diff --git "a/rated-text-adventures_enriched.jsonl" "b/rated-text-adventures_enriched.jsonl" new file mode 100644--- /dev/null +++ "b/rated-text-adventures_enriched.jsonl" @@ -0,0 +1,993 @@ +{"text": "Whether you’re content on just surviving or not isn’t really the issue, staying here in what amounts to be an oversized grave wallowing in self pity from time to time probably isn’t the best thing for your mind. You’re already starting to go a little off kilter in that regard. There is really nothing for you here or Delerg or even the area in general. Maybe shouldn’t just change your surroundings, maybe you need to just leave them completely.\n\nIt takes you about a month, but eventually you gather up the motivation to leave the temple for good. You visit Talia’s grave one last time before you leave.\n\n“I’m sorry Talia, but I have to leave you now. We’ll… be together again some day.”\n\nYou keep your goodbyes to Talia short because if you draw it out any longer you’ll end up staying.\n\nWhen you leave the temple you aren’t exactly sure which direction to head in. You could head west through Quala, Arat and eventually to the Felkan Kingdom. From there you’ll decide your next course of action of what to do next.\n\nOf course you could do the unthinkable and do what even the Empire avoided and that’s head east deeper into the Delerg swamp. There are rumors of horrors that live further in and while that might be true, the swamp has to end somewhere. It isn’t like anyone to your knowledge has ever explored past it. Part of this intrigues you a bit. At the very least the danger would keep your mind focused on other things.\n> You head west to the Felkan Kingdom\nYou think you’d still rather stick to familiar terrain first, so you decide that you’ll head to the Felkan Kingdom and see what happens from there.\n\nYour journey through Quala takes a while, but is fairly uneventful. Same chaos going on that you saw before with various eternal warlords squabbling over the scraps of a fallen regime. You don’t really see it getting better any time sooner. In fact you wonder if overthrowing the Empire made a damn bit of difference at all. In some ways things are even worse.\n\nArat fairs even worse. There doesn’t seem to be any sort of law and order of any kind here. There isn’t even a petty dictator around, its just complete anarchy. The only semblance of order is on the Felkan boarders where the overworked Felakans are busily attempting to keep the riff raff from coming in. Naturally you simply cloak and sneak over.\n\nThe Felkan Kingdom is something you’ve heard about usually in a negative light from the Empire, but of course like with most things that seems to have been propaganda. The Felkan Kingdom is very different from what you’re used to seeing though. The whole place seems to embrace technology and new ideas more readily than the Empire did. You see many instances of soldiers carrying around the “black powder” weapons you’ve heard about.\n\nYou stay in the Felkan lands for a while mostly keeping to the more rural parts of it, but the land is currently involved in a war of its own against a race of creatures called Gnolls making those same rural parts fairly dangerous. You have many of your own run ins with them while attempting to make a home here.\n\nEventually you decide to move on and leave Felkan territory.\n\nYou travel for years to distant lands, never finding a place to call home. In time, Dendrin stops speaking to you altogether and you find that you no longer have any magic ability at all. You see it as a small price to pay for never having to deal with him again.\n\nWhat ultimately happens to you is lost to history.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 3, "num_sentences": 40, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Too many participle phrases (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "The dark path isn’t an easy one and you’ve made (or rather inherited) lots of enemies besides the obvious ones due to what is now known as the “Nuro Incident”.\n\nWhile you have many enemies, you realize you don’t have too many allies. Just you, your city and a sexy female necromancer.\n\nThings could be worse!\n> You trelik and Velzix\nYou probably know Trelik the best out of all your enemies mainly because you were in the same class and he was jealous of your natural talent the whole time.\n\nThere isn’t too much to say about him other than he’s sadly all too typical of most necromancers: obsessed with power, arrogant, and suffers from delusions of grandeur. Catalina’s never liked him ever since he unsuccessfully hit on her before you had even joined the Dark Order. She liked him even less when he betrayed Mr. Demar.\n\nRight now he’s rumored to have finally taken control of a little town in the Brot Kingdom. He’s been holding out so far due to the weak military the Kingdom has, but it’s unlikely he’d survive against the Grand Alliance.\n\nSo while he’s barely scraping together an army of dead peasants and dressed in smelly rags, you’re easily controlling a necropolis of dead soldiers and get to even share the company of a beautiful woman.\n\nNope he’s got no reason to hate you at all…\n\n\nThe former Tulan Kingdom has been turned into a hellish realm firmly under the grip of Demon Lord Velzix and his merry band of little demons.\n\nFrom reports you’ve heard, the Kingdom was much like Nuro when it was attacked, completely unprepared. Velzix knew exactly what locations to attack first and took great glee in ripping the royal family to pieces personally.\n\nMost of the Tulan population that wasn’t killed (or able to escape) submitted to Velzix almost immediately. A few of the Dark Order that had fled Nuro during the attack have also found a home there, however Velzix has made it quite clear of who is the master and who is the servant and has done twisted things to them to make them never forget. (Hence why most of the demonologists that were still in Nuro, ultimately decided to follow you instead!)\n\nHis army contains mortals (who were usually evil to begin with) and demons. So far he’s left you alone, but obviously that doesn’t mean you’re friends.\n\nThe Grand Alliance considers him to be at least as great a threat or possibly greater threat than you. The only thing that truly holds him back is the chaotic nature of his infernal buddies who seem to like fighting each other as well as their enemies. As it stands now, he’s only just holding on to his realm and fending off Grand Alliance attacks. He’s been unable to mount a real assault against any surrounding areas, though raids are typical.\n\nIf he ever got organized he’d definitely be public enemy number one and that’s something nobody wants.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 50, "num_participle_phrases": 2, "num_sentences": 24, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "The dark path isn’t an easy one and you’ve made (or rather inherited) lots of enemies besides the obvious ones due to what is now known as the “Nuro Incident”.\n\nWhile you have many enemies, you realize you don’t have too many allies. Just you, your city and a sexy female necromancer.\n\nThings could be worse!\n> The Vampire Clans and The Grand Alliance\nMost of your knowledge of them comes from Catalina who being in the Dark Order longer had more information about them.\n\nThe Vampire Clans from what you know live in a fortress run by Lord Rostov. This fortress’ location is unknown and hidden by powerful magic. It is there where those few remaining vampires that have kept their faculties stay. (As opposed to the near mindless ones that lurk in holes in the wilderness)\n\nWhile groups of vampires may have been involved in their own political intrigues and agendas in the past, the term Vampire Clans now is somewhat of a misnomer since Lord Rostov has a firm command over the remaining vampires. It’s basically a dictatorship more than a “council” where they all sit around discussing things. The term Clans is probably kept to just hold on to the illusion of former glory of freedom rather than the reality that they’re all hiding in a secret fortress ruled by a tyrant.\n\nDespite their reduced power, they still can affect mortal affairs. Currently they are no doubt affecting these affairs to hinder you. The death of their delegate pissed them off pretty severely, not to mention they don’t agree with the “high profile” necromancy in the first place. You received a letter by bat from them recently saying that your actions will not go unopposed by the Clans and that your days on this world are numbered.\n\n\nThe self-professed “good guys” are made up of several civilized governments. The Zalan Empire (Your former home and where your family lives) is one of the main members of the Grand Alliance. Several races belong, each one bringing their unique skills to the mix. It’s quite possible to see the clockwork automatons of the Dwarven Union fighting side by side with the silent monks of Elin.\n\nThis arrangement only arises during times of great crisis such as the one you caused. Given that most living creatures have basic need to not want to die or become a walking rotting corpse (Or a slave to demons) the chances of you convincing them to leave you alone is extremely unlikely.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 22, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"Good, I'm closing the door.\"\n\nYou reply, shutting it immediately in her face. You hear a cry of protest from the other side, and some more banging on the door. Happy with your revenge, you open it again to find her standing there pouting. You smile in response.\n\n\"Done?\"\n\nYou ask. She nods in response.\n\n\"Good.\"\n\nYou reply, shutting the door yet again in her face and laughing.\n\n\"Just let me in already, Jacob!\"\n\nYou hear her yell from the other side. You comply and smirk once you see her pouting face again.\n\n\"Well, what you waiting for? Come in!\"\n\nYou say, feigning ignorance and opening the door wider, letting her in. Though it suddenly dawns on you that yourself and a high schooler are about to be alone in your house. You quickly shake off some of the thoughts that come to mind and shut the door once she enters, escorting her into the living room.\n\n\"So, what'd you want?\"\n\nYou ask. She places her hand to her mouth and does an 'eh-hem', before replying.\n\n\"I came to invite you somewhere.\"\n\nAllison replies. You wait for a moment for her to explain further, but get no such response. You're getting quite a few of these invitations to mysterious places lately.\n\n\"And where would that be?\"\n\n\"Does it matter? You'll be there with me!\"\n\nShe answers, smiling. For someone you just met the other day, she sure is acting awfully close to you.\n\n\"Alright, when did you want to go then?\"\n\nAllison looks at the nearby clock, seems to nod approvingly, then looks back to you.\n\n\"Right now.\"\n> You refuse to go with her\n\"I'd really prefer not to...\"\n\nYou reply, attempting to dissuade her. In response, she moves towards you until she's right by your face.\n\n\"Are you really refusing to go out with a cute girl?\"\n\nShe asks accusingly. For a moment she seems to be thinking about something, then she suddenly grabs your hand.\n\n\"Nope, you're coming!\"\n\nAllison happily declares. You pull your hand away from her, standing your ground.\n\n\"I don't want to go with you. Who the hell are you anyway?\"\n\nYou ask the girl. For someone who you just met a few days ago, she's incredibly clingy and demanding of you. Shocked, she backs away from you and sits back in her chair, eyes facing the ground.\n\n\"I...I'm sorry Jacob.\"\n\nShe weakly states.\n\n\"I got a bit ahead of myself it seems. Heh, something must really be wrong with me.\"\n\nShe continues in a dejected tone. You sigh. It seems you got too angry with her and made her upset. Truthfully you find her persistence a little, well more than a little, annoying. You never had that much motivation to do anything growing up, so seeing someone so opposite to you just gets at you a bit.\n\n\"Naw, it's me that has something wrong with him. Refusing to leave with such a cute girl.\"\n\nYou reply, you face flushing red as you compliment her.\n\n\"But really, I barely know you. Why are you so interested in me?\"\n\nYou ask. You also remember that you never actually told her where you live, but you get the feeling you really don't want to hear how she knows. Allison takes a deep breath, smacks her cheeks, and looks up to face you.\n\n\"No real reason. You just seemed interesting is all.\"\n\nShe says with an obviously fake smile.\n\n\"Well, if you don't want to go with me I should probably go.\"\n\nShe says standing up.\n\n\"I'll see you later Jacob...\"\n\nShe says as she waves to you and exits your house. You want to question her more, but she seems like she's moments away from emotionally breaking down, so you instead just nod in response as she leaves. You lay down on your couch after she's gone and stare up at your ceiling.\n\nWho is she...\n\nYou think, before drifting off to sleep for a nap.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 65, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "\"The what?\"\n\nYou ask, thoroughly confused. You don't remember anything like this happening in the past. Maybe your decisions have been different from before, leading you to a different outcome. The possibilities run through your mind before Ian snaps you out of it.\n\n\"The Wolves man. Our gang. Well, you're not really in them yet, but I'm sure my brother won't have a problem with it.\"\n\nIan says, standing up and opening the mini-fridge, pulling out a beer.\n\n\"Want one?\"\n\nHe asks casually. You don't really care that he's drinking while under aged, but this isn't how you remember Ian acting.\n\n\"No...\"\n\nYou reply slowly.\n\n\"Actually, what the hell is going on? Since when have you been in a gang?\"\n\nYou ask demanding an answer. Ian doesn't seem too put off by your response. It's almost as though he expected it.\n\n\"Ah well, I've been telling you about this club for the last few days. I mean I never said it was a gang or anything, but it shouldn't come as that much of a surprise.\"\n\nHe replies. That's when it hits you. The stories he was saying involving his brother that you largely ignored were about the gang he was in. Most likely he was trying to talk it up a bit before bringing you here. Still, Ian has a great future ahead of him, so he really has no need to be in a gang.\n\n\"So, you in man?\"\n\nHe asks, with a bit of hesitance.\n> You join the wolves\nYou ponder joining the Wolves with Ian for a minute. This certainly isn't typical behavior for him after all. After a brief inner argument, you determine that there has to be something more to this gang. Ian wouldn't throw his life away for no reason, and who knows, maybe him saying it's a 'gang' is just some self-imposed label. Maybe they act nothing like a gang.\n\n\"Yeah, sure man I'll join.\"\n\nYou reply. Ian smiles, clearly relieved.\n\n\"Thanks, for a second there I wasn't sure what you'd do.\"\n\nHe says with a bit of a nervous laugh. For a second there you weren't really sure what you'd do either. You take a few steps into the room and sit on a comfy looking recliner.\n\n\"So...what now? What exactly does this gang of yours do?\"\n\nYou ask, as Ian places the beer he was previously holding back into the fridge. It seems he didn't plan on drinking it unless you did as well.\n\n\"Well, calling it a gang may have been a stretch. My brother made it up with his friends a while back, and I joined it pretty recently. So far we basically just all hang out together here every once in a while. A home away from home...kind of.\"\n\nHe says, trailing off a bit at the end.\n\n\"Hmmm. Cool.\"\n\nYou reply. You don't really want to pry any deeper into his reasons for being here, as you can kind of sense it's a sensitive topic, and you don't remember enough about the past, or rather the present, to be confident in your ability to not say something stupid.\n\nThe two of you hang out in the gang's headquarters for the rest of the day, until about the time when class would normally end. You don't do a whole lot, just sit around and talk, but it's kind of nice to just chill with Ian. On your way out, Ian says one more thing.\n\n\"Oh by the way, I can't make you an official member myself. You're gonna have to come back when my brother is here to do that.\"\n\n\"Sure, maybe he'll be here next time.\"\n\nYou reply as you return home. Once there, you find that neither your sister nor mother are aware that you skipped school today. The night passes and you lay in your bed, staring at your alarm clock, quite pleased that tomorrow is a Saturday.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 56, "num_participle_phrases": 2, "num_sentences": 56, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You chase Allison into the lunch room and grab her hand as you catch up, stopping her from running. She turns to you and gives an exaggerated sad expression.\n\n\"Well, ya caught me, now what?\"\n\nShe asks. You look into her eyes for a minute, and decide to try something.\n\n\"You're lying.\"\n\nYou replying accusingly.\n\n\"I'm what now?\"\n\n\"Lying. You know who I am. No one acts that friendly to someone they just met, and what you just said before sounds like it has some deeper meaning to it.\"\n\nYou say. Allison looks down to her hand, which you immediately let go of, then she glances around the room. Finally she sighs.\n\n\"You caught me. I know you. But the more important thing here, isn't what I know, but what you know. So, what do you know of me, Jacob?\"\n\nAllison replies, revealing that your guess was right. Unfortunately, you don't actually know anything about her. The closest you have to a memory of her is your dream, and even if she does actually know you, that'd be a rather odd thing to bring up. Then again, she seems like a rather odd person anyway.\n\n\"How do you know me?\"\n\nYou ask, trying to ignore her question. She pouts and takes a step back.\n\n\"Beep beep, wrong answer. Should I take this to mean you don't know anything about me?\"\n\nShe asks.\n> You admit you know nothing about her\nYou sigh and nod.\n\n\"Yeah, sorry. I don't really know you.\"\n\nYou reply. Unexpectedly, she smiles and nods in response.\n\n\"Well, that's to be expected. We only just met after all. Maybe we'll get to know each other better in the future.\"\n\nAllison says, waving and walking away. You give her a short wave back and then decide to have something for lunch, and to maybe find Ian. After a short search through the cafeteria, you find Ian sitting with a girl, with long black hair, brown eyes, and dressed in a goth outfit. Oddly enough, you recognize her as Olivia, the girl you were talking with in detention yesterday. Noticing you, Ian waves you over to their table.\n\n\"Hey man, this here is Olivia.\"\n\nHe says, motioning to Olivia.\n\n\"We're both in the chess club together it seems, so I figured I should hang out with her a bit to get to know her better.\"\n\nOlivia looks at you with a mild expression of surprise while Ian speaks, before scoffing at his remark.\n\n\"I have a boyfriend you know.\"\n\nShe states, apparently thinking Ian has an ulterior motive.\n\n\"Ah, well of course you do. A cute girl like you is quite the catch.\"\n\nIan replies, although you can sense he didn't really expect her to have one. Olivia blushes slightly, but it's unnoticed by Ian.\n\n\"That's right, I had forgotten you were in the chess club Ian.\"\n\nYou say, finally sitting down.\n\n\"Yep, I'm the best damn chess-inator there is!\"\n\nHe replies while puffing out his chest with an odd sense of pride. However you don't really doubt he's the best there, as he's always been incredibly smart. You gaze wanders to Olivia, who notices and speaks.\n\n\"Just cause I look this way doesn't mean I'm stupid. Girls can be smart too you know.\"\n\nShe says harshly to you, apparently thinking you were judging her ability to play chess based on her goth outfit. You quickly shake your head in response.\n\n\"I, wait, I never said you couldn't.\"\n\nYou reply defensively. She turns her head away from you, almost in disgust. Ian looks at the two of you confused.\n\n\"Am I missing something here? Do you two got some history or something?\"\n\n\"No, of course not. We just met yesterday after all. Didn't we Jacob?\"\n\nOlivia replies angrily, even more upset now. You go to answer but she quickly speaks again.\n\n\"I need to go.\"\n\nShe announces, quickly standing from the table and walking away. The two of you watch as she leaves.Ian shrugs as you turn to him.\n\n\"Girls man. Confusing as hell, right?\"\n\nHe says before taking a drink of his milk in front of him. You nod, but can't help but think there was something more to what Olivia said.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 76, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Suddenly, as you reach the front entrance of the school, you remember you have detention. You sigh, not thrilled at the prospect of having to spend the next hour sitting in a class to make up for something you didn't even do intentionally. Ian approaches you from behind and then reaches your side, looking at your face as he does.\n\n\"We going?\"\n\n\"Sorry, I was late for my first class. I got detention...\"\n\nHe frowns, though he doesn't seem that shocked.\n\n\"Alright man, I told you to hurry there though.\"\n\n\"Yeah I know...Where is detention by the way?\"\n\n\"Er, Room 225...\"\n\nIan replies, confused that you don't seem to know something that obvious. He looks like he's about to address the issue, but you quickly thank him and head towards room 225, leaving him behind.\n\nSure enough, it's the correct room for detention. An older woman you don't recognize at all sits at the front of the room. She looks up from her book in time to give you a quick glance, then returns to reading. You put your bag at the side of the room and take a seat away from most of the other delinquents already in the room, not wanting to associate yourself with them. You're only here because you've gone back in time after all, you're not like them.\n\nAs the minutes pass, you find yourself looking around the room for anything of interest, and quickly spot something, or rather someone. The gothic girl from your first class is also in the room, staring out the window and paying no attention at all to the others in the class. She's only two chairs over from you, and with no one between you and everyone else in the class already occupied, you figure you can use this time to talk to her. If you actually want to that is. It is detention after all, so if you're caught you'd likely be punished.\n> You do nothing\nYou decide against trying to talk to the gothic girl. You could get in even more trouble after all, and you probably don't even know her. Detention passes by slowly, but eventually you're dismissed. Ian is already long gone by the time you return to the front lobby, so you go back home alone.\n\nAlong the way you try to retrace your steps from this morning, and although you go down a wrong alley or two, you eventually make it home. Of course, your mother is noticeably upset you are hours late from school.\n\n\"So Jacob. Mind explaining why you have come home at such at late hour?\"\n\nYour mother asks impatiently as you enter the house, two hours after you should have been home.\n\n\"I...err...sort of had detention.\"\n\nYou reply.\n\n\"What for?\"\n\n\"I was late for my first class....\"\n\nYour mother seems annoyed, but doesn't push the matter too much further.\n\n\"Honestly Jacob, you won't ever succeed in life if you don't take things seriously. Even if you dislike school, being tardy is no excuse.\"\n\nShe says in a rather condescending manner. You nod your head in agreement and rush up the stairs seeing as she is finished scolding you. The rest of the day passes by with nothing of interest really happening. At the end of the day, you go to sleep and wonder if you'll wake up back in the future.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 38, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You nearly laugh at the idea that you have any “allies”. A more appropriate designation would be “The folks who are currently on your side because it’s advantageous at the moment”. Velzix doesn’t trust any of them either despite the fact that they all knew and worked with each other in the infernal plane. (Actually he doesn’t trust any them BECAUSE of the fact that they all knew and worked with each other!) Given that fact, you probably shouldn’t either.\n\nOddly, you don’t worry about your enemies as much as you do your allies, mainly because at least you know where you stand with them!\n> The Grand Alliance and The Vampire Clans\nThe self-professed “good guys” are made up of several civilized governments. The Zalan Empire (Your former home and where your family lives) is one of the main members of the Grand Alliance. Several races belong, each one bringing their unique skills to the mix. It’s quite possible to see the clockwork automatons of the Dwarven Union fighting side by side with the silent monks of Elin.\n\nThis arrangement only arises during times of great crisis such as the one you caused. Given that most living creatures have basic need to not want to die or become a walking rotting corpse (Or a slave to demons) the chances of you convincing them to leave you alone is extremely unlikely especially since Velzix has no intention on doing it anyway.\n\n\nMost of your knowledge of them comes from the Ex-Dark Order demonologists who knew of Mr. Demar’s dealings with them. Apparently their relationship wasn’t a good one though when talks of a possible alliance failed and one of their delegates was killed by Trelik.\n\nThe Vampire Clans from what you know live in a fortress run by Lord Rostov. This fortress’ location is unknown and hidden by powerful magic. It is there where those few remaining vampires that have kept their faculties stay. (As opposed to the near mindless ones that lurk in holes in the wilderness)\n\nWhile groups of vampires may have been involved in their own political intrigues and agendas in the past, the term Vampire Clans now is somewhat of a misnomer since Lord Rostov has a firm command over the remaining vampires. It’s basically a dictatorship more than a “council” where they all sit around discussing things. The term Clans is probably kept to just hold on to the illusion of former glory of freedom rather than the reality that they’re all hiding in a secret fortress ruled by a tyrant.\n\nDespite their reduced power, they still can affect mortal affairs. Currently they are no doubt affecting these affairs to hinder you and Velzix. The death of their delegate pissed them off pretty severely, not to mention they don’t agree with “high profile” necromancy. And they really don’t want demons running around all over the place. All of these things disrupt the status quo and their way of life. This is unacceptable to them.\n\nVelzix received a letter by bat from them recently saying that his actions will not go unopposed by the Clans and that his days on this world are numbered. He of course laughed at this threat and ate the bat.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 51, "num_participle_phrases": 2, "num_sentences": 29, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "History is it? Well you were never really good at that either, however you did manage to maintain some knowledge of the subject, which is probably more than what can be said for your magic abilities!\n> You necromancy\nMany kingdoms, empires, city states, oligarchies, and the like exist on the continent, but even though they all compete with each other there is one pact that none of them break.\n\nNo dabbling in the dark arts ever. This means no summoning creatures unnatural to the world, but more importantly no Necromancy. Typically such a wide spread pact would normally be dismissed and broken by one government at some point in time, but so great was the threat long ago that for the good of all living creatures this one treaty has ALWAYS been upheld.\n\nLong ago, there was a war called the Dead War. How it began exactly is unclear, but it was a time of great violence, chaos and horror. The very existence of life was nearly extinguished and it was only due to several heroes that the Great Lich Lord (His real name is lost to history) was finally defeated, putting an end to this threat.\n\nEver since those dark years, the art of Necromancy has been outlawed and any tome containing the teachings of it, destroyed. In the events of the undead being spotted, nearly no effort is spared to destroy such creatures. Most of the time such events are caused by simple magic leaks, or magical experiments that accidentally raise such undead creatures, but investigations are typically done, just to make sure there isn’t a budding Necromancer at work.\n\n“Higher” forms of undead such as Vampires still exist, but as can be expected they have been forced to hide, most have been reduced to being little better than ghouls that live in a dark hole in the wilderness and constantly having to stay one step ahead of nosey adventurers. Liches supposedly no longer exist, as any discovered Necromancers are killed long before they can reach such power.\n\nStill rumors always abound about some Lich in some obscure part of the world that is slowly building up another undead force in yet another attempt to destroy all life.\n\nThe Dead War may long be over, but the fear of a second one will forever loom over the world.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 55, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "“No, I don’t think so. If you’re as powerful as you say you are, there’s gotta be a catch if you want me to willingly agree to help you.” You say.\n“Hmm, you’re more clever than you look, but perhaps a bit short sighted as potential opportunity. You can’t gain something without risk, boy. Oh well, I won’t bother you anymore, it was just an offer after all.” The man says and disappears into the forest.\n\nYou’re still a little leery of the man’s intent so you get in the cabin as fast as you can and close the door. You look out the window a few times, but see nobody lurking around. You don’t even hear any noise outside.\n\nThe cabin itself is completely dark save for the moonlight coming from the window and the few small holes in the roof. It’s also a simple one-room abode with barely any furnishing, so if anything were hiding in here, it would have to be doing a very good job of it.\n\nIn any case, you don’t have anything that would get the fireplace started, but there is a simple straw bed in the corner. You prod at it a couple times just to make sure it isn’t infested with anything and then you lay down.\n\nNo sooner have you lain down your lids begin to get very heavy. Odd, you were sort of still wound up from your recent encounters, but you guess the stress of the day has finally caught up with you. You close your eyes and sleep takes you.\n\nYou dream of your home in Teckleville except you’re not living with your parents and you’re actually happily married to Annah. In real life this would be very unlikely situation, but since this is a dream you don’t think much about it.\n\nLife is good. You’re well respected in the village and you work as a locksmith. Not too much of a stretch given your familiarity with locks, but as the dream builds upon this perfect life, you start to feel uneasy.\n\nStill, you’re so happy with Annah and your brand new son. One night you and she are looking at him sleeping in his crib.\n\n“Isn’t he beautiful?” Annah asks.\n“Not as beautiful as you.” You say and then kiss her.\n“Mmmm, that’s how we go this one here.” She says as you both enter your own bedroom.\nYou stare into her eyes and caress her hair.\n“I wish this moment would never end.” You say\n“Do you mean that?”\n“Of course.”\n\nAnnah suddenly then looks at you more seriously and squeezes your hand.\n\n“No, I have to know, do you really mean it? Do you want to spend the rest of your life\nwith me?”\n> No\nYou sense something wrong…this isn’t your life and this is no mere dream. Something is trying to make you “stay here.”\n\nSomehow you manage to wake yourself up and when you do, you really wish you hadn’t.\n\nYou see a ghostly rotting figure hovering over you. It looks female in appearance, but only vaguely.\n\n“I TRIED TO MAKE YOU HAPPY!” it shrieks and attacks you.\n\nYou of course have no weapon that can defend against such a supernatural creature. You try to get up, but an unnatural force holds you down. You scream as you feel an icy pain envelope your body and your mind is filled with terrible images.\n\nYour screams are followed by your entrails and vital organs being ripped out, your bones being broken and your head ultimately being twisted all the way around and pulled off.\n\nAfterwards the apparition nuzzled up to your decapitated corpse making cooing noises, cradling your bloody head and whispering “It’ll be better next time…next time my love…next time….”", "evaluation": 1, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 47, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You feel compelled to follow the voice and you head down the left corridor where eventually you come across a demon sitting in a couched position in a circle. He’s looking at the chalk that creates the circle around him, before looking up at you. He’s a lot bigger and meaner looking than even the demons you’ve met on campus. He certainly doesn’t seem happy to be trapped. You suspect that they summoned this guy up from hell recently.\n\n\n\n“Who are you?”\n“My real name is unimportant, but you can call me Velzix…and you are the new disciple of Demar’s delusional bunch of would be shit starters. They believe that they will be able to take over this school by using the dark arts. And perhaps they may, but such a victory will be fleeting. Mortals lack long term vision. They will not be prepared when the entire world unites against them…but you can be spared that fate. Free me, and I promise you that you will become a powerful force in the struggle ahead.”\n“While that sound tempting, demons are known for their deceitful nature and infamous for getting around loopholes in so called deals they make.” You say.\n“Yes, it is something we pride ourselves on…very well I will not harm you when you free me. That is what you worried about isn’t it?”\n“It had crossed my mind.”\n“Okay, now you may free me.”\n> You negotiate some more\nVelzix isn’t pleased that you’re attempting to negotiate with him. He feels he’s given you a fair deal, and he begins to raise his voice at what he considers to be your outrageous demands.\n\nOf course this doesn’t help since it causes some of your fellow students to come wondering what’s going on and hoping Velzix hasn’t escaped.\n\n“Hey! What’re you doing here! You’re not even a demonologist!” one of them yells.\n“Weak minded fool was probably tempted by Velzix’s voice.”\n“I’m sure I don’t know what you’re talking about. I never said anything to him, he wandered down here on his own accord, and started talking to me about striking a deal of some kind.” Velzix says with a smile.\n“I DID NOT!” you protest.\n\nYour protests don’t do too much to help you though. The rest of the students decide you’re either lying, or you don’t have the mental strength to resist the temptations of Velzix. And in either case you’re a liability that they can’t afford.\n\nYou’re struck by several lightning bolts and your corpse is completely burned black before you even fall to the ground.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 33, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "History is it? Well you were never really good at that either, however you did manage to maintain some knowledge of the subject, which is probably more than what can be said for your magic abilities!\n> You\nYou live in a small apartment alone which is much more expensive and pisses off your Dad for having to spend the money, but your Mom managed to convince him that you need your privacy to study (She also managed to convince him that you shouldn’t get a job as it would take away from your studies) However, you probably do more slacking than studying and lately you’ve been doing a lot more of it.\n\nNormally you spend a lot of time in your apartment not doing too much of anything except writing about your thoughts in your journal. Sometimes you go out and try to socialize, but you find you don’t have too much in common with anyone. Even in this giant melting pot of races, and cultures, you find most of them to all just be the same. Occasionally hormones kick in and you attempt to get laid, with varying success, but ever since your high school sweetheart died, you don’t even feel like doing that too much anymore. She was supposed to come with you to Nuro Magic College. You and she had such plans, but of course those died with her. You often think that if she’d lived you’d be more motivated to try harder.\n\nLife in general is beginning to feel like you’re just going through the motions and “faking it”. You feel like you’re becoming more detached from the world, which probably explains why you’ve been dwelling on death a lot. Not really your own, but just in general. All this kind of thinking has got you wondering about Necromancy a lot lately.\n\nIt’s getting down to crunch time and you don’t know how you’re going to face your parents about this semester. College hasn’t been working out too well for you and given your recent unhealthy interest in Necromancy, chances are the rest of your life might not either.\n\nThen again maybe it just might…", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 9, "longest_sentence": 63, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (9) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You have to admit, the idea has crossed your mind a bit. A small part of you does wonder about embracing the whole hero image and deliberately doing grand deeds that go beyond the call of your duty. You suppose that you’d at least really feel like one if you did that.\n\nHowever, more often than not real heroes don’t live long. You’re wondering what exactly this Mr. Warnov has in mind for you and given his demeanor, his appearance and just your own feelings of uncertainty about him, you decline. You know your limitations even if others don’t see them. So, no you won’t be hunting down some artifact of unlimited power and then single handedly taking out a Demon Lord or Necromancer Lord in their own throne room.\n\n“No, I don’t think so Mr. Warnov. As I’ve often said, I’m no hero. I’m just doing my job and providing for my family.”\n\nMr. Warnov looks disappointed and sighs, but accepts your decision.\n\n“Very well. This is a shame though. Despite your humble birth you seem to have lots of potential. You could’ve made an excellent addition to our…organization. I’ve also heard your lute playing wasn’t bad either, we don’t have any musically talented types anymore…oh well.”\n\nMr. Warnov leaves rather quickly after his last statement. Something about him seemed very odd and you’re sort of glad you didn’t take his offer. You go back to your target practice for awhile when you suddenly hear an alarm cry out loudly through the fort about a small demon army being sighted over the hill.\n\n“Well back to work…” you say and prepare for battle once again.\n\nTwo years pass…\n\nIt’s been five years since the Nuro Incident and things have gotten worse.\n\nBoth the Necromancer Lord and Velzix have made progress. Too much. The Grand Alliance hasn’t been able to do anything except fight them to a stalemate. All three sides are looking to gain an advantage and somehow you don’t think it’ll be yours.\n\nThe Zalan Empire has become increasingly totalitarian. It’s been increasing its influence over how the Grand Alliance should be run and its strategies. Some of Zalan’s officers have been transferred to become more prominent in leading and commanding the bulk of the Grand Alliance army. You’re not sure if this isn’t a bad idea. Bullying or not, one final voice in matters would probably help the Grand Alliance at this point. There’s been some grumbling by other nations though.\n\nHowever it’s also begun several repressive internal measures to keep itself safe. Your mom has mentioned in letters back to you of seeing routine patrols now near the farm. Talks of seizing private property for the good of the Empire are being discussed. You don’t really like the sound of that, but it’s not really like you can do anything about it. You can only take solace in the fact that being part of the Zalan army will at least result in your family not becoming homeless. They would probably still be able to live and work on the farm…it just wouldn’t be your family’s anymore. There’s also talk of a draft. You don’t like the sound of that either. Your brother Mallack would certainly be conscripted now. You can’t imagine him dealing with the things you’ve had to face. You hope it doesn’t come to that.\n\nYour position at Virtue is looking worse and worse each day. Parts of the fort are severely damaged, you’re short on man power and you don’t even have any decent wizards or healers. You’ve attempted to talk to Captain Eckard about withdrawing and falling back to a safer position, but he won’t hear of it. This fort is NOT to be abandoned.\n\nThe only good thing is that there’s apparently been a small contingent of mercenaries severely messing up things for Velzix in his own territory. They must be incredibly brave or completely mad for Zalan gold to perform such a task. You can’t help but think that maybe YOU would be there right along side them, if you’d joined up with that mercenary company years ago. A sobering thought.\n\nTime to go on patrol again. You gather up some soldiers and get ready. You look at all of them and wonder which ones won’t be coming back this time. You look at yourself and wonder if you will. A few years ago, everyone coming back alive was at least a possibility, but now it’s not even certain.\n\nYou go out and change up your routine path again. Always have to be different, can’t become predictable.\n\nA couple of imps attack. Nothing to worry about. Easily dispatched. You know you’ll encounter worse before the day is over though.\n\nA group of Tulan “citizens” led by their demon overseer attacks you next. Made up of hapless slaves and misguided idiots who think serving the demons is going to pan out in the long run.\n\nFinally you come across something a little more unusual. A small group of dwarves fighting off a large demon ambush. They look ragged, wounded and in dire need of help. So you help them.\n\nYou unleash five arrows into the head of an Eviscerator before two of your number are fried by a hellfire blast from a Flame Child. The fighting doesn’t get any cleaner from there. You see another one of your members getting shredded, before a path is cleared for the dwarves to follow you back to the fort. One of their own chooses to stay behind to give the rest a chance to escape. As all of you run, a large explosion is heard followed by several yelps, howls and screams. The dwarf has blown himself up with whatever explosives the dwarves are fond of making.\n\nFinally you get back to the fort where it’s relatively safe, and all you’re thinking about is how you’ll have to do this all over again tomorrow. You retire to your private room where you play your lute and hope you aren’t disturbed by another attack on the fort. Happily, that doesn’t happen, but you are disturbed by one of the dwarves you rescued earlier instead. He’s come to thank you.\n\n“Hey lad, I just want to say thanks to your actions at least a few of us survived from our clan. Such as it is now. Something about you looks very familiar. Normally you humans all look the same but…ah hah! You’re that lad who I saved near that farm five years ago! Looks like you returned the favor! Stagir’s the name.”\n\nYou didn’t realize it either, but then with all the fighting and the chaos you’d barely survived during that particular day, you weren’t really paying attention to faces. You were just glad someone came along when they did.\n\n“Yeah…small world I guess. So what happened to your clan?”\n“Wiped out lad.” Stagir says mournfully. “At least when you humans were fighting each other you didn’t mess with us, but getting caught between the undead and demons…well it’s a bit different.”\n“The undead are that far now?” you ask.\n“Aye. They and the demons have been involved in skirmishes here and there. Got no problem with evil fighting evil, but it was just our bad luck that my clan was caught in the middle. The demons are evil incarnate to be sure, but the undead…I dunno. Something worse about them. In the final days, I had to kill clan members who I once called friends and family because of the fucking necromancers raising them from the dead. Some stayed behind to fight since they refused to run. They’d rather die than run from their home. Normally I’d agree, but after seeing that this was a losing battle, some of us decided that it would be better to run. After all we would just be raised again to be used as puppets of the necromancers when we die. Not even free will to choose, or the threat of a demon’s whip. You just become one of them. Can’t let that happen to me. Never.”\n\nYou know something of it, having had to do a little of that five years ago at Nuro, but actually killing undead parodies of family members would be pretty horrific.\n\nStagir attempts to lighten the mood a bit by asking you about what you were playing before he interrupted. When you tell him, he tiches and says something about how elven songs are nothing compared to dwarven ones. You never really thought of dwarves having a musical interest before, but Stagir boasts about how they have quite an extensive musical history.\n\nHe takes the lute from you and shows you a couple of dwarven songs, breaking strings in the process. His insistent singing accompanying the songs isn’t exactly pleasant either. He complains about the human made strings not being strong enough to play the songs properly, but thanks you again for saving his life before leaving.\n\nEvery now and then you play these songs for your new dwarven allies who have taken it upon themselves to strengthen and rebuild the fort the “proper dwarf way”. They seem to appreciate it. You’re a little more careful with the strings and don’t indulge in the singing though. (But unfortunately for the rest of the fort, the dwarves do)\n\nA few months pass and the demon attacks seem to decrease. The strengthened fort certainly helps, but something else is going on. Eventually you’re seeing less and less of them. Eventually some ragged refugees come to the fort and after a bit of babbling and thanking the gods, a few of them explain.\n\nThere are a couple of conflicting stories, but it would seem Velzix is dead! He was killed by something or someone. Consensus seems to be that the mercenary leader died in battle with him though. Without Velzix’s leadership the demons are fighting amongst themselves and the realm is in complete disarray. The Grand Alliance is taking steps to retake the land immediately before the Necromancer Lord gets it. The Zalan Empire in particular is closer though, so naturally YOUR nation is going to get that land first!\n\nWhile things may be looking up somewhat, they aren’t necessarily looking up for you. Captain Eckard has orders to begin an attack immediately. You aren’t looking forward to it mainly because you’ll probably encounter an undead army in the process.\n\nYou don’t have a choice though except for what role you can serve. Thanks to your skills and rank. You can either lead troops as normal, or be part of a scouting party.\n> You letters to home (Random thoughts...)\nDear Mom,\n\nI meant to tell you this weird man from Zalan Intelligence offered me a job, a few months ago. Said I could be a “real” hero and a bunch of other stuff. Part of it sounded appealing, but something about him made me feel really uncomfortable.\n\nI wonder if I’m just avoiding my “potential.” Like perhaps I am supposed to be some great general or warrior, or whatever. But I just don’t feel that desire within me. Now if I had been offered to give up all this army stuff and play at the Emperor’s Palace as a regular job then I might’ve accepted!\n\nOver these years as I’ve played for others and mainly for myself, I truly believe I really was meant to play music in this world. Just events didn’t work out for me I guess, but even within this situation, I’ve still found a way to indulge in my passion and I suppose it’s better than never being able to at all.\n\nWho knows? Perhaps one day all of this will be over and I’ll come out of this alive and manage to pursue music without hindrance.\n\nI know that sounds a little uncharacteristically optimistic from me, but I guess I still have a little hope left after all.\n\nGive my love to the rest of the family\n\nYour son", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 144, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "School ends and you met Ian as per usual at the front of school, however today you have something different in mind.\n\n\"Hey, Ian, I'll catch you later, I'm going to go with Allison.\"\n\nYou tell him, spotting her down the hallway. Ian nods and leaves without you, and you head towards Allison. She smiles as she sees you, apparently back to her normal self.\n\n\"Why hello there Jacob! Why haven't you left for your house yet?\"\n\nShe asks.\n\n\"Well, I was waiting for you of course. Care to walk with me?\"\n\nYou reply, gesturing for her to follow. Allison takes the hint and walks besides you.\n\n\"Hmm, and where might you be taking me?\"\n\nShe asks with a coy smile.\n\n\"It's a secret.\"\n\nYou reply smiling, mimicking how she acted to you on Saturday. Rather than demand any further answers, she just continues smiling.\n\n\"I see. Well, lead on.\"\n\nAnd with that, the two of you exit the school grounds. Just like on Saturday, the two of you end up at the park Allison brought you to. While you succeeded in asking her to the fair, you've been pondering the rest of the day as to how you should solve the other issues with her. You're curious as to how she knows you, but you also want to know how she really feels. It's possible you just misunderstood her the other day, so you need to clarify. As the two of you enter the oddly deserted park, you go to speak, but are stopped by her placing her index finger against your mouth. The intimacy of the sudden act immediately pacifies you, and you're left awkwardly staring into Allison's eyes.\n\n\"One question. I'll answer one question, regardless of what it is, as honestly as I can.\"\n\nShe says in a serious tone, removing her finger from your lips.\n\n\"But after that I make no promises, hehe.\"\n\nShe finishes. Allison seems to have read your mind and intentions here, so rather than tempt fate, you give in and ask her one question.\n> You how do you know you\\?\n\"Alright, how do you know me? You act really friendly with me, like we've known each other for a long time, but I've only known you for less than a week.\"\n\nYou tell her.\n\n\"Hmm...The easiest way to answer that, is to say we used to date.\"\n\nShe responds.\n\n\"We did?\"\n\nYou ask confused. You don't remember dating her in the past.\n\n\"We certainly did. How do you think I know you so well?\"\n\nShe asks in turn. While she hasn't mentioned any facts about your past or anything to prove she really knows you, she is pretty good at guessing what you'll say and do. To this, you shrug, unable to come up with an answer.\n\n\"Thought so. We dated, that's the answer to your question. The only answer I'll be giving, I might add.\"\n\nAllison says, attempting to stomp out any additional questions. You don't want to say she's wrong, and that you haven't dated before, but you honestly can't remember your past well enough to dispute it.\n\n\"Alright, when did we date then?\"\n\nYou ask.\n\n\"Nope, that's a second question!\"\n\nAllison answers with a smile.\n\n\"No it's not, it's part of the first question!\"\n\nYou reply.\n\n\"Nope! It's a brand new question. That's it for today Jacob! See you later.\"\n\nAllison says, turning and leaving with a short wave before you get a chance to tell her otherwise. You sigh, but with your question answered, just give in and wave back. You didn't expect that you had dated her before, but it's not entirely impossible. It probably would have been at least seven years ago, when you were eleven, since in between then and now you were in a completely different city. Allison must have a pretty good memory to remember you from back then. Done with the park, you return home.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 63, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You accompany Clarence to Adairville but your companion is so sick with his terminal tuberculosis that mostly he keeps to his room. One afternoon you are both eating dinner in the hotel's restaurant when several Deputy Sheriffs enter the room and immediately walk towards you. Immediately you know they are here to arrest you and a quick glance around reveals a door to the kitchen just a few feet from you. You could try to make a break for it but as all the Deputies are armed with guns it could be dangerous.\n> You surrender\nLike Clarence you raise your hands in surrender and allow the lawmen to take you into custody. Imprisoned in Adairville you soon learn that Dick Liddil and Charley Ford have surrendered to the law after killing Wood Hite in a gunfight. Soon after Charley's younger brother Bob shoots Jesse James in the back of the head while your friend has a picture on the wall. In order to avoid his brother's fate Frank James surrenders to the law in Missouri, finally bringing the James Gang to an end.\n\n\nYou and Frank go to court together in a remarkable series of trials that see Dick, Charley and Clarence all testify against you. In a remarkable series of trials that go on for three years you defeat all the charges against you both through lack of evidence, aggressive cross-examination and outright perjury. Finally in the spring of 1885 you are both released and for the first time in nearly twenty years you finally succeed in putting your outlaw life behind you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You and Jesse take a small house in Kansas City where you hide out for a time. In the spring of 1882 you learn that Clarence Hite has been arrested in Kentucky and Jesse invites the gang's newest recruit Charley Ford and his younger brother, a nervous youth called Bob Ford, to live with the pair of you. He is planning another bank robbery in Platte City, Missouri and wants you and the Ford brothers to take part in it.\n\n\nOne spring morning you are all sitting to breakfast while Jesse reads the day's newspaper and gives a cry of surprise. \"It says here that Dick Liddil has been arrested,\" he announces and you all glance at each other. \"Well, I suppose they'll get all of us in the end,\" Jesse says thoughtfully. Rising from the table he goes into the living room and later when you follow him you find he has taken off his gun belt and is standing on a chair, straightening a picture on the wall.\n\n\nSuddenly a deafening gunshot next to you makes you jump. The bullet hits Jesse in the back of the head, slamming his face into the picture and he falls off the chair. Turning you find Charley Ford's kid brother Bob standing next to you, a smoking pistol in his hand. As you glance at each other he hastily re-cocks his pistol.\n> You make a run for it\nWithout hesitation you bolt from the room into the kitchen; Bob fires at you but narrowly misses. Passing Charley Ford you race out the back door of the house and make it across the yard and into the town. Rapidly escaping Kansas City, your mind numbed by the fact that Jesse James is dead, you make your way to Tennessee. In time you learn the truth: Dick Liddil and Charley Ford killed Wood Hite in a gunfight and then surrendered to the law, now Bob Ford has murdered your friend. Swiftly you make your way to the other remaining survivor of the James Gang, Jesse's brother Frank who is still hiding in Tennessee.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Five years to the day since the James-Younger Gang was destroyed at Northfield you and the rest of the James Gang rob a train at Blue Cut, Missouri. Together with the wary Frank and gregarious Jesse you halt the train with lanterns and climb aboard. \"I'm Jesse James,\" Jesse declares to the frightened passengers. \"You might have read about me in the papers. Stay calm and no one will get hurt.\" Making your way to the Express Carriage you empty the safe of a small amount of money and hastily disembark. Escaping on horses you find that you have made away with $1,000, which split seven ways makes your share $100.\n\n\n\"We need to split up boys,\" Jesse declares. \"Wood, Dick and Charley, you go and hide out at Charley's sister's place near Kansas City. Clarence, I want you to hole up in Adairville and get some medical treatment. I'm going to rent my own place in Kansas City. What are you going to do Frank?\"\n\n\n\"I reckon anywhere near Missouri is too dangerous at the moment,\" Frank says. \"I'm going back to my farm in Tennessee.\"\n\n\nJesse glances at you. \"What are you going to do Bill?\"\n> You go with Frank to Tennessee\nYou travel with Frank to Tennessee and there you live quietly in hiding, reading in newspapers as the James Gang is destroyed. First Dick Liddil and Charley Ford surrender to the law after killing Wood Hite in a gunfight. Next Clarence Hite is arrested in his hotel in Kentucky. Finally Charley's younger brother Bob Ford goes up behind Jesse James as he is hanging a picture on the wall and shoots him in the back of the head. The murder of your friend shocks America and signals an end to your outlaw career.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 19, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You raise your pistol and shoot the conductor in the head. As the man falls to the ground Jesse regains control of his pistol and shoots him again in the chest. While the conductor lies on the floor bleeding and gun smoke rises in the carriage another passenger springs to his feet, gun in hand. \"Jesse,\" Frank yells out in warning as he aims his pistol at the man.\n> You let Frank deal with him\nThe man staggers as Frank shoots hits him in the chest and dropping his pistol he falls to the ground. \"Quickly boys,\" Frank calls out and the three of you hurry down the passenger carriage, leaving the two dead men behind you. Reaching the Express Carriage you find the safe contains very little money but you throw what little it does contain into a sack before making your escape from the train. Running to where you left your horses you escape cross country and count the money, finding you have made it away with $700, making your share $100.\n\n\nThe robbery and it's accompanying double-killing make national news and the reward for, you, Frank or Jesse reaches a record $5,000 each to be brought in dead or alive, making the three of you worth $15,000 altogether. Jesse is completely unperturbed and recruits another gang member, a young friend of Dick Liddil's called Charley Ford. Together the seven of you plan your next train robbery to take place on the fifth anniversary of the disastrous Northfield Bank Robbery.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 46, "num_participle_phrases": 3, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "The loss of Bill Ryan, his favorite gang member, has hit Jesse hard but despite looking more tired than ever Jesse's ambition remains as boundless as always. As well as you, Dick Liddil and Wood Hite Jesse has persuaded his brother Frank to rejoin the gang and also his cousin Clarence Hite, Wood's younger brother who is dying of tuberculosis and is so emaciated you are not certain he'll be up to the rigors of outlaw life. Jesse remains confident though.\n\n\n\"It is time we went back to Missouri and reminded the governor there that are fifteen years the James boys are still going strong,\" he declares, grinning at Frank. \"The Civil War may be over but we haven't stopped fighting it! We'll hold up a few trains and then clear out of the state.\"\n\n\nOn the chosen day Dick, Wood and Clarence camp outside the town of Winston while you, Frank and Jesse ride into town. Boarding the noon train you make your way to the driver's carriage where you take him hostage and have him stop the train close to where your friends are waiting. After the train stops you, Frank and Jesse make your way down the passenger carriages towards the express carriage, Jesse leading the way. \"This is a hold up,\" he barks to the passengers. \"Remain in your seats.\"\n\n\nWithout warning a uniformed conductor suddenly springs forward and grabs at Jesse's pistol. Startled the two men wrestle over the weapon while you and Frank stand by startled. \"Shoot him,\" Jesse yells.\n> You let the James Brothers take care of the situation\nWhile you watch Jesse manages to pull the trigger of his pistol and shoot the conductor in the chest. As the man falls to the ground Jesse shoots him again in the head. While the man lies bleeding on the floor and gun smoke rises in the carriage a second passenger springs to his feet, gun in hand. \"Jesse,\" Frank yells out in warning and raises his own gun.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 55, "num_participle_phrases": 1, "num_sentences": 19, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Parting from the others you and Bill make your way to Adairville where you spend several days drinking in saloons and generally having a fun time. The fun ends abruptly one night when Bill gets into a drunken argument with someone and boasts that he is friends with Jesse James. Lawmen quickly arrive on the scene and before Bill knows what is happening he is under arrest. You are standing by the bar at the time a few feet from a side door and as lawmen advance on you with pistols in their hands you consider making a break for it, though it could be dangerous.\n> You surrender\nYou meekly raise your hands in the air and surrender, together with Bill you are taken into custody. Put on trial in Adairville you are testified against by none other than Tucker Bassham and convicted not only of the Muscle Shoals payroll robbery but also of the Glendale train robbery: you are both sentenced to eight years imprisonment. While you are in prison the James Gang is destroyed: Wood Hite and your friend Jesse James are killed while Dick Liddil and Frank James surrender to the authorities, both are later acquitted of the charges against them. By the time you are eventually released your outlaw days are long gone by and the world seems a very different place as you enter into a peaceful retirement from your outlaw life.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Riding into Mercer with the others you leave Dick and Bill outside with the horses and enter the store with Jesse. The pair of you draw your pistols and demand that the lone storekeeper hand over the payroll. \"My son has taken it to the bank already,\" the nervous man tells you with his hands in the air and sure enough the safe is almost completely empty. Jesse is very annoyed but there is nothing you can do except leave the store, mount your horses and ride away.\n\n\nJesse is very put out but after a winter spent exploring various states he learns that a similar payroll is being transported to the town of Muscle Shoals in far-off Alabama, a long way from your usual operating places. Jesse is determined to get the money and decides to take the ever-loyal Bill and Wood Hite with him this time, leaving Dick Liddil at the Hite Farm. Again he offers you the choice of accompanying him or staying at the Hite Farm.\n> You stay with Dick at the Hite Farm\nYou remain with Dick at the Hite Farm while your companions head south to rob the payroll in Alabama. The robbery goes off well but afterwards Bill Ryan is arrested in Adairville after he draws too much attention to himself. The news is bad but Bill refuses to talk and soon after Jesse and Wood Hite return to the Hite Farm with Wood's younger brother Clarence Hite and Jesse's brother Frank who has been lured out of his retirement as a farmer in Tennessee by his enthusiastic younger brother. Jesse has a summer of crime planned for his native Missouri.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 52, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You and your two companions ride out to Mammoth Cave, a popular tourist destination. You all wait by the side of the road and when a stagecoach full of tourist approaches you all surround it, pistols in hands. Forcing the unarmed driver and passengers to disembark you relieve them of their money and valuables before riding cross-country back to the Hite Farm. Counting your loot there you find you have made off with $2,000, making your share $600.\n\n\nBack at the Hite Farm Jesse is not content with your takings and having learned there is a large sum of money held in a store in the nearby town of Mercer he decides to rob that as well. Again he chooses to take Bill with him and also Dick while Wood will remain at the Farm making sure the place remains safe and keeping a watch out for lawmen. Again Jesse offers you the choice of whether to join him and the others in the robbery or remain at the Farm.\n> You wait with Wood at the Hite Farm\nYou stay with Wood at the Hite Farm while the others ride into Mercer to commit their robbery, only succeeding in robbing an already empty safe. Jesse is very put out but after a winter spent exploring various states he learns that a similar payroll is being transported to the town of Muscle Shoals in far-off Alabama, a long way from your usual operating places. Jesse is determined to get the money and decides to take the ever-loyal Bill and Wood Hite with him this time, leaving Dick Liddil at the Hite Farm. Again he offers you the choice of accompanying him or staying at the Hite Farm.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "The new James Gang has not had a good start with Tucker Bassham arrested and Ed Miller killed by Jesse for threatening to betray the Gang, that just leaves you, Jesse, Jesse's cousin Wood Hite, the cunning Dick Liddil and the alcoholic Bill Ryan. The murder of his old friend Clell's brother seems to weigh heavily on Jesse's conscience and the usual energy and cheerfulness of his younger years seems to be fading from your friend as Jesse enters his thirties. He remains as decisive as ever though.\n\n\n\"There are lots of stagecoaches in Kentucky and the authorities won't be expecting one of them to be robbed,\" he declares. \"Bill Ryan, you and I will ride out and hold up a stagecoach over by Mammoth Caves, they are always packed full of rich tourists. Dick and Wood, I want you to stay here in case I need you. Bill Grey, you can join us if you want or you can stay here and lie low with the boys.\"\n> You stay with Wood and Dick at the Hite Farm\nYou wait at the Hite Farm while Jesse and Bill pull off their robbery and rejoin you. Jesse has plans for another robbery and having learned there is a large sum of money held in a store in the nearby town of Mercer he decides to rob that as well. Again he chooses to take Bill with him and also Dick while Wood will remain at the Farm making sure the place remains safe and keeping a watch out for lawmen. Again Jesse offers you the choice of whether to join him and the others in the robbery or remain at the Farm.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 50, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Returning to Missouri you meet your old friend for the first time in many years. Jesse hasn't changed at all, though he is now in his thirties and has grown a beard he maintains all his old enthusiasm, high-spirits and carefree attitude. Apparently Frank wants nothing more to do with crime and is enjoying his retirement in Tennessee but Jesse has formed a new gang of five men, making you the seventh member of the new James Gang.\n\n\nThe new recruits don't impress you and are nowhere near as high quality as the Youngers or the other former members of the James-Younger Gang. The most reliable of the lot seems to be Wood Hite, Jesse's cousin and a former Guerrilla. Dick Liddil, a clever young man seems reliable enough while Bill Ryan, a hard-drinking admirer of Jesse also seems fairly dependable. The last two members of the Gang, Clell Miller's younger brother Ed Miller and a farmer called Tucker Bassham strike you as idiots and the absence of Frank James concerns you.\n\n\nDespite your worries your first robbery in three years goes very well: Jesse has decided to concentrate on trains rather than banks after his experience at Northfield and one winter's night you hold a train outside Glendale, using a red light to stop the train. You and Jesse quickly empty the Express Safe while the others guard the driver and passengers before you all mount your horses and escape cross-county. After several hours you pause to count the money, you have stolen $6,000 which makes your share $800.\n\n\nJesse is pleased with the success of the robbery but cautions his new recruits. \"This will get the law on our trail and when the papers learn I am behind it the whole state will be looking for us. It's best if we split up, Tucker you back to your farm at Jackson. Wood, Dick and Bill, you head up to Wood's family's place in Kentucky. Ed, you come with me, we'll go and hole up at your farm outside Norborne. Where you going to go Bill?\"\n> You join Wood, Dick and Bill at the Hite Farm\nYou and your new friends go to Wood's farm and lie low for a few months. You are startled to read that Tucker Bassham has been arrested in Missouri and promptly named you and every other participant in the Glendale train robbery; soon after you read that Ed Miller’s body has also been discovered in Missouri, allegedly killed by Jesse James. A few months later Jesse himself turns up at the Farm looking grim and full of plans for your next robbery.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Jesse rents a small house on the outskirts of Norborne and together you, Jesse and Ed live there for a time. Ed is a heavy drinker and over time you notice he seems to hold you and Jesse responsible for the death of his brother Clell in the Northfield Bank Robbery three years ago. One night after an especially heavy drinking bout Ed threatens to tell local lawmen where you are all staying unless you give him money. Jesse takes you to one side and quietly declares he intends to kill Ed. He asks if you would be willing to help him.\n> You refuse to help murder your fellow gang member\nYou return to the kitchen and join Ed sitting at the table. A moment later Jesse walks up behind Ed and without a word he draws his pistol and shoots him in the back of the head, killing him instantly. Wrapping the body in a blanket you dump it outside before saddling up and riding away, heading to the Hite Farm in Kentucky where Wood, Dick and Bill are staying. When you arrive you learn that Tucker Bassham has been arrested in Missouri and named all of you who took part in the Glendale robbery, worsening Jesse's already grim mood.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You fire your pistol over the dead-fall, one of your shots clipping a posse member in the side. The posse returns fire, the men in front firing from cover while those behind on a slight hill direct their fire over their heads. Your friends are hit several times: Cole is hit three times, Charlie four times and Jim once but you all keep firing. Charlie glances at Cole. \"We are entirely surrounded and we had better surrender.\" Cole nods. \"Charlie if you want to surrender go but this is where Cole Younger dies.\" \"All right Captain, I can die as game as you can,\" Charlie replies. \"Let's get it done.\"\n\n\nSpringing to his feet with a pistol in each hand he opens fire, hitting one posse member in the hand. A moment later he is shot through the chest and with a groan he falls dead to the ground. A moment later Jim is shot in the face, the bullet knocking out several of his teeth and lodging in his head, clutching his face he falls to the ground. Cole turns to look at Jim and a bullet hits him in the back of the head, he too falls to the ground. Glancing round you catch Bob's frightened eyes looking at you.\n> You keep firing from behind cover\nYou keep firing at the posse but a bullet passes over the dead tree to strike you in the upper chest and knocking you backwards onto the ground. You lie there among your fallen motionless companions as the guns slowly stop firing. You hear a voice shout out \"do you men surrender?\" A moment later Bob replies. \"I surrender. They're all down but me. For God's sake don't shoot me too.\" You get a glimpse of Bob rising to his feet when suddenly a shot rings out hitting him in the chest and he falls to his knees.\n\n\n\"Stop shooting,\" an angry voice yells. \"Anyone else fires I'll shoot them!\" A moment later a handsome young lawman climbs over the dead tree followed by his companions. \"I was surrendering,\" Bob murmurs to him. \"Someone shot me while I was surrendering.\" The posse members approach you and the others. Jim is moaning in pain, clutching his shattered jaw, while Cole tries to fight off two men who try to help him up. \"Cole it's over,\" Bob tells him. \"Give it up or they'll hang us for sure.\" Another two men lift you up, gasping in pain and barely aware of what is happening.\n\n\nThe four of you and the dead Charlie are taken into a nearby town in a wagon. You all receive treatment: in the gunfights at Northfield and Hanska Slough Bob has suffered a total of three bullet wounds, Jim five and Cole a remarkable eleven while you have been shot at least once, possibly more at Northfield. It takes two months of medical treatment until the four of you are fit enough to stand trial. Meanwhile Frank and Jesse James succeed in escaping back to Missouri.\n\n\nYour trial is an open and shut case and it is only by pleading guilty to bank robbery and murder that you all avoid execution: instead you are sentenced to prison for twenty-five years, all of you always refuse to identify Frank and Jesse James as your fellow bank robbers in Northfield. While you serve your sentence you read how first Jesse and then Frank return to their outlaw careers. Jesse is finally betrayed and shot dead by his friend Robert Ford in April 1882 and Frank surrenders to the law six months later.\n\n\nAfter a series of lengthy trials Frank defeats all the charges against him and is released from custody in 1885. Though Bob dies in prison of tuberculosis, worsened by his chest injury, in 1889 you, Cole and Jim all survive to be paroled from prison in 1901. By this time you are over sixty and both the Younger Brothers are in their fifties. Jim doesn't enjoy his freedom: unable to marry the woman he loves because of his parole conditions he commits suicide a year after his release.\n\n\nAs you and Cole enter the Twentieth Century you reflect over the lives you have led.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 57, "num_participle_phrases": 3, "num_sentences": 45, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You choose to remain with the Younger Brothers and Charlie while the James boys ride off. Initially the plan works well, continuing to head slowly south you rarely encounter posses now, most have them have drawn off west to chase Frank and Jesse. Unfortunately Bob and Jim's fever is continuing to worsen and you are moving slower than ever. One week after the James brothers split off you find yourselves approaching a copse of woods when a glance back shows a few hundred posse members armed with pistols, rifles and shotguns closing in on you.\n\n\nThe four of you run into a thicket and take shelter behind a fallen tree. \"If anyone wants to surrender they can,\" Cole suggests but you are all determined to go down fighting.\" As the posse fans out to surround the copse of trees where you are hiding and seven men armed with rifles approach on foot Cole sighs. \"When they get close let them have it,\" he orders. \"Bob, you reload our pistols. Ok boys get ready... now!\" Cole fires his pistol, hitting one of the approaching posse in the hip.\n> You help Bob reload the pistols\nYou keep your head down and concentrate on helping Bob reload the pistols while your companions fire their guns. The posse returns fire, the men in front firing from cover while those behind on a slight hill direct their fire over their heads. Your friends are hit several times: Cole is hit three times, Charlie four times and Jim once but you all keep firing. Charlie glances at Cole. \"We are entirely surrounded and we had better surrender.\" Cole nods. \"Charlie if you want to surrender go but this is where Cole Younger dies.\" \"All right Captain, I can die as game as you can,\" Charlie replies. \"Let's get it done.\"\n\n\nSpringing to his feet with a pistol in each hand he opens fire, hitting one posse member in the hand. A moment later he is shot through the chest and with a groan he falls dead to the ground. A moment later Jim is shot in the face, the bullet knocking out several of his teeth and lodging in his head, clutching his face he falls to the ground. Cole turns to look at Jim and a bullet hits him in the back of the head, he too falls to the ground. Glancing round you catch Bob's frightened eyes looking at you.", "evaluation": 6, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 3, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You and your friends ride up to the bank, leave your horses tied up outside and go in. There are three tellers but no customers inside the bank and drawing your pistols you approach the tellers. \"We're robbing this bank,\" Jesse declares. \"Don't any of you holler, we've got forty men outside.\" The tellers raise their hands and Frank wanders inside the vault to look at the safe inside. As he does one of the tellers suddenly grabs the vault door and starts pulling it shut. Frank darts back and jams his arm forward as the teller slams the door on it, running forward Bob hits the teller with his pistol and knocks him to the floor.\n\n\nYou all approach the fallen man, Frank angrily rubbing his crushed arm, and drawing a small knife from his pocket Jesse holds it to the injured teller's neck. \"Open the safe or I'll cut your damn throat from ear to ear,\" Jesse snarls. \"You'll have to cut my throat because I can't open the safe,\" the man replies bravely. A shot from outside makes you all glance at the door. As you do another of the tellers springs into action, and dashes away, through a back door and out into the street. \"Get him,\" Jesse shouts.\n> You concentrate on getting all the money you can\nYou ignore the fleeing man and begin scooping all the loose change you can find on the counter into a sack but Bob runs after him, stands in the back door of the bank and fires a shot at the fleeing man. Coming back inside the bank he slams the door. As he does you can hear shots outside and suddenly Cole's voice yelling \"Hurry up, they've given the alarm!\" \"God damn you, open the safe,\" Jesse barks at the teller on the floor and fires his pistol at the floor next to the man's head.\n\n\nYou and Bob quickly scoop all the loose notes you can find off the counter while Frank and Jesse continue to threaten the fallen teller who bravely refuses to help them in any way. Dozens of gunshots are ringing out on the streets outside now and again you hear Cole's voice shouting \"They're killing our men! Get out here!\" \"Fuck you,\" Jesse snarls, hitting the teller in the face again with his gun and then he and Bob give up and run out of the bank. As you are about to follow them you notice Frank massaging his wounded arm and eyeing the teller. \"We should kill that son of a bitch,\" Frank says to you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 55, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Your shot hits the man in the head and he falls to the ground fatally wounded. You turn away just in time to see Clell get shot off his horse by a bullet fired from somewhere high. As you and Cole ride towards him and dismount Clell is in a bad way, lying on the ground with blood pouring from his face and shoulder. A quick check reveals he is indeed dead. Cole snatched up Clell's pistol and cartridge belt but as he does so a bullet hits his left leg.\n\n\nGlancing up you think you can see the man who shot and killed Clell. He is standing at an upper-story window rapidly reloading a rifle in his hands. Though it is a very difficult shot with a pistol you could try to shoot and kill him.\n> You concentrate on finding cover\nYou duck down behind your horse to avoid the sniper but behind you another of the townsfolk fires a shot that hits you in the right arm. Swearing you risk remounting your horse and gallop after Cole, who has also been hit again in the shoulder. Riding past the bank he shouts \"They're killing our men! Get out here!\" Continuing down the street, still firing your pistol, you pass the dead body of Bill Chadwell who is lying dead in the dirt and Jim Younger, still mounted on his horse but bleeding from multiple wounds.\n\n\nFinally Frank, Jesse and Bob emerge from the bank at a run and make it to their horses. \"It's no use boys, let's go,\" you shout at them and turning your horse you spur it down the street leading out of town. You are soon joined by Charlie and Cole, the latter bleeding from several gunshot wounds. As you reach the edge of town you hear a scream behind you \"Don't leave me boys, I've been shot!\"\n\n\nGlancing back you realize you have all forgotten Bob who has sprung out of his hiding place and is sprinting down the street after you. \"Shit,\" Cole mutters and glances at you and Charlie. \"Cover me boys,\" he orders. Cole then does the most incredible thing you have ever seen someone do in real life: he spurs his horse directly back down the street towards his injured brother. Several men are shooting at them and though you and Charlie are firing your pistols at the buildings you might as well be throwing stones at them for all the good it does.\n\n\nCole and Bob seem to be moving through a virtual rain of bullets. Bob stumbles as one shot hits his leg. Two more graze Cole's horse making it scream and rear but he keeps it under control. Reaching down he helps Bob climb onto his horse. As he does three more bullets hit Cole, the dust exploding from his clothes in small puffs as each bullet hits him. Gritting his teeth he turns his horse around and gallops straight back towards you and Charlie. The gunfire is directed at you two now: one bullet grazes Charlie's arm and another bullet whizzes right past your right ear. As Bob and Cole reach you both you turn horses around and gallop out of town after Frank, Jesse and Jim.\n\n\nBehind you leave the dead bodies of your two fellow outlaws and the shattered myth of the invincibility of the James-Younger Gang.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "That morning you ride up to the bank and while your companions enter you, Clell and Cole wait outside. After a few moments two men approach the bank and though you and Clell move to intercept them the men are walking too fast and suddenly freeze as they witness your friends holding up the bank at gunpoint through the bank's glass windows. \"Keep your damned mouths shut,\" Clell hisses and the men nod and start walking away when suddenly one of them starts shouting \"Get your guns boys! They're robbing the bank!\" Swearing Clell draws his pistol and fires a shot one of the men's head which misses.\n\n\nYou, Cole and Clell quickly mount your horses and begin galloping up and dozen the street firing your pistols into the air and shouting \"Get in, get in!\" Alerted by the shot, Jim, Bill and Charlie gallop into town and begin imitating your tactics. Unfortunately for you and your friends the townsfolk quickly find their weapons and begin returning fire at you all from the safety of windows, doorways and store fronts. As he rides past the bank Cole shouts to the men inside \"hurry up! They've given the alarm!\"\n\n\nAs you ride along the front of the bank you see a young man standing absolutely motionless nearby staring round in confusion. \"Get off the damn street,\" Cole yells at him as he rides past but the man just steps at him before suddenly putting his hand into his pocket.\n> You ignore him\nYou turn away but seconds later you hear a gunshot and glancing back you find the young man shot through the head and lying motionless on the street. You turn away, this time just in time to see Clell get shot off his horse by a bullet fired from somewhere high. As you and Cole ride towards him and dismount Clell is in a bad way, lying on the ground with blood pouring from his face and shoulder. A quick check reveals he is indeed dead. Cole snatched up Clell's pistol and cartridge belt but as he does so a bullet hits his left leg.\n\n\nGlancing up you think you can see the man who shot and killed Clell. He is standing at an upper-story window rapidly reloading a rifle in his hands. Though it is a very difficult shot you could try to kill him.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You and your eight companions begin scouting towns in Minnesota for good banks to rob and settle on one in the town of Northfield. While you are in Minnesota you learn that Hoobs Kerry has been identified and arrested and has promptly identified each of the Gang including those who took part in the Otterville Train Robbery in exchange for a reduced sentence of two years imprisonment. You are all furious at Hoobs's betrayal but decide to go ahead with your plans anyway.\n\n\nAs usual it's Jesse who makes the plans. \"Folk in Minnesota will be on the lookout for nine men acting suspiciously so we won't all go in at once tomorrow,\" he declares. \"Frank, Bob and myself will go into the bank while Cole and Clell hold the horses outside. Bill, Charlie and Jim, I want you to wait on the edge of town and if you hear any shooting come riding in like hell firing your pistols into the air to get those Yankee townsfolk off the streets. I know it's a big town boys but this is a rich bank and the money we should get is worth the risk. Bill, which group do you want to join?\"\n> You join Jim, Bill and Charlie waiting on the edge of town\nYou join Jim, Bill and Charlie on the edge of town hoping the alarm will not be raised requiring you all to ride into town. Unfortunately, mere moments into the robbery, you hear a gunshot which is the signal for all of you ride into town. Spurring your horses into a gallop and drawing your pistols you ride down the street, firing your guns into the air and shouting for townsfolk to get off the street. Unfortunately by the time you all arrive the situation has degenerated into an all-out battle.\n\n\nTownsfolk have taken cover in buildings up and down the street, grabbed their weapons and are firing back at you all. Jim is hit in the left shoulder as you all gallop down the street and you are fired at by some people who have taken shelter in stores further down the street. Bill reins his horse to a halt and taking careful aim at the people he fires back at them with his pistol while Jim and Charlie keep riding on.\n> You join Bill in firing at the people in the building\nYou and Bill halt and fire your pistols at the people in the store but unfortunately there are several of them, they are behind cover adn they are armed with rifles. First Bill and then you are hit in the chest and with a wet gasp you fall from your horse onto the ground. Shot through the heart you rapidly bleed to death as the gunfight rages on.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 20, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You join Jim, Bill and Charlie on the edge of town hoping the alarm will not be raised requiring you all to ride into town. Unfortunately, mere moments into the robbery, you hear a gunshot which is the signal for all of you ride into town. Spurring your horses into a gallop and drawing your pistols you ride down the street, firing your guns into the air and shouting for townsfolk to get off the street. Unfortunately by the time you all arrive the situation has degenerated into an all-out battle.\n\n\nTownsfolk have taken cover in buildings up and down the street, grabbed their weapons and are firing back at you all. Jim is hit in the left shoulder as you all gallop down the street and you are fired at by some people who have taken shelter in stores further down the street. Bill reins his horse to a halt and taking careful aim at the people he fires back at them with his pistol while Jim and Charlie keep riding on.\n> You keep riding on\nYou keep riding and hear a boom of a rifle and see Bill fall from his saddle dead to the ground. As you all reach the bank several more shots are fired at you: Jim is hit in his other shoulder and a bullet grazes your right hip making you wince. Outside the bank Clell Miller and another man are lying dead in the street while, Cole bleeding from his own wounds, is outside the bank firing his pistol into the air. As you arrive Bob, Jesse and Frank emerge from the banks and mount their horses, except Bob whose horse has been killed so he takes shelter under some wooden stairs.\n\n\n\"It's no use boys, let's go,\" you shout at everyone and turning your horse you spur it down the street leading out of town. You are soon joined by Charlie and Cole, the latter bleeding from several gunshot wounds. As you reach the edge of town you hear a scream behind you \"Don't leave me boys, I've been shot!\"\n\n\nGlancing back you realize you have all forgotten Bob who has sprung out of his hiding place and is sprinting down the street after you. \"Shit,\" Cole mutters and glances at you and Charlie. \"Cover me boys,\" he orders. Cole then does the most incredible thing you have ever seen someone do in real life: he spurs his horse directly back down the street towards his injured brother. Several men are shooting at them and though you and Charlie are firing your pistols at the buildings you might as well be throwing stones at them for all the good it does.\n\n\nCole and Bob seem to be moving through a virtual rain of bullets. Bob stumbles as one shot hits his leg. Two more graze Cole's horse making it scream and rear but he keeps it under control. Reaching down he helps Bob climb onto his horse. As he does three more bullets hit Cole, the dust exploding from his clothes in small puffs as each bullet hits him. Gritting his teeth he turns his horse around and gallops straight back towards you and Charlie. The gunfire is directed at you two now: one bullet grazes Charlie's arm and another bullet whizzes right past your right ear. As Bob and Cole reach you both you turn horses around and gallop out of town after Frank, Jesse and Jim.\n\n\nBehind you leave the dead bodies of your two fellow outlaws and the shattered myth of the invincibility of the James-Younger Gang.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "The others are disappointed by your decision but accept it and you choose to stay behind at the Kerry Farm with Hoobs. One morning you are in the kitchen when there is a knock on the front door. When Hoobs goes to answer it you hear a voice cry out \"Hoobs Kerry, you are under arrest!\" Springing quietly to your feet you quickly consider your options. There are two doors out of the kitchen, one to a pantry and one leading outside, you can either hide in the pantry or run out the back door and make for the nearby woods.\n> You run out the back door\nOpening the back door silently you slip outside, shut the door and run for the safety of some nearby woodland. You escape completely and stealing a horse you set off up to Minnesota after your companions. You manage to catch up with them and breathlessly tell them the story of Hoobs's capture. You all decide to go ahead with your robbery plans anyway and continue on up to Minnesota and begin looking for banks to rob.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You and the other nine members of the James-Younger Gang who gather in an empty cabin on the edge of Otterville are the most wanted men in America. Jesse, grinning and carefree sits next to a dour and frowning Frank. Cole, tough and capable sits between his handsome, young brother Bob and his other brother Jim who looks like he is wishing he could be somewhere else. The joker Clell Miller and the tall Bill Chadwell are gazing at Jesse with something like adoration while the silent Charlie Pitts sits with them. Finally you are sitting next to the newest member of the Gang, another former Guerrilla but a bit of a weak link called Hoobs Kerry.\n\n\n\"Boys, we've had a turbulent couple of years but we sure are taking the fight to the Yankees, America's never known bandits like us before,\" Jesse declares. \"My idea for this year is that we rob a train here in Missouri first and then go all the way up to Minnesota and rob one of those fat Northern banks up there. Bill here is from Minnesota and knows the area well and together the ten of us are unbeatable! We'll pull off a crime so audacious all of America will be talking about it!\"\n\n\n\"I'm only here to try and stop you from getting my brothers Cole and Bob killed the way you got John killed,\" Jim Younger says dourly. \"You can rob your train here without me.\"\n\n\n\"Well I'm sorry you feel that way Jim,\" Jesse says, his smile not even flickering. \"What do the rest of you say? You're all in aren't you?\" Everyone else agrees and then it's your turn.\n> You join Jim in sitting this robbery out\nYou hide out with Jim at Hoob Kerry's Farm while the others pull off the robbery and rejoin you. You are all ready now to make the trip up to Minnesota and even Jim joins you to help protect his brothers. At the last moment Hoobs gets cold feet, he has been nervous ever since the train robbery and he insists on staying behind at his farm in Missouri. You and the other outlaws are not impressed but since you can't force him to go with you if he doesn't want to you all agree to let him back out of the planned robbery and make preparations to head up to Minnesota without him.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 7, "longest_sentence": 48, "num_participle_phrases": 2, "num_sentences": 19, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You keep riding but a yell behind you makes you glance back: Tom McDaniels has been shot in the chest and he slowly falls from his horse to the ground. You and your surviving companions concentrate on outracing your pursuers across the prairie and though they follow you all day at nightfall they finally break off the pursuit. Weary and exhausted you stop to count the money you have stolen: though you made off with $10,000 from the bank Tom was carrying some of it when he was shot so your share of the robbery is only $2,000.\n\n\n\"We need to split up in case they keep coming after us,\" Cole says wearily. \"Frank and I will keep going west into Kentucky, Tom you turn south and head into Tennessee. Keep a low profile and we will all meet up together again back in Missouri. This could be desperate work.\" You consider who you will go with.\n> You go south into Tennessee with Tom Webb\nYou and Tom split off from the other two and ride south. For five days you make your way out of West Virginia and across Tennessee until you feel confident you have left your pursuit behind you but you are mistaken. One afternoon as you are trotting your horses along a rocky hill path several lawmen suddenly rise from behind several rocks to your right and level their rifles at you. \"Throw up your hands gentlemen,\" one of the lawmen calls out. \"You are under arrest.\"\n\n\nAfter a moment's hesitation Tom raises his hands. He is between you and the lawmen giving you a little time and glancing to your left you see the hillside descends steeply into a tree-lined valley. You could spur your horse down into the valley but it would be very dangerous and if you horse trips or fall he could roll down the hill, killing you both. As the lawmen approach slowly and cautiously you know you only have seconds to decide.\n> You surrender like Tom\nMeekly you raise your hands into the air and together with Tom you are taken into custody. Imprisoned in Nashville you are put on trial and witnesses from Huntingdon swiftly identify both of you as men who helped rob the bank. You both refuse to name your fellow outlaws and together you are both sentenced to eight years imprisonment for armed robbery. This effectively ends your outlaw career and until 1883 you are forced to perform hard labor in the prison.\n\n\nOver the following years your companions are all captured or killed. Bill, Clell and Charlie are killed and Bob, Cole and Jim are captured following a failed bank robbery in Minnesota the year after your capture. Frank and Jesse remain at large for another six years until Jesse is murdered by a friend of his called Robert Ford while he hangs a picture on the wall and to avoid the same fate Frank surrenders himself. Finally the long years of prison end and in the winter of 1883 you and Tom are released. Frank soon after is acquitted after a series of trials and both of you decide to renounce your outlaw ways and enter into a peaceful retirement.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You and Tom split off from the other two and ride south. For five days you make your way out of West Virginia and across Tennessee until you feel confident you have left your pursuit behind you but you are mistaken. One afternoon as you are trotting your horses along a rocky hill path several lawmen suddenly rise from behind several rocks to your right and level their rifles at you. \"Throw up your hands gentlemen,\" one of the lawmen calls out. \"You are under arrest.\"\n\n\nAfter a moment's hesitation Tom raises his hands. He is between you and the lawmen giving you a little time and glancing to your left you see the hillside descends steeply into a tree-lined valley. You could spur your horse down into the valley but it would be very dangerous and if you horse trips or fall he could roll down the hill, killing you both. As the lawmen approach slowly and cautiously you know you only have seconds to decide.\n> You risk spurring your horse down the slope\nYou spur your horse down the slope and the lawmen cry in alarm as you vanish from sight. Bounding and slipping your horse takes you down the slope in what seems mere seconds and you are in the safety of the trees. Riding as fast as you dare through the woodland you make it to safety and escape from Tennessee back to Missouri. You later read that Tom Webb was found guilty of armed robbery and sentenced to eight years imprisonment, true to the rest of you he doesn't identify his fellow outlaws. You hide out in Missouri over the winter and spring until in the summer the gang re-gathers again in the little Missouri town of Otterville.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 14, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You like Marina and all, but that’s about all you like about living at the compound. Being by yourself in the wilderness reminds you of how much you missed it. You have no idea what that secret base holds for you, why should you risk your life for a bunch of practical strangers?\n\n“What the hell was I thinking volunteering?” you say out loud.\n\nYou decide to say fuck it, take to the road, and see where it leads you.\n\nA couple days pass and you haven’t encountered anyone, then again you are still pretty far from any kind of civilization, of course you don’t really mind. Suddenly you find out you aren’t alone, when a crack of a rifle shot comes from a nearby hill.\n\n“You fuckin’ idiot, you missed!” a voice shouts.\n“Yeah and you just gave away our fucking position asshole!” another retorts.\n\nYou quickly take cover behind a rock. You recognize those voices though; they’re a couple of the idiots from the compound! The Colonel must’ve had you followed to make sure you stayed on the mission! So much for his so called “faith” in you! (Then again, perhaps he did have a good reason considering you DID go AWOL!)\n\n \nLooks like you’ll have to take care of them before you can truly put the compound behind you.\n\nWhile you’re taking cover, you notice an abandoned gas station nearby; you could make a run for it and take better shelter in there, or return fire.\n> You return fire\nYou return fire, but you don’t do any better. They’re behind rocks just like you are. You and they return fire several times, before something important happens.\n\nThe first one being that you eventually manage to hit one in the head when he popped up again. His buddy immediately ducks down and starts shout expletives at you for killing his friend.\n\nThis first event is followed by a more unfortunate one, while you were shooting at the two spies you saw, you weren’t paying attention to the third one shadowing you. He sneaks behind and shoots you in the back, severing your spine and puncturing a vital organ. You slump onto the rock you were hiding behind hard.\n\nYour assailant then kicks you over, and points his gun directly at you.\n\n“Nobody goes AWOL on the Colonel.” He says before blowing your brains out.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 4, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Too many participle phrases (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Your aim is perfect and Ladd jerks as four bullets slam into his chest, knocking him to the ground. Fleeing the property you decide it is better to get out of Missouri and heading south to join Bob and Cole. Most of the newspapers, which were initially supportive of the James brothers after the attack on their family, are outraged by the two murders and urge people everywhere to shoot any member of the James-Younger Gang on sight.\n\n\nGoing down to the McDaniels Farm you meet up with Bob, Cole and their host Tom McDaniels, brother of the slain Bud. Together with another friend and war veteran called Tom Webb the group are planning to rob a bank in West Virginia, far from your usual raiding areas. Frank likes the idea but uncharacteristically Bob, Clell and Jesse think it is better to lay low for a spell until the attention of the Pinkertons has worn off. You will have to choose who to join.\n> You lie low with Jesse, Clell and Bob in Missouri\nYou decide to stay in Missouri with your friends and hide out at the Farm of Hoobs Kerry, another former Guerrilla but a bit of a flake. The others travel to West Virginia and pull off their robbery but during their escape Tom McDaniels is shot and killed by a posse and Tom Webb is captured: only Frank and Cole make it back to Missouri. You spend the rest of the year and the first half of 1876 resting until Jesse summons all the Gang together for a meeting to plan your next robberies in the small Missouri town of Otterville.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 44, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Raising your pistol you shoot the old farmer in the head killing him. Fleeing the scene rapidly you and your companions take to the woods where you live in hiding. Reading newspapers you learn that the Pinkerton Detective Agency are sending one of their Agents, Jack Ladd, to investigate Dan Askew's murder. As Ladd also took part in the attack on the James Family Farm Frank and Jesse see more opportunity for revenge and decide to kill the Pinkerton as well.\n\n\nReturning to the Askew Property armed with rifles you and your companions sneak through the trees and get yourself into a position from which you can see the farm house. You watch it for several hours until finally a man in a smart suit who you recognize as Ladd from the newspaper photographs emerges from the front door. \"Now,\" Jesse murmurs and all of you raise your rifles. You consider whether or not to fire at the unsuspecting man.\n> You let the others kill him\nYou hold back from firing but the others don't and Ladd jerks as three bullets slam into his chest, knocking him to the ground. Fleeing the property you decide it is better to get out of Missouri and heading south to join Bob and Cole. Most of the newspapers, which were initially supportive of the James brothers after the attack on their family, are outraged by the two murders and urge people everywhere to shoot any member of the James-Younger Gang on sight.\n\n\nGoing down to the McDaniels Farm you meet up with Bob, Cole and their host Tom McDaniels, brother of the slain Bud. Together with another friend and war veteran called Tom Webb the group are planning to rob a bank in West Virginia, far from your usual raiding areas. Frank likes the idea but uncharacteristically Bob, Clell and Jesse think it is better to lay low for a spell until the attention of the Pinkertons has worn off. You will have to choose who to join.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You go with the James boys and Clell to hide out near St Joseph where you read in newspapers that Bud was identified as one of the Muncie train robbers and shot while trying to escape prison in Kansas City. His death saddens you all and drives you into hiding but in January 1875 you read even more incredible news in the newspapers. Suspecting that you and the others are in the area a small army of Pinkerton Agents surrounded the James Farm and blew it up with some kind of explosive. The explosion killed Frank and Jesse's eight year old brother Archie and tore their elderly mother Zerelda's right arm off.\n\n\nFrank and especially Jesse are overwhelmed with rage when they learn of the cowardly attack and Jesse's first reaction is to kill every single Pinkerton Detective involved in the raid. After calming a little he decides to settle for killing his neighbor Dan Askew who is wildly known to have allowed the Pinkertons to use his Farm as a base from which to launch the raid. One night the four of you approach the Askew Farm and knock on the door. When the old farmer opens his front door Jesse shoots him in the chest.\n> You let Jesse finish him off\nJesse shoots the old man twice more in the chest and he falls dead to the ground. Fleeing the scene rapidly you and your companions take to the woods where you live in hiding. Reading newspapers you learn that the Pinkerton Detective Agency are sending one of their Agents, Jack Ladd, to investigate Dan Askew's murder. As Ladd also took part in the attack on the James Family Farm Frank and Jesse see more opportunity for revenge and decide to kill the Pinkerton as well.\n\n\nReturning to the Askew Property armed with rifles you and your companions sneak through the trees and get yourself into a position from which you can see the farm house. You watch it for several hours until finally a man in a smart suit who you recognize as Ladd from the newspaper photographs emerges from the front door. \"Now,\" Jesse murmurs and all of you raise your rifles. You consider whether or not to fire at the unsuspecting man.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "\"Ok, I'm coming out,\" you call wearily and open the hotel door to find a pistol pointing at your face. You and Bud are promptly taken to the Kansas City Jail but as you are taken to a cell a commotion breaks out a few cells away as a prisoner grabs a policeman who has got too close to the cells. The two lawmen escorting you and Bud promptly abandon you both to go and deal with the situation. Though handcuffed you both immediately take advantage of the situation and make a break for the unlocked front door of the Jail.\n\n\nSeeing what you are doing the lawmen shout in alarm and as you race down the street a shotgun blast suddenly fires behind you. The charge hits Bud in the back, nearly cutting him in half as he flies to the ground dead. You glance back and see a Deputy standing in the Jail doorway re-cocking his shotgun for another shot. An alleyway opens to your left and you could dart down that or you could keep going towards a horse tied to a hitching post a short way further down the street.\n> You make for the horse\nYou keep running down the street but the shotgun explodes into life behind you. Dozens of tiny razor-sharp pellets tear through your back and emerge out your chest, shredding your heart and other organs. The blast throws you down onto the street and kills you in an instant of oblivion, conclusively ending your attempt to escape justice.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 11, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You join Bud in going to Kansas City where you both check into a hotel and begin celebrating your success at the train robbery by frequenting local bars. Unfortunately one night Bud drinks too much and brags to some girls that he helped rob the Muncie Train, they promptly tell some local lawmen. That night you are woken by a fist slamming against your hotel door and a voice calls out \"This is the law Bill Grey, come out with your hands up in ten seconds or we start shooting!\" You spring from your bed and glance around the room, the only exit apart from the door is the window but you are on the first floor and could hurt yourself quite badly if you try jumping out.\n> You risk the jump\nOpening the window wide you slip your legs over the sill, brace yourself and slide down. You fall straight down fifteen feet and land in a crouching position, badly spraining your right wrist. Hissing in pain you spring to your feet as you hear your hotel door burst open above you and slip down an alleyway. Racing through the streets you find and steal a horse before riding out of town. A few days later when you are in another town you learn that Bud McDaniels was arrested and killed trying to escape.\n\n\nYour latest narrow escape has made you wary of fresh crimes for a while and you spend a year drifting around Kansas while your fellow gang members pull off more robberies and crimes. Finally in the summer of 1876 Jesse summons the whole gang together to meet in the little town of Otterville, Missouri to plan your most daring crimes yet.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "One winter's day you and your companions ride out to the train tracks near the town of Muncie. You start a fire right next to the tracks and hide in the trees: sure enough when the train comes down the line the driver sees the fire and stops the train. While Bob and Cole take the driver hostage you, Frank and Jesse board the Express Carriage and capture the messenger at gunpoint. Quickly emptying the contents of the safe into a sack you leave the train, all of you running back to where Bud and Clell are holding your horses.\n\n\nYou ride a long distance from Muncie before you stop to count the money and when you do you discover you have really hit the jackpot big time: you have stolen $55,000 from the train, making your share a whopping $7,800. Everyone, especially Bud, are very happy but you know it is time to split up again. Frank, Jesse and Clell decide to hide out with friends near St Joseph, Missouri, Bud McDaniels declares he intends to rent a hotel room in Kansas City while Bob and Cole decide they are going down to Texas to stay with their old friend Bud's brother Tom McDaniels. You need to choose who to join.\n> You go with Bob and Cole to Texas\nYou and your two friends go to Tom McDaniels's house where you lie low together with another friend of Tom's and a fellow war veteran called Tom Webb. You read in the papers that Bud McDaniels was recognized as a train robber in Kansas City and killed while trying to escape arrest. Bud is very sad to hear about the death of his brother. You are all soon joined by Frank, Jesse and Clell who have fled Missouri after killing two men including a Pinkerton Agent.\n\n\nYou, Cole and the two Tom's have developed a plan to rob a bank in West Virginia which is far from your usual hunting areas and hopefully not as well protected. You explain the plan to the others but only Frank is keen, unusually Jesse, Bob and Clell think it is better that you lie low for the rest of the year and start robbing targets again next year. Finally only Frank, Cole, Tom McDaniels and Tom Webb agree to the idea while Jesse, Bob and Clell announce they are going to hide out in Missouri.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 53, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (6) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Riding into the town of Austin you and your companions make inquiries about the local stagecoach routes before heading south and hiding in some trees to waylay a coach on its route. The hold-up goes smoothly, the coach is stopped and the passengers forced to dismount before being stripped of their valuables. Mounting up your ride cross-country before catching a train and rejoining Frank and Cole at the McDaniels Farm. During the ride you count the loot to find you have stolen $3,000, making your share $500.\n\n\nThe success of the robbery has encouraged Frank and Cole to join in fresh robberies and you soon have a new gang member in the form of Bud McDaniels, the cheerful life-long friend of the Younger family. Together you all plan a daring train robbery in Kansas but Bill and Charlie prefer to lay low this time and return to their hiding place at Charlie's farm as they are both enjoying the fact they haven't been identified as outlaws yet and have safety in their anonymity. You need to choose which group you join.\n> You join Bill and Charlie in hiding out at the Pitts's Farm\nYou hide out with Bill Chadwell and Charlie Pitts at Charlie's farm, mostly staying in and around the property while the others do the chores of going into town for supplies and newspapers. You become reliant on the newspapers, reading avidly about the rest of the gang's crimes but rarely seeing your fellow outlaws until after two years you are starting to go stir-crazy. You persuade Bill and Charlie to join you in robbing a bank in the little town of Baxter Springs, Kansas.\n\n\nOne spring morning you lead your companions into the little town of Baxter Springs and dismount outside the town bank. While Bill holds the horses you and Charlie walk into the bank, draw your pistols, take the lone teller hostage and loot the safe. After locking the teller inside you all ride out of town, traveling cross-country until you get to a safe place where you can count the money. You find that you have stolen $3,000, making your share $1,000 - not bad for a morning's work! You return to the Pitts Farm for a few months until a letter arrives from Jesse telling you that the Gang is gathering in Otterville, Missouri to plan it's most daring robberies yet!", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 52, "num_participle_phrases": 2, "num_sentences": 15, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Hiding out at the Pitts Farm you feel confident of avoiding detection because though both you and Clell are well-known outlaws Bill Chadwell and Charlie Pitts have never been connected with any crime and you rely on those two to go into town for all your supplies and newspapers. You read how the James and Younger boys continue to pull robberies in Arkansas and Missouri but there are consequences: the Pinkerton Detective Agency is hired to bring you and your companions to justice. Frank and Jesse kill one Pinkerton Agent near their Farm but a second gunfight claims the lives of two more lawmen and John Younger near the Younger Farm, Jim Younger being the sole survivor.\n\n\nA letter arrives from Jesse telling you all to meet the rest of the gang in Texas and when you reunite the Gang is a grim bunch. All the remaining Younger Brothers are saddened by John's death with Jim openly blaming Frank and Jesse for getting him mixed up in robberies and swearing he wants nothing more to do with either of them and that he's going to California. Frank and Cole also think it's better that you all lie low for a time at the farm of their friend Bud McDaniels but not Jesse: he sees it as the best way to avenge John is to pull another robbery and the newer members of the gang, Clell, Charlie, Bill and Bob Younger all agree to join him in robbing a stagecoach here in Texas. You need to choose who you join.\n> You join Frank and Cole at the McDaniels Farm\nYou stay at the McDaniels Farm and soon learn that the robbery of a stagecoach in Texas went off without a hitch when the rest of the gang (bar Jim Younger who is still in California) rejoin you at the McDaniels Farm. The success of the robbery has encouraged Frank and Cole to join in fresh robberies and you soon have a new gang member in the form of Bud McDaniels, the cheerful life-long friend of the Younger family. Together you all plan a daring train robbery in Kansas but Bill and Charlie prefer to lay low this time and return to their hiding place at Charlie's farm as they are both enjoying the fact they haven't been identified as outlaws yet and have safety in their anonymity. You need to choose which group you join.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 72, "num_participle_phrases": 2, "num_sentences": 11, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Hiding out at the Pitts Farm you feel confident of avoiding detection because though both you and Clell are well-known outlaws Bill Chadwell and Charlie Pitts have never been connected with any crime and you rely on those two to go into town for all your supplies and newspapers. You read how the James and Younger boys continue to pull robberies in Arkansas and Missouri but there are consequences: the Pinkerton Detective Agency is hired to bring you and your companions to justice. Frank and Jesse kill one Pinkerton Agent near their Farm but a second gunfight claims the lives of two more lawmen and John Younger near the Younger Farm, Jim Younger being the sole survivor.\n\n\nA letter arrives from Jesse telling you all to meet the rest of the gang in Texas and when you reunite the Gang is a grim bunch. All the remaining Younger Brothers are saddened by John's death with Jim openly blaming Frank and Jesse for getting him mixed up in robberies and swearing he wants nothing more to do with either of them and that he's going to California. Frank and Cole also think it's better that you all lie low for a time at the farm of their friend Bud McDaniels but not Jesse: he sees it as the best way to avenge John is to pull another robbery and the newer members of the gang, Clell, Charlie, Bill and Bob Younger all agree to join him in robbing a stagecoach here in Texas. You need to choose who you join.\n> You go to California with Jim Younger\nYou travel with Jim out to California where the pair of you purchase a cabin, a tract of land and live a quiet life as farmers for two years. You continue to read about your companions committing more crimes but continuing to elude capture. Finally a letter arrives from Bob urging you both to return to Missouri where the Gang are planning their most daring crimes yet. \"We'll have to go,\" Jim says with a great sigh. \"I'll never forgive myself if the law catches or kills Bob and Cole like it did with John and I'm not there to help them.\" Reluctantly the pair of you leave your peaceful lives in California and in the summer of 1876 you return to Missouri to return to the outlaw life.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 72, "num_participle_phrases": 2, "num_sentences": 13, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You shoot the cashier in the chest and he staggers back, blood spreading across his shirt front. Jesse and Cole shoot him as well and the cashier falls dead to the ground. Instantly the four customers spring to their feet and start running for the door. \"Stop them,\" Jesse yells.\n> You let someone else deal with them and focus on getting all the money you can\nYou move towards the counter and as you do Cole fires a shot that hits one of the men in the hand. He yells in pain but a moment later the four customers have scrambled out the door leaving the three of you alone in the bank with the dead teller on the floor behind the counter. \"Quickly, grab the money\" you tell the others and moving fast you snatch up all the money you can find on the counter. In less than a minute you are back outside to find Frank, Clell and John firing their pistols into the air as you, Jesse and Cole scramble back onto your horses. A man runs out onto the street and fires a pistol at you, Jesse fires back. Both miss but Jesse's shot prompts the man to take cover and the six of you are able to spur your horses out of town and escape.\n\n\nRiding hard you do not stop until you are a long way from Columbia. When you pause to count the money you find you have escaped with less than $1,000, which makes your share $200. Frank is especially unhappy.\n\n\n\"We're killing too many bank tellers Jesse,\" he tells his brother. \"This will bring the law down on us.\"\n\n\n\"Maybe we should lay off banks for a while,\" Jesse says thoughtfully and grins. \"I have a mind to rob a ticket office at the Kansas City Exposition.\"\n\n\nAfter a quick discussion Cole and John both offer to join Jesse but Frank and Clell decide it is better to lay low - Frank is going back to the James Farm while Clell is going back to his own family's farm. You consider what is best to do.", "evaluation": 1, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 46, "num_participle_phrases": 2, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "As you have done so many times you and your companions ride into a small town early one morning. While Frank, Clell and John hold the horses outside you lead Jesse and Cole into the bank. Inside four customers are sitting at a table talking while one smiling cashier waits behind the counter. The three of you walk up to the counter and draw your pistols.\n\n\n\"Consider yourself under arrest,\" Cole says cheerfully.\n\n\nTo your amazement the cashier begins shouting \"Bank Robbers! Bank Robbers!\" at the top of his voice.\n\n\n\"Shut up man or I'll kill you,\" you yell at him but the cashier keeps shouting warnings at the top of his voice.\n> You keep yelling at him to be quiet\nYou keep shouting at the teller but he continues to shout at the top of his lungs. A moment later Jesse and Cole both shoot him and the cashier falls dead to the ground. Instantly the four customers spring to their feet and start running for the door. \"Stop them,\" Jesse yells.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 14, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "Your bullet hits the teller in the head, blasting a circle of red blood and gore onto the wall behind him. As the teller slumps dead in his chair Frank and Jesse fire more bullets into him. The customer screams \"Murder!\" and starts running past the three of you towards the door to the bank. \"Shoot him,\" Jesse yells.\n> You let him go\nFrank fires a shot that hits the man in the back of the right arm but he keeps on running and makes it through the door and out onto the street. \"Quickly boys, get the money,\" you call out and moving quickly you, Frank and Jesse scoop up all the money you can find from the counter, which comes to several hundred dollars. Unwilling to spend time pillaging the vault you all run outside and begin mounting your horses but the alarm has already been raised a a few citizens are taking pot shots at you with pistols from teh shelter of a gun store.\n\n\nWhen a bullet nicks it Jesse's horse rears up in terror, spilling it's rider to the ground before running off. \"Get up behind me Jesse,\" Frank yells and while you fire your pistol at the gun store, trying to cover them, Jesse awkwardly scrambles up behind Frank. The three of you ride out of town on two horses, not stopping for several hours until you reach the safety of the James Farm. There you find you have escaped with less than $700, making your share a paltry $200. There is worse news to follow however.\n\n\nThe next morning Frank returns to the Farm with a paper. \"It wasn't Colonel Cox who we killed in Gallatin,\" he declares. \"It was some bank clerk called John Sheets. They know it was us as well, we've all been identified by name. We'd better clear out.\" Leaving the James Farm the three of you go traveling for a year to wait for the attention to die down before returning to Missouri in the summer of 1871 and arranging a meeting with Cole Younger at the home of your mutual friend Clell Miller. Despite the loss of John, George and Ol you are all determined to continue your robberies.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 47, "num_participle_phrases": 2, "num_sentences": 19, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You join the James brothers at their farm where you live quietly for a few weeks until one morning Frank returns from town with a newspaper and a grim expression.\n\n\n\"Yankee lawmen killed John and Ol,\" he says tersely. \"George is in prison charged with bank robbery.\"\n\n\nYou and Jesse crowd round to read how your three companions were identified as participants in the Russellville robbery and were tracked to their homes by lawmen. George later receives a three year prison sentence for his part in the robbery. Despite the loss of three of your companions Jesse is eager for the three of you to rob a bank and after a year and a half when you feel it is safe you make a plan to rob the little bank in the town of Gallatin, Missouri.\n\n\nRiding into town one winter's morning you leave your horses tied up outside and walk inside to find a single teller talking to a customer. The teller looks oddly familiar to you and you can't figure out where you have seen him from until Jesse pulls you and Frank to one side.\n\n\n\"Isn't that Colonel Cox?\" Jesse asks quietly. \"That Yankee Colonel who killed Bill Anderson during the War? I heard he lived in Gallatin.\"\n\n\nThe three of you study the teller closely. You now remember Cox well from his picture in the newspapers, he led an ambush that killed several of your friends including your former leader Bloody Bill Anderson. The teller does indeed look exactly like him and Frank agrees quietly. \"Let's kill him,\" he mutters. Approaching the bank counter the three of you draw your pistols from your pockets. The customer backs away and the teller looks up startled.\n> You hold your fire\nYou pause but Jesse shoots the man in the head, blasting his brains out onto the wall behind him. As the teller slumps dead in his chair Frank and Jesse fire more bullets into him. The customer screams \"Murder!\" and starts running past the three of you towards the door to the bank. \"Shoot him,\" Jesse yells.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 51, "num_participle_phrases": 3, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "The four of you arrive at the Shepherd Farm where you hide out for a time until, less than two weeks after the Russellville Robbery John returns to the Farm with a bombshell: all four of you have been identified as participants in the Russellville Robbery and warrants have been issued for your arrests.\n\n\n\"We need to split up again,\" John declares. \"I'm going back to my farm, you stay here Ol. George, you go and hide out at the Miller Farm. Who do you want to go with Bill?\"\n\n\nYou consider who would be best to hide out with and where you consider safest.\n> You go with George to the Miller Farm\nYou and George set off towards the Miller Farm but you never get there. One evening you reach the little town of St Joseph and as you are trotting your horses down the street two lawmen armed with rifles emerge from an alleyway to your right. \"Hold up your hands men, you are under arrest!\" one calls out. George immediately raises both his hands but the thought crosses your mind that rather than surrender you could lean down your horse's left flank and try to spur it into a gallop for safety. That would be far more dangerous than just surrendering however.\n> You surrender\nSlowly you raise your hands and allow the lawmen to take you into custody. You and George are swiftly imprisoned and put down for an early trial, around the same time both John and Ol are shot and killed while trying to escape arrest. Your trial is a simple affair: you and George are both found guilty of armed robbery and both receive a fairly lenient sentence of three years imprisonment. You serve your time and when you are both released George decides he is done with crime and is ready to go straight. You have no such intention and immediately arrange to meet Cole Younger, Frank and Jesse James at the farm of your mutual friend Clell Miller to resume your outlaw career.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 58, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You and George set off towards the Miller Farm but you never get there. One evening you reach the little town of St Joseph and as you are trotting your horses down the street two lawmen armed with rifles emerge from an alleyway to your right. \"Hold up your hands men, you are under arrest!\" one calls out. George immediately raises both his hands but the thought crosses your mind that rather than surrender you could lean down your horse's left flank and try to spur it into a gallop for safety. That would be far more dangerous than just surrendering however.\n> You try riding to safety\nYou start to raise your arms and then suddenly yell out \"Fuck you, you sons of bitches!\" Leaning down in your saddle to try to keep your horse's body between yourself and them you dig your spurs in so deep they draw blood. With a scream your horse bolts, the lawmen fire a few pistol shots which zip overhead but within seconds your horse has carried you down the street, out of town and across the prairie leaving the startled lawmen with their prisoner. Riding your unhappy horse all night you reach safety and over the next few days learn what has transpired.\n\n\nIn a series of raids lawmen and vigilantes have killed Ol and John and captured George, who gets a short prison sentence. For the next few years you live a wondering assistance, moving around Missouri and other states to avoid detection. Finally, in the spring of 1871, you renew contract with Cole Younger and Frank and Jesse James and arrange a meeting at the home of your mutual friend Clell Miller. Despite the loss of three of your companions you are ready to resume your career in banditry.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 15, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "The four of you arrive at the Shepherd Farm where you hide out for a time until, less than two weeks after the Russellville Robbery John returns to the Farm with a bombshell: all four of you have been identified as participants in the Russellville Robbery and warrants have been issued for your arrests.\n\n\n\"We need to split up again,\" John declares. \"I'm going back to my farm, you stay here Ol. George, you go and hide out at the Miller Farm. Who do you want to go with Bill?\"\n\n\nYou consider who would be best to hide out with and where you consider safest.\n> You stay with Ol at the Shepherd Farm\nYou stay with Ol hiding out at the Shepherd Ranch while the other two clear out and for three days all is peaceful. One morning you hear a knock on the front door and you hear Ol go and open it. \"Hello Ol,\" a voice says. \"I am Detective Bligh, this is Detective Gallagher and you are under arrest.\" There is a bang and a yell that sounds very much as though Ol has just hit someone with the door and then Ol bolts into the kitchen and races for the back door, pulling a pistol from his pocket as he goes.\n\n\nYou have two swift choices to make, you can either follow Ol out the back door or run through a door that leads to a bedroom. From the bedroom a second door opens into the hall and you might be able to slip back through the front door as the Detectives run through, though the plan is a risky one.\n> You follow Ol out the back door\nYou follow Ol out the back door and spring across the yard outside towards the safety of some trees, pulling your pistol from your pocket as you run. The two Detectives follow you both outside and begin shooting, Ol goes down first with a bullet in his back. A second later you are hit in the back of your head and your world ends in an explosion of light followed by endless darkness. Both you and Ol are cut down and killed in a series of raids that also bring John and George's careers in banditry to an end.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 58, "num_participle_phrases": 2, "num_sentences": 19, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You stay with Ol hiding out at the Shepherd Ranch while the other two clear out and for three days all is peaceful. One morning you hear a knock on the front door and you hear Ol go and open it. \"Hello Ol,\" a voice says. \"I am Detective Bligh, this is Detective Gallagher and you are under arrest.\" There is a bang and a yell that sounds very much as though Ol has just hit someone with the door and then Ol bolts into the kitchen and races for the back door, pulling a pistol from his pocket as he goes.\n\n\nYou have two swift choices to make, you can either follow Ol out the back door or run through a door that leads to a bedroom. From the bedroom a second door opens into the hall and you might be able to slip back through the front door as the Detectives run through, though the plan is a risky one.\n> You run into the bedroom and try to circle round to slip out the front door\nYou dart through into the bedroom and moving as swiftly and silently as you can you circle round to the hall door. As you expected both Detectives run straight through the kitchen and out the back door where they begin shooting at the fleeing Ol. You take your chance, dart out the front door and immediately make a left to the safety of some nearby trees. Fleeing through the thickets on foot you make it to the farm of a friend several hours later.\n\n\nOver the next few days you learn what has happened: Ol was indeed shot dead while trying to run away while John was also killed and George arrested in a series of raids (George later receives a short jail sentence for armed robbery). Shaken by your narrow escape you spend the next three years moving around Missouri and generally lying low until you finally get back in touch with Frank and Jesse James and Cole Younger and arrange a meeting at the home of your mutual friend Clell Miller to return to your chosen profession of robbing banks.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 56, "num_participle_phrases": 2, "num_sentences": 15, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Although you roughly knew how to get to the school on your own, you have no idea what class you have. You follow Ian in hopes that you have the same first class together. Once at the classroom door Ian turns to you with a puzzled look.\n\n“Aren’t you going to class?”\n\n“Uh, yea...right...”\n\n“You’re acting pretty weird today man.”\n\n“Yea well...today’s a pretty weird day for me.”\n\nIan seems even more confused now, but decides to drop it and heads to his seat once he hears the warning bell. You walk down the hallway a little further before opening up your bag in hopes of finding some sort of clue telling you where you’re supposed to be. Inside you find various notebooks and textbooks, but nothing concerning your schedule. You sigh and notice the hallway is now completely empty.\n\nThe final bell which marks the start of class should be ringing any minute and you have no idea where you’re supposed to be. Unsure of what to do, you decide to sprint down the hallway and look for whatever seems familiar. Fortunately (or perhaps unfortunately) you find two room numbers across from each other which seem somewhat familiar: Room 134 and Room 135. You’ll have to guess which is the right room.\n> You room 135\nYou enter room 135 and quickly survey its contents. The room is filled with other students which you would assume are in the same grade as you. Some of those in the class give you a quick glance, before returning their attention to the teacher. The teacher himself, a middle-aged man with a short beard, whom seems fairly familiar, looks up from his desk as you slowly enter through the doorway. He says nothing, but his reaction to you gives you the impression he knows you and that it's normal for you to be here.\n\nTaking that as your cue, you look for any sort of empty seat, and sit in one right as the bell rings. The teacher then stands up and approaches the chalk board behind him.\n\n\"Alright class, it's time to review what we learned yesterday....\"\n\nHe begins, but you quickly lose interest in what he's teaching and look around the room in search for some familiarity. Not that you can really be blamed for not paying attention, as you've listened to all this before anyway. That is, assuming you really have gone back in time, and this isn't all some weird dream.\n\nYou sigh softly, thoroughly confused at your current situation. Eventually, you spot a girl in the corner of the room that you seem to recognize. Or, rather than recognize, you should say you feel like you know her, for some reason or another. No name comes to mind, nor any memories involving her, but for some reason you still think she's someone you know.\n\nLong, black hair, with brown eyes, and a slim figure. What's most noticeable about her though, is her gothic outfit of all black, complete with a spiked dog collar, and black painted finger nails. Looking at her closer, you determine that her black hair is probably dyed, your guess being her originally hair colour is a light brown. You brood over how you may know her, and your predicament as a whole, until the class finally ends. As the goth girl leaves she seems to ignore you completely. Maybe you don't know her?", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 35, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Riding with the James boys you soon get back to their Farm where you hide out for a time until one night there is a knock on the door. Frank and Jesse's mother Zerelda opens it and a young man steps in. He claims he is a worker looking for work in the area and heard there might be a place in the James Farm. Zerelda leads him into the kitchen where you and your companions are waiting. You can tell just by looking at him he isn't a common worker and has the look of an educated man. Frank draws his pistol, cocks it and points it at the man. \"You are a Pinkerton Detective,\" he declares. \"I would bet my life on it.\"\n\n\nThe man vigorously denies this but a quick search of him reveals a pistol in his pocket and incriminating papers. The three of you march him out of the Farmhouse and across several fields, interrogating him the whole way. Finally when Jesse holds a knife to his throat the man breaks down and admits he is a Pinkerton Detective called Joseph Whicher. You and Jesse glance at each other. \"What do you want to do with him?\" you ask. \"Shoot him,\" Jesse replies. You silently glance among yourselves deciding who will do it.\n> You leave it to Frank or Jesse to kill Whicher\nYou are all silent for a moment and then Jesse walks up behind Whicher and shoots him in the back of the head. As he falls to the ground Jesse shoots him twice more in the back. Frank kneels down to check that he is dead before nodding. \"Let's go,\" Jesse mutters and returning to the Farm the three of you mount your horses and ride south to Texas. A week later you are shocked to read of another gunfight in the area: two more lawmen caught up with Jim and John and in a raging gun battle both lawmen and John Younger were killed.\n\n\nAs Pinkerton Agents pour into Missouri to avenge their slain Detectives Jesse fires off a series of letters summoning the whole Gang to Texas. Cole, Bob and Jim are devastated by the death of their brother, particularly Jim who blames Frank and Jesse for getting John involved in robberies in the first place, swearing he wants nothing more to do with them and declaring he's going to California. Frank and Cole think it's better to lie low at their friend Bud McDaniels's farm but Jesse is certain the best way to avenge John's death is to rob a stagecoach here in Texas and the newer gang members, Clell, Bill Chadwell, Charlie Pitts and Bob Younger all agree to join him. You have to choose who to go with.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 59, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Your shot hits the man in the back of the head and he falls from his horse. While Jim runs over to check if he is alive John spurs his horse after the wounded lawmen and chases him straight across a field towards a copse of trees, dropping his shotgun as he goes and drawing a pistol which he fires at the man. You spur your horse after John and watch as he shoots the wounded lawman a second time knocking him from his horse. Exhausted and weakened from his injury Jim turns away without checking to see if the lawman is dead or not.\n> You approach cautiously with pistol ready\nYou approach cautiously and as you do the badly-wounded lawman rises from cover to fire a shot at you. You fire first, hitting him in the chest for the third time and knocking him down, fatally wounded. Turning you spot your friend John reeling in his saddle nearby, blood pouring down his chest from his neck. As you ride towards him he suddenly topples to the ground. Reaching him you dismount and drop to your knees alongside him as his brother Jim runs up but it is too late. Your friend John is dead.\n\n\nTwo farmer working in a nearby field witnessed the gunfight and run up. \"See that my brother is buried right,\" Jim tells them, tears in his eyes, as he takes John's pistol from his motionless hand and you both run back to where you left your horses. Remounting you leave the two lawmen and John lying dead on the bloody field. Riding south you escape Missouri and eventually make it to Texas where you rejoin the rest of the Gang.\n\n\nJim is inconsolable and blames Frank and Jesse for his brother's death, claiming they lured John into taking part in their robberies. Swearing he never wants to see them again he declares he is going to California. Frank and Cole also think it is a good idea to lie low at their friend Bud McDaniels's farm but not Jesse: he thinks the best way to avenge John is to rob a stagecoach here in Texas and the newer members of the gang, Clell, Bill Chadwell, Charlie Pitts and Bob Younger, agree with him. You have to choose who you will accompany.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 63, "num_participle_phrases": 2, "num_sentences": 19, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You and your two friends go into hiding at the Younger Farm for a time but one morning you read in the papers that Frank and Jesse have killed a Pinkerton Detective near their Farm and you decide you'd better leave. After traveling all night you are hiding out at a friend's farm where you hear men making inquiries about you to the farm's owner. After they leave John is keen to get after those men and find out who they are and you and Jim reluctantly agree.\n\n\nRiding down the road you see three men riding ahead of you. You and Jim draw your pistols and John pulls a shotgun from his saddle scabbard and all three of you shout for the men to halt. One reins in but the third gallops away for his life, with casual accuracy Jim fires a shot that knocks the hat off his head but leaves the man beneath it untouched. As he vanishes down the road the rest of you close in on the two that remain and order them to throw their guns onto the road which they do.\n\n\nWhile Jim dismounts and begins collecting up the pistols you and John start questioning the two men. They insist they are cattle buyers but when you accuse them of being Pinkerton Agents one of the men suddenly pulls a small pistol from his pocket and shoots John in the throat. Knocked backwards by the force of the shot John instinctively shoots the man in the chest with his shotgun. The wounded lawman turns his horse away from you all and Jim fires a shot at him, missing. The second, unhurt lawman, also turns his horse away as you raise your weapon.\n> You check to see if John is alright\nYou glance at John who seems to have recovered, as you do Jim raises his pistol and shoots the fleeing uninjured lawman in the back of the head. While Jim runs over to check if he is alive John spurs his horse after the wounded lawmen and chases him straight across a field towards a copse of trees, dropping his shotgun as he goes and drawing a pistol which he fires at the man. You spur your horse after John and watch as he shoots the wounded lawman a second time knocking him from his horse. Exhausted and weakened from his injury Jim turns away without checking to see if the lawman is dead or not.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 48, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You and Clell hide out at the Miller Farm for a few months until one evening there is a knock on the door. Clell goes to answer it and you hear a voice declare \"Clell Miller, you are under arrest.\" You are sitting in the kitchen and springing to your feet you raise to the back door. As you do you hear a voice yell halt and glancing back you see a Deputy Sheriff standing in the kitchen doorway pointing a pistol at you. You have to decide whether or not to surrender or keep running.\n> You keep running\nTaking a risk you dart out the door, promptly turn right and spring around the side of Clell's farmhouse. The Deputy tries to pursue you but you lose him in the dark and escape through the tangle of trees that surrounds Clell's home. Making it to safety you read more good news in the papers: after being arrested and charged with the Columbia robbery Clell was released when witnesses failed to identify him as one of the robbers. Pleased at your success you and the rest of the gang reunite the following spring.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You may not like this mission, and you may not like the people you’re with, but it’ll be a lot safer if you stick with these idiots, because you have a bad feeling about this place. In the meantime while you keep your eyes open, your ears are assaulted by your teammates’ conversation.\n\n“I’m telling you she touched my hand dude! She’s totally into me! I’m gonna talk to her more when we get back.” Albert exclaims.\n“Bullshit, you didn’t get anywhere with Vivica! I should know because I fuckin’ tried once and she didn’t give me any kind of play! I think she’s a fuckin’ dyke anyway.” Roger replies.\n“Why the hell does she have to be some kind of dyke? Couldn’t be that she didn’t like\nyour ugly ass?”\n“Fuck off Albert, go ahead and make an idiot of yourself trying to hit on some carpet muncher. I don’t give a shit; I’m just trying to keep you from wasting your time.”\n“Oh…well maybe she’ll let me watch or something.”\n“Yeah, right. That never happens except in the movies.” Steve says.\n“The other problem with that plan, I can’t think of any other woman in the Compound that might swing that way. Not unless you were some smooth pimp motherfucker that could talk her into it and given that you’re far from that Albert, I’d say you’re shit out of luck.”\n“Well couldn’t one of you guys help me? I mean, you could try to talk your girlfriends and we could all watch or something.”\n“Yeah, there’s a problem with that plan too Albert, namely neither one of those fuckers got girlfriends either.” You interrupt.\n“Ha fuckin’ ha. Nobody asked you for your opinion smart ass.” Roger remarks annoyed.\n“Hey, do you think you could maybe talk to Marina then?”\n“Everyone shut the fuck up I hear something!”\n\nAfter looking around and up, in a split second of total silence, Roger speaks again.\n\n“There’s nothing here, this city was fucking annihilated, ain’t nothing alive except maybe rats and roaches. I dunno even know why we’re so worried to begin with, do you think if anyone WAS still left alive they would be in any condition to…”\n\nSuddenly Rogers head explodes like a ripe melon after getting hit by a shotgun blast coming from the second floor window of a nearby building. The “thing” holding the shotgun is reloading and alerting his fellows.\n\n“MEEEEEEEEAAAT!” it screeches in a raspy voice.\n\nMore figures start appearing. Most have a half-crazed appearance and severe radiation burns. Apparently these bomb survivors have had their minds damaged along with their bodies.\n\n“Holy shit, we’re gonna die!” Albert screams and starts firing at everything. You and Steve do likewise while retreating back to the car. Before you all manage to leave the immediate area, the thing with the shotgun manages to get off another shot, blasting Albert in the leg, tearing it off. He screams and tries to crawl away, but is quickly mobbed and the last thing you see of him is some of the freaks sinking their teeth into him.\n\n“GET THE FUCK MOVING STEVE!” you shout stepping up your pace.\n\n \nEventually you and Steve manage to get back to the car and speed off back to the Compound. Steve is pretty upset and while there isn’t any traffic on the road, you still don’t want him to be crashing into something else.\n\n“Steve calm the fuck down, and get a hold of yourself!”\n“Fuck you man! Didn’t you see that?! They fuckin’ killed Roger! And they ATE fuckin’ Albert! Aw shit man! Shit! They’re gonna come after us!”\n“I doubt that, they don’t even know where we’re from. Just be glad we got out of there. It was a stupid idea to go there in the first place. There’s nothing there except crazed radioactive cannibals. I’m gonna tell Harry that much when we get back. Nobody’s going there again, especially not me!”\n\nYou’re pretty pissed about this whole affair really and the more you’re thinking about it; maybe you should just not return to the Compound, you have enough equipment and supplies to keep you in good shape for awhile. All you’d have to do is get rid of Steve and take the car.\n> You get rid of Steve\nFuck this shit, you’re not dealing with it anymore. You point your rifle at Steve, who’s still hysterical about his friends dying.\n\n“Alright Steve, pull this car over and get out.” You say calmly.\n“Wha…WHAT? Are you fuckin’ crazy man? What’re you doing?”\n“I’m giving you a chance to fucking live that’s what! Now pull this fuckin’ car over!”\n“My friends just fuckin’ died and you pull this shit?”\n“You wanna end up like your goddamn idiot friends? You pull this car over now or your brains are gonna be all over the fuckin’ windshield! DO IT!”\n“NO!” Steve shouts and violently swerves the car into nearby wreck alongside the road which you didn’t even notice until you went flying out of the windshield upon impact.\n\nYou walk away from the crash, but you don’t walk far when you fall unconscious from your head wound injury and never wake up.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 58, "num_participle_phrases": 2, "num_sentences": 75, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You figure he’s probably expecting that, so you speed up and duck your head down. You hear the sound of two of your tires blowing out, which is strange because you didn’t hear any shots. You just barely avoid crashing into some nearby rocks; however you do flip your van on its side.\n\nCursing your situation, you quickly recover, grab what supplies you can and crawl out the side window. You briefly turn your head to see how far the mutant bounty hunter is, but he’s completely disappeared. You have no idea where he’s gone. Just then a different gunshot is heard and coming from another direction down the road.\n\n“Hey get that bastard, we gotta collect that bounty!” an armored man says to another.\n\n“What the fuck? Did they hire the whole state to bring me down?” you say to yourself hauling ass out of the area, with more bullets whizzing your way.\n\nEventually you manage to lose all of them. You find a nearby abandoned gas station to rest in and reflect on things. That was a very close call. Its obvious The Combine is REALLY out for your blood, they got bounty hunters scouring the wasteland for you, and you’ve noticed your encounters have only increased recently.\n\nThis is going to be your life now. You’re going to be hunted until the day you die which will be soon, if you aren’t careful. You can kill all the Combine troops, hunters and mercs you want, they’ll still send people after you.\n\nThe only thing you can do is leave the area altogether or find some place to hide for awhile.\n> You leave\nHiding won’t do any good, you have to get out the area altogether. Hopefully your infamous reputation hasn’t spread THAT far yet.\n\nOf course there’s the fact you have to get out of the area first. You make haste immediately.\n\nOver the course of a mere week, you’re hounded by attackers. You barely get out of the situations alive half of the time. You’re exhausted and can’t even afford to sleep for very long.\n\n\nEventually within the month your days soon come to an end, when a bounty hunter snipes you from a vehicle with a high powered rifle, striking you in the back. You don’t die right away though, but you’re in no condition to do anything as you collapse to the ground. The vehicle stops nearby and another one of your assailants kicks you over before finishing you off. You can’t help but be surprised by who you see.\n\n“Hey, now I got something for YOUR mouth!” Vivica says to you, before shooting you in the head.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 33, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "What a nice Italian suit of armour. You open the door and the guard kindly steps aside to let you pass. “Addio piccola persona!” He calls after you. “Cercate di non morire in un modo brutto!”\n\n\nThe next room is a rather cheerful change of pace in this otherwise rather depressing haunted tower. A little girl’s room, painted pink with little purple curtains draped over a little bed and more toys than a princess could ask for. Dollhouses complete with furniture and little tea sets for the dolls, rocking horses, every kind of toy animal you can think of and the most incredibly life like puppets.\n\n\nIn the centre of the room is a table on which sits a little model village. On one side of the village is a little river with an island in the middle. There are three men and a little boat on the island.\n\n\n“Have you come to play with me?” You hear a little voice ask, and you turn around to see a young girl, about five years old, dressed up in a pretty green dress with a crown of flowers in her hair. Apparently the girl fancies herself a bit of a princess. Unlike the rest of the people in this tower though, the girl is not a ghost. Everything about her seems completely real. “I’ve been trying to finish this game for ages.” She tells you, standing up on a stool to get a better view of the model village. “My Daddy gave it to me. He says only a real smart person can figure it out.” The child then turns to you and considers you for a moment. “You don’t look very smart.” She says sadly. “But I’ll let you play anyway.”\n\n\nBefore you can either agree or object, you suddenly find yourself shrinking down to the size of a little toy soldier. Rather carelessly, the girl picks you up between her thumb and forefinger and drops you on the little model island.\n\n\n“Now listen carefully.” The girl tells you with a rather bossy tone. “There’s three men on the island. The ugly one is a bad man who threw a lady in the river and drowned her. The angry one is the lady’s brother, and he’s very cross with the bad man for killing her. The scared looking man saw the ugly one drown the lady, he’s very scared because he thinks the bad man is going to kill him too, so that he won’t tell anybody what happened. You are the ferry man and you have to get all three of the men to the village so that they can take the bad man to court, but you can only take one man at a time. You can’t leave the lady’s brother alone with the bad man, or the lady’s brother might get angry and kill him. Also, you can’t leave the bad man alone with the scared man, because if you do then the bad man might kill the scared man so that he can’t tell anyone what happened. Now, who are you going to take first?”\n> You refuse to play and give the little brat a good finger wagging!\nYou refuse to be a child’s plaything! You wag your finger at the little girl and give her a very stern telling off. “I don’t have time to play games with you! I need to escape this tower! You change me back right now! I swear if I was my real height I’d put you over my knee and give you a good spanking so you’d know to respect your… Wait, what’re you doing?”\n\n\nBy now the girl has picked you up and is looking at you rather crossly. “Bad toy!” She yells at you. “I don’t like you anymore!” And with that she dunks you in the model village’s river and holds you under until you drown. You never were very good with children.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 7, "longest_sentence": 54, "num_participle_phrases": 2, "num_sentences": 47, "is_complex": true, "reasons": ["Deeply nested clauses (7) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "The artist applauds your reply. “You zee! You zee! Oh you vonderful peasant, you zee ze ring! Now I can finally move on knoving zat my vork, it is appreciated! Good luck escaping vith your life and all zat.” And with that the ghost leaps into a blank canvas which quickly becomes a painting of a rather eccentric looking artist with a paintbrush and palette in his hands.\n\n\nOpening a door at the end of the hallway, you find another staircase. As you descend the stairs you pass by a window which shows you are almost halfway down the tower now. Keep up the good work and you’ll be free in no time.\n\n\nAt the bottom of the stairs you open a door to reveal another round room. This room has six doors and they are each guarded by a suit of armour holding a different flag. No ghosts appear to give you advice, so you head towards the centre of the room to choose a door. It is then that the suits of armour come to life and bang the ends of their flags on the ground in unison.\n\n\nThe first guard is holding a blue flag with white and red crosses going both from corner to corner and through the centre of the flag. The guard shouts, “None shall pass!”\n\n\nThe second guard is holding a flag with vertical blue, white and red stripes. He shouts, “Personne ne peut entrer!”\n\n\nThe third guard is holding a flag with red stripes at the top and bottom, a yellow stripe in the middle and to the left a picture of a shield with a crown on top. He shouts, “Nadie puede pasar!”\n\n\nThe fourth guard is holding a flag with horizontal black, red and yellow stripes. He shouts, “Niemand darf passieren!”\n\n\nThe fifth guard is holding a blue flag with a yellow cross going through. He shouts, “Ingen kan passera!”\n\n\nThe sixth guard is holding a flag with vertical green, white and red stripes. He shouts, “Vieni dentro piccola persona!”\n> You need a hint\nFirst I need to apologize since the flags are not historically accurate considering this game is meant to be set in medieval England. Second, for those of you that don't speak six different languages, avez-vous entendu parler de google translator?", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You open the door with the wolf engraved on it and the game keeper nods with approval. “Good job kid. Did you put together the first letters of every sentence or was it just a lucky guess? Either way I suppose it’s time for me to move on. Good luck with the next riddle, but watch yourself. I hear there’s a killer on the loose in the tower.” You want to ask the game keeper more but by the time you turn around both the man and the hawk have already vanished.\n\n\nThe doorway leads to a large dining hall with one great table, decorated with candles and long enough to host a royal banquet. The plates, cutlery and candle sticks are all covered in dust and all the seats are empty save for the last five at the far end, all of which are filled by ghosts.\n\n\nTwo men sit on the left of the table and two women on the right. Judging by their clothing they are all servants of different standing within the tower, but at the head of the table sits a young woman about your own age, just barely into adulthood. Both her fine velvet dress and the refined way she sits show her to be a woman of noble birth.\n\n\n“Have you come to free me from my torment?” The noble woman asks as a ghostly tear runs down her cheek. “My father sent me here to become the Wizard Lord’s bride, but while I was a guest in his tower, the scoundrel had me poisoned by one of his own servants. I cannot be free until I know who my killer is. All I know is that it is one of the four sitting at the table, and that only one of them ever speaks the truth.”\n\n\nIn unison the four servants all turn to you and begin to argue in their defence.\n\n\n“The maid is the murderer.” Says the butler.\n\n\n“The cook poisoned the princess.” Says the maid.\n\n\n“I didn’t kill the girl, I swear!” Says the gardener.\n\n\n“The maid is lying.” Says the cook.\n> You need a hint\nThis riddle is pretty straight forward. You know only one of them ever tells the truth, so that must mean the rest of them are lying. Luckily only one of the servants made a comment that can be true whilst all the other comments remain false.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 29, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You press the engraved stone and a secret door in the stone wall gradually slides to one side and reveals a hidden passage way. Congratulations, you’ve escaped your cell! That wasn’t too difficult was it?\n\n\nAs you follow the empty passage way, you seem to be circling the dungeon and walking deeper and deeper into pitch darkness. Eventually you see a light at the end of the passage and find yourself in a room dimly lit by torches that hang from the wall. The room is small with only a spinning wheel and an old rocking chair to decorate it, both of which are coated in cob webs. There is a door on the other side of the room.\n\n\nHaving nowhere else to go, you head towards the door when suddenly you hear the creaking of the rocking chair behind you. For a brief moment you hold your breath and try to reassure yourself that it’s just the breeze rocking the chair, but there is no breeze in the room. Eventually you force yourself to turn around and see the ghostly figure of an old woman sitting in the chair.\n\n\nBefore you can run or scream, the old lady speaks up in a gentle yet eerie voice. “No need to be afraid of me child.” She tells you as she slowly rocks in her chair, stroking a small, ghostly cat on her lap. “You’ve nothing to fear from poor old Nana. I’m just here, pondering the old riddle to myself. Are you good at riddles child? I do hope so. They’re the only way to get out of this tower you see, ever since the old master went mad and cursed the place. Oh and that reminds me, I’m supposed to ask you the riddle aren’t I? Now let’s see if I can remember.\n\n\n \n\nWhat does man love more than life,\n\n\nFear more than death and mortal strife,\n\n\nWhat the poor have and the rich require,\n\n\nAnd what contented men desire,\n\n\nWhat the miser spends and the spendthrift saves,\n\n\nAnd all men carry to their graves?”\n> You need a hint\nI can’t really help you with this one. You have a list of answers, choose the one you think is right… Or scream like a little girl. It’s up to you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 71, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Blaise looks uncertain and nervous, but nods.\n\n\n\"I think so.\"\n\n\n\"How?\"\n\n\n\"There's a tunnel that leads down to the stables. Down there there's a trading cart that goes between the nearby towns and the Castle. They brought fresh fruit today, so they're probably still down there.\"\n\n\nYou nod.\n\n\n\"OK. Show me the way.\"\n\n\nBlaise turns and leads you into another hallway. You struggle to see through the darkness, and knock into a stone wall. You groan in pain, and Blaise giggles.\n\n\n\"It's not funny. If I had my dagger, I'd gut you,\" you moan.\n\n\n\"It is funny. You have a dagger?\" Blaise giggles.\n\n\n\"Had.\"\n\n\n\"Oh. My Dad doesn't let me have weapons.\"\n\n\nBlaise leans over and grabs your hand. Despite the fact that it's incredibly hard to see for you so her holding of your hand is incredibly rational, you still blush and feel embarrassed as her small warm hand grips your fingers. She pulls you along the dark corridors, until she stops suddenly. You knock into her, and end up sprawled out on the floor.\n\n\n\"Sorry,\" you grunt, standing up.\n\n\nYou extend a hand and pull her up.\n\n\n\"Thanks,\" Blaise says. \"It's just down this hallway.\"\n\n\nYou nod, and quickly follow her down another hallway branching off to the side. Eventually, you come across another door. Blaise takes out her key and quietly unlocks the door. She slowly opens it, revealing a large stables. You step out, noticing that the door is hidden into the wall. In the stables are three old wooden carts that sit unused, as well as several tied up horses.\n\n\n\"Why would someone need so many tunnels?\" you ask.\n\n\n\"Sssh! There's always guards on duty,\" Blaise whispers.\n\n\nBlaise looks around, before frowning.\n\n\n\"It's not here!\" she whispers loudly.\n\n\n\"What?\"\n\n\n\"The trader's cart! It's not here!\"\n\n\n\"What's the plan, then?\"\n\n\nBlaise looks around.\n\n\n\"I don't know... you could hide in the hay cart. They take out the dirty hay in them. Or... you could steal one of the horses.\"\n> You steal a horse\nYou climb onto the horse, and gently kick it. The horse whinnies.\n\n\n\"Go!\" you command.\n\n\nThe horse stays still.\n\n\n\"Come on! Gallop!\"\n\n\nThe horse stays still.\n\n\n\"Do you know how to ride a horse?\" Blaise asks, staring at you.\n\n\n\"No.\"\n\n\n\"Ah. This could be a problem in our plan.\"\n\n\nYou kick the horse again, before slipping. You fall off the horse and hit the ground with a thud and a groan.\n\n\n\"Ow. What were the other options?\" you ask.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 58, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You smell the town before you see it. A horrid combination of sewage and rotting thatch permeates the crisp December air. The town has perhaps a hundred homes at most, with most people living in farmsteads around the surrounding area.\n\n\nNormally, the town would be fairly quiet, however today is Wednesday, marketday, and the town is filled with crowds of villagers from the farthest corners of your realm.\n\n\nAs your horses move through the center street, villagers hurry to make room. Some cheer, but others eye you with suspicion or even fear.\n\n\nAt the center of the town, you hold up your fist and your party draws to a halt. A crowd quickly gathers, all eyes are on you. Pausing to gather your words, you address your people.\n> You say \"I am truly sorry for your losses\"\nYou raise your hand and silence falls like a blanket over the crowd of people. Your eyes flick from face, some meet your gaze, others stare at their feet.\n\n\n\"I know the losses you have experienced have hurt you all deeply, but you must remain strong. William's butchery of your loved ones cannot go unanswered, we hurt him at Hastings, and those you lost were a part of that. Do not let them die in vain! William must pay, and we will bring justice to him!\"\n\n\nYour escort applauds, rattling swords on shields and roaring.\n\n\nSome of the villagers clap nervously, but others remain still; one, a young woman with a grim face raises her hand. \"Why was the fyrd so undersupplied? Why was it not provided with shields?\" One of your men barks at her to be silent, but she snarls back, tears bead her eyes \"I lost my husband and my son! Don't you dare tell me to be silent!\" She stabs her finger at you, sobbing \"Answer me! Answer me!\" One of your men reaches for his sword, but you wave him off. Looking the determined young woman in the eye, you give her an answer.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 26, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Acwellen continues to stare into the flickering glow of the burning town. His face is stony, unfathomable. You turn to leave, picking your way through a patch of muck gingerly. Pressing down with your foot, you assess the ground. Certain patches are dry, but the soil is perilously loose. All it will take is a night of rain to turn the battlefield into a muddy hell. Well, you think to yourself, at least the mud will hurt the Normans worse than us.\n\n\n\"Aethelwulf!\"\n\n\nA voice interrupts your musings.\n\n\nA very familiar voice, deep and booming. It is the voice of Harold, your king.\n\n\nAt just under six feet, he stands a head taller than most, and is just on par with yourself. Both his beard and hair are a fiery orange, and both are thick and wild. His chest is broad and his body muscular, but you notice a distinct bulge in the leather jerkin around his midriff; his infamous love of revelry has not gone unpunished.\n\n\n\"Aethelwulf, you canny bastard!\"\n\n\nHe bellows, grinning and thumping you on the back.\n> You kneel\nKneeling in the muck, you incline you head towards your king\n\n\n\"My liege, I am honored-\"\n\n\nKing Harold bellows with great peals of laughter. Reaching down, he grabs you under the armpit and yanks you to your feet\n\n\n\"You always were a mannerful bastard, Aethelwulf!\"\n\n\nHe chuckles, long and low.\n\n\n\"But come, I haven't seen you since we set up camp here! That was two bloody months ago, near as! Where've you been! Avoiding me, have you?\"\n\n\nYou laugh, your respectful tone undone by his amicable nature.\n\n\n\"If I went to another feast of yours, I wouldn't fit into my mail\"\n\n\nHe shakes his head ruefully\n\n\n\"You should learn to unwind more! Live your life, you know? Speaking of, how's your wife?\"\n\n\nYou nod solemnly\n\n\n\"She fares well, and yours?\"\n\n\nHarold snorts derisively\n\n\n\"Fat and ugly, as always. Ah well, that's what tavern girls are for, eh?\"\n\n\nHe grins and nudges you with his shoulder; you shrug. Harold notices your expression and laughs again\n\n\n\"As chaste as a damned priest! Ah well, we'll break you in eventually.\"\n\n\nAgain you shrug. You and Harold have very different views on the matter, he won't change, nor will you. The best course, you decide, is to skate around the issue altogether. Nodding towards the hill, you speak seriously\n\n\n\"What do you make of our defenses?\"\n\n\nHarold frowns, his earlier humor gone. He throws up his hands irritably.\n\n\n\"My Kingdom depends on a hill and five thousand farmers\"\n\n\nYou shake your head\n\n\n\"Five thousand farmers and three thousand warriors\"\n\n\nHarold nods\n\n\n\"Aye. True enough. We'll make this William pay for every inch, if nothing else\"\n\n\nHe squints at the hill in the fading light\n\n\n\"The scouts say William has four thousand cavalry\"\n\n\nYou shake your head decisively\n\n\n\"No cavalry in the world can break a strong shieldwall\"\n\n\nHarold laughs bitterly\n\n\n\"Our shieldwall isn't strong! It's weak! Half of the bloody farmers don't even own shields! Goddamned useless bastards!\"\n\n\nSurveying the hill thoughtfully, two plans come to mind;\n\n\nYou could craft wooden stakes and plant them along the hill, disorganizing the horse charge.\n\n\nOr you could create makeshift shields for the conscripts, to help them hold the line.\n\n\nThe carpenters will only have enough time to do one, you must choose which is more beneficial.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 7, "longest_sentence": 66, "num_participle_phrases": 2, "num_sentences": 46, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Gently, you place your hand on his shoulder and speak softly\n\n\n\"I'm sorry for your loss. I cannot imagine the pain of losing a son, but I am sure he looks down on you from heaven.\"\n\n\nAcwellen's gaze remains fixed on the burning town, and his face is still set in a mask of stone, but his cheeks are streaked.\n\n\n\"Thank you\"\n\n\nHe exhales shakily, opens his mouth to say something else, then closes it and remains silent, yet the words are plainly on his mind, trying to slip free like hounds on a leash. At last he speaks, grim and quiet, little more than a whisper.\n\n\n\"Can we win this battle?\"\n\n\nThe question hangs there for an eternity, all the fear and anxiety of the English army expressed in the musings of one broken man.\n> You don't know\nHidden by the dense screen of trees, twelve thousand Norman warriors wait. Each one is battle ready, and battle hardened; professional killers. Within your camp waits fewer than eight thousand men, but of those eight thousand only three thousand can be trusted. The rest are just farmers, weary and ill-disciplined. These are long odds, and even with the high ground, this will be no easy victory. Acwellen is still looking at you, waiting for a response. You shrug grimly.\n\n\n\"I don't know Acwellen. I don't know.\"\n\n\nBehind the screen of trees the town of Hastings roils with flames and the Norman William's horde assembles.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "All around you is the smell of warfare. Acrid smoke from the campfires, piss and refuse from the latrines, sweat from the men.\n\n\nAnd fear. You smell that too.\n\n\nThese men have reason to be afraid. You have spent the last few months fighting King Harold's enemies, only to march double-time to confront his most dangerous yet; William of Normandy. His army is camped below, twelve thousand men strong, in comparison to your eight thousand. There is reason to be afraid. Are you afraid? No, you affirm decisively in your mind. You are not afraid. You are Lord Aethelwulf, The Lord In The North, King Harold's most trusted advisor, and the veteran of a hundred battles. Why should you be afraid of an army of ragtag Normans who come to die on your sword?\n\n\nShaking such doubts from your mind, you stride purposefully through the bustle of the camp, intent on checking on the forward defenses. A pair of giggling urchins weave nimbly around you and a staggering drunk lurches out in front of you, notices your sparkling chainmail armor and backs away, apologizing profusely. Striding onward towards the edge of the English camp you pass the watchful gaze of the sentries unchallenged and stand at the upper slope of the hill.\n\n\nYou are not alone. Another man sits on the hill, wreathed in the shadow of the setting sun. Drawing closer you recognize him as Acwellen, a minor lord, but stalwart fighter. His face is stone, his jaw grimly set and his eyes staring out at the horizon. Looking over his shoulder you see the black smoke smearing the red evening sky. In the distance the town of Hastings burns. In the blurry uncertainty of the setting sun, you cannot tell if the glisten at his eyes is tears or just the sparkle of dying sunlight. Acwellen's son, you remember, was put in command of Hasting's garrison.\n\n\nAbove the treeline you can just make out the crackle of flames. Hastings burns.\n> You say \"...\"\nYou have no words. Perhaps Acwellen's son is alive, even now rallying survivors and waiting for the cover of night to slip into the safety of the English camp, yet more likely he is dead, cleaved open by a Norman axe, or gutted by a Norman blade, or shot by a Norman arrow. Lying there, consumed by the inferno that lights the evening sky in the distance. You cannot offer false consolation. Instead you stand by him, silently sharing in his grief. Acwellen exhales shakily, opens his mouth to say something, then closes it and remains silent, yet the words are plainly on his mind, trying to slip free like hounds on a leash. At last he speaks, grim and quiet, little more than a whisper.\n\n\n\"Can we win this battle?\"\n\n\nThe question hangs there for an eternity, all the fear and anxiety of the English army expressed in the musings of one broken man.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 56, "num_participle_phrases": 2, "num_sentences": 34, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "By the 1890's as you enter your fifties it seems that you have put your outlaw past behind you and become a respectable citizen. You have little touch with your former fellow Outlaws: Jesse James, John Younger, Clell Miller, John Jarette, Charlie Pitts, Wood Hite, Bill Chadwell, Oll Shepherd, Little Arch Clement, Bud McDaniels and Tom McDaniels are all dead. Bob Younger and Clarence Hite are dead too, claimed by tuberculosis while Charley Ford has shot himself, overwhelmed by guilt for his role in Jesse's death. Tom Webb, Bill Ryan, Tucker Bassham and Hoobs Kerry all vanished after their release from prison while Cole Younger and Jim Younger are still incarcerated. That leaves just yourself, Frank James, George Shepherd and Dick Liddil alive on the outside, and naturally you have little contact with the last two.\n\n\nYou do see the face of an enemy one summer day when you are in a little town called Creede in Colorado to transact some business. Bob Ford, the man who murdered your friend Jesse, owns a saloon in town and you recognize him in the street. Hatred fills you and you strongly consider killing the man who killed your friend. Doing so would of course put you back outside the law again but it would be a fitting revenge after he betrayed and murdered Jesse James.\n\n\nYou carefully consider what to do.\n> You let him be\nYou manage to control yourself and turn your back on your outlaw life once and for all, riding out of Creede without exacting any vengeance. It doesn't matter: soon after you read in the newspapers that Bob Ford has been killed by a man called Ed O'Kelley who had a general dislike of him. Growing old gracefully you move into the Twentieth Century.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 47, "num_participle_phrases": 3, "num_sentences": 13, "is_complex": true, "reasons": ["Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Frank is in shock when you join him in Tennessee: like you he finds it impossible to believe that Jesse James, America's greatest bank robber and survivor of so many gunfights and robberies, is dead. As you spend the summer hiding out in Tennessee Frank grows increasingly pessimistic.\n\n\n\"They'll kill us next you know Bill,\" he tells you one day. \"I'm going back to Missouri to surrender. I figure if I surrender myself they might go easy on me, it's either that or keep running until they catch or kill me. I've got no choice. What are you going to do Bill? I suppose you could make a run down to Mexico or up to Canada or some place where the law ain't got no jurisdiction. But I reckon they'll still get you in the end, just like they got Jesse.\"\n\n\nYou carefully mull over what to do.\n> You try your chances in fleeing south to Mexico\nParting ways with Frank you head south, cross the Rio Grande and join numerous American fugitives from justice in hiding out in Mexico. You spend three years living in Mexico, reading in papers as Frank is miraculously acquitted in trial after trial despite the mountain of evidence against him. Finally in 1885 all charges against him are dismissed and you receive word that all charges against you have been dismissed as well. A free and safe man for the first time in nearly twenty-five years, since the start of the American Civil War, you finally return to America.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 14, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Five years to the day since the James-Younger Gang was destroyed at Northfield you and the rest of the James Gang rob a train at Blue Cut, Missouri. Together with the wary Frank and gregarious Jesse you halt the train with lanterns and climb aboard. \"I'm Jesse James,\" Jesse declares to the frightened passengers. \"You might have read about me in the papers. Stay calm and no one will get hurt.\" Making your way to the Express Carriage you empty the safe of a small amount of money and hastily disembark. Escaping on horses you find that you have made away with $1,000, which split seven ways makes your share $100.\n\n\n\"We need to split up boys,\" Jesse declares. \"Wood, Dick and Charley, you go and hide out at Charley's sister's place near Kansas City. Clarence, I want you to hole up in Adairville and get some medical treatment. I'm going to rent my own place in Kansas City. What are you going to do Frank?\"\n\n\n\"I reckon anywhere near Missouri is too dangerous at the moment,\" Frank says. \"I'm going back to my farm in Tennessee.\"\n\n\nJesse glances at you. \"What are you going to do Bill?\"\n> You go with Clarence to Adairville\nYou accompany Clarence to Adairville but your companion is so sick with his terminal tuberculosis that mostly he keeps to his room. One afternoon you are both eating dinner in the hotel's restaurant when several Deputy Sheriffs enter the room and immediately walk towards you. Immediately you know they are here to arrest you and a quick glance around reveals a door to the kitchen just a few feet from you. You could try to make a break for it but as all the Deputies are armed with guns it could be dangerous.\n> You make a break for it\nSpringing to your feet you race towards the door, shoulder-barge through it and hurtle through the kitchen, past the stunned cooks and kitchen staff. The lawmen are in hot pursuit but bursting through a backed door you make it out into the street and spring onto the back of a nearby horse. Spurring it into life you gallop out of town as the Deputies fire their pistols at you. One bullet whizzes past your left ear, another knocks your hat from your head but miraculously you make it out of town unhurt and ride hard for Missouri where you spend the spring in hiding.\n\n\nDuring your time hiding the James Gang is destroyed. After killing Wood Hite in Missouri Dick Liddil and Charley Ford surrender to the law. Clarence Hite is imprisoned. Soon after Charley's younger brother Bob Ford shoots Jesse James in the back of the head while your friend hangs a picture on the wall. Stunned to hear of your legendary friend's death you ride for Tennessee where the other remaining survivor of the James Gang, Frank James, is living in hiding.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 42, "num_participle_phrases": 1, "num_sentences": 27, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "\"I can smell him. He's here,\" Meliodas says.\n\n\nYou step inside the doorway, looking into a marvelous palace. There's a huge grand staircase, with above it a massive chandelier of candles, the only illumination for the room. Beside it is an obsidian, bejeweled statue of a dragon, emitting a long burst of flames made from a bright red and orange gemstone, sits beside a marble table laden with roast meats, delicate pastries and fancy wines. You spot Amadeus, lying on a large silk couch, wearing an opened red silk hooded robe. On his forehead is a third, closed eye, while his normal eyes are focused on the girl in front of him, on her knees performing fellatio. You momentarily blush, before remembering that you're an insanely powerful psyker and not a fucking child.\n\n\n\"Drake Amadeus, you're coming with me,\" you say, as Drake lets out a yelp, kicking the girl off him and stumbling back.\n\n\n\"Shit, it's Karst! It's Karst! Get him the fuck away from me!\"\n\n\nYou step forward, before seeing a dozen girls emerge from the rooms upstairs, walking towards the grand staircase. They move with insane flexibility. Some behind back and walking with their heads peering out between their legs, before twisting their heads around a hundred and eight degrees. Some on all fours, their legs stretched back around their shoulders to allow them to walk forward at an odd angle. They move with delicate grace, before they each draw a pair of curved knifes, continuing to walk towards you. You see Drake Amadeus scuttle away from the corner of your eye, but it seems you have a bigger threat.\n\n\n\"Ah, Slaaneeshi whores. Make their deaths quick. They'd just enjoy you drawing it out,\" Meliodas says.\n> You fire bolts of Psychic energy\nYou fire bolts of Psychic energy, but the Troupe easily dodges the blasts, leaping, ducking and jumping. You only manage to catch one, killing her instantly, before the Troupe strikes. Immediately, three of them are upon you. You fly out of the way of one and set the second alight, before the third leaps at you. You back out of their way, avoiding a sword blow, before you're stabbed through the back, and you collapse to your knees, before a blow takes your head off.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You successfully hide amongst the refugees, and are transported to a nearby evacuation facility. You're given a cheap meal of Grox Jerky and soup, before being put into a massive fenced off area. Unfortunately, soon you learn that you overestimated how easy this would be.\n\n\n\"Ah, an inquisitor has arrived. We're going to die here.\" Meliodas says, as you hear his voice for the first time in a while.\n\n\nYou spot an Inquisitor, a heavily armored agent of the Imperium built for rooting out Chaos and Heresy. He stands, tall and heavily armored, a longsword glowing faintly blue clutched in one hand and a bolt pistol in the other. At his side is a grizzled soldier in Carapace armor holding a Flamer and snarling her scarred face as passer-bys, a man in browns robes holding a huge chainsword and a heavily cybernetically-upgraded Tech Priest. You wait patiently, attempting to hide every ounce of your power.\n\n\n\"It's not going to work,\" Meliodas says. \"He's going to find us. You're going to die here. You can get revenge, though. Let me take you. Let me take hold of your body, and open a pathway through the Warp. I can summon endless hordes of daemons to this world, wipe out that inquisitor, gain your vengeance, and allow me power. We have a chance now.\"\n\n\nHe strolls along, stopping next to you. He looks down, raising an eyebrow.\n\n\n\"Are we experiencing more Warp Storms, Engsineer Low?\" he asks.\n\n\n\"No, sir,\" the tech-priest says in a monotone voice.\n\n\nThe inquisitor rapidly raises a bolt pistol, aiming at you head as he swings the longsword.\n\n\n\"It's Karst! TAKE HIM DOWN!\" he screams.\n\n\n\"Now, now! We can crush them! You're already dead. They can be too!\" Meliodas howls in your mind.\n> You try to fight\nYou leap up, but the Inquisitor is trained for this. He knocks you back with a pychic blast, and the sword bites into your neck, draining your lifeforce and killing you instantly. You hope to find a peace in death you could never find in sleep.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You quickly step back into your - that is, her - sleeping quarters. You can barely make out voices in the distance, probably your granddaughter and her co-pilot talking in the cockpit. You wonder what is going on. Then you hear the ship's computer's voice saying \"Intruder Alert! Closing All Doors!\"\n\nA light flashes above the door, and you realise that the ship's computer, in her future time era, is about to close and lock all the doors on her ship!\n> You head back into the passageway.\nYou head back out into the passageway. Suddenly, that strange blurring phenomena takes place just in front of the cockpit door! The walls of the passageway around the doorway stretch out in lines of colour, twisting and blurring. Then the strange effect seems to move toward you, down the passage! In a few seconds, it will reach where you stand, beside the doors to your quarters, and Karl's quarters! You had best act fast!\n> You dive back into your quarters!\nYou quickly dive through the doorway into your quarters, emerging through the 'time wall' into the future. You are once more inside your granddaughter's quarters. The intruder alarm is still ringing on her ship, and you hear another explosion as the pirates try to blast their way through the ship's interior hatches.\n\nYou are starting to freak out - if you step through the door, you will be back in your own time - but will the spatial warping, the blurring of matter that killed Karl, be waiting for you on the other side of the door? Yet, if you remain where you are, it will only be a matter of time before the pirates find this room. On top of that, what of your granddaughter? Is there some way you can help her? You remember her words - supposedly it is she who saves you, from being stranded in Light Space back in your own time... What can you do?\n\nThen you notice a gun on the floor - your granddaughter had dropped her gun! You quickly pick it up. (Click on it to pick it up)", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 49, "num_participle_phrases": 1, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You head back out into the passageway. Suddenly, that strange blurring phenomena takes place just in front of the cockpit door! The walls of the passageway around the doorway stretch out in lines of colour, twisting and blurring. Then the strange effect seems to move toward you, down the passage! In a few seconds, it will reach where you stand, beside the doors to your quarters, and Karl's quarters! You had best act fast!\n> You quickly open the door to Karl's quarters!\nYou slam the button by Karl's quarters' door with your fist, and the door slides open. On the other side of the doorway, there is no floor, no walls - no room! Just an endless expanse of pale white light... The twisting, stretching, blurring phenomena is almost upon you!", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 1, "longest_sentence": 24, "num_participle_phrases": 0, "num_sentences": 11, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You press the button set into the passage wall, and the door to Karl's sleeping quarters swooshes open. However, you just stand there stunned, looking through the doorway. Even with everything else going on, you did not expect to find this. Or rather, you expected to find at least something.\n\nOn the other side of the doorway is nothing - just whiteness. No floor, no walls, no room - just the endless expanse of pale white light that surrounds your starship.\n> You hope there is something else on the other side of the doorway, and step through...\nYou stick your foot through the doorway, and it vanishes from sight. You feel it passing through an invisible wall, like sticking your foot through a flowing sheet of water. However, when you pull your foot back to this side of the doorway, you can see it again, and it feels fine. You take a deep breath, and plunge through the doorway...\n\nYou stumble to a halt as you pass through. As your face passes the invisible wall in the doorway, the endless white expanse of nothingness vanishes from sight, to be replaced with Karl's sleeping quarters! You look around the room. There's a bunk against one wall, a closet with Karl's clothing against another wall, and a small desk unit with some of his various odds and ends.\n\nTurning to look out the door, you can see the passageway fine. Opposite Karl's open doorway, you can see the door hatch to your own sleeping quarters, and it is closed shut.\n> You head back out into the passageway.\nWell, you know that this location does exist aboard your starship, and is not, after all, an endless expanse of whiteness. You decide to head back out into the passageway. Stepping through the doorway, you feel yourself passing through an invisible wall again, and then look behind you. Where Karl's room had been was again a vast expanse of endless pale light. Very strange...\n\nYou press the button in the wall, and close his door.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 26, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You stick your foot through the doorway, and it vanishes from sight. You feel it passing through an invisible wall, like sticking your foot through a flowing sheet of water. However, when you pull your foot back to this side of the doorway, you can see it again, and it feels fine. You take a deep breath, and plunge through the doorway...\n\nYou stumble to a halt as you pass through. As your face passes the invisible wall in the doorway, the endless white expanse of nothingness vanishes from sight, to be replaced with Karl's sleeping quarters! You look around the room. There's a bunk against one wall, a closet with Karl's clothing against another wall, and a small desk unit with some of his various odds and ends.\n\nTurning to look out the door, you can see the passageway fine. Opposite Karl's open doorway, you can see the door hatch to your own sleeping quarters, and it is closed shut.\n> You wait around, and see if your granddaughter comes past this room.\nPerhaps, you think, you might run into your granddaughter again? You sit on the bed, but then you realise that in this room, there is no blaring sound of the intruder alarm. Karl's room must not be in her era of time... Besides which, looking about the room, it looks like it is indeed Karl's room, and not being used by someone else.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 15, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Taking a deep breath, you step back through the doorway. As you pass the invisible wall again, you see the room, once more, clean and tidy, with pink bedsheets. Now though, the woman is inside the room with you. She is in the middle of the room, with her back to you. The clipboard lies where she dropped it on the floor, and she has drawn a pistol. She looks left and right, examining her sleeping quarters, holding the gun carefully, ready to fire. \n> You tackle her to the ground, trying to get the gun out of her hands!\nYou dive at her back, and tackle her to the ground. She cries out in rage, as the two of you roll about, struggling for the gun. Suddenly, the gun goes off! It strikes her in the chest!\n\nShe goes limp, and you roll off of her, grabbing the gun. Suddenly, as she breathes her last, the gun fades out of existance! It just vanishes from your hands!\n\nThen, before your confused eyes, she slowly fades until she doesn't exist either! What's happening, you wonder, then with horror, notice your own hands turning transparent. Moments before you also vanish from existance, you can't help but wish you at least knew what she had been doing on your ship.\n\nThen you are gone.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"Err, uh, yeah. Let's try my other plan.\"\n\nKelso laughs. \"Of course.\"\n\n\"Hey, both of my plans were better than your's.\" You argue, setting the dial back to where it was. Now that you think about it, you wonder why the Church never went out looking for the Zealot which your mentor killed, and you killed. Perhaps they did, just you and Kelso never noticed it. Or perhaps the Zealots often went out in long journeys without communication.\n\nNo matter now, You realize, they'll pick up at the signal. Somebody will.\n\nExcitedly, you fidget for the WT, and grasp it firmly. You clear your throat to speak, but Kelso briefs you.\n\n\"Remember, just put the channel on. Listen in and wait for a while, and if nothing turns up then try speaking. But only then.\"\n\n\"Does it matter?\"\n\n\"It might.\"\n\nYou cough again, then breathe in. Out. In.\n\nYou put the dial back to where it was in the first place.\n\nOut. Nothing but static, for now. Minutes go by. You stand at the ready. But all is static. Ten minutes turns to half an hour, though your body doesn't stop tensing. Something is coming.\n> You continue waiting for them to communicate.\nYou continue waiting. Time turns to an entire hour forward, and Kelso is getting antsy...\n\nCrackling. \"Sebastian? Sebastian, where are you?\"\n\nThe sudden noise surprises you and you let out a sharp, \"Ahh!\", which makes Kelso sigh loudly. Thankfully, they can't hear you unless you press the button to speak.\n\nThe voice repeats itself. You recognize it as female, cool and British.\n\n\"H-hello?\"\n\n\"Sebastian! Thank the lord you're safe! We haven't been able to contact you for days!\"\n\n\"Wh-why is that?\" You stutter out, trying to mimic what you remember of the Zealot's voice best you can.\n\n\"GPS-tracker stopped responding a couple of days ago. I only saw this now, but that's probably why security has tightened around the City. Where are you? Are you alright?\"\n\n\"I, uh, yes, I am.\" You try to think of a way to get some soldiers here. \"I found another Creation.\"\n\n\"Another one? Like, one that isn't part of the Wolves?\"\n\nHer voice sounds nice, you decide. \"Yeah, different.\"\n\n\"Have you made contact with the demon yet?\"\n\n\"Um, no, but I need back-up.\"\n\n\"Wait, what happened? Are you alright?\"\n\n\"Of course. I just... We need to catch these guys, don't we?\"\n\nShe seems agitated as well as worried, \"We don't tackle on Creations alone, weren't you briefed?\"\n\nYou try your best to pull this off, \"Listen I... Just need back-up.\"\n\nShe pauses, \"Are you... Captured? Sebastian, where the hell are you!\"\n\nNailed it.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 50, "num_participle_phrases": 1, "num_sentences": 61, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (6) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "He was silent as a grave, looking at me with sad eyes. \"Kid, you're a miracle to be alive yourself. Your friends have a ghost of a chance. A ghost of a chance, I'm telling you.\"\n> You say \"So... What do I do now...?\"\nThe man is silent for a moment, overthinking his decisions. \"Come with me. I'll get you to our place. Maybe your friends are there... I'll carry you.\"\n\nHe lifts me up on his back, and I can't remember anymore. '\n\n...This is where it will truly begin.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 1, "longest_sentence": 17, "num_participle_phrases": 1, "num_sentences": 15, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "He was silent as a grave, looking at me with sad eyes. \"Kid, you're a miracle to be alive yourself. Your friends have a ghost of a chance. A ghost of a chance, I'm telling you.\"\n> You say \"But Yuzo... And Aki...\"\n\"I'm sorry, kid... but there's nothing I can do. We're to leave now - the city has gone to Hell.\"\n\n His hand feels heavy on my shoulder, and I can't remember anymore after that... '\n\n...This is where it will truly begin.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 22, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "Slowly, I have gotten through much of the debris, though troubling. At the moment, my mind was set upon my two friends. If I was in such a wretched state, what was of them?\n\n\"Y-Yuzo! Can you hear me! Please answer me!\"\n\nThey could've been buried in debris...\n> You continue the search.\nI felt through the dirt and hot smoldering ash in search of them. I swear I could almost feel their warm skin, undead and uninjured, but it is only hot embers that burn me at the touch. Through my eyes, and feel warmth ooze down, and I do not check to see if its blood or tears.\n\nNo... my friends... it can't be...\n\nI fell unconsious there, leaving my search uncompleted.'\n\n...This is where it will truly begin.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 15, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "' \nThere's a strange soft ringing in my ears, but I cannot open my eyes. Cinders of gray and red have blinded me, my movement halted by something large crushing into my back, my ribs. In an instant, I remember everything. A sound of gunfire and a thick, hearty smell of fuel makes me naseous.\n\n\"Yuzo! Aki!\" I can't even recognize my voice, it's so torn and raggerd.\n\nThe apartment is no longer an apartment, but a pile of rubble and belongings - some of them I would know as my own. Swollen and burning with tears, my eyes try to pry open and see, and I'm made frantic by the sound of perpetual ringing and crumbling.\n\nMy leg is mingled under the thick layers of debris and rock, and I fear it will only mangle worse with struggles.\n> You remain there for help.\nI can't say I remember how long I had sat there and remained so terribly still, so helpless and sightless and immobile. I called for my friends, but they did not reply, and it frightened me. I would scream in agony from time to time when the pain of my eyes struck a nerve. My eyelids were close to gone - I touched them beforehand in frightened curiousity just to touch bleeding flesh and soft eyeballs.\n\n\"Is anyone out there?\"\n\nI know my ears are not fooling me, they can't have!\n\n\"Hello? Hello!\" I call, and the male's voice grows as he speaks. I feel a hand gripping my shoulder, and hear him speak.\n\n\"God...\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 30, "num_participle_phrases": 3, "num_sentences": 19, "is_complex": true, "reasons": ["Too many participle phrases (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You fire at the lawman, by luck or skill you shoot him through the heart and without a sound he falls to the ground, his pistol discharging as it hits the ground though the bullet goes wide. John has shot the lawman who wounded him again and the man has sunk to his knees, though he is still trying to raise his gun arm from the ground to fire at John again. John's gun clicks on a faulty cartridge and there is a risk the badly-injured lawman might shoot him.\n> You let John deal with the mess he has made\nJohn raises his pistol, shoots the wounded lawman in the side of the head and he topples to the ground where he lies still. An ominous silence descends on the stables as the three of you stare down at the bodies of the two Deputy Sheriffs whom you have just murdered. Tom, who hasn't moved since he drew his pistol, is shaking. \"We need to get out of here,\" John mutters as blood drips from his hip and through his fingers and spurring your horses out of the stable you rapidly clear out of Scyene. You pause briefly to collect your things from the McDaniels Ranch before riding on while Tom clears out to other parts.\n\n\nIn Missouri you and John split up: John goes back to the Younger Ranch to see his brother Bob and recover from his injury. Meanwhile you get back in touch with Cole and Frank and Jesse James and arrange a meeting with them at the home of your mutual friend Clell Miller. Your role in the murder of the two lawmen in Texas has put your name firmly back on Missouri's list of wanted men so you figure it's time for you to get back to robbing banks and making some money!", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You travel south with Cole to Texas and join his brother John and John's employer Tom McDaniels at McDaniels's Ranch. You are in Texas when you learn that in a series of raids in Missouri your friends John Jarette and Ol Shepherd have been killed and George Shepherd has been arrested and imprisoned after they were identified as Russellville Bank Robbers. Fearing he'll be identified to Cole goes to California to join another brother Jim but you like Texas so you stay on with John and Tom for a few years.\n\n\nNearly three years after the Russellville robbery you, John and Tom go into the local town of Scyene to have a few drinks in a bar. John drinks more than you two and begins boasting he is an excellent shot and can hit any target. To demonstrate this he pulls out his pistol and shoots the smoking pipe out of the mouth of an old man who is sitting at a nearby table. The very frightened man leaves the bar and initially you think nothing of it.\n\n\nThe next morning after spending the night in town the three of you go down to the local stable to collect your horses and ride back to Tom's ranch. While you are in the stables two Deputy Sheriffs walk in and approach the three of you with pistols in their hands. \"John Younger?\" one of them asks. \"We have had a complaint of attempted murder lodged against you and we need to take you into custody. Please hand over your weapons.\" \"Certainly officers,\" John says pleasantly, drawing his pistol from his pocket. He is still smiling when he shoots the lawman in the chest.\n\n\nThere is a moment of stunned silence and then all five of you draw your weapons. The wounded officer fires back at John, his shot creasing his hip while the other officer aims at you.\n> You raise your hands to show him you mean no harm\nYou raise your hands but to your amazement and fury the lawman points his pistol at you and fires, hitting you in the left side. As pain shoots through your chest you cry out in anger and lower your pistol but seeing what is happening John has already turned and shot the lawman who wounded you in the side of the head. As the lawman falls dead to the ground John turns back to the lawman who shot him and squeezes the trigger again, hitting him in the chest. As the lawman sinks to his knees on the ground he tries to raise his gun arm but when John tries to shoot him a third time he revolver clicks on a faulty cartridge.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 22, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You focus, focusing on the pain in your chest, the wound in your side, your carved up nose. You growl, finding the strength rise up inside of you, focusing on your task. You need one more drop of strength tonight. One more victory!\n\n\nYou dig your heels in, roaring as you toss the werewolf backwards, overcoming its strength and flipping it onto its back. As the creature collapses onto the ground, you lead forward, landing atop the creature. It howls out in pain, before you slam your claws against the creature's head with all your strength, crushing the creature's skull with one solid motion, killing it instantly.\n\n\nYou howl towards the moon, a noise which soon turns to laughter. You turn other werewolves, finding them either fleeing into the woods again or whimpering at you. You laugh, ready to hunt down the mongrels that flee from your sight. \n\n\nOver the next few hours before sunrise, you hunt down the remaining the werewolves. They flee into the night, but your senses mean they're incapable of escaping and your claws and teeth mean that they're never going to escape from you. Soon, your belly is full with flesh, your hair streaked with blood, and the remaining survivors of the pack finished off or having fled.\n\n\nYou sprint along the ground, instinct running through you as you sprint through the forest, following one of the last werewolves to have fled the scene. You're tight on her tail, ready to finish her off, before you hear a barrage of gunfire. Looking ahead, you hear a burst of gunfire, as you slide to a halt. You slam your claws into a tree and skid to a halt, your eyes staring through the trees as you find yourself staring at a werewolf being gunned down. You quickly disappear into the bushes and undergrowth, staring through as a squad of Hunters appears, no doubt looking for what happened to the rest of you. \n\n\nYou pause, wondering whether to try talk to them, or retreat into the woods and leave the world alone.\n> You hunt! Kill! FEED!\nYou let out a fearsome roar, bursting forward with a roar. The human prey animals balk at the sound, as you dive forward, claws raised and teeth bared.\n\n\nThe Hunters are used to dealing with werewolves, but you're no mere werewolf. You are the champion of Fenrir. You have his strength, his speed, his abilities, his ferocity. They don't have a chance. You swing your claw, tearing through a Hunter's neck and nearly beheading him with a spurt of blood, sending them flying aside. Your maw snaps onto a Hunter's arm and tearing it off with one motion, throwing it across the earth. You dive aside, dodging a barrage of bullets. You lunge forward, tackling a Hunter and crushing her under your weight and crushing her lungs. You reach your jaws down, tearing out her throat with ease, as you stare over towards the survivors, blood dripping from your maw as you let out a low growl. \n\n\nThe last two Hunters turn, fleeing back towards their truck, running desperately as if they have some hope of escape. You easily race down to catch them, knocking away one of their legs and crushing his skull, before tackling the last one and slashing through her neck with your claws. Victorious, you howl towards the moon, laughter racing through you.\n\n\nYou look at the scene around of you, slaughtered Hunters lying dead on the ground, blood sinking into the ground. There's no place for you hear. Prey, all slaughtered like lambs.Too weak for you.\n\n\nYou hear a few scattered howls through the forest, the answer of the surviving werewolves to your call. You howl once more, calling them to you. You have no need for Hunters anymore. You have your own predators now. ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 43, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You hack your claws at the creature's arm, or leg, or whatever it could be called, cutting through its flesh and muscles, tearing through hide and fur to the point where your claw is scraping against bone. The creature howls in pain, rolling off you as it retreats with its torn up limb. You pounce forward, unready to give it's a moment respite from the bloodshed.\n\n\nYou grab the Alpha in an embrace, forcing the creature back as its claws and arms wrap around. The two of you force your strengths against each other, each trying to push other down to tear your foe apart, but its an equal battle. Even with your gifts from Fenrir, the Alpha is an old being with a fearsome strength, and far beyond what you've dealt with before. \n\n\nThe two of you fight, claw and tooth, howling and roaring in the mineshaft, as you try to find everything within you you can find to win this battle.\n> You escape from the embrace and retreat to a safer distance\nYou knock the beast back quickly, before scampering backwards to escape your foe. However, the Alpha manages to catch your snout with a powerful claw strike as you fumble back, nearly tearing your snout in two. You continue retreating backwards, but the creature lunges forward, tackling you. As you're left undefended and scampering backwards, you're practically unable to defend yourself as the creature slams you against the ground, snapping your neck with ease.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 11, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Fenrir's call having strengthened your soul and sharpened your abilities, your lupine hunting form solidified, your claws sharpened and a true feeling of power in your heart, you're ready to strike. You hurry through the mine shafts and tunnels, nostrils filled with the pungent odor of the other werewolves hiding in the tunnels. \n\n\nThe werewolves are easy to hunt down through the tunnels, as you slaughter them like lambs. With your abilities, you've found that you're faster, stronger and better than any you come across. They're lambs, and you're a wolf. Any werewolves caught by themselves are torn apart, clawed up or eaten, none able to escape your fury. However, these are just simple targets to take down, not the main threat. The main threat's scent is on your nose, and you're hunting him down.\n\n\nYou enter a large, open room of the mine shaft, and you find it emerging from the darkness.\n\n\nThe Alpha.\n\n\nThe creature stares at you with its one working eye, an eye that seems twisted by malice. It slowly prowls ahead, thin, angular body emerging from the darkness. It lets out a bark, as the other werewolves in the mine shaft slowly part, moving back to allow you two to fight.\n\n\nIt's a challenge. The Alpha is challenging you for dominance, clearly aware that its position is tenuous, and that if it doesn't take down the new threat, it'll lose the respect of its pack. It's lost Fenrir's favor, and needs to regain it. You won't let it.\n\n\nKill! Slaughter! TEAR! BITE! CLAW! HACK! EAT! BLOOD! FLESH! EVISCERATE\"\n\n\nThe werewolf lunges forward towards you, as you're left ready to take down the beast.\n> You leap forward and tackle the beast\nYou leap forward with a howl, your full weight smashing into the Alpha as the two of you roll to the side and smack into the dirt. You grab the Alpha in an embrace, forcing the creature back as its claws and arms wrap around. The two of you force your strengths against each other, each trying to push other down to tear your foe apart, but its an equal battle. Even with your gifts from Fenrir, the Alpha is an old being with a fearsome strength, and far beyond what you've dealt with before. \n\n\nThe two of you fight, claw and tooth, howling and roaring in the mineshaft, as you try to find everything within you you can find to win this battle.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You roll to the side, dashing past as the Alpha slams into the tunnel wall behind you, unable to stop the weight and speed of its lunge and instead crashing upon itself. It collapses to the ground. It falls upon itself as it scrambles to find its position.\n\n\nYou wonder whether its time to strike, to tear the creature limb for limb while its off-balance, or whether to keep your distance, letting the creature make a few more lunges so the creature can tire itself out, before finishing it off with a few quick and heavy strikes.\n> You wait and let the Alpha tire itself out lunging\nYou wait patiently, prowling around at the corner of their view. You move slowly around the Alpha, watching intently as you wait for your chance to strike and tear it apart. It doesn't lunge again, perhaps realizing you have the speed to dodge.\n\n\nHowever, as you soon learn, they're not your only enemy. You hear a growl from the side, as one of the many werewolves of the pack charges out, leaping through the air as it finds courage. You twist around, slashing with your claws as you roar, the creature retreating with a new set of wounds.\n\n\nHowever, this opens up the chance for the Alpha to strike, and he darts out, tackling you. You try to twist, but the creature stands above you, launching its claws against your head and killing you instantly as they impale through your skull.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 57, "num_participle_phrases": 2, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You walk forward, staring at the wall in front of you. The scenes are in red paint, depicting fearsome werewolves prowling across the wall, chasing simple outlines of human figures. You follow it from right to left, seeing a massive chained wolf howling at the sky at the very left. Despite the brutal simplicity of the drawings, they reflect a certain life, certain realism, a certain bestial energy that's beyond you. You stare inherently, slowly moving your hands towards them.\n\n\nYour hands slowly edge towards the murals, fingers tracing the outlines of shapes and scenes. The first one depicts a wolf, bound and chained, surrounded by vague outlines of spear-wielding humans. The next depicts a spear wielding human holding a chain in the beasts maw. The next seems to depict a half-man, half-wolf. No doubt the first werewolf, frozen mid transformation in a scream.\n\n\nYou pause, staring at the scene in front of you. Despite the simplistic nature of the drawing, being little more than a stick man with a wolf head and claw, most other duties vague and confusing to you, but it holds impact to you. You can almost hear the faint screams of the man as they turn to howls, feel the familiar pain he went through in your heart. You truly understand him.\n\n\nAs you look on, the pictures seem to beat and hum with an animalistic energy. The next scene shows the werewolf hunting down packs of warriors, catching one by the leg. The next shows the werewolf watching him transform, as once again his painful transformation feels all too familiar to you. Then, you see an image of a pack of werewolves running against the tunnel walls. \n\n\nThe final image shows you the glowing image of the moon, surrounded by a pack of werewolves tearing around Mother Luna. You stare at the moon, watching as the symbol drawing hums and haws with power, glowing in your eyes with a tremendous power beyond human comprehension. You watch, your eyes shining in the reflection. \n\n\nBright. Moon. Power! Beast! FENRIR! FENRIR CALLS!\n\n\nYou heard the world shake and shiver around you, as a booming growl fills the tunnels.\n\n\n\"Little one... look at how far you've fallen. Once a proud mortal hunter, now a slave to your bestial urges... my bestial urges,\" a booming voice growls, tearing through your mind as you feel the urge to howl back at it. \n\n\nYou drop to your knees, clutching your hands to your head, you try to focus on the burn of the silver inside you or your wounds, trying not to let your urges consume you.\n\n\n\"I am Fenrir, God of Beasts, Hróðvitnir, Hound of Ragnarök, Vánagandr, son of Loki, father of Sköll and Hati Hróðvitnisson, the prophesied killer of Odin, the creator of the werewolves and the Great Maw That Will Consume The World.\"\n\n\nFocusing on your pain, you manage to hold back the beast within, but only barely. Focusing on the burning hot silver coals in your chest, the pain of your torn up face and the stab wound in your side that's been jabbed in your side, you hold onto your sanity, your humanity, yourself.\n\n\n\"You've proven yourself strong. Courageous. Violent. Powerful. I wish to make you my champion. I will sharpen your bestial instinct, I will lengthen your claws, broaden your form, strengthen your flesh, harden your bones. I will make you far more powerful than you have been tonight, a true avatar of my form.\"\n\n\nYou stare ahead at the mural, as the confusing red lines seem to draw together in the growling face of a wolf for a moment, before it becomes too painful to look at.\n\n\n\"Simply... embrace the change. Embrace the beast within. Embrace yourself. I'll even leave you with enough of a mind that you can finish what you started here. All you have to do is to release the beast within, and answer my call!\"\n> You fIGHT THE CHANGE!\nYou growl, squeezing your head between your hands as you take a deep breath, focusing on your pain. You focus on the human shape of your hands as they burn with pain, and the feeling of your skin glow with red hot pain, and your humanoid face which burns from silver. You focus on who you are, as you fight off the transformation.\n\n\n\"No,\" you say. \"I won't be doing that.\"\n\n\n\"So be it,\" Fenrir grumbles. \"I'll leave you to your fate. Rot in it, mortal one. Soon, your mind will be mine anyway.\"\n\n\nThe roaring noise begins to fade, as the glow of the shifting murals calms, the mural solidifying in front of you. The magical glow that hangs over you fades, and you're left alone in the darkness.\n\n\nYou sigh, turning away from the scene in front of you, not wanting to look at the animalistic mural ahead of you, as all it does it draw out the beast within. You shan't be making any deals with Fenrir, the father of beasts. ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 50, "num_participle_phrases": 2, "num_sentences": 61, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You limp over to the table, breathing heavily. You slowly go up to the corpses of your friends, too tired and exhausted to even feel sick or disgusted. You're just a professional doing one more job, you don't have time for disgust.\n\n\nYou strip yourself a mismatched outfit from the corpses to at least afford you some protection from the cold, before grabbing a revolver and holstering it by your side. You grab a knife and sheath, attaching it to your belt, before looking to your shotgun. Running your hands along its familiar contours, you smile, feeling a sense of finality come over you.\n\n\n\"Just one more push,\" you say to yourself, loading the shells into the cold metal chamber. \n\n\nYour gear ready and costume on, you look to the map one more time, scanning the paths you can take to get to the equipment area. Once you're sure of the way to go, you head off through the tunnels. Marching through the mine shafts at a reasonable, you keep your shotgun raised and your ears twitching. At this point, the beast is raging again inside of you, its sense allowing you to hear ever creak through the caverns and smell every scent. Its only through focusing on the painful silver throughout your body and fighting the beast every step of the way, but exhaustion is meaning that's getting harder and harder.\n\n\nStumbling down the hallway, you hear the distant growls of a werewolf pack echoing off the walls. You flinch, as your ears perk up and you realize that the sounds are growing louder. A group of werewolves, more than one but no more than four or five, are coming. You swear under your breath, ready to fight them off.\n> You set an ambush\nAn ambush, if done well enough, could wipe out the werewolves that prowl through the corridors, which would mean you're able to continue your planned route to the storage area. You hold up, prying yourself in cover with your weapon ready.\n\n\nYou see them in the dark mineshaft, a group of four prowling werewolves walking at a slow trot through the tunnels. If you open fire from the distance, you have more time before they reach you to take them all down, but if you open fire from closer, you'll preserve ammo, something you're running short on. \n> You wait unitl they're close to make the most of your limited shotgun ammo\nYou wait for them them to move closer, and closer, watching intently as they come within the definite kill range.\n\n\nMoving out of cover, you fire, and your first blast blows away a werewolf, sending it slamming into the wall. You swivel, pumping out the used shell and firing again as you take off another werewolf's head, but at this point, they're upon you.\n\n\nA claw swipe bursts forward, hitting you in the side of head with the force of a baseball bat covered with knives. You hit the mineshaft all with a thud, the world going black and fuzzy as you can feel the warm, wet blood run down your face. You look up, seeing a vague shape lunging towards you.\n\n\nYou don't survive the next strike.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "\"So you think the only feasible plan would be to divert there attention for the moment?\" You frown, uncertain. The other option wouldn't make too much sense, considering that you fought with the Zealot army not too long ago, but this plan seems... distasteful, unattractive. You're betraying your brethren for those who believe you to be nothing more than a monster, people who believe that anything you do is without reason; good or bad, all mindless mistakes carried out by the Devil himself.\n\nIt's a scary thought to you-- people believe that about Gideon and me. While I'm not squeaky clean by any means, at least Gideon is willing to throw away everything just to save them!