On the morning chosen for the robbery you and your four companions ride into Huntingdon and dismount outside the town bank. While the two Tom's guard the horses you, Frank and Cole walk into the bank, draw your weapons, take the teller hostage, empty all the money in the vault into a sack and lock him inside the vault. Going outside you re-mount your horses and ride out of town. Once more it seems like you have pulled off another straight-forward robbery.

You haven't got far from Huntingdon when suddenly you spot a dozen horsemen riding out of the town straight after you. "Now boys, ride for it," Cole calls out and all of you spur your horses into a gallop. You hear bangs behind you as the posse begin shooting their rifles and pistols at you all, the bullets whistling overhead and between you all. Suddenly Tom McDaniels reins his horse in and turns it about. "Fuck this," he calls out as he pulls his rifle from his saddle scabbard and begins firing back at the posse.
> You keep riding after your companions
You keep riding but a yell behind you makes you glance back: Tom McDaniels has been shot in the chest and he slowly falls from his horse to the ground. You and your surviving companions concentrate on outracing your pursuers across the prairie and though they follow you all day at nightfall they finally break off the pursuit. Weary and exhausted you stop to count the money you have stolen: though you made off with $10,000 from the bank Tom was carrying some of it when he was shot so your share of the robbery is only $2,000.

"We need to split up in case they keep coming after us," Cole says wearily. "Frank and I will keep going west into Kentucky, Tom you turn south and head into Tennessee. Keep a low profile and we will all meet up together again back in Missouri. This could be desperate work." You consider who you will go with.
> You go west into Kentucky with Frank and Cole
You continue west with Frank and Cole across Kentucky and into Missouri. On the way you read in the newspapers that Tom Webb has been captured in Tennessee. He is put on trial, found guilty and sentenced to eight years for armed robbery. You and your veteran companions are exhausted by the time you get back to Missouri: this has been your most difficult escape from a bank robbery yet and you spent the winter and spring lying low until the gang reunites in the summer of 1876 in the small Missouri town of Otterville.
> The Gang reunites
You and the other nine members of the James-Younger Gang who gather in an empty cabin on the edge of Otterville are the most wanted men in America. Jesse, grinning and carefree sits next to a dour and frowning Frank. Cole, tough and capable sits between his handsome, young brother Bob and his other brother Jim who looks like he is wishing he could be somewhere else. The joker Clell Miller and the tall Bill Chadwell are gazing at Jesse with something like adoration while the silent Charlie Pitts sits with them. Finally you are sitting next to the newest member of the Gang, another former Guerrilla but a bit of a weak link called Hoobs Kerry.

"Boys, we've had a turbulent couple of years but we sure are taking the fight to the Yankees, America's never known bandits like us before," Jesse declares. "My idea for this year is that we rob a train here in Missouri first and then go all the way up to Minnesota and rob one of those fat Northern banks up there. Bill here is from Minnesota and knows the area well and together the ten of us are unbeatable! We'll pull off a crime so audacious all of America will be talking about it!"

"I'm only here to try and stop you from getting my brothers Cole and Bob killed the way you got John killed," Jim Younger says dourly. "You can rob your train here without me."

"Well I'm sorry you feel that way Jim," Jesse says, his smile not even flickering. "What do the rest of you say? You're all in aren't you?" Everyone else agrees and then it's your turn.
> You join Frank, Jesse, Cole, Bob, Clell, Bill, Charlie and Hoobs in robbing a train in Missouri
Leaving Jim behind you join the rest of the gang in holding up the train outside Otterville. As usual the robbery goes smoothly: after forcing the train to halt you and the James brothers empty the Express Safe while the Youngers guard the train staff and the others hold the horses. Mounting up you ride cross-country, easily eluding pursuit, and once you are well clear of Otterville. You have got away with a good haul: $15,000, which makes your share $1,600.

You are all ready now to make the trip up to Minnesota and even Jim joins you to help protect his brothers. At the last moment Hoobs gets cold feet, he has been nervous ever since the train robbery and he insists on staying behind at his farm in Missouri. You and the other outlaws are not impressed but since you can't force him to go with you if he doesn't want to you all agree to let him back out of the planned robbery and make preparations to head up to Minnesota without him.
> You join Frank, Jesse, Cole, Jim, Bob, Clell, Bill and Charlie in robbing the bank in Minnesota
You and your eight companions begin scouting towns in Minnesota for good banks to rob and settle on one in the town of Northfield. While you are in Minnesota you learn that Hoobs Kerry has been identified and arrested and has promptly identified each of the Gang including those who took part in the Otterville Train Robbery in exchange for a reduced sentence of two years imprisonment. You are all furious at Hoobs's betrayal but decide to go ahead with your plans anyway.

As usual it's Jesse who makes the plans. "Folk in Minnesota will be on the lookout for nine men acting suspiciously so we won't all go in at once tomorrow," he declares. "Frank, Bob and myself will go into the bank while Cole and Clell hold the horses outside. Bill, Charlie and Jim, I want you to wait on the edge of town and if you hear any shooting come riding in like hell firing your pistols into the air to get those Yankee townsfolk off the streets. I know it's a big town boys but this is a rich bank and the money we should get is worth the risk. Bill, which group do you want to join?"
> You join Frank, Jesse and Bob in entering the bank
You and your friends ride up to the bank, leave your horses tied up outside and go in. There are three tellers but no customers inside the bank and drawing your pistols you approach the tellers. "We're robbing this bank," Jesse declares. "Don't any of you holler, we've got forty men outside." The tellers raise their hands and Frank wanders inside the vault to look at the safe inside. As he does one of the tellers suddenly grabs the vault door and starts pulling it shut. Frank darts back and jams his arm forward as the teller slams the door on it, running forward Bob hits the teller with his pistol and knocks him to the floor.

You all approach the fallen man, Frank angrily rubbing his crushed arm, and drawing a small knife from his pocket Jesse holds it to the injured teller's neck. "Open the safe or I'll cut your damn throat from ear to ear," Jesse snarls. "You'll have to cut my throat because I can't open the safe," the man replies bravely. A shot from outside makes you all glance at the door. As you do another of the tellers springs into action, and dashes away, through a back door and out into the street. "Get him," Jesse shouts.
> You chase after the fleeing teller and shoot him
Racing to the backdoor you point your pistol at the fleeing man and fire. The bullet hits the teller in the back of his shoulder, though the man stumbles he makes it to the edge of the street and vanishes round a corner. As you shut the door and go back inside the bank you can hear shots outside and suddenly Cole's voice yelling "Hurry up, they've given the alarm!" "God damn you, open the safe," Jesse barks at the teller on the floor and fires his pistol at the floor next to the man's head.

You and Bob quickly scoop all the loose notes you can find off the counter while Frank and Jesse continue to threaten the fallen teller who bravely refuses to help them in any way. Dozens of gunshots are ringing out on the streets outside now and again you hear Cole's voice shouting "They're killing our men! Get out here!" "Fuck you," Jesse snarls, hitting the teller in the face again with his gun and then he and Bob give up and run out of the bank. As you are about to follow them you notice Frank massaging his wounded arm and eyeing the teller. "We should kill that son of a bitch," Frank says to you.
> You shoot the man in the head
Going up to the teller you place your pistol against his head and squeeze the trigger, killing him instantly. You and Frank run outside to be greeted by a scene of utter pandemonium. Clell, Bill and a third man who looks like a citizen of the town are lying dead in the street; the rest of your Gang are riding their horses up and down firing their pistols up at the buildings where several men seemed to have armed themselves and are firing back. Bob's horse has been killed and Bob himself has taken shelter under a wooden staircase near the bank.

You and Frank make it to your horses and scramble on top of them, as you do someone starts shooting at both of you, hitting Frank in the leg and you in the left forearm, both fairly minor wounds. "It's no use boys, lets clear out," you shout and spurring your horses into a gallop you concentrate on riding your horse out of time, quickly catching up with Charlie and Cole, the latter bleeding from several gunshot wounds. As you reach the edge of town you hear a scream behind you "Don't leave me boys, I've been shot!"

Glancing back you realize you have all forgotten Bob who has sprung out of his hiding place and is sprinting down the street after you. "Shit," Cole mutters and glances at you and Charlie. "Cover me boys," he orders. Cole then does the most incredible thing you have ever seen someone do in real life: he spurs his horse directly back down the street towards his injured brother. Several men are shooting at them and though you and Charlie are firing your pistols at the buildings you might as well be throwing stones at them for all the good it does.

Cole and Bob seem to be moving through a virtual rain of bullets. Bob stumbles as one shot hits his leg. Two more graze Cole's horse making it scream and rear but he keeps it under control. Reaching down he helps Bob climb onto his horse. As he does three more bullets hit Cole, the dust exploding from his clothes in small puffs as each bullet hits him. Gritting his teeth he turns his horse around and gallops straight back towards you and Charlie. The gunfire is directed at you two now: one bullet grazes Charlie's arm and another bullet whizzes right past your right ear. As Bob and Cole reach you both you turn horses around and gallop out of town after Frank, Jesse and Jim.

Behind you leave the dead bodies of your two fellow outlaws and the shattered myth of the invincibility of the James-Younger Gang.
> You flight
By the time you and your surviving companions make it out of Northfield you are in a pretty bad way: Bill Chadwell and Clell Miller are dead and everyone except Jesse (and possibly you) has been wounded: Charlie and Frank have both been shot once, Bob twice, Jim three times and Cole a remarkable five times, though all his wounds are minor. The most serious wounds are Jim's and Bob's the latter of whom has had his right elbow completely shattered. Altogether you have managed to steal less than $27 dollars from the bank in Northfield.

Perhaps worst of all your only guide to Minnesota, Bill Chadwell, is dead leaving all of you stranded in a hostile state with only the knowledge that you have to head in a generally southern direction to reach safety. You don't have a single friend in Northfield and within days thousands of men in hundreds of posses are combing Minnesota for you. The first week after your escape from Northfield requires all the knowledge that all of you (except Bob) gained during your four years as Guerrillas during the Civil War and your eleven years as outlaws since.

