[User] You arrive in the belly of the notorious yet highly respected Guild of Calimitous Intent, New York Branch! As you walk to a grim, dark purple arch, an explosion of fire and light burst from the center, clearing it but a few seconds and living nothing in it's wake. Like, literally nothing.

[User]
 "Hello is anybody here?"
 Maybe this wasn't such a good idea.  How good can their lawyers really be?  I need to finance my revenge somehow, and I don't have a legal identity anymore, but this is going to get me killed!
Baker is wearing a green speedsuit with purple boots; the only thing he managed to bring with him when he escaped from Impossible Industries.

[User]
 The lights flash demonically red. Out of the shadows comes a man with a demonic mask, a demon like costume colored demonically black. He leaps, landing right in front of you, raising his claws at you. Demonically.

" Welcome, to the Guild of Animous Relent! " he yelling, grabbing at the air furiously. And demonically.

[User] "'Anamous Relent'?  Damn, I'm in the wrong place.  I'll just see myself out."   What a stupied consept for a guild.

[User] " Wait, you petty failure of a man! That was the test! The Test of Perverse Preservation " the costumed man shouts. "

[User] "A test?  To see if I'd stay here if you said you were someone else?  It's one thing to not take things for their face value, but as far as I can tell, who I'm looking for has no reason to turn me away.  Also, what kind of name is 'Perverse Perservation?"  As far as I gather there is nothing perverse about it, save how inappropriate the name is.  What's more, just because I'd leave doesn't mean I've given up.  No, sorry, I forget my mannors.  I have been given the code name "Sublimator."  Is this the right place?"

[User] The man looks disgruntled. " Oh yeah, sure, let me answer every question and guide you through all your troubles after  bashing my introduction, slash test!   You want me to wipe after you while you waterboard me in the toilet?" he asks, giving a facetious smile. " You know, while we're insulting each other, I have never met anybody who makes such spectacular complaints about such small things. What liberal community college philosophy class are you coming from, Joni Mitchell? Maybe you can lend me 50 out of the 200 bucks you made this year " he says.

[User] "Easy there, I said I'm sorry I over reacted.  There's no reason to make a big deal out of this."

[User]
 " Yeah, way to go with that? Maybe you'd like a peace prize for starting a war or shooting someone in the face. Regardless, fallow me to the Arch room and we can get this over with. " the somewhat less imposing man says, heading down the arch.

 Spoiler
 Not that matters, but I imagine this guy to be voiced by Keith David

[User]
 Maybe taking this guild up on its inventation wasn't such a good idea.
The Sublimator follows.

[User] The man brings you to a black and white circular room with a table and two chairs in the middle of the room. The demonic man shows you to the black chair. " Okay, sit here and I'll get your new arch nemesis and the forms, and we can just go our seperate ways. Wait here! " He says, wraping his cloak around him, turning into a humanoid made out of purple lighting and disappearing into the air.

[User] The Sublimator sits down and starts twidling his thumbs.    I hope the paperwork doesn't take too long.  If  this isn't finished today, I might not be able to pay next month's rent.

[User] A door opens from seemingly out of nowhere, with a white, blinding light through it. For a moment, you can seen a faint figure in it. It gets somewhat darker before a woman in white comes nows, brandishing sharp scimitars in all six of her arms.

[User] "Hello miss.  Are you my assignment?"

[User] The woman hops on the table, swords stuck up. " Wrong! You are my arch nemesis! " she says, pointing her sharp, gleaming scimitars to your neck.

[User] "Easy there.  Haven't you read the handbook?  The guild doesn't condone cold blooded murder.  If you haven't been given a name, then there is no reason to assume we are enemies.  Heck, I'm honestly not sure if you're a protagonist or an antagonist."

[User] The woman slides off the table from her belly, squirming down to the chair, oddly enough. " My name is White Widow, and I am a woman here to stop your evil deeds and cleanse the world for a better, greener era "

[User] "Ahh.  I'm glad you had the foresight to do it throught the proper channels.  I like your maim first, ask questions later attitude.  There's nothing morally ambiguous about it.  Tell you what, if you can restrain yourself until all the paperwork is finished, I'll agree to be you're archnemesis.  I operate out of New York City, so you can expect most of my crimes to be committed in that general area.  Do you have a prefered methiod of contact so I can gloat about my neferious plots to you?"

[User] " Well thank you " White Widow says seductively.  "But don't think that just because of this bureaucratic process that you'll safe from the edges of judges  by the great fusion of nature " she says, offering you a plant covered webs. A plant of the illegal variety.

[User] Odd, she took control of her temper quickly.  And what is a good guy doing with illegal goods?   "I"m sorry, I can't accept this.  I try not to be to conspicuous, and something as... rare as that is sure to draw unwanted attention.  I'm sure you understand.  Do you have a phone number?"

[User] " I have three. " She says, reaching into the holds in her clothing. " Do you want them all? "

[User] "One is fine.  I look forward to menicing you in the future."   The Sublimator finishes the last of the paper work, and catches to bus back to his appartment to begin plotting.  Does this succeed?

[User] Yes, yes you do! As you start to make devious deeds in your head, you notice that there's a man walking along the block with dark hair outside, wearing a skin suit with a white "I" on the front.

[User] I'd recognise Prof Impossible if its him.  Odd that anyone else would wear an i suit in broad daylight.    Not now!  I'm not ready yet, but Impossible will burn.    Mike slips into a back ally as the stranger passes, then returns to his appartment when the coast is clear.    Okay, the first order of buisness is to obtain some funding.    Mike flips through the news paper.    I wonder if anything valuable and difficult to trace is in town.

[User]
 Spoiler
Make a Knowledge (art), (current events) or (streetwise) check.

[User]
 Spoiler
Skill checks to read the newspaper?  I figured those were for conducting an active search.  Reading the newspaper would be like taking 10 on those checks, which I do.  If that isn't an option:
art:  (d20+3)[ 19 ]
current events:  (d20+3)[ 18 ]
streetwise:  (d20+3)[ 17 ]

[User]
 Spoiler
You subscribe to the New York times :P Anyway, you did better than a ten for all checks, so I'll just stick it there.

You out that John William Waterhouse's  Ophelia in the Woods  is currently being showcased in a small art museum in Brooklyn. The piece will bring a lot of people and press, as well as thousands of dollars in donations. The museum will grow, and the area around it, a poverty and crime ridden neighborhood, will become prosperous everyone. Children will grow up into a better world and make great changes, some that might change the world, change it for the better.

You should steal it now. Come on, get a move on.

[User]
 Hmm... the painting itself would be to risky to fence, and a few grand barely seems worth the risk.  Then again, I could use a little pocket money without drawing to much heat.  No, the press will be there, the people will want me caught.  Fine.  I'll steal the money, then use it to finance my investigation against Impossible.  The painting will make a great cover; I just need to sublimate it, then leave it.  I lurk in gaseous form, then while everyone's searching franticly for it, I'll make off with the cash.  I should do it after the museum has closed; fewer witnessess.
Mike checks the clock.
  If I hurry, I can get a good look at the inside of the museum during the exposision."
He puts on his costume under his trench coat and bowler hat, grabs his sack, heads out, takes the subway to Brooklyn, finds a payphone near the museum, and calls the Widow.
 "Hello Widow.  I'm going to steal John William Waterhouse's Ophelia in the Woods.  The museum will lose considerable donations, and this ghetto will remain impoverished.  Wahaha Haha!  Try and stop me if you can."  click
Mike buys a ticket to the museum, and walks around it, making note of the locations of all the exits, windows, guards, alarms, and piles of money.

[User] The museum isn't spectacular, but there are a lot of creative pieces. It's humble, the kind you would expect in a place in a neighborhood. There are a few big wigs here, but there are also members of the community around. The room you're in is white, tinted orange by the setting sun in the windows and there's a mix of low talking and latin hip-hop. There are four guards in the exhibit where the painting is to be held. It's strangely not a lot, it's all the better for you to take the donations, and maybe the painting itself.

[User] One it nears closing time for the musiem, Mike will hide in the bath room, and if necesary, sublimate to avoid detection.  About an hour later, he will sneak out in gaseous form.  First, he'll stealthly destroy the security cameras, then make an appearance to gloat before the widow if she's there.  Next, the Sublimater creates a gas screen out of the floor, sublimates the painting, and himself.  While the guards are distracted looking for the painting, he will burn a hole in the donation bin, fill his sack, and if he gets the chance go back for the painting.  Does this plan encounter any complications?

[User] Yep. The bathroom door's locked.

[User]
 Do I need a restroom key?  This would be no problem for The Sublimater, but I'm caught lurking in a locked bathroom, things could get ugly.  Wait!  Maybe there's somebody in there.  No matter, I have planned for this contingancy.
Mike leaves the museum, finds some bushes or allyway where noone can see him, then suisublimates.  Nexted, he silently sneaks back into the museum to hide in an airvent.

 Spoiler
stealth check:  (d20+13)[ 15 ]

[User]
 As you waited, guards patrolled the area. But did they find you?

 Spoiler
 (1d20+5)[ 24 ]
 (1d20+5)[ 12 ]
 (1d20+5)[ 17 ]
 (1d20+5)[ 8 ]

As you try to sneak into the building, two guards flash their lights at you. " Hey, what's going on over there? " One shouts. " What, is that one of those junkies?"  The other one asks.

[User]
 What!?  I'm an invisible, silent cloud of gas.  How did they notices me.  Fortunately, I've planed for this contingency.
The Sublimater drifts back around a corner, and rises into the air.    They never think to look up.  Lets try this again.  I'll bet the windows are unguarded.

 Spoiler
stealth roll: (d20+13)[ 25 ]

[User]
 Spoiler
 (1d20+5)[ 11 ]
 (1d20+5)[ 18 ]

[User] Evaporating into the vents, the gaurds are stunned. " Hey, what? " one says. " Oh, come on, why do these weirdos keep doing that? " another says. " I don't know, probably went to get more meta-smack or something. Come on, let's go back before they try to dock our pay. " you hear. The sound of footsteps fallow.

[User]
 So far so good, now I move on to the painting.  Shame I don't know the layout of this building's airvents.  I guess I might as well try to navigate to the painting, or any other place where I can get out, really.  From there I'll just sneak through the musiem to the painting, and execute my plan for stealling the money.  If sneaking around the different parts of the musium proves to difficult, I'll simply navigate through the airducts to it.

 Spoiler
I'm guessing naviating the airducts is either survival or knowledge(archtecture & engineering).  I'll try the knowledge, and if that fails, I'll take twenty on the survival.
knowledge: (d20+1)[ 3 ]
survival: 20-1=19


[User]
 Arena Tournament, Round 66:  T'nari Green  vs.  Joshua Balukar
 Map:
 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 T'nari Green  - Strangie
 Joshua Balukar  - Master_Rahl22

 All Combatants, please roll initiative and declare final purchases, if any

[User]
 Start: 321gp, 9sp
Purchase power stone of Metaphysical Weapon: -25gp
Total: 296gp, 9sp

  Initiative  - (1d20+1)[ 17 ]

Also, which side do I start on?  I was confused last match due to the colors of our starting squares and my partial colorblindness. 🙂

[User]
 Sold: Longbow for 35 gp
Purhased: Masterwork Longbow for 185 gp (thanks to ranks in Craft), Potion of Cure Light Wounds for 50 gp

Initiative:  (1d20+8)[ 18 ]

You start on the right side, my friend. Good luck.

EDIT: Corrected purchases below.

[User] Masterwork components have a craft DC of 20.  You'll have to buy that one at normal price.  The same goes for your studded leather, actually.  Also, please include a proper purchase log.

[User]
 Okay, fixed. I wish someone had caught that earlier, though...

CORRECT purchases as follows:

Sell old longbow for 35 gp
Masterwork Longbow for 370 gp
Potion of CLW for 50 gp

There. Purchase log on the sheet, too.

[User]
 Since I start first...

 T'nari, Round 1

 Spoiler
Starting in M2.

I am going to take a guess at what square he starts in, and shoot from where I am. I figure he probably has Total Concealment, so I will roll for that too.

Accounting for Range...

Attack at M25 (EDIT: I realized I forgot to pick which square I was aiming for. Not that it matters now, apparently. Argh. 🫤):  (1d20+5)[ 9 ]  (-2 for Range)
If Hit, Concealment Check, 1 hits, 2 fails:  (1d2)[ 1 ]
If Success on both, Damage:  (1d8)[ 6 ]

If Crit:
 Spoiler

 (1d20+5)[ 24 ]
 (2d8)[ 5 ]

Move at half speed to K4.
Hide:  (1d20+7)[ 17 ]
Move Silently:  (1d20+7)[ 12 ]

Done.

Stats:

 Spoiler
Position: K4
AC: 17 (Base 10 + Armor 3 + Dex 4)
HP: 8/8

[User]
 Joshua, turn 1

Actions:

 Spoiler

Start in M-25 holding greatsword and powerstone
Standard: Manifest Force Screen
Move: Move to M-15

End of turn.

Stats:

 Spoiler

Location: M-15
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 10 rounds

[User] I can't see the image of the map here from work (the site is blocked 🫤), so I'll have a turn posted when I get home. I have a game to run tonight though too so I might not be able to reply more than once. Sorry!

[User] Do what I did and right-click then Save Picture As... then it doesn't matter that work blocks it. 😁

[User]
 It won't let me, for a picture that is just a red X. 🫤 I'll try and throw something out as soon as I get home. Or I suppose I could do this.

 T'nari, Round 2

 Spoiler
Remain stationary at K4, in the clouds. Ready action to shoot Joshua if he comes within LoS and without concealment, and take 5-foot step directly away from him and into clouds.

Hide:  (1d20+7)[ 13 ]
Move Silently (if applicable, though I'm not moving anywhere...): (1d20+7)[ 16 ]

Move action: Active Spot/Listen

Spot:  (1d20+9)[ 24 ]
Listen:  (1d20+8)[ 13 ]

Done.

