[User]
 A black trenchcoat flashed as Sephiroth walked into the jungle.

 Show me your strength.
 (1d20)[ 13 ]
 (5d40)[ 13 ][ 2 ][ 21 ][ 23 ][ 19 ](78)
 (3d40)[ 16 ][ 16 ][ 16 ](48)

One-Winged Angel:

 Spoiler

1. Chaos Sorcerer
2. Chaos Sorcerer
3. Armageddon Knight
4. Armageddon Knight
5. Armageddon Knight
6. Dark Grepher
7. Dark Grepher
8. Dark Grepher
9. Darklord Asmodeus
10. Darklord Desire
11. Darklord Desire
12. Hecatrice
13. Hecatrice
14. Hecatrice
15. Darklord Superbia
16. Darklord Superbia
17. The Dark Creator
18. The Dark Creator
19. Darklord Zerato
20. Darknight Parshath
21. Darknight Parshath
22. Nova Summoner
23. Nova Summoner
24. Nova Summoner
25. Dark Hole
26. Monster Reborn
27. Allure of Darkness
28. Allure of Darkness
29. Trade-in
30. Trade-in
31. Fires of Doomsday
32. Fires of Doomsday
33. Fires of Doomsday
34. Valhalla, Hall of the Fallen
35. Valhalla, Hall of the Fallen
36. Valhalla, Hall of the Fallen
37. Mirror Force
38. Escape from the Dark Dimension
39. Escape from the Dark Dimension
40. Dark Bribe

[User]
 Don't know what happened with the rolls.

 (1d20)[ 4 ]
 (5d40)[ 11 ][ 21 ][ 16 ][ 10 ][ 31 ](89)
 (3d40)[ 27 ][ 39 ][ 18 ](84)

[User] ((Rolls don't work in opening posts, as a rule.))

[User]
 Originally Posted by Allan A. Aokage
 ((Rolls don't work in opening posts, as a rule.))

((I rarely start games, so good to know.))

[User]
 (1d20)[ 17 ]

A druid of the Force comes forth, curious as to what is going on, and who is intruding in her forest.

 (1d40)[ 35 ]
 (1d39)[ 10 ]
 (1d38)[ 24 ]
 (1d37)[ 27 ]
 (1d36)[ 28 ]

Stuff:

 Spoiler

Hand:

 Spoiler

Burden of the Mighty
Mystical Space Typhoon
Naturia Cliff
Messenger of Peace
Book of Moon

Graveyard:

 Spoiler

-

RFP: -

Facedown: -

 Armory of the Ecosystem

 Spoiler

1. Naturia Mosquito
2. Naturia Mosquito
3. Naturia Mosquito
4. Naturia Dragonfly
5. Naturia Dragonfly
6. Naturia Dragonfly
7. Naturia Bamboo Shoot
8. Naturia Bamboo Shoot
9. Naturia Cliff
 10. Naturia Cliff
11. Naturia Cliff
12. Naturia Antjaw
13. Naturia Antjaw
14. Naturia Fruitfly
15. Naturia Fruitfly
16. Naturia Mantis
17. Naturia Mantis
18. Naturia Stinkbug
19. Naturia Stinkbug
20. Naturia Cosmobeet
21. Raregold Armor
22. Raregold Armor
23. Messenger of Peace
24. Messenger of Peace
 25. Messenger of Peace
26. Gaia Power
27. Gaia Power
28. Mystical Space Typhoon
 29. Mystical Space Typhoon
30. Burden of the Mighty
 31. Burden of the Mighty
32. Burden of the Mighty
33. Dark Hole
34. Monster Reborn
 35. Book of Moon
36. Book of Moon
37. Book of Moon
38. Royal Decree
39. Royal Decree
40. Royal Decree

Extra Deck:

 Spoiler

1. Naturia Barkion
2. Naturia Barkion
3. Naturia Barkion
4. Naturia Landoise
5. Naturia Landoise
6. Naturia Landoise
7. Naturia Beast
8. Naturia Beast
9. Goyo Guardian
10. Stardust Dragon
11. Stardust Dragon
12. Brionac, Dragon of the Ice Barrier
13. Trishula, Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

Side Deck:

 Spoiler

1. Gozen Match
2. Gozen Match
3. Gozen Match
4. Effect Veiler
5. Effect Veiler
6. Ultimate Offering
7. Swords of Revealing Light
8. Swords of Revealing Light
9. Leodrake's Mane
10. Leodrake's Mane
11. Leodrake's Mane
12. Magical Cylinder
13. Dimensional Prison
14. Dimensional Prison
15. Bottomless Trap Hole

[User] I am Sephiroth. I am here to battle and destroy all.

[User]
 "I see. In that case, I have no choice but to expel you from this place."
 (1d35)[ 32 ]
 "I set one of my beautiful creatures facedown, and set two facedown cards. I end my turn."

|-|-|F|-|-|
|-|-|F|F|-|

Stuff:

 Spoiler

Hand:

 Spoiler

Burden of the Mighty
Messenger of Peace
Book of Moon

Graveyard:

 Spoiler

-

RFP: -

Facedown:

 Spoiler

3: Naturia Cliff

3: Book of Moon
4: Mystical Space Typhoon

 Armory of the Ecosystem

 Spoiler

1. Naturia Mosquito
2. Naturia Mosquito
3. Naturia Mosquito
4. Naturia Dragonfly
5. Naturia Dragonfly
6. Naturia Dragonfly
7. Naturia Bamboo Shoot
8. Naturia Bamboo Shoot
9. Naturia Cliff
 10. Naturia Cliff
11. Naturia Cliff
12. Naturia Antjaw
13. Naturia Antjaw
14. Naturia Fruitfly
15. Naturia Fruitfly
16. Naturia Mantis
17. Naturia Mantis
18. Naturia Stinkbug
19. Naturia Stinkbug
20. Naturia Cosmobeet
21. Raregold Armor
22. Raregold Armor
23. Messenger of Peace
24. Messenger of Peace
 25. Messenger of Peace
26. Gaia Power
27. Gaia Power
28. Mystical Space Typhoon
 29. Mystical Space Typhoon
30. Burden of the Mighty
 31. Burden of the Mighty
32. Burden of the Mighty
33. Dark Hole
34. Monster Reborn
 35. Book of Moon
36. Book of Moon
 37. Book of Moon
38. Royal Decree
39. Royal Decree
40. Royal Decree

Extra Deck:

 Spoiler

1. Naturia Barkion
2. Naturia Barkion
3. Naturia Barkion
4. Naturia Landoise
5. Naturia Landoise
6. Naturia Landoise
7. Naturia Beast
8. Naturia Beast
9. Goyo Guardian
10. Stardust Dragon
11. Stardust Dragon
12. Brionac, Dragon of the Ice Barrier
13. Trishula, Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

Side Deck:

 Spoiler

1. Gozen Match
2. Gozen Match
3. Gozen Match
4. Effect Veiler
5. Effect Veiler
6. Ultimate Offering
7. Swords of Revealing Light
8. Swords of Revealing Light
9. Leodrake's Mane
10. Leodrake's Mane
11. Leodrake's Mane
12. Magical Cylinder
13. Dimensional Prison
14. Dimensional Prison
15. Bottomless Trap Hole

[User]
 (1d35)[ 23 ]
 I begin with Allure of Darkness, allowing me to draw two more cards. I then remove Darklord Desire from the game. Then, I summon Armageddon Knight, whose effect lets me send Darklord Superbia to the Graveyard. Armageddon Knight then attacks your facedown. Any response? Note that my turn is not done.

{table=head]1|2|3|4|5
-|-|A|-|-
-|-|-|-|-[/table]

 Spoiler

Hand:

 Spoiler

Armageddon Knight
Nova Summoner
Darknight Parshath
Darklord Superbia
Darklord Desire
Fires of Doomsday

Deck:

 Spoiler

1. Chaos Sorcerer
2. Chaos Sorcerer
3. Armageddon Knight
4. Armageddon Knight
5. Dark Grepher
6. Dark Grepher
7. Dark Grepher
8. Darklord Asmodeus
9. Hecatrice
10. Hecatrice
11. Hecatrice
12. The Dark Creator
13. The Dark Creator
14. Darklord Zerato
15. Darknight Parshath
16. Nova Summoner
17. Nova Summoner
18. Dark Hole
19. Monster Reborn
20. Allure of Darkness
21. Trade-in
22. Trade-in
23. Fires of Doomsday
24. Fires of Doomsday
25. Valhalla, Hall of the Fallen
26. Valhalla, Hall of the Fallen
27. Valhalla, Hall of the Fallen
28. Mirror Force
29. Escape from the Dark Dimension
30. Escape from the Dark Dimension
31. Dark Bribe

Graveyard:

 Spoiler

Allure of Darkness
Darklord Superbia

RFP:

 Spoiler

Darklord Desire

[User]
 Allure of Darkness:

 (2d34)[ 20 ][ 4 ](24)

[User] ((Do you end your turn? You do actually need to state that if you do.))

[User]
 Originally Posted by BladeofOblivion
 ((Do you end your turn? You do actually need to state that if you do.))

((Sorry about that, had to get off the computer right that second. Turn is NOT done.))

[User]
 Originally Posted by dragonsamurai77
 ((Sorry about that, had to get off the computer right that second. Turn is NOT done.))

((It's Okay. I've had the same issue before.))

[User] ((In any case, I just declared an attack.))

[User] No, except that you destroyed my Naturia Cliff, allowing me to special summon one Naturia Antjaw to my side of the field.

[User] I finish by placing one card face-down. Your move.

[User]
 (1d33)[ 11 ]
 Very well then. I recommend you tread carefully in this place - The Burden of the Mighty is upon you. Antjaw prepares to defend itself, and another cliff comes to my aid. With the Burden of the Mighty, Cliff destroys your Armageddon Knight effortlessly. I end my turn.

