[User]
 The fire burns warmly, but casts little light into Lord Ackramon's study. Truthfully, the study was used as a library for almost all of the students here at the Adventurers’ Academy, of which Lord Ackramon was owner and chief instructor. The flickering shadows only hint at the vast number of books and scrolls that fill the many shelves. Slowly your mentor walks over to the fire.

" My friends, your training is complete. There is not much more that the trainers here can teach you, myself included. But you are not yet true Heroes, for you have yet to prove yourselves in the field. And we will get to that soon enough. But first, by way of warning, let me tell you of Caddlebron... ”

He jostled the burning logs as if lancing a mighty dragon, or perhaps this Caddlebron, who seemed to draw no small amount of ire from the level-headed Lord that you had come to know quite well during your time here.

" Decades ago, Caddlebron was an apprentice here at the Academy, much like yourselves. He worked hard and learned quickly. But impatience devoured him. As a student of the arcane, he wanted to learn more powerful magic. He was warned of the dangers, tempered towards patience; for in time he would become a great Wizard. But Caddlebron could not wait; each night he broke into the Vault Arcana and read the spell books collected there. The secrets that were held within them are great indeed. And once he had learned his fill of these secrets, Caddlebron fled. ”, Lord Ackramon walked among the books here as he mentioned these spell tomes, absentmindedly straightening their arrangements and stroking the spines of particular ones.

He made his way to the window, shuttering it against the encroaching night chill and darkness without. Limping slightly on his bad knee, an old injury that you have been told he acquired while battling a league of undead as they pressed upon the city walls, he returned to his favorite chair near the hearth. Lowering himself into the worn maroon leather cushions, he sighed meaningfully. " Several others and I tracked him for months; chasing rumors and half-truths like ghost through the fog. When we finally caught up with him, we found him greatly changed. He had sworn his fealty to the goddess of Chaos, Jadeera. Damn fool! He saw magic only as a short-cut to power and paid no heed to the terrible price he would have to pay. I tried to reason with him, but to no avail. He laughed in my face and then attacked us. We fought, but he had discovered magic that we were hard-pressed to even defend against. For hours we battled, but Caddlebron had forged allies with his new pact that proved to be stronger than I could have imagined, and I could not defeat him. In the end, several of my compatriots lay dead and those of us that remained were weakened. He fled, seeking refuge beyond the Northern Wastes. ”

Lost in memories for several long moments, it isn’t until one of you stirs that he rouses from his lapse.

" I tell you this now so that you may be made aware of how serious the dangers out there are. There will be times when you judge a situation easy or beneath you entirely; do not be so foolish. Tread carefully with magics that you encounter, for although they can provide you with enormous boon… they too can devour your very soul. Adventure is a young man’s trade, I am afraid. And I am no longer a young man. So it is, I must watch you, and others like you, march away with only the teachings and the meager armaments that we can provide. ”

His gaze shifts from the flickering firelight to each of your faces in turn. " If you stay the course, one day you will earn your place as a Champion of the Realm, as well as a place here among my staff of instructors, should you wish it. Each of you must now be tested as your first trial. In the morning, you are to set out to the catacombs which contain the Tomb of Fellmarg, who was once a great Orcish Priest and a hero of this land. We have reason to believe that a Gargoyle named Verag has taken up residence there. You must seek out and destroy him. This Quest is not easy and you must work together in order to survive. This is your first step on the road to becoming true Heroes. Tread carefully my friends. I shall speak with you again on your return – if you return... "

And with these words, you are dismissed. Sleep is difficult to come by as you lay in bed that night – equal parts excitement and anxiety causing your mind to reel and flit about from thought to thought. Eventually, however, the Dreammaker finds you and the next thing you comprehend is the sound of the roosters of the nearby farmsteads crowing at the sun’s morning rays. You awaken and dress, eager to get on the road. After a hardy breakfast and packing your gear carefully, you meet with the others that would accompany you on this, your first quest.

[User] Leroy is the first up, as almost always, the enthusiastic knight errant wanting to enter the tomb and gain a name as a hero. "COME ON PEOPLE, WAKE UP!" he shouted at the rest of his fellow ex trainees.

[User]
 Adonis awoke to the hurried cries of her future companion Leroy... Jenkins? She couldn't quite remember his last name, but that sounded right for some reason.   He was always in a hurry for some reason.  Always impatient.

And yet even his urging yells didn't sour her mood.  She was excited to begin her new life as what she called 'Being a Hero!'.  Learning the ways of wizarding had taken her years, and she was an orphan with no money.  So those years of training were not something she could easily afford.  Many late nights had been spent at... her part time job.  But she didn't want to think of those nights.  The cheesy music and sleazy comments still rang in her ears, and the smell of smoke still stuck to her nostrils.  It was why she was so happy to be done with it all.

Sitting up, she quickly grabbed her head.  The night had been late with celebration.  Perhaps celebration that was a bit harder than she should have, but it was done.  Slowly she made her way across the small room, hoping to dress without being the last one. Opening her closet, her jaw opened in horror.  It was empty.  Slowly her groggy mind traced the previous days events.  Then she finally recalled.  The academy had taken back all the uniforms she had been renting.   The cost of not having enough money to buy their expensive uniforms...

Still, she had still had an extra set of clothes.  Where had they gone?  Carefully she concluded the only logical explanation.  The other students had taken them as a prank.  Adonis had passed out as soon as she had hit the bed last night; it would have been all too easy.  All that hung in the closet now was her... old uniform from her former job. She couldn't wear that, could she?  But she didn't have time to hunt down the culprits.  She was already late!  Curses...

Reluctantly she donned her old uniform, hopefully for the last time.  With luck, she could slip out without being seen.  Most of the students wouldn't be up at this hour.  She wouldn't give them the last laugh they hoped for so desperately.  Hopefully she could find some robes on the way, but for now this would have to do.

Emerging from her room, she quickly made her way to the ever noisy Leroy.  Her cheeks burned red, but she held her head high as if she dressed of her own free choice.  She wore a very short mini skirt, and a matching gray halter top that hugged her curvacious chest tightly.  White stockings climbed her legs, hugging them tight in the black heels that matched her short cape.  She held her bag closely over her shoulder, and looked about nervously.
 "I apologize for my delay.  If the others are still not at hand, I would like to get a head start if you don't mind."  She said, trying to sound intelligent in how she spoke.

[User]
 The four of you gather your things and meet up near the front gate that belonged to Lord Ackramon's small estate, firmly within the city limits of the town of Hommlenshire. The map that you had been given showed that the Tomb of Fellmarg was a mere two days' hike into the nearby hill country. It was rocky and rolling, with lots of caves and tunnels beneath the ground - some natural and some not. The tomb itself was a cairn-style burial site, where mounds of earth and placed stones formed little hillocks to contain the cherished dead. You traveled on with ease, unmolested in your arrival to the site where you were told that you could find the tomb. And as you broke through a decently-dense copse of trees, there it was... situated in the middle of a large meadow down below the hill you now descended. The entrance, you had been told, would be located on the top of the cairn.

Luckily Vonrok, your dwarven companion who dealt in matters of secrecy and stealth, was able to locate the hidden entrance after a few short minutes of exploration. A piece of the decorative scrollwork upon the stone marker that indicated this as the Tomb of Fellmarg the Overcompensator, when pressed inward, caused a secret door to slide open, revealing a spiraling stone staircase that lead downwards into the dark beneath your feet. The stones steps showed signs of recent passage - indication that you were not alone here. Your party presses on, for this is why you came after all.

You wind your way down the stairs, finding yourselves in a small room with a single iron-bound wooden door, bones and refuse scattered haphazardly about the worked stone floor. Luckily, the torches in the wall sconces were already roaring with wicked abandon as you enter.

[User] "It appears we are not alone..."  Adonis says softly.  Taking deep breath, she opened the door and begins walking down the corridor to the left.

[User]
 Halam moves past Adonis, turning right and peeking down around the corner. "We should decide now which way to go. But I advise above all else that we stick together."

The elf keeps an eye around the corner, looking for any sign of activity.

[User] You both press out into the hallway, finding more torches set alight. You also see one other door to your left and a turn in the hallway at both ends, heading back northward in the direction that you came. The passageway to your left seemed wider than that to your right.

[User]
 Climbing down the stairs, Leroy slips carefully past his new allies as he moves towards the corner.

 Spoiler

Leroy moves to A 19, or a close as possible to it.

[User]
 Slowly Adonis walks down the hall, the sound of her heels clicking on the stonework floors as she examines for signs of the people who had come before them.  She was unsure whether her certainty that they were not alone was a good thing or a bad thing.

 Spoiler
 (2d6)[ 3 ][ 4 ](7)  square, which puts her at L19.  I believe that allows her to look around the corner?

[User]
 Leroy moves to the western corner of the hallway and peers northward, seeing one additional door and one additional hallway, leading back towards the east. More torch sconces line the walls here, but there was still no sign of their quarry.

Adonis slowly makes her way eastward, opposite of Leroy, and nears the wide opening that turned to the left.

[User] Leeroy bounds forward down the hall, sword raised ready to engage any opponent.

[User]
 Leroy moves northward, and the dwarf decides to stay with the warrior.

Meanwhile, the elven priest remains with Adonis, cautiously approaching the corner to see what they could see.

[User]
 Adonis steps around the corner before realizing she was leading the front line.  Terror jumps down her spine, and then she realizes that Leroy was no where to be seen.  Immediately she turns back, pushing past the priest and trying to catch up to the other two companions.
 "Fools!  The first rule they taught us was don't split the group..."

 Spoiler
 (2d6)[ 6 ][ 1 ](7)
Moving one square forward and the remainder of my movement moving backwards in the direction of Leroy.

[User]
 Adonis steps around the corner as sees that the hallway ends some short distance up ahead, "T"-ing off both to the east and west. In the eastern wall of the corridor that she was now looking down, there was a lone door.

Realizing that their party had become divided, the wizard and Halam turned back and made to catch up with the others.

[User] Leroy moves up to the junction he had spotted and looks down the adjoining hallway. He could see that it too ended in a 'T'-style intersection, but also had two doors in the northern wall.

[User] Seeing nothing, he moved down south, kicking in that door.

[User]
 Leroy quickly assesses that there is nothing of immediate threat in the hallways and comes back to the door he had already passed, giving it a hardy kick with his heel. The door splinters open at the latch, revealing a chamber the same size as that in which you entered this foul place. The broken and bloodied remains of something humanoid was splayed out on a torture rack at the back of the room and a goblin and an orc turned about as Leroy entered the space.

The warrior was now face to face with the small goblin, the smell of death and decay strong in his nostrils.

[User] Charging foward, Leeroy knocks his pommel into the goblin's face, knocking it backwards. He follows up with a step and a ran the goblin through with his sword. as he pulls it out, blood spurts from the relatively large hole he made in the goblin's body.

[User]
 The orc, seemingly unfazed by the felling of his counterpart, sidesteps the bloodied corpse and swings his own broadsword at Leroy! The strike looks as though it might make contact with the warrior, but his defensive training kicks in and he easily parries the blow with his blade.

