[User]
 " So, you think you can take me? " grins Lix.

(rollfail)

Engine of Victory

 Spoiler
Island	1
Island	2
Island	3
Island	4
Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
Inkmoth Nexus	25
Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
Contagion Clasp	42
Contagion Clasp	43
Contagion Clasp	44
Golem’s Eye	45
Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
Lux Cannon	59
Lux Cannon	60
Doubling Season	61
Doubling Season	62
Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
Inexorable Tide	66
Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
-

[User]
 Initiative  - (1d20)[ 11 ]
 (10d70)[ 63 ][ 60 ][ 26 ][ 42 ][ 59 ][ 44 ][ 39 ][ 52 ][ 14 ][ 11 ](410)  Take first seven non-duplicates.

[User]
 Initiative
 (1d20)[ 14 ]
  "Dunno. Nothing for it but to find out, eh?"   well, at least he's honest. But his stance belies his confidence.

Life: 20

Draw Roll
 (1d60)[ 7 ]
 (1d60)[ 52 ]
 (1d60)[ 40 ]
 (1d60)[ 15 ]
 (1d60)[ 50 ]
 (1d60)[ 33 ]
 (1d60)[ 45 ]
 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Forest
14. Forest
15. Forest
16. Forest
17. Forest
18. Forest
19. Regeneration
20. Regeneration
21. Regeneration
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Sprouting Vines
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Cudgel Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider
42. Canopy Spider
43. Horned Troll
44. Horned Troll
45. Spined Wurm
46. Wrap in Vigor
47. Craw Wurm
48. Tangle Golem
49. Drumhunter
50. Witherscale Wurm
51. Roughshod Mentor
52. Engulfing Slagwurm
53. Engulfing Slagwurm

Hand
 Spoiler
Forest, Roughshod Mentor, Canopy Spider, Sylvok Explorer, Skyshroud Troll, Wrap in Vigor

Field
 Spoiler
 Land:
Forest

  END OF TURN

[User]
 (3d70)[ 116 ]

Life: 20

The massive form of nexus of ink forms.

Field

 Spoiler
Inkmoth Nexus

Engine of Victory

 Spoiler
Island	1
Island	2
Island	3
Island	4
Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
Inexorable Tide	66
Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Titan Forge, Clearwater Goblet, Lux Cannonx2, Contagion Claspx2, Energy Chamber

[User]
 (3d70)[ 51 ][ 10 ][ 26 ](87)
Stupid rolls.

[User]
 Life: 20

Draw Roll
 (1d53)[ 50 ]

Harnel  plays another forest, then summons a massive spider to live in the trees above

 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Forest
14. Forest
15. Forest
16. Forest
17. Forest
18. Forest
19. Regeneration
20. Regeneration
21. Regeneration
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Sprouting Vines
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Cudgel Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider
42. Canopy Spider
43. Horned Troll
44. Horned Troll
45. Spined Wurm
46. Wrap in Vigor
47. Craw Wurm
48. Tangle Golem
49. Drumhunter
50. Roughshod Mentor
51. Engulfing Slagwurm
52. Engulfing Slagwurm

Hand
 Spoiler
Roughshod Mentor, Sylvok Explorer, Skyshroud Troll, Wrap in Vigor

Field
 Spoiler
 Land:
Forest x2 - Tapped

 Creatures:
Canopy Spider (1/3) - Summoning Sickness

  END OF TURN

[User]
 (3d70)[ 5 ][ 17 ][ 32 ](54)

Life: 20

An island materialises, followed by a small, vicious broach, as the Canopy spider falls ill...

Field

 Spoiler
Inkmoth Nexus (T), Island (T), Contagion Clasp

Engine of Victory

 Spoiler
Island	1
Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
Inexorable Tide	66
Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Titan Forge, Clearwater Goblet, Lux Cannonx2, Contagion Clasp, Energy Chamber

[User]
 Life: 20

Draw Roll
 (1d52)[ 19 ]

Oddly, Harnel doesn't summon anything else for now. He waits to see what his opponent does.

 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Forest
14. Forest
15. Forest
16. Forest
17. Forest
18. Forest
19. Regeneration
20. Regeneration
21. Engulfing Slagwurm
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Sprouting Vines
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Cudgel Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider
42. Canopy Spider
43. Horned Troll
44. Horned Troll
45. Spined Wurm
46. Wrap in Vigor
47. Craw Wurm
48. Tangle Golem
49. Drumhunter
50. Roughshod Mentor
51. Engulfing Slagwurm

Hand
 Spoiler
Roughshod Mentor, Sylvok Explorer, Skyshroud Troll, Wrap in Vigor, Regeneration

Field
 Spoiler
 Land:
Forest x2

 Creatures:
Canopy Spider (0/2) - single -1/-1 counter

  END

[User]
 (5d70)[ 34 ][ 31 ][ 7 ][ 29 ][ 25 ](126)

Life: 20

An Energy Chamber forms!

Field

 Spoiler
Inkmoth Nexus (T), Island (T), Contagion Clasp, Energy Chamber

Engine of Victory

 Spoiler
Island	1
Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
Inexorable Tide	66
Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Titan Forge, Clearwater Goblet, Lux Cannonx2, Contagion Clasp, Coretapper

[User]
 Life: 20

Draw Roll
 (1d51)[ 6 ]

Harnel simply plays another forest

 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Forest
14. Forest
15. Forest
16. Forest
17. Forest
18. Engulfing Slagwurm
19. Regeneration
20. Regeneration
21. Engulfing Slagwurm
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Sprouting Vines
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Cudgel Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider
42. Canopy Spider
43. Horned Troll
44. Horned Troll
45. Spined Wurm
46. Wrap in Vigor
47. Craw Wurm
48. Tangle Golem
49. Drumhunter
50. Roughshod Mentor

Hand
 Spoiler
Roughshod Mentor, Sylvok Explorer, Skyshroud Troll, Wrap in Vigor, Regeneration

Field
 Spoiler
 Land:
Forest x3

 Creatures:
Canopy Spider (0/2) - single -1/-1 counter

  END

[User]
 (3d70)[ 15 ][ 16 ][ 47 ](78)
The Energy chamber is wasted, for now. However, a glimmering land of metal forms, followed by a forge of massive proportions...

Life: 21

Field

 Spoiler
Inkmoth Nexus (T), Island (T), Glimmerpost (T), Titan Forge, Contagion Clasp, Energy Chamber

Engine of Victory

 Spoiler
Island	1
Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
 Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
Inexorable Tide	66
Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Clearwater Goblet, Lux Cannonx2, Contagion Clasp, Coretapper

TURN OVER

[User]
 Life: 20

Draw Roll
 (1d50)[ 28 ]

A human druid appears to aid Harnel

 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Forest
14. Forest
15. Forest
16. Forest
17. Forest
18. Engulfing Slagwurm
19. Regeneration
20. Regeneration
21. Engulfing Slagwurm
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Roughshod Mentor
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Cudgel Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider
42. Canopy Spider
43. Horned Troll
44. Horned Troll
45. Spined Wurm
46. Wrap in Vigor
47. Craw Wurm
48. Tangle Golem
49. Drumhunter

Hand
 Spoiler
Roughshod Mentor, Skyshroud Troll, Wrap in Vigor, Regeneration, Sprouting Vines

Field
 Spoiler
 Land:
Forest x3 - 2 Tapped

 Creatures:
Canopy Spider (0/2) - single -1/-1 counter
Sylvok Explorer (1/1) - Summoning Sickness

  END

[User]
 (5d70)[ 66 ][ 38 ][ 4 ][ 50 ][ 9 ](167)

Life: 21

The Energy Chamber channels power towards the titan Forge, and Lix grins, sending her own power there too.

Field

 Spoiler
Inkmoth Nexus (T), Island (T), Glimmerpost (T), Titan Forge (T, 2 counters), Contagion Clasp, Energy Chamber

Engine of Victory

 Spoiler
Island	1
Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
 Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
 Inexorable Tide	66
Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Clearwater Goblet, Lux Cannonx2, Contagion Clasp, Coretapper, Inexorable Tide

END TURN

[User]
 Life: 20

A large, brown-skinned troll appears.

Draw Roll
 (1d49)[ 3 ]
 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Forest
14. Forest
15. Forest
16. Forest
17. Engulfing Slagwurm
18. Engulfing Slagwurm
19. Regeneration
20. Regeneration
21. Drumhunter
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Roughshod Mentor
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Cudgel Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider
42. Canopy Spider
43. Horned Troll
44. Horned Troll
45. Spined Wurm
46. Wrap in Vigor
47. Craw Wurm
48. Tangle Golem

Hand
 Spoiler
Roughshod Mentor, Skyshroud Troll, Wrap in Vigor, Regeneration, Sprouting Vines

Field
 Spoiler
 Land:
Forest x4 - Tapped

 Creatures:
Canopy Spider (0/2) - single -1/-1 counter
Sylvok Explorer (1/1)
Skyshroud Troll (3/3) - Summoning Sickness

  END

[User]
 (3d70)[ 42 ][ 62 ][ 37 ](141)

Life: 21

The Energy Chamber channels power again towards the titan Forge, and a burst of mana forms a massive, titanic creature.

Field

 Spoiler
Inkmoth Nexus (T), Island (T), Glimmerpost (T), Titan Forge (T), Contagion Clasp, Energy Chamber, 9/9 Titan token

Engine of Victory

 Spoiler
Island	1
Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
 Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
 Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
 Inexorable Tide	66
Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Clearwater Goblet, Lux Cannonx2, Contagion Clasp, Coretapper, Inexorable Tide, Doubling Season

END TURN

[User]
 Life: 20

Draw Roll
 (1d48)[ 46 ]

Harnel, unfortunately for him, does nothing this turn - there's not much he  can  do.

 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Forest
14. Forest
15. Forest
16. Forest
17. Engulfing Slagwurm
18. Engulfing Slagwurm
19. Regeneration
20. Regeneration
21. Drumhunter
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Roughshod Mentor
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Cudgel Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider
42. Canopy Spider
43. Horned Troll
44. Horned Troll
45. Spined Wurm
46. Tangle Golem
47. Craw Wurm

Hand
 Spoiler
Roughshod Mentor, Wrap in Vigor x2, Regeneration, Sprouting Vines

Field
 Spoiler
 Land:
Forest x4

 Creatures:
Canopy Spider (0/2) - single -1/-1 counter
Sylvok Explorer (1/1)
Skyshroud Troll (3/3)

  END

[User]
 (3d70)[ 46 ][ 48 ][ 66 ](160)
Life: 21

The Energy Chamber channels power again towards the titan Forge, and a myr forms.
The titan attacks!

Field

 Spoiler
Inkmoth Nexus, Island (T), Glimmerpost (T), Titan Forge (1), Contagion Clasp, Energy Chamber, Coretapper, 9/9 Titan token (T, attacking)

Play coretapper. Attack with 9/9!

Engine of Victory

 Spoiler
Island	1
Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
 Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
 Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
 Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
 Inexorable Tide	66
Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Lux Cannonx2, Contagion Clasp, Inexorable Tide, Doubling Season, Golem's Heart, Clearwater Goblet

END TURN

[User]
 Skyshroud Troll blocks the Titan! Poor troll, he gets squished brutally, but regeneration saves him!