(500 Battle Damage)

|-|NC|NA|-|-|
|-|BotM|F|F|-|

Naturia Antjaw - 400/ 200
Naturia Cliff -  1500 /1000

Burden of the Mighty

Stuff:

 Spoiler

Hand:

 Spoiler

Messenger of Peace
Book of Moon

Graveyard:

 Spoiler

Naturia Cliff

RFP: -

Facedown:

 Spoiler

-

3: Book of Moon
4: Mystical Space Typhoon

 Armory of the Ecosystem

 Spoiler

1. Naturia Mosquito
2. Naturia Mosquito
3. Naturia Mosquito
4. Naturia Dragonfly
5. Naturia Dragonfly
6. Naturia Dragonfly
7. Naturia Bamboo Shoot
8. Naturia Bamboo Shoot
9. Naturia Cliff
 10. Naturia Cliff
 11. Naturia Cliff
 12. Naturia Antjaw
13. Naturia Antjaw
14. Naturia Fruitfly
15. Naturia Fruitfly
16. Naturia Mantis
17. Naturia Mantis
18. Naturia Stinkbug
19. Naturia Stinkbug
20. Naturia Cosmobeet
21. Raregold Armor
22. Raregold Armor
23. Messenger of Peace
24. Messenger of Peace
 25. Messenger of Peace
26. Gaia Power
27. Gaia Power
28. Mystical Space Typhoon
 29. Mystical Space Typhoon
30. Burden of the Mighty
 31. Burden of the Mighty
32. Burden of the Mighty
33. Dark Hole
34. Monster Reborn
 35. Book of Moon
36. Book of Moon
 37. Book of Moon
38. Royal Decree
39. Royal Decree
40. Royal Decree

Extra Deck:

 Spoiler

1. Naturia Barkion
2. Naturia Barkion
3. Naturia Barkion
4. Naturia Landoise
5. Naturia Landoise
6. Naturia Landoise
7. Naturia Beast
8. Naturia Beast
9. Goyo Guardian
10. Stardust Dragon
11. Stardust Dragon
12. Brionac, Dragon of the Ice Barrier
13. Trishula, Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

Side Deck:

 Spoiler

1. Gozen Match
2. Gozen Match
3. Gozen Match
4. Effect Veiler
5. Effect Veiler
6. Ultimate Offering
7. Swords of Revealing Light
8. Swords of Revealing Light
9. Leodrake's Mane
10. Leodrake's Mane
11. Leodrake's Mane
12. Magical Cylinder
13. Dimensional Prison
14. Dimensional Prison
15. Bottomless Trap Hole

[User]
 During your End Phase, the Fires of Doomsday burn, giving me two tokens.
 (1d31)[ 16 ]
 I sacrifice my two tokens in order to summon the lord of darkness, Darklord Asmodeus! Surrender, as you are consumed by the all-consuming darkness! Asmodeus, attack and destroy Naturia Cliff!

{table=head]1|2|3|4|5
-|-|A|-|-
-|-|-|-|-[/table]

7900 LP

 Spoiler

Hand:

 Spoiler

Nova Summoner
Darknight Parshath
Darklord Superbia
Darklord Desire
Nova Summoner

Deck:

 Spoiler

1. Chaos Sorcerer
2. Chaos Sorcerer
3. Armageddon Knight
4. Armageddon Knight
5. Dark Grepher
6. Dark Grepher
7. Dark Grepher
8. Darklord Asmodeus
9. Hecatrice
10. Hecatrice
11. Hecatrice
12. The Dark Creator
13. The Dark Creator
14. Darklord Zerato
15. Darknight Parshath
16. Nova Summoner
18. Dark Hole
19. Monster Reborn
20. Allure of Darkness
21. Trade-in
22. Trade-in
23. Fires of Doomsday
24. Fires of Doomsday
25. Valhalla, Hall of the Fallen
26. Valhalla, Hall of the Fallen
27. Valhalla, Hall of the Fallen
28. Mirror Force
29. Escape from the Dark Dimension
30. Escape from the Dark Dimension
31. Dark Bribe

Graveyard:

 Spoiler

Allure of Darkness
Darklord Superbia
Armageddon Knight
Fires of Doomsday

RFP:

 Spoiler

Darklord Desire

[User] You see, that's not how it goes. When your Fires of Doomsday appear, my Naturia Fruitfly comes into the fray as well in defense position. With three Naturia Monsters on the field, as well as the Burden of the Mighty active, Asmodeus is only a pitiful shadow of his former self, with only 1300 attack.

[User]
 Originally Posted by BladeofOblivion
  You see, that's not how it goes. When your Fires of Doomsday appear, my Naturia Fruitfly comes into the fray as well in defense position. With three Naturia Monsters on the field, as well as the Burden of the Mighty active, Asmodeus is only a pitiful shadow of his former self, with only 1300 attack.

 In that case, I tribute the tokens to set a monster instead.

[User]
 ((I assume that means you end your turn?))

 You cannot overcome Nature itself!
 (1d31)[ 10 ]
 I summon a second Naturia Antjaw. This empowers Fruitfly's effect, decreasing your monster's defense by 1200 instead of 900. Now, Naturia Cliff attacks your facedown monster.

|-|NC|NA|NF|NA|
|-|BotM|F|F|-|

Naturia Antjaw - 400/ 200 , other is in attack position.
Naturia Cliff -  1500 /1000
Naturia Fruitfly - 800/ 1500

Burden of the Mighty

Stuff:

 Spoiler

Hand:

 Spoiler

Messenger of Peace
Book of Moon

Graveyard:

 Spoiler

Naturia Cliff

RFP: -

Facedown:

 Spoiler

-

3: Book of Moon
4: Mystical Space Typhoon

 Armory of the Ecosystem

 Spoiler

1. Naturia Mosquito
2. Naturia Mosquito
3. Naturia Mosquito
4. Naturia Dragonfly
5. Naturia Dragonfly
6. Naturia Dragonfly
7. Naturia Bamboo Shoot
8. Naturia Bamboo Shoot
9. Naturia Cliff
 10. Naturia Cliff
 11. Naturia Cliff
 12. Naturia Antjaw
 13. Naturia Antjaw
 14. Naturia Fruitfly
15. Naturia Fruitfly
16. Naturia Mantis
17. Naturia Mantis
18. Naturia Stinkbug
19. Naturia Stinkbug
20. Naturia Cosmobeet
21. Raregold Armor
22. Raregold Armor
23. Messenger of Peace
24. Messenger of Peace
 25. Messenger of Peace
26. Gaia Power
27. Gaia Power
28. Mystical Space Typhoon
 29. Mystical Space Typhoon
30. Burden of the Mighty
 31. Burden of the Mighty
32. Burden of the Mighty
33. Dark Hole
34. Monster Reborn
 35. Book of Moon
36. Book of Moon
 37. Book of Moon
38. Royal Decree
39. Royal Decree
40. Royal Decree

Extra Deck:

 Spoiler

1. Naturia Barkion
2. Naturia Barkion
3. Naturia Barkion
4. Naturia Landoise
5. Naturia Landoise
6. Naturia Landoise
7. Naturia Beast
8. Naturia Beast
9. Goyo Guardian
10. Stardust Dragon
11. Stardust Dragon
12. Brionac, Dragon of the Ice Barrier
13. Trishula, Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

Side Deck:

 Spoiler

1. Gozen Match
2. Gozen Match
3. Gozen Match
4. Effect Veiler
5. Effect Veiler
6. Ultimate Offering
7. Swords of Revealing Light
8. Swords of Revealing Light
9. Leodrake's Mane
10. Leodrake's Mane
11. Leodrake's Mane
12. Magical Cylinder
13. Dimensional Prison
14. Dimensional Prison
15. Bottomless Trap Hole

[User] Destroying Asmodeus gives me an Asmo and a Deus token.

[User]
 Which, in turn, allows me to special summon Naturia Stinkbug using my Antjaw. I tune Stinkbug with my cliff to Synchro Summon Naturia Landoise. When Cliff is removed from the field, he special summons another Stinkbug, which tunes with one of my Antjaws to Synchro Summon Naturia Beast. I now end my turn.

((For a clearer explanation, open the spoiler.))

 Spoiler

This is slightly obfuscated, so here is a step-by-step:

1: Use Antjaw's effect in response to Tokens to special summon Naturia Stinkbug.
2: Tune Stinkbug with Cliff to summon Naturia Landoise from extra deck.
3: Activate Cliff's effect once removed from the field, special summoning another Stinkbug.
4: Tune New Stinkbug with Attack position Antjaw to summon Naturia Beast.
5: End Turn.

Sorry to say it, but I've got you locked down pretty tight. Beast can negate your spells, Landoise can negate effects, and Fruitfly + Burden of the Mighty is essentially an attack lockdown as well.

