[User]
 Into the Arena walks Altaria, however, instead of his Cleric's armour, he is simply wearing a red shirt, with a rose on it.
 "The normal guy for this deck couldn't amke it today, so I'm here instead. Regardless, it is time you saw the power of the greatest County in Britain, perhaps the world: Lancashire."
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]
 LP=8000

 Spoiler
Deck:

 Spoiler
1. Bird of Roses
2. Bird of Roses
3. Bird of Roses
4. Botanical Lion
5. Botanical Lion
6. Botanical Lion
7. Lord Poison
8. Lord Poison
9. Lord Poison
10. Lonefire Blossom
11. Lonefire Blossom
12. Nettles
13. Nettles
14. Nettles
15. Spore
16. Spore
17. Gigaplant
18. Gigaplant
19. Tytannial, Princess of Camellias
20. Tytannial, Princess of Camellias
21. Heavy Storm
22. Mystical Space Typhoon
23. Lightning Vortex
24. Lightning Vortex
25. Solidarity
26. Solidarity
27. Hand Destruction
28. Hand Destruction
29. Miracle Fertilizer
30. Miracle Fertilizer
31. Mirror Force
32. Wall of Thorns
33. Wall of Thorns
34. Torrential Tribute
35. Dark Bribe
36. Dark Bribe
37. Plant Food Chain
38. Plant Food Chain
39. Pollinosis
40. Pollinosis

Extra Deck:

 Spoiler
1. Black Rose Dragon
2. Queen of Thorns
3. Queen of Thorns
4. Splendid Rose
5. Splendid Rose
6. Ally of Justice Catastor
7. Ally of Justice Catastor
8. Armoury Arm
9. Armoury Arm
10. Goyo Guardian
11. Brionac, Dragon of the Ice Barrier
12. Black Brutdrago
13. Stardust Dragon
14. X-Saber Urbellum
15. X-Saber Urbellum

Stats:
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler

Face Downs:

[User]
 (1d20)[ 15 ]
 (5d40)[ 3 ][ 33 ][ 26 ][ 23 ][ 36 ](121)
 (3d40)[ 20 ][ 16 ][ 16 ](52)
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]
 LP=8000

 Spoiler
Deck:

 Spoiler
1. Bird of Roses
2. Bird of Roses
4. Botanical Lion
5. Botanical Lion
6. Botanical Lion
7. Lord Poison
8. Lord Poison
9. Lord Poison
10. Lonefire Blossom
11. Lonefire Blossom
12. Nettles
13. Nettles
14. Nettles
15. Spore
16. Spore
17. Gigaplant
18. Gigaplant
19. Tytannial, Princess of Camellias
20. Tytannial, Princess of Camellias
21. Heavy Storm
22. Mystical Space Typhoon
24. Lightning Vortex
25. Solidarity
27. Hand Destruction
28. Hand Destruction
29. Miracle Fertilizer
30. Miracle Fertilizer
31. Mirror Force
32. Wall of Thorns
34. Torrential Tribute
35. Dark Bribe
37. Plant Food Chain
38. Plant Food Chain
39. Pollinosis
40. Pollinosis

Extra Deck:

 Spoiler
1. Black Rose Dragon
2. Queen of Thorns
3. Queen of Thorns
4. Splendid Rose
5. Splendid Rose
6. Ally of Justice Catastor
7. Ally of Justice Catastor
8. Armoury Arm
9. Armoury Arm
10. Goyo Guardian
11. Brionac, Dragon of the Ice Barrier
12. Black Brutdrago
13. Stardust Dragon
14. X-Saber Urbellum
15. X-Saber Urbellum

Stats:
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler
-Bird of Roses
-Wall of Thorns
-Solidarity
-Lightning Vortex
-Dark Bribe
Face Downs:

[User]
 A man in a red & purple plaid suit, & hair that sticks upwards like it were gelled walks into place.  He wears sunglasses, & fancy black shoes, & you can see a microphone cord hanging out of his pocket.

 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 0
 Spoiler

Hardened Armed Dragon
Clear World
Kaiser Colosseum
Dark Bribe
Mirror Force

Deck:  44 cards as of now(Still rolling initiative, but have opening drawn 5 cards.).
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Earthbound Immortal Aslla Piscu
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Clear Vice Dragon
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Destiny Hero - Plasma
10.Herald of Creation
11.Herald of Creation
12.Hardened Armed Dragon
13.Hardened Armed Dragon
14.Spear Cretin
15.Spear Cretin
16.Spear Cretin
17.Giant Rat
18.Giant Rat
19.Giant Rat
20.Morphing Jar
21.Sangan
22.Necro Gardna
23.Plaguespreader Zombie
24.Mystical Space Typhoon
25.Cold Wave
26.Heavy Storm
27.Giant Trunade
28.Terraforming
29.Terraforming
30.Clear World
31.Clear World
32.Fires of Doomsday
33.Fires of Doomsday
34.Fires of Doomsday
35.Kaiser Colosseum
36.Kaiser Colosseum
37.Bottomless Trap Hole
38.Bottomless Trap Hole
39.Dimensional Prison
40.Dimensional Prison
41.Dimensional Prison
42.Dark Bribe
43.Dark Bribe
44.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

none

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- - - - -
- - - - -
[/table]

He takes off his sunglasses, their lenses tinted in blue & red colours, like 3D glasses.

 "Hello fans, & welcome to the colosseum!!  I'm Cal Awesome!!"   Cal yells, to a non-existent audience, as he throws his arms, & confetti, into the air.

 "Tough crowd.  I oughta beat ya'll into submission.  ....But whatever, you can call me nothing, you can even call me Al if you want, just don't call me Shirley!  But, seriously folks, let's get started!"

Mr. Awesome throws some dice to the ground, which promtly explode in rather un-safe, but small looking explosions, after they show their numbers.

Initiative:   (1d20)[ 14 ](14)
Opening Draw(s):   (5d49)[ 46 ][ 39 ][ 31 ][ 14 ][ 49 ](179)
RE-ROLLS(If necessary.):   (3d49)[ 29 ][ 36 ][ 26 ](91)

[User]
 [Sorry about that, was a typo]
 "Well then, Al, it apepars I go first.
 (1d35)[ 22 ]
[Note, most cards in this deck will be RP'd as having different names]
 I play two card face down and summon  Vultue of the Red Rose  in attack position. End Turn.
A splendid rose blooms in the centre of the Arena, then, out of the flower flies a bird seemingly formed out of leaves with a rose flower on its head, and on each wing.
{table="head]1|2|3|4|5
-|-|B|-|-
-|-|F|F|-[/table]
 LP=8000
  B ird of Roses,  1800 /1500

 Spoiler
Deck:

 Spoiler
1. Bird of Roses
2. Bird of Roses
3. Botanical Lion
4. Botanical Lion
5. Botanical Lion
6. Lord Poison
7. Lord Poison
8. Lord Poison
9. Lonefire Blossom
10. Lonefire Blossom
11. Nettles
12. Nettles
13. Nettles
14. Spore
15. Spore
16. Gigaplant
17. Gigaplant
18. Tytannial, Princess of Camellias
19. Tytannial, Princess of Camellias
20. Heavy Storm
21. Mystical Space Typhoon
23. Solidarity
24. Hand Destruction
25. Hand Destruction
26. Miracle Fertilizer
27. Miracle Fertilizer
28. Mirror Force
29. Wall of Thorns
30. Torrential Tribute
31. Dark Bribe
32. Plant Food Chain
33. Plant Food Chain
34. Pollinosis
35. Pollinosis

Extra Deck:

 Spoiler
1. Black Rose Dragon
2. Queen of Thorns
3. Queen of Thorns
4. Splendid Rose
5. Splendid Rose
6. Ally of Justice Catastor
7. Ally of Justice Catastor
8. Armoury Arm
9. Armoury Arm
10. Goyo Guardian
11. Brionac, Dragon of the Ice Barrier
12. Black Brutdrago
13. Stardust Dragon
14. X-Saber Urbellum
15. X-Saber Urbellum

Stats:
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 3

 Spoiler
-Solidarity
-Lightning Vortex
-Lightning Vortex
Face Downs:
3: Dark Bribe
4: Wall of Thorns

[User]
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 0
 Spoiler

Hardened Armed Dragon
Kaiser Colosseum
Dark Bribe
Mirror Force
Fires of Doomsday

Deck:  43 cards in my deck as of this turn's Draw Phase.(Just took my first Draw Phase.).
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Earthbound Immortal Aslla Piscu
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Clear Vice Dragon
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Destiny Hero - Plasma
10.Herald of Creation
11.Herald of Creation
12.Hardened Armed Dragon
13.Hardened Armed Dragon
14.Spear Cretin
15.Spear Cretin
16.Spear Cretin
17.Giant Rat
18.Giant Rat
19.Giant Rat
20.Morphing Jar
21.Sangan
22.Necro Gardna
23.Plaguespreader Zombie
24.Mystical Space Typhoon
25.Cold Wave
26.Heavy Storm
27.Giant Trunade
28.Terraforming
29.Terraforming
30.Clear World
31.Clear World
32.Fires of Doomsday
33.Fires of Doomsday
34.Kaiser Colosseum
35.Kaiser Colosseum
36.Bottomless Trap Hole
37.Bottomless Trap Hole
38.Dimensional Prison
39.Dimensional Prison
40.Dimensional Prison
41.Dark Bribe
42.Dark Bribe
43.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

none

Stats: 8000 Life Points

Field:  Clear World(Being activated.) {table=head]1  2  3  4  5
- - - - -
- - - - -
[/table]

 "Heh, pretty bird.  It's feathers will make pretty confetti once I kill it.  Now it's time for the show to begin!"
 (1d44)[ 32 ](32)
 "Let's start off by brightening this place up a bit!  I play Clear World!"   A massive gem appears in the arena, & begins shining brightly.

 "Let's see if he has a response, people!"

[User] That card is going to hurt you more than me. I won't move to stop it, continue your move.

[User]
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 0
 Spoiler

Hardened Armed Dragon
Kaiser Colosseum
Dark Bribe
Mirror Force
Fires of Doomsday

Deck:  43 cards in my deck as of this turn's Draw Phase.(Just took my first Draw Phase.).
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Earthbound Immortal Aslla Piscu
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Clear Vice Dragon
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Destiny Hero - Plasma
10.Herald of Creation
11.Herald of Creation
12.Hardened Armed Dragon
13.Hardened Armed Dragon
14.Spear Cretin
15.Spear Cretin
16.Spear Cretin
17.Giant Rat
18.Giant Rat
19.Giant Rat
20.Morphing Jar
21.Sangan
22.Necro Gardna
23.Plaguespreader Zombie
24.Mystical Space Typhoon
25.Cold Wave
26.Heavy Storm
27.Giant Trunade
28.Terraforming
29.Terraforming
30.Clear World
31.Clear World
33.Fires of Doomsday
34.Fires of Doomsday
35.Kaiser Colosseum
36.Kaiser Colosseum
37.Bottomless Trap Hole
38.Bottomless Trap Hole
39.Dimensional Prison
40.Dimensional Prison
41.Dimensional Prison
42.Dark Bribe
43.Dark Bribe
44.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

none

Stats: 8000 Life Points

Field:  Clear World(Being activated.) {table=head]1  2  3  4  5
- - - - -
- - KC - -
[/table]

KC=Kaiser Colosseum(Being activated.)

 "Then let's enter the  COLOSSEUM !"   How do you like that?

A massive orange & yellow colosseum appears over the battlefield, the gem of clear world at the center.

[User] I'm just fine with that, continue.

[User]
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 0
 Spoiler

Mirror Force

Deck:  43 cards in my deck as of this turn's Draw Phase.(Just took my first Draw Phase.).
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Earthbound Immortal Aslla Piscu
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Clear Vice Dragon
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Destiny Hero - Plasma
10.Herald of Creation
11.Herald of Creation
12.Hardened Armed Dragon
13.Hardened Armed Dragon
14.Spear Cretin
15.Spear Cretin
16.Spear Cretin
17.Giant Rat
18.Giant Rat
19.Giant Rat
20.Morphing Jar
21.Sangan
22.Necro Gardna
23.Plaguespreader Zombie
24.Mystical Space Typhoon
25.Cold Wave
26.Heavy Storm
27.Giant Trunade
28.Terraforming
29.Terraforming
30.Clear World
31.Clear World
33.Fires of Doomsday
34.Fires of Doomsday
35.Kaiser Colosseum
36.Kaiser Colosseum
37.Bottomless Trap Hole
38.Bottomless Trap Hole
39.Dimensional Prison
40.Dimensional Prison
41.Dimensional Prison
42.Dark Bribe
43.Dark Bribe
44.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Fires of Doomsday(Column 2.)
Hardened Armed Dragon(Column 3.)
Dark Bribe(Column 4.)

Stats: 8000 Life Points

Field:  Clear World {table=head]1  2  3  4  5
- - FD - -
- FD KC FD -
[/table]

KC=Kaiser Colosseum
FD=Facedown

 "Then I'll set 2 Spells or Traps, a dude, & I'll be right back folks, after this move from my opponent!"   Cal announces.