Performing basic medical care for your injured and stealing a horse for Bob you manage to get the drop on one posse of several men who are hunting you, swiftly disarm them and ride off with their guns. Exchanging shots with another posse you escape during a rainstorm you pass yourselves off as a posse hunting the Northfield Robbers which goes well until one night when you camp on a small island and wake to find the island surrounded by hundreds of men. You only escape by unleashing your horses in one direction and swimming off in another, somehow escaping in the fog and the storm. After this narrow escape you spend a few days resting in an abandoned farmhouse before continuing, stealing horses along the way.

By the 14th things are serious. Both Bob and Jim have become feverish from their untreated wounds and can only travel very slowly. Finally Cole turns to you and the others.

"It's no good, we'll never get out of Minnesota going at this speed," he admits to you all. "Bill, it's better that you, Frank and Jesse ride ahead. You'll be moving faster, attracting more attention from the posses and meanwhile me, Jim and Bob can keep going in our own slow way and hopefully slip out of Minnesota unnoticed while all the posses are busy chasing you."

You all consider the idea but Charlie shakes his head and declares that he wouldn't feel right abandoning the badly injured Younger Brothers. The James brothers have no problem with the plan and take all the Youngers money and personal possessions to give to their family in case the worst happens. Frank and Jesse decide to ride directly west towards the Dakotas and try to draw posses after them while the Youngers and Charlie continue south towards Iowa. You need to choose which group you will join.
> You accompany the James Brothers west
You decide to split off with Frank and Jesse and after a week of riding you have covered a lot of distance. That night you approach a bridge over a lake and unfortunately a posse of men are sleeping on the bridge. Dismounting you all try to lead your horses quietly across the bridge but something wakes up one of the posse members. Sitting up he fires a rifle shot which passes through Jesse's thigh to hit Frank in the leg. A moment later he fires another shot which hits your left leg just below the knee.

Yelling in pain the three of you throw yourselves onto the backs of your horses and spur them into a gallop, rapidly escaping as the posse fire at you. Riding west non-stop for more than forty-eight hours you finally cross into South Dakota and safety three days after your injury. Turning south you escape back to Missouri. En-route you learn that a week after you parted with them your companions were discovered and surrounded by a posse in Minnesota. Cole, Jim and Bob were all wounded again and captured while Charlie Pitts was killed. All three of the Younger Brothers later draw a twenty-five year sentence in the state penitentiary, refusing to the last to name who took part in the Northfield Robbery with them.

Your incredibly narrow escape and the complete destruction of the James-Younger Gang have persuaded you, Frank and Jesse that it is time to retire from crime. While Frank and Jesse go into hiding with their wives and children while you travel east all the way to New York and live anonymously for a long time. Finally three years after your escape from Minnesota a letter arrives from Jesse James. He has formed a new gang and would like you to join him in returning to the outlaw life. After a long internal struggle for reasons you don't, and perhaps never fully will, understand you find yourself on a train heading back to Missouri and your old outlaw life.
> The James Gang
Returning to Missouri you meet your old friend for the first time in many years. Jesse hasn't changed at all, though he is now in his thirties and has grown a beard he maintains all his old enthusiasm, high-spirits and carefree attitude. Apparently Frank wants nothing more to do with crime and is enjoying his retirement in Tennessee but Jesse has formed a new gang of five men, making you the seventh member of the new James Gang.

The new recruits don't impress you and are nowhere near as high quality as the Youngers or the other former members of the James-Younger Gang. The most reliable of the lot seems to be Wood Hite, Jesse's cousin and a former Guerrilla. Dick Liddil, a clever young man seems reliable enough while Bill Ryan, a hard-drinking admirer of Jesse also seems fairly dependable. The last two members of the Gang, Clell Miller's younger brother Ed Miller and a farmer called Tucker Bassham strike you as idiots and the absence of Frank James concerns you.

Despite your worries your first robbery in three years goes very well: Jesse has decided to concentrate on trains rather than banks after his experience at Northfield and one winter's night you hold a train outside Glendale, using a red light to stop the train. You and Jesse quickly empty the Express Safe while the others guard the driver and passengers before you all mount your horses and escape cross-county. After several hours you pause to count the money, you have stolen $6,000 which makes your share $800.

Jesse is pleased with the success of the robbery but cautions his new recruits. "This will get the law on our trail and when the papers learn I am behind it the whole state will be looking for us. It's best if we split up, Tucker you back to your farm at Jackson. Wood, Dick and Bill, you head up to Wood's family's place in Kentucky. Ed, you come with me, we'll go and hole up at your farm outside Norborne. Where you going to go Bill?"
> You join Tucker at the Bassham Farm
You go with Tucker back to his farm, all the while having to endure his inane conversation conveying how excited he is by the amount of money you have made. He takes a shopping trip into Jackson and apparently brags loudly about taking part in the Glendale train robbery because the next morning there is a knock on his cabin door. When Tucker answers it you hear a man declare "Tucker Bassham, you are under arrest for train robbery." You spring to your feet and glance around, you are in your bedrrom a short way away and though there is only one door that leads into the kitchen where Tucker is there is a window. You could try jumping through the window to escape but it would make a loud noise and could be dangerous.
> You try jumping through the window
You start running and crash through the window, glass shards raining down as you hit the grass below. You hear a shout of alarm in the building behind you but you are on your feet in a moment and don't stop running, reaching the safety of nearby trees in an instant and sprinting through them as you hear more shouts behind you. You make it to Jackson, steal a horse and keep going until you reach the Hite Farm in Kentucky where you join up with Dick, Bill and Wood. There you read that after his arrest Tucker promptly named all of you who helped rob the Glendale train. Soon after this you read that fellow gang member Ed Miller’s body has been found in Missouri, allegedly killed by Jesse James. Soon after Jesse himself turns up at the Hite Farm.
> You more Robberies
The new James Gang has not had a good start with Tucker Bassham arrested and Ed Miller killed by Jesse for threatening to betray the Gang, that just leaves you, Jesse, Jesse's cousin Wood Hite, the cunning Dick Liddil and the alcoholic Bill Ryan. The murder of his old friend Clell's brother seems to weigh heavily on Jesse's conscience and the usual energy and cheerfulness of his younger years seems to be fading from your friend as Jesse enters his thirties. He remains as decisive as ever though.

"There are lots of stagecoaches in Kentucky and the authorities won't be expecting one of them to be robbed," he declares. "Bill Ryan, you and I will ride out and hold up a stagecoach over by Mammoth Caves, they are always packed full of rich tourists. Dick and Wood, I want you to stay here in case I need you. Bill Grey, you can join us if you want or you can stay here and lie low with the boys."
> You help Jesse and Bill rob a stagecoach in Kentucky
You and your two companions ride out to Mammoth Cave, a popular tourist destination. You all wait by the side of the road and when a stagecoach full of tourist approaches you all surround it, pistols in hands. Forcing the unarmed driver and passengers to disembark you relieve them of their money and valuables before riding cross-country back to the Hite Farm. Counting your loot there you find you have made off with $2,000, making your share $600.

Back at the Hite Farm Jesse is not content with your takings and having learned there is a large sum of money held in a store in the nearby town of Mercer he decides to rob that as well. Again he chooses to take Bill with him and also Dick while Wood will remain at the Farm making sure the place remains safe and keeping a watch out for lawmen. Again Jesse offers you the choice of whether to join him and the others in the robbery or remain at the Farm.
> You join Jesse, Bill and Dick in robbing the payroll
Riding into Mercer with the others you leave Dick and Bill outside with the horses and enter the store with Jesse. The pair of you draw your pistols and demand that the lone storekeeper hand over the payroll. "My son has taken it to the bank already," the nervous man tells you with his hands in the air and sure enough the safe is almost completely empty. Jesse is very annoyed but there is nothing you can do except leave the store, mount your horses and ride away.

Jesse is very put out but after a winter spent exploring various states he learns that a similar payroll is being transported to the town of Muscle Shoals in far-off Alabama, a long way from your usual operating places. Jesse is determined to get the money and decides to take the ever-loyal Bill and Wood Hite with him this time, leaving Dick Liddil at the Hite Farm. Again he offers you the choice of accompanying him or staying at the Hite Farm.
> You join Jesse, Bill and Wood in robbing the payroll
Traveling south to Alabama with your friends you make your way to Muscle Shoals and learn what route the man carrying the payroll usually takes into town. Making your way to a lonely part of the road you all hide in some trees until the paymaster comes into sight. Emerging with pistols in your hands you all relieve him of the sack of money he is carrying before riding off across the countryside. When you stop to count the money you find you have stolen $5,000, making your share $1,200.

You and your companions are pleased by the easy job, especially Bill. "I think I'll go back to Adairville in Kentucky to celebrate with some of my old friends," he says. "Don't be there too long," Jesse says. "I think I'm going to go and talk to Frank and some other boys to get them to join the boy. This summer I think we should start hitting trains in Missouri." Agreeing to meet up at the Hite Farm Jesse and Wood part ways with Bill leaving you free to choose who to join.
> You go with Jesse and Wood to talk to Frank
That summer you accompany Jesse and Wood to Tennessee where Frank is living a peaceful life in retirement as a farmer. Jesse manages to persuade his brother to return to the outlaw life while Wood also recruits his younger brother Clarence Hite. As you are all traveling back to the Hite Farm you learn that Bill Ryan has been arrested in Adairville after being recognized as a wanted outlaw. Despite this setback the five of you rejoin Dick Liddil at the Hite Farm where Jesse discusses his latest plans.
> The James Gang return to Missouri
The loss of Bill Ryan, his favorite gang member, has hit Jesse hard but despite looking more tired than ever Jesse's ambition remains as boundless as always. As well as you, Dick Liddil and Wood Hite Jesse has persuaded his brother Frank to rejoin the gang and also his cousin Clarence Hite, Wood's younger brother who is dying of tuberculosis and is so emaciated you are not certain he'll be up to the rigors of outlaw life. Jesse remains confident though.

"It is time we went back to Missouri and reminded the governor there that are fifteen years the James boys are still going strong," he declares, grinning at Frank. "The Civil War may be over but we haven't stopped fighting it! We'll hold up a few trains and then clear out of the state."

On the chosen day Dick, Wood and Clarence camp outside the town of Winston while you, Frank and Jesse ride into town. Boarding the noon train you make your way to the driver's carriage where you take him hostage and have him stop the train close to where your friends are waiting. After the train stops you, Frank and Jesse make your way down the passenger carriages towards the express carriage, Jesse leading the way. "This is a hold up," he barks to the passengers. "Remain in your seats."