 Spoiler

 (3d6)[ 2 ][ 5 ][ 3 ](10)


[User]
 Here's a place for all of us to put our fudged dice rolls, ooc notes, and whatever else takes our fancy.

For example: Additional Crit damage on the snake.
 (2d10+8)[ 24 ]

[User]
 attempt 2:
 (2d10+8)[ 18 ]

[User]
 Teaching rogue how to roll:

 Spoiler
 absorb acc check 2  (1d6+22)[ 27 ]  grass damage absorbs 1/2 damage

[User]
 fudge roll:

 Spoiler
absorb acc check 2 (1d6+22)[27] grass damage absorbs 1/2 damage

[User] Totally didn't realize we had this whoops

[User] Fun roll time!  (3d10+26)[ 47 ]

[User]
 redoing screwed up rolls...

 Spoiler
 (1d20)[ 7 ]   (3d10+26)[ 46 ]

[User]
 Another failed roll...

 Spoiler
 (1d12+21)[ 24 ]

[User]
 wisdom check to see if Allister can figure out that his opponent is using bide...

 Spoiler
 (1d20-4)[ -1 ]

DEFINITELY NOT.

[User]
 FAILED ROLL PART 4

 Spoiler
 (2d12+10)[ 29 ]

[User] Forgotten Scents:  (1d100)[ 75 ]

[User] capture role:  (1d100)[ 43 ]

[User]
 Wis check:  (1d20)[ 5 ]
Dex check:  (1d20+1)[ 3 ]
wild:  (1d100)[ 30 ]

[User]
 yikes, I am all over the place today.

dex:  (1d20+1)[ 16 ]

[User] So I'm now a day ahead of Cosmic, and I think we should stretch the training/1st day at academy until he catches up, whether with conversation or with battles. Ooc, I just want to train fang up and look into buying armor.

[User] Sorry guys, I spent all day yesterday driving home, and I've been running random errands today.  Things should lighten up starting tomorrow though.

[User] No ned to apologize bud, transitions like that are always nuts🙂

[User]
 damage for destroyed clones

 (1d6)[ 5 ]
 (1d6)[ 6 ]
 (1d6)[ 1 ]

[User] Flame Wheel:  (1d20)[ 5 ]

[User]
 For future reference, attack is only applied once for scatter moves like Fury Attack.  The text is

 A Move with the Scatter keyword can hit multiple targets. The amount of times you may target with the Move is usually specified in the Effect of the Move. Each time you attack, you may target a different Legal Target. After calculating total damage from hits, apply the appropriate Attack stat once to each target, then each target applies their appropriate Defense stat.

So for Fury Attack you'd do (1d6+3+potentially other stuff like STAB) x #of hits + Atk stat - Def Stat, then weaknesses/resistances.

[User]
 Thanks Cos!

Crit Damage:  (2d10+8)[ 14 ]

Assurance:  (1d20)[ 2 ]  AC 2+def,  (4d12+38)[ 70 ]

EDIT: lol 😁

[User]
 sand attack:  (1d20)[ 10 ]  AC 4+def
 (1d12+35)[ 37 ]

[User]
 Reroll for double kick

( (1d10+3)[ 10 ]  + 22)*2

[User]
 Originally Posted by HGSwellerman
 Reroll for double kick

([roll0] + 22)*2

bad math!

10*2+22=42


[User]
 Eight P.M., Imperial Standard Time. The hour when the sun's called it a night, and the hard-working commoners of the realm find themselves safe at home–or, more likely, not-so-safe at the local brewery, to drink away the aches of the day.

Around this time, the smoke is thick and the conversation is thicker, but everything seems to die down at once as a polished silver mirror hanging on the wall lights up with a telltale crackle that cuts across the room, and all eyes turn to the images blazing across the surface.

Images and sound bits play: an angry dragon roaring its disapproval with a gout of flame, a pair of spiked walls slowly squeezing together, a clearly illusory arrow flying across the screen to split an apple on the head of a goblin, and finally an ancient chest creaking open, golden light pouring out and completely overtaking the screen.

The light fades, replaced with the view of a magic eye slowly panning across a giant stone-paved room lined with benches full of live viewers, safe behind thick walls of glassteel. As the image roves across the room, it finally lights on the announcers' box, and the bold red title lettering smashes across the image:

  X-Crawl: Season XXVIII

And the crowd, both in the taverns at home and lining the sides of the dungeon, sends up a cheer.

"Goooooood evening, ladies, gentlemen and those for whom Common pronouns are sadly inadequate, and welcome to another exciting installment of X-Crawl!" The first announcer is a boisterous Beholder sporting a wide grin and several pairs of designer smoked goggles. "And let me tell you, folks, tonight is going to be something special, isn't that right, Ollie?"

"You're right about that, Mike!" The second announcer is a smooth-voiced blink dog with a sharp red bowtie and a scar across his left eye. "You know, I've gotta tell you, Mike, I've been on the circuit for a long time now, but  never  in my day have I been as excited for a crawl as I am for this one. You know why that is, Mike?"

"Well, if you're anything like me, Ollie, it's because of the venue." Mike turns to the magic eye, grin full of teeth. "Our newer viewers at home might not know this, but tonight's dungeon has  quite  the history. It was actually used for the first official X-Crawl event in history, but has never been used since, and there's never been any official word as to  why.  Now me, I've got a theory, but what do you think, Ollie?"

"Oh, I think we've all got our theories about  that  one, Mike." Ollie crosses his paws on the announcers' table. "But that's actually not why I'm excited. What  I'm  looking forward to is seeing tonight's dream team in action. I mean, I've seen a few team-ups in my day, but these three are a party and a  half. "

"You are not kidding about that, Ollie," Mike answers with an approving nod. "But, before we introduce our competitors for those folks at home who've been living under a  rock,  we'd like to give thanks to tonight's sponsors. First, the Temple of Akeldama, promoting bloody conquest In Her Name."

"Next up, Hew's Handy Haversacks. Because you don't know what that thing is, but you're pretty sure you'll need it eventually," Ollie adds.

"And finally, Machanoid consulting. You don't ask questions, and neither do we."

"And now," Ollie begins, taking a deep breath. "Let's give a warm, hearty X-Crawl welcome to tonight's competitors! First up, a man who has given his name and blood in service to Goddess Akeldama, cutting a vicious swathe through arenas and dungeons with a sword in his hand and smile on his face. The Boomin' Human: Jaaaaaacian!"

"And in  this  corner, the sharpest mind and quickest hands this side of the Mournlands, magewright mugger and locksmith extraordinaire. The Warforged Ascendant: Miiirrrralaa!"

"And last but  certainly  not least, the starry-eyed crooner with a voice of honey and a heart of gold, and his fearless furry companion, splitting apples at hundred paces and stirring hearts no matter the distance. The Dynamic Doublet: Tanteeein and Bueeeellllaaa!"

Illusory pyrotechnics and signature music accompany each crawler's introduction as they walk into the dungeon, and the crowd gives up a cheer.