 Spoiler
Position: K4
AC: 17 (Base 10 + Armor 3 + Dex 4)
HP: 8/8

[User]
 Joshua, turn 2

Actions/LOS:

 Spoiler

Move: Move to L-14, L-13, L-12, K-12, K-11, K-10, K-9, L-9, L-8.
  Move Silently  - (1d20-1)[ 1 ]
  Hide  - (1d20-1)[ 10 ]
  Spot  - (1d20+3)[ 23 ]
  Listen  - (1d20+2)[ 8 ]

Not done, need LOS.

Stats:

 Spoiler

Location: L-8
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 9 rounds

[User] LoS established as both parties fail their hide checks.  Joshua is in L8, T'Nari in K4.  T'Nari's readied action is triggered.

[User]
 T'nari's Readied Action

Fire away! Point Blank Shot, and flatfooted, maybe?

Attack:  (1d20+8)[ 11 ]
Damage:  (1d8+1)[ 6 ]

If Crit:

 Spoiler
Crit Check:  (1d20+8)[ 24 ]
Crit Damage:  (2d8+2)[ 17 ]

Five foot step back into J4 after the shot, away from Joshua and into clouds, placing himself with 5 feet of cloud between him and Joshua and disappearing.

EDIT: What a miserable shot. 🫤

[User]
 Joshua, turn 2 continued

Readied attack misses.

Move: Move to J-5

End of turn.

Stats:

 Spoiler

Location: J-5
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 9 rounds

[User]
 Darn. Well, I'm screwed.

 T'nari, Round 3

Free: Yelp like a little girl
Full Round: Withdraw! Move to L4, disappearing from Joshua's sight.

 Spoiler
Move straight down S4, then diagonally down-right to V7.

Done.

 Spoiler
Position: V7
AC: 17 (Base 10 + Armor 3 + Dex 4)
HP: 8/8

Edit: Corrected typo in position in spoilers

[User] I believe that will trigger an AoO, since your characters were close enough that there was only partial concealment going on.  Josh will still have to roll the miss chance, however.

[User] Does he have a reach weapon or something? I thought Withdraw treated your space as unattackable by AoOs provoked by movement...

[User] Oh, yeah, didn't see the withdraw part, you're good.

[User]
 Joshua, turn 3

Actions/LOS:

 Spoiler

Move: Move straight south through open space to R-6, then east to R-8
  Spot  - (1d20+3)[ 4 ]
  Listen  - (1d20+2)[ 16 ]
  Hide  - (1d20-1)[ 5 ]
  Move Silently  - (1d20-1)[ 1 ]

Not done, need LOS.

Stats:

 Spoiler

Location: R-8
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 8 rounds

[User]
 @Joshua:

 Spoiler
No LoS.

@T'nari:

 Spoiler
No LoS.

[User]
 Joshua, turn 3 continued

Actions/LOS:

 Spoiler

Move: Move to R9, R10, R11, R12, S12, T13, U14, V13, W13, stopping when I see my opponent.  If I see him at any point, I'll revise my movement from the spot I see him.  Otherwise, I'll end my turn in W13.

Not done, need LOS.

Stats:

 Spoiler

Location: R-9 through W13, as above
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 8 rounds

[User]
 @Refs
 Spoiler
Strangie is in a cloud the whole time, and since Josh never gets within five feet, he doesn't see him.  I'm not sure if Strangie can see out of the cloud or not, but from the spell description I am inclined to say that since they are not within five feet, neither can see the other.  Correct me if I'm wrong.  As such:

@Joshua
 Spoiler
No LOS

@T'Nari
 Spoiler
No LoS

[User]
 Joshua, turn 3 finished

End of turn.

Stats:

 Spoiler

Location: W13
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 8 rounds

[User]
 T'nari, Round 4

 Spoiler
Move at half speed up two squares from V7 and one square diagonal up-right, into S8

Hide:  (1d20+7)[ 26 ]
Move Silently:  (1d20+7)[ 18 ]

Not done, need LoS.

Ignore this as this turn has been rendered moot by Psionic Dog's new judgement on LoS and the new revelations brought upon by said LoS.

[User]
 High Ref PsiDog

Wait, back up. There appears to have been some confusion on fog effects in regard to LoS.

LoS established when Joshua reaches S-12.
T'Nari is in V-7.

Both combatants have concealment (but not total concealment) from the other.
Master_Rahl22 may revise Joshua's round 3 turn from that point.

@Refs

 Spoiler
Obscuring mist provides total concealment if there is 5 ft or more of mist, and simple 20% miss chance concealment for creatures separated by less than 5 ft of mist. In the arena measuring system this mean that you can see into, but not through, a 5ft cloud cube. (Ignore any cloud in your own square).

So, both characters here are standing in mist (have concealment) but when Joshua reaches S-12 there are no longer any full cloud squares between the two so complete concealment is lost. While creatures with simple concealment could hide, neither of these gladiators are hiding so they both automatically see the other.

[User] I'll still continue to W-13.  End of turn.

[User]
 I'm assuming he no longer has LoS to me, so...

 T'nari, Round 4 Redux

 Spoiler
Move at half speed to Q4. Hide and Move Silently are as follows:
Hide:  (1d20+7)[ 16 ]
Move Silently:  (1d20+7)[ 22 ]

Done.

Stats:

 Spoiler
Position: Q4
HP: 8/8
AC: 17

[User]
 Joshua, turn 4

Actions/LOS:

 Spoiler

Move: Move to V11, V10, V9, V8, V7, U6, T6, S6, R6.  If I see him at any point, I'll revise my movement from the spot I see him.  Otherwise, I'll end this move action in R6.

Not done, need LOS.

Stats:

 Spoiler

Location: V-1 through R-6, as above
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 7 rounds

[User]
 Refs:
 Spoiler
Joshua's Spot:  (1d20+3)[ 6 ]

Joshua:
 Spoiler
No LoS.

T'Nari:
 Spoiler
You see Joshua move to R6.

[User]
 Joshua, turn 4 continued

Actions/LOS:

 Spoiler

Move: Move to R5, R4, R3, R2, S1, T2, U3, V4.  If I see him at any point, I'll revise my movement from the spot I see him.  Otherwise, I'll end this move action in V4.

Not done, need LOS.

Stats:

 Spoiler

Location: R-5 through V-4, as above
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 7 rounds

[User]
 Joshua:
 Spoiler
No LoS.

T'Nari:
 Spoiler
You see Joshua move past you to the west and vanish into the mist.

[User] End of turn.  Go ahead T'Nari.

[User]
 T'nari, Round 5

 Spoiler
Partial move action to S4, Hide and Move Silently as part of the move.

Hide:  (1d20+7)[ 27 ]
Move Silently:  (1d20+7)[ 15 ]

Not done, need LoS.

[User]
 Refs:
 Spoiler
Listen for Joshua:  (1d20+2)[ 8 ]

Joshua:
 Spoiler
No LoS.

T'Nari:
 Spoiler
No LoS.

[User]
 Ah, sorry about that.

 Spoiler

Stay in S4 and Ready action to shoot Joshua if he comes within LoS.

Done.

 Spoiler

Position: S4
HP: 8/8
AC: 17

[User]
 Joshua:
 Spoiler
No LoS.

T'Nari:
 Spoiler
No LoS.

[User]
 Joshua, turn 5

Actions/LOS:

 Spoiler

Move: Move to W4, W5, V6, U7, T8, S7, S6, S5.  If I see him at any point, I'll revise my movement from the spot I see him.  Otherwise, I'll end this move action in S5.

Not done, need LOS.

Stats:

 Spoiler

Location: W-4 through S-5, as above
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 6 rounds

[User]
 T'Nari:
 Spoiler
Joshua steps into W4, triggering your readied action.  Do you take it?

[User]
 Sallera, Refs:

 Spoiler
Yes.

Attack:  (1d20+8)[ 9 ]
Damage:  (1d8+1)[ 4 ]

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA  AAAAAA-

[User] T'Nari fires at Joshua from S4 as Joshua steps into W4, missing.  Joshua may continue his turn from there.

[User]
 Correction: T'Nari fires at Joshua from S4 as Joshua steps into W4, missing    horribly   . Joshua may continue his turn from there.

(I rolled a 1. 🫤)

[User]
 Joshua, turn 5 continued

Actions:
Move: Move to V4, U3, T2, S2, S3.
Standard: Attack T'Nari.
  Attack  - (1d20+4)[ 10 ]
  Damage  - (2d6+6)[ 14 ]
Edit: Woohoo, lots of misses here.

End of turn.

Stats:

 Spoiler

Location: S-3
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 6 rounds

[User]
 T'nari, Round Blah

I don't have a map available where I am, so someone make sure this is legit and remind me to make like a concealment roll or somethin in case I forget.

5-foot step to R5.

Attempt to plaster Joshua with an arrow!

Attack:  (1d20+8)[ 15 ]
Damage:  (1d8+1)[ 3 ]

Done. Not going to bother with stats at the moment since I don't have the time. (and nothing has changed anyway)

[User]
 Miss.

 Joshua, turn 6

Actions:
Move: 5 foot step to R-4
Standard: Attack T'Nari.
  Attack  - (1d20+4)[ 24 ]
  Damage  - (2d6+6)[ 11 ]

End of turn.

Looks like I don't even need to roll a confirmation.  GG.

Stats:

 Spoiler

Location: R-4
HP: 17/17
AC: 19, FF: 18, Touch: 11
PP: 4/5
Buffs: Force Screen 5 rounds

[User]
 High Ref Scorer
 Joshua wins and takes the loot!

[User]
 Damnit. Why does everybody keep rolling good against me?

Oh well. I should have just run away and hid again, but I didn't really wanna prolong things further.

Next time, maybe. 🤢


[User]
 You're in a plain. It is breezy. Noobs are everywhere!

Farm for gold: Y/N?

L33T: Y/N?

[User]
 Noobtastic87: Wow, there are soooo many NEWBZ! Time to make myself their king

Noobtastic will declare himself king of the Noobs!!

He will then get Noobs to farm gold for him

[User]
 Jumpy "The Pickpocket" attempts to farm for gold on the weakest-looking foes he can find. However, he constantly runs and hides from anything that seems threatening.

He also casts a spell to identify whether or not the L33T will attack him, and if not, he tries to make it his friend.

[User] Jasper spawned on a hill and stood there letting the breeze catch his coat as his player configured his keyboard to optimal use. A small smile creeps across his face as he looks out across the plain and at all of "teh n00bz" that populate the area.  "Well than, time to play..."  Jasper says as he walks down the hill spinning his revolver on his finger. Once down the hill he pauses and points his gun up at the air and fires a shot.  "Now that I have your attention lets do some buisness, shall we. Now my services are open to the highest bidder and at an interest level based by me. So who is the first to step up?"  Jasper says as he reloads his weapon and puts it back in it's holster

[User]
 Noobtastic87: Wow, there are soooo many NEWBZ! Time to make myself their king

Noobtastic will declare himself king of the Noobs!!

He will then get Noobs to farm gold for him

 (1d10)[ 2 ]  His attempt to become king fails, and teh newbz run away.

 Jumpy "The Pickpocket" attempts to farm for gold on the weakest-looking foes he can find. However, he constantly runs and hides from anything that seems threatening.

He also casts a spell to identify whether or not the L33T will attack him, and if not, he tries to make it his friend.

 (1d10)[ 8 ]  Jumpy finds the sword of squishy and determines that no, the L33T will not kill him.

 Jasper spawned on a hill and stood there letting the breeze catch his coat as his player configured his keyboard to optimal use. A small smile creeps across his face as he looks out across the plain and at all of "teh n00bz" that populate the area. "Well than, time to play..." Jasper says as he walks down the hill spinning his revolver on his finger. Once down the hill he pauses and points his gun up at the air and fires a shot. "Now that I have your attention lets do some buisness, shall we. Now my services are open to the highest bidder and at an interest level based by me. So who is the first to step up?" Jasper says as he reloads his weapon and puts it back in it's holster

 (1d10)[ 5 ]  A newb steps forward and says, "A H4KZ0R is aggro @ newb spawn, re: King of Newbz"

OOC: See you guys around 9:30 tomorrow

[User]
 A game day cycles through, and everyone is still standing there.

teh newbz are everywhere.

[User]
 Originally Posted by Sir_Chivalry
 [roll2] A newb steps forward and says, "A H4KZ0R is aggro @ newb spawn, re: King of Newbz"

 "K, so what are you willing to give me to deal with this guy?"  Jasper says putting up his bandana to cover over his face.

[User]
 Jumpy equips the Sword of Squishy, and then attempts to fight some noobs while using it as a thrust weapon (since thrust weapons are his specialty).

Meanwhile, he attempts to tame the L33T and make it his companion.

INFO:

 Spoiler
STATS:

 Spoiler
+2 to dodge (+3 versus melee)
-1 to survival
-1 to hit

INVENTORY:

 Spoiler
Sword of Squishy (E)
Jumpy's Spear

[User]
 Noobtastic 87: Stupid Noobs! I will be their king!

Noobtastic will cast the spell "Gold Farmers" to summon a giant bee to farm gold for him!

[User]
 "K, so what are you willing to give me to deal with this guy?" Jasper says putting up his bandana to cover over his face.

 (1d10)[ 5 ]  The noobs cringe and stoop towards you. "We g1v 100 crd to-"

A flash of light brightens the field as a chest opens

 Jumpy equips the Sword of Squishy, and then attempts to fight some noobs while using it as a thrust weapon (since thrust weapons are his specialty).

Meanwhile, he attempts to tame the L33T and make it his companion.

Hit: (1d10-1)[ 2 ]  Dodge: (1d10-1)[ 0 ]  Damage: (1d10)[ 7 ]  Survival: (1d10+2)[ 4 ]  You attack a noob inept heavy armour knight, and he dies.

