[User]
 A man in red spandex enters the arena. His duel-disk looks like a cheap plastic prop.

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 V-Tiger Jet
 W-Wing Catapult
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Z-Metal Tank
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Heavy Mech Support Platform
 Jade Knight
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Limiter Removal
 Limiter Removal
 Double Summon
 Double Summon
 Double Summon
 Giant Trunade
 Torrential Tribute
 Lightning Vortex
 Heavy Storm
 Mirror Force
 Mystical Space Typhoon
 Interdimensional Matter Transporter
 Interdimensional Matter Transporter
 Roll Out!
 Roll Out!
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 "Ready to duel!"   He declares dramatically.   Draw!
 (1d20)[ 18 ]
 (1d40)[ 33 ]  (1d39)[ 13 ]  (1d38)[ 30 ]  (1d37)[ 28 ]  (1d36)[ 3 ]
 Hand

 Spoiler
Interdimensional Matter Transporter
Z-Metal Tank
Lightning Vortex
Giant Trunade
W-Wing Catapult

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 V-Tiger Jet
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Heavy Mech Support Platform
 Jade Knight
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Limiter Removal
 Limiter Removal
 Double Summon
 Double Summon
 Double Summon
 Torrential Tribute
 Heavy Storm
 Mirror Force
 Mystical Space Typhoon
 Interdimensional Matter Transporter
 Roll Out!
 Roll Out!
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 A shambling man steps into the arena, his dueldisk already on.  Duuuuuuuuel... Braaaaaaaains...

Initiative:  (1d20)[ 6 ]
Initial Draw:  (5d40)[ 20 ][ 26 ][ 3 ][ 12 ][ 16 ](77)
Rerolls:  (3d40)[ 12 ][ 17 ][ 3 ](32)

[User]
 "I draw!"    (1d35)[ 10 ]
  "I summon Z-Metal Tank in attack mode, play a facedown, and end my turn!"
 Field: None
{table]-|-|Z|-|-
-|-|F|-|-[/table]
 Z-Metal Tank:   1500 /1300

 Hand (4)

 Spoiler
F: Interdimensional Matter Transporter
Lightning Vortex
Giant Trunade
W-Wing Catapult
Z-Metal Tank

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 V-Tiger Jet
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Heavy Mech Support Platform
 Jade Knight
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Limiter Removal
 Limiter Removal
 Double Summon
 Double Summon
 Double Summon
 Torrential Tribute
 Heavy Storm
 Mirror Force
 Mystical Space Typhoon
 Interdimensional Matter Transporter
 Roll Out!
 Roll Out!
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 Draaaaaaaw... Braaaaaains...

Draw:  (1d40)[ 15 ]
Rerolls:  (3d40)[ 28 ][ 23 ][ 39 ](90)
 Play  Zombie World ...  A giant amusement park opens all around the two duelists, though it is very eerie, dark and in a state of total disrepair. Shadows shamble among the broken rides and crumbling stalls. As red ranger turns back to his opponent, he sees a change.  Welcome to Zombie World, my friend! I am the owner of this amusement park. Do you like it? No matter... I start by playing Foolish Burial, which sends Mezuki from my deck to my Graveyard. Next, I will summon Zombie Master. I use his effect to discard Paladin of Cursed Dragon from my hand, in order to summon... Paladin of Cursed Dragon! I then destroy your tank with my Paladin and attack your life points directly with the zombie master. I end my turn. In my end phase, Paladin will reincarnate your Z-Metal Tank as a zombie-robot!  ((2200 Damage))
((I originally had X-Head Cannon here, but then I realized it was Z-Metal Tank. Sorry, its been fixed now))

Field Magic:  Zombie World
{table="head"] 1 | 2 | 3 | 4 | 5
-- | -- | ZM | PC | --
-- | -- | -- | -- | --[/table]
PC =  Paladin of the Cursed Dragon   1900 /1200
ZM =  Zombie Master ,  1800 /0

Lifepoints: 8000

Hand: 2

 Spoiler
Goblin Zombie
Red-Eyes Zombie Dragon

Facedowns: 0

 Spoiler
0

Graveyard: 2

 Spoiler
Foolish Burial
Mezuki

Out of Play: 0

 Spoiler
0

Deck: 34

 Spoiler
01. Zombie World
02. Zombie World
 03. Zombie World
04. Terraforming
05. Terraforming
06. Plaguespreader Zombie
 07. Mezuki
08. Mezuki
09. Pyramid Turtle
10. Pyramid Turtle
11. Pyramid Turtle
 12. Goblin Zombie
13. Goblin Zombie
14. Zombie Master
 15. Zombie Master
 16. Red-Eyes Zombie Dragon
17. Red-Eyes Zombie Dragon
18. Red-Eyes Zombie Dragon
19. Paladin of the Cursed Dragon
 20. Paladin of the Cursed Dragon
21. Paladin of the Cursed Dragon
22. Despair from the Dark
23. Despair from the Dark
24. Despair from the Dark
25. Foolish Burial
 26. Foolish Burial
27. Lightning Vortex
28. Lightning Vortex
29. Lightning Vortex
30. Threatening Roar
31. Threatening Roar
32. United We Stand
33. Mystical Space Typhoon
34. Heavy Storm
35. Double Coston
36. Double Coston
37. Mirror Force
38. Book of Life
39. Book of Life
40. Book of Life

Extra Deck:

 Spoiler
Extra Deck: 3x Archfiend Zombie Skull, 3x Revived King Ha Des, Goyo Guardian, 2x Stardust Dragon

[User]
 "I activate Interdimensional Matter Transporter, removing Z-Metal Tank from play until the end phase of the turn, avoiding his destruction. I draw."  (You do not get my Z-Metal Tank)

 (1d34)[ 16 ]
  "I play Lightning Vortex, discarding Z-Metal Tank from my hand to destroy all of your face-up monsters. I then set a facedown monster, followed by a direct attack from Z-Metal Tank! Go!"   (1500 damage)

 LP:  4300
 Field: None
{table]-|F|Z|-|-
-|-|-|-|-[/table]
 Z-Metal Tank:   1500 /1300
Facedown

 Hand (2)

 Spoiler
F: Jade Knight
Giant Trunade
W-Wing Catapult

 Graveyard (3)

 Spoiler
Lightning Vortex
Z-Metal Tank
Interdimensional matter Transporter

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 V-Tiger Jet
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Heavy Mech Support Platform
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Limiter Removal
 Limiter Removal
 Double Summon
 Double Summon
 Double Summon
 Torrential Tribute
 Heavy Storm
 Mirror Force
 Mystical Space Typhoon
 Interdimensional Matter Transporter
 Roll Out!
 Roll Out!
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 ((Oww. Btw, because you removed your tank which was your only buffer, damage for last round is actually 3700, putting you @ 4300 left, by my calculations.))  A truly minor setback! I draw!

Draw:  (1d40)[ 17 ]
Rerolls:  (3d40)[ 27 ][ 36 ][ 5 ](68)
 I remove from play Mezuki in my graveyard to summon back my Zombie Master! I then discard my Red-Eyes Zombie Dragon to return my Paladin of the Cursed Dragon to the field! I then summon Goblin Zombie, in attack mode! My Zombie Master will destroy your tank, for real this time, and then my paladin and goblin will attack you directly! Goblin's effect brings me my Plaguespreader Zombie to my hand. In my end phase, I bring your Z-Metal Tank, for real this time, to my side of the field as a zombie-robot!  ((3300 Damage))

((EDIT: did not notice the facedown monster. Paladin attacks that. Total damage, provided it all goes through, is merely 1400
EDIT2: And your facedown may make a better revival than the tank. Once I see what it is, I will decide which one I want.))

Field Magic:  Zombie World
{table="head"] 1 | 2 | 3 | 4 | 5
ZM | GZ | ZM | PC | --
-- | -- | -- | -- | --[/table]
PC =  Paladin of the Cursed Dragon   1900 /1200
ZM =  Zombie Master ,  1800 /0
GZ =  Goblin Zombie   1100 /1050
ZM = Z-Metal Tank  1500 /1300

Lifepoints: 6500

 Spoiler
Hand: 2

 Spoiler
Plaguespreader Zombie
Red-Eyes Zombie Dragon

Facedowns: 0

 Spoiler
0

Graveyard: 2

 Spoiler
Foolish Burial
Red-Eyes Zombie Dragon

Out of Play: 1

 Spoiler
Mezuki

Deck: 32

 Spoiler
01. Zombie World
02. Zombie World
 03. Zombie World
04. Terraforming
05. Terraforming
 06. Plaguespreader Zombie
 07. Mezuki
08. Mezuki
09. Pyramid Turtle
10. Pyramid Turtle
11. Pyramid Turtle
 12. Goblin Zombie
13. Goblin Zombie
14. Zombie Master
 15. Zombie Master
 16. Red-Eyes Zombie Dragon
 17. Red-Eyes Zombie Dragon
18. Red-Eyes Zombie Dragon
19. Paladin of the Cursed Dragon
 20. Paladin of the Cursed Dragon
21. Paladin of the Cursed Dragon
22. Despair from the Dark
23. Despair from the Dark
24. Despair from the Dark
25. Foolish Burial
 26. Foolish Burial
27. Lightning Vortex
28. Lightning Vortex
29. Lightning Vortex
30. Threatening Roar
31. Threatening Roar
32. United We Stand
33. Mystical Space Typhoon
34. Heavy Storm
35. Double Coston
36. Double Coston
37. Mirror Force
38. Book of Life
39. Book of Life
40. Book of Life

Extra Deck:

 Spoiler
Extra Deck: 3x Archfiend Zombie Skull, 3x Revived King Ha Des, Goyo Guardian, 2x Stardust Dragon

[User]
 "The facedown is Jade Knight, a card that lets me search out my V-Tiger Jet to my hand."   (Its attack is lower than Z, and its effect is useless for you, so I assume you take the Tank)

  Draw!    (1d32)[ 20 ]
  "Excellent! I play Double summon, letting my summon both my V-Tiger Jet and W-Wing catapult. I remove them both from play to summon VW-Tiger Catapult! VW-Tiger Catapult will destroy your Zombie Master!"   (100 damage)

 LP:  2900
 Field: None
{table]-|-|VW|-|-
-|-|-|-|-[/table]
 VW-Tiger Jet :  2000 /2100

 Hand (1)

 Spoiler

Giant Trunade

 Graveyard (4)

 Spoiler
Lightning Vortex
Z-Metal Tank
V-Tiger Jet
W-Wing Catapult
Jade Knight
Interdimensional matter Transporter

 VWXYZ Deck

 Spoiler

 V-Tiger Jet
 W-Wing Catapult
 X-Head Cannon
 X-Head Cannon
 X-Head Cannon
 Y-Dragon Head
 Y-Dragon Head
 Y-Dragon Head
 Z-Metal Tank
 Honest
 Honest
 Honest
 Heavy Mech Support Platform
 Heavy Mech Support Platform
 Jade Knight
 Cyber Eltanin
 Frontline Base
 Limiter Removal
 Limiter Removal
 Limiter Removal
 Double Summon
 Double Summon
 Torrential Tribute
 Heavy Storm
 Mirror Force
 Mystical Space Typhoon
 Interdimensional Matter Transporter
 Roll Out!
 Roll Out!
 Return from the Different Dimension
 Formation Union

 Extra Deck

 XY-Dragon Cannon
 XY-Dragon Cannon
 YZ-Tank Dragon
 YZ-Tank Dragon
 XZ-Tank Cannon
 XZ-Tank Cannon
 XYZ-Dragon Cannon
 XYZ-Dragon Cannon
 VW-Tiger Catapult
 VW-Tiger Catapult
 VWXYZ-Dragon Catapult Cannon
 VWXYZ-Dragon Catapult Cannon

[User]
 ((According to this:  http://yugioh.wikia.com/wiki/Card_Rulings:Jade_Knight , Jade Knight's effect does not work if it is attacked while face down. I don't really care either way, since I am pretty sure I can win on this round anyway, but I just thought you might want to know that for future reference))
 Interesting. No matter, your robot shall be overcome by my zombies nonetheless!

Draw:  (1d40)[ 7 ]
Rerolls:  (3d40)[ 5 ][ 39 ][ 40 ](84)
 I play Terraforming, which brings another Zombie World to my hand just in case, and thins my deck a little. I then summon Plaguespreader Zombie, who I tune with the zombified Z-Metal Tank to summon Goyo Guardian! Goyo Guardian will attack and destroy your robot-catapult thing, special summoning it to my side of the field, albeit in defense mode. My goblin and paladin will then attack your lifepoints directly, ending the duel. Well played, my friend! perhaps you will choose Zombie World for your next vacation destination?