Before the end of your turn, Harnel plays sprouting vines! he takes two forests and puts them into his hand. This is all done before his turn so that he can make the best use of his untap step, as well as the storm ability of his Sprouting Vines

 Life:  20

Harnel smiles evilly as he calls a certain spell to mind, but he does not cast it yet.

Draw Roll
 (1d45)[ 18 ]
 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Forest
14. Forest
15. Craw Wurm
16. Tangle Golem
17. Engulfing Slagwurm
18. Spined Wurm
19. Regeneration
20. Regeneration
21. Drumhunter
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Roughshod Mentor
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Cudgel Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider
42. Canopy Spider
43. Horned Troll
44. Horned Troll

Hand
 Spoiler
Roughshod Mentor, Wrap in Vigor x2, Regeneration, Forest, Engulfing Slagwurm

Field
 Spoiler
 Land:
Forest x5

 Creatures:
Canopy Spider (0/2) - single -1/-1 counter
Sylvok Explorer (1/1)
Skyshroud Troll (3/3)

  END

[User]
 (3d670)[ 319 ][ 439 ][ 84 ](842)

The Energy Chamber channels power again towards the titan Forge, and the Coretapper supplements it, making it create another!

Life: 21

Field

 Spoiler
Inkmoth Nexus (T), Island (T), Glimmerpost (T), Titan Forge (2), Contagion Clasp, Energy Chamber, Coretapper, 9/9 Titan tokenx2

Make another titan! Discard Lux Cannon.

Engine of Victory

 Spoiler
Island	1
Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
 Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
 Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
 Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
 Inexorable Tide	66
 Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Lux Cannon, Contagion Clasp, Inexorable Tide, Doubling Season, Clearwater Goblet, Contagion Engine

END

[User]
 ...FAIL.
 (3d70)[ 67 ][ 1 ][ 69 ](137)
Trying that again, hmm?

[User]
 What all colors of mana can you produce?

 Life:  20

Draw Roll
 (1d44)[ 32 ]
 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Forest
14. Forest
15. Craw Wurm
16. Tangle Golem
17. Engulfing Slagwurm
18. Spined Wurm
19. Regeneration
20. Regeneration
21. Drumhunter
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Roughshod Mentor
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32.
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider
42. Canopy Spider
43. Horned Troll
44. Horned Troll

Hand
 Spoiler
Roughshod Mentor, Wrap in Vigor x2, Regeneration, Engulfing Slagwurm, Cudgel Troll

Field
 Spoiler
 Land:
Forest x6 - 4 tapped

 Creatures:
Canopy Spider (0/2) - single -1/-1 counter
Sylvok Explorer (1/1)
Skyshroud Troll (3/3)
Cudgel Troll (4/3) - Summoning Sickness

  END

[User]
 With the cards I have out? Blue. Theoretically? Any, mainly blue/green.
(Also, correction, last turn I discarded a Lux Cannon)

 (3d70)[ 2 ][ 66 ][ 20 ](88)

An island forms, followed by a massive cannon! Then the massive titans attack!

Life: 21

Field

 Spoiler
Inkmoth Nexus (T), Islandx2 (T), Glimmerpost (T), Titan Forge (1), Contagion Clasp, Energy Chamber, Coretapper (T), Lux Cannon (T, 2), 9/9 Titan tokenx2 (T, attacking)

Island, Lux Cannon, tap cannon, tap Coretapper for it, attack with two 9/9 tokens!

Engine of Victory

 Spoiler
Island	1
 Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
 Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
 Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
 Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
 Inexorable Tide	66
 Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Contagion Clasp, Inexorable Tide, Doubling Season, Clearwater Goblet, Contagion Engine

END TURN

[User]
 I mean right now, since Sylvok explorer can be tapped to produce mana of any color an opponent's land can produce

Anyways - Combat! The two trolls defend against the assault ineffectually... but not to fear! their owner uses Wrap in Vigor! The entire team is regenerated!

 Life:  20

Harnel lets loose a maniacal laugh,   "AHAHAHAHAHAHAHAHAHAHA!"   as an absolutely huge Wurm appears. It's scales blaze, and it roars at Lix! Oh no!

Draw Roll
 (1d43)[ 2 ]
 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Forest
14. Horned Troll
15. Craw Wurm
16. Tangle Golem
17. Engulfing Slagwurm
18. Spined Wurm
19. Regeneration
20. Regeneration
21. Drumhunter
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Roughshod Mentor
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Horned Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider
42. Canopy Spider

Hand
 Spoiler
Roughshod Mentor, Wrap in Vigor, Regeneration, Engulfing Slagwurm

Field
 Spoiler
 Land:
Forest x7 - 6 tapped

 Creatures:
Canopy Spider (0/2) - single -1/-1 counter
Sylvok Explorer (1/1) - Tapped for mana
Skyshroud Troll (3/3)
Cudgel Troll (4/3)
Engulfing Slagwurm (7/7)

  END

[User]
 (3d70)[ 25 ][ 6 ][ 65 ](96)

An area full of vicious insects forms, and everything seems to intensify!
Moments later, a searing lance of light engulfs the wurm, before it gets to do anything more than roar. In it's wake, the titans attack again.

Life: 21

Field

 Spoiler
Inkmoth Nexusx2 (T), Islandx2 (T), Glimmerpost, Titan Forge (3), Contagion Clasp, Energy Chamber, Coretapper (T), Lux Cannon (T, 1), 9/9 Titan tokenx2 (T, attacking)

Inkmoth Nexus, Proliferate!, TAP LUX CANNON TO SLAY THE WORM!, attack with two 9/9 tokens!

Engine of Victory

 Spoiler
Island	1
 Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
 Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
 Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
 Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
 Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
 Inexorable Tide	66
 Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Contagion Clasp, Inexorable Tide, Doubling Season, Clearwater Goblet, Contagion Engine

END TURN

[User]
 Combat - Cudgel Troll blocks one of the titans, as does the canapy spider. Both get squished, but sadly only the troll can be saved

  "Were you waiting to do that as soon as I pulled out a big monster?"
 Life:  20

A moss covered giant appears

Draw Roll
[roll0]

 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Canopy Spider
14. Horned Troll
15. Craw Wurm
16. Tangle Golem
17. Engulfing Slagwurm
18. Spined Wurm
19. Regeneration
20. Regeneration
21. Drumhunter
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Roughshod Mentor
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Horned Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Rushwood Dryad
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette
41. Canopy Spider

Hand
 Spoiler
Roughshod Mentor, Wrap in Vigor, Regeneration

Field
 Spoiler
 Land:
Forest x8 - 6 tapped

 Creatures:
Sylvok Explorer (1/1)
Skyshroud Troll (3/3)
Cudgel Troll (4/3)
Roughshod Mentor (5/4)

  END

[User]
 Rollfail
 (1d42)[ 12 ]

[User]
 "Nah, just wanted to fire mah lazor. Bad luck for you."

 (3d70)[ 25 ][ 44 ][ 9 ](78)

An aura of growth fills the area!

Life: 21

Field

 Spoiler
Inkmoth Nexusx2 (T), Islandx2 (T), Glimmerpost (T), Titan Forge (3), Contagion Clasp, Energy Chamber, Coretapper (T), Lux Cannon (T, 1), 9/9 Titan tokenx2

Doubling Season, tap Lux Cannon to blow up the Mentor

Engine of Victory

 Spoiler
Island	1
 Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
Glimmerpost	14
 Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
 Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
 Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
 Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
 Inexorable Tide	66
 Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Contagion Clasp, Inexorable Tide, Clearwater Goblet, Contagion Engine

END TURN

[User]
 Harnel stares flatly at Lix.   "Nice."

He plays Wrap in Vigor - again - To save the mentor

 Life:  20

Cast Regeneration on the Mentor to make sure this doesn't happen again. and a Rushwood Dryad

Draw Roll
 (1d41)[ 36 ]
 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Canopy Spider
14. Horned Troll
15. Craw Wurm
16. Tangle Golem
17. Engulfing Slagwurm
18. Spined Wurm
19. Regeneration
20. Regeneration
21. Drumhunter
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Roughshod Mentor
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Horned Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Canopy Spider
37. Carapace
38. Carapace
39. Mossbridge Troll
40. Savage Silhouette

Hand
 Spoiler
Rushwood Dryad

Field
 Spoiler
 Land:
Forest x8 - 4 Tapped

 Creatures:
Sylvok Explorer (1/1)
Skyshroud Troll (3/3)
Cudgel Troll (4/3)
Roughshod Mentor (5/4) - Enchanted with Regeneration
Rushwood Dryad (2/1)

  END

[User]
 (3d70)[ 14 ][ 46 ][ 46 ](106)

Another glimmering dome forms, as a massive engine of death forms, weakening every creature you have, and the cannon damages the magical aura protecting the mentor.

Life: 23

Field

 Spoiler
Inkmoth Nexusx2 (T), Islandx2 (T), Glimmerpostx2 (T), Titan Forge (3), Contagion Clasp, Contagion Engine, Energy Chamber, Coretapper (T), Lux Cannon (T, 2), 9/9 Titan tokenx2

Play Glimmerpost, tap Coretapper to give Lux Cannon two more tokens, tap Lux Cannon to blow up the Regeneration, play Contagion Engine. All your creatures get a -1/-1 counter.

Engine of Victory

 Spoiler
Island	1
 Island	2
Island	3
Island	4
 Island	5
Forest	6
Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
 Glimmerpost	14
 Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
 Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
 Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
 Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
 Inexorable Tide	66
 Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Contagion Clasp, Inexorable Tide, Clearwater Goblet, Contagion Engine

END TURN

[User]
 Life:  20

Draw Roll
 (1d40)[ 21 ]

Harnel summons another druid, this one stronger, to continue helping him with mana

 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Canopy Spider
14. Horned Troll
15. Craw Wurm
16. Tangle Golem
17. Engulfing Slagwurm
18. Spined Wurm
19. Regeneration
20. Regeneration
21. Savage Silhouette
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Roughshod Mentor
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Horned Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Canopy Spider
37. Carapace
38. Carapace
39. Mossbridge Troll

Hand
 Spoiler
-

Field
 Spoiler
 Land:
Forest x8 - 4 tapped

 Creatures:
Drumhunter (2/2)
Skyshroud Troll (2/2) (-1/-1)
Cudgel Troll (3/2) (-1/-1)
Roughshod Mentor (4/3) (-1/-1)

  END

[User]
 (3d70)[ 7 ][ 1 ][ 4 ](12)

Another vicious amulet forms, and the engine forms massive power, before the cannon fires to clear your defences, and the titans charge.

Life: 23

Field

 Spoiler
Forest, Inkmoth Nexusx2 (T), Islandx2 (T), Glimmerpostx2 (T), Titan Forge (7), Contagion Claspx2, Contagion Engine (T), Energy Chamber, Coretapper (T), Lux Cannon (T, 5), 9/9 Titan tokenx2 (T, attacking)

Contagion Clasp, putting a -1/-1 counter on Drumhunter. Pay four to proliferate twice, putting two more counters on each of your creatures, and four more counters on my artifacts. Tap Lux Cannon to destroy the Mentor, and then attack with two 9/9s.

