You walk inside the tavern by yourself, feeling the weight of your Leu-filled wallet in your side pocket. You walk along, and immediately garner the attention of everyone in the bar. Your garb makes it immediately clear to anyone but the most ignorant or simply stupid of the peasants that you're a servant of Count Grey. The tavern quickly clears out, heading to their various homes, leaving only a few idiots too old and stubborn or young and cocky to realize staying near you is death.

You toss a crumpled note on the counter, looking up at the bar tender expectantly. Soon, you find yourself drinking a pint, a plate of chicken, boiled potatoes and cabbage in front of you. You smile, eating it up eagerly, downing the pint in a few gulps. You belch loudly, smiling as you find yourself now filled with food, warm and content.

"Where's the bathroom?" you ask, feeling the need to piss rising as your full bladder demands you act.

"Bathroom's broken. Go outside," the bar-tender replies.

You raise an eyebrow, tapping on your hat.

"Do you know who I am? Who I work for?" you ask.

"I do. If he shows up here, I'm as happy to show him the broken toilet as I am you."

You sigh, standing and walking outside into the alley. You unzip your trousers and pull out your dick, pissing onto the side of the old building.

Suddenly, the cold blade of a knife is pressed against your throat.

"Don't move," a deep voice whispers. "Hands in the air."

"Do you expect me to let go of my dick and piss on myself?" you ask, more annoyed than scared.

"Finish up," the voice says.

You finish pissing, popping your genitalia back in your trousers, buttoning it up, and slowly turn to face your attack. Two teens, barely fifteen by the looks of it, both with short blond hair, one skinny, on large and muscular, stare at you. The skinny one holds a pistol, while the big one holds the knife pressed against your throat.

"What's this about, gents? Revenge?" you ask, knowing just how many family's want your blood for taking their daughter's.

"What? We don't know you," the big one says.

"The wallet. Now," the skinny one says.

You pause, frowning.

"Are you seriously fucking telling me you've decided to mug me?" you ask, surprised.

"Why the fuck wouldn't we?" the big one asks, pushing you against the wall as the skinny one draws his own knife with his left hand, strolling forward to press the barrel against your temple.

"Wallet. Now," he says.

"Fucking idiots. You don't recognize the outfit, eh? I'm a fucking Ghoul, Count Grey's personal assistant."

The big one looks at the skinny one nervously.

"Maybe we should let him go," the big one asks.

"He's bluffing," the skinny one says, licking his lips. "Ghouls... ghouls are rotten, aren't they?"

"The sun's down, boys. Count Grey's due to wake..."

"Shut it! Wallet, now!" the skinny one commands.
> You give them the wallet
You hand over your wallet, giving them the finger as you do.

"Thanks," the skinny one smiles, grabbing it from your hand as he smacks you in the head with the gun, knocking you to the floor.

"What are you doing?" the big one asks. "We don't need to kill him! We got the wallet!"

You look up to see the barrel of the gun pointing directly at your head.

"You heard what he said. He's with the count. If we kill him now, the count won't come after us!" the skinny one knows. "He's seen our faces."

"He doesn't know our names," the big one says.

"I'm Lucas. That's Mikhail," the skinny one said.

"What the fuck!?" the big one, Mikhail replies.

"We have to kill him. Now even you'd agree to that," Lucas says.

"Always kill your prey. You don't want to let them come back and bite you in the throat," a voice says.

Count Grey steps from the shadows, his teeth curved in a grin, his fangs prominent. He grabs Lucas' gun arm, twisting it until Lucas drops the gun. Mikhail charges with a knife, but with a quick, well-planted punch to the chest sends him to the floor, badly winded. You stand up, grabbing the gun as well as drawing your own, pointing one at each of the thieves.

"What, are you some fucking cowboy with your guns? Shoot, come on!" Lucas says, even though his bottom lip is quivering.

"Tell me, Samuel. How did they manage to jump you?" Count Grey asks, tracing a finger down Lucas' nose.

"I was pissing," you admit.

"Hmmm... tell me, where is your family?" Count Grey asks, turning his attention to the teens.

"Dead," Lucas answers.

"Well then, you've shown balls, willingness to kill and the ability to ambush. Perhaps... Samuel, you were the one mugged. What happened? Were you behaving stupidly and ambushed by some lackluster fools, or are these two deserving of becoming ghouls?"
> You suggest the teens become ghouls
"They have potential," you admit.

"Young men, I'll give you a choice. I could kill you now, drain your blood and return to my castle for the night."

"What's the other option?" Mikhail asks.

"Join me. Let me take you on as my... apprentice. As my servant. As my slave. As whatever I need you to be. In exchange for your servitude, I offer your life."

"Jesus, do you have that memorized?" you mutter, under your breath.

"I'm in," Lucas says immediately, as Mikhail pauses, before nodding in agreement.

"Perfect," the vampire smiles. "The coach is full. You'll walk behind it. No breaks. No time to pack. Immediately. If you're too pathetic for that, you might as well die of exhaustion."

With that, Count Grey walks off, and you eagerly follow.
> Three Years Later...
You watch as the Twins hold the two girls in front of you, knives in their hands. Count Grey stands to your side, watching intently.

"Do it," Count Grey commands.

Mikhail takes a deep breath, stabbing the girl in the throat. He closes his eye as the girl twitches, blood spurting out as he slices through her throat.

"Help..." the girl gurgles, blood filling her throat, before he head drops to the side.

Lucas looks at his master, before down at the girl. He presses the knife to the girl's wrist, slicing it open. As the girl screams, before he wraps his left arm around her throat and beginning to strangle her to prevent her from screaming.

"What are you doing?" Count Grey asks, more curious than angry.

"If she's left alive, the heart keeps pumping. More blood will spurt out for you to consume," Lucas says, as the girl sobs desperately.

"Interesting," Count Grey says. "Grab your blood bags and follow me. Samuel, no need to see this. You've filled countless bottles."

"Yes, sir," you reply.

You walk away, walking to the bedroom, lying down in the bed. You rest your head against the pillow, and drift off to sleep.

You awaken about an hour later, with Count Grey staring at you from the doorway.

"Yes?" you ask nervously.

"There's going to be some changes in this castle, understood? Now that we have three ghouls. You and the others will extend our power. First, it's important you should know. I'm not the only vampire."

"I know," you reply, confused. "We've fought rival Vampires, hunted those that went feral with bloodlust, taken out vampiric bandits..."

"I mean," Count Grey says, annoyed by the interruption. "That I'm not the only vampire on our side. You're family with the three vassal vampires that run the various subsections of the region, yes?"

"Yes," you reply. "The Draven Family House, the Alexa Family House and the Mihrab Family House."

"Not exactly. These are not the names of families. They're the names of individuals. I have three vampires under by control, acting as my lieutenants. Their names are Draven, Mihrab and Alexa."

"Are they threats?"

"No. You just need to know of them. If needs be, you'll kill one someday. Maybe all three. Understood?"

"Yes, sir," you reply.

"Good. Train and drill with the Twins more. You'll need to become a better fighter. Now, sleep."

With that, Count Grey closes the door, leaving you in the dark room.

Just knowing Count Grey has constant access to you prevents you from sleeping.
> Three Years Later...
The coach drives down the road as the sun begins to fall from its high perch in the sky.You breath in the cold air, as Haygarth drives the horse forward. You take a cigarette from your pocket, lighting it with a match. You breath in the smoke, closing your eyes as you feel it fill your lungs, before exhaling.

“Pass it over,” Mikhail says, reaching a gloved hand forward to grab at the cigarette from inside the coach.

"Haygarth? How far?" you ask.

"We're here," Haygarth mutters. "Yes, yes, we're here."

The coach pulls up to the side of an old brick tavern, the Raven's Quill.

“Is he late?” you ask. "What time is he supposed to be here?"

“Five-ish,” Mikhail says, opening his pocket watch. “It’s five now."

"He’s late,” you say.

“He said five-ish. That could be another hour, knowing Lucas,” Mikhail says.

You nod, and turn to look at your companion.

Mikhail is an even uglier creature. The man is 6’4, hunched up in the back seat. His muscles bulge, easily filling the extra large jacket. His nose has clearly been broken a dozen times over, his face looking similar. He looks like a shaven ogre, and although quiet, he’s been quite a sweet man despite his line of work.

“He’s here,” Haygarth says.

Mikhail goes through his jacket pocket, as Lucas opens the side door of the coach. He looks angelic, like a grown-up Cherub, with blond hair, rosy cheeks and a flashing smile. A woman is at his side, a little younger than you.

“Brother, thank you for the lift!” Lucas says. “This is Dasha. I really think she’s a special one. Hop in, darling.”

Dasha smiles nervously, getting into the car. She extends a hand to Mikhail, smiling.

“Hi, I’m Dasha. pleasure to meet…” Dasha says.

Mikhail grabs Dasha’s head, quickly covering her mouth with his massive hand. He pours the bottle in his hand out onto a rag, soaking it, before pressing it tightly against her face. She lets out a muffled scream before slowly beginning to stop struggling. Soon, Dasha goes still. Mikhail props her up, and Lucas climbs into the carriage.

“She was a real bitch. Always saying she should stay with her friends, or tell them where she’s going, or offering to pay for a hired coach home. If someone like that gets someone like me, they should just keep their fucking mouth shut,” Lucas complains.

“Clearly she shouldn’t have,” you point out.

“Whatever,” Lucas says, grabbing the cigarette and fumbling through his coat pocket for some matches.

“How long will that last?" you ask in reference to the chloroform.

“Six hours, give or take,” Mikhail says.

“How long to the castle?” Lucas asks, lighting the cigarette.

“Three,” Mikhail says.

“Four, yes, yes, definitely four," Haygarth says. “The roads are icy.”

“Fantastic, let’s get the fuck out of here,” Lucas says.
> Four Hours Later...
The coach drives inside the huge gates of the huge castle, as the sky turns gold and twilight fills the world with a beautiful feeling of serenity. The coach pulls into the stables, where Haygarth immediately gets to work with the horses. Mikhail opens the coach door, putting Dasha over his shoulder and walking towards the keep. You follow him, as does Lucas, walking alongside him as Dasha stirs with a groan, but doesn't break her slumber.

You walk into the keep, and quickly down to the dungeons. The large dungeon is covered with an earth floor, and four occupied cells. Four women, all of similar age and appearance to Dasha, all whose names you've forgotten, are there. Their mouths are gagged, though they scream desperately as they see you enter. Mikhail mutters a curse under his breath as he tries not to make eye contact with the women, but Lucas smiles and cheerfully waves at women. Mikhail carries Dasha to an empty cell, opening it and laying her gently on the cot inside. He locks the cell behind him, and looks at you both.