Field Magic:  Zombie World
{table="head"] 1 | 2 | 3 | 4 | 5
VW | GZ | GG | PC | --
-- | -- | -- | -- | --[/table]
PC =  Paladin of the Cursed Dragon   1900 /1200
GG =  Goyo Guardian ,  2800 /2000
GZ =  Goblin Zombie   1100 /1050
VW = VW Tiger Catapult, 2000/ 2100

Lifepoints: 6300

 Spoiler
Hand: 2

 Spoiler
Zombie World
Red-Eyes Zombie Dragon

Facedowns: 0

 Spoiler
0

Graveyard: 2

 Spoiler
Foolish Burial
Red-Eyes Zombie Dragon
Zombie Master
Terraforming

Out of Play: 1

 Spoiler
Mezuki

Deck: 29

 Spoiler
 01. Zombie World
02. Zombie World
 03. Zombie World
04. Terraforming
 05. Terraforming
 06. Plaguespreader Zombie
 07. Mezuki
08. Mezuki
09. Pyramid Turtle
10. Pyramid Turtle
11. Pyramid Turtle
 12. Goblin Zombie
13. Goblin Zombie
14. Zombie Master
 15. Zombie Master
 16. Red-Eyes Zombie Dragon
 17. Red-Eyes Zombie Dragon
18. Red-Eyes Zombie Dragon
19. Paladin of the Cursed Dragon
 20. Paladin of the Cursed Dragon
21. Paladin of the Cursed Dragon
22. Despair from the Dark
23. Despair from the Dark
24. Despair from the Dark
25. Foolish Burial
 26. Foolish Burial
27. Lightning Vortex
28. Lightning Vortex
29. Lightning Vortex
30. Threatening Roar
31. Threatening Roar
32. United We Stand
33. Mystical Space Typhoon
34. Heavy Storm
35. Double Coston
36. Double Coston
37. Mirror Force
38. Book of Life
39. Book of Life
40. Book of Life

Extra Deck:

 Spoiler
Extra Deck: 3x Archfiend Zombie Skull, 3x Revived King Ha Des, Goyo Guardian, 2x Stardust Dragon

[User]
 Here are my musings on how to improve your VWXYZ deck:

1) Replace all Limiter Removals with Mage Powers. This will give you a chance to buff up your relatively weak base monsters, and since Unions are in the Magic/Trap zone, it gives a really nice big boost to whatever's its equipped it. With a couple of unions on a single piece and one copy of mage power equipped as well, you're looking at potentially a 4K beatstick with no fusions/tributes.

2) Drop Cyber Eltanin, Frontline Base and Formation Union in favour of two copies of of Threatening Roar and a copy of Swords of Revealing Light

3) Drop your two interdimensional matter transporters in favour of two copies of Light of Intervention. This card will let you get combos off (and allow Jade Knight to function in defense) while still playing defensively, which is a big bonus IMHO. EDIT: and it also leaves less up to chance when you go on the offensive, since you'll be able to see all your opponent's monsters readily.

I can't think of anything else, since the rest of the deck looks solid and pretty essential to getting the combo off.

[User]
 Limiter Removal is the essential part of my deck. The idea is to use it, get a huge boost in power, and remove the union from play at my second main phase to avoid destruction. I might throw in mage power, but the goal here is to get VWXYZ on the field ASAP.

Cyber Eltanin is -very good- for VWXYZ decks as well. Either as a last resort or for the decisive blow.

Light of intervention is interesting, and I will likely use it. I will also need to throw in some attack-blockers like you suggested.

[User]
 A man in a white coat enters the arena. His pockets are full of beakers of different varieties.  "Ready to duel?"
 (1d20)[ 11 ]
 (1d40)[ 23 ]  (1d39)[ 8 ]  (1d38)[ 2 ]  (1d37)[ 5 ]  (1d36)[ 12 ]
 Hand (5)

 Spoiler
A Legendary Ocean
Black Stego
Oxygeddon
Hydrogeddon
Water Dragon

 Dinohydrogen monoxide

 Spoiler

 Oxygeddon
 Oxygeddon
 Hydrogeddon
 Hydrogeddon
 Black Stego
 Black Stego
 Giga Gagagigo
 Giga Gagagigo
 Miracle Jurassic Egg
 Miracle Jurassic Egg
 Miracle Jurassic Egg
 Lava Golem
 Lava Golem
 Levia-Dragon Daedalus
 Levia-Dragon Daedalus
 H20 Bonding
 H20 Bonding
 H20 Bonding
 A Legendary Ocean
 A Legendary Ocean
 Aqua Chorus
 Aqua Chorus
 Ojama Trio
 DNA Surgery
 DNA Surgery
 Nightmare Wheel
 Nightmare Wheel
 Zoma the Spirit
 Zoma the Spirit
 Hunting Instinct
 Hunting Instinct
 Seismic Shockwave
 Seismic Shockwave
 Mirror Force
 Lightning Vortex

[User]
 As the previous duel ends and zombie world vanishes, the two duelists leave the arena. All grows quiet. Crickets chirp, and the awkward silence is overbearing. A man drops down from the ceiling, a dueldisk on his arm.  Hiya! Praying Mantis stance! Prepare to duel!  shouts the man, at no one in particular. He stands on one leg, both arms over his head, and draws his hand. His foot shoots forward, a die launched from it onto the field.

Initiative:  (1d20)[ 4 ]
Draw:  (5d40)[ 5 ][ 24 ][ 29 ][ 35 ][ 1 ](94)
Rerolls:  (3d40)[ 13 ][ 2 ][ 39 ](54)
 Deck #7: Ninjutsu Art of Creepy Crawlies

 Spoiler
01. Ninja Grandmaster Sasuke
02. Ninja Grandmaster Sasuke
03. Ninja Grandmaster Sasuke
04. Goe Goe The Gallant Ninja
05. Goe Goe The Gallant Ninja
06. Goe Goe The Gallant Ninja
07. Strike Ninja
08. Strike Ninja
09. Strike Ninja
10. White Ninja
11. White Ninja
12. Ninjutsu Art of Decoy
13. Ninjutsu Art of Decoy
14. Ninjutsu Art of Transformation
15. Ninjutsu Art of Transformation
16. Ninjutsu Art of Transformation
17. Spirit Barrier
18. Spirit Barrier
19. The Warrior Returning Alive
20. The Warrior Returning Alive
21. Emergency Provisions
22. Emergency Provisions
23. Insect Queen
24. Insect Queen
25. Brain Crusher
26. Brain Crusher
27. Ultimate Insect LV3
28. Ultimate Insect LV3
29. Ultimate Insect LV5
30. Ultimate Insect LV5
31. Ultimate Insect LV7
32. Ultimate Insect LV7
33. Mirror Force
34. Reinforcement for the Army
35. Reinforcement for the Army
36. Man-Eater Bug
37. Man-Eater Bug
38. Man-Eater Bug
39. Heavy Storm
40. Giant Trunade

[User]
 "Oh, what fantastic crickets. Too bad I'm more into paleontology and chemistry than entymology. Regardless, I shall take the first move."
 (1d35)[ 22 ]
 "I summon Black Stego in attack mode, and play a facedown. End turn."
 Field: A Legendary Ocean
{table="head"]1|2|3|4|5
-|-|BS|-|-
-|-|F|-|-[/table]
 Black Stego:   1200 /2000 (When attacked, it turns to defense mode)

 Hand (4)

 Spoiler

F:Aqua Chorus
F:Black Stego
Oxygeddon
Hydrogeddon
Water Dragon
A Legendary Ocean

 Dinohydrogen monoxide

 Spoiler

 Oxygeddon
 Oxygeddon
 Hydrogeddon
 Hydrogeddon
 Black Stego
 Black Stego
 Giga Gagagigo
 Giga Gagagigo
 Miracle Jurassic Egg
 Miracle Jurassic Egg
 Miracle Jurassic Egg
 Lava Golem
 Lava Golem
 Levia-Dragon Daedalus
 Levia-Dragon Daedalus
 H20 Bonding
 H20 Bonding
 H20 Bonding
 A Legendary Ocean
 A Legendary Ocean
 Aqua Chorus
 Ojama Trio
 DNA Surgery
 DNA Surgery
 Nightmare Wheel
 Nightmare Wheel
 Zoma the Spirit
 Zoma the Spirit
 Hunting Instinct
 Hunting Instinct
 Seismic Shockwave
 Seismic Shockwave
 Mirror Force
 Lightning Vortex

[User]
 Draw of the Dancing Butterfly!  he shouts, stepping back and drawing dramatically. ((Did you play Legendary Ocean? It says so above your field, but you never mentioned it IC))

Draw:  (1d40)[ 6 ]
Rerolls:  (3d40)[ 3 ][ 8 ][ 7 ](18)
 I start by playing Reinforcement of the Army, to bring Ninja Grandmaster Sasuke to my hand, who I then summon in attack mode! He attacks your Stego, with Stinging Hornet Fist! As the Stego shifts to defense mode, the Ninja's effect kicks in, destroying the dinosaur outright without any backlash to me or my ninja. After that, I end my turn.

Field Magic: None
{table] 1 | 2 | 3 | 4 | 5
-- | -- | NG | -- | --
-- | -- | -- | -- | --[/table]
NG = Ninja Grandmaster Sasuke,  1800 /1000

Lifepoints: 8000

Hand: 4

 Spoiler
Ninja Grandmaster Sasuke
Goe Goe the Gallant Ninja x2
Insect Queen
Ultimate Insect LV5

Facedowns: 0

 Spoiler
0

Graveyard: 1

 Spoiler
Reinforcement of the Army

Out of Play: 0

 Spoiler
0

Deck: 33

 Spoiler
 01. Ninja Grandmaster Sasuke
 02. Ninja Grandmaster Sasuke
03. Ninja Grandmaster Sasuke
04. Goe Goe The Gallant Ninja
 05. Goe Goe The Gallant Ninja
 06. Goe Goe The Gallant Ninja
07. Strike Ninja
08. Strike Ninja
09. Strike Ninja
10. White Ninja
11. White Ninja
12. Ninjutsu Art of Decoy
13. Ninjutsu Art of Decoy
14. Ninjutsu Art of Transformation
15. Ninjutsu Art of Transformation
16. Ninjutsu Art of Transformation
17. Spirit Barrier
18. Spirit Barrier
19. The Warrior Returning Alive
20. The Warrior Returning Alive
21. Emergency Provisions
22. Emergency Provisions
23. Insect Queen
 24. Insect Queen
25. Brain Crusher
26. Brain Crusher
27. Ultimate Insect LV3
28. Ultimate Insect LV3
 29. Ultimate Insect LV5
30. Ultimate Insect LV5
31. Ultimate Insect LV7
32. Ultimate Insect LV7
33. Mirror Force
34. Reinforcement for the Army
 35. Reinforcement for the Army
36. Man-Eater Bug
37. Man-Eater Bug
38. Man-Eater Bug
39. Heavy Storm
40. Giant Trunade

[User]
 "During the end phase of your turn I activate Aqua Chorus, increasing the attack of any monster on my side of the field that shares a name with another monster by 500."
 (1d34)[ 34 ]
 "I summon Hydrogeddon in attack mode. It attacks your ninja, sending them both to the graveyard. Because Hydrogeddon destroyed a monster by battle, I get to summon another Hydrogeddon from my deck, who will attack directly. End turn."
 Field: A Legendary Ocean
{table="head"]1|2|3|4|5
-|-|H|-|-
-|-|AC|-|-[/table]
 Hydrogeddon:   1800 /1200

 Hand (3)

 Spoiler

Oxygeddon
Water Dragon
Lightning Vortex

 Graveyard (1)

 Spoiler
Hydrogeddon

 Dinohydrogen monoxide

 Spoiler

 Oxygeddon
 Oxygeddon
 Hydrogeddon
 Black Stego
 Black Stego
 Giga Gagagigo
 Giga Gagagigo
 Miracle Jurassic Egg
 Miracle Jurassic Egg
 Miracle Jurassic Egg
 Lava Golem
 Lava Golem
 Levia-Dragon Daedalus
 Levia-Dragon Daedalus
 H20 Bonding
 H20 Bonding
 H20 Bonding
 A Legendary Ocean
 A Legendary Ocean
 Aqua Chorus
 Ojama Trio
 DNA Surgery
 DNA Surgery
 Nightmare Wheel
 Nightmare Wheel
 Zoma the Spirit
 Zoma the Spirit
 Hunting Instinct
 Hunting Instinct
 Seismic Shockwave
 Seismic Shockwave
 Mirror Force

[User]
 Ouch! I am all wet! Nonetheless... Draw of the Dancing Butterfly!  he shouts again, drawing a card with great gusto.

Draw:  (1d40)[ 31 ]
Rerolls:  (3d40)[ 27 ][ 21 ][ 1 ](49)
 Grrr... I drew the least helpful card I possibly could have! Spider Shadow Set! After my facedown monster, nothing. I end my turn, unfortunately.

Field Magic: A Legendary Ocean
{table] 1 | 2 | 3 | 4 | 5
-- | -- | FD | -- | --
-- | -- | -- | -- | --[/table]
FD = Facedown

Lifepoints: 6200

Hand: 4

 Spoiler
Ninja Grandmaster Sasuke
Goe Goe the Gallant Ninja
Insect Queen
Ultimate Insect LV5
Ultimate Insect LV7

Facedowns: 1

 Spoiler
Goe Goe the Gallant Ninja

Graveyard: 2

 Spoiler
Reinforcement of the Army
Ninja Grandmaster Sasuke

Out of Play: 0

 Spoiler
0

Deck: 32

 Spoiler
 01. Ninja Grandmaster Sasuke
 02. Ninja Grandmaster Sasuke
03. Ninja Grandmaster Sasuke
04. Goe Goe The Gallant Ninja
 05. Goe Goe The Gallant Ninja
 06. Goe Goe The Gallant Ninja
07. Strike Ninja
08. Strike Ninja
09. Strike Ninja
10. White Ninja
11. White Ninja
12. Ninjutsu Art of Decoy
13. Ninjutsu Art of Decoy
14. Ninjutsu Art of Transformation
15. Ninjutsu Art of Transformation
16. Ninjutsu Art of Transformation
17. Spirit Barrier
18. Spirit Barrier
19. The Warrior Returning Alive
20. The Warrior Returning Alive
21. Emergency Provisions
22. Emergency Provisions
23. Insect Queen
 24. Insect Queen
25. Brain Crusher
26. Brain Crusher
27. Ultimate Insect LV3
28. Ultimate Insect LV3
 29. Ultimate Insect LV5
30. Ultimate Insect LV5
31. Ultimate Insect LV7
32. Ultimate Insect LV7
33. Mirror Force
34. Reinforcement for the Army
 35. Reinforcement for the Army
36. Man-Eater Bug
37. Man-Eater Bug
38. Man-Eater Bug
39. Heavy Storm
40. Giant Trunade

[User]
 (1d32)[ 14 ]
 "I summon Oxygeddon in attack mode. Hydrogeddon will attack your facedown. If the monster is destroyed, a second Hydrogeddon will be summoned, this one with 2300 attack due to Aqua Chorus. Oxygeddon and the new Hydrogeddon will then attack directly for 4100 damage. "
 Field: A Legendary Ocean
{table="head"]1|2|3|4|5
-|H|O|H|-
-|-|AC|-|-[/table]
 Hydrogeddon:   2300 /1700
 Hydrogeddon:   2300 /1700
 Oxygeddon:   1800 /800

 Hand (3)

 Spoiler

Water Dragon
Lightning Vortex
Levia-Dragon Daedalus

 Graveyard (1)

 Spoiler
Hydrogeddon

 Dinohydrogen monoxide

 Spoiler

 Oxygeddon
 Oxygeddon
 Black Stego
 Black Stego
 Giga Gagagigo
 Giga Gagagigo
 Miracle Jurassic Egg
 Miracle Jurassic Egg
 Miracle Jurassic Egg
 Lava Golem
 Lava Golem
 Levia-Dragon Daedalus
 H20 Bonding
 H20 Bonding
 H20 Bonding
 A Legendary Ocean
 A Legendary Ocean
 Aqua Chorus
 Ojama Trio
 DNA Surgery
 DNA Surgery
 Nightmare Wheel
 Nightmare Wheel
 Zoma the Spirit
 Zoma the Spirit
 Hunting Instinct
 Hunting Instinct
 Seismic Shockwave
 Seismic Shockwave
 Mirror Force

[User]
 Such terrible luck... I will try once more, for great justice! Dancing Butterfly Draw!  he shouts again, drawing a card with great gusto.

