[User]
 As you enter an arena, you hear a man muttering to himself.

 Hah, they thought they got rid of me... no. I'm still here, and I'm going to destroy them for their insolence...

He looks up at you with evil eyes and says:

 Why, hello there. Care for a duel?!

[User]
 The old man slowly walks in, holding his cane with his right hand, then stops after reaching his side of the arena.

"I came here for nothing else.  Or did you think I walked in here out of senility?  Either way, you seem to be acting a bit fiendish today."

(I assume we roll 1d20 for initiative?)

[User]
 (that is correct, as it has been it shall always be)
Initiative:  (1d20)[ 9 ](9)
Draw:  (5d40)[ 11 ][ 7 ][ 28 ][ 16 ][ 12 ](74)
Reroll:  (3d40)[ 2 ][ 38 ][ 12 ](52)

[User]
 (1d20)[ 10 ](10)
 (5d60)[ 19 ][ 4 ][ 36 ][ 12 ][ 47 ](118)

[User] So you go first, make your move!

[User]
 "Huh, I won initiative.  But isn't it winner of initiative CHOOSES who goes first?  Oh well, I plan to anyway."

 Spoiler

Hand: 5
 Spoiler

Blue Eyes White Dragon
Double Coston
Swords of Revealing Light
The Light-Hex Sealed Fusion
Ancient Rules

Deck:
 Spoiler

1.Dark Magician Girl
2.Divine Dragon Ragnarok
3.Divine Dragon Ragnarok
4.
5.Kaiser Sea Horse
6.Kaiser Sea Horse
7.Kuriboh
8.Kaibaman
9.The White Stone of Legend
10.Dark Effigy
11.Light Effigy
12.
13.Paladin of White Dragon
14.Spirit Reaper
15.Lord of D.
16.Lord of D.
17.Skilled Dark Magician
18.Skilled Dark Magician
19.
20.Blue Eyes White Dragon
21.Blue Eyes White Dragon
22.Dark Magician
23.Dark Magician
24.Dark Magician
25.Advanced Ritual Art
26.Delta Attacker
27.Double Summon
28.Dragon's Mirror
29.Heavy Storm
30.Luminous Spark
31.Ritual Weapon
32.Polymerization
33.Polymerization
34.Pot of Avarice
35.Sage's Stone
36.
37.Flute of Summoning Dragon
38.Flute of Summoning Dragon
39.Dark Magic Attack
40.Dark Magic Attack
41.Dark Magic Attack
42.Mystical Space Typhoon
43.Summoner's Art
44.Summoner's Art
45.Summoner's Art
46.Ancient Rules
47.
48.Ancient Rules
49.Burst Stream of Destruction
50.Burst Stream of Destruction
51.Burst Stream of Destruction
52.Bottomless Trap Hole
53.Bottomless Trap Hole
54.Magic Cylinder
55.Birthright
56.Birthright
57.Justi-Break
58.Justi-Break
59.Magician's Circle
60.Magician's Circle

Extra Deck:
 Spoiler

Blue Eyes Ultimate Dragon
King Dragun

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

none

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- - - - -
- - - - -
[/table]

[User]
 "Draw Phase!"

 (1d55)[ 42 ](42)

[User]
 Spoiler

Hand: 6
 Spoiler

Blue Eyes White Dragon
Double Coston
Swords of Revealing Light
The Light-Hex Sealed Fusion
Ancient Rules
Mystical Space Typhoon

Deck:
 Spoiler

1.Dark Magician Girl
2.Divine Dragon Ragnarok
3.Divine Dragon Ragnarok
4.
5.Kaiser Sea Horse
6.Kaiser Sea Horse
7.Kuriboh
8.Kaibaman
9.The White Stone of Legend
10.Dark Effigy
11.Light Effigy
12.
13.Paladin of White Dragon
14.Spirit Reaper
15.Lord of D.
16.Lord of D.
17.Skilled Dark Magician
18.Skilled Dark Magician
19.
20.Blue Eyes White Dragon
21.Blue Eyes White Dragon
22.Dark Magician
23.Dark Magician
24.Dark Magician
25.Advanced Ritual Art
26.Delta Attacker
27.Double Summon
28.Dragon's Mirror
29.Heavy Storm
30.Luminous Spark
31.Ritual Weapon
32.Polymerization
33.Polymerization
34.Pot of Avarice
35.Sage's Stone
36.
37.Flute of Summoning Dragon
38.Flute of Summoning Dragon
39.Dark Magic Attack
40.Dark Magic Attack
41.Dark Magic Attack
42.
43.Summoner's Art
44.Summoner's Art
45.Summoner's Art
46.Ancient Rules
47.
48.Ancient Rules
49.Burst Stream of Destruction
50.Burst Stream of Destruction
51.Burst Stream of Destruction
52.Bottomless Trap Hole
53.Bottomless Trap Hole
54.Magic Cylinder
55.Birthright
56.Birthright
57.Justi-Break
58.Justi-Break
59.Magician's Circle
60.Magician's Circle

Extra Deck:
 Spoiler

Blue Eyes Ultimate Dragon
King Dragun

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

none

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- - DC - -
- - FD - -
[/table]

"Double Coston in Attack Position and 1 facedown, & I end my turn.  How amusing that the start of my 2nd duel is just like my first.  Let's just hope that's all that's the same...."

[User]
 Yes, hope. A feeble human emotion. I draw!
 (1d35)[ 18 ]
 I set a monster and end my turn.

 Spoiler
 Hand:  5
 Spoiler
 D.D. Crow
Darklord Zerato
Prometheus, King of the Shadows
Mystic Plasma Zone
Rainbow Dark Dragon

 Deck:
 Spoiler

1.Des Koala
2.Armageddon Knight
3.Armageddon Knight
4.Blast Sphere
5.Blast Sphere
6.D.D. Crow
7.Dark Armed Dragon
8.Dark Grepher
9.Dark Grepher
10.Prometheus, King of the Shadows
11.Newdoria
12.Newdoria
13.Mystic Tomato
14.Maiden of Macabre
15.Giant Germ
16.Giant Germ
17.Giant Germ
18.Gren Maju da Eiza
19.Gren Maju da Eiza
20.Mirror Force
21.Magical Cylinder
22.Mystic Plasma Zone
23.Heavy Storm
24.Mystical Space Typhoon
25.Allure of Darkness
26.Allure of Darkness
27.Scrap-Iron Scarecrow
28.Scrap-Iron Scarecrow
29.Dark Illusion
30.Dark Illusion
31.Dark Illusion
32.Escape From the Dark Dimension
33.Escape From the Dark Dimension
34.The Beginning of the End

 Extra Deck:
 Spoiler
 none

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 Mystic Tomato

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|F|-|-
-|-|-|-|-[/table]
F=Facedown

[User]
 Spoiler

Hand: 2
 Spoiler

Blue Eyes White Dragon
Ancient Rules

Deck:
 Spoiler

1.Dark Magician Girl
2.Divine Dragon Ragnarok
3.Divine Dragon Ragnarok
4.
5.Kaiser Sea Horse
6.Kaiser Sea Horse
7.Kuriboh
8.Kaibaman
9.The White Stone of Legend
10.Dark Effigy
11.Light Effigy
12.
13.Paladin of White Dragon
14.Spirit Reaper
15.Lord of D.
16.Lord of D.
17.Skilled Dark Magician
18.Skilled Dark Magician
19.
20.Blue Eyes White Dragon
21.Blue Eyes White Dragon
22.Dark Magician
23.Dark Magician
24.Dark Magician
25.Advanced Ritual Art
26.Delta Attacker
27.Double Summon
28.Dragon's Mirror
29.Heavy Storm
30.Luminous Spark
31.Ritual Weapon
32.Polymerization
33.Polymerization
34.Pot of Avarice
35.Sage's Stone
36.
37.Flute of Summoning Dragon
38.Flute of Summoning Dragon
39.Dark Magic Attack
40.Dark Magic Attack
41.Dark Magic Attack
42.
43.Summoner's Art
44.Summoner's Art
45.Summoner's Art
46.Ancient Rules
47.
48.Ancient Rules
49.Burst Stream of Destruction
50.Burst Stream of Destruction
51.Burst Stream of Destruction
52.Bottomless Trap Hole
53.Bottomless Trap Hole
54.Magic Cylinder
55.Birthright
56.Birthright
57.Justi-Break
58.Justi-Break
59.Magician's Circle
60.Magician's Circle

Extra Deck:
 Spoiler

Blue Eyes Ultimate Dragon
King Dragun

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

none

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- - DC FD -
- - FD SoRL -
[/table]

"Hmmm.  Obviously something dangerous is waiting in the form of that face-down.  I set a monster Face Down myself and activate Swords of Revealing Light, so that I may check what it is."

Glowing swords appear on your side of the field, striking the face-down card and creating a short blaze of light.

"I'll continue my turn after I know what it is."

[User]
 It be a Mystic Tomato.

 Spoiler
 Hand:  5
 Spoiler
 D.D. Crow
Darklord Zerato
Prometheus, King of the Shadows
Mystic Plasma Zone
Rainbow Dark Dragon

 Deck:
 Spoiler

1.Des Koala
2.Armageddon Knight
3.Armageddon Knight
4.Blast Sphere
5.Blast Sphere
6.D.D. Crow
7.Dark Armed Dragon
8.Dark Grepher
9.Dark Grepher
10.Prometheus, King of the Shadows
11.Newdoria
12.Newdoria
13.Mystic Tomato
14.Maiden of Macabre
15.Giant Germ
16.Giant Germ
17.Giant Germ
18.Gren Maju da Eiza
19.Gren Maju da Eiza
20.Mirror Force
21.Magical Cylinder
22.Mystic Plasma Zone
23.Heavy Storm
24.Mystical Space Typhoon
25.Allure of Darkness
26.Allure of Darkness
27.Scrap-Iron Scarecrow
28.Scrap-Iron Scarecrow
29.Dark Illusion
30.Dark Illusion
31.Dark Illusion
32.Escape From the Dark Dimension
33.Escape From the Dark Dimension
34.The Beginning of the End

 Extra Deck:
 Spoiler
 none

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 none

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|MT|-|-
-|-|-|-|-[/table]
MT=Mystic Tomato DEF (1100)

[User]
 Spoiler

Hand: 0
Deck:
 Spoiler

1.Dark Magician Girl
2.Divine Dragon Ragnarok
3.Divine Dragon Ragnarok
4.
5.Kaiser Sea Horse
6.Kaiser Sea Horse
7.Kuriboh
8.Kaibaman
9.The White Stone of Legend
10.Dark Effigy
11.Light Effigy
12.
13.Paladin of White Dragon
14.Spirit Reaper
15.Lord of D.
16.Lord of D.
17.Skilled Dark Magician
18.Skilled Dark Magician
19.
20.Blue Eyes White Dragon
21.Blue Eyes White Dragon
22.Dark Magician
23.Dark Magician
24.Dark Magician
25.Advanced Ritual Art
26.Delta Attacker
27.Double Summon
28.Dragon's Mirror
29.Heavy Storm
30.Luminous Spark
31.Ritual Weapon
32.Polymerization
33.Polymerization
34.Pot of Avarice
35.Sage's Stone
36.
37.Flute of Summoning Dragon
38.Flute of Summoning Dragon
39.Dark Magic Attack
40.Dark Magic Attack
41.Dark Magic Attack
42.
43.Summoner's Art
44.Summoner's Art
45.Summoner's Art
46.Ancient Rules
47.
48.Ancient Rules
49.Burst Stream of Destruction
50.Burst Stream of Destruction
51.Burst Stream of Destruction
52.Bottomless Trap Hole
53.Bottomless Trap Hole
54.Magic Cylinder
55.Birthright
56.Birthright
57.Justi-Break
58.Justi-Break
59.Magician's Circle
60.Magician's Circle

Extra Deck:
 Spoiler

Blue Eyes Ultimate Dragon
King Dragun

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

none

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- BEWD DC FD -
- - FD SoRL -
[/table]

"I should've figured as much.  Very well then....

Activate Magic Card:  ANCIENT RULES!!"  A gigantic sheet of paper with a map on it appears out of thin air.

"And using it, I will Special Summon  the Blue-Eyes White Dragon !!  To the field, Blue-Eyes White Dragon!!"

Out of the map, a gigantic white dragon with hints of light blue on it's scales appears, it's entire body shining, and as it appears it unleashes a roar that sounds just as much like a screech, and filled with complete and utter rage.

"The legends of the Blue Eyes White Dragon say none have ever survived an encounter with it.  I doubt you will be any different....  DOUBLE COSTON, ATTACK!!"

The 2 Dark Spirits fly at the tomato and eat away at it's soul, before utterly annihilating it.

"Now then:  I shall wait to see what you summon as fodder for my dragon before I decide whether or not to attack again."

[User]
 After the attack resolves, I activate my  D.D. Crow 's ability, removing your Ancient Rules from play by sending it to the graveyard! I then pull out my Giant Germ with my Mystic Tomato's ability. Yes, this is going to hurt.

