[User] Kanna was smiling as she walked through the forest. She decided she liked it here. Sure she was far from Home and unlikely to find a way back, but this place had large cities, plentiful machina and beautiful landscapes that didn't have deadly creatures attacking you every now and again. This was when her duel-disc started spluttering. Sighing she took off her backpack, fished out her tools and started working on it.

[User]
 " Ymnekrd... dryd cruimt tu ed... " She said, before the holographic core sprung back to life. " Now to test it to see if I've got it working properly. "

 Initiative:   (1d20)[ 11 ]
 Hand:   (5d40)[ 2 ][ 40 ][ 34 ][ 7 ][ 21 ](104)
 Re-rolls:   (4d40)[ 25 ][ 21 ][ 36 ][ 6 ](88)

{table=head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Life Points:  8000

 Spoiler

 Hand  ~ 5

 Spoiler
.

 Face Downs

 Spoiler
.

 Graveyard  ~

 Spoiler
.

 Banished

 Spoiler
.

Deck –  Like Clockwork  ~ 40 cards

 Spoiler

1 Karakuri Komachi mdl 224 “Ninishi”
2 Karakuri Komachi mdl 224 “Ninishi”
3 Karakuri Komachi mdl 224 “Ninishi”
4 Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Soldier mdl 236 “Nisamu”
6 Karakuri Soldier mdl 236 “Nisamu”
7 Karakuri Strategist mdl 248 “Nishipachi”
8 Karakuri Strategist mdl 248 “Nishipachi”
9 Karakuri Strategist mdl 248 “Nishipachi”
10 Karakuri Muso mdl 818 “Haipa”

11 Karakuri Muso mdl 818 “Haipa”
12 Karakuri Muso mdl 818 “Haipa”
13 Karakuri Ninja mdl 919 “Kuick”
14 Karakuri Ninja mdl 919 “Kuick”
15 Karakuri Ninja mdl 919 “Kuick”
16 Machina Fortress
17 Machina Fortress
18 Machina Gearframe
19 Machina Gearframe
20 Machina Gearframe

21 Cyber Dragon
22 Cyber Dragon
23 Dark Hole
24 Machine Duplication
25 Machine Duplication
26 Machine Duplication
27 Solidarity
28 Solidarity
29 Mystical Space Typhoon
30 Mystical Space Typhoon

31 Monster Reborn
32 Karakuri Showdown Castle
33 Karakuri Showdown Castle
34 Karakuri Showdown Castle
35 Overload Fusion
36 Call of the Haunted
37 Solemn Judgement
38 Solemn Warning
39 Solemn Warning
40 Mirror Force

 Extra Deck  ~ 15 Cards

 Spoiler

3 x Karakuri Shogun mdl 00 “Burei”
1 x Brionac, Dragon of the Ice Barrier
1 x Lightning Warrior
2 x Black Rose Dragon
2 x Karakuri Steel Shogun mdl 00X “Bureido”
2 x Chimeratech Fortress Dragon
2 x Chemeratech Overdragon
1 x Stardust Dragon
1 x Red Archfiend Dragon

[User]
 "Um...h-hello?"   The slightly nervous voice comes from a girl in the robes of a monk.  A faintly glowing mirror hangs from a strap around her left wrist, with twelve orbs along the almond-shaped golden frame.   "I'm sorry, but I heard you say you wanted to test it?  I-I can help, if you wish."

Init:  (1d20)[ 1 ]
Draw:  (5d40)[ 39 ][ 4 ][ 33 ][ 2 ][ 16 ](94)
Reroll:  (3d40)[ 36 ][ 35 ][ 6 ](77)
 Diamond Blizzard: 40 cards

 Spoiler
MONSTER: 25
1. Destiny Hero - Malicious (DARK Warrior 6; 800/800)
2. Destiny Hero - Malicious (DARK Warrior 6; 800/800)
3. Fishborg Blaster (WATER Fish 1T; 100/200)
4. Fishborg Blaster (WATER Fish 1T; 100/200)
5. Gishki Beast (WATER Beast 4; 1500/1300)
6. Gishki Beast (WATER Beast 4; 1500/1300)
7. Gishki Erial (WATER Spellcaster 4; 1000/1800)
8. Gishki Erial (WATER Spellcaster 4; 1000/1800)
9. Gishki Erial (WATER Spellcaster 4; 1000/1800)
10. Gishki Marker (WATER Aqua 4; 1600/1200)
11. Gishki Marker (WATER Aqua 4; 1600/1200)
12. Gishki Shadow (WATER Sea Serpent 4; 1200/1000)
13. Gishki Shadow (WATER Sea Serpent 4; 1200/1000)
14. Gishki Shadow (WATER Sea Serpent 4; 1200/1000)
15. Gorz the Emissary of Darkness (DARK Fiend 7; 2700/2500)
16. Glow-up Bulb (EARTH Plant 1T; 100/100)
17. Plaguespreader Zombie (DARK Zombie 2T; 400/200)
18. Swap Frog (WATER Aqua 2; 1000/500)
19. Swap Frog (WATER Aqua 2; 1000/500)
20. Treeborn Frog (WATER Aqua 1; 100/100)
21. Treeborn Frog (WATER Aqua 1; 100/100)
22. Evigishki Gustkrake (WATER Aqua 6; 2400/1000)
23. Evigishki Mind Augus (WATER Aqua 6; 2500/2000)
24. Evigishki Tetrogre (WATER Aqua 6; 2600/2100)
25. Evigishki Tetrogre (WATER Aqua 6; 2600/2100)

SPELL: 15
26. Dark Hole
27. Foolish Burial
28. Forbidden Arts of the Gishki
29. Giant Trunade
30. Gishki Ceremonial Mirror
31. Gishki Ceremonial Mirror
32. Hand Destruction
33. Hand Destruction
34. Hand Destruction
35. Monster Reborn
36. Preparation of Rites
37. Preparation of Rites
38. Salvage
39. Salvage
40. Salvage

TRAP: 0

EXTRA: 15
Formula Synchron (LIGHT Machine 2T; 200/1500)
Formula Synchron (LIGHT Machine 2T; 200/1500)
Formula Synchron (LIGHT Machine 2T; 200/1500)
Ally of Justice - Catastor (DARK Machine 5; 2200/1200)
Tech Genus Hyper Librarian (DARK Spellcaster 5; 2400/1800)
Brionac, Dragon of the Ice Barrier (WATER Sea Serpent 6; 2300/1400)
Dewloren, Tiger King of the Ice Barrier (WATER Beast 6; 2000/1400)
Black Rose Dragon (FIRE Dragon 7; 2400/1800)
Gungnir, Dragon of the Ice Barrier (WATER Dragon 7; 2500/1700)
Scrap Dragon (EARTH Dragon 8; 2800/2000)
Stardust Dragon (WIND Dragon 8; 2500/2000)
Trishula, Dragon of the Ice Barrier (WATER Dragon 9; 2700/2000)
Shooting Star Dragon (WIND Dragon 10; 3300/2500)
Shooting Quasar Dragon (LIGHT Dragon 12; 4000/4000)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)

[User]
 Kanna nods enthusastically. " Sure do! I haven't duelled in a while. The name's Kanna by the way. "

 Draw:   (1d35)[ 20 ]

" Hmm... not much too start with. I'll just set one monster and one facedown and end. Your move! "

{table=head]1|2|3|4|5
-|-|F|-|-
-|-|F|-|-[/table]
F = Facedown

 Life Points:  8000

 Spoiler

 Hand  ~ 4

 Spoiler
Karakuri Strategist mdl 248 “Nishipachi”, Karakuri Showdown Castle, Cyber Dragon, Dark Hole

 Face Downs

 Spoiler
 Monster 3 = Karakuri Komachi mdl 224 “Ninishi”
S/t 3 = Mirror Force

 Graveyard  ~

 Spoiler
.

 Banished

 Spoiler
.

Deck –  Like Clockwork  ~ 34 cards

 Spoiler

1 Karakuri Komachi mdl 224 “Ninishi”
 Karakuri Komachi mdl 224 “Ninishi”
2 Karakuri Komachi mdl 224 “Ninishi”
3 Karakuri Soldier mdl 236 “Nisamu”
4 Karakuri Soldier mdl 236 “Nisamu”
5 Karakuri Soldier mdl 236 “Nisamu”
6 Karakuri Strategist mdl 248 “Nishipachi”
 Karakuri Strategist mdl 248 “Nishipachi”
7 Karakuri Strategist mdl 248 “Nishipachi”
8 Karakuri Muso mdl 818 “Haipa”

9 Karakuri Muso mdl 818 “Haipa”
10 Karakuri Muso mdl 818 “Haipa”
11 Karakuri Ninja mdl 919 “Kuick”
12 Karakuri Ninja mdl 919 “Kuick”
13 Karakuri Ninja mdl 919 “Kuick”
14 Machina Fortress
15 Machina Fortress
16 Machina Gearframe
17 Machina Gearframe
18 Machina Gearframe

 Cyber Dragon
19 Cyber Dragon
 Dark Hole
20 Machine Duplication
21 Machine Duplication
22 Machine Duplication
23 Solidarity
24 Solidarity
25 Mystical Space Typhoon
26 Mystical Space Typhoon

27 Monster Reborn
28 Karakuri Showdown Castle
29 Karakuri Showdown Castle
 Karakuri Showdown Castle
30 Overload Fusion
31 Call of the Haunted
32 Solemn Judgement
33 Solemn Warning
34 Solemn Warning
 Mirror Force
 Extra Deck  ~ 15 Cards

 Spoiler

3 x Karakuri Shogun mdl 00 “Burei”
1 x Brionac, Dragon of the Ice Barrier
1 x Lightning Warrior
2 x Black Rose Dragon
2 x Karakuri Steel Shogun mdl 00X “Bureido”
2 x Chimeratech Fortress Dragon
2 x Chemeratech Overdragon
1 x Stardust Dragon
1 x Red Archfiend Dragon

[User]
 "Okay, I would be happy to duel.  My name is Sybelle.  Pleased to meet you."   She bows politely, then raises the mirror slightly.  It glows brilliantly, calling forth six motes of light.

Draw:  (1d35)[ 22 ]

Two of the lights begin to flicker.   "I will start my turn with  Hand Destruction .  It sounds painful, but it really just lets us both draw two cards by discarding two others."   As she speaks, the two lights, carrying Destiny Hero Malicious and Fishborg Blaster, vanish, replaced by two others.

[User]
 Hand:  (1d34)[ 3 ]   (1d33)[ 33 ]
 "I-I set one monster facedown and pass my turn to you."
 Field:
{table="head"]1|2|3|4|5
-|-|Fd|-|-
-|-|-|-|-[/table]
MON:
3. Facedown card
S/T:

 Life Points:  8000

 Spoiler
 Facedowns:

 Spoiler
MON:
3.  Glow-up Bulb  (EARTH Plant 1T; 100/100)
S/T:
3.