\n\nGideon begins to shuffle towards the hatch, \"Come on, Vampire. We need to get the message out any way we can.\"\n\n\"Well, we still have a Walkie-Talkie that's probably useable.\"\n\nHe turns back to face you, and his eyes widen, \"What? We do?\"\n\n\"Y-yeah...\" You reply, beginning to scavenge through the various in nicknacks the Wolves kept, and finding David's transceiver under the mess. \"Nigh certain it still works, too.\"\n\nHe throws his hands up in return, \"Then let's do that, genius.\" You grasp the radio firmly in your hand and get a vague feeling déjà vu as you once again dial it to the Zealot-channel. Click. It's on, sounding out static. You interrupt it with an additional button push when Gideon swiftly grabs it out of your hands. \"What the hell, man!\"\n\n\"I'm doing this.\" Gideon states, still pushing the button. \"Zealots, do you hear this?\"\n\nThe cool, female voice is back, \"Err, hello?\"\n\n\"This is Wolf-leader Gideon, Ma'am. I need you to call off the Zealots attacking our base, for your own sake.\"\n\n\"Um, we don't negotiate with evil, sir.\"\n\n\"No! God damnit Ma'am, I'm warning you because there are only two of us left in the hideout, the rest are on their way to attack your City right now!\"\n\nA pause. \"We will look into it, then. Thank you for notifying us, whatever you are.\" You aren't able to identify her tone that well, but you hope it isn't sarcasm. Either way, she doesn't respond to Gideon's next reply, \"Thank you.\"\n\nThe two of you sit down on a broken couch, unsure how to proceed further. \"So, if they still raid our stronghold, it's over for us?\"\n\n\"... Yeah. The way I see it, the best case scenario is that all the Wolves are wiped out by the C.E. Strike Force on the way. I just hope they find Ragnor and the rest after they get us.\"\n\n\"And you're okay with this?\" You shout, baffled by this still.\n\nHe doesn't answer.\n> You await death.\nSeeing your stunned silence, Gideon just closes his eyes, \"Best get comfortable then. They'll find the hiding place soon, don't you worry.\"\n\nHopeless, you take a seat beside Gideon, and wait. Minutes turn to hours as you wait. After a long while, you hear footsteps approaching.\n\n\"They're here.\" You whisper to Gideon, who is unresponsive.\n\nSuddenly, a small ball is tossed from the hatch, and it rolls near your feet. The last thing you feel is heat, the last thing you see is a mixture of fire and shrapnel, and the last thing you hear is the heavy grunts of Churchmen and the crackling of flames.\n\nDeath was actually quicker than you expected.\n\n\nYou have been killed by the hands of the Church.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 57, "num_participle_phrases": 2, "num_sentences": 48, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You walk over to the table, examining the items. Revolvers, pistols, blades, a shotgun, a rifle, an assault weapon... you pause, realizing what you're looking at. These are the weapons, gear and general items taken from the corpses at the crash site. You see your own silver dagger lying there, realizing they must've gathered up your weapons and what fell from the tatters of your clothes. You trace your fingers alongside your personal shotgun which lies there on the table, staring at the silver shells that lie alongside it. You notice Hans' dog tags, Father Féval's silver cross, the items that remind you of the others. \n\n\nHowever, just as you're about to turn away, you notice another object lying on the table. You lean over it, slowly examining it. The cell phone from earlier. The one given to you by Mr Gaange. You look at it, flipping it open, revealing its at half charge, its screen brightly chirping at you with a beep as it turns on. The phone starts up on the CONTACTS page, with a single number, with the contact name Mr Black. \n\n\nYou pause for a moment, wondering whether to call. Perhaps he has the ability to deal with the threat here. To avenge your comrades. Of course... a deal with the dark isn't your ideal choice.\n> You destroy the phone\nYou draw a revolver from the table, checking to make sure its loaded, before aiming at the table. You fire, the phone exploding in a burst of wires and plastic.\n\n\n\"Hope I don't leave you waiting for the call, vampire,\" you say grimly, before shaking your head. \n\n\nYou drop the revolver to the table with a loud clatter, looking around the rest of the room.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You slash your claws forward, tearing through the Alpha's face and carving through its snout, but the full weight of hundreds of pounds are still barreling on top of you, as they slam into you, knocking you to the ground with a thud. The weight smashes you against the ground with a pained yell, as you're pinned to the ground. \n\n\nThe Alpha howls, blood spraying down from its face, but its still got the instinct to keep you pinned down. The creature keeps you forced against the ground, pressing its claws against you as you only barely manage to force it back. It's snapping maw nears your face, as you attempt to keep the creature off you. You find yourself stuck and unable to react.\n> You scratch at the creature's eyes\nYou move your claw under the creature's weight, before slashing your furs towards the Alpha's bloody face. However, the creature's just had to feel the pain of your claws slashing through your face, as it strains to raise its head and keep your claws away from it. It manages to keep your claws from cutting through little but fur, as you wear out your strength. Soon, your strength is sapped, and you go weak under its weight. \n\n\nWith your strength sapped, the Alpha smashes its claws down and bashes past your weak arms, hacking through your chest and busting through your ribcage. You howl, pain wracking through you as you go weak, body shuddering as your heart is crushed under the Alpha's blows.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 49, "num_participle_phrases": 3, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You slowly approach the group of hunters, head down. You take One of the Hunters lets out a yell, as they group quickly turn around to aim at you.\n\n\n\"It's trying to communicate,\" one of the Hunters says incredulously. \"It's non-hostile.\"\n\n\n\"It's must have some dregs of humanity left. Keep aim, lads!\" Ernest shouts.\n\n\nYou pause, eyes flickering over the leader of the Hunters, wondering where you recognize him from. Some distant memory that's rapidly fading from your mind. Soon, you no longer remember his name, only recognizing his status as leader through his physical cues. The Hunters faces twist into ones of confusion and malice, but they hold fire.\n\n\n\"Listen to me, beast,\" Ernest says sternly, sighing his face. \"If you can hear me, it's OK. We need to put you down. I think that we both know that. I know you did, somewhere it what remains of your soul. It's OK. It'll be OK. May God have mercy on your soul.\"\n\n\nFeeling pain run through you, you lower your face, not able to meet his gaze as you try to decide your future.\n> You flee deeper into the woods\nYou twist around on your legs, bursting off them in a single leap as you find yourself flying through the air, finding yourself in a sprint. The Hunters raise their weapons, a burst of bullets firing out as you leap from side to side, rushing behind the trees as bullets hit the dirt around you, splintering wood and narrowly missing you.\n\n\nStill, you're faster than they could be, and with your blessings, you manage to avoid the bullets with ease. Soon, you're out of range of the gunfire, hurrying along the woods as the sound of gunfire becomes more and more distant, as you head deeper and deeper into the endless forest.\n\n\nAs you run, your worries, your hate, your anger burns away, as you just find yourself running, any traces of humanity being shed with each step. Mankind has rejected you. Fenrir has taken you in. You're no longer human.\n\n\nYou are a beast. You are a predator. You are a hunter.\n\n\nYou hear a few scattered howls through the forest, the answer of the surviving werewolves to your call. You howl once more, calling them to you. You have no need for Hunters anymore. You have your own predators now. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 35, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You slowly approach the group of hunters, head down. You take One of the Hunters lets out a yell, as they group quickly turn around to aim at you.\n\n\n\"It's trying to communicate,\" one of the Hunters says incredulously. \"It's non-hostile.\"\n\n\n\"It's must have some dregs of humanity left. Keep aim, lads!\" Ernest shouts.\n\n\nYou pause, eyes flickering over the leader of the Hunters, wondering where you recognize him from. Some distant memory that's rapidly fading from your mind. Soon, you no longer remember his name, only recognizing his status as leader through his physical cues. The Hunters faces twist into ones of confusion and malice, but they hold fire.\n\n\n\"Listen to me, beast,\" Ernest says sternly, sighing his face. \"If you can hear me, it's OK. We need to put you down. I think that we both know that. I know you did, somewhere it what remains of your soul. It's OK. It'll be OK. May God have mercy on your soul.\"\n\n\nFeeling pain run through you, you lower your face, not able to meet his gaze as you try to decide your future.\n> You slaughter them all\nYou let out a fearsome roar, bursting forward with a roar. The Hunters balk at the sound, as you dive forward, claws raised and teeth bared.\n\n\nThe Hunters are used to dealing with werewolves, but you're no mere werewolf. You are the champion of Fenrir. You have his strength, his speed, his abilities, his ferocity. They don't have a chance. You swing your claw, tearing through a Hunter's neck and nearly beheading him with a spurt of blood, sending them flying aside. Your maw snaps onto a Hunter's arm and tearing it off with one motion, throwing it across the earth. You dive aside, dodging a barrage of bullets. You lunge forward, tackling a Hunter and crushing her under your weight and crushing her lungs. You reach your jaws down, tearing out her throat with ease, as you stare over towards the survivors, blood dripping from your maw as you let out a low growl. \n\n\nThe last two Hunters turn, fleeing back towards their truck, running desperately as if they have some hope of escape. You easily race down to catch them, knocking away one of their legs and crushing his skull, before tackling the last one and slashing through her neck with your claws. Victorious, you howl towards the moon, laughter racing through you.\n\n\nYou look at the scene around of you, slaughtered Hunters lying dead on the ground, blood sinking into the ground. There's no place for you hear. Prey, all slaughtered like lambs.Too weak for you.\n\n\nYou hear a few scattered howls through the forest, the answer of the surviving werewolves to your call. You howl once more, calling them to you. You have no need for Hunters anymore. You have your own predators now. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 42, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You focus, focusing on the pain in your chest, the wound in your side, your carved up nose. You growl, finding the strength rise up inside of you, focusing on your task. You need one more drop of strength tonight. One more victory!\n\n\nYou dig your heels in, roaring as you toss the werewolf backwards, overcoming its strength and flipping it onto its back. As the creature collapses onto the ground, you lead forward, landing atop the creature. It howls out in pain, before you slam your claws against the creature's head with all your strength, crushing the creature's skull with one solid motion, killing it instantly.\n\n\nYou howl towards the moon, a noise which soon turns to laughter. You turn other werewolves, finding them either fleeing into the woods again or whimpering at you. You laugh, ready to hunt down the mongrels that flee from your sight. \n\n\nOver the next few hours before sunrise, you hunt down the remaining the werewolves. They flee into the night, but your senses mean they're incapable of escaping and your claws and teeth mean that they're never going to escape from you. Soon, your belly is full with flesh, your hair streaked with blood, and the remaining survivors of the pack finished off or having fled.\n\n\nYou sprint along the ground, instinct running through you as you sprint through the forest, following one of the last werewolves to have fled the scene. You're tight on her tail, ready to finish her off, before you hear a barrage of gunfire. Looking ahead, you hear a burst of gunfire, as you slide to a halt. You slam your claws into a tree and skid to a halt, your eyes staring through the trees as you find yourself staring at a werewolf being gunned down. You quickly disappear into the bushes and undergrowth, staring through as a squad of Hunters appears, no doubt looking for what happened to the rest of you. \n\n\nYou pause, wondering whether to try talk to them, or retreat into the woods and leave the world alone.\n> You retreat deeper into the woods\nThe Hunters wouldn't understand you. They'd never understand what you are, never trust you. They'd simply see you as a different form of beast entirely, but still something to be hunted down and killed. You are no longer one of their kind. You are one of Fenrir's children now, not Adam's.\n\n\nYou sprint as fast as you can, paws feeling the cold soil underneath you as the trees fly past. As you run, your worries, your hate, your anger burns away, as you just find yourself running, any traces of humanity being shed with each step. Mankind has rejected you. Fenrir has taken you in. You're no longer human.\n\n\nYou are a beast. You are a predator. You are a hunter.\n\n\nYou hear a few scattered howls through the forest, the answer of the surviving werewolves to your call. You howl once more, calling them to you. You have no need for Hunters anymore. You have your own predators now. ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 36, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You knock on the heavy wooden door, a loud knocking noise ringing through the mineshaft. You wait for a moment, as the noise echoes off before being replaced by silence. For a moment, you worry no one's actually inside, before you're answered.\n\n\n\"What is it?\" a gruff, manic voice comes through the door. \"What?\"\n\n\nTime to think of a lie to get him to open the door. Quick!\n> You say \"Open up! NOW!\"\n\"Open up! NOW!\" you snarl, smacking your fist heavily against the heavy wooden door.\n\n\n\"I've orders t...!\" a worried voice comes back, seeming put off by the anger evident in your voice.\n\n\nI swear to fuck, i will tear out your throat myself and tear you apart, motherfucker!\" you roar.\n\n\n\"Shit, shit, OK!\" the voice answers, as you hear the door hastily be unlocked. \n\n\nIt seems the bestial, pack-based hierarchal nature of the wolf pack and its servants means that acting aggressively shows dominance and scares the weaker members into following you.\n\n\nThe door clicks unlocked, before swinging open. A weak, skinny figure stumbles out, his height only further stretching his gaunt frame becoming almost skeletal. His manic eyes spot you as he realizes he's been tricked, but you're far faster and better prepared than he is, moving forward swiftly with your knife drawn. You slice your blade into his stomach, moving up through the ribs and killing him instantly. He gasps as you continue to slice through his flesh. He goes weak, as you push his limp body to the ground. You grab him under his armpit, dragging him into the room and closing the door behind you. \n\n\nNow alone in the room, you stare around it at the racks of equipment. Most of it is useless to you, picks, shovels and other mining tools. Most importantly, however, are your targets. Racks of C4, plastic explosives, dynamite and timed explosives are stacked haphazardly in crates in the corner, no doubt to be used for sabotage and destruction by the werewolves' servants, and the werewolves in their human forms. You smile, seeing nothing but potential there. There's definitely enough to wipe out these sons of bitches and bring this mine down on itself.\n\n\n\"Perfect,\" you chuckle weakly, barely any strength left in you. ", "evaluation": 1, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Feeling a little uncertain as to what you might find, you nervously walk to the rear of the cockpit, and press the door release button. The rear door slides open and...\n\nThe central passageway that runs from the cockpit, through the ship, to the cargo bay at the rear, looks exactly as it always does. Lights in the ceiling illuminate the steel passage. Metal grating panels on the floor allow access to various wires and cables that run through the ship, beneath your feet. Door hatches are set into the passage walls at different points along its length, leading to various rooms aboard the ship. Far at the other end, you see a large hatch, that opens into the cargo bay at the other end of the starship.\n\nEverything looks completely - suddenly there is a shearing of light and form, as a section of wall about half way down the passage blurs outwards into the passage, in an array of colourful streaking lines - then suddenly flattens out again to look like a normal section of wall once more. Perhaps things aren't as completely normal as they seem...\n\nYou say a short prayer that the motion blurring phenomena won't happen anywhere near you.\n> You remain in the Cockpit for a while, just to be safe - that is, if anywhere on this ship is safe...\nAfter seeing what the strange warping phenomena did to Karl, and seeing the wall bulge in a similar way further down the passage, you are not too sure it would be safe to walk through the starship.\n\nHowever, as you stand in the Cockpit, wondering what to do, you realise a few things. Firstly, if you stay here, there's no guarantee that the air around you won't warp, and you won't be killed. Secondly, if you are stuck half-way between a Light Space Jump, then the only way out that you can think of, would be to reactivate the Jump Drive, and hope that it finishes the jump, and returns you to normal space.\n\nHowever, the Jump Drive Chamber is at the rear of the ship, to one side of the Cargo Bay. That means, if it is possible to reactivate the drive, you will have to travel through the ship to get to it... The fact that the rest of the ship doesn't even show on the ship's computer is in no way reassuring to you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 55, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Out of nowhere, a humanoid with flashy armor leaps at you. Fearful, you quickly send out a powerful jab, lamely clunking on his armor as he topples on top of you. You expect him to attack, or continue the assault, but he appears to be as dazed you are. Although the metal armor is heavy, you're able to throw him off of yourself, hearing a splintering in the wooden floor as he lands.\n\n\"I'm here.\"\n\nIt's Kelso. His striking features resemble an older gentleman. Whitish blonde hair and a gruff voice, though perhaps with a slight German accent-- almost grandfather-like. \"Master, where were you? What... is this man doing here?\"\n\n\"C.E. Agent, member of the Church and Special-Forces Unit for taking care of our kind. You need to kill this filth.\"\n\nYou raise an eyebrow, \"What? I dunno... Ugh. No, Kelso. He's just, like, doing his job. I think? No, it doesn't matter! What's going on?\"\n\n\"His job is to murder Creations, government is after us and the rest of the-- the Professor's creations. We're not safe. Which, is why you need to kill this officer. You need to get used to this before it becomes more common to handle.\"\n\nThe soldier slowly looks up at you, scrambling to get up. \"You two... speak? Lord in heaven, the damned speak!\"\n\nYou can imagine his eyes would be widening right about now, but his entire body is covered in the metal suit, flashing with electric blue lining, his helmet with a black visor. The figure, now up, begins to scramble for a rifle-like object, but Kelso gives a heavy slap to the back of his head, sending the man flying forward, his helmet flying off in a different direction.\n\n\"Kelso, Creations? What the hell is going on? Tell me!\"\n\n\"First, kill him.\"\n\n\"I'm really not sure about this...\"\n\n\"Kid, I know you're hungry.\" It's true. \"This is the only thing you can feast on.\"\n\nYou just stare in disbelief, shaking your head. Kelso stares at you for a moment before turning around and kicking the operative in the side. You hear a dent and a crack, likely his ribs were smashed along with his armor.\n\n\"Let's get your questions over with. Now. You need to decide what you'll do with him.\"\n\nYou take a deep breath, just shocked at everything that's transpiring. After mumbling and scratching your head, you think you know what to ask.\n> You say \"Who am-- was I?\"\nKelso stares at you, obviously contemplating how to answer.\n\n\"Don't know, don't care. Your new life begins now.\"\n\nDamn. Well, okay, doesn't seem like he's going to reveal anything...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 3, "num_sentences": 47, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "His story is... Interesting, to say the least. So Simon Kurschner is the Professor's actual name.\n\n\"So what do you want from me?\" You ask, uncertain of yourself. Who is my main enemy? The Professor or the Church? Both? Is the Professor even still alive?\n\nThe Father nods, \"We need you to lead us to the other Creations, so we can finish them once and for all. You are the last of the Vampires, and you can most likely help our charge on the Wolves. As I said, the Creations are very powerful. Having one on our side could be a huge help.\"\n\nYou smirk back at him, \"Why though? It's not like you've given me any sort of ambition to help you wackos.\"\n\n\"Well, I thought life was good objective.\" He shrugs, bringing his hand close to the opening of his robes.\n\n\"You think I'd sell out my fellow Creations just for myself?\"\n\n\"I'd be surprised if you cared for them-- you don't even remember them! You have no connection to this world anymore.\" He grimaces, taking a knobby finger and waving it at your chest. \"The only thing that may be left is your heart, and even that is subject to debate. Will you side with us, the humans, or die here. The choice is yours. Light and Darkness, that is your only option here!\"\n\n\nLight and Darkness, but is it really that simple?\n> You say \"I won't be your bitch, Tomas.\"\nThe wrinkled old man frowns, \"So, you're throwing your one chance for redemption?\"\n\n\"I don't need redemption from the likes of you.\" You seethe back, channeling your undead cajones. \"You want me to fight for you, but you're too worried about the decision that you wouldn't let any of the other Zealots.\n\n\"I won't tell you your wrong, but I will tell you that you're a fool to choose a unredeemed death over a redeemed life. But I cannot pretend to comprehend the demons.\"\n\nYou tilt your head, \"You don't really believe I'm a demon, do you?\" He continues to frown. \"This... You wouldn't give me any sort of chance if you actually backed your beliefs. By now you must be just fear-mongering. But why?\"\n\n\"Humanity needs a common-enemy, something to band us together to fight and destroy. That, and only that, will keep us alive.\"\n\nThe priest turns his back to you, and begins to slowly creep away. You struggle, and you yell out to try and kill him, to get out of this room. Yet, the UV-lights seem to hold you down, and when you realize what is happening. Flames emit from the bottom of your chair and begin to lick at your skin...\n\n\nYou have been killed by the hands of the Church.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 42, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You raise your rifle, shouldering it as you quickly take the target in your sights. You aim at the lead werewolf, targeting the creature's head. It takes a moment for you to aim, unused to Wyatt's hunting rifle and preferring the pure blast power of your shotgun, but you quickly adjust. You've used pretty much every weapon under the sun over the years, and a simple hunting rifle is in every Hunter's arsenal. You see the bright of the wolf's eyes glinting in the moonlight, and pull the trigger.\n\n\nYou pull the trigger, the werewolf's skull exploding as a silver bullet bursts through its brains. The other two werewolves burst off into the trees, trying to take cover. You scan the underbrush, looking for the signature fur of the creatures, but they race through the leaves, in opposite directions. \n\n\nShit. Hitting both seems unlikely, and they're faster than you on foot. Perhaps retreating up a tree and climbing to the top to take shelter would be your best bet. Or perhaps that'll leave you as the perfect prey.\n> You open fire on the creatures\nYou need to kill them while you're down here. Retreating to the trees will just leave you open and get you slaughtered like a lamb. You begin backpedaling slowly, taking a better shooting stance as you rapidly switch your sights from either of your flanks.\n\n\nSuddenly, a howl from your left distracts you, as you turn. You swing your rifle around, finding the werewolf charging towards you, it's jaws open. You aim your weapon down its maw, finger pressing on the trigger as you snarl.\n\n\nSuddenly, a force like a truck smashes into you from behind, knocking the gun from your hands and sending you crumpling to the ground. You scream as you find yourself crippled between a pair of werewolves, as one bites down on your neck and the other tears out your stomach. You try to scream, but find yourself gurgling on blood as you're torn apart.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "It's time to do what needs to be done. You can't let the deaths of tonight be for nothing.\n\n\nA chill runs through you, as you realize you need new clothes, and there's only one place you can get them. You lean down, unbutton Wyatt's jacket as you try not to look at the body. Slowly, \n\n\nThe underwear are soiled and the inside two layers of Wyatt's clothes are soaked with blood, but you manage to scavenge the boots, socks, pants and jacket, pulling them on. Once you've bundled yourself up in clothes, you raise your rifle to your shoulder and begin walking, leaving the corpse behind you. You don't have the time to bury it, and being around the corpse is only sending pangs of hunger through your body. You try not to shed a tear, heading off into the woods.\n\n\nYour senses quickly detect the faint smell of smoke and coal, and you begin heading towards it. The beast within you is quiet for now from the stabbing, but thankfully the beast seems to almost be absorbing the pain, and it's little more than a dull ache to you now. \n\n\nYou walk in silence, and for a moment, it seems almost unnatural. Everything about you seems wrong now. You can tell you're walking loudly, almost falling and stumbling about. Your movements are as stealthy as ever thanks to your abilities as a hunter, but compared to your lupine form, it's clumsy. Your senses are dulled without the powers of the beast, your entire body weakening from exhaustion and blood loss.\n\n\nYour eyes are still bright, and you find yourself staring through the darkness at a trio of werewolves prowling through the undergrowth. The creatures are streaked with gray and black fur, growling as they slowly move forward, muscles moving under furry hides, their teeth glowing in the moonlight.\n\n\nThey must be following your scent, and if they are, they have it now. The beast within you is quiet now, but the rage in your heart is burning. Time to do your duty as a Hunter.\n> You climb a tree and snipe the werewolves\nYour eyes scan the trees around you, as you pick one tall enough to escape up into and with thick enough branches that you can climb in. You jump into the air, your hands wrapping around a branch as you pull your body up on it. Your boots find another branch, as you quickly begin to scale the tree as quickly as you can. It's not long before you find a thick, stable branch high enough to take a shooting position in, protected by the cover of the leaves but with a clear sight on the werewolves.\n\n\nYou raise your rifle, shouldering it as you quickly take the target in your sights. You aim at the lead werewolf, targeting the creature's head. It takes a moment for you to aim, unused to Wyatt's hunting rifle and preferring the pure blast power of your shotgun, but you quickly adjust. You've used pretty much every weapon under the sun over the years, and a simple hunting rifle is in every Hunter's arsenal. You see the bright of the wolf's eyes glinting in the moonlight, and pull the trigger. \n\n\nYou find yourself staring at a second werewolf, one racing towards the tree. You aim your rifle as it leaps towards the tree, firing. The creature takes the shot to the side, crumpling to the ground, as you quickly reload and aim.\n\n\nThe tree shakes as a werewolf begins clambering up the branches behind you. You quickly put another round in the wounded werewolf, blowing out its heart and killing it instantly. You swivel around, before you find a werewolf clambering up the branches, its maw wide open as it snaps at your leg. You yelp, realizing the beast is upon you, mere seconds away from devouring you.\n> You kick the bastard down\nYou lash out at the werewolf with your boot, knocking at its jaws with all your force. The creature's jaws widen, biting down on your foot as it screams, its jaws cutting into your ankle and tearing tearing it off in one bite. You scream, pain tearing through you as blood spurts out, and you find yourself losing your position on the branch.\n\n\nYou fall through the air, collapsing to the ground as you scream. You hit the ground with a thud, your back breaking as you scream, collapsing onto the ground. Your mind goes hazy, darkness beginning to take you as you hear the werewolf growl, leaping from branch to branch down to you.\n\n\nYou hope you pass out before the creature reaches the ground, and you.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 4, "num_sentences": 44, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Your eyes scan the trees around you, as you pick one tall enough to escape up into and with thick enough branches that you can climb in. You jump into the air, your hands wrapping around a branch as you pull your body up on it. Your boots find another branch, as you quickly begin to scale the tree as quickly as you can. It's not long before you find a thick, stable branch high enough to take a shooting position in, protected by the cover of the leaves but with a clear sight on the werewolves.\n\n\nYou raise your rifle, shouldering it as you quickly take the target in your sights. You aim at the lead werewolf, targeting the creature's head. It takes a moment for you to aim, unused to Wyatt's hunting rifle and preferring the pure blast power of your shotgun, but you quickly adjust. You've used pretty much every weapon under the sun over the years, and a simple hunting rifle is in every Hunter's arsenal. You see the bright of the wolf's eyes glinting in the moonlight, and pull the trigger. \n\n\nYou find yourself staring at a second werewolf, one racing towards the tree. You aim your rifle as it leaps towards the tree, firing. The creature takes the shot to the side, crumpling to the ground, as you quickly reload and aim.\n\n\nThe tree shakes as a werewolf begins clambering up the branches behind you. You quickly put another round in the wounded werewolf, blowing out its heart and killing it instantly. You swivel around, before you find a werewolf clambering up the branches, its maw wide open as it snaps at your leg. You yelp, realizing the beast is upon you, mere seconds away from devouring you.\n> You leap to another tree\nBursting up, you push your boots against the branch as you stand for a second, before kicking off from the branches, leaping through the air towards the nearest tree. You fly through the air, hands reaching out for the next branch as you yell, only to find you're too far away and won't reach it.\n\n\nYou fall through the air, collapsing to the ground as you scream. You hit the ground with a thud, your back breaking as you scream, collapsing onto the ground. Your mind goes hazy, darkness beginning to take you as you hear the werewolf growl, leaping from branch to branch down to you.\n\n\nYou hope you pass out before the creature reaches the ground, and you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You double down, catching in the Albino in a deadly embrace, forcing it back. Your reflexes, your speed and your abilities are far outpaced by the creature, who has had far more time to get used to its body. However, strength might be something you have. You're a tough, hardy man and far stronger than the average man, so perhaps in your lupine form you'll the stronger of this pair.\n\n\nYou dig your hind legs in, ramming forward as you force the beast back. The Albino yelps, attempting to shove you aside, but you've caught it now, and you're able to twist it around as you launch it against the wall. The Albino smacks up against the wall, sliding down it as its covered in a thick layer of dirt, before you burst forward, raking your claws across the Albino's chest. You slash your claws forward, tearing out the creature's stomach as you hack into its ribs. The creature howls out in pain, weakly jabbing its claws at you as you step back in one quick dodge. \n\n\nYou growl, watching the dying creature in front of you. Your stomach begs you to give up any semblance of weakness, to tear into this meal and feast, but some small, weak little voice reminds you that you have a mission to do. You could leave the beast here to bleed to death, with no hope of it surviving the lethal wounds you've caused, or you could crush its skull and end its life now.\n> You finish off the dying cur\nWith a low, rumbling snarl, you slowly approach the dying creature with almost disinterest in the creature. You raise your claw, striking with all your force as you smash the creature's skull against the wall, crushing its head against the stone wall and killing it instantly. \n\n\nYou stare at the creature's limp, dead corpse, ignoring the dying creature. You move away from the creature, heading deep into the darkness once more.\n\n\nYou spend several minutes walking through the darkness, before you find yourself prowling through a new plethora of senses. You find yourself in a large, cavernous room, glowing with golden light. A bonfire sits in the center of the cavern, warming your tired bones. Three corpses of cooked meat hang from the ceiling, blood dripping down in an appetizing fashion. You stare at them, licking your lips for a moment, before changing focus. There's a row of strange, bright glowing lights to the side, showing bizarre tiny forests in the distance. A metal table sits to the side, covered with strange objects, alongside a wall where many more things hang.\n\n\nLight. Heat. Warm. Fire! Bright! EAT! Meat! Flesh! Kill! FEED! NOISES! HUMANS! KILL! SLAUGHTER!\n\n\nYou shake your head, your mind awash with new sensations, trying to let your instincts take over. You calm yourself, and your eyes flicker open as you examine the room. You find yourself smelling what looks to be dried blood, encrusted on one of the bizarre objects. You dip your snout forward, examining it cautiously. It seems to be covered in burning metal and cold metal, a bizarre combination of the two strange materials.\n\n\nYou pause, hearing the sound of distant howling down the tunnels. It doesn't seem to be drawing closer, instead drawing fainter and fainter as the pack of werewolves screaming goes further and further a way. You feel drawn to it, curious as to what it could be, but a small mind deep in your head seems to recognize the object with a strange familiarity. \n> You follow the howls\nYour ears flicker as you hear the sound of barking and howling deep in the mineshaft, as you answer with a cautious bark. Another howl answers back, and instinct overwhelms the quiet voice in your head, and you find yourself running into the darkness, desperate to your brothers.\n\n\nYour mind races, all pain ignored, all quiet voices in the back of your mind ignored, all remaining traces of your humanity ignored. Your family, your true family of blood and instinct, are calling. The beast within you gives you no choice but to answer, and answer you will.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 48, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You sigh, pressing the number. It rings for a few second, a bright, electronic noise, before it stops.\n\n\n\"Hello,\" a deep voice answers.\n\n\n\"I'm looking for Mr Gaange. I need that favor.\"\n\n\nA light chuckle comes through the phone.\n\n\n\"Already? My, my, someone's been having fun. What do you need?\"\n\n\n\"I'm here in the mineshaft just North of that fucking country house your lieutenant was holed up in. There's a werewolf pack based here, with servants helping them and large numbers. I need them wiped out.\"\n\n\n\"Yes, that does seem like an issue. Well, it's a serious favor, but it is in my interest to deal with these whelps and mongrels either way, they'll be a threat. You do know this means you agree to serve me, don't you?\"\n\n\nYou pause for a moment, the room silent.\n\n\n\"I do.\"\n\n\n\"Good. Then let's get down to it.\"\n\n\nYou tell Mr Gaange everything you know about the pack and your location, before he stops you.\n\n\n\"That's enough. I have all I need. You're lucky, I have a team nearby covering what happened with my lieutenant. See if you can last another fifteen minutes, and I'll do the rest.\"\n\n\n\"OK,\" you answer heavily. \"OK.\"\n\n\n\"Good. Best of luck, Mr Matasan.\"\n\n\nThe phone line goes dead, as you slowly move to the table ahead of you, picking up your shotgun, loading it carefully. You grab Father Féval's silver crucifix, leaning against the wall and sliding down it into a sitting position. You prop the shotgun up in your hands, aiming it at the tunnel ahead of you, and wait.\n\n\nThe waiting is long and hard. Blood loss and exhaustion is an issue, and you focus to stay alert now that the night's adrenaline has calmed. In addition to that, the beast within is howling and roaring, and at several points you have to harshly dig your silver crucifix into your bullet wound, the roar of burning pain and the cross' silver driving the wolf back for a while.\n\n\nSuddenly, you see a figure entering the room, clad all in black. The figure wears black combat armor with a black gas mask, an assault rifle in his hands. The figure immediately swivels his gun to aim at you, dropping to a knee.\n\n\n\"Drop your weapons!\" he yells, his voice muffled by his gas mask.\n> You embrace the beast within\nYou dig your nails into your skin, roaring as you burst forward. The soldier swings his gun around, dropping to his need with incredible speed and pulling the trigger, a blast of silver bullets spraying out and hitting you square in the chest. You collapse to the ground mid transformation, the silver in your chest stopping your heart and transformation instantly. You hit the ground with a thud, gasping for bloody breath, before going still.\n\n\n\"Enemy combatant down, move in!\" he says in a deep voice, motioning to the rest of his squad.\n\n\nYou watch as a squad of the soldiers enter the room, clad in black and wielding the same guns. Feeling the silver bullets burn in your chest as he fades black, you feel a glimmer of hope. You're dying tonight, but so are the werewolves. Tonignt, Fenrir's put down.\n\n\nMinutes later, when Mr Gaange's men move your body from the mineshaft, they wonder why you're smiling.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 48, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You find yourself howling, your body transforming in a mere moment, incapable of holding off the change for any longer. The fur bursts from your skin as it toughens and tears, your body stretching in an instant. Your teeth, a mouthful of ivory blades, are revealed as you open your jaw. You smash into the Albino, tearing it through the air and smashing it off the tunnel wall. The creature bounces off the wall, before rolling to its feet and leaping forward with one pounce, lunging for you. You snarl, batting it aside with a pair of claws, slashing as its face at the creature pins you to the ground.\n\n\nThe other beast is strong, fast and deadly, the creature being far more used to its bestial body than you are. The creature wields its fangs like daggers, its claws like swords, its weight a crushing wrecking ball, every feature of it turned into a weapon of death and slaughter. However, it's no doubt transformed from poorer stock than you, once having been a normal human rather than a Hunter like yourself, who dedicated their life to the craft of hunting. By how you reckon, the Albino has the advantage, but you won't be going down without a fight.\n\n\nYou struggle against his grip, pinned against the stone, struggling to get out from it's weight, as its gnashing teeth comes towards your throat, its mouth caught in a fearsome howl.\n> You swing the creature to the side and roll on top of it to take the advantage\nYou begin rocking side to side, moving back and forth with several quick motions attempting to rock the creature's body with what little strength you have, before rolling to the side. You twist your body around, attempting to knock the creature off you, only to find the werewolf's weight and strength far outnumbers you ability to kick the creature off. You find your body twisted, your legs off to the side as you're left stuck under the Albino. \n\n\nWith your body trapped and incapable of moving, the Albino lets out a low, rumbling noise with satisfaction, knowing its kill is assured. The creature raises a clawed hand, slowly slicing it across your snout and leaving deep gouges across your face as you howl out in pain. You attempt to burst free, but the creature places a heavy paw on your head, before sending it forward with crushing speed and snapping your neck in an instant.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 54, "num_participle_phrases": 3, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You stare down the cavernous maw that sticks out of the earth. The darkness almost solidifies around you, attempting to consume your sanity. You focus your senses, as when the suffocating darkness steals your sight, your smell and hearing amplify. You can hear the near silent wind blow through the tunnel, nostrils flaring as you take as you smell the scent of coal dust and dirt. The scents begin to shift, as you detect a new smell. Fresh blood and the smell of a wild beast traveling through the tunnel. The sound of paws creeping along iron mine tracks and soft dirt begins just detectable.\n\n\nYour eyes narrow, as down the tunnel, a form cuts through the darkness. The creature's thin body is covered with a thick layer of white fur, a pair of red, blood-filled eyes becoming clear, shining in the dark. A maw of sharpened daggers becomes clear, as the Albino arrives.\n\n\nYou recognize the creature from earlier. The one who bit you. The one who cursed you like this. You snarl, your gun tightening in your hands. The Albino's eyes flicker and you wonder if it recognizes you. There's an intellect there beyond what you've seen, in animals, or even in other werewolves. The creature growls, and you know it recognizes you.\n\n\nYour body shakes, the Albino's growl sending the beast into overdrive. Your hairy arms tense as your muscles bulge, your tongue flickering along your sharpened teeth. You let out a growl, eyes narrowing as you ready yourself to kill. You let out a loud roar which echoes down the tunnel, your fingernails toughening and sharpening to pre-transformation claws that dig into the wood of your rifle. \n> You open fire!\nYou raise your rifle, shouldering it in one quick motion as you aim as the approaching werewolf, targeting it directly in your sights, but the creature's too fast. It bounces off the wall, sprinting along the ground as it leaps from wall to wall, digging its claws into the wall as it clambers about the tunnel. You swing your rifle from side to side, trying to get sights on it, but the creature's faster, roaring down the tunnel. You begin to backpedal, but you're not even close to the speed of the wolf, and it quickly catches up.\n\n\nThe werewolf leaps down from the wall, swiping a claw at you. The claw catches your arm, slicing through your flesh as you scream and sending your gun flying from your arm and bouncing against the wall. You scream, toppling over, as the werewolf lands its clawed foot on your head, crushing it instantly. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 3, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "It's time to do what needs to be done. You can't let the deaths of tonight be for nothing.\n\n\nA chill runs through you, as you realize you need new clothes, and there's only one place you can get them. You lean down, unbutton Wyatt's jacket as you try not to look at the body. Slowly, \n\n\nThe underwear are soiled and the inside two layers of Wyatt's clothes are soaked with blood, but you manage to scavenge the boots, socks, pants and jacket, pulling them on. Once you've bundled yourself up in clothes, you raise your rifle to your shoulder and begin walking, leaving the corpse behind you. You don't have the time to bury it, and being around the corpse is only sending pangs of hunger through your body. You try not to shed a tear, heading off into the woods.\n\n\nYour senses quickly detect the faint smell of smoke and coal, and you begin heading towards it. The beast within you is quiet for now from the stabbing, but thankfully the beast seems to almost be absorbing the pain, and it's little more than a dull ache to you now. \n\n\nYou walk in silence, and for a moment, it seems almost unnatural. Everything about you seems wrong now. You can tell you're walking loudly, almost falling and stumbling about. Your movements are as stealthy as ever thanks to your abilities as a hunter, but compared to your lupine form, it's clumsy. Your senses are dulled without the powers of the beast, your entire body weakening from exhaustion and blood loss.\n\n\nYour eyes are still bright, and you find yourself staring through the darkness at a trio of werewolves prowling through the undergrowth. The creatures are streaked with gray and black fur, growling as they slowly move forward, muscles moving under furry hides, their teeth glowing in the moonlight.\n\n\nThey must be following your scent, and if they are, they have it now. The beast within you is quiet now, but the rage in your heart is burning. Time to do your duty as a Hunter.\n> You release the wolf within and tear them apart!\nYou growl, snarling as you draw on the beast deep inside you as you draw your fingernails against your wrists, causing blood to run down your arms in a thin trickle as you howl, staring up towards the moon as its glow shines upon your skin.\n\n\nHowever, the silver wound still burns your flesh, and the wolf within is far from your abilities. It's quiet now, sleeping and recovering from the wound, and you're left just shouting to the skies as the beast draws near.\n\n\n\"Fuck... now it's silent. Now, the transformation that's plagued me all night is beyond me,\" you swear. \n\n\nIt's a somber thought, but as the werewolves near you, now too close for you to be able to gun them down or run, you're grateful that you can die a man. You put up your chin, taking a deep breath, and face death with a grimace. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 51, "num_participle_phrases": 4, "num_sentences": 28, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You slowly begin walking in the direction of the smoke, keeping your mind on the burning pain in your chest. Your bullet holes and bite mark have already scabbed and scarred over, no doubt from the healing abilities the beast within has granted you. Still, the silver burns just as harshly, like flames trapped in your chest. It's a struggle trying to focus on the pain, to let it consume you and drive you into a violent psychosis, but you have no alternative. Whenever you try to ignore the pain, you can feel the monstrous urges return. The unending hunger, the desire to break free, the need to howl up at the sky, the lust for the power of the wild... you keep focused, and the burning pain continues.\n\n\nAs you walk, you notice just how tight your clothes feel on you. No, not tight. Surprisingly, they seem to fit you perfectly, by whatever abilities of the Patchwork Man. They're not tight. They're constrictive. You want to tear them off, to feel the wind on your fur and to tear off into the night. You want to taste flesh and blood, to feel the dirt shift under your paws. You want to answer the call of the moon.\n\n\nYou shake your head roughly, growling as you tighten your grip on the shotgun. The cool metal reminds you of who you are. A Hunter. \n\n\nIt's a long distance of angered, confused walking, but you soon see lights emerge from the darkness. Not the passionate burning of flames, but the synthetic light of bulbs. You take up a crouching position, slowly sneaking up to where the trees give way to a clearing.\n\n\nA large wooden cabin sits in the center of the clearing, surrounded by bright lights that give light to the cabin. Standing at the edge of the lights, holding a semi-automatic rifle, is a human. The man has a thick beard reaching his chest and long, tangled hair. His arms are covered with tattoos, depicting old Nordic runes and wolf symbols. Interesting. He must be the werewolf-equivalent of a Thrall. You've never heard of such a thing, seeing as werewolves are usually too stupid and bestial to have human servants, but the werewolves you've seen tonight are definitely smart enough to have them.\n\n\nThe Wolf Servant seems to be guarding the cabin, which has light plumes of smoke drifting up from its chimney. He hasn't noticed you, and seems to the only guard in sight. You need to take him out to get inside.\n> You open fire from afar\nYou aim your shotgun carefully, staring down the iron sights at the man. You still your breath, pulling the trigger as the gun bucks\n\n\nThe scattering pellets smash into the guard and knock him from his feet. The man smacks into the ground with a burst of blood, as you rush towards the cabin. The smell of fresh blood drives you forward with a newfound, bestial energy. Your eyes spot a shift in the darkness, as you make out another guard on the opposite side of the cabin to you, a weapon in his hands.\n\n\nThe guard raises his rifle, opening fire at you, as you dive to the ground. You roll behind the cabin, putting the wooden building between you and the guard. You slide up against the corner of the cabin, keeping in tight as the bullets fly past you from the other guard. You try to focus on the burning pain in your chest, so you stay calm and collected rather than letting your bestial rage consume you. \n> You charge the second guard quickly\nYou ready your shotgun, before turning the corner and sprinting forward, your gun leveled. The guard aims his rifle, but you simply fire your shotgun, firing a spray of silver. You knock the man off his feet as he collapses to the ground with a scream.\n\n\nYou fire again, hitting the man in the side and killing him. You turn to the cabin, pumping your shotgun. Now it's time to move inside and secure the cabin. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 46, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You aim your shotgun carefully, staring down the iron sights at the man. You still your breath, pulling the trigger as the gun bucks\n\n\nThe scattering pellets smash into the guard and knock him from his feet. The man smacks into the ground with a burst of blood, as you rush towards the cabin. The smell of fresh blood drives you forward with a newfound, bestial energy. Your eyes spot a shift in the darkness, as you make out another guard on the opposite side of the cabin to you, a weapon in his hands.\n\n\nThe guard raises his rifle, opening fire at you, as you dive to the ground. You roll behind the cabin, putting the wooden building between you and the guard. You slide up against the corner of the cabin, keeping in tight as the bullets fly past you from the other guard. You try to focus on the burning pain in your chest, so you stay calm and collected rather than letting your bestial rage consume you. \n> You circle the cabin and hit him from the side\nRunning your tongue along your sharpening teeth, you move swiftly, your nostrils filling with the scent of the man's sweat, blood and stink. Your feet move swiftly from instinct, knowing exactly where to step as you swing around the cabin, spotting the man's flank.\n\n\nKill! Kill! KILL! \n\n\nThe voices in your head, get stronger, as you find your grip on your weapon tightening. You raise your shotgun, firing as the blast almost takes off the man's head, sending blood spraying onto the ground as you laugh.\n\n\nYou head turns as you let out a low, rumbling growl, staring at the cabin. Time to break inside and kill!", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 3, "num_sentences": 16, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "\"You're... you're a Hunter, right? You must be.\"\n\n\n\"Unfortunately, no. You're out alone in these woods tonight. Well, I best be off. Good luck dealing with my boy tonight, Willy. Best of luck.\"\n\n\n\"Wait!\" you growl, aiming your shotgun at him. \"You move and I blow your brains out!\"\n\n\nThe Fool sighs, shaking his head.\n\n\n\"I don't think you really know how this game works, do you?\" the Fool says. \n\n\nThe Fool leans forward, placing his thumb against the shotgun barrel. He scratches at his puffy, burned eyes, sighing.\n\n\n\"You're not going to shoot that gun,\" he says simply.\n\n\nWith that, the Fool turns, strolling off into the woods. You try to aim your shotgun, but find your arms are incapable of moving, the numb, cold muscles refusing to work. All you can do is watch as the Fool disappears into the darkness.\n\n\nWhen he's out of view, you snarl. You sniff the air, smelling the scent of prey, and... you try to focus on the pain for a moment, ignoring your bestial senses, before you smell something else. The smell of smoke, in the distance. \n\n\nYou pause, raising an eye. Smoke means fire. Fire means activity. There needs to be something in that direction.\n> You go examine the coin\nYou walk over to where the Fool dropped the golden coin, finding it lying, shining in the dirt. You drop to your knees, picking it up and examining it.\n\n\nThe coin depicts an old image of two snakes, circling one another to form an 'S' shape. The snakes are biting each other's tails in a bizarre version of an ouroboros. You flip the coin over, finding yourself staring at the same image.\n\n\nHuh. You suppose in a strange way, each face of the coin depicts the both \"Heads\" and \"Tails\". It seems the strange, patchwork man was fucking with you.\n\n\nFor a moment, you raise an eyebrow, wondering if \"A coin\" was the answer to that riddle. Either way, too late to ask. You pocket the coin, before standing and staring off towards where the smell of smoke came from.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 38, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "\"Heads!\"\n\n\nThe coin flips through the air ahead of you, as you step back, looking at the coin with interest. He steps back, leveling your own shotgun at you as he the coin lands in the dirt. The Fool peers down at it, tilting his head, before flipping the shotgun in his hands, grabbing the barrel and offering the stock to you.\n\n\n\"It's your lucky day, Hunter. Good luck to you.\"\n\n\nYou grab the shotgun, holding it in your hands and aiming it at the suspicious, patch coat man. \n\n\n\"Who the fuck are you?\"\n\n\n\"An interesting question! Do you like riddles?\"\n\n\n\"No.\"\n\n\nThe Fool frowns.\n\n\n\"So dull. You're a dull old fellow, aren't you? Perhaps I should be helping the wolves.\"\n\n\n\"Just tell me who you are, dammit! I'm a dying man, I don't have time for this.\"\n\n\nThe Fool opens his mouth to complain, before pausing, then shrugging.\n\n\n\"A slave I have been and shall remain\n\nTo a golden mistress I'm tied with invisible chains\n\nYet always I put on the same brave face\n\nShe keeps me her prisoner, but leaves me some space.\"\n\n\nThe Fool smiles at you for a moment, before raising an eyebrow.\n\n\n\"So... who am I?\"\n> A Werewolf\n\"You're a werewolf, aren't you? You're one of those fucked up beasts.\"\n\n\n\"No, I'm far older than even werewolves, I'm afraid. Well, I best be off. Good luck dealing with my boy tonight, Willy.\"\n\n\n\"Wait!\" you growl, aiming your shotgun at him. \"You move and I blow your brains out!\"\n\n\nThe Fool sighs, shaking his head.\n\n\n\"I don't think you really know how this game works, do you?\" the Fool says. \n\n\nThe Fool leans forward, placing his thumb against the shotgun barrel. He scratches at his puffy, burned eyes, sighing.\n\n\n\"You're not going to shoot that gun,\" he says simply.\n\n\nWith that, the Fool turns, strolling off into the woods. You try to aim your shotgun, but find your arms are incapable of moving, the numb, cold muscles refusing to work. All you can do is watch as the Fool disappears into the darkness.\n\n\nWhen he's out of view, you snarl. You sniff the air, smelling the scent of prey, and... you try to focus on the pain for a moment, ignoring your bestial senses, before you smell something else. The smell of smoke, in the distance. \n\n\nYou pause, raising an eye. Smoke means fire. Fire means activity. There needs to be something in that direction.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 43, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You slow your breathing, focusing on the pain in your chest. You raise your head, wiping the puke and blood from your face as you try to ignore the hunger in your belly. You wince, trying to ignore the desires of the beast within, telling you to run, to hunt, to feed, to howl. You shake your head violently, trying to focus, as you take up a kneeling position. The cold wind chills your bones and gives you goosebumps, and \n\n\n\"You look to be in a bad state, friend,\" a voice says. \n\n\nYou look up, finding yourself staring up at a a young, grinning man with curly black hair and a thick beard. His eyes are red and puffing, and seem to be somewhat burned. His jacket is patch-work, made of many stitched up patches of various colors, with the rest of his outfit being suitably gauche in its coloring to accentuate the man's weird look. He looks down at you, smiling. \n\n\n\"You're either very hungover, or old Fenrir got his claws into you.\"\n\n\n\"Who are you?\" you ask weakly. \"I'm getting really shit sick of having people walk up to me.\"\n\n\n\"Oh, a fool, little else,\" the man smiles. \"You look cold. I have a spare set of clothes, if you want.\"\n\n\nCautious, you nod slowly, as the man pulls of his backpack, opening it. You pause, noticing the stock of your shotgun sticking out of the bag. The Fool tosses you a set of boots, underwear, an undershirt, socks, pants, t-shirt and a coat. Staring at him, you hurry to get dressed, as the Fool hums a song to himself. When you're finished, you look to the bag. The Fool notices what you're looking at, smiling.\n\n\n\"That's my weapon.\"\n\n\n\"Finders keepers, losers weepers, old Willy, old boy,\" the man shrugs.\n\n\nYou pause, trying to calculate the chances of you grabbing your weapon before he can.\n\n\n\"I didn't tell you my name,\" you say softly.\n\n\n\"You didn't tell me my name either, but I know that,\" the Fool shrugs. \n\n\nThe Fool grabs the shotgun, pulling it out and holding it in his hands, running his hands along the barrel. He pauses, digging through his pockets for a moment, before pulling out a golden coin.\n\n\n\"Tell you what. I'll flip you for it. You call it, you get your gun back. You don't, I'll put you out of your misery and stop you from completely turning. Agreed?\"\n\n\nYou consider lunging at the man, but he lowers the barrel of the shotgun, anticipating your move. His grin widens, revealing more and more shiny teeth. \n\n\n\"Agreed\", you say.\n\n\n\"Perfect!\" the Fool grins. \"Call it in the air, Willy.\"\n\n\nThe man flips the coin, watching it spin in the air.\n> You tails\n\"Tails!\"\n\n\nThe coin flips through the air ahead of you, as you step back, looking at the coin with interest. He steps back, leveling your own shotgun at you as he the coin lands in the dirt. The Fool peers down at it, tilting his head, before flipping the shotgun in his hands, grabbing the barrel and offering the stock to you.\n\n\n\"It's your lucky day, Hunter. Good luck to you.\"\n\n\nYou grab the shotgun, holding it in your hands and aiming it at the suspicious, patch coat man. \n\n\n\"Who the fuck are you?\"\n\n\n\"An interesting question! Do you like riddles?\"\n\n\n\"No.\"\n\n\nThe Fool frowns.\n\n\n\"So dull. You're a dull old fellow, aren't you? Perhaps I should be helping the wolves.\"\n\n\n\"Just tell me who you are, dammit! I'm a dying man, I don't have time for this.\"\n\n\nThe Fool opens his mouth to complain, before pausing, then shrugging.\n\n\n\"A slave I have been and shall remain\n\nTo a golden mistress I'm tied with invisible chains\n\nYet always I put on the same brave face\n\nShe keeps me her prisoner, but leaves me some space.\"\n\n\nThe Fool smiles at you for a moment, before raising an eyebrow.\n\n\n\"So... who am I?\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 60, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You find yourself crawling desperately towards the smashed up car wreck, reaching forward and dragging yourself along the ground. You manage to pull yourself to a kneeling position, before standing cautiously. You take a step forward, trying not to focus on the brutal pain in your shoulder. You slowly move towards the truck before stumbling, leaning against it as you groan in pain. Resting on the cold metal bonnet, you gasp for breath.\n\n\n\"William. You made it,\" a voice groans from the wreckage. \n\n\nYou pause, grabbing your shotgun, before finding yourself staring at Father Féval's broken but still living body. The man is still buckled into the car wreckage, his face bloody from a cut on his forehead, his side looking like it's been completely chewed up by the werewolves. His expression is as emotionless as always, but there's a trace of weariness in his eyes. \n\n\n\"Father Féval!\" you say, exuberant to know you're not alone in these dark woods.\n\n\n\"They ate you up pretty well, William\" Father Féval says, his accent thickening as his eyes grow weary. \"We've both been bit, it seems. If we survive much longer, we're going to become just like them. The beast is within us, and it will take over soon. We should embrace the end and go into it peacefully.\"\n\n\n\"No! We need to radio the lodge!\"\n\n\nFather Féval nods down to where the radio sat, and you see it's been smashed up. The radio's been torn out, its plastic case shattered and its internal wiring shredded. Clearly, the werewolves knew what they were looking for, and targeted this specifically.\n\n\n\"I'm sorry, William. That's not really an option anymore. It's time to face our end.\"\n\n\n\"We can't let them get away with this! This werewolf pack isn't a group of psychopathic killers, they're worse. They're a planning, thinking, growing group. We can't just give up and off ourselves!\"\n\n\n\"William, your adrenaline's pumping and your mind is desperate, but we're not escaping here. Either we die here, or the beast within takes over!\"\n\n\n\"Fuck that! We have to do something! We have time before we turn! We can get help, contact the others and tell them what happened, and then we can off ourselves! But we can't do it yet!\"\n\n\nFather Féval raises his pistols, pointing them at you.\n\n\n\"We live by a code, William. If you're not going to go peacefully into the night, I am going to take you into it,\" the Catholic Priest says coldly. \n> You let Father Féval kill you\nPutting down a Wolf\n\n\nYou raise your hands slowly, nodding.\n\n\n\"I understand. We can't give these fuckers reinforcements. We need to end this quickly. Go ahead and kill me, then. I'm ready.\"\n\n\nFather Féval raises his pistols, aiming them at your chest. You smile at him weakly, before nodding.\n\n\n\"Do it.\"\n\n\n\"You know,\" Father Féval suggests. \"These is a chance for you to confess your sins before you die, and to accept Jesus Christ as your lord and saviour.\"\n\n\n\"With all due respect, I'm in no mood for your preaching. Let me die in peace.\"\n\n\n\"So be it. May God have mercy on your soul, William.\"\n\n\n\"Bleed quickly and die quicker, my friend.\"\n\n\nThe guns fire, and the silver bullets tear through your chest, and you collapse backwards, blood bursting onto the ground. Darkness shrouds over you, and you can feel the desperate, clawing, howling beast within you get pulled down into the depths of darkness with you.\n\n\nNow, the eternal rest is all that's left for you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 3, "num_sentences": 57, "is_complex": true, "reasons": ["Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You place your weapons on a table and stare at yet another wall. Again, there's a wide selection but you're getting better at scanning them. The shorter weapons are packed in much tighter in than the others, nearly making you dizzy. You feel a few; the short weapons are light and nimble with sharp edges and points. Though there are many different kinds and variations between all those you decide to narrow it down to just a few of different kinds.\n\n\nYou look along the choices and pick out three again; a cinquedea about a foot long, with a very wide blade that is decorative and an even longer cross guard with a short handle and pommel; a stiletto at the opposite end of the spectrum, with a very thin blade and handle that can easily pierce or find a way through armour; and a baselard, with a thicker blade, thin handle, and no cross guard or pommel to speak of.\n\n\n \n> The stiletto\nYou pick up the blade by its handle and feel the guard over to the tip, where the sharp edge bites into your finger and draws a small drop of blood. You wipe the blood off your hand and hold the knife in the light to look over it. Light as any knife or dagger is, it glides though the air easy, almost requiring no effort. You sweep at and the air, listening to it cry out in that distinctive whistle.\n\n\nThe Blacksmith looks over you and the blade before speaking \"You choose that one? Good. Well I suppose that's everything. You'll need armour as well, but you'll need to be measured before and then it'll take a while for me to make all of it. But regardless, we're done here for now. Good to see you Ophelia. Wealth and health to you both.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 91, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"You can use the grindstone and I'll give you some whetstones and polishing cloth. Still, you will need a dagger and a polearm of some kind. You look like you would fancy a heavier weapon. Take a look at the wall. I've got a poleaxe that I've recently finished; it's the perfect length for you. Let me get it.\"\n\nYou stare at the walls again, this time at one filled with pole weapons, some leaning against the wall, some packed on shelves, some in actual weapon holders. There are the long pikes that take down calvary lined on shelves at the top. Other weapons have spikes, tongs, flat ends for hammering, large and small points, curved blades, and any combination thereof. The choice between weapon types is dizzying, and even among the individual types there are more variables; weight, length, thickness, curve, even the way the shaft and tip are joined.\n\nYou carefully pick up a weapon or two and try them out, a swing, a thrust, a step and a turn. They are unsurprisingly heavy, much heavier than your smaller sword. You place them back, making sure they are not going to fall and cause an avalanche of weapons. You look around a bit. You manage to pick out a few weapons that look good.\n\nThe Blacksmith walks back in carrying one of the heavy weapons in one hand like it's nothing and places it on a weapon rack.\n\nIncluding the weapon the Blacksmith just brought in you've narrowed it down to three: a halberd about your height, with an end that has a long spike at the tip, a small axe on one side and a hook on the opposite, all mounted on a thick and sturdy wood pole; a slightly smaller warhammer with small but brutal looking spike on one side and the flat end for crushing, all on a mix of metal of wood; and the Blacksmith's weapon, a longer glaive, with a long curved blade on the tip and a small hook, on heavy dark wood.\n> You warhammer\nYou hold the war hammer in your holds and turn it over. Heavy, but that's the point. The hammer itself is completely flat and even, smaller than you'd imagine, but that only concentrates the damage you'd guess. There's a metal grip on it, with a pattern to make it easier to hold.\n\n\"Ah, the hammer. Brutal thing, that is. Just around the right size for you though.\" After placing the glaive he brought in on a rack the Blacksmith points to the hammer. \"It doesn't matter if someone's wearing armour. With this, a single whack and it'll smash through a helmet, and even if it doesn't, it can still break bones, cause concussions, and at the very least give a very nasty bruise. The hook can rip through armour too, though usually a good set of platemail can block it. It's good for taking down calvary. The hook can tear at the legs of a horse, get the man off his mount, and the hammer can crush the horse's legs.\"", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 115, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"You can use the grindstone and I'll give you some whetstones and polishing cloth. Still, you will need a dagger and a polearm of some kind. You look like you would fancy a heavier weapon. Take a look at the wall. I've got a poleaxe that I've recently finished; it's the perfect length for you. Let me get it.\"\n\nYou stare at the walls again, this time at one filled with pole weapons, some leaning against the wall, some packed on shelves, some in actual weapon holders. There are the long pikes that take down calvary lined on shelves at the top. Other weapons have spikes, tongs, flat ends for hammering, large and small points, curved blades, and any combination thereof. The choice between weapon types is dizzying, and even among the individual types there are more variables; weight, length, thickness, curve, even the way the shaft and tip are joined.\n\nYou carefully pick up a weapon or two and try them out, a swing, a thrust, a step and a turn. They are unsurprisingly heavy, much heavier than your smaller sword. You place them back, making sure they are not going to fall and cause an avalanche of weapons. You look around a bit. You manage to pick out a few weapons that look good.\n\nThe Blacksmith walks back in carrying one of the heavy weapons in one hand like it's nothing and places it on a weapon rack.\n\nIncluding the weapon the Blacksmith just brought in you've narrowed it down to three: a halberd about your height, with an end that has a long spike at the tip, a small axe on one side and a hook on the opposite, all mounted on a thick and sturdy wood pole; a slightly smaller warhammer with small but brutal looking spike on one side and the flat end for crushing, all on a mix of metal of wood; and the Blacksmith's weapon, a longer glaive, with a long curved blade on the tip and a small hook, on heavy dark wood.\n> You glaive\nYou look at the glaive that the Blacksmith brought in. The wood is smooth, balanced and strong, and the blade looks like it craves blood. You pick it up and its just as heavy as you expected. It's simple compared to the other weapons; no intricate patterns or designs, but it's lovely nonetheless.\n\n\"The glaive? Ah, a good choice. I knew it'd be the weapon for you, just the right size.\" The Blacksmith stands beside you. \"It may seem simple, but I made it with the care all my weapons deserve. Of course, the wood work isn't mine, but all metal has been forged by my hands.\"", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 115, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"Follow me.\" Ophelia walks past the guards and weaves through the throng of people with grace. You follow carefully, not wanting the heavy armoured feet of the guard to crush yours. She leads you up a spiraling staircase to a small platform reaching over the center. As soon as you step on it floats upwards. Ophelia grabs your arm to keep you from falling or freaking out.\n\n\n\"Be calm. If you stand still it is surprisingly safe. The Tailor's rooms are on the third floor, so it was unnecessary to take the lift. The others reside near the top though, so unless you would like to go up all those stairs we're taking the lift.\" Ophelia holds your arm tightly.\n\n\nYou force yourself to take a breath and try not to look down. Ophelia senses this is not the time to talk and so you just stand there, jaw clenched. Finally Ophelia takes a breath and talks.\n\n\n\"Who shall we visit first? As a new member of our lovely \"family\" you have priority, so don't fret about lines or some such nonsense. After we visit them all we should go back to the Tailor and pick up the beginning of what will, trust me, become a very large wardrobe .\"\n> The Tanner\n\"I see. Get the worst out of the way first? I must say, the stench is worst I've ever smelled. He's not a... Nice man. Not mean, but wild. Feral, even. I've heard talk that he was born here, but he's one of the oldest I know of, so again, another thing we never may know. As you know, Zaren plays around with... the world. So don't let his appearence frighten you. If anything is terrifying, it's the stink. He's harmless really.\"\n\nYou slow your upward motion and the lift reachs another floor, where it attaches to a opening. Ophelia walks off. \"Don't let the height scare you. It's quite safe as long as you don't linger.\"\n\nOne foot off and it feels stable enough. But as soon as your other leg leaves the platfrom descends. You go falling forward as your body compensates for the motion. Ophelia catches you and steadies you. \"Let's go. The walk is long, to keep the smell from the lift.\"\n\nOphelia leads you through a maze of halls and small rooms, as the smell gradually builds up and pains throb in your head. Just as you're about to pass out she pulls you into the tannery. There's a look of digust on her face. \"Let us meet the Tanner.\"\n> You meeting the Tanner\nThe smell hits your face; fresh rather than the stagnant air outside, but just as bad. Your eyes water and you blink again and again just to see. You nose and mouth curls up in disgust. There are furs everywhere, not just pelts but entire animals. \"He prefers to skin them himself.\" Ophelia simply says. Tools for skinning and shaping litter the ground and little buckets of what you hope is water but is more foul smelling are sprinkled about the room. Larger vats are filled with the same foul odorous liquid, some of them colourless, but more black, brown, gray, or other dull colours. There are piles of furs, rags, and leather everywhere, some drying, being shaped, or otherwise in progress to becoming whatever they will be.\n\n\nA particularly large and dirty pile moves and -- oh dear, that's not a pile. It's a wereanimal, foul and feral, loudly poking around in dog corpse, picking out internal organs and placing them aside, sorting them. He pulls out bones and bits, and is covered in blood. Every so often he licks clawed hands with a slurping sound. He starts to peel off the skin with tools and surprising care when he lifts his head up and sniffs at the head. Turning around, he spots you and his mouth turns into a disgusting smile. \"Ophelia? Why hellos! Goodness, goodness, I ams filthy.\" Emphasizing and adding an S to some words he speaks to you. He grabs a rag and attempts to clean his hands, then wipes drool and blood from his face with them. He's covered in spotted, dirty, clumped fur, especially along his legs and shoulders, with a longer patch on top of his leading down his back on his spine. The hair is shorter on his face and snout, except for a few long whiskers that poke out of his lips and along his chin. The shaggy fur recedes along his hands, leaving nearly thin fingers for precision in his trade. He wears only a pair of shorts and bones on a string on his thick and long neck. His ears are pierced, the left is tattered and they flap about independent of his head. His eyes are large and green and watch Ophelia with a sense of sincerity. He seems more like a dog than anything else.\n\n\n Then, as if suddenly seeing you, \"I knows you! The Tailors said you were coming. Yesh, yesh. I have here somewhere... I cuts and cures it long time ago, ready for yous. Just waits, waits.\" He walks around in circles on his large paws and sniffs at the air. \"Yesh, yesh, I see its!\" He stretches up and pulls something off a shelf. \"They gives me nice shiny buckles for belts. I use the yellow ones this time. People like the yellow ones.\" He sounds like a child, a filthy terrifying child. \"You reminds me. You reminds me of hims. You gots the smell. He goods man, you know. Others they think he crazy, but he nice, he nice to mes. Used to be hads to thinks. All the times. Hard. Now I just do these things and I gets all I wants. He nice man. Waits, first I gots to cleans.\" He dips the belt in some sort of oily liquid and then hands it to you. \"He says to use the oils because somes don't like the smell. But yous get used to it. I thinks it smells good now. Also these. The Tailors said yous might like.\" He hands you a pair of leather arm bands.\n> Back to the lift\nYou take the black belt and bands out of his hands and try to hold as little of them as possible, with a forced smile. The Tanner smiles back at you, oblivious of your disgust.\n\n\nOphelia takes your arm. \"We have to go now.\"\n\n\nThe Tanner smiles at you. \"Come backs to visit. And if yous wants armours, I cans make it. But laters.\" His tail wags and he waves at Ophelia.\n\n\nOphelia pulls you out of the room and walks off quickly, then runs after reaching the corner.\n\n\n\"I'm sorry. I just can't stand it. He's just so pitiful. I want to hate him, I really do, but I also feel an overwhelming sense of sorrow for him.\" Her face is white and her hold is gripping your arm so hard it hurts. Her face says not to talk about it anymore, but you have a feeling there's something that she's not telling you.\n\n\nThe smell diminishes as you get farther from the tannery. Once you reach the lift again you put on the belt and bracers, if just to buy some time before you have to step back on it. To your surprise the solution that the Tanner used actually seems to have worked. In fact, they have a slight leather smell, but otherwise are devoid of any discernible smell.\n\n\nYou're about to step back on the lift. If you want to ask Ophelia about the Tanner, now is the time.\n> You ask Ophelia about the Tanner\n \n\nFor a second, you're not sure she heard your question. She just holds your arm and pulls you onto the lift. Just when you're about to ask again she answers in a quiet voice, holding her necklace in a tight fist.\n\n\n\"The Tanner is an animal. A nice, good-natured, even gentle thing, despite his appearance and the whispers of some, but an animal nonetheless. He isn't a man -- or maybe isn't one anymore. He can't make the decision to lie or even mislead. If you ask him a question he will answer to the best of his ability. He said you were like Zaren.\" She trails off.\n\n\nYou want to know why this scares her so much. Maybe you smell like Zaren or something. Ophelia seems to be afraid of him, but why would this bother her so much? You're about to ask when her nails dig into your arm deep enough to cause marks, but not blood.\n\n\n\"I don't want to talk about it. At least not now. Please.\" And that's all she'll say for now. A forced smile covers her anxious face. \"Where to now?\" She says, deftly changing the topic. \"We've still got things to do yet.\" She lets go of your arm and lightly touches the mark. \"I... Sorry.\"\n\n\nThe discussion seems to be over. You doubt she'll even respond if you ask again, so you respect the silence, though you are still confused.\n\n\nThe lift starts to move. \"So, what's our next destination?\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 153, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You take the black belt and bands out of his hands and try to hold as little of them as possible, with a forced smile. The Tanner smiles back at you, oblivious of your disgust.\n\n\nOphelia takes your arm. \"We have to go now.\"\n\n\nThe Tanner smiles at you. \"Come backs to visit. And if yous wants armours, I cans make it. But laters.\" His tail wags and he waves at Ophelia.\n\n\nOphelia pulls you out of the room and walks off quickly, then runs after reaching the corner.\n\n\n\"I'm sorry. I just can't stand it. He's just so pitiful. I want to hate him, I really do, but I also feel an overwhelming sense of sorrow for him.\" Her face is white and her hold is gripping your arm so hard it hurts. Her face says not to talk about it anymore, but you have a feeling there's something that she's not telling you.\n\n\nThe smell diminishes as you get farther from the tannery. Once you reach the lift again you put on the belt and bracers, if just to buy some time before you have to step back on it. To your surprise the solution that the Tanner used actually seems to have worked. In fact, they have a slight leather smell, but otherwise are devoid of any discernible smell.\n\n\nYou're about to step back on the lift. If you want to ask Ophelia about the Tanner, now is the time.\n> You keep quiet\nYou close your mouth. She obviously doesn't want to talk about it and you still have things to do before Zaren... Does whatever Zaren does.\n\n\nYou play with the folds of your belt and you and Ophelia stand in silence for a moment.\n\n\n\"Thank you... I just... I'll explain it later. We've things to do now. I understand that things must be confusing for you -- it was for me, and even I had some experience with The Court before I joined it. It just... I've never done this before.\" Ophelia is quiet with this last sentence. \"Zaren has people for this. I don't understand why he told me to help you. Then again, I don't understand why he does anything he does.\"\n\n\nThe lift starts to move again.\n\n\n\"Where to next?\"\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 42, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"Oh yes. I told you about the \"fight\" Zaren had. He got rid of all the doors in The Court, except for the large front doors to the palace. Apparently they \"took his side\". Without doors we lacked privacy, but Zaren didn't care. Probably didn't eve occur to him. But after a few years he had his brilliant idea; fake walls. No one had any idea he could do something like that, but I don't think it surprised anyone. That's why we check the walls. He can build them anywhere he wants, so we must be vigilant, vigilant always. It's tiring at first but you build up a habit eventually.\"\n\n\"Doesn't it... Freak you out?\"\n\n\"At first it was a little strange, but after a year or two you don't even think about it anymore. You start to forget what doors look like.\"\n> You tailor\n\"The Tailor? He's been here a very long time, longer than me, longer than most.... He used to be like us. I just barely remember it. He had another name too, but it's so far off I don't have an inkling what it could have been. Anyway he always had a talent for clothing, but he's had a lot of time to perfect his craft as well. Zaren decided he wanted to change The Court to something more like what you see now. He made the Tailor into what he is now so that he could... Well, so that he could be the Tailor. Zaren rubs off on people. He places the seeds of madness in our minds. The Tailor's soul was more fertile than most, but he still retained the appearance of reason. So he gladly accepted his changes and new role. He's happy with it, I think. One of few, but he has a long history here, and a possibly longer future.\"\n\n\n\"What... Is he?\"\n\n\n\"Oh... That's your question. He's a silk worm. Part silk worm at least. At least he used to be a silk worm. I guess he's a moth now.\"\n\n\nYou don't really want to think about him anymore.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 38, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"Now that's a good question. The short answer is: I don't know. Nobody does as far as I know. Except, perhaps, for Zaren, but I don't think he's likely to share that information, do you? You really never went through the slums?\" Ophelia narrows her eyes suspiciously.\n\n\n\"I don't know what you mean.\" You answer truthfully.\n\n\n\"The slums are what they are. A broken down place infested with poverty and suffering. Everyone, nobility and peasants alike, appears in the slums. People don't really have children here. Pregnancy is extremely rare among the population, even over large periods of time. Most women will go their whole life without a child. Most pregnancies will end in miscarriages. Almost all of those carried to term will be stillborn. Of the handful of people over our whole history to be born here... I've never met one. I've heard that they turn out strangely, even compared to the average citizen. Nothing specific, just strange. There are rumours that Zaren is one, but I doubt a thing like him was even born, even in another place. To my knowledge there is no one older than Zaren alive today so I guess we'll never know. Anyway, people will simply \"arrive\" here instead. From somewhere else. Always... Well, you're the exception, but always in the slums. They're not a pleasant place. The slums are filled with screams and the raving of the mad. The \"upper ranks\" to which you now belong are comprised of the completely sane, or at least the sanest. Zaren... I don't think he's insane. I've known him too long. No, I think he just likes to watch us suffer in our own filth.\"\n\n\n\"So you can't tell me anything about where I am.\"\n\n\n\"No, I can tell you much about where we are. I just don't know where where we are is. I can't tell you anything about where any of us came from. Most people don't remember anything and even if they do it's after a long time of searching. But it just tears them apart. It's best to forget if you start remembering.\"\n\n\n\"But I... I remember.... Something.\" You're not sure. It's that faint form of memory, but vivid in strange places. More like a story that you've visualized.\n\n\n\"Forget it. Or if you can't forget it, ignore it. At the very least leave it alone. Do not go any further into that abyss.\"\n\n\nBut this memory is to real to forget. Ophelia looks at you, rolls her eyes, and sighs. \"Okay. Tell me about it, but then that's it. Don't ever think you can make it farther into your own mind. It won't end well.\"\n\n\n\"I remember. I remember... \" Words roll of your tongue as you look through the past towards the only memory you can find.\n> You gray\nIt's soft. It's got pieces branching off of it. It's small and blandly coloured. The colours continue along tiny pieces, like somebody just cut some of it out. This one is small, but you know there are bigger ones.\n\nIt's a feather.\n\nYou hold it close and peer at it. It looked solid at first, but now you see the little bits of fluff.\n\nThe sky is blue and clear and you can see all the birds flying through the skies. Ravens flap in the wind and caw far off. Little songbirds sit on tree branches and tweet songs. Rabbit bolt through every so often.\n\nIt's an orchestra of the wild.\n\nThere's a slight breeze and the smell of trees. Green is everywhere. Long pieces of grass feel soft under your feet. Leaves and flower buds cover trees. This is it. This is life.\n\nThen it's gone. You have it here in your head now, fixed and alive, something you'll remember. There's more...\n\nBut that's gone, at least for now.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 24, "num_participle_phrases": 2, "num_sentences": 83, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "The heavy blade is laying on the ground.\n\nYour heart beats.\n\nYou survey the fight.\n\nIt's a giant mass of men screaming in a variety of different emotions. Joy here, fear there. You can see spectres spectating, watchers watching, and shadows spectating as well, because what else would they do? Be serious.\n\nWith all the chaos, if you crouched you could conceivably have more cover. A lower center of gravity would also be a benefit. A quick roll would provide more cover and speed, but lack the same control. The ground, while littered with weapons and bodies, has a clear path to your weapon. You could try to crawl there. This would provide the most cover, but you risk being stepped on, and what you gain in cover you give up in speed.\n\nBeat.\n\nMove now, or risk danger for another look around.\n> You crawl\nThe muscles holding you up loosen and you fall down.\n\nBeat.\n\nYour knees hit the sand and throw up little flecks. You hear a whistling sound.\n\nBeat.\n\nThe rest of you falls forward, hands moving in position to cushion your fall.\n\nBeat.\n\nAn arrow, bright and deadly, glides over you.\n\nBeat.\n\nYou catch the ground and embrace it, pushing forward with your legs.\n\nBeat. Beat.\n\nThe battle rages. Hand and elbow crawl forward as you make your way slowly to your weapon. Someone steps backwards into your path. You punch their leg and they fall out of the way. There is no mercy in this moment. Someone else tries to step backwards, but trips over you and falls. Almost there. Your hand is on your weapon now.\n\nBeat. Beat. Beat.\n\nYou jump up and swing the blade around. You catch someone just barely on the back of their arm; you run them through and cleanly pull out the blade. In this small space no one can respect the length of the sword, so you kick a few people to clear a space. Something catches you in the side of your head and you fall down and... is that.... bloood.....", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 40, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "The heavy blade is laying on the ground.\n\nYour heart beats.\n\nYou survey the fight.\n\nIt's a giant mass of men screaming in a variety of different emotions. Joy here, fear there. You can see spectres spectating, watchers watching, and shadows spectating as well, because what else would they do? Be serious.\n\nWith all the chaos, if you crouched you could conceivably have more cover. A lower center of gravity would also be a benefit. A quick roll would provide more cover and speed, but lack the same control. The ground, while littered with weapons and bodies, has a clear path to your weapon. You could try to crawl there. This would provide the most cover, but you risk being stepped on, and what you gain in cover you give up in speed.\n\nBeat.\n\nMove now, or risk danger for another look around.\n> You roll\nYour arms start the long journey up. Your head lowers to meet them.\n\nBeat.\n\nAn arrow shines between the blood and the laughter, then disappears.\n\nOne leg contracts to bring your body in and the other pushes to give you your momentum. Your heel leaves the sand, then just your toes make contact with the ground, then you're in the air..\n\nBeat.\n\nYour arms cover your head and you bring up one leg. The other pushes as you lean forward and bring your body low and ready for contact with the ground.\n\nBeat.\n\nSomething rips through the skin in your left arm, leaving a relatively shallow wound.\n\n\nBeat.\n\nBeat. Beat.\n\nYour body falls and hits the ground, and with a little effort, the roll is completed.\n\nBeat. Beat. Beat.\n\nYou reach the sword and grab it as your legs push you up. You bring the sword up and around to stand between you and the man in front of you.\n\nAnother man with a smaller blade tries to stab your side. Your larger blade leaves little time to parry it and even less to regain balance, so you side step instead and let your movement swing the heavy sword around in his direction. He jumps back and knocks your blade just enough to leave him unscathed. Now that you're out of his range, you thrust foward and neatly catch his arm as he tries to avoid the attack. You push foward further and to the right, catching his torso. As you pull back the blade, he collaspes, eyes shut in pain at first, then open as he roars in laughter.\n\nAll around you people are dying. Bodies litter the ground and few are left. Such a waste of life. The violent ones are dead, leaving the survivors to look across at each other in both suspicision and dread.\n\nSilence comes across the arena.\n\nThe shades gather at the edges and stare at you. One sits alone, on a throne of burning night. It opens its mouth....\n\n\"NO! NO! NO NO NO NO! Please, stop! I beg of you!\" You plead and cover your ears, but that doesn't alleviate the shattering misery the shade spouts.\n\nYou writhe, you writhe, on the ground, tears streaming and blood leaking from your nose and the shades scream and scream and it hurts your heart so close to bursting you thrash and cry and pray but the anthem continues as others join in and they file into the sands as you see through blurry bloody eyes and surround you and rip you apart rip you apart rip you apart fingers and limbs and organs and blood so much blood and the shadows the shadows they scream and scream and scream and...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 96, "num_participle_phrases": 1, "num_sentences": 56, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The heavy blade is laying on the ground.\n\nYour heart beats.\n\nYou survey the fight.\n\nIt's a giant mass of men screaming in a variety of different emotions. Joy here, fear there. You can see spectres spectating, watchers watching, and shadows spectating as well, because what else would they do? Be serious.\n\nWith all the chaos, if you crouched you could conceivably have more cover. A lower center of gravity would also be a benefit. A quick roll would provide more cover and speed, but lack the same control. The ground, while littered with weapons and bodies, has a clear path to your weapon. You could try to crawl there. This would provide the most cover, but you risk being stepped on, and what you gain in cover you give up in speed.\n\nBeat.\n\nMove now, or risk danger for another look around.\n> You look\n \nYour eyes flicker and see everything on the battlefield.\n\nBeat. Beat.\n\nRecognition flashes for but a brief moment, as you see the sun shining on the arrow that procedes to catch your throat and rip through flesh to find sweet death. Blood spurts out and you drift into blackness. It feels like an eternity but some part of you knows it's only a beat or two before you die.\n\nBeat. Beat.\n\nNow death is all that is left in your eyes as all traces of you meld into the sands and you are swept away from existence.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You skate up the stairs taking three at a time and find a door at the top of the stairs. You pull out your lockpicks and begin to jimmy the door. Within seconds you hear the lock 'click' and you slide inside closing the door behind you. You hear a creak and some sniffling sounds somewhere in the room. It's very dark, all of the windows are shuttered, and you negotiate the room by sound and touch rather than lighting a lamp and giving yourself away.\n\n\nFollowing behind your sword, you investigate the dark room and try to track the noise before someone or something gets the drop on you. When the sound is made again, you rush to the wall ripping off a tapestry and see a that it hides a small doorway. You open it in a flash, sword back to provide a fatal stab. To your surprise a young girl, perhaps sixteen years in age is in hiding.\n\n\nYou look at her frightened face, streaked with tears and the knowledge that none of her family made it through whatever happened downstairs. She screams at the sudden discovery and scrambles as far back in the hidden compartment as she can go. You curse your luck and say, \"Be quiet girl! I'm not here to hurt you! Pray you haven't woken the neighborhood!\"\n\n\nYou quickly move away from the whimpering girl and check the windows. Sure enough two Turric Swordsmen and a Wardog are on the prowl. The dog starts to bark and drag the two soldiers towards the house.\n\n\n\"Shit!\" You hiss and move back to the secret compartment. Pulling up the tapestry you tell the girl, \"No matter what you do, no matter what you hear, do not leave this compartment for the next few hours unless you hear me say 'Defender'.\" You slide a dagger her way and say, \"And no matter what, don't let them take you alive, if this place is discovered, if this flap is opened and they try to take you, slice your throat, plunge this into your chest but don't let them take you out of here. No matter what!\"\n\n\nYou close the hidden door, drop the tapestry, close and lock the door to the first floor, and hide behind a desk. When those bastards come through they're going to pay dearly.\n\n\nThe sound of heavy boots tromping up the stairs follow a barking dog. They try the lock, try it again, and then start trying to bash the door in. The door survives four solid charges before the door rips off of the hinges and the men and beast rush in swords drawn.\n\n\n \n> You kill the men, then the dog.\nYou decide that men with swords beat out a hound so you ready your ambush by hiding behind a desk and wait for them to rush in. They do as you predict and you pop up from behind the desk and toss three throwing knives, two at the leader, one at the man following him. The first bounces off the lead man's armor. The second catches him in the neck and he goes down grasping at his throat. The third narrowly misses the following soldier by inches.\n\n\nYou draw your short swords which are a good matchup against the wide swinging barbed scimitars the Turric use, at least in confined spaces. Then you leap over the desk ready to take the second soldier out.\n\n\nHe charges as you rush to meet him. His swing is wild and you parry it ducking into a tumble and swing low cutting his foot off at the ankle. As you roll into a crouch you are hit from the side by the wardog which barrels into you knocking you off balance. It bites for your throat but you sacrifice your arm instead losing your left hand sword in the process. The short sword rings off of the wooden floor and skitters several feet away as you use your other sword to stab the dog in the ribs.\n\n\nEven as you stab the dog and it yelps, the other soldier levels a boot at your head and kicks you so hard you see sparkles and blackness for a second. The dog rends a massive rip in your bracer and blood spurts from the open wound into it's mouth. You stab it again and it collapses.\n\n\nThe second warrior raises his Barbed Scimitar as you struggle to get the dog's dead weight off of your own body. You scream as the blade comes down cutting deep into your skull. Death is instantaneous.\n\n\nYOU HAVE FAILED!!!", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 61, "num_participle_phrases": 2, "num_sentences": 48, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You conserve your energy and block his blows. Knowing the wild style of the Turric swordsman, you easily parry several wild blows. As he failed to strike he becomes more and more frustrated and you lure him into a wide swing and while he is pulling back, you step in his reach and break his nose with the handle of your sword. The stunning blow makes him stumble backwards and you press the advantage kicking him backwards and then turning your sword and driving it through his stomach!\n\n\nHe squirms like a worm for several long seconds before you twist your blade and finish the job. Though you conserved your energy by blocking, you attracted the attention of a few more warriors. They come streaming out of a building to your right and you count at least five men, two with crossbows aimed in your direction.\n\n\nDo you: Run away or turn to face the group and take them head on using throwing knives to whittle them down before resorting to your sword?\n> You kill Em All!\nYou whirl quickly around pulling three throwing knives and letting them free at the charging warriors. Two of the three blades 'thunk!' into the Turric Swordsmen. One plunks deep in a man's chest and he staggers sideways before falling. The other knife slams into a warrior's arm causing him to howl in pain.\n\n\nWith four of the men left from the initial assault, you realize you are in a bind. You level your sword at the two melee warriors and try to stay out of the sight of the two crossbowmen.\n\n\nA bolt 'thrums' by your ear. Another 'thuds' into a pillar to your left. You circle for position as one warrior heads towards your left side and the injured warrior with a knife sticking out of his arm circles to your right. The crossbowmen are reloading and another attack is imminent.\n\n\nWhat do you do?\n\n\n \n> You feint Right and Attack the Warrior to the left.\nQuickly, you move right and fake the warrior to your weak side, then cross the blade over and thrust it deep into the warrior on your left. The sword punctures the armor of the warrior and slides thickly into his belly where you feel the steel edge nestle in his spinal column and break through his back. The man instantly collapses like a stack of bricks taking your sword with it.\n\n\nRolling with the momentum, you duck under the whistling blade of the other warrior and tumble through bolts fired by the crossbowmen several meters distant. Before you even roll fully out of your crouch you pull two daggers and let them fly into the swordsman giving chase. One bashes into his face piercing his skull and the other strikes his leg. He falls lifeless like a bull shot in mid charge.\n\n\nThe crossbowmen, once trying to pick shots are now hurriedly trying to reload. you turn to them and pull short swords and charge them. They fumble their crossbows as you near them. Two vicious strikes later and you stand triumphant over five Turric corpses.\n\n\nCatching your breath, you grab your weapons and check the bodies for loot. Seeing that your masters aren't probably going to be keeping you on the payroll, you may as well scrounge a little coin to prevent this from being a total loss. Three bags full of silver coins jingle in your hand and you put them in your pockets and turn to go.\n\n\nYou can either try to keep moving by skipping from building to building or you can choose to head into the dark alleyways across the street that heads to the ghettoes of Essitrea.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 37, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You whirl quickly around pulling three throwing knives and letting them free at the charging warriors. Two of the three blades 'thunk!' into the Turric Swordsmen. One plunks deep in a man's chest and he staggers sideways before falling. The other knife slams into a warrior's arm causing him to howl in pain.\n\n\nWith four of the men left from the initial assault, you realize you are in a bind. You level your sword at the two melee warriors and try to stay out of the sight of the two crossbowmen.\n\n\nA bolt 'thrums' by your ear. Another 'thuds' into a pillar to your left. You circle for position as one warrior heads towards your left side and the injured warrior with a knife sticking out of his arm circles to your right. The crossbowmen are reloading and another attack is imminent.\n\n\nWhat do you do?\n\n\n \n> You throw more daggers at the crossbowmen.\nYou are surrounded both by swordsmen and crossbowmen. Sensing that you might be plucked off from range you duck under the slash of the warrior to your left and pull your throwing blades. Two blades fly free and both strike the crossbowmen, the man on the left is hit in the chest and the one on the right feels a blade hit his shoulder.\n\n\nEven as they fall, you bring your broadblade up to parry the attacks from the man on the right. The barbed scimitar collides with the flat of your blade and sparks glide from the conflicting metals. Then you feel a sharp pain from behind as you see the point of a scimitar pierce through your chest. You feel as if your whole body is being electrocuted and you watch with hazing vision as your sword falls limply from your grasp.\n\n\nThe blade twists inside you and your knees give out and you fall to your knees. The left side swordsman measures you up and swings his blade. The sensation of your head rolling on the ground is eerie as you watch your body fall. Then, slowly, the world turns black.\n\n\nYOU HAVE FAILED!!!", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 24, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You whirl quickly around pulling three throwing knives and letting them free at the charging warriors. Two of the three blades 'thunk!' into the Turric Swordsmen. One plunks deep in a man's chest and he staggers sideways before falling. The other knife slams into a warrior's arm causing him to howl in pain.\n\n\nWith four of the men left from the initial assault, you realize you are in a bind. You level your sword at the two melee warriors and try to stay out of the sight of the two crossbowmen.\n\n\nA bolt 'thrums' by your ear. Another 'thuds' into a pillar to your left. You circle for position as one warrior heads towards your left side and the injured warrior with a knife sticking out of his arm circles to your right. The crossbowmen are reloading and another attack is imminent.\n\n\nWhat do you do?\n\n\n \n> You feint Left and Attack the Warrior to your right.\nYou quickly feint left and then pull your heavy blade to the right with a vicious backhand arc that decapitates your opponent. The right-side swordsman's body twists in a ghoulish pirouette before stepping once to the left and falling. His head lies some ten feet into the distance.\n\n\nYou have however left your side exposed and you feel the results of a brutish slice into your side. You scream in agony and frustration before reversing your sword and thrusting it backwards. This catches the left-side swordsman directly in his stomach and you thrust it through his body before giving the blade a nasty twist.\n\n\nYou feel the warrior slide off of the steel and grunt in satisfaction. However, this is cut short by a bolt which smashes into your shoulder. You scream and reflexively draw a dagger which you hurtle across the field into the throat of the crossbowman who just shot you. However, his ally has been taking careful aim and looses another bolt which slams into your stomach.\n\n\nBlood courses down your armor as you collapse to the ground, your feet no longer able to carry you. You grip your sword and try to rise as the men reload speaking their guttural language. They walk cautiously up to you as you grip a dagger secretly and act just a little bit more wounded than you are.\n\n\nThe first man approaches and pulls a knife, \"You've got pretty skin bitch,\" he growls and grabs your face, pulling your chin up to his. \"Too bad I've gotta cut you up, you might have been a good ride.\"\n\n\nGrowling, you plunge your dagger into his crotch and twist. He screams, gripping his groin and falls to the side rolling in pain. The other crossbowman steps back in suprise then his look hardens, \"You've got teeth, Siak was always a fool. I'm not.\"\n\n\nRaising his crossbow he levels it at your head and pulls the trigger.\n\n\nThe bolt jolts your head back as you fall lifeless into the street surrounded by a pile of corpses.\n\n\nYOU HAVE FAILED!!!", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You whirl quickly around pulling three throwing knives and letting them free at the charging warriors. Two of the three blades 'thunk!' into the Turric Swordsmen. One plunks deep in a man's chest and he staggers sideways before falling. The other knife slams into a warrior's arm causing him to howl in pain.\n\n\nWith four of the men left from the initial assault, you realize you are in a bind. You level your sword at the two melee warriors and try to stay out of the sight of the two crossbowmen.\n\n\nA bolt 'thrums' by your ear. Another 'thuds' into a pillar to your left. You circle for position as one warrior heads towards your left side and the injured warrior with a knife sticking out of his arm circles to your right. The crossbowmen are reloading and another attack is imminent.\n\n\nWhat do you do?\n\n\n \n> You surrender.\nSurrounded by the warriors and realizing that you will probably not survive this fight, you drop your sword and raise your hands. The warriors grin and, under the careful watch of the crossbowmen, the swordsmen circle, one to the front and one behind. Suddenly, your hair is gripped and you are pulled to your knees.\n\n\nA knife is applied to your neck and the men begin to grin. \"Take her weapons Siak, the kitten still has claws.\"\n\n\nYou feel your body being searched, the knives being stripped and tossed, your belts being removed, and then the men fall on you. You scream and try to fight them but there are just too many of them. You finally burst into tears as you realize your impending fate. Two hold you arms as the others pry your legs open and the others pull off your pants. You scream for help knowing none will be coming.\n\n\nBefore they kill you, you hear Siak say, \"I wish all our girls were this easy...\"\n\n\nYOU HAVE FAILED!!!", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You attack the warriors with the advantage of surprise. Crawling low, you creep until you are at the edge of the wall you were hiding behind then you suddenly sprint with your broadsword lifted in both hands. As you descend upon the Turric Warriors, you swing the sword in an arc that splits the first Turric Swordsman's left arm from his body. You spin and use the heavy blade's momentum to make a second cut from the shoulder blade up through the man's neck decapitating him instantly.\n\n\nAs the first warrior falls, blood arcing into the sky, the two others reel in shock. You take advantage of this momentary lapse of reason and bring a low slice towards the second man's knee. The blade connects and the limb is taken clean off. Following the blade's momentum, you raise it up and steer it into the man's chest.\n\n\nThe third warrior has now gathered his wits and attacks viciously trying to slice you with his barbed scimitar. You back away from the first strike, block the second, and duck the third. His blows are coming faster than the broad-blade can react. Do you: Parry and look for an opening with the butt of your sword to stun the enemy or block with the sword and pull a dagger with your other hand and plunge it into his neck?\n> You pull the Dagger and go for the Kill!\nParrying his first attack, you slip a dagger from your belt and plunge it deep into his neck. The man stops and falls backwards, his body shivering and eyes glazing as he tries to pull the treacherous weapon free. His struggles soon cease and he lies in a glistening pool of his own blood.\n\n\nDo you:\n\n\n \n> You scram before anyone else sees you?\nDeciding that it is smarter to pick your battles rather than have them pick you, you decide to leave the corpse alone and head for the nearest cover. Sure enough several men, three swordsmen and two crossbowmen curiously round a corner of a destroyed building and begin to investigate the area.\n\n\nYou are skilled but you'd rather not risk being put to the test against such ruthless men. You shiver when you consider what they do to women they take captive. Crouching, you duck out of sight and move quietly out of their range. A few tense moments later you are in a less damaged part of the city. You look around and you see two likely routes of escape, the sewers and the twisting alleyways that run through the slums.\n\n\nGoing through the main thoroughfares would be suicide so you decide to risk them. Normally both the alleys and the sewers are dangerous because of brigands, disease, and wild animals but for now, they might make for safe havens in the otherwise fallen city.\n\n\nWhich do you choose?\n\n\n ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Parrying his first attack, you slip a dagger from your belt and plunge it deep into his neck. The man stops and falls backwards, his body shivering and eyes glazing as he tries to pull the treacherous weapon free. His struggles soon cease and he lies in a glistening pool of his own blood.\n\n\nDo you:\n\n\n \n> You search the Body.\nYou check the body of the fallen soldier and find a map. The map shows the city as it once was before the attack. You look around and try to get your bearings and spy a tower that is currently in flames. Orienting yourself, you see that the enemy has well marked battle plans and you can see troop movements marked in red as well as defending troop locations marked in blue. Perhaps you can make it to a defensive point where other troops might be, or you might just want to try to use back alleys to avoid all troops altogether. You could also ignore the map and head for the sewers.\n\n\nMAP: Essitrea Battle Plans\n> You head for a Defensive Point\nYou move quickly and silently through the alleys, side streets, and main streets of the falling city. Several times you have to draw swords and fight enemy troops, run away from other Turric groups, or even loose undead creatures wandering the city, however, you find a place to hole up before you make the final push towards safety. You decide to wait until nightfall before moving onwards.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 3, "num_sentences": 14, "is_complex": true, "reasons": ["Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "The goblins flee before you, and after ten minutes in pursuit - your lungs are about to give away - you arrive at a spooky scenery: Apparently the goblins' camp is under attack by wolves!\n\nTheir howl fills the night and make it seem even more dark. The goblins, under attack from all sides, fight with uncommon valor, but even the surprise reinforcements that fled before you are cut down by the powerful jaws of the wolves within seconds.\n\nA black, wolfformed shape is within their midst, and the goblins fight back in terror, but hopelessly, against its devastating power.\n\nThe camp is situated near a steep hill, and has a caveentrance. And out of that, a creature of your nightmares comes... it is the ugliest, and hugest goblin you have ever seen, with sharp claws like that of a troll. And beside it, stands Farhan Brownhand, the man you came to search for, wielding his dark blade.\n\nFarhan moves like a dancer between the goblins and the wolves, and whenever he swings his blades, a wolf falls down motionless. The big creature swings its long arms, regardless of hitting friend or foe, and whenever it hits, the victim is flung into the air.\n\nFarhan alone would suffice to turn the tide of battle in favour for the goblins, and with the strange creature against them, the wolves do not stand a chance.\n\nEven though you know the next spell might cost you your conciousness, you have to act fast.\n> You will cast a minor shield on yourself and join the fray with your short sword.\nNot daring to cast more than a minor charm in your current mental state, you weave a protective shield designed to turn the knives and spears of your enemies away without so much as penetrating your skin.\n\nThen, you grab your sword, and jump into the battle. A couple of wolves are startled by your appearance, and one snaps at you, but his teeth are deflected by your protection.\n\nYou ignore the startled wolf, and throw yourself on the next goblin, which is as startled. Piercing him with your blade, you move on to the next target, when Farhan notices you.\n\nA pile of dead wolves surround him, and he laughs a madman's laugh in that pleasant voice of his. Then, he utters a command to the giant goblinoid creature, and it ignores the wolves hanging from him and charges you.\n\nYou dodge its first blow, as it sweeps aside goblins and wolves to reach you, and make a bold stab against its chest. But its arms are somewhat longer than your blade, and like a hammer, his backhand swing hits you on the head. You feel lifted up and hurtled through the air, and as ground closes in again, you hear the sickening crunch of your right leg before you pass out into a darkness you will never again wake from...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "The goblins flee before you, and after ten minutes in pursuit - your lungs are about to give away - you arrive at a spooky scenery: Apparently the goblins' camp is under attack by wolves!\n\nTheir howl fills the night and make it seem even more dark. The goblins, under attack from all sides, fight with uncommon valor, but even the surprise reinforcements that fled before you are cut down by the powerful jaws of the wolves within seconds.\n\nA black, wolfformed shape is within their midst, and the goblins fight back in terror, but hopelessly, against its devastating power.\n\nThe camp is situated near a steep hill, and has a caveentrance. And out of that, a creature of your nightmares comes... it is the ugliest, and hugest goblin you have ever seen, with sharp claws like that of a troll. And beside it, stands Farhan Brownhand, the man you came to search for, wielding his dark blade.\n\nFarhan moves like a dancer between the goblins and the wolves, and whenever he swings his blades, a wolf falls down motionless. The big creature swings its long arms, regardless of hitting friend or foe, and whenever it hits, the victim is flung into the air.\n\nFarhan alone would suffice to turn the tide of battle in favour for the goblins, and with the strange creature against them, the wolves do not stand a chance.\n\nEven though you know the next spell might cost you your conciousness, you have to act fast.\n> You will concentrate your magical assault on the ugly creature.\nSomehow you feel more threatened by the presence of the twisted being than of Farhan Brownhand himself, though both leave tremendous damage among the remaining wolves.\n\nYou form a powerful weave to destroy the creature, and, still unseen by Farhan or the goblins below, you launch it at the giant goblinoid, going for speed rather than for finesse.\n\nThe mental strain hits you like a hammer, and you sway, but it is worth it as you see the big ugly thing implode with a deafening scream. The goblins, already panicking, are going frenzy and stab themselves as much as the wolves, and Farhan screams in rage at the death of the creature.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "The goblins flee before you, and after ten minutes in pursuit - your lungs are about to give away - you arrive at a spooky scenery: Apparently the goblins' camp is under attack by wolves!\n\nTheir howl fills the night and make it seem even more dark. The goblins, under attack from all sides, fight with uncommon valor, but even the surprise reinforcements that fled before you are cut down by the powerful jaws of the wolves within seconds.\n\nA black, wolfformed shape is within their midst, and the goblins fight back in terror, but hopelessly, against its devastating power.\n\nThe camp is situated near a steep hill, and has a caveentrance. And out of that, a creature of your nightmares comes... it is the ugliest, and hugest goblin you have ever seen, with sharp claws like that of a troll. And beside it, stands Farhan Brownhand, the man you came to search for, wielding his dark blade.\n\nFarhan moves like a dancer between the goblins and the wolves, and whenever he swings his blades, a wolf falls down motionless. The big creature swings its long arms, regardless of hitting friend or foe, and whenever it hits, the victim is flung into the air.\n\nFarhan alone would suffice to turn the tide of battle in favour for the goblins, and with the strange creature against them, the wolves do not stand a chance.\n\nEven though you know the next spell might cost you your conciousness, you have to act fast.\n> You will focus your magical attack on Farhan.\nYou summon your mental forces and prepare to unleash a weave of raw magica against Farhan. He apparently has not noticed you yet.\n\nKnowing you have to go for speed rather than for finesse, you just hope that your mental strength suffices for you not to black out. Then, you banish those distracting thoughts from your mind and concentrate at the work on hand.\n\nWithin seconds, the weave is completed, and you hurl it with a single word of power against the emissary who dances among the wolves, cutting them down.\n\nYour magical force hits him straight into the chest.\n> You are a Magus of Fire.\nTo your brief surprise, Farhan merely shrugs off the mental assault, and turns into your direction with a wicked grin, brandishing that evil looking blade of his.\n\nYou notice out of the corner of your eyes that the ugly creature cringed in pain when your spell hit Master Brownhand, and without thinking, you unleash the powers of Fire within you at the creature.\n\nAs it turns to ashes within a split second, much faster than you would have anticipated, Farhan screams in rage.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You summon your mental forces and prepare to unleash a weave of raw magica against Farhan. He apparently has not noticed you yet.\n\nKnowing you have to go for speed rather than for finesse, you just hope that your mental strength suffices for you not to black out. Then, you banish those distracting thoughts from your mind and concentrate at the work on hand.\n\nWithin seconds, the weave is completed, and you hurl it with a single word of power against the emissary who dances among the wolves, cutting them down.\n\nYour magical force hits him straight into the chest.\n> You this is not the case.\nBut Farhan simply shrugs off your mental assault.\n\nYou are shocked by this, and he turns towards you with an evil grin on his face, and cuts his way through the wolves towards you.\n\nHorrified, and knowing your mental reserves are depleted entirely, you brandish your own sword, slowly giving way to Farhan. Unrelentlessly, he comes towards you.\n\nYou turn to flee, knowing you cannot face him in hand to hand combat, and make a run for it, but he is faster.\n\nYou utter an inhuman scream as the wicked blade he wields bites into your flesh, and you feel your very soul being drawn into the very weapon, feeding both its wielder and its own hunger...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Gathering your last mental resources, you conjure the image of a powerful warrior.\n\nOnce finished, it looks indeed a bit like Kor, the scarred leader of the guards, and you wonder if you have overdone it a bit when it charges the goblins with deadly silence.\n\nThe goblins however break at the sight of the charging giant of a man, and dropping their assorted weaponry, they cry something in their own gutural language and flee.\n> You happy to have survived the encounter without much effort, you will rest to gain strength before continuing... Before something worse than the goblins appears out of the darkness.\nYou decide that rest is what you need right now, for you cannot go on, your mental resources completely depleted and your physical condition is not much better.\n\nTelling yourself an hour rest will suffice, you feel weariness like you never knew before creeping up to you.\nThe cool air and the ground, not quite chilling yet no longer containing the sun's warmth ever help to keep you awake, yet you feel your eyes closing themselves involuntarily.\n> You are a Magus specialized in Water.\nYou feel sleep threatening to overtake you, but you embrace the feeling and turn it into restful energy, knowing that falling asleep right now would probably be the last thing you would ever do.\n\nInstead, you use a ritual like that of meditation, only the other way around, and you draw the tiredness out of your body and into the surrounding Pattern of the magic weaves.\n\nYou close your eyes and reach a state like slumber, only at full awareness, while thinking through the situation so far.\n\nSuddenly you sense movement nearby. With a quickness that would surprise anyone taking your for someone asleep you jump up, your short sword in your hand.\n\nSneaking up to you were three goblins, each armed with barbed spears, and they are more surprised than you at seeing them. With a quick thrust, you end the first goblin's life, and the others, expecting a defenseless human instead of one awake and capable of killing them, turn to flee.\n> You need to regain more strength before you face more enemies.\nYou feel like drowning in your weariness. The day has been more than taxing so far. Casting spells never felt so tiring, but then again, the conditions under which you wove your spells so far never had been so demanding.\n\nOnce you yearned for adventure, but right now, you yearn for a soft bed like you had when studying in the Academy.\n\nThe thought of a bed is a dangerous one, and you cannot hold sleep off any longer. With a sigh, you close your eyes and give in to the drowning darkness.\n\n\nYour dreams are vivid and colorful. You dream of the Patterns of the world, and how a different Pattern feeds into it. You sense a dark presence swirling the weaves, twisting them with fingers unseen. You somehow feel threatened by the presence, and will yourself to wake up - yet to no avail.\n\nAnother dark presence approaches the first... it is less human, more like an animal, but as dark and... you cannot put a finger to it... somehow out of place.\n\nYou feel the presences clash together, in your mind, and all the colors turn to black and white, and then vice versa.\n\n\nWith an incredibly intense, stabbing pain you awake, briefly, and, pierced through your chest is the barbed spear of a grinning goblin.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You decide that rest is what you need right now, for you cannot go on, your mental resources completely depleted and your physical condition is not much better.\n\nTelling yourself an hour rest will suffice, you feel weariness like you never knew before creeping up to you.\nThe cool air and the ground, not quite chilling yet no longer containing the sun's warmth ever help to keep you awake, yet you feel your eyes closing themselves involuntarily.\n> You are an Adept of Ice.\nYour drowsiness threatens to take over, but it would be most unlogical to give in to the desire to sleep, for it would be much likely to be the last thing you would ever do.\n\nInstead, you use the cool air and the cold ground to refresh your body and your mind. This is your type of energy, after all.\n\nSuddenly, you notice movement at the corner of your vision, and immediatley, your senses clear and you are full awake. Remaining still as to pretend being still asleep, you notice that three goblins are sneaking up to you.\n\nWithout further hesitation, you lash out your right hand into the direction of one, and with a simple yet effective weave freeze his heart. The goblins' companions gasp in surprise as their comrade simply falls over without another sound at your gesture, and they turn to flee immediatley.\n\nNot pausing, you stand up and run after them in pursuit, before they fetch more companions.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "As you tap into your mental forces to prepare a weave to defend yourself against the goblins, you notice that your mental exhaustion is quite advanced... casting a spell to slay the four goblins will tax you dangerously.\n> You will take out as many goblins as it feels safe to do, then face the rest with your sword.\nAs one of the archers comes in range and launches an arrow at you, you pick it up with a thin strand of air and redirect it to hit the other archer in the throat, which dies gurgling in a foul language you do not understand.\n\nThrusting your left hand forward and uttering a single syllable of power, you focus what power remains for you to safely use, and thrust it into a powerful weave that rips one of the remaining goblins apart from the inside.\n\nShocked by the display of power, the goblins are close to breaking point. You draw your short blade and charge them, and the darkness and their fear hides your exhaustion well from them.\n\nBefore you reach them, your blade glimmering in the starlight like the sword of an avenging angel - at least in the goblins' eyes -, they drop their weapons and flee.\n\nToo exhausted to pursue them, you slump down on the ground and decide to rest for a while.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 50, "num_participle_phrases": 1, "num_sentences": 8, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "As you tap into your mental forces to prepare a weave to defend yourself against the goblins, you notice that your mental exhaustion is quite advanced... casting a spell to slay the four goblins will tax you dangerously.\n> You will use your mental reserves instead to camouflage yourself, so that the goblin patrol will not find you.\nYou throw yourself flat on the ground the moment the goblins begin moving into your direction. There, concentrating, you weave a small charm that blends your Pattern into that of the surrounding, effectively becoming invisible to the casual eye.\n\nYou have a good view of the goblin patrol, and as they approach, you use what little power remains within you to handle safely to mask your breathing and movements.\n\nThe goblins still approach, to the point where you can smell their sickening stench and hear their gutural language, which you do not understand. But obviously they are searching for someone, or something, and are not too happy about it.\n\nYou cannot stop yourself to breathe a sigh of relief as they pass you, unseeing, and vanish into the darkness of the hills below.\n\nYou wait for another quarter of an hour, and then you release your magic, slumping on the ground, mentally completely exhausted.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "As you tap into your mental forces to prepare a weave to defend yourself against the goblins, you notice that your mental exhaustion is quite advanced... casting a spell to slay the four goblins will tax you dangerously.\n> You using magic would be too taxing - it is of no help if you fall unconcious because of weaving a spell - so you trust on your swordblade on this encounter instead.\nBrandishing your short sword, you bellow a battlecry and charge the goblins, hoping that this will break their morale.\n\nThe two archers loose their arrows at you, but you do not even have to dodge them... goblins are not known for their aim, and indeed, their arrows go stray.\n\nOne of them manages to fire another arrow at you before you reach them, but that one misses you also.\n\nYour first blow, unexperienced as you are, is deflected by the goblin's shield. Using your weight and the force of the blow, your followup stab pierces his stomach.\n\nWith a cry of pain in a foul language you do not understand, the goblin falls to the ground.\n\nHowever, as you are about to free your blade from the goblin's body, one of the archers shoots an arrow at point blank at you, and as you cry out from pain as the wooden shaft bores into your flesh, the other goblin with the morning star smashes it into your skull, and after a brief pain, there is only darkness.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 69, "num_participle_phrases": 2, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The flame of the Spark is strong within you today, and your fingers itch with the desire to channel your magic.\n\nThis is it... this is how it feels to have an adventure! If not for the seriousness of the situation, you would laugh with delight.\n> You will single out the most powerful looking enemies and turn them into cinder.\nYou quickly climb upon the coach, to get a better view of the battle.\n\nDecisively, you summon the powers of Fire to channel thin strands of elemental flame into the bodies of the three goblin shamans, which turn immediatley into cinder.\n\nOne goblin has not dropped his bow, and fires an arrow at you, but another thin strand of fire takes care of both the arrow and the archer.\n\nAnother goblin is about to plunge his wicked looking knife into the neck of a soldier, but yelps in pain and drops it as its hilt suddenly glows bright red, which gives the soldier time to dispatch the goblin with a backhand stroke.\n\nWith their shamans dead, the goblins offer little resistance, and their morale is close to breaking point when you notice that Farhan Brownhand, the emissary of Alzur, is sneaking up behind Lucius, making strange gestures as if invoking a spell.\n\nYou do not know exactly what to think of this, but then again, you are not a pesky Ice adept who needs to think through everything before reaching a decision.\n\nInvoking the Fire again, you settle for a warning shot, and the earth in front of Master Brownhand explodes into flame.\n\nLucius turns around in surprise, but before you can react, Farhan has a slender, evil looking sword out and runs it through the Air adept, who's look turns from surprise to pain.\n\nFarhan lets go off his sword and turns towards you.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 47, "num_participle_phrases": 2, "num_sentences": 14, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "The flame of the Spark is strong within you today, and your fingers itch with the desire to channel your magic.\n\nThis is it... this is how it feels to have an adventure! If not for the seriousness of the situation, you would laugh with delight.\n> You will weave minor protective charms to support the guards.\nEarth is not your strongest element, but nevertheless you know of charms that prevent blows and knives to find their target.\n\nYou climb up on the coach you rode in to get a better overview, and concentrate on channelling the energies out of the ground, and into the armor and bodies of the soldiers.\nA few twicht uncomfortably as you know they must feel a tingling sensation, but those you enchant this way react surprised when the wicked knives of the goblins glance of their armor and skin without leaving a scratch.\n\nThe weaving of so many minor enchantments costs you a lot of concentration, and after a minute of holding the spell up, you are about to collapse.\n\nThe soldiers, however, have made the best of uses of your spells, and only a few of the goblins are left alive.\n\nSuddenly, Lucius, who has been preventing accidental arrows to break your concentration, screams in pain, breaking your concentration.\n\nBefore the whiplash of the dozens of suddenly broken spells wipe out your mind and cause you to fall into a deep blackness, you see Fahan Brownhand, the emissary of Alzur, standing behind Lucius, spitting him with an evil looking sword...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "The flame of the Spark is strong within you today, and your fingers itch with the desire to channel your magic.\n\nThis is it... this is how it feels to have an adventure! If not for the seriousness of the situation, you would laugh with delight.\n> You will weave a minor charm to slow down the goblins.\nWater is not your most powerful element, but nevertheless you know enough about how to manipulate the fluids in a being to slow it down, hoping that this will give the guards enough advantage to slay the wicked creatures.\n\nYou close your eyes, concentrating, and hoping that Lucius can keep any stray arrows away from you, and channel the unaccustomed energies of Water through your body.\nGently but unstoppable, like the tide, the powers flow into the bodies of your enemies, burdening them, slowing them, and one by one you feel, through your bondage with Water, how the life form of one after the other is destroyed by the soldiers, who use the turn of events.\n\nSo absorbed are you in the unfamiliar enchantment, however, that you do not even hear the warning that Lucius screams to you, and the last memory of living that your soul carries to the netherworld is that of a blinding light and a searing pain, melting your skin and flesh and bones...", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 60, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "The flame of the Spark is strong within you today, and your fingers itch with the desire to channel your magic.\n\nThis is it... this is how it feels to have an adventure! If not for the seriousness of the situation, you would laugh with delight.\n> You will grab a sword from a fallen soldier and join them into the fray.\nSome strange fever grips you, and you grab a heavy looking sword from one of the fallen.\n\nBrandishing it in both hands, you roar out a challenge that comes from the heart, and charge the goblins. Suprised by your fierceness, the goblins shrink back from you, and you cut down two of them before they realize it.\n\n\nHowever, your clothings offer little protection against the barbed knives, and you are soon swarmed by the evil beings. One goblin cuts your sinews from behind, bringing you down to the ground with a scream of rage, and it is only a matter of time before one of the wicked, barbed knives finds the way to your throat and to your heart.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 47, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Desperately, you attempt to get your bearing.\n\nFrom the twoscore warriors that accompanied the emissary's treck, only one dozen survived the initial deadly volley of black arrows.\nHowever, the guards are rallied and charge the enemy, apparently a group of about half a hundredship ragged looking beings you immediatley recognize as large goblins, led by a couple of their shamans. While a single goblin is no match for a human warrior, the shamans double the goblins' threat, and they make up in numbers what they lack in size.\n\nLucius is using his powers over the wind to make arrows useless, and most goblins have thrown their bows away and now wield evil looking barbed knives.\n\nOne guard, trying to charge through the goblins to strike down a shaman, is dragged from his horse, and both the guard and the poor beast soon disappear und the goblin's small twisted bodies.\n> You are a magus of Air.\nThe torrents of Air flow freely through your spirit, and you are determined to use them.\n\nStrangely, you are rather excited than frightened by the prospect of fighting your very first battle. So this is what adventure feels like!\n> You will combine your powers with Lucius, creating gusts of wind to knock down the goblins.\nYou step beside Lucius, and begin to channel the energies of Air through your body.\n\nLucius looks at you, and you nod when he takes control of the flows of magic through your body, adding them to his own.\n\nWith no more archers shooting, Lucius forms a giant fist of air from the winds, and pummeling the group of goblins mercilessly.\nWhere the two of you strike with your combined magic, the goblins do not stand up again.\n\nA shaman attempts to cast a counterspell, wrenching the control of the Air around you from Lucius, but he is swatted like a fly, for combined, your magic is too strong to be redirected that easily.\n\nLucius is drawing more and more power through you, and you feel the strain of it.\n\nSuddenly, the bond snaps, and you stare in horror at Lucius' chest, from where an evil looking slender sword is protruding.\n\nThen, something hits your head, and, added by the strain of working powerful magic, you slip into a thoughtless darkness...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 19, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "The torrents of Air flow freely through your spirit, and you are determined to use them.\n\nStrangely, you are rather excited than frightened by the prospect of fighting your very first battle. So this is what adventure feels like!\n> You will attempt to use your knowledge of illusion to confuse the goblins, so that they turn upon each other.\nSwiftly you climb up the coach, to get a better view of the battle.\n\nTrusting your fellow Air magus Lucius to protect you from the archers, you begin to delve into the minds of the goblins, twisting the images they see until they appear to each other as their enemies.\n\nGreat is the sudden confusion as the goblins, suddenly panicked by the turning of their former companions into more soldiers, begin to hack and claw at each other.\n\nOne shaman, trying to counter your illusions' effects, is stabbed just in time by a panicking goblin.\n\nThe strain to maintain so many, albeit small, illusions is great for you, and after a minute of the frenzied fighting, you sink to your knees, sweatsoaked.\n\nSuddenly, your concentration is broken by a scream next to you.\n\nWith horror, you see that Lucius has been spitted on an evil looking sword wielded by Farhan Brownhand, the emissary of Alzur.\n\nHe lets go of the sword, and turns to you, grinning wickedly.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Contains passive voice"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Desperately, you attempt to get your bearing.\n\nFrom the twoscore warriors that accompanied the emissary's treck, only one dozen survived the initial deadly volley of black arrows.\nHowever, the guards are rallied and charge the enemy, apparently a group of about half a hundredship ragged looking beings you immediatley recognize as large goblins, led by a couple of their shamans. While a single goblin is no match for a human warrior, the shamans double the goblins' threat, and they make up in numbers what they lack in size.\n\nLucius is using his powers over the wind to make arrows useless, and most goblins have thrown their bows away and now wield evil looking barbed knives.\n\nOne guard, trying to charge through the goblins to strike down a shaman, is dragged from his horse, and both the guard and the poor beast soon disappear und the goblin's small twisted bodies.\n> You wield the powers of Water.\nWater, filling you with peace even in the middle of a bloody battle and allowing you to calmly assess the situation, flows strongly in you.\n\nLife will be and has been shed, but this is nothing that you can prevent anylonger. You can only hope that it will not be your life, or that of your allies, though that hope already has been betrayed.\n\nYou briefly wonder about J'Arel's death. The goblin shamans cannot be possibly capable of wielding such magic. But the thought quickly eludes you, for you know you have to act fast and decisively if this battle is to be won.\n> You will use your healing powers to revive the wounded soldiers.\nYou scramble up on the coach, to get a better view of the battle.\n\nTo your left, on the ground, is Lucius, protecting you from stray arrows with his power over the winds.\n\nClosing your eyes, you search for the hidden power in yourself, and, finding it, channel it gently out of your body.\n\nTouching the soldiers with the invisible strands of magic you invoke, you revive them and draw their pains away. A few of the wounded ones gasp in surprise, as their wounds close themselves, then they notice you, give you a curt nod of thanks, and launch themselves into the fray.\n\nWhenever the goblins cut down one of the guards, you channel the pure life back into the body of the wounded one. Slowly, the goblins notice that they cannot harm the men, and start to panic.\n\nHowever, the strain of keeping the spells flowing through you is tiring, and so you do not manage to keep your concentration when suddenly, Lucius screams in pain.\n\nHorrified, you see that behind him, Farhan Brownhand, the emissary of Alzur, has stabbed Lucius in the back with an evil looking sword.\nYou reach for the strands of Water again to channel life back into the Air adepts' body, but it is already devoid of life... you shiver at the implication of that, for the sword must hold terrible and dark powers to vanquish a life with only a casual thrust.\n\nGrinning, Farhan lets go of the sword, and turns towards you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Water, filling you with peace even in the middle of a bloody battle and allowing you to calmly assess the situation, flows strongly in you.\n\nLife will be and has been shed, but this is nothing that you can prevent anylonger. You can only hope that it will not be your life, or that of your allies, though that hope already has been betrayed.\n\nYou briefly wonder about J'Arel's death. The goblin shamans cannot be possibly capable of wielding such magic. But the thought quickly eludes you, for you know you have to act fast and decisively if this battle is to be won.\n> You will attempt to strike the enemies with a barrage of magical missiles.\nYou quickly climb up the coach to get a better view of the battle.\n\nThere, you concentrate briefly and hurl tiny bolts of pure magicka with deadly precision into the horde of goblins. When struck, the goblins fall down never to get up again.\n\nAs the channeling of combat magic is not exactly your specialization, the feat proves to be very taxing.\nHowever, dozens of goblins fall to your small but deadly precise hail.\n\nThe goblins are close to breaking and turn to flee, when suddenly you are distracted by a scream. Lucius, having prevented that you become the target of those goblin archers that have not yet dropped their bow, is spitted on an evil looking sword.\n\nYou give a start when you realize that it is Farhan Brownhand, the emissary of Alzur, that wields the blade that has stabbed Lucius into the back.\n\nGrimly, you prepare to channel another two bolts of pure magicka into Farhan's direction, as you remember too late that his bodyguard is always close to him.\n\nA blow on your head drives thoughts of magic away for quite some time, and darkness engulfs you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Desperately, you attempt to get your bearing.\n\nFrom the twoscore warriors that accompanied the emissary's treck, only one dozen survived the initial deadly volley of black arrows.\nHowever, the guards are rallied and charge the enemy, apparently a group of about half a hundredship ragged looking beings you immediatley recognize as large goblins, led by a couple of their shamans. While a single goblin is no match for a human warrior, the shamans double the goblins' threat, and they make up in numbers what they lack in size.\n\nLucius is using his powers over the wind to make arrows useless, and most goblins have thrown their bows away and now wield evil looking barbed knives.\n\nOne guard, trying to charge through the goblins to strike down a shaman, is dragged from his horse, and both the guard and the poor beast soon disappear und the goblin's small twisted bodies.\n> You are specialized in Ice.\nThe Spark, for you a crystallized snowflake, burns brightly with cool reassurance deep within you.\n\nQuickly you assess the situation.\n\nThe goblins outnumber the surviving soldiers four to one, and even without the goblin's magical assistance in form of the their shamans, your guards will not stand a chance.\n\nThe shamans. Hmm. You would be surprised if one of them was capable of casting such a bolt of lightning as struck down J'Arel, and you are rarely surprised by facts.\n\nSo, there must be another magician close by, and someone quite powerful.\n> You will attempt to divine the source of the lightning bolt that struck down J'Arel.\nClosing your eyes, and trusting that Lucius' winds will shield you from stray arrows, you invoke the ancient runes of Divination, trying to make the magic tell you where the strands of woven magicka, of which the lightning bolt that charred the Fire magus undoubtedly consist, lead to.\n\nThis is a task that requires great concentration for several seconds, but your rigid training helps to fade out the screams of the wounded and dying and the clash of weapons.\n\nIn what is a split second but which feels like an hour to you, your mind picks up the magical weaves of the spell that had been cast, and unravels them.\n\nYou admire the precision and the masterwork, a great lot of energy must have been used up to strike such a powerful bolt of lightning at such precision.\n\nYour mental fingers follow the invisible strands of magic, and you are suprised to find that the origin of the lightning bolt seems to come from the emissary's coach.\n\nYou open your eyes again and break your spell, unsure as how to deal with this piece of information. Looking towards the battle, you see that the guards are in serious trouble dealing with the goblins.\n\nYou have to act quick.\n> You ignore the information, and hurl shards of ice towards the goblins.\nWith cold fury upon witnessing the slaughter of the guards, you cast out your arms and hands, and hurl shards of ice into the goblin horde, where they explode into tiny slivers that burn with unnatural cold.\n\nThose goblins that are hit by the large shards themselves fall down never to get up again. Those burned by the cold splinters scream in pain and are swiftly dispatched by the soldiers which have been looking for just an opportunity.\n\nTwo more shards of ice strike down the shamans busily trying to heal their goblin fighters.\n\nThey goblins are close to routing, as suddenly, you sense someone behind you. You turn, and the last thing you hear before your vision fades to black is Lucius' inhuman scream on the other side of the coach...", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 8, "longest_sentence": 56, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (8) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Year 378 of the Second Era\n\n\nYou're no griffin knight. You can't contend with wyverns on an equal level, and firing a few arrows won't make any difference in the fight on the ground. No, if you're going to win this fight, then you need to go right into the thick of it. If you can manage to help division stay alive for even five minutes longer, then the chances of the griffin knights helping out are significantly higher. \n\n\nYou still have your sword strapped to your waist, and you don't usually carry a shield on you for guard duty, so you pick one up from the dead and strap it to your back. Following this you jog to the closest tower and go down the stairwell. Inside the tower it is eerily quiet compared to the roars and clangs of battle outside, and the sound of your steel boots hitting the stone stairs reverberates throughout. Moments later, you come to the bottom of the stairs. A large iron gate-like door greets you. It is quite the durable piece, and nothing less than a battering ram would be able to break through it. Or perhaps a wyvern flying at breakneck speed... You push that foreboding thought from your head and walk through the iron doors. \n\n\nWhat greets you outside is a scene of bloodshed and death. Division one has been pushed back nearly all the way to the walls, but their line still holds. Currently the division is organized in a semi-circle formation with the flat of the circle pressed against the wall. Everywhere else is a place for fighting, and nearly every soldier fights for their lives. There is one soldier, however, that does not fight, You see him sitting against the wall with the shaft of a crude arrow of kobold make protruding from his stomach. It's Byron, and it looks like he's lost a lot of blood. \n\n\nAlmost instinctively, you approach him. As you near, a spurt of blood comes out of his mouth and splatter against your chest-piece. \"Lieutenant Byron?\" You ask this fairly loudly, but he doesn't respond, so you repeat it. \"Lieutenant Byron?\"\n\n\nThis time he turns his pain and regret filled eyes toward you. He focuses on you and reaches his arm up and grips your forearm in his. A sign of comradery and trust. \"I know not who you are, nor from where you came, but I need you now soldier. We are losing. My men die at every turn, and the kobold do not let up. Even still, there is hope. If we can keep the line, then they,\" he looks up to the sky, \"will save us.\"\n\n\nHe coughs up some more blood, but his grip on your arm stays strong. \"Your name escapes me soldier, and I feel bad for laying this burden upon you, but someone must keep these soldier together. Will you do this for me brother? See to it that some of these men survive this battle.\" \n\n\nWith this last request his grip loosens and falls limp at his side. His breaths cease, and you're left in the presence of a dead man. Numbly, you stand back up and gaze at the fight. You knew you needed to help in this battle in the first place, but speaking with Byron has strengthened your resolve. The only thing left to decide is where you will help.\n> You help the right flank\nYear 378 of the Second Era\n\n\nYou aren't Byron. You won't be able to lead these men better than him, or lead them at all. You're just another soldier, but you do think it matters where you go. You happen to be right handed, so you'll likely fight better in the right flank. With this hope in mind, you go over to your destination.\n\n\nThe fighting over here doesn't seem nearly as intense as the fighting near the center. You pull out your sword and shield, and immediately get to work. Most of the people fighting are beginning to get tired, so the addition of a fresh, well equipped soldier vastly improves the line. So much, in fact, that it seems that the entirety of the right flank almost molds around your fighting. Which strikes you as odd specifically because of the way you're fighting. You don't rush in and throw yourself at the enemy in a fit of battlefield rage, or anything of that sort. No, you're calm in the heat of battle. You have a focused determination, and because of this you don't make any brash moves. Your goal is to stay alive while keeping everyone else alive as well. Defense is the best offense, and it happens to make the fight last a hell of a lot longer. Maybe this will buy enough time for the griffin knights to take care of the wyverns.\n\n\nWith this thought in mind, you fight. Not for glory, nor for yourself. You fight for Liliana, and the chance to see her alive and well again. \n\n\n\"Retreat!\" The sound of a despairing voice breaks you out of your focus, and a kobold nearly guts you because of it, but you quickly block the flimsy attack and return it with one of your own. It dies before you, and you have a sacred moment of rest before another kobold comes to fill its spot in the line. It gives you time to think about what the guy meant by retreating. Your line was doing so well, and retreating now would be suicide. The kobold would have a field day with chasing down and killing everyone on the ground. It was a cowardly, foolish mistake.\n\n\nHopefully no one would listen to the fool's order, but, to your chagrin, they do. Soldiers from your left and right start disappearing, and, soon enough, there is no longer even the semblance of a line. You're quickly surrounded by kobold, and while you make a valiant effort to stay alive, it isn't enough.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 68, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Year 378 of the Second Era\n\n\nSure you've done crazy things in the past, but this is no time to try and accomplish the utterly insane. Especially when the chances of success are so very low. Better to live and keep your chance of saving Liliana alive rather than to throw it away on the unlikely chance that you'll be able to save some random nobody.\n\n\nDespite this fact, you still wince when you see the wyvern's mouth snap down on the griffins hindquarters. The scene turns into a bloody mess, and you can't help but look away as the griffin (or at least what's left of it) and its rider plummet down to the battle below. \n\n\nYou feel a pang of guilt, but you push it away by telling yourself you couldn't have done anything anyway. Yet, somewhere in the back of your mind, you don't believe this. \n\n\nNot too long after that you are dropped off on the ramparts you were originally guarding. Much is different. Several chunks of the wall are missing, and many soldiers lie dead on the ramparts. The wall you once guarded no longer carries that symbol of boredom and ease in your mind. It is readily replaced with the memory of blood spilt, and comrades dying. \n\n\nOver half of division two is either dead or incapacitated. Division on was doing better, but the griffin that was killed only moments before plummeted right into their line. That turned out to be the turning point in the kobold's favor, and now division one is slowly being pushed back against the wall. The griffins are locked in a very deadly battle with the rest of the wyverns, and don't seem at all in a position to help the human forces on the ground. \n\n\nYou aren't sure what you could do to help in this situation, for it looks like your defeat is inevitable. The griffins won't be able to kill the wyverns fast enough to help division one avoid getting slaughtered, which division one is mere minutes away from. This leaves you with a few honorable choices and one dishonorable choice. \n> You stay here and support division one with arrows\nYear 378 of the Second Era\n\n\nThe Griffin knights are living legends. They don't need your 'support,' and they definitely don't need you shooting stray arrows and accidentally hitting one of them. Division one, however, does need your help, but leaving the wall at this point would be foolish. You'd likely be an easy target for a kobold archer in the back. Instead you decide that your best option is to stay on the ramparts and pick your shots. \n\n\nThus, you act. You find a bow lying beside a dead body, along with a few arrows, and immediately set to work. You focus on the easy targets, the ones away from the forefront of the battle. Those, and the kobold archers. You loose arrow after arrow into the enemy force, and bring many a kobold down, but it simply isn't enough. Your contribution isn't enough to turn the tide of battle at all, but, unfortunately for you, it is enough to garner the attention of the kobold archers. You manage to keep from being hit for quite a while, but eventually a kobold gets a lucky shot and you fall dead onto the ramparts with an arrow lodged in your throat.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 31, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Year 378 of the Second Era\n\n\nSure you've done crazy things in the past, but this is no time to try and accomplish the utterly insane. Especially when the chances of success are so very low. Better to live and keep your chance of saving Liliana alive rather than to throw it away on the unlikely chance that you'll be able to save some random nobody.\n\n\nDespite this fact, you still wince when you see the wyvern's mouth snap down on the griffins hindquarters. The scene turns into a bloody mess, and you can't help but look away as the griffin (or at least what's left of it) and its rider plummet down to the battle below. \n\n\nYou feel a pang of guilt, but you push it away by telling yourself you couldn't have done anything anyway. Yet, somewhere in the back of your mind, you don't believe this. \n\n\nNot too long after that you are dropped off on the ramparts you were originally guarding. Much is different. Several chunks of the wall are missing, and many soldiers lie dead on the ramparts. The wall you once guarded no longer carries that symbol of boredom and ease in your mind. It is readily replaced with the memory of blood spilt, and comrades dying. \n\n\nOver half of division two is either dead or incapacitated. Division on was doing better, but the griffin that was killed only moments before plummeted right into their line. That turned out to be the turning point in the kobold's favor, and now division one is slowly being pushed back against the wall. The griffins are locked in a very deadly battle with the rest of the wyverns, and don't seem at all in a position to help the human forces on the ground. \n\n\nYou aren't sure what you could do to help in this situation, for it looks like your defeat is inevitable. The griffins won't be able to kill the wyverns fast enough to help division one avoid getting slaughtered, which division one is mere minutes away from. This leaves you with a few honorable choices and one dishonorable choice. \n> You stay here and support the griffin knights with arrows\nYear 378 of the Second Era\n\n\nYou aren't going to flatter yourself. You firing a few arrows into the kobold horde below won't change anything, except perhaps where you die. Fighting on the forefront of the battle won't change anything either, and will almost definitely lead to your gruesome death. No, you aren't that powerful of an individual. \n\n\nThere is only one thing left. If you can manage to hit even just one of your shots on one of the kobold riders, then you could very well change the course of this battle. Killing a few kobold on the ground won't make that much of a difference, but if you can manage to help take down the wyverns, then the griffin knights will be free to help division one on the ground. At this point, victory relies on those knights. You only hope that you can help expedite that process.\n\n\nYou find a bow lying among the dead on the ramparts, along with a few arrows. The only thing left to decide is what you will aim at. \n> You aim at the kobold riders\nYear 378 of the Second Era\n\n\nWyverns are beasts of terrible power, and their hides, while not as thick as dragon hide, will easily block your arrows. Better to aim at the riders, and have the wyverns panic with their riders dead. This would make the wyverns much easier to kill.\n\n\nIn theory.\n\n\nThe situation casts you into a state of wonderment. You never would have though that you'd be in a battle this large, let alone one with aerial combat, and you don't want it all to end here. You take your first arrow, notch it, and pull it back. You wouldn't get many decent shots here, and when the opportunity arises, you don't want to miss it, so you wait. The kobold riders ride low in their saddles, for some among their numbers (including the one you killed) have felt the sting of mankind's arrows. This makes finding a decent shot all the more difficult, but you're patient. After all, you only need one good shot to turn the tide in this battle.\n\n\nYou're left waiting for nearly a full minute before such an opportunity arises, and what the opportunity it is. One of the griffin riders, having been separated from the rest, rides past the wall only several feet away from you. A wyvern and its pair of riders give chase, and their passing by the wall gives you the perfect chance. You take aim at the kobold rider steering the beast, and release. \n\n\nThe Muses must have seen it fit to bless you this day, for your arrow strikes true. it hits the kobold rider and it goes flying from the saddle. You're about to leap with joy when an arrow pierces you through the chest, and you immediately fall to the ramparts wounded. It isn't a shot that kills you immediately, but blood is pouring out of your chest at an alarming rate, so you know you're about to die. \n\n\nYou only wish you could've seen Liliana one last time.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 50, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Year 378 of the Second Era\n\n\nYou aren't going to flatter yourself. You firing a few arrows into the kobold horde below won't change anything, except perhaps where you die. Fighting on the forefront of the battle won't change anything either, and will almost definitely lead to your gruesome death. No, you aren't that powerful of an individual. \n\n\nThere is only one thing left. If you can manage to hit even just one of your shots on one of the kobold riders, then you could very well change the course of this battle. Killing a few kobold on the ground won't make that much of a difference, but if you can manage to help take down the wyverns, then the griffin knights will be free to help division one on the ground. At this point, victory relies on those knights. You only hope that you can help expedite that process.\n\n\nYou find a bow lying among the dead on the ramparts, along with a few arrows. The only thing left to decide is what you will aim at. \n> You aim at the wyverns\nYear 378 of the Second Era\n\n\nWyverns are beasts bred for killing and war. You don't think they'll simply abandon this instinct just because their riders die. No, if you're going to attempt to help the griffin knights, then the best way to do so is to take out a wyvern. Even if you only manage to take out one of them, it would help a significant amount. \n\n\nYou cast your thoughts back to your youth. Your mother would tell you stories of the beasts in the Lost Realm, and of the heroes whom bested those beasts. You're sure you remember something about a wyvern being vulnerable in its underbelly? Or maybe it was its wings? You can't remember for sure, but you don't have any other ideas. \n> You aim for the stomach\nYear 378 of the Second Era\n\n\n Maybe you're certain that wyverns are weak in the stomach, or maybe it's just a wild guess. Whatever the reason, you decide to try hitting the wyverns' stomach. \n\n\nSweat forms on your brow as you notch an arrow and take aim. You raise your bow at the wyvern closest to you, whom is being chased by a pair of griffin knights, and loose your arrow. Your aim is true, but the arrow merely glances off the strong hide. Apparently your hunch was wrong. The stomach is not a weak point for a wyvern. This fact, however, doesn't keep you from trying.\n\n\nYou enter a state of pure focus. Arrow after arrow is loosed from your bow, and when you run out of arrows you search for more. You will kill one of these blasted beasts even if it takes every arrow in this realm, this wyvern will fall. Fortunately for you, you don't have to wait too long before one of your arrows finds a weak point in the wyverns scales. The wyvern roars in pain, and for a moment you think you've succeeded, but the wyvern keeps flying. \n\n\nThere is one thing that changes, however, and that is that the wyvern now targets you. Apparently it didn't appreciate your lucky shot. The griffin knights are not quick enough to save you this time, and you end up learning how sharp a wyvern's teeth are firsthand.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 36, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Year 378 of the Second Era\n\n\nWyverns are beasts bred for killing and war. You don't think they'll simply abandon this instinct just because their riders die. No, if you're going to attempt to help the griffin knights, then the best way to do so is to take out a wyvern. Even if you only manage to take out one of them, it would help a significant amount. \n\n\nYou cast your thoughts back to your youth. Your mother would tell you stories of the beasts in the Lost Realm, and of the heroes whom bested those beasts. You're sure you remember something about a wyvern being vulnerable in its underbelly? Or maybe it was its wings? You can't remember for sure, but you don't have any other ideas. \n> You aim for the wings\nYear 378 of the Second Era\n\n\nYou can't remember for certain if their wings are vulnerable, but you doubt the stomach is, as you can think of no viable reason for it to be. The wings, on the other hand, if damaged enough can cause a wyvern to lose its flight abilities. \n\n\nSweat forms on your brow as you notch an arrow and take aim. You raise your bow at the wyvern closest to you, whom is being chased by a pair of griffin knights, and loose your arrow. Your aim is true, but the arrow is merely gusted away by the draft the flapping its wings create. Apparently your hunch was wrong. The wings are not a weak point for a wyvern. This fact, however, doesn't keep you from trying.\n\n\nYou enter a state of pure focus. Arrow after arrow is loosed from your bow, and when you run out of arrows you search for more. You will kill one of these blasted beasts even if it takes every arrow in this realm, this wyvern will fall. Fortunately for you, you don't have to wait too long before you time your arrow just right. You let your arrow go just before the wyvern flaps his wings, and it sails true piercing the softer scales of the wing. The wyvern roars in pain, and for a moment you think you've succeeded, but you only hit one arrow, and that wyvern's wings are quite large.\n\n\nThere is one thing that changes, however, and that is that the wyvern now targets you. Apparently it didn't appreciate your lucky shot. The griffin knights are not quick enough to save you this time, and you end up learning how sharp a wyvern's teeth are firsthand.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Year 378 of the Second Era\n\n\nSure you've done crazy things in the past, but this is no time to try and accomplish the utterly insane. Especially when the chances of success are so very low. Better to live and keep your chance of saving Liliana alive rather than to throw it away on the unlikely chance that you'll be able to save some random nobody.\n\n\nDespite this fact, you still wince when you see the wyvern's mouth snap down on the griffins hindquarters. The scene turns into a bloody mess, and you can't help but look away as the griffin (or at least what's left of it) and its rider plummet down to the battle below. \n\n\nYou feel a pang of guilt, but you push it away by telling yourself you couldn't have done anything anyway. Yet, somewhere in the back of your mind, you don't believe this. \n\n\nNot too long after that you are dropped off on the ramparts you were originally guarding. Much is different. Several chunks of the wall are missing, and many soldiers lie dead on the ramparts. The wall you once guarded no longer carries that symbol of boredom and ease in your mind. It is readily replaced with the memory of blood spilt, and comrades dying. \n\n\nOver half of division two is either dead or incapacitated. Division on was doing better, but the griffin that was killed only moments before plummeted right into their line. That turned out to be the turning point in the kobold's favor, and now division one is slowly being pushed back against the wall. The griffins are locked in a very deadly battle with the rest of the wyverns, and don't seem at all in a position to help the human forces on the ground. \n\n\nYou aren't sure what you could do to help in this situation, for it looks like your defeat is inevitable. The griffins won't be able to kill the wyverns fast enough to help division one avoid getting slaughtered, which division one is mere minutes away from. This leaves you with a few honorable choices and one dishonorable choice. \n> You abandon them\nYear 378 of the Second Era\n\n\nThere isn't anything left for you here but death. And you cannot die. Your goal is to save your beloved. Liliana. You don't have time to be caught up in border battles where death is a likely possibility. Your life is not your own anymore, for if you die, then Liliana will as well. \n\n\nWith most of division two destroyed and with what's left of division one, there is no one to see you leave. You jog along the ramparts, and away from the battle. You pass the signal fire you lit and head to the next watchtower over. They keep food and water storage in the towers, and if you were to have any hope of deserting and living then you would need supplies. You move quickly, and gather food, water, flint and steel, extra arrows, a shield and everything else you could possibly need. After gathering it all, you head to the very bottom of the stairwell and tower. A large iron gate-like door greets you. It is quite the durable piece, and nothing less than a battering ram would be able to break through it. Or perhaps a wyvern flying at breakneck speed... You push that foreboding thought from your head and walk through the iron doors. \n\n\nA slight breeze pushes against your face. You're far enough from the battle that you can only barely hear the roar of the wyverns fighting. you take a breath and look at your next destination. The green of the forest is all that will greet your eyes for an indeterminate amount of time in the future. This is the only way to go. The penalty for desertion is death, so there is no way you are going to stay here. Your only option is to move forward in your search for Liliana. \n\n\nYou take a deep breath, ready yourself mentally, then enter into the Lost Realm. You don't get very far in there, however, before you run into kobold reinforcements. They number over ten, and you are no god though you do manage to take a few out before succumbing to multiple stab wounds.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 45, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Year 378 of the Second Era\n\n\nThe memory fades away, and Byron's voice returns. \"I need one person to light the signal light over by the watchtower. Everyone in division two stay here and support us with arrows. Everyone in division one follow me!\" \n\n\nThe wyverns are still racing to the wall, and a fight seems inevitable.\n\n\nByron leads the way as he and division one head down to the ground to support the rest of the group. Everyone else stays and prepares their bows. \n\n\nYou were assigned to division two upon your transfer here, and so your orders are abundantly clear. \n> You abandon the fight\nYear 378 of the Second Era\n\n\nYou didn't come here for a fight. This was supposed to be the easiest place to guard in all the realm. No wyverns or kobold were supposed to come here, and certainly not in the numbers that actually threaten your wall occupation. Your goal is to save your beloved. Liliana. You don't have time to be caught up in border battles where you might die. Your life is not your own anymore, for if you die, then Liliana will as well. \n\n\nYou pretend to be lighting the signal fire, but when you are out of sight of the other soldiers you find one of the many towers and make your way down it. They keep food and water storage in the towers, and if you were to have any hope of deserting and living then you would need supplies. You move quickly, and gather anything that you might need: Food, water, flint and steel, extra arrows, a shield. Everything you could possibly need. After gathering it all, you head to the very bottom of the stairwell and tower. A large iron gate-like door greets you. It is quite the durable piece, and nothing less than a battering ram would be able to break through it. Or perhaps a wyvern flying at breakneck speed... You push that foreboding thought from your head and walk through the iron doors. \n\n\nA slight breeze pushes against your face. You're far enough from the battle that you can only barely hear the roar of the wyverns fighting. you take a breath and look at your next destination. The green of the forest is all that will greet your eyes for an indeterminate amount of time in the future. This was the only way to go. The penalty for desertion is death, so there was no way you were going to stay there. Your only option was to move forward in your search for Liliana. \n\n\nYou take a deep breath, ready yourself mentally, then enter into the Lost Realm. You don't get very far in there, however, before you run into kobold reinforcements. They number over ten, and you are no god though you do manage to take a few out before succumbing to multiple stab wounds.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 35, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Year 368 of the Second Era\n\n\n\"Are you listening bitch?\" \n\n\nA hand is shoved into your back and you're sent tumbling to the ground. Grass presses against your face, and you even feel some dirt in your mouth. That was fine. You didn't care very much. These guys could push you around all they wanted. They'd never be able to beat you as bad as your father did. \n\n\n\"Stop it, Daniel!\" Liliana's voice sounds from behind you. Apparently she didn't like Daniel pushing you. \n\n\nYou slowly pick yourself up and off of the ground as Daniel replies. \"What? You didn't like me pushing your bitch around?\" That remark is followed by some laughter. \n\n\n\"He hasn't done anything to you.\" Liliana replies readily. \"Leave and go hit your mom if you're looking for a bitch to hit. Don't touch him.\" There's a moment of silence before you hear a smack. That sound reverberates around the academy yard, and for a moment you think Liliana finally slapped the guy like she said she'd been wanting to do, but when you turn around you find it's the complete opposite. Liliana is on the grass now, clutching her face. You see tears start to come to her eyes, but she doesn't sob. Not anymore.\n\n\nYou've never been the most violent person. Your mother instilled that into you, so you let others push you around. You didn't give a damn either way, but when you see Liliana on the ground you don't hesitate. \n\n\nYou lunge forward and shove Daniel hard in the chest, and you do it hard enough to send him flying to the ground as well, but unlike you and Liliana he gets back up to his feet quickly. His reaction is also quick. He immediately rushes toward you and raises his fist back. You can tell a punch is coming.\n\n\nYou've grown in the past couple years, and are easily one of the tallest guys in class. Aside from Daniel, that is. You might not be taller than Daniel, but you'd bet your mother's corpse (Muse bless her soul) that you can take more hits than he can. That being said, you don't particularly fancy getting punched if you can avoid it. \n> You use his strength against him\nYear 368 of the Second Era\n\n\nDespite what others think of him, Daniel is weak. And you're going to prove just that.\n\n\nHis punch comes directly at your right cheek. It has a hell of a lot of power. Certainly more than you anticipated, but you don't allow yourself to hesitate. He might be powerful, but he was predictable. You dodge his punch by stepping in towards him, and then follow up his punch with one of your own. It hits right below his sternum, and he starts to keel over. You act on instinct now. You grip the top of his head and bring your knee up into his face, and there's a distinct crunch noise. You then push him slightly away from you. \n\n\n He stumbles backward, and you take a step forward and shove him to the ground once more. There's no time for him to react as you pounce on top of him and lay punch after punch into his face. His 'friends' don't rise to stop you, and the courtyard is silent save for the sound of your fist pounding his face. \n\n\nAfter several more punches you feel a hand on your shoulder. You nearly jerk away from it, but, despite your frenzied mind, you are able to recognize that it is a distinctly feminine hand. Liliana, you think and stop punching. Daniel doesn't stop his groaning as you rise to your feet to face her. \n\n\nThere's less baby fat on her face now than when you first saw her, and is beginning to be quite the knockout. Her eyes are still slightly red and the right side of her face is still red, but she isn't crying any more. \n\n\n\"Enough,\" she whispers to you. \n\n\nYou only nod in response. You start to walk away from the scene when you realize that you'd gathered quite the crowd. You think about saying something, but instead you reach for Liliana's hand and glare at everyone in the crowd. Your look says it all.\n\n\nYou leave with Liliana in tow.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 42, "num_participle_phrases": 1, "num_sentences": 60, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Year 378 of the Second Era\n\n\nYou pull yourself from the memory. That was happening way too often since Liliana was captured. And she was captured. There was no doubt in your mind about that. Captured by people who obviously knew what they were doing. Otherwise they wouldn't be able to make it through the forests of the Lost Realm without being captured, killed, or raped by horny kobold. That means there's a way to make it through that forest. You just have to find it. \n\n\nThat was the reason you spent your time here on the wall watching, waiting, planning your route through that kobold infested place. Of course you could just leave on your own and hope for the best, but th- \n\n\nYour thoughts are interrupted when the roar of some beast sounds throughout the air. You jerk your head immediately towards the sound. It came from somewhere over the tops of the trees, and still must've been miles out. Every guard on the wall peels their eyes to the forest, and it isn't long before one of your fellow guardsmen spots something. \n\n\n\"There! Above the forest!\" The guard sounds quite panicked.\n\n\nYou look where he indicated and spot several grey blots in the distance. They look like birds at first, but as they get closer you can tell they're much larger and have several more rows of teeth than a bird. \n\n\n\"Wyverns.\" The guard right beside you breathes out. \n\n\nYou turn back to look at the beasts. They're still a few miles out, but you can hear the beat of their leathery wings drawing closer every second. The guards in your platoon stand on the wall in stunned silence. Nothing happens here, ever. Why now of all times? \n\n\nYour lieutenant, an older fellow named Byron, calls everyone to order. \"This is what we're here for men! This is why...\" \n\n\nByron's voice fades into the depths of your mind. It is replaced by a different voice. One that's mocking, provoking. The memory of your first fight calls back to you.\n> You push the memory back\nYear 378 of the Second Era\n\n\nThis isn't the time for idle thoughts. No, you need to focus on the situation at hand. \n\n\nThe memory fades away, and Byron's voice returns. \"This is why we guard this wall! No wyverns, kobold, or other filth will cross this wall! Gather your weap-\" Byron is interrupted by another voice. \n\n\n\"Help! There are kobold chasing us on the ground. The rest of my party is coming with the kobold hot on their tail.\" The voice comes from all the way at the bottom of the wall. You can barely make out what he's saying, but someone does and repeats it to Byron, who then continues speaking.\n\n\n\"I need one person to light the signal light over by the watchtower. Everyone in division two stay here and support us with arrows. Everyone in division one follow me!\" \n\n\nByron leads the way as he and division one head down to the ground to support the rest of the group. Everyone else stays and prepares their bows. \n\n\nYou were assigned to division two upon your transfer here, and so your orders are abundantly clear. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 50, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Kor and the guards do not like your decision, and express clearly so, but they accept your status as the group's leader.\n\nQuickly, you are packed with light gear, and, abandoning the coaches, you head into the hills in the approaching nightfall.\n\nThe moon is young, and the ground is not easy to see, yet you march through the hills slightly away from the road, as not to be so easy a target.\n\nAn hour passes, and nightfall becomes a beautiful starspangled sky, were you in a mood to appreciate this.\n\nSuddenly, Kor stops and points towards an approaching goblin patrol. They have spotted you too, and seeing that you equal their size, decide to make a run for it after the disaster of the ambush earlier.\n\n\"Get 'em 'fore they gets to their fellows!\", Kor bellows, and, axe drawn, charges them.\n> You this is a fighter's job, not yours... You are too exhausted, and the goblins should be no match for the guards.\nWhile Kor and his men charge the goblins, and gaining, you slowly walk after them.\n\nYou are weary to the bones, and your mental resources are nearly depleted due to the exhaustion earlier. It would be of no use to anyone if you fell unconcious by trying to slay a few goblins.\n\nA couple of minutes later, and the guards are engaged with the goblins. Indeed, the goblins do not stand a chance against the trained fighters, but one of them manages to escape.\n> You are a Magus of Fire.\nYour instincts take over.\n\nWith a pleased grin, like that of a cat on a chase, you deftly weave a small knot of fire and hurl it after the goblin.\n\nIt hits him in the back, and within split seconds, only ashes remain of the creature, but even that tiny spell was too much for you, and you gently fall over.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 20, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "While Kor and his men charge the goblins, and gaining, you slowly walk after them.\n\nYou are weary to the bones, and your mental resources are nearly depleted due to the exhaustion earlier. It would be of no use to anyone if you fell unconcious by trying to slay a few goblins.\n\nA couple of minutes later, and the guards are engaged with the goblins. Indeed, the goblins do not stand a chance against the trained fighters, but one of them manages to escape.\n> You launch a magical attack against him.\nYou focus what remains of your mental resources into a ball of pure energy and cast it after the fleeing goblin, striking him from behind.\n\nThe magical energy discharges into the goblin's body, and he falls down lifeless.\n\nYou, however, having reached your limits, fall down into a deep, dreamless sleep...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "While Kor and his men charge the goblins, and gaining, you slowly walk after them.\n\nYou are weary to the bones, and your mental resources are nearly depleted due to the exhaustion earlier. It would be of no use to anyone if you fell unconcious by trying to slay a few goblins.\n\nA couple of minutes later, and the guards are engaged with the goblins. Indeed, the goblins do not stand a chance against the trained fighters, but one of them manages to escape.\n> You do nothing. What harm can one single goblin do?\nYou judge your mental resources too low to be able to weave a spell that would do more than tickle the goblin, and thus you let him escape.\n\nThe guards have finished dealing with the other three, but the fleeing goblin is too far away.\n\nKor curses, when he notices that one got away, but everyone agrees that he's too far away.\n\n\"The bugger's probably goin' ta get his friends on our heels within the hour\", he mutters. \"Let's get away from here.\"\n\n\nYou agree on this, and you head away from the road, to make camp somewhere safe.\n\nYou are in no shape for guard duty, and so the three men share it among themselves. Food is scarce, but sleep is all you need. Before you hit your blanket, you are already fast asleep.\n\n\nA battlecry wakes you in the middle of the night. Bleary-eyed you need a few seconds to get your bearing, and that is all the goblin standing behind you needs to ram a barbed spear through your body.\n\nA pain you never knew before fills you, and you faint the moment you see the spearhead protruding from your chest, falling into a darkness from where there is no awakening...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 19, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You concentrate, and your mental eyes follow the Farhan's weaving. He uses Fire, and mixes Earth in it, but when he leashes it out, you already took hold of one of the strands of magic with your mental touch, and the spell already unravels itself as it is cast.\n\nWhen it reaches you, it is nothing more than a gust of warm wind that ruffles your hair.\n\nInfuriated, sensing what you have done, Farhan pulls the black blade out of Lucius' body, and, brandishing it, charges you.\n\nOut of the corners of your eyes you see that the guards are approaching the obviously crazed emissary.\n> You launch a quick spell against him, intend on stoping him long enough for the guards to reach him.\nYou raise your arms, quickly contemplating the type of weave to throw against Master Brownhand, but decide for simplicity.\n\nA few minor strands of Air flow from your mind and wrap themselves around the emissary's arms, and, tightening, you attempt to hold him.\n\nHis eyes widen in fury as he realizes what you are about to do, and he attempts to sever the weaves that surround his arms with his own magic.\n\nSurprised at the deftness and skill of his magical counterattack against your spell, you cannot do anything but admire the man's finesse as he unravels your spell with his mind.\n\nWithin a split second, your spell falls to pieces beyond repair, and Farhan, unhindered again, charges the coach you are standing upon.\n> You will jump down the coach and grab the sword of a fallen soldier to face Farhan in close combat.\nInfuriated by the sight of your fallen friend, and by the treachery that you have witnessed, you jump down from the coach and grab the heavy, unfamiliar blade of a goblinslain soldier.\n\nYou see, from the corners of your eyes, that the guards are approach Farhan Brownhand with drawn weapons, but you ignore them.\n\nThe emissary grins a wicked grin and makes a fast and elegant move, that closes the distance to you and your blade much faster than you could have anticipated.\n\nBy sheer luck, you manage to parry the first of Farhan's blows, but he anticipated the move and brings his blade back in a small circle, cutting deep into your unprotected side.\n\nAs the black, evil-looking blade enters your body, you feel a pain you have never felt before. It is as if your soul itself is torn and shredded by the cold metal, and you utter an inhuman scream.\n\nFeebly, knowing that you are doomed, you wave your own blade towards Farhan, but he nimbly evades the clumsy blow and twists the sword in your side one more.\n\nUnable to bear the pain, you scream once again, and then, feeling your soul drawn out of your body through the wound, everything first fades from red to black to a chilling emptiness...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 45, "num_participle_phrases": 3, "num_sentences": 20, "is_complex": true, "reasons": ["Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You stare disbelieving at Master Brownhand, and before you can launch a spell at him, he uses your hesitation to weave a quick strand of fire at you.\n\nYou barely dodge the small bolt of fire that jumps from his fingers and flies past you.\n\nSeeing he missed you, he curses and prepares another spell. You have to act quick.\n> You quickly launch a spell at him to disrupt his casting.\nQuickly, you close your eyes and stretch your fingers towards Farhan, hurling a small amount of raw magic against him. This is without finesse, and rather taxing, but effective enough.\n\nMaster Brownhand gasps as the pure energy you launched at him hits him, and snarls a curse at you. Obviously, you successfully broke his concentration.\n\nThen, he grabs the dark blade still sticking in Lucius' body, hefts it in his right hand, weaves a protective gesture with his left and advances to the coach you stand upon.\n\nOut of the corner of your eyes, you see the surviving guards, with drawn swords, approach the emissary.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You have to protect your companions, and get them out of there. You can't leave them behind. You hold your shotgun tightly in your hands, before moving forward and darting down the decline. You slide down on your boots, hurrying down as fast as you can. You almost fall into a tumble, but manage to steady yourself, finding yourself on the ground near the wreckage.\n\n\nYou look to the truck, and you can see a mutilated corpse strapped into the driver's seat, and realize Russel didn't even get out of the car. The screams off deeper into the woods don't give you hope for the fate of the others.\n\n\n\"Stay back! Stay back!\" a young, terrified voice screams from behind the wreckage.\n\n\nSwearing, you burst forward, your gun held tightly in your hands. Rushing around the roasting bonfire, you find Wyatt, collapsed on his back, desperately trying to shuffle backwards.\n\n\nStanding in front of him is a bestial creature you've faced many times before. A werewolf. The creature stands with black and gray fur matted with the gore of a previous kill. The creature growls, revealing a row of vicious teeth that could easily tear through a man. \n\n\nYour instincts kick in, and you drop to your knee, raising your gun and opening fire. The gun bucks, silver bursting forward and tearing through the werewolf's flesh. The creature howls, as you fire another shot, blowing the creature's head off as its body crumples. You watch as the lupine body begins to morph, shedding air and twisting as it turns into a naked, bloody human corpse, its head completely missing.\n\n\n\"Oh Jesus, oh Jesus! William, they got my dad. They tore him up, and they took Hans off into the woods! Shit, we have to go help him! We have to go save them!\"\n\n\nYou hear a loud howl, looking over to see a trio of werewolves appearing out of the woods. At the front, a large creature with frost white hair and pink eyes. The creature begins prowling towards you, its jaws open as it licks its lips. The creature lets out a growl, as the other two werewolves pause, holding back as the creature approaches you. Clearly this one's a leader of some sort, and it wants to take you down by itself as some fucked up pursuit of honor or to show its pack mates its prowess. \n\n\nYou don't have time to think. It's time to act.\n> You break off into the woods with Wyatt\n\"Run! Run now, Wyatt!\" you scream, \n\n\nYou sprint, running as fast as you can, your lungs burning, but it's not enough. Seconds later, a force like a truck smashes into your back, sending you crumpling to the floor with your legs shattering from the impact. You scream as the Albino lands atop your legs, sending pain racing through your body as you spasm. The creature looks down at you, growling.\n\n\n\"Fuck you,\" you spit, hoping some part of the Albino understands you.\n\n\nThe Albino's head snaps down, tearing out your throat, before binding off after Wyatt. You lie there on the ground, drowning in your own blood, as death slowly takes you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 41, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You turn, rushing off the road as you leap off the tarmac onto the dirt of the forest floor. You keep your run fast and steady, boots crushing leaves and twigs underfoot as you maneuver through the trees, trying to keep at least somewhat parallel to the road so you don't end up lost in here. You push your way through the thin branches as quickly as you can, as they gently slap and snag at your clothes. You ignore the pain, barreling forward.\n\n\nHowever, it's not long before the other creatures are left on your tail, having caught the scent of your blood and the sound of you trampling over branches and leaves. It's not long before the howls are almost behind you again, and you need to act.\n> You hide and wait for them to pass\nYou quickly scamper into the thickest underbrush, staying low and disappearing into the bushes. You know how to hide well, so you quickly begin covering yourself with dirt and immersing yourself in the leaves, keeping low and quiet. You still your tired breathing, and wait.\n\n\nYou wait for several minutes, as the howls become louder, and louder, before going quiet. You wait carefully, your breath caught in your lungs, as you wait for several minutes.\n\n\nSuddenly, a lupine maw emerges from the bush in front of you, followed by a pair of blood-red eyes. The werewolf stares at you, growling in a low voice, as you realize the creatures have followed your scent, and surrounding you. The albino wolf that's come across you looks at you with almost sadistic glee, licking its lips.\n\n\nAlmost an hour later, the screams filling the moonlit night finally end, the last few sounds little more than a dying, gargling whimper from a creature so broken and exhausted that they're incapable of even moving, the voice so red raw from screaming that it can barely make a noise. The torn apart, bloody body that is left there is never found, with what remains being food for the worms.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 56, "num_participle_phrases": 3, "num_sentences": 16, "is_complex": true, "reasons": ["Too many participle phrases (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Year 366 of the Second Era\n\n\nAt the age of ten, you were average. Your height, weight, disposition, and, well, pretty much everything about you was average. Never the last one chosen for capture the emblem, but never the first one either. Your life then was a monotonous slog: Go to your rundown academy, try to do well in your academic work, fail, and return home only to have your drunkard of a father beat you. You didn't realize how miserable your life was until the fateful day when Liliana joined your class at school. \n\n\nLike the rest of the girls in the class, she wore a dress. Unlike the rest of the girls in the class, her dress was obviously of fine make. The embroidery on her dress had no faults. No drops of blood from clumsy mothers who pricked themselves on their needle. No lazy patches sewn in to cover up holes. No, her dress was flawless. Her hair was onyx black, and fell down in waves around her face. Her glittering blue eyes were filled with anticipation, and maybe a little fear. She clearly wasn't used to being in these kinds of situations, and she kept glancing around as if someone else was going to introduce her to the other classmates. \n\n\nYour teacher, a hag of a woman, prompted her to introduce herself. \"Go ahead and introduce yourself to the class, dear.\"\n\n\nShe widened her eyes in surprise, but followed the teacher's command. \"My name is Liliana, I'm ten years of age, and..,\" she looked to the teacher for instruction. She had an accent, and one that you'd never heard before at that. Not northern, or even like those from the eastern realm. No, this was decidedly different from any other accent you'd heard before.\n\n\n\"Go on,\" the teacher prompted again.\n\n\n\"I don't know what else to say,\" Liliana responded.\n\n\nThe teacher frowned disappointedly. \"Surely you have more things to tell us about yourself than your name?\" When Liliana didn't respond, the teacher spoke again. \"Where are you from? Or, what do you like to do in your spare time? Tell us things like that.\" \n\n\nLiliana hesitated once more.\n\n\n\"Come now. We don't judge people here,\" the hag patted her comfortingly on the shoulder, but failed to notice the snickering in the back. \n\n\nLiliana, it seemed, found her words comforting, and finally started to open up. \"I was born in Arboribus. My father is the king there, and it's an amazing place. There are trees larger than castles there! Oh, and I like to go stag riding with my father if he has the ti-\" \n\n\nThe teacher interrupted. \"Excuse me. Where?\" The teacher sounded somewhat confused, but definitely disappointed. The snickering in the back increased, but Liliana still hadn't noticed. \n\n\n\"Arboribus,\" she said this clearly, and with an expression of incredulity fixed upon her face. The teacher simply stared at her blankly, until Liliana continued. \"You know, in The Lost Realm...\" \n\n\nThe boys in the back, try as they might, couldn't contain themselves any longer. They busted out into raucous laughter that spread to the rest of the students that were typically thought of as nice. Everyone gave into the laughter, and even the teacher hag was chuckling.\n\n\nYou were on the edge of laughter as well, but something kept you there. Stories of The Lost Realm, and rumors of a ancient city of humans therein. Your mother, before she died of disease, would tell you fairy tales of the ancient land, and how it used to be as prosperous as the Realm of Men is now. You'd always harbored the secret thought, hope, that the stories were true, and here was a person who claimed to hail from that very place. This, and the expression on Liliana's face, caused you to hesitate. Her expression was that of someone hurt , and a genuine expression at that. \n\n\nYou held the laughter off, and waited for everyone else to do the same. They eventually quieted down, but only after tears started streaming down Liliana's face. Silence took the place of laughter, and all joy was replaced with the sad sound of sobbing. \n\n\nThe old hag had the decency to attempt to comfort her by giving her a hug, but Liliana jerked away. Apparently she didn't like the idea of hugging the old hag. Especially since she'd promised no ridicule would come, but then turned around and gloried in it herself. \n\n\n\"It's true!\" Liliana yelled after she managed to control her sobbing. \"I'm not a liar! And, and ,and...\" She starts crying again, but instead of staying in the classroom for everyone to see, she ran through the door and out of the classroom. \n\n\nThe silence continued for a moment longer, before you made your first life changing decision. You got up from your designated chair and followed after Liliana. \n\n\nYou were no expert at dealing with girls. Let alone crying ones, and you weren't the most...\n> You ...intelligent...\nYear 366 of the Second Era\n\n\n...intelligent of people, but you were outgoing enough to provide a suitable person for her to talk to.\n\n\nYou follow the sound of sobbing through the worn wooden hallways of the school, and outside, until you find the source of the crying. Liliana sits on the steps to the main door of the school. Her well crafted dress is ruffled in places and her body constantly shifts under the pressure of her tears. Her hair comes down in waves around her head, effectively cutting off any view of her face. \n\n\nShe doesn't notice you there at first, but when the main door closes behind you she jumps and turns towards you. Tears and snot cover her face with her eyes both sad and angry at the same time, and for a moment you find yourself regretting coming here. That moment passes, and the impulse you followed earlier propels you toward her. \n\n\n\"Are you going to laugh at me again?\"\n\n\nHer voice reflects what she is feeling. Sadness, despair, anger, and, you think, a bit of hope color her voice. You decide to concentrate on her hopefulness. \n\n\n\"I didn't laugh.\" \n\n\n\"Everyone laughed. I saw.\" \n\n\nClearly she hadn't been paying attention to you when in the classroom. \"Not me.\" \n\n\nYou sit down on the same step as her, and she glares at you. Silence ensues, and you turn away and gaze out in front of you. You want to ask her about the Realm of the Lost, but the question dies in your throat. Wouldn't it be at least a little insensitive to ask her prying questions now? \n\n\nYour question is answered when you hear her start to sob again. This time it's less intense, but it's still crying all the same. Maybe it's the memory of her excited face when she was in front of the classroom, or maybe you just didn't like the sound of crying. Whatever the reason, you decide to wrap your arm around her shoulders in a half hug. Liliana turns to stone beneath your touch, and you think she'll pull away, but she doesn't. She stays still, but continues her crying. You feel absurdly awkward in this position, but she doesn't seem to mind. She even leans into your hug after a while.\n\n\nIn between holding her and listening to her crying, you find yourself staring at her wondering how in all the realms this girl was from the Lost Realm. You might be tainted by the knowledge of fairytales, but you were still aware that the Lost Realm was crawling with kobold and others of that ilk,. It was a very dangerous place. At the end of the first era was when the Lost Realm was supposedly at the height of its power, but that ended when a dragon led a massive host of kobold and wyverns and sacked the entirety of the realm. Well, that's how the stories went. So how then, could a delicate being such as this come from such a dangerous place?\n\n\nThen a brilliant idea came over you. There was a story your mother once told you. One about the faerie, a race of beings native to the Lost Realm. When they were in the Lost Realm they were humanoid creatures of a similar height humans, but with pointed ears and a slender build. In the story, a faerie wandered over the border of the Realm of Men and the Realm of the Lost, (Before the border walls were constructed) but the faerie were tied to their own realm. Whenever they left, they became as humans. This particular faerie panicked when they realized they left their home for another realm, and immediately tried to go back, but every time he tried to re-enter his homeland, he would get lost, turned around. He could never find his way back. Once the faerie willingly left the Realm of the Lost, they weren't allowed back. He was left in the Realm of Men to fend for himself, but he desired that no their faerie would feel like he did. Alone, confused and afraid. So the faerie came up with a code. If he thought there was another faerie, he would ask them a simple question. \n\n\nYou ask that question now. \"Are you lost?\"\n\n\nLiliana immediately pulls from you and stares at you in disbelief. She suddenly wipes all of the tears from her face with her sleeve before asking you a question. \"Will you help me fit in here?\" \n\n\nKinda shocked that your plan worked you only nod in response. \n\n\nA hint of a smile breaches her face. \"What's your name?\" \n\n\nYou briefly wonder what you've gotten yourself into, but you answer regardless. \"My name is...\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 127, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You decide to refuse the offer and exit the barricade choosing to make it on your own.\n> You move on\nYou decide to pass them by, there has to be another way through the city without the aid of the Essitreans and the inevitable conflict they will attract. You head down a corridor and see flames rising ahead, to the left you see a massive army of Turric soldiers fighting with another smaller group of Essitreans. The carnage is horrid and you opt not to go that way. To your right you see an old stable. Perhaps within you can find a horse.\n\n\n \n> You head towards the Fire\nThe flames ahead of you fly many feet into the air and you try to find a way past the street but there are no obvious exits. Disheartened you retreat back to the previous intersection.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You decide to pass them by, there has to be another way through the city without the aid of the Essitreans and the inevitable conflict they will attract. You head down a corridor and see flames rising ahead, to the left you see a massive army of Turric soldiers fighting with another smaller group of Essitreans. The carnage is horrid and you opt not to go that way. To your right you see an old stable. Perhaps within you can find a horse.\n\n\n \n> You check out the Stable\nYou opt to check out the stable but there are no horses inside. As you are searching, you see the fighting from the left street starting to pour into yours. The mass combat is punctuated by explosions, the sound of steel on steel or flesh, and the screams of the injured or dying. You quickly decide to abandon the search and head back to the intersection before you are overwhelmed.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You decide to pass them by, there has to be another way through the city without the aid of the Essitreans and the inevitable conflict they will attract. You head down a corridor and see flames rising ahead, to the left you see a massive army of Turric soldiers fighting with another smaller group of Essitreans. The carnage is horrid and you opt not to go that way. To your right you see an old stable. Perhaps within you can find a horse.\n\n\n \n> You go Backwards\nYou arrive at the massive barricade. The barricade is manned by a holdout group of Essitrean soldiers each holding crossbows. There have to be dozens of them all on watch. The bodies of hundreds of Turric soldiers lie scattered in the streets around the barricade though it's obvious the Essitreans are wounded and exhausted.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You're tired, you've had a long afternoon and you have found somewhere to crash. You hope that this place is safe enough but in a city under siege, no where is truly safe. You find a little corner amongst the clutter and nestle in as best as you can.\n\n\nYou place your broadsword to your side within easy reach and thank the gods you have your modified light chainmail. It's very comfortable to sleep in, especially compared to most armors. Covering yourself with a blanket you slip easily into the demesne of sleep.\n\n\nTEST YOUR LUCK: Pick a number between 1 and 3.\n\n \n> You 2\nYou fall into a deep and dreamless sleep. As luck would have it, you are not bothered by anything or anyone during your stay and you feel quite at peace with yourself. Your mother always said you were a strong one before she died. She never knew how many times you would have to test that theory. You wake up refreshed and ready to go.\n\n\nIt is now NIGHT.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 14, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You're tired, you've had a long afternoon and you have found somewhere to crash. You hope that this place is safe enough but in a city under siege, no where is truly safe. You find a little corner amongst the clutter and nestle in as best as you can.\n\n\nYou place your broadsword to your side within easy reach and thank the gods you have your modified light chainmail. It's very comfortable to sleep in, especially compared to most armors. Covering yourself with a blanket you slip easily into the demesne of sleep.\n\n\nTEST YOUR LUCK: Pick a number between 1 and 3.\n\n \n> You 3\nYour sleep is suddenly interrupted by the sound of the door being kicked in by heavy booted feet. In the entrance are five undead warriors, two heavily armored Turric Vanguards and a Turric Deathmagus, a necromancer by any other name. You rise to your feet pulling your broadsword and charging. Deathmagus takes no prisoners. This is going to be a fight to the death.\n\n\nYou swing a heavy blow and decapitate the lead zombie as the others charge forward. You've fought the occasional zombie in the past and you know from experience that you have to decapitate them to bring them down. As the first zombie falls, you face a thicket of swinging blades, what zombies lack in speed and accuracy, they make up in fearlessness and tenacity.\n\n\nYou need to fight without getting cornered or overwhelmed. You duck to the left and then run to the right, making the zombies slowly try to follow you. You pick a zombie at the edge and cut at his knees while parrying two blades aimed at your midsection. The zombies legs are undercut and you duck and blade and stab upwards into a zombie's gut. They keep onrushing but you roll to the side of a blow and parry a second before leaping on a table.\n\n\nA downward chop takes another zombie downward and you backflip off the table landing on your feet. Taking a mirror, you toss it into the face of a nearing zombie and slip to the left before arcing right and using your sword to decapitate the next.\n\n\nSeveral seconds later, you pant as the last zombie falls.\n\n\nThe Deathmagus claps his bony pale hands slowly, \"Very good little Silver one, you are most impressive. I've decided to give you one last challenge, if you can over come it I'll let you live.\" He turns to one of the fully armored vanguards and points at you. The Vanguard silently obeys stepping forward with his barbed Falchion at the ready.\n\n\nThe other Vanguard stands by his master and together they watch the duel. You know from experience that Vanguards are heavily armored juggernauts with undead endurance and massive two handed falchions with rasping barbs attached.\n\n\nDo you:\n\n\n \n> You use your Broadsword and Short Swords to inflict heavy damage?\nThe Vanguard was a heavy warrior with a massive slow sword so you decide to try your luck with your heavy sword relying on your natural quickness to keep one step ahead of him. As he nears you you double-hand the broadsword and smash it as hard as you can against his side. The blade bangs loudly against him and you see a dent appear in the armor but he moves as if it were a feather duster. He swipes at your head but you duck and spin away.\n\n\nYou finish the spin with a heavy blow to his knee and you see with some satisfaction as the armor dents in and his knee buckles. The Vanguard barely even registers the blow and chops at you with an overhand blow that meets the stone floor and shatters it. You roll backwards and throw two blades that ricochet off the armor and stick in the ceiling. \n\n\nHe keeps moving forward unperturbed by the blades and you charge towards him willing him to commit for a swing. When he does, you leap to the side and again bash his knee. The metal dents a little more and his knee visibly weakens. You roll away and place your broadsword between yourself and his blade.\n\n\nHis hand glows black and he begins to drag you towards him with some form of dark magic. You put your sword in front of you and duck another slash as you use his magic to impale himself with your sword. He staggers backwards and you block a sideways slash meant for your wait with your broadsword. The power knocks it flying across the room lodging into the wall.\n\n\nYou kick off of the Vanguard and run backwards as the knight continually steps forward thinking to yourself, \"That was cheating...\"\n\n\nPulling your twin short swords, you leap and twist so your blades smack deep into his shoulders. The Vanguard staggers and steps back and you tumble off of his body and duck to the left. You hear his stomps as you run for your broadblade. You reach it and pull it out of the wall just as the Vanguard reaches you. You have to release the sword in order to keep your arm.\n\n\nAfter his miss, you again grab the blade and rush around him to his backside raining your broadblade high into the air and stabbing it downward into his wounded knee. Your blade bites deep into the knee and sinks into the stone floor pinning him. Pulling your swords from his shoulders, you jump into his back making him fall forward and then roll over him pulling your twin blades with you. You then watch as he starts to pull himself up. This is when you strike with both blades at his neck repeatedly, the sparks of your work lighting up the room as your steel pounds against the Ulum metal of the Turric Mages. Finally, the metal gives way and you plant both swords into his neck and pull outward.\n\n\nThe metal shell and flesh peels outwards and you take your dagger and plant it deep into his spine wrenching it back and forth until the warrior drops coldly into the dust.\n\n\nBacking away you watch as his body, armor, flesh, and weapon melt and turn to dust.\n\n\nBreathing heavily, you turn towards the door where the Deathmagus nods his approval and turns to the exit. A second later, the place is quiet and empty. Despite yourself you fall into a deep, deep sleep...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 3, "num_sentences": 67, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Your sleep is suddenly interrupted by the sound of the door being kicked in by heavy booted feet. In the entrance are five undead warriors, two heavily armored Turric Vanguards and a Turric Deathmagus, a necromancer by any other name. You rise to your feet pulling your broadsword and charging. Deathmagus takes no prisoners. This is going to be a fight to the death.\n\n\nYou swing a heavy blow and decapitate the lead zombie as the others charge forward. You've fought the occasional zombie in the past and you know from experience that you have to decapitate them to bring them down. As the first zombie falls, you face a thicket of swinging blades, what zombies lack in speed and accuracy, they make up in fearlessness and tenacity.\n\n\nYou need to fight without getting cornered or overwhelmed. You duck to the left and then run to the right, making the zombies slowly try to follow you. You pick a zombie at the edge and cut at his knees while parrying two blades aimed at your midsection. The zombies legs are undercut and you duck and blade and stab upwards into a zombie's gut. They keep onrushing but you roll to the side of a blow and parry a second before leaping on a table.\n\n\nA downward chop takes another zombie downward and you backflip off the table landing on your feet. Taking a mirror, you toss it into the face of a nearing zombie and slip to the left before arcing right and using your sword to decapitate the next.\n\n\nSeveral seconds later, you pant as the last zombie falls.\n\n\nThe Deathmagus claps his bony pale hands slowly, \"Very good little Silver one, you are most impressive. I've decided to give you one last challenge, if you can over come it I'll let you live.\" He turns to one of the fully armored vanguards and points at you. The Vanguard silently obeys stepping forward with his barbed Falchion at the ready.\n\n\nThe other Vanguard stands by his master and together they watch the duel. You know from experience that Vanguards are heavily armored juggernauts with undead endurance and massive two handed falchions with rasping barbs attached.\n\n\nDo you:\n\n\n \n> You stay at range and use throwing blades and daggers.\nYou begin the duel with two throwing knives as you try to stay at range. The blades hit square but ricochet off the heavy armor. You growl as you duck under his heavy blade and cartwheel out of his range. Having more space, you throw two more knives, one bounces off and sticks in the ceiling and the other lodges under his armor. The Vanguard pulls the blade out and throws it to the ground and you pull a dagger with two more knives.\n\n\nSince the Vanguard seems to be taking his time, steadily moving forward, you carefully aim the next two throws. The first slides into an eyehole of the armor and for the first time you get his attention. The blade spews brackish blood that leaks from under his helm and dribbles down his chin. He pulls the blade from his eye and grasps the Falchion with both hands, the old leather crackles under his grip.\n\n\n\"Great...\" you think as you dodge a powerful but slow swipe that smashes the cabinet you ducked behind. You pull back and throw the second blade trying to lodge it through his plates under his arm. It connects with the armor and bangs off into the floor.\n\n\nPulling your daggers you duck under a sweeping cross-swipe and punch the dagger into his breastplate. The dagger rings in your hand without doing any apparent damage. He kicks but misses as you flit to the side and stab him in the neck. The blade slides into his neck but it doesn't slow him even a bit.\n\n\nHe backhands you and you barely escape a full on hit but feel your jaw instantly bruise and you see stars as you fall backwards into the debris around you. He is upon you instantly but you dodge his reversed blade and watch the heavy blade pierce the stone itself. You roll to your feet and try to kick out his feet but your leg meets with an unmovable object and you back away limping.\n\n\nHe closes in on you as you switch to your throwing knives which clink off his armor. You can't believe it when he raises his hand and you feel dark energy course through you.\n\n\n\"That wasn't fair...\" is the last thought you think as he plants his falchion deep into your stomach and rips downward splitting your body from stomach to crotch. The last thing you see is his dead eye peering at you as you bleed out.\n\n\nYOU HAVE FAILED.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 48, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You realize that the hound is going to be a noisy, dangerous problem and so you resolve to end that issue first. As soon as the trio of enemies rush into the room you pop up from behind the desk and throw three throwing knives at the beast. The first knife goes wide and lands knee level in the wooden wall, but the second catches in the jaw bursting it's teeth and jutting through it's muzzle, and the third smashes in the flanks sticking through it's hind quarter. The beast yelps pitiably and staggers backwards incapacitated.\n\n\nThe beast howls and you leap over the table drawing both of your short blades. In close quarter fighting, your short swords and stabbing style will be a good match against the barbed scimitars the Turrics favor which require wide fast swings.\n\n\nThe first Turric swings high and you duck and deflect the first blade while reversing your spin and cutting the soldier's leg off at the knee. The second swings towards your midriff but you tumble and his swing lodges in his already injured partner's ribs.\n\n\nYou crouch and then spring low stabbing the second soldier's foot and slicing his sword arm off at the wrist. The second soldier screams and tries to stagger backwards but his foot is pinned to the floor. Rising you pull the blade free and jut the short blade up into his stomach pushing under his ribs until the blade pierces his heart and blood runs down his armor like a burst dike.\n\n\nAs he falls back, you turn to the hound. You hate to kill such a noble beast but it was now time to end it's pain. A quick reversal of your swords sets up a downward thrust that pierces it's brain and severs it's spine. The hound collapses with a quiver.\n\n\nYou wipe your swords on a soldier's sleeve and place them again on your back. You then collect your throwing knives and search the soldiers for anything they carry you can use. You ignore their damaged armor, barbed scimitars, and top-heavy daggers and instead collect their coin pouches. Thirty Silvers later, you check the windows. You are relived to see that there is no further action in the streets.\n\n\nDo you:\n\n\n \n> You help the girl out of the hiding place?\nYou dislike the thought of dragging around a non-combatant but you could at least take care of her until she can be handed off to someone else. By herself she'd either starve to death or get caught and become a victim to the Turrics. With you she had a slim chance to live, it wasn't much but it was something.\n\n\nYou dislike the thought of dragging around a non-combatant but you could at least take care of her until she can be handed off to someone else. By herself she'd either starve to death or get caught and become a victim to the Turrics. With you she had a slim chance to live, it wasn't much but it was something.