"The sun is down. Should we wake him?" Mikhail asks.

"Leave him. It's late. We'll wake him in an hour," Lucas says.

You nod, turning and walking away from the twins. You head up the stone staircase towards the kitchen. Despite the fact that this building is around a thousand years old, it's surprisingly well furnished. Count Grey has kept the house furnished with modern technology, one of the bonuses of controlling a tiny pocket of land and resources. As long as King Carol I got his taxes, he left Count Grey do as he pleased.

You open a cabinet, taking out a somewhat stale sugar cookie and biting into it. You make yourself a sandwich from cold meat, nuts and dates, and quietly consume it, while watching as the world blackens. Just as you see the first red haze on the horizon of the rising blood moon, you quickly turn and head quickly down to the Count's chambers. You hurry down the stairs, quickly heading to the lowest floor, at the center of the castle. Mikhail is already waiting in the dark room, empty except for a single, candle-adored coffin leaning against the stone wall.

The coffin in intricate, a large, black wooden coffin with an intricate, thorny pattern, and a single silver, demonic face with a roaring mouth with a pair of fangs on the front. You can feel the dark feeling emanating from it. It makes you feel cold just looking at it, and you shudder at the thought of what lies inside. Nonetheless, it is your duty to awaken your master.

Lucas hurries into the room,, dropping his cigarette and crushing it under his heel. He looks at both of you.

"Oh good, we're all here. Let's do it, shall we?" Lucas says.

"Which one of us wakes him tonight?" you say.

Lucas smiles, holding up his bandaged wrist.

"I did yesterday."

Mikhail shows you the two-day old cut on his upper arm You draw your dagger, pressing it against your forearm and gently slicing it open. You take in a deep breath as you feel the sharp pain. Blood pours down your arm, and your press the open cut into the roaring mouth of the silver ideal, smearing it with blood. You count to three, before leaning in.

"Glorious Master, the night has come and the world is yours," you whisper.

You step back as the coffin door is pushed open. Inside stands the Count. Dried blood cakes the corners of his mouth, as he lets out a growl, flashing his long, curved fangs, that look sharper than a needle. His black, soulless eyes peer into yours, as you take a deep breath. You outstretch your arm, and he walks forward, grabbing you by the wrist. He brings your arm to his mouth, and begins to suck. He sucks the blood that pumps from your cut as you wince, before releasing you. Mikhail hands you a roll of bandage, which you quickly begin wrapping them around your wound. Count Grey walks away from you, strolling towards the lounge. He walks up the stone stairs, before heading to the glass window. He stares out at the darkness, and the rising red moon.

"Good... good..." he says. "Prepare altar. The Viceroys will be here soon."

You nod eagerly, and quickly head down to the dungeons, followed by the others. The gagged woman are in the cells, curled up and terrified. Dasha is still unconscious, which gives you pause.

"The new girl, Dasha, look at her," you say.

"What of her?" Lucas asks.

"She's still not awake. Maybe you used too much chloroform, Mikhail," you say.

"No, I used the normal amount. Maybe she had a medical condition," Mikhail says.

"Who the fuck cares?" Lucas asks.

"What if she's dead? We'll be one victim short? Do you want to be the sacrifice?" you say.

Lucas pauses, opening the cell and walking towards her. He drops to his knee, putting a hand against her chest.

"She's breathing. Just unconscious. The idiot must've used too much chloroform. She's alive, she'll do, alright?"

Mikhail shrugs, slinging the girl over his shoulder. Lucas opens the two other cells, grabbing the women inside and pulling them along by their hair. The girls are shackled, so they're incapable of struggling much, but any resistance leads quickly to a punch to the side of the head.

"Samuel, get the last two!" Lucas shouts.

You grab the cell keys, walking over. One of the girl stares at you with rage, the other sits in the back corner in terror. You open the scared girl's cell first, grabbing her by her chain. You drag her out of the cell, before opening the second cell and grabbing the more resistant girl.

"Don't fight me on this. You're not going to win this, and I don't want to hurt you," you say.

You pull on the second girl's chain, but she plants her feet down and stares at you.
> You hit the girl
You swing your fist, smashing into the side of the girl's head, as she crumples to her knees. She lets out a pained moan through her gag, and as blood trickles down the side of her face, her eyes fill with fear. You pull on her chain again and she follows. You quickly lead the two along the hallway, before up the stairs, into the "church". You hear Count Grey's dark, cold, emotionless voice from the main hall.

"Welcome, Viceroys. Did you decide to come together, or simply met on the road here?"

"Coincidence, my lord," another far deeper voice booms, one more filled with malice and hatred than Count Grey's.

"Good, good. Haygarth!" Count Grey shouts.

"Yes, yes master?" Haygarth's voice comes back from the stables.

"Come, fetch the Viceroy's coats!"

"Yes, yes sir!" Haygarth says, quickly hurrying to them.

You turn your attention back to the task at hand. In front of you in a large, open stone room. Groves cover the stone floor, making the shape of a large pentagram. Lucas' two prisoners are kneeling at two of the points of the pentagram chained to a loop in the stone to prevent them from moving, while Dasha lies at the third, her unconscious state meaning she doesn't need to be chained up.

"Come on," you say, raising your fist to threaten the second girl. You force her to kneel on the ground and chain her to the loop in the ground. You drag the first girl to the other, doing the same.

Mikhail and Lucas stand off to the side, watching them. Mikhail looks down, looking vaguely embarrassed at his part in this. Lucas, however, seems ecstatic. He walks forward, grinning as he draws his dagger.

"Oh boy, look at that!" he says, dropping to his knees in front of a girl. "Look at that. You see the pentagram? You see those deep, thick groves? I'm going to fill them with your blood. You like that? You ready?"

The girl frantically begins to struggle, as Lucas smiles. Lucas slices the girl's throat open, as blood pours out, flooding into the grove and running along. The girl gurgles as blood pours through her throat, and Lucas lets the head fall to the ground over the grove, letting the blood pour out into it.

"Mikhail, come on, we need this ready for the Viceroys and Count Grey!" he says.

"I am not a butcher," Mikhail says softly, as Lucas' eyes narrow.

"Don't fucking take the high road. You drugged every whore here, knowing it was all so we'd slit there throats here. You're as much a murderer as I am."

Mikhail looks to the ground, opening his mouth as if to say something, but closing it just as quickly.

"That's what I thought. Samuel, grab your knife, let's get to work."
> You join in
You sigh, drawing your knife as Lucas smiles.

"If you're going to lead to someone's death, at least have the fucking balls to be the one who uses the knife," he says.

Lucas walks over to the next girl, as you walk up to one. She tries to struggle, but you grab her by the hair, holding her vulnerable throat out and slicing it open with a long cut, before slowly lowering her head to above the grove. Lucas grabs the next girl by the hair, holding her forward and quickly slashing her throat as the blood pours out. You walk to the next one, quickly driving the sword through her neck, slicing open her fleshy throat and letting her bleed into the groove.

"Watch them die, Mikhail. You choose for this to happen. Whether you want to actually hold the knife or watch, you're a fucking monster. We all are. At least, we're willing to fulfill our role."

"Lucas! Mikhail! Samuel! Come down here!" Count Grey asks. "Quickly!"

"We need to go," Mikhail says, quickly turning and heading towards the door.

You quickly hurry towards the main hall, walking down the spiraling stairs. Count Grey stands there, alongside his three Viceroys, and Haygarth rushing to put away coats.

Viceroy Draven is a tall,well-muscled man. He has long, curly black hair, and instead of the black attire of the other three, he instead dons  steel plated armor which covers  him from the neck down.  A sword hangs by his side. From what you know, he's almost five hundred years old, once being and most likely still remaining a formidable warrior. He looks at you, his eyes narrowing as he stares at you. He lets out a low, guttural growling at the sight of you. Even after years of work around Count Grey, the man manages to make you feel like little more than a blood bag.

The second, Viceroy Mihrab, is even older, almost as old as Count Grey. His skin seems unusually tight,  a light brown in complex, his face sunken, his eyes lacking any emotion whatsoever. He wears dark attire, his eyes glancing in your direction away for a second, before peering away with disinterest. He doesn't appear to be armed, but with the long, sharp fingernails on his hand that at that length qualify as swords as well as long fangs, he doesn't need them.

The final Viceroy, Alexa, is the only woman of te group. She wears a black hooded cloak, her pale, scarred face underneath, with unnaturally long fangs even for one of her kind to halfway down towards her chin. She leans against the wall, looking at you without a single noise. She stares at you like a starved wolf. Something tells you that of all those present, she's the biggest threat.

"Yes, master?" Mikhail says, standing up straight.

"Werewolves spotted on Hangman's Trail," he says. "They're amassing. Perhaps for a strike."

You pause, and can hear the distant howls of what lies between monsters and men.

"We'll push them back, sir," Mikhail nods.

Mikhail turns away, and quickly begins heading to the armory. You follow, and you all quickly descend the stairs to the armory. You walk inside, grabbing a padded leather duster and slinging it over. You grab a rifle, as well as several magazines of silver bullets, popping them in a satchel that you put over your head.

Now suitably armed, you grab a lantern, walking out towards the main hall. The Vampires have left, no doubt to partake in some drinks, discuss future plans, before beginning the ritual and, imbued with a power that grows as the blood moan rises, slaughtering dozens of helpless villagers.

You walk out the hall doors, pushing the door open and entering the dark night. You walk along the earth, passing the gate, which for some reason has been left open, one of the Viceroy's carriages sitting under the raised portcullis.

"Should we move it so we can drop the portcullis?" you ask.

"And piss off Count Grey and whoever owns this carriage? No fucking chance," Lucas says.

As you leave and wander off into the trees. Soon, the only sound is the crunching of leaves under foot and your breathing.

"Control your breathing. Deep breaths. Watch your foot placement as well as the path in front of you. Avoid twigs and try leaves. We're trying to hunt, best be quiet about it," Lucas says. "The man's most definitely untrustworthy and cruel, but he knows how to hunt.

You take his advise, holding the lantern out to illuminate the path ahead. You see a shape move to your right, and stop, immediately twisting to aim.

"Contract, left side!" you whisper.

"Just a deer, stay focused!" Lucas whispers. "This is a fucking hunting trail, of course there's deer around!"