Draw:  (1d40)[ 18 ]
Rerolls:  (3d40)[ 3 ][ 5 ][ 28 ](36)
 Under other circumstances, this card might have helped. Alas, not this time. Tactical Retreat of the Cowardly Mosquito!  With that, them mysterious man puts his hand over his deck in the universal sign of forfeit and blackflips high into the air, vanishing without a trace.

Field Magic: A Legendary Ocean
{table] 1 | 2 | 3 | 4 | 5
-- | -- | -- | -- | --
-- | -- | -- | -- | --[/table]

Lifepoints: 2100

Hand: 4

 Spoiler
Ninja Grandmaster Sasuke
Goe Goe the Gallant Ninja
Insect Queen
Ultimate Insect LV5
Ultimate Insect LV7

Facedowns: 0

 Spoiler
0

Graveyard: 3

 Spoiler
Reinforcement of the Army
Ninja Grandmaster Sasuke
Goe Goe the Gallant Ninja

Out of Play: 0

 Spoiler
0

Deck: 32

 Spoiler
 01. Ninja Grandmaster Sasuke
 02. Ninja Grandmaster Sasuke
03. Ninja Grandmaster Sasuke
04. Goe Goe The Gallant Ninja
 05. Goe Goe The Gallant Ninja
 06. Goe Goe The Gallant Ninja
07. Strike Ninja
08. Strike Ninja
09. Strike Ninja
10. White Ninja
11. White Ninja
12. Ninjutsu Art of Decoy
13. Ninjutsu Art of Decoy
14. Ninjutsu Art of Transformation
15. Ninjutsu Art of Transformation
16. Ninjutsu Art of Transformation
17. Spirit Barrier
18. Spirit Barrier
19. The Warrior Returning Alive
20. The Warrior Returning Alive
21. Emergency Provisions
22. Emergency Provisions
23. Insect Queen
 24. Insect Queen
25. Brain Crusher
26. Brain Crusher
27. Ultimate Insect LV3
28. Ultimate Insect LV3
 29. Ultimate Insect LV5
30. Ultimate Insect LV5
31. Ultimate Insect LV7
32. Ultimate Insect LV7
33. Mirror Force
34. Reinforcement for the Army
 35. Reinforcement for the Army
36. Man-Eater Bug
37. Man-Eater Bug
38. Man-Eater Bug
39. Heavy Storm
40. Giant Trunade

[User] ((So, any suggestions for making this Ninja/Insect deck more viable?))

[User]
 1) Reinforcement of the Army is limited.
2) Where did you get the idea to make ninja-bugs? 🤨
3) Focus on one thing you want your deck to do. Do you want to summon a certain monster? Do you want to do a beatdown? Burn? Lockdown? Once you have a clear goal, adjust your deck to fulfill that goal.

 Totally random example:
For instance, you might want to focus on Sasuke's defense monster destruction (random example). Include cards like stumbling and light of intervention in your deck if you go that route. Then you may decide you want to add cards to deal with facedown-defense monsters in case you don't have intervention or Sasuke, so you put in Sasuke Samurai and Silent Swordsman LV5. Include cards that punish opponents for having defense-position monsters, like Red Dragon Archfiend. And to fit with the theme, add piercing monsters or Big Bang Shot.

[User] ((The central card of the deck is "Ninjutsu Art of Transformation" which allows Sasuke, Goe Goe or White to transform themselves into Insect Queen, Brain Crusher and Ultimate Insect, bringing out the big guns from inside my deck. It works especially well with Ultimate Insect LV5, since if I activate transformation on my opponent's turn, I can then sacrifice LV5 for the LV7 @ my standby phase, which breaks it dependency on the trap card (which I then sacrifice with emergency provisions for free lifepoints). Obviously, it didn't work the way I had hoped 😛))

[User] A cat of ill omen can search out Ninjitsu art of transformation. I know, lame advice, but your deck doesn't work with any of the standard draw engines (Trade-In, Allure of Darkness, Destiny Draw). If you can find a way to speed up your deck, then that would be very helpful.


[User]
 Arena Exhibition  Aguacatl  vs.  Tûrialiel
 Map:
 Spoiler

 Award:  Bragging Rights

 Aguacatl  - Scorer
 Tûrialiel   - Lubirio

 All Combatants, please roll initiative and declare final purchases, if any

[User]
 Nothing extra to purchase, as I got 1gp, unless you want to eat a loaf of bread XD

 Init
 (1d20+6)[ 16 ]

[User]
 I've nothing else either, though I do believe I can still afford some stuff, not sure.

  Initiative  - (1d20+5)[ 16 ]

[User]
 Aguacatl Turn 1

I start in  B13  and Tunatl (my comp) starts in  B14

Move: Aguacatl moves to  I11

Standard: Start casting a spell

Companion moves to  N17
 End of Turn

STATS

 Spoiler

HP 5/5
AC 21 T17 F15

Wolf 0/0 rounds

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 - Cure Light Wounds, Summon Natural Ally I

[User]
 Tûrialiel - Round 1

Start in Y14, move to R16 while drawing the thinblade, then move to Q17 while drawing my lightblade.

Your companion is a riding dog I see, it's a pity they're better than wolves in every way...

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  12/12,  Speed  40ft
 AC  18,  Touch  15,  Flat-footed  13,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  None
 Senses  Spot: -1 Listen -1
 Location  Q17

Edit: fixed spoiler

[User]
 Aguacatl 2nd Turn

Tunatl charges you!

 Attack
 (1d20+5)[ 7 ]
 Damage
 (1d6+3)[ 4 ]

Aguacatl finishes casting spell and a Wolf appears in  N10 , moves to  Q16  and attacks you!

 Attack
 (1d20+5)[ 10 ]
 Damage
 (1d6+3)[ 5 ] + (1d6)[ 4 ]  of cold damage

 End of Turn

STATS

 Spoiler

HP 5/5
AC 21 T17 F15

Wolf 1/4 rounds

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 - Cure Light Wounds,  Summon Natural Ally I

[User]
 Both miss. The wolf is here for how long?

 Tûrialiel - Round 2

Stab your dog a couple times, ignoring the wolf.
  Attack 1  - (1d20+5)[ 25 ]  vs. AC 14
  Thinblade  - (1d8+2)[ 8 ]
  Attack 2  - (1d20+5)[ 12 ]  vs. AC 14
  Lightblade  - (1d6+1)[ 6 ]

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  12/12,  Speed  40ft
 AC  18,  Touch  15,  Flat-footed  13,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  None
 Senses:  Spot: -1 Listen -1
 Location:  Q17

[User]
 crit confirm:

  Confirm Attack  - (1d20+5)[ 13 ]
  Additional Damage  - (1d8+2)[ 4 ]

[User]
 Aguacatl 3rd Turn

Aguacatl moves to L17 and starts casting a spell

Companion 5' steps to  P18  and Wolf 5' steps to  R16  and both attack you!

Wolf

 Attack
 (1d20+7)[ 9 ]
 Damage
 (1d6+3)[ 7 ] + (1d6)[ 2 ]  Cold Damage

Dog

 Attack
 (1d20+5)[ 12 ]
 Damage
 (1d6+3)[ 8 ]
 End of Turn

STATS

 Spoiler

HP 5/5
AC 21 T17 F15

Wolf 2/4 rounds

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 -  Cure Light Wounds,   Summon Natural Ally I

[User]
 Both miss, again.

 Tûrialiel - Round 3

Attack the dog with both weapons, then 5ft step to Q16.
  Attack 1  - (1d20+5)[ 19 ]
  Thinblade  - (1d8+2)[ 9 ]
  Attack  - (1d20+5)[ 13 ]
  Lightblade  - (1d6+1)[ 5 ]

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  12/12,  Speed  40ft
 AC  18,  Touch  15,  Flat-footed  13,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  None
 Senses  Spot: -1 Listen -1
 Location  Q16

That's the end of Tunatl. 😏

[User]
 Aguacatl 4th Turn

First of Stable 1-10
 (1d%)[ 41 ]

depending on this my next move...

[User]
 Aguacatl 4th Turn   cont...

Aguacatl finishes casting spell and another wolf appears in  P16

Aguacatl then draws a Scroll

 Spoiler

SummonNA

5' step to  M17
 Wolfs  Wolves attack

 Attack 1
 (1d20+5)[ 9 ]
 Damage
 (1d6+3)[ 8 ] + (1d6)[ 2 ]  Cold Damage

 Attack 2
 (1d20+5)[ 12 ]
 Damage
 (1d6+3)[ 6 ] + (1d6)[ 6 ]  Cold Damage

If anyone hits, trip attempt

Opposed Strenght check
 (1d20+3)[ 21 ]
 End of Turn

STATS

 Spoiler

HP 5/5
AC 21 T17 F15

Wolf 3/4 rounds
Wolf 1/4 rounds

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 -  Cure Light Wounds,   Summon Natural Ally I

[User]
 Both miss. Again.

 Tûrialiel - Round 4

Stab the one that just appeared tiwce, before 5ft stepping back to Q17.
  Attack 1  - (1d20+5)[ 9 ]
  Thinblade  - (1d8+2)[ 9 ]
  Attack 2  - (1d20+5)[ 16 ]
  Lightblade  - (1d6+1)[ 3 ]

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  12/12,  Speed  40ft
 AC  18,  Touch  15,  Flat-footed  13,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  None
 Senses  Spot: -1 Listen -1
 Location  Q17

[User]
 Aguacatl 5th Turn

Hit, just one...

Aguacatl starts casting from Scroll

both wolvvvves 😛 attack

 Attack
 (1d20+5)[ 10 ]
 Damage
 (1d6+3)[ 9 ] + (1d6)[ 4 ]  Cold Damage

 Attack
 (1d20+5)[ 8 ]
 Damage
 (1d6+3)[ 4 ] + (1d6)[ 1 ]  Cold Damage

The first wolf disappears (R16)

 End of Turn

STATS

 Spoiler

HP 5/5
AC 21 T17 F15

Wolf 4/4 rounds
Wolf 2/4 rounds -3hp

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 -  Cure Light Wounds,   Summon Natural Ally I

[User]
 Both Miss... Again...

 Tûrialiel - Round 5

I Attack the remaining wolf.
  Attack 1  - (1d20+5)[ 10 ]
  Thinblade  - (1d8+2)[ 4 ]
  Attack 2  - (1d20+5)[ 7 ]
  Lightblade  - (1d6+1)[ 4 ]

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  12/12,  Speed  40ft
 AC  18,  Touch  15,  Flat-footed  13,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  None
 Senses  Spot: -1 Listen -1
 Location  Q17

That's actually the first time I  don't  hit something. 😛

[User]
 Aguacatl 6th Turn

Aguacatl finishes casting from scroll and yet another wolf appears in  Q16

Aguacatl draws his sling (¬¬ yes, the sling)

Both Wolves attack

 Attack
 (1d20+5)[ 9 ]
 Damage
 (1d6+3)[ 7 ] + (1d6)[ 5 ]  Cold Damage

 Attack
 (1d20+3)[ 14 ]
 Damage
 (1d6+1)[ 4 ]
 End of Turn

STATS

 Spoiler

HP 5/5
AC 21 T17 F15

 Wolf 4/4 rounds
Wolf 3/4 rounds -3hp

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 -  Cure Light Wounds,   Summon Natural Ally I

[User]
 I don't think I have to say they both miss, 'cause they do. 😛
 Tûrialiel - Round 6

Turn to face the new wolf and attack it.
  Attack 1  - (1d20+5)[ 13 ]
  Thinblade  - (1d8+2)[ 7 ]
  Attack 2  - (1d20+5)[ 20 ]
  Lightblade  - (1d6+1)[ 7 ]

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  12/12,  Speed  40ft
 AC  18,  Touch  15,  Flat-footed  13,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  None
 Senses  Spot: -1 Listen -1
 Location  Q17

[User]
 Aguacatl 7th Turn

The new wolf disappears

The cold wolf attacks you

 Attack
 (1d20+5)[ 25 ]
 Damage
 (1d6+3)[ 6 ] + (1d6)[ 2 ]  Cold Damage

Aguacatl attacks you with sling and then reloads

 Attack
 (1d20+7)[ 9 ]
 Damage
 (1d3-2)[ 1 ]

If hit by wolf, trip

 Opposed Strenght
 (1d20+3)[ 16 ]
 End of Turn

STATS

 Spoiler

HP 5/5
AC 21 T17 F15

 Wolf 4/4 rounds
Wolf 4/4 rounds -3hp

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 -  Cure Light Wounds,   Summon Natural Ally I

[User]
 Confirming

 Attack
 (1d20+5)[ 9 ]
 Damage
 (1d6+3)[ 9 ]  No extra cold damage ☹

[User]
 Hit, no confirm. Opposed Trip:   Dexterity  - (1d20+5)[ 21 ]

Waiting on result to continue... 😦

[User]
 Nice. 😏

So I take 8 damage, my turn again.