\n\n\nGoing downstairs, you say 'Defender' as you pull back the tapestry but there is no answer. You say 'Defender' again but there is still no response. Dreading what you'll find, you open the little door to find the girl, her body lifeless with your dagger stuck in her chest. You curse her weakness even as the pragmatic side of you tells you your own survival rate just increased.\n\n\nAt least she'll be with her family you suppose. With a heavy heart you retrieve your knife and close the trapdoor.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 36, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Your heart beats.\n\nYou stand in an great amphitheatre, on shifting sands. It's quiet for but a moment, and then the clashes of weapons rings out in great echoes, with cheery yells of murder providing a bass quality. Smiles flash all around as people hack or are hacked about and nothing but snorts of laughter without the barest hint of pain accompany the carnage.\n\nSprays of blood float on the air. Spilled guts and limbs sink deep into the sands. Heads laughing are choking on sand and sweet blood spills out of their lifeless bodies.\n\nYou smell gore in the air and it clouds your thoughts. Little droplets rain down in your vision. You count each as they pass. Some spray in the corner of your eye hits your cheek and you can taste the liquid life.\n\nLiquid life.\n\nLife.\n\nYou're alive.\n\nWhere is your weapon?\n> You an axe in the hands of the man to your left\nThe man next to you screams and whacks a corpse on the ground with your simple battle axe. He smiles and pulls himself up to grip the weapon with two hands and bring it down over the head of another distracted man.\n\nYour heart beats.\n\nYou spare a quick glance over the rest of the battlefield.\n\nMen fight all around you, clanging metal and shrieking warriors ringing in your ears. There's laughter, joy, fear, and hatred in those screams. Shadows stand all around the raised edge of the arena, perfectly still.\n\nYou need a weapon in your hands, something to defend yourself against this writhing mass of life and death. You need your axe; it's yours. It fits perfectly in your hand and bites at the flesh of your enemies like a loyal dog. There is no question: you must get it back.\n\nBeat.\n\nThe man is chopping here and there and everywhere. He's not even holding your axe right.\n\nBeat.\n\nAttack him now and rely on your skills, or sneak up behind him?\n> You attack now!\nYou rush, hoping to catch him unaware. He swings the axe around to his right and slashes another man.\n\nBeat.\n\nYour feet both push you forward and you put your hands into the perfect position to attack himand grab the handle of the axe. Both feet leave the ground and propel you into the man.\n\nBeat.\n\nYour right hand curls to give him a brutal punch with all your weight in his throat. Your left hand opens to grab the axe before he can swing it around to you.\n\nBeat.\n\nBeat. Beat.\n\nBeat. Beat. Beat.\n\nYour fist makes contact with him and he falls back a bit, his face twisting in pain. You grab the handle of the axe and wrench it from his grasp as he's weak. Your fist only glances his neck and he recovers quickly to tug back at the axe and kick your shins. You quickly push him off and bring the axe down while he's still weak, but he blocks his face with one arm. There's a sickening thud as you bury it into his shoulder. He tries to pull it out and push you away as adrenaline covers his pain, but you elbow him in the face and kick him to the ground as you pull out the axe.\n\nLaughter takes him and he thrashes about on the ground. You sink the axe into his back and he stops moving, but that laughter continues. You're just about to end his pathetic life when an arrow catches your leg and tears open a huge gash. You collapse onto one knee and drop the axe as someone stabs you with a sword. The end sticks out of your left side and blood flows as the sword is pulled back. You lie on the ground and something bubbles inside of you.\n\nWell now, isn't that funny. You didn't get it before , but now...\n\nIt's too much and you giggle until you can't breathe, but even when you try to stop and take a breath all you can feel is that hole in your torso. The other man grabs your hand and lets out a shriek, squeezes, and then his smile is stuck on his dead face. You can't help it. You smile too. And laugh. And laugh and laugh until a sword somehow finds its way into your eye. Woopsy daisy. How'd that get in there?", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 65, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "The man next to you screams and whacks a corpse on the ground with your simple battle axe. He smiles and pulls himself up to grip the weapon with two hands and bring it down over the head of another distracted man.\n\nYour heart beats.\n\nYou spare a quick glance over the rest of the battlefield.\n\nMen fight all around you, clanging metal and shrieking warriors ringing in your ears. There's laughter, joy, fear, and hatred in those screams. Shadows stand all around the raised edge of the arena, perfectly still.\n\nYou need a weapon in your hands, something to defend yourself against this writhing mass of life and death. You need your axe; it's yours. It fits perfectly in your hand and bites at the flesh of your enemies like a loyal dog. There is no question: you must get it back.\n\nBeat.\n\nThe man is chopping here and there and everywhere. He's not even holding your axe right.\n\nBeat.\n\nAttack him now and rely on your skills, or sneak up behind him?\n> You sneak up on him\nYou quickly move around a few fights and dodge a few weak attacks, making your way to the man.\n\nBeat.\n\nHe's still whacking into a corpse, though a different one now. His back is to you... It's the perfect time to strike.\n\nBeat.\n\nYou lift your hands and go flying into his body, slamming him forward.\n\nBeat. Beat. Beat.\n\nBefore he can respond your arms are wrapped around his neck from behind. The fool drops your axe on his foot so he can claw at your arms. Chokes and screams are stuck in his throat and there's a wheezing sound; the only air he can get out, and none of it goes back in. You give another squeeze. He beats against your body with one hand, but lacks to strength to do any damage, already fading.\n\nSuddenly, something hits you in the leg. You collaspe onto the man and look to it. An arrow is sprouting from your leg like a plant in the dirt. At the sudden shock of it you let go of the man and he tries to turn around. Before either of you realize what's happening your hand is on the axe and the axe flying to towards his head... And then his head is flying off by itself. The warm blood hits you like a geyser. You roll around and sit up.\n\nAnother arrow grows in your shoulder. You aren't sure when that happened. You can barely feel it now, barely feel anything. A gurgle and a giggle are swallowed by blood in your mouth, when you realize there's another arrow there. You fall back, trying to laugh and just barely managed to make a sound. You're drowning now... Drowning in your own blood... And losing to much of it... And...\n\nIt's... Funny. Funny. Haha funny. And then it's nothing, nothing but black.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 51, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Colourful fine carpets cover all the walls, some more rugs hanging over them in turn.\n\nThe carpets are like a dark, dull rainbow. The carpet itself is black, with colours seeming floating over it like a reflection in water. The colours swirl and mix and seperate so slowly you have to careful look before you see the emerging patterns of dancing colours.. You watch a batch of a grey blue twirl around with concentrated yellow and green drops, absorbing them.\n\nThe rugs draped over them like curtains over imaginary windows are stationary pictures of outfits, each in a different pose. They continue from down the walls onto the floor and a few hang from the ceiling. You recognize a few outfits, but what really catches your eye is the one hidden on the far left, the one that looks just like Zaren's black finery. It's the only one with a person in the clothes.\n\nZaren's in it, posed elegantly in his black and gold coat. His arms are raised as if to greet you, but his face perfectly shows his comtempt at your very existance. All but his eyes, which are laughing. You do not know if the contempt is the joke.\n\nThere is a man behind that insanity, you are sure of it. Whether the insanity is a cover or not, you do not know.\n\nYou look back at the swirling patterns. They are starting to resemble pictures now, just barely, but the proper shades are coming in...\n> A library\nHundreds of volumes of large tomes cover shelves that reach up to the very high ceiling. You are in narrow crack between two long shelves. You walk through the space between the shelves, trailing your hands on the book. The shelves are so close you can't help but bump into a book here and there. The shelves are so large and heavy they don't make even the slighest movement when you fall against one accidently.\n\nYou've tripped over a ladder. It's laid along the ground, edges from shelf to shelf, the same kind as there is in every other row. They were used to reach the books once, but no one reads these records anymore. Now they just keep the space between the shelves uniform. Those maps hate being in the same place as the other non fiction and always try to push the shelves apart.\n\n\nThe books are all a dull green, faded from dust and time. They are larger than usual. Each one is about as wide as your palm and the same length as your arms. They are stuffed in very tightly, leaving not one inch of space. You wouldn't want to have the job of putting them into the shelves.\n\nYou reach one end of the row. There's next to no room between the wall and the shelf, but you manage to squeeze through. The rows of shelves seem to go on forever in this direction. You use the next row to turn around and face the other way. The shelves end a few rows up, so you head that direction. You come out into a small space between a shelf and the grey stone wall.\n\nThere's a door here you could try it but it's locked. Oh. There's also another small shelf here at the end of the row. You look at the small selection it has. Most are records of the books in this library. They include just a topic and a number. There are too many books to even list the names in this tiny shelf.\n\nThree books that are not records draw your attention.\n> You pick up the small brown book\nYou pick up the small brown book. Its wretched condition is something compared to even the oldest and worst kept tomes you've seen.You take out a sheet of paper to record its name.\n\nThe ratty cover nearly comes off when you lift it to turn to the first page. There's no title or author listed, just a strange star design in the center of the page. You copy onto another piece of paper with your fountain pen the design as best you can and place it beside you so you can request another copy of whatever this book is.\n\nYou turn the page as carefully as you can. The thin paper seems almost as if to look at it would shred it.\n\nIt's another design. With your vast experience what? in many different languages and the writing of many different authors, in the books prior to the invention of the printing press of course, you can easily see that the symbols were of the same hand. You turn the pages, seeing nothing but strange symbols belonging to no language you can recognize. Even then, it should have repeated characters, but each design is different, leading you to believe it is no language, simply meaningless symbols.\n\nThe next page is torn in the center where the symbol would be. Through the hole you can the next page is blank.\n\nYou check the torn page; it's a violent rip but does not look in danger of growing and the rest of the page is blank anyway.\n\nBut there's something about that blank page...\n\nYou look at it carefully. There! A shape! A rip! A tear! That wasn't you, you're careful. You haven't ripped a page in... Well, it's been so long you've forgotten.\n\nThat's not a rip though... It's growing, like a burn. You set the book down away from the others to keep the fire from spreading but... It's not hot. It's not smoking. Still, the pages burn through.\n\nFiery shapes grow... Why, it's almost moving... It's beautiful. You can't.... You can't look away.\n\nThe ash blows up through the windless air and the sparks bloom into flowers of fire. It's an inferno bubble around you. Your skin burns and blackens and crackles. You can see through the fire now.... In the fire now... It's...", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 90, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Hundreds of volumes of large tomes cover shelves that reach up to the very high ceiling. You are in narrow crack between two long shelves. You walk through the space between the shelves, trailing your hands on the book. The shelves are so close you can't help but bump into a book here and there. The shelves are so large and heavy they don't make even the slighest movement when you fall against one accidently.\n\nYou've tripped over a ladder. It's laid along the ground, edges from shelf to shelf, the same kind as there is in every other row. They were used to reach the books once, but no one reads these records anymore. Now they just keep the space between the shelves uniform. Those maps hate being in the same place as the other non fiction and always try to push the shelves apart.\n\n\nThe books are all a dull green, faded from dust and time. They are larger than usual. Each one is about as wide as your palm and the same length as your arms. They are stuffed in very tightly, leaving not one inch of space. You wouldn't want to have the job of putting them into the shelves.\n\nYou reach one end of the row. There's next to no room between the wall and the shelf, but you manage to squeeze through. The rows of shelves seem to go on forever in this direction. You use the next row to turn around and face the other way. The shelves end a few rows up, so you head that direction. You come out into a small space between a shelf and the grey stone wall.\n\nThere's a door here you could try it but it's locked. Oh. There's also another small shelf here at the end of the row. You look at the small selection it has. Most are records of the books in this library. They include just a topic and a number. There are too many books to even list the names in this tiny shelf.\n\nThree books that are not records draw your attention.\n> You pick up the grey book\nYou pick up the grey book. With just that slight movement a huge cloud appears. As you discover through the huge dust cloud and your tears, it's actually a very old blue book, not grey.\n\nYou walk through the cloud, past the door, and sit down where the air is clearer. You open up the blue book to the first page. In large flowery letters the title is written, \"The Journals of Pip: Volume 8\". Below that, \"His Search For the History of the Colour Blue\".\n\nYou turn the page to read tiny block letters.\n\n\"In his first year of journal writing, three years before his first published novel, \"Theories on the Disappearance of Gravity During the Great Regression\" (since which it has been discovered that spontaneously reverting the universe to a previous state may cause gravity to turn into small quantities of gravy, one of the outlined theories connecting the disappearance with the large increase in gravy mining during the years affected), Pip completed a few journals. One of these was a detailed plan and record of his three month long search for the nature and history of the colour blue. In the following pages you will see his journey as he discovers blue.\"\n\n\"I have tracked it to a cave near the Grinning Stones. At first their wide mouths and the little giggles unnerved me, but I have grown used to their strange habits now. It has been nearly a week since I have seen it enter the cave, but I know it is in there. I hear the little snores before I sleep, \"blu-o-o-o-o-o-o-o.... blu-o-o-o-o-o-o-o...\" it calls. At dawn it will wake me up with a \"Cocklebluedoblue!\"\n\nYou close the book. You just can't read through this radical nonsense. You've read through Pip's research; it's very good. But the man obviously has some trouble telling reality from fiction in his everyday life. You've been to the Grinning Stones; there are no caves anywhere near that region. It's too bad, he was a smart man. A little jerky and obsessive, but smart nonetheless.\n\nBut you have to admit, those stones are creepy, especially at night.\n\nYou pick it up and start on the... long, long journey, to row J786.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 83, "num_participle_phrases": 2, "num_sentences": 56, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Hundreds of volumes of large tomes cover shelves that reach up to the very high ceiling. You are in narrow crack between two long shelves. You walk through the space between the shelves, trailing your hands on the book. The shelves are so close you can't help but bump into a book here and there. The shelves are so large and heavy they don't make even the slighest movement when you fall against one accidently.\n\nYou've tripped over a ladder. It's laid along the ground, edges from shelf to shelf, the same kind as there is in every other row. They were used to reach the books once, but no one reads these records anymore. Now they just keep the space between the shelves uniform. Those maps hate being in the same place as the other non fiction and always try to push the shelves apart.\n\n\nThe books are all a dull green, faded from dust and time. They are larger than usual. Each one is about as wide as your palm and the same length as your arms. They are stuffed in very tightly, leaving not one inch of space. You wouldn't want to have the job of putting them into the shelves.\n\nYou reach one end of the row. There's next to no room between the wall and the shelf, but you manage to squeeze through. The rows of shelves seem to go on forever in this direction. You use the next row to turn around and face the other way. The shelves end a few rows up, so you head that direction. You come out into a small space between a shelf and the grey stone wall.\n\nThere's a door here you could try it but it's locked. Oh. There's also another small shelf here at the end of the row. You look at the small selection it has. Most are records of the books in this library. They include just a topic and a number. There are too many books to even list the names in this tiny shelf.\n\nThree books that are not records draw your attention.\n> You pick up the gigantic green and gold book\nYou place your hands over the gigantic book. It has a smooth and soft cover. Hands on the sides of it you strain to lift the thing, but settle for sliding it out instead. You sit down by the door so you can place the thing on your lap\n\n\nYou turn it around and lift the cover. Inside is written I can't understand this language \"Sinful Lake\" in large, golden letters on a black page. It's written in the formal language of birds that are red. You'd think that birds, even just red birds, would only need a single language to communicate, but you must admit, you like the formal language over the everyday filth they will typically squak in. It's a good thing both languages are part of their education system.\n\n\nYou turn the page. There is a diagram of a regular looking oak tree in white and more golden writing.\n\n\n\"Quercus miaxia, also known as the Sinful Oak, is a species of oak tree that exists solely in the region of Sinful Lake. It is the only thing that will grow anywhere within a mile of the stagnant, murky waters. They often grow much denser and taller than other oak trees, but besides that, their diet, and their peculiar taste in soil, they are nearly indistinguishable from Quercus prinus. The Sinful Line is the tree line beyond which they cannot survive. It creates a very noticable change between thick forestation and bare plains.\n\n\nBoring\n\n\nYou flip ahead a few pages.\n\n\nHowever, there has been some controversy over their diet. They have been known to trap smaller prey with the use of a sap that first traps them and with an oxydizing process begins to digest in a very slow manner. The tree will then grow around the trapped prey, which is often still alive through most of the process. After the prey is absorbed the tree will shrink down around the space the prey has left, with only the bones of the prey remaining. Certain logs found with the bones of what is agreed to be a extinct canine species with a bone structure remarkably similar to humans in the center is the cause of some very unfortunate rumours for us who study these awe inspiring trees.\n\n\nThese rumours that they can trap and eat humans are completely unfounded. The numerous expeditions that into the Sinful Lake region that have disappeared are agreed to have traveled through the Lake into a little known bed and breakfast that exists on the other side. Numerous letters and records are listed in volume 2 and 3 of this series to prove this.\n\n\nYou flip back to the beginning. \"Sinful Lake\". Under that in very tiny letters it reads \"A study by Quercus miaxia Bob\".\n\n\nYou pick up the book with some effort and make your way to row A139 to replace it.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 59, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "\"Oh my. Now that is a very good question. But here comes the Tailor.\" She turns around and curtsies towards the door.\n\n\n\"What -\" You stand there speechless.\n\n\nA man walks into the room and bows, a spotless fine black coat shimmering around his white furry torso, four furry little limbs poking out of the coat. They are end in three long, delicate fingers with little hairs at the base and bare human-like tips. His hairy legs have the same pattern, with his feet looking almost normal. Large wings are folded at his back, trailing on the floor.\n\n\nHis large black eyes poke out from his white fur and his human jaw opens to speak in a slightly buzzing voice.\n\n\n\"Hello, good lord. I am the tailor. I must say, your eyes are a wonderful colour. Such a light but intense brown. They will be a challenge to match correctly, but I will enjoy creating your outfits for you.\"\n\n\n\"What...\" You take a step back, bumping into a mannequin and accidently knocking it over.\n\n\n\"You will have to work on your coordination if you plan to be part of The Court. Dancing is quite popular here. But even if you fall or some such thing, you will look wonderful. Still, that is not my job. Now come over here, I must measure you. Take a look around at the outfits. You may find one you like.\"\n\n\n Ophelia stares at you and gestures. You timidly take a few steps forward.\n\n\nThe tailor places his finger tips on your arms, mummering to himself. \"Don't you need measuring tape for this?\" You ask.\n\n\n\"Measuring tape? Bah, I am better then the tailors you have known. A true master can look at a man for a second and make him a god within minutes.\"\n\n\n\"I've never known any tailors.\"\n\n\n\"Well then trust me, I am the best. Now lift your arms please?\" As he slides his hands around your arms and chest you look away, uncomfortable.\n> You look at Ophelia\n \nShe's watching the Tailor as he measures your body. You look at her stunning eyes, bright but deep, as they follow the Tailor's hands. They are framed by thin eyebrows, bunched forward as if in intense thought. Her light cheekbones are high in her face and her cheeks thin. Her strong chin leads into weak jaw lines, disappearing in the thick black hair that caves over her thin shoulders and covers the neck of her grey dress.\n\nHer dress is long, covering everything from her wrists to her ankles, but tight around her torso, while loose at her legs. It's not meant to be a showy thing, but the way it fits against her skin reveals her beauty better than the poofy gold decorations that she carries under her right arm now.\n\n The Tailor starts feeling the width of your legs from the calves down and you resist the urge to squirm in... it's?... grasp.\n\nOphelia looks back at you.\n> You smile\nYou smile at her, not a large, joyful smile, but a small smile of thanks. You would have never thought you'd enjoy having a woman stare at your naked body in such a circumstance, but without her here you would probably freak out at the furry hands that are measuring your thighs and climbing higher. You take a deep breath. Just calm down....\n\nThe tailor reachs up to your hips and you let out a low squeak against your will.\n\nOphelia laughs so quietly you almost doubt she did. But her smirk confirms your hearing.\n\n \n> You all Finished\nYou relax as the Tailor stops his rubbing and moves back. \"You are quite a splendid fit for many of my discarded outfits! Now wait here. I will bring some of them out for you to try on, and we'll see what you like and what looks best on you.\"\n\n\nYou feel a little cold with your skin bare against the frigid air, and definitely a little awkward about standing naked in some castle's hallway.\n\n\nOphelia asks you something, but you're deep in thought.\n\n\n\"What?\"\n\n\n\"Before you ask me anything you should know that most of the inhabitants will tell the king if you insult him or his system in anyway. I can answer some of your questions later, once I show you to your quarters, but if you need to know anything right now, ask before the Tailor returns. I've never known him to be a 'loyal' subject, but considering self preservation... He enjoys his life here, unlike much of the other nobility. So do you have any questions about this place?\"\n> The Tailor\nBefore you have time to ask any questions the Tailor waddles back in, carrying all kinds of clothing of many materials and colours.\n\n\n\"These are what you can wear for now, while I create your outfit. Please, sir, while I sort these take a look around. Find something you like. Samples are on the mannequins and the carpets. Changes can be made easily if you wish. Pick one thing please. After it is completed you will likely need to see the others, so a proper wardobe can wait until you return to pick up your clothing.\"\n\n\nYou look around the room, noticing the colourful tapestries hanging from the walls and the ceiling. They are pictures of different outfits of many different styles. You recognize a few outfits from your brief dance, but the one you really see is hidden on the far left. It looks just like Zaren's black clothing. It's the only one with a person in the clothes.\n\n\nHe's in it, posed elegantly in his black and gold coat. His arms are raised as if to hug you and his eyes smile and laugh as if at a joke, but the rest of his face shows nothing but disdain.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 81, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": " \nShe's watching the Tailor as he measures your body. You look at her stunning eyes, bright but deep, as they follow the Tailor's hands. They are framed by thin eyebrows, bunched forward as if in intense thought. Her light cheekbones are high in her face and her cheeks thin. Her strong chin leads into weak jaw lines, disappearing in the thick black hair that caves over her thin shoulders and covers the neck of her grey dress.\n\nHer dress is long, covering everything from her wrists to her ankles, but tight around her torso, while loose at her legs. It's not meant to be a showy thing, but the way it fits against her skin reveals her beauty better than the poofy gold decorations that she carries under her right arm now.\n\n The Tailor starts feeling the width of your legs from the calves down and you resist the urge to squirm in... it's?... grasp.\n\nOphelia looks back at you.\n> You turn away\nYou turn away. You're not exactly at your most confident while you're naked and some... moth thing is poking you all over. You can't build up the nerve to look at the Tailor either, so you just stare into space while he plies his trade.\n\nA slight buzzing comes from the Tailor's... lips? He turns his head and looks at you from different angles.\n\n\"Hold your arm up. Yes. Please. Okay. Good... I think I have an idea now. Hmm. Something red would look wonderful on you... What do you think? What is your favourite colour? Style? We're in a lull in proper style currently.\" He speaks fast and leaves no space to answer his questions. \"Good for creative expressions, it looks rather silly I think, but Zaren...\" The Tailor's face falls. \"Nevermind.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Year 378 of the Second Era\n\n\nThe signal fire will get lit by someone else, so you don't need to worry about that. After that your decision becomes even easier. You aren't a fool. Leaving the safety of the wall when it's under attack, and of your own volition at that, would be utter foolishness. You stay right where you are and string your bow with the rest of division two. \n\n\nThe distinctive sounds of the wyverns approaching doesn't change, but as you wait for them to draw near, you hear another set of noises. Several sets of hooves pound against the ground just beyond the edge of the forest, and before too long you see the culprits of the noise bursting through the edge of the wood. Five horses, mounted by at least one person apiece, ride from out of the forest. They ride at a very fast speed, and the horses themselves seem to be running more from fear rather than their rider's instructions. A few moments after they come out of the woods almost twenty giant lizards come out of the forest. The beasts are generally green, but many, if not, all, have blue or purple scales scattered across their hide. Three kobold ride atop each of the lizards. \n\n\nIf your division wasn't silent before, then they certainly are now. The math is easy. There are around sixty kobold, and that is discounting the wyverns and their riders still on their way. You briefly wonder what in the four realms this group of less than ten individuals did to anger this many kobold, but the thought is dashed from your mind as the kobold come into range. \n\n\nYou aren't the best shot out there, but you are far from the worst, and today is a good day for you. Nearly every one of your arrows finds its mark, and many an enemy dies at your hand. You continue this up until the very moment division one clashes with the kobold host. After that you slow down, and pick your shots. You don't want to accidentally hit a fellow guard after all. \n\n\nYou're so focused on the battle below you that you nearly miss it when the wyverns make their first approach. The beasts, although much larger than the giant lizards, only carry two kobold apiece. The wyverns themselves are a leathery grey color with razor sharp teeth, and hind legs that could tear guards apart. there are only five, but you have trouble thinking about how you and division two are supposed to bring down one of these monstrosities. Let alone five. \n\n\nThe fear in division two is palpable as you and your fellow guardsmen switch your attention from the kobold below to the wyverns above. Almost as if they could sense the fear in your comrades, three of the wyverns barrel past the battle below and head straight towards the portion of the wall your division is centered on. \n\n\nSpecifically, and unluckily so, one of the wyverns seem to be coming straight toward you. You find yourself in the midst of a decision that could cost you your life, and you only have a second to act.\n> You duck behind the ramparts\nYear 378 of the Second Era\n\n\nYou know you won't have enough time to get entirely out of the range of the wyvern's claws. It's better to duck and hope for the best than to definitely die. \n\n\nYou follow this thought and duck behind the ramparts. The wyvern makes its pass, and perhaps from sheer luck, you pass between its hind legs. Stones from the ramparts on either side of you crumble and fall away, but you remain fairly unscathed. \n\n\nYou thought you were going to die for sure, and, after finding out you managed to scrape by, you stand up in a fit of pure relief. You celebrate too early, however, for a kobold archer from the battle below takes the opportunity and releases an arrow at you. The arrow pierces through your jugular, and you bleed out in mere moments.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 38, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You make your way outside of the building shaken but undeterred. The streets are empty, but you know that there are more humans in the houses, hiding. While the fighting itself may be dying down, you feel the need to go out and meet your courageous brethren, rather than have them come for you. You run down the steps and onto the concrete street, continuing back from where you came from, meanwhile trying to shove away distracting thoughts of your deceased friend. When this is done, we will honor you properly...\n\nEventually, you begin to notice armored corpses strewn about in awkward positions. Alternatively, you find a brown Wolf, whom you recognize as the Middle-eastern man, white-eyed and bloody by a curb. How many of us were lost this day?\n\nYou continue on in solemn silence when you reach the fence, and from beyond it you can see several more Wolven corpses. Frantically, you search for Cecilia-- Phew, none of them are blonde like she was. But still... This leaves perhaps eight of us left... Most likely the last of our kind.\n\n\"Vamp!\" Comes a cry behind you. You turn around quickly to be hugged by an especially warm Cecilia, with Ragnor smiling with glee. You return the embrace, happiness overcoming the previous thoughts of dread.\n\n\"I'm glad to see your alright, man. We had a tough fight, but we fended the hordes of Zealots off. How did your fights go?\"\n\nYou nod, \"We... We killed Tomas and- and a man named Karat, called himself 'Chief'. Either way, the place was deserted from Zealots by the time I came looking for you.\"\n\n\"Zealots? What about civilians?\"\n\nCecilia joins the interrogation with the question you least wish to answer at this moment, \"And where's David?\"\n\n\"The Father killed him.\" You answer succinctly, still trying to get your mind off of it-- you don't want anymore nightmares. \"I'm going to deal with the civilians soon, Ragnor. I have a plan for them.\"\n\nRagnor nods in turn, \"Unfortunate, though he died a warrior's death. What shall you do with the civilians?\"\n\n\"Ghoul them, use them to help rebuild this city. Once this works, we can make an entire civilization of Zealots, and then... Find the Professor and kill the bastard.\"\n\n\"Solid thinking. But what precisely is the next move?\"\n\n\"Well, where are the surviving Creations?\"\n\n\"Rampaging. Cecilia here was the only one of the virgins to be able to control their forms.\"\n\n\"Rampaging?\"\n\n\"Err, yeah.\" Ragnor replies, confused, \"What's the problem?\"\n\n\"For the plan to work we need as many live humans as possible to rebuild. Ghouls, remember?\" Without wasting anymore time, you begin to move back in search of the Wolves when you feel a heavy hand on your shoulder, holding you back.\n\n\"Woah there, Vamp. Are you sure you want to stop them? This is the first time they're in actual control of their lives. Plus, they're probably too tired to do any real damage. Just let 'em have their fun, alright?\"\n> You shrug Ragnor off and run to make sure the chaos is controlled.\nWith a heavy sigh, you continue on back to the streets of Church-City, Ragnor's hand not strong enough to keep you back. He and Cecilia follow you nonetheless, though in silence. The way back is uneventful, and the howls of the remaining Wolves are distinct enough to follow. Moving as quickly as possible, you follow your ears to and alley-way, where seven Wolves lay, peacefully licking the blood off their coats. You let out a loud sigh of relief after this, thankful that they didn't cause too much havoc after the fight was won and that they're all in one place. Several of them snarl at you but remain reserved enough so Ragnor can give them a fatherly rub on the head, making them relax. And, as they collectively relax, they slowly morph out of their animal-forms and back to their naked, wonderful selves.\n\nThis, your family, will be the fathers of a new nation of Creations. A new beginning for your race.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 50, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "The back door, you decide. You want to ensure you get the drop on the Thrall, and don't end up in a firefight with the man, or else the vampire will have time to awaken from his internal, dreamless slumber, and then you don't have a chance in hell. With that decided, you walk towards the house, shotgun gripped tightly in your hand. Surprisingly for a vampire's lair, your surveillance has said that the house is completely lacking in any serious security measures. Locked doors and windows, sure, but they're lacking the reinforced doors, security cameras. It's a young vampire, so you're not expecting legions of Thralls protecting him or runic blood magic protecting the house, but clearly the power's gone to this creature's head. \n\n\nMoving slowly and softly through the garden around to the back, you still your breathing and do your best to be as soundless as the shadows. You creep through the rose bushes, whose petals look almost eerily beautiful in the moonlight. The sky's light brightens your path, but also makes it harder to sneak, and you just stay low and hope that if the Thrall happens to be looking out the window, he isn't looking too hard. \n\n\nEdging around to the back, you draw close to the wooden door. You move to the door, standing ready, before striking. Taking a deep breath, you growl, ready to act. You raise your shotgun, firing through the door's lock as you boot it open, quickly stepping through the now opened doorway and into the house.\n\n\nThe Thrall stands in the kitchen, his back turned to you.The Thrall is a short, bearded man, growling and shaking his head repeatedly as he divides a pile of crushed and broken white crystals, no doubt a substitute between his feedings on the vampiric blood he's heavily addicted to. The man quickly turns, his crazed, blood-shot eyes bulging at you as he sees you. \n\n\nHis eyes dart up to you as he growls, an animalistic sound that could only come from a beast. With a roar, he charges for you.\n> You smash him aside with the butt of your shotgun\nYou swing your shotgun as hard as you can, the stock of your shotgun flying into his face. The shotgun butt smacks into his face, shattering the bridge of his nose and sending teeth and blood flying and spewing across the floor. \n\n\nThe man stands there, with a broken nose and blood streaming down his face, skin torn and fleshed bruised, but still standing there. He roars, grabbing you and flinging you into the wall. You smack into the wall, sliding down it onto the ground as you groan in pain. The Thrall rushes forward, drawing a knife as he rams it into your stomach.\n\n\nYou gasp, as the steel pierces and cuts through flesh and guts, and the Thrall precedes to repeatedly and aggressively penetrate your stomach. Blood, stomach acid and the remains of food begin pouring out of your open wound and running down your stomach as death quickly drags you into the endless darkness.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 51, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You order everyone to surround Frankie to try to keep him off guard. Frankie watches as the wolfling encircle him, but he’s still slowly moving towards you.\n\nHe charges! A couple of the wolfling dive for his legs in an effort to stop him, but he’s like a juggernaut and keeps charging. Fortunately you’re still nimble and get out of his way as he smashes through the wall. The wolflings that dived for his legs, follow up and begin attack him with tooth and claw. It’s not having that great of an effect though, he’s got metal plating on that dead flesh now. Frankie kills the pair of them by smashing their heads together until there is nothing left except mush.\n\n“Everyone grab a weapon! Don’t fight him head on!” you bark at the survivors while attempting to find something. You find a large metal pole, though you’re reluctant to take it, with all the electricity in the damn room.\n\n“It’s useless! You’ll never defeat my boy Frankie!” Victor says.\n\nFrankie begins to approach you again.\n> You stand firm and wait for him to charge\nYou hold the pole like a medieval pike waiting to skewer Frankie when he comes charging at you. It’s like throwing rocks at a tank.\n\nThe pole certainly impales Frankie, but it barely slows him down, he continues his rush even as the pole breaks off into him and he slams his heavy body into you hard. You go flying into the wall and collapse on to the floor. Frankie follows up with stomping your head into mush. Werewolves do have regenerative powers, but you won’t be regenerating this severe damage since your brains have leaked out of your head.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Knowing that Vic works with electricity a lot, you figure he’s in that direction. You and the wolflings that are still with you follow, carefully avoiding traps. You travel further to higher levels of the castle where the burning smell is getting stronger. You KNOW you’re getting closer to him. You can feel it. You just hope his “experiment” is as great as he claims. It would suck if there wasn’t a real battle to fight after all this.\n\nYou burst into the room with strong burning smell and see big globes of energy, conduits, generators and a big ass corpse with cybernetic implants lying on the table. It’s Frankie with some modifications and absorbing more electricity than lightning rod.\n\nYou half expect to see Victor somewhere, but all you hear is the loudspeaker disturbing your ears again.\n\n“You see Wolf! You see! While you’ve been wasting away in that shitty cabin, I’ve been preparing for my son’s come back! You stole his woman! You ended his career! You didn’t just damage him physically, you damaged his mind! Scarred him emotionally! It’s taken me YEARS to undo the damage!”\n“Damaged his mind? He was a psychopathic serial pedophile made of corpses! What the fuck kind of damage could I have done? And Mary never liked him anyway!”\n“She could’ve learned! He could’ve too! They just needed more time! But YOU! You prevented all that! You and your dog dick!”\n“For fuck’s sake, I wasn’t the only one fucking her!”\n“Yes, but you’re the one who did it the longest and destroyed my poor boy’s career! You’re going to pay! Ha ha ha ha! He’s up! HE’S ALIVE! HE’S ALIVE! HE’S ALIVE! Frankie look who we have here! And old friend, why don’t you go and give him a big hug?”\n\nVictor goes into his mad scientist laugh yet again, as Frankie “2.0” gets up from the table. He opens his eyes and looks directly at you.\n\n“FRANKIE BEAT YOUR HEAD IN NOW.” He says with a booming voice.\n\nStill as verbal and articulate as ever.\n> You fight him head on\nUm…no.\n\nEven in your prime you would’ve had problems taking on Frankie in his current updated state. At your age it’s just unthinkable.\n\nYou attempt to bite his neck in an effort to tear his head off, but he crushes his strong metallic arms around you squeezing with all his might. Your pack attempts to help, but Frankie is too focused on his revenge. Even when you tear out his eyes, he continues to squash your internal organs until he finally breaks your back and throws you blindly into one of those electric generators.\n\nYour limp corpse fries for a little while, but unlike Frankie, it doesn’t bring you back to life.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 47, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Closing your eyes, and trusting that Lucius' winds will shield you from stray arrows, you invoke the ancient runes of Divination, trying to make the magic tell you where the strands of woven magicka, of which the lightning bolt that charred the Fire magus undoubtedly consist, lead to.\n\nThis is a task that requires great concentration for several seconds, but your rigid training helps to fade out the screams of the wounded and dying and the clash of weapons.\n\nIn what is a split second but which feels like an hour to you, your mind picks up the magical weaves of the spell that had been cast, and unravels them.\n\nYou admire the precision and the masterwork, a great lot of energy must have been used up to strike such a powerful bolt of lightning at such precision.\n\nYour mental fingers follow the invisible strands of magic, and you are suprised to find that the origin of the lightning bolt seems to come from the emissary's coach.\n\nYou open your eyes again and break your spell, unsure as how to deal with this piece of information. Looking towards the battle, you see that the guards are in serious trouble dealing with the goblins.\n\nYou have to act quick.\n> You will investigate the emissary's coach.\nAs you approach the coach, oblivious to the screams for mercy from the battle, the coach's door is openend.\n\nFarhan Brownhand, the emissary of Alzur, exits the coach, brandishing an evil looking, black sword. Directly behind him is his bodyguard, a nondescript man you would not give a second glance on a street, who looks startled at you.\n\nBehind you, you hear Lucius scream, as a small group of goblins throw themselves at the magus, and as you are about to turn, Farhan's bodyguard is behind you with three quick steps, and then, with a stinging pain on your neck, your senses fade to darkness.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 8, "longest_sentence": 56, "num_participle_phrases": 2, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (8) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Desperately, you attempt to get your bearing.\n\nFrom the twoscore warriors that accompanied the emissary's treck, only one dozen survived the initial deadly volley of black arrows.\nHowever, the guards are rallied and charge the enemy, apparently a group of about half a hundredship ragged looking beings you immediatley recognize as large goblins, led by a couple of their shamans. While a single goblin is no match for a human warrior, the shamans double the goblins' threat, and they make up in numbers what they lack in size.\n\nLucius is using his powers over the wind to make arrows useless, and most goblins have thrown their bows away and now wield evil looking barbed knives.\n\nOne guard, trying to charge through the goblins to strike down a shaman, is dragged from his horse, and both the guard and the poor beast soon disappear und the goblin's small twisted bodies.\n> The powers of Earth are yours to command.\nThe rythm of nature, which for you manifests in the Spark, is strong in you.\n\nThe Earth will be watered with blood, and there is nothing you can do to prevent this.\nHowever, you can still protect those of your allies that have not yet fallen, and you are determined to see that victory, even against the odds, is yours.\n> You will enchant the guards with the protection of Earth.\nTrusting Lucius to deflect the stray arrows directed at you with his command over Air, you scramble clumsily up the top of the coach, to get a better overview of the battlefield.\n\nThe fighting looks grim, all of the remaining handful of guards are bleeding from dozens of wounds, while the goblin shamans take care that many of those goblins cut down leap back on their feet.\n\nDetermined, you act quickly, closing your eyes and drawing the powers from the bowels of the\nEarth herself, channeling it gently up the guards' bodies, turning their skin hard as iron.\n\nThe guards, at first surprised that the goblins' knives seem to be deflected by their suddenly hard skin, renew the ferocity of their attacks, and the goblin shamans cannot heal their companions quick enough.\n\nIt is rather difficult for you to command so many weaves at once, for every time one of your fellow soldiers is hit, it saps a bit of your mental powers to upkeep the enchantment, but you are determined not to let another of your companions fall to the wicked goblin blades.\n\nThe goblins, suddenly facing an enemy they cannot hope to defeat, are close to breaking point, when suddenly, your concentration is broken by a terrible scream.\n\nYou turn your attention towards Lucius, and see, to your horror, that your companion and friend is spitted on a black and evil looking sword wielded by Farhan Brownhand, the emissary of Alzur.\n\nWith the sword's tip coming through his chest, Lucius falls openmouthed and -eyed on the ground, and Master Brownhand lets go of the blade, and turns with a wicked grin towards you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 57, "num_participle_phrases": 2, "num_sentences": 20, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Lucius is a tall, slender man. There is always the sly grin on his face, and his hair looks like he has been in a tornado.\n\nRight now, looking at J'Arel and you, his grin nearly splits his face, causing J'Arel to scowl back.\n\n\"Well, look who's here. Not suffocated yet, I hope\", Lucius grins. J'Arel only snorts with disdain, throwing you a meaningful look as if the journey would have been quite pleasant without your companionship inside the coach.\n\nBefore you can think of how to answer that challenge, Lucius continues as if not noticing the tension between the two of you: \"Looks like we got ourselves some trouble coming. The captain of the scouts just raced his horse nearly to death coming here, then barely pauses to take a breath before arguing with old Farhan. Seems like they want us to make camp here, instead of driving on, but Farhan doesn't sound too happy about that.\"\n\nLucius gives the countryside an appraising glance.\n\n\"Can't say I blame them. It's a good position here, with the hills in front and the plains at the back. At least if anyone's sneaking up on us, they're doing so from only one direction.\"\n\nJ'Arel interrupts: \"Phah, let them come, so we can finally have some use. I don't see why...\"\n\nLucius holds up a hand to silence J'Arel, cocking his head to one side and closing his eyes, as if listening intently.\n\nAs you strain to hear anything untowards yourself, you notice it... the silence is unnatural. Where the journey was accompanied by the rustling of leaves and grass, the chirping and buzzing of insects and the caws of birds, there is now silence... even the horses of the guards seem to hold their breath.\n\nThen suddenly the first volley of arrows hit the group. Lucius curses and hurls himself into the relative but crowded safety of the coach, but a few of the guards do not have as much luck.\nThe air is filled with the rearing of horses and the screams of the wounded. The captain of the scouts turns to face the enemy, but gives only a gurgle, as you can see the black arrow protruding from his neck.\n\nBlood runs out of his mouth, and for a horrifying second, he seems to stare at you with the paincrazed eyes of the already dead, before falling from his horse only to be gored by the panicking beast.\n\nWhen you catch yourself again, you see that J'Arel and Lucius are already preparing spells, even if they cannot yet see who is attacking you.\n> You will leave the coach, weaving offensive magic to support the guards.\nAs J'Arel, suddenly engulfed in a flaming aura, leaps out of the coach, you take the exit on the other side.\n\nImmediatley you find yourself dodging panicked horses and stray arrows. Before you get your bearing, a loud crackle is heared, and something like lightning seems to strike nearby. A piercing scream barely recognizable as human tells you that the lightning must have found a target - it came from J'Arel's side of the coach.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Suddenly, the coach shudders to a halt. Voices call out, but your first reaction of worrying is soothed as you recognize them as your scouts' voices.\n\nThe captain of the scouts, a burly man in leather armor, approaches the second coach, which is occupied by Master Brownhand, the emissary of Alzura. The captain dismounts his gelding, and appears to speak agitatedly with someone inside the coach - which is all you can make out. Unfortunately, they are too far away to understand a word.\n> You will cast a minor spell which allows the air to carry the sound to your ear. [You can do that even without being specialized in Air.]\nYou mouth the charm to cause the wind carrying the syllables of the captain to your ear.\n\n\"...tracks! But did no follow 'em. 's gettin' dark in four hours, now jez be campin now, afore we getta beatin\", the captain of the scouts says.\nYou cannot make out the full reply, only catching a few words: \"...plan... alliance with... no harm come... not bandits...\"\n\nThen you notice that J'Arel is staring at you with unhidden curiousity, and are just about to comment, when Lucius, who had been riding on the top of the coach, opens the door and breaks your concentration sufficently to drop the spell.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 8, "longest_sentence": 78, "num_participle_phrases": 1, "num_sentences": 14, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (8) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "J'Arel looks up from some thought in surprise, as you cough to catch his attention. His cruel eyes narrow themselves, and he pierces you with his look.\n\n\"What is it that you want?\"\n> You say \"I don't think I like your attitude, J'Arel.\"\n\"I don't think I like your attidue, J'Arel\", you reply.\n\nJ'Arel only snorts, and answers:\n\"And this would be your problem, or mine?\"\n\nYou choke back the angry answer that lies on your tongue. After all, you are supposed to guard the emissary in case of an attack, and not squabble with a fellow magician.\n\nWith a dirty glance towards J'Arel, you decide to let the point rest for now.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 25, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "J'Arel looks up from some thought in surprise, as you cough to catch his attention. His cruel eyes narrow themselves, and he pierces you with his look.\n\n\"What is it that you want?\"\n> You say \"Can you tell me anything about the emissary?\"\n\"Less than you, I suppose,\" J'Arel answers, then sighs and shakes his head.\n\"I heared he's a powerful mage himself. I don't know why we're to accompany him, Master Brownhand is said to be capable of taking care of himself.\"\n\n\"If I were you, I would rather worry about the road that lies ahead than about or passengers. The road will be getting a lot worse the next days, and when we reach the outskirts of Thalun Forest in two days, who knows what will await us in these ancient, dark and magical woods...\" His voice is getting dark and foreboding, and then he suddenly breaks into laughter.\n\n\"Peasants' superstition. Likely some bandits roam the Woods, and that's the reason why lone travellers sometimes are never seen again.\"\n\nHe grins, and forms a magical gesture with his left palm, upon which a blueish flame appears there, a ball of pure energy powerful enough to burn through a tree when hurled with enough force.\n\n\"However, we are no lone travellers\", he adds, his malicious grin broadening. Then, he claps his hands together, and the flame vanishes.\n\n\"I doubt that some ragged band of bandits is going to choose us as our target anyway,\" he says, sounding disappointed. \"Those soldiers look like excellent fighters, and I am certain the bandits will see this as well.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 42, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "It is early summer in the world of Thyr, and the smell of spring has not yet left the air.\n\nThe emmissary's trek consists of two coaches, one for the magicians, of which there are two more on board, and one for the emissary and his bodyguard himself. Furthermore, there are two dozens warriors on horse accompanying the trek, some of which are scouting ahead.\n\nIt has been two days since you left the Academy of Alzur, and by now you have left the city's military influence, as can be witnessed by the steady growing worse of the road.\n\nYou know close to nothing about Fahan Brownhand's - the emissary of Alzur - orders, or about the man himself, save that he is known to be a devious mind and a quick judge of character, abilities well received within a politician.\n\nAlso you know that your trek is carrying valuable gifts in jewels and gold for Khalar, the citystate you are destined to reach within the week.\n\nYour two magician-companions are no strangers to you. Opposite of you is sitting J'Arel Whitefang, a young man emitting an aura of arrogance that is barely to bear in the confines of the coach. He is, as you know, a capable Fire elementalist.\n\nCurrently on top of the coach, unable to bear the presence of J'Arel any longer, is Lucius Tarchild, an Air mage of some renown. Unfortunately, Lucius is somewhat senior to you, and thus he has the right of first choice, as he explained to you with a wink.\nAlready weary by the long trip so far, you did not argue.\n> You will use the time to study the landscape, as you have never been so far from Alzura before.\nThere are fewer and fewer fields with toiling peasants, this far away from Alzur's protecting arms. The road snakes through terrain that is, plain spoken, rather boring.\n\nYour thirst for adventure is already seriously dampened - the coach, while preferable to a day on horseback, simply does not beat walking. Anyhow, through the smallish windows, you cannot see much anyway.\n\nSighing, you turn away from the plain fields, and wish for a book. However, the librarians of the Academy, while usually rather lenient when it came to you, were firm on the fact that no books would leave Alzur. Most likely, they were worried that in foreign lands, people would eat books.\n\nYou cannot stiffle your curiousity how the city of Khofte looks like. But that is still a good week ahead, and you suppose that you are dead by boredom until then.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 48, "num_participle_phrases": 2, "num_sentences": 22, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You run for the next building, everything looks safe. No one passes by and the streets are filled with corpses. Perhaps the vanguard has passed by. Taking a breath, you peek out and sense no one.\n\n\nSlowly you rise and take some tentative steps towards the next building. Though you cross a twenty foot expanse, you safely make it to the next stop. Peeking around the corner, you see a pitiable sight, a small blonde boy is crying over the corpses of his parents in the rubble strewn debris that was once his building. The piercing scream of an incoming flaming boulder smashes into the cobblestones vaporizing everything in your vision and knocking you back.\n\n\nAs you rise, you hear yet another burst far to the rear.\n\n\nAfter regaining your feet, you start after where the boy was. There is nothing left but a smoking crater surrounded by a ring of flames. Despite your normal stoic nature, tears threaten to slide down your cheek. Gripping your blade, you force yourself to trudge onwards.\n\n\nThree streets upward, you notice a firefight going on. Three Essitrean troops are hunkered behind a wall. Each has a crossbow and a fourth soldier lies dead with a bolt sticking out of his neck. You run in a crouch towards their position and fall to a knee beside the sergeant, \"What's the situation Sergeant?\" You ask.\n\n\nHe turns and almost goes for his sword as he doesn't recognize you but he says, \"Mercenary?\"\n\n\nYou nod and he grunts, \"Figured you all had fled by now, hell if this wasn't my home I'd have fled long ago. Suppose I'll be dying within these old walls soon enough.\"\n\n\nA crossbow bolt smacking against the wall brings him back to the fight. \"Well, we're trying to reach a defensive position North of here but the bloody Turrics got us cut off. Out of a platoon sized element, only we remain and we're cut off from Main Group. If you can fire a crossbow, your help would be welcome. Hell, even if you can't you can at least take potshots at the bastards.\"\n\n\nYou nod taking up the Arbalest, a crossbow you are very skilled with and load the bolt. \"Where are they located?\" You ask.\n\n\nHe darws a quick picture in the dirt with a bolt and says, \"We're here, their behind that berm over there. I'm pretty sure there's a sniper a little to the west. Bad thing is, though we can't see him, he can sure as hell see us and he's a crack shot. Took out Ivey with one clean shot, got Spiner just over there.\" He points to a Essitrean corpse about fifteen feet away, a bolt planted in his back.\n\n\nThose idiots behind the berm are lousy but they've got us pinned with suppressive fire, can't raise my head without fear of taking bolts, the sniper though, he's the real challenge. We take him out and we can flank. Without him dead, we're stuck in a stalemate.\"\n\n\nAdd ARBALEST (Crossbow) to your Inventory.\n\n\nYou think over the options:\n\n\n \n> You say \"Charge the Berm, they can't kill us all!\"\nYou charge the berm and watch as two of your men fall from the crossbows of the opposing soldiers. You are next to fall with a sniper bolt in your neck. As you watch the rest of the men fall you curse your stupidity and choke as blood fills your windpipe and you slowly choke to death facedown in a growing pool of blood.\n\n\nYOU HAVE FAILED!!!", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 43, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You grab your blade tightly and look around quickly before dashing over the lip of the crater and towards the blasted wall nearest your left side. Nearby an explosion spurts up chunks of earth and stone as well as the arm of a corpse, high into the air. You watch in horror as the appendage plops onto the sidewalk.\n\n\nFrom your left, three Turric warriors rush and assault an injured merchant, stabbing him repeatedly with their wickedly barbed scimitars before looting the man's corpse.\n\n\nTo your right you see another building about twenty feet across some exposed ground.\n\n\nDo you:\n> You wait for the Men to Move On?\nThe merchant is already dead so why waste your life fighting for him? Also running away will probably attract their attention so you hide and wait for the men to pass. After about three minutes, you see the men move on, one brags about the men he's killed as they turn a corner. As you are just about to leave, another five Turric soldiers appear from around the corner.\n\n\nYou are glad you didn't charge the first three or you might have been fighting eight men by now. You've got the drop on the five men but it seems like it could be really risky. You can also try to sneak away or continue to wait. You take a small breath and exhale as you make your next decision.\n\n\nYou creep towards the edge of the wall ready to make your move.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "With the creature destroyed, Farhan's fighting prowess also seems to have suffered. You now see sweat on his face as he attempts to fight through the wolves, who now take the upper hand, to reach you.\n\nHis blade still seems to be thirsty for wolfblood, and whenever he strikes one, it remains still. You grip your blade as he appears to make his way through the now encircling wolves which attack him with all their fury, now that most of the goblins are slain, but then his way is bared by the giant black wolf.\n\nIt growls, and Farhan takes a step back, for the first time emitting fear. The wolf's growl seems to stop the others attack, and they circle Farhan, forcing him against the wall of the steep hill, next to the cave.\n\nThe wolf, apparently content to have trapped the emissary, appears to wait for something. Unsure what is expected from you, you approach Farhan.\n\nWhen he sees that the wolf seems to wait for you, fear is somewhat replaced with a mixture of grudging respect and hope.\n\n\"This is a nice pet you have there\", he speaks in that pleasant voice of his, straining to keep it straight. \"It won't do me any harm, will it? I can explain...\"\n\nBut you interrupt him. \"It is not my pet, and I have no command over it.\"\n\n\"But... but...\", he begins...\n> You will question him about his plans.\n\"My plans? MY plans?\", Farhan cackles. \"They are not my plans. And if I tell you, then what? You'll call of this beast? You will?\"\n\nYou try to answer, but he does not let you: \"No, I can see my death in its eyes. But I tell you one thing. It wasn't my plan, I was just my masters' tool. The princess... hah... it was a good plan, though... it would have worked, if not for...\" His voice trails off and his eyes suddenly have a glazed over look.\n\nThen, he smiles a half crazed smile, and raises his blade as if to salute to you. When he turns it around as if to impale himself, the black wolf leaps.\n\nYou turn away in disgust, but the screams of the dying man and the sounds of wolfteeth tearing into living flesh will haunt your nightmares for a long time to come.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "With the creature destroyed, Farhan's fighting prowess also seems to have suffered. You now see sweat on his face as he attempts to fight through the wolves, who now take the upper hand, to reach you.\n\nHis blade still seems to be thirsty for wolfblood, and whenever he strikes one, it remains still. You grip your blade as he appears to make his way through the now encircling wolves which attack him with all their fury, now that most of the goblins are slain, but then his way is bared by the giant black wolf.\n\nIt growls, and Farhan takes a step back, for the first time emitting fear. The wolf's growl seems to stop the others attack, and they circle Farhan, forcing him against the wall of the steep hill, next to the cave.\n\nThe wolf, apparently content to have trapped the emissary, appears to wait for something. Unsure what is expected from you, you approach Farhan.\n\nWhen he sees that the wolf seems to wait for you, fear is somewhat replaced with a mixture of grudging respect and hope.\n\n\"This is a nice pet you have there\", he speaks in that pleasant voice of his, straining to keep it straight. \"It won't do me any harm, will it? I can explain...\"\n\nBut you interrupt him. \"It is not my pet, and I have no command over it.\"\n\n\"But... but...\", he begins...\n> You want him to surrender his blade - it looks like a powerful object of magic.\n\"My... my blade? Yes, here, have it\", he quickly burbles and throws it on the ground.\n\nYou move to pick it up, concious of the giant wolf next to you. But when you bend down to touch it, it snakes upwards as if moved by a ghostly hand.\n\nYou scream in pain as the blade bites deep into your flesh, and you feel your soul drawn from your body into its hungry metal.\n\nYour agony is so great that you do not even hear Farhan's mad laughter as the wolves rip him to pieces.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "The goblins flee before you, and after ten minutes in pursuit - your lungs are about to give away - you arrive at a spooky scenery: Apparently the goblins' camp is under attack by wolves!\n\nTheir howl fills the night and make it seem even more dark. The goblins, under attack from all sides, fight with uncommon valor, but even the surprise reinforcements that fled before you are cut down by the powerful jaws of the wolves within seconds.\n\nA black, wolfformed shape is within their midst, and the goblins fight back in terror, but hopelessly, against its devastating power.\n\nThe camp is situated near a steep hill, and has a caveentrance. And out of that, a creature of your nightmares comes... it is the ugliest, and hugest goblin you have ever seen, with sharp claws like that of a troll. And beside it, stands Farhan Brownhand, the man you came to search for, wielding his dark blade.\n\nFarhan moves like a dancer between the goblins and the wolves, and whenever he swings his blades, a wolf falls down motionless. The big creature swings its long arms, regardless of hitting friend or foe, and whenever it hits, the victim is flung into the air.\n\nFarhan alone would suffice to turn the tide of battle in favour for the goblins, and with the strange creature against them, the wolves do not stand a chance.\n\nEven though you know the next spell might cost you your conciousness, you have to act fast.\n> You are an Adept of Water.\nWhen you reach out for your mental powers, you suddenly realize that the creature is a magical construct, a being created and twisted from its natural form into a mindless killing machine, and quite likely insane.\n\nYou also realize what Farhan must be... a nethermancer, a Magus trained in the arts of the Lôrn, the Dark Empire. Master Brownhand weaves not with the Patterns of the world to create his spells, but rather against them - an abominable thought to any thinking Magus. He does not work with the essence of the world, he destroys it, like a vampire living from the blood of others.\n\nShuddering, you prepare to unravel the magical being's antipattern, knowing that if you wish to harm Farhan, you have to destroy his creature first.\n\nPatiently, and hoping he does not notice you yet, you mentally search the creature's being for a point of attack. It is difficult to do so without getting closer, but you do not dare to.\n\nYou are no priest, but you remember once having a spirited discussion with one, and you know that what you have in mind is not unlike the banishing of undeath the priests of Thyr are able to perform.\n\nPatiently, you seek on, and there, you find it... a scar in the weave of the being, like a twisted, cancerous knot. You feel for it, and then, with determination to end this miserable creature's unlife, you give it a sharp mental pull.\n\nThe creature screams in rage and pain, and flails blindly with those long arms of it, felling both goblin and wolf. Then, after a brief struggle, it falls down to the ground, the twisted pulsating knot and weave that gave it its unnatural life gone.\n\nFarhan screams in rage as he sees his creature destroyed.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "The goblins flee before you, and after ten minutes in pursuit - your lungs are about to give away - you arrive at a spooky scenery: Apparently the goblins' camp is under attack by wolves!\n\nTheir howl fills the night and make it seem even more dark. The goblins, under attack from all sides, fight with uncommon valor, but even the surprise reinforcements that fled before you are cut down by the powerful jaws of the wolves within seconds.\n\nA black, wolfformed shape is within their midst, and the goblins fight back in terror, but hopelessly, against its devastating power.\n\nThe camp is situated near a steep hill, and has a caveentrance. And out of that, a creature of your nightmares comes... it is the ugliest, and hugest goblin you have ever seen, with sharp claws like that of a troll. And beside it, stands Farhan Brownhand, the man you came to search for, wielding his dark blade.\n\nFarhan moves like a dancer between the goblins and the wolves, and whenever he swings his blades, a wolf falls down motionless. The big creature swings its long arms, regardless of hitting friend or foe, and whenever it hits, the victim is flung into the air.\n\nFarhan alone would suffice to turn the tide of battle in favour for the goblins, and with the strange creature against them, the wolves do not stand a chance.\n\nEven though you know the next spell might cost you your conciousness, you have to act fast.\n> You will launch a barrage of magical missiles against the goblins.\nKnowing this is the final facedown, you summon up all the energy left within to create a hail of tiny magical missiles that strike their targets with deadly accuracy. The goblins fall under your precise hail, and even Farhan and the ugly creature are subject to your attack, although both appear to shrug of the magical assault.\n\nYou feel you are beginning to blacken out, and the last thing you see is how the ugly goblinoid creature is brought down under three wolves. Then, your vision fades to black.\n\n\nYou awake, unsure how long you were asleep, to the feeling of something breathing in your face. You open your eyes and stare into those of the giant black wolf.\n\nYou tense in shock for a moment, but the wolf seems unaware. There is something strange about its eyes... it looks dead.\n\nA pleasant voice calls out to you: \"Ah, I see you made acquaintance with my new friend. I admit, it took a while to tame him, but in the end, he was willing enough.\"\n\nA shiver runs down your spine as you recognize it as Farhan's.\n\n\"A brave show of you, indeed. You slew many a goblin. But I no longer require them, now that I have a more powerful ally. So I might thank you for getting rid of them for me.\"\n\nFarhan pauses a moment, then adds: \"Please understand that my gratitude has its limits, though. Blackfang, feed.\"\n\nBefore you can react, the jaws of the black beast close around your throat, and not even a dying scream escapes your lips.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You open your eyes as blurry vision returns to you. You're covered in broken glass and enveloped in darkness, but your eyes slowly begin to make sense of your surroundings. You're sitting in the truck, looking around as you hear the nearby howls of nearing werewolves. You blink, feeling a rush of pain go through your numb body. Your skin is grazed and cut up, blood running down your skin as your bruised flesh and broken bones scream out to you in pain. \n\n\nTurning your head to the side, you see that the side door is open, with Hans leaning against the door with an assault rifle in his hands. He looks around rapidly, blood dripping down his face from a large cut on his forehead.\n\n\n\"Guys! We have to get out of here!\" he yells. \"Let's go.\"\n\n\nYou look to the front of the car, where Father Féval is either dead or unconscious, while Russel is stirring from unconscious the same as you. \n\n\nGunfire erupts out as Hans begins opening fire at the shadows. You watch as he sprays the woods with gunfire.\n\n\n\"We need to go! Come on!\" he screams.\n\n\nYou reach down, trying to unbuckle your seatbelt, before you see Hans smashed from the side, a wall of fur and teeth tearing him off into the darkness as he screams. You unbuckle your seatbelt, deciding what to do. You're in a confusing situation, heavily injured, being attacked by an unknown force of werewolves. You're practically out of options.\n> You play dead\nYou go limp, lying still as you feign death. You wait, gently sniffing and listening intently to try get a sense of the situation now that you're lacking a sense. You hear the howls of werewolves as they prowl among the wreckage. You stay quiet, hoping that they'll be leaving soon.\n\n\nThe top of the car crunches as a werewolf clambers atop it, climbing down as it sniffs in at the car. You hear a groan, before its replaced by a horrified scream as Russel is torn apart. Then, you hear the crunch of glass as the werewolf clambers through the car's front window. There's a moment of silence, before you hear the quiet sniffing of a werewolf just inches from your face. \n> You grab your blade\nYou reach down, grabbing your blade and drawing it, before the werewolf's claw smashes into your shoulder, breaking your bone and crushing your flesh. The werewolf raises his claw, slashing down as he tears through your chest, rending flesh from bone in an instance.\n\n\nYou scream as your skin is exposed to reveal flesh, which is soon shredded off to reveal ribs and internal organs. You scream, before the shock and blood loss quickly tear you off into the eternal darkness. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You go limp, lying still as you feign death. You wait, gently sniffing and listening intently to try get a sense of the situation now that you're lacking a sense. You hear the howls of werewolves as they prowl among the wreckage. You stay quiet, hoping that they'll be leaving soon.\n\n\nThe top of the car crunches as a werewolf clambers atop it, climbing down as it sniffs in at the car. You hear a groan, before its replaced by a horrified scream as Russel is torn apart. Then, you hear the crunch of glass as the werewolf clambers through the car's front window. There's a moment of silence, before you hear the quiet sniffing of a werewolf just inches from your face. \n> You continue playing dead\nStaying limp, you keep your muscles from making any spasms or movements whatsoever, as the creature's massive snout keeps sniffing. It lets out a low growl, before its jaws snap forward, tearing into your throat.\n\n\nYou try to scream, but your throat is torn out and you find yourself drowning in your own blood. You can faintly hear a howl as darkness sucks you away, before you're gone.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 30, "num_participle_phrases": 2, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "For a moment you almost believed her. For a moment she almost displayed real emotions and feelings.\n\nFor a moment you almost were a complete idiot, except you remember the old prejudice that you’ve never forgotten:\n\n“No matter how much the Undead try to mimic feelings, they have none.”\n\nYou hear a click of a wall opening up. You see a metal arm point out and run out of the room, pushing Mary in the way. Igor opens fire and Mary takes king’s ransom in silver to her body, toppling her over with a heavy thud. She’s not dead, but she’ll need some new parts and a major stitch job.\n\n“Igor, you fucking idiot!” she yells from the floor attempting to get up. “Go help Dad! Wolf’s probably on his way there!”\n\nIf Mary knew you were coming back, she probably wouldn’t have dismissed Igor so quickly. She manages to stand up just as you stand in the doorway…with a torch.\n\n“You know what I like about these old castles? They always have torches and candles lighting the corridors.” You say.\n“Even in my present condition, you won’t get close enough to use that thing!” Mary says with defiance.\n“Save your feeble threats, but I don’t need to get close, you doused your room with perfume in your overly elaborate and dramatic attempt to trick me. Bye bye baby.”\n\nMary’s eyes widen as you dump the torch on the floor which lights up the room spectacularly. Mary attempts to get out of flames, but all the silver in her body makes her too heavy and she falls over again.\n\n“Hmm, maybe the undead do have emotions. She certainly looked scared and sounds like she’s in pain.” You say as you leave to catch up with the rest of the pack.\n\nYou don’t get far when you see the wolflings running towards you. Many of them are wounded, some badly.\n\n“What’s going on?” you ask, stopping one of them.\n“It’s too damn big! It’s unstoppable! We really tried! Honest!”\n“What?!”\n“Frankie! He’s been heavily modified. He doesn’t look at all like he did the old pictures I’ve ever seen of him!”\n\nNo sooner have you been informed when you hear that damn loud speaker again, the remaining wolflings run past you.\n\n“You see Wolf! You see! While you’ve been wasting away in that shitty cabin, I’ve been preparing for my son’s come back! You stole his woman! You ended his career! You didn’t just damage him physically, you damaged his mind! Scarred him emotionally! It’s taken me YEARS to undo the damage!”\n“Damaged his mind? He was a psychopathic serial pedophile made of corpses! What the fuck kind of damage could I have done? And Mary never liked him anyway!” you retort.\n“She could’ve learned! He could’ve too! They just needed more time! But YOU! You prevented all that! You and your dog dick!”\n“For fuck’s sake I wasn’t the only one fucking her!”\n“Yes, but you’re the one who did it the longest and destroyed my poor boy’s career! You’re going to pay! Frankie look who we have here! And old friend, why don’t you go and give him a big hug?”\n\nVictor goes into his mad scientist laugh yet again, and Frankie “2.0” comes lumbering down the hallway, he’s definitely got that cybernetic look now.\n\n“FRANKIE BEAT YOUR HEAD IN.” He says with a booming voice.\n\nStill as verbal and articulate as ever.\n> You retreat\nYou jump out of Frankie’s way as he smashes into the wall behind you. You make your way quickly down the stairs, where you here Frankie getting back up and following you down them like a freight train.\nYou’re still a good ways from the bottom, but you see Igor appear at the bottom. You can’t stop or Frankie will slam into you and probably kill you by breaking every bone in your body and tearing you apart. You can keep going and attempt to jump towards Igor hoping you’ll land on him before he can fire accurately or you could jump over the banister and get out of the way altogether. The only problem with this is you’re still pretty high up. You wouldn’t die from such a fall, but you could break something if you land wrong and you certainly don’t want that disadvantage.\n> You jump over the banister\nYou jump over the banister. Frankie goes flying past you unable to stop himself. You hear gunfire and some sounds of bullets plinking off of metal and burying themselves into flesh.\n\n“OH SHIT!” you hear Igor shout. This term is followed by your own, when you see that you were a lot higher than you thought. You go crashing through a solid wooden dining table. It hurts...A LOT.\n\nYou don’t get up right away and you half expect Frankie or Igor to come and finish you off, but fortunately that doesn’t happen. You painfully rise and prepare yourself for the final battle, which doesn’t occur.\n\nYou go over to the bottom of the stairs and see the wolflings taking advantage of Frankie’s weakened prone state and getting revenge for the beating he gave them all earlier. As for Igor he’s lying under Frankie crushed and dying. He’s bleeding from his ears, mouth, nose and eyes.\n\n“(Gurgle) (sputter) I’m sorry…Vic…Sorry brother…(Gurgle)” he says before dying.\n“Well I guess that explains his loyalty.” You say to yourself.\n\n“Hey Wolf you want to get in on this?” A wolfling says ripping a hand off of Frankie.\n“Nah, you’ve earned this. I’m just going to go back upstairs and finish off Victor.”\n“Need any of us to come up with you?”\n“No, you just make sure you do a good job of killing Frankie there.”\n\nYou head back up stairs and head to the lab that Frankie came bursting out of, it’s empty, but there’s another door in the room and you’ve got the impression that a certain doctor is behind it.\n\nYou open the door to a small room with a bunch of big computers hooked up to a brain in a jar…\n\n“Dr. Frankenstein I presume?” you say. “Wow Vic, I would’ve thought you would’ve at least made a clone body or something.”\n“Frankie! Igor! Get in here! NOW!”\n‘They’re dead just like you’ll be soon and should’ve been before.”\n“Erm…Wolf! Hold on! Come on, I can’t do anything to you! This isn’t fair! Hold on how about…”\n“How about you shut up and die?” you say and take Victor’s brain out of the jar.\n\n“NOOOOOO….” Is the last thing that comes out of the loud speakers as you crush the brain under your foot.\n\nIts over. You won, and you fucking hurt like hell. You stagger back downstairs where you find Frankie completely in pieces. The wolflings look at you expectantly.\n\n“Did you kill him?’\n“Yeah, and it was hardly worth the effort.” You reply.\n“What are we going to do now?” another asks.\n“Well I don’t know about you, but I’m going back home to rest.”\n“But aren’t you taking us to raise hell somewhere else?”\n“Maybe some other day. Look I’m not here to lead you around by the paw. If you want to raise hell you can certainly do it without me. I showed you the way of the wolf tonight, it’s up to you to do something with it. Just remember you’re fucking werewolves, live up to the name.”\n\nYou get back on your Harley and head home. Hopefully you taught the new generation something so tonight wasn’t a complete bust. You didn’t really get to have the epic battle you were looking for, but you survived and in the end that’s what it’s all about.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 123, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "What happens next is so quick it’s amazing you survive it.\n\nYou leap up in the air in an effort to land on Igor before he fires. Frankie is still charging behind you, but that changes when you leap up into the air, because he ends up being underneath you when gains more momentum.\n\nMeanwhile Igor is attempting to lift that heavy arm weapon of his to accurately shoot you. The weight and the recoil makes it difficult and he’s not very accurate and begins firing everywhere randomly in your AND Frankie’s direction.\n\nYou’re still airborn heading towards Igor and now Frankie as well who’s somehow gotten in front of you due to him being unable to stop himself at this point. This is fortunate since this causes Frankie to block most of the randomly fired bullets with his body. You still take a couple in the leg though.\n\n“OH SHIT! Igor yells as Frankie slams into him and the floor at terrific speed. You don’t fair much better since you crash into the back of Frankie which is pretty hard due to the metal plating. It hurts like hell and you crawl off as quickly as possible while Frankie attempts to recover. Igor isn’t recovering as quickly; he’s bleeding from every orifice and whatever cybernetic parts he had can go to the scrap yard.\n\nYou’re in great pain and you got some silver bullets in your leg, but you need to act.\n> You finish off Frankie\nYou limp over to Frankie while he’s recovering and land a few well placed strikes, even ripping off some of the back plating. It’s no good though; Frankie’s still got a lot of fight in him. He turns around, grabs you by the throat and begins to squeeze the shit out of it, raising you off the ground. Igor who’s dying makes one last effort to avenge his last blunder.\n\n“For my brother Vic!” he yells and fires his weapon at you one last time. He can’t miss at this range and your death is instantaneous.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You tell everyone to get the hell out of Igor’s range and take cover. Fortunately Igor’s gun-arm isn’t the best design and he’s having problems aiming and standing still due to the recoil, so you all manage to hide behind some nearby rocks\n\nStill, there’s no way you’re going to be able to scale the front gate with Igor on that damn tower.\n\n“See I knew this was a bad idea!” one of the wolflings says.\n“How are we supposed to get past that? I’m pretty sure he’s firing silver bullets at us.”\n“Oh I KNOW he is. Hence the reason why I told everyone to get out of the way. Okay so we’re not going through the front gate, the castle’s a big place right? Igor’s only guarding the front. I say we split up and scale the walls on the sides and around the back. We’ll meet up inside the castle.”\n“Yeah, but won’t there be other defenses?”\n“Probably. So you better be fucking prepared! This ain’t no damn game. You cubs think you’re really tough when in fact you’ve probably never had a real challenge. This is it. Don’t think about backing out now. This is where we truly test the idea of survival of the fittest. Damn, my blood is starting to feel that rush! Don’t you all feel it? I haven’t felt this way since they sent a group of ten “werewolf assassins” to put me down. Shit. They never tried that again! Ha ha ha ha ha!”\n\nWhile you’re reveling in gruesome nostalgia, your pack is looking at you like you’ve completely lost it. And they’re probably right. However, your speech seems to have stirred something in them.\n\n“The crazy old fossil’s right! I remember having to hear about similar stuff my grandfather used to talk about all the damn time. I never really paid any attention to it before. Now I think I understand. We need to prove our skills to truly be proud to call ourselves werewolves!” one of them states.\n“Now that’s the attitude I’m talking about!”\n\nYou all huddle in the rain and make a howling noise in unison to the moon and proceed with your plan. You all split up into a couple of groups and begin to scale the side and back walls, which really isn’t all that difficult. You know Igor’s probably ran off to warn Vic though. All you can think is, he better have something better than just Igor and Frankie defending him.\n\nAs you prowl around in the courtyard, you hear moaning and the clomping of several footsteps. You and your group turn to see some of Vic’s defenses.\n\n“Zombies? Are you fucking kidding me Vic? I thought you’d at least have some robots or something!” you say to yourself. Though upon a second look, you see that the horde of corpses aren’t actually zombies. Zombies are complete corpses brought back to life. These things look more like Frankie, except designed even worse. A lot of them have arms and legs in odd places. Some have a couple of heads or extra limbs. Most aren’t even stitched together neatly, there are just giant rivets and spikes sticking out, holding them together. These are probably some of his “failed” experiments.\n\nDoesn’t matter, they’re close enough to be Undead for you.\n> You out run them and get into the castle\nYou don’t have time to fight some half ass experiments, the wolflings can handle that. You’re after a bigger prize. You leave the pack behind and run to the front door of the castle where upon you rip it off the hinges.\n\nYou’re in such a hurry to kill Victor; you don’t proceed cautiously enough and forget that he’s probably trapped the place. You step on a floor panel and a laser beam suddenly shoots out, incinerating you into ash.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 61, "num_participle_phrases": 3, "num_sentences": 59, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Your recent dealings with Mary, have made you think about all the shit you’ve had to put up with from that no talent dickhead. No human has ever given you such trouble. You know he’s still alive. (Mad scientists always find ways of prolonging their lives somehow) That won’t be true for long though, if you get your way. You killed him once before. This time you’re going to make sure he stays that way.\n\nHe’s probably got whatever crappy inventions and experiments protecting his castle and from what you know, Frankie’s still living with his “Dad” as well.\n\nYou don’t give a fuck, you’ll kill him too. You figure you’ll be doing the world a favor as well as getting some satisfaction. Besides, you’ve got to show these wolflings what being a werewolf is all about.\n\n“All right you cubs! We’re going to go raise some fucking hell. We’re going to Frankenstein’s Castle. We’re going to rip the place apart brick by brick, and I’M going to rip Victor apart limb from limb.”\n“Erm…Castle Frankenstien? Isn’t that where Frankie lives?” one of the wolflings asks.\n“I heard he’s really powerful, didn’t he fight Dracula and win?”\n‘I dunno if we should mess with him.”\n\nYou can’t believe your ears! These snot nosed pups know nothing of their heritage! Back in the old days they would’ve been killed and eaten for such cowardice!\n\n“Goddammit are you Wolves or fucking Chihuahuas? Frankie’s a fucking pussy! I personally kicked his ass before and I’ll do it again all by myself if I have too! Now are you going to run with me and be a fucking Wolf or are you going to go back home with your tails tucked between your legs?”\n\nAfter looking at each other for awhile they all agree to go with you.\n\n“Good! Now I want all of you to transform into your wolf form too! I’m traveling with fellow wolves not humans!”\n\nJust before one of the females begins to transform, you stop her. She’s dressed in a short leather skirt and a tight white t-shirt that’s tied in the center and has long flowing brown hair. You can smell that she’s in heat. You hate to coin a pun, but she literally is one hot l’il bitch.\n\n“Erm, not you. You stay in your human form; I kind of like the whole teenage slut look you got going on. In fact you come here right now; you’ll be traveling on my bike with me.” You say.\n\nAs she slides in behind you and holds on, you ask her one more question.\n\n“So what’s your name?”\n“Ginger. What’s your name, you never did tell us.”\n“Wolf. Just Wolf baby. Remember it. You’ll be screaming it later.”\n\nDamn you’re so fucking cool, you think as you start up your Harley and ride ahead of the pack.\n\n(You’d probably be even cooler if these pups weren’t all riding those Japanese “crotch rocket” bikes, but that’ll have to be another lesson for another day)\n\nAfter a couple of days of riding, and a few “pit stops” with Ginger, you all eventually reach Castle Frankenstein. You park your bikes at the gate, and size the place up, which now looks a lot different. It looks like a damn Nazi fortress now, there’s guard towers and everything. It seems Victor has been keeping himself very busy in recent years.\n\nAs it begins to rain, a familiar voice calls to you from one of the towers.\n\n“Its you. Vic always knew you’d return one day. I never believed him though. I guess I owe him fifty bucks.”\n\nYou look up and see Igor, he looks different too. He has a lot of clumsy cybernetic implants, one of them being some sort of gun in place of an arm. More of Vic’s “handy work” no doubt. He’s still got that damn hump on his back though.\n\n“Igor? You still alive? I thought your ungrateful master would’ve just let you die of old age and get himself another assistant. I see he did a real good job of improving you though. Tell me, how’s it feel to be the real brains, never getting the credit and continuing to be a doormat?”\n“I’m happy with my lot in life. How’s it feel to be broke ass overgrown dog who’s trying to relive his lost youth?” Igor retorts back.\n“Don’t know yet. I’ll tell you before I shove that metal arm up your ass.”\n\nWell looks like the fight’s starting here.\n> You memories (Igor)\nThe Assistant: Igor\n\nYou’ve never really had much contact with Igor, other than knowing he’s Victor’s assistant. For awhile you thought he and Vic had something ELSE going on, (Much like Vlad and Renfield) but that’s not the case. Igor’s just a loyal henchman.\n\nYou always wondered why he is though. Despite general public perception, he’s not stupid. In fact, he’s been the one that’s given Vic most of his “successful” experiment ideas. Vic wouldn’t even be around if it hadn’t been for Igor. Vic doesn’t seem to appreciate any of his help though and doesn’t treat him very well. He treats his experiments better than he treats Igor. You can only guess Igor is a masochist, or has some severe self-esteem problems.\n\nProbably both.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 81, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You awake in a great hall, huge stone pillars holding up the high ceiling, fine stone art carved into the perfect marble walls. Couples dressed in medieval finery dance around you, ignoring the nearly naked man on the floor who just woke up. With surprise and embarrassment you realize you're only wearing a loose pair of breeches that only reach to your knees. You keep a hand on it to stop it from falling down.\n\n\n\"Ah! Another one. I had just begun to believe the party was over. Seems the second round has started! Grab a lady and begin the dance anew. Oh, you might want to put something on first. Or not. Whatever you think is an appropriate way to celebrate!\"\n\n\nA man sits in a stone throne a few steps up in front of you. He stares at you with dark red eyes as he taps his bare feet on the lovely gold and red carpets. His pure white hair is pushed back over his head, over his ears, and under a dull plain looking iron crown, more like a simple iron circle than a crown. He puts his hand over his chin in a thinking position.\n\n\n\"On second thought; that is the perfect way to celebrate! Everybody naked! Brilliant my speechless friend! Haha, someone grab my friend here a partner!\" He jumps up and rips off his coat. \"Nevermind, I will!\" He grabs your hand and pulls you up, spinning you around and around.\n\n\nEveryone around you is going through the long process of undressing and he pushes you into the crowd, towards the only person done, a woman who gracefully catches you before you not very gracefully fall into the nearly naked bodies.\n\n\nYou don't know if this is a nightmare or a fantasy.\n> You where are you\\?\nShe's behind you, holding you up. You get back your footing and turn around to face her. She grabs your hands and starts to dance, forcing you along. Her long black hair is pulled up into a ridiculous hairdo, nearly making you laugh, but her intense face stops you.\n\n\nYou open your mouth to ask the question, but she places one finger over her red lips.\n\n\nShe turns her head and looks at you.\n\n\nYou look around. The women have all stripped to down to their shifts and the men down to breeches or hose.\n> You ignore her warning\nAs soon as you open your mouth again she pushes you away and stops dancing.\n\n\nThe crowd has stopped and is looking at you. The man, now minus his tight black pants, stares at you. You noticed that some of his guards are walking torwards you.\n\n\n\"Please, please, hold all questions until the end of the presentation.\" He claps and everyone resumes dancing.\n\n\nEveryone but you that is, as his guards have long since killed you and are now in the process of cleaning up the mess your blood leaves on the smooth tiles.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 42, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You place your weapons on a table and stare at yet another wall. Again, there's a wide selection but you're getting better at scanning them. The shorter weapons are packed in much tighter in than the others, nearly making you dizzy. You feel a few; the short weapons are light and nimble with sharp edges and points. Though there are many different kinds and variations between all those you decide to narrow it down to just a few of different kinds.\n\n\nYou look along the choices and pick out three again; a cinquedea about a foot long, with a very wide blade that is decorative and an even longer cross guard with a short handle and pommel; a stiletto at the opposite end of the spectrum, with a very thin blade and handle that can easily pierce or find a way through armour; and a baselard, with a thicker blade, thin handle, and no cross guard or pommel to speak of.\n\n\n \n> The baselard\n\"That one?\" asks the Blacksmith. \"Very well. It seems you have good taste, though all my weapons are high quality. It seems just the right one for you though. Well, we're done here for now. Armour will wait until later, because we'll have to measure you for each piece, and even then it'll take a while to make. Still, you're set up enough for now. It was nice seeing you Ophelia, and nice to meet you as well.\"\n\n\nWith your right hand you hold out your arm to press against the baselard. The cool metal cuts your skin lightly, drawing less than even an entire drop of blood on your finger tip. You pick up the blade, smearing that crimson speck on the hilt. It's light as a feather in your grasp, perhaps too light after holding other weapons. With a practice slash from high and then to the left you sense the way the dagger reacts to force, gaining an understanding of its balance.\n\n\n\"Interesting choice.\" remarks the Blacksmith. \"Okay then. All done here I suppose. Armour will come later -- we've little enough time now, and it requires much measuring. But you've got everything you need for the moment. I'll be seeing you Ophelia, and you as well I suppose.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 90, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Thanks for playing. Enjoy the troll blood.\n> You play as a Warrior-Cat\nYou ran out into the road and got trampled by a runaway carriage, and your corpse was devoured by a pack of dogs. The End.", "evaluation": 1, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 0, "longest_sentence": 34, "num_participle_phrases": 0, "num_sentences": 4, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Thanks for playing. Enjoy the troll blood.\n> You play as a Dark Elf\nHave you not read Eternal? Go read Eternal. Then come back and tell me how heroic dark elves are.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 1, "longest_sentence": 14, "num_participle_phrases": 1, "num_sentences": 5, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "Thanks for playing. Enjoy the troll blood.\n> You play as a Sparkly Vampire\nReally, you want to be a sparkly vampire? What kind of writer do you think I am? I have standards after all. Do you really want to be a sparkly vampire, or are you just trying to piss me off?\n> You you're sorry. You'll pick something more appropriate.\nThat’s right young lady. No hero of mine is going to be some sissified vampire. My heroes have pretty blue eyes, long blonde hair and flawless pearly whites. Manliness.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 21, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "Really, you want to be a sparkly vampire? What kind of writer do you think I am? I have standards after all. Do you really want to be a sparkly vampire, or are you just trying to piss me off?\n> You sparkly Vampire!\nStephanie, I hate you.\n\n\nFine, you want to be a sparkly vampire, go ahead.\n\n\nOnce a pompous little lordling living in the south of Spainland you not only had the misfortune of being bitten by a vampire while having sex with your sister, but also getting gene spliced with a unicorn by the hands of a genre-bending – and seriously twisted – wizard from the future called a Brony. The magic involved with this transformation goes far beyond my comprehension of the arcane, but I assure you it was incredibly painful. On the positive end, however, you now fart bubblegum and shit figgy pudding.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 59, "num_participle_phrases": 4, "num_sentences": 10, "is_complex": true, "reasons": ["Contains passive voice", "Too many participle phrases (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Attacking him head on would be suicide. Sure, it would be nice to blind him or cut into his underbelly, but he would just fry you with a blast of fire before you even got close. There is only one course of action to take in times like this: dodge.\n\n\nLike a timid bear you perform a false charge, pulling up at the last second as a blast of fire scorches the ground in front of you. Without your bulky armor you are able to twist and twirl, spin and swirl, dip and dive, jump and jive and pirouette away from the dragon fire while inching ever closer to the monster. Since when did you get moves like Jagger?\n\n\n“Die mortal,” the dragon shouts, releasing another blast of fire.\n\n\nYou duck behind a conveniently placed boulder just in time to escape. The dragon stalks closer. His massive limbs quake the ground with every step: his tail smashing the wall without purpose. Another blast of fire. The heat coming off the rock is like lava. You fear it is about to melt.\n\n\nIs this it? Is this the end?\n\n\n“Foolish mortal. The only way to kill a dragon is with a disorganized band of heroes and a bard, or with a magic sword. And you don’t have either. Mwhahaha.”\n\n\nShit. I’m totally fucked. Why didn’t I read that book on dragon clichés Jon bought me last Christmas? Think fast, think fast, think fast. Brain blast! Music! Music soothes the savage beast. Shit, I forgot my fiddle.\n\n\nThe dragon rumbles closer, taking his sweet time. Any more bright ideas, Mr. Hero?\n> You dodge?\nIf Jon taught you one thing, it is how to dodge like it is your job, and it kind of is. Sort of. I don’t know, just kill the damned thing.\n\n\nYou leap over the rock and attempt a triple double-axle barrel roll in midair and land on the dragon’s head. For some reason, this works and you manage to dodge the dragon’s fire breath in the process with your sixth sense.\n\n\nThe dragon thrashes his head against the cave walls, but you manage to cling on while avoiding having your body smashed to a thousand bloody bits. You hack at the dragon’s head with your sword, but it may as well be a butter knife for all the good it does against the tough dragon scales. Maybe you should have dodged over toward one of those fancy looking magic swords.\n\n\nShut up. I have this under control.\n\n\nOk. Whatever you say, Mr. Hero.\n\n\n“Hey, dragon, you suck.”\n\n\n“I will not have a mortal make mockery of me!” the dragon bellows. “Get. Off. My. Head.”\n\n\nThe dragon swings his mighty tail at you, but once again, you manage to use your sixth sense to dodge all of the attacks. The dragon repeatedly pummels himself in the head with his own tail to the point where he shatters both his scales and his skull. You drive your sword into the crevice and perform a super-duper double whammy backflip with a 720 degree spin off the dragon’s head as he bursts into flames.\n\n\n“Wicked. Now how the hell am I going to haul all this shit down the mountain?”\n\n\n…\n\n\nWhat, aren’t you going to finish the story?\n\n\nYeah, just give me a second.\n\n\nWhat the fuck is the problem? I won, I want to marry my princess and lose my damn virginity already.\n\n\nI’m just struggling to comprehend how you turned into a jedi.\n\n\nA what?\n\n\nNever mind.\n\n\n…\n\n\nWord of your victory quickly spreads across the land. The king of Irelandshire showers you in gratitude and offers you his daughter as a bride, which you decline because you proved to be a noble and heroic knight and you already have a bride. You take some of the dragon’s treasure back home with you and build a series of castles and forts at strategic points across the countryside. Your future kin are keeping this kingdom for life. Historians and bards alike flock to scribble down your life story and paint it in song.\n\n\nYour wedding to Princess Anne is a legend in its own right: drunken revelry at its finest. Samwellington entertains the masses by sticking himself with pointy knives and not screaming in pain, good old pork lard. Jon and The Rabid Fox have a friendly sparring match, showcasing some of the finest swordsmanship since your melee. Jon later demonstrates another kind of swordsmanship with his wildfire gingersnap of a wife. On the table. Next to one of the cakes. The king gets drunk and accidentally burns down the stage while a troupe of troubadours are performing. No one important dies.\n\n\nMost importantly, you finally get to bang Princess Anne, that blue-eyed blonde haired big bosomed goddess of your dreams: a night of ecstasy ends in an explosion of pleasure with many more to come.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 67, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Attacking him head on would be suicide. Sure, it would be nice to blind him or cut into his underbelly, but he would just fry you with a blast of fire before you even got close. There is only one course of action to take in times like this: dodge.\n\n\nLike a timid bear you perform a false charge, pulling up at the last second as a blast of fire scorches the ground in front of you. Without your bulky armor you are able to twist and twirl, spin and swirl, dip and dive, jump and jive and pirouette away from the dragon fire while inching ever closer to the monster. Since when did you get moves like Jagger?\n\n\n“Die mortal,” the dragon shouts, releasing another blast of fire.\n\n\nYou duck behind a conveniently placed boulder just in time to escape. The dragon stalks closer. His massive limbs quake the ground with every step: his tail smashing the wall without purpose. Another blast of fire. The heat coming off the rock is like lava. You fear it is about to melt.\n\n\nIs this it? Is this the end?\n\n\n“Foolish mortal. The only way to kill a dragon is with a disorganized band of heroes and a bard, or with a magic sword. And you don’t have either. Mwhahaha.”\n\n\nShit. I’m totally fucked. Why didn’t I read that book on dragon clichés Jon bought me last Christmas? Think fast, think fast, think fast. Brain blast! Music! Music soothes the savage beast. Shit, I forgot my fiddle.\n\n\nThe dragon rumbles closer, taking his sweet time. Any more bright ideas, Mr. Hero?\n> You how about you steal one of those sweet magic swords sticking out of his treasure pile.\nYou make a mental note to thank the dragon for providing you with the recipe for his death at his funeral as you yank the first magic sword you find from the mountain of plunder. The sword shines a brilliant blue-gold and has a queer hourglass shape carved into the blade: yep, definitely magic. Though, something feels awful familiar about this. Oh well, you can worry about that later. You have a dragon to kill.\n\n\n“Your day of reckoning has come, dragon!”\n\n\n“No, you fool,” the dragon rasps. “Put that down. Hasn’t anyone ever told you not to meddle with magic you don’t know how to use?”\n\n\n“Nope.”\n\n\nThe dragon breathes fire at you, but you knock it away with a swing of the sword. The resulting fireball explodes in the treasure hoard. Molten gold and silver splatter everywhere. Droplets burn into your arms and chest, but you struggle through the pain and raise the magic sword for the killing blow.\n\n\n“You’ll doom us all,” the dragon pleads.\n\n\nNot that it’s my place, but I think you should listen to the dragon.\n\n\nWhat do you expect me to do, negotiate a treaty?\n\n\nI would endorse that. \n> You fine.\n“Alright dragon,” you say. “The asshole narrator told me not to kill you. What’s the deal?”\n\n\nThe dragon sighs in relief as steam spouts from his nostrils. “Of all the fucking magic swords, you grabbed the Time-Warper.”\n\n\n“And I care why?”\n\n\n“Once the blade slices into something living, the last five seconds of all life are replayed on an infinite loop.”\n\n\n“How do you stop it?”\n\n\n“You can’t.”\n\n\n“That’s fucking retarded. Who would make such a stupid sword?”\n\n\n“A villain.”\n\n\n“But the villain would be damning himself for all eternity too.”\n\n\n“I said a villain. Not a smart villain.”\n\n\nAgreeing you are at an impasse, you and the dragon negotiate a treaty the two of you find mutually acceptable. The dragon receives 50% of all taxes collected within Irelandshire, 1 out of every 3 sheep, 1 princess of his choice per year, and you receive one dragon ride every Sunday after church. You are not very good at negotiations.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 57, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You make a mental note to thank the dragon for providing you with the recipe for his death at his funeral as you yank the first magic sword you find from the mountain of plunder. The sword shines a brilliant blue-gold and has a queer hourglass shape carved into the blade: yep, definitely magic. Though, something feels awful familiar about this. Oh well, you can worry about that later. You have a dragon to kill.\n\n\n“Your day of reckoning has come, dragon!”\n\n\n“No, you fool,” the dragon rasps. “Put that down. Hasn’t anyone ever told you not to meddle with magic you don’t know how to use?”\n\n\n“Nope.”\n\n\nThe dragon breathes fire at you, but you knock it away with a swing of the sword. The resulting fireball explodes in the treasure hoard. Molten gold and silver splatter everywhere. Droplets burn into your arms and chest, but you struggle through the pain and raise the magic sword for the killing blow.\n\n\n“You’ll doom us all,” the dragon pleads.\n\n\nNot that it’s my place, but I think you should listen to the dragon.\n\n\nWhat do you expect me to do, negotiate a treaty?\n\n\nI would endorse that. \n> You you're killing him.\n“You’ll doom us all,” the dragon pleads again.\n\n\n“No, just you.” And you hammer the sword into the dragon.\n> You deja vu\n“You’ll doom us all,” the dragon pleads again.\n\n\n“No, just you.” And you hammer the sword into the dragon.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 36, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "There is only one way this story can unfold, and that is with you finally surpassing your master and claiming the princess as your own. For princess bosom! You charge.\n\n\nJon dodges your blow. You swing again. He dodges and counters with an upward thrust. No time to dodge, you catch his sword with your shield. The wood splinters, and you snap your wrist, catching his sword in the shield. Déjà vu?\n\n\nNot quite. A knee slams you in the groin, and you crumple to the ground. Fight through the pain hero! You lash you with your legs, catching Jon in the chest. Both of you regain your feet and slam into each other. Over and over you roll, grappling on the ground. Dust swirls around your heads. You throw blind punches. The crowd cheers.\n\n\nYou fight the good fight, but Jon wins in the end, catching you in a stellar headlock. The king congratulates you both and the crowd gives a standing ovation.\n\n\n“Best melee in years. I think the both of you earned a knighthood for such a fine display of chivalrous combat,” says the king. “Tonight there will be a feast for the ages... on the Baron’s tab of course.”\n\n\nYou are bummed you will not be getting princess bosom, but you feel proud of how you fought. Even heroes take their lumps from time to time.\n\n\nAs expected, Jon names the princess Lady Fair of the tournament. You see him whisper something in her ear and point in your direction. She is walking toward you! What the hell did he say?\n\n\n“Princess Anne.” You bow. “It is my pleasure.”\n\n\n“And mine. Would you care to walk with me in the gardens?”\n\n\nYou readily agree and spend much of the remainder of your time getting to know Princess Anne. She is everything you could hope for in a princess, blonde, blue eyed, fair skinned, sweet, charming, big bosomed, and all the works.\n\n\n“What did you say to her?” you ask Jon one evening.\n\n\nHe shrugs. “I love princesses as much as the next guy, but really, I’m in to redheads.” He smirks. “I think the farmboy turned knight getting the princess makes the better story. I’m nailing the Baron’s daughter. Wildfire hair on her.” He winks. “Just the way I like it.”\n\n\nMonths pass and you perform several fantastic heroic feats. Jon marries the Baron’s daughter and you become engaged to the princess. Some days it all seems so unreal, like just the other day you were selling turnips and mucking shit. Now you are a hero.\n> You time to retire.\nDid you seriously just turn down the opportunity to kill a dragon? You may be a hero, but you aren’t the cliché’ hero you were destined to be. You could have done more. Oh well, what is done is done.\n\n\nYou marry Princess Anne and have a beautiful wedding ceremony. All the dukes, earls, barons, and other lords in the kingdom attend. Jon serves as your best man and leads the wedding toast. Samwellington gets drunk and passes out in one of the massive strawberry cakes while receiving a blowjob from one of the maids, not quite sure how that happened.\n\n\nSir Henry Williams, your old friend The Rabid Fox, regales the guests with tales from the tournament and other ventures you undertook together in the aftermath. “Would you believe,” he says, “we saw a unicorn fart in a glade a few months back? Mark of a hero’s birth is what that is.” Hmm, so much for that once every thousand years bullshit. You lame ass heroes are becoming a dime a dozen.\n\n\nToo bad ma and pa could not be around to see this, but heroes almost never have parents survive long enough to see them achieve success. You know their watching over you from somewhere above though.\n\n\nLater that night, you finally get to relief all that pent up tension that has been building up in your loins for all of these years. You are glad you saved yourself because it was something special. All thirty seconds of it. But you get better with time, and Princess Anne plops out several little you’s, one of which grows up to be king someday.\n\n\nStill. You could have killed a dragon.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 69, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "It takes a very special and talented person to handle a fire-crotched wildfire gingersnap, and quite frankly I don’t think you have what it takes.\n\n\nYou name Ginger Lady Fair and marry her shortly after. Jon turns down your request to be your best man, saying something about a dragon he needs to kill in Irelandshire. You’re bummed, but you understand. A hero’s work is never done until the end of the story. Ginger is a freak in bed, and just as I warned, it takes all of your energy to feed her wicked sexual appetite.\n\n\nLife goes on and you undertake a series of adventures with your new friend The Rabid Fox. Sadly, as the years pass you and Jon grow further and further apart. Years go by without seeing or hearing from him at all.\n\n\n…\n\n\nIt has been ten years since the fateful tournament, and you have a small brood of gingersnap children to go with your gingersnap wife. You doubt any of them have it in them to be heroes. There isn’t even a strawberry blonde one in the bunch.\n\n\nAfter several weeks of adventuring with The Rabid Fox, you wave farewell to him at the fork in the road and head to your respective castles. On the way, you find your lands burnt and salted. The villages are nothing but smoldering ruins and the peasants have completely vanished. Massive piles of dung litter the landscape. Urging your trusty steed, Hot Biscuit Slim, to a full gallop you arrive at your castle to find it lying in ruins. Oh, and there’s a dragon sitting on top of the pile of rubble. Jon is there too.\n\n\nYou are starting to think Jon may be jealous about you marrying Ginger. He does have an unhealthy fixation for fire-crotched gingersnaps.\n\n\n“Where the hell is my family?” You draw your sword, waving it menacingly.\n\n\n“In my belly.” The dragon guffaws, releasing a blast of deadly dragon fire. “Thank you so much Sir Jon for raping the woman first. I love my food when it’s properly terrorized and ravaged.”\n\n\n“Jon! How could you?” You fall to your knees in sorrow. “You were my friend!”\n\n\n“Don’t listen to the dragon! She’s lying. I’ve been tracking her for weeks. She’s the mate of the dragon I killed in Irelandshire years ago. To avenge her lover, she’s trying to turn you against me by creating this incredibly unnecessary scenario to frame me for the rape, murder, and plunder of all you know and love.”\n\n\n“That seems excessive, Jon. Excuse me if I don’t buy that.”\n\n\n“It’s true! She wants to set us against each other so she can kill us both while we’re at one another’s throats.”\n\n\n“For what greater purpose?”\n\n\n“Elaborate revenge and kingdom domination.”\n\n\n“Hmmm, we are pretty badass. I doubt she could kill either of us one on one. And that does sound like something a dragon would do.”\n\n\nThe dragon roars and flaps her massive wings. “I never lie about properly terrorized and ravaged food. Rape and betrayal are the perfect seasonings.”\n\n\nWell now, this is an unfortunate situation. Who is telling the truth?\n> You kill Jon and the dragon\n“You bastard! How could you rape my wife!?”\n\n\n“I’m not a bastard!”\n\n\nYou and Jon attack each other, and just as Jon warned, the dragon fries you both with a blast of dragon fire. With the two of you dead the dragon goes on to… get slain by The Rabid Fox a few hours later.", "evaluation": 1, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 50, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You roll to avoid his club swing, which slams into the stones next to you, sending splinters of wood flying in all directions. With his heavy club now on the ground, you now have a chance to do something.\n> You strike at his side\nYou step forward, jabbing your sword between his ribs and into his guts as he lets out a horrid scream. He snarls and focuses through his pain, smashing his fist into your snout and sending you toppling to the floor.\n\n\n\"Little cunt!\" he screams, grabbing your sword and yanking it from his side.\n\n\nWith a scream of rage and pain, he raises his club into the air and swings with all his might. It slams into your legs, shattering both of your legs as you scream in pain. He snarls, lifting up his club once more as you yell and grab at your broken legs, trying to focus on survival rather than the awful pain. He swings down his club once more, crushing your skull.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 30, "num_participle_phrases": 2, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You roll to avoid his club swing, which slams into the stones next to you, sending splinters of wood flying in all directions. With his heavy club now on the ground, you now have a chance to do something.\n> You flee\nYou turn, grabbing Julianne by the hand and yanking her away. The ratling is faster, though, swinging his club again with more accuracy this time and knocking your feet away, sending you slamming into the stone floor. As you go to stand, he swings his club and slams it into your head, cracking your skull and killing you with a heavy blow.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 30, "num_participle_phrases": 2, "num_sentences": 6, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"No!\" you say, punching the massive ratling in the jaw and sending him stumbling backwards, more out of surprise than anything else. \n\n\n\"What did you say to me, you little prick?\" he says, raising his club to strike.\n> You run\nYou turn, grabbing Julianne by the hand and yanking her away. The ratling is faster, though, swinging his club and knocking your feet away, sending you slamming into the stone floor. As you go to stand, he swings his club and slams it into your head, cracking your skull and killing you with a heavy blow.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 5, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You keep walking, as the girl falls silent, becoming quiet. Soon, you walk down into the burrows through the caved in portion of sewer and into the top layer of the many layered burrows. The weakest and most feeble rats are forced to live here, away from the safety that waits lower down. They look gleefully at the girl, talking and chattering among themselves. They grab at her, groping at her breasts and bosom and tearing pieces of fabric off her dress. You raise your sword to threaten them off, and they easily follow orders. You're weak for a Ratling, but you could easily kill the crippled and the the meek who surround you. You find a corner of the room, shoving the girl into it and raising your sword, waiting for Pak to arrive and take his prey.\n\n\n\"I'm scared,\" the girl says.\n\n\n\"I'd be, if I were you,\" you admit.\n\n\n\"What's your name?\" she asks.\n\n\n\"Ritz,\" you say.\n\n\n\"I'm Julianne,\" she says. \"I don't want to die here.\"\n\n\nYou don't say another word, as she begins to chant.\n\n\n\"I have the soul of the dragon. Dragons to not break. Dragons do not die. Dragons do not show fear. Dragons survive the flames. I have the soul of the dragon...\" she continues to chant.\n\n\nYou turn, staring at her. You notice a long, silver necklace hanging around her, and grab it.\n\n\n\"This is pretty,\" you say, admiring the silver.\n\n\n\"You can have it. If you help me get out of here, it's all yours. It was a gift from my father.\"\n\n\nYou stare at the necklace, knowing there's not a chance she's getting out of here alive, even if you tried to save her.\n> You lie and agree\n\"I'll get you out of here,\" you say, unable to meet her gaze.\n\n\n\"Thank you! Thank you!\" she whispers in relief, taking off her necklace and placing it in your hands.\n\n\nYou sigh, nodding as you wrap it around the handle of your sword. You wait patiently for Pak to arrive.\n\n\nAfter a few minutes, the massive, black-furred rat clambers into the burrow, grinning as he sees her prey. He stomps forward, grabbing her by the hand.\n\n\n\"Come on, darling. Let's take you down to the lower levels. I have a few of the others I want pulled over to my side, and I'm sure your sweet ass will do a great deal in getting them there.\"\n\n\nThe huge brute begins dragging the girl away, leaving you standing there.\n\n\n\"Ritz! Help, help!\" she cries out, looking desperately to you.\n\n\nSuddenly, he stops, turning around.\n\n\n\"Ritz, huh? That's your name?\" he asks.\n\n\nYou nod cautiously.\n\n\n\"You did a good job protecting her from the cripples and in the raid, and I'm feeling generous. Care to join in the fun?\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 49, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You drag the girl along the path to the burrow, as she cries.\n\n\n\"Please, you have to help me get out of here. We can run, just run into the wilderness.\"\n\n\n\"Can't do it. Too many bad things there. They'd kill on site a ratling. No, no,\" you say.\n\n\n\"Please! I don't want to die...\" she whimpers. \"Can... can you tell me what's going to happen to me?\"\n> You tell her the truth\n\"Most likely? They'll take you down to the lower chambers as a treat for the more important Ratlings. They'll rape you for a few hours, maybe a few days depending on how resilient you are, and then they'll finally kill you and feed you to the giant rats.\"\n\n\nThe girl bursts into tears, sobbing with terror. You stare at her with a twinge of sympathy and guilt, before continuing walking.\n\n\n\"I need to get out of here! I need to...!\" she says, looking as if she wants to run, so you tighten your grip on her arm, knowing there's no way she'll escape either way.\n\n\nSoon, you walk down into the burrows through the caved in portion of sewer and into the top layer of the many layered burrows. The weakest and most feeble rats are forced to live here, away from the safety that waits lower down. They look gleefully at the girl, talking and chattering among themselves. They grab at her, groping at her breasts and bosom and tearing pieces of fabric off her dress. You raise your sword to threaten them off, and they easily follow orders. You're weak for a Ratling, but you could easily kill the crippled and the the meek who surround you. You find a corner of the room, shoving the girl into it and raising your sword, waiting for Pak to arrive and take his prey.\n\n\n\"I'm scared,\" the girl says.\n\n\n\"I'd be, if I were you,\" you admit.\n\n\n\"What's your name?\" she asks.\n\n\n\"Ritz,\" you say.\n\n\n\"I'm Julianne,\" she says. \"I don't want to die here.\"\n\n\nYou don't say another word, as she begins to chant.\n\n\n\"I have the soul of the dragon. Dragons to not break. Dragons do not die. Dragons do not show fear. Dragons survive the flames. I have the soul of the dragon...\" she continues to chant.\n\n\nYou turn, staring at her. You notice a long, silver necklace hanging around her, and grab it.\n\n\n\"This is pretty,\" you say, admiring the silver.\n\n\n\"You can have it. If you help me get out of here, it's all yours. It was a gift from my father.\"\n\n\nYou stare at the necklace, knowing there's not a chance she's getting out of here alive, even if you tried to save her.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 47, "is_complex": true, "reasons": ["Deeply nested clauses (7) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You laugh gleefully as you dash forward, punching the man in the side of the head and knocking him backward as he grunts in pain, knocking into the blow of a sword blade. You slash at his ankle as he collapses to a knee, before one of the ratlings decks him a blow from the butt of his spear. He tries to stand, blood down streaming down his face.\n\n\n\"Please, I'm sorry. I didn't...!\" he cries, looking genuinely petrified, before one of the rats takes it too far and stabs him in the throat with his sword, killing him.\n\n\nHe slumps to the ground, before lying still.\n\n\n\"Bah! Could've played with him for hours!\" you complain.\n\n\nThe largest rat, a big brute who's taken charge of the raid named Pak, strides forward. Not too many ratlings have joined the raid, a fact Pak is clearly enjoying as it means he gets to take charge, and since you all get a bigger part of the profit, all the better.\n\n\n\"You, you and you!\" he shouts, selecting three rats from the group. \"Start moving the prisoners back.\"\n\n\n\"Yes, yes,\" they snarl, as they begin to shout and whip the prisoners into movement.\n\n\n\"You!\" he shouts, pointing a long finger at you. \"Kill the horses.\"\n\n\nYou nod, walking over to the horses. They seem terrified and scarred, and look at you as if begging for mercy. You wonder if it's best just to untie them and scare them off.\n> You scare off the horses\nYou walk over to the horses, untying them from their carriage before gently giving them a hit with their sword on the rump, sending them running off into the wilderness. Pak notices what you're doing, turning to stare at you, snarling. \n\n\n\"What the fuck do you think you're doing? That was good meat, good leather! You dumb cunt!\" he snarls, enraged by your lack of obedience.\n> You try to convince him they deserved to live\n\"But they were ki...\" you begin to say.\n\n\nUnfortunately, in all your life here you seem to have failed to pick up how society functions. By now, Pak's club is already flying through the air, and it smashes into your head, crushing your skull against the carriage and killing you instantly.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You walk over to the horses, untying them from their carriage before gently giving them a hit with their sword on the rump, sending them running off into the wilderness. Pak notices what you're doing, turning to stare at you, snarling. \n\n\n\"What the fuck do you think you're doing? That was good meat, good leather! You dumb cunt!\" he snarls, enraged by your lack of obedience.\n> You duck\nYou duck, but Pak slams his foot up, smashing you in the face. You sumble back and he punches you, sending you toppling to the floor. Pak stands over, stomping on you repeatedly as his weight and muscle breaks your bones as he smashes into you repeatedly as you scream for help.\n\n\nWith your limbs broken and lacking the strength to move, you hope you die of your wounds before something, some enterprising scavenger or worse, finds you.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You step forward, grabbing the spear's shaft and yanking the guard forward. You swing your sword, slashing him in the massive gap between his helmet and shoulder pads, biting into his neck. He screams, collapsing to the ground as blood spurts forth.\n\n\nYou yell with glee, at other Ratlings begin arriving to take care of the other guards. The merchants and passengers of the caravan either flee back inside the caravans or procur weapons and get ready to fight, but this isn't a unified raid where the scraps will be given out later. You take what you can get. You run towards the camp fire, grabbing the stew cooking there, jabbing your snout into it and beginning to gulp down the delicious mixture. You manage to finish half before a much bigger rat grabs the pot from you, and you know you can't fight him. You turn to one of the caravans, where rats have killed the guards and are dealing with the merchants. The merchants are surrounded, looking terrified, as all those willing to fight have been cut down.\n\n\nAlthough the majority of them are to be enslaved and sold to the Lizards or the Eastern Tribes, while the women will be taken back to the burrows for a less than kind fate, one unfortunate soul has made his presence known by trying to negotiate.\n\n\n\"Please, taken the cargo! It's yours! Keep the men as well, we'll fetch a heavy ransom! But leave the women and the child go, won't you?\" the merchant leader says.\n\n\nBad choice. The boys have taken note of him now, and he's a fat one. His weight, the fact that he has so much food he can grow weak and fat, only angers you all thanks to the fact that you're all constantly hungry and eating scraps. One of the ratlings slashes his axe, cutting open the man's belly in a superficial wound. Another ratling jabs him with a spear, as the boys begin to jab and slash at the man as he yelps in pain as he's slowly cut and hacked apart.\n\n\nThe torture has drawn the others attention away from the actual carriages. You stare at them, contemplating sneaking away and grabbing yourself some more food.\n> You loot some more\nYou scurry into one of the carriages, clambering outside. Blood cakes the inside, where some poor soul was hacked apart in their sleep. You find a jar of cider, opening it and quickly downing the delicious drink, before tossing it aside. You grab a jar of honey that's almost empty and begin scooping it into your mouth.\n\n\n\"Everyone out here! Now!\" one of the ratlings yells, as you turn and walk outside.\n\n\nThe largest rat, a big brute who's taken charge of the raid named Pak, stands there. Not too many ratlings have joined the raid, a fact Pak is clearly enjoying as it means he gets to take charge, and since you all get a bigger part of the profit, all the better.\n\n\n\"You, you and you!\" he shouts, selecting three rats from the group. \"Start moving the prisoners back.\"\n\n\n\"Yes, yes,\" they snarl, as they begin to shout and whip the prisoners into movement.\n\n\n\"You!\" he shouts, pointing a long finger at you. \"Kill the horses.\"\n\n\nYou nod, walking over to the horses. They seem terrified and scarred, and look at you as if begging for mercy. You wonder if it's best just to untie them and scare them off.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 50, "num_participle_phrases": 3, "num_sentences": 40, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You scurry towards it, as do the others. Dozens of brown and black bodies scurry up from among the rubble and out of the ancient sewers underneath where your camps lie. You're one of the first on the sign, climbing atop a crushed tower as you see it. Three wagons circled around a campfire, basking in its light. The moonlight shines on your brown, shit-matted fur and catches on your blade as you run forward towards the camps. The man on guard, a young, cleanly shaven guard with armor that's too small for him yell as he sees you approach,. He readies his spear, looking ready to plunge it into you. You dance at the edge of the spear point, waiting for your chance.\n> You charge him\nYou raise your sword, charging forward. The guard yells and steps back, jabbing his spear out. The metal spear jabs into your fur and into your chest and you yelp as he runs you through. He pulls the spear out as you collapse to your knees, before he jabs it through your throat, killing you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You scurry towards it, as do the others. Dozens of brown and black bodies scurry up from among the rubble and out of the ancient sewers underneath where your camps lie. You're one of the first on the sign, climbing atop a crushed tower as you see it. Three wagons circled around a campfire, basking in its light. The moonlight shines on your brown, shit-matted fur and catches on your blade as you run forward towards the camps. The man on guard, a young, cleanly shaven guard with armor that's too small for him yell as he sees you approach,. He readies his spear, looking ready to plunge it into you. You dance at the edge of the spear point, waiting for your chance.\n> You wait for the others\nYou continue circling the man the as he jabs at you, as you back step to avoid the jabs. Soon, other rats arrive. You can see the man's eyes bulge as he realizes how outnumbered he is. He jabs at another ratling and you take advantage, grabbing your sword forward and stabbing him in the throat. He tries to yell but blood bursts into his throat as you pull out your blade. \n\n\nYou turn to one of the caravans, where rats have killed the guards and are dealing with the merchants. The merchants are surrounded, looking terrified, as all those willing to fight have been cut down.\n\n\nAlthough the majority of them are to be enslaved and sold to the Lizards or the Eastern Tribes, while the women will be taken back to the burrows for a less than kind fate, one unfortunate soul has made his presence known by trying to negotiate.\n\n\n\"Please, taken the cargo! It's yours! Keep the men as well, we'll fetch a heavy ransom! But leave the women and the child go, won't you?\" the merchant leader says.\n\n\nBad choice. The boys have taken note of him now, and he's a fat one. His weight, the fact that he has so much food he can grow weak and fat, only angers you all thanks to the fact that you're all constantly hungry and eating scraps. One of the ratlings slashes his axe, cutting open the man's belly in a superficial wound. Another ratling jabs him with a spear, as the boys begin to jab and slash at the man as he yelps in pain as he's slowly cut and hacked apart.\n\n\nThe torture has drawn the others attention away from the actual carriages. You stare at them, contemplating sneaking away and grabbing yourself some more food.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 50, "num_participle_phrases": 3, "num_sentences": 29, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": " \nYou are quickly beginning to wish Brandolf had given you a torch, but given the nature of your quest he probably figured you didn't need to draw attention to yourself. Still, you can barely see more than a few feet in front of your face and it is only getting darker as you continue further inward. You run your hand along the right wall and move carefully, scouting each step with your foot to avoid a fall. Your heart is racing and you know that at any moment, something might come out and attack.\n\n \n\n \nEventually, the cave leads into a small inner chamber with a campfire in the middle. Three humunculi are sitting around the campfire, roasting human limbs on a stick as if they were marshmellows. Fortunately, they are not aware of your presence and the campfire enables you to see there are several tunnels leading out from this chamber. On the other side of the chamber is a tunnel that goes deeper in, but you won't be able to go down this way undetected as long as the humunculi are here. There are also nondescript passsageways to the left and the right (large and small respectively) that you can reach as long as you stay in the shadows.\n\n \n \n> You attack The Humunculi With Your Sword While They Are Relaxed\n \nThese humunculi are blocking a passage that may lead to the Craxil; and the fewer of them there are, the less difficult it will be for you to have to sneak around. You draw your sword and lung forth plunging it into the back of the nearest unsuspecting humunculi. You swell with pride realizing that you have just killed your first monster, and a humunculi too! Unfortunately, you have difficulty removing the sword from the humunculi's body and the others have immediately taken notice of you. You attempt to run back out of the cave from whence you came, but the creatures are faster than you are. They beat you savagely before bringing you back to their campfire for desert.\n\n \nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "\"The trouble is that this poison must be ingested or applied to a blade, simply splashing your opponent with it will not suffice.\" \n\n \n\"But how will anyone even get that far? Without royal aid, how can anyone even hope to reach the Craxil?\"\n\n \nAt this point, many in the council are reminded of your exploits at last year's \"capture the flag\" contests. In fact, at every annual festival you manage to outfox your opponents, evade their numbers, and sneak up on their flag. Your success record was almost unrealistic. Suddenly, the council gets it in their minds to send you in with the poison. In fact, you're alarmed by how quickly they're all agreeing to this idea despite the fact you haven't yet. Then again, you've always sensed that as a swineherd you've never really been well liked or considered \"valuable\" by the townsfolk so this response isn't entirely unexpected.\n\n \nNonetheless, you aren't going to go anywhere or do anything that you haven't agreed to do first. Unlike the others in the room, Brandolf has the decency to walk up and ask your opinion on the matter. He is usually dismissive of stupid ideas, but he seems to think this one might actually work. You take a moment to decide how to respond.\n\n \n \n> You refuse The Offer And Tell The Assholes In Your Community Where They Can Shove Their New Idea\nThe people of Jacquescrappe have never really treated you with respect and you never really liked them either. Moreover, you are offended by how many of them just agreed to send you in without even bothering to ask you how YOU felt about the idea. You decide to return to your swineherding responsibilities and let the rest of the townspeople try to figure this out for themselves. \"Fuck 'em\" you think as you leave the council chambers and return to the fields.\n\n \nIn the weeks that followed, several intrepid individuals attempted to reach the Craxil and never returned. Many townspeople gathered together all the gold they had in hopes of putting together a reward for a worthy adventurer who might succeed in this task. Many others were sent to the royal palace, begging desperately and fruitlessly for military assistance in their remote and low value settlement. In the end, all these events failed and soon, the raids returned.\n\n \nIf the townspeople didn't like you before, they certainly hated you now. While before you would sometimes get dirty looks or the occasional one word answer, they now ignore you completely wherever you go. You insist that you had every right to refuse such a foolish plan, but most just dismiss you as being a selfish bastard. You return to the fields to talk to \"oinky\" and \"snout\", the only friends that haven't turned their backs on you yet.\n\n \nIn the monthes that followed, numerous people are dragged off into the mountainside, never to be heard from again. You smile as the fat hog of a woman with a barbed tounge that pissed you off the most is seen screaming while in the grasp of one of these creatures. However, one night while you are cleaning up the digested remains of oinky's chili burritos you are surprised by two humunculi. You may have enjoyed it when others you didn't like so much got carried off, but this time it is you. You are never heard from again.\n\n \n\n \nTHE END", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 31, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "\"I don't know anything,\" you say.\n\n\nThe man grabs your throat, strangling it as he impales your hand. You try to scream, but you can't even get out a breath.\n\n\n\"Quiet,\" the man says, pulling out the knife and releasing your throat as you whimper, clutching at your wound.\n\n\n\"Do you think I picked you out by chance? You have her necklace. I tracked it here. Now, answer me.\"\n> You lie\n\"She was taken off to be ransomed off by one of the travelling ratlings.\"\n\n\nYou see the runes of the blade glowing, as the man snarls.\n\n\n\"Filthy lying vermin,\" the man hisses. \"Perhaps the next rat will be more trustworthy.\"\n\n\nThe man slices open your throat, and you collapse against the ground, quickly dying.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"I don't know anything,\" you say.\n\n\nThe man grabs your throat, strangling it as he impales your hand. You try to scream, but you can't even get out a breath.\n\n\n\"Quiet,\" the man says, pulling out the knife and releasing your throat as you whimper, clutching at your wound.\n\n\n\"Do you think I picked you out by chance? You have her necklace. I tracked it here. Now, answer me.\"\n> You tell the truth\n\"She's been taken down to the fifth layer. You... you won't want to find her. She's dead by now, and her body won't be in the best condition.\"\n\n\nThe man doesn't respond for some time, before snarling.\n\n\n\"No, she's alive. I can feel it. You, however, are no better than the rest of your lying kind. Death's for you.\"\n\n\nThe man slices open your throat, and you collapse against the ground, quickly dying.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You awaken to a knife pressed against your throat. You reach for your sword in the darkness, but a hand catches yours.\n\n\n\"Scream for help or try anything and I cut you open,\" a harsh voice growls.\n\n\nYou try to nod, but the knife is pressed so tightly any movement would slice open your throat.\n\n\n\"A prisoner was taken into the burrows. Where is she?\"\n> You lie\n\"She was taken off to be ransomed off by one of the travelling ratlings.\"\n\n\nYou see the runes of the blade glowing, as the man snarls.\n\n\n\"Liar. The knife speaks to your honesty. The truth, now, or you die.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You awaken to a knife pressed against your throat. You reach for your sword in the darkness, but a hand catches yours.\n\n\n\"Scream for help or try anything and I cut you open,\" a harsh voice growls.\n\n\nYou try to nod, but the knife is pressed so tightly any movement would slice open your throat.\n\n\n\"A prisoner was taken into the burrows. Where is she?\"\n> You tell the truth\n\"She's been taken down to the fifth layer. You... you won't want to find her. She's dead by now, and her body won't be in the best condition.\"\n\n\nThe man doesn't respond for some time, before snarling.\n\n\n\"No, she's alive. I can feel it. Your fate, however, is less certain.\"\n\n\nThe man's blade illuminates, casting golden light on the both of you. You stare at his grizzled face with a thick beard growing. However, he gets a clear view of you, seeing your blood, sweat and semen-encrusted fur. He stares at you, realizing what you've done.\n\n\n\"You had her way with her... you disgusting vermin!\" he near shouts, hopefully waking some of the other Ratlings to come to your side.\n\n\nThe man slices open your throat, and you collapse against the ground. He rams his knife into your chest repeatedly as you try to scream in pain, but blood quickly fills your throat. Your life is quickly drained from you, and you lie there as death takes you.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You grab the necklace, snatching it off her neck and clutching it in her hands.\n\n\n\"Hey!\" she cries, grabbing at it before you snarl, scarring her away.\n\n\nShe whimpers, shuffling away from you. You stare at her, wrapping it around the hilt of your sword and clutching it tightly. You wait patiently for Pak to arrive.\n\n\nAfter a few minutes, the massive, black-furred rat clambers into the burrow, grinning as he sees her prey. He stomps forward, grabbing her by the hand.\n\n\n\"Come on, darling. Let's take you down to the lower levels. I have a few of the others I want pulled over to my side, and I'm sure your sweet ass will do a great deal in getting them there.\"\n\n\nThe huge brute begins dragging the girl away, leaving you standing there. Suddenly, he stops, turning around.\n\n\n\"What's your name?\"\n\n\n\"Ritz,\" you say.\n\n\n\"You did a good job protecting her from the cripples and in the raid, and I'm feeling generous. Care to join in the fun?\"\n> You refuse\nYou shake your head sadly, just staring at the rat. He lets out a grunt of disgust, before dragging the girl away despite her crying protests. \n\n\nYou head to your chamber, curling up in a bed of animal hides and lying there. You hear the girl's crying and screaming for help in the distance of the caverns, but know you can do nothing. You push your furs against your floppy ears to drown out the sound, trying to find sleep. Eventually, you manage to do so.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You grab the necklace, snatching it off her neck and clutching it in her hands.\n\n\n\"Hey!\" she cries, grabbing at it before you snarl, scarring her away.\n\n\nShe whimpers, shuffling away from you. You stare at her, wrapping it around the hilt of your sword and clutching it tightly. You wait patiently for Pak to arrive.\n\n\nAfter a few minutes, the massive, black-furred rat clambers into the burrow, grinning as he sees her prey. He stomps forward, grabbing her by the hand.\n\n\n\"Come on, darling. Let's take you down to the lower levels. I have a few of the others I want pulled over to my side, and I'm sure your sweet ass will do a great deal in getting them there.\"\n\n\nThe huge brute begins dragging the girl away, leaving you standing there. Suddenly, he stops, turning around.\n\n\n\"What's your name?\"\n\n\n\"Ritz,\" you say.\n\n\n\"You did a good job protecting her from the cripples and in the raid, and I'm feeling generous. Care to join in the fun?\"\n> You try to stop him taking her\n\"No!\" you say, punching the massive ratling in the jaw and sending him stumbling backwards, more out of surprise than anything else. \n\n\n\"What did you say to me, you little prick?\" he says, raising his club to strike.\n> You go for his eyes\nYou leap into the air, grabbing the massive ratling's shoulder and jamming your sword into his eyes. \n\n\n\"Ah! Fuck, fuck, fuck! I can't see! I can't fucking see!\" he yells, grabbing you by the fur and flinging you against the ground with a painful thud.\n\n\nAlthough he can't see, he still hears where you thud against the ground. With a scream of rage and pain, he raises his club into the air and swings with all his might. It slams into your legs, shattering both of your legs as you scream in pain. He snarls, lifting up his club once more as you yell and grab at your broken legs, trying to focus on survival rather than the awful pain. He swings down his club once more, crushing your skull.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "\"No!\" you say, punching the massive ratling in the jaw and sending him stumbling backwards, more out of surprise than anything else. \n\n\n\"What did you say to me, you little prick?\" he says, raising his club to strike.\n> You dodge\nYou roll to avoid his club swing, which slams into the stones next to you, sending splinters of wood flying in all directions. With his heavy club now on the ground, you now have a chance to do something.\n> You dodge again\nYou slash at him, ready to dodge again as he lifts his club back up. He roars, swinging his club back at you. You roll under it again, before he changes direction of his swing, prepared for this. It slams into your legs, shattering both of your legs as you scream in pain. He snarls, lifting up his club once more as you yell asd grab at your broken legs, trying to focus on survival rather than the awful pain. He swings down his club once more, crushing your skull.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 30, "num_participle_phrases": 2, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You ponder what the grippli captain said as you continue on your northward journey. You haven't seen any cactii yet so you surmise you still have a long way to go. But what other dangers await you? So far you've encountered humunculi, undead, grippli, and even a beholder. More amazing is that your sorry swineherding ass has survived this far. Still, you have to wonder just how many different types of creatures there are under the Craxil's command and what this Craxil even looks like. \n\n \n\nYour musings are cut short when your path is suddenly blocked by a very large wolf. Its eyes glow red and it snarls with both anger and malice evident. This wolf is no ordinary wolf. It is huge and it looks like its possessed or something. You draw your sword preparing to defend yourself but it doesn't attack, it simply stands there staring at you. You attempt to move to the side and it follows as if to block your path. You move to the other side and it follows again. You take a step back and it follows with a step forward. You aren't sure you even want to know what it will do if you take a step forward, and for once you aren't crazy enough to find out.\n\n \nSuddenly, the creature does something you did not expect. It speaks. \n\n \n\"Tell me human, do you serve the Craxil?\".\n\n \nYou are tempted to lie and say yes but then how do you know that is the answer it wants to hear? Maybe it serves the Craxil or maybe it is its enemy. Either way, it looks like its going to kill you if you don't share its loyalties so you are going to have to decide what to say.\n\n \n \n> You what Is A Craxil? Is That A New Brand Of Butter Cracker?\n \nYou attempt to lie to the giant wolf creature but despite your skill as sneakery you've always been a horrible liar. The dishonesty is not taken well and before you know it, the massive canine has you on the ground and is sinking his jaw into your throat. You spend the last moments of your life in sheer terror.\n\n \nTHE END", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 28, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You need to dispatch with the three grippli keeping watch but you cannot do that in the camp or you will almost certainly get attention. Therefore, your only real option is to lure them out and eliminate them somehow while they're away from camp. Even if you do lure them away from their camp though, three grippli are more than a match for you so you are going to have to construct a trap of some sort. You remember seeing a small drop off in the middle of the path you just came down and that gives you an idea. \n\n \n\n \nYou take about a dozen of your arrows and plant them firmly in the ground (arrowhead up) at the bottom of the hole you encountered along the path. You only lightly cover it with what little large leaves and vines you can find, then cover this foliage completely with sand and small rocks (enough to cover the vegetation but not enough to make it fall into the hole). Your hope is that you will be able to lure your three grippli out here away from the camp and then fall in on top of your arrows. The only thing left to do is figure out how you are going to lure them away from the camp without them alerting the camp as well.\n\n \nYou decide to mimic the sounds of the small prairie dog like creatures out here and toss small pebbles around the corner where they would see them. You seem to have their attention as they are too bored to really entertain themselves with anything else. Unfortunately, the prairie dog gag isn't enough to make them come so next you imitate the sound of a ewe while making loud pawing noises at the ground. For whatever reason, this one gets their attention and they start approaching quietly with their weapons drawn. \n\n \n\nYou continue making animals noises but move back slowly at the same time. At point for them is a hunter brandishing a bow. The other two apparently believe in the sword. Maybe that's not as atypical for a grippli as you thought. You are careful to remain unseen but back up slowly and continue leading them forth with animal noises. Eventually the game is up as the hunter seems to get suspicous and notices you are there. You turn and run using the indentations in the rockwall to your right to help protect you from arrow fire. You take your position behind a rock on the other side of the trap and to your glee they are running straight for it. \n\n \nYES! The sound of your cover giving way under their weight is music to your ears, as are the ribbits of pain emitted shortly thereafter. You surmise they are dead until one of them jumps out of the pit with only a leg wound. He pulls out his sword and glares at you. You feel like facing him like this, it would be an even match. Still, you would much prefer some kind of advantage whereever you can get it. You draw your sword and begin to think carefully about how this is going to go down.\n\n \n\n \n \n> You don't Waste Time With Elaborate Trickery, Just Fight The Thing\n \nThere is no longer any element of surprise so the time for elaborate tricks is over. You are simply going to have to face this thing one on one. At first things seem to go well. His 2 foot tall stature is no match for your strength (which is saying a lot coming from you) but he is fast as hell. Given that he's part frog he's hopping around behing you, above you, between your legs, all with the speed and reflexes of a frog. You've always wondered what made people consider these things to be so dangerous.\n\n \n \n \n\n \nIn the end, you've taken on more stab wounds than you can possibly handle and drop to the ground looking like one of Freddie Krougar's victims. The 2 foot little froggie bastard develops a new air of pride and marches back to camp, no doubt to brag to his friends about his new victory. But for you it is simply...\n\n \nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 36, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "The man you just dismissed earlier is standing at the front of the pack. You knew there was something off about that earlier request and seeing this display only reaffirms that you were right to avoid them in the first place. They are all looking down at the ground but now he is looking up directly at you with a creepy smile on his face. \n\n \n\"So, you saw through our little ambush scheme did you?\" he sneers.\n\n \n\"What is it you want?\"\n\n \n\"Quite simply we're aware of your quest to reach the Craxil and we are not prepared to allow it.\"\n\n \n\nAt this point their heads begin to twist and contort and their skulls appear to come out of their mouths. It is almost as though they were never human at all but part of some kind of disguise. In fact, it is now readily apparent that this is the case. You are now looking at five maniacal looking skeletons armed with an assortment of swords and hand axes. They seem like they are eager to get things started and in fact, they are all rushing down the beaten path towards you. You turn the other way until you can decide what to do and despite what you've been told about the undead, you discover they are perfectly capable of keeping pace with you. \n\n \nYou know you aren't going to be able to take on five of these guys and they seem intent on sticking together during the pursuit. To your left is another cave you've chosen to pass up on your journey, figuring it was just another humunculus den. Perhaps, if you are lucky, you can lose your pursuers in there. Alternatively, you could always try climbing the steep rockface off to your right. You've had plenty of climbing experience as a kid and somehow you hope these skeletons won't be able to follow you. You could also turn around and start unloading arrows into your enemies. They may be keeping pace with you, but you still have a heck of a head start and you'd wager you could release quite a few before they catch up to you. It's up to you...\n\n \n \n> You rain Arrows Upon Them\nWhy run when you can fight? The arrows worked for you before and you believe you can get off quite a few shots before they start catching up to you. To wait until you reach the top of a local hill then spin around and draw your bow. The five skeleton creatures are still running towards you in a tight grouping. You let fly the first arrow and it hits the collarbone of one of the back skeletons. You release another and it hits the leg of another skeleton. In fact you score a lot of hits, even putting one through the skull of the lead skeleton. There's just one problem... they aren't slowing down!\n\n \nMaybe you've forgotten, but arrows and bladed weapons are only effective against enemies that still have flesh and blood to let. These skeletons are not slowing down or taking much damage as a result of your arrows. In fact, it would require a more blunt weapon to kill. As they start drawing in close you turn and continue running. You've pretty much lost your head start and now they are hot on your heels. This continues for a while until one of your skeletal pursuers gets it in his mind to throw its hand axe into your back. It only goes downhill from there for you.\n\n \nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 35, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You are standing on a narrow plateau in the rugged mountainous region beyond your village. Unlike the brownish/tan rockface you see near your village, the rocks in this region are more redish and vibrant looking. You see a path leading forward and you decide to follow it. On the plus side, you haven't encountered any hostile creatures so far. You walk for at least a few miles and it appears to extend beyond your sight. You curse at your luck and begin to slump into depression when you realize you don't even know where to fnd this Craxil thing in the first place. You decide to build a campfire for the night, think things over, and gather some rest. As you are doing so, a strange man lumbers out from behind a large rock and begins to beg you for help.\n\n \n\"Please, it won't take long. My caravan was beset upon by foul creatures and I fear for my families safety. You must help me!\"\n\n \nYou pause. It seems odd that a human would be up here in such a hostile region, let alone a caravan. But this is definitely the face of a human and he shows no signs of hostility.\n\n \n\"Why are you up here anyway\"? you ask. \"The Craxil and his followers will kill anyone that wanders into their mountainous territory.\"\n\n \n\"We got lost trying to find our way to Jacquescrappe village, perhaps you've heard of it\"?\n\n \n\"Yeah... I just came from there... but I don't think you want to go back that way, you won't get far.\"\n\n \n\"Look, I don't wish to be rude, but my family is in danger and I need your help NOW!\" \n\n \nAt this point, the man turns and runs down the path. You call out to him to stop but he keeps going. You aren't sure if you would be of much help to him in battle, but you aren't sure how you would feel about abandoning him like that either. Time to decide...\n\n \n \n> You help Him, What Kind Of Adventurer Are You?\nYou decide to help the man. What kind of adventurer would you be to deny a father the aid he needs to save his family from the Craxil's minions? The royal military may have abandoned Jacquescrappe because it was remote and of no strategic value but dammit if you are going to end up just like them. However, something about this is starting to feel weird. Why would there be a human caravan up here in the Craxil's lands and why do you have this strange feeling in the pit of your stomach. \n\n \nJust as you are having these thoughts, an owl looks at you from atop a dead tree and just looks at you with intent. You've never been able to communicate to animals like the druids do, but somehow you just know this thing is telling you to turn back. You stop for a minute, then strike yourself and shake it off. Since when did you become a druid and take advice from animals? Aside from your pigs \"Oinky\" and \"Snout\" you've never really connected with any animals anyway. Besides, your gut hasn't helped you win any gambling tournaments so why should you trust it now? You're probably just afraid and subconciously looking for a way to avoid a potentially dangerous situation. Helping the man is the right thing to do, you're sure of it...\n\n \nRight?\n\n \n \n> You indeed, What Kind Of Hero Abandons His Fellow Man When His Family Is At Stake?\nYou arrive in a clearing and the man who pleaded with you earlier has just stopped in his tracks.\n\n \n\"So where's the caravan?\" you inquire, expecting some sort of explanation for this sudden drop in urgency.\n\n \nSilence\n\n \n..............\n\n \nAt this point you are quickly surrounded by other men who are equally silent. The feeling in the pit of your stomach has just gotten worse and you realize that you've been had.\n\n \n\"There is no caravan is there.\"\n\n \n.....\n\n \nAt this point the man who led you here turns to face you. The head suddenly begins to twitch and distort and the head of a skeleton emerges from the mouth as if pushing through a mask. You back up and realize the four other men around you are doing the same. They rush you from all sides and you are quickly overwhelmed. You made a grave mistake in not trusting your instincts earlier, they exist in us for a reason. \n\n \nTHE END", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 53, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You decide to help the man. What kind of adventurer would you be to deny a father the aid he needs to save his family from the Craxil's minions? The royal military may have abandoned Jacquescrappe because it was remote and of no strategic value but dammit if you are going to end up just like them. However, something about this is starting to feel weird. Why would there be a human caravan up here in the Craxil's lands and why do you have this strange feeling in the pit of your stomach. \n\n \nJust as you are having these thoughts, an owl looks at you from atop a dead tree and just looks at you with intent. You've never been able to communicate to animals like the druids do, but somehow you just know this thing is telling you to turn back. You stop for a minute, then strike yourself and shake it off. Since when did you become a druid and take advice from animals? Aside from your pigs \"Oinky\" and \"Snout\" you've never really connected with any animals anyway. Besides, your gut hasn't helped you win any gambling tournaments so why should you trust it now? You're probably just afraid and subconciously looking for a way to avoid a potentially dangerous situation. Helping the man is the right thing to do, you're sure of it...\n\n \nRight?\n\n \n \n> You no, Something About This Whole Situation Is Fishy. You're Turning Back.\nYou don't like any part of where this is going and decide that the best thing to do is to turn back. After all, no humans from Jacquescrappe have ever made it this far into the Craxil's territory so why should you believe there is a human caravan out this far? None of this makes any sense and you think to yourself that these beastmen are not above using your compassion against you as a weakness. It is low, but well within the bounds of what these things might do.\n\n \nYou come to a stop, and look up at the owl. He gives you a warm, approving look then flies away. \"What a strange creature\" you think to yourself. You wait for the man to disappear from view, then wait a while longer for good measure, then continue forward on foot as you had originally planned. Frankly, you're just glad to be away from the suspicious man. \n\n \n\n \n \n \nAs you continue on your journey you wonder if you made the right choice. I mean, what if the man's family really was in danger and you could have made a difference? Did you make the right call? You console yourself by reminding yourself of the importance of your own mission and how you cannot afford to take unnecessary chances. Just as you are having these thoughts, you discover the man who approached you earlier as well as four others standing in the middle of the beaten path with their heads down. It looks like you aren't done with them after all...\n\n \n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You run down the passageway that you were previously unable to get to while the three humunculi were at the campfire. Unfortunately, the humunculi have chosen the same path. You aren't sure if it is because they saw you or because of bad luck, but they are not far behind you now. You reach another chamber and find a large, demonic looking creature blocking your path. Before you can even think about how to describe this thing you feel the humunculi grab you from behind and pull you to the ground. They are about to stomp you to death when the demonic looking creature disintigrates them on the spot. \n\n \n\"Nobody takes my prey in my domain. Tell me little thing, what are you here to do?\"\n\n \nThis thing looks like a large floating eye with multiple smaller eyes attached atop its head. You realize this thing is a beholder and soon you find yourself paralyzed in its gaze. That's what you get for staring into its eye I guess.\n\n \n\"Answer me puny one, why are you here in my domain?\"\n\n \nYou are too terrified to answer, but this creature appears to grow irritated by your silence so you muster all the courage you've got and speak up\n\n \n\"I'm here to slay the Craxil\" you proclaim, terrified of how this creature will respond to such a bold statement.\n\n \n\"HA! Amusing little one, someone of your strength doesn't have what it takes but it would entertain me to see how you die in the Craxil's mountains. Answer this riddle correctly, and I will permit you to continue through to the other side of my domain. Answer incorrectly, and you will share the same fate as your pursuers. Are you ready?\"\n\n \n\"As ready as I'll ever be\" you squeak.\n\n \n\"Very well!\" it bellows, clearly enjoying every bit of this. \"I am a vast canyon that spans beyond sight. I am without end and have been a part of every man whenever there is trouble. What am I?\"\n\n \n \n \n> The Thirst For Knowledge\n\"Wrong\" it proclaims. \"While the thirst for knowledge may be limitless in your kind, it is not your primary concern in times of trouble now is it?\"\n\n \n\"Well... erm...\"\n\n \nYou don't have time to retort. It fires a beam of negative energy into your chest and you disintigrate on the spot, bringing your quest to an abrupt end.\n\n \nTHE END", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 8, "longest_sentence": 58, "num_participle_phrases": 1, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (8) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "“Jump on top of me baby.”\n\n\nBell does as you say. Two beings disappear and reemerge as one as the pair of you become lost in the heat of passion. Funny thing about passion: it often comes and goes without warning. In this case forty-seven seconds.\n\n\nBell giggles. “First time?”\n\n\nYou groan. “First time.”\n\n\n“No shame in that, darling. I’ll be here when you get back. Practice makes perfect, am I right?”\n\n\nYou nod and step out of the tent.\n\n\n“Holy shit, what the hell happened!?”\n\n\nThe entire fairground is on fire. The air is rank with burning flesh and hair. Bodies are everywhere. Horses whinny in agony. Those not too injured to flee scramble about in sheer terror. High above you see the evil moneylender, floating on a black cloud, cackling and tossing lightning bolts.\n\n\nBessy plods toward you. A bolt catches her in the flank and explodes into a fireball. She collapses to the ground and shrieks. Another bolt pierces her neck and her and she lies silent.\n\n\nYou hear the tent flap jostle, and you wheel around. You clutch Bell by the throat and dive-tackle her into the tent. “What the fuck is this?” you scream.\n\n\nBell claws at your hand, gasping for breath. You relieve pressure, but keep her pinned to the ground.\n\n\n“I don’t know.” Tears well in her eyes.\n\n\n“Liar.” \n\n\n“No, I swear. Your friend Jon sent me.”\n> You trust her.\nWhether you trust Bell or not, a true knight never harms a lady… or a whore.\n\n\n“Alright,” you say pulling Bell to her feet, “help me save the day, and we can get back to putting a little baby hero in your belly.”\n\n\n“You think I want that after what you just did to me?”\n\n\n“Everyone wants the hero,” you deadpan. “So yes.”\n\n\nAnd you are right. Feminism is for spunky heroines, not the spunk covered ragtag sack ticklers of heroic knights. Bell grumbles a pithy supplication and follows you out of the tent into the inferno of the fairgrounds.\n\n\nThe evil moneylender stares at you from his floating cloud, with his face screwed up into a scowl of utter disgust and contempt. He leans over the edge of his cloud and vomits.\n\n\n“You,” he jabs an accusatory finger, “are a vile, putrid, scumbag of a hero. Have you no sense of decency?”\n\n\nYou hear a soft plop, plop behind you.\n\n\n“What are you talking about?” you ask, drawing your blade, preparing to pounce during the villain’s moment of weakness, but you hold off, curious of his ailment.\n\n\n“Your woman is naked before the world, dripping your seed! And the script says I’m the villain? What depraved fool green-lit this?”\n\n\n*Poof*\n\n\nThe narrator appears, riding a gigantic black German Shepherd, which is both ferocious and adorable. He wields a word processor and keyboard with a suspiciously sticky set of keys. He wields unadulterated badassery and lowbrow humor.\n\n\n“I’ll tolerate snark from the hero and the spirits that control him, but not the damn villain, and yes the script says you are the villain. So unless you want to be spontaneously transfigured into an elephant entering the initial stages of menopause, then I suggest you shut the fuck up and let his hoe decide if she’s being mistreated.” The narrator turns to Bell. “Are you being mistreated?”\n\n\n“Sort of, I guess.”\n\n\n“Would you like a pony?”\n\n\n“Yes?”\n\n\n“Done.”\n\n\nA pony wanders through the carnage, and Bell climbs on top, uncertain of what to do.\n\n\nThe narrator scowls at the villain. “Merek the Mad Mage of Misery, are you content with the current proceedings? Well are you?”\n\n\nThe villain tugs at the collar of his robes. “Yes, your godliness.”\n\n\n*Poof*\n\n\n“That was interesting,” you say. “Anyway, I’m making baby heroes. And that’s heroic. The naked human body is an art form to be admired, not scorned! Besides there’s no one left to ogle her since you killed them all. Except Jon, over there, staring at her burning bush. And I bet Sir Jamison is alive somewhere. He seems pretty badass.”\n\n\nJon smiles dumbly, sword in hand.\n\n\nMerek the Made Mage of Misery shrieks. “You perverted bastards! I’ll kill you all!” Lightning bolts sparkle in his hands, and he hurls them at you with the accuracy of a drunken Storm Trooper smoking black tar heroin.\n\n\nYou stand still, watching the blasts scorch the already scorched ground twenty yards away.\n\n\nJon lurches out of his stupor and rushes into battle, tucking away his playing sword and drawing his fighting one. “I’ll show you who the bastard is, you slut!”\n\n\nMerek the Mad Mage of Misery curses his incompetence and swings his attention toward Jon. The two engage in a very boring battle. Wild lightning blasts scatter the land while Jon meanders around and tries to jump onto the floating cloud, which always drifts beyond his reach.\n\n\nYou turn to Bell. “I have an idea.” You pull Bell from the pony’s back and make sweet love to her in the middle of the burning fairgrounds. Merek the Mad Mage of Misery catches sight and gawks in horror. This provides Jon the opening to leap onto his magic cloud and cut his throat with the magic dagger Sir Jamison conveniently just threw to him: because deus ex machina is beautiful and everyone knows only magic items can kill magic beings.\n\n\n…\n\n\nSweet, so what happens now?\n\n\nThe spirits guiding you probably leave mean comments because of the sexism and ridiculousness bomb we just exploded all over the place. At least we took it up to eleven.\n\n\nIt was rather ridiculous, but hey, I won, right! What should I do with the pony?\n\n\nBreed it with a unicorn and find out what manner of being is born when the abomination spawn spews magical flatulence.\n\n\nWicked. Do you have any parting words of advice for me or wrap-up narration?\n\n\nWhat the hell, is this twenty questions? I don’t know, go murder every sparkly vampire and warrior-cat that you see and you can’t go wrong. Shit, I just earned more hate comments.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 62, "num_participle_phrases": 2, "num_sentences": 95, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "There is no way you have gained enough skill to make a precise aim. Your best bet is too just hold on with the fury of hell and hope for the best. You grit your teeth; here it comes. \n\n\nCrack! Both of your lances splinter on contact. The collision jars you, but you manage to hang in the saddle. What a rush. Your heart hammers in your chest, and the world snaps back into focus. The crowd screams and cheers. Flags twirl in the wind and a herald’s trumpet booms. You turn around and see Lord Cleaver’s squire helping him to his feet while another attendant runs down his horse. You won!\n\n\nJon rushes forward to greet you. “Fantastic, I never thought you could win riding that old draft horse! It looked like you were moving in slow motion compared to Lord Cleaver.”\n\n\n“Bessy and I may not be a fast duo, but we’re tough as nails and hard as stone.”\n\n\nJon chuckles. “Interesting, we’ll have to have someone take care of that for you.”\n\n\n“What are you talking about?” you ask. Your face flushes red as you realization hits you. “Oh, damn it. You perverse bastard.”\n\n\nJon snatches the reins from you and snarls. “Never call me a bastard again. Got it?”\n\n\n“Uh, sure.”\n\n\nHe helps you off Bessy and slaps you on the back. “Good.”\n\n\nI wonder what that was all about?\n\n\nYou head back to your pavilion and bask in your glory. The road ahead is still long and perilous, but you took another step down the path of success. You kick back to relax when the flap of your tent opens. In steps a gorgeous lass, with gingersnap hair and vicious eyes. She looks wild and… hungry.\n\n\n“May I help you?” you ask.\n\n\n“The name is Bell. I’ve been sent to help you with a little problem.” She winks. “Your friend said you needed some refreshment before your next bout.” She shakes her breasts free from her loose shift and steps fully into the tent.\n\n\nBefore the tent flap falls, you see the shady moneylender prowling around Sir Jamison’s pavilion.\n\n\n“Come on hero,” she urges. “Don’t keep me waiting.”\n> You ugh, you better go check out what that moneylender is doing.\nDespite adamant protests from your little head, your big head wins the day, insisting you act responsibly and investigate what that shady character is up to: shenanigans no doubt.\n\n\n“I’m sorry, Bell. I have to take care of something quick.”\n\n\n“Oh, don’t leave me hero.” Bell wraps her arms around, drawing you in tight against her bare bosom.\n\n\nYou pull away from her enticing embrace before you change your mind. Now where did that moneylender run off? You don’t see him skulking around Sir Jamison’s tent anymore. Could your eyes have been playing tricks on you? The bad feeling in the pit of your gut says no.\n\n\nMuffled noises are coming from Sir Jamison’s tent. Not wanting to intrude on a living legend in the throes of lovemaking, you ruffle the flap of the tent to announce your presence. “Sir Jamison, are you in there? I noticed a shady character lingering around your tent a moment ago.”\n\n\nThe noise inside the tent ceases.\n\n\nOh, crap. Your dodge sense tingles.\n\n\nYou jump aside just in time to avoid incineration via fireball. Within the smoking remains of the tent, the shady moneylender stands poised to attack. Magic crackles in both of his hands. The shady moneylender is a sorcerer, who knew.\n\n\n“I knew you were up to no good,” you say, drawing your sword. “I don’t know what you’re up to, but I’m going to put a stop to it.”\n\n\n“Imbecile, you may have the skills, but you lack the tools to defeat me.”\n\n\n“We’ll just have to see about that!”\n\n\n“Is that really the best line you’ve got?”\n\n\n“I know you are but what am I?”\n\n\nThe sorcerer face-palms. “You’re an idiot aren’t you?”\n\n\n“Bring it on, bitch!”\n\n\nOnlookers scurry about to put out the fires the fireball ignited and to get a front row view of what is shaping up to be a good old-fashioned melee on magic standoff.\n\n\nThe sorcerer simultaneously hurls a fireball and casts a bolt of lightning. \n> You dodge the bolt; bat the fireball back at him with your sword\nYou dodge the bolt with ease and set your feet. You’re going to knock this fireball right out of the park. You step, swing, and… your sword melts as the fireball passes through and explodes amongst the crowd of onlookers.\n\n\nYou scream in agony as molten steel splatters across your body.\n\n\nThe sorcerer cackles. “Imbecile, only a magic artifact can repel a magical attack.”\n\n\nYou collapse to the ground, defeated. And dead. The sorcerer proceeds to extract your hero blood, which he uses to conquer the entire kingdom. A shame, you couldn't even save your friends.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 57, "num_participle_phrases": 1, "num_sentences": 80, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Despite adamant protests from your little head, your big head wins the day, insisting you act responsibly and investigate what that shady character is up to: shenanigans no doubt.\n\n\n“I’m sorry, Bell. I have to take care of something quick.”\n\n\n“Oh, don’t leave me hero.” Bell wraps her arms around, drawing you in tight against her bare bosom.\n\n\nYou pull away from her enticing embrace before you change your mind. Now where did that moneylender run off? You don’t see him skulking around Sir Jamison’s tent anymore. Could your eyes have been playing tricks on you? The bad feeling in the pit of your gut says no.\n\n\nMuffled noises are coming from Sir Jamison’s tent. Not wanting to intrude on a living legend in the throes of lovemaking, you ruffle the flap of the tent to announce your presence. “Sir Jamison, are you in there? I noticed a shady character lingering around your tent a moment ago.”\n\n\nThe noise inside the tent ceases.\n\n\nOh, crap. Your dodge sense tingles.\n\n\nYou jump aside just in time to avoid incineration via fireball. Within the smoking remains of the tent, the shady moneylender stands poised to attack. Magic crackles in both of his hands. The shady moneylender is a sorcerer, who knew.\n\n\n“I knew you were up to no good,” you say, drawing your sword. “I don’t know what you’re up to, but I’m going to put a stop to it.”\n\n\n“Imbecile, you may have the skills, but you lack the tools to defeat me.”\n\n\n“We’ll just have to see about that!”\n\n\n“Is that really the best line you’ve got?”\n\n\n“I know you are but what am I?”\n\n\nThe sorcerer face-palms. “You’re an idiot aren’t you?”\n\n\n“Bring it on, bitch!”\n\n\nOnlookers scurry about to put out the fires the fireball ignited and to get a front row view of what is shaping up to be a good old-fashioned melee on magic standoff.\n\n\nThe sorcerer simultaneously hurls a fireball and casts a bolt of lightning. \n> You double dodge!\nFew living souls can successfully perform a double dodge, but you are a hero damn it. From the moment the unicorn farted, you were destined to accomplish great feats. You have the skill. You have the power. You have… ah, to hell with it. Just get on with it.\n\n\nYou avoid the bolt and the fireball, perfectly executing a textbook double dodge. The onlookers cheer and scream approval… except for the ones who got incinerated by the fireball you dodged. The bloodcurdling screams of the not quite dead but still severely burned could wake the dead. Way to not take one for the team, asshole.\n\n\n“Dodge all you want!” cries the sorcerer. “It won’t do you any good in the end. Your pathetic blade can’t kill me.”\n\n\nYou’re about to test that theory when a sparkly pulsating glow coming from behind the sorcerer catches your eye. The tantalizing and addicting flash of spectral lights can be only one thing: a magical artifact. The sorcerer must have been trying to steal it from Sir Jamison. If the sorcerer wants them, that must mean they can kill him. Or destroy the kingdom. One or the other.\n\n\n“We’ll see about that,” you shout as you charge ahead.\n\n\n“I’ll humor you, simpleton,” says the sorcerer. “Just try and strike me down. I’ll stand still.”\n\n\nThe sorcerer crosses his arms and smirks as you lumber toward him. His evil sneer disappears once you run past him. The magical artifact turns out to be a magic sword and shield combo. It’s on like a donkey’s hard on now.\n\n\n“No, you can’t!”\n\n\n“Sure I can,” you say as you bash and slash him with your magic weaponry. “By the way, if these things can kill you, why did you let me get so close to them?”\n\n\nThe world will never know the answer to that question. The sorcerer shrivels up and dies within a cloud of evaporated blood. His death screams awaken some of the recently deceased onlookers, which you swiftly put back in their graves unburied corpse state.\n\n\nFires rage throughout the fairgrounds and more bodies than you feel like counting litter the ground. Crows and ravens already flock to the feast. It looks like the tournament is going to have to be canceled. Oh well, there is always next year. You turn around and look to see if Bell is still alive and willing for a romp.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 57, "num_participle_phrases": 1, "num_sentences": 67, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Probably not a great idea to borrow money from such an obviously evil character: you excuse yourself, leaving the moneylender fuming. He mutters something under his breath while stroking his goatee as you walk out the door. Perhaps you will cross paths with him again.\n\n\nYour heart is still set on riding in the joust, so you head back to old man Nathaniel David’s orchard and agree to his bargain. You spend the remainder of your free time preparing for the tournament. Jon coaches you as best he can, which is not very well since he has never jousted either, but you think you have the hang of it.\n\n\nBessy’s training has mixed results. She works hard and seems to appreciate the change of scenery. You figure being a plow horse is probably pretty dull. She has spirit, but the old girl does a lot more plodding than charging. At least, she does not shy away when the other horse speeds toward her.\n\n\nThe day of the tournament dawns cool and crisp. Sweaty with excitement, you try to relax in your pavilion before your first match. You have already made water five times this morning, and you think you have to go again. So many things ride on the outcome of today’s events, but you cannot think about that. The here and now is what is important. You watch squires scurry around the grounds, doing the bidding of Sir this or Sir that or some other random bastard. You fall into a daze and your thoughts wander.\n\n\nWhy don’t I have a squire? Crap, I think I need to piss again. Dear lord, please grant me the strength and will to win today. I don’t want to marry that troll Sally David. Have you seen her? Oh, is that who I think it is?\n\n\nSir Jamison Hill, The Iron Boar, approaches and shakes your hand: what an honor! Ser Jamison serves as the Baron’s champion and is renowned throughout the kingdom for his tourney skills.\n\n\n“I heard about how you helped take care of those bandits and trolls on the Baron’s Road,” he says. “The kingdom needs more fine young men like you. I expect to see great things from you today and in the future.”\n\n\n“Thank you, sir.”\n\n\nYou want to talk some more with him – he certainly has plenty he could teach you – but the herald calls you for your first bout. You wave farewell and enter the lists, wishing you had taken the time to make water one more time.\n\n\n“Are you ready girl?” you ask as you mount Bessy. Bessy snorts in reply. “That’s the spirit.”\n\n\nYour first match is against Lord Isaac Cleaver, The Cleaver. The man has a penchant for the flamboyant. The sun gleams off his silver gilded armor as he rides into position on his roan courser: his shield emblazoned with his house emblem, a silver cleaver beheading a golden goose.\n\n\nNot a very creative nickname, you think. Perhaps not, but it is the badassery of a nickname that is too be feared, not the cleverness.\n\n\nThe herald blows his trumpet, and you urge your horses on. Bessy hobbles along as fast as she can, but she is completely outmatched in speed by the roan courser. Everything else disappears as you focus on Lord Cleaver. The distance closes. You raise your lance and prepare to strike.\n> You pinpoint your aim\nIf you can hit Lord Cleaver’s shield just right, then you can knock him right off of his horse. You can do this. This is what you spent all those hours training for. You pinpoint your target and adjust your aim. The horses draw closer. You can see the roan courser’s breath. Here it comes!\n\n\nCrack! Thud! Crack!\n\n\nWeightless, you are falling. A flash of pain. Blackness.\n\n\nI have good news, bad news and worse news, hero. Good news: you managed to hit your target. That first crack was both of your lances splintering. Bad news: the thud was you hitting the ground. Worse news: the second crack was your skull splitting in two when it bounced off a rock.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 61, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "That’s the spirit!\n\n\nEmissaries arrive at the capital from the neighboring kingdom of Irelandshire pleading for assistance with a dragon problem. It seems the fiend has been soaring around the country, torching towns, devouring livestock, looting treasuries and snatching young ladies from their bedchambers. Naturally, you don your shining armor and volunteer to help rid them of the menace once and for all. Princess Anne kisses you goodbye as you ride off to hunt down the winged beast.\n\n\nFinding the dragon’s lair – a cave high up a tall mountain with half the forest burnt to ashes – proves easier than you anticipated. No one ever said dragons were discreet. The march up the mountain presents more of a challenge. Far too steep for your steed, you hike up on foot. You soon learn hiking in full plate armor is not easy. Every step requires sheer willpower and brute strength. Sweat pores off you so fast you fear you are going to rust, so you strip down to your leathers and continue to the top light as feather, just like the old days when you first practiced with Jon in the yard. \n\n\n“Well at least you aren’t a knight in shining armor,” says the dragon as you enter his cave. The behemoth is resting on a hoard of gold, jewels, swords, cups, and other valuable crap because of course he is.\n\n\n“Pardon me?”\n\n\n“Do you have any idea how annoying it is fighting knights in shining armor? I just fry them with a nice blast of fire. They’re too heavy and clunky to dodge. No challenge at all. You should see the nice collection of armor I have though. I could outfit an entire empire.”\n\n\n“Actually, I stripped my armor coming up. I got sweaty.”\n\n\nThe dragon sighs. “Well you’re smarter than most at least.”\n\n\n“Your days are done dragon!” You prepare to make a heroic speech, but cut it off. “Wait, where are the noble ladies?”\n\n\n“Didn’t you see all the dung piles on the mountainside?”\n\n\n“You ate them!?”\n\n\n“What did you think I do with them? Keep them as company?”\n\n\n“You bastard!”\n\n\nYou draw your sword. Fate has finally arrived. Are you up to the task?\n> You attack his belly.\nEveryone knows the underbelly of a dragon is vulnerable. If you get in close, your sword can rip through him like hot crocodile shears through flesh.\n\n\nYou charge the dragon with sword in hand. The dragon blasts fire. You have too much forward momentum; there is no way to dodge this one. The world slows to crawl and your entire life flashes before your eyes: all that time spent mucking shit and selling cabbages, long hours training in the yard with Jon, your sexless courting of Princess Anne. Wow, your life sucked.\n\n\nWell, maybe you can take the dragon with you: go out a hero and all that.\n\n\nYou grit your teeth and shut your eyes as you barrel into the firestorm. The stink of charred flesh and burning hair cloak you. Your blood boils, lips sear off, eyes burst and brain tingles as it begins to melt inside your skull. Somehow, you are still conscious as you storm through and plunge your sword through the dragon’s soft underbelly bounce your sword off the dragon’s rigid scales. Turns out those underbelly scales are just as tough as the rest of them. Who knew?\n\n\nThe dragon chuckles as you collapse to the cave floor in a smoldering heap. “Foolish bravery, mortal, is foolishness all the same.” The dragon admires you a moment longer before he devours you as a midday snack.\n\n\nIf it serves as any consolation, your remains go on to fertilize several small trees… which promptly get burnt down.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 46, "num_participle_phrases": 2, "num_sentences": 51, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "The wintry winds howl a horrible wail, whipping white watery snow against the weathered watchtower’s westernmost wall. Yes, it is indeed a dark and stormy night, but darker and stormier and maybe just a tad more purple than your run-of-the-mill dark and stormy night.\n\n\nSomewhere deep in the forest a unicorn frolics in a magical glade, as elves watch and scamper amongst the trees, polishing their bows with the blood of dwarves.\n\n\n“Killed a big fat one today, Elfrond,” says Elfmoor. “Bastard was trying to chop down a cherry tree. Can you believe it, a fucking cherry tree? Sacrilege.”\n\n\n“Have you ever wondered why we hate the dwarves so much?” asks Elfrond.\n\n\n“What do you mean? They’re fucking dwarves! And this one chopped down a tree. A cherry tree. Only thing that rivals my love of trees are cherries. And music. And song. And like five other things.”\n\n\n“Yeah, I’ve just been thinking lately. How did we get these sweet bows, if we didn’t chop down a tree to shape them. And how do we burn fires without firewood? And why exactly do we hate the dwarves?”\n\n\n“It’s canon. Don’t ask questions.”\n\n\n“What’s a cannon?”\n\n\nSuddenly, the elves quit bickering. Something that only happens once in a thousand years occurs. The glade explodes with magical aura as the unicorn releases its legendary rainbow fart. Magical anomalies, such as this, signal only one thing: the birth of a hero.\n\n\nElfmoor takes a big whiff of the magical aroma. “B. E. A. Utiful. Times like this make life worth living.”\n\n\nElfrond shakes his head. “Elfmoor, we’re immortal. I’ve seen this like ten times already. And every time this happens, it means something evil is about to come afoot.\"\n\n\n“But the hero always wins.”\n\n\n“Have you ever heard the term collateral damage?”\n\n\n“Is that a sword?”\n\n\nAnd there you have it. The magical unicorn fart that marks your birth. How exciting! I wonder what type of hero you will grow up to be.\n> You are Vegeta, prince of all saiyans!\nNo teaser here, but you wouldn't actually get to play as Vegeta, just an angsty prince with a dead father.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 39, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "The wintry winds howl a horrible wail, whipping white watery snow against the weathered watchtower’s westernmost wall. Yes, it is indeed a dark and stormy night, but darker and stormier and maybe just a tad more purple than your run-of-the-mill dark and stormy night.\n\n\nSomewhere deep in the forest a unicorn frolics in a magical glade, as elves watch and scamper amongst the trees, polishing their bows with the blood of dwarves.\n\n\n“Killed a big fat one today, Elfrond,” says Elfmoor. “Bastard was trying to chop down a cherry tree. Can you believe it, a fucking cherry tree? Sacrilege.”\n\n\n“Have you ever wondered why we hate the dwarves so much?” asks Elfrond.\n\n\n“What do you mean? They’re fucking dwarves! And this one chopped down a tree. A cherry tree. Only thing that rivals my love of trees are cherries. And music. And song. And like five other things.”\n\n\n“Yeah, I’ve just been thinking lately. How did we get these sweet bows, if we didn’t chop down a tree to shape them. And how do we burn fires without firewood? And why exactly do we hate the dwarves?”\n\n\n“It’s canon. Don’t ask questions.”\n\n\n“What’s a cannon?”\n\n\nSuddenly, the elves quit bickering. Something that only happens once in a thousand years occurs. The glade explodes with magical aura as the unicorn releases its legendary rainbow fart. Magical anomalies, such as this, signal only one thing: the birth of a hero.\n\n\nElfmoor takes a big whiff of the magical aroma. “B. E. A. Utiful. Times like this make life worth living.”\n\n\nElfrond shakes his head. “Elfmoor, we’re immortal. I’ve seen this like ten times already. And every time this happens, it means something evil is about to come afoot.\"\n\n\n“But the hero always wins.”\n\n\n“Have you ever heard the term collateral damage?”\n\n\n“Is that a sword?”\n\n\nAnd there you have it. The magical unicorn fart that marks your birth. How exciting! I wonder what type of hero you will grow up to be.\n> You is there any way you can be a girl?\nCertainly, you can be a girl. However, I am afraid it only comes in one flavor: spunky!\n\n\nBorn to ho-hum parents in a ho-hum village in a ho-hum kingdom, life growing up bores the daylights out of you. You are faster and stronger than all the boys are, and sexier and wilder than all the girls, despite their best efforts. You thirst for adventure and always prance around with an almost – but not quite – slutty smile on your face.\n\n\nOne evening you find yourself down at the lake with your friends: Cherry, Melisa, Tommy, and Brad. Of course, you have more friends because you are just so damn spunky, but these are your best friends.\n\n\nYou notice Tommy staring at you for the sixth time today. “Is everything alright, Tommy?” you ask. “You seem to be off in the clouds.”\n\n\n“Yeah, I’m ok. Can I tell you something?”\n\n\n“You can tell me anything, Tommy.”\n\n\n“No offense, but you have awesome breasts.”\n\n\nYou smack Tommy upside the head. “Tommy. Stop. Now. That is not cool. Just because I’m spunky does not mean you get to ogle my body. If that is all you can think about, stare at Melisa. She’s the whore of our group.”\n\n\nMelisa nods. “Guilty as charged.”\n\n\nYou storm off with Brad and Cherry following at your heels like a pair of nipping puppies while Tommy and Melissa disappear into the bushes. After all, this is a tale of a heroine’s escapades, not her sexcapades.\n\n\n“The nerve of that guy,” you say, shaking your head. “I am a prime virgin flower, and I will not be treated like some common whore. I think it’s time we went off on a grand adventure and left that jerk behind.”\n\n\nBrad’s face glows with delight. “I second that!”\n\n\n“What about Melissa?” asks Cherry.\n\n\n“As long as there is a man around with a penis and a pulse, Melissa will be fine,” you say. “I say we go adventuring!”\n\n\nSo you decide to leave your quaint little life in village ho-hum for the experience of a lifetime. Any thoughts as to where you are adventuring?", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 69, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Thanks for playing. Enjoy the troll blood.\n> You play as a Dwarf\nGame of Thrones changed the world for dwarf kind forever. Are they a species or are they people? The species-ist in me is skeptical. Judgment shall be reserved.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 0, "longest_sentence": 18, "num_participle_phrases": 1, "num_sentences": 6, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "A week later, a regiment of soldiers for the Kingdom of Man arrive, led by a large man in plate armor with a red cloak with a golden dragon on it. He enters the Main Hall, bowing as he approaches your throne.\n\n\n\"Greetings, Chieftain Mazkil. I am Sir Ignate. I was chosen by our Royal King Alexander to thank you for your refusal to attack the Kingdom's towns, cities and men. I am happy to offer you a proposal, that if you give troops and support to the Kingdom's counter-attack to wipe out the aggressors. If you accept this proposal you shall be taken on as a vassal for the Kingdom and receive our full financial and military support to allow for your expansion into aggressor territory. Will you accept our proposal, Chieftain Mazkil?\"\n> You don't join the Kingdom of Mankind in repelling the Orcs\nYou decide against joining the Kingdom of Mankind. You don't wish to take up sides in this war. This proves to be one of your worse ideas, as both Orcs and Men have no issues raiding your village for supplies whenever they wish. Battles spill into your territory and any hunters or gatherers you send out are struck down by both sides. Your tribe begins to fall apart. Your men begin to flee, either signing up on either side of the war to take up arms against their enemies, becoming mercenaries or simply fleeing to escape the territory. This leads to the death of the Red Blades. You've failed as Chieftain.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 15, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "The next and final issue is the spread of a new religion. The worship of Ka, a monotheistic Creator God, has grown popular among young Orcs for reasons you're not sure. This is leading people away from the worship of the many Gods, especially Gorgok.\n> You don't ban the religion of Ka\nYou decide against banning the religion of Ka. The religion spreads slightly throughout the village, but fails to gain a significant foot hole among the Red Blades.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 1, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 6, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "The next issue is the issue of excess warriors. The Red Blades are producing excess warriors, all young, bloodthirsty warriors who wish to fight. You can send them to fight with the Raiders, the Orcs who fight against the Kingdom of Man's expansion into Orc territory and their taking advantage of Orc Tribes and Villages. You could also send them to work as Mercenaries for the Kingdom of Man in the Man-Elf War.\n> You send them to work as Mercenaries\nYou send your excess warriors to fight as Mercenaries, fighting against the Elvish Kingdom for the Kingdom of Man, sending their profits home to the Red Blades.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 5, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "The Red Blades have survived another winter. Once again, Thraka Flameborn and Elder Dokt stand to give you an endless stream of tasks to sort out. The main three are the Farok Mines, the problem of excess warriors and the growing worship of Ka.\n\n\n\"Chieftain! We have unearthed a massive iron and coal mine down the mountain, the Farok Mines. It was used by men to supply the war machine, but was abandoned because it was left undefended and abandoned by man. Still, you have excess Orc Workers who could head down to the mines to work, with only a small amount of the profits taken being given to the Kingdom of Man in payment for using the mine. It would mean working for the Kingdom of Man, but could prove very profitable for the village.\" Thraka says.\n\n\n\"We still have mines up the mountain, Orc mines. We don't need to come crawling to the Kingdom of Man in order for a pittance of iron and coal. They'll be able to make more profit in the Orc Mines.\" Elder Dokt says.\n> You don't send Workers to work in the Farok Mines\nYou decide to send your workers to the Orc Mines instead of the Farok Mines. They make more profit than they would've in the Farok Mines, strengthening and improving the village and Red Blades as a whole.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 15, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You walk up a mountain, trudging through the harsh snow. You're cold despite being wrapped in furs and leathers, and you really need to piss, but you know that if you tried, your dick would freeze off. You lost three farmers and a dozen goats to a Frost Troll wandering down from the mountain in the cold, icy winter that's just started. You're taking a five war parties of twenty warriors each to wipe out any trolls up in the mountains. You lead the main war party of the best warriors who wish to target the cave system most likely to hold sheltering trolls. Wind and snow begins to block your view. You know you need to find shelter soon.\n> You begin the long trek back to the village\nYou turn around, and begin trekking back to the village. Within a half hour, the cold is so brutal that you lose all feeling. The snow's bad you have no idea where you're going. After two hours of walking, you feel a sudden sensation of warmth. You begin unstrapping your armor to cool down. You're hot and tired. A quick nap in the snow would be nice...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 15, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"Assemble the warriors.\" You say. \"Get me a group of sixty warriors who are hungry for blood.\"\n\n\nYou have the group assembled, and quickly begin making your way up the mountain. About halfway up, you begin to regret it.\n\n\n\"It's cold, my feet hurt and I'm fucking tired.\" You grunt as you trudge up the mountain.\n\n\n\"Damn right, Mazkil.\" Urug Eaglebow says.\n\n\nYou look further up the mountain, and hear the howls and rasps of the dead as well as the roars and screeches of the dragon. There's few dragons up here, so you presume this Red Dragon fighting is Mont Pre'Igni Rubrum, a near unpronounceable name, or the Volcano of Gargarum. The Undead are no doubt deserters from the Necromancer's Army. You reach the top of mountain, at the edge of a crater. At the center, a large group of two dozen undead soldiers armed with spears and swords are attempting to kill the dragon. It seems the undead are very unmatched. \n> You attack the Dragon\n\"I want the Dragon's head in Gorgok's treasure room!\" You roar.\n\n\nYou charge forward, towards the dragon, ducking under a jet of flames. You stab forward, and with Gorgok's aim, your sword slides in between a missing scale and stabs the dragon through the side. You pull out your blade and slice, making a small cut in the leathery wing. You wing your blade, knocking into the neck of the Dragon. With the combined army of Orcs and Undead behind you begin to slay the dragon. It's fire incinerates three zombies, and several weapons begin thrusting at the dragon's softer belly and face, cutting gouges and wounds. The dragon only lasts a few minutes of fighting, only killing three Orcs before its killed instantly, killing the beast. It's head thumps against the cold stone floor.\n\n\n\"Ha! Have the dragon's skull taken and dragged down back to the village. I want it put above my throne.\"\n\n\nYou turn to talk to the undead, but they've already began trudging further up the mountain. You wonder why they're leaving, but decide not to bother them. The dead have enough issues to be bothered by the living.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 27, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"Chieftain! Chieftain!\"\n\n\n\"Yes?\" You ask.\n\n\nYou're met with a young Orc, a cousin of yours, who reminds you of Gruzub. You feel a twang of guilt, before deciding that in honor of Gruzub, you're going to kill this Orc if he brings up something like the placement of the new well or whether to build the new stable of stone or wood.\n\n\n\"There's a disaster up at the Kes Nests.\"\n\n\n\"Disaster? That's a strong word.\"\n\n\n\"It's accurate. A group of Zombies have engaged a Red Dragon perched on the mountain.\"\n\n\n\"If Death and Destruction met on a Road.\" You quote, remembering one of the few books you read as a child.\n\n\n\"What?\" The Orc grunts.\n\n\n\"The Poem, where the Grim Reaper meets the Mother of Dragons on a road. They debate their roles, with the Grim Reaper saying how his job is necessary ot prevent overpopulation, while the Mother of Dragons says that she prevents empires from wiping out all... What the fuck am I doing? I'm not explaining a children's poem to you.\"\n\n\n\"Sorry Chieftain. The Warriors are suggesting you lead a party up there.\"\n\n\n\"To do what?\"\n\n\nThe Orc shrugs.\n> You do nothing\n\"I'm not going to deal with that, Orc. I want you to go, and I genuinely mean this, fuck your mother and stop bothering me.\"\n\n\nThe young orc runs off. Perhaps you were too mean to him. He reminds you of Gruzub, who you loved to degrade, insult and bully. You miss him so much. You sigh. Time to find a drink. Then, many, many more drinks.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 47, "num_participle_phrases": 1, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You sit on the Throne, looking over hunting cycles. Gemin's Point is good hunting ground, but it could lead to fighting between the Dead Bone Tribe, who also uses the area. You could send hunters there, not send hunters there, or the third and by far the greatest option, fall on your own sword and end the painful trial worse than any other Orc has endured of doing crop rotations or hunting areas.\n\n\nYou hear yells outside, and the doors to the town hall is kicked open. A group of six Orcs appear, dragging a brutally beaten man with them.\n\n\n\"Chieftain! We have found a man in our territory, the goat fucker.\" One of the Orcs yells, tossing the man in front of you. \"He's been hunting our deer and boar for weeks, it seems.\"\n\n\n\"Explain yourself, human, before I release my warriors to tear you apart.\"\n\n\n\"Sir, please.\" He says, begging. \"I'm from the village of Eckleglade. It was destroyed by an Elvish Assault Party, and we were forced to flee. Many of us headed to the hills and mountains, to hide from Elvish attacks, and formed small camps up there. I was only trying to hunt to feed my family.\"\n\n\n\"Sir, orders?\" One of the Orcs asks you. \"Shall I take his head?\"\n> You have the Trespasser exiled\n\"Hmmm... Where are the camps, trespasser?\"\n\n\n\"Sir, if I tell you...\"\n\n\n\"Don't preside to know who I am or what I'll do, trespasser.\"\n\n\n\"They're at the Morinspeck Mines, sir.\"\n\n\n\"Good. Go back there, and tell them to leave. I'll send warriors up there in a week. Anyone left there will be wiped out to the last man.\"\n\n\n\"Yes, sir.\"\n\n\n\"Go. If you're found in my land again, I'll make you beg I had killed you here.\"\n\n\n\"Yes, sir.\" He nods, standing and quickly running out of the room.\"\n\n\nYou watch him as he runs off. Well, that takes care of that issue.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 47, "num_participle_phrases": 1, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You sit on the Throne, looking over hunting cycles. Gemin's Point is good hunting ground, but it could lead to fighting between the Dead Bone Tribe, who also uses the area. You could send hunters there, not send hunters there, or the third and by far the greatest option, fall on your own sword and end the painful trial worse than any other Orc has endured of doing crop rotations or hunting areas.\n\n\nYou hear yells outside, and the doors to the town hall is kicked open. A group of six Orcs appear, dragging a brutally beaten man with them.\n\n\n\"Chieftain! We have found a man in our territory, the goat fucker.\" One of the Orcs yells, tossing the man in front of you. \"He's been hunting our deer and boar for weeks, it seems.\"\n\n\n\"Explain yourself, human, before I release my warriors to tear you apart.\"\n\n\n\"Sir, please.\" He says, begging. \"I'm from the village of Eckleglade. It was destroyed by an Elvish Assault Party, and we were forced to flee. Many of us headed to the hills and mountains, to hide from Elvish attacks, and formed small camps up there. I was only trying to hunt to feed my family.\"\n\n\n\"Sir, orders?\" One of the Orcs asks you. \"Shall I take his head?\"\n> You welcome the Trespasser to join the village\n\"Hmmm... Where are the camps, trespasser?\"\n\n\n\"Sir, if I tell you...\"\n\n\n\"Don't preside to know who I am or what I'll do, trespasser.\"\n\n\n\"They're at the Morinspeck Mines, sir.\"\n\n\n\"Good. Well, I'll give you a choice, trespasser. You leave my lands with the threat of death if you return, or you join the Red Blade Tribe as a Free Worker with no blood or legal connections to the tribe.\"\n\n\n\"Sir?\"\n\n\n\"We have hunting grounds and farmlands that go unused. If you wish to work, I'll give you the chance to do so.\"\n\n\n\"Yes, sir! Thank you, sir!\"\n\n\nOver the next few days, the refugees from Morinspeck Mine arrive, and are given jobs so they can get food, water and beds in the village.\n> Two Weeks Later...\nDue to your choice in accepting the refugees from Morinspeck Mine, there are more refugees arriving. Most are humans from destroyed or attacked villages looking for a safe place to work, though a few are Wood or Dark Elves who do not wish to partake in the war. They're all requesting to take up work as Hunters, Farmers or Craftsmen in your village.\n> You allow them to join\nYou welcome these refugees into your village, both for ethical and economic reasons. This allows your village to expand as your population experiences a boom.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 47, "num_participle_phrases": 1, "num_sentences": 33, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Due to your choice in accepting the refugees from Morinspeck Mine, there are more refugees arriving. Most are humans from destroyed or attacked villages looking for a safe place to work, though a few are Wood or Dark Elves who do not wish to partake in the war. They're all requesting to take up work as Hunters, Farmers or Craftsmen in your village.\n> You don't allow them to join\nYou decide enough is enough. You're not a safe haven for every coward and weakling who cowers from war.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 5, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You have to be kidding me. Don’t you know anything about the antics of cliché knightly heroes? The gallant knight always marries the blue eyed blonde haired princess and enjoys blissful princess bosom until the end of his days. And you want to throw all of that away for some lowly baron’s daughter or common wench? You disgust me.\n\n\nFighting for an unworthy cause, you race forward to meet Jon in good old-fashioned master-student combat. The clamor of steel on steel fills the field as you and Jon clash and slash. Sweat stings your eyes as Jon attacks with relentless vigor. You dodge, parry, and counterstrike as best you can, but you are fighting against the man who taught you everything you know. How can you possibly hope to win? You don’t even have the righteous thirst for princess bosom riling your untapped potential.\n\n\nFor gritty lowborn buxom wenches!\n\n\nWell, I must admit they do have their own special brand of flavor. It just doesn’t have the same ring to it though.\n\n\nDrunk on visions of buxom wenches you dodge blow after blow after blow. You resist the urge to strike and continue to dodge; your heart will tell you when it is time to attack.\n\n\n“I taught you well,” Jon pants. “You’re dodging like a true champion.”\n\n\n“I learned from the best.”\n\n\n“Time for another lesson.” Jon backs off and takes a defensive position. “You can’t dodge if I don’t attack.”\n\n\n“You son of a bitch.”\n\n\nJon smirks. “Trumped.”\n\n\nA crazy idea crosses your mind. You don’t know if it’ll work – or if it even makes any sense – but it just might be stupid enough to work. With nothing to lose and everything to gain, you begin the attack. Just as expected Jon dodges. Then you dodge his dodge, catching Jon completely by surprise. Taking a page out of Samwellington’s incredibly short book of useful combat skills you follow up with a dodge ram attack, circling Jon and barreling him into the ground. The maneuver hurts like hell, but like a true hero you ignore the pain and leap to your feet.\n\n\nYou hold your blade over Jon’s throat. “Yield.”\n\n\nJon chuckles. “Nice moves. You win.”\n\n\nYou help Jon to his feet as the crowd erupts into a chorus of cheers and shouts.\n\n\n“What skill! What daring! What a fight!” The king bids you and Jon both kneel and knights the pair of you right there in the field. “They’ll be talking about this tourney for ages. I don’t even know what that was you did there Sir, but it was fantastic.”\n\n\nAll that is left is for you to name the Lady Fair of the tournament. I still don’t approve of your anti princess antics, but you showed mettle in the melee and that is something to take pride in.\n\n\nTwo buxom wenches who have caught your eyes on since the tourney started: the ginger haired Baron’s daughter, Ginger, and a lowly servant woman, Abbey, with rather typical and mundane features. What the servant woman lacks in grandeur she makes up for with a charming smile and pleasant cuteness all her own. Of course, naming a servant woman Lady Fair could cause some very serious problems by offending the nobles.\n\n\nNot that it is my place to intrude young knight, but Jon has been ogling the gingersnap all day. Take that as you will. The choice is yours after all; you earned it.\n> You name Abbey Lady Fair\nYou already shunned cliché protocol by refusing to fight for princess bosom, so you may as well go full renegade and elect the servant woman Lady Fair. There is something bewitching about good old down to earth country cuteness. All of the beautiful noble Ladies can primp themselves up all they want, but they can never attain the country wild of a lowborn servant girl.\n\n\nA wave of awe spreads through the crowd as you proclaim Abbey Lady Fair. Fights break out, which quickly turn into full-blown riots. You grab your new ladylove and disappear in the chaos while you still have a chance to escape.\n\n\n“Not so fast,” snarl the high-pitched bitch voices of the weasel brothers. “You committed a great insult today. I think the king will be quite pleased when we bring him your heads.”\n\n\n“I won the melee. By law and tradition the right to name Lady Fair is my choice and mine alone. Now get out of my way or else I’ll have to kick your ass all over again.”\n\n\n“Can you fight the both of us and defend your whore at the same time?”\n\n\n“He doesn’t have to.” The Rabid Fox draws his blade and springs to your side. It appears you have made a friend. “My good, Sir, my sword is yours.”\n\n\n“Thanks, but why are you helping me? I broke the cliché.”\n\n\n“I don’t know what that means, but you fought with honor. And that I can respect.”\n\n\nThe weasel brothers topple over unconscious. Jon and Ginger stand behind them each holding a big ass rock.\n\n\n“My way saves time.” Jon discards his rock and beams. “Now let’s get out of here so I can get it up and get it on. Know what I mean?”\n\n\nWith that taken care of the six of you make your escape. (The Rabid Fox picked up a prostitute on the way out, that dog.) The kingdom devolves into a bloody civil war as a result of the tournament debacle. In the mayhem, the king got trampled to death and poor Princess Anne was brutally raped by no less than sixty-nine men. Princess Anne recovered from the savagery and personally hunted down every single one of the scum and forced them to castrate themselves and consume the mess. Future reference, don’t mess with her.\n\n\nYou, Jon, and the Rabid Fox carve out your own minor kingdoms and remain close friends to this day. You feel horrible about what happened to Princess Anne and offer her a place of honor in your court, but she politely declines, harboring no bad feelings against you. She elects to travel the world as an adventurer. Your life with the newly crowned Queen Abbey is blissful and filled with bosom and country cunt. You never get the ever sought after princess bosom, but queen bosom is a nice too. \n\n\nI swear she called it that, not me!", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 88, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Wise decision: it is best to stick with your strong suits.\n\n\nYou excuse yourself and get up to leave. The moneylender, mutters something to himself while stroking his beard as you head toward the door. Something is really evil about this guy. You turn around and lop off his head before heading home. Yeah, that was probably a good idea.\n\n\nThe morning of the tournament dawns crisp and cool with a slight breeze, just enough to give the ladies’ skirts a nice billowing. You feel a familiar stirring in your loins, and it is driving you insane. As a fledgling hero, you have been saving yourself for your future princess bride, but dear God has it left you on edge, not that you have not had offers. Jon was right; your scar is a chick magnet. You practically have to beat them off.\n\n\nA gaggle of girls giggle as you walk past them. Bitches.\n\n\nWhoa, where did that come from? That is not very heroic. The proper term is ‘wenches.’ Remember that next time, fledgling hero.\n\n\nWith your minor slip into villainy over, you prepare for the melee and take your place in the fighting field. There appear to be fifty or so participants as you try to pick out some of the people the Baron told you about. You see Mad Moose McDoogle in his clumsy antlered helmet, Sir Richard Lionsmane with his shaggy locks, Sir Henry Williams a.k.a. The Rabid Fox, the Weasel brothers in their matching silver gilded armor, and Bucktooth Barry among others.\n\n\n“Save your energy,” says Jon. “Let the others wear themselves down. They’ll make a mistake eventually. Then you can strike when they’re weak and out of position. And stay by me. We might both be able to get knighthoods out of this.”\n\n\n“Don’t worry. I got your back Jon.”\n\n\nA blast from the bugle signals the start of the melee. The clamor of blunted steel on blunted steel rings through the fairgrounds. You and Jon fight back-to-back, just as you did against those trolls several years ago. You two are not the only ones fighting on teams. Out of the corner of your eye, you see the Weasel brothers and Mad Moose McDoogle charge The Rabid Fox.\n\n\nThe Rabid Fox looses ground as the trio attempt to surround him. He isn’t dodging. He’s parrying. He’s done for. The Rabid Fox’s and one of the Weasel brother’s swords shatter on impact. Mad Moose McDoogle peels off the attack and rounds on the Weasel brothers, catching them unaware. He knocks them both down and out just before The Rabid Fox charges him in turn.\n\n\nA sword slashes inches from your cheek, and you regain your focus. Dodge, slash, dodge, dodge, slash, dodge, trip, kick. Another one bites the dust.\n\n\nThe fighting continues until there is just you, Jon, The Rabid Fox, who has not only obtained a new sword but a horse as well, and Bucktooth Barry left.\n\n\nMaybe you should turn on Jon now?\n> You turn on Jon.\nFuck this shit. You’re in it to win it. You whirl around and knock Jon out cold. Poor bastard never saw it coming.\n\n\nBucktooth Barry gestures toward The Rabid Fox and the pair of you charge the mounted knight. You pull up at the last moment and watch The Rabid Fox clobber Bucktooth Barry aside the helmet. Seizing the opportunity, you bolt in, grab the reins and yank. The horse bucks, but The Rabid Fox manages to cling in the saddle.\n\n\nWith no other options, you hack at the horse’s legs. The beat cries out in pain as The Rabid Fox topples from the dying beast. You thrust your sword, sticking the point an inch from The Rabid Fox’s throat.\n\n\n“Yield.”\n\n\nThe Rabid Fox coughs blood. “You have no honor. You’re no… hero.”\n\n\n“Hero’s win. I won. Now yield.”\n\n\nBlood gushes down your leg, and you scream in pain as you collapse to your knees. What happened? What the bloody fucking hell!? The dying horse lying beside you twists its neck, reaches up and bites you in the throat. Warm blood trickles down your body. You cannot breath.