You keep moving, you gun raised in your one hand, propped in the crook of your shoulder to allow you to aim.

The beam of your light comes across a deer lying on the ground. It's belly has been ripped to shreds, entrails covering the earth around it and soaking it with bodily fluids. It's head, connected to its body by a few strands of sinew and muscle, lies in the grass at the edge of the path, two lifeless eyes staring towards the stars.

"It's fresh, look out!" Lucas growls, as you immediately turn. You see a form rush through the undergrowth, aiming at it, but it's gone before your finger can even tighten on the trigger.

A growling comes from the trees to your left, and you swing your rifle over to aim at the beast. They're faster than usual. They're not supposed to be this fast. It must be that fucking moon!

A howl comes from your right, and you drop your lantern to aim, catching a glance of blood-matted fur and a flash of white teeth. The beasts don't seem to bee going for the attack, rather endlessly circling, toying with you. None of you have even had the chance to fire a shot.

Suddenly you see one of them, basked in the red glow of the moon, dead in the center of the path. This one stands directly there, hunched over and staring at you, clearly not scared in the slightest. It's abnormally large, not even wearing the tattered remains of clothes, covered in patches of fur. it's head is malformed, it's jaws filled with teeth that barely fit in its mouth, crushed into somewhat of a snout. It's hungry eyes stare at you, as it lets out a low growl.
> You fire
You pull the trigger, as the silver bullet flies through the air. Through the grace of God, or whoever else, the bullet slams into the werewolf's head, smashing into his skull and sending bits of bone, chunks of grey matter and clumps of flesh and fur in various directions. The wolf's massive body stumbles forward, before collapsing to the ground with a thud. You hear a howl, which is immediately answered by dozens of other howls. There must be all the beasts here, stalking you through the forest, all of their power amplified by the power of the blood moon tenfold. Lucas and Mikhail also seem to notice it, immediately letting out a shout.

"Run!" Mikhail shouts.

You fling your lantern off to the side, setting a pile of dry leaves alight. A fire lights, as the fire quickly engulfs the leaves and grass, dry from lack of rainfall. The fire flares up, distracting the wolves for a split second. You sprint forward, desperately running through the undergrowth and bushes. You jump over a tree root, grabbing Mikhail and pulling him forward as he stumbles. You hear the roars of the werewolves close behind you.

You see one sprinting to your side on all fours, it's claws and hind-legs sending it hurtling forward, galloping to your side. It stares at you, howling skyward, as you keep running. You raise the gun, firing off to the side as the werewolf leaps out of the way of the bullet.

You hear wet, heavy panting, less than a foot behind you. The castle is close. barely a few hundred feet away. If you get to it, you might be able to get inside and bar the door, or drop the portcullis and keep the werewolves away. Still, you can see the golden hum of torches at the edge of your peripheral, showing the village closest to the house.
> You sprint to the castle
You keep sprinting forward, as Mikhail yells in pain off to your side a few seconds later. You hear him smack into the ground, and his terrified screams fill the air. You keep running, before you feel your back breaking as the werewolf's claw smashed into your hack, the knife-like claws cutting through your leather duster and slashing through your flesh. You roll to the ground with a scream, as the werewolf leaps onto you, it's weight crushing you. It's wet saliva dripping onto your face, it howls at the moon in an act of triumph, before it lunges forward, biting deep into your throat.


You pull the trigger, as the silver bullet flies through the air. Through the grace of God, or whoever else, the bullet slams into the werewolf's head, smashing into his skull and sending bits of bone, chunks of grey matter and clumps of flesh and fur in various directions. The wolf's massive body stumbles forward, before collapsing to the ground with a thud. You hear a howl, which is immediately answered by dozens of other howls. There must be all the beasts here, stalking you through the forest, all of their power amplified by the power of the blood moon tenfold. Lucas and Mikhail also seem to notice it, immediately letting out a shout.

"Run!" Mikhail shouts.

You fling your lantern off to the side, setting a pile of dry leaves alight. A fire lights, as the fire quickly engulfs the leaves and grass, dry from lack of rainfall. The fire flares up, distracting the wolves for a split second. You sprint forward, desperately running through the undergrowth and bushes. You jump over a tree root, grabbing Mikhail and pulling him forward as he stumbles. You hear the roars of the werewolves close behind you.

You see one sprinting to your side on all fours, it's claws and hind-legs sending it hurtling forward, galloping to your side. It stares at you, howling skyward, as you keep running. You raise the gun, firing off to the side as the werewolf leaps out of the way of the bullet.

You hear wet, heavy panting, less than a foot behind you. The castle is close. barely a few hundred feet away. If you get to it, you might be able to get inside and bar the door, or drop the portcullis and keep the werewolves away. Still, you can see the golden hum of torches at the edge of your peripheral, showing the village closest to the house.
> You take the detour through the village
"Come on, you shout," running towards the village.

Your hands push tree branches out of the way as you leave the path, almost tripping as your legs catch in the undergrowth, but manage to keep going. You stumble into the village, grabbing the corner of the house to steady yourself, as the werewolves charge into the village. Thankfully, a few peasants have been caught with their doors barely barricaded. The werewolves smash through hastily nailed planks and into the huts inside to devour a feast of flesh, bone, brains and organs. You hear horrified screams as the beasts get distracted and begin to tear apart the poor souls who have been left inside.

"Ah!" Mikhail screams, as one of the more focused hunters knocks him to the ground with its claw.

"Shit, Mikhail! Samuel, cover me!" Lucas says, skidding to a halt to help his brother.
> You help the twins
You grab the bolt of your rifle, pulling it back as you twist around and firing. The gun flies back in your hand as the recoil almost knocks you back as the werewolf takes the shot to its center mass, being knocked off Mikhail and letting out a high-pitched whimper as it quickly retreats back to the safety of the shadowy trees. Lucas grabs Mikhail. pulling him up to his feet as he joins you in running. As the werewolves are distracted with their prey, you continue sprinting towards the tower.

Unfortunately, you see one of the werewolves stand in the center of the village. It's larger than the others, its fur white and its eyes red. It stares at you for a second, before it lets out a powerful, booming howl. The other werewolves emerge from the buildings, blood matting their fur and dripping from their claws. The Alpha Male drops to all fours and begins sprinting away towards you, followed by the others.

"Shit! Shit! Shit!" Lucas says, as you see the castle.

You sprint, the only noise being your heavy panting and the thudding of boots and clawed feet on the earth. You reach the castle, sprinting through the gates and past the carriages parked there. You see the portcullis' control wheel to your left, and the heavy wooden door to the keep to your right.
> You close the portcullis
You grab the wheel, freeing it of its latch and stepping back as the wheel frantically spins around. the portcullis smashing into the carriage in the middle of the gate. Although the carriage's roof is smashed, it prevents the portcullis from closing completely. The werewolves arrives, bursting under the gate and into the grounds. You frantically head to the door, before a massive bundle of flesh and fur smashes into you, shattering your bones. You painfully smash into the ground, looking up to see a massive, white werewolf sitting atop your broken body. It stares down at you, it's blood red eyes filled with an animalistic hunger, devoid of any sentience beyond that of the wolf it's body has morphed to imitate.

You close your eyes. Thankfully, this beast doesn't like to play with its food, and finishes you quickly.


You grab the bolt of your rifle, pulling it back as you twist around and firing. The gun flies back in your hand as the recoil almost knocks you back as the werewolf takes the shot to its center mass, being knocked off Mikhail and letting out a high-pitched whimper as it quickly retreats back to the safety of the shadowy trees. Lucas grabs Mikhail. pulling him up to his feet as he joins you in running. As the werewolves are distracted with their prey, you continue sprinting towards the tower.

Unfortunately, you see one of the werewolves stand in the center of the village. It's larger than the others, its fur white and its eyes red. It stares at you for a second, before it lets out a powerful, booming howl. The other werewolves emerge from the buildings, blood matting their fur and dripping from their claws. The Alpha Male drops to all fours and begins sprinting away towards you, followed by the others.

"Shit! Shit! Shit!" Lucas says, as you see the castle.

You sprint, the only noise being your heavy panting and the thudding of boots and clawed feet on the earth. You reach the castle, sprinting through the gates and past the carriages parked there. You see the portcullis' control wheel to your left, and the heavy wooden door to the keep to your right.
> You get inside the castle
You burst towards the wooden door, unlatching it and opening it so Lucas and Mikhail can topple in. You quickly close the door behind them, seeing the eyes of one of the beasts as as it desperately stares at you with the rage of a hungry and stuck lion. You lock the door as it's weight smashes into the hard wood with enough force to splinter it.

"There's not supposed to be that many! There's not that fucking many!" Lucas says.

"There must be every cursed wretch under the moon's gaze," you mutter.

Mikhail spits blood onto his chest.

"Christ..." he groans, as Lucas chuckles.

"Oh dear brother, Count Grey would tear your throat out if he heard you mutter that fucker's name here," Lucas smiles. "Samuel, help me. We need to get Mikhail to the medical bay."

"Can't you handle him? I need to go warn Count Grey and the viceroys," you say.

"Yes, sure," Lucas says, grabbing Mikhail and putting his arm over his shoulder.

He walks towards medical bay, as you quickly hurry up the stairs to the sacrificial chambers. You walk upstairs quickly, heading through the lounge. You reach the door to the sacrificial chambers, before pausing. You can hear whispered voices inside, almost drowned out by the roars of the werewolves outside. How has Count Grey not noticed the attack? Why is he still in the sacrificial chambers? You tilt your head forward, and you think you can make out the words if you try hard enough.
> You eavesdrop
You press your head against the wooden door, as you hear voices on the other side.

"You're nothing more than rotten curs fixed with mange!" Count Grey snarls.

"Why aren't we killing yet?" Draven asks. "We could run out pitiful master through and be done with it!"

"There will be thousands of Blood moons, millions of hunting nights, but there will only ever be one Count Grey. I want to... savor his death," Mihrab says.

"I'll skin you alive!" Count Grey howls.

"What about his servants?" Alexa asks.

"The crippled hunchback is no threat, Draven can hunt him down. The others will have been wiped out by the wulven," Mihrab commands.

"What ab...? Understood," Alexa says, seemingly confused.

"And the wulven?" Draven asks. "They're beasts with neither honor nor reason, nothing but instinct driving them forward. They can't be trusted."