 Spoiler
 Hand:  4
 Spoiler
 Darklord Zerato
Prometheus, King of the Shadows
Mystic Plasma Zone
Rainbow Dark Dragon

 Deck:
 Spoiler

1.Des Koala
2.Armageddon Knight
3.Armageddon Knight
4.Blast Sphere
5.Blast Sphere
6.D.D. Crow
7.Dark Armed Dragon
8.Dark Grepher
9.Dark Grepher
10.Prometheus, King of the Shadows
11.Newdoria
12.Newdoria
13.Mystic Tomato
14.Maiden of Macabre
15.Giant Germ
16.Giant Germ
17.Gren Maju da Eiza
18.Gren Maju da Eiza
19.Mirror Force
20.Magical Cylinder
21.Mystic Plasma Zone
22.Heavy Storm
23.Mystical Space Typhoon
24.Allure of Darkness
25.Allure of Darkness
26.Scrap-Iron Scarecrow
27.Scrap-Iron Scarecrow
28.Dark Illusion
29.Dark Illusion
30.Dark Illusion
31.Escape From the Dark Dimension
32.Escape From the Dark Dimension
33.The Beginning of the End

 Extra Deck:
 Spoiler
 none

 Graveyard:
 Spoiler
 Mystic Tomato
D.D. Crow

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 none

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|GG|-|-
-|-|-|-|-[/table]
GG=Giant Germ ATK (1000)

[User]
 Spoiler

Hand: Burst Stream of Destruction
Deck:
 Spoiler

1.Dark Magician Girl
2.Divine Dragon Ragnarok
3.Divine Dragon Ragnarok
4.
5.Kaiser Sea Horse
6.Kaiser Sea Horse
7.Kuriboh
8.Kaibaman
9.The White Stone of Legend
10.Dark Effigy
11.Light Effigy
12.
13.Paladin of White Dragon
14.Spirit Reaper
15.Lord of D.
16.Lord of D.
17.Skilled Dark Magician
18.Skilled Dark Magician
19.
20.Blue Eyes White Dragon
21.Blue Eyes White Dragon
22.Dark Magician
23.Dark Magician
24.Dark Magician
25.Advanced Ritual Art
26.Delta Attacker
27.Double Summon
28.Dragon's Mirror
29.Heavy Storm
30.Luminous Spark
31.Ritual Weapon
32.Polymerization
33.Polymerization
34.Pot of Avarice
35.Sage's Stone
36.
37.Flute of Summoning Dragon
38.Flute of Summoning Dragon
39.Dark Magic Attack
40.Dark Magic Attack
41.Dark Magic Attack
42.
43.Summoner's Art
44.Summoner's Art
45.Summoner's Art
46.Ancient Rules
47.
48.Ancient Rules
49.Burst Stream of Destruction
50.
51.Burst Stream of Destruction
52.Bottomless Trap Hole
53.Bottomless Trap Hole
54.Magic Cylinder
55.Birthright
56.Birthright
57.Justi-Break
58.Justi-Break
59.Magician's Circle
60.Magician's Circle

Extra Deck:
 Spoiler

Blue Eyes Ultimate Dragon
King Dragun

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

Ancient Rules

Face Downs:
 Spoiler

none

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- BEWD DC FD -
- - FD SoRL -
[/table]

"Well then.  I guess I'll attack.  Sure I'll be giving you more germs to work with, but I should damage you while I can."

Blue-Eyes White Dragon attacks, unleashing a stream of glorious light, which smashes through the germ as if it were nothing, the stream then explodes in a white & blue blaze upon hitting the ground.

"Now then, summon your germs."

(I think I forgot to draw this turn, so I'll just do that now, OK?   (1d54)[ 50 ](50)  )

[User]
 (No problemo.)
 I'll do just that, but don't forget the 500 LP damage from each one you destroy! Now then, I draw!

(1d31)[ 7 ]

 Oh, when I said that this was going to be painful, I meant for YOU. I just drew the card of your demise. Since I have exactly three dark monsters in my grave: Mystic Tomato, D.D. Crow, and Giant Germ, I can special summon from my hand  DARK ARMED DRAGON ! You said that all who met with Blue-Eyes have never survived, watch me be the first! I now tribute my two Giant Germs to summon my  DARKLORD ZERATO ! Now then, Darklord, use your ability! By sending Rainbow Dark Dragon to my graveyard, I can destroy all monsters on your side of the field! You must be thinking "Well at least I have my facedown spell/trap and Swords on the field." Too bad that won't help you! I remove two of my Giant Germs from the grave to destroy both of your spell/trap cards! Now then, I activate my Mystic Plasma Zone field spell card, giving both my monsters a power boost of 500! Attack directly both of you! 6600 damage added on to the 500 you previously took. Make good use of your remaining 900 lifepoints. I end my turn.

 Spoiler
 Hand:  4
 Spoiler
 Prometheus, King of the Shadows

 Deck:
 Spoiler

1.Des Koala
2.Armageddon Knight
3.Armageddon Knight
4.Blast Sphere
5.Blast Sphere
6.D.D. Crow
7.Dark Grepher
8.Dark Grepher
9.Prometheus, King of the Shadows
10.Newdoria
11.Newdoria
12.Mystic Tomato
13.Maiden of Macabre
14.Gren Maju da Eiza
15.Gren Maju da Eiza
16.Mirror Force
17.Magical Cylinder
18.Mystic Plasma Zone
19.Heavy Storm
20.Mystical Space Typhoon
21.Allure of Darkness
22.Allure of Darkness
23.Scrap-Iron Scarecrow
24.Scrap-Iron Scarecrow
25.Dark Illusion
26.Dark Illusion
27.Dark Illusion
28.Escape From the Dark Dimension
29.Escape From the Dark Dimension
30.The Beginning of the End

 Extra Deck:
 Spoiler
 none

 Graveyard:
 Spoiler
 Mystic Tomato
D.D. Crow
Giant Germ
Darklord Zerato
Rainbow Dark Dragon

 Removed From Play:
 Spoiler
 Giant Germ
Giant Germ

 Face Downs:
 Spoiler
 none

 Stats:  6000 Life Points

 Field: Mystic Plasma Zone
 {table="head]1|2|3|4|5
-|-|-|DAD|-
-|-|-|-|-[/table]
DAD=Dark Armed Dragon ATK (3300)

EDIT: Forgot to mention that Darklord Zerato was destroyed per his ability at the end of my turn. Sorry bout that.

[User]
 "Hmmm.  How ironic, that if I had remembered to draw that turn, I would've not attacked and been able to destroy your Germ with an effect, thus circumventing all this.  I doubt you're willing to test that possibility on the grounds that I didn't conduct my turn properly?"

Either way, I'll draw for now.   (1d60)[ 40 ](40)   "Oh, & your Zerato should be dead now by it's own effect."

(Rolling 1d60, because if I don't I'm excluding all the cards up to #60.)

 Spoiler

Hand: 0
 Spoiler

Burst Stream of Destruction

Deck:
 Spoiler

1.Dark Magician Girl
2.Divine Dragon Ragnarok
3.Divine Dragon Ragnarok
4.
5.Kaiser Sea Horse
6.Kaiser Sea Horse
7.Kuriboh
8.Kaibaman
9.The White Stone of Legend
10.Dark Effigy
11.Light Effigy
12.
13.Paladin of White Dragon
14.Spirit Reaper
15.Lord of D.
16.Lord of D.
17.Skilled Dark Magician
18.Skilled Dark Magician
19.
20.Blue Eyes White Dragon
21.Blue Eyes White Dragon
22.Dark Magician
23.Dark Magician
24.Dark Magician
25.Advanced Ritual Art
26.Delta Attacker
27.Double Summon
28.Dragon's Mirror
29.Heavy Storm
30.Luminous Spark
31.Ritual Weapon
32.Polymerization
33.Polymerization
34.Pot of Avarice
35.Sage's Stone
36.
37.Flute of Summoning Dragon
38.Flute of Summoning Dragon
39.Dark Magic Attack
40.Dark Magic Attack
41.Dark Magic Attack
42.
43.Summoner's Art
44.Summoner's Art
45.Summoner's Art
46.Ancient Rules
47.
48.Ancient Rules
49.Burst Stream of Destruction
50.
51.Burst Stream of Destruction
52.Bottomless Trap Hole
53.Bottomless Trap Hole
54.Magic Cylinder
55.Birthright
56.Birthright
57.Justi-Break
58.Justi-Break
59.Magician's Circle
60.Magician's Circle

Extra Deck:
 Spoiler

Blue Eyes Ultimate Dragon
King Dragun

Graveyard:
 Spoiler

Double Coston
Blue-Eyes White Dragon
The Light Hex-Sealed Fusion
Mystical Space Typhoon
Swords of Revealing Light

Removed From Play:
 Spoiler

Ancient Rules

Face Downs:
 Spoiler

none

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- - - - -
- - - - -
[/table]

[User]
 Spoiler

Hand: 2
 Spoiler

Burst Stream of Destruction
Dark Magic Attack

Deck:
 Spoiler

1.Dark Magician Girl
2.Divine Dragon Ragnarok
3.Divine Dragon Ragnarok
4.
5.Kaiser Sea Horse
6.Kaiser Sea Horse
7.Kuriboh
8.Kaibaman
9.The White Stone of Legend
10.Dark Effigy
11.Light Effigy
12.
13.Paladin of White Dragon
14.Spirit Reaper
15.Lord of D.
16.Lord of D.
17.Skilled Dark Magician
18.Skilled Dark Magician
19.
20.Blue Eyes White Dragon
21.Blue Eyes White Dragon
22.Dark Magician
23.Dark Magician
24.Dark Magician
25.Advanced Ritual Art
26.Delta Attacker
27.Double Summon
28.Dragon's Mirror
29.Heavy Storm
30.Luminous Spark
31.Ritual Weapon
32.Polymerization
33.Polymerization
34.Pot of Avarice
35.Sage's Stone
36.
37.Flute of Summoning Dragon
38.Flute of Summoning Dragon
39.Dark Magic Attack
40.
41.Dark Magic Attack
42.
43.Summoner's Art
44.Summoner's Art
45.Summoner's Art
46.Ancient Rules
47.
48.Ancient Rules
49.Burst Stream of Destruction
50.
51.Burst Stream of Destruction
52.Bottomless Trap Hole
53.Bottomless Trap Hole
54.Magic Cylinder
55.Birthright
56.Birthright
57.Justi-Break
58.Justi-Break
59.Magician's Circle
60.Magician's Circle

Extra Deck:
 Spoiler

Blue Eyes Ultimate Dragon
King Dragun

Graveyard:
 Spoiler

Double Coston
Blue-Eyes White Dragon
The Light Hex-Sealed Fusion
Mystical Space Typhoon
Swords of Revealing Light

Removed From Play:
 Spoiler

Ancient Rules

Face Downs:
 Spoiler

none

Stats: 900 Life Points

Field: {table=head]1  2  3  4  5
- - - - -
- - - - -
[/table]

"....Anyway, I've drawn something useless.  So unless you want to do that retcon I mentioned earlier, I forfeit."


[User] Okay, this is dangerprawn's kobold challenge.

[User] Scorch . Human Wizard 6.

[User] Rolling Int: (1d20+1)[ 7 ]

[User]
 Init  (1d20+6)[ 23 ]

edit: I realized Arcane Thesis: Fireball will only kill me faster (+2 CL) and I don't have a metamagic feat to use it with, so I'm going to replace it with Toughness. +3 HP. Woot.

[User] Okay. You're turn first. Note that you have no buff up that have a duration of less than 8 hours.

[User]
 Okay. I was hoping for having Greater Mage Armor allowed (6 hour duration), but no big deal. Is the terrain the same as the others? Just a 60ft wide clearing with me in the middle?

----

Walking in the woods one day, Scorch happens upon a clearing. He pauses.  "Hmmm. This smells like...a kobold trap!"

Snapping into action, he whips out a potion from his belt and downs it in a single gulp.  "Hmm. Refreshing."  He says as he feels the invisible magic surround his body.  "Flame on!"  He shouts, and the fiery tunic he wears burst into flames that spread all over him.

AC: 13
HP: 34

 Drink potion of Protection from Arrows, CL 3 (DR 10/Magic from ranged attacks, stops a total of 30 damage)
Swift action activate Fiery Tunic (Fire Shield, CL 7, lasts 5 round. Any Kobold that hits Scorch takes 1d6+7 fire damage, no save. So no need to roll the damage for the fire shield really - if they hit Scorch they die.)

[User]
 Crap, attack bonuses actually matter.

 Spoiler
Melee:
 Spoiler
 (1d20+3)[ 21 ]
 (1d6-1)[ 5 ]
 (1d20+3)[ 12 ]
 (1d6-1)[ 3 ]
 (1d20+3)[ 15 ]
 (1d6-1)[ 3 ]
 (1d20+3)[ 17 ]
 (1d6-1)[ 0 ]
 (1d20+3)[ 6 ]
 (1d6-1)[ 1 ]
 (1d20+3)[ 19 ]
 (1d6-1)[ 2 ]
 (1d20+3)[ 16 ]
 (1d6-1)[ 3 ]
 (1d20+3)[ 8 ]
 (1d6-1)[ 3 ]

Ranged:

 Spoiler
 (1d20+3)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 8 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 11 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 5 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 5 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 10 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 18 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 18 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 23 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 4 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 23 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 6 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 23 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 8 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 9 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 13 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 23 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 23 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 17 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 23 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 22 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 5 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 23 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 11 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 10 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 6 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 22 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 23 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 22 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 22 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 22 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 6 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 22 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 11 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 4 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 17 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 16 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 20 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 7 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 13 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 9 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 23 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 15 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 4 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 9 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 18 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 20 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 9 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 17 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 21 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 7 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 11 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 13 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 12 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 19 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 6 ]
 (1d3-1)[ 2 ]

[User]
 13 melee damage+113 ranged damage-30 due to dr=96 damage in total.

Crit confirmations:

 Spoiler
 (1d20+3)[ 15 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 11 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 8 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 13 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 16 ]
 (1d3-1)[ 1 ]
 (1d20+3)[ 12 ]
 (1d3-1)[ 2 ]
 (1d20+3)[ 13 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 14 ]
 (1d3-1)[ 0 ]
 (1d20+3)[ 17 ]
 (1d3-1)[ 2 ]


[User]
 Arena Exhibition:  Harry  vs.  Ms. Isle
 Map:
 Spoiler

 XP Award:  0 XP
 GP Award:  0 GP

 Ms. Isle  - Koury
 Harry  - Scoot

 All Combatants, please roll initiative and declare final purchases, if any

No purchases.

[User]
 Init  - (1d20-4)[ 13 ]
 Needz moar txt!!

[User]
 Init  -  (1d20+1)[ 17 ]

No purchases.

[User]
 I'm holding a Harpoon in both hands.