Without warning a uniformed conductor suddenly springs forward and grabs at Jesse's pistol. Startled the two men wrestle over the weapon while you and Frank stand by startled. "Shoot him," Jesse yells.
> You shoot the conductor
You raise your pistol and shoot the conductor in the head. As the man falls to the ground Jesse regains control of his pistol and shoots him again in the chest. While the conductor lies on the floor bleeding and gun smoke rises in the carriage another passenger springs to his feet, gun in hand. "Jesse," Frank yells out in warning as he aims his pistol at the man.
> You shoot the armed passenger
The man staggers as your bullet hits him in the chest and dropping his pistol he falls to the ground. "Quickly boys," Frank calls out and the three of you hurry down the passenger carriage, leaving the two dead men behind you. Reaching the Express Carriage you find the safe contains very little money but you throw what little it does contain into a sack before making your escape from the train. Running to where you left your horses you escape cross country and count the money, finding you have made it away with $700, making your share $100.

The robbery and it's accompanying double-killing make national news and the reward for, you, Frank or Jesse reaches a record $5,000 each to be brought in dead or alive, making the three of you worth $15,000 altogether. Jesse is completely unperturbed and recruits another gang member, a young friend of Dick Liddil's called Charley Ford. Together the seven of you plan your next train robbery to take place on the fifth anniversary of the disastrous Northfield Bank Robbery.
> The Blue Cut Train Robbery
Five years to the day since the James-Younger Gang was destroyed at Northfield you and the rest of the James Gang rob a train at Blue Cut, Missouri. Together with the wary Frank and gregarious Jesse you halt the train with lanterns and climb aboard. "I'm Jesse James," Jesse declares to the frightened passengers. "You might have read about me in the papers. Stay calm and no one will get hurt." Making your way to the Express Carriage you empty the safe of a small amount of money and hastily disembark. Escaping on horses you find that you have made away with $1,000, which split seven ways makes your share $100.

"We need to split up boys," Jesse declares. "Wood, Dick and Charley, you go and hide out at Charley's sister's place near Kansas City. Clarence, I want you to hole up in Adairville and get some medical treatment. I'm going to rent my own place in Kansas City. What are you going to do Frank?"

"I reckon anywhere near Missouri is too dangerous at the moment," Frank says. "I'm going back to my farm in Tennessee."

Jesse glances at you. "What are you going to do Bill?"
> You go with Wood, Dick and Charley to the Ford Farm
You accompany Dick, Wood and Charley back to Charley's Farm where you meet his sister Martha and his brother Bob, a nervous young man who seems to regard you all with awe. Your stay at the Farm isn't a happy one: Dick and Wood both like Martha and become increasingly hostile towards each other. The argument escalates one evening when you, Dick, Wood, Charley and Bob are all sitting upstairs. Screaming insults at each other Dick and Wood promptly pull out their pistols, spring to their feet and start shooting at each other.
> You join in the gunfight
Drawing your pistol you take Wood's side in the argument and fire a shot, hitting Dick in the leg. Dick returns fire, hitting Wood in the arm and suddenly Charley's kid brother Bob unexpectedly joins the gunfight, shooting Wood in the head. As you turn towards him Bob fires a second shot, hitting you in the throat. Gasping and choking you sink to the floor, your life's blood pouring from you as Bob coldly steps closer to you and executes you with a final shot. The same man who will kill Jesse James has just killed you.


You accompany Dick, Wood and Charley back to Charley's Farm where you meet his sister Martha and his brother Bob, a nervous young man who seems to regard you all with awe. Your stay at the Farm isn't a happy one: Dick and Wood both like Martha and become increasingly hostile towards each other. The argument escalates one evening when you, Dick, Wood, Charley and Bob are all sitting upstairs. Screaming insults at each other Dick and Wood promptly pull out their pistols, spring to their feet and start shooting at each other.
> You get the hell out of there
You haven't survived this long by being stupid and springing to your feet you race through the door out of the room. The shots continue to ring out behind you ending in the sound of a body hitting the floor - later you will learn that Charley's brother Bob has killed Wood Hite. Making it to your horse in the Farm's stable you hastily mount up and ride away. For the rest of the winter you live in hiding in Missouri, not emerging until the winter. In the meantime the James Gang is destroyed.

First Dick and Charley, fearful of Jesse's revenge after killing his cousin Wood, surrender to the law. They tell them where they can find Clarence Hite who is arrested in his hotel in Adairville. Finally Bob Ford murders Jesse James, shooting him in the back of the head while your friend hangs a picture on the wall. Stunned to hear the legendary outlaw is dead you make your way to Tennessee where the other remaining survivor of the gang, Frank James is still living.
> The end of the James Gang
Frank is in shock when you join him in Tennessee: like you he finds it impossible to believe that Jesse James, America's greatest bank robber and survivor of so many gunfights and robberies, is dead. As you spend the summer hiding out in Tennessee Frank grows increasingly pessimistic.

"They'll kill us next you know Bill," he tells you one day. "I'm going back to Missouri to surrender. I figure if I surrender myself they might go easy on me, it's either that or keep running until they catch or kill me. I've got no choice. What are you going to do Bill? I suppose you could make a run down to Mexico or up to Canada or some place where the law ain't got no jurisdiction. But I reckon they'll still get you in the end, just like they got Jesse."

You carefully mull over what to do.
> You go with Frank to Missouri to surrender
You and Frank make your way to Jefferson City, Missouri where friends of Frank have arranged both of your surrenders to Governor Crittenden of Missouri himself. When you meet the Governor you both hand your guns over to him, Frank commenting that it is the first time in twenty-one years since the start of the American Civil War that he has surrendered his gun to anyone.

"We have spent our last twenty-one years on the run," you tell him. "We have been hunted day and night, never able to rest in case every sound is an approaching posse or some lawman on our trail. It will be a massive relief to finally be able to rest."

The two of you are placed in custody and the next three years and taken over by a long series of trials in which Clarence Hite, Charley Ford and Dick Liddil all testify. Despite the many charges laid against you and the mound of testimony by some miracle you and Frank manage to argue your way into acquittal on all the charges and in the spring of 1885 you are finally pardoned of all your crimes and allowed to go free, a truly incredible result!
> One last enemy
By the 1890's as you enter your fifties it seems that you have put your outlaw past behind you and become a respectable citizen. You have little touch with your former fellow Outlaws: Jesse James, John Younger, Clell Miller, John Jarette, Charlie Pitts, Wood Hite, Bill Chadwell, Oll Shepherd, Little Arch Clement, Bud McDaniels and Tom McDaniels are all dead. Bob Younger and Clarence Hite are dead too, claimed by tuberculosis while Charley Ford has shot himself, overwhelmed by guilt for his role in Jesse's death. Tom Webb, Bill Ryan, Tucker Bassham and Hoobs Kerry all vanished after their release from prison while Cole Younger and Jim Younger are still incarcerated. That leaves just yourself, Frank James, George Shepherd and Dick Liddil alive on the outside, and naturally you have little contact with the last two.

You do see the face of an enemy one summer day when you are in a little town called Creede in Colorado to transact some business. Bob Ford, the man who murdered your friend Jesse, owns a saloon in town and you recognize him in the street. Hatred fills you and you strongly consider killing the man who killed your friend. Doing so would of course put you back outside the law again but it would be a fitting revenge after he betrayed and murdered Jesse James.

You carefully consider what to do.
> You buy a gun and kill Bob Ford
Making your way to a nearby gun store you buy a shotgun. After loading and cocking the gun you enter Bob Ford's saloon to find the man you are looking for standing at the bar with his back to you. "Hello Bob," you call out and the young man turns around. Raising the shotgun you fire both barrels directly into his throat, nearly blowing his head off. As Bob Ford is blasted to the floor everyone in the saloon stares at you in stunned silence as you slowly lower the shotgun.

"That's for Jesse James," you declare.

You surrender without a struggle and after a short trial you are naturally found guilty of murder. The Judge takes a very lenient view of the killing and you are sentenced to just nine years imprisonment, being released in 1901. You never regret the killing of Bob Ford.
> The end of the story
The year of 1901 brings two pieces of good news for you: first the traitor Dick Liddil dies of a heart attack and then finally Cole and Jim Younger are released from prison after serving the full term of their twenty-five year sentences. Jim struggles to adjust and when his parole conditions don't allow him to marry the woman he loves he commits suicide a year after his release from prison, a tragic end to a life beset by tragedies. Cole does better, reuniting with you and Frank James.

For several years the three of you travel around the Old West in various exhibitions and shows, earning a bit of money from your notoriety. The days of the horseback outlaw are truly over now with fictional accounts of your crimes told in awful Dime Novels, songs and in the revolutionary new moving picture films. Your infamy is never far away and one day when the three of you have some business to transact in a bank Cole suddenly stops you.

"If the tellers see Frank James, Cole Younger and Bill Grey walk into their bank they are liable to start shooting," he points out.

The years pass and the last actors leave the stage: Frank dies in 1915 and Cole in 1916. The death of one time gang member George Shepherd in 1917 leaves you the last surviving member of the James Gang, now well into your seventies you continue to live in your native Missouri which is peaceful now. The young folks don't believe you when you tell them tales of whizzing bullets, thrilling horseback rides and the screams of dying men in the dust. They don't believe you when you say you rode with the best: the daring Younger Brothers and the best bandits of them all, the legendary outlaws Frank and Jesse James.

CONGRATULATIONS, YOU HAVE EARNED THE HIDDEN SURVIVOR BONUS OF 100,000 WHICH WILL BE ADDED TO YOUR SCORE AND VISIBLE TO OTHERS IF YOU LEAVE A COMMENT.

THANK YOU FOR TAKING THE TIME TO PLAY MY GAME.
> You click here if you are interested in how you wrote this
Jesse James stands alongside Billy the Kid and John Wesley Hardin as one of the foremost outlaws of the Old West thanks in part to his actions and in part to his legend, which Jesse actively worked on and promoted during his lifetime. Jesse was genuinely a bank robber of outstanding ability, the James-Younger Gang's successful record would not be beaten until the rise of Butch Cassidy's Hole in the Wall Gang in the 1890's. Jesse had a reputation as a Southern Robin Hood and a deadly gunfighter of outstanding ability.