He shouts at you: "REZ PLZ!!"

 Noobtastic 87: Stupid Noobs! I will be their king!

Noobtastic will cast the spell "Gold Farmers" to summon a giant bee to farm gold for him!

Spell Access: (1d10+2)[ 10 ]  The giant bee flies off, and then brings you a chest. It hasn't farmed gold, but instead brought you the regalia of Noobking the 4th. You are now Noobking! Long live the king!

[User]
 Noobtastic87: Thank you my loyal friend! Now all shall know me as KING OF TEH NEWBZ!!!!

Noobtastic will equip the regalia of Noobking the 4th and head off with his Gold Farming Bee at his side, using his Beginner's Staff of Mystery as a walking stick.

Noobtastic87 will explore, looking for more gold to farm

[User]
 Jumpy frowns, but remembers the rules of survival of the fittest and continues to farm for gold.

As he farms, he looks around for a place to actually spend it.

INFO:

 Spoiler
STATS:

 Spoiler
+2 to dodge (+3 versus melee)
-1 to survival
-1 to hit

INVENTORY:

 Spoiler
Sword of Squishy (E)
Jumpy's Spear


[User] A winged child lands on the field and waits for someone to arrive.

[User]
 An elderly man comes forth, leaning on his cane.

"Since the Rocket Trio have stopped dueling me with no clear winner," he says, "I must turn to you, young child."

Deck: Bad Medication (Size: 50)

 Spoiler

 Eye of Truth
 Eye of Truth
 Eye of Truth
 Bad Reaction to Sumochi
 Bad Reaction to Sumochi
 Bad Reaction to Sumochi
 Upstart Goblin
 Upstart Goblin
 Upstart Goblin
 Rain of Mercy
 Rain of Mercy
 Rain of Mercy
 Spirit Reaper
 Marshmallon
 Dust Tornado
 Dust Tornado
 Dust Tornado
 Mystical Space Typhoon
 Mirror Force
 Swords of Revealing Light
 A Cat of Ill Omen
 A Cat of Ill Omen
 A Cat of Ill Omen
 Swarm of Locusts
 Swarm of Locusts
 Swarm of Locusts
 Nurse Reficule the Fallen One
 Nurse Reficule the Fallen One
 Nurse Reficule the Fallen One
 Gift Card
 Gift Card
 Gift Card
 Dark Bribe
 Dark Bribe
 Dark Bribe
 Magic Cylinder
 Des Koala
 Des Koala
 Des Koala
 Wave-Motion Cannon
 Wave-Motion Cannon
 Wave-Motion Cannon
 Nightmare Wheel
 Nightmare Wheel
 Nightmare Wheel
 Stealth Bird
 Stealth Bird
 Stealth Bird
 Gravity Bind
 Level Limit-Area B

Initiative:  (1d20)[ 8 ]
Draws:  (5d50)[ 45 ][ 12 ][ 27 ][ 12 ][ 12 ](108)
Redraws?:  (3d50)[ 38 ][ 31 ][ 33 ](102)

Hand: 5

 Spoiler

Hand:

 Spoiler
Nightmare Wheel
Rain of Mercy
Nurse Reficule the Fallen One
Des Koala
Gift Card

Field:

 Spoiler
Empty

Spells/Traps:

 Spoiler
Empty

[User]
 I'm happy to oblige but why is this a must?
Init: (1d20)[ 16 ]
Hand:  (5d40)[ 22 ][ 7 ][ 26 ][ 7 ][ 11 ](73)
Extras:  (3d40)[ 14 ][ 32 ][ 6 ](52)

{table="head"]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]
Field=

Life Points 8000

 Spoiler

Hand-5
 Spoiler

-

facedowns
 Spoiler
-
-

1.	Deck-Little Light-40
 Spoiler
 Victoria
2.	Victoria
3.	Victoria
4.	Goddess of Whim
5.	Goddess of Whim
6.	Goddess of Whim
7.	Hoshiningen
8.	Hoshiningen
9.	Hoshiningen
10.	Marshmallon
11.	Honest
12.	Honest
13.	Freya, Spirit of Victory
14.	Freya, Spirit of Victory
15.	Freya, Spirit of Victory
16.	Fairy Archer
17.	Fairy Archer
18.	Nova Summoner
19.	Nova Summoner
20.	Nova Summoner
21.	Luminous Spark
22.	Luminous Spark
23.	Luminous Spark
24.	Valhalla, Hall of the Fallen
25.	Valhalla, Hall of the Fallen
26.	Valhalla, Hall of the Fallen
27.	Heavy Storm
28.	Mystical Space Typhoon
29.	Lightning Vortex
30.	Dark Bribe
31.	Dark Bribe
32.	Dark Bribe
33.	Mirror Force
34.	Pot of Avarice
35.	Pot of Avarice
36.	Dust Tornado
37.	Dust Tornado
38.	Threatening Roar
39.	Threatening Roar
40.	Threatening Roar

Graveyard
 Spoiler
-

RFG
 Spoiler
 -

 You may begin this.

[User]
 (1d45)[ 1 ]

"This is a must because it is the only way for me to restore my health..."

"I play Nurse Reficule the Fallen One in attack mode, and then play Rain of Mercy."

A wicked looking fairy appears on the field, and then it starts to rain...

"But because of the Nurse's effect, you loose life instead of gain it."

"So, with me at 9000 health, and you at 7000, I set three spells or traps in the back row and end."

Field:
Nurse Reficule the Fallen One ( 1400 /600)

Spells/Traps: 3
???
???
???

Life Points: 9000

Hand: 1

 Spoiler

Hand:

 Spoiler

Des Koala

Field:

 Spoiler
Nurse Reficule the Fallen One

Spells/Traps:

 Spoiler
Nightmare Wheel
Gift Card
Eye of Truth

Deck: Bad Medication (Size: 50)

 Spoiler

 (Drawn)  Eye of Truth
 Eye of Truth
 Eye of Truth
 Bad Reaction to Sumochi
 Bad Reaction to Sumochi
 Bad Reaction to Sumochi
 Upstart Goblin
 Upstart Goblin
 Upstart Goblin
 Rain of Mercy
 Rain of Mercy
(Drawn)  Rain of Mercy
 Spirit Reaper
 Marshmallon
 Dust Tornado
 Dust Tornado
 Dust Tornado
 Mystical Space Typhoon
 Mirror Force
 Swords of Revealing Light
 A Cat of Ill Omen
 A Cat of Ill Omen
 A Cat of Ill Omen
 Swarm of Locusts
 Swarm of Locusts
 Swarm of Locusts
(Drawn)  Nurse Reficule the Fallen One
 Nurse Reficule the Fallen One
 Nurse Reficule the Fallen One
 Gift Card
(Drawn)  Gift Card
 Gift Card
 Dark Bribe
 Dark Bribe
 Dark Bribe
 Magic Cylinder
 Des Koala
(Drawn)  Des Koala
 Des Koala
 Wave-Motion Cannon
 Wave-Motion Cannon
 Wave-Motion Cannon
 Nightmare Wheel
 Nightmare Wheel
(Drawn)  Nightmare Wheel
 Stealth Bird
 Stealth Bird
 Stealth Bird
 Gravity Bind
 Level Limit-Area B

[User]
 With tactics like those I doubt you will ever get better.
Draw:  (1d35)[ 22 ]
{table="head"]1|2|3|4|5
-|-|-|-|-
-|-|HS|-|-[/table]
Field=
HS-Heavy Storm
Life Points 7000

 Spoiler

Hand-5
 Spoiler

Luminous Spark
Hoshiningen
Valhalla, Hall of the Fallen
Honest
Freya, Spirit of Victory

facedowns
 Spoiler
-
-

Deck-Little Light-34
 Spoiler

1.	Victoria
2.	Victoria
3.	Victoria
4.	Goddess of Whim
5.	Goddess of Whim
6.	Goddess of Whim
7.	Hoshiningen
8.	Hoshiningen
9.	Marshmallon
10.	Honest
11.	Freya, Spirit of Victory
12.	Freya, Spirit of Victory
13.	Fairy Archer
14.	Fairy Archer
15.	Nova Summoner
16.	Nova Summoner
17.	Nova Summoner
18.	Luminous Spark
19.	Luminous Spark
20.	Valhalla, Hall of the Fallen
21.	Valhalla, Hall of the Fallen
22.	Mystical Space Typhoon
23.	Lightning Vortex
24.	Dark Bribe
25.	Dark Bribe
26.	Dark Bribe
27.	Mirror Force
28.	Pot of Avarice
29.	Pot of Avarice
30.	Dust Tornado
31.	Dust Tornado
32.	Threatening Roar
33.	Threatening Roar
34.	Threatening Roar

Graveyard
 Spoiler
-

RFG
 Spoiler
 -

 I shall start by playing Heavy Storm to clear away those facedowns of yours.

[User]
 "If I must loose my backrows, I will activate this in response!"

 Gift Card activated. Opponent takes 3000 damage due to Nurse's effect.

"Otherwise, your storm goes as planned, destroying my Nightmare Wheel and Eye of Truth."

[User]
 Fine by me. I next activate  Valhalla, Hall of the Fallen  and use its effect to summon  Hoshiningen  taking 400 points from your Rerficule and granting all light monsters 500 extra attack. Then I summon  Freya, Spirit of Victory  and play the field spell  Luminous Spark . Finally Hosiningen shall attack Reficule and Freya shall attack your lifepoints directly.
{table="head"]1|2|3|4|5
-|H|-|F|-
-|-|VH|-|-[/table]
Field= Luminous Spark
H-Hosinigen-1900/700
F- Freya, Spirit of Victory 1500/100
VH- Valhalla, Hall of the Fallen

Life Points 4000

 Spoiler

Hand-1
 Spoiler

Honest

facedowns
 Spoiler
-
-

Deck-Little Light-34
 Spoiler

1.	Victoria
2.	Victoria
3.	Victoria
4.	Goddess of Whim
5.	Goddess of Whim
6.	Goddess of Whim
7.	Hoshiningen
8.	Hoshiningen
9.	Marshmallon
10.	Honest
11.	Freya, Spirit of Victory
12.	Freya, Spirit of Victory
13.	Fairy Archer
14.	Fairy Archer
15.	Nova Summoner
16.	Nova Summoner
17.	Nova Summoner
18.	Luminous Spark
19.	Luminous Spark
20.	Valhalla, Hall of the Fallen
21.	Valhalla, Hall of the Fallen
22.	Mystical Space Typhoon
23.	Lightning Vortex
24.	Dark Bribe
25.	Dark Bribe
26.	Dark Bribe
27.	Mirror Force
28.	Pot of Avarice
29.	Pot of Avarice
30.	Dust Tornado
31.	Dust Tornado
32.	Threatening Roar
33.	Threatening Roar
34.	Threatening Roar

Graveyard
 Spoiler
 Heavy Storm

RFG
 Spoiler
 -

((Wow. BIG move on my part.))

[User]
 The man makes a heavy hacking sound as he is attacked.

"Ack..."

 (1d45)[ 31 ]

"I set a monster... HACK! And a backrow... COUGH! And I end..."

Field:
??? (???/ ??? )

Spells/Traps: 1
???

Life Points: 6600

Hand: 0

 Spoiler

Hand:

 Spoiler

empty

Field:

 Spoiler
Des Koala

Spells/Traps:

 Spoiler
Dark Bribe

Graveyard:

 Spoiler
Eye of Truth
Rain of Mercy
Gift Card
Nightmare Wheel
Nurse Reficule the Fallen One

Deck: Bad Medication (Size: 50)

 Spoiler

 (Drawn)  Eye of Truth
 Eye of Truth
 Eye of Truth
 Bad Reaction to Sumochi
 Bad Reaction to Sumochi
 Bad Reaction to Sumochi
 Upstart Goblin
 Upstart Goblin
 Upstart Goblin
 Rain of Mercy
 Rain of Mercy
(Drawn)  Rain of Mercy
 Spirit Reaper
 Marshmallon
 Dust Tornado
 Dust Tornado
 Dust Tornado
 Mystical Space Typhoon
 Mirror Force
 Swords of Revealing Light
 A Cat of Ill Omen
 A Cat of Ill Omen
 A Cat of Ill Omen
 Swarm of Locusts
 Swarm of Locusts
 Swarm of Locusts
(Drawn)  Nurse Reficule the Fallen One
 Nurse Reficule the Fallen One
 Nurse Reficule the Fallen One
 Gift Card
(Drawn)  Gift Card
 Gift Card
(Drawn)  Dark Bribe
 Dark Bribe
 Dark Bribe
 Magic Cylinder
 Des Koala
(Drawn)  Des Koala
 Des Koala
 Wave-Motion Cannon
 Wave-Motion Cannon
 Wave-Motion Cannon
 Nightmare Wheel
 Nightmare Wheel
(Drawn)  Nightmare Wheel
 Stealth Bird
 Stealth Bird
 Stealth Bird
 Gravity Bind
 Level Limit-Area B

[User]
 Then I shall draw.
Draw (1d34)[ 1 ]
{table="head"]1|2|3|4|5
-|H|V|F|-
-|-|VH|-|-[/table]
Field= Luminous Spark
H-Hosinigen- 1900 /700
F- Freya, Spirit of Victory- 1500 /100
V- Victoria- 3200 -1500

VH- Valhalla, Hall of the Fallen

Life Points 4000

 Spoiler

Hand-1
 Spoiler

Honest

facedowns
 Spoiler
-
-

Deck-Little Light-33
 Spoiler

1.	Victoria
2.	Victoria
3.	Goddess of Whim
4.	Goddess of Whim
5.	Goddess of Whim
6.	Hoshiningen
7.	Hoshiningen
8.	Marshmallon
9.	Honest
10.	Freya, Spirit of Victory
11.	Freya, Spirit of Victory
12.	Fairy Archer
13.	Fairy Archer
14.	Nova Summoner
15.	Nova Summoner
16.	Nova Summoner
17.	Luminous Spark
18.	Luminous Spark
19.	Valhalla, Hall of the Fallen
20.	Valhalla, Hall of the Fallen
21.	Mystical Space Typhoon
22.	Lightning Vortex
23.	Dark Bribe
24.	Dark Bribe
25.	Dark Bribe
26.	Mirror Force
27.	Pot of Avarice
28.	Pot of Avarice
29.	Dust Tornado
30.	Dust Tornado
31.	Threatening Roar
32.	Threatening Roar
33.	Threatening Roar

Graveyard
 Spoiler
 Heavy Storm

RFG
 Spoiler
 -

 I shall summon  Victoria  and have her attack your facedown monster. Then Hoshiningen and Freya will attack you directly. If all are successful I will then end my turn.