"Viewers, Crawlers, Everyone." Ollie gives a respectful nod. "Let's get ready to  X-Crawl! "

~~~~~~~~~~~~~~

 The Dungeon Lobby

The cold, neatly carved stone of the floor is cracked in many places, and the walls are slick with moss. The upper dome of the room is supported by ancient stone pillars, and has been replaced with glassteel, allowing the crowd to see in directly. You all know that given the expense and impracticality of this operation, the rest of the dungeon will most likely be observed strictly through magic eye sensors, so this will be your last chance to directly observe the crowd until you reach a rest area.

Across from where you entered, there is a single, solid iron door with heavy rings for handles, flanked on either side by iron statues in various states of decay; one of them is half-gone from rust, leaving three total remaining. Experience with X-Crawl has taught you that the crowd area at the entry to a dungeon is not usually lethal, but there's always a fight involved so the audience feels like they've gotten their money's worth.

So it is no surprise, really, when the eyes of the statues light up with a bright crimson light, and the statues leap out from their sconces, bolting towards you with a sound somewhere between a feral snarl and the sound of nails on metal. At the speed they're coming, they'll be on you in a matter of seconds.

What do you do?

[User]
 Seeing as their stony assailant would likely prove difficult for his sword, Tantein snaps out a quick chant of power, attempting to fill his favorite holy warrior with a bit of extra omph while he braces for the statue's approach.

 Spoiler: rolls
 (2d6+2)[ 7 ]  to use Arcan Art on Jacien, giving them a 1d4 forward to damage.  (7+ for forward, 10+ for no complications)

[User]
 Nothing in her life had prepared her for the rush that she feels coursing through her synthetic body. All of her senses seem to kick in to overdrive. She smiles quickly.

 "They sent constructs after me?  Bad plan."

Mirala reaches out with her mind, trying to infuse the first construct with slowness.

 Spoiler: Rolls

Heritage  (2d6-1)[ 7 ]
Infuse  (2d6+4)[ 12 ]

[User]
 Barking out a quick laugh, Jacian jumps into the fray. Placing himself in front of Tantein, he tosses a smile over his shoulder at the Bard as he feels himself infused with arcane power. Although somewhat disappointed at the fact he won't be able to offer his enemy's blood to Akeldama, nonetheless he can feel his adrenalin spiking. A bloodthirsty grin forms on his face as he pulls his sword from his back with a quick movement and he shifts his stance to the side, arms back and sword flat in front of him. Waiting until one of the statues gets close enough he pushes against the ground, jumping forward with a large overhand swing and a loud 'Hah!', attempting to cleave one of them in half.

 Spoiler: Crunch

 Hack and Slash:   (2d6+2)[ 9 ]

As an aside, let me know if I do something wrong! Reading about and playing a system are quite different, after all. Also to save time, I'm going to roll for damage now just in case my hack and slash hits. :p That way I can do it in one post.

 Damage:
 (1d6+1)[ 7 ]  +1d6 Cleric Damage, +1 Damage from Signature Weapon
 (1d4)[ 4 ]  +1d4 forward thanks to Arcane Art from Tantein


[User]
 Tsubaki heard a few voices around a corner from where she'd chosen to eat her lunch outside. Three males that she recognized as known bullies. From the sounds of it, they were picking on someone again.   They never learn, do they?   Peeking around the corner into the little alleyway that two of the school buildings. Just as she thought, they were picking on a girl. Looking the girl in the eyes she held a finger up to her lips as she quietly stepped up behind one of the boys. With speed like a viper striking, she lifts him off the ground with a single arm and throws him into his friend. While they are surprised, Tsubaki picks up the girl she hasn't met before like a princess and runs. Once off the school grounds, she sets the girl down very gently.
 "We should be okay here, they're kinda slow runners. Are you okay?"  Tsubaki gives a kind smile, not wanting to scare the person.

[User]
 The girl took a few shaky steps - not exactly scared, per se, but more than a little surprised at being literally swept off of her feet.

 "I'm fine,"  she said, clasping her hands behind her back and alternating between looking up at Tsubaki and looking at the ground.   "Thank you.  I'm no good with people like them..."

She fidgeted for a second, and then spoke up as if suddenly remembering what she was supposed to do in this situation.

 "I-I'm Miyuki!  Miyuki Maeda.  Who are you?"

[User]
 "Miyuki, that's a nice name. I'm Tsubaki Mana."  She stretches a little as she looks Miyuki over.   Shy stance, long hair, seems like she's not used to people. She seems nice though.
 "Are you hungry? Good food tends to help calm the nerves after putting up with what you just went through, my treat."

[User]
 Miyuki seems surprised.

 "Are you sure?!"  she stammers, before her stomach growls loudly.   "Ah!  Um, if it's not a bother, I am pretty hungry. Those guys stole the best parts of my lunch, anyways."

She sighs.

 "Tsubaki,"  she asks, making an effort to address her by name,  "You're a student here, aren't you?  Do you know anywhere I could eat lunch by myself from now on?  It takes too much time to run back to my room every day..."

[User]
 Tsubaki smiles to Miyuki as she begins to walk.
 "It's no problem at all, Miyuki. Food is better when you share it anyway."  Upon being questioned about a place to eat alone she taps a finger to her temple.  "Safe places to eat alone. Out in the open where there are lots of people around is generally safe, but you probably wouldn't like that. If you don't mind the noise, you could probably sit next to the Karate club and if anything happened you could shout. But, that doesn't do much for prevention... If you don't mind nixing that alone bit, you could eat lunch with the pres-"  She pauses for a moment and chuckles.  "The former president of the Naginata-jutsu club. My reputation makes me scary, so if you hang around me, people should leave you be."  Tsubaki stops at a vending machine and drops some coins in. She buys a can of soda for herself then motions for Miyuki to pick one.
 "I don't know what your preferred drink is."

[User]
 Miyuki's eyes widen a bit, as if she's coming to a realization.

 "I can eat lunch with you?"

She walks along quietly until they reach the vending machine.  There's a hint of a smile on her face as she leans over and hovers her finger over a few of the options until she finds one that she recognizes, presses the button, and grabs the can of juice from the machine.

 "Thank you,"  she mumbles, clutching her juice in both hands.   "Um, Tsubaki?  Th-this is just a stupid question, but... why are you being so nice to me?"

[User] Tsubaki lets out a nervous chuckle.  "You didn't run when you found out who I am. Like I said, I'm scary. I may seem like the hero from a manga, beating up delinquents and all, but that reputation makes people run from me."  She takes a sip of her soda and smiles.  "If you eat lunch with me, you'll be left alone, if only because they're terrified of what I'd do if they did something to you. After all, we'd-"  She pauses for a moment and blushes slightly.  "We'd look like friends."  Tsubaki quickly looks away.  "A-anyway, there's a nice little place a few blocks down. I-it has a good variety."

[User]
 Miyuki chuckles softly, too.

 "I could see you as the heroine of some manga.  The fearsome former club president... I guess that makes me the weird transfer student, huh?"   She laughs awkwardly at her own joke, and sighs.   "Let's go, then.  Um... you can lead the way.  I don't really know the city that well.  I don't really like to leave my dorm that often."

She walks along quietly for a while, wringing her hands as she ponders whether or not she ought to say anything further.

 "H-have you ever heard of those people who hole up in their houses for months and months, because they don't want to go out into the world?  What do you think about them?"

[User] Tsubaki thinks for a moment before speaking.  "You mean a hikikomori, right? I wonder about them sometimes. Are they afraid? Do they just not like people? Does the rest of the world make them uncomfortable? Do people not understand them well enough to relate with them? I'm sure they have their reasons. I wonder if they feel lonely from their isolation too."  Tsubaki's intuition goes into full gear as she turns towards Miyuki and smiles, giving the girl a knowing look.  "Did your isolation ever make you feel lonely?"  Her voice was gentle as she asked the question, not trying to scare her away.

[User]
 "O-of course I felt lonely sometimes,"  Miyuki replies, blushing and glancing aside.   "But there wasn't anything I could do about it.  My room was the only place where people wouldn't judge me, the only place I could control.  The longer I stayed at home, the more embarrassed I was of it, so it was easier to just never leave."

She sighs.   "I guess I'm not as ill as some people, because when my parents sent me here, I actually realized that I needed to change, before I got any worse.  A-and I can still hold a conversation with people like you, who don't just laugh at me... but I still don't fit in anywhere."

She seems more than a little ashamed of her own story.   "Why am I even saying all this...?"

[User]
 Tsubaki hesitates when she sees how Miyuki feels.   I didn't intend for her to feel bad! What I'd give to have my little sister's people skills right now.
  He who hesitates is lost, little hero.   Cu Chulainn's voice spoke in her head. With that little push from her persona, Tsubaki gently hugs Miyuki. It was the only action she could think of that might help with her limited social skills.

 "Don't worry about why, it's not something to feel bad about. You can stand next to me until you find somewhere to fit in. I wouldn't mind the company. After all, being scary is kinda lonely too, ya know?"

[User]
 Miyuki stands quietly for a few seconds, and then hesitantly returns Tsubaki's hug.

 "...Thank you.  I guess I wouldn't mind the company either,"  she replies, with a bashful smile.   "This is probably going to sound silly, or too direct, but I guess I just don't know any other way to do it.  And you can answer honestly."

She takes a breath, and tenses up a bit.

 "Tsubaki!  Please be my friend!"  she says, rather stiffly.

[User] Tsubaki giggles and looks to the sky.  "I don't know, the first friend I make is a recovering Hikikomori. What would people say?"  An obvious teasing tone is in her voice as she speaks.  "Nothing, because you're my friend and if they pick on you, I'll return the favor."  Tsubaki gives Miyuki a smile.  "Oh and umm... Sorry for hugging you without warning. I don't have much experience with people, either."

[User]
 "That's a yes?"  Miyuki grins, and laughs.   "Hah!  Haha!  I... I made a friend at high school!  I'm  recovering! "

She giggles to herself for a few seconds before she blushes and composes herself again.

 "Um, don't worry.  It actually felt nice, to be hugged by someone.  I'm just not that good at figuring out how to respond to things like that..."   Her stomach growls noisily again, and she sheepishly rubs her belly a bit.   "So, should we go get lunch, then?"

[User]
 Tsubaki giggles at Miyuki's stomach growling.  "Yeah, otherwise my tummy will start growling at me too."  She leads the way to a small, family owned restaurant with a friendly atmosphere. Tsubaki grabs a couple of menus while waving at one of the staff-members and hands a menu to Miyuki.

 "We seat ourselves here. That looks like a good spot."  She pointed at a booth in the corner a little away from other customers. After sitting down she smiles to Miyuki.

 "My little sister is always getting on my case because I eat out so often. It's not like I'm avoiding her cooking or anything, I'm just too busy to visit home that often."

[User]
 Miyuki follows along into the restaurant, glancing hesitantly aside at the other customers before she makes her way over to the corner booth.

 "You have a little sister?"  she says, as she intently reads over the menu.   "What is she like?"

[User]