Engine of Victory

 Spoiler
Island	1
 Island	2
Island	3
Island	4
 Island	5
Forest	6
 Forest	7
Forest	8
Forest	9
Forest	10
Darksteel Citadel	11
Darksteel Citadel	12
Glimmerpost	13
 Glimmerpost	14
 Glimmerpost	15
Cloudpost	16
Cloudpost	17
Cloudspost	18
Mirrodin’s Core	19
Mirrodin’s Core	20
Temple Garden	21
Temple Garden	22
Glimmervoid	23
Glimmervoid	24
 Inkmoth Nexus	25
 Inkmoth Nexus	26

Surge Node	27
Surge Node	28
Surge Node	29
Surge Node	30
Chimeric Mass	31
Chimeric Mass	32
Coretapper	33
 Coretapper	34
Coretapper	35
Coretapper	36
Energy Chamber	37
Energy Chamber	38
 Energy Chamber	39
Energy Chamber	40
Contagion Clasp	41
 Contagion Clasp	42
Contagion Clasp	43
 Contagion Clasp	44
Golem’s Eye	45
 Golem’s Eye	46
Golem Foundry	47
Golem Foundry	48
Golem Foundry	49
Golem Foundry	50
 Titan Forge	51
Titan Forge	52
Steady Progress	53
Steady Progress	54
Darksteel Reactor	55
Darksteel Reactor	56
Vedalken Infuser	57
Vedalken Infuser	58
 Lux Cannon	59
 Lux Cannon	60
Doubling Season	61
 Doubling Season	62
 Clearwater Goblet	63
Clearwater Goblet	64
Inexorable Tide	65
 Inexorable Tide	66
 Contagion Engine	67
Contagion Engine	68
Altar of Shadows	69
Altar of Shadows	70

Hand

 Spoiler
Inexorable Tide, Clearwater Goblet

END TURN

[User]
 All of my Creatures die of the plague! oh noes!

The titans have nothing to block them, so each gets through

 Life:  2

Draw Roll
 (1d39)[ 5 ]
 Forest Of Life
 Spoiler
1. Turntimber Grove
2. Forest
3. Forest
4. Forest
5. Forest
6. Forest
7. Forest
8. Forest
9. Forest
10. Forest
11. Forest
12. Forest
13. Canopy Spider
14. Horned Troll
15. Craw Wurm
16. Tangle Golem
17. Engulfing Slagwurm
18. Spined Wurm
19. Regeneration
20. Regeneration
21. Savage Silhouette
22. Aether Web
23. Wild Growth
24. Spidersilk Armor
25. Ornithopter
26. Ornithopter
27. Spore Frog
28. Roughshod Mentor
29. Giant Growth
30. Giant Growth
31. Rampant Growth
32. Horned Troll
33. Cockatrice
34. Oaken Form
35. Rushwood Dryad
36. Canopy Spider
37. Carapace
38. Carapace
39. Mossbridge Troll

Hand
 Spoiler
-

Field
 Spoiler
 Land:
Forest x9

 Creatures:

  AND THAT'S GAME. I can't block either of them since I'm not able to make any creatures this turn. well done.

[User] To you too. 🙂

[User]
 (10d80)[ 77 ][ 6 ][ 2 ][ 68 ][ 38 ][ 23 ][ 18 ][ 27 ][ 80 ][ 49 ](388)
  Initiative  - (1d20)[ 1 ]
Life: 20

Hand

 Spoiler
-

The Rising Swarm

 Spoiler
1 Forest
 2 Forest
3 Forest
4 Forest
5 Forest
 6 Forest
7 Forest
8 Forest
9 Forest
10 Forest
11 Forest
12 Forest
13 Forest
14 Forest
15 Forest
16 Forest
17 Forest
 18 Forest
19 Forest
20 Forest
21 Forest
22 Forest
 23 Forest
24 Forest
25 Forest
26 Forest
27 Forest
28 Forest
29 Forest
30 Forest
31 Forest
32 Forest
33 Llanowar Elves
34 Llanowar Elves
35 Llanowar Elves
36 Llanowar Elves
37 Rhys the Redeemed
 38 Rhys the Redeemed
39 Rhys the Redeemed
40 Wurmcalling
41 Wurmcalling
42 Wurmcalling
43 Wurmcalling
44 Joraga Treespeaker
45 Joraga Treespeaker
46 Joraga Treespeaker
47 Joraga Treespeaker
48 Kazandu Tuskcaller
49 Kazandu Tuskcaller
50 Kazandu Tuskcaller
51 Awakening Zone
52 Awakening Zone
53 Awakening Zone
54 Awakening Zone
55 Harmonize
56 Harmonize
57 Harmonize
58 Harmonize
59 Beacon of Creation
60 Beacon of Creation
61 Beast Within
62 Beast Within
63 Beast Within
64 Doubling Season
65 Doubling Season
66 Doubling Season
67 Garruk Wildspeaker
 68 Garruk Wildspeaker
69 Garruk, Primal Hunter
70 Garruk, Primal Hunter
71 Rampaging Baloths
72 Rampaging Baloths
73 Howl of the Night Pack
74 Howl of the Night Pack
75 Penumbra Wurm
76 Penumbra Wurm
 77 Roar of the Wurm
78 Roar of the Wurm
79 Crush of Wurms
80 Crush of Wurms

Hand

 Spoiler
Roar of the Wurm, Forest x4, Rhys the Redeemed, Garruk Wildspeaker

[User]
 Initiative:
 (1d20)[ 14 ]

A plated Sliver appears

Draw Rolls:
 (1d70)[ 47 ]
 (1d69)[ 19 ]
 (1d68)[ 37 ]
 (1d67)[ 58 ]
 (1d66)[ 29 ]
 (1d65)[ 64 ]
 (1d64)[ 20 ]

Field
 Spoiler
 Land:
Plains - Tapped

 Creatures:
Plated Sliver

Life: 20
 Spoiler
Hand
 Spoiler
Golgari Rot Farm, Disitegrate, Telekinetic Sliver, Crypt Sliver, Gemhide Sliver

Graveyard
 Spoiler
-

 Sliver Sunburst
 Spoiler
1. Shimmering Grotto
2. Shimmering Grotto
3. Gemstone Mine
4. Terramorphic Expanse
5. Selesnya Sanctuary
6. Izzet Boilerworks
7. Obelisk of Grixis
8. Prismatic Lens
9. Azorius Chancery
10. Dimir Aqueduct
11. Rupture Spire
12. Savage Lands
13. Forest
14. Swamp
15. Island
16. Plains
17. Plains
18. Mountains
19. Mountains
20. Mountains
21. Quilled Sliver
22. Holy Day
23. Sidewinder Sliver
24. Sidewinder Sliver
25. Paradise Plume
26. Bonesplitter Sliver
27. Bonesplitter sliver
28. Bonesplitter sliver
29. Plated Sliver
30. Plated sliver
31. Holy Day
32. Watcher Sliver
33. Watcher Sliver
34. watcher Sliver
35. Terminate
36. terminate
37. Spined Sliver
38. Blade Sliver
39. Blade sliver
40. Blade sliver
41. Pulmonic Sliver
42. Shifting Sliver
43. Shifting Sliver
44. Muscle Sliver
45. Quick Sliver
46. Frenzy Sliver
47. Darkheart Sliver
48. Fungus Sliver
49. Vampiric Sliver
50. Vampiric Sliver
51. Ward Sliver
52. Battering Sliver
53. Hunter Sliver
54. Hunter Sliver
55. Ghostflame Sliver
56. Ghostflame Sliver
57. Crypt Sliver
58. Mesmeric Sliver
59. Homing Sliver
60. Homing Sliver
61. Virulent Sliver
62. Virulent Sliver
63. Talon Sliver

  END

[User]
 (3d80)[ 71 ][ 42 ][ 15 ](128)

A forest forms, followed by a noble, kind looking elven warrior.

Life: 20

Field

 Spoiler
Forest (T), Rhys the Redeemed

The Rising Swarm

 Spoiler
1 Forest
 2 Forest
3 Forest
4 Forest
5 Forest
 6 Forest
7 Forest
8 Forest
9 Forest
10 Forest
11 Forest
12 Forest
13 Forest
14 Forest
15 Forest
16 Forest
17 Forest
 18 Forest
19 Forest
20 Forest
21 Forest
22 Forest
 23 Forest
24 Forest
25 Forest
26 Forest
27 Forest
28 Forest
29 Forest
30 Forest
31 Forest
32 Forest
33 Llanowar Elves
34 Llanowar Elves
35 Llanowar Elves
36 Llanowar Elves
37 Rhys the Redeemed
 38 Rhys the Redeemed
39 Rhys the Redeemed
40 Wurmcalling
41 Wurmcalling
42 Wurmcalling
43 Wurmcalling
44 Joraga Treespeaker
45 Joraga Treespeaker
46 Joraga Treespeaker
47 Joraga Treespeaker
48 Kazandu Tuskcaller
49 Kazandu Tuskcaller
50 Kazandu Tuskcaller
51 Awakening Zone
52 Awakening Zone
53 Awakening Zone
54 Awakening Zone
55 Harmonize
56 Harmonize
57 Harmonize
58 Harmonize
59 Beacon of Creation
60 Beacon of Creation
61 Beast Within
62 Beast Within
63 Beast Within
64 Doubling Season
65 Doubling Season
66 Doubling Season
67 Garruk Wildspeaker
 68 Garruk Wildspeaker
69 Garruk, Primal Hunter
70 Garruk, Primal Hunter
 71 Rampaging Baloths
72 Rampaging Baloths
73 Howl of the Night Pack
74 Howl of the Night Pack
75 Penumbra Wurm
76 Penumbra Wurm
 77 Roar of the Wurm
78 Roar of the Wurm
79 Crush of Wurms
80 Crush of Wurms

Hand

 Spoiler
Roar of the Wurm, Forest x3, Garruk Wildspeaker, Rampaging Baloths

END TURN

[User]
 Draw Roll:
 (1d63)[ 33 ]

The plains disappears, instead replaced by a Rot Farm. The Sliver Charges forward

Field
 Spoiler
 Land:
Golgari Rot Farm

 Creatures:
Plated Sliver (1/2) - Attacking (Tapped)

Life: 20
 Spoiler
Hand
 Spoiler
Plains, Disitegrate, Telekinetic Sliver, Crypt Sliver, Gemhide Sliver, Watcher Sliver

Graveyard
 Spoiler
-

 Sliver Sunburst
 Spoiler
1. Shimmering Grotto
2. Shimmering Grotto
3. Gemstone Mine
4. Terramorphic Expanse
5. Selesnya Sanctuary
6. Izzet Boilerworks
7. Obelisk of Grixis
8. Prismatic Lens
9. Azorius Chancery
10. Dimir Aqueduct
11. Rupture Spire
12. Savage Lands
13. Forest
14. Swamp
15. Island
16. Plains
17. Plains
18. Mountains
19. Mountains
20. Mountains
21. Quilled Sliver
22. Holy Day
23. Sidewinder Sliver
24. Sidewinder Sliver
25. Paradise Plume
26. Bonesplitter Sliver
27. Bonesplitter sliver
28. Bonesplitter sliver
29. Plated Sliver
30. Plated sliver
31. Holy Day
32. Watcher Sliver
33. Watcher Sliver
34. Talon Sliver
35. Terminate
36. terminate
37. Spined Sliver
38. Blade Sliver
39. Blade sliver
40. Blade sliver
41. Pulmonic Sliver
42. Shifting Sliver
43. Shifting Sliver
44. Muscle Sliver
45. Quick Sliver
46. Frenzy Sliver
47. Darkheart Sliver
48. Fungus Sliver
49. Vampiric Sliver
50. Vampiric Sliver
51. Ward Sliver
52. Battering Sliver
53. Hunter Sliver
54. Hunter Sliver
55. Ghostflame Sliver
56. Ghostflame Sliver
57. Crypt Sliver
58. Mesmeric Sliver
59. Homing Sliver
60. Homing Sliver
61. Virulent Sliver
62. Virulent Sliver

  END

[User]
 (3d80)[ 71 ][ 39 ][ 16 ](126)

The sliver connects, and a second forest forms.