[User]
 The man reaches for his deck... and then suddenly grabs his chest.

"Ach! Not! Omph! Now!"

Then, he collapses to the ground... dead.

Life points: 0

(I forfit... so much going on...)


[User]
 The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.

Map:
 Spoiler
{table]|A_|B_|C_
1|||
2||S|
3|||
4|||[/table]

There is a door at C-4, south side.

DM notes:
 Spoiler
 Sheet

[User] I'll check the door over for traps - from 10 feet away, making use of the 10' pole I packed.

[User] Can I get a search check, then?

[User]
 Woops, sorry.

 (1d20+4)[ 11 ]  Search check

[User]
 Nothing found.
What next?

[User] I'll go open the door, after having found nothing on it, and then check out what awaits me beyond it.

[User]
 A hallway extends 35 ft south, with branches to the east 5 ft and 25 ft down and to both the east and west at the end.

Why don't you describe your Standard Operating Procedure? It'll save a lot of time.
For example:
[QUOTE = Something I made up, not recommended for real use.]
I always walk to the nearest square I haven't yet covered, searching each square at take 10 (for a total of ##) before touching it.
When I see a door, stop and tell me.
[/QUOTE]

[User]
 SOP: I'll always do a Move Silently take 10 (for a total of 18), and search each square at take 10 (for a total of 14). At a door, I'd do a take 10 search with the 10 foot pole (if it's possible); at corners and bends, I peek my head around the corner and try to view what's beyond using Darkvision.

I'll head down the hallway, carefully peeking around each corner. If any of the corners show me creatures beyond them, I'll stop at that corner.

[User] You step 5 ft south, search, step 20 ft south, search, tep 10 ft south, and you have to give me east or west now.

[User] I'll check East first, then West; if both are empty, I'll go down the Western hall.

[User]
 You look east and see... a door, a whole 35 feet east.
Unfortunately, there is a slight problem.
There's a red-and-white-bullseye painted on the tile in front of the door.
What will you do?

[User]
 I'll slowly move down the hall, about ten feet away from the bullseye, then take out my grappling hook, attempt to attach rope to it, and if I'm successful, toss the hook at the bullseye.

 Spoiler

If it requires a Use Rope check to do so,
 (1d20+5)[ 18 ]
And if it requires an attack roll to hit the square,
 (1d20+5)[ 15 ]

[User]
 No visible effect.

TS & other DMs

 Spoiler

DMs only

 Spoiler

Really DMs only

 Spoiler

Just inducing paranoia.

[User] I'll retract the grappling hook, untie the rope and put both back in the sack. Then I'll pull out the ten-foot pole, and push on the bullseye, and the ceiling above it if I can reach that (standing up to 5 feet away from the bullseye).

[User] Pokes to trigger the subscription.

[User]
 It explodes.  (6d6+36)[ 56 ] .

Nah, nothing happens.

[User]
 I'll check the walls and, if I don't find any traps on them, I'll check the door as well, all with the 10-ft pole.

 (1d20+4)[ 5 ]  Wall 1
 (1d20+4)[ 21 ]  Wall 2
 (1d20+4)[ 23 ]  Door

[User]
 The walls come alive and eat you. Have a nice death.

Nah, nothing happens.

TS

 Spoiler

Mainly so I can eventually say

 You read the note card. It says "You've been poisoned. Have fun."

Roll a fort save.

What, did you expect me to say "Nah, nothing happened?"  Well, I'm not this time. give me a save.

[User] In a hilarious twist, something VERY similar to that actually happens in later floors.

[User]
 Originally Posted by term1nally s1ck
 In a hilarious twist, something VERY similar to that actually happens in later floors.

TS

 Spoiler

Is this true or paranoia-inducement? [Or both]?
I would kind of expect that from you, but I would also expect paranoia from you.

[User] I'll turn around and scout down the hallway behind me, the other branch that I hadn't explored yet.

[User] *prods to trigger subscription*

[User] >.> *pokes again for subscription update*

[User]
 (apologies for lateness here)
40 ft west, 10 ft south, as you poke 10 ft to your east, an acid trap triggers.

RTA:  (1d20+8)[ 20 ]
Dmg:  (1d3)[ 1 ]  acid.

Any change?

[User]
 Ouch, down to 9 hp.

Ok, I'll turn around and head back to the door down the west end (the one with the bullseye) and check the door for something like a keyhole to peek through.

[User] Standing on the bullseye?

[User] As close to one of the walls as possible; if it has one, I'll attempt to look though it.

[User]
 Originally Posted by Derjuin
 As close to one of the walls as possible; if it has one, I'll attempt to look though it.

It's a 500 lb lead sheet (I think) that slides to the side.
Sorry, try again next time.


[User]
 The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.

Map:
 Spoiler
{table]|A_|B_|C_
1|||
2||S|
3|||
4|||[/table]

There is a door at C-4, south side.

DM notes:
 Spoiler
 Sheet

[User] I carefully search the room for traps and secret passages. (If possible i take 20, if not i guess you'll want to roll that)

[User]
 You find the room. You find it really well though.

....not much else though.

[User] In that case I try to silently open door a bit and peek inside.

[User]
 Doors in D&D are either open or shut, there's no in-between.

These doors are heavy lead sheets, mounted to slide easily into the wall.

[User]
 OK then I listen if i can hear anything from the other side.

[roll0] (listen)

If I hear nothing (most likely considering those are made of lead, still worth a try) I try to open the door.

[User]
 uh one more try

 (1d20+4)[ 6 ]

[User]
 the corridor outside is pitch black, and extends to the south and east.

you cannot make anything else out unless you have fun vision modes or a light-source.

[User] I take out one of my torches and light it.

[User]
 To the south, the corridor ends in a T-junction after 30', with a split east after 20'.

To the east, the corridor splits north/south after 10', and there's a door north after 30'. The corridor goes on further than your light reaches.

[User]
 I silently go south till the split, then i look around the corner using mirror.

 (1d20+6)[ 24 ]  (move silently)

[User] the corridor goes 10' east, then turns north.

[User] I go further south till T-junction and look around corners to both sides (again using mirror)

[User]
 10' west, the corridor tuns south.

40' east, it turns north.

After 35' east, there's a red and white bullseye on the floor outside a door north.

[User] I go west and look around corner.

[User] 10' south, the corridor turns east.

[User] I go south and to the same.

[User] The corridor east is much much longer than your light reaches. There are no distinguishing features anywhere down the corridor.

[User] I go this corridor until i see a split or corner.

[User] after a short distance, make a reflex save, as the floor crumbels from underneath you.

[User]
 ***oh damn forgot to search for traps :) ***

 (1d20+5)[ 14 ]

[User] as you fall, you fail to catch the edge, and you take [roll0] damage as you smack into the ground 20' down.


[User]
 Here we are, picking up where we left off.

A hobgoblin and a goblin rush through the busted door, and are caught by Nemax's fiery breath.  The hobgoblin screams as he's burned to death, while the goblin screams as he too is hit.  Like the one before him, he's carrying a bitumen torch, which he throws at the card table near the back, setting the poker game there on fire, much to the consternation of the patrons.

 Spoiler
Hobgoblin Grunt slain, 5 damage to Goblin Blackblade.

 Initiative Order:

Janus
Ephram
Stasi
Zernobog
Nemax
Meepo
 Hobgoblin Grunt
Goblin Blackblade

Shadow Elf's turn

[User]
 By fang and claw, spirits of the arcane lay low our hideous foe!  With a dramatic flourish of his spellbook, the Deva creates an illusory jaguar which appears behind the goblin and strikes at it, drawing its attention. He looks around for the strange little girl from earlier and, seeing her absent, rushes towards the back door to make sure she's alright. Unsure of how dark it will be outside, he illuminates his spellbook so he can use it as a torch.

Standard Action: Use  Illusory Ambush  on Goblin
Move Action: Move to E11.
Minor Action: Conjure a  Light  cantrip surrounding Janus' spellbook.

 Spoiler
Attack:  (1d20+4)[ 22 ]  vs. Will
Hit:  (1d6+4)[ 7 ]  damage and the Goblin takes a -2 penalty to attack rolls UEMNT (until end of my next turn).

[User]
 The goblin squeals in terror as the illusion savages him.  As Janus heads out, he sees that despite the night, all of Brindol is illuminated by the dull orange glow of fires throughout the city.

 Spoiler
7 damage (13)

Ephram's turn

[User]
 Sorry 'bout the delay, been sick.

Ephram marks the goblin and slashes at him with his sword.

 Spoiler

Swordburst, natch.
 (1d20+4)[ 12 ]
 (1d6+4)[ 9 ]

[User]
 The goblin dodges Ephram's slash, looking fearfully at the others.

 Spoiler
Miss.

Stasi's turn.

[User]
 Stasi keeps heading around the building, looking about her carefully.

 Spoiler
Double move to P19

[User]
 So far nothing has noticed her.

 Spoiler
Zernobog's turn.

[User]
 Well, I curse the nearest enemy (Can't find the map) and Eldritch blast him.

 (1d20+4)[ 10 ]  vs reflex.

damage  (1d10+4)[ 7 ]

Warlock's curse damage  (1d8)[ 6 ]

[User] ((Map's in the first post.))

[User] OOC:........how did I miss that?

[User]
 The goblin dances away from Zernobog's blast, starting to giggle a bit as its fear fades.

 Spoiler
Miss.

Meepo's turn.


[User]
 The roundish tavern you sit in smells of stale beer and sweat. Dimly lit by a few oil lamps, an ominous smoke from pipe weed fills the air, suffocating the room with an acrid and noxious smell.

An old man in a cloak sits comfortably in the far corner, and your party of five misfits sharing a table with him, sitting in silence.

 "So... I heard you were looking to save the world..."
 Map of Vale County

 Spoiler

[User]
 Krug looks at him expectantly and with great interest.  But, also, with a fair amount of confusion.
 "What wrong with world?  Can Krug fix with Blade?"

[User]
 Grimm

Grimm nearly spits his ale out all over the table, nearly.  "Boy, I don't know where you get your information... eh? "  He looks to Krug as he speaks and then back to the old man he was calling boy.  "The only fixing I'm doing is fixing to finish this mug of ale."  A few grumbles and a sigh exits his leathery face as he tilts back his mug and a spindly line of ale drips down his chin.

[User]
 Quasimodo

a fairly soft if raspy voice comes from under the table, where the last of the group chose to hide under.   "Not much of a world, but better than the alternative. meh, someone gotta do it. what's on your mind?"   then there's an odd silence, as if the speaker just realised he's spoken too much.

[User]
 Thinking to a time not far back Gin lays in his chair. He is leaning back, one foot under the table rocking him, flicking a card card in the air and grabbing it before it fell. He flicks one more card in the air and drops it, seeing is it the Jack of Spades.

Gin slams the chair down, while standing, hands hitting the table also. In an angry, but soft, voice he says  "I got nothing better to do Old Man"

[User] ((We'll get started when our final member posts))

[User]
 Ooch ja! Vats wrong vit zee vorld?

Alesia says this, only marginally distracted by a card game with a neiboring that is causing her to lose her clothes.

 "Playing cards is a difficult game. However, ve elves keep our promises."

She hesitates a minute before slipping the technicolor robes of Prancee'Lass over her head, revealing a leather bodice that defies gravity, modesty, and reasonable expectations of comfort.

 [COLOR="red]"Sorry, boys. But if I took zis off, I'd be naked."[/COLOR]

She passes out Prancee'Lass literature at the table of mostly-naked men and then sits down in the free seat next to the old man. Alesia brings with her a moderate-sized pile of clothes, which she sets neatly under her chair. She leaves her robe at the table. They won it fair and square.

[User]
 Krug does his best not to stare at the new member, and something is bugging him.  Under his breath, he does his best to murmur (in Orc):

 Spoiler
 "Do not like elves, must not like pretty elves..." (feel free to allow a listen check or something here Ertier)

[User]
 Hehe. Glad to see that your heart is in it.  The old man cracks his neck.

 If you wish to save the world, you must travel to the floating city of Madazii and convince the Emperor otherwise. Or kill him. Follow the brick road west out of town to the Spooky Woods. From there you must follow the road as far as it takes you to the town of Barlow.  The man stands up and dusts of his robe.

 You will not go alone. I shall follow you. My name is... Ects, Ects Poschisn.

[User] Krug stands up, grabbing his massive sword and backpack.  He takes one step towards the door, and than stops, realizing that something is wrong, but he can't put his finger on it...

[User] "Sch.. Maybe I might find something interestin' doing this"  Gin says to himself as he stands up too.

[User]
 Grimm
 "Wha's that?"  Grimm says his aging ears straining to hear the orc.

 "Emperor! I have a debt to settle with that no good rotten BAS****! Maybe he can do me a favor and get on with turning this place to dust already. HA!"  With that Grimm slams his second ale down his gullet and then slams the mug onto the table. Once he's taken a few steps away from it the table trembles and then snaps in half.