 "Yeah, I have an older brother too.  Tsubaki taps her temple as she thinks about how to best describe her sister.  "She's a really sweet girl, gentle and kind. She's always looking after me and is honestly more big-sisterly than I am in some ways. Whenever I get hurt, she always comes to check up on me and make sure my bandages are changed properly."  She positions herself so Miyuki can see her right leg and pulls up the leg of her pants to reveal that it was bandaged all the way up.
 "She's actually quite good at it. Probably from practice, I get myself injured a lot. Especially when it involves my brother.

[User]
 Miyuki takes a curious look at Tsubaki's leg, and sits back up with her chin resting in her hands and her elbows on the table.

 "Your sister sounds... wonderful.  But what do you mean, 'especially when it involves my brother?'  Um, if you don't mind me asking, that is..."

[User]
 Tsubaki giggles at Miyuki's question.
 "I don't mind at all. He's too prideful. He feels the need to be better than me in everything because he's the older brother. I'll let him have the grades, that's not overly important to me. Combat is my thing, though. I've been doing one form of martial art or another since I was young, he picked it up later than I did and doesn't have my talent for it."  She chuckles a little at her remark of talent.  "The only way he can prove he's better than me is to spar with me and beat me. Eventually our sparring weapons break from constant abuse and neither of us is willing to hold back. Shards of wood fly everywhere and we get cut. The injury on my leg is because one broke in half and cut it with the broken end. Even if our weapons break, we don't stop though. I always offer him the chance to give up and he never does. It's gotten so tiresome I've started refusing to fight him unless he makes a wager on it. It at least gives me more time between sparring with him."


[User]
 Continuing.

As the birds near, you see there's an entourage of shapes behind them: the carriage is a room-sized iron litter borne by a column of storm archons. The birds, giant hawks with metallic feathers, stop a respectful distance away and wait for the carriage to catch up; then a red figure flies up alongside, trailing a white flag.

"DO YOU NEED HELP?" the flying red person yells. You hear him in Common, but realize by the sparkle with which it hits your mind that he's speaking Supernal.

[User]
 Arlanya
  "Acamar..."   Arlanya sat on the edge of the floating island as she watched the ice fall through the sky.   <Does it fall forever?>   While her brother cast sigils about the island she breathed and forced herself to tense and relax each muscle.    <This is my body, not yours.>    Something rumbled within her chest and she grimaced and held her breath.   <No, it's mine. I control it, I can kill it.>   She ignored the first tinglings in her chest and placed   a hand on the ground.   <I don't know if you can even answer in words but I'm sure you can understand me. This is mine.> Her lungs began burning for air but she kept them closed.

  <I think that we're tied together, now. If I die, you die. The final death, the last burning.>   Blindspots flashed across the sky as bright lights burst and filled the spaces between.   <I wear your skin now, but this...is still...mine.>   Something roared within her heart and her eyes closed, her body teetering as she wavered between consciousness and sleep. She leaned forward, too far and felt her head go light as gravity began to take her when a falling icicle slammed into her and knocked her flat on her back.

She coughed and gasped for air, her head swimming from the sudden rush.   "Nothing will be the same again, Aca."   She said through ragged breaths. She looked up at the birds   <Rocs?>   and glanced to Acamar.   "Someone's coming."

Struggling to her feet with the help of her tail she didn't bother to brush off the ice flakes and dirt from her clothes.   <No, not a roc. Odd>   She holds her left hand up, palm out and empty while her right holds her dagger, the metal suddenly heated to white hot.   <Traditional tiefling greeting. Choose, peace or death.>

She listens to the oddly accented common and nods, lowering her dagger, the heat evaporating.   "Yes, we've been separated from our companions. Can you help us return to the prime?"

[User]
 The carriage slows and the flagbearer approaches, trailing flame. He's an efreet, and you see as you near what his flame cushion had obscured: his legs are stumps at the thigh.

( This image  works, if you fuzz your eyes.)

"Perhaps. My patron would speak with you."

With your assent, the litter is drawn up to the earthmote, and the crippled efreet beckons you to its door. Two burning, detailless eyes draw to a slot there. The creature inside speaks and its voice makes you realize it's an angel.

 It's alright,  it says,  neither is a servant of the gods.
 We cannot take you there, but we can bring you to safety. What is your circumstance? What are you?

[User]
 Acamar

Someplace, they were falling through the void. Falling,  falling, and did it even matter?

  Unworthy.

Yet, here he was on his hands and knees, etching a protection from evil circle into the surface of the earthmote... It was a fake of course, he wasn't a ritualist, but he knew the theory well enough to bluff it. How much of his life had been a bluff, he wondered.

Somewhere, his sister was talking to him. What was she saying? How were they even still alive?

  Outcast.

Anya. It was all for her of course. She at least had to survive, if no one else. The power within her, maybe if she could master it she could rechain the Freed God.

Somewhere, someone was approaching.

  This is the price of failure.

And thereby reclaim the honor and... wait, someone was coming. A carriage, with the look of the higher planes. The time for self-pity was over. He stood, slowly approached the carriage and folded his arms across his chest. A show of strength, whether it was genuine or not, but unthreatening either way.

  "We are the children of Bael Turath, a name that may mean little to your grace. Lost children, I might add, two siblings stranded at the breaking of the world. That is our metaphysical condition at least; physically, we've seen better days, but then so has the cosmos. I suppose even with all we've been through, I still have my gift for understatement,"   he half-smirked at Arlanya with that last part.

It was the most he'd spoken since they arrived on their chunk of falling rock. Self-deprecating humor wasn't his style though; neither was defeatism. Something was up.

[User] Continuing here.


[User]
 Dark Empire Capital - Jakkak.

The village is a teeming hive of activity, walls being built, roads being rapidly laid out in almost every direction. Draconians and V'K'kraan'ck walk the street with zombie bodyguards everywhere. The Heavily armored and massive forms of the V'K'kraan'ck city guard stand everywhere, their presence always obvious.
The buildings are flat-rooved adobe brick, painted in a variety of light colours, but mostly white or red. The shops paint a rainbow hue in the busy market square. Off toward one edge of the village is a low squat solid stone building that leads down into the Underdark and the Draconian settlement there. In the centre however is the large twisted red tower of the archmages, and conjoined to it the Chapel to the Ancient One, The Vile One, Lord of Thirst, Madness and Pain.

Elanshai is a member of the mages guild and a member of the small council of the empire. Only one member of the Supreme council is currently within the city, the war to the south and west having taken many commanders away, and the new settlements to the north and pressing diplomatic issues have taken the Archmage away also. Only the high priestess and Elanshai remain as anyone of any note within the city.

You find yourself sitting in your personal study when there is a soft knock on the door.

[User]
 Elanshai brushes unconsciously at his cloak as he shifts his gaze from the papers in front of him to the door.

 "You may enter."

As always, his voice seems to have an air of causal arrogance.

[User] OOC: The new guy will be entering carrying a letter that one of his spies just delivered to him.

[User]
 Gilgonn stands outside the room fingering the sealed letter to this leader, a Lord Elanshai. At the call to enter he strides into the room, sticking to the darkness and takes in the reciever of the letter. A tall pale man with red eyes and black hair.

He calmly strides to the desk though the man is is quite abit taller, he is sitting.  "Gilgonn Arnor, my lord"  Gil says with a bow, quickly handing over the still sealed letter.

Gilgonn is covered in black leather armor and black and grey robes that make him seem not there. His hair is black as well but his eyes don't glow with that fiendish red light, no his eyes are black, not black pupils but black as the night, devoid of light.

[User]
 Elanshai nods in response to Arnor's bow. Though they were technically of equal rank, the lord simply accepted it as his due.

 "Naturally."  he says somewhat dryly as Arnor announced his name. They were fellow members of the Small Council, after all, even if they did serve different rulers.

Elanshai takes the proffered letter, glancing at the seal and envelope to see some sign of who sent the letter before opening it, not bothering to dismiss Arnor.

[User]
 The letter details reports from spies in the west. Haven has amassed quite a force under their leader Victor and appears to have 3 settlements and a navy capable of threatening the Dark Empire coastal settlements in the north.

It also details the failed Rebel raids in the north on both settlements which the Heralds of the Vile God turned back. However both Heralds have now departed leaving the north rather defenseless. The Rebel assassin known as Phi is also known to be in the northernmost Hobgoblin settlement.

There is a short note from a spy that had been sent south through Arnil and then down into a land called Thorns. He has made contact with a Verdant lord in the area who has agreed to join with us. He has also infiltrated the Thorns settlement and claims it is ripe for taking.

[User]
 Elanshai's eyes narrow slightly as he reads the opening of the letter. He looks back up towards Arnor after a moment.

 "It appears we there are some slight issues in the north. Nothing to be to worry over, of course."  he leans back in his chair, clasping his hands and gazing towards Arnor impassively.

 "It seems there is a noted assassin in the area... a certain Phi? Perhaps his name means something to you. It is possible you wish to test your skills against his."
There is only the slightest trace of question in his voice.

 "On the other hand,"  his eyes flicker down at the letter again before returning to Arnor,  "The refugees at Haven may begin to pose some trouble. It appears they are amassing a substantial navy, at the very least."

Of the potential in the land known as Thorns, Elanshai says nothing. Conquest is hardly a concern for an assassin.

[User]
 Gilgonn watches Elanshai peruse the letter with a sharp eye, and listens to the creature's suggestions, pondering them for a moment in silence.

Pulling his hood back so that he can run a gloved hand through his short cropped hair, he studies Elanshai. Creatures of the night didn't frighten Gil, if anything he felt a kindred spirit in the man sitting before him.  He is a hunter as well. He knows the thrill of blood gushing from an unsuspecting quarry

Gil knows nothing of any man named Phi and responds.  "No one this one knows, though he fashions himself an assassin. This one assures you he has no need to test his skills, though this Phi apparently has a degree of fame. One man needs to die as much as another. This one is death Vampire, and the sea is a cold a grave as any. We go to Haven where there are more lives that need rectifying.  He states with a cold indifferance.

Putting his hood up he takes a seat if there is one available in the room, and puts his feet up.

[User]
 There are two chairs facing the desk Elanshai sits behind now, cushioned with black leather and not particularly comfortable.

_____________

Elanshai inclines his head slightly.

 "Of course. You would no doubt do well to choose your targets beforehand. Let us determine who is responsible for this growth in their naval capacity and eliminate them - swiftly and surely."

He shifts his blood red cloak on his shoulders and stands.