Life: 19

Field

 Spoiler
Forestx2(T), Rhys the Redeemed

The Rising Swarm

 Spoiler
1 Forest
 2 Forest
3 Forest
4 Forest
5 Forest
 6 Forest
7 Forest
8 Forest
9 Forest
10 Forest
11 Forest
12 Forest
13 Forest
14 Forest
15 Forest
16 Forest
17 Forest
 18 Forest
19 Forest
20 Forest
21 Forest
22 Forest
 23 Forest
24 Forest
25 Forest
26 Forest
27 Forest
28 Forest
29 Forest
30 Forest
31 Forest
32 Forest
33 Llanowar Elves
34 Llanowar Elves
35 Llanowar Elves
36 Llanowar Elves
37 Rhys the Redeemed
 38 Rhys the Redeemed
39 Rhys the Redeemed
40 Wurmcalling
41 Wurmcalling
42 Wurmcalling
43 Wurmcalling
44 Joraga Treespeaker
45 Joraga Treespeaker
46 Joraga Treespeaker
47 Joraga Treespeaker
48 Kazandu Tuskcaller
49 Kazandu Tuskcaller
50 Kazandu Tuskcaller
51 Awakening Zone
52 Awakening Zone
53 Awakening Zone
54 Awakening Zone
55 Harmonize
56 Harmonize
57 Harmonize
58 Harmonize
59 Beacon of Creation
60 Beacon of Creation
61 Beast Within
62 Beast Within
63 Beast Within
64 Doubling Season
65 Doubling Season
66 Doubling Season
67 Garruk Wildspeaker
 68 Garruk Wildspeaker
69 Garruk, Primal Hunter
70 Garruk, Primal Hunter
 71 Rampaging Baloths
72 Rampaging Baloths
73 Howl of the Night Pack
74 Howl of the Night Pack
75 Penumbra Wurm
76 Penumbra Wurm
 77 Roar of the Wurm
78 Roar of the Wurm
79 Crush of Wurms
80 Crush of Wurms

Hand

 Spoiler
Roar of the Wurm, Forest x2, Garruk Wildspeaker, Rampaging Baloths, Rhys the Redeemed

END TURN

[User]
 Draw Roll:
 (1d62)[ 26 ]

Plains arrive once more, and the plated sliver attacks once more

Field
 Spoiler
 Land:
Golgari Rot Farm - Tapped
Plains

 Creatures:
Plated Sliver (1/2) - Tapped, Attacking
Crypt Sliver (1/2)

Life: 20
 Spoiler
Hand
 Spoiler
Disintegrate, Telekinetic Sliver, Gemhide Sliver, Watcher Sliver, Bonesplitter Sliver

Graveyard
 Spoiler
-

 Sliver Sunburst
 Spoiler
1. Shimmering Grotto
2. Shimmering Grotto
3. Gemstone Mine
4. Terramorphic Expanse
5. Selesnya Sanctuary
6. Izzet Boilerworks
7. Obelisk of Grixis
8. Prismatic Lens
9. Azorius Chancery
10. Dimir Aqueduct
11. Rupture Spire
12. Savage Lands
13. Forest
14. Swamp
15. Island
16. Plains
17. Plains
18. Mountains
19. Mountains
20. Mountains
21. Quilled Sliver
22. Holy Day
23. Sidewinder Sliver
24. Sidewinder Sliver
25. Paradise Plume
26. Bonesplitter Sliver
27. Bonesplitter sliver
28. Virulent Sliver
29. Plated Sliver
30. Plated sliver
31. Holy Day
32. Watcher Sliver
33. Watcher Sliver
34. Talon Sliver
35. Terminate
36. terminate
37. Spined Sliver
38. Blade Sliver
39. Blade sliver
40. Blade sliver
41. Pulmonic Sliver
42. Shifting Sliver
43. Shifting Sliver
44. Muscle Sliver
45. Quick Sliver
46. Frenzy Sliver
47. Darkheart Sliver
48. Fungus Sliver
49. Vampiric Sliver
50. Vampiric Sliver
51. Ward Sliver
52. Battering Sliver
53. Hunter Sliver
54. Hunter Sliver
55. Ghostflame Sliver
56. Ghostflame Sliver
57. Crypt Sliver
58. Mesmeric Sliver
59. Homing Sliver
60. Homing Sliver
61. Virulent Sliver

  END

[User]
 (3d80)[ 8 ][ 43 ][ 33 ](84)

It connects again, and the elven leader calls for aid, and receives it.

Life: 18

Field

 Spoiler
Forestx3(T), Rhys the Redeemed (T), 1/1 elf token
Use Rhys' first ability.

The Rising Swarm

 Spoiler
1 Forest
 2 Forest
3 Forest
4 Forest
5 Forest
 6 Forest
7 Forest
 8 Forest
9 Forest
10 Forest
11 Forest
12 Forest
13 Forest
14 Forest
15 Forest
16 Forest
17 Forest
 18 Forest
19 Forest
20 Forest
21 Forest
22 Forest
 23 Forest
24 Forest
25 Forest
26 Forest
27 Forest
28 Forest
29 Forest
30 Forest
31 Forest
32 Forest
33 Llanowar Elves
34 Llanowar Elves
35 Llanowar Elves
36 Llanowar Elves
37 Rhys the Redeemed
 38 Rhys the Redeemed
39 Rhys the Redeemed
40 Wurmcalling
41 Wurmcalling
42 Wurmcalling
43 Wurmcalling
44 Joraga Treespeaker
45 Joraga Treespeaker
46 Joraga Treespeaker
47 Joraga Treespeaker
48 Kazandu Tuskcaller
49 Kazandu Tuskcaller
50 Kazandu Tuskcaller
51 Awakening Zone
52 Awakening Zone
53 Awakening Zone
54 Awakening Zone
55 Harmonize
56 Harmonize
57 Harmonize
58 Harmonize
59 Beacon of Creation
60 Beacon of Creation
61 Beast Within
62 Beast Within
63 Beast Within
64 Doubling Season
65 Doubling Season
66 Doubling Season
67 Garruk Wildspeaker
 68 Garruk Wildspeaker
69 Garruk, Primal Hunter
70 Garruk, Primal Hunter
 71 Rampaging Baloths
72 Rampaging Baloths
73 Howl of the Night Pack
74 Howl of the Night Pack
75 Penumbra Wurm
76 Penumbra Wurm
 77 Roar of the Wurm
78 Roar of the Wurm
79 Crush of Wurms
80 Crush of Wurms

Hand

 Spoiler
Roar of the Wurm, Forest x2, Garruk Wildspeaker, Rampaging Baloths, Rhys the Redeemed

END TURN

[User]
 Draw Roll:
 (1d61)[ 54 ]

Tap Golgari Rot farm for Gemhide Sliver - I can now tap slivers to produce any color of mana I wish. Then I tap the plains and a plated sliver to get Hunter Sliver, giving all my slivers provoke. The Crypt sliver attacks, provoking Rhys into defense. Unless the poor elf can get a buff somehow, he's dead

Field
 Spoiler
 Land:
Golgari Rot Farm - Tapped
Plains - Tapped

 Creatures:
Plated Sliver (1/2) - Tapped for Mana
Crypt Sliver (1/2) - Tapped, Attacking
Gemhide Sliver (1/2) - Summoning Sickness
Hunter Sliver (1/2) - Summoning Sickness

Life: 20
 Spoiler
Hand
 Spoiler
Disintegrate, Telekinetic Sliver, Watcher Sliver, Bonesplitter Sliver

Graveyard
 Spoiler
-

 Sliver Sunburst
 Spoiler
1. Shimmering Grotto
2. Shimmering Grotto
3. Gemstone Mine
4. Terramorphic Expanse
5. Selesnya Sanctuary
6. Izzet Boilerworks
7. Obelisk of Grixis
8. Prismatic Lens
9. Azorius Chancery
10. Dimir Aqueduct
11. Rupture Spire
12. Savage Lands
13. Forest
14. Swamp
15. Island
16. Plains
17. Plains
18. Mountains
19. Mountains
20. Mountains
21. Quilled Sliver
22. Holy Day
23. Sidewinder Sliver
24. Sidewinder Sliver
25. Paradise Plume
26. Bonesplitter Sliver
27. Bonesplitter sliver
28. Virulent Sliver
29. Plated Sliver
30. Plated sliver
31. Holy Day
32. Watcher Sliver
33. Watcher Sliver
34. Talon Sliver
35. Terminate
36. terminate
37. Spined Sliver
38. Blade Sliver
39. Blade sliver
40. Blade sliver
41. Pulmonic Sliver
42. Shifting Sliver
43. Shifting Sliver
44. Muscle Sliver
45. Quick Sliver
46. Frenzy Sliver
47. Darkheart Sliver
48. Fungus Sliver
49. Vampiric Sliver
50. Vampiric Sliver
51. Ward Sliver
52. Battering Sliver
53. Hunter Sliver
54. Virulent Sliver
55. Ghostflame Sliver
56. Ghostflame Sliver
57. Crypt Sliver
58. Mesmeric Sliver
59. Homing Sliver
60. Homing Sliver
61.

  END

[User]
 (3d80)[ 56 ][ 14 ][ 69 ](139)

The other elf aids Rhys in his defense against the sliver, and the planeswalker summons an ally to her side... and then, disturbingly, as he regenerates her mana, she summons the elf once again.

Life: 18

Field

 Spoiler
Forestx4(3 T), Garruk Wildspeaker, 1/1 elf token, Rhys the Redeemed.

Block with Rhys AND a 1/1 elf token. Crypt Sliver dies. Play Garruk, use his +1, play another Rhys.

The Rising Swarm

 Spoiler
1 Forest
 2 Forest
3 Forest
4 Forest
5 Forest
 6 Forest
7 Forest
 8 Forest
9 Forest
10 Forest
11 Forest
12 Forest
13 Forest
14 Forest
15 Forest
16 Forest
17 Forest
 18 Forest
19 Forest
20 Forest
21 Forest
22 Forest
 23 Forest
24 Forest
25 Forest
26 Forest
27 Forest
28 Forest
29 Forest
30 Forest
31 Forest
32 Forest
33 Llanowar Elves
34 Llanowar Elves
35 Llanowar Elves
36 Llanowar Elves
37 Rhys the Redeemed
 38 Rhys the Redeemed
39 Rhys the Redeemed
40 Wurmcalling
41 Wurmcalling
42 Wurmcalling
43 Wurmcalling
44 Joraga Treespeaker
45 Joraga Treespeaker
46 Joraga Treespeaker
47 Joraga Treespeaker
48 Kazandu Tuskcaller
49 Kazandu Tuskcaller
50 Kazandu Tuskcaller
51 Awakening Zone
52 Awakening Zone
53 Awakening Zone
54 Awakening Zone
55 Harmonize
 56 Harmonize
57 Harmonize
58 Harmonize
59 Beacon of Creation
60 Beacon of Creation
61 Beast Within
62 Beast Within
63 Beast Within
64 Doubling Season
65 Doubling Season
66 Doubling Season
67 Garruk Wildspeaker
 68 Garruk Wildspeaker
69 Garruk, Primal Hunter
70 Garruk, Primal Hunter
 71 Rampaging Baloths
72 Rampaging Baloths
73 Howl of the Night Pack
74 Howl of the Night Pack
75 Penumbra Wurm
76 Penumbra Wurm
 77 Roar of the Wurm
78 Roar of the Wurm
79 Crush of Wurms
80 Crush of Wurms

Hand

 Spoiler
Roar of the Wurm, Forest, Rampaging Baloths, Harmonize

END TURN

[User]
 Draw Roll:
 (1d60)[ 23 ]

Harnel blinks. Hadn't he just killed that elf?