\n\n\nYou fall into a pool of blood.\n\n\nThe Rabid Fox staggers to his feet, shaking his head.\n\n\nYou hear Jon’s voice. “A heroic knight fights with honor at all times.” Those are the last words you hear as the world fades to black.\n\n\nWell that was disappointing. Killed by a horse. Apparently, you were not the hero I thought you were. He must be somewhere else. Enjoy death.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 79, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Without a moment’s hesitation, you turn and rush the bandits. You are the fledgling hero of this story after all, and the hero always wins. The bandits either agree or are too shocked by your blazen stupidity and gawk at you as you close the gap.\n\n\nBy the time one of them gathers his wits, three of them are dead at your feet. A bolt grazes your cheek as you cut the fourth man down. The fifth man, who fired the bolt, turns to flee back into the forest. He does not make it. Jon skewers him from behind.\n\n\n“That’s going to be quite the scar,” says Jon. “It’s not so much a deforming scar as a handsome, charismatic scar. All great heroes get them. Chicks dig it.”\n\n\n“I don’t have one,” whines Samwellington.\n\n\nJon rolls his eyes. “Yeah, I wonder why.”\n\n\nThe three of you hobble back to the hamlet. You have one of the priests help draft a report of the incident and send a runner to deliver it to the baron. Some unimportant nobodies go clean up the mess while you kick back and relax. Not bad for a (k)night’s work.\n\n\n“Good work today kid, but don’t get ahead of yourself kid,” says Jon. “You still have a long way to go to be a true knight. It takes hard work to bang a princess and ride off into the sunset. Oh, and remember.”\n\n\n“Dodge,” you say in unison.\n\n\nThe baron is pleased with what he reads in the report. You become Bowie’s replacement in the hamlet guard and undertake some other minor missions with Jon and Samwellington. Soon you become a bit of a celebrity and inspiration, and your fame goes countywide. Priests take time out of their day to tutor you in your letters, and the baron invites you and Jon to take place in the next tournament he’s hosting. The king will even be there; it is supposed to be quite the shindig. Things are looking up. All you have to decide now is what event you are going to compete.\n> You compete in the melee.\nIt is best to stick with your strong suits. You have combat training and can dodge with the best of them in the melee. From what you understand, dodging is frowned upon in jousting. Besides, you would have to borrow a horse from someone, and you do not have the money to ransom the horse if you lose. Debtors do not make good heroes.\n\n\nJon decides to enter the melee as well.\n\n\nThe morning of the tournament dawns crisp and cool with a slight breeze, just enough to give the ladies’ skirts a nice billowing. You feel a familiar stirring in your loins, and it is driving you insane. As a fledgling hero, you have been saving yourself for your future princess bride, but dear God has it left you on edge, not that you have not had offers. Jon was right; your scar is a chick magnet. You practically have to beat them off.\n\n\nA gaggle of girls giggle as you walk past them. Bitches.\n\n\nWhoa, where did that come from? That is not very heroic. The proper term is ‘wenches.’ Remember that next time, fledgling hero.\n\n\nWith your minor slip into villainy over, you prepare for the melee and take your place in the fighting field. There appear to be fifty or so participants as you try to pick out some of the people the Baron told you about. You see Mad Moose McDoogle in his clumsy antlered helmet, Sir Richard Lionsmane with his shaggy locks, Sir Henry Williams a.k.a. The Rabid Fox, the Weasel brothers in their matching silver gilded armor, and Bucktooth Barry among others.\n\n\n“Save your energy,” says Jon. “Let the others wear themselves down. They’ll make a mistake eventually. Then you can strike when they’re weak and out of position. And stay by me. We might both be able to get knighthoods out of this.”\n\n\n“Don’t worry. I got your back Jon.”\n\n\nA blast from the bugle signals the start of the melee. The clamor of blunted steel on blunted steel rings through the fairgrounds. You and Jon fight back-to-back, just as you did against those trolls several years ago. You two are not the only ones fighting on teams. Out of the corner of your eye, you see the Weasel brothers and Mad Moose McDoogle charge The Rabid Fox.\n\n\nThe Rabid Fox looses ground as the trio attempt to surround him. He isn’t dodging. He’s parrying. He’s done for. The Rabid Fox’s and one of the Weasel brother’s swords shatter on impact. Mad Moose McDoogle peels off the attack and rounds on the Weasel brothers, catching them unaware. He knocks them both down and out just before The Rabid Fox charges him in turn.\n\n\nA sword slashes inches from your cheek, and you regain your focus. Dodge, slash, dodge, dodge, slash, dodge, trip, kick. Another one bites the dust.\n\n\nThe fighting continues until there is just you, Jon, The Rabid Fox, who has not only obtained a new sword but a horse as well, and Bucktooth Barry left.\n\n\nMaybe you should turn on Jon now?", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 76, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Sometimes the odds are just stacked too highly against you. It is not that you are a coward or anything. It is just that you know a lost cause when you see one. If the situation had been different… Oh well, what is the worst that can happen? They will probably just steal your valuables and leave you on your merry way. Thankfully, none of you are women.\n\n\n“I yield,” you say, unbuckling your sword belt.\n\n\n“Some knight you are,” Jon scoffs as he rushes the bandits. Five bolts tear into his body, ripping his flesh to ribbons like a ragdoll.\n\n\nSamwellington squeals incomprehensible gibberish.\n\n\n“He never even had a chance to dodge.” A lone tear trickles down your cheek. “Poor bastard.”\n\n\nJon’s eyes snap open. He glares at you as he struggles to his feet, using his sword as a crutch. “Cunt.” He takes a step toward you. Five more bolts drive into him, and he collapses in a heap.\n\n\nSamwellington squeals more incomprehensible gibberish.\n\n\n“What the-?” \n\n\n…\n\n\nYour head is throbbing and you taste dirt and blood. Bindings dig into your wrists and ankles. The bandits are dragging you through the undergrowth: rather unkindly as your head bangs into root and trunk alike.\n\n\nOh dear God, I hope I don’t have a concussion. Mom always told me to wear a helmet.\n\n\nHow long had you been unconscious? Surely, it could not have been more than a minute or two. The road should still be close. If you could only somehow manage to escape, you could gather reinforcements.\n\n\nYou thrash in an attempt to break free, but your efforts are rewarded with nothing but a series of swift kicks to the ribs. You slip into your happy place for the remainder of the journey, day dreaming of sweet, succulent, juicy bacon and princess bosom.\n\n\n…\n\n\nA fist drills into your gut, wrenching you out of your blissful imagination. The bandit leader towers over you, looking buff and pissed. You know he is the leader because he is wearing a cape and is the only black dude in this story.\n\n\n“Alright, punk, you’ve got two choices.”\n\n\n“Naturally.”\n\n\n“I’m always looking for good men to join my crew, and since you surrendered like a good little bitch, you get the first crack at signing up. All you have to do is kill your friends to prove your loyalty.”\n\n\n“Did you have to hit me?”\n\n\n“Yes, it illustrates my tough guy, no bullshit attitude.”\n\n\n“Oh, I see. Kind of like how Dark Lords sacrifice random minions to show how evil they are.”\n\n\n“Exactly. You get the picture. I knew I liked you. Now go kill your friends and maybe one day you can earn the right to wed my ebony bandit princess daughter.”\n\n\n“Is she tight and curvy?”\n\n\n“What part of bandit princess don’t you get?”\n\n\n“Sweet.”\n> You refuse the offer\nThere is no way you can betray your friends like that, even if it means certain death. They would never betray you. That manner of treachery is the stuff villains are made of, and that is a long dark road you want no part of. Villains never get princess bosom! You’re also not too sure about their bacon situation.\n\n\n“I’ll never join you!”\n\n\n“Really? What a pity. I suppose I’ll have to waste you now.” The bandit leader draws his scimitar. “Ebony, get in here!”\n\n\nA slick dark chocolate goddess enters the tent: scantily clad in bosom emphasizing furs. “Yes, father?”\n\n\n“I wanted this chump to see what he was missing out on. Flash him a little more skin… no not that much! Put your top back on!”\n\n\n“Wait a second,” you say. “You named your daughter Ebony? Isn’t that crass?”\n\n\n“I’m not very creative, alright. I don’t even have a fucking name of my own.”\n\n\n“I’m just going to call you Sinbad. Because you sin and you’re bad. Get it?”\n\n\n“Oh mother-fucking merciful God!”\n\n\nThe bandit leader, now known as Sinbad hacks your body to bloody bits with his scimitar while Ebony rubs her nipples in the background. Something tells me she has daddy issues. Anyway, you’re dead, so you won’t get to explore them. ", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 68, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You resent that the rest of the village is so quick to agree to such an idea without bothering to consult you first, but these creatures carried off your sister and they are going to have to pay for that. Besides, this shit has to stop. You inform Brandolf that you agree and he smiles warmly. \n\n \n\"Thank you young one, you are certainly bold to undertake such a suicidal mission.\"\n\n \n\"Well, what choice do I have right?\"\n\n \nHe hands you the vial of poison, a short sword, a longbow, and a quiver of basic iron arrows. For once, some of the people of the village actually look at you with respect but then you realize that they are commenting on how stupid you must be under their breath. The ingrates! Still, you need to focus on the task at hand. Brandolf reminds you that the Craxil will be larger that the other creatures and that you should seek to evade rather than engage its underlings. At this point, you realize you have a problem...\n\n \nYou stink! The stench of swine manure spreads forth like body odor of a sweaty fat girl and you realize you are going to have to do something about this if you expect to succeed in your quest. The council members may be used to it as this is a farming community, but the creatures almost certainly will not be. You are going to have to consider how you are going to go about dealing with this issue.\n\n \n \n> You roll Around In Mud And Grass So You Smell More \"Earthy\"... Like The Monsters Do\nYou reason that many of the monsters that come down from the mountainside smell a bit \"earthy\" so you try rolling around in the mud and grass to try and acheive that same smell for yourself. Unfortunately, it doesn't mask the stench of the hog manure that still stains your pants and boots. It isn't long before the humunculi are aware of your presence. The villagers got to see their hero pounced on and torn apart before he even got out of sight range. Too bad.\n\n \n\n \nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 45, "num_participle_phrases": 1, "num_sentences": 24, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Humanity may not be perfect, but it certainly doesn't deserve the kind of death and destruction the Craxil has in mind. You announce to her that you would rather die than support her in this plan. You were terrified that this being might become infuriated and attack, but instead she calmly and slowly backs away... then looks to your sister. Your sister looks back at the Craxil and you realize the Craxil has just given her a nonverbal order. By now your sister's blade is unsheathed and she is coming at you. \n\n \nShe fights with a furocity and intent that is completely out of character for your shy and reserved little sister, but her physical strength is the same. There is nothing special about her swordplay technique either and you are pleased to see that you can block and parry her attacks. Still, this is your sister, and you don't want to kill her if you don't have to. The Craxil is obviously enjoying this and you can't help but think that if you could just find some way of killing her then perhaps your sister can be saved.\n\n \nThe Craxil is currently in her noncorporeal true form, but she has taken corporeal forms before when she was watching you. You wonder if striking her while she's in one of these corporeal forms might actually damage her. Alternatively, you wonder why a shapeshifting being with noncorporeal capability would even need others to spread the plague in the first place. Perhaps she isn't immune like you once thought or perhaps she felt secure from it in her noncorporeal form. Would you still need to get her into corporeal form for that first or could you try and give it to her while she's in her noncorporeal state. Or perhaps there is some other way of getting your sister back to normal. Unlike you, she knows some very basic magic. Perhaps she will have something that will damage the Craxil in its noncorporeal state.\n\n \nWhile your mind wonders to ponder these things, your sister manages to get a shallow cut across your right shoulder and you respond by kicking her onto the ground and stopping down on her sword hand. You remove your sister's weapon and the Craxil moves in as if to protect its vassal. You quickly begin to go over your previous ideas in your head knowing you will need to try something and soon lest the Craxil decides to attack first.\n\n \n \n> You fire A Poison Coated Arrow Into the Noncorporeal Form Of The Craxil\nYou draw a poison coated arrow from your pack and immediately notch it into your bow. You realize you don't have a lot of time so you draw it back, aim, and fire immediately. The Craxil does not move. Instead, she allows the arrow to pass directly through her noncorporeal state and land somewhere in the dark distance. You realize she only felt secure enough to give you the poison in the first place because she existed in this noncorporeal form whenever she wasn't spying. You attempt to quickly consider your other options but it seems she doesn't much care for you any longer. She stretches forth her hand and it feels as though you are being lifted into the air by your own skeleton. You scream as you feel what feels like a brain aneurysm. You continue to suffer the pain until it kills you.\n\n \nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The bad feeling in the pit of your stomach returns and you realize that eating all those pork rines and only pork rines for several days until seeing the old man did not do your digestive system any good. You spring into action, find a secluded corner, and relieve the mess that was building up inside you. Unfortunately, it is not until after this messy endeaver that you remember you neglected to pack bottom tissue when you left on this quest. You've braved many dangers and survived several impossible situations but now you are going to have to make a decision. A decision that is more frightening than any you have made before. \n\n \n \nTo your left are large, round, orange leaves. They aren't brittle and look as though they might work. To your right are a bunch of ferns sporting three fingered leaves. These are green with red spots. It's time to make an all important decision.\n\n \n \n \n> You wipe With The Three Fingered Green Leaves With Red Spots\n \nYou choose the three fingered green leaves with red spots and it is not long after your sanitation ritual that you realize what a mistake that was. Whatever manner of herbs those were you have a burning rash all along and in your backside. Between that and the turtle bite, you are finding it difficult to walk without pain. You really hope this journey ends soon, you really do.\n\n \nThe next three days of travel down the Redridge Pass are surprisingly uneventful. You sneak past the occasional orc patrol and wild animal but nothing particularly difficult. You half expect something to come jumping out at you from the darkness or to find some large camp around the corner but to your plesant surprise the way seems more or less clear. Part of you wonders if it is a trap given the Craxil knows you are coming but then ... what choice do you have?\n\n \nAs you come up a steep incline you look down and with great satisfaction you find what you've been searching for all this time. A colossal chasm, the canyon you've been searching for! The old man said you would know it when you see it and damn if he wasn't right about that! Still, this canyon is freaking huge. It will take probably half a day just to get down to the bottom safely and once down there, there is a LOT to explore. You know the underground cavern that houses the Craxil is accessed somewhere down there, so I guess you don't have much choice than to go down there and investigate huh?\n\n \nYou are about to cautiously decend when you hear the sound of hoofprints behind you...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You climb the peak and though it takes a considerable amount of time to get to the top, it isn't nearly as tiring as you expected it would be. You are now standing on an even higher plateau on the mountainside and the Redridge Pass is precisely where you expected it to be. You are thrilled to have finally found the pass, which is really more of a trail than a pass, but you still have a lot further to go. As you move forward you suddenly get wind of a foul stench and hear a lot of loud, obnoxious grunting noises up ahead.\n\n \nYou immediately get off the beaten path and find a good hiding spot. It is midday now so there isn't a lot of darkness to aid you. Still, you manage to crawl forward unseen until you see a small group of orcs. This is VERY not good you think you yourself. Orcs are exceptionally strong. Even one on one you stand no real chance of defeating one. There are about five blocking the path forward so you are going to simply have to sneak around them and continue on your journey. You've interrogated lesser creatures, but if the Craxil is commanding these creatures then just how strong is the thing? No, don't dwell on such thoughts. You need to focus. You've come this far and you're sure as hell not gonna let yourself be intimidated now.\n\n \nReturning to the task at hand you see a couple of different options. There is a river that runs down the middle of the orc group's position and some hollow reeds close to you. You remember one time during capture the flag where you moved through the river underwater and breathed through reeds very similar to these. That was an epic maneuver worth remembering, perhaps it will serve you again here? The orc camp and you are at the same elevation; but there is a ditch that runs from your current position, along the side of the camp, and out the other side. Presumably, if you hug the side of the ditch closest to the orcs and move along quietly they shouldn't be able to see you. Alternatively, you still have plenty of poison. Even if you applied it to all your remaining arrows, you wouldn't even have used half the bottle. Orcs are large and there are only five of them... \n\n \nTime for a decision. What's your plan of action?\n\n \n \n> You move Through The Ditch To The Other Side\nThe orcs might notice a moving reed and get suspicious and attacking a superior number of superior enemies is just inviting death. You decide the best bet is to move through the ditch and move through while tightly hugging the wall closest to them, thus minimizing your chances of being seen. You hop in and start moving. A tiny little stream trickles through and much of the ground here is mud. The stench of orc shit is strong in here and you begin to realize this is where they've been dumping it (no pun intended). Still, you brave on knowing this is a life or death situation and no time to be getting squeamish. \n\n \n\nYou are now so very close to the orcs but they haven't yet seen you. You move even slower than before but you are confident you will make it. That is, until one of them lifts his nose and sniffs the air. It seems you forgot to take into account the fact that orcs have an exceptionally keen sense of smell. Despite the fact that you are clean, and the fact that the orc manure should be overpowering their senses right now, it seems they've identified your scent. They move over and it isn't long before you are seen. You try to run, but you stumble in the mud that has taken your shoe. You try to run without it but you don't get very far. The orcs were put there on the path to stop you from reaching the Craxil and they've succeeded.\n\n \nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 42, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You climb the peak and though it takes a considerable amount of time to get to the top, it isn't nearly as tiring as you expected it would be. You are now standing on an even higher plateau on the mountainside and the Redridge Pass is precisely where you expected it to be. You are thrilled to have finally found the pass, which is really more of a trail than a pass, but you still have a lot further to go. As you move forward you suddenly get wind of a foul stench and hear a lot of loud, obnoxious grunting noises up ahead.\n\n \nYou immediately get off the beaten path and find a good hiding spot. It is midday now so there isn't a lot of darkness to aid you. Still, you manage to crawl forward unseen until you see a small group of orcs. This is VERY not good you think you yourself. Orcs are exceptionally strong. Even one on one you stand no real chance of defeating one. There are about five blocking the path forward so you are going to simply have to sneak around them and continue on your journey. You've interrogated lesser creatures, but if the Craxil is commanding these creatures then just how strong is the thing? No, don't dwell on such thoughts. You need to focus. You've come this far and you're sure as hell not gonna let yourself be intimidated now.\n\n \nReturning to the task at hand you see a couple of different options. There is a river that runs down the middle of the orc group's position and some hollow reeds close to you. You remember one time during capture the flag where you moved through the river underwater and breathed through reeds very similar to these. That was an epic maneuver worth remembering, perhaps it will serve you again here? The orc camp and you are at the same elevation; but there is a ditch that runs from your current position, along the side of the camp, and out the other side. Presumably, if you hug the side of the ditch closest to the orcs and move along quietly they shouldn't be able to see you. Alternatively, you still have plenty of poison. Even if you applied it to all your remaining arrows, you wouldn't even have used half the bottle. Orcs are large and there are only five of them... \n\n \nTime for a decision. What's your plan of action?\n\n \n \n> You attack With Poison Tipped Arrows\n \nYou have way more poison than you need to kill the Craxil so why not use it to help you get there as well? If Brandolf was right about this stuff, it should kill anything that ingests it or is stabbed by it. The orcs are very large creatures too, so you hope you will be able to hit them. You apply the poison to about a dozen of your arrows and take your stance. You pull out the first poison arrow, notch it in your bow, pull back the drawstring as far as you possibly can, and release.\n\n \nThe first shot is a success. One of the closest orcs takes it in the shoulder and it isn't long before the poison takes effect. He is laying on the ground vomiting and though he isn't dead yet, you know it won't be much longer for he has the look of death upon him. The other four are now charging at you. The two in front have their shields out, as if to block any subsequent shots. You quickly let fly another arrow. It goes precisely where you aimed but one of the front orcs anticipated it and blocked it with his shield. You manage to get one of the ones in back in the leg with your next shot, bringing your enemy's total to three but they are nearly upon you now. You only have enough time for another two shots and the forward orcs manage to block them with their shields. They've certainly developed a clever counterstrategy to your strategy haven't they? \n\n \n\nNow they are upon you, hacking you to pieces and bellowing insults like \"stupid morra\". You don't live long enough to hear him finish his next line.\n\n \nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 43, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "There is no point in hiding in the storage room as they may very well send more kobolds in to retrieve the tinder. Instead, you are going to set it all ablaze. Even if the distraction doesn't work well enough for you, it will only be a matter of time before the quell the fire and run out of tinder for their torch basins. You sneak in start a fire using their own flint and tinder. Soon this fire spreads to the rest of the tinder in the room (with your help of course) and you quickly find your way out of there and out of sight before the kobolds are aware of what has transpired.\n\n \n\nIt isn't long before they take notice and flock over to their storage room. The taskmaster kobold keeps jumping around shouting \"yip yip\" or whatever the hell these things say and the other kobolds are struggling to stop the fire. You manage to slip around the corner and evade the bulk of them and you think you've found the passageway leading up towards the taskmaster kobold. In fact, you have. There's just one small problem. There are two kobolds guarding the taskmaster and you would be foolish to assume the taskmaster is unarmed so that makes three. At present, the taskmaster is clearly focused on the fire, to the point of ignoring all else, but the two guardian kobolds are still vigilant. You're going to need another plan.\n\n \nYou consider using your bow again. You are actually pretty close to the bodyguard kobolds yet still veiled in darkness so you would not likely miss from this range. Of course, with one dead you would have to immediately focus on the other and subdue the taskmaster all in quick succession lest the entire colony become aware of your attack. Another, possibly crazier idea is to just run past the guards before they mentally register your presence, grab the taskmaster, jump from the ledge, and just run. The fall may be considerable for a kobold, but you are sure that as a human you can handle it. \n\n \n \n> You run Past The Guardians, Grab The Taskmaster, Jump From The Ledge, And Run\nYou may be in close range, but you doubt if your skills with a bow would enable you to kill in quick succession like that. Instead, you choose the more daring approach. After all, the crazier the plan the less likely they are to see it coming. You gather your nerve, fixate upon your target, and bolt. The kobold guards jump back like they've just seen a screamer or something and you sail past them and onto the ledge. The taskmaster, still focused on the fire, is completely surprised when you grab him and jump off the ledge. By now, every kobold in the colony is aware of what you've done so you just blindly run down the back passage and deeper into the mines. \n\n \n \n\nYou haven't any idea where you are going and there are numerous kobolds chasing you from behind. Thankfully, their legs just aren't long enough to keep pace with you, though they certainly push themselves trying. You focus all your attention on trying to avoid the kobolds that are deeper in these mines while simultaneously trying to find a secluded place to stop and interrogate your new prisoner. Unfortunately, you're so focused on this task that you don't see the dagger your kobold prisoner pulls out of his sleeve and plunges into your chest. Seems the flaw with your plan was that you didn't have any time to properly restrain your prisoner and now you are dead.\n\n \nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 47, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You move your hands forward and find something to drag yourself another few inches forward. Thankfully, the leaves grant you some shade from the hot sun, but the pain's beginning to become unbearable. Then, as if the Gods have all agreed to fuck up your life, you hear wolves. \n\n\n\"Fuck you!\" You scream, as three wolves begin prowling towards you.\n> You try defend yourself with your blade\nYou swing your blade, slashing open one of their eyes. You stab again, killing the wolf, but get your knife lodged in it's head. Another one leaps forward, and bites your arm.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 22, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You decide not to drink it. You know that you need to get moving soon, to escape before nightfall, but hold on to the fact their still might be something useful nearby.\n> You continue searching\nAfter another few minutes of searching, you find a small silver flask with a red cross on the front strapped to a medic's belt, which you recognize as a healing potion, and eagerly drink down. As you feel the warm liquid go down your throat, it warms your soul and ends, or at least lessens your pain. Your energy renewed and strength revitalized, you begin dragging yourself yourself out of the building and off in search of help.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 45, "num_participle_phrases": 1, "num_sentences": 5, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You scream as you awaken and are hit with a fresh wave of pain. You look around. You're surrounded by slaughtered Orcs and Men, many killed in their sleep, but it's clear some awoke in time to resist. You attempt to stand, before collapsing on the floor. The pain is all-consuming, and you consider allowing death to overtake you and end your struggle to survive.\n> You embrace the sweet release of death\nYou stop fighting, and allow the sweet painlessness of death to release you from the constant pain.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 6, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You awaken a few hours later, lying on a bed. You're heavily bandaged, lying next to several dozen sleeping Orcs and Men. Captain Darruk had the Medic take care of you, it seems, and you've been dumped to heal next to the sleeping soldiers. You assume you'll be taken back to the nearest fort to be taken care of until you've healed up enough to head out to war again. \n\n\nYou lie in the silence, trying to fall back to sleep. Then, you hear a window shatter. You look around, and struggle to get up. Thankfully, the Medic's left your knife on you. You look around, before a fist smashes into the side of your head, knocking you backwards. You try to scream, before you feel the cold steel of a blade on your throat. You look up, to see a short Elven sword being held by a tall elf.\n\n\n\"Say your prayers, Orc.\" He says.\n\n\nYou grab at his throat, but he quickly deflects your hand. As he goes to slice open your throat, you see a hand stop him. You notice another Elf stop him.\n\n\n\"Wait. Don't.\"\n\n\n\"Why shouldn't I?\"\n\n\n\"He helped us earlier. He saved Gwendilyn's child.\"\n\n\nThe Elf with the sword shrugs.\n\n\n\"Fine.\"\n\n\nYou look around. The room's filled with a group of Elves, all armed for war. It appears you're the first to awaken. With the serious burns covering your body, you'd struggle to do anything physical. You could still warn your team-mates, though.\n> You stay silent\nYou stay silent, and the Elves quickly make their way through the room, slaughtering all those across the room, slicing open their throats and stabbing them through the hearts. Eventually, everyone in the room lies dead across the floor. The Elf who had held his blade to your throat takes a final look at you, before leaving you alone in an empty room. After a few minutes, pain begins to sear from your burns as your medicine wears off, and you lie their, struggling to stay conscious through the pain, which you eventually fail at doing.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You walk outside, and as you go to the next house, you hear a scream.\n\n\nYou turn to see a large house has erupted into flames that are quickly growing. Captain Darruk sprints over, followed by you.\n\n\n\"What's going on?\" Captain Darruk asks.\n\n\n\"We were putting the civilians in this house when they resisted, so we torched the place.\" One of the Orcs explains.\n\n\nYou see civilians; men, women and children rushing out of the building as it rapidly erupts into flames. You hear crying coming from the top floor, a high pitched noise that could only come from an infant.\n\n\n\"Captain! There's a baby in there!\"\n\n\n\"There's nothing we could do. The flames would kill anyone who tries to enter.\"\n\n\nYou watch the building, flames licking the sky. You see a small gap in the flames that someone could easily use to get inside.\n> You do nothing\nYou stand, watching the building burn with a few uneasy soldiers and sobbing civilians being kept from entering the building for fear of their brutal death.`Thankfully, the baby's cries only last another few minutes as smoke spreads throughout the house. Once it ceases, Captain Darruk nods.\n\n\n\"Alright, everyone. Back to work. Continue searching.\"\n\n\nYou search the next few houses, but the populace is either dead or cowering, allowing for you to find a few small weapons stockpiles. Eventually, you finish up and find an empty house to sleep in. Captain Darruk assigns a few Orcs on guard, but thankfully you're not one of them.\n> You rest\nYou awaken a few hours later, lying in a bed. You've woken up again.\n\n\nYou lie in the silence, trying to fall back to sleep. Then, you hear a window shatter. You look around, and struggle to get up. You draw your knife slowly. You look around, before a fist smashes into the side of your head, knocking you backwards. You try to scream, before you feel the cold steel of a blade on your throat. You look up, to see a short Elven sword being held by a tall elf.\n\n\n\"Say your prayers, Orc.\" He says.\n> You lunge at him\nYou lunge forward, grabbing his wrist and flinging the sword away. You grab his head and bring your knife up, repeatedly stabbing him through the eye. Another Elf runs forward and slashes your chest open, and you smash his head across the room, and fling him repeatedly against a wall unless his body's shattered. You slash another Elf's throat open, before the Elves surround you. You roar as every single Elf begins slashing at you. Blood begins down to streak down your chest as thousands of cuts and slashes open all over your body. You only last a few seconds of brutal pain before you collapse on the floor.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 43, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You awaken a few hours later, lying in a bed. You've woken up again.\n\n\nYou lie in the silence, trying to fall back to sleep. Then, you hear a window shatter. You look around, and struggle to get up. You draw your knife slowly. You look around, before a fist smashes into the side of your head, knocking you backwards. You try to scream, before you feel the cold steel of a blade on your throat. You look up, to see a short Elven sword being held by a tall elf.\n\n\n\"Say your prayers, Orc.\" He says.\n> You beg for mercy\n\"Please. I won't say a word, just...\" You begin.\n\n\nThe Elf sneers in disgust, and swings his blade. He slashes a deep wound in your stomach, and you scream. The Elf slashes at you repeatedly, opening endless red lines of blood and pain across your chest. After over a dozen cuts, you collapse into unconsciousness.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 19, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"Kannish! Release her!\"\n\n\nKannish stops smiling, and snarls.\n\n\n\"What, have you fallen in love, Mazkil? Fuck off, or this shit gets bloody.\"\n> You continue trying to stop Kannish\n\"I'll tear off your head and give it to the crows, Kannish! Let her go!\"\n\n\nKannish lets go of the girl, who quickly turns and scurries off. Kannish draws his blade.\n\n\n\"Are you willing to die for that bitch? Die just so she can spread her legs to some Elven cunt who killed our friends?\"\n\n\n\"Drop the weapon, Kannish!\"\n\n\nKannish clumsily lunges at you, rage in his eyes.\n> You behead him\nYou swing your blade, killing Kannish. You drag his head outside to Captain Darruk, who growls at the sight.\n\n\n\"Who did this? Elves?\"\n\n\n\"I did. Sir.\" You add.\n\n\nCaptain Darruk's eyes narrow.\n\n\n\"Why?\"\n\n\n\"He refused to follow orders. I found him trying to have his way with one of the elves.\"\n\n\nCaptain Darruk's eyes widen in surprise.\n\n\n\"Mazkill, I don't have time to deal with this. Karn and I are returning to the Fort. We need to be gone by nightfall. We don't have time to deal with you killing our men.\"\n\n\n\"He was doing shitty things, sir.\"\n\n\n\"This is war, shitty things happen.\"\n\n\n\"Our jobs are to minimize the amount of shitty things happening.\"\n\n\nDarruk opens his mouth to say something, before you hear a scream. You turn to see a large house has erupted into flames that are quickly growing. Captain Darruk sprints over, followed by you.\n\n\n\"What's going on?\" Captain Darruk asks.\n\n\n\"We were putting the civilians in this house when they resisted, so we torched the place.\" One of the Orcs explains.\n\n\nYou see civilians; men, women and children rushing out of the building as it rapidly erupts into flames. You hear crying coming from the top floor, a high pitched noise that could only come from an infant.\n\n\n\"Captain! There's a baby in there!\"\n\n\n\"There's nothing we could do. The flames would kill anyone who tries to enter.\"\n\n\nYou watch the building, flames licking the sky. You see a small gap in the flames that someone could easily use to get inside.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 42, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "\"I'll tear off your head and give it to the crows, Kannish! Let her go!\"\n\n\nKannish lets go of the girl, who quickly turns and scurries off. Kannish draws his blade.\n\n\n\"Are you willing to die for that bitch? Die just so she can spread her legs to some Elven cunt who killed our friends?\"\n\n\n\"Drop the weapon, Kannish!\"\n\n\nKannish clumsily lunges at you, rage in his eyes.\n> You dodge him\nYou dodge him, and he smashes past, managing to slash your arm open. He rises up again, ready to strike.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 8, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You walk into the next house. A young Elf, as young as you, stands behind the door holding it closed. You smash the door open and he rolls to his knee, his bow readied with an arrow notch.\n\n\n\"Drop the bow.\" You say, raising your shield.\n\n\nHe fires, and you easily knock the arrow aside. One quick swipe, and his head is lying on the floor. You search the bottom floors, finding nothing, but upstairs you find another barricaded room. Using your impressive strength, you smash open the door with brute force. Four Elf Warriors are in the room, covered in bandages and with visible wounds. You quickly slash your sword killing one, kicking another in the head and stomping on his throat repeatedly, crushing it. You stab another one through the chest to kill him, and stab the final one through the eye. As his body hits the ground, you notice a backroom. You open it, to find a small stack of Elvish Jewelry. Golden bracelets studded with golden gems, eloquently designed necklaces and a golden ring with a large ruby. Your orders are to leave all valuable items to be taken at a later time by Captain Darruk to be used to buy supplies and food, but... shiny.\n> You leave the valuables\nYou leave the valuables. You're a soldier with a mission, not a thief.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You walk along the woods with a small group. Twenty Orcs, thirty Men and a dozen War Hounds. You're led by Captain Darruk, who stands proudly at the lead.\n\n\n\"Recent Elves have attacked our forces, and taken heavy losses. We believe they've retreated to the village of Abhaile to resupply and have their wounded taken care of. I want this threat dealt with.\"\n\n\nYou gently pat one of the war-hounds on the head, amused by the cheerful dog. Suddenly, the war-hounds burst forward, barking.\n\n\n\"Here we are. Orcs! No looting, killing or anything of the sort! Once the village's secure, we stay here for the night.\"\n\n\n\"Yes, sir.\" You all respond.\n\n\nYou march forward past the trees, and see the village. It's a large village, with many homes, all wooden and natural looking, reminding you of several rich men's summer homes you passed on the march to Elf Territory. Many of the civilians notice, and begin to yell and hurry inside.\n\n\n\"HOLD IT! This village is under control of King Alexander and the Royal Army!\" Captain Darruk barks. \"Search house to house! Confiscate any weapons. Kill any soldiers or those trying to resist.\"\n\n\nYou nod, and quickly hurry towards the houses. Inside the first you enter is a small girl holding desperately to a stuffed toy, with her mother standing defensively in front of her, a dagger clutched in her hands.\n\n\n\"Stay out!\" She cries.\n\n\nYou look at her briefly, before ignoring her. You quickly search the upper floor and confiscate a bow, some arrows and three hunting knives, before returning downstairs. The house is empty except for the mother and daughter.\n\n\n\"Give me the blade.\" You ask.\n\n\n\"Get out of my house!\" She shrieks, and you wince.\n> You force her to give you the knife\nYou move forward, knocking her back with a punch. She cries out and you grab her wrist, twisting it. She drops the knife, which you catch.\n\n\n\"Here's some advice. Don't fuck with an Orc. You're lucky you're not dead.\" You growl.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 42, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You stick with the group, deflecting spears off your shield. You move forward, stabbing your blade forward as your shield stays raised to deflect any blows. You stab a Elf Rider through the thigh and he screams, falling off the horse, where you stomp repeatedly on his face. You swing your blade again, slashing a horse's chest and causing it to rear up in terror. The Elf falls off and hits the ground, allowing for an Orc to stand over it and stab it through the chest. The melee only lasts a few seconds, as the Calvary Units are desperately massacred as they're clearly surprised and unprepared for fighting, struggling to find their weapons and prepare to fight. Several Orcs armed with crossbows contribute to the massacre.\n\n\n\"Alright. Losses?\" Captain Durrak asks, as you survery the battlefield.\n\n\n\"Twelve Orcs fallen. Three wounded.\"\n\n\n\"Two. I can still fight.\" One of the Orcs grunts, pulling a spear from her side.\n\n\n\"Alright, begin stacking the horse carcasses into a barricade.\"\n\n\nYou grab one of the dead horses, and begins dragging it into place, placing it on top of another dead horse. After a few minutes, you take position on the bridge. You hear screams from the main battle, as you watch the calvary battle take place in the form of jousts and sword-fights from horseback. You grab a spear from one of the dead Calvary Units, smiling.\n\n\n\"This could be useful. Sir, if we use the Elvish Spears, we could assist in the battle.\" You point out to Captain Durrak.\n\n\n\"This would be risky. We need to stay here to defend the bridge.\" Captain Durrak says.\n> You defend the Bridge\nYou stay behind, waiting patiently at the bridge. Eventually, a large group of Elves on horseback begin riding towards the bridge.\n\n\n\"Alright, boys, hold the bridge.\"\n\n\nThe horses approach, and you aim your spear. You aim carefully, and as soon as the calvary units arrive you attack. You stand on top of a horse, jabbing with a spear, aiming at the riders. You stab them with your spear, hitting hearts, faces and throats to take them down. Many of the riders manage to leap over the barricade and escape to freedom, though the majority of them easily taken down. \n\n\n\"Good. Now, we have work to be done. With the advance of our calvary, we can finally begin to invade and launch attacks on the Elvish Villages.\" Captain Darruk says. \"The Elvish empire is crumblings, boys. Take what you want off the dead, kill the wounded, and we'll head back to the Fort and find something to drink.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 40, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You sit at the camp, at the edge with a campfire, a pig roasting on a spit. You wait eagerly for your meal, before Captain Darruk arrives.\n\n\n\"Mazkil, come with me for a moment.\"\n\n\nYou struggle not to snarl in annoyance, knowing you'll miss the best cuts of pork, but nod and follow Darruk anyway. You follow him out of ear range of the camp, before he starts speaking.\n\n\n\"You were with Karn on the mission yesterday, correct?\"\n\n\n\"Yes, sir.\"\n\n\n\"We lost a massive amount of men for a mission that important. I need to know: Was it Karn's fault as a leader?\"\n> You say \"No.\"\n\"Really? The other men I talked to seemed to think it was. Anyway, thank you. Please, go eat.\"\n\n\nYou nod, and quickly return to eat. You have to punch one of the smaller Orcs, but you manage to grab a large, juicy piece of meat and eagerly chew into it.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You bring up your shield and raise your sword. The warriors quickly take advantage of the situation, attacking the unprepared Orcs attempting to take shelter from the arrows. One of them goes towards you, and swings. You block his sword with your shield and repeatedly jab him through the stomach, the third stab penetrating his armor and going through his stomach, which after a few more stabs kill him.By the time the Orcs manage to fend off the Elven Warriors, they're barely a dozen men, including Khan. The Elves outnumber you, but only slightly, and they clearly either don't like their odds, or figure they've killed enough of your allies today. The warriors quickly turn and go sprinting off into the woods.\n> You gather your men and flee\n\"Come on! We're getting out of here!\" You yell.\n\n\nYou allies quickly follow as you turn and sprint out of the trees. Shortly afterwards you break free, and to your relief none of the Elves have followed.\n\n\n\"We need to get back to camp.\" Karn grunts.\n\n\nKarn's covered in bright red Elf blood mixed in with the darker Ork blood from those around him. You realize that Karn is a fantastic fighter, but should never be given a position of power again. He led your squad straight into an ambush.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Karn lets out a war cry and breaks into a full sprint towards the woods. You follow, your shield covering your chest and your sword raised. As you burst through the trees and run through the undergrowth, you hear a yell.\n\n\n\"Fire!\"\n\n\nArrows fire down from the trees. After ten seconds which you spend huddled together with your allies, arrows thudding into your shield, half of your group is dead. Then, Elves Warriors with short swords heavier armor than the archers, though still a lot lighter than yours, coming to wipe out the unprepared, cowering Orcs that remain.\n> You act offensively to fend off the warriors and protect the group\nYou charge forward, slamming into one of the warriors. You raise your sword and slam it down through her gut, killing her. You grab an Elf about to stab an undefended orc by his hair and yank him back, slitting his throat. The Elves notice your aggressive tactics and five of them crowd around you. You feel a brief sense of fear. They jab and slice at you, opening up your shoulder with several jabs knocking into your chest and smacking the plate armor, causing you to grunt painfully. Then, Karn arrives.\n\n\n\"DIE!\" He screams.\n\n\nHe flings at throwing axe with such strength it beheads one of the elves and embeds itself in the shoulder of another elf, who drops and screams. Karn then barrels into a third Elf and begins stabbing her through the chest, leaving you with two elves to fight. You block one of their sword thrusts and parry the other's, before kicking one into a tree. You jab the other in the neck, twisting your sword to have a spurt of blood hit you in the face. The other goes to stand back up, but you kick him in the head and slash his throat.\n\n\n\"Come on, Orcs! We fight and we kill today!\"\n\n\nThe Orcs are now prepared to fight, with their formations taken up and their weapons ready. The Elven Warriors quickly begin to retreat.\n\n\n\"Now, Orcs! Target the Archers the foolish warriors left behind!\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 3, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You raise your shield, and three arrows thuds into it.\n\n\n\"Orcs! Regroup, and keep those shields up!\" Karn screams.\n\n\nYou huddle together, and as a group begin rushing uphill rapidly towards the Elves. The Elves fire a few more arrows at you both, but quickly turn heel and run. You reach the summit of the hill and watch as the Elves disappear into a small woods down the hill.\n\n\n\"Come on, Orcs! We follow them and make sure the worms can feast on Elf Flesh tonight!\" Karn yells.\n> You stop Karn from charging into what might be a trap\nYou let out a shout.\n\n\n\"Wait!\"\n\n\nKarn turns and snarls.\n\n\n\"What?\"\n\n\n\"We shouldn't go in there. It's another Elf ambush for sure. We need to wait for reinforcements.\"\n\n\n\"Reinforcements? Is your Mama bringing fresh milk and honey? We fight and strike a blow against the Elves. You either charge with us or die.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 22, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You march through Elf territory with a little over 50 other Orcs, marching through a hilly area with some trees. You've been sent with Karn Deathreaper, the massive orc with the notched armor, to investigate a small Elf War Party. You've yet to experience any real combat, with your previous time here simply being maneuvering into flanking positions to force the enemy to retreat and moving forward. Still, the sun is particularly red, so you there'll be a battle today with Gorgok watching.\n\n\n\"Orcs! Halt!\" Karn screams, and you stop moving.\n\n\nKarn Deathreaper truly earned his name. The amount of enemies he's slain is among the hundreds if not thousands. He's a fearsome creature, and you can't wait to see him do battle.\n\n\n\"The sun wishes us good luck. We'll do well in the battle.\" One of the Orcs near you says happily.\n\n\n\"Cease your superstitions, Nagrak. We might not even fight today.\" Another replies.\n\n\n\"One can hope.\" Nagrak eagerly replies.\n\n\nIn the blink of an eye, a dozen Orcs are dead. You see six Elves standing on top of the hills, light golden armor and long blond hair holding bows.\n> You quickly alert and direct your own Archers to the Elves\nYou turn to your archers, but it's clear the Elves targeted them first. Most are dead, and the few remaining drop to their knees and begin firing, but the elves are uphill, naturally better archers and have the wind in their favor. It's clear the elves have carefully chosen this ambush site.\n\n\nYou feel an arrow thud into your chest. It shatters on your plate armor, but the force is enough to break a few ribs and you groan loudly. You raise your shield, and another arrow thuds into it.\n\n\n\"Orcs! Regroup, and keep those shields up!\" Karn screams.\n\n\nYou huddle together, and as a group begin rushing uphill rapidly towards the Elves. The Elves fire a few more arrows at you both, but quickly turn heel and run. You reach the summit of the hill and watch as the Elves disappear into a small woods down the hill.\n\n\n\"Come on, Orcs! We follow them and make sure the worms can feast on Elf Flesh tonight!\" Karn yells.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Once you've spent your gold coins, you make your way back to Dendar's cart. Unfortunately, you find yourself in the poorer part of town, clearly having taken a wrong turn. As you make your way through a side street, a voice cries out.\n\n\n\"Hello! A little lost, are we?\" A voice cries.\n\n\nYou turn, and are faced with a trio of men holding knives.\n\n\n\"Fuck off.\" You grunt angrily.\n\n\n\"'Fuck off', he says. What an angry orc.\" \n\n\nA voice from behind you says.\n\n\nYou turn, to see two more men wielding knives. \n\n\n\"Listen, sir. Give us your coins, and we'll see you find your way to where you're going.\"\n> You tell them you have no gold\n\"I have no coins on me.\"\n\n\n\"Really, sir? Larn, go see if our new friend's lying.\"\n\n\nOne of the men walks forward, and begins searching you.\n> You grab the man\nYou grab the man, drawing your blade and driving you knife into his chest repeatedly, tossing his body aside. The men begin charging towards you, three on one side of the street, one on the other.\n> You charge the single man\nThe single man is quick and manages to jab you in the side, his cold iron causing you to groan in pain. You swing your blade, slashing the man's throat, and toss him at the trio. You rush onto the main street, but the trio don't follow. You check your wound, but it's not deep. You wander through the street, until eventually you come across Dendar's Cart. You climb on the back, and lie there, as Dendar arrives with a caged chicken.\n\n\n\"Ah! Mazkil, how are you? Ah, you're bleeding.\"\n\n\n\"Someone tried to rob me.\"\n\n\n\"Well, I hope you made sure they'll never try again.\"\n\n\nYou nod, and Dendar chuckles.\n\n\n\"Well done. You're a true orc.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 1, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You grab the man, drawing your blade and driving you knife into his chest repeatedly, tossing his body aside. The men begin charging towards you, three on one side of the street, one on the other.\n> You charge the trio\nYou run forward, leaping through the air as you slam into one of the three, stabbing him through the neck. The others grab you and a knife is painfully brought across your throat, before your limp body is released.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 4, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"I have no coins on me.\"\n\n\n\"Really, sir? Larn, go see if our new friend's lying.\"\n\n\nOne of the men walks forward, and begins searching you.\n> You let him\nYou stand there, as one of the men walks over and begins patting on your pockets. As the few coins you have left jingle, the man quickly draws a knife and stabs you through the back, right through the heart. You yell in pain, collapsing.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Once you've spent your gold coins, you make your way back to Dendar's cart. Unfortunately, you find yourself in the poorer part of town, clearly having taken a wrong turn. As you make your way through a side street, a voice cries out.\n\n\n\"Hello! A little lost, are we?\" A voice cries.\n\n\nYou turn, and are faced with a trio of men holding knives.\n\n\n\"Fuck off.\" You grunt angrily.\n\n\n\"'Fuck off', he says. What an angry orc.\" \n\n\nA voice from behind you says.\n\n\nYou turn, to see two more men wielding knives. \n\n\n\"Listen, sir. Give us your coins, and we'll see you find your way to where you're going.\"\n> You yell at the men\n\"FUCK OFF, HUMANS! GO SUCKLE ON YOUR MOTHER'S TITS!\" You roar.\n\n\n\"Oi, Sir! Quiet down. Wouldn't want the Guards to...\"\n\n\n\"FUCK YOU, YOU TWO-BIT THIEVING CUNTS!\"\n\n\n\"Shit, Larn, shut him up.\"\n\n\nYou hear a whistling noise, and you turn to investigate. Two throwing knives plunge into your chest. You gasp, and struggle to stay standing before a third enters your heart.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 20, "num_participle_phrases": 1, "num_sentences": 24, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "There is no way you are about to let this bird-brained lunatic work any form of magic on you. Somehow, someway, you will adapt to your crippled state.\n\n\n“It’s just not happening, Jon,” you say and walk away.\n\n\n“Hey, get back here, kid!”\n\n\n“Let him go, Jon,” you hear Osprey say. “He’ll come back. They always do.”\n\n\nYou ignore them and keep walking. Left, right, left, you allow your mind to wander and just let your feet carry you where they will. How could this have happened? You are supposed to be a hero! A young knight in training, you had such a promising future…\n\n\nTime passes and the sky darkens as you continue to roam without purpose. Self-wallowing will certainly help you in your quest for glory. You meander deeper into the forest, down into a dell. A coyote’s howl jars you back to reality. You slump against a rock beside a bubbling stream and bury your head into your hand.\n\n\n“Everything I ever dreamed,” you scream, “ripped apart and devoured by some beast from hell.”\n\n\n“Oh, do tell,” whispers a soft voice from behind. “I love stories about fallen heroes.” The voice giggles. “Or, would-be heroes.”\n\n\nSlippery wet fingers trace your cheeks and run through your hair. A veil of mist seeps into the dell. Queer sensations stir in the pit of your gut. You think you are being enchanted, and you are not sure if that is necessarily a bad thing.\n\n\n“Who are you?”\n\n\n“I have many names,” sings the sweet voice. Her fingers caress your body. You feel at ease in her arms, as if all the aches in your body and pains in your mind wash away at her command. “But you may call me Organa Mel Fy.”\n\n\n“What are you?”\n\n\n“Ah, now that is a better question, but still not the right one.” You feel her teeth nibble at your neck. “I am an angel to some: demon to others. Last question my sweetness, make it count.”\n> You kill it\nWhen in doubt, flay ‘em like a trout. Swift as a cat hopped up on methamphetamines you draw your sword, spin around, and hack off Organa Mel Fy’s head. Magic may not be dope, but you sure are.\n\n\nWhat didn’t you know? Magic is a stimulating drug. That’s why even the best wizards are twitchy and half-cracked in the head. Shit’s addictive, man.\n\n\nWhoa, what the hell is going on? Organa Mel Fy’s body and freshly decapitated head melt into what appears to be water and seeps into the ground. That is not normal. Perhaps now would be a good time to get out of here. You are still feeling funny from the magic and can swear you are being watched as you clamber up out of the dell. In fact, your feet are moving in a flurry, but it does not seem like you are getting anywhere. You definitely passed that big ass maple like five times already.\n\n\nYou whirl around and brandish your sword. “Ok, what the fuck gives? Will the mysterious magic bitch or bastard please stand up?”\n\n\n“If you insist.” A mysterious magic bitch with bountiful breasts appears before you out of thin air wearing low-cut red robes. She reeks of magic and virility.\n\n\n“Listen, err, lady, my day’s been one odious load of shit, so unless you want me to wrap you up in the stink, I suggest you bugger off.”\n\n\nThe woman’s lips curl into a seductive smirk. “Aren’t you curious as to whom I am, or what I am going to offer you?”\n\n\n“At this point, I really don’t give a damn.”\n\n\n“Perhaps you should.”\n\n\n“Perhaps you should suck my dick.”\n\n\n“If that is what you truly desire, that may be arranged. But for now, you will listen to my proposal like a good puppy.” The woman raises her hand, immobilizing your body with her magic. “Now then-“\n> You hear her out.\n“If you agree to be my obedient and ever loyal servant, I will allow you to be my second in command and we shall rule the world with a magical fist! I’ll even fix up your arm for you, much better than that crackpot Osprey could do for you too.”\n\n\n“Can I be a Knight in Shining Armor?”\n\n\n“You can be a Black Knight.”\n\n\n“Awww, that’s not heroic at all.”\n\n\n“Well, you could just be my Dragon.”\n\n\n“You’ll turn me into a dragon! That’s awesome!”\n\n\n“No. A Dragon is a trope. Don’t you have the internet?”\n\n\n“What’s a trope? Or the internet? Is it like a cliché?”\n\n\nOrgana Mel Fy face palms. “Go here and waste countless hours of your life and educate yourself. http://tvtropes.org/pmwiki/pmwiki.php/Main/HomePage”\n\n\n“I don’t speak foreign. Just Common.”\n\n\n“I think I’ll just kill you.”\n\n\nAnd so she does. Now you are free to lose your soul in the vast voids of the internet.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 72, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "When in doubt, flay ‘em like a trout. Swift as a cat hopped up on methamphetamines you draw your sword, spin around, and hack off Organa Mel Fy’s head. Magic may not be dope, but you sure are.\n\n\nWhat didn’t you know? Magic is a stimulating drug. That’s why even the best wizards are twitchy and half-cracked in the head. Shit’s addictive, man.\n\n\nWhoa, what the hell is going on? Organa Mel Fy’s body and freshly decapitated head melt into what appears to be water and seeps into the ground. That is not normal. Perhaps now would be a good time to get out of here. You are still feeling funny from the magic and can swear you are being watched as you clamber up out of the dell. In fact, your feet are moving in a flurry, but it does not seem like you are getting anywhere. You definitely passed that big ass maple like five times already.\n\n\nYou whirl around and brandish your sword. “Ok, what the fuck gives? Will the mysterious magic bitch or bastard please stand up?”\n\n\n“If you insist.” A mysterious magic bitch with bountiful breasts appears before you out of thin air wearing low-cut red robes. She reeks of magic and virility.\n\n\n“Listen, err, lady, my day’s been one odious load of shit, so unless you want me to wrap you up in the stink, I suggest you bugger off.”\n\n\nThe woman’s lips curl into a seductive smirk. “Aren’t you curious as to whom I am, or what I am going to offer you?”\n\n\n“At this point, I really don’t give a damn.”\n\n\n“Perhaps you should.”\n\n\n“Perhaps you should suck my dick.”\n\n\n“If that is what you truly desire, that may be arranged. But for now, you will listen to my proposal like a good puppy.” The woman raises her hand, immobilizing your body with her magic. “Now then-“\n> You spit in her face.\nSpitting isn’t exactly heroic, unless you’re a cowboy. Unfortunately for you, you are not a cowboy.\n\n\nYou hack a glob of spittle onto the woman’s face. “I’ll cut your fucking heart out. Bitch.”\n\n\n“Interesting, I’d love to see you try.” The woman wipes your saliva from her face, as you remain helplessly immobilized. “Yes, that’s what I thought. Though I imagined you had a little more sense in you than that. You are not the vessel I am looking for. That is clear to me now. Still, I can use your corpse as a fine minion. And you gave me such a wonderful idea of how to kill you.”\n\n\nThe mysterious magic bitch magics up a dagger and proceeds to cut out your heart, which she then consumes. You watch in horror as the last moments of your life fade away. Perhaps, antagonizing your captor was not the best of ideas.\n\n\nSadly, you cannot even enjoy peace in death, as the mysterious magic bitch reanimates your corpse to do her bidding, trapping your soul within your decaying body. The tasks she orders you to perform are humiliating and degrading, but there is nothing you can do. You are hers, now and forever.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 45, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "When in doubt, flay ‘em like a trout. Swift as a cat hopped up on methamphetamines you draw your sword, spin around, and hack off Organa Mel Fy’s head. Magic may not be dope, but you sure are.\n\n\nWhat didn’t you know? Magic is a stimulating drug. That’s why even the best wizards are twitchy and half-cracked in the head. Shit’s addictive, man.\n\n\nWhoa, what the hell is going on? Organa Mel Fy’s body and freshly decapitated head melt into what appears to be water and seeps into the ground. That is not normal. Perhaps now would be a good time to get out of here. You are still feeling funny from the magic and can swear you are being watched as you clamber up out of the dell. In fact, your feet are moving in a flurry, but it does not seem like you are getting anywhere. You definitely passed that big ass maple like five times already.\n\n\nYou whirl around and brandish your sword. “Ok, what the fuck gives? Will the mysterious magic bitch or bastard please stand up?”\n\n\n“If you insist.” A mysterious magic bitch with bountiful breasts appears before you out of thin air wearing low-cut red robes. She reeks of magic and virility.\n\n\n“Listen, err, lady, my day’s been one odious load of shit, so unless you want me to wrap you up in the stink, I suggest you bugger off.”\n\n\nThe woman’s lips curl into a seductive smirk. “Aren’t you curious as to whom I am, or what I am going to offer you?”\n\n\n“At this point, I really don’t give a damn.”\n\n\n“Perhaps you should.”\n\n\n“Perhaps you should suck my dick.”\n\n\n“If that is what you truly desire, that may be arranged. But for now, you will listen to my proposal like a good puppy.” The woman raises her hand, immobilizing your body with her magic. “Now then-“\n> You struggle to break the spell with sheer willpower.\nAh, yes, the only thing more powerful than the human spirit is the spirit of a hero. You dig deep inside yourself, channeling your energy into an explosion of heroism. Eww, gross, it smells… sticky.\n\n\n“- hey wait, what are you doing?” shrieks the mysterious magic bitch as you take a step forward. She doubles her efforts to paralyze you, but you are fixated on your goal and nothing is going to stand in your way. You cock your arm and deliver a vicious left hook. Crack. “Foolish mortal,” she screams as blood dribbles down into her frock, “that was most unwise.”\n\n\nIt really was, you think as you massage your broken hand against your thigh. Why didn’t I just hack off her head?\n\n\nGood question hero, how do you plan to kill her now with one arm and a broken hand?\n\n\nI dunno, but it was worth it. The blood glistens gorgeously on her bosom.\n\n\nMaybe. If you are into that kind of stuff. But the time for internal dialogue and wall shattering is over, you have a situation here.\n\n\nThe mysterious magic bitch hurls a poorly aimed fireball in your direction. “I bet you don’t even have it in you to kill a woman!”\n\n\n“Didn’t I just kill that water creature thingy? What was her name, Morgan Le Fay?”\n\n\n“Organa Mel Fy, you fool!” The mysterious magic bitch hurls another fireball, but once again, her aim is so dreadful you do not even have to dodge.\n\n\n“Oh, whatever.”\n\n\n“Did you really think that half-witted harpy was the real Organa Mel Fy, sorceress supreme?”\n\n\n“Kind of.”\n\n\n“Well she wasn’t! I am!”\n\n\nOrgana Mel Fy whips up a magic firestorm, igniting the forest in a blaze of light and charred forest critters. You have to respect her strategy. When you cannot hit the broad side of a barn, just fire a broadside and blow everything to hell.\n\n\n“I could have given you power beyond your wildest dreams! Sex the likes of which you have never known possible! We could have ruled the world together and ascended into the divine! Now DIE!” \n\n\nFlames lick at you from all angles while smoldering branches and roasted birds tumble around you. Your stomach rumbles and mouth waters. Too bad you do not have time for a snack; a nice greasy roasted duck would really hit the spot right about now. One problem at a time though. You think you see a small avenue of escape, but you will have to bolt for it now. Of course, running away admits defeat.\n> You fight\nI didn’t know you were courting Death.\n\n\nI’m not. What the hell are you talking about?\n\n\nOh dear, this is awkward.\n\n\nWhat!?\n\n\nI just assumed you had a date with Death, how else to explain such an absolute act of pure, unadulterated retardation.\n\n\nCrashing through the inferno, you barrel toward Organa Mel Fy as the flames sear your skin. One armed and broken handed, I’m certain the fight would have been worthy to watch. Sadly, you collapse before you close even half the gap where the dancing fires consume your corpse.\n\n\nIt is a shame really. You came so close to discovering Organa Mel Fy’s secret. I actually thought you were going to make it. Instead, Organa Mel Fy did the world a service by culling a hero that just wasn’t cut out for the job.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 77, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Ah, yes, the only thing more powerful than the human spirit is the spirit of a hero. You dig deep inside yourself, channeling your energy into an explosion of heroism. Eww, gross, it smells… sticky.\n\n\n“- hey wait, what are you doing?” shrieks the mysterious magic bitch as you take a step forward. She doubles her efforts to paralyze you, but you are fixated on your goal and nothing is going to stand in your way. You cock your arm and deliver a vicious left hook. Crack. “Foolish mortal,” she screams as blood dribbles down into her frock, “that was most unwise.”\n\n\nIt really was, you think as you massage your broken hand against your thigh. Why didn’t I just hack off her head?\n\n\nGood question hero, how do you plan to kill her now with one arm and a broken hand?\n\n\nI dunno, but it was worth it. The blood glistens gorgeously on her bosom.\n\n\nMaybe. If you are into that kind of stuff. But the time for internal dialogue and wall shattering is over, you have a situation here.\n\n\nThe mysterious magic bitch hurls a poorly aimed fireball in your direction. “I bet you don’t even have it in you to kill a woman!”\n\n\n“Didn’t I just kill that water creature thingy? What was her name, Morgan Le Fay?”\n\n\n“Organa Mel Fy, you fool!” The mysterious magic bitch hurls another fireball, but once again, her aim is so dreadful you do not even have to dodge.\n\n\n“Oh, whatever.”\n\n\n“Did you really think that half-witted harpy was the real Organa Mel Fy, sorceress supreme?”\n\n\n“Kind of.”\n\n\n“Well she wasn’t! I am!”\n\n\nOrgana Mel Fy whips up a magic firestorm, igniting the forest in a blaze of light and charred forest critters. You have to respect her strategy. When you cannot hit the broad side of a barn, just fire a broadside and blow everything to hell.\n\n\n“I could have given you power beyond your wildest dreams! Sex the likes of which you have never known possible! We could have ruled the world together and ascended into the divine! Now DIE!” \n\n\nFlames lick at you from all angles while smoldering branches and roasted birds tumble around you. Your stomach rumbles and mouth waters. Too bad you do not have time for a snack; a nice greasy roasted duck would really hit the spot right about now. One problem at a time though. You think you see a small avenue of escape, but you will have to bolt for it now. Of course, running away admits defeat.\n> You flee\nSometimes you have to lose the battle to win the war. You seize your opportunity to escape and disappear in the smoky haze. That crazy loon must have set half the forest on fire. Things cannot get much worse at least, right?\n\n\nA gale pummels you from behind and knocks you down. Coals soar through the air. The force of the wind uproots entire trees, filling the air with splintering missiles of fire and death. Shit just got worse.\n\n\n“Oh come on,” you mutter, “the bitch has to have some limit to her magic.”\n\n\nYou stagger onto your feet and proceed to dodge the incredible amount of bullshit and debris flying through the air all the way back to Osprey’s ramshackle birdshit hut. Osprey and Jon are sitting on stumps around a bonfire drinking tea, completely ignoring the magic fire engulfing the forest.\n\n\nOsprey nudges Jon with his elbow. “See, I told ya he’d come back. They always come back.”\n\n\n“Never doubted you for a second Osprey. The boy is young. He’ll learn.”\n\n\nYou throw up your arms in exasperation. “In case you two didn’t notice, we have a situation here.”\n\n\n“You heroes today, always in such a hurry.” Osprey bops you on the head with his staff. “Never taking any time to stop and smell the pteguonias.” Osprey takes a deep whiff. “Putrid.”\n\n\n“That’s your birdshit hut burning up.”\n\n\nOsprey’s eyebrows shoot up, nearly off his forehead. “Damnit, Organa, you’ve gone too far this time. Show yourself! It ends now!”\n\n\nOrgana Mel Fy once again materializes out of thin air. She blasts an ice spike through Osprey’s heart without so much as a howdy-do. The cooky old hedge wizard voids his bowels and leaves this world once and for all. So much for getting a new arm.\n\n\nJon draws his sword. This battle may rest entirely on his blade now because you certainly do not appear to be in any condition to help. “Heartless harpy,” he growls.\n\n\nOrgana Mel Fy shrugs, which causes her bountiful breasts to bounce beautifully. “Well aren’t you a luscious lug. The world is a better place without the old fart stinking up half the forest. And I assure you, while I may be tart, I do have a heart. I know I just met you, and this may seem a tad crazy. But I’m ovulating, so would you like to make a baby?” \n\n\n“Well, I am a sucker for gingers.”\n\n\n“Power, sex, and divinity, we could have it all.”\n\n\nJon lowers his sword. “That is tempting.”\n\n\n“Jon, what the hell!” You make a fist and drop to your knees in pain. Yep, still broke.\n\n\nJon stares at you with puppy dog eyes. “But she’s a ginger! I love gingers. Besides, heroes aren’t supposed to hit girls let alone kill them. That’s villainy right there.”\n\n\nThe man makes a strong argument. Are you really willing to begin the long dark descent down the path of debauchery and villainy just to stop one lone psychotic bitch with a magic addiction? Maybe it is not too late for you to get in on the action too. Organa Mel Fy does have a pretty sweet body and has a serious sexual appetite. There are probably some fantastic adventures awaiting the three of you in your potential sexcapades. \n> You grope Organa Mel Fy\nSomething has been off about Organa Mel Fy ever since you first took a whiff of her presence. Eureka, that’s it! You just have to get close enough to check and make sure.\n\n\n“Organa, I think I made a terrible mistake. Just think of all the sexy good times the three of us could have.”\n\n\n“Hmmm, maybe.” Organa’s eyes fall to your junk, judging you.\n\n\nYou saunter over to Organa Mel Fy, trying your best to look charming and horny. Yeah, she wants some of that. When you get in close, you shove your hand down her robes and clutch onto her naughty bits. Son of a peasant, you were right!\n\n\n“She’s packing heat Jon,” you shout as you simultaneously twist Organa Mel Fy’s genitals and headbutt her in the temple. “I knew I smelled the unmistakable musk of virility on you when we first met.”\n\n\nJon gawks stupidly. “You mean Organa Mel Fy is a transsexual?”\n\n\nYou mercilessly curb stomp Organa Mel Fy into the forest floor, not feeling the least bit bad about it. “Nope, she’s a hermaphrodite.”\n\n\n“Oh, wow. That could have got… kinky?”\n\n\n“Not the word I would have used, but you’re probably right.”\n\n\n“You’re still kind of beating up a woman you know.”\n\n\n“Eh, it’s got a penis. I think my hero’s soul is safe.”\n\n\n“You son of a whore!” Tears pour down Organa’s cheeks. “We could have achieved great things, the three of us, united as a triumvirate of power, glory, and sexual ecstasy.”\n\n\nThis is true. Do you want to give all of that up? I know it requires a new perspective on life and an open mind, but that sounds interesting if nothing else. You could shatter boundaries and usher in a new age of sexual exploration and understanding. Then again, she does want to take over the known world, so it is not like she’s a nice lady… gentleman... person. Or is (s)he just misunderstood?\n> You heroes kill evil things. She's evil.\nYou don’t make the rules; you just follow them. Canon dictates you kill all evil things that cross your path. Open-mindedness is not canon. Therefore, it must be evil. When was the last time you read a cliché story about two homoerotic knights swordfighting their way through the kingdom, never.\n\n\nA few curb stomps later, Organa Mel Fy is dead. Congratulations, you rid the world of a great evil. Jon shoots a passing red herring. Ain’t nobody got time for that.\n\n\nJon slaps you on the back. “Well kid, turns out you had it in you to be a hero after all. You’ll earn a knighthood for this beautiful handiwork, no doubt. How do you feel?”\n\n\n“Dirty.”\n\n\n“Nothing a good bath won’t fix.”\n\n\n“So what happens next?”\n\n\n“Oh, I imagine you’ll have some titillating adventures over the years and wind up marrying a big bosomed princess with blond hair and blue eyes. She’ll give birth to a brood of little prince-lings and you’ll grow old in a nice big ass castle. Doubt you’ll ever get your arm fixed though. You proved today you don’t need it.”\n\n\n“That sounds fine by me.”\n\n\n“Amen. A cliché life is a happy life.”", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 3, "num_sentences": 146, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Something has been off about Organa Mel Fy ever since you first took a whiff of her presence. Eureka, that’s it! You just have to get close enough to check and make sure.\n\n\n“Organa, I think I made a terrible mistake. Just think of all the sexy good times the three of us could have.”\n\n\n“Hmmm, maybe.” Organa’s eyes fall to your junk, judging you.\n\n\nYou saunter over to Organa Mel Fy, trying your best to look charming and horny. Yeah, she wants some of that. When you get in close, you shove your hand down her robes and clutch onto her naughty bits. Son of a peasant, you were right!\n\n\n“She’s packing heat Jon,” you shout as you simultaneously twist Organa Mel Fy’s genitals and headbutt her in the temple. “I knew I smelled the unmistakable musk of virility on you when we first met.”\n\n\nJon gawks stupidly. “You mean Organa Mel Fy is a transsexual?”\n\n\nYou mercilessly curb stomp Organa Mel Fy into the forest floor, not feeling the least bit bad about it. “Nope, she’s a hermaphrodite.”\n\n\n“Oh, wow. That could have got… kinky?”\n\n\n“Not the word I would have used, but you’re probably right.”\n\n\n“You’re still kind of beating up a woman you know.”\n\n\n“Eh, it’s got a penis. I think my hero’s soul is safe.”\n\n\n“You son of a whore!” Tears pour down Organa’s cheeks. “We could have achieved great things, the three of us, united as a triumvirate of power, glory, and sexual ecstasy.”\n\n\nThis is true. Do you want to give all of that up? I know it requires a new perspective on life and an open mind, but that sounds interesting if nothing else. You could shatter boundaries and usher in a new age of sexual exploration and understanding. Then again, she does want to take over the known world, so it is not like she’s a nice lady… gentleman... person. Or is (s)he just misunderstood?\n> You heroes show compassion and understanding.\nWith time and love, you are convinced that Organa Mel Fy can be converted into a peaceful member of society. Perhaps she will even redeem herself and become a hero. As much as you would like to tell yourself that your actions are purely heroic, deep down you know what you really wanted. Don’t worry, I won’t judge you. After all, you are at that age of sexual hyperactivity where the only thing on your mind is sex, and sex, and sex, and sex.\n\n\nYou offer Organa Mel Fy an awkward hand of love and friendship, which she accepts, not that (s)he has much of a choice at this point. You, Jon and Organa Mel Fy consummate your union in the smoldering ruins of a once proud forest and Osprey’s birdshit hut. The sensations you experience are… unique.\n\n\nThe divine overseer in the eternal heavens is rather displeased with your choice. Canon dictates Organa Mel Fy is evil and deserving of a gruesome death. You cannot just spit in the face of canon and expect to come out unharmed. Consequently, the titles of knight and hero are beyond your grasp. Naturally, you turn to a life of villainy in retaliation.\n\n\n and your unholy union is on the verge of kingdom-wide conquest and savagery. The bedroom antics are as fierce and wild as ever. Organa Mel Fy didn’t lie about the sexual ecstasy. It’s amazing what a little magic can do in the bedroom. By the screams, one would swear the dead are cumming. But kingdom-wide devastation is not all sex games. Castles lay in ruin, cities burn, and famine and plague ravage the land. You personally hunted down and rape murdered every last unicorn to prevent the birth of another hero who may one day end your reign of terror. Fortunately, villains always get their comeuppance in the end.\n\n\nOne day while enjoying your depravity a rouge dragon from the nearby kingdom of Irelandshire flies overhead and roasts the three of you in a blast of dragonfire. The wyrm proceeds to eat you and utilize your energy as an aphrodisiac. The dragon is celebrated as a hero and he and his mate are pronounced king and queen of the kingdom. ", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 53, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Sometimes you have to lose the battle to win the war. You seize your opportunity to escape and disappear in the smoky haze. That crazy loon must have set half the forest on fire. Things cannot get much worse at least, right?\n\n\nA gale pummels you from behind and knocks you down. Coals soar through the air. The force of the wind uproots entire trees, filling the air with splintering missiles of fire and death. Shit just got worse.\n\n\n“Oh come on,” you mutter, “the bitch has to have some limit to her magic.”\n\n\nYou stagger onto your feet and proceed to dodge the incredible amount of bullshit and debris flying through the air all the way back to Osprey’s ramshackle birdshit hut. Osprey and Jon are sitting on stumps around a bonfire drinking tea, completely ignoring the magic fire engulfing the forest.\n\n\nOsprey nudges Jon with his elbow. “See, I told ya he’d come back. They always come back.”\n\n\n“Never doubted you for a second Osprey. The boy is young. He’ll learn.”\n\n\nYou throw up your arms in exasperation. “In case you two didn’t notice, we have a situation here.”\n\n\n“You heroes today, always in such a hurry.” Osprey bops you on the head with his staff. “Never taking any time to stop and smell the pteguonias.” Osprey takes a deep whiff. “Putrid.”\n\n\n“That’s your birdshit hut burning up.”\n\n\nOsprey’s eyebrows shoot up, nearly off his forehead. “Damnit, Organa, you’ve gone too far this time. Show yourself! It ends now!”\n\n\nOrgana Mel Fy once again materializes out of thin air. She blasts an ice spike through Osprey’s heart without so much as a howdy-do. The cooky old hedge wizard voids his bowels and leaves this world once and for all. So much for getting a new arm.\n\n\nJon draws his sword. This battle may rest entirely on his blade now because you certainly do not appear to be in any condition to help. “Heartless harpy,” he growls.\n\n\nOrgana Mel Fy shrugs, which causes her bountiful breasts to bounce beautifully. “Well aren’t you a luscious lug. The world is a better place without the old fart stinking up half the forest. And I assure you, while I may be tart, I do have a heart. I know I just met you, and this may seem a tad crazy. But I’m ovulating, so would you like to make a baby?” \n\n\n“Well, I am a sucker for gingers.”\n\n\n“Power, sex, and divinity, we could have it all.”\n\n\nJon lowers his sword. “That is tempting.”\n\n\n“Jon, what the hell!” You make a fist and drop to your knees in pain. Yep, still broke.\n\n\nJon stares at you with puppy dog eyes. “But she’s a ginger! I love gingers. Besides, heroes aren’t supposed to hit girls let alone kill them. That’s villainy right there.”\n\n\nThe man makes a strong argument. Are you really willing to begin the long dark descent down the path of debauchery and villainy just to stop one lone psychotic bitch with a magic addiction? Maybe it is not too late for you to get in on the action too. Organa Mel Fy does have a pretty sweet body and has a serious sexual appetite. There are probably some fantastic adventures awaiting the three of you in your potential sexcapades. \n> You villain Smillain, you're saving the day.\n“I don’t give a damn if she is a woman, I’m kicking her ass.”\n\n\nJon sighs. “Fine, but you owe me a red-headed whore.”\n\n\n“Dude, Jon, man, you need therapy.”\n\n\n“No, I need a fire-crotch to melt the icy walls of my soul.”\n\n\nOrgana Mel Fy claps her hands together. “What a wonderful idea. Ice and fire! And in song form.” She claps her hands once more, and a snowstorm blizzards into existence. Ice, fire, and steam clash together while small mutant dwarf elves dance and sing in circles.\n\n\nA song and storm of ice and fire, while we strum on our lyre.\n\n\nHit the bong and throw ‘em in the fryer, while we drum by the funeral pyre.\n\n\nDum dee dee dum dum dum dum ho, dum dee dee dum dum dum dum wo,\n\n\nMagic in the morning.\n\n\nWatch them suffer hear them scream, while we make love by the bubbling stream.\n\n\nBotch the murder we die as a team, while we fuck in a collective dream.\n\n\nDum dee dee dum dum dum dum ho, dum dee dee dum dum dum dum wo,\n\n\nMagic in the morning.\n\n\nDrink blood red wine at a wedding on the river, hope we get to dine on someone’s liver.\n\n\nThe bread is fine honey don’t you shiver, hope we bet on the cruelest sinner.\n\n\nDum dee dee dum dum dum dum ho, dum dee dee dum dum dum dum wo,\n\n\nMagic in the morning.\n\n\nIf you suckle too long on Organa’s teat, we hope you find an extra treat.\n\n\nWe may chuckle ‘cause she’s packing heat, pray we don’t die for this beat.\n\n\nDum dee dee dum dum dum dum ho, dum dee dee dum dum dum dum wo,\n\n\nMagic in the morning.\n\n\nYou blink and rub your eyes. “Jon, I think I’m tripping. I inhaled a lot of smoke; there must be some wicked shrooms growing in the forest.”\n\n\n“Either that or the narrator isn’t even trying anymore.”\n\n\nA flaming chunk of ice crashes into the back of Jon’s skull. The poor bastard never saw it coming. He topples to the ground like a turd. You feel your emotions building up, too surreal to touch. They boil over and burst. You feel yourself nut, but it doesn’t matter it’s time to get rough.\n\n\n“Bam! Pow!” you shout.\n\n\nOrgana Mel Fy cocks her head and gawks at you. “Uhm, excuse me?”\n\n\n“Those are the sound effects about to go off upside your head, bitch.”\n\n\nBam. Pow.\n\n\nYour headbutt kick to the jaw combo work perfectly. Organa Mel Fy hits the ground, and the magical maladies plaguing the forest vanish. Tears well in her eyes as you end her miserable existence by stomping on her face.\n\n\n“Too bad so sad,” you say. “By choosing villainy over heroism you brought this on yourself.”\n\n\nWith one final stomp, the light in Organa Mel Fy’s eyes go out, hopefully for good. You never know with these magic types. They come back like cockroaches or supposedly dead G.R.R.M characters. Just playing homie, we love you.\n\n\nJon picks himself off the ground and massages the back of his head. “Eh, I’ve had worse.”\n\n\nYou nod. “Good to hear.”\n\n\nWell congratulations my noble crippled hero. You killed the evil Organa Mel Fy. Now go find Jon a fire-crotch like you owe him.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 56, "num_participle_phrases": 3, "num_sentences": 105, "is_complex": true, "reasons": ["Too many participle phrases (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "In your eagerness to fight at Jon’s side, you forget the most important lesson of your training: always dodge.\n\n\nA troll whips a horse leg in your direction. Off balance and off guard, you cannot avoid the hurling limb as the hoof nails you in the shoulder, severing your sword arm. Blood spouts like a geyser from your body as you crumple to the road.\n\n\n“Bowie, help Jon!” Samwellington shrieks. “I’ve got the kid.” Samwellington stumbles to your side and rolls you onto your back. “Hang in there little buddy. It’s going to be alright.”\n\n\nBlood loss is making you delusional. It is the only way to explain what is happening. Samwellington draws his dagger and sticks himself in the gut. He drags the blade across his stomach, slips his hand into the incision, and pulls out a chunk of his own fat. He smacks the lard on your wound and it sticks in place, stemming the blood flow.\n\n\n“Can you walk?” asks Samwellington.\n\n\n“Can I walk? Can I walk! I just had my fucking arm cleaved off. What the fuck do you think?”\n\n\n“Yeah, an arm, not a leg. Don’t be a baby.”\n\n\n“Sam we could really use your fat ass over here,” shouts Bowie. “Any motherfucking time!”\n\n\nYou hear a gurgle and a gasp just before Bowie’s head goes sailing through the air. Samwellington gulps and scurries away to hide behind the wreckage of the wagon. What a coward. Oh well, at least he saved your life.\n\n\nLeaning against your sword, you stagger to your feet. One of the trolls ravages Bowie’s headless corpse. The crunching and snapping of bones sickens you, and you fight the urge to hurl as bile tickles your throat. Jon appears to be holding his ground against the other troll, but once his friend finishes devouring Bowie’s corpse, even Jon won’t be able to fend off their combined savagery. You have to do something quick or all of your worthless lives will be over.\n> You charge into the fray.\nYou throw caution and sanity to the wind and charge into the fray.\n\n\nWell, charge is a kind term. You mostly stagger along the blood-slicked road, swaying from side to side, until you topple over and slam your head against the cobblestones. Your sword flies from your grasp and slides beyond your reach. Adjusting to missing limbs takes time.\n\n\nBoth trolls look up, and in your blurred vision, you swear they are laughing at you.\n\n\nMocked by a troll, you think, how embarrassing.\n\n\nJon takes advantages of your momentary distraction and hacks his troll in the legs, sending the beast to its knees. The troll roars. Jon drives his blade into the troll’s open mouth and out the back of its throat. One down.\n\n\nThe second troll grabs the remnants of Bowie’s body and rushes toward you. The troll stands above you and squeezes the juices from what used to be Bowie, taking care to cover every inch of you in Bowie juice. The stink is agonizing.\n\n\n“Oh my god,” Samwellington cries, “He’s marinating you!”\n\n\n“Just kill me you son of a bitch,” you sputter as you spit some of the vile goop from your mouth.\n\n\nThe troll grips you by the shoulders and bares his teeth. The tip of a blade tears through the troll’s chest. Troll blood and the sweet smell of apples descend upon you. And the troll’s lifeless corpse… which crushes you.", "evaluation": 6, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 52, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "“You lying whore!” You bash her head into the ground and clobber her with your fist.\n\n\n“Stop, please. I don’t know anything.”\n\n\n“Tell me the truth!”\n\n\n“I am. Please, you’ve got to believe me.”\n\n\nHer pleas for mercy only anger you more. You know she is lying. “Last chance. Tell me what’s going on. Who are you? Who sent you? What the hell is that floating madman doing?”\n\n\n“I don’t know.”\n\n\nYou hit her again and again and again and again. You pummel the poor girl until her once fair face is a mask of blood and tears. The tent flap ruffles open and you spin around to see Jon step inside the tent.\n\n\nHe gapes. “What the hell are you doing?”\n\n\n“She distracted me while the lunatic set the world on fire.”\n\n\n“No she didn’t. I sent her to f-” he smacks his forehead. “Damn it all. What’s done is done. We can worry about this later. Right now, we have to stop this lunatic. Come on.”\n\n\nYou leave a broken Bell lying on the tent floor and follow Jon outside. Everything except your tent is in flames. The moneylender – perhaps it is time to start calling him a sorcerer – floats toward you on his cloud. You and Jon draw your swords.\n\n\n“Why didn’t he fry my tent too?”\n\n\n“How should I know?” says Jon. “Let’s just kill him and go into damage control mode.”\n> You attack\nYou don’t have the time to sit around and listen to a monologue. When evil rears its ugly mug, there is only one viable option: destroy it with extreme prejudice.\n\n\nWith swords in hand, you and Jon leap into action, literally. Unfortunately, the sorcerer is beyond your reach on his floating cloud. You and Jon jump as high as you can, but your best efforts are nowhere near good enough.\n\n\n“Well this is embarrassing,” says Jon after another failed leap.\n\n\n“A bow and arrow would really come in handy right about now.” You scan the bedlam for a projectile, but there is not much of anything to work with. “Well I’m stumped.”\n\n\n“Fools.” The sorcerer cackles as he tosses bolts of lightning toward you. “You should know better than to defy an all-powerful mage such as myself. Now perish!”\n\n\nYou successfully dodge the first couple bolts, but the sorcerer is throwing them around like candy and eventually one catches you in the leg. The bolt explodes on contact, obliterating muscle, tissue, ligaments, tendons, and bones. The intense heat cauterizes what little remains of your leg. The stink of your own charred flesh hits your nostrils and you gag. Crawling on hands and knee, you seek shelter in your tent, praying the smoke will conceal your movements. Jon will have to handle this on his own now.\n\n\nInside the tent, you pass out from the pain: never to awake again.\n\n\nWhat the hell happened?\n\n\nBell cut your throat with your own dagger while you were unconscious. If it is any consolation, Jon and Sir Jamison Hill managed to kill the sorcerer. When Jon found your lifeless corpse, he took it upon himself to brutally murder Bell.\n\n\nWhat happens now?\n\n\nWell, you were on the path to heroism, but you failed to kill the big baddie and fell into an act of villainy by beating the ever-loving life out of poor sweet Bell. So I imagine you’ll go to limbo where they’ll force you to play a never ending game of Monopoly for the next 1,000 years.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 55, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": " \nYou've gotten past the bulk of the humunculi and the goblins were refreshingly easy, but as you continue forward you shudder to think at what else may lie in store for you up ahead. This nondescript plateau had dredged on for quite a while and still no sign of Redridge pass. Suddently you reach a tunnel and you are dismayed to see a large troll blocking access. Trolls are even stronger than humunculi so you won't be fighting this one anytime soon. The tunnel represents the only way through to the other side as an inclimbable rockface extends in both directions along the plateau. You're gonna have to get through that tunnel one way or another. \n\n \nYou remember that the shaman said that the Craxil uses riders to send its orders out to its minions and that these riders are basically human thralls. Perhaps you could fake it to get past him. Another option is your bow. Trolls are very large creatures and therefore pretty hard to miss, even for you. A final option is to try and distract it somehow. You reason that you could cause a lot of commotion in the half-dead vegetation nearby to draw him away from the tunnel, then circle around and make a run for it. \n\n \n \n> You draw Your Bow And Fire Upon The Troll\n \nYou may only be able to hit a general area, but a troll is a very large and broad target so you have practically no chance of missing here. You position yourself behind a large rock, just out of the trolls sight and ready your bow. The troll is still completely unaware of your presence and just stands there looking bored out of his mind. You pull out an arrow and draw it back in the string. You take aim and release.\n\n \nThe first shot hits the troll in the navel but seems to deal minimal damage. You draw back again and fire one into him, this time just below his chest. He looks confused but now lumbers in your direction. As you pull another one back he detects your presence and is now moving faster. You put another one into his midsection but again this deals minimal damage. You prepare to draw back another but he is upon you now.\n\n \nIt's too bad you forgot that trolls have exceptional regenerative capabilities. It takes more than a few arrows to bring these things down. Unfortunately, this is a lesson that has cost you your life.\n\n \nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 29, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": " \nYou've gotten past the bulk of the humunculi and the goblins were refreshingly easy, but as you continue forward you shudder to think at what else may lie in store for you up ahead. This nondescript plateau had dredged on for quite a while and still no sign of Redridge pass. Suddently you reach a tunnel and you are dismayed to see a large troll blocking access. Trolls are even stronger than humunculi so you won't be fighting this one anytime soon. The tunnel represents the only way through to the other side as an inclimbable rockface extends in both directions along the plateau. You're gonna have to get through that tunnel one way or another. \n\n \nYou remember that the shaman said that the Craxil uses riders to send its orders out to its minions and that these riders are basically human thralls. Perhaps you could fake it to get past him. Another option is your bow. Trolls are very large creatures and therefore pretty hard to miss, even for you. A final option is to try and distract it somehow. You reason that you could cause a lot of commotion in the half-dead vegetation nearby to draw him away from the tunnel, then circle around and make a run for it. \n\n \n \n> You create A Diversion To Lure Him Away, Then Run For It\nThe troll may be large, but something tells you it would take more than a few arrows to bring this thing down and you have no intention of getting up close to it for a bluff. It takes time, but after making enough noise from cover you manage to get the troll's attention and lure him away from the tunnel entrance. The creature lumbers slowly and cautiously towards the source of the noise and you are already working your way around from the other side. Eventually you see your opportunity and make a break for it. By the time the troll realizes you are there, you are already behind him and nearing the entrance to the tunnel. He tries to stop you, but you are already inside and despite his best efforts to stop you, you are already beyond his reach. He lets out a series of angry grunts and you continue onward through the tunnel. Clearly all those years of playing capture the flag have served you well.\n\n \nAs you emerge from the other side, you begin to see the rocks getting more red and you take it as a sign that you are on the right path. There was never much foliage in this mountainside but the area you are in now is especially rocky and devoid of vegetation. You hope you will find the Redrange Pass soon so you can deal with the Craxil and be done with this quest. \n\n \n\nYou've been traveling a long time without sleep and dawn is starting to crack. Somehow, the warm beams of sunlight raising up over the distant rocks make you feel sleepy. As you continnue forward along the rugged expanse of jagged red rocks and dirt you discover the remains of an unused campsite. The inhabitants are long gone, but the camp is still here. A cozy warm campfire, soft, cottony sleeping mat, warm blanket, the works. There are no enemies as far as the eye can see in any direction and you think you would probably be able to think better if you had some rest. The warmth and coziness of this campsite is calling to you and since you haven't slept in almost 40 hours now, you begin to consider.\n\n \n \n> You curl Up And Sleep, You May Not Get The Chance To Later\nYou are going to need to stay awake if you want to keep your mind sharp, and you can't do that if you are sleep deprived. It only makes sense that you would need to take a break in your journey and catch some much needed sleep. Besides, the blanket is so warm, the mat is so cottony soft and the sun beams over your face are just wonderful. You feel as though you could just curl up and hibernate like a bear and continue your sneaky journey at night.\n\n \nKind of lucky that you just happened upon such a nice, uninhabited camp huh. I mean, what are the odds right? Well... they aren't very high actually. Actually, its pretty damn convinent isn't it. It's at this point you start to get suspicious but by now it is too late. The entire camp site dissipates into a thick black smoke and you feel as though you've just aged by 50 years. You manage to stand but you can barely move. This is when you notice all the skeletons on the ground that were not here before. How could you not see them before?!? They definitely weren't here before. No way!\n\n \nThe billowy smoke takes form and suddenly it all makes sense in a terrible way. The campsite was just a tempting illusion generated by a wraith. Its terrifying to think that its intelligent enough to lure you in like this, and now that it has already sapped so much of your strength and lifeforce you know in your heart you are completely fucked. Fear gives way to anger, which then gives way to desperation followed by pathetic pleading. The wraith ignores it all and soon you are but a husk of a man and within a few weeks of decay you become just another skeleton adorning his trap.\n\n \nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 54, "num_participle_phrases": 2, "num_sentences": 52, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "The troll may be large, but something tells you it would take more than a few arrows to bring this thing down and you have no intention of getting up close to it for a bluff. It takes time, but after making enough noise from cover you manage to get the troll's attention and lure him away from the tunnel entrance. The creature lumbers slowly and cautiously towards the source of the noise and you are already working your way around from the other side. Eventually you see your opportunity and make a break for it. By the time the troll realizes you are there, you are already behind him and nearing the entrance to the tunnel. He tries to stop you, but you are already inside and despite his best efforts to stop you, you are already beyond his reach. He lets out a series of angry grunts and you continue onward through the tunnel. Clearly all those years of playing capture the flag have served you well.\n\n \nAs you emerge from the other side, you begin to see the rocks getting more red and you take it as a sign that you are on the right path. There was never much foliage in this mountainside but the area you are in now is especially rocky and devoid of vegetation. You hope you will find the Redrange Pass soon so you can deal with the Craxil and be done with this quest. \n\n \n\nYou've been traveling a long time without sleep and dawn is starting to crack. Somehow, the warm beams of sunlight raising up over the distant rocks make you feel sleepy. As you continnue forward along the rugged expanse of jagged red rocks and dirt you discover the remains of an unused campsite. The inhabitants are long gone, but the camp is still here. A cozy warm campfire, soft, cottony sleeping mat, warm blanket, the works. There are no enemies as far as the eye can see in any direction and you think you would probably be able to think better if you had some rest. The warmth and coziness of this campsite is calling to you and since you haven't slept in almost 40 hours now, you begin to consider.\n\n \n \n> You focus & Discipline, You Need To Keep Moving\n \nYou decide that there will be time to sleep when your journey is over. Sleeping now would only make you vulnerable within Craxil territory and given the myriad of possible fates that may befall you we simply cannot take that chance now can we. Then again, you have gone almost 40 hours without sleep so far and you aren't even sure if you are halfway there yet. If you continue pushing yourself forth at this pace you may very well collapse. Perhaps finding a safe place to rest isn't such a bad idea after all. \n\n \n\nAs you try to walk away you get the distinct smell of bacon. You look back and see a skillet over the campfire. It smells fantastic. Strange that you didn't notice this earlier though. The campsite seems to be calling to you, but of course that idea is completely absurd. Your beginning to feel like that halfling Brodo Faggins, who traveled relentlessly on his journey without supplies or rest. You suppose that given you've been an underappreciated swineherd your whole life, such an idea is a fun one to ponder.\n\n \nYou catch yourself stopping in your tracks, and starring at the food over the campfire and the mat on the ground. \"How convinent\" you think, \"to have all that food within reach of the soft cotton mat. You shake your head and try to shake it off but the temptation is grabbing at your attention.\n\n \n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 33, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": " \nYou might be able to hit the broadside of a barn, but your aim is not sufficient for anything more than a general area. You don't want to alert the goblin to your presence so you are just going to have to deal with him the old fashioned way. Under cover of midnight you slink around to the edge of the camp and work your way along the side until you are close. Despite your apparent lack of skill in fighting and archery you are an absolute master at sneakery. But enough of such destracting thoughts. As the goblin turns away you leap forth, cup his mouth with your left hand, and stab him through the back. You pull the body away from the camp so none of the other goblins will see it.\n\n \nFortunately for you, none of the goblins seem stirred in the least. You removed that problem without attracting attention. Even better, another one of the nightwatchmen goblins has come back to the same post trying to figure out why his comrade is no longer at his post. This affords you the opportunity to repeat the procedure and return once again. The way to the central tent still has a few more problems in store for you. Single goblins patrol the area and there is always at least one patrol goblin within sight range of that tent. Also, the tent itself has its own nightwatchman who is evidently dedicated to the shaman. At the very least, you need to kill one of the patrolling goblins to create an opening and the sentry guarding the tent. With this done, you have a chance at abducting and interrogating the shaman for some much needed information on the Craxil.\n\n \n\n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \nYou have some ideas on the patrolling goblin. You could attempt to construct a simple foothold trap out of vine and add some barbs from the camp to dig into his foot. Alternatively, you could wait until he rounds his usual tree and cut him down before the next patrolling goblin comes along.\n> You wait Behind The Tree And Cut Him Down As He Comes Along\n \nYou prefer to keep things simple and avoid the convoluted. Besides, a barbed trap would likely make him scream out before you kill him would it not? You hide behind a tree and wait for the next goblin to make his usual round. As he comes about you plunge your sword into his chest and immediately grab him so you can hide the body before the next patrol arrives. \n\n \nYou wait for the opening to come again, then quickly maneuver into position to stab the tent's sentry before the next patrol goblin comes around. You peek inside to see the shaman sleeping (lucky you) and drag the sentry's body inside where it won't be detected. You've reached the shaman, and he's still asleep, but you can't very well interrogate him here. You pick up a candlestick from the nearby table and as he's coming to you clock him over the head with it. You check for a pulse to see if he's dead or unconcious and thankfully, he's just knocked out. You gag him and bind his arms behind his back because he won't be able to cast spells without his tounge and hand movements. You use the same patrol opening to escape the camp and return to a spot distant from the camp. You rouse the shaman to wake up and realize you are probably more scared than he will be.\n\n \n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": " \n\n \nNaturally, you are not going to go down the passageway that your pursuers went down, that's just stupid. You want to avoid unnecessary conflict after allso you can increase your chances of reaching the Craxil. This passageway leads you out to a large plateau. To the right, you can see another several clusters of cave networks populated by humunculi. To the left you see a step drop off that would land you in the forest the hunters of your village like to use. In front of you, and in the distance, is a curious looking camp. You see a couple different campfires and at least two dozen tee-pee style tents down over there. You can't make out who the inhabitants are though, at least not from here. Odds are they aren't friendly though. This is Craxil territory after all. Of course, the humunculi in the multiple cave clusters over there aren't friendly either so what does it matter? You still have no leads as to where to find the Craxil but you need to make a decision as to where to go.\n> You explore The Humunculi Clusters\n \nPerhaps it is wise to stick with the enemy you know right? Anyway, the creatures that have been attacking your village have been humunculi and while they are not the only creatures under the Craxil's command (according to Brandolf) they are the ones he seems to call on the most. Perhaps you'll find clues to his whereabouts somewhere about in their dwellings.\n\n \nThe task of sneaking over to these cave clusters unseen is a challenging one. You are out in the open now, so the sun is taking away any advantage that the darkness would otherwise have given you. Also, a couple humunculi are standing outside in the open, in the front of the cave clusters you seek to gain entry to. Realizing the impossibility of this situation, you fall back a bit and wait until nightfall to make your move.\n\n \n \nEventually the sun sets and the humunculi retire to their caves. You slink over to their position using what little rock cover and shrubbery you have to conceal your approach. Just as you reach the next rock for cover you feel something strike you from above and you lose conciousness. Seems one of the humunculi noticed your approach and got you with a rock from a high vantage point. You're surprised you survived such a blow but you soon wish you hadn't. Your arms and legs are restrained with thick vines and it is clear you are about to become the meal for a handful of humunculi. \n\n \n\n \nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 44, "num_participle_phrases": 1, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "The room is too well lit to try and sneak past him and lunging forth at a superior foe with a short sword doesn't strike your fancy either. You decide to get creative and pull out the bow that Brandolf gave you in the council before you left. You ran a few practice shots before departing on this journey and you know you can at least hit a general target, though you'd be pretty hard pressed to achieve any kind of real accuracy.\n\n \nThe first shot whizzes past the creatures head and into a nearby pillar of rock. His eyes go wide as he looks at the arrow then turns to look directly at you. You immediately pull back another arrow and take aim knowing this shot is going to make or break destiny. You aim for his chest as that is the broadest target available and the iron arrowhead may even reach his heart. As he lunges forth you close your eyes and release...\n\n \n\nYou half expected you'd be dead by now but when you open your eyes you discover your arrow went through the creatures neck. He is now on his knees bleeding profusely and clutching his throat. Wasting no time, you finish him with your short sword, then dive into the darkest corner. The three humunculi heard the ruckus and have come down from their campfire to see what the commotion was. When they discover their fallen comrade, they go into a rage and start to look around. You dig into the corner as much as you can and clutch your sword. Two of the creatures move towards the unexplored passageway on the other side of the chamber while the third seems to be gravitating closer to your position. You begin to wonder if you should strike him by surprise while you still can or hope you can try to remain undiscovered.\n> You remain In The Corner And Hope To Be Undiscovered\nEven if you succeeded in sneak attacking this one, what about the other two? You cannot possibly hope to defeat two humunculi, especially without the element of surprise on your side. Their monsters and let's face it, elementary school girls still best you at arm wrestling. Your best bet is to remain in the corner and pray. You sit there, hold your breath, and close your eyes. This is probably for the best, because its all over before you realize what's happening. The humunculus discovered you and struck you upside the head with such force that you suffered a fatal concussion. On the plus side, you didn't feel a thing.\n\n \nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You press your body firmly against the back wall of the chamber and slowly make your way over to the entrance of the large passageway on the left. Occasionally the campfire will flicker light in your general direction giving you pause, but the humunculi are totally unaware of your presence. Eventually, you manage to make it to the passageway and it doesn't take long before you reach another chamber. You are greatly disheartened by what you see up ahead. \n\n \n\nA larger than normal humunculus stands in the center of the fairly well lit chamber and judging from his tribal decor you figure he must be someone of rank. The passageway continues at the other end of the chamber, but this creature blocks your path. At the moment, he is looking off to the side and does not notice your presence. You weigh your options.\n\n \n \n \n> You go Back The Way You Came\nYou are quickly beginning to wish Brandolf had given you a torch, but given the nature of your quest he probably figured you didn't need to draw attention to yourself. Still, you can barely see more than a few feet in front of your face and it is only getting darker as you continue further inward. You run your hand along the right wall and move carefully, scouting each step with your foot to avoid a fall. Your heart is racing and you know that at any moment, something might come out and attack.\n\n \nEventually, the cave leads into a small inner chamber with a campfire in the middle. Three humunculi are sitting around the campfire, roasting human limbs on a stick as if they were marshmellows. Fortunately, they are not aware of your presence and the campfire enables you to see there are several tunnels leading out from this chamber. On the other side of the chamber is a tunnel that goes deeper in, but you won't be able to go down this way undetected as long as the humunculi are here. There are also nondescript passsageways to the left and the right (large and small respectively) that you can reach as long as you stay in the shadows.\n\n \n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You’re both facing adversity in life. In a sense, you’ve both been raped. Julia in a literal sense and yourself in a mental sense. Catia cursed you and has left you a shell of your former self.The past few days have been hell. Why not reconnect with a old friend and see if it leads anywhere? Everyday you walk to the Cinnamon Pearl Cafe hoping to see Julia. A few days go by and you never see her, however it’s not all bad. You’re now eating and staying hydrated, which is never a bad thing. You haven’t seen any shadow people in days and have stopped having nightmares. Things are looking up for you.\n\n\nOne day after ordering your usual (a cup of coffee and cinnamon toast) Julia walks in. She’s all alone and you make eye contact with her. She winks at you and holds up a finger indicating that you should give her a second. You watch as she orders a coffee and raisin bread. After paying, she walks over to join you.\n\n\n“I’m surprised to see you here,” she says.\n\n\n“I’m here all the time now. I mean, their coffee’s really great.”\n\n\nShe laughs and asks,\n\n\n“How have you been doing?”\n\n\n“I’m great, but I’ve been worrying about you, how have you been holding up?”\n\n\nShe gets a little teary eyed while saying,\n\n\n“That’s so sweet of you, but you don’t have to worry about me. I’m planning on leaving Ashton tomorrow morning.”\n\n\nYou sit mouth agape shocked at the news. She could have easy left without telling you. You might have gone mad waiting for her, but now you have a chance to leave with her.\n\n\n“Why are you leaving? I get why you might not want to live in a place with bad memories of your past, but why leave so soon?”\n\n\n“It’s no longer safe here and you should know better than anyone being a guard and all.”\n\n\n“Former guard, and what do you mean it’s not safe? I haven’t heard of any demon sightings...”\n\n\n“Well there was one just a few nights ago and people living in Ashton died. I have family up in Kingsburg and know I’ll be safe there.”\n\n\n“Are you going all alone or bringing anyone with you?”\n\n\n“As of now, all alone. I don’t know how difficult travel will be, back if I survive, I’ll finally have a place to call home.”\n\n\nYou really don’t think it’s a good idea for her to travel alone. One for the selfish reason of wanting to be close to her, but also because it’s the middle of winter and travel hasn’t been safe since the demonic invasion. This is all happening so fast, you barely know Julia the adult considering you just reconnect with you. Will she even let you come with her if you ask?\n\n\n \n> You wish her good luck and say goodbye\n“Well best of luck, but I have to go.”\n\n\n“Ok...goodbye.”\n\n\nYou leave and give her a smile, but on the inside you feel horrible. Why didn’t you ask if you could come along? The worse that could happen is her saying no, but at least you could say you tried. You arrive home and spend all day inside. During sleep, you have your first nightmare in days. Seeing no reason to go to the Cinnamon Pearl Cafe now that’s Julia is gone, you stay inside all day. The shadow people start showing up in the corner of your vision and they taunt you relentlessly. Since you’re not eating or drinking, you don’t have the energy to leave bed anymore. You spend the next few days like this regretting the choice you made.\n\n\nOn a day like any other, you die from dehydration during your sleep. Rest easy knowing you’ll never have a nightmare again.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 67, "num_participle_phrases": 2, "num_sentences": 45, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "“Fuck off worm.”\n\n\nGreg surprises you when he snaps back,\n\n\n“Connor and Tom picking on me is one thing, but you? I don’t know why, but I thought you were different.”\n\n\nFor a second, you feel hurt. But then you realize it's Greg and feel a bit better.\n\n\n“Your fault, not mine. Now do as you're told and stop following me,” you say while walking away.\n\n\nThis guys persistent and runs to catch up when you start walking fast. Are you going to have to kick the shit out of him so he leaves you alone? You hope not, but that may be the only option as he’s acting like a child.\n\n\n“I don’t want to go back to the tavern. Wherever you’re going, it's better than there.”\n\n\nHe’s probably not wrong, but it's beyond pathetic that he still follows you. Guess when you take so much abuse you can shrug it off pretty easily.\n\n\n“Go ahead, follow me. Just know if you try to enter my house you won’t be able to leave.”\n\n\nHe gulps but continues to follow you. He’s wasted a lot of your time so you decide to take a shortcut to your parents’ house. You find yourself exiting out of the slums and into the residential part of the city. Most guards sleep in the barracks, however, since your parents never returned from their trip their house is all yours. If they ever return, you hope they don’t mind you bringing a demon inside the house. Although, they were always bugging you about finding a girlfriend, this might not be what they had in mind.\n\n\nYou arrive at your parent’s old home and open the door. The wooden door squeaks loudly as you open it.\n\n\n“Some things never change,” you whisper to yourself.\n\n\nYou immediately start making yourself more presentable. You change out of your soldiers’ uniform and put on a loose-fitting black tunic. You probably should take a bath but you're too excited to see Catia that you forget to. Do demons mind odor?\n\n\nYou’re about to sit down in your bed when a chill runs down your spin. Your door makes a squeaking noise and a cold breeze rushes towards you.\n\n\n“I swear to god Greg! you shout.\n\n\nNo reply, although you don’t know what you were expecting. It’s possible the breeze pushed the door open, it's pretty flimsy and it wouldn’t be the craziest thing that’s happened in the last 24 hours. On the other hand, you can’t shake the feeling you're being watched. Should you investigate?\n> You ignore it\nIt probably was just the wind, no need to be paranoid. You hop in bed and close your eyes.\n\n\n“Cat---”\n\n\nYou head is struck making you collapse. You black out from what you assume to be Greg’s doing. Who knew he was so strong? You suffer intensive internal bleeding and die a slow, painful death.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 43, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You grab the rock you noticed earlier almost immediately, then go back to blocking your opponents attacks. The enemy is attacking fast and furious and it takes all your concentration to block. Even so, you only manage to block most of its attacks and take a few slashes. Nothing major, but you are losing blood. Eventually you see your opening and you ram the rock into the creature's skull with the full force of your adrenaline infused arm. You hear a satisfying crack as the front of the skull crumbles and the creature stumbles back. Realizing how brittle this thing must be, you grab its wrist before it can regain composure and bring the rock down again, taking off its sword arm at the elbow. Another crack at the spine for good measure and you are confident the creature is dead. The other four look on angrily and scream but the bars prevent them from doing anything about it, so you decide to move on deeper into the cave in hopes of finding another way out of here.\n\n \nThe cave only gets darker and darker as you go in deeper and you find it odd that there are no other inhabitants in this region... until you see a pair of large white eyes staring back at you from the darkness in the next cavern. It doesn't appear willing to leave the chamber in pursuit of you, but you cannot return the way you came as the skeletons are still banging on the bars you left behind. Studying the creatures behavior a little more, you begin to suspect it is a grue.\n\n \n\n \nYou've heard stories of grues from nearly every adventurer you've ever met. These things are the leading cause of death amongst those in the adventuring profession. Even higher than dragons, vampires, and Lindsay Lohan. In fact, while grues are believed to be organic and corporeal, no adventurer has ever actually killed one before. You struggle to remember what the adventurers told you when dealing with a grue. It has a certain weakness, but for the life of you you simply cannot remember what that is... You're going to have to guess.\n\n \n \n> A Grue's Weakness Is Noise, you Shout Loudly As you Enter\n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \n \nOf course! Many creatures are frightened by loud noises, grues must be too! You march into the chamber singing \"FRIDAY FRIDAY\" as well as \"MY MILKSHAKE BRINGS ALL THE BOYS TO THE YARD...\" certain that this will scare the creature. Sadly, despite your frightening choice in music, the creature does not appear to be phased. \n\n \nYou were eaten by a grue.\n\n \nTHE END", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You rejoin the Redridge Pass and continue northwest towards the canyon you hope to find. You hear a shuffling noise and you could have sworn that the vines stemming from that rather bizarre looking cactus just moved. Nah, just a vine on the ground... from a cactus... on a mostly dry and rocky mountainside... makes perfect sense. You continue to rationalize this in your head as you walk along only to notice a similar movement from another cactii vine up ahead of you. Suddenly you feel one of these vines wrap itself around your left ankle and sting you.\n\n \n\nYou pull and draw your sword but other vines have taken up the call as well and you are getting grabbed and stung all over. You still have limited movement with your limbs, but you are out of balance. The stingers must have injected you with something because you are feeling nausious. You need to focus and get out of this mess before you black out or you might not wake up. You look over at the cactii these vines are coming from and they have inexplicably moved closer to your position. Very close in fact. The needles jutting out from them seem to have perked up and gotten longer. Whatever these things are, they've got you and you aren't about to become their prey.\n\n \nYou are still able to reach your sword, but with vines slowing your arm and your lack of balance you aren't sure you will be able to sever the thick vines that are holding you in place. You could always apply some poison to it first, but just reaching the poison is going to be a challenge as you've stored that in your backpack. You still have flint in your front pocket and a few pieces of tinder left, perhaps if you can get a small fire going you can push them back. Whatever you do though, it has to be quick. You can feel the venom from the many stingers affecting your mind and it is taking all your discipline to maintain your focus right now.\n\n \n \n> You apply The Poison First, Then Cut At The Vines\nYou aren't sure if you will be able to completely sever the vines that hold you, but if you can at least cut into them, the poison should do the rest. Unfortunately, it is stored in your pack which is a little difficult to reach right now, but that isn't going to stop you from trying now is it? You pull your right hand back and the vine that holds it pulls back. Somehow, you think it might realize you are trying to get something and it seeks to keep your arm out front. You continue to pull against it with all your might but you reach a stalemate with the vine just getting your arm to your side. \n\n \nThe venom is starting to really kick in now. In addition to being nausious you are now dizzying as well. The only thing keeping you going is your sheer determination to live. You bite and claw at the vine, you squirm, you fight, and eventually you get your arm back to your pack. You are feeling light headed and you know you don't have much time. You manage to get the vile of venom out of your backpack but in your situation that struggle took too much time and energy. You no longer have the energy and wherewithall to apply it. You black out and the vile falls uselessly to the ground. You don't know what they did after that, because you never woke up again.\n\n \nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 34, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": " \nYou turn around to confront the source of the hoofprint noise and you see two humans on horseback. Their eyes appear to be in a glaze and they are looking right at you. Thing is, you recognize these two. They were farmhands that were captured a few weeks back. Everyone assumed they were eaten like most of the people who are taken. For some reason the Craxil must have decided to make them thralls and this is abundantly clear in their appearance. These must be some of the \"riders\" you've heard about.\n\n \nThey both hop down from their horses and draw swords. Given you were already standing at the edge of the canyon when they showed up, you don't have a lot of room to maneuver. You know that before they became thralls they didn't really possess much fighting skill, but you have no idea now. You don't have much time to decide what to do here.\n\n \nThere is a small gap between the two of them and they are widening it in an attempt to come at you from both sides. Perhaps you should bolt between them and try to get away. Alternatively, there is a branch sticking out of the wall of the canyon not far below you. You could jump down to it and try to climb down the wall of the canyon to a safer ledge. Either way, you need to get away from these two.\n\n \n \n> You jump To Branch And Climb Down\nYou aren't going to be able to outrun them if they have horses so you take the only option you got and jump. You are scared out of your mind but you successfully grapple the hanging branch and the two riders can do nothing but glare down at you and growl. The tricky part is getting down from here. You have never really been afraid of heights but you are REALLY high up. The nearest ledge is almost halfway down the canyon and the rockface isn't easily climbable. Still, you don't have much of a choice so you try anyway.\n\n \nYou make it most of the way down until one of the groves you were holding onto comes out and you fall. Thankfully, you land on the ledge and you were already most of the way there so aside from knocking the wind out of you and hurting like hell you are pretty much alright. Its possible you might have a broken rib but you have no way of knowing and it isn't precluding you from going on even if it is broken. After taking time to recover a bit and catch your breath, you look around a bit and find a clear way to climb down to the bottom of the canyon and downward you go. Fortunately, you make it to the bottom of the canyon without further incident.\n\n \n\nYou have now reached the bottom of the canyon and you know the entrance to the Craxil's chasm must be around here somewhere, but it is a massive canyon to explore. You spent almost 7 hours down there until you come across three bizarre looking doors. One is red and bears the emblem of a bear. The next is green and bears the emblem of a spider. The last is blue and bears the emblem of a wolf. This whole ritual gets even more bizarre when you notice a rabbit approach and stand beside the red door as if to beckon you in that way. A squirrel approaches the green\ndoor and stands atop the frame as if to endorse that one, and an owl flies down to a rock near the blue door. Its times like these you wish you were a druid so you could better understand what the hell these critters are trying to tell you. Still, you have a decision to make and your instincts (whatever they are worth) are telling you that you only get one shot at this.\n\n \n \n \n \n \n\n \n \n \n \n \n \n \n \n \n \n \n \n \n~Hint: Depending upon the path you took to get here, you may or may not have seen one or both of the creatures on the correct door already. If not, you are just going to have to guess.~\n\n \n \n \n \n> You enter The Red Door With Bear Emblem, Endorsed By The Bunny\n \nWho can resist a cute widdle fluffy wuffy bunny hmm? You open the red door with the bear emblem and as soon as you enter, the door slams shut and locks behind you. It looks like you really don't have much of a choice but to continue down this passageway. At the end is a large, circular chamber with numerous torches illuminating the entire chamber. You are trying to decide which of two passageways to proceed down until you notice two bears, one coming out of each passage. They lock eyes on you and give chase almost immediately. You turn and run back to the door you entered from but it won't budge. It seems you've made the wrong decision, and now the bears are eviscorating your midsection. \n\n \nTHE END", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 48, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You aren't going to be able to outrun them if they have horses so you take the only option you got and jump. You are scared out of your mind but you successfully grapple the hanging branch and the two riders can do nothing but glare down at you and growl. The tricky part is getting down from here. You have never really been afraid of heights but you are REALLY high up. The nearest ledge is almost halfway down the canyon and the rockface isn't easily climbable. Still, you don't have much of a choice so you try anyway.\n\n \nYou make it most of the way down until one of the groves you were holding onto comes out and you fall. Thankfully, you land on the ledge and you were already most of the way there so aside from knocking the wind out of you and hurting like hell you are pretty much alright. Its possible you might have a broken rib but you have no way of knowing and it isn't precluding you from going on even if it is broken. After taking time to recover a bit and catch your breath, you look around a bit and find a clear way to climb down to the bottom of the canyon and downward you go. Fortunately, you make it to the bottom of the canyon without further incident.\n\n \n\nYou have now reached the bottom of the canyon and you know the entrance to the Craxil's chasm must be around here somewhere, but it is a massive canyon to explore. You spent almost 7 hours down there until you come across three bizarre looking doors. One is red and bears the emblem of a bear. The next is green and bears the emblem of a spider. The last is blue and bears the emblem of a wolf. This whole ritual gets even more bizarre when you notice a rabbit approach and stand beside the red door as if to beckon you in that way. A squirrel approaches the green\ndoor and stands atop the frame as if to endorse that one, and an owl flies down to a rock near the blue door. Its times like these you wish you were a druid so you could better understand what the hell these critters are trying to tell you. Still, you have a decision to make and your instincts (whatever they are worth) are telling you that you only get one shot at this.\n\n \n \n \n \n \n\n \n \n \n \n \n \n \n \n \n \n \n \n \n~Hint: Depending upon the path you took to get here, you may or may not have seen one or both of the creatures on the correct door already. If not, you are just going to have to guess.~\n\n \n \n \n \n> You enter The Green Door With Spider Emblem, Endorsed By The Squirrel\n \nYou choose the green door with the spider emblem, endorsed by the squirrel. After all, what is more trustworthy than a cute little squirrel? You enter and immediately thereafter the door slams shut behind you and locks in place. It seems you haven't much of a choice but to move forward down the passageway. It is exceptionally dark down here, but given that you are a sneak that is actually a good thing. You suddenly find yourself stuck and after fidgeting around for a while you come to the sudden realization what it is that has trapped you and why the door has a spider emblem on it. It seems you aren't the only one that enjoys sneaking around in the dark...\n\n \nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Where is your sense of adventure? Heroes aren’t supposed to be in the game just for the money!\n\n\nWhat about for princess bosom?\n\n\nPrincess bosom is nice, but even with that you are still only a cheap imitation of a true hero. Besides, I do not see any princess bosom in the area, and no, you cannot buy princess bosom. You must earn such luxuries.\n\n\nAre you telling me I don’t actually get to go home?\n\n\nNo, you can go home if you want. I’m merely giving you an opportunity to reconsider because I am a kind and kindred spirit. Eh, who am I kidding? I’m kind of a dick, but my offer still stands.\n> You convinced you, oh benevolent and mighty guardian angel.\nNo one likes a kiss ass. I'm more akin to a god than an angel anyway.\n\n\nTaking a deep whiff of air you can smell the magic. This place has more to it than abandoned pots of gold and rainbows after all. You order your horse to stay and guard your gold as you dart towards the disturbance, and he obeys, because that is what good horseys do.\n\n\nYou storm through the trees, snapping branches and scaring furry little forest critters. In your haste, you trample a chipmunk. The little fellow’s bones make a nice crunching noise.\n\n\n“Hey what’s the big idea!”\n\n\nYou whirl around but do not see anyone. You inspect the bottom of your boot, but the chipmunk is not the speaker. He is squashed like a rotten pumpkin all juicy and splattered.\n\n\n“Over here you idiot.” A giant of a man posing as a tree rumbles toward you. He has moss and vines for a beard and hair. His green eyes glimmer with malice. A bear and a wolf lumber along at his sides. “Why are you destroying my forest?”\n\n\n“Sorry, I was looking for whatever made that awful cry.”\n\n\n“That was a leprechaun bemoaning his sorry fate of being a leprechaun.”\n\n\n“Cool, can you show me where they are?”\n\n\n“You murder my friend and harm my trees and you ask me for help? Give me one reason why I shouldn’t bring you home to my wife and tickle you to death for her amusement while my children eat your toes!”\n\n\nWhat in the name of Pegasus is this thing? Oh, if only you had brought that book on mythical creatures Samwellington bought you for your birthday. At any rate, something tells you he does not belong in Irelandshire. You do not think you will be able to reason with him. If the chipmunk was his friend, honor would dictate that he avenge the cute little guy’s mushy corpse. How do you want to play this?\n> You tell him, 'Everything you say is a lie.'\nA smug smirk crosses your lips as you proudly declare, “Everything I say is a lie.”\n\n\nThe weird tree man thing stares at you then shakes his head in pity. “What did you think a paradox would do? Make my brain melt into soup?”\n\n\n“Yes, actually.”\n\n\n“I am a leshy. Not an imbecile.”\n\n\n“I have no idea what that is. Do you sing songs?”\n\n\n“You’ll see what I do.”\n\n\nThe leshy’s animal friends attack and pin you to the ground before you can react. You manage to strangle the bear to death with your ethereal arm, but this only enrages the leshy further. He plucks you from the ground as a princess would an eyelash and carries you off to his shanty with the wolf nipping at your feet.\n\n\nOnce inside his home, he binds you with vines and hangs you from the ceiling. His wife and children enter from kitchen.\n\n\n“Oh, wonderful,” his wife cries with glee, “you found a wanderer! We get so few in the Valley of Rainbows.”\n\n\n“The stupid leprechauns keep everyone away,” says one of the children. “No one wants to be near a leprechaun.”\n\n\nThe leshy’s wife smacks the child upside the head. “You treat the leprechauns with respect young man. They have enough misfortune without your drivel.”\n\n\n“That’s right. Behave yourself, or I won’t let you eat his toes,” says the leshy.\n\n\n“Yes Pa.”\n\n\nThe leshy begins tickling you as the children nibble on your toes. The wife shoves a hand down her dress and begins to moan and giggle. You shut your eyes and vomit between fits of laughter and screams of agony. Piss runs down your leg.\n\n\n“You evil bastard!” you scream.\n\n\n“I’m not evil. You’re just a failure and a murderer,” says the leshy as he proceeds to tickle you to death. “Chipper was one of my best friends. He will not be forgotten.”", "evaluation": 6, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 70, "num_participle_phrases": 1, "num_sentences": 68, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "No one likes a kiss ass. I'm more akin to a god than an angel anyway.\n\n\nTaking a deep whiff of air you can smell the magic. This place has more to it than abandoned pots of gold and rainbows after all. You order your horse to stay and guard your gold as you dart towards the disturbance, and he obeys, because that is what good horseys do.\n\n\nYou storm through the trees, snapping branches and scaring furry little forest critters. In your haste, you trample a chipmunk. The little fellow’s bones make a nice crunching noise.\n\n\n“Hey what’s the big idea!”\n\n\nYou whirl around but do not see anyone. You inspect the bottom of your boot, but the chipmunk is not the speaker. He is squashed like a rotten pumpkin all juicy and splattered.\n\n\n“Over here you idiot.” A giant of a man posing as a tree rumbles toward you. He has moss and vines for a beard and hair. His green eyes glimmer with malice. A bear and a wolf lumber along at his sides. “Why are you destroying my forest?”\n\n\n“Sorry, I was looking for whatever made that awful cry.”\n\n\n“That was a leprechaun bemoaning his sorry fate of being a leprechaun.”\n\n\n“Cool, can you show me where they are?”\n\n\n“You murder my friend and harm my trees and you ask me for help? Give me one reason why I shouldn’t bring you home to my wife and tickle you to death for her amusement while my children eat your toes!”\n\n\nWhat in the name of Pegasus is this thing? Oh, if only you had brought that book on mythical creatures Samwellington bought you for your birthday. At any rate, something tells you he does not belong in Irelandshire. You do not think you will be able to reason with him. If the chipmunk was his friend, honor would dictate that he avenge the cute little guy’s mushy corpse. How do you want to play this?\n> You turn your clothes inside out and put your shoes on the wrong feet.\nYou remember now! This creature is a leshy, and there is only one sure fire way to stop a leshy. You whip off your clothes, put them on inside out, kick off your shoes and slip them onto the opposite feet.\n\n\nThe leshy grimaces and his animal companions slink away. “I guess I have to show you the way out now.”\n\n\n“I know the way out. Can you take me to the leprechauns?”\n\n\n“You want to see the leprechauns? Are you dull in the head?”\n\n\n“I like bacon, yes.”\n\n\nThe leshy’s eyes twinkle with fear. “Clearly, you’re mentally unhinged. Just like those poor leprechauns. If I take you to them, promise you’ll leave me and my family alone.”\n\n\n“Sure.”\n\n\nYou follow the leshy into a glade, within a glen, within a gorge, within a holler, within a hollow, within a dell, within a dale, within a dingle, within a canyon, within a vale within the Valley of Rainbows. The trip is quite, shall I say, trippy.\n\n\nThe leshy points to a pool of water where all the rainbows spring forth. “I’m not getting any closer. Give the leprechauns my condolences, and please don’t murder rape my family. Good day.” The leshy leaves in a hurry without another word.\n\n\nYou approach the pool with eager enthusiasm and the leprechauns begin to appear from the surrounding trees…\n\n\n...\n\n\nWhy are you stopping?\n\n\nI’m sorry. It’s too depressing. Give the leprechauns my condolences as well, poor sorry bastards.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 70, "num_participle_phrases": 1, "num_sentences": 51, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Truer words have never been said. Well, they probably have, but you cannot think of any at the moment.\n\n\n“Alright,” you nod, “bring on the magic.”\n\n\n“That’s the spirit.” Osprey bumbles around finishing his runes. He mutters some incantations, bops you on top of the head a few times with his staff and bursts into poetry.\n\n\nA wizard did it, a wizard bid it.\n\n\nAn arm grew, fresh and new.\n\n\nEthereal, but not imperial.\n\n\nAs we live in a realm, surrounded by elm.\n\n\nNature’s magic, is never tragic.\n\n\nMy rhymes are bad, but I’m not mad.\n\n\nThis spell worked, ‘cause Cyrus twerked.\n\n\nJust like that, a sprite and shiny ethereal arm appears from your shoulder. You clench your fist and feel the power pulsing through your… veins? Jon claps politely as Osprey bows.\n\n\nThe hedge wizard slaps you across the back, smiling. “Now don’t go committing sins of self-pleasure with that thing. You might rip something important off.”\n\n\nYou gulp.\n\n\nOsprey cackles and slaps you some more. He seems to like hitting you. “You can shoot magic energy blasts out of that thing too. I thought that might be useful for a hero.”\n\n\nJon shakes his head. “If you want to be a heroic knight, don’t do that. Knights aren’t magic. Only trouble can come of it. This isn’t a wizard’s tale.”\n\n\nOsprey shrugs and wanders back into his hut. The door creaks shut and you soon hear the calamity snap back to life. He pokes his head out to offer one last piece of advice. “You treat them leprechauns with respect, boy, you hear me?” He slams the door shut and that is that.\n\n\n“What do we do now?” you ask Jon.\n\n\n“Well, I’m going to go back to the hamlet and make sure everything’s in order. You should go try out your new arm and get used to it.”\n\n\nYou consider that a smashing idea and head off to the neighboring kingdom of Irelandshire to seek out one of these mystical leprechauns. With the help of several drunken and boisterous natives, you learn the not-so-secret location of the Valley of Rainbows where the leprechauns supposedly abound. They warn you not to go though because it is a sad and wretched place. Obviously, you ignore them.\n\n\nHundreds of rainbows dot the easy to access valley, and you have little difficulty tracking one down to its end. Naturally, a great pot of gold sits next to it, but no leprechaun.\n\n\nYou try calling for them, taunting them, begging them, praising them, but none appear.\n\n\n“Well at least I’m rich.”\n\n\nYou pack as much gold as you can onto your horse (which isn’t anywhere near the entire pot since gold is heavy, yet it’s still enough to buy a castle or two) and prepare to return home.\n\n\nAs you approach the precipice with the cave that leads out of the valley, a shrill cry booms from deep in the heart of the valley.\n> You investigate the cry.\nTaking a deep whiff of air you can smell the magic. This place has more to it than abandoned pots of gold and rainbows after all. You order your horse to stay and guard your gold as you dart towards the disturbance, and he obeys, because that is what good horseys do.\n\n\nYou storm through the trees, snapping branches and scaring furry little forest critters. In your haste, you trample a chipmunk. The little fellow’s bones make a nice crunching noise.\n\n\n“Hey what’s the big idea!”\n\n\nYou whirl around but do not see anyone. You inspect the bottom of your boot, but the chipmunk is not the speaker. He is squashed like a rotten pumpkin all juicy and splattered.\n\n\n“Over here you idiot.” A giant of a man posing as a tree rumbles toward you. He has moss and vines for a beard and hair. His green eyes glimmer with malice. A bear and a wolf lumber along at his sides. “Why are you destroying my forest?”\n\n\n“Sorry, I was looking for whatever made that awful cry.”\n\n\n“That was a leprechaun bemoaning his sorry fate of being a leprechaun.”\n\n\n“Cool, can you show me where they are?”\n\n\n“You murder my friend and harm my trees and you ask me for help? Give me one reason why I shouldn’t bring you home to my wife and tickle you to death for her amusement while my children eat your toes!”\n\n\nWhat in the name of Pegasus is this thing? Oh, if only you had brought that book on mythical creatures Samwellington bought you for your birthday. At any rate, something tells you he does not belong in Irelandshire. You also doubt you will be able to reason with him. If the chipmunk was his friend, honor would dictate that he avenge the cute little guy’s mushy corpse. How do you want to play this?", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 70, "num_participle_phrases": 1, "num_sentences": 71, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "“What happens next?”\n\n\n“Now that, that is the question of the hour, isn’t it?” sings the sweet voice.\n\n\nThe mysterious creature’s slick fingers trace their way into your breeches and tickle your Johnson. An overwhelming sensation of euphoria courses through your veins. Blood surges through your body. You feel… invigorated, as if you have more energy than the sun itself.\n\n\n“I get ever so lonely here by myself,” the voice sings. “Won’t you… play with me?”\n> You it's a trap!\nShit, it’s a trap! Jon once gave you a book about just this situation. This magical sexy creature is none other than a water sprite, posing as the evil sorceress, Organa Mel Fy, probably one of her sultry minions. She’ll sex you up then drown you in the stream and feast on your corpse.\n\n\n“I want you to want me.” The water sprite moans and works magic on your body with her fingers.\n\n\nTry as you might you cannot resist her allure as she toys with you in her lap. The magical enchantment and sexual tension corrode the fibers of your mind, breaking the mental barriers you constructed for just such a situation.\n\n\nSaggy old nuns. Saggy old nuns. Saggy old nuns. Sally David. Mom. Oh shit, I’m still getting hard.\n\n\nHard as a brick in fact.\n\n\nHelp me!\n\n\nDo you have a sister?\n\n\nYes, but that won’t work.\n\n\nYou whacked it while watching her bathe in the river didn’t you, perv.\n\n\nMaybe…\n\n\nI suppose there is always self-castration.\n\n\nGo to hell.\n\n\n“Don’t be shy, baby,” sings the water sprite, “I just want to rock you like a hurricane, shake you all night long, twist and shout, scream a rebel yell, make you walk on water, take you down to the paradise city, administer rough justice, and get your rocks off.”\n\n\nLosing the battle of self-control your johnson twitches wildly. “Oh, sweet merciful God, that sounds orgasmic.”\n\n\nThe water sprite leans in close and whispers in your ear, “Let me take you home tonight so I can keep on loving you.”\n\n\nThe sultry songs of the water sprite prove too much for your feeble constitution. Your johnson explodes into a fountain of blood from a colossal aneurysm brought on by an overload of magical sexual tension. Since I’m not completely depraved, I’ll spare you the grisly details. Short agonizing story in brief: you bleed out.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 66, "num_participle_phrases": 1, "num_sentences": 36, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You load up the gun and kick the door open. The closest group of zed growl, and stomp over to you. You kneel for better balance, and do your best to aim. When you pull the trigger, you are surprisingly accurate. By the time you're out of bullets, you've cleared just enough of a path out. You slip by the trailer and move up the street at a steady jog, away from the zombies.\n\n\nAfter you've slowed to a walk, you notice another building coming up. It looks kind of like a factory building. It has several floors, is made of brick. Three smokestacks jut out of the building's roof. it seems worthwhile to check out, so you run up to it. You are disappointed to learn that the entrance is surrounded by fencing.\n\n\n \n> You break in\nYou use the butt of your gun to hit the fence poles repeatedly. Eventually, the pole gives way, and part of the fence falls away. You step in, and into the factory.\n\n\nAs soon as you step inside, you see a woman picking through a pile of debris. She looks up at you as you enter.\n\n\n\"Oh. Hi,\" she says. She seems rather uninterested in you. \"What are you looking for?\" you ask. \"Parts,\" she replies. \"Parts for an engine. More specifically,\" she pulls a piece of notebook paper out of her pocket and reads it, \"...a fan belt.\"\n\n\nYou nod. \"Okay.\"\n\n\n\"My name's Clarice, by the way,\" she says out of nowhere. You are caught slightly off guard, but introduce yourself anyway. Suddenly, Clarice pulls a large black thing out of the wreckage. \"Found it,\" she says triumphantly. She heads out of a side door. \"By the way,\" she adds, \"Don't bother following me.\"", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 25, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You aren't sure how to feel as you pace up the road, vaguely in the direction of Washington. You feel remorse for your decision, and wish you could take it back. Giving up Megan was a stupid choice. She cared about you, and you would gladly hand her over for your own protection. There's no more time to dwell, though. That affair took up the whole day. It'll be dark soon.\n\n\nyou continue up the road, in search of a place to spend the night. About an hour after the sun goes down, you spot something. It looks like a military outpost.\n\n\nIt ends up being exactly that. Judging by the footprints and blood, this place didn't last too long. It's only been a few days, and people are dying fast. Not even the military can seemingly stand up to the ever-growing threat of death. You open the door to the trailer and look inside.\n\n\nYou are rewarded with another gun, this one a Stag-15. It has a half-empty magazine. Other than that, you find nothing in the trailer. It's as good a place as any to sleep, and it has a pullout couch/bed.\n\n\nYou are awoken in the morning by growling. You sit up quickly and look out the window next to the door.\n\n\nZombies. And several of them. They have wandered up and down the street, surrounding you on one side. If you could get out the door, and past the horde, you could outrun them and head north again.\n> You search the trailer for another weapon\nNot wanting to waste bullets, you scrounge around the trailer for something sharp. Eventually, you find a piece of plastic that looks like it used to be part of a canteen. Nonetheless, it's sharp.\n\n\nYou open the trailer door and slice away, just like with the glass shard. You're able to clear a small opening for you to charge through, and you make it away from the horde at a running speed.\n\n\nAfter you've slowed to a walk, you notice another building coming up. It looks kind of like a factory building. It has several floors, is made of brick. Three smokestacks jut out of the building's roof. it seems worthwhile to check out, so you run up to it. You are disappointed to learn that the entrance is surrounded by fencing.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 2, "num_sentences": 35, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"We can work this out,\" you say. The man lowers his gun. \"I'm listening.\"\n> You offer half your supplies\n\"Half our supplies,\" you offer. \"Please, just let us pass. We need to get somewhere, quickly.\" You search for any sign of anything behind the man's eyes. You find nothing. \"Sorry,\" he says. \"But unless you have a better offer than our current demands, this won't turn out well for you.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 1, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "\"We can work this out,\" you say. The man lowers his gun. \"I'm listening.\"\n> You offer your gas\n\"Gas,\" you say. \"You can have it. Just leave us enough to get out. You can take the rest.\" The man doesn't even consider it. \"Look around you, stupid. Do you see a single functioning car?\" You look around. \"NO!\" the man yells. \"We don't have 'em 'cause we don't need 'em. If you don't start making me a good offer, I'm just gonna have to start taking without asking first.\"", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 25, "num_participle_phrases": 1, "num_sentences": 15, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You begin to get a bad feeling about the place. The empty buildings and atmosphere feel a lot more sinister now than they did a second ago. Your instincts kick in, and you try to drive away.\n\n\nYou quickly find that the roads have been blocked off by debris. They're herding you in a certain direction. You can't get out of the car, either, as you start to see other people watching you out of buildings and behind trash cans. In a last ditch effort to get away, you throw the minivan in reverse.\n\n\nAs you try to back out, you see something: a large truck blocks the way out. They've sealed the road behind you. A man holding a golf club comes out of a nearby building and starts running toward the minivan. In total panic, you speed down the road, away from the truck.\n\n\nBarbara is gripping her armrests in fear. You would be, but both your hands are on the steering wheel. You drive down the road, exactly where they want you to. You can hear the truck following closely behind you. Suddenly, you drive into a dead end. The way forward is blocked. The truck pulls to a stop behind you, trapping you.\n\n\nYou have no choice but to get out of the car. A mob of people has gathered around your vehicle. Your group follows suit, and gets out of the car.\n\n\n\"Okay, let's not waste time. Give us your stuff, and your car, and we'll escort you to your new home,\" barks a large, bald man. The crowd of angry people with their guns pointed at you reminds you that you'll have to speak carefully.\n> You give up your supplies\n\"It's all in the trailer,\" you say, which is true. The man looks behind him, and snaps his fingers. \"Boys, unload the trailer.\" He turns back to you. \"Now that that's out of the way, I will be happy to escort you to your new home.\"\n> You attack\nYou pretend to walk over to the minivan to surrender the keys. Everyone's eyes are on you. You open the door, and grab a gun out of its holster. No one can see you. You ponder who to shoot first. \"Well?\" the man taunts. \"Am I getting the keys or not?\" Decision made.\n\n\nYou thought you could be quick enough to shoot somebody. But you didn't even pull the trigger. Not once.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 41, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You won't let the man continue. You draw your gun and shoot both men down. They were at close range, but it still took a few shots. Once they're dead, you go up to the victim. His face is swollen, and his nose is bleeding. He flinches, expecting you to attack him too.\n> You leave the hostage\nYou can't take in a new member, and you also can't trust him. You leave him tied to the pole, get back in the car, and drive off.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 8, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You won't let the man continue. You draw your gun and shoot both men down. They were at close range, but it still took a few shots. Once they're dead, you go up to the victim. His face is swollen, and his nose is bleeding. He flinches, expecting you to attack him too.\n> You take the hostage with you\nYou can't leave the man out here like this. It's not safe. You untie the rope holding him to the pole. He gives you a look of pure gratitude. You have him hide in the trailer, and you take off.\n\n\n \n> You keep going\nThere's no time to waste. You gunshots echoed throughout the area, and you doubt those two were alone. With the man hiding in your trailer, you try to drive away.\n\n\nYou quickly find that the roads have been blocked off by debris. They're herding you in a certain direction. You can't get out of the car, either, as you start to see other people watching you out of buildings and behind trash cans. In a last ditch effort to get away, you throw the minivan in reverse.\n\n\nAs you try to back out, you see something: a large truck blocks the way out. They've sealed the road behind you. A man holding a golf club comes out of a nearby building and starts running toward the minivan. In total panic, you speed down the road, away from the truck.\n\n\nBarbara is gripping her armrests in fear. You would be, but both your hands are on the steering wheel. You drive down the road, exactly where they want you to. You can hear the truck following closely behind you. Suddenly, you drive into a dead end. The way forward is blocked. The truck pulls to a stop behind you, trapping you.\n\n\nYou have no choice but to get out of the car. A mob of people has gathered around your vehicle. Your group follows suit, but the former hostage stays in your trailer.\n\n\n\"Okay, let's not waste time. Give us our hostage, your stuff, and your car, and we'll escort you to your new home,\" barks a large, bald man. The crowd of angry people with their guns pointed at you reminds you that you'll have to speak carefully.\n> You give up the hostage\nSlowly, with your arms raised, you walk over to the trailer, and open the door. The hostage steps out with his arms raised. \"Wonderful,\" the man says. He grabs the hostage by the shirt collar and hands him over to another man, who drags him away. \"Anything else?\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 41, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "There's no time to waste. You gunshots echoed throughout the area, and you doubt those two were alone. With the man hiding in your trailer, you try to drive away.\n\n\nYou quickly find that the roads have been blocked off by debris. They're herding you in a certain direction. You can't get out of the car, either, as you start to see other people watching you out of buildings and behind trash cans. In a last ditch effort to get away, you throw the minivan in reverse.\n\n\nAs you try to back out, you see something: a large truck blocks the way out. They've sealed the road behind you. A man holding a golf club comes out of a nearby building and starts running toward the minivan. In total panic, you speed down the road, away from the truck.\n\n\nBarbara is gripping her armrests in fear. You would be, but both your hands are on the steering wheel. You drive down the road, exactly where they want you to. You can hear the truck following closely behind you. Suddenly, you drive into a dead end. The way forward is blocked. The truck pulls to a stop behind you, trapping you.\n\n\nYou have no choice but to get out of the car. A mob of people has gathered around your vehicle. Your group follows suit, but the former hostage stays in your trailer.\n\n\n\"Okay, let's not waste time. Give us our hostage, your stuff, and your car, and we'll escort you to your new home,\" barks a large, bald man. The crowd of angry people with their guns pointed at you reminds you that you'll have to speak carefully.\n> You more than food\nYou slowly walk over to the trailer to hand over the supplies. When you open the door, the hostage comes out with his arms raised. \"Well, look who it is,\" the man says. \"Thought you could sneak this one past us?\" Another person from the crowd takes him away. Then the man snaps his fingers. \"Boys, unload the trailer. I want to see what I got.\"\n\n\nAfter the men have searched through the trailer, the man turns to you. \"Now that we have your stuff, I will escort you to your new home.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You refuse to let some stupid sign deter you. Who are the 'Followers' anyway? You don't care. You and Mikey get out, and move the chain link fencing.\n\n\nAfter that, it seems like smooth sailing. You do start to notice, however, that the place seems less quality here. Graffiti covers the area, and certain buildings are just gone.\n\n\nSuddenly, you see something off to the side of the road. There are three men standing off in a secluded alley. One of them is tied to a pole. The other two are mercilessly beating him with pieces of metal.\n> You keep driving\nYou watch over the scene. The attackers seem like hardened thieves. Getting in a confrontation wouldn't be wise. You slowly drive past the scene. As you do, the victim of the beatings gives you a long, cold stare in between blows to the face. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "After everything is packed up, you do one last check to make sure you didn't forget anything. You find a few water bottles in a vending machine, but nothing else. You say goodbye to your makeshift home, and get in the driver's seat of the minivan.\n\n\nOn the road, you follow roads that you know to head north. You try to stay and back roads, just in case you run into anything. You're determined to make it to Washington.\n\n\nWhile driving, Barbara thinks to open up the glove box. The group is rewarded with a U.S. map and another bottle of water. You set the map up on the dashboard so you can see it while driving. You decide to follow I-5 north, which should take you right up to Washington.\n\n\nYour trip is cut short after a few miles when you come to a blockade in the road. A chain fence was haphazardly set up in the middle of the road. A handmade sign hanging from it reads: FOLLOWERS' TERRITORY. TRESPASSERS WILL BE LOOTED AND FED TO THE DEAD.\n\n\n \n> You try to find a way around\nHeeding the warning of the sign, you decide to change direction. You look on the map and find an alternate route. You'll be able to loop around and rejoin I-5 after some time.\n\n\nAs you drive, you begin to notice something is very wrong. You expected to be out of range of whoever the 'Followers' are, but graffiti and roadblocks suggest otherwise. Zombies have been staked to the ground on the side of the road. garbage cans have been laid out to block the roads, and a few of them have fires going in them.\n\n\n\"We need to turn around,\" you say. Nobody objects, so you throw the car in reverse. You back into the grass, and turn around so that you can pick a different route. But, when you turn, you see a man walk out into the middle of the road. He has something in his hands, but you can't tell what it is. It looks like a bat, or an axe. Suddenly, you see a car driving up the road toward you.\n\n\nBy this time, you realize the mistake you made. You try to turn around to see if you can get out of the backroads, and away from these people. You end up knocking over some trash cans and putting dents in the car, but that's currently the least of your worries. You start to see that forks in the road have been blocked off completely. They're herding you in a certain direction. With the roadblocks, the zombies, and the car behind you, you have nowhere to go.\n\n\nYou have no choice but to follow the intended path for you. You eventually end up in a section of the road that's walled off completely. When you stop, the car behind you stops, blocking you in. A group of people approaches the car from behind roadblocks and trees. Every single one of them is armed with either a gun or a large melee weapon. One man, who is bald and wearing a blood-soaked apron, walks up to your car. He clutches a metal bar in his meaty fist.\n\n\n\"Knock, knock, knock,\" he says, hitting the top of your car with every word. \"Come on out, so we can see our kill.\" You freeze with fear. The man leans down into the window. \"Get out of the car,\" he says. You slowly open the door, and the man steps aside to let you out. When the four of you are out of the car, The man addresses all of you.\n\n\n\"So,\" he starts, \"Apparently you didn't pay attention to our little warning. This is our turf, and anyone who enters our turf, becomes our property. You four, and everything you have, is ours now. I'm gonna need the keys to your car, and then I'm gonna need you all to step aside, so I can escort you away.\"\n\n\nMikey is the first to act. He gets back in the car, and comes up a moment later with a gun. He points it at the bald man. \"Leave us alone,\" he says.\n\n\nThe man laughs. \"Silly boy. Young kids like you shouldn't play with guns,\" he says. He snaps his fingers, and a small group of men from the crowd steps forward. They rip the gun out of Mikey's hands, and pull him out of view.\n\n\n\"Hey,\" you say. \"Listen, I'm sorry we trespassed, but I don't want any trouble. Please, please, just let us pass. We don't want to bother or hurt anyone. We just have somewhere to be. Can't you-\"\n\n\nThe man cuts you off by hitting you in the head with his metal bar. \"Fool! Stop trying to plead your case! I told you how it's gonna be! We get your stuff, and you're gonna die!\"\n\n\n \n> You attack him\nWithout hesitation, you jump out at the man. You grab the bar and hold it against his neck, choking him. Behind you, you hear the others leap into action.\n\n\n\"I told you,\" you say, \"Just let us go. But you wouldn't listen. Now we have to-\"\n\n\nYou are suddenly pulled off of the man and stabbed in the side. You shriek in pain, and your attacker drops you onto the road. \"I tried to tell you,\" the man says. \"But you just wouldn't listen.\" The man brings the bar down onto your head, caving your skull in.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 80, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "It probably was just the wind, no need to be paranoid. You hop in bed and close your eyes.\n\n\n“Cat---”\n\n\nYour head is struck making you collapse.\n\n\n“They may have taken my job, but they didn’t take my sword.”\n\n\n“Lars?” You ask through blurred vision.\n\n\n“Why yes, it’s me, demon! You really think I believed you survived on pure luck?\"\n\n\nHe looks completely unhinged. You try to say something but just start coughing blood. It comes out in chunks resembling mashed berries.\n\n\n“You really thought you could get away with it, didn’t you? HAHAHAHA! I know you’ve been possessed by a demon; how else could you survive the frigid cold?”\n\n\nClumps of blood continue flying out of your mouth as you fail to speak. Lars crotches down next to you and strokes your face.\n\n\n“It’s ok, calm down. Like I told you before, or at least the non-possessed you, the city could use some heating up.”\n\n\nWhere is this going?\n\n\n“I want to make a deal with you! Kill the Captain and I’ll let you live. Hell, I’ll even give you something in exchange. Perhaps a part of my soul? If there’s anything left in there.”\n> You shake your head\nThat’s the last thing you do before passing out.\n\n\nAnd the last thing you’ll ever do as Lars makes no attempt at reliving you.\n\n\nEnd...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 36, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "“No preference? What the hell is that supposed to mean?” says Connor.\n\n\n“He must think he’s not having any children. I guess he’s into dudes.” Replies Tom.\n\n\n“Yeah I think you’re right. I swear I saw him eyeing Greg.”\n\n\nYou feel the bile rising in the back of your throat. They think you’re attracted to that disgusting little worm? People usually don’t get under you skin so much but this time it’s different. You’re about to fuck a hot demon bitch and the idea of being attracted to Greg is NOT what you need right now.\n\n\n“Do you really want to know why I don’t give a fuck about your pointless hypothetical?”\n\n\n“Well, yeah.”\n\n\nYou take a deep breath and begin to describe your recent encounter with a succubus.\n\n\n“Well it all started when I fell asleep during guard duty”.\n\n\nOne convoluted story later.\n\n\n “And that’s why I came to this tavern,” you say with a cheeky grin.\n\n\nYour story gets mixed reactions.\n\n\n“You’re not actually going through with this are you?” asks Tom.\n\n\n“Ok so you’re attracted to some demon bitch. I still saw you eyeing Greg for at least the past hour.”\n\n\nAnd strangest of all,\n\n\n“Wait aren’t succubi immortal? And they don’t have dicks! Well, at least I assume they don’t”.\n\n\nYou don’t engage with any of them and feel compelled to go home. Although, Tom’s words are giving you second thoughts. Should you wait a few days before even thinking about seeing the succubus?\n> You leave now!\nThe trio begins arguing again. Something about how demon immortality is different than regular immortality. You don’t have time to dwell on it and make your way home. You find yourself grinning the whole walk back. This isn’t just a happy drunk feeling. You feel like this is your purpose. It’s time to see Catia.\n\n\nYou find yourself exiting out of the slums and into the residential part of the city. Most guards sleep in the barracks, however, since your parents never returned from their trip their house is all yours. If they ever return, you hope they don’t mind you bringing a demon inside the house. Although, they were always bugging you about finding a girlfriend, this might not be what they had in mind. \n\n\nYou arrive at your parent’s old home and turn the door knob. The wooden door squeaks loudly as you open it. \n\n\n“Some things never change,” you whisper to yourself.\n\n\nYou immediately start making yourself more presentable. You change out of your soldiers’ uniform and put on a loose-fitting black tunic. You probably should take a bath but you're too excited to see Catia that you forget to. Do demons mind odor? \n\n\n“Catia.”\n\n\nA dark cloud appears in your room, dispelling a toxic fume. You start violently coughing as your vision blurs indiscriminately. Your eyes shut close and you feel you grip on reality slipping away from you.\n\n\n“Ah shit,” you whisper before passing out.\n\n\nYour eyes jitter open and you’re greeted by Catia stroking your face. Her palm flushes the coolness off your face. Beads of sweat drip furiously down your neck as she continues caressing you.\n\n\n“Couldn’t wait a single day before seeing me again? How cute.”\n\n\nShe crawls onto your bed and moves closer to you. Her aura is all consuming and you feel your free will being drained away. Yet, the whole process is extremely pleasing to you. She moves her mouth to your ear and whispers,\n\n\n“Do you want to see everything I have to offer?”\n\n\nYou bite your tongue to avoid instinctively shouting yes. This may be your last chance to not go through with this. At the very least, it would give you chance to ask her a few more questions. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 61, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "“I’ll help you to stop the destruction.”\n\n\n“Great!”\n\n\nAria conjures a portal made of dark matter.\n\n\n“Quick get in before it closes.”\n\n\nYou jump in, not knowing your destination. After a short transit, you find yourself outside of a tree house. You wanted to live in a tree house as a child, but now that your in front of one, they don’t seem very practical.\n\n\n“How do I get inside?\" you wonder aloud.\n\n\n“The ladder.”\n\n\n“Why didn’t I think of that! Thank you voice inside my head.”\n\n\n“You're welcome, now free me from this ethereal prison.”\n\n\nThis must be who Aria was talking about, but you want to make sure.\n\n\n“Say, what’s your name?”\n\n\n“Amlodipine Olmesartan Medoxomil, but you may call me Azor for short.”\n\n\nYou climb the ladder and enter a room with wooden floors and walls.\n\n\n“Why are you so fixated on the floors and walls? What did you expect a tree house to be made of?”\n\n\nYou don’t answer and continue examining your surroundings. A table lies in the center of the room aligned with various trinkets. One that catches your eye is a glowing red crystal ball. Your first instinct is to break it but you resist the temptation.\n\n\n“What are you waiting for, mortal? Free me from this ethereal trap at once!”\n> You keep looking around\nYou continue searching the tree house until you find a book. It's titled in a language you don't understand. You pick it up to get and a closer look and it seems to be some sort of spell book.\n\n\n\"Don't read that!\" screams Azor.\n\n\nBut it's too late, you've already opened the book. You poof into nothingness and die in unpredictable fashion.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 29, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You pump your muscles and start running back to the city walls. She follows you like a hawk, soaring above you with her wings. Once she’s directly above she swoops in. Too late though as you bolt through the city entrance. You keep running straight and dive into a nearby bush. You stop breathing and don’t dare move. You can sense that she is nearby, but she doesn’t seem to be trying to kill you anymore. Instead, you hear screaming in a nearby house followed by laughing.\n\n\nCuriosity gets the better of you and you peak out from the bushes. You spot her in a house cornering a family. You know demons are monsters, but what benefit is there to killing innocent children and their parents? It’s senseless, what’s the point of destruction for destruction sake? You continue starring at her as she slashes the throat of presumably a father. But for some reason, she does not kill him.\n\n\nWhat she does is much worse. She leaves him alive to watch as she sends a ball of red energy at the children. It renders them into ash, not giving them a chance to scream. You curse at yourself for indirectly causing this. Why did you listen to a demon anyways? You keep watching in nervous anticipation of her killing the father. Instead, she just leaves. What cruelty propels such an atrocious action? This man has lost all that’s dear to him, and she left him alive.\n\n\nYou stay in the bushes as she goes from house to house committing similar acts of violence. There must be a stop to the madness. You gather the courage to leave your bush haven. You dash away back to your home and fling the door open. Your immediately reaction is to get your sword and leather armor to slay the demon. Yet, the logical side of your mind tells you that’s suicide. There's another way, although you don’t want to admit it. What if you got drunk and contacted Catia to save your city? She saved your life before, maybe she can do it again?\n> You contact Catia\nHow could you possibly save your city and survive? As much as you don’t want to admit it, you can’t win without some help. You sprint to the drunk tortoise tavern (which luckily is on the opposite side of the city that is being terrorized) and bust through the door. It’s completely empty aside from a single person.\n\n\n“Long time no see bud.”\n\n\nIt’s Greg, he has bright red cheeks and is swaying slightly.\n\n\n“Why are you still here? There’s a demon on a murder rampage outside!”\n\n\nHe chuckles then says,\n\n\n“Sometimes you don’t want to be saved. I’m staying here and if I die, so be it.”\n\n\n“Well let me join you,” you say with no intention of sitting around to die.\n\n\nYou and Greg sit together and talk about all sorts of things while drinking. This isn’t like the before, when the conversation revolved around meaningless hypotheticals. You delve into some deep shit in a relatively short amount of time. You talk about politics, the meaning of life, and what happens after you die. While this is all going on, the demon continues massacring your entire city. Oops, looks like getting drunk has made you forget your priorities. When the realization dawns on you after a few drinks, you waste no time in shouting,\n\n\n“Catia!”\n\n\nGreg squints at you, clearly remembering the name from the last time you talked. This look of curiosity turns into horror as a swirling red cloud appears in front of you. Catia stands before you but looks much different than before. Unlike her human-like form, she has dark red skin and humongous bat wings.\n\n\n“You call me once again, how pathetic are you?”\n\n\nThis question strikes you with surprise as it’s the first time she has shown open hostility towards you. Greg on the other hand begins laughing, then says,\n\n\n“Is this the demon that’s been destroying the city? Man, I thought it would be at least a little bigger than that. I know it's rich coming from me, but damn how can something as small as that destroy the city?”\n\n\n“Shut up already Greg! This isn’t the demon that’s been attacking the city.”\n\n\nGreg looks at you in confusion as Catia speaks up,\n\n\n“He's right you know, I haven’t killed a single person in weeks. That is, until now.”\n\n\nCatia takes to the air and flies towards Greg. His drunken state makes him slow to react as Catia rips his throat out. Blood sprays everywhere like a broken faucet.\n\n\n“Who’s the small one now, bitch?”\n\n\n“Jeez I know he was asking for it, but you didn’t have to kill him.”\n\n\nCatia turns her head towards you and shows no remorse. Her pupils have shrunk, giving her eyes a milk white appearance.\n\n\n“This is all your fault, why couldn’t you have just listened to Aria?”\n\n\nShe advances towards you, snarling like a wild beast.\n\n\n“Wait just a second I didn’t have a chance—“\n\n\nAnd you didn’t have a chance to finish that sentence either as Catia pulls your throat off your body like a soldier grabs a sword off a rack. You die in a puddle of mixed, throat extracted, blood.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 72, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You sit on your throne, resting your head on your blade as Thraka Flameborn and Elder Dokt tell you about the village's state of affairs.\n\n\n\"There's been a change in the management of the College of Alexandria. They've begun to accept Orc students.\" Thraka says to you. \n\n\n\"Well, this is very good for racial relations, but what do the Red Blades care?\" \n\n\n\"There are many more profitable jobs that can be found if you work in the College. We could greatly improve their lives.\"\n\n\n\"These jobs would take these people away from profiting the Red Blades, cost massive amounts of money, and mots likely they wouldn't receive these jobs for being Orcs. These students wouldn't be able to get the jobs, and they wouldn't be taught how to farm or fight, so when they came back here without jobs, they couldn't work here.\"\n\n\n\"The Elder exaggerates greatly. There's plenty of work ot be found, especially with Orcs. Learning at the College of Alexandria would mean that our children would have better lives.\"\n\n\nYou briefly consider the thought. Perhaps the Young Orcs would have better lives in and after the College, but it would definitely take away from the tribe's size, and perhaps the Orcs would be left untrained in manual labor or the ability to find actual work after discrimination stops them from finding educated work.\n> You don't send young Orcs to the College\nYou decide against sending away the Orcs. They wouldn't be able to learn important skills such as farming, fighting, hunting and cooking, only to be left with skills in money-handling or Magics that don't help them in their life.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 54, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You sit on your throne in the Main Hall, in the midst of a feast to celebrate the death of Chieftain Dadic, your Great-Great-Great-Grandfather, who was brutally stabbed to death by Elven Assassins. Despite being unarmed, surprised and quite old, he put up a grand fight. Twenty Elves entered this very great hall to assassinate him, three went out. Thraka and Dokt stand on either side of you. For once, they both agree on what you should do, although Thraka's much more brutally honest.\n\n\n\"Find a girl to fuck.\" He says.\n\n\n\"What Thraka Flameborn means is...\"\n\n\n\"To get your dick inside a girl.\" Thraka laughs, to Dokt's embarrassment and frustration. \n\n\n\"Chieftain, every Chieftain needs one to share their soul with. You need a mate.\" Dokt says.\n\n\nYou survey the room. You spot a young Orc girl dancing in the crowd. She's small and cute, and you briefly make eye contact. She gives you a flirty wink. A pretty girl would do good to help you survive the cold winter nights.\n\n\nMaking use of the drink and food is a tall warrior. Her head is cut short and she has a large, impressive blade on her side. A warrior is someone you could relate to and respect as a mate.\n\n\nOne the opposite side (both of the room and orientation), a youngish Orc stands quietly, a leatherbound book in his hands. He looks intelligent, but also has soft features and a nice smile, which he quickly flashes at you.\n\n\nFinally, there's a massive beat of an Orc holding a blade that could cleave horses in half with one blow leans against a wall. You recognize him as Ironsoul, a fantastic warrior notorious for spending large amounts of time in brothels in the company of Orcs who choose to have an adventurous life working in the brothel rather than on the battlefield.\n> You talk to the feasting Orc\nYou walk over to the feasting Orc and sit next to her.\n\n\n\"Hello. Are you enjoying the food?\"\n\n\nThe Orc raises an eyebrow, decides you're not joking, and nods.\n\n\n\"Yes, Chieftain.\"\n\n\n\"I don't recognize you. What's your name?\"\n\n\n\"Dag. Dag Unbroken.\"\n\n\n\"Unbroken? How do you get a title like that?\"\n\n\n\"I've broken every bone inside my body besides my right shin.\"\n\n\n\"Fuck me.\" You say, obviously impressed.\n\n\n\"I'm not opposed to the idea.\" Dag says.\n\n\nAt that moment, you realize picking up warriors is a lot easier than you thought.\n> You continue spending time with Dag\nYou spend the next few hours talking with your newfound mate. Dag is strong, though, aggressive and violent, which reminds you of a more \"you\" you. You'll make sure that your relationship continues and develops into what could be a prosperous marriage.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 45, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You sit on your throne in the Main Hall, in the midst of a feast to celebrate the death of Chieftain Dadic, your Great-Great-Great-Grandfather, who was brutally stabbed to death by Elven Assassins. Despite being unarmed, surprised and quite old, he put up a grand fight. Twenty Elves entered this very great hall to assassinate him, three went out. Thraka and Dokt stand on either side of you. For once, they both agree on what you should do, although Thraka's much more brutally honest.\n\n\n\"Find a girl to fuck.\" He says.\n\n\n\"What Thraka Flameborn means is...\"\n\n\n\"To get your dick inside a girl.\" Thraka laughs, to Dokt's embarrassment and frustration. \n\n\n\"Chieftain, every Chieftain needs one to share their soul with. You need a mate.\" Dokt says.\n\n\nYou survey the room. You spot a young Orc girl dancing in the crowd. She's small and cute, and you briefly make eye contact. She gives you a flirty wink. A pretty girl would do good to help you survive the cold winter nights.\n\n\nMaking use of the drink and food is a tall warrior. Her head is cut short and she has a large, impressive blade on her side. A warrior is someone you could relate to and respect as a mate.\n\n\nOne the opposite side (both of the room and orientation), a youngish Orc stands quietly, a leatherbound book in his hands. He looks intelligent, but also has soft features and a nice smile, which he quickly flashes at you.\n\n\nFinally, there's a massive beat of an Orc holding a blade that could cleave horses in half with one blow leans against a wall. You recognize him as Ironsoul, a fantastic warrior notorious for spending large amounts of time in brothels in the company of Orcs who choose to have an adventurous life working in the brothel rather than on the battlefield.\n> You talk to the reading Orc\n\"I like him.\" You say, pointing to the reading Orc.\n\n\n\"What, Sarunt? He's a male, he can't bear your children.\" Dokt says, annoyed.\n\n\n\"Many Chieftains were adopted. Dadic, for fuck's sake.\"\n\n\nDokt rolls his eyes, but nods. You stand from the throne, and walk down to Sarunt.\n\n\nYou walk over to the reading Orc, and smile.\n\n\n\"Hello.\"\n\n\n\"Hello.\" He replies, looking up from his book.\n\n\n\"I am Chieftain Mazkil.\"\n\n\nHe chuckles.\n\n\n\"I might spend far too much time in a book, but I still know enough to know who the Chieftain is.\"\n\n\n\"Ah. Good.\" You reply, awkwardly.\n\n\nYou realize while you're very skilled and courageous in the art of warfare, you suck at flirting. Thankfully, he's better and very interested.\n\n\n\"So, do you want to get a drink, Mazkil?\"\n\n\nYou nod eagerly, and head over to the drink stand.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 43, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "The next day, you walk along the street, Thraka and Doct off managing your work for a while. You survey your village. Children are brawling in the streets, the elders are drinking and the adults are working. Everything's good. You think to yourself. You notice a young Orc woman who's name you haven't learnt, and feel a pang in your heart as you notice how beautiful she is. You feel a pang in another place, but that's neither here nor there. You realize that one of, and perhaps the best, duty of the Chieftain is to have a heir to the throne and get married. You'll try find someone soon enough. Not today, though. You continue strolling around the village, before you notice at the edge of town, a trail of caravans approaching. You raise an eyebrow, as there are no scheduled caravans set to arrive over the next few days. You walk up, and to your surprise, notice the caravaneers are not the Orcs you're used to seeing. They're all men. Usually there's a few men mixed in with the Orcs that run the caravans. You walk over to the caravan.\n\n\n\"Hey! Who are you, then?\" You ask loudly.\n\n\nThe Humans on board are wearing red cloth with gold Eagle symbols embroidered on them.\n\n\n\"Greetings! I am Giorgio Lates. I am a merchant from the Kingdom of Mankind.\"\n\n\n\"I recognize the sigil. What do you want?\"\n\n\n\"I am a merchant, kind sir. Orcs are famous for their steelwork, and I had the pleasure of working with some Orc Mercenaries. They're blades, axes and maces are unrivaled, except for Elvish blades, which are as easy to find as an honest merchant. Which, you so happen to have found.\" Giorgio says, winking.\n\n\n\"You wish to buy blades?\"\n\n\n\"Buy? Not exactly. I doubt you have much use for my gold. I wish to swap, to barter, to trade.\"\n\n\n\"For what?\"\n\n\n\"We have much to trade. Food, Drink, Steel, Iron, Wool, Jewelry, Gold, Silver and much, much more. We wish to open up a trade route between here and the Empire.\" Giorgio grins.\n\n\nYou frown. Traders are prone to take advantage of humble villages like yours. The Village is also dedicated to crops, farm work and general self-sufficiency. To increase your smithing and weapons production, you'd need to sacrifice your self-sufficiency. Still, it could increase your village's profit and the standard of living.\n> You don't agree to trade with the Kingdom of Man\n\"No. I will not sell the honor and heart of this village to some merchants only to be ripped off later.\"\n\n\nThe Merchant's face falls and he immediately turns ratty.\n\n\n\"Fine. Let this village become an abandoned ghost town in the hills that your children will be dying to get out off. Let's go!\"\n\n\nThe Merchant Caravans begins to turn around and leave. You know that you've saved your little town from being steam rolled by the massive trade machine of the Kingdom of Man.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 52, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You spot smoke just in the distance, where the raiders are presumably camped.\n\n\n\"Orcs!\" You loudly whisper. \"To arms! We'll wipe out the fiends to the last man.\"\n\n\nYou move forward slowly, further through the woods. You arrive at the edge of a small glade. There is a large opening where there's several dozen tents. A group of around thirty Orcs wearing chainmail armor and wielding axes, short swords and maces. You give a few hushed orders to various Orcs to target the various flanks to make sure not a single raider survives. Then, you raise your sword.\n\n\n\"CHARGE!\" You roar, sprinting forward.\n\n\nThe Raiders are quickly taken by surprise, grabbing any nearby weapons and raising them in defense. You swing your sword, which bites into one of their necks and beheads him in one clean sweep. You kick a second to the floor with one swift kick to the head, knocking him to the floor. You raise your sword and stab downwards, going through the raider's stomach. Within a few seconds, the fighting is over. The raiders have been quickly wiped out to the last orc, leaving none alive.\n\n\n\"This was quicker than I had hoped.\" One of the Orcs remarks.\n\n\n\"Orders, Chieftain?\" Another asks, turning to you.\n\n\n\"Burn the tents, the bodies and take anything worth taking.\" You reply.\n\n\n\"Yes, Chieftain Mazkil.\"\n\n\nYour men quickly begin removing armor, weapons and jewelry from the dead Orcs, and wrapping their corpses in tents. Once this is finished with all the corpses, they set the wrapped corpses alight, which quickly begin burning. You sniff the air, and smell the delicious smell of sizzling flesh.\n\n\n\"Chieftain! I counted the amount of beds versus corpses. Twenty dead raiders, but there's over eighty beds.\"\n\n\n\"There's more! We believe there's at least sixty more raiders off on a mission at the moment. Orders, Chieftain?\"\n\n\nOne of the Orcs, one of the very few archers you've brought, Kanim Darkwit, steps forward. \n\n\n\"Sir. The Raiders will be hungry and tired. They'll be here soon. We can lay an ambush. There's a good vantage point in one of the trees...\"\n\n\n\"Coward! Where's your honor, boy?\" Another Orc, Jakku Bearsbane, roars. \"We're not abandoning all honor and reason in favor of hiding like does! We find the raiders, and wipe them out to the last man.\"\n> You lay an ambush\n\"Darkwit. Your plan is good. Jakku, I'm not leading my men into a charge when we have the perfect trap right here.\"\n\n\n\"Yes, Chieftain.\" Jakku nods.\n\n\nYou have Darkwit hide in a vantage point in the trees, the bodies stacked into defensive walls to block enemy escape once they've entered the killzone. You have warriors hide at various points to be able to charge the killzone once the raiders have arrived. You patiently wait, hidden in bushes and undergrowth. One hour passes quickly, the second takes long, but after two and a half hours, the raiders are here. They march, three Caravans in tow, no doubt from a recent raid. They break into a jog when they sight the camp, heading straight into the killzone while confused and unprepared.\n\n\n\"STRIKE!\" You roar.\n\n\nYou break into a run, swinging your blade. The Raiders are surrounded, and they're simply unprepared to face you. You swing your blade downwards, hacking off an arm, and headbutt a raider before running him through with your sword. You dodge an axe swing and cleave the Orc in half. You launch yourself into the fray, and hack a raider to death. The Raiders are beginning to turn and run now, but you slice the back of the legs of one of them and stab them through the chest, breaking through their armor and into the soft flesh beneath. The rest manage to make it past the junk walls you've set up and head off to find safety. \n\n\n\"Chieftain! We are victorious!\" Darkwit laughs happily.\n\n\n\"Losses? Kills?\" You ask.\n\n\nOne of the scouts quickly begins tallying the dead, and turns to you.\n\n\n\"Sir! We lost six men. They lost forty nine.\"\n\n\nDarkwit grins.\n\n\n\"Yes! I told you my plan would work. We almost wiped them out and lost very few.\"\n\n\n\"Yes. Have the scouts find our dead and bring them back to the village for the funeral pyre. Orcs, let's head home.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 81, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You spot smoke just in the distance, where the raiders are presumably camped.\n\n\n\"Orcs!\" You loudly whisper. \"To arms! We'll wipe out the fiends to the last man.\"\n\n\nYou move forward slowly, further through the woods. You arrive at the edge of a small glade. There is a large opening where there's several dozen tents. A group of around thirty Orcs wearing chainmail armor and wielding axes, short swords and maces. You give a few hushed orders to various Orcs to target the various flanks to make sure not a single raider survives. Then, you raise your sword.\n\n\n\"CHARGE!\" You roar, sprinting forward.\n\n\nThe Raiders are quickly taken by surprise, grabbing any nearby weapons and raising them in defense. You swing your sword, which bites into one of their necks and beheads him in one clean sweep. You kick a second to the floor with one swift kick to the head, knocking him to the floor. You raise your sword and stab downwards, going through the raider's stomach. Within a few seconds, the fighting is over. The raiders have been quickly wiped out to the last orc, leaving none alive.\n\n\n\"This was quicker than I had hoped.\" One of the Orcs remarks.\n\n\n\"Orders, Chieftain?\" Another asks, turning to you.\n\n\n\"Burn the tents, the bodies and take anything worth taking.\" You reply.\n\n\n\"Yes, Chieftain Mazkil.\"\n\n\nYour men quickly begin removing armor, weapons and jewelry from the dead Orcs, and wrapping their corpses in tents. Once this is finished with all the corpses, they set the wrapped corpses alight, which quickly begin burning. You sniff the air, and smell the delicious smell of sizzling flesh.\n\n\n\"Chieftain! I counted the amount of beds versus corpses. Twenty dead raiders, but there's over eighty beds.\"\n\n\n\"There's more! We believe there's at least sixty more raiders off on a mission at the moment. Orders, Chieftain?\"\n\n\nOne of the Orcs, one of the very few archers you've brought, Kanim Darkwit, steps forward. \n\n\n\"Sir. The Raiders will be hungry and tired. They'll be here soon. We can lay an ambush. There's a good vantage point in one of the trees...\"\n\n\n\"Coward! Where's your honor, boy?\" Another Orc, Jakku Bearsbane, roars. \"We're not abandoning all honor and reason in favor of hiding like does! We find the raiders, and wipe them out to the last man.\"\n> You search out and lead a charge against the Raiders\n\"Darkwit, go, take who you need and scout ahead for the raiders. Jakku, make sure the men are ready. We''re going to charge the raiders and wipe them out to the last orc.\"\n\n\n\"Yes, Chieftain.\" Jakku barks, before running away.\n\n\nThe Orcs quickly regroup as the scouts sprint off in search of the raiders. You wait with your allies for two hours, before one of the scouts breaks through the treeline.\n\n\n\"Chieftain! They're coming! They were about an hours march away last I saw, but at the pace they were moving they're only half an hour away.\"\n\n\n\"Good. Let's move. Orcs! Get ready to fight. In fifteen minutes, our swords'll be deep in Raider blood.\"\n\n\nThe Orcs all bark responses in the affirmative, and you begin moving forward towards the raiders. It seems the scout under-exaggerated the raiders speed, because it takes twenty minute to finally meet the raiders. A massive group of Orcs, with three Merchant Caravans in tow, no doubt from a recent raid. \n\n\n\"Orcs! Now is the time to spill blood! CHARGE!\" You scream.\n\n\nYou raise your sword, charging forward with your Orcs. The Raiders aren't prepared to fight, but they're still armed from their previous raid and they're still Orcs. You swing your blade downwards, hacking off an arm, and headbutt a raider before running him through with your sword. You dodge an axe swing and cleave the Orc in half. A Warhammer smacks you in the chest, launching you backwards. Your head bangs against a tree, and you stand and charge forward again. You launch yourself into the fray, and hack a raider to death. The Raiders are beginning to turn and run now, but you slice the back of the legs of one of them and stab them through the chest, breaking through their armor and into the soft flesh beneath.\n\n\n\"Chieftain! We are victorious!\" Jakku roars happily.\n\n\n\"Losses? Kills?\" You ask.\n\n\nOne of the scouts quickly begins tallying the dead, and turns to you.\n\n\n\"Sir! We lost thirteen men. They lost thirty seven.\"\n\n\nJakku roars victoriously.\n\n\n\"Yes! I told you we didn't need cowards tactics. We wiped them out and sent the rest running.\"\n\n\n\"Yes. Have the scouts find our dead and bring them back to the village for the funeral pyre. Orcs, let's head home.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 91, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You bring up your shield and raise your sword. The warriors quickly take advantage of the situation, attacking the unprepared Orcs attempting to take shelter from the arrows. One of them goes towards you, and swings. You block his sword with your shield and repeatedly jab him through the stomach, the third stab penetrating his armor and going through his stomach, which after a few more stabs kill him.By the time the Orcs manage to fend off the Elven Warriors, they're barely a dozen men, including Khan. The Elves outnumber you, but only slightly, and they clearly either don't like their odds, or figure they've killed enough of your allies today. The warriors quickly turn and go sprinting off into the woods.\n> You attack the Archers in the trees\nYou roar, running forward and jumping in the air. You grab an archer perched on one of the branches who screams, flinging her to the ground. You quickly end her miserable existence, thrusting your sword through her neck. You see another archer leap from the trees in order to escape, but slash his legs, causing him to fall to the ground. You stand above him and stab downward, stabbing him through the chest, killing him. An archer leaps onto you with a hunting knife and slices you across the back of the neck in a failed attempt to murder you. You fling him off your back and to the ground and slice open his stomach. You look up, to see the rest of the archers sprinting incredibly fast away from the battle.\n\n\n\"Don't bother chasing. You can't catch an Elf. They've ran their entire lives, the cowards.\" Karn says. \"Come on men. Let's get back to camp.\"\n\n\n \n> One Day Later...\nYou sit at the camp, at the edge with a campfire, a pig roasting on a spit. You wait eagerly for your meal, before Captain Darruk arrives.\n\n\n\"Mazkil, come with me for a moment.\"\n\n\nYou struggle not to snarl in annoyance, knowing you'll miss the best cuts of pork, but nod and follow Darruk anyway. You follow him out of ear range of the camp, before he starts speaking.\n\n\n\"You were with Karn on the mission yesterday, correct?\"\n\n\n\"Yes, sir.\"\n\n\n\"We lost a massive amount of men for a mission that important. I need to know: Was it Karn's fault as a leader?\"\n> You say \"Yes.\"\n\"Ah. I thought so. The other men's testimony said as much. Thank you. Now go, eat.\"\n\n\nYou nod, and quickly return to eat. You have to punch one of the smaller Orcs, but you manage to grab a large, juicy piece of meat and eagerly chew into it.\n> One Week Later...\nYou stand around a massive map, showing the Glenin Plains. Captain Durrak begins explaining the situation.\n\n\n\"Captain Rhian is leading the Royal Calvary forward to engage the Elvish Calvary at multiple locations. We're positioned here to launch attacks on the calvary as the rearguard crosses Jacob's Bridge and the small unnamed brick bridge here. I'll lead the main patrol on Jacob's Bridge. Karn, lead a force of your chosen orcs.\"\n\n\n\"Yes, sir.\"\n\n\nKarn chooses two dozen Orcs, to your surprise he hasn't chosen you, for reason's you don't know. You then follow Captain Durrak as you head towards Jacob's Bridge. Thankfully, the Elvish Calvary haven't arrived, so you take up positions.\n\n\n\"Alright, stay low, and don't attack until I say so. Got it?\"\n\n\n\"Yes, sir.\" You all reply in unison. \n\n\nThe Bridge is a large wooden bridge over a massive muddy creek. You take position at the edge of the bridge so you can storm on and wipe out the calvary's rearguard. A large group of Elves aboard beautiful white horses begin galloping past. They gallop past for a good thirty seconds, before there's a small break in the amount of horses galloping past. \n\n\n\"Now! Take them all out!\" Captain Durrak roars.\n\n\nYou leap out of the muddy river bank and onto the bridge. The small Elvish Calvary's Rearguard, meant to defend their flanks and make sure they have the option to retreat, is only about three dozen Calvary units, and you have as many Orcs with you. You see the the lead of the rearguard, a golden armored Elvish Warrior, is on a horse which rears up in terror. \n> You charge forward to target the leader\nYou sprint forward with your sword raised, roaring. You slash the horse's chest open, and the horse whinnies in terror. The leader falls from the horse, and you quickly stand over him, raising your blade. Suddenly, a spear flies through your chest, tossed by one of the Calvary Units. You groan as the spear embeds itself in you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 65, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You look around for something to help you out of this predicament, and you find a small bottle of a blue liquid. \n> You don't drink it\nYou decide not to drink it. You know that you need to get moving soon, to escape before nightfall, but hold on to the fact their still might be something useful nearby.\n> You drag yourself outside\nYou drag yourself outside. The village is packed with dead Orcs, Men and War Dogs, interspersed with the golden armored Elves who your allies managed to strike down. You continue dragging yourself forward, passing the dead. Vultures land around you and begin pecking at the corpses. One lands in front of you and pecking at your face.\n> You grab the Vulture\nYou grab the Vulture, tearing the vulture's head off its neck and tossing it aside. You begin dragging yourself forward once more.\n> Four Hours Later...\nYou move your hands forward and find something to drag yourself another few inches forward. Thankfully, the leaves grant you some shade from the hot sun, but the pain's beginning to become unbearable. Then, as if the Gods have all agreed to fuck up your life, you hear wolves. \n\n\n\"Fuck you!\" You scream, as three wolves begin prowling towards you.\n> You fling your knife at one\nYou throw your knife, impaling one of the wolves' in the head, killing it instantly. It falls backwards, and you feel pride briefly, before another one of the wolves leaps at you, landing on your chest. It bites down on your chest, tearing through flesh at you let out a scream.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 2, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You look through the window from the observation room, down onto the Object placed at the heart of the chamber. Protruding from the walls are all manner of scientific gadgetry, so that the tests can be carried out remotely, and hopefully more safely, from the observation room.\n\nIt has been two and a half months of all manner of tests, such as bathing the Object in various forms of radiation, scanning it with all manner of sensors, trying tests in normal air and in a vacuum, and that sort of thing. So far, the Object has just sat there. It could continue to do nothing at all. It could just be a solid chunk of lifeless metal for all anyone knew. That's what you are beginning to think, anyhow.\n\nOf course, the Government and Military representatives were \"completely positive\" that something would happen eventually. And they got to monitor the tests from another facilitiy eighty kilometers away - just in case the Object happened to be a bomb of some sort. That was really reassuring for you.\n\n\"Come on, Jones, let's get to work,\" Hammond says, the doors to the observation room swishing shut behind him as he arrives.\n> You say \"Sure. So, what are we going to do to it today?\"\n\"Okay, we're doing Gamma Radiation today. Why don't you get us started, spin the dial to five, will you?\" Hammond says, leaning over one of the consoles, and peering through the window at the Object below.\n> You turn the dial to five.\n\"Here goes nothing,\" you say as you turn the dial to five.\n\nBoth of you look out through the window at the Object in the chamber beyond. A long mechanical arm unbends from the wall, with a large emitter on the end. It slowly powers up, and you watch a counter slowly tick up from zero. Invisible gamma radiation begins to bathe the Object from the emitter.\n\nAs the counter begins to pass four, something happens!\n\nThere is a flash of light, almost blinding your eyes, and then-\n> You (continue)\nHammond yawns, leaning back in his chair. \"Well, there goes another day of useless tests, Jones,\" he says.\n\n\"What the-\" you stammer, looking around you. The clock on the wall says it is early in the evening outside. You glance at the dial for the gamma radiation emitter, and it is turned off, set to zero. Out through the window, the Object just sits there doing nothing, as usual.\n\nHammond notices the look on your face, \"What's wrong?\"\n> You tell him what happened.\n\"Hammond, what just happened?\" you ask him, bewildered.\n\n\"What do you mean? We just completed another day of the same old boring tests that seem to have achieved nothing at all,\" he answers.\n\n\"You know what? I think something happened!\" you say, confusion giving way to excitement. Something was finally taking place!\n\n\"What are you talking about Jones?\" he says, tired and in no mood for games.\n\n\"The last thing I remember, I was turning the gamma radiation dial to five. The counter passed four, and there was a flash of light! The next thing I know, I was standing here and the day was over!\" you explain, bursting with excitement.\n\n\"Is this some sort of joke,\" he says, standing up, and getting his things, ready to go home. \"Look, Jones, we tested it for gamma, we zapped it with more x-rays, we doubled the air pressure, we tried to cut it open with lasers! Nothing happened, no lights, no sounds, no anything. Look, you're probably just tired, imagining things. There's nothing so boring as staring through a window at a block of metal that just sits there, for hours on end.\"\n> You stick to your version of what happened.\n\"I'm telling you Hammond, one moment we were standing there performing the test, the next it was the end of the day!\" you exclaim, beginning to feel angry. You're sure of what happened. At least, you think you are...\n\n\"Look, Jones, maybe you saw a flashing light, maybe not. It only takes a few minutes to run the gamma radiation test. If you want, we'll throw it back up to five and see what happens. Will that make you happy? Maybe then I can go home and get some sleep,\" he grumbles.\n\n \n> You perform the Gamma radiation test again.\n\"Yes, Hammond. That would make me happy. Let's do the test again,\" you say.\n\n\"Okay, by all means. Turn the dial back to five,\" he says, shaking his head tiredly.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 63, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "\"Hammond, what just happened?\" you ask him, bewildered.\n\n\"What do you mean? We just completed another day of the same old boring tests that seem to have achieved nothing at all,\" he answers.\n\n\"You know what? I think something happened!\" you say, confusion giving way to excitement. Something was finally taking place!\n\n\"What are you talking about Jones?\" he says, tired and in no mood for games.\n\n\"The last thing I remember, I was turning the gamma radiation dial to five. The counter passed four, and there was a flash of light! The next thing I know, I was standing here and the day was over!\" you explain, bursting with excitement.\n\n\"Is this some sort of joke,\" he says, standing up, and getting his things, ready to go home. \"Look, Jones, we tested it for gamma, we zapped it with more x-rays, we doubled the air pressure, we tried to cut it open with lasers! Nothing happened, no lights, no sounds, no anything. Look, you're probably just tired, imagining things. There's nothing so boring as staring through a window at a block of metal that just sits there, for hours on end.\"\n> You maybe you just imagined it?\nYou yawn. Actually, it does feel like you've been working for a whole day. Maybe Hammond was right, maybe you're just tired. Day after day of repetative tests could indeed make everything seem to blur together, after a while.\n\n\"Yeah, maybe you're right, Hammond. I guess I should drive home and get a good night's sleep,\" you say.\n\n\"Rest up, and I'm sure you'll feel better tomorrow,\" he says. \"Well, see you later then, I'm off.\"\n\nHammond puts on his jacket and heads home.\n> You leave the Facility.\nYou grab your jacket, flick off the lights, and walk out through numerous corridors and doorways. Finally, after passing through two security checkpoints, you reach the garage. Taking your car keys out of your pocket, you hop into your Toyota Aurion V6. You sink into the comfortable seat with a smile. Ah, the perks of your job.\n\nSwitching the car on, you pull out of the multi-level garage, and head out onto the road. The Facility was mostly underground, but a large boxy building juts up from the barren surface. Your temporary home, for the duration of the tests, was a house the company purchased in a relatively modern country town an hour's drive away.\n\nIt's getting dark outside, but the sky is clear, the moon and stars bright above you. You flick on your headlights, and there is a flash of light as they turn on...\n> You waking up to more confusion.\nYou wake in your bed, in a house that the company has purchased, about an hour's drive from the Factility. Stretching, you get up out of bed. What an odd dream... Something had happened out at the Facility, but you couldn't remember what. Dreams tended to be like that. You were in your car, or something?\n\nStretching your arms above your head, you bend to each side, stretching your aching muscles, then reach out and open the door to the ensuite.\n\nA fierce, hot wind assails you, and you stumble backwards, your sleepy limbs not prepared. For a moment you just stand there in your underwear in shock. Outside your bedroom, looking through what should be the door to your ensuite, was the desert! You glance out the bedroom window, and it's still there! Bleak, barren desert sands and rocks stretch off to the horizon. Where is the town? More importantly, where is the rest of your house!\n> You step outside\nAstonished and confused, you open your main bedroom door, to see more desert outside. You step outside, onto the hot sand, to see if it is real or an illusion.\n\nThe sand is hot beneath your feet, and you quickly step back inside. Perhaps you should get dressed first?\n> You get Dressed\nYour clothing lies scattered across the floor around your bed.\n\n(Click on objects to put them in your inventory)", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 59, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Childhood\n\n\nA fist thuds into your face, knocking you to the ground. Gruzub stands over you, laughing.\n\n\n\"Mazkil! You are as weak as a Shepard!\" He laughs, as you leap to you feet.\n> You punch him\nYou swing your fist, but Gruzub quickly ducks and elbows you in the stomach, knocking the wind from your lungs. He gets two more punches in before you manage to roll away and get back into a fighting stance. As you prepare to charge him, you hear a deep voice.\n\n\n\"CHILDREN! Your mother struggles to soothe the little one while your brother hunts sheep. This is no time for playing. There is work to be done! Inside!\" Your father bellows.\n> You go inside\nYou quickly hurry inside, followed by your twin brother. You live in a small village of small huts. Luckily enough, you father is Chieftain Magrash, which entitles you to sleep in the Chieftain's Hut, the largest hut. As you enter, you see your father sitting in a rough woolen tunic, sharpening his greatsword. In front of him is his heavy steel plate armor, as well as several trophies from his battles.\n\n\n\"Mazkil, Gruzub, you fight too much. Mama is trying to put Dagden to sleep.\"\n\n\n\"Yes, papa.\" You both reply.\n\n\n\"Who won the fight?\" He asks.\n\n\n\"I did!\" You both say, before glaring at each other.\n\n\n\"You don't know? Perhaps you're not fighting enough. Gruzub, go down to the river and fetch water for the stew. Mazkil, sharpen my sword. I need light the hearth.\"\n\n\nYou go over to the sword, and begin to sharpen it against the whet stone, while looking over your father's trophies: An Elven Dagger, a Shrunken head, a battered golden shield, a shattered battleaxe, a studded mace, a series of Tribal Necklaces and a Dragon Skull.\n\n\n\"Papa?\"\n\n\n\"Yes?\"\n\n\n\"Can you tell me about your trophies?\" You ask.\n\n\n\"I've told you many times about my trophies.\"\n\n\n\"Tell me again.\"\n\n\nPapa chuckles, a harsh sound you've come to love.\n\n\n\"Which would you like to know about?\"\n> You elven Dagger (Elves)\n\"Ah, the dagger. One of my favorite. The Elves are a race of \"beautiful\" and \"perfect\" creatures who don't know a battleaxe from a wood-axe. Death to them all. They're stupid in things like how to start a fire and how to hunt, yet seem to love philosophy and reading. Death should take them. Still, they're fast with a blade and good with a bow, which I found out while hunting a party of them that came into my territory. That knife nearly went into my throat before I impaled the little bastard wielding it.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 79, "num_participle_phrases": 1, "num_sentences": 45, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You quickly hurry inside, followed by your twin brother. You live in a small village of small huts. Luckily enough, you father is Chieftain Magrash, which entitles you to sleep in the Chieftain's Hut, the largest hut. As you enter, you see your father sitting in a rough woolen tunic, sharpening his greatsword. In front of him is his heavy steel plate armor, as well as several trophies from his battles.\n\n\n\"Mazkil, Gruzub, you fight too much. Mama is trying to put Dagden to sleep.\"\n\n\n\"Yes, papa.\" You both reply.\n\n\n\"Who won the fight?\" He asks.\n\n\n\"I did!\" You both say, before glaring at each other.\n\n\n\"You don't know? Perhaps you're not fighting enough. Gruzub, go down to the river and fetch water for the stew. Mazkil, sharpen my sword. I need light the hearth.\"\n\n\nYou go over to the sword, and begin to sharpen it against the whet stone, while looking over your father's trophies: An Elven Dagger, a Shrunken head, a battered golden shield, a shattered battleaxe, a studded mace, a series of Tribal Necklaces and a Dragon Skull.\n\n\n\"Papa?\"\n\n\n\"Yes?\"\n\n\n\"Can you tell me about your trophies?\" You ask.\n\n\n\"I've told you many times about my trophies.\"\n\n\n\"Tell me again.\"\n\n\nPapa chuckles, a harsh sound you've come to love.\n\n\n\"Which would you like to know about?\"\n> You shrunken Head (Necromancer's Army)\n\"Ah, that! I took that off a large bastard with a sword twice as large as you.That damn Necromancer, I can't remember his name, rose Zombies Ghouls, Skeletons, Wights, Death Knights, Specters, Ghosts and who knows what else in his quest for power. He led a small group of Death Knights up here to add some Ork Zombies to his collection. He ran faster than a deer when he saw what a true Orc can do! Ha!\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 79, "num_participle_phrases": 1, "num_sentences": 29, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You quickly hurry inside, followed by your twin brother. You live in a small village of small huts. Luckily enough, you father is Chieftain Magrash, which entitles you to sleep in the Chieftain's Hut, the largest hut. As you enter, you see your father sitting in a rough woolen tunic, sharpening his greatsword. In front of him is his heavy steel plate armor, as well as several trophies from his battles.\n\n\n\"Mazkil, Gruzub, you fight too much. Mama is trying to put Dagden to sleep.\"\n\n\n\"Yes, papa.\" You both reply.\n\n\n\"Who won the fight?\" He asks.\n\n\n\"I did!\" You both say, before glaring at each other.\n\n\n\"You don't know? Perhaps you're not fighting enough. Gruzub, go down to the river and fetch water for the stew. Mazkil, sharpen my sword. I need light the hearth.\"\n\n\nYou go over to the sword, and begin to sharpen it against the whet stone, while looking over your father's trophies: An Elven Dagger, a Shrunken head, a battered golden shield, a shattered battleaxe, a studded mace, a series of Tribal Necklaces and a Dragon Skull.\n\n\n\"Papa?\"\n\n\n\"Yes?\"\n\n\n\"Can you tell me about your trophies?\" You ask.\n\n\n\"I've told you many times about my trophies.\"\n\n\n\"Tell me again.\"\n\n\nPapa chuckles, a harsh sound you've come to love.\n\n\n\"Which would you like to know about?\"\n> You ask about the Dragon Skull (Dragons)\n\"Ah, the skull. Dragons are fearsome creatures. They come in many colors, all with powerful skills. They speak Dragontongue, and many speak our language. Some are intelligent, while some are incredibly feral and wild from years of isolation. Their flames tend to be tinted the same color as their scales, with an afinity for hoarding treasure and waging war and destruction. They're solitary creatures, Dragons. If you ever slay one, Gorgok will look upon you with joy.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 79, "num_participle_phrases": 1, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"Assemble the warriors.\" You say. \"Get me a group of sixty warriors who are hungry for blood.\"\n\n\nYou have the group assembled, and quickly begin making your way up the mountain. About halfway up, you begin to regret it.\n\n\n\"It's cold, my feet hurt and I'm fucking tired.\" You grunt as you trudge up the mountain.\n\n\n\"Damn right, Mazkil.\" Urug Eaglebow says.\n\n\nYou look further up the mountain, and hear the howls and rasps of the dead as well as the roars and screeches of the dragon. There's few dragons up here, so you presume this Red Dragon fighting is Mont Pre'Igni Rubrum, a near unpronounceable name, or the Volcano of Gargarum. The Undead are no doubt deserters from the Necromancer's Army. You reach the top of mountain, at the edge of a crater. At the center, a large group of two dozen undead soldiers armed with spears and swords are attempting to kill the dragon. It seems the undead are very unmatched. \n> You attack the Undead\n\"Send the dead back to their graves!\" You roar, charging into battle. \n\n\nYou swing your blade, beheading a rotting head and sending it through the air. You stab another through the heart, killing him instantly. You headbutt another, with such strength that the spine breaks and the zombie collapses on the ground. The undead are so unmatched that they're wiped out within seconds. You turn, to the snarling face of a dragon. It's voice, a low growl, shakes your very core.\n\n\n\"Orcs... Why have you come to my home?\"\n\n\n\"I... I came to help.\" You say nervously. \"I wanted to make sure this fight doesn't move into my territory.\"\n\n\n\"A wise move, mortal. Your assistance was unnecessary, but polite. Please, let me give you a gift.\"\n\n\nThe Dragon turns and stomps away into a cave. A few minutes later, it comes back. It opens its mouth, letting golden coins and gems fall out. Not a massive amount, but enough to fund the building of a new well and to get new bows for the hunters.\n\n\n\"Thank you, mighty dragon.\" You say.