In truth most of the men Jesse and his gang shot and killed were unarmed and you certainly wouldn't have wanted to be in a bank when he and his pals came through the door. Many of their killings were random and pointless and Jesse rarely had much stomach for a fight once people started shooting back at him. Far from being a Robin Hood Jesse and his friends never shared their money with anyone except their immediate friends and family, in fact most of the banks and trains he robbed contained the money of his fellow Southern men in Missouri and other states.

But Jesse has been kind to Jesse in part because of the fun alliteration of his name and in part because of his legend. Jesse promoted himself in a way his somber brother Frank or the cautious Cole Younger never did and he couldn't care less about the people he hurt along the way. As one historian pointed out people tended to look at this legendary figure of Jesse James, they rarely spent time looking into the details of all the killings and robberies that put him on this pedestal.

Researching outlaws is always fun and easy, building up a timeline of their activities provides a natural framework to build the story up around, all that really needs to be fleshed out are the characters of the outlaws themselves and the details of the gunfights which were genuinely dramatic and exciting. I think Cole Younger riding back into Northfield towards a dozen people shooting at him to rescue his wounded brother Bob show that the historic truth can sometimes be more amazing than fiction, even great works of fiction like True Grit.

As I have timelines for every gang of American criminals including the Doolin-Dalton Gang, the Hole in the Wall Gang, John Dillinger, Bonnie and Clyde, Baby Face Nelson, Al Karpis and the Barkers, Pretty Boy Floyd and every other major outlaw gang of bank robbers between the years 1865 and 2015 I may write more sequels depending on how this story is received, though the slightly repetitive nature of the story (robbery, possible gunfight, hide out for a time with another possible gunfight or arrest attempt, robbery again etc etc) does concern me as does the fact the reader is encouraged to kill defenseless people to improve his or her score.

Still those people who really lived and really did so many incredible things may prove just too fascinating for me not to write about!


By the 1890's as you enter your fifties it seems that you have put your outlaw past behind you and become a respectable citizen. You have little touch with your former fellow Outlaws: Jesse James, John Younger, Clell Miller, John Jarette, Charlie Pitts, Wood Hite, Bill Chadwell, Oll Shepherd, Little Arch Clement, Bud McDaniels and Tom McDaniels are all dead. Bob Younger and Clarence Hite are dead too, claimed by tuberculosis while Charley Ford has shot himself, overwhelmed by guilt for his role in Jesse's death. Tom Webb, Bill Ryan, Tucker Bassham and Hoobs Kerry all vanished after their release from prison while Cole Younger and Jim Younger are still incarcerated. That leaves just yourself, Frank James, George Shepherd and Dick Liddil alive on the outside, and naturally you have little contact with the last two.

You do see the face of an enemy one summer day when you are in a little town called Creede in Colorado to transact some business. Bob Ford, the man who murdered your friend Jesse, owns a saloon in town and you recognize him in the street. Hatred fills you and you strongly consider killing the man who killed your friend. Doing so would of course put you back outside the law again but it would be a fitting revenge after he betrayed and murdered Jesse James.

You carefully consider what to do.
> You let him be
You manage to control yourself and turn your back on your outlaw life once and for all, riding out of Creede without exacting any vengeance. It doesn't matter: soon after you read in the newspapers that Bob Ford has been killed by a man called Ed O'Kelley who had a general dislike of him. Growing old gracefully you move into the Twentieth Century.


Frank is in shock when you join him in Tennessee: like you he finds it impossible to believe that Jesse James, America's greatest bank robber and survivor of so many gunfights and robberies, is dead. As you spend the summer hiding out in Tennessee Frank grows increasingly pessimistic.

"They'll kill us next you know Bill," he tells you one day. "I'm going back to Missouri to surrender. I figure if I surrender myself they might go easy on me, it's either that or keep running until they catch or kill me. I've got no choice. What are you going to do Bill? I suppose you could make a run down to Mexico or up to Canada or some place where the law ain't got no jurisdiction. But I reckon they'll still get you in the end, just like they got Jesse."

You carefully mull over what to do.
> You try your chances in fleeing south to Mexico
Parting ways with Frank you head south, cross the Rio Grande and join numerous American fugitives from justice in hiding out in Mexico. You spend three years living in Mexico, reading in papers as Frank is miraculously acquitted in trial after trial despite the mountain of evidence against him. Finally in 1885 all charges against him are dismissed and you receive word that all charges against you have been dismissed as well. A free and safe man for the first time in nearly twenty-five years, since the start of the American Civil War, you finally return to America.


Five years to the day since the James-Younger Gang was destroyed at Northfield you and the rest of the James Gang rob a train at Blue Cut, Missouri. Together with the wary Frank and gregarious Jesse you halt the train with lanterns and climb aboard. "I'm Jesse James," Jesse declares to the frightened passengers. "You might have read about me in the papers. Stay calm and no one will get hurt." Making your way to the Express Carriage you empty the safe of a small amount of money and hastily disembark. Escaping on horses you find that you have made away with $1,000, which split seven ways makes your share $100.

"We need to split up boys," Jesse declares. "Wood, Dick and Charley, you go and hide out at Charley's sister's place near Kansas City. Clarence, I want you to hole up in Adairville and get some medical treatment. I'm going to rent my own place in Kansas City. What are you going to do Frank?"

"I reckon anywhere near Missouri is too dangerous at the moment," Frank says. "I'm going back to my farm in Tennessee."

Jesse glances at you. "What are you going to do Bill?"
> You go with Clarence to Adairville
You accompany Clarence to Adairville but your companion is so sick with his terminal tuberculosis that mostly he keeps to his room. One afternoon you are both eating dinner in the hotel's restaurant when several Deputy Sheriffs enter the room and immediately walk towards you. Immediately you know they are here to arrest you and a quick glance around reveals a door to the kitchen just a few feet from you. You could try to make a break for it but as all the Deputies are armed with guns it could be dangerous.
> You make a break for it
Springing to your feet you race towards the door, shoulder-barge through it and hurtle through the kitchen, past the stunned cooks and kitchen staff. The lawmen are in hot pursuit but bursting through a backed door you make it out into the street and spring onto the back of a nearby horse. Spurring it into life you gallop out of town as the Deputies fire their pistols at you. One bullet whizzes past your left ear, another knocks your hat from your head but miraculously you make it out of town unhurt and ride hard for Missouri where you spend the spring in hiding.

During your time hiding the James Gang is destroyed. After killing Wood Hite in Missouri Dick Liddil and Charley Ford surrender to the law. Clarence Hite is imprisoned. Soon after Charley's younger brother Bob Ford shoots Jesse James in the back of the head while your friend hangs a picture on the wall. Stunned to hear of your legendary friend's death you ride for Tennessee where the other remaining survivor of the James Gang, Frank James, is living in hiding.


You accompany Clarence to Adairville but your companion is so sick with his terminal tuberculosis that mostly he keeps to his room. One afternoon you are both eating dinner in the hotel's restaurant when several Deputy Sheriffs enter the room and immediately walk towards you. Immediately you know they are here to arrest you and a quick glance around reveals a door to the kitchen just a few feet from you. You could try to make a break for it but as all the Deputies are armed with guns it could be dangerous.
> You surrender
Like Clarence you raise your hands in surrender and allow the lawmen to take you into custody. Imprisoned in Adairville you soon learn that Dick Liddil and Charley Ford have surrendered to the law after killing Wood Hite in a gunfight. Soon after Charley's younger brother Bob shoots Jesse James in the back of the head while your friend has a picture on the wall. In order to avoid his brother's fate Frank James surrenders to the law in Missouri, finally bringing the James Gang to an end.

You and Frank go to court together in a remarkable series of trials that see Dick, Charley and Clarence all testify against you. In a remarkable series of trials that go on for three years you defeat all the charges against you both through lack of evidence, aggressive cross-examination and outright perjury. Finally in the spring of 1885 you are both released and for the first time in nearly twenty years you finally succeed in putting your outlaw life behind you.


Five years to the day since the James-Younger Gang was destroyed at Northfield you and the rest of the James Gang rob a train at Blue Cut, Missouri. Together with the wary Frank and gregarious Jesse you halt the train with lanterns and climb aboard. "I'm Jesse James," Jesse declares to the frightened passengers. "You might have read about me in the papers. Stay calm and no one will get hurt." Making your way to the Express Carriage you empty the safe of a small amount of money and hastily disembark. Escaping on horses you find that you have made away with $1,000, which split seven ways makes your share $100.

"We need to split up boys," Jesse declares. "Wood, Dick and Charley, you go and hide out at Charley's sister's place near Kansas City. Clarence, I want you to hole up in Adairville and get some medical treatment. I'm going to rent my own place in Kansas City. What are you going to do Frank?"

"I reckon anywhere near Missouri is too dangerous at the moment," Frank says. "I'm going back to my farm in Tennessee."

Jesse glances at you. "What are you going to do Bill?"
> You go with Jesse to Kansas City
You and Jesse take a small house in Kansas City where you hide out for a time. In the spring of 1882 you learn that Clarence Hite has been arrested in Kentucky and Jesse invites the gang's newest recruit Charley Ford and his younger brother, a nervous youth called Bob Ford, to live with the pair of you. He is planning another bank robbery in Platte City, Missouri and wants you and the Ford brothers to take part in it.

One spring morning you are all sitting to breakfast while Jesse reads the day's newspaper and gives a cry of surprise. "It says here that Dick Liddil has been arrested," he announces and you all glance at each other. "Well, I suppose they'll get all of us in the end," Jesse says thoughtfully. Rising from the table he goes into the living room and later when you follow him you find he has taken off his gun belt and is standing on a chair, straightening a picture on the wall.

Suddenly a deafening gunshot next to you makes you jump. The bullet hits Jesse in the back of the head, slamming his face into the picture and he falls off the chair. Turning you find Charley Ford's kid brother Bob standing next to you, a smoking pistol in his hand. As you glance at each other he hastily re-cocks his pistol.
> You draw your own pistol and shoot the man who murdered your friend
You draw your own pistol but you are too slow: Bob Ford finishes re-cocking his pistol and shoots you in the right eye. Without a sound you fall to the ground dead, slain just feet from your famous friend, the cold hand of justice having finally extinguished your criminal life at last.