A Sidewinder Sliver and a Bonesplitter Sliver both burst into existence, not only greatly enhancing the other slivers, but making them more clever ((+2/+0 and Flanking))

The little Plated sliver attacks once more, forcing Rhys to defend himself once again... though, with that additional cleverness, he'll be hard pressed to do anything to save himself

Field
 Spoiler
 Land:
Golgari Rot Farm - Tapped
Plains - Tapped

 Creatures:
Plated Sliver (3/2)
Gemhide Sliver (3/2) - Tapped For Mana
Hunter Sliver (3/2) - Tapped For Mana
Sidewinder Sliver (3/2) - Summoning Sickness
Bonesplitter Sliver (4/3) - Summoning Sickness

Life: 20
 Spoiler
Hand
 Spoiler
Disintegrate, Telekinetic Sliver, Watcher Sliver

Graveyard
 Spoiler
-

 Sliver Sunburst
 Spoiler
1. Shimmering Grotto
2. Shimmering Grotto
3. Gemstone Mine
4. Terramorphic Expanse
5. Selesnya Sanctuary
6. Izzet Boilerworks
7. Obelisk of Grixis
8. Prismatic Lens
9. Azorius Chancery
10. Dimir Aqueduct
11. Rupture Spire
12. Savage Lands
13. Forest
14. Swamp
15. Island
16. Plains
17. Plains
18. Mountains
19. Mountains
20. Mountains
21. Quilled Sliver
22. Holy Day
23. Sidewinder Sliver
24. Homing Sliver
25. Paradise Plume
26. Bonesplitter Sliver
27. Bonesplitter sliver
28. Virulent Sliver
29. Plated Sliver
30. Plated sliver
31. Holy Day
32. Watcher Sliver
33. Watcher Sliver
34. Talon Sliver
35. Terminate
36. terminate
37. Spined Sliver
38. Blade Sliver
39. Blade sliver
40. Blade sliver
41. Pulmonic Sliver
42. Shifting Sliver
43. Shifting Sliver
44. Muscle Sliver
45. Quick Sliver
46. Frenzy Sliver
47. Darkheart Sliver
48. Fungus Sliver
49. Vampiric Sliver
50. Vampiric Sliver
51. Ward Sliver
52. Battering Sliver
53. Hunter Sliver
54. Virulent Sliver
55. Ghostflame Sliver
56. Ghostflame Sliver
57. Crypt Sliver
58. Mesmeric Sliver
59. Homing Sliver

  END

[User]
 (3d80)[ 60 ][ 15 ][ 74 ](149)

The elf dies again. But then, the planeswalker draws on as much mana as she can, with Garruk aiding her, and summons a massive group of beasts.

Life: 18

Field

 Spoiler
Forestx5(4 T), Garruk Wildspeaker (5), 1/1 elf token, Rampaging Baloths, 4/4 Beast token.

Block with Rhys, he dies. Tap four forests, use Garruk's +1, tap two forests, play Rampaging Baloths. Play forest.

The Rising Swarm

 Spoiler
1 Forest
 2 Forest
3 Forest
4 Forest
5 Forest
 6 Forest
7 Forest
 8 Forest
9 Forest
10 Forest
11 Forest
12 Forest
13 Forest
14 Forest
15 Forest
16 Forest
17 Forest
 18 Forest
19 Forest
20 Forest
21 Forest
22 Forest
 23 Forest
24 Forest
25 Forest
26 Forest
27 Forest
28 Forest
29 Forest
30 Forest
31 Forest
32 Forest
33 Llanowar Elves
34 Llanowar Elves
35 Llanowar Elves
36 Llanowar Elves
37 Rhys the Redeemed
 38 Rhys the Redeemed
39 Rhys the Redeemed
40 Wurmcalling
41 Wurmcalling
42 Wurmcalling
43 Wurmcalling
44 Joraga Treespeaker
45 Joraga Treespeaker
46 Joraga Treespeaker
47 Joraga Treespeaker
48 Kazandu Tuskcaller
49 Kazandu Tuskcaller
50 Kazandu Tuskcaller
51 Awakening Zone
52 Awakening Zone
53 Awakening Zone
54 Awakening Zone
55 Harmonize
 56 Harmonize
57 Harmonize
58 Harmonize
59 Beacon of Creation
60 Beacon of Creation
61 Beast Within
62 Beast Within
63 Beast Within
64 Doubling Season
65 Doubling Season
66 Doubling Season
67 Garruk Wildspeaker
 68 Garruk Wildspeaker
69 Garruk, Primal Hunter
70 Garruk, Primal Hunter
 71 Rampaging Baloths
72 Rampaging Baloths
73 Howl of the Night Pack
74 Howl of the Night Pack
75 Penumbra Wurm
76 Penumbra Wurm
 77 Roar of the Wurm
78 Roar of the Wurm
79 Crush of Wurms
80 Crush of Wurms

Hand

 Spoiler
Roar of the Wurm, Harmonize

END TURN

[User]
 Draw Roll:
 (1d59)[ 42 ]
 Terminate  on the Rampaging Baloths, to get that thing out of the way, then Summon up Watcher Sliver, to Give all the slivers a defensive boost.

Hunter Sliver attacks, Provoking the Elf, While Bonesplitter Provokes the Beast. Sidewinder attacks the now open side and goes after Garruk

Field
 Spoiler
 Land:
Golgari Rot Farm - Tapped
Plains - Tapped

 Creatures:
Plated Sliver (3/4) - Tapped For mana
Gemhide Sliver (3/4) - Tapped for Mana
Hunter Sliver (3/4) - Tapped, Attacking
Sidewinder Sliver (3/4) - Tapped, Attacking
Bonesplitter Sliver (4/5) - Tapped, Attacking
Watcher Sliver (4/5) - Summoning Sickness

Life: 20
 Spoiler
Hand
 Spoiler
Disintegrate, Telekinetic Sliver

Graveyard
 Spoiler
-

 Sliver Sunburst
 Spoiler
1. Shimmering Grotto
2. Shimmering Grotto
3. Gemstone Mine
4. Terramorphic Expanse
5. Selesnya Sanctuary
6. Izzet Boilerworks
7. Obelisk of Grixis
8. Prismatic Lens
9. Azorius Chancery
10. Dimir Aqueduct
11. Rupture Spire
12. Savage Lands
13. Forest
14. Swamp
15. Island
16. Plains
17. Plains
18. Mountains
19. Mountains
20. Mountains
21. Quilled Sliver
22. Holy Day
23. Sidewinder Sliver
24. Homing Sliver
25. Paradise Plume
26. Bonesplitter Sliver
27. Bonesplitter sliver
28. Virulent Sliver
29. Plated Sliver
30. Plated sliver
31. Holy Day
32. Watcher Sliver
33. Watcher Sliver
34. Talon Sliver
35. Shifting Sliver
36. Shifting Sliver
37. Spined Sliver
38. Blade Sliver
39. Blade sliver
40. Blade sliver
41. Pulmonic Sliver
42. Homing Sliver
43. Terminate
44. Muscle Sliver
45. Quick Sliver
46. Frenzy Sliver
47. Darkheart Sliver
48. Fungus Sliver
49. Vampiric Sliver
50. Vampiric Sliver
51. Ward Sliver
52. Battering Sliver
53. Hunter Sliver
54. Virulent Sliver
55. Ghostflame Sliver
56. Ghostflame Sliver
57. Crypt Sliver
58. Mesmeric Sliver

  END

[User]
 ...holy cow, HOW good a hand? 😦
I'm so dead here. You win.

[User]
 and next turn I would have played telekinetic sliver, so i could tap down your permanents, killing you even harder 😛

frankl, I'm surprised at how well that played out for me, especially since I only drew to lands in the entire game 😛

[User] Want a rematch?

[User]
 sure

Initiative
 (1d20)[ 6 ]

[User]
 (1d20)[ 12 ]
 (10d80)[ 22 ][ 35 ][ 11 ][ 71 ][ 65 ][ 49 ][ 19 ][ 79 ][ 49 ][ 62 ](462)

A forest forms, rapidly followed by some druidic elves.

Life: 20

Hand

 Spoiler
Forest (T), Llanowar Elves

The Rising Swarm

 Spoiler
1 Forest
2 Forest
3 Forest
4 Forest
5 Forest
6 Forest
7 Forest
8 Forest
9 Forest
10 Forest
 11 Forest
12 Forest
13 Forest
14 Forest
15 Forest
16 Forest
17 Forest
18 Forest
 19 Forest
20 Forest
21 Forest
 22 Forest
23 Forest
24 Forest
25 Forest
26 Forest
27 Forest
28 Forest
29 Forest
30 Forest
31 Forest
32 Forest
33 Llanowar Elves
34 Llanowar Elves
 35 Llanowar Elves
36 Llanowar Elves
37 Rhys the Redeemed
38 Rhys the Redeemed
39 Rhys the Redeemed
40 Wurmcalling
41 Wurmcalling
42 Wurmcalling
43 Wurmcalling
44 Joraga Treespeaker
45 Joraga Treespeaker
46 Joraga Treespeaker
47 Joraga Treespeaker
48 Kazandu Tuskcaller
 49 Kazandu Tuskcaller
50 Kazandu Tuskcaller
51 Awakening Zone
52 Awakening Zone
53 Awakening Zone
54 Awakening Zone
55 Harmonize
56 Harmonize
57 Harmonize
58 Harmonize
59 Beacon of Creation
60 Beacon of Creation
61 Beast Within
62 Beast Within
63 Beast Within
64 Doubling Season
 65 Doubling Season
66 Doubling Season
67 Garruk Wildspeaker
68 Garruk Wildspeaker
69 Garruk, Primal Hunter
70 Garruk, Primal Hunter
 71 Rampaging Baloths
72 Rampaging Baloths
73 Howl of the Night Pack
74 Howl of the Night Pack
75 Penumbra Wurm
76 Penumbra Wurm
77 Roar of the Wurm
78 Roar of the Wurm
79 Crush of Wurms
80 Crush of Wurms

Hand

 Spoiler
Forestx2, Rampaging Baloths, Doubling Season, Kazandu Tuskcaller

END TURN


[User]
 Watch Station Janus

 Watch Station Janus. The small station with a crew of some 15 Deathwatch marines and 235 serfs lies near the Cellebos warzone watching the slowly unfolding carnage in the Acheros Salient.