\n\n\n\"Of course.\"\n\n\nYou bow, and begin trudging down the mountain. \n> One Month Later...\nYou walk up a mountain, trudging through the harsh snow. You're cold despite being wrapped in furs and leathers, and you really need to piss, but you know that if you tried, your dick would freeze off. You lost three farmers and a dozen goats to a Frost Troll wandering down from the mountain in the cold, icy winter that's just started. You're taking a five war parties of twenty warriors each to wipe out any trolls up in the mountains. You lead the main war party of the best warriors who wish to target the cave system most likely to hold sheltering trolls. Wind and snow begins to block your view. You know you need to find shelter soon.\n> You hunker down in the cold\nYou drop down, putting up whatever tents you have. You crawl inside, wrapping furs and leathers around you. You hope the storm clears up soon. Within an hour and a half, the cold is so brutal that you lose all feeling. The snow's bad you have no idea where you're going. After four hours of waiting, you feel a sudden sensation of warmth. You begin unstrapping your armor to cool down. You're hot and tired. A quick nap in the snow would be nice...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 57, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You march forward accompanied by a massive force of Men and Orcs. The Royal Army, Red Blades Tribe, River-born Tribe, Dusk Hunters Tribe and various Orc, Human, Dark Elf and Dwarven Mercenaries heading forward to wage war. You have the main force of footmen accompanied by your best warriors and the Knights from the Kingdom of Mankind. There are also large groups of archers and a calvary of horse units, moving forward towards the enemy. After a few hours of marching, you see them. Hundreds of massive tents dot the field. You hear their lookouts blow their horns, waking the Orcs in time to prepare for the upcoming assault. Their will be no surprise assault today, you know. You raise your longsword. The blade is freshly sharpened.\n\n\n\"Charge!\" You roar, in unison with Sir Ignate and several other leaders of the army.\n\n\nYou rush forward, moving forward with immense speed. The force of military wrath that you and leading storms forward as the Orcs appear, weapons drawn and enshrined in their armor. You charge into them, an unstoppable force smashing into an unmovable object.\n\n\n\"DIE!\" You roar, swinging your blade.\n\n\nYou swing your sword, hacking off a limb that goes flying. You knee another figure and smash your hilt repeatedly into his face until it's nothing but pulp. You swing again, cutting open an Orc's stomach after it breaks through the chain mail armor. You swing again, opening a massive gash in the side of an Orc's face. You parry a strike and block another, before charging into battle with ferocity. You elbow an Orc in the face, smashing open bone and gristle with the force of your strike. You block an axe swing and remove the arm of the Orc holding the axe. You swing again, hacking off a leg and dropping an orc to one knee, allowing you to behead the Orc. You hack and swing, roaring with anger.\n\n\n\"Chieftain! Orders?\" One of your Orcs screams.\n\n\nTime to take command.\n> You regroup and charge the enemy\nYou quickly regroup, blowing a bone horn to bring the Red Blades together.\n\n\n\"Come on! There is blood to be spilt! Ha!\"\n\n\nYou break into a charge, moving quickly forward. You swing your sword, sending a head through the air. After about a minute, you've pushed your way past the Orc lines and got yourself surrounded. You take an arrow to the shoulder and fall backwards, before you take a spear through the throat.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 37, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You march forward accompanied by a massive force of Men and Orcs. The Royal Army, Red Blades Tribe, River-born Tribe, Dusk Hunters Tribe and various Orc, Human, Dark Elf and Dwarven Mercenaries heading forward to wage war. You have the main force of footmen accompanied by your best warriors and the Knights from the Kingdom of Mankind. There are also large groups of archers and a calvary of horse units, moving forward towards the enemy. After a few hours of marching, you see them. Hundreds of massive tents dot the field. You hear their lookouts blow their horns, waking the Orcs in time to prepare for the upcoming assault. Their will be no surprise assault today, you know. You raise your longsword. The blade is freshly sharpened.\n\n\n\"Charge!\" You roar, in unison with Sir Ignate and several other leaders of the army.\n\n\nYou rush forward, moving forward with immense speed. The force of military wrath that you and leading storms forward as the Orcs appear, weapons drawn and enshrined in their armor. You charge into them, an unstoppable force smashing into an unmovable object.\n\n\n\"DIE!\" You roar, swinging your blade.\n\n\nYou swing your sword, hacking off a limb that goes flying. You knee another figure and smash your hilt repeatedly into his face until it's nothing but pulp. You swing again, cutting open an Orc's stomach after it breaks through the chain mail armor. You swing again, opening a massive gash in the side of an Orc's face. You parry a strike and block another, before charging into battle with ferocity. You elbow an Orc in the face, smashing open bone and gristle with the force of your strike. You block an axe swing and remove the arm of the Orc holding the axe. You swing again, hacking off a leg and dropping an orc to one knee, allowing you to behead the Orc. You hack and swing, roaring with anger.\n\n\n\"Chieftain! Orders?\" One of your Orcs screams.\n\n\nTime to take command.\n> You pull back and allow the Kingdom of Man to do the brunt of the fighting\nYou blow a bone horn, and the Red Blades retreat. You pull back from the fighting, allowing the soldiers to move forward. You do some light support work, defending flanks and archers, which allows your forces to conquer over the Orcs. The Orc Tribes are slowly beaten back through a battle of attrition. Eventually, the Soldiers of the Kingdom of Man have begun to cease their aggression in their attacking. The Orcs are clearly beaten and bruised, unable to fight on for much longer.\n> You charge!\n\"Charge! Strike them down!\" You scream, charging forward.\n\n\nYou rush forward. You swing your blade, and your forces crash into the Orcs. The Orcs begin to break away, dropping weapons and swords to retreat from the battle. Some stay behind, but you make very short work of them. You roar as you swing your blade, slicing through flesh and shattering armor to wipe out all those who are left. \n\n\n\"Victory!\" You roar.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 47, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Lifting your knee, you hop forward and act as though you are about to kick Gro'tesk's shin. He brings one hand down to push your leg away, and in this moment you slam your foot into the ground, lurching forward. \n\n\nIn the same movement, you reel your fist back and then bolt forward. Your knuckles hit him straight in the forehead, this is followed by another swift hit right under his eye.\n\n\nGro'tesk grunts and staggers back. With a mighty roar he charges you, slamming one punch into your chest. \n\n\n\"Oof!\"\n\n\nThe blow knocks the wind out of you, throwing you to the ground. Chief Gro'tesk savagely lands a quick kick to your face. Reeling to the side you land face first in the dirt, the heavy pounding of his feet stopping as he lifts his foot again.\n> You knock Out\nRolling to the side, his foot smashes into the ground inches away from your head. Pulling your foot back, you shout as you slam it into Gro'tesk's knee. As his knee pushes in, he cries out and falls forward, catching himself with his hands. \n\n\nYou push yourself up into a crouch as you run forward, reeling your fist back. But you lose your balance and skid forward. Fortunately, you use the momentum to plant your fist into the side of his head. He grunts as the full force of your attack hits him, his head snapping to the side and his body twisting.\n\n\nHe lays still, and you crawl backward, just in case….\n\n\nBut he just lays on the ground. All of the onlookers gasp, never having seen their mighty chief get knocked out cold. You stand up and dust yourself off, and just right after the chief rolls over onto his back.\n\n\nRubbing his face and sitting up he looks at you, still dazed.\n\n\n\"I win.\",\n\n\nHe stares at you blankly for a moment.\n\n\n\"Fine!\"\n\n\nWith the help of a couple of onlookers, he stands up and stumbles his way over to his hut, rubbing his head as he tries to figure out how he could have lost.\n\n\nYou smirk and follow him in to give him your terms.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Fists raised, you step to the side, constantly circling your foe. Gro'tesk does likewise, a sadistic grin spread across his face. \n\n\nWith a huff you step forward, your fist twisting as the arm propels it forward. Gro'tesk's cheek ripples and his head turns as he moves with the punch. At the same time his fist flies, you manage to knock it away.\n\n\nDucking under, you slam your left fist into his ribs and come back up slamming into his jaw.\n\n\nGro'tesk staggers back, bewildered at your speed. Although you are quite a large orc, he is bigger than you.\n\n\nHe throws a backhand, which hits your defending arm. As he brings it back, he sends his other fist forward, which you manage to parry. But, in your rush, you accidentally lower your right arm a bit too far…\n\n\nAs it connects a quick flash of dark splits through your vision, but only for a brief moment. As you stagger back, a pain shoots through your jaw. Managing to duck another blow, you push your opponent back, a move he was not expecting.\n\n\nAs you try to regain your ground, you feel a fuzziness spreading throughout your head. Getting punched sucks. \n\n\nAs you step forward, you consider your next move…\n> You swift Punch\nKeeping your elbows tucked in, you send out several punches. The first three land well, hitting Gro'tesk's face. The next two don’t go so well. As your foe dodges the next, you lose form and go wide with your fifth punch, and he easily sees it coming. \n\n\nHe actually manages to catch your fist, twisting your arm to the side with one hand. As you bring your left arm up to defend your face, his large fist slips in under it. Your head kicks back as you feel the pain ripple through your mouth, the lip busting open.\n\n\nGro'tesk lets go of your arm as you stumble back, and he lands another fist into the side of your head. A throbbing pain emanates from the side of your head. \n\n\nYour opponent grins as you stagger in a daze, he prepares the finishing blow…\n> You catch his Wrist\nShuffling to the side a bit, you stare at your foe, your hands at your side. He snarls and lunges forward for the last strike. You lean back, then step to the side as you grab his wrist with your outermost hand. You pull it down with as much force as you can, and with your arm closest to him you run your elbow along his straightened arm for a moment.\n\n\nYour elbow collides, hitting him right between the eyes. His face scrunches up, and, as you let go, you step right in front of him; reeling your fist back you snarl as you ram it into his nose. His head jerks back and his feet slip out from under him, landing with a heavy thud. \n\n\nPanting, you step back and watch him as he lays still.\n\n\nWith a groan he shuffles, rubbing his face with his hands.\n\n\n\"What happened?\" he asks.\n\n\n\"I won the fight.\"\n\n\n\"Aww, come on!\" he complains. \"I wanted to win!\"\n\n\n\"No, I won fair and square.\"\n\n\n\"Fine!\" Gro'tesk groans.\n\n\nAs he pulls himself up, he mumbles under his breath. He signals to you to follow him into his hut. The crowd stares in awe, as they have never seen anyone beat their leader down before.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 46, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Fists raised, you step to the side, constantly circling your foe. Gro'tesk does likewise, a sadistic grin spread across his face. \n\n\nWith a huff you step forward, your fist twisting as the arm propels it forward. Gro'tesk's cheek ripples and his head turns as he moves with the punch. At the same time his fist flies, you manage to knock it away.\n\n\nDucking under, you slam your left fist into his ribs and come back up slamming into his jaw.\n\n\nGro'tesk staggers back, bewildered at your speed. Although you are quite a large orc, he is bigger than you.\n\n\nHe throws a backhand, which hits your defending arm. As he brings it back, he sends his other fist forward, which you manage to parry. But, in your rush, you accidentally lower your right arm a bit too far…\n\n\nAs it connects a quick flash of dark splits through your vision, but only for a brief moment. As you stagger back, a pain shoots through your jaw. Managing to duck another blow, you push your opponent back, a move he was not expecting.\n\n\nAs you try to regain your ground, you feel a fuzziness spreading throughout your head. Getting punched sucks. \n\n\nAs you step forward, you consider your next move…\n> You grapple\nYou shuffle forward, wrapping your fingers around his forearm. He grunts in surprise as you pull, while simultaneously planting a fist or two into his ribs.\n\n\nDucking under a swing, you grab his wrist with your other hand and slide the first up his arm and lock it around his elbow. With all your might, you yank is arm forward and pull down. Gro'tesk stumbles and falls, and, as you are about to twist his arm, you feel a savage kick land on the back of your knee.\n\n\nBuckling and letting go of his arm, the foe pushes himself up. Hearing him coming up right behind, you throw an elbow back with a savage snarl. He catches it and wraps his hand around the back of your neck.\n\n\nWith a heavy grunt, he pushes you forward, using his control and momentum to keep you moving. You cry out as he tosses you over a water trough and into a wooden rack with animal skins hanging from it. \n\n\nYou only half-catch yourself, and, before you can fully turn, Gro'tesk is right there. With a sick grin, his boot flies into the water trough which slams into your stomach. The wind is taken out of you, and you even manage to get a grip on it. You cannot stop the force of the kick and the trough still goes down, pinning you to the ground from your waist.\n\n\nThe cold water spills out, pouring up over your belly and chest. You feel like something sucks up into your chest as the cold makes you gasp.\n\n\nWith an unnatural nimbleness, Gro'tesk hops over the fallen trough. He lifts his foot and brings it down. Luckily you manage to catch his foot in time. With both hands, you push as he does; both of your faces twisting with effort. \n> You twist his leg\nCrying out, you twist his ankle; Gro'tesk almost falls but catches himself on the skin rack. With one hand you pull his ankle forward. Your goes tries to stop himself from falling forward, his other leg straightening up. You shout out, sending your other fist into his straightened knee.\n\n\nA sickening crack resounds as your opponent's face twists up in pain. He falls as he cries out, rolling into the skin rack as he nurses his injured knee. \n\n\nPushing the water trough off of you, now easier as it's empty, you hobble over to Gro'tesk. He looks at you, a fiery rage in his eyes.\n\n\n\"You ruined my leg!\" he screams.\n\n\n\"That was called winning.\"\n\n\nHe roars, almost springing up and grabbing you, but his leg buckles and he falls.\n\n\n\"Hey, it was your knee of my skull.\"\n\n\n\"Fine! You win fair and square!\"\n\n\nYou stand to the side as several orcs help him limp into his hut. The rest of the orcs from the village just stare at you in awe.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 53, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You shuffle forward, wrapping your fingers around his forearm. He grunts in surprise as you pull, while simultaneously planting a fist or two into his ribs.\n\n\nDucking under a swing, you grab his wrist with your other hand and slide the first up his arm and lock it around his elbow. With all your might, you yank is arm forward and pull down. Gro'tesk stumbles and falls, and, as you are about to twist his arm, you feel a savage kick land on the back of your knee.\n\n\nBuckling and letting go of his arm, the foe pushes himself up. Hearing him coming up right behind, you throw an elbow back with a savage snarl. He catches it and wraps his hand around the back of your neck.\n\n\nWith a heavy grunt, he pushes you forward, using his control and momentum to keep you moving. You cry out as he tosses you over a water trough and into a wooden rack with animal skins hanging from it. \n\n\nYou only half-catch yourself, and, before you can fully turn, Gro'tesk is right there. With a sick grin, his boot flies into the water trough which slams into your stomach. The wind is taken out of you, and you even manage to get a grip on it. You cannot stop the force of the kick and the trough still goes down, pinning you to the ground from your waist.\n\n\nThe cold water spills out, pouring up over your belly and chest. You feel like something sucks up into your chest as the cold makes you gasp.\n\n\nWith an unnatural nimbleness, Gro'tesk hops over the fallen trough. He lifts his foot and brings it down. Luckily you manage to catch his foot in time. With both hands, you push as he does; both of your faces twisting with effort. \n> You go for a cheap shot\nGritting your teeth as his foot gets closer and closer to your face, you're only left with one option. He tries to pull his leg away, but you hold on tight. Your wrap your hand over the top of his foot, pulling it so his heel skids across your chest. Your other hand shoots upward, Gro'tesk's face twists in pain as he stumbles back and falls. He rolls howling in pain, nursing his injured genitals. \n\n\nWith the water trough empty and no one trying to crush your skull, you have a much easier time pushing it off of you. \n\n\n\"No fair!\" Gro'tesk cries, \"that's cheating!\"\n\n\n\"So is trying to stomp in my skull,\" you say, \"but I did win.\"\n\n\n\"Fair is fair…and unfair is unfair!\" Gro'tesk screams.\n\n\n\"Well, now you've learned that there are consequences to trying to stomp heads in.\"\n\n\nGro'tesk rolls to the side and pouts.\n\n\n\"Fine, you win,\" he says, \"but I owe you a punch!\"\n\n\nGro'tesk pulls himself up in a huff, and hobbles over to his hut. Most of the orcs stare at you in awe as you follow, others give you disapproving looks for your chosen victory route. \n\n\nAlthough you don't really care either way, you've won.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 36, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "One Month Later…\n\n\nThe large wooden gates of the village creak open, the surrounding orcs casting suspicious glances your way. A few even have their hands on some weapons nearby, and you do not blame them.\n\n\nRiding in through the mist which veils dawn's light, you appear almost as a specter of death. Lifting the hood, you give your brethren a weary nod. \n\n\nA few of their eyes widen as they recognize you, some stand unsure of who you are, and some just shrug and go back to their business. \n\n\nOne orc approaches you.\n\n\n\"Who are you?\"\n\n\n\"I am Nolazir, surrogate chief of the River Tribe in place of Chief Greusim.\"\n\n\nThe orc's eyes widen.\n\n\n\"It's been four years, and you have not found a replacement? Does he have any sons?\"\n\n\nYou nod.\n\n\n\"One, but he is young and impatient. I will stand in until he has learned how to do his duty with patience and wisdom.\"\n\n\nThe orc scoffs at the unthinkable act of leaving a tribe largely chief less.\n\n\n\"What is it that you seek?\"\n\n\n\"I want to speak with your chief,\" you say.\n\n\nThe orc shrugs and gives you directions to the chief's hut. That was a bit easier than you thought.\n\n\nAs you ride forward, the large hut comes into view. You are impressed to see that it actually has two stories to it. Most orcs chose to build one floor but with a wider house, although you are aware the council has at least three floors.\n\n\nPushing this useless information out of your mind, you hop off your horse. Your legs are stiff from the long ride, and you take a moment to stretch them.\n\n\nMuffled yelling comes out from within the doors of the chief's hut. Splinters of wood fly as the door bursts open. A hapless orc youth falls out and tumbles down the stairs. \n\n\nA large, broad orc steps out. His dark mane falling past his shoulders, two sharp teeth protrude from his bottom lip. His right eye looks like it is perpetually swollen halfway shut, a series of scars emanating from the side of his eye and going all the way to his ear. On his head rests a helmet with two bullhorns attached to it.\n\n\nHis tribal necklaces jingle as he bounds down the steps, his boot landing in the young orc's face.\n\n\n\"Fool, how could you be so incomprenent?\" he says, not realizing he butchered the word.\n\n\nThe youth prepares to defend himself, but the chief is too fast. He twists the orcs arm and lands several fists into his ribs. As he continues to beat the orc, you wonder if he will kill him. \n\n\nWhile you have the strong urge to step in, you also don't want to get into another tribe's affairs. They could easily kill you for interfering, although it wouldn't be the first time you have pissed off an orc chief. \n> You stay out of it\nThe chief just continues to wail on the youngster, his nose battered and turned wrong. Blood oozes out of his nostrils and his left eye seems to be swollen shut. He tries to talk but it just comes out as garble. \n\n\n\"What!? I can't hear you,\" the chief screams, \"you'll have to speak louder than that!\"\n\n\nThe youth's mouth begins to move, and as he does so, the chief's hand lifts and curls into a fist. The larger orc raises an eyebrow, daring the smaller to try to speak again. Realizing he is being given a chance, the younger sighs and remains quiet.\n\n\n\"Coward!\" the chief yells and drops the other orc onto the ground.\n\n\nHe just lays there, silently soaking in the pain inflicted upon him. The chief turns to you, satisfaction in his eyes.\n\n\n\"Who the hell are you?\" he asks.\n\n\n\"My name is Nolazir, of the River Tribe…as some call it.\"\n\n\n\"Hah! Foolish name!\" he says, \"I am Chief Gro'tesk, and you are…..ah, Nolazir.\"\n\n\nHe grins.\n\n\n\"I've heard of you, fighting the humans….but you let your warriors argue with you,\" he says, \"you have gone soft! You should pummel them into the ground whenever they so much as look at you the wrong way.\"\n\n\n\"Maybe I'm not so harsh to my own,\" you say, \"but I don't give that same kindness to strangers.\"\n\n\nGro'tesk's eyes narrow, and he snarls. \n\n\n\"Are you threatening me?\" he asks.\n\n\n\"No, I'm challenging you,\" you say, \"if I win, you and your allies join me.\"\n\n\n\"If I win….you screw off!\" Gro'tesk growls.\n\n\nBy now, a large group of orcs has gathered around. All of them cheering on Gro'tesk as he removes his tribal necklaces. They make a circle around you as you prepare to fight…", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 68, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "The Imperials try to hold out, managing to down a few orcs, but, in the end, they are overwhelmed. You stand, stabbing an Imperial with one of their own spears repeatedly. His friend, clutching an injury, swipes his blade at you. You step back to dodge and ram the spear into his throat. Gurgling as he goes down he swings once more; his blade scratches your hand but not too deep.\n\n\nTwisting and pulling the spear, you yank it from his corpse. You run forward, seeing the orcs beating down a group of Imperials. The last few men seem terrified, and one not older than seventeen trembles. If you could hear over the sound of the fighting, you would be able to hear his knees causing his hauberk to clink together. \n\n\nBefore you can reach them, the rest of the orcs have stabbed and battered them into oblivion. Some orcs ride into the forest to find the fleeing soldiers.\n\n\nYou pant, watching the massacre taking place all around. Wounded men cry out, and some lay there dying quietly. \n\n\nAn orc approaches you, the frenzy of blood-shed just starting to wear off. \n\n\n\"What shall we do with the wounded?\" he asks.\n\n\nYou sit there and think for a moment. Orcs have never really taken prisoners, and you don't have the supplies to care for their wounded. You are worried about having enough medical supplies for your own as it is. \n\n\nAlthough it might help to take some of them ransom, there is not too much that you would need, so maybe just leaving them to die would be better. \n> You leave them\n\"Leave the wounded,\" you say. \"Gigalak will decide their fate!\"\n\n\nMost of the orcs obey, although many still loot the corpses. Some of the more savage orcs cut the scalps from the still living and squirming men despite your order.\n\n\nYou walk through the dead and wounded, picking out the orcs who plead for your help. Some you know cannot be saved, and others can while being grievously wounded. With all the orcs gathered, you and many of the other orcs set to work helping them.\n\n\nYou have saved many lives this day, working over the sound of groaning Imperials dying in the mud just outside. \n\n\nYou see Grolik looking around, putting a spear tip to a wounded human. With a grunt he pushes, sending the dying man to his fate. It would seem as though that is not the first or the last he has killed in this manner. You catch his glimpse for a second, shame written across his face.\n\n\nWhile he does not seem the type for emotions like that, putting helpless people out of their misery must take a certain toll on one.\n\n\nOn a rock sits Rolomag, nursing a gash on his face using a rag. He just watches some of the orcs finishing off the dying Imperials. Most of them do not seem happy about it, but maybe they believe it right not to prolong their suffering.\n\n\nYou turn your attention back to your work, ending the suffering of friends in a much different manner. The orc whose deadly injury you have just cleaned and sewn up thanks you as he hobbles away.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 33, "num_participle_phrases": 3, "num_sentences": 37, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "The Imperials try to hold out, managing to down a few orcs, but, in the end, they are overwhelmed. You stand, stabbing an Imperial with one of their own spears repeatedly. His friend, clutching an injury, swipes his blade at you. You step back to dodge and ram the spear into his throat. Gurgling as he goes down he swings once more; his blade scratches your hand but not too deep.\n\n\nTwisting and pulling the spear, you yank it from his corpse. You run forward, seeing the orcs beating down a group of Imperials. The last few men seem terrified, and one not older than seventeen trembles. If you could hear over the sound of the fighting, you would be able to hear his knees causing his hauberk to clink together. \n\n\nBefore you can reach them, the rest of the orcs have stabbed and battered them into oblivion. Some orcs ride into the forest to find the fleeing soldiers.\n\n\nYou pant, watching the massacre taking place all around. Wounded men cry out, and some lay there dying quietly. \n\n\nAn orc approaches you, the frenzy of blood-shed just starting to wear off. \n\n\n\"What shall we do with the wounded?\" he asks.\n\n\nYou sit there and think for a moment. Orcs have never really taken prisoners, and you don't have the supplies to care for their wounded. You are worried about having enough medical supplies for your own as it is. \n\n\nAlthough it might help to take some of them ransom, there is not too much that you would need, so maybe just leaving them to die would be better. \n> You take them prisoner\n\"Take them as prisoners,\" you shout. \"We will take them as ransom.\"\n\n\nYou divide your orcs, some of them gathering wounded orcs to aid them with their injuries. The rest gather up the wounded Imperials worth saving. Some are too wounded, so are either put out of their misery or left to die.\n\n\nYou grab a dying Imperial soldier, the young human sort of whimpers. He must believe you are going to kill him, but his eyes widen in surprise as you clamp his wound. You lift him up and carry him to some of the tents erected for the wounded. There are many more orcs in here than humans, as most are focusing on the orcs, who they find more worth saving. \n\n\nThe soldier winces and grunts as you pour alcohol into his wound. Alcohol and blood running from the gash in his side. He groans in pain as you sew his wounds, then when it seems he is set, you tie his hands and place him under the guard of some other orcs.\n\n\nYou go, helping orc and human alike. In the group, you are surprised to see Grolik eagerly helping a human. \n\n\nStrangely, he seems compassionate towards the wounded fellow as he wholeheartedly stitches his wounds up. You are surprised to see this trait from an orc such as Grolik. After witnessing him brutally butcher and maim countless enemies, it comes as a bit of a shock that he is not looting or scalping the helpless foes.\n\n\nWhile aiding enemy soldiers does not come naturally to you, surely Gigalak would smile upon saving lives as opposed to wanton destruction of life, something only the grimmest of souls would take satisfaction with. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 37, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "The last few months find you and your army in the forests by the border. Reports had come of a legion of Imperials slowly making their way to the border. In the meantime, you have amassed assistance from a few more orc tribes. All the while, the Imperials wait, and your forces grow stronger and stronger.\n\n\nYou wait, while the rain pelts your face. Every orc is silent as the ground starts to become muddy at the intensity of the precipitation. \n\n\nYou signal the orcs to move forward, a slow trod through the mud. The Imperials are moving dozens of soldiers through, but if all goes to plan they'll never make it to the staging ground. By the time you reach them, you are hoping their supply wagons will be stuck in the mud, and their horses antsy at every trick and sound of the forests. \n\n\nWhen the time is right, you will strike, and make them pay. If the Imperials seek to break their treaty, you will show them the consequences. You all have your padded leather gambesons over your chainmail, extra leather straps tied around to reduce some of the clinking the chain tends to make.\n\n\nRiding forward, you catch Grolik's eye, who nods at you. Rolomag as well, who winks and pats his heart with his palm in a sign of respect. \n\n\nComing up to a ridge, you signal your forces to stop. Creeping low through the foliage, you see the Imperial columns. As suspected, their wagons seem to mostly be stuck in the mud. At your signal, your archers start their painstaking crawl over to the ridgeline. \n\n\nThe other third, slowly bring their horses onto both sides of the columns, preparing their charge. On the other side across from you, some of the lawless orcs should be preparing their attack on the Mannate soldiers. The cavalry orcs should still be fighting their way through by the time the archers are done, and when that happens they will slide down the slope. You don't want to run the risk of accidentally shooting your cavalry, so the archers will have to work fast, but by then the Imperials will be surrounded, and you should be able to crush them. \n\n\nAs the rain intensifies a bit, their horses get even antsier. As the lightning strikes, the soldiers look into the dark forests, fear apparent. When the thunder claps, their officers bark orders to hurry and move the wagons from the mud.\n> You join the Cavalry\nOn your horse, you go around to join the cavalry. As you do so, you signal the archers, the lightning briefly illuminating your warriors. For a moment, the heavens are silent, the wind stops causing the trees to sway, and a single arrow soars through the air.\n\n\nThe Imperial officer lurches back, the arrow slicing through his shoulder. He falls off his horse with a thud, and the rest of the soldiers try to escape, but it is already too late. \n\n\nYou and your cavalry have them caught in a pincer movement. As you ride by, you lop an Imperial's head clean off his shoulders. Before long, some of the humans have mounted horses in a vain attempt to buy their fellows time to escape. \n\n\nGalloping through the mud, you rush to meet one of these foes. Before you is a tired looking man, a wild look in his eyes as he gives a mighty battle cry. His sword clashes against yours, the rain splattering off the twin blades. You circle back to face him again, a slight burning sensation on your neck. To your left an Imperial soldier stands, fixing another arrow, the first arrow's head had just lightly grazed your neck.\n\n\nDucking, you spur your horse forward, turning back around to face the man who you had clashed with before. Three orcs are upon him, as one sends his club into the man's gut, the other two hack and slash him with swords. It takes some time before they pierce the mail he wears, but they are effective.\n\n\nCharging towards the small group of archers, you throw your axe. The blade misses, instead the blunt side slamming into the man. He holds his face, blood dripping from his nose. A few arrows almost slam into you, but by the hand of Gigalak they are swept aside. You ram your horse through, trampling two men and cutting another's chest open.\n\n\nAs you circle back around, you grab a spear from a leather pouch at the side of your horse. Chucking it, the spear impales an Imperial. \n\n\nBy now your archers have joined the battle, and the Imperials are all but surrounded. As they group up, they seem to realize the futility of their fight, and some even manage to run into the forest to escape.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 50, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "While some Imperials have been killed, they are quickly whittling down your numbers. To your left, you see the knight caught out of the line, trying to rally his soldiers. You watch as an orc chops at his head with an axe, but it bounces off his helmet. The knight rams his sword blade through the orc's armpit, pushing the dying orc off. \n\n\nAnother orc slashes, the blade harmlessly skidding across the helmet. Before the orc is cut down, he slams the flat of the axe on the soldier's helm, slightly denting it. \n\n\nYou look to the Imperial with the protruding spear from his silver coat, and the knights dented helmet. You get an idea…\n> You impale the Knight\nYou pull one of your spears slung onto your back. With a roar, you charge the knight, he looks in surprise, taking a swing at you. You knock the sword to the side and ram the spear into his stomach. The silver coat snaps and crunches, and, as the knight falls, you push the spear further into him. You watch as crimson red oozes out from inside the coat as you twist and push the spear. The imperial sputters and coughs from under his helm as he feebly reaches for his sword before going limp. Ripping the spear out, you see the tip is mostly ruined. If you hadn't kept pushing the dead man before, you would only have had a minor flesh wound.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 25, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "As you get closer to him, you arc your sword over your head, aiming for his neck. The Imperial soldier slams it away with the flat of his blade and, mid-push, brings his blade back down. The sword cuts through your thick leather armor, biting into your shoulder.\n\n\nYou wince and grunt as he pulls his sword, the both of you passing each other and turning in preparation to charge again. Behind him, you see that the orcs seem to have pushed the Imperial horsemen back a bit, and the orcs on the hill have wounded several archers in each column. \n\n\nThe battle is going well enough for the orcs. \n\n\nAs you charge the Imperial knight again, you consider your next move.\n> You throw your axe at the horse\nThe horses gallop forward, the knight's elbow tenses and he leans forward on the horse. He seems intent on running your through. As you ride forward you let him think this will be a jousting match….\n\n\nLike a bolt of lightning, you draw the axe at your side, throwing it at the Imperials horse. The axe embeds itself in its forehead, and it lets out a pained neigh. You dip to the side as it lurches forward, the knight being launched off with a cry of dismay. \n\n\nAs he lands a sickening crunch sounds out. The knight groans and tries to pull himself up, but his arm is twisted and bent horribly. He buckles and falls onto the ground, a defeated sigh escaping his lips. \n\n\n\"Come on, knave,\" the knight says, not moving, \"what are you waiting for you brute?\"\n\n\nBefore you can ride forth to finish him, a loud cry emanates from the forest behind you.\n> You for the Emperor!\nYou turn your horse. From out of the trees, an enormous group of humans comes rushing out, screaming and yelling. You notice they are quite different from the knights. While some of them have the silver coats, most of them just have some kind of padding and the Imperial soldier robes. Their boots, gloves, and helmets don’t look anywhere near as nice as the knights'.\n\n\nThese must be the lowly soldiers of the Empire, but there sure are a lot of them. You turn again as you see the lawless orcs bring up a cry, charging towards the humans. You watch as your comrades also charge the humans, so you decide you should as well.\n\n\nGalloping forward, you prepare your axe. A battle of strength versus numbers, you decide that Gigalak will decide the winner today. \n\n\nYou trample a couple of humans, their cries ringing out. The axe bites into another, and as he dies his sword nicks your arm. You slash, hack, batter, and even punch one. A dying soldier cries out, digging his dagger into your side. You gasp and slam your axe handle into his eye, a squishing sound resounds as blood squirts out and onto your leg. He lets out a blood curdling scream as he flails, soon going limp and falling to the ground. \n\n\nWith the dagger still in your side, you circle back, needing to fight through a few more soldiers to do so. Panting, you see that the battle is being lost for the orcs. But some still fight on, despite their injuries and overwhelming odds. \n\n\nChief Greusim charges into the middle of it, laying waste to soldier after soldier. His mighty club denting helmets and cracking skulls, breaking arms and busting jaws. \n\n\nYou watch as he cries out, someone plunging their sword into his side. Gasping, you ride forward to save him. But there are too many soldiers to fight through, and before you can reach him the grunts pull Greusim from his horse, stabbing, slashing, punching, and beating. You see his own club being raised to be used against him.\n\n\nAll the other orcs in your tribe watch as the chief goes down, along with the other orcs he had around him. \n\n\nThere's just too many, you'll never fight through them all.\n\n\n\"Fall back! Fall back!\" some orc cries out.\n\n\nAs you all do so, the lawless orcs seem shocked as to why. Before they can get away, the Imperial troops have swept them up and begin to butcher most of them. Few escape, and you even swing one onto your horse as you ride away.\n\n\nYou all ride into the forest, lucky to have escaped death on this day. The same cannot be said for many others. \n\n\nYou exchange glances with Rolomag, who nods and pokes his chin to the valley. Although you don't like the idea, you all will have to go there to recover and make plans….\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 56, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Once you've spent your gold coins, you make your way back to Dendar's cart. Unfortunately, you find yourself in the poorer part of town, clearly having taken a wrong turn. As you make your way through a side street, a voice cries out.\n\n\n\"Hello! A little lost, are we?\" A voice cries.\n\n\nYou turn, and are faced with a trio of men holding knives.\n\n\n\"Fuck off.\" You grunt angrily.\n\n\n\"'Fuck off', he says. What an angry orc.\" \n\n\nA voice from behind you says.\n\n\nYou turn, to see two more men wielding knives. \n\n\n\"Listen, sir. Give us your coins, and we'll see you find your way to where you're going.\"\n> You hand over your few coins\nYou quickly take out your remaining coins and hand them to one of the thieves. He flashes a grin, and puts his hand around your shoulder.\n\n\n\"Thank you, sir. Pleasure doing business.\"\n\n\nHe leads you out of the ally and points in the direction of the Dengar's cart. You walk along to it, and climb aboard the back. Dengar appears, holding a caged chicken.\n\n\n\"How was your time in Riverton?\"\n\n\nYou shrug, disgusted in yourself for handing over the money. You're no true orc.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 45, "num_participle_phrases": 1, "num_sentences": 24, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "After a long ride to Riverton with Dendar who mostly insults you and Gruzub, you eventually arrive at the small town. You eyes immediately find multiple ways to spend your precious coins. There's a brothel in the poorer section of town, a large shop full of delicious foods you wish to sample, a small gambling ring and a tavern.\n> You visit the Brothel\nYou arrive at a large building and take a deep breath, breathing in perfumes of foreign fruits and sweet incense. An elderly woman walks out, and smiles at you.\n\n\n\"Ah, a patron. How may I help you, Sir?\"\n\n\n\"I'd imagine it's the same reason everyone comes here.\" You reply snidely.\n\n\n\"Ah, of course. I'm sorry, you look like Gruft, the debt collector. I assumed you were a brother of his filling in.\"\n\n\nShe leads you into a back room, where you take a seat on an old dirty bed. She leaves, before arriving back with three women. One of them is a middle-aged, chubby, unattractive woman in a plain dress. She smiles at you.\n\n\n\"I am Helga. She says.\n\n\nThe second woman is a younger, plain faced woman with a nice bosom and bum, which quickly draw your attention.\n\n\n\"I am Liz.\" She says, smiling at you sweetly.\n\n\nThe final girl is a short, small, pale blond girl. Her features are sharp and angular, and you recognize her as an elf.\n\n\n\"I am Starflower.\" She says.\n\n\n\"The prices are simple.\" The Matron says. \"Helga is five coins, Liz is ten, Starflower is fifteen.\"\n> You pay for Helga\nYou pay for Helga, and all others but her leave. You quickly undress, and for the next hour, allow your animal urges to take over. You quickly fuck her, trying to focus on the feeling rather than her less than appealing appearance. Afterwards, you clean up and quickly make your way back to the street, a happier orc.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You arrive at a large building and take a deep breath, breathing in perfumes of foreign fruits and sweet incense. An elderly woman walks out, and smiles at you.\n\n\n\"Ah, a patron. How may I help you, Sir?\"\n\n\n\"I'd imagine it's the same reason everyone comes here.\" You reply snidely.\n\n\n\"Ah, of course. I'm sorry, you look like Gruft, the debt collector. I assumed you were a brother of his filling in.\"\n\n\nShe leads you into a back room, where you take a seat on an old dirty bed. She leaves, before arriving back with three women. One of them is a middle-aged, chubby, unattractive woman in a plain dress. She smiles at you.\n\n\n\"I am Helga. She says.\n\n\nThe second woman is a younger, plain faced woman with a nice bosom and bum, which quickly draw your attention.\n\n\n\"I am Liz.\" She says, smiling at you sweetly.\n\n\nThe final girl is a short, small, pale blond girl. Her features are sharp and angular, and you recognize her as an elf.\n\n\n\"I am Starflower.\" She says.\n\n\n\"The prices are simple.\" The Matron says. \"Helga is five coins, Liz is ten, Starflower is fifteen.\"\n> You pay for Liz\nYou pay for Liz, and everyone but her leave. You quickly undress, and take advantage of the ample business advantages that the Gods have given her. Her bosom and ass provide great entertainment as your animal instincts take over. You greatly enjoy the next hour, eventually finishing, cleaning up and leaving the brothel with a smile on your face.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 24, "num_participle_phrases": 1, "num_sentences": 28, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "After a long ride to Riverton with Dendar who mostly insults you and Gruzub, you eventually arrive at the small town. You eyes immediately find multiple ways to spend your precious coins. There's a brothel in the poorer section of town, a large shop full of delicious foods you wish to sample, a small gambling ring and a tavern.\n> You visit the Shop\nYou go into the shop, and buy a lamb steak, a shiny purple fruit, boiled sheep's brain and a pouch of milk. You quickly eat these delicious fruits, particularly enjoying the sheep's brain and milk. As you finish, you smile to yourself, your stomach full.\n\n\nTime to find something else to do.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "After a long ride to Riverton with Dendar who mostly insults you and Gruzub, you eventually arrive at the small town. You eyes immediately find multiple ways to spend your precious coins. There's a brothel in the poorer section of town, a large shop full of delicious foods you wish to sample, a small gambling ring and a tavern.\n> You visit the Gambling Ring\nYou go inside the gambling ring, where a large half-orc stands, leaning against the doorway.\n\n\n\"Good evening, kind patron.\" He says in a dull, bored voice. \"Would you care to see a fight? Five coins, make a bet.\"\n\n\n\"What's the fight?\" You ask, eagerly.\n\n\n\"A Dragon Youngling, can barely spit fire, vs a trio of wolves we managed to catch. It's a good fight.\"\n> You bet on the Wolves\nYou place a five coin bet on the wolves, and enter the gambling ring. You find a spot looking in on the ring, watching a small red dragon, snarling at the crowd. Three trapdoors open, with three wolves entering. The wolves begin howling as the dragon snarls. The Dragon lets out a short first of fire, alighting one of the wolves who begins leaping and rolling around in pain. The other two wolves jump, with the dragon lunging forward and biting into the second wolf's neck and tearing into the flesh and fur, before dropping the bleeding wolf. The third wolf lands on the dragon and begins biting and tearing at the dragon's wing. The Dragon screeches, leaping around and flinging the wolf off the ring. The dragon snarls and leaps forward, tearing the wolf's head off and flinging it out of the ring. It lands next to you, but a small child grabs it first and holds it in the air with a laugh.\n\n\nYou leave, five coins poorer.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "After a long ride to Riverton with Dendar who mostly insults you and Gruzub, you eventually arrive at the small town. You eyes immediately find multiple ways to spend your precious coins. There's a brothel in the poorer section of town, a large shop full of delicious foods you wish to sample, a small gambling ring and a tavern.\n> You visit the Tavern\nYou walk into the Tavern, and drop five gold coins on the counter.\n\n\n\"Barkeep. Get me a mug of your finest ale. No, get me however many mugs of my cheapest ale this can get.\"\n\n\nYou're slid over several mugs of ale, which you begin drinking with glee. As you do, an old man sits down next to you wearing the Kingdom of Man's military uniform. \n\n\n\"Good day, sir. Ah, an orc. A fierce beast, at that one.\"\n\n\n\"I am not a beast. I am a warrior.\" You grunt, annoyed.\n\n\n\"Ah, of course, of course my good friend. I was just making conversation.\"\n\n\nYou look over at him, noting a black, jagged blade at his side that you recognize as Demonic Obsidian. \n\n\n\"That's a nice blade. Where's it from?\" You ask.\n\n\n\"Ah, now that's a story. I'll tell it to you for a bottle of Elvish Wine, only five coins. A man needs to drink.\" He winks at you.\n> You pay for the man's wine\nYou pay for the man's drink, and he gleefully accepts.\n\n\n\"Thank you. Hell, your kind are far better than most around here. I was a soldier in the King's Royal Army. I was sent to fight the Necromancer's Army, at only a young age. Not the current Necromancer, mind you, the boy's father, the first Necromancer. I was sent to a small graveyard, where a local friendly giant had been buried. One of the Necromancer's Disciples had taken a group of zombies and ghouls down to raise the giant as a soldier in their army, so I was sent to kill them with my regiment. The dead were everywhere, and I sunk my sword into a zombie and lost it. There I was, unarmed and surrounded by the dead, when I saw this figure in a black cloak. I tackled him, grabbed his sword, this very weapon, and stabbed him to death. With that, the zombies lost their leader and we regrouped and repelled the dead. I wielded this very sword when we stormed Reaper's Castle and killed that blasted necromancer. Anyhow, that's my story. I'm glad someone heard it, and gladder my lips aren't as parched.\"\n\n\nYou nod and quickly finish your drink.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 42, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You walk into the Tavern, and drop five gold coins on the counter.\n\n\n\"Barkeep. Get me a mug of your finest ale. No, get me however many mugs of my cheapest ale this can get.\"\n\n\nYou're slid over several mugs of ale, which you begin drinking with glee. As you do, an old man sits down next to you wearing the Kingdom of Man's military uniform. \n\n\n\"Good day, sir. Ah, an orc. A fierce beast, at that one.\"\n\n\n\"I am not a beast. I am a warrior.\" You grunt, annoyed.\n\n\n\"Ah, of course, of course my good friend. I was just making conversation.\"\n\n\nYou look over at him, noting a black, jagged blade at his side that you recognize as Demonic Obsidian. \n\n\n\"That's a nice blade. Where's it from?\" You ask.\n\n\n\"Ah, now that's a story. I'll tell it to you for a bottle of Elvish Wine, only five coins. A man needs to drink.\" He winks at you.\n> You refuse\n\"No thanks.\"\n\n\nThe Soldier nods in understanding, and you continue drinking. After a few minutes, a man knocks into you, spilling your drink.\n\n\n\"Oi!\" You yell, standing up and turning.\n\n\nIn front of you is a large man with a thick black beard, who looks at you.\n\n\n\"What?\"\n\n\n\"You spilled my drink!\" You roar at him.\n\n\n\"Ha! My little daughter could've held a drink with more grip than that! It's not my fault!\"\n> You punch the Man\nYou smash your fist into the man's head, knocking him backwards. The man stumbles backwards, and you leap in, punching him twice more.\n> You continue punching\nYou continue punching, and although the man gets two hits in and you, smashing your nose, his body eventually goes limp as he falls to the ground.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 36, "num_participle_phrases": 1, "num_sentences": 37, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You smash your fist into the man's head, knocking him backwards. The man stumbles backwards, and you leap in, punching him twice more.\n> You leave the Tavern\nYou turn to leave as the man stands again. As you walk, the man draws a sword and yells. You turn to confront him, but he stabs you through the chest, straight through the heart.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 19, "num_participle_phrases": 1, "num_sentences": 5, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You roll to the side, narrowly dodging a goring from the beast's tusks. As it runs past, you leap forward with your knife, cutting through thick fur and drawing a fair amount of blood. It squeals, before running forward and turning around once more for another charge. \n> You have Gruzub distract it\n\"Gruzub! Distract the beast!\"\n\n\n\"Distract it?\" Gruzub asks quizically, before picking up a stone and chucking it at the boar.\n\n\nThe boar squeals and turns to gore Gruzub.\n\n\n\"I did it! Ah, I did it!\" He yells, diving out of the way.\n\n\nYou charge forward, stabbing the boar repeatedly in the side. It's intestines begin falling out, and it collapses, dead.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 24, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "After a moment, you get up from your place on the floor and slowly head up the stairs. Surely you have enough time before Oscar gets back. Once you reach the top of the steps, you find there is a hallway leading to a single door. You approach the door, a sinking feeling in your gut rising all the while. Something isn't right.\n\n\nYou open the door and what you see almost causes you to lose the contents of your stomach.\n\n\nThere in the bed is the corpse of a woman. She's decomposed heavily, and it's clear she's been dead a long while, far too long. Porridge drips from her rotting mouth. It was made recently. This is... Repulsive. Horrific. Wrong.\n\n\nYou're not sure how long you've been standing there, staring at the woman's corpse in shock. It isn't until you hear Oscar's shouting that you realize what you've just found... And rage shakes within you.\n\n\nYou unsheath your sword. \"W-wait! I can explain!\" Oscar yells, sticking his hands up.\n> You stay your hand. If he doesn't give an answer you like, you'll kill him.\nIt takes all your willpower to keep your blade from meeting his flesh. Still, your anger does not subside, and your voice comes out in a low growl when you speak, \"What the fuck are you doing?\"\n\n\nIt is then that Oscar breaks into tears.He falls to his knees. \"I... I... I couldn't bare to lose her! I loved her so much! When she got sick, I was heartbroken... And when she died I couldn't accept it! I didn't want to lose her!\" He can't find it in himself to continue, instead letting out a heart wrenching sob. \"Please, sir... If you must, end my life. I wish... I wish to buried next to her.\"\n\n\nThe grip on your sword tightens. You're not sure what to do with this pitiful old man.\n> You he asked you to kill him. You will, and put him and his wife to rest.\nYou raise your sword. As gently as you can, you stab his throat. He lets out a pained gurgle, blood filling his esophagus, before finally his lungs are filled and death takes him. You pull out your sword and find his head has nearly been lopped off. Disgusting.\n\n\nYou take his corpse in your hands and take him outside, where you set him down. Then, you do the same with his wife, hauling her outside. You set her down next to her husband, before heading back inside to grab a shovel.\n\n\nA few hours later, the pair are buried. You head to a nearby tree and cut off a decent sized branch, which you jam into the soil of their grave. There, they shall find rest... As you stand there over their shared grave, you find yourself thinking back to Grace, the hotheaded girl who could conjure fire with but a flick of her palm. What you would give to have been buried next to her.\n\n\nYou set off from the grave.\n\n\nTHE END", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 57, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "It takes all your willpower to keep your blade from meeting his flesh. Still, your anger does not subside, and your voice comes out in a low growl when you speak, \"What the fuck are you doing?\"\n\n\nIt is then that Oscar breaks into tears.He falls to his knees. \"I... I... I couldn't bare to lose her! I loved her so much! When she got sick, I was heartbroken... And when she died I couldn't accept it! I didn't want to lose her!\" He can't find it in himself to continue, instead letting out a heart wrenching sob. \"Please, sir... If you must, end my life. I wish... I wish to buried next to her.\"\n\n\nThe grip on your sword tightens. You're not sure what to do with this pitiful old man.\n> You won't kill him. You know the pain he is going through, has been going through.\nWith a sigh, you place your sword back onto your back. Then, you kneel down to be at eye level with the sobbing man. Despite the emotions you want to show, you find your voice being almost monotone as you speak. \"I know the pain you're going through. I lost my love when she and I were young, far too young. You should be grateful for the time you had with her.\"\n\n\nHe wipes his eyes slowly, but he says nothing.\n\n\n\"It's time to let go.\"\n\n\nWith that his tears are dried. It seems as though a weight is lifted from his shoulders with your words.\n\n\n\"I... Thank you, for your words. I'll... I'll bury her, under her favorite tree. You can stay for breakfast, if you'd like. I won't be long.\" He picks himself up off the floor, and you do as well.\n\n\n\"I think I will.\" With that, you head downstairs, while Oscar begins to retrieve his wife's corpse. He leaves for the yard, while you sit and wait in his living room. He comes back an hour or so later, makes porridge, and serves it to you. The two of you eat in silence, before you stand and make your leave.\n\n\nLife must go on. The pain that one endures is what makes them human. You know that all too well.\n\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 45, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "In spite of the darkness, you continue on the path, keeping a hand on your sword in case you're attacked. You light your lantern so that you can see more clearly, and march onwards. Eventually, you spot an old wooden cabin near a lake, not too far off the path. It looks abandoned, but hopefully if anyone still resides within you can convince them to let you take shelter.\n\n\nYou make your way to the front door, where you attempt to open it, only to find that it's locked. Damn, the place isn't abandoned. Instead, you raise your fist and pound upon the door. \"Hello,\" you call out, \"I seek shelter for the night.\" It takes a moment, but soon you hear footsteps descending stairs within, then the sound of a lantern being lit, followed by faint light creeping through under the door. Finally, you hear the sound of a bolt being unlocked.\n\n\nThe door cracks open slightly, and you can see a wrinkled eye poking out. \"I didn't think anyone still wandered these old roads,\" he says, his voice old and creaky. \"What brings you 'round here, stranger?\"\n\n\n\"I'm nothing but a simple wanderer,\" you reply. \"I just seek shelter for the night.\"\n\n\nHe looks as though he's contemplating it. He seems wary, though that isn't unreasonable; if you were in his shoes, being woken in the dead of night by a large man with a large sword, you'd be wary as well. Finally, he opens the door wider, croaking out \"Come in.\" You oblige.\n\n\nBefore you stands an older man, perhaps in his 60s, dressed in a faded blue woolen shirt and ragged breeches. \"Welcome. My name is Oscar. What's yours, wanderer?\"\n\n\n\"My name is Kit.\" You look around. The interior of the cabin is quaint, decorated with paintings and old wooden furniture. A hearth sits on the back wall, cooking utensils hanging above it, near stairs ascending to the second floor. \"A nice home you have here.\"\n\n\n\"Thank you.\" Oscar gestures to the floor. \"You're welcome to make yourself comfortable. Please, do not head to the second floor. My wife is attempting to sleep. She's been sick.\"\n\n\nYou nod. \"I understand. Thank you, sir.\"\n\n\nOscar ascends the stairs, leaving you on the first floor. You lay down, and fall asleep.\n\n\nIn the morning, you wake to Oscar descending from the stairs. \"Morning, sir. You're welcome to stay for breakfast if you want, I'm going to get wood for the hearth. And again, please do not disturb my wife. She's still dreadfully sick.\" With that, he heads to the door and leaves.\n\n\nHe's rather insistent that you not bother his wife. Is she really that sick? Maybe you can check for yourself. Or, you can wait for him to come back and then eat breakfast with him and be on your way.\n> You no, you won't invade their privacy. You'll stay for breakfast then leave.\nYou stay put. Oscar comes back not long after with an armful of wood logs and grass, which he places into the hearth. You offer him your tinderbox, which he takes with a hum of thanks, before lighting the hearth. He begins to cook porridge, and hands you a bowl not long after. It's good.\n\n\nAfter you finish up your breakfast, you gather your things and take your leave. He was quite a kind old man. You wonder if he and his wife will do alright all alone out here. Perhaps such a life... Would suit you. Perhaps.\n\n\nA few days, maybe even weeks later, you find a worn-down cabin on the edge of a forest that is actually abandoned this time. You decide to give that life a shot, and find that it does suit you. It is there that you finally settle down, hunting and gathering for food.\n\n\nOccasionally, travelers pass through on their own journeys, but they never stay long. Once or twice bandits have attempted to rob you, but once you retrieved your old sword and showed how well you can handle it, they quietly backed away... Most of them, anyhow. The fools that didn't? Well, you're lucky the stains came off easily with a bit of elbow grease.\n\n\nFinally, you are at peace.\n\n\nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 4, "num_sentences": 70, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You take the path through the woods, being sure to light your lantern along the way. The ambient sounds of wildlife keep you on the alert. For every wolf's howl and twig snapped in the distance, your hand draws closer to the hilt of your sword. Still, nothing comes out to attack you, and you must be grateful for that.\n\n\nThe road carries you onwards for hours, until finally you must stop and rest. With a grunt, you begin to climb up into a large oak tree along the path, checking every branch until, finally, you find one that can support your weight. You kill your lantern and tie it to the branch using your rope. Setting your knapsack up against the tree, you lay down, and fall asleep.\n\n\nThe sound of shouting and the light of torches causes your eyes to snap open. Through the canopy of leaves you can see a faint glow, as though sunlight is fighting hard to break through and onto the path. On said path you see a large group of men wearing armor comprised of animal hides and worn out leather.\n\n\nMarauders. They're a wandering group of bandits and raiders, accepting any who wish to fight with them. They make their living by ransacking and pillaging towns, and never stay in one place for long. Above all, they admire a fierce warrior, and rumor has it that if one can slay the leader of a Marauder band, then one may lead them.\n\n\nInstinctively you reach for your sword, but stop as you realize that they can't see you unless they look up. They must be on the way to find a village, so that they can steal their valuables, kill them all, or rape the women. Perhaps even all three, if they're a particularly ambitious bunch.\n\n\nYou've fought these sorts before, and most often they'll fight tooth and nail until their leader is dead. Once that happens, they'll submit themselves to you willingly... That is, if you can survive long enough to reach their leader. If you got into a fight, you can't be sure you'll walk away from it alive.\n\n\nBut at the same time... Could you just sit by and let these men harass, or even kill, the innocent?\n> You no, you can't. You have to do something.\nYou sit up and kneel on the branch. From that position, you watch for a moment, counting their numbers. Altogether, they're about four dozen. You've fought those odds before... Then again, you had your companions by your side. Even then, you can fight like a cornered animal if you try hard enough. Time to see if you still have it.\n\n\nYou pull your sword from your back and ready it, then jump down in a swing. The momentum of your fall slices right through three different men before they could even react. Their heads split right open like overripe watermelons, and the sword carries on through their bodies, cleaving them in half messily. Blood and guts cover your blade.\n\n\nThe others all stop their march and back away immediately, staring in awe at the mess you just created. There's an intense stare down between you and all of their numbers. Some have fear in their eyes, others anger, an odd few even respect. Most? A mixture of the three. The seconds tick by slowly, painfully, neither you nor the bandits wanting to make the first move, then...\n\n\n\"WHAT ARE YOU WAITING FOR!?\" a gruff voice calls out. \"ATTACK!\"\n\n\nThen, they're swarming you while yelling and swinging their weapons in a panic. You bring down a few with a single swing. A few cuts and stabs get through your defense. An arrow pierces your left bicep. Still, you fight madly, like an unchained beast.\n\n\nSoon, you're attacking and defending on pure instinct. Adrenaline carries you as your body moves on its own. Too tired to think clearly. Can only act.\n\n\nBut it's in the repetition of swing, block, swing, block, that you find time to reflect.\n\n\nWhat are you doing here?\n\n\nWhy are you doing this?\n\n\nWhen did you go from being a hero to callously slaying bandits in the woods?\n\n\nYou're hurt. You're cold. You're hungry. You're tired. You're afraid.\n\n\nBut something still carries you.\n\n\nThat intense desire to live.\n\n\nLike a flame that won't die out.\n\n\nThe question is...\n\n\nShould the flame stay lit?\n> The passion has died. You need to let go of your pitiful life.\nYou're past your prime. Nothing you do will make a difference in this world. It's time to let an old man die before he does something too rash.\n\n\nSlowly, you stop fighting. More attacks get through your defenses. Fewer of your hits connect. Soon, it's just you standing there taking their punishment. A sword gets driven through your back. A spear impales you through the abdomen. An arrow flies into your throat.\n\n\nSoon enough, you're nothing but a battered and unrecognizable corpse, lying in the road. You took 21 of their number with you. Nearly half their forces. They regard your corpse with a begrudging sense of respect. No one has given them such a fight before.\n\n\nYou're left slumped against a tree, sword in your lap. No one who passes through dares disturb your corpse, and soon, the earth retakes you.\n\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 85, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You sit up and kneel on the branch. From that position, you watch for a moment, counting their numbers. Altogether, they're about four dozen. You've fought those odds before... Then again, you had your companions by your side. Even then, you can fight like a cornered animal if you try hard enough. Time to see if you still have it.\n\n\nYou pull your sword from your back and ready it, then jump down in a swing. The momentum of your fall slices right through three different men before they could even react. Their heads split right open like overripe watermelons, and the sword carries on through their bodies, cleaving them in half messily. Blood and guts cover your blade.\n\n\nThe others all stop their march and back away immediately, staring in awe at the mess you just created. There's an intense stare down between you and all of their numbers. Some have fear in their eyes, others anger, an odd few even respect. Most? A mixture of the three. The seconds tick by slowly, painfully, neither you nor the bandits wanting to make the first move, then...\n\n\n\"WHAT ARE YOU WAITING FOR!?\" a gruff voice calls out. \"ATTACK!\"\n\n\nThen, they're swarming you while yelling and swinging their weapons in a panic. You bring down a few with a single swing. A few cuts and stabs get through your defense. An arrow pierces your left bicep. Still, you fight madly, like an unchained beast.\n\n\nSoon, you're attacking and defending on pure instinct. Adrenaline carries you as your body moves on its own. Too tired to think clearly. Can only act.\n\n\nBut it's in the repetition of swing, block, swing, block, that you find time to reflect.\n\n\nWhat are you doing here?\n\n\nWhy are you doing this?\n\n\nWhen did you go from being a hero to callously slaying bandits in the woods?\n\n\nYou're hurt. You're cold. You're hungry. You're tired. You're afraid.\n\n\nBut something still carries you.\n\n\nThat intense desire to live.\n\n\nLike a flame that won't die out.\n\n\nThe question is...\n\n\nShould the flame stay lit?\n> The passion still burns within you. You won't let go. You'll fight until every bone is broken and your last drop of blood has spilled.\nNo. You won't go quietly. That fire, deep within your soul, it still burns as bright as it ever did. And no two-bit marauders will extinguish it. You swing with more force than you ever have before, take more punishment than you ever have before. Throwing caution to the wind as you try to take down as many of these bastards as you can.\n\n\nAfter a while, you think you finally land a hit on their leader, and one hit is all you need. You can tell it's him by the glint of silver decorating his armor. When you land that blow, the others lose their fighting spirit. You plant your sword into the ground, panting as you catch your breath. Then, you turn to them with a sudden jerk of your head, a twisted grin on your face.\n\n\n\"Well? What are you waiting for?\"\n\n\nThey stare at you with shock and awe written on their faces. There's only about 16 left. One steps forward. \"You... Killed our leader! And most of our band!\"\n\n\n\"And I'll kill you too!\" You bare your teeth at them for full effect.\n\n\nThen, they fall to their knees and lay their faces on the ground. You stare at them, still thirsting for blood on your blade. One of them begins to yell, \"Lead us into battle, worthy warrior! You've proven that you can kill dozens of men and carry on!\"\n\n\nThey're offering you the now vacant spot as their leader.\n> You you've nothing better to do. You'll take it.\nYou stare at them. Then, you grin. \"Get your faces out of the mud. We've got a job to do.\" They all rise up from their bowing position, staring at you uncertainly. Your unsettling grin puts them even more on edge. \"One of you! Patch up my wounds. We'll make camp for the night, then set out at dawn. We need to recruit more soldiers, then we'll see about raiding a town.\"\n\n\nThey all nod. Most of them begin to set up their tents, while others loot the bodies for any valuables. One of them comes over to you and sets to work on your wounds, he tells you he was a healer once upon a time, but grew bored of his life. He desired excitement, so he joined up with a band of raiders.\n\n\nPerhaps this is what you needed. Excitement. And leading a band of raiders? Just your style.\n\n\nSunrise comes, and you set off into the world with your newfound band.\n\n\nTHE END", "evaluation": 6, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 89, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "No. You won't go quietly. That fire, deep within your soul, it still burns as bright as it ever did. And no two-bit marauders will extinguish it. You swing with more force than you ever have before, take more punishment than you ever have before. Throwing caution to the wind as you try to take down as many of these bastards as you can.\n\n\nAfter a while, you think you finally land a hit on their leader, and one hit is all you need. You can tell it's him by the glint of silver decorating his armor. When you land that blow, the others lose their fighting spirit. You plant your sword into the ground, panting as you catch your breath. Then, you turn to them with a sudden jerk of your head, a twisted grin on your face.\n\n\n\"Well? What are you waiting for?\"\n\n\nThey stare at you with shock and awe written on their faces. There's only about 16 left. One steps forward. \"You... Killed our leader! And most of our band!\"\n\n\n\"And I'll kill you too!\" You bare your teeth at them for full effect.\n\n\nThen, they fall to their knees and lay their faces on the ground. You stare at them, still thirsting for blood on your blade. One of them begins to yell, \"Lead us into battle, worthy warrior! You've proven that you can kill dozens of men and carry on!\"\n\n\nThey're offering you the now vacant spot as their leader.\n> You won't stoop so low. They're pathetic bandits.\nRage bubbles within you. They think that you want that position? That you'll forgive them of their crimes? You're not going to give them that satisfaction. Instead, you raise your sword, and with a sweeping blow, take out four of them with one swing. The others realize what you're doing and try to run. They don't make it very far.\n\n\nSoon, you're cleaning your blade in a stream outside of the forest, while binding your wounds. They did a number on you, but you suppose it's just more scars for the collection. It's almost comforting, in a way. Almost.\n\n\nThere's more injustice out there. If anything, now is the time to act.\n\n\nYou set out into the horizon, never once looking back.\n\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 23, "num_participle_phrases": 2, "num_sentences": 39, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Over the next week, the two of you make small talk. Gi'anti is an interesting fellow, with a lot to say on various herbs and plants you come across in the forest. One particular time, he points out a faintly red leaf, and says, \"That there is what they call sorem incenti, it's a medical leaf used for treating wounds caused by magic.\"\n\n\n\"Hm. So if, say, you threw a fireball at me, we'd just plant some sorem incenti on me and I'd be fine?\" Your response causes him to let out a laugh, which makes you frown. \"What's so funny?\"\n\n\n\"T'kanka, if I hit you with a fireball, all you'd need is aloe vera. I'm not a very accomplished mage!\" He continues to laugh heartily, and despite yourself you also let out a small chuckle. \"If I was a powerful mage, I wouldn't have need of your assistance, no?\"\n\n\n\"I suppose not.\"\n\n\nThe two of you continue on into the woods, bantering during the day and resting during the night. A few times you nearly let slip some of your old stories, but you doubt the man would care any for them. Plus, he silences you before you can get started on them anyhow. One night you almost mention your old friends when Gi'anti holds up a hand. \"I enjoy your company, T'kanka, but I'd prefer if our relationship be kept professional. No point getting attached if you're going to leave anyway.\"\n\n\nEventually, the two of you pass through the city of Tolast, Gi'anti selling some of his crab shells to anyone looking for a fix. He sells a particularly large amount to a noble passing through, who gives him a nice stack of gold coins in exchange. The mule is extra burdened from then on due to the sheer size of the bag of gold.\n\n\nEventually, the two of you cross the border from the Kingdom of Oren to the Empire of Kishak, after about a month on the road. \"I would appreciate if you would stay on my caravan, T'kanka,\" Gi'anti says while the two of you set up camp for the night. \"But I understand if you wish to leave. We've come far, and that was all you wished to do.\"\n\n\nYou have a decision to make. Will you stay on with Gi'anti, continuing your travels together, or depart come sunrise?\n> You much as you enjoy his company, you need to leave. You'll tell him as much.\nYou shake your head. \"I'm sorry, Gi'anti, but I must go. I enjoyed our time together but I need to carve my own path in this world. I'll leave come sunrise.\" With those words you finish setting up your tent. Gi'anti sighs, shakes his head a bit. Still, he smiles.\n\n\n\"Do you know what T'kanka means, my friend?\"\n\n\nYou shake your head. \"No.\"\n\n\n\"It's the name of a legendary warrior, where I come from. T'kanka, the Wandering King. Able to slay an army with one swing of his sword, able to traverse thousands of miles in a single day, and able to survive no matter how many times he is struck. Of course, these are all myths, but T'kanka was a real man. Legend has it that after his death, his body denied this fact, and he continued to roam, forever.\" Gi'anti leans forward. \"I saw in your eyes the same spirit that I imagine T'kanka to have.\"\n\n\nYou suppose you must be flattered by that, so you crack Gi'anti a small smile. The two of you then begin to banter again, as you've done in the past month, and finally lay down to sleep. Come sunrise, you may never see this man again. But you know that you've made a brother for life in him.\n\n\nIn the morning light, you leave, never once looking back.\n\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 50, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "As you walk past the stable to the inn's door, a woman, looking to be in her late 20s, walks out of the stables. Her hands are calloused and her fair skin tinged red, no doubt from working under the sun all day. As she spots you, she looks surprised for a moment, before smiling. \"Oh, hello sir! Stopping at the inn for the night? I was just about to head in myself.\"\n\n\nYou grunt out something resembling a \"yes\", and she nods. \"The place is real nice, sir. My father runs it, I manage the stables for him. My name is Eliza, what would yours be?\" She extends a hand, perhaps thinking you'll shake it. You don't, and after an awkward moment she withdraws it.\n\n\nYou do, however, give her a response. \"Kit.\"\n\n\n\"That's a nice name, sir.\" She smiles at you still. You continue to frown. Eventually, her shining grin falters, and she looks worried. \"Something wrong, sir?\"\n\n\n\"I didn't come here to chat.\"\n\n\nHer face falls a bit more, but she regains her smile. \"Of course not, sir. I'm sorry if I held you up. Let's go.\"\n\n\n\"Right.\" You move to leave. Eliza follows after you, and you turn to look at her over your shoulder. \"Oh, and stop saying sir at the end of every sentence. Makes you seem uptight.\" Her face falls a bit at that, but she keeps her smile plastered on her face.\n\n\nAs you open the door to the inn, a pleasant warmth hits you in the face. You step inside, Eliza following after you. The entrance of the inn is empty save for a man behind a wooden counter up front, tapping the counter with his finger. He looks at you, and a smile makes its way onto his face, disturbing his bushy mustache. \"Ah, Eliza! Welcome back. Who's this, potential customer?\"\n\n\n\"Yes, father. His name is Kit. Kit, this is my father, Isaiah. Go on, sir... Um, I mean, Kit.\" Good, she caught herself.\n\n\nYou step forward to the man behind the counter, staring down at his sitting form. \"How much for a room?\" you ask.\n\n\n\"Just 5 gold pieces a night, sir. Throw in an extra coin for as many drinks as you can have.\" That piques your interest. You open your coin pouch and pull out six coins, tossing them onto the counter. The owner takes a moment to count them out, before he nods. He slips the coins into a lockbox under the counter, before grabbing a key from behind him. \"Very good, sir. Here's your room key, room 8.\"\n\n\nYou nod at him, taking the key from his hands and looking around. \"There's a dining hall to the right,\" Isaiah points to an archway. \"You can get your drinks there if you want. We have ale, wine, fruit juice, and water.\"\n\n\n\"Alright.\" You pocket your key, then head straight for the dining room. Heading through the doorway, you see that it's far more lively in here, different people milling about and sitting at different tables. You spot a few interesting folks, but one really catches your eye: a man with tanned skin, dressed in clothing made of brightly colored textiles. He must be a wandering merchant from the distant lands of Cikoni.\n\n\nYou wonder what he's doing here. Maybe he could use a guard, could get you a steady source of income and get you far away from the kingdom. Alternatively, you can just get your drink and sit by yourself.\n> You just get your drink.\nYou decide not to bother the wandering trader, instead taking a seat at a table by your lonesome. Eventually, the trader gets up and leaves, heading back to his room for the night. You never see him again. After a few more drinks, you stumble out of the dining hall and up the stairs to your room. There, you throw your sword and knapsack to the floor, before passing out on your bed.\n\n\nIn the morning, you awake to a woman's scream. Groggily, you get up, heading to the door so you can see what the hell is going on - grabbing your sword along the way, of course. When you head down the stairs, you see a pair of thugs roughing up the owner, Isaiah. His daughter Eliza watches on, tears streaming from her eyes, as a third thug holds her back. The two harassing Isaiah stick a lit cigar into his face. This time, it's Isaiah who screams.\n\n\nThe thugs laugh at him, sadistic grins on their faces. Your stomach turns. This is disgusting.\n\n\nThen, one of the thugs turns his head and looks at you. He whistles, the other two looking at you soon after. One with a strange piercing in his nose lets out a laugh. \"Oi, you! Quit yer starin' and get outta here, chump.\" Perhaps you should do something about this, or not. After all, this doesn't involve you.\n> The sick bastards. You'll strike them down.\nYou unsheathe your blade, pointing it at the bastards. One of them gulps almost imperceptibly, but the one who spoke to you just lets out another nasty laugh. \"Wanna play hero, eh?\" He callously drops Isaiah, pulls a mace from his side. The others follow suit, pulling out their own weapons; one has a curved blade, the other a pair of daggers. This should be easy.\n\n\nYou leap forward and swing, managing to decapitate the one with daggers easily. Blood gushes from his neck, before he falls to the floor, lifeless. This manages to scare the other two, but mace guy nudges sword guy, the latter nodding before rushing forward to cut at you. You don't bother to use your sword on him, instead ducking out of the way of his swing then tripping him up. Then you use the sword, cutting him right in half with one swing while he lies on the ground.\n\n\nAt this point, mace is quaking in fear. He drops his weapon, raising his hands and getting on his knees. \"I-I surrender! Please, don't kill me!\" You step forward, planning on delivering the killing blow...\n\n\nBut mace leaps up and pulls a dagger from his boot! His speed surprises you, and he manages to catch you with a glancing blow. Instantly, you begin to feel light-headed, almost unsteady. Still, you swing, cutting off his arm and wedging your blade deep into his side. He lets out an ungodly scream, then dies.\n\n\nYou grin, give a little chuckle. Then you collapse.\n\n\nWhen you awaken next, you're in a soft bed, a bandage wrapped around your wound. It throbs still, and your throat is parched. A soft groan escapes your lips, then you grunt out, \"water\", hoping someone may hear you. There's a slight shuffling, then a cup of water is handed to you. You look up at who gave it to you, and there stands Eliza. She smiles.\n\n\n\"I can't thank you enough for what you did... But you've brought trouble to the village at the same time. There was one watching outside, he told his leader about what happened. They came to town early this morning and said that if we don't surrender all our goods, they'll raze the place. We have until tomorrow to decide.\"\n\n\n\"Really...\" The word that escape your lips comes out less as a question and more as a statement.\n\n\n\"Yes, really.\"\n\n\n\"How long have I been out?\"\n\n\n\"4 days now. The dagger was poisoned. We got our healer to work on you, you should be fine if you rest another few days.\"\n\n\nThat gets you to jolt up, hissing slightly as you grip your wound. \"I can't. I have to leave.\"\n\n\n\"Please, just relax. You'll be better soon. We plan to surrender to them. And as far as they know, you're dead; we hid you well. You'll be safe to rest here.\"\n\n\nHmph. So they're giving up, simple as that? Back in your day the people would have fought back tooth and nail. What are you going to do?\n> You you'll leave. Now. There's no reason to defend those who won't defend themselves.\nYou pretend that you'll stay to rest, and convince Eliza you'll be fine by yourself. She leaves the room, and after a minute, you get up and search for your things. Thankfully, they left them right at the foot of the bed. Fools, probably didn't expect you to try and leave.\n\n\nYou get into your clothes and throw on your knapsack, securing your sword onto your back. You open the door, seeing that it leads outside; it's night time, which means your escape will be easier. Keeping down low, you sneak to the edge of the village, where you finally stand, noting that your escape went unnoticed. You prepare to walk away...\n\n\n\"So you are leaving.\"\n\n\nTurning, you see Eliza standing there. She looks sad, but smiles nonetheless. \"I knew you would. You didn't strike me as the type to be patient and rest. Am I right?\"\n\n\n\"Right.\" You turn your back on her. \"You won't convince me to stay. I'll recover on my own.\"\n\n\n\"I figured as much.\" She sighs. \"I wish you well on your travels, Kit.\" Then, she turns and leaves.\n\n\nYou continue onwards into the night.\n\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 166, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "The next day, you begin the journey to the fortress, escorted by a few rebels, and Bolard himself. It takes several days to get there, and you get to pass by Arrorn on the way, so that's fun. (Though, you don't get to actually enter the village. Too much risk of being recognized or something). \n\n\nFinally, you spot it, sitting on a hilltop just on the horizon.\n\n\n\"Alright,\" Bolard says, \"There's a little side door you're going to be let in through. It leads straight to the great hall. Once you get inside, kill as many people as you can, alright? Especially the ones that look super regal, because those are probably royalty.\"\n\n\n\"Anything else?\" you ask, dryly. \n\n\n\"Actually, yes. The king wears this magic armor all the time. He doesn't get hurt by physical attacks.\"\n\n\n\"Why didn't you tell me this sooner?\" you protest, \"What do you want me to do about him if I can't hurt him?\"\n\n\n\"I'm getting to that!\" Bolard sounds annoyed, \"I do have something that'll kill him.\"\n\n\nHe reaches into his bag and pulls out a glass bottle full of... water.\n\n\n\"What's this for?\" You ask.\n\n\n\"What do you think? It'll get through the cracks in his armor, and kill him!\"\n\n\n\"It's water.\"\n\n\n\"Exactly! Water kills people!\"\n\n\n\"I don't follow.\"\n\n\n\"Didn't anyone ever tell you that water disintegrates people? The skin soaks up too much and it just falls apart.\"\n\n\n\"That's not how it works for Humans,\" you say, \"We can touch water, no problem.\"\n\n\n\"Really? Well, that sure makes things easier. This way you can cross the moat, no problem! I was wondering how we'd do that.\"\n\n\n\"Yeah... Okay.\" You roll your eyes. \"Just give me the bottle. I'll smash it over his head or something.\"\n\n\nAs you get closer to the fortress, you start to make out more detail. It looks like it mainly consists of a bunch of towers, surrounded by a wooden wall. By the time the sun sets, you're within a hundred yards of the walls. \n\n\n\"Perfect!\" Bolard says, \"Look, all the nobles are already inside.\" He points to the closed drawbridge, as if to prove it. \"The doorway is just around the back of the fortress. Good luck, monster.\"\n\n\n\"Thanks,\" you say, rolling your eyes. You grab your knife and hop into the moat, making it across in less than a minute. You rush around the side of the wall and find a door, carved into the side. Just as you reach it, it flies open, and a female Oalkwardner beckons you inside. \n\n\nAs soon as you enter the fortress, the nauseating smell of Oalkwardner food hits your nose. You ignore it best you can and take a look around. You're in an alcove at the edge of the great hall, which consists mainly of a bunch of wooden tables lined up together. Over fifty Oalkwardners sit around it, laughing, eating, getting drunk...\n\n\nThis is perfect! If they're tipsy, you can strike much more easily. Quickly, you locate the king, (his armor sets him apart from the rest quite nicely), and sneak up behind him. Then, in one quick motion, you bash the bottle over his head, shattering it into a million pieces. The water splashes everywhere, (it definitely wasn't a small bottle), and the entire room goes silent. Then, the king begins to scream, and the room erupts into chaos. \n\n\nQuick as you can, you start punching, kicking, stabbing right and left. Oalkwardners go flying everywhere, most dying the instant you touch them. You manage to take out about half of the nobles before they get wise and start running for the door. At the same time, some of the guards seem to be getting ready for a counter attack. You'd better figure out what to do next, and fast...\n> You go after the rest of the so-called nobles\nYou can't leave any behind to take the king's place, or else the entire mission is a failure. You rush out after them, easily catching up to them with your longer legs. Guess they're not the types to exercise... or do whatever it is these creatures have to do to get stronger. You plow through them like they're snowmen. But the guards begin to come after you, and they clearly do exercise. They begin to surround you as you chase the last noble across the courtyard. (Most of them never made it past the great hall door). \n\n\nJust as the guards close in, you leap atop the last noble, crushing him under your weight! He dies instantly. Unfortunately for you, the guards reach you at that exact moment, stabbing you in about fifteen different places at once. You also die instantly.\n\n\n \n\nBut hey. At least you saved the kingdom. Sort of...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 46, "num_participle_phrases": 2, "num_sentences": 76, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "The next two weeks are a blur. You train for six hours a day, preparing for the big day. Before you know it, it's nearly arrived. The night before, you find another note on your pillow, this one a little longer than the last.\n\n\n\"Enclosed is the note you must plant in the fortress,\" It reads, \"I hope you've decided to help us, as we desperately need it. Meet us in the woods behind the fortress once you've done the job, and we can escape.\"\n\n\nThere's another piece of paper, this one explaining everything about the rebellion, where to find their headquarters, and how best to stop them. You skim it, then shove it in your pocket. You're still not sure whether to go along with the rebellions plan, or join the defectors. Whatever you do, you'll have to decide now...\n> You go along with the defectors plans\nWhat are you thinking? Of course you're going along with them! This rebellion kidnaps children, for crying out loud! There's no way they'd make good rulers. You finger the note in your pocket, your resolve slowly growing. Tomorrow, you get to leave this place forever. With that thought in mind, sleep comes easy...\n\n\n \n\nThe next day, you begin the journey to the fortress, escorted by a few rebels, and Bolard himself. It takes several days to get there, and you get to pass by Arrorn on the way, so that's fun. (Though, you don't get to actually enter the village. Too much risk of being recognized or something). \n\n\nFinally, you spot it, sitting on a hilltop just on the horizon. The King's fortress.\n\n\n\"Alright,\" Bolard says, \"I didn't have much to do last night, so I thought a lot about the plan. We've got an informant inside the fortress who can let you in so you can carry out the mission. Just do what we discussed and we'll be fine.\" He thinks for a moment, then says, \"Also, I brought something in case the king doesn't fall so easy. He's got this enchanted armor, and I'm not quite sure you'll be able to break through it. So, I procured a bottle of water.\" He pulls a glass bottle out of his bag and hands it to you carefully.\n\n\n\"What's this for?\" You ask.\n\n\n\"What do you think? It'll get through the cracks in his armor, and kill him!\"\n\n\n\"It's water.\"\n\n\n\"Exactly! Water kills people!\"\n\n\n\"I don't follow.\"\n\n\n\"Didn't anyone ever tell you that water disintegrates people? The skin soaks up too much and it just falls apart.\"\n\n\n\"That's not how it works for Humans,\" you say, \"We can touch water, no problem.\"\n\n\n\"Really? Well, that sure makes things easier. This way you can cross the moat, no problem! I was wondering how we'd do that.\"\n\n\n\"Yeah... Okay.\" You roll your eyes. \"Just give me the bottle. I'll smash it over his head or something.\"\n\n\nAs you get closer to the fortress, you start to make out more detail. It looks like it mainly consists of a bunch of towers, surrounded by a wooden wall. By the time the sun sets, you're within a hundred yards of the walls. \n\n\n\"Alright,\" Bolard says, \"Good luck monster!\" He gives you a shove towards the moat. You jump right in and swim across, making it to the other side in less than a minute. You head around the back of the castle, where you find door carved into the wall. As you're contemplating how to get inside, it swings open and a female Oalkwardner beckons you inside. \n\n\nThat's when you realize you'll have to kill her so she doesn't reveal that you're a traitor once you escape. As soon as she shuts the door, you bash her over the head with your fist, taking her out instantly. You feel a little guilty about it, because after all, she did let you in. But then, the king is probably gonna execute all of the rebels anyway, right?\n\n\nYou're in a little alcove in the great hall, unseen by the group of people at the table, talking and laughing. There's another door nearby, presumably to the courtyard. You'll head out there in a moment, but first you've gotta figure out the best way to deal with the note...\n> You go up to the table and deliver it yourself\nYou have to make sure the king gets this note, don't you? So, you walk right up to the table, reaching in your pocket for the note. \n\n\nBut before you can say so much as a word, someone screams. Now what on earth could've caused that? You look around, but realize they're all looking at you, backing away. You open your mouth to say that you come in peace, but before you do, a guard rushes over and stabs you in the gut! You're so surprised, you don't do anything when the others come and follow suit!\n\n\nYou fall to the ground, still clutching the note in your hand. Your vision swims, then fades to black. Hopefully they'll still find the note in your hand. They'll probably feel pretty stupid about killing a potential ally, but that's their loss...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 76, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "What are you thinking? Of course you're going along with them! This rebellion kidnaps children, for crying out loud! There's no way they'd make good rulers. You finger the note in your pocket, your resolve slowly growing. Tomorrow, you get to leave this place forever. With that thought in mind, sleep comes easy...\n\n\n \n\nThe next day, you begin the journey to the fortress, escorted by a few rebels, and Bolard himself. It takes several days to get there, and you get to pass by Arrorn on the way, so that's fun. (Though, you don't get to actually enter the village. Too much risk of being recognized or something). \n\n\nFinally, you spot it, sitting on a hilltop just on the horizon. The King's fortress.\n\n\n\"Alright,\" Bolard says, \"I didn't have much to do last night, so I thought a lot about the plan. We've got an informant inside the fortress who can let you in so you can carry out the mission. Just do what we discussed and we'll be fine.\" He thinks for a moment, then says, \"Also, I brought something in case the king doesn't fall so easy. He's got this enchanted armor, and I'm not quite sure you'll be able to break through it. So, I procured a bottle of water.\" He pulls a glass bottle out of his bag and hands it to you carefully.\n\n\n\"What's this for?\" You ask.\n\n\n\"What do you think? It'll get through the cracks in his armor, and kill him!\"\n\n\n\"It's water.\"\n\n\n\"Exactly! Water kills people!\"\n\n\n\"I don't follow.\"\n\n\n\"Didn't anyone ever tell you that water disintegrates people? The skin soaks up too much and it just falls apart.\"\n\n\n\"That's not how it works for Humans,\" you say, \"We can touch water, no problem.\"\n\n\n\"Really? Well, that sure makes things easier. This way you can cross the moat, no problem! I was wondering how we'd do that.\"\n\n\n\"Yeah... Okay.\" You roll your eyes. \"Just give me the bottle. I'll smash it over his head or something.\"\n\n\nAs you get closer to the fortress, you start to make out more detail. It looks like it mainly consists of a bunch of towers, surrounded by a wooden wall. By the time the sun sets, you're within a hundred yards of the walls. \n\n\n\"Alright,\" Bolard says, \"Good luck monster!\" He gives you a shove towards the moat. You jump right in and swim across, making it to the other side in less than a minute. You head around the back of the castle, where you find door carved into the wall. As you're contemplating how to get inside, it swings open and a female Oalkwardner beckons you inside. \n\n\nThat's when you realize you'll have to kill her so she doesn't reveal that you're a traitor once you escape. As soon as she shuts the door, you bash her over the head with your fist, taking her out instantly. You feel a little guilty about it, because after all, she did let you in. But then, the king is probably gonna execute all of the rebels anyway, right?\n\n\nYou're in a little alcove in the great hall, unseen by the group of people at the table, talking and laughing. There's another door nearby, presumably to the courtyard. You'll head out there in a moment, but first you've gotta figure out the best way to deal with the note...\n> You leave it stuck between the door and the wall on your way out\nYou slip out the door before anyone notices you, leaving the note behind. Now, you're in the fortress courtyard. Luckily, it's deserted, probably thanks to the banquet. Even more lucky, you spy another exit door just across the courtyard. You head straight for it and try to open it. To your immense surprise, it swings right open. Are they really this under prepared? What if someone broke into the fortress through that?\n\n\nYou step outside the walls, and realize that there's no handle on the other side. Closed, the door blends seamlessly with the wall, making it completely invisible. How interesting, looks like they had an escape route planned in case of an attack. So smart of them.\n\n\nYou cross the moat and hurry back into the forest, hoping against hope that Bolard doesn't see you. Once you're a good hundred feet in, a voice from besides you nearly makes you jump out of your skin.\n\n\n\"Did you do it?\"\n\n\nYou turn to see the masked Oalkwardner and a few others looking at you, waiting for an answer.\n\n\n\"Yeah,\" you say, \"It's done.\"\n\n\n\"Perfect!\" The Oalkwardner pulls off his mask, revealing his face. \"Now that I know I can trust you, I can take this stupid thing off. I was just wearing it in case you betrayed us or something. My name is Culmad, by the way. Now what do you say we get the heck out of here?\"\n\n\n\"Yeah,\" you say, \"Why don't we?\"\n\n\nAnd you set off into the forest, together. \n\n\nWhen word gets out about what you did, you will be hailed as a hero, the savior of the kingdom. But for now, perhaps you ought to just try your best to make a life for yourself in this place. It seems like you've already got yourself a few friends to start your new life with. Best of luck...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 2, "num_sentences": 85, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You are at the bottom of a spiral staircase, leading up to the surface. Three, hard packed dirt tunnels branch off from here, each with a sign that tells where it leads. A notice board full of announcements hangs on one wall. You glance over it and notice one in particular reminding the whole facility of a mandatory meeting at this very time. This is perfect! You'll be able to explore the whole place without being caught!\n\n\nThe first tunnel is marked \"auditorium,\" the second says \"Lab,\" and the third, \"Containment.\"\n> You go down the path labeled \"lab\"\nYou head down the tunnel, trying your best to tiptoe. The earthy ground helps muffle your footfalls, thank goodness, but it doesn't matter. There's no one in the tunnel. When you reach the end, you find yourself in a room made of wood. Shelves line the walls, filled to the brim, not only with books, but also with other curiosities. Jars of frogs, and creatures stranger still, all of them dead. There are little models, carved from wood, bits of untempered metal and glass, among other things. \n\n\nA wooden cauldron sits in the center of the room, with a strange liquid sitting in it, still as glass. A table stands off to the side, holding numerous cups and bowls of different liquids and powders, none of which you recognize. A neat stack of papers sits on one end of the table, pinned down by a particularly large bowl of rocks. \n\n\nEverything here is perfectly neat and organized. Nothing is so much as an inch out of place, even the tiniest grains of powder in the bowls seem to have a strange, indescribable order to them. \n> You fill a bottle of the cauldron liquid\nYou take off your backpack and rifle through it, until you find just what you need: an empty plastic bottle. (You finished off the mountain dew the first day you got here). Quickly, you dip the bottle into the cauldron and fill it up, screwing the cap back on once you're done. Let's just see what you can accomplish with that...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You head down the tunnel, trying your best to tiptoe. The earthy ground helps muffle your footfalls, thank goodness, but it doesn't matter. There's no one in the tunnel. When you reach the end, you find yourself in a room made of wood. Shelves line the walls, filled to the brim, not only with books, but also with other curiosities. Jars of frogs, and creatures stranger still, all of them dead. There are little models, carved from wood, bits of untempered metal and glass, among other things. \n\n\nA wooden cauldron sits in the center of the room, with a strange liquid sitting in it, still as glass. A table stands off to the side, holding numerous cups and bowls of different liquids and powders, none of which you recognize. A neat stack of papers sits on one end of the table, pinned down by a particularly large bowl of rocks. \n\n\nEverything here is perfectly neat and organized. Nothing is so much as an inch out of place, even the tiniest grains of powder in the bowls seem to have a strange, indescribable order to them. \n> You check the notes\nYou take the bowl of rocks off of the stack of papers and glance at the paper on top. \n\n\n\"To destroy and Oalkfrier,\" the title reads. Below are a few paragraphs in immaculate handwriting.\n\n\n\"Oalkfriers are essential to the master plan of the Order of the Broken Chalice, however, they must be neutralized once they've served their purpose, lest they overrun the kingdom. I have created a poison of sorts, powerful enough to destroy these creatures within seconds. For now, it sits in the cauldron in my lab, waiting to be used. It is nearly perfect, as much so as I can hope to make it. Just in case something is to happen to me before the plan is carried out, (though I highly doubt it), I will relay the instructions for its use below\"\n\n\n\"The poison is inactive until acted upon by a catalyst of some sort. This is for the safety of those using it. To activate, place a generous helping of Sodium Chloride (table salt), into it. (I have a bowl full of it on my desk in the lab). Then, throw it on the Oalkfrier as fast as you can. Get as far away as you can, as even the fumes from this deadly cocktail are enough to kill a whole room full of Oalkwardners. (You should be alright so long as you're outside, but I still wouldn't chance it.\"\n\n\nYou look up from the paper. The bowl of salt is just to the left of the stack of notes. On a whim, you pick it up to take it with you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 51, "num_participle_phrases": 2, "num_sentences": 29, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You are at the bottom of a spiral staircase, leading up to the surface. Three, hard packed dirt tunnels branch off from here, each with a sign that tells where it leads. A notice board full of announcements hangs on one wall. You glance over it and notice one in particular reminding the whole facility of a mandatory meeting at this very time. This is perfect! You'll be able to explore the whole place without being caught!\n\n\nThe first tunnel is marked \"auditorium,\" the second says \"Lab,\" and the third, \"Containment.\"\n> You go down the path labeled \"containment\"\nYou sneak down the tunnel, checking around every corner just in case someone hasn't made it to the meeting yet. It wouldn't do to get caught now, there's no telling how many Oalkwardners are holed up down here. Luckily, the tunnel isn't that long, and after a few twists and turns, you find yourself in a large, dimly lit room, full what looks to be some kind of boxes \n\n\nIt takes a moment for your eyes to adjust, but when you do, you realize that these aren't boxes at all, but cages, just like the one they used to carry Pila's remains through the forest. What's more, every last one of them has a wooden Oalkwardner inside them, exactly like Pila after the lightning struck her. Gripped with a deadly cocktail of curiosity and fear, you approach the cage nearest to you and peer inside for a better look. It's a perfect likeness of an Oalkwardner child, right down to the Paper-Mache quality of it's skin. The only thing that's missing are the ears, which look like they've been broken off.\n\n\n\"What on earth have they done to you?\" You whisper to yourself.\n\n\nAroused by the sound of your voice, the eyes of the wooden Oalkwardner snap open. They give off a harsh, yellow glow, lighting up the dim room just a little. You stare at the creature, stunned, and it stares back. Then, without warning, it leaps at the bars of the cage, snarling. You leap backwards in the nick of time as one of its arms reaches between the bars and takes a grab at you.\n\n\nThe noise wakes the other creatures and before you know it, all of them are attacking their bars, trying to get at you. Fear overtakes you, and you take off running back down the way you came. What on earth was that anyway? What do they want with all these monsters? How are they creating them? All these questions race through your mind, unanswered, as you reach the crossroads once again.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 8, "longest_sentence": 82, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (8) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "As you get closer to him, you arc your sword over your head, aiming for his neck. The Imperial soldier slams it away with the flat of his blade and, mid-push, brings his blade back down. The sword cuts through your thick leather armor, biting into your shoulder.\n\n\nYou wince and grunt as he pulls his sword, the both of you passing each other and turning in preparation to charge again. Behind him, you see that the orcs seem to have pushed the Imperial horsemen back a bit, and the orcs on the hill have wounded several archers in each column. \n\n\nThe battle is going well enough for the orcs. \n\n\nAs you charge the Imperial knight again, you consider your next move.\n> You throw your axe at the knight\nAs you both ride forward, the knight tenses up, preparing to run you through. Pulling the axe from its loop, you whip it forward. The axe whirls landing in his shoulder, almost making him fall off his horse. Despite this injury he manages to hang onto his horse, pulling the axe from his shoulder.\n\n\nYet there isn't the familiar sight of blood oozing from the wound, just a ripped robe and silver gleaming in the sunlight. \n\n\n\"You'll have to do better than that, brute,\" the knight says while twirling the axe.\n\n\nGlaring at him, you accept his challenge, you spur your horse onward.\n\n\nThe knight does the same, holding both sword and axe in hand. As he rides forward, you get an idea. \n> You stab his neck under his helmet\nYou lean in as you ride forward, intent on pushing the tip of your sword under his helmet, which should pierce his throat. \n\n\nAs the knight gets closer, you lunge, pushing the blade forward. He slams his sword into yours, simultaneously pushing it forward and sliding the axe blade along it.\n\n\nBefore you even realize what is happening, the sword blade is biting through your neck. The axe follows tearing through your flesh, muscle, and severing your neck bone. You barely feel a thing as your head rolls to the floor, your vision darkening as the knight rides on, and your body falls to join you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "As you both ride forward, the knight tenses up, preparing to run you through. Pulling the axe from its loop, you whip it forward. The axe whirls landing in his shoulder, almost making him fall off his horse. Despite this injury he manages to hang onto his horse, pulling the axe from his shoulder.\n\n\nYet there isn't the familiar sight of blood oozing from the wound, just a ripped robe and silver gleaming in the sunlight. \n\n\n\"You'll have to do better than that, brute,\" the knight says while twirling the axe.\n\n\nGlaring at him, you accept his challenge, you spur your horse onward.\n\n\nThe knight does the same, holding both sword and axe in hand. As he rides forward, you get an idea. \n> You use bow\nNot wanting to get close to this knight, you decide to this would have to do. Sheathing your sword, you sling your bow from your back, notching an arrow just as fast.\n\n\n\"Huh?\" the knight says in surprise.\n\n\nYou release the arrow, and with a twang it soars through the air. The knight barely has time to react before the arrow lands in between his helmet and silver coat. It protrudes from his neck as dark blood spills out, a gurgling sound coming from his throat.\n\n\nThe knight struggles to stay up on the horse, falling onto the ground below. You manage to recover your axe before you hear a loud cry coming out from the forest behind you.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 26, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "With the strange campsite far behind you, the group seems to be more at ease. The forest is much more serene and offers some peace and quiet.\n\n\nA stream trickles by, as your horse steps over it, you hear some sounds up ahead.\n\n\nGreusim looks over his shoulder at the group behind him, and you nod at him. \n\n\nYou, Greusim, Rolomag, Dekard, and some other orcs all leave your horses to go scout ahead. The main group waits for your return.\n\n\nThe unmistakable sounds of violence penetrate your ears. Peering from the foliage, you see two things. The first must be Imperial soldiers, with their flat top helms and robes over what appears to be some kind of silver coat.\n\n\nCowards. The orcs only use some padding from their leather armor and sometimes studs. Anything more would just weigh a warrior down and keep him from being effective. \n\n\nFrom what you can see, they have two separate lines of archers by the trees, and in the clearing between them are soldiers on horseback. Ahead, on a rocky hill, a group of orcs seems to be holding their ground, trading arrows with the Imperial archers. Once in a while, an orc taking a shot at one of the horsemen, but always missing.\n\n\nIn between two groups lays a slain Imperial, a spear in his back, and a dead orc with the spear still gripped in his hands. The orc has several arrows protruding from his back. Judging by his face paint, it looks like these orcs are one of the lawless bands of orcs.\n\n\n\"We need to help them,\" Rolomag says as he starts forward.\n\n\nYou grab him by the shoulder, pulling him back.\n\n\n\"Stop. We don't know who started it,\" you say. \"This isn't a proper orc tribe. They're just some vagabonds.\"\n\n\n\"Does it matter? They're still orcs,\" Rolomag says.\n\n\n\"No, Nolazir may be right,\" Greusim says. \"We should let the Imperials know they aren't working on behalf of all of orcin.\"\n\n\n\"Are you really going to listen to this?\" Rolomag asks. \"Nolazir, the Empire won't care either way. They will blame all of us.\"\n\n\n\"No, we can make peace with them,\" Greusim says.\n\n\nGreusim looks at you.\n\n\n\"You believe me, don't you, Nolazir?\"\n\n\nChief Greusim looks genuinely concerned about whether or not you believe him or not. You look to Rolomag, he raises an eyebrow, not lifting the scowl on his face for a moment.\n> You help the Orcs\nYou look to Greusim.\n\n\n\"Sorry chief,\" you say, \"Rolomag is right. We need to work with the orcs, besides, the Imperials encroached on our lands.\"\n\n\nYou draw your sword.\n\n\n\"And there must be consequences.\"\n\n\nYou tell Dekard to get the rest of the orcs, in the meantime you wait.\n\n\n\"Nolazir,\" Greusim says, \"I'm disappointed in you. We're in no position, and we will never be in a position to fight the Empire.\"\n\n\n\"It's for the good of Orcin,\" you say, \"we'll teach them a lesson.\"\n\n\nThe rest of the orcs arrive, and you look out towards them.\n\n\n\"Please chief,\" you say, \"help us defend our home.\"\n\n\nHe looks at the ground for a moment, but returns to answer you.\n\n\n\"If you all think it is best, I will help you.\"\n\n\nMaking sure to stay in cover, you wonder what the best course of action would be.\n> You attack the Horsemen\n Feeling bold, you suggest to go straight for the horsemen first, then fan out to the sides and wipe out the archers. Some of the orcs have reservations about this plan, as it would place you right into the center of the archers.\n\n\nBut by Grikalia, you won't let some sharp objects scare you.\n\n\n\"We go in fast, and we go in deadly,\" you say raising your sword.\n\n\nMost orcs nod, and some reluctantly agree, including Greusim. You all get on your horses, waiting for the right moment, although there really isn't one.\n\n\nOn Greusim's command you all charge forward, readying your weapons to meet these humans. The archers fire at your group, an arrow whirling right by your head. The cries and thudding of fallen comrades sounds out as the arrows kill several of your comrades.\n\n\nA low gasp, an arrow sticks out of chief Greusim's chest. His face scrunches up in pain, but he ignores it and rides on, letting out a war cry of rage and pain.\n\n\nOne of the horsemen comes circling back from near the hill. Seeing you all on the attack, he draws his sword, arcing it over his head as he rides towards you.\n\n\nYou decide to accept his challenge, arrows whirling around you and the sound of fighting in your ears. \n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 64, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Scanning the area, you decide it would be best to take out the archers first. Your plan is to split the groups into two, each taking out a column of archers, and then catching the knights in a pincer attack. \n\n\nYou and the chief lead one group to the closest archers, and Dekard and another orc lead the others. They take their group a longer way as their targets are further away. Although you figure your distraction will let them take the other column even easier. \n\n\nYou slowly pass through the trees, the sounds of fighting slowly dying down until you creep up behind the archers. The orcs prepare their weapons, waiting for the signal.\n\n\nAs you are about to charge, an Imperial archer steps out from behind a tree, adjusting his belt and sighing contentedly. Although his hood is up and his mask is pulled up over most of his face, you see the surprise in his eyes when he sees you all.\n\n\n\"Attack!\" he cries, and at this point you all gallop forward.\n\n\nThe archers scramble to get ready, and Greusim make a passing swing for the Imperial. He ducks under, and in the same movement grabs onto Greusim and his horse, pulling himself onto it. \n\n\nAs you ride forward, and Greusim tries to throw the archer off, the Imperial draws a small dagger. The chief cries out in agony as the Imperial buries the blade into his back. The chief falls, taking the Imperial with him.\n\n\nThe other orcs are coming up on the archer column, several having been killed by arrows. Greusim groans and the archer attempts to stab him, but he catches his wrist, and the push and struggle. Normally Greusim could easily overpower him, but getting thrown off the horse must have done a number on him. \n> You help Greusim\nYou whip the axe, the blade burying into the archer's shoulder blade. He screams in pain as he stumbles to the side, almost tripping over Greusim. He tries to pull the axe out, but Greusim gets a hand on it first.\n\n\nStill on the ground, he wrenches the axe out, swinging it back around and slamming it into the Imperial's stomach. He doubles over as the chief rips the axe out, and the Imperial falls to his knees clutching the wound. With a savage cry, Greusim arcs the weapon back around, burying it into the Imperials neck. He falls twitching and gurgling as his blood seeps out into the earth.\n\n\nPanting, Greusim pulls the axe out, tossing it to you. \n\n\n\"Thanks,\" he says, and you nod at him.\n\n\nThe other orcs seem to be wrecking the column pretty well, even though several orcs have been shot down by the deadly volleys. \n\n\n\"Well, let's get to i-\" Greusim says, almost stumbling as an arrow rips into his back.\n\n\nYou ride over, looping around the tree and lopping off an archers arm.\n\n\nSeveral more materialize from the trees, firing at you. Ducking you circle back around, hopping off your horse. Sliding behind a tree, you and Greusim ready your bows. \n\n\nStepping out, you don't realize the archers were trying to creep up on you. You slam your notched bow into his, causing his arrow to hit the dirt, before bringing yours back and shooting him in the throat. He gurgles as he staggers to the ground.\n\n\nBefore you know it, the archers are charging you. A couple arrows flying by you as you draw your axe. To your right, Greusim cracks a couple of skulls with his club. You deflect a sword, chopping into an Imperial's shoulder.\n\n\nOne jumps onto you, grabbing you and trying to restrain you. His friend tries to run you through with his sword, but you step to the side. The soldier's sword plunges into the tree, and as you raise your sword he desperately tries to yank it out. He screams as you spill his blood onto the grass, specks hitting the tree.\n\n\nThe archer on your back grips your forearm, trying to turn your sword into you. You chuckle and jab the sword back, the tip stabbing him in the face. He cries out and you throw him over your shoulder, stomping on his neck to silence him. \n\n\nYou look up, ready to take the next one, but you see them laying crushed and bleeding around Greusim. He pants as he kneels, deep cuts and gouges all over him. Three arrows protrude from his back, side, and hip. The archers must have thought the other two were going to kill you, and decided to all focus on him.\n\n\n\"Chief!\" you cry out.\n\n\nHe stands up, waving you off.\n\n\n\"I'm fine, I'm fine,\" he says, \"let's go find the rest, Nolazir.\"\n\n\nYou nod and go with him to find the rest, mounting your horses. As you ride out you see that both columns of archers have been destroyed. The lawless orcs on the hill must have swept down and fought the knights, as evidenced by the butchered corpses on the ground. \n\n\nGreusim climbs onto his horse as you ride forward. Before you can do anything else, a loud cry rises up from the forest behind you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 63, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You walk to the cave's entrance, lighting your lantern. Within the inky black darkness are piles of bones. Most of them are those of animals, though you spot a human skull in there. This might have been a bad idea. Still, you carry onward, swinging your sword around from your back and gripping the hilt tightly.\n\n\nAs you journey further, you find no sign of bears or wolves or the like. So, you carry onward, intent on slaying whatever beast may live here. It is deeper into the cave that you begin to hear and feel a low rumbling. It shakes you to your core, and your knuckles whiten as you grip your sword tighter. Is it what you think it is?\n\n\nYour question is answered when your lantern's light glints off of maroon scales.\n\n\nA dragon, slumbering on a pile of branches and bones. By the size of it, it appears to be young, no older than perhaps an infant, though that does not mean that it will be friendly. Nearby are the skeletal remains of another dragon, this beast far larger. Was it orphaned? You've no idea.\n\n\nYou are about to make your leave so you don't face the wrath of the beast when its eyes snap open.\n> You this beast might be wild. You swing wildly, hoping to wound it.\nYou swing wildly, a yell escaping your lips. The blade meets the dragon's rough scales, and it lets out a roar of mixed agony and rage. Blood drips from its wounds, and it rears back, head turning to look at the deep gash in its side... Then, it charges at you.\n\n\nIt barrels into you, sending you onto your ass. Another roar escapes its mouth, swiping a claw at you. You block the blow with your sword, cutting deeper into the dragon's hand, and it rears back yet again to determine its next move. It must not be used to fighting.\n\n\nIt's making for another charge.\n> You stand your ground and stick your sword out, hoping the beast runs into it.\nAs the dragon charges forward, you stick your blade out, hoping that it will be unable to stop and impale itself on your sword. Instead, it ducks below the blade, and though you try to adjust quickly and bring the sword down onto the animal, you're too late. It charges into you, this time biting into your stomach. You let out a yell of pain, repeatedly bringing your sword down onto its back, but by the time it is finally dead the damage is done.\n\n\nYour entrails are spilling out of your torso. Bloody coughs escape your lips. There's no coming back from this, unless a healer suddenly happened to come by. With your luck, another dragon would sooner come by instead. Eventually, the pain stops, and you close your eyes with a shuddering, blood-tinged sigh...\n\n\nTHE END", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 1, "num_sentences": 39, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You swing wildly, a yell escaping your lips. The blade meets the dragon's rough scales, and it lets out a roar of mixed agony and rage. Blood drips from its wounds, and it rears back, head turning to look at the deep gash in its side... Then, it charges at you.\n\n\nIt barrels into you, sending you onto your ass. Another roar escapes its mouth, swiping a claw at you. You block the blow with your sword, cutting deeper into the dragon's hand, and it rears back yet again to determine its next move. It must not be used to fighting.\n\n\nIt's making for another charge.\n> You leap out of the way, swinging your sword at it whilst you do.\nYou wait for a moment, to ensure that it's close... And then you leap out of the way of the charge, swinging your sword at it. You manage to nail it right in the belly, the blade cleaving through the dragon's scales and into its flesh. It lets out a blood curdling screech, tumbling a bit as it loses its footing before finally falling over onto the ground.\n\n\nYou walk closer, sword at the ready. The dragon twitches slightly, so you bring your blade onto its throat. That killed it, for sure. With the beast slain, you collapse onto the ground, catching your breath. That was... Intense, to say the least. You've never fought a dragon. If the beast were any bigger, you would have lost, no doubt.\n\n\nThen, you laugh. You laugh until your ribs ache and tears escape your eyes. Then you laugh some more.\n\n\nYou just slayed a dragon. You must be losing your mind to be doing this sort of stuff again.\n\n\nAfter a while of laying there, you fall asleep, and in the morning you wake up recharged despite the aching where the dragon rammed into you. You exit the cave, and begin the track on the path. The excitement of fighting such a monstrous beast and living to tell the tale... It's exhilarating. Why has it been so long since you've felt this? You miss it.\n\n\nYou set out to find more beasts to hunt.\n\n\nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 35, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Heeding the warning of the sign, you decide to change direction. You look on the map and find an alternate route. You'll be able to loop around and rejoin I-5 after some time.\n\n\nAs you drive, you begin to notice something is very wrong. You expected to be out of range of whoever the 'Followers' are, but graffiti and roadblocks suggest otherwise. Zombies have been staked to the ground on the side of the road. garbage cans have been laid out to block the roads, and a few of them have fires going in them.\n\n\n\"We need to turn around,\" you say. Nobody objects, so you throw the car in reverse. You back into the grass, and turn around so that you can pick a different route. But, when you turn, you see a man walk out into the middle of the road. He has something in his hands, but you can't tell what it is. It looks like a bat, or an axe. Suddenly, you see a car driving up the road toward you.\n\n\nBy this time, you realize the mistake you made. You try to turn around to see if you can get out of the backroads, and away from these people. You end up knocking over some trash cans and putting dents in the car, but that's currently the least of your worries. You start to see that forks in the road have been blocked off completely. They're herding you in a certain direction. With the roadblocks, the zombies, and the car behind you, you have nowhere to go.\n\n\nYou have no choice but to follow the intended path for you. You eventually end up in a section of the road that's walled off completely. When you stop, the car behind you stops, blocking you in. A group of people approaches the car from behind roadblocks and trees. Every single one of them is armed with either a gun or a large melee weapon. One man, who is bald and wearing a blood-soaked apron, walks up to your car. He clutches a metal bar in his meaty fist.\n\n\n\"Knock, knock, knock,\" he says, hitting the top of your car with every word. \"Come on out, so we can see our kill.\" You freeze with fear. The man leans down into the window. \"Get out of the car,\" he says. You slowly open the door, and the man steps aside to let you out. When the four of you are out of the car, The man addresses all of you.\n\n\n\"So,\" he starts, \"Apparently you didn't pay attention to our little warning. This is our turf, and anyone who enters our turf, becomes our property. You four, and everything you have, is ours now. I'm gonna need the keys to your car, and then I'm gonna need you all to step aside, so I can escort you away.\"\n\n\nMikey is the first to act. He gets back in the car, and comes up a moment later with a gun. He points it at the bald man. \"Leave us alone,\" he says.\n\n\nThe man laughs. \"Silly boy. Young kids like you shouldn't play with guns,\" he says. He snaps his fingers, and a small group of men from the crowd steps forward. They rip the gun out of Mikey's hands, and pull him out of view.\n\n\n\"Hey,\" you say. \"Listen, I'm sorry we trespassed, but I don't want any trouble. Please, please, just let us pass. We don't want to bother or hurt anyone. We just have somewhere to be. Can't you-\"\n\n\nThe man cuts you off by hitting you in the head with his metal bar. \"Fool! Stop trying to plead your case! I told you how it's gonna be! We get your stuff, and you're gonna die!\"\n\n\n \n> You let him kill you\nYou stay silent, and get up off the road. The man has a wide, wicked grin on his face. As the others close in on the car, the man hits you again, sending you to your knees. Again, and you're on the ground. Again, and you're barely conscious.\n\n\n\"Signs are there for a reason,\" the bald man says as your vision swims. \"We gave you an honest, fair warning, but you just didn't listen.\" The man brings the bar down onto your temple, killing you.\n\n\n \n\n\"Not my fault you don't listen.\"\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 67, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You blindly scramble through the forest, not thinking enough to follow someone else or even pay attention to what direction you're running in. You point yourself towards the helicopter, since you assume that's where the others are going.\n\n\nYou can easily outrun the horde, that's no problem. Once you're far enough away, your biggest concern becomes finding the others. You scan the forest in search of familiar faces, but find none. In panic, you continue towards the helicopter. The horde of zed has made its way further out, and a few eager corpses have already made it pretty far out.\n\n\nYou hear yelling from a few yards away, and see Roger running in the direction of the helicopter. You run up to follow, and call his name. He looks around, spots you, and waves you over. \n\n\n\"Come on!\" he shouts. \"Back to the helicopter!\" A few moments later, you hear gunshots nearby. The others. \n\n\n\"Should we go back?\" you ask. Roger doesn't answer, he's dead set on making it back to the helicopter. You hesitate, before following him. The zombies have advanced further, and you doubt you'd be able to come back safely if you turned around now.\n\n\nAs you make your way to the helicopter, you see the garbage people, the ones that shot at the helicopter, approaching in the distance. They must have heard the gunfire and realized their prisoners got free.\n\n\n\"Well....crap. This is a problem,\" says Roger, his voice wavering. You look behind you; the zombies haven't caught up to you yet, but if you keep wasting time, they will. You might be able to make it back to the helicopter before interacting with the garbage people to get a gun or something.\n> You go for the helicopter, get a gun\nYou realize you aren't getting out of this alive without a weapon, and run for the helicopter. The garbage people start to fire back, but that doesn't go to smoothly. Roger follows you into the cockpit, safe from the garbage people.\n\n\nYou scrounge around, and are rewarded with a small handgun with a full clip. Looking at the approaching horde, you realize the garbage people may not even be your biggest threat at the moment.\n> You fire at the dead\nThe advancing hordes of zombies are closer and more plentiful, you decide. Plus, the garbage people will have to fight them off as well. You get into a defensive stance with both hands on the gun, and open fire on the horde. The gun's clip has thirteen bullets in it; you manage to kill six zombies before running dry. \n\n\n\"Here,\" says Roger, tapping you on the shoulder. \"Found more of them.\" he gives you another fully loaded clip. \"We had a bag stashed under the seat,\" Roger explains. \"For emergency.\" You ditch the empty clip and reload, before taking another shot.\n\n\nYou bring down twelve walkers this time, and notice that the garbage people are firing at the dead, too. In a moment, they'll fall back, you can get your people, and leave. Except you can't. It slowly dawns on you that the helicopter's still dead on fuel.\n\n\nMeanwhile (and unbeknownst to you), the garbage people realize they're wasting bullets on the zombies, and go to take out the real threat- you. The leader approaches the cockpit, out of your view. He sneaks right up to the door and kills you, without you ever knowing.\n\n\n \n\nIf it's any consolation, none of your group made it out, either.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 50, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "For the next few hours, the ride is uneventful Everyone is minding their own business, and the cabin is silent, except for the occasional noise from Ozzy, at the controls.\n\n\nBefore you know it, you're drifting off, and then it's a new day. You look out the window. The terrain has changed. You're no longer above a city of bodies, but empty roads, with only a few zombies lurking around. You're getting closer to Oregon, which means closer to the fuel issue. You don't want to think about when that time comes. Luckily, Roger takes your mind off it.\n\n\n\"Breakfast time,\" he says, fishing around for a backpack. The team searches out cans to make a meal out of, and that's when it becomes apparent that you're very low on food. Three cans left to split between five people, for another two days, and that's assuming the fuel thing goes smoothly, which you can guess it won't.\n\n\n\"We're gonna have to touch ground again,\" says Matthias. Nobody wants to admit it, but yes, you'll have to be at the same level as the dead once more. \"Lower us down,\" Matthias says to Ozzy. \"We need to run some errands.\"\n\n\nFood is definitely easier to come across than helicopter fuel, but you're still worried. There's been plenty of time for every store and market to be emptied of all its goods. When the helicopter sets down and the engine dies down, you scan for a sign of food. The only promise is a road sign telling you fast food places nearby, and there isn't much opportunity there.\n\n\n\"Bingo,\" Conway suddenly says. He's spotted a farmhouse through the trees. \"That's where we'll find what we're looking for.\" The group slowly goes to follow, but Roger stops.\n\n\n\"Wait. We need someone to stand at the helicopter and guard it,\" he says. \n\n\n\"I can do it,\" says Matthias. \"Unless, anyone else would rather take the spot.\"\n> You go with the group to raid the farmhouse\nYou let Matthias take over guard duty. Whatever you can do to speed things up, you will. Roger brings the rest of the group closer to the farmhouse.\n\n\n\"There's a strong possibility that someone's still alive in there, and they're surrounded by tall grass. Here's what we'll do. We split up, and approach the house from all sides. If you see someone in the window, fire at them. If you here gunshots from someone else, rush the house. The first person to get in the house needs to clear the ground floor, and we'll move from there. Clear?\"\n\n\nEveryone nods, and the plan commences. You get set on a straight path to the front door of the farmhouse, while the others spread out. The entire walk over, you listen intently for gunshots, or any sign of disturbance. It never comes, and suddenly you're at the front door. Remembering your instructions, you draw your gun and search the ground floor.\n\n\nAs it turns out, the house is abandoned. Searching the place top to bottom yields no humans. The fate of the owner is revealed when you check the basement: a lone corpse, hanging from a noose.\n\n\n\"He had such a good setup,\" comments Roger. \"Wonder why he did it.\" But, of course, there's no time to wonder. Everyone spreads out to search the house again, this time for food. You continue in the basement. \n\n\nThe basement is actually quite empty, making you wonder if someone else cleaned the place out first. Just as you are about to give up, you see a message scrawled on a drywall. It looks like it could have been written with blood.\n\n\nTHEY TOOK EVERYTHING. I'M SORRY. IT'S NOT WORTH IT ANYMORE. THE WORLD IS ENDING, AND NOBODY WILL BE SAVED. BETTER TO DIE WITH DIGNITY THAN BE TORN APART BY THE ROTTERS.\n\n\nYou disagree, but respect the man's choice, and leave the basement. When you come back up, you see that the others were luckier.\n\n\nOn your way back, you look over the findings: several small wooden crates packed with cans, and some nonperishables. Not bad, and it's more than you'll need for five for a day.\n\n\n\"Any trouble?\" Roger asks Matthias as you load the food up. \"Yes, actually,\" Matthias responds. \"One guy. But, he wasn't a problem. I'm fine.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 69, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Thankfully, the seats of the helicopter are soft enough to lay on. As the sun sets, you lay down. The group agrees to taking two-hour shifts to watch for garbage people or zombies, and warn the others. You volunteer for a later spot, so you can get some rest.\n\n\nThe night drags on, safe but very boring. When you wake up for your shift, it's almost light outside. \n\n\n\"Hey!\" you say. \"Why didn't you guys wake me up?\"\n\n\n\"It was my fault,\" says Ozzy. \"I just took the whole night.\"\n\n\n\"You shouldn't have done that,\" exclaims Conway. \"You have to fly this helicopter!\"\n\n\n\"Uh, not any time soon,\" Ozzy says, gesturing out the window. It's true. The dead are meandering outside, not too interested in letting you get your fuel.\n\n\n\"Looks like some action needs to be taken,\" says Matthias. \"So, what's plan B?\"\n> You get armed, and go outside to get the fuel\n\"We shouldn't wait anymore,\" you say. \"Let's go out, and get the fuel.\" The others are hesitant, but Conway takes your side immediately. \n\n\n\"We know them,\" Conway says. \"We know how they act, how they think. They won't move anywhere until they have reason to, and that could be days. We don't have the capacity to sit and burn off our food, and then try to fly back. Let's go, and let's go now.\"\n\n\nAfter everyone has armed themselves, Conway opens the door. The first few zombies turn in your direction, but are quickly subdued by Roger. Roger's gun has a silencer, so he's the go-to shooter for the moment.\n\n\n\"The fuel is over there,\" Roger whispers, gesturing with his gun. \"If we stay tight to the tree line, we might be able to sneak past them.\" The team nods, and rushes to follow the orders. The dead seem to dislike the closed-in trees, and have gravitated over to the fields. By staying among the trees, you have no issues. Almost.\n\n\nAs you travel, one curious zombie notices you, and starts to stir. Roger hesitates, and decides not to shoot. \n\n\n\"Just keep going,\" he whispers. As you walk, the zombie steps in close.\n\n\n\"What the hell are you doing?\" demands Conway. \"Shoot it!\" \n\n\nRoger shakes his head. \"Not worth the bullet,\" he explains, but Conway won't hear it. He draws his gun, without a silencer, and points it at the zombie. You grab him.\n\n\n\"No! That's worse!\" you whisper-yell. \"You'll attract the whole field, and more!\" Conway, of course, doesn't listen. He fires, and the zombie drops to the ground. Behind it, several heads slowly turn towards you, and you hear a low growl.\n\n\n\"Run,\" Roger says, not bothering to whisper. The team breaks into a panic, with people struggling to get past each other. Without the cover of silence, a few start to shoot at the zombies. It almost seems like you'll be able to keep them at bay.\n\n\n\"Come on!\" Ozzy says. He leads the group in the direction of the fuel tanks. Unfortunately, a considerable portion of the zombies chose to stay back, and inhabit the empty lot. Now, you're sandwiched between two hordes, and you hear the familiar clicking of empty guns.\n\n\n\"I'm out,\" says Conway, furiously pumping the trigger. \n\n\n\"Same,\" Roger says in dismay. \"Thanks a million, Conway.\"\n\n\nThe dead close in, and you look for a way out, a weak spot, a break in the horde, anything. But you don't see it. You go to grab for your knife, but the horde is too close. A set of jaws rips into your neck from behind.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 65, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Despite your fear, you stay put. The pair of feet walks up to you, and you hear the top of the dumpster being opened. Then, it closes, and you hear a dissatisfied, \"Nobody over here.\"\n\n\nThe people struggle to find any of your group, you scattered pretty quickly. As you hide, you make eye contact with Ozzy, who's hidden under an adjacent dumpster. You see fear in his eyes. He's slowly pulling a small gun out of his pocket, and holding eye contact with you.\n\n\n\"Well, well, well. Come out when you're ready, hooligans,\" the man who led you here says. The other group sits down in the middle of the parking lot, and begins to eat. \n\n\nOzzy slowly makes his way out from under the dumpster, out of sight of the others. You do the same. You sit behind the dumpster and think over your next move.\n> You help Ozzy attack the group\nYou look at Ozzy, and point to the other group. He holds up his gun and nods. \n\n\nYou position yourself behind a dumpster, right next to the leader of the other group. You'll grab him and hold him hostage, so that the others will let you go. You wait until the right moment...\n\n\nThe man decides he needs to get up, and you strike. As soon as he's on his feet, he's on the ground again, with you holding him down. \"Nobody move!\" You yell.\n\n\nSadly, while your plan would have worked, Ozzy wasn't on the same page as you. He fires his gun in an attempt to hit the leader, but instead hits you in the chest, killing you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 24, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You've always kind of wondered what riding in a helicopter would be like. Now you know: boring, with a slight touch of fear of heights.\n\n\nFinally, Ozzy makes a short announcement. \"We're nearing the landing spot.\" Thank goodness. Suddenly, something starts beeping on the control board. \"What's that?\" asks Roger.\n\n\n\"We don't have enough to make it there,\" Ozzy says, with slight fear in his voice. \"At this rate, we'll have to walk the last few miles to get to the gas stores, and then take them back on foo-\"\n\n\nOzzy is interrupted by several metallic noises, like someone is dumping marbles onto the helicopter. \"What in the..\" says Roger. You look out the window, and are shocked to see a group of people firing at the helicopter.\n\n\n\"Making an emergency landing,\" says Ozzy. \"Brace yourselves.\" Roger stares out the window in disbelief. \"Why the hell are they shooting at us?\"\n\n\nTo your surprise, the shooters break into a run and follow the helicopter on its course downward. \"We're going to meet them when we land,\" you say. Matthias and Roger are already arming themselves. \"Well then,\" says Roger. \"Let's meet 'em.\"\n\n\nWhen the helicopter plunks down, and the blades whir to a stop, the shooters are ready at the doors. A gravelly voice commands you to come out, unarmed.\n\n\n\"That'll be the day,\" says Roger. \"We aren't doing anything of the sort. Actually, you're the ones who should be running. I'll give you five seconds. Five...\"\n\n\nFive is plenty for them. The shooters open fire, damaging the helicopter's window and hull. The soldiers quickly return fire, but the battle's pretty one-sided. The shooters definitely have the numbers, and the better guns.\n\n\n\"What do you want from us?\" asks Roger. This is the first time you're getting a good look at the shooters. They look horrible, dressed in filthy clothing, with generally ugly faces. Not a single one is clean-shaven or looks like they've had a haircut even once. \n\n\n\"We want your 'copter,\" grunts one of the shooters. \"We can't allow that,\" says Roger. \"We're headed back to Washington. You should come, there are showers, and fresh food, and-\"\n\n\n\"NO!\" the shooter angrily kicks a rock. \"We want the helicopter! And food! And books! And all of it! And guns! And snakes! And cell phones!\"\n\n\nThe soldiers look at each other in disbelief. \"These people have lost it,\" whispers Conway. Should you give up what you can, or try to diffuse the situation?\n\n\n \n> You try to talk to them\n\"Hey,\" you say. \"Listen. We can't afford to give anything up. Is there a possibility that we could work around this?\"\n\n\nThe man holds up his finger, and draws something in the air. Then, he looks at you expectantly. When you don't know how to respond, the man becomes angry. He furiously draws some sort of picture in the air with his finger over and over again.\n\n\n\"What? What is it? What do you want?\" you ask. The man finally gets fed up with your incompetence. \"WAAATTTTEEERRR!!!!\"\n\n\n\"We can't spare, um, any water at the moment,\" you say, almost afraid that he'll flip his lid. Instead, the man gets quiet. \"Follow,\" he finally says, and begins to walk away.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 47, "num_participle_phrases": 1, "num_sentences": 66, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "And just like that you're back to the cellar.\n\nYou're on your hands and knees, taking in sharp breaths, before you look back up at Lillith's ghostly figure. \"W-what... What was that?\"\n\n\"Have you ever considered that it could have been any one of us to see the quest through to the end? Do you think it wouldn't weigh on our souls watching our only surviving friend destroy themselves? Grace chose to fill the void by isolating herself from society. I cut the vision off before you could watch her go mad from the isolation and hang herself.\"\n\n\"So that's what would have happened... What about Henry and Thomas?\"\n\n\"Them? Henry would have filled the void with alcohol and women until he died from the diseases he caught. Thomas would have filled the void by stealing everything from everyone until he was finally caught and hung for his crimes.\"\n\n\"What about you?\" you ask after a moment.\n\n\"Myself? I would have looked for every way to bring you four back. It would have led me down a dark path. You don't want to see how that would have turned out.\"\n\nThere's a moment of silence as you contemplate what you just saw. Your... Friend, Grace, and the path she would have gone down if it was you who died that day. Lillith filled you in on what the others would have done.\n\nThat's when you realize something: they're hurting, watching you from the afterlife. Hurting enough that they sent Lillith down to try to get you to turn your life around. The question remains of what you'll do with this information.\n> You won't change because the dead wish it.\nYou almost laugh. She wants you to bow to their wills and change yourself, for what? For their sake? They're dead. You're still standing. You heard Lilith out, but that doesn't mean you agree with her. You chose this path, and if it was one of the others they would have chosen their paths as well. To hell with what she thinks of your choices.\n\n\n\"Leave me, Lilith,\" you say.\n\n\nLilith's ghostly eyes widen in shock. \"What?\"\n\n\n\"Leave me. I don't want to hear this. I made my choices, I got myself into this situation. If you came here thinking you could change me, then you're wasting your time.\"\n\n\nHer eyes harden as she stares at you. \"I thought you were better than this, Kit.\"\n\n\nYou don't deign her with a response, or at least not one she can hear. Despite yourself, you find yourself muttering, \"so did I\" under your breath as you turn your back on her. A moment passes, and when you turn to see if she's still there, you find she's gone. A sigh escapes your lips as you walk to the door and ascend the stairs, back up to your room. Once there, you collapse into bed and fall into a fitful sleep.\n\n\nIn the morning Bertrand comes with your bread and wine. You take it, send him out of the room, and spend the rest of the day eating and drinking as you always have. The next day, Bertrand comes in the morning with the bread and wine, which you take and spend the rest of the day eating and drinking. It continues on for weeks without interruption, until one day, something changes.\n\n\nYou wake in the early morning hours to a yell. Your head is pounding and your stomach is killing you, but you push through and get out of bed. Stumbling out of your room, you see a man slumped against the wall: Bertrand. \"Bertrand!\" you shout, running to him. As you get closer, however, you notice the blood trailing down his neck. It flows freely from a fierce red slash across his throat. Bertrand is dead.\n\n\nYou look around, wondering who in the hell did this to your servant, when you feel a sharp pain in your arm. Looking, you find that a crossbow bolt has embedded itself into your bicep. \"W-what the hell!?\" you choke out. Another bolt flies true, hitting your thigh and causing you to fall to a kneel. Footsteps approach from your left, and you turn your head to look. What you see is a man, dressed in black. He approaches you, pulling out a dagger.\n\n\n\"Who are you?\" you ask.\n\n\nHe simply sticks the dagger to your throat and cuts. As you fall to the ground, vision darkening and lungs filling with blood, he speaks: \"The king sends his regards.\"\n\n\nThen, all is silent.\n\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 70, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "With a groan, you slip out of your velvet sheets and head to the door. For a moment, you reconsider your choice, but turn the knob and step into the dark hallway. The only light comes from the moon leaking in through closed windows, and you look around, listening for the voice.\n\n\n\"Kit...\"\n\n\nYou catch a glimpse of a white figure down the hall, but it disappears before you can get a good look. Picking up the pace, you follow after it. The voice continues to call out to you, growing louder as you descend deeper into your manor.\n\n\n\"I need to see you, Kit...\"\n\n\nYou continue to follow the voice until you reach the manor's wine cellar. When you open the door, you're greeted by a woman in white. Her brown hair falls past her shoulders and brushes against her hips. Her white dress flows freely, and around her neck she wears a holy symbol of Judeau, God of Life. Her skin is deathly pale and her green eyes bear holes into your own grey orbs. You know that face anywhere. It hasn't aged a day in twenty years.\n\n\n\"Lilith...\"\n\n\nFor a moment fear grips you. You saw her die, that poison dart pierced her throat and she was done for. She was so out of breath she couldn't speak her incantations and heal herself. Yet still, she's standing here before you now, a specter of the past. \"I thought you died,\" you say because you still can't believe she's here.\n\n\nA smile graces her lips. \"I did.\"\n\n\n\"You... You're dead. You're not real. I'm losing my mind...\"\n\n\n\"I'm very real, Kit. Myself and the others have been watching over you, ever since that day. We thought you could pull yourself out of this...\" She shakes her head, disapprovingly. \"We thought you were better than this, Kit.\"\n\n\nDespite the circumstances, you let out a dark chuckle. God, you need a drink. \"Better than what? I didn't have much incentive to live after you all died. I didn't even want to go on that fucking adventure. It was Grace who roped us all into it.\"\n\n\n\"Yet you still went. Why was that?\"\n\n\nGreat, now she's interrogating you. You really want that drink... \"She was... You were all my friends. I wanted to...\"\n\n\n\"Wanted to what, Kit?\"\n\n\n\"I wanted to... DAMMIT!\" You can't help it. You head to one of the shelved bottles, reaching for it.\n\n\n\"Don't.\"\n\n\nDespite Lilith's warning, you grab hold of it, when a sudden burst of wind knocks you back. You crash against another shelf of wine bottles, shattering them from the sheer force of your impact. \"W-what the Hell was that for!?\"\n\n\n\"I don't want to talk to some drunkard, Kit. I want to talk to you.\"\n\n\nYour anger flares. \"Go back to whatever fuckin' afterlife you crawled out of! I don't want whatever you're selling me!\" You pull yourself up and walk to the door.\n\n\n\"Kit. Listen to me.\"\n\n\nYou place a hand on the doorknob...\n> You ... And swing the door open in a huff, leaving the room.\nYou reach for the door and open it. Lilith calls out to you, anger evident in her voice as she says, \"I thought you were better than this, Kit!\"\n\n\nYou don't deign her with a response, or at least not one she can hear. Despite yourself, you find yourself muttering, \"so did I\" under your breath. A moment passes, and when you turn to see if she's still there, you find she's gone. A sigh escapes your lips as you walk to the door and ascend the stairs, back up to your room. Once there, you collapse into bed and fall into a fitful sleep.\n\n\nIn the morning Bertrand comes with your bread and wine. You take it, send him out of the room, and spend the rest of the day eating and drinking as you always have. The next day, Bertrand comes in the morning with the bread and wine, which you take and spend the rest of the day eating and drinking. It continues on for weeks without interruption, until one day, something changes.\n\n\nYou wake in the early morning hours to a yell. Your head is pounding and your stomach is killing you, but you push through and get out of bed. Stumbling out of your room, you see a man slumped against the wall: Bertrand. \"Bertrand!\" you shout, running to him. As you get closer, however, you notice the blood trailing down his neck. It flows freely from a fierce red slash across his throat. Bertrand is dead.\n\n\nYou look around, wondering who in the hell did this to your servant, when you feel a sharp pain in your arm. Looking, you find that a crossbow bolt has embedded itself into your bicep. \"W-what the hell!?\" you choke out. Another bolt flies true, hitting your thigh and causing you to fall to a kneel. Footsteps approach from your left, and you turn your head to look. What you see is a man, dressed in black. He approaches you, pulling out a dagger.\n\n\n\"Who are you?\" you ask.\n\n\nHe simply sticks the dagger to your throat and cuts. As you fall to the ground, vision darkening and lungs filling with blood, he speaks: \"The king sends his regards.\"\n\n\nThen, all is silent.\n\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 2, "num_sentences": 89, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "This is getting irritating. You told Bertrand to turn anyone away, and the fact that he's ignoring your orders is starting to piss you off a bit. \"Go on, Bertrand. Send them away, and don't come back until tomorrow. I don't wish to hear about fools coming to my door.\"\n\n\nBertrand releases a sigh, but nods. \"Very well sir. I'll go tell them they're not wanted here.\" With those words, Bertrand turns and leaves the room. You expect him to come rushing back a few minutes later, but he doesn't. It seems the king's men listened to his demands.\n\n\nHours pass until finally, the sun has set and the sky is dark. You're about to head to bed, when you hear a faint voice calling your name out. It doesn't sound like it's someone in trouble, so it's probably nothing.\n\n\nYou lay down, and close your eyes...\n\n\n\"Kit...\"\n\n\nYou keep your eyes clenched tight...\n\n\n\"Come to me...\"\n\n\nYou grind your teeth together...\n\n\n\"I need to see you...\"\n> You bah, you don't have time for this. You're going to sleep.\nYou shake your head. You must be going mad to be hearing voices. It would be best not to look into it, for your own sanity if nothing else. You clench your eyes shut and throw a pillow over your head to block the voices out. Within minutes, you manage to doze off, falling into a fitful sleep full of nightmares.\n\nIn the morning, you begin to hear the voice again. It beckons for you to come to it, but you don't give in. You spend the day as you normally do, drinking wine and eating bread and passing out late into the night... But the voice does not stop.\n\nThis cycle continues for days, then weeks. You try to block the voice out but it keeps coming, and soon, it is joined by even more. Begging for you to come see them. When you resist, the voices continue, increasing in volume and barely contained rage.\n\nOne night you wake up in a cold sweat, greeted by the screeches of these specters haunting you. You're not sure how much more of this you can take.\n> You need to escape, permanently. You reach for the dagger on your bedside.\nYou can't take it anymore, no matter how hard you try. You reach for the dagger on your bedside, kept there for emergencies that never came. Now, it'll finally see some use. Ripping open your nightshirt's sleeves, you press the dagger against your wrist. The voices cry out for you not to do it, but you don't listen.\n\nYou slash downward against your wrist, splitting your veins and an artery. Blood leaks freely from the wound. Then, you do the same with the second wrist, beginning to feel light-headed. The voices continue to screech horrifically. It hurts your head to listen to, and combined with the blood loss makes your dizziness worse.\n\n\"You won't take me, you bastards!\" you scream out at them, voice hoarse. With what little strength you have left, you pull your head back with one hand. With the other hand, you place the dagger against your throat and take a deep breath. Then, you slash. Darkness overtakes you.\n\nFinally, there is silence.\n\nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 52, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You shake your head. You must be going mad to be hearing voices. It would be best not to look into it, for your own sanity if nothing else. You clench your eyes shut and throw a pillow over your head to block the voices out. Within minutes, you manage to doze off, falling into a fitful sleep full of nightmares.\n\nIn the morning, you begin to hear the voice again. It beckons for you to come to it, but you don't give in. You spend the day as you normally do, drinking wine and eating bread and passing out late into the night... But the voice does not stop.\n\nThis cycle continues for days, then weeks. You try to block the voice out but it keeps coming, and soon, it is joined by even more. Begging for you to come see them. When you resist, the voices continue, increasing in volume and barely contained rage.\n\nOne night you wake up in a cold sweat, greeted by the screeches of these specters haunting you. You're not sure how much more of this you can take.\n> No. You won't take the easy way out. You'll hold out, as long as it takes.\nYou shout, \"Leave me alone!\" The voices continue despite your protests, and you find yourself unsure if you truly can continue like this... The dagger is awfully tempting...\n\nNo. You won't bow to their whims. Gritting your teeth, you hop out of bed and begin to yell as loud as you can, \"LEAVE ME! I WON'T GIVE INTO THE LIKES OF YOU!\" Still, the voices do not stop their incessant screeching. So, you scream back louder.\n\nYou're not sure how long the back and forth screaming goes on for. All you know is that before long, you stop yelling and begin to laugh maniacally. The voices quiet this way, but you're not sure for how long. Have you gone mad? Or is this working? Then again, who's to say it isn't both?\n> You keep laughing! This is working! You can feel yourself slipping away, away from them and all your problems!\nIt's working! The voices are getting quieter! You laugh, and laugh, and laugh away! You continue laughing until you can hear nothing but the laughter! Then you laugh even more! It's all you need! Now there is nothing in the world except you, and your laughter!\n\nBertrand finds you the next morning, curled up in a fetal position and laughing. Tears stream from your eyes, and every now and again you let out a wheeze from lack of breath. He stares at you, horrified, before pulling you up and carrying you out. He sends for a sage from the next town over to look into your sudden onset of uncontrollable laughter.\n\nWhen the sage arrives at midday, he takes one look at the giggling wreck that you are and shakes his head. Still, he sets to work trying to get you to respond. You simply laugh at him. After an hour, he admits defeat. \"He's gone mad,\" the sage says. \"There's nothing I can do.\"\n\nHe binds you with rope and drags you into his wagon, taking you into the town. There, he admits you into an asylum, while you continue to chuckle without end. The staff beats you in an attempt to get you to stop; it does not work. Eventually, they cut out your tongue, but you let out breathless wheezes that sound like laughter nonetheless.\n\nFinally, one morning, a worker at the asylum grows irritated with your laughing. In the middle of the night, he enters your room and slits your throat. In his dreams, he can hear you laughing mad, without end...\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 23, "num_participle_phrases": 2, "num_sentences": 61, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Stubborn, aren't you? Took you long enough to make the right choice. Oh well, it doesn't matter. The point is you're here now, and I'm about to round out this ludicrous fourth wall break path.\n\nHey Kit.\n\nYou look around. This voice is... Different. It doesn't sound like anyone you know. \"W-who are you?\"\n\nI'm the man who created you.\n\nThis causes you to jerk back. \"What? You can't be! You're lying! Just leave me alone!\"\n\nI'm feeding you these words. This isn't a conversation between two people. This is me trying out an artistic experiment. People are going to rate me a 1 if they find this wannabe avant-garde bullshit path.\n\n\"You can't be telling the truth! I'm real! I'm as real as any man!\" He can't be telling the truth. You're a real person. This is getting to you too much.\n\nI'm not sure why you're in denial, Kit. In fact, I'm not sure why I'm writing you as in denial of this. I can make you do anything. I can make you dance if I want. Though I suppose that would fit better in a visual medium.\n\nAs if on command, you begin to hop up and down and wiggle around. It's a very entertaining sight, and the writer has stopped bothering with italicizing your actions. Because you know the truth, Kit. I created you. I can end you. I can take things back. Have you gone insane? That's for me and the reader to decide.\n\n\"What did you do to me?\"\n\nI got a prompt and I figured I could take this path in an interesting way. I was having trouble with this specific part of it. I remembered a comic I read once, Grant Morrison's Animal Man. It ended in a similar manner to this path: author and creation meeting each other. It touched me in a way I don't think any other story has, yet.\n\n\"You created me?\"\n\nYeah, Kit. You're a figment of my imagination. If I want, I can hit delete on this story right now and you'd be gone forever. Just a shadow of what could have been in my mind. I've come close to wiping this story a few times. I wasn't sure I could ever complete it. I'm not sure if I ever wanted to. Writing this story has taught me a lot and I feel like once I finish it, I won't be learning anymore.\n\n\"Everything that happened to me... You did that?\"\n\nYes, Kit. Your friends, they're not real. They're playthings. I've written a handful of lines for each of them. The only one that got any semblance of characterization was Lilith, the priest girl. Did you know that I went into this story without a name for any of them? I went into this story without a name for you, too. You were going to be Victor, once.\n\n\"What are you saying? Can't you turn everything back?\"\n\nSure I can Kit, but it would be hollow. I'd go back to writing a story instead of rambling on incoherently, and it would end right as it got to the good part. That's how this entire story has gone; I have an idea, I write a few pages for it, I get bored, then I cut it off before it branches out too much. There's so many things in here that could make a full game, yet I only dedicate a handful of pages to those stories.\n\n\"Why can't you just stop that, then? Make everything as long as it needs to? Why couldn't you make a story about myself and my friends, let us choose our fates, let the reader choose our fates?\"\n\nBecause that wasn't the story I wanted to tell. I wanted to be \"edgy\". I wanted to be \"realistic\". Cursing, and drinking, and violence, and a broken protagonist. You were never a hero, Kit. In fact, I could say that you killed countless men and women, and no one would bat an eye. They'd want to play as you more, if anything. The people here are drawn to villains.\n\n\"What the hell do you want from me?\"\n\nMe? I don't know. I'm writing this because I'm bored. Later I'm probably going to eat breakfast and pass out. Maybe watch a movie. Go for a walk. Something. But right now, it's me, and you, and the reader. I haven't forgotten you, reader. Why don't you exercise your \"free will\" and decide how this story ends for me, huh?\n> You fuck you. You don't have to do this. You can close this game right now if you want. You don't even have to click this choice. You can't make you do anything.\nIf you really felt that way, you wouldn't have clicked the choice.\n\nNow take your end game link and get out of here.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 98, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You snap yourself back to reality, before you can lose yourself to the madness. Truly, you must be losing your mind. No sane man would break into a fit of laughter like you did, let alone hear voices calling to him in the dead of night. Your mind reaches for answers as to what the hell is going on, but it is met by silence.\n\nThere is something hanging over you, however. Some sort of entity guiding your actions, predetermining your paths and setting you on one or the other. You can feel the mouse hovering over you, watching, waiting for that next blue hyperlink to show up. I wonder if they're reading this. And if they are, I wonder what their thoughts are on what I'm writing. I'm going on a tangent. You probably think I'm just trying to cash in on the success some people had in 'connecting' with the reader in their own stories, don't you? The truth is, I don't know why this page turned out like it did.\n\nDo you think the people reading this will ever find this path? Maybe they're skimming over all these words, trying to find an end game link. Maybe they're completionists and are trying to find every ending. The odds of this being the first path that a player finds is slim. There's other, more exciting paths out there, aren't there? So many different paths this story could have taken and they choose the stay at home and go nuts path first? I doubt it.\n\nI don't know you, reader. I only know what I've written. I'm sure right now you're rolling your eyes, thinking that I'm just some pretentious teenager writing whatever dribble comes to mind. If I wrote whatever came to mind and didn't carefully reread and edit, this whole page would be riddle with typos and keyboard mashing. You don't know me in the same way I don't know you.\n\nBut this isn't about me or you or this website. This is about Kit and his descent into madness that you could have prevented. He's probably scared. I could just as easily write around this, pretend that this whole tirade didn't even happen. He can go back to being confused and going mad and trying to block out the voices. I think it's your choice, reader.\n\nJust remember: every choice you make I wrote out for you. You have no control, but I guess that's just the edgelord in me getting out. Go on. Make a choice. Choose how this path ends.\n> You but this did happen. You want Kit to know.\nSo you picked this on your first try? Maybe you just used the actual go back button instead of the one I gave you on either of those two choices. Oh well, it doesn't matter. The point is you're here now, and I'm about to round out this ludicrous fourth wall break path.\n\nHey Kit.\n\nYou look around. This voice is... Different. It doesn't sound like anyone you know. \"W-who are you?\"\n\nI'm the man who created you.\n\nThis causes you to jerk back. \"What? You can't be! You're lying! Just leave me alone!\"\n\nI'm feeding you these words. This isn't a conversation between two people. This is me trying out an artistic experiment. People are going to rate me a 1 if they find this wannabe avant-garde bullshit path.\n\n\"You can't be telling the truth! I'm real! I'm as real as any man!\" He can't be telling the truth. You're a real person. This is getting to you too much.\n\nI'm not sure why you're in denial, Kit. In fact, I'm not sure why I'm writing you as in denial of this. I can make you do anything. I can make you dance if I want. Though I suppose that would fit better in a visual medium.\n\nAs if on command, you begin to hop up and down and wiggle around. It's a very entertaining sight, and the writer has stopped bothering with italicizing your actions. Because you know the truth, Kit. I created you. I can end you. I can take things back. Have you gone insane? That's for me and the reader to decide.\n\n\"What did you do to me?\"\n\nI got a prompt and I figured I could take this path in an interesting way. I was having trouble with this specific part of it. I remembered a comic I read once, Grant Morrison's Animal Man. It ended in a similar manner to this path: author and creation meeting each other. It touched me in a way I don't think any other story has, yet.\n\n\"You created me?\"\n\nYeah, Kit. You're a figment of my imagination. If I want, I can hit delete on this story right now and you'd be gone forever. Just a shadow of what could have been in my mind. I've come close to wiping this story a few times. I wasn't sure I could ever complete it. I'm not sure if I ever wanted to. Writing this story has taught me a lot and I feel like once I finish it, I won't be learning anymore.\n\n\"Everything that happened to me... You did that?\"\n\nYes, Kit. Your friends, they're not real. They're playthings. I've written a handful of lines for each of them. The only one that got any semblance of characterization was Lilith, the priest girl. Did you know that I went into this story without a name for any of them? I went into this story without a name for you, too. You were going to be Victor, once.\n\n\"What are you saying? Can't you turn everything back?\"\n\nSure I can Kit, but it would be hollow. I'd go back to writing a story instead of rambling on incoherently, and it would end right as it got to the good part. That's how this entire story has gone; I have an idea, I write a few pages for it, I get bored, then I cut it off before it branches out too much. There's so many things in here that could make a full game, yet I only dedicate a handful of pages to those stories.\n\n\"Why can't you just stop that, then? Make everything as long as it needs to? Why couldn't you make a story about myself and my friends, let us choose our fates, let the reader choose our fates?\"\n\nBecause that wasn't the story I wanted to tell. I wanted to be \"edgy\". I wanted to be \"realistic\". Cursing, and drinking, and violence, and a broken protagonist. You were never a hero, Kit. In fact, I could say that you killed countless men and women, and no one would bat an eye. They'd want to play as you more, if anything. The people here are drawn to villains.\n\n\"What the hell do you want from me?\"\n\nMe? I don't know. I'm writing this because I'm bored. Later I'm probably going to eat breakfast and pass out. Maybe watch a movie. Go for a walk. Something. But right now, it's me, and you, and the reader. I haven't forgotten you, reader. Why don't you exercise your \"free will\" and decide how this story ends for me, huh?", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 128, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "By the end of 1793 there are just thirteen men who survived the boat journey to Coupang in England, including you. Of these you have lost contact with Gunner William Peckover, Clerk John Samuel and Captain’s Servant John Smith. You know some of your former companions have had enough and want to retire from the sea but most are happy to keep serving. You must make your choice.\n> You find another ship\nYou decide to resume service at sea and look about for whom to serve. William Bligh is now Captain of the HMS Calcutta, you could serve with him. Sailing Master John Fryer is now serving with the HMS Britannia. Lieutenant John Hallett is with the HMS Penelope. Lieutenant Thomas Haywood is the Lieutenant Commanding of the sloop HMS Swift. Lieutenant Robert Tinkler is aboard the HMS Isis. Sailmaker Lawrence LeBogue is serving aboard the HMS Jason. You can choose who to follow.\n> You captain William Bligh\nYou join William Bligh and serve with him for the next twenty years. You are with him at the Battle of Camperdown in 1797 and fight for him under Nelson at the Battle of Copenhagen in 1801. In 1805 you accompany him to Australia to rule as Governor and stick with him when he is deposed in yet another mutiny, a Rum Rebellion in 1808 in which he is imprisoned for two years before returning to England. He is cleared of blame once more, serves at sea for three more years before retiring, a Vice Admiral. He dies in 1817 at the age of 63.\n\nYou live on, well into your sixties and in your later years you finally learn what happened to the Bounty and its missing nine Mutineers, including Fletcher Christian. In 1808 an American ship, the Topaz, happens upon isolated Pitcairn Island. There the sailors are astonished to discover a thriving Tahitian Community ruled over by one man: John Adams. He is the sole survivor of the nine Mutineers and six Natives who landed on that island and variously killed each other or died of illness leaving Adams patriarch of a thriving community of forty-six people. The Admiralty decides against taking any action.\n\nJohn Adams, the King of Pitcairn Island, dies in 1829.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 42, "num_participle_phrases": 1, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You decide to resume service at sea and look about for whom to serve. William Bligh is now Captain of the HMS Calcutta, you could serve with him. Sailing Master John Fryer is now serving with the HMS Britannia. Lieutenant John Hallett is with the HMS Penelope. Lieutenant Thomas Haywood is the Lieutenant Commanding of the sloop HMS Swift. Lieutenant Robert Tinkler is aboard the HMS Isis. Sailmaker Lawrence LeBogue is serving aboard the HMS Jason. You can choose who to follow.\n> You sailing Master John Fryer\nYou join John Fryer and serve with him for the next eighteen years. You are with him under Nelson at the Battle of Copenhagen in 1801. He rises to become one of the foremost Sailing Masters in the Royal Navy before retiring in 1812 and dying five years later at the age of 63. You retire from the sea soon after.\n\nYou live on, well into your sixties and in your later years you finally learn what happened to the Bounty and its missing nine Mutineers, including Fletcher Christian. In 1808 an American ship, the Topaz, happens upon isolated Pitcairn Island. There the sailors are astonished to discover a thriving Tahitian Community ruled over by one man: John Adams. He is the sole survivor of the nine Mutineers and six Natives who landed on that island and variously killed each other or died of illness leaving Adams patriarch of a thriving community of forty-six people. The Admiralty decides against taking any action.\n\nJohn Adams, the King of Pitcairn Island, dies in 1829.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 1, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You decide to resume service at sea and look about for whom to serve. William Bligh is now Captain of the HMS Calcutta, you could serve with him. Sailing Master John Fryer is now serving with the HMS Britannia. Lieutenant John Hallett is with the HMS Penelope. Lieutenant Thomas Haywood is the Lieutenant Commanding of the sloop HMS Swift. Lieutenant Robert Tinkler is aboard the HMS Isis. Sailmaker Lawrence LeBogue is serving aboard the HMS Jason. You can choose who to follow.\n> You lieutenant John Hallett\nYou join Lieutenant John Hallett aboard the HMS Penelope but unfortunately neither of you are destined for a long career. You continue to suffer from malaria you became infected with during your voyage and your health worsens. Despite the fact you are both in your early twenties it quickly becomes apparent it is fatal. The two of you journey to Hallett’s home in Bedford where you succumb to your illness.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You decide to resume service at sea and look about for whom to serve. William Bligh is now Captain of the HMS Calcutta, you could serve with him. Sailing Master John Fryer is now serving with the HMS Britannia. Lieutenant John Hallett is with the HMS Penelope. Lieutenant Thomas Haywood is the Lieutenant Commanding of the sloop HMS Swift. Lieutenant Robert Tinkler is aboard the HMS Isis. Sailmaker Lawrence LeBogue is serving aboard the HMS Jason. You can choose who to follow.\n> You lieutenant Thomas Haywood\nYou join Lieutenant Thomas Haywood aboard his sloop the HMS Swift and spend four happy years running letters for the Royal Navy in Asian waters. Your careers come to an end one terrible night when your ship is sunk with all hands in the South China Sea. The sea is an unforgiving mystery.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You decide to resume service at sea and look about for whom to serve. William Bligh is now Captain of the HMS Calcutta, you could serve with him. Sailing Master John Fryer is now serving with the HMS Britannia. Lieutenant John Hallett is with the HMS Penelope. Lieutenant Thomas Haywood is the Lieutenant Commanding of the sloop HMS Swift. Lieutenant Robert Tinkler is aboard the HMS Isis. Sailmaker Lawrence LeBogue is serving aboard the HMS Jason. You can choose who to follow.\n> You sailmaker Lawrence LeBogue\nYou join Sailmaker Lawrence LeBogue and enjoy his steadfast and resolute companionship during three years of voyages around the world aboard the HMS Jason. Your voyages come to an end one terrible day when a poorly tied rope gives way beneath your hands. Both of you plummet to the deck, killed instantly by the fall. Your bodies are tied in hammocks and thrown overboard: just two more dead sailors.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 1, "longest_sentence": 25, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Following your safe return to England a Court Martial is quickly arranged to try the ten captured mutineers you and Haywood managed to help the crew of the Pandora get back. Bligh and another of your former comrades, a sailor called Lawrence LeBogue, have gone sailing on a second voyage to try and do what Bligh failed to do on his first voyage and deliver breadfruit from Tahiti to the slave plantations in Jamaica.\n\nThe Admiralty requests that as many of the eleven remaining loyal members of the Bounty crew that can be found (not counting Bligh and LeBogue) should testify against the ten captured mutineers and you read in newspapers that seven, including Fryer, Cole, Peckover, Purcell and Haywood, have volunteered their services. You wonder whether you should go or not.\n> You remain in Portsmouth\nYou stay away from the trial of your shipmates and read about the proceedings in the newspapers. The detained Loyalists Carpenter’s Mates Thomas McIntosh and Charles Norman, Armourer Joseph Coleman and Seaman Michael Byrne were quickly pardoned. Midshipman Peter Heywood, Boatswain’s Mate James Morrison and Seaman William Muspratt manage to persuade the Judges they took no active part in the mutiny and win a pardon. Seamen Thomas Burkett, Thomas Ellison and John Millward are found guilty and executed.\n\nThe following summer Bligh returned from his breadfruit expedition, doubtless disappointed to have missed the trials of the Bounty mutineers. This voyage had been a success but on bringing the breadfruit to Jamaica the slaves refused to eat it, not liking the taste. It seems that the reason behind the voyage of the Bounty, and everything that arose from it, was fundamentally pointless.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 58, "num_participle_phrases": 3, "num_sentences": 11, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Just thirteen of the twenty loyal crew members cast adrift with Bligh survive to return to England in the spring and summer of 1790, yourself among them. Bligh quickly reports the Mutiny on the Bounty and publishes a book about it, snappily titled A Narrative Of The Mutiny On Board His Majesty’s Ship Bounty And The Subsequent Voyage Of Part Of The Crew In The Ship’s Boat, which you never both to read.\n\nIn October Bligh is court martialed for the loss of the Bounty, acquitted and subsequently promoted from Lieutenant to Post Captain. The Admiralty begins making plans to deal with the twenty-five Bounty pirates and decides to send the 24-gun frigate HMS Pandora with 134 men under Captain Edward England to Tahiti to capture all the pirates they can find and bring them back to England for trial. The Admiralty puts out a request for former crew of the Bounty to join the voyage to help identify the pirates and Midshipman Thomas Haywood volunteers for the voyage in exchange for a promotion to Third Lieutenant.\n\nYou consider whether to go or not.\n> You remain in England\nYou remain in England while the HMS Pandora sets sail and continue to rest for another year. To your amazement you soon get word that William Bligh is setting sail to Tahiti again to fulfil the mission he failed at last time: gather breadfruit and transport them to Jamaica. This time he is traveling aboard the HMS Providence, a much larger and powerful 10-gun sloop-of-war with a crew of one hundred. Among this crew is Lawrence LeBogue, a sailor who survived the open boat voyage to Coupang and Batavia with you and Bligh.\n\nBligh sends a letter to you asking if you would like to join him on this voyage.\n> You accept\nAgainst your better judgement you agree to sail with Bligh again. To your surprise this voyage goes absolutely smoothly. After leaving England in August of 1791 you reach Tahiti the following April. There you learn that the previous summer the HMS Pandora arrived in Tahiti and captured fourteen of the Bounty mutineers (two having previously been killed in violent altercations). Nine of the mutineers had sailed off aboard the Bounty in the autumn of 1789 but the Pandora left in search of them and Bligh is confident all the Pirates will be tracked down and captured.\n\nYou stay in Tahiti only three months, leaving that July and sailing onto Jamaica. You reach Jamaica in January of 1793 with the breadfruit for the plantation slaves where you discover something that makes you laugh. The slaves can’t stand the taste of breadfruit and refuse to eat it. The whole breadfruit expeditions and everything that arose from them were, fundamentally, pointless.\n\nYou stay in Jamaica for five months, enjoying the Caribbean and all it has to offer, before sailing onto England, arriving that September. There you learn more news of the Pandora: at the same time you set sail she was wrecked on a reef and many of the crew, including four of the captured pirates, drowned. The remainder struggled back to England last year and after trials three of the mutineers were hanged, of the others four had been the detained loyalists while the last three escaped execution due to extenuating circumstances.\n\nThe Admiralty now feels that enough justice has been done. The whereabouts of the Bounty and the nine mutineers who sailed from Tahiti in the autumn of 1789 must, it appears, remain a mystery of the sea.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 52, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You remain in England while the HMS Pandora sets sail and continue to rest for another year. To your amazement you soon get word that William Bligh is setting sail to Tahiti again to fulfil the mission he failed at last time: gather breadfruit and transport them to Jamaica. This time he is traveling aboard the HMS Providence, a much larger and powerful 10-gun sloop-of-war with a crew of one hundred. Among this crew is Lawrence LeBogue, a sailor who survived the open boat voyage to Coupang and Batavia with you and Bligh.\n\nBligh sends a letter to you asking if you would like to join him on this voyage.\n> You refuse\nYou decline Bligh’s unattractive offer to sail with him again and remain in England for another year. The time passes quietly until, quite unexpectedly, the crew of the HMS Pandora return to Portsmouth aboard another ship. It seems that on arrival in Tahiti the previous year the Pandora found and captured fourteen of the mutineers, two having been killed in fights and another nine having sailed off aboard the Bounty previously. While searching for the Bounty and the remaining pirates the Pandora sank off the Great Reef with the loss of many lives, including four of the mutineers. The surviving crew, including the remaining ten mutineers, sailed to Coupang in open boats, much as you did, then to Batavia and from there returned to England.\n\nThe Admiralty requests that as many of the eleven remaining loyal members of the Bounty crew that can be found (Bligh and LeBogue are still off on Bligh’s second breadfruit voyage) should testify against the ten captured mutineers and you read in newspapers that seven, including Fryer, Cole, Peckover, Purcell and Haywood, have volunteered their services. You wonder whether you should go or not.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 65, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You avoid helping Hall and predictably he becomes sick with malaria from mosquito bites while retrieving the boat and quickly dies. Bligh has also become sick with malaria and just five days after Hall’s death he books passage aboard the Dutch ship Vlydte bound for Portsmouth. By this point hostility against him is so widespread that only two men, his clerk John Samuel and his servant John Smith are willing to travel with him, the remaining thirteen prefer to wait under Fryer's command for another ship.\n> You remain on Java waiting for another ship\nWhen Bligh and his two companions depart there remains fourteen of the Loyal Bounty crew in Java under the command of Sailing Master John Fryer. He finally finds a ship willing to take you all home but they require you all to do some labor first, either moving supplies from the island’s interior upriver or by the docks loading them on. A party of four: Midshipman William Elphinstone, Quartermaster Peter Linkletter, Acting Surgeon Thomas Ledward and Seaman Robert Lamb volunteer to move supplies down river while the rest work with Fryer to load the ship.\n> You help move the supplies by river\nYou help the other group move the supplies by river and quickly realize you have made a mistake. All five of you are seriously bitten by mosquitoes and quickly develop malaria. You are the first to die just ten days after getting the illness, the others die either on Batavia or on the ship on the way home. Your companions return to England safely where they join Bligh in reporting the Mutiny on the Bounty.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "When Bligh and his two companions depart there remains fourteen of the Loyal Bounty crew in Java under the command of Sailing Master John Fryer. He finally finds a ship willing to take you all home but they require you all to do some labor first, either moving supplies from the island’s interior upriver or by the docks loading them on. A party of four: Midshipman William Elphinstone, Quartermaster Peter Linkletter, Acting Surgeon Thomas Ledward and Seaman Robert Lamb volunteer to move supplies down river while the rest work with Fryer to load the ship.\n> You help load the supplies on the ship\nYou sensibly stay with the ship while the others contract malaria from mosquito bites obtained while working on the river. Elphinstone and Linkletter die before even leaving Bavaria while Lamb and Ledward succumb on the journey home. Your ship is finally ready to depart on the first day of December and you reach Cape Town in February of 1790. You stay there for one month before sailing on, finally arriving back to England in the summer after two and a half years away. It seems like a lifetime… but your trials are not over yet.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You know that there is the option to join the guards as they are hiring at the moment, you'll get a basic wage but you have a bunk in the barracks and 3 good meals a day. Or you can approach the guild or large mining companies with your experience and hope for a starter job with one of them.\n\n\n \n> You head for the guild as you know your experience could get you a good position if you push it enough.\nYou approach the miners guild with the hopes that your experience will land you some work fast, but your hope doesn't last long. They are happy enough with your resume and they even have a couple on people on staff who can vouch for your work but there are no new jobs right now and no major movements planned until the spring. They put you on the books and they guarantee you a skilled position by the time the winter snows melt but that isn't going to put food on your plate right now.\n\n\n \n> You your on the books now so what harm is there in taking up your friends offer for a few weeks?\nLife isn't so bad working at the inn, you put in all the hard work required and your friend, apart from many sarcastic comments and jokes, is a good boss. You have a room and food again and start saving a small amount of coin up in the hopes of buying some new cloths and getting a better paid job eventually. After a few months you think you've saved up enough to make a go of it again in a richer part of town and let you friend know your plans.\n\n\nYou thank him for doing so much for you without really asking much in return as you know the work you did would never normally earn a wage along with room and food but he just waves you off and says the word \"friends\".\n\n\nYou arrange to finish off the week and move out as soon as you find a new job and new place to live.\n\n\nThat evening you both sit down to share a drink and talk about how to make easy money (your favorite topic since you were 10 and he was 15 working for his dad in this very bar). You glance out the window and comment that its awfully bright out for the time of day when you hear the first screams.\n\n\nYou both rush out to see a fire sweeping through the wooden buildings of the old quarter. you both turn to run but there is a wind coming off the sea pushing the fire on and the old wooden buildings are going up like kindling. In your blind sprint you both almost make it to the walls dividing the city's districts when the flames overtake you and the smoke makes you choke and fall. Its not long before you are engulfed entirely in flames.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 48, "num_participle_phrases": 3, "num_sentences": 19, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Contains passive voice"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You shake your head vehemently. \"No. I won't stand by while you all give in to worthless bandits. I'll stay, and fight them off tomorrow.\"\n\n\nEliza's eyes widen. \"You're still hurt! They're near fifty strong, if you fight them, you'll die!\" She's begging you particularly hard.\n\n\n\"I've fought worse odds. I can handle them.\" To prove your point, you get out of the bed and stand up, Eliza moving quickly to sit you back down. You shrug her hands off.\n\n\n\"Please, don't. These men will slaughter you.\"\n\n\n\"I can do it.\" You shoulder your way past her, to your knapsack. There, you slip into your clothing, and grab your sword. \"I'll watch for them. When they come, I'll kill them all.\" A bloodthirsty grin makes its way onto your face. \"Watch.\" Ignoring any further pleas from Eliza, you carry onward and leave the room. You see that it's a small hut, the only door leading directly outside; it's night, which means you have time to set up.\n\n\nYou go to the largest tree in the center of the village, scaling up it and sitting on a branch. There, you wait. And wait. Then you wait some more.\n\n\nThe sun is high in the sky, the villagers are out in the fields, and your ass is sore by the time the raiders finally do come. The villagers milling about pause in their work as they watch them, all with fear written on their faces. The raider leader, a large and burly man in chainmail, raises his arms up high. \"People of this fair village! We have come to accept your surrender. Should you resist, we'll kill all of you. So please, resist.\"\n\n\nIsaiah steps forward, head down low. You note the bandage on his cheek, where the cigar was jammed into his face. \"Please, don't harm us. We surrender. You are free to take all the supplies we have.\"\n\n\nThe raider leader lets out a small tsk, shaking his head. \"Really? That's all? How disappointing.\" You're about to jump down and attack him, when...\n\n\n\"I guess we'll just have to kill you anyway.\" The raider leader pulls out his sword and runs it through Isaiah's chest. Your blood begins to pump viciously. \"Kill them all.\"\n\n\nThat's when you finally jump from the branch. You were too late. Isaiah is dead, because you took too long to just jump down and kill them. You're no hero.\n\n\nYou land on top of the nearest raider, his head crushing beneath the weight of your boot. The others quickly turn their eyes to you and stare in awe. You unsheathe your sword, then start swinging with a primal yell. A few men are taken down by your blade, while the others go on the attack. You bring up your blade occasionally to block attacks, swinging when you see an opening. It's a slaughter for them.\n\n\nBy the time you take down a few dozen, the others begin to retreat. Their leader yells at them, calls them cowards, but stands his ground. \"FINE!\" He unsheathes a blade of his own. \"I'll do it myself!\" He goes on the attack, swinging the sword at you. You block it, then swing, but the raider manages to leap out of the way. Damn, if you weren't still recovering, you could have gotten him. Still, it's been a long while since someone managed to dodge one of your attacks. This should be fun.\n\n\nThe two of you continue on like that for a while; he strikes, you block, you strike, he dodges. It's almost like a dance between two experienced partners. This man, he's well trained, and a far better swordsman than you are. There's one difference though, and that is while you lack strength, you make up for it in raw power.\n\n\nIt also helps that you picked the winning side in this battle.\n\n\nSlowly, the villagers start to gather courage. Before you know it, rocks are being pelted at the raider. He ignores them well enough, but they throw him off enough that he starts to barely evade your attacks. Then, after a longer time, some start pushing forward with pitchforks and other tools in hand. They attack, but the raider attacks back and they retreat before they get killed.\n\n\nBut, their attacks are all you need, and soon, one of your swings eventually makes its way into his hip. He lets out a yell of agony, dropping his blade and falling into a kneel. You don't waste any time letting him have his last words, instead bringing the blade down right onto his head, bisecting it down the middle.\n\n\nThere is silence.\n\n\nThen, defeaning cheers.\n\n\nThe town is safe. You've done it.\n\n\nThere are no celebrations afterwards however. The bodies of the raiders are burned, Isaiah is brought to his daughter. The others return to their homes, some continue to work. Eliza picks out a plot in the cemetary, and the gravekeeper gets to work. You approach her as she watches. Her father has been set down in a coffin not far from the grave.\n\n\nHer eyes are red and puffy. She's been crying all day, no doubt. You place a hand on her shoulder. \"I'm sorry I couldn't save him,\" you say.\n\n\nShe turns to look at you, no malice whatsoever on her face. \"I know.\"\n\n\n\"What will you do now? Manage the inn?\"\n\n\nShe sighs, shakes her head. \"I don't know. My father was all I had.\"\n\n\nYou nod. \"... I'll leave you be.\"\n\n\nThen, you walk away.\n\n\nYou have a decision to make. Stay here in this village and live out the rest of your days, or continue onwards into the great unknown.\n> You you'll leave. You defended the village, and now nothing is left for you here.\nYou spend the next few days in the hut where you were told to recover, Eliza visiting you every now and again. She's going to manage the inn, because that's what her father would have wanted. You make it no secret that you'll leave; she looks sad when you say you will, but accepts it nonetheless. You almost feel sorry for her, like you might stay if only to help her, but you know you can't.\n\n\nA few days later, you've fully recovered, and you pack up your things. As you step onto the open road for the first time in almost a week, it feels liberating. You missed this. But, before you go, you hear someone calling your name. Turning, you see Eliza, waving wildly. She smiles faintly, then calls out, \"Be sure to come and visit sometime!\"\n\n\nYou let out a laugh, then call back, \"I'll be sure to if I'm in the area again!\" With that, she heads back to the inn, and you continue onward into the great unknown.\n\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 30, "num_participle_phrases": 2, "num_sentences": 120, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You decide not to bother the wandering trader, instead taking a seat at a table by your lonesome. Eventually, the trader gets up and leaves, heading back to his room for the night. You never see him again. After a few more drinks, you stumble out of the dining hall and up the stairs to your room. There, you throw your sword and knapsack to the floor, before passing out on your bed.\n\n\nIn the morning, you awake to a woman's scream. Groggily, you get up, heading to the door so you can see what the hell is going on - grabbing your sword along the way, of course. When you head down the stairs, you see a pair of thugs roughing up the owner, Isaiah. His daughter Eliza watches on, tears streaming from her eyes, as a third thug holds her back. The two harassing Isaiah stick a lit cigar into his face. This time, it's Isaiah who screams.\n\n\nThe thugs laugh at him, sadistic grins on their faces. Your stomach turns. This is disgusting.\n\n\nThen, one of the thugs turns his head and looks at you. He whistles, the other two looking at you soon after. One with a strange piercing in his nose lets out a laugh. \"Oi, you! Quit yer starin' and get outta here, chump.\" Perhaps you should do something about this, or not. After all, this doesn't involve you.\n> You you'll just leave. Doesn't involve you.\nYou raise your hands, shake your head. \"Do what you will. I'm leaving.\" With those words, you make your way to the door. Eliza shoots a horrified look at you, Isaiah stares at you with pure hatred in his eyes. They must think you're an awful person. You're not; you're just doing what you have to in order to survive.\n\n\nYou exit the inn, leaving the bandits with Isaiah and Eliza. As you leave, you hear another scream, from Isaiah again. Can't be helped. Much as you want to go back in, sword in hand, you don't want to cause more trouble to the town by killing those bandits. All in all, you're doing this for the right reasons... Mostly.\n\n\nYou walk down the road, never returning to the village again.\n\n\nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 1, "num_sentences": 39, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "It pains you to watch these people carry on like this. Just wandering, barely any food, scarce shelter, and no chance of ever entering the city they're so desperate to live in. This Count of Sodran guy. You've never heard of him, considering the last time you were here the title was still \"mayor\". It doesn't matter who he's supposed to be, because you know that he's not doing this city any good.\n\nYou walk away from the guard and head to the nearest refugee. \"Do you have a leader I can speak to?\"\n\nHe looks up at you, a dejected expression on his face, and gives a weary sigh. He points to a tent that's larger than the rest. \"Hugo, the old man in there, is sort of our leader. He gets us jobs in the area and makes sure everyone is well fed.\"\n\nYou nod. \"Thanks for the info.\" With those words, you head to the tent, intent on pitching your idea to the leader. Opening the tent's flaps and stepping inside, you see that it's decorated scarcely. There's some small bedding in the corner, next to a chair and a small bookshelf. An old man with weathered features and a bushy beard sits in the chair reading a book.\n\nYou give a cough to break the silence, and he looks up, smiling at you. \"Oh, hello there. New to our fair camp?\" His voice carries a thick Kishak accent. Guess you know where he's from now.\n\n\"No. I came to speak to you about Sodran, and the Count.\"\n\n\"What about it, stranger?\"\n\n\"Have you ever thought about how many people you have here? It's at least a legion's worth, damn near a thousand from the looks of it. If you banded together... You could take the city.\"\n\nHugo looks a bit shocked by your proposal, but not disapproving of the idea. \"... Maybe we could, stranger. But what business do you have with us, or Sodran, or the Count?\"\n\n\"None at all. I'm just a traveler with too much time on his hands.\"\n\nHugo mulls your words over. He stares at you, as if trying to assess your reasons for approaching him with this proposition. Finally, he shrugs, and nods at you. \"Very well then. I'll organize the refugees... Did you come here just to plant the idea in my head, or do you want to participate in this... Uprising?\"\n> You no, you don't think you will. The idea was to give them the push they needed, not participate.\nYou shake your head. \"All I wished to do was push you in the direction of uprising. Now that you're planning on it, my work here is done.\" Without another word, you exit the tent, leaving Hugo slightly baffled by your bluntness. Taking a look around the camp one last time, you depart, heading off down the road.\n\nA few weeks later you're drinking at a pub in a town with no name. A man rushes in, and brings you all news of an attempted uprising in Sodran. It fell apart rapidly due to a lack of discipline within the troops; for every soldier they killed, they lost ten of their own. What should have reached the Count's manor instead ended two blocks from the city's entrance.\n\nThere were no surviving refugees.\n\nThe news makes you shrug. No skin off your back. It was their own faults for rushing in without a plan. You finish your drink and order another. When the second one's done, you pay the barkeep, and head out the door. Tomorrow you should be nearing the Kishak border. It should be nice this time of year.\n\nYou walk off into the sunset.\n\nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 27, "num_participle_phrases": 2, "num_sentences": 59, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You look longingly at the portal for a moment. It's tempting, oh so tempting, but you know that whatever lies beyond it is a farce. The Count is trying to trick you, offering you something he knows you would want, but you won't take the bait.\n\nYou give your companions a stony face. \"You're not real.\" Then, you turn to the Count, and swing at his head.\n\nThe sword cleaves through his dandy face, completely knocking off the top half. He stands stone still for a minute, as if his corpse is denying his death, before falling to the ground. The portal closes, and with it, the image of your friends.\n\nSighing, you place your sword back onto its sheath, and exit the room.\n\nBefore you stands the Count, alive and unharmed. He smiles, but instead of a small and enigmatic smirk, it's a large and goofy grin.\n\n\"Well done. You resisted my temptation. Not many have ever done that.\" He walks around you, examining you, while you stand there still reeling from the shock. \"I wonder. How did you know that wasn't real?\"\n\nAfter taking a moment, you respond, \"You're too much of a bastard to give me what I really wanted. It was a test. One I passed, apparently.\"\n\n\"Yes, yes it was, Kit. I'm impressed that you sussed that out, really. I suppose you're going to want to kill me again?\"\n\nWithout another word you unsheathe your sword again and swing. He's cut in half this time. Then, the Count approaches from behind. \"It's pointless, Kit. A mere mortal like you? You can't kill me. Just hear me out.\"\n\n\"What!?\" you bark out.\n\nThe Count laughs. \"I have a final offer. No tricks this time. I will give you a way out of this country. A key to a nice home on the Cikoni shoreline. The place will be stocked with food, alcohol, water, whatever you need once a week. Other than that? There will be no one who knows you're there.\"\n\nYou frown. \"And in exchange?\"\n\n\"In exchange, you leave Sodran and this Kingdom. Don't even return. You've been enough of a thorn in my side today.\"\n\nThis offer is much more down to earth and, therefore, more believable. Still, you're wary of any tricks.\n> You you'll take his offer. You just need to get out of this place.\nYou have nothing to lose but your life. Maybe you do need to leave this place behind. You don't even know why you're doing this. Some futile attempt to be a hero one last time? Or maybe you're just trying to sate your bloodlust.\n\nWhatever it is, you're tired of fighting. You just want to hide away until the end of your days. Maybe, this offer is what you need. Maybe...\n\nYou nod your head. \"I accept your offer. I'll leave, and never return.\"\n\nThe Count smiles. \"Good. Here.\" He snaps his fingers, and a key materializes from thin air. \"The key to the property.\" Another snap of his fingers, and a portal opens, revealing a pathway to a nice cabin. \"Step through. No tricks this time.\"\n\nWarily, you accept the key, and step through the portal. Your feet meet sand, and the portal closes behind you as soon as you're all the way through. You stand there a moment, waiting for some sort of attack, or for the scenery to shift into something nightmarish...\n\n... But it never comes.\n\nAfter a while, you head towards the cabin and unlock it. Stepping inside, you see that it's nicely decorated with rustic furniture and paintings adorning the walls. You head into the kitchen and find that it's stocked with bread and wine, and that's all you really need.\n\nYou stay there for days awaiting a painful shift in scenery. Those days turn to weeks, then months, then years, then decades. Nothing happens. Guilt eats you away a bit, you were so close to toppling a tyrannical government, only to back off and accept a bribe. Still, you have to say, it's certainly nice out here.\n\nYears later you finally pass away quietly in your sleep. It's the best a \"hero\" like you could hope for.\n\nTHE END", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 81, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You take a moment to think about what you want to say. After a moment, you begin to speak, \"Look, kid. Adventuring isn't all that fun. It can be brutal. I had to cut down my fair share of men when I was younger, and while I can live with it, not everyone can. Just keep the store running, like your father would've wanted.\"\n\nThe shopkeeper's face falls. He lets out a sigh, but nods. \"... Right. I should probably keep doing that. Settle down, find a wife, too. It's just that ever since I took over the store, no one's coming here anymore. I guess I just don't manage it as well.\"\n\n\"What do you mean? Is there any competition or something?\"\n\nHe nods. \"There's another store across town that opened before my father died. People went there, but they came here more often, because they trusted my father. Now that I've taken over, people don't shop here as much, if at all in a few cases. They don't know me as well as they did my father, so I might as well be another stranger to them... If people come here these days, it's because they want to save time rather than walk across town.\"\n\nYou ponder for a moment. Maybe you could get people to start heading to this store more often? You have your fame to use to your advantage, maybe if you recommend it, more people will come. Alternatively, you can just ignore the boy and leave. You've spent too much time in this town already.\n> You no, you should just leave now. He can figure this out on his own.\nWith a shrug and a shake of your head, you reply, \"Wish I could help you out, son. I really do. But I've got to get moving on. I've stayed in this city too long already.\"\n\nHe gives you a smile and nods. \"Right, right... Sorry that I held you up with all my rambling and complaining. I'll try and sort things out myself. It was nice seeing you again, Sir Kit.\"\n\n\"Yeah, sure was.\" You turn around and head out the door. For the rest of the day, you mill about Sodran for a while, visiting other places you and your friends visited. A few of the shops have closed down, some of them are under new management. The remainder that haven't changed as much are surprised and pleased to see you.\n\nAt the end of the day, you head to an inn near the entrance to the city and sleep. When you awake in the morning, you pack up your things and leave the city behind. Weeks pass as you get further and further away from your former home, then reach a port town by the sea. You pick up transit on a supply ship headed to Cikoni. A few months later, you arrive in the country.\n\nYou wander there for a while, unsure what to do. Eventually, you find a small coastal town with few people. There, you take residence in an abandoned shack. To make ends meet, you get a job at a farm, tending to exotic crops you've never seen before. It's strange, but eventually, you think you've got the hang of it.\n\nIt's a good life. All in all, better than anything a guy like you could've hoped for.\n\nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 55, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You decide to go with the claim that you were too confused by what was happening to act. Somewhat surprisingly this defense works with the Judges: though sentenced to death you, Heywood, Morrison and Muspratt are pardoned for your part in the Mutiny. Burkett, Ellison and Millward are executed by hanging a few months later. You and your companions all feel the most incredible relief at your very narrow escape, Muspratt is so affected by his brush with death he rarely speaks again.\n\nThe following year Bligh returns to England after a successful voyage which brought breadfruit from Tahiti to Jamaica, only to discover the slaves there would not eat it. He is furious that you and your companions escaped death and writes an account roundly condemning you all. Withstanding his fury you are one of the eight Bounty mutineers that survived to return to England. Not a day goes by when you do not wonder what happened to Fletcher Christian and his eight companions who vanished that autumn afternoon so long ago aboard the Bounty.\n\nYou now have a decision to make: whether you return to the sea or retire to the land. McIntosh, Coleman and Byrne have all already turned their backs on the sea and drifted out of touch while Peter Heywood, James Morrison, Charles Norman and William Muspratt are all intended to resume a life on the ocean’s waves. You need to decide whether you too will retire ashore or return to the sea.\n> You return to the sea\nYou decide to return to the sea and need to decide where you serve. You can join Midshipman Peter Heywood aboard the HMS Queen Charlotte or you could join Boatswain’s Mate James Morrison aboard the HMS Blenheim or you could join Carpenter’s Mate Charles Norman aboard the HMS Duke or you can join Seaman William Muspratt aboard the HMS Bellerophon.\n> You join Heywood\nYou serve with Heywood for twenty-two years on various ships, watching him rise to the rank of Captain. You are with him on the Glorious First of June when the French fleet is defeated off Ushant and in the Invasion of the River Plate in 1806. After a long and distinguished service you both retire from the sea in 1816. Fifteen years later your friend dies in London. By that time you have learned what happened to the Bounty and its missing nine Mutineers, including Fletcher Christian.\n\nIn 1808 an American ship, the Topaz, happens upon isolated Pitcairn Island. There the sailors are astonished to discover a thriving Tahitian Community ruled over by one man: John Adams. He is the sole survivor of the nine Mutineers and six Natives who landed on that island and variously killed each other or died of illness leaving Adams patriarch of a thriving community of forty-six people. The Admiralty decides against taking any action.\n\nJohn Adams, the King of Pitcairn Island, dies in 1829.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 51, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You decide to return to the sea and need to decide where you serve. You can join Midshipman Peter Heywood aboard the HMS Queen Charlotte or you could join Boatswain’s Mate James Morrison aboard the HMS Blenheim or you could join Carpenter’s Mate Charles Norman aboard the HMS Duke or you can join Seaman William Muspratt aboard the HMS Bellerophon.\n> You join Morrison\nYou serve with Morrison in the Navy for thirteen years, Morrison rising to the rank of Chief Gunner. Your long and distinguished careers end aboard the Blenheim one terrible winter’s day in the Indian Ocean when the Blenheim and her accompanying ship HMS Java are caught in a storm while under the command of Admiral Thomas Troubridge. Both ships capsize and sink quickly sending nearly nine hundred men to their watery graves.\n\nThe sea is a cruel and unforgiving mistress.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 51, "num_participle_phrases": 1, "num_sentences": 6, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You decide to return to the sea and need to decide where you serve. You can join Midshipman Peter Heywood aboard the HMS Queen Charlotte or you could join Boatswain’s Mate James Morrison aboard the HMS Blenheim or you could join Carpenter’s Mate Charles Norman aboard the HMS Duke or you can join Seaman William Muspratt aboard the HMS Bellerophon.\n> You join Norman\nYou join Norman aboard the HMS Duke but your mutual experiences in Tahiti and the trial have weakened you both. Just three months after joining the ship an outbreak of cholera decimates the crew and both of you quickly catch the disease and weakened. You die of the illness just one year after the execution of your companions and are just one of the several anonymous bodies cast into the sea that day.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 51, "num_participle_phrases": 1, "num_sentences": 6, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You decide to return to the sea and need to decide where you serve. You can join Midshipman Peter Heywood aboard the HMS Queen Charlotte or you could join Boatswain’s Mate James Morrison aboard the HMS Blenheim or you could join Carpenter’s Mate Charles Norman aboard the HMS Duke or you can join Seaman William Muspratt aboard the HMS Bellerophon.\n> You join Muspratt\nYou serve with Muspratt aboard the Bellerophon for three years. Your narrow escapes from death have had a great effect on both of you and in all your service you hardly speak a word, just quietly and diligently working together. Cholera spreads through the crew one winter and both of you quickly catch the disease and weaken. You die of the illness just five years after the execution of your companions and are just one of the several anonymous bodies cast into the sea that day.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 51, "num_participle_phrases": 2, "num_sentences": 6, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Three years pass quietly on the island but a few accidents mar the peace.\n\nSoon after you arrive one of the women falls to her death while gathering eggs from the clifftops, soon after Fletcher Christian’s wife gives birth to the first child born on Pitcairn. The year after a second woman dies of an illness. Previously each of the Mutineers had one female partner each while the six Tahitian men had just two women to have sexual relations with. In the summer of 1793 you and the other Mutineers decide to take the two remaining women from the Tahitian men and give them to John Adams and William Brown respectively, the two men whose wives have died.\n\nTrouble erupts when four of the Tahitians take the two women and go to live elsewhere on the island. You and the other Mutineers give one of the remaining Tahitians, a tough character called Menalee a musket and send him off to kill the leader of the rebellious Tahitians, a man called Talaloo. On the first day of August Menalee finds him and shoots him dead. The following day he is sent off again and kills a second man called Oho. The two remaining men return and for a time it looks like all has settled down: Adams and Brown have their wives and the four remaining Tahitian men seem suitably chastised.\n\nOne day in September you are in your hut when you hear a few gunshots somewhere nearby. You think nothing of it and a short time later you hear more gunshots. You assume someone is hunting. A short while later you hear loud and excited yells followed by even more gunshots and prolonged shouting. You are now growing concerned and step warily out of your hut. You wonder what to do.\n> You head away from the village and up into the hills\nYou wisely flee up into the hills and are startled to meet a panting William McCoy there, he has run all the way from the village after witnessing the Natives shoot and kill his friend John Mills. Soon after you are joined by a breathless Matthew Quintal, who has likewise escaped the village. He has shocking news to tell you, five of your friends: Fletcher Christian, John Mills, William Brown, Isaac Martin and John Williams are dead. Your remaining two companions, John Adams and Edward Young remain in the village, protected by the Native women.\n\nYou and your two unarmed companions remain hiding up in the mountains for two weeks, sometimes receiving messages from your wives still in the village. You learn that Menalee has killed another Native man called Timoa after an argument. Scared of his companions Menalee himself joins you two in the mountains saying he would be safer hiding with you. That night when Menalee falls asleep McCoy picks up his musket and shoots him dead.\n\nThree days later Adams and Young succeed in persuading the Native women they should kill the two remaining Tahitian men Nehow and Tetaheite. Young shoots Nehow in the back of the head while a woman called Susan kills Tetaheite with an axe. Your friends quickly send word to you all that it is safe to come back to the village. There are now five of you men left with ten Native women and a few small children.\n\nPeace returns to the island once more.\n> You alcohol\nFour years pass by peacefully on the island, you live with the women, begin raising a child and live a good life. William McCoy and Matthew Quintal are more restless characters than you, John Adams and Edward Young and McCoy, who once worked in a brewery in Scotland, spends a long time trying to brew alcohol out of various things. He finally succeeds in creating an incredibly strong alcohol from the ti-root and he and Quintal quickly become addicted to it, despite the fact it seems to trigger hallucinations. Adams and Young refuse to drink any.\n> You join in the drinking\nYou and McCoy soon develop a heavy dependency on the dangerous drink and have many hallucinations. After one particular bout to celebrate the beginning of 1798 you and McCoy decide in your drunken states that you want to swim back to England. You run to the edge of a cliff and plunge down into the sea below. You disappear beneath the waves forever, victims of the terrible alcohol you have created.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 52, "num_participle_phrases": 2, "num_sentences": 40, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Four years pass by peacefully on the island, you live with the women, begin raising a child and live a good life. William McCoy and Matthew Quintal are more restless characters than you, John Adams and Edward Young and McCoy, who once worked in a brewery in Scotland, spends a long time trying to brew alcohol out of various things. He finally succeeds in creating an incredibly strong alcohol from the ti-root and he and Quintal quickly become addicted to it, despite the fact it seems to trigger hallucinations. Adams and Young refuse to drink any.\n> You refuse to drink\nYou refuse to drink and it seems a sensible decision, McCoy throws himself off a cliff in a drunken fit of depression, plummeting to his death. With his friend gone Quintal becomes more depressed also, drinking more and becoming more violent. In one incident he bites the ear off his wife Tevarua when she fails to catch enough fish one day. Tevarua, herself a heavy drinker, imitates McCoy in throwing herself off a cliff to her death.\n\nDeprived of his wife Quintal takes another one and when Adams and Young protest Quintal threatens to kill them both. He is now moody and unpredictable and Adams and Young confer with you in a secret meeting and tell you that the next time Quintal is passed out drunk they intend to kill him with an axe. You consider whether to join them in this plot or warn Quintal of what is happening.\n> You join Adams and Young in killing Quintal\nThat night when Quintal is passed out you, Adams and Young sneak up on him and Adams decapitates him with one swing of the axe. Quintal’s death finally restores peace to the island which lasts another year until Young dies of asthma on Christmas Day of 1800. All that is left now is for you and John Adams to rule over a Pitcairn Island inhabited exclusively by women and children...\n> You discovery\nThe next thirty or so years are peaceful ones for you and Adams, raising your many children and taking care of the island. A ship was spotted out to sea in 1795 and another in 1801 but it is not until February of 1808 that an American ship called the Topaz finally visits the island. You and Adams cautiously meet with the sailors who come ashore and finally learn what has happened on the outside world.