too alien and he fails to notice anything else of note.

[User]
 Spoiler
I thought we were already moving in a random one.

Having figured out which way North is, Raliik steers their stroll through unknown jungle to the South. He knows that picking a cardinal (is there another word for this? I can't imagine Raliik would know of that one.) direction to travel in makes getting lost more difficult.

[User]
 The centauress allows her unknown companion to call the shots, assuming that Raliik is more knowledgeable about jungles than she is, though at the same time, she doesn't like having such a naked stroll through unknown territory.

Thus, as they traverse through the wild, she takes the opportunity, should it arise, to arm herself with the most basic of basics...

 Spoiler
Search check.  Trying to find a large-sized club around here.  Shouldn't be that hard.  (1d20)[ 9 ]


[User]
 Spoiler
1: Island
2: Island
3: Island
4: Island
5: Island
6: Island
7: Island
8: Island
9: Island
10: Island
11: Mountain
12: Mountain
13: Mountain
14: Mountain
15: Mountain
16: Mountain
17: Mountain
18: Mountain
19: Mountain
20: Mountain
21: Coretapper
22: Coretapper
23: Coretapper
24: Coretapper
25: Everflowing Chalice
26: Everflowing Chalice
27: Everflowing Chalice
28: Everflowing Chalice
29: Power Conduit
30: Power Conduit
31: Power Conduit
32: Power Conduit
33: Unwinding Clock
34: Unwinding Clock
35: Dismantle
36: Dismantle
37: Dismantle
38: Dismantle
39: Aura of Dominion
40: Aura of Dominion
41: Aura of Dominion
42: Aura of Dominion
43: Energy Chamber
44: Energy Chamber
45: Energy Chamber
46: Energy Chamber
47: Orochi Hatchery
48: Orochi Hatchery
49: Orochi Hatchery
50: Orochi Hatchery
51: Clearwater Goblet
52: Clearwater Goblet
53: Clearwater Goblet
54: Clearwater Goblet
55: Darksteel Reactor
56: Darksteel Reactor
57: Darksteel Reactor
58: Chalice of the Void
59: Chalice of the Void
60: Chalice of the Void

[User]
 Spoiler
 1:  Forest
2:  Forest
3:  Forest
4:  Forest
5:  Forest
6:  Forest
7:  Forest
8:  Forest
9:  Forest
10: Forest
11: Swamp
12: Swamp
13: Swamp
14: Swamp
15: Swamp
16: Swamp
17: Gavony Township
18: Gavony Township
19: Gavony Township
20: Gavony Township
21: Contagion engine
22: Contagion engine
23: Contagion engine
24: Necropede
25: Necropede
26: Necropede
27: Trigon of Corruption
28: Trigon of Corruption
29: Fumespitter
30: Fumespitter
31: Fumespitter
32: Fumespitter
33: Grim Affliction
34: Grim Affliction
35: Grim Affliction
36: Grim Affliction
37: Skinrender
38: Skinrender
39: Skinrender
40: Skinrender
41: Hunger of the Howlpack
42: Hunger of the Howlpack
43: Hunger of the Howlpack
44: Hunger of the Howlpack
45: Predator Ooze
46: Predator Ooze
47: Predator Ooze
48: Predator Ooze
49: Primordial Hydra
50: Primordial Hydra
51: Primordial Hydra
52: Primordial Hydra
53: Caravan Vigil
54: Caravan Vigil
55: Caravan Vigil
56: Caravan Vigil
57: Rampant Growth
58: Rampant Growth
59: Rampant Growth
60: Rampant Growth