 Graveyard:  3

 Spoiler
Hand Destruction
 Destiny Hero - Malicious  (DARK Warrior 6; 800/800)
 Fishborg Blaster  (WATER Fish 1T; 100/200)

 Remove from Play:  0

 Spoiler
NONE

 Hand:  4

 Spoiler
Gishki Beast (WATER Beast 4; 1500/1300)
Evigishki Tetrogre (WATER Aqua 6; 2600/2100)
Salvage
Salvage

 Main Deck:  32

 Spoiler
1. Destiny Hero - Malicious (DARK Warrior 6; 800/800)
 >. Destiny Hero - Malicious (DARK Warrior 6; 800/800)
2. Fishborg Blaster (WATER Fish 1T; 100/200)
 >. Fishborg Blaster (WATER Fish 1T; 100/200)
 >. Gishki Beast (WATER Beast 4; 1500/1300)
3. Gishki Beast (WATER Beast 4; 1500/1300)
4. Gishki Erial (WATER Spellcaster 4; 1000/1800)
5. Gishki Erial (WATER Spellcaster 4; 1000/1800)
6. Gishki Erial (WATER Spellcaster 4; 1000/1800)
7. Gishki Marker (WATER Aqua 4; 1600/1200)
8. Gishki Marker (WATER Aqua 4; 1600/1200)
9. Gishki Shadow (WATER Sea Serpent 4; 1200/1000)
10. Gishki Shadow (WATER Sea Serpent 4; 1200/1000)
11. Gishki Shadow (WATER Sea Serpent 4; 1200/1000)
12. Gorz the Emissary of Darkness (DARK Fiend 7; 2700/2500)
 >. Glow-up Bulb (EARTH Plant 1T; 100/100)
13. Plaguespreader Zombie (DARK Zombie 2T; 400/200)
14. Swap Frog (WATER Aqua 2; 1000/500)
15. Swap Frog (WATER Aqua 2; 1000/500)
16. Treeborn Frog (WATER Aqua 1; 100/100)
17. Treeborn Frog (WATER Aqua 1; 100/100)
18. Evigishki Gustkrake (WATER Aqua 6; 2400/1000)
19. Evigishki Mind Augus (WATER Aqua 6; 2500/2000)
20. Evigishki Tetrogre (WATER Aqua 6; 2600/2100)
 >. Evigishki Tetrogre (WATER Aqua 6; 2600/2100)
21. Dark Hole
22. Foolish Burial
23. Forbidden Arts of the Gishki
24. Giant Trunade
25. Gishki Ceremonial Mirror
26. Gishki Ceremonial Mirror
27. Hand Destruction
 >. Hand Destruction
28. Hand Destruction
29. Monster Reborn
30. Preparation of Rites
31. Preparation of Rites
32. Salvage
 >. Salvage
 >. Salvage

 Extra Deck:  15

 Spoiler
Formula Synchron (LIGHT Machine 2T; 200/1500)
Formula Synchron (LIGHT Machine 2T; 200/1500)
Formula Synchron (LIGHT Machine 2T; 200/1500)
Ally of Justice - Catastor (DARK Machine 5; 2200/1200)
Tech Genus Hyper Librarian (DARK Spellcaster 5; 2400/1800)
Brionac, Dragon of the Ice Barrier (WATER Sea Serpent 6; 2300/1400)
Dewloren, Tiger King of the Ice Barrier (WATER Beast 6; 2000/1400)
Black Rose Dragon (FIRE Dragon 7; 2400/1800)
Gungnir, Dragon of the Ice Barrier (WATER Dragon 7; 2500/1700)
Scrap Dragon (EARTH Dragon 8; 2800/2000)
Stardust Dragon (WIND Dragon 8; 2500/2000)
Trishula, Dragon of the Ice Barrier (WATER Dragon 9; 2700/2000)
Shooting Star Dragon (WIND Dragon 10; 3300/2500)
Shooting Quasar Dragon (LIGHT Dragon 12; 4000/4000)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)

[User]
 Hand Destruction:   (2d34)[ 23 ][ 8 ](31)
 Rerolls:   (2d34)[ 5 ][ 21 ](26)

" Famm, draca yna cusa kuut lyndc. I'll discard my  Showdown Castle  and a Cyber Dragon. "

[User]
 " And now, my turn. "

 Draw:   (1d32)[ 21 ]

" I'm sorry, but it looks like this is going to end early. I'll flip summon my facedowm  Komachi Ninishi  and using her effect I'll normal summon  Muso Haipa  from my hand. I'll follow that move by playing Machine Duplication summoning my other two Komachi's from my deck. I'll then play Solidarity and the rest of my turn plays out like clockwork.

I'll tune my first Komachi and Haipa to synchro summon  Shogun Burei  who will summon a  Soldier Nisamu . Then my second Komachi tunes with Nisamu to summon another Shogun Burei, who in turn summons another Nisamu, who my my last Komachi will tune with to summon my Last Burei who summons  Ninja Kuick  from my deck. I'll use one of my Shogun's effect to switch your set monster to attack mode and have Kuick attack it. If she destroys it, I'll summon back Muso from my Graveyard. Then my three Shoguns will attack you directly, ending the duel unless you have a counter. "

{table=head]1|2|3|4|5
00|00|00|919|818
-|-|F|S|-[/table]
00 =  Karakuri Shogun mdl 00 “Burei”   3400 /1900 (ATK)
919 =  Karakuri Ninja mdl 919 “Kuick”   2500 /1500 (ATK)
818 =  Karakuri Muso mdl 818 “Haipa”   2900 /1100 (DEF)
S = Solidarity
F = Facedown

 Life Points:  8000

 Spoiler

 Hand  ~ 4

 Spoiler
Karakuri Strategist mdl 248 “Nishipachi”, Dark Hole,

 Face Downs

 Spoiler
 Monster 3 =
S/t 3 = Mirror Force

 Graveyard  ~ 8

 Spoiler
Karakuri Showdown Castle
Cyber Dragon
Machine Duplication
Karakuri Komachi mdl 224 “Ninishi”
Karakuri Komachi mdl 224 “Ninishi”
Karakuri Soldier mdl 236 “Nisamu”
Karakuri Komachi mdl 224 “Ninishi”
Karakuri Soldier mdl 236 “Nisamu”

 Banished

 Spoiler
.

Deck –  Like Clockwork  ~ 26 cards

 Spoiler

 Karakuri Komachi mdl 224 “Ninishi”
 Karakuri Komachi mdl 224 “Ninishi”
 Karakuri Komachi mdl 224 “Ninishi”
 Karakuri Soldier mdl 236 “Nisamu”
 Karakuri Soldier mdl 236 “Nisamu”
1 Karakuri Soldier mdl 236 “Nisamu”
2 Karakuri Strategist mdl 248 “Nishipachi”
 Karakuri Strategist mdl 248 “Nishipachi”
3 Karakuri Strategist mdl 248 “Nishipachi”
 Karakuri Muso mdl 818 “Haipa”

4 Karakuri Muso mdl 818 “Haipa”
5 Karakuri Muso mdl 818 “Haipa”
6 Karakuri Ninja mdl 919 “Kuick”
7 Karakuri Ninja mdl 919 “Kuick”
 Karakuri Ninja mdl 919 “Kuick”
8 Machina Fortress
9 Machina Fortress
10 Machina Gearframe
11 Machina Gearframe
12 Machina Gearframe

 Cyber Dragon
13 Cyber Dragon
 Dark Hole
14 Machine Duplication
15 Machine Duplication
 Machine Duplication
 Solidarity
16 Solidarity
17 Mystical Space Typhoon
18 Mystical Space Typhoon

19 Monster Reborn
20 Karakuri Showdown Castle
21 Karakuri Showdown Castle
 Karakuri Showdown Castle
22 Overload Fusion
23 Call of the Haunted
24 Solemn Judgement
25 Solemn Warning
26 Solemn Warning
 Mirror Force
 Extra Deck  ~ 12 Cards

 Spoiler

1 x Brionac, Dragon of the Ice Barrier
1 x Lightning Warrior
2 x Black Rose Dragon
2 x Karakuri Steel Shogun mdl 00X “Bureido”
2 x Chimeratech Fortress Dragon
2 x Chemeratech Overdragon
1 x Stardust Dragon
1 x Red Archfiend Dragon

[User] She shakes her head slightly.   "No, I am sorry.  I have no way to stop you."

[User]
 Alexander smiles and whistles a tune as the night's cool breeze ruffles his hair. His duel-disc at the ready to meet any challenger who might approach him to provide some much needed entertainment.

 Initiative:   (1d20)[ 2 ]
 Hand:   (5d40)[ 8 ][ 3 ][ 40 ][ 7 ][ 1 ](59)
 Re-rolls:   (4d40)[ 29 ][ 26 ][ 11 ][ 11 ](77)

{table=head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Life Points:  8000

 Spoiler

 Hand  ~ 5

 Spoiler
.

 Face Downs

 Spoiler
.

 Graveyard  ~

 Spoiler
.

 Banished

 Spoiler
.

Deck –  Fallen Idols  ~ 40 Cards

 Spoiler

1 Evil Hero Infernal Prodigy
2 Evil Hero Infernal Prodigy
3 Evil Hero Infernal Prodigy
4 Evil Hero Malicious Edge
5 Evil Hero Malicious Edge
6 Evil Hero Malicious Edge
7 Elemental Hero Stratos
8 Koa’ki Meiru Guardian
9 Koa’ki Meiru Guardian
10 Koa’ki Meiru Guardian

11 Koa’ki Meiru Sandman
12 Koa’ki Meiru Sandman
13 Koa’ki Meiru Sandman
14 Koa’ki Meiru Wall
15 Koa’ki Meiru Wall
16 Koa’ki Meiru Wall
17 Gorz, the Emissary of Darkness
18 Neo Spacian Grand Mole
19 Darkness Neosphere
20 Darkness Neosphere

21 Caius the Shadow Monarch
22 Caius the Shadow Monarch
23 Dark Fusion
24 Dark Fusion
25 Dark Fusion
26 Dark Calling
27 Dark Calling
28 Dark Calling
29 Monster Reborn
30 Dark Hole

31 Mystical Space Typhoon
32 Mystical Space Typhoon
33 Heavy Storm
34 Solemn Warning
35 Solemn Warning
36 Seven Tools of the Bandit
37 Seven Tools of the Bandit
38 Mirror Force
39 Torrential Tribute
40 Solemn Judgement

Extra Deck ~ 6

 Spoiler

3 x Evil Hero Malicious Fiend
3 x Evil Hero Dark Gaia

[User]
 A tall, broad-shouldered man strides down the stone path.  He wears brigandine armor with a hanzi symbol across the chest, and a sheathed dao at his side.   "You, there!  he calls out, his tone boisterous.  "You wear a duel disc.  Will you accept my challenge?"

Init:  (1d20)[ 1 ]
Draw:  (5d40)[ 11 ][ 3 ][ 30 ][ 24 ][ 17 ](85)
Reroll:  (3d40)[ 9 ][ 19 ][ 8 ](36)
 Steel of Tienshan: 40 cards

 Spoiler
MONSTER: 17
1. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
2. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
3. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
4. Gladiator Beast Bestiari (WIND Winged Beast 4; 1500/800)
5. Gladiator Beast Darius (EARTH Beast-Warrior 4; 1700/300)
6. Gladiator Beast Darius (EARTH Beast-Warrior 4; 1700/300)
7. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
8. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
9. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
10. Gladiator Beast Murmillo (WATER Fish 3; 800/400)
11. Neo-Spacian Grand Mole (EARTH Rock 3; 900/300)
12. Test Tiger (EARTH Beast 3; 600/300)
13. Test Tiger (EARTH Beast 3; 600/300)
14. Test Tiger (EARTH Beast 3; 600/300)
15. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
16. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
17. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)

SPELL: 9
18. Dark Hole
19. Heavy Storm
20. Gladiator Proving Ground
21. Gladiator Proving Ground
22. Monster Reborn
23. Mystical Space Typhoon
24. Mystical Space Typhoon
25. Mystical Space Typhoon
26. Reinforcement of the Army

TRAP: 14
27. Bottomless Trap Hole
28. Bottomless Trap Hole
29. Call of the Haunted
30. Call of the Haunted
31. Gladiator Beast War Chariot
32. Gladiator Beast War Chariot
33. Gladiator Beast War Chariot
34. Mirror Force
35. Safe Zone
36. Safe Zone
37. Seven Tools of the Bandit
38. Solemn Judgment
39. Starlight Road
40. Torrential Tribute

EXTRA: 15
Chimeratech Fortress Dragon (DARK Machine 8; 0/0)
Chimeratech Fortress Dragon (DARK Machine 8; 0/0)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Levair the Sea Dragon (WIND Aqua 3; 1800/1600)
Number 20: Gig-Anto Brilli-Ant (LIGHT Insect 3; 1800/1800)
Kachi Kochi Dragon (EARTH Dragon 4; 2100/1300)
Number 16: Ruler of Color - Shock Ruler (LIGHT Fairy 4; 2300/1600)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Steelswarm Roach (DARK Fiend 4; 1900/0)

[User]
 " Well, well, what have we here? " Alexander asks, eyeing up his opponent. " Of course I'll accept your challenge, and I think I'll be making the first move. "

 Draw:   (1d35)[ 30 ]

" I'll go ahead and start by summoning up  Elemental Hero Stratos , who'll go and add an Evil Hero Malicious Edge to me hand. I'll then set two cards to me backrow and end me turn. "

{table=head]1|2|3|4|5
-|-|S|-|-
-|F|F|-|-[/table]
S =  Elemental Hero Stratos  1800/300 (ATK)
F = Facedown

 Life Points:  8000

 Spoiler

 Hand  ~ 4

 Spoiler
Evil Hero Infernal Prodigy, Koa’ki Meiru Guardian, Evil Hero Malicious Edge, Evil Hero Infernal Prodigy

 Face Downs

 Spoiler
S/t 2 = Solemn Judgement, S/t 3 = Solemn Warning

 Graveyard  ~

 Spoiler
.

 Banished

 Spoiler
.