You and Jesse take a small house in Kansas City where you hide out for a time. In the spring of 1882 you learn that Clarence Hite has been arrested in Kentucky and Jesse invites the gang's newest recruit Charley Ford and his younger brother, a nervous youth called Bob Ford, to live with the pair of you. He is planning another bank robbery in Platte City, Missouri and wants you and the Ford brothers to take part in it.

One spring morning you are all sitting to breakfast while Jesse reads the day's newspaper and gives a cry of surprise. "It says here that Dick Liddil has been arrested," he announces and you all glance at each other. "Well, I suppose they'll get all of us in the end," Jesse says thoughtfully. Rising from the table he goes into the living room and later when you follow him you find he has taken off his gun belt and is standing on a chair, straightening a picture on the wall.

Suddenly a deafening gunshot next to you makes you jump. The bullet hits Jesse in the back of the head, slamming his face into the picture and he falls off the chair. Turning you find Charley Ford's kid brother Bob standing next to you, a smoking pistol in his hand. As you glance at each other he hastily re-cocks his pistol.
> You make a run for it
Without hesitation you bolt from the room into the kitchen; Bob fires at you but narrowly misses. Passing Charley Ford you race out the back door of the house and make it across the yard and into the town. Rapidly escaping Kansas City, your mind numbed by the fact that Jesse James is dead, you make your way to Tennessee. In time you learn the truth: Dick Liddil and Charley Ford killed Wood Hite in a gunfight and then surrendered to the law, now Bob Ford has murdered your friend. Swiftly you make your way to the other remaining survivor of the James Gang, Jesse's brother Frank who is still hiding in Tennessee.


Five years to the day since the James-Younger Gang was destroyed at Northfield you and the rest of the James Gang rob a train at Blue Cut, Missouri. Together with the wary Frank and gregarious Jesse you halt the train with lanterns and climb aboard. "I'm Jesse James," Jesse declares to the frightened passengers. "You might have read about me in the papers. Stay calm and no one will get hurt." Making your way to the Express Carriage you empty the safe of a small amount of money and hastily disembark. Escaping on horses you find that you have made away with $1,000, which split seven ways makes your share $100.

"We need to split up boys," Jesse declares. "Wood, Dick and Charley, you go and hide out at Charley's sister's place near Kansas City. Clarence, I want you to hole up in Adairville and get some medical treatment. I'm going to rent my own place in Kansas City. What are you going to do Frank?"

"I reckon anywhere near Missouri is too dangerous at the moment," Frank says. "I'm going back to my farm in Tennessee."

Jesse glances at you. "What are you going to do Bill?"
> You go with Frank to Tennessee
You travel with Frank to Tennessee and there you live quietly in hiding, reading in newspapers as the James Gang is destroyed. First Dick Liddil and Charley Ford surrender to the law after killing Wood Hite in a gunfight. Next Clarence Hite is arrested in his hotel in Kentucky. Finally Charley's younger brother Bob Ford goes up behind Jesse James as he is hanging a picture on the wall and shoots him in the back of the head. The murder of your friend shocks America and signals an end to your outlaw career.


You raise your pistol and shoot the conductor in the head. As the man falls to the ground Jesse regains control of his pistol and shoots him again in the chest. While the conductor lies on the floor bleeding and gun smoke rises in the carriage another passenger springs to his feet, gun in hand. "Jesse," Frank yells out in warning as he aims his pistol at the man.
> You let Frank deal with him
The man staggers as Frank shoots hits him in the chest and dropping his pistol he falls to the ground. "Quickly boys," Frank calls out and the three of you hurry down the passenger carriage, leaving the two dead men behind you. Reaching the Express Carriage you find the safe contains very little money but you throw what little it does contain into a sack before making your escape from the train. Running to where you left your horses you escape cross country and count the money, finding you have made it away with $700, making your share $100.

The robbery and it's accompanying double-killing make national news and the reward for, you, Frank or Jesse reaches a record $5,000 each to be brought in dead or alive, making the three of you worth $15,000 altogether. Jesse is completely unperturbed and recruits another gang member, a young friend of Dick Liddil's called Charley Ford. Together the seven of you plan your next train robbery to take place on the fifth anniversary of the disastrous Northfield Bank Robbery.


The loss of Bill Ryan, his favorite gang member, has hit Jesse hard but despite looking more tired than ever Jesse's ambition remains as boundless as always. As well as you, Dick Liddil and Wood Hite Jesse has persuaded his brother Frank to rejoin the gang and also his cousin Clarence Hite, Wood's younger brother who is dying of tuberculosis and is so emaciated you are not certain he'll be up to the rigors of outlaw life. Jesse remains confident though.

"It is time we went back to Missouri and reminded the governor there that are fifteen years the James boys are still going strong," he declares, grinning at Frank. "The Civil War may be over but we haven't stopped fighting it! We'll hold up a few trains and then clear out of the state."

On the chosen day Dick, Wood and Clarence camp outside the town of Winston while you, Frank and Jesse ride into town. Boarding the noon train you make your way to the driver's carriage where you take him hostage and have him stop the train close to where your friends are waiting. After the train stops you, Frank and Jesse make your way down the passenger carriages towards the express carriage, Jesse leading the way. "This is a hold up," he barks to the passengers. "Remain in your seats."

Without warning a uniformed conductor suddenly springs forward and grabs at Jesse's pistol. Startled the two men wrestle over the weapon while you and Frank stand by startled. "Shoot him," Jesse yells.
> You let the James Brothers take care of the situation
While you watch Jesse manages to pull the trigger of his pistol and shoot the conductor in the chest. As the man falls to the ground Jesse shoots him again in the head. While the man lies bleeding on the floor and gun smoke rises in the carriage a second passenger springs to his feet, gun in hand. "Jesse," Frank yells out in warning and raises his own gun.


Traveling south to Alabama with your friends you make your way to Muscle Shoals and learn what route the man carrying the payroll usually takes into town. Making your way to a lonely part of the road you all hide in some trees until the paymaster comes into sight. Emerging with pistols in your hands you all relieve him of the sack of money he is carrying before riding off across the countryside. When you stop to count the money you find you have stolen $5,000, making your share $1,200.

You and your companions are pleased by the easy job, especially Bill. "I think I'll go back to Adairville in Kentucky to celebrate with some of my old friends," he says. "Don't be there too long," Jesse says. "I think I'm going to go and talk to Frank and some other boys to get them to join the boy. This summer I think we should start hitting trains in Missouri." Agreeing to meet up at the Hite Farm Jesse and Wood part ways with Bill leaving you free to choose who to join.
> You go with Bill to Adairville
Parting from the others you and Bill make your way to Adairville where you spend several days drinking in saloons and generally having a fun time. The fun ends abruptly one night when Bill gets into a drunken argument with someone and boasts that he is friends with Jesse James. Lawmen quickly arrive on the scene and before Bill knows what is happening he is under arrest. You are standing by the bar at the time a few feet from a side door and as lawmen advance on you with pistols in their hands you consider making a break for it, though it could be dangerous.
> You try escaping out a side door
As the lawmen approach you suddenly make dart to the right, throw the door open and rush through. As the lawmen shout out you run down the alley outside, make it to a horse and mount up. You ride hard out of town and don't stop riding for 24 hours until you make it back to the safety of the Hite Farm: there you learn that Bill has been imprisoned for several years for his role in the Muscle Shoals payroll robbery but he has refused to name his companions. Soon after you arrive at the Hite Farm Jesse and Wood show up with their brothers Frank and Clarence Hite in tow, recruits for Jesse's latest plans.


Parting from the others you and Bill make your way to Adairville where you spend several days drinking in saloons and generally having a fun time. The fun ends abruptly one night when Bill gets into a drunken argument with someone and boasts that he is friends with Jesse James. Lawmen quickly arrive on the scene and before Bill knows what is happening he is under arrest. You are standing by the bar at the time a few feet from a side door and as lawmen advance on you with pistols in their hands you consider making a break for it, though it could be dangerous.
> You surrender
You meekly raise your hands in the air and surrender, together with Bill you are taken into custody. Put on trial in Adairville you are testified against by none other than Tucker Bassham and convicted not only of the Muscle Shoals payroll robbery but also of the Glendale train robbery: you are both sentenced to eight years imprisonment. While you are in prison the James Gang is destroyed: Wood Hite and your friend Jesse James are killed while Dick Liddil and Frank James surrender to the authorities, both are later acquitted of the charges against them. By the time you are eventually released your outlaw days are long gone by and the world seems a very different place as you enter into a peaceful retirement from your outlaw life.


Riding into Mercer with the others you leave Dick and Bill outside with the horses and enter the store with Jesse. The pair of you draw your pistols and demand that the lone storekeeper hand over the payroll. "My son has taken it to the bank already," the nervous man tells you with his hands in the air and sure enough the safe is almost completely empty. Jesse is very annoyed but there is nothing you can do except leave the store, mount your horses and ride away.

Jesse is very put out but after a winter spent exploring various states he learns that a similar payroll is being transported to the town of Muscle Shoals in far-off Alabama, a long way from your usual operating places. Jesse is determined to get the money and decides to take the ever-loyal Bill and Wood Hite with him this time, leaving Dick Liddil at the Hite Farm. Again he offers you the choice of accompanying him or staying at the Hite Farm.
> You stay with Dick at the Hite Farm
You remain with Dick at the Hite Farm while your companions head south to rob the payroll in Alabama. The robbery goes off well but afterwards Bill Ryan is arrested in Adairville after he draws too much attention to himself. The news is bad but Bill refuses to talk and soon after Jesse and Wood Hite return to the Hite Farm with Wood's younger brother Clarence Hite and Jesse's brother Frank who has been lured out of his retirement as a farmer in Tennessee by his enthusiastic younger brother. Jesse has a summer of crime planned for his native Missouri.


You and your two companions ride out to Mammoth Cave, a popular tourist destination. You all wait by the side of the road and when a stagecoach full of tourist approaches you all surround it, pistols in hands. Forcing the unarmed driver and passengers to disembark you relieve them of their money and valuables before riding cross-country back to the Hite Farm. Counting your loot there you find you have made off with $2,000, making your share $600.

