[User]
 The winds of battle are blowing once again in the void between the planes, the rendezvous point for the planeswalkers. Blue is the first to arrive at the battlefield, and greets his friends with his customary cheerful smile and "good morning" as they enter.
 Now that we're all here, let us begin. Only one of us will emerge victorious, though everyone will be a winner ultimately.

[User]
 Initiative:  (d20)[ 13 ]
Draws:  (7d60)[ 58 ][ 44 ][ 58 ][ 8 ][ 38 ][ 31 ][ 29 ](266)
Rerolls:  (3d60)[ 44 ][ 59 ][ 37 ](140)

[User]
 Mulligan:  (6d60)[ 38 ][ 49 ][ 32 ][ 20 ][ 60 ][ 22 ](221)
 (3d60)[ 55 ][ 13 ][ 52 ](120)

[User]
 Spoiler

 Urza's Power Plant
 Urza's Power Plant
 Urza's Power Plant
 Urza's Power Plant
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Island
 Island
 Island
 Island
 Seat of Synod
 Seat of Synod
 Seat of Synod
 Seat of Synod
 Tolaria West
 Tolaria West
 Tolaria West
 Springjack Pasture
 Sprinkjack Pasture
 Academy Ruins
 Academy Ruins
 Urza's Mine
 Urza's Mine
 Urza's Mine
 Urza's Mine
 Oblivion Stone
 Oblivion Stone
 Oblivion Stone
 Uzra's Tower
 Uzra's Tower
 Urza's Tower
 Urza's Tower
 Lotus Bloom
 Lotus Bloom
 Lotus Bloom
 Lotus Bloom
 Spell Burst
 Spell Burst
 Spell Burst
 Spell Burst
 Rune Snag
 Rune Snag
 Rune Snag
 Rune Snag
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Ponder
 Ponder
 Ponder
 Ponder
 Mindslaver
 Mindslaver
 Mindslaver
 Mindslaver
 Chalice of the Void
 Chalice of the Void

A single sprout of green grass quickly blooms into the druidess Tialait. "Indeed, Blue Mage. No matter who wins, I will be the victor. I shall show you one of my favorite vacation spots." With a snicker and holding her staff in her hand summoned the memories of those places.

Who goes first?  (d20)[ 6 ]
 (d60)[ 15 ]
 (d60)[ 11 ]
 (d60)[ 53 ]
 (d60)[ 25 ]
 (d60)[ 58 ]
 (d60)[ 41 ]
 (d60)[ 3 ]

[User]
 Initiative  - (1d20)[ 6 ]

Draws:
 (1d70)[ 46 ]
 (1d69)[ 47 ]
 (1d68)[ 18 ]
 (1d67)[ 41 ]
 (1d66)[ 9 ]
 (1d65)[ 8 ]
 (1d64)[ 42 ]

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
12xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
3xPoultice Sliver
1xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
Plains x1
Island x2
Poultice Sliver x2
Lymph Sliver x1
Sinew Sliver x1

[User]
 Blue smiles and waits, staff in hand, for one of his opponents to make the first move.

(I'll choose to go last, if I'm allowed.)

[User]
 (Then, since I'm actually here, I'll go first.
 (1d63)[ 41 ]

The woman surveys her two opponents with a slight smile, looking around the arena.
" Good day for it, yes? " she says conversationally, the image of an island forming about her.

 Spoiler
Play an island and end turn.
Field: Island x1

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
12xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
Plains x1
Island x1
Poultice Sliver x3
Lymph Sliver x1
Sinew Sliver x1

[User]
 (d54)[ 31 ]

Deck

 Spoiler

 Urza's Power Plant
 Urza's Power Plant
 Urza's Power Plant
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Island
 Island
 Island
 Seat of Synod
 Seat of Synod
 Seat of Synod
 Tolaria West
 Tolaria West
 Tolaria West
 Springjack Pasture
 Sprinkjack Pasture
 Academy Ruins
 Academy Ruins
 Urza's Mine
 Urza's Mine
 Urza's Mine
 Oblivion Stone
 Oblivion Stone
 Oblivion Stone
 Uzra's Tower
 Uzra's Tower
 Urza's Tower
 Urza's Tower
 Lotus Bloom
 Lotus Bloom
 Lotus Bloom
 Spell Burst
 Spell Burst
 Spell Burst
 Rune Snag
 Rune Snag
 Rune Snag
 Rune Snag
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Ponder
 Ponder
 Ponder
 Ponder
 Mindslaver
 Mindslaver
 Mindslaver
 Chalice of the Void
 Chalice of the Void

Hand: 6

 Spoiler

Island
Ponder
Urza's Mine
Mindslaver
Spell Burst
Urza's Power Plant

(Sorry for the delay, kid has been demanding.)

The Lady Druid grins and flicks her fingers into the air. A seed speeds into the ground from her fingers a trail of green energy leading down to the site. " Plant the seeds and good things will grow ." Yawning she leans backwards sitting on a throne that forms behind her. " Now just to wait. "

(I play Lotus Bloom suspended, and then I play Seat of Synod)

Field: Seat of Synod

Lotus Bloom Counter: 3

End Turn.

[User]
 Blue smiles and nods.  Indeed. Good things come to those who wait.
 (d54)[ 17 ]
 But sometimes, action is required.
He flicks his staff, and a patch of grass springs up, drenched in a silvery dew. An armored soldier appears before him, sword drawn, ready to defend against all foes.

(Play Plains. Summon Loyal Sentry. End turn.)

Life: 20

Hand: 5

 Spoiler

Luminarch Ascension
Serra Avenger
Force of Will
Island
Island

Field:
Plains (T)

Loyal Sentry (1/1)

Graveyard:

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Tundra
4.	Tundra
5.	Seachrome Coast
6.	Seachrome Coast
7.	Seachrome Coast
8.	Seachrome Coast
9.	Glacial Fortress
10.	Glacial Fortress
11.	Glacial Fortress
12.	Glacial Fortress
13.	Plains
14.	Plains
15.	Plains
16.	Plains
17.	Plains
18.	Island
19.	Island
20.	Island
21.	Island
22.	Path to Exile
23.	Path to Exile
24.	Path to Exile
25.	Path to Exile
26.	Force of Will
27.	Force of Will
28.	Force of Will
29.	Wrath of God
30.	Wrath of God
31.	Glorious Anthem
32.	Glorious Anthem
33.	Luminarch Ascension
34.	Elspeth, Knight-Errant
35.	Elspeth, Knight-Errant
36.	Baneslayer Angel
37.	Baneslayer Angel
38.	Twilight Shepherd
39.	Twilight Shepherd
40.	Grand Arbiter Augustin IV
41.	Grand Arbiter Augustin IV
42.	Serra Avenger
43.	Serra Avenger
44.	Arcanis the Omnipotent
45.	Wall of Denial
46.	Wall of Denial
47.	Wall of Denial
48.	Azorius Guildmage
49.	Azorius Guildmage
50.	Azorius Guildmage
51.	Azorius Guildmage
52.	Loyal Sentry
53.	Loyal Sentry

[User]
 (1d62)[ 46 ]

Smiling widely, Lix forms the image of a plains, and then summons a mighty, sinuous and powerful  serpentine creature , with a vicious blade for one arm.

 Spoiler
Play Plains and Sinew Sliver, and then end turn.
Field: Island x1

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
12xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
Island x1
Poultice Sliver x3
Lymph Sliver x1
Psionic Sliver x1

[User]
 (d52)[ 16 ]

Deck

 Spoiler

 Urza's Power Plant
 Urza's Power Plant
 Urza's Power Plant
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Island
 Island
 Island
 Seat of Synod
 Seat of Synod
 Seat of Synod
 Tolaria West
 Tolaria West
 Springjack Pasture
 Sprinkjack Pasture
 Academy Ruins
 Academy Ruins
 Urza's Mine
 Urza's Mine
 Urza's Mine
 Oblivion Stone
 Oblivion Stone
 Oblivion Stone
 Urza's Tower
 Urza's Tower
 Lotus Bloom
 Lotus Bloom
 Lotus Bloom
 Spell Burst
 Spell Burst
 Spell Burst
 Rune Snag
 Rune Snag
 Rune Snag
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Ponder
 Ponder
 Ponder
 Ponder
 Mindslaver
 Mindslaver
 Mindslaver
 Chalice of the Void
 Chalice of the Void

Hand: 6

 Spoiler

Tolaria West
Island
Ponder
Urza's Mine
Mindslaver
Spell Burst
Urza's Power Plant

" Hmmm, I seem to be the only one without a servant to protect me. No matter. " She places her finger upon her chin and thinks. " Let me see. "

(I play Ponder, so I am going to need a second post.)

Field: Seat of Synod

Lotus Bloom Counter: 2

[User]
 (d52)[ 29 ]  (d52)[ 38 ]  (d52)[ 27 ]

A look of deep thought goes over the Lady's face as she collects power and examines it.

Top 2 Cards of my Library:

 Spoiler
Urza's Tower
Urza's Tower

With a flick of her fingers and a serene smile a chunk of the land behind her opens like a giant maw. She giggles, " Nature provides much, but sometimes you must help her out. "

(I play Urza's Mine)

Field: Seat of Synod [T], Urza's Mine

End Turn.

[User]
 Draw:    (d53)[ 11 ]
 Truer words have seldom been spoken.
Blue draws power from the air around him, forming the essence into a floating ice crystal, humming with power. Faint snatches of song are heard in the distance as Blue smiles serenely.  Good things come to those who wait.

(Play Glacial Fortress. Cast Luminarch Ascension.)

Life: 20

Hand: 4

 Spoiler

Serra Avenger
Force of Will
Island
Island

Field:
Plains
Glacial Fortress

Loyal Sentry (1/1)

Luminarch Ascension (0)

Graveyard:

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Tundra
4.	Tundra
5.	Seachrome Coast
6.	Seachrome Coast
7.	Seachrome Coast
8.	Seachrome Coast
9.	Glacial Fortress
10.	Glacial Fortress
11.	Glacial Fortress
12.	Plains
13.	Plains
14.	Plains
15.	Plains
16.	Plains
17.	Island
18.	Island
19.	Island
20.	Island
21.	Path to Exile
22.	Path to Exile
23.	Path to Exile
24.	Path to Exile
25.	Force of Will
26.	Force of Will
27.	Force of Will
28.	Wrath of God
29.	Wrath of God
30.	Glorious Anthem
31.	Glorious Anthem
32.	Luminarch Ascension
33.	Elspeth, Knight-Errant
34.	Elspeth, Knight-Errant
35.	Baneslayer Angel
36.	Baneslayer Angel
37.	Twilight Shepherd
38.	Twilight Shepherd
39.	Grand Arbiter Augustin IV
40.	Grand Arbiter Augustin IV
41.	Serra Avenger
42.	Serra Avenger
43.	Arcanis the Omnipotent
44.	Wall of Denial
45.	Wall of Denial
46.	Wall of Denial
47.	Azorius Guildmage
48.	Azorius Guildmage
49.	Azorius Guildmage
50.	Azorius Guildmage
51.	Loyal Sentry
52.	Loyal Sentry

[User]
 (1d61)[ 22 ]

The image of a  massive wall of ice  forms around Lix, as a  shielded sliver  appears.

 Spoiler
Play Glacial Fortress, Poultice Sliver.
Field: Glacial Fortress x1 (T), Island x1 (T), Plains x1 (T), Sinew Sliver x1, Poultice Sliver

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
12xPlains
2xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
Island x1
Poultice Sliver x2
Lymph Sliver x1
Psionic Sliver x1

[User]
 (I draw the top of my deck, not randomized.)

Top Cards:

 Spoiler
Uzra's Tower

Deck

 Spoiler

 Urza's Power Plant
 Urza's Power Plant
 Urza's Power Plant
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Island
 Island
 Island
 Seat of Synod
 Seat of Synod
 Seat of Synod
 Tolaria West
 Tolaria West
 Springjack Pasture
 Sprinkjack Pasture
 Academy Ruins
 Academy Ruins
 Urza's Mine
 Urza's Mine
 Urza's Mine
 Oblivion Stone
 Oblivion Stone
 Oblivion Stone
 Urza's Tower
 Urza's Tower
 Lotus Bloom
 Lotus Bloom
 Lotus Bloom
 Spell Burst
 Spell Burst
 Spell Burst
 Rune Snag
 Rune Snag
 Rune Snag
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Ponder
 Ponder
 Ponder
 Ponder
 Mindslaver
 Mindslaver
 Mindslaver
 Chalice of the Void
 Chalice of the Void

Hand: 6

 Spoiler

Tolaria West
Island
Mindslaver
Spell Burst
Urza's Power Plant
Urza's Tower

" I will now pull forward more power from mother earth. " Holding up her hand the throne she sat upon shot up, a giant tower below her. She smiled down at the serpentine creatures and the knight fighting for their duelists.