\n\nAfter the Mutiny on the Bounty in 1789 Bligh and his surviving companions made it back to England and reported the Mutiny. A ship called the Pandora was sent to Tahiti where she captured your remaining companions, while searching for you the Pandora sank off the Great Barrier Reef. The survivors eventually made it back to England where some more of your companions were executed. The search for the Bounty and the rest of you was eventually abandoned.\n\nYou are nervous of what effect the news that you and Adams (after all, still wanted pirates) are living on Pitcairn Island will have but it is not until 1814 that a pair of Royal Navy ships finally visit the island. Twenty-five years after the Mutiny on the Bounty the men aboard report that the Admiralty has decided to grant you both amnesty for your parts in the Mutiny and allow you to continue living on the island. Relieved you continue your peaceful lives.\n\nYour great friend John Adams dies in 1829 at the age of sixty-one leaving you the sole King of Pitcairn Island.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You refuse to drink and it seems a sensible decision, McCoy throws himself off a cliff in a drunken fit of depression, plummeting to his death. With his friend gone Quintal becomes more depressed also, drinking more and becoming more violent. In one incident he bites the ear off his wife Tevarua when she fails to catch enough fish one day. Tevarua, herself a heavy drinker, imitates McCoy in throwing herself off a cliff to her death.\n\nDeprived of his wife Quintal takes another one and when Adams and Young protest Quintal threatens to kill them both. He is now moody and unpredictable and Adams and Young confer with you in a secret meeting and tell you that the next time Quintal is passed out drunk they intend to kill him with an axe. You consider whether to join them in this plot or warn Quintal of what is happening.\n> You 1 January 1799: Pitcairn Island, Pacific Ocean\nYou warn Quintal of what is happening and both of you are on your guard. It doesn’t take Adams and Young long to learn what you have done and a few nights later they confront both you and Quintal with muskets. Before you can defend yourselves your former friends shoot both of you dead, finally bringing peace to the island. They throw your bodies in the sea for the fish to eat.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "By the beginning of 1789 the crew have had enough of Bligh and his ways.\n\nCharles Churchill, a middle-aged Manchurian and the Master-at-Arms (the man nominally in charge of discipline on the ship) gathers you, the recently flogged Muspratt and another sailor called John Millward, a young and reasonably well-educated fellow, into a secret meeting a short way from the shore party.\n\n“I will tell you plainly boys I don’t care a damn for our Commander,” he whispers. “He deserves nothing better than to be shark bait for all I care. But this place is the closest thing to heaven on each I have ever clapped eyes on in all my years of sailing. I say tonight we take a boat and sneak away, Haywood has the watch with us tonight, he is ever sleeping on duty and besides was up most of last night at cards in the wardroom. I will get us a brace of guns each, we can take the cutter and sail round to Matavai Bay and from there light out to one of the smaller islands. After our shipmates have left on the Bounty we can return and live here forever.”\n\nIt is a bold but extremely dangerous plan, desertion can be punished with hanging. Millward and Muspratt quickly agree to it and all three turn their gazes on you. You know if you refuse you must promise to keep silent about the plan.\n> You remain aboard the Bounty\nYou refuse to have anything to do with such a dangerous plan and the deserters swear you to silence. That evening, while Midshipman Thomas Haywood is sleeping over the arms chest Churchill, Millward and Muspratt sneak into the ship’s cutter and desert. That morning Bligh is furious when he discovers the missing men’s absence, suspecting you and Haywood of being involved he orders you both clapped in irons for a week.\n\nBligh pursues the deserters to Matavai Bay where he learns from Natives that the trio of fugitives traded for a canoe and paddled north in the direction of a small island called Tetaroa. Bligh is set to pursue but the weather turns nasty and for two weeks a storm rages (Bligh has a rage of his own when he discovers the spare sails have rotted into uselessness). Finally, it clears and Bligh sails north to the small island accompanied by dozens of Native canoes.\n\nYou and Haywood are still under suspicion so you are not part of the party Bligh leads ashore which succeeds in recapturing the fugitives without trouble. Between the three deserters Bligh sentences them to one hundred and twenty lashes and steers the Bounty back to Toaroa. By now the crew are all seething with quiet discussion about Bligh’s disciplinary methods and a week after the recapture of the fugitives you are chatting ashore about the matter with Isaac Martin, a good-natured American sailor.\n\nWhile you are talking a Tahitian man wanders over to your boat to have a look, a fairly common occurrence. You both ignore him until the man suddenly grabs an iron hoop that has come loose from a barrel and starts running off. Martin yells at you to get him as you both know Bligh is fond of flogging sailors who let Natives steal things from the ship, no matter how small. You both race after the Native and get close to him but there seems to be no way of stopping him short of violence.\n> You crash-tackle the man to the ground\nYou make a flying leap, manage to grab the man’s legs and bring him down. Martin is on him in a moment and as the man tries to squirm free he punches him in the face. This calms the Native who lies there clutching his broken nose while Martin picks up the iron hoop and returns to the boat. You are both feeling rather good about your successful protection of Bounty property until you hear that familiar, hated, yelp from the trees.\n\n“What do you infernal creatures think you are doing?” Bligh exclaims running towards you.\n\n“Stopping that man stealing our things,” you tell Bligh irritably. “As you ordered.”\n\n“As I ordered you insolent cur?” Bligh exclaims. “I also ordered no violence towards Natives, both of you twenty-four lashes each!”\n\nThat evening you are both lashed to trees and whipped by the quartermasters and it is only the intercession of the local Natives, who accept responsibility for the crime, that Bligh reluctantly stops the punishment at nineteen lashes. Regardless, by the time you are cut down you feel completely and utterly exhausted.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 63, "num_participle_phrases": 2, "num_sentences": 36, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You refuse to have anything to do with such a dangerous plan and the deserters swear you to silence. That evening, while Midshipman Thomas Haywood is sleeping over the arms chest Churchill, Millward and Muspratt sneak into the ship’s cutter and desert. That morning Bligh is furious when he discovers the missing men’s absence, suspecting you and Haywood of being involved he orders you both clapped in irons for a week.\n\nBligh pursues the deserters to Matavai Bay where he learns from Natives that the trio of fugitives traded for a canoe and paddled north in the direction of a small island called Tetaroa. Bligh is set to pursue but the weather turns nasty and for two weeks a storm rages (Bligh has a rage of his own when he discovers the spare sails have rotted into uselessness). Finally, it clears and Bligh sails north to the small island accompanied by dozens of Native canoes.\n\nYou and Haywood are still under suspicion so you are not part of the party Bligh leads ashore which succeeds in recapturing the fugitives without trouble. Between the three deserters Bligh sentences them to one hundred and twenty lashes and steers the Bounty back to Toaroa. By now the crew are all seething with quiet discussion about Bligh’s disciplinary methods and a week after the recapture of the fugitives you are chatting ashore about the matter with Isaac Martin, a good-natured American sailor.\n\nWhile you are talking a Tahitian man wanders over to your boat to have a look, a fairly common occurrence. You both ignore him until the man suddenly grabs an iron hoop that has come loose from a barrel and starts running off. Martin yells at you to get him as you both know Bligh is fond of flogging sailors who let Natives steal things from the ship, no matter how small. You both race after the Native and get close to him but there seems to be no way of stopping him short of violence.\n> You keep running\nYou continue to run but Martin springs ahead of you and brings the native down with a fierce punch to the back of the head. Martin forces the hoop from his grip and begins returning it to the boat when you both halt at the sound of a familiar, and despised, yelp from nearby.\n\n“What do you infernal creatures think you are doing?” Bligh exclaims running towards you.\n\n“Stopping that man stealing our things,” Martin tells Bligh irritably. “As you ordered.”\n\n“As I ordered you insolent cur?” Bligh exclaims. “I also ordered no violence towards Natives. You, Martin, twenty-four lashes!”\n\nThat evening you watch angrily as Martin is lashed to a tree and whipped by a quartermaster and it is only the intercession of the local Natives, who accept responsibility for the crime, that Bligh reluctantly stops the punishment at nineteen lashes. Regardless, by the time Martin is cut down you nothing but searing anger and hatred towards Bligh.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 24, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Word soon spreads among the crew that Muspratt has found what amounts to a brothel in Toaroa, though actually many of the Native women seem happy to perform sexual services in exchange for gifts. One of your fellow seamen Robert Lamb, who often cuts the meat for the cook, decides to sneak off the next time he is in one of Christian’s work parties and give away his cleaver in the hope of getting two women at the same time. You have a knife and wonder if that would be worth the same.\n> You avoid the risk\nYou remain with Christian’s work party while Lamb heads off and he returns that evening looking utterly exhausted but grinning from ear to ear. His good feeling lasts until he returns to the Bounty to find an angry Bligh waiting for him.\n\n“Impertinent dog!” he screams in Lamb’s face. “You think a cleaver is not as valuable as your disgusting perversions? Quartermaster, twelve at once!”\n\nBy now whippings have become so depressingly commonplace that the crew feel nothing but a dull hostility towards Bligh.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 50, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "After the death of Surgeon Huggan Bligh orders the Bounty sailed from Matavai Bay to Toaroa, a small bay and village further round the island. The reason Bligh gives is that there are more breadfruit trees there but the crew suspect it is to move them further from the scene of Huggan’s death and the temptations of alcohol and women. If that is the intention it is unsuccessful, there are even more of both at Toaroa.\n\nThe women are, if possible, even more free with their affections and breath-takingly beautiful, here and one of your fellow sailors, a friendly, bearded man called William Muspratt, comes up to you one day with an excited whisper as you are moving breadfruit trees as part of a party under Bligh. He tells you he has found some exceptionally affectionate Native women who will apparently trade sex in exchange for odd trinkets such as coins, utensils like cutlery or other odds and ends. He tells you he is going to sneak away now and offers to show you where they may be found.\n> You remain at work on the breadfruit trees\nYou know your place and continue to unearth breadfruit trees, pack them carefully into pots and leave them ready to return to the ship. Bligh soon notices Muspratt’s absence and takes his two quartermasters in search of him. They return with Muspratt a few hours later, the latter having to be helped to walk after having received a dozen lashes for neglect of duty. You are tempted to ask him if it was worth it but fight the urge away.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 60, "num_participle_phrases": 2, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "The Bounty remains anchored in Matavai Bay for the next month while every day Bligh, Christian or Fryer lead a party of men ashore to gather breadfruit trees. You get the impression that the men are working deliberately slowly to prolong their stay on Tahiti, as often as they are able the men contrive to spend time with the Tahitians in their villages. All of the Natives are extremely friendly and the women remarkably so. Christian and, surprisingly, Bligh are fairly relaxed about these interactions between the crew and the women but after a year at sea it would have been very unwise to try to restrain the men.\n\nBligh inevitably tries however. One day you are a part of a party that is working even more slowly than usual and Bligh is becoming irritable and orders you all to work faster. Repeatedly a sailor called Matthew Thompson, an older and extremely tough man keeps demanding, increasingly more insistently that he be allowed to go into the village. Bligh continues to refuse him. Finally, Thompson has had enough.\n\n“Damn you sir,” he growls. “If you were any sort of officer you would know better than to deny your men what they want.”\n\nThere is stunned silence following this outburst.\n> You keep quiet\nBligh has gone very pale.\n\n“Damn you Thompson for a mutinous dog,” he growls. “Quartermaster, twelve lashes each!”\n\nThe lash is fetched, the blows are landed and another sailor’s back is transformed into ruin. Sullen and muttering the crew return once more to the Bounty.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You are all relieved when the beautiful tree-lined round island of Tahiti is spotted. Bligh has been getting on everyone’s nerves: he is no longer on speaking terms with Sailing Master Fryer, Surgeon Huggan or the Carpenter William Purcell and he has been grating the nerves of most of the rest of the crew. It is with relief that Tahiti is sighted and within hours hundreds upon hundreds of canoes packed with scantily clad but cheering Tahitian men and women surround the Bounty. The women are a particularly lovely sight.\n\nAfter a week anchored offshore Bligh sends Christian to lead a party of nine ashore in the ship’s cutter to begin setting up tents and making a camp for the crew to use while they gather the breadfruit. You are part of this group and are left with another sailor called John Adams to guard the boats. Adams is a clever young fellow and the two of you are chatting when you notice a pair of young ladies eying you from behind some nearby huts. When they see you looking they glance at each other and giggle.\n\nLike all Tahitians they are dark skinned and wear nothing above the waist, their full breasts and brown nipples peep out shyly between the strands of their long black hair. They seem to have more than a casual interest in you and Adams nudges you in the side and points at the women grinning. He suggests you go over, introduce yourselves and keep the young ladies company for a while.\n> You think of England and continue guarding the boats\nSteadfast, British and sex-less to the last you resist the temptation of attractive women and stolidly remain in the boats while Adams goes off to try and get laid. You are still in the boat when Christian and his party return. After hearing where Adams is from you Christian laughs and calls him out of the hut, he emerges hastily buckling up his trousers. With many a light-hearted jibe you all return to the Bounty.\n\nBligh is not so amused, when you return he curses Adams for a scoundrel and orders him lashed twelve times for interfering with the Natives. Immediately the previously cheerful mood evaporates and you all stand around stone-faced as Adams is mercilessly whipped .You help him back to his hammock that evening and all around you can hear angry mutterings about Bligh.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The door here opens to one of the storage arms of the station. It seems as likely a place as any to find cleaning supplies and so you slip through the door, carefully stepping over the severed limb and making your way down the dimly lit hall. It becomes obvious this is more of an area for discarded equipment waiting for repair or recycling and you pass numerous discarded fuel and energy tanks as well as other assorted clutter before you come to a cleaning machine parked in an alcove. The energy cell is low but even if it only does the job halfway it’ll save you a lot of time.\n\nAs you’re pulling it free, there’s a clatter of metal and you see an energy canister was wedged behind it and is now rolling across the floor.\n> You go finish cleaning\nThis section of the station is literally a junk heap. You roll the machine past the clutter without giving the canister a second thought and then climb on and activate it, cleaning bristles and bubbles going to work on the drying blood.\n\nMatti’s arm you toss into a non-functioning incinerator and hope the power situation is sorted out before it gets a chance to rot.\n\nThe cleaning machine holds out after all. You finish just as it dies and shove it into an out of the way corner before going to seek out the others.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You scoff at the idea of leaving your home. The king says he'll send men your way if you don't respond? Oh, please. You can fend off any pansies he sends your way. Though you're getting up there in years, you can still fight with the strength of a hundred soldiers.\n\nWith that, you resolve to continue on as you've been doing. For the next few days, you don't do much; you get your bread and wine from Bertrand, drink until you black out, then do it again. It continues this way until, finally, a week has passed since the letter.\n\nYou've almost forgotten about it when Bertrand enters your room at around midday. He's already brought you your bread and wine, so you're not sure why he'd come here. His expression is a mask of worry and fear. \"Explain yourself,\" you say, and Bertrand nods with a gulp.\n\n\"The king has sent his men here, sir. They're here to take you away to Castle Oren.\" Bertrand is looking very afraid.\n\n\"Send them away.\"\n\n\"What?\"\n\n\"I said send them away. I don't wish to entertain them.\"\n\n\"But sir...\"\n> You fine. If Bertrand is so hesitant, you'll do it yourself.\n\"Fine,\" you grunt. \"I'll do it myself.\" Of course Bertrand can't get them out of here. They're the king's men with an order to get you, not some con man looking to sell you cheap wares at an inflated price. He's never had to do this to someone who has good reason to come in, and it scares him. You understand, somewhat.\n\nFor the first time in ages, you leave the master bedroom and walk the halls of your manor, Bertrand following after you. It's been well kept by your servants, for the odd occasion that someone comes to visit. The fine paintings adorning the walls are flawless and their frames clean of dust, the walls are painted a regal blue, and lanterns hung on the ceiling keep the place well lit.\n\nYou walk out to the courtyard to greet the king's men. A lone tree sits in the center of the courtyard on a circular patch of grass, surrounded by a cobblestone path. A series of bushes encompass the manor itself, giving the entire courtyard a reserved, tidy appearance. The knights are sitting in wait and look up when you approach. One stands and walks over to you.\n\nHe removes his helmet, revealing a youthful yet stern face. His sandy blond hair is cut short, and his green eyes burn a hole into your own grey ones. He gives you a salute, then speaks, \"Good day, Sir Kit. I am Miller, of the Gold Hawk Knights. We've come here to take you with us to Castle Oren.\"\n> You shake your head. \"Afraid I won't oblige your request. Now leave.\"\nMiller scowls at your calm request for him to leave. \"I'm afraid I can't, Sir Kit. Please, come with us. I won't ask again.\" You can feel your anger flaring up, and for a moment you wish you had brought your sword to cut this bastard down.\n\n\"You listen to me, Miller,\" you growl, hissing his name out like it's an insult. \"I want to live in peace. You take your Gold Hawk Knights and get out of here. Leave me be.\"\n\nHe shakes his head. \"I was hoping it wouldn't come to this. Knights, apprehend Sir Kit.\" The two knights flanking Miller approach you, attempting to grab you. On instinct, you fight back, delivering a hook to one's face and causing him to stumble back towards Miller. The other quickly draws his sword and swings, but you duck under it and disarm him. With the longsword in hand, you quickly stab him in the chest.\n\nBlood pours out of his wound as you push him to the ground. You blink, suddenly realizing what you just did. Miller and the other knight look at you and their dying comrade in shock. Miller and his ally draw their own swords, pointing them at you. \"You're under arrest, murderer! Surrender or our blades will taste your blood!\"\n> You didn't mean to do that... You can't believe... You surrender willingly. You deserve whatever fate awaits.\nYou're in as much shock as the two knights. Quickly, you drop the sword and raise your hands. Miller approaches you, rage written on his face, and hits you in the face with the pommel of his sword. Instantly, darkness takes you. The last thing you hear before you slip into unconsciousness is Miller telling his comrade, \"Tie him up and get him in the wagon. Take Edward's corpse.\"\n\nWhen you wake up, you're face down on a cold stone floor. Pushing yourself up, you look around and see Miller not far from you. Seperating the two of you is a row of iron bars. \"Miller,\" you say. \"What is the meaning of this?\"\n\nHe sighs, pulling up a wooden chair and sitting down. \"You should be thankful you're not on the chopping block. The king's respect for you is the only reason you're still alive. If you were any other man, your head would roll for killing a knight.\"\n\nYou don't respond. The weight of what you did hits you full force in that moment. Because of it, you're going to rot here.\n\n\"There will be no trial. If anything, you being in this cell is to protect you. The Gold Hawk Knights are furious.\" Miller stands, pushing the chair back. \"Farewell, Kit.\"\n\nMiller heads to the door and shuts it, leaving you to your isolation. It's the last time you ever see him.\n\nFor the next few years, your only human contact is when a guard comes in to deliver you some food. At first it's a nice break in the monotony of being alone in your cell, but soon it becomes part of the routine. Even when you try to strike up a conversation, the guard ignores you and just gives you your food. It's a lonely life.\n\nEventually, the meals decrease in frequency, until one day you realize that it's been a week since you had food. You begin to yell, hoping to grab a guard's attention and get some food, but no one comes. Another week passes and you find yourself barely clinging onto what little life you have. The lack of food has been effecting you greatly, and the only water you can get is from drops of rain that come through your little window.\n\nWhen three weeks pass, you finally die. A guard comes the next day to remove your corpse. He drops it into a wagon of similar corpses, where you're sent off to be incinerated. A criminal such as yourself doesn't deserve a proper burial anyhow.\n\nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 105, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Miller scowls at your calm request for him to leave. \"I'm afraid I can't, Sir Kit. Please, come with us. I won't ask again.\" You can feel your anger flaring up, and for a moment you wish you had brought your sword to cut this bastard down.\n\n\"You listen to me, Miller,\" you growl, hissing his name out like it's an insult. \"I want to live in peace. You take your Gold Hawk Knights and get out of here. Leave me be.\"\n\nHe shakes his head. \"I was hoping it wouldn't come to this. Knights, apprehend Sir Kit.\" The two knights flanking Miller approach you, attempting to grab you. On instinct, you fight back, delivering a hook to one's face and causing him to stumble back towards Miller. The other quickly draws his sword and swings, but you duck under it and disarm him. With the longsword in hand, you quickly stab him in the chest.\n\nBlood pours out of his wound as you push him to the ground. You blink, suddenly realizing what you just did. Miller and the other knight look at you and their dying comrade in shock. Miller and his ally draw their own swords, pointing them at you. \"You're under arrest, murderer! Surrender or our blades will taste your blood!\"\n> You can't go down like this. You'll tell them to leave again, and if that doesn't work, you'll attack.\nNo. You can't let them take you like this. Standing there with bloody sword raised, you speak slowly, \"I don't want to have to kill you both. Leave now and never return.\" There's a tense moment for a while as you stare at the two of them and they stare back. They're too scared to make the first move, and you don't want to make it. The standoff lasts for a moment longer, then...\n\n\"Oh screw this!\" Miller's ally yells, before rushing at you with a shout of rage. He swings his sword, which you easily deflect, then duck down for a sweeping slash that cuts through his abdomen. Clutching his wound, he collapses to the ground, writhing and moaning in agony as he slowly bleeds out. Miller stays back, examining you.\n\n\"Your buddy won't die with that wound. It'll take a few days for him to bleed out all the way. Take him and go, if you know what's good for you,\" you say, giving Miller his last warning. Miller looks down at his companion, as though considering it. Then he shifts his gaze back to you, looking more furious than ever.\n\n\"I won't let you walk free you bastard.\" With those words, he advances towards you. The two of you clash blades for a while, and whenever one of you tries to go for an opening the other blocks or parries. You're not as good with longswords as Miller is, specializing more in greatswords and their overwhelming force, but you're too stubborn to let him beat you.\n\nIn the end, that stubbornness is what grants you victory. While Miller has been tiring, you've only been attacking more and more ferociously. Eventually, his defense slips, and you slide your blade right into his chest. His face morphs into a mask of pure shock as he drops his sword. He stares at you in fear, which quickly shifts to anger. He pushes himself forward, forcing the sword deeper into his body, while reaching out for your neck. His hands squeeze against your throat, at first tightly, then slowly weakening in strength until they fall limp.\n\nAs his eyes close, you pull the blade out of him and let his corpse fall to the floor. His ally is still on the ground begging for death. You grant him the pleasure, holding his head down and sliding the blade into the base of his skull. He twitches slightly, then goes limp. You stand and consider what you just did.\n\nYou could just as easily burn the bodies and head back inside, but there's no way the king would allow this. He could send more knights, perhaps far more than you could handle. On the other hand, there's the option to use this to spark a rebellion among the people. Though the king is far from tyrannical, there's enough dissent from the long-lasting war against the Empire of Kishak for the common people to attempt an uprising. With how much the people love you for your deeds, they'd join you in a rebellion in a heartbeat.\n> You can't count on the goodwill you have built up. You're going to just wait this out.\nYou can't be bothered to try something that stupid. The king has well trained knights and soldiers under his command; if you put together a rebellion, it would be destroyed as quickly as you build it up. Instead of deciding to go on a pointless endeavor such as that, you begin to gather the bodies up in a pile. You cover them in dried sticks and leaves, then start a fire. As soon as it's gotten large enough to engulf the bodies, you return into your home. The servants watch as you head to your room in mingled awe and terror, unsure of how to act around you. You head into your room, lay in bed and sleep the rest of the day away.\n\n\nIn the morning Bertrand comes with your bread and wine, looking a bit more cautious after what happened yesterday. You take it, send him out of the room, and spend the rest of the day eating and drinking as you always have. The next day, Bertrand comes in the morning with the bread and wine, which you take and spend the rest of the day eating and drinking. It continues on for weeks without interruption, until one day, something changes.\n\n\nYou wake in the early morning hours to a yell. Your head is pounding and your stomach is killing you, but you push through and get out of bed. Stumbling out of your room, you see a man slumped against the wall: Bertrand. \"Bertrand!\" you shout, running to him. As you get closer, however, you notice the blood trailing down his neck. It flows freely from a fierce red slash across his throat. Bertrand is dead.\n\n\nYou look around, wondering who in the hell did this to your servant, when you feel a sharp pain in your arm. Looking, you find that a crossbow bolt has embedded itself into your bicep. \"W-what the hell!?\" you choke out. Another bolt flies true, hitting your thigh and causing you to fall to a kneel. Footsteps approach from your left, and you turn your head to look. What you see is a man, dressed in black. He approaches you, pulling out a dagger.\n\n\n\"Who are you?\" you ask.\n\n\nHe simply sticks the dagger to your throat and cuts. As you fall to the ground, vision darkening and lungs filling with blood, he speaks: \"The king sends his regards.\"\n\n\nThen, all is silent.\n\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 96, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "No. You can't let them take you like this. Standing there with bloody sword raised, you speak slowly, \"I don't want to have to kill you both. Leave now and never return.\" There's a tense moment for a while as you stare at the two of them and they stare back. They're too scared to make the first move, and you don't want to make it. The standoff lasts for a moment longer, then...\n\n\"Oh screw this!\" Miller's ally yells, before rushing at you with a shout of rage. He swings his sword, which you easily deflect, then duck down for a sweeping slash that cuts through his abdomen. Clutching his wound, he collapses to the ground, writhing and moaning in agony as he slowly bleeds out. Miller stays back, examining you.\n\n\"Your buddy won't die with that wound. It'll take a few days for him to bleed out all the way. Take him and go, if you know what's good for you,\" you say, giving Miller his last warning. Miller looks down at his companion, as though considering it. Then he shifts his gaze back to you, looking more furious than ever.\n\n\"I won't let you walk free you bastard.\" With those words, he advances towards you. The two of you clash blades for a while, and whenever one of you tries to go for an opening the other blocks or parries. You're not as good with longswords as Miller is, specializing more in greatswords and their overwhelming force, but you're too stubborn to let him beat you.\n\nIn the end, that stubbornness is what grants you victory. While Miller has been tiring, you've only been attacking more and more ferociously. Eventually, his defense slips, and you slide your blade right into his chest. His face morphs into a mask of pure shock as he drops his sword. He stares at you in fear, which quickly shifts to anger. He pushes himself forward, forcing the sword deeper into his body, while reaching out for your neck. His hands squeeze against your throat, at first tightly, then slowly weakening in strength until they fall limp.\n\nAs his eyes close, you pull the blade out of him and let his corpse fall to the floor. His ally is still on the ground begging for death. You grant him the pleasure, holding his head down and sliding the blade into the base of his skull. He twitches slightly, then goes limp. You stand and consider what you just did.\n\nYou could just as easily burn the bodies and head back inside, but there's no way the king would allow this. He could send more knights, perhaps far more than you could handle. On the other hand, there's the option to use this to spark a rebellion among the people. Though the king is far from tyrannical, there's enough dissent from the long-lasting war against the Empire of Kishak for the common people to attempt an uprising. With how much the people love you for your deeds, they'd join you in a rebellion in a heartbeat.\n> You damn waiting in fear. You'll tear this kingdom down, and the people will help you do it.\nYou look at the corpses you just created and release a heaving sigh. There's not much else you can do now. The king will have your head for this either way, so you figure you might as well take more than a handful of knights down with you. This is the dumbest thing you've done in a while, and you've done a lot of dumb things in your life.\n\nYou load the corpses up into the carriage they came in, then hurry back into your house to retrieve your sword and get into some more fitting traveler's clothes. As you stride through the halls of your home, the servants watch you warily, as if fearing that they may meet your blade next. You ignore them, ascending the stairs to your master bedroom and begin loading up. Once you're all done, you flip your cloak over your shoulder and walk out the door. The nearest town, a large village by the name of Everseed, is about half an hour away by horseback.\n\nTaking a seat in the carriage, you kick the horses in gear and ride to the town. The ride down the country road is quiet and peaceful, the best that can be expected. You know that it will be the last time for a while you get to relax and unwind.\n\nWhen you arrive in town, you stop the carriage in the most active place in town; in this case, the market. The people watch you curiously as you step off the carriage and approach a fountain in the center of the market. There, you raise your voice and speak, \"Everyone! My name is Sir Kit of Droburg, the man who slayed the vile wizard that plagued our lands twenty years ago!\" This gets all eyes on you as you approach the back of the cart again.\n\n\"And these,\" you pull the cover of the cart off, revealing the three dead knights to the people. They gasp in shock, some moving to weapons in case they need to attack you. \"These are three knights that the king sent to kill me. The lengths this man has gone to, trying to kill a hero such as myself. What has our kingdom come to?\" You're bending the truth, a lot, but these people are eating it up. The villagers that went for weapons are looking furious, while the others left unarmed grab for makeshift weapons as well.\n\n\"That bastard king! He's been taxing us so hard we barely have enough to pay for food!\" one villager pipes up from the crowd.\n\n\"He drafted my son into the war and he died! My boy was only 15!\" a woman cries out.\n\n\"He's been doin' nothin' but tearin' us down and buildin' himself up!\" a farmer yells from the back.\n\n\"And now, my friends, he's trying to kill the last true hero in this kingdom. A man like this must be stopped, once and for all. For the true Kingdom of Oren, we must eliminate this tyrant!\" you shout, and the crowd answers with cheers and battle cries. Now, you have an army. You're not sure how this will end, but wherever it leads, the kingdom will be changed forever...\n\nTHE END", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 78, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Miller nods, then takes the lead. He begins heading southeast instead of the east you were expecting. \"If keep heading this way, then go around the forest and keep heading east, we'll get to Ornislov faster. I know a way in.\"\n\nYou quirk an eyebrow. \"You know a way in?\"\n\nMiller nods solemnly. \"I was sent there on a covert mission a few months. It's how we found out about the supply cache. Most of my team died, but I managed to escape.\" You nod at Miller's response, and continue following him. The sun is high in the sky, and on the horizon you can see Kishak troops marching. They wouldn't be able to spot you from here, but still, Miller gets down low. You and Iris follow his lead.\n\n\"Keep low, stick to the tall grass. If we're quiet enough, they won't stop us,\" Miller warns, then continues walking slowly. The process continues on, and after what feels like hours but must have been only ten minutes or so, the Kishak soldiers are long gone. Your team releases a collective sigh of relief and stands, continuing on at a much faster pace...\n\n... That is, until a bolt flies into your shoulder. You shout a curse in pain, then dive straight for the ground. Your companions follow suit. \"Are you okay, Sir Kit?\" Miller hisses urgently. You wave him off, then grip the bolt. You pull it out, slowly to ensure you don't tear any muscles, and let out a sigh of relief when it's out.\n\nIris scowls. \"Great thinking, Miller. You've just gotten us all killed.\"\n\n\"Damn it, keep quiet!\" Miller hisses.\n\n\"Both of you, shut up and let me think,\" you say. There's two options here: you can either run for the woods, exposing yourselves for a bit before getting to adequate cover, or you can sneak forward and attempt to take out the archer. Either way, you're putting great risk on you and your team.\n> You go for the archer, take him out before he alerts the others.\n\"It's just a lone sniper out there, waiting. If there were more, they'd be firing volleys of bolts and arrows right at us. I'm going to sneak ahead and try to take that archer down. You two stay here and keep your heads down.\" Your companions nod slowly, still unsure of the plan. You poke your head up a bit, trying to spot him. There he is, about forty yards away. You duck back down and begin crawling towards him.\n\nIt takes several agonizing minutes, occasionally stopping to poke your head up and hoping he won't spot you, but soon enough you're within charging distance of the archer. You slowly unhook your blade from its chain on your back, taking a deep breath to ready yourself, before popping up and running straight for him. He manages to get a bolt off, hitting you in the thigh, but you carry on despite the wound and swing your sword at him. His head rolls on the ground not long after, and you pant.\n\nYou remove the bolt like you did the other one and look around. No one here yet. You shout back to your companions, \"Let's get going!\" Slowly, they rise from the grass. Miller takes the lead again, and the rest of the march goes on without incident.\n\nAfter a few hours of walking, you arrive at Ornislov just as the sun is starting to set. The city is more like a giant fortress, surrounded by walls on all sides with no obvious entry points aside from the gates. Miller leads you around the city walls, to a sewer grate. \"This is how we got in last time. Come on, get in.\" You and Iris crawl through the grate as Miller holds it open. He climbs in after you, shutting it.\n\nIris summons a fireball in her hand, keeping it held out to illuminate the area. The sewer tunnel stretches on for what seems like miles. There's a few latters every couple of yards, likely leading up into the city streets. Miller takes the lead again, walking past several ladders until he stops in front of one. \"This is it. Above is a warehouse, where all the supplies are kept. There's guards around, so we'll have to take them out.\"\n\nYou and Iris nod. \"Let's go.\"\n\nThe three of you begin climbing the ladder.\n> You continue\nOnce you get above ground, you pause to examine the warehouse. It's bland and non-descript, made of wood and flanked on both sides by identical warehouses. Miller points out the one you're staring at. \"This is it. There's guards inside. Come on, I know a way inside.\" You and Iris follow him to the side of the warehouse. There, a single wooden door stands, which Miller cracks open slowly. No one in sight, at least for now.\n\nThe three of you step inside, crouching down low. There's guards patrolling the warehouse, hands on swords at their hips. You hear two of them having a conversation in Kishak. You whisper, \"Can I get a translation?\"\n\nIris nods.\n\n\"What are those two saying?\" You point out the two guards.\n\nShe listens in for a moment, then smiles slowly. \"They're talking about how boring warehouse duty is. Let's spice it up a bit.\" She conjures up an smoky green orb in your hand. You wonder what it is for a moment, before she shoots it straight at the two guards. A faint cloud comes into existence around them, and as they breathe it in their eyes sag. After a few moments, the two collapse, sleeping. Iris nods. \"Come on.\"\n\nThe three of you continue on like that, you and Miller keeping an eye out for guards while Iris takes them out quickly and quietly. Before long, the guards are all down, and the warehouse is yours for the taking. You approach the nearest supply box and open it, finding a large supply of food. You open the next, and find hundreds of crossbows. The next, hundreds of swords. It goes on and on, each crate containing an ungodly amount of supplies.\n\nNodding, you motion to Iris. \"Light it up.\" The mage nods, before summoning up a fireball and shooting it right at the nearest crate. Then, she summons another and fires it, then another, and another. Before long, the building is starting to go up in flames. It seems like your work here is done, and you ready to leave... Before you hear a shout in Kishak.\n\nA guard.\n\nHe runs straight for the front door and bolts before you can do anything, and the three of you share a look of shock. Then, Miller and Iris bolt, you trailing behind as fast as you can. The three of you get out of the warehouse and begin to open up the hatch leading into the sewers, while you hear a sharp horn go off in the distance. This is bad.\n\nMiller cracks open the hatch and motions for the two of you to get in. As you do, Iris fires off a few more fireballs at the other warehouses. \"Just in case!\" she says, before joining you on the ladder. Miller gets in right away, closes the hatch above you all.\n\nAs you three enter the sewers and then quickly leave it, the sounds of marching footsteps greet your ears. The Kishak soldiers are moving fast. They must have sent some to investigate the warehouses, while the others were sent to find you on the outside. The three of you take off into the night as fast as you can, keeping an eye out for soldiers.\n\nYou get about a mile away when you notice the squadron of soldiers following after you. They must be one hundred men in all, all bolting straight for you. \"We've got company!\" you shout to your companions, who quickly notice the threat and pick up the pace. The three of you continue on, then notice an old log cabin on the side of the road. Acting quickly, the three of you duck in there.\n\nMiller slams the door shut and immediately moves a nearby bookshelf in front of it. \"That won't hold for long,\" you warn.\n\n\"I know. It's more for my piece of mind,\" he replies, slumping down into a sitting position.\n\n\"What are we going to do?\" Iris asks. You and Miller don't give her an answer. \"We accomplished our mission, but now we're behind enemy lines with no chance of rescue. Are we just supposed to sit back and die?\"\n\nYou pat her on the shoulder, and nod. \"Afraid so. We did the right thing. They'll make martyrs out of us, probably.\"\n\nMiller sighs. \"So we're just supposed to give in and die, is that it?\"\n\nIris is fuming. \"No. We're not going to just give in and die. We're going to go out there and give them hell before we do.\"\n\n\"No use. There's one hundred of them and three of us. We'd be slaughtered.\" Miller places his face in his hands.\n\n\"Better to take at least a few of them with us before they kill us, right?\" Iris asks. \"What do you think, Kit?\"\n> You say \"You're right. Let's give those Kishak bastards hell.\"\nIris smiles. \"I guess you are the real deal.\"\n\nDespite yourself, you crack a smile too. \"Yeah. I guess I am.\"\n\nMiller sighs, then stands up. He unsheathes his sword, and sighs. \"Well then, let's see to it that these Kishak sons of bitches meet their maker.\" He moves the bookshelf from the door, and looks to the two of you as he grips the door handle. \"You two ready?\"\n\n\"Ready as I'll ever be,\" Iris says.\n\nYou nod. \"Let's get this over with.\"\n\nHe pushes the door open, and the three of you move out as quickly as you can. There's at least one hundred Kishak soldiers in front of you, all armed with swords and axes and pikes and whatever else they have. The three of you stand side by side, readying your weapons; Miller takes a battle stance with his sword, Iris prepares an arc of electricity, and you grip your blade with both hands.\n\nThe Kishak soldiers charge, and the three of you meet them head on.\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 170, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Once you get above ground, you pause to examine the warehouse. It's bland and non-descript, made of wood and flanked on both sides by identical warehouses. Miller points out the one you're staring at. \"This is it. There's guards inside. Come on, I know a way inside.\" You and Iris follow him to the side of the warehouse. There, a single wooden door stands, which Miller cracks open slowly. No one in sight, at least for now.\n\nThe three of you step inside, crouching down low. There's guards patrolling the warehouse, hands on swords at their hips. You hear two of them having a conversation in Kishak. You whisper, \"Can I get a translation?\"\n\nIris nods.\n\n\"What are those two saying?\" You point out the two guards.\n\nShe listens in for a moment, then smiles slowly. \"They're talking about how boring warehouse duty is. Let's spice it up a bit.\" She conjures up an smoky green orb in your hand. You wonder what it is for a moment, before she shoots it straight at the two guards. A faint cloud comes into existence around them, and as they breathe it in their eyes sag. After a few moments, the two collapse, sleeping. Iris nods. \"Come on.\"\n\nThe three of you continue on like that, you and Miller keeping an eye out for guards while Iris takes them out quickly and quietly. Before long, the guards are all down, and the warehouse is yours for the taking. You approach the nearest supply box and open it, finding a large supply of food. You open the next, and find hundreds of crossbows. The next, hundreds of swords. It goes on and on, each crate containing an ungodly amount of supplies.\n\nNodding, you motion to Iris. \"Light it up.\" The mage nods, before summoning up a fireball and shooting it right at the nearest crate. Then, she summons another and fires it, then another, and another. Before long, the building is starting to go up in flames. It seems like your work here is done, and you ready to leave... Before you hear a shout in Kishak.\n\nA guard.\n\nHe runs straight for the front door and bolts before you can do anything, and the three of you share a look of shock. Then, Miller and Iris bolt, you trailing behind as fast as you can. The three of you get out of the warehouse and begin to open up the hatch leading into the sewers, while you hear a sharp horn go off in the distance. This is bad.\n\nMiller cracks open the hatch and motions for the two of you to get in. As you do, Iris fires off a few more fireballs at the other warehouses. \"Just in case!\" she says, before joining you on the ladder. Miller gets in right away, closes the hatch above you all.\n\nAs you three enter the sewers and then quickly leave it, the sounds of marching footsteps greet your ears. The Kishak soldiers are moving fast. They must have sent some to investigate the warehouses, while the others were sent to find you on the outside. The three of you take off into the night as fast as you can, keeping an eye out for soldiers.\n\nYou get about a mile away when you notice the squadron of soldiers following after you. They must be one hundred men in all, all bolting straight for you. \"We've got company!\" you shout to your companions, who quickly notice the threat and pick up the pace. The three of you continue on, then notice an old log cabin on the side of the road. Acting quickly, the three of you duck in there.\n\nMiller slams the door shut and immediately moves a nearby bookshelf in front of it. \"That won't hold for long,\" you warn.\n\n\"I know. It's more for my piece of mind,\" he replies, slumping down into a sitting position.\n\n\"What are we going to do?\" Iris asks. You and Miller don't give her an answer. \"We accomplished our mission, but now we're behind enemy lines with no chance of rescue. Are we just supposed to sit back and die?\"\n\nYou pat her on the shoulder, and nod. \"Afraid so. We did the right thing. They'll make martyrs out of us, probably.\"\n\nMiller sighs. \"So we're just supposed to give in and die, is that it?\"\n\nIris is fuming. \"No. We're not going to just give in and die. We're going to go out there and give them hell before we do.\"\n\n\"No use. There's one hundred of them and three of us. We'd be slaughtered.\" Miller places his face in his hands.\n\n\"Better to take at least a few of them with us before they kill us, right?\" Iris asks. \"What do you think, Kit?\"\n> You say \"It's pointless. Let's just... Wait it out.\"\nIris wrinkles her nose at you. \"Wait it out? The hell do you mean, wait it out? Wait until they burst in here and separate our heads from our bodies?\"\n\nYou sigh, sitting down on the floor. \"Something like that. We're going to die, might as well accept it.\"\n\nShe shakes her head. \"The man I heard about would have gone out and faced them head on, even if it meant death.\"\n\n\"Sorry to disappoint you, kid. But I'm not that man anymore.\" You pull your knapsack off your back and reach into it, finding one of the bottles of wine you had Bertrand stash for you. You sigh, then pop it open and take a swig. You hold the bottle out. \"Either of you want a sip?\"\n\nMiller grabs it first and chugs the bottle greedily. After a few moments, Iris snatches it out of his hands and takes a drink of her own, as if accepting defeat. She sits down on the floor with you and Miller, and the three of you pass the bottle around and drink for a while.\n\nThere's the pounding on the door as the Kishak soldiers try to get in. The bookshelf rattles with every hit, but it stands its ground. The three of you continue drinking. After all, you have all the time in the world.\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 108, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Miller nods. \"Alright. We don't know of any outposts in those woods, so we should be able to get through undetected.\" With those words, the three of you continue on to the woods. You walk through the fields without incidence, and get to the edge of the forest in record time.\n\nThe three of you march through it, keeping an eye out. You're there for about an hour, continuing to march on, when you hear voices up ahead. The three of you stop in your tracks and get down low, listening. The voices are speaking Kishak. You turn to face your companions. \"Can I get a translation?\" you ask.\n\nIris nods, and listens to the voices. Her face goes pale. \"... They're talking about how boring it is to be in an outpost in the middle of the woods.\" You and Miller share a look of surprise, then turn to face the direction of the voices again. A new outpost, one that the military didn't know about.\n\nMiller pipes up. \"We go around it as slowly and carefully as we can.\"\n\nIris shakes her head. \"It can't be that many. We go in there and light them up.\"\n\nLooks like it's up to you to decide what to do.\n> You we'll take them down like Iris suggested.\nYou shake your head at Miller. \"Remember, this'll make it easier for the military to come through the area. If we're quick and efficient, we'll barely miss any time.\"\n\nIris nods, smiling in approval that you agreed with her.\n\nMiller sighs, shaking his head. \"I don't like it.\"\n\n\"Too bad. That's what we're doing. Now come on, let's go.\" You get up, unhooking your sword from your back, and march towards the voices. As you break through the brush and step into view of the outpost, you're surprised to find a well-defended fort instead of a dingy wooden watchtower like you were expecting. A dozen or so Kishak wander about, waiting for an attack.\n\n\"Shi-\" Iris' curse is cut off when a bolt flies into her throat, and she collapses to the ground. She twitches for a moment, then goes still. A horn blows, and the soldiers all turn to you. Miller unsheathes his sword and charges at the nearest Kishak soldier, impaling him. He doesn't last long either, however, as a bolt flies true and hits him in the chest, followed by another. For added measure, a soldier runs up and runs his spear through Miller's gut. The knight falls to the ground, dead.\n\nThe remaining soldiers turn to you. You sigh, shaking your head. Dumb move. Shouldn't have done it. Now you're dead for sure.\n\nYou grin, however. Doesn't mean you won't go down without a fight.\n\nYou charge forward with a primal yell, meeting the soldiers head on.\n\nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 52, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "When you wake up, it's in a bed. You're covered in bandages, and though your body aches it seems your wounds are gone. There must be a healer here. In the bed to your right, a person stirs, and you shift to get a good look at them. There lays Bertrand, flipping through a leather bound book. \"I see you still live, sir,\" he says, dog-earing the page he's on and closing the book.\n\n\"Sorry to disappoint you,\" you chuckle.\n\nA small laugh escapes Bertrand's lips. \"No, sir. I'm happy to see you're still among us.\" He pauses. \"We got here yesterday afternoon, sir. The healer set to work immediately. You'll be okay if you rest for a few days.\"\n\n\"That so? Where's Caroline?\"\n\n\"She's still here, sir. Likely in her chambers. She said she'd come visit later.\"\n\n\"Alright.\" You sigh and close your eyes. You made it to Elkstern Keep, and you and Bertrand are still relatively intact.\n\nYou consider what you should do now. You'll be extremely late for your meeting at Castle Oren. The King may not like it, but if he truly needed you, he'd excuse it. Still, something about this... Felt better than fighting some meaningless war you have no investment in. Maybe...\n\nYou must have been thinking for much longer than you thought you were, as Caroline steps into the infirmary and immediately gives Bertrand a bear hug. Your servant pats her slowly on the back, and she breaks away after a moment to move onto you. The hug is so tight, it makes the aching turn into a sharp sting, and you hiss in pain. Caroline withdraws.\n\n\"I'm so glad you two are alright. Thank you for all that you've done for me, I can't repay you,\" she says.\n\nYou wave your hand and shake your hand. \"No, no, everything is fine. Just letting us rest here a few days is good enough.\"\n\nShe gives a worried look. \"Are you sure? I can give you supplies, or money, or...\"\n\n\"Nothing. It's fine. Thanks for visiting us.\"\n\nCaroline nods. The three of you talk for a while, though it's mostly her thanking you profusely and continually offering help, which you turn down. After about an hour, a man comes in and informs her that she's needed in the entrance hall. Caroline sighs, but nods at the man.\n\nBefore she leaves, she turns to you and Bertrand one last time. \"I know I've been saying it a lot, but thank you from the bottom of my heart. If you hadn't saved me and escorted me here, I don't know what I'd have done.\" With those words, she departs.\n\nAfter she leaves, you once again wonder what you'll do now.\n> You your plans remain the same. You'll head straight for Castle Oren. You're sure the King needs you, and won't mind.\nYes. The King summoned you, and you won't ignore those summons. Being a wandering hero is appealing, but this way you can help the kingdom in a much more substantial way. Winning a war? You'd save the kingdom, and drive the Kishak menace away from it. You'd be a hero yet again.\n\nYou voice your thoughts to Bertrand. \"Our plan remains the same: we'll head straight for Castle Oren when we recover. Will I have you at my side, Bertrand.\"\n\nBertrand nods. \"Of course, sir. We'll get there and finish this war.\"\n\nYou nod your head a few times. \"Okay. Okay.\"\n\nFor now, you have a few days to rest. When you're done, you'll leave Elkstern Keep, and head straight for Castle Oren. After all, you have a duty, and you must see it through.\n\nThe sun is high in the sky. It's a new beginning.\n\nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 1, "num_sentences": 72, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You shake your head slightly, before shrugging. There's not much you do in your day to day life, and at the very least, this is something. \"Bertrand,\" you say. \"Get to packing my things. I'm going to Castle Oren at dawn.\" Your servant seems very surprised by this, but immediately leaves the room to get a knapsack for you. He comes back not long after and begins packing the essentials: changes of clothes, a tinderbox from your dresser, and lantern oil, along with some of the bread and wine he came to give you.\n\nHe nods to you, taking the knapsack. \"I'll pack it in your carriage, sir. In the morning we'll go.\" With those words, he leaves the room. You sigh, before popping open the remaining bottle of wine and beginning your daily routine. By nightfall, not a drop remains of the wine nor a crumb of the bread. The weight of the situation hangs heavily on you: tomorrow, you're going to leave your home for the first time in years to fight a war that isn't yours to fight for a man who will never care for you. It's enough to make you reconsider your plans. Almost.\n\nAt least, this is something you can use your talents for. Twenty years and your blade hasn't tasted a drop of blood. You feel as though you're getting rusty, that your time is long past, and it would be best to turn this offer down... No. You need to prove to yourself that you can still do this. Age means nothing for a person with your raw strength and skill, and you could kill four times as many men as a soldier half your age and twice your size. You were always told that you had a warrior's heart. Soon, you shall reaffirm it once and for all.\n\nWhen the sun dawns on the horizon, you get up and get dressed into practical clothing. Then, you grab your old sword, giving it an experimental swing at the air. It's large, only a bit shorter than your tall frame, and almost as wide as your torso. A greatsword that no man but you could wield. After hooking it onto your back, you head down to where your carriage is stored. Bertrand is already there, waiting for you in the driver's seat. \"I packed some of my things as well, sir. Hope you don't mind me coming with you,\" he says. You nod, getting into the passengers seat. He spurs the horses into action with the reigns, and the two of you begin the ride to Castle Oren.\n\nYou pass through a town on the way there and pass by several small hamlets. The sun is high in the sky when you see something on the horizon: a group of men sifting through a broken down carriage on the road. The men are dressed in fur and hides, and have chipped and dented axes at their sides. Highwaymen, bandits who prey on anyone daring to go from one place to another by the main roads. It makes you sick just looking at them. Then, you hear a woman's scream from the carriage. A noble lady in fine clothing runs from the carriage, screaming all the while. The highwaymen chase after her, abandoning the carriage.\n\nYou grip your blade...\n> You ... Then let it go. Best to get out of here while they're gone.\nYour hand falls from your sword. \"Let's go, Bertrand. We've got time while they're distracted to beat a hasty retreat.\"\n\n\"But sir,\" Bertrand begins to interrupt before you silence him by holding up your hand.\n\n\"I don't want to hear it. Get going.\"\n\nHesitantly, Bertrand nods and spurs the horses on. They walk past the overturned carriage and continue down the road. The woman's screams penetrate the otherwise silent countryside, until they are finally silenced.\n\nNightfall comes sooner than you'd like. You're forced to set up camp for the night along the road, but you can see Castle Oren in the distance. You'll be there not long after you get up in the morning.\n\nYour blade rests in your lap as you clean it with a rag and some water. Bertrand stirs the fire with a stick, then frowns at you. \"We should have helped her.\"\n\n\"Hrm,\" you hum.\n\n\"The man I agreed to work for would have saved her. What the hell even happened to you?\"\n\nYou sigh, shaking your head. \"I don't know. I'm just not that kind of man anymore.\" You pause, and trace a finger along the flat of your blade. \"... Just an old dog called in to do the king's dirty work. Nothing more, nothing less. There's no more heroes in this world Bertrand, and the sooner you accept that, the sooner life gets easier.\"\n\n\"You don't know what you're talking about.\"\n\nA mirthless chuckle escapes your lips. \"Maybe I don't. Can you blame me, though? I'm just a bitter old drunk. It'd be best if you just ignored what I say.\"\n\nBertrand sighs. \"... I should be turning in now. I suggest you do too.\" He gets up from the fire and lays down on a blanket he has sprawled out, closing his eyes and drifting off to sleep in moments. You watch his sleeping form for a moment, before setting your sword down and laying on your own blanket. Though you toss and turn for a bit, exhaustion takes over and you fall into your first dreamless sleep in years.\n\nIn the morning, you and Bertrand pack your things up and begin the last stretch to the Castle.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 45, "num_participle_phrases": 1, "num_sentences": 84, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You must be mad to think of doing this. Quickly, you leap over the gap and onto the separated part of the doomed ship, which is quickly plummeting towards earth at a deadly speed. Above you, the remaining half remains airborne. It quickly disappears from sight as you fall.\n\nIt’s impossible to keep your footing on the deck when the ship is falling so fast; parts of it are beginning to break up again from the constant acceleration. Gritting your teeth, you force yourself to crawl over to where Mother Ghared is lying. Her eyes are open, and she seems faintly aware of what is going on around here, but she is otherwise unhurt. If anything, she just looks exhausted.\n\nWhen she sees you, her eyes widen and she grabs your wrist. “Fljght, Fljght,” she whispers to you urgently, pressing a crumpled scroll into the palm of your hand. The words she speak are not in your language. “Fljght, fljght…”\n\nHer eyes close as she falls back into unconsciousness. You stare at her in confusion as the ship continues to fall. The scroll she gave you is covered with strange symbols and runes that are incomprehensible to you. Somehow, you think she was trying to give you to a clue.\n> You say \"Fljght, Fljght\"\nYou utter the incantation, and the scroll glows faintly before disintegrating into nothing. The glow itself has not faded, however, but has spread to the soles of your feet. With a start, you realise that you are no longer falling, and that your body feels as light as a feather. You are no longer in any danger of plummeting to your death.\n\nMoving forward, you are surprised to find that you can now move in any direction – up and down, too – at will. You have as much freedom as a bird, and can fly through to the air as you see fit. The activated scroll has bestowed this power on you, and you may now fly from here to your heart’s content.\n\nThankfully, the same ability has also been granted to Mother Ghared. Though unconscious, she remains floating in the air before you. You take hold of her body, which you find to weigh scarcely anything at all, and bring her with you as you fly through the open skies. Perhaps she just needs some rest after what she’s been through.\n\nWith Mother Ghared in tow, you turn to fly from here as far away as you can. You discover that you can only fly at a fixed speed, so there is no way to accelerate. Fear washes over you at the thought that this ability may actually be temporary. What if you could lose this power at any given moment?\n\nWith this in mind, you travel away from the ruins of the airship far above you, out into the vast vast open skies. You don’t know where you’re going, exactly, but anywhere is better than this.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 34, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You decide to remain on deck and see what help you can lend to the crew members. Mother Ghared disappears down below, and from here you watch as the helmsmen frantically try to turn the airship around as quickly as possible. Before long, the ship is so close to the storm that pieces of wood are being shredded away from the outside of the hull. You grip the railing tightly, fearing the worst…\n\n“Brbcf ypvrsflf!” the captain yells.\n\nThere is a horrendous tearing of wood and metal as the storm makes impact. Fearfully, you throw yourself clear from the balcony – and just in time, too. A bolt of lightning flashes down onto the crystal lens where you were standing, shattering it into a million pieces. The crewmen cry out as a violent gust of wind slams into the ship, powerful enough to tear the railings apart. Rain and sleet pours down to accompany it.\n\nDesperately, you search for somewhere to take cover from the storm. This was a bad idea. You shouldn’t have stayed up on deck in this kind of climate. There’s nothing you can do here –\n\nAnother bolt of lightning flashes down and rips straight through the mast.\n\nYou turn to see the entire weight of the mast fall towards the deck. To your horror, you see that the captain is right in its path, just seconds away from being crushed. None of the mercenaries are close enough to help her. No one is close enough to help…but you.\n\nEven if you did help her, it’s unlikely that you would be able to get out of the way in time.\n> You turn away and worry about yourself instead\nYou can’t risk saving her. Who knows if you will succeed? Guiltily, you turn your eyes away from the scene. You don’t want to see the results of your inaction. The opportunity has now passed, and may never be seized again. She isn’t going to make it in time –\n\n“Fprcf!”\n\nA shrill cry erupts from the other end of the airship. The mast shudders as an invisible force slams to it, snapping it further at an awkward angle. You watch in amazement as the fractured beam crashes through the deck barely a metre away from the captain. She’s alive.\n\nYou turn your head to see Mother Ghared frozen in position, her hands outstretched towards the fallen mast. Your knowledge of her abilities is still limited, but you understand that she has saved the captain’s life. The captain waste no time moving away from the fallen mast and is already on her feet, struggling to defend herself from another group of mutants.\n\nBefore you can move, you see Mother Ghared slump to the ground. She seems exhausted by the effort of stopping the heavy mast, and the energy drain is too much for her. You start to force yourself to your feet, knowing that time is of the essence. She needs help, and fast.\n\nThat’s when you hear the violent splintering sound below you.\n\nFearing the worst, you see that the heavy mast has in fact torn straight through the centre of the airship. It is in no condition to fly. The vessel has already been damaged by the attacks of the mutants, and you can only watch in horror as more and more cracks appear, joining together as one…\n\nThe airship breaks apart down the middle.\n\nYou see the mutants react with surprise as they start to plummet along with their half of the ship. Surprisingly enough, they can no longer fly. You’re not quite sure why, but you have a feeling that their wings from before were only temporary. In addition...part of the airship somehow remains airborne. You’re not in a position to question the laws of aerodynamics right now, but you need to act fast.\n\nYour half of the airship is currently airborne and in no danger of falling – or so you hope. The captain is next to you, slumped in a heap. The other half of the ship is about to plummet downwards, and you realise that Mother Ghared is still on that side. She’s unconscious and has no idea of what has happened.\n\nYou have a split second to decide whether to cross over the gap to Mother Ghared, or stay here with the captain. You have no idea what condition either person is in.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 51, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You step into the vehicle and strap yourself in, before realising that you have no idea how to physically turn it on. With a frown, you examine the numerous buttons and dials on the dashboard in front of you. One of these must start up the machine – if it works at all, that is. After about a minute, you manage to narrow down the correct button to just two of them. They are all labelled, but naturally the words are written in Common Tongue.\n> You push the button which says \"Sflf-dfstrvct\"\nAs soon as you push the button, the entire dashboard lights up. Alarmed, you freeze in your seat as the controls start to glow faintly. A few seconds later, the vehicle explodes in a great ball of fire, taking you with it! You have initiated the self-destruct sequence set into the craft, installed by the Auvahrs for use in dire emergencies, and your death is instantaneous. You perish here upon the airship, trying to escape.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 3, "num_sentences": 10, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Judging your chances of survival on board this ship to be diminishing by the second, you start to search the surrounding cabins for a way out of here. There has to be something that you can use. Airships are fitted with emergency safety measures for use in the worst-case scenario, such as equipment failure or a particularly vicious storm. You're not on the surface, after all. You’re not in one of those strange human ships which take people over water, able to throw yourself overboard and swim away from all the pandemonium…\n\nInside one of the cabins near the back, you find a disused aerial vehicle which is fitted with an engine of some kind. At least, you assume that it’s an engine. It looks quite similar to some of the devices you saw in the captain’s room. Buttons and dials cover the inside of the vehicle, and there is only space for one person to drive it.\n\nThe craft is covered with dust and cobwebs and looks as if it hasn’t been used in some time. You have no idea if it still works. If you’re really unlucky, it might even blow up in your face.\n\nFrom far above, you can hear the sound of the storm growing louder and louder. You can no longer hear the voices of the crew members from before. A chill goes up your spine as you realise that the airship is being dragged deeper and deeper into the storm.\n> You decide not to risk it and continue searching for another way out\nYou continue searching through the other cabins for any alternative methods of escape. The ship is shaking rather violently by now. Within minutes, cracks begin to appear in the walls and ceiling, until you realise that the damage to the vessel is more serious than you thought. Frantically, you dash into one of the last cabins to find an escape route as quickly as possible.\n\nHowever, you are far too late. The opportunity has already passed. The ceiling of the cabin caves in from above, and your body is crushed under tons of falling rubble. You do not live to see what happens next, but the rest of the airship is destroyed minutes afterwards. You perish here on the airship, in the midst of a violent lightning storm.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 55, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The wind grows stronger as you follow the corridor around the corner, towards a set of stairs which lead to the upper level. You’re not quite sure where you are, exactly. You can only assume that you have been taken to somebody’s home, perhaps another faraway settlement, but you must surely be a long way from home. At least, where your home used to be. It doesn’t explain the presence of the mutant in your room, however, so you can only hope that your hosts are not unpleasant company.\n\nYou climb up the stairs to find yourself...staring out across open skies. Clouds can be seen on the horizon, clustered in a never-ending sea of blue which surrounds you for miles and miles as far as the eye can see…\n\nThis is no ordinary residence. This is no house. You’re not even on ground level. You are standing on the upper deck of a fully functioning airship! No wonder the wind was so strong up here: you must be hundreds of metres above sea level...\n\nYou’ve never been on an airship before, but you have seen plenty of them at the island where you lived all your life. Some sky races use these aerial vessels to transport goods and cargo between islands, others simply for transporting passengers. However, they can be slow and unwieldy to operate, and they are not especially durable; a fierce lightning storm can easily put an airship out of commission. For this reason, airships are usually designed for short voyages with a minimum of passengers.\n\nIt’s like something out of a dream. A real airship. You don’t know where this one is headed, but it has to be somewhere better than where you came from. Where do you want to go, after all? No, the bigger question is – what happened on the surface of the land far below? What prompted your island to fall in the first place?\n\nAs you gaze out thoughtfully across the open skies, there are footsteps behind you. You turn to see a young woman with long red hair cascading across her shoulders. There is a hint of recognition in her green eyes as she looks at you.\n\n“Vnwprthy,” she says in a clear voice. “Ypv brf thf Vnwprthy.” She beckons to you with one finger. “Cpmf. Cpmf wjth mf. Thf Cbptbjn wbnts tp spfbk tp ypv.”\n\nWithout another word, she turns on her heel and walks across the deck into another section of the airship. You do not understand her words, but it seems that she wants you to follow her.\n> You decide not to and go back downstairs\nYou decide not to trust the woman and retreat back down the stairs. She is already several steps ahead and does not notice that you are not following her until you are well out of sight. Quickly, you decide to return to the corridor below and head to the right, where you heard the voices before.\n> You proceed\nYou follow the corridor for some time as the voices become more distinct. They sound rather jovial and cheerful in nature; foreign, too, because they are speaking in a language that you do not understand. It should not be surprising at that, since there are many different varieties of races which populate the skies, each of their own language and culture. Having never left the relative comfort of your own island before, you are unacquainted with the language of any other species.\n\nAt the end of the corridor is a large room filled with uniformed men and what you assume to be soldiers. Mercenaries, more likely, from their get-up. Large groups of them are gathered around each table, drinking from mugs and chattering to one another at great volume. Is this some kind of bar, perhaps? It seems a little rough and rowdy for your taste.\n\nYou look around and see that the place is not in good condition. Furthermore, none of the men in this room are human. Of course, neither are you, but you do not recognise their kind. Their skin colour varies from pearly-white to a pale purple, and many of them appear to sport partial reptilian features. Are these people really your rescuers? From the way they are looking at you now, you are inclined to doubt it…\n\n“Vnwprthy!” one man shouts, as you step into the room. His gaze is fixed upon you steadily. “Jt’s thf Vnwprthy! Shf’s vp bt lbst.”\n\nSelf-conscious about the sudden attention, you automatically tense yourself, but the mercenaries here do not seem necessarily aggressive. All of them are armed to the teeth with various edged weapons and crossbows which are slung across their backs, but even so they appear to be regarding you with genuine curiosity. Perhaps they are just as fascinated by your unique appearance as you are by theirs. Low murmuring echoes through the room, with a few of the man shaking their heads at you. You do not understand the significance of such a gesture.\n\n“Vnwprthy,” one of the men says, standing up and walking towards you. He smiles at you warmly and makes a gesture you do not recognise. “Brf ypv wfll? Ypv’vf bffn bslffp fpr b lpng tjmf. Hpw dp ypv fffl? Brf ypv rfstfd?”\n\nThe brief silence which follows his words suggests that he has asked you a question, and is expecting an answer from you. Unfortunately, you haven’t the faintest idea what he just said.\n> You nod your head in answer\nThe mercenary seems satisfied with your answer, and you sense that you have given the correct response. “Thbt's gppd,” he says in a gracious tone of voice. “Npt mbny svrvjvfd thf fbll. Ypv wfrf pnf pf thf lvcky pnfs.” The man sits down on one of the chairs and calls over to one of his companions. “Hfy, thf Cbptbjn wjll wbnt tp sff hfr npw thbt shf's bwpkfn. Spmfpnf tbkf thf Vnwprthy tp sff hfr, vndfrstbnd?”\n\n“Svrf thjng,” the other man ventures, getting up and moving towards you. “Cpmf pn,” he says to you, beckoning you over with one finger. “Thjs shpvldn't tbkf tpp ljng.”\n\nYou do not understand his words, but it seems that he wants you to follow him.\n> You follow the mercenary\nYou follow the mercenary to the far end of the corridor, towards where a set of stairs lead to the upper level, feeling the wind grow stronger as you do so. Soon enough, you find yourself standing once more upon the upper deck of the airship. It still feels quite surreal, staring out into open skies at such a great height, and you don't think you'll ever get used to this.\n\nYour guide watches you curiously as you gaze over the deck of the airship, before motioning you forward. Resignedly, you follow him into another part of the airship, through twists and turns in the corridors. As you walk, you pass several more uniformed men who watch you with interest. Only now do you realise that they must be part of the ship's crew.\n\nAfter a few minutes, the mercenary leads you to a brass door which lies at the top of a final flight of stairs. There is a sign on top of the door, but you lack the knowledge to read the symbols and runes displayed there.\n\n\"Gp jn,\" he says, gesturing for you to enter. \"Thf cbptbjn bwbjts ypv.\"\n\nAt his request, you push open the door and enter the room beyond.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 47, "num_participle_phrases": 2, "num_sentences": 90, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You follow the corridor for some time as the voices become more distinct. They sound rather jovial and cheerful in nature; foreign, too, because they are speaking in a language that you do not understand. It should not be surprising at that, since there are many different varieties of races which populate the skies, each of their own language and culture. Having never left the relative comfort of your own island before, you are unacquainted with the language of any other species.\n\nAt the end of the corridor is a large room filled with uniformed men and what you assume to be soldiers. Mercenaries, more likely, from their get-up. Large groups of them are gathered around each table, drinking from mugs and chattering to one another at great volume. Is this some kind of bar, perhaps? It seems a little rough and rowdy for your taste.\n\nYou look around and see that the place is not in good condition. Furthermore, none of the men in this room are human. Of course, neither are you, but you do not recognise their kind. Their skin colour varies from pearly-white to a pale purple, and many of them appear to sport partial reptilian features. Are these people really your rescuers? From the way they are looking at you now, you are inclined to doubt it…\n\n“Vnwprthy!” one man shouts, as you step into the room. His gaze is fixed upon you steadily. “Jt’s thf Vnwprthy! Shf’s vp bt lbst.”\n\nSelf-conscious about the sudden attention, you automatically tense yourself, but the mercenaries here do not seem necessarily aggressive. All of them are armed to the teeth with various edged weapons and crossbows which are slung across their backs, but even so they appear to be regarding you with genuine curiosity. Perhaps they are just as fascinated by your unique appearance as you are by theirs. Low murmuring echoes through the room, with a few of the man shaking their heads at you. You do not understand the significance of such a gesture.\n\n“Vnwprthy,” one of the men says, standing up and walking towards you. He smiles at you warmly and makes a gesture you do not recognise. “Brf ypv wfll? Ypv’vf bffn bslffp fpr b lpng tjmf. Hpw dp ypv fffl? Brf ypv rfstfd?”\n\nThe brief silence which follows his words suggests that he has asked you a question, and is expecting an answer from you. Unfortunately, you haven’t the faintest idea what he just said.\n> You shake your head\n“Ypv'rf npt?” The man seems to be confused by your answer. “Np. Np, ypv're...” He scratches his head and gives you a funny look. “Pf cpvrsf! Vnwprthy. Lvngvbgf...laaa….lan...” For some reason, the mercenary seems to be having a hard time speaking, as if he can't pronounce the word right. “Lan...lang-goo...”\n\n“Lan-goo-rah?” another one tries.\n\nHe shakes his head, gesturing to you. “Lan...lan-grah. Lan-gredge. Language. Lan-gruage bah...bah-wee-uh...barrier...” The man steps forward in your direction, an inquisitive look in his eyes. “We...we do not...we do not speak your...” He winces again. “Your lan-grah...”\n\n“Language,” you say helpfully, getting the gist. You try nodding.\n\nHe smiles and nods too. “Yfs.”\n\n“Yes,” you say.\n\n“Yfs,” he says, nodding more enthusiastically. Then he shakes his head emphatically. “Np.”\n\n“No,” you say.\n\n“Fxbctly.” A nod of the head. “Yfs.” Shake of the head. “Np.” He sighs. “Js hbrd...is hard.”\n\n“Hard,” you agree.\n\nHe sits down on one of the chairs and calls over to one of his companions. “Hfy, thf Cbptbjn wjll wbnt tp sff hfr npw thbt shf's bwpkfn. Spmfpnf tbkf thf Vnwprthy tp sff hfr, vndfrstbnd?”\n\n“Svrf thjng,” one of the other men ventures, getting up and moving towards you. “Cpmf pn,” he says to you, beckoning you over with one finger. “Thjs shpvldn't tbkf tpp ljng.”\n\nYou have a very limiting understanding of his words, but it seems that he wants you to follow him.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 74, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You crouch against the inside of the wall, covering your head as the deafening noise continues all around you. Earlier on, you could hear the cries of the other people as they sought shelter within their fragile little huts, but now there is nothing to be heard but the endless howling of the wind. A chill seeps into your bones, but that is the least of your worries right now. This wall will not hold for long. You may as well be stranded in the middle of the ocean, clinging to a broken piece of driftwood as the storm rages on.\n\nAs if eager to give you confirmation of this, small cracks begin to spread out across the wall where you are hiding. The entire island is shaking, causing the cracks to widen. \n> You try to move to a different location\nIt would be foolishness to remain here. As quickly as you can, you crawl out of cover into the open. Almost immediately, you are buffeted by the force of the wind on your back. You dig your fingernails into the ground at your feet, refusing to let go. You will not die here, not so easily, like a candle sputtering out in the midst of total darkness. You are determined to survive.\n\nBehind you, the wall of your house collapses and crumbles apart. There’s no going back now. The wind is now fiercer than ever.\n> You call out to your neighbours for aid\nYou raise your voice and let out a desperate cry for help, but your voice is drowned out by the sound of the wind. Your plea goes unheard. In any case, your neighbours and friends have their own problems to deal with. During a crisis of this nature, the act of helping another soul would compromise the safety of another. Nobody is going to help you. This is the reality that you're faced with.\n\nThe wind suddenly picks up speed, and you are thrown off your feet, clumps of grass falling uselessly from your bleeding fingers. You scream as you are flung from the surface of the island, spiralling towards certain death far below…", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 25, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "It would be foolishness to remain here. As quickly as you can, you crawl out of cover into the open. Almost immediately, you are buffeted by the force of the wind on your back. You dig your fingernails into the ground at your feet, refusing to let go. You will not die here, not so easily, like a candle sputtering out in the midst of total darkness. You are determined to survive.\n\nBehind you, the wall of your house collapses and crumbles apart. There’s no going back now. The wind is now fiercer than ever.\n> You inch your way towards one of the few houses still standing\nGritting your teeth, you pull yourself along the ground at a painfully slow pace towards one of the more sturdy-looking houses. You can already see several faces huddled inside the walls, frightened and helpless at what is going on outside. As you draw nearer to them, you see panic rise in their eyes, as if your mere presence is compromising their chances of survival. Perhaps they are simply too scared to move.\n\nThe door, miraculously, appears to be secure. You duck your head down as the wind buffets against your back, and succeed in making it to the threshold. It is then that you discover that the door has been locked and bolted from the inside. The people inside remain huddled together, staring out at you with empty expressions.\n\n“Let me in,” you cry out to them in desperation, banging on the door with your fists. Your fingers are bleeding from clutching the ground, and you dare not raise your head too far up. “Please. Let me inside!”\n\nNobody unlocks the door. Nobody dares to move.\n\nYou are still frantically banging on the door when the wind picks up and throws you off your feet. The people's stares burn into you as you are flung from the surface of the island, screaming as you spiral towards certain death far below…", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 24, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "It would be foolishness to remain here. As quickly as you can, you crawl out of cover into the open. Almost immediately, you are buffeted by the force of the wind on your back. You dig your fingernails into the ground at your feet, refusing to let go. You will not die here, not so easily, like a candle sputtering out in the midst of total darkness. You are determined to survive.\n\nBehind you, the wall of your house collapses and crumbles apart. There’s no going back now. The wind is now fiercer than ever.\n> You maintain your current position and hold on for dear life\nYou feel that there is no use in moving from here. The slightest motion might give the wind enough leeway to knock you off balance. You grit your teeth and hold on tight, aware that you are exposed and vulnerable, but hopeful that you will be able to get through this. You may be alone, but your strength of will has seen you through many trials in life. You can do this...\n\nThe wind suddenly picks up speed, and you are thrown off your feet, clumps of grass falling uselessly from your bleeding fingers. You scream as you are flung from the surface of the island, spiralling towards certain death far below…", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You claw your way towards what used to be your personal residence. The roof has been torn off, the front door is hanging on by mere threads, and the interior has been devastated beyond recovery. Only pieces of shattered wood remain here now. The wind picks up, and for a second you almost lose your grip, but you somehow manage to make it inside. What remains of the wall here serves as a temporary shelter.\n\nEven so, the feeling in your gut tells you that the entire island is picking up more speed than before. The chains will not be repaired: it is not going to stop. Your chances of survival are slim at best.\n> You pick up some of the fragments of wood\nYou scramble across the floor to where your bed used to be. It is now nothing but rubble, broken into multiple pieces by the pressure of the fall. Most of the fragments are too small to be of any use, but you do find a few sturdy pieces which could be used as a weapon. A weapon? Why on earth are you thinking of weapons now? The realisation comes in an instant: the world really has gone wrong. The crumbling of your island may not be the only danger which awaits you. You need to get your hands on everything you can get.\n\nThe wind is now powerful enough to shred this little piece of wood into pieces, so you hastily tuck it inside your thin tunic for safekeeping. Perhaps it will come in useful later, assuming you have a future to look forward to...\n\nAt your back, small cracks start to spread out across the walls of your house. The entire island is shaking, causing the cracks to widen.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 20, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You turn Northward up the road thinking that the rumors of a new mine are too good an opportunity to pass up, and hey, even if it's false you don't mind spending an extra week or two on the road.\n\n\nYou pull out some of your dried meat and start eating as you walk, thinking you should probably set some traps and snares when you make camp that night to stock up some fresh meat. You spend an uneventful day walking North and see no other travellers. An hour or so before dusk you start looking for a place to camp. You can camp on the roadside, head into the trees to the east for cover while you sleep or walk an hour or so to the foothills west and hope for a spring or cave.\n> You might be a traverler along the road, camp beside it\nYou decide it would be best to just set up camp beside the road and see if any other travelers come along during the night. You go a few feet east of the road to a nice looking oak tree and start setting up a camp for yourself as theres still some time till night sets. You Set a few snares further into the trees and build a nice fire for yourself then settle down for a while. \n\n\nJust as darkness arrives you hear some noise in the trees, one of your snares has caught a hare! Gathering in the other snares you quickly skin and prepare the hare then set it cooking on the fire- its worth staying up an hour or two for some good hot food. \n\n\nThe hare eventually starts to cook nicely and you've just pulled its leg off to start eating when you hear some noise coming up the road. You keep eating as you watch a large group coming towards you. They slow as they reach the fire and the one in the lead walks over to you.\n\n\n\"Hail stranger, mind if we set up camp with you for the night? I could even trade some ale for a little of that hare if your interested?\"\n\n\nYou haven't had ale in a week or two now so you readily agree and watch the group start to build a couple more fires and set out their sleeping rolls. The man who had talked to you first sends a few of the group off North up the road then joins you by the fire with a small ale keg under one arm.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 51, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You have just run your sword through the last of the 6 bandits when you hear a cry for help. You jog over to a large chest. Upon opening it, you find a beautiful girl locked in with a rather large amount of gold.\n\n\n\"You must be Amelia\" you say, as you boldly lift her from the chest.\n\n\n\"I am!\" she replies breathlessly, \"You must have gotten my hidden message! Thank you for rescuing me. The way you challenged all the bandits to a sword fight at the same time was so very heroic!\" You lean closer....\n\n\nYou wake up and take in your surroundings, holding a tiny hope that one of your dreams had been reality and not just fantasy. But all you see is your one room hut, mostly empty and worn down.\n\n\n\"Last night it was a dream about escaping from an amazing tower of riddles ruled by an evil magician and today it's a hero rescuing princesses... I must be losing it.\" You get out of bed, get dressed and take stock. One bed, a desk with your open pack and a chair by the cooking fire are all the furniture in the room. You slowly re-fill your pack with your cloths and hunting gear. The fire went out during the night leaving the room dank and chilled so, realizing you had no reason left to hang around, you stuff your sleeping sheet into you pack, sling it over your shoulders and head to the door.\n\n\nLooking out you see the dirt streets and hastily built shacks of the work camp you've been living in the past few months.\n\n\nDo you:\n> You put off speaking to your boss and go back in for a last look around\nYour boss will be busy shouting orders at people anyway so talking to him can wait.\n\n\nYou turn back inside and have a good look around for anything you might have missed. You rummage under the bed and behind the desk, you even check the pot over the fire for any scraps.\n\n\nBut all you find is an old, completely rotted apple under the bed which smells so bad you chuck it into the coal embers as soon as you pick it up.\n\n\nSighing, you admit that your already carrying everything you own and head out the door to speak to the foreman of the camp.\n\n\n ", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 4, "num_sentences": 24, "is_complex": true, "reasons": ["Too many participle phrases (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You reach the fortress at about noon the next day. It's really not much of a castle. Instead of stone, like you would expect, it's made completely out of wood, with a few rickety looking towers poking up from behind the wall. Once you're only about a hundred feet off from the moat, Kralmer stops you.\n\n\n\"Send my family out this way, when you get out.\" He points at a spot where the moat goes under the wood. \"You see where the water crosses under the wall?\"\n\n\n\"Yeah?\"\n\n\n\"That should take you into the dungeon.\"\n\n\nYou don't say anything. This is all happening so fast, you're not sure you're ready.\n\n\n\"Thanks again, human.\" Kralmer says, \"Whatever happens, I'll make sure your legacy lives on.\"\n\n\n\"Right,\" you say, \"Thanks.\"\n\n\nThere's no point in stalling, so you start running towards the moat, fast as you can, so no one sees you. Once you reach the edge, you don't hesitate to dive right it.\n\n\nThe water is warmer than you expected, and murky. It's hard to stay afloat with a backpack on, but you still manage to keep your head above the water. Luckily, it doesn't seem to be flowing in any particular direction, so you have no trouble with current. You swim for the opening Kralmer pointed out and duck under it. Suddenly, the sunlight from above is gone. You're in a sort of dirt tunnel, with just enough space at the top for you to breathe. It's fairly short, and before you know it, the river opens up into a sort of pool at the edge of a huge underground room.\n\n\nYou swim to the edge of the pool, out of breath. Are you really this out of shape? For a moment you sit on your hands and knees, panting. Then, you look up and get a good look at the wall on the other side of the room. You suck in your breath. It's lined with cages, set into the wall, dirty and disheveled Oalkwardner eyes staring out at you from behind wooden... well, they're not exactly bars... more like fat wooden sticks.\n\n\nIt looks like this part of the fortress is built into the hillside, as half of the walls are wood, and the other half, dirt, hard packed. \n\n\nThankfully, there are no guards down here, at least not right now. You need to decide if you're going to free the prisoners now, or wait until after the king is dead.\n> You free the people first\nYou rush up to the bars of the nearest cage to you. In that moment, you decide that there's no way you're leaving anyone behind. If you're taking one, you're taking them all.\n\n\n\"I'm here to save you.\" You say in a low voice, \"all of you.\" \n\n\n\"What... are you?\" Asks the Oalkwardner in the cage, inching backwards.\n\n\n\"I'm a friend, now let me get these bars off the cage.\"\n\n\nYou grip the bars and pull as hard as you can, but they don't budge. This is real wood, not the Paper-Mache everything else in this place is made of. You're going to have to find another way to get through it. Maybe you can steal the keys off a guard or something. Or maybe...\n\n\nYou sling your bag off your shoulders and go through the contents until you find what you're looking for. It takes a minute, and for a moment you fear it might have fallen out of your bag. But no, at the bottom of your bag, lays your lighter, untouched since the night you first woke up.\n\n\nMaybe, you can use this on lock of the cell! Because even that's made of wood, for some reason. Or maybe you should just play it safe and look for the keys...\n> You attempt to burn through the lock\nWorking quickly, you put the lighter up to the keyhole and flick it on. Somehow, even after you swam through that moat, it still works. The lock catches instantly, faster than you would've thought possible. Once again, you grip the bars and wrench open the door.\n\n\n\"Are you a wizard?\" The Oalkwardner asks, \"What kind of magical power is that? I've never seen anything like it? Also, is it going to eat the whole door?\"\n\n\nYou glance once again at the door to see that the entire thing is engulfed in flames. How is it possible for fire to spread that fast? Either this is your faulty memory at work, or this wood is different from the stuff back at home. Even as you think this it's already spreading to the rest of the cell.\n\n\n\"Get out of there!\" You cry, pulling the Oalkwardner out of the flaming cell. \n\n\nThe fire is spreading quicker and quicker. Before you even manage to take so much as two steps back, the entire wall is in flames. The other trapped Oalkwardners scream as they and their cells are consumed in the flames.\n\n\n\"We've gotta get to the exit!\" The Oalkwardner says, pointing to an opening in the wall, with a spiral staircase just beyond it, \"Come on!\"\n\n\n\"But what about-\" You're cut off by a loud crack. The exit collapses, and sparks fly everywhere. One of them lands on your Oalkwardner friend, and catches him on fire. \n\n\n\"Gaahhh!\" he screams as the flames engulf him, burning him as if he's made of paper. Your stomach turns at the sight and you look away.\n\n\nAt that moment, the ceiling caves in, and falls right on top of you, killing you instantly.\n> You epilouge\nSo, you're dead. But let's look on the bright side of things, shall we? After you died, the fire spread to the rest of the palace, burning it completely to the ground. No one escaped, not even the king and his invincible suit of amour! Not even his children made it out, so there was no one left to take his place. No one, that is, except for the rebel alliance the Grand Protector and his army were trying to find. With the king dead, they sweep in and take power within a month. They estate a new order, where everyone shares what they have, and the government owns the means of production.*\n\n\nEven you get to live on in the hearts and minds of everyone you saved from the king's reign of terror. They even erected a statue in your honor! (Though, it looks nothing like you). You will be known forevermore as, \"Human, Martyr of the New Order.\"\n\n\nSo, in a way, even you get to live happily ever after. Everyone, it seems, gets a happy ending.\n\n\n \n\nExcept for all the innocent people you killed in the dungeon.\n\n\n \n\nAnd Kralmer, because his entire family is dead. He will forever curse your name.\n\n\n*I swear, I'm not communist.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 3, "num_sentences": 93, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "After word gets around about how you helped save that Oalkwardner girl, the villagers seem to trust you enough to allow you to roam the city without sounding any alarms. Over the next few days, you help with preparations for the funeral, in part because there's nothing better to do, but also because you feel a little bad about not helping Merk with his search. Who knows? Maybe you would've been the difference between his life and death.\n\n\nWhen the day of the funeral rolls around, the entire town gathers in the square. It's the most extravagant display you've ever seen in your short time at the village, with tons of food for all and more flowers than you've ever seen in one place before. It must've cost a fortune in... whatever these guys use as currency. Merk must've done quite a lot to help the community, because there sure are a lot of drooping ears. (Which, you've learned, is the Oalkwardner's equivalent to crying).\n\n\nYou stand at the edge of the crowd, still not quite feeling like a part of the community, as the Elder gives a speech.\n\n\n\"We are gathered here today to commemorate the life of Merk, Gertra, and Silia, three of the greatest-\"\n\n\nA pounding in the distance interrupts the speech. The whole crowd turns towards the source of the noise just in time to see a whole procession of Oalkwardners dressed in the brightest reds and yellows, all riding creatures like ponies, but with little spines running down their back instead of manes. They beat on little drums, all in sync.\n\n\nThe Oalkwardner at the front of the pack raises her arm and raises her voice. \n\n\n\"Presenting, the great Yelgar, Grand Protector of Realgna and the surrounding country!\" \n\n\nThe Drummers beat their drums faster and faster now, parting to allow a carriage to pass through, drawn by three lizard-like creatures, the size of bulls. The crowd parts for the carriage, and it stops right in front of the stage. \n\n\nThe door on the side of the vessel opens, and out hops a rather tall Oalkwardner wearing a red cape and strange, red bracelets spiraling around the entirety of his forearms, like snakes. \n\n\n\"People of the village of Arrorn!\" He says, \"I have come with grave news. It truly is a shame to interrupt such a lavish funeral, but there are more important matters at hand. It has come to my attention that there is a base of Rebels in the area, planning to overthrow the kingdom and estate a blasphemous 'new order.' These are the very same rebels that killed these three!\" He gestures at the paintings of the three fallen Oalkwardners, set on easels on the stage. \"We must act now, lest our glorious empire be overthrown. Outside this village is the seventy-third division of the King's army, sent to protect this village and take out the Rebel scum in our midst! It is for this reason, that the King and I felt the need to impose martial law on this village and the surrounding area! We will also be tripling the tax to sustain our troops. And we'll be taking all this lovely food you've set out for the funeral. Desperate times, desperate measures and all that.\"\n\n\nA cry of protest comes from deep within the crowd. \"You're already taking three quarters of everything we have!\" A female Oalkwardner pushes her way to the front of the crowd to confront the Yelgar. \"We can barely survive as it is! And that food for the funeral is the last of our reserves, we only took it out in the first place because Merk and the others did so much for us in their lives!\"\n\n\nYelgar stares her straight in the face. \"I understand your concern.\" He says, \"But as I said, desperate times, desperate measures. Guards, restrain her!\" Two of the horsemen hop off their steeds and grab the girl by the arms, forcing her to her knees. Yelgar raises his hand, and slaps her across the face, and the crowd gasps.\n\n\n\"Do not question the authority of the Crown.\" Yelgar says, still deathly calm, \"Or you might wind up like them too,\" he nods towards the paintings.\n\n\n\"Who gives a crap about the Crown? We're all gonna die anyway under your 'martial law', so may as well go out fighting!\" The girl glares at Yelgar, as the whole crowd seems to hold its breath.\n\n\n\"I see how it is,\" Yelgar says, clearly disappointed. \"Then let this be an example to anyone else who thinks of dissenting.\" He reaches beneath his cloak and pulls out a wooden knife, raising it above his head to strike at the girl, now trembling in the guards grip.\n\n\n\"C-come on,\" the girl says, voice faltering, \"They can't stop all of us! I say we finish what those rebels started!\" \n\n\nStill, no one moves. The whole thing reminds you, once again, of the girl in the forest the night you woke up. The guilt of leaving her behind wells up within you, are you really gonna let it happen again?\n> You yeah, you can live with that. This way you get to stay alive, even if you have to live as a coward.\nYou want to do something, you really do, but fear paralyzes you. It's all you can do to look away as the knife comes down. Even without looking, you know when the knife falls by the gasps of the crowd and the final screams of the victim. \n\n\n\"Do not forget the events of today,\" Yelgar says, \"Remain under the crown, lest you meet the same fate as this poor, misguided soul here.\"\n\n\nA wave of nausea hits you, you can barely manage to stay standing. What kind dictatorship is this? The village seemed almost peaceful when you first arrived, but now, you're not so sure. Your thoughts are interrupted when you hear one of the guards say,\n\n\n\"Sir! What on earth is that?\"\n\n\nYou turn to see one of the taller soldiers pointing straight at you. Your heart begins to pound. Now the rest of the guards are looking at you, you can feel their eyes all over you, crawling over your skin like spiders.\n\n\n\"It's a monster!\" Yelgar cries, \"Capture it before it destroys the village!\"\n\n\nYou should do something, run, hide, get ready to fight. But suddenly there doesn't seem to be enough oxygen in your lungs, as much as you gasp. You fall to your hands and knees, heaving. Another panic attack? There's no time for this, you have to escape... but it's so... hard to breathe....\n\n\nBefore you know it, you're surrounded by guards, all pointing spears your way. They close in so tight that any one of them could take you out in one blow if they really needed to. Why isn't anyone standing up for you? They all know you're harmless. Maybe they're all too afraid to say anything. \n\n\nThe guards all bring down their spears at once, and you know no more...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 46, "num_participle_phrases": 2, "num_sentences": 81, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You get out and take a gun with you. \"Hey,\" you say. The two attackers look over at you. The man tied to the pole can barely move his head. \"What's going on here?\"\n\n\n\"This fine gentleman over here,\" one of the men points to the beaten victim, \"has broken our golden rule. That rule is NO TRESPASSING. And it seems to me that you are also breaking that rule. So I think a punishment for you is in order as well!\"\n> You shoot them both\nYou won't let the man continue. You draw your gun and shoot both men down. They were at close range, but it still took a few shots. Once they're dead, you go up to the victim. His face is swollen, and his nose is bleeding. He flinches, expecting you to attack him too.\n> You kill the hostage\nYou have no interest in dealing with another group member. You put the man out of his misery, and get back in the car.\n> You keep driving\nYou begin to get a bad feeling about the place. The empty buildings and atmosphere feel a lot more sinister now than they did a second ago. Your instincts kick in, and you try to drive away.\n\n\nYou quickly find that the roads have been blocked off by debris. They're herding you in a certain direction. You can't get out of the car, either, as you start to see other people watching you out of buildings and behind trash cans. In a last ditch effort to get away, you throw the minivan in reverse.\n\n\nAs you try to back out, you see something: a large truck blocks the way out. They've sealed the road behind you. A man holding a golf club comes out of a nearby building and starts running toward the minivan. In total panic, you speed down the road, away from the truck.\n\n\nBarbara is gripping her armrests in fear. You would be, but both your hands are on the steering wheel. You drive down the road, exactly where they want you to. You can hear the truck following closely behind you. Suddenly, you drive into a dead end. The way forward is blocked. The truck pulls to a stop behind you, trapping you.\n\n\nYou have no choice but to get out of the car. A mob of people has gathered around your vehicle. Your group follows suit, and gets out of the car.\n\n\n\"Okay, let's not waste time. Give us your stuff, and your car, and we'll escort you to your new home,\" barks a large, bald man. The crowd of angry people with their guns pointed at you reminds you that you'll have to speak carefully.\n> You offer a deal\n\"We can work this out,\" you say. The man lowers his gun. \"I'm listening.\"\n> You offer a group member\nYou look back at your group. \"I'll give you a person, from my group. They can work for you, or whatever you want.\" The man seems to strongly consider it. You regret making the offer, but it's too late now. You look back one more time. Barbara gives you a look of total disgust.\n\n\nFinally, the man nods. \"Yes, I think that just may work. Reginald, clear the road outta here,\" he says to another. He turns, and looks over your group. \"I want the girl.\"\n\n\nBarbara starts crying immediately. Megan has a look of fear on her face, and Mikey shows nothing but resentment. Two people break from the crowd and grab Megan. They pull her away and out of sight. \"Okay,\" he says. \"That's it. Take the little track over there, it'll take you right out of here.\" The man turns to walk away. \"Pleasure doing business with you,\" he adds.\n\n\nBarbara and Mikey get in the minivan without you, and drive off. Mikey flips you off from the backseat. You admittedly feel terrible. As the crowd parts, you feel terrible for your choice. But you can't go back now. You follow the minivan on foot, until you're out of the slums.\n> ....\nYou aren't sure how to feel as you pace up the road, vaguely in the direction of Washington. You feel remorse for your decision, and wish you could take it back. Giving up Megan was a stupid choice. She cared about you, and you would gladly hand her over for your own protection. There's no more time to dwell, though. That affair took up the whole day. It'll be dark soon.\n\n\nyou continue up the road, in search of a place to spend the night. About an hour after the sun goes down, you spot something. It looks like a military outpost.\n\n\nIt ends up being exactly that. Judging by the footprints and blood, this place didn't last too long. It's only been a few days, and people are dying fast. Not even the military can seemingly stand up to the ever-growing threat of death. You open the door to the trailer and look inside.\n\n\nYou are rewarded with another gun, this one a Stag-15. It has a half-empty magazine. Other than that, you find nothing in the trailer. It's as good a place as any to sleep, and it has a pullout couch/bed.\n\n\nYou are awoken in the morning by growling. You sit up quickly and look out the window next to the door.\n\n\nZombies. And several of them. They have wandered up and down the street, surrounding you on one side. If you could get out the door, and past the horde, you could outrun them and head north again.\n> You shoot them\nYou load up the gun and kick the door open. The closest group of zed growl, and stomp over to you. You kneel for better balance, and do your best to aim. When you pull the trigger, you are surprisingly accurate. By the time you're out of bullets, you've cleared just enough of a path out. You slip by the trailer and move up the street at a steady jog, away from the zombies.\n\n\nAfter you've slowed to a walk, you notice another building coming up. It looks kind of like a factory building. It has several floors, is made of brick. Three smokestacks jut out of the building's roof. it seems worthwhile to check out, so you run up to it. You are disappointed to learn that the entrance is surrounded by fencing.\n\n\n \n> You move on\nPicking at the fence isn't worth it. Besides, why waste time here? Your goal of getting to Washington is still the highest priority. You leave the warehouse alone and continue on your way.\n> You what's new?\nYou continue to walk down the road as before, this time with a gun slung over your shoulder. You spot a sign telling you that you're still on I-5, on a crash course with Washington. \n\n\nThe sun beats down on you as you realize you are quite thirsty. Hungry, too. The way ahead looks bare. Bare except for a road sign. It tells you that if you continue ahead, you'll reach a small town. Next to the town's name, written with blood, is a small message: COME ONE, COME ALL\n\n\nIf you turn to the right, you'll arrive at a rest stop. There won't be food or water, but there will be a gas station (probably empty), and a pharmacy.\n> You check the rest stop\nYou make the decision to see if there's anything worth taking at the rest stop. It's a short walk, and if there's any water, you'll gladly take it.\n\n\nJust as you suspected, the gas station has been looted of everything. The cash register, the food, even the toilet paper is all gone. Someone beat you to the punch. Oh, well. You go to check the pharmacy. That has been looted too, but not all the way. A few bottles have been left behind, scattered among the shelves. You take a bottle of painkillers and a roll of bandages. Nothing else really seems useful.\n\n\n \n> You head to the town\nThe collar of your shirt is soaked with sweat by the time you spot the town. It's relatively small, and a wall of cars and metal scrap surrounds it. A front gate set on hinges to swing open is right in the middle of the road. Above it sits a guard tower.\n\n\nYou are spotted well before you get to the door. You are ordered to get on your knees and place any weapons you have on the ground. You place your gun on the road in clear view of the tower and comply. The gate swings open, and a small group comes to meet you.\n\n\nThe group consists of a clean-shaven man, a small boy, and a woman holding a clipboard. \"Hello. My name is Rose. Welcome to Fort Z.\"\n\n\nAfter the group makes sure you aren't going to hurt anyone, you get your gun back and are welcomed into the community. You are surprised at how fast it went up. It's only been a few days, but the walls are up, and the community is thriving (for now). There is no shortage of people, and homes and buildings have been turned into sleeping quarters, storage, and everything else you can think of. \"Well,\" begins Rose. \"It seems like you've come a long way, would you like something?\"\n> You what are the rules around here?\n\"Well, there aren't many rules around here, because no one seems to be causing any trouble. Just don't hurt anyone or steal anything and you should be fine,\" says Rose. \"Also, don't do anything stupid,\" adds the clean-shaven man.\n> You who are these people?\n\"Oh, jeez,\" Rose begins. \"I couldn't hope to remember everyone's name. But, this is Callaghan,\" Rose says of the clean-shaven man. He reaches out to shake your hand. \"It's a pleasure to meet you,\" he says. \"Then there's Max,\" Rose pats the little boy on the head. The boy is hiding behind his mother's legs. \"We're kind of like the government around here. Other than that, you can make friends as you wish.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 164, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The captain of the airship waits patiently at her desk, awaiting your next question.\n> You ask her about the Gahl'vuhr Sehn\n“I should have anticipated such a question from you, Unworthy,” the captain says, scowling. “The Gahl’vuhr Sehn is a governing body which oversees all operations and protocol undertaken by us Auvahrs, as well as Tenurs and some subspecies of Comors. They strictly enforce the rules and policies put in place to maintain some sense of order among the sky islands, although Unworthy ones such as yourself are unfortunately exempt from such regulations.\n\n“However, it has probably not escaped your notice that Gahl’vuhr Sehn has their work cut out for them at the moment. Just a bit of chaos going around, that’s all, thanks to what’s going on at the surface. I should also mention that just because myself and my crew are members of the Gahl’vuhr Sehn, we are not especially high-ranking in the organisation.” She cocks her head to one side. “Perks of the job, you might say. It’s probably the only reason why I let Mother Ghared save your skin.”\n\nYou have never heard of this Gahl’vuhr Sehn, not in all your years living at your island. Rules and regulations? You and your family have never needed such things. That’s the whole point of life in the sky islands. You are free. The thought of other people trying to limit such unrestrained freedom makes you feel rather worried about what might be really going on.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "The captain of the airship waits patiently at her desk, awaiting your next question.\n> You ask her about what happened to you\n“Several hours ago, you fell out of the sky,” she says. “You weren’t the only one, either. There were entire islands collapsing to the left and right, and I had to get the ship out of the way to avoid being crushed by the next giant land mass. Mother Ghared…”\n\nMother Ghared steps forward at this point. “I was on duty at the front deck when you emerged,” she says calmly. “Unlike the others who fell, you had a slim chance of survival. I chose to use my abilities to slow your fall and take you on board. The captain did not approve of my decision, but I was able to persuade her to let you live until we reached the next island.”\n\nThe captain shakes her head in disgust. “Fat lot of good that will do us, Mother Ghared. If we’re unlucky enough to run into a Gahl’vuhr Sehn patrol when we reach Majeruk, they’ll want to know why we have an Unworthy on board.” She glares at you. “I’ll just tell them that you were a stowaway and that Mother Ghared refused to let me throw you over the side. Doesn’t matter if the world’s splitting down the middle or if islands are falling out of the damn sky – as far as the Gahl’vuhr Sehn is concerned, rules are rules. They must be followed. I’m so glad that the highest-ranking representative on board has decided to break them on my behalf.”\n\n“You may defer any responsibility to me, captain,” Mother Ghared says. “They will understand. Even the life of an Unworthy can give rise to many new members of the Gahl’vuhr Sehn. The future is always uncertain.”\n\n“That’s easy for you to say, Mother Ghared, but I like my future to stay as stable as possible.” The captain turns her attention back to you. “What else was there? Oh, yes. We brought you inside and had no choice but to put you in the cabin in which one of our prisoners was housed. Not the safest choice, but we are already stretched to full capacity here.”\n\nYou recall the mutant you saw in your room. “Prisoner?” you repeat.\n\n“Cargo is not the only thing we transport on this airship,” she states. “Occasionally we are given the task of transporting valuable and dangerous criminals to far-off locations – some islands are used for prisoners alone. “Prison islands”, we call them. Leave them there to rot away, stranded, where they can’t hurt anyone. Better than any of those primitive human jails, in my opinion.” She sits back in her chair. “I’m sure the prisoner didn’t bother you at all. It would be a pretty big problem if that one managed to escape. A single mutant has the means to contact many others of its kind, and those creatures carry grudges against their captors for years. Downright murderous, they are. That's why it's essential that we keep every single one of them locked up.”", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 41, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Over the next few days, the airship you’re on continues to drift at the mercy of the wind. You see no other inhabitable islands within range, and have no way of turning the ship around towards the islands you do see. Progress is painfully slow, and you feel sure that you will die here. Your supplies have dwindled down to almost nothing.\n\nThe captain’s condition worsens near the end of the week. You manage to get her conscious enough to eat what little food and water you have left, but she barely eats anything at all. You don’t have much hope for her survival, and every day she seems weaker than ever. A realistic approach would be to leave her to die and save what precious provisions remain, but you can’t see what good that will do. This ship isn’t going anywhere, after all.\n\nIt’s difficult to sleep at night on the hard wooden deck. The stink of the corpses is too much to bear, and you spend hours dragging them off the ship and shoving him over the side. You thought that removing the extra weight would help the ship move faster, but it doesn’t. Nothing works. Nothing you do seems to help anymore.\n\nYou run out of food in the middle of the second week.\n\nThere’s still water. Water can keep someone going a lot longer than food deprivation will. It hasn’t rained for so long. No storms. No rainfall. You almost wish for a storm to hit the ship, something to break the monotony, but right now this isn’t a ship anymore. This is just half a ship, and you’re just half of the skeleton crew.\n\nJust mere skeletons now.\n\nYou’re getting weak from lack of food. The gnawing pain in your stomach won’t go away, and you don’t want to waste what little water is left. You think about denying the captain water altogether. Someone has to survive.\n\nWhen the next week begins, you awaken to see a strange red mist rise up ahead, out of the gloom. You’ve never seen such a thing before, and something about it frightens you. You feel that the airship has entered a part of the sky that nobody should enter, like a forbidden area. You don’t want anything to do with this mist, just want to lie on your bed and clamp your hands over your ears and block everything out.\n\nYou’re so hungry. You’re so hungry and tired, tired and hungry, sick and tired, tired and sick…Does it really matter anymore? Does anything matter? \n> You stay up on deck to see what happens\nYou stay on deck as the red mist descends upon the airship. Something doesn’t feel right about this, but you’re too tired and hungry to care. The unconscious captain is lying nearby, just as vulnerable to the mist as you are. For a moment you consider taking her inside her room to give her some better protection from whatever effects the mist might have, but it’s too late for that now. You brace yourself, ready to act if anything untoward happens.\n\nSlowly, you feel a strange feeling come over you. The pains of your body begin to recede, here within the red mist. What’s going on? The gnawing hunger in your belly is beginning to disappear, along with your fatigue. There is a movement next to you, and you turn to see the captain open her eyes and slowly get to her feet. Could it be that the effects of the red mist are actually beneficial?\n\nEven if it’s nothing but an illusion, you are grateful for the relief from the constant pain that has plagued you for the past week or so. Your body feels light now, lighter than air, and you feel almost as if you are floating. The captain turns to stare at you, and you realise that both of you are moving upwards. You don’t know what’s going on, but this doesn’t seem too bad. Perhaps you could rise up to a greater height and find an island, where help may be found –\n\nYou chance looking down and see a sight which fills you with horror.\n\nTwo dead bodies lie on the deck of the airship, directly below you. They belong to you and the captain.\n\nYou turn to call out to the captain, thinking to warn her about what’s happening, but no sound escapes your lips. Your face and body is changing, splitting apart, slowly disintegrating…into just another part of the red mist. The same thing is happening to the captain. She opens her mouth in a silent scream just seconds before she, too, is absorbed.\n\nThe red mist marks an uncharted region of the sky, beyond which no wind blows at all. It has one primary, deadly purpose: to leech away the life-force of the poor souls who drift this far away from the sky islands, far away from any hope of civilisation. Your life-force has now been converted into new energy to facilitate the mist, and you exist no longer.\n\nYou are just part of the red mist now, drifting eternally across this patch of sky to prey upon any survivors of doomed airships which come here. You perish here within uncharted territory, yet live on as part of a mass entity, claiming the lives of others who have already given up hope.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 3, "num_sentences": 61, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Matti is asleep. Hinsman is seated at a table near the bed, freshly showered and changed into a grey jumpsuit identical to yours and looking exhausted. Karoff is nowhere to be seen.\n\n“He’s back on the ship seeing how much power we can spare,” Hinsman tells you, before you can ask. “This medical station’s about the only thing working as intended in this place right now. We need to at least get the computers up before we can figure out what all needs to be repaired and how. It’d be really great if we had a maintenance worker familiar with the place to talk to, but...” He inclines his head toward the young woman’s supine form and shrugs. The end of what’s left of her arm is neatly wrapped in bandages, but her face looks pale and strained even in her sleep and her eyes twitch restlessly behind her lids.\n\nBriefly you relate what you’d discovered.\n\n“The plot thickens,” he mutters, then gestures toward the computer. “Why don’t you see what you can find there as far as internal records on these three?”\n\nYou nod and take a seat, flashing your wrist at the sensor. The computer blips once and you’re in. You have a pretty high clearance. Higher even than Hinsman’s you suspect, although that’s not really a thing you’re supposed to ask anyone about. Retrieving sensitive data from wrecked Order ships or evacuated command stations is one of the things you need to be able to do with no fuss when required, and your superiors know this.\n> You look up Markov\nName: Markov Carst\nEyes: blue\nHair: brown\nHeight: 6’3”\nWeight: 201\nAge: 41\nOther: left handed\nOrigin: Galton Station\nSkills: fringe space station maintenance\nYears service: 5", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 53, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You ease the shuttle closer, and closer still. The viewscreen isn’t needed to get a visual on the probe now; you can just look out the window. It’s small, but the slender segmented form puts you in mind of a wasp, with a pair of satellites making up the ‘wings’. The design is sleek and something about it worries you. The longer you look at it the more you get the sense it’s dangerous somehow. But that’s just all the more reason to take it out of commission.\n> You disable it with laser fire to be safe.\nA precisely aimed laser from close range is a far cry from a fusion torpedo, and won’t harm the probe in any way that would prevent it from being studied. You target the spherical ‘head’ of the wasp and fire.\n\nA quick spit of green light burns a tiny hole through what you hope is the central processor. A moment later you realize your error however as the shot has not only failed to disable the probe, but triggered a response in return. The shield indicator on your screen blinks to zero for a split second, accompanied by a sound of metal clinking against the outside of the ship.\n\n“What the--”\n\nCrackling energy is suddenly crawling from every wall. The wave rips through you and your vision goes white, then black. You’re dimly conscious of hitting the floor, and then never wake up again.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Yanking on the handle of the airlock door, you hear the locking mechanism disengage with a satisfying clank. Once inside, you seal it behind you again before proceeding. This last segment of the medical arm lost gravity and life support with the others, but was never exposed directly to space. It seems likely the actual origin of the sabotage was the area you were just in, with the chain of explosions moving from there in the direction of the central part of the station.\n\nThere is quite a bit of floating furniture and assorted medical equipment and other clutter to maneuver through, but thankfully there are no major obstacles or...other distractions between you and the turret. You power and arm it, checking the status of the torpedoes and ensuring everything seems to be in working order before giving the others a call. Karoff confirms the gun is online and you begin to make your way back.\n\nYou still are struggling a bit to keep your head clear, and begin reading the labels on the doors you pass and counting them too to keep your thoughts from wandering back to the that same place, the stripes of sunlight across the grass, again and again.\n\nWhat should be door number twenty-eight is open, and when you shine your light inside it falls upon a long white cabinet inside. Particularly, upon the smears of dried blood upon it, one of them a near perfect hand print.\n\n“He was trying to unlock a cabinet but his hands were all torn up.”\n\nYou recall Matti’s words from a few hours ago, although with far less clarity and immediacy that that of the woman who so long ago shouted for Zani and Nyla to run to the woods. Is this the room where Markov died?\n> You don't care about any of this anymore.\nSorrow, anger, and pain still thunder just beyond the edge of your conscious thought. In your eyes, the major failing of the saboteur now was in not blowing this entire station to cosmic dust and sparing you from this brink of madness. You were content in your role before, happy to tirelessly devote yourself to the Order’s interests, and now? You no longer care about what was done here or why. Let someone else figure that out, or not. What difference does it make?\n\nYou return to the central complex, making sure not to stare into the abyss this time as you cross it.\n\n“I’m fine,” you say in answer to Hinsman’s look when you enter, brushing past him. Except for the monitors in the main computer room turned command center, the station is once again dark. Somehow this environment seems to magnify the echo of footsteps. Peering around the curve of a corridor, you see another oasis of light washing against a wall; the nursing station where Matti is resting.\n\nYou busy yourself the next several hours, putting equipment away, helping Karoff calibrate this or that and keeping watch while he and Hinsman sleep. In the end the power situation means the three of you will only able to get partial shielding up around the non vital sections, which are essentially everything but the docking bay and central complex. Hopefully that will be enough.\n\nHinsman has already seen to Matti and he and Karoff are having a quick breakfast and complaining about the coffee substitute when the moment arrives. An alert from the computer indicates something just emerged from underspace. The three of you gather in the command center and Karoff quickly locates the ship.\n\n“No affiliation and armed to the teeth. Yep, we got a pirate.”\n\nHinsman drains his faux coffee and sets the cup aside. “Just one? Shouldn’t be too hard to handle.”\n\n“Yeah, there’s...dammit! You jinxed us. Now there’s two, three...eight on approach. And they’re hard to track.”\n\n“Sensors didn’t pick them up?” you ask.\n\n“The first ship was a carrier. It’s how you disguise the size of your force if for instance, you think someone may have an alert set for anyone exiting underspace.”", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 52, "num_participle_phrases": 2, "num_sentences": 44, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Well, no sense in putting it off. You remind yourself that if her story is to be believed, poor, stupid, terrified Matti made this jump not once, but twice, and carrying Markov’s bloody body behind her the second time. Aiming yourself carefully in the direction you want to go, an airlock that leads to the last section of this wing, you use your legs to launch yourself towards it in a single smooth motion. On instinct you’ve angled your body into an aerodynamic shape, legs straight behind and arms stretched out in front of you, although you know it doesn’t really matter. As you sail across the gap, you stare downward into infinity. You feel like you’re flying. You feel like...a bird...\n\nGreen grass. The smell of it.\n\nA long blade of green grass, striped by the horizontal bars of sunlight and shadow cast by its fellows. An ant crawls up the blade, in and out of the stripes. Another ant tickles your arm.\n\nNew shadows race across the sun. There are silver wings in the distance, and a beautiful white light.\n\n“Look at the birds, Mommy!”\n\n“Zani, get inside!”\n\nThe fresh smell of grass is replaced by acrid smoke. Screams and shouts. Muffled explosions in the distance. You are underground, but not deep enough. Boots thud overhead. Your sister is crying. You want to cry too. Everyone is afraid, even the adults. Especially the adults.\n\n“The Order!”\n\n“Oh my God, they’re killing everyone!”\n\n“We’re not infected! Listen to us, please!”\n\n“Zani, Nyla, run to the woods!”\n\nYou’re running hard, pulling your sister behind you. There is another explosion, not so distant. The force hurls you hard against the ground. The grass is gone, the earth is a scorched and blackened wound. You and the earth are the same now. Where is Nyla? The pain is incredible. Blackness. You--\n\n--you stare down into the blackness. You hit the wall on the other side hard but somehow instinctively grabbed the metal bar next to the airlock. The metal will surely bend, if you squeeze it any harder. Your eyes sting. Your chest aches like its simultaneously been hollowed out and is just about to burst. Physically you’re fine. But from your memory--and you know now for certain that it was a memory--you know now that this is what it feels like to want to cry.\n\nNo tears stain your cheeks, of course. Your brain may be human, but most of the rest of you decidedly is not. Still, you feel weak, shaky, and can’t bring yourself to continue on for quite some time. Unless you deliberately keep your thoughts focused elsewhere, your mind drifts again and again to the memories.\n\n“The Order!”\n\n“Oh my God, they’re killing everyone!”\n\nThose two sentences in particular, shouted at a near hysterical pitch by a voice that seems hauntingly familiar plague you the most. You don’t like the implications.\n\nAt some point you realize your communicator has been going off. Hinsman’s voice is speaking to you, sounding worried.\n\nYou take a deep breath. “I’m fine.” Your words are faint, barely audible.\n\n“Are you sure, Zee?” He sounds skeptical.\n> You you're fine.\n“Y-yeah, I just...had some trouble getting across this section with the worst of the damage. It’s bigger than it looked on the images we had. I’m fine now though, just had a close call.”\n\n“All right, well glad you’re all right, and be careful, Zee.”\n\n“Right. I’ll be at the turret soon.”\n\nYou cut the call and take a deep breath, telling yourself you’ve got to pull yourself together. This is an astoundingly bad place and time to be having a crisis. You’re unsure if that was your entire motivation in not telling Hinsman the truth, but you know you need to focus on getting the defenses up now. The memories, and the painful questions they’ve made you ask...you’ll dwell on that later when there’s no danger of attack.\n\nMeanwhile you’ll just hope that they don’t return, or at least not with such force that you can’t function. You need to stay focused.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 71, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You thought you had heard some noises during the night but there are no signs of other people in the cave. Sadly, your snares are empty too so it'll be another day of dried meat unless you find a traveller on the road today.\n\n\nYou cover the embers of the fire and walk back to the road. Once you reach it, you see a lot of fresh footprints and realize you must have missed a group that passed during the night. The tracks lead North so you follow them for a short distance on the road before coming across their abandoned camp on the edge of the woods.\n\n\nA quick look tells you they packed up and started their march North again several hours ago.\n\n\n \n> You search the camp remains for any valubles or food\nHaving decided to search the camp you reason that you should do it properly. You set a few snares in the trees nearby then start going over the camp carefully. You estimate that 40 to 60 people were here and they had lit a good number of fires so you search carefully around them and search in the grass beside the indents of the bedrolls.\n\n\nYou spent a couple of hours looking but apart from two miss-laid copper coins you find little of worth. Still, copper coins add up and you know what its like to go hungry so you add them to your pouch and collect up your snares. The only other thing you take is an old leather water bottle which you tie to your belt and remind yourself to fill it the next time you come across a stream.\n> The road North again\nHaving finished searching the camp, you start North again on the road. You still see signs of the group ahead of you but they have well over half a days hard march on you and judging by how late they camped and how early they set off you decide that you won't be able to catch them without running for the rest of the day, and your not willing to try that just for some company. So, you set off at a steady pace North again looking for any signs of a turn off that may lead to the mine.\n\n\nYou spend an uneventful 2 days on the road, stopping occasionally to camp and refill your supplies but on the 3rd day you finally see signs that the group ahead of you turned off into the foothills west of the road.\n\n\nReasoning that such a large group must have a reason for heading into the hills, you decide that they are probably the crew for the new mine and that you've found the entrance. Knowing that with such a large group already there most jobs will be filled you can follow them and hope for some paid manual labor or you can give up on it and head South for the city. \n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 67, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Valentine’s death sends the crew’s spirits plunging low and Bligh decides to raise morale by instructing the crew to dance a jig to the tunes of a half-blind fiddler he has brought on board. The last thing the crew feel like doing is dancing but the sailors obligingly force themselves to their feet and dance wearily to the tunes the fiddler plays. You are dancing when you notice two men are remaining seated.\n\nWilliam Brown, a mild scientific man who Bligh brought on board as a botanist to take care of the breadfruit plants is talking quietly to John Mills the Gunner’s Mate, a tough and unfriendly older man. You see Fletcher Christian go over and encourage them to dance but Mills shakes his head emphatically and Brown lowers his head. Christian shrugs and walks away.\n> You keep dancing\nYou continue to dance but moments later Bligh shouts for the music to stop and storms towards the seated men.\n\n“Why are you not dancing like the others?” he demands.\n\n“It does not seem like an appropriate time for that,” Brown says quietly.\n\n“Damn you for contemptible rascals,” Bligh cries. “Both of you will have your grog stopped from now until we reach Tahiti.”\n\nMills glares back at him with a half-smile on his face as Bligh turns, returns to his former position near the helm and orders the fiddler to keep playing. The punishment is a harsh one but not as bad as it could have been: a week later you reach Tahiti.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 14, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "After the lashing of Quintal you and the rest of your crew go about your duties quietly and you soon come upon Cape Horn in atrocious weather. For over four weeks Bligh tries to sail the Bounty into the face of a terrible wind, tacking into the face of a gale. You and several other sailors come down with fevers, brought on by constant exertion in freezing rain and tiredness, and finally Bligh admits defeat and turns the ship east.\n\nYou will sail to Tahiti east, around the southern tip of Africa instead. Despite the storm damage the Bounty makes good speed and arrives off Cape Town on the tip of South Africa after a month of sailing. Bligh steers the Bounty carefully into the busy harbor and you and another sailor called John Williams are sent to sound the depths with a lead line. You are both feeding the rope out when the lead snags on some rocks far below. Because the Bounty is still going pretty fast the rope starts sliding rapidly through your hands cutting them badly.\n> You let go\nYou are not going to get your hands sliced open for a lead and line and you and Williams both release the rope. Like a demented snake it zooms across the deck and over the rail, landing in the sea below with a splash. You are both standing there blowing on your burnt hands and cursing when you hear a familiar high-pitched cry and look up to see Bligh striding towards you both.\n\n“You incompetent mongrels!” he snarls at you both. “You think that losing that lead is a small thing? Six lashes each for neglect and dereliction of duty!”\n\nThe lash is fetched again, you and Williams are roped to the mast and the Quartermasters begin whipping you both, drawing blood. Bligh watches emotionlessly until it is all over and then he turns on his heel and returns to his cabin.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "After leaving the English Channel the weather does indeed improve and you stop off at the Canary Islands for a week. Spirits are high as you sail onto the southwest bound for Tahiti, an island which you have heard of but have no idea where it is. You gather Bligh intends to sail around Cape Horn, the southernmost tip of South America, to get there. The ship is sailing so well Bligh decides to promote a protégé of his called Fletcher Christian from Master’s Mate to Acting Lieutenant, effectively making him Bligh’s deputy.\n\nLike everyone else on board the ship you like Christian. He is a cheerful and very likable young man, though a slightly sensitive soul who takes a solicitous interest in everyone’s welfare. His promotion comes at the expense of the Sailing Master John Fryer, a professional man, whose strong, independent opinions seem to irritate Bligh. He takes Christian’s promotion without a word but some of the crew are not so subtle.\n\nMatthew Quintal is one of your fellow seamen, a young Cornishman and a natural-born trouble-maker, always looking for an opportunity to make a little mischief. One morning he is scrubbing the deck close to where Fryer is sighting the sun with a sextant and begins to mock Fryer about Christian’s promotion, lightly at first and then more harshly when Fryer shows no response. Some of the other sailors standing nearby are exchanging glances and grinning.\n> You stay quiet\nYou stay silent as Quintal continues to jeer Fryer, who largely ignores him, replying with brief, disdainful sentences. Suddenly you all jump as a bizarrely high-pitched cry rings out from further up the deck and you all glance up to see the comical form of Bligh striding towards you.\n\n“You infernal scoundrels!” he roars. “How dare you cowardly rascals show such insolence and contempt for Mr Fryer! Mr Fryer, how came you to permit such a thing to happen sir? Twenty-four lashes sailor to remind you of the proper way of addressing your superiors! Master-at-Arms, fetch the lash! Quartermaster, prepare this man!”\n\nQuintal is seized, the shirt torn from his back and he is lashed to the mast. The Master-at-Arms approaches with the cat o’nine tails and begins flaying Quintal’s back. Soon blood is pouring down his backside and legs as the flesh is stripped from his back but Quintal takes it all in silence. The crew also watch in grim silence until the punishment is complete.\n\n“May that be a lesson to you all!” Bligh declares.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 28, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "The thug is right in front of me, picking on people weaker than himself. The very definition of a coward. Attacks unarmed people, specifically chooses those that cannot defend themselves. It's people like this that make project: Eden sound like a good idea. He hasn't spotted me yet. He probably wouldn't if I glowed in the dark, dimwitted asshole. He has a knife, but it's not like that's much of a challenge, not for a Homo Perfectus.\n\n\n \n\nREMAINING HEALTH: 100%\n> You attack the thug from behind.\nI come at the thug from the shadows and punch him across his face. I seem to have forgotten to increase my strength, so the hit doesn't take him out. Panicing, he swiftly swipes the knife at me, and barely manages to slash my arm. I then deliver a second hit, and this one takes him out. The fact that a punk like him managed to get a hit at me is more painful than the actual wound.\n\n\nREMAINING HEALTH: 85%\n> You talk to the victim.\nI approach the civilian, who is still cowering on the ground.\n\n\n\n\"Are you alright?\"\n\n\n\nHe looks up and sees who I am.\n\n\n\n\"I...yeah. Did you...\"\n\n\n\n\"You should be safe now. I hope this reminds you that Gorgon city is not safe during the night.\"\n\n\n\n\"Right, yeah. Thank's again.\"\n\n\nREMAINING HEALTH: 85%\n> You leave.\nI've done what I can here. Best I go back home. It takes time, since most of it is just walking as I don't have the necessary speed to run across the rooftops, but I get there eventually.\n\n \n \n\nREMAINING HEALTH: 85%\n> You enter the apartment.\nI press the key into the slot and open the lock. I then push the door open, wobble towards the couch and hurl myself into it. I intentionally placed the couch there, I am always so tired after a ten-hour Shade marathon, which I take almost every day. The city is just as dark as before. Adam gave the scum of the Earth a second chance, and this is how they use it. Stealing and killing anyone or anything they can think of! After a few minutes of resting I decide to close the door. I don't want anyone in the building to see Shade sitting on the couch placed directly in front of the front door, do I? That would be inconvenient for me as Eve. Now, I should probably take care of this wound. Damn bastard getting a lucky shot.\n\n \n \n\nREMAINING HEALTH: 85%\n> You stop the bleeding.\nI immediately enter the bathroom and remove my jacket. Some blood has stained it, and it was slightly cut as well, but it has seen worse. I cover the wound with bandages and apply pressure onto it. Soon the bleeding has stopped. The wound is still there, but this fixes a majority of the problem.\n\n \n\nREMAINING HEALTH: 85%", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 51, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "The thug is right in front of me, picking on people weaker than himself. The very definition of a coward. Attacks unarmed people, specifically chooses those that cannot defend themselves. It's people like this that make project: Eden sound like a good idea. He hasn't spotted me yet. He probably wouldn't if I glowed in the dark, dimwitted asshole. He has a knife, but it's not like that's much of a challenge, not for a Homo Perfectus.\n\n\n \n\nREMAINING HEALTH: 100%\n> You wait and see what transpires.\nI decide to wait for a better opportunity to strike. After all, if he was closer and did not see me, I could take him down quickly, silently and painlessly. However, he starts circling around his victim, and doing that, he spots the pair of red glowing eyes staring at him from the depts of the alley.\n\n\"Shade!?!\"\n\nJust as I though, this guy is a coward. As soon as he sees someone who could fend him off and bite back, he turns around and runs away.\n\n\nREMAINING HEALTH: 100%\n> You sprint after him.\nTrying to catch him without any speed enhancement proves challenging, but in the end, without any Homo Perfectus enhancements, I prove to be the faster individual and catch up with him. I grab him and throw him at a wall, which he bounces off and lands on the ground, knocked out. He was even more of a whimp than I thought. Typical of a thug like him.\n\n \n\nREMAINING HEALTH: 100%\n> You talk to the victim.\nI approach the civilian, who is still cowering on the ground.\n\n\n\n\"Are you alright?\"\n\n\n\nHe looks up and sees who I am.\n\n\n\n\"I...yeah. Did you...\"\n\n\n\n\"You should be safe now. I hope this reminds you that Gorgon city is not safe during the night.\"\n\n\n\n\"Right, yeah. Thank's again.\"\n\n\nREMAINING HEALTH: 100%\n> You leave.\nI've done what I can here. Best I go back home. It takes time, since most of it is just walking as I don't have the necessary speed to run across the rooftops, but I get there eventually.\n\n \n \n\nREMAINING HEALTH: 100%\n> You enter the apartment.\nI press the key into the slot and open the lock. I then push the door open, wobble towards the couch and hurl myself into it. I intentionally placed the couch there, I am always so tired after a ten-hour Shade marathon, which I take almost every day. The city is just as dark as before. Adam gave the scum of the Earth a second chance, and this is how they use it. Stealing and killing anyone or anything they can think of! After a few minutes of resting I decide to close the door. I don't want anyone in the building to see Shade sitting on the couch placed directly in front of the front door, do I? That would be inconvenient for me as Eve.\n\n \n \n\nREMAINING HEALTH: 100%", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 49, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "I decide to wait for a better opportunity to strike. After all, if he was closer and did not see me, I could take him down quickly, silently and painlessly. However, he starts circling around his victim, and doing that, he spots the pair of red glowing eyes staring at him from the depts of the alley.\n\n\"Shade!?!\"\n\nJust as I though, this guy is a coward. As soon as he sees someone who could fend him off and bite back, he turns around and runs away.\n\n\nREMAINING HEALTH: 100%\n> You throw something at him.\nI grab a nearby chunk of rock and throw it at the thug. However, he is not only moving, but getting further and further away, so the throw misses. Perhaps if I had a more pinpointed vision, I would have gotten him. Regardless, he escaped.\n\n\nREMAINING HEALTH: 100%", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 13, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "I decide to wait for a better opportunity to strike. After all, if he was closer and did not see me, I could take him down quickly, silently and painlessly. However, he starts circling around his victim, and doing that, he spots the pair of red glowing eyes staring at him from the depts of the alley.\n\n\"Shade!?!\"\n\nJust as I though, this guy is a coward. As soon as he sees someone who could fend him off and bite back, he turns around and runs away.\n\n\nREMAINING HEALTH: 100%\n> You let him go and attend to the victim.\nI decide not to pursue him any further and let him run off. He'll have learned not to give me a reason to kick his ass anyway. Instead, I turn my attention towards the civilian.I approach the civilian, who is still cowering on the ground.\n\n0VOCALS%=%0%\"Are you alright?\"%%\n\n\n\nVOCALS%=%0%He looks up and sees who I am.%%\n\n\n\n\"I...yeah. Did you...\"\n\n\n\n\"You should be safe now. I hope this reminds you that Gorgon city is not safe during the night.\"\n\n\n\n\"Right, yeah. Thank's again.\"\n\n\nREMAINING HEALTH: 100%", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 19, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "Your walk back is uneventful. You still aren't sure what the point of that excursion was, but it's nice to get your mind off impending doom for awhile. Plus, as Conway said, there's no shortage of bullets.\n\n\nYou arrive back at the campsite as night is falling. \"Well, time to hit the hay,\" says Conway. \"Are we leaving for Washington tomorrow?\" you say. It's not that you're getting impatient, but you don't see a reason (beyond Conway's personal reason) for staying back. Conway slowly nods. \"Yeah. Yeah, we'll leave soon.\"\n\n\n\"Soon?\" you ask. \"Or tomorrow?\" Conway doesn't answer this time. You begin to question whether joining him was a good idea, and consider ditching him if you need to. As you retire to your tent, you hear a crackling noise from Conway's duffel bag. Quickly, he fishes out the object. It's a walkie talkie.\n\n\nChzzz.....Zhhcccc..tzzz....Hello? Anytzzzz....anyone there? Conway, is chzzzzzzzzzz....\n\n\n\"Yes? Hello, yes! Yes, this is Conway Matthews, deployed with the fourth wave? Do you copy?\"\n\n\nTzhhhhhh.....Chzzzz...... getting really bad outthcccczzzz....going to leave soon.....wanted to check for any others....tchzz.......tchzzzare you? Come to the......thczzzzz.....\n\n\nConway fiddles with the receiver in an attempt to make the signal stronger. \"I'm losing connection! Where are we supposed to go?\"\n\n\nTchzzzzzz....................341...tchzzzstreet.....local museum.....\n\n\nConway looks up at you in slow recognition. \"The museum,\" you repeat. Conway nods. \"Let's go. Now.\"\n\n\nYou quickly collapse the tent, while Conway packs various weapons into his duffel bag. \"We aren't gonna have room for everything,\" he says. \"It's either the guns, or the food. I can fit some of both, but we need to make our choice quick.\"\n\n\nMeanwhile, the person on the other end of the walkie talkie gives out more advice. \n\n\nStreets are crowdetchcchhh........be careful.....the dead aren't gchhhhhhhhh.......hundreds of them...in the streets........come quick.....we need to leave soon...\n\n\nYou can make out gunshots in the background. You can hear the same gunshots echoing through the city. \n> You mix of food and guns\n\"Pack both,\" you say. 'We'll need some of both.\" Conway nods, and begins packing. You take half the food and half the guns, burying the rest so no one else can get to it. After the duffel bag is full, you move into the streets.\n\n\nYou can immediately tell what the others were talking about. Where the streets used to be empty (of zombies, not of cars), there are now vast hordes. They aren't moving in any direction, or at all for that matter. They just bump into each other and walk in circles. You and Conway elect to stay off the roads, and slip between buildings.\n\n\nMeanwhile, Conway keeps a conversation going with the other soldier. Through garbled radio speech, you hear him tell you what's going on. The dead are mostly avoiding the museum, which is why that's their pick-up spot.\n\n\nYou're sneaking past a rogue group of zed when the radio suddenly emits a loud burst of static. The group slowly turns their heads, and they growl at a potential food source. \"Oh, please no,\" Conway whispers. The dead slowly hobble over to where you're advancing. You don't know whether to keep sneaking or lash out, but Conway makes that decision for you. Whipping out his knife, he takes the top half the the closest zombie's skull off with one sweep.\n\n\nYou draw your knife, and take care of a few of the others. After the horde is cleared, Conway switches off the walkie talkie. \"Not gonna go through that again.\"\n\n\nYou slowly progress through the city amongst the waves of walkers. Eventually, the museum is in sight. You're surprised to see an actual helicopter guarded by a handful of soldiers. Conway switches the walkie talkie back on.\n\n\n\"We can see you, over.\"\n\n\nTchhhhhh....okay, that's good......These hordes are getting worse....no way you're gonna make it through here.....we can provide covering fire......run for it......\n\n\nYou look at Conway, and nod. The soldiers reveal several guns, and start firing on the group of zombies. Taking the chance, you follow Conway through the gunfire. A few zombies attempt to follow you, but you're moving too fast for them. When you get past the hordes, the soldiers wave to you and open the helicopter doors. \"GET IN!\"\n\n\nYou climb into the helicopter after Conway, with a sea of rotting flesh at your heels. You slam the door shut, and hear the helicopter blades whir to life. \"Come on! Let's get this bird off the ground!\" shouts one of the soldiers. The helicopter slowly lifts off the ground, with a few zombies holding on for dear life to the bottom. They slip free once you're airborne.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 85, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "As these memories flood through your mind, you realize that it doesn't matter what he was. It just matters what he has become; and that's a murderer. He would drag the orcish armies into the grave with him, dooming Orcin to an eternity of rule by the Mannate Empire.\n\n\nGalik laughs insanely as you step forward, and you drive the sword down…\n\n\nIn the last moment, Galik rolls to the side and the sword slams into the dirt. You pull, but the blade does not budge.\n\n\nStanding, you cannot do anything before your foe slams into you. His fingers dig into your shoulder as he draws a dagger from under his shirt. He grins and chuckles as he lifts the blade up, intent on slamming it into your chest. The dagger gleaming in the sunlight, showing you your final moments…\n\n\nGalik brings the knife down, your hand shooting up just in time. Grunting you twist and wrench the blade from his hand. Grabbing his shoulder you shove the knife forward into his belly, as it slides through surprisingly easy. Galik gasps, and his hands grip your shoulders.\n\n\nYou rip the dagger out and slam it back into him, this time some splatter decorating your forearms. On the third strike, Galik's knees buckle and he falls back, guided by your hand. As you kneel over him, Galik's hands grip your arms and shoulder. \n> You stop\nAs Galik's weak hands clutch onto you, your fingers curl around the dagger tightly. But you toss it to the side, instead lifting Galik up and cradling him.\n\n\n\"Why did you do this?\" you ask. \"Greusim was my friend, I've known you since before you were born. Why couldn't you just wait for me to come back, we could have handled this together.\"\n\n\nA weak grunt passed Galik's lips, and he pulls himself up a bit.\n\n\n\"I'm…sorry…\"\n\n\nThe last breath passes between his lips, and his body goes limp. You sit there, letting out a heavy sigh. With a grunt, you lift up Galik's body, throwing him over your shoulder.\n\n\nIn front of you stands Grolik, a bloody dagger in his hands. He nods in understanding and steps to the side as you walk by.\n\n\nYou go down to bury your former friend by the river…", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 28, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "With a heavy sigh… you lift the sword up, gripping it with both hands. Grolik doesn't even blink as you bring it down. But you step slightly to the side, slicing clean through the arm of the orc to your left who handed you the sword. He screams in pain as he falls over, and you run the second through the chest.\n\n\nAs you pull it out, you turn around just in time to deflect an attack from Galik. As you circle him and parry his blows, Grolik tackles the third orc, turning his own dagger towards him.\n\n\n\"You've made the wrong choice, old friend,\" Galik says. \"I'm sorry.\"\n\n\nYou don't respond but, instead, block his swift attack. Galik fights with ferocity, but you match this with skill.\n\n\nAs you hook your blade onto his hilt, you turn and twist, Galik flies forward. He drops his sword for a moment but rolls and picks it back up. Behind him, Grolik and the other orc still struggle, the dagger on the ground and both of them in a deadly grapple.\n\n\nGalik twirls his sword as you circle each other.\n\n\n\"Drop the sword, Galik,\" you say. \"It doesn't have to be like this.\"\n\n\n\"Oh but it does. Remember, you chose this!\"\n\n\nThe last couple of words are emphasized by Galik swinging his sword down at you. You easily dodge this and take a wide swipe, nicking his arm. Galik hisses and swings at your head, which you duck as you plunge the tip of the sword into his calf.\n\n\nGalik cries out in pain and staggers back. You raise the sword before pausing, instead, taking a step back.\n\n\n\"You truly have gotten soft, Nolazir,\" he says. \"What happened to the ruthless orc I used to hear stories about?\"\n\n\n\"Do you really think I want to kill you?\" you say. \"You're the child of my dear friend Greusim. He was like a father to me, why would I want to kill any of his children?\"\n\n\n\"You're just a weakling and a pathetic leader, Nolazir,\" Galik says. \"My father would be disappointed in you.\"\n\n\nWith these words still in the air, Galik charges you, first swinging high but then veering low. With a cry you barely manage to escape, the tip of the blade slicing into your thigh. Gritting your teeth you slash his chest.\n\n\nNot once, but twice and then three times; you swing the sword in a perfect arc of fury. Galik's face twists as he staggers back, clutching his chest. He raises his sword and stumbles forward, you easily deflect the strike and slam your foot into his knee.\n\n\nGalik cries out and falls back, rolling to get away from what he thought would be a killing blow. As he looks up, you see the seething hatred in his eyes. His sword lays behind you, which he had dropped when you knocked him over.\n\n\n\"Well, what are you waiting for, Nolazir?\"\n\n\nYou take a step forward, raising the sword. As you do so, you remember the first day that Greusim showed Galik to you; when he was but an infant wrapped inside a blanket. You remember the days of taking him out as a young lad, teaching him how to fish and about the plants and animals. You remember the closeness you used to share, before Greusim fell, and this wrath took him over.\n> You spare Galik\nHe may have lost his way, overtaken with wrath, but surely there must be another way to handle this. You stop, and glancing around you see many orcs have gathered. They seem to be expecting you to finish Galik off. \n\n\nDespite your brutal nature, you cannot bring yourself to do it. There is another way to handle this… he is just lost-\n\n\nSomething slams into you, forcing the wind from your chest, and as you fall your arms twist and you roll.\n\n\nStopping, you see Galik stepping towards you… twirling the sword, a smirk on his face.\n\n\nYou crawl back, lifting your arms up defensively as Galik raises the sword.\n\n\nYou cringe a bit as his arm twitches… but not for the reason you would expect. Another arm shoots under it and grabs his wrist, twisting it back and to his side. You pull yourself up, hands out just in case. \n\n\nGalik snarls as he begins to struggle, but this is replaced by a gasp; his brow twitches and he drops the sword. He staggers forward and reaches his arms out, and as he falls you catch him. His face buries into your chest as he falls at an awkward angle.\n\n\nBewildered you look up to see Grolik, standing, a dagger slicked in blood in his hand. His brow furrowed, he looks up from Galik and nods at you.\n\n\nUpon Galik's back you see a stretch of blood dripping down his back. The dagger wound placed expertly in his spinal column. Rolling Galik over and kneeling, you hold him off the ground somewhat. His eyes are blank and his mouth slightly agape, he did not suffer for very long. \n\n\n\"Damn it Galik,\" you say. \"It didn't have to be like this.\"\n\n\nA few orcs walk forward, nodding at you.\n\n\n\"Chief,\" one says, \"we will take care of him for you.\"\n\n\n\"No,\" you say. \"I'll handle it, let's untie the other orcs first though.\"\n\n\nYou walk with Grolik over to the orcs tied to the posts, the whippers having long since left. Grunting, you begin the work of cutting their bonds, several orcs coming over to help. \n\n\n\"Can't say we'll miss him too much,\" one says. \"I know you were close to him, but he was a damn tyrant.\"\n\n\nYou sigh and continue your work. After finishing up, you hoist your former friend over your shoulders and go to find somewhere to bury him…", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 75, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "\"Yes Chief,\" you say, \"bring one of these shields.\"\n\n\nLuckily, one of the wagons happened to have a bunch of weapon and shield supplies in it. Galik hands the shield back to you.\n\n\n\"Gigalak will shield me,\" he says, \"besides, I don't know how much longer this dressing will hold without my hand.\"\n\n\n\"I'll see this through to the end with you,\" you say.\n\n\nAs the orcs finish up the siege breaker, you all get into position. A few orcs begin the slow push, as Galik stands in the middle of it barking orders and taking cover. Raising your shield you get into the column, a couple of arrows already hitting and bouncing off your shield.\n\n\nYou all make a sort of wall with the shields, but many orcs are still struck down. Some of yours fire arrows over the shields and the siege breaker, a few even managing to kill or wound some of your foes.\n\n\nAs you get closer, you see the Red Handed preparing to charge. You brace yourself for their attack.\n> You charge\nYou draw your sword, preparing it as you raise your shield. With a roar you go forth to meet them, arrows from the archers flying to the sides of you and taking down some of your foes.\n\n\nThis barely slows them down, and they meet yours. The orcs slow down the Red Handed, but as you duck, parry, deflect, and attack….the exhaustion is clearly written on your orcs. Almost a straight twenty four hours of combat and sustaining injuries seems to be taking it's toll.\n\n\nYou slowly and steadily retreat as your allies fall one by one. Ahead, Galik and the rest of the orcs at the siege breaker are being flooded by the Red Handed. Galik climbs atop the contraption as he makes his stand, cutting down any foe brave enough to try to face him.\n\n\nRoaring, you and a few other orcs break your line to fight your way towards Galik. Most of the other orcs rally to you and help you to push forward. \n\n\nDodging a blow, you slice through an orc's face. He shouts out but before he can do much else you've already slashed his neck. As you lunge forward you parry a blow, slamming your blade straight through the offenders chest.\n\n\nHis arms flail in front of him, and as you wedge the blade to get it out his blood spouts from it. Another orc swings, his sword glancing off your cheek bone. Roaring in fury, you slash through his knee and he falls gripping his stub. \n\n\nGalik slams his sword into an orc's skull, but it is in too deep for him to wrench it out. The orc falls and the sword slips from his grip. \n\n\n\"Galik!\" you shout as you throw him your sword, and in one motion he catches it and slices through an orc's chest in mid climb.\n\n\nBrandishing your axe you charge forward, cutting down several orcs in a fury, but not without sustaining some injuries yourself.\n\n\nPanting and heaving, you climb onto the top of the siege breaker. The both of you stand back to back fighting off orcs, as the rest of your allies are swallowed up. As your weapon clashes with others, and blood is shed, you hear a gasp behind you.\n\n\nTurning, you see there is a dagger wedged into Galik's knee joint. He falls and you reach out to catch him, but miss by a hair. Galik is dragged into the crowd of orcs, you slash, beat, stab, and jab at him.\n\n\nYou roar and slam your axe into the nearest orc. Before you can fall another, a flail flies forward, wrapping around your leg.\n\n\nThe orc pulls with a grunt, and steps back, dragging you off the glorified wagon. You howl in pain and rage as the surrounding orcs begin to stab you and beat your with their clubs and fists.\n\n\nYou meet much the same fate as Galik….", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 44, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You've traveled far the past three months total, gaining the support from large and small tribes alike. It has been tough convincing some, but others are far more agreeable. From the reports you've heard, it's put much less pressure on your army, for now.\n\n\nOn the downside, Galik and Grolik have managed to engage the Mannate Empire in some larger skirmishes than you would have liked. Rolomag and the other more reliable orcs haven't been able to keep them in check as well as you had hoped. \n\n\nAs you ride on, one of the coastal villages comes into view. The sun bearing down upon you, in the distance you see a number of orcs. Some seem to be fishing with nets and spears, and some seem to be enjoying the sun. A few unsurprisingly wrestle in circles made of seashells. \n\n\nSeveral wooden boats float lazily among the waves. One orc saunters over to you, his skin a much darker shade of green due to generations of living out here. Yours is a much lighter shade of green. The orc stops several feet away from you.\n\n\n\"Who are you?\"\n\n\n\"Nolazir.\"\n\n\nHis eyebrows arch and his eyes widen a bit. A small grin spreads across his face. \n\n\n\"I have heard of you, fighting off the humans. Making your rounds to many of the villages and tribes. That is why you are here?\"\n\n\n\"Yes.\"\n\n\nThe orc chuckles as he leads you toward the village.\n\n\n\"I don't think we'll be able to help you, friend,\" he says.\n\n\n\"All of us are at stake,\" you say. \"We need all the people we can get.\"\n\n\n\"We're having our own issues. We can't save everyone else when we can't even save ourselves.\"\n\n\nYou grunt, scanning the area. Nothing seems to be happening.\n\n\n\"What's your name?\" you ask.\n\n\n\"Silak,\" he says, \"I just do the fishing around here. The chief is inside.\"\n\n\nHe gestures into a small wooden hut. You nod to him in thanks and step inside, the old wood steps creaking a bit.\n\n\nHalf of the hut is dark, the rest illuminated by the sunlight entering between the wooden beams above. Some tarp seems to be covering the rest of it.\n\n\nYou stop short as a figure steps out of the shadows, an orc with several wrinkles on his face. His raven dark hair contrasted by a multitude of grey hairs throughout. His face turns up into a weary smile. His dark green skin hiding him well, until he steps into the rays of light.\n\n\n\"Welcome, friend,\" he says. \"I am Chief Hidius.\"\n\n\n\"I am Nolazir.\"\n\n\nIt is just then that you notice the severe burn marks covering Hidius' body. His face, from what you can see, is even a bit distorted. \n\n\n\"I know why you are here.\"\n\n\n\"Will you join me?\" you ask.\n\n\n\"No.\"\n\n\n\"But-\"\n\n\n\"Walk with me.\"\n\n\nThe chief puts his hand on your shoulder, slowly leading you outside. As you step into the sunlight, you realize Hidius injuries are more severe than you thought. It appears as though his nose has been smelted off of his face. You're surprised that his hair is still growing though, which should not be possible.\n\n\n\"How... is your hair still growing?\"\n\n\n\"A rude question to ask of my deformities.\"\n\n\n\"I'm sorr-\"\n\n\n\"No. It's alright, no one has asked in a long time, some around here know the story. Others think it's crazed nonsense.\"\n\n\nHidius waves a hand to change the subject. He stops and gestures to the village and the waters ahead.\n\n\n\"Gigalak gave us these lands and these waters so that we could live wild and free. The Mannate Empire wants to take that from us.\"\n\n\n\"So help us stop them.\"\n\n\n\"We can't… I can't,\" Hidius says. \"I am dying and so is my village.\"\n\n\n\"What do you mean?\"\n\n\n\"We've been cursed, you see, as made apparent by my condition.\"\n\n\n\"That's nonsense,\" you say. \"Taking heavy burn wounds isn't going to damn the rest of the village. Besides, they look fine to me.\"\n\n\nHidius chuckles.\n\n\n\"It won't be today, or tomorrow, or even a decade from now, but we're all doomed. I've seen it.\"\n\n\nHidius closes his eyes and takes a deep breath.\n\n\n\"Whether or not we stop the Mannate Empire… something far worse is waiting to take us into a grip of fire.\"\n\n\n\"Stop this,\" you say, \"and tell me what you mean.\"\n\n\n\"Nothing we really do this day matters anymore, I have seen it.\"\n\n\nYou take a deep breath and try to stop yourself from shaking the older orc in frustration.\n\n\n\"No matter what is going to happen, you can't just lay down and die.\"\n\n\nYou gently put a hand on his shoulder and turn him around to face you.\n\n\n\"We're orcs damn it, and we fight everything that gets in our way. Living, dead, hell, Empire, whatever it may be. We don't just lay down and die.\"\n\n\nThe chief smiles slowly.\n\n\n\"While that may be true of you and yours, I am old and tired of fighting. I've seen enough horrors to last one thousand lifetimes. Our time is useless.\"\n> You say \"Stop Moping\"\n\"Listen, Hidius,\" you say. \"You need to stop moping around and do something. The only thing that is going to doom you and your tribe to extinction is this attitude of yours.\"\n\n\nHidius' eyes widen in surprise at your words.\n\n\n\"Even though you've been through much, they all look up to you. You need to be their guiding hand, show them how to live a life by example, show them how to defend it too.\"\n\n\n\"I can't- there's no way we'll ever stop the oncoming darkness-\"\n\n\n\"Enough of that talk, it's spreading to everyone here. The second thing that came out of Silak's mouth was this doom and gloom shit.\"\n\n\nHidius looks down for a moment.\n\n\n\"Perhaps my suffering has made me weak, when it should make me stronger.\"\n\n\n\"Yes, look. They all need you. We all need you,\" you say.\n\n\n\"Fine.\" Hidius clenches his fists. \"I will gather my forces and take them to meet your army.\"\n\n\n\"Be quick. The Mannate Empire is becoming a faster and larger beast every day.\"\n\n\nHidius nods and calls over a group of orcs. You can't hear what he says but they all split up to gather more orcs, so you can only imagine that he is keeping his word.\n\n\nAs you ride off into the burning rays of the sun, you hope that your words actually got through to Hidius. \n\n\nYou ride on, to where you think the next tribe should be. Perhaps you will find somewhere to hide from the sun for a bit first…", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 105, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You’re too chicken shit to actually commit suicide so you decide you need to escape from your sorry existence in a more “chemical” way, namely drugs.\n\nUnfortunately you’re such a damn loser that you’re completely clueless to who’s selling the shit in school, or even your suburb. Unless you want to go down to DA HOOD, even you know that where ALL the drugs come from. Of course there are other options like household inhalants.\n\nIt’s a big wide world out there just waiting for you to find something to get fucked up on!\n> You find something in the house\nYou’re still not motivated enough to leave your room, but you are motivated enough to go over to your unfinished Dungeons and Dragons diorama and sniff your modeling glue.\n\nYou undo the cap, shove the tube up your nose and inhale deeply! Whooo! What a rush!\nYou immediately start to hallucinate, and forget about all your so called problems. In fact you pretty much forget how to act altogether…\n\nYou suddenly think that you’re a magical elf who must slay the evil dragon with your mighty sword! To get better prepared for this, you strip off all your clothing and run out of your room holding your uh…”sword”.\n\nAs you go running around your house like this, you encounter a bellowing ogre!\n\n“Boy, what the fuck do you think yer doin’ running around bare ass naked?!” it yells.\n“What’s going…what the fuck?” its wife says after coming into the room.\n\nThe ogre charges at you, but you manage to dodge the attack causing him to smack his head against a table when he trips. The ogre’s wife attempts to hold you down, but in the ensuing scuffle you manage to stab her once in the mouth with your sword and then run away, while she’s recoiling from your attack. Just in time too, because the ogre is recovering.\n\n“YOU SICK FUCK, I’M KICKING YOUR ASS!” it yells.\n\nYou run back to your hideout and barricade the door, which the ogre attempts to knock down. You see no escape until you realize the window! You can use your spell of flight!\n\nYou quickly cast your spell and then open the window. Just as the Ogre breaks down the door, you make your escape to freedom!\n\nA few hours later the coroner comes by to scoop your body off the sidewalk. On the plus side, you won’t have to go through the progressively worse brain damage you would’ve undoubtedly suffered by continuing to sniff glue and other such products.\n\nThe moral of this story?\n\nSniffing inhalants might be a nice cheap high, but you can do some seriously crazy shit while under their influences. Don’t be a lazy ass. If you want to go get fucked up for cheap just raid your Dad’s liquor cabinet or get an older stranger to buy you some beer.\n\nAnd now you know!", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 33, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "WARNING! (The fake one)\n\nThis story contains mature subject matter concerning teens and is meant to help said age group “experience” a problem they may encounter in their life and show the consequences of their actions if they handle it in the wrong way. There will be separate sections for boys and girls for as we all know, both genders experience different struggles during their precious formative years.\n\nIf you are a pre-pubescent, you should NOT be reading this story, you should be in bed. Such mature subject matter is not for your tender young eyes.\n\nIf you are an adult and you are a parent, perhaps you should “experience” this story with your teen, for they may still have further questions about the subject matter. Questions that you should provide answer for, because if you do not they may learn the wrong answers from their peers, the streets, minorities or even (gasp) the evil dirty internet!\n\nIf you are an adult and NOT a parent, get the fuck out of here. You probably just want to “play” the girl path and choose all the slutty choices, you fucking pervert.\n\nIt is the hope that this story may somehow help teens better deal with the problems found in this story in real life. And remember if you do turn out to be gay (boys) or sexually loose (girls) it doesn’t make you a bad person. It just means you’re going to die of AIDS and burn in hell.\n\nNow what gender are you?\n> You female\nYou are a typical female teen…well maybe not entirely typical. In your current state you aren’t very popular in school. Sometimes you feel left out of things, particularly social gatherings, and boys don’t seem to notice you at all. Maybe being popular would makes things easier and make you happier, but then you also wonder if you even belong here, as you have a hard time relating to people sometimes.\n\nWell, what are YOU going to do about it?", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 19, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "\"Who exactly are you?\" You text him, as he never really got around to answering your question.\n\n\"You can refer to me as Nick, that's the name I use to go by online so that's the name you can call me. As to who I am, I'm someone who is need of your help, but in return, I can offer you something you want, and maybe also save your life if what I think will happen is true.\"\n\nWell at least he was forward with his name, but the second part only stirred more questions into your head.\n> You how did you find you\\?\n\"How did you find me on that forum, that shit was supposed to be anonymous?\"\n\n\"Trade secret, can't inform you on that sorry. Don't worry though your class probably has its own secrets of its own. All part of the job.\"\n\nHis answer only led you to more questions to pop up into your head with confusion.\n> You quotas\n\"What did you mean by quotas?\"\n\n\"It's the system that makes our world go round, it's the purpose for those of our kind. Question is in which I'm curious, as to why you haven't received one yet and why you haven't had the symptoms of not fulfilling yours, most of us get one once they're around your age at least once.\"\n\nHe stopped with that message as if signaling for you to ask another question.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 45, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Very suddenly, the man jumps to his feet, knocking the chair he was sitting in to the ground behind him. As it clangs into the ground, his hands rise up, one with a fork and one with a dinner knife. You turn your hips and move quickly to avoid the very sudden slash with the knife across your midsection.\n\nThe man moves cautiously with his knife held out in front of him. As his feet shift on the ground, you realize that he looks quite skilled with the improvised weapon. Your mind travels back to your training in the warehouse and you carefully watch the knife, his arm, and his eyes. You are not sure what he will do next, but he is clearly watching you carefully, looking for an opening.\n\nThe two other couples at the cafe get up and scramble away from the tables and chairs. You do not take your eyes from the now armed man in front of you. A serving platter crashes to the ground as a waiter appears and then quickly runs back into the restaurant. You know it will not be long before he summons help in the form of the local police, who you probably do not want to meet right now. The man circles and moves towards you and you can tell he is about to make another strike with the knife.\n> You stand and take the hit, then punch the man in the throat.\nYou see the blade coming, and you move towards it, hoping to surprise the man. By cutting off his expected flow, you imagine that he will not be able to slide into you where and when he expected. You cock your arm back, ready to knock him to the ground when he misses.\n> You continue...\nThe man stabs with his knife and his face shows surprise when you move towards him. Instead of stabbing you, the knife hits nothing but the space behind you as his arm strikes you. You react quickly and punch the man in the throat. You hear the knife clatter to the ground behind you as the man gasps for breath. You move quickly and pick up the knife. When you turn back you see the man has run off and has headed down an alley next to the coffee shop.\n\nLooking around, you see that there is no one else in the area, others have cleared out. In a second-story window you see a woman staring out the window at you, her arms crossed. You hear the sound of sirens in the distance and figure you should get moving. There is an alley near the coffee shop and you take off down it at a run, deciding the only place you can head now is the hotel.\n\n\nNote: You had a 90 percent chance of winning that battle.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 28, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You decide to follow the map towards the contact and the coffee shop. From the airstrip, you drive around a few hills and in the direction of Havana. Driving down the hills, you see the city start to unfold in front of you and can easily follow the map towards the coffee shop.\n\nWhen you arrive, you notice there is plenty of parking and not that many cars around. Instead there are a number of people on mopeds and motorcycles and a few older cars. There are a few small delivery trucks driving around as well. You find a space on the side of the street and park the car.\n\nYou wait in the car for a few moments and watch the people around you. Most of the people around appear to be in a hurry, or at least have a purpose. Across the street there are a number of round tables with umbrellas outside the coffee shop where you are to meet. There are two couples sitting at tables there, drinking coffee and a single man with blonde hair and a bushy mustache sitting by himself. You guess that he must be your contact.\n\nTaking one last look around, you step out of the car. You pause to let a mule pulling a wagon travel along the road before you cross towards the coffee shop. It appears that there is no one else watching as you make your way across the street. You walk up to the blonde man sitting alone.\n\nYou say:\n> You is the coffee any good here?\nThe man replies, \"It is good, but not as good as Kenyan coffee.\"\n\nYou say:\n> You but you like Kenyan tea.\nThe man looks nervous at your response and you can see sweat suddenly break out on his forehead. He looks around at the street and quickly glances up and down the street. He slowly slides his chair back from the table and continues to glance around. He looks back at you and rises to his feet. He fiddles with his cup and his napkin for a moment, looking down, then moves suddenly.\n\nHe shoves his cup off the table and it crashes onto the floor. He makes a move in your direction and you tense up in defense. Then he shifts and moves to the side, quickly running past you. He knocks a chair over as he reaches the street and takes off at a run down the street before you can stop him. The two couples at the other tables look over at you, as if waiting for you to explain the man. You look after him and shrug your shoulders.\n\nIn a moment his has vanished from sight. After a pause, the two couples go back to their conversations, ignoring the man and you. Looking around, you don't see anyone else that appears interested in you or the man. With your contact gone, you are not sure what you should do next. You look at the man's abandoned table, but then decide to go back to your car.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 3, "num_sentences": 37, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You head towards the door. The man has started to pull some papers out of the desk and is reading them. He ignores you as you open the door only to be assaulted by the sunshine once again. There is a wave of heat coming off the runway that catches you by surprise, but it is quickly washed away with a gentle breeze.\n\nYou walk down the stairs and towards the plane. As you approach, a man dressed in a uniform steps from around the side of the plane and gestures towards the entrance, welcoming you to the plane. You move up the steps and into the plane. Inside the plane is clearly a luxury craft designed for the rich. There are four swiveling captain's chairs, wood grain cabinets, and a number of flat screens. You take a seat and sink into the soft leather of the chair.\n\nThe man in uniform steps onto the plane behind you. He says, \"Sorry, but due to secrecy, there will be no flight attendant on this flight. You can sit anywhere, and I suggest you keep your seat belt on at all times.\" It then that you notice there are seat belts in the leather chairs. The man continues, \"The flight should be over in a couple hours. I would announce when we're landing, but it will be pretty obvious. Enjoy your flight.\"\n\nWithout pausing for questions, the man pulls up the stairs, closes the door, then steps into the cabin. The door to the cabin closes with a click and you are alone in the plane. A few moments later you hear the jet engines start up. You wait for the announcements that never come and the plane starts moving. A minute later you are pressed back into your seat as the plane speeds up down the runway.\n\nYou sit back and relax in the seat, planning to get up and explore the plane soon. Before you know it, you are out cold, enjoying the comfort of the seat. You awake with a start when the wheels of the plane touch down onto the ground once again. You look around quickly, trying to re-orient yourself as the plane taxis to a terminal. Looking out the window you see a small shack at the side of what looks like a very new runway. The plane moves towards the shack and in no time the captain comes out of the cabin. Without a word he opens the door and puts down the steps. He stays on board the plane and gestures you towards the exit.\n\nStepping outside, you feel the humid heat wash over you. The sun is shining brightly, and you can only assume that you are in Cuba. Blinking in the sun, you can see an old sedan parked next to the hut. You start walking towards the car and you hear the door slam shut behind you. The plane is already in motion before you make it to the car. You shrug and figure that it's too late to back out now.\n\nThe gravel crunches under your feet as you walk towards the car. There are bits of dust in the air and you can see a long dirt road headed in two directions from the small hut. Walking past the hut, you don't see anyone in the building at all. In fact, it looks like it has been abandoned for some time now. When you arrive at the dark blue car, you look inside and can see a set of keys sitting on the seat. Next to the keys are a map with four locations circled in red. You can tell that one is a runway, apparently where you are now. The second is in town, so that must be the coffee shop. The third looks like an estate on a hill, which must be el Martillo's house. The last is a large building and the only one labeled on the map, and it is labeled, \"Hotel Melia Habana.\"\n\nYou open the door and get in the car. The keys do indeed fit the ignition and the car starts up easily. The gas tank indicator shows full and you have to decide what to do next.\n> You search the vehicle, just to be safe.\nYou climb out of the car and head for the rear of the vehicle. You fumble with the keys a moment, then find the one that appears to open the trunk. The key fits and the trunk opens with a loud thump. The springs are old, so you have to push the trunk lid up to get it to open.\n\nInside the trunk is old and quite dusty. Most of the inside is covered with dust and the spare tire looks like it doesn't have any air in it. There are three items that look brand new without a drop of dust: a clothing bag with an elegant black suit, a briefcase that is full of a number of different mechanical and electrical parts, and a large ammo box with weapons and ammunition.\n\nBefore you can start looking through the items, you catch some movement out of the corner of your eye. Looking back down the long dirt road, you can see a dust trail rising. The sound of a military Jeep can be heard echoing across the runway. The Jeep is headed down the road towards you and there doesn't appear to be anywhere else it could be going, except where you are. You have only a moment before you need to get away, so you can grab one item from the trunk now, and then you must get into the car and drive.\n> You grab the clothing bag so you can have the fancy suit.\nYou jump back into the car and turn the key. The car starts right up again and you back out of the parking space. The Jeep continues to head in your direction, you're not sure if they have spotted you yet. You take off the in car and head in the opposite direction, down the dirt road. As you drive, you leave a large cloud of dust and you realize the occupants of the Jeep have seen you!\n\nYou speed up and hope the road isn't a dead end. The dirt road is mostly straight, but starts to turn after half a mile or so. The road leads through some brush and low trees and heads for the buildings of a city. You struggle to keep the car on the dirt road as it twists and turns, but you stay on the road. You are glad when you see the dirt road turns into pavement as it nears the town.\n\nYou slow down a bit when you read the pavement and the small buildings and houses, partially to stay on the road and partially to ensure you don't hit any of the people in the area. Looking back you can see the Jeep is farther behind you than you thought it would be. The tires on the car squeal as you take the turns on the road, putting more distance between you and the Jeep.\n\nYou slow down some more and continue to make a number of different turns passing houses and small businesses. There are a few people sitting around on the sides of the road that watch you as you pass. After a number more turns, you realize you have lost the Jeep. You pull over to the side of the road and consult the map.\n\nYou are somewhere nearing the center of downtown Havana. You can see the markings on the map for hotel Melia Habana. After a few moments, you can tell about where you are on the map now and you can see the roads that will lead you to downtown.\n> You drive to the hotel Melia Habana.\nYou arrive at the hotel and take the suit with you as you head into the hotel. Looking at the suit, you can see that it is truly a quality suit. You know that you will look good in the suit and others will surely notice that as well. When you tell the counter help your cover name, they provide you with a key to a suite on the top floor. You take the elevator to the room and step into the bathroom to put on the suit. You do indeed look good and the suit fits perfectly.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 93, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You step to the doorway and look into the room. It is a very dimly lit room, so you have to look carefully to see the contents. There is a spotlight shining on a small brown box in the center of a table on the far side of the room. Most of the rest of the small room is in darkness, other than what is lit by the light coming from the main warehouse. You can see through the door it is exactly as the British gentleman had described.\n\nThe entire room is about 15 feet square. There is a man standing, arms crossed in front of him, in front of the table. He has a large knife in one of his hands and you cannot be sure in the shadows, but perhaps a firearm strapped to his waist. He is staring off into the distance and is facing the wall to the left, so that you are looking at his left side. You cannot see anything on that wall where he is looking, but he does appear quite focused. The floor of the room is in darkness and you cannot really see anything else in the room. The box on the table is quite clear at this point...\n> You walk up to the guard seductively and wink...\nYou move into the room and step to the left, trying to stay in sight of the guard. You smooth your shirt and nod in his direction. He spots you and tenses up. You raise your hands to show that you are not a threat to him and start complimenting him on his size and ability to guard...\n> You continue...\nYou wave to the guard, holding your hands up. As you do, he unfolds his arms and holds the knife out in an attack posture. You talk to the man and attempt to keep him off-guard. You nod often, trying to get his to nod with you, to get him on your side. As you speak, you attempt to casually work your way around to the table. You compliment the guard as you reach behind your back and pick up the box. As you attempt to move back to the door, he steps in front of you. You work to talk your way past him, but as you move, he stabs out with the knife, splitting your ribs. You feel the pain as the knife goes through your chest and the tip stabs into your heart. You hear the box drop from your hands as you fall to your knees, your life quickly draining from your body.\n\nIt would seem that you have failed your challenge. In the high stakes world of spy vs. spy this means that you have been killed. This is not the best way to end this story, but sadly, this is how your story ends. Sorry about that! Thank you for reading! Feel free to try again.\n\nYou had a 10 percent chance of winning that battle.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 35, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You step to the doorway and look into the room. It is a very dimly lit room, so you have to look carefully to see the contents. There is a spotlight shining on a small brown box in the center of a table on the far side of the room. Most of the rest of the small room is in darkness, other than what is lit by the light coming from the main warehouse. You can see through the door it is exactly as the British gentleman had described.\n\nThe entire room is about 15 feet square. There is a man standing, arms crossed in front of him, in front of the table. He has a large knife in one of his hands and you cannot be sure in the shadows, but perhaps a firearm strapped to his waist. He is staring off into the distance and is facing the wall to the left, so that you are looking at his left side. You cannot see anything on that wall where he is looking, but he does appear quite focused. The floor of the room is in darkness and you cannot really see anything else in the room. The box on the table is quite clear at this point...\n> You run up to the guard, take the weapon and kill the guard...\nYou pause at the door, but then move quickly. You head straight at the guard. He spots you before you reach him and he starts to turn towards you. You reach out for the knife, attempting to take it from him before he can strike out at you...\n> You continue...\nYou dash straight at the guard. He turns as you reach him, but before he can get the knife around, you grab his wrist. You both struggle for the knife and twist and turn. You grab his wrist with your other hand and pull, trying to twist the knife out of his hand. It is then that you feel a sudden pain in your back! The guard had another knife, and now that knife is stuck in your back. You let go and reach back for the knife and the guard stabs you in the ribs with the larger knife. You don't know whether to reach for the knife in your chest or your back, but it doesn't matter as your life quickly drains from your body.\n\nIt would seem that you have failed your challenge. In the high stakes world of spy vs. spy this means that you have been killed. This is not the best way to end this story, but sadly, this is how your story ends. Sorry about that! Thank you for reading! Feel free to try again.\n\nYou had a 10 percent chance of winning that battle.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 33, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You move quickly around the van, thinking that this is just stupid. Even a kid from grade school can watch you run away from them and see where you are. You get around the other side of the van and stop. The man is in front of you. He says, \"You need to work more with the shadows and the light.\" He points out the different ways the light move and the shadows are formed in an around the van. He shows you many other ways you can blend into the shadows by using your body, the light, and natural lines.\nThe man looks at you and says, \"We have time for just one more training session. I can teach you more details about what you already know, or I can teach you a different skill, the choice is up to you. And yes, there is going to be a test at the end of this. It will be a real test, and you might not survive. But I hope you do. So what do you select for you final training?\"\n> You charm training\nThe man takes you to a wardrobe that sits in the corner of the warehouse. He starts pulling out different types of clothes and shows you how and why they are different from one another. He shows you different types of materials and styles of shirts and suits and explains when and where the different types should be worn and who they will impress. He spends some time showing you how you send messages non-verbally and how to focus those messages so you are more clearly communicating with someone, even when they don't realize it.\nThe man looks at you and says, \"We are out of time. You are either ready or you are not ready. And that is what we will determine now.\" He turns and walks over to a door in the rear of the room and disappears through it. You are alone in the large warehouse, wondering if you were supposed to follow the man.\nYou have trained the following levels of skills:\nStealth: 2\nCharm: 1\nWeapons: 0", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Whump! You bend over in pain as the main punches you hard in the stomach. Your eyes open wide and you gasp as you try and get air inside your suddenly collapsed lungs. The man says, \"I see you. You suck at hiding. Want to try again?\"\nYou aren't sure that you like this method of training. You assume that you're supposed to do something, but you don't really know what. You figure if you're going to continue this training that you need to at least move away from this crazy man who is attacking you. But then maybe that is the point -- to learn by doing. This seems a little odd because you haven't actually been given, well, any instruction at all, but you don't have a lot of choice at this moment. You don't have a lot of options here in the open space of the warehouse, but you do have some choice...\n> You put your hands up and compliment the man.\nYou brace yourself for another slap, and open your eyes when you see that he's not going to slap you right away. The man says, \"That's a good start. Always work with compliments, because nearly everyone, even trained spies, respond to compliments.\" He spends a bit more time telling you different ways to give the compliments and how to really sound sincere. He gives you some tips on what kinds of compliments tend to work in different situations and how you can talk yourself out of nearly any bad situation.\nThe man looks at you and says, \"We have time for just one more training session. I can teach you more details about what you already know, or I can teach you a different skill, the choice is up to you. And yes, there is going to be a test at the end of this. It will be a real test, and you might not survive. But I hope you do. So what do you select for you final training?\"\n> You stealth training\nThe man leads you over to a large table along the wall of the warehouse. Spread out across the table are a number of different types of gadgets and devices. He takes the time and shows you how to use some simple items to pick a lock and how to disable a security system. He shows you how you can use some of the gadgets to help you distract people and allow you time to move about without being seen or heard. He shows you simple ways to break into place and more difficult ways to bypass security systems and other types of systems designed to keep you out.\nThe man looks at you and says, \"We are out of time. You are either ready or you are not ready. And that is what we will determine now.\" He turns and walks over to a door in the rear of the room and disappears through it. You are alone in the large warehouse, wondering if you were supposed to follow the man.\nYou have trained the following levels of skills:\nStealth: 2\nCharm: 1\nWeapons: 0", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You brace yourself for another slap, and open your eyes when you see that he's not going to slap you right away. The man says, \"That's a good start. Always work with compliments, because nearly everyone, even trained spies, respond to compliments.\" He spends a bit more time telling you different ways to give the compliments and how to really sound sincere. He gives you some tips on what kinds of compliments tend to work in different situations and how you can talk yourself out of nearly any bad situation.\nThe man looks at you and says, \"We have time for just one more training session. I can teach you more details about what you already know, or I can teach you a different skill, the choice is up to you. And yes, there is going to be a test at the end of this. It will be a real test, and you might not survive. But I hope you do. So what do you select for you final training?\"\n> You weapons training\nThe man leads you to a table along the side of the wall of the warehouse. The table has a number of small weapons on it and some other devices that you cannot recognize. He shows you how the smaller weapons work and how you can make them on your own. He shows you a number of the other devices and how they can be combined to make different types of explosives that can be used for different purposes. He explains how to focus and aim both the improvised devices and the explosives so that you do not get hurt yourself.\nThe man looks at you and says, \"We are out of time. You are either ready or you are not ready. And that is what we will determine now.\" He turns and walks over to a door in the rear of the room and disappears through it. You are alone in the large warehouse, wondering if you were supposed to follow the man.\nYou have trained the following levels of skills:\nStealth: 1\nCharm: 1\nWeapons: 1", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Your ears are still ringing as you run around the rear of the van and do indeed find a tire iron right inside the back doors. You grab it and turn around to see the man standing there, nodding his head. He reaches out and adjusts your grip on the tire iron, explaining why holding at the different location can give you better leverage. He also shows you a number of other different, common items in the back of the van that could be used as quick, improvised, and deadly weapons. He shows you a few places to strike people that will work better to stun or disable them long enough for you to escape, should the need arise.\nThe man looks at you and says, \"We have time for just one more training session. I can teach you more details about what you already know, or I can teach you a different skill, the choice is up to you. And yes, there is going to be a test at the end of this. It will be a real test, and you might not survive. But I hope you do. So what do you select for you final training?\"\n> You charm training\nThe man takes you to a wardrobe that sits in the corner of the warehouse. He starts pulling out different types of clothes and shows you how and why they are different from one another. He shows you different types of materials and styles of shirts and suits and explains when and where the different types should be worn and who they will impress. He spends some time showing you how you send messages non-verbally and how to focus those messages so you are more clearly communicating with someone, even when they don't realize it.\nThe man looks at you and says, \"We are out of time. You are either ready or you are not ready. And that is what we will determine now.\" He turns and walks over to a door in the rear of the room and disappears through it. You are alone in the large warehouse, wondering if you were supposed to follow the man.\nYou have trained the following levels of skills:\nStealth: 1\nCharm: 1\nWeapons: 1", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Walking back up to the boy, you could see that he was still sulking, although he had stopped shaking so at least that was good.\n\nYou crouch down to his level and start to speak.\n> You stern\n\"Alright listen up kid, the girl was right, do as you're told and we'll get you out of this hellhole, but don't fuck around or else you'll be staying here for the rest of eternity, and I'm not lying when I say that.\"\n\nThe boy starts to quiver again as he continues to look down at his knees.\n> You press on\n\"Answer me, boy, do you agree to these terms.\"\n\n\"Y-Yes.\" He whimpers silently.\n\nA nasty smell comes to your nostrils, and the color of the boy's skin starts to turn a dark rotten green, which makes you wince in disgust.\n\n\"Alright then, tell me about yourself, how did you die?\"\n\n\"I drowned in the lake...\"He says in a light voice.\n\n\"Yeah well no fucking shit, I was hoping you'd be more fucking specific, who let you drown, were you here alone?\"\n\nThe smell gets worse, you want to pinch your nose and get out of here, but you continue with the questions as the boy shakes harder.\n\n\"Leave me alone...\"\n\n\"Excuse me?\"\n\nThere's a sudden second in which the boy disappears from your eyes, and seconds later you start to feel a pain from your chest.\n\nWith each passing moment it grows stronger and stronger, and before you know it you let out a yell in pain as you fall onto your back.\n\n\"Hey!\" You hear Ruby shout out to you, but your ears start to ring as you wreathe around the wooden dock in pain.\n\nIt feels like something wants to burst out of your chest, and you want nothing else more but to die and get rid of the burning sensation that was cooking your heart like a cracked egg.\n\nSomething did burst from your chest, you were sure of it. You wouldn't see it though as your vision had gone out first.\n\nShortly afterward your senses followed with it.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 58, "num_participle_phrases": 2, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": " You punch him and turn to run as fast as you can to try getting him off your heels\n\n Your move apparently caught him off-guard, and this has given you a small distance, but you should choose where to go to, quickly.\n\n You may try running straight ahead the street you are at, which is pretty big and crowded, hoping the man will not start shooting everything on sight to get you, or turning to one of the smaller streets left, with less people and probably better places to hide at\n> You try the side streets\n Well, that was a bad move. Sure they were smaller streets, but since there weren't enough people complicating his task, the suited man managed to follow you all the way to a dead end where no one else was present, shooting you dead right there without any more ceremonies\n\nOuch :(\n\nEND", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 8, "longest_sentence": 55, "num_participle_phrases": 2, "num_sentences": 6, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (8) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Well you didn’t get to be a basement dweller by being adventurous so you read the instructions first. Good thing too, there’ a bunch of safety precautions to the car. Namely due to the extremely high levels of asbestos in the car, going in it without a hazmat suit would be fatal. Fortunately you just happen to have one. Unfortunately you only have one, which means that any lady that’s remotely impressed by it won’t be able to get in the thing without dying shortly thereafter. So unless you plan on becoming a necrophiliac, you have to come up with a new plan. (Though becoming a necrophiliac is plan B)\n\nAs you’re suiting up, you think about how you’re going to impress possible ladies with the car, without actually letting them get in it. You got it! A stunt! Chicks like daredevils right?\n\nYou got a bunch of compost in the backyard, A LOT. You get the idea to take that compost and put it in the middle of the street, set it on fire and then drive through it!\n\nEnthusiastically you start grabbing compost and going through with your plan. It probably would’ve been a better idea to at least use a fuckin’ SHOVEL on the compost instead of picking it up with your fuckin’ hands you silly motherfucker. Oh well at least you’re wearing a hazmat suit\n\nAnyway you smell REALLY awful and you’ve just made the entire block smell that way too, when you light it on fire. This act has finally come to the attention of all the neighbors who are giving you holy hell about it.\n\n“Jesus fucking Christ! It smells like a dead bum who just sprayed diarrhea on himself during a heat wave!” one of them shouts.\n\nAn angry mob is starting to form…\n> You calm the mob down\nYou attempt to calm the mob down; by saying this’ll be the coolest stunt ever! The mob disagrees and proceeds to disagree with you in a physical way!\n\nThey smash you in the head with a few bricks and frog stomp you, then they take some of the compost (Using a shovel) and cover you with shit.\n\nThen they proceed to destroy your car. The jokes on them though! By pounding and beating on the car they cause a lot of asbestos flakes and dust to go flying into the air which they breathe in, since there’s a lot of heavy breathing going on. (It IS a tiring job after all)\n\nThey all eventually get cancer from breathing in this toxic substance and die.\n\nOf course you don’t get any enjoyment from any of this, because you’re in a coma.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The first thing that you notice when you start to wake is that you are lying down on something hard. The next thing you notice is how much your head hurts. If feels like your head has been in a pinball machine. As you reach up to touch it, you hear a deep voice say, \"Oh, sorry about that headache. It will go away soon, but until then it's going to hurt quite a bit. A minor side effect of the drug, you know.\"\n\nYou open your eyes and start to sit up. It feels like a horse has kicked you in the head as you manage to start to sit and open your eyes. You find that you are sitting on the floor of the black van and the side door is open. You spin around and put your legs out the door but don't stand right away as you press your hands against your head to try and reduce the pain. Fortunately, opening your eyes doesn't seem to make the pain any worse and you take in the man outside the van.\n\nThe man is short, bald, and dressed in black pants and a tight black tee shirt. You can see cargo pockets on the pants that hang down as if they are not empty. The tight tee shirt reveals that the man has more than a few muscles. He has small, dark eyes that are set deep into his head and a strong forehead. He has a dark stubble around his chin. When he smiles, you can see he is missing at least one of his teeth. He smiles and nods as you take him in.\n\nHe crosses his bulging arms in front of his body and continues, \"So yeah, we had to knock you out because you didn't need to see where we are just yet. You know, secret and all that stuff. And before you ask, no, I don't know why you were selected. That's above my pay grade. They tell me you're coming, and I take it from there. So you ready to get started?\"\n\nYou look up with confusion on your face and think of any number of different responses from one-word responses, to anger, to being incredibly sarcastic. Before you can put the words together to respond, the man continues.\n\n\"Okay, you're confused. I get it. Sometimes people are prepared for this, sometimes they're not. And some people can't make it through the training, while other times they can. I don't feel like giving you the long story, so you're getting the short story. Here it is: \"You're in training be a spy. You get to decide the best way for you to do that. The training starts as soon as you get up off your lazy rear end. And at any time if you decide this isn't for you, you can go home. Of course, we will wipe your memory and you likely won't remember any of this, but that's your choice. Your other options? In this facility we teach stealth, charm, and weapons. So you pick one and we get started, or you choose to go home and I zap you. Got it?\"\n\nYou look around and past the man and you can see that you are in a large warehouse with a high ceiling. There are a few doors along the far wall that appear to lead into smaller offices. Off to the right is a garage door, obviously where the van came in. The space off to the left is wide open, but there are some obstacles and the floor and some chains and rope hanging from the ceiling. The man snaps his fingers as you look around and says, \"Hey, you with me here? We don't have all day.\"\n> You agree to charm training.\nWhap! The man slaps you in the face and your cheek stings. You blink your eyes as you consider what just happened and the man says, \"Well? Now what? How do you react? What are you going to say next?\"\nYou aren't sure that you like this method of training. You assume that you're supposed to do something, but you don't really know what. You figure if you're going to continue this training that you need to at least move away from this crazy man who is attacking you. But then maybe that is the point -- to learn by doing. This seems a little odd because you haven't actually been given, well, any instruction at all, but you don't have a lot of choice at this moment. You don't have a lot of options here in the open space of the warehouse, but you do have some choice...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 59, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Your eyes blink open and you look at the ceiling. It is a boring white, like all these apartments, but you're pretty sure it hasn't been painted in 10 or more years. You blink and sit up. At least you don't have to go to work today. Instead, today is relaxation day. First you need to head to the store to stock up on some food, then all bets are off!\n\nYou open the door to head downstairs. The day does not match your mood: it is cloudy, cool, and windy outside. In fact, the clouds are getting darker and rolling across the sky as you watch them. You better hurry and get your supplies and get back, or you're sure this storm will catch you. You trot down the stairs and head into the back lot to your car.\n\nYou start to pull out and slam on your brakes when another car starts to back out in front of you. That was close. This is a big apartment building, but you recognize that giant car as that of the old lady who lives on the first floor and does everything slow. You slowly follow her out of the parking lot and are glad when she turns the other way.\n\nYou are headed towards the grocery store, but when you take a right in the middle of town, you hear a loud \"pop\" and feel the car slide underneath you. You limp the car over to the sidewalk and get out to see that yes, you now have a flat tire. That's the second one this year, and you just remembered that you didn't replace your spare since the last time.\n\nFortunately, you have AAA, and you can call them to help you. The overly nice AAA guy on the phone tells you that it will take about an hour, but they'll be there. You sigh and lean against the hood, thinking about all the food you were going to buy, but will now have to wait.\n\nAs you're sitting there, a black four-door car slams it's brakes on next to you in a squeal of tires. The back door pops open and you can see a skinny man inside in a dark suit and dark glasses on the far side. He calls out to you, \"Get in.\"\n> You wait for the tow truck...\nYou are standing in town next to your car with a flat tire. A car drives past every now and then, but there's not a lot of activity going on right now. The clouds have started to break up, but it would be a stretch to call it a sunny day yet. At least it's not hot.\n\nThere are two store fronts here where you are standing, a Mailboxes, etc., and a local coffee shop. There is no one in the Mailboxes store, but there are a few different people wandering in and out of the coffee shop, like any other day in any other town.\n> You go into Mailboxes, etc...\nYou find yourself inside the lobby of a 24-hour Mailboxes Etc. store. At the moment, there appears to be no one here. There is a counter with a number of ads and hand-written papers advertising discounts for various types of mailboxes and terms. There is even a scale for weighing mail. On the side wall is a slot labelled \"Outgoing mail.\"\n\nThe floor here is, well, old. It looks like the linoleum floor was once white, but it is a strange grey-brown at the moment, and near one corner is a pile of something that, well, you don't even want to think about what it might be.\n\nOn all the other walls of the room are various mailboxes from very tiny boxes that appear to only hold a letter or two; up to boxes that look so large that you think you might be able to climb inside.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 49, "num_participle_phrases": 1, "num_sentences": 41, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You are standing in town next to your car with a flat tire. A car drives past every now and then, but there's not a lot of activity going on right now. The clouds have started to break up, but it would be a stretch to call it a sunny day yet. At least it's not hot.\n\nThere are two store fronts here where you are standing, a Mailboxes, etc., and a local coffee shop. There is no one in the Mailboxes store, but there are a few different people wandering in and out of the coffee shop, like any other day in any other town.\n> You go into the coffee shop...\nAs soon as you walk inside the coffee shop, the aroma of fresh coffee assaults your senses. There is a long counter along the left side of the small shop and a few small tables to the right. There are a few round tables along the right side of the room, not all of them empty. There is a small man with a thin beard typing at an old laptop computer, ignoring the room around him.\n\nBefore the door shuts, you hear the squeal of tires. A taxi has pulled up outside and the passenger door swings open. The driver is gesturing at you to get inside. You look around to see if he is talking to someone else, but there is no one else looking at him, he is clearly trying to get you to go in the taxi with him.\n> You get in the taxi...