 "I will notify my assistant of this change of course. It has been too long..."

He gestures to the door.

 "Let the hunt begin."

[User] Gil stands from the uncomfortable leather chair and follows the Vampire out of the room.

[User]
 As you walk, six other pale individuals fall into places around you.

 Spoiler
My six vampire slaves.

[User]
 Are the pair of you going to head west into Haven then?
What route do you take?

[User] Probably across hexes 9, 10, 11, and 21.

[User]
 What are you move silently and hide bonuses then.. 😦

Failing that Diplomacy is going to be your friend.

[User]
 +15 hide
+13 Move silently

[User]
 +15 Hide and Move Silently. I also have Darkstalker, if it matters.

And +24 Diplomacy if sneaking around fails

Although, I'm not sure why we would walk.

I can wild shape as a 12th level Druid... Turn into a Desmodu War Bat and carry Gil on my back 😎

[User]
 Well flying solves the issue then. 😎
rather than exploring the swamps and slogging through them, you can land out on the outskirts of the Haven settlements at night time and then just walk right in. lol.

[User]
 Nice 😏

Although I'm not sure just walking right in is the best idea, even during the night.

Do we know where the port(s) and navy are?

Regardless:

 Spoiler
I'm going to call upon  (1d4+1)[ 4 ]  Bat Swarms who will arrive in  (2d6)[ 8 ]  rounds. They will be scouts. They serve me until released, not for an hour, and I can communicate empathically and sense through their senses for a range of ten miles.

I direct them to spread out ahead and around us.

____________________________

After landing, Elanshai's form quickly morphs back into the tall, pale man Gilgonn had set out with. His face bears a look of concentration for a few moments before he turns to Gilgonn and speaks.

 "I trust the journey was pleasant."

[User]
 At long last, they merge back into the point at time and space from which they departed...

Elanshai turns to his new servant.  "Let us be on with it, then."

 Spoiler
Now that we're finally back here, my questions above still stand ^

I trust my bat scouts will be arriving soon enough, and then we can set out to decimate a fleet with Control Weather. And maybe find some nice targets for assassination.

[User] Blinking back to their former location, Gilgonn stands next to his new master.   Yes let us be about our mission.


[User]
 Jakkack  - Early Monday Week 4

Nijtakk and Sikkaan stood facing one another in the ruins of what used to be a clothing store. The bodies of the craftsment and their families lay scattered about the smoldering shattered ruins.

 "Thank you for freeing me from Thanifex my wife."  Nijtakk finally spoke. His now undead V'K'kraan'ck voice breaking the air like nails on a chalkboard.
 "Now however we need to deal with that human pretender to the throne and his cronies he has filled the councils with brother."  Sikkaan replied without moving.  "I shall rally the loyal nobles, you raise as many undead as you can and try to control the zombie forces. We shall take this city and start our empire anew."  he replied, walking over some of the rubble and picking up his sword.

 Nodding Sikkaan turned without any further words and walked out into the city. Leaving the new Archmage Liche Nijtaak alone with a bewildered crowd of V'K'kraan'ck standing in the ruins as the last of the smoke and steam cleared.

------------------------------------------------------------

  Rebel forces  :
 Nijtaak
 Sikkaan
VPZombie001
1 Unit of Skeletons
2 Units of V'K'kraan'ck Aristocrats
2 Units of V'K'kraan'ck Commoner Militia

  Loyalist forces  :
 Oelippe
 Father Ghuuthra
VNWarrior001
2 Units of V'K'kraan'ck Aristocrats
2 Units of V'K'kraan'ck Commoner Militia

  Slave Uprising  :
 Paleia
5 Units of Human Slaves
1 Unit of Human Commoners
1 Unit of Baaz Draconian Commoners


[User]
 The Arch-Sovereign stared down at the collection of glowing red, grey, black, white, blue and green lights. . . lights of all colors. Mimir looked across the vast expanse of space, and to the world down below, the Third Earth.
The Sovereigns were powerful, mighty beings with great strength and magical powers. . . The Arch-Sovereign had pity for the Humans and others below, but this was the age when the Sovereigns would learn to guide the people, or pursue their own selfish interests.

A light shattered the atmosphere. Some of the Sovereigns entered the mortal sphere for the first time, others simply entered the stage of history in new and exciting ways, even for them.

[User]
 Valiels light was green, green like the grass that he could feel when he walked on open fields, green like the first shoots in spring, green like the life and like the hope for a better tomorrow.

He was just flowing through the space, not sure what was going on and then he suddenly snapped forward and turned, flowing around through the sky. His eyes discovered the third Earth and without another word, he began to fly downwards. His feet fell upon sand on a beach. He looked around, observing where he was and if there was anyone else here beside him.

OOC: I wasn't sure what to write, so if I do something wrong tell me.

[User] Aeric opened his eyes to find himself on a sandy beach. One moment he had been in the heat of battle, the next he found himself listening to the hypnotic crash of waves on white sand. He looked and saw a being some short distance away and he instinctively knew that this person was of the same breed as he was; a Sovereign.

[User]
 Alexander was fully cloaked in the darkness. Enjoying the serenity and stillness of the pitch black. He could feel himself becoming part of it, and it him. His light was not light but darkness, it was the black aura.

When Alexander opened his eyes, he was transported to a sandy beach. The darkness bore him in to a place filled with light, how strange. It must have something to do the other two figures on the beach he thinks.


[User]
 As You know Today is Saturday and its full packed with NCCA football Matches & WWE Tonight So Just On Links And Enjoy On Your Pc Now....

 Military Bowl 2014 Live Stream
 Sun Bowl 2014 Live Stream
 Independence Bowl 2014 Live Stream
 Pinstripe Bowl 2014 Live Stream
 Holiday Bowl 2014 Live Stream
 WWE Tribute to the Troops 2014 Live Stream


[User]
 [ ref. ]

It rained that day. Why should it not? Rain was ever the symbol of sorrow, and sorrow had spread here like never before or ever elsewhere. The servants whispered amongst each other that the skies wept for what had happened, while others assured that the occasion had been carefully planned as to take place on a day of such rain as this one. Not a torrent, not yet, but the drizzle that had begun the day had begun to grow in power.

Gun Huang's head was bowed. His wet hair clung in strings to his face and what didn't was a straight line down like a purple-black waterfall as the rain flowed over him. His clothes were soaked, taking away what regal magnificence they might have had. Others had umbrellas with them, but he had foregone the luxury, as if to burn the memory into his mind all the deeper. He had stood there for more than an hour after they had filled up the holes in the ground. The tombstones had the names carved into them and filled with orichalcum so that they'd never be worn down. He stood before two graves, marked by the names Li Coaxoch and Li Aune Sam Ravitar. One had been his youngest daughter, the other one of his eldest.

The rain left a salty taste on his lips, or maybe that was tears, having been absorbed into the stream on his face without clear distinction as the multi-sourced water ran into his beard that had remained unshaven since his return from the Grand Ball. Night was falling, the sun having touched the horizon already, but in the glow that came from Gun Huang's body thanks to Elwyr's blessed curse at that same Ball the names on the stones remained illuminated.

 "Salterri value not retaliation, but recompensation,"  he said, choking back a sob as he glanced at the person beside him.  "So I'll incur them all a payment they will never forget."

[User]
 Alongside Gun Huang stood the Xiuhtlatec Nezetkhamun, clad in a simple robe of purest white.  It was a stark contrast to the extravagance expected of the Tzaltec, but as in all things their traditions of mourning were particular.  He had arrived, not on wings of storm and shadow, but on a single sleek cutter sailing beneath similarly white sails.  In his wake he left an armada of white paper ships bearing candles upon the Bay of Stars and a city fallen silent in reverence and solemn mourning.  For in the grave of Li Coaxoch lay the first of the Teotlkan's bloodline to die by violence beyond the trials of the tlapepentli since the dark ages of antiquity.

His head bowed, the Xiuhtlatec appeared uniquely his age before the grave site, his powerful frame and fearsome visage reduced to nothing with a single glance into eyes shrouded in grief and anger.  He stood behind his youngest daughter, holding her shoulders in his clawed hands, and seemed almost a statue until Gun Huang's words.  Turning his head towards the bereaved Qzare, and his eyes flashed with a light far more in keeping with his character.

  "Of that, my good son, I have no doubt."


[User]
 Here you are, in a whole new world.

So much different from your world.

What possibilities does this new place hold for you?

What is there to conquer in this new world?

What will you do?


[User]
 Brigantia is also known as the City of Adventurers, a name well deserved. Heroes of all variety flock to its gates, pushing and shoving to be the one to rise above the crowd and make a name of themselves, all looking to be the next to have their very own designer line of magic wands. The city itself arose due to the inexplicable bounty of ancient ruins, treacherous cave systems, and long-lost cities that can be found in the area. Yet there is one such location, the dreaded Dungeon of Delmaris, that no one has yet been brave or stupid enough to explore it and also managed to return. That, of course, is where our valiant (and extremely fashionable) heroes come in.

 Spoiler: OOC
You can find just about anything here, but due to all the ill-gotten wealth that keeps finding its way into the economy, inflation is a problem. Worth and Provisions caps are both 20, so an effective non-issue, but there's an average markup of +5.

[User]
 Spoiler: Malek Brace

   Vir 3
Cer 3
Dis 5
Adr 6
Whe 5
Soc 1

Abyssal Visions 4 (Singe can see magic and smell emotions. His perception is skewed and he is insane; however, his demonic insight is unfathomable to most men.)
Demon On My Back 3 (Parasitic Demon living inside Malek's spine. Has a propensity for destruction, brute strength, and violence.)
Cast the Stones 2 (Cast the stones to see the future through the brimstone haze. Can foresee peril, danger, and conflict.)
Master of Rzokkan Hek'p 2 (translation: Master of The One True Cut) (Superior katana fighting style. Used to hit and parry with a sword.)
Awaken the Slumbering Spirits 2 (Demonic whispers in your head? Find vessels for their cursed, abyssal souls! Bonus to looting/purchasing items with Curse dice.)

HP 3
F 2
R 2

Wealth 3
Provisions 3

Bent Katana: Damage 2, Sharp [Curse Dice: 1 Mystery]

He lived inside my spine.
It hurt at first. Constant burns, blisters, nerve damage. But it all began to fade as he fused with bone and blood vessel and muscular tissue.
Now he could slip inside, live inside each vertebrae like a dorm room, splitting himself between them, filling my marrow with fire. With heat.
With rage.
Had I been most other men, or any other man by my opinion, I would have ended things long ago. I would have broken.
My training saved me. The path of Rzokkan Hek'p believed every battle, every debate, every war had it's conclusion separated by a single stroke; by sword, by pen, or by squadron. One single motion decided whether it was victory or failure.
I knew I wasn't defeated. I fought on long enough that the Infection Demon could not spread again. I survived the fevers, survived the dehydration, survived the burns...
And now he thinks of me as home. Which is good, because I need his strength to make money. Enough money to retire on, maybe a little for the old homestead.
Oh, and become a world-famous adventurer and explorer and blah blah snore.

