text: Desperately, you attempt to get your bearing.
  
  From the twoscore warriors that accompanied the emissary's treck, only one dozen survived the initial deadly volley of black arrows.
  However, the guards are rallied and charge the enemy, apparently a group of about half a hundredship ragged looking beings you immediatley recognize as large goblins, led by a couple of their shamans. While a single goblin is no match for a human warrior, the shamans double the goblins' threat, and they make up in numbers what they lack in size.
  
  Lucius is using his powers over the wind to make arrows useless, and most goblins have thrown their bows away and now wield evil looking barbed knives.
  
  One guard, trying to charge through the goblins to strike down a shaman, is dragged from his horse, and both the guard and the poor beast soon disappear und the goblin's small twisted bodies.
  > You wield the powers of Water.
  Water, filling you with peace even in the middle of a bloody battle and allowing you to calmly assess the situation, flows strongly in you.
  
  Life will be and has been shed, but this is nothing that you can prevent anylonger. You can only hope that it will not be your life, or that of your allies, though that hope already has been betrayed.
  
  You briefly wonder about J'Arel's death. The goblin shamans cannot be possibly capable of wielding such magic. But the thought quickly eludes you, for you know you have to act fast and decisively if this battle is to be won.
  > You will use your healing powers to revive the wounded soldiers.
  You scramble up on the coach, to get a better view of the battle.
  
  To your left, on the ground, is Lucius, protecting you from stray arrows with his power over the winds.
  
  Closing your eyes, you search for the hidden power in yourself, and, finding it, channel it gently out of your body.
  
  Touching the soldiers with the invisible strands of magic you invoke, you revive them and draw their pains away. A few of the wounded ones gasp in surprise, as their wounds close themselves, then they notice you, give you a curt nod of thanks, and launch themselves into the fray.
  
  Whenever the goblins cut down one of the guards, you channel the pure life back into the body of the wounded one. Slowly, the goblins notice that they cannot harm the men, and start to panic.
  
  However, the strain of keeping the spells flowing through you is tiring, and so you do not manage to keep your concentration when suddenly, Lucius screams in pain.
  
  Horrified, you see that behind him, Farhan Brownhand, the emissary of Alzur, has stabbed Lucius in the back with an evil looking sword.
  You reach for the strands of Water again to channel life back into the Air adepts' body, but it is already devoid of life... you shiver at the implication of that, for the sword must hold terrible and dark powers to vanquish a life with only a casual thrust.
  
  Grinning, Farhan lets go of the sword, and turns towards you.