[User]
 (1d34)[ 10 ]
 The Vulture of the Red Rose shall destroy your face-down mosnter. End turn.
{table="head]1|2|3|4|5
-|-|B|-|-
-|-|F|F|-[/table]
 LP=8000
  B ird of Roses,  1800 /1500

 Spoiler
Deck:

 Spoiler
1. Bird of Roses
2. Bird of Roses
3. Botanical Lion
4. Botanical Lion
5. Botanical Lion
6. Lord Poison
7. Lord Poison
8. Lord Poison
9. Lonefire Blossom
11. Nettles
12. Nettles
13. Nettles
14. Spore
15. Spore
16. Gigaplant
17. Gigaplant
18. Tytannial, Princess of Camellias
19. Tytannial, Princess of Camellias
20. Heavy Storm
21. Mystical Space Typhoon
22. Solidarity
23. Hand Destruction
24. Hand Destruction
25. Miracle Fertilizer
26. Miracle Fertilizer
27. Mirror Force
28. Wall of Thorns
29. Torrential Tribute
30. Dark Bribe
31. Plant Food Chain
32. Plant Food Chain
33. Pollinosis
34. Pollinosis

Extra Deck:

 Spoiler
1. Black Rose Dragon
2. Queen of Thorns
3. Queen of Thorns
4. Splendid Rose
5. Splendid Rose
6. Ally of Justice Catastor
7. Ally of Justice Catastor
8. Armoury Arm
9. Armoury Arm
10. Goyo Guardian
11. Brionac, Dragon of the Ice Barrier
12. Black Brutdrago
13. Stardust Dragon
14. X-Saber Urbellum
15. X-Saber Urbellum

Stats:
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 4

 Spoiler
-Solidarity
-Lightning Vortex
-Lightning Vortex
-Lonefire Blossom
Face Downs:
3: Dark Bribe
4: Wall of Thorns

[User]
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 0
 Spoiler

Mirror Force

Deck:  42 cards in my deck as of this turn's Draw Phase.(Just took my first Draw Phase.).
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Earthbound Immortal Aslla Piscu
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Clear Vice Dragon
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Destiny Hero - Plasma
10.Herald of Creation
11.Herald of Creation
12.Hardened Armed Dragon
13.Hardened Armed Dragon
14.Spear Cretin
15.Spear Cretin
16.Spear Cretin
17.Giant Rat
18.Giant Rat
19.Giant Rat
20.Morphing Jar
21.Sangan
22.Necro Gardna
23.Plaguespreader Zombie
24.Mystical Space Typhoon
25.Cold Wave
26.Heavy Storm
27.Giant Trunade
28.Terraforming
29.Terraforming
30.Clear World
31.Clear World
32.Fires of Doomsday
33.Fires of Doomsday
34.Kaiser Colosseum
35.Kaiser Colosseum
36.Bottomless Trap Hole
37.Bottomless Trap Hole
38.Dimensional Prison
39.Dimensional Prison
40.Dimensional Prison
41.Dark Bribe
42.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Mirror Force(Column 1.)
Fires of Doomsday(Column 2.)
Dark Bribe(Column 4.)
Dark Bribe(Column 5.)

Stats: 8000 Life Points

Field:  Clear World {table=head]1  2  3  4  5
- - - - -
FD FD KC FD FD
[/table]

KC=Kaiser Colosseum
FD=Facedown

 "Then my move, baby."
 (1d43)[ 41 ](41)
 "I just can't get any performers into this colosseum nowadays.  Oh well, may as well set up the stage further.  2 Face-Downs!"

[User]
 (1d33)[ 33 ]
 Wow, so many face downs does not look good. Regardless, my Vulture will attack you directly.
[I very much expect this to be interrupted, and thus my turn does not end yet, also, incidentally, your LP should be 7000 because you've paid Clear World's upkeep twice now]
{table="head]1|2|3|4|5
-|-|B|F|-
-|F|F|F|-[/table]
 LP=8000
  B ird of Roses,  1800 /1500

 Spoiler
Deck:

 Spoiler
1. Bird of Roses
2. Bird of Roses
3. Botanical Lion
4. Botanical Lion
5. Botanical Lion
6. Lord Poison
7. Lord Poison
8. Lord Poison
9. Lonefire Blossom
10. Nettles
11. Nettles
12. Nettles
13. Spore
14. Spore
15. Gigaplant
16. Gigaplant
17. Tytannial, Princess of Camellias
18. Tytannial, Princess of Camellias
19. Heavy Storm
20. Mystical Space Typhoon
21. Solidarity
22. Hand Destruction
23. Hand Destruction
24. Miracle Fertilizer
25. Miracle Fertilizer
26. Mirror Force
27. Wall of Thorns
28. Torrential Tribute
29. Dark Bribe
30. Plant Food Chain
31. Plant Food Chain
32. Pollinosis

Extra Deck:

 Spoiler
1. Black Rose Dragon
2. Queen of Thorns
3. Queen of Thorns
4. Splendid Rose
5. Splendid Rose
6. Ally of Justice Catastor
7. Ally of Justice Catastor
8. Armoury Arm
9. Armoury Arm
10. Goyo Guardian
11. Brionac, Dragon of the Ice Barrier
12. Black Brutdrago
13. Stardust Dragon
14. X-Saber Urbellum
15. X-Saber Urbellum

Stats:
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 3

 Spoiler
-Solidarity
-Lightning Vortex
-Lightning Vortex
Face Downs:
2: Pollinosis
3: Dark Bribe
4: Lonefire Blossom, Wall of Thorns

[User]
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 0
 Spoiler

Mirror Force

Deck:  42 cards in my deck as of this turn's Draw Phase.(Just took my first Draw Phase.).
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Earthbound Immortal Aslla Piscu
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Clear Vice Dragon
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Destiny Hero - Plasma
10.Herald of Creation
11.Herald of Creation
12.Hardened Armed Dragon
13.Hardened Armed Dragon
14.Spear Cretin
15.Spear Cretin
16.Spear Cretin
17.Giant Rat
18.Giant Rat
19.Giant Rat
20.Morphing Jar
21.Sangan
22.Necro Gardna
23.Plaguespreader Zombie
24.Mystical Space Typhoon
25.Cold Wave
26.Heavy Storm
27.Giant Trunade
28.Terraforming
29.Terraforming
30.Clear World
31.Clear World
32.Fires of Doomsday
33.Fires of Doomsday
34.Kaiser Colosseum
35.Kaiser Colosseum
36.Bottomless Trap Hole
37.Bottomless Trap Hole
38.Dimensional Prison
39.Dimensional Prison
40.Dimensional Prison
41.Dark Bribe
42.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Mirror Force(Column 1.)
Fires of Doomsday(Column 2.)
Dark Bribe(Column 4.)
Dark Bribe(Column 5.)

Stats: 5200 Life Points

Field:  Clear World {table=head]1  2  3  4  5
- - - - -
FD FD KC FD FD
[/table]

KC=Kaiser Colosseum
FD=Facedown

 "Nope, no response."

(Thanks for reminding me, as much as I hate the LP loss.)

[User] Wow. I'll just end my turn with a face-down monster.

[User]
 "And I'm back folks!"   (1d42)[ 35 ](35)
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 1
 Spoiler

Kaiser Colosseum

Deck:  41 cards in my deck as of this turn's Draw Phase.(Just took my first Draw Phase.).
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Earthbound Immortal Aslla Piscu
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Clear Vice Dragon
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Destiny Hero - Plasma
10.Herald of Creation
11.Herald of Creation
12.Hardened Armed Dragon
13.Hardened Armed Dragon
14.Spear Cretin
15.Spear Cretin
16.Spear Cretin
17.Giant Rat
18.Giant Rat
19.Giant Rat
20.Morphing Jar
21.Sangan
22.Necro Gardna
23.Plaguespreader Zombie
24.Mystical Space Typhoon
25.Cold Wave
26.Heavy Storm
27.Giant Trunade
28.Terraforming
29.Terraforming
30.Clear World
31.Clear World
32.Fires of Doomsday
33.Fires of Doomsday
34.Kaiser Colosseum
35.Bottomless Trap Hole
36.Bottomless Trap Hole
37.Dimensional Prison
38.Dimensional Prison
39.Dimensional Prison
40.Dark Bribe
41.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Mirror Force(Column 1.)
Fires of Doomsday(Column 2.)
Dark Bribe(Column 4.)
Dark Bribe(Column 5.)

Stats: 4700 Life Points

Field:  Clear World {table=head]1  2  3  4  5
- - FoDT FoDT -
FD FoD KC FD FD
[/table]

KC=Kaiser Colosseum
FD=Facedown
FoD=  Fires of Doomsday(Being activated.)
FoDT Token:  0 ATK/ 0 DEF (Will be Special Summoned if Fires of Doomsday is successful.)
FoDT Token:  0 ATK/ 0 DEF (Will be Special Summoned if Fires of Doomsday is successful.)

 "I play Fires of Doomsday!  Let's get some participants in this show!  Any response?"

[User] Well, seeing as you won't be able to summon anything ese this turn, go right ahead.

[User] "Then your move, dude!"

[User]
 (1d32)[ 18 ]
 I flip summon  Blossom of the Red Rose  and tribute my Vulture to summon  Tytannial, Empress of the Red Rose  from my deck. Now, each of them will destroy one of your tokens, and my turn ends.
A seed is planted it the ground next tot he Vulture, and out of it grows a small rose. The rose then shoots a fireowrk at the Vulture, destroying it. But then the Vulture reforms into a woman made out of plants and surrounded by roses. The two monsters then destroy your two tokens.
{table="head]1|2|3|4|5
-|-|T|LB|-
-|F|F|F|-[/table]
 LP=8000
  T ytannial, Pricness of Camellias,  2800 /2600
  L onefire  B lossom,  500 /1400

 Spoiler
Deck:

 Spoiler
1. Bird of Roses
2. Bird of Roses
3. Botanical Lion
4. Botanical Lion
5. Botanical Lion
6. Lord Poison
7. Lord Poison
8. Lord Poison
9. Lonefire Blossom
10. Nettles
11. Nettles
12. Nettles
13. Spore
14. Spore
15. Gigaplant
16. Gigaplant
19. Heavy Storm
20. Mystical Space Typhoon
21. Solidarity
22. Hand Destruction
23. Hand Destruction
24. Miracle Fertilizer
25. Miracle Fertilizer
26. Mirror Force
27. Wall of Thorns
28. Torrential Tribute
29. Dark Bribe
30. Plant Food Chain
31. Plant Food Chain
32. Pollinosis

Extra Deck:

 Spoiler
1. Black Rose Dragon
2. Queen of Thorns
3. Queen of Thorns
4. Splendid Rose
5. Splendid Rose
6. Ally of Justice Catastor
7. Ally of Justice Catastor
8. Armoury Arm
9. Armoury Arm
10. Goyo Guardian
11. Brionac, Dragon of the Ice Barrier
12. Black Brutdrago
13. Stardust Dragon
14. X-Saber Urbellum
15. X-Saber Urbellum

Stats:
Graveyard:
 Spoiler
-Bird of Roses

Removed from Play:
 Spoiler
*nothing*

Hand- 3

 Spoiler
-Solidarity
-Lightning Vortex
-Lightning Vortex
-Tytannial, Pricness of Camellias
Face Downs:
2: Pollinosis
3: Dark Bribe
4: Lonefire Blossom, Wall of Thorns

[User]
 "Wrong, bucko, I activate Mirror Force!"
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 1
 Spoiler

Kaiser Colosseum

Deck:  41 cards in my deck as of this turn's Draw Phase.(Just took my first Draw Phase.).
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Earthbound Immortal Aslla Piscu
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Clear Vice Dragon
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Destiny Hero - Plasma
10.Herald of Creation
11.Herald of Creation
12.Hardened Armed Dragon
13.Hardened Armed Dragon
14.Spear Cretin
15.Spear Cretin
16.Spear Cretin
17.Giant Rat
18.Giant Rat
19.Giant Rat
20.Morphing Jar
21.Sangan
22.Necro Gardna
23.Plaguespreader Zombie
24.Mystical Space Typhoon
25.Cold Wave
26.Heavy Storm
27.Giant Trunade
28.Terraforming
29.Terraforming
30.Clear World
31.Clear World
32.Fires of Doomsday
33.Fires of Doomsday
34.Kaiser Colosseum
35.Bottomless Trap Hole
36.Bottomless Trap Hole
37.Dimensional Prison
38.Dimensional Prison
39.Dimensional Prison
40.Dark Bribe
41.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

Hardened Armed Dragon
Fires of Doomsday

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Mirror Force(Column 1.)
Dark Bribe(Column 4.)
Dark Bribe(Column 5.)

Stats: 4700 Life Points

Field:  Clear World {table=head]1  2  3  4  5
- - FoDT FoDT -
MF - KC FD FD
[/table]

KC=Kaiser Colosseum
FD=Facedown
FoDT Token:  0 ATK/ 0 DEF
FoDT Token:  0 ATK/ 0 DEF
MF=  Mirror Force(Being activated.)

[User] I'll activate  Dark Bribe  against Mirror Force

[User] ((Sorry Altaria but mirror force does not target and therefore is not a proper target for tytannial's effect.))

[User] [Darn it, thought it targeted the monster that attacked, just not everything else. Time for my contingency plan then]

[User]
 "Hey, I've got one of those, too!  How about I bribe you not to bribe me?"
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 1
 Spoiler

Kaiser Colosseum

Deck:  41 cards in my deck as of this turn's Draw Phase.(Just took my first Draw Phase.).
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Earthbound Immortal Aslla Piscu
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Clear Vice Dragon
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Destiny Hero - Plasma
10.Herald of Creation
11.Herald of Creation
12.Hardened Armed Dragon
13.Hardened Armed Dragon
14.Spear Cretin
15.Spear Cretin
16.Spear Cretin
17.Giant Rat
18.Giant Rat
19.Giant Rat
20.Morphing Jar
21.Sangan
22.Necro Gardna
23.Plaguespreader Zombie
24.Mystical Space Typhoon
25.Cold Wave
26.Heavy Storm
27.Giant Trunade
28.Terraforming
29.Terraforming
30.Clear World
31.Clear World
32.Fires of Doomsday
33.Fires of Doomsday
34.Kaiser Colosseum
35.Bottomless Trap Hole
36.Bottomless Trap Hole
37.Dimensional Prison
38.Dimensional Prison
39.Dimensional Prison
40.Dark Bribe
41.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

Hardened Armed Dragon
Fires of Doomsday

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Mirror Force(Column 1.)
Dark Bribe(Column 4.)
Dark Bribe(Column 5.)