"They are the most trustworthy beings in existence," Mihrab says. "I can trust that they're too stupid to think to attack us, their bellies driving them forward to feast on the villagers instead of making a move for power. I can predict they think themselves too important, even as pawns, to know we plan to hunt them down when they're mortals the next moonless night. Hell, normal mortals are infinitely less manipulative. The mixture of fear, loyalty, honor, greed and ambition that drives them makes them hard to predict, let alone manipulate successfully."

"You're going to die. You're going to suffer. I'll tear out your throat and fuck your bleeding neck stump, just like I should've when you were a pathetic mortal! I'll..." Count Grey threatens.

Count Grey's voice stops abruptly as you hear the slicing of flesh followed by a desperate wet gurgling. The gurgling lasts about a minute, which the vampires stay silent for. Finally, it stops.

"Goodbye, dear master," Mihrab says.

"Good. We're finished here. I'm going to find that miserable humpback and take his head. Perhaps I might gift his body to the peasants under my control. The children should enjoy looking at his misshapen body, poking and prodding at it."

You back step as you hear Draven begin moving, but he heads to the second door of the sacrificial chambers. Mihrab's steps follow him.

"I'll follow. I need to make sure the albino knows his place."

"The sound of footsteps fades as the pair leave. You breath out a sigh of relief. Suddenly, you find a dagger poking into your throat.

"Look what we have here," Viceroy Alexa says, as she appears from the shadows. She doesn't exactly step out of the shadows, instead the shadows manifest, forming into material as the vampire appears in front of you.

You take a deep breath, staring at her. She pushes the dagger against your neck, drawing blood that gently trickles down your neck. Her forked tongue darts forward and licks the blood as it runs down your neck, before she opens her mouth wide, her fangs pricking out. She gently scrapes her teeth along your neck, her breath as cold as a corpse, causing the hairs to stand on your neck.

"Look at you," she says in a half-purr, half-growl. "You outsmarted the wolves, or maybe just got lucky. Unexpected, but not surprising. How did you manage to eavesdrop?"

"I... I..." you stammer, reaching slowly for your gun.

Unsurprisingly, Draven was too focused on killing to notice you, but Mihrab should've noticed you. You're nothing special. I could hear your footsteps up the stairs, you leaning slightly on the door, your heavy breathing. I don't know how you didn't get noticed, let alone the girl."

Your hand wraps around the gun, as you slowly raise it to point at the monster's head.

"Maybe Mihrab is too old, too proud, too over-confident to expect much from humans, not thinking to even check for you as you weren't a risk. Perhaps he needs to be taken off his so new throne. I'll admit, I like you. You have... balls. Listening in on three powerful vampires, pledging yourself to old Count Grey, even trying to grab your gun when my fangs are less than an inch away from your throat..."

You grab your gun, raising it as your hand goes from the trigger. With the flat of her hand, Alexa slams it into your chest, knocking you against the wall as she grabs the gun from her hands.

"You're weak. Slow. Stupid. One of the qualms of being human, I suppose," Alexa says, examining your rifle. "Uh, how I miss being able to eat some warm bread, drink myself stupid on cheap beer and feel the warmth of the sun on my face. Thankfully, I'm still able to enjoy some other... base pleasures. I'm so close to slicing your vein open and feasting on your delicious blood..."

"Fuck you. Why don't you just kill me?" you spit.

"Kill you? Why would I do that? You'll either fail and be killed, in which case why would I expend energy to kill you, or you'll succeed, and kill Draven and Mihrab, both of who will underestimate how dangerous you'll be, in which case they needed to die. If you do happen to kill them, please, come find me. I'm sure I'd like to talk to you at that point."

Alexa steps back, smiling at you. She tosses the gun to the ground, where it clatters across the stone floor. She swirls around, walking away from you. She bursts forward, quickly speeding off. You let out a sigh of relief, grabbing your gun and picking it up.

Fucking hell. You have three vampires and a pack of werewolves to deal with. Could things get...? Actually, you'll refrain from tempting fate.
> You search the Sacrificial Chambers
You walk into the sacrificial chambers. You walk over to Count Grey, who has a deep wound going through his chest and lies on the ground. You step over the blood-filled grooves of the floor, walking over to him. You drop to a knee, checking his pulse, before mentally hitting yourself for being so stupid. He's undead. You pull back his eyelids, revealing dull, lifeless black eyes. You quickly pat him down, finding only a curved ebony dagger and some Leu on him, which you take. You gently pat his cold head as a matter of respect, or perhaps more likely to comfort yourself. The terrifying menace who has controlled the region for over a thousand years is dead. He was your master, your mentor and your liege.

"Good fucking riddance. He was a cold, sociopathic cunt," you say aloud, a part of you still terrified to say it, somehow expecting him to wake up and tear out your throat.

You stand, looking around. There's the doorway to the lower floors, where you,,,

A girl charges out from your blind side, holding up a dagger.
> You shoot your gun
You quickly raise your gun, firing it. The gun bucks in your hands as the bullet tears through the air forward, blowing out the girl's heart. She collapses onto the ground, her head smacking into the cold stone and falling into the groove.

You stare at her face, recognizing Dasha, the sacrificial victim you kidnapped from earlier. Huh, she had survived. Must've gotten free of the chains. Did you even chain her up, or did you just leave her unconscious? Huh, doesn't matter. She's dead now.
> You keep searching the room
You keep looking through the room, finding several vials of blood sitting on a table off to the side. You open one of the table's drawers, before suddenly the door bursts open. Standing there, clad in armor with long, wild flowing black hair and a face contorted by rage and anger.

"Yes! I thought I heard a gunshot! I was hoping for the cripple, but a ghoul will do!" he snarls, approaching.

The vampire charges forward with remarkable speed. You raise your gun quickly, firing. The bullet thuds into Draven's chest, but it fails to even slightly slow him down. He swings the sword, slicing through your muscle and sinew and separating your head from your body. His lips immediately wrap around your gaping neck hole as he drains you of your blood, your head falling to the ground.


You quickly raise your gun, firing it. The gun bucks in your hands as the bullet tears through the air forward, blowing out the girl's heart. She collapses onto the ground, her head smacking into the cold stone and falling into the groove.

You stare at her face, recognizing Dasha, the sacrificial victim you kidnapped from earlier. Huh, she had survived. Must've gotten free of the chains. Did you even chain her up, or did you just leave her unconscious? Huh, doesn't matter. She's dead now.
> You head to the lower floors
You walk towards the door to the lower floors, unclicking the latch. Before you can pull it open, something slams into it, sending you flying across the ground and onto your ass with a painful thud. Standing there, clad in armor with long, wild flowing black hair and a face contorted by rage and anger.

"Yes! I thought I heard a gunshot! I was hoping for the cripple, but a ghoul will do!" he snarls, approaching.

The vampire charges forward with remarkable speed. You raise your gun quickly, firing. The bullet thuds into Draven's chest, but it fails to even slightly slow him down. He swings the sword as he leaps upon you, slicing through your muscle and sinew and separating your head from your body. His lips immediately wrap around your gaping neck hole as he drains you of your blood, your head rolling to the ground.


You walk into the sacrificial chambers. You walk over to Count Grey, who has a deep wound going through his chest and lies on the ground. You step over the blood-filled grooves of the floor, walking over to him. You drop to a knee, checking his pulse, before mentally hitting yourself for being so stupid. He's undead. You pull back his eyelids, revealing dull, lifeless black eyes. You quickly pat him down, finding only a curved ebony dagger and some Leu on him, which you take. You gently pat his cold head as a matter of respect, or perhaps more likely to comfort yourself. The terrifying menace who has controlled the region for over a thousand years is dead. He was your master, your mentor and your liege.

"Good fucking riddance. He was a cold, sociopathic cunt," you say aloud, a part of you still terrified to say it, somehow expecting him to wake up and tear out your throat.

You stand, looking around. There's the doorway to the lower floors, where you,,,

A girl charges out from your blind side, holding up a dagger.
> You strike her with the butt of your gun
You swing the butt of your gun, cracking into the side of her face and knocking her to the ground with a grunt. The knife goes clattering, and you dart forward, grabbing the knife and raising your rifle to point at her.

"Who the fuck are you?"

The girl stares at you with anger, blood running down her face from the newly opened cut on her forehead. You recognize her as Dasha, the sacrificial victim from earlier. Huh, apparently she survived. Interesting.

"Hands in the air!" you say, pointing the gun at her head.

She slowly raises her hands, spitting blood and a tooth on the ground. Apparently, you swung harder than you thought.

"Fuck you!" she says.

"You need to listen to me," you say.

The girl swings at your head, but you catch her fist. She spits in your face, which you wince at.
> You headbutt her
You swing your head forward, your forehead smashing into the bridge of her nose and knocking her head back as she yells in pain.

"Listen!" you say loudly, losing your patience. "Did you see those fucking vampires!?"

The girl stares at you, still defiant, but quiet.

"If we want to get out of this, we need to work together. I don't care how much you hate me for doing what I did to you, but we need to."

"You work for the vampires," she says.

"I work for that one," you say, nodding towards Count Grey. "The others killed him, and now they want to kill me... and you. We're on the same side here, understood?"

The girl pauses, before slowly nodding.

"If I let you up, you won't try anything?" you ask.

"Give me my knife," she replies.

"I can't trust you," you say.

"I can't trust you either," she says.

You sigh, before handing the knife back. She grabs it from your, staring at her reflection in the blade for a brief moment, looking as if contemplating attacks, before looking at you.

"What's the plan?" she asks.

"I don't know. We need to... Haygarth," you say. "We need to find him. He should be in the stables. He knows this place better than anyone. He'll have keys, know secret tunnels, know everything."

"Let's go, then," Dasha says.
> You head to the stables
You walk along the hallways towards the stable, your gun clenched tightly in your hands. You consider pushing Dasha ahead of you so anything that attacks has to cut through her first, but that's not the right thing to do. It's better to keep her behind you, in case a creature attacks from behind, and you can fight off whoever attacks from the front with your rifle. You walk past the rows of unlit torches that cover the walls, wishing they were lit. You aim your gun ahead, sweeping the barrel to check the corners for any hidden beasts that could be hidden away there.

"We need to hurry up, h.." Dasha says.

Suddenly, one of the windows several meters above you shatters as the upper half of a body smashes through it. It hits the wall with a wet thud, collapsing to the ground. Dasha screams as you desperately back pedal to avoid it.

"Fuck me!" you say. "The villagers must be having a bad night."

"Oh god," Dasha says.

You hear a terrified scream outside. It sounds female, and young. Very young.