 Tûrialiel - Round 7

Withdraw: Starting in Q17, move to P18, O18, N18 and then M18. Neither of you gets any AoO's.

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  4/12,  Speed  40ft
 AC  18,  Touch  15,  Flat-footed  13,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  None
 Senses  Spot: -1 Listen -1
 Location  M18

[User]
 Aguacatl 8th Turn

The last wolf disappear

5' step to  M16

Attack you!

 Attack
 (1d20+7)[ 26 ]
 Damage
 (1d3-2)[ -1 ]

And guess what? I'm inmmune to spillover fumes 😁
 End of Turn

STATS

 Spoiler

HP 5/5
AC 21 T17 F15

 Wolf 4/4 rounds
 Wolf 4/4 rounds -3hp

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 -  Cure Light Wounds,   Summon Natural Ally I

[User]
 Hit.

 Tûrialiel - Round 8

Bull-rush!
   Attack  - (1d20+7)[ 11 ]   Invalid
  Strength  - (1d20+2)[ 16 ]
That means I end up in M16, you cannot beat that str check. 😏

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  4/12,  Speed  40ft
 AC  18,  Touch  15,  Flat-footed  13,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  None
 Senses  Spot: -1 Listen -1
 Location  M17 or M16

[User] So I'm sickened for  (1d4)[ 4 ]  rounds.

[User]
 Ref Save
 (1d20+6)[ 20 ]

[User]
 Non lethal
 (1d4-1)[ 0 ]

[User]
 Aguacatl 9th Turn

Ok, here goes nothing I swim my way out to  K15
 Swim  (I'm guessing DC 10, as it is calm toxic waste 😛)
 (1d20-6)[ 11 ]

If I fail again

 (1d20-6)[ -5 ]
 End of Turn

STATS

 Spoiler

HP 5/5
AC 21 T17 F15

 Wolf 4/4 rounds
 Wolf 4/4 rounds -3hp

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 -  Cure Light Wounds,   Summon Natural Ally I

[User]
 You got lucky on that swim check. Very lucky. 🫤
 Tûrialiel - Round 9

Move to J15 and attack.
  Attack  - (1d20+5)[ 14 ]
  Damage  - (1d8)[ 7 ]

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  3/12,  Speed  40ft
 AC  18,  Touch  15,  Flat-footed  13,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  Sickened, 3 more rounds
 Senses  Spot: -1 Listen -1
 Location  J15

[User]
 Aguacatl 10th Turn

I withdraw at half speed to prevent balance check as full round action to  K7
 End of Turn

STATS

 Spoiler

HP 5/5 -1 non lethal
AC 21 T17 F15

 Wolf 4/4 rounds
 Wolf 4/4 rounds -3hp

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 -  Cure Light Wounds,   Summon Natural Ally I

[User]
 AoO:
  Attack  - (1d20+5)[ 7 ]
  Damage  - (1d8)[ 1 ]

[User]
 Then my actual turn:

 Tûrialiel - Round 10

Charge, ending in K8.
  Attack  - (1d20+7)[ 14 ]
  Damage  - (1d8)[ 7 ]

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  3/12,  Speed  40ft
 AC  16,  Touch  13,  Flat-footed  11,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex, -2 Misc)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  Sickened, 2 more rounds
 Senses  Spot: -1 Listen -1
 Location  K8

[User] oh, and balance:   Balance  - (1d20+5)[ 23 ]  DC10

[User]
 Abogralia 11th Turn

5' step to K6 and attack you!

 Attack
 (1d20+7)[ 15 ]
 Damage
 (1d3-2)[ -1 ]
 End of Turn

STATS

 Spoiler

HP 5/5 -1 non lethal
AC 21 T17 F15

 Wolf 4/4 rounds
 Wolf 4/4 rounds -3hp

Spells Prepared:

 Spoiler

L0 - 3x CureMinorWounds
L1 -  Cure Light Wounds,   Summon Natural Ally I

[User]
 Barely a miss, after that charge...

 Tûrialiel - Round 11

5ft step to K7 and stab you! TWICE!
  Attack  - (1d20+3)[ 23 ]
  Thinblade  - (1d8)[ 7 ]
  Attack  - (1d20+3)[ 5 ]
  Lightblade  - (1d6-1)[ 3 ]

Done, stats:

 Spoiler
   Tûrialiel Faelandalan
Female TN Snow Elf Fighter,  Level  1,  Init  +5,  HP  3/12,  Speed  40ft
 AC  18,  Touch  15,  Flat-footed  13,  Fort  +5,  Ref  +5,  Will  -1,  Base Attack Bonus  +1
 Dual Elven Thinblade   +5 (1d8+2, 18-20/x2)
 Dual Elven Lightblade   +5 (1d6+1, 18-20/x2)
   Studded Leather  (+3 Armor, +5 Dex)
 Abilities  Str 14, Dex 20, Con 16, Int 8, Wis 8, Cha 4
 Condition  Sickened, 1 more round
 Senses  Spot: -1 Listen -1
 Location  K7

[User]
 And confirm to see if I actually kill you outright:

  Confirm Attack  - (1d20+3)[ 12 ]
  Additional Damage  - (1d8)[ 2 ]


[User]
 Arena Tournament, Round 82:  Sparks  vs.  Seon the Psion
 Map:
 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 Sparks  - RandomAction
 Seon the Psion  - ozgun92

 All Combatants, please roll initiative and declare final purchases, if any.

[User]
 Initiative
 (1d20+11)[ 24 ]

[User]
 Nice Ini mod!

Sparks Ini roll:  (1d20+3)[ 21 ]

I have no money, so no purchases for me.

[User]
 Seon double-moves to K16 from starting position B12.

End of turn.

[User]
 Sorry for the delay, my computer went down two days ago and I am now finally getting it back in shape, more or less. I think you got your starting position mixed up.

Assuming we start with LoS:

Sparks,R-1:
Start in B-9, with wand and bolt in one hand.
Move to E-9.
Activate gloves - swift action.
Cast a spell at Seon.
Spellcraft DC:16
 Spoiler
Kelgore's Fire Bolt @ 3rd caster level.

Damage:  (3d6)[ 13 ]
Reflex DC14 for half.

End turn.

Stats:
 Spoiler

Position E-9.
Hp: 11/11
AC: 18 (10+5armor+3dex), T-13, F-15
Spells:
3/3 0 level.
2/3 1st level
1/1 2nd level
Items:
Gloves 1/2 times remaining.

[User]
 Reflex Save
 (1d20+4)[ 6 ]

Elan resilience to suck up 4 damage, took 9.

[User]
 Seon moves to N1, out of your LoE. Your turn

 Spoiler

At N1
HP 3/12
PP 5/6

[User]
 Dang, forgot all about the Elan resilience.

Sparks, R-2:
Move to E-15.
Ready an action:
 Spoiler

Cast Kelgore's Fire bolt, caster level 1, @ Seon. If at any time I gain LoE.

End turn.

Stats:
 Spoiler

Position E-15.
Hp: 11/11
AC: 18 (10+5armor+3dex), T-13, F-15
Spells:
3/3 0 level.
2/3 1st level
1/1 2nd level
Items:
Gloves 1/2 times remaining.

[User]
 High Ref Sallera
 Seon gets hit with a rather different sort of spark.  Sparks wins by virtue of not being a charred corpse.

[User] Was hoping to fight this out, but a win is a win. Adding gold/xp to my sheet, I can level at this point but I am going to be greedy and hope for another win. I  really  need the gold.


[User]
 You are greeted in the Arena my a scroll on the wall, this one dpeicting a black dragon with glowing red eyes. A woman covered in robes steps out of it.
 "I am the Herald of Creation. Prepare to Duel."
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Spoiler
Deck:

 Spoiler
1.	Red-Eyes Black Dragon
2.	Red-Eyes Black Dragon
3.	Red-Eyes Black Dragon
4.	Red-Eyes Darkness Metal Dragon
5.	Red-Eyes Darkness Metal Dragon
6.	Red-Eyes Darkness Metal Dragon
7.	Vanguard of the Dragon
8.	Vanguard of the Dragon
9.	Vanguard of the Dragon
10.	Totem Dragon
11.	Totem Dragon
12.	Totem Dragon
13.	Masked Dragon
14.	Masked Dragon
15.	Masked Dragon
16.	Rose, Warrior of Revenge
17.	Rose, Warrior of Revenge
18.	Luster Dragon
19.	Luster Dragon
20.	Luster Dragon
21.	Felgrand Dragon
22.	Felgrand Dragon
23.	Dragon’s Mirror
24.	Dragon’s Mirror
25.	Stamping Destruction
26.	Stamping Destruction
27.	Stamping Destruction
28.	Super Rejuvenation
29.	Super Rejuvenation
30.	Brain Control
31.	Dragon’s Rage
32.	Dragon’s Rage
33.	Dragon’s Rage
34.	Mirror Force
35.	Call of the Haunted
36.	Sakuretsu Armour
37.	Sakuretsu Armour
38.	Torrential Tribute
39.	Bottomless Trap Hole
40.	Bottomless Trap Hole

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Stardust Dragon
4.	Stardust Dragon
5.	Red Dragon Archfiend
6.	Red Dragon Archfiend
7.	Exploder Dragonwing
8.	Exploder Dragonwing
9.	Iron Chain Dragon
10.	Iron Chain Dragon
11.	Ancient Fairy Dragon
12.	Ancient Fairy Dragon
13.	Black Rose Dragon
14.	Goyo Guardian
15.	Ally of Justice, Catastor

Stats:
Life Points: 8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler

Face Downs:

[User]
 "Alright, Herald, I will."  Says a man in a labcoat full of beakers.

 (1d20)[ 13 ]
 (1d40)[ 9 ]  (1d39)[ 15 ]  (1d38)[ 32 ]  (1d37)[ 3 ]  (1d36)[ 19 ]
 Hand (5)

 Spoiler
Miracle Jurassic Egg
Blizzard Dragon
Zoma the Spirit
Oxygeddon
Umiruuka

 Graveyard

 Spoiler
TBA

 RFG

 Spoiler
TBA

 Dinohydrogen monoxide

 Spoiler

 Oxygeddon
 Oxygeddon
 Hydrogeddon
 Hydrogeddon
 Hydrogeddon
 Black Stego
 Black Stego
 Miracle Jurassic Egg
 Water Dragon
 Summoner Monk
 Abyss Soldier
 Abyss Soldier
 Blizzard Dragon
 Lava Golem
 Lava Golem
 H20 Bonding
 H20 Bonding
 H20 Bonding
 Umiruuka
 Umiruuka
 Aqua Chorus
 Aqua Chorus
 Ojama Trio
 DNA Surgery
 DNA Surgery
 DNA Surgery
 Nightmare Wheel
 Nightmare Wheel
 Zoma the Spirit
 Fossil Dig
 Fossil Dig
 Mirror Force
 Lightning Vortex
 Threatening Roar
 Swords of Revealing Light

[User]
 The woman conjures up a teal duel disk with three pictures on it, two dragons and a wizard. One of the Dragons lights up as a deck appears within the duel disk.
 (1d20)[ 19 ]
 (5d40)[ 15 ][ 11 ][ 16 ][ 8 ][ 25 ](75)
  (3d40)[ 36 ][ 36 ][ 13 ](85)
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Spoiler
Deck:

 Spoiler
1.	Red-Eyes Black Dragon
2.	Red-Eyes Black Dragon
3.	Red-Eyes Black Dragon
4.	Red-Eyes Darkness Metal Dragon
5.	Red-Eyes Darkness Metal Dragon
6.	Red-Eyes Darkness Metal Dragon
7.	Vanguard of the Dragon
8.	Vanguard of the Dragon [X]
9.	Vanguard of the Dragon
10.	Totem Dragon
11.	Totem Dragon [X]
12.	Totem Dragon
13.	Masked Dragon
14.	Masked Dragon
15.	Masked Dragon [X]
16.	Rose, Warrior of Revenge [X]
17.	Rose, Warrior of Revenge
18.	Luster Dragon
19.	Luster Dragon
20.	Luster Dragon
21.	Felgrand Dragon
22.	Felgrand Dragon
23.	Dragon’s Mirror
24.	Dragon’s Mirror
25.	Stamping Destruction [X]
26.	Stamping Destruction
27.	Stamping Destruction
28.	Super Rejuvenation
29.	Super Rejuvenation
30.	Brain Control
31.	Dragon’s Rage
32.	Dragon’s Rage
33.	Dragon’s Rage
34.	Mirror Force
35.	Call of the Haunted
36.	Sakuretsu Armour
37.	Sakuretsu Armour
38.	Torrential Tribute
39.	Bottomless Trap Hole
40.	Bottomless Trap Hole

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Stardust Dragon
4.	Stardust Dragon
5.	Red Dragon Archfiend
6.	Red Dragon Archfiend
7.	Exploder Dragonwing
8.	Exploder Dragonwing
9.	Iron Chain Dragon
10.	Iron Chain Dragon
11.	Ancient Fairy Dragon
12.	Ancient Fairy Dragon
13.	Black Rose Dragon
14.	Goyo Guardian
15.	Ally of Justice, Catastor

Stats:
Life Points: 8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler
-Masked Dragon
-Totem Dragon
-Rose Warrior of Revenge
-Vanguard of the Dragon
-Stamping Destruction
Face Downs:

[User]
 [I just realised this deck doesn't even have Inferno Fire Blast in it 😳]
 "It apepars the first move is mine"
 (1d40)[ 2 ]
  (2d40)[ 11 ][ 13 ](24)
 I play two face downs, a monster and another. End Turn
{table="head]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]

 Spoiler
Deck:

 Spoiler
1.	Red-Eyes Black Dragon
2.	Red-Eyes Black Dragon [X]
3.	Red-Eyes Black Dragon
4.	Red-Eyes Darkness Metal Dragon
5.	Red-Eyes Darkness Metal Dragon
6.	Red-Eyes Darkness Metal Dragon
7.	Vanguard of the Dragon
8.	Vanguard of the Dragon [X]
9.	Vanguard of the Dragon
10.	Totem Dragon
11.	Totem Dragon [X]
12.	Totem Dragon
13.	Masked Dragon
14.	Masked Dragon
15.	Masked Dragon [X]
16.	Rose, Warrior of Revenge [X]
17.	Rose, Warrior of Revenge
18.	Luster Dragon
19.	Luster Dragon
20.	Luster Dragon
21.	Felgrand Dragon
22.	Felgrand Dragon
23.	Dragon’s Mirror
24.	Dragon’s Mirror
25.	Stamping Destruction [X]
26.	Stamping Destruction
27.	Stamping Destruction
28.	Super Rejuvenation
29.	Super Rejuvenation
30.	Brain Control
31.	Dragon’s Rage
32.	Dragon’s Rage
33.	Dragon’s Rage
34.	Mirror Force
35.	Call of the Haunted
36.	Sakuretsu Armour
37.	Sakuretsu Armour
38.	Torrential Tribute
39.	Bottomless Trap Hole
40.	Bottomless Trap Hole

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Stardust Dragon
4.	Stardust Dragon
5.	Red Dragon Archfiend
6.	Red Dragon Archfiend
7.	Exploder Dragonwing
8.	Exploder Dragonwing
9.	Iron Chain Dragon
10.	Iron Chain Dragon
11.	Ancient Fairy Dragon
12.	Ancient Fairy Dragon
13.	Black Rose Dragon
14.	Goyo Guardian
15.	Ally of Justice, Catastor

Stats:
Life Points: 8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 4

 Spoiler
-Masked Dragon
-Rose Warrior of Revenge
-Vanguard of the Dragon
-Red-Eyes Black Dragon
Face Downs:
-Totem Dragon
-Stamping Destruction

[User]
 (1d35)[ 7 ]
 "I set a facedown card and summon Blizzard Dragon in attack mode. I also play the field spell Umiiruka, increasing his attack to 2300. He will then attack your facedown."
 Field: Umiiruka  (Water: +500 ATK. -400 Def)
{table="head"]1|2|3|4|5
-|-|BD|-|-
-|-|F|-|-[/table]
 Blizzard Dragon:   2300 /600

 Hand (3)

 Spoiler
Miracle Jurassic Egg
Oxygeddon
Black Stego
F:Zoma the Spirit

 Graveyard

 Spoiler
TBA

 RFG

 Spoiler
TBA

 Dinohydrogen monoxide

 Spoiler

 Oxygeddon
 Oxygeddon
 Hydrogeddon
 Hydrogeddon
 Hydrogeddon
 Black Stego
 Miracle Jurassic Egg
 Water Dragon
 Summoner Monk
 Abyss Soldier
 Abyss Soldier
 Blizzard Dragon
 Lava Golem
 Lava Golem
 H20 Bonding
 H20 Bonding
 H20 Bonding
 Umiruuka
 Umiruuka
 Aqua Chorus
 Aqua Chorus
 Ojama Trio
 DNA Surgery
 DNA Surgery
 DNA Surgery
 Nightmare Wheel
 Nightmare Wheel
 Zoma the Spirit
 Fossil Dig
 Fossil Dig
 Mirror Force
 Lightning Vortex
 Threatening Roar
 Swords of Revealing Light

[User]
 You destroyed  Totem Dragon , who comes back in my standby phase.
 (1d40)[ 22 ]
  (2d40)[ 28 ][ 20 ](48)
 Now, first of all I activate  Stamping Destruction  destroying your face down and doing 500 damage to you.
The newly-revived Totem Dragon burns down your face-down.
 And now, I sacrifice my Totem Dragon to summon  Felgrand Dragon  who destroys Blizzard Dragon.
A huge Golden dragon descends onto the field and incinerates the blizzard dragon.
 End Turn
{table="head]1|2|3|4|5
-|-|FD|-|-
-|-|-|-|-[/table]
FD= Felgrand Dragon, ATK=2800

 Spoiler
Deck:

 Spoiler
1.	Red-Eyes Black Dragon
2.	Red-Eyes Black Dragon [X]
3.	Red-Eyes Black Dragon
4.	Red-Eyes Darkness Metal Dragon
5.	Red-Eyes Darkness Metal Dragon
6.	Red-Eyes Darkness Metal Dragon
7.	Vanguard of the Dragon
8.	Vanguard of the Dragon [X]
9.	Vanguard of the Dragon
10.	Totem Dragon
11.	Totem Dragon [X]
12.	Totem Dragon
13.	Masked Dragon
14.	Masked Dragon
15.	Masked Dragon [X]
16.	Rose, Warrior of Revenge [X]
17.	Rose, Warrior of Revenge
18.	Luster Dragon
19.	Luster Dragon
20.	Luster Dragon
21.	Felgrand Dragon
22.	Felgrand Dragon [X]
23.	Dragon’s Mirror
24.	Dragon’s Mirror
25.	Stamping Destruction [X]
26.	Stamping Destruction
27.	Stamping Destruction
28.	Super Rejuvenation
29.	Super Rejuvenation
30.	Brain Control
31.	Dragon’s Rage
32.	Dragon’s Rage
33.	Dragon’s Rage
34.	Mirror Force
35.	Call of the Haunted
36.	Sakuretsu Armour
37.	Sakuretsu Armour
38.	Torrential Tribute
39.	Bottomless Trap Hole
40.	Bottomless Trap Hole

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Stardust Dragon
4.	Stardust Dragon
5.	Red Dragon Archfiend
6.	Red Dragon Archfiend
7.	Exploder Dragonwing
8.	Exploder Dragonwing
9.	Iron Chain Dragon
10.	Iron Chain Dragon
11.	Ancient Fairy Dragon
12.	Ancient Fairy Dragon
13.	Black Rose Dragon
14.	Goyo Guardian
15.	Ally of Justice, Catastor

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Stamping Destruction

Removed from Play:
 Spoiler
-Totem Dragon

Hand- 4

 Spoiler
-Masked Dragon
-Rose Warrior of Revenge
-Vanguard of the Dragon
-Red-Eyes Black Dragon
Face Downs:

[User]
 (1d34)[ 3 ]
 I set a facedown monster and end my turn.
 LP: 7500
 Field: Umiiruka  (Water: +500 ATK. -400 Def)
{table="head"]1|2|3|4|5
-|-|F|-|-
-|-|-|-|-[/table]
 Facedown:  ?/ ?
 Hand (3)

 Spoiler

Oxygeddon
Black Stego
Hydrogeddon

 Graveyard (2)

 Spoiler
Blizzard Dragon
Zoma the Spirit

 RFG

 Spoiler
TBA

 Dinohydrogen monoxide

 Spoiler

 Oxygeddon
 Oxygeddon
 Hydrogeddon
 Hydrogeddon
 Black Stego
 Miracle Jurassic Egg
 Water Dragon
 Summoner Monk
 Abyss Soldier
 Abyss Soldier
 Blizzard Dragon
 Lava Golem
 Lava Golem
 H20 Bonding
 H20 Bonding
 H20 Bonding
 Umiruuka
 Umiruuka
 Aqua Chorus
 Aqua Chorus
 Ojama Trio
 DNA Surgery
 DNA Surgery
 DNA Surgery
 Nightmare Wheel
 Nightmare Wheel
 Zoma the Spirit
 Fossil Dig
 Fossil Dig
 Mirror Force
 Lightning Vortex
 Threatening Roar
 Swords of Revealing Light

[User] [I'm not too sure what activating it would achieve, it doesn't have to be face-down for Stamping Destruction to destroy it...]

[User] (Ah, it is still treated as a trap. Missed that clause. Anyway, your turn.)

[User]
 [Regardless, it being face-up doesn't matter, I'm just going to take a bit of damage]
 (1d40)[ 4 ]
  (2d40)[ 15 ][ 2 ](17)
 Now for the real star of the show to appear. I summon Masked Dragon, then remove it from play to summon  Red-Eyes Darkness Metal Dragon !
Thunder crashes in the distance as a huge black metallic dragon incinerates Masked Dragon and flies onto the field
 Now I activate Darkness' effect to summon his little brother,  Red-Eyes Black Dragon
Another black dragon with glowing red eyes flies onto the field.
 Now, normal red-eyes destroys your face down, and then, since Zoma was destroyed, Felgrand and Darkness attack directly. End Turn.
You are hit with both red and gold fire.
[wow, I already have a couple of improvements to make to this deck already 😛]
{table="head]1|2|3|4|5
-|REDMD|FD|REBD|-
-|-|-|-|-[/table]
REDMD= Red-Eyes Darkness Metal Dragon, ATK=2800
FD= Felgrand Dragon, ATK=2800
REBD= Red-Eyes Black Dragon, ATK=2400

 Spoiler
Deck:

 Spoiler
1.	Red-Eyes Black Dragon
2.	Red-Eyes Black Dragon [X]
3.	Red-Eyes Black Dragon
4.	Red-Eyes Darkness Metal Dragon [X]
5.	Red-Eyes Darkness Metal Dragon
6.	Red-Eyes Darkness Metal Dragon
7.	Vanguard of the Dragon
8.	Vanguard of the Dragon [X]
9.	Vanguard of the Dragon
10.	Totem Dragon
11.	Totem Dragon [X]
12.	Totem Dragon
13.	Masked Dragon
14.	Masked Dragon
15.	Masked Dragon [X]
16.	Rose, Warrior of Revenge [X]
17.	Rose, Warrior of Revenge
18.	Luster Dragon
19.	Luster Dragon
20.	Luster Dragon
21.	Felgrand Dragon
22.	Felgrand Dragon [X]
23.	Dragon’s Mirror
24.	Dragon’s Mirror
25.	Stamping Destruction [X]
26.	Stamping Destruction
27.	Stamping Destruction
28.	Super Rejuvenation
29.	Super Rejuvenation
30.	Brain Control
31.	Dragon’s Rage
32.	Dragon’s Rage
33.	Dragon’s Rage
34.	Mirror Force
35.	Call of the Haunted
36.	Sakuretsu Armour
37.	Sakuretsu Armour
38.	Torrential Tribute
39.	Bottomless Trap Hole
40.	Bottomless Trap Hole

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Stardust Dragon
4.	Stardust Dragon
5.	Red Dragon Archfiend
6.	Red Dragon Archfiend
7.	Exploder Dragonwing
8.	Exploder Dragonwing
9.	Iron Chain Dragon
10.	Iron Chain Dragon
11.	Ancient Fairy Dragon
12.	Ancient Fairy Dragon
13.	Black Rose Dragon
14.	Goyo Guardian
15.	Ally of Justice, Catastor

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Stamping Destruction

Removed from Play:
 Spoiler
-Totem Dragon
-Masked Dragon

Hand- 2

 Spoiler
-Rose Warrior of Revenge
-Vanguard of the Dragon
Face Downs:

[User]
 (1d33)[ 25 ]
 "I play a facedown and set a facedown monster."
 LP: 2300
 Field: Umiiruka  (Water: +500 ATK. -400 Def)
{table="head"]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]

 Hand (2)

 Spoiler

Oxygeddon
F: Black Stego
Hydrogeddon
F:Nightmare Wheel

 Graveyard (2)

 Spoiler
Blizzard Dragon
Zoma the Spirit

 RFG

 Spoiler
TBA

 Dinohydrogen monoxide

 Spoiler

 Oxygeddon
 Oxygeddon
 Hydrogeddon
 Hydrogeddon
 Black Stego
 Miracle Jurassic Egg
 Water Dragon
 Summoner Monk
 Abyss Soldier
 Abyss Soldier
 Blizzard Dragon
 Lava Golem
 Lava Golem
 H20 Bonding
 H20 Bonding
 H20 Bonding
 Umiruuka
 Umiruuka
 Aqua Chorus
 Aqua Chorus
 Ojama Trio
 DNA Surgery
 DNA Surgery
 DNA Surgery
 Nightmare Wheel
 Zoma the Spirit
 Fossil Dig
 Fossil Dig
 Mirror Force
 Lightning Vortex
 Threatening Roar
 Swords of Revealing Light

[User]
 [I got quite lucky this duel...]
 (1d40)[ 3 ]
  (2d40)[ 22 ][ 5 ](27)
 First I summon Rose, Warrior of Revenge and then use Darkness' effect to summon Vanguard of the dragon and tune them to summon...
Rose turns into four rings, which Vanguard then flies through turning into a huge silver Wyvern
  Stardust Dragon . Now Darkness destroys your face down, and Red-Eyes attacks you directly, for the win.
{table="head]1|2|3|4|5
SD|REDMD|FD|REBD|-
-|-|-|-|-[/table]
SD= Stardust Dragon, ATK=2500
REDMD= Red-Eyes Darkness Metal Dragon, ATK=2800
FD= Felgrand Dragon, ATK=2800
REBD= Red-Eyes Black Dragon, ATK=2400

 Spoiler
Deck:

 Spoiler
1.	Red-Eyes Black Dragon
2.	Red-Eyes Black Dragon [X]
3.	Red-Eyes Black Dragon [X]
4.	Red-Eyes Darkness Metal Dragon [X]
5.	Red-Eyes Darkness Metal Dragon
6.	Red-Eyes Darkness Metal Dragon
7.	Vanguard of the Dragon
8.	Vanguard of the Dragon [X]
9.	Vanguard of the Dragon
10.	Totem Dragon
11.	Totem Dragon [X]
12.	Totem Dragon
13.	Masked Dragon
14.	Masked Dragon
15.	Masked Dragon [X]
16.	Rose, Warrior of Revenge [X]
17.	Rose, Warrior of Revenge
18.	Luster Dragon
19.	Luster Dragon
20.	Luster Dragon
21.	Felgrand Dragon
22.	Felgrand Dragon [X]
23.	Dragon’s Mirror
24.	Dragon’s Mirror
25.	Stamping Destruction [X]
26.	Stamping Destruction
27.	Stamping Destruction
28.	Super Rejuvenation
29.	Super Rejuvenation
30.	Brain Control
31.	Dragon’s Rage
32.	Dragon’s Rage
33.	Dragon’s Rage
34.	Mirror Force
35.	Call of the Haunted
36.	Sakuretsu Armour
37.	Sakuretsu Armour
38.	Torrential Tribute
39.	Bottomless Trap Hole
40.	Bottomless Trap Hole

Extra Deck:

 Spoiler
1.	Five-Headed Dragon
2.	Five-Headed Dragon
3.	Stardust Dragon
4.	Stardust Dragon [X]
5.	Red Dragon Archfiend
6.	Red Dragon Archfiend
7.	Exploder Dragonwing
8.	Exploder Dragonwing
9.	Iron Chain Dragon
10.	Iron Chain Dragon
11.	Ancient Fairy Dragon
12.	Ancient Fairy Dragon
13.	Black Rose Dragon
14.	Goyo Guardian
15.	Ally of Justice, Catastor

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Stamping Destruction
-Rose Warrior of Revenge
-Vanguard of the Dragon

Removed from Play:
 Spoiler
-Totem Dragon
-Masked Dragon

Hand- 1

 Spoiler
-Red-Eyes Black Dragon
Face Downs:

[User] (Good game. Any suggestions? I think I need a better way of searching Hydrogeddon and making sure that the enemy is weak, such as Burden of the Mighty.)

[User]
 ((I'm not reall that sure to be honest. Water Dragon decks are known to be really not that good, I can't think of anything at the moment, but I might get back to you. Anyway, now for a bit of 'story'))
You see the Herald making a few editions to her deck as Altaria walks into the Arena. He sees her take the Red-Eyes Black Dragons out.
 "Hey, Herald!"
She turns her head to him.
 "Yes, sir?"
 "You do realise that since your deck no longer revolves around a level 5 or higher Normal Monster, it no longer falls under your domain?"
 "Umm... Oh, oh yeah...  darn "
 "Looks like I'll have tot ake it and give it to anothe rmember of the Church."
The Herald rolls her eyes
 "Yes boss. Looks like I'll have to redesign the duel disk."
She then walks back into the scroll as Altaria continues on his walk, giving you a courteous nod.
[yes, this is all just adressing how I realised that I don't actually have much Red-Eyes support in the deck, and thus changed it.]

[User] If you need to playtest the new version or any other decks, I still have my new ancient gears to try out.

[User]
 Might as well playtest one more deck
 (1d6)[ 3 ]
Looks like it's Deck 15. The one without a Pun. (Temp. Name: Voltanis' Angels)
Make your entrance when you're ready 🙂

[User]
 An old man enters the arena, wearing a long coat. On his arm is a rusty duel-disk.

 "Why in my day we didn't have no fancy duel arena, we just played on the dirt. And our cards were made of stone."

[roll]1d20[roll]
 (1d40)[ 37 ]  (1d39)[ 9 ]  (1d38)[ 34 ]  (1d37)[ 19 ]  (1d36)[ 19 ]
 Hand

 Spoiler
Limiter Removal
Ancient Gear Knight
Proof of Powerlessness
Geartown
Geartown

 Ancient Gears
 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Engineer
 Ancient Gear Engineer
 Ancient Gear Engineer
 Ancient Gear Beast
 Ancient Gear Beast
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Cannon
 Ancient Gear Cannon
 The Earth - Hex Sealed Fusion
 The Earth - Hex Sealed Fusion
 Cyber Dragon
 Geartown
 Ancient Gear Castle
 Ancient Gear Castle
 Magical Hats
 Magical Hats
 Future Fusion
 Power Bond
 Power Bond
 Power Bond
 Overload Fusion
 Ancient Gear Drill
 Ancient Gear Drill
 Spell Gear
 Spell Gear
 Proof of Powerlessness
 Limiter Removal
 Rainbow Life
 Rainbow Life

Extra Deck:
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Chimeratech Fortress Dragon
 Chimertech Overdragon

[User] (1d20)[ 17 ]  Initiative roll was messed up.

[User]
 A strange spaceship-type thing flies over the Arena, out of it jumps an anthromorphic Wolf, making a flawless landing.
 "Can't let you Brew that Starbucks! Wait... Oh yeah, duel Arena."
 (1d20)[ 14 ]
 (5d40)[ 23 ][ 35 ][ 23 ][ 28 ][ 35 ](144)  (doubles not taken)
 (3d40)[ 36 ][ 2 ][ 18 ](56)  (36 and 2 taken)
[sorry, have to go for a few minutes, will be back in about quarter of an hour]
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator [X]
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom
8.	Harvest Angel of Wisdom
9.	Harvest Angel of Wisdom
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest
14.	Honest
15.	Zeradias, Herald of Heaven
16.	Zeradias, Herald of Heaven
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Bountiful Atermis
20.	Van’Dalgyon the Dark Dragon Lord
21.	Van’Dalgyon the Dark Dragon Lord
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky [X]
24.	The Sanctuary in the Sky
25.	Valhalla, Hall of the Fallen
26.	Valhalla, Hall of the Fallen
27.	Drastic Drop Off
28.	Drastic Drop Off [X]
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
34.	Divine Wrath
35.	Dark Bribe [X]
36.	Dark Bribe [X]
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
*nout*

Stats:
Life Points: 8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler
-The Sanctuary in the Sky
-Dark Bribe
-Dark Bribe
-Drastic Drop Off
-Voltanis the Adjudicator
Face Downs:

[User]
 "In my day we didn't have any starbucks. We had to make do with regular bucks, there wasn't any of this science-fiction malarkey attached to it."
 (1d35)[ 22 ]
 "I summon Ancient Gear Knight in attack mode."  A rusty robotic man carrying a lance appears.  And I play Geartown, followed by... Geartown! Since the first geartown was destroyed, I can summon an ancient gear monster from my deck. I pick Ancient Gear Engineer in defense mode. Finally, I play a facedown and end my turn.
 Field: Geartown
{table]-|-|K|E|-
-|-|F|-|-[/table]
 Ancient Gear Knight:   1800 /500
 Ancient Gear Engineer:  1500/ 1500
 Hand (2)

 Spoiler
Limiter Removal
Proof of Powerlessness
F: Magical Hats

 Graveyard (1)

 Spoiler
Geartown

 Ancient Gears
 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Engineer
 Ancient Gear Engineer
 Ancient Gear Beast
 Ancient Gear Beast
 Ancient Gear Knight
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Cannon
 Ancient Gear Cannon
 The Earth - Hex Sealed Fusion
 The Earth - Hex Sealed Fusion
 Cyber Dragon
 Ancient Gear Castle
 Ancient Gear Castle
 Geartown
 Magical Hats
 Future Fusion
 Power Bond
 Power Bond
 Power Bond
 Overload Fusion
 Ancient Gear Drill
 Ancient Gear Drill
 Spell Gear
 Spell Gear
 Proof of Powerlessness
 Limiter Removal
 Rainbow Life
 Rainbow Life

Extra Deck:
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Chimeratech Fortress Dragon
 Chimertech Overdragon

[User]
 An explanation mark appears above Wolf's head.
 "Ancient Gears!? Oh poop."
 (1d40)[ 13 ]
  (2d40)[ 27 ][ 9 ](36)
 First of all, I activate  The Sanctuary in the Sky . I'll wait until I see what you conjure up with Geartown's destruction before I carry on my move.
{table="head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]
Field= The Sanctuary in the Sky

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator [X]
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom
8.	Harvest Angel of Wisdom
9.	Harvest Angel of Wisdom
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest [X]
14.	Honest
15.	Zeradias, Herald of Heaven
16.	Zeradias, Herald of Heaven
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Bountiful Atermis
20.	Van’Dalgyon the Dark Dragon Lord
21.	Van’Dalgyon the Dark Dragon Lord
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky [X]
24.	The Sanctuary in the Sky
25.	Valhalla, Hall of the Fallen
26.	Valhalla, Hall of the Fallen
27.	Drastic Drop Off
28.	Drastic Drop Off [X]
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
34.	Divine Wrath
35.	Dark Bribe [X]
36.	Dark Bribe [X]
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
*nout*

Stats:
Life Points: 8000
Graveyard:
 Spoiler
*nothing*

Removed from Play:
 Spoiler
*nothing*

Hand- 5

 Spoiler
-Dark Bribe
-Dark Bribe
-Drastic Drop Off
-Voltanis the Adjudicator
-Honest
Face Downs:

[User]
 "I bring out another Ancient Gear Knight in attack mode."
 Field: Sanctuary in the sky
{table]-|K|K|E|-
-|-|F|-|-[/table]
 Ancient Gear Knight:   1800 /500
 Ancient Gear Knight:   1800 /500
 Ancient Gear Engineer:  1500/ 1500
 Hand (2)

 Spoiler
Limiter Removal
Proof of Powerlessness
F: Magical Hats

 Graveyard (2)

 Spoiler
Geartown
Geartown

 Ancient Gears
 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Engineer
 Ancient Gear Engineer
 Ancient Gear Beast
 Ancient Gear Beast
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Cannon
 Ancient Gear Cannon
 The Earth - Hex Sealed Fusion
 The Earth - Hex Sealed Fusion
 Cyber Dragon
 Ancient Gear Castle
 Ancient Gear Castle
 Geartown
 Magical Hats
 Future Fusion
 Power Bond
 Power Bond
 Power Bond
 Overload Fusion
 Ancient Gear Drill
 Ancient Gear Drill
 Spell Gear
 Spell Gear
 Proof of Powerlessness
 Limiter Removal
 Rainbow Life
 Rainbow Life

Extra Deck:
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Chimeratech Fortress Dragon
 Chimertech Overdragon

[User]
 I summon Honest and play two face downs. Then my turn ends.
[As you draw]
 CAN'T LET YOU DRAW THAT OLD FOX! I activate  Drastic Drop Off , then after it resolves I sacrifice Honest to summon  Voltanis the Adjudicator  who destroys your Gear Engineer.
As you draw, your card is immediately sent to the graveyard, then Honest flies into the air, and vanishes in a burst of light, destroying the Engineer. In his wake is a huge purple humanoid with a staff.
{table="head]1|2|3|4|5
-|-|VtA|-|-
-|-|F|-|-[/table]
VtA= Voltanis the Adjudicator, ATK=2800
Field= The Sanctuary in the Sky

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator [X]
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom
8.	Harvest Angel of Wisdom
9.	Harvest Angel of Wisdom
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest [X]
14.	Honest
15.	Zeradias, Herald of Heaven
16.	Zeradias, Herald of Heaven
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Bountiful Atermis
20.	Van’Dalgyon the Dark Dragon Lord
21.	Van’Dalgyon the Dark Dragon Lord
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky [X]
24.	The Sanctuary in the Sky
25.	Valhalla, Hall of the Fallen
26.	Valhalla, Hall of the Fallen
27.	Drastic Drop Off
28.	Drastic Drop Off [X]
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
34.	Divine Wrath
35.	Dark Bribe [X]
36.	Dark Bribe [X]
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
*nout*

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Honest
-Drastic Drop Off

Removed from Play:
 Spoiler
*nothing*

Hand- 1

 Spoiler
-Dark Bribe
Face Downs:
-Dark Bribe

[User]
 (1d32)[ 12 ]
 "I summon Ancient Gear Knight, activating his gemini ability. (We didn't have gemini abilities in my day either). I play a facedown and end my turn."
 Field: Sanctuary in the sky
{table]-|K|K|-|-
-|-|F|F|-[/table]
 Ancient Gear Knight:   1800 /500 (Gemini'd)
 Ancient Gear Knight:   1800 /500

 Hand (1)

 Spoiler
F:Limiter Removal
Proof of Powerlessness
F: Magical Hats

 Graveyard (3)

 Spoiler
Geartown
Geartown
Ancient Gear Cannon
Ancient Gear Engineer

 Ancient Gears
 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Engineer
 Ancient Gear Engineer
 Ancient Gear Beast
 Ancient Gear Beast
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Cannon
 The Earth - Hex Sealed Fusion
 The Earth - Hex Sealed Fusion
 Cyber Dragon
 Ancient Gear Castle
 Ancient Gear Castle
 Geartown
 Magical Hats
 Future Fusion
 Power Bond
 Power Bond
 Power Bond
 Overload Fusion
 Ancient Gear Drill
 Ancient Gear Drill
 Spell Gear
 Spell Gear
 Proof of Powerlessness
 Limiter Removal
 Rainbow Life
 Rainbow Life

Extra Deck:
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Chimeratech Fortress Dragon
 Chimertech Overdragon

[User]
 (1d40)[ 13 ]
 (2d40)[ 8 ][ 15 ](23)  (8 taken)
 First of all, I summon  Harvest Angel of Wisdom . Now firstly Harvest Angel destroys itself and your Gemini'd Knight by attacking it. Adding Drastic Drop Off back to my hand. Then Voltanis destroys your other Knight. I then play a face down.
Many battles take place, by the end, many gears lie on the floor.
 As you draw your card, I once again use Drastic Drop Off to force you to discard it.
{table="head]1|2|3|4|5
-|-|VtA|-|-
-|-|F|-|-[/table]
VtA= Voltanis the Adjudicator, ATK=2800
Field= The Sanctuary in the Sky

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator [X]
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom
8.	Harvest Angel of Wisdom [X]
9.	Harvest Angel of Wisdom
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest [X]
14.	Honest
15.	Zeradias, Herald of Heaven
16.	Zeradias, Herald of Heaven
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Bountiful Atermis
20.	Van’Dalgyon the Dark Dragon Lord
21.	Van’Dalgyon the Dark Dragon Lord
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky [X]
24.	The Sanctuary in the Sky
25.	Valhalla, Hall of the Fallen
26.	Valhalla, Hall of the Fallen
27.	Drastic Drop Off
28.	Drastic Drop Off [X]
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
34.	Divine Wrath
35.	Dark Bribe [X]
36.	Dark Bribe [X]
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
*nout*

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Honest
-Harvest Angel of Wisdom
-Drastic Drop Off

Removed from Play:
 Spoiler
*nothing*

Hand- 1

 Spoiler
-Dark Bribe
Face Downs:
-Dark Bribe
-Drastic Drop Off

[User]
 "As your Harvest Angel attacks, I activate magical hats, selecting Geartown and limiter removal from my deck."  Three large tophats appear.  "Which one shall your monster attack? Hat 1, 2, or 3?"