I move to J14,

And end my turn.

Stats:

 Spoiler
Hp 14/14
AC 12 FF12 Touch 10 (+2 Leather)

EDIT: How fun, I forgot to rage. 😳

[User]
 Move to s13 and ready action

 Spoiler
If opponent within 30' cast Ray of Frost

Note: Spoilers aren't to be opened unless you're specifically allowed to open one. Sometimes depends on skill checks, sometimes other things.

[User]
 I fly into a Rage, and move to P14, and hurl a Harpoon at Ms. Isle.

Attack -  (1d20+9)[ 15 ]
Damage -  (1d10+7)[ 11 ]

Stats:

 Spoiler
HP 16/16
AC: 10 FF10 Touch 8 (+2 Leather, -2 Rage)
Rage: +4 Str, +4 Con, +2 Will, -2AC - 8 rounds.

End my turn.

[User]
 As you enter 30' of me you trigger my readied action.

Cast spell:

Spellcraft DC 15 to open:
 Spoiler
Ray of Frost

  Ranged Touch  - (1d20+3)[ 7 ]  vs Touch AC 10 (8 from rage?)
  Damage  - (1d3+3)[ 4 ]

Your harpoon misses BARELY (16 AC)

I cast a spell

Spellcraft DC 15 to open:
 Spoiler
Ray of Frost, Fell Drain flavored this time.

  Ranged Touch  - (1d20+3)[ 21 ]  vs Touch AC 10 (8 from rage?)
  Damage  - (1d3+3)[ 4 ]
 Spoiler
plus one negative level

5 ft step SW

EDIT: You're toast. Open whatever spoilers. Reset for rematch?

[User]
 Sure.

Ooo, that looks like it was close. 😦

[User]
 Not really, I wouldn't have died if that connected. No cheap-o Fell Drain this time 😁
  Init  - (1d20-4)[ 5 ]

[User]
 Ah, thought it would. Whoops.

 Init  -  (1d20+1)[ 3 ]

[User]
 🤨 I won an initiative?

Oh, uh, ok.

Double move to V3

[User]
 I've got a Harpoon in both hands.

I fly into a rage and double move to D2.

Stats:

 Spoiler
HP 16/16
AC 10 FF 10 Touch 8 (+2 Leather -2 Rage)
Str +4, Con +4, Will +2, AC -2 8/8 rounds.

[User]
 Free action to do some cool ninja Naruto-style hand motions.

Ready Action

 Spoiler
Gain LoE = Sling namesake spell

End

[User]
 Slightly confused, slightly offended by the gestures,

I move to  O8 .

Free action to flash a wicked grin, looks like I might get to inflict some pain soon. (Is that a free action?)

Stats:

 Spoiler
HP 16/16
AC 10 FF 10 Touch 8 (+2 Leather -2 Rage)
Str +4, Con +4, Will +2, AC -2 7/8 rounds.

Edit: And End my Turn.

[User]
 As you move into D3 you trigger my action (moving into my LoE).

Ms. Isle smirks to herself.  "Time to show this neanderthal just why the call me Ms. Isle"  Her ninja hand gestures end with her hands shaped like a gun, pointed directly at you.

Cast Spell

 Spoiler
Magic Missile

  Damage  - (1d4+4)[ 6 ]

My turn begins. Ms. Isle sets and aims again.

Rinse and repeat spell.
  Damage  - (1d4+4)[ 5 ]

Move to W2 back against the pillar, Charlies Angles style

End.

And roleplay is not required in the least, by the way.

[User]
 "Ow".

Move to U4, hurl a harpoon.

Attack -  (1d20+9)[ 24 ]
Damage -  (1d10+7)[ 9 ]
Crit Confirm -  (1d20+9)[ 14 ]
Extra Damage -  (1d10+7)[ 17 ]

If this hits, DC 10+Damage Dealt Reflex to avoid harpoon lodge.
Half Speed, no run/charge, and DC15 Concentration to cast, failure is lost spell.

Stats:

 Spoiler
HP 5/16
AC 10 FF 10 Touch 8 (+2 Leather -2 Rage)
Str +4, Con +4, Will +2, AC -2 8/8 rounds.

End Turn

And I know RP isn't needed. That's mainly for my entertainment.

[User]
 I think I get +2 AC from the pillar. Maybe not though, not sure. Hit regardless.

The harpoon slams into Ms. Isle with force enough to kill most people. She tried to turn away from it...

  Reflex  - (1d20+2)[ 18 ]  vs DC 19

[User]
 ...but it catches her in the side and sticks in.

She tries to block the pain from her mind as she turns and fires.

  Concentration  - (1d20+6)[ 24 ]  vs DC 15

  Damage  - (1d4+4)[ 7 ]

The shot catches you cleanly, dropping you to the ground. Ms. Isle wrenches the harpoon from her side and walk up to your body.

 "You were a fool to fight me"  she says, throwing the harpoon down at your side.

Ms. Isle then turns and walks out of the arena, triumphant.

[User]
 /dead

GG, that was a learning experience. 😁


[User] There is the smell of saltwater in the wind, as your vision sharpens. It is like waking up from a barely remembered dream. A Yuan-ti body lays dead on the floor next to you, a hole burned in his chest. No, not on the floor - on the deck. You are on a ship, in the middle of a storm at sea. Wind blows against you, raindrops biting as they strike you. Around the ship, you see the crewmen having realizations similar to yours. They go back to their work, the added urgency of their own existence prompting them quickly into action. Vague memories slowly pour into each of your heads, as you look around and see the other members of your party. You have no memory. You have no personality – You are a newborn, an acute amnesiac. What will you do?

[User]
 Surt

Surt slowly sits up, getting familiar with his surroundings.  He must be there for a reason, he knew it, but he didn't remember what it was.  The sailors must be allies, the dead lizard must not have...

For now, he simply looks around, trying to gather what just happened from the others are doing.

[User]
 Vorm

Vorm clambers to his feet, quickly catching hold of a line to keep his balance. Looking around, he realizes he doesn't know how he came to be here, or who he was with. Seeing a dead body on the ground, Vorm asks;

  "What is this body doing here? And where are we, where are we going?"

[User]
 Lilith

Lilith slowly stands, after a few stumbling mishaps. She was normally somewhat clumsy on two legs, and the storm, the boat, and her aching head weren't helping at all. She dazedly pats herself down, checking to see if she's been wounded. After a few moments, glances overboard, trying to make out any distant (or not-so-distant) shapes in the storm.

 Spoiler
Spot :  (d20+18)[ 36 ]

She turns back to matters at hand, attempting to grab the nearest crewman.
 "Where,  precisely , are you taking this ship? Secondly,  why am I on it ?"

[User]
 Eight pitch-black eyes opened to the view of wooden decking, humanoid feet and a clear blue sky. Girouk dug his toes into the floor as he stood up, making sure not to lose his grip. He lurched over to the side saw something that he was certainly not familiar with. Water. Lots of it.

His suspiciously large fangs part to let out a few words  "Ocean, Girouk does not like the ocean," The words tumble out of his mandibles as he turns around to see who else is on the ship.

[User]
 Marionette stood stock still as sentience returned to her. The storm whipped at her long grey hair and ruffled her flowing black cloak. The woman's mind was flung into a tumult as it was assaulted with stimuli, breaking any sanity she may have been capable of.

 "Heh..."  a dull laugh escaped her throat as she walked toward the fallen yuan-ti.

[User] Vorm, not accustomed to being ignored, walks up to a sailor, grabs him and forces him to look straight into the pure silver eyes of a Saint, asking "  Where. Are. We.  "


[User]
 {table=head] |A|B|C|D|E|F|G|H|I|J|K|L
 1 ||||||||||||
 2 |
 3 ||| C | C ||||| C | C ||
 4 ||| C | C ||||| C | C ||
 5 ||||||||||||
 6 |
 7 |
 8 ||||||||||||
 9 ||| C | C ||||| C | C ||
 10 ||| C | C | C | C | C | C | C | C ||
 11 |||||||||| C
 12 |||||||||| C ||
 13 |
 14 ||| C |
 15 ||| C |||||||||
 16 ||| C | C | C | C | C | C | C | C ||
 17 ||| C | C ||||| C | C ||
 18 |
 19 ||||||||||||
 20 |
 21 |
 22 ||||||||||||
 23 ||| C | C ||||| C | C ||
 24 ||| C | C ||||| C | C ||
 25 |
 26 |||||||||||[/table]
Arena is 30 feet tall, worked stone. Normal lighting.

Starting locations: I'll start somewhere in the top three rows, and you'll start somewhere in the bottom three.

Buff rounds: All days + 3 rounds.

Assuming that everything is to your liking, shall we begin?

[User]
 Aye. Initiative:  (1d20+3)[ 11 ]

Buff rounds:

 Spoiler
BXT-113 "Golem" is wielding a wand of mirror image and wand of enervation. Stored in his gloves he has wand of Sound lance and a wand of launch item.

Round 1: Move action to draw a scroll from the scrollcase. Use a scroll of True Seeing. Free action to drop the spent scroll.
Round 2: Standard action to activate wand of mirror image. Use metamagic spell trigger to maximize it for 5 images, burning 5 charges. Move action to stash the wand. Duration: 1/30.
Round 3: Move action to draw a scroll from the scrollcase. Use scroll of Golem Immunity (stone golem) on self. Free action to drop the spent scroll. Duration: 1/150.

The Golem takes 10 on his UMD checks, automatically succeeding.

Active senses: True Seeing.

Description (open when LoS is gained):

 Spoiler
You see what is apparently a warforged, although strangely enough, instead of metal, wood and other materials, this one is made of some sort of craggy stone. It is wearing a long leather coat and a fedora hat. Two belts criss-cross his chest, with various flasks and wands hanging ready. An open scroll case hangs by his side. He is standing on a carpet, floating at about 10 ft high.

Oh, and you see 6 of them.

Location:

 Spoiler
E24.

[User]
 Buffs (Observers Only) :

 Spoiler

2-Day buff :
Inertial Armor

All-Day buffs :
Wild Surged Psionic Sense of the Dragon
Danger Sense
Extended Share Pain

Buff Round 1 :
Manifest Temporal Acceleration from Soul Crystal, augmenting to its maximum value.
Buff Round 1 sub-1 : Manifest Defensive Precognition from Soul Crystal, augmenting to its maximum value.
Buff Round 1 sub-2 : Manifest Thicken Skin from Soul Crystal, augmenting to its maximum value.
Buff Round 1 sub-3 : Manifest Extended Greater Concealing Amorpha from Soul Crystal. Regain Psionic Focus.
Buff Round 1 sub-4 : Manifest Animal Affinity for 13pp, gaining +4 Dex, Con, Wis.
Buff Round 1 sub-5 : Manifest Extended Psionic True Seeing. Regain Psionic Focus.
Buff Round 1 sub-6 : Manifest Wild Surged Touchsight for 13PP. Wild Surge :  (d20)[ 8 ]
Buff Round 1 sub-7 : Manifest Extended Psionic Freedom of Movement. Regain Psionic Focus.
Buff Round 1 sub-8 : Manifest Extended Psychofeedback. -1 to all scores, +6 to dexterity. Regain Psionic Focus.
Buff Round 1 sub-9 : Drink Potion of Shield of Faith.
Buff Round 1 sub-10 : Drink Potion of Conviction.
Buff Round 1 sub-11 : Manifest Extended Schism, overchannel +3. Regain Psionic Focus.
Buff Round 1 sub-12 : Manifest Power Resistance from Soul Crystal, augmenting to its maximum value.

Buff Round 2 : Manifest Vigor from Soul Crystal, shared with Psicrystal. Maximum augmentation.

Buff Round 3 : Manifest Feat Leech on Psicrystal.

Initiative :  (d20+15)[ 34 ]

Edit:
Senses :
Mindsight 100'
Touchsight 110'
Blindsense 55'
True Seeing

Edit 2 :
Location :
 Spoiler
 A1

[User]
 Bokonon

I move to A13.

Actions:

 Spoiler

Fly straight to A13. I ready Ego Whip. My schism manifests Synchronicity for 3pp.

Done.

[User]
 Actions:

 Spoiler
Free action to stash wand of enervation. Move action to draw the scroll of Fleshshiver. Ready an action to use it upon gaining LoS.

End of turn. No LoS at the moment.

[User]
 I move to D26.

Edit: Description :

You see a ragged-looking, brown-eyed, dark skinned, black-haired man who is clothed in tattered robes and entirely barefoot. Two dark-grey feathered wings spring from his back and various minor items adorn his body. He carries or is otherwise in possession of a large amount of crystals. One in particular hovers at his shoulder. He is concealed by a translucent field of amorphous matter.

[User]
 Current location: E24.

I believe we gain line of sight? If so, you see and hear a scroll being cast. Read the description in my first post. Unless you have an immunity to stunning, a contingency, or more than 14 HD, you are stunned for 1 round, no save.

SR check, just in case:
[roll0]

Spellcraft DC 21 to determine that the spell is...

 Spoiler
Fleshshiver.

Your mindsight detects an intelligence of 14, and type of Living construct.

[User]
 Damn, shouldn't have previewed.

SR:
 (1d20+14)[ 16 ]

[User]
 Spellcraft :  (d20+16)[ 19 ]

The ability has no apparent effect.

[User] Edited out becouse I got too hasty and posted my turn before aethernox finished his. (Damn that action economy.)😁

[User]
 The man grins wildly. " As it was meant to happen. "

He screams something unintelligible at you, and manifests (Psicraft DC17)
 Spoiler
 Twinned Empowered Ego Whip.

OO:

 Spoiler
 Wildsurge +2  (d20)[ 15 ] , Anarchic Surge  (d100)[ 85 ] . Twin with Twin Power, Empower with shard. Use one daily PL use.