Stats: 4700 Life Points

Field:  Clear World {table=head]1  2  3  4  5
- - FoDT FoDT -
MF - KC DB FD
[/table]

KC=Kaiser Colosseum
FD=Facedown
FoDT Token:  0 ATK/ 0 DEF
FoDT Token:  0 ATK/ 0 DEF
MF=  Mirror Force(Being activated.)
DB=  Dark Bribe(Being activated against opponent's Dark Bribe.)

[User]
 Fine then, but I get a draw and move into Main Phase 2, and I still haven't Normal Summoned this turn.
 (1d30)[ 5 ]
 I'll summon  Lion of the Red Rose  and end my turn
{table="head]1|2|3|4|5
-|-|BL|-|-
-|F|-|F|-[/table]
 LP=8000
  B otanical  L ion,  1900 /2000

 Spoiler
Deck:

 Spoiler
1. Bird of Roses
2. Bird of Roses
3. Botanical Lion
4. Botanical Lion
6. Lord Poison
7. Lord Poison
8. Lord Poison
9. Lonefire Blossom
10. Nettles
11. Nettles
12. Nettles
13. Spore
14. Spore
15. Gigaplant
16. Gigaplant
17. Heavy Storm
18. Mystical Space Typhoon
19. Solidarity
20. Hand Destruction
21. Hand Destruction
22. Miracle Fertilizer
23. Miracle Fertilizer
24. Mirror Force
25. Wall of Thorns
26. Torrential Tribute
27. Dark Bribe
28. Plant Food Chain
29. Plant Food Chain
30. Pollinosis

Extra Deck:

 Spoiler
1. Black Rose Dragon
2. Queen of Thorns
3. Queen of Thorns
4. Splendid Rose
5. Splendid Rose
6. Ally of Justice Catastor
7. Ally of Justice Catastor
8. Armoury Arm
9. Armoury Arm
10. Goyo Guardian
11. Brionac, Dragon of the Ice Barrier
12. Black Brutdrago
13. Stardust Dragon
14. X-Saber Urbellum
15. X-Saber Urbellum

Stats:
Graveyard:
 Spoiler
-Bird of Roses
-Dark Bribe
-Tytannial, Princess of Camellias
-Lonefire Blossom

Removed from Play:
 Spoiler
*nothing*

Hand- 4

 Spoiler
-Solidarity
-Lightning Vortex
-Lightning Vortex
-Tytannial, Pricness of Camellias
Face Downs:
2: Pollinosis
4: Wall of Thorns

[User]
 "Then I'll draw again!"
 (1d41)[ 1 ](1)
 "Hah-hah-hah!  Luck has finally come my way!  I sacrifice my 2 tokens for Earthbound Immortal Aslla Piscu!"

An enormous yellow bird flies into the collosseum, screeching in unholy ways, sigils covering it's entire body & the Clear World crystal's light shining off it's body of darkness.

 "Look who's finally arrived folks!  It's the monster of the colosseum!  And it looks like it's making a full-on direct attack!"   Al announces as the enormous bird-like monstrosity flies at the opponent, yellow fire surrounding Aslla Piscu, before the immortal crashes into the opponent.

 "Oh yeah, just look at that violence!  But that's all for this round folks!  Now back to the opposing side!"
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 1
 Spoiler

Kaiser Colosseum

Deck:  40 cards in my deck as of this turn's Draw Phase.
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Clear Vice Dragon
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Destiny Hero - Plasma
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Herald of Creation
10.Herald of Creation
11.Hardened Armed Dragon
12.Hardened Armed Dragon
13.Spear Cretin
14.Spear Cretin
15.Spear Cretin
16.Giant Rat
17.Giant Rat
18.Giant Rat
19.Morphing Jar
20.Sangan
21.Necro Gardna
22.Plaguespreader Zombie
23.Mystical Space Typhoon
24.Cold Wave
25.Heavy Storm
26.Giant Trunade
27.Terraforming
28.Terraforming
29.Clear World
30.Clear World
31.Fires of Doomsday
32.Fires of Doomsday
33.Kaiser Colosseum
34.Bottomless Trap Hole
35.Bottomless Trap Hole
36.Dimensional Prison
37.Dimensional Prison
38.Dimensional Prison
39.Dark Bribe
40.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

Hardened Armed Dragon
Fires of Doomsday
Mirror Force
Dark Bribe

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Dark Bribe(Column 5.)

Stats: 4200 Life Points

Field:  Clear World {table=head]1  2  3  4  5
- - EBIAP - -
- - KC - FD
[/table]

KC=Kaiser Colosseum
FD=Facedown
EBIAP=  Earthbound Immortal Aslla Piscu:   2500 ATK /2500 DEF

[User]
 When you summon your Immortal, I activate  Red Rose Poison .
The Lion explodes, turning into a huge cloud of poison, which floats up to Aslla Piscu and poisons it, rendering it immobile and sending it hurtling to the ground, exploding in the process.

[User]
 "Wow, just look at that poison fly, but uh-oh, it looks like the monster has a special ability!"

As Al says this, Aslla Piscu ignites into black flames, burning away the pollen, as it continues its destructive flight.

 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 1
 Spoiler

Kaiser Colosseum

Deck:  40 cards in my deck as of this turn's Draw Phase.
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Clear Vice Dragon
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Destiny Hero - Plasma
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Herald of Creation
10.Herald of Creation
11.Hardened Armed Dragon
12.Hardened Armed Dragon
13.Spear Cretin
14.Spear Cretin
15.Spear Cretin
16.Giant Rat
17.Giant Rat
18.Giant Rat
19.Morphing Jar
20.Sangan
21.Necro Gardna
22.Plaguespreader Zombie
23.Mystical Space Typhoon
24.Cold Wave
25.Heavy Storm
26.Giant Trunade
27.Terraforming
28.Terraforming
29.Clear World
30.Clear World
31.Fires of Doomsday
32.Fires of Doomsday
33.Kaiser Colosseum
34.Bottomless Trap Hole
35.Bottomless Trap Hole
36.Dimensional Prison
37.Dimensional Prison
38.Dimensional Prison
39.Dark Bribe
40.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

Hardened Armed Dragon
Fires of Doomsday
Mirror Force
Dark Bribe

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

none

Stats: 4200 Life Points

Field:  Clear World {table=head]1  2  3  4  5
- - EBIAP - -
- - KC - DB
[/table]

KC=Kaiser Colosseum
FD=Facedown
EBIAP=Earthbound Immortal Aslla Piscu:   2500 ATK /2500 DEF
DB=  Dark Bribe(Being activated against Pollinosis.)

[User]
 Fine, I'll take the damage, and get an extra draw
 (1d29)[ 29 ]
 (1d28)[ 25 ]
 I play a face down and activate  Lightning Vortex , discarding another Empress of the Red Rose to destroy your Immortal. End Turn
From the sky a huge lightning bolt comes down and burns the massive Hummingbird to a crisp.
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|F|F|-[/table]
 LP=5500

 Spoiler
Deck:

 Spoiler
1. Bird of Roses
2. Bird of Roses
3. Botanical Lion
4. Botanical Lion
5. Lord Poison
6. Lord Poison
7. Lord Poison
8. Lonefire Blossom
9. Nettles
10. Nettles
11. Nettles
12. Spore
13. Spore
14. Gigaplant
15. Gigaplant
16. Heavy Storm
17. Mystical Space Typhoon
18. Solidarity
19. Hand Destruction
20. Hand Destruction
21. Miracle Fertilizer
22. Miracle Fertilizer
23. Mirror Force
24. Wall of Thorns
26. Dark Bribe
27. Plant Food Chain
28. Plant Food Chain

Extra Deck:

 Spoiler
1. Black Rose Dragon
2. Queen of Thorns
3. Queen of Thorns
4. Splendid Rose
5. Splendid Rose
6. Ally of Justice Catastor
7. Ally of Justice Catastor
8. Armoury Arm
9. Armoury Arm
10. Goyo Guardian
11. Brionac, Dragon of the Ice Barrier
12. Black Brutdrago
13. Stardust Dragon
14. X-Saber Urbellum
15. X-Saber Urbellum

Stats:
Graveyard:
 Spoiler
-Bird of Roses
-Dark Bribe
-Tytannial, Princess of Camellias
-Lonefire Blossom
-Botanical Lion
-Pollinosis
-Lightning Vortex
-Tytannial, Princes sof Camellias

Removed from Play:
 Spoiler
*nothing*

Hand- 3

 Spoiler
-Solidarity
-Lightning Vortex
-Pollinosis
Face Downs:
3: Torrential Tribute
4: Wall of Thorns

[User]
 "Hmph.  Blowing up the main star of the show, & just when things were getting interesting too."
 (1d40)[ 39 ](39)
 "Not exactly what I was hoping for.  I set a Spell or Trap Card.  Your move."
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 1
 Spoiler

Kaiser Colosseum

Deck:  39 cards in my deck as of this turn's Draw Phase.
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Clear Vice Dragon
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Destiny Hero - Plasma
7.Destiny Hero - Plasma
8.Destiny Hero - Plasma
9.Herald of Creation
10.Herald of Creation
11.Hardened Armed Dragon
12.Hardened Armed Dragon
13.Spear Cretin
14.Spear Cretin
15.Spear Cretin
16.Giant Rat
17.Giant Rat
18.Giant Rat
19.Morphing Jar
20.Sangan
21.Necro Gardna
22.Plaguespreader Zombie
23.Mystical Space Typhoon
24.Cold Wave
25.Heavy Storm
26.Giant Trunade
27.Terraforming
28.Terraforming
29.Clear World
30.Clear World
31.Fires of Doomsday
32.Fires of Doomsday
33.Kaiser Colosseum
34.Bottomless Trap Hole
35.Bottomless Trap Hole
36.Dimensional Prison
37.Dimensional Prison
38.Dimensional Prison
39.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

Hardened Armed Dragon
Fires of Doomsday
Mirror Force
Dark Bribe
Dark Bribe
Earthbound Immortal Aslla Piscu

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Dark Bribe(Column 4.)

Stats: 3700 Life Points

Field:  Clear World {table=head]1  2  3  4  5
- - - - -
- - KC FD -
[/table]

KC=Kaiser Colosseum
FD=Facedown

[User]
 (1d27)[ 5 ]
 I summon  Lord of the Posion Rose  and activate  Solidarity . My Lord will then attack you directly and I will end my turn by discarding Pollinosis due to Clear World.
[ Incidentally, by my count you still owe 1000 Life Poitns to Clear World, as you had 4700 LP for two turns in a row, and 4200 LP for two turns in a row . Wait, no, sorry, I counted your counters to my moves as well 😳]
{table="head]1|2|3|4|5
-|-|L|-|-
-|S|F|F|-[/table]
 LP=5500
  L ord Posion,  2300 /1000
  S olidarity

 Spoiler
Deck:

 Spoiler
1. Bird of Roses
2. Bird of Roses
3. Botanical Lion
4. Botanical Lion
6. Lord Poison
7. Lord Poison
8. Lonefire Blossom
9. Nettles
10. Nettles
11. Nettles
12. Spore
13. Spore
14. Gigaplant
15. Gigaplant
16. Heavy Storm
17. Mystical Space Typhoon
18. Solidarity
19. Hand Destruction
20. Hand Destruction
21. Miracle Fertilizer
22. Miracle Fertilizer
23. Mirror Force
24. Wall of Thorns
25. Dark Bribe
26. Plant Food Chain
27. Plant Food Chain

Extra Deck:

 Spoiler
1. Black Rose Dragon
2. Queen of Thorns
3. Queen of Thorns
4. Splendid Rose
5. Splendid Rose
6. Ally of Justice Catastor
7. Ally of Justice Catastor
8. Armoury Arm
9. Armoury Arm
10. Goyo Guardian
11. Brionac, Dragon of the Ice Barrier
12. Black Brutdrago
13. Stardust Dragon
14. X-Saber Urbellum
15. X-Saber Urbellum

Stats:
Graveyard:
 Spoiler
-Bird of Roses
-Dark Bribe
-Tytannial, Princess of Camellias
-Lonefire Blossom
-Botanical Lion
-Pollinosis
-Lightning Vortex
-Tytannial, Princess of Camellias
-Pollinosis

Removed from Play:
 Spoiler
*nothing*

Hand- 2

 Spoiler
-Solidarity
-Lightning Vortex
Face Downs:
3: Torrential Tribute
4: Wall of Thorns

[User]
 "Very well then, kid.  I draw."
 (1d39)[ 7 ](7)

Al looks at the card he drew. "I forfeit.  Show's over folks, go home."   Al turns around, & walks out of the arena.