Field: Seat of Synod, Urza's Mine, Urza's Tower

Lotus Bloom Counter: 1

End Turn

[User]
 Draw:    (d52)[ 12 ]

Blue raises his staff again, conjuring up a bubble of bluish essence that floats around the field.
(Play Island. End turn.)

Life: 20

Hand: 4

 Spoiler

Serra Avenger
Force of Will
Island
Plains

Field:
Plains
Glacial Fortress
Island

Loyal Sentry (1/1)

Luminarch Ascension (2)

Graveyard:

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Tundra
4.	Tundra
5.	Seachrome Coast
6.	Seachrome Coast
7.	Seachrome Coast
8.	Seachrome Coast
9.	Glacial Fortress
10.	Glacial Fortress
11.	Glacial Fortress
12.	Plains
13.	Plains
14.	Plains
15.	Plains
16.	Island
17.	Island
18.	Island
19.	Island
20.	Path to Exile
21.	Path to Exile
22.	Path to Exile
23.	Path to Exile
24.	Force of Will
25.	Force of Will
26.	Force of Will
27.	Wrath of God
28.	Wrath of God
29.	Glorious Anthem
30.	Glorious Anthem
31.	Luminarch Ascension
32.	Elspeth, Knight-Errant
33.	Elspeth, Knight-Errant
34.	Baneslayer Angel
35.	Baneslayer Angel
36.	Twilight Shepherd
37.	Twilight Shepherd
38.	Grand Arbiter Augustin IV
39.	Grand Arbiter Augustin IV
40.	Serra Avenger
41.	Serra Avenger
42.	Arcanis the Omnipotent
43.	Wall of Denial
44.	Wall of Denial
45.	Wall of Denial
46.	Azorius Guildmage
47.	Azorius Guildmage
48.	Azorius Guildmage
49.	Azorius Guildmage
50.	Loyal Sentry
51.	Loyal Sentry

[User]
 (1d60)[ 33 ]

Lix forms the image of another island, and a second of the shielded slivers appears.

 Spoiler
Field: Glacial Fortress x1 (T), Island x1 (T), Plains x1 (T), Sinew Sliver x1, Poultice Sliver x2

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
12xPlains
2xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
3xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
Island x1
Poultice Sliver x2
Lymph Sliver x1
Psionic Sliver x1
Essence Sliver x1

[User]
 (I draw the top of my deck, not randomized.)

Deck

 Spoiler

 Urza's Power Plant
 Urza's Power Plant
 Urza's Power Plant
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Island
 Island
 Island
 Seat of Synod
 Seat of Synod
 Seat of Synod
 Tolaria West
 Tolaria West
 Springjack Pasture
 Sprinkjack Pasture
 Academy Ruins
 Academy Ruins
 Urza's Mine
 Urza's Mine
 Urza's Mine
 Oblivion Stone
 Oblivion Stone
 Oblivion Stone
 Urza's Tower
 Urza's Tower
 Lotus Bloom
 Lotus Bloom
 Lotus Bloom
 Spell Burst
 Spell Burst
 Spell Burst
 Rune Snag
 Rune Snag
 Rune Snag
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Ponder
 Ponder
 Ponder
 Mindslaver
 Mindslaver
 Mindslaver
 Chalice of the Void
 Chalice of the Void

Hand: 4

 Spoiler

Tolaria West
Island
Spell Burst
Urza's Tower

A lovely lotus flower blooms at the feet of the Lady Druid. " Ah, my harvest has come to pass. " A wink and snicker comes from the Lady as she snaps her fingers. Giant cords shoot from the tower under the throne, giant orbs expel from the mines. " My factory is now done. Allow me to show you both it's product. " volts of power collect in her hands and a strange brain-like construct materialize.

Field: Seat of Synod, Urza's Mine [T], Urza's Tower[T], Urza's Power Plant[T], Lotus Bloom, Mindslaver

End Turn

[User]
 Blue cringes at the weird device that Tialait summons.  That doesn't look good... But I think I can handle it. The Ascension is now complete!

The heavenly song reaches a deafening crescendo as Blue is shrouded in a blinding white light.

 (d51)[ 47 ]

The light intensifies, and two winged figures composed of white light stand before the wizard, flanking him.
(Play Plains. Summon two Angel tokens with Luminarch Ascension.)

Life: 20

Hand: 4

 Spoiler

Serra Avenger
Force of Will
Island
Azorius Guildmage

Field:
Plains x2 (T)
Glacial Fortress (T)
Island (T)

Loyal Sentry (1/1)
Angel Token (4/4)
Angel Token (4/4)

Luminarch Ascension (4)

Graveyard:

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Tundra
4.	Tundra
5.	Seachrome Coast
6.	Seachrome Coast
7.	Seachrome Coast
8.	Seachrome Coast
9.	Glacial Fortress
10.	Glacial Fortress
11.	Glacial Fortress
12.	Plains
13.	Plains
14.	Plains
15.	Plains
16.	Island
17.	Island
18.	Island
19.	Island
20.	Path to Exile
21.	Path to Exile
22.	Path to Exile
23.	Path to Exile
24.	Force of Will
25.	Force of Will
26.	Force of Will
27.	Wrath of God
28.	Wrath of God
29.	Glorious Anthem
30.	Glorious Anthem
31.	Luminarch Ascension
32.	Elspeth, Knight-Errant
33.	Elspeth, Knight-Errant
34.	Baneslayer Angel
35.	Baneslayer Angel
36.	Twilight Shepherd
37.	Twilight Shepherd
38.	Grand Arbiter Augustin IV
39.	Grand Arbiter Augustin IV
40.	Serra Avenger
41.	Serra Avenger
42.	Arcanis the Omnipotent
43.	Wall of Denial
44.	Wall of Denial
45.	Wall of Denial
46.	Azorius Guildmage
47.	Azorius Guildmage
48.	Azorius Guildmage
49.	Loyal Sentry
50.	Loyal Sentry

[User]
 (Assuming my turn)
 (1d59)[ 35 ]

The image of an island forms, and a  protoplasmic sliver  follows it, as Lix looks terrified-ly by the sight of the arcane artifact.

 Spoiler
Field: Glacial Fortress x1 (T), Island x2 (T), Plains x1 (T), Sinew Sliver x1, Poultice Sliver x2, Essence Sliver x1

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
12xPlains
2xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
2xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
Poultice Sliver x1
Lymph Sliver x1
Psionic Sliver x1
Essence Sliver x1

[User]
 (My deck wasn't right so I had to delete the post. I drew my fifth of the same card ._. sorry.)

 (d48)[ 16 ]

Deck

 Spoiler

 Urza's Power Plant
 Urza's Power Plant
 Urza's Power Plant
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Island
 Island
 Island
 Seat of Synod
 Seat of Synod
 Seat of Synod
 Tolaria West
 Tolaria West
 Springjack Pasture
 Academy Ruins
 Urza's Mine
 Urza's Mine
 Urza's Mine
 Oblivion Stone
 Oblivion Stone
 Oblivion Stone
 Urza's Tower
 Urza's Tower
 Lotus Bloom
 Lotus Bloom
 Lotus Bloom
 Spell Burst
 Spell Burst
 Spell Burst
 Rune Snag
 Rune Snag
 Rune Snag
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Ponder
 Ponder
 Ponder
 Mindslaver
 Mindslaver
 Mindslaver
 Chalice of the Void
 Chalice of the Void

Hand: 4

 Spoiler

Island
Spell Burst
Urza's Tower
Springjack Pasture

After collecting her energies. The Lady Druid smiled. "Blue, you have turned into a beautiful flower." she reaches down to plug the Lotus Bloom she had grown, crushing it in her hand. Streams of blue mana flowed out of her clinched fist. Am image of  desolate landscape with a single tower  appeared and slowly faded to be replaced with the  ruins of university . As the image fades at the foot of the great tower the same ruins start to appear.

(I sacrifice Lotus Bloom for three blue mana, I transmute Tolaria West into Academy Ruins. I then Play Academy Ruins.)

Field: Seat of Synod, Urza's Mine, Urza's Tower, Urza's Power Plant, Mindslaver, Academy Ruins

Graveyard: Lotus Bloom, Tolaria West

End Turn.

[User]
 Draw:    (d50)[ 5 ]
 I thank you for the compliment, my lady.
Blue collects his energy and summons another bubble of blue mana. He channels his essence through the mana, summoning by his side a vedalken mage, staff poised.
(Play Island. Summon Azorius Guildmage. End turn.)

Life: 20

Hand: 3

 Spoiler

Serra Avenger
Force of Will
Seachrome Coast

Field:
Plains x2
Glacial Fortress
Island x2 (T)

Loyal Sentry (1/1)
Angel Token (4/4)
Angel Token (4/4)
Azorius Guildmage (2/2)

Luminarch Ascension (6)

Graveyard:

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Tundra
4.	Tundra
5.	Seachrome Coast
6.	Seachrome Coast
7.	Seachrome Coast
8.	Glacial Fortress
9.	Glacial Fortress
10.	Glacial Fortress
11.	Plains
12.	Plains
13.	Plains
14.	Plains
15.	Island
16.	Island
17.	Island
18.	Island
19.	Path to Exile
20.	Path to Exile
21.	Path to Exile
22.	Path to Exile
23.	Force of Will
24.	Force of Will
25.	Force of Will
26.	Wrath of God
27.	Wrath of God
28.	Glorious Anthem
29.	Glorious Anthem
30.	Luminarch Ascension
31.	Elspeth, Knight-Errant
32.	Elspeth, Knight-Errant
33.	Baneslayer Angel
34.	Baneslayer Angel
35.	Twilight Shepherd
36.	Twilight Shepherd
37.	Grand Arbiter Augustin IV
38.	Grand Arbiter Augustin IV
39.	Serra Avenger
40.	Serra Avenger
41.	Arcanis the Omnipotent
42.	Wall of Denial
43.	Wall of Denial
44.	Wall of Denial
45.	Azorius Guildmage
46.	Azorius Guildmage
47.	Azorius Guildmage
48.	Loyal Sentry
49.	Loyal Sentry

[User]
 (1d58)[ 20 ]

Another massive, frosty construct forms, a  strange glistening  sliver with it.

 Spoiler
Field: Glacial Fortress x2 (T), Island x2 (T), Plains x1 (T), Sinew Sliver x1, Poultice Sliver x2, Essence Sliver x1, Lymph Sliver

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
12xPlains
1xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
2xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
Poultice Sliver x1
Psionic Sliver x1
Essence Sliver x1

[User]
 Quickly Tialait seeing the sliver forming shakes her head, " I'm sorry but, no. No more of your monsters. "

(I cast Spell Burst with buyback on the Silver. Counterspell.)

 (d46)[ 46 ]

Deck

 Spoiler

 Urza's Power Plant
 Urza's Power Plant
 Urza's Power Plant
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Island
 Island
 Island
 Seat of Synod
 Seat of Synod
 Seat of Synod
 Tolaria West
 Tolaria West
 Springjack Pasture
 Academy Ruins
 Urza's Mine
 Urza's Mine
 Urza's Mine
 Oblivion Stone
 Oblivion Stone
 Oblivion Stone
 Urza's Tower
 Urza's Tower
 Lotus Bloom
 Lotus Bloom
 Lotus Bloom
 Spell Burst
 Spell Burst
 Spell Burst
 Rune Snag
 Rune Snag
 Rune Snag
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Ponder
 Ponder
 Ponder
 Mindslaver
 Mindslaver
 Mindslaver
 Chalice of the Void

Hand: 4

 Spoiler

Island
Spell Burst
Springjack Pasture
Chalice of the Void

Her fingers dancing as she stands up, and a second tower bursting forth from the ground the Lady Druid smiles at Blue, " As I used the power of the Lotus Bloom, I will use your power now. " Tossing the mind slaving machine at BG. She then quickly harvested the power of the Ruins below her and the great machine she had built began to build another one.

(I activated Mindslaver targeting Blue Ghost, Then I activate Academy Ruins and put Mindslaver on top of my library.)

Top Card of my Library:

 Spoiler
Mindslaver

Field: Seat of Synod [T], Urza's Mine, Urza's Tower x2 [T,T], Urza's Power Plant, Academy Ruins [T]

Graveyard: Lotus Bloom, Tolaria West

End my Turn.

[User]
 No, milady. Not happening.

In a burst of blue light, the Guildmage throws up a shield to block the grotesque device.

(Use Guildmage's ability to counter Mindslaver. It is an activated ability, right?)

[User] (That does work, DAMN YOU!...heheh 😛)

[User]
 Now it's time to get serious.
 (d49)[ 8 ]

Another spirit of light emerges from the glorious aura surrounding Blue. The wizard points his staff at Lix Lorn, and the two spirits by his side fly forward to attack. The Guildmage smiles knowingly and redirects her energy into a bolt of blue lightning, aimed at Lady Tialait.
(Play Seachrome Coast. Summon another Angel with Luminarch Ascension. Two Angels attack Lix, and Guildmage attacks Tialait.)