"Help! Help! Mama!" a voice screams from outside.

"We need to help her!" Dasha says, a look of panic flooding through her.

"Do you want to fight the Wulven?" you ask. "I'm not."

You try to appear tough as Dasha stares you down, before looking away. You hear a high-pitched scream,  before the crunching of bone and flesh.

"It's done. Let's go," you say.

"The village is down the road! Why the fuck would they bring the villagers here to kill them?" Dasha says.

"Break our morale, or act as bait, maybe. They're intelligent, for abominable beasts. Now, let's move on."

You continue walking forward, reaching a wooden door. You press up against it, waiting. "Here it it."

"This is the door to the stables," you whisper. "You ready?"

"Ready. I'll follow your lead."
> You head in
You take a deep breath, bashing open the door with your shoulder, raising your rifle. Draven stands there, a sword in his hands and a grin on his face as he stands over a heavily injured Haygarth, who has been stripped naked and is covered in bruising and cuts.

"Don't you know how, freak? I said do it!" Draven shouts.

He swings his blade and smacks Haygarth in the side of the head with the flat of his blade, knocking Haygarth to the floor.

"Dance!" Draven laughs, before his eyes flicker to you. "Look who it is! One of Grey's ghouls and... I've no fucking idea who you are, but you look like a bleeder!"

Haygarth lets out a terrified yell as you aim your rifle, as Draven lets out a roar, sprinting towards you with insane speed, even faster than you've seen Count Grey sprint.
> You shoot Draven
You fire your rifle, the bullet slamming into Draven, although even with all the stopping power that causes the gun to buck violently in your hands, but Draven doesn't even slow down. You grab the rifle to pull back and release the shell, before Draven's upon you. He thrusts his sword forward, running it through your chest. Your heart is destroyed as you yell in pain, before his head darts forward and his fangs sink into your neck.


You take a deep breath, bashing open the door with your shoulder, raising your rifle. Draven stands there, a sword in his hands and a grin on his face as he stands over a heavily injured Haygarth, who has been stripped naked and is covered in bruising and cuts.

"Don't you know how, freak? I said do it!" Draven shouts.

He swings his blade and smacks Haygarth in the side of the head with the flat of his blade, knocking Haygarth to the floor.

"Dance!" Draven laughs, before his eyes flicker to you. "Look who it is! One of Grey's ghouls and... I've no fucking idea who you are, but you look like a bleeder!"

Haygarth lets out a terrified yell as you aim your rifle, as Draven lets out a roar, sprinting towards you with insane speed, even faster than you've seen Count Grey sprint.
> You roll out of the way
You dive out of the way, as Draven flies just past you, swinging his sword. His sword slices into the back of your neck, not enough to seriously wound but enough to hurt like a bitch. He slams into the door behind you, grunting as he spins around. He wipes the blood from his broken nose as he stares at the two of you, before letting out a horrible laugh.

"Got too excited there, didn't I? Ha!" he smiles, twirling the sword around in his hands.

You look around desperately, for something, ANYTHING in the room to help you out. Dasha is just as in the cross-hairs as you are, and seems terrified. Haygarth is hiding behind a counter, unfocused and not thinking. Most of the horses are dead, having had their heads cleaved clean off. Still, there's three or four in the farther stables. There's two large, oil-filled lamps illuminating the hallways that could be used. Fire has a history of being effective with monsters. Finally, there's the old full lead solution. If you just duck, weave and fill the air with as much lead, or in this case silver, as possible to take out the vampire bastard, although silver bullets are more of a werewolf-killer.
> You get to the horses
You sprint towards the horses, your rifle held tightly in your hands as you run towards them. Draven charges ahead with a howl, kicking your leg away as you collapse onto the ground, laughing.

"Look at you try to run! Where are you trying to run to, little one?" he asks, before his eyes flicker to Dasha who goes for the door.

Draven runs ahead with an animalistic howl, slamming her into the door. He presses the sword to her throat, before throwing into the air and catching it once more.

"Ohh... this is everything! Savor the hunt!" he says. "Go! Try escape again! Or are you in a fighting mood?"
> You try for the horses again
You sprint towards the horses once more, as Draven pauses, raising an eyebrow as he strolls after you. You reach the horses, as Draven walks towards you. You unclasp the gate as the horses stand there.

"What... what was your plan?" he asks, looking genuinely confused. "Were you hoping to have the horses stampede me? Were you planning on riding one to safety?"

Draven twirls his sword, running it through you. You grunt in pain, blood dripping out your mouth as you collapse to your knees.

"I've had my fun. Goodnight, ghoul," he says.

You collapse forward onto your stomach, running the sword even further into you.


You sprint towards the horses, your rifle held tightly in your hands as you run towards them. Draven charges ahead with a howl, kicking your leg away as you collapse onto the ground, laughing.

"Look at you try to run! Where are you trying to run to, little one?" he asks, before his eyes flicker to Dasha who goes for the door.

Draven runs ahead with an animalistic howl, slamming her into the door. He presses the sword to her throat, before throwing into the air and catching it once more.

"Ohh... this is everything! Savor the hunt!" he says. "Go! Try escape again! Or are you in a fighting mood?"
> You try for the lamp
You run towards the lamp, as Draven smiles.

"Running for the door now, are we?" he asks, mistaking your attempt to grab the lamp as an attempt to flee.

Draven yells and charges forward. He swings his sword as you run for the lamp, and the next thing you know, you feel the cold bite of steel on your neck. Your head flies through the air, and your body collapses to the straw-covered floor.


You sprint towards the horses, your rifle held tightly in your hands as you run towards them. Draven charges ahead with a howl, kicking your leg away as you collapse onto the ground, laughing.

"Look at you try to run! Where are you trying to run to, little one?" he asks, before his eyes flicker to Dasha who goes for the door.

Draven runs ahead with an animalistic howl, slamming her into the door. He presses the sword to her throat, before throwing into the air and catching it once more.

"Ohh... this is everything! Savor the hunt!" he says. "Go! Try escape again! Or are you in a fighting mood?"
> You fire!
You raise your gun and fire. Draven takes a shot to the shoulder, before side-stepping your next. He doesn't even attempt to charge, just grins. You keep firing, as he dodges the bullets with unnatural ease, even the lucky shots not even throwing him, and they only manage to graze or hit his central mass, which fails to even knock him back. You aim your rifle at Draven's head, as he gently taps his finger against it.

"Come on, boy!" he says, laughing. "Take the shot! I'm enjoying this! I won't even move this time!"

You peer down the sights, taking a deep breath, and you pull the trigger.

It's empty.

"Can't even c...?" Draven laughs, before grunting.

Draven steps forward, before collapsing onto his stomach. A knife is imbedded in the back of his heart, directly where his heart it. He groans, spluttering blood, before lying still. Dasha stands behind him, a fierce look on her face.

"They die easier than they did in my childhood nightmares," she says. "What now?"
> You talk to Haygarth
“Haygarth, what happened?”

“He came for my head! Yelled at me and made me dance and work for him, the little cunt!” Haygarth says.

“We need to get out of here. There…”

“Is… is Count Grey truly dead?”

“Yes,” you reply.

“I never thought I’d see the day,” Haygarth says. “And the rest of what the vampire knight said was true? Vampires and werewolves have taken the castle?”

 “The area’s fucked, werewolves had surrounded the castle, the there’s still two other incredibly hostile vampires here.”

“Where is Masters Lucas and Mikhail?”

“They’re in the medical bay. We don’t need to think about them. We need to think about escape. They’re fine.”

“Haygarth, is it? Dasha asks. “

“Yes,” Haygarth says, frowning. “You’re one of the sacrifices.”

“I have a name. It’s Dasha.”

“So be it,” Haygarth says.

“Are there any secret passages that could get us out of here?” Dasha asks.

“No, we wouldn’t have anything like that. The main gate’s the only way out, unless you’re willing to dive off the wall and pray your legs are all that ends up broken. Count Grey has become too paranoid, always thinking a Vampire Hunter would find there way in.”

"So what can we do?" you ask.

"The coach," Haygarth says. "We need to get out of here. We board it up heavily, and just make a run for it."

"It's suicide!" you say.

"Is it the only option?" Dasha asks.

"Yes," Haygarth says.

"There's werewolves out there! They'll easily wipe us out," you say.

"We need to leave soon, before the werewolves find a way inside or the other two vampires find us. Are you willing to come?" Haygarth asks.
> You agree
"Fine. I'm in."

"You must go find Mikhail and Lucas in the medical bay."

"Do you expect him to traverse this castle, no doubt being found out by the vampires, whilst we're forced to wait here?" Dasha asks. "We need to go."
> You leave without them
"We need to go, now. They're probably already dead," you say.

"Yes, sir," Haygarth says. "We must prepare the coach."

Over the next few minutes, you board up whatever scrap wood you can over the carriage windows. Soon, you have what amounts to a massive, armored wooden box.

"You can fire out the slits, to protect the horses. Hopefully, they'll be fast enough to escape the beasts' claws."

Dasha climbs into the coach as Haygarth positions the reigns through the coach itself, so that he can control the horses without exposing himself.

"Make as much noise as possible, to draw the werewolf's attention to us instead of the horses," Haygarth says, as he climbs in the coach. "Now, open the stable doors."

You take a deep breath, unlatching the stable doors. You give them a hefty push open, as Haygarth yells at the horses to go. You run forward, grabbing onto the back of the coach and pulling yourself inside as Haygarth grabs the door and slams it shut behind you. You raise your rifle, pressing it to a firing shot and looking outside. The wolves are outside, as they prowl about the walls and the courtyard like a bad rabble, fighting over the bodies, both dead and living, of peasants, as well as searching for a way in. The big, albino one notices you, and lets out a loud, powerful howl, and the wolves charge.
> You target the albino
You aim your rifle, firing at the albino. The bullets slam into the albino as it roars in pain, before the nearing werewolves slam into your coach. Their massive, muscled frames slam through the wooden coach, knocking you against the other coach. A claw comes through the wall, grabbing you and tossing you against the ground, shattering your bones. You let out a pained scream, before the wolves are upon you, eagerly tearing you apart.


"We need to go, now. They're probably already dead," you say.

"Yes, sir," Haygarth says. "We must prepare the coach."

Over the next few minutes, you board up whatever scrap wood you can over the carriage windows. Soon, you have what amounts to a massive, armored wooden box.

"You can fire out the slits, to protect the horses. Hopefully, they'll be fast enough to escape the beasts' claws."