\nThe taxi accelerates quickly away from the coffee shop before you have time to put on your seat belt or even close the door. The door slams as the cab turns left in another squeal of tires. Looking around, you see the cab looks used and smells used, too. As the car turns another corner at high speed you notice that the place for the cab driver's name is empty.\n\nAny attempts to speak with the driver of the cab are completely ignored as the driver concentrates on the road. You spend most of the trip trying to stay in your seat as the car accelerates, turns corners, and slams the brakes on faster and more often than any car you've ever been in.\n\nSuddenly the car stops, almost throwing you on the floor. The driver does not turn around. Your door is opened from the outside by a red cap. A red cap? Yes, as you step outside of the cab you realize that you are at the airport. The red cap talks to the driver a moment, then the cab speeds away.\n\nWith no idea what else you are to do, you head inside the airport with the flow of people. You can see baggage checks and ticketing lines, but you have no bags, and you are sure you don't have enough money to pay for a ticket. You wander around a little, but then realize the entire place is focused on getting on a plane, so you are eventually pushed towards the TSA security area by the crowd.\n\nLooking around, you realize you do not have a lot of options here. You can try and sneak past these TSA agents, knowing that many of them barely have a high school education; or you can just stay in the line with the rest of the people moving slowly towards the security check.\n> You continue and attempt to board the plane...\nYou walk up to the TSA guard, your hands empty. He looks up at you, finally realizing that something is wrong. \"Hey, what the hell? What are you trying to pull here?\"\n\nHis tone of voice attracts a few more of the blue-gloved guards. They gather around you quickly and one says, \"Hey, do you want me to search him good?\" They look from one to the other, unsure of what to do. Finally, a taller man, clearly the one in charge comes over and says, \"What are you morons doing standing around? We need to keep this line moving. You know the rules. Anyone who doesn't have a ticket doesn't get through.\"\n> You continue...\nYou are quickly shoved and pushed. Before you can react, your hands and arms are grabbed by half a dozen pairs of blue gloves. Your hands are pulled behind your back and zip ties are quickly put in place, locking your hands behind you. \"Let's go,\" you hear, as you are shoved from behind almost hard enough to knock you over.\n\nYou stumble forward and keep your feet as you are led to an elevator. Six TSA guards get on the elevator with you like they expect you to attack one of them and create a national security incident. They look smug, like they are proud to have captured you. The elevator moves down into the ground for a few floors -- more than you thought were in the airport. When the door opens, you see nothing but old grey walls all around the plain hallways.\n\nThey walk you down the hallway underneath bare light bulbs and exposed pipes. One guard walks ahead of you and open a large steel door on the right hallway. He roughly shoves you in the room and says, \"Welcome to TSA jail.\"\n\nThe door slams behind you and you sit in the dimly lit room. There is a bare metal toilet here and a simple bench for you to sleep on.\n\nSorry, but that's all there is for this path! You're stuck in TSA jail.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 62, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "The taxi accelerates quickly away from the coffee shop before you have time to put on your seat belt or even close the door. The door slams as the cab turns left in another squeal of tires. Looking around, you see the cab looks used and smells used, too. As the car turns another corner at high speed you notice that the place for the cab driver's name is empty.\n\nAny attempts to speak with the driver of the cab are completely ignored as the driver concentrates on the road. You spend most of the trip trying to stay in your seat as the car accelerates, turns corners, and slams the brakes on faster and more often than any car you've ever been in.\n\nSuddenly the car stops, almost throwing you on the floor. The driver does not turn around. Your door is opened from the outside by a red cap. A red cap? Yes, as you step outside of the cab you realize that you are at the airport. The red cap talks to the driver a moment, then the cab speeds away.\n\nWith no idea what else you are to do, you head inside the airport with the flow of people. You can see baggage checks and ticketing lines, but you have no bags, and you are sure you don't have enough money to pay for a ticket. You wander around a little, but then realize the entire place is focused on getting on a plane, so you are eventually pushed towards the TSA security area by the crowd.\n\nLooking around, you realize you do not have a lot of options here. You can try and sneak past these TSA agents, knowing that many of them barely have a high school education; or you can just stay in the line with the rest of the people moving slowly towards the security check.\n> You attempt to sneak past the TSA guys...\nYou wait for the right moment, then move to sneak around the outside edge of the TSA security check area. You move slowly, then try to look like you know what you are doing. You manage to make it around the inattentive guy checking IDs of people and start to get past the shoe checker when you bump into a metal pole that makes the pathways, and it clangs to the ground, the ringing echoing along the hallways.\n\nOne of the bored TSA guys barely looks over and says, \"Hey, that machine is closed, you need to come over this way.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 48, "num_participle_phrases": 2, "num_sentences": 22, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "As soon as you walk inside the coffee shop, the aroma of fresh coffee assaults your senses. There is a long counter along the left side of the small shop and a few small tables to the right. There are a few round tables along the right side of the room, not all of them empty. There is a small man with a thin beard typing at an old laptop computer, ignoring the room around him.\n\nBefore the door shuts, you hear the squeal of tires. A taxi has pulled up outside and the passenger door swings open. The driver is gesturing at you to get inside. You look around to see if he is talking to someone else, but there is no one else looking at him, he is clearly trying to get you to go in the taxi with him.\n> You stay where you are...\nYou take a seat inside the coffee shop and the taxi drives away. You wonder what it could have wanted, and why you are suddenly seeing so much attention. As you look around the shop, a fellow typing on his old laptop looks up at you and glares at you before putting his nose back in the machine, the old keys clicking away as he types.\n\nThere is little traffic in and out of the coffee shop today, and you wonder when that tow truck will show up. Sometimes you think those tow truck drivers are on their own times and really don't want to help you out. Then you start to think about how much the tow is going to cost and you realize you really need to buy two tires now: one to replace the flat and another to replace the spare that you haven't had time to replace. This is really going to cost you.\n> You continue...\nThe barista at the coffee shop glares at you since you have been there for some time and have not ordered any coffee. Yes, there are plenty of empty seats around, but that barista clearly doesn't want any freeloaders in the shop.\n\nFortunately for you, about that time the tow truck shows up. The diesel engine clatters and clanks as the bright orange lights spin on the top of the truck. The middle-aged man with the stained white t-shirt steps around to your car and quickly hooks it up to the flatbed of the truck. You head over towards him, but he gestures you back without a word. You ask if you can at least ride in the truck, but he spits on the ground near you and says, \"Company Policy.\" He climbs back into the truck and drives away, your car sitting firmly on his truck.\n\nYou look around the sudden silence and realize that now you're stuck in town with no car and no life. Then you realize that you're not even quite sure where the tow truck took your car. Just then there is a sudden boom of thunder and it starts raining. The rain is cold, so you turn up your collar and start walking home. At least you get to go to work again in a couple days...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 8, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (8) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You make it through the regular take-out for your dinner and realize that you ended up spending way more of your paycheck than you should have. Now you're full, so maybe you won't go out tonight...well, at least not yet. Sitting around for a bit, it's Friday night, so you're sure something good will be on TV. Later on you can worry about going out.\n\nYou flip the channels and start to realize that even though you have something like 1,000 channels, there's really nothing on...nothing at all. You finally stop on some supposed reality show that's just made for laughs and embarrassing people. It's pretty bad, but you watch it all the same because it's better than watching re-runs of a game show from 20 years ago.\n\nAs you zone out, suddenly you hear a tapping on your window. Yes, you're on the fourth floor, but one of your living room windows faces the walkway/balcony that loops around the outside of one side of the apartment building. You figure it was probably just the kids from upstairs messing with you, but then you hear the tapping once again. You could just turn the TV up, but you could go see who it is.\n> You check it Out...\nYou look out the window and you see a man standing there in a long coat and dark hat. He stands in the shadows -- you swear there used to be a bright light there outside your window. He gestures for you to come to the door and waits.\n\nYou open the door a crack, and you hear an old, cracked voice say, \"I came to pick you up. You're supposed to come with me.\" He turns and starts walking towards the stairs.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 19, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You walk across the sidewalks and towards your apartment. You can feel the heat coming off all the cars that got to park closer to the building than you did because of that traffic. Most of the cars here are older cars, some with dents and cracked windows, just like yours. You'll earn enough one day to get a better car, you're sure of it, just not any time soon.\n\nYou start up the stairs to your apartment. When you rented this place, the $200 discount for taking the fourth floor apartment seemed like a good idea. Of course, that was before you found out the apartment above you had kids, and you still had to walk up all these stairs because the elevator was at the other end of the building. Maybe you would win the lottery, then you could build your own house where you wanted it to be: and you weren't going to have any stairs in the entire house!\n\nYou unlock your apartment and step inside. The air is pretty stale, since the management makes you pay if you leave the A/C on all day. You know without looking that the refrigerator has nothing but some old catchup. But hey, you did get paid today, so you're going to order some take-out! Just before you get to the phone to place an order, the phone starts ringing.\n> You answer the phone...\nYou trudge over to the phone and pick it up. You say, \"Road-kill grill: You kill 'em we grill 'em\" (like you usually do). There is a moment of silence, then you hear a clearly computerized voice:\n\n\"Now is the time. The location is 841 South Dergible Road. Do you copy?\"\n\nYou pause for a moment and wonder what this could be about. Finally you stutter, \"I'm sorry, I think you have the wrong number.\"\n\nThe computerize voice replies, \"No. This is a direct line. The message is clear: now is the time. The location is 841 Dergible Road. Again, do you copy?\"\n\n\"I... I... I don't know what you're talking about.\"\n\n\"Repeating for the final time: now is the time. The location is 841 Dergible Road. Out.\"\n\nThe line immediately goes dead. You are standing in your living room, staring at a dead phone. You try to get the last number off the phone, but it doesn't show having received any call in the last two days. The address that was mentioned is only a few blocks from your apartment...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 35, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "\"Another day, another dollar,\" you think as you trudge out the door from your job. You really don't like working there, but at least they pay you...a little. Finally you've made it to the weekend, so you at least get to look forward to a couple days off from work.\n\nYou get in your car and drive out of the parking lot at work only to come to an almost immediate stop as you hit the traffic. It is like this every day, but Fridays are always the worst. You reach to turn the radio on, but then remember that you still haven't had time (or money) to get that fixed. You look out the window and just see the line of cars moving slowly...\n\nFinally you get home, and you're hungry. You should have stopped for something on the way home, but you just wanted to get out of that traffic and out of the car. When you arrive at the apartment parking lot, you sigh when you realize that you're late, so everyone else will be parked in the good spots. You circle the building once before you give up and park in the \"remote\" lot. Hey, at least you're home and work is over.\n\nAs you trudge towards your apartment building, you see a small brown box sitting on the edge of the sidewalk, right near where you parked. Looking around, you don't see anyone else at the moment. You can't tell if the box was left there on purpose, or if someone accidentally left it behind.\n> You open up the box and look inside it...\nYou open the box and find a few items in it. There is nothing else in the box identifying the owner or source of the items.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You begin to fire, but you BB Gun has absolutely no effect on the thing. It reaches you in no time, but not before you smash it in the face with the gun, breaking it into pieces. This temporarily stuns the beast, which allows you to take your knife and start stabbing the shit out of it. It howls and knocks you to the ground with one paw, reeling back from its bloody wound. It sprints to the other side of the building but looks to be preparing for another assault.\n\nYou actually hope it does. You've never felt so alive...\n> You look for something else to attack it\nIt occurs to you, you got lucky with the knife, you need to use one the other many objects you brought with you before hell hounds were on your trail.\n\nYou hastily look into your pockets for something and find some marbles. You throw them on the ground in the hopes that the Beast will slip up.\n\nThe Beast crushes the marbles underfoot as it advances! You just barely manage to dive out of the way, as it tries to plow into you. The Beast cracks its head into the solid concrete wall and emits a painful howl. Now's your chance!\n\nYou jump on the back of the Beast and start stabbing it in the back! It howls even more and attempts to get you off of it. You are relentless! You drive the knife in and grab hold of its spine! You pull part of it out! The Beast collapses unable to move, but still wailing. You finish it off by plunging the knife into its black heart.\n\nYou're winded, you're hot, you're sweaty and you’re covered in blood. And now it appears the other wolves have finally come through the now shattered door. The wolves all seem to whimper as they sense the power of the Beast is now within you. You look at the pack, and YOU are its master now. And you feel the urge to hunt...\n\nYou have embarked on a very strange new path.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 28, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You'd rather take your chances with some natives than these things! At least the primitives were human! (Well you assume they were)\n\nYou rush inside and slam the door shut, locking it. The jungle and village are gone, whatever you saw before will remain a mystery because there's no trace of it now.\nYou wonder if it was some acid flashback you had.\n\nIt’s possible; you have done the stuff in the past. Maybe this is all just the flashback of a bad trip.\n\nOf course the scratching at the door and inhuman noises outside sound pretty real...\n\nBad trip or no, there's no point in taking fuckin' chances! You stand in the center of the room and watch the door, as the banging gets more intense.\nYou prepare yourself, holding your BB Gun at the door and taking out your limited edition Charles Manson butcher Knife.\n\nYou stand ready, as the door looks like its going to come off its hinges, but then the noise stops and you hear the wolves padding off.\n\nYou breathe a little easier, but only for a moment. You look in utter horror as you see the alpha wolf (That would be the mutant, in case you weren't paying attention earlier) materialize out of one of the corners of the building.\n\nIt looks at you with absolute hatred and hunger.\n\nIf this IS an acid flashback, it’s a REALLY bad one!\n> You disbelieve! Disbelieve!\nYou empty your mind, close your eyes and completely disbelieve that this THING could exist as it comes charging at you.\n\nYou feel its hot breath hit your face, and expect your death, but nothing happens.\n\nYou slowly open your eyes, and there's no sign of the Beast. In fact you're not even in the building anymore. You're by your car.\n\nYou hear some wolves howling in the distance.\nYou look at the Gray building. There's only one door and no windows. Its pretty ominious looking actually. Like a place thed's do snuff films or secret government experiments. You cautiously look in and find nothing. No illegal sex club or \"Area 51\" like area, you're a bit disappointed actually. You go back to your car and pick up some of your shit to take inside. You open the door and see a primitive jungle and village! You also see some natives, who may or may not be friendly. You close the door and try to figure out what the fuck just happened, you don't have long though. Those wolves you heard earlier must've caught your scent. The leader must be some kind of mutant since he's got red eyes, six legs and is fuckin HUGE! As they decend upon you, you quickly run back into the building and decide to take your chances with the villagers, at least they're human! When you get inside though the village is gone. There's no trace of it. The wolves begin to scratch and howl outside the door. You prepare yourself with your BB Gun and Limited Edition Charles Manson butcher knife. Suddenly the noises stop, but you don't have long to rejoice, as the mutant wolf suddenly materializes from one of the corners of the building!\n\nIt looks at you in absolute hatred and hunger.\n\nYou empty your mind, close your eyes and completely disbelieve that this THING could exist, as it comes charging at you.\n\nYou feel its hot breath hit your face, and expect your death, but nothing happens.\n\nYou slowly open your eyes, and there's no sign of the Beast. In fact you're not even in the building anymore. You're by your car.\n\nYou hear some wolves howling in the distance...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 49, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You quickly close the door and try to piece together what the fuck just happened!\n\nYou don't have as much time as you like though. Those wolves you heard earlier, must've caught your scent, because there's a pack of them on a nearby hill. The leader is jet black, has red eyes and has gotta be a mutant of some sort because he's got six legs and is fuckin' HUGE!\nHe sees you and howls an unearthly howl calling his fellows after you.\n\nThey'll be upon you soon and you're not gonna make it to your car in time.\n> You shoot them with your BB Gun\nYour BB Gun is NOT a suitable weapon! Especially not against Fenris over there. You manage to run back into the building and decide to take your chances with the village. At least they're human.\n\nYou run back inside, but the village and jungle have been replaced by a battlefield. Apparently, you're no longer in the building at all anymore. A mortar shell hits close by, when suddenly you're pulled in by some woman in a fox hole. She asks you what the hell you are doing. Her uniform isn't recognizable; in fact the surroundings are even a little strange looking. The sky's green for one thing.\n\nYou attempt to explain yourself, but she doesn't seem too surprised and just hands you a real weapon and mutters something to herself about how the Kragan's time/dimension experiments have fucked everything up. You ask her what's going on, but she says she'll explain everything later if you both get out of your current situation alive. She starts firing at a strange looking creature and tells you to move it. You both run as fast as you can as you see strange looking planes flying overhead which proceed to bomb the hell out of the enemy behind you.\n\nYou both dive for cover again as the explosion occurs. The woman surprisingly laughs at all of this. You on the hand are a nervous wreck. She notices this and kisses you.\n\nYou don't know what the hell's going on, but this isn't ALL bad. After she's done, she says you have to get moving again. You ask her what that was all about.\n\n\"Well you're cute and when you face death all the time, you gotta seize the moment sometimes. Plus I think you need something good to happen to you after walking into that Gray building.\"\n\nYou look surprised; you never got around to telling her that.\n\n\"Let me guess, Gray building on Ebay right?\"\n\nLooks like you just stepped into something REALLY weird, but at least you got a new girlfriend out of it.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You cautiously enter the building, but not before you take your Limited Edition Red Rider BB Gun with you.\n\nNothing!\n\nThere's absolutely nothing in here! No illegal underground sex club, no \"Area 51\" like facility. Nothing.\n\nYou can't help being slightly disappointed; well at least you don't have to worry though, its big enough to hold all your shit.\n\nYou go back to your car and proceed to gather your belongings. You kick the door open and are surprised by what you see!\n\nYou see a jungle like area, with a primitive village inside! There ARE some natives roaming around, but they haven't noticed you yet. They may or may not be friendly.\n\nThis is fuckin' bizarre to say the least!\n> You enter the village\nYou enter the village, taking your BB gun with you and some of your other stuff.\n\nThe villagers see you, but don't attack. They're more curious than anything, especially with all the wonderful things you're carrying, suddenly you got a million hands grabbing at you.\n\nYou let them take the stuff, which they seem pretty pleased about. They give you some precious gems in return! You tell them, you have more gifts for them. You run out to your car, get more stuff and give it to them. This earns you more gems AND a chance to sleep with the chieftain’s twin bisexual daughters!\n\nYou fuckin' rule!\n\nIn fact you rule so much, they think of you as some kind of god. This isn't as fortunate as you might think...\n\nIt seems they want to EAT you, and become one with their god. They believe since you are a supernatural being, killing your body will be of minor consequence to you. Nothing could be further from the truth!\n\nGrabbing your clothes you begin running butt ass naked through the jungle with the entire tribe chasing you, whooping it up. They think this is a fuckin' test!\n> You run!\nAs you run you attempt to avoid protruding branches that could severely damage your tender bits.\n\nAs you get to the shore you trip over a piece of hemp rope. Sonofabitch! This is that Styrofoam Island! As the natives close in, you get an idea to start picking at the hemp rope. It works! You have successfully unraveled the piece that you were standing on from the rest of the island.\n\nThe natives shout something at you in an indecipherable language (Which is odd since they were speaking perfect English when you were friends with them) as you make your good escape on the drifting Styrofoam. You put your clothes back on and wait to reach the mainland.\n\nThe tribe suffers greatly however. They think they've failed a great test and commit ritualistic mass suicide.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 39, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You enter the village, taking your BB gun with you and some of your other stuff.\n\nThe villagers see you, but don't attack. They're more curious than anything, especially with all the wonderful things you're carrying, suddenly you got a million hands grabbing at you.\n\nYou let them take the stuff, which they seem pretty pleased about. They give you some precious gems in return! You tell them, you have more gifts for them. You run out to your car, get more stuff and give it to them. This earns you more gems AND a chance to sleep with the chieftain’s twin bisexual daughters!\n\nYou fuckin' rule!\n\nIn fact you rule so much, they think of you as some kind of god. This isn't as fortunate as you might think...\n\nIt seems they want to EAT you, and become one with their god. They believe since you are a supernatural being, killing your body will be of minor consequence to you. Nothing could be further from the truth!\n\nGrabbing your clothes you begin running butt ass naked through the jungle with the entire tribe chasing you, whooping it up. They think this is a fuckin' test!\n> You attempt to take the tribals out one at a time\nOkay Action Hero...\n\nYou sneakily lose the tribals by climbing into a tree. As you put your clothes back on, one of the tribals wanders underneath you. Using one arm you reach down and quietly snap his neck with your forearm.\n\nYou pick up his knife and hid in some nearby bushes, a couple more tribals show up, you sneakily throw the knife at one of their heads and before he even hits the ground you charge the other and punch him in the throat and then tear out his wind pipe.\n\nYou dress up in one of the tribal's clothing in order to pass as one of them. Another one shows up and you begin motioning him over to \"Help\" your fellow tribals. When he does so, you throw an upper jab ramming his nose into his brain, killing him instantly.\n\nYou take his bow and arrows and wipe mud all over yourself. You return to the village and sneak back into the hut you were in and take your Micky Mouse Zippo lighter back and begin running around shooting fire arrows at the huts. The tribals are screaming in terror, as you mercilessly butcher them with their own spears.\n\nThen it happens, the Chieftain appears. He looks upon the carnage you've inflicted upon his village and realizes you are not a god, but a demon! He stands before you and is ready to confront you once and for all.\n\nYou clash! The Chieftain is a very good fighter, he lands some very good hits and you'll certainly have some scars after this, but you're the good guy and have no choice but to win. Eventually you manage to stab him through the heart with his own knife.\n\nHe dies, but looks upon you with respect of a warrior. You give him the same salute as he passes into next life. He was a worthy opponent.\n\nAnd to the victor go the spoils, you take both of his daughters over your shoulders, all the gems you can carry and leave the village burning down behind you because you're SUPER FUCKING COOL.\n\nYep, that sure was a nice last delusional thought before one of tribal's spears plunged into your back as you were trying to get away.\n\nThat night the villagers eat their \"god\" and look up in the heavens wondering if you're looking down at them in approval.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 7, "longest_sentence": 69, "num_participle_phrases": 2, "num_sentences": 39, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Face it; you don’t really have that much of a personality, so instead of buying any one of the more “interesting” items, you decide to get the dull gray building to match your life. Its only $2000 and nobody else wants it, so you get it with relative ease.\n\nAlright! A place of your own, no more having to quickly erase the porn on the computer or explaining to Mom why your pants are off anymore!\n\nAfter you receive the location, you quickly start packing up your shit. Until you realize you’ve got a lot of it. Hmmm, you don’t really feel like moving it all and you briefly think about selling some of your shit on Ebay, but as usual you can’t bear to part with anything. Where else are you gonna get a genuine Hitler Pez dispenser? Or the rare gay version of Star Wars? Or even that picture of you with Boudicca’s ghost?\n\nBesides you don’t want to waste anymore time on Ebay today. You’re in a rare adventurous spirit and really wanna find out what this building’s all about. You load up your Mom’s car with as much shit as you can and drive to the building’s location. It takes you a day to get there, but you finally do it.\n\nYou’re here at the Gray Building. You’re also in the middle of nowhere! You can hear a pack of ravenous wolves in the distance. There’s only one door and no windows. Looks pretty ominous actually. Like a place where they’d do a snuff film, or perform secret government experiments.\n\nWell in any case you DO own it, so maybe you should find out!\n> You inspect the outside of the building\nYou inspect the outside, but there's nothing unusual. It’s just concrete, no windows, or other doors at all.\n\nYou make your way back to the front of the building and the door is gone! You could've sworn it was right there! You search and search, but to no avail. It’s just solid concrete now. You're search more, but you see some wolves up on a nearby hill that look very dangerous, so you decide to leave and come back tomorrow.\n\nWhen you come back, the entire building is gone! There's no trace of it. You can't figure it out! This WAS the right location. This is very strange. Maybe you made a mistake and need to travel further up the road.\n> You travel further up the road\nYou drive a little further up the road, still nothing. You're about to give up when then you see it again. You see the Grey Building. You guess you just didn't realize it was further than you thought.\n\nThe Grey Building stands before you and there's the door, so you can go in if you want.\n> You go in the Grey Building\nYou enter the Grey building and suddenly feel a strike to the back of the head.\n\n\"THIS IS MY GREY BUILDING! DIE INTERLOPER!\" a voice shouts as you try to get back up. A heavy boot kicks you in the face and everything goes black.\n\nThe last thing you hear is a rusty chainsaw.\nThe last thing you feel is that chainsaw entering your back.\nThe last thing you think is that this is the GREY Building not the GRAY Building.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 48, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You drive a little further up the road, still nothing. You're about to give up when then you see it again. You see the Grey Building. You guess you just didn't realize it was further than you thought.\n\nThe Grey Building stands before you and there's the door, so you can go in if you want.\n> You inspect the building again\nYou walk around the building again, and something isn't right. This is a Grey Building but it isn't your Gray Building.\n\nYou can hear shuffling inside, and the clinking of chains. This doesn't seem like a safe place to enter, so you hastily leave and head back home and just say to hell with the whole damn thing. Your life is more important than fucking around with mysterious buildings in the middle of nowhere.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 0, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You inspect the outside, but there's nothing unusual. It’s just concrete, no windows, or other doors at all.\n\nYou make your way back to the front of the building and the door is gone! You could've sworn it was right there! You search and search, but to no avail. It’s just solid concrete now. You're search more, but you see some wolves up on a nearby hill that look very dangerous, so you decide to leave and come back tomorrow.\n\nWhen you come back, the entire building is gone! There's no trace of it. You can't figure it out! This WAS the right location. This is very strange. Maybe you made a mistake and need to travel further up the road.\n> You give up and go back home again\nYou give up that easily? Well it’s your choice I suppose and not too surprising considering you’ve spent most of your life in your Mom’s basement.\n\nYou go back home and go back to your safe little world that doesn't require any exploration at all.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You get an offer for $15,000 dollars! You take it! Man, what a sucker! You don’t feel like wrapping up the bones and shipping them so you tell the guy to pick them up at your house. He said he’ll come by with a briefcase of money.\n\nSoon you get a knock on the door. You answer it and a strange looking scientist type appears before you.\n\n\"Hello, I'm here for my Elephant Man bones.\" he says\n\nELEPHANT MAN? No wonder they sold for so much! This dickhead thought he was buying the remains of a medical curiosity, not that of an actual elephant!\n\n“Hey I think there’s been a mistake. It’s just a regular elephant buddy. Still, should be good for something in the science field right?”\n“What?! This is false advertising! I demand my Elephant Man bones!”\n\nThe scientist is very angry, but he doesn't seem to realize that mistake has been made. He thinks that you're holding out on him and trying to renig on the deal. You tell him that the deal’s off and he can keep his money if he’s so unhappy, but he won't hear any of it, he's demanding that you give him his Elephant Man Bones!\n\nHe pulls out a pistol!\n> You kill him! Kill him!\nSomething in you snaps! You're overcome with panic and solve your problems with violence. You immediately knock the gun out of his hand and choke the life out the scientist, snapping his scrawny neck!\n\nYou have to figure out to get rid of the body; Mom doesn't like you leaving a mess. So you decide to chop him up and throw him in a trash bag.\n\nIn the middle of your grizzly work, you start to enjoy it. In fact you don't think you're going to get rid of the body at all. In fact you found something much more interesting to collect than useless shit on the internet.\n\nYou begin to increase selling things on the internet to attract more people...", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 42, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You decide to buy more useless shit. You can never have enough, you fuckin’ obsessed pack rat.\n\nOkay well some of this shit isn’t useless, and might even do you some good. Certain items catch your eye.\n\nYou see a car that’s made completely out of asbestos! How cool would that be? You could drive through fire and be none the worse for wear! True you rarely go out anymore, but maybe this would be the thing that could do it!\n\nYou see a bomb shelter for sale made of xentronium armor. Could be useful in these dangerous times we live in and it’ll definitely provide you more protection than the basement.\n\nThere’s a small island made of Styrofoam in the middle of the ocean. It says it’s held together by hemp. While you’ve never been one for the beaches and sun, you wonder if you could rent it out some how. Maybe movie producers would pay you to use it or something.\n\nActually perhaps something more practical might be good, there’s some toilet paper for sale. You know you always need that!\n\nFinally, you see a building for sale; it doesn’t really give a description. It just says “Generic Gray Building” It might be a good thing to invest in since you’re getting tired of hearing your Mom’s moans of ecstasy at night when she’s masturbating with her 400 horse powered vibrator. A place of your own might be in order.\n> You buy the bomb shelter! Duck and cover!\nErm, it’s like $500,000. You can’t buy it, because you’re too damn poor. Even if you sold all your stuff you still wouldn’t have enough. Your Mom might have it, but you’d have to beg for it and your Mom’s usually not pleased with you at the best of times.\n> You beg Mom\nYou beg Mom for money, but she’s in no mood to listen to you. In fact she’s pretty pissed off at you even thinking that she’d go for this idea.\n\nYou REALLY want that bomb shelter though. You NEED it. You know the END is coming soon, so you decide to do something desperate.\n> You threaten your mom in exchange for money\nYou grab your Limited Edition Red Ryder BB Gun and attempt to threaten mom in a less than effective manner. She doesn’t know whether to slap you or laugh at you at this point.\n\n”Boy, I hope you’ve been doing some good drugs to excuse this behavior because I’m this close to throwing your ass out, you’re lucky I haven’t done it sooner.” She replies.\n“Mom, if you know what’s good for you, you better gimme what I want! The end is coming soon and I need that money to save us!” you say still pointing your gun at her.\n\nYour Mom is silent for a moment and then speaks.\n\n“Well since you put it that way…”\n\nMom wasn’t in the marines to sit around and look pretty. She easily disarms you, punches you in both eyes, kicks you in the nuts three times and throws you out of the house!\n\nAs you lay in the gutter pondering your poor judgment, you think “The joke’s on her, here come the bombs now!”\n\nYou and 3/4ths of the Earth’s population are vaporized in a nuclear fireball death.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 44, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You beg Mom for money, but she’s in no mood to listen to you. In fact she’s pretty pissed off at you even thinking that she’d go for this idea.\n\nYou REALLY want that bomb shelter though. You NEED it. You know the END is coming soon, so you decide to do something desperate.\n> You offer your mom sex in exchange for money\nUh…no. That doesn’t happen! (Sicko!)\n\nInstead of THAT, you just beg you Mom harder for the money. Out of pity and to stop your whining, she gives you the money from her Swiss bank account and you buy the bomb shelter. You receive the location and keys soon afterwards\n\nSoon just before the nuclear bombs start dropping, you and your Mom head to the shelter where you remain safe and live for years. Over the years naturally you and Mom become very close and begin to look at each other with greater intimacy and fall in love until one day…\n\n(Okay, so it DID happen, but it was for love, not money!)\n\nEventually you and your Mom emerge from the bomb shelter and repopulate the Earth with your mutant children and found an empire that brings order to this hostile wasteland.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 48, "num_participle_phrases": 1, "num_sentences": 14, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Erm, it’s like $500,000. You can’t buy it, because you’re too damn poor. Even if you sold all your stuff you still wouldn’t have enough. Your Mom might have it, but you’d have to beg for it and your Mom’s usually not pleased with you at the best of times.\n> You buy it anyway despite the fact that you don't have the means!\nYou clear your mind, and ignore the common sense part of your brain that states you don’t have enough money to do that…sonofabitch it works! You buy the bomb shelter which magically appears right outside your house. It suddenly occurs to you though, that you have a VERY powerful gift…\n\nYou begin to clear your mind of every law (natural and man made) you’ve ever been taught. You are able to do amazing things! You can walk over a cliff and not fall, since you don’t “know” about gravity! You can breathe underwater, since you don’t “know” about oxygen! You begin to create things out of thin air, with just the will of your mind! You start to change the world and people marvel at your abilities and you become as a GOD, and it’s all thanks to ignorance!\n\nUntil one day someone says, “Hey you can’t do that.” And it suddenly occurs to you that you can’t, and that’s when it ALL comes crashing down.\n\nFortunately you had a bomb shelter to hide in during the apocalypse that happened soon afterwards. With the world destroyed you have a lot of time to think about what you did. You decide to try to make things right, starting with clearing your mind again in an attempt to “recreate” the world. It doesn’t work though. You spend the rest of your days eating spam in your bomb shelter.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You decide to buy more useless shit. You can never have enough, you fuckin’ obsessed pack rat.\n\nOkay well some of this shit isn’t useless, and might even do you some good. Certain items catch your eye.\n\nYou see a car that’s made completely out of asbestos! How cool would that be? You could drive through fire and be none the worse for wear! True you rarely go out anymore, but maybe this would be the thing that could do it!\n\nYou see a bomb shelter for sale made of xentronium armor. Could be useful in these dangerous times we live in and it’ll definitely provide you more protection than the basement.\n\nThere’s a small island made of Styrofoam in the middle of the ocean. It says it’s held together by hemp. While you’ve never been one for the beaches and sun, you wonder if you could rent it out some how. Maybe movie producers would pay you to use it or something.\n\nActually perhaps something more practical might be good, there’s some toilet paper for sale. You know you always need that!\n\nFinally, you see a building for sale; it doesn’t really give a description. It just says “Generic Gray Building” It might be a good thing to invest in since you’re getting tired of hearing your Mom’s moans of ecstasy at night when she’s masturbating with her 400 horse powered vibrator. A place of your own might be in order.\n> You buy the island! It's an investment!\nYou decide to get the island. Its only $50! Someone attempts to buy it for $100, but you outbid them to a whopping $150. You begin to daydream about what’ll happen if you actually win the bid. You think about all the bad B-movies that take place on islands and how directors are always looking to use cheaper sets. You could rent it out for that, or possibly a cheap “island getaway” substitute for people that don’t want to spend that much on a vacation. You’ll have to check it out. It suddenly occurs to you that maybe people are already living on the island. Hey maybe the island will already have those topless island babes that you’ve seen in your “nature” magazine under your bed!\n\nYou snap out of your day dream only to realize that you’ve won the bid! You clap you hands and dance around in celebration like a monkey on crack.\n\nEventually you receive the exact location and make arrangements to go to the island. After a short trip to the ocean and a boat trip you are now on YOUR island. Time to explore!\n> You enter the jungle\nYou enter the jungle. You appreciate the beauty that is the lush green jungle. This really is a nice island you think. However the cannibals on the island think it’s pretty nice too. In fact you made it even nicer for them; nothing tastes better to them than virgin flesh…\n\nThey hunt you, trap you, kill you and eat you.\n(Not necessarily in that order!)\n\nThey end up selling your skull on Ebay for $500, which they use to build a new menstrual hut.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 43, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You decide to get the island. Its only $50! Someone attempts to buy it for $100, but you outbid them to a whopping $150. You begin to daydream about what’ll happen if you actually win the bid. You think about all the bad B-movies that take place on islands and how directors are always looking to use cheaper sets. You could rent it out for that, or possibly a cheap “island getaway” substitute for people that don’t want to spend that much on a vacation. You’ll have to check it out. It suddenly occurs to you that maybe people are already living on the island. Hey maybe the island will already have those topless island babes that you’ve seen in your “nature” magazine under your bed!\n\nYou snap out of your day dream only to realize that you’ve won the bid! You clap you hands and dance around in celebration like a monkey on crack.\n\nEventually you receive the exact location and make arrangements to go to the island. After a short trip to the ocean and a boat trip you are now on YOUR island. Time to explore!\n> You walk along the shore\nYou walk along the shore, marveling at the fact this island is made completely out of Styrofoam and held together by hemp.\n\nIn your wonder, you begin to inspect the hemp ropes which are holding the pieces of Styrofoam together.\n\nIn your curiosity you begin to pick at a frayed rope…\n\nAnd in your stupidity, you’ve just unraveled the entire island!\n\nWell so much for renting this place, you attempt to paddle your way back to shore on a piece of Styrofoam, but you’re eaten by a very large seagull flying overhead.\n\nFortunately it swallowed you whole, but its digestive juices are going to make quick work of you if you don’t do something to escape, so you figure fleeing through its asshole is the best way to do this.\n\nFighting through the intestinal tract of the seagull to get to the “exit”, might sound like a novel idea, but it does have its consequences. First of all you’re a mile above the earth and over the water. So assuming you managed to survive the fall out of the bird’s rectum, you’d still have to contend with minor problem of drowning and sharks.\n\nSecond, you’ve done quite a bit of damage to the bird itself by crawling around in it; in fact you’ve ruptured and punctured some vital organs. It’s dying and now falling at a terrific speed.\n> You jump out of the rectum and try to swim to land\nWell you jump out and survive the fall, and since you do know how to swim pretty well, you also survive the drowning.\n\nHowever you don’t survive the sharks…", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 29, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You walk along the shore, marveling at the fact this island is made completely out of Styrofoam and held together by hemp.\n\nIn your wonder, you begin to inspect the hemp ropes which are holding the pieces of Styrofoam together.\n\nIn your curiosity you begin to pick at a frayed rope…\n\nAnd in your stupidity, you’ve just unraveled the entire island!\n\nWell so much for renting this place, you attempt to paddle your way back to shore on a piece of Styrofoam, but you’re eaten by a very large seagull flying overhead.\n\nFortunately it swallowed you whole, but its digestive juices are going to make quick work of you if you don’t do something to escape, so you figure fleeing through its asshole is the best way to do this.\n\nFighting through the intestinal tract of the seagull to get to the “exit”, might sound like a novel idea, but it does have its consequences. First of all you’re a mile above the earth and over the water. So assuming you managed to survive the fall out of the bird’s rectum, you’d still have to contend with minor problem of drowning and sharks.\n\nSecond, you’ve done quite a bit of damage to the bird itself by crawling around in it; in fact you’ve ruptured and punctured some vital organs. It’s dying and now falling at a terrific speed.\n> You stay in the seagull and try to shift its weight towards land\nYou take a running push up against the seagull’s slowly beating heart, killing it instantly, but you knocked it just enough so its body would crash on land.\n\nAnd it crashes in a spectacular bloody fashion, fortunately you used its liver as a cushion to survive the fall, you remain unharmed and in desperate need of a bath. You head home with 20 hungry cats following close behind.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 48, "num_participle_phrases": 2, "num_sentences": 14, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You decide to buy more useless shit. You can never have enough, you fuckin’ obsessed pack rat.\n\nOkay well some of this shit isn’t useless, and might even do you some good. Certain items catch your eye.\n\nYou see a car that’s made completely out of asbestos! How cool would that be? You could drive through fire and be none the worse for wear! True you rarely go out anymore, but maybe this would be the thing that could do it!\n\nYou see a bomb shelter for sale made of xentronium armor. Could be useful in these dangerous times we live in and it’ll definitely provide you more protection than the basement.\n\nThere’s a small island made of Styrofoam in the middle of the ocean. It says it’s held together by hemp. While you’ve never been one for the beaches and sun, you wonder if you could rent it out some how. Maybe movie producers would pay you to use it or something.\n\nActually perhaps something more practical might be good, there’s some toilet paper for sale. You know you always need that!\n\nFinally, you see a building for sale; it doesn’t really give a description. It just says “Generic Gray Building” It might be a good thing to invest in since you’re getting tired of hearing your Mom’s moans of ecstasy at night when she’s masturbating with her 400 horse powered vibrator. A place of your own might be in order.\n> You buy the toilet paper! It's the soft kind!\nWell last time your Mom went to the supermarket she couldn’t find the soft kind. In fact, she never can find it. It’s almost like there’s a conspiracy and the super markets hide it before she gets there. Either that or she just enjoys torturing you with toilet paper that feels more like sandpaper.\n\nBut this isn’t about your paranoia, and you manage to find some toilet paper for $5, 1000 rolls of it! You buy it immediately and soon it arrives magically in front of your house. You find out why it was so cheap.\n\nIt’s wet and USED…\n> You keep it, because youre cheap\nYou really can’t see anyone buying your shitty toilet paper; you’re still not sure why you wanted to buy it so bad yourself. Perhaps you have toilet training issues, but this isn’t about your screwed up childhood, this is about how you wasted your money! Or have you?\n\nUpon closer inspection you realize that this is the genuine toilet paper of Elvis! You can tell by the wiping signature! You sell it back to Graceland for millions! You then proceed to buy up other famous used toilet paper and selling them, making even more millions!\n\nFinally you decide to get out of the business and retire to your bomb shelter on your very own Styrofoam island where you live comfortably for the rest of your life.\n\nAnd perhaps when you die, YOUR toilet paper will sell for millions.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 38, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Well last time your Mom went to the supermarket she couldn’t find the soft kind. In fact, she never can find it. It’s almost like there’s a conspiracy and the super markets hide it before she gets there. Either that or she just enjoys torturing you with toilet paper that feels more like sandpaper.\n\nBut this isn’t about your paranoia, and you manage to find some toilet paper for $5, 1000 rolls of it! You buy it immediately and soon it arrives magically in front of your house. You find out why it was so cheap.\n\nIt’s wet and USED…\n> You try to sell it as art\nYou re-sell it as art. You list it as a great ornamental garden piece. Bio-degradable and good for the soil.\n\nYeah, you ALMOST believe that yourself. You do get a bid from some idiot though for $350, you figure you’ve made a large profit already, so you sell.\n\n“Ha Ha! What a sucker!” you think.\n\nWell think again toilet boy, turns out it was more valuable than you thought! It was the same toilet paper used by Elvis the day he died on the toilet! The “idiot” sells it back to Graceland for millions, and spends it on cars, girls and drugs.\n\nYou spend your $350 on more used toilet paper in the misguided attempt to get someone else’s famous toilet paper, but it turns out to be only Pat Boone’s and is worthless.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You decide to buy more useless shit. You can never have enough, you fuckin’ obsessed pack rat.\n\nOkay well some of this shit isn’t useless, and might even do you some good. Certain items catch your eye.\n\nYou see a car that’s made completely out of asbestos! How cool would that be? You could drive through fire and be none the worse for wear! True you rarely go out anymore, but maybe this would be the thing that could do it!\n\nYou see a bomb shelter for sale made of xentronium armor. Could be useful in these dangerous times we live in and it’ll definitely provide you more protection than the basement.\n\nThere’s a small island made of Styrofoam in the middle of the ocean. It says it’s held together by hemp. While you’ve never been one for the beaches and sun, you wonder if you could rent it out some how. Maybe movie producers would pay you to use it or something.\n\nActually perhaps something more practical might be good, there’s some toilet paper for sale. You know you always need that!\n\nFinally, you see a building for sale; it doesn’t really give a description. It just says “Generic Gray Building” It might be a good thing to invest in since you’re getting tired of hearing your Mom’s moans of ecstasy at night when she’s masturbating with her 400 horse powered vibrator. A place of your own might be in order.\n> You buy the building. It's um... Gray\nFace it; you don’t really have that much of a personality, so instead of buying any one of the more “interesting” items, you decide to get the dull gray building to match your life. Its only $2000 and nobody else wants it, so you get it with relative ease.\n\nAlright! A place of your own, no more having to quickly erase the porn on the computer or explaining to Mom why your pants are off anymore!\n\nAfter you receive the location, you quickly start packing up your shit. Until you realize you’ve got a lot of it. Hmmm, you don’t really feel like moving it all and you briefly think about selling some of your shit on Ebay, but as usual you can’t bear to part with anything. Where else are you gonna get a genuine Hitler Pez dispenser? Or the rare gay version of Star Wars? Or even that picture of you with Boudicca’s ghost?\n\nBesides you don’t want to waste anymore time on Ebay today. You’re in a rare adventurous spirit and really wanna find out what this building’s all about. You load up your Mom’s car with as much shit as you can and drive to the building’s location. It takes you a day to get there, but you finally do it.\n\nYou’re here at the Gray Building. You’re also in the middle of nowhere! You can hear a pack of ravenous wolves in the distance. There’s only one door and no windows. Looks pretty ominous actually. Like a place where they’d do a snuff film, or perform secret government experiments.\n\nWell in any case you DO own it, so maybe you should find out!\n> You go in the Gray Building\nYou cautiously enter the building, but not before you take your Limited Edition Red Rider BB Gun with you.\n\nNothing!\n\nThere's absolutely nothing in here! No illegal underground sex club, no \"Area 51\" like facility. Nothing.\n\nYou can't help being slightly disappointed; well at least you don't have to worry though, its big enough to hold all your shit.\n\nYou go back to your car and proceed to gather your belongings. You kick the door open and are surprised by what you see!\n\nYou see a jungle like area, with a primitive village inside! There ARE some natives roaming around, but they haven't noticed you yet. They may or may not be friendly.\n\nThis is fuckin' bizarre to say the least!\n> You close the door!\nYou quickly close the door and try to piece together what the fuck just happened!\n\nYou don't have as much time as you like though. Those wolves you heard earlier, must've caught your scent, because there's a pack of them on a nearby hill. The leader is jet black, has red eyes and has gotta be a mutant of some sort because he's got six legs and is fuckin' HUGE!\nHe sees you and howls an unearthly howl calling his fellows after you.\n\nThey'll be upon you soon and you're not gonna make it to your car in time.\n> You run into the building\nYou'd rather take your chances with some natives than these things! At least the primitives were human! (Well you assume they were)\n\nYou rush inside and slam the door shut, locking it. The jungle and village are gone, whatever you saw before will remain a mystery because there's no trace of it now.\nYou wonder if it was some acid flashback you had.\n\nIt’s possible; you have done the stuff in the past. Maybe this is all just the flashback of a bad trip.\n\nOf course the scratching at the door and inhuman noises outside sound pretty real...\n\nBad trip or no, there's no point in taking fuckin' chances! You stand in the center of the room and watch the door, as the banging gets more intense.\nYou prepare yourself, holding your BB Gun at the door and taking out your limited edition Charles Manson butcher Knife.\n\nYou stand ready, as the door looks like its going to come off its hinges, but then the noise stops and you hear the wolves padding off.\n\nYou breathe a little easier, but only for a moment. You look in utter horror as you see the alpha wolf (That would be the mutant, in case you weren't paying attention earlier) materialize out of one of the corners of the building.\n\nIt looks at you with absolute hatred and hunger.\n\nIf this IS an acid flashback, it’s a REALLY bad one!\n> You kill the beast!\nYou begin to fire, but you BB Gun has absolutely no effect on the thing. It reaches you in no time, but not before you smash it in the face with the gun, breaking it into pieces. This temporarily stuns the beast, which allows you to take your knife and start stabbing the shit out of it. It howls and knocks you to the ground with one paw, reeling back from its bloody wound. It sprints to the other side of the building but looks to be preparing for another assault.\n\nYou actually hope it does. You've never felt so alive...\n> You get ready for the next assault\nYour determination and bravery are admirable. Your intelligence though is questionable!\n\nThe beast charges at you and smashes into your body as you attempt to stab it in the eye. You feel your ribs break as this blow knocks you to the ground. You feel completely out of breath. As you gasp for air, the Beast sinks its razor teeth into one of your legs and rips it off, swallowing the limb in one gulp.\n\nYou go into shock as you watch blood spraying from your stump. It’s just as well because the Beast's next move is biting your head off.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 93, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You are very suddenly interrupted by a loud banging on the door. You hear, \"¡Abrir! ¡Policía! Abre esta puerta ahora!\" The banging continues and you hear, \"Policia!\" The sturdy door is shaking in the frame and you know that you only have a moment to decide what to do...\n> You open the door and attempt to talk your way out of the situation, even though you don't speak Spanish.\nYou take a deep breath and step towards the door. You look down and brush a little dust from your chest as you reach out for the door handle. You press down the handle and pull the door open. Three very angry looking policemen stand at the door, looking surprised that you opened the door. One has his pistol in his hand. You smile and take a last breath as you prepare to try and explain that you are not who they are looking for...\n> You continue...\nYou show the police your biggest smile and start to explain that you are not who they are seeking. Instead of listening to you, they slam you to the side as one man runs past you into the room. They continue to yell at you in Spanish and you cannot understand them. When you try and speak, one of the policemen punch you in the face. The one from inside the room calls out something else in Spanish and the other two draw their guns. As you attempt to turn around to explain, they both fire into your chest. You look at them, still not understanding, as your life slips away from you.\n\nSorry, it would appear that you have lost. Please do try again, especially if this is your first time. There are lots of different options and possibilities. Be sure to try acts that you have trained, as you will have a much better chance of success if you do!\n\nYou had a 10 percent chance of winning that battle.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 25, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You are very suddenly interrupted by a loud banging on the door. You hear, \"¡Abrir! ¡Policía! Abre esta puerta ahora!\" The banging continues and you hear, \"Policia!\" The sturdy door is shaking in the frame and you know that you only have a moment to decide what to do...\n> You take a stand, open the door, and attack. The police!\nYou decide that if they are going to take you down, you are going to go down in a blaze of glory. You take a moment to rig a quick explosive on the back of the door and step away from the door. You take cover behind the corner of the bathroom and wait. When they strike the door one more time, the explosive goes off, blowing the door off the hinges and towards the hallway. You step around the corner, staying low, gun at the ready to fire at anything that moves...\n> You continue...\nLooking over at the door, it takes a moment for the dust to clear. You don't see anything moving, so you stand up and stare into the dust. You step towards the door, trying to make out the figures in the dust cloud when suddenly guns open up firing in your direction. You turn and twist and attempt to get back under cover as a bullet finds your back, spinning you around. A second round hits you in the chest and you crumble to the ground, as everything quickly fades to black.\n\nSorry, it would appear that you have lost. Please do try again, especially if this is your first time. There are lots of different options and possibilities. Be sure to try acts that you have trained, as you will have a much better chance of success if you do!\n\nYou had a 10 percent chance of winning that battle.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 26, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Very suddenly, the man jumps to his feet, knocking the chair he was sitting in to the ground behind him. As it clangs into the ground, his hands rise up, one with a fork and one with a dinner knife. You turn your hips and move quickly to avoid the very sudden slash with the knife across your midsection.\n\nThe man moves cautiously with his knife held out in front of him. As his feet shift on the ground, you realize that he looks quite skilled with the improvised weapon. Your mind travels back to your training in the warehouse and you carefully watch the knife, his arm, and his eyes. You are not sure what he will do next, but he is clearly watching you carefully, looking for an opening.\n\nThe two other couples at the cafe get up and scramble away from the tables and chairs. You do not take your eyes from the now armed man in front of you. A serving platter crashes to the ground as a waiter appears and then quickly runs back into the restaurant. You know it will not be long before he summons help in the form of the local police, who you probably do not want to meet right now. The man circles and moves towards you and you can tell he is about to make another strike with the knife.\n> You dodge the attack and try to move through the furniture to avoid the man.\nAs the knife comes towards you, you duck and turn. You quickly scramble under the nearest table, hoping to get out of his reach and to the far side. You roll around a downed chair and jump to your feet, ready to avoid this fight at all costs.\n> You continue...\nYou roll and jump to your feet on the other side of the table. Unfortunately, the man was anticipating your move, and he has come around the table. As you scramble to your feet, moving away, you feel a sharp pain in your back. You reach around, but cannot reach the location -- the man has stabbed you in the ribs. You try to get to your feet, but the strength is quickly leaving your body.The world around you gets dimmer as you drop to the ground. You can hear sirens in the distance, but they are getting more quiet as you decide you will close your eyes and rest, just for a moment. I am sorry, but it would appear that you have died.\n\nYou had a 10 percent chance of winning that battle.\n\nPlease do feel free to try again. To increase your chance of success, be sure to use a skill that you have trained or have items to help you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 28, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"You're talking as if there are others like me and you out there...\"\n\n\nG- Well obviously retard, do you really think that the two of us would be able to handle all of the distressed spirits that are currently roaming? Yes, our numbers aren't legion, but they make do to keep balance in the spirits our kind help on the daily.\n\n\"How hard is it to make contact with another one of my kind?\" You ask, a bit tempted to make contact with someone that also shares your powers, but only to relate.\"\n\nG- Yeah fuck off, that's classified information that's only available to observers, you won't need help from other wardens on your quotas and you get it regardless.\n\n\"It wasn't about help.\" You mutter to yourself.\n> You how hard will this task be\n\"Well, how hard will all of this be, helping spirits ascend and all.\"\n\nG-Fuck don't tell me you're going to pussy out if this is going to seem like too much work. The first few ghosts will probably be challenging for you, but after a while, you'll start getting used to it. It's just like taking care of a dog or cat, they're all different but they usually have the same needs most of the time. Although these needs will actually be more of wants, and these wants can vary in difficulty. Also keep in mind that we can't just skip on a ghost, each of their needs will have to be fulfilled before we can move onto a new ghost.\n\nThat doesn't sound very appealing to you.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 15, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "\"Young master!...And miss Jenny! What are you two doing??!\" Just when you're about to say something, a grumpy yet elegant voice comes to you across the dining place. You turn around to see a huge guy tucked in a classy black tuxedo dragging himself towards your table. \"Please stay away from that man!\" Finally, someone with common sense and willingness to act in this forsaken town...and he doesn't seem to be the type you want to mess with.\n\n\n\"Eww! Manny the Orge, what??\" The girl who now known as Jennifer nearly gives a shriek at the sight of him. \"Let's go to another room!\" Alongside with her, Pip is already fleeing.\n\n\n\"Who are you?! You didn't do anything to them, did you???\" Wow! This guy is fast, completely contradicted to his mountainous figure. And his voice has gone into a raging fit waiting to release on you. He grabs your collar and shouts directly at your face, nearly giving you a heart attack. \"You prick!!! What did you do???\"\n\n\nThen without waiting for an answer, he throws a punch at you!\n> The Hundred Crack Fists!!\nATATATATATATATATATATATATATATATATATATATATATATATATATA!!! ATATATATATATATATATATATATATATATATATATATATATATATATATA!!! ATATATATATATATATATATATATATATATATATATATATATATATATATA!!!!!! WACCHAAAA!!!!!!\n\n\n...\n\n\nDarkness, the only thing that you can only feel...can't you? You try to open your eyes but couldn't...In fact, you don't have any sensational feeling at all!\n\n\nCome on!\n\n\nWake up!\n\n\nDamn IT!\n\n\nFinally after struggling with your brain, you manage to get a feel of your skin contact and snap your eyes opened.\n\n\n!!! You're being chained to a plastic surgery table, naked with only the boxer! The cold from it is killing your back. Numberous cords and tubes are sticked into your arms and your legs! To add up the creepy formation, 2 large sized needles are injecting some weird-colored liquid into your body. With each and each of those flowing before your eyes, your skin sensation slowly fades away.\n\n\nWhat the fuck is going on??!\n\n\n\"Oh!...You can still be alive?\" You turn your neck to the speaker and see a beautiful, gorgeous blondie looking at you. \"Admirable...Stay still! Let's chat for a bit, shall we?\"\n\n\nYou try to open your vocal cord but find no strengths or air to do so, you can only glare at the beauty in front of your face, grinning slyly at your misery.\n\n\n\"Can't talk? That's too bad.\" She is teasing you, and she is enjoying the look you're giving. \"Umm, yes! You'd make a fine work out of this. Let's see...\" She checks your chest for a bit and then speaks the murderous words on your decaying breath. \"It's a bother but I guess you need another method. Be ready for it.\"\n\n\nRudy Hills, her nameplate inprints itself into your brain after she has left. Well, her C-cups were quite a feast to the eyes at least.\n\n\nY.O.U A.R.E A.L.R.E.A.D.Y D.E.A.D\n\n\n'Is this it?' You ponder, looking at the dead bodies hanging on top of you. 'I wish I could chill out, this is so surreal. Maybe next time I should consider what world I'm living in before doing something stupid again.'", "evaluation": 1, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 56, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (6) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You're slowly deteriorating and you need a fresh bite to eat. Without any hesitation, you make your way towards the food stall across the street. It will take more than a cheap meal to satisfy your hunger.\n\n\n...\n\n\nHmm, the inside is not so bad, better than the shitty bar for sure. They got clean table clothes, beautiful decoration and most importantly, more people. You'd give it an above average rating if it wasn't for the space in here, a bit too narrow to move. You quickly come to the counter and order your dinner. A pancetta with fried eggs covered in hot sauce and an applepie as dessert seem like a great stomach filler for you.\n\n\nYou find a seat and make yourself comfortable as you wait for your meal. You silently hope that this wouldn't become your last time eating outside.\n\n\n\"Wah HAH!!\"\n\n\nThat sudden loud and squeaky yell from behind nearly scares you to death. How can you be so defenseless at a time like this? You turn around to see a school-grader boy who is focusing on your mini device.\n\n\n\"A mini TV! It's just like in the game!!\" Very enthusiastic and eager, he says while searching inside her bag and then shoves a small looking object to you. Upon looking, you see that it's a Nintendo DS. \"Are you a Pokemon instructor?\"\n\n\n\"...Wa-what? What the...?\" You start to sprout nonsense at the flashing screen before you as it changes to a different one with each button the boy is pressing. It's one of those Pokemon games for the DS, been selling high among youngsters and does not have any sign to stop.\n\n\n\"Mr?\"\n\n\n\"Uhh...\" You have put up with a lot of things today but for the first time, you're actually speechless at this.\n\n\n\"Pip! Pip! You found someone?\" And now it's the girl, who is also a school grader, to join the little trainer pestering around your coat. Goodness! Now you've realized that the light giving off by the portable TV inside the coat is attracting their curiosity, you have been hearing it constantly to check the news. And from what you can see from the boy's 2 screens machine, you can see what has grabbed his attention.\n> You ignore them\nNo, nope, nope! Not the kind you want to be involved. Ignorance is pure bliss in this situation, you continue to listen to the TV. No matter how much they try to pester you into this Pokemon stuff, you stand...you sit on your chair without giving them even a glance. Perhaps because of your hardcore coolness, they leave you as fast as they arrive. Kids, adorable but so simple sometimes. You have to crack a smile at the sight of them asking another customer.\n\n\n A gameshow is on and it is blasting your eardrums, killing your rare happy mood instantly. You turn down the volume and lazily get back to the waiting game.\n\n\nBefore long, your lovely meal has arrived. You're starving so even if the quality is shit, the quantity will fix it. You pick up the fork and start with the eggs first.\n\n\n\"Hello sir! Where are you going?\"\n\n\nHmm, sunny today sure is hot and delicious, not bad for a small size, the hens here are healthy you can tell. And now bacon...with extra steak sauce too?! You grab a slice and shove it in your mouth.\n\n\n\"Do you like this?\"\n\n\nEhh!!! What is this? Where does this stuff come from?? You swear you can almost taste the bitter ashes in this, did they put them on the stove? Not to mention the sauce is terrible, you find no traces of the sweet and fat juice of the meat. They're pretty soft and easy to swallow though so you can forgive that. After spending time savouring the eggs while cringing at the main meal, you move onto the applepie.\n\n\n\"Uuu...He's so mean!\"\n\n\n...Uggrr! Sugar rush has no brake in this one. Sweet, soft and creamy pie, pretty good! Not the best but certainly not the worst, you can enjoy this one more time if you have to. You leave the cash down onto the table and prepare to walk out. When you are nearing the exit, you see a mountainous man in a black tux turning his back to you. Just as you're about to head for the door...\n\n\n\"Oh, excuse me.\" The man turns to you and speaks up, looking at you with quite a non-friendly manner. \"I'm looking for a boy and a girl going together, they are both in grade schools. Have you seen them?\"\n> You ignore him\n\"No, I haven't.\" You say, fixing the earplugs as if to show him that all you have done is just listening to music. These types are something you do not want to stay with for too long.\n\n\n\"...\" A disdainful look towards you, he clearly doesn't take a trentcoat wearing man's words. He and you have unintentionally started a stare battle against each others.\n\n\nWith a tired sigh, you shove him out of the way before he could beat you. \"What are you, some kind of their guardian?\" You spat without wanting an answer, annoyed by this man's action. Some people these days...If it wasn't for your safety right now, you'd never need to hesitate pointing the gun at this orge.\n\n\nYou step out of the diner with the man's hateful glare following behind.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 80, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "No, nope, nope! Not the kind you want to be involved. Ignorance is pure bliss in this situation, you continue to listen to the TV. No matter how much they try to pester you into this Pokemon stuff, you stand...you sit on your chair without giving them even a glance. Perhaps because of your hardcore coolness, they leave you as fast as they arrive. Kids, adorable but so simple sometimes. You have to crack a smile at the sight of them asking another customer.\n\n\n A gameshow is on and it is blasting your eardrums, killing your rare happy mood instantly. You turn down the volume and lazily get back to the waiting game.\n\n\nBefore long, your lovely meal has arrived. You're starving so even if the quality is shit, the quantity will fix it. You pick up the fork and start with the eggs first.\n\n\n\"Hello sir! Where are you going?\"\n\n\nHmm, sunny today sure is hot and delicious, not bad for a small size, the hens here are healthy you can tell. And now bacon...with extra steak sauce too?! You grab a slice and shove it in your mouth.\n\n\n\"Do you like this?\"\n\n\nEhh!!! What is this? Where does this stuff come from?? You swear you can almost taste the bitter ashes in this, did they put them on the stove? Not to mention the sauce is terrible, you find no traces of the sweet and fat juice of the meat. They're pretty soft and easy to swallow though so you can forgive that. After spending time savouring the eggs while cringing at the main meal, you move onto the applepie.\n\n\n\"Uuu...He's so mean!\"\n\n\n...Uggrr! Sugar rush has no brake in this one. Sweet, soft and creamy pie, pretty good! Not the best but certainly not the worst, you can enjoy this one more time if you have to. You leave the cash down onto the table and prepare to walk out. When you are nearing the exit, you see a mountainous man in a black tux turning his back to you. Just as you're about to head for the door...\n\n\n\"Oh, excuse me.\" The man turns to you and speaks up, looking at you with quite a non-friendly manner. \"I'm looking for a boy and a girl going together, they are both in grade schools. Have you seen them?\"\n> You say yes\n\"Yeah. They were just here pestering people about Pokemon or something.\" You respond with an uncomfortable frown, you feel an annoying feeling around you that they and this man have created.\n\n\n\"Oh!...Do you know where they've gone to?\"\n\n\n\"Don't know.\"\n\n\n\"...\" A disdainful look towards you, he clearly doesn't take a trentcoat wearing man's words. He and you have unintentionally started a stare battle against each others...And you're slowly losing.\n\n\nBut then suddenly, he bows his head to you. \"Please pardon me.\" With that said, he runs ahead of you and leaves the diner. You've not ever met anyone weirder than that these days. What the hell was that? That was completely out of nowhere.\n\n\nWith nothing else to ruin your day, you hit the street outside.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 56, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Tick...tick...tick...\n\n\nYou've been staring at your watch for nearly an hour and there isn't any sign of stopping. Normally you'd take a shot to calm your nerve since you deciding to enter the bar but the mood here failed to meet your taste. It's too quiet, too eerie at the time. Maybe it has something to do with the place itself as the bartender doesn't particularly enjoy any conversation with visitors just like you.\n\n\nWho designed this place? No wonder why there are so few people setting their boots here. You cannot find any positive point except for the waitress, a hot brunette who unfortunately doesn't appear to be working properly, she nearly spilled the entire claret on another customer without apologizing. Good thing kindness is still among some people these day.\n\n\n\"Oh, Laura...\" You sigh at yourself, pulling your forehead. \"Why did you have to leave?\"\n> You finish your drink\nMight as well do what you were going to do. Even though the taste is so horrible, you gulp it down in one goes, hoping for your stomach to hold up any retching urge.\n\n\nYou feel sober as you carelessly put the glass and a bill down. Then immediately...Frowning at the sourness, you run out of the bar and vomit everything inside out like a loosen water hose.\n\n\nYuck! Maybe you should find something to eat, you feel absolutely terrible.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Tick...tick...tick...\n\n\nYou've been staring at your watch for nearly an hour and there isn't any sign of stopping. Normally you'd take a shot to calm your nerve since you deciding to enter the bar but the mood here failed to meet your taste. It's too quiet, too eerie at the time. Maybe it has something to do with the place itself as the bartender doesn't particularly enjoy any conversation with visitors just like you.\n\n\nWho designed this place? No wonder why there are so few people setting their boots here. You cannot find any positive point except for the waitress, a hot brunette who unfortunately doesn't appear to be working properly, she nearly spilled the entire claret on another customer without apologizing. Good thing kindness is still among some people these day.\n\n\n\"Oh, Laura...\" You sigh at yourself, pulling your forehead. \"Why did you have to leave?\"\n> You flirt\nThe alcohol in your blood is kind of getting out of control right now. You need to sto-\n\n\n\"Hey there, ~hotness!\" You say, trying to force yourself not sounding like a manwhore.\n\n\n\"...You called me, sir?\" She looks at you expectantly...no, confused is more likely to describe her stunning expression right now. Maybe you're being too forward! \n> You slow down, no ladies are gonna run away\nYou straight up your sitting and then...a dreamy glance escapes your eyes through the thickly shade to enters her own.\n\n\n\"Sir? Do you want something?\"\n\n\nIt doesn't work. What?!! You should get a blush and an embarassing bow to the side from her, not a speech line! You try your best to come up with an answer. Maybe you shouldn't have thought so highly about yourself, that would be a start.\n\n\n\"Can you help me find a name to put on the angelic painting before me? I'm helpless just by looking.\" You do your dirty tongue smoothly, making it sound like a sore one.\n\n\n\"Hmmm.\" She smirks, such a pair of delicious lips she got. \"Sir? Are you trying to ask me out?\"\n\n\nThis is some seriously sticky situation you've gotten yourself into, you just can sit there hopingly. A mature woman might not be very easy but at least you can live with that. No big trouble.\n\n\n\"Obvious flirting like that will get you no where, that's all I can say, big boy.\"\n\n\n...\n\n\nShameful...Too shameful. A grown man being looked down by a lady, younger than him no less.\n\n\nY.O.U F.A.I.L\n\n\n\"Too much stimulation to try and not a single one worked out, guess I am not fit to be with another.\" You wailfully groan, stepping out of the bar.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 40, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "The alcohol in your blood is kind of getting out of control right now. You need to sto-\n\n\n\"Hey there, ~hotness!\" You say, trying to force yourself not sounding like a manwhore.\n\n\n\"...You called me, sir?\" She looks at you expectantly...no, confused is more likely to describe her stunning expression right now. Maybe you're being too forward! \n> You charge right in, she is in your hand\n\"You want to hang out?\" You put so much confidence in yourself that you can't help but flash a dirty grin at her.\n\n\n\"...Please, I'm working sir.\" She says, glaring at you hatefully.\n\n\nUh oh! You hit the wrong desk this time. This girl was well-educated alright, you've been fooled! But the rat has been out of the bag, you have no choice but to go with the flow.\n\n\n\"Whatever you want will be yours, sweet cheeks. The only thing I can ever hope to see is the shimmering body under those garment.\" Being a giant pervert, you nearly lick your mouth at the sight of hers.\n\n\n\"No.\"\n\n\nOhhkaa...Wait what? What?\n\n\n\"You will not get anything from me, you dirty bastard!\" Her looks she's giving can pass for a hard slap right now. \"I'm not a whore!!\"\n\n\nYou are...not gonna walk out of here without receiving a few bruises from her, you freak. You sprint out of the bar before some pretty remarks could be thrown at you.\n\n\nY.O.U F.A.I.L\n\n\n\"I'm...Why am I such an idiot? Damn!\" You blame yourself and your forcefulness with a scratch to your block head...and a feel to your empty stomach. \"Stay away from good-looking woman when you are drinking I guess...If I run into her again, better be prepared for the pain.\"", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 28, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You should never have chosen this road, it's the worst possible trail you've ever seen in your life. Roadkilled animals, full of dead ends leading to the falling death or harsh mud slowing you down and it's dark like your unlit office. \n\n\nBut those are nothing compare to what you're avoiding right now. There is a biker gang risking their pitiful lives to steal your goods and might even kill you in the process. Due to the condition of the road, you can't seem to find a way to lose these experienced robbers who are familiar with this area.\n\n\nYou pull out your repeater and start to spread deadly painful yelps and fresh blood among them. They're criminals, right? Wiping a few scums is just the same work you've done.\n\n\n\"Fuck! A gun, he got a gun! AGGHRRR!\n\n\n\"A fat loot! Fire away, boys!\"\n\n\nYour opening fire has started a shootout between a lone car and packs of bikers. Each shot traded equals a body part of someone rendered useless and you can only pray that you're not the next one.\n\n\n\"Let's see if you like THIS!!!\"\n\n\n\"AGGGGGRRR!!!\"\n\n\n\"GET OUT OF THE WAY, FOOLS! ROCK ON THE ROAD!\"\n\n\nA rounds of bullets start to fly towards you and shriek their destruction power into your ears. A gatling gun! And they're not afraid of using rapid-fires even with the front row being in the way, they want your life!\n\n\nYou have to think of a way!\n> You aim for the holder\nYou suddenly has this urge just to stick your head out and aim for one who is firing at you. Hearing all those screams from their fellows being used as targets practice by the shooter slowly boil the anger inside your heart, you're always despite these kind of scumbags, coward and lack any responsiblity whatsoever. Strange...you of all people should be thankful by this. After all, is the fact that they're literally decreasing their own numbers down a good thing to you?\n\n\n\"LOCK AND RELOAD, BABY!!!\"\n\n\nMaking use of their obvious free shot giveaway, you decide to risk your life. What's a better way to protect yourself other than being a badass while at it too?\n\n\nOh hoh, you're cute...a batshit crazy type of endearing actually. You seriously need some help when you go to hell.\n\n\nTaking a good look at the shooters thanks to the motorcycle's light reflecting on them, you quickly pinpoint the huge crank-driven bastard. Without wasting any precious second, your tongue jingles by itself 3 times and both your hands join in the harmony.\n\n\n\"He is there! Bastard's sticking out!\"\n\n\nThe bullet comes out flying and...It would be a real wrench for you if this missed.\n\n\n\"AHGHGGGGG!!!\"\n\n\n...It seems like you hit your target's...jaw or something, you can hear him screaming and some of motor's engines dying down, the gunfire has been ceased too.\n\n\n\"BOSS! Boss got shot!!\n\n\nHoly...What the...\n\n\n\"Shut the hell up! Chase after that son of a bitch!\"\n\n\n\"BOss! Boss!...Boss??!!! Don't scare the group like that!\"\n\n\nA gentle and pleasant feeling sweeps over your inside, to think you actually did it, you, a normal average Joe who hasn't received any training on how to operate or shoot a gun. You have cleaned another despicable piece of shit off the world!\n\n\nYou drive far away with terrific handling skill, your car is like aviating through the roughness of the terrain. The odds of you surviving yet another chase wasn't very much but you have actually passed it with flying colors!", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 51, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "TV...checked.\n\n\nSunglasses...checked.\n\n\nTrench coat...Unnecessary but you couldn't just leave your skinny bones out, it has doubled your luck and your appearance to be unique...Also checked.\n\n\nGood thing your face hasn't really hit the mark of any media type out there yet, but your time is running out. Lying low will have to be in another place, a safe and secure one far away from here.\n\n\nYou check the plate covering your gas meter and see that it still got 2/3 left. You have to stock on some large litters to cross the border. The nearest place to refill would be...about 15 miles from here, not really hard to come by and if they try something funny, your guns will do the job. You decide to go there.\n\n\n...Hmm? It's nearly night time. Anytime now...\n\n\nYou have arrived at a gas station. There are only a few local houses and shops nearby, an empty place and probably not in any urban business. \n> You sophisticated stealing\nAt least you know how to reload a basic handgun while totally clueless about anything else. What is there to blame besides yourself? You were nuts, and you still are right now. You load the inside the barrel of your pistol with a fresh clip and proceed to approach the gas station slowly. You park the car just behind the wall surrounding the place and sneak into the yard on foot. Before the employer, a man in mid 40 can sense you, his hands have already raised behind his head as you hold him up at gunpoint.\n\n\n\"Sorry for this.\" You say, looking frantically side by side. \"Get me 6 litters of gasoline. Try anything funny and I will torch this place down in an instant.\"\n\n\n\"A-Alright.\" He answers your order by slowly walking towards the container to grab the cans. \"Here...just chill out, okay?\"\n\n\n\"Good. Grab those and go forward.\" You demand, wanting to be sure of your position to the eyes of any people outside. \"Turn around now.\"\n\n\nYou lead him back to your vehicle, the poor man is struggling to carry the fuel one by one.\n\n\n\"Open all of the covers, I want to see them.\"\n\n\nHe does so and backs away to the wall, allowing you to have a look at the containers...Yep! It seems like all of them are pure gasoline alright.\n\n\n\"Good. Now go back to your place and I swear if I see the cops hogging the horn anytime now, I'll mark all flammable stuffs inside that place my practicing target. Are we clear on that?\"\n\n\n\"Yeah...I see your point.\" He says, throwing a dirty look behind you as you get in your car.\n\n\n\"Nice doing business with you, mate.\" You crack a smile at your victim. \"Good bye.\"\n\n\nYeah, screw all of that moral bullshit. You got the gun, you are the winner.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 49, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You're a murderer.\n\n\nRunning head first into that place and blasting everything to hell. Raiding the detention center just to get a few kills on those who raped and pushed your crush to suicide doesn't seem like a good idea after all. You're not even her type to bother, you should just have left them rotting in jail instead. Now you got yourself rows and rows of police forces chasing after you and there is no such thing like a way back. You're brown bread to the eyes of your loved ones now, and you gotta make a run for it. Whenever you see a turn, you can only hope that it doesn't lead to a dead end.\n\n\nThat phone call should have never reached you. Crazy love, you blame all the things you've done to it. It forced you to flee your office, turned your mind into a madman and put that thing on your hand. After that, it was only chaos. You were gonna going to end your life when the flame inside died out...but didn't...and you still can't find the courage.\n\n\n\"PULL OVER!!! PULL OVER NOW!!! DO YOU HEAR ME?!! I'M GOING TO SHOOT YOU!!!\"\n\n\nThey finally talk with bullets huh? Maybe you should focus on stepping on the gas instead of having random flashbacks.\n> You okay, turn on the gas. No need to get touchy now.\nThe pedal is being extremely abused by you as your vehicle blows off blindful storms of broken leaves and dirt back to your pursuers. Every turn you make equals a nightmare, your eyes cannot keep up with what in front of you anymore. You pray for the safety of the tires as well as yours. Nothing but speed and gunshot keep you stay intact with the world.\n\n\nShreeekkkk!!! The glass door from behind has gone down!\n\n\n'These cops!...This some kind of game to you???' You think, making a zic-zac move to dodge another straight shot. You can't afford to panic, anything but that. Hot and cold sweats mixed together run along your forehead and down to your lip, a salty taste quickly dominate your saliva. *Gulp*\n\n\nThe tires are still normal, that was just a lucky shot...but a warning that you should step up pass the limitation!!", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "It literally pains you to part with anything being the fuckin’ obsessed pack rat you are, but you need to start earning your keep again. The problem is you’ll only part with a few things and those things are shit that nobody wants!\n\nYou can't believe that nobody would want things like S&M Elmo or Trailer Trash Barbie! And you can't even wrap your mind around the fact that people don't want your used toothpick collection from around the world!\n\nWell it looks like the demand is currently for “Big Objects” and the only two big objects you have that you’re willing to part with are your full set elephant bones and your Kudzu plant.\n\nOf course there’s always a demand for porn, but you’re sort of attached to your collection of that stuff.\n> You wait! You've got naked pictures of your Mom!\nWe’ll save you the embarrassment of WHY you have the pictures in the first place, but after scanning one naked photo of your Mom, it doesn't take long for perverts all across the globe to start bidding for the whole set. The highest bid you've got right now is some guy in Mexico who's offering 10,000!\n> You sell!\nYou sell, send off the pics and receive your money\n\nUnfortunately you forgot to consider the foreign exchange rate!\n\n10,000 Mexican Pesos is only $2.00 in US Currency!\n\nWhile it’s very possible that your Mom won’t find out what you did, but there’s always the chance she will. And hell, for that amount of money you could've sold naked pictures of yourself!\n> You try to buy your Mom's pictures back\nFortunately the Mexican guy is now trying to sell them for a bigger profit, 20,000...unfortunately its US currency. You’re fucked. You don’t have that sort of money.\n\nSo you do the only thing you can do. You steal your Mom's credit card and buy back the pictures.\n\nHowever there ARE consequences for your actions.\n\nFirst your Mom finds out about all of this the very next time she tried to use her card. (Which gets cut up)\nSecond she's wickedly pissed off that you even sold the pictures in the first place let alone the fact that you didn't get squat for them and then put her in SEVERE debt by buying them back.\nThird there are some questions about your erm... morality, not to mention your sanity. You basically STOLE her private property which makes you a thief, the fact that you knew the content of the pictures and looked at them, makes you a sicko, the fact that you sold them makes you a sleazeball, and the fact you lost money on the whole deal makes you an idiot!\n\nYour Mom has you committed to the asylum, where you spend the rest of your days, until you cause so much trouble you get lobotomized.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 59, "num_participle_phrases": 1, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You sell, send off the pics and receive your money\n\nUnfortunately you forgot to consider the foreign exchange rate!\n\n10,000 Mexican Pesos is only $2.00 in US Currency!\n\nWhile it’s very possible that your Mom won’t find out what you did, but there’s always the chance she will. And hell, for that amount of money you could've sold naked pictures of yourself!\n> You sell naked pictures of yourself\nSome gay porno magazine offers you a $2.00 for your naked pics. You accept the offer.\n\nUnfortunately it’s a MEXICAN gay porno magazine!\n\nYou get a fat nickle!\n\nWell you've made a total of $2.05 from selling your Mom's self respect as well as your own. (Not that you had that much to begin with)\n\nYou try not to think too much of it and just hope you Mom never finds out, but as you find out later you should’ve worried about other things instead.\n\nYou and she unknowingly become a point of obsession by a deranged bisexual midget. He eventually gets to the point where his obsession can’t be restricted to just images and pictures.\n\nHe tracks you both down and somehow manages to ambush your Mom and knock her out cold. You hear the noise from the basement and come up to investigate, where upon the midget knocks you out as well.\n\nHe ties you both up and well; it sort of only gets worse from there…\n\nYour images are uploaded one last time through the sick freak’s illegal snuff site.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "We’ll save you the embarrassment of WHY you have the pictures in the first place, but after scanning one naked photo of your Mom, it doesn't take long for perverts all across the globe to start bidding for the whole set. The highest bid you've got right now is some guy in Mexico who's offering 10,000!\n> You hold out for more!\nWise choice! Everyone knows 10,000 in Mexican currency is only $2.00 US currency!\nAfter waiting for a better deal you finally get an offer of $10,000 from some rich lesbian in Hawaii.\n\nJackpot!\n\nApparently she also wants to meet your Mom in person.\n\nYou know your Mom's been kinda lonely after Dad was killed in that \"elephant incident\" so you decide to set it up...\n\nAnd after months of workin', proddin', fixin', and schemin' on your part, your Mom is now a much happier person and so are you having a rich stepmom and all. Now you can go buy that bomb shelter you always wanted.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": " \n\nYour stomach starts to churn. There’s nothing magical or enchanted about this nausea--it’s identical to the last time you got food poisoning. You turn and hurl the contents of your stomach onto the grimy floor.\n\n\nIt smells. It smells like me, you think. Like my insides.\n\n\nThe sound of running.\n\n\nYou leap up, and vault over the counter almost effortlessly--only later you remember Dmitri’s hands under your ribs, propelling you--and run.\n\n\nYou only have to elude them for twenty minutes. Twenty stupid minutes is all that’s between you and being okay.\n\n\nYou see an opening in the crowd and dart through. Without your heavy bag you must be faster than they are, because the space between you and them is widening. \n\n\nShould you keep running, or find a place to hide?\n> You keep running.\nA huge tour group walks in a slow line right in front of you. You shove past them, but not long afterward, the slap-slapping comes behind you. Teeth gnash your knee, and you fall.\n\n\nA hard bite to your shoulder, and then the weight of the goblin is off of you, and you sit up in time to watch it careen into a moving walkway. Dmitri stands above you.\n\n\n“What,” he says, “was that? It looked like you were having a seizure. Except no one even saw you. I could barely see you.” He shakes his head, as if something has been fogging his vision.\n\n\n“I’ll explain on the plane,” you say. Your shoulder is bleeding, but not too badly. “If I ever actually get on there.”\n\n\n \n> You continue toward the gate.\n \n\nThey don’t move.\n\n\nYou keep walking, leg muscles braced, ready to stop and turn around.\n\n\nYour damp, shaking hand holds out the ticket. The agent smiles--a real, human smile--and tells you to have a nice flight. You walk past them and get on the plane. Their eyes never leave you, but they don’t move. Apparently you’ve earned the right to get on the plane.\n\n\nAs you get into the cabin, you halt. There is one in an empty seat. (An empty first-class seat--pretty bloody annoying.) It’s somehow wearing what looks like an expensive pinstriped suit, and the stupid flight attendant is handing him some wine.\n\n\nIn the pocket of the seat in front of you is a postcard showing Times Square. You slide it out and flip it over.\n\n\nRest and eat. This ain't finished yet.\n\n\nWell, isn’t that great. You’d love to eat--if you had any friggin’ food.\n\n\nThis is just so stupid. What’s even the point of it? Goblins. Gremlins, or whatever they are. They’re bright Crayola green--they don’t even look realistic.\n\n\nDmitri appears in front of you. “Hi,” he says, but he’s talking to the guy in the middle seat beside you. “I have an exit row seat--would you mind switching so I can sit by my girlfriend?”\n\n\nThe guy is only too happy to switch to an exit row, and soon Dmitri is settled beside you.\n\n\n“I’m not your girlfriend,” you say. How are you even going to explain this to your boyfriend?\n\n\nEasy: you won’t. How could you? It’s unexplainable. You’ve become good at knowing which things not to bother Keith with, and this is definitely one of them.\n\n\n“I know,” Dmitri said. “But I didn’t think he would switch if we were just friends.”\n\n\n“Well, that’s really stupid.” You probably shouldn’t be taking this out on him, seeing as he rescued you and all, but you are hungry and exhausted and you know he’s about to ask a bunch of questions you can’t answer and you just want this stupid trip to be over already. \n\n\n“Clara,” he says. “What’s going on, exactly?” Apparently he's figured out that jealous boyfriends aren't generally invisible.\n\n\n“I don’t know. It just happened.” You explain what you can about the postcards and the goblins. You hand him the postcard, but he finds the handwriting impossible to read--which makes no sense, it’s sloppy, but not that sloppy.\n\n\n“Do you think they’ll actually kill you?”\n\n\n\"I know they will,\" you say, because you do.\n\n\nHe takes your hand.\n\n\nNot long after, you fall asleep.You wake up to the stewardess’ voice.\n\n\n“Miss Conner, here’s the meal you ordered for this flight.” She seems to be in a hurry, and pulls your tray out for you so she can set it down and attend to something else.\n\n\nIt appears to be a chicken salad sandwich and some chips. Which you definitely did not order.\n\n\nYou realize you’re nauseous again, and incredibly hungry. \n\n\nShould you eat this incredibly sketchy food?", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 54, "num_participle_phrases": 2, "num_sentences": 79, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": " \n\nReluctantly, you agree.\n\n\n“Here.” He takes off his sweatshirt, which is light gray, and you switch wit him. He turns the Braves one inside out so the logo isn’t visible, since they’ve seen it. You switch bags. He has a carryon, and he unzips it and yanks out a scarf his grandmother just gave him as a Christmas present. You loop it around your face. \n\n\nWhen the tram slows at C, you look out the windows. Two of them are at the edge of the crowd, about ten feet away. There are about seven tram doors opening.\n\n\n“He’s here,” you mutter.\n\n\n“Too close for us to go?”\n\n\nDang, it would be easy to say yes. But you don’t. “No, we can probably make it.”\n\n\nHe puts his arm around you, and you put the hood up, making sure none of your hair is visible. You begin walking, heads turned toward each other.\n\n\n“We’re deep in conversation right now,” you say.\n\n\n“Yes,” says Dmitri. “And we’re not walking too fast.”\n\n\n“Because we’re so absorbed in our deep conversation.”\n\n\nA businessman barrels past you, giving you a look like you’re both idiots. He lets his overly large carryon run over Dmitri’s foot.\n\n\nBut no slappy-slap-slap.\n\n\nYou make it to the escalator. You make it up the escalator. You make it to terminal C, and duck into a bookstore. There is a closed sandwich stand, and you duck behind the counter and sink onto the sticky tile floor.\n\n\n“So....” says Dmitri. “You’re just going to hang out here for the next two and a half hours?”\n\n\nYou nod. Compared to being violently murdered, it sounds like heaven.\n\n\nAbout half an hour before your flight starts boarding, Dmitri goes to get you guys something to eat. When he comes back with Qdoba, he says, “the strangest thing happened. I just got a notification on my phone that my flight is canceled, and I’m rerouted through La Guardia. So I’m on your flight. Weird, huh?”\n\n\nA shiver of suspicion runs through you. “Yeah, weird,” you say, unwrapping your burrito.\n\n\nAlmost as weird as running into him in the first place.\n\n\nYou put down the burrito. You don’t trust Dmitri.\n\n\nActually, you do--you trust the weird little kid you met at camp. You’re just not sure if this guy sitting with you on this disgusting floor is actually him. This whole crazy day has been like something out of a twisted fairy tale, and isn’t there something in fairy tales about not taking food from strangers?\n\n\nAt the same time, you skipped breakfast this morning. You’re so hungry you’re slightly dizzy, even sitting down. You doubt you’ll be able to run or think at your best if you don’t get some nourishment.\n\n\nShould you eat or not?\n> You stuff the burrito in a napkin.\n \n\nYou manage to hide the burrito in your napkin. The edges of your vision blur, and your knees are wobbly, but at least you’re safe.\n\n\nYou and Dmitri decide that the best way to get on the plane is for you to wait until the line is ending and then just run. He will stand near enough to see the gate and then text you when it’s time.\n\n\nWhen he texts you, you begin running. No goblins on either side of you. Your hunger disappears--nothing matters except getting on the plane.\n\n\nThey’re behind the desk.\n\n\nActually, they’re ON the desk. Waiting. Watching. Two of them.\n\n\nThe ticket agent is laughing, chiding that you aren’t that late.\n\n\nThe ink of your printed-out ticket stains your sweaty hand. You slow down, almost to a stop. Maybe you should miss the plane. If you run fast, maybe you can lose them for long enough to get a cab to the bus station.\n\n\nBut they didn't start chasing you until you got into this Godforsaken airport. Isn't it logical, then, that maybe they'll stop chasing you once you board?\n\n\nLook at you, trying to apply logic to a situation that's clearly insane. Yeah, that's a real productive use of your time.\n\n\nThey see you. They aren’t coming toward you--but then, why should they? You’re going straight to them.\n\n\nWhat do you do?", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 73, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": " \n\nYou limp onto the tram just as the doors close. \n\n\n \n\nYou aren’t stupid--no way is this hell over with. But at least you’re safe for now.\n\n\n \n\nThe tram slows at B Gate. Will any of them get on? You edge toward the doors, ready to leap out, but it's just a group of middle schoolers in matching sweatshirts and their chaperone. The tram ambles forward.\n\n\n \n\nAt the next stop, a guy about your age, tall and skinny with a t-shirt advertising a Dropkick Murphys show from eight years ago, gets on. He notices you.\n\n\n \n\nHuh. Come to think of it, not many people have done that since you found the first postcard. You’re no Megan Fox, but you are a reasonably attractive twenty-year-old girl, and you’re accustomed to a moderate amount of male perusal while in public. And yet people’s eyes have been sliding past you all day. Only airport employees have acknowledged your existence. Weird.\n\n\n \n\nThis guy, however, sees you.\n\n\n \n\nProbably not good.\n\n\n \n\nYou edge a little closer to the doors. What if he’s one of them? A normal college-age boy outside, a goblin inside? Maybe that’s the next level--at first the monsters are easy to spot, and then they’re in the form of fairly cute guys.\n\n\n \n\nHe walks up to you. “Hi.”\n\n\n \n\nThis close he looks familiar. Familiar like a human I’ve seen before, or familiar like a goblin?\n\n\n \n\n“I think we went to camp together.”\n\n\n \n\nHis eyes are a yellow-striped green--what color were theirs? Damn. You were too panicked to notice.\n\n\n \n\n“Guess not,” he says. You must look pretty freaked out, because he starts backing away slowly.\n\n\n \n\nAnd then his face clicks into place. Triple R Ranch. Summer before fourth grade. His name is Dmitri, and the reason you still know that is that he was almost your first kiss. (Instead it was this loser named Jason in sixth grade. He told everyone you tasted like bubble gum--which doesn’t seem that bad, but somehow he made it sound absolutely disgusting. What a prick.)\n\n\n \n\n“Wait,” you say. “Dmitri, right?”\n\n\n \n\n“Yeah. You’re Claire.”\n\n\n \n\n“Clara, actually. That’s my real name.” You like Claire better, but it was too hard to keep telling everyone to call you Claire. They kept forgetting, and finally you just gave up and went with it.\n\n\n \n\nHe asks where you’re going, and you tell him. He says he’s going to Philadelphia to spend Christmas with his dad--he’s headed to the same terminal you are.\n\n\n \n\nHis eyes move over you, but not in a flirtatious way. “Are you okay?”\n\n\n \n\nYou look down. In addition to the sloppy-looking sweatshirt and the way you're holding your foot, you are sweating profusely. “It’s been...a stressful trip,” you finish lamely.\n\n\n \n\n“How so?”\n\n\n \n\nHe seems to know there’s a deeper meaning to that--which isn’t itself strange, Dmitri has always been able to read people pretty well--but you can’t shake the feeling that running into him is a little too coincidental. Should you trust him enough to tell him you’re being stalked, or just politely brush him off?\n\n\n \n> You brush him off.\n \n\nYou have a pleasant conversation until he gets off--at your terminal, but you don't mention that. You ride the tram around the whole airport a few times and then decide to get off at Terminal D, since you assume the goblins are watching the tram stop at Terminal C.\n\n\nAs soon as you get off, they spot you. You try to run, but that works about as well as you’d expect for someone with a broken ankle. They catch you. And they do, indeed, kill you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 52, "num_participle_phrases": 1, "num_sentences": 59, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": " \n\nYou limp along for a few feet, then dart into a gift shop. You browse behind a high shelf, waiting to see if anyone (or anything) is following you. Nothing looks suspicious, and no one seems to be paying you any particular attention.\n\n\nYou buy a dark blue Atlanta Braves sweatshirt and pull it over the cashmere J Crew sweater you got from the thrift shop in order to impress your boyfriend’s parents. Then it’s too hot, so you stuff it into your bag--your bright red bag. After checking your surroundings, you limp over and find a tote bag that says Hotlanta! And buy it (the clerk is, by now, looking at you like you’re a freak). You step behind the shelf and transfer everything in your large purse into the tote bag.\n\n\nHoly damn, your ankle hurts. Every pulse of pain reminds you that this is real.\n\n\nSuddenly you see them. Two...things. They’re about half your height, with green scales and large yellow teeth. They walk on two feet like a person, but they move like lizards.\n\n\nAnd no one notices.\n\n\nPeople move around them automatically, like they do for plants or luggage, but their eyes never focus on them. \n\n\nThe goblin’s eyes are small, soulless, but peering everywhere. Their little nostrils--their snouts are shaped like an alligator’s, but shorter--are twitching. They’re sniffing for you.\n\n\nYou step back, trying to move gradually in case fast movement kicks your scent into the air. Sweat pricks your underarms--a result, no doubt, of both your nervousness and the extra layer you’ve put on.\n\n\nBut when you peek again, they’ve passed by.\n\n\nYou pull off the sweater under your sweatshirt and manage to yank it off through the neck.\n\n\nMaybe the smartest thing would be to keep them in front of you. After all, your gate is all the way on the other side of the airport, and you only have four hours to get there. The only way out of this nightmare is to get on that plane to New York.\n\n\nYou wait for them to get about fifty feet ahead, peek out of the store, and, seeing nothing amiss, begin slowly following them, dragging your sore ankle as you walk toward the center of the airport. Along the way, you throw away the purse and sweater, and stop in the bathroom and cover yourself with sickly-sweet strawberry soap--anything to hide your natural scent.After a few minutes, you reach an escalator, which will take you down to the tram area, where you will get a ride to your terminal.\n\n\nAs you near the bottom, suddenly there is a slap-slapping on the marble floor, like someone in thin wet socks.\n\n\nYou turn. There are creatures behind you, weaving around the people at the top of the escalator.\n\n\nYou hurry down the escalator, biting back your yelps of pain. The tram to Gate C has arrived. Should you try to catch it, hoping the doors will close before they can follow you(or if they do, that you can hop out before they do) or turn and fight? \n\n\n \n> You fight, despite the ankle.\n \n\nOkay, what will you use as a weapon? You have your new tote bag, (which, despite being soft on the outside, is pretty heavy with a phone, bottle of water, and iPad). Also, there is a wheelchair that has been left at the foot of the escalator.\n> You bash with bag.\n \n\nYeah, heavy or not, it’s still just a bag, and there are two of them. You manage to hit one, and he seems to get dizzy. The other bites you, and you go down. No one notices you dying.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 42, "num_participle_phrases": 1, "num_sentences": 44, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (7) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": " \n\nOkay, what will you use as a weapon? You have your new tote bag, (which, despite being soft on the outside, is pretty heavy with a phone, bottle of water, and iPad). Also, there is a wheelchair that has been left at the foot of the escalator.\n> You use the wheelchair.\n \n\nPicking up the heavy chair with only one reliable leg causes you to lose your balance. Immediately they’re on you. The last thing you see after one of them takes a bite out of you is a woman stepping over your body, as if she can't see you at all. ", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": " \n\nOkay, what will you use as a weapon? You have your new tote bag, (which is pretty heavy with a phone, bottle of water, and iPad). Also, there is a wheelchair that has been left at the foot of the escalator.\n> You use the wheelchair.\n \n\nThe metal of the chair is light enough to swing but hard enough to hurt them. You send one sprawling into the now-moving tram and the other into the path of the crowd getting off the escalator. A few people seem to stumble over their own feet as they step on the goblin, but they--especially a woman in stilettos--injure him badly. Both lie there, bleeding yellow blood. They’re not dead, but both injuries look fatal. Neither of them is going to be in any condition to chase you for the next three hours. \n\n\nYou probably shouldn't feel that triumphant. Sure, there were two of them, but they're three feet tall.\n\n\nBut you do. You've never fought with anyone (or, in this case, anything) in your life. And you won.\n> You get on the tram.\n \n\nYou hurry onto the tram just as the doors close. \n\n\nYou aren’t stupid--no way is this hell over with. But at least you’re safe for now.\n\n\nThe tram slows at B Gate. Will any of them get on? You edge near the doors, ready to leap out, but none do, and the tram ambles onward.\n\n\nA guy about your age, tall and skinny with a t-shirt advertising a Dropkick Murphys show from eight years ago gets on. He notices you.\n\n\nHuh. Come to think of it, not many people have done that since you found the first postcard. You’re no Megan Fox, but you are a reasonably attractive twenty-year-old girl, and you’re used to a moderate amount of male perusal while in public. And yet, for the most part, people’s eyes have been sliding past you all day. Only airport employees have acknowledged your existence. Weird.\n\n\nAnd yet this guy sees you.\n\n\nThat’s probably not good.\n\n\nYou edge a little closer to the doors. What if he’s one of them? A normal college-age boy outside, a goblin inside? Maybe that’s the next level of this--at first the monsters are easy to spot, and then they’re in the form of fairly cute guys.\n\n\nHe walks up to you. “Hi.”\n\n\nThis close he looks familiar. Familiar like a human I’ve seen before, or familiar like a goblin?\n\n\n“I think we went to camp together.”\n\n\nHis eyes are a yellow-striped green--what color were theirs? You can’t remember. You were too panicked to notice.\n\n\n“Guess not,” he says. You must look pretty freaked out, because he starts backing away.\n\n\nAnd then his face clicks into place. Triple R Ranch. Summer before fourth grade. His name is Dmitri, and the reason you still know that is that he was almost your first kiss. (Instead it was this loser named Jason in sixth grade. He told everyone you tasted like bubble gum--which doesn’t seem that bad, but somehow he made it sound absolutely disgusting. What a prick.)\n\n\n“Wait,” you say. “Dmitri, right?”\n\n\n“Yeah. You’re Claire.”\n\n\n“Clara, actually. That’s my real name.” You like Claire better, but it was too hard to keep telling everyone to call you Claire. They kept forgetting, and finally you just gave up and went with it.\n\n\nHe asks where you’re going, and you tell him. He says he’s going to Philadelphia to spend Christmas with his dad--he’s headed to the same terminal you are.\n\n\nHis eyes move over you, but not in a flirtatious way. “Are you okay?”\n\n\nYou look down. One of the goblins has ripped your jeans from knee to ankle. Also you are sweating profusely. “It’s been...a stressful trip,” you finish lamely.\n\n\n“How so?”\n\n\nHe seems to know there’s a deeper meaning to that--which isn’t itself strange, Dmitri's always been able to read people pretty well--but you can’t shake the feeling that running into him is a little too coincidental. Should you trust him enough to tell him you’re being stalked, or just politely brush him off?\n\n\n \n> You trust him...well, a little.\n \n\nYou make up a story about an old boyfriend who is following you and has threatened to kill you. The authorities won’t do anything because the threats are all verbal, and there’s no evidence, and he has a perfect record. Dmitri is skeptical of this at first, but when he sees your fear is real, he starts to believe you.\n\n\n“So what are you going to do?” he asks.\n\n\n“Get off at Terminal D, I guess. He's got to be watching Terminal C, since he knows my itinerary.”\n\n\n“Yeah, but he’s watching for you, right?”\n\n\n“Yes…”\n\n\n“So let’s be a couple. He’ll be looking for someone alone, and that terminal should be pretty crowded since it’s a Delta one.”\n\n\nShould you agree to this, or continue with your original plan?", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 52, "num_participle_phrases": 2, "num_sentences": 79, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": " \n\nYou make your way to the galley and show the head flight attendant the postcard, explaining how you came to receive it.\n\n\nShe smiles, turns it over. “The Empire State Building. I’ve been there.”\n\n\nYou snatch it back and flip it to show her the message again. “Yeah, but someone’s threatening to kill me.”\n\n\n“I love New York.” Her eyes are glazed. “It’s my favorite layover.” She turns to smile at you. Her white teeth glitter.\n\n\nYou show another flight attendant with similar results.\n\n\nOkay, this isn’t going so well. What should you do? Start screaming for help, or just sit there, like, well, a sitting duck?\n\n\n \n> You um, it said not to tell. You're just going to sit quietly and then start running when you get off the plane.\nYou run for a few hundred feet. No one seems to be coming behind you. Everything seems normal. Just another chaotic airport.\n\n\nYou keep running. Maybe--maybe--this is all a sick joke. Well, probably not. But it could be an idle threat. After all, you’re in public. It shouldn’t be too hard to stay around plenty of witnesses--you’re in a friggin’ airport at Christmastime. This is fine. You can handle this.\n\n\nYou dart into a gift shop. You browse behind a high shelf, waiting to see if anyone (or anything) is following you. Nothing looks suspicious, and no one seems to be paying you any attention.\n\n\nJust to be safe, you buy a dark blue Atlanta Braves sweatshirt and pull it over the cashmere J Crew sweater you got from the thrift shop in order to impress your boyfriend’s parents.\n\n\nWhat else will make you stand out? You're carrying a bright red purse.\n\n\nAfter checking your surroundings, you walk over and find a tote bag that says Hotlanta! And buy it (the clerk is, by now, looking at you like you’re a freak). You step behind the shelf and transfer everything in your large purse into the tote bag.\n\n\nSuddenly you see them. Two. They’re about half your height, with green scales and large yellow teeth. They walk on two feet like a person, but they move like lizards. They look like the bad buys in a fairy tale. Goblins, or something. \n\n\nAnd no one notices.\n\n\nPeople move around them automatically, like they do for plants or luggage, but their eyes never focus on them. \n\n\nThe goblins' eyes are small, soulless, but peering everywhere. Their little nostrils--their snouts are shaped like an alligator’s, but shorter--are twitching. Sniffing for you.\n\n\nYou step back, trying to move gradually in case fast movement kicks your scent into the air. Sweat pricks your underarms--a result, no doubt, of both your nervousness and the extra layer you’ve put on.\n\n\nBut when you peek again, they’ve passed by.\n\n\nYou pull off the sweater under your sweatshirt and manage to yank it off through the neck.\n\n\nMaybe the smartest thing would be to keep them in front of you. After all, your gate is all the way on the other side of the airport, and you only have four hours to get there. The only way out of this nightmare is to get on that plane to New York.\n\n\nYou wait for them to get about fifty feet ahead, peek out of the store, and, seeing nothing amiss, begin following them. You begin walking toward the center of the airport. Along the way, you throw away the purse and sweater, and stop in the bathroom and cover yourself with sickly-sweet strawberry soap--anything to hide your natural scent.After a few minutes, you reach an escalator, which will take you down to the tram area, where you will get a ride to your terminal.\n\n\nAs you near the bottom, suddenly there is a slap-slapping on the marble floor, like someone in thin wet socks.\n\n\nYou turn. Creatures are behind you, weaving around the people at the top of the escalator.\n\n\nYou hurry down the escalator. The tram to Gate C has arrived. Should you try to catch it, hoping the doors will close before they can follow you (or if they do, that you can hop out before they can do the same) or turn and fight? \n\n\n \n> You fight!\n \n\nOkay, what will you use as a weapon? You have your new tote bag, (which, though soft on the outside, is pretty heavy with a phone, bottle of water, and iPad). Also, there is a wheelchair that has been left at the foot of the escalator.\n\n\n \n\n \n> You bash with bag.\n \n\nHeavy or not, it’s still just a bag, and there are two of them. It makes one goblin dizzy, the other bites you, and you go down. Strangely, no one notices you dying.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 74, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": " \n\nThe airport is hella crowded, and of course every single face you see is pinched with anxiety, like flying home for Christmas is the most horrific event of their lives. You aren't usually one to use the word vibe, but the whole atmosphere gives you a slightly sick feeling, as if your body is absorbing their stress. \n\n\n \n\nYou board the plane for the six-hour flight to your connection, Atlanta. Halfway through, you use the lav.\n\n\n \n\nWhen you return, there's a postcard on your seat. This one shows a picture of the Empire State Building. You turn it over.\n\n\n \n\nBlack, scrawling letters read:\n\n\n \n\nDear Clara,\n\n\nWhen you get off, that’s when I’ll find you. \n\n\nWhen I find you, that’s when I’ll kill you.\n\n\nWhen you run, better run fast.\n\n\nWhen you hide, better hide good.\n\n\nWhen you tell, it makes things worse.\n\n\n \n\nPanic clenches your throat. Is this real? Does someone actually want to kill you? \n\n\n \n\nWhat should you do? Tell the stewardess? Or follow the advice on the postcard?\n> You don't Tell\n \n\nThe plane lands.\n\n\n \n\nWhat should you do--go to the TSA and tell them what’s going on, or just run and hope the killer doesn’t find you?\n\n\n ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You lay down on the sofa, wondering what lays in store for you. No one would go through all this trouble for no reason and you dread learning what that reason is. Does the kidnapper simply want a ransom or do they have something more sinister in mind? You notice there are no windows in this room and the bleak white walls are not helping you stay positive. You can't let fear overcome you, only by thinking rational will you get out of this.\n\n\nSuddenly the door that was locked opens up and the man who kidnapped you appears, he is holding a tray with a paper bag on it, he appears nervous and is looking down at the tray and not you.\n> You say nothing\nYou say nothing, you are way to nervous that saying the wrong thing will angry him and make your situation worse. He also says nothing and the two of you stare at each like 5th graders at their first dance. Finally the man gets the courage to speak up.\n\n\n\"I'm sorry about this, I promise everything will be explained in time, just relax I have no intention of hurting you and by the end of the week, you'll be home\". The kidnapper explains\n\n\nYou stare at the bag on the tray.\n\n\n\"Oh, this is dinner, I got it from this deli called Luca's, the internet said you liked pepperoni calzone and diet soda so I got you that\" The kidnapper says while putting down the tray.\n\n\n\"Now that sofa opens up into a bed and in the morning, you'll meet my girlfriend, it won't be so bad\"\n\n\nThe man quickly left, closing the door behind him and locking it. You wonder if he is afraid of being caught by the FBI or if he is always like that. You pick up the bag on the tray and take out the contents, sure enough it's a pepperoni calzone and a diet soda. Your stomach growls at the sight of the meal, you are too hungry to care if it's poisonous or not and begin wolfing the down the food. After you've finished you put the tray in a corner and pull the bed out of the sofa . As you lay down, the events of the day race through your mind and you wonder if you'll truly leave this place alive. However you are exhausted and soon you fall asleep.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You awaken in a small room with a throbbing headache, it takes a moment for things to come into focus. When they do you see a beige sofa and a flat screen tv on the wall. Dust bunnies are on the carpeted floor and there are two doors leading out the room. You try the first door and it is locked, while the second door leads to even smaller bathroom complete with a toilet, shower and sink. You're not quite sure what to do next.\n> You shout for help\n\"SOMEONE HELP\" you shout at the top of your lungs.\n\n\nYou scream several more times until you are too tired to shout. After a few minuets nothing happens and you are convinced either no one heard you or if anyone did hear, they have no intention on helping you. You'd figure that was a long shot but was worth a try. So now what?\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": " \n\nOkay, what will you fight him with?\n\n\nYou now have your heavy, hard-sided suitcase, with a large textbook and the statue you planned to give to Keith's parents inside. Despite its weight, you could probably get it over your head, and since it's already in your hand, speed would be on your side.\n\n\nNearby is a frail old lady carrying a long umbrella with a fairly pointy metal tip.\n\n\nAlso nearby is a large, heavy metal luggage cart, which you definitely couldn't lift over your head but might do some serious damage if used like a battering ram.\n> You ram him with the luggage cart.\n \n\nYou grab one--uh-oh. They’re the kind you have to put coins into in order to make the brakes unlatch. It does almost nothing. The goblin leaps onto the cart and bites your head off.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": " \n\nOkay, what will you fight him with?\n\n\nYou now have your heavy, hard-sided suitcase, with a large textbook and the statue you planned to give to Keith's parents inside. Despite its weight, you could probably get it over your head, and since it's already in your hand, speed would be on your side.\n\n\nNearby is a frail old lady carrying a long umbrella with a fairly pointy metal tip.\n\n\nAlso nearby is a large, heavy metal luggage cart, which you definitely couldn't lift over your head but might do some serious damage if used like a battering ram.\n> You grab the umbrella.\n \n\nYou pull it out of the old lady’s hands. (She starts going after you, but Dmitri intercedes.) It’s light enough that even as jelly-like as your limbs are, you can lift it easily and aim it toward the goblin’s eye. You miss, but you still give him a hard poke in the forehead--not enough to break the skin, but enough that he toddles back a few steps, tiny eyes blinking.\n\n\n \n\nYou use the opportunity to whack him again.\n\n\n \n\nUnfortunately, this seems to wake him up. He comes toward you.\n\n\n \n\nYour friend had a Komodo dragon once. She loved to rub its belly--beneath the scales it was softer than its back or head. You stab his middle with all your might.\n\n\n \n\nSticky yellow blood gushes out, but he’s still coming. One more hit and he wobbles, then smacks onto the floor.\n\n\n \n\nHe’s dead. You’re free.\n\n\n \n\nYou feel nothing. Why should you? You should've been free all along.\n\n\n \n\nYou and Dmitri step outside. It’s raining, and the only thing out here that isn't gray is the long line of taxis. Ready to take you to the Upper East Side. Except you don't want to go there anymore--if you ever did. \n\n\n \n\n“Where are you headed?” Dmitri asks. He has no bags. He’s going to miss his flight to Philadelphia.\n\n\n \n\n“I don’t know,” you say. “But do you want to come with me?”\n\n\n \n\nThe two of you get a taxi and choose a different adventure. Which is, it turns out, the happiest ending of all. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 36, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": " \n\nAs soon as you ask him, the goblin laughs. It’s a liquid, disgusting sound. “What kind of story do you think this is? I’m not his goblin. Also, it's 2016--fight your own battles, missy.”\n\n\n \n> You nope, not dying here. Let him follow you.\n \n\nSo he follows you. He follows you to your boyfriend’s apartment--to the living room where you make small talk about your trip, into the bathroom while you pee, to the dining room where there is a lovely dinner prepared, into the bedroom where you and your boyfriend sleep. He follows you everywhere, little eyes tracing your every move.\n\n\nFinally, you decide to fight him. It’s like fighting air.\n\n\nYou try to ignore him. Sometimes it works, but mostly it doesn’t. You can’t sleep. You can’t relax with friends. You can’t even kiss Keith without getting uncomfortable.\n\n\nYour friends notice your awkwardness, and Keith gets tired of being pushed away. Your grades suffer. You’re alone more and more--alone with it. After about a year, your mind can’t take it anymore. It lets go.\n\n\nWith medication, you become a mindless--if peaceful--mental patient. But whenever they take you off it enough for you to notice your surroundings, what you see is the goblin. Because he never leaves. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 51, "num_participle_phrases": 1, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": " \n\nYour damp, shaking hand holds out the ticket. The agent smiles--a real, human smile--and tells you to have a nice flight. You walk past them and get on the plane. Their eyes never leave you, but they don’t move. Apparently you’ve earned the right to get on the plane.\n\n\nAs you get into the cabin, you halt. There's a goblin in an empty seat. (An empty first-class seat--pretty bloody annoying.) It’s somehow wearing what looks like an expensive pinstriped suit, and the stupid flight attendant is handing him some wine.\n\n\nIn the pocket of the seat in front of you is a postcard showing Times Square. You slide it out and flip it over.\n\n\nRest and eat.This ain't finished yet.\n\n\nWell, isn’t that great. You’d love to eat--if you had any friggin’ food.\n\n\nThis is just so stupid. What’s even the point of it? Goblins. Gremlins, or whatever they are. They’re bright Crayola green--they don’t even look realistic.\n\n\nDmitri appears in front of you. “Hi,” he says, but he’s talking to the guy in the middle seat beside you. “I have an exit row seat--would you mind switching so I can sit by my girlfriend?”\n\n\nThe guy is only too happy to switch to an exit row, and soon Dmitri is settled beside you.\n\n\n“I’m not your girlfriend,” you say. How are you even going to explain this whole crazy debacle to your boyfriend?\n\n\nEasy: you won’t. How could you? It’s unexplainable. You’ve become good at knowing which things not to bother Keith with, and this is definitely one of them.\n\n\n“I know,” Dmitri said. “But I didn’t think he would switch if we were just friends.”\n\n\n“Well, that’s really stupid.” You probably shouldn’t be taking this out on him, seeing as he rescued you and all, but you are hungry and exhausted and you know he’s about to ask a bunch of questions you can’t answer and you just want this stupid trip to be over already. “So the only good reason to sit beside someone is if you’re having sex with them? So what if we’re friends? Friends talk. Is having a conversation not a good enough reason to sit beside someone?”\n\n\n“Clara,” he says. “What’s going on?”\n\n\n“I don’t know. It just happened.” You explain what you can about the postcards and the goblins. You hand him the postcard, but he finds the handwriting impossible to read--which makes no sense, it’s sloppy, but not that sloppy.\n\n\n“Do you think they’ll actually kill you?”\n\n\n“Yes,” you say. “I do.”\n\n\nHe takes your hand.\n\n\nNot long after, you fall asleep.You wake up to the stewardess’ voice.\n\n\n“Miss Conner, here’s the meal you ordered for this flight.” She seems to be in a hurry, and pulls your tray out for you so she can set it down and attend to something else.\n\n\nIt appears to be a chicken salad sandwich and some chips. Which you definitely did not order.\n\n\nYou realize you’re nauseous, and incredibly hungry again. \n\n\nShould you eat this incredibly sketchy food?\n> You know what, whatever. Why the hell not.\n \n\nYou eat, and you immediately you feel better. \n\n\n \n\nWhen it’s time to get off the plane, the goblin is already gone, just like all the other first-class passengers. A glass with a few traces of red wine is on the tray beside his seat.\n\n\n \n\nYou walk through JFK with Dmitri. He holds your hand, watching your face for any sign of them, but there are no goblins.\n\n\n \n\nYou get your luggage from baggage claim and turn toward the exit. Outside is a long line of taxis.\n\n\n \n\nIn front of the door is a huge goblin. Taller than you. His head is above the archway.\n\n\n \n\n“There’s one there,” you say dully to Dmitri, pointing toward it.\n\n\n \n\nHis eyes follow your finger. He squints hard. “I think,\" he says slowly, \"I see a...a shadow.”\n\n\n \n\nThere are about ten sets of doors to the taxi line, so you turn toward another one and start hurrying toward it. It probably won’t work, but hey, what do you have to lose?\n\n\n \n\nIt doesn’t move. “Go ahead.”\n\n\n \n\nYou turn, shocked. They’ve never spoken before.\n\n\n \n\n“If you do, I’ll follow you. I’ll never kill you, but I’ll never stop following.”\n\n\n \n\nOh. Well, great. Fighting him seems like a losing proposition. Sure, he doesn’t look terribly fast or strong, but you aren’t either--and you’ve got skin, not hard, armor-like scales. Also, he's huge. \n\n\n \n\nBut you also can’t let him follow you around forever.\n\n\n \n\nWhat should you do?\n\n\n \n> You know what, this ends now. Fight him.\n \n\nOkay, what will you fight him with?\n\n\n \n\nYou now have your heavy, hard-sided suitcase, with a large textbook and the statue you planned to give to Keith's parents inside. Despite its weight, you could probably get it over your head, and since it's already in your hand, speed would be on your side.\n\n\n \n\nNearby is a frail old lady carrying a long umbrella with a fairly pointy metal tip.\n\n\n \n\nAlso nearby is a large, heavy metal luggage cart, which you definitely couldn't lift over your head but might do some serious damage if used like a battering ram.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 53, "num_participle_phrases": 2, "num_sentences": 89, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You step aside and walk around him. Henry's a little surprised.\n\n\"Hey faggot, I'm talking to you bitch!\" he shouts as you continue to ignore him. Henry hits you in the back of the head with a thrown pencil which you continue to ignore. Sensing his actions aren't getting the desired effect, he stops harassing you.\n\"Fuck this creepy faggot.\" Henry mutters to himself and goes in search of different prey.\n\nYou attend the last of your classes and then leave the school. You run into your sister outside. She walks up to talk to you.\n\n\"Hey, I'm gonna stay with Butch tonight, and I think I might just stay over there permanently, his parents all cool enough to let me stay there. I'll be moving all my stuff out a little bit at a time, but I'll try to be quick, so you can tell that controlling bitch that she won't have to deal with me anymore.\"\n\nWow, your sister wasn't joking about moving out.\n> You tell her that Butch has been cheating on her again\nYou suddenly realize that with your sister gone, you'll be the only one there to face Mom. Even you sense that isn't a good thing. Maybe underneath all your automaton type behavior you do have a certain sense of self-preservation. If anything you're concerned about the changes that your sister leaving might bring, and even though you might not show it, you fear change.\n\nYou tell your sister about Butch, she gets upset, but isn't really surprised. She'll probably break up with him, only to get back with him later. But for now its enough to convince her not to go move in with him. The status quo is kept in check.\n\nHome life continues as normal, your Mom yells at your sister and she yells back. There's something that is reassuring about that familiarity.\n\nAnother day arrives and you feel comfortably numb...", "evaluation": 1, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Your sister is aware of Butch's infidelity, its up to her to leave him. What good would it do to confront him? After all it isn't really your concern.\n\nYou finish eating and head back to class. On your way there, you pass Henry. Normally Henry doesn't bother with you, save the occasional name calling, but he's looking for a fight.\n\n\"Hey dickhead! I saw you looking at me kicking that faggot Aaron's ass! I know you two fucking butt boys hang out, aren't you pissed off that I kicked your boyfriend's ass?\" Henry says getting in your face and pushing you.\n> You punch him\nWhen Henry pushes you, you look confused at first, but then your expression turns to anger. Then your emotions soon follow...\n\nYou punch Henry straight in the nose causing it to explode in a gout of blood! Henry screams when he sees all that blood gushing from his nose. You don't just stop there though, you then take his pinky finger and break it. At this point you are drawing a crowd, while some others go to fetch a teacher.\n\nYou slam Henry's head into the hard ground until his skull cracks. Henry's already unconscious at this point, but you continue to kick him in the stomach until a teacher finally pulls you off, at which point to go quietly.\n\nThis act of wild unleashed anger gets you in severe trouble, namely prison for attempted murder. You don't seem to mind though, Its a structured environment that you're used to, and you welcome the chance to unleash your endless pent up anger on your fellow inmates.\n\nAnother day arrives in your cell you feel fury...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 36, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Your sister is aware of Butch's infidelity, its up to her to leave him. What good would it do to confront him? After all it isn't really your concern.\n\nYou finish eating and head back to class. On your way there, you pass Henry. Normally Henry doesn't bother with you, save the occasional name calling, but he's looking for a fight.\n\n\"Hey dickhead! I saw you looking at me kicking that faggot Aaron's ass! I know you two fucking butt boys hang out, aren't you pissed off that I kicked your boyfriend's ass?\" Henry says getting in your face and pushing you.\n> You tell him you could care less about Aaron\nYour detached answer, only causes Henry to believe that you're smarting off to him. He immediately kicks you in the balls and trust me you DO feel that!\n\nHe then drags you into the bathroom and beats the hell out of you and leaves you for dead. As you struggle to get your head out of the toilet you lose consciousness due to the massive gash in your head that's bleeding profusely.\n\nLater you're found by the janitor who manages to get you to a hospital just in time for you to live. Not in time for you to have not suffered brain damage though.\n\nOddly this has an interesting effect on your previous emotional condition. You revert back to a childlike state. Your Mom actually is nicer to you and in general, and sis seems to stop partying as much. Your unfortunate event has inadvertantly brought them closer to each other and to you. Of course you're unaware of such things, you just know that two pretty ladies take care of you.\n\nAnother day arrives and you feel playful...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "She's never made any effort to talk to you, so you don't feel the overwhelming need to talk to her. You continue with your work until that class is over.\n\nLunch time comes around, you expect Aaron to come sit next to you, but he's nowhere to be seen. You wonder if Henry beat him up so bad he had to go home.\n\nAs you sit by yourself eating quietly, you overhear Butch at the next table.\n\n\"Yeah that fucking bitch sucked my dick last night! Haw Haw!\"\n\nButch is your sister's jock boyfriend, even though they're constantly breaking up and making up. The break ups are mainly due to him cheating on her all the time, but she always ends up forgiving him. You don't know why, even you think your sister could do way better.\n\nRight now Butch is bragging to his buddies about his latest conquest, which apparently wasn't your sister.\n> You confront Butch\nProbably not the best time to act on your feelings...\n\nYou suddenly feel the need to defend your sister's honor by confronting Butch and his six football playing buddies. Needless to say, you don't win that confrontation.\n\nFor the most part you're more humilated than beaten beyond recognition. Still, its enough to deter you from displaying emotion ever again, you go back to your low profile emotionless lifestyle. Things are just easier that way for you.\n\nAnother day arrives and you feel nothing...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Its between Henry and Aaron. Why get involved? Henry would just draw his attention to you, and you have no desire for that.\n\nYou go to your classes as usual and do your work again as usual. In your computer class you see Jessica. She's one of your sister's friends, but isn't as wild as most of them. Doesn't stop her from being a normal teenager though, assuming you had any idea of what normal is. You don't know what it is about her, but she stirs some kind of feeling inside you. She doesn't really know you at all, other than you're Mary's \"creepy\" brother.\n\nShe looks like she's having difficulty with today's computer lesson.\n> You help Jessica\nUnder different circumstances, this might have worked, but your cold emotionless demeanor is still very much a part of you. When you approach Jessica to help her, she declines and gives you a funny look.\n\nYou go back to doing what you were doing. In fact you go about your usual routine for the rest of the day. The fact Jessica turned you down, seems to only make you supress your feelings and retreat into your own world even more. Eventually you go home and go to bed.\n\nAnother day arrives and you still feel nothing...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Mom's strong, she doesn't need you checking up on her. You head to school as normal. What else would you do?\n\nYou get to school just in time for you to see Henry the school bully kicking the hell out of your \"friend\" Aaron. Aaron isn't so much your friend in that he's such a social reject that you're the only one who doesn't treat him like a leper, so he's attached himself to you. Of course you could really care less about him. Sometimes you wish he'd leave you alone, since he only makes you stand out more, when all you want to do is blend into the background.\n\n\"Get the fuck up you faggot!\" Henry shouts abusively at Aaron while kicking him gleefully.\nAaron looks at you in the hopes that you'll help.\n> You help Aaron\nSometimes attempting to do something positive doesn't work out.\n\nYou attempt to tell Henry to leave Aaron alone, but that doesn't help you. Henry just gets mad and attacks you instead. His anger for you interfering results in him beating you very badly. In fact you don't survive.\n\nOne last breath and then you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You sit and eat your breakfast quietly while the two argue as usual. It doesn't involve you, so why get into it?\n\n\"You little fucking whore! You keep staying out all night, and you can just forget about living under my roof! Go fucking sleep in the street with the rest of the sluts!\"\n\n\"Oh go fuck yourself Mom! You're just mad because you're a fucking bitter old harpy with nobody in your fucking life!\"\n\"Why you fucking little bitch!\" your Mom says and slaps your sister across the face.\n\nYour sister holds her face and shuts up. She picks up her school stuff and heads toward the door, before exiting she says one last thing, before slamming the door.\n\n\"Don't worry Mom, I'm not staying in this fucking house another day!\"\n\nYou finish up your breakfast, your Mom doesn't even acknowledge you're there, she leaves the kitchen in a huff rather quickly.\n\nShe must be really pissed.\n> You go check on Mom\nFor some reason you feel the urge to check on Mom, you head towards her room.\n\nShe's crying. You've never seen her like this! You've always known her to be a hard tough woman, its a little shocking to see this side of her.\n\nShe notices you and quickly wipes her eyes and reverts back to her old self.\n\n\"What the hell are you doing here?! Get the fuck to school!!\"\n> You attempt to reach out to her\nYou ignore her abuse, you now know her lashing out is merely a reflection of her own unhappiness. You continue to ask what's wrong and that you're only here to help.\n\nYour genuine concern and her vulnerable state seems to cause her to open up a bit. She breaks down and says how, she's sorry for failing as a parent, and how she's losing your sister, and she doesn't want to lose you either.\n\nYou tell her if perhaps she was less controling, things might be better. You say you'll see what you can do about sis. Your Mom thanks you and after a few more hugs and reassurances, you rush off to school. On your way there, your emotions are a little less surpressed. You feel like you have a goal to accomplish now.\n\nYou get to school a little late, which results in you getting sent to the principal's office where you run into Henry, the school bully. He's there for beating someone up as usual. He gives you a dirty look and the finger.\n> You attempt to reach out to him\nThat routine might work on those close to you, but not on anti-social miscreants who hate your guts!\n\nAs you attempt to ask why Henry feels the need to be hostile to everyone, his expression turns to repulsion. He thinks you're hitting on him.\n\n\"What the fuck are you, some fucking faggot or something?\" he says and then attacks you right in the principal's office! He beats you pretty bad before the principal manages to get him off of you. You end up having to go to the hospital.\n\nYour sister and Mom come to visit you and they get into an even bigger arguement resulting in a physical fight. Any goal you had of trying to patch up your family has been shattered forever. You don't seem to care anymore though, you realize playing peacemaker was a fool's quest anyway. Look what it got you. You fall asleep keeping that thought in mind.\n\nYou wake up the next day in your hospital bed and you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 45, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You all sit at the table, staring at each other. You're acting as a mediator. Mom and sis start out calmly, but it quickly escalates into name calling and criticism. The usual insults. You put a stop to it and demand that they get along! Family is the most important thing and you won't just let them dismiss it. You remind them both that things haven't always been this bad between them. You remind them of the good times that you all have had at one time. Good times that have occurred much too rarely and much too long ago.\n\nYou tell them you think that's why you shut down emotionally, because it was just easier to deal with the pain of seeing two people you care for in your life grow to hate each other so much. You say how you just want all of them to be a family again. You begin to weep.\n\nYour speech is probably the most emotional thing either of them has heard from you in years. Hell, they didn't even know you had any emotions anymore. You always did though they were just repressed, but no longer.\n\nYour Mom and sis also begin to cry at this point. Many apologies are exchanged.\n> You group hug\nYou all gather in a circle and hug one another. This is the closest you've all been in years and its all thanks to you.\n\nAs you hug your Mom begins to rub her hands up and down your back, she then kisses you on the lips...passionately. You're a little surprised. Your sister then puts your hand on her ass, looks lovingly at Mom and kisses her as well.\n\nOf course! This makes sense now! You all alway felt greater intimacy for each other, but society's laws forbade it, and you all grew detached and hostile to each other because of it. But now that barrier has been shattered forever and you're able to pursue this love.\n\nThings eventually end up in the bedroom where you all express your love for each other in a physical way. You know that after tonight your family will be closer in ways you never dreamed about. After all family is the most important thing.\n\nAnother day arrives, you wake up beside your sister and Mom and you feel complete euphoria...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 8, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (8) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You decide to first shoot the 2nd floor terrorist and send the bomb disposal expert. A sniper takes out the 2nd floor terrorist. The rest of the terrorists seem not to notice. You send in the bomb disposal expert through a fire escape collumn at the side of the building. He gets to the location and as he attempts to tinker with it another terrorist gets into the room and shoots your expert. Immediately he rushes to arm the bomb and is shot too by your sniper as he runs away. Hostages begin running out of the building but as they run out, an explosion tears the yard around the buidling throwing away debris .\n\n\nYou are thrown away by the force and find yourself in a nearby ditch after a while. You stand up and look around, your ears ringing from the explosion.\n\n\nYour entire team is wiped out.\n\n\nYou limp towards the entrance of the building to inspect the building. Debris is scattered all over the floor and the hall is obscured by a plume of smoke and dust settling from the explosion. you manage to reach the open vault. It has been plundered with cash bundles strewn on the floor. Its seems the robbers stole what they could carry.\n\n\nYou limp back to the banking hall and notice a hole on the ground but before you approach it you notice your leg is bleeding profusely and tear off a piece of cloth from the debris to bandage the wound. Just then an ambulance parks at the front entrance with its sirens blaring. A paramedic runs into the bank and looks around the bank for survivors that might need help.\n\n\nHe runs back towards you. \"You don't look good,\" he proclaims as he proceeds to examine your leg.\"You need to go to hospital.'' You barely hear his voice.\n\n\nOut of confusion you don't say a word. Your ears are still ringing from the explosion. Just then you remember that your second team was laying an ambush at the end of the tunnels. The medic holds your hand towards the exit and you see a police vehicle idling with its doors open. You could easily jump into the vehicle and drive to the ambush site but your leg hurts\n> You go to hospital\nYou decide to let your assistant handle the situation. You get onto the ambulance and go to hospital. You later learn that the ambush team was wiped out in the attack and another 10 police officers were killed by explosives. A total of 112 million dollars was stolen from the bank.\n\n\nYou are tried for negligence and lose your job over the your team and the police officers' deaths.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You call your assistant and assign him an assault team of 10 strong. You send them to the septic tank and brief them. The team leaves and lays ambush at the location.\n\n\nAs the second team drives away enroute to their location they catch a glimpse of a bomb set near the second floor window manned by one of the terrorists and let you know about it. You call your bomb expert and brief him. He examines the location and confirms that it was indeed a bomb. He tells you the good news that the bomb had to be manually set off to go off after a 5 minute timed delay.\n\n\nYou wonder whether it is better to shoot the 2nd floor terrorist first and send the bomb expert to dispose it but risk a panic by the terrorist who may shoot the hostages or\n\n\nTake out the 2nd floor terrorist during the surprise attack and takeover the building without risking the hostage deaths by shooting\n> You surprise attack\nYou decide a coordinated surprise attack would be more effective in arresting the fallout from the hostage situation.\n\n\nYou order your sniper to shoot the terrorist on 2nd floor and shoot anyone entering the room when the attack commences. You give the command and the attack is made. All hostages run out of the building but the terrorist disappear through the underground water tunnels. You alert your team laying ambush to expect company at their end.\n\n\nYou jump into a waiting car and rush to the ambush site", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 58, "num_participle_phrases": 2, "num_sentences": 14, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "The building was renovated a decade ago and the old waterways were sealed with waterproof cement. It had remained unused for the period of time. The drainage had a diameter of about a meter and led to an abandoned septic tank 3 blocks away.\n> You ignore waterway and focus on the current location\nYou decided the waterway is too old and is sealed. In addition you know that the terrorists were most likely to use the hostages to escape. It would be a waste of resources to send another team to the septic tank and you would rather focus your attention on the current location\n> You prisoner release\nAfter 20 minutes the prisoner has boarded the plane and is airborne. You inform the terrorists that their prisoner is airborne. The terrorists demand that the plane land at a secondary private airstrip near the border and be handed to a team waiting to transfer him to a jet.\n\n\nYou weigh your options. If you complied with their actions,the prisoner is likely to escape since you were not allowed to pursue targets across the border, otherwise it would spew diplomatic rows as it would be seen as an act of war.\n\n\nIf you detained the prisoner, the terrorists are likely to kill all the hostages at the bank. Both options were not tenable but a choice had to be made\n> The bluff\nYou decide to release the prisoner and decide to accompany the team escorting the prisoner to the strip. You get to the airstrip and find a jet ready to leave. You realize there is no way of retaining the prisoner and that the best way is to first ensure safe custody of hostages.The prisoner embarks on the jet and you rush back to the plane to coordinate the hostage release. As your plane nears the city you see a billow of black smoke rising to the sky.\n\n\nYou learn that your entire team has been wiped out. As you are still pondering, your cell phone rings. It is your brother's wife calling.You pick up the call and listen.\n\n\n\"Halo........he is gone, he is gone\" sobs your sister in law\n\n\n\"who is gone? where....\" You ask\n\n\n\"Tim was killed in the attack\"she answers and continues to cry until the line goes dead.\n\n\nYou hold your head in anguish\n\n\nLater on you discover that the prisoner release was a trick diversion to draw your attention away from the bank. A large consignment of cash was stolen through abandoned underground waterways and the bombs set off anyway by a group believed to be ex-military personnel.\n\n\n \n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You decide that its not worth losing hostages over a single prisoner. Furthermore, it would be easier to trace a group of escaping terrorists running across the country with all the inter-agency resources at your disposal.\n\n\nYou call the Director and he shares your views after assurance of the mission's success. You promise him that you would not let the terrorists escape. He barks vehemently on the phone and lets you know that if they escape you would be answerable.\n\n\nYou immediately call back the terrorists and inform them of the decision to comply with their demands. The terrorists demand that their prisoner be put on a plane to a destination that would be disclosed once the plane was airbound. You make the arrangements and go back to looking at the floor plans.\n\n\nYou notice an underlying old waterway below the building's blue print.\n\n\n \n> You ignore the waterway and focus on coordinating the release\nYou decided the waterway is too old and is sealed. In addition you know that the terrorists were most likely to use the hostages to escape. It would be a waste of resources to send another team to the septic tank and you would rather focus your attention on the current location.\n> You prisoner release\nThe terrorists demand for their prisoner to be put on a plane whose destination would be disclosed once it was airborne.\n\n\nAfter 20 minutes the prisoner has boarded the plane and is airborne. You inform the terrorists that their prisoner is airborne. The terrorists demand that the plane land at a secondary private airstrip near the border and be handed to a team waiting to transfer him to a jet.\n\n\nYou weigh your options. If you complied with their actions,the prisoner is likely to escape since you were not allowed to pursue targets across the border, otherwise it would spew diplomatic rows as it would be seen as an act of war.\n\n\nIf you detained the prisoner, the terrorists are likely to kill all the hostages at the bank. Both options were not tenable but a choice had to be made\n\n\n \n> The bluff\nYou decide to release the prisoner and decide to accompany the team escorting the prisoner to the strip. You get to the airstrip and find a jet ready to leave. You realize there is no way of retaining the prisoner and that the best way is to first ensure safe custody of hostages.The prisoner embarks on the jet and you rush back to the plane to coordinate the hostage release. As your plane nears the city you see a billow of black smoke rising to the sky.\n\n\nYou learn that your entire team has been wiped out. In addition, a cash consignment of 112 million dollars has been stolen from the bank by the robbers who escaped through underground waterways. The prisoner release was a ruse to distract you from the escape.\n\n\nYou are tried for negligence and for the death of your team. \n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 29, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You run to the kitchen where your wife is cooking. She smiles as she sees you. You quickly peck her on the cheek and you tell her that you have an urgent work situation. She understands and bids you goodbye.\n\n\nYou rush out and jump onto your SUV and pull away from the parking lot in a hurry. 15 minutes later you get to your designated location and notice a number of police vehicles with their hazard lights on. Your team is already on site and awaiting further orders. You alight half running and your assistant Special agent in charge hands you your protective gear and gun. He briefs you on the situation on site and waits for your command. You assess the situation including all exit routes from the building.\n\n\nThe terrorists have held hostage a total of 27 customers and 12 employees of the bank.They demand that a well known terrorist be released or hostages will be executed by the hour. You learn that the terrorists had planned their stay with enough food supplies for 3 days and were not planning to leave anytime. Delaying tactics would not work.\n\n\nYou look at your watch and you only have 4 minutes until the 1st hostage is executed. Your assistants holds the line for the Director National Security Branch, just in case you decide to negotiate.\n\n\n\"We are running out of time sir\" He urges \n\n\nSnipers were in position and the team had also taken the front and back entrances\n> You launch a surgical strike with unknown casualties\nYou decide to launch a surgical strike but you don't know the number of casualties that would be injured . As you read through your plan for the final time you notice some old abandoned underground waterways beneath the building.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 1, "num_sentences": 19, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Its a sunny Saturday morning, you are sitted on the staircase to your home sipping coffee and mulling over the day's newspaper after your routine morning run. Its a your rest day and you plan on tucking in the whole day having had 2 long weeks. Its been 2 years since you left the military and joined the Anti-Terrorism Unit having earned a medal of honor for saving your team from what would have been an overwhelming annihilation from enemy forces in Syria.\n\n\nNon-military life had its perks-relaxed time frames, more family time, no foreboding barking of commands and best of all a near-predictable life routine. Your walkie-talkie is rested on the floor next to you, just in case there were any alerts on the events frequency. \n\n\nJust then it chuckles to life as you turn a page on the newspaper.\n> You do not pick up walkie-talkie\nYou look at the walkie-talkie. Its not your job since you are on rest. You had promised your wife to stay at home and play with the kids. More so, there were other Special Agents in charge to lead the team.You turn to the next page and proceed to read the news paper ignoring the call.\n\n\nThe line goes quiet and you forget the whole incident. You can smell something sweet coming from the kitchen and you cant wait to have the good meal.\n> You perfect rest day\nIt has been the perfect rest day. You lie on the couch and switch on the Television. There is breaking news showing terrorism attack in your city. 139 civilians and 23 agents of the Anti-terrorism Unit are reported dead from an explosion that rocked a bank in your city. The terrorists are said to have demanded for release of a well known prisoner but the security forces decided to launch an attack to rescue the hostages. Unknown to them, the whole building had been rigged to blow in case a rescue mission was attempted.\n\n\nYou shoot to your feet, mouth agape as you take in the bad news. Your whole team has been wiped out in the attack. As you are still pondering, your cell phone rings. It is your brother's wife calling. \n\n\nYou pick up the call and listen.\n\n\n\"Halo........he is gone, he is gone\" sobs your sister in law\n\n\n\"who is gone? where....\" You ask\n\n\n\"Tim was killed in the attack\"she answers and continues to cry until the line goes dead.\n\n\nYou fall onto the couch and hold your head in anguish", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "INTRODUCTION: This game is stupid, unrealistic, and not time specific at all. There will be weird references to things that haven't happened yet, misplaced musical cues, and a bunch of other lazy mistakes. Hopefully it will be fun, though. Try to do the stupid stuff, as it's usually funnier. Dying doesn't matter much and please don't take this too seriously. Good luck!\n\n\nAlso, you'll come across items which represent proficiencies that will enable you to overcome certain obstacles you'll face in the story or alternatively cooler ways to solve problems. Click them once, and you'll take them. You don't need to use an item, it'll just unlock alternative choices throughout the plot.\n\n\nIf you like music, we have also developed a few minute-long tracks to further induce the trance-like state that the '90s should provide for you. download them here. You'll know you've unlocked a song when some text at the top of a node tells you. Or, feel free to just play the songs whenever you feel if it helps you get immersed.\n\n\n \n\nLike This if Time Travel is Real and I'm in the '90s Again\n\n\nThe calming glow of your computer screen splays a dim light across a complete collection of Nicktoon posters. You’ve liked your last 90s Remembrance page for the night, and close Facebook before settling back for another viewing of Jerry McGuire. You’re 46 years old, your parents are dead, and Tony just got married. You reopen Facebook, idly spitting some tobacco into your Catdog Licensed Cup, and navigate to Tony’s page. Wow, looks like he just got another award for some bullshit science achievement. You’re sure mom and dad would be proud of him, just like they always were. Rocco jumps on your lap, purring excitedly, as she can sense some hot fire about to be spat on your idiot brother’s face.\n> You download them here\n", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You nod and say okay unemotionally. Your sister looks at you a little worried.\n\n\"You know, you should get out of that house too. I mean look at what Mom has done to you. You're a fucking emotionless robot! You just do everything Mom tells you. Is that really how you want to go through life?\"\n\nYou don't say anything.\n\n\"Look, take care of yourself and remember that you don't need to do everything that Mom says.\"\n\nShe hugs you goodbye and leaves.\n\nYou head back home and when Mom comes back home from work you explain what happened to your sister. Your Mom looks angry, but also relieved, almost as if having her out of the house is a blessing.\n\n\"Good, that little disobedient bitch can stay gone then. Well what are you doing still standing around for? You know you have work to do around the house!\"\n> You disobey Mom\nYou tell her no.\n\nShe slaps you. \"What was that?\"\n\nYou don't make anymore trouble, and do what you're told. Your sister's advice only got you punished, and what has her rebellious nature gotten her? She's been kicked out of the house. No, rules are made to be followed. To disobey invites punishment. You go to bed remembering that fact of life.\n\nAnother day arrives, and you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 24, "num_participle_phrases": 1, "num_sentences": 24, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You know that subtlety is going to be required here. This information can help bring your family together, but you have to do it right.\n\nYou attend your classes as usual, eventually school ends and you see your sister. You immediately reveal this information to her. She looks very upset, yet not entirely surprised. This certainly isn't the first time he's done this. She just keeps forgiving him, and taking him back. She was planning on staying with him to get away from Mom, but now she's conflicted.\n\nYou explain what happened with Mom after she left. Your sister looks skeptical, but knows even though you're a bit emotionless, you've never lied to her. Plus your latest deed has put you in better standing with her. Your sister agrees to give getting along with Mom a chance.\n\nYou both go home and wait for Mom to get off work. Mom arrives, she's a little more calmer, but you know this is a volitile situation.\n> You let Mom and sis work it out themselves\nYou seriously can't expect these two to work it out themselves without your help! You were the architect in all this and now you've just going to abandon your project? You're either naively optimistic or you don't want it bad enough. In either case your lack of commitment shows in a spectacular way.\n\nYour Mom and sister eventually start disagreeing in a physical way, when this occurs you attempt to break them up. Unfortunately Mom happened to have a butcher knife at the time, you get in the way and Mom accidently stabs you right in the throat.\n\nYou feel a sharp pain briefly then you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "For some reason you feel the urge to check on Mom, you head towards her room.\n\nShe's crying. You've never seen her like this! You've always known her to be a hard tough woman, its a little shocking to see this side of her.\n\nShe notices you and quickly wipes her eyes and reverts back to her old self.\n\n\"What the hell are you doing here?! Get the fuck to school!!\"\n> You go to school\nYou obey and go to school. There was a real opportunity to change things here, but you failed to take advantage.\n\nThe rest of your day pretty much follows the same pattern until you come home and go to bed.\n\nAnother day arrives and you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 24, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You head downstairs, like you always do. No point in breaking tradition.\n\nWhen you get downstairs your Mom is arguing with your 17 year old sister as usual. She isn't like you at all, she's popular for one thing, but then again being a very pretty and extroverted will do that for a person.\n\nShe's a bit of a wild child though which your domineering mother can't stand. You wonder why your sister acts the way she does, Mom's just trying to look out for her.\n\nThey're really arguing today.\n> You side with Mom\nYou know Mom's just looking out for the best interest of your sister, and you say as much. Your Mom looks a little surprised as does your sister, who then gets really angry.\n\n\"Fuck the both of you! You don't know me! You're a fucking cold hearted bitch who's wallowing in her own loneliness and you're her fucking lap dog who does everything she says!\" you sister screams.\n\n\"Maybe because he actually cares about my feelings! Unlike you, you little slut!\" your Mom says and then slaps her. Your sister looks like she might attempt to slap your Mom back, but your presence stops her. Instead she runs out the door, with one last comment.\n\n“I’m leaving this fucking house of insanity! The both of you two can go straight to hell!” she says slamming the door.\n\nYour Mom waves her hand in disgust and then turns to you.\n\n“Thanks for taking my side. You’re such a good son.” She says and then hugs you, you return the gesture.\n\n“Okay now head off to school, I have to go to work.”\n> You head to school\nAs you obey Mom, your budding emotions seem to shrink back again. Maybe it was just a fluke that you acted like you did, because you certainly don't display any follow up feelings towards Mom or anyone else the entire day.\n\nYour day follows as unemotional as usual until you go home and go to bed.\n\nAnother day arrives and you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You know Mom's just looking out for the best interest of your sister, and you say as much. Your Mom looks a little surprised as does your sister, who then gets really angry.\n\n\"Fuck the both of you! You don't know me! You're a fucking cold hearted bitch who's wallowing in her own loneliness and you're her fucking lap dog who does everything she says!\" you sister screams.\n\n\"Maybe because he actually cares about my feelings! Unlike you, you little slut!\" your Mom says and then slaps her. Your sister looks like she might attempt to slap your Mom back, but your presence stops her. Instead she runs out the door, with one last comment.\n\n“I’m leaving this fucking house of insanity! The both of you two can go straight to hell!” she says slamming the door.\n\nYour Mom waves her hand in disgust and then turns to you.\n\n“Thanks for taking my side. You’re such a good son.” She says and then hugs you, you return the gesture.\n\n“Okay now head off to school, I have to go to work.”\n> You ask Mom to drive you\nYour Mom again looks surprised, but also a little happy.\n\n\"Well okay, its on my way to work. Are you sure you want me too though? Won't it embarass you in front of your friends?\"\n\nMom sure doesn't know you very well at all. You don't really have any. Of course even if you did, you wouldn't care.\n\nYour Mom drives you to school just like you remember she used to when you were little. She always seemed a lot happier back then. She almost looks that happy again right now.\n\nAs she drops you off, she lets you out, but before she does, she kisses you goodbye...on the lips.\n\nAs she drives off, you're left feeling a little strange. You've never been very emotional, but something in you has changed. You head to your classes a little preoccupied, until Jessica comes up to you in computer class.\n\n\"Hey, can you help me with this?\" she asks.\n> You help Jessica\nYou kind of don't want to think about your Mom kissing you the way she did. It makes you uncomfortable. You take the opportunity to help Jessica to take your mind off of things.\n\nAs you help Jessica, she thanks you and becomes more friendly. She says she's always wondered about you, since you're very different than your sister who she's friends with. You open up a bit more than you normally would probably because you're still trying to get your mind off of Mom.\n\nIts probably what makes you blurt out asking Jessica for a date after school. Jessica's a little surprised, but accepts.\n\nWhen the class ends you realize you've just recieved a date with the one girl who seemed to stir some emotions in you. You begin to shake and rush to the bathroom to throw up. This is all a lot to take in. Your Mom kissed you on the lips and now you have a date with the girl of your dreams for all intense and purposes. You don't feel very hungry so you spend your lunch hour working on something for another class.\n\nYou attend the rest of your classes and eventually school comes to an end, and Jessica meets you outside.\n\nYour emotions are all mixed up and your mind is going a mile a minute.\n> You take her home\nYou tell her you want her to meet your Mom. You still got her on your mind. You have to show her that what she wants can't occur! And by bringing Jessica home, you'll be able to show that. Of course you're really nervous about what's going to happen. You barely manage to keep yourself from throwing up again.\n\nJessica meanwhile is a little puzzled by your choice of \"date\" but agrees. You get home and you and Jessica talk for a little while longer getting to know each other better, but still in the back of your head you worry about Mom.\n\nThen she arrives. And she looks really surprised to see you with a girl in the house. Speechless in fact.\n> You introduce Jessica\nYou muster up all your inner strength and introduce Jessica to Mom.\n\nMom is surprisingly cordial. You don't get it, you thought she'd be mad. Maybe she realized that what she wanted to pursue with you was wrong, and is glad you found someone to be with in a healthy relationship. Your nervousness decreases almost completely. Your Mom leaves you and Jessica alone, your previous niceness to her has put her in a good enough mood to let you have some fun, especially since you don't cause much trouble.\n\nEventually you take Jessica home, and despite having a rather strange first date, she agrees to see you tomorrow and you promise to really take her somewhere.\n\nYou go home thinking about today's events. You still have a great deal of devotion to your Mom, but are glad it wasn't taken to THAT level. You wonder though, Jessica looks a lot like your Mom when she was younger. Is that why you were attracted to her?\n\nYou don't want to dwell on that too much! You go to bed.\n\nAnother day arrives and you feel slightly warped...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 75, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You tell her you want her to meet your Mom. You still got her on your mind. You have to show her that what she wants can't occur! And by bringing Jessica home, you'll be able to show that. Of course you're really nervous about what's going to happen. You barely manage to keep yourself from throwing up again.\n\nJessica meanwhile is a little puzzled by your choice of \"date\" but agrees. You get home and you and Jessica talk for a little while longer getting to know each other better, but still in the back of your head you worry about Mom.\n\nThen she arrives. And she looks really surprised to see you with a girl in the house. Speechless in fact.\n> You beg for Mom's forgiveness\nYou suddenly lose it. You beg for Mom's forgiveness. Your devotion to your Mom is too great and if she wants you as a lover as well then you'll comply.\n\nYou say all this while groveling at her feet weeping. Jessica AND your Mom look at each other and then slowly back away from you.\n\nYou look up, and see Jessica run past your Mom and out the door saying \"Ewwwwww! I KNEW you were creepy!\"\n\nYour Mom tells you to stay away from her. You comply but you don't understand why. You thought she had those feelings for you. She asks where the hell did you get a sick fucking idea like that. You mention the kiss.\n\n\"It was a peck on the lips! Nothing more!\" Your Mom shouts. You suddenly feel very very small. You curl up in a ball not knowing what to think anymore.\nYour Mom sees that you need many years of professional help and eventually has you put away in an institution where drugs work wonders on your screwed up thought process. No more emotions. Back to normal.\n\nAnother day in your cell and you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 32, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You kind of don't want to think about your Mom kissing you the way she did. It makes you uncomfortable. You take the opportunity to help Jessica to take your mind off of things.\n\nAs you help Jessica, she thanks you and becomes more friendly. She says she's always wondered about you, since you're very different than your sister who she's friends with. You open up a bit more than you normally would probably because you're still trying to get your mind off of Mom.\n\nIts probably what makes you blurt out asking Jessica for a date after school. Jessica's a little surprised, but accepts.\n\nWhen the class ends you realize you've just recieved a date with the one girl who seemed to stir some emotions in you. You begin to shake and rush to the bathroom to throw up. This is all a lot to take in. Your Mom kissed you on the lips and now you have a date with the girl of your dreams for all intense and purposes. You don't feel very hungry so you spend your lunch hour working on something for another class.\n\nYou attend the rest of your classes and eventually school comes to an end, and Jessica meets you outside.\n\nYour emotions are all mixed up and your mind is going a mile a minute.\n> You go to the movies\nYou want to avoid Mom for as long as possible! You take Jessica to the movies.\n\nYou and Jessica get some food and sit to watch the film. You can't seem to relax. You're still anxious and nervous about going home. You begin not to feel well again. Just as Jessica asks you what's wrong, you puke up popcorn and gummy bears all over her.\n\n\"EWWWWWWWW!\" she screams and runs out of the theatre.\n\nNot really knowing what to do next you head home, still worrying over what Mom is going to do. When you get home, Mom sees you and starts screaming. She asks where the hell you've been. You say the movies, to which she screams at you some more for saying you never told her you were going there and you need to check in with her first. You'll be getting kicked out of the house like your sister, if you feel the need to disobey the rules she continues to say.\n\nThis seems like the Mom you know and are comfortable with! You guess you were mistaken about Mom's feelings towards you and that relieves you. You don't feel as nervous now, it reverts back into that familar numb feeling again. You decide that acting out of your normal routine was a great risk that nearly drove you over the edge. You won't be doing that again.\n\nAnother day arrives and once again you feel nothing...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 35, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You barely acknowledge Jessica's presence. She's one of your sister's friends anyway, which makes you even less inclined to help her. You say something about being really busy and having a lot to do on your own computer right now. As Jessica leaves, you continue to think about Mom, and that kiss.\n\nLunch time comes around and you sit to ponder it even more, fortunately without your idiot \"friend\" Aaron buzzing in your ear. You hear your sister's boyfriend Butch bragging at the next table about some chick he slept with last night, that apparently wasn't your sister. This is why your sister SHOULD listen to Mom! She knows what's best, and knows how to protect you from bad people.\n\nLunch ends and you attend the rest of your classes without incident. Finally after school lets out, you run into your sister. She sees you, but refuses to talk to you.\n> You ignore her and go home\nYour sister is hopeless. You feel anger towards your sister, you can see that she doesn't appreciate all the sacrifices Mom makes for her. You hope she does move out, that'll leave you and Mom more time to spend together.\n\nYou head home and wait for Mom to arrive. When she steps in, you hug her as she comes in the door, she hugs you back.\n\nShe tells you to do some chores, but you don't mind, in fact you're happy to do them. You and Mom talk a little more than you normally do at dinner, now that your sister is out of the way and not around to cause trouble everything is good, and you feel wanted for the first time in your life.\n\nYou talk into the night with her, until she tells you its time to go to bed.\n> You go to bed\nYou do what Mom says and go to bed. You wonder if you should've pursued another path, with her, but you quickly dismiss such thoughts. You realize that if Mom wanted anything else from you, she would've told you. For now, she wants you to be a good and obedient son, just like you've always been. No strange thoughts, just total subservience to her. Submission of your will to her, emotions just make things more complicated. You make it a promise to yourself to do just that.\n\nAnother day breaks, and once again you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 0, "num_sentences": 29, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Your sister is hopeless. You feel anger towards your sister, you can see that she doesn't appreciate all the sacrifices Mom makes for her. You hope she does move out, that'll leave you and Mom more time to spend together.\n\nYou head home and wait for Mom to arrive. When she steps in, you hug her as she comes in the door, she hugs you back.\n\nShe tells you to do some chores, but you don't mind, in fact you're happy to do them. You and Mom talk a little more than you normally do at dinner, now that your sister is out of the way and not around to cause trouble everything is good, and you feel wanted for the first time in your life.\n\nYou talk into the night with her, until she tells you its time to go to bed.\n> You insist on talking more\nYou want to stay up all night talking with your Mom, you've never felt closer to her than you ever have in your entire life. Underneath her cold exterior, you can see a gentle and caring woman. She's just lonely...\n\nYour Mom says she has to go to work tomorrow and has to go to bed herself. She says you can stay up though if you want, but not to bitch about it when she wakes you up tomorrow.\n\nShe leaves, and you feel a little confused, you're not sure how to proceed.\n> You watch TV\nYou sit and watch TV dejectedly and wonder about what just happened.\n\nCould it be that you imagined things? Let it run wild? You suddenly realize what has been occurring in your mind. And it isn't right. You realize you've been thinking VERY sick thoughts about your mother. You couldn't help it though, she seemed so nice to you today...\n\nBut no! You have to supress these feelings! Its the only way. you struggle all night with your derranged mind until you fall asleep with the TV still on.\n\nThe next day you awake, something's different...it worked.\n\nYou feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 46, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You want to stay up all night talking with your Mom, you've never felt closer to her than you ever have in your entire life. Underneath her cold exterior, you can see a gentle and caring woman. She's just lonely...\n\nYour Mom says she has to go to work tomorrow and has to go to bed herself. She says you can stay up though if you want, but not to bitch about it when she wakes you up tomorrow.\n\nShe leaves, and you feel a little confused, you're not sure how to proceed.\n> You follow her\nYou realize that she wants YOU to take the initiative! She already showed she was interested. She called you a good son, she kissed you, and now she's hinted about going to bed. It doesn't get anymore obvious to you.\n\nShe loves you the same way you love her...\n\nYou enter her room and see her sleeping. You slide into bed next to her. You feel like when you used to crawl into her bed when you were scared of the dark as a little kid. And much like then, you feel so safe being this close to her. She doesn't seem to mind, she cuddles up next to you, but she's still asleep.\n> You go to sleep\nYou just want to be next to her. Nothing wrong with that. As you drift off to sleep, your Mom begins grinding even closer on to you. There's no doubt that she doesn't know who you are now...\n\nSomehow it doesn't matter. She wakes you up with a kiss. Her loneliness for physical pleasure is too great and her love for you is too strong. This feels so right to you. You realize why the girls at school never \"did it\" for you, it was always Mom you lusted for, you've always known, and now its all coming true. She begins to mount you and guides your hands all over her body. She is your teacher, she is your master, she is your life.\n\nYou and Mom spend a night of hot taboo passion as your virgin seed enters the very womb that bore you. You fall asleep nestled in her protective bosom, just like when you were a baby.\n\nThe next day you feel much different. You FEEL. You're not repressed anymore. Your love for your Mom, is now finally out and she knows about it and feels the same way. Of course this will have to be your little secret, but right now all that's important is:\n\nIts another day and you feel love...", "evaluation": 6, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 36, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Finally you are back home in Los Angeles, the press had been hounded you non-stop. Granted as an A-list star, they hound you all the time anyway, but after the whole kidnapping event, they have been doubling their efforts. Thankfully your house has the best security money can buy and you don't have to worry about them for the moment. You never turned in Martin and Jeanette, you even begin to see them as good people. Soon your kidnapping isn't the top story and it gets less and less media attention. After a month the news stops talking about it altogether, some other celebrity is caught in a scandal and the world turns their attention to that. Another month later you learn through sources that Kate has died from her cancer, you wonder if should attend her funeral or not \n\n\n \n\n \n> You do not attend funeral\nGoing back to Destiny Hill would just be too risky, if you caught being there, the rumors will start again that you staged everything and this time people would start to believe them. Not to mention you'd be putting Martin and Jeanette at risk. You send them flowers and a sympathy card signed \"L.N.\", you also have the funeral coasts taken care of. Your career goes back to way it was before. A year later your next album is called \"Stockholm Syndrome\" and gets positive reviews. You dedicate the album to Kate, people begin talking about who this Kate could be.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 8, "longest_sentence": 68, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (8) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Two wrongs don't make a right, it is tragic what is happening to Martin's sister, but that's no excuse for holding someone against their will.\n\n\n\"You have my sympathy, but I'm not going to do this for you\" You firmly tell him.\n\n\nMartin's face appears to be on the brink of tears.\n\n\n\"I had a feeling you'd say that, I suppose there is no point in holding you here, you can leave\"\n\n\nYou are bit shocked how easily Martin gives up.\n\n\n\"You're not worried I'll turn you in the police?\" you say, instantly realizing that wasn't the smartest question to ask.\n\n\n\"Soon my sister will be dead,being free or in jail won't change the grief I will feel\"\n\n\nMartin sits down on the lawn, coming to terms with reality. His goal was to make his dying sister happy and he had failed. He doesn't pay any attention to you as you make your way to the road. Eventually you come across a police car and flag them down. You are rushed to a local hospital, with full police and FBI protection of course. At the hospital, you are checked to see if you have physical wounds or emotional trauma. Physical you are fine, mentally you are worn out and have anxiety, which you can't say surprises you. The root of your anxiety isn't actually the kidnapping but the decision to turn Martin in or not, before you would have turn him in a second, but now that you know the situation he is facing you don't know.\n> You don't turn Martin in\nYou are overcome with enough guilt over refusing to do the concert, you don't need more by having Martin arrested. Besides you figure Martin is already suffering enough You lie to the police saying you don't know the name of the kidnapper and don't remember the house. After a few days you are back home in Los Angeles. A few months later you learn through sources that Martin's sister, Kate has passed away, you anonymously send flowers. \n\n\nAs for your career, the guilt continues to haunt you effecting the quality of your songs and future performances. In a few years the world turns its attention to a new singer and you are labeled a \"has been\". Luckily you've always been good with your money and enjoy a good if obscure life.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": " \n\nIt’s officially winter break. You stumble toward your dorm room, brain turned to mush from taking five exams in three days.\n\n\nAll you have to do is grab your suitcase, and then you’ll be on your way to NYC to stay with your boyfriend, Keith, and his parents for Christmas. You’ve never met them, but he’s told you that they have a large, luxurious apartment with a pool--which sounds awesome, but intimidating. \n\n\nAnyway.\n\n\nKeith, the lucky son of a gun, has already flown out. (He’s a creative writing major. His exams consist of writing poems about his childhood and writing essays about the meaning of life.)\n\n\nYou pause in the hallway (which is empty--almost everyone else has finished exams and gotten the heck out of here.) Like every college dorm room in every movie ever, there's a whiteboard on your door.\n\n\nNow there's an \"I Heart NY\" magnet on there. The magnet holds a postcard with a photo of the Statue of Liberty. You're pretty sure it wasn't there when you left this morning. \n\n\n \n> You take the postcard from the board.\n \n\nIn thick black Sharpie, it says\n\n\n“Dear Clara,\n\n\nIf you leave, I’ll go too. So I can kill you.”\n\n\nNo exclamation point. Like it’s a fact. \n\n\nSo, um...that happened. You aren't real big on taking risks...but then again, is this a risk or a weird joke? \n> You why take chances? Stay and watch Netflix.\n \n\nWhy take chances? You were nervous about meeting his family anyway. You don’t go.\n\n\nYour boyfriend is mad at you for about a month afterward, and you start to regret how cowardly you were--both about the note and meeting his parents. You clearly don’t have the capacity to think for yourself--and you’re selfish.\n\n\nIn May, Keith gets a middle-management job at his dad’s company, which was always the unspoken plan (though Keith told people at parties that he was an aspiring writer.) He moves to New York City, and you are so bent on redeeming yourself for not coming to see him at Christmas that you follow him out there without really considering that you aren't in love with him anymore.\n\n\nA year later, you're engaged, and a year after that, you marry him. His father’s company promotes him quickly (so quickly his colleagues secretly hate him).You have two kids. You suspect he’s cheating, but you don’t really think about it until he comes home just before your twentieth anniversary. He tells you he’s in love with his secretary.\n\n\nGoblins haunt your dreams.\n\n\nAfter a two-year divorce battle over alimony and custody, you are angry, exhausted, and consumed with the need for vengeance. As the years go by, nothing much changes. You resent Keith for the way he controlled your life, but at this point you're too lazy to be proactive. This attitude remains basically unchanged until you die--which happens when you're an old woman, but jeez, what a pointless life.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 38, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": " \n\nIn thick black Sharpie, it says\n\n\n“Dear Clara,\n\n\nIf you leave, I’ll go too. So I can kill you.”\n\n\nNo exclamation point. Like it’s a fact. \n\n\nSo, um...that happened. You aren't real big on taking risks...but then again, is this a risk or a weird joke? \n> You go anyway. It's obviously a joke.\n \n\nUm, this is clearly a joke--and since you don’t get it, it’s probably for your roommate. Obviously you aren’t going to screw up your holiday plans and waste the $900 ticket Keith generously got for you.\n\n\nYou finish packing. As you roll your suitcase down the deserted hallway, you see something disappearing around a corner: a figure about three feet tall, with green skin.\n\n\nShould you follow it, or ignore your obviously delusional and sleep-deprived mind?", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "A feeling of intense dread fills you up, making you feel not so warm inside. You're last trip to this place was….interesting. After getting painfully banished you decided to ignore the place and just continue on business as usual. \n\n\nBut you NEED to get these crystals, otherwise what will become of your place in Discorina?\n\n\nIt takes hours, but eventually you make your way past the main city, and through the dirt road. Ahead, the large and dark castle looms over head. The ashy clouds spewing a host of rain and lightning strikes viciously at the ground. The stone walls surrounding the castle appear foreboding, several small watchtowers dot the wall.\n\n\nDark spires stretching upward, the metal spikes on top of them catching some of the lightning bolts. As you near the wall, you swear you hear something turning and whirring from deep within the castle, amidst the sound of the storm.\n\n\nShivering and trembling you jog over to the castle, hoping you can get what you're looking for, and maybe a place to warm up.\n\n\nThe large wooden gate appears to be shut, you didn't expect it to just be wide open though. You grab the rope on the side and pull it with all of your might. The large bell connected to it rings out its horrid tune.\n\n\nAs you stand, soaked and cold, the door slowly opens but just a bit. Taking a step forward you squint at the opening.\n\n\n\"Who's there?\" a voice says, \"Ford? Is that you?\"\n\n\n\"Yep,\" you say.\n\n\n\"Ha, you know you're not allowed here.\"\n\n\n\"I'm just here for some magic crystals…nothing else,\" you say.\n\n\n\"I think that would be going against the rules…remember what happened last time you were here?\"\n\n\n\"Can you at least let me in from the cold, please,\" you say, \"wouldn't it be nice?\"\n\n\nThe door opens more, and the source of the voice steps out. A tall man, hair shaved and clean shaven, he smiles. But there is something else to that smile, it's not exactly coming from a place of hospitality.\n\n\n\"Sure,\" he chuckles, \"this should be interesting.\"\n\n\n\"Thanks,\" you say as you walk past him.\n\n\nYou enter the tunnel that eventually leads to the door…which you find to be open. Walking in like you own the place, you take a look around. The large keep appears empty…as far as you can tell.\n\n\nThe winds of the storm buffets against the castle, it almost obscures the sound of your soft steps as you traverse across the large keep. \n\n\nWandering down the halls, you stop suddenly as you hear something. \n\n\n\"REEEEEEEEEEEEEEEEE!\"\n\n\nShrugging your shoulders you continue, must have just been your imagination.\n\n\nThe halls twist and wind, and you feel as lost as ever. How did you ever navigate this place in the short time you had spent here?\n\n\nThat darn Sorceress must be around here somewhere, she must have some magic crystals. But where could she be?\n> You garden\nYou go to the interior garden, flowing with life, plants, some animals, the place is huge. You look around, and as you call out don't see anyone. Guess you'll have to look elsewhere.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 42, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You decide its too dangerous to pursue the team of elite ex-military men. In addition you have alot of cash to spend, retire and make your family comfortable. You pick up the box of cash and walk away towards a taxi at the corner of the block. You get in and travel back home. You count the money and find amounts in excess of 20 million dollars.\n\n\nYou hide your find and head back to hospital for treatment. Your boss later visits you in hospital and lets you know that a team of policemen spotted the robbers splitting the stolen money near a parking lot. They managed to dispose an explosive devise planted at the scene and were reviewing nearby CCTV surveillance cameras to identify the culprits.\n\n\nYour heart beats palpitatingly as you listen to the Special Agent in Charge. The boss is a close friend who always respected you for your professional records. You wonder whether you should confess that you took some money from the team and split the spoils or let the investigation take its course since there was a chance the video surveillance might not reveal his identity at the parking lot\n> You keep quiet about your meeting with the robbers\nYou don't trust your boss. He is a stickler for rules and he may report you. You let the incident go and sit there listening to him.The CCTV surveillance reports come out and fails to reveal your identities. The heist team was clever enough to cover their tracks and destroyed the camera a day before the heist.\n\n\nYou recover and go on with your duties in the force to avoid suspicion. You plan to keep a low profile and retire in the next 2 years.\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 44, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"Rohn, Lewis, Sean, Larry and Beck\" you muse as you stand up to regard them.\n\n\nThey were all part of another team of your special forces unit that had been regarded Killed in Action during a search and rescue mission two years ago in a Siberian bank heist. The discovery finally solved a mystery in which both the team, the robbers and the money were never found.\n\n\nYou remain speechless as the revelation hits you piece by piece. No wonder the heist was executed with pin point precision.\n\n\n\"We don't have time.\" muttered Jack. He picks a box full of cash and places it at your feet and signals the team to pack off.\n\n\nYou are still in a dilemma as the team leaves you standing and walks away towards a parking lot guns in hand.\n> You warn the police officers and pursue the robbers\nYou warn the officer that there was an explosive rigged to blow in the tunnel. You wait for backup and decide to pursue the team.\n\n\nAlthough your backup sustains injuries and deaths you manage to arrest 2 of the men and recover a total of 112 million dollars. You also save the lives of 10 police officers. You receive a presidential commendation and are appointed the director of the National Security Division. \n> You retribution\nYou are at your office when you receive a call that a group of terrorists have held hostages in a nearby bank. The terrorists demand that you be handed over to them in exchange for the release of the hostages. the president gives you a call and lets you know that he trusts your judgment. As you deliberate on the matter a hostage is shot dead.\n\n\nYou assess the situation. 1 life for many.......seemingly fairtrade.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Nope, you just can't get into it. Its all too much for you. You decline her offer and continue to just observe.\n\nPretty soon, you see your sister stumbling around, she's not drunk enough to pass out, but she is drunk enough to be acting like an idiot. You notice other guys attempting to take advantage of this fact, you step in, and start escorting her out. When you get outside, you half expect her to start yelling at you for ruining her fun, but she doesn't. Instead she starts getting all weepy. Stating how you've been looking out for her all day and that no guy has ever done that, since they all treat her like shit.\n\nYou tell her to just calm down and take her to the car. Since she's in no condition to drive (Though that's never stopped her before) As you put her in the back seat, she kisses you on the lips, with full tongue. You recoil back a bit in surprise.\n\nSurely its the alcohol...or is it?\n> You drive her \"home\"\nThat wasn't the alcohol. You know how much your sister can drink. And she hasn't drank nearly enough to not know what the hell she's doing.\n\nYou kiss her back, as she begins to take off her tight clothing. Suddenly it occurs to you that this is right. Your sister NEEDS someone to look out for her, otherwise she'll get into all kinds of trouble. All your helpful actions today have lead up to this moment. The natural progression of your relationship with her. You've always felt that you had a special connection with her, you're her balancer, her anchor if you will. That's why you were so repressed, you felt these emotions were wrong, but now you realize that was just society's rules being forced on you and its apparent that your sister had felt the same way, why else would she put herself in abusive relationships on purpose? She was attempting to run away from her own feelings in a different way. Well no more, tonight you both commit to your true feelings.\n\nYou and your sister proceed to make passionate forbidden love in the backseat of her car where you both fall asleep afterwards.\n\nThe next day when you wake up you both feel a little weird, but somehow satisfied. You don't say anything to each other, you both just slip your clothes back on and drive home. She holds your hand as you drive, occasionally smiling at you. You're fully prepared to hear Mom bitch at the both of you, but it doesn't matter anymore because together there's nobody that can get in your way.\n\nYes, its a brand new day, and you feel absolute contentment...", "evaluation": 6, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 53, "num_participle_phrases": 1, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You decide to go for a nice leisurely walk in the park, you can get to know her as you talk and walk in the full bloom of nature.\n\nYou and Jessica are having a relatively good time, as the approaching evening makes the moon come out, making this \"date\" just a little bit more romantic.\n> You take her home\nAll these new feelings are still a bit overwhelming to you, so you decide not to take it to that level just yet. Besides you don’t really want to be hanging out in the park too long at night.\n\nYou take Jessica home who agrees to go out with you again and gives you a big kiss before she goes in which puts a perfect end to this day.\n\nYou sneak back to your house, carefully not waking Mom up. You know you’ll have to deal with her in the morning, but that doesn’t seem to bother you. You’ve accomplished a lot today and that fills you with a sense of achievement that you’ve never felt before.\n\nAnother day arrives and you feel triumphant…", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Her Mom works nights so you take advantage of the fact you won't be disturbed. You and Jessica have a good time getting to know each other a little better, a lot better in fact.\n\nOkay not THAT much better! Jessica may be a friend of your sister's, but she's not the \"free spirit\" she is. Jessica stops you from going any further and says she's just not ready to do that yet, especially since this is basically your first date!\n> You respect her wishes\nYou didn't very well expect everything to go your way on your very first day of acting like a real person did you? Part of being a \"good guy\" is not necessarily expecting a \"reward\" for things you've done. Fortunately even with your low social skills you've realized this fact.\n\nYou tell Jessica how you can't wait to see her tomorrow, and how you'll take her on a real date after school. She says she looks forward to it and kisses you goodnight before you leave.\n\nAs you sneak back into your house, you think about how much you've changed in one day. For the most part you stood up against things you saw as unjust, yet you still recognized you have to have your own life as well. You'll still have to put up with your Mom's domineering personality and your sister is still a party animal, but you can't change people overnight, let alone the world. All you can do is TRY to do the right thing and hope everything works out for the best.\n\nAnd so far it looks like it's working out for you. Small victories will lead to bigger ones eventually, you know it will.\n\nAnother day arrives and you feel hopeful...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You know, you've really had it with Mom picking on your sister all the time. Sure she's a little wild, but she isn't a slut and doesn't deserve to be called one, you tell Mom as much.\nYour sister and especially your Mom are both VERY surprised! Your Mom gets even angrier and slaps you!\n\n\"So both of you ungrateful shits turn against me! Get the fuck out of my house right now! NOW! And don't fucking return if you aren't going to live by my rules!\" She yells and storms out of the kitchen.\n\nYou and your sister leave, but as you both head off to school, she thanks you for taking her side.\n\n\"Thanks, its nice to have an ally for once against that fucking harpy!\"\n\nYou feel a little pleased. Its nice to be appreciated for once.\n\nWhen you get to school, you see Henry the school bully kicking the hell out of your \"friend\" Aaron. You don't really care for Aaron, but he looks at you in the hopes you'll help him.\n> You ignore him\nYou leave Aaron to his fate. Your emotions have become dead again. You just don't care anymore. What happened at the house was just an usual oddity in your \"normal\" behavior you guess.\n\nYou go through your day numb as usual, when you get home, Mom reads you the riot act for this morning. This only makes you realize that speaking out against her wasn't a good idea in the first place. You go to bed.\n\nAnother day arrives and you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Its another day and you feel nothing...\n\nYou're 18 years old and very socially inept. Naturally you're not popular in high school, you're not even worthy to be routinely picked on. This isn't to say you aren't at all, but most people just find you very creepy and stay away from you. You're mom's strict upbringing has made you very emotionally detached and repressed. At this point you barely feel any kind of emotions at all.\n\nMaybe that changes today.\n\nYour Mom is calling you down to eat.\n> You stay in bed\nYou don't get up. Today is different somehow. You don't know why, but it is.\n\nYour mother is screaming at you to come down.\n\nIt doesn't even faze you. Her threats meaning nothing anymore.\n\nYou hear her coming up the stairs.\n> You stay in bed\nShe enters the room, screaming at you as usual. You don't even hear her. You've heard it all before.\n\nShe begins to prod you, as you still lay in bed, oblivious to her. She shakes you and hits you, still nothing. Finally she drags you out of the bed and onto the floor...\n\nYou're totally catatonic.\n\nYour mom screams for your sister to help her, and some confusion occurs. You are completely still from the time, the ambulance come to pick you up, to the time you're put in the catatonia ward.\n\nAs you remain in your cell, you feel something. Freedom. Its ironic, in this place of walls and bars, and your catatonic state, you finally feel free. Your mind is completely free of the problems of the real world, and best of all free of Mom.\n\nAnother day arrives as you lay motionless in a bed and you feel free...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "There's no other way. You begin blasting the room with buckshot, and don't stop shooting until you're sure everyone is dead.\n\nThe room is covered in gore. You look at Jessica and kiss her blood soaked lips. There just wasn't enough time.\n\nYou exit the class room. You hear police sirens and bullhorns screaming at you to give up. Most of the school has been evacuated at this point.\n\nJust you alone in the school and the cops waiting for you outside now.\n> You surrender\nSomething over comes you. You suddenly feel a sense of self preservation. The only thing you HAVE felt during this bloody day.\n\nYou drop all your weapons and exit the school completely unarmed. The police quickly take you down and drag you away.\n\nYou feel completely numb during the trial, its ultimately decided that you're completely nuts to do what you did (Despite outcries for your death) so you are put in a mental institution. To this day nobody can figure out exactly why you did what you did.\n\nA reporter comes in to do a special on mass murderers and you were on the top on the list. He doesn't get too far with his questions though, he asks WHY you did it. You just say it had to be done. He asks you how you feel about killing all those people. But you give the same answer you gave at the trial\n\nYou feel nothing...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You know EXACTLY which classroom to enter.\n\nYou go straight to it, shooting the janitor on the way there and a couple of students that you catch in the hallway.\n\nYou enter your designated target area. And its still full. The class was cowering, hoping you'd pass by, but fate was not with them today.\n\nYou see her. Jessica. Your sister's friend. She looks very frightened, but then again everyone in the class does.\n\nYou assess the situation with your shotgun in hand...\n> You it's all for her\nThere's no other way. You pull out your pistol and begin shooting people with deadly accuracy, until only you and Jessica are left.\n\nJessica is paralyzed with fear. She doesn't realize though, that this has all been for her. She never noticed you before. How much you cared for her. How much you loved her. Well she'll ALWAYS remember you now. You've made sure of that.\n\nAs she cowers and shakes expecting you to kill her, you hand her your pistol. She's too frightened. She just wants you to leave her alone. You have to help her.\n\nYou put the pistol in her hand and force her to squeeze the trigger until it releases its bullet into your heart.\n\nAt last you don't feel the nawing pain of unquenched love anymore.\n\nYou feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 26, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You run around to the back of the school in the attempts to do what you have to do as quickly as possible.\n\nYou throw the doors open and gym class is in full session. You see so many...targets. Your eyes especially focus on Butch. Your sister's boyfriend. You immeidately take out your sub-machine gun and begin spraying the place. Some escape, some die instantly, some lay wounded on the floor begging for mercy. You take the opportunity to shoot the wounded one by one in a calculating manner.\n\nYou do this very calmly. Like stepping on ants...\n\nButch attempts to crawl away, but you spray him again with bullets. He lies still in a bloody mess.\n\nAt this point, a majority of the school has been alerted of the things you're doing. The cops should be here shortly.\n\nYou make your way down the corridor...\n> You try to escape now\nSuddenly a sense of fear builds up inside you. You realize what you've done. You can't take what you've done back and worse you're not going to get away with it.\n\nYou begin to run. You don't know where to go though, so you head back home. You hear sirens. They're closing in.\n\nIts too much for you, you're afraid. You feel the fear, until you realize, you don't have to be afraid. At least not of death! Death is peace. Its unfeeling peace. You want that feeling again.\n\nYou sit down on the sofa and blow your brains out, just as the cops bust the door down. But they can't do anything to you now though because\n\nYou feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 25, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"Hold on don't...\" Henry says before taking a shotgun slug to the chest, killing him instantly.\n\nAaron at first looks at you as a savior from his tormentor. His expression soon changes to fear when that same shotgun is then pointed at him, exploding his head like a ripe mellon.\n\nYour actions have now attracted a bit of attention. Students who were in the parking lot are now running for their lives or attempting to drive off.\n> You attempt to stop escapees\nYou begin spraying the parking lot randomly, attempting to stop people from either running or driving off.\n\nPeople are screaming and ducking from the hail of bullets you're peeling off. People and cars are being hit indisciminately\n\nThe funny thing about shooting at a car, is the small possiblity of hitting the gas tank. The possibility of you going on a killing rampage today was actually greater than one of your bullets hitting a gas tank. Probabilty has played a strange role in today's events, because you succeeded in accomplishing both of those odds.\n\nUnfortunately you were standing too close to the explosion when the first car went up and igniting the others in a domino effect. (Thus accomplishing yet another small possibility)\n\nYou feel a painful burning sensation all over your body for a brief moment then\n\nYou feel nothing...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 13, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You collect all the other weapons you had stored in your room. You always knew this day would come.\n\nYou kiss your Mom and sister goodbye. It wasn't their fault, you just had to do it.\n\nJust like you have to do it again.\n\nTaking your Mom's car, you get to school, just in time to see your \"friend\" Aaron, getting beat up in the parking lot by the school bully Henry.\n\nYou double check your weapons before getting out of the car. Henry and Aaron both notice the amount of firepower you're packing.\n> You dispense Justice\n\"Hey wait, no...\" Henry utters before you blast his internal organs to hamburger with your shotgun.\n\nAaron looks upon you as a savior. You are. You now know why you came to school. To right the injustices that have occurred. You immediately make your way to the gym. You see Butch, your sister's boyfriend. HE was responsible for leading your sister astray, most of the jocks in here deserve to die. Long have they taunted those they percieve as weaker.\n\nYou catch them completely off guard, you manage to blast Butch first and then pick off his friends as they attempt to run for their pathetic lives.\n\nYou then single out teachers who attempted to bully you with their \"Rules\". Their rules are meaningless to you. You serve a higher power. Justice. You sneer as one woman begs you not to kill her for the sake of her son. Her son will be much better off without the likes of her...\n\nPeople are running in terror from you, but its only because they FEAR the justice you may dispense if they are found guilty.\n\nThe police soon arrive and they are here to dispense their OWN brand of justice. You do not acknowledge this though. What you've done today, will be remembered, nobody can judge you and nobody will.\n\nYou turn one of your guns on yourself. You feel a great sense of pride, before squeezing the trigger.\n\nThen you feel nothing...", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 31, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You appear suddenly as your sister comes from around the corner of the stairs, she has just enough time to see Mom's dead body and the pistol you're aiming at her.\n\nYou shoot twice, the bullets can't miss at this range. Your sister goes flying down the stairs and is already dead by the time she hits the bottom.\n\nYep, today is a different day...\n> You end it now\nYou think about going to school, but you just don't feel like it. Its all so futile anyway. Everything. What you did didn't change anything, so why bother continuing with this pointless carnage?\n\nYou decide there is no point, you sit next to your Mom's body, calmly put the gun in your mouth and then\n\nYou feel nothing...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You stop to listen to your sister, you're still scared and panicked, but she's never caused you harm.\n\n\"Its okay I understand, you just couldn't take it anymore. Look what she did to you...okay, I know what to do. You just have to stay calm for me okay?\" she says.\n\nYou shake and tremble, but you nod your head. She tells you she's going to leave for a little while, but she'll be back. You don't want her to go, but she says she has to, if she's going to help. You reluctantly agree.\n\nAfter sis leaves, its just you alone in the house with Mom's dead body.\n> You leave it where it is\nYou don't even want to look at it, let alone touch it. Besides sis told you everything would be okay if you just stayed calm. You downstairs to watch TV, but you start to worry about where your sister is at. You begin to panic again, you feel so lost.\n> You run\nYou totally lose it! You know your sister went to go get the cops! They're probably on their way here right now! You run like a mad man down the street until you pass out from hyperventilation.\n\nWhen you wake up, your sister is standing over you, scolding you for running off like that. You were fortunate that she saw you lying face first on the sidewalk. This doesn't reassure you though and you continue to gibber about being caught. Your sister gets irritated by your behavior and ends up having to dispose of the body herself. Later a story is made up that your Mom just up and left and never came back, unfortunately your constant nevousness give you away and you blab everything.\n\nBoth of you get charged, but since your sister never actually killed anyone, she get a lesser sentence. You feel completely relieved by all this even though you're going to jail for life. The fear and panic have left you, and have been replaced by a welcomed numbness again.\n\nAnother day arrives in your cell and you feel nothing...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 25, "num_participle_phrases": 2, "num_sentences": 31, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You don't even want to look at it, let alone touch it. Besides sis told you everything would be okay if you just stayed calm. You downstairs to watch TV, but you start to worry about where your sister is at. You begin to panic again, you feel so lost.\n> You wait\nYou wait patiently because you were told to do so. Something about realizing that makes you a lot calmer.\n\nYour sister returns with \"body disposing\" items. She says you could either chop her up in the bathtub and then dispose of her in garbage bags or just wait until night and bury her in the backyard.\n\nIt almost looks as if your sister had thought about doing it herself at one time. You hadn't even planned it out that far. You tell your sister whatever she thinks is best, but you'll carry it out whatever she decides.\n\nAfter she makes her decision, you go about performing the duty casually. Its almost as if you feel like yourself again. Later your sister makes up an elaborate story about your Mom's disappearance, you back her up without any problems and it is believed.\n\nLife continues as normal for the both of you, sis feels complete freedom to do what she wants and you take care of the more mundane matters that she tells you to do when she doesn't feel like bothering to do them (Which is all the time)\n\nYou now know why you felt fear and panic after you killed your Mom. It was because after so many years of being told what to do you'd destroyed your shackles. Freedom can be frightening and you realized it wasn't for you. Thank god sis has taken over Mom's role now. Its not exactly the same, but its calmer and secure.\n\nAnother day arrives and you feel safe...