 Spoiler
1)Limiter Removal
2)Geartown
3)Ancient Gear Knight

((Letting you do this before Voltanis attacks, in case you really want to kill this particular one dead. Re-winding a bit here.))

[User] "*Ahem*CAN'T LET YOU DO THAT!" I activate  Dark Bribe  you get to draw a measly card. But you cannot defend yourself. The rest of my turn goes as normal. Except I set two cards (so my field looks the same as in my above post, just with a Dark Bribe in my graveyard)

[User]
 "Very well, since both are going to be destroyed, as your Voltanis attacks, I activate Limiter Removal, doubling his attack to 3600, enough to destroy your monster."
 (1d31)[ 16 ]  (1d30)[ 3 ]
 "I play Ancient Gear Castle. Whenever anyone summons a monster, I add one counter to this wonderful little building. I can use these counters to summon a monster."
 Field: Sanctuary in the sky
{table]-|-|-|-|-
-|-|-|AGK|-[/table]
 Ancient Gear Castle (0 Counters)
 Hand (1)

 Spoiler

Proof of Powerlessness

 Graveyard (5)

 Spoiler
Geartown
Geartown
Ancient Gear Cannon
Ancient Gear Engineer
Ancient Gear Engineer
Ancient Gear Knight
Ancient Gear Knight

 Ancient Gears
 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Engineer
 Ancient Gear Beast
 Ancient Gear Beast
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Cannon
 The Earth - Hex Sealed Fusion
 The Earth - Hex Sealed Fusion
 Cyber Dragon
 Ancient Gear Castle
 Geartown
 Magical Hats
 Future Fusion
 Power Bond
 Power Bond
 Power Bond
 Overload Fusion
 Ancient Gear Drill
 Ancient Gear Drill
 Spell Gear
 Spell Gear
 Proof of Powerlessness
 Limiter Removal
 Rainbow Life
 Rainbow Life

Extra Deck:
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Chimeratech Fortress Dragon
 Chimertech Overdragon

[User] "Fine, but my Sanctuary shields me from Damage. Plus my Drop off still makes you lose your normal draw."

[User]
 "This kinda sucks actually..."
 (1d40)[ 9 ]
  (2d40)[ 20 ][ 20 ](40)
 "Well, I summon another  Harvest Angel of Wisdom . Yes I know you get a counter. Anyway then I attack directly.
A golden angel appears again, then attacks you.
{table="head]1|2|3|4|5
-|-|HAoW|-|-
-|-|F|-|-[/table]
HAoW= Harvest Angel of Wisdom, ATK=1800
Field= The Sanctuary in the Sky

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator [X]
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom
8.	Harvest Angel of Wisdom [X]
9.	Harvest Angel of Wisdom [X]
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest [X]
14.	Honest
15.	Zeradias, Herald of Heaven
16.	Zeradias, Herald of Heaven
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Bountiful Atermis
20.	Van’Dalgyon the Dark Dragon Lord
21.	Van’Dalgyon the Dark Dragon Lord
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky [X]
24.	The Sanctuary in the Sky
25.	Valhalla, Hall of the Fallen
26.	Valhalla, Hall of the Fallen
27.	Drastic Drop Off
28.	Drastic Drop Off [X]
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
34.	Divine Wrath
35.	Dark Bribe [X]
36.	Dark Bribe [X]
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
*nout*

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Honest
-Harvest Angel of Wisdom
-Drastic Drop Off
-Dark Bribe
-Voltanis the Adjudicator

Removed from Play:
 Spoiler
*nothing*

Hand- 0

 Spoiler

Face Downs:
-Dark Bribe

[User]
 (1d29)[ 25 ]
 "I can do nothing."
 Field: Sanctuary in the sky
{table]-|-|-|-|-
-|-|-|AGK|-[/table]
 Ancient Gear Castle (1 Counter)
 Hand (2)

 Spoiler

Proof of Powerlessness
Spell Gear

 Graveyard (5)

 Spoiler
Geartown
Geartown
Ancient Gear Cannon
Ancient Gear Engineer
Ancient Gear Engineer
Ancient Gear Knight
Ancient Gear Knight

 Ancient Gears
 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Engineer
 Ancient Gear Beast
 Ancient Gear Beast
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Cannon
 The Earth - Hex Sealed Fusion
 The Earth - Hex Sealed Fusion
 Cyber Dragon
 Ancient Gear Castle
 Geartown
 Magical Hats
 Future Fusion
 Power Bond
 Power Bond
 Power Bond
 Overload Fusion
 Ancient Gear Drill
 Ancient Gear Drill
 Spell Gear
 Proof of Powerlessness
 Limiter Removal
 Rainbow Life
 Rainbow Life

Extra Deck:
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Chimeratech Fortress Dragon
 Chimertech Overdragon

[User]
 "Well, things are going better for me now 😏"
 (1d40)[ 7 ]
  (2d40)[ 23 ][ 6 ](29)
 Again my Angel strikes. Then my turn ends.
{table="head]1|2|3|4|5
-|-|HAoW|-|-
-|-|F|-|-[/table]
HAoW= Harvest Angel of Wisdom, ATK=1800
Field= The Sanctuary in the Sky

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator [X]
3.	Voltanis the Adjudicator
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom [X]
8.	Harvest Angel of Wisdom [X]
9.	Harvest Angel of Wisdom [X]
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest [X]
14.	Honest
15.	Zeradias, Herald of Heaven
16.	Zeradias, Herald of Heaven
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Bountiful Atermis
20.	Van’Dalgyon the Dark Dragon Lord
21.	Van’Dalgyon the Dark Dragon Lord
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky [X]
24.	The Sanctuary in the Sky
25.	Valhalla, Hall of the Fallen
26.	Valhalla, Hall of the Fallen
27.	Drastic Drop Off
28.	Drastic Drop Off [X]
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
34.	Divine Wrath
35.	Dark Bribe [X]
36.	Dark Bribe [X]
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
*nout*

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Honest
-Harvest Angel of Wisdom
-Drastic Drop Off
-Dark Bribe
-Voltanis the Adjudicator

Removed from Play:
 Spoiler
*nothing*

Hand- 1

 Spoiler
-HAoW
Face Downs:
-Dark Bribe

[User]
 (1d28)[ 9 ]
 "I set a facedown monster and end my turn."
 LP: 4400
 Field: Sanctuary in the sky
{table]-|-|f|-|-
-|-|-|AGK|-[/table]
 Ancient Gear Castle (2 Counters)
 Hand (2)

 Spoiler

Proof of Powerlessness
Spell Gear
F: Ancient Gear Soldier

 Graveyard (9)

 Spoiler
Geartown
Geartown
Ancient Gear Cannon
Ancient Gear Engineer
Ancient Gear Engineer
Ancient Gear Knight
Ancient Gear Knight
Magical Hats
Limiter removal

 Ancient Gears
 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Engineer
 Ancient Gear Beast
 Ancient Gear Beast
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Cannon
 The Earth - Hex Sealed Fusion
 The Earth - Hex Sealed Fusion
 Cyber Dragon
 Ancient Gear Castle
 Geartown
 Magical Hats
 Future Fusion
 Power Bond
 Power Bond
 Power Bond
 Overload Fusion
 Ancient Gear Drill
 Ancient Gear Drill
 Spell Gear
 Proof of Powerlessness
 Limiter Removal
 Rainbow Life
 Rainbow Life

Extra Deck:
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Chimeratech Fortress Dragon
 Chimertech Overdragon

[User]
 (1d40)[ 28 ]
 (2d40)[ 3 ][ 27 ](30)  (3 taken)
 Once again my Angel attacks. End Turn
{table="head]1|2|3|4|5
-|-|HAoW|-|-
-|-|F|-|-[/table]
HAoW= Harvest Angel of Wisdom, ATK=1800
Field= The Sanctuary in the Sky

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator [X]
3.	Voltanis the Adjudicator [X]
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom [X]
8.	Harvest Angel of Wisdom [X]
9.	Harvest Angel of Wisdom [X]
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest [X]
14.	Honest
15.	Zeradias, Herald of Heaven
16.	Zeradias, Herald of Heaven
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Bountiful Atermis
20.	Van’Dalgyon the Dark Dragon Lord
21.	Van’Dalgyon the Dark Dragon Lord
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky [X]
24.	The Sanctuary in the Sky
25.	Valhalla, Hall of the Fallen
26.	Valhalla, Hall of the Fallen
27.	Drastic Drop Off
28.	Drastic Drop Off [X]
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
34.	Divine Wrath
35.	Dark Bribe [X]
36.	Dark Bribe [X]
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
*nout*

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Honest
-Harvest Angel of Wisdom
-Drastic Drop Off
-Dark Bribe
-Voltanis the Adjudicator

Removed from Play:
 Spoiler
*nothing*

Hand- 2

 Spoiler
-HAoW
-Voltanis the Adjudicator
Face Downs:
-Dark Bribe

[User]
 My facedown Ancient Gear Soldier is destroyed.
 (1d27)[ 11 ]
 I set another facedown monster.
 LP: 4400
 Field: Sanctuary in the sky
{table]-|-|F|-|-
-|-|-|AGK|-[/table]
 Ancient Gear Castle (3 Counters)
 Hand (2)

 Spoiler

Proof of Powerlessness
Spell Gear
F: The Earth

 Graveyard (10)

 Spoiler
Geartown
Geartown
Ancient Gear Cannon
Ancient Gear Engineer
Ancient Gear Engineer
Ancient Gear Knight
Ancient Gear Knight
Ancient Gear Soldier
Magical Hats
Limiter removal

 Ancient Gears
 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Engineer
 Ancient Gear Beast
 Ancient Gear Beast
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Cannon
 The Earth - Hex Sealed Fusion
 Cyber Dragon
 Ancient Gear Castle
 Geartown
 Magical Hats
 Future Fusion
 Power Bond
 Power Bond
 Power Bond
 Overload Fusion
 Ancient Gear Drill
 Ancient Gear Drill
 Spell Gear
 Proof of Powerlessness
 Limiter Removal
 Rainbow Life
 Rainbow Life

Extra Deck:
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Chimeratech Fortress Dragon
 Chimertech Overdragon

[User]
 (1d40)[ 34 ]
 (2d40)[ 2 ][ 24 ](26)
 Another attack by the good ol' Harvest Angel
{table="head]1|2|3|4|5
-|-|HAoW|-|-
-|-|F|F|-[/table]
HAoW= Harvest Angel of Wisdom, ATK=1800
Field= The Sanctuary in the Sky

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator [X]
3.	Voltanis the Adjudicator [X]
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom [X]
8.	Harvest Angel of Wisdom [X]
9.	Harvest Angel of Wisdom [X]
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest [X]
14.	Honest
15.	Zeradias, Herald of Heaven
16.	Zeradias, Herald of Heaven
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Bountiful Atermis
20.	Van’Dalgyon the Dark Dragon Lord
21.	Van’Dalgyon the Dark Dragon Lord
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky [X]
24.	The Sanctuary in the Sky
25.	Valhalla, Hall of the Fallen
26.	Valhalla, Hall of the Fallen
27.	Drastic Drop Off
28.	Drastic Drop Off [X]
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
34.	Divine Wrath [X]
35.	Dark Bribe [X]
36.	Dark Bribe [X]
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
*nout*

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Honest
-Harvest Angel of Wisdom
-Drastic Drop Off
-Dark Bribe
-Voltanis the Adjudicator

Removed from Play:
 Spoiler
*nothing*

Hand- 2

 Spoiler
-HAoW
-Voltanis the Adjudicator
Face Downs:
-Dark Bribe
-Divine Wrath

[User]
 (1d26)[ 15 ]
 "I activate Future Fusion. I send Ancient Gear Golem, Ancient Gear cannon, and Ancient Gear Soldier to the graveyard. In two turns I will be able to summon the Ultimate Ancient Gear Golem."
 LP: 4400
 Field: Sanctuary in the sky
{table]-|-|-|-|-
-|-|FF|AGK|-[/table]
 Ancient Gear Castle (3 Counters)
 Future Fusion: Ultimate Ancient Gear Golem (0/2)
 Hand (2)

 Spoiler

Proof of Powerlessness
Spell Gear

 Graveyard (14)

 Spoiler
Geartown
Geartown
Ancient Gear Golem
Ancient Gear Cannon
Ancient Gear Cannon
Ancient Gear Engineer
Ancient Gear Engineer
Ancient Gear Knight
Ancient Gear Knight
Ancient Gear Soldier
Ancient Gear Soldier
Magical Hats
Limiter removal
The Earth - Hex Sealed Fusion

 Ancient Gears
 Spoiler

 Ancient Gear Golem
 Ancient Gear Engineer
 Ancient Gear Beast
 Ancient Gear Beast
 Ancient Gear Knight
 Ancient Gear Soldier
 The Earth - Hex Sealed Fusion
 Cyber Dragon
 Ancient Gear Castle
 Geartown
 Magical Hats
 Power Bond
 Power Bond
 Power Bond
 Overload Fusion
 Ancient Gear Drill
 Ancient Gear Drill
 Spell Gear
 Proof of Powerlessness
 Limiter Removal
 Rainbow Life
 Rainbow Life

Extra Deck:
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Chimeratech Fortress Dragon
 Chimertech Overdragon

[User] Finally, somehting I can counter!  Dark Bribe  this negates and destroys Future Fusion and allows you to draw a card. Oh, and once its resolved, I sacrifice Harvest Angel to summon  Voltanis the Adjudicator , plus he destroys your Castle.