Dasha climbs into the coach as Haygarth positions the reigns through the coach itself, so that he can control the horses without exposing himself.

"Make as much noise as possible, to draw the werewolf's attention to us instead of the horses," Haygarth says, as he climbs in the coach. "Now, open the stable doors."

You take a deep breath, unlatching the stable doors. You give them a hefty push open, as Haygarth yells at the horses to go. You run forward, grabbing onto the back of the coach and pulling yourself inside as Haygarth grabs the door and slams it shut behind you. You raise your rifle, pressing it to a firing shot and looking outside. The wolves are outside, as they prowl about the walls and the courtyard like a bad rabble, fighting over the bodies, both dead and living, of peasants, as well as searching for a way in. The big, albino one notices you, and lets out a loud, powerful howl, and the wolves charge.
> You target the nearing werewolves
You target the nearing werewolves, firing bullet after bullet. The silver bullets slam into the beasts as they howl, many collapsing and falling away. You keep them away from the coach, but not the horses. As you just make it past the castle gates and smashing past the viceroy's coach, the werewolves tear the horses apart as they neigh and whiny in terror as they're devoured by the eager wolves. You coach quickly slows down, slamming into a tree and stopping suddenly.

"Shit!" Dasha yells.

Shit. You need to act.
> You get out and run towards the nearest village
"Run!" you yell, kicking open the carriage door and leaping outside into the forest.

You sprint forward, as the werewolves reach the carriage. You hear Haygarth, simply too slow to flee, scream in pain. You keep running, before you feel your back breaking as the werewolf's claw smashed into your hack, the knife-like claws cutting through your leather duster and slashing through your flesh. You roll to the ground with a scream, as the werewolf leaps onto you, it's weight crushing you. It's wet saliva dripping onto your face, it howls at the moon in an act of triumph, before it lunges forward, biting deep into your throat.


You target the nearing werewolves, firing bullet after bullet. The silver bullets slam into the beasts as they howl, many collapsing and falling away. You keep them away from the coach, but not the horses. As you just make it past the castle gates and smashing past the viceroy's coach, the werewolves tear the horses apart as they neigh and whiny in terror as they're devoured by the eager wolves. You coach quickly slows down, slamming into a tree and stopping suddenly.

"Shit!" Dasha yells.

Shit. You need to act.
> You defend the coach
You aim your rifle, firing repeatedly. You fire at the werewolves from the slit, bullets slamming into the fur-covered beasts. A claw slams into the coach, breaking through the side, its claws slashing at the air as you back step to avoid it. A claw tears a massive panel of wood off the side of the coach and you shove the barrel through the firing slit, firing at the creature's black, beady eyes. A claw smashes through the coach, grabbing you as it tears you from the coach, gripping you tightly. You're held in the air staring into the black eyes of the Alpha Werewolf, as it growls. The gun flies from your hands as you desperately reach for it, before the claw tightens, crushing your limbs. The werewolf's huge, tooth-filled jaws fly forward, its teeth grabbing into your throat and tearing it out, before it flings your bleeding body into a tree, killing you instantly.


"Fine. I'm in."

"You must go find Mikhail and Lucas in the medical bay."

"Do you expect him to traverse this castle, no doubt being found out by the vampires, whilst we're forced to wait here?" Dasha asks. "We need to go."
> You go find the Twins
"I'll find Lucas. You two stay here and prepare the coach, understood?" you say.

"Yes, sir," Haygarth says, as Dasha nods.

You turn, opening the doorway to the stables and entering the hallway. You take a breath, holding your rifle, and walking slowly along the hallways. You step slowly forward, looking along the dark, shadowy corridor. You feel a breath of cold air on your deck, quickly spinning to aim your rifle, only to find yourself staring at a shadow-filled corner. You turn, walking ahead again. You keep walking forward, as the figures in the paintings along the wall stare down at you, their eyes seemingly following you. You see a figure, writhed in a black cloak and shadows, leaning in an alcove. You quickly raise your gun and fire, but your bullet only slams into the stone alcove. You swear, grabbing the bolt and pulling it back. Suddenly, a gloved hand grabs you by the shoulder as a pair of sharp fangs prick into your neck, gently pressing into your neck. You pause, as their hand moves forward and grabs your rifle, which you allow them to take. The fangs pull away, breathing freezing cold air on the back of your neck.

"Still here, huh?" Alexa asks. "I thought you were trying to escape, or at least kill Mihrab. From where you're going, it doesn't seem likely."

"I'm getting my friends and getting out of here."

"Optimistic," she says. "If you're not going to kill Mihrab for me, I might as well kill you," she says.

You flinch and yelp as her lips close around your lips, before she laughs.

"Ha! I like you, ghoul. You're going to die tonight, that's for sure, but I won't be the one killing you. Mihrab's busy, you can speed up a bit."

She releases you, dropping the gun on the ground. You grab it quickly, stepping forward and spinning around to aim, only to be faced with shadows once more.

"Fuck," you say.

You turn, rushing along the halls. You open the door, pulling it open and walking inside the next room, the lounge. You quickly pass through, heading into the medical bay. He door is locked, so you quickly knock on it. You hear the door click unlocked as the door swings open, and someone grabs your arm, throwing you inside and onto the floor. You roll over as you stare at the barrel of a gun, looking up as Lucas aims his rifle at you.

"Shit, what happened you?" Lucas asks, grabbing you by the hand and pulling you to your feet.

"Count Grey is dead. The Viceroys betrayed him," you say.

"Yeah, I suspected as much," Lucas admits. "We need to get the hell out of here. We have to find Haygarth."

"He's in the stables with the girl. We're preparing the coach to escape.

"The girl?" Lucas asks, frowning in confusion.

"One of the girls we were going to sacrifice," you say.

"Why didn't you kill her?" Lucas asks.

"We need all the help we can get," you reply.

"Fine," Lucas says. "Help me shift Mikhail."

You look behind him, where Mikhail lies, heavily bandaged, in the medical bay's bed. He's unconscious, but moves his head slightly and groans upon hearing his name. You walk over, slinging your rifle over your back and grabbing Mikhail's left arm. You pull him up, as Lucas grabs his other arm, supporting him as he stands.

"What is going on?" Mikhail mumbles.

"We're getting out of here."

"Let me stand, I can walk," Mikhail says, gently pushing at you.
> You let him walk
You let go of your grips on Lucas, as he immediately collapses face first on the ground.

"Idiot," Lucas sighs, as you both lean over, grabbing him again.

You continue walking, heading into the lounge, as Lucas pauses.

"Put him down for a second," he says.

He walks over to the lounge's bar, and begins grabbing several bottles, several boxes of matches, an oil lamp and more. He works for about a minute, before ending with with four bottles of oil and alcohol on the table topped with rags

"What the fuck are those?" you ask.

"Bombs. Light the rag, toss it, burn the monster," Lucas says. "Take two."

You grab two, sliding into your leather duster's pockets, before grabbing a box of matches.

"Alright, let's continue."

You keep half-dragging, half-walking Mikhail towards the stables, before you finally arrive. You kick open the doors, as you all stumble inside, closing and locking the door behind you.

"You're here. Good," Haygarth says. "We're ready to go."
> You help Mikhail into the coach
You help Mikhail clamber up into the coach, before turning to Haygarth.

"You can fire out the slits, to protect the horses. Hopefully, they'll be fast enough to escape the beasts' claws."

Dasha climbs into the coach as Haygarth positions the reigns through the coach itself, so that he can control the horses without exposing himself.

"Make as much noise as possible, to draw the werewolf's attention to us instead of the horses," Haygarth says, as he climbs in the coach, followed by Lucas. "Now, open the stable doors."

You take a deep breath, unlatching the stable doors. You give them a hefty push open, as Haygarth yells at the horses to go. You run forward, grabbing onto the back of the coach and pulling yourself inside as Lucas grabs the door and slams it shut behind you. You raise your rifle, pressing it to a firing shot and looking outside. The wolves are outside, as they prowl about the walls and the courtyard like a bad rabble, fighting over the bodies, both dead and living, of peasants, as well as searching for a way in. The big, albino one notices you, and lets out a loud, powerful howl, and the wolves charge.


"I'll find Lucas. You two stay here and prepare the coach, understood?" you say.

"Yes, sir," Haygarth says, as Dasha nods.

You turn, opening the doorway to the stables and entering the hallway. You take a breath, holding your rifle, and walking slowly along the hallways. You step slowly forward, looking along the dark, shadowy corridor. You feel a breath of cold air on your deck, quickly spinning to aim your rifle, only to find yourself staring at a shadow-filled corner. You turn, walking ahead again. You keep walking forward, as the figures in the paintings along the wall stare down at you, their eyes seemingly following you. You see a figure, writhed in a black cloak and shadows, leaning in an alcove. You quickly raise your gun and fire, but your bullet only slams into the stone alcove. You swear, grabbing the bolt and pulling it back. Suddenly, a gloved hand grabs you by the shoulder as a pair of sharp fangs prick into your neck, gently pressing into your neck. You pause, as their hand moves forward and grabs your rifle, which you allow them to take. The fangs pull away, breathing freezing cold air on the back of your neck.

"Still here, huh?" Alexa asks. "I thought you were trying to escape, or at least kill Mihrab. From where you're going, it doesn't seem likely."

"I'm getting my friends and getting out of here."

"Optimistic," she says. "If you're not going to kill Mihrab for me, I might as well kill you," she says.

You flinch and yelp as her lips close around your lips, before she laughs.

"Ha! I like you, ghoul. You're going to die tonight, that's for sure, but I won't be the one killing you. Mihrab's busy, you can speed up a bit."

She releases you, dropping the gun on the ground. You grab it quickly, stepping forward and spinning around to aim, only to be faced with shadows once more.

"Fuck," you say.

You turn, rushing along the halls. You open the door, pulling it open and walking inside the next room, the lounge. You quickly pass through, heading into the medical bay. He door is locked, so you quickly knock on it. You hear the door click unlocked as the door swings open, and someone grabs your arm, throwing you inside and onto the floor. You roll over as you stare at the barrel of a gun, looking up as Lucas aims his rifle at you.

"Shit, what happened you?" Lucas asks, grabbing you by the hand and pulling you to your feet.

"Count Grey is dead. The Viceroys betrayed him," you say.

"Yeah, I suspected as much," Lucas admits. "We need to get the hell out of here. We have to find Haygarth."

"He's in the stables with the girl. We're preparing the coach to escape.