Deck –  Fallen Idols  ~ 33 Cards

 Spoiler

 Evil Hero Infernal Prodigy
1 Evil Hero Infernal Prodigy
 Evil Hero Infernal Prodigy
2 Evil Hero Malicious Edge
3 Evil Hero Malicious Edge
 Evil Hero Malicious Edge
 Elemental Hero Stratos
 Koa’ki Meiru Guardian
4 Koa’ki Meiru Guardian
5 Koa’ki Meiru Guardian

6 Koa’ki Meiru Sandman
7 Koa’ki Meiru Sandman
8 Koa’ki Meiru Sandman
9 Koa’ki Meiru Wall
10 Koa’ki Meiru Wall
11 Koa’ki Meiru Wall
12 Gorz, the Emissary of Darkness
13 Neo Spacian Grand Mole
14 Darkness Neosphere
15 Darkness Neosphere

16 Caius the Shadow Monarch
17 Caius the Shadow Monarch
18 Dark Fusion
19 Dark Fusion
20 Dark Fusion
21 Dark Calling
22 Dark Calling
23 Dark Calling
24 Monster Reborn
25 Dark Hole

26 Mystical Space Typhoon
27 Mystical Space Typhoon
28 Heavy Storm
 Solemn Warning
29 Solemn Warning
30 Seven Tools of the Bandit
31 Seven Tools of the Bandit
32 Mirror Force
33 Torrential Tribute
 Solemn Judgement

Extra Deck ~ 6

 Spoiler

3 x Evil Hero Malicious Fiend
3 x Evil Hero Dark Gaia

[User]
 "Gya ha ha, the Evil Heroes?  This will be fun, like challenging the old dragon himself."

Draw:  (1d35)[ 22 ]
 "I'll call up reinforcements with this card,  Reinforcement of the Army , bringing Elemental Hero Stratos to my hand.  Then I'll hit your facedown   ((Zone 3))   with my  Mystical Space Typhoon , clearing a path for my Thunder King, Rai-Oh!  Rai-Oh shocks your Stratos, then I'll set a card and end my turn."
 LP: -100
 Field:
{table="head"]1|2|3|4|5
-|-|TK|-|-
-|-|Fd|-|-[/table]
MON:
3.  Thunder King Rai-Oh  (LIGHT Thunder 4;  1900 /800)
S/T:
3. Facedown card

 Life Points:  8000

 Spoiler
 Facedowns:

 Spoiler
MON:
S/T:
3. Call of the Haunted

 Graveyard:  2

 Spoiler
Reinforcement of the Army
Mystical Space Typhoon

 Banished:  0

 Spoiler
NONE

 Hand:  3

 Spoiler
Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
Neo-Spacian Grand Mole (EARTH Rock 3; 900/300)

 Main Deck:  33

 Spoiler
1. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
 >. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
 >. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
2. Gladiator Beast Bestiari (WIND Winged Beast 4; 1500/800)
3. Gladiator Beast Darius (EARTH Beast-Warrior 4; 1700/300)
4. Gladiator Beast Darius (EARTH Beast-Warrior 4; 1700/300)
5. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
6. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
7. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
8. Gladiator Beast Murmillo (WATER Fish 3; 800/400)
 >. Neo-Spacian Grand Mole (EARTH Rock 3; 900/300)
9. Test Tiger (EARTH Beast 3; 600/300)
10. Test Tiger (EARTH Beast 3; 600/300)
11. Test Tiger (EARTH Beast 3; 600/300)
12. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
13. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
 >. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
14. Dark Hole
15. Heavy Storm
16. Gladiator Proving Ground
17. Gladiator Proving Ground
18. Monster Reborn
19. Mystical Space Typhoon
 >. Mystical Space Typhoon
20. Mystical Space Typhoon
 >. Reinforcement of the Army
21. Bottomless Trap Hole
22. Bottomless Trap Hole
23. Call of the Haunted
 >. Call of the Haunted
24. Gladiator Beast War Chariot
25. Gladiator Beast War Chariot
26. Gladiator Beast War Chariot
27. Mirror Force
28. Safe Zone
29. Safe Zone
30. Seven Tools of the Bandit
31. Solemn Judgment
32. Starlight Road
33. Torrential Tribute

 Extra Deck:  15

 Spoiler
Chimeratech Fortress Dragon (DARK Machine 8; 0/0)
Chimeratech Fortress Dragon (DARK Machine 8; 0/0)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Levair the Sea Dragon (WIND Aqua 3; 1800/1600)
Number 20: Gig-Anto Brilli-Ant (LIGHT Insect 3; 1800/1800)
Kachi Kochi Dragon (EARTH Dragon 4; 2100/1300)
Number 16: Ruler of Color - Shock Ruler (LIGHT Fairy 4; 2300/1600)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Steelswarm Roach (DARK Fiend 4; 1900/0)

[User]
 " Ha ha! Well, done, well done! Your typhoon blew away me Solemn Warning before I got a chance to use it. Oh, where are me manners, me name's Alexander Mercury, at your service. "

 Draw:   (1d33)[ 25 ]

" Well, well, your Thunder King really puts the brakes on against me deck. Anyway, I'll just go ahead and activate the effect of me  Evil Hero Infernal Prodigy , special summoning him from me hand. Will your Thunder King negate his summon? Or perhaps your backrwo has something to stop him? Or perhaps you'll even let me have him? " He laughs at the last one.

[User] "Well met, Alexander Mercury.  I am Bai Hu, White Tiger of the West, and my blade knows no peer.  As for your new hero, I'll block him with Rai-Oh's effect."

[User]
 " Well, well, Mr. Tiger, with your king out of the way it'll allow me access to me special summons... but I don't have any at the moment.  " He laughs. " Instead, I'll just go ahead and summon up me  Koa'ki Meiru Guardian  and have him attack you directly for 1,900. I'm afraid I have nothing in me hand to sustain him with so he goes straight to me graveyard in me end phase. And with nothing else to do I'll end me turn. "

{table=head]1|2|3|4|5
-|-|-|-|-
-|F|-|-|-[/table]
F = Facedown

 Life Points:  7900

 Spoiler

 Hand  ~ 3

 Spoiler
Dark Hole, Evil Hero Malicious Edge, Evil Hero Infernal Prodigy

 Face Downs

 Spoiler
S/t 2 = Solemn Judgement

 Graveyard  ~ 4

 Spoiler
Solemn Warning
Elemental Hero Stratos
Evil Hero Infernal Prodigy
Koa’ki Meiru Guardian

 Banished

 Spoiler
.

Deck –  Fallen Idols  ~ 32 Cards

 Spoiler

 Evil Hero Infernal Prodigy
1 Evil Hero Infernal Prodigy
 Evil Hero Infernal Prodigy
2 Evil Hero Malicious Edge
3 Evil Hero Malicious Edge
 Evil Hero Malicious Edge
 Elemental Hero Stratos
 Koa’ki Meiru Guardian
4 Koa’ki Meiru Guardian
5 Koa’ki Meiru Guardian

6 Koa’ki Meiru Sandman
7 Koa’ki Meiru Sandman
8 Koa’ki Meiru Sandman
9 Koa’ki Meiru Wall
10 Koa’ki Meiru Wall
11 Koa’ki Meiru Wall
12 Gorz, the Emissary of Darkness
13 Neo Spacian Grand Mole
14 Darkness Neosphere
15 Darkness Neosphere

16 Caius the Shadow Monarch
17 Caius the Shadow Monarch
18 Dark Fusion
19 Dark Fusion
20 Dark Fusion
21 Dark Calling
22 Dark Calling
23 Dark Calling
24 Monster Reborn
 Dark Hole

25 Mystical Space Typhoon
26 Mystical Space Typhoon
27 Heavy Storm
 Solemn Warning
28 Solemn Warning
29 Seven Tools of the Bandit
30 Seven Tools of the Bandit
31 Mirror Force
32 Torrential Tribute
 Solemn Judgement

Extra Deck ~ 6

 Spoiler

3 x Evil Hero Malicious Fiend
3 x Evil Hero Dark Gaia

[User]
 Draw:  (1d33)[ 1 ]
 "You're strong, but you need staying power to stand against me.  I summon  Elemental Hero Prisma , whose effect sends Gladiator Beast Laquari to the Graveyard, then flip up Call of the Haunted, summoning Laquari to the field.  Now, the two attack directly.  Before I tag out, got any counters?"
 LP: -3500
 Field:
{table="head"]1|2|3|4|5
-|GL|EP|-|-
-|-|Fd|-|-[/table]
MON:
2.  Gladiator Beast Laquari  (FIRE Beast-Warrior 4;  1800 /400)
3.  Elemental Hero Prisma  ( Gladiator Beast Laquari ) (LIGHT Warrior 4;  1700 /1100)
S/T:
3.  Call of the Haunted
 Life Points:  6100

 Spoiler
 Facedowns:

 Spoiler
MON:
S/T:
3.

 Graveyard:  3

 Spoiler
Reinforcement of the Army
Mystical Space Typhoon
 Thunder King Rai-Oh  (LIGHT Thunder 4; 1900/800)

 Banished:  0

 Spoiler
NONE

 Hand:  3

 Spoiler
Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
Neo-Spacian Grand Mole (EARTH Rock 3; 900/300)

 Main Deck:  31

 Spoiler
 >. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
 >. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
 >. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
1. Gladiator Beast Bestiari (WIND Winged Beast 4; 1500/800)
2. Gladiator Beast Darius (EARTH Beast-Warrior 4; 1700/300)
3. Gladiator Beast Darius (EARTH Beast-Warrior 4; 1700/300)
 >. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
4. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
5. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
6. Gladiator Beast Murmillo (WATER Fish 3; 800/400)
 >. Neo-Spacian Grand Mole (EARTH Rock 3; 900/300)
7. Test Tiger (EARTH Beast 3; 600/300)
8. Test Tiger (EARTH Beast 3; 600/300)
9. Test Tiger (EARTH Beast 3; 600/300)
10. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
11. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
 >. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
12. Dark Hole
13. Heavy Storm
14. Gladiator Proving Ground
15. Gladiator Proving Ground
16. Monster Reborn
17. Mystical Space Typhoon
 >. Mystical Space Typhoon
18. Mystical Space Typhoon
 >. Reinforcement of the Army
19. Bottomless Trap Hole
20. Bottomless Trap Hole
21. Call of the Haunted
 >. Call of the Haunted
22. Gladiator Beast War Chariot
23. Gladiator Beast War Chariot
24. Gladiator Beast War Chariot
25. Mirror Force
26. Safe Zone
27. Safe Zone
28. Seven Tools of the Bandit
29. Solemn Judgment
30. Starlight Road
31. Torrential Tribute

 Extra Deck:  15

 Spoiler
Chimeratech Fortress Dragon (DARK Machine 8; 0/0)
Chimeratech Fortress Dragon (DARK Machine 8; 0/0)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Levair the Sea Dragon (WIND Aqua 3; 1800/1600)
Number 20: Gig-Anto Brilli-Ant (LIGHT Insect 3; 1800/1800)
Kachi Kochi Dragon (EARTH Dragon 4; 2100/1300)
Number 16: Ruler of Color - Shock Ruler (LIGHT Fairy 4; 2300/1600)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Steelswarm Roach (DARK Fiend 4; 1900/0)

[User] " Well, well, I can't have you go around using contact fusion Mr. Tiger. So when you activate your Call of the Haunted, I'll go ahead and counter it with me Solemn Judgement. Is there anything else you'd like to do this turn Mr. Tiger? "

[User]
 "That just cut your life points by half, with nothing to show for it.  Elemental Hero Prisma attacks directly, and I end my turn."
 LP: -1700

[User]
 " Actually, I have 50 more life points than if I'd used me Judgement to stop whatever it was you contact fusioned up plus I stopped you from thinning your deck a bit. "

 Draw:   (1d32)[ 10 ]

" I may be reckless Mr. Tiger, but I'm not stupid. I activate the effect of me Infernal Prodigy in me hand, special summoning him to the field. Then, since you still have a monster on the field, I'll tribute him to summon up me Evil Hero Malicious Edge. Malicious Edge will destroy your Prisma for 900 damage, and in me end phase me Prodigy will give me a draw. "

((Turn resumes after Draw))

" Well, well, this could be useful later. I end me turn Mr. Tiger. "

{table=head]1|2|3|4|5
-|-|M|-|-
-|-|-|-|-[/table]
M =  Evil Hero Malicious Edge  2600/1800 (ATK)

 Life Points:  2250

 Spoiler

 Hand  ~ 3

 Spoiler
Dark Hole, Koa’ki Meiru Wall, Koa’ki Meiru Sandman

 Face Downs

 Spoiler
.

 Graveyard  ~ 6

 Spoiler
Solemn Warning
Elemental Hero Stratos
Evil Hero Infernal Prodigy
Koa’ki Meiru Guardian
Solemn Judgement
Evil Hero Infernal Prodigy

 Banished

 Spoiler
.