[User]
 ((Turn Complete. Final Board below.))

|NL|NB|NA|NF|-|
|-|BotM|F|F|-|

Naturia Landoise -  2350 /1600
Naturia Beast -  2200 /1700
Naturia Antjaw - 400/ 200
Naturia Fruitfly - 800/ 1500

Burden of the Mighty

Stuff:

 Spoiler

Hand:

 Spoiler

Messenger of Peace
Book of Moon

Graveyard:

 Spoiler

Naturia Cliff
Naturia Cliff
Naturia Antjaw
Naturia Stinkbug
Naturia Stinkbug

RFP: -

Facedown:

 Spoiler

-

3: Book of Moon
4: Mystical Space Typhoon

 Armory of the Ecosystem

 Spoiler

1. Naturia Mosquito
2. Naturia Mosquito
3. Naturia Mosquito
4. Naturia Dragonfly
5. Naturia Dragonfly
6. Naturia Dragonfly
7. Naturia Bamboo Shoot
8. Naturia Bamboo Shoot
9. Naturia Cliff
 10. Naturia Cliff
 11. Naturia Cliff
 12. Naturia Antjaw
 13. Naturia Antjaw
 14. Naturia Fruitfly
15. Naturia Fruitfly
16. Naturia Mantis
17. Naturia Mantis
 18. Naturia Stinkbug
 19. Naturia Stinkbug
20. Naturia Cosmobeet
21. Raregold Armor
22. Raregold Armor
23. Messenger of Peace
24. Messenger of Peace
 25. Messenger of Peace
26. Gaia Power
27. Gaia Power
28. Mystical Space Typhoon
 29. Mystical Space Typhoon
30. Burden of the Mighty
 31. Burden of the Mighty
32. Burden of the Mighty
33. Dark Hole
34. Monster Reborn
 35. Book of Moon
36. Book of Moon
 37. Book of Moon
38. Royal Decree
39. Royal Decree
40. Royal Decree

Extra Deck:

 Spoiler

1. Naturia Barkion
2. Naturia Barkion
3. Naturia Barkion
 4. Naturia Landoise
5. Naturia Landoise
6. Naturia Landoise
 7. Naturia Beast
8. Naturia Beast
9. Goyo Guardian
10. Stardust Dragon
11. Stardust Dragon
12. Brionac, Dragon of the Ice Barrier
13. Trishula, Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

Side Deck:

 Spoiler

1. Gozen Match
2. Gozen Match
3. Gozen Match
4. Effect Veiler
5. Effect Veiler
6. Ultimate Offering
7. Swords of Revealing Light
8. Swords of Revealing Light
9. Leodrake's Mane
10. Leodrake's Mane
11. Leodrake's Mane
12. Magical Cylinder
13. Dimensional Prison
14. Dimensional Prison
15. Bottomless Trap Hole

[User] ((I surrender.))

[User] ((Okay. I got a lucky hand, though. Do you want to play again?))

[User]
 Originally Posted by BladeofOblivion
 ((Okay. I got a lucky hand, though. Do you want to play again?))

((Later. I'll go ahead and start it when I'm ready.))

[User]
 ((Made a few changes.))

 (6d40)[ 1 ][ 38 ][ 10 ][ 4 ][ 25 ][ 10 ](88)
 (3d40)[ 21 ][ 39 ][ 33 ](93)

 Spoiler

1. Chaos Sorcerer
2. Chaos Sorcerer
3. Armageddon Knight
4. Armageddon Knight
5. Armageddon Knight
6. Dark Grepher
7. Dark Grepher
8. Dark Grepher
9. Darklord Superbia
10. Darklord Superbia
11. Darklord Superbia
12. Hecatrice
13. Hecatrice
14. Hecatrice
15. Darklord Asmodeus
16. Darklord Asmodeus
17. The Dark Creator
18. The Dark Creator
19. Darklord Zerato
20. Athena
21. Athena
22. Nova Summoner
23. Nova Summoner
24. Nova Summoner
25. Dark Hole
26. Monster Reborn
27. Allure of Darkness
28. Allure of Darkness
29. Trade-in
30. Trade-in
31. Fires of Doomsday
32. Fires of Doomsday
33. Fires of Doomsday
34. Valhalla, Hall of the Fallen
35. Valhalla, Hall of the Fallen
36. Valhalla, Hall of the Fallen
37. Mirror Force
38. Miraculous Descent
39. Miraculous Descent
40. Dark Bribe

[User]
 I summon Armageddon Knight and send Darklord Superbia to the Graveyard. Your turn.

{table=head]1|2|3|4|5
-|-|A|-|-
-|-|-|-|-[/table]

 Spoiler

Hand:

 Spoiler

Chaos Sorcerer
Darklord Superbia
Athena
Dark Hole
Miraculous Descent

Graveyard:

 Spoiler

Darklord Superbia

Deck:

 Spoiler

1. Chaos Sorcerer
2. Armageddon Knight
3. Armageddon Knight
4. Dark Grepher
5. Dark Grepher
6. Dark Grepher
7. Darklord Superbia
8. Hecatrice
9. Hecatrice
10. Hecatrice
11. Darklord Asmodeus
12. Darklord Asmodeus
13. The Dark Creator
14. The Dark Creator
15. Darklord Zerato
16. Athena
17. Nova Summoner
18. Nova Summoner
19. Nova Summoner
20. Monster Reborn
21. Allure of Darkness
22. Allure of Darkness
23. Trade-in
24. Trade-in
25. Fires of Doomsday
26. Fires of Doomsday
27. Fires of Doomsday
28. Valhalla, Hall of the Fallen
29. Valhalla, Hall of the Fallen
30. Valhalla, Hall of the Fallen
31. Mirror Force
32. Miraculous Descent
33. Dark Bribe

[User]
 You wish to try again? You will not despoil this sacred place.
 (1d40)[ 35 ]
 (1d39)[ 26 ]
 (1d38)[ 24 ]
 (1d37)[ 16 ]
 (1d36)[ 9 ]
 (1d35)[ 6 ]
 You will be destroyed then. I set a facedown backrow card, and then activate both Gaia Power and Verdant Sanctuary. Now, I summon forth my Naturia Dragonfly. Dragonfly has 1900 ATK thanks to the power of Gaia, so it crushes your pitiful Knight into the ground for 500 damage. I end my turn.

Field: Gaia Power
|-|-|ND|-|-|
|-|-|F|VS|-|

Naturia Dragonfly -  1900 /0

Verdant Sanctuary

Stuff:

 Spoiler

Hand:

 Spoiler

Naturia Cliff
Naturia Mantis

Graveyard: -

RFG: -

Facedowns:

 Spoiler

3: Book of Moon

Deck:

 Spoiler

1. Naturia Stag Beetle
2. Naturia Stag Beetle
3. Naturia Cosmobeet
4. Naturia Cosmobeet
5. Naturia Dragonfly
 6. Naturia Dragonfly
7. Naturia Bamboo Shoot
8. Naturia Bamboo Shoot
 9. Naturia Cliff
10. Naturia Cliff
11. Naturia Cliff
12. Naturia Antjaw
13. Naturia Antjaw
14. Naturia Fruitfly
15. Naturia Fruitfly
 16. Naturia Mantis
17. Naturia Mantis
18. Naturia Stinkbug
19. Naturia Stinkbug
20. Naturia Rock
21. Raregold Armor
22. Raregold Armor
23. Verdant Sanctuary
 24. Verdant Sanctuary
25. Landoise's Luminous Moss
 26. Gaia Power
27. Gaia Power
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Burden of the Mighty
31. Burden of the Mighty
32. Burden of the Mighty
33. Dark Hole
34. Monster Reborn
 35. Book of Moon
36. Book of Moon
37. Book of Moon
38. Royal Decree
39. Royal Decree
40. Royal Decree

Extra Deck:

 Spoiler
1. Naturia Barkion
2. Naturia Barkion
3. Naturia Barkion
4. Naturia Landoise
5. Naturia Landoise
6. Naturia Landoise
7. Naturia Beast
8. Naturia Beast
9. Goyo Guardian
10. Stardust Dragon
11. Stardust Dragon
12. Brionac, Dragon of the Ice Barrier
13. Trishula, Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

Side Deck:

 Spoiler
1. Gozen Match
2. Gozen Match
3. Gozen Match
4. Effect Veiler
5. Effect Veiler
6. Ultimate Offering
7. Swords of Revealing Light
8. Swords of Revealing Light
9. Leodrake's Mane
10. Wall of Thorns
11. Wall of Thorns
12. Magical Cylinder
13. Dimensional Prison
14. Dimensional Prison
15. Bottomless Trap Hole

[User]
 Actually only 1700 ATK, but I lose Armageddon either way.
 (1d33)[ 20 ]
 Monster Reborn brings back Superbia, who in turn summons my Armageddon Knight, sending Asmodeus to the Graveyard. Superbia destroys Dragonfly, activating Verdant Sanctuary, and Armageddon Knight attacks directly. Your turn.

(Total damage: 2900-1700+1400 = 2600)

{table=head]1|2|3|4|5
-|-|S|A|-
-|-|-|-|-[/table]

7700 LP

 Spoiler

Hand:

 Spoiler

Chaos Sorcerer
Darklord Superbia
Athena
Dark Hole
Miraculous Descent

Graveyard:

 Spoiler

Monster Reborn
Darklord Asmodeus

Deck:

 Spoiler

1. Chaos Sorcerer
2. Armageddon Knight
3. Armageddon Knight
4. Dark Grepher
5. Dark Grepher
6. Dark Grepher
7. Darklord Superbia
8. Hecatrice
9. Hecatrice
10. Hecatrice
11. Darklord Asmodeus
12. The Dark Creator
13. The Dark Creator
14. Darklord Zerato
15. Athena
16. Nova Summoner
17. Nova Summoner
18. Nova Summoner
19. Allure of Darkness
20. Allure of Darkness
21. Trade-in
22. Trade-in
23. Fires of Doomsday
24. Fires of Doomsday
25. Fires of Doomsday
26. Valhalla, Hall of the Fallen
27. Valhalla, Hall of the Fallen
28. Valhalla, Hall of the Fallen
29. Mirror Force
30. Miraculous Descent
31. Dark Bribe

[User] Not necessarily. Naturia Dragonfly cannot be destroyed by battle with monsters that powerful. Care to rethink your turn?

[User]
 Originally Posted by BladeofOblivion
  Not necessarily. Naturia Dragonfly cannot be destroyed by battle with monsters that powerful. Care to rethink your turn?

 Only in that Armageddon Knight will be summoned in defence instead.

(Damage is now only 1200.)