Life: 20

Hand: 3

 Spoiler

Serra Avenger
Force of Will
Glacial Fortress

Field:

 Spoiler

Plains x2 (T)
Glacial Fortress
Island x2
Seachrome Coast (T)

Loyal Sentry (1/1)
Angel Token (4/4) (T)
Angel Token (4/4) (T)
Angel Token (4/4)
Azorius Guildmage (2/2) (T)

Luminarch Ascension (8)

Graveyard:

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Tundra
4.	Tundra
5.	Seachrome Coast
6.	Seachrome Coast
7.	Seachrome Coast
8.	Glacial Fortress
9.	Glacial Fortress
10.	Plains
11.	Plains
12.	Plains
13.	Plains
14.	Island
15.	Island
16.	Island
17.	Island
18.	Path to Exile
19.	Path to Exile
20.	Path to Exile
21.	Path to Exile
22.	Force of Will
23.	Force of Will
24.	Force of Will
25.	Wrath of God
26.	Wrath of God
27.	Glorious Anthem
28.	Glorious Anthem
29.	Luminarch Ascension
30.	Elspeth, Knight-Errant
31.	Elspeth, Knight-Errant
32.	Baneslayer Angel
33.	Baneslayer Angel
34.	Twilight Shepherd
35.	Twilight Shepherd
36.	Grand Arbiter Augustin IV
37.	Grand Arbiter Augustin IV
38.	Serra Avenger
39.	Serra Avenger
40.	Arcanis the Omnipotent
41.	Wall of Denial
42.	Wall of Denial
43.	Wall of Denial
44.	Azorius Guildmage
45.	Azorius Guildmage
46.	Azorius Guildmage
47.	Loyal Sentry
48.	Loyal Sentry

[User]
 Life 12
 (1d57)[ 31 ]

Lix cries out in pain, furiously gesturing as a  strange sliver  with eyes of fire forms.

 Spoiler
Field: Glacial Fortress x2 (T), Island x2 (T), Plains x1 (T), Sinew Sliver x1, Poultice Sliver x2, Essence Sliver x1, Lymph Sliver x1, Psionic Sliver x1

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
12xPlains
1xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
3xWatcher Sliver
2xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
Poultice Sliver x1
Essence Sliver x1
Watcher Sliver x1

[User]
 (I draw the top card, it is not random)

Deck

 Spoiler

 Urza's Power Plant
 Urza's Power Plant
 Urza's Power Plant
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Tezzeret the Seeker
 Island
 Island
 Island
 Seat of Synod
 Seat of Synod
 Seat of Synod
 Tolaria West
 Tolaria West
 Springjack Pasture
 Academy Ruins
 Urza's Mine
 Urza's Mine
 Urza's Mine
 Oblivion Stone
 Oblivion Stone
 Oblivion Stone
 Urza's Tower
 Urza's Tower
 Lotus Bloom
 Lotus Bloom
 Lotus Bloom
 Spell Burst
 Spell Burst
 Spell Burst
 Rune Snag
 Rune Snag
 Rune Snag
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Thirst for Knowledge
 Ponder
 Ponder
 Ponder
 Mindslaver
 Mindslaver
 Mindslaver
 Chalice of the Void

Hand: 4

 Spoiler

Island
Spell Burst
Chalice of the Void
Mindslaver

" You know, Blue, it is not nice to hit a girl. You are playing with fire my sweetest friend. " The machine produces another Mindslaver, Tialait grins at Lix, " If you will not do what is necessary you must lose all your power. " she quickly tosses the Mindslaving device at Lix, allowing it to connect to her mind. The Lady produces another bit of area, " Time to summon my cattle! " lovely pastures appear around the towers. She smiles. Her great machine starts to recreate the Mindslaver.

(I play Mindslaver and use it targeting Lix Lorn, then I play Springjack Pasture. Then I activate Academy Ruins targeting Mindslaver and putting on top of my library.)

Top of Library:

 Spoiler
Mindslaver

Field: Seat of Synod [T], Urza's Mine [T], Urza's Tower x2 [T,T], Urza's Power Plant [T], Academy Ruins [T], Springjack Pasture [T]

Graveyard: Lotus Bloom, Tolaria West

End my Turn.

[User]
 " I warn you that messing with me will be a PAINFUL prospect. " Lix warns Tia.

In response to your targetting me with mindslaver, I tap two Poultice Slivers, an Essence Sliver, and a Lymph Sliver to do you eight damage. I gain 16 life. Of course, if you targetted someone else...

[User]
 " I will live, sweetie. You however, will not survive the loss of your power. "

I will be at 10, and if BG doesn't kill me your slivers will destroy themselves.

[User] (Didn't Tialait counter the Lymph Sliver last turn?)

[User] (Yeah, I did. Didn't catch that she didn't get rid of it.)

[User]
 Wait, what?
...I didn't see that. See, this is why I hate control decks. 😡  Yeah, they destroyed themselves. You would have killed them anyway.

[User]
 (So what happens? Since Lymph Sliver was not present, only Poultice and Essence were tapped, dealing 6 damage to Tia and healing 20 damage from Essence? Is that correct?)

 My dear lady Tialait, if I had qualms about hitting a girl, I would not have accepted this duel.
 (d48)[ 40 ]

[User] (Two Poultice and an Essence, dealing 6 to Tia and gaining me 15.)

[User]
 Blue smiles and conjures another pool of mana, frozen into crystalline form. The mana around him condenses and crackles with arcane energy.

 Mysteries of the universe reveal! I channel the might of the archmage, Arcanis the Omnipotent!

A roaring sheet of blue fire arises from the pools of mana, and the spirit of the great archmage of ages past rises from the flames. Blue smiles with satisfaction.  Arcane might is subjected to the service of divine right, as it should be. Now...

He points his staff, and the three angelic spirits fly forward, blasting Lady Tialait with their light.

(Play Glacial Fortress. Summon Arcanis the Omnipotent. Attack Lady Tialait with the three Angels, taking her out. End turn.)

Life: 20

Hand: 2

 Spoiler

Serra Avenger
Force of Will

Field:

 Spoiler
Plains x2 (T)
Glacial Fortress x2 (T)
Island x2 (T)
Seachrome Coast

Loyal Sentry (1/1)
Angel Token x3 (4/4)
Azorius Guildmage (2/2)
Arcanis the Omnipotent (3/4)

Luminarch Ascension (8)

Graveyard:

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Tundra
4.	Tundra
5.	Seachrome Coast
6.	Seachrome Coast
7.	Seachrome Coast
8.	Glacial Fortress
9.	Glacial Fortress
10.	Plains
11.	Plains
12.	Plains
13.	Plains
14.	Island
15.	Island
16.	Island
17.	Island
18.	Path to Exile
19.	Path to Exile
20.	Path to Exile
21.	Path to Exile
22.	Force of Will
23.	Force of Will
24.	Force of Will
25.	Wrath of God
26.	Wrath of God
27.	Glorious Anthem
28.	Glorious Anthem
29.	Luminarch Ascension
30.	Elspeth, Knight-Errant
31.	Elspeth, Knight-Errant
32.	Baneslayer Angel
33.	Baneslayer Angel
34.	Twilight Shepherd
35.	Twilight Shepherd
36.	Grand Arbiter Augustin IV
37.	Grand Arbiter Augustin IV
38.	Serra Avenger
39.	Serra Avenger
40.	Wall of Denial
41.	Wall of Denial
42.	Wall of Denial
43.	Azorius Guildmage
44.	Azorius Guildmage
45.	Azorius Guildmage
46.	Loyal Sentry
47.	Loyal Sentry

[User]
 Life: 27
 (1d56)[ 16 ]
Just negate this entire turn if Tia survives somehow.

The image of a plains forms, as Lix summons  another sliver , which watches all carefully.

 Spoiler
Plains, Watcher sliver, turn.
Field: Glacial Fortress x2 (T), Island x2 (T), Plains x2, Sinew Sliver x1, Essence Sliver x1, Psionic Sliver x1

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
11xPlains
1xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
3xWatcher Sliver
2xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
Poultice Sliver x1
Essence Sliver x1

[User] (Well, oh well. Fun game. I need to play more creature based decks lol.)

[User]
 Blue smiles.  This will be over soon...
 (d47)[ 1 ]

[User]
 I invoke the power of Arcanis the Omnipotent! Open the gates of the multiverse and reveal to me the unseen!
(Tap Arcanis to draw 3.)

 (3d46)[ 44 ][ 11 ][ 4 ](59)
Rerolls:  (3d46)[ 46 ][ 26 ][ 37 ](109)

With a gesture of his hand, Blue sends the angels by his side forward to attack Lix, flying through the midst of her horde of slivers. He conjures another pool of mana, swirling about him like snow, and from it another angel of light comes forth.

(Attack with three Angels for 12. Play Tundra, and summon another Angel.)

Life: 20

Hand: 5

 Spoiler

Serra Avenger
Force of Will
Azorius Guildmage
Plains
Seachrome Coast

Field:

 Spoiler

Plains x2 (T)
Glacial Fortress x2
Island x2
Seachrome Coast
Tundra

Loyal Sentry (1/1)
Angel Token x4 (4/4) (3 tapped)
Azorius Guildmage (2/2)
Arcanis the Omnipotent (3/4) (T)

Luminarch Ascension (8)

Graveyard:

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Tundra
4.	Seachrome Coast
5.	Seachrome Coast
6.	Glacial Fortress
7.	Glacial Fortress
8.	Plains
9.	Plains
10.	Plains
11.	Island
12.	Island
13.	Island
14.	Island
15.	Path to Exile
16.	Path to Exile
17.	Path to Exile
18.	Path to Exile
19.	Force of Will
20.	Force of Will
21.	Force of Will
22.	Wrath of God
23.	Wrath of God
24.	Glorious Anthem
25.	Glorious Anthem
26.	Luminarch Ascension
27.	Elspeth, Knight-Errant
28.	Elspeth, Knight-Errant
29.	Baneslayer Angel
30.	Baneslayer Angel
31.	Twilight Shepherd
32.	Twilight Shepherd
33.	Grand Arbiter Augustin IV
34.	Grand Arbiter Augustin IV
35.	Serra Avenger
36.	Serra Avenger
37.	Wall of Denial
38.	Wall of Denial
39.	Wall of Denial
40.	Azorius Guildmage
41.	Azorius Guildmage
42.	Loyal Sentry
43.	Loyal Sentry

[User]
 I respond by tapping my Essence and Sinew Slivers to do 4 damage to one of the angels. It dies, I gain 10. Then I take the 8.
Life: 29
 (1d55)[ 10 ]

Lix gives a relieved sigh, as the healing energies caused by her Sliver's attack more than counteract the attacks. With a slightly cruel grin, she forms yet another essence sliver, and then gives a mock bow to you.

 Spoiler
Play a Plains, and then another Essence Sliver. Yes, they stack. Yes, each sliver now gains me 10 life per psionic blast.
Field: Glacial Fortress x2 (T), Island x2 (T), Plains x2, Sinew Sliver x1, Essence Sliver x2, Psionic Sliver x1, Watcher Sliver x1

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
10xPlains
1xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
3xWatcher Sliver
2xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
Poultice Sliver x1
Essence Sliver x1

[User]
 Blue returns the grin.  Why so happy?
In a burst of blue energy, the newly formed Essence Sliver vanishes.

(Cast Force of Will, exile Azorius Guildmage from hand, counter Essence Sliver.)

[User] Draw:    (d43)[ 31 ]

[User]
 The blue fires of Arcanis the Omnipotent spring up once more, bringing visions of power to Blue.

 (3d42)[ 41 ][ 17 ][ 37 ](95)
 (3d42)[ 21 ][ 37 ][ 32 ](90)

Blue focuses his power on the psionic sliver, causing it to dissolve into white light.
(Path to Exile on Psionic Sliver. Waiting for response.)

[User] I tap all four of my available slivers, killing two angel tokens and gaining me 20 life. Then it resolves and I get a stupid land. 😡 Plains, specifically.

[User]
 The Guildmage works fast, countering the psychic power of the sliver with her magic.
(Use Guildmage's effect to negate two of your taps, so only one Angel is destroyed and you gain 10 life.)

The slivers thus immobilized, the remaining angels attack, and the Guildmage joins them. Another cloud of white mana appears, and another angel.

(Attack with two Angels and Guildmage for 10. Play Plains, summon another Angel. End turn.)