Deck –  Fallen Idols  ~ 31 Cards

 Spoiler

 Evil Hero Infernal Prodigy
1 Evil Hero Infernal Prodigy
 Evil Hero Infernal Prodigy
2 Evil Hero Malicious Edge
3 Evil Hero Malicious Edge
 Evil Hero Malicious Edge
 Elemental Hero Stratos
 Koa’ki Meiru Guardian
4 Koa’ki Meiru Guardian
5 Koa’ki Meiru Guardian

 Koa’ki Meiru Sandman
6 Koa’ki Meiru Sandman
7 Koa’ki Meiru Sandman
8 Koa’ki Meiru Wall
 Koa’ki Meiru Wall
9 Koa’ki Meiru Wall
10 Gorz, the Emissary of Darkness
11 Neo Spacian Grand Mole
12 Darkness Neosphere
13 Darkness Neosphere
14 Caius the Shadow Monarch
15 Caius the Shadow Monarch
16 Dark Fusion
17 Dark Fusion
18 Dark Fusion
19 Dark Calling
20 Dark Calling
21 Dark Calling
22 Monster Reborn
 Dark Hole

23 Mystical Space Typhoon
24 Mystical Space Typhoon
25 Heavy Storm
 Solemn Warning
26 Solemn Warning
27 Seven Tools of the Bandit
28 Seven Tools of the Bandit
29 Mirror Force
30 Torrential Tribute
 Solemn Judgement

Extra Deck ~ 6

 Spoiler

3 x Evil Hero Malicious Fiend
3 x Evil Hero Dark Gaia

[User] Infernal Prodigy:   (1d31)[ 6 ]

[User]
 "Gutsy, ain't ya?  That's a good attitude in a warrior."

Draw:  (1d31)[ 9 ]
 "I command, and my soldiers deliver like a charm.  I summon a second  Elemental Hero Prisma  to the field, and use his effect by revealing Gyzarus to reinforce as Gladiator Beast Bestiari, sending the actual card to the Graveyard.  Now that I command a Gladiator Beast on the field, I can special-summon  Test Tiger , which tributes itself to send my Prisma-Bestiari back to the deck in return for tagging in  Gladiator Beast Darius .  Darius is a fine recruiter, and calls up  Bestiari  from the Graveyard.  Now, soldiers, form up!  Sky and iron, tag and join.  Cut through the darkness and bring us glory!  I summon Gladiator Beast Gyzarus.  Gyzarus activates, slashing right through your Evil Hero, then attacks directly for game!"
 LP: -2400
 Field:
{table="head"]1|2|3|4|5
-|-|GG|-|-
-|-|-|-|-[/table]
MON:
3.  Gladiator Beast Gyzarus  (DARK Winged Beast 6;  2400 /1500)
S/T:
3.

 Life Points:  5200

 Spoiler
 Facedowns:

 Spoiler
MON:
S/T:
3.

 Graveyard:  7

 Spoiler
Reinforcement of the Army
Mystical Space Typhoon
 Thunder King Rai-Oh  (LIGHT Thunder 4; 1900/800)
 Gladiator Beast Laquari  (FIRE Beast-Warrior 4; 1800/400)
Call of the Haunted
 Elemental Hero Prisma  (LIGHT Warrior 4; 1700/1100)
 Test Tiger  (EARTH Beast 3; 600/300)

 Banished:  0

 Spoiler
NONE

 Hand:  2

 Spoiler
Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
Neo-Spacian Grand Mole (EARTH Rock 3; 900/300)

 Main Deck:  31

 Spoiler
 >. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
 >. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
1. Elemental Hero Prisma (LIGHT Warrior 4; 1700/1100)
2. Gladiator Beast Bestiari (WIND Winged Beast 4; 1500/800)
3. Gladiator Beast Darius (EARTH Beast-Warrior 4; 1700/300)
4. Gladiator Beast Darius (EARTH Beast-Warrior 4; 1700/300)
 >. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
5. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
6. Gladiator Beast Laquari (FIRE Beast-Warrior 4; 1800/400)
7. Gladiator Beast Murmillo (WATER Fish 3; 800/400)
 >. Neo-Spacian Grand Mole (EARTH Rock 3; 900/300)
8. Test Tiger (EARTH Beast 3; 600/300)
9. Test Tiger (EARTH Beast 3; 600/300)
 >. Test Tiger (EARTH Beast 3; 600/300)
10. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
11. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
 >. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
12. Dark Hole
13. Heavy Storm
14. Gladiator Proving Ground
15. Gladiator Proving Ground
16. Monster Reborn
17. Mystical Space Typhoon
 >. Mystical Space Typhoon
18. Mystical Space Typhoon
 >. Reinforcement of the Army
19. Bottomless Trap Hole
20. Bottomless Trap Hole
21. Call of the Haunted
 >. Call of the Haunted
22. Gladiator Beast War Chariot
23. Gladiator Beast War Chariot
24. Gladiator Beast War Chariot
25. Mirror Force
26. Safe Zone
27. Safe Zone
28. Seven Tools of the Bandit
29. Solemn Judgment
30. Starlight Road
31. Torrential Tribute

 Extra Deck:  14

 Spoiler
Chimeratech Fortress Dragon (DARK Machine 8; 0/0)
Chimeratech Fortress Dragon (DARK Machine 8; 0/0)
 >Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Gyzarus (DARK Winged Beast 6; 2400/1500)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Gladiator Beast Heraklinos (FIRE Beast-Warrior 8; 3000/2800)
Levair the Sea Dragon (WIND Aqua 3; 1800/1600)
Number 20: Gig-Anto Brilli-Ant (LIGHT Insect 3; 1800/1800)
Kachi Kochi Dragon (EARTH Dragon 4; 2100/1300)
Number 16: Ruler of Color - Shock Ruler (LIGHT Fairy 4; 2300/1600)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Steelswarm Roach (DARK Fiend 4; 1900/0)

[User] Alexander laughs. " Well done, well done! It seems fitting that I lose to your tiger Mr. Tiger, even if it was your Gyzarus finished the job. " He bows slightly to his opponent. " It was a pleasure to meet you Mr. Tiger, I hope to duel you again some day. "

[User]
 Percival Palliser enters the arena, inserting his new deck into his duel disk. " I say! " He yells to the crowd at large. " Would any of you be so kind as to help me test out this deck in a duel? "

 Initiative:   (1d20)[ 11 ]
 Hand:   (5d40)[ 12 ][ 38 ][ 16 ][ 3 ][ 2 ](71)
 Re-rolls:   (4d40)[ 17 ][ 3 ][ 25 ][ 26 ](71)

{table=head]1|2|3|4|5
-|-|-|-|-
-|-|-|-|-[/table]

 Life Points:  8000

 Spoiler

 Hand  ~ 5

 Spoiler
.

 Face Downs

 Spoiler
.

 Graveyard  ~ 0

 Spoiler
.

 Banished

 Spoiler
.

Deck –  The Black Arrow  ~ 40 Cards

 Spoiler

1 Harpy Lady 1
2 Harpy Lady 1
3 Harpy Lady 1
4 Harpy Queen
5 Harpy Queen
6 Harpy Queen
7 Battlestorm
8 Battlestorm
9 Battlestorm
10 Blackwing – Gale the Whirlwind

11 Dragunity Darkspear
12 Dragunity Darkspear
13 Dragunity Darkspear
14 Razia, the Storm Monarch
15 Razia, the Storm Monarch
16 Mist Valley Soldier
17 Mist Valley Soldier
18 Mist Valley Soldier
19 Dark Simorgh
20 Dark Simorgh

21 Harpies’ Hunting Ground
22 Harpies’ Hunting Ground
23 Swallow’s Nest
24 Swallow’s Nest
25 Swallow’s Nest
26 Elegant Egotist
27 Elegant Egotist
28 Elegant Egotist
29 Dark Hole
30 Monster Reborn

31 Mystical Space Typhoon
32 Mystical Space Typhoon
33 Hysteric Party
34 Hysteric Party
35 Mirror Force
36 Anti-Spell Fragrance
37 Anti-Spell Fragrance
38 Solemn Judgement
39 Icarus Attack
40 Icarus Attack

 Extra Deck:  ~ 15 Cards

 Spoiler

3 x Stardust Dragon
2 x Blackwing Armour Master
2 x Dragunity Knight – Trident
2 x Black Rose Dragon
2 x Red Dragon Archfiend
1 x Colossal Fighter
2 x Scrap Dragon
1 x Brionac, Dragon of the Ice Dragon

[User]
 A tall woman in a lab coat and duel disc pushes forward.   "I accept."   She smiles slightly.   "I have a new theory I wish to test, naturally."

Init:  (1d20)[ 2 ]
Draw:  (5d40)[ 9 ][ 18 ][ 15 ][ 31 ][ 35 ](108)
Reroll:  (3d40)[ 14 ][ 2 ][ 34 ](50)
 Hoist The Sword With Pride In The Heart: 40 cards

 Spoiler
MONSTER: 19
1. Amazoness Chain Master (EARTH Warrior 4; 1500/1300)
2. Amazoness Chain Master (EARTH Warrior 4; 1500/1300)
3. Amazoness Sage (EARTH Warrior 4; 1400/700)
4. Amazoness Sage (EARTH Warrior 4; 1400/700)
5. Amazoness Trainer (EARTH Warrior 4; 1500/1300)
6. Amazoness Trainer (EARTH Warrior 4; 1500/1300)
7. Amazoness Trainer (EARTH Warrior 4; 1500/1300)
8. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
9. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
10. Doomcaliber Knight (DARK Fiend 4; 1900/1800)
11. Doomcaliber Knight (DARK Fiend 4; 1900/1800)
12. Giant Rat (EARTH Beast 4; 1400/1450)
13. Giant Rat (EARTH Beast 4; 1400/1450)
14. Giant Rat (EARTH Beast 4; 1400/1450)
15. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
16. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
17. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
18. XX-Saber Fulhelmknight (EARTH Warrior 3T; 1300/1000)
19. XX-Saber Fulhelmknight (EARTH Warrior 3T; 1300/1000)

SPELL: 16
20. Amazoness Village
21. Amazoness Village
22. Amazoness Village
23. Book of Moon
24. Creature Swap
25. Creature Swap
26. Dark Hole
27. Forbidden Lance
28. Forbidden Lance
29. Heavy Storm
30. Monster Reborn
31. Mystical Space Typhoon
32. Mystical Space Typhoon
33. Pot of Duality
34. Pot of Duality
35. Reinforcement of the Army

TRAP: 5
36. Mirror Force
37. Solemn Judgment
38. Solemn Warning
39. Solemn Warning
40. Torrential Tribute

EXTRA: 15
Ally of Justice Catastor (DARK Machine 5; 2200/1200)
Brionac Dragon of the Ice Barrier (WATER Sea Serpent 6; 2300/1400)
Gaia Knight, the Force of the Earth (EARTH Warrior 6; 2600/800)
Ancient Fairy Dragon (LIGHT Dragon 7; 2100/3000)
Black Rose Dragon (FIRE Dragon 7; 2400/1800)
Driven Daredevil (EARTH Warrior 7; 2400/2100)
Naturia Landoise (EARTH Rock 7; 2350/1600)
Colossial Fighter (DARK Warrior 8; 2800/1000)
Scrap Dragon (EARTH Dragon 8; 2800/2000)
Stardust Dragon (WIND Dragon 8; 2500/2000)
Trishula, Dragon of the Ice Barrier (WATER Dragon 9; 2700/2000)
Number 17: Leviathan Dragon (WATER Dragon 3; 2000/0)
Kachi Kochi Dragon (EARTH Dragon 4; 2100/1300)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Steelswarm Roach (DARK Fiend 4; 1900/0)

[User]
 " I say, jolly good! It seems as though I've won the first turn. "

 Draw:   (1d35)[ 19 ]

" I'll summon  Harpie Lady 1 , and set two cards to my backrow. I say, that's me done for now, your move miss. "

{table=head]1|2|3|4|5
-|-|H1|-|-
-|-|F|F|-[/table]
H1 =  Harpie Lady 1   1600 /1400 (ATK)
F = Facedown

 Life Points:  8000

 Spoiler

 Hand  ~ 3

 Spoiler
 Dragunity Darkspear, Mist Valley Soldier, Harpy Lady 1

 Face Downs

 Spoiler
S/t 3 = Solemn Judgement S/t 4 = Swallow’s Nest

 Graveyard  ~ 0

 Spoiler
.

 Banished

 Spoiler
.