Brace strolls through town, eyeing passing pedestrians thoroughly. Singe whispers dark thoughts, the sizzling voice creeping through his skull. Everyone was a danger or a food source- but often they were both. Brace was used to these warnings, threats, and plots, and was usually strong enough to resist Singe's urgings.

Except last time. Brace registered some highwaymen as a danger and displayed himself a little too aggressively. Singe refused to emerge, and so he lost the skirmish. The bandits let him live, but removed all his worthwhile possessions. He had the barest of travelling gear left, as well as some coins he had hidden in his shoe. Brace got to work shopping for new armaments.

 Spoiler

Seeking a Cursed Katana, Damage 2 and Sharp, plus 1 Curse die. Value 2. Spending 2 Wealth and hoping for the best. Katana:  (5d20)[ 9 ][ 10 ][ 20 ][ 2 ][ 12 ](53)

Also looking for Cursed chain armor, Damage Value 2 with 1 Curse die. Total value 1. Spending 1 Wealth. Cursed Armor:  (4d20)[ 12 ][ 16 ][ 4 ][ 2 ](34)

Saving the rest after I see what happens.

[User]
 Without much difficulty, Brace finds a sketchy merchant selling gear for low prices and assuring everyone that it is certainly top-of-the-line, no funny business involved, and very, very definitely not cursed. He sells Brace a slightly bent katana without a problem- "All the rage these days"- but pauses when he sees the meager coins spread out for the armor, which has had all its broken links turned very carefully to the back and most of the bloodstains washed off, even. "That little for this fine piece of work?" he scoffs.

 Spoiler
Opposition vs. Katana:  (7d20)[ 2 ][ 4 ][ 16 ][ 16 ][ 6 ][ 19 ][ 8 ](71)

Opposition vs. Chainmail:  (6d20)[ 4 ][ 20 ][ 20 ][ 8 ][ 9 ][ 3 ](64)


[User]
 Hey guys, I'll be doing all play by post in this section. We'll get everyone together for one session at some point to get everything started and go from there on here. I'll keep you all informed as we go along by here and on text.
🙂

[User] Sounds good! It's Pat by the way.


[User]
 As you awake to the dawn of a new day, realisation hits you. This is it, the time has come for the Reaping of the 73rd Hunger Games. This has always been an unforgettable day throughout your life. For some reason, today has you feeling particularly nervous, dread filling your stomach.

You rise and dress smartly, wearing the best clothes you have. As you leave your house, you join the growing throng of people filing towards the reaping itself. Peacekeepers line the way, their immaculate white uniforms and faceless helmets keeping you from recognising any of them. Their presence presses in on you, reminding you of the harsh reality. Two children are going to their deaths. Not today, but because of the events set in motion on this day. The thought hangs over everyone like a smothering fog.

Just like all the other children in the district, you line up with those of the same age as you. Girls on one side, boys on the other. Your blood is taken by a peacekeeper at a desk, checking you in. The older children put on a brave face for the benefit of those that are younger, but everyone is afraid.

Standing on the stage, stationed between two bowls filled with names, is an overweight, balding man. He wears an ill-fitting suit and is smiling broadly at the assembling children...

 Spoiler
 Please post your character's general appearance and his/her mannerisms as the reaping takes place.  How it goes down is completely up to you.

[User]
 "This is it,"  thinks Kevin.  "Just need to get through this, and one more, and I'm fine. I'm safe."  He has been repeating this to himself for days, now, it seems. He's minimized his risk--he's taken very few tesserae, preferring to keep himself fed through...less official means. He tells himself taking a few scraps of meat for his own use isn't really theft, and that's usually all it is. Usually.

 "Just need to get through this. This, and one more."  He tells himself not to worry as he's lined up with the others. The odds are in his favor. As awful as it is, someone else is probably going to be the one to die. He tries telling this to the feelings that hang over him like a thundercloud, but they do not listen. Everything seems dull, and muted. He considers again that he is probably safe (or tries to), and at least he doesn't have any friends or family to be worried about. He realizes that that is a horrible thought but feels too sick to really care.

The names are drawn slowly, ostentatiously. The ridiculous, bald, fat man is putting on a show for an audience that he doesn't seem to notice is more miserable than excited.

With a feeling like being struck by lightening, Kevin hears his own name being read. Numbly, he is led to the stage. He is only half-aware as his arm is raised above his head. What is there for him to say? He is dead.

[User]
 Before Kevin's reaping, a young gnome named Kijin is called up to the stage. She comes quietly, her face resolute as she stands on stage. Her small stature makes her look younger than she likely is. After that, the Capitol man moves over to the boys bowl.

__________________________________________________  __________

When it becomes clear that Kevin isn't going to make it up on his own, Peacekeepers move into the crowd to 'help' him to the stage. As he doesn't resist, little force is used to get him to the stage. Instead, he's escorted between four of the white clothed men. Once on stage, Kevin feels his arm lifted, and sees the Capital man doing the same with Kijin. " District 10, your tributes. Kijin and Kevin Beck! "

There's a weak smattering of applause as the two tributes are lead inside the hall of justice. Once inside, the Capital man explains " You'll have a chance to say goodbye to your families and friends, of course, and I'll see you on the train. "

He leads Kijin to her room first, a pair of peacekeepers stand outside. After that, he takes Kevin to his own room. Nobody waits inside and the room is occupied solely by a few bare chairs.

 Spoiler
You have free control over any NPC's you wish to introduce at this time. You can use this time to roleplay any goodbyes to friends or families you wanted to make. We'll move onto the train once you're ready.

[User]
 Spoiler
Just going to jump you ahead a bit here, feel free to do any goodbyes you wanted as a seperate time stamp. I'll give you and Kijin a joint IC after the parade's concluded.

The speeding train catches your attention as it suddenly begins to slow.  For the last hour the train has been speeding along mountains and shooting through tunnels.  Finally it comes out of a final tunnel and the sun shines down upon it.  With it now slowing, the train track curves to the side and allows you to see in the distance the capital.

A gigantic metropolis, it is comprised of countless metal buildings that stretch into the sky towards the clouds.  Never in your life have you seen such tall buildings.  Scattered along the skyline are floating ships that hang in the sky.

 Spoiler

The train continues to slow, and eventually closes into the city.  People line the track, waving to you as the train enters the capital.  The capital citizens are an odd bunch, all dressed in bright colors with bizarre hairstyles and some even have odd grafts on their bodies.  The sheer number of them decorating the pristine streets is mind boggling to you.

_______________________

Once the train stops, your chaperone takes you to a nearby building.  There a team of highly trained capital employees take over cleaning you.  They scrub you clean on a level you've never felt before, removing a layer of skin from your body, thoroughly washing your hair, waxing body hair, and picking any specks of dirt that may be under your nails.

 Spoiler
 IC - Hunger Games Thread


[User]
 The Briefing:

Greetings Firewall Agents, I am Proxy Bolivar. I know this is a bit disorienting and your probably confused. Firewall has discovered the possibility of a Code Black item(Extinction Possible) in the Jovian Republic. We don't have a team in place in the Jovian Republic that is capable of handling a mission of this delicacy, so we were forced to improvise. You are all alpha forks of your most recent backup. We've provided you with some equipment and morphs per what you are used to(OOC: Your starting gear). In addition you are currently on an asteroid headed to Ganymede. It will arrive in 60 days. The asteroid is equipped with basic life support, a fusion reactor, and an industrial fabber. You should have all the raw materials you need to be... creative.

Your target is the Castle, the center of Jovian domestic espionage. One of our agents was able to identify a document in the Castle that references something called Project Goldfish, the destruction of the Titanian Commonwealth, and little risk to the Jovian Republic. We can only assume that some kind of TITAN tech is involved. We want you to infiltrate the Castle, locate the file, and extract with the information. Ultimately we will need to stop this Project Goldfish if possible. We have an old base on Ganymede that hasn't been used in years so it should be below the Jovian radar. It has an egocaster that you should be able to get too, and several dozen Flats and Splicers. An agent should have dropped off ID's for you to use.

A few precautions have been taken in order to ensure that if you fail, Firewall is not harmed. First all sensitive information about Firewall procedures and locations has been removed from your mind. Second, all your morphs have kill switches installed. Do not remove these. Finally we ask that you not contact your old identities for help, or anyone who knew you well. The chances are that even if you do succeed you will be black listed by the Jovian Republic and possibly be a vector for TITAN tech.

Get in to the Castle, get the file, get out. Good luck. Transhumanity is counting on you.

 The Characters:

The Grue as  Quin Westermark .

cgrela as
 Spoiler: ???
Background: Scumborn
Faction: Scum

Ego
COG	20
COO	15
INT	20
REF	15
SAV	25
SOM	15
WIL	15

Stats
TT	6
LUC	30
IR	60
WT	7
DUR	35
DR	53
MOX	2
INIT	7
SPD	1
DB	1

Armor
Energy = 5
Kinetic = 7

Reputation
@-rep	= 60
c-rep	= 0
e-rep	= 0
f-rep	= 30
g-rep	= 30
i-rep	= 20
r-rep	= 30
Networking: Ultimates	= 0
Networking: X	= 0

Ego Traits:
First Impression (Level 1), Social Butterfly (Level 1), Edited Memories (Level 1), Errant Fork (Level 1)

Morph Traits:

Implants:
Implants: Enhanced Hearing, Enhanced Smell, Enhanced Vision, Eidetic Memory, Bioweave Armor (light), Emotional Dampers, Enhanced Pheromones, Medichines

Gear:
Gear: Motes, Microbug, Drive, Klar, Grin, MRDR, Comfurt, Orbital Hash, Utilitool, Backup Insurance (mod), Passive ID Protection, Facial/Image Recognition, XP (Low), Relationship Mapping, Standard Muse, Armor Clothing (w/ Shock Proof), Medium Rail Pistol (w/ Smartlink,Safety System, Laser Sight), (144x) Regular Pistol Rounds
Credits = 578

Melee:
Weapon	Skill
Unarmed	15

Ranged:
Weapon	Skill
Medium Rail Pistol	65
Thrown	15

Skills
Academics: Memetics: 50COG
Academics: Political Science: 50COG
Academics: Psychology: 50COG
Animal Handling: 25SAV
Art: Performance: 50INT
Beam Weapons: 15COO
Blades: 15SOM
Climbing: 15SOM
Clubs: 15SOM
Deception: 65SAV
Disguise: 20INT
Flight: 15SOM
Fray: 55REF
Freefall: 45REF
Freerunning: 35SOM
Gunnery: 20INT
Impersonation: 55SAV
Infiltration: 35COO
Infosec: 30COG*
Interest: Underground XP: 50COG
Interest: Conspiracies: 50COG
Interest: Rimward Politics: 50COG
Interfacing: 20COG
Intimidation: 35SAV
Investigation: 50INT
Kinesics: 65SAV
Kinetic Weapons: 55COO
Language: English: 90INT
Language: Mandarin: 50INT
Navigation: 20INT
Networking: Autonomists: 75SAV
Networking: Criminals: 65SAV
Networking: Ecologists: 35SAV
Networking: Firewall: 55SAV
Networking: Hypercorps: 45SAV
Networking: Media: 55SAV
Networking: Scientists: 35SAV
Networking: Gatecrashers: 25SAV
Networking: Ultimates: 25SAV
Palming: 15COO
Perception: 60INT
Persuasion: 75SAV
Pilot: Aircraft: 15REF
Pilot: Anthroform: 15REF
Pilot: Exotic Vehicle: 15REF
Pilot: Groundcraft: 45REF
Pilot: Spacecraft: 15REF
Pilot: Watercraft: 15REF
Profession: Social Engineering: 50COG
Profession: XP Production: 50COG
Protocol: 65SAV
Psychosurgery: 20INT
Research: 40COG
Scrounging: 30INT
Seeker Weapons: 15COO
Spray Weapons: 15COO
Swimming: 15SOM
Thrown Weapons: 15COO
Unarmed Combat: 15SOM

jolinaxas as  Ophelia .

NineOfSpades as  Agent Jean Chambers

Brief History:

 Game Begins. Players are on an Asteroid heading toward Ganymede.

 Opening