[User]
 Make a two DC36 will saves. Daze on failure, half damage and no daze on success.
For the first:

 Spoiler
SR/PR:  (d20+41)[ 56 ] , Damage  (9d4)[ 22 ] *1.5 +  (9d4)[ 15 ]  Charisma damage

For the second:

 Spoiler
SR/PR:  (d20+41)[ 44 ] , Damage  (9d4)[ 23 ] *1.5 +  (9d4)[ 20 ]  Charisma damage

[User] The robot is unaffected.

[User]
 He frowns, and manifests
 Spoiler
 Dispel Psionics

 Spoiler
Overchanneled, from my schism. 15pp.

You're affected by a targetted Dispel Psionics effect.

Rolls:

 Spoiler

 (d20+20)[ 40 ]
 (d20+20)[ 37 ]
 (d20+20)[ 27 ]
 (d20+20)[ 40 ]
 (d20+20)[ 30 ]
 (d20+20)[ 36 ]
 (d20+20)[ 40 ]
 (d20+20)[ 33 ]
 (d20+20)[ 38 ]
 (d20+20)[ 36 ]
 (d20+20)[ 37 ]
 (d20+20)[ 34 ]
 (d20+20)[ 24 ]
 (d20+20)[ 24 ]
 (d20+20)[ 28 ]
 (d20+20)[ 36 ]
 (d20+20)[ 26 ]
 (d20+20)[ 32 ]
 (d20+20)[ 24 ]
 (d20+20)[ 33 ]

[User] The numerous copies of the warforged disappear, as well as the stony, craggy skin that previously covered him.

[User]
 The man activates the belt at his waste. I regain psionic focus and manifest
 Spoiler
 twinned mindwipe

.

Make a two DC23 Fort saves. On a failure, the first:
 Spoiler
 Take 11 negative levels.

The second :
 Spoiler
 Take 11 negative levels.

OO:

 Spoiler
Belt of Battle -3 Charges. Regain focus, manifest twinned mindwipe with a PL shard.

[User]
 Fort 1:
 (1d20+10)[ 22 ]

Fort 2:
 (1d20+10)[ 20 ]

EDIT: Wait a minute, I'm immune to energy drain. 😛

[User]
 The man grumbles. The crystal above his shoulder brightens a bit.

OO:
 Spoiler

I have my psicrystal ready WRT for when Bokonon says "Please."

Anyways, my turn ends. And I then manifest Anticipatory Strike. And I then manifest Ego Whip.

OO:

 Spoiler
 Regain psionic focus. Twinned, Empowered Ego Whip. Chaotic Surge  (d100)[ 35 ]

[User]
 Two DC36 will saves. Half damage, no daze on success.
 (9d4)[ 25 ]
 (9d4)[ 24 ]

[User]
 Will 1:
 (1d20+12)[ 20 ]

Will 2:
 (1d20+12)[ 28 ]

EDIT: Aand I'm finished.


[User]
 Deck #1 - Zombies

 Spoiler

1-3 Pyramid Turtle
4-6 Zombie Masters
7-8 Mezuki
9 Plaguespreader Zombie
10-12 Zombie Worlds
13-14 Red Eyes Zombie Dragon
15-16 Goblin Zombies
17 Paladin of the Cursed Dragon
18 Kasha
19 Il Blud
20-21 Armageddon Knight
22-23 Krebons
24 Getsu Fuhma
25 Marionette Mite
26 Escape from the Dark Dimension
27-29 Book of Life
30-31 Foolish Burial
32-34 Creature Swap
36 Lightning Vortex
37 Terraforming
38 Mirror Force
39-40 Bottomless Trap Holes
41 Call of the Haunted
42 Imperial Iron Wall

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
2 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

A man enters the duel arena. He has a large coat on, as well as a pointy hat. He has bandages covering parts of his face and hands. He doesn't speak as he shuffles his deck.

[User]
 Deck #4 Cloudians

 Spoiler

1.Cloudian Acid Cloud
2.Cloudian Acid Cloud
3.Cloudian Acid Cloud
4.Cloudian Atlus
5.Cloudian Atlus
6.Cloudian Cirrostratus
7.Cloudian Cirrostratus
8.Cloudian Cirrostratus
9.Cloudian Eye of the Typhoon
10.Cloudian Ghost Fog
11.Cloudian Ghost Fog
12.Cloudian Nimbusman
13.Cloudian Poison Fog
14.Cloudian Poison Fog
15.Cloudian Poison Fog
16.Cloudian Sheep Cloud
17.Cloudian Sheep Cloud
18.Cloudian Storm Dragon
19.Cloudian Storm Dragon
20.Cloudian Turbulence
21.Cloudian Turbulence
22.7
23.7
24.7
25.Cloudian Squall
26.Cloudian Squall
27.Cloudian Squall
28.Dark Core
29.Heavy Storm
30.Lucky Cloud
31.Summon Cloud
32.Tribute to the Doomed
33.Divine Wrath
34.Magic Drain
35.Magic Jammer
36.Miniaturize
37.Natural Disaster
38.Natural Disaster
39.Shadow Spell
40.Nightmare Wheel

(OOC:I watched several season's of my favorite show and decided to attach my favorite character to this deck; see if you can guess who it is.)
A man walks in and screams, "Hey, jerkoff would you speak up, before I uh....walk over there and open your mouth for you!"
Iniative-  (1d20)[ 5 ]
Hand- (5d40)[ 14 ][ 25 ][ 21 ][ 30 ][ 12 ](102)
Rerolls- (3d40)[ 14 ][ 27 ][ 35 ](76)
Hand-

 Spoiler

Lucky Cloud
Cloudian Squall
Cloudian Nimbusman
Cloudian Poison Fog
Cloudian Turbulence

[User]
 initiative  - (1d20)[ 14 ]
 (5d42)[ 2 ][ 40 ][ 2 ][ 34 ][ 22 ](100)
 (3d42)[ 39 ][ 37 ][ 7 ](83)

The man opens his mouth, and breathes... A chill is felt around the room, but he still doesn't speak.

[User]
 The man draws a card, opting to go first.  (1d37)[ 21 ]

He plays a facedown monster and another facedown, and ends his turn.

 Field:
{table]-|-|F|-|-
-|-|F|-|-[/table]
 Mon:  Facedown= DEF (???)

 Hand (4)

 Spoiler
[2][40][39][34][22]
Krebons
Creature Swap
Bottomless Trap Hole
Krebons

Facedowns: Pyramid Turtle, BTH

 Deck (35)

 Spoiler

1-2 Pyramid Turtle
3-5 Zombie Masters
6-7 Mezuki
8 Plaguespreader Zombie
9-11 Zombie Worlds
12-13 Red Eyes Zombie Dragon
14-15 Goblin Zombies
16 Paladin of the Cursed Dragon
17 Kasha
18 Il Blud
19-20 Armageddon Knight
 Krebons
21 Getsu Fuhma
22 Marionette Mite
23 Escape from the Dark Dimension
24-26 Book of Life
27-28 Foolish Burial
29-30 Creature Swap
31 Lightning Vortex
32 Terraforming
33 Mirror Force
Bottomless Trap Holes
34 Call of the Haunted
35 Imperial Iron Wall

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
2 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User]
 "Fine, stay over there with your fog breath; mess with me and you won't breath anything, uh ever again."
 (1d40)[ 16 ]
 (3d40)[ 28 ][ 15 ][ 14 ](57)
"I play  Lucky Cloud  then summon  Cloudian Poison Fog  and you can attack him, and you won't tell anyone anything, EVER AGAIN."
 Field
{table]- -PSN- -
- -LC- -[/table]
Hand-

 Spoiler

Cloudian Nimbusman
Cloudian Turbulence
Cloudian Squall
Cloudian Sheep Cloud

Edit(Sorry; new to these particular cards, can we forget this?😉)

[User]
 The man looks at his opponent's new monster, then draws.  (1d35)[ 26 ]

The man reveals his facedown to be  Pyramid Turtle , who he synchro summons with  Krebons  to summon Brionac. Brionac uses his ability, discarding a  Creature Swap , to move your monster back to the hand (its effect does not activate). Brionac will then attack directly for 2300 damage.

 LP:  8000
 Field:
{table]-|-|Br|-|-
-|-|F|-|-[/table]
 Monsters:
 Brionac  = ATK 2300

 Hand (3)

 Spoiler

Book of Life
Bottomless Trap Hole
Krebons

Facedowns:  BTH

 Graveyard (3)

 Spoiler
 Pyramid Turtle
Krebons
Creature Swap

 Deck (34)

 Spoiler

1-2 Pyramid Turtle
3-5 Zombie Masters
6-7 Mezuki
8 Plaguespreader Zombie
9-11 Zombie Worlds
12-13 Red Eyes Zombie Dragon
14-15 Goblin Zombies
16 Paladin of the Cursed Dragon
17 Kasha
18 Il Blud
19-20 Armageddon Knight
 Krebons
21 Getsu Fuhma
22 Marionette Mite
23 Escape from the Dark Dimension
24-25 Book of Life
26-27 Foolish Burial
28-29 Creature Swap
30 Lightning Vortex
31 Terraforming
32 Mirror Force
Bottomless Trap Holes
33 Call of the Haunted
34 Imperial Iron Wall

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
2 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User]
 "Uh you feeling fancy with your cards? I'm about to slap you for that."
 (1d40)[ 27 ]
 (2d40)[ 35 ][ 12 ](47)
"I summon Poison Fog again and ram him into your Dragon."
{table]-----
--LC--[/table]
Hand(5)-

 Spoiler

Cloudian Nimbusman
Cloudian Turbulence
Cloudian Squall x2
Cloudian Sheep Cloud

[User]
 Alright, I take 800 damage, and you take 2300 (?)

Regardless, the man draws.  (1d34)[ 13 ]

He plays  Book of Life  to remove Poison Cloud from play in your graveyard to summon Pyramid Turtle to the field. He sacrifices the turtle to summon  Red-Eyes Zombie Dragon , who will attack your lifepoints directly for 2400 damage. The man then ends his turn.

 LP:  7200
 Field:
{table]-|-|REZD|-|-
-|-|F|-|-[/table]
 Monsters:
 Red-Eyes Zombie Dragon  = ATK 2400

 Hand (2)

 Spoiler

Krebons
Bottomless Trap Hole

Facedowns:  BTH

 Graveyard (4)

 Spoiler
 Pyramid Turtle
Krebons
Creature Swap
Book of Life

 Deck (34)

 Spoiler

1-2 Pyramid Turtle
3-5 Zombie Masters
6-7 Mezuki
8 Plaguespreader Zombie
9-11 Zombie Worlds
12 Red Eyes Zombie Dragon
13-14 Goblin Zombies
15 Paladin of the Cursed Dragon
16 Kasha
17 Il Blud
18-19 Armageddon Knight
 Krebons
20 Getsu Fuhma
21 Marionette Mite
22 Escape from the Dark Dimension
23-24 Book of Life
25-26 Foolish Burial
27-28 Creature Swap
29 Lightning Vortex
30 Terraforming
31 Mirror Force
Bottomless Trap Holes
32 Call of the Haunted
33 Imperial Iron Wall

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
2 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User]
 "Okay,I draw. "
 (1d40)[ 40 ]
"I play two facedown cards so uh get ready to be rocked."
{table]--Fd--
--LC,Fd-[/table]
Hand(4)-

 Spoiler

Cloudian Turbulence
Cloudian Squall x2
Cloudian Nimbusman

Facedowns-

 Spoiler

Cloudian Sheep Cloud
Nightmare Wheel

[User]
 The man draws a card.  (1d34)[ 12 ]

He attacks the facedown monster card with his Red-Eyes.

 LP:  7200
 Field:
{table]-|-|REZD|-|-
-|-|F|-|-[/table]
 Monsters:
 Red-Eyes Zombie Dragon  = ATK 2400

 Hand (3)

 Spoiler

Red-Eyes Zombie Dragon
Krebons
Bottomless Trap Hole

Facedowns:  BTH

 Graveyard (5)

 Spoiler
 Pyramid Turtle
Krebons
Creature Swap
Book of Life
Brionac

 Deck (34)

 Spoiler

1-2 Pyramid Turtle
3-5 Zombie Masters
6-7 Mezuki
8 Plaguespreader Zombie
9-11 Zombie Worlds
Red Eyes Zombie Dragon
12-13 Goblin Zombies
14 Paladin of the Cursed Dragon
15 Kasha
16 Il Blud
17-18 Armageddon Knight
 Krebons
19 Getsu Fuhma
20 Marionette Mite
21 Escape from the Dark Dimension
22-23 Book of Life
24-25 Foolish Burial
26-27 Creature Swap
28 Lightning Vortex
29 Terraforming
30 Mirror Force
Bottomless Trap Holes
31 Call of the Haunted
32 Imperial Iron Wall

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
2 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User] "Uh yeah, NO, I activate  Nightmare Wheel ."

[User]
 Very well then. During his second main phase, he tributes the Red-Eyes to summon another Red-Eyes, sending your Nightmare Wheel to the graveyard and essentially replacing the Red-Eyes. End Turn.