Deck –  The Black Arrow  ~ 34 Cards

 Spoiler

1 Harpy Lady 1
 Harpy Lady 1
 Harpy Lady 1
2 Harpy Queen
3 Harpy Queen
4 Harpy Queen
5 Battlestorm
6 Battlestorm
7 Battlestorm
8 Blackwing – Gale the Whirlwind

9 Dragunity Darkspear
 Dragunity Darkspear
10 Dragunity Darkspear
11 Razia, the Storm Monarch
12 Razia, the Storm Monarch
 Mist Valley Soldier
13 Mist Valley Soldier
14 Mist Valley Soldier
15 Dark Simorgh
16 Dark Simorgh

17 Harpies’ Hunting Ground
18 Harpies’ Hunting Ground
 Swallow’s Nest
19 Swallow’s Nest
20 Swallow’s Nest
21 Elegant Egotist
22 Elegant Egotist
23 Elegant Egotist
24 Dark Hole
25 Monster Reborn

26 Mystical Space Typhoon
27 Mystical Space Typhoon
28 Hysteric Party
29 Hysteric Party
30 Mirror Force
31 Anti-Spell Fragrance
32 Anti-Spell Fragrance
 Solemn Judgement
33 Icarus Attack
34 Icarus Attack

 Extra Deck:  ~ 15 Cards

 Spoiler

3 x Stardust Dragon
2 x Blackwing Armour Master
2 x Dragunity Knight – Trident
2 x Black Rose Dragon
2 x Red Dragon Archfiend
1 x Colossal Fighter
2 x Scrap Dragon
1 x Brionac, Dragon of the Ice Dragon

[User]
 "Then, let's begin the experiment."

Draw:  (1d35)[ 16 ]
 "First hypothesis: denial of special summoning and search potential will reduce enemy efficacy.  I activate  Reinforcement of the Army , drawing Amazoness Trainer, then summon Thunder King Rai-Oh.  He attacks and destroys Harpy Lady, then I end my turn."
 LP: -300
 Field:
{table="head"]1|2|3|4|5
-|-|TK|-|-
-|-|Fd|-|-[/table]
MON:
3.  Thunder King Rai-Oh  (LIGHT Thunder 4;  1900 /800)
S/T:
3. Facedown card

 Life Points:  8000

 Spoiler
 Facedowns:

 Spoiler
MON:
3.
S/T:
3. Mystical Space Typhoon

 Graveyard:  1

 Spoiler
Reinforcement of the Army

 Remove from Play:  0

 Spoiler
NONE

 Hand:  4

 Spoiler
Amazoness Trainer (EARTH Warrior 4; 1500/1300)
D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
XX-Saber Fulhelmknight (EARTH Warrior 3T; 1300/1000)
XX-Saber Fulhelmknight (EARTH Warrior 3T; 1300/1000)

 Main Deck:  33

 Spoiler
1. Amazoness Chain Master (EARTH Warrior 4; 1500/1300)
2. Amazoness Chain Master (EARTH Warrior 4; 1500/1300)
3. Amazoness Sage (EARTH Warrior 4; 1400/700)
4. Amazoness Sage (EARTH Warrior 4; 1400/700)
5. Amazoness Trainer (EARTH Warrior 4; 1500/1300)
6. Amazoness Trainer (EARTH Warrior 4; 1500/1300)
 >. Amazoness Trainer (EARTH Warrior 4; 1500/1300)
7. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
 >. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
8. Doomcaliber Knight (DARK Fiend 4; 1900/1800)
9. Doomcaliber Knight (DARK Fiend 4; 1900/1800)
10. Giant Rat (EARTH Beast 4; 1400/1450)
11. Giant Rat (EARTH Beast 4; 1400/1450)
12. Giant Rat (EARTH Beast 4; 1400/1450)
 >. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
13. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
14. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
 >. XX-Saber Fulhelmknight (EARTH Warrior 3T; 1300/1000)
 >. XX-Saber Fulhelmknight (EARTH Warrior 3T; 1300/1000)
15. Amazoness Village
16. Amazoness Village
17. Amazoness Village
18. Book of Moon
19. Creature Swap
20. Creature Swap
21. Dark Hole
22. Forbidden Lance
23. Forbidden Lance
24. Heavy Storm
25. Monster Reborn
 >. Mystical Space Typhoon
26. Mystical Space Typhoon
27. Pot of Duality
28. Pot of Duality
 >. Reinforcement of the Army
29. Mirror Force
30. Solemn Judgment
31. Solemn Warning
32. Solemn Warning
33. Torrential Tribute

 Extra Deck:  15

 Spoiler
Ally of Justice Catastor (DARK Machine 5; 2200/1200)
Brionac Dragon of the Ice Barrier (WATER Sea Serpent 6; 2300/1400)
Gaia Knight, the Force of the Earth (EARTH Warrior 6; 2600/800)
Ancient Fairy Dragon (LIGHT Dragon 7; 2100/3000)
Black Rose Dragon (FIRE Dragon 7; 2400/1800)
Driven Daredevil (EARTH Warrior 7; 2400/2100)
Naturia Landoise (EARTH Rock 7; 2350/1600)
Colossial Fighter (DARK Warrior 8; 2800/1000)
Scrap Dragon (EARTH Dragon 8; 2800/2000)
Stardust Dragon (WIND Dragon 8; 2500/2000)
Trishula, Dragon of the Ice Barrier (WATER Dragon 9; 2700/2000)
Number 17: Leviathan Dragon (WATER Dragon 3; 2000/0)
Kachi Kochi Dragon (EARTH Dragon 4; 2100/1300)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Steelswarm Roach (DARK Fiend 4; 1900/0)

[User] " Well done! But, I'm afraid that when you attack I activate Swallow's Nest, tributing my Harpie Lady for  Harpie Queen . How will this change your move miss? "

[User]
 "Rai-Oh will remain on the field, but will not attack.  I set one card and end my turn."

OOC: Ah, I just realized that I forgot to mention that I set a card in my original move.  Sorry.

[User]
 ((OoC: Not a problem. 🙂))

" Very well then, my draw. "

 Draw:   (1d33)[ 29 ]

" Ah! Jolly good! I'll summon another Harpie Lady 1, and her effect boosts the Queen up enough to overthrow your King. Thus, I'll have my Queen will attack your King, inflicting 300 damage to you, and my Lady attacks you directly for 1,600 for a total of 1,900 damage. I'll then set one card to my backrow and pass the turn to you miss. "

{table=head]1|2|3|4|5
-|H1|HQ|-|-
-|F|F|-|-[/table]
HQ =  Harpie Queen   2200 /12
H1 =  Harpie Lady 1   1600 /1400 (ATK)
F = Facedown

 Life Points:  8000

 Spoiler

 Hand  ~ 2

 Spoiler
 Dragunity Darkspear, Mist Valley Soldier

 Face Downs

 Spoiler
S/t 2 = Mirror Force S/t 3 = Solemn Judgement

 Graveyard  ~ 2

 Spoiler
Harpie Lady 1
Swallow’s Nest

 Banished

 Spoiler
.

Deck –  The Black Arrow  ~ 32 Cards

 Spoiler

1 Harpy Lady 1
 Harpy Lady 1
 Harpy Lady 1
2 Harpy Queen
3 Harpy Queen
 Harpy Queen
4 Battlestorm
5 Battlestorm
6 Battlestorm
7 Blackwing – Gale the Whirlwind

8 Dragunity Darkspear
 Dragunity Darkspear
9 Dragunity Darkspear
10 Razia, the Storm Monarch
11 Razia, the Storm Monarch
 Mist Valley Soldier
12 Mist Valley Soldier
13 Mist Valley Soldier
14 Dark Simorgh
15 Dark Simorgh

16 Harpies’ Hunting Ground
17 Harpies’ Hunting Ground
 Swallow’s Nest
18 Swallow’s Nest
19 Swallow’s Nest
20 Elegant Egotist
21 Elegant Egotist
22 Elegant Egotist
23 Dark Hole
24 Monster Reborn

25 Mystical Space Typhoon
26 Mystical Space Typhoon
27 Hysteric Party
28 Hysteric Party
 Mirror Force
29 Anti-Spell Fragrance
30 Anti-Spell Fragrance
 Solemn Judgement
31 Icarus Attack
32 Icarus Attack

 Extra Deck:  ~ 15 Cards

 Spoiler

3 x Stardust Dragon
2 x Blackwing Armour Master
2 x Dragunity Knight – Trident
2 x Black Rose Dragon
2 x Red Dragon Archfiend
1 x Colossal Fighter
2 x Scrap Dragon
1 x Brionac, Dragon of the Ice Dragon

[User]
 Draw:  (1d33)[ 23 ]
 "I set two cards and end my turn."
 Field:
{table="head"]1|2|3|4|5
-|-|Fd|-|-
-|-|Fd|Fd|-[/table]
MON:
3. Facedown card
S/T:
3. Facedown card
4. Facedown card

 Life Points:  6100

 Spoiler
 Facedowns:

 Spoiler
MON:
3.  D.D. Warrior Lady  (LIGHT Warrior 4; 1500/1600)
S/T:
3. Mystical Space Typhoon
4. Forbidden Lance

 Graveyard:  2

 Spoiler
Reinforcement of the Army
 Thunder King Rai-Oh  (LIGHT Thunder 4; 1900/800)

 Remove from Play:  0

 Spoiler
NONE

 Hand:  3

 Spoiler
Amazoness Trainer (EARTH Warrior 4; 1500/1300)
XX-Saber Fulhelmknight (EARTH Warrior 3T; 1300/1000)
XX-Saber Fulhelmknight (EARTH Warrior 3T; 1300/1000)

 Main Deck:  32

 Spoiler
1. Amazoness Chain Master (EARTH Warrior 4; 1500/1300)
2. Amazoness Chain Master (EARTH Warrior 4; 1500/1300)
3. Amazoness Sage (EARTH Warrior 4; 1400/700)
4. Amazoness Sage (EARTH Warrior 4; 1400/700)
5. Amazoness Trainer (EARTH Warrior 4; 1500/1300)
6. Amazoness Trainer (EARTH Warrior 4; 1500/1300)
 >. Amazoness Trainer (EARTH Warrior 4; 1500/1300)
7. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
 >. D.D. Warrior Lady (LIGHT Warrior 4; 1500/1600)
8. Doomcaliber Knight (DARK Fiend 4; 1900/1800)
9. Doomcaliber Knight (DARK Fiend 4; 1900/1800)
10. Giant Rat (EARTH Beast 4; 1400/1450)
11. Giant Rat (EARTH Beast 4; 1400/1450)
12. Giant Rat (EARTH Beast 4; 1400/1450)
 >. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
13. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
14. Thunder King Rai-Oh (LIGHT Thunder 4; 1900/800)
 >. XX-Saber Fulhelmknight (EARTH Warrior 3T; 1300/1000)
 >. XX-Saber Fulhelmknight (EARTH Warrior 3T; 1300/1000)
15. Amazoness Village
16. Amazoness Village
17. Amazoness Village
18. Book of Moon
19. Creature Swap
20. Creature Swap
21. Dark Hole
22. Forbidden Lance
 >. Forbidden Lance
23. Heavy Storm
24. Monster Reborn
 >. Mystical Space Typhoon
25. Mystical Space Typhoon
26. Pot of Duality
27. Pot of Duality
 >. Reinforcement of the Army
28. Mirror Force
29. Solemn Judgment
30. Solemn Warning
31. Solemn Warning
32. Torrential Tribute

 Extra Deck:  15

 Spoiler
Ally of Justice Catastor (DARK Machine 5; 2200/1200)
Brionac Dragon of the Ice Barrier (WATER Sea Serpent 6; 2300/1400)
Gaia Knight, the Force of the Earth (EARTH Warrior 6; 2600/800)
Ancient Fairy Dragon (LIGHT Dragon 7; 2100/3000)
Black Rose Dragon (FIRE Dragon 7; 2400/1800)
Driven Daredevil (EARTH Warrior 7; 2400/2100)
Naturia Landoise (EARTH Rock 7; 2350/1600)
Colossial Fighter (DARK Warrior 8; 2800/1000)
Scrap Dragon (EARTH Dragon 8; 2800/2000)
Stardust Dragon (WIND Dragon 8; 2500/2000)
Trishula, Dragon of the Ice Barrier (WATER Dragon 9; 2700/2000)
Number 17: Leviathan Dragon (WATER Dragon 3; 2000/0)
Kachi Kochi Dragon (EARTH Dragon 4; 2100/1300)
Number 39: Utopia (LIGHT Warrior 4; 2500/2000)
Steelswarm Roach (DARK Fiend 4; 1900/0)

[User]
 " Righto then, back to me. "

 Draw:   (1d32)[ 21 ]

" I'm afraid this duel won't be a good one for testing a deck unfortunately. I'll play the Elegant Egotist spell, targetting my Harpie Lady 1 to summon the last one from my deck. I'll then summon  Mist Valley Soldier . Mist Valley Soldier will attack your monster, either destroying or bouncing it, and then my Harpies attack you directly for 6,300 in total, ending the duel unless you have a counter. "

{table=head]1|2|3|4|5
M|H1|HQ|H1|-
-|F|F|-|-[/table]
HQ =  Harpie Queen   2500 /1200
H1 =  Harpie Lady 1   1900 /1400 (ATK)
M =  Mist Valley Soldier   2300 /300 (ATK)
F = Facedown

 Life Points:  8000

 Spoiler

 Hand  ~ 1

 Spoiler
 Dragunity Darkspear

 Face Downs

 Spoiler
S/t 2 = Mirror Force S/t 3 = Solemn Judgement

 Graveyard  ~ 3

 Spoiler
Harpie Lady 1
Swallow’s Nest
Elegant Egotist

 Banished

 Spoiler
.