Back at the Hite Farm Jesse is not content with your takings and having learned there is a large sum of money held in a store in the nearby town of Mercer he decides to rob that as well. Again he chooses to take Bill with him and also Dick while Wood will remain at the Farm making sure the place remains safe and keeping a watch out for lawmen. Again Jesse offers you the choice of whether to join him and the others in the robbery or remain at the Farm.
> You wait with Wood at the Hite Farm
You stay with Wood at the Hite Farm while the others ride into Mercer to commit their robbery, only succeeding in robbing an already empty safe. Jesse is very put out but after a winter spent exploring various states he learns that a similar payroll is being transported to the town of Muscle Shoals in far-off Alabama, a long way from your usual operating places. Jesse is determined to get the money and decides to take the ever-loyal Bill and Wood Hite with him this time, leaving Dick Liddil at the Hite Farm. Again he offers you the choice of accompanying him or staying at the Hite Farm.


The new James Gang has not had a good start with Tucker Bassham arrested and Ed Miller killed by Jesse for threatening to betray the Gang, that just leaves you, Jesse, Jesse's cousin Wood Hite, the cunning Dick Liddil and the alcoholic Bill Ryan. The murder of his old friend Clell's brother seems to weigh heavily on Jesse's conscience and the usual energy and cheerfulness of his younger years seems to be fading from your friend as Jesse enters his thirties. He remains as decisive as ever though.

"There are lots of stagecoaches in Kentucky and the authorities won't be expecting one of them to be robbed," he declares. "Bill Ryan, you and I will ride out and hold up a stagecoach over by Mammoth Caves, they are always packed full of rich tourists. Dick and Wood, I want you to stay here in case I need you. Bill Grey, you can join us if you want or you can stay here and lie low with the boys."
> You stay with Wood and Dick at the Hite Farm
You wait at the Hite Farm while Jesse and Bill pull off their robbery and rejoin you. Jesse has plans for another robbery and having learned there is a large sum of money held in a store in the nearby town of Mercer he decides to rob that as well. Again he chooses to take Bill with him and also Dick while Wood will remain at the Farm making sure the place remains safe and keeping a watch out for lawmen. Again Jesse offers you the choice of whether to join him and the others in the robbery or remain at the Farm.


You go with Tucker back to his farm, all the while having to endure his inane conversation conveying how excited he is by the amount of money you have made. He takes a shopping trip into Jackson and apparently brags loudly about taking part in the Glendale train robbery because the next morning there is a knock on his cabin door. When Tucker answers it you hear a man declare "Tucker Bassham, you are under arrest for train robbery." You spring to your feet and glance around, you are in your bedrrom a short way away and though there is only one door that leads into the kitchen where Tucker is there is a window. You could try jumping through the window to escape but it would make a loud noise and could be dangerous.
> You surrender instead
You meekly surrender to the lawmen and together with Tucker you are both conveyed to Jackson for your trial. The trial itself is a short affair thanks largely to Tucker's testimony which names you and every other participant in the Glendale train robbery. You are found guilty and sentenced to an incredibly lenient two years imprisonment as the Glendale robbery is the only crime you are charged with and found guilty of. During your imprisonment you read that Ed Miller's body was discovered in Missouri, apparently killed by Jesse James. Bill Ryan is arrested a year after you but the other gang members are still at large by the time you and Tucker are released in the winter of 1881. Tucker immmediately goes into hiding while you go to Missouri to join up with Jesse, Wood Hite and Dick Liddil.

By this time Jesse has managed to expand his gang, persuading his brother Frank to join him, his cousin Clarence Hite (Wood's younger brother) and a friend of Dick Liddil's called Charley Ford have also joined the gang. Jesse is delighted to see you again and it doesn't take him long to persuade you to join him and the others in his latest train robbery planned in Missouri on the fifth anniversary of the disastrous Northfield Raid...


Returning to Missouri you meet your old friend for the first time in many years. Jesse hasn't changed at all, though he is now in his thirties and has grown a beard he maintains all his old enthusiasm, high-spirits and carefree attitude. Apparently Frank wants nothing more to do with crime and is enjoying his retirement in Tennessee but Jesse has formed a new gang of five men, making you the seventh member of the new James Gang.

The new recruits don't impress you and are nowhere near as high quality as the Youngers or the other former members of the James-Younger Gang. The most reliable of the lot seems to be Wood Hite, Jesse's cousin and a former Guerrilla. Dick Liddil, a clever young man seems reliable enough while Bill Ryan, a hard-drinking admirer of Jesse also seems fairly dependable. The last two members of the Gang, Clell Miller's younger brother Ed Miller and a farmer called Tucker Bassham strike you as idiots and the absence of Frank James concerns you.

Despite your worries your first robbery in three years goes very well: Jesse has decided to concentrate on trains rather than banks after his experience at Northfield and one winter's night you hold a train outside Glendale, using a red light to stop the train. You and Jesse quickly empty the Express Safe while the others guard the driver and passengers before you all mount your horses and escape cross-county. After several hours you pause to count the money, you have stolen $6,000 which makes your share $800.

Jesse is pleased with the success of the robbery but cautions his new recruits. "This will get the law on our trail and when the papers learn I am behind it the whole state will be looking for us. It's best if we split up, Tucker you back to your farm at Jackson. Wood, Dick and Bill, you head up to Wood's family's place in Kentucky. Ed, you come with me, we'll go and hole up at your farm outside Norborne. Where you going to go Bill?"
> You join Wood, Dick and Bill at the Hite Farm
You and your new friends go to Wood's farm and lie low for a few months. You are startled to read that Tucker Bassham has been arrested in Missouri and promptly named you and every other participant in the Glendale train robbery; soon after you read that Ed Miller’s body has also been discovered in Missouri, allegedly killed by Jesse James. A few months later Jesse himself turns up at the Farm looking grim and full of plans for your next robbery.


Returning to Missouri you meet your old friend for the first time in many years. Jesse hasn't changed at all, though he is now in his thirties and has grown a beard he maintains all his old enthusiasm, high-spirits and carefree attitude. Apparently Frank wants nothing more to do with crime and is enjoying his retirement in Tennessee but Jesse has formed a new gang of five men, making you the seventh member of the new James Gang.

The new recruits don't impress you and are nowhere near as high quality as the Youngers or the other former members of the James-Younger Gang. The most reliable of the lot seems to be Wood Hite, Jesse's cousin and a former Guerrilla. Dick Liddil, a clever young man seems reliable enough while Bill Ryan, a hard-drinking admirer of Jesse also seems fairly dependable. The last two members of the Gang, Clell Miller's younger brother Ed Miller and a farmer called Tucker Bassham strike you as idiots and the absence of Frank James concerns you.

Despite your worries your first robbery in three years goes very well: Jesse has decided to concentrate on trains rather than banks after his experience at Northfield and one winter's night you hold a train outside Glendale, using a red light to stop the train. You and Jesse quickly empty the Express Safe while the others guard the driver and passengers before you all mount your horses and escape cross-county. After several hours you pause to count the money, you have stolen $6,000 which makes your share $800.

Jesse is pleased with the success of the robbery but cautions his new recruits. "This will get the law on our trail and when the papers learn I am behind it the whole state will be looking for us. It's best if we split up, Tucker you back to your farm at Jackson. Wood, Dick and Bill, you head up to Wood's family's place in Kentucky. Ed, you come with me, we'll go and hole up at your farm outside Norborne. Where you going to go Bill?"
> You join Jesse and Ed at the Miller Farm
Jesse rents a small house on the outskirts of Norborne and together you, Jesse and Ed live there for a time. Ed is a heavy drinker and over time you notice he seems to hold you and Jesse responsible for the death of his brother Clell in the Northfield Bank Robbery three years ago. One night after an especially heavy drinking bout Ed threatens to tell local lawmen where you are all staying unless you give him money. Jesse takes you to one side and quietly declares he intends to kill Ed. He asks if you would be willing to help him.
> You help Jesse kill Ed
You and Jesse walk up behind Ed who is sitting in a chair. Without a word you both draw your pistols and shoot him in the head, killing him instantly. Wrapping the body in a blanket you dump it outside before saddling up and riding away, heading to the Hite Farm in Kentucky where Wood, Dick and Bill are staying. When you arrive you learn that Tucker Bassham has been arrested in Missouri and named all of you who took part in the Glendale robbery, worsening Jesse's already grim mood.


Jesse rents a small house on the outskirts of Norborne and together you, Jesse and Ed live there for a time. Ed is a heavy drinker and over time you notice he seems to hold you and Jesse responsible for the death of his brother Clell in the Northfield Bank Robbery three years ago. One night after an especially heavy drinking bout Ed threatens to tell local lawmen where you are all staying unless you give him money. Jesse takes you to one side and quietly declares he intends to kill Ed. He asks if you would be willing to help him.
> You refuse to help murder your fellow gang member
You return to the kitchen and join Ed sitting at the table. A moment later Jesse walks up behind Ed and without a word he draws his pistol and shoots him in the back of the head, killing him instantly. Wrapping the body in a blanket you dump it outside before saddling up and riding away, heading to the Hite Farm in Kentucky where Wood, Dick and Bill are staying. When you arrive you learn that Tucker Bassham has been arrested in Missouri and named all of you who took part in the Glendale robbery, worsening Jesse's already grim mood.


By the time you and your surviving companions make it out of Northfield you are in a pretty bad way: Bill Chadwell and Clell Miller are dead and everyone except Jesse (and possibly you) has been wounded: Charlie and Frank have both been shot once, Bob twice, Jim three times and Cole a remarkable five times, though all his wounds are minor. The most serious wounds are Jim's and Bob's the latter of whom has had his right elbow completely shattered. Altogether you have managed to steal less than $27 dollars from the bank in Northfield.

Perhaps worst of all your only guide to Minnesota, Bill Chadwell, is dead leaving all of you stranded in a hostile state with only the knowledge that you have to head in a generally southern direction to reach safety. You don't have a single friend in Northfield and within days thousands of men in hundreds of posses are combing Minnesota for you. The first week after your escape from Northfield requires all the knowledge that all of you (except Bob) gained during your four years as Guerrillas during the Civil War and your eleven years as outlaws since.