 LP:  7200
 Field:
{table]-|-|REZD|-|-
-|-|F|-|-[/table]
 Monsters:
 Red-Eyes Zombie Dragon  = ATK 2400

 Hand (2)

 Spoiler

Krebons
Bottomless Trap Hole

Facedowns:  BTH

 Graveyard (6)

 Spoiler
 Pyramid Turtle
Krebons
Creature Swap
Book of Life
Brionac
Red-Eyes Zombie Dragon

 Deck (34)

 Spoiler

1-2 Pyramid Turtle
3-5 Zombie Masters
6-7 Mezuki
8 Plaguespreader Zombie
9-11 Zombie Worlds
Red Eyes Zombie Dragon
12-13 Goblin Zombies
14 Paladin of the Cursed Dragon
15 Kasha
16 Il Blud
17-18 Armageddon Knight
 Krebons
19 Getsu Fuhma
20 Marionette Mite
21 Escape from the Dark Dimension
22-23 Book of Life
24-25 Foolish Burial
26-27 Creature Swap
28 Lightning Vortex
29 Terraforming
30 Mirror Force
Bottomless Trap Holes
31 Call of the Haunted
32 Imperial Iron Wall

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
1 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User]
 "Whatever; time for some good luck."
 (1d40)[ 7 ]
Potential Re-rolls  (3d40)[ 24 ][ 27 ][ 12 ](63)
"First I flip summon my facedown  Sheep Cloud I then summon  Cloudian Cirrostratus who get's a fog counter for each Cloudian on the field, so that's two counting himself. I then use his effect to destroy your Redeyes; then in my mainphase two I play two  Cloudian Squalls  then I end my turn.
Hand(2)-

 Spoiler

Cloudian Nimbusman
Cloudian Turbulence

Field-
{table]-Shp,Crs,--
-CS,LC,CS--[/table]

[User]
 The man nods as his Red-Eyes is destroyed, drawing a card.  (1d32)[ 15 ]

He plays a  Krebons , who attacks your Sheep Cloud (1200 LP damage). By my count, you are now out of LP. (2300 damage from a Brionac attack. 2300 damage from you ramming Brionac. 2400 damage from Red-Eyes. 1200 Damage from Krebons. Total: 8200 damage)

 LP:  7200
 Field:
{table]-|-|Kr|-|-
-|-|F|-|-[/table]
 Monsters:
Krebons= ATK (1200)

 Hand (1)

 Spoiler

Kasha

Facedowns:  BTH

 Graveyard (6)

 Spoiler
 Pyramid Turtle
Krebons
Creature Swap
Book of Life
Brionac
Red-Eyes Zombie Dragon
Red-Eyes Zombie Dragon

 Deck (34)

 Spoiler

1-2 Pyramid Turtle
3-5 Zombie Masters
6-7 Mezuki
8 Plaguespreader Zombie
9-11 Zombie Worlds
Red Eyes Zombie Dragon
12-13 Goblin Zombies
14 Paladin of the Cursed Dragon
15 Il Blud
16-17 Armageddon Knight
 Krebons
18 Getsu Fuhma
19 Marionette Mite
20 Escape from the Dark Dimension
21-22 Book of Life
23-24 Foolish Burial
25-26 Creature Swap
27 Lightning Vortex
28 Terraforming
29 Mirror Force
Bottomless Trap Holes
30 Call of the Haunted
31 Imperial Iron Wall

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
1 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User] Good game; I really need to improve this deck. You did rather well on your part I must say.

[User] ((Consider throwing in Sanctuary in the Sky, so your Cloudians can't be destroyed and you don't take battle damage, ensuring their survival.))


[User]
 You walk into the Arena to see one of the figureheads of the GiTP Dueling Organization, who you have never dueled before. But he looks different to how you've seen him in passing. He wears a black leather jacket and has dyed-black hair.
 "Good Afternoon, Shades of  Grey Gray. I believe this is the first time we've met. And luckily for you, you won't have to face that fairy-using, dragon-worshipping pansy. Instead, you shall see the Lord of Phantasms rise again!"

Playing field:
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Spoiler
Deck:
 Spoiler
1. Raviel, Lord of Phantasms
2. Raviel, Lord of Phantasms
3. Raviel, Lord of Phantasms
4. Dark Necrofear
5. Dark Necrofear
6. Slate Warrior
7. Slate Warrior
8. Slate Warrior
9. Giant Germ
10. Giant Germ
11. Giant Germ
12. Card Guard
13. Card Guard
14. Card Guard
15. Dark Resonator
16. Dark Resonator
17. Dark Tinker
18. Dark Tinker
19. Phantom Skyblaster
20. Phantom Skyblaster
21. Phantom Skyblaster
22. Trap Eater
23. Lightning Vortex
24. Lightning Vortex
25. Lightning Vortex
26. Double Summon
27. Double Summon
28. Double Summon
29. Mystical Space Typhoon
30. Heavy Storm
31. Giant Trunade
32. Brain Control
33. Magic Jammer
34. Magic Jammer
35. Sakuretsu Armour
36. Sakuretsu Armour
37. Mirror Force
38. Trap Jammer
39. Trap Jammer
40. Call of the Haunted

Extra Deck:

 Spoiler
1. Armory Arm
2. Armory Arm
3. Ally of Justice Castator
4. Ally of Justice Castator
5. Black Rose Dragon
6. Goyo Guardian
7. Brionac, Dragon of the Ice Barrier
8. Brionac, Dragon of the Ice Barrier
9. Colossal Fighter
10. Power Tool Dragon
11. Red Dragon Archfiend
12. Dark End Dragon
13. Psychic Lifetrancer
14. Power Tool Dragon
15. Ancient Fairy Dragon

Stats:
Life Points: 8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler

Face Downs:

[User]
 Init:  (1d20)[ 17 ]
Hand:  (5d40)[ 28 ][ 35 ][ 23 ][ 35 ][ 26 ](147)  (all but second 35 taken)
Rerolls:  (3d40)[ 6 ][ 22 ][ 10 ](38)  (6 taken)

Playing field:
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Spoiler
Deck:
 Spoiler
1. Raviel, Lord of Phantasms
2. Raviel, Lord of Phantasms
3. Raviel, Lord of Phantasms
4. Dark Necrofear
5. Dark Necrofear
6. Slate Warrior [X]
7. Slate Warrior
8. Slate Warrior
9. Giant Germ
10. Giant Germ
11. Giant Germ
12. Card Guard
13. Card Guard
14. Card Guard
15. Dark Resonator
16. Dark Resonator
17. Dark Tinker
18. Dark Tinker
19. Phantom Skyblaster
20. Phantom Skyblaster
21. Phantom Skyblaster
22. Trap Eater
23. Lightning Vortex [X]
24. Lightning Vortex
25. Lightning Vortex
26. Double Summon [X]
27. Double Summon
28. Double Summon [X]
29. Mystical Space Typhoon
30. Heavy Storm
31. Giant Trunade
32. Brain Control
33. Magic Jammer
34. Magic Jammer
35. Sakuretsu Armour [X]
36. Sakuretsu Armour
37. Mirror Force
38. Trap Jammer
39. Trap Jammer
40. Call of the Haunted

Extra Deck:

 Spoiler
1. Armory Arm
2. Armory Arm
3. Ally of Justice Castator
4. Ally of Justice Castator
5. Black Rose Dragon
6. Goyo Guardian
7. Brionac, Dragon of the Ice Barrier
8. Brionac, Dragon of the Ice Barrier
9. Colossal Fighter
10. Power Tool Dragon
11. Red Dragon Archfiend
12. Dark End Dragon
13. Psychic Lifetrancer
14. Power Tool Dragon
15. Ancient Fairy Dragon

Stats:
Life Points: 8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler
-Double Summon
-Sakuretsu Armour
-Lightning Vortex
-Slate Warrior
-Double Summon
Face Downs:

[User]
 A woman is carried into the field, sitting atop a throne carried by four red-armored soldiers. She is wearing a long, flowing fiery-coloured dress. The Throne is placed down on the ground, and two of the soldiers help her up. She smiles.

 "Lord of Phantasms? Well well well, we'll see about that. I'm the only monarch here."

She draws her hand and rolls initiative.
  initiative  - (1d20)[ 8 ]
 (5d42)[ 5 ][ 23 ][ 31 ][ 14 ][ 15 ](88)
 (3d42)[ 29 ][ 27 ][ 10 ](66)
 "Regardless, it is your turn."

Playing field:
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]
 Hand (5)

 Spoiler
Fire Princess
D.D. Assailant
Blizzard Dragon
Spell Absorption
Mist Body

 Graveyard

 Spoiler
Likewise

 Removed From Play

 Spoiler
Nadda

 Deck (37)

 Spoiler

 UFO Turtle
 UFO Turtle
 UFO Turtle
 Fire Princess
 Fire Princess
 Cure Mermaid
 Cure Mermaid
 Cure Mermaid
 Healing Wave Generator
 Healing Wave Generator
 Healing Wave Generator
 D.D. Assailant
 Blizzard Dragon
 Nimble Momonga
 Nimble Momonga
 Nimble Momonga
 Marie the Fallen One
 Marie the Fallen One
 Spell Absorption
 Dark Room of Nightmares
 Dark Room of Nightmares
 Foolish Burial
 Foolish Burial
 Mystical Space Typhoon
 Giant Trunade
 Lightning Vortex
 Swords of Revealing Light
 Foolish Burial
 Nightmare Wheel
 Nightmare Wheel
 Nightmare Wheel
 Bottomless Trap Hole
 Mask of Restrict
 Solemn Wishes
 Solemn Wishes
 Mirror Force
 Draining Shield

[User]
 "Well  excuse  me Princess, but the Lord shall arise, and destroy you."
   (1d40)[ 26 ]
Rerolls:  (2d40)[ 15 ][ 34 ](49)  (15 taken)
 I summon one of the best Fiendish Sergeants,  Slate Warrior  and play a card face down.
An expressionless fiend appears before you.
Playing field:
{table="head]1|2|3|4|5
-|-|SW|-|-
-|-|-|F|-[/table]
SW= Slate Warrior, ATK=1900

 Spoiler
Deck:
 Spoiler
1. Raviel, Lord of Phantasms
2. Raviel, Lord of Phantasms
3. Raviel, Lord of Phantasms
4. Dark Necrofear
5. Dark Necrofear
6. Slate Warrior [X]
7. Slate Warrior
8. Slate Warrior
9. Giant Germ
10. Giant Germ
11. Giant Germ
12. Card Guard
13. Card Guard
14. Card Guard
15. Dark Resonator [X]
16. Dark Resonator
17. Dark Tinker
18. Dark Tinker
19. Phantom Skyblaster
20. Phantom Skyblaster
21. Phantom Skyblaster
22. Trap Eater
23. Lightning Vortex [X]
24. Lightning Vortex
25. Lightning Vortex
26. Double Summon [X]
27. Double Summon
28. Double Summon [X]
29. Mystical Space Typhoon
30. Heavy Storm
31. Giant Trunade
32. Brain Control
33. Magic Jammer
34. Magic Jammer
35. Sakuretsu Armour [X]
36. Sakuretsu Armour
37. Mirror Force
38. Trap Jammer
39. Trap Jammer
40. Call of the Haunted

Extra Deck:

 Spoiler
1. Armory Arm
2. Armory Arm
3. Ally of Justice Castator
4. Ally of Justice Castator
5. Black Rose Dragon
6. Goyo Guardian
7. Brionac, Dragon of the Ice Barrier
8. Brionac, Dragon of the Ice Barrier
9. Colossal Fighter
10. Power Tool Dragon
11. Red Dragon Archfiend
12. Dark End Dragon
13. Psychic Lifetrancer
14. Power Tool Dragon
15. Ancient Fairy Dragon

Stats:
Life Points: 8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 4

 Spoiler
-Double Summon
-Lightning Vortex
-Double Summon
-Dark Resonator
Face Downs:
Sakuretsu Armour

[User]
 "Hey! I'm a queen!"  ((I want to hurt you for that reference. 😛))

 "I draw."   (1d37)[ 7 ]
 "I play  Spell Absorption . Whenever either of us activates a spell card, I gain 500 Life points. I then play  Fire Princess , and equip her with  Mist Body "  The Fire Princess is surrounded by a mist-like substance.  Due to Spell Absorption, I gain 500 Life points. Fire Princess' effect activates, dealing 500 damage to you."  The Princess shoots a fireball at the player.  "I end my turn."
 Life Points  8500
 Playing field:
{table="head"]1|2|3|4|5
-|-|FP|-|-
-|-|SA|-|-[/table]
 Monsters:
 Fire Princess  = ATK 1300, With:  Mist Body
 Spells+Traps:
 Spell Absorption
 Hand (3)

 Spoiler

D.D. Assailant
Blizzard Dragon
Cure Mermaid

 Graveyard

 Spoiler
Likewise

 Removed From Play

 Spoiler
Nadda

 Deck (36)

 Spoiler

 UFO Turtle
 UFO Turtle
 UFO Turtle
 Fire Princess
 Fire Princess
 Cure Mermaid
 Cure Mermaid
 Healing Wave Generator
 Healing Wave Generator
 Healing Wave Generator
 D.D. Assailant
 Blizzard Dragon
 Nimble Momonga
 Nimble Momonga
 Nimble Momonga
 Marie the Fallen One
 Marie the Fallen One
 Spell Absorption
 Dark Room of Nightmares
 Dark Room of Nightmares
 Foolish Burial
 Foolish Burial
 Mystical Space Typhoon
 Giant Trunade
 Lightning Vortex
 Swords of Revealing Light
 Foolish Burial
 Nightmare Wheel
 Nightmare Wheel
 Nightmare Wheel
 Bottomless Trap Hole
 Mask of Restrict
 Solemn Wishes
 Solemn Wishes
 Mirror Force
 Draining Shield

[User]
 ((I AM the Evil counterpart 😛))
 "That is but a minor inconvenience, that I have many ways to surpass."
  (1d40)[ 29 ]
  (2d40)[ 7 ][ 28 ](35)
 I begin with activating  Mystical Space Typhoon  getting rid of Mist Body, but it does give you 500 life points and makes me lose 500.
Lightning strikes the Fire Princess
 I then summon the  Dark Resonator   and command both it and my warrior to attack you.
You are then simeltaneously hit by a tuning fork and punched by a slate fist.
 I end my turn
Oops, I mean the warrior destroys your princess and resonator direct attacks.
Playing field:
{table="head]1|2|3|4|5
-|DR|SW|-|-
-|-|-|F|-[/table]
SW= Slate Warrior, ATK=1900
DR= Dark Resonator, ATK=1300