"The girl?" Lucas asks, frowning in confusion.

"One of the girls we were going to sacrifice," you say.

"Why didn't you kill her?" Lucas asks.

"We need all the help we can get," you reply.

"Fine," Lucas says. "Help me shift Mikhail."

You look behind him, where Mikhail lies, heavily bandaged, in the medical bay's bed. He's unconscious, but moves his head slightly and groans upon hearing his name. You walk over, slinging your rifle over your back and grabbing Mikhail's left arm. You pull him up, as Lucas grabs his other arm, supporting him as he stands.

"What is going on?" Mikhail mumbles.

"We're getting out of here."

"Let me stand, I can walk," Mikhail says, gently pushing at you.
> You continue carrying him
"No, brother, you can't walk," Lucas smiles, continuing walking.

You continue walking, heading into the lounge, as Lucas pauses.

"Put him down for a second," he says.

He walks over to the lounge's bar, and begins grabbing several bottles, several boxes of matches, an oil lamp and more. He works for about a minute, before ending with with four bottles of oil and alcohol on the table topped with rags

"What the fuck are those?" you ask.

"Bombs. Light the rag, toss it, burn the monster," Lucas says. "Take two."

You grab two, sliding into your leather duster's pockets, before grabbing a box of matches.

"Alright, let's continue."

You keep half-dragging, half-walking Mikhail towards the stables, before you finally arrive. You kick open the doors, as you all stumble inside, closing and locking the door behind you.

"You're here. Good," Haygarth says. "We're ready to go."


“Haygarth, what happened?”

“He came for my head! Yelled at me and made me dance and work for him, the little cunt!” Haygarth says.

“We need to get out of here. There…”

“Is… is Count Grey truly dead?”

“Yes,” you reply.

“I never thought I’d see the day,” Haygarth says. “And the rest of what the vampire knight said was true? Vampires and werewolves have taken the castle?”

 “The area’s fucked, werewolves had surrounded the castle, the there’s still two other incredibly hostile vampires here.”

“Where is Masters Lucas and Mikhail?”

“They’re in the medical bay. We don’t need to think about them. We need to think about escape. They’re fine.”

“Haygarth, is it? Dasha asks. “

“Yes,” Haygarth says, frowning. “You’re one of the sacrifices.”

“I have a name. It’s Dasha.”

“So be it,” Haygarth says.

“Are there any secret passages that could get us out of here?” Dasha asks.

“No, we wouldn’t have anything like that. The main gate’s the only way out, unless you’re willing to dive off the wall and pray your legs are all that ends up broken. Count Grey has become too paranoid, always thinking a Vampire Hunter would find there way in.”

"So what can we do?" you ask.

"The coach," Haygarth says. "We need to get out of here. We board it up heavily, and just make a run for it."

"It's suicide!" you say.

"Is it the only option?" Dasha asks.

"Yes," Haygarth says.

"There's werewolves out there! They'll easily wipe us out," you say.

"We need to leave soon, before the werewolves find a way inside or the other two vampires find us. Are you willing to come?" Haygarth asks.
> You refuse
"I'm not going!" you say.

"So be it," Haygarth says. "If you're not leaving the castle, we need your help."

"What?" you ask.

"You need to ring the castle's alarm bell at the North-East tower. If you can ring that, you can distract the werewolves and draw them towards the North-Eastern area, so we have a chance."

"Fuck, fine. I'll get it done," you say.

"Thank you, thank you!" Haygarth says. "I must find the Twins, if they're still alive. I'll be sure to be back before you can make the journey to the bell."

"Fan-fucking-tastic," you say. "Best of luck, Haygarth. I hope we meet on the other side."

"Same to you, Samuel."

You turn, walking away from the room. You enter the hallways again, and move quickly. You can hear the roars of the beasts outside, and you wince as you hear the scraping of sharp claws on the stones outside. You take a deep breath of air, trying not to let terror cloud your judgment. Suddenly, you pause. You see the massive, wretched body of a werewolf slowly move forward through the hallway, heading perpendicular to you. Tufts of black fur cover its body, as its deformed snout looks like a pale imitation of a true wolf's, this one looking like a poor soul has had her face bashed in to create the appearance of one. It creeps along the hallways, sniffing the air.

You step back slowly, taking a sharp breath. You shouldn't be surprised that they've got in. The doors are thick, reinforced with steel and silver alike, but the werewolves were bound to get in some time. Not if the portcullis had been closed, but once they entered the courtyard, they were bound to get in.

The beast shakes its head violently as if spasming, before sniffing the air once more. It lets out a growl, and you know it's caught your scent. There's a rotten chifferobe to your side that you could foreseeably hide in. There's also the silver-loaded gun in your hands, if you want to take it more bluntly, as well as the silver dagger you have hidden in your boot. for a quiet tactic.
> You hide
You grab the chifferobe, opening it and stepping inside. You close the door, quieting your breathing as you wait. You hear the loud, clawed footsteps of the beast towards you, as you wait patiently for it to pass by. This is a beast, lacking all the stealth of the true wolf, or even its stronger Wulven kin. Still, it has the nose of one, which soon becomes apparent as its wet sniffling leans to it pausing outside your room. You wait slowly, holding your breath, for the wolf to pass. It doesn't seem to know you're there... yet.
> You strike
You smash open the door, smacking the wooden door and hitting the werewolf in the head. You grab the werewolf. You stab the werewolf in the throat as you knock its snouth upwards, impaling its jaw. Blood spurts out, running down its jaw as the werewolf lets out a pitiful whimper, before collapsing on the ground.

Well, you dispatched it. Quietly, as well. Not bad. Time to continue, though.
> You continue to the North-East corner
You continue moving along the hallways, but thankfully wherever the werewolf's entry point is, it's not close enough to you to have an issue. You don't know where Alexa or Mihrab are, but they're not here, so that's enough. Soon, you find yourself climbing the tight, spiraling staircase towards the bell tower. You push open the wooden door once you reach the top, and find yourself faced with a massive, cast iron bell. You look out at the courtyard from the lookout of the bell tower at the dozens of fur-covered beasts scattered around the area. Shit, there's more than you thought.

You take a deep breath, leaning your head against the bell, taking a deep breath. The walk was fairly long, and the werewolf took some of your time. If Haygarth's still alive, he's back at the coach. You grab the bell pull, before pulling it down as hard as you can. The bell clangs loudly as you put your hand over your ears. The werewolves began to panic and howl, instantly growing frantic and charging towards the doors of the castle. You wait a moment, staring out at the courtyard, before you see the coach burst free from the castle and smashing towards the gates. The Coach smashes the Viceroy's coach out of the way, as it flies on past the trees towards the nearby village. Well, they've escaped. Lucky bastards.

You turn, and begin walking down the stairs, before seeing the tanned skin and black cloak of Viceroy Mihrab.

"You're still alive, are you?" he asks. "I had thought one of the stupider werewolves had gotten inside and smacked its head into the bell by accident. It's an interesting choice to ring it for whatever reason you have."

Mihrab walks slowly towards you, as you back up, slipping on the staircase. You quickly crawl your way up the stairs and get to the bell once more, looking down as he approaches you slowly with cool indifference.

"You've taken me away from my work. At least you'll provide a refreshing meal."

You hold your rifle out, aiming. You look over the edge of the bell tower. You could jump, bouncing off one of the tiled roofs and into the courtyard. The werewolves are inside, so you might be able to escape. Your other, as shitty option, is fighting.
> You jump
You sigh, looking out at the tiled roof. A long drop to that and then into the courtyard, then you can leg it out of there. If the first fall doesn't break your bones. Or the werewolves here you and tear you apart. You climb over the bell tower wall, and jump. There's a brief second of the air rushing as your fall, adrenaline rushing into you. Then, you hit the tiled roof. Pain surges through your as you yell in pain.

Unfortunately, you don't smack into it and roll off into the courtyard. Instead, you just go straight through the tiled roof. You smash through, into the room beneath you. The world goes dark and hazy, as you lie there atop the broken tiles in desperate pain. You groan, taking a deep breath. You need to get moving. Otherwise, the werewolves will find you, if not Mihrab.

You grab the side of the table, slowly pulling yourself up. You put weight on your legs, and grunt in pain. It hurts like a bitch, but they're not broken. You're able to walk. You stand, taking a deep breath, and stumble forward. You're not going to be able fight Mihrab like this, and you highly doubt your chances of being able to leg it back to the nearest village. You need to think.

You could head to the castle armory. There's a large amount of explosives there, as well as other fun and interesting weapons that could be turned to wiping out the werewolves and killing Mihrab as well.

You could head to Count Grey's personal chambers. Knowing how paranoid and prepared he was, you have no doubt that the place is insanely secured and prepared for a situation like this. It's too late for him to use it, but you still might.

There's also the chance of negotiation. You could talk to Mihrab, and attempt to convince him to spare you. Through offering up Count Grey's secrets and perhaps even offering your services in the future, he can be convinced to spare you, and even have you join him.

If you're feeling courageous, you could attempt to negotiate with the werewolves. Whilst they're beasts, they still do have human souls and consciousnesses. They can probably negotiate. If you find the Alpha, you can most likely negotiate with it.
> You head to the armory
You grab your gun from the broken tiles, and stumble forward. You hear a howl resonate down the halls. You sigh as you realize they're getting louder. You luck at a nearby door along the hallway, before looking at the gun in your hands.
> You fight
You raise your gun and take a deep breath, before you see the werewolf coming towards you. Unlike the one you killed earlier, this one is tall, stronger and muscular, covered with brown, blood-stained fur. It snarls as it spots you, bounding towards you. You fire your gun as the werewolf roars in pain, your silver bullet slicing through the werewolf's hind leg. It slides along the hall before stumbling forward and smashing into you. Its claws and fangs tear through you, sending spurts of blood and tearing through your flesh.


You grab your gun from the broken tiles, and stumble forward. You hear a howl resonate down the halls. You sigh as you realize they're getting louder. You luck at a nearby door along the hallway, before looking at the gun in your hands.
> You hide
You grab at the nearest door and open it, finding yourself in a bathroom. You shut the door and press up against it, waiting. You hear the snarls pass the door, and begin counting. When you reach twenty, you listen again, before opening the door and continuing along. It only takes a few minutes before you arrive at the oak doors of armory. You open the doors, moving quickly inside. There's a row of rifles leaning against the walls, a crate of pistols, a large machine gun atop a crate of ammunitions and an entire box of dynamite. It seems like you're fairly set to do some serious ki...