[User]
 (1d34)[ 11 ]
 You have gained an edge since our last meeting, but the power of Nature will prevail. I summon forth my Naturia Mantis, who attacks and eliminates your Armageddon Knight. Dragonfly puts itself in defense position, and I end my turn.

Life Points: 6800

Field: Gaia Power
|-|-|ND|-|-|
|-|-|F|VS|-|

Naturia Dragonfly - 1700/ 0
Naturia Mantis -  2200 /1100

Facedown
Verdant Sanctuary

Stuff:

 Spoiler

Hand:

 Spoiler

Naturia Cliff
Naturia Antjaw

Graveyard: -

RFG: -

Facedowns:

 Spoiler

3: Book of Moon

Deck:

 Spoiler

1. Naturia Stag Beetle
2. Naturia Stag Beetle
3. Naturia Cosmobeet
4. Naturia Cosmobeet
5. Naturia Dragonfly
 6. Naturia Dragonfly
7. Naturia Bamboo Shoot
8. Naturia Bamboo Shoot
 9. Naturia Cliff
10. Naturia Cliff
11. Naturia Cliff
12. Naturia Antjaw
 13. Naturia Antjaw
14. Naturia Fruitfly
15. Naturia Fruitfly
 16. Naturia Mantis
17. Naturia Mantis
18. Naturia Stinkbug
19. Naturia Stinkbug
20. Naturia Rock
21. Raregold Armor
22. Raregold Armor
23. Verdant Sanctuary
 24. Verdant Sanctuary
25. Landoise's Luminous Moss
 26. Gaia Power
27. Gaia Power
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Burden of the Mighty
31. Burden of the Mighty
32. Burden of the Mighty
33. Dark Hole
34. Monster Reborn
 35. Book of Moon
36. Book of Moon
37. Book of Moon
38. Royal Decree
39. Royal Decree
40. Royal Decree

Extra Deck:

 Spoiler
1. Naturia Barkion
2. Naturia Barkion
3. Naturia Barkion
4. Naturia Landoise
5. Naturia Landoise
6. Naturia Landoise
7. Naturia Beast
8. Naturia Beast
9. Goyo Guardian
10. Stardust Dragon
11. Stardust Dragon
12. Brionac, Dragon of the Ice Barrier
13. Trishula, Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

Side Deck:

 Spoiler
1. Gozen Match
2. Gozen Match
3. Gozen Match
4. Effect Veiler
5. Effect Veiler
6. Ultimate Offering
7. Swords of Revealing Light
8. Swords of Revealing Light
9. Leodrake's Mane
10. Wall of Thorns
11. Wall of Thorns
12. Magical Cylinder
13. Dimensional Prison
14. Dimensional Prison
15. Bottomless Trap Hole

[User]
 (1d31)[ 27 ]
 All I can do is destroy Mantis.

(2900-2200 = 700 damage)

{table=head]1|2|3|4|5
-|-|S|-|-
-|-|-|-|-[/table]

6900 LP

 Spoiler

Hand:

 Spoiler

Chaos Sorcerer
Darklord Superbia
Athena
Dark Hole
Miraculous Descent
Valhalla, Hall of the Fallen

Graveyard:

 Spoiler

Monster Reborn
Darklord Asmodeus
Armageddon Knight

Deck:

 Spoiler

1. Chaos Sorcerer
2. Armageddon Knight
3. Armageddon Knight
4. Dark Grepher
5. Dark Grepher
6. Dark Grepher
7. Darklord Superbia
8. Hecatrice
9. Hecatrice
10. Hecatrice
11. Darklord Asmodeus
12. The Dark Creator
13. The Dark Creator
14. Darklord Zerato
15. Athena
16. Nova Summoner
17. Nova Summoner
18. Nova Summoner
19. Allure of Darkness
20. Allure of Darkness
21. Trade-in
22. Trade-in
23. Fires of Doomsday
24. Fires of Doomsday
25. Fires of Doomsday
26. Valhalla, Hall of the Fallen
27. Valhalla, Hall of the Fallen
28. Mirror Force
29. Miraculous Descent
30. Dark Bribe

[User]
 You will suffer for your destructive nature. I use the effect of Verdant Sanctuary to summon forth Naturia Fruitfly to replace my fallen Mantis.
 (1d33)[ 23 ]
 First, I turn my Dragonfly into attack position. I now summon my Naturia Cliff, meaning that there are three Naturia Monsters on the field. This means that the attack score of Cliff and Darklord Superbia are equal. Cliff attacks Superbia, destroying both and activating Cliff's effect to immediately special summon one Naturia Mantis from my deck. Two Naturia monsters in the grave strengthens Dragonfly, so my three monsters attack your now exposed Life Points for a total of 5600 damage. I end my turn.

Life Points: 6100

Field: Gaia Power
|-|-|ND|NF|-|
|-|-|F|VS|-|

Naturia Dragonfly -  2100 /0
Naturia Fruitfly -  1300 /1100
Naturia Mantis -  2200 /1100

Facedown
Verdant Sanctuary

Stuff:

 Spoiler

Hand:

 Spoiler

Naturia Cliff
Naturia Antjaw
Mystical Space Typhoon

Graveyard:

 Spoiler

Naturia Mantis
Naturia Cliff

RFG: -

Facedowns:

 Spoiler

3: Book of Moon

Deck:

 Spoiler

1. Naturia Stag Beetle
2. Naturia Stag Beetle
3. Naturia Cosmobeet
4. Naturia Cosmobeet
5. Naturia Dragonfly
 6. Naturia Dragonfly
7. Naturia Bamboo Shoot
8. Naturia Bamboo Shoot
 9. Naturia Cliff
10. Naturia Cliff
11. Naturia Cliff
12. Naturia Antjaw
 13. Naturia Antjaw
 14. Naturia Fruitfly
15. Naturia Fruitfly
 16. Naturia Mantis
 17. Naturia Mantis
18. Naturia Stinkbug
19. Naturia Stinkbug
20. Naturia Rock
21. Raregold Armor
22. Raregold Armor
23. Verdant Sanctuary
 24. Verdant Sanctuary
25. Landoise's Luminous Moss
 26. Gaia Power
27. Gaia Power
28. Mystical Space Typhoon
 29. Mystical Space Typhoon
30. Burden of the Mighty
31. Burden of the Mighty
32. Burden of the Mighty
33. Dark Hole
34. Monster Reborn
 35. Book of Moon
36. Book of Moon
37. Book of Moon
38. Royal Decree
39. Royal Decree
40. Royal Decree

Extra Deck:

 Spoiler
1. Naturia Barkion
2. Naturia Barkion
3. Naturia Barkion
4. Naturia Landoise
5. Naturia Landoise
6. Naturia Landoise
7. Naturia Beast
8. Naturia Beast
9. Goyo Guardian
10. Stardust Dragon
11. Stardust Dragon
12. Brionac, Dragon of the Ice Barrier
13. Trishula, Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

Side Deck:

 Spoiler
1. Gozen Match
2. Gozen Match
3. Gozen Match
4. Effect Veiler
5. Effect Veiler
6. Ultimate Offering
7. Swords of Revealing Light
8. Swords of Revealing Light
9. Leodrake's Mane
10. Wall of Thorns
11. Wall of Thorns
12. Magical Cylinder
13. Dimensional Prison
14. Dimensional Prison
15. Bottomless Trap Hole

[User]
 (1d30)[ 25 ]
 This is not over. I activate Dark Hole, destroying every monster on the field. I then activate Valhalla, Hall of the Fallen, replacing Gaia Power. Through Valhalla's effect, I can summon Athena, who attacks you directly. I finish with two face-downs.

{table=head]1|2|3|4|5
-|-|A|-|-
-|-|F|F|-[/table]

Field: Valhalla, Hall of the Fallen.

1300 LP

 Spoiler

Hand:

 Spoiler

Chaos Sorcerer
Darklord Superbia

Graveyard:

 Spoiler

Monster Reborn
Darklord Asmodeus
Armageddon Knight
Darklord Superbia

Face-down:

 Spoiler

ST3: Miraculous Descent
ST4: Fires of Doomsday

Deck:

 Spoiler

1. Chaos Sorcerer
2. Armageddon Knight
3. Armageddon Knight
4. Dark Grepher
5. Dark Grepher
6. Dark Grepher
7. Darklord Superbia
8. Hecatrice
9. Hecatrice
10. Hecatrice
11. Darklord Asmodeus
12. The Dark Creator
13. The Dark Creator
14. Darklord Zerato
15. Athena
16. Nova Summoner
17. Nova Summoner
18. Nova Summoner
19. Allure of Darkness
20. Allure of Darkness
21. Trade-in
22. Trade-in
23. Fires of Doomsday
24. Fires of Doomsday
25. Valhalla, Hall of the Fallen
26. Valhalla, Hall of the Fallen
27. Mirror Force
28. Miraculous Descent
29. Dark Bribe

[User]
 An Interesting move. However, if you notice, Valhalla is not a field spell. Gaia Power remains. Further, my verdant Sanctuary allows me to call to my hand one insect for each destroyed. So I will call a second Dragonfly, a second Fruitfly, and a Stinkbug.
 (1d28)[ 24 ]
 Not useful at the moment, I'm afraid. I summon my Naturia Dragonfly, who is a fair bit stronger than before thanks to your dark hole. I activate Mystical Space Typhoon, targeting Valhalla. Now, Dragonfly easily tears a hole through Athena for 100 damage. I set one card and I end my turn.