 Spoiler
Deck:
 Spoiler
1. Raviel, Lord of Phantasms
2. Raviel, Lord of Phantasms
3. Raviel, Lord of Phantasms
4. Dark Necrofear
5. Dark Necrofear
6. Slate Warrior [X]
7. Slate Warrior
8. Slate Warrior
9. Giant Germ
10. Giant Germ
11. Giant Germ
12. Card Guard
13. Card Guard
14. Card Guard
15. Dark Resonator [X]
16. Dark Resonator
17. Dark Tinker
18. Dark Tinker
19. Phantom Skyblaster
20. Phantom Skyblaster
21. Phantom Skyblaster
22. Trap Eater
23. Lightning Vortex [X]
24. Lightning Vortex
25. Lightning Vortex
26. Double Summon [X]
27. Double Summon
28. Double Summon [X]
29. Mystical Space Typhoon [X]
30. Heavy Storm
31. Giant Trunade
32. Brain Control
33. Magic Jammer
34. Magic Jammer
35. Sakuretsu Armour [X]
36. Sakuretsu Armour
37. Mirror Force
38. Trap Jammer
39. Trap Jammer
40. Call of the Haunted

Extra Deck:

 Spoiler
1. Armory Arm
2. Armory Arm
3. Ally of Justice Castator
4. Ally of Justice Castator
5. Black Rose Dragon
6. Goyo Guardian
7. Brionac, Dragon of the Ice Barrier
8. Brionac, Dragon of the Ice Barrier
9. Colossal Fighter
10. Power Tool Dragon
11. Red Dragon Archfiend
12. Dark End Dragon
13. Psychic Lifetrancer
14. Power Tool Dragon
15. Ancient Fairy Dragon

Stats:
Life Points: 7000
Graveyard:
 Spoiler
-Mystical Space Typhoon

Removed from Play:
 Spoiler
*nothing*

Hand- 4

 Spoiler
-Double Summon
-Lightning Vortex
-Double Summon
Face Downs:
Sakuretsu Armour

[User]
 The queen winces as her monster is destroyed. Nonetheless, she draws.  (1d36)[ 11 ]
 "I play  Blizzard Dragon , who targets your Slate Warrior with its ability. End turn."
 Life Points  7100
 Playing field:
{table="head"]1|2|3|4|5
-|-|BD|-|-
-|-|SA|-|-[/table]
 Monsters:
 Blizzard Dragon = ATK 1800
 Spells+Traps:
 Spell Absorption
 Hand (3)

 Spoiler

D.D. Assailant
D.D. Assailant
Cure Mermaid

 Graveyard (2)

 Spoiler
Fire Princess
Mist Body

 Removed From Play

 Spoiler
Nadda

 Deck (35)

 Spoiler

 UFO Turtle
 UFO Turtle
 UFO Turtle
 Fire Princess
 Fire Princess
 Cure Mermaid
 Cure Mermaid
 Healing Wave Generator
 Healing Wave Generator
 Healing Wave Generator
 Blizzard Dragon
 Nimble Momonga
 Nimble Momonga
 Nimble Momonga
 Marie the Fallen One
 Marie the Fallen One
 Spell Absorption
 Dark Room of Nightmares
 Dark Room of Nightmares
 Foolish Burial
 Foolish Burial
 Mystical Space Typhoon
 Giant Trunade
 Lightning Vortex
 Swords of Revealing Light
 Foolish Burial
 Nightmare Wheel
 Nightmare Wheel
 Nightmare Wheel
 Bottomless Trap Hole
 Mask of Restrict
 Solemn Wishes
 Solemn Wishes
 Mirror Force
 Draining Shield

[User]
 "Incidentally, I'm really hungry... so hungry I could eat an Octorok... I'm going to my sister's later. I hope she made lotsa spaghetti (sp?)"
   (1d40)[ 29 ]
 (2d40)[ 12 ][ 25 ](37)  (12 Taken)
 First of all say hi to the  Card Guard .
A horned monster appears, bursting with power.
 Now. Tuning Time. I tune together my Resonator and Paralysed warrior to bring forth...
The two monsters turn into seven stars which merge to form...
 The  Black Rose Dragon , and I choose not to activate her ability, that would be a waste.
A huge black dragon with roses for wings emerges.
 Now my Guard destroys your dragon, followed by my dragon attacking you directly. I then end my turn.
As Blizzard Dragon is tackled, you are roasted by the Rose Dragon
Playing field:
{table="head]1|2|3|4|5
-|BRD|-|CG|-
-|-|-|F|-[/table]
CG= Card Guard, ATK=1900, I Guard Counter
BRD= Black Rose Dragon, ATK=2400

 Spoiler
Deck:
 Spoiler
1. Raviel, Lord of Phantasms
2. Raviel, Lord of Phantasms
3. Raviel, Lord of Phantasms
4. Dark Necrofear
5. Dark Necrofear
6. Slate Warrior [X]
7. Slate Warrior
8. Slate Warrior
9. Giant Germ
10. Giant Germ
11. Giant Germ
12. Card Guard [X]
13. Card Guard
14. Card Guard
15. Dark Resonator [X]
16. Dark Resonator
17. Dark Tinker
18. Dark Tinker
19. Phantom Skyblaster
20. Phantom Skyblaster
21. Phantom Skyblaster
22. Trap Eater
23. Lightning Vortex [X]
24. Lightning Vortex
25. Lightning Vortex
26. Double Summon [X]
27. Double Summon
28. Double Summon [X]
29. Mystical Space Typhoon [X]
30. Heavy Storm
31. Giant Trunade
32. Brain Control
33. Magic Jammer
34. Magic Jammer
35. Sakuretsu Armour [X]
36. Sakuretsu Armour
37. Mirror Force
38. Trap Jammer
39. Trap Jammer
40. Call of the Haunted

Extra Deck:

 Spoiler
1. Armory Arm
2. Armory Arm
3. Ally of Justice Castator
4. Ally of Justice Castator

6. Goyo Guardian
7. Brionac, Dragon of the Ice Barrier
8. Brionac, Dragon of the Ice Barrier
9. Colossal Fighter
10. Power Tool Dragon
11. Red Dragon Archfiend
12. Dark End Dragon
13. Psychic Lifetrancer
14. Power Tool Dragon
15. Ancient Fairy Dragon

Stats:
Life Points: 7000
Graveyard:
 Spoiler
-Mystical Space Typhoon
-Dark Resonator
-Slate Warrior

Removed from Play:
 Spoiler
*nothing*

Hand- 3

 Spoiler
-Double Summon
-Lightning Vortex
-Double Summon
Face Downs:
Sakuretsu Armour

[User]
 "Agh!"  (2500 damage)  "I-I draw!"
 (1d35)[ 15 ]
 Life Points  3900
 Playing field:
{table="head"]1|2|3|4|5
-|-|-|-|-
-|-|SA|-|-[/table]
 Monsters:
 Spells+Traps:
 Spell Absorption
 "I play  D.D. Assailant , who I ram into your dragon, sending them both out of play. I end my turn."
 Hand (3)

 Spoiler

D.D. Assailant
Cure Mermaid
Marie the Fallen One

 Graveyard (2)

 Spoiler
Fire Princess
Mist Body
Blizzard Dragon

 Removed From Play (1)

 Spoiler
D.D. Assailant

 Deck (34)

 Spoiler

 UFO Turtle
 UFO Turtle
 UFO Turtle
 Fire Princess
 Fire Princess
 Cure Mermaid
 Cure Mermaid
 Healing Wave Generator
 Healing Wave Generator
 Healing Wave Generator
 Blizzard Dragon
 Nimble Momonga
 Nimble Momonga
 Nimble Momonga
 Marie the Fallen One
 Spell Absorption
 Dark Room of Nightmares
 Dark Room of Nightmares
 Foolish Burial
 Foolish Burial
 Mystical Space Typhoon
 Giant Trunade
 Lightning Vortex
 Swords of Revealing Light
 Foolish Burial
 Nightmare Wheel
 Nightmare Wheel
 Nightmare Wheel
 Bottomless Trap Hole
 Mask of Restrict
 Solemn Wishes
 Solemn Wishes
 Mirror Force
 Draining Shield

[User] Can't let you do that  Star Fox Gray Shades, I activate  Sakuretsu Armour , stopping the attack and destroying your Assailant.

[User] *sigh* I guess you win. Hmmm... I think I changed my deck around a bit too much, it worked my last two matches...  Queen Pyrrha sits down, forfeiting the duel.  "I made it too monster-heavy..."

[User]
 A Phantasm appears behind Altaria's dark side.
 "Hmm, the duel wasn't powerful enough to produce three... Ahh well, we shall have to wait before the Lord awakens."

[[Two improvements for your deck that I can suggest right now are: 3 Fire Princesses instead of 2. And Messenger of Peace.]]
Edit: *Facepalm* I looked at what your decklist was at the end of the duel, you do, in fact have 3 😳


[User] Mav:  Lobos

[User] Roll initiative?

[User]
 Init:  (1d20+4)[ 19 ]

[spells]

 Spoiler

0th: Random stuff
1st: 2xSunstroke

[User]
 Initiative:
 (1d20+2)[ 4 ]

Incarnum:

 Spoiler
Sapphire Smite:2 Essentia

[User]
 I'll start on the right side.  Normally it would be listed when the match is made, but I was lazy😳
 Lobos: Round 1

Starting Mounted in X13.

Double move to L7

End of Turn

[User]
 Aeochromine: Round 1

Start: B13

Move to F13.  Taking Total Defense Action.  Ending turn.

 "I will crush your tiny halfling skull!  Have at thee!"

[User]
 Lobos - Round 2

Ready an action:

 Spoiler

Ready an action to cast a sudden maximized sunstroke if he moves with 30 ft

End of turn

[User]
 Aeochromine: Rounds 2

Move to I12.  Maintains Total Defense Action.

End turn.

 "What, afraid of a little Azurin?  Come here and fight me!"
*Bashes his battle axe against his shield*

[User]
 Lobos: Round 2

Guide with knees autopasses.

Move action: L7 to I8
Standard Action: Cast Maximized Sunstroke.

Take 12 points non-lethal damage, and your fatigued unless you make a DC14 fort save.

End of Turn:

[User]
 *pokes head in*

Not to be a party-pooper Mav, but both Sudden Empower and Sudden Maximize require that you have another metamagic feat as a pre-req.

[User]
 Man, I need stop building characters at 3 in the morning.  I was thinking eschew was a metamagic.  I'll have to switch that to widen or something.

Thanks for the heads up.

[User] So should you just re-post your turn then sans a Sudden Maximized/Sudden Empowered spell?

[User]
 Yeah, I'll just be a regular sunstroke.

Damage:  (2d6)[ 7 ]  still need the fatigue save though

[User]
 Ok.
Fort Save:
 (1d20+5)[ 8 ]
 "Grr...you litle devil!  I'll get you for that!"

Move to I9.  Make single attack

[User]
 You can't edit rolls, and you can't roll in an edit.

So if you mess something up, the roller makes it so you have to re-post.

[User]
 Roll for attack
 (1d20+2)[ 16 ]

[User]
 Roll for damage
 (1d8+1)[ 4 ]
 "Take that you mongrel!"

[User]
 Attempt to cast defensively:
 (1d20+0)[ 20 ] , if this fails, you get you AoO, well, that was lucky.

Casting another sunstroke.
Damage:  (2d6)[ 7 ]   That totals 14 non-lethal, which is greater than you hitpoints, so you fall unconsious. And now my dog gets to eat you.

[User]
 *facepalm and sigh*

Ah well...
at least my Soulborn works.  I attribute this loss to bad dice rolls.

Maybe I should be a bit liberal with the use of the Smite Opposition next time.  Would have gotten you, too.

[User] Well, to be honest...  my build is broken until I fix his feats.  If I hadn't been asleep when I built him, you'd have taken a maximized, empowered sunstroke for a bunch.

[User]
 Well, broken build aside, let's dissect that last hit I made if I had put a Smite Opposition on it.

If you look at Aeochromine's character sheet, I have an incarnum feat called Sapphire Smite.  Sapphire Smite (Magic of Incarnum 40) allows me to invest essentia into my Smite Opposition ability.  It increases the damage dealt by +1 per point of essentia.

Smite Opposition basically functions like Smite Whatever, but it allows me to smite anything of differing alignment on the opposite extreme of the spectrum (I can smite you because you're Chaotic, and I couls still smite you is you were NG, my target doesn't need to be CG).

That hit would have dealt 7 damage.  Not enough to kill you, but quite a high amount of damage.

Oh, and I just found that the feat also increases the number of times I can use my Smite *evil grin*.

Hey, I don't get a Soulmeld until 4th level, so if I have essentia, I gotta put into something, and one big blow is a good thing to do--if I don't have anything that I can do with my essentia, it sits like a bumb on a log...can't do something like a Psionic Focus or anything.

Also, and I think this should be made very specific in the Arena rules, I clobbered you when I dealt those 4 points of damage, which is half your health.  Was this taken into account during our battle?

[User] Yeah, but 18 points of non-lethal will take down almost anyone, with no save or miss chance 😉


[User]
 Map:

 Spoiler

 No Rewards
 Combatants:
 Abogralia  - Scorer
 Kurlip Hagob  - Lubirio

Sorry for the delay, I'll post init and get some sleep.

[User]
 Initiative  - (1d20-3)[ 14 ]

Goodnight. 😉


[User]
 Arena Exhibition:  Jack the Vile  vs.  Ms. Isle
 Map:
 Spoiler

 XP Award:  0 XP
 GP Award:  0 GP

 Ms. Isle  - Koury
 Jack the Vile  - Slamexo

 All Combatants, please roll initiative and declare final purchases, if any

No purchases.

[User]
 Oh yeah...

  Init  - (1d20-4)[ 16 ]

[User]
 Initiative for Jack  -  (1d20+3)[ 8 ]

No extra purchases.

[User]
 Double move to V3.

And so it begins...

[User]
 Starting the round carrying a loaded heavy crossbow (Probably should've mentioned that before, but should still be valid now. Feel free to disagree.)

Jack moves to H12.

Readied action:

 Spoiler
Fire the heavy crossbow at Ms. Isle if they're in line of sight and not behind cover.