After re-instantiating in Simulspace and hearing the briefing from Proxy Bolivar, you are given administrator rights to everything connected to the Simulspace. This includes the Asteroids systems, which include a Farcaster(preprogrammed with an address on Ganymede), a Fusion Reactor, a Fabber, several rooms with Morphs and Gear in them(each room will have one characters gear and Morph), and a separate comm system from the Farcaster if you just want to talk to someone else in the solar system.

OOC: In terms of getting more information/doing stuff a lot of this depends on what you all want to do. You can go to Ganymede, you can use your Rep/Networking to learn more about the castle. The Fabber will build anything you have Blueprints for happily and if you have a skill that interacts with it(Hardware skills being the biggest one but some Programming and maybe others could help) you could ask it to make other things. You could also just wait 60 days and do the heist with no prep work, but I would not recommend that.

[User]
 Ophelia hung from one of the zero-g handholds by her feet, glaring upside-down (as much as one could be in microgravity, at least) at the fabber. After a discussion with her muse, Henri, the two were stumped as to how to get the cursed machine to accept the blueprint for "Martian Wave" orbital hash she'd picked up a few months back from a Barsoomian friend.

 "Man, these things are useless without one of those cool Maker dudes running them. And they know how to party, too. Oh well, I'll just tell Henri to keep trying. I'm dying for a smoke."

She kicked off from the wall and headed towards operations while she sent a message over the mesh.

<To Party> "So, we got kind of a long haul ahead of us. The way I figure it, we need to check out the Castle, make sure we're not doing or wearing anything that'll get us lynched by crazy biocons, and figure out how we're going to get off this kinda-ship when we're in Jovian orbit."

 Spoiler: Muse Chat / OOC
 "Henri, you can stop concentrating on the hash for a second - get on the farcaster and give Circle-A a check. Maybe some enterprising Titanians or bored brinkers have a little more information on how to blend in. I get the feeling that most Jovians don't have fully articulated feet, for one. I hope they make shoes for this sort of thing..."

Networking:Autonomists (TN 60) (1d100)[ 6 ]


[User]
 A portal opens and you are each drug through it at the biding of a powerful devil named Malaga. Once you all present he begins to speak

 "I am Malaga, the ruler of this portion of hell. We have a problem, and I believe you 4 are well suited to handle it."

He would then walk top each in turn and hand them a roll of parchment with names on it.

 "These people are all people who bargained their souls away to me and are now trying to get out of their deals. Some have "found religion" while others are trying to lich themselves. Either way their souls belong to me and they are trying to deny me access. You will be my solution. "

[User]
 Gray examines the list of names silently.

The doppelganger stands five foot ten, hairless and with large, pupil-less eyes. He nods once to the devil. " As you wish. "

He turns soundlessly and observes the others. A little snake slithers around one of his arms.

He faces the devil again. " Compensation? " he asks simply.

[User]
 Though the creature was obviously a creature of the lower planes, sporting speckled silver flesh, bony horns, and a pair of imposing wings...she seems uncomfortable here.  Hell, after all, was not her cup of tea...and to be working with a devil!

Still...Razia wouldn't dare go against the wishes of her patron...and when she'd been told to be diplomatic, she pouted, whined, and inevitable acquiesced.   "What...you mean by force?  I thought your kind were all about unbreakable contracts and the long game.  Not that I mind ripping the soul out of a mortal morsel...."   Her bright gaze flicks along the others gathered...a motley crew.  She rolls her shoulders uncomfortably, the stifling -order- of the plane weighing on her.  Only now does she begin to read.   "Liches...ick.  Not my favorite. "


[User]
 The small island of Lavender has always been a peaceful place, full of simple people living simple lives. Farmers formed the majority of the population, while many left were store keepers and light merchants. It has always been a nice, quiet, and friendly place to call home for your youth, but the word dull can explain everything about the island... Until the Crimson Eye Pirates showed up.
Due to the size of the island, there were many needs for importing from the main land. For this, a large cargo ship made a two week journey to the main land for trading and selling once a month. During it's last trip however, it returned a day early.
During the trip, the ship was over taken by pirates. When it returned, the pirates walked through the streets, taking it with ease due to the lack of warriors Lavender Island had. Since then, the pirate known as Crimson Sky has been residing inside the old mayor's mansion, collecting 85% of all the money coming in and out of Lavender Island. The money and moral of the people is quickly running low, but with none strong enough to compete with the legendary Crimson Eye Pirates, the strongest crew in East Blue, they can only wait patiently until the Marines come to their aid.

__________________________________________________  _______

Three weeks have passed since the Crimson Eye Pirates have taken over Lavender Island. While people have been surviving, it is certainly not as nice of a place as you called home.
As the morning sun started to warm your skin as you walked through the streets, you spot an old friend standing up on a rock, over looking the sea, and waving you over. While you see only his silhouette against the sun, his thin, slouched figure clearly marked him as Alec Holdin, the grandson of the only doctor on Lavender Island, and your friend since you were young children.
As you walk over to him, he looks back out over the clear blue water.  "Hey. Do you remember when we were kids and we used to look over the water and the ships passing by?"

[User]
 "Of course,"  Kagami replies,  "I still look over the sea when I can't sleep, remember?"  she asks, refering to her insomnia, which he knew all to well about since his father gave her the sleeping pills she sometimes took when she really needed sleep.

 Spoiler
Question, what are the specifics for Kagami's Devil Fruit? If you want to discuss I have a  Public Chat  we could use.

[User] "You still want to go out, huh?"  Alec hops down from his rock and starts walking down the beach with you.  "I do hope the Marines settle this soon. When they do, I'm thinking about enlisting, and going with them. What do you think?"

[User] "...the Marines aren't for me,"  she says with a small smile,  "you know me, I don't like being restricted, and their regulations... I'd lose my mind of boredom in the first month. I like to be in the middle of interesting events, it's why I ate that devil fruit last week, I wanted something interesting to happen. Though the Crimson Eye Pirates was not what I had in mind when I thought of that,"  she says, scratching her head a little, then grins,  "I've been working on something for if the Marines don't come soon, you want in?"  she asks, a wide, almost manic grin that her mother was well known for.

[User] Alec stops in his tracks and looks at you confused and worried.  "What are you getting into?"

[User] "You remember what I talked with you about last time? The reason people tend to call me 'The Alchemist', well, that's what I'm planning. I can't explain while we're in the open, you'll have to come to my house for the full picture,"  she says,  "all I can say is, it's going to be one hell of a party when it's finished."  she says with a wink,  "so, you in?"


[User]
 A gentleman in a white tuxedo and top hat with a black tie and a black diamond-topped cane enters the duel arena, the brim of his hat covering his facial features in shadows.  Who is my esteemed opponent this afternoon?  he muses, sticking his cane in the ground so it stands up without him and drawing a duel disk.

 Unexpected Heroes: 40

 Spoiler
Monsters: 17
01. Elemental Hero Prisma
02. Elemental Hero Prisma
03. Elemental Hero Prisma
04. Elemental Hero Stratos
05. Elemental Hero Clayman
06. Elemental Hero Clayman
07. Elemental Hero Clayman
08. Elemental Hero Burstinatrix
09. Elemental Hero Burstinatrix
10. Elemental Hero Burstinatrix
11. Elemental Hero Avian
12. Elemental Hero Avian
13. Elemental Hero Avian
14. Elemental Hero Neos
15. Elemental Hero Neos
16. Rescue Rabbit
17. Rescue Rabbit

Spells: 15
18. Reinforcement of the Army
19. E - Hero Emergency Call
20. E - Hero Emergency Call
21. O - Oversoul
22. O - Oversoul
23. O - Oversoul
24. Swing of Memories
25. Mask Change
26. Dark Hole
27. Heavy Storm
28. Mystical Space Typhoon
29. Mystical Space Typhoon
30. Monster Reborn
31. Miracle Fusion
32. Miracle Fusion

Traps: 8
33. Mirror Gate
34. Mirror Gate
35. Bottomless Trap Hole
36. Bottomless Trap Hole
37. Solemn Judgment
38. Mirror Force
39. Mirror Force
40. Torrential Tribute

Extra Deck: 15
01. Leviair the Sea Dragon
02. Leviair the Sea Dragon
03. Wind-Up Zenmaines
04. Number 17: Leviathan Dragon
05. Daigusto Emeral
06. Daigusto Emeral
07. Daigusto Emeral
08. Lavalval Chain
09. Number 39: Utopia
10. Number 7: Big Eye
11. Elemental Hero Electrum
12. Elemental Hero Neos Knight
13. Elemental Hero Great Tornado
14. Elemental Hero The Shining
15. Masked Hero Dian

[User]
 Initiative:  (1d20)[ 18 ]

Opening Hand:  (5d40)[ 38 ][ 12 ][ 27 ][ 17 ][ 15 ](109)

Rerolls If Needed:  (3d40)[ 34 ][ 4 ][ 4 ](42)

[User]
 A man dressed in red robes strides forward, a peaceful smile on his face as he slaps his hands together and conjures forth a duel disk  "Triax, prophet of the new nova at your service. Here, allow me to enlighten you."  He says as he begins shuffling his deck.

 Nova Star Rising

 Spoiler

1. Red Dragon Vase
2. Red Dragon Vase
3. Red Dragon Vase
4. Rekindling
5. Rekindling
6. Book of Moon
7. Pot of Avarice
8. Monster Reborn
9. Mystical Space Typhoon
10. Mystical Space Typhoon
11. Foolish Burial
12. Smashing Ground
13. Smashing Ground
14. Dark Hole
15. Torrential Tribute
16. Torrential Tribute
17. Mirror Force
18. Solemn Judgement
19. Dimensional Prison
20. Dimensional Prison
21. Flamvell Archer
22. Flamvell Archer
23. Flamvell Archer
24. Flamvell Poun
25. Flamvell Poun
26. Flamvell Poun
27. Flamvell Baby
28. Flamvell Baby
29. Flamvell Baby
30. Flamvell Firedog
31. Flamvell Firedog
32. Flamvell Firedog
33. Flamvell Magician
34. Flamvell Magician
35. Ryko, Lightsworn Hunter
36. Ryko, Lightsworn Hunter
37. Lyla, Lightsworn Sorceress
38. Lyla, Lightsworn Sorceress
39. Jain, Lightsworn Paladin
40. Jain, Lightsworn Paladin
41. Ehren, Lightsworn Monk
42. Ehren, Lightsworn Monk
43. Summoner Monk
44. Summoner Monk
45. Plaguespreader Zombie
46. Rekindling

Extra Deck:
Red Nova Dragon
Red Nova Dragon
Red Nova Dragon
Red Dragon Archfiend
Red Dragon Archfiend
Red Dragon Archfiend
Stardust Dragon
Stardust Dragon
Blackrose Dragon
Blackrose Dragon
Ally of Justice Catastor
Ally of Justice Catastor
Shooting Star Dragon
Shooting Star Dragon

[User]
 Intiative: (1d20)[ 19 ]

Opening Hand: (5d46)[ 46 ][ 9 ][ 16 ][ 37 ][ 41 ](149)

Rerolls if needed: (3d46)[ 31 ][ 30 ][ 5 ](66)

[User]
 Draw : (1d41)[ 35 ]

Triax looks down at his hand, his grin unwavering as he says  "I'll begin by setting two facedowns in my spell and trap zone, and then summon Lyla, Ligthsworn Sorceress in attack mode. And in my end phase I will discard the top three cards from my deck. Your turn."

Field:

Lyla, Lightsworn Sorceress (1700/200) ATK

Spell & Trap Zone:
Face down
Face down

 Nova Star Rising

 Spoiler

Banished
 Spoiler
-

Graveyard:
 Spoiler
-

Facedown:
 Spoiler
Torrential Tribute, Mystical Space Typhoon

Hand:
 Spoiler
Rekindling, Ehren, Lightsworn Monk, Lyla, Lightsworn Sorceress

Deck:
 Spoiler

1. Red Dragon Vase
2. Red Dragon Vase
3. Red Dragon Vase
4. Rekindling
5. Rekindling
6. Book of Moon
7. Pot of Avarice
8. Monster Reborn
9. Mystical Space Typhoon
10. Foolish Burial
11. Smashing Ground
12. Smashing Ground
13. Dark Hole
14. Torrential Tribute
15. Mirror Force
16. Solemn Judgement
17. Dimensional Prison
18. Dimensional Prison
19. Flamvell Archer
20. Flamvell Archer
21. Flamvell Archer
22. Flamvell Poun
23. Flamvell Poun
24. Flamvell Poun
25. Flamvell Baby
26. Flamvell Baby
