text: The next night finds you raiding Cassamento's manor.
  
  
  Huntress will take one path through the front; you'll take the back, through the hedge maze and into the manor proper. The two of you will meet up at Cassamento's study after you've taken out all the guards in your path.
  
  
  Guards patrol the hedge maze, presumably so they can make sure no one is trying to sneak through it, like you currently are. You've got to take out every one of the rat bastards. Better get started, eh?
  
  
  How do you want to play this?
  > You be quiet about it; sneak through the hedge maze and knock them out, one by one.
  You've got to play this quiet. Leading them all to you would just be suicide. Sticking to the shadows, you begin to dispatch the guards. Here's your first one.
  
  
  You leap out of the hedges and tackle him, covering his mouth. "Let me ask you a question," you hiss, "Do you know how easy it is to break bones when you're used to doing it? Here, let me show you." With those words you grab a finger and yank. It snaps like a toothpick. His screams are muffled by your hands.
  
  
  "Good night," you deliver a hard punch to his face, blood spewing out of his broken nose as his eyes roll back into his head. You continue on. This is gonna take a while to get them all one by one.
  > You continue
  12 minutes later...
  
  
  You finish up knocking out the last one before he can scream. He continues to squirm even as you beat his nose in, but before long he's out, just like everyone else. You stand up and head to the mansion, confident all the bastards on your side are taken care of.
  
  
  The manor is just like how you remember it: large, foreboding. As you approach, you can tell this is the end of your quest. Cassamento is behind it all. Call it intuition.
  
  
  You slip in through the backdoor.