[User]
 Move to Q6

Ready Action:
 Spoiler
LoE established = MM

End.

And yeah, crossbow thing is fine. I have my shield equipped but didn't feel the need to say it specifically. I think that stuff is more importiant if you're starting with potions or scrolls in hand.

[User]
 Move to M13

Ready Action

 Spoiler
Once again will fire the heavy crossbow at Ms. Isle if she's in line of sight and not behind cover.

[User]
 At some point between your move between H12 and M13 my ready action triggers.

I cast a spell.

Spellcraft DC 16 to open:
 Spoiler
Magic Missile

  Damage  - (1d4+4)[ 8 ]

Anyway, if you're still alive, here is my turn.

Move to M10 and watch you intently through the glass, daring you to make your move.

Ready action:
 Spoiler
Same

EDIT: Unless I'm reading your sheet wrong, I believe you're dead. Bwahahahaha!

[User]
 Jack the Vile is on -2 hit points, and essentially screwed.

 Ms. Isle wins!


[User]
 A man with a long, heavy coat enters the arena, wearing a witch's hat. Bandages cover parts of his body. He nods, not speaking. As he exhales, a chill fills the air.

 Deck #1 - World of the Zombies

 Spoiler

 Pyramid Turtle
 Pyramid Turtle
 Pyramid Turtle
 Mezuki
 Mezuki
 Zombie Master
 Zombie Master
 Zombie Master
 Kasha
 Paladin of the Cursed Dragon
 Red-Eyes Zombie Dragon
 Red-Eyes Zombie Dragon
 Il Blud
 Getsu Fuhma
 Krebons
 Krebons
 Marionette Mite
 Armageddon Knight
 Armageddon Knight
 Goblin Zombie
 Goblin Zombie
 Plaguespreader Zombie
 Book of Life
 Book of Life
 Book of Life
 Zombie World
 Zombie World
 Zombie World
 Foolish Burial
 Foolish Burial
 Creature Swap
 Creature Swap
 Creature Swap
 Terraforming
 Escape from the Dark Dimension
 Bottomless Trap Hole
 Bottomless Trap Hole
 Imperial Iron Wall
 Call of the Haunted
 Lightning Vortex
 Mirror Force

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
2 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User]
 Ah, so I see my information wasn't in vain. The dark ones have a good system... Let's duel!

Initiative:  (1d20)[ 20 ](20)
Draw:  (5d40)[ 1 ][ 21 ][ 40 ][ 6 ][ 15 ](83)
Reroll:  (3d40)[ 13 ][ 13 ][ 22 ](48)

[User]
 initiative  - (1d20)[ 14 ]
 (5d41)[ 23 ][ 2 ][ 10 ][ 24 ][ 26 ](85)
 (3d41)[ 33 ][ 27 ][ 20 ](80)

The man smiles, drawing his hand and rolling initiative.

Playing field:
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Hand (5)

 Spoiler
Pyramid Turtle
Paladin of the Cursed Dragon
Book of Life
Book of Life
Zombie World

 Deck #1 - World of the Zombies (36)

 Spoiler

 Pyramid Turtle
 Pyramid Turtle
 Mezuki
 Mezuki
 Zombie Master
 Zombie Master
 Zombie Master
 Kasha
 Red-Eyes Zombie Dragon
 Red-Eyes Zombie Dragon
 Il Blud
 Getsu Fuhma
 Krebons
 Krebons
 Marionette Mite
 Armageddon Knight
 Armageddon Knight
 Goblin Zombie
 Goblin Zombie
 Plaguespreader Zombie
 Book of Life
 Zombie World
 Zombie World
 Foolish Burial
 Foolish Burial
 Creature Swap
 Creature Swap
 Creature Swap
 Terraforming
 Escape from the Dark Dimension
 Bottomless Trap Hole
 Bottomless Trap Hole
 Imperial Iron Wall
 Call of the Haunted
 Lightning Vortex
 Mirror Force

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
2 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User]
 It seems the pleasure of the first move goes to me. I draw!
 (1d35)[ 10 ]
 I set a monster and end my turn.

 Spoiler
 Hand:  5
 Spoiler
 Des Koala
D.D. Crow
Newdoria
The Beginning of the End
Prometheus, King of the Shadows

 Deck:
 Spoiler

1.Armageddon Knight
2.Armageddon Knight
3.Blast Sphere
4.Blast Sphere
5.D.D. Crow
6.Dark Armed Dragon
7.Dark Grepher
8.Dark Grepher
9.Darklord Zerato
10.Prometheus, King of the Shadows
11.Newdoria
12.Mystic Tomato
13.Mystic Tomato
14.Maiden of Macabre
15.Giant Germ
16.Giant Germ
17.Rainbow Dark Dragon
18.Gren Maju da Eiza
19.Gren Maju da Eiza
20.Mirror Force
21.Magical Cylinder
22.Mystic Plasma Zone
23.Mystic Plasma Zone
24.Heavy Storm
25.Mystical Space Typhoon
26.Allure of Darkness
27.Allure of Darkness
28.Scrap-Iron Scarecrow
29.Scrap-Iron Scarecrow
30.Dark Illusion
31.Dark Illusion
32.Dark Illusion
33.Escape From the Dark Dimension
34.Escape From the Dark Dimension

 Extra Deck:
 Spoiler
 none

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 none

 Face Downs:
 Spoiler
 Giant Germ

 Stats:  8000 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|F|-|-
-|-|-|-|-[/table]

[User]
 The man nods, drawing a card.  (1d36)[ 16 ]

The man plays  Armageddon Knight , sending  Il Blud  to the graveyard. He plays  Zombie World . He attacks your facedown with Armageddon Knight.

Playing field:  Zombie World
{table="head"]1|2|3|4|5
-|-|AK|-|-
-|-|-|-|-[/table]
 Armageddon Knight = ATK 1400

 Hand (4)

 Spoiler
Pyramid Turtle
Paladin of the Cursed Dragon
Book of Life
Book of Life

 Graveyard (1)

 Spoiler
Il Blud

 Deck #1 - World of the Zombies (35)

 Spoiler

 Pyramid Turtle
 Pyramid Turtle
 Mezuki
 Mezuki
 Zombie Master
 Zombie Master
 Zombie Master
 Kasha
 Red-Eyes Zombie Dragon
 Red-Eyes Zombie Dragon
 Getsu Fuhma
 Krebons
 Krebons
 Marionette Mite
 Armageddon Knight
 Goblin Zombie
 Goblin Zombie
 Plaguespreader Zombie
 Book of Life
 Zombie World
 Zombie World
 Foolish Burial
 Foolish Burial
 Creature Swap
 Creature Swap
 Creature Swap
 Terraforming
 Escape from the Dark Dimension
 Bottomless Trap Hole
 Bottomless Trap Hole
 Imperial Iron Wall
 Call of the Haunted
 Lightning Vortex
 Mirror Force

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
2 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User] You attacked my facedown Giant Germ! You lose 500 life points and I then use it's ability to summon two more to my field in attack mode!

[User]
 The man smiles. He plays  Book of Life , sending the giant germ in your graveyard out of play and summoning  Il Blud  to the field.

LP: 7500
Playing field:  Zombie World
{table="head"]1|2|3|4|5
-|-|AK|-|-
-|-|-|-|-[/table]
 Armageddon Knight = ATK 1400
 Il Blud = ATK 2100

 Hand (3)

 Spoiler
Pyramid Turtle
Paladin of the Cursed Dragon
Book of Life

 Graveyard (1)

 Spoiler
Il Blud

 Deck #1 - World of the Zombies (35)

 Spoiler

 Pyramid Turtle
 Pyramid Turtle
 Mezuki
 Mezuki
 Zombie Master
 Zombie Master
 Zombie Master
 Kasha
 Red-Eyes Zombie Dragon
 Red-Eyes Zombie Dragon
 Getsu Fuhma
 Krebons
 Krebons
 Marionette Mite
 Armageddon Knight

[User]
 Alright, the path is clearer now. I draw!
 (1d32)[ 16 ]
 Now then, first thing's first. I switch my Giant Germs to defense mode and then summon my  Newdoria  in attack mode! Newdoria, attack his Armageddon Knight! Since it was destroyed, it's ability activates, destroying your Il Blud monster! I end my turn.

 Spoiler
 Hand:  5
 Spoiler
 Des Koala
D.D. Crow
The Beginning of the End
Prometheus, King of the Shadows
Gren Maju da Eiza

 Deck:
 Spoiler

1.Armageddon Knight
2.Armageddon Knight
3.Blast Sphere
4.Blast Sphere
5.D.D. Crow
6.Dark Armed Dragon
7.Dark Grepher
8.Dark Grepher
9.Darklord Zerato
10.Prometheus, King of the Shadows
11.Newdoria
12.Mystic Tomato
13.Mystic Tomato
14.Maiden of Macabre
15.Rainbow Dark Dragon
16.Gren Maju da Eiza
17.Mirror Force
18.Magical Cylinder
19.Mystic Plasma Zone
20.Mystic Plasma Zone
21.Heavy Storm
22.Mystical Space Typhoon
23.Allure of Darkness
24.Allure of Darkness
25.Scrap-Iron Scarecrow
26.Scrap-Iron Scarecrow
27.Dark Illusion
28.Dark Illusion
29.Dark Illusion
30.Escape From the Dark Dimension
31.Escape From the Dark Dimension

 Extra Deck:
 Spoiler
 none

 Graveyard:
 Spoiler
 Newdoria

 Removed From Play:
 Spoiler
 Giant Germ

 Face Downs:
 Spoiler
 none

 Stats:  7800 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|GG|GG|-
-|-|-|-|-[/table]
GG=Giant Germ DEF(100) x2

[User]
 The man nods once more, drawing a card.  (1d35)[ 2 ]

The man plays  Paladin of the Cursed Dragon , using its effect to summon your Newdoria (who counts as a zombie due to zombie world) to his side of the field. Armageddon Knight and Newdoria will destroy your germs, and the Paladin will attack for 1900 damage.

LP: 7500
Playing field:  Zombie World
{table="head"]1|2|3|4|5
-|PotCD|AK|N|-
-|-|-|-|-[/table]
 Armageddon Knight = ATK 1400
 Paladin of the Cursed Dragon = ATK 1900
 Newdoria = ATK 1200

 Hand (3)

 Spoiler
Pyramid Turtle
Pyramid Turtle
Book of Life

 Graveyard (1)

 Spoiler
Il Blud
Book of Life

 Deck #1 - World of the Zombies (33)

 Spoiler

 Pyramid Turtle
 Mezuki
 Mezuki
 Zombie Master
 Zombie Master
 Zombie Master
 Kasha
 Red-Eyes Zombie Dragon
 Red-Eyes Zombie Dragon
 Getsu Fuhma
 Krebons
 Krebons
 Marionette Mite
 Armageddon Knight
 Goblin Zombie
 Goblin Zombie
 Plaguespreader Zombie
 Book of Life
 Zombie World
 Zombie World
 Foolish Burial
 Foolish Burial
 Creature Swap
 Creature Swap
 Creature Swap
 Terraforming
 Escape from the Dark Dimension
 Bottomless Trap Hole
 Bottomless Trap Hole
 Imperial Iron Wall
 Call of the Haunted
 Lightning Vortex
 Mirror Force

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
2 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User]
 It would seem the dark ones are indeed challenging me for once. I draw!

(OOC: don't forget the 1000 damage you took from my Giant Germs abilities)

(1d31)[ 6 ]

 I activate my  D.D. Crow 's ability, discarding it to remove your Il Blud monster from the game! Next, since I now have 3 Dark cards in my graveyard, I can special summon my  Dark Armed Dragon ! I then remove from play all three of my monsters to destroy your Zombie World, Paladin, and Newdoria! Then I remove Newdoria and destroy your Armageddon Knight! Now, I set a monster facedown and attack you directly with my Dark Armed Dragon! I end my turn.

 Spoiler
 Hand:  3
 Spoiler
 The Beginning of the End
Prometheus, King of the Shadows
Gren Maju da Eiza

 Deck:
 Spoiler

1.Armageddon Knight
2.Armageddon Knight
3.Blast Sphere
4.Blast Sphere
5.D.D. Crow
6.Dark Grepher
7.Dark Grepher
8.Darklord Zerato
9.Prometheus, King of the Shadows
10.Newdoria
11.Mystic Tomato
12.Mystic Tomato
13.Maiden of Macabre
14.Rainbow Dark Dragon
15.Gren Maju da Eiza
16.Mirror Force
17.Magical Cylinder
18.Mystic Plasma Zone
19.Mystic Plasma Zone
20.Heavy Storm
21.Mystical Space Typhoon
22.Allure of Darkness
23.Allure of Darkness
24.Scrap-Iron Scarecrow
25.Scrap-Iron Scarecrow
26.Dark Illusion
27.Dark Illusion
28.Dark Illusion
29.Escape From the Dark Dimension
30.Escape From the Dark Dimension

 Extra Deck:
 Spoiler
 none

 Graveyard:
 Spoiler
 none

 Removed From Play:
 Spoiler
 Giant Germ
Giant Germ
Giant Germ
D.D. Crow
Newdoria

 Face Downs:
 Spoiler
 Des Koala

 Stats:  5900 Life Points

 Field:  {table="head]1|2|3|4|5
-|-|DAD|F|-
-|-|-|-|-[/table]
DAD=Dark Armed Dragon ATK (2800)

[User]
 The man winces as his monsters are destroyed. He draws.  (1d33)[ 28 ]

He sets a facedown card and monster.