Life: 19

Hand: 5

 Spoiler

Serra Avenger
Seachrome Coast
Twilight Shepherd
Loyal Sentry
Wall of Denial

Field:

 Spoiler

Plains x3 (T)
Glacial Fortress x2 (T)
Island x2 (T)
Seachrome Coast (T)
Tundra (T)

Loyal Sentry (1/1)
Angel Token x3 (4/4) (2 tapped)
Azorius Guildmage (2/2) (T)
Arcanis the Omnipotent (3/4) (T)

Luminarch Ascension (8)

Graveyard:

 Spoiler

Force of Will
Path to Exile

Exiled:

 Spoiler

Azorius Guildmage

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Tundra
4.	Seachrome Coast
5.	Seachrome Coast
6.	Glacial Fortress
7.	Glacial Fortress
8.	Plains
9.	Plains
10.	Plains
11.	Island
12.	Island
13.	Island
14.	Island
15.	Path to Exile
16.	Path to Exile
17.	Path to Exile
18.	Force of Will
19.	Force of Will
20.	Force of Will
21.	Wrath of God
22.	Wrath of God
23.	Glorious Anthem
24.	Glorious Anthem
25.	Luminarch Ascension
26.	Elspeth, Knight-Errant
27.	Elspeth, Knight-Errant
28.	Baneslayer Angel
29.	Baneslayer Angel
30.	Twilight Shepherd
31.	Grand Arbiter Augustin IV
32.	Grand Arbiter Augustin IV
33.	Serra Avenger
34.	Serra Avenger
35.	Wall of Denial
36.	Wall of Denial
37.	Azorius Guildmage
38.	Azorius Guildmage
39.	Loyal Sentry

[User]
 She growls in annoyance.
" You're lucky I like you, Blue. " she shouts.
Life: 29

She brightens suddenly, and grins as she summons a psionic sliver, as well as another poultice.

 Spoiler
Those summons, turn.
Field: Glacial Fortress x2 (T), Island x2 (T), Plains x4 (T), Sinew Sliver x1, Essence Sliver x1, Watcher Sliver x1, Psionic Sliver x1, Poultice Sliver x1

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
10xPlains
1xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
3xWatcher Sliver
2xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
(empty)

[User]
 (1d54)[ 37 ]
Stupid roll.

[User]
 Oh, don't hold back just because you like me.
 (d39)[ 20 ]

[User]
 Because I'm not holding back. Arcanis, I invoke thee again!
 (3d38)[ 21 ][ 10 ][ 31 ](62)  (3d38)[ 8 ][ 20 ][ 19 ](47)

He grins.  It's showtime.
Blue raises his staff high and brings it down. Showers of fire crash down from the sky, destroying everything in sight. Then, amidst the ruin, a bright light shines forth, a beacon of hope.

(Play Plains. Cast Wrath of God, destroying all creatures. Summon Twilight Shepherd, getting back all my destroyed creatures. End turn, discard Serra Avenger and Loyal Sentry for hand limit.)

Life: 19

Hand: 7

 Spoiler

Seachrome Coast
Loyal Sentry
Wall of Denial
Force of Will
Grand Arbiter Augustin IV
Azorius Guildmage
Arcanis the Omnipotent

Field:

 Spoiler

Plains x4
Glacial Fortress x2
Island x2
Seachrome Coast
Tundra

Twilight Shepherd (5/5)

Luminarch Ascension (8)

Graveyard:

 Spoiler

Force of Will
Path to Exile
Wrath of God
Serra Avenger
Loyal Sentry

Exiled:

 Spoiler

Azorius Guildmage

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Tundra
4.	Seachrome Coast
5.	Seachrome Coast
6.	Glacial Fortress
7.	Glacial Fortress
8.	Plains
9.	Plains
10.	Island
11.	Island
12.	Island
13.	Island
14.	Path to Exile
15.	Path to Exile
16.	Path to Exile
17.	Force of Will
18.	Force of Will
19.	Wrath of God
20.	Glorious Anthem
21.	Glorious Anthem
22.	Luminarch Ascension
23.	Elspeth, Knight-Errant
24.	Elspeth, Knight-Errant
25.	Baneslayer Angel
26.	Baneslayer Angel
27.	Twilight Shepherd
28.	Grand Arbiter Augustin IV
29.	Serra Avenger
30.	Serra Avenger
31.	Wall of Denial
32.	Wall of Denial
33.	Azorius Guildmage
34.	Azorius Guildmage
35.	Loyal Sentry

[User]
 Eyes widening, she directs them to blast you before they die, which they do.
(6 damage to you, I gain 15.)
Life: 44

 (1d53)[ 14 ]

Lix summons the image of a plains and glares at you. GLARES A LOT.

 Spoiler
Those summons, turn.
Field: Glacial Fortress x2, Island x2, Plains x5

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
10xPlains
1xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
3xWatcher Sliver
2xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
(empty)

[User]
 Blue grins widely.  What's wrong?
 (d35)[ 1 ]

The angel of the twilight attacks, enveloping Lix in a sphere of light. Blue conjures another roiling pool of mana, and he pours all his energy into the Ascension, summoning a veritable legion of angelic spirits to his side.

(Twilight Shepherd attacks. Play Seachrome Coast. Summon five Angel tokens with Luminarch Ascension. End turn.)

Life: 13

Hand: 7

 Spoiler

Loyal Sentry
Wall of Denial
Force of Will
Grand Arbiter Augustin IV
Azorius Guildmage
Arcanis the Omnipotent
Tundra

Field:

 Spoiler

Plains x4 (T)
Glacial Fortress x2 (T)
Island x2 (T)
Seachrome Coast x2 (T)
Tundra (T)

Twilight Shepherd (5/5)
5x Angel Token (4/4)

Luminarch Ascension (8)

Graveyard:

 Spoiler

Force of Will
Path to Exile
Wrath of God
Serra Avenger
Loyal Sentry

Exiled:

 Spoiler

Azorius Guildmage

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Seachrome Coast
4.	Seachrome Coast
5.	Glacial Fortress
6.	Glacial Fortress
7.	Plains
8.	Plains
9.	Island
10.	Island
11.	Island
12.	Island
13.	Path to Exile
14.	Path to Exile
15.	Path to Exile
16.	Force of Will
17.	Force of Will
18.	Wrath of God
19.	Glorious Anthem
20.	Glorious Anthem
21.	Luminarch Ascension
22.	Elspeth, Knight-Errant
23.	Elspeth, Knight-Errant
24.	Baneslayer Angel
25.	Baneslayer Angel
26.	Twilight Shepherd
27.	Grand Arbiter Augustin IV
28.	Serra Avenger
29.	Serra Avenger
30.	Wall of Denial
31.	Wall of Denial
32.	Azorius Guildmage
33.	Azorius Guildmage
34.	Loyal Sentry

[User]
 Life: 39

 (1d52)[ 17 ]

She summons a glacial fortress and glares.

 Spoiler
Field: Glacial Fortress x3, Island x2, Plains x5

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
9xPlains
3xSeachrome Coast

4xPlated Sliver
3xWatcher Sliver
2xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
(empty)

[User]
 Draw:    (d34)[ 10 ]
 Don't take this personally.
The legion of angels continue their assault, and more of them arrive on the battlefield every minute.

(Attack with Twilight Shepherd and all the Angels for 24 damage. Play Island, summon five more Angels. End turn. 😁)

Life: 13

Hand: 7

 Spoiler

Loyal Sentry
Wall of Denial
Force of Will
Grand Arbiter Augustin IV
Azorius Guildmage
Arcanis the Omnipotent
Tundra

Field:

 Spoiler

Plains x4 (T)
Glacial Fortress x2 (T)
Island x3 (T)
Seachrome Coast x2 (T)
Tundra

Twilight Shepherd (5/5)
10x Angel Token (4/4) (5 tapped)

Luminarch Ascension (8)

Graveyard:

 Spoiler

Force of Will
Path to Exile
Wrath of God
Serra Avenger
Loyal Sentry

Exiled:

 Spoiler

Azorius Guildmage

Deck:

 Spoiler

1.	Tundra
2.	Tundra
3.	Seachrome Coast
4.	Seachrome Coast
5.	Glacial Fortress
6.	Glacial Fortress
7.	Plains
8.	Plains
9.	Island
10.	Island
11.	Island
12.	Path to Exile
13.	Path to Exile
14.	Path to Exile
15.	Force of Will
16.	Force of Will
17.	Wrath of God
18.	Glorious Anthem
19.	Glorious Anthem
20.	Luminarch Ascension
21.	Elspeth, Knight-Errant
22.	Elspeth, Knight-Errant
23.	Baneslayer Angel
24.	Baneslayer Angel
25.	Twilight Shepherd
26.	Grand Arbiter Augustin IV
27.	Serra Avenger
28.	Serra Avenger
29.	Wall of Denial
30.	Wall of Denial
31.	Azorius Guildmage
32.	Azorius Guildmage
33.	Loyal Sentry

[User]
 She winces in pain.
 (1d51)[ 44 ]

Emily summons a small, winged sliver, and looks pensive as she looks around. She pets the sliver in silence, and then sighs.
" ...I concede. You win. "

 Spoiler
Field: Glacial Fortress x3, Island x2, Plains x5

Total Deck

 Spoiler
9xIsland
13xPlains
3xGlacial Fortress
3xSeachrome Coast

4xPlated Sliver
4xWatcher Sliver
4xEssence Sliver
4xSinew Sliver
4xPoultice Sliver
2xLymph Sliver
2xWard Sliver

4xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Current Deck

 Spoiler
7xIsland
9xPlains
3xSeachrome Coast

4xPlated Sliver
3xWatcher Sliver
2xEssence Sliver
3xSinew Sliver
1xPoultice Sliver
1xLymph Sliver
2xWard Sliver

3xPsionic Sliver
2xSynchronous Sliver
4xWinged Sliver
2xSynapse Sliver
2xNegate

4xHoming Sliver

Hand

 Spoiler
(empty)

[User]
 Blue grins widely and runs forward to hug Lix.  Thank you for the duel, Mistress. Truly I've learned a lot from this. Come, let's go back now.
The legion of angels smile and fade behind them.

[User] She hugs back with a sigh. " You did good. Real good. "

[User] " My artifice didn't do so well, I really should learn that minions are powerful. " she winks at her pair of dueling friends.


[User]
 Arena Tournament Exhibition:  Math Besieger  vs.  Jim the slim
 Map:
 Spoiler

 Math Besieger  - TheFallenOne
 Jim the slim  - darkillini

 All Combatants, please roll initiative and declare final purchases, if any

[User]
 no new purchases:
initiative:  (1d20-4)[ 4 ]
start in m-23 holding spear in hands

[User]
 M4

initiative  (1d20-3)[ 3 ]

self-crafted alchemist fire 10 GP
Faith Healing(Gauss) potion 50 GP
Powerstone with Energy Ray x3 75 GP

start holding potion left, stone right

are you aware that it would be easy to completely shut down your build with a Resist Energy potion?

[User]
 ya I'm aware that for now one potion negates my breath weapon.  but i've got strategy for that situation, hopefully not every one wants to shell out 300g for a resist energy potion, (unless the duskblade trick works for this...)  can always just run and hide for long enough using fog clouds and 40 foot move speed, or use the running and sling gunning.  if Jim makes it to second round his breath can be either fire cold or electricity depending on what i pick them.  so there are choices in the future.

but for now.

 Jim turn 1:
Move to I-18

ready action

 Spoiler
entangling breath if math within 30 foot with los/loe

done
stats

 Spoiler
hp 12/12
ac:14/12/12

[User] also I'm curious about this.  To use a power stone it states that you must have the power on it on your class list.  yet the hidden talent feat only says that the power becomes one of your known powers.  it doesn't place it on your class list therefor i don't think you can use those power stones?  your class list would be whatever factotum gave you (which in this case is none)

[User] @Dark: Yes, the Duskblade trick works here.  One of my characters is currently dealing with a rather severe loss of offense by a single 50gp potion.

[User]
 sorry, been busy and not much time to post

anyway, I'll double move to F11

 Originally Posted by darkillini
 also I'm curious about this.  To use a power stone it states that you must have the power on it on your class list.  yet the hidden talent feat only says that the power becomes one of your known powers.  it doesn't place it on your class list therefor i don't think you can use those power stones?  your class list would be whatever factotum gave you (which in this case is none)

hm... I'll have to ask in the Waiting Room about this, if your interpretation is correct I'll have to scrap Math Besieger

[User]
 sorry missed your movement.

jim turn two:

activate air devotion -swift

ready action

 Spoiler
entangling breath if you move within 30 ft range with los/loe

done
stats

 Spoiler
hp 12/12
air devotion 10/10
ac 15/13/13

[User] oopsies, totally forgot about this one. Want to continue?

[User] ya I'm up for continuing.  I don't know if jim will ever actually make it to a real match with the glaring weakness of a 50g potion, but ya lets keep going.