 "Good game."
 Kaiser Clear Earthbound Colosseum
 Spoiler

Hand: 1
 Spoiler

Kaiser Colosseum
Destiny Hero - Plasma

Deck:  39 cards in my deck as of this turn's Draw Phase.
 Spoiler

1.Earthbound Immortal Aslla Piscu
2.Earthbound Immortal Aslla Piscu
3.Clear Vice Dragon
4.Clear Vice Dragon
5.Clear Vice Dragon
6.Destiny Hero - Plasma
7.Destiny Hero - Plasma
8.Herald of Creation
9.Herald of Creation
10.Hardened Armed Dragon
11.Hardened Armed Dragon
12.Spear Cretin
13.Spear Cretin
14.Spear Cretin
15.Giant Rat
16.Giant Rat
17.Giant Rat
18.Morphing Jar
19.Sangan
20.Necro Gardna
21.Plaguespreader Zombie
22.Mystical Space Typhoon
23.Cold Wave
24.Heavy Storm
25.Giant Trunade
26.Terraforming
27.Terraforming
28.Clear World
29.Clear World
30.Fires of Doomsday
31.Fires of Doomsday
32.Kaiser Colosseum
33.Bottomless Trap Hole
34.Bottomless Trap Hole
35.Dimensional Prison
36.Dimensional Prison
37.Dimensional Prison
38.Solemn Judgement

Extra Deck:
 Spoiler

Stardust Dragon x3
Trisula Dragon of the Ice Barrier x3
Iron Chain Dragon x3
Black Rose Dragon x1
Goyo Guardian x1
Brionac, Dragon of the Ice Barrier x1
Thought Ruler Archfiend x1
Ancient Fairy Dragon x2

Graveyard:
 Spoiler

Hardened Armed Dragon
Fires of Doomsday
Mirror Force
Dark Bribe
Dark Bribe
Earthbound Immortal Aslla Piscu

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Dark Bribe(Column 4.)

Stats: 1400 Life Points

Field:  Clear World {table=head]1  2  3  4  5
- - - - -
- - KC FD -
[/table]

KC=Kaiser Colosseum
FD=Facedown

(But yeah, good game.  Anyway, aside from size issues, any constructive criticism?)

[User]
 Good Game, sir.  Greater Teleport
Altaria then dissapears.
[Well, apart from the size issues, you may want to include Phantom Skyblaster, which is a very easy way to get monsters on the field to tribute for the big monsters. Same with Dandylion, which I think you lack.]


[User]
 At one of the arena, a man in a black trenchcoat stands; he wears a white shirt and a pair of black trousers, which bare no insignia.

 "Good day! I am Argus, envoy of the Dark World. Pleased to make your acquittance."

[User]
 (1d20)[ 8 ]
 (1d40)[ 25 ]
 (1d39)[ 9 ]
 (1d38)[ 11 ]
 (1d37)[ 6 ]
 (1d36)[ 21 ]

{table=head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Life Points
8000

 Spoiler
 Hand  ~ 5

 Spoiler
-

 Facedown

 Spoiler
-

 Graveyard

 Spoiler
-

 Removed From Play

 Spoiler
-

 Knight of the Night  ~ 40

 Spoiler
1. Fabled Raven
2. Fabled Raven
3. Fabled Raven
4. Sangan
5. Goldd, Wu-Lord of Dark World
6. Goldd, Wu-Lord of Dark World
7. Fabled Dianaira
8. Fabled Dianaira
9. Fabled Lurrie
10. Fabled Lurrie
11. Fabled Lurrie
12. Brron, Mad King of Dark World
13. Brron, Mad King of Dark World
14. Broww, Huntsman of Dark World
15. Broww, Huntsman of Dark World
16. Broww, Huntsman of Dark World
17. Beiige, Vanguard of Dark World
18. Beiige, Vanguard of Dark World
19. Beiige, Vanguard of Dark World
20. Sillva, Warlord of Dark World
21. Sillva, Warlord of Dark World
22. Card Destruction
23. Into the Void
24. Into the Void
25. Solidarity
26. Solidarity
27. Dark World Dealings
28. Dark World Dealings
29. Heavy Storm
30. Mystical Space Typhoon
31. Dark World Lightning
32. Dark World Lightning
33. Book of Moon
34. Book of Moon
35. Book of Moon
36. Gateway to Dark World
37. Royal Decree
38. Royal Decree
39. Mirror Force
40. Torrential Tribute

 Spoiler
1. Fabled Leviathan
2. Fabled Leviathan
3. Fabled Ragin
4. Fabled Valkyrus
5. Fabled Valkyrus
6. Fabled Valkyrus
7. Heavenly King Black Highlander
8. Chaos King Archfiend
9. Stygian Sergeants
10. Stardust Dragon
11. Red Dragon Archfiend
12. Goyo Guardian
13. Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

[User]
 An elderly looking man enters, wearing gray robes, a gray pointy hat, and long gray mustache and beard.  He is supported in part by his walking stick.

 "Good day to you my good man."
 ”The Grey” Counter

 Spoiler

1.	Arcanite Magician/Assault Mode
2.	Arcanite Magician/Assault Mode
3.	Magical Exemplar
4.	Magical Exemplar
5.	Magical Exemplar
6.	Arcane Apprentice
7.	Arcane Apprentice
8.	Arcane Apprentice
9.	Geomancer of the Ice Barrier
10.	Geomancer of the Ice Barrier
11.	Summoner Monk
12.	Breaker the Magical Warrior
13.	Breaker the Magical Warrior
14.	Breaker the Magical Warrior
15.	Defender, the Magical Knight
16.	Defender, the Magical Knight
17.	The Tricky
18.	The Tricky
19.	Magical Marionette
20.	Magical Marionette
21.	Magical Citadel of Endymion
22.	Magical Citadel of Endymion
23.	Terraforming
24.	Solidarity
25.	Solidarity
26.	Book of Moon
27.	Book of Moon
28.	Book of Moon
29.	Magical Dimension
30.	Magical Dimension
31.	Mystical Space Typhoon
32.	Heavy Storm
33.	Card Destruction
34.	Magical Mallet
35.	Magical Mallet
36.	Miracle Synchro Fusion
37.	Assault Mode Activate
38.	Assault Mode Activate
39.	Mirror Force
40.	Torrential Tribute

Extra Deck:
1.	Arcanite Magician
2.	Arcanite Magician
3.	Arcanite Magician
4.	Tempest Magician
5.	Tempest Magician
6.	Tempest Magician
7.	Explosive Magician
8.	Explosive Magician
9.	Black Rose Dragon
10.	Brionac, Dragon of the Ice Barrier
11.	Goyo Guardian
12.	Arcanite Magician, The Supreme Wizard

[User]
 ((Let me know if you ever get tired of dueling me 😉))

Striking his "walking stick" on the ground, a duel disk slides out of its side, and he draws.

 (d20)[ 2 ]
 (5d40)[ 29 ][ 35 ][ 11 ][ 10 ][ 38 ](123)
 (3d40)[ 5 ][ 21 ][ 34 ](60)

Field:
{table=head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

LP:8000

 Spoiler

Hand:

 Spoiler

29.	Magical Dimension
35.	Magical Mallet
11.	Summoner Monk
10.	Geomancer of the Ice Barrier
38.	Assault Mode Activate

face down:

 Spoiler

M
S/T

GY:

 Spoiler

-

RFG

 Spoiler
=

 ”The Grey” Counter

 Spoiler

1.	Arcanite Magician/Assault Mode
2.	Arcanite Magician/Assault Mode
3.	Magical Exemplar
4.	Magical Exemplar
5.	Magical Exemplar
6.	Arcane Apprentice
7.	Arcane Apprentice
8.	Arcane Apprentice
9.	Geomancer of the Ice Barrier
10.	Breaker the Magical Warrior
11.	Breaker the Magical Warrior
12.	Breaker the Magical Warrior
13.	Defender, the Magical Knight
14.	Defender, the Magical Knight
15.	The Tricky
16.	The Tricky
17.	Magical Marionette
18.	Magical Marionette
19.	Magical Citadel of Endymion
20.	Magical Citadel of Endymion
21.	Terraforming
22.	Solidarity
23.	Solidarity
24.	Book of Moon
25.	Book of Moon
26.	Book of Moon
27.	Magical Dimension
28.	Mystical Space Typhoon
29.	Heavy Storm
30.	Card Destruction
31.	Magical Mallet
32.	Miracle Synchro Fusion
33.	Assault Mode Activate
34.	Mirror Force
35.	Torrential Tribute

Extra Deck:

 Spoiler

1.	Arcanite Magician
2.	Arcanite Magician
3.	Arcanite Magician
4.	Tempest Magician
5.	Tempest Magician
6.	Tempest Magician
7.	Explosive Magician
8.	Explosive Magician
9.	Black Rose Dragon
10.	Brionac, Dragon of the Ice Barrier
11.	Goyo Guardian
12.	Arcanite Magician, The Supreme Wizard

[User]
 ((I could never get tired of dueling you 😛))

 (1d35)[ 20 ]
 "I shall summon up Brron, Mad King of Dark World! I'll also set a card face-down and end my turn. Your move, good sir."

{table=head]1|2|3|4|5
-|-|B|-|-
-|-|F|-|-[/table]
 B rron, Mad King of Dark World -  1800 /400

 Life Points
8000

 Spoiler
 Hand  ~ 4

 Spoiler
-Solidarity
-Lurrie
-Goldd, Wu-Lord of Dark World
-Into the Void

 Facedown

 Spoiler
(S/T3) - Into the Void

 Graveyard

 Spoiler
-

 Removed From Play

 Spoiler
-

 Knight of the Night  ~ 40

 Spoiler
1. Fabled Raven
2. Fabled Raven
3. Fabled Raven
4. Sangan
5. Goldd, Wu-Lord of Dark World
6. Fabled Dianaira
7. Fabled Dianaira
8. Fabled Lurrie
9. Fabled Lurrie
10. Brron, Mad King of Dark World
11. Broww, Huntsman of Dark World
12. Broww, Huntsman of Dark World
13. Broww, Huntsman of Dark World
14. Beiige, Vanguard of Dark World
15. Beiige, Vanguard of Dark World
16. Beiige, Vanguard of Dark World
17. Sillva, Warlord of Dark World
18. Sillva, Warlord of Dark World
19. Card Destruction
20. Solidarity
21. Dark World Dealings
22. Dark World Dealings
23. Heavy Storm
24. Mystical Space Typhoon
25. Dark World Lightning
26. Dark World Lightning
27. Book of Moon
28. Book of Moon
29. Book of Moon
30. Gateway to Dark World
31. Royal Decree
32. Royal Decree
33. Mirror Force
34. Torrential Tribute

 Spoiler
1. Fabled Leviathan
2. Fabled Leviathan
3. Fabled Ragin
4. Fabled Valkyrus
5. Fabled Valkyrus
6. Fabled Valkyrus
7. Heavenly King Black Highlander
8. Chaos King Archfiend
9. Stygian Sergeants
10. Stardust Dragon
11. Red Dragon Archfiend
12. Goyo Guardian
13. Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

[User]
 ((Glad to hear it!))

 (d35)[ 8 ]
 "Hrmm...Let's see...to start things off, I will play Magical Mallet, and send 3 cards back to my deck to draw three new ones...

Now I will play Summoner Monk, which gets switched to defense.  Then I discard Mystical Space Typhoon to summon up a Geomancer of the Ice Barrier.  Now I will tune the two to summon out Arcanite Magician!

I will then attack your Brron, destroying him with my Magician (600LP).

Next I will lay two cards face down, and remove a spell counter from my Magician to destroy your face down card.

Then I shall end my turn."

Field:
{table=head]1|2|3|4|5
-|-|-|A|-
-|f|f|-|-[/table]

 A rcanite Magician (ATK) 1400 /1800)

LP:8000

 Spoiler

Hand:(1)

 Spoiler

6.	Arcane Apprentice

face down:

 Spoiler

M
S/T
Book of Moon (2)
Assault Mode Activate (3)

GY:

 Spoiler

Magical Mallet
Geomancer of the Ice Barrier
Summoner Monk
Mystical Space Typhoon

RFG

 Spoiler
=

 ”The Grey” Counter

 Spoiler

1.	Arcanite Magician/Assault Mode
2.	Arcanite Magician/Assault Mode
3.	Magical Exemplar
4.	Magical Exemplar
5.	Magical Exemplar

7.	Arcane Apprentice
8.	Arcane Apprentice
9.	Geomancer of the Ice Barrier

11.	Breaker the Magical Warrior
12.	Breaker the Magical Warrior
13.	Breaker the Magical Warrior
14.	Defender, the Magical Knight
15.	Defender, the Magical Knight
16.	The Tricky
17.	The Tricky
18.	Magical Marionette
19.	Magical Marionette
20.	Magical Citadel of Endymion
21.	Magical Citadel of Endymion
22.	Terraforming
23.	Solidarity
24.	Solidarity

26.	Book of Moon
27.	Book of Moon
28.	Magical Dimension
29.	Magical Dimension

31.	Heavy Storm
32.	Card Destruction
33.	Magical Mallet
34.	Miracle Synchro Fusion
35.	Assault Mode Activate
36.	Mirror Force
37.	Torrential Tribute

Extra Deck:

 Spoiler

1.	Arcanite Magician
2.	Arcanite Magician
3.	Arcanite Magician
4.	Tempest Magician
5.	Tempest Magician
6.	Tempest Magician
7.	Explosive Magician
8.	Explosive Magician
9.	Black Rose Dragon
10.	Brionac, Dragon of the Ice Barrier
11.	Goyo Guardian
12.	Arcanite Magician, The Supreme Wizard

[User]
 Mallet Draw
 (3d37)[ 30 ][ 25 ][ 6 ](61)
 (1d37)[ 11 ](11)

[User]
 "My face-down was Into the Void, sir. Now, I shall draw."
 (1d34)[ 15 ]
 "I shall summon Beiige, Vanguard of Dark World; he shall attack and destroy your Magician. Any responses, sir?"