He callously flips the inn keep a silver and says  "For the tab kiddo."  while following the young lad (aka old man) out.

 Spoiler
 Listen for the orc's comments  (1d20-1)[ 15 ]

[User]
 "Krug, Krug say nothing!  Krug have... uh.... Krug have cold!"
Krug than coughs, apparently forgetting that a sneeze would probably be the best way out of the situation.  He than hurridly exits the bar, forgetting to tip the barkeep.

[User]
 Alesia bounces fantastically at the thought of a floating city. Something told her the city was very Elfish. Elves loved pointless displays of magic for ascethics.

   By zee autumn moon, ve should hurry, then. If zee vorld ends, zere vill be no more naked prancing vhile beating each other vit zee ceremonial oiled whips. Enough fooling around. Vaiter, accept zee clothes of zat table. Im sure zhey'll pay you to get zem back. Some of zem have tiny little schemeckendongels zat look like spare hobbit parts.

She says this as she digs through her bag and dons her armor. As she at last wiggles into the scale mail tube top, she puts her helmet under her arm and hurries after her new companions.

If anyone said anything racist about Elves, she surely didn't hear it in her rush to prepare for the horrors of the Spooky Woods.

[User] Quasimodo slithers from under the table, making a quick scurry towards the door, mumbling under his breath   and they say i'm weird... actually they say i'm ugly... actually, ungly and weird. hmmmm... follow the brick road. can do that. should be simple. what could ever happen?!?

[User]
 Whisked away from the tavern nearly as fast as you could move, you start moving further down the road and out of town. The verdant hills start to fade as you enter...

   The Spooky Woods
 The darkness of the woods creeps into your soul. Hanging branches turn the day into night, and obscure the path ahead. A feeling of perverse malignancy overtakes you. Something is terribly wrong. Something... The shadows creep across the road, dancing a macabre waltz in the fading daylight, playing upon each other like tides in the sea.

On the road in front of you an abandoned caravan sits in the shade and a group of men loot through the wagons. They haven't seen you yet.

[User] "Woods don't scare me. What they thinkin' tryin' ta name some woods spooky to make people afraid. I anit afraid god damn it"  mutters Gin to himself. As if to disprove him his body shakes and his voice is eradicate. He jumps as a snap of a twig some where in the woods and yelps. After seeing the caravan he mutters  "Damn woods.... Damn people in the woods. Tryin' ta scare me. I show them..... Damn woods..."

[User]
 on the road here, the elusive Quasimodo tried to "scout ahead" of the party, not quite knowing how to interact with them- a floosy elf, a... slightly dim orc, an old man who shouts all the time, and that... overly cool guy with the cards. (sigh) Quasimodo never really got along with guys like that. better scout ahead than.

the spooky woods were indeed spooky. Quasi liekd shadows, but these ones seemed alive, moving, hungry... and then there were those men. QUasi motioned his comrades, and slid into the woods, trying to become invisible, while drawing his bow, and trying to gain as much info as possible of the situation.

 Spoiler

stealth  (1d20+12)[ 13 ]
Perception  (1d20+6)[ 8 ]
Edit: rolling a 1 and a 2... great start quasi...

[User]
 Krug stares at the men, with a look of pure concentration on his face.  Suddenly, he appears to realize something, and charges the men, yelling;
 "KRUG NOT LIKE MEN WHO STEAL FROM NICE FOLK!!!"
Attack roll:

 Spoiler

Attack:  (1d20+6)[ 7 ](13)
Damage:  (3d6+7)[ 1 ][ 2 ][ 6 ](16)
Initiative:   (1d20+1)[ 7 ](8)
AC: 13 (-2 from charge)

[User]
 Gin jumps as he hears the yell and see the blur run past him. He holds his chest for a second and yells  "Damn you mother @#$%^&. You almost gave me a heart attack."

 Spoiler

Init

 (1d20+2)[ 10 ]

[User]
 Quasimodo curses, and prepares to shoot na arrow, preferably at anyone who hasn't seen him yet.

 Spoiler

init:  (1d20+4)[ 15 ]

[User]
 Grimm
 "Where you running off to pup?"  Grimm looks to Krug as he runs off. Upon seeing some bandits he hefts his Halberd and starts over towards them.

 Spoiler

Initiative  (1d20)[ 9 ]
Readying an action to charge a brigand that attempts to attack Krug

[User]
 Alesia can't help herself but be excited. She's only ever hurt people in training exercises, business, and for religious observances. And here she is, surrounded by lesser races, doing honest-to-goodness adventuring in a spooky forest.

 "For zee Prancing God!"  Alesia screams out a well-rehearsed battle cry as she hops onto a short squat stone and draws a bow. On her tip toes, she takes aim at the slowest of the figures.

 "Murder zem! FOR JUSTICE!"

The first arrow flies through the air even as she realizes that her Common needs work.

 Spoiler
Attack Roll:  (1d20+2)[ 11 ]
Crit Confirm:  (1d20+2)[ 5 ]
Damage: 1d6-1

Cha Roll to do fantastic while she does all this:  (1d20+2)[ 9 ]

[User]
 WHAT THE HELL?  One of the men screams, before getting cut down by Krug.

 BANDITS!  Another yells, watching his companions get slaughtered by your viscous assault. The survivors quickly flee into the woods.

Strange behavior for "enemy combatants" I guess... 🫤

[User]
 Gin seethes for a second before walking up to Krug  "You just killin' random villagers now? Come on man we need to get our !@#$ together."

He summons a long staff and wackes Krug on the head with each word, not hard but not playful  "We. Do. Not. Attack. Random. People. Got. It?"

[User]
 "But... but Krug see men loot wagon, men must be bad!"
Krug gives a small wimper, as a small child would, looking dismayed at what he had just done to the apparently innocent.
 "Krug, Krug not bad, Krug help!  See?"
Krug does his best to attach the one half of the mans torso to the other, but to no avail.  He falls to his knee's and sobs.

[User]
 "Are you sure zey vere innocent? Zey vere poorly dressed. Dirty people are bad, I had zought...Ozer'vise, vhy not vash like intelligent beings?"

Alesia is honestly dumbfounded. How could someone dirty or unattractive be good? Actualy, she would have to voice here suspicions that Quasimodo was a double agent to Ects.

[User] "Sigh... Its good Krug, people be makin' mistakes all the time, but you hafe ta be more careful when dewalin' with peoples lives"  Gin says as he packs the giants back.

[User]
 GRIMM
 "Run bandits RUN!"  The old man yells. He would chase them off into the woods but his knee is hurting a bit. He sneers a bit and looks around  "Must be a storm coming, or a dragon... My knee is getting creaky."

[User] quasimodo comes to the edge of the wood, feeling sympathy for the dead and the fleeing.   "perhaps we should look for them? make amends... somehow? i was wrong too Krug. i had my bow ready"   Quasi lets out a strange sound. he's ashamed of himself for being so hasty. under his cowl however he looks suspicously at Alesia, and mutters   "dressing pretty attracts attention. sometimes the wrong kind of attention... i prefer no attention. easier to sneak that way."

[User]
 Krug wipes the tears off his face and looks up at Gin.
 "Krug, Krug want thank you... for understanding."
Krug stands up slowly, and gives him a back-breaking hug, lasting far longer than it should have.

[User]
 Grimm

He points down to the bodies and the junked wagon.  "Well lets loot what we can from these dastardly thieves."  Grimm sets about looking around the cart.

 Spoiler
 Search  (1d20+2)[ 18 ]

[User] Gin grunts as his back breaks and notices the old man searching for stuff  "What now?"

[User]
 Grimm
 "What'd ya say? " Grimm looks to Gin as he roots around.

[User] "If you dont find nothing then what"  Gin ask.

[User]
 Krug releases Gin, and than looks at the dead body.  He starts to do his best to dig a grave for the body using his huge sword.
 "Krug sorry for what Krug did, at least Krug can give you...
Krug seems to forget the word he was looking for.
 sleeping hole."
Not the best word, but Krug thinks he has done well with his short speach, and looks a strange combination of sad/proud.

[User] Quasimodo approaches Gin slowly. not comfortable in the light.   "i've been to this situations- it doesn't matter what we intended to do, but rather what they think we are. to those people, we are monsters, murderers, and bandits..."   Quasi looks around him carefully   "um, i think we should get out of here, and through the woods, um, FAST"

[User]
 Grimm
 "Bandits! We drove them off!"  Grimm says to Quasimodo. It might be apparent to everyone right about now that Grimm seems to have a bit of a problem with hearing things.

 "Now lets see what they had that we can pawn to the shop keeper!"

 Spoiler
 Nothing? if so time to carry on into the woods.


[User]
 Sverd:

Gather Information  (1d20+13)[ 15 ]
Knowledge History  (1d20+10)[ 20 ]
Bardic Knowledge  (1d20+9)[ 17 ]

[User]
 Hmm, verkeerde code ingetikt? nog een poging

 (1d20+13)[ 26 ]
 (1d20+10)[ 28 ]
 (1d20+9)[ 24 ]

[User]
 Hoe werkt dit ook alweer?

 (4d6b3)[ 16 ]

[User]
 ok, nog 5 erbij.

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]

[User]
 uhm....nog 5 erbij dus....

1.
 (4d6b3)[ 16 ]
2.
 (4d6b3)[ 15 ]
3.
 (4d6b3)[ 13 ]
4.
 (4d6b3)[ 11 ]
5.
 (4d6b3)[ 12 ]


[User] A young lady walks in and asks,  Ready to begin?

[User]
 Init: (1d20)[ 19 ]
Hand:  (5d43)[ 38 ][ 21 ][ 17 ][ 13 ][ 1 ](90)
Extras:  (3d43)[ 33 ][ 12 ][ 30 ](75)

{table="head"]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]
Field=

Life Points 8000

 Spoiler

Hand-5
 Spoiler

-

facedowns
 Spoiler
-
-

Deck-Burning Inferno-43
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Familiar-Possessed – Hiita
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Solar Flare Dragon
6.	Volcanic Slicer
7.	Volcanic Slicer
8.	Volcanic Slicer
9.	Blast Asmodian
10.	Blast Asmodian
11.	Blast Asmodian
12.	Ultimate Baseball Kid
13.	Ultimate Baseball Kid
14.	Ultimate Baseball Kid
15.	UFO Turtle
16.	UFO Turtle
17.	UFO Turtle
18.	Thestalos the Firestorm Monarch
19.	Thestalos the Firestorm Monarch
20.	Thestalos the Firestorm Monarch
21.	Threatening Roar
22.	Threatening Roar
23.	Backfire
24.	Backfire
25.	Backfire
26.	Magic Cylinder
27.	Pot of Avarice
28.	Pot of Avarice
29.	Mirror Force
30.	Heavy Storm
31.	Mystical Space Typhoon
32.	Nightmare Wheel
33.	Threatening Roar
34.	Lightning Vortex
35.	Nightmare Wheel
36.	Nightmare Wheel
37.	Dark Bribe
38.	Dark Bribe
39.	Dark Bribe
40.	Swords of Revealing Light
41.	Nightmare's Steelcage
42.	Nightmare's Steelcage
43.	Nightmare's Steelcage

Graveyard
 Spoiler
-

RFG
 Spoiler
 -

[User]
 Spoiler

Hand: 0
 Spoiler

*Hand Updates*

Deck:
 Spoiler

1.Raiza the Storm Monarch
2.Raiza the Storm Monarch
3.Raiza the Storm Monarch
4.Guardian Sphinx
5.Guardian Sphinx
6.Mist Valley Soldier
7.Mist Valley Soldier
8.Mist Valley Soldier
9.X-Saber Airbellum
10.X-Saber Airbellum
11.X-Saber Airbellum
12.Kelbek
13.Kelbek
14.Kelbek
15.Nightmare Penguin
16.Nightmare Penguin
17.Nightmare Penguin
18.Legendary Jujitsu Master
19.Legendary Jujitsu Master
20.Legendary Jujitsu Master
21.Morphing Jar #1
22.Morhping Jar #2
23.Morphing Jar #2
24.A Cat of Ill Omen
25.A Cat of Ill Omen
26.Giant Trunade
27.Heavy Storm
28.Mystical Space Typhoon
29.Brain Control
30.Level Limit - Area B
31.Convulsion of Nature
32.Convulsion of Nature
33.Archfiend's Oath
34.Archfiend's Oath
35.Lightning Vortex
36.Ominous Fortunetelling
37.Ominous Fortunetelling
38.Ominous Fortunetelling
39.Gravity Bind
40.Bottomless Trap Hole
41.Bottomless Trap Hole
42.Magic Cylinder
43.Dimensional Prison
44.Dimensional Prison
45.Dimensional Prison
46.Dark Bribe
47.Dark Bribe
48.Dark Bribe
49.Magic Drain
50.Magic Drain
51.Mirror Force

Extra Deck:
 Spoiler

Iron Chain Dragon x3
Brionac, Dragon of the Ice Barrier x1
Black Rose Dragon x1
Stardust Dragon x3
Ally of Justice Catastor x3

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

none

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- - - - -
- - - - -
[/table]

A clown on a giant ball rolls into the arena, wearing a Duel Disk painted yellow, decorated with red stairs, & balloons tied around it!

 "Hey, missy!  I'm Slinky!  Slinky the CLOOWWWWN!!  And you bet I'm ready!  Ready to start the show!"   He announces eagerly.

As he says this, he somehow dancing on top of the ball, drawing cards, pulling out beach ball sized dice from his arm sleeves, AND rolling said dice, all between arm swings.

Initiative:   (1d20)[ 6 ](6)
Opening Draws:   (5d51)[ 10 ][ 50 ][ 42 ][ 16 ][ 46 ](164)
RE-ROLLS(If necessary.):   (3d51)[ 28 ][ 39 ][ 32 ](99)
 "Happy!  Happy!  I'm so happy we're gonna start!  Yay!"   Slinky says, cheering with possibly mock enthusiasm.