Dire news though from the large moon around Enarch VI. A key world near the supply lines to the hostile worlds of the bloody trinity. Despite the Imperial Blockade around the system there was a penetration and the chaos warband of the dark magos Izak Thrul landed on the world. Searching for something.... Although the Inquisition knowns not what.

The warband comprises of many heretics and magos but at its heart the Reaver Titan "Destroyer of Souls"- one of the feared Deaths Head legion that once fired shots at the Gate of the Imperial Palace on Holy Terra during the heresy before it fled into the depths of the galaxy after the Emperor smote Horus.

The moon is a barren wasteland. Human habitable- if barely if you ignore the 200km/h ash storms and median temperature of 39C. The world- a vicious ash waste home to mining colonies in sealed colonies to avoid the dust and the wind.

The Imperial troops on the northern Continent have been spread between the small hab stations and recently 11000 men have become unaccounted for as the Warband strikes at will. THe massive EM interference in the atmosphere preventing any form of orbital scanning and making orbital bombardment risky far beyond the tolerance of any ship's Captain.

The small black armour plated Astartes strike craft  "Bringer of Wrath"  slingshotted into orbit 2.3 hours ago breaking heavily as it streaked across the upper atmosphere aglow with the heat of the atmospheric burn. The flicjering red shooting star seen from the planet a sign of the woe and fire to come.

As the  Bringer of Wrath  tore its way free from the immaerium the vox lit up with urgent requests for identification from one of the 4 Imperial Navy frigates in high orbit. The dust wastes laid out beneath your vessel as a dull brownish smear partially obscured by the crackling black highly charged clouds that dominated the moon's thin atmosphere.

 Spoiler
Red = mining/ research stations that have been garrisoned.
Black= missing/silent hab stations

[/QUOTE]

THe hololith spreads out the vast display of the continent in the command deck. The soft whisper of the chapter serfs going about their duties the only sound save the soft hum of the air purifiers and the buzz of the cooling plasma drives.

The map spreading out over the deck glows, the different hab-mining stations glowing with the current dispositions of the Imperial forces and the black marks denoting the 3 mining stations that have dropped off the vox net without warning over the past 2 months.

Commander Nascent, the Deathwatch serf in charge of the safe conduct of the vessel turns to the assembled Kill Team.  "My Lords' Astartes. The Imperial Fleet is becoming most insistent on an answer."
 Mission Objectives:-

 Spoiler
 Primary :-
Destroy the  Destroyer of Souls
Eliminate or Capture Izak Thrul

 Secondary
Disperse the Warband
Secure the northern continent
Ascertain what the Heretics are searching for

 Tertiary
Eliminate the command structure of the warband
Find the drop pods that landed here to identify the enemy vessel
Restore morale for the Emperor's troops
Destroy armoured support vehicles of the warband


[User]
 Days ago, you received a letter written by someone unknown to you, requesting your presence at a gala held in the bustling twin-tiered city of Centropolis--the waystation of the world. You, along with the other invitees, would hear the "proposition of a lifetime"--something exclusive and one-of-a-kind. A once in a lifetime event designed only for those who have been deemed noteworthy by the letter's writer. All you would have to do is attend and listen, every expense paid.

Your reason for attending is your own, but you have decided to do so. After all, what do you have to lose? The letter was accompanied by a ticket for the next skytrain bound for Centropolis. You now sit in your cabin, along with two other notable characters. You have little in common with one another beyond your destination, but, for the foreseeable future, you are stuck together.

[User] Arvos sat quietly and peacefully. If there was a couch like place or a bench that is where he would be. Otherwise Arvos sit in a chair sipping from a ceramic cup filled with hot water and mint leaves. While his body was near perfectly still his mind was racing curious as to why he of all people were picked. Could whatever he was suppose to receive actually be useful, or would the average wealth of the peasant of that area be going up? So many questions.

[User]
 Azrael perched next to the window of the cabin, watching as the scenery flew by. Like the demon reclining on the couch, Azrael appeared relaxed. Unlike him, Azrael truly was. The incubus was enjoying himself, enjoying his time away from the life he'd worked hard to build.

He wore one of his favorite forms, a beautiful woman with long black hair and milky white skin. She reclined on a cushioned divan, wearing a sheer black silk nightgown over.. pretty much nothing. She wears long black gloves that reach up past her elbows. Two silver bands with black braids adorn his hands, one on each ring finger. Gracing her neck is a silver chain with a ruby engraved locket carved the shape of a rose. The locket adds accent to her painted lips, which in turn compliment her brilliant red eyes.

She smiles at each of her companions, but her smile is shallow, and shoes little interest. She carries no discernible weapon other than a single long thin and curved black dagger, which has a ruby rose set into the pommel.

[User]
 Arvos glances to the lavishly dressed woman. His eyes gaze at what she wears but not truly at her. His inquisitive mind turns from the troubles of his travels and instead sizing up her outfit. In comparison his outfit made him seem truly like a commoner. While he was in nice linens it was only linen. His pants were deep brown and loose to give good movement. His shirt was black, sleeveless and tight to not get in the way, and his deep brown overcoat fell to near his shoe-less feat. He appeared to not were a single weapon on him. His deep red skin, the horns, and his wings made him look just like a small version of the Arch-devil Mephistopheles.

His eyes stayed locked upon the form of this woman. She was obviously magical but he chose to not press further and invade her privacy by trying find more out about an non hostile stranger. Yet he could not look away from those jewels. The number of desperate people that could live well off those jewels... it disgusted him a little.

[User]
 Also in the cabin was a man who could only be described as a bipedal dragon, though he was, at the moment, sleeping soundly in his bunk.

A knock came at the door to the hallway. A moment later, the door slid open and a woman in the uniform of a skytrain attendant stood in the doorway. Her skin was made of shimmering, iridescent scales. "We will be arriving at our first Cosmopolis stop within two hours. Is there anything I can fetch you? A snack? Refreshments?"

[User] Arvos turned his head first to gaze at the sleeping dragon finding him or rather it because it was hard for him to tell man or woman with those people. When the attendant popped in Arvos began to breathe once more so that he could talk," A little more hot water would be nice. " he said in a voice that would be rather heavily accented with the language from his dead lands.

[User]
 At the mention of hot water, the draconic being snorts in amusement before speaking.

 "I will have whatever meat you can offer, uncooked if possible. And some of the strongest alcohol you can muster."

He turns his head towards the woman and opens his left eye, its inverted colors of black sclera and yellow iris fixated on the woman.

 Spoiler
Knowledge check to see wether she is a spellscale or something else.
(All my knowledge checks are the same bonus)
 (1d20+2)[ 7 ]

[User] Azrael regards the iridescent creature with true interest, the first interest she'd shown for the duration of the trip. She smiles but says nothing.

[User]
 The spellscale woman acknowledges both requests with a smile and a nod. As she turns, an explosion from up ahead rocks the cabin.

Everyone make Listen checks.

[User] Arvos tilts his head back and drains the contents of the cup before setting it down carefully. He stands out in a very smooth and fluid motion before walking to the door to slide it open. As he steps out his fingers suddenly grow into wicked claws more than a foot long that glow and seethe with a powerful white energy.

[User]
 Sighing at the continued interruption of his slumber, the draconic figure sits up, his wings folding over his shoulders and clasping together in front. Wearily he comments:

 "I very much hope that wasn't the thing that is holding us aloft. I am far too sleepy to fly the rest of the way."

 Spoiler
On how his wings fold, think goliath from gargoyles.
Listen check:  (1d20+2)[ 12 ]

[User]
 Arvos

 Spoiler

The multicolored and many-varied heads of other passengers peek from out of their cabins while the spellscale attendant and others in uniform try to keep order. To your left, the door between the cabin and the outside is pried open. Raven-headed men in hoods enter wielding weapons.

 Guntar and Azrael

 Spoiler
A thud sounds from the outer wall of the cabin. Outside the window, you see a number of lupine-looking draconic creatures. On their backs are raven-headed men in battle array.

[User]
 Azrael smiles and comments,  "Mmm, that much I can agree with."  She slides her ornate dagger out of it's sheath, standing lightly and whispering into her left-hand ring. The ring glows, and her dagger disappears, replaced by a similarly ornate shortbow of black wood with a red bow-string. The sheer gown slowly lengthens and changes, becoming a beautifully crafted black suit of elven-stylized chainmail, accented in red.

Across her lower back is a quiver to accompany her bow, full of arrows made of a similarly dark wood and and fletched with bright red feathers. Her grin widens and, after deciding the form was to her liking, laughs. She tilted her head to the side, her red eyes wide with excitement. Turning towards the window she says,  "Ah, look! Kenku! I haven't slaughtered anything in far too long haha!"

[User]
 For just a moment  Arvos begain to twist and limber up his body as if he were about to break into dance, then suddenly he was in the air. Soaring with impressive speed over the head of the attendants even with his wings folded, he descended upon the invading Kenku hoping to draw their attention away from the helpless passengers and attendants. Calling out mockingly to the Kenku as his burning claws cleaved through any Kenku unlucky enough to get caught," Fight me if you dare you cowards. "

 Spoiler

Tumble check for Dance of the springing Tiger verse 20 to gain pounce
 (1d20+19)[ 24 ]

Attacks
 (1d20+20)[ 25 ]
 (1d20+20)[ 38 ]
 (1d20+15)[ 22 ]

Damage
 (14d6+8)[ 60 ]
 (14d6+8)[ 64 ]
 (14d6+8)[ 59 ]

Intimidate
 (1d20+13)[ 22 ]


[User]
 The year is 199 of the Second Era, an age which seems on the verge of collapse. Reports abound from lands to the west that the earth itself has begun to rot. The cities of Provaka and Onrac both say the oceans are stagnating. Raging wildfires have turned the eastern lands into a barren waste, and even the air itself seems to have stilled. Amidst the chaos that runs rampant across the world, the city state of Cornelia faces its own problems. King Gerald II has sent ordered posters stationed around the city, calling for anyone with either knowledge of the surrounding countryside, the sudden turns of events around the world, or knowledge of mysterious crystals, a picture of which is etched at the bottom of each poster.

 Spoiler

[User]
 Cornelia is a great city!  Caroline took another bite out of the juicy leg of meat as she walked down the crowded street.  And this meat is delicious! I must remember to stop at that tavern again. Next time I'll even pay for it with my own gold, instead of some pickpocket's. But that is what he gets for trying to lift some of mine.  Caroline practically strutted down the street, the adrenaline singing in her veins from the bar-fight mixed with the hot meat in her belly to give her an almost gleeful outlook on the day.

That is until she saw the poster. The poster with the image of the jewel. The same jewel sitting in the bottom of her coin pouch. The same jewel she had practically killed a man in a bar for, when he had tried to lift her pouch. The jewel whose last owner burned a village to the ground, and killed mighty warriors, and powerful mages alike. Caroline tore down the poster, and made her way to where the paper said.

A leg of turkey lay on the dusty road from where she dropped it. The rats went after it just as fast as they could, just as they always did. Just as they always do.

[User]
 Wandering.  Always wandering.  Usually alone.  Such is the fate of a Dragoon, thought Cid as he walked through the streets of Cornelia.  He had wandered to this city because he heard that there was trouble that needed fixing, people who needed killing, wrongs that needed righting.  So it was just like every single other city in the world at that time, really.