{table=head]1|2|3|4|5
-|-|B|-|-
-|-|-|-|-[/table]
 B eiige, Vanguard of Dark World -  1600 /1300

 Life Points
7400

 Spoiler
 Hand  ~ 4

 Spoiler
-Lurrie
-Goldd, Wu-Lord of Dark World
-Into the Void
-Solidarity

 Facedown

 Spoiler
(S/T3) - Into the Void

 Graveyard

 Spoiler
-

 Removed From Play

 Spoiler
-

 Knight of the Night  ~ 40

 Spoiler
1. Fabled Raven
2. Fabled Raven
3. Fabled Raven
4. Sangan
5. Goldd, Wu-Lord of Dark World
6. Fabled Dianaira
7. Fabled Dianaira
8. Fabled Lurrie
9. Fabled Lurrie
10. Brron, Mad King of Dark World
11. Broww, Huntsman of Dark World
12. Broww, Huntsman of Dark World
13. Broww, Huntsman of Dark World
14. Beiige, Vanguard of Dark World
15. Beiige, Vanguard of Dark World
16. Sillva, Warlord of Dark World
17. Sillva, Warlord of Dark World
18. Card Destruction
19. Solidarity
20. Dark World Dealings
21. Dark World Dealings
22. Heavy Storm
23. Mystical Space Typhoon
24. Dark World Lightning
25. Dark World Lightning
26. Book of Moon
27. Book of Moon
28. Book of Moon
29. Gateway to Dark World
30. Royal Decree
31. Royal Decree
32. Mirror Force
33. Torrential Tribute

 Spoiler
1. Fabled Leviathan
2. Fabled Leviathan
3. Fabled Ragin
4. Fabled Valkyrus
5. Fabled Valkyrus
6. Fabled Valkyrus
7. Heavenly King Black Highlander
8. Chaos King Archfiend
9. Stygian Sergeants
10. Stardust Dragon
11. Red Dragon Archfiend
12. Goyo Guardian
13. Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

[User]
 "Yes, I will flip my Trap card, Assault Mode Activate, tributing my Arcanite Magician to summon Arcanite Magician/Assault Mode from my deck.

Run...you fools..."

Field:
{table=head]1|2|3|4|5
-|-|-|AA|-
-|f|As|-|-[/table]

 AA  - Arcanite Magician/Assault Mode (ATK)( 2900 /2300)
 As  - Assault Mode Activate
LP:8000

 Spoiler

Hand:(1)

 Spoiler

6.	Arcane Apprentice

face down:

 Spoiler

M
S/T
Book of Moon (2)

GY:

 Spoiler

Magical Mallet
Geomancer of the Ice Barrier
Summoner Monk
Mystical Space Typhoon
Arcanite Magician

RFG

 Spoiler
=

 ”The Grey” Counter

 Spoiler

1.	Arcanite Magician/Assault Mode
2.	Magical Exemplar
3.	Magical Exemplar
4.	Magical Exemplar
5.	Arcane Apprentice
6.	Arcane Apprentice
7.	Geomancer of the Ice Barrier
8.	Breaker the Magical Warrior
9.	Breaker the Magical Warrior
10.	Breaker the Magical Warrior
11.	Defender, the Magical Knight
12.	Defender, the Magical Knight
13.	The Tricky
14.	The Tricky
15.	Magical Marionette
16.	Magical Marionette
17.	Magical Citadel of Endymion
18.	Magical Citadel of Endymion
19.	Terraforming
20.	Solidarity
21.	Solidarity
22.	Book of Moon
23.	Book of Moon
24.	Magical Dimension
25.	Magical Dimension
26.	Heavy Storm
27.	Card Destruction
28.	Magical Mallet
29.	Miracle Synchro Fusion
30.	Assault Mode Activate
31.	Mirror Force
32.	Torrential Tribute

Extra Deck:

 Spoiler

1.	Arcanite Magician
2.	Arcanite Magician
3.	Arcanite Magician
4.	Tempest Magician
5.	Tempest Magician
6.	Tempest Magician
7.	Explosive Magician
8.	Explosive Magician
9.	Black Rose Dragon
10.	Brionac, Dragon of the Ice Barrier
11.	Goyo Guardian
12.	Arcanite Magician, The Supreme Wizard

[User] "Kch! I'll take advantage of the replay to halt my attack. I'll set one card face-down and end my turn."

[User]
 "Then I will take my turn."
 (d32)[ 21 ]
 "I will play Solidarity!  Then I will attack your Beiige and end my turn."

Field:
{table=head]1|2|3|4|5
-|-|-|AA|-
-|f|-|S|-[/table]

 AA  - Arcanite Magician/Assault Mode (ATK)( 3700 /2300)
 S olidarity

LP:8000

 Spoiler

Hand:(1)

 Spoiler

Arcane Apprentice
Solidarity

face down:

 Spoiler

M
S/T
Book of Moon (2)

GY:

 Spoiler

Magical Mallet
Geomancer of the Ice Barrier
Summoner Monk
Mystical Space Typhoon
Arcanite Magician

RFG

 Spoiler
=

 ”The Grey” Counter

 Spoiler

1.	Arcanite Magician/Assault Mode
2.	Magical Exemplar
3.	Magical Exemplar
4.	Magical Exemplar
5.	Arcane Apprentice
6.	Arcane Apprentice
7.	Geomancer of the Ice Barrier
8.	Breaker the Magical Warrior
9.	Breaker the Magical Warrior
10.	Breaker the Magical Warrior
11.	Defender, the Magical Knight
12.	Defender, the Magical Knight
13.	The Tricky
14.	The Tricky
15.	Magical Marionette
16.	Magical Marionette
17.	Magical Citadel of Endymion
18.	Magical Citadel of Endymion
19.	Terraforming
20.	Solidarity
21.	Book of Moon
22.	Book of Moon
23.	Magical Dimension
24.	Magical Dimension
25.	Heavy Storm
26.	Card Destruction
27.	Magical Mallet
28.	Miracle Synchro Fusion
29.	Assault Mode Activate
30.	Mirror Force
31.	Torrential Tribute

Extra Deck:

 Spoiler

1.	Arcanite Magician
2.	Arcanite Magician
3.	Arcanite Magician
4.	Tempest Magician
5.	Tempest Magician
6.	Tempest Magician
7.	Explosive Magician
8.	Explosive Magician
9.	Black Rose Dragon
10.	Brionac, Dragon of the Ice Barrier
11.	Goyo Guardian
12.	Arcanite Magician, The Supreme Wizard

[User]
 (1d33)[ 19 ]
 "Curse my luck! I'll set a card and end my turn."

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]

 Life Points
5300

 Spoiler
 Hand  ~ 4

 Spoiler
-Goldd, Wu-Lord of Dark World
-Into the Void
-Solidarity
-Solidarity

 Facedown
[spoiler(M3) - Fabled Lurrie
(S/T3) - Into the Void

 Graveyard

 Spoiler
-

 Removed From Play

 Spoiler
-

 Knight of the Night  ~ 40

 Spoiler
1. Fabled Raven
2. Fabled Raven
3. Fabled Raven
4. Sangan
5. Goldd, Wu-Lord of Dark World
6. Fabled Dianaira
7. Fabled Dianaira
8. Fabled Lurrie
9. Fabled Lurrie
10. Brron, Mad King of Dark World
11. Broww, Huntsman of Dark World
12. Broww, Huntsman of Dark World
13. Broww, Huntsman of Dark World
14. Beiige, Vanguard of Dark World
15. Beiige, Vanguard of Dark World
16. Sillva, Warlord of Dark World
17. Sillva, Warlord of Dark World
18. Card Destruction
19. Solidarity
20. Dark World Dealings
21. Dark World Dealings
22. Heavy Storm
23. Mystical Space Typhoon
24. Dark World Lightning
25. Dark World Lightning
26. Book of Moon
27. Book of Moon
28. Book of Moon
29. Gateway to Dark World
30. Royal Decree
31. Royal Decree
32. Mirror Force
33. Torrential Tribute

 Spoiler
1. Fabled Leviathan
2. Fabled Leviathan
3. Fabled Ragin
4. Fabled Valkyrus
5. Fabled Valkyrus
6. Fabled Valkyrus
7. Heavenly King Black Highlander
8. Chaos King Archfiend
9. Stygian Sergeants
10. Stardust Dragon
11. Red Dragon Archfiend
12. Goyo Guardian
13. Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

[/spoiler]

[User]
 ((I think I need a way to "recharge" my spell counters...))

 "Yes, your luck..."
 (d31)[ 15 ]
 "I will attack your face down monster.  Then I will set another monster and end my turn."

Field:
{table=head]1|2|3|4|5
-|-|f|AA|-
-|f|-|S|-[/table]

 AA  - Arcanite Magician/Assault Mode (ATK)( 3700 /2300)
 S olidarity

LP:8000

 Spoiler

Hand:(1)

 Spoiler

Magical Marionette

face down:

 Spoiler

M
Arcane Apprentice(3)
S/T
Book of Moon (2)

GY:

 Spoiler

Magical Mallet
Geomancer of the Ice Barrier
Summoner Monk
Mystical Space Typhoon
Arcanite Magician

RFG

 Spoiler
=

 ”The Grey” Counter

 Spoiler

1.	Arcanite Magician/Assault Mode
2.	Magical Exemplar
3.	Magical Exemplar
4.	Magical Exemplar
5.	Arcane Apprentice
6.	Arcane Apprentice
7.	Geomancer of the Ice Barrier
8.	Breaker the Magical Warrior
9.	Breaker the Magical Warrior
10.	Breaker the Magical Warrior
11.	Defender, the Magical Knight
12.	Defender, the Magical Knight
13.	The Tricky
14.	The Tricky
16.	Magical Marionette
17.	Magical Citadel of Endymion
18.	Magical Citadel of Endymion
19.	Terraforming
20.	Solidarity
21.	Book of Moon
22.	Book of Moon
23.	Magical Dimension
24.	Magical Dimension
25.	Heavy Storm
26.	Card Destruction
27.	Magical Mallet
28.	Miracle Synchro Fusion
29.	Assault Mode Activate
30.	Mirror Force
31.	Torrential Tribute

Extra Deck:

 Spoiler

1.	Arcanite Magician
2.	Arcanite Magician
3.	Arcanite Magician
4.	Tempest Magician
5.	Tempest Magician
6.	Tempest Magician
7.	Explosive Magician
8.	Explosive Magician
9.	Black Rose Dragon
10.	Brionac, Dragon of the Ice Barrier
11.	Goyo Guardian
12.	Arcanite Magician, The Supreme Wizard

[User]
 (1d32)[ 8 ]
 "I'll set one card face-down and end my turn."

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]

 Life Points
5300

 Spoiler
 Hand  ~ 4

 Spoiler
-Goldd, Wu-Lord of Dark World
-Into the Void
-Solidarity
-Solidarity

 Facedown

 Spoiler
(M3) - Fabled Lurrie
(S/T3) - Into the Void

 Graveyard

 Spoiler
-Beiige
-Fabled Lurrie

 Removed From Play

 Spoiler
-

 Knight of the Night  ~ 32

 Spoiler
1. Fabled Raven
2. Fabled Raven
3. Fabled Raven
4. Sangan
5. Goldd, Wu-Lord of Dark World
6. Fabled Dianaira
7. Fabled Dianaira
8. Fabled Lurrie
9. Brron, Mad King of Dark World
10. Broww, Huntsman of Dark World
11. Broww, Huntsman of Dark World
12. Broww, Huntsman of Dark World
13. Beiige, Vanguard of Dark World
14. Beiige, Vanguard of Dark World
15. Sillva, Warlord of Dark World
16. Sillva, Warlord of Dark World
17. Card Destruction
18. Dark World Dealings
19. Dark World Dealings
20. Heavy Storm
21. Mystical Space Typhoon
22. Dark World Lightning
23. Dark World Lightning
24. Book of Moon
25. Book of Moon
26. Book of Moon
27. Gateway to Dark World
28. Royal Decree
29. Royal Decree
30. Mirror Force
31. Torrential Tribute

 Spoiler
1. Fabled Leviathan
2. Fabled Leviathan
3. Fabled Ragin
4. Fabled Valkyrus
5. Fabled Valkyrus
6. Fabled Valkyrus
7. Heavenly King Black Highlander
8. Chaos King Archfiend
9. Stygian Sergeants
10. Stardust Dragon
11. Red Dragon Archfiend
12. Goyo Guardian
13. Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

[User]
 "Alright, back to me then."
 (d30)[ 7 ]
 "hrmm...quite a quandary we have here.  First, I will tribute my face down monster to summon Magical Marionette.  Now I will have my Marionette attack your face down, and my Magician attack you directly, then I will end my turn."

Field:
{table=head]1|2|3|4|5
-|MM|-|AA|-
-|f|-|S|-[/table]

 AA  - Arcanite Magician/Assault Mode (ATK)( 3700 /2300)
 MM  - Magical Marionette (ATK)( 2800 /1000)

 S olidarity

LP:8000

 Spoiler

Hand:(1)

 Spoiler

Geomancer of the Ice Barrier

face down:

 Spoiler

M
S/T
Book of Moon (2)

GY:

 Spoiler

Magical Mallet
Geomancer of the Ice Barrier
Summoner Monk
Mystical Space Typhoon
Arcanite Magician
Arcane Apprentice

RFG

 Spoiler
=

 ”The Grey” Counter

 Spoiler

1.	Arcanite Magician/Assault Mode
2.	Magical Exemplar
3.	Magical Exemplar
4.	Magical Exemplar
5.	Arcane Apprentice
6.	Arcane Apprentice
7.	Breaker the Magical Warrior
8.	Breaker the Magical Warrior
9.	Breaker the Magical Warrior
10.	Defender, the Magical Knight
11.	Defender, the Magical Knight
12.	The Tricky
13.	The Tricky
14.	Magical Marionette
15.	Magical Citadel of Endymion
16.	Magical Citadel of Endymion
17.	Terraforming
18.	Solidarity
19.	Book of Moon
20.	Book of Moon
21.	Magical Dimension
22.	Magical Dimension
23.	Heavy Storm
24.	Card Destruction
25.	Magical Mallet
26.	Miracle Synchro Fusion
27.	Assault Mode Activate
28.	Mirror Force
29.	Torrential Tribute

Extra Deck:

 Spoiler

1.	Arcanite Magician
2.	Arcanite Magician
3.	Arcanite Magician
4.	Tempest Magician
5.	Tempest Magician
6.	Tempest Magician
7.	Explosive Magician
8.	Explosive Magician
9.	Black Rose Dragon
10.	Brionac, Dragon of the Ice Barrier
11.	Goyo Guardian
12.	Arcanite Magician, The Supreme Wizard

[User]
 "And thus, there goes another Fabled Lurrie."
 (1d29)[ 14 ]
 "And I'm afraid that I must surrender. My apologies, sir."

