text: "Next are the more recreational drugs. The first is a familiar vice: alcohol. Although the light beers and wines are too invaluable for the ship to ban, as since the crew drinks them, they’re boiling the water before they’re used in brewing these drinks, hence stopping disease from spreading due to the very unsanitary water in many parts of the ship. Still, harder liquors, like the spirits, the harder beers and the venom shit that that’s so common on the vessel are simply bad for your health and disruptive. If you were to ban these, you’d be able to increase the productivity and general levels of health on the ship. It is common on the vessel, due to how easy it is to produce, and how commonplace. Due to its radiance across the cultures of at the very least the humans on the ship, be it from the wines and rums enjoyed by the raiders and bandits, the hard liquors mercenaries pour down their throat, the wines and strange bears enjoyed by pre-industrial recruits and the simple, mass-produced moonshine and liquor that can be found on any hive world in existence."
  > You allow
  Your crew are willing to fight endless hordes of alien monsters for you, willing to travel through a daemon-infested realm of Chaos and madness for you, willing to toss their body into the fray even when it won’t come out from you. Still, only your most fanatical followers are willing to give up their alcohol for you. You happily leave it be.