[User]
 (1d25)[ 13 ]
 "I play Geartown, destroying your sanctuary."
 LP: 4400
 Field: Geartown
{table]-|-|-|-|-
-|-|-|-|-[/table]

 Hand (2)

 Spoiler

Proof of Powerlessness
Spell Gear

 Graveyard (13)

 Spoiler
Geartown
Geartown
Future Fusion
Ancient Gear Cannon
Ancient Gear Engineer
Ancient Gear Engineer
Ancient Gear Knight
Ancient Gear Knight
Ancient Gear Soldier
Ancient Gear Castle
Magical Hats
Limiter removal
The Earth - Hex Sealed Fusion

 Ancient Gears
 Spoiler

 Ancient Gear Golem
 Ancient Gear Golem
 Ancient Gear Engineer
 Ancient Gear Beast
 Ancient Gear Beast
 Ancient Gear Knight
 Ancient Gear Soldier
 Ancient Gear Soldier
 Ancient Gear Cannon
 The Earth - Hex Sealed Fusion
 Cyber Dragon
 Ancient Gear Castle
 Magical Hats
 Power Bond
 Power Bond
 Power Bond
 Overload Fusion
 Ancient Gear Drill
 Ancient Gear Drill
 Spell Gear
 Proof of Powerlessness
 Limiter Removal
 Rainbow Life
 Rainbow Life

Extra Deck:
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Ultimate Ancient Gear Golem
 Chimeratech Fortress Dragon
 Chimertech Overdragon

[User]
 "It's all over, old man. You remind me of Peppy."
 (1d40)[ 15 ]
  (2d40)[ 28 ][ 15 ](43)
 First I summon another  Harvest Angel of Wisdom . Now my two monsters attack you directly, dealing enough to defeat you.
Two blasts of light end the duel
[Good game, you were a bit unlucky there]
{table="head]1|2|3|4|5
-|-|VtA|HAoW|-
-|-|-|F|-[/table]
VtA= Voltanis the Adjudicator, ATK=2800
HAoW= Harvest Angel of Wisdom, ATK=1800
Field=Geartown

 Spoiler
Deck:

 Spoiler
1.	Voltanis the Adjudicator
2.	Voltanis the Adjudicator [X]
3.	Voltanis the Adjudicator [X]
4.	Marshmallon
5.	Arcana Force 0- The Fool
6.	Arcana Force 0- The Fool
7.	Harvest Angel of Wisdom [X]
8.	Harvest Angel of Wisdom [X]
9.	Harvest Angel of Wisdom [X]
10.	Meltiel, Sage of the Sky
11.	Meltiel, Sage of the Sky
12.	Honest
13.	Honest [X]
14.	Honest
15.	Zeradias, Herald of Heaven [X]
16.	Zeradias, Herald of Heaven
17.	Bountiful Atermis
18.	Bountiful Atermis
19.	Bountiful Atermis
20.	Van’Dalgyon the Dark Dragon Lord
21.	Van’Dalgyon the Dark Dragon Lord
22.	The Sanctuary in the Sky
23.	The Sanctuary in the Sky [X]
24.	The Sanctuary in the Sky
25.	Valhalla, Hall of the Fallen
26.	Valhalla, Hall of the Fallen
27.	Drastic Drop Off
28.	Drastic Drop Off [X]
29.	Forced Back
30.	Forced Back
31.	Forced Back
32.	Divine Wrath
33.	Divine Wrath
34.	Divine Wrath [X]
35.	Dark Bribe [X]
36.	Dark Bribe [X]
37.	Dark Bribe
38.	Solemn Judgment
39.	Negate Attack
40.	Negate Attack

Extra Deck:

 Spoiler
*nout*

Stats:
Life Points: 8000
Graveyard:
 Spoiler
-Honest
-Harvest Angel of Wisdom
-Drastic Drop Off
-Dark Bribe
-Voltanis the Adjudicator
-Harvest Angel of Wisdom
-Dark Bribe
-The Santuary in the Sky

Removed from Play:
 Spoiler
*nothing*

Hand- 1

 Spoiler
-Zeradias, Herald of Heaven
Face Downs:
-Divine Wrath

[User] Indeed. I'm going to add some more recycling effects, like Ancient Gear Workshop. Any suggestions from you?

[User] Yes, one very obvious suggestion:  Ancient Gear Whatsit (not even going to try to spell what it's called) Dragon . Why summon Ancient Gear Knights with Geartown when you can bring out a 3000-ATK Beatstick?


[User] My bad. :]


[User]
 Makkura Dojo, Shiroi Hana Shudoin, Hanami Mura. Midmorning, Late Spring, year 1165.

Total darkness, though the sun's warmth could be felt on the skin to the east. A light cooling breeze off the lake from the south, bearing a faint hint of sakura blossoms. The feeling of silk, over the eyes. The intermittent  tokk  of bamboo on stone from the garden fixture in the center of the pavilion, and the sound of a woman's voice.

 "One of the teaching exercises performed with our novices is this, Jei-san."  It belonged to a monk named Fumie, slim and still somewhat pretty despite her advancing age and close-cropped ascetic hair.  "It is similar to the children's game of the oni, where one child chases another until the latter is touched, save that novices are expected to navigate by sound and memory, without the use of their staves to guide them. With children, we use specific calls and responses, or take the opportunity to have them practice their scriptures, but in your case I thought we might instead substitute some pleasant conversation."  There is from the right a bare whisper sound, that of feet across flagstone tile.  "Tell me, Jei-san, what brought you down from the mountains to our little village?"

[User]
 Jei takes a moment to listen to his surroundings before responding to the sensei.  "Sensei-sama, I would say simply that it was my path. The same instinct that guides the migratory bird sent me to this place. In my search for enlightenment, I have felt need to experience existence."

While blindfolded, Jei still keeps his eyes closed, wary of any stray impressions polluting his perceptions.

[User] Fumie continues to walk around the courtyard, for now making no effort to erase her presence. A clatter of gravel against flagstone as she passes an ornamental garden, a trace of lavender on the wind, doubtless a remnant of the herbs used to store summer robes. Her voice follows these telltale cues, slowly passing behind Togarashi Jei.  "Some would say that 'existence' is a phenomenon that may be experienced no matter one's location. "  A sound of trickling water; the  shishi odoshi  in the courtyard's center empties into a miniature koi pond. In the mind's eye, the image of Fumie kneeling to trail her fingers through the water and take a brief drink rises almost unbidden.  "What is it that you believe guides the bird on its journey, Togashi-san? Does it simply know the way, or do the kami that ride the winds whisper,  turn left, turn left?

[User]
 "The enlightened mind knows the way, surely,"  Jei intones, as he pivots an about-face and takes a step forward,  "And while the mind's eye may bring the world to one's sense from any location, experience, action, is not so easily projected onto the world from a fixed location."

Jei listens and continues,  "The kami speak, to some, and maybe all. But speech is not the only method of transmitting intent or information, and one may not truly know the the whim of the elements without seeing their effect on the environment."

[User] There is a small noise of acknowledgement, and the whisper of silk on stone as if Fumie had brushed her robes against the ground upon standing.  "Then I am curious to know, what did you observe that drew you to a minor village in the lands of the Hare? I have never seen a tattoo myself, naturally, but I am told the Togashi ornament their skin to enhance their connection to the kami. Seek you perhaps a sakura over your heart?"  Her tone is light and teasing as her voice continues to drift sunwise, eventually ending somewhat stationary to the east.

[User]
 "The arrowroot covers my heart, the tattoo of healing."  Jei takes two steps forward,  "The Togashi do enhance their connection through their tattoos and in this instance it enhances my connection to others, being able to take the burdens of others into myself."
 "Given a greater connection to the elements, it is a duty to assist those of lesser means. A village such as this contains those of the least means."

[User] There is a sound of exasperation, and the coolness on Togashi's left arm, as if left by a shadow over the sun, retreats.  "How rude, Togashi-san. It's only the Phoenix that were left unscarred by the Rain, or so I hear. The blossoms are already returning to Hanami Mura - I can smell them."  The pace of the soft footsteps has increased, even with the rising tone of the moving voice.  "Above all this dojo teaches its students to surpass the feeling of helplessness and despair."  From the steps to the rest of the temple, there is a sound of jingling bells.  "Do you wish to add to our game? Our initiates also learn to track swiftly-moving objects by sound - a ball such as this, trailing strips of cloth attached to bells, makes about as much noise as a samurai in full armor."

[User]
 I have offended her, confound my lack of manners!    Jei bows, whilst still blindfolded.

 "Please, sensei-sama, this one meant no offense. Certainly your servant did not mean to reference recent tragedy. And the well-renowned valor of the host Hare in the face of Bloodspeaker aggression is beyond doubt,"  Jin bows deeply, then raises  "If sensei-sama will have this humble student, it would be an honor to participate."

[User] The jingle moves vertically several times, the sound most pronounced at the moments that the motion of the ball opposed that of the belled tassels.  "Your apology is appreciated but not wholly necessary, Jei-san. It may be that I mistook your words as more offensive than you had intended - it can be difficult sometimes to read the emotional state of a speaker by sound alone."  If she was truly angered, it was not enough to deny Jei the chance to save face.  "I am certain now that you merely spoke of the difficulties facing outlying areas in general, is it not so?"  A sharp jangle of silver sound, and then the ball was flying through the air towards Togashi with reasonable accuracy despite his few seconds of silence.

[User]
 "Sensei-sama is wise and discerns the true intent of the dull tongue."

Jei attempts to kick the incoming ball and keep it bouncing.

 Spoiler
 (3d6)[ 5 ][ 1 ][ 5 ](11) Rolling 3k2 as an Athletics/Reflexes Roll. Subracting 10 from the total.

[User]
 The ball jangles against the ground and bounces into the leg Jei stands on; his kick cuts nothing but air.  "This exercise is done best with a tranquil heart and without reservation, Togashi-san. Take a few breaths to regain your focus, and when you move, move expecting to hit - a halfhearted strike delivered with the aim of 'recovering from a miss easily' will cloud your judgement and instinct."  Her voice continues to be stationary, in an even and clear pitch.

 Spoiler
Assume that you have meditated on Zanji before these exercises took place. Regain your emotional keel, and use a free raise on subsequent throws.

[User]
 "Hai, sensei-sama,"  Jei replies. Taking a moment to center himself, concentrates on the ball in his hands before throwing.

 Spoiler
 (4d6)[ 6 ][ 6 ][ 5 ][ 6 ](23) Now rolling 4k3, as this would be an Agility/Athletics roll. Using the Free Raise to add 5.

[User] There is a quick step of movement as the ball reaches its apogee, placing their bearer in the path of the projectile.  "This exercise teaches both master and student as the more practiced player must compensate for the inaccuracy of the lesser - that was a good throw, however."  After a few more passes back and forth, including bobbles and mistakes on both sides, Fumie returns to conversation.  "Among the more formal exercises are simple procedures of going about the business of life with successively less of the conveniences accorded to monastic life. First-year students eat from special trays that separate food clearly into specific locations; older students will use the heat of steam and smell of food to determine a plate's composition and location. Most students learn to play some sort of instrument - by ear, of course. The shamisen is common... what else can I tell you about our dojo?"

[User] "Hmm, perhaps, sensei-sama, does the dojo offer any sort of services to the populace? Healing arts or other such things?"

[User]
 "Not as such. The Makkura dojo is but a small part of Shiroi Hana Shudoin as a whole, and of course many of the monks there know such skills - of course, the more gifted students of our dojo do eventually come to study at the main temple, so there are those among our number with some knowledge of the healing arts, but it is not our primary concern."  There is a thoughtful pause.  "If anything,"  said Fumie,  "It is often very difficult for a normal heimin family to raise a blind child who contributes but little to the welfare of the family. The Makkura dojo helps to prevent them from having to make... difficult choices."

She sighs thoughtfully and tosses the ball; now that a rhythm has been established the game has become easier.  "Happily, there have been some students of the Makkura dojo who have found ways to be of use to the rest of our clan. I understand that a vassal family of the Ujina employs a Makkura adept trained in listening to the human voice as a truthfinder, as a notable example."

[User]
 "Sensei-sama and the abbots are most wise,"  Jei permits a bit of cheer to sound in his speech,  "The work done here is most admirable."
 "If this one may impose to ask another question, Is there any service that a humble Togashi initiate would be useful in providing for the dojo or village?"

[User]
 "I believe that the Abbot wanted to speak to you later about that very same idea, Togashi-san. Not many of the monks here are accustomed to the rigors of travel, as you so patently are."  Fumie sighs wistfully.  "It must be very exciting. I... have never left Shiroi Hana Shudoin."

As they spoke, there was a sharp sound of a monk knocking gently on a wooden drum by the entrance to the courtyard.  "Apologies, Fumie-san, Togashi-san, but the Abbot would like to see Togashi-san in the  library ."

[User]
 "My thanks to sensei-sama for the assistance on my path,"  Jin bows deeply to the woman before leaving.
/exit