Deck –  The Black Arrow  ~ 30 Cards

 Spoiler

 Harpy Lady 1
 Harpy Lady 1
 Harpy Lady 1
1 Harpy Queen
2 Harpy Queen
 Harpy Queen
3 Battlestorm
4 Battlestorm
5 Battlestorm
6 Blackwing – Gale the Whirlwind

7 Dragunity Darkspear
 Dragunity Darkspear
8 Dragunity Darkspear
9 Razia, the Storm Monarch
10 Razia, the Storm Monarch
 Mist Valley Soldier
11 Mist Valley Soldier
12 Mist Valley Soldier
13 Dark Simorgh
14 Dark Simorgh

15 Harpies’ Hunting Ground
16 Harpies’ Hunting Ground
 Swallow’s Nest
17 Swallow’s Nest
18 Swallow’s Nest
19 Elegant Egotist
 Elegant Egotist
20 Elegant Egotist
21 Dark Hole
22 Monster Reborn

23 Mystical Space Typhoon
24 Mystical Space Typhoon
25 Hysteric Party
26 Hysteric Party
 Mirror Force
27 Anti-Spell Fragrance
28 Anti-Spell Fragrance
 Solemn Judgement
29 Icarus Attack
30 Icarus Attack

 Extra Deck:  ~ 15 Cards

 Spoiler

3 x Stardust Dragon
2 x Blackwing Armour Master
2 x Dragunity Knight – Trident
2 x Black Rose Dragon
2 x Red Dragon Archfiend
1 x Colossal Fighter
2 x Scrap Dragon
1 x Brionac, Dragon of the Ice Dragon

[User] "Not bad.  It seems I need to work even harder to test my theories."


[User]
 Footfall Longshore, Midday
 With an angry burst of venting gases, the armoured airlock portal swings outwards. As the swirling miasma clears, a thousand sights, sounds and smells assault your senses simultaneously. The screams of the crowds, snippets of conversations, arguments and deals; the scents of spiced foods and rare perfumes floating through the air; people of all styles, origins, social class and profession, interacting and mingling into one cohesive whole.

Stepping through, you find yourself in a huge, vaulted space, the walls made of roughly-hewn stone dripping with the corruption of ages. This is the Footfall longshore, and it is crowded with hundreds of void-farers, labourers, servitors, merchants, and scum—all swearing, grunting or calling out the values of their wares. If you expected a welcoming party, you’re disappointed - this is Footfall, where money and blood are the only currency.

[User]
 Lupa Solarii

The ex-Arbite strides the bridge barking orders at the ratings and the more junior officers.  "Stand to. Make the ship secure and begin port repairs. Set the port watch"

With that done she turns to salute the Captain.  "Lord Captain de'Torres. All airlocks secured and the crew beginning the port watch. Should I asign a security crew to accompany you ashore?

That done she checks the straps of her combat helmet, the charge on her shock maul and the safety on the combat shotgun.   Hmm, she thinks, I wonder if I can pick up a few things here to help me out in the future.

[User] "No Lupa, I think the senior officers - yourself included - should be company enough for this jaunt."

[User]
 Shandra Dorkray

The void master looks around observing the bridge for a few moments. Then turns to the captain and gives him a lazy salute. Orders Captain?

[User]
 Winter

Winter stood in the shadows at the back of the bridge, surveying the command deck as the other senior officers arrived. Her right hand rested over the pommel of her monosword belted at her waist, the left hung near the bolt pistol strapped to her thigh.

[User]
 Lupa Solarii

Lupa glances at the Lord Captain   "Sometimes I swear he's trying to get himself killed!  , she thinks inwardly glancing across at her counterpart the fearsome Lady Winter and rolling her eyes towards de'Torres.

 "As you say Lord Captain."  she answers swiftly forming up beside the Lord-Captain as they begin the slow walk towards the lift shaft and eventually the airlock by the Footfall docking arm. Glancing around the rest of the assembled senior staff she'll ask  "Do any of you know much about this place?"

[User]
 Quataul
Quataul sits down deep in depths of the ship, the door on his cage hangs open and he lazes about in his thin blanket hammock tied to two ends of the cage. Beside him are his belongings and an overturned crate with an empty plate and his micro-bead ready to receive orders. He often keeps to the darker and dim areas of the ship to keep the crew at ease, the cage a ploy in case any particularly xenophobic people came on board and he needed to pretend to be a crazed animal. Though in an alien heartbeat if needed he would gear up and report for duty, it's what he's paid to do. One good thing about the solitude, most people never noticed him on the ship, his natural camouflage abilities deflecting all but the most observant or patient from spotting him.

[User]
 Lupa Solarii

Heading towards the dangerous mixing pot that is Footfall Lupa glances around still concerned about the lack of security detail. Reaching for her microbead she patches herself through to the Kroot in the bowels of the ship, whispering quietly to not irritate the Captain.  Quataul, this is Lupa. We are heading onto the planet. Would you care to accompany us. Footfall is not an  official  Imperial World and I've heard rumours of Krrot living there amidst other semi-tolerable xeno creautures.

[User]
 Quataul
"Roger." His speech is thick and slow sounding. He grabs all of his gear and attaches it to his belt, pouches, or bandolier. After this he swiftly makes his way to meet up with the away party.

[User]
 ++Senior officers, please meet me at the docking clamp. Full arms and armor, if you please,++ the Lord-Captain voxes to his inner circle.

Leaving the bridge in the care of a third lieutenant, he made his way to his ready room where his personal armory was stored. Holstering his pistol and strapping on his power sword, he drapes his xeno-pelt cloak over the carapace armor that protected his body.

[User]
 rb780nm:

Your microbead crackles for a fraction of a second, then a familiar voice sounds in your ear - harsh, deep, and heavy.

" Lord-Captain, thevox-networks seem to be buzzing with news. Something's going down. "

The voice belongs to one Arkady Refes, your on-board "Master of Communications".

" Something they are calling... The Foretelling. As far as I can make out, it's an auction. Co-ordinates, to be precise. Must be something pretty valuable there. "

[User]
 Shandra will turn to Lupa and say  "I'm afraid I don't know much apart from the location of some nearby drinking holes which I doubt are of much use to you"

She then turns, checks the barrel of her large navelshot cannon, hoists it over her shoulder and heads towards the docking clamp as per the captains orders.

 "I hope something interesting happens here. Time spent in the void of space with nothing happening can get mighty boring"  she thinks.

[User]
 Winter

Winter fell into step with the captain, two steps behind and a step to his left. She spared a nod to the long suffering first officer. De' Torres had been nonchalant about his personal security for as long as she had known him. She suspected he was worried about the image he projected to the crew. Winter found it dangerous, and a tad foolish, but then he was a captain and she was just Master-at-Arms.

Winter let a rare grin grace her face at Dorkray's words.  "Indeed, we can hope can't we?"

[User] ++That is very interesting, thank you Mr Refes. Please keep me appraised if you hear anything else++

[User]
 Lupa

Lupa turns, an inquiring tilt to the helmeted head.  "Something interesting Lord Captain? A chance for profit I hope?" .

As she walks around she'll grimace slightly at the other 2's words.   In this sort of alien place I hope its all nice and quiet   she thinks.

[User] ++ I believe... it's being held in one of the old Courthouses. You'll need to ask around. I'd be careful who you speak to, though - docking records show that many Traders have shown up, presumably looking to claim this one for themselves. ++

[User]
 Lupa

Lupa smiles at the news. A race between Rogue Traders could be both exciting and profitable and their clipper was one of the fastest ships in the sector.

 Lord Captain, shall we head to one of the Inns near the space docks? They should hold most of the pertinent facts and I can begin inquiring into some of the details.


[User]
 For untold generations, your village of Anaur has dug. Deeper and deeper, pulling minerals from the stone. You dig to survive, to find the water for your farms. You dig to expand, abandoning collapsed sections of tunnel and moving into newly opened ones. The artificial light glaring at you overhead is all you have ever known, all you have ever considered!

Your population is said to have once numbered at an astonishing one thousand men and women, but now dwindles just below one hundred. In an attempt to increase the population and improve quality of life, the progressive Mayor Hauser has ordered the miners to dig up. After all, we have always expanded downward, so the city of old must have lived upward, right? It made a certain degree of sense, and nobody bothered to question the idea.

Nobody, that is, except the digging team moving up. As they progressed beyond the Ceiling, they began to uncover things. Some called them artifacts of the previous city, while others called them best left forgotten. The town was torn between those who wished to uncover more of the fantastic devices, and those who thought it dangerous to continue.

Yesterday, one of the Topside mining tunnels collapsed, and the town is reeling from the loss of eight diggers. The mayor had barely time to cancel the Upward project, when his hand was forced by events nobody could have foreseen. You are caught in the middle of them.

The events occurred at precisely 1245 in the day, as the cleanup effort following the collapse was in full swing.  Tell me, what were you doing at 1244?

[User]
 Roy Desant-

Roy sighed as he stood up from his work, seeing everyone bustle about him, screaming, yelling.. Always so worried about everything. If things happened, he'd deal with them, but you don't get all fired up over nothing.

However, one couldn't simply let the masses battle amongst themselves. Someone might get hurt, or worse yet, try to hurt him!

So he sauntered over to the largest outcroping he could stand upon, and with a clenched fist and a mighty yell he shouted out over the crowd.

 "Oi, oi, oi, oi! Shut your mouths, and sit down! The chief is talking, and we haven't got anytime to waste yah bunch of poozers!"

[User]
 **Hamak**

Meanwhile, further away, Hamak was running through the tunnels practicing with the katana he had bought a few weeks back.  He knew he should be at the meeting, but he much preferred giving speeches, not listening to them.  And so, instead of being with the others, he was practicing with the katana trying to cut rocks in half like REAL men could do.

Of course, if anyone asked he could already cut them in half and he was simply too lazy to do something so beneath him.  Hamak had an image to keep up as the resident badass cool guy, so the seventeen-year-old couldn't disappoint his fans.

After swinging his katana at a few rocks, he decided to start practicing trying to jump off walls.  After all, running on walls and defying gravity was something really awesome people did all the time.

[User]
 12:44

Amid he piles of old books that came with his position, Jin was finishing looking up an old formula for a type of explosive he thought would be quite useful in the further mining efforts of Anaur, and may have further purposes. As he was replacing the tome containing it in it's rightful place and taking a recently found book from it's section, the collapse happened.

[User]
 12:44

Shinji had been exploring some of the area that had been discovered from the upward rilling, having found a drill on a stick, a blue jacket and a knife, useful, in case he found anything, and he was feeling like he would.

[User]
 At 1245, a great thunderous roar echoes across the village - an earthquake, but two in as many days is  exceedingly  rare.

The rock Roy is standing on shakes violently, and he is forced to roll a 15 balance check or fall to the ground for  (1d6)[ 6 ]  nonlethal damage!

 Spoiler
 (1d20+3)[ 10 ]

Hamak is kicking off a wall as it happens, and must break his fall with a DC 15 tumble check or receive  (1d6)[ 2 ]  nonlethal damage!

 Spoiler
 (1d20+3)[ 9 ]

Jin's bookshelves all fall in unison around him, and he must make a DC 15 reflex save or receive  (1d6)[ 3 ]  nonlethal damage!.

 Spoiler
 (1d20+4)[ 14 ]

The tunnel Shinji is about to dig begins to fall on him, and he must make a DC 15 reflex save or receive  (1d6)[ 6 ]  nonlethal damage!

 Spoiler
 (1d20+1)[ 17 ]

Following the chaos of the earthquake, there is an echoing roar throughout the village - it sounds like a pigmole male about to charge!

 Spoiler

OOC: Yes, I intend to break the fourth wall.  Also, I usually make automatic rolls in the GM's posts to speed things up, I hope nobody minds.

[User]
 Spoiler
I don't mind, just make mine more often :P

Hamak landed on his ass and rubbed his butt wondering how the hell another earthquake had occurred.  Quickly he grabbed his sword upon hearing the loud noise and raced back to the city.  What if something was going on?  As he ran he quickly started planning the best dramatic entrance possible.

[User]
 Spoiler
Just don't roll rocks fallign that could kill me and I don't mind. 😁

Shinji manages to avoid the falling rock by quickly drawing his drill and raising it into the air to shatter the rock about to fall on him.

[User]
 Suddenly, there is an echo of screams as the population of Anaur flees into the tunnels.  The closely related families push over each other in a panic never before known as the central ceiling begins to crumble, its cracks letting in heavenly rays of unnaturally soft light into the town square!  The cracks expand and the roof begins to fall apart, blinding anyone watching it.