When Cid finally stopped thinking and looked around, he was shocked to see a poster with a picture of a crystal on it.  The same crystal the Dragoons had been passing around since time immemorial.

Cid McCloud quickly abandoned any other thought as he made a bee-line for the castle.

[User] Caroline moved quickly toward the castle rolling up the poster and sticking it in her satchel. As she moves quickly through the crowds, she takes note of the half-elf moving quickly up the same street as she is, namely as he moves in a very similar direction in great haste. She takes a discerning look at him, trying to figure out what he is. Perception:  (1d20+2)[ 10 ](12)  What does she see?

[User]
 As Caroline runs towards the castle, she gets a brief look at the half-elf in front of her. The first thing she notices is the large polearm on his back, before he disappears into the crowd, moving faster than a normal person could.

 Spoiler

 (1d2)[ 1 ]

As Caroline looks for the young man who had vanished into the crowd, a stray piece of parchment flies into her face, nearly tripping her up. A quick glance shows that it is a wanted poster.

Caroline only:

 Spoiler

  WANTED
  For crimes of Treason, Kidnapping, and Desertion
  Sir Garland Armstrong

Last seen fleeing to the northwest on horseback, with Princess Sarah de Cornelia in tow.
Warning: Armed and Highly Dangerous
WANTED: DEAD

[User] "Well, Posters are just telling me everything today," Caroline thinks to herself, "I'll hold onto you for later, first this crystal business. There will always be time for random bounties later." Caroline takes to running after the very fast elvish man.

[User]
 Alassë is walking through the city, quickly and uncomfortable.  Her eyes dart around, her hand tapping along her longsword.  This place felt...wrong...she could barely hear The Green here, only whispers and the sadness of loneliness from the occasional tree or shrub. She didn't know what she was looking for, all she knew was that help was needed.  Before long she realized she kept seeing posters, with a familiar image on it.

That crystal...her hand went to the place below her armor where the crystal hung.  This King was looking for it.  Perhaps if she found why this King needed the crystal, she could secure help for her people.

 Spoiler
Perception to find where I need to go:  (d20+4)[ 22 ]

[User] As Alassë wanders through the market places in the city, her eyes wander, and eventually pick up the odd sight of a young, somewhat elvish-looking man, followed by a green woman chasing after him, with huge tusks, with a very similar crystal hanging from the half-elf's wrist.

[User] Alassë's eyes fall on the crystal.  She begins to follow after the others, keeping a bit of a distance away from them.

[User]
 Spoiler
It's a chain of stalkers.

[User]
 After several minutes of chasing each other, the three crystal bearers find themselves standing before the entrance to Cornelia Castle. Two guards, dressed in standard armor and carrying longspears stand at the door, barring the way.

 "Halt! What is your business at the castle today?"

[User] Caroline pulls out the poster she pulled down.  I'm here for this. Be a good little guard and help me out with this will you?

[User]
 Spoiler
 Really, it's less of a chain and more of them both following you.

 "Ah, yes."  the guard says, giving Caroline a slight look for the "good little guard" crack.  "What news do you have, perchance? Knowledge of goings-on outside our borders, or are you another person with knowledge of the crystals Lekain spoke of?"

[User] "I don't know about the streetwalker, here, but I'm here about those crystals."  says Cid, lifting his wrist to show the crystal on his bracelet.

[User] "You...you also  possess  a crystal like that? Most interesting. Young man, please, come with me.

[User] I have seen a crystal much like his before. As well I have been all over and know the area well. Who is this Lekain and what do they want with this crystal?

[User]
 Knowledge (History) DC 15

 Spoiler
Lekain was a sage and prophet who lived up until about 180 years ago, and is known for his eerily accurate predictions of future events.

DC 20

 Spoiler
One of his more well known prophecies was regarding a strange set of four crystals, and those who carried them.

DC 25

 Spoiler
The prophecy speaks of the "Four Warriors of Light," Bearers of the  Crystals who will return the world to balance.

 "That's the king's business, ma'am."  The guard replies to Caroline.  "My only orders are to bring along anyone claiming to know what's going on. You're actually the second group today to arrive here claiming knowledge of those crystals, and the half-elf here is the second person to actually carry one! Here, follow me, I'll take you to the waiting room. When it's your time for an audience with the king, we'll let you know."

The guards escort you all down the main hallway of the castle, and into a small room where some fruit, cheeses, and wine have been set out on a small table. Already sitting at the table is a young, black haired man.

[User] Cid helps himself to some of the wine while he waits.

[User]
 Spoiler
Untrained Knowledge Check for history:  (1d20+4)[ 9 ](13)

Caroline proceeds to rudely eat of the dainty food, scarfing down handfuls at a time.  So... where did you find that crystal anyway?

[User]
 Cid glances up from his wine.

 "The Dragoons have been passing the crystal around for as long as there's been Dragoons."

[User] "Perhaps it was a dragoon who attacked us then," Caroline thinks to herself.  So you guys get these crystals all the time? The one I saw was red.

[User]
 Alassë hangs back and watches both people show off their crystals to the guard, before they are led inside.  Alassë steels herself before also walking up to a guard.

 "Good day, I have one of the crystals seen in the images."

She pulls the crystal out from under her armor.

 Spoiler
Knowledge History:  (d20+4)[ 12 ]

[User] "The Dragoons only ever had one crystal.  We kept passing it on to each other in the hope of figuring out what it does."

[User] "Well if this one speaks the truth, it was not a dragoon who left this crystal after the massacre." Caroline thinks silently.  What do you know of the other crystals? My travels have produced little in the way of knowledge.  Then as Alassë reveals her crystal. "Another one? If it was this easy to find them, I should have put up posters!"  And where did you get yours little one?

[User]
 Alassë looks down at the half-orc, to answer.

 "I removed it from the neck of an enemy of The Green. I have kept it ever since.  I am Alassë Númenessë, a humble warrior for The Green.

[User] Heh, And I am Caroline the Twiceborn. Prideful warrior for myself.

[User]
 Cid focuses on his wine until he finally notices the silence.

 "Oh.  I'm Cid.  Hi."

[User]
 As the chatter in the room dies down, a knock comes at the door, and a young man in fine clothes walks in.

 "Hello, all of you. I am Rorick, the king's adviser. From what I hear, you each have knowledge of the crystals, yes? Please, come with me, King Gerald if waiting."

A few moments later, you each find yourselves in the throne room, facing the king as he sits on his throne, looking at each of you rather excitedly.

 "Welcome, travelers! I understand you have many questions about what exactly is going on. Well, I do as well, which is why I have called you here today. A prophecy, told 200 years ago by the astrologer Lekain, speaks of four Warriors of Light, each holding a magic crystal, which would bring balance to the land. Rorick tells me that some of you even have some sort of crystal, yes? If that is the case, I would like to offer you a challenge. If you are truly the Warriors of Light, then perhaps you can help me in a matter most grave."

[User]
 "Grave matters are a Dragoon specialty, your majesty."

Cid pauses a moment until recognition hits him.

 "Wait, 200 years?  That's about the same amount of time that the Dragoons have been around."

[User] What would be this grave matter you speak of your majesty? There are just so many to choose from.

[User] The king gives a weak chuckle to Caroline's response.  "You speak the truth, young lady. There are far too many grave perils facing the world today, including one that struck my own family recently. A few days ago, one of my finest knights, Sir Garland Armstrong, went rogue. He kidnapped my daughter, Sarah, and is ransoming her against the crystals you now hold. Naturally, I do not ask you to give up these crystals, but to save my daughter. My spies have told me that Garland is hiding in a small shrine to the Northwest of the city, through the Abbeywood. If you would bring my daughter back safely, I would grant you whatever boon you wish, within reason. If you are truly the Warriors of Light, then perhaps this task should be easy for you. Will you accept?"

[User] Alright, one damsel saving special then. You've got me interested enough.

[User] "I will help you in this act, but I must too ask for help.  These calamities have effected the forests and The Green cries out in agony.  My people are dying.  yes, I can help, but we must save The Green and those who commune with it."

[User]
 "Help shall be given, young elf."  The king replies.  "Others have sent word of a village of elves to the south, beyond the sea, who are working to restore the earth. Should you succeed in your task, I shall happily give you a boat from my fleet, as well as the service of a crew, in order to ease your travels.

 Spoiler
So, if we're ready to head out, I'm thinking setting up a voice chat this Thursday (so that Scott has time to get internet at his new place) to deal with your encounters, maybe around 7. What do you guys think?

[User]
 Spoiler
I'm good with that... might I suggest the Roll20.net virtual tabletop that has just entered open beta?

[User]
 Spoiler
I'm game.  Let's do it.

[User]
 Spoiler
Yeah, I can do that.


[User]
 Arena Tournament, Round 111:  stuxnet 2.0  vs.  Karma
 Map:
 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 stuxnet 2.0  - darkillini
 Karma  - Sallera

 All Combatants, please roll initiative and declare final purchases, if any

[User] Init: Better of  (1d20+3)[ 10 ] ,  (1d20+3)[ 14 ]

[User]
 Master Ref PsiDog
 Karma wins on attendance.


[User]
 The ceremony was simple.  If not for the mark now covering your forearm, there'd be no reason to believe there was any magic to it.  From the outside, at least.  From the inside... The difference is more apparent.

After the ceremony, you were given no special task, no requests, nothing but a pouch full of coin, and all your possessions from before your imprisonment.  Given that, and sent on your way.  For someone just released from prison, it seemed impossible that you'd just be trusted.  No proof of loyalty or intent apart from the ritual, and even that didn't seem too convincing.  Why not just leave? Take it all and go?

When you passed by one of the markets on your way out of the city, you overheard how it was that your predecessor, Taruk, had been lost.  A necromancer had made his lair not far from the city gates, in a cemetery from the time of the last plague, and Taruk had gone to deal with the problem.  He'd failed, and that was that.

And then you felt an urge to seek this trouble out.  Perhaps being kept in a cell had made you anxious for something exciting, perhaps you have something to prove, maybe it's merely curiosity, but you felt it, and here you are.

The cemetery grounds are both soggy and foggy. The gravestones mossy and broken, placed in uneven rows.  The smell putrid.  So close to the stories you'd hear round a fire that it's barely believable.  But you're here.

And so are they...  A corpse walks on the surface, scraping at the bark of a tree, as a crow crows from the branches.  Another stands dully at the entrance to a crypt, with no eyes and only one working arm.  The other arm dangles loosely, ready to fall off at a breeze.  Neither one seems interested in you, for now.

[User]
 OOC:

 Spoiler
How far away are they?

[User]
 The zombies are merely a dozen strides away from you, in somewhat different directions.  The fog is thankfully not so thick as to really obscure your vision.

 OOC:

 Spoiler
Sorry about the delay today, busy day at work.  I normally will post during the day, today was special.

[User]
 OOC:

 Spoiler
Don't worry about it. Today  is  a special day after all. At least it is in America 😁.

He couldn't tell you why, but Hebi had an uncontrollable urge to kill the two creatures in front of him. Hebi charges towards the nearest zombie, quickly drawing two daggers. He slashes with one as he nears the corpse.