You hear a howl, and turn to look out the door at the approaching Alpha that charges towards you. It's white fur is dripping with flesh blood, and you can see pieces of flesh stuck in its teeth.
> You run
You turn and run, hearing it desperately chase after you. The footsteps get closer and closer, before you feel your back breaking as the werewolf's claw smashed into your hack, the knife-like claws cutting through your leather duster and slashing through your flesh. You roll to the ground with a scream, as the werewolf leaps onto you, it's weight crushing you. It's wet saliva dripping onto your face, it roars at you, before it lunges forward, biting deep into your throat.


You grab at the nearest door and open it, finding yourself in a bathroom. You shut the door and press up against it, waiting. You hear the snarls pass the door, and begin counting. When you reach twenty, you listen again, before opening the door and continuing along. It only takes a few minutes before you arrive at the oak doors of armory. You open the doors, moving quickly inside. There's a row of rifles leaning against the walls, a crate of pistols, a large machine gun atop a crate of ammunitions and an entire box of dynamite. It seems like you're fairly set to do some serious ki...

You hear a howl, and turn to look out the door at the approaching Alpha that charges towards you. It's white fur is dripping with flesh blood, and you can see pieces of flesh stuck in its teeth.
> You lock the armory door
You slam the door shut, locking it quickly. You look around, as the claw smashes into the door, and you know it won't last much longer.

There's a shotgun you can load with silver buckshot, that you've used on hunting some of the more dangerous werewolves before.

There's a box full of dynamite that you could set off, which would almost certainly kill you as well as the Alpha, but fuck it, you wouldn't mind taking someone down with you.

Finally, there's the machine gun. Although there's no silver bullets, you could set it up so you could pump so much lead into that beast that you'd definitely kill it.
> You grab the shotgun
You grab the shotgun, going for the box of silver shotgun shells. You quickly load one as the door begins to break as the wood splinters, before a claw smashes through the door. The albino werewolf charges inside, and you raise your gun, firing.

The shotgun booms back, peppering the albino with buckshot. It howls as its skin begins to burn with silver, but it doesn't go down. You reach for another shell before the albino slams into you, its claws instantly shredding your torso as its jaws close around your head.


You slam the door shut, locking it quickly. You look around, as the claw smashes into the door, and you know it won't last much longer.

There's a shotgun you can load with silver buckshot, that you've used on hunting some of the more dangerous werewolves before.

There's a box full of dynamite that you could set off, which would almost certainly kill you as well as the Alpha, but fuck it, you wouldn't mind taking someone down with you.

Finally, there's the machine gun. Although there's no silver bullets, you could set it up so you could pump so much lead into that beast that you'd definitely kill it.
> You set off the dynamite
Fuck, you don't have a chance. You're going to die here anyway. Might as well take that fucking albino out. You spot a box of matches on the shelf, grabbing it and pulling out a box of matches, which you quickly strike.

The door begins to break as the wood splinters, before a claw smashes through the door. The albino werewolf charges inside, as you pull open the crate of dynamite, lighting it. The werewolf slams into you before the dynamite explodes with a powerful flash, before everything disappears with a loud boom, killing everyone in the room.


You slam the door shut, locking it quickly. You look around, as the claw smashes into the door, and you know it won't last much longer.

There's a shotgun you can load with silver buckshot, that you've used on hunting some of the more dangerous werewolves before.

There's a box full of dynamite that you could set off, which would almost certainly kill you as well as the Alpha, but fuck it, you wouldn't mind taking someone down with you.

Finally, there's the machine gun. Although there's no silver bullets, you could set it up so you could pump so much lead into that beast that you'd definitely kill it.
> You set up the machine gun
You grab the machine gun, instantly loading in a box of ammo. You quickly hurry as you begin loading the ammunition into the gun and putting down the stand. The door begins to break as the wood splinters, before a claw smashes through. The albino werewolf charges inside, as you pull down on the trigger as bullets begin to slam into the werewolf, without even slowing down, let alone stopping it. You yell, before the albino slams into you, its claws instantly shredding your torso as its jaws close around your head.


You sigh, looking out at the tiled roof. A long drop to that and then into the courtyard, then you can leg it out of there. If the first fall doesn't break your bones. Or the werewolves here you and tear you apart. You climb over the bell tower wall, and jump. There's a brief second of the air rushing as your fall, adrenaline rushing into you. Then, you hit the tiled roof. Pain surges through your as you yell in pain.

Unfortunately, you don't smack into it and roll off into the courtyard. Instead, you just go straight through the tiled roof. You smash through, into the room beneath you. The world goes dark and hazy, as you lie there atop the broken tiles in desperate pain. You groan, taking a deep breath. You need to get moving. Otherwise, the werewolves will find you, if not Mihrab.

You grab the side of the table, slowly pulling yourself up. You put weight on your legs, and grunt in pain. It hurts like a bitch, but they're not broken. You're able to walk. You stand, taking a deep breath, and stumble forward. You're not going to be able fight Mihrab like this, and you highly doubt your chances of being able to leg it back to the nearest village. You need to think.

You could head to the castle armory. There's a large amount of explosives there, as well as other fun and interesting weapons that could be turned to wiping out the werewolves and killing Mihrab as well.

You could head to Count Grey's personal chambers. Knowing how paranoid and prepared he was, you have no doubt that the place is insanely secured and prepared for a situation like this. It's too late for him to use it, but you still might.

There's also the chance of negotiation. You could talk to Mihrab, and attempt to convince him to spare you. Through offering up Count Grey's secrets and perhaps even offering your services in the future, he can be convinced to spare you, and even have you join him.

If you're feeling courageous, you could attempt to negotiate with the werewolves. Whilst they're beasts, they still do have human souls and consciousnesses. They can probably negotiate. If you find the Alpha, you can most likely negotiate with it.
> You negotiate with Viceroy Mihrab
You grab your gun from the broken tiles, and stumble forward towards the bell tower once more. You head along in a hurry, hoping not to draw the attention of the werewolves. The bell-tower is close, seeing as you just fell from it, and you soon find yourself stumbling along the hallway as Mihrab descends from the bell tower. He pauses, staring at you.

"You... leapt from a bell tower... and came back?" he asks, raising an eyebrow.

"I... yes," you reply.

"Alright, you've truly gained my attention," he says, slowly extending his hand and grabbing you by the throat, his long, sharp nails prodding into your neck.

"I want to make a deal. I have an abundance of information, and am happy to serve you as faithfully as I served Count Grey."

"Did you? Did you really serve him faithfully? It seems you're happy to betray his secrets right now.

"My loyalty ended upon Count Grey's death," you stammer.

Mihrab smiles, as his fingers slice open your throat. You gasp, blood filling your throat and running down your chest.

"I'll have to decline," he says, as you collapse to the ground.


You sigh, looking out at the tiled roof. A long drop to that and then into the courtyard, then you can leg it out of there. If the first fall doesn't break your bones. Or the werewolves here you and tear you apart. You climb over the bell tower wall, and jump. There's a brief second of the air rushing as your fall, adrenaline rushing into you. Then, you hit the tiled roof. Pain surges through your as you yell in pain.

Unfortunately, you don't smack into it and roll off into the courtyard. Instead, you just go straight through the tiled roof. You smash through, into the room beneath you. The world goes dark and hazy, as you lie there atop the broken tiles in desperate pain. You groan, taking a deep breath. You need to get moving. Otherwise, the werewolves will find you, if not Mihrab.

You grab the side of the table, slowly pulling yourself up. You put weight on your legs, and grunt in pain. It hurts like a bitch, but they're not broken. You're able to walk. You stand, taking a deep breath, and stumble forward. You're not going to be able fight Mihrab like this, and you highly doubt your chances of being able to leg it back to the nearest village. You need to think.

You could head to the castle armory. There's a large amount of explosives there, as well as other fun and interesting weapons that could be turned to wiping out the werewolves and killing Mihrab as well.

You could head to Count Grey's personal chambers. Knowing how paranoid and prepared he was, you have no doubt that the place is insanely secured and prepared for a situation like this. It's too late for him to use it, but you still might.

There's also the chance of negotiation. You could talk to Mihrab, and attempt to convince him to spare you. Through offering up Count Grey's secrets and perhaps even offering your services in the future, he can be convinced to spare you, and even have you join him.

If you're feeling courageous, you could attempt to negotiate with the werewolves. Whilst they're beasts, they still do have human souls and consciousnesses. They can probably negotiate. If you find the Alpha, you can most likely negotiate with it.
> You negotiate with the Alpha
You grab your gun from the broken tiles, and stumble forward towards the courtyard. You move along the building, before finding a wooden door to the courtyard, pushing it open. You stumble into the courtyard, walking to the middle before dropping to your knees.

"Wolves! Bring me your Alpha! I wish to talk!" you cry.

About a dozen werewolves quickly appear, beginning to circle you. They don't strike, perhaps confused by what you're doing. Soon, the Alpha appears. It walks forward, staring at you as it growls, saliva hitting you in the face.

"I want to join you," you say. "Mihrab is going to betray you. I overheard him say as much. The vampires will always seek to have dominion over... over the noble wolf."

The Alpha bears its teeth, but doesn't strike. It looks you dead in the eyes, as you stare back.

"Let me join you. I promise you won't regret it."

The wolf snarls, before pouncing forward.
> You fire your rifle
You raise your rifle and fire, the bullet slamming into the Alpha, but failing to slow it. Its jaws close around your throat, tearing it open as you scream in terror and pain.


You grab your gun from the broken tiles, and stumble forward towards the courtyard. You move along the building, before finding a wooden door to the courtyard, pushing it open. You stumble into the courtyard, walking to the middle before dropping to your knees.

"Wolves! Bring me your Alpha! I wish to talk!" you cry.

About a dozen werewolves quickly appear, beginning to circle you. They don't strike, perhaps confused by what you're doing. Soon, the Alpha appears. It walks forward, staring at you as it growls, saliva hitting you in the face.

"I want to join you," you say. "Mihrab is going to betray you. I overheard him say as much. The vampires will always seek to have dominion over... over the noble wolf."

The Alpha bears its teeth, but doesn't strike. It looks you dead in the eyes, as you stare back.

"Let me join you. I promise you won't regret it."

The wolf snarls, before pouncing forward.
> You use your knife
You raise your knife, slashing open the hide of the Alpha, but failing to slow it. Its jaws close around your throat, tearing it open as you scream in terror and pain.