[User]
 Oh you are so going to burn.
Draw:  (1d38)[ 38 ]
{table="head"]1|2|3|4|5
-|-|f|-|-
-|f|-|-|-[/table]
Field=

Life Points 8000

 Spoiler

Hand-4
 Spoiler

Dark Bribe
Ultimate Baseball Kid
Familiar-Possessed – Hiita
Nightmare's Steelcage

facedowns
 Spoiler
3.UFO Turtle
b. Threatening Roar

-

Deck-Burning Inferno-37
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Solar Flare Dragon
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Volcanic Slicer
6.	Volcanic Slicer
7.	Volcanic Slicer
8.	Blast Asmodian
9.	Blast Asmodian
10.	Blast Asmodian
11.	Ultimate Baseball Kid
12.	Ultimate Baseball Kid
13.	UFO Turtle
14.	UFO Turtle
15.	Thestalos the Firestorm Monarch
16.	Thestalos the Firestorm Monarch
17.	Thestalos the Firestorm Monarch
18.	Threatening Roar
19.	Backfire
20.	Backfire
21.	Backfire
22.	Magic Cylinder
23.	Pot of Avarice
24.	Pot of Avarice
25.	Mirror Force
26.	Heavy Storm
27.	Mystical Space Typhoon
28.	Nightmare Wheel
29.	Threatening Roar
30.	Lightning Vortex
31.	Nightmare Wheel
32.	Nightmare Wheel
33.	Dark Bribe
34.	Dark Bribe
35.	Swords of Revealing Light
36.	Nightmare's Steelcage
37.	Nightmare's Steelcage

Graveyard
 Spoiler
-

RFG
 Spoiler
 -

 But for right now two facedowns will have to due.

[User]
 Spoiler

Hand: 2
 Spoiler

X-Saber Airbellum
A Cat of Ill Omen

Deck:  45 cards as of this turn's Draw Phase(Just did opening draws & first Draw Phase.).
 Spoiler

1.Raiza the Storm Monarch
2.Raiza the Storm Monarch
3.Raiza the Storm Monarch
4.Guardian Sphinx
5.Guardian Sphinx
6.Mist Valley Soldier
7.Mist Valley Soldier
8.Mist Valley Soldier
9.X-Saber Airbellum
10.X-Saber Airbellum
11.Kelbek
12.Kelbek
13.Kelbek
14.Nightmare Penguin
15.Nightmare Penguin
16.Legendary Jujitsu Master
17.Legendary Jujitsu Master
18.Legendary Jujitsu Master
19.Morphing Jar #1
20.Morhping Jar #2
21.Morphing Jar #2
22.A Cat of Ill Omen
23.Giant Trunade
24.Heavy Storm
25.Mystical Space Typhoon
26.Brain Control
27.Level Limit - Area B
28.Convulsion of Nature
29.Convulsion of Nature
30.Archfiend's Oath
31.Archfiend's Oath
32.Lightning Vortex
33.Ominous Fortunetelling
34.Ominous Fortunetelling
35.Ominous Fortunetelling
36.Gravity Bind
37.Bottomless Trap Hole
38.Bottomless Trap Hole
39.Dimensional Prison
40.Dimensional Prison
41.Dimensional Prison
42.Dark Bribe
43.Dark Bribe
44.Magic Drain
45.Mirror Force

Extra Deck:
 Spoiler

Iron Chain Dragon x3
Brionac, Dragon of the Ice Barrier x1
Black Rose Dragon x1
Stardust Dragon x3
Ally of Justice Catastor x3

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Magic Cylinder(Column 2.)
Nightmare Penguin(Column 3.)
Magic Drain(Column 3.)
Dark Bribe(Column 4.)

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- - FD - -
- FD FD FD -
[/table]

FD=  Face-Down

 "Time to DRAW!"   Slinky says eagerly, producing a crayon & paper, before tossing them away just as quickly, to pull a card out of his Duel Disk.

 (1d46)[ 22 ](22)
 "Alright then, & I'll set THREE face-downs & 1 monster!"   The cartoony clown mistakenly holds up 2 fingers in a "v" sign, before quickly realizing & correcting his mistake.

 "And now it's time for you to go, go, go!"   Slinky yells eagerly, pointing at his opponent.

[User]
 Yeah I get that.
Draw  (1d37)[ 18 ]
{table="head"]1|2|3|4|5
-|FPH|f|-|-
-|f|-|-|-[/table]
Field=
FPH-Familiar-Possessed – Hiita-  1850 /1500

Life Points 8000

 Spoiler

Hand-4
 Spoiler

Dark Bribe
Ultimate Baseball Kid
Nightmare's Steelcage
Threatening Roar

facedowns
 Spoiler
3.UFO Turtle
b. Threatening Roar

-

Deck-Burning Inferno-36
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Solar Flare Dragon
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Volcanic Slicer
6.	Volcanic Slicer
7.	Volcanic Slicer
8.	Blast Asmodian
9.	Blast Asmodian
10.	Blast Asmodian
11.	Ultimate Baseball Kid
12.	Ultimate Baseball Kid
13.	UFO Turtle
14.	UFO Turtle
15.	Thestalos the Firestorm Monarch
16.	Thestalos the Firestorm Monarch
17.	Thestalos the Firestorm Monarch
18.	Backfire
19.	Backfire
20.	Backfire
21.	Magic Cylinder
22.	Pot of Avarice
23.	Pot of Avarice
24.	Mirror Force
25.	Heavy Storm
26.	Mystical Space Typhoon
27.	Nightmare Wheel
28.	Threatening Roar
29.	Lightning Vortex
30.	Nightmare Wheel
31.	Nightmare Wheel
32.	Dark Bribe
33.	Dark Bribe
34.	Swords of Revealing Light
35.	Nightmare's Steelcage
36.	Nightmare's Steelcage

Graveyard
 Spoiler
-

RFG
 Spoiler
 -

 Right, I summon Familiar-Possessed – Hiita,  A monster identical to the Lady appears on the field,  And have her attack your facedown monster.

[User]
 Spoiler

Hand: 2
 Spoiler

X-Saber Airbellum
A Cat of Ill Omen

Deck:  45 cards as of this turn.
 Spoiler

1.Raiza the Storm Monarch
2.Raiza the Storm Monarch
3.Raiza the Storm Monarch
4.Guardian Sphinx
5.Guardian Sphinx
6.Mist Valley Soldier
7.Mist Valley Soldier
8.Mist Valley Soldier
9.X-Saber Airbellum
10.X-Saber Airbellum
11.Kelbek
12.Kelbek
13.Kelbek
14.Nightmare Penguin
15.Nightmare Penguin
16.Legendary Jujitsu Master
17.Legendary Jujitsu Master
18.Legendary Jujitsu Master
19.Morphing Jar #1
20.Morhping Jar #2
21.Morphing Jar #2
22.A Cat of Ill Omen
23.Giant Trunade
24.Heavy Storm
25.Mystical Space Typhoon
26.Brain Control
27.Level Limit - Area B
28.Convulsion of Nature
29.Convulsion of Nature
30.Archfiend's Oath
31.Archfiend's Oath
32.Lightning Vortex
33.Ominous Fortunetelling
34.Ominous Fortunetelling
35.Ominous Fortunetelling
36.Gravity Bind
37.Bottomless Trap Hole
38.Bottomless Trap Hole
39.Dimensional Prison
40.Dimensional Prison
41.Dimensional Prison
42.Dark Bribe
43.Dark Bribe
44.Magic Drain
45.Mirror Force

Extra Deck:
 Spoiler

Iron Chain Dragon x3
Brionac, Dragon of the Ice Barrier x1
Black Rose Dragon x1
Stardust Dragon x3
Ally of Justice Catastor x3

Graveyard:
 Spoiler

none

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Magic Cylinder(Column 2.)
Nightmare Penguin(Column 3.)
Magic Drain(Column 3.)
Dark Bribe(Column 4.)

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- - FD - -
- MC FD FD -
[/table]

FD=  Face-Down
MC=  Magic Cylinder(Being activated.)

As the fires zoom towards Slinky's monster, he bats an eye.   "I've got a magic trick for you, missy!  Wanna see?  No?  TOO BAD!   Magic Cylinder !"

Slinky snaps his fingers & a gigantic tube appears midair, captures the flames, & then launches them all back at the lady.

 "How does it feel for YOU to be the one   feeling the burn   first, missy!?"   The clown asks.

 "I guess I've just got better stamina than you, hee hee hee!"   Slinky taunts, shaking his (thankfully covered) belly flab at his opponent.

[User]
 Pity that its only a one time solution.
{table="head"]1|2|3|4|5
-|FPH|f|-|-
-|f|-|-|-[/table]
Field=
FPH-Familiar-Possessed – Hiita-  1850 /1500

Life Points 6150

 Spoiler

Hand-4
 Spoiler

Dark Bribe
Ultimate Baseball Kid
Nightmare's Steelcage
Threatening Roar

facedowns
 Spoiler
3.UFO Turtle
b. Threatening Roar

-

Deck-Burning Inferno-36
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Solar Flare Dragon
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Volcanic Slicer
6.	Volcanic Slicer
7.	Volcanic Slicer
8.	Blast Asmodian
9.	Blast Asmodian
10.	Blast Asmodian
11.	Ultimate Baseball Kid
12.	Ultimate Baseball Kid
13.	UFO Turtle
14.	UFO Turtle
15.	Thestalos the Firestorm Monarch
16.	Thestalos the Firestorm Monarch
17.	Thestalos the Firestorm Monarch
18.	Backfire
19.	Backfire
20.	Backfire
21.	Magic Cylinder
22.	Pot of Avarice
23.	Pot of Avarice
24.	Mirror Force
25.	Heavy Storm
26.	Mystical Space Typhoon
27.	Nightmare Wheel
28.	Threatening Roar
29.	Lightning Vortex
30.	Nightmare Wheel
31.	Nightmare Wheel
32.	Dark Bribe
33.	Dark Bribe
34.	Swords of Revealing Light
35.	Nightmare's Steelcage
36.	Nightmare's Steelcage

Graveyard
 Spoiler
-

RFG
 Spoiler
 -

 I believe its your move.

[User]
 Spoiler

Hand: 2
 Spoiler

A Cat of Ill Omen
Guardian Sphinx

Deck:  44 cards as of this turn's Draw Phase.
 Spoiler

1.Raiza the Storm Monarch
2.Raiza the Storm Monarch
3.Raiza the Storm Monarch
4.Guardian Sphinx
5.Mist Valley Soldier
6.Mist Valley Soldier
7.Mist Valley Soldier
8.X-Saber Airbellum
9.X-Saber Airbellum
10.Kelbek
11.Kelbek
12.Kelbek
13.Nightmare Penguin
14.Nightmare Penguin
15.Legendary Jujitsu Master
16.Legendary Jujitsu Master
17.Legendary Jujitsu Master
18.Morphing Jar #1
19.Morhping Jar #2
20.Morphing Jar #2
21.A Cat of Ill Omen
22.Giant Trunade
23.Heavy Storm
24.Mystical Space Typhoon
25.Brain Control
26.Level Limit - Area B
27.Convulsion of Nature
28.Convulsion of Nature
29.Archfiend's Oath
30.Archfiend's Oath
31.Lightning Vortex
32.Ominous Fortunetelling
33.Ominous Fortunetelling
34.Ominous Fortunetelling
35.Gravity Bind
36.Bottomless Trap Hole
37.Bottomless Trap Hole
38.Dimensional Prison
39.Dimensional Prison
40.Dimensional Prison
41.Dark Bribe
42.Dark Bribe
43.Magic Drain
44.Mirror Force

Extra Deck:
 Spoiler

Iron Chain Dragon x3
Brionac, Dragon of the Ice Barrier x1
Black Rose Dragon x1
Stardust Dragon x3
Ally of Justice Catastor x3

Graveyard:
 Spoiler

Magic Cylinder
Nightmare Penguin
X-Saber Airbellum

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Magic Drain(Column 3.)
Dark Bribe(Column 4.)

Stats: 8000 Life Points

Field: {table=head]1  2  3  4  5
- - BRD - -
- - FD FD -
[/table]

BRD=  Black Rose Dragon:  2400 ATK/1800
FD=  Face-Down

 "So it is."   Slinky says, shrugging out of feigned forgetfulness as he draws a card.

 (1d45)[ 4 ](4)
 "Now, behold one of our mightiest beasts, boys & girls!   X-Saber Airbellum !"
 "And guess what else?!  We've got  penguins , too!  Who doesn't love penguins?!?"   Slinky screams over-excitedly, while a penguin chases away the lady's face-down monster.

As the penguin runs around, Slinky points to his 2 monsters, accidentally crossing his arms the wrong way the first time.

 "Unfortunately, all these will be on vacation.  But don't worry folks, we've got something even better...."   He says as the 2 monsters are forced together for a Synchro Summon.

 "Half-plant, half-dragon, yes, dragon, it's BLACK ROSE DRAGON!!  Please keep your distance, or it will burn you up, everyone!"   The clown announces in a show-bizzy voice, as the dragon breathes fire all over Hiita herself.  While the dragon appears, Slinky does a "tah-dah" gesture, getting a single piece of confetti to fall.

 "That's all for this turn folks!"   Slinky says, as he brushes a piece of confetti out of his rainbow wig.