((Ugh. I had Into the Void, but there was no point in playing it because your Magician could wipe my field unless I could instantly summon up a strong enough monster, which meant drawing something that would let me discard the Goldd in my hand on my turn. Ugh.))

{table=head]1|2|3|4|5
-|-|-|-|-
-|-|F|-|-[/table]

 Life Points
5300

 Spoiler
 Hand  ~ 4

 Spoiler
-Goldd, Wu-Lord of Dark World
-Into the Void
-Solidarity
-Solidarity

 Facedown

 Spoiler
(M3) - Fabled Lurrie
(S/T3) - Into the Void

 Graveyard

 Spoiler
-Beiige
-Fabled Lurrie
-Fabled Lurrie

 Removed From Play

 Spoiler
-

 Knight of the Night  ~ 32

 Spoiler
1. Fabled Raven
2. Fabled Raven
3. Fabled Raven
4. Sangan
5. Goldd, Wu-Lord of Dark World
6. Fabled Dianaira
7. Fabled Dianaira
8. Fabled Lurrie
9. Brron, Mad King of Dark World
10. Broww, Huntsman of Dark World
11. Broww, Huntsman of Dark World
12. Broww, Huntsman of Dark World
13. Beiige, Vanguard of Dark World
14. Beiige, Vanguard of Dark World
15. Sillva, Warlord of Dark World
16. Sillva, Warlord of Dark World
17. Card Destruction
18. Dark World Dealings
19. Dark World Dealings
20. Heavy Storm
21. Mystical Space Typhoon
22. Dark World Lightning
23. Dark World Lightning
24. Book of Moon
25. Book of Moon
26. Book of Moon
27. Gateway to Dark World
28. Royal Decree
29. Royal Decree
30. Mirror Force
31. Torrential Tribute

 Spoiler
1. Fabled Leviathan
2. Fabled Leviathan
3. Fabled Ragin
4. Fabled Valkyrus
5. Fabled Valkyrus
6. Fabled Valkyrus
7. Heavenly King Black Highlander
8. Chaos King Archfiend
9. Stygian Sergeants
10. Stardust Dragon
11. Red Dragon Archfiend
12. Goyo Guardian
13. Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

[User]
 ((I was wondering what was going on over there 😦

Do you have any suggestions on cards that would help me replenish counters on cards?  Specifically that Arcanite Magician / Assault Mode...))

(edit)

((If it's discard heavy...why not run a  Fine  or two? And maybe bump the Dark World Dealings to 3.))


[User]
 A small ways down from the Prowling Lion is a large shop, fashioned entirely of granite blocks, unlike the wooden buildings down the rest of the road to the Arena. An iron door bars entry, and large, iron-shuttered windows either side of the portal. You step inside to a stuffy, humid armoury, weapons and protectors lining all the walls. A rune-engraved, granite and marble counter blocks the back room, a forge by the look of it. A wheezing, sweating, soot-smeared dwarf with a thick ginger beard and bald head steps out from the forge, to the counter.   "What can I do fer you?"   he asks bluntly, but not unkindly. He motions towards a long list nailed to the wall next to the counter.

  Price List

 Spoiler
Price list [weapons]:

Dagger: 1gp
Dagger, punching: 1gp
Gauntlet: 1gp
Spiked Gauntlet: 4gp
Light Mace: 4gp
Sickle: 4gp
Heavy Mace: 8gp
Shortspear: 1gp
Longspear: 4gp
Spear: 1gp
Darts: 4sp
Javelin: 1gp
Sling Bullets [10]: 1sp
Throwing Axe: 6gp
Light Hammer: 1gp
Handaxe: 4gp
Kukri: 6gp
Pick, light: 3gp
Sap: 1gp
Sword sword: 7gp
Battleaxe: 7gp
Flail: 6gp
Longsword: 10gp
Heavy pick: 6gp
Raper: 14gp
Scimiar: 10gp
Trident: 10gp
Warhammer: 8gp
Falcion: 50gp
Glaive: 6gp
Greataxe: 14gp
Greatclub: 3gp
Heavy Flail: 10gp
Greatsword: 34gp
Guisarme: 6gp
Halberd: 7gp
Lance: 7gp
Ranseur: 7gp
Scythe: 12gp
Bastard Sword: 23gp
Dwarven Waraxe: 20gp
Orcish Double-axe: 40gp
Spiked Chain: 17gp
Dire Flail: 60gp
Net: 14gp
Shuriken [5]: 1gp

Price List [armour]:

Padded: 4gp
Leather: 7gp
Studded Leather: 17gp
Hide: 10gp
Scale Mail: 35gp
Chainmail: 100gp
Breastplate [steel or bronze]: 134gp
Splint Mail: 134gp [Masterwork not available]
Banded Mail: 165gp [Masterwork not available]
Half-Plate: 400gp
Full-Plate: 1,500gp [Masterwork only, requires gladiator present for first week of forging]
Buckler: 10g
Light Wooden Shield: 2gp
Light Steel Shield: 6gp
Heavy Wooden Shield: 5gp
Heavy Wooden Shield: 14gp
Tower Shield: 20gp

Armour or Weapon Engraving/Decoration: 50gp
Armour/Shield gilding: 100gp
Shield Crest: 25gp

Notices:

 Spoiler
Ask for special rates on Masterwork Weaponry and Armour, or special order items. Free engraving/gilding/shield crest with Masterwork items. 20% deposit required for orders. Free use of workshop for gladiators who forge own armaments.

 LOOKING FOR:  apprentice blacksmiths to help forge weapons and armour. Pay depends on quality of work and speed of completion. Free tuition for all workers.

 JUST IN:  mithril and adamantium available for special orders, or for sale. Ask for prices.


[User]
 The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.

Map:
 Spoiler
{table]|A_|B_|C_
1|||
2||S|
3|||
4|||[/table]

There is a door at C-4, south side.

DM notes:
 Spoiler
 sheet

[User] I take my 10'ft pole and poke the door, if nothing happens I'll open it.

[User]
 You see a 35ft long corridor that turns east at 25ft and makes a T-junction at 35ft, East/West.

At 5ft the corridor turns East, you see a North/south junction at 10ft, a door at 30ft on the north wall, another North/south junction at 60ft and a door on the east wall at 80ft and the corridor turns south at 80ft.

[User]
 I'll move south pushing my 10'ft pole hard against the floor to check for traps.
Then I'll head East at the T-Junction.

[User]
 As you move south your pole triggers a trap.
A small amount of acid is flying towards you.

 (1d20+8)[ 18 ]  for  (1d3)[ 1 ]  acid damage.

As you move east, you see a door on the North wall after 35ft right in front of the door there is a large red and white bulls eye on the ground.

Do you proceed past the bulls eye or do you do something else? be specific please.

[User]
 I use Charnel Touch to heal up the damage recieve.

I'll poke it with my pole, if nothing happens I will step on the very edge of it if nothing still doesn't happens I will ignore the bulls eye and open the door.

[User]
 As you poke it with your pole a fearsome roar echoes through the floor.. it sounded a bit like a dragon.. a big one.

Do you still proceed as before?

[User]
 I'll listen carefully if I can hear anything moving closer to me.

Listen: (1d20+4)[ 5 ]

If I hear nothing I'll open the door.

[User]
 You hear nothing.

Opening the door reveals the following room:
 Spoiler

{table]|A_|B_|C_|D_|E_
1|||||
2|||||
3|||||
4||||B|H[/table]
There is a door at A-2, another at E-4, south side and another at E-3. There is a human wearing a chain shirt and holding a longsword standing behind a beast with patchy dark fur that covers its unhealthy shrunken black skin in some places. Open sores dot its hide and a feral, catlike head glances with it's blank eyes at the wall in front of it.
Initiative: (1d20+2)[ 16 ]

[User]
 I'm behind the human right?

 (1d20+7)[ 18 ]

If I win the init. I'll 5'ft step in and use Charnel Touch on him.

 (1d20+2)[ 17 ]  Touch attack.
 (1d8)[ 6 ]  Negative damage.

[User] The beast disappears, the Human 5ft steps away from you and uses Color spray, Will DC 13.

[User]
 Will: (1d20+6)[ 21 ]

I'll 5'ft step and use Charnel Touch again.

 (1d20+2)[ 20 ]  Touch attack.
 (1d8)[ 3 ]  Negative damage.

[User] The Human 5ft steps away from you and uses Color spray, Will DC 13.

[User]
 Will: (1d20+6)[ 16 ]

I'll 5'ft step and use Charnel Touch again, again.

 (1d20+2)[ 12 ]  Touch attack.
 (1d8)[ 7 ]  Negative damage.

[User]
 He falls to the ground.

150xp, a Medium chain shirt and a longsword.

[User]
 I'll loot nothing and head out of the door on E-3.
Still pushing the 10'pole against ground infront of me.

[User]
 The corridor goes north for 10ft and then turns east.
It also goes south for 10ft and turns west.

[User] I'll go North and then East, I'll stop at the first door I see.

[User] After the corridor turned east you walk for 15ft and stop at a door.

[User] I'll open it.

[User]
 Opening the door reveals the following room:

 Spoiler
{table]|A_|B_|C_|D_|E_
1|||||
2|||||
3||||1|
4|||||
5||||| [/table]
There is a door at B5, and another at B1. There is an orc in the middle of the room. It holds a Ripper and wears a chainmail, as well as a pair of goggles.
Initiative: (1d20)[ 1 ]

[User]
 (1d20+7)[ 22 ]

I'll yell "Hey!" in common and then I'll 5'ft step out if his line of sight and  preparing an action to use Charnel Touch when he steps out the door.

 (1d20+2)[ 3 ]  Touch attack.
 (1d8)[ 6 ]  Negative damage.

[User]
 He steps out of the door and dodges your attack, then he attacks you.

 (1d20+5)[ 6 ]  for  (2d6+6)[ 16 ]

[User]
 Misses.

I'll use Charnel Touch again.

[roll]1d20+2[roll] Touch attack.
 (1d8)[ 8 ]  Negative damage.

[User]
 (1d20+2)[ 19 ]  Touch attack.

I missed the "/"

[User]
 That makes him fall on 0 hp.
He drops:
chainmail
Sundark goggles
Ripper
130gp

[User]
 I'll loot the gold.

Then I'll head back out the same door and continue through the corridor.

[User]
 As you move on you see a blue note hanging from the ceiling, 5ft before a west/east junction.
10ft after the west/east junction the corridor turns east.

[User] I'll ignore the note and turn East at the West/East junction.

[User] As you turn down the corner you see a door on the East wall and that the corridor turns south there too.

[User]
 I'll open the door.

Initiative: (1d20+7)[ 25 ]

[User]
 Opening the door reveals the following room:
 Spoiler

{table]|A_|B_|C_|D_|E_|F_
1||||||
2||||||
3||||||
4|||1|||
5||||||
6||||||[/table]
There is a door at A-6 west, another at E-1 and another at F-4. There is a kobold wearing a chain shirt and holding a short sword.
Initiative: (1d20+5)[ 17 ]

[User]
 I'll run up and grabble him.

Grabble: (1d20+6)[ 26 ]

[User]
 (1d20-4)[ -2 ]

No matter what he is grappled.

He will then try to break free.

 (1d20+4)[ 16 ]  escape artist

Edit: you had to do a melee touch attack to see if it was possible to grapple him.
roll now please.

[User]
 (1d20+2)[ 16 ]  Melee touch attack.

 (1d20+6)[ 21 ]  To maintain grapple.

[User]
 He is still grappled.
Your turn to do something.

[User]
 I'll damage him.

 (1d20+6)[ 11 ]  Grapple.
 (1d6+2)[ 8 ]  Lethal damage.

[User]
 (1d20-4)[ 2 ]  to avoid damage.

trying to escape  (1d20+4)[ 22 ]  escape artist.

That makes him go below 0 health.

Forgot to give you xp for the last fight.
300xp in total for the 2 fights.

Loot:
Chain Shirt
Short Sword
Masterwork Tumble tool.

[User]
 I'll loot the Tumble tool.
And then I'll move out the door on F-4.

[User]
 The corridor you come to goes east and west.

East it goes for 25ft and then turns north.
West it goes for 5ft then turns north and 35ft then turns south.

[User] I'll go east.

[User]
 Acid trap shoots at you.
You probably heals it up afterwards, so I'll skip the damage and stuff.

After the corridor turned north you come to a door.
The door is on the west wall on the east wall there is a corridor.
10ft after the door the corridor turns west.

[User]
 I'll open the door.
 (1d20+7)[ 9 ]

Initiative

[User]
 Opening the door reveals the following room:
 Spoiler

{table]|A_|B_|C_|D_
1||||
2||C|C|
3||C|C|
4||C|C|
5||||[/table]
The room contains a large chest with a note attached to it’s latch. There are doors at C5, D2 and D1 north.