Surprise Round -

Standard Action - Charge
Attack -  (1d20+16)[ 32 ]
Damage -  (1d4+3)[ 4 ]
Sneak -  (4d8)[ 11 ]

Initiative -  (1d20+10)[ 20 ]

[User] Hebi's strike at the corpse by the crypt hits home, and hits hard.  The gash left behind spills innards in one direction, while the 'creature' silently topples in the other.  The source of the putrid stench is clear now, if it wasn't before. The corpse is nowhere near fresh.  A rat skitters out of the way and into the crypt as it falls, drawing your eyes to the stairs just inside, dirty with decay.  Meanwhile, the crow continues to cry out, taunting the other zombie to keep walking into the tree, scraping at it, then walking again...

[User]
 Hebi, amazed the other zombie didn't hear the noise, charges the next enemy.
He keeps out his swords as he slashes downwards.

Surprise:

Charge -
Attack -  (1d20+16)[ 36 ]
Damage -  (1d4+3)[ 7 ]
Sneak -  (4d8)[ 20 ]

Initiative -  (1d20+10)[ 30 ]

[User]
 As you cut into the second corpse, the crow above finally flies away.  It collapses at your feet, thoroughly dismembered.  There are no other 'living' things in sight, and it becomes quiet again, apart from squelching ground underfoot.

OOC:

 Spoiler
Seriously? 3 rolls out of 4 maxed?  That's got to be either a hack, an error, or something.  That just doesn't happen.  And such a waste on a weak zombie, too.

[User]
 Hebi stands for a moment, making sure he was truly alone. When he determined there were no more corpses walking around, he made his way into the cave.

 OOC:

 Spoiler
I didn't even notice the maxed numbers. Wow. Good signs for the future, I hope 😁.

[User]
 You enter over the first zombie's body, and see the stairs down from before.  They're covered in decaying flesh, presumably fallen from the zombies outside.  Each wall of the room is mostly covered with a plaque.  The left and right are covered in writing, names of the buried, most likely.  The far wall, around the stairs, shows a map.

The smell of decay is intense, here, and you can only imagine that it'll get worse down below.  You hear movement there as well.  Shifting feet, scraped stone, and some sort of squeaking once in a while.

 Spoiler
Cave => Crypt, I'll just assume...

[User]
 Hebi becomes cautious when he hears the scraping. He slowly moves forward, attempting to locate the source.

Sneak Check:
 (1d20+19)[ 34 ]

OOC:

 Spoiler
I'm assuming you'd like to roll perception checks. If not here's mine.

Perception:
 (1d20+13)[ 29 ]

[User] You sneak up to the stairway, the sounds clearly come from below, but the stairs spiral downward, so you can see nothing of the source. All you can tell for certain is that there are many of whatever it is.

[User]
 Hebi follows the stairs, not seeing any other option. He grows nervous as he continues closer and closer to the noise.

Sneak:
 (1d20+19)[ 21 ]

[User]
 The air becomes nearly unbearable, the stench of rotting flesh growing stronger with every step.  You manage to deal with it, though, and sneak your way down the stairs, carefully placing your feet, keeping your balance on the slippery surface.

Shortly after you start to round the turn, you can see them.  They are wandering about the room, directionless for now, but they seem more purposeful than those above. 7 or 8 of them just wander about the room, confined by the trickiness of climbing the stairs, and gates at each of the three remaining paths out of the room. The squeaking from before clearly came from unoiled hinges as zombies bumped into the gates.

The only light in the room comes from a lantern resting atop the stone sarcophagus that sits at room's center, its lid cracked, zombies bumping into it now and again.

 Spoiler
Fort save vs retching:  (1d20+4)[ 16 ]

[User]
 Seeing no other option, Hebi continues his advance down the stairs. He rushes towards the figures, bringing down his blades.

Surprise:

Charge -
Attack -  (1d20+16)[ 31 ]
Damage -  (1d4+3)[ 5 ]
Sneak -  (4d8)[ 25 ]

Initiative -  (1d20+10)[ 18 ]
 OOC:

 Spoiler
Wow. More and more charging 😁. Well, what works works.

[User]
 Hebi rushes forward, though the floor is slippery, he manages to charge through to his target, bringing the corpse down, and sliding a foot or two more afterward.  The remaining zombies finally react, rushing towards him themselves.  Two stumble into the sarcophagus early in their charge and sprawl across it.  Another is too far away, unable to reach him so soon.  The rest move towards Hebi with nothing in their way, but stumble over eachother and the slippery ground, collapsing into a heap all over each other.

OOC:
 Spoiler
Was trying to figure out the ruling on using charge on a slippery surface. Whether it's an acrobatics check, a reflex save, or just straight up disallowed, or not valid (RAW says you just can't charge, but how to react when someone tries because their character is being rash isn't covered). Final ruling, Hebi charged forward over uncertain footing.  Reflex save since it's effectively going to function as a trap (being an unexpected obstacle).

The save attempt:  (d20+12)[ 20 ]

Monster notes: These zombies have the stagger property, so they can't follow up the move with an attack...  Also, can't add the rolls to this post, putting them in a second one.

[User]
 Spoiler
Dex checks to walk across (zombies):
 (1d20)[ 1 ]
 (1d20)[ 13 ]
 (1d20)[ 15 ]
 (1d20)[ 9 ]
 (1d20)[ 6 ]
 (1d20)[ 13 ]
 (1d20)[ 7 ]
 (1d20)[ 2 ]

[User]
 OOC:

 Spoiler
So are any of the zombies next to me? Wasn't clear on if any manged to get close. Also, sorry for making you look up all those rules 😁.

[User]
 Spoiler
You have a bunch on the floor within a dozen feet or so, only one that's still standing, but he's most of the way across the room.  As for rules, no worries, just didn't have access to resources, and somewhat less used to PF than 3.5e, so I didn't want to make the call too quick.

[User]
 Hebi moves into the group of prone zombies and swings his blade at one.

Attack -  (1d20+14)[ 17 ]
Damage -  (1d4+3)[ 5 ]
Sneak -  (4d8)[ 21 ]

 Spoiler
I believe being prone denies Dex bonus to AC, doesn't it?


[User]
 ...After a short while he returns with two books; a large brown tome with worn pages and scuffed corners titled 'Cities of Minoto Valley' and the other a small book bound in green cloth titled 'Magic Stones'.
"May I be of any more service to you Sir?" the servant asks.

Within the pages of the first tome you find a catalog of some of the most prosperous cities in Qin'Yon, most of which started out as mining towns.

Kamanati, as it turns out, had little success in mining but attracted many wizards with its lush scenery and meditative atmosphere. Subsequently, the wizards purchased diamond dust and precious metals for casting spells increasing the trade between Kamanati and nearby towns. Then, in the nearby mining town of Gonton, a large vein of an unknown crystal was found.

The crystal had many mysterious and wonderful properties, and responded to arcane energies unlike any other since the discovery of the link between magic and diamonds. Jewlers, runecasters and enchanters quickly went to work discovering the potential applications of these crystals, crafting rings, wands, rods, and a new device called a "spell stone". The use of such a stone was more efficient than a scroll; require less arcane knowledge by the user, and less expensive and less dangerous than brewing a potion.

The second book details the process of harvesting, cleaning, and storage of the  Gontonian  crystals by the miners and tradesmen of Gonton, and a vauge description of the enchantment process used by the wizards of Kamanati to produce the final product. Included is a list of Kamanati crystals one could expect to find for sale should he travel there, as well as a long list of spells imbued or attempted to imbue by the Kamanati enchanters.

[User]
 ...Your eyes fall upon an older man with a short silver beard and blue robes, and you recognize him immediately...

He is Nethar Prodius, Master Transmuter and frequent visitor to the Great Library in Souel*. You shared drinks with him one time at the Thaumaturges' Club. He introduced you to various herbs and spices you could smoke besides tobacco, and spells you could cast in conjunction with smoking.

Looking now at the "Coat of Arms" on the back of his chair you can't help but smile. A simple shield free of decorations, painted black, with hundreds of arcane symbols scribbled all over it as if done by a three year old. Undoubtedly Nethar's idea of a joke. You pity the artist that had to carve  that .

You see by his attire that he still has the inside deal with one of the emperor's tailors. In addition to his top hat, which is new, he still wears the old blue robes that are supposed to be reserved for His Majesty's Royal Guard; the Starbound Magi. Nethar's have no insignia of course, but the high quality materials and craftsmanship scream royalty.

You wonder if he will still recognize you after all this time...

*Capital City (Hence the name, Souelian Empire)

[User] Also, you notice your Mage Armor dissipates once you appear in the room.

[User] Is there anyone whom Ethan might be able to trust within the Emperor's immediate advisers?

[User] Richard Yates, born and bred in southern Opesan, near the border it shares with Kubland. He and your father were not friends, but had common enemies, and sat on the council together. They often shared political views and were nostolgic about the "good old days". (Back when serfs were serfs, not possible spellcasters, and when there was respect in the royal court, etc...)

[User] The ring appears to be a simple band of silver that gets slightly wider in the front and bears the image of a Hydra head. At least, you  think  it is a dragon head--it could be dragon head, lizard head, drake head, or even the head of a lizardfolk; the craftsmanship is good enough, but the details were left out making the form somewhat ambiguous.

[User] Back in the lead pocket it goes.

[User]
 You cannot get a read on Ocelevos Delgarias in the slightest. He is playing his cards very close to the chest.

Sir Nathar Prodius seems to have a hidden agenda, there is something bugging him but he refuses to tell the Hydras what it is. He may have an ulterior motive for being here.

You get a sense of apprehension from Lord Keal Vorten. You can tell he doesn't enjoy being locked in a room with no windows, doors, or perhaps even allies.

Lord Abram Getar appears to be acting. The fist pounding in particular seemed very forced. His facial expressions don't seem to be genuine, but who is he putting on a show for? Hydra, or everyone else?

Malthrenarthiyr the Black is hard to read, but you get the feeling he doesn't want to be here at all. He seems both bored and irritated.

[User]
 Ethan takes the book, the firewhiskey, the potions, the crystal, and the purse. The small items he pockets, taking care that anything magical is in the lead-lined pocket.

The book and bottle, along with the noble clothes, he stuffs into a bundle inside a pillowcase, taking it with him. He leaves the ring in the desk drawer, locked but with the key in the lock.

[User]
 Errands to run offscreen when opportunity presents:

 Exchange coins for equal amount freshly minted silver and gold (ideally bartering whiskey for an off-the books transaction)
 Find out what Liquid Enlightenment is
 Locate best available tailor for nobles
 Find out where to coincidentally run into Prodius and/or Vorten

[User]
 The money can easily be exchanged at the bank, and the whiskey sold off at the winery and spirits shop, both of which are located a few blocks from your office in downtown Souel.

After some research, you find out Liquid Enlightenment is a very expensive potion made by the elves of Lorian which increases your spellcasting potential.
 (OOC: +500 exp, +2 permanent enhancement to your ability tied to spellcasting, and your next attempt to learn a spell is automatically successful, and you can add it to your class list.)

You have your own personal tailor residing at one of the servant houses of your estate. He would be your best bet for a fitting, unless the outfit was overly complicated/fancy/expensive/of foreign make.

Vorten is from the fringes of the Mythos province; it is highly unlikely you would "run into him" anywhere. Before talking to Prodius at the Thaumaturge's Club, you had seen him several times at the library. If that is where you end up going to research liquid enlightenment, you may find him there.