[User]
 I activate Threatening Roar in response to your Dragon's summoning. DO you have anything to say about that?
{table="head"]1|2|3|4|5
-|FPH|-|-|-
-|TR|-|-|-[/table]
Field=
FPH-Familiar-Possessed – Hiita-  1850 /1500
TR- Threatening Roar
Life Points 6150

 Spoiler

Hand-4
 Spoiler

Dark Bribe
Ultimate Baseball Kid
Nightmare's Steelcage
Threatening Roar
UFO Turtle

facedowns
 Spoiler
3.UFO Turtle
b. Threatening Roar

-

Deck-Burning Inferno-36
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Solar Flare Dragon
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Volcanic Slicer
6.	Volcanic Slicer
7.	Volcanic Slicer
8.	Blast Asmodian
9.	Blast Asmodian
10.	Blast Asmodian
11.	Ultimate Baseball Kid
12.	Ultimate Baseball Kid
13.	UFO Turtle
14.	UFO Turtle
15.	Thestalos the Firestorm Monarch
16.	Thestalos the Firestorm Monarch
17.	Thestalos the Firestorm Monarch
18.	Backfire
19.	Backfire
20.	Backfire
21.	Magic Cylinder
22.	Pot of Avarice
23.	Pot of Avarice
24.	Mirror Force
25.	Heavy Storm
26.	Mystical Space Typhoon
27.	Nightmare Wheel
28.	Threatening Roar
29.	Lightning Vortex
30.	Nightmare Wheel
31.	Nightmare Wheel
32.	Dark Bribe
33.	Dark Bribe
34.	Swords of Revealing Light
35.	Nightmare's Steelcage
36.	Nightmare's Steelcage

Graveyard
 Spoiler
-

RFG
 Spoiler
 -

[User] Slinky raises his index finger as if about to point, then puts it down.   "No.  And that makes me a  sad clown ."   He says, slumping over & frowning.

[User]
 Perfect.
 (1d36)[ 5 ]
{table="head"]1|2|3|4|5
-|FPH|-|UBK|-
-|-|-|-|-[/table]
Field=
FPH-Familiar-Possessed – Hiita-  1850 /1500
UBK- Ultimate Baseball Kid- 2500 /1000

Life Points 6150

 Spoiler

Hand-5
 Spoiler

Dark Bribe
Ultimate Baseball Kid
Nightmare's Steelcage
Threatening Roar
UFO Turtle
Volcanic Slicer

facedowns
 Spoiler

-

Deck-Burning Inferno-35
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Solar Flare Dragon
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Volcanic Slicer
6.	Volcanic Slicer
7.	Blast Asmodian
8.	Blast Asmodian
9.	Blast Asmodian
10.	Ultimate Baseball Kid
11.	Ultimate Baseball Kid
12.	UFO Turtle
13.	UFO Turtle
14.	Thestalos the Firestorm Monarch
15.	Thestalos the Firestorm Monarch
16.	Thestalos the Firestorm Monarch
17.	Backfire
18.	Backfire
19.	Backfire
20.	Magic Cylinder
21.	Pot of Avarice
22.	Pot of Avarice
23.	Mirror Force
24.	Heavy Storm
25.	Mystical Space Typhoon
26.	Nightmare Wheel
27.	Threatening Roar
28.	Lightning Vortex
29.	Nightmare Wheel
30.	Nightmare Wheel
31.	Dark Bribe
32.	Dark Bribe
33.	Swords of Revealing Light
34.	Nightmare's Steelcage
35.	Nightmare's Steelcage

Graveyard
 Spoiler
-

RFG
 Spoiler
 -

 First and foremost I summon  Ultimate Baseball Kid  in attack mode and have it attack your Dragon. Any responses?

[User]
 Spoiler

Hand: 2
 Spoiler

A Cat of Ill Omen
Guardian Sphinx

Deck:  44 cards as of this turn's Draw Phase.
 Spoiler

1.Raiza the Storm Monarch
2.Raiza the Storm Monarch
3.Raiza the Storm Monarch
4.Guardian Sphinx
5.Mist Valley Soldier
6.Mist Valley Soldier
7.Mist Valley Soldier
8.X-Saber Airbellum
9.X-Saber Airbellum
10.Kelbek
11.Kelbek
12.Kelbek
13.Nightmare Penguin
14.Nightmare Penguin
15.Legendary Jujitsu Master
16.Legendary Jujitsu Master
17.Legendary Jujitsu Master
18.Morphing Jar #1
19.Morhping Jar #2
20.Morphing Jar #2
21.A Cat of Ill Omen
22.Giant Trunade
23.Heavy Storm
24.Mystical Space Typhoon
25.Brain Control
26.Level Limit - Area B
27.Convulsion of Nature
28.Convulsion of Nature
29.Archfiend's Oath
30.Archfiend's Oath
31.Lightning Vortex
32.Ominous Fortunetelling
33.Ominous Fortunetelling
34.Ominous Fortunetelling
35.Gravity Bind
36.Bottomless Trap Hole
37.Bottomless Trap Hole
38.Dimensional Prison
39.Dimensional Prison
40.Dimensional Prison
41.Dark Bribe
42.Dark Bribe
43.Magic Drain
44.Mirror Force

Extra Deck:
 Spoiler

Iron Chain Dragon x3
Brionac, Dragon of the Ice Barrier x1
Black Rose Dragon x1
Stardust Dragon x3
Ally of Justice Catastor x3

Graveyard:
 Spoiler

Magic Cylinder
Nightmare Penguin
X-Saber Airbellum
Black Rose Dragon

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Magic Drain(Column 3.)
Dark Bribe(Column 4.)

Stats: 6050 Life Points

Field: {table=head]1  2  3  4  5
- - - - -
- - FD FD -
[/table]

FD=  Face-Down

 "Again, no."

[User]
 Then Hiita shall attack. Followed by two facedowns. And that will be all.
{table="head"]1|2|3|4|5
-|FPH|-|UBK|-
-|f|-|f|-[/table]
Field=
FPH-Familiar-Possessed – Hiita-  1850 /1500
UBK- Ultimate Baseball Kid- 1500 /1000

Life Points 6150

 Spoiler

Hand-3
 Spoiler

Nightmare's Steelcage
UFO Turtle
Volcanic Slicer

facedowns
 Spoiler
 b. Threatening Roar
d. Dark Bribe
-

Deck-Burning Inferno-35
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Solar Flare Dragon
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Volcanic Slicer
6.	Volcanic Slicer
7.	Blast Asmodian
8.	Blast Asmodian
9.	Blast Asmodian
10.	Ultimate Baseball Kid
11.	Ultimate Baseball Kid
12.	UFO Turtle
13.	UFO Turtle
14.	Thestalos the Firestorm Monarch
15.	Thestalos the Firestorm Monarch
16.	Thestalos the Firestorm Monarch
17.	Backfire
18.	Backfire
19.	Backfire
20.	Magic Cylinder
21.	Pot of Avarice
22.	Pot of Avarice
23.	Mirror Force
24.	Heavy Storm
25.	Mystical Space Typhoon
26.	Nightmare Wheel
27.	Threatening Roar
28.	Lightning Vortex
29.	Nightmare Wheel
30.	Nightmare Wheel
31.	Dark Bribe
32.	Dark Bribe
33.	Swords of Revealing Light
34.	Nightmare's Steelcage
35.	Nightmare's Steelcage

Graveyard
 Spoiler
Threatening Roar

RFG
 Spoiler
 -

[User]
 Spoiler

Hand: 2
 Spoiler

Guardian Sphinx

Deck:  44 cards as of this turn's Draw Phase.
 Spoiler

1.Raiza the Storm Monarch
2.Raiza the Storm Monarch
3.Raiza the Storm Monarch
4.Guardian Sphinx
5.Mist Valley Soldier
6.Mist Valley Soldier
7.Mist Valley Soldier
8.X-Saber Airbellum
9.X-Saber Airbellum
10.Kelbek
11.Kelbek
12.Kelbek
13.Nightmare Penguin
14.Nightmare Penguin
15.Legendary Jujitsu Master
16.Legendary Jujitsu Master
17.Legendary Jujitsu Master
18.Morphing Jar #1
19.Morhping Jar #2
20.Morphing Jar #2
21.A Cat of Ill Omen
22.Giant Trunade
23.Heavy Storm
24.Mystical Space Typhoon
25.Brain Control
26.Level Limit - Area B
27.Convulsion of Nature
28.Convulsion of Nature
29.Archfiend's Oath
30.Archfiend's Oath
31.Lightning Vortex
32.Ominous Fortunetelling
33.Ominous Fortunetelling
34.Ominous Fortunetelling
35.Gravity Bind
36.Bottomless Trap Hole
37.Bottomless Trap Hole
38.Dimensional Prison
39.Dimensional Prison
40.Dimensional Prison
41.Dark Bribe
42.Dark Bribe
43.Magic Drain
44.Mirror Force

Extra Deck:
 Spoiler

Iron Chain Dragon x3
Brionac, Dragon of the Ice Barrier x1
Black Rose Dragon x1
Stardust Dragon x3
Ally of Justice Catastor x3

Graveyard:
 Spoiler

Magic Cylinder
Nightmare Penguin
X-Saber Airbellum
Black Rose Dragon

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Ominous Fortunetelling(Column 2.)
A Cat of Ill Omen(Column 3.)
Magic Drain(Column 3.)
Dark Bribe(Column 4.)

Stats: 6050 Life Points

Field: {table=head]1  2  3  4  5
- - FD - -
- FD FD FD -
[/table]

FD=  Face-Down

 "Okay, missy."
 (1d44)[ 33 ](33)
 "I set 1 monster & 1 spell or trap, hee hee hee!"   The clown says, rolling around on his gigantic ball.

[User]
 You seem to be having fun. Too bad it will not last.
 (1d35)[ 33 ]
{table="head"]1|2|3|4|5
-|FPH|VS|UBK|-
-|f|-|f|-[/table]
Field=
FPH-Familiar-Possessed – Hiita-  1850 /1500
UBK- Ultimate Baseball Kid- 2500 /1000
VS-Volcanic Slicer- 1800 /1200

Life Points 6150

 Spoiler

Hand-3
 Spoiler

Nightmare's Steelcage
UFO Turtle
Swords of Revealing Light

facedowns
 Spoiler
 b. Threatening Roar
d. Dark Bribe
-

Deck-Burning Inferno-34
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Solar Flare Dragon
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Volcanic Slicer
6.	Volcanic Slicer
7.	Blast Asmodian
8.	Blast Asmodian
9.	Blast Asmodian
10.	Ultimate Baseball Kid
11.	Ultimate Baseball Kid
12.	UFO Turtle
13.	UFO Turtle
14.	Thestalos the Firestorm Monarch
15.	Thestalos the Firestorm Monarch
16.	Thestalos the Firestorm Monarch
17.	Backfire
18.	Backfire
19.	Backfire
20.	Magic Cylinder
21.	Pot of Avarice
22.	Pot of Avarice
23.	Mirror Force
24.	Heavy Storm
25.	Mystical Space Typhoon
26.	Nightmare Wheel
27.	Threatening Roar
28.	Lightning Vortex
29.	Nightmare Wheel
30.	Nightmare Wheel
31.	Dark Bribe
32.	Dark Bribe
33.	Swords of Revealing Light
34.	Nightmare's Steelcage
35.	Nightmare's Steelcage

Graveyard
 Spoiler
 Threatening Roar

RFG
 Spoiler
 -

 I shall start by summoning  Volcanic Slicer  and having Ultimate Baseball Kid attack your facedown. Any responses?

[User]
 Spoiler

Hand: 1
 Spoiler

Guardian Sphinx

Deck:  44 cards as of this turn's Draw Phase.
 Spoiler

1.Raiza the Storm Monarch
2.Raiza the Storm Monarch
3.Raiza the Storm Monarch
4.Guardian Sphinx
5.Mist Valley Soldier
6.Mist Valley Soldier
7.Mist Valley Soldier
8.X-Saber Airbellum
9.X-Saber Airbellum
10.Kelbek
11.Kelbek
12.Kelbek
13.Nightmare Penguin
14.Nightmare Penguin
15.Legendary Jujitsu Master
16.Legendary Jujitsu Master
17.Legendary Jujitsu Master
18.Morphing Jar #1
19.Morhping Jar #2
20.Morphing Jar #2
21.A Cat of Ill Omen
22.Giant Trunade
23.Heavy Storm
24.Mystical Space Typhoon
25.Brain Control
26.Level Limit - Area B
27.Convulsion of Nature
28.Convulsion of Nature
29.Archfiend's Oath
30.Archfiend's Oath
31.Lightning Vortex
32.Ominous Fortunetelling
33.Ominous Fortunetelling
34.Ominous Fortunetelling
35.Gravity Bind
36.Bottomless Trap Hole
37.Bottomless Trap Hole
38.Dimensional Prison
39.Dimensional Prison
40.Dimensional Prison
41.Dark Bribe
42.Dark Bribe
43.Magic Drain
44.Mirror Force

Extra Deck:
 Spoiler

Iron Chain Dragon x3
Brionac, Dragon of the Ice Barrier x1
Black Rose Dragon x1
Stardust Dragon x3
Ally of Justice Catastor x3

Graveyard:
 Spoiler

Magic Cylinder
Nightmare Penguin
X-Saber Airbellum
Black Rose Dragon

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Ominous Fortunetelling(Column 2.)
A Cat of Ill Omen(Column 3.)
Magic Drain(Column 3.)
Dark Bribe(Column 4.)

Stats: 6050 Life Points

Field: {table=head]1  2  3  4  5
- - FD - -
- OFT FD FD -
[/table]

FD=  Face-Down
OFT=  Ominous Fortunetelling

 "Not right now!  But at my next Standby Phase,  I'm going to guess what it's in your HAAAAAAND !  How's that for a new magic trick, missy?"