[User] I'll open the chest after poking it hard with my 10'ft pole a couple of times.

[User] It contains 3 pp.

[User] I'll loot the pp and then head out the door at C-5.

[User]
 The corridor goes south for 25ft then it goes west/east in T junction.

It also goes west after 5ft after 20ft there is a door on the south wall, 30ft it the corridor goes north, after 50ft it goes south, after 70ft it goes north and after 80ft it goes north the west corridor that is.

[User]
 I'll walk to the door on the west corridor and open it.

Initiative: (1d20+7)[ 26 ]

[User]
 Opening the door reveals the following room:
 Spoiler

{table]|A_|B_|C_|D_|E_
1|||||
2|||||
3|||L||
4|||||
5|||||[/table]
There are doors at A5 south and E1 north.
In the room there is an ugly looking, blue scaled, lizard thing with fire in it's mouth!
Initiative:  (1d20+1)[ 2 ]

[User]
 I'll run in and grapple him.

 (1d20+2)[ 21 ]  Melee Touch Attack.
 (1d20+6)[ 9 ]  Grapple.

[User] (1d20)[ 7 ]  opposed grapple.

[User]
 He tries to escape.

 (1d20+1)[ 11 ]  escape artist.

[User]
 (1d20+6)[ 24 ]  Grapple.

 (1d20+6)[ 13 ]  Grapple to damage.
 (1d6+2)[ 3 ]  Lethal damage.

[User]
 (1d20)[ 6 ]  To avoid damage, grapple.

 (1d20+1)[ 6 ]  Escape artist.

[User]
 (1d20+6)[ 24 ]  To Maintain Grapple.

 (1d20+6)[ 25 ]  Grapple to damage.
 (1d6+2)[ 4 ]  Lethal damage.

[User]
 Cannot avoid that damage.

Trying to escape  (1d20+1)[ 12 ]

[User]
 (1d20+6)[ 22 ]  To Maintain Grapple.

 (1d20+6)[ 10 ]  Grapple to damage.
 (1d6+2)[ 3 ]  Lethal damage.

Again.

[User]
 (1d20)[ 8 ]  to avoid damage.

 (1d20+1)[ 12 ]  escape artist.

He falls under 0 hp.

150xp.

Loot:
Chainmail.

[User] I'll go back out the door and then head North at the very end of the corridor.

[User]
 As you move down the corridor the floor crumbles.

Jump to get across.

[User]
 I'll take 10 for a total of 16 jump.
I will do this every time.

[User]
 That gets you past it.

You turn north at the end of the corridor, the floor crumbles and you jump across, then you turn east and then south.
You are now standing besides a door and the corridor continuous west and then south from here.

[User]
 I'll open the door.

Initiative: (1d20+7)[ 20 ]

[User]
 Opening the door reveals the following room:
 Spoiler
{table]|A_|B_|C_|D_|E_|F_
1||||||
2||||||
3||||1||
4||||||[/table]
There are doors at A3 and F4 south.
In the room is a gray wrinkled humanoid, crawling low with claws extending from it's hands.
Initiative:  (1d20)[ 17 ]

[User]
 I'll run in and grapple him.

 (1d20+6)[ 9 ]  Grapple.

[User] (1d20+6)[ 15 ]  opposed grapple.

[User] (1d20+2)[ 10 ]  touch attack.

[User]
 Noticed that I wrote 6 instead of 3 in his bonus.

 (1d20+3)[ 15 ]  grapple

[User]
 He attacks you as you fail to grapple him.

 (1d20+4)[ 20 ]
 (1d4+1)[ 3 ]  Claw 1

 (1d20+4)[ 6 ]
 (1d4+1)[ 3 ]  Claw 2

[User]
 Flurry of blows

 (1d20)[ 15 ]
 (1d6+2)[ 4 ]
 (1d20)[ 18 ]
 (1d6+2)[ 8 ]

[User]
 He attacks you again.

 (1d20+5)[ 13 ]
 (1d4+2)[ 4 ]  Claw 1

 (1d20+5)[ 6 ]
 (1d4+2)[ 4 ]  Claw 2

[User]
 Flurry of blows again.

 (1d20)[ 16 ]
 (1d6+2)[ 8 ]
 (1d20)[ 12 ]
 (1d6+2)[ 7 ]

[User]
 This brings him down.

150xp

[User]
 I'll head out the other door, going north if possible.

Healing up first, with Charnel Touch.

[User]
 You exit the door, then goes east ignoring the path south, then heads up north.

There is a red note hanging from the ceiling, reading it?.

The corridor ends in a T-junction east/west.
10ft before that the corridor goes east.

[User] I'll ignore the note and go east at the T-junction.

[User] *Pokes Thread*


[User]
 OOC THREAD

The afternoon sun beats down on you; the air is hot and still. The sparsly settled lands of the Elsir Vale are starting to grow monotonous, with a seemingly endless line of dusty flyspecks of towns. The town of Drellin's Ferry lies a few miles ahead of you. It's a settlement hard on the borders of the Witchwood, and the best place to begin exploring the nearby forest.

@Cedric, Methuselah
Occasional hobgoblin raids are pretty much part of life in the Vale, as you've been informed upon arrival, but rumors of an organized force to the west have been creeping their way towards Bristol. Under orders from Lord Jarmaath, the two of you have been dispatched to Drellin's Ferry, which as the westernmost settlement in the region is the most vulnerable to any such force, to assess the threat.

@Kiril
Your travels have lead you to this unfamiliar and largely uninhabited land. Though your senses are nowhere near as honed as your mentor, as you progress westwards you can't help but feel a growing disquiet. Whether that's simply anxiety or a sign of dark events to come, you're unsure. Drellin's Ferry should function as a decent base of operations as you investigate.

@Griever, Nissorra
After the infiltrating that last Red Hand camp, among the items you've recovered is an old map. In addition to the usual towns and landmarks, one location stands out - Vraath Keep. Neither of you have heard of it, and it appears on no other map of the region. Being only a couple of days travel from Vraath's Keep, Drellin's Ferry could be in imminent danger if the Keep is a Red Hand garrison. Should the two of you attempt to warn them, though, they'd likely have a less than favorable impression. Hence, you've offered to guide three foreign travellers who seem to be heading in the same direction. Hopefully, they'll lend an air of credibility to whatever you have to say, and assist you in dealing with whatever awaits at the Keep.

OOC

 Spoiler
Go ahead and make a perception check with your intro post

[User]
 Kiril gazed about him, obviously uncomfortable.   "Let us make haste.  Something is not right here."

 Spoiler
Well, I don't have any ranks in Perception skills, nor an ability mod for them.  Oh well.  D20s.
Spot- (1d20)[ 10 ]
Listen- (1d20)[ 2 ]

[User]
 Methusaleh spared a glance at Kiril while still looking at his surroundings, no telling when something might jump out at them. " Agreed, sooner we make it to Drellin's Ferry the better. " As per the usual for this scruffy character, his hand was close to the quiver of arrows at his side, the other holding tight to his bow.

 @OOC

 Spoiler
 (1d20+10)[ 11 ]  SPOT
 (1d20+10)[ 30 ]  Listen

+4 to the roll when dealing with Goblinoids

So a 1 followed by a 20, this may not bode well. 🫤

[User]
 Nissora's ear twitches as the others voices come forth after so long a silence. As if to refute their nervousness she actually yawns, while it might be hot the sun certainly felt good on the catfolk. " Thats the entire purpose of us making this journey no? "

 Spoiler
spot  (1d20+4)[ 12 ]
listen  (1d20+12)[ 28 ]

[User]
 Griever mutters something unintelligible under her breath, that may or may not be about humans complaining as she walks along behind them, bundled in her furs and leathers, using her staff as a walking stick.

 Spoiler
Spot:  (1d20+2)[ 7 ]
Listen : (1d20+3)[ 21 ]

[User]
 Cedric's hand creeps to the handle of his greatsword as he walks, his eyes darting back and forth, and his ears tuning for footfalls besides those of his companions

Listen: [ROLL/]1d20+1[/ROLL]
Spot: [ROLL/]1d20+1[/ROLL]

[User]
 Listen:  (1d20+1)[ 5 ]
Spot:  (1d20+1)[ 2 ]

[User]
 The road crests a small rise and descends into a dusty grove in a large, shallow dell. An abandoned farmhouse, partially visible through the trees, stands on one side of the road. You've passed a dozen spots much like this one already today, but this one feels wrong. Then you glimpse the glint of mail behind the trees on either side of the road. Something is moving out there. Hobgoblins.

The party is around the shaded area of the road. Since these hobgoblins failed utterly at hiding, you all spot them with ease. You notice four of them total; with twelve o'clock being north, they are at the one o'clock, four o'clock, six o'clock, and nine o'clock positions.

OOC:

 Spoiler
I'll roll initiative in combats for you people, to get things started faster. Figure out your actions as you wait for your turn to come up, and post as soon as it does.

 INITIATIVE ORDER:
DM
Griever:  (1d20+1)[ 18 ]
Nissorra:  (1d20+5)[ 15 ]
Methuselah:  (1d20+3)[ 15 ]
DM
Kiril:  (1d20+2)[ 7 ]
Cedric:  (1d20+2)[ 7 ]
DM

[User]
 From the one o'clock and nine o'clock hobgoblins, two arrows come whizzing out of the undergrowth towards the most imposing party members, Cedric and Kiril...

 Spoiler

 Attacking Cedric
 (1d20+3)[ 5 ]
 (1d8+1)[ 5 ]
 Attacking Kiril
 (1d20+3)[ 9 ]
 (1d8+1)[ 7 ]

...and miss them.

[User]
 Griever spits out a curse in goblin, and scans the treeline, then whistles for her dog to come to heel and steps into the middle of the group and begins to mutter and chant in goblin.

 Spoiler
Casts Bless, +1 morale bonus on attack rolls and saves against fear to all allies in a 50ft burst.

[User]
 As quick as the arrows fly by her fellow party members Nissora's blades come to hand. Continuing the swing from drawing the weapon she spins around and seems to swipe at empty air, yet some sort of fiery trail leaps forth towards one of the hobgoblins.

 Spoiler
Okay so I'm in the Lightning Skirmish stance, swift to use burning blade, full round action to use Rising Wind. While you've given us directions you didn't give us distances, the range is 35 ft so I can only hope one of them is within range. Preferably one of the ones that shot the arrows. Otherwise change my action from using Rising Wind to charging for a similar effect.
Attack  (1d20+7)[ 10 ]
Damage  (1d6+1)[ 5 ]  Fire  (1d6+5)[ 6 ]
Attack  (1d20+7)[ 10 ]
Damage  (1d6)[ 5 ]  Fire  (1d6+5)[ 7 ]

[User]
 With a quick growl in his throat, Methusaleh savagely fits an arrow to his bow and takes aim at the hobgoblin that is at the nine o'clock position.

@OOC

 Spoiler

Rapid Shot to the nine o'clock position.

 (1d20+8)[ 21 ]  Attack Roll 1
 (1d8+7)[ 13 ]  Damage Roll 1
 (1d20+8)[ 16 ]  Attack Roll 2
 (1d8+7)[ 12 ]  Damage Roll 2

And I supposedly forgot to add Knowledge (Local) to my list of knowledge's to grab, go me. Lol.

Edit: If it hits, he counts as flanked until attacked again.

@OOC

 Spoiler

Spell Prepared [Hunter's Mercy]

[User]
 So it seems I didn't mention distances. All four hobgoblins are within 40 ft of the party's location. My mistake.

Nissora's fiery assault travels wide, missing the hobgoblin entirely. On the other hand, Methuselah's aim is more true, with the first arrow hitting dead-on and knocking its target out of the fight.

Four and six o'clock take aim at the new most dangerous target, the sniper...

 Spoiler

 Attacking Methuselah
 (1d20+3)[ 14 ]
 (1d8+1)[ 6 ]
 (1d20+3)[ 4 ]
 (1d8+1)[ 3 ]

...and miss, as well.

[User]
 Cedric draws his composite longbow, takes aim at the hobgoblin at 6 O'clock and fires

Attack:  (1d20+7)[ 8 ]
Damage:  (1d8+2)[ 8 ]

[User]
 Kiril smiled.  The cursed hobgoblins thought they posed a threat to his companions and himself.  How amusing.  Dashing out towards one of the archers, Kiril let loose a terrifying war-cry.   "By the Cerulean Light!"   He slashed down upon the goblin, raw Incarnum guiding his hand.

 Spoiler
Ahem.
CHARGE!!!!!
Charging at 6 o' clock goblin.  Cobalt Charge is up with one Essentia point.  Power Attacking, taking a -2 for +2 damage.
Attack Roll- (1d20+9)[ 22 ]
Damage Roll- (1d8+6)[ 14 ]

If this hob survives, he is now the designate of my Midnight Dodge Feat, which means I get +1 AC against him.  Otherwise, I designate hob 1 o' clock.


[User]
 OOC THREAD

Winter has set swiftly on Elsir Vale, catching any farmers late to their harvest by surprise. As sparsely settled as the region is, fellow travellers are few and far in between. The town of Drellin's Ferry lies a few miles ahead of you. It's a settlement hard on the borders of the Witchwood, and the best place to begin exploring the nearby forest.

For your own reasons, you all found your way to the town of Bristol. Taking advantage of the adventurers in his company, Lord Jarmaath hired you to investigate rumors of hobgoblin bands raiding passers-by. Considering how rare travellers are at this time of the year, the hobgoblins must either be hard-pressed, or far more numerous than suspected.