Field: Gaia Power
|-|-|ND|-|-|
|-|F|F|VS|-|

Naturia Dragonfly -  2700 /0

Facedown
Facedown
Verdant Sanctuary

Life Points: 3500

Stuff:

 Spoiler

Hand:

 Spoiler

Naturia Antjaw
Naturia Fruitfly
Naturia Stinkbug

Graveyard:

 Spoiler

Naturia Mantis
Naturia Cliff
Naturia Dragonfly
Naturia Mantis
Naturia Fruitfly
Mystical Space Typhoon

RFG: -

Facedowns:

 Spoiler

2: Book of Moon
3: Also Book of Moon

Deck:

 Spoiler

1. Naturia Stag Beetle
2. Naturia Stag Beetle
3. Naturia Cosmobeet
4. Naturia Cosmobeet
 5. Naturia Dragonfly
 6. Naturia Dragonfly
7. Naturia Bamboo Shoot
8. Naturia Bamboo Shoot
 9. Naturia Cliff
10. Naturia Cliff
11. Naturia Cliff
12. Naturia Antjaw
 13. Naturia Antjaw
 14. Naturia Fruitfly
 15. Naturia Fruitfly
 16. Naturia Mantis
 17. Naturia Mantis
18. Naturia Stinkbug
19. Naturia Stinkbug
20. Naturia Rock
21. Raregold Armor
22. Raregold Armor
23. Verdant Sanctuary
 24. Verdant Sanctuary
25. Landoise's Luminous Moss
 26. Gaia Power
27. Gaia Power
28. Mystical Space Typhoon
 29. Mystical Space Typhoon
30. Burden of the Mighty
31. Burden of the Mighty
32. Burden of the Mighty
33. Dark Hole
34. Monster Reborn
 35. Book of Moon
 36. Book of Moon
37. Book of Moon
38. Royal Decree
39. Royal Decree
40. Royal Decree

Extra Deck:

 Spoiler
1. Naturia Barkion
2. Naturia Barkion
3. Naturia Barkion
4. Naturia Landoise
5. Naturia Landoise
6. Naturia Landoise
7. Naturia Beast
8. Naturia Beast
9. Goyo Guardian
10. Stardust Dragon
11. Stardust Dragon
12. Brionac, Dragon of the Ice Barrier
13. Trishula, Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

Side Deck:

 Spoiler
1. Gozen Match
2. Gozen Match
3. Gozen Match
4. Effect Veiler
5. Effect Veiler
6. Ultimate Offering
7. Swords of Revealing Light
8. Swords of Revealing Light
9. Leodrake's Mane
10. Wall of Thorns
11. Wall of Thorns
12. Magical Cylinder
13. Dimensional Prison
14. Dimensional Prison
15. Bottomless Trap Hole

[User]
 (1d29)[ 27 ]
 I remove Athena and Asmodeus from play in order to summon Chaos Sorcerer in defence. Sorcerer uses his effect to remove Dragonfly from play. I then activate Miraculous Descent to revive Athena. Athena attacks directly, and I end with a face-down.

{table=head]1|2|3|4|5
-|-|C|A|-
-|F|M|F|-[/table]

1200 LP

 Spoiler

Hand:

 Spoiler

Darklord Superbia

Graveyard:

 Spoiler

Monster Reborn
Darklord Asmodeus
Armageddon Knight
Darklord Superbia
Valhalla

RFP:

 Spoiler

Darklord Asmodeus

Face-down:

 Spoiler

ST2: Mirror Force
ST4: Fires of Doomsday

Deck:

 Spoiler

1. Chaos Sorcerer
2. Armageddon Knight
3. Armageddon Knight
4. Dark Grepher
5. Dark Grepher
6. Dark Grepher
7. Darklord Superbia
8. Hecatrice
9. Hecatrice
10. Hecatrice
11. Darklord Asmodeus
12. The Dark Creator
13. The Dark Creator
14. Darklord Zerato
15. Athena
16. Nova Summoner
17. Nova Summoner
18. Nova Summoner
19. Allure of Darkness
20. Allure of Darkness
21. Trade-in
22. Trade-in
23. Fires of Doomsday
24. Fires of Doomsday
25. Valhalla, Hall of the Fallen
26. Valhalla, Hall of the Fallen
27. Miraculous Descent
28. Dark Bribe

[User] Not quite right. When you attempt to activate Chaos Sorcerer's effect, I chain my Book of Moon to flip your Chaos Sorcerer face-down. Thus, his effect resolves without removing anything from play. Care to try again?

[User] I'll end my turn without reviving anything.

[User]
 Let's see if we can end this now.
 (1d27)[ 21 ]
 I activate Burden of the Mighty, and summon my Naturia Fruitfly. This reduces the attack and defense of your monsters significantly. Now, Naturia Dragonfly destroys your Chaos Sorcerer, and Fruitfly attacks directly for the game. If you have a way out of this, please do tell me.

Field: Gaia Power
|-|-|ND|-|-|
|-|F|-|VS|BotM|

Naturia Dragonfly -  2700 /0
Naturia Fruitfly -  1300 /1100

Facedown
Verdant Sanctuary
Burden of the Mighty

Life Points: 3500

Stuff:

 Spoiler

Hand:

 Spoiler

Naturia Antjaw
Naturia Stinkbug

Graveyard:

 Spoiler

Naturia Mantis
Naturia Cliff
Naturia Dragonfly
Naturia Mantis
Naturia Fruitfly
Mystical Space Typhoon

RFG: -

Facedowns:

 Spoiler

2: Book of Moon

Deck:

 Spoiler

1. Naturia Stag Beetle
2. Naturia Stag Beetle
3. Naturia Cosmobeet
4. Naturia Cosmobeet
 5. Naturia Dragonfly
 6. Naturia Dragonfly
7. Naturia Bamboo Shoot
8. Naturia Bamboo Shoot
 9. Naturia Cliff
10. Naturia Cliff
11. Naturia Cliff
12. Naturia Antjaw
 13. Naturia Antjaw
 14. Naturia Fruitfly
 15. Naturia Fruitfly
 16. Naturia Mantis
 17. Naturia Mantis
18. Naturia Stinkbug
19. Naturia Stinkbug
20. Naturia Rock
21. Raregold Armor
22. Raregold Armor
23. Verdant Sanctuary
 24. Verdant Sanctuary
25. Landoise's Luminous Moss
 26. Gaia Power
27. Gaia Power
28. Mystical Space Typhoon
 29. Mystical Space Typhoon
30. Burden of the Mighty
 31. Burden of the Mighty
32. Burden of the Mighty
33. Dark Hole
34. Monster Reborn
 35. Book of Moon
 36. Book of Moon
37. Book of Moon
38. Royal Decree
39. Royal Decree
40. Royal Decree

Extra Deck:

 Spoiler
1. Naturia Barkion
2. Naturia Barkion
3. Naturia Barkion
4. Naturia Landoise
5. Naturia Landoise
6. Naturia Landoise
7. Naturia Beast
8. Naturia Beast
9. Goyo Guardian
10. Stardust Dragon
11. Stardust Dragon
12. Brionac, Dragon of the Ice Barrier
13. Trishula, Dragon of the Ice Barrier
14. Armory Arm
15. Armory Arm

Side Deck:

 Spoiler
1. Gozen Match
2. Gozen Match
3. Gozen Match
4. Effect Veiler
5. Effect Veiler
6. Ultimate Offering
7. Swords of Revealing Light
8. Swords of Revealing Light
9. Leodrake's Mane
10. Wall of Thorns
11. Wall of Thorns
12. Magical Cylinder
13. Dimensional Prison
14. Dimensional Prison
15. Bottomless Trap Hole

[User] I activate Mirror Force, destroying both of your monsters.

[User] I chain my Book of Moon to save my Dragonfly, and call another Stinkbug from my deck using Verdant Sanctuary.

[User] Is that all?

[User]
 Of Course. There is little else that I can do.

((How embarrassing! I just lectured you for this. 😛))

[User]
 During your End Phase, I activate Fires of Doomsday.
 (1d28)[ 27 ]
 It's over. I activate Miraculous Descent to revive Athena, and sacrifice my tokens to summon Darklord Superbia. (600 damage) Then, I flip summon Chaos Sorcerer, and activate Athena's effect, sacrifice my Superbia to revive the one in my graveyard (600 damage), who revives the first (600 damage), who revives Armageddon Knight (600 damage), who dumps my last Superbia. Chaos Sorcerer destroys Dragonfly, and my monsters attack for game.

{table=head]1|2|3|4|5
-|F|T|T|-
-|-|F|-|-[/table]

1200 LP

 Spoiler

Hand:

 Spoiler

Darklord Superbia
Miraculous Descent

Graveyard:

 Spoiler

Monster Reborn
Darklord Asmodeus
Armageddon Knight
Darklord Superbia
Valhalla

RFP:

 Spoiler

Darklord Asmodeus
Athena

Face-down:

 Spoiler

ST3: Miraculous Descent

Deck:

 Spoiler

1. Chaos Sorcerer
2. Armageddon Knight
3. Armageddon Knight
4. Dark Grepher
5. Dark Grepher
6. Dark Grepher
7. Darklord Superbia
8. Hecatrice
9. Hecatrice
10. Hecatrice
11. Darklord Asmodeus
12. The Dark Creator
13. The Dark Creator
14. Darklord Zerato
15. Athena
16. Nova Summoner
17. Nova Summoner
18. Nova Summoner
19. Allure of Darkness
20. Allure of Darkness
21. Trade-in
22. Trade-in
23. Fires of Doomsday
24. Fires of Doomsday
25. Valhalla, Hall of the Fallen
26. Valhalla, Hall of the Fallen
27. Miraculous Descent
28. Dark Bribe

[User] My Dragonfly is Face-Down. Would you like to think that through again?

[User] ((No, in battle. My Sorcerer is weak enough thanks to Burden of the Mighty.))