[User]
 Not very impressive. And my Baseball Kid is still attacking your facedown monster.
{table="head"]1|2|3|4|5
-|FPH|VS|UBK|-
-|f|-|f|-[/table]
Field=
FPH-Familiar-Possessed – Hiita-  1850 /1500
UBK- Ultimate Baseball Kid- 2500 /1000
VS-Volcanic Slicer- 1800 /1200

Life Points 6150

 Spoiler

Hand-3
 Spoiler

1.Nightmare's Steelcage
2.UFO Turtle
3.Swords of Revealing Light

facedowns
 Spoiler
 b. Threatening Roar
d. Dark Bribe
-

Deck-Burning Inferno-34
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Solar Flare Dragon
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Volcanic Slicer
6.	Volcanic Slicer
7.	Blast Asmodian
8.	Blast Asmodian
9.	Blast Asmodian
10.	Ultimate Baseball Kid
11.	Ultimate Baseball Kid
12.	UFO Turtle
13.	UFO Turtle
14.	Thestalos the Firestorm Monarch
15.	Thestalos the Firestorm Monarch
16.	Thestalos the Firestorm Monarch
17.	Backfire
18.	Backfire
19.	Backfire
20.	Magic Cylinder
21.	Pot of Avarice
22.	Pot of Avarice
23.	Mirror Force
24.	Heavy Storm
25.	Mystical Space Typhoon
26.	Nightmare Wheel
27.	Threatening Roar
28.	Lightning Vortex
29.	Nightmare Wheel
30.	Nightmare Wheel
31.	Dark Bribe
32.	Dark Bribe
33.	Swords of Revealing Light
34.	Nightmare's Steelcage
35.	Nightmare's Steelcage

Graveyard
 Spoiler
 Threatening Roar

RFG
 Spoiler
 -

[User]
 Spoiler

Hand: 1
 Spoiler

Guardian Sphinx

Deck:  44 cards as of this turn's Draw Phase.
 Spoiler

1.Raiza the Storm Monarch
2.Raiza the Storm Monarch
3.Raiza the Storm Monarch
4.Guardian Sphinx
5.Mist Valley Soldier
6.Mist Valley Soldier
7.Mist Valley Soldier
8.X-Saber Airbellum
9.X-Saber Airbellum
10.Kelbek
11.Kelbek
12.Kelbek
13.Nightmare Penguin
14.Nightmare Penguin
15.Legendary Jujitsu Master
16.Legendary Jujitsu Master
17.Legendary Jujitsu Master
18.Morphing Jar #1
19.Morhping Jar #2
20.Morphing Jar #2
21.A Cat of Ill Omen
22.Giant Trunade
23.Heavy Storm
24.Mystical Space Typhoon
25.Brain Control
26.Level Limit - Area B
27.Convulsion of Nature
28.Convulsion of Nature
29.Archfiend's Oath
30.Archfiend's Oath
31.Lightning Vortex
32.Ominous Fortunetelling
33.Ominous Fortunetelling
34.Ominous Fortunetelling
35.Gravity Bind
36.Bottomless Trap Hole
37.Bottomless Trap Hole
38.Dimensional Prison
39.Dimensional Prison
40.Dimensional Prison
41.Dark Bribe
42.Dark Bribe
43.Magic Drain
44.Mirror Force(On top of deck because of A Cat of Ill Omen.)

Extra Deck:
 Spoiler

Iron Chain Dragon x3
Brionac, Dragon of the Ice Barrier x1
Black Rose Dragon x1
Stardust Dragon x3
Ally of Justice Catastor x3

Graveyard:
 Spoiler

Magic Cylinder
Nightmare Penguin
X-Saber Airbellum
Black Rose Dragon
A Cat of Ill Omen

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Magic Drain(Column 3.)
Dark Bribe(Column 4.)

Stats: 6050 Life Points

Field: {table=head]1  2  3  4  5
- - - - -
- OFT FD FD -
[/table]

FD=  Face-Down
OFT=  Ominous Fortunetelling

 "Aww, you scared away  the kitty !"   Slinky says, pointing at a cat as it runs off.

 "I'll just be putting this Trap Card on top of my deck now, okay?"   Slinky says, looking through his deck, & putting a card on top of it.

[User] You do have to show me the card. And after Hiita and Slicer attack you directly my turn will be over.

[User] "It's Mirror Force.  There, happy now, Mrs. Cranky-pants?  I doubt it, considering you haven't laughed at any of my jokes."   Slinky says in a somewhat bitter tone.

[User] All things considered my attacks this turn will be my last.

[User] ((Going to use fortune telling?))

[User]
 Spoiler

Hand: 1
 Spoiler

Guardian Sphinx

Deck:  44 cards as of this turn's Draw Phase.
 Spoiler

1.Raiza the Storm Monarch
2.Raiza the Storm Monarch
3.Raiza the Storm Monarch
4.Guardian Sphinx
5.Mist Valley Soldier
6.Mist Valley Soldier
7.Mist Valley Soldier
8.X-Saber Airbellum
9.X-Saber Airbellum
10.Kelbek
11.Kelbek
12.Kelbek
13.Nightmare Penguin
14.Nightmare Penguin
15.Legendary Jujitsu Master
16.Legendary Jujitsu Master
17.Legendary Jujitsu Master
18.Morphing Jar #1
19.Morhping Jar #2
20.Morphing Jar #2
21.A Cat of Ill Omen
22.Giant Trunade
23.Heavy Storm
24.Mystical Space Typhoon
25.Brain Control
26.Level Limit - Area B
27.Convulsion of Nature
28.Convulsion of Nature
29.Archfiend's Oath
30.Archfiend's Oath
31.Lightning Vortex
32.Ominous Fortunetelling
33.Ominous Fortunetelling
34.Ominous Fortunetelling
35.Gravity Bind
36.Bottomless Trap Hole
37.Bottomless Trap Hole
38.Dimensional Prison
39.Dimensional Prison
40.Dimensional Prison
41.Dark Bribe
42.Dark Bribe
43.Magic Drain

Extra Deck:
 Spoiler

Iron Chain Dragon x3
Brionac, Dragon of the Ice Barrier x1
Black Rose Dragon x1
Stardust Dragon x3
Ally of Justice Catastor x3

Graveyard:
 Spoiler

Magic Cylinder
Nightmare Penguin
X-Saber Airbellum
Black Rose Dragon
A Cat of Ill Omen

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Mirror Force(Column 1.)
Magic Drain(Column 3.)
Dark Bribe(Column 4.)

Stats: 2400 Life Points

Field: {table=head]1  2  3  4  5
- - - - -
FD OFT FD FD -
[/table]

FD=  Face-Down
OFT=  Ominous Fortunetelling

 "Then I'll just be drawing my card & setting it.  And now for my MAGIC TRICK!  I'll be guessing Spell, because I haven't bounced much today, & you haven't set too many cards!"
 (1d3)[ 2 ](2)

(Yes, but I forgot to the first time I posted.)

[User]
 The card's UFO Turtle  so you guessed wrong. Time to begin the finale.
Draw (1d34)[ 18 ]
{table="head"]1|2|3|4|5
-|FPH|VS|UBK|-
-|f|f|f|-[/table]
Field=
FPH-Familiar-Possessed – Hiita-  1850 /1500
UBK- Ultimate Baseball Kid- 2500 /1000
VS-Volcanic Slicer- 1800 /1200

Life Points 6150

 Spoiler

Hand-3
 Spoiler

1.Nightmare's Steelcage
2.UFO Turtle
3.Swords of Revealing Light

facedowns
 Spoiler
 b. Threatening Roar
c. Backfire
d. Dark Bribe
-

Deck-Burning Inferno-33
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Solar Flare Dragon
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Volcanic Slicer
6.	Volcanic Slicer
7.	Blast Asmodian
8.	Blast Asmodian
9.	Blast Asmodian
10.	Ultimate Baseball Kid
11.	Ultimate Baseball Kid
12.	UFO Turtle
13.	UFO Turtle
14.	Thestalos the Firestorm Monarch
15.	Thestalos the Firestorm Monarch
16.	Thestalos the Firestorm Monarch
17.	Backfire
18.	Backfire
19.	Magic Cylinder
20.	Pot of Avarice
21.	Pot of Avarice
22.	Mirror Force
23.	Heavy Storm
24.	Mystical Space Typhoon
25.	Nightmare Wheel
26.	Threatening Roar
27.	Lightning Vortex
28.	Nightmare Wheel
29.	Nightmare Wheel
30.	Dark Bribe
31.	Dark Bribe
32.     Nightmare's Steelcage
33.	Nightmare's Steelcage

Graveyard
 Spoiler
 Threatening Roar

RFG
 Spoiler
 -

 One facedown and I'll use Slicer's effect to inflict 500 points of damage to you. End turn.

[User]
 Not going to be enough.
Draw (1d33)[ 22 ]
{table="head"]1|2|3|4|5
-|FPH|VS|UBK|-
-|f|f|f|-[/table]
Field=
FPH-Familiar-Possessed – Hiita-  1850 /1500
UBK- Ultimate Baseball Kid- 2500 /1000
VS-Volcanic Slicer- 1800 /1200
UFO-UFO Turtle-  1400 /1200
Life Points 6150

 Spoiler

Hand-3
 Spoiler

1.Nightmare's Steelcage
3.Swords of Revealing Light
4. Mirror Force

facedowns
 Spoiler
 b. Threatening Roar
c. Backfire
d. Dark Bribe
-

Deck-Burning Inferno-32
 Spoiler

1.	Familiar-Possessed – Hiita
2.	Solar Flare Dragon
3.	Solar Flare Dragon
4.	Solar Flare Dragon
5.	Volcanic Slicer
6.	Volcanic Slicer
7.	Blast Asmodian
8.	Blast Asmodian
9.	Blast Asmodian
10.	Ultimate Baseball Kid
11.	Ultimate Baseball Kid
12.	UFO Turtle
13.	UFO Turtle
14.	Thestalos the Firestorm Monarch
15.	Thestalos the Firestorm Monarch
16.	Thestalos the Firestorm Monarch
17.	Backfire
18.	Backfire
19.	Magic Cylinder
20.	Pot of Avarice
21.	Pot of Avarice
22.	Heavy Storm
23.	Mystical Space Typhoon
24.	Nightmare Wheel
25.	Threatening Roar
26.	Lightning Vortex
27.	Nightmare Wheel
28.	Nightmare Wheel
29.	Dark Bribe
30.	Dark Bribe
31.	Nightmare's Steelcage
32.	Nightmare's Steelcage

Graveyard
 Spoiler
 Threatening Roar

RFG
 Spoiler
 -

 I summon UFO Turtle. Then activate SLicer's effect for another 500 points of damage. Then I send my three fire monsters other than Ultimate Baseball Kid to the graveyard for his effect, inflicting another 1500 points of damge. Any responses or is that game?

[User]
 Spoiler

Hand: 1
 Spoiler

Guardian Sphinx

Deck:  42 cards as of this turn's Draw Phase.
 Spoiler

1.Raiza the Storm Monarch
2.Raiza the Storm Monarch
3.Raiza the Storm Monarch
4.Guardian Sphinx
5.Mist Valley Soldier
6.Mist Valley Soldier
7.Mist Valley Soldier
8.X-Saber Airbellum
9.X-Saber Airbellum

11.Kelbek
12.Kelbek
13.Nightmare Penguin
14.Nightmare Penguin
15.Legendary Jujitsu Master
16.Legendary Jujitsu Master
17.Legendary Jujitsu Master
18.Morphing Jar #1
19.Morhping Jar #2
20.Morphing Jar #2
21.A Cat of Ill Omen
22.Giant Trunade
23.Heavy Storm
24.Mystical Space Typhoon
25.Brain Control
26.Level Limit - Area B
27.Convulsion of Nature
28.Convulsion of Nature
29.Archfiend's Oath
30.Archfiend's Oath
31.Lightning Vortex
32.Ominous Fortunetelling
33.Ominous Fortunetelling
34.Ominous Fortunetelling
35.Gravity Bind
36.Bottomless Trap Hole
37.Bottomless Trap Hole
38.Dimensional Prison
39.Dimensional Prison
40.Dimensional Prison
41.Dark Bribe
42.Dark Bribe
43.Magic Drain

Extra Deck:
 Spoiler

Iron Chain Dragon x3
Brionac, Dragon of the Ice Barrier x1
Black Rose Dragon x1
Stardust Dragon x3
Ally of Justice Catastor x3

Graveyard:
 Spoiler

Magic Cylinder
Nightmare Penguin
X-Saber Airbellum
Black Rose Dragon
A Cat of Ill Omen

Removed From Play:
 Spoiler

none

Face Downs:
 Spoiler

Mirror Force(Column 1.)
Kelbek(Column 3.)
Magic Drain(Column 3.)
Dark Bribe(Column 4.)

Stats: 1900 Life Points

Field: {table=head]1  2  3  4  5
- - FD - -
FD OFT FD FD -
[/table]

FD=  Face-Down
OFT=  Ominous Fortunetelling

 "Then I'll just be drawing."
 "I use Ominous Fortunetelling, & again, I guess Spell.  After that, I set a monster.  That's all."
 (1d3)[ 3 ](3)

(Forgot to use Ominous Fortunetelling, which I'm going to do right now, if you don't mind.  Although I now realize that's pointless.  Nonetheless, posting this just so it's known I intended to.)

As Slinky's Duel Disk's Life Point meter goes to 0, he speaks.   "Bah.  I never liked baseball anyway."   He then sprays his opponent with a squirting flower, evidently an unjustly sore loser, before walking out.

 "Why did I even  become  a clown!?!"   He asks himself, throwing his arms in the air.

(So yeah, good game.  Any tips for my deck?  Frankly, I blame my loss on a lack of good Level 7 Synchros(My Tuners are level 3, & Level 4.) & the fact that a Bounce Deck doesn't work well against a low-level deck.  No offense.)

[User] (You would have gotten to see Swords of Revealing Light and done 700 points of damage with Fortunetelling. And honestly while my deck did perform well it performed like my other 2 Hiita decks, which is not how its supposed to work. Maybe try that deck again against someone else.)