LP: 3700
Playing field:[/URL]
{table="head"]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]

 Hand (2)

 Spoiler

Pyramid Turtle
Book of Life

Facedown: BTH

 Graveyard (5)

 Spoiler
Il Blud
Book of Life
Paladin of the Cursed Dragon
Armageddon Knight
Zombie World

 Deck #1 - World of the Zombies (33)

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 Pyramid Turtle
 Mezuki
 Mezuki
 Zombie Master
 Zombie Master
 Zombie Master
 Kasha
 Red-Eyes Zombie Dragon
 Red-Eyes Zombie Dragon
 Getsu Fuhma
 Krebons
 Krebons
 Marionette Mite
 Armageddon Knight
 Goblin Zombie
 Goblin Zombie
 Plaguespreader Zombie
 Book of Life
 Zombie World
 Zombie World
 Foolish Burial
 Foolish Burial
 Creature Swap
 Creature Swap
 Creature Swap
 Terraforming
 Escape from the Dark Dimension
 Bottomless Trap Hole
 Bottomless Trap Hole
 Imperial Iron Wall
 Call of the Haunted
 Lightning Vortex
 Mirror Force

Extra Deck
2 Revived King Ha Des
2 Doomkaiser Dragon
2 Brionac
1 Goyo Guardian
1 Stardust Dragon
1 Dark End Dragon

[User]
 (AGAIN: don't forget the previous 1000 damage from the giant germs. You are actually at 3700, not 4700)

 We're not the type to get overconfident here, but I think I'll make an exception. I draw!

(1d30)[ 2 ]

 First thing's first. I summon my  Armageddon Knight  in attack mode! I use his ability to send my Darklord Zerato to the graveyard! I then use my Dark Dragon's ability, removing Darklord from play to destroy your facedown Monster! Now, I flip summon my  Des Koala , dealing 800 more damage to you since you have 2 cards in your hand. I'll then attack with Dark Armed Dragon, leaving you with 100 points. I think I'll end my turn.

 Spoiler
 Hand:  3
 Spoiler
 The Beginning of the End
Prometheus, King of the Shadows
Gren Maju da Eiza

 Deck:
 Spoiler

1.Armageddon Knight
2.Armageddon Knight
3.Blast Sphere
4.Blast Sphere
5.D.D. Crow
6.Dark Grepher
7.Dark Grepher
8.Prometheus, King of the Shadows
9.Newdoria
10.Mystic Tomato
11.Mystic Tomato
12.Maiden of Macabre
13.Rainbow Dark Dragon
14.Gren Maju da Eiza
15.Mirror Force
16.Magical Cylinder
17.Mystic Plasma Zone
18.Mystic Plasma Zone
19.Heavy Storm
20.Mystical Space Typhoon
21.Allure of Darkness
22.Allure of Darkness
23.Scrap-Iron Scarecrow
24.Scrap-Iron Scarecrow
25.Dark Illusion
26.Dark Illusion
27.Dark Illusion
28.Escape From the Dark Dimension
29.Escape From the Dark Dimension

 Extra Deck:
 Spoiler
 none

 Graveyard:
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 none

 Removed From Play:
 Spoiler
 Giant Germ
Giant Germ
Giant Germ
D.D. Crow
Newdoria
Darklord Zerato

 Face Downs:
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 none

 Stats:  5900 Life Points

 Field:  {table="head]1|2|3|4|5
-|AK|DAD|DK|-
-|-|-|-|-[/table]
DAD=Dark Armed Dragon ATK (2800)
AK=Armageddon Knight ATK (1400)
DK=Des Koala ATK (1000)

[User]
 The man winces again, and draws.  (1d33)[ 18 ]

He forfeits, disappearing in a thin mist.

((Good game. I'm punching myself in the face though, because I could have prevented DAD's summoning by using my book of life to remove your Giant Germ from the graveyard to summon, Il Blud back. Things would have gone differently if you couldn't have summoned DAD.))

[User]
 Originally Posted by Shades of Gray
 The man winces again, and draws. [roll0]

He forfeits, disappearing in a thin mist.

((Good game. I'm punching myself in the face though, because I could have prevented DAD's summoning by using my book of life to remove your Giant Germ from the graveyard to summon, Il Blud back. Things would have gone differently if you couldn't have summoned DAD.))

Actually, remember D.D. Crow? I could have activated it's ability at any time, removing your only monster from play, and negating your Book of Life anyways.

[User]
 Ah, well, that's reassuring. 😛

I'mma make a few edits to this deck.


[User]
 Well, not with  all  the Arena rules. 😛

Map:

 Spoiler

No Purchases

Scoot:  Harry lvl9
Wolf:  Scian

I do hope this works. XD

Edit: My sheet isn't totally full, just enough that I needed. If you have any questions, ask.

[User] Init:  (1d20-5)[ 14 ]

[User] Sorry I didn't ask about this sooner, but how do I use the dice here?

[User] Look  here . It's rather simple.

[User]
 No Purchases.

Init:  (1d20+8)[ 22 ]

Hope that worked.

[User]
 I start in Z-13

Potion of Mage Armor in off hand, javelin in the other.

Drink potion and move to square U-20

Edit- Hang on, I think I can see you at the start. I want to know where you are first, if I can. Sorry.

[User]
 Start in B14

Harpoon in my hands

I click my heels (Free Action - Haste btw) and fly into a rage.

I move to G24

And ready an action:

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Harpoon if within 30ft

Status:

 Spoiler

HP 118/118
AC: 8 FF8 Touch 8
Speed 80ft (Haste)
Effects: Haste 10/10 rounds
Rage 8/8 rounds (+4 Str/Con +2 Will, -2 AC)

End

Edit: We always have LoS, glass arena. No need for Refs that way.

And remember, don't look in Spoilers.

[User]
 I pull out a little metal ball and throw it at the intersection of walls at N-14.

With a spot DC 20:

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A fine mesh extends between where two of the center walls intersect, and the end of the wall at P16

Then I go to T-15, drawing a crescent blade with my off hand.

[User]
 Move to L18

Spot:

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 (1d20+1)[ 6 ]

(I know I should have done my skills. 😩)

Ready an Action:

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Harpoon if in 30ft

Stats:

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HP 118/118
AC: 8 FF8 Touch 8
Speed 80ft (Haste)
Effects: Haste 9/10 rounds
Rage 7/8 rounds (+4 Str/Con +2 Will, -2 AC)

[User] 5 foot step to U-15, and eerily watch you, with impassive elf eyes.

[User]
 Comp Froze, sorry.

I move to N14,

And throw a Harpoon at you.

Attack  -  (1d20+19)[ 38 ]
Damage -  (1d10+10)[ 19 ]

If that hits, DC 10+Damage Reflex to avoid lodge.
Lodge = No charge/run, Move at half speed.

Stats:

 Spoiler
HP 118/118
AC: 9FF8 Touch 8
Speed 80ft (Haste)
Effects: Haste 8/10 rounds
Rage 6/8rounds (+4 Str/Con +2 Will, -2 AC)

[User]
 You ran into the springwall. XD And it really doesn't matter, but I think you're 35 feet from me, not quite in range.

DC 15 Reflex save to avoid entanglement. I don't know if that stops your attack or not, (I think it should) so I'll make some saves.

Ref Save:
[roll0]

If that works (or your attack was invalid), I charge you and attack with both weapons, leaping into the air for Raptor School. Jump check [roll0] vs DC 25. If that hits, I get to attack.

Oh, btw, if you're entangled, your AC is down by two because of the DEX loss.

1st attack (Javelin)
[roll1] for [roll2] damage.

2nd attack (Fan)
[roll3] for [roll4] damage.

If I failed the reflex save (and your attack was valid) I move forward ten feet and throw a javelin at you.

[roll5] for [roll1]

edit- can you see what my results were? I can only see roll0 and such.

[User]
 Looks like you're having some roll problems.

I'll make the Reflex now whilst you fix.

Reflex  (1d20+4)[ 8 ]

Edit: And I can still attack, but with a -2.

Edit: Are there any conditions in which I can escape this entangle? Str check or something?

Edit 3!: So yes. I hit. Just post again but with only your second option. (If you failed the reflex)

[User]
 I could still make the reflex save. It's not impossible.

Ref Save
 (1d20+11)[ 12 ]  I think that's against DC 29

[User]
 BRAGGA BRAGGA

Screw harpoons.

You can get out of entanglement with a DC 20 Escape artist or DC 25 Strength.

I throw my javelin (It's a -4 for range increments, right?)

 (1d20+11)[ 12 ]  for  (1d6+8)[ 11 ]  damage.

Then I move to T-16

Health

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60

[User]
 It's -2 for each increment.

Is busting out standard/move/full?

Need to know before I finish.

Strength  (1d20+10)[ 15 ]

Status:

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HP 108/118
AC: 7FF8 Touch 8
Speed 80ft (Haste)
Effects: Haste 7/10 rounds
Rage 5/8rounds (+4 Str/Con +2 Will, -2 AC)

Edit: And you can't move and 5ft, unless you have Spring attack or equivalent you're still in S-15

[User]
 I decided against moving forward 10 feet. I attacked, and then moved to T-16. I hope I'm allowed to change my mind like that.

If not, then yeah, I'm at U-15. Edit- 10 ft forward is S-15

It is a full round action to escape.

[User]
 Dosen't matter, you can move there now anways, my last post ended my turn.

It is now your turn.

Full Round Action to pull the Harpoon out if you wish, it will deal 19 Damage.

Or a DC15 Heal Check.

[User]
 5 ft step to U-16 (I can do that wherever I am)

Full round action to dislodge.

Health

 Spoiler
 43

edit- I now look extremely pissed off

[User]
 "GGGGRRRAAAAGGHHHHHH!!!"

Strength  (1d20+10)[ 25 ]
Trying to get out.

Status

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HP 108/118
AC: 7FF8 Touch 8
Speed 80ft (Haste)
Effects: Haste 6/10 rounds
Rage 4/8rounds (+4 Str/Con +2 Will, -2 AC)

End

Edit: Epic Gragh for the win!

[User]
 I throw a little metal ball at the end of the wall in O-14 (I think that's where it is... you know what I mean.)

Spot DC 20

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A fine wire mesh pops up between the wall it hit and the other wall in O-17

I then move to Z-20

edit- I drew a javelin while doing so

[User]
 Spot:

 Spoiler
 (1d20+1)[ 13 ]

Little Ball = Bad. I'm keeping my distance.

Double Move to X24, I move in a backwards, upside down L, rather close to the far right wall.

"Time to die, Elf!"

Stats:

 Spoiler
HP 108/118
AC: 7FF8 Touch 8
Speed 80ft (Haste)
Effects: Haste 5/10 rounds
Rage 3/8rounds (+4 Str/Con +2 Will, -2 AC)

[User]
 I go to z-10, dropping my javelin- a free action- and drawing my other fan.

And I throw a little ball at Y-13

Spot DC 20
[spoiler]A mesh wall appears from the top right of y-13 to the bottom left corner of z-13

[User]
 Is that a wall I see? 😏

Spot anyways:

 Spoiler
 (1d20+1)[ 12 ]

Regardless, I'm not getting that close yet anyways.

Move to Z15, Harpoon

Power Throw - 4 from Attack,  (1d20+18)[ 33 ]
Damage  (1d10+14)[ 19 ]

Reflex for lodge, you know the drill.

Stats:

 Spoiler
HP 108/118
AC: 7FF8 Touch 8
Speed 80ft (Haste)
Effects: Haste 4/10 rounds
Rage 2/8rounds (+4 Str/Con +2 Will, -2 AC)

End

And I need to go for the night, let's pick this up tommorow.

EDIT: Fixed stats.

[User]
 Goddamnit, I forgot to check for more harpoons.

*sigh*
Reflex DC 26 (I have DR 3/- now)
 (1d20+13)[ 32 ]

I'mma see how that turns out.

[User]
 Dons veil- free action- and shouts in elven "Gurtha sinome ten' lle"

If you know elven

 Spoiler
Death comes for you

Time to open fire.

I charge and do the raptor school jump attack.

I need to make a reflex save for my wall.

GIGANTIC EDIT- My rolls didn't show up again, so I'm spreading it out among a few posts, maybe that's the problem.

[User]
 DC 20 Ref Save
[roll]1d20+13[/roll]

For the Jump attack thing
DC 25 Jump check
 (1d20+16)[ 30 ]

WTF!!!!!!!

I forgot to add the number for my reflex save, so I went back to fix it, and I get this stuff.... I'll put it in my next post.

[User]
 DC 20 Ref Save
 (1d20+13)[ 23 ]

That's for the springwall, in case you forgot.

Now for the attacks

[User]
 Fan 1
[roll]1d20+17[/roll] for [roll]1d6+14[/roll] damage.

Fan 2
[roll]1d20+17[/roll] for [roll]1d6+14[/roll] damage.

Edit- ...Goddamnit, this site annoys me. I'll try again.

[User]
 Fan 1
 (1d20+17)[ 33 ]  for  (1d6+14)[ 18 ]

Fan 2
 (1d20+17)[ 37 ]  for  (1d6+14)[ 16 ]

[User]
 Can I assume you're now in front of me?

And remember to watch your language, this is a family site. 😳

"Silly elf look like seal, you know how I eat in coldland?"

Quick Draw Greatclub, smacksmacksmack

Attacks -
 (1d20+21)[ 41 ]
 (1d20+21)[ 35 ]
 (1d20+15)[ 35 ]
Damages -
 (1d10+15)[ 18 ]
 (1d10+15)[ 22 ]
 (1d10+15)[ 17 ]
(If needed)
Crit Confirms-
 (1d20+21)[ 23 ]
 (1d20+21)[ 24 ]
 (1d20+15)[ 27 ]
Extra Damages-
 (1d10+15)[ 21 ]
 (1d10+15)[ 18 ]
 (1d10+15)[ 22 ]

Status -

 Spoiler
HP 74/118 - Lower, need to update
AC: 7FF8 Touch 8
Speed 80ft (Haste)
Effects: Haste 3/10 rounds
Rage 1/8rounds (+4 Str/Con +2 Will, -2 AC)

End

And you can't edit rolls, that just messes them up.

Edit: AC 22 right? First hit was a crit 🙂

And you can crit confirm on your first hit if you like, it won't kill me either way, and I think you're dead.