27. Flamvell Baby
28. Flamvell Firedog
29. Flamvell Firedog
30. Flamvell Firedog
31. Flamvell Magician
32. Flamvell Magician
33. Ryko, Lightsworn Hunter
34. Ryko, Lightsworn Hunter
35. Lyla, Lightsworn Sorceress
36. Jain, Lightsworn Paladin
37. Jain, Lightsworn Paladin
38. Ehren, Lightsworn Monk
39. Summoner Monk
40. Summoner Monk
41. Plaguespreader Zombie

Extra Deck:
Red Nova Dragon
Red Nova Dragon
Red Nova Dragon
Red Dragon Archfiend
Red Dragon Archfiend
Red Dragon Archfiend
Stardust Dragon
Stardust Dragon
Blackrose Dragon
Blackrose Dragon
Ally of Justice Catastor
Ally of Justice Catastor
Shooting Star Dragon
Shooting Star Dragon

[User]
 Top Three Cards Discarded: (3d40)[ 16 ][ 39 ][ 26 ](81)
Reroll if need be: (1d40)[ 25 ]

Field:

Lyla, Lightsworn Sorceress (1700/200) ATK

Spell & Trap Zone:
Face down
Face down

 Nova Star Rising

 Spoiler

Banished
 Spoiler
-

Graveyard:
 Spoiler
Solemn Judgement, Summoner Monk, Flamvell Baby

Facedown:
 Spoiler
Torrential Tribute, Mystical Space Typhoon

Hand:
 Spoiler
Rekindling, Ehren, Lightsworn Monk, Lyla, Lightsworn Sorceress

Deck:
 Spoiler

1. Red Dragon Vase
2. Red Dragon Vase
3. Red Dragon Vase
4. Rekindling
5. Rekindling
6. Book of Moon
7. Pot of Avarice
8. Monster Reborn
9. Mystical Space Typhoon
10. Foolish Burial
11. Smashing Ground
12. Smashing Ground
13. Dark Hole
14. Torrential Tribute
15. Mirror Force
16. Solemn Judgement
17. Dimensional Prison
18. Dimensional Prison
19. Flamvell Archer
20. Flamvell Archer
21. Flamvell Archer
22. Flamvell Poun
23. Flamvell Poun
24. Flamvell Poun
25. Flamvell Baby
26. Flamvell Baby
27. Flamvell Baby
28. Flamvell Firedog
29. Flamvell Firedog
30. Flamvell Firedog
31. Flamvell Magician
32. Flamvell Magician
33. Ryko, Lightsworn Hunter
34. Ryko, Lightsworn Hunter
35. Jain, Lightsworn Paladin
36. Jain, Lightsworn Paladin
37. Ehren, Lightsworn Monk
38. Summoner Monk
39. Summoner Monk
40. Plaguespreader Zombie

Extra Deck:
Red Nova Dragon
Red Nova Dragon
Red Nova Dragon
Red Dragon Archfiend
Red Dragon Archfiend
Red Dragon Archfiend
Stardust Dragon
Stardust Dragon
Blackrose Dragon
Blackrose Dragon
Ally of Justice Catastor
Ally of Justice Catastor
Shooting Star Dragon
Shooting Star Dragon

[User]
 A flash of white is seen in the shadows beneath the hat's brim, a reflectively white smile that is gone again in an instant.  Oh, by all means, enlighten away...
 (1d35)[ 3 ]
 I begin with Heavy Storm, to sweep away whatever you have hidden from my eyes. Does this provoke a response?

{table="head"] 1 | 2 | 3 | 4 | 5
-- | -- | -- | -- | --
-- | -- | -- | -- | -- [/table]

Lifepoints: 8000

 Spoiler
Hand: 5

 Spoiler
Elemental Hero Prisma
Elemental Hero Avian
Elemental Hero Neos
Rescue Rabbit
Mirror Force

Facedowns: 0

 Spoiler
0

Graveyard: 1

 Spoiler
Heavy Storm

Banished: 0

 Spoiler
0

Overlaid: 0

 Spoiler
0

Deck: 34 (not RN yet)

 Spoiler
Monsters: 17
01. Elemental Hero Prisma
02. Elemental Hero Prisma
>>. Elemental Hero Prisma
04. Elemental Hero Stratos
05. Elemental Hero Clayman
06. Elemental Hero Clayman
07. Elemental Hero Clayman
08. Elemental Hero Burstinatrix
09. Elemental Hero Burstinatrix
10. Elemental Hero Burstinatrix
11. Elemental Hero Avian
 >>. Elemental Hero Avian
12. Elemental Hero Avian
13. Elemental Hero Neos
 >>. Elemental Hero Neos
14. Rescue Rabbit
 >>. Rescue Rabbit

Spells: 15
15. Reinforcement of the Army
16. E - Hero Emergency Call
17. E - Hero Emergency Call
18. O - Oversoul
19. O - Oversoul
20. O - Oversoul
21. Swing of Memories
22. Mask Change
23. Dark Hole
 >>. Heavy Storm
24. Mystical Space Typhoon
25. Mystical Space Typhoon
26. Monster Reborn
27. Miracle Fusion
28. Miracle Fusion

Traps: 8
29. Mirror Gate
30. Mirror Gate
31. Bottomless Trap Hole
32. Bottomless Trap Hole
33. Solemn Judgment
 >>. Mirror Force
34. Mirror Force
35. Torrential Tribute

Extra Deck: 15

 Spoiler
01. Leviair the Sea Dragon
02. Leviair the Sea Dragon
03. Wind-Up Zenmaines
04. Number 17: Leviathan Dragon
05. Daigusto Emeral
06. Daigusto Emeral
07. Daigusto Emeral
08. Lavalval Chain
09. Number 39: Utopia
10. Number 7: Big Eye
11. Elemental Hero Electrum
12. Elemental Hero Neos Knight
13. Elemental Hero Great Tornado
14. Elemental Hero The Shining
15. Masked Hero Dian


[User]
 Watch The World’s End Online Movie in HD
 Watch The World’s End  : She exists purely as she relates to the five friends, despite being far more instrumental to their survival than, say, their former drug dealer “Reverend Green” (Michael Smiley); if you took those connections away, Sam would simply be, as Gary King drools upon seeing her for the first time in two decades, “fit.” Regardless, thanks to the downfall.

 Download World’s End  : It was the best of times, it was the worst of times. No, not 18th century France, but the experience of being 18 years old — that emotionally magnified fulcrum in life from whence everyone, supposedly, takes off. That glorious adolescent purgatory is one of Western storytelling’s most beloved tools, so it’s only fitting that cult film heroes Edgar Wright and Simon Pegg have decided to wrap up their so-called Three Flavors Cornetto trilogy with a final installment that, on its surface, is about a handful of grown men getting hammered in the midst of a condescending alien takeover, but at its core, it’s about the exact opposite. The World’s End is the culmination of the Wright and Pegg trilogy, which also includes Shaun of the Dead (2004), and Hot Fuzz (2007), two cult-favorite stories about modern life delivered via the Trojan horse of a genre film — a zombie flick for Shaun, a buddy-cop picture for Fuzz.

 Watch World’s End Online  : Wright and crew take their signature detour into genre-film archetype: the five have been discovered, and will now be hunted by invaders who believe, like certain other cybernetic species, that resistance is futile. It’s a highly predictable arc, but it’s the flourishes you’re really paying to see: the deliciously childlike conceptualization of the supposedly beneficent alien machines (seriously, don’t call them robots); the pitch-perfect appearances from Pierce Brosnan, David Bradley and Alexander Skarsgård; their modernization of Monty Python-style banter. Wright and Pegg operate within well-trodden territory, one they have studied with fanboy obsession for as long as Gary King has obsessed over the pub crawl of June 22, 1990. What’s more novel is that were American writer/producer/directors like Judd Apatow and Adam McKay (all due respect) write their main characters as somewhat attractive and funny dudes who still claim they’re losers.

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 Watch Despicable Me 2 Online free Movie
 Watch Despicable Me 2  : It is less than three years ago when the two directors Pierre Coffin and Chris Renaud with her film “I - Despicable” the laughing muscles to exhaustion claimed, but apart from a box office earnings of approximately $ 300 million and a Golden Globe nomination remained at the end not much left. With the corresponding continued, “I - Despicable Me 2” are now trying both directly against almost get the party started “Monsters University” to compete, what else dared at the beginning and right at the end but should prove to be a great success, if you compare the two works directly together. ( Watch Despicable Me 2 Online ) Former super villain Gru (Steve Carell), who has quite successfully stolen the moon was not so long ago, is now confronted with other challenges. Instead ultra-secret plans of these now concocts children’s birthdays.

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 Watch Despicable Me 2 Online  : The little Agnes is still the sweet girl makes you forget any bad mood in no time the Gru, Edith has also hardly changed and Margo is slowly but surely to the effect grown up, that they are now off and on looking around for appropriate guys, bringing Gru also immediately overwhelmed sees. I - Despicable Me 2 Gru and overwhelmed? This was just totally inconceivable in the first part of the most evil supervillain on earth, it is now faced with serious challenges. ( Watch Despicable Me 2 Online ) With Antonio (Moises Arias), there is suddenly a young man who is interested in one of his daughters, the neighbor women want to pair him almost daily and at the same time gets Gru also an overzealous agent to his side set, however not only with their temperament, but able to impress with their good looks. Although this story is not exactly new and particularly over large parts is downright predictable.

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[User]
 You entered General Nagus' command tent. He smiled a broad, greasy smile, and put down the half chicken he was holding in his hand.

"Bah, my favorite minstrels! Do, come in, and play me a tune from my old land!" He had a thick accent, making him sound like he was from the far south.

The chains rattled around your hands and feet as you, as a group, shuffled to the far side of the tent where a pile of brass and fabric instruments awaited you. You started playing, badly and off-key, but General Nagus seemed to enjoy it.

You each thought back to when you were given this mission. A collective groan ran through you.

A copy of the Mission Statement said you were to terminate King Olbren, a warlord of Ereponia. This was the mission statement they found on you when you were captured.

The true mission, however, was to be captured en-route to Olbren and be taken captives. A few days of torture and humiliation later, and you were given to General Nagus and play things.

He was the real mission. And you have three days to complete it.

After playing for what seemed like hours, Nagus' made man entered the tent. His name was Binan, and he had a long, purple scar running down the length of his face. Nagus yelled at him, throwing a dish of some chewed bones and gristle, and demanded he remove the minstrels from the tent; he had a meeting soon. As Binan did so, he slipped something into Imari's waiting hand.

Keys.

Four keys. One to your manacles, one to the cage. One to the armory where your gear was waiting for you- along with anything else you wanted. The last key, so your Mission Statement says, was the key to Nagus' personal footlocker.

 Spoiler

Your 'requisitions' are any combination of items totalling 2,500 GP each. Masterwork and base weapon/armor costs are waived. Adamantine and Mithril costs are considered half.

The game starts after choosing your gear and leaving the armory tent. You are in the middle of an enemy Ereponian campsite. Your armor and clothes have been modified to impersonate Ereponian soldiers- wolf pelts and gold.

You are half the camp away from the command tent and Nagus' personal tent.

PARTY:

{table=Head] Player | PC Name | race | discipline | Casting Class

Lochar |  Imari  | Elan | Stone Dragon | Psion

Jurai |  Diavilos dar Valos  | human | Iron Heart | Cleric

2gig |  Balcherav  | Illumian | Setting Sun | Transmuter

Chambers |  Jae Nevra  | Human | Devoted Spirit | Cleric

[/table]


[User]
 The world has always been in balance, law and chaos were two opposite sides of the same coin. However, this balance has been seriously disturbed. Rumors speak that Telora, goddess of balance, is no more. Without her to enforce the order the balance has shift, and the world has become much more chaotic.

This is where you come in. Lord Sentario, a powerful Paladin and a member of the Order of the Sacred Blade, had a vision that he claims was sent by Lady Telora herself. This vision has lead him to petition the aid from most powerful churches of the realm. Those who answered sent their own champions to assist Lord Sentario. At least that was what you were told, the truth is your church probably just wanted to get rid of you, and you couldn't really object. And now, after a long journey, you are starting to wish you at least tried to say no. Still, since Lord Sentario is your superior, you should at least try to be nice to him.


[User] You stand before an absolutely massive coliseum and watch as the gates swing open, welcoming you to a place known only as The Arena. This is a place for fighters of all styles and backgrounds to meet, greet, and beat each other into bloody pulps. You see a registration desk with a rather pretty secretary behind it. She waves you over.

[User] Kyuso walked up to the desk, smirking at the young lady. "So I heard this is where the best of the best throw down. Let's see who you've got."