OOC

 Spoiler
Go ahead and make a perception check with your intro post

[User]
 Jamian Silverkin, White Mage

With all the trappings of a holy warrior in service of The Shining One he walks along with a smile on his face. A beaten and battered depiction of the sun god hangs around his neck, and it seems that every bit of his appearance creams of divine caster. His shield currently hangs at one side and the grip of a warhammer he looks far too slim to use protrudes from his pack. Oddly enough, said pack is far, far too small to hold such a weapon.

Fairly tall, the man seems to fit the typical description of a holy warrior descended from celestial stock. His eyes are as molten silver and his hair the color of spun gold. Though he wears a heavy vest, mostly to hide his armor, he doesn't seem to be bothered by the wintry air. Though the group has been traveling for at least a day or two it seems that Jamian does not sleep. Though the other planetouched are also fairly heavily invested of outsider blood, only Jamian seems to be free of the earthly need for slumber, though he still eats food and drinks water.

To All:

 Spoiler
Jamian will always have a  Status  on everyone, as he can do so at will.

To DM:

 Spoiler
Is it cold enough to require an Endure Elements, or just chilly? I've got ER 5 (Cold), so until tundra levels of chilly I'm fine, but I'm mostly asking for the rest of the party. If the warforged and silverbrow need the endure elements, I'd have cast it on them, or if we get a little time before you'd like to get into things I'll do so IC.

Spot:  (1d20+13)[ 20 ]
Listen:  (1d20+5)[ 22 ]

Notes: Jamian has Lifesense out to 40ft, meaning he can detect living or undead creatures out to that range and it is treated as blindsense. This also allows him to know how healthy they are, as per  Deathwatch , without the evil implications the spell (having an [Evil] tag) would carry.

Edit: Ugh, deleted my post and reposted because I forgot I previewed, thus invalidating the rolls.

[User]
 Her ever changing eyes watching over those around her, Hilenara smiles with an air of knowing. She wears simple garb and carries little on her person. The clothing is too light for normal winter conditions but the woman stands with nary a shiver.

 Spoiler

Spot: (1d20+12)[ 28 ]
Listen: (1d20+12)[ 14 ]

[User]
 Freyja, Snowflake Wardancer

 Spoiler
 NAME:  Freyja  CLASS:  Savage Bard  LEVEL:  5
 HP:  28/28
 AC:  16  FLAT-FOOTED:  15  TOUCH:  11

  ATTACKS
 Crystal Echoblade , +6, 1d8+3 (19-20,x2), +2 sonic damage during bardic music
 +1 Longsword , +6, 1d8+3 (19-20,x2)
 Two-Weapon Fighting , +4/+4
 Snowflake Wardance + TWF , +8/+8

 Dragonfire Inspiration , +1d6 cold damage (+2d6 with Inspirational Boost active)

  Spells per Day (uses left)
0th - 3 (3)
1st - 4 (4)
2nd - 2 (2)

  Spell List
 0th
Light
Detect Magic
Stick
Summon Instrument
Mage Hand
Ghost Sound

 1st
Invisibility, Swift
Cure Light Wounds
Improvisation
Inspirational Boost

 2nd
Bull's Strength
Alter Self
Mirror Image

Freyja lopes along with a strange grace, halfway between a stalking animal and an exotic dancer. At the same time, however, she seems constantly tensed and ready for combat. Every so often, her hands flex unconsciously, as if she wishes to draw the two curved, single-edged longswords that sit in hide sheathes, only their hilts showing over her shoulders, the rest obscured beneath her heavy fur cloak.

She wears the cloak with the hood down, being quite accustomed to cold climes -- having lived in them all of her life. Her fierce, beautiful, pale face is framed by silvery blonde hair, and her eyes are a light, icy blue-grey.  Apart from the cloak, she wears yet more furs and leathers -- even her fine chain shirt is trimmed with more fur.

Of an evening, she will summon a lute or a harp from thin air, and serenade the group as they sit relaxing around the campfire, cooking their dinner. She will also occasionally tell the stories of her now-destroyed people, but generally never more than one story at a time, for a sad look will come into her eyes and she will fall quiet.

At the moment, however, she walks along in the middle of the group, eyes keeping a lookout for hobgoblins.

 OOC

 Spoiler
Spot:  (1d20+1)[ 10 ]
Listen:  (1d20+1)[ 13 ]

[User]
 Angela

Whole body covered by a brown cloak, face hidden under a hood, the true nature of the warrior walking among the rest could not be determined by anyone observing the group. What anyone would notice however is the grace this cloaked warrior strode and the huge bow that hanged on one shoulder, seemingly larger in contrast to the hooded figure's petite body.

If one would look closer under the cover of the hood, one would notice that the warrior is a female, a young woman, with fairly beautiful facial features, the most prominent of them a pair of sharp green eyes that seem to pierce through anything they stare at. She has a rounded face, pointed nose, full lips, and long brown hair, but this beautiful face and her small stature belied the deadly prowess she possessed.

Although a few days in company of the group, Angela, the proud and extremely cautious warrior that she was, was always wary and on her toes, never letting her guard down even for an instant, refusing to put her safety in the hands of her companions. As the group made their way to the town of Bristol, Angela always has her green eyes on the sides and at their back, watching for anything suspicious.

 Spoiler
  Spot  - (1d20+10)[ 11 ]
  Listen  - (1d20+10)[ 20 ]

[User]
 Taking up the rear is an imposing figure wearing a hooded cloak, covering the entire body. Traces of red and black metal can be seen under the hood, especially at his face. Zero, an experimental sentient living construct, walks on, somewhat mindful of his surroundings and fellow companions.

OOC: I'm taking 10, so both Spot and Listen are 21.

[User]
 The road crests a small rise and descends into a grove in a large, shallow dell. An abandoned farmhouse, partially visible through the sparse branches of the trees, stands on one side of the road. You've passed a dozen spots much like this one already today, but this one feels wrong. Then you glimpse the glint of mail behind the trees on either side of the road. Something is moving out there. Hobgoblins.

The party is currently in the shaded area of the road, heading southwest. Everyone passed their spot checks, so you notice a figure approaching to either side and slightly behind you, as if to flank you. They're about forty feet away and closing.

@Jamian

 Spoiler
Temperatures are around the high 50s, cold but not below freezing. Endure Elements is probably not necessary. Heading down the road, you pick up four creatures -  with twelve o'clock being north, they are at the one o'clock, six o'clock, four o'clock, and nine o'clock positions.

OOC:

 Spoiler
I'll roll initiative in combats for you people, to get things started faster. Figure out your actions as you wait for your turn to come up, and post as soon as it does.

 INITIATIVE ORDER:
Angela:  (d20+5)[ 20 ]
ASX-00 Zero:  (d20+3)[ 20 ]
DM
Jamian:  (d20+2)[ 7 ]
Freyja:  (d20-5)[ 7 ]
DM
Hilenara:  (d20)[ 1 ]

[User]
 Angela

The warrior caught sight of movement on either side of the road and quickly identified them as hobgoblins. In an instant she had her bow in her hands, drawn an arrow from her quiver and let fly in the direction of the hobgoblin on their right side. Then as she took out another arrow and fired, she warned the others.

  "Heads up! Hobgoblins!"

 Spoiler
Attack:  (1d20+9)[ 29 ]
Damage:  (1d8+6)[ 11 ]
Rapid Shot:  (1d20+9)[ 10 ]
Damage:  (1d8+6)[ 9 ]

[User]
 Zero, having spotted enemies and being pointed out, charges energy green through his right arm and out his palms. Gripping the influx of energy, it turns into a keen iridescent blade.

  "Understood. Engaging our foes."

Zero moves closer to the nearest one, energy blade in hand.

 Spoiler
Spend 2 PP for 18-20 critical range. It has the keen modifier so the stats for the weapon is as follows.

Weapon of Thought.
Atk: +9
Dmg: 1d8+1, 15-20/x2


[User]
 Roll to see who starts, (odd I'm white)

 (1d2)[ 1 ]

[User]
 Roll screwed up so I'll try that again...

 (1d100)[ 52 ]

and best of luck to you 🙂

[User] 1. d4

[User] Pawn, E7 to E6

[User] 2. e4

[User]
 [QUOTE=dragonsamurai77;11655500]
Pawn, D7 to D5

[User] 3. Nc3

[User] Knight, G8 to F6

[User] 4. e5

[User]
 Originally Posted by dragonsamurai77
 4. e5

Knight, F6 to E4

[User] 5. Nxe4

[User]
 Originally Posted by dragonsamurai77
 5. Nxe4

Pxe4
 whitespace

[User] 6. f3


[User]
 OOC THREAD

The sun sets over the Elsir Vale, driving the smarter people indoors. Hobgoblin raids have become more and more common Vale, and the best defense is a set of walls and vigilant eyes. For whatever reason, you all find yourselves in the Old Bridge Tavern, the larger of the two taverns in Drellin's Ferry. Popular with merchants traveling along the Dawn Way, it's a comfortable place to spend a night, or to work up a decent game of three-dragon ante.

OOC

 Spoiler
Go ahead and make a perception check with your intro post

[User]
 Asuath sits quietly at a corner table, analyzing the patrons for signs of usefulness as travel companions, or an ensuing brawl.

Spot:  (1d20+20)[ 26 ]
Listen:  (1d20+14)[ 29 ]

[User]
 Cruorgix stares at the scale-less ones, it is weird for him to see so many of them gathered at this place, he stirs the liquid he was served a bit uneasy, the vision of destruction still fresh in his mind.

 Spoiler

 (1d20+1)[ 21 ]  Listen
 (1d20)[ 8 ]  Spot

[User]
 Caseus Wardrich sat at the end of the bar, sipping at a glass half filled with ale.  His eyes gazed the room from over the rim of his mug.  He had hoped some of these people, or at least  one  of these people, were ready to help fend off the hobgoblin threat.

The wizard returned his attention to the half drunken man he had been in conversation with.   Now, sir, let me tell you of the time my troupe and I took down a giant.  Now, this was twenty years ago, mind you, and this was one of my first battles outside of military training...

The wizard continued to talk to the man of past battles won.  He gradually sipped his ale, grinning as he relived his moments of glory.

 Spoiler
Spot:  (d20+1)[ 17 ]
Listen:  (d20+1)[ 15 ]

[User]
 Lincusto

Lincusto, after finishing his...... Fifth mug of ale you think, having lost count due to him chugging them down so fast, overhears the wizard. Interested immediatly at the word "battles," he turns to the said wizard and says  "Do tell. A giant eh?"

As he listens to the wizard, his memories take him to his first battle after gaining his powers. The red liquid running all over the place, people running in terror.   'Ah, the good old days'   he thinks to himself, and smiles as he orders yet another mug of ale.

 Spoiler

spot  (1d20-1)[ 4 ]
listen  (1d20-1)[ 14 ]

[User]
 Ruhe

A human in his thirties, of below average height and with brown hair that is starting to grey in the temples walks in. His clothes are of a drab color, which would have made anyone pass him over without a second glance, if not were for a golden, slightly translucent breastplate he wears. The breastplate glows, illuminating every dark corner of the tavern. He scans the room, looking for a place to sit.

 Spoiler
Spot:  (1d20+12)[ 22 ]
Listen:  (1d20+12)[ 21 ]

[User]
 @Those who scored at least a 15 on their Listen checks:

 Spoiler
Though the din and merriment of the tavern continues unabated, drowning out most outside sounds, you're pretty sure you can hear a commotion of some sort outside the tavern - whether something small nearby, or something larger and further away, you can't tell.

@Those who scored at least a 20 on their Listen checks:

 Spoiler
Turns out, you can tell. The commotion is of a large and violent nature.

@Those who made at least a 10 on their Spot checks, including everyone else:

 Spoiler
You notice a few fellow patrons pause in their revelry. Maybe something caught their attention, or maybe they're just drunk.

[User] Asuath will bolt for the door, and head outside.

[User]
 Caseus lowered his drink and leaned into the drunk.   "Well there were the four of us.  We could hear the beast rumbling in his cave... we could tell he wasn't happy.  Or just hungr-..."

The wizard stopped mid sentence.

 "In fact... it sounded a bit like that.  Excuse me would you?"   Caseus casually stood up, laid his coin for the ale on the counter, and exited the tavern.

 Spoiler
If I see baddies, I want to prepare an action to cast Summon Monster III

[User]
 Lincusto was surprised by the sudden movement of speaker. Deciding it would be a good idea to follow, Lincusto gets up and follows the footsteps of Caseus, knocking down his drink in his rush. Even more unfortunate, he ends up knocking the drink into another patron, and as he rushes off he hears yellings of the drunk who he had knocked his drink into.

Deciding to be careful, he start to concentrate his energies to his hand, causing dark sparks of energy to flicker off his left hand, ready to blast any hostile forces. A look into his face reveals a combination of intense focus and a slight smile.

 Spoiler

Readies an action to blast any dangerous target with netherchannel with the focused channel essence, adding caster level to damage.
Touch attack:  (1d20+5)[ 13 ] ]
Negative energy damage:  (2d6+4)[ 12 ]

[User]
 Ruhe

Ruhe turns around at the start of the commotion, looking for its source. Getting the feeling that something is not quite right, he calls to his wolf, who still hadn't had any time to take a nap outside the inn.
 "Günther, to me!"

[User] The small frills on Cruorgix head snap as he hears something outside. Lazily leaving his beverage on the counter he hops from the stool (he is tall by Kobold standards; but all this bloody scale-less insist on making stuff far too tall).  Sounds like something fun is going on outside... I should check it out.  He starts wqlking towards he door, retrieving his weapon from the rack next to the door. His blood already boiling with anticipation.