[User]
 Math Besieger Turn 2

Move to B14
Ready Action

 Spoiler
move if he breathes at me, readies an action, ends turn

Stats

 Spoiler
HP 9/9
AC 18, Touch 14, FF 15
PP 2/2

 done

[User]
 Jim round 3:
swift: activate travel devotion
T.D to G:18

attack: entangling breath 30 foot line at math.
 (1d6)[ 1 ]  /2
dc 14 halves
if dmg done:
 Spoiler
continuous dmg for  (1d4)[ 3 ]  rounds

Move: back to J-23 (via g-22 -> J-23)

done, unless action tripped

stats:

 Spoiler
hp:12/12
ac: 15/13/13
travel devotion 10/10
air devotion 9/10

[User] you can't use Travel Devotion for movement in the same turn you activate it. Both the activation and the movement are swift actions

[User]
 forgot the limit on swift actions sorry. changes things a bit there.

edit turn:

swift activate T.D.
move to J-22
ready action:
 Spoiler
entangling breath if he moves within los/loe

end

[User]
 readying triggers my readied, I move to B20

  Math Besieger Turn 3

Move to F22
Ready action

 Spoiler
Psionic Shot Cold Energy Ray if he tries to move, ready an action or end turn

though I suspect your readied interrupts me either before or after I ready myself, I may need to revise after I see you action

[User]
 readied triggers when you reach E-22

entangling exhalation at you:
 (1d6)[ 5 ]  /2 dc14 for half dmg
if damage done
 your entangled and continuous damage for  (1d4)[ 1 ]  turns

[User] Reflex  - (1d20+5)[ 7 ]  1234

[User]
 opps meant D-22 thats 30 foot range.

so youve now got a 15 foot max speed for turn does that stop you at D-22*

[User]
 only my remaning movement after you hit me is halved, so I make it to E22

2 damage taken

Psionic Shot cold ray

  Ranged Touch  - (1d20+8)[ 19 ]  -2 entangle, +1 point blank shot, +5 inspiration
  cold damage  - (3d6+2)[ 18 ]   possible 2 more, depending on Waiting Room question

Stats

 Spoiler
HP 7/9
AC 18, Touch 14, FF 15
PP 2/2
Inspiration 1/2

 done

[User] well if theres no save on that then i think thats game.

[User]
 no save,  Energy Ray  with psionic shot bonus dice

I thought Air Devotion might save you(that's why I withheld the second inspiration point instead of using it for +5 damage), but looking it up it specifies thrown and projectile weapons only, so yeah, looks like game

word of advice: armor proficiency isn't worth a feat. Using armor without proficiency just gives you the ACP on attack, so everyone can use leather or masterwork studded leather. Better get a feat that gives you durability or better yet, a second mode of attack so a Resist Energy potion doesn't shut you down

[User] ya im coming to notice a serious issue with both the breath thing, and psionic shot being able to take jim out.   I actually don't know if im gonna use jim as im currently playing around with  this guy   but hes still in planing as he suffers from serious problems with hiding characters.

[User] ima change the armor proficiency to shape soul meld dissolving spittle, keeps with the general form of attacks that jim uses, and gives him an acid ranges touch attack attack as well... now they just need to spend 100g to be immune to his damage types haha.

[User]
 that's a good idea actually... You can just retrain it away on level 2 after all.
Or maybe change human to Azurin. Trades bonus skill points for an essentia point, doubling the acid damage

[User] that is actually a fantastic idea, i didn't realize that they got to keep the bonus feat.  he should be significantly more survivable a char now..


[User]
 A man walks along, the road, in black cloak and all, hoping for an opponent. Expecting one, in fact.

 Final Destiny

 Spoiler

1. Destiny Hero - Dogma
2. Destiny Hero - Plasma
3. Destiny Hero - Plasma
4. Destiny Hero - Plasma
5. Phantom Skyblaster
6. Phantom Skyblaster
7. Phantom Skyblaster
8. Destiny Hero - Captain Tenacious
9. Destiny Hero - Captain Tenacious
10. Dark Resonator
11. Dark Resonator
12. Dark Resonator
13. Destiny Hero - Defender
14. Destiny Hero - Defender
15. Destiny Hero - Defender
16. Destiny Hero - Malicious
17. Destiny Hero - Malicious
18. Marauding Captain
19. Marauding Captain
20. Destiny Hero - Fear Monger
21. Elemental Hero Stratos
22. Reinforcement of the Army
23. Destiny Draw
24. Monster Reborn
25. Dark Hole
26. Messenger of Peace
27. Messenger of Peace
28. Scapegoat
29. Fires of Doomsday
30. Fires of Doomsday
31. Fires of Doomsday
32. Book of Moon
33. Mystical Space Typhoon
34. Mystical Space Typhoon
35. Call of the Haunted
36. Dimensional Prison
37. Dimensional Prison
38. Bottomless Trap Hole
39. Bottomless Trap Hole
40. Mirror Force

Extra Deck:

 Spoiler

1. Ally of Justice Catastor
2. Stygian Sergeants
3. Chaos King Archfiend
4. Goyo Guardian
5. Mist Wurm
6. Mist Wurm
7. Heavenly King Black Highlander
8. Heavenly King Black Highlander
9. Heavenly King Black Highlander
10. Colossal Fighter
11. Colossal Fighter
12. Stardust Dragon
13. Stardust Dragon
14. Brionac, Dragon of the Ice Barrier
15. Trishula, Dragon of the Ice Barrier

[User]
 Initiative:  (1d20)[ 14 ]
 (1d40)[ 20 ]
 (1d39)[ 10 ]
 (1d38)[ 35 ]
 (1d37)[ 3 ]
 (1d36)[ 7 ]

Opening Hand:

 Spoiler

Destiny Hero - Fear Monger
Dark Resonator
Destiny Hero - Plasma
Phantom Skyblaster
Call of the Haunted

[User]
 Intiative  (1d20)[ 20 ]
 (1d49)[ 17 ]
 (1d49)[ 8 ]
 (1d49)[ 30 ]
 (1d49)[ 27 ]
 (1d49)[ 31 ]

Deck
Monster Magic/Spell Trap

 Spoiler
1 - Armed Samurai - Ben Kei
2 - Armed Samurai - Ben Kei
3 - Blade Knight
4 - Command Knight
5 - Command Knight
6 - Field Commander Rahz
7 - Freed The Matchless General
8 - Gene-Warped Warwolf
9 - Gene-Warped Warwolf
10 - Gilford the Legend
11 - Gilford the Lightning
12 - Marauding Captain
13 - Marauding Captain
14 - Marauding Captain
15 - Obnoxious Celtic Guard
16 - Obnoxious Celtic Guard
17 - Pitch-Black Warwolf
18 - Sasuke Samurai
19 - Total Defense Shogun
20 - Warrior Lady of the Wasteland
21 - Warrior Lady of the Wasteland
22 - Axe of Despair
23 - Big Bang Shot
24 - Giant Trunade
25 - Dark Hole
26 - Lightning Vortex
27 - Mage Power
28 - Mist Body
29 - Monster Reborn
30 - Mystical Space Typhoon
31 - Mystik Wok
32 - Reinforcement of The Army
33 - Reinforcement of The Army
34 - Shooting Star Bow - Ceal
35 - Swords of Revealing Light
36 - The A. Forces
37 - The A. Forces
38 - The Warrior Returning Alive
39 - The Warrior Returning Alive
40 - Ribbon of Rebirth
41 - A Hero Emerges
42 - Bottomless Trap Hole
43 - Bottomless Trap Hole
44 - Dust Tornado
45 - Dust Tornado
46 - Sakuretsu Armor
47 - Sakuretsu Armor
48 - Waboku
49 - Confusion Chaff

[User] ((You won initiative, so you get to choose who goes first.))

[User]
 (Yeah I'll go first)

I shall move first
 (1d44)[ 30 ]
 First I'll play a card face down, then I will Normal Summon 'Gene-Warped Warwolf' in attack mode. (Atk/2000, Def/100) End Turn. And your move

Deck

 Spoiler
1 - Armed Samurai - Ben Kei
2 - Armed Samurai - Ben Kei
3 - Blade Knight
4 - Command Knight
5 - Command Knight
6 - Field Commander Rahz
7 - Freed The Matchless General
 8 - Gene-Warped Warwolf  9 - Gene-Warped Warwolf
10 - Gilford the Legend
11 - Gilford the Lightning
12 - Marauding Captain
13 - Marauding Captain
14 - Marauding Captain
15 - Obnoxious Celtic Guard
16 - Obnoxious Celtic Guard
 17 - Pitch-Black Warwolf
18 - Sasuke Samurai
19 - Total Defense Shogun
20 - Warrior Lady of the Wasteland
21 - Warrior Lady of the Wasteland
22 - Axe of Despair
23 - Big Bang Shot
24 - Giant Trunade
25 - Dark Hole
26 - Lightning Vortex
 27 - Mage Power
28 - Mist Body
29 - Monster Reborn
 30 - Mystical Space Typhoon
 31 - Mystik Wok
32 - Reinforcement of The Army
33 - Reinforcement of The Army
34 - Shooting Star Bow - Ceal
35 - Swords of Revealing Light
36 - The A. Forces
37 - The A. Forces
38 - The Warrior Returning Alive
39 - The Warrior Returning Alive
40 - Ribbon of Rebirth
41 - A Hero Emerges
42 - Bottomless Trap Hole
43 - Bottomless Trap Hole
44 - Dust Tornado
45 - Dust Tornado
46 - Sakuretsu Armor
47 - Sakuretsu Armor
48 - Waboku
49 - Confusion Chaff

The Good Stuff

 Spoiler

Field

 Spoiler
Gene-Warped Warwolf

Hand

 Spoiler
Mage Power, Mystical Space Typhoon, Pitch-Black Warwolf

Face Down

 Spoiler
Mystic Wok

Graveyard

 Spoiler
Nonthing

Removed From Play

 Spoiler
Nothing

[User]
 (1d35)[ 4 ]
 An aggressive play, and one I find my hand Ill-suited to counter. I set two cards facedown and end my turn.

|-|-|F|-|-|
|-|-|F|-|-|

 Spoiler

Hand:

 Spoiler

Destiny Hero - Fear Monger
Destiny Hero - Plasma
Phantom Skyblaster
Phantom Skyblaster

Graveyard:

RFG:

Facedown:

 Spoiler

3: Dark Resonator, Call of the Haunted

 Final Destiny

 Spoiler

1. Destiny Hero - Dogma
2. Destiny Hero - Plasma
 3. Destiny Hero - Plasma
4. Destiny Hero - Plasma
 5. Phantom Skyblaster
6. Phantom Skyblaster
 7. Phantom Skyblaster
8. Destiny Hero - Captain Tenacious
9. Destiny Hero - Captain Tenacious
 10. Dark Resonator
11. Dark Resonator
12. Dark Resonator
13. Destiny Hero - Defender
14. Destiny Hero - Defender
15. Destiny Hero - Defender
16. Destiny Hero - Malicious
17. Destiny Hero - Malicious
18. Marauding Captain
19. Marauding Captain
 20. Destiny Hero - Fear Monger
21. Elemental Hero Stratos
22. Reinforcement of the Army
23. Destiny Draw
24. Monster Reborn
25. Dark Hole
26. Messenger of Peace
27. Messenger of Peace
28. Scapegoat
29. Fires of Doomsday
30. Fires of Doomsday
31. Fires of Doomsday
32. Book of Moon
33. Mystical Space Typhoon
34. Mystical Space Typhoon
 35. Call of the Haunted
36. Dimensional Prison
37. Dimensional Prison
38. Bottomless Trap Hole
39. Bottomless Trap Hole
40. Mirror Force

Extra Deck:

 Spoiler

1. Ally of Justice Catastor
2. Stygian Sergeants
3. Chaos King Archfiend
4. Goyo Guardian
5. Mist Wurm
6. Mist Wurm
7. Heavenly King Black Highlander
8. Heavenly King Black Highlander
9. Heavenly King Black Highlander
10. Colossal Fighter
11. Colossal Fighter
12. Stardust Dragon
13. Stardust Dragon
14. Brionac, Dragon of the Ice Barrier
15. Trishula, Dragon of the Ice Barrier

[User]
 (1d43)[ 43 ]
 "Ok I draw. Next I plat 'Reinforcment of the Army' and add 'Sasuke Samurai' to my hand, then I play Mystical Space Typhoon' on your facedown card. Now I summon 'Sasuke Samurai' to the field. Enter Battlephase.
'Sasuke' attacks your facedown destroying with his effect.
Now Gene-Warped Warwolf attacks you directly for 2000 points of damage."
G-W Warwolf (Atk/2000, Def/100}
Sasuke Samurai (Atk/500, Def/800}

Deck

 Spoiler
1 - Armed Samurai - Ben Kei
2 - Armed Samurai - Ben Kei
3 - Blade Knight
4 - Command Knight
5 - Command Knight
6 - Field Commander Rahz
7 - Freed The Matchless General
 8 - Gene-Warped Warwolf
9 - Gene-Warped Warwolf
10 - Gilford the Legend
11 - Gilford the Lightning
12 - Marauding Captain
13 - Marauding Captain
14 - Marauding Captain
15 - Obnoxious Celtic Guard
16 - Obnoxious Celtic Guard
 17 - Pitch-Black Warwolf
 18 - Sasuke Samurai
19 - Total Defense Shogun
20 - Warrior Lady of the Wasteland
21 - Warrior Lady of the Wasteland
22 - Axe of Despair
23 - Big Bang Shot
24 - Giant Trunade
25 - Dark Hole
26 - Lightning Vortex
 27 - Mage Power
28 - Mist Body
29 - Monster Reborn
 30 - Mystical Space Typhoon
31 - Mystik Wok
 32 - Reinforcement of The Army
33 - Reinforcement of The Army
34 - Shooting Star Bow - Ceal
35 - Swords of Revealing Light
36 - The A. Forces
37 - The A. Forces
38 - The Warrior Returning Alive
39 - The Warrior Returning Alive
40 - Ribbon of Rebirth
41 - A Hero Emerges
42 - Bottomless Trap Hole
43 - Bottomless Trap Hole
44 - Dust Tornado
45 - Dust Tornado
46 - Sakuretsu Armor
47 - Sakuretsu Armor
48 - Waboku
49 - Confusion Chaff

The Good Stuff

 Spoiler

Field

 Spoiler
Gene-Warped Warwolf, Sasuke Samurai

Hand

 Spoiler
Mage Power, Pitch-Black Warwolf

Face Down

 Spoiler
Mystic Wok

Graveyard

 Spoiler
Reinforcment of the Army, Mystical Space Typhoon

[User]
 (1d34)[ 29 ]
 Your intent is to make this difficult, then? You should not fight your destiny. I summon Destiny Hero - Fear Monger, who uses his abilities to deal with your Insipid Samurai. I also set a card face-down, to aid in the coming onslaught. I end my turn.