[User] ((Oh. I don't have any ability to stop that. I got a set of increasingly useless draws and couldn't seem to pull any of my actually useful cards. For example, drawing a single Naturia Cliff or Bambooshoot at any of those last three turns would have locked you, or any of the cards other than the ones I drew, really. You, on the other hand, managed to somehow get every single powerful card in your deck. 😛))


[User]
 The road crests a small rise and descends into a dusty grove in a large, shallow dell. An abandoned farmhouse, partially visible through the trees stands on one side of the road . You've passed a dozen spots much like this one already today, but this one feels wrong. Then you glimpse the glint of mail through the brush by the side of the road. Fierce warriors--tall, hairy humanoids with wide mouths and flat faces--are lying in wait!

Roll Initiative please.

 Map:  (Please excuse my horrible MSPaint skills.)

 Spoiler

The grey lines indicate the edge of the road. Everything else is shrubbery. The green outline is the abandoned farmhouse.

Blue squares are the enemies you can see, along with the purple along the path.

Pick a place in the red zone to place your character.

[User]
 Spoiler

Bound: Paimon the Dancer.
+4 to dexterity, Uncanny Dodge, Whirlwind attack as a bonus feat and a dervish-dance like attack every five rounds.

Initiative:
[roll]1d20+4[/roll]

[User]
 (Put me at E5)
(Claiming  Blue  as speech color0
 (1d20+9)[ 19 ]  Initiative

[User]
 Spoiler

Screwed up the roll.
 (1d20+4)[ 17 ]
E4 for my starting spot.

Also, what are the yellow squares?

[User]
 Spoiler
Initiative Roll:  (1d20+2)[ 8 ]
I claim   Lime    Green at Savannah's request 😛
I will also start at C3

[User]
 Edric is walking (D5), leading Misty (C3/D3/C4/D4, I guess).

Intiative  (1d20+1)[ 16 ]

Edit, OOC:  MY EYES!! Please go with a more reasonable shade of green or I fear I won't be able to read anything you say, Starsign.  Meanwhile, I suppose I shall claim  Sienna .

[User]
 LYSINDRA

Lysindra casts a quick spell on herself, and then moves to engage the hobgoblin at J5

 Spoiler
Standard action: Cast  Mage Armour  on self
Move action: Move 4 squares (20 ft) to J5
No actions left to attack with

[User]
 Spoiler

Stance: Absolute Steel (+10 ft. movement, +1d6 damage)
Bound: Bound: Paimon the Dancer.
+4 to dexterity, Uncanny Dodge, Whirlwind attack as a bonus feat and a dervish-dance like attack every five rounds.
pact Augmentation: 5HP.

Initiate: Sudden Leap (Jump as a swift action).
Jump check:  (1d20+7)[ 20 ]
Jumping to G3.
Then: using Paimon's Dance: move a full move (40ft.), attack every enemy you come by.
Attack Humanoid H3: [roll]1d20+10[/roll]
Damage: [roll]1d8+5[/roll]+[roll]1d6[/roll]
Move to I5, attack Humanoid J5
[roll]1d20+10[/roll]
Damage: [roll]1d8+5[/roll]+[roll]1d6[/roll]
Move to K7, attack Humanoid L7 [roll]1d20+10[/roll]
Damage: [roll]1d8+5[/roll]+[roll]1d6[/roll]
Move Action: Move to G11.

[User]
 Spoiler

God-damn no rolls in edits...
Attack Humanoid H3:  (1d20+10)[ 27 ]
Damage:  (1d8+5)[ 10 ] + (1d6)[ 1 ]
Move to I5, attack Humanoid J5
 (1d20+10)[ 19 ]
Damage:  (1d8+5)[ 7 ] + (1d6)[ 3 ]
Move to K7, attack Humanoid L7  (1d20+10)[ 24 ]
Damage:  (1d8+5)[ 13 ] + (1d6)[ 5 ]

[User]
 Quickly looking around, Natalie creates an orange glyph in front of her with three circles. The circles starts glowing in power as they are released in bolts of magic striking the close-by hobgoblin.

 Spoiler
Casts Magic Missile at the hobgoblin at A6.
Attack rolls:  (1d20+5)[ 7 ]
 (1d20+5)[ 21 ]
 (1d20+5)[ 6 ]

Damage rolls:  (1d4+1)[ 4 ]
 (1d4+1)[ 5 ]
 (1d4+1)[ 3 ]

[User] Tineas springs into action, ripping a slender elven sword from it's silver-embroidered scabard as he jumps, landing inches before one of the hobgoblins, swinging his sword in a wide circle at throat height as he spins and changes direction, attacking a second hobgoblin and a third with rapid slashes, before he spins around once more and charges a fourth.

[User]
 Edric swings up onto Misty's back and spurs her towards the closest creature, lance at the ready.

 Spoiler
DC 20 Ride check to mount as a free action  (1d20+6)[ 25 ]  (includes armor check penalty).  If it fails, mounting is a move action.  Auto-succeed at DC 5 Ride check to guide horse with knees.

I must confess I'm not sure who is technically charging as a full round action for a mounted charge.  If the Ride check is successful, both Edric and Misty have a full round action, but if it is not, Misty has a full round action and Edric only has a standard action.  Regardless, if we're surrounded by shrubbery, I suspect that the ground is not level enough for a charge.

If by some miracle, charging is possible, he uses ride-by attack to charge past the creature at A6, so as to be able to line up another attack next round.  Failing that, he rides up to the creature and attacks normally.

Lance  (1d20+11)[ 25 ]  (if charging is possible, +2)
Damage  (1d8+4)[ 11 ]  (if charging, + (1d8+4)[ 12 ] )

[User]
 Lysindra moves forward and buffs herself as Tineas bursts into action and slices his way past a number of the hobgoblins, almost felling the first two and leaving the third bleeding on the floor. The second and thurd manage to attack him as he does so, dealing a total of  4  damage.

Edric mounts Misty and charges the nearest Hobgoblin, killing it outright as he rides past.

The hobgoblins, somewhat frightened by the sudden death of two of their allies, shout something in goblin.
((For those that know it:))

 Spoiler

Quick! Lord Zarr!

The creature at  H2  then releases an arrow toward Natalie as the one at  B9  fires at Edric. The two remaining hobgoblins attack their combat partners. The arrows miss widely but the longsword strike home as Tinease takes a further  7  damage and Lysindra takes  3  damage.

You all see a large humanoid figure emerge from the farm building, heavy mace in hand and clad in chain mail. A wave of his hands and some ancient words later and Tineas feels a strange force grasp him, as though dragging him to the ground. ((I rolled a reactionary save in the OOC ... You got a 1. It's a Hold Person effect so you need to roll a DC 16 will save each round))

Following him is another hobgoblin, wielding two short swords who shouts to the group: "You! Will any of you fight me? Any of you dare to fight me alone?!"

As he runs out, he catches sight of the helpless Tineas and lunges at him with a shortsword, dealing  7  damage.

A strange beast then appears from the bushed further down the road, a fiery creature that looks almost like a large dog. It charges toward Lysindra and attempts to bite her with its mighty jaw. Had she not had already protected herself, it would've surely made contact. ((DC 10 Knowledge: The Planes to identify it))

Natalie, taking slowly to the fight, releases a hail of missiles toward the nearest hobgoblin at  H2 , slaying it thanks to its previous wound from Tineas.

Finally, another of the fiery wolf creatures emerges from the farmhouse and assaults Tineas along with the other two hobgoblins, dealing  2  damage along with  5  fire damage as its flaming jaw tears at the helpless binder.

((Map:))

 Spoiler

Round 2.

[User]
 LYSINDRA

Despite having a second attacker on her, Lysindra chooses to concentrate on the hobgoblin that she first engaged, striking at him with her cutlass

 Spoiler
 (1d20+11)[ 16 ]  attack
 (1d6+4)[ 5 ]  damage

[User]
 Spoiler

Save:
 (1d20+9)[ 27 ]

[User]
 In a hurry to act, Natalie rushes as fast as possible to Lysindra. She stops partway however to create a glyph under her feet that creates a coat of orange energy around her.

 Spoiler
Move to G6, Casts Mage Armor

[User]
 Edric and Misty turn to attack the fiery beast attacking Tineas (assuming that that's the purple square at H11, if not, whoever is the purple square).

 Spoiler
I  think  the path for a charge is clear.  If so, he wants to go past the creature at H11, attacking it on the way, and end up in the K12-ish area.  If not, he'll end up  H9/I9/H10/I10  H8/I8/H9/I9.  Because a lance is a reach weapon.  *facepalm*

Lance  (1d20+13)[ 22 ]  (-2 if not charging)
Damage  (1d8+4)[ 7 ]  +  (1d8+4)[ 9 ]   (use only the first if not charging)

[User]
 Striking at the nearest hobgoblin, Lysindra fells her opponent in one swift blow.

Tineas, now free from the holding effect, looks around worriedly at his three assailants.

Edric urges Misty forwards as the duo smash into the hellhound attacking Tineas, taking the hound's head clean off of its flaming shoulders.

The remaining hobgoblins look around in mild panic, the one engaged with Tineas swinging wildly at him and missing entirely. The other remaining hobgoblin releases an arrow at Natalie, instead hitting the shrubbery to her left.

The hobgoblin caster, now knowing Edric and Misty to be a significant threat, pulls a scroll from his belt and utters the magical words upon it. A smouldering tower of divine fire descends upon the duo, dealing  16  fire damage and  16  divine damage. ((Reflex save DC 17 for half)).

Another quick incantation follows and the caster approaches Edric and Misty, mace in hand.

((DC 15 and 14 Spellcraft respectively:))

 Spoiler

Flame Strike

 Spoiler

Divine Power

The dual-wielding hobgoblin is next, assaulting Tineas with his blades, hitting only once and dealing  3  damage.

The Hellhound near Lysindra springs into action, unleashing a fiery breath at the swashbuckler, dealing  10  fire damage. ((DC 13 reflex for half)).

Finally, Natalie runs toward Lysindra, enchanting herself as she does.