But if you were blinded by the flash of light, your vision only takes a moment to clear - though your eyes remain wet from the experience.  A great metal face resembling the equine of myth rises from the smoke, standing on four great pillars of legs - ten feet in diameter each, at  least !  Among the screams, the metallic beast surveys the town and the people within, seemingly unsure of what to do next.

[User] Grateful for his sunglasses, Hamak looks up at the strange beast.  He draws his katana as he slowly steps forward.  "Leave or taste steel!"  He calls out dramatically as he poses in front of the strange creature.

[User]
 Shooting a glance out of his library's window, Jin lets loose a curse.

 "The  hell  is that?"  He says, before dashing to the back of the room and grabbing his tools as well as a few books, including the recent one, preparing to flee with as much as he could.

And then he noticed Hamak.

 "Oh, hell. What's the damn fool doing now...?"

[User] Shinji having seen the Huge Head runs 120 ft towards it, if he can actually end up next to it he will stop 10 ft away from it and draw his long-spear.

[User]
 Shinji reaches the face just as it turns to look at Hamak.

"Ha!  Humans  here ?  I would never have  guessed!"

One of the "hooves" in the great horse rises up to challenge Hamak, and suddenly changes shape to resemble a huge meat cleaver.

"Die, puny humans!"

OOC:  Initiative is bad guys / good guys.  Let's see some brilliant thinking!   I'll have a map in this post in a few minutes.

Map:

 Spoiler

This map is of the top floor only, which is where you all are.  Stairs and elevators down are located around the main area, but the support for the top floor seems to be capable of holding up the giant face.

The New Mining Shaft is the location where all of the mining upwards was taking place, and where the cave-in occurred.  It's currently stocked with several small cranes that are moving rubble out of the way so digging may resume.

The Old Mining Tunnels are a twisty and complicated series of corridors which have been converted to stabling for Pigmoles.  If you go all the way to the back of the tunnels, you can gain access to even older mine shafts which leads to the old sites that the village was located in.

The Library is just that.  Lots of books and old documents, which are currently scattered all about the place.

The Vehicle Bay contains a two large forklifts and a bulldozer - only one of the forklifts is currently functional, everything else used for spare parts.

Storage is full of stuff - everything a settlement could possibly need, except food (food storage is on the bottom level).  Navigating inside the storage area is a nightmare, as the guy in charge of organizing it is notoriously messy.  Add to that the fact that most everything here was salvaged from an abandoned city the miners found, and you get a huge pile of junk that occasionally has something useful inside it.

[User] OOC: I'll pick my exact actions once the map is up.  I'm a bit confused what you mean by initiative.  Do you mean him then us.  Or do you mean we make one collective roll?

[User] OOC: Him then you - team initiative, basically.  It's currently the players' turn.

[User]
 Hamak

"Oh...a shape shifting horse monster...That is a tiny bit scary."  Hamak says with a frown.  "But Hamak fears no man...or machine...or horse...or whatever you are!"  He says as he swings his Katana at the strange things leg.  "Slash of the purple hamster!"  He yells as he swings.

 Spoiler

 (1d20+3)[ 12 ]
[damage]2d6+3[/damage] <-derp I'm retarded.  See ooc.  Got 13.

[User] The katana, rather improbably, seems to slice right through the hoof nearest you, exposing a lot of wiring and a huge piston within.  An oil line appears to have been cut, and Hamak's legs are splattered in the black stuff.

[User]
 Hamak

"Holy crap it worked."  He says surprised as he looks at his blade.  "Errr I mean, ahem, Katana Technique 98, cut through anything."  He says with a dramatic pose.

 Spoiler


[User]
 "Two new bloods enter the arena today. Neither has seen the sands before, and one shall fall to them today.

Both men please step to your starting zone. Now since your both new, let the Games begin!

OOC:

 Spoiler
Okay you may both read any spoiler not addressed to the other person.

The map is located  here

Bob may start in any of the blue spaces. Please detail which space you choice to start in.

Ulric starts in any of the red. Once again please say which space you start in.

Anything you do that the other may see, please post in the open. Anything you do that they can't see, please put in a spoiler. If you do something that allows a skill check to see, please put the needed DC. If you use an ability that requires a save, please put the DC. Also you may leave the DC's in a spoiler, if you wish.  Thank you.

Now each of you are still considered flatfooted, and you may each roll for initiative.  Good luck to each of you.

[User]
 oh, its in the open and we both can see each other so
bob is a huge man, clad in a breast plate with a great sword on his back.  he is built like a 6'8" dwarf.
initiative
 (1d20+5)[ 13 ]
starting in I16
walking slowly to his place, as is his want,Bob breaks out a wide smile.  "good to meet you" he bows slightly, a titanic motion.

[User]
 (Start in I-7)

A tall warrior clad in full-plate reluctantly enters the arena. His tabbard is pure black, his armor shining, face invisible behind his helmet's visor. The helmet's crown bears small crenelations, almost resembling teeth.   "I do not do this of my will. I will not kill you if I have a choice. May the gods judge us justly."

He hefts his mighty sword, standing ready.

initiative  (1d20+7)[ 15 ]

[User]
 (I won initiative, so I'll go first)

The knight reluctantly raises one hand towards his foe.

DC 14 will save

 Spoiler
no immediately apparent effect (shield self, target takes half of all HP damage)

He moves forward, weapon high and stance guarded.

(Move to I-11)

 Spoiler
swift into stance of clarity (+2 AC vs one foe)

AC 23, HP 46

[User]
 (1d20+4)[ 13 ]
bob draws his greats sword in a movement ridicules for his size.  he drops into a ready stants

 Spoiler

ready action to sunder the weapon of anyone coming into melee range

the shouts "COME"
DC12

 Spoiler

you must attack him in some way.

[User]
 (I assume that's a will save DC)

Will save  (1d20+4)[ 10 ]
 "As you wish."  Ulric rushes forward, maintaining his guarded posture despite his powerful swing.

Attack after moving to I-15
attack  (1d20+10)[ 18 ](28)  (counts as lawful, good, magic, ignores all hardness and DR)
damage  (2d4+5)[ 11 ]
additional damage  (2d6)[ 5 ]

 Spoiler
Using mountain hammer maneuver for +2d6 damage, AC 23, HP 46

[User]
 critical confirm (18-20 range, x2 damage)
attack  (1d20+10)[ 24 ]
damage  (2d4+5)[ 10 ]

[User]
 readied action activated, sunder attack.
improved sunder so straight opposed attack.  you get a +4 for useing a two hander. Bob gets +8 for two handed and improved sunder
 (1d20+18)[ 23 ]

if hit damage to your sword
 (2d6+8)[ 14 ]

also you already added you +to hit, the roll was 1d20+10, then you added another 10.  unless you have an ability that does that that I am no aware of...

[User] (the ability is called rollv, it displays the base roll in brackets before the total with bonus in parenthesis. I use it for attacks to make it easier to spot criticals. So, you take normal damage from my attack and the sunder has no effect?)

[User] (no, the readied action happens first, then if you still have a sword to swing with you deal damage. you have to roll an opposing attack, not just use your previous attack)

[User]
 <sniff sniff...my critical> Are we rolling a new apposed check, or am I using the old roll for that and making a new attack (I believe I am now rolling my attack, though I'll leave damage as rolled before)

His opponents blade deflecting harmlessly away, Ulric presses the attack.

  (1d20+10)[ 17 ](27)

[User]
 woops, no he still has hit points.  now then

stagered by the stroke, Bob issues a chalenge to his foe

 Spoiler
 fighting chalenge

 then tries again to break his foes weapon
[roll]1d20+19[/roll]
[roll]1d20+9[/roll]

[User]
 <How many HP did you have? I know it was good damage, but dang.>

Ulric kneels next to his fallen foe, shamed by his actions.   I will break free. I will end this abomination. Heironius look after this poor soul.

He stands, waiting to be let out of the arena.

<due to miscalculated damage, the fight isn't over>

[User] whoops miscalculated.  added the confirmation as damage.

[User] <go ahead and take your turn then, no harm, etc.>

[User]
 edited in in place of the death scene.
 (1d20+19)[ 27 ]
 (1d20+9)[ 28 ]

[User]
 this is geting anoying ignore the secound roll
 (2d6+9)[ 18 ]

[User] opposed roll for sunder maneuver  (1d20+10)[ 27 ]  +4 for two handed?

[User]
 Ulric again deflect his opponents blade, steel gliding off steel harmlessly. Ulric's stance becomes more aggressive, hoping to end this fight quickly.

 Spoiler
swift into punishing stance +1d6, -2 AC

attack  (1d20+8)[ 16 ](24)
damage  (2d4+9)[ 14 ]  plus  (1d6)[ 3 ]
 "If you surrender, I will spare you."

 Spoiler
AC 19, HP 46

[User]
 another deep gouge, Bob, is barley standing, he drops to his knees
"I see when it is better to just accept defeat."
ooc, you can read this

 Spoiler
 come on, two failed failed sunders.  damn.  if he had won either of those he could have gotten the match.

[User]
 to Bob

 Spoiler
I had tricks up my sleeve still, though Ulric might have been less merciful if you broke his sword. You would still have had to contend with his hammer and dagger. I did roll really lucky though. Would have liked to see more of a fight, but that's the way the dice fall.

Seeing his foes concession, Ulric lowers his blade.  "That you. Fighting here is abhorrent to me, I would not have your death on my head."  He reaches out his hand to help the man up.

He looks out to the arena walls.  "We are done here. You have had your show. Let us out."

[User]
 "The fight is a draw and neither man advanced for it. Back to your cells.

OOC: Guess that's the fight. It was short and sweet, kinda odd since no death was made.. Eh, live with it I guess.  I'll see about getting other fights set up for the two of you.

[User] So we don't advance if no one dies. Interesting. Even though this is a hack 'n slash event, I can't help playing my character, so he'll keep on offering to spare his opponents if he can.

[User]
 Well.. You don't advance towards the higher level fights no. Or towards the champion. So you still need 4 wins to fight the champion. Though some PC's and almost all NPC's you should have no problem killing as they are.. murderers..

The NPC's are also not likely to take quarter as they rather die. Then live in shame of loss.

[User] heh, a normal knight would have just died.  but Bob would rather live thank you very much.

[User] Okay, well Bob's next fight won't be til tomorrow. Cause I work tonight and all gestalt entries are tied up.


[User]
 "Another fight of two new bloods. Each have their own way of life. Shall we see who leaves alive.

Take your starting positions and let the Games begin.

 Spoiler

Okay you may both read any spoiler not addressed to the other person.

The map is located  here.

Jarvix may start in any of the blue spaces. Please detail which space you choice to start in.

Jasmine starts in any of the red. Once again please say which space you start in.

Anything you do that the other may see, please post in the open. Anything you do that they can't see, please put in a spoiler. If you do something that allows a skill check to see, please put the needed DC. If you use an ability that requires a save, please put the DC. Also you may leave the DC's in a spoiler, if you wish. Thank you.

Now each of you are still considered flatfooted, and you may each roll for initiative. Good luck to each of you.

[User]
 DM:

 Spoiler
Gather Info to know what to expect so I can prepare for it: [roll]1d20+8[/roll]

The link to the map is broken.

Initiative:

 Spoiler
 (1d20+6)[ 17 ]

Jasmine is wearing heavy armor and holding a longbow in her hand. A quiver of multi colored arrows hangs at her back alongside a greatsword. There are two daggers on her belt and one strapped to her boot.

[User]
 I 17 sounds like a lovely place to start

ooc:  do we get any prep rounds or does the match just start?

initiative

 Spoiler
 (1d20+6)[ 26 ]

jarvix stands at the ready wearing a chain shirt with a longsword at his side

[User]
 DM again:

 Spoiler
 (1d20+8)[ 17 ]

I'll start at H6.

[User]
 DM again:

 Spoiler
Knowledge Devotion roll:  (1d20+10)[ 27 ]

[User]
 Both of you

 Spoiler

Jinx goes first. Also I'm likely gonna be offline in a short bit and for the rest of the night. So wanted to let you know that you could both go and change the map now. As in you can move yourself. Figure that'd be good.

Ruby: Why do I need your Devotion roll?

[User] You're up first.

[User]
 jarvix pulls out a wand and calmly activates it. then points his right index finger at his opponent and glares murderously (will save DC 18)

DM

 Spoiler
move action to draw wand and standard action to use decive item to take 10 on UMD for result of 20 to active wand of shield making my AC 21 and giving me immunity to magic missiles.

then use swift action to use curse of the fateless on my opponent. jasmie is within 60 feet of me so she gets a -2 luck penalty to her saving throws due to my aura of misfortune: apathy.

if she fails the save, then she takes a -4 penalty to attack rolls, damage rolls saving throws, skill and ability checks for the rest of the encounter plus 5 hours.