Life Points: 6000

|-|-|Fm|-|-|
|-|-|F|-|-|

Destiny Hero - Fear Monger -  1000 /1000

 Spoiler

Hand:

 Spoiler

Destiny Hero - Plasma
Phantom Skyblaster
Phantom Skyblaster

Graveyard:

 Spoiler

Dark Resonator
Call of the Haunted

RFG:

Facedown:

 Spoiler

Fires of Doomsday

 Final Destiny

 Spoiler

1. Destiny Hero - Dogma
2. Destiny Hero - Plasma
 3. Destiny Hero - Plasma
4. Destiny Hero - Plasma
 5. Phantom Skyblaster
6. Phantom Skyblaster
 7. Phantom Skyblaster
8. Destiny Hero - Captain Tenacious
9. Destiny Hero - Captain Tenacious
 10. Dark Resonator
11. Dark Resonator
12. Dark Resonator
13. Destiny Hero - Defender
14. Destiny Hero - Defender
15. Destiny Hero - Defender
16. Destiny Hero - Malicious
17. Destiny Hero - Malicious
18. Marauding Captain
19. Marauding Captain
 20. Destiny Hero - Fear Monger
21. Elemental Hero Stratos
22. Reinforcement of the Army
23. Destiny Draw
24. Monster Reborn
25. Dark Hole
26. Messenger of Peace
27. Messenger of Peace
28. Scapegoat
 29. Fires of Doomsday
30. Fires of Doomsday
31. Fires of Doomsday
32. Book of Moon
33. Mystical Space Typhoon
34. Mystical Space Typhoon
 35. Call of the Haunted
36. Dimensional Prison
37. Dimensional Prison
38. Bottomless Trap Hole
39. Bottomless Trap Hole
40. Mirror Force

Extra Deck:

 Spoiler

1. Ally of Justice Catastor
2. Stygian Sergeants
3. Chaos King Archfiend
4. Goyo Guardian
5. Mist Wurm
6. Mist Wurm
7. Heavenly King Black Highlander
8. Heavenly King Black Highlander
9. Heavenly King Black Highlander
10. Colossal Fighter
11. Colossal Fighter
12. Stardust Dragon
13. Stardust Dragon
14. Brionac, Dragon of the Ice Barrier
15. Trishula, Dragon of the Ice Barrier

[User] ((Er...   Turn up.))

[User]
 Originally Posted by BladeofOblivion
  (1d42)[ 33 ]
 Your intent is to make this difficult, then? You should not fight your destiny. I summon Destiny Hero - Fear Monger, who uses his abilities to deal with your Insipid Samurai.

 "Counter Mystic Wok on your Fear Monger! Now I regain Life Points equal to its Atk!"

(Sorry if you check the topic were I'm dueling Blue Ghost you'll understand why. I didn't post until right now.)

 "My Turn I draw  (1d42)[ 33 ] "
"I normal summon 'Pitch-Black Warwolf to the field!"
"Now I play a face down card then equip my 'Pitch-Black Warwolf' with 'Mage Power'!"
"Now I enter the Battle Phase and attack you directly with alll of my monsters for 5100Life Points of damage!" (2000 Gene-Warped Warwolf, 500Sasuke Samurai, 2600 Pitch-black Warwolf)
"Now I end my turn."

Life Points: 9000

Deck

 Spoiler
1 - Armed Samurai - Ben Kei
2 - Armed Samurai - Ben Kei
3 - Blade Knight
4 - Command Knight
5 - Command Knight
6 - Field Commander Rahz
7 - Freed The Matchless General
8 -
9 - Gene-Warped Warwolf
10 - Gilford the Legend
11 - Gilford the Lightning
12 - Marauding Captain
13 - Marauding Captain
14 - Marauding Captain
15 - Obnoxious Celtic Guard
16 - Obnoxious Celtic Guard
17 -
18 -
19 - Total Defense Shogun
20 - Warrior Lady of the Wasteland
21 - Warrior Lady of the Wasteland
22 - Axe of Despair
23 - Big Bang Shot
24 - Giant Trunade
25 - Dark Hole
26 - Lightning Vortex
27 - Mage Power
28 - Mist Body
29 - Monster Reborn
30 -
31 -
32 -
33 - Reinforcement of The Army
34 - Shooting Star Bow - Ceal
35 - Swords of Revealing Light
36 - The A. Forces
37 - The A. Forces
38 - The Warrior Returning Alive
39 - The Warrior Returning Alive
40 - Ribbon of Rebirth
41 - A Hero Emerges
42 - Bottomless Trap Hole
43 - Bottomless Trap Hole
44 - Dust Tornado
45 - Dust Tornado
46 - Sakuretsu Armor
47 - Sakuretsu Armor
48 - Waboku
49 -

Good Stuff

 Spoiler

Field

 Spoiler
Gene-Warped Warwolf, Sasuke Samurai, Pitch-Black Warwolf

Hand

 Spoiler
Nothing

Face Down

 Spoiler
Confussion Chaff

Graveyard

 Spoiler
Reinforcment of the Army, Mystical Space Typhoon, Mystic Wok

[User] You need to think much more carefully about your actions. You cannot tribute your opponent's monsters unless a card specifically says so. That means that you cannot use the Effect of Mystik Wok on Fear Monger. Care to think again?

[User]
 ( http://yugioh.wikia.com/wiki/Mystik_Wok

Tribute 1monster. This has been brought up before the first judge agreed with me along with the second which caused the guy I was dueling to rage quit saying it is unfair.

Wok is nasty that is why I always carry it in decks. If you want we can discuss this more)

[User]
 http://yugioh.wikia.com/wiki/Tribute

((Tributing cards can only be done from your own side of the field, unless a card effect like 'Soul Exchange' is active. Sorry, but the only valid targets for Wok are your monsters. Otherwise I'd just tribute your monsters for Plasma and be done with it.))

[User]
 Ok I'll just tribute Sasuke gain 800. My mistake but it was something that was confirmed which was one of my favorite reasons to keep the card around.

So I have 8800Life Points
Then I still summon Pitch-Black and equip him who then attacks with Gene for 3600Life Points of damage.
Unless you activate a trap.

[User]
 "I activate Fires of Doomsday, summoning two tokens in defense position. Are you quite finished?"

(I assume you attack my attack position monster with your Higher-Attack monster to maximize damage, and destroy one of the tokens. I calculate 1400 damage to me. This means I still have 1 token and a lot more life. Do you still end your turn, or do you have more cards to play?)

[User]
 Kay its your turn also again sorry about that.

BoO: 6000
VK: 8800

If only Mystic Wok really did that then oh, we can dream

[User]
 (1d33)[ 3 ]
 You have walked right into the clutches of fate. I summon Phantom Skyblaster, whose effect summons 2 Skyblaster Tokens to the field. Now, I tribute my Skyblaster Tokens and my Doomsday token to bring forth your doom!  Tell Wind and Fire where to stop, but not I! Destiny Hero - Plasma!  Plasma uses his effect to equip your Pitch-Black Warwolf to him, boosting his attack and depriving you of a monster. Now, Plasma attacks Gene-Warped Warwolf for 850 damage and Phantom Skyblaster attacks directly for 1100 damage. I end my turn.

Life Points: 4600

|-|-|P|Ps|-|
|-|-|PbW|-|-|

Destiny Hero - Plasma -  2850 /600 (Equipped with Pitch-Black Warwolf)
Phantom Skyblaster -  1100 /800

Pitch-Black Warwolf (Equipped to Destiny Hero - Plasma)

 Spoiler

Hand:

 Spoiler

Phantom Skyblaster
Phantom Skyblaster

Graveyard:

 Spoiler

Dark Resonator
Call of the Haunted
Destiny Hero - Fear Monger
Fires of Doomsday

RFG:

Facedown:

 Spoiler

-

 Final Destiny

 Spoiler

1. Destiny Hero - Dogma
2. Destiny Hero - Plasma
 3. Destiny Hero - Plasma
4. Destiny Hero - Plasma
 5. Phantom Skyblaster
 6. Phantom Skyblaster
 7. Phantom Skyblaster
8. Destiny Hero - Captain Tenacious
9. Destiny Hero - Captain Tenacious
 10. Dark Resonator
11. Dark Resonator
12. Dark Resonator
13. Destiny Hero - Defender
14. Destiny Hero - Defender
15. Destiny Hero - Defender
16. Destiny Hero - Malicious
17. Destiny Hero - Malicious
18. Marauding Captain
19. Marauding Captain
 20. Destiny Hero - Fear Monger
21. Elemental Hero Stratos
22. Reinforcement of the Army
23. Destiny Draw
24. Monster Reborn
25. Dark Hole
26. Messenger of Peace
27. Messenger of Peace
28. Scapegoat
 29. Fires of Doomsday
30. Fires of Doomsday
31. Fires of Doomsday
32. Book of Moon
33. Mystical Space Typhoon
34. Mystical Space Typhoon
 35. Call of the Haunted
36. Dimensional Prison
37. Dimensional Prison
38. Bottomless Trap Hole
39. Bottomless Trap Hole
40. Mirror Force

Extra Deck:

 Spoiler

1. Ally of Justice Catastor
2. Stygian Sergeants
3. Chaos King Archfiend
4. Goyo Guardian
5. Mist Wurm
6. Mist Wurm
7. Heavenly King Black Highlander
8. Heavenly King Black Highlander
9. Heavenly King Black Highlander
10. Colossal Fighter
11. Colossal Fighter
12. Stardust Dragon
13. Stardust Dragon
14. Brionac, Dragon of the Ice Barrier
15. Trishula, Dragon of the Ice Barrier

[User]
 So my turn?

 (1d41)[ 7 ]
My draw if it indeed is my turn.

[User] ((Are you going to take your turn?))


[User]
 {table=head]|Player|Character|Race|Class
L	|	Jormengand	| 	Solion Ezekiel Luminor	 |	Human	|	Cleric 2
	|	IamL	| 	Garl Li	 |	Dwarf	|	Cleric 2
[/table]

You are led out into a large, open field surrounded by bleachers filled by countless thousands of people from all races imaginable. As you look up, you see large, shimmering sheets of energy dancing with color. After a second, you realize that it is a closeup view of your face. Yes, they will be watching you as you journey deep into the dungeon below!

You arrive at your designated entry point, a set of large iron double doors set into a large concrete slab. Large red numbers on the screen above you count down.

  00:04

00:03

00:02

00:01

00:00

The crowd erupts into cheers and applause as the door open before you. The loud creak of their hinges drowned out by the shouts that surround you. The stairs before you beckon you into the darkness below.

 Spoiler
The map below will be automatically updated as you explore. Check back often so you don't get lost!

[User]
 Garl Li
I give a brief nod to the audience before descending down the stairs, waiting for Solion to descend after me before entering the first room.
I call back to him.
 'Twas a pity tha' Percival had to take a rain check.  Oh, well, this will still be rather enjoyable!

[User]
 (Solion cannot actually see the map, because all it's displaying is a "broken image tag" thing)

Solion enters after Garl, on his guard for anything untoward that might happen, but without speaking.