((Map:))

 Spoiler

Round 3 begins.

[User]
 LYSINDRA

 (1d20+8)[ 20 ]

Lysindra pivots to face the hell hound, a movement which also allows her to dodge most of the effects of the hounds breath, and wields her cutlass to deadly effect on the beast

 (1d20+11)[ 31 ]  attack
 (1d6+4)[ 6 ]  damage

[User]
 and boo-yah...threat

 (1d20+11)[ 17 ]  confirm
 (1d6+4)[ 8 ]  extra damage

EDIT: Just noticed that my damage bonus is +5, not +4, so those damage rolls should be  7  and  9  on the crit if confirmed.

[User]
 Reflex saves:
Edric  (1d20+6)[ 13 ]  Edit: owww....
Misty  (1d20+6)[ 21 ]

Which square is the caster?  I can't tell.

[User]
 Seeing the hobgoblin cast magic, indicating he's a spellcaster, Natalie charges towards him, creating a ray of flames from her mace that flashes itself towards the hobgoblin caster.

 Spoiler
Move to K8.
Casts Scorching Ray on the caster at (I presume) K8.
Ranged Touch Attack roll:  (1d20+5)[ 18 ]
Ranged Touch Damage roll:  (4d6)[ 17 ]

[User]
 Edric directs Misty to step over nearer to the caster, and attacks with his lance.  (If the caster drops from Natalie's attack before Edric responds, he will attack the warrior instead.)

 Spoiler
Lance  (1d20+11)[ 21 ]
Damage  (1d8+4)[ 7 ]

[User]
 Spoiler

Attack roll on the Warrior.
 (1d20+10)[ 29 ]

Damage from Insightful Strike:
 (1d20+13)[ 18 ]

[User]
 Tineas slowly inhales as the momentary paralysis fades from his limbs. Then quickly, he assesses one muscle after the other in his arms, shoulders and chest, tensing and relaxing each of them in sequence for a split second while going through them in his head.
Then, time seems to slow down for a single, endless moment.
Exhale.
Eyes closed. Sword gripped with both hands, soft strips of black leather over cold, elven steel.
Inhale .
Sword raised above the head, weight on the other foot, arms angled.
Exhale.
Eyes open. The enemy wears chainmail, but no helmet, no coif. Upper guard with a mace and a high strike? Foolish.
Inhale.
Quick backhand strike against the shoulder, step forward, downwards strike with the short edge. Countering the hew while hitting the throat.
Exhale.
No time to enjoy victory.

Blood splatters Tineas and the hobgoblin next to him as the huge warrior slumps to the ground, his throat opened messily almost from side to side, a few last spurts wetting the grass as he collapses. The mace crashes to the ground, and Tineas spins around, assuming a new guard, hilt next to the ear, point towards the other hobgolin.

 Spoiler

Critical confirmation:
 (1d20+12)[ 24 ]

Damage:
 (1d20+13)[ 28 ]
Move Action: Looking Cool
Standard Action: Insightful Strike
Swift Action: being awesome

[User]
 Lysindra strikes at the nearby hellhound, nearly felling the creature with a blow to its fiendish head.

Tineas, not once losing his composure, releases a single swift strike at the nearby blademaster. In that one blow, he literally slices his foe in two, ending the hobgoblin's life.

Edric finds himself and Misty just within charging range and so takes the opportunity, thundering towards the cleric and striking him square in the chest with a lance.

The hobgoblins begin to realize that this fight may soon be over, and so take every opportunity to retreat. The one facing Tineas decides to take his chances and make a run for it toward  K15 . Tineas, however, is at the top of his game following the slaying of the blademaster and manages to strike at the hobgoblin's legs as he flees, wounding him severely. (( 8  damage.))

Seeing his fellow being assault by Tineas as he fled, the other hobgoblin decides not to risk getting past the warrior and instead flees toward  L14 .

The hobgoblin cleric springs into action, retaliating against Edric and Misty. With unnatural combat prowess, he lands two hits on Edric, dealing  25  total damage.

The hellhound near Lysindra, finding itself lethargic due to its gaping wounds, finally manages to release an attack. It attempts to bite the sorceress, but failing miserably as it groans in pain.

And finally, Natalie leaps forwards toward  K8 . En route, she releases a ray of roaring flame at the cleric, wounding him further.

As she does that, however, you all hear a strange horn being blown. Looking to the south, you see another band of hobgoblins, presumably reinforcements, arriving. Six more hobgoblin archers accompanied by another hobgoblin adorned in plate and wielding a mace, like the cleric.

The plated hobgoblin inspects the situation before crying out "Purge them all!" as the archers take aim.

Three arrows are fired at Tineas, each missing him entirely. Three more are fired at Edric with a single one striking home, dealing  4  damage.

The new cleric then takes to action, leaping toward his comrade and casting a spell on him as his ally disappears entirely. ((Spellcraft DC 12))

 Spoiler

Invisibility

Round 4 begins.

((Map:))

 Spoiler

As before, blue = hobgoblin, yellow = cleric (1 is the original, 2 is the new one) and purple = hellhound.

[User]
 Edric slumps over, unconscious, in the saddle (assuming this is 75 or below, otherwise he falls off  (1d100)[ 71 ] ).  Misty spins and carries him at a sprint to Natalie's side.

 Spoiler
If you can heal me for at least 1, I'll be conscious...

Edit: is Int 6 enough for Misty to take a withdraw action?  If so, she will.

[User]
 Natalie, noticing Edric falling unconscious, runs to his side and whispers a quiet blessing. A soft, greenish-white light envelops Edric for a moment before it disperses, revealing wounds on his body that have healed up.

 Spoiler
Move to Edric, as close as possible. Cast Cure Moderate Wounds. (2d8+6)[ 14 ]


[User]
 The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.

Map:
 Spoiler
{table]|A_|B_|C_
1|||
2||S|
3|||
4|||[/table]

There is a door at C-4, south side.

DM notes:
 Spoiler
 Sheet


[User]
 Deck (60)

 Spoiler

1) Stasis
2) Stasis
3) Stasis
4) Stasis
5) Howling Mine
6) Howling Mine
7) Howling Mine
8) Howling Mine
9) Feldon's Cane
10) Feldon's Cane
11) Anvil of Bogardan
12) Anvil of Bogardan
13) Anvil of Bogardan
14) Anvil of Bogardan
15) Counterspell
16) Counterspell
17) Counterspell
18) Counterspell
19) Boomerang
20) Boomerang
21) Boomerang
22) Boomerang
23) Frozen AEther
24) Frozen AEther
25) Frozen AEther
26) Frozen AEther
27) Mana Short
28) Mana Short
29) Mana Short
30) Wall of Frost
31) Wall of Frost
32) Wall of Frost
33) Wall of Frost
34-60) Island

Can't roll in an OP, so I'll post turn order roll after you do. Remember that you can't look at your hand until after you decide to play or draw.

[User]
 Opening hand:
 Spoiler

Hand:
Mass polymorph
Spawning pool
Ghitu Encampment
Treetop Village
Violition reigns
Faerie Conclave

Remaining Deck
 Spoiler

1 Emrakul, the Aeons Torn
2 Faerie Conclave
3 Faerie Conclave
4 Faerie Conclave
5
6 Spawning Pool
7 Spawning Pool
8 Forbidding Watchtower
9 Forbidding Watchtower
10 Forbidding Watchtower
11 Forbidding Watchtower
12 Ghitu Encampment
13 Ghitu Encampment
14 Ghitu Encampment
15 Treetop Village
16 Treetop Village
17 Khalni Garden
18 Khalni Garden
19 Khalni Garden
20 Creeping Tar Pit
21 Creeping Tar Pit
22 Creeping Tar Pit
23 Creeping Tar Pit
24 Dread Statuary
25 Dread Statuary
26 Dread Statuary
27 Dread Statuary
28 Vivid marsh
29 Vivid marsh
30 Vivid marsh
31 bitterblossom
32 bitterblossom
33 Cancel
34 Cancel
35 Cancel
36 Cancel
37 mind control
38 mind control
39 mind control
40 Violation of the reigns
41 Violation of the reigns
42 Violation of the reigns
43 Polymorph
44 Polymorph
45 Polymorph
46 Polymorph
47 Mass polymorph
48 Mass polymorph
49 Mass polymorph

 Here  is my roll to see who goes first.

[User]
 Initiative:  (1d20)[ 6 ]
If I win initiative, I'll play first.
Hand:  (7d60)[ 10 ][ 39 ][ 52 ][ 36 ][ 17 ][ 9 ][ 22 ](185)
Potential rerolls in case of duplicates:  (4d60)[ 14 ][ 4 ][ 38 ][ 1 ](57)
 Hand (7)

 Spoiler

Feldon's Cane
Counterspell
Feldon's Cane
Boomerang
Island
Island
Island

 Deck (53)

 Spoiler

1) Stasis
2) Stasis
3) Stasis
4) Stasis
5) Howling Mine
6) Howling Mine
7) Howling Mine
8) Howling Mine
11) Anvil of Bogardan
12) Anvil of Bogardan
13) Anvil of Bogardan
14) Anvil of Bogardan
15) Counterspell
16) Counterspell
18) Counterspell
19) Boomerang
20) Boomerang
21) Boomerang
23) Frozen AEther
24) Frozen AEther
25) Frozen AEther
26) Frozen AEther
27) Mana Short
28) Mana Short
29) Mana Short
30) Wall of Frost
31) Wall of Frost
32) Wall of Frost
33) Wall of Frost
34) Island
35) Island
37) Island
38) Island
40-51) Island
53-60) Island

[User]
 I won, so:

Play treetop village.

Pass.