[User]
 My will save:

 Spoiler
 (1d20+3)[ 5 ]

Pending on what happens.

What happens to me?

[User]
 just saw the post update- just so you are aware ruby i am generating an aura that gives -2 to will saves, and you are within it's range.

ruby, if you fail the save, then you take a -4 penalty to attack rolls, damage rolls saving throws, skill and ability checks for the rest of the encounter plus 5 hours

[User]
 Kay.

Jasmine sprouts dark black wings and flys Forty-five feet into the air. She quickly takes a shot at you with her bow.

Attack:

 Spoiler
 (1d20+10)[ 21 ]  vs touch

If it hits make a DC: 26 Fort save

If it misses I roll again.

EDIT: Subtract four from the too hit then.

EDIT 2:

Unreadable:

 Spoiler
Swift action to use animal devotion
Move to fly
Standard to shoot poisoned arrow.

[User]
 it hits

fort save

 Spoiler
 (1d20+7)[ 11 ]

i fail the save, whats happens?

[User] Strength Damage:  (3d6)[ 13 ]

[User]
 lord ruby (ooc)

 Spoiler
no idea what you just did, but that was kinda awesome. also, stop it. lol.

jarvix fires a purple ray from his hand at jasmine.

attack roll

 Spoiler
 (1d20+7)[ 8 ]      [ touch ]

confirmation if roll nat 20
 (1d20+7)[ 18 ]

damage if hit
 (3d6)[ 9 ]             and again if crit   (3d6)[ 11 ]

ruby if you are hit, roll a fort save DC 16 (don't forget the -4 penalty you have)

edit- not a good time to roll a nat 1 lol, waste of a much needed turn.
DM

 Spoiler
using eldritch blast with eldritch spear for 250ft range and sickening blast. if save fails then sickened for 1 round. -2 atks, saves, checks, dmg.

[User]
 Jasmine Easily dodges and Flys closer to Javix, forty five feet closer to him. 45 feet up.

She taunts him "You're dead."

She then fired another arrow this time, of a different color than before.

 Spoiler
 (1d20+5)[ 18 ]  Attack
 (1d8-2)[ 3 ]  Damage

 (1d20+5)[ 21 ]  If I miss the first one.

If either hit DC 18 or  (1d6)[ 4 ]  Str damage. If the score goes below zero you're helpless. EDIT: That is a Fort save.

Unreadable:

 Spoiler
Move to fly over
Standard to Shoot with Poisoned arrow. Large Scorpion.
Immediate to change roll if needed

OOC:
 Spoiler
If this is it, good game.

[User]
 first one misses second one hits.

fort save to not lose the match

 Spoiler
 (1d20+7)[ 14 ]

fail save for the lose! (sorta) gotta wait for the DM to make one clarification.

OOC (dm please read!)

 Spoiler
need a DM ruling on 1 thing before you win. my curse says -4 to damage rolls, it does not specify weapon damage it just says damage rolls. it's a homebrew class the DM recommended to me, so i want to see what he says first. taking 9 and 0 str dmg is a different story than taking 13 and 4.

[User]
 Okay, I'll wait for clarification. It was't me doing the damage directly though.

EDIT: Fogot the minus four for the arrow though, it hits but you take only 1.

[User]
 ooc

 Spoiler
i expect him to rule in your favor, but it's worth a shot, need what i can get here, cause the dice machine sure isn't giving me much help in this match.

after the fight, I would love to see the build that trashed me if that's cool with you lol.

edit- a question comes to mind now that i see you edited your post. ruby, does the str damage happen if i take  no damage from the arrow? 1 dmg does not cut through my DR.

[User]
 Jinx Only

 Spoiler

Your curse, lowers the damage of the PC who hit you with it. What is lowering your Str however, isn't a product of the PC.

[User]
 ooc

 Spoiler
if the str damage still occurs regardless of of the fact that the arrow does not bypass my DR, then i am helpless and you have won the match ruby.

if the arrow needs to damage me in order to get the str dmg, in other words i take no str dmg, then we fight on.

in either case, good match

[User]
 We're still on. Your turn.

EDIT: Can you actually move in your gear?

[User]
 jarvix takes aim at the flying target again....

attack

 Spoiler
 (1d20+7)[ 22 ]    [ touch ]

confirmation roll if needed
 (1d20+7)[ 16 ]

damage
 (3d6)[ 12 ]             if crit add  (3d6)[ 12 ]

if hit at all fortitude save DC 16. if you fail you are sickened for one round. an additional -2 to attacks, saves, checks and damage.

DM

 Spoiler
using eldritch blast with eldritch spear for 250ft range and sickening blast. if save fails then sickened for 1 round. -2 atks, saves, checks, dmg.

[User]
 Jasmine tries to knock the attack away with an arrow.

DM:

 Spoiler
 Improvised melee weapon should still work for Wall of Blades.

Attack Roll:

 Spoiler
 (1d20+7)[ 22 ]

[User]
 Blah, forgot some penalties. It hits.

Save:

 Spoiler
 (1d20+4)[ 21 ]

[User]
 Jasmine draws another arrow and fires.

 Spoiler

 (1d20+7)[ 26 ]  vs. touch

If it hits roll a DC 26 Fort save or  (3d6)[ 8 ]  Str damage.

Unreadable:

 Spoiler
Standard to shoot poisoned arrow.

[User]
 save

 Spoiler
 (1d20+7)[ 23 ]

ooc

 Spoiler
Blarg! i am dead.

good match.

[User]
 OOC:
 Spoiler
Good Game

Jasmine slowly landed on the ground and walked toward the human who lay helpless. She yelled out to the crowd "Are you ready for blood!" She grabbed the helpless man by his hair and pulled him to his feet. His eyes were still open and he was still aware of every ounce of pain. "Then get ready for blood!"

The human man's death lasted a good five minutes.


[User]
 Arena Tournament, Round 105:  Ka-ugh Pantsless v2  vs.  nis'ladeth
 Map:
 Spoiler

 XP Award:  300 XP
 GP Award:  300 GP

 Ka-ugh Pantsless v2  - Sanity702
 nis'ladeth  - darkillini

 All Combatants, please roll initiative and declare final purchases, if any

[User]
 initiative  (1d20+4)[ 5 ]

sigh.. lets see if another 3 day timer ticks by..

*edit* lol.. even though it's unlikly to matter, will my guys ever roll an initiative thats at all respectable?

[User] Sanity continues to not be here.  Nis wins!


[User]
 The world opens up before you, leaving you in a bedroom, two beds lie before you, upon one of them is a letter addressed to you.
The Room seems normal, in fact you can hear voices coming from the next room, logic dictates you must be in an inn of some sorts,  but that’s only the first impression.

OOC: I Need your finished sheet.

[User]
 Shadow opens the letter, reading it.

OOC: I'll have it done tomorrow. I've been on vacation for the past week.

[User]
 The letter reads.
 Dear "Shadow"
Congratulations on accepting my invitation and best of luck in the contest.
As a sporting chance to all contestants, I have made it impossible to locate one another via magical means, this will allow each of you to utilize your own cunning to find your foes when needed. If you are to become Lord Assassian, you will find reliance on your own abilities, rather than magic, is far more useful.
Incased in the box is a small device with which you may contact your Sponser, who will aid you in many ways. Please Open the box immedietly to recive your first assignment.
Best regards
 The Spider
P.S: you will find your people in the next room.

[User] Shadow opens the box, a tad confused by the "other people" comment.

[User]
 The Moment you open the box somthing springs out, a small worm like creature tears out and lands on your skin, beofre you can stop it the creature burrows into your skin, leaving a fine pool of blood behind it. A sharp pain runs through your arm, then your chest, in less than ten seconds the creature has reached your brain. A sharp pain in your head makes it seem like your life is over.
Then, without warning you hear another voice in your head, a warm female voice.
~Hello.....Shadow~
OOC the other people is a refrance to the men you will obtain from leadership.

[User]
 (Ah, understood. My sheet is completed. I need to do Heather's now.)

 Who is this?  Shadow asks.

[User]
 ~I am your sponser Shadow, and I am here to help~  the voice purrs,
~ tell me, how can I help? ~

[User] For starters, where's Heather?

[User] ~ Shes in the nexy room, waiting for you.... ~ the voice almost sounds disapointed.

[User]
 All right. Do I have any sort of mission I need to complete?  Shadow asks next.

(Am I in control of Heather or are you?)

[User]
 OOC: I am

The voice sighs.
~ You are in an abandoned hostel, your first mission is to make it safe and defendable for the competiton. how is he more intrested in that blasted woman....  ~

[User] I have my reasons,  Shadow explains before entering the next room.

[User] I cannot advance without your sheets buddy.

[User] Then sheets you shall have. I'm working right now, so it'll be a while, but I should have the last one done tonight. (Shadow's is finished. Same link I sent before)


[User]
 PREFACE:
In the time before written language, four great gods, each representing one of the four elements, descended upon the new-born world, their latest creation. They began hoarding lands for themselves and their followers, but soon the four clashed as they argued over who had access to what pieces of the earh. The four gods waged war against one another, trying to take what they believed was rightfully theirs by force.

It was a dark time, the world around them suffered. It wasn't until the world was on the verge of dying that the most peaceful of the gods, the representative of water, stepped forth and talked sense to his brothers and sister. Only now realizing the terrible things teh had done, they made a compromise, and thus the land was split into four continents.

These continents were named in honor of the gods. The largest of them, the Waterveil Continent covers over two-thirds of the northern hemisphere, and is generally considerred the most hospitable and livable of all four. The second largest of the two, the Blazewhisper Continent is made up of equal parts inhabitable desert and lush rainforest, divided by the largest mountain range in the world. The Land of Silent Earth is the second smallest continent, and a source of nutrient-rich soil and healthy cattle, the only thing that makes it less than liked is because water seems to be very hard to find. The smallest of the four, the Island of Forgotten Wind, is little-known and said to be shrouded in eternal fog, it is called home by equally strange flora and fauna.

With the land thus divided in ways all four saw fit, they all gave up a small fragment of their divine spark, foming them into four artifacts, before leaving this plane for their own domains. It has been told that so long as these four artifacts were kept in their hidden shrines, would the earth continue to bear fruit, the wind would keep blowing, fire would keep giving it's comforting warmth, and the water would continue to nourish life and offer it's fish.

Group 1: Sachiru, Sir_Chivalry, Mo_the_Hawked, goken04

 Spoiler
"The three of you have been working together for some time now, doing what adventurers do in most parts of the Waterveil Continent. Some time ago you had been sent for by a king, who had learned of your exploits. You thus arrive by ship into the harbor of the coastal city that functions as the kingdoms capital. The winds have been in your favor, and the ship arrived several hours ahead of schedule. You now have some time before your appointment with the king. What do you do?

Group 2: Galathir, MGCorey

 Spoiler
Hidden away deep in the mountainrange of the Blazewhisper Continent is an old fortress that is believed to be long abandoned. Lesser undead of all varieties still roam the hallways, but while the fortress itself may very well be abandoned, the maze of chambers and corridors carved into the stone of the very mountain underneath the fortress most certainly aren't. The two of you have been here for some time now, working for an enigmatic being known only as the Phantom Mistress. The Mistress is (assumably) a female, whose origin and goals seem unknown to all, one thing that is certain that her methods are... Questionable at best.

You awakened to a day not unlike any other. After attending to your morning duties, you stp into the barely lit chamber. The room is carved into a perfect half-spherical shape, directly opposite of the door is a massive, yet simple throne carved from the same stone as the rest of the room. On this throne, a figure, covered in dark gray robes that conceal it's features, sits and ponders. Judeged on the movement of the hood that conceals her face, the Mistress lifts her gaze at the two of you, the faint red glow of her eyes the only thing visible from under the hood.

[User]
 Spoiler
I will look about for somewhere to eat, and perhaps a public bath house. Once that is out of the way, I will seek out a tailor's to find a courtier's outift that fits me well enough to wear to court, preferably along with appropriate jewellry.

[User]
 Spoiler
Knowing his compainon's preferance to the finner things Lok, tells him,  "When you're done gussing up, come find me at one of these dock taverns."

With that he heaves his massive hammer up to his shoulder and begins to walk to the first tavern he can find.

[User]
 Originally Posted by Mo_the_Hawked

 Spoiler
Knowing his compainon's preferance to the finner things Lok, tells him,  "When you're done gussing up, come find me at one of these dock taverns."

With that he heaves his massive hammer up to his shoulder and begins to walk to the first tavern he can find.

 Spoiler
 "It is not gussing, it is obtaining appropriate attire!" Gregor yells after Lok, smirking with amusement at his companion