 Spoiler
I'll let you roll all the spot/listen/whatever checks if there's anything actually to hear. Human, so no DV or LLV, but if anything tries to attack us on the stairs I might hear it.

[User]
 Spoiler
That's because no image exists yet. You haven't yet entered the dungeon. 😉
The fact is, there are several things you  might  have done rather than just walk through the doors. As such, no map until you actually enter.

The stairs descend 20 feet into the earth and total darkness. Only the light filtering in through the open doors gives you light.

The tunnel beneath extends 50 feet east before ending in a T-intersection going north and south. There is another door about halfway down on the south wall.

Someone has drawn a large 10-foot letter X about 30 from the stairs. In the "V" nearest you, there is a large letter "U". In the "V" farther away, there is a large number "80".

[User]
 Garl Li
 "Tha' symbol looks interestimg.   I'm going to go check it out."
I walk up to the symbol and take 20 on Search, for a total of 22, searching on the symbol and the area around it.

[User] As you approach the symbol, the 10-foot section of the floor in front of it falls away beneath your feet. Reflex save.

[User]
 Originally Posted by Rizban
 As you approach the symbol, the 10-foot section of the floor in front of it falls away beneath your feet. Reflex save.

(I assume I don't have to take this since I'm not on the symbol yet?)

[User]
 Originally Posted by Rizban
 As you approach the symbol, the 10-foot section of the floor in front of it falls away beneath your feet. Reflex save.

 Spoiler
😩 how did I know this was coming?
 (1d20+1)[ 15 ]

[User]
 Spoiler

 Originally Posted by Jormengand
 (I assume I don't have to take this since I'm not on the symbol yet?)

It was the section of floor in FRONT of the symbol, not the symbol itself. But, no, you weren't standing on that section of floor when it opened.

You react just a bit too slowly. As you start to fall, you manage to grab the edge of the pit. Unfortunately, the sudden jerk on your shoulder joint combined with slamming against the side of the pit deals  (1d6)[ 5 ]  nonlethal damage to you.
 Spoiler
In this dungeon, failing a save by 5 or less usually results in a lesser result of the trap.

You are able to climb back up out of the pit if you wish by taking 10 on a Climb check.

[User]
 Originally Posted by Rizban

 Spoiler

It was the section of floor in FRONT of the symbol, not the symbol itself. But, no, you weren't standing on that section of floor when it opened.

You react just a bit too slowly. As you start to fall, you manage to grab the edge of the pit. Unfortunately, the sudden jerk on your shoulder joint combined with slamming against the side of the pit deals [roll0] nonlethal damage to you.
 Spoiler
In this dungeon, failing a save by 5 or less usually results in a lesser result of the trap.

You are able to climb back up out of the pit if you wish by taking 10 on a Climb check.

 Spoiler
Do I grab the edge the symbol faces, or do I grab the edge facing Solion?

 Grall
I heave myself back up.
 "I'm alright.  Just bruised up, is all."

[User]
 Spoiler
The edge near Solion/the entrance.

[User]
 Garl
 "This tells us that they've trapped pretty much everything, and we should always be on the lookout.  It's a pity that we lost Percival, and, with him, our trapfinder.  Oh, well.  Let's just try searching everything that we come across, okay?  We should probably try jumping over the pit."

[User] "So, any idea what this means, then?"

[User]
 Garl
 "No, I don't.  Mebbe we should put our heads together and see if we can remember something.

 Spoiler
Knowledge (religion):  (1d20+7)[ 8 ]
Knowledge (arcana):  (1d20+7)[ 21 ] ]

[User] You pull yourself up out of the pit. As you stand there thinking, you here a loud click followed by the faint sound of turning gears. The "doors" that form the pit trap slowly close, completely hiding the pit once again, ready to trap the next one foolish enough to step onto it.

[User]
 Garl
 Hrm...that's interesting.
I jump over the trap to the symbol, stepping lightly on the trap on my way by to see if the trap detonates.

 Spoiler
Taking 10 on my jump check, which by PHB is good for a jump of that distance.  Also, did I see the inside of the pit trap?  If so, what was in there?  Flar ground? Spikes?  Rattlesnakes?  The Tarrasque?

[User]
 Spoiler
Taking 10 doesn't get you safely across, even with a running start.
10 foot long jump has a DC 10.
10(Take 10) +0(skill ranks) +2(Str) -5(Armor Check Penalty) = 7.
10 > 7 = You fall in the pit.

Also, no idea what the following means...
"stepping lightly on the trap on my way by to see if the trap detonates."

The inside of the pit is a simple 20 foot drop onto a bare stone floor.

[User]
 Originally Posted by Rizban

 Spoiler
Taking 10 doesn't get you safely across, even with a running start.
10 foot long jump has a DC 10.
10(Take 10) +0(skill ranks) +2(Str) -5(Armor Check Penalty) = 7.
10 > 7 = You fall in the pit.

Also, no idea what the following means...
"stepping lightly on the trap on my way by to see if the trap detonates."

The inside of the pit is a simple 20 foot drop onto a bare stone floor.

 Spoiler
Forgot about the penalty...whoops.  Also, it means that, effectively, I'm making a jump then a hop.  I want to see if I need to be on the trap for a certain period of time in order to trigger it, whilst being safely across.

[User] The moment you land on top of the trap, the doors open. Reflex save.

[User]
 Spoiler
Would the two of you still be okay with Clarkson being a part of Team Cleric now that he's back and able to post? It's not like you're even past the first trap yet...

[User]
 Originally Posted by Rizban
 The moment you land on top of the trap, the doors open. Reflex save.

Godammit.

 Spoiler
 (1d20+1)[ 3 ]

Edit: Wohl, verdammt.

 Originally Posted by Rizban

 Spoiler
Would the two of you still be okay with Clarkson being a part of Team Cleric now that he's back and able to post? It's not like you're even past the first trap yet...

Absolutely fine!  As previously mentioned, we still need a trapfinder.

[User]
 You quite nimbly fall into the trap.

 (2d6)[ 12 ]  falling damage

 Spoiler
😦 Ouch...

[User]
 Originally Posted by Rizban
 You quite nimbly fall into the trap.

 (1d8+2)[ 4 ]  falling damage

 Spoiler
😦 Ouch...

😩 Did I quite nimbly break my neck?  😛

 Garl
I mutter some not-very-nice words under my breath as I call upon my deity's power.

 Spoiler
Spending Comprehend Languages for a CLW, healing  (1d8+2)[ 4 ]  damage.

 "Oi, Solion, can I get some Healing?  I think I've got a plan now.  I summon a rat, then get it to run down th' hall, setting off some o' the traps."

 Spoiler
Could I take 10 on a Climb check to get out?

[User]
 The walls of the pit are rough and easily scaled. Even wearing your heavy armor, you should be able to climb out without much effort.

 Spoiler
Fancy way of saying, "Yes, you can climb out taking 10."
The Climb DC is 5.

[User]
 I stay behind to gawk at the scenery for two minutes and already Garl is near death. Nice to feel needed.

Percival walks forward and attempts to jam the pit trap taking 20

20+5=25

[User]
 Garl
I pull myself out of the pit (taking 10), and I see Percival enter the dungeon. "Percival, lad, thank tha gods yer here!  We cannae even get past tha first trap!"

[User]
 "Sure, just spend spells like coppers for a whore, why don't you?" Solion grumbles, before walking  around  the trap (or waiting until it's jammed, if that's impossible) and healing his friend.

 Spoiler
Spontaneous conversion: SM1->CLW
 (1d8+2)[ 10 ]

EDIT: And Solion's first roll of the day goes well... that's Garl back to full, right?

[User]
 Spoiler
The pit trap is a 10 ft. x 10 ft. trap. It fills the hallway, and there is no way to simply walk around it. You'll have to find some way to bypass it...

[User] Percival gives the trap a good poke with a ten foot pole, before handing the pole to another, climbing down the side, and climbing up the other. (Take 10 both times)

[User] The trap does not open to the prodding of the pole. It seems more weight is needed to activate the trap doors than you are able to easily exert with the pole.

[User]
 Seeing the issues he's having Percival steps lightly on the trap, before following the same plan as before.

Reflex Save (Just in case): 1d20+2

I is stupid...

[User] Double post for rolls.  (1d20+2)[ 8 ]

[User] You fall into the pit.  (2d6)[ 3 ][ 4 ](7)

[User]
 Ow. Not my best idea ever.  Percival climbs up the far side of the pit trap (take 10) 10+3-2=11 And give a quick search to the far side before clambering up.

 (1d20+8)[ 12 ]

[User]
 You climb up the far side, pulling yourself out of the pit just before the trap resets, closing the doors.

You are now standing on the strange X mark. It seems to have been drawn in with chalk, perhaps by another delver who came this way. You don't make out what it might mean, though you could make a Knowledge check to see if you remember anything similar...

[User]
 (1d20+2)[ 5 ]

No matter the outcome (unless it's some sort of summoning circle) Percival throws a rope back over to the other two.

[User] You identify nothing about the mark, save what ice already told you. The rope is so thrown.

[User]
 Garl
I gratefully accept the rope and clamber across.
Once across, I look at the strange X mark, trying to place it in my mind.

 Spoiler
Knowledge(religion) check:  (1d20+7)[ 17 ]

[User] The symbol has no known religious significance.

[User]
 Spoiler
Nudge?

I've been on the road the past few days and had really spotty internet. Where are all of you?

[User]
 Spoiler
final nudge, then dropping the team if there are no responses.

[User]
 Spoiler
Yeah, really sorry, some family stuff came up.

 Garl Li
 "Then we'd best move on.  Should I cast Sunmon Monster I to scout ahead for us, or no?"

[User]
 Spoiler
Uh...guys?  Am I the only one playing?
Also, Riz: Do I get the same stats I originally rolled if I make a new character, or do I roll again?

[User]
 Spoiler
I don't know what happened to them. Try PMing them?
You'll have to roll again...

[User]
 Spoiler
I'm here.I had been waiting on Jorg, but then got busy.

 I say no. Of course, that's the trap finder speaking.

That said he converts his prepared Magic Weapon to Cure light wounds  (1d8+1)[ 2 ]

He then moves forward, kneeling, and checking the area imeadiatly afterwards for traps.

Take 20, 20+8=28

[User] Solion sighs at the mention of the summoning. "I suppose that it may stop you two killing yourselves, so go ahead." He takes the rope to stop himself falling into the pit (I assume he'll be left dangling halfway down it, and be able to climb up the rope, or he can just attach the rope somewhere and climb across it, or something) and goes across the pit.

[User]
 Garl Li
I nod, then summon a celestial badger using Summon Monster I.


[User]
 As sweet as the nostalgia-tripping is, especially for baby boomers, the observations grow repetitious; even some of the evocative stills pop up more than once. But Kelly is good company. Her reminiscences, filled with disarming details, paint a touching picture of the extended family at the heart of the phenomenon. White's film is a love letter not just to Kelly and the Beatles, but also to postwar working-class Liverpool.