[User]
 Draw :  (1d60)[ 40 ] . Potential rerolls:  (3d60)[ 2 ][ 23 ][ 39 ](64)

Main Phase 1: Island, Feldon's Cane. Turn over.

 In Play (me)
Feldon's Cane

Island (T)

 In Play (you)
Treetop Village (T)
 Hand (6)

 Spoiler

Counterspell
Feldon's Cane
Boomerang
Island
Island
Island

 Deck (52)

 Spoiler

1) Stasis
2) Stasis
3) Stasis
4) Stasis
5) Howling Mine
6) Howling Mine
7) Howling Mine
8) Howling Mine
11) Anvil of Bogardan
12) Anvil of Bogardan
13) Anvil of Bogardan
14) Anvil of Bogardan
15) Counterspell
16) Counterspell
18) Counterspell
19) Boomerang
20) Boomerang
21) Boomerang
23) Frozen AEther
24) Frozen AEther
25) Frozen AEther
26) Frozen AEther
27) Mana Short
28) Mana Short
29) Mana Short
30) Wall of Frost
31) Wall of Frost
32) Wall of Frost
33) Wall of Frost
34) Island
35) Island
37) Island
38) Island
41-51) Island
53-60) Island

[User]
 Untap

Draw: (1d53)[ 32 ]

Play Vivid marsh

Pass

[User]
 UUD  (3d60)[ 59 ][ 57 ][ 33 ](149)  (in case I get one I've already drawn.)
Main 1: Play Island, cast Boomerang at your Treetop Village. Turn is over.
 In Play (me)
Feldon's Cane
2 Island (T)

 In Play (you)
Treetop Village
Vivid Marsh (T) (2 counters)
 Hand (5)

 Spoiler

Counterspell
Feldon's Cane
Island
Island
Island

 Deck (51)

 Spoiler

1) Stasis
2) Stasis
3) Stasis
4) Stasis
5) Howling Mine
6) Howling Mine
7) Howling Mine
8) Howling Mine
11) Anvil of Bogardan
12) Anvil of Bogardan
13) Anvil of Bogardan
14) Anvil of Bogardan
15) Counterspell
16) Counterspell
18) Counterspell
19) Boomerang
20) Boomerang
21) Boomerang
23) Frozen AEther
24) Frozen AEther
25) Frozen AEther
26) Frozen AEther
27) Mana Short
28) Mana Short
29) Mana Short
30) Wall of Frost
31) Wall of Frost
32) Wall of Frost
33) Wall of Frost
34) Island
35) Island
37) Island
38) Island
41-51) Island
53-58) Island
60) Island

 Graveyard (1)

 Spoiler

Boomerang

[User]
 Draw:  (1d53)[ 43 ]

Play Treetop village.

Pass.

[User]
 UUD  (3d60)[ 37 ][ 41 ][ 45 ](123)
Main Phase 1: Play island, done my turn.
 In Play (me)
Feldon's Cane
3 Island

 In Play (you)
Treetop Village (T)
Vivid Marsh (2 counters)
 Hand (6)

 Spoiler

Counterspell
Feldon's Cane
Island
Island
Island
Island

 Deck (50)

 Spoiler

1) Stasis
2) Stasis
3) Stasis
4) Stasis
5) Howling Mine
6) Howling Mine
7) Howling Mine
8) Howling Mine
11) Anvil of Bogardan
12) Anvil of Bogardan
13) Anvil of Bogardan
14) Anvil of Bogardan
15) Counterspell
16) Counterspell
18) Counterspell
19) Boomerang
20) Boomerang
21) Boomerang
23) Frozen AEther
24) Frozen AEther
25) Frozen AEther
26) Frozen AEther
27) Mana Short
28) Mana Short
29) Mana Short
30) Wall of Frost
31) Wall of Frost
32) Wall of Frost
33) Wall of Frost
34) Island
35) Island
38) Island
41-51) Island
53-58) Island
60) Island

 Graveyard (1)

 Spoiler

Boomerang

[User]
 Untap

Draw:  (1d52)[ 7 ]

Play spawning pool.

Tap treetop village and Vivid marsh to play bitterblossom.

Your turn.

[User]
 Counterspell the Bitterblossom. Is your turn still done?

 In Play (me)
Feldon's Cane
3 Island (2 T)

 In Play (you)
Treetop Village (T)
Vivid Marsh (2 counters) (T)
Spawning Pool (T)
 Hand (5)

 Spoiler

Feldon's Cane
Island
Island
Island
Island

 Deck (50)

 Spoiler

1) Stasis
2) Stasis
3) Stasis
4) Stasis
5) Howling Mine
6) Howling Mine
7) Howling Mine
8) Howling Mine
11) Anvil of Bogardan
12) Anvil of Bogardan
13) Anvil of Bogardan
14) Anvil of Bogardan
15) Counterspell
16) Counterspell
18) Counterspell
19) Boomerang
20) Boomerang
21) Boomerang
23) Frozen AEther
24) Frozen AEther
25) Frozen AEther
26) Frozen AEther
27) Mana Short
28) Mana Short
29) Mana Short
30) Wall of Frost
31) Wall of Frost
32) Wall of Frost
33) Wall of Frost
34) Island
35) Island
38) Island
41-51) Island
53-58) Island
60) Island

 Graveyard (2)

 Spoiler

Boomerang
Counterspell

[User] My turn is still done.

[User]
 UUD:  (3d60)[ 4 ][ 8 ][ 8 ](20)
Main Phase 1: Play an Island. Turn is over.
 In Play (me)
Feldon's Cane
4 Island

 In Play (you)
Treetop Village (T)
Vivid Marsh (2 counters) (T)
Spawning Pool (T)
 Hand (5)

 Spoiler

Feldon's Cane
Stasis
Island
Island
Island

 Deck (49)

 Spoiler

1) Stasis
2) Stasis
3) Stasis
5) Howling Mine
6) Howling Mine
7) Howling Mine
8) Howling Mine
11) Anvil of Bogardan
12) Anvil of Bogardan
13) Anvil of Bogardan
14) Anvil of Bogardan
15) Counterspell
16) Counterspell
18) Counterspell
19) Boomerang
20) Boomerang
21) Boomerang
23) Frozen AEther
24) Frozen AEther
25) Frozen AEther
26) Frozen AEther
27) Mana Short
28) Mana Short
29) Mana Short
30) Wall of Frost
31) Wall of Frost
32) Wall of Frost
33) Wall of Frost
34) Island
35) Island
38) Island
41-51) Island
53-58) Island
60) Island

 Graveyard (2)

 Spoiler

Boomerang
Counterspell

[User]
 Untap
Draw:  (1d50)[ 17 ]

Play Khalni Garden. A 0/1 comes into play.

Play Bitterblossom.

Pass.

[User]
 Gah, another one?
UUD:  (3d60)[ 19 ][ 19 ][ 22 ](60)
Main Phase 1: Play island, go.
 In Play (me)
Feldon's Cane
5 Island

 In Play (you)
0/1 Plant Token
Bitterblossom
Treetop Village (T)
Vivid Marsh (2 counters)
Spawning Pool (T)
Khalni Garden (T)
 (Guessing which ones are tapped because you didn't specify)
 Hand (5)

 Spoiler

Feldon's Cane
Stasis
Boomerang
Island
Island

 Deck (49)

 Spoiler

1) Stasis
2) Stasis
3) Stasis
5) Howling Mine
6) Howling Mine
7) Howling Mine
8) Howling Mine
11) Anvil of Bogardan
12) Anvil of Bogardan
13) Anvil of Bogardan
14) Anvil of Bogardan
15) Counterspell
16) Counterspell
18) Counterspell
19) Boomerang
20) Boomerang
21) Boomerang
23) Frozen AEther
24) Frozen AEther
25) Frozen AEther
26) Frozen AEther
27) Mana Short
28) Mana Short
29) Mana Short
30) Wall of Frost
31) Wall of Frost
32) Wall of Frost
33) Wall of Frost
34) Island
35) Island
38) Island
41-51) Island
53-58) Island
60) Island

 Graveyard (2)

 Spoiler

Boomerang
Counterspell

[User]
 Untap

Life 19, one 1/1 faerie into play.

Draw:  (1d49)[ 5 ]

Play Treetop village.

Tap vivid marsh, and garden to turn the existing treetop village into a 3/3 ape creature with trample, which attacks.

pass

[User]
 Life:17
UUD:  (3d60)[ 60 ][ 35 ][ 36 ](131)
Scoop because there's no way I'm going to win this like this... [mana flood]
 In Play (me)
Feldon's Cane
5 Island
 In Play (you)
0/1 Plant Token
1/1 Faerie Rogue Token
Bitterblossom
Treetop Village (T)
Vivid Marsh (2 counters)
Spawning Pool (T)
Khalni Garden (T)
 (Guessing which ones are tapped because you didn't specify)
 Hand (5)

 Spoiler

Feldon's Cane
Stasis
Boomerang
Island
Island

 Deck (49)

 Spoiler

1) Stasis
2) Stasis
3) Stasis
5) Howling Mine
6) Howling Mine
7) Howling Mine
8) Howling Mine
11) Anvil of Bogardan
12) Anvil of Bogardan
13) Anvil of Bogardan
14) Anvil of Bogardan
15) Counterspell
16) Counterspell
18) Counterspell
19) Boomerang
20) Boomerang
21) Boomerang
23) Frozen AEther
24) Frozen AEther
25) Frozen AEther
26) Frozen AEther
27) Mana Short
28) Mana Short
29) Mana Short
30) Wall of Frost
31) Wall of Frost
32) Wall of Frost
33) Wall of Frost
34) Island
35) Island
38) Island
41-51) Island
53-58) Island
60) Island

 Graveyard (2)

 Spoiler

Boomerang
Counterspell

[User]
 Best 2 of 3?
If you had a sideboard, you could switch out a few islands.