Performing basic medical care for your injured and stealing a horse for Bob you manage to get the drop on one posse of several men who are hunting you, swiftly disarm them and ride off with their guns. Exchanging shots with another posse you escape during a rainstorm you pass yourselves off as a posse hunting the Northfield Robbers which goes well until one night when you camp on a small island and wake to find the island surrounded by hundreds of men. You only escape by unleashing your horses in one direction and swimming off in another, somehow escaping in the fog and the storm. After this narrow escape you spend a few days resting in an abandoned farmhouse before continuing, stealing horses along the way.

By the 14th things are serious. Both Bob and Jim have become feverish from their untreated wounds and can only travel very slowly. Finally Cole turns to you and the others.

"It's no good, we'll never get out of Minnesota going at this speed," he admits to you all. "Bill, it's better that you, Frank and Jesse ride ahead. You'll be moving faster, attracting more attention from the posses and meanwhile me, Jim and Bob can keep going in our own slow way and hopefully slip out of Minnesota unnoticed while all the posses are busy chasing you."

You all consider the idea but Charlie shakes his head and declares that he wouldn't feel right abandoning the badly injured Younger Brothers. The James brothers have no problem with the plan and take all the Youngers money and personal possessions to give to their family in case the worst happens. Frank and Jesse decide to ride directly west towards the Dakotas and try to draw posses after them while the Youngers and Charlie continue south towards Iowa. You need to choose which group you will join.
> You keep going south with Cole, Jim, Bob and Charlie
You choose to remain with the Younger Brothers and Charlie while the James boys ride off. Initially the plan works well, continuing to head slowly south you rarely encounter posses now, most have them have drawn off west to chase Frank and Jesse. Unfortunately Bob and Jim's fever is continuing to worsen and you are moving slower than ever. One week after the James brothers split off you find yourselves approaching a copse of woods when a glance back shows a few hundred posse members armed with pistols, rifles and shotguns closing in on you.

The four of you run into a thicket and take shelter behind a fallen tree. "If anyone wants to surrender they can," Cole suggests but you are all determined to go down fighting." As the posse fans out to surround the copse of trees where you are hiding and seven men armed with rifles approach on foot Cole sighs. "When they get close let them have it," he orders. "Bob, you reload our pistols. Ok boys get ready... now!" Cole fires his pistol, hitting one of the approaching posse in the hip.
> You join the others in firing at the posse
You fire your pistol over the dead-fall, one of your shots clipping a posse member in the side. The posse returns fire, the men in front firing from cover while those behind on a slight hill direct their fire over their heads. Your friends are hit several times: Cole is hit three times, Charlie four times and Jim once but you all keep firing. Charlie glances at Cole. "We are entirely surrounded and we had better surrender." Cole nods. "Charlie if you want to surrender go but this is where Cole Younger dies." "All right Captain, I can die as game as you can," Charlie replies. "Let's get it done."

Springing to his feet with a pistol in each hand he opens fire, hitting one posse member in the hand. A moment later he is shot through the chest and with a groan he falls dead to the ground. A moment later Jim is shot in the face, the bullet knocking out several of his teeth and lodging in his head, clutching his face he falls to the ground. Cole turns to look at Jim and a bullet hits him in the back of the head, he too falls to the ground. Glancing round you catch Bob's frightened eyes looking at you.
> You copy Charlie and spring to your feet guns blazing
You spring to your feet, firing your pistols as fast as you can. One of your shots hits a posse member in the shoulder then someone shoots you in the chest, directly into your heart. You fall back behind the dead tree and as silence falls you quietly die, another Outlaw passing into the legend of the Old West.


You fire your pistol over the dead-fall, one of your shots clipping a posse member in the side. The posse returns fire, the men in front firing from cover while those behind on a slight hill direct their fire over their heads. Your friends are hit several times: Cole is hit three times, Charlie four times and Jim once but you all keep firing. Charlie glances at Cole. "We are entirely surrounded and we had better surrender." Cole nods. "Charlie if you want to surrender go but this is where Cole Younger dies." "All right Captain, I can die as game as you can," Charlie replies. "Let's get it done."

Springing to his feet with a pistol in each hand he opens fire, hitting one posse member in the hand. A moment later he is shot through the chest and with a groan he falls dead to the ground. A moment later Jim is shot in the face, the bullet knocking out several of his teeth and lodging in his head, clutching his face he falls to the ground. Cole turns to look at Jim and a bullet hits him in the back of the head, he too falls to the ground. Glancing round you catch Bob's frightened eyes looking at you.
> You keep firing from behind cover
You keep firing at the posse but a bullet passes over the dead tree to strike you in the upper chest and knocking you backwards onto the ground. You lie there among your fallen motionless companions as the guns slowly stop firing. You hear a voice shout out "do you men surrender?" A moment later Bob replies. "I surrender. They're all down but me. For God's sake don't shoot me too." You get a glimpse of Bob rising to his feet when suddenly a shot rings out hitting him in the chest and he falls to his knees.

"Stop shooting," an angry voice yells. "Anyone else fires I'll shoot them!" A moment later a handsome young lawman climbs over the dead tree followed by his companions. "I was surrendering," Bob murmurs to him. "Someone shot me while I was surrendering." The posse members approach you and the others. Jim is moaning in pain, clutching his shattered jaw, while Cole tries to fight off two men who try to help him up. "Cole it's over," Bob tells him. "Give it up or they'll hang us for sure." Another two men lift you up, gasping in pain and barely aware of what is happening.

The four of you and the dead Charlie are taken into a nearby town in a wagon. You all receive treatment: in the gunfights at Northfield and Hanska Slough Bob has suffered a total of three bullet wounds, Jim five and Cole a remarkable eleven while you have been shot at least once, possibly more at Northfield. It takes two months of medical treatment until the four of you are fit enough to stand trial. Meanwhile Frank and Jesse James succeed in escaping back to Missouri.

Your trial is an open and shut case and it is only by pleading guilty to bank robbery and murder that you all avoid execution: instead you are sentenced to prison for twenty-five years, all of you always refuse to identify Frank and Jesse James as your fellow bank robbers in Northfield. While you serve your sentence you read how first Jesse and then Frank return to their outlaw careers. Jesse is finally betrayed and shot dead by his friend Robert Ford in April 1882 and Frank surrenders to the law six months later.

After a series of lengthy trials Frank defeats all the charges against him and is released from custody in 1885. Though Bob dies in prison of tuberculosis, worsened by his chest injury, in 1889 you, Cole and Jim all survive to be paroled from prison in 1901. By this time you are over sixty and both the Younger Brothers are in their fifties. Jim doesn't enjoy his freedom: unable to marry the woman he loves because of his parole conditions he commits suicide a year after his release.

As you and Cole enter the Twentieth Century you reflect over the lives you have led.


You choose to remain with the Younger Brothers and Charlie while the James boys ride off. Initially the plan works well, continuing to head slowly south you rarely encounter posses now, most have them have drawn off west to chase Frank and Jesse. Unfortunately Bob and Jim's fever is continuing to worsen and you are moving slower than ever. One week after the James brothers split off you find yourselves approaching a copse of woods when a glance back shows a few hundred posse members armed with pistols, rifles and shotguns closing in on you.

The four of you run into a thicket and take shelter behind a fallen tree. "If anyone wants to surrender they can," Cole suggests but you are all determined to go down fighting." As the posse fans out to surround the copse of trees where you are hiding and seven men armed with rifles approach on foot Cole sighs. "When they get close let them have it," he orders. "Bob, you reload our pistols. Ok boys get ready... now!" Cole fires his pistol, hitting one of the approaching posse in the hip.
> You help Bob reload the pistols
You keep your head down and concentrate on helping Bob reload the pistols while your companions fire their guns. The posse returns fire, the men in front firing from cover while those behind on a slight hill direct their fire over their heads. Your friends are hit several times: Cole is hit three times, Charlie four times and Jim once but you all keep firing. Charlie glances at Cole. "We are entirely surrounded and we had better surrender." Cole nods. "Charlie if you want to surrender go but this is where Cole Younger dies." "All right Captain, I can die as game as you can," Charlie replies. "Let's get it done."

Springing to his feet with a pistol in each hand he opens fire, hitting one posse member in the hand. A moment later he is shot through the chest and with a groan he falls dead to the ground. A moment later Jim is shot in the face, the bullet knocking out several of his teeth and lodging in his head, clutching his face he falls to the ground. Cole turns to look at Jim and a bullet hits him in the back of the head, he too falls to the ground. Glancing round you catch Bob's frightened eyes looking at you.


Racing to the backdoor you point your pistol at the fleeing man and fire. The bullet hits the teller in the back of his shoulder, though the man stumbles he makes it to the edge of the street and vanishes round a corner. As you shut the door and go back inside the bank you can hear shots outside and suddenly Cole's voice yelling "Hurry up, they've given the alarm!" "God damn you, open the safe," Jesse barks at the teller on the floor and fires his pistol at the floor next to the man's head.

You and Bob quickly scoop all the loose notes you can find off the counter while Frank and Jesse continue to threaten the fallen teller who bravely refuses to help them in any way. Dozens of gunshots are ringing out on the streets outside now and again you hear Cole's voice shouting "They're killing our men! Get out here!" "Fuck you," Jesse snarls, hitting the teller in the face again with his gun and then he and Bob give up and run out of the bank. As you are about to follow them you notice Frank massaging his wounded arm and eyeing the teller. "We should kill that son of a bitch," Frank says to you.
> You leave him alone and make your escape
You turn and run out of the bank, as you do you hear a gunshot behind you as Frank coldly executes the brave teller. Outside the bank you are greeted by a scene of utter pandemonium. Clell, Bill and a third man who looks like a citizen of the town are lying dead in the street; the rest of your Gang are riding their horses up and down firing their pistols up at the buildings where several men seemed to have armed themselves and are firing back. Bob's horse is lying dead and Bob himself runs off to find cover but your horse and Jesse's are still alive and you pull yourself onto your horse's back as Jesse does likewise with his.

As Frank emerges from the bank and the gunfire intensifies you see that you have to get out of town fast or you will all be killed. "It's no use boys, lets clear out," you shout and spurring your horses into a gallop you concentrate on riding your horse out of time, quickly catching up with Charlie and Cole, the latter bleeding from several gunshot wounds. As you reach the edge of town you hear a scream behind you "Don't leave me boys, I've been shot!"