Watch Good Ol Freda Online, Watch Good Ol Freda Online Free, Download Good Ol Freda Free , Download Good Ol Freda, Watch Good Ol Freda Movie, Watch Good Ol Freda Free HDQ, Download Good Ol Freda Free HDQ, Good Ol Freda Free Online, Good Ol Freda HDQ Online, Watch Good Ol Freda Movie Online , Download Good Ol Freda Movie , Watch Good Ol Freda Movie 2013 Online , Download Good Ol Freda Movie 2013, Good Ol Freda 2013, Enjoy Good Ol Freda Free HDQ

 Watch Kick Ass 2 Online
 Watch Elysium Online
 Watch Percy Jackson: Sea of Monsters Online
 Watch We're the Millers Online
 Watch Planes Online
 Watch The Wolverine Online
 Watch The Conjuring Online
 Watch The Conjuring Online
 Watch The Conjuring Online
 Watch The Conjuring Online
 Watch Grown Ups 2 Online
 Watch The Purge Online
 Watch Pacific Rim Online
 Watch Despicable Me 2 Online
 Watch Now You See Me Online
 Watch The Internship Online
 Watch World War Z Online
 Watch This Is The End Online
 Watch Monsters University Online
 Watch Man Of Steel Online
 Watch The Mortal Instruments: City of Bones Online
 Watch The World's End Online
 Watch You're Next Online
 Watch The Grandmaster Online
 Watch Drinking Buddies Online
 Watch Short Term 12 Online
 Watch Scenic Route Online
 Watch Lee Daniels' The Butler Online
 Watch Jobs Online
 Watch Teen Beach Movie Online
 Watch Turbo Online
 Watch Blackfish Online
 Watch Blue Jasmine Online
 Watch RIPD Online
 Watch Star Trek into Darkness Online
 Watch Dragon Ball Z Battle Of Gods Online
 Watch One Direction: This Is Us Online
 Watch Instructions Not Included Online
 Watch Riddick Online
 Watch Salinger Online
 Watch The Ultimate Life Online
 Watch Touchy Feely Online
 Watch Populaire Online
 Watch Good Ol' Freda Online
 Watch Kick Ass 2 Online
 Watch Elysium Online
 Watch Percy Jackson: Sea of Monsters Online
 Watch We're the Millers Online
 Watch Planes Online
 Watch The Wolverine Online
 Watch The Conjuring Online
 Watch The Conjuring Online
 Watch The Conjuring Online
 Watch The Conjuring Online
 Watch Grown Ups 2 Online
 Watch The Purge Online
 Watch Pacific Rim Online
 Watch Despicable Me 2 Online
 Watch Now You See Me Online
 Watch The Internship Online
 Watch World War Z Online
 Watch This Is The End Online
 Watch Monsters University Online
 Watch Man Of Steel Online
 Watch The Mortal Instruments: City of Bones Online
 Watch The World's End Online
 Watch You're Next Online
 Watch The Grandmaster Online
 Watch Drinking Buddies Online
 Watch Short Term 12 Online
 Watch Scenic Route Online
 Watch Lee Daniels' The Butler Online
 Watch Jobs Online
 Watch Teen Beach Movie Online
 Watch Turbo Online
 Watch Blackfish Online
 Watch Blue Jasmine Online
 Watch RIPD Online
 Watch Star Trek into Darkness Online
 Watch Dragon Ball Z Battle Of Gods Online
 Watch One Direction: This Is Us Online
 Watch Instructions Not Included Online
 Watch Riddick Online
 Watch Salinger Online
 Watch The Ultimate Life Online
 Watch Touchy Feely Online
 Watch Populaire Online
 Watch Good Ol' Freda Online


[User]
 Silence everyone  The arguing ceased and the leaders turned their gaze to mazdumundi. The leader were siting in a large colosseum like structure.  We are here to discuss which warriors we are to send to the wastes. Not to discuss the superiority o elves a comparative to dwarves or whether a 'Waagh' is an evil act. I myself will presen my general. Seandeltan.  The orc warboss sat down in his seat and growled.  I got this runt Clide or sumfing. Found 'in n a Gobbo tribe, dem spidery uns. Tuff.
The skaven grey seer squeaked out   This is Seer Morskittle. Powerful spellcaster. Not nearly as powerful as myself of course.
The vampire count stood up.  I myself will offer my necromancer, Mr. Hollow for this team
The Ind warrior king stood up.  Here is Aiyer Rishi, master of a new form of magic.
Finibar stood.  Is there anyone else with a warrior who completed the tests? No? Well I present two such warriors Lathair and Assarimacil. My finest warriors. Both have saved my home from the dark elves many times.  As each leader presented their warriors a door opened into the arena below.
Each of the heroes now faces an open door into the colosseum. They have not yet met any of their fellow heroes

[User]
 Seandeltan looks cautiotsly at his surroundings.
he may or may not accidenlty broken a torch cane a few minuets ago.

Despite knowing the meeting is peacful, Seandeltan is ready to skewer anything that goes into his personal space, or anything that threatens his leader.

 Spoiler
He will attack anyone that provokes AOOs. watch out, he has combat reflexes.

[User] The tall, skinny man from Ind looks around the room once, and then walks at a dignified pace into the open door after receiving a nod from his ruler.

[User]
 Cleef

The door opens, and Cleef rides into the center, bravely sitting atop her fiendish medium monstrous spider, clicking and popping at the other people. The spider goes into a dead sprint, and leaps through the air landing in the middle of the colosseum, then looks around ready to fight anything that threatens...

 Spoiler
 Ride  (1d20+15)[ 21 ]  ...because I wanted to have the first roll of the game

[User]
 Morskittle

The White-furred Skaven looks around suspiciously, still fearing the this may be a trap before walking out into the colosseum. There he assumes a defensive position, ready for anything. About 10 seconds later a large, well muscled, decaying monstrosity follows him, clearing under his control (Gray Render Zombie).

[User]
 As others enter the arena, Aiyer begins to float.

 Spoiler

Manifesting Psionic Flight from my psicrown, rising to hover 20' above the ground

[User] Assarimacil bows deeply in response to the Phoenix King's praise, the fine ithilmar scales of his armor moving with the softness of silk. His footsteps are light as he steps through the door, the mansized greatsword in its sheath on his back. A soft wind rustles the blue strands protruding from the top of his helmet, but the Asur's face remains still as he calmly surveys the sight before him.

[User]
 Mr. Snargrat has captured a chaos beast and is willingly allowing us to test out champions. This is the kind of creature you will be facing in the wastes. May the gods help you. Bring the beast  Another pair of doors open, 8 orcs carrying a large cage upon their shoulders, a bizarre beast contained. A vaguely humanoid shape with a faceless head, eyes blanketing its body. Two enormous claw cover its hand and a pair of skeletal wings erupt from its spine. The cage is set down and 6 of the orcs flee as it is opened. The creature snatches two of the orcs, snapping their spines and crushing their organs. He roars and runs at the champions.

 Spoiler
Roll Iniative:
 (d20+4)[ 8 ]

[User]
 (1d20+8)[ 11 ]  initiative.

Cleef charges straight back at the beast!

[User]
 Morskittle regards the beast with a horrific fascination as it approaches them.

 (1d20+3)[ 14 ]

[User]
 Spoiler
 (1d20+6)[ 8 ]

Saendeltan was ready for this.
He approaches the beast, keeping his distance.

[User]
 Spoiler
 Not sure if this is now or what, but... my action.
Spider runs up to the beast to flank with me. No actions from it because it was slower than me...

Charging and punching to hit  (1d20+19)[ 29 ]
Crit Confrim  (1d20+19)[ 27 ]
Fist damage   (1d8+5)[ 13 ]
If Crit  (1d8+5)[ 8 ]
swift action to touch of corruption for extra  (2d6)[ 5 ]
AND the creature must make a DC 18 Fort save, but it's at a -4 to that save from my aura, so basically a DC22 Fort save or it's shaken for 5 rounds.

Oh. And now I'm at -2 for AC which puts me at  26 AC, but +2 for moving more than 40 ft in a round so 28AC.

Finally, I assume we are not in bright daylight, so if we are ignore this. But any other form of illumination, and I have Hide in Plain Sight.

So Hide check at -20 for having just attacked:  (1d20+3)[ 14 ]  to fade into the shadows around the creature...

[User] Clearly this is the best we're going to get guys... everyone who is still around should just post so that this game can actually get off the ground, and not keep having to be revived...

[User]
 The swordmaster closes the distance to the beast, carefully keeping his defense up.

 Spoiler
Move 30 feet closer, Total Defense

[User]
 From his vantage point in the air, Aiyer targets the beast with a thin green ray that shoots from the eye in his forehead.

 Spoiler

Psionic Disintegrate.
Power resistance check  (1d20+11)[ 29 ]
Ranged touch attack  (1d20+10)[ 11 ]

Fort save DC 24
If fort save fails,  (22d6)[ 74 ]  damage
If fort save passed,  (5d6)[ 15 ]  damage


[User] Deleted sorry for that mistake.


[User]
 This has been an excellent  by any live. The show isn't solely additional fun, it feels additional realistic than it wont to, if meaning something for a show regarding zombies; Rick’s cluster spends less time housework and longer troubled for survival. Major characters die unexpectedly. Above all, the writers appear better at staging conflict. The zombies area unit less dangerous, however the apocalypse itself is additional dangerous because the dirt settles and also the extant tribes of humanity struggle to survive and construct. in a very few episodes, the show turned itself from a offensive stew of inconsistencies and banalities into everything I’d hope a zombie show ought to be. is currently brutal and freakish and truly smart TV, and it’ll be a protracted wait to examine however the remainder of the can unfold beginning in Feb.

 Total Divas Episode 7
 Unforgettable Season 2 Episode 7
 Boardwalk Empire Season 4 Episode 1
 Breaking Bad Season 5 Episode 13
 Dexter Season 8 Episode 10
 Total Divas Episode 7
 Total Divas Episode 7
 Total Divas Episode 7
 High School DxD Season 2 Episode 10
 High School DxD Season 2 Episode 10
 Unforgettable Season 2 Episode 7
 Boardwalk Empire Season 4 Episode 1
 Boardwalk Empire Season 4 Episode 1
 Breaking Bad Season 5 Episode 13
 Breaking Bad Season 5 Episode 13
 Breaking Bad Season 5 Episode 13
 Dexter Season 8 Episode 10
 Dexter Season 8 Episode 10
 Big Brother (US) Season 15 Episode 32
 Ray Donovan Episode 10
 Devious Maids Episode 11
 Talking Bad Episode 5
 Total Divas Episode 7
 High School DxD Season 2 Episode 10
 Copper Season 2 Episode 11
 Australia's Got Talent Season 7 Episode 5
 Dragons' Den Season 11 Episode 5
 Breaking Amish: LA Episode 8
 Cutthroat Kitchen Episode 5
 Jungle Gold Season 2 Episode 5
 The Real Housewives of New Jersey Season 5 Episode 15
 The X Factor (AU) Season 5 Episode 10
 See Dad Run Season 2 Episode 4
 Unforgettable Season 2 Episode 7
 Boardwalk Empire Season 4 Episode 1
 Breaking Bad Season 5 Episode 13
 Dexter Season 8 Episode 10
 Big Brother (US) Season 15 Episode 32
 Ray Donovan Episode 10
 Devious Maids Episode 11
 The Newsroom (2012) Season 2 Episode 8
 Tia & Tamera Season 3 Episode 8
 Sister Wives Season 4 Episode 8
 Low Winter Sun Season 3 Episode 5
 Adventure Time Season 5 Episode 33
 Attack on Titan Episode 22
 Talking Bad Episode 5
 Total Divas Episode 7
 High School DxD Season 2 Episode 10
 Copper Season 2 Episode 11
 Australia's Got Talent Season 7 Episode 5
 Dragons' Den Season 11 Episode 5
 Breaking Amish: LA Episode 8
 Cutthroat Kitchen Episode 5
 Jungle Gold Season 2 Episode 5
 The Real Housewives of New Jersey Season 5 Episode 15
 The X Factor (AU) Season 5 Episode 10
 See Dad Run Season 2 Episode 4
 Unforgettable Season 2 Episode 7
 Boardwalk Empire Season 4 Episode 1
 Breaking Bad Season 5 Episode 13
 Dexter Season 8 Episode 10
 Big Brother (US) Season 15 Episode 32
 Ray Donovan Episode 10
 Devious Maids Episode 11
 The Newsroom (2012) Season 2 Episode 8
 Tia & Tamera Season 3 Episode 8
 Sister Wives Season 4 Episode 8
 Low Winter Sun Season 3 Episode 5
 Adventure Time Season 5 Episode 33
 Attack on Titan Episode 22


[User]
 Carl has tailored therefore well, in fact, that it’s worrying, perhaps additional therefore than zombie heads in fish tanks. you'll be able to slice this show in a very heap of how. perhaps it’s regarding the Holocaust. Considering the governor’s comments last night, perhaps it’s regarding act of terrorism. perhaps it’s regarding however the pressure to survive determines however people and teams act and conflict. It’s in all probability regarding all of those things and additional, however the foremost resonant side of this show to ME is trauma and the way folks answer it. Do they adapt, like Shane and Carl? Do they blame themselves, like Rick? Or do they blame God and clutch urgently to what once was, reach for unscrupulous power, and take a look at dispiritedly to lift the dead — just like the Governor? every response permits a private to endure, not like Jacqui, however every has its own worth. For Carl, it’s innocence. For Rick, it’s his leadership. For the Governor, it’s saneness.

 Watch Kick Ass 2 Online
 Watch Elysium Online
 Watch Percy Jackson: Sea of Monsters Online
 Watch We're the Millers Online
 Watch Planes Online
 Watch The Wolverine Online
 Watch The Conjuring Online
 Watch Grown Ups 2 Online
 Watch The Purge Online
 Watch Pacific Rim Online
 Watch Despicable Me 2 Online
 Watch Now You See Me Online
 Watch The Internship Online
 Watch World War Z Online
 Watch This Is The End Online
 Watch Monsters University Online
 Watch Man Of Steel Online
 Watch The Mortal Instruments: City of Bones Online
 Watch The World's End Online
 Watch Lee Daniels' The Butler Online
 Watch Jobs Online
 Watch Teen Beach Movie Online
 Watch Blackfish Online
 Watch Blue Jasmine Online
 Watch RIPD Online
 Watch Star Trek into Darkness Online
 Watch One Direction: This Is Us Online
 Watch Instructions Not Included Online
 Watch Riddick Online
 Watch Salinger Online
 Watch The Ultimate Life Online
 Watch Touchy Feely Online
 Watch Populaire Online