Glancing back you realize you have all forgotten Bob who has sprung out of his hiding place and is sprinting down the street after you. "Shit," Cole mutters and glances at you and Charlie. "Cover me boys," he orders. Cole then does the most incredible thing you have ever seen someone do in real life: he spurs his horse directly back down the street towards his injured brother. Several men are shooting at them and though you and Charlie are firing your pistols at the buildings you might as well be throwing stones at them for all the good it does.

Cole and Bob seem to be moving through a virtual rain of bullets. Bob stumbles as one shot hits his leg. Two more graze Cole's horse making it scream and rear but he keeps it under control. Reaching down he helps Bob climb onto his horse. As he does three more bullets hit Cole, the dust exploding from his clothes in small puffs as each bullet hits him. Gritting his teeth he turns his horse around and gallops straight back towards you and Charlie. The gunfire is directed at you two now: one bullet grazes Charlie's arm and another bullet whizzes right past your right ear. As Bob and Cole reach you both you turn horses around and gallop out of town after Frank, Jesse and Jim.

Behind you leave the dead bodies of your two fellow outlaws and the shattered myth of the invincibility of the James-Younger Gang.


You and your friends ride up to the bank, leave your horses tied up outside and go in. There are three tellers but no customers inside the bank and drawing your pistols you approach the tellers. "We're robbing this bank," Jesse declares. "Don't any of you holler, we've got forty men outside." The tellers raise their hands and Frank wanders inside the vault to look at the safe inside. As he does one of the tellers suddenly grabs the vault door and starts pulling it shut. Frank darts back and jams his arm forward as the teller slams the door on it, running forward Bob hits the teller with his pistol and knocks him to the floor.

You all approach the fallen man, Frank angrily rubbing his crushed arm, and drawing a small knife from his pocket Jesse holds it to the injured teller's neck. "Open the safe or I'll cut your damn throat from ear to ear," Jesse snarls. "You'll have to cut my throat because I can't open the safe," the man replies bravely. A shot from outside makes you all glance at the door. As you do another of the tellers springs into action, and dashes away, through a back door and out into the street. "Get him," Jesse shouts.
> You concentrate on getting all the money you can
You ignore the fleeing man and begin scooping all the loose change you can find on the counter into a sack but Bob runs after him, stands in the back door of the bank and fires a shot at the fleeing man. Coming back inside the bank he slams the door. As he does you can hear shots outside and suddenly Cole's voice yelling "Hurry up, they've given the alarm!" "God damn you, open the safe," Jesse barks at the teller on the floor and fires his pistol at the floor next to the man's head.

You and Bob quickly scoop all the loose notes you can find off the counter while Frank and Jesse continue to threaten the fallen teller who bravely refuses to help them in any way. Dozens of gunshots are ringing out on the streets outside now and again you hear Cole's voice shouting "They're killing our men! Get out here!" "Fuck you," Jesse snarls, hitting the teller in the face again with his gun and then he and Bob give up and run out of the bank. As you are about to follow them you notice Frank massaging his wounded arm and eyeing the teller. "We should kill that son of a bitch," Frank says to you.


You and your eight companions begin scouting towns in Minnesota for good banks to rob and settle on one in the town of Northfield. While you are in Minnesota you learn that Hoobs Kerry has been identified and arrested and has promptly identified each of the Gang including those who took part in the Otterville Train Robbery in exchange for a reduced sentence of two years imprisonment. You are all furious at Hoobs's betrayal but decide to go ahead with your plans anyway.

As usual it's Jesse who makes the plans. "Folk in Minnesota will be on the lookout for nine men acting suspiciously so we won't all go in at once tomorrow," he declares. "Frank, Bob and myself will go into the bank while Cole and Clell hold the horses outside. Bill, Charlie and Jim, I want you to wait on the edge of town and if you hear any shooting come riding in like hell firing your pistols into the air to get those Yankee townsfolk off the streets. I know it's a big town boys but this is a rich bank and the money we should get is worth the risk. Bill, which group do you want to join?"
> You join Cole and Clell in guarding the horses outside
That morning you ride up to the bank and while your companions enter you, Clell and Cole wait outside. After a few moments two men approach the bank and though you and Clell move to intercept them the men are walking too fast and suddenly freeze as they witness your friends holding up the bank at gunpoint through the bank's glass windows. "Keep your damned mouths shut," Clell hisses and the men nod and start walking away when suddenly one of them starts shouting "Get your guns boys! They're robbing the bank!" Swearing Clell draws his pistol and fires a shot one of the men's head which misses.

You, Cole and Clell quickly mount your horses and begin galloping up and dozen the street firing your pistols into the air and shouting "Get in, get in!" Alerted by the shot, Jim, Bill and Charlie gallop into town and begin imitating your tactics. Unfortunately for you and your friends the townsfolk quickly find their weapons and begin returning fire at you all from the safety of windows, doorways and store fronts. As he rides past the bank Cole shouts to the men inside "hurry up! They've given the alarm!"

As you ride along the front of the bank you see a young man standing absolutely motionless nearby staring round in confusion. "Get off the damn street," Cole yells at him as he rides past but the man just steps at him before suddenly putting his hand into his pocket.
> You shoot the man in the head
Your shot hits the man in the head and he falls to the ground fatally wounded. You turn away just in time to see Clell get shot off his horse by a bullet fired from somewhere high. As you and Cole ride towards him and dismount Clell is in a bad way, lying on the ground with blood pouring from his face and shoulder. A quick check reveals he is indeed dead. Cole snatched up Clell's pistol and cartridge belt but as he does so a bullet hits his left leg.

Glancing up you think you can see the man who shot and killed Clell. He is standing at an upper-story window rapidly reloading a rifle in his hands. Though it is a very difficult shot with a pistol you could try to shoot and kill him.
> You fire up at the sniper
You fire up at the man, missing, and a moment later he fires back, hitting you in the throat. You fall backwards to the ground, your pistol flying from your grasp. You are dimly aware of Cole at your side shouting something in your ear but you can't hear him. You quickly bleed to death as the gun battle rages on, one of five men killed on this bloody day.


Your shot hits the man in the head and he falls to the ground fatally wounded. You turn away just in time to see Clell get shot off his horse by a bullet fired from somewhere high. As you and Cole ride towards him and dismount Clell is in a bad way, lying on the ground with blood pouring from his face and shoulder. A quick check reveals he is indeed dead. Cole snatched up Clell's pistol and cartridge belt but as he does so a bullet hits his left leg.

Glancing up you think you can see the man who shot and killed Clell. He is standing at an upper-story window rapidly reloading a rifle in his hands. Though it is a very difficult shot with a pistol you could try to shoot and kill him.
> You concentrate on finding cover
You duck down behind your horse to avoid the sniper but behind you another of the townsfolk fires a shot that hits you in the right arm. Swearing you risk remounting your horse and gallop after Cole, who has also been hit again in the shoulder. Riding past the bank he shouts "They're killing our men! Get out here!" Continuing down the street, still firing your pistol, you pass the dead body of Bill Chadwell who is lying dead in the dirt and Jim Younger, still mounted on his horse but bleeding from multiple wounds.

Finally Frank, Jesse and Bob emerge from the bank at a run and make it to their horses. "It's no use boys, let's go," you shout at them and turning your horse you spur it down the street leading out of town. You are soon joined by Charlie and Cole, the latter bleeding from several gunshot wounds. As you reach the edge of town you hear a scream behind you "Don't leave me boys, I've been shot!"

Glancing back you realize you have all forgotten Bob who has sprung out of his hiding place and is sprinting down the street after you. "Shit," Cole mutters and glances at you and Charlie. "Cover me boys," he orders. Cole then does the most incredible thing you have ever seen someone do in real life: he spurs his horse directly back down the street towards his injured brother. Several men are shooting at them and though you and Charlie are firing your pistols at the buildings you might as well be throwing stones at them for all the good it does.

Cole and Bob seem to be moving through a virtual rain of bullets. Bob stumbles as one shot hits his leg. Two more graze Cole's horse making it scream and rear but he keeps it under control. Reaching down he helps Bob climb onto his horse. As he does three more bullets hit Cole, the dust exploding from his clothes in small puffs as each bullet hits him. Gritting his teeth he turns his horse around and gallops straight back towards you and Charlie. The gunfire is directed at you two now: one bullet grazes Charlie's arm and another bullet whizzes right past your right ear. As Bob and Cole reach you both you turn horses around and gallop out of town after Frank, Jesse and Jim.

Behind you leave the dead bodies of your two fellow outlaws and the shattered myth of the invincibility of the James-Younger Gang.


That morning you ride up to the bank and while your companions enter you, Clell and Cole wait outside. After a few moments two men approach the bank and though you and Clell move to intercept them the men are walking too fast and suddenly freeze as they witness your friends holding up the bank at gunpoint through the bank's glass windows. "Keep your damned mouths shut," Clell hisses and the men nod and start walking away when suddenly one of them starts shouting "Get your guns boys! They're robbing the bank!" Swearing Clell draws his pistol and fires a shot one of the men's head which misses.

You, Cole and Clell quickly mount your horses and begin galloping up and dozen the street firing your pistols into the air and shouting "Get in, get in!" Alerted by the shot, Jim, Bill and Charlie gallop into town and begin imitating your tactics. Unfortunately for you and your friends the townsfolk quickly find their weapons and begin returning fire at you all from the safety of windows, doorways and store fronts. As he rides past the bank Cole shouts to the men inside "hurry up! They've given the alarm!"

As you ride along the front of the bank you see a young man standing absolutely motionless nearby staring round in confusion. "Get off the damn street," Cole yells at him as he rides past but the man just steps at him before suddenly putting his hand into his pocket.
> You ignore him
You turn away but seconds later you hear a gunshot and glancing back you find the young man shot through the head and lying motionless on the street. You turn away, this time just in time to see Clell get shot off his horse by a bullet fired from somewhere high. As you and Cole ride towards him and dismount Clell is in a bad way, lying on the ground with blood pouring from his face and shoulder. A quick check reveals he is indeed dead. Cole snatched up Clell's pistol and cartridge belt but as he does so a bullet hits his left leg.

Glancing up you think you can see the man who shot and killed Clell. He is standing at an upper-story window rapidly reloading a rifle in his hands. Though it is a very difficult shot you could try to kill him.