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 52, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You panic! You don't know what came over you. It was just her constant nagging, her verbal abuse, it just got to the point where you couldn't take it anymore. You don't want to kill anyone else.\n\nAs you attempt to go out your window, but your sister is already up the stairs and sees what you've done. She also calls out to you.\n\n\"Stop! You don't need to run away! Its okay. Just come back inside.\"\n> You continue out the window\nYou're still too scared, you go out the window and try to climb down, unfortunately your panic prevents you from climbing as efficiently as you'd like.\n\nYou fall off and impale yourself through the chest on the fence surrounding Mom's rose bushes. You gasp for breath, coughing up blood. You feel fear overwhelm you as you approach death.\n\nThen you feel nothing...", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 15, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "The world is dark, and cold. Your eyes see nothing, your ears hear no sound. Your heart no longer beats and you can't move a muscle. Congratulations, you are dead. But not for long. You hazily recall your last moments...\n\n\nWalking through the nightclub you see an ocean of flesh moving rhythmically to the blasting music. You see the women wearing skirts so short that you wonder how it's legal. Two people however catch your interest the most. A woman of about 20 something is sitting at the bar staring off into the distance. She is wearing a purple dress that ends at her upper thighs. Her alabaster skin looks smoother than porcelain. Her fine blonde hair is like a river of gold. You are immediately attracted to her but as you make your way through the crowd you spot another beauty. At about midway to the woman in the purple dress you spot another one at the opposite end of the bar. This one is wearing a low cut top (that is quite tight fitting) and a miniskirt, she radiates sexiness. She is also quite pale and has fiery red hair and catches you staring at her. She gives a small smile and then looks away. The old divining rod is no help here so who's it gonna be?\n> The girl at the bar\n\"Hi,\" You say followed by whatever cheesy pickup line that comes to mind. Surprisingly it works and you get her attention. Her emerald eyes seem full of life and she looks hungrily at you, almost licking her lips for you. Obviously a good sign. After about an hour of conversing you learn that she lives nearby and she invites you back to her place. And you thought today would suck (All puns intended). You leave the club and follow her back to her place. Turns out she lives in a pretty tidy and sparse apartment down the road from the club. She leaves you on her couch to go \"slip into something more comfy\" and goes into what looks like her bedroom. Feeling like you just won the lottery you begin to check out her apartment, it's pretty empty except for a desk with some papers on it and a bookcase. The desk looks like it has newspaper clippings on it and the bookcase has some strange looking books on it. Feeling a little paranoid what do you do?\n> You search the bookcase\nAfter looking through the titles of the book you find that they are all on vampire myths and legends. However there is one that catches your eye out of all of them, it is labeled as \"Diary of a vampire\" and it intrigues you. Looking through the diary you find that it mentions a nightclub and a gullible guy with cheesy pickup lines trying to get into the owner's panties. The owner of the diary then goes into detail of how they want to dismember the guy after they drain them. You are horrified to find all of the similarities and find that you only have two choices you can either confront \"Sarah\" as she signs at the bottom of the diary or you can run for your life. Which do you choose?\n> You run away fast as you can\nUnfortunately you can't run away from a vampire that easily. The blonde tracks you down, drains you of blood, and snaps your neck. You die as a human and do not rise again.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 39, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "“Oh alright, I’ll help you with your movie.”\n“Excellent! You’ll see in time that you made the right decision. Okay, Kevin go fetch the supplies.”\n“Supplies?” you ask as Kevin complies and gives Peter the camcorder.\n“Oh just some props and such.” Peter starts to look around your room and then places the camcorder in a position so it’s facing your bed. “There, that should do it for the initial scene. I’ll take it in for a close up later.”\n“Excuse me, but WHAT are you exactly intending to film here?”\n“The love scene for my movie of course.”\n\nWhile you stand in disbelief, Kevin comes back stripped to his underwear with a big bag in one hand and some lube in his other.\n\n“Woo! Yeah! I’m ready to do this thing!” Kevin says in a hyper tone. Apparently he’s taken something to speed him up.\n“NO NO NO NO! I am NOT having sex on camera! Least of all with that disgusting freak!”\n“What’s the big deal? It’s just sex. Look if it’ll make you feel any better, Kevin will wear a condom.”\n“What? That wasn’t part of the plan. You said I could fuck her straight bareback if she agreed to help us…”\n“NOBODY IS FUCKING ME!” you yell to make yourself heard and your attitude on the situation final, unfortunately Kevin doesn’t seem to get it.\n\n“Aw come on Suzy, I know you gotta be dyin’ to get laid.” He says and starts to grope your breasts with one hand, and grind up against your ass. You can feel his little cock poking you and that’s when you totally lose it.\n\n“Leave me the fuck alone asshole!” you say and throw Kevin on the floor. You then proceed to kick him.\n\n“Ah! Shit! Damn! Fuck! Feels good!” Kevin says. Sonofabitch is actually enjoying you kick the shit out of him. To be quite honest you’re starting to like it too, you wonder if you’ve learned something about yourself today.\n\nPeter of course gets a cunning plan.\n\n“Y’know, this could still work. Suzy would you be interested in wearing a dominatrix outfit while you beat the hell out of Kevin? You wouldn’t have to have sex with him and this could still serve as the romance scene for my movie.”\n> You throw Peter out of your room\n“Get the hell outta here too Peter! And stop stealing my damn clothes!” you yell pushing Peter towards the door.\n“Alright, alright! Shit. Alright Kevin looks like you’re fucking me for this scene.”\n\nKevin gets up and stumbles towards the door.\n\n“Aw damn Peter, I really wanted to fuck your sister this time.”\n“Yeah well she’s being an uptight bitch as usual. Come on it’s not like we haven’t done this before.”\n\nYou stop them for one second before they leave.\n\n“Wait a minute, you guys are together?”\n“Well I wouldn’t say that. Kevin has been helping me a lot, but I don’t have any money to actually pay him most of the time. I see sex as a mutually beneficial exchange. Fortunately Kevin is very liberal when it comes to sex, however as you’re well aware Kevin has a bit of a thing for you. Hence why I borrow your clothes sometimes to dress up as you, though I really do think they look a lot better on me.” Peter sniffs.\n\nYou shake your head at all this sordid nonsense and give them both a shove before slamming the door.\n\nYou didn’t get much accomplished, but at least you prevented anymore of your clothing from getting stolen today.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 60, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You wake up to another day in your sheltered little world.\n\n“Sheltered” is probably a little inaccurate, but you’re about as close as you can get in your dysfunctional family.\n\nYour upbringing for you and all your siblings, quite frankly sucked, and it made you very introverted and unmotivated. It’s probably why you’re over 18 and still living at home.\n\nYou’re a basement dweller.\n\nHowever we shouldn’t be too hard on you. Your other four siblings are also living at home along with a few other freeloading family members. You just happen to be living in the basement.\n\nFucked up parenting aside, you actually have potential, if you’d just break out of your shell. You aren’t unintelligent. You at least graduated high school, watch the learning/history channel and read weird shit on the internet all day.\n\nYou aren’t even unattractive, though your mom always drilled it into you and your sisters head that you were always to be “good girls”. It only really worked on you though; as a result you’ve never had a boyfriend. (Or girlfriend for that matter) You don’t even have that much contact with the world outside your house anymore. The world’s a dangerous place and you feel much safer in your house.\n\nAgain, this thinking of yours is misguided as being out of the house of your crazy ass family would probably be a lot safer. Of course you rarely even leave the basement nowadays anyway. Seems like your world is getting smaller with each passing day.\n\nOf course you could do something a little out of the ordinary today and try to change your lot in life.\n\nHow about it? Want to give it that old college try? (Even though you never went to college?)\n> You dunno, sounds scary! Better stay in the basement!\nAlright, I understand, you have everything you want in the basement and even if you don’t you don’t have far to go get it. The outside world doesn’t really hold any interest for you, so there’s little point in going through the hassle of dealing with it. And living in the basement has worked out for you so far more or less, so why mess with success right?\n\nBut you must also understand that just hanging out in the basement for the rest of your life doesn’t usually offer much in the way of excitement. At least not without some sort of outside stimulus anyway, and with all the rest of the drama going on in the house, everyone usually forgets about you and you happily stay out of it most of the time.\n\nSo this little story will come to an end right here.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You wake up to another day in your sheltered little world.\n\n“Sheltered” is probably a little inaccurate, but you’re about as close as you can get in your dysfunctional family.\n\nYour upbringing for you and all your siblings, quite frankly sucked, and it made you very introverted and unmotivated. It’s probably why you’re over 18 and still living at home.\n\nYou’re a basement dweller.\n\nHowever we shouldn’t be too hard on you. Your other four siblings are also living at home along with a few other freeloading family members. You just happen to be living in the basement.\n\nFucked up parenting aside, you actually have potential, if you’d just break out of your shell. You aren’t unintelligent. You at least graduated high school, watch the learning/history channel and read weird shit on the internet all day.\n\nYou aren’t even unattractive, though your mom always drilled it into you and your sisters head that you were always to be “good girls”. It only really worked on you though; as a result you’ve never had a boyfriend. (Or girlfriend for that matter) You don’t even have that much contact with the world outside your house anymore. The world’s a dangerous place and you feel much safer in your house.\n\nAgain, this thinking of yours is misguided as being out of the house of your crazy ass family would probably be a lot safer. Of course you rarely even leave the basement nowadays anyway. Seems like your world is getting smaller with each passing day.\n\nOf course you could do something a little out of the ordinary today and try to change your lot in life.\n\nHow about it? Want to give it that old college try? (Even though you never went to college?)\n> You who the hell are all these fucked up people in your house? (Cast of Characters)\nSuzy: This is you. We already went over what the fuck your problem was on the first page. Let’s move on shall we?\n\nBen: This is your older brother and the oldest of your siblings. He’s a paranoid survivalist nut that trains for inevitable apocalypse that’s going to come. He walks around armed at all times and is convinced that THEY are out to get him. He also has a misguided biracial hippy girlfriend by the name of Moonshadow and an illegitimate son with her by the name of Tommy who is an idiot savant. Currently they all live out in the backyard though Ben’s been building an underground bunker of some sort out there.\n\nKelly: This is your Amazonian older sister. She’s in a small time roller derby league and has been known to do some illegal underground fight club shit on the side. She’s probably the only one in the house that has closest thing to a “real” job. Kelly’s never liked you, for various reasons. When you two were growing up she’d always try to take every opportunity she could to abuse you in some way. Fortunately she’s mostly too busy working to engage in physical or psychological torture on you nowadays.\n\nPeter: This is your younger brother. He’s a pretentious effeminate aspiring film maker who has the annoying habit of attempting to record everything with his camcorder. Has the disturbing habit of stealing your clothes and wearing them. He also hangs out with a junkie drug dealer from school by the name of Kevin who is always lecherously looking at you when you’re around.\n\nDonna: This is your younger sister and the youngest of your siblings. She’s probably the most “normal” out of all of you. Perhaps a little on the wild side, but nothing excessively out of hand, basically your typical high school girl who hangs out with others similar to her. She’s probably the most alright with you, though sometimes she urges that you should get out more.\n\nDad: This is your Dad (George McCray is his real name). He used to be a traveling lightning rod salesman. He’s retired now and hasn’t really been the same since your Mom died. He’s usually in various stages of drunkenness and nobody much pays any serious attention to him anymore. It’s not like he was around for the parenting process anyway.\n\nMom: This is your Mom (Bertha McCray is her real name). Despite her overprotective moralist views on how you and your sisters should act, she was probably the one who kept some semblance of order on the family. When the flesh eating virus consumed her years ago, everyone missed her a lot especially your dad. Eventually she was cremated and her ashes are kept in your Dad’s room.\n\nEd: This is your really creepy uncle and brother of your late mother. It was her dying wish that he have some place to stay, so he lives in the garage which he’s pretty much made his domain as most other family members stay clear of him, even Ben. He doesn’t have any visible means of support yet contributes to the household at times. There are certainly rumors and whispers of what he might be up to when he leaves and comes back at various hours of the night, but nobody really wants to talk to him directly about it, let alone go in the garage and find out.\n\nJulie: This is your “best friend” since kindergarten, who you speak to less and less with each passing year. As you grew older the pair of you had very different lives. Julie was very wild in her teenage years and still is today. It is only due to the fact that you knew each other for so long that you two are even still in contact. She’s probably remained in contact with you mainly because you are about the only stable person in her life that she feels that she can talk to on a serious level about shit that sometimes bothers her.\n\nThe Morningstars: While your family on the block is rightfully seen as the most dysfunctional lot to live there, The Morningstars are definitely running a close second. They’ve converted their house into something of a compound. There seems to be a bunch of them of varying ages and gender, but “Pa” Morningstar and his eldest son Bobby Morningstar stand out the most. They mostly keep to themselves, though recently Uncle Ed has been asking a few random questions about them sometimes.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 72, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "No?\n\nAlright then.\n\nI’ll save you the play by play details of your complete descent into degeneracy, but basically you move on past normal anime and you watch/sleep/eat/ and shit Hentai (Not necessarily in that order) for the next few months. You jerk off so much that your mom doesn’t even bother washing your sheets anymore. In fact she doesn’t even enter the basement if she can help it now.\n\nYou continue on this way for quite some time, discussing the intricacies of shitting dick nipple girls and tentacle rape with likeminded cohorts on the internet.\n\nHowever the fact still remains, you’re still a virgin and surprisingly somewhere within your sub humanoid body remains the yearning for a real live person. Who knew?\n\nUnfortunately you’ve gotten to the point where any chance of getting a real woman are impossible, not to mention that you’ve conditioned yourself to a point where you wouldn’t be able to even get it up for a “normal” woman anyway. Hell, it’s debatable that you even still like females at this point.\n\nWhile thanks to those wacky Japanese you’ve developed several fetishes, you have to admit that you’ve started to favor one over the rest.\n\nSo just what kind of pervert have you become?\n> You lock up your daughters and hell maybe even your sons too because you're gonna RAPE you some childrens!\nChildren? Christ, you sick fuck.\n\n(Sigh) Awwwright then, baby raper…\n\nOf course being a pervert and having courage rarely go hand in hand, you’re still too afraid to actually leave the goddamn basement. And despite your sick fetish, deep down inside you have a loathing for yourself. So you try to contain yourself for a little while longer with just pictures. A process that is doomed to failure.\n\nAfter jerking it countless times to Lolicon and MySpace you finally cross that barrier and start looking for real child porn. Eventually you get a hold of a lot of it, but it still isn’t enough. You NEED to actually get your pedo hands on a little girl.\n\nBack in the old days you would’ve actually had to leave the house and stalk the school yards for suitable prey, but thanks to the internet and bad parenting you can find lots of young girls with daddy issues that are practically begging to be raped due to camwhoring in their underwear.\n\nYes, it’s certainly a golden age for pedophilia!\n\nYou stalk various sites and chatrooms looking for a live one and eventually you get lucky…\n\niluvhannah: so you watch cartoons? Whut kind? Liek Dizney?\nOursecret: oh all kinds, mostly anime\niluvhannah: OMG I LUV anime! I almost luv them as much as Hannah Montana! We even got the same first name! LOL! Anyway whut do u watch?\nOursecret: well I used to watch stuff like pokemon, but I moved on to better stuff. Deeper stuff that requires a more mature mind. I’d like to show you these cartoons sometime.\niluvhannah: yeah i could do that becuz i’m liek mature for my age.\nOursecret: I can see that. How old are you exactly?\niluvhannah: im 12. lol. how old r u?\nOursecret: oh im just a little bit older, but I don’t think that should prevent us from being friends right?\niluvhannah: No, bcuz I think age is just a number anyway. Wanna see my pic? lol.\nOursecret: Sure.\n\nHannah sends you a picture of herself and the best thing is that even though she’s 12 she only looks 10! You might have a little dick, but boy is it sure going to look big in her tiny hands! She even lives in your state! You’ve GOT to meet this girl.\n\nYou make plans to meet Hannah at her house where she says her parents won’t be since they’re going out for the weekend. She even tells you she’ll make some cookies for you. Could life get any better?\n\nSo for the first time in a long while you actually leave your basement. You take your mom’s car keys from as she’s asleep from a hard day’s work and drive over to your preteen queen’s house.\n\nYou see the silhouette of a young girl in the door way who waves over to you. You’re so hot for twelve year old trim that it never occurs to you that this could be a set up.\n\nYou enter the house…\n\n“Hey pedo, why don’t you take a seat over there?” you hear a voice say.\n\nOH NOES IT’S CHRIS FUCKIN’ HANSEN!\n\nYou gulp hard when you see the crusading media man in all his smug glory. He’s not as reserved as he usually is though, in fact he seems to be hold back laughter.\n\n“But…I thought you didn’t do this anymore! I thought you moved on to con artists and identity thieves!” You exclaim.\n“True. But trolling you pedos will never get old. Ever. Hell, I don’t even get paid for this anymore, I’m just doin’ it for the shits and giggles!” Chris laughs.\n\nWhile this is a bizarre revelation, it still doesn’t change the fact that you’re still in a world of shit. You immediately dash for the door.\n\n“Hey, you loli fucker, don’t you run on me! I didn’t get to ask you embarrassing questions yet!” you hear Chris yell.\n\nOf course you don’t get a couple feet from the house when several swat officers tackle your ass to the ground and shove a gun in the back of your head. Chris comes out with his crew and motions that the camera get a close up of your face.\n\n“YOU GOT HANSEND FOR GREAT JUSTICE, BITCH!” Chris Hansen laughs hysterically the whole time the officers arrest you.\n\nBitch is a term you become very familiar with while in prison. After only a few weeks your asshole makes Goatse look tighter than the 10 year old girls that you were lusting for.\n\nEventually some skinheads do something that your mom should’ve done when you were born, namely shank you in the fucking neck.", "evaluation": 1, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 56, "num_participle_phrases": 1, "num_sentences": 87, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Jesus fucking Christ, if you’re not even going to try to improve your position then what’s the goddamn point? Don’t you have even the slightest incentive to improve your miserable existence?\n> You alright, alright, get off your ass already!\nAfter years of watching anime and being dangerously close to either becoming a pedophile or a furry, (Or possibly a furry pedophile) you finally make a worthwhile decision. You grab your new anime DVDs and break them all! You then grab all your old ones and break them too!\n\nManga books all fucking burned! Comics too! Video games with anime graphics destroyed! You even break your computer just so you can’t be tempted by the internet! You’ve just destroyed your “social life” by doing that, but it’s worth it!\n\nNO MORE FUCKING ANIME!\n\nHoly shit you feel free! Seriously this is the first day of your new life and you’ve just made a break through here.\n\nBut don’t get too puffed up there fatty. The fact still remains that you’re a basement dwelling loser. You’re also going to experience withdrawals and the temptation to go back to anime will be there.\n\nBest thing you can do right now is confine yourself to the house for awhile. Now…I know that might seem odd given that you practically stay inside for days on end anyway, but your trips to the comic shops might provide too much temptation.\n\nAnd so begins the long road to recovery…\n\nDays pass into weeks and you got the jitters like a fucking crackhead. You spend a lot of time pacing and staring at the walls in your room. You try to find ways to keep yourself occupied.\n\nYou try to watch TV, but you have to struggle to not click on the Cartoon Network. Eventually you beg your mom to put a block on it. She’s willing to help you out in the hopes that you might actually move out of her house one day.\n\nReading books doesn’t seem to help either. Your attention span has practically been destroyed from “blipvert” anime action. You even can’t concentrate on the shortest story, let alone a novel.\n\nYou feel like you’re going mad.\n> You stay in the house\nJust then the phone rings and you answer it in frustration of needing SOMETHING else to do!\n\n“Hello?”\n“Hello? Brian? Is that you?”\n“Yeah? Who is this?”\n“It’s your cousin Patricia silly! Is your Mom there?”\n“No, she’s at work. What did you need her for?”\n“Well I remember that she was good at math and I’ve been having problems with my trig class. She said I could come by and she’d help me.”\n\nYou vaguely remember your cousin Patricia from one of your family gatherings from years ago. She was younger then, but about the only one not immediately repulsed by your incessant talk of Pokemon and YuGiOh (That was before you had moved on to the “harder” stuff.)\n\nYou probably don’t have much in common, but at this point you almost want to talk to ANYONE to keep your mind off things.\n\n“Hey just come on over, she’ll be home soon.”\n“You sure it’s okay? I mean I don’t want to bother you and all.”\n“It’s no problem at all! Just come over!”\n“Okay, then see you later I guess.”\n\nPatricia hangs up and you continue to fight your anime withdrawals.\n\nEventually Patricia shows up on your front door.\n\nPatricia is wearing the traditional Catholic school girl outfit. She’s slender and her breasts aren’t large, but firm looking. Her face almost looks like a doll’s. She’s even looking at you with innocent WIDE eyes. She can’t be any older than 15.\n\nYou fucking degenerate, you aren’t supposed to be looking at your underage cousin that way. It’s a good thing you’re fat; otherwise your two inch boner might be showing. Still, at least this proves that real HUMAN women can turn you on, even if they are fitting your previous jack off material.\n\n“Wow.” Is all you can sputter.\n“Hey Brian. Long time no see. So how’s it been?” Patricia asks as she walks past you. You can’t help but stare at her ass before she turns around and sits down on the couch with her books.”\n\nThis is probably the closest you’ve been to a real girl that’s talked to you in…well ever actually.\n\nNOW STOP RIGHT THERE FAT ASS!\n\nI KNOW what you’re fucking thinking! You’re thinking that you got this raging hard on, and it would be a shame to waste it with a young piece of jailbait ass sitting in front of you.\n\nWell just put THAT shit out of your mind RIGHT fucking now!\n\nDisregarding any of the incest taboos she’s also underage, and you can’t do that shit.\n\nEven in the very unlikely event that she’d let your Jabba the Hut ass lay on top of her willingly, you still can’t do that shit.\n\nThe best you can do is excuse yourself and jack off in the basement. And that still makes you a perv, but at least you aren’t doing anything illegal.\n\nNow then, is that what you’re going to do? Or can you actually talk with the girl and not try to hump her like a dog in heat?\n> You too much over stimulation! Gotta get outta here!\nAh well, I suppose it WAS too much stimulation for you.\n\n“Uh…excuse me Patricia I have stuff to do in the basement, you just wait up here.”\n“Oh, alright then.”\n\nYou immediately run down into your basement and can’t take your pants off quick enough to jack off to her image.\n\nThe first few times you just think of the traditional missionary position and blow job images. Then you move on to fucking her in the ass. Eventually you return to your “Anime roots” and start imagining yourself growing tentacles and simultaneously fucking her in all three holes and filling them with cum and then shitting on her face through your mouth.\n\nI suppose this sick scenario would be inventive, if you hadn’t stolen it from those Wacky Japanese.\n\nAnyway by the time your mom has come home, helped Patricia, talked with her, sent her home and then went to bed herself, you’ve jacked off at least into the double digits. It’s actually amazing that you didn’t give your fat ass a heart attack.\n\nYou are incredibly tired though and you fall asleep in your incredibly sticky bed.\n\nThe next day, you still have images of your cousin running through your mind. This probably wouldn’t be anymore than a lingering sick fantasy, but the problem is that your cousin is coming over again. Apparently she needs more help from your Mom.\n\nShe comes over and your urges are stronger than ever. You barely manage to make it to the basement that time.\n\nShe comes over a third time and is starting to notice your increasingly odd behavior, but by then it’s too late for her. You can contain your unnatural lust any longer.\n\nWhen she’s sitting on the couch waiting for your mom with her books you don’t bother going into the basement this time.\n\n“So uh…don’t you have something to do in the basement?”\n“Nah, I’d rather just sit and look…I mean talk to you…”\n“Okaaaaaaay…hey look maybe I’ll just come back later…”\n“No wait! I want you to stay and we can play!”\n“Eeeek! What’re you doing?!”\n\nAt this point you lunge at your cousin and nearly crush the poor girl with your weight. You begin gyrating against her and trying to pull your pants down while lifting her skirt up.\n\n“Mmmm yeah…you smell good…so fresh and innocent…I just wish you were twelve.”\n“NO! Get off me you fucking fat ass pedo!” she screams and manages to smash your head in with a nearby lamp, before sliding from underneath you and screaming rape in the streets.\n\nYou’d probably go to jail and get ass raped multiple times for this, but the lamp to the head put you in a coma. Your mom is content on just taking you off of life support and letting you die, but the state insists that you must pay for your crimes and therefore must be kept alive until you come out of the coma where upon you can stand trial.\n\nThe joke’s on them though, you remain a vegetable!", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 54, "num_participle_phrases": 2, "num_sentences": 106, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "In case that a vampire would attack you, you had prepared countermeasures around the house to prevent someone from killing you in your own home. The glimmer of hope was the lighter that you know is in the nightstand to your immediate right, within reach, and full of fluid. But do you risk it?\n> You no, you will accept your humiliating punishment from this little girl who barely lifted a finger to kick your ass\nThe little girl completely kicks your ass. Then she says \"What a waste of my time.\" and uses your own lighter to set you on fire. You die.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You run down the road for a long time and you come upon a town, looking down you finally pay attention to your attire...which consists mainly of what you had on your person when Sarah turned you. Checking your pockets you find rubble and your wallet which still has some cash in it.\n\nHeading to the nearest clothing store you buy a shirt and some pants and put them on seeing that you didn't bust through a wall in them.\nYou wander around the town until you stop at an alley and see someone yelling at somebody on the ground. With your enhanced senses you stay hidden and listen in, curious to see what's going on. There might be a free meal in this.\n\n\"Where's my money, bitch!?!\"\n\n\"Please don't hurt me!\"\n\n\"What the fuck did you do with my money!?!\"\n\nWhat do you do?\n> You kill the scumbag and the ho\nUsing your fast reflexes, amazing strength, and quiet footsteps you sneak up on the guy and snap his neck without even blinking. You then proceed to choke the girl using one arm to hold her in place on a wall and drain her of her blood. After she dies you drain the guy too.\n\nAfter you finish your meal you walk out of the alley only to find that a cop is walking towards you and you are covered in blood. The cop immediately arrests you and finds the two bodies. After easily snapping the cuffs and killing the cop you are pursued by them into a building which you hold out in until morning, you try to hide but they find you and you kill all of the cops in the nearby area. Suddenly out of nowhere a contingent of vampires sees that you have made a mockery of their rules that you do not even know yet and are immediately lit on fire and slain on the spot.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 45, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "The skylight doesn't look big enough to fit you so you back up to get ready to charge at the big stone door. Getting into a running start, you dash towards the door like a crazed bull, only a lot smaller and lighter. You close your eyes and you hit the door right on...and smash clear through it into the night. You stop and turn back to the crypt only to see it collapse due to the amount of force you put into annihilating the door which you did quite successfully as you pick pieces of door out of your hair.\nYou wander around the graveyard until finally you find a road. On the side of the road a car is parked...it seems oddly familiar.\n> You approach the car\nYou are sure you've seen that car before so you approach it to see if anyone is inside of it. While approaching it you see that a window rolls down and someone points a gun at you. You barely have time to dodge the hail of bullets that come at you, even with your vampiric reflexes. You run and hide behind a nearby tombstone and the bullets stop. You hear someone get out of the car and reload the weapon. They begin to walk towards the tombstone where you are hiding, completely unafraid.\n> You take the human by surprise and disarm them\nYou run out from behind the tombstone and charge the human with incredible speed. You manage to get a hold of the gun... just as he begins to fire in at point blank range. The bullets hit on-vital areas but the muzzle flash is enough to ignite your overly sensitive skin and set you ablaze. Death comes fast but painfully.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 42, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You are sure you've seen that car before so you approach it to see if anyone is inside of it. While approaching it you see that a window rolls down and someone points a gun at you. You barely have time to dodge the hail of bullets that come at you, even with your vampiric reflexes. You run and hide behind a nearby tombstone and the bullets stop. You hear someone get out of the car and reload the weapon. They begin to walk towards the tombstone where you are hiding, completely unafraid.\n> You take Cover\nUnfortunately you can't outrun bullets but fortunately the human is a terrible shot for an assassin and you easily run away. You hide in a nearby crypt and spy on the assassin. You see that it is a man of about thirty and he is on a cell phone. You listen in on the conversation from afar.\n\n\"Sir? I lost the target.\"\n\n\"YOU IDIOT! I DON'T PAY YOU TO FUCK UP! I WANT THE FLEDGLING DEAD OR ELSE! YOU FUCKING GOT THAT!?!?!\"\n\n\"Sir, I'm only a human, how the hell can i keep up with a vampire?\"\n\n\"...Figure it out.\"\n\nObviously whoever wants you to die doesn't want to spare the manpower to make you dead. What are you doing to do about the grunt?\n\nYou start to feel your stomach growl and your throat goes oddly dry...\n> You mealtime\nYou sneak around some more tombstones making sure that the human doesn't see you... you chuckle on the inside at how ignorant the human is. When you are behind him and within three feet of his neck you pounce on him like the predator you are and drain him of his blood.\n> You pick up his phone\nPicking up you assailant's phone you hit redail and call up his boss. You are greeted with this.\n\n\"IS THAT MUTHAFUCKA DEAD OR ARE YOU JUST PLAIN DUMB YOU INSOLENT LITTLE...\"\n\n\"I wouldn't use that tone with me sir.\n\n\"Who the hell are you?\"\n\n\"You should have brought more guys. I might've been nicked by a stray bullet.\"\n\n\"Oh just you wait muthafucka, just you wait.\"\n\nHe then hangs up on you and you hear a beeping nearby that is faster and faster until finally you realize quite late that the car has a bomb in it. From the link below it doesn't look like you survived all that well either. turns out he didn't need more guys.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 34, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Unfortunately you can't outrun bullets but fortunately the human is a terrible shot for an assassin and you easily run away. You hide in a nearby crypt and spy on the assassin. You see that it is a man of about thirty and he is on a cell phone. You listen in on the conversation from afar.\n\n\"Sir? I lost the target.\"\n\n\"YOU IDIOT! I DON'T PAY YOU TO FUCK UP! I WANT THE FLEDGLING DEAD OR ELSE! YOU FUCKING GOT THAT!?!?!\"\n\n\"Sir, I'm only a human, how the hell can i keep up with a vampire?\"\n\n\"...Figure it out.\"\n\nObviously whoever wants you to die doesn't want to spare the manpower to make you dead. What are you doing to do about the grunt?\n\nYou start to feel your stomach growl and your throat goes oddly dry...\n> You interrogate him\nYou manage to sneak around behind him and take him by complete surprise. You take his gun and bend it so that it wont fire and you pin him on a nearby tombstone. You do it hard enough for the stone to tremble a bit to make your intentions clear.\n\n\"Who do you work for?\"\n\n\"Fuck you bloodsucker, might as well kill me cuz you're not getting anything out of me.\"\n\nFine, have it your way.\"\n\nYou begin to torture him for answers so that you can find out who wants you dead. It's nothing too serious except you just scratching him with your unbelievably sharp nails until he starts to runs his mouth... which happens a little too quickly.\n\n\"Alright, i'll tell you anything.\"\n\n\"Who do you work for?\"\n\n\"I work for a guy named M. He hasn't told me anything except that letter and to kill you.\"\n\n\"Do you know who put me in there?\"\n\n\"Yeah i do actually. M mentioned that some girl of his turned you and put you in there to protect you. She came by earlier tonight to check on you. That's how i knew.\"\n\n\"Do you know where she is now?\"\n\n\"No.\"\n\n\"Where is M?\"\n\n\"He has a bar in town. It's this place where a lot of bikers hang out.\"\n\n\"Thank you. As appreciation for cooperating i'll kill you before i feed.\"\n\nYou keep your word.\n\nWhat now?\n> You go find the bar\nYou decide that finding the bar is important seeing as how you won't leave your sire behind (those of you who got here from back in time might need to pay more attention to that)and decide to investigate the biker bar. You search for hours but are unable to find it. Eventually you give up for the night and you decide to bunk in an abandoned tenement house. Too bad for you that the next morning it is demolished to make room for a mall with you in it still. You get a nice and fatal char broil from the sun.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 50, "num_participle_phrases": 1, "num_sentences": 39, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Contains passive voice"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You manage to sneak around behind him and take him by complete surprise. You take his gun and bend it so that it wont fire and you pin him on a nearby tombstone. You do it hard enough for the stone to tremble a bit to make your intentions clear.\n\n\"Who do you work for?\"\n\n\"Fuck you bloodsucker, might as well kill me cuz you're not getting anything out of me.\"\n\nFine, have it your way.\"\n\nYou begin to torture him for answers so that you can find out who wants you dead. It's nothing too serious except you just scratching him with your unbelievably sharp nails until he starts to runs his mouth... which happens a little too quickly.\n\n\"Alright, i'll tell you anything.\"\n\n\"Who do you work for?\"\n\n\"I work for a guy named M. He hasn't told me anything except that letter and to kill you.\"\n\n\"Do you know who put me in there?\"\n\n\"Yeah i do actually. M mentioned that some girl of his turned you and put you in there to protect you. She came by earlier tonight to check on you. That's how i knew.\"\n\n\"Do you know where she is now?\"\n\n\"No.\"\n\n\"Where is M?\"\n\n\"He has a bar in town. It's this place where a lot of bikers hang out.\"\n\n\"Thank you. As appreciation for cooperating i'll kill you before i feed.\"\n\nYou keep your word.\n\nWhat now?\n> You forget about M and Sarah and be your own vampire\nActually you do quite well as a vampire for many years. You evade the mortals at every turn and you hide the bodies from your hunts quite well too. You live for quite a while too until one day the prey you selected happens to be an experienced vampire hunter. Needless to say you are eliminated quite quickly, odd for living so long under the radar.\n\nOk now you know that leaving your sire behind is a really bad move, now are you going to go back and find out what happened or are you just going to end the game right here? This is the only time i will give you a retry in this storyline so be prepared for the minefield ahead.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Unfortunately you can't outrun bullets but fortunately the human is a terrible shot for an assassin and you easily run away. You hide in a nearby crypt and spy on the assassin. You see that it is a man of about thirty and he is on a cell phone. You listen in on the conversation from afar.\n\n\"Sir? I lost the target.\"\n\n\"YOU IDIOT! I DON'T PAY YOU TO FUCK UP! I WANT THE FLEDGLING DEAD OR ELSE! YOU FUCKING GOT THAT!?!?!\"\n\n\"Sir, I'm only a human, how the hell can i keep up with a vampire?\"\n\n\"...Figure it out.\"\n\nObviously whoever wants you to die doesn't want to spare the manpower to make you dead. What are you doing to do about the grunt?\n\nYou start to feel your stomach growl and your throat goes oddly dry...\n> You flee\nYou try and run from him but seeing that he does have a full clip and his boss just yelled at him his accuracy miraculously improves. He manages to hit you in your legs and before you can get up he runs up to you and shoots you in the head... oddly enough it doesn't kill you but it paralyzes you. Unable to move he then says something and he goes back to his car. He then begins to pour what you think is gasoline on you... Your killer then lights a match and says one last thing to you.\n\n\"Nothing personal, but you are a terrible vampire.\"\n\nHe throws the match on you and you light up like a Christmas tree light.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "\"Hi,\" You say followed by whatever cheesy pickup line that comes to mind. Surprisingly it works and you get her attention. Her emerald eyes seem full of life and she looks hungrily at you, almost licking her lips for you. Obviously a good sign. After about an hour of conversing you learn that she lives nearby and she invites you back to her place. And you thought today would suck (All puns intended). You leave the club and follow her back to her place. Turns out she lives in a pretty tidy and sparse apartment down the road from the club. She leaves you on her couch to go \"slip into something more comfy\" and goes into what looks like her bedroom. Feeling like you just won the lottery you begin to check out her apartment, it's pretty empty except for a desk with some papers on it and a bookcase. The desk looks like it has newspaper clippings on it and the bookcase has some strange looking books on it. Feeling a little paranoid what do you do?\n> You search the clippings\nAfter browsing through the clippings on the desk to satisfy your paranoia you find that they are all of murders and that they all the victims were drained of blood and that they were all male and about your age. This worries you and you find that in a drawer of the desk is a diary, it says \"Sarah's Diary\" on the first page. Reading through it you find out that the owner of the diary was either bat shit crazy or a vampire, most likely a vampire with all the gory details that were provided. Armed with this information what do you do?", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "\"Hi,\" You say followed by whatever cheesy pickup line that comes to mind. Surprisingly it works and you get her attention. Her emerald eyes seem full of life and she looks hungrily at you, almost licking her lips for you. Obviously a good sign. After about an hour of conversing you learn that she lives nearby and she invites you back to her place. And you thought today would suck (All puns intended). You leave the club and follow her back to her place. Turns out she lives in a pretty tidy and sparse apartment down the road from the club. She leaves you on her couch to go \"slip into something more comfy\" and goes into what looks like her bedroom. Feeling like you just won the lottery you begin to check out her apartment, it's pretty empty except for a desk with some papers on it and a bookcase. The desk looks like it has newspaper clippings on it and the bookcase has some strange looking books on it. Feeling a little paranoid what do you do?\n> You it's just paranoia, let it go and have a good time\nYou sit down on the couch and relax, it's just you being a little paranoid. After a few minutes the blonde, clad in super sexy lingerie, tells you to come on in. You quickly (and for good reason) enter her bedroom to find it covered in plastic. Just as you are about to ask what's up she hits you over the head with something heavy, as you slowly fade from this world you feel a sharp prick in your neck and then nothingness.\n\n\n\nYou do not turn into a vampire, instead you turn into a bloodless husk, she has drained you dry.", "evaluation": 6, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You realize that she wants YOU to take the initiative! She already showed she was interested. She called you a good son, she kissed you, and now she's hinted about going to bed. It doesn't get anymore obvious to you.\n\nShe loves you the same way you love her...\n\nYou enter her room and see her sleeping. You slide into bed next to her. You feel like when you used to crawl into her bed when you were scared of the dark as a little kid. And much like then, you feel so safe being this close to her. She doesn't seem to mind, she cuddles up next to you, but she's still asleep.\n> You take it one step further\nYou begin to caress and kiss her beautiful body. Your Mom begins to stir a little and opens her eyes...\n\nAnd is horrified!\n\n\"WHAT THE FUCK ARE YOU DOING?!!? I'M YOUR MOTHER YOU SICK FUCK!!!!\"\n\nYour mother throws you off of her and begins to beat you mercilessly!\n\nYou don't understand, you thought she loved you. You thought you understood...but it was all just a fantasy that YOU made up in your twisted mind. Your mother never hinted that she had any interest in you in that way! Even her kiss was just a peck on the lips. Nothing more, but you turned it into something else, along with everything else she did.\n\nYou feel betrayed, you did everything she ever said, only to find out she doesn't love you afterall. You feel rage like you've never felt before, you attack!\n\nYour Mom isn't like you though, she's strong with a fighting personality. She isn't a push over like you are. She throws a table lamp at your head as you attempt to assault her. As it smashes into your skull, you fall crashing to the ground unconscious.\n\nWhen you wake up, you're in a holding cell. A decision is still being made if you should be going to jail or a mental institution.\nIts ultimately decided that you belong in a mental institution. You're doped up silly for the rest of your life.\n\nOnce again, you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 23, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Your sister has been getting fucked around by this guy for too long. He constantly cheats on her and she always takes him back. Well it stops today, because YOU know what's best for her.\n\nYou immediately confront Butch, he turns around wondering what you want, and you tell him to stay away from your sister. He laughs in your face and tells you to fuck off. This once again prompts you to resort to violence.\n\nYou punch Butch in the face, but the guy's a jock, he can easily withstand anything you can dish out. Not to mention he's got six of his buddies to help him.\n\nThey beat the hell out of you and throw you in the Cafeteria garbage can, and take off laughing before an authority figure catches them.\nYou get sent to the principal's office for getting into your second fight today!\n\nAfter getting suspended for the next three days, you run into your sister outside of school who walks up to you pissed as hell.\n\n\"What the fuck did you think you were doing picking a fight with Butch?!\"\n\nYou attempt to explain, but she's not listening.\n\n\"He stopped doing that! He loves me! You're just trying to control my life! I heard about how you acted towards Jessica today. You're trying to dominate everything just like Mom!\"\n\nAt this point you get enraged with her, for not showing you the gratitude that you deserve! You tried to help her out and this is how she repays you?\nYou slap the shit out of her! She holds her face, hits you back and runs off crying, stating how she's moving out of the house.\n\nGood, you think, if she doesn't know what's good for her, she can get the fuck out.\n\nYou head back home and do what the hell you want, until that bitch you call Mom comes home. She immediately starts her shit.\n\n\"Don't think I haven't forgot about that shit you pulled this morning!\" she begins saying.\n> You simmer and just take it\nYou say a few things back, but nothing too bad, you HAVE to live here and are too fearful of getting kicked out. Your Mom reads you the riot act and uses vulgar language that would shame a sailor. She verbally emasculates you to a degree that assures she's still in control of this house. All the feelings you had before fade. As quickly as gained your sense of \"rebellion\" your Mom has crushed it within a blink of an eye.\n\nYou go upstairs to bed, your spirit utterly crushed.\n\nAnother day arrives, and once again you feel nothing...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 36, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You step up to Henry.\n\"What the fuck do you want faggot?\" he demands.\n\nYou don't even answer, you just punch Henry. Henry punches you back! Any other time you might run away, but this is different! Somehow when you stood up to Mom today, you feel a lot more confident! You and Henry begin to wrestle in the hallway, until a teacher breaks you up. Normally you'd get sent to the principal's office, but the teacher just yells at you instead. Aaron thanks you profusely and states how he'll do all your homework for you.\n\nYour sense of accomplishment grows. You like being praised for your deeds.\n\nWhen you get to your computer class, you notice that your sister's friend Jessica, is having problems with today's lesson.\n> You ignore her\nJessica didn't ask for your help, and you don't want to make an annoyance of yourself, so you go to your seat and quietly do your work.\n\nSoon, Jessica comes up to you and asks you for your help, since she knows you're good with computers. You're glad to lend her a hand. You've always liked her to some degree even if you never showed it. Now you have the perfect opportunity to do so.\n\nAs you explain things to her you get the feeling she no longer thinks of you as your sister's \"creepy\" brother anymore. She really welcomes your help.\n\nClass ends and your confidence increases. You think you might even ask Jessica out tomorrow!\n\nLunchtime comes around and Aaron sits next to you as he normally does. He continues to thank you for what you did earlier. He says you've inspired him a bit.\n\nMeanwhile you happen to over hear your sister's boyfriend Butch, who's bragging about his sexual exploits to his friends.\n\n\"Yeah I fucked that bitch straight in the fucking ass last night! Haw Haw!\"\n\nYou're about to get up to defend your sister's honor, but suddenly you realize he's talking about a completely different girl. It appears Butch has been cheating on your sister again.\n> You confront Butch\nButch has been treating your sister like this for too long. Its time to stand up to him, since she won't do it.\n\nYou immediately pull him aside and tell him to stay away from your sister.\nHe laughs in your face and pushes you to the ground. Then his six friends stand up...\n\nHowever your recent actions of defending Aaron cause him to try to help you out, by kicking Butch in the shin. Butch winces in pain, but immediately turns his attention to Aaron. He and his friends ignore you and beat the shit out of him. Seriously injuring him.\n\nThe following events occur due to your hubris...\n\nAaron has to be hospitalized and never fully recovers from suffering minor brain damage.\n\nButch and his friends are charged, but ultimately nothing comes of it, since most of their parents are rich and Aaron's weren't. Charges are dropped. They're all expelled and school is sued however.\n\nYou are also expelled since its determined that you started the fight in the first place, not to mention you your previous actions of fighting with Henry earlier that day, displays that you're a trouble maker.\n\nYou sister blames you for Butch dumping her permanently, despite the fact you were actually trying to help her.\n\nFinally Mom gets SUPER pissed off at you for causing all this shit, causing her to miss lots of work. She sets you straight by breaking your will once more which is rather easy since you blame yourself for all of what happened. If you hadn't indulged you emotions this all would've never came about. You make sure it won't happen again.\n\nAnother day arrives and once again you feel nothing...", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 51, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Jessica didn't ask for your help, and you don't want to make an annoyance of yourself, so you go to your seat and quietly do your work.\n\nSoon, Jessica comes up to you and asks you for your help, since she knows you're good with computers. You're glad to lend her a hand. You've always liked her to some degree even if you never showed it. Now you have the perfect opportunity to do so.\n\nAs you explain things to her you get the feeling she no longer thinks of you as your sister's \"creepy\" brother anymore. She really welcomes your help.\n\nClass ends and your confidence increases. You think you might even ask Jessica out tomorrow!\n\nLunchtime comes around and Aaron sits next to you as he normally does. He continues to thank you for what you did earlier. He says you've inspired him a bit.\n\nMeanwhile you happen to over hear your sister's boyfriend Butch, who's bragging about his sexual exploits to his friends.\n\n\"Yeah I fucked that bitch straight in the fucking ass last night! Haw Haw!\"\n\nYou're about to get up to defend your sister's honor, but suddenly you realize he's talking about a completely different girl. It appears Butch has been cheating on your sister again.\n> You keep quiet\nMaybe you've gained a little more confidence in yourself, but you're not an idiot. You can see Butch has six of his friends there. They're all bigger and stronger than you, being on the football team and all.\n\nYou aren't going to let this go though. Lunch ends and you head to the rest of your classes as normal. After school you run into your sister, who looks happy to see you, until you mention what you heard Butch say.\n\nShe get mad, but not at you. She sees Butch coming out of the school and immediately confronts him and starts yelling at him. He starts yelling back.\n> You stick around\nYou aren't just going to leave, you stick around just in case Butch gets violent. Good thing you did, his temper gets worse and he raises his hand to your sister, which you immediately stop. He turns and can't believe you would dare confront him.\n\n\"Huh! You think just because you kicked Henry's ass today, you think you're fucking tough shit? I'm gonna fucking kick your nuts up through your fucking throat! An there ain't no teachers around to break this up!\"\n\nButch swings at you and you dodge. You land some hits, but he's very strong. You feel a great crushing force to your stomach as he slams his fist into it. You fall trying to catch your breath, almost expecting him to finish you off, but Aaron comes out of no where and kicks him in the back of the head! Your earlier actions of defending Aaron have caused him to return the favor. He has distracted Butch long enough for you to punch him in the nuts as hard as you can three times.\n\nButch falls and is in no condition to do anything. Your sister then proceeds to tell him its over for good this time and kicks him a couple times as well.\n\nWell you've accomplished a lot today at school. You've become a real defender, all your previously repressed energy has been channeled positively. However, home still awaits you and you know who awaits you there.\n> You go home\nNo point in avoiding it. You have to go home eventually. Your sister isn't staying out tonight, since she's just broken up with Butch. You take this opportunity to convince her that you should put up a united front against Mom. She agrees completely and says its about time Mom's tyranny came to an end.\n\nYou both get home, and psychologically prepare yourself for the battle with Mom, and then she enters the door...\n\nThe battle is joined! Mom starts in on both of you right away! Its a very intense and long arguement, but you have the confidence to finally stand up to her and you also have your sister to back you up. As much as Mom continues to threaten to throw you both out of the house, you can tell she's bluffing. She doesn't REALLY want either of you to leave her. If you guys weren't there, she'd have nobody around and then she'd truely be alone.\n\nThe arguement lasts into the night, but it finally ends, with you as the victor. Mom eventually half-heartedly gives in, but not before telling the both of you, what ungrateful brats you are.\n\nYou go to bed that night, with a complete and total feeling of liberation. You have confidence that you've never had before and you can FEEL. By god, you can finally feel!\n\nAnother day breaks, and you feel absolute joy.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 65, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You follow her on to the dance floor. You of course have no idea how to dance, but that doesn't seem to matter to the girl, who's grinding all over you.\nA few minute go by and you begin to realize this isn't that bad! You're starting to enjoy yourself. You guess it just took you a little time to get accustomed to this environment.\n\nIt seems the girl wants you to follow her somewhere else now...\n> You go do something else\nYou decide you don't want to spend the entire night dancing with one girl, so you spend the night looking for other girls to dance with. (Yes, you WERE oblivious to what the first girl had in mind!) You have fun without going overboard, and that's probably for the best since all this is brand new to you.\n\nEventually you leave the club and sneak back in your house, making sure you don't wake Mom up.\n\nYou lie in bed thinking about the unusual day and night you had and realize there isn't anything wrong with not following the rules ALL the time, and you also realize you're secure enough not to do something stupid. And Mom's just going to have to get used to that idea.\n\nAnother day arrives, and you finally feel normal...", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 7, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (7) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Are you fucking serious? I was fucking joking about that! Then again you’re pretty much bat shit insane at this point anyway…\n\nOkay so you look at the poster of your unnatural object of desire, and begin to concentrate.\n\nAnd concentrate…\n\nAnd concentrate…\n\nWell you’ve stared at the fuckin’ picture long enough to get you horny as hell, but she still hasn’t come to life and spread her green legs for you yet.\n\nAll you’ve gotten is an erection from your staring.\n\nNow you’re looking at your dick.\nYou’re looking at the pic.\nYou’re looking at your dick.\nYou’re looking at the pic.\nPic. Dick. Pic. Dick. Pic. Dick. Pic. Dick.\n\nWhile all this is mildly amusing, we probably should get on with this futile exercise\n\n“URRRGGGH!”\n\nThat’s you still trying to wish She-Hulk into existence.\n\nYou don’t have a boner anymore since all the blood rushing to your other head as you redouble your efforts into concentrating on the poster.\n\nOf course now you’re starting to give yourself a fucking headache from this nonsense, in fact you’re getting a little dizzy, you silly motherfucker.\n\nY’know you gave it a shot, but maybe this just wasn’t meant to be.\n\nYour cousin Patricia’s still available and considering what a hopeless loser you are anyway, maybe it wouldn’t be so bad if you tried to pursue her again. I mean someone like you really should get it where you can and you can’t do that by jacking off to cartoon characters in your mom’s basement.\n\nThink about how she left. She seemed pretty upset on a personal level. Maybe she even liked you romantically in some way. Maybe you could contact her again.\n\nOf course if you wanna risk giving yourself a fuckin’ seizure, it’s your choice.\n> You won't be denied! Not when you're THIS close to paradise!\nYou think and wish and concentrate and all that other shit like you’ve never done before!\n\nAnd congratu-fuckin’-lations, you just knocked yourself fuckin’ unconscious you wacky fucktard!\n\nYou’re not out for long though and when you come to, you hear a voice say to you…\n\n“Are you alright?”\n\nYou rub your eyes. Can it be? IT IS! IT FUCKIN’ IS! IT’S SHE-HULK! In all her green Amazonian glory!\n\nYou knew it! You knew if you worked for it hard enough, and wanted it bad enough, dreams really can come true!\n\nShe-Hulk looks at you smiling, and helps you up. She wants you, you KNOW it. You were meant to be together! And this your big chance to hit that sweet green pussy!\n\nYou briefly think about talking with her to get to know her a little better…\n\nTalk? What’s to talk about? You already know everything about her from the comics you read! No you gotta be a man of action! That’s what got her to come to life in the first place. You kiss She-Hulk.\n\nShe kisses you back! You were half expecting her to clean your clock, but with the way things are going it looks like she’s gonna be sucking you cock!\n\nThis fuckin’ rules!\n\nYou and She-Hulk express your mutual love for each other in a physical way. She does things to you that you haven’t even had wet dreams about! (And you’ve had a lot of them) What surprises you the most is that’s she’s a gentle lover, which makes this not only physical attraction, but an emotional and even spiritual one as well. You are truly in heaven…\n\nAt least until your Mom walks in on you!\n\n“WHAT THE HELL ARE YOU DOING?” she screams.\n\nYou suddenly realize you haven’t been fucking She-Hulk at all. You’ve been ramming your dick into your poster of her on the wall the entire time you crazy fucker! You’ve ruined your poster, you’ve ruined your wall, you’ve ruined your dick and you’ve ruined your life! (Okay so your life was already ruined to begin with, but I was on a roll)\n\nYou dumb motherfucker, all the wishing in the world ain’t gonna make that green mutant come to life! (And like she would want YOU even if she was real!)\n\nYour Mom has you committed (And who could blame her) You spend years in therapy trying to get over your obsession for She-Hulk, eventually your love goes away. It’s not easy, but the doctors manage to help you kick the green goddess by giving you other comics to read. In time you soon forget all about She-Hulk and don’t know what you ever saw in her, as you read your other comics.\n\nYou should’ve been focusing more on Wonder Woman!\nNow she’s REALLY hot!\n\nHey maybe if you wish REAL hard…", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 77, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Welcome and thanks for playing Cryptode!\nThere are many things that you need to watch out for and need to know before the game begins.\n\nTime -\nLife -\nOther -\n\nThese three things control how the game is played. If you waste time during the game, and your time counter reaches 0, you will lose the game. Life is like health, if it reaches 0, you will lose the game. Many other things control the flow of the game, such as # of bullets, luck score, and more, keep these things in mind while you are playing the game.\n> You start\nYou are a relic hunter who has just returned from a search in Egypt. You have brought back with you a few items, including a book. You are reading the book, feeling pretty bored, when you come to a page entitled,\n\"Cryptode\" It says,\n\n\n'A square of three dimensions\nis locketh before thee,\nUnlock it and thee shall be rich,\nOne mistake and thee shan't live again'\n\n\nYou know the Cryptode is a lost object that needs to be opened by a code. You have decided to try to crack the code. BUT FIRST, you need to see someone.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 75, "num_participle_phrases": 3, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "\"Young master!...And miss Jenny! What are you two doing??!\" Just when you're about to say something, a grumpy yet elegant voice comes to you across the dining place. You turn around to see a huge guy tucked in a classy black tuxedo dragging himself towards your table. \"Please stay away from that man!\" Finally, someone with common sense and willingness to act in this forsaken town...and he doesn't seem to be the type you want to mess with.\n\n\n\"Eww! Manny the Orge, what??\" The girl who now known as Jennifer nearly gives a shriek at the sight of him. \"Let's go to another room!\" Alongside with her, Pip is already fleeing.\n\n\n\"Who are you?! You didn't do anything to them, did you???\" Wow! This guy is fast, completely contradicted to his mountainous figure. And his voice has gone into a raging fit waiting to release on you. He grabs your collar and shouts directly at your face, nearly giving you a heart attack. \"You prick!!! What did you do???\"\n\n\nThen without waiting for an answer, he throws a punch at you!\n> You try to get out of the way\nYou pull you head backward and OW!!! Right at the sweet cheek! This dude must have been participated in some serious boxing championships, that fist would make a double KO in one swift swing. Your teeth is certainly doomed and your new look is going to make a useful disguise against the police. Unfortunately, you don't have the mind to think about all of that as you are in for a deep slumber.\n\n\nY.O.U F.A.I.L\n\n\n...\n\n\nYou wake up to see a ceiling fan spinning far away from your view. Damn, this place sucks! Even the thing looks like it came from the last century, not a pleasant sight to see after having a good sleep. But soon you're greeted with the face of an angel so that's not so bad. Your eyeballs snap open at the presence of a beautiful woman looking down on you.\n\n\n\"Hold on...\" She gloomily speak as you try to sit up. \"You are still in a daze, it's better if you lie down for a bit more.\" Her tone suggests she is in between 25 and 30, the voice is so serene. You have a feeling that this woman was the one who has been taking care of you.\n> You her name\n\"Who are you?\" You ask, eyes opened on the comfortable sheet. \"And where am I?\"\n\n\n\"You are inside the dispensary and I'm your doctor, Rudy Hills.\" She says, emotionless while carefully adjusting the bandage to your cheekbone. \"You got quite a blunt injury from a fight but you should be fine. Although your jaw will need more time to heal back to normal, you still are able to eat. Just don't crush fast food.\"\n\n\n\"How long was I out?\"\n\n\n\"...About half a quarter, I think?\"\n\n\nThat's relieved, you weren't busted while unconscious. The news hasn't broadcasted anything about you yet, your face is still remained unknown to the country. But for how long though? You need to get your gear back before anything bad happen. You feel a little disappointed that you have to say goodbye to another gorgeous babe.\n\n\n\"I have to go. How much is the treatment?\" You say, sitting up despite her warning earlier.\n\n\n\"...Fine.\" Surprisingly easy enough, she frowns a little bit but agrees. \"Your fee is already covered by your friend so don't worry about it.\"\n\n\nWait...what? You have friends in this god forsaken place? \"Friend? Who is he?\"\n\n\n\"A fellow tucked in a fine suit called himself Manny. You and him are good friends, right?\"\n\n\n\"...Yeah, whatever. Where is my coat?\"\n\n\nYou quickly get your trentcoat back and everything inside is still in place, even the damn gun! Are they too lazy or just too kind to do a quick search on a patient? Hey! Where did this cash come from? You find a thick bulge of money lying in one of the pockets, that amount could give someone a heavy dinner. It might have came from some poor sucker who mistook your coat for their own. Smirking, you shamefully hide it before they could come and find you. Well, lady luck sure has fell for your charm in the previous life.\n\n\n\"Oh that's right!! Do you have any good medical supplies here that I can get?\" With the newfound cash, your greed has triumphed over you.\n\n\nYou put on your shade and the earplugs on and walk out to the street, waiting to hear your wanted public display. After that event on the diner, you have to resort to feeding on street food. Applepies, pancakes, disgustingly sweet desserts...You'll just have to endure those if you don't want to sleep with a growling stomach.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 76, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "After looking through the titles of the book you find that they are all on vampire myths and legends. However there is one that catches your eye out of all of them, it is labeled as \"Diary of a vampire\" and it intrigues you. Looking through the diary you find that it mentions a nightclub and a gullible guy with cheesy pickup lines trying to get into the owner's panties. The owner of the diary then goes into detail of how they want to dismember the guy after they drain them. You are horrified to find all of the similarities and find that you only have two choices you can either confront \"Sarah\" as she signs at the bottom of the diary or you can run for your life. Which do you choose?\n> You confrontation\nYou confront the blonde with the evidence you found, and she tells you everything. She is a vampire and she wishes to turn you so that she is not alone anymore. She also tells you to trust her and that her name is Sarah. She gives you the option to die and the option to live forever.\n> You die\nShe kills you and you die, you do not rise from the grave either.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 12, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You confront the blonde with the evidence you found, and she tells you everything. She is a vampire and she wishes to turn you so that she is not alone anymore. She also tells you to trust her and that her name is Sarah. She gives you the option to die and the option to live forever.\n> You live Forever\nSarah walks up to you and softly kisses you on the side of your neck and then bites you. you only feel a tiny pin prick and feel her as she sucks a little of your blood. She then bites her own arm and offers it to you. You take it and start to suck her blood as she sucks the blood out of your neck, making some sort of circle. Her blood tasted... sweet, like syrup but sweetened. you never knew that blood tasted so sweet until you finally pass out from sensory overload due to how sweet her blood tastes. She then whispers into your ear\n\"It's alright my love, we will be together soon enough and she breaks your neck.\n\nYou die but this is not the end...\n> You arise Fledgling\nYou awaken from a cold slumber. You feel as if an eternity has passed and you feel dazed. Looking around you see that you must be in a crypt of some sort. High stone columns rise up to support a low and dark ceiling. There is no light in here save a sliver of moonlight which is shining in from a skylight. Immediately, like some sort of old habit, you scan the surrounding area and find it empty, you are alone in a crypt. Looking down you see that you're in a coffin and that the lid is nowhere to be seen. You then realize how different the world seems now. Everything seems to be sharper and clearer, you can hear crows outside quite a ways away from your crypt. You can smell the scent of death emanating from the surrounding area. Definitely a graveyard.\n\n\n\nWhat do you do?\n> You wait around\nYou decide to wait for whoever decided to open up your coffin and disturb your slumber.\n\nYou wait and wait until eventually you see the moonlight slowly turn to sunlight. On a whim you try sticking your finger into the light. As you do it is set ablaze with fire. You try to smother the fire but it is no good, it seems that as a vampire you are more flamable than gasoline and you are completely set on fire. You were a vampire for less than a day and you are already a pile of ashes, maybe you weren't cut out for this thing.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You awaken from a cold slumber. You feel as if an eternity has passed and you feel dazed. Looking around you see that you must be in a crypt of some sort. High stone columns rise up to support a low and dark ceiling. There is no light in here save a sliver of moonlight which is shining in from a skylight. Immediately, like some sort of old habit, you scan the surrounding area and find it empty, you are alone in a crypt. Looking down you see that you're in a coffin and that the lid is nowhere to be seen. You then realize how different the world seems now. Everything seems to be sharper and clearer, you can hear crows outside quite a ways away from your crypt. You can smell the scent of death emanating from the surrounding area. Definitely a graveyard.\n\n\n\nWhat do you do?\n> You inspect your surroundings\nA quick look around can't hurt.\n\nAfter inspecting your surroundings you find that there is a note in the corner of your crypt with a rock on top of it.\n\n\n\nThe note says:\n\n\nTo the newborn reading this congratulations on your successful turning, you'll find that your new life will be much, much more than what it was previously. You are now stronger, faster, and (possibly) more intelligent than before when you were mortal. Now in your new life you must only fear The Three Things, which are as follows:\n\n#1 Fire\n\n#2 Sunlight\n\n#3 The Thirst\n\nEnjoy Eternity\n\nMarcus\n\nPS The door to your crypt, which you probably already know, is locked. See if you can jump up to the skylight, or if you're too big to squeeze through it just break down the door of your crypt.\n\nAfter reading the note you glance around again and notice a stone door which you thought was an engraved decoration. It looks a little imposing and quite heavy. Looking up at the skylight you can see that it is indeed quite small.\n> You skylight\nCrouching down you leap up the distance to the skylight, unfortunately you misjudge how much strength you have gained and you wedge yourself into the skylight by the shoulders with your arms pointed upwards. Unable to break the ceiling to free yourself you are forced into staying there until the sun rises.\n\nYou burn to a crisp and turn into a pile of ashes.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 25, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You fortunately. Get a reaction out of Sarah when she starts to shake you to make you get up. Finally you \"wake up\" and all you say is \"Oh hey Sarah, where you been?\"\n\nSarah bursts into tears and embraces Marcus merely chuckles and backs up towards the door. Sarah makes some attempts to talk but she's so happy that all she can do is sob. Instead of her explaining things Marcus helps out.\n\n\"What the queen is trying to say is that we need your help. You see as a fledgling that has yet to feed you still have the option of being cured of your vampirism. What do you say, we won't blame you if you don't want to go back.\"\n\nWell...?\n> No Cure\n\"Thanks but no thanks.\"\n\n\"Oh well, that's too bad. I guess we'll just have to tie up a loose end instead.\"\n\nYou are surprised when Sarah tears out your throat and even more surprised when you see the look on her face, on of unwavering hatred. Wow you must have REALLY pissed her off. Well at least you only felt her wrath for a fraction of a second.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 0, "num_sentences": 16, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You wake up dazed but alive and in a very comfortable four poster bed too. You sit up and look around and see that you are in a room of someone very rich because just about everything is either intricate, golden, or without a doubt priceless. It'd be best to not break anything.\n> You dESTRUCTION RAMPAGE\nYou decide to screw whoever decided to tase you and you immediately begin to smash everything in sight. You turn an antique oak tea table and matching chairs into toothpicks, you turn the priceless looking one-of-a-kind paintings into tissues and toilet paper. I think that it's needless to say that when Marcus enters the room and sees your destructive violence and the state that the bedroom is in he tears you limb from limb literally.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You decide to help the girl, but how are you going to do it?\n> You forget it, i'm walking away before you get noticed\nYou play it safe and walk away from the pimp and the ho, it's probably better that way. you wander around the city, mindful of your growing thirst before it gets too out of hand. You decide to embrace your predatory ways and hunt for some food. Going into a crowded bar you see tons of chicks doing shots like no tomorrow... that's good because there won't be for one of them.\n\nYou have two choices, the first is a biker chick that seems to hold liquor like the Hoover Dam holds water, she has dirty blonde hair and you can see that all her face says is attitude. Second you have her unfortunate companion who looks quite feeble and meek, and quite out of place. She is wearing glasses and has her red hair in a bun. To you she seems to be the DD for her friend\nPick your prey.\n> You biker Chick's Sober friend\nYou walk up to the girl that looks like she actually has something in her besides alcohol and nicotine. She's shy at first and plays hard to get for a while but with your vampiric charm none can resist you. Finally after she drops off her friends you follow her to her house where you decide you'll make a meal out of her and use her home as a bed for the day. Unluckily when she takes you into her home she tells you she'll slip into something more comfortable. Wait, haven't you heard that from somewhere before? You think about this more until she comes back with a lit molotov cocktail in her hand. The last thing you hear is \"DIE BLOODSUCKER.\"\n\nSeriously how do people keep finding out you're a vampire? Maybe you aren't good at this at all.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 19, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You play it safe and walk away from the pimp and the ho, it's probably better that way. you wander around the city, mindful of your growing thirst before it gets too out of hand. You decide to embrace your predatory ways and hunt for some food. Going into a crowded bar you see tons of chicks doing shots like no tomorrow... that's good because there won't be for one of them.\n\nYou have two choices, the first is a biker chick that seems to hold liquor like the Hoover Dam holds water, she has dirty blonde hair and you can see that all her face says is attitude. Second you have her unfortunate companion who looks quite feeble and meek, and quite out of place. She is wearing glasses and has her red hair in a bun. To you she seems to be the DD for her friend\nPick your prey.\n> You biker Chick\nYou decide to go after the better looking and much more gullible (thanks to alcohol) woman of the two. It barely takes a few minutes before your sucking her life from her neck. However doing this left you incredibly vulnerable and her friend decided to look for her. In moments her friend (who you learn the hard way is a black belt in a couple martial arts) completely kicks your ass. You get up a little later and go back into the bar and get a different drinking biker chick but this one has no helpful black belt to stop you. Full and nearing exhaustion you hide in an abandoned building for the day.\n\nYou have a strange dream while asleep.\n> You dream\nYou dream that you are lying down in a large grassland surrounded by grass as far as the eye can see. There is a light breeze and the sun is up but you aren't getting burned by it. This is the most peaceful of all the places you have ever been. After sitting up and looking around you see that there is a small river cutting through the grassland. Suddenly you feel thirsty and head down to the river for a drink of water. You bend down to take a drink from the river and as soon as you put your hand in the water it darkens and reddens until it turns into a river of blood. Looking up from the river you see that the grass has died and you are in a barren wasteland. The sky turns red and black clouds soon block the view of it. Then it begins to rain but the raindrops aren't water, they're blood. You look around and the once peaceful grassland has turned into a bloodbath... literally. You hear someone behind you and turn to see who it is... only to see that it is yourself, covered in scars and wielding a wicked looking blade. Your evil twin merely grins at you and he raises his sword over his head. Just before he brings it down you wake up and see that the night has returned. Time to go hunting.\n\nYou spend a few days in the city and eventually you are forced to move on. The hours eventually turn to nights, nights turn into days and days turn into months, many of them.\n> You 3 Years Later\nIt has been three years since your rebirth as a fledgling and much has changed, both within you and outside of you. You now live on the outskirts of your old city alone. You sleep in the basement until nightfall and then you head towards town to find a meal. Since being born your body has \"mutated\" from what it once was. You are now much stronger and faster than ever before, as if all of your powers were doubled. But that is not the only power that concerns you.\n\nAbout a year after your rebirth a power struggle emerged between two major vampire factions. You are uncertain of who started what but you have managed to stay away from the conflict and remain a neutral party in the war. You spend the time that you aren't asleep or hunting in your home training and honing your powers so that they stay sharp in case of an emergency. That emergency happens today.\n> A knock at the door\nAn unfamiliar sound in your home you hear someone know at your front door. From the pounding you can tell that they're quite strong and they mean business. Using your nose you can tell that the person on your doorstep is a vampire. A quick note about the smell of vampires: you can tell how old a vampire is by the scent they give off. This smell is so light that not even dogs can pick it up. To a human a vampire's smell is used as another lure to help secure prey, but to another vampire the scent is of decay. The more decay you smell, the more powerful the vampire.\n\nThe visitor smells of one thousand graveyards each filled with one thousand open mass graves. You tremble in fear of the smell, but what are you going to do about it?\n> You be wary and see if you can investigate more about the visitor\nYou try to look through a window that overlooks the front doorstep. All you see is a strange looking person wearing a trench coat, a hat, and gloves. The visitor looks incredibly suspicious and imposing.\n> You open the front door\nThrowing caution to the wind you open your door wide to the mysterious and powerful vampire. Before you stands...a large trench coat and wrapped in it is a little girl of no more than 5 or 6. Kneeling down you stare into the child's eyes and you cannot believe your own. Her eyes are black with a little bit of red around the pupils (vampire's eyes). Suddenly your pint sized visitor grins revealing her dagger-like fangs and leaps at you. You react just in time to stop her from biting you but she pins you on the floor with a strength that you know could only come from years of survival as a vampire. She then begins to pummel you and you become disoriented. She keeps beating you until you are a bloody pulp. The last thing you hear is the sound of a lighter being lit.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 67, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Uh-Oh dummy, you forgot that you can't move a single inch against this broad! Reach and reach all you want to but you're never gonna get that lighter!\n> You might as well give up\nYou accept your fate and let the little girl snap your neck, paralyzing you. She then pulls out a book of matches and using the power of her mind alone (and without even looking at what the matches are doing) she lights one and throws it onto your body just as she lets go.\n\nGameover, you died.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Going with what you feel is right you follow Alice as she leads you to her hideout. The hideout is located in a shabby looking tenament that as far as you can tell has no obvious residents. She stops at the door and turns to face you. Look i need to ask you before we go in, how do you feel about vampires in this world?\n\nWell? How do you feel about vampires existing?\n> You can coexist\n\"Ok, from that I can trust you.\" she says happily and leads you into the shabby building. Inside there is a surprisingly good looking set of stairs that leads down into a basement of some sort. Following Alice she leads you into an empty chamber. She leads you into it and you hear a door shut behind you. Alice then turns around again and says, \"This is the end, i'm going to give you a choice. You can either die quickly and painlessly or i can change your life forever. I'm not a vampire hunter only, i'm a vampire that hunts other vampires in case they break our strict laws. So what'll it be, Death or Undeath?\"\n> You death\n\"Alright then, goodbye.\"\nAlice keeps her word and kills you faster than you can blink. You didn't feel a thing and she didn't even feed from your dead body. Your body is found a week later and the cause of death is undetermined. You are buried and do not rise from the grave. No one knows how you died to this day.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 24, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Your are now in a bright grass field. As far as the eye can see there is only green grass and bright light. There is a gentle breeze blowing and you feel at peace. The light, although quite bright, is not sunlight and is oddly comforting. You decide to lay down and bask in this peaceful inner world of yours.\n\nSuddenly you hear a shriek of terror... a woman's. You immediately dash into the direction of the scream and you find Alice being chased by a huge monster. It is covered in scales and has vicious looking claws. What do you do?\n> You leave Her to Die\nYou decide that your life is not worth risking and the beast catches up to Alice and she is slain. The beast then turns toward you and starts to chase you. The beast is re-energized from killing Alice and he catches you faster than anticipated and you are killed quite quickly.\n\nIn your dreamworld you died and after your 7 days are up Alice finds you in a comatose state and after a few hundred years of prolonging your life you are killed to be put out of your misery.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 14, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Welcome to the Insanity Complex. We hope you enjoy your stay (or not...). \n\n\n(Remember to save your game frequently.)\n\n\nShall we begin?\n> You yes! Let's begin!\nThe sun shining through the small window above you wakes you up. You are lying on the soft bed in what appears to be a small room. You sit up suddenly, shocked by what you see around you. You don't remember how you got here or ever being in this place before. How did you get here? \n\n\nNext to your bed is a chest of drawers on the left and some shelves on the right. Maybe these could give you a clue.\n> You have a closer look at the shelves.\n \n\n\n\nYou check the shelves. They are bolted to the wall. You see three pairs of clothing on the top shelf. These are made up of a shirt and a pair of trousers. One pair is purple, one is pink and one is blue.\n\n\nYou know these aren't your clothes. You look at yourself. You are wearing what appears to be pyjamas. What do you do next?\n> You put on the purple clothes.\nRight, that's better. Even though it's not your clothing it feels fresher than those pyjamas. You have a look at the bottom shelf. There is a bottle. You read it.\n\n\nQuitiapine 400mg\n\n\nMISS TINA OWENS\n\n\nTake one twice daily. \n\n\nRight. Now at least you can remember your name. Quitiapine? That's an antipsychotic! Your heart begins to race. You decide not to take it before you figure out what's going on. You put it in your pocket.\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 19, "num_participle_phrases": 1, "num_sentences": 37, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "The sun shining through the small window above you wakes you up. You are lying on the soft bed in what appears to be a small room. You sit up suddenly, shocked by what you see around you. You don't remember how you got here or ever being in this place before. How did you get here? \n\n\nNext to your bed is a chest of drawers on the left and some shelves on the right. Maybe these could give you a clue.\n> You have a closer look at the chest of drawers.\nYou have a look a the chest of drawers. It seems old and rickety. It is shoddily bolted to the wall and the floor.\n\n\nWhy is everything bolted down?", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 1, "longest_sentence": 19, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "The sun shining through the small window above you wakes you up. You are lying on the soft bed in what appears to be a small room. You sit up suddenly, shocked by what you see around you. You don't remember how you got here or ever being in this place before. How did you get here? \n\n\nNext to your bed is a chest of drawers on the left and some shelves on the right. Maybe these could give you a clue.\n> You do Nothing.\nYou do nothing. Time passes. Nothing happens.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 1, "longest_sentence": 19, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You continue moving along the hallways, but thankfully wherever the werewolf's entry point is, it's not close enough to you to have an issue. You don't know where Alexa or Mihrab are, but they're not here, so that's enough. Soon, you find yourself climbing the tight, spiraling staircase towards the bell tower. You push open the wooden door once you reach the top, and find yourself faced with a massive, cast iron bell. You look out at the courtyard from the lookout of the bell tower at the dozens of fur-covered beasts scattered around the area. Shit, there's more than you thought.\n\n\nYou take a deep breath, leaning your head against the bell, taking a deep breath. The walk was fairly long, and the werewolf took some of your time. If Haygarth's still alive, he's back at the coach. You grab the bell pull, before pulling it down as hard as you can. The bell clangs loudly as you put your hand over your ears. The werewolves began to panic and howl, instantly growing frantic and charging towards the doors of the castle. You wait a moment, staring out at the courtyard, before you see the coach burst free from the castle and smashing towards the gates. The Coach smashes the Viceroy's coach out of the way, as it flies on past the trees towards the nearby village. Well, they've escaped. Lucky bastards. \n\n\nYou turn, and begin walking down the stairs, before seeing the tanned skin and black cloak of Viceroy Mihrab.\n\n\n\"You're still alive, are you?\" he asks. \"I had thought one of the stupider werewolves had gotten inside and smacked its head into the bell by accident. It's an interesting choice to ring it for whatever reason you have.\"\n\n\nMihrab walks slowly towards you, as you back up, slipping on the staircase. You quickly crawl your way up the stairs and get to the bell once more, looking down as he approaches you slowly with cool indifference.\n\n\n\"You've taken me away from my work. At least you'll provide a refreshing meal.\"\n\n\nYou hold your rifle out, aiming. You look over the edge of the bell tower. You could jump, bouncing off one of the tiled roofs and into the courtyard. The werewolves are inside, so you might be able to escape. Your other, as shitty option, is fighting.\n> You fight\nYou raise your rifle, firing. The bullet thuds into Mihrab as he bears his teeth in a grin.\n\n\n\"Pathetic,\" he says.\n\n\nMihrab bursts towards you, grabbing you by the throat, his claws cutting into your skin.\n\n\n\"Your life is meaningless. Has your service to Count Grey blurred your mind and given you a strong head? You have nothing to offer.\"\n> You headbutt him\nYou smack your head into Mihrab's face, knocking him backwards into the wall. The gun's not working. You need to find something else. You quickly hurry down the stairs as Mihrab swears in some long dead language. You run quickly, finding yourself in the lower floors of the castle. There's a straight shot up another stairs to the courtyard, where you could lure Mihrab outside. Hopefully, the werewolves would frenzy and take him out, while you could slip back inside the castle. You could also head deeper into the castle, towards Count Grey's coffin and the inner areas.\n> You head out to the courtyard\nYou turn and sprint forward towards the courtyard as you hear Mihrab quickly following as he snarls. You push open the oak doors to the courtyard, running out. You hear a half dozen howls as the werewolves outside spot you, but you know Mihrab is most likely still pursuing. You can't tell, you only hear the pounding of his own heart. You keep running, before you feel your back breaking as the werewolf's claw smashed into your hack, the knife-like claws cutting through your leather duster and slashing through your flesh. You roll to the ground with a scream, as the werewolf leaps onto you, it's weight crushing you. It's wet saliva dripping onto your face, it howls at the moon in an act of triumph, before it lunges forward, biting deep into your throat.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 52, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You smack your head into Mihrab's face, knocking him backwards into the wall. The gun's not working. You need to find something else. You quickly hurry down the stairs as Mihrab swears in some long dead language. You run quickly, finding yourself in the lower floors of the castle. There's a straight shot up another stairs to the courtyard, where you could lure Mihrab outside. Hopefully, the werewolves would frenzy and take him out, while you could slip back inside the castle. You could also head deeper into the castle, towards Count Grey's coffin and the inner areas.\n> You head inwards\nYou turn, running further into the castle. You hear Mihrab snarl behind you as he charges after you. Suddenly, he slams into your with unnatural speed, sending you toppling forward as his claw cuts open your back. You groan, quickly stumbling forward as you push open the door and slam it shut behind you, locking the door. Mihrab immediately punches through, his clawed hand reaching for the key. You look around desperately, and find yourself in the room with Count Grey's coffin. You look around, spotting an oak door at the side that you remember leads towards the armory. There, you could get enough firepower to do something. \n\n\nYou could also go for the sword hanging proudly above Count Grey's coffin. It's supposed to be a great and powerful. You could try get it, and maybe best him in melee. If you're very, very luck.\n> You head for the armory\nYou turn, barreling towards the armory. You hear the door unlocked behind you, hearing Mihrab approaching. You run desperately forward, but Mihrab is faster, stronger and angry as hell. As you run desperately, you feel Mihrab grab you. He flings you against the wall as you yell in pain, before darting forward and stabbing you through the neck with his claws. You let out a yelp of pain as blood fills your throat and runs down your chest, before Mihrab grabs your head and quickly twists it, breaking your neck.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You turn, running further into the castle. You hear Mihrab snarl behind you as he charges after you. Suddenly, he slams into your with unnatural speed, sending you toppling forward as his claw cuts open your back. You groan, quickly stumbling forward as you push open the door and slam it shut behind you, locking the door. Mihrab immediately punches through, his clawed hand reaching for the key. You look around desperately, and find yourself in the room with Count Grey's coffin. You look around, spotting an oak door at the side that you remember leads towards the armory. There, you could get enough firepower to do something. \n\n\nYou could also go for the sword hanging proudly above Count Grey's coffin. It's supposed to be a great and powerful. You could try get it, and maybe best him in melee. If you're very, very luck.\n> You go for the sword\nYou grab the top of the coffin, feeling ill as dark energy still emanates. You pull yourself atop it, grabbing the sword hanging there. You pull yourself onto the coffin, reaching up and grabbing the sword grip. The grip despite being made of leather, is icy cold to touch. You hop down from coffin as Mihrab breaks through the door, staring at you with malice.\n\n\n\"Are you going to stab me? With your little sword that you never learned to use? You've been an annoyance. Now, this is over.\" \n\n\nMihrab charges towards you with a snarl, charging towards you with the swipe of his claw, his eyes filled with unfocused rage.\n> You dodge\nYou roll to avoid the strike, and Mihrab rushes past, filled with rage. He stops, swiveling around and taking a deep breath as he stares at you. He takes another breath, before walking forward, slow and methodical.\n> You dodge\nHe strikes like a viper as you sidestep, but he slips to the side. He slashes his hand, cutting open the side of your face before grabbing you. He jabs his claws into your eye as you scream in pain, before he catches your head, twisting it quickly and snapping your neck.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 27, "num_participle_phrases": 2, "num_sentences": 29, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You roll to avoid the strike, and Mihrab rushes past, filled with rage. He stops, swiveling around and taking a deep breath as he stares at you. He takes another breath, before walking forward, slow and methodical.\n> You strike\nHe strikes like a viper as you slash your blade, but he slips to the side. He slashes his hand, cutting open the side of your face before grabbing you. He jabs his claws into your eye as you scream in pain, before he catches your head, twisting it quickly and snapping your neck.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You grab the top of the coffin, feeling ill as dark energy still emanates. You pull yourself atop it, grabbing the sword hanging there. You pull yourself onto the coffin, reaching up and grabbing the sword grip. The grip despite being made of leather, is icy cold to touch. You hop down from coffin as Mihrab breaks through the door, staring at you with malice.\n\n\n\"Are you going to stab me? With your little sword that you never learned to use? You've been an annoyance. Now, this is over.\" \n\n\nMihrab charges towards you with a snarl, charging towards you with the swipe of his claw, his eyes filled with unfocused rage.\n> You strike\nYou swing your blade frantically, as Mihrab charges directly for you. You run the sword through his chest as he roars. His dark, soulless eyes go dull, as you pull the sword out of his chest, where it's just ran through his heart.\n\n\n\"That...\" Mihrab whispers, looking at the blade with horror and disgust, before he collapses to the ground. You step forward, running the sword through Mihrab's chest. He grunts as his body begins to turn to dust as the very essence of his life is absorbed into your blade. You release the blade, hearing it clang to the ground, before you step back. You watch as the ancient, powerful vampire's corpse disappears from view. \n\n\nYou've killed Draven. You've killed Mihrab. Now, all you need to do is deal with Alexa, and the Viceroy problem will be solved.\n> You find Alexa\nYou turn, walking towards the door. Last you remember, Alexa was inhabiting...\n\n\n\"Hmm...\" Alexa says, as you spin around to see her form from the shadows.\n\n\nAlexa walks forward, kneeling down to stare at the pile of ash. She gently picks some up with her finger, before blowing the dust away.\n\n\n\"Good riddance,\" she smiles, showing her long fangs.\n\n\nAlexa stands, walking towards. You dive for the sword, grabbing it with your hand and holding it up, snarling.\n\n\n\"Stay back,\" you snarl.\n\n\nAlexa moves forward, stopping in front of you just out of the reach of your sword.\n\n\n\"You've proven yourself to me. You've shown that you truly deserve this gift I offer.\"\n\n\n\"Gift?\" you ask.\n\n\n\"I offer you a chance to join me. We are immortal, we are powerful and we are predators. If you are willing, you can join me as a vampire, and we can take the places that Mihrab and Grey once occupied.\" \n\n\n\"You want me to join you as a vampire? Why?\" you ask.\n\n\n\"Together, we can rule. I... miss the joys of mortal life. I miss having friends, having allies, having lovers. With you at my side, as equals, we can live forever, survive anything, and be the perfect allies.\"\n\n\nAlexa steps forward, smiling at you.\n\n\n\"So?\" she smiles.\n> You agree\n\"Fine,\" you say. \"I agree.\"\n\n\n\"Good,\" Alexa says, striding forward. \"The moon's falling, and the son will rise soon, scaring away the werewolves. Get undressed.\"\n\n\nYou raise an eyebrow, but pull off your jacket, before pulling off your shirt. You pull off your boots and trousers, before looking up at Alexa. She pulls off her cloak, pulling off her shirt and pants as well, leaving her standing there naked, as she smiles at you. Her body, completely pale and white as snow, and as cold at it, has a definite beauty to it. She walks forward, wrapping her hands around you and kissing you, her forked tongue flickering in your mouth. You kiss back, as her freezing hands begin to roam around your body. She slowly pushes you into the coffin, which surprisingly is large enough to fit both of you. Soon, in the enclosed area, you find your thrusting as you push Alexa up against the steel coffin wall. Suddenly, Alexa bites into your neck as you groan in pain, and begins sucking on your blood, draining it from you. You struggle, but she grabs your head, pressing it against her neck.\n\n\n\"Bite,\" she commands.\n\n\nYou bite down on the vampire's neck, releasing a wave of dark crimson liquid that fills your mouth.\n\n\n\"Drink,\" she whispers, as you hear her slurp your blood. \n\n\nYou follow her orders, and begin drinking down on her black liquid. You feel, as the two of you become one and the spirit of the predator enters you with each once of blood you gulp down.\n\n\nThe pair of you continue in the coffin, as you begin to transform. Mortality becomes a distant concept, life an old memory and a terrible thirst takes over you.\n\n\nThe burden of the vampire is now yours, but so are all the benefits.\n> You pass out\n \n\nYou stand on the wall of the castle, staring up at the gorgeous moon, Alexa's arm wrapped around you. She smiles at you, as you grin back, gently kissing her on the forehead. You sniff the air, smelling the blood of a nearby wounded dear, Alexa's perfume, the flowers along the river banks, so many senses. Alexa kisses you on the neck, before scraping her fangs across your neck.\n\n\n\"I hunger, Sam,\" she smiles. \"The thirst is back. Shall we go?\"\n\n\n\"Perfect,\" you smile. \n\n\nYou hurry down the staircase and past the gate and out into the woods. You both sprint through the trees, laughing as you head out for the hunt.\n\n\nYes. The hunt under the moonlight. The excitement. The joy. The passion. This is true life. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 84, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You turn, walking towards the door. Last you remember, Alexa was inhabiting...\n\n\n\"Hmm...\" Alexa says, as you spin around to see her form from the shadows.\n\n\nAlexa walks forward, kneeling down to stare at the pile of ash. She gently picks some up with her finger, before blowing the dust away.\n\n\n\"Good riddance,\" she smiles, showing her long fangs.\n\n\nAlexa stands, walking towards. You dive for the sword, grabbing it with your hand and holding it up, snarling.\n\n\n\"Stay back,\" you snarl.\n\n\nAlexa moves forward, stopping in front of you just out of the reach of your sword.\n\n\n\"You've proven yourself to me. You've shown that you truly deserve this gift I offer.\"\n\n\n\"Gift?\" you ask.\n\n\n\"I offer you a chance to join me. We are immortal, we are powerful and we are predators. If you are willing, you can join me as a vampire, and we can take the places that Mihrab and Grey once occupied.\" \n\n\n\"You want me to join you as a vampire? Why?\" you ask.\n\n\n\"Together, we can rule. I... miss the joys of mortal life. I miss having friends, having allies, having lovers. With you at my side, as equals, we can live forever, survive anything, and be the perfect allies.\"\n\n\nAlexa steps forward, smiling at you.\n\n\n\"So?\" she smiles.\n> You decline\n\"No,\" you say.\n\n\n\"No?\" Alexa asks, frowning. \"Shame. i thought you had potential.\"\n\n\nAlexa puts her hand in her cloak to draw something, and you raise your sword with a snarl. She smiles, slowly opening her cloak to reveal a small flask, which she uncaps and puts to her lips, drinking.\n\n\n\"I was really hoping to taste your blood... and for you to taste mine. Sadly, I shan't.\"\n\n\nAlexa leans against the shadowy corner of the wall, staring at you as the shadows begin to absorb her essence.\n\n\n\"Good luck, ghoul. Hopefully, we'll both stay out of each others way in the future, shall we?\"\n\n\nWith that, Alexa disappears from the room and from your life. You fall to your knees, tossing the sword aside as you breath out a sigh of relief. You take a deep breath, before grabbing your rifle from the ground and standing. You hear a howl from outside, leaning up against the wall and creeping along before you stare out the window. You see in the distance the sun beginning to rise. The werewolves begin howl, fleeing off towards the woods, not wanting to be caught around him when the transformation ends. You wait, watching as even the Alpha flees desperately away. You wait until the sun's light actually begins to shine on the courtyard, before walking out into the courtyard. You look up at the sun, feeling its warmth on your face, before you realize how absolutely exhausted you are. You collapse on the ground, staring up at the sky and feeling the warmth of the sun on your face.\n> You continue\n \n\nRoyalty\n\n\nYou stand on the castle wall, staring out at the trees. A half a dozen guards patrol the walls, watching out for any potential werewolves. The purges you've organized of the forests have been effective, but you're still alive. Due to the loss of any significant supernatural power, you've need to replenish your power by recruitment. You've recruited Lucas, Mikhail and Haygarth, all of whom managed to survive the night through their coach escape, although Dasha thoroughly and aggressively refused to come anywhere near the castle. You recruited a few more men from the villages, and quickly regained the control that was lost with the death of Count Grey. Through hard-work and a treaty with King Ferdinand, you've managed to become the new Count of the region. The peasants continue to pay tax to you, although you've negated the need for any of them to die to feed you. You've created a nice little situation for yourself here.\n\n\nCount Samuel. You never thought you'd see the day. Yes, it's a new dawn. The world is changing. The myths and legends of the past are being dispelled. Now, you're the future.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 59, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You turn, walking towards the door. Last you remember, Alexa was inhabiting...\n\n\n\"Hmm...\" Alexa says, as you spin around to see her form from the shadows.\n\n\nAlexa walks forward, kneeling down to stare at the pile of ash. She gently picks some up with her finger, before blowing the dust away.\n\n\n\"Good riddance,\" she smiles, showing her long fangs.\n\n\nAlexa stands, walking towards. You dive for the sword, grabbing it with your hand and holding it up, snarling.\n\n\n\"Stay back,\" you snarl.\n\n\nAlexa moves forward, stopping in front of you just out of the reach of your sword.\n\n\n\"You've proven yourself to me. You've shown that you truly deserve this gift I offer.\"\n\n\n\"Gift?\" you ask.\n\n\n\"I offer you a chance to join me. We are immortal, we are powerful and we are predators. If you are willing, you can join me as a vampire, and we can take the places that Mihrab and Grey once occupied.\" \n\n\n\"You want me to join you as a vampire? Why?\" you ask.\n\n\n\"Together, we can rule. I... miss the joys of mortal life. I miss having friends, having allies, having lovers. With you at my side, as equals, we can live forever, survive anything, and be the perfect allies.\"\n\n\nAlexa steps forward, smiling at you.\n\n\n\"So?\" she smiles.\n> You kill Alexa\nYou step forward, as she smiles, assuming you've taken up her offer. Then, you swing your blade, beheading her in one quick move. Her head topples to the ground, and you smile. Three vampires in one night. Terrific.\n\n\nYou fall to your knees, tossing the sword aside as you breath out a sigh of relief. You take a deep breath, before grabbing your rifle from the ground and standing. You hear a howl from outside, leaning up against the wall and creeping along before you stare out the window. You see in the distance the sun beginning to rise. The werewolves begin howl, fleeing off towards the woods, not wanting to be caught around him when the transformation ends. You wait, watching as even the Alpha flees desperately away. You wait until the sun's light actually begins to shine on the courtyard, before walking out into the courtyard. You look up at the sun, feeling its warmth on your face, before you realize how absolutely exhausted you are. You collapse on the ground, staring up at the sky and feeling the warmth of the sun on your face.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 38, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You raise your rifle, firing. The bullet thuds into Mihrab as he bears his teeth in a grin.\n\n\n\"Pathetic,\" he says.\n\n\nMihrab bursts towards you, grabbing you by the throat, his claws cutting into your skin.\n\n\n\"Your life is meaningless. Has your service to Count Grey blurred your mind and given you a strong head? You have nothing to offer.\"\n> You go for your knife\nYou lean down slightly, keeping eye contact with a snarling Mihrab, before grabbing your dagger. You stab it into Mihrab's stomach as he yelps in pain. You shove him back and immediately begin barreling down the staircase. The gun's not working. You need to find something else. You quickly hurry down the stairs as Mihrab swears in some long dead language. You run quickly, finding yourself in the lower floors of the castle. There's a straight shot up another stairs to the courtyard, where you could lure Mihrab outside. Hopefully, the werewolves would frenzy and take him out, while you could slip back inside the castle. You could also head deeper into the castle, towards Count Grey's coffin and the inner areas.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 27, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You raise your rifle, firing. The bullet thuds into Mihrab as he bears his teeth in a grin.\n\n\n\"Pathetic,\" he says.\n\n\nMihrab bursts towards you, grabbing you by the throat, his claws cutting into your skin.\n\n\n\"Your life is meaningless. Has your service to Count Grey blurred your mind and given you a strong head? You have nothing to offer.\"\n> You go for your rifle\nYou grab for your rifle and go down, grabbing it by the barrel and tossing it into the air. You grab for the trigger, before Mihrab slices his claws across your throat and pressing his mouth against it. You gasp as blood spurts into the monster's mouth, dropping the gun and letting out a pained grunt as you're drained of your life source.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 2, "num_sentences": 10, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You grab the chifferobe, opening it and stepping inside. You close the door, quieting your breathing as you wait. You hear the loud, clawed footsteps of the beast towards you, as you wait patiently for it to pass by. This is a beast, lacking all the stealth of the true wolf, or even its stronger Wulven kin. Still, it has the nose of one, which soon becomes apparent as its wet sniffling leans to it pausing outside your room. You wait slowly, holding your breath, for the wolf to pass. It doesn't seem to know you're there... yet. \n> You wait for it to pass\nYou wait patiently as the werewolf snarls outside. Suddenly, it's massive claws bash through the chifferobe, smacking into your and shattering your bones as the claw runs through your chest. You groan, spluttering blood out onto your chest, before entering oblivion.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"I'm not going!\" you say.\n\n\n\"So be it,\" Haygarth says. \"If you're not leaving the castle, we need your help.\"\n\n\n\"What?\" you ask. \n\n\n\"You need to ring the castle's alarm bell at the North-East tower. If you can ring that, you can distract the werewolves and draw them towards the North-Eastern area, so we have a chance.\"\n\n\n\"Fuck, fine. I'll get it done,\" you say.\n\n\n\"Thank you, thank you!\" Haygarth says. \"I must find the Twins, if they're still alive. I'll be sure to be back before you can make the journey to the bell.\"\n\n\n\"Fan-fucking-tastic,\" you say. \"Best of luck, Haygarth. I hope we meet on the other side.\"\n\n\n\"Same to you, Samuel.\"\n\n\nYou turn, walking away from the room. You enter the hallways again, and move quickly. You can hear the roars of the beasts outside, and you wince as you hear the scraping of sharp claws on the stones outside. You take a deep breath of air, trying not to let terror cloud your judgment. Suddenly, you pause. You see the massive, wretched body of a werewolf slowly move forward through the hallway, heading perpendicular to you. Tufts of black fur cover its body, as its deformed snout looks like a pale imitation of a true wolf's, this one looking like a poor soul has had her face bashed in to create the appearance of one. It creeps along the hallways, sniffing the air.\n\n\nYou step back slowly, taking a sharp breath. You shouldn't be surprised that they've got in. The doors are thick, reinforced with steel and silver alike, but the werewolves were bound to get in some time. Not if the portcullis had been closed, but once they entered the courtyard, they were bound to get in. \n\n\nThe beast shakes its head violently as if spasming, before sniffing the air once more. It lets out a growl, and you know it's caught your scent. There's a rotten chifferobe to your side that you could foreseeably hide in. There's also the silver-loaded gun in your hands, if you want to take it more bluntly, as well as the silver dagger you have hidden in your boot. for a quiet tactic.\n> You shoot\nYou pull the trigger, as the gun bucks in your hands. The bullet flies through the air, hitting the werewolf in the neck and knocking it to the ground with a burst of crimson blood, which sprays over its fur and sends it collapsing to the ground. An easy kill, but a loud one. You need to move, and you need to move fast.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 38, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You dive out of the way, as Draven flies just past you, swinging his sword. His sword slices into the back of your neck, not enough to seriously wound but enough to hurt like a bitch. He slams into the door behind you, grunting as he spins around. He wipes the blood from his broken nose as he stares at the two of you, before letting out a horrible laugh.\n\n\n\"Got too excited there, didn't I? Ha!\" he smiles, twirling the sword around in his hands.\n\n\nYou look around desperately, for something, ANYTHING in the room to help you out. Dasha is just as in the cross-hairs as you are, and seems terrified. Haygarth is hiding behind a counter, unfocused and not thinking. Most of the horses are dead, having had their heads cleaved clean off. Still, there's three or four in the farther stables. There's two large, oil-filled lamps illuminating the hallways that could be used. Fire has a history of being effective with monsters. Finally, there's the old full lead solution. If you just duck, weave and fill the air with as much lead, or in this case silver, as possible to take out the vampire bastard, although silver bullets are more of a werewolf-killer. \n> You get to the lamp\nYou sprint towards the lamp, your rifle held tightly in your hands as you run towards it. Draven charges ahead with a howl, kicking your leg away as you collapse onto the ground, laughing.\n\n\n\"Look at you try to run! Where are you trying to run to, little one?\" he asks, before his eyes flicker to Dasha who goes for the door.\n\n\nDraven runs ahead with an animalistic howl, slamming her into the door. He presses the sword to her throat, before throwing into the air and catching it once more.\n\n\n\"Ohh... this is everything! Savor the hunt!\" he says. \"Go! Try escape again! Or are you in a fighting mood?\"\n> You try for the horses\nYou sprint towards the horses, your rifle held tightly in your hands as you run towards them. Draven charges ahead with a howl, kicking your leg away as you collapse onto the ground, laughing.\n\n\n\"Pathetic!\"\n\n\nDasha attempts to stand, before Draven smiles, flinging his sword. The sword embeds itself in Dasha's hand, pinning it to the door, as he laughs.\n\n\n\"I forgot to mention, I'm not a bad through,\" he says, before looking down at you. \"It's a shame she tried to move and I had to throw my sword, little Ghoul. Now, I have to deal with you with fangs... and trust me, it'll be more painful.\"\n\n\nThe lamp flies through the air, smashing into Draven's head. Oil sprays across him as it's quickly set alight, as is his dry, cold corpse. Draven screams in object terror as he's engulfed in fire. He screams, desperately flailing in an attempt to put out the flames. Draven collapses to his knees as his scream finally stops, before collapsing onto his face. He slowly burns as his body turns to ash, as you crawl away from the body, standing. Haygarth stands behind Draven, staring at the fire.\n\n\n\"Didn't know what, what to do,\" Haygarth says, panting. \"Saw you go for the lamp. Decided to finish the job.\"\n\n\n\"Well done,\" you say.\n\n\nYou walk over to Dasha, who whimpers as she paws at the sword embedded in her arm. You grab it, gripping it tightly as you pull it from the wall. You tear a piece of cloth from your robes, tying it tightly around the wound.\n\n\n\"I'm fine,\" she says.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 42, "num_participle_phrases": 1, "num_sentences": 50, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You dive out of the way, as Draven flies just past you, swinging his sword. His sword slices into the back of your neck, not enough to seriously wound but enough to hurt like a bitch. He slams into the door behind you, grunting as he spins around. He wipes the blood from his broken nose as he stares at the two of you, before letting out a horrible laugh.\n\n\n\"Got too excited there, didn't I? Ha!\" he smiles, twirling the sword around in his hands.\n\n\nYou look around desperately, for something, ANYTHING in the room to help you out. Dasha is just as in the cross-hairs as you are, and seems terrified. Haygarth is hiding behind a counter, unfocused and not thinking. Most of the horses are dead, having had their heads cleaved clean off. Still, there's three or four in the farther stables. There's two large, oil-filled lamps illuminating the hallways that could be used. Fire has a history of being effective with monsters. Finally, there's the old full lead solution. If you just duck, weave and fill the air with as much lead, or in this case silver, as possible to take out the vampire bastard, although silver bullets are more of a werewolf-killer. \n> You fire!\nYou raise your gun and fire. Draven takes a shot to the shoulder, before side-stepping your next. He doesn't even attempt to charge, just grins. You keep firing, as he dodges the bullets with unnatural ease, even the lucky shots not even throwing him, and they only manage to graze or hit his central mass, which fails to even knock him back. You aim your rifle at Draven's head, as he gently taps his finger against it.\n\n\n\"Come on, boy!\" he says, laughing. \"Take the shot! I'm enjoying this! I won't even move this time!\"\n\n\nYou peer down the sights, taking a deep breath, and you pull the trigger.\n\n\nIt's empty.\n\n\n\"Can't even count, huh?\" Draven laughs, before bursting forward.\n\n\nYou attempt to dodge, but he's faster and more prepared for your roll to the side. He swings his sword, cutting through flesh and bone as your upper body is separated from its organic stand. You barely have time for one scream before it's all over.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (6) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You walk along the hallways towards the stable, your gun clenched tightly in your hands. You consider pushing Dasha ahead of you so anything that attacks has to cut through her first, but that's not the right thing to do. It's better to keep her behind you, in case a creature attacks from behind, and you can fight off whoever attacks from the front with your rifle. You walk past the rows of unlit torches that cover the walls, wishing they were lit. You aim your gun ahead, sweeping the barrel to check the corners for any hidden beasts that could be hidden away there.\n\n\n\"We need to hurry up, h..\" Dasha says.\n\n\nSuddenly, one of the windows several meters above you shatters as the upper half of a body smashes through it. It hits the wall with a wet thud, collapsing to the ground. Dasha screams as you desperately back pedal to avoid it.\n\n\n\"Fuck me!\" you say. \"The villagers must be having a bad night.\"\n\n\n\"Oh god,\" Dasha says.\n\n\nYou hear a terrified scream outside. It sounds female, and young. Very young.\n\n\n\"Help! Help! Mama!\" a voice screams from outside.\n\n\n\"We need to help her!\" Dasha says, a look of panic flooding through her.\n\n\n\"Do you want to fight the Wulven?\" you ask. \"I'm not.\"\n\n\nYou try to appear tough as Dasha stares you down, before looking away. You hear a high-pitched scream, before the crunching of bone and flesh.\n\n\n\"It's done. Let's go,\" you say.\n\n\n\"The village is down the road! Why the fuck would they bring the villagers here to kill them?\" Dasha says.\n\n\n\"Break our morale, or act as bait, maybe. They're intelligent, for abominable beasts. Now, let's move on.\"\n\n\nYou continue walking forward, reaching a wooden door. You press up against it, waiting. \"Here it it.\"\n\n\n\"This is the door to the stables,\" you whisper. \"You ready?\"\n\n\n\"Ready. I'll follow your lead.\"\n> You force Dasha to go in first\n\"You go in first. He'll be able to smell my blood sooner than yours. I'm a ghoul.\"\n\n\n\"Bullshit!\" Dasha hisses. \"Give me the gun, then I'll go.\"\n> You give Dasha the gun\nYou take a deep breath, bashing open the door with your shoulder, raising your rifle. Draven stands there, a sword in his hands and a grin on his face as he stands over a heavily injured Haygarth, who has been stripped naked and is covered in bruising and cuts.\n\n\n\"Don't you know how, freak? I said do it!\" Draven shouts.\n\n\nHe swings his blade and smacks Haygarth in the side of the head with the flat of his blade, knocking Haygarth to the floor.\n\n\n\"Dance!\" Draven laughs, before his eyes flicker to you. \"Look who it is! One of Grey's ghouls and... I've no fucking idea who you are, but you look like a bleeder!\"\n\n\nHaygarth yells as Dasha raises her rifle. Draven roars as he charges forward, and Dasha both attempts to backpedal and aim. She trips on the stairs, firing off the gun. Unfortunately, she misses Draven. Even worse, the bullet ends up flying straight through your head.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 62, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "\"You go in first. He'll be able to smell my blood sooner than yours. I'm a ghoul.\"\n\n\n\"Bullshit!\" Dasha hisses. \"Give me the gun, then I'll go.\"\n> You convince Dasha to go in with just the knife\n\"No!\" you say, shaking your head.\n\n\n\"Then go through!\" Dasha commands.\n\n\n\"You go in with the knife, I go behind you with the rang...\"\n\n\nSomething slams into the door, sending you flying across the ground and onto your ass with a painful thud. Standing there, clad in armor with long, wild flowing black hair and a face contorted by rage and anger.\n\n\n\"Yes! I was distracted by the freak, but even I can hear you two bickering! Gotta get my ears checked, haha!\" he snarls before laughing menacingly as he steps forward.\n\n\nThe vampire charges forward with remarkable speed. You raise your gun quickly, firing. The bullet thuds into Draven's chest, but it fails to even slightly slow him down. He swings the sword as he leaps upon you, slicing through your muscle and sinew and separating your head from your body. His lips immediately wrap around your gaping neck hole as he drains you of your blood, your head rolling to the ground.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 3, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You swing the butt of your gun, cracking into the side of her face and knocking her to the ground with a grunt. The knife goes clattering, and you dart forward, grabbing the knife and raising your rifle to point at her.\n\n\n\"Who the fuck are you?\"\n\n\nThe girl stares at you with anger, blood running down her face from the newly opened cut on her forehead. You recognize her as Dasha, the sacrificial victim from earlier. Huh, apparently she survived. Interesting.\n\n\n\"Hands in the air!\" you say, pointing the gun at her head.\n\n\nShe slowly raises her hands, spitting blood and a tooth on the ground. Apparently, you swung harder than you thought. \n\n\n\"Fuck you!\" she says.\n\n\n\"You need to listen to me,\" you say.\n\n\nThe girl swings at your head, but you catch her fist. She spits in your face, which you wince at.\n> You try talk to her\n\"Look, please, listen to me,\" you say.\n\n\n\"Fuck off!\" she shouts.\n\n\n\"I don't need you to trust me, just listen! For...\"\n\n\n\"I said, fuck off!\" she shouts again.\n\n\n\"Listen!\" you say loudly, losing your patience. \"Did you see those fucking vampires?!\"\n\n\nThe girl stares at you, still defiant, but quiet.\n\n\n\"If we want to get out of this, we need to work together. I don't care how much you hate me for doing what I did to you, but we need to.\"\n\n\n\"You work for the vampires,\" she says.\n\n\n\"I work for that one,\" you say, nodding towards Count Grey. \"The others killed him, and now they want to kill me... and you. We're on the same side here, understood?\"\n\n\nThe girl pauses, before slowly nodding. \n\n\n\"If I let you up, you won't try anything?\" you ask.\n\n\n\"Give me my knife,\" she replies.\n\n\n\"I can't trust you,\" you say.\n\n\n\"I can't trust you either,\" she says.\n\n\nYou sigh, before handing the knife back. She grabs it from your, staring at her reflection in the blade for a brief moment, looking as if contemplating attacks, before looking at you.\n\n\n\"What's the plan?\" she asks.\n\n\n\"I don't know. We need to... Haygarth,\" you say. \"We need to find him. He should be in the stables. He knows this place better than anyone. He'll have keys, know secret tunnels, know everything.\"\n\n\n\"Let's go, then,\" Dasha says.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 1, "num_sentences": 47, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You walk into the sacrificial chambers. You walk over to Count Grey, who has a deep wound going through his chest and lies on the ground. You step over the blood-filled grooves of the floor, walking over to him. You drop to a knee, checking his pulse, before mentally hitting yourself for being so stupid. He's undead. You pull back his eyelids, revealing dull, lifeless black eyes. You quickly pat him down, finding only a curved ebony dagger and some Leu on him, which you take. You gently pat his cold head as a matter of respect, or perhaps more likely to comfort yourself. The terrifying menace who has controlled the region for over a thousand years is dead. He was your master, your mentor and your liege.\n\n\n\"Good fucking riddance. He was a cold, sociopathic cunt,\" you say aloud, a part of you still terrified to say it, somehow expecting him to wake up and tear out your throat.\n\n\nYou stand, looking around. There's the doorway to the lower floors, where you,,,\n\n\nA girl charges out from your blind side, holding up a dagger.\n> You attempt to negotiate\n\"Wait! Look,\" you say, holding up your hands in defense.\n\n\nThe girl slashes her knife, cutting open the palms of your hands as blood spurts out and you yelp in pain. The girl slams into you, jabbing her knife directly into your throat. Blood spurts out in even more gallons, as you choke on your own blood as the girl repeatedly stabs you in a mixture of anger and terror.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 36, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You burst towards the wooden door, unlatching it and opening it so Lucas and Mikhail can topple in. You quickly close the door behind them, seeing the eyes of one of the beasts as as it desperately stares at you with the rage of a hungry and stuck lion. You lock the door as it's weight smashes into the hard wood with enough force to splinter it.\n\n\n\"There's not supposed to be that many! There's not that fucking many!\" Lucas says.\n\n\n\"There must be every cursed wretch under the moon's gaze,\" you mutter.\n\n\nMikhail spits blood onto his chest.\n\n\n\"Christ...\" he groans, as Lucas chuckles.\n\n\n\"Oh dear brother, Count Grey would tear your throat out if he heard you mutter that fucker's name here,\" Lucas smiles. \"Samuel, help me. We need to get Mikhail to the medical bay.\"\n\n\n\"Can't you handle him? I need to go warn Count Grey and the viceroys,\" you say.\n\n\n\"Yes, sure,\" Lucas says, grabbing Mikhail and putting his arm over his shoulder.\n\n\nHe walks towards medical bay, as you quickly hurry up the stairs to the sacrificial chambers. You walk upstairs quickly, heading through the lounge. You reach the door to the sacrificial chambers, before pausing. You can hear whispered voices inside, almost drowned out by the roars of the werewolves outside. How has Count Grey not noticed the attack? Why is he still in the sacrificial chambers? You tilt your head forward, and you think you can make out the words if you try hard enough.\n> You enter the room\nYou walk into the room, and are immediately faced with a shocking scene. Count Grey kneels on the ground in the center of the pentagram, his face covered with blood. Viceroy Draven stands over him, his sword pointed at the older vampire's chest he smiles, looking at his prey. Viceroy Alexa stands to the side, leaning against the wall as she drinks from a crystal bottle filled with the scarlet blood of one of Count Grey's many victims. Viceroy Mihrab stands over his former master, his sharp fingernails pressed against Count Grey's neck, an ornately carved wooden stake in his hands.\n\n\nIn an instant, all four vampire's look at you, surprised.\n\n\n\"He escaped the wolves. Impressive,\" Viceroy Alexa says.\n\n\nViceroy Mihrab's eyes narrow, as he plunges the stake into Count Grey's hearts.\n\n\n\"Get him,\" he commands.\n> You run\nYou turn, sprinting away as the vampires give chase. You have a clear shot through the main hall and out into the courtyard, where you can lock the heavy wooden doors and keep him locked inside. You could head through the lounge and into the armory to find something capable of killing these beasts. Finally, you could head down the small, spiraling staircase and lose them in the lower floors.\n> You head into the courtyard\nYou sprint forward, past the coat rack and into the entry hall. You grab the wooden door, quickly lifting the metal bar up with a heart-filled with adrenaline, and swinging the door open, shutting it behind you.\n\n\nA massive bundle of flesh and fur smashes into you, shattering your bones. You painfully smash into the ground, looking up to see a massive, white werewolf sitting atop your broken body. It stares down at you, it's blood red eyes filled with an animalistic hunger, devoid of any sentience beyond that of the wolf it's body has morphed to imitate. \n\n\nYou close your eyes. Thankfully, this beast doesn't like to play with its food, and finishes you quickly.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 45, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You turn, sprinting away as the vampires give chase. You have a clear shot through the main hall and out into the courtyard, where you can lock the heavy wooden doors and keep him locked inside. You could head through the lounge and into the armory to find something capable of killing these beasts. Finally, you could head down the small, spiraling staircase and lose them in the lower floors.\n> You head into the armory\nYou sprint forward, turning towards the armory. You run desperately, but the vampires are faster. You feel your legs knocked away, hurtling to the ground. You smack painfully into the stone floor, yelping as Alexa plunges a dagger into your chest. You yell as it pierces your lungs, coughing blood onto your face. Alexa smiles, licking the blood off your lips, before biting down on your neck and draining the very life source from you.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You grab your gun from the broken tiles, and stumble forward. You hear a howl resonate down the halls. You sigh as you realize they're getting louder. You luck at a nearby door along the hallway, before looking at the gun in your hands.\n> You hide\nYou grab at the nearest door and open it, finding yourself in a bathroom. You shut the door and press up against it, waiting. You hear the snarls pass the door, and begin counting. When you reach twenty, you listen again, before opening the door and continuing along. It only takes a few minutes before you arrive at the oak doors of armory. You open the doors, moving quickly inside. There's a row of rifles leaning against the walls, a crate of pistols, a large machine gun atop a crate of ammunitions and an entire box of dynamite. It seems like you're fairly set to do some serious ki...\n\n\nYou hear a howl, and turn to look out the door at the approaching Alpha that charges towards you. It's white fur is dripping with flesh blood, and you can see pieces of flesh stuck in its teeth.\n> You run\nYou turn and run, hearing it desperately chase after you. The footsteps get closer and closer, before you feel your back breaking as the werewolf's claw smashed into your hack, the knife-like claws cutting through your leather duster and slashing through your flesh. You roll to the ground with a scream, as the werewolf leaps onto you, it's weight crushing you. It's wet saliva dripping onto your face, it roars at you, before it lunges forward, biting deep into your throat.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You grab at the nearest door and open it, finding yourself in a bathroom. You shut the door and press up against it, waiting. You hear the snarls pass the door, and begin counting. When you reach twenty, you listen again, before opening the door and continuing along. It only takes a few minutes before you arrive at the oak doors of armory. You open the doors, moving quickly inside. There's a row of rifles leaning against the walls, a crate of pistols, a large machine gun atop a crate of ammunitions and an entire box of dynamite. It seems like you're fairly set to do some serious ki...\n\n\nYou hear a howl, and turn to look out the door at the approaching Alpha that charges towards you. It's white fur is dripping with flesh blood, and you can see pieces of flesh stuck in its teeth.\n> You lock the armory door\nYou slam the door shut, locking it quickly. You look around, as the claw smashes into the door, and you know it won't last much longer.\n\n\nThere's a shotgun you can load with silver buckshot, that you've used on hunting some of the more dangerous werewolves before.\n\n\nThere's a box full of dynamite that you could set off, which would almost certainly kill you as well as the Alpha, but fuck it, you wouldn't mind taking someone down with you.\n\n\nFinally, there's the machine gun. Although there's no silver bullets, you could set it up so you could pump so much lead into that beast that you'd definitely kill it.\n> You grab the shotgun\nYou grab the shotgun, going for the box of silver shotgun shells. You quickly load one as the door begins to break as the wood splinters, before a claw smashes through the door. The albino werewolf charges inside, and you raise your gun, firing.\n\n\nThe shotgun booms back, peppering the albino with buckshot. It howls as its skin begins to burn with silver, but it doesn't go down. You reach for another shell before the albino slams into you, its claws instantly shredding your torso as its jaws close around your head.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You slam the door shut, locking it quickly. You look around, as the claw smashes into the door, and you know it won't last much longer.\n\n\nThere's a shotgun you can load with silver buckshot, that you've used on hunting some of the more dangerous werewolves before.\n\n\nThere's a box full of dynamite that you could set off, which would almost certainly kill you as well as the Alpha, but fuck it, you wouldn't mind taking someone down with you.\n\n\nFinally, there's the machine gun. Although there's no silver bullets, you could set it up so you could pump so much lead into that beast that you'd definitely kill it.\n> You set off the dynamite\nFuck, you don't have a chance. You're going to die here anyway. Might as well take that fucking albino out. You spot a box of matches on the shelf, grabbing it and pulling out a box of matches, which you quickly strike.\n\n\nThe door begins to break as the wood splinters, before a claw smashes through the door. The albino werewolf charges inside, as you pull open the crate of dynamite, lighting it. The werewolf slams into you before the dynamite explodes with a powerful flash, before everything disappears with a loud boom, killing everyone in the room. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You slam the door shut, locking it quickly. You look around, as the claw smashes into the door, and you know it won't last much longer.\n\n\nThere's a shotgun you can load with silver buckshot, that you've used on hunting some of the more dangerous werewolves before.\n\n\nThere's a box full of dynamite that you could set off, which would almost certainly kill you as well as the Alpha, but fuck it, you wouldn't mind taking someone down with you.\n\n\nFinally, there's the machine gun. Although there's no silver bullets, you could set it up so you could pump so much lead into that beast that you'd definitely kill it.\n> You set up the machine gun\nYou grab the machine gun, instantly loading in a box of ammo. You quickly hurry as you begin loading the ammunition into the gun and putting down the stand. The door begins to break as the wood splinters, before a claw smashes through. The albino werewolf charges inside, as you pull down on the trigger as bullets begin to slam into the werewolf, without even slowing down, let alone stopping it. You yell, before the albino slams into you, its claws instantly shredding your torso as its jaws close around your head.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You sigh, looking out at the tiled roof. A long drop to that and then into the courtyard, then you can leg it out of there. If the first fall doesn't break your bones. Or the werewolves here you and tear you apart. You climb over the bell tower wall, and jump. There's a brief second of the air rushing as your fall, adrenaline rushing into you. Then, you hit the tiled roof. Pain surges through your as you yell in pain.\n\n\nUnfortunately, you don't smack into it and roll off into the courtyard. Instead, you just go straight through the tiled roof. You smash through, into the room beneath you. The world goes dark and hazy, as you lie there atop the broken tiles in desperate pain. You groan, taking a deep breath. You need to get moving. Otherwise, the werewolves will find you, if not Mihrab.\n\n\nYou grab the side of the table, slowly pulling yourself up. You put weight on your legs, and grunt in pain. It hurts like a bitch, but they're not broken. You're able to walk. You stand, taking a deep breath, and stumble forward. You're not going to be able fight Mihrab like this, and you highly doubt your chances of being able to leg it back to the nearest village. You need to think.\n\n\nYou could head to the castle armory. There's a large amount of explosives there, as well as other fun and interesting weapons that could be turned to wiping out the werewolves and killing Mihrab as well.\n\n\nYou could head to Count Grey's personal chambers. Knowing how paranoid and prepared he was, you have no doubt that the place is insanely secured and prepared for a situation like this. It's too late for him to use it, but you still might.\n\n\nThere's also the chance of negotiation. You could talk to Mihrab, and attempt to convince him to spare you. Through offering up Count Grey's secrets and perhaps even offering your services in the future, he can be convinced to spare you, and even have you join him. \n\n\nIf you're feeling courageous, you could attempt to negotiate with the werewolves. Whilst they're beasts, they still do have human souls and consciousnesses. They can probably negotiate. If you find the Alpha, you can most likely negotiate with it.\n> You negotiate with Viceroy Mihrab\nYou grab your gun from the broken tiles, and stumble forward towards the bell tower once more. You head along in a hurry, hoping not to draw the attention of the werewolves. The bell-tower is close, seeing as you just fell from it, and you soon find yourself stumbling along the hallway as Mihrab descends from the bell tower. He pauses, staring at you.\n\n\n\"You... leapt from a bell tower... and came back?\" he asks, raising an eyebrow.\n\n\n\"I... yes,\" you reply.\n\n\n\"Alright, you've truly gained my attention,\" he says, slowly extending his hand and grabbing you by the throat, his long, sharp nails prodding into your neck.\n\n\n\"I want to make a deal. I have an abundance of information, and am happy to serve you as faithfully as I served Count Grey.\"\n\n\n\"Did you? Did you really serve him faithfully? It seems you're happy to betray his secrets right now.\n\n\n\"My loyalty ended upon Count Grey's death,\" you stammer.\n\n\nMihrab smiles, as his fingers slice open your throat. You gasp, blood filling your throat and running down your chest.\n\n\n\"I'll have to decline,\" he says, as you collapse to the ground.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 50, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You sigh, looking out at the tiled roof. A long drop to that and then into the courtyard, then you can leg it out of there. If the first fall doesn't break your bones. Or the werewolves here you and tear you apart. You climb over the bell tower wall, and jump. There's a brief second of the air rushing as your fall, adrenaline rushing into you. Then, you hit the tiled roof. Pain surges through your as you yell in pain.\n\n\nUnfortunately, you don't smack into it and roll off into the courtyard. Instead, you just go straight through the tiled roof. You smash through, into the room beneath you. The world goes dark and hazy, as you lie there atop the broken tiles in desperate pain. You groan, taking a deep breath. You need to get moving. Otherwise, the werewolves will find you, if not Mihrab.\n\n\nYou grab the side of the table, slowly pulling yourself up. You put weight on your legs, and grunt in pain. It hurts like a bitch, but they're not broken. You're able to walk. You stand, taking a deep breath, and stumble forward. You're not going to be able fight Mihrab like this, and you highly doubt your chances of being able to leg it back to the nearest village. You need to think.\n\n\nYou could head to the castle armory. There's a large amount of explosives there, as well as other fun and interesting weapons that could be turned to wiping out the werewolves and killing Mihrab as well.\n\n\nYou could head to Count Grey's personal chambers. Knowing how paranoid and prepared he was, you have no doubt that the place is insanely secured and prepared for a situation like this. It's too late for him to use it, but you still might.\n\n\nThere's also the chance of negotiation. You could talk to Mihrab, and attempt to convince him to spare you. Through offering up Count Grey's secrets and perhaps even offering your services in the future, he can be convinced to spare you, and even have you join him. \n\n\nIf you're feeling courageous, you could attempt to negotiate with the werewolves. Whilst they're beasts, they still do have human souls and consciousnesses. They can probably negotiate. If you find the Alpha, you can most likely negotiate with it.\n> You negotiate with the Alpha\nYou grab your gun from the broken tiles, and stumble forward towards the courtyard. You move along the building, before finding a wooden door to the courtyard, pushing it open. You stumble into the courtyard, walking to the middle before dropping to your knees.\n\n\n\"Wolves! Bring me your Alpha! I wish to talk!\" you cry.\n\n\nAbout a dozen werewolves quickly appear, beginning to circle you. They don't strike, perhaps confused by what you're doing. Soon, the Alpha appears. It walks forward, staring at you as it growls, saliva hitting you in the face.\n\n\n\"I want to join you,\" you say. \"Mihrab is going to betray you. I overheard him say as much. The vampires will always seek to have dominion over... over the noble wolf.\"\n\n\nThe Alpha bears its teeth, but doesn't strike. It looks you dead in the eyes, as you stare back.\n\n\n\"Let me join you. I promise you won't regret it.\"\n\n\nThe wolf snarls, before pouncing forward.\n> You fire your rifle\nYou raise your rifle and fire, the bullet slamming into the Alpha, but failing to slow it. Its jaws close around your throat, tearing it open as you scream in terror and pain.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 57, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You grab your gun from the broken tiles, and stumble forward towards the courtyard. You move along the building, before finding a wooden door to the courtyard, pushing it open. You stumble into the courtyard, walking to the middle before dropping to your knees.\n\n\n\"Wolves! Bring me your Alpha! I wish to talk!\" you cry.\n\n\nAbout a dozen werewolves quickly appear, beginning to circle you. They don't strike, perhaps confused by what you're doing. Soon, the Alpha appears. It walks forward, staring at you as it growls, saliva hitting you in the face.\n\n\n\"I want to join you,\" you say. \"Mihrab is going to betray you. I overheard him say as much. The vampires will always seek to have dominion over... over the noble wolf.\"\n\n\nThe Alpha bears its teeth, but doesn't strike. It looks you dead in the eyes, as you stare back.\n\n\n\"Let me join you. I promise you won't regret it.\"\n\n\nThe wolf snarls, before pouncing forward.\n> You use your knife\nYou raise your knife, slashing open the hide of the Alpha, but failing to slow it. Its jaws close around your throat, tearing it open as you scream in terror and pain.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 25, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Eyes fluttering open, you find yourself there in the Nightmare Realm again. You’re sprawled out on a soft, eerily warm ground. A dull, strange pulse that trembles through the ground. The ground's texture is unnerving as your fingertips run across it, closer to flesh than earth. You squint, making out thin veins spread out through the ground, pumping a black liquid through the flesh that stands in stark contrast to the brownish-red of the floor. You briefly look at yourself for any injury, but you don't see anything wrong, at least visibly. You're wearing a pair of simply cloth pajamas that hang off your pale, frail frame and some small, featureless blue slippers.\n\n\nStanding, you look around at the nightmare realm surrounding you. The sky is black and lifeless, not a single shining light to break the dull veil of oblivion that hangs over your head. You’re in the middle of a forest of jet black trees that spike out from the ground like pillars of obsidian, their trunks all charred and blackened by what you presume was fire. From the tree's branches hang red, glistening organs and chunks of flesh, blood dripping down from them. A length of rotting intestine, a split open stomach whose food has spilled out to the ground, a long strip of unidentifiable flesh, they all just hang their like some horrifying butcher’s display.\n\n\nIn contrast to the dark floor there’s several chunks of bleached white bone about the size of a child’s head in the ground, sticking out like everyday rocks. You grab the nearest one cautiously, turning it over in your hand to reveal the bottom of it is covered with beetle-like creatures, which make a strangely human-like panting. Thin, long pink tongues extend from their mouths towards you, before you frantically shake them off the chunk of bone. Nervously, you toss the chunk of bone back to the ground.\n\n\nYou look around for anything useful, something to help you get out of this insane hellscape. Next to one of the trees, leaning against the gnarled black roots is a red, plastic Zippo lighter, seeming out of place in the whole world of nightmares. There’s a lake of black, unreflective liquid that you stare at, its waters thick and oil-like. Sitting next to it, far enough away from you that you’re not too scared, is a figure.\n\n\nThe figure looks like a badly deformed child, although its face is closer to that of a hairless rat, a long snout that extends past its face. You pause, noticing its eyes are a pair of black buttons, stitched straight into its sockets with red thread. Its limbs are thin and frail, and although it seems to be naked. Its skin is pale and leathery, hanging off it in patches to reveal the black flesh underneath. It holds in its hand a fishing rod, sitting there casually as if nothing was wrong. You wonder if it’ll act as a friend or foe. Sitting next to it is a black oil lantern, from which the only light in sight shines out, brightening the area.\n> You fetch the lighter\nYou move over towards the gnarled, tangled roots of the tree, blood from the organs that hang above dripping down to you. You pause, seeing wrinkled fingers wrapping around your other hand. You’re torn through the air with a scream, smacking into the earth as you’re quickly dragged down a burrow hidden in the roots of the tree. You tumble to your ground, collapsing in front of a horrifying creature.\n\n\nThe creature looks to be a strange hybrid between a spider and an old man. It’s body is spider-like, covered in a pale, translucent ooze. Its head is that of a smiling old man, although the same ooze drips from the corners of its mouth. Its eyes are black, lifeless orbs. It’s eight long, spindly legs each end with a human hand covered with a wrinkled, grey skin. \n\n\n“Good evening, my child,” it says, with the voice of a kindly grandfather.\n\n\nIt’s long, spindly arms reach around, it’s wrinkled fingers grabbing your limbs and lifting you into the air. \n\n\n“A shame I won't be able to take you to the tea party soon, but I'm just so very hungry. I’m going to savor your young, soft flesh,” it says, as you scream into the silent darkness. \n\n\nHours later, when the last breath finally expires from your broken form, its long arm reaches out from its den, placing the bright, red plastic lighter in front of the den, waiting for the next fool to come. They always did.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 44, "num_participle_phrases": 4, "num_sentences": 42, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Eyes fluttering open, you find yourself there in the Nightmare Realm again. You’re sprawled out on a soft, eerily warm ground. A dull, strange pulse that trembles through the ground. The ground's texture is unnerving as your fingertips run across it, closer to flesh than earth. You squint, making out thin veins spread out through the ground, pumping a black liquid through the flesh that stands in stark contrast to the brownish-red of the floor. You briefly look at yourself for any injury, but you don't see anything wrong, at least visibly. You're wearing a pair of simply cloth pajamas that hang off your pale, frail frame and some small, featureless blue slippers.\n\n\nStanding, you look around at the nightmare realm surrounding you. The sky is black and lifeless, not a single shining light to break the dull veil of oblivion that hangs over your head. You’re in the middle of a forest of jet black trees that spike out from the ground like pillars of obsidian, their trunks all charred and blackened by what you presume was fire. From the tree's branches hang red, glistening organs and chunks of flesh, blood dripping down from them. A length of rotting intestine, a split open stomach whose food has spilled out to the ground, a long strip of unidentifiable flesh, they all just hang their like some horrifying butcher’s display.\n\n\nIn contrast to the dark floor there’s several chunks of bleached white bone about the size of a child’s head in the ground, sticking out like everyday rocks. You grab the nearest one cautiously, turning it over in your hand to reveal the bottom of it is covered with beetle-like creatures, which make a strangely human-like panting. Thin, long pink tongues extend from their mouths towards you, before you frantically shake them off the chunk of bone. Nervously, you toss the chunk of bone back to the ground.\n\n\nYou look around for anything useful, something to help you get out of this insane hellscape. Next to one of the trees, leaning against the gnarled black roots is a red, plastic Zippo lighter, seeming out of place in the whole world of nightmares. There’s a lake of black, unreflective liquid that you stare at, its waters thick and oil-like. Sitting next to it, far enough away from you that you’re not too scared, is a figure.\n\n\nThe figure looks like a badly deformed child, although its face is closer to that of a hairless rat, a long snout that extends past its face. You pause, noticing its eyes are a pair of black buttons, stitched straight into its sockets with red thread. Its limbs are thin and frail, and although it seems to be naked. Its skin is pale and leathery, hanging off it in patches to reveal the black flesh underneath. It holds in its hand a fishing rod, sitting there casually as if nothing was wrong. You wonder if it’ll act as a friend or foe. Sitting next to it is a black oil lantern, from which the only light in sight shines out, brightening the area.\n> You head off into the trees\nHeading off into the woods in a desperate attempt to find a way out of this place, you quickly hurry off out of the light of the lantern. You’re soon drowned in darkness, without the light of any light to guide you. After a few minutes, as you're feeling your way forward to avoid hitting a trunk, you hear the faint sound of someone weeping.\n\n\nA huge, towering creature of black fur with muscles that ripple underneath, standing like a gorilla with two massive, clawed hands appears out of the darkness, right in front of you. It’s face is a white, china mask of a crying woman, with tears of red flowing down its cheek. It continues to weep as it moves towards you, a hand wrapping around you. It lifts you up, moving you right in front of its crying face.\n\n\nSuddenly, it flings you into a tree, shattering your ribs. You hit the ground with a scream, as it continues weeping, although you can’t see where it is. You lie there in pain, listening to the sound of the crying growing fainter as the monster moves away.\n\n\nSuddenly, you hear the sound of laughter, growing closer and closer. You try to move, but you’re effectively crippled by pain, unable to move. You close your eyes and like your assailant, begin to weep, hoping whatever creature finds you first does its job quickly.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 40, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Eyes fluttering open, you find yourself there in the Nightmare Realm again. You’re sprawled out on a soft, eerily warm ground. A dull, strange pulse that trembles through the ground. The ground's texture is unnerving as your fingertips run across it, closer to flesh than earth. You squint, making out thin veins spread out through the ground, pumping a black liquid through the flesh that stands in stark contrast to the brownish-red of the floor. You briefly look at yourself for any injury, but you don't see anything wrong, at least visibly. You're wearing a pair of simply cloth pajamas that hang off your pale, frail frame and some small, featureless blue slippers.\n\n\nStanding, you look around at the nightmare realm surrounding you. The sky is black and lifeless, not a single shining light to break the dull veil of oblivion that hangs over your head. You’re in the middle of a forest of jet black trees that spike out from the ground like pillars of obsidian, their trunks all charred and blackened by what you presume was fire. From the tree's branches hang red, glistening organs and chunks of flesh, blood dripping down from them. A length of rotting intestine, a split open stomach whose food has spilled out to the ground, a long strip of unidentifiable flesh, they all just hang their like some horrifying butcher’s display.\n\n\nIn contrast to the dark floor there’s several chunks of bleached white bone about the size of a child’s head in the ground, sticking out like everyday rocks. You grab the nearest one cautiously, turning it over in your hand to reveal the bottom of it is covered with beetle-like creatures, which make a strangely human-like panting. Thin, long pink tongues extend from their mouths towards you, before you frantically shake them off the chunk of bone. Nervously, you toss the chunk of bone back to the ground.\n\n\nYou look around for anything useful, something to help you get out of this insane hellscape. Next to one of the trees, leaning against the gnarled black roots is a red, plastic Zippo lighter, seeming out of place in the whole world of nightmares. There’s a lake of black, unreflective liquid that you stare at, its waters thick and oil-like. Sitting next to it, far enough away from you that you’re not too scared, is a figure.\n\n\nThe figure looks like a badly deformed child, although its face is closer to that of a hairless rat, a long snout that extends past its face. You pause, noticing its eyes are a pair of black buttons, stitched straight into its sockets with red thread. Its limbs are thin and frail, and although it seems to be naked. Its skin is pale and leathery, hanging off it in patches to reveal the black flesh underneath. It holds in its hand a fishing rod, sitting there casually as if nothing was wrong. You wonder if it’ll act as a friend or foe. Sitting next to it is a black oil lantern, from which the only light in sight shines out, brightening the area.\n> You pull organs down from the trees\nYou move towards the branches, attempting to pull the organs down. When that fails, you wrap an arm around the tree trunk, lifting yourself up somewhat and shaking a branch. Several bloody organs plop down into the dirt.\n\n\nSuddenly, the soil begins to morph, as it cracks open to reveal small, human-lie mouths. The creepily human-like teeth bite and tear at the meat as they swallows the meat, devouring the organs.\n\n\n \n> You attack the mouths\nYou quickly look around for a bone chunk, grabbing it and shaking the bugs off it. Quickly, you smash the chunk of bone into a mouth, knocking bloody and broken teeth out. The mouths gnash soundlessly as you smash the chunk of bone into them repeatedly, smashing out countless teeth. The mouths shut closed, morphing back into the ground.\n\n\nCautiously, you collect a handful of broken, bloody teeth, but the mouths don’t make a reappearance.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 37, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You move towards the branches, attempting to pull the organs down. When that fails, you wrap an arm around the tree trunk, lifting yourself up somewhat and shaking a branch. Several bloody organs plop down into the dirt.\n\n\nSuddenly, the soil begins to morph, as it cracks open to reveal small, human-lie mouths. The creepily human-like teeth bite and tear at the meat as they swallows the meat, devouring the organs.\n\n\n \n> You quickly flee\nYou're unwilling entirely to let those mouths get you or get close to you. You quickly backpedal, heading to the relative safety of next to the lake.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 8, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You walk slowly towards the strange figure. It eagerly turns to stare at you as you approach, moving slowly and cautiously. When you’re standing less than a meter away, it begins to approach, it’s frail arms reaching up to your face, two pale, disgusting fingers entering your mouth and tapping against your teeth. Quickly, it jabs its finger forward, knocking a loose tooth free from your gums with a few drops of blood.\n\n\n“Mine,” it whispers in a soft, rasping voice.\n\n\nYou pull back frantically as it releases its grip, looking towards you with indifference again as it slowly picks up the loose tooth, raising it to its mouth and swallowing it whole. You step back, ready for it to strike, but it returns to its spot by its lantern, grabbing its fishing pole. You wiggle your tongue around in the new gap in your teeth, staring ahead nervously.\n> You try to take the lantern\nYou move towards the creature’s lantern, but it quickly grabs your hand. Its cold, semi-moist fingers wrap around your wrist as it gently but firmly pushes you back.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 3, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Dropping to your knees, you press your thumb against one of the veins going through the ground, feeling the warm pulse of blood go through. You follow the vein, the pulse growing louder and louder, stronger and stronger with every beat. \n\n\nContinuing to follow it, you soon reach a thick mass of flesh, coils of muscle filled with the black, oozing blood. The thing spasms every few seconds, and you wince as you realize you’re listening to the beating of a heart.\n\n\nThe heart lies there, spasming and beating as you wonder what to do. \n> You leave it\nThere’s no way you’re messing with whatever’s there. You’re just not willing to do it. You step back, moving away from the heart.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 28, "num_participle_phrases": 3, "num_sentences": 9, "is_complex": true, "reasons": ["Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You walk inside the tavern by yourself, feeling the weight of your Leu-filled wallet in your side pocket. You walk along, and immediately garner the attention of everyone in the bar. Your garb makes it immediately clear to anyone but the most ignorant or simply stupid of the peasants that you're a servant of Count Grey. The tavern quickly clears out, heading to their various homes, leaving only a few idiots too old and stubborn or young and cocky to realize staying near you is death. \n\n\nYou toss a crumpled note on the counter, looking up at the bar tender expectantly. Soon, you find yourself drinking a pint, a plate of chicken, boiled potatoes and cabbage in front of you. You smile, eating it up eagerly, downing the pint in a few gulps. You belch loudly, smiling as you find yourself now filled with food, warm and content.\n\n\n\"Where's the bathroom?\" you ask, feeling the need to piss rising as your full bladder demands you act.\n\n\n\"Bathroom's broken. Go outside,\" the bar-tender replies.\n\n\nYou raise an eyebrow, tapping on your hat.\n\n\n\"Do you know who I am? Who I work for?\" you ask.\n\n\n\"I do. If he shows up here, I'm as happy to show him the broken toilet as I am you.\"\n\n\nYou sigh, standing and walking outside into the alley. You unzip your trousers and pull out your dick, pissing onto the side of the old building.\n\n\nSuddenly, the cold blade of a knife is pressed against your throat.\n\n\n\"Don't move,\" a deep voice whispers. \"Hands in the air.\"\n\n\n\"Do you expect me to let go of my dick and piss on myself?\" you ask, more annoyed than scared.\n\n\n\"Finish up,\" the voice says.\n\n\nYou finish pissing, popping your genitalia back in your trousers, buttoning it up, and slowly turn to face your attack. Two teens, barely fifteen by the looks of it, both with short blond hair, one skinny, on large and muscular, stare at you. The skinny one holds a pistol, while the big one holds the knife pressed against your throat.\n\n\n\"What's this about, gents? Revenge?\" you ask, knowing just how many family's want your blood for taking their daughter's.\n\n\n\"What? We don't know you,\" the big one says. \n\n\n\"The wallet. Now,\" the skinny one says.\n\n\nYou pause, frowning.\n\n\n\"Are you seriously fucking telling me you've decided to mug me?\" you ask, surprised.\n\n\n\"Why the fuck wouldn't we?\" the big one asks, pushing you against the wall as the skinny one draws his own knife with his left hand, strolling forward to press the barrel against your temple.\n\n\n\"Wallet. Now,\" he says.\n\n\n\"Fucking idiots. You don't recognize the outfit, eh? I'm a fucking Ghoul, Count Grey's personal assistant.\"\n\n\nThe big one looks at the skinny one nervously.\n\n\n\"Maybe we should let him go,\" the big one asks.\n\n\n\"He's bluffing,\" the skinny one says, licking his lips. \"Ghouls... ghouls are rotten, aren't they?\"\n\n\n\"The sun's down, boys. Count Grey's due to wake...\"\n\n\n\"Shut it! Wallet, now!\" the skinny one commands.\n> You attempt to negotiate\n\"Look, you take my wallet, Count Grey's going to feel disrespected. Best case scenario, he sends me out with a rifle to track you down and...\"\n\n\n\"Shut it!\" the skinny one says.\n\n\n\"Let's just go,\" the big one says.\n\n\n\"First, the wallet!\" the skinny one says.\n\n\n\"Worst case, Count Grey comes after you personally. He'll...\" you say, before you're interrupted by the skinny one pulling the trigger, covering the wall with your brain matter.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 3, "num_sentences": 60, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Eyes fluttering open, you find yourself there in the Nightmare Realm again. You’re sprawled out on a soft, eerily warm ground. A dull, strange pulse that trembles through the ground. The ground's texture is unnerving as your fingertips run across it, closer to flesh than earth. You squint, making out thin veins spread out through the ground, pumping a black liquid through the flesh that stands in stark contrast to the brownish-red of the floor. You briefly look at yourself for any injury, but you don't see anything wrong, at least visibly. You're wearing a pair of simply cloth pajamas that hang off your pale, frail frame and some small, featureless blue slippers.\n\n\nStanding, you look around at the nightmare realm surrounding you. The sky is black and lifeless, not a single shining light to break the dull veil of oblivion that hangs over your head. You’re in the middle of a forest of jet black trees that spike out from the ground like pillars of obsidian, their trunks all charred and blackened by what you presume was fire. From the tree's branches hang red, glistening organs and chunks of flesh, blood dripping down from them. A length of rotting intestine, a split open stomach whose food has spilled out to the ground, a long strip of unidentifiable flesh, they all just hang their like some horrifying butcher’s display.\n\n\nIn contrast to the dark floor there’s several chunks of bleached white bone about the size of a child’s head in the ground, sticking out like everyday rocks. You grab the nearest one cautiously, turning it over in your hand to reveal the bottom of it is covered with beetle-like creatures, which make a strangely human-like panting. Thin, long pink tongues extend from their mouths towards you, before you frantically shake them off the chunk of bone. Nervously, you toss the chunk of bone back to the ground.\n\n\nYou look around for anything useful, something to help you get out of this insane hellscape. Next to one of the trees, leaning against the gnarled black roots is a red, plastic Zippo lighter, seeming out of place in the whole world of nightmares. There’s a lake of black, unreflective liquid that you stare at, its waters thick and oil-like. Sitting next to it, far enough away from you that you’re not too scared, is a figure.\n\n\nThe figure looks like a badly deformed child, although its face is closer to that of a hairless rat, a long snout that extends past its face. You pause, noticing its eyes are a pair of black buttons, stitched straight into its sockets with red thread. Its limbs are thin and frail, and although it seems to be naked. Its skin is pale and leathery, hanging off it in patches to reveal the black flesh underneath. It holds in its hand a fishing rod, sitting there casually as if nothing was wrong. You wonder if it’ll act as a friend or foe. Sitting next to it is a black oil lantern, from which the only light in sight shines out, brightening the area.\n> You follow the pulse of the ground\nDropping to your knees, you press your thumb against one of the veins going through the ground, feeling the warm pulse of blood go through. You follow the vein, the pulse growing louder and louder, stronger and stronger with every beat. \n\n\nContinuing to follow it, you soon reach a thick mass of flesh, coils of muscle filled with the black, oozing blood. The thing spasms every few seconds, and you wince as you realize you’re listening to the beating of a heart.\n\n\nThe heart lies there, spasming and beating as you wonder what to do. \n> You attempt to kill the heart\nYou take a deep breath, looking around before seeing a chunk of bone. You lift it up, shaking off the bugs that cling underneath, before ramming it into the heart. It bounces back, but you feel there’s some leeway, so you heave it back into the air before bringing it down. The heart bursts open as you drive the chunk into it, spraying you with the black bile-like blood as it covers your arms up to your elbow as you plunge your hands inside. It spasms one final time, spraying blood out, before you toss the chunk aside.\n\n\nListening to the silent night air, you hear the faint beating of other hearts, keeping the nightmare realm alive. There must be hundreds of them. There’s no way you’re killing this hellhole. \n\n\n \n> Back\nEyes fluttering open, you find yourself there in the Nightmare Realm again. You’re sprawled out on a soft, eerily warm ground. A dull, strange pulse that trembles through the ground. The ground's texture is unnerving as your fingertips run across it, closer to flesh than earth. You squint, making out thin veins spread out through the ground, pumping a black liquid through the flesh that stands in stark contrast to the brownish-red of the floor. You briefly look at yourself for any injury, but you don't see anything wrong, at least visibly. You're wearing a pair of simply cloth pajamas that hang off your pale, frail frame and some small, featureless blue slippers.\n\n\nStanding, you look around at the nightmare realm surrounding you. The sky is black and lifeless, not a single shining light to break the dull veil of oblivion that hangs over your head. You’re in the middle of a forest of jet black trees that spike out from the ground like pillars of obsidian, their trunks all charred and blackened by what you presume was fire. From the tree's branches hang red, glistening organs and chunks of flesh, blood dripping down from them. A length of rotting intestine, a split open stomach whose food has spilled out to the ground, a long strip of unidentifiable flesh, they all just hang their like some horrifying butcher’s display.\n\n\nIn contrast to the dark floor there’s several chunks of bleached white bone about the size of a child’s head in the ground, sticking out like everyday rocks. You grab the nearest one cautiously, turning it over in your hand to reveal the bottom of it is covered with beetle-like creatures, which make a strangely human-like panting. Thin, long pink tongues extend from their mouths towards you, before you frantically shake them off the chunk of bone. Nervously, you toss the chunk of bone back to the ground.\n\n\nYou look around for anything useful, something to help you get out of this insane hellscape. Next to one of the trees, leaning against the gnarled black roots is a red, plastic Zippo lighter, seeming out of place in the whole world of nightmares. There’s a lake of black, unreflective liquid that you stare at, its waters thick and oil-like. Sitting next to it, far enough away from you that you’re not too scared, is a figure.\n\n\nThe figure looks like a badly deformed child, although its face is closer to that of a hairless rat, a long snout that extends past its face. You pause, noticing its eyes are a pair of black buttons, stitched straight into its sockets with red thread. Its limbs are thin and frail, and although it seems to be naked. Its skin is pale and leathery, hanging off it in patches to reveal the black flesh underneath. It holds in its hand a fishing rod, sitting there casually as if nothing was wrong. You wonder if it’ll act as a friend or foe. Sitting next to it is a black oil lantern, from which the only light in sight shines out, brightening the area.\n> You inspect the tree trunks\nYou head over to the black tree trunks, running a hand over the ash-covered trunk. Some of the ash rubs off, and you roll it between your fingertips. You notice that there’s several deep gouge marks in the tree, no doubt from some horrifying beast.\n\n\nA drop of blood lands on your shoulder from the organs hanging above you, and you step back away from the tree.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 71, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You turn, sprinting away as the vampires give chase. You have a clear shot through the main hall and out into the courtyard, where you can lock the heavy wooden doors and keep him locked inside. You could head through the lounge and into the armory to find something capable of killing these beasts. Finally, you could head down the small, spiraling staircase and lose them in the lower floors.\n> You head downstairs\nYou turn, heading down to the staircase. Unfortunately, hurtling down a tight, steep staircase at breakneck speeds leads to you quickly slipping, tumbling face first down. You bounce off the steps, feeling your bones break, before your head lands awkwardly and your neck snaps like a twig.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You walk into the room, and are immediately faced with a shocking scene. Count Grey kneels on the ground in the center of the pentagram, his face covered with blood. Viceroy Draven stands over him, his sword pointed at the older vampire's chest he smiles, looking at his prey. Viceroy Alexa stands to the side, leaning against the wall as she drinks from a crystal bottle filled with the scarlet blood of one of Count Grey's many victims. Viceroy Mihrab stands over his former master, his sharp fingernails pressed against Count Grey's neck, an ornately carved wooden stake in his hands.\n\n\nIn an instant, all four vampire's look at you, surprised.\n\n\n\"He escaped the wolves. Impressive,\" Viceroy Alexa says.\n\n\nViceroy Mihrab's eyes narrow, as he plunges the stake into Count Grey's hearts.\n\n\n\"Get him,\" he commands.\n> You attack\nYou raise your rifle, firing at Viceroy Mihrab. He easily sidesteps with inhuman speed, as Viceroy Alexa and Viceroy Draven charge you. Draven is faster, swinging his sword. You manage to duck under it, feeling it hack at your scalp, before he kicks your legs away. Your smack into the hard, cold stone floor, as Alexa grabs your neck, quickly snapping it.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You walk into the room, and are immediately faced with a shocking scene. Count Grey kneels on the ground in the center of the pentagram, his face covered with blood. Viceroy Draven stands over him, his sword pointed at the older vampire's chest he smiles, looking at his prey. Viceroy Alexa stands to the side, leaning against the wall as she drinks from a crystal bottle filled with the scarlet blood of one of Count Grey's many victims. Viceroy Mihrab stands over his former master, his sharp fingernails pressed against Count Grey's neck, an ornately carved wooden stake in his hands.\n\n\nIn an instant, all four vampire's look at you, surprised.\n\n\n\"He escaped the wolves. Impressive,\" Viceroy Alexa says.\n\n\nViceroy Mihrab's eyes narrow, as he plunges the stake into Count Grey's hearts.\n\n\n\"Get him,\" he commands.\n> You surrender\nYou raise your hands, dropping to your knees as you put your hands behind your head.\n\n\n\"Please, have mercy,\" you beg.\n\n\nViceroy Alexa sprints up to you with a blur, stopping behind you as she pulls out a curved dagger.\n\n\n\"How... boring. How did you even survive here?\" she asks.\n\n\nWith that, she slashes your throat open. You clutch at your bleeding throat, collapsing forward.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"Come on, you shout,\" running towards the village.\n\n\nYour hands push tree branches out of the way as you leave the path, almost tripping as your legs catch in the undergrowth, but manage to keep going. You stumble into the village, grabbing the corner of the house to steady yourself, as the werewolves charge into the village. Thankfully, a few peasants have been caught with their doors barely barricaded. The werewolves smash through hastily nailed planks and into the huts inside to devour a feast of flesh, bone, brains and organs. You hear horrified screams as the beasts get distracted and begin to tear apart the poor souls who have been left inside.\n\n\n\"Ah!\" Mikhail screams, as one of the more focused hunters knocks him to the ground with its claw.\n\n\n\"Shit, Mikhail! Samuel, cover me!\" Lucas says, skidding to a halt to help his brother.\n> You leave them\nYou keep running, as Lucas swears loudly, cursing your name. You keep running, twisting your head back as you see the werewolf biting into Mikhail's throat. Lucas aims his gun, but clearly seeing the blood streaming from his throat, turns and follows you. As the werewolves are distracted with their prey, you continue sprinting towards the tower. \n\n\nUnfortunately, you see one of the werewolves stand in the center of the village. It's larger than the others, its fur white and its eyes red. It stares at you for a second, before it lets out a powerful, booming howl. The other werewolves emerge from the buildings, blood matting their fur and dripping from their claws. The Alpha Male drops to all fours and begins sprinting away towards you, followed by the others.\n\n\n\"Shit! Shit! Shit!\" Lucas says as he nears you, as you see the castle.\n\n\nYou sprint, the only noise being your heavy panting and the thudding of boots and clawed feet on the earth. You reach the castle, sprinting through the gates and past the carriages parked there. You see the portcullis' control wheel to your left, and the heavy wooden door to the keep to your right.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You swing your fist, smashing into the side of the girl's head, as she crumples to her knees. She lets out a pained moan through her gag, and as blood trickles down the side of her face, her eyes fill with fear. You pull on her chain again and she follows. You quickly lead the two along the hallway, before up the stairs, into the \"church\". You hear Count Grey's dark, cold, emotionless voice from the main hall.\n\n\n\"Welcome, Viceroys. Did you decide to come together, or simply met on the road here?\"\n\n\n\"Coincidence, my lord,\" another far deeper voice booms, one more filled with malice and hatred than Count Grey's.\n\n\n\"Good, good. Haygarth!\" Count Grey shouts.\n\n\n\"Yes, yes master?\" Haygarth's voice comes back from the stables.\n\n\n\"Come, fetch the Viceroy's coats!\"\n\n\n\"Yes, yes sir!\" Haygarth says, quickly hurrying to them.\n\n\nYou turn your attention back to the task at hand. In front of you in a large, open stone room. Groves cover the stone floor, making the shape of a large pentagram. Lucas' two prisoners are kneeling at two of the points of the pentagram chained to a loop in the stone to prevent them from moving, while Dasha lies at the third, her unconscious state meaning she doesn't need to be chained up. \n\n\n\"Come on,\" you say, raising your fist to threaten the second girl. You force her to kneel on the ground and chain her to the loop in the ground. You drag the first girl to the other, doing the same.\n\n\nMikhail and Lucas stand off to the side, watching them. Mikhail looks down, looking vaguely embarrassed at his part in this. Lucas, however, seems ecstatic. He walks forward, grinning as he draws his dagger.\n\n\n\"Oh boy, look at that!\" he says, dropping to his knees in front of a girl. \"Look at that. You see the pentagram? You see those deep, thick groves? I'm going to fill them with your blood. You like that? You ready?\"\n\n\nThe girl frantically begins to struggle, as Lucas smiles. Lucas slices the girl's throat open, as blood pours out, flooding into the grove and running along. The girl gurgles as blood pours through her throat, and Lucas lets the head fall to the ground over the grove, letting the blood pour out into it.\n\n\n\"Mikhail, come on, we need this ready for the Viceroys and Count Grey!\" he says.\n\n\n\"I am not a butcher,\" Mikhail says softly, as Lucas' eyes narrow.\n\n\n\"Don't fucking take the high road. You drugged every whore here, knowing it was all so we'd slit there throats here. You're as much a murderer as I am.\"\n\n\nMikhail looks to the ground, opening his mouth as if to say something, but closing it just as quickly.\n\n\n\"That's what I thought. Samuel, grab your knife, let's get to work.\"\n> You let Lucas kill them all\nYou stare at Lucas wordlessly, who frowns. Lucas works to the next girl angrily, kicking her in the back of head to force her above the grove. He grabs her by the hair, holding her forward and quickly slashing her throat as the blood pours out. He walks to the next one, who at this point is frantically trying to escape. Lucas stabs her through the throat multiple times, as blood spurts to the ground. \n\n\n\"Watch them die, cowards. You choose for this to happen. Whether you want to actually hold the knife or watch, you're fucking monsters. We all are. At least, I'm proud of myself.\"\n\n\nLucas walks over the second last girl, putting the knife to her throat. The girl struggles desperately, but the chains stop her from resisting\n\n\n\"Lucas! Mikhail! Samuel! Come down here!\" Count Grey asks. \"Quickly!\"\n\n\n\"We need to go,\" Mikhail says, quickly turning and heading towards the door.\n\n\nLucas shrugs, slicing open the girl's throat and letting her head fall and knock against the cold stone. He quickly hurries towards Count Grey, and you follow. You quickly hurry towards the main hall, walking down the spiraling stairs. Count Grey stands there, alongside his three Viceroys, and Haygarth rushing to put away coats.\n\n\nViceroy Draven is a tall, large man covered with heavy muscles. He has long, curly black hair, and instead of the black attire of the other three, wears steel plated armor covering him from the neck down, with a sword hanging by his side. From what you know, he's almost five hundred years, once being and most likely still remaining a formidable warrior. He looks at you, his eyes narrowing as he stares at you. He lets out a low, guttural growling at the sight of you, and even after years of work around Count Grey, the man manages to make you feel like little more than a blood bag.\n\n\nThe second, Viceroy Mihrab, is even older, almost as old as Count Grey. His skin seems unusually tight, a light brown in complex, his face sunken, his eyes lacking any emotion whatsoever. He wears dark attire, his eyes glancing in your direction away for a second, before peering away with disinterest. He doesn't appear to be armed, but with the long, sharp fingernails on his hand that at that length qualify as swords as well as long fangs, he doesn't need them.\n\n\nThe final Viceroy, Alexa, is the only woman of the group. She wears a black hooded cloak, her pale, scarred face underneath, with unnaturally long fangs even for one of her kind to halfway down towards her chin. She leans against the wall, looking at you without a single noise. She stares at you like a starved wolf. Something tells you that of all those there, she's the biggest threat. \n\n\n\"Yes, master?\" Mikhail says, standing up straight.\n\n\n\"Werewolves spotted on Hangman's Trail,\" he says. \"They're amassing. Perhaps for a strike.\"\n\n\nYou pause, and can hear the distant howls of what lies between monsters and men.\n\n\n\"We'll push them back, sir,\" Mikhail nods. \n\n\nMikhail turns away, and quickly begins heading to the armory. You follow, and you all quickly descend the stairs to the armory. You walk inside, grabbing a padded leather duster and slinging it over. You grab a rifle, as well as several magazines of silver bullets, popping them in a satchel that you put over your head. \n\n\nNow suitably armed, you grab a lantern, walking out towards the main hall. The Vampires have left, no doubt to partake in some drinks, discuss future plans, before beginning the ritual and, imbued with a power that grows as the blood moan rises, slaughtering dozens of helpless villagers.\n\n\nYou walk out the hall doors, pushing the door open and entering the dark night. You walk along the earth, passing the gate, which for some reason has been left open, one of the Viceroy's carriages sitting under the raised portcullis.\n\n\n\"Should we move it so we can drop the portcullis?\" you ask.\n\n\n\"And piss off Count Grey and whoever owns this carriage? No fucking chance,\" Lucas says.\n\n\nAs you leave and wander off into the trees. Soon, the only sound is the crunching of leaves under foot and your breathing.\n\n\n\"Control your breathing. Deep breaths. Watch your foot placement as well as the path in front of you. Avoid twigs and try leaves. We're trying to hunt, best be quiet about it,\" Lucas says. \"The man's most definitely untrustworthy and cruel, but he knows how to hunt.\n\n\nYou take his advise, holding the lantern out to illuminate the path ahead. You see a shape move to your right, and stop, immediately twisting to aim.\n\n\n\"Contract, left side!\" you whisper.\n\n\n\"Just a deer, stay focused!\" Lucas whispers. \"This is a fucking hunting trail, of course there's deer around!\"\n\n\nYou keep moving, you gun raised in your one hand, propped in the crook of your shoulder to allow you to aim. \n\n\nThe beam of your light comes across a deer lying on the ground. It's belly has been ripped to shreds, entrails covering the earth around it and soaking it with bodily fluids. It's head, connected to its body by a few strands of sinew and muscle, lies in the grass at the edge of the path, two lifeless eyes staring towards the stars. \n\n\n\"It's fresh, look out!\" Lucas growls, as you immediately turn. You see a form rush through the undergrowth, aiming at it, but it's gone before your finger can even tighten on the trigger. \n\n\nA growling comes from the trees to your left, and you swing your rifle over to aim at the beast. They're faster than usual. They're not supposed to be this fast. It must be that fucking moon!\n\n\nA howl comes from your right, and you drop your lantern to aim, catching a glance of blood-matted fur and a flash of white teeth. The beasts don't seem to bee going for the attack, rather endlessly circling, toying with you. None of you have even had the chance to fire a shot.\n\n\nSuddenly you see one of them, basked in the red glow of the moon, dead in the center of the path. This one stands directly there, hunched over and staring at you, clearly not scared in the slightest. It's abnormally large, not even wearing the tattered remains of clothes, covered in patches of fur. it's head is malformed, it's jaws filled with teeth that barely fit in its mouth, crushed into somewhat of a snout. It's hungry eyes stare at you, as it lets out a low growl. It's trying to bait you into striking. Still, maybe this is the best chance you're getting.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 48, "num_participle_phrases": 3, "num_sentences": 135, "is_complex": true, "reasons": ["Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You hand over your wallet, giving them the finger as you do.\n\n\n\"Thanks,\" the skinny one smiles, grabbing it from your hand as he smacks you in the head with the gun, knocking you to the floor.\n\n\n\"What are you doing?\" the big one asks. \"We don't need to kill him! We got the wallet!\"\n\n\nYou look up to see the barrel of the gun pointing directly at your head.\n\n\n\"You heard what he said. He's with the count. If we kill him now, the count won't come after us!\" the skinny one knows. \"He's seen our faces.\"\n\n\n\"He doesn't know our names,\" the big one says.\n\n\n\"I'm Lucas. That's Mikhail,\" the skinny one said.\n\n\n\"What the fuck!?\" the big one, Mikhail replies.\n\n\n\"We have to kill him. Now even you'd agree to that,\" Lucas says.\n\n\n\"Always kill your prey. You don't want to let them come back and bite you in the throat,\" a voice says.\n\n\nCount Grey steps from the shadows, his teeth curved in a grin, his fangs prominent. He grabs Lucas' gun arm, twisting it until Lucas drops the gun. Mikhail charges with a knife, but with a quick, well-planted punch to the chest sends him to the floor, badly winded. You stand up, grabbing the gun as well as drawing your own, pointing one at each of the thieves.\n\n\n\"What, are you some fucking cowboy with your guns? Shoot, come on!\" Lucas says, even though his bottom lip is quivering.\n\n\n\"Tell me, Samuel. How did they manage to jump you?\" Count Grey asks, tracing a finger down Lucas' nose.\n\n\n\"I was pissing,\" you admit.\n\n\n\"Hmmm... tell me, where is your family?\" Count Grey asks, turning his attention to the teens.\n\n\n\"Dead,\" Lucas answers.\n\n\n\"Well then, you've shown balls, willingness to kill and the ability to ambush. Perhaps... Samuel, you were the one mugged. What happened? Were you behaving stupidly and ambushed by some lackluster fools, or are these two deserving of becoming ghouls?\"\n> You suggest you were unprepared and the teens are undeserving of becoming ghouls\n\"No. I was just unprepared,\" you say. \"These thieves are nothing special.\"\n\n\n\"So be...\" Count Grey says, before Mikhail grabs your leg, flipping you onto your back.\n\n\nCount Grey steps back as he watches you struggle on the ground with Mikhail. Your guns bounce across the stones and land a few feet away, barely in arms reach. Lucas immediately goes for the guns, as Mikhail puts his hands around your throats and begins to strangle.\n> You go for the gun\nYou reach for the gun, as both you and Lucas immediately grab it. You try to rip the gun from his hands, but Mikhail's massive, strong hands choke the life out of you. His hands crush your throat with it's powerful squeezing, and the life is wringed out of you as you desperately try to get one last breath. The world goes dark, as you let out a final croak.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 51, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"No. I was just unprepared,\" you say. \"These thieves are nothing special.\"\n\n\n\"So be...\" Count Grey says, before Mikhail grabs your leg, flipping you onto your back.\n\n\nCount Grey steps back as he watches you struggle on the ground with Mikhail. Your guns bounce across the stones and land a few feet away, barely in arms reach. Lucas immediately goes for the guns, as Mikhail puts his hands around your throats and begins to strangle.\n> You focus on Mikhail\nYour fingers immediately grab Mikhail's face, your thumbs going into his eyes as you begin to push your thumbs down to blind him. Mikhail releases his grip to grab your wrists and pull him away, before Lucas fires the gun. The bullet blows out the back of your head, staining the ground red.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You quickly raise your gun, firing it. The gun bucks in your hands as the bullet tears through the air forward, blowing out the girl's heart. She collapses onto the ground, her head smacking into the cold stone and falling into the groove.\n\n\nYou stare at her face, recognizing Dasha, the sacrificial victim you kidnapped from earlier. Huh, she had survived. Must've gotten free of the chains. Did you even chain her up, or did you just leave her unconscious? Huh, doesn't matter. She's dead now.\n> You head to the lower floors\nYou walk towards the door to the lower floors, unclicking the latch. Before you can pull it open, something slams into it, sending you flying across the ground and onto your ass with a painful thud. Standing there, clad in armor with long, wild flowing black hair and a face contorted by rage and anger.\n\n\n\"Yes! I thought I heard a gunshot! I was hoping for the cripple, but a ghoul will do!\" he snarls, approaching.\n\n\nThe vampire charges forward with remarkable speed. You raise your gun quickly, firing. The bullet thuds into Draven's chest, but it fails to even slightly slow him down. He swings the sword as he leaps upon you, slicing through your muscle and sinew and separating your head from your body. His lips immediately wrap around your gaping neck hole as he drains you of your blood, your head rolling to the ground.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 27, "num_participle_phrases": 3, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You take a deep breath, bashing open the door with your shoulder, raising your rifle. Draven stands there, a sword in his hands and a grin on his face as he stands over a heavily injured Haygarth, who has been stripped naked and is covered in bruising and cuts.\n\n\n\"Don't you know how, freak? I said do it!\" Draven shouts.\n\n\nHe swings his blade and smacks Haygarth in the side of the head with the flat of his blade, knocking Haygarth to the floor.\n\n\n\"Dance!\" Draven laughs, before his eyes flicker to you. \"Look who it is! One of Grey's ghouls and... I've no fucking idea who you are, but you look like a bleeder!\"\n\n\nHaygarth lets out a terrified yell as you aim your rifle, as Draven lets out a roar, sprinting towards you with insane speed, even faster than you've seen Count Grey sprint.\n> You roll out of the way\nYou dive out of the way, as Draven flies just past you, swinging his sword. His sword slices into the back of your neck, not enough to seriously wound but enough to hurt like a bitch. He slams into the door behind you, grunting as he spins around. He wipes the blood from his broken nose as he stares at the two of you, before letting out a horrible laugh.\n\n\n\"Got too excited there, didn't I? Ha!\" he smiles, twirling the sword around in his hands.\n\n\nYou look around desperately, for something, ANYTHING in the room to help you out. Dasha is just as in the cross-hairs as you are, and seems terrified. Haygarth is hiding behind a counter, unfocused and not thinking. Most of the horses are dead, having had their heads cleaved clean off. Still, there's three or four in the farther stables. There's two large, oil-filled lamps illuminating the hallways that could be used. Fire has a history of being effective with monsters. Finally, there's the old full lead solution. If you just duck, weave and fill the air with as much lead, or in this case silver, as possible to take out the vampire bastard, although silver bullets are more of a werewolf-killer. \n> You get to the horses\nYou sprint towards the horses, your rifle held tightly in your hands as you run towards them. Draven charges ahead with a howl, kicking your leg away as you collapse onto the ground, laughing.\n\n\n\"Look at you try to run! Where are you trying to run to, little one?\" he asks, before his eyes flicker to Dasha who goes for the door.\n\n\nDraven runs ahead with an animalistic howl, slamming her into the door. He presses the sword to her throat, before throwing into the air and catching it once more.\n\n\n\"Ohh... this is everything! Savor the hunt!\" he says. \"Go! Try escape again! Or are you in a fighting mood?\"\n> You try for the horses again\nYou sprint towards the horses once more, as Draven pauses, raising an eyebrow as he strolls after you. You reach the horses, as Draven walks towards you. You unclasp the gate as the horses stand there. \n\n\n\"What... what was your plan?\" he asks, looking genuinely confused. \"Were you hoping to have the horses stampede me? Were you planning on riding one to safety?\"\n\n\nDraven twirls his sword, running it through you. You grunt in pain, blood dripping out your mouth as you collapse to your knees.\n\n\n\"I've had my fun. Goodnight, ghoul,\" he says.\n\n\nYou collapse forward onto your stomach, running the sword even further into you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 50, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You sprint towards the horses, your rifle held tightly in your hands as you run towards them. Draven charges ahead with a howl, kicking your leg away as you collapse onto the ground, laughing.\n\n\n\"Look at you try to run! Where are you trying to run to, little one?\" he asks, before his eyes flicker to Dasha who goes for the door.\n\n\nDraven runs ahead with an animalistic howl, slamming her into the door. He presses the sword to her throat, before throwing into the air and catching it once more.\n\n\n\"Ohh... this is everything! Savor the hunt!\" he says. \"Go! Try escape again! Or are you in a fighting mood?\"\n> You try for the lamp\nYou run towards the lamp, as Draven smiles.\n\n\n\"Running for the door now, are we?\" he asks, mistaking your attempt to grab the lamp as an attempt to flee.\n\n\nDraven yells and charges forward. He swings his sword as you run for the lamp, and the next thing you know, you feel the cold bite of steel on your neck. Your head flies through the air, and your body collapses to the straw-covered floor.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"We need to go, now. They're probably already dead,\" you say.\n\n\n\"Yes, sir,\" Haygarth says. \"We must prepare the coach.\"\n\n\nOver the next few minutes, you board up whatever scrap wood you can over the carriage windows. Soon, you have what amounts to a massive, armored wooden box.\n\n\n\"You can fire out the slits, to protect the horses. Hopefully, they'll be fast enough to escape the beasts' claws.\"\n\n\nDasha climbs into the coach as Haygarth positions the reigns through the coach itself, so that he can control the horses without exposing himself.\n\n\n\"Make as much noise as possible, to draw the werewolf's attention to us instead of the horses,\" Haygarth says, as he climbs in the coach. \"Now, open the stable doors.\"\n\n\nYou take a deep breath, unlatching the stable doors. You give them a hefty push open, as Haygarth yells at the horses to go. You run forward, grabbing onto the back of the coach and pulling yourself inside as Haygarth grabs the door and slams it shut behind you. You raise your rifle, pressing it to a firing shot and looking outside. The wolves are outside, as they prowl about the walls and the courtyard like a bad rabble, fighting over the bodies, both dead and living, of peasants, as well as searching for a way in. The big, albino one notices you, and lets out a loud, powerful howl, and the wolves charge.\n> You target the nearing werewolves\nYou target the nearing werewolves, firing bullet after bullet. The silver bullets slam into the beasts as they howl, many collapsing and falling away. You keep them away from the coach, but not the horses. As you just make it past the castle gates and smashing past the viceroy's coach, the werewolves tear the horses apart as they neigh and whiny in terror as they're devoured by the eager wolves. You coach quickly slows down, slamming into a tree and stopping suddenly.\n\n\n\"Shit!\" Dasha yells.\n\n\nShit. You need to act.\n> You get out and run towards the nearest village\n\"Run!\" you yell, kicking open the carriage door and leaping outside into the forest. \n\n\nYou sprint forward, as the werewolves reach the carriage. You hear Haygarth, simply too slow to flee, scream in pain. You keep running, before you feel your back breaking as the werewolf's claw smashed into your hack, the knife-like claws cutting through your leather duster and slashing through your flesh. You roll to the ground with a scream, as the werewolf leaps onto you, it's weight crushing you. It's wet saliva dripping onto your face, it howls at the moon in an act of triumph, before it lunges forward, biting deep into your throat.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You target the nearing werewolves, firing bullet after bullet. The silver bullets slam into the beasts as they howl, many collapsing and falling away. You keep them away from the coach, but not the horses. As you just make it past the castle gates and smashing past the viceroy's coach, the werewolves tear the horses apart as they neigh and whiny in terror as they're devoured by the eager wolves. You coach quickly slows down, slamming into a tree and stopping suddenly.\n\n\n\"Shit!\" Dasha yells.\n\n\nShit. You need to act.\n> You defend the coach\nYou aim your rifle, firing repeatedly. You fire at the werewolves from the slit, bullets slamming into the fur-covered beasts. A claw slams into the coach, breaking through the side, its claws slashing at the air as you back step to avoid it. A claw tears a massive panel of wood off the side of the coach and you shove the barrel through the firing slit, firing at the creature's black, beady eyes. A claw smashes through the coach, grabbing you as it tears you from the coach, gripping you tightly. You're held in the air staring into the black eyes of the Alpha Werewolf, as it growls. The gun flies from your hands as you desperately reach for it, before the claw tightens, crushing your limbs. The werewolf's huge, tooth-filled jaws fly forward, its teeth grabbing into your throat and tearing it out, before it flings your bleeding body into a tree, killing you instantly.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "\"Fine, we'll go to the Nazis.\"\n\n\nAnt nods nervously as Mason winces.\n\n\n\"If... if you think so,\" Mason says.\n\n\nYou nod. The group begins to stand, and starts walking towards Herr Eichel's house.\n\n\n\"I'll... I'll stay here!\" Kyle slurs, collapsing into the back of the pick-up truck.\n\n\nLucy shrugs, and continues leading the group out of the forest. The group drops the various empty cans among the shrubs as you emerge in yet another one of the bland, boring suburbs that make up Dawnwood. The sun's fallen, so Lucy brings out her phone and turns on the flashlight. She leads you to a house that looks identical to every single house on the street.\n\n\n“Is this it?” you ask.\n\n\n“Yeah,” Lucy says.\n\n\n“Well. I expected swastika banners hanging from the roof or something.”\n\n\n“The closest thing to a swastika here is the one on Carter’s dad’s arm.”\n\n\n“Fuck you!” Carter says, “H-he’s not a naz-naz-nazi!”\n\n\n“Yes he is, Carter.”\n\n\n“We’re not arguing now. Quiet down, we don’t want to wake Herr Eichel. Ant, take Hazel ‘round back, there’s always an open window to the basement. We'll stay here. The ruckus of half a dozen kids 'round back would wake the Nazi,\" Mason says.\n\n\n“Probably to air out the smell,” Becca says. “You know, of his victims.”\n\n\nYou begin to sweat nervously, and you follow Ant around the back. Like Mason said, the basement window is wide open. Ant looks at you, nodding.\n\n\n\"Uh... ladies first,\" he says nervously.\n\n\n\"Coward,\" you spit, before dropping to your knees.\n\n\nYou crawl forward on your hands and knees, turning around and sliding through the window. You wiggle, taking a good minute to squeeze through, before dropping into the darkness of the basement. You lose sight of everything, and are left in complete and utter darkness that even the light of the moon can not penetrate. You listen, and the silence is broken by the quiet yelp and thud of Ant falling through the window.\n\n\n\"Ssssh!\" you hiss.\n\n\n\"Fine,\" Ant says.\n\n\nYou hear him fumble around in the darkness, before silence resumes. A tiny light flickers as Ant lights his cigarette lighter, his face being the only thing illuminated in the darkness. You draw your phone, turning on the flashlight, a more modern solution to the darkness. A workshop table is illuminated, with several... pieces of bone and flesh covering the tables.\n\n\n\"What the fuck...?\" Ant says, stepping back. \"It was only supposed to be a rumor. I was nervous, but I didn't actually... I...\"\n\n\n\"What the hell is this place?\"\n\n\n\"We need to get out of here,\" Ant hisses.\n\n\nYou stare at the table in pure horror. You turn your phone over, making out several more of these workshop tables covered in gristle and pieces of former victims. A large tool rack covered in blood stained knives, some deadly sharp, some serrated, some large enough to easily carve through bone as if through butter.\n\n\n\"Hazel, snap out of it!\"\n\n\n\"OK, OK,\" you say, shaking your head. \"I'll boost you out the window, you pull me up afterwards, got it?\" you say.\n\n\nAnt nods, and you hurry to the basement window. He puts his foot in your cupped hands and you give him a boost. He grabs the window frame, and begins to pull himself through the door. You push him as he wiggles through the door. It takes a good two minutes for him to squeeze back through, before turning to grab your hand.\n\n\n\"Come on, let's go!\" you say.\n\n\nYou hear a creaking. You turn off your phone as a beam of light from an opening door bursts in.\n\n\n\"Hide!\" Ant whisper loudly. \"He's coming!\"\n\n\nYou look around. In the darkness, you see only two eligible options for hiding place: Under the workshop table or behind the \"tool\" rack. Then again, you could always try to squeeze through the window, although even with Ant's help, Herr Eichel might get you first.\n> You hide under the workshop\nYou drop to your knees and quickly crawl under the workshop, curling up as you wrap your arms around your knees and curl up in a ball, trying not to move or make a noise. You hear an old voice begin to hum as the stairs begin to creak.\n\n\n\"Muss i denn, Muss i denn, zum stadtele hinaus...\" the old man sings. \"...stadtele hinaus...\"\n\n\nYou wince as you hear him draw near. You see his old, mud covered boots stomp down right next to you as he walks past. \n\n\n\"Und du, mein schatz, bleibst hier?\" he sings, as you hear the clank of metal as he grabs a blade from the tool rack. \"Wenn i komm', wenn i komm', wenn i wiedrum komm'...\"\n\n\nYou wince as he stands at the end of the workshop, right by you. You hear the squelch as blades slicken as they slice through flesh. There's a thud right above you and you gasp, before another thud, before a thud and a crack as Herr Eichel breaks open a bone with a hammer. Herr Eichel stops, pausing for a second.\n\n\n\"Is there someone there?\" he asks, his eery sing-song voice giving way to an elderly' grandfather's with a thick German accent. \"I promise, if you come out now, there... won't be a problem.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 85, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "\"Fine, we'll go to the Nazis.\"\n\n\nAnt nods nervously as Mason winces.\n\n\n\"If... if you think so,\" Mason says.\n\n\nYou nod. The group begins to stand, and starts walking towards Herr Eichel's house.\n\n\n\"I'll... I'll stay here!\" Kyle slurs, collapsing into the back of the pick-up truck.\n\n\nLucy shrugs, and continues leading the group out of the forest. The group drops the various empty cans among the shrubs as you emerge in yet another one of the bland, boring suburbs that make up Dawnwood. The sun's fallen, so Lucy brings out her phone and turns on the flashlight. She leads you to a house that looks identical to every single house on the street.\n\n\n“Is this it?” you ask.\n\n\n“Yeah,” Lucy says.\n\n\n“Well. I expected swastika banners hanging from the roof or something.”\n\n\n“The closest thing to a swastika here is the one on Carter’s dad’s arm.”\n\n\n“Fuck you!” Carter says, “H-he’s not a naz-naz-nazi!”\n\n\n“Yes he is, Carter.”\n\n\n“We’re not arguing now. Quiet down, we don’t want to wake Herr Eichel. Ant, take Hazel ‘round back, there’s always an open window to the basement. We'll stay here. The ruckus of half a dozen kids 'round back would wake the Nazi,\" Mason says.\n\n\n“Probably to air out the smell,” Becca says. “You know, of his victims.”\n\n\nYou begin to sweat nervously, and you follow Ant around the back. Like Mason said, the basement window is wide open. Ant looks at you, nodding.\n\n\n\"Uh... ladies first,\" he says nervously.\n\n\n\"Coward,\" you spit, before dropping to your knees.\n\n\nYou crawl forward on your hands and knees, turning around and sliding through the window. You wiggle, taking a good minute to squeeze through, before dropping into the darkness of the basement. You lose sight of everything, and are left in complete and utter darkness that even the light of the moon can not penetrate. You listen, and the silence is broken by the quiet yelp and thud of Ant falling through the window.\n\n\n\"Ssssh!\" you hiss.\n\n\n\"Fine,\" Ant says.\n\n\nYou hear him fumble around in the darkness, before silence resumes. A tiny light flickers as Ant lights his cigarette lighter, his face being the only thing illuminated in the darkness. You draw your phone, turning on the flashlight, a more modern solution to the darkness. A workshop table is illuminated, with several... pieces of bone and flesh covering the tables.\n\n\n\"What the fuck...?\" Ant says, stepping back. \"It was only supposed to be a rumor. I was nervous, but I didn't actually... I...\"\n\n\n\"What the hell is this place?\"\n\n\n\"We need to get out of here,\" Ant hisses.\n\n\nYou stare at the table in pure horror. You turn your phone over, making out several more of these workshop tables covered in gristle and pieces of former victims. A large tool rack covered in blood stained knives, some deadly sharp, some serrated, some large enough to easily carve through bone as if through butter.\n\n\n\"Hazel, snap out of it!\"\n\n\n\"OK, OK,\" you say, shaking your head. \"I'll boost you out the window, you pull me up afterwards, got it?\" you say.\n\n\nAnt nods, and you hurry to the basement window. He puts his foot in your cupped hands and you give him a boost. He grabs the window frame, and begins to pull himself through the door. You push him as he wiggles through the door. It takes a good two minutes for him to squeeze back through, before turning to grab your hand.\n\n\n\"Come on, let's go!\" you say.\n\n\nYou hear a creaking. You turn off your phone as a beam of light from an opening door bursts in.\n\n\n\"Hide!\" Ant whisper loudly. \"He's coming!\"\n\n\nYou look around. In the darkness, you see only two eligible options for hiding place: Under the workshop table or behind the \"tool\" rack. Then again, you could always try to squeeze through the window, although even with Ant's help, Herr Eichel might get you first.\n> You try to get out the window\nYou shake your head and jump up. Ant pulls desperately as you use your spare hand to pull yourself through the window. You wiggle as Ant pulls with all his strength. You slide through the window as your hear a sigh behind you. You turn your head, seeing Herr Eichel, an old, wrinkled man with metal spectacles and a balding head staring at you. You shriek when you see him and jump to his feet, grabbing Ant and pulling him after you. You run around to the front, where the rest of your friends are waiting.\n\n\n\"Let's go! Ant shouts, as you burst towards the woods.\n\n\nYou run through the trees, slowing down as you make reasonable distance from Herr Eichel's house.\n\n\n\"What the fuck happened?\" Mason asks.\n\n\n\"Guts... flesh... cutting people up...\" Ant asks.\n\n\n\"Shit. Did he see you?\"\n\n\n\"He saw Hazel.\"\n\n\n\"That's OK. That's fine,\" Mason says.\n\n\n\"Do we go to the police?\" you ask.\n\n\n\"Shit, no. W-we can't g-g-go to the p-police,\" Carter says. \"Just l-leave an anon-anonymous tip.\"\n\n\nMason pulls out his phone and makes a brief call to 911, trying to disguise his voice all the while. After a few minutes of him trying to explain the situation, he ends the call.\n\n\n\"So... this might've been our bad.\"\n\n\n\"What?\" you ask.\n\n\n\"So... the cops have been to Eichel's house many times before. He's not a murderer. He's a taxidermist, and he was probably cutting up an animal.\"\n\n\n\"That was definitely a person!\" Ant says.\n\n\n\"It could've been a deer,\" you admit.\n\n\n\"What, so the police aren't coming?\" Ant asks.\n\n\n\"I guess not.\"\n\n\n\"That's bullshit! I saw a person in there!\" Ant yells.\n\n\n\"Well, you are more than a little drunk,\" Lucy says. \"Hazel is too, and she said she it might'a been a deer.\"\n\n\n\"Well, I guess we just harassed an old man. Let's go back to Kyle, he's probably passed out in the back of a pick-up trucks,\" Mason says.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 112, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"Cool,\" Mason grins, passing you the bottle of alcohol.\n\n\nYou take a long drink, downing much of the bottle. Ant is right, it does taste like piss. Still, you manage to gulp down half the can, before passing it on.\n\n\n\"Shit. The new girl can drink,\" Ant smiles.\n\n\nYou continue sitting around the campfire, which is really a lot closer to a glorified candle sitting in a pile of leaves. Mason grabs the bottle of vodka and sits down next to you and your heart flutters. A large part of you knows that this is just infatuation and a childhood crush, mixed in with a fair bit of hormonal lust, but still… he’s really, really cute. The others seem bored, with Kyle downing what seems like more than his weight in booze.\n\n\n“Well, this is boring,” Lucy complains, tossing a bottle in the middle. “Let’s play spin the bottle.”\n\n\n“No way!” Ant complains. “I’m the odd guy out. Kyle and Becca go together, you and Carter and then Mason and the new girl.”\n\n\nYou blush at that comment as Carter nods in agreement.\n\n\n“I agree. I d-don’t w-want to play spin the bo-bottle,” Carter says.\n\n\nBriefly glancing at the indifferent Mason, you feel a twinge of annoyance of all possibilities of spin the bottle disappears as Ant suggests a new game.\n\n\n“Truth or Dare!” Ant suggests, to the groans of Kyle and Becca.\n\n\n“Remember what happened last time?” Becca points out.\n\n\n“That’s not fair! That wasn’t my fault! You should’ve protected your dad’s stuff. How was I do know that that painting was worth a fortune?”\n\n\n“You shouldn’t have been drawing over paintings in the first place, Ant!”\n\n\n“It wasn’t skin off your dad’s nose! That rich bastard can handle a loss! Jesus, we all know his ancestors made his money off the backs of Kyle’s ancestors!”\n\n\n“Fuck you, Ant!” Kyle shouts, slurring from his drink.\n\n\n“Gentlemen, gentlemen, calm down,” Mason says. “There ain’t no issues! We’re all friends here! I say a game of truth and dare would calm us all down.”\n\n\n“Fine,” Becca says.\n\n\nMason downs the rest of his drink, and tosses the glass bottle in the middle. He drops to his knees and spins it, landing on Carter, who lies in the back of the pick-up.\n\n\n“Truth or dare, Carter?”\n\n\n“If I p-pick dare, will you… will you make me st-stand up?” Carter says lazily.\n\n\n“Maybe,” Mason says slyly.\n\n\n“Truth, t-then.”\n\n\nMason grins, glancing at him and Lucy.\n\n\n“Have you ever kissed Lucy?” he asks.\n\n\n“Nope. Sorry to disa-disa-disappoint.”\n\n\n“Damn. I was certain,” Mason sighs, pulling out his wallet and tossing Kyle a crumpled bill. “You just cost me twenty bucks, Carter.”\n\n\nAnt leans over, spinning the bottle. It slows to a stop, pointing off into the woods.\n\n\n“Is that closer to Becca or Hazel?” he asks.\n\n\n“Becca,” Carter says.\n\n\n“Oh, fantastic. Truth or dare?”\n\n\n“Truth.”\n\n\n“Dammit, Becca. Fine, I’ll make this awkward. How far has Kyle got with you?”\n\n\n“Shut up, Ant!” Becca hisses.\n\n\n“Hey, you gotta answer!” Lucy says.\n\n\n“Oh come on! That’s private!”\n\n\n“We’re all friends here,” Mason says.\n\n\n“Fine! We’ve… you know. Done it.”\n\n\n“Respect, Kyle,” Ant smiles, holding back a giggle.\n\n\nBecca goes red, grabbing the bottle and twirling it. Through pure luck or skill, it points directly at Ant.\n\n\n“Shit,” Ant sighs.\n\n\n“Truth or dare. I have a lot of embarrassing questions to ask.”\n\n\n“Dare,” Ant grimaces.\n\n\n“Well, you have a lot more balls than I though. You’ll suffer from it. I dare you to go into Herr Eichel’s basement.”\n\n\n“No!” Ant replies.\n\n\n“Come on, Becca! Herr Eichel’s tear out his throat if he caught him!” Lucy complains.\n\n\n“Who’s Herr EIchel?” you ask.\n\n\n“Oh, I’ll tell her. I’ve been practicing this story for my little brother,” Mason says, before clearing his throat. “During World War II, a young soldier rose through the ranks of the SS. He had a habit of hunting Jews and personally escorting them to the Camps. He would hunt men, women, children, and torture them all for information. He showed no mercy. Eventually, when the Russians invaded, he escaped by pretending to be a civilian, fleeing from Berlin to France to Britain to the US. He hid right here in Dawnwood, hunting down any Jews he could find. His name is Herr Eichel.”\n\n\n“That’s the biggest load of shit!” Lucy complains. “Everyone knows that any Jew in Dawnwood would be scared off by Carter Sr. and his white power bullshit.”\n\n\n“He doesn’t w-w-want white pow-power!” Carter says. “He wants white p-pride. There’s… a difference.”\n\n\n“No there isn’t, Carter, now stop ruining the story. Where was I?” Mason asks.\n\n\n“You just finished,” you point out.\n\n\n“Oh. Well, now Herr Eichel’s going to kill Ant.”\n\n\n“Becca, I’m sorry! Please change the dare!”\n\n\n“Fine. You have to go into the Dead Man’s Barn and go up to the attic.”\n\n\n“That’s even worse!” Ant complains.\n\n\n“Nah, that ain’t bad,” Mason says. “Nazis are real and will kill you. Ghosts aren’t.”\n\n\nYou raise an eyebrow, and Mason smiles.\n\n\n“OK, story time. Once, there was a Sheriff back in the Western times who used his power to wipe out any competition of the big ranchers of the town. One of the small time ranchers, Daniel Edwards, stood up and told the Sheriff he wouldn’t sell his farm to his competition despite threats. The Sheriff led a posse to bring him down, and Edwards tried to fight back. He killed two dozen men and took near a hundred bullets before he went down. They tortured him for a few days, even cutting his face wide open to give him... what'd ya call it, a Glasgow Grin. Eventually, you just hung him to finish him off. Rumor is he still haunts the barn where they strung him up. It’s a historical building so it can’t be torn down, so the owner just leaves it vacant.”\n\n\n“I’m not going!”\n\n\n“Don’t pussy out, Ant.”\n\n\n“Will one of you go with me?” Ant pleads.\n\n\n“Spin the bottle, and whoever it lands on has to go with you,” Lucy suggests. “I hope it’s Becca. That’d be ironic.”\n\n\n“Sure,” Carter says. “Let’s do that.”\n\n\nAnt thanks Lucy and spins the bottle. It wobbles and slows to a halt, pointing directly at you.\n\n\n“Well, I guess Hazel’s going to Dead Man’s Barn,” Mason says.\n\n\n“No, she can go to Herr Eichel’s if she wants. Eichel’s just an old, slow dude. The Dead Man’s a supernatural murderer,” Lucy says.\n\n\n“Let Hazel pick,” Kyle says, trying to stand before stumbling and leaning back on the truck.\n\n\n“Yeah. Go ahead Hazel. Ghost or Nazi.”\n> You refuse to go\n\"I'm not going!\" you proclaim loudly.\n\n\n\"Come on! You have to, it's a dare!\" Lucy says.\n\n\n\"Don't p-p-pussy out on... us,\" Carter says.\n\n\n\"No, I'm not doing,\"\n\n\nThere's a collective sigh from the group as you're hit by a barrage of complaints, sighs and insults, before the group settles down. You sit back onto the ground, noticing Mason has shied away from you slightly. Well shit. The group resumes their activities, which all consist of various ways of drinking.\n> You keep drinking\nYou continue drinking and hours go past. The group constantly shifts positions, before Mason realizes something.\n\n\n\"Hey guys, where's Kyle?\" he asks.\n\n\n\"I think he went to go pee,\" Lucy shrugs.\n\n\n\"When was that?\"\n\n\n\"About an hour ago,\" Becca says.\n\n\n\"FUCK! Where the hell is Kyle?\" he asks.\n\n\n\"R-r-remember last time we lost Kyle when he was drunk?\"\n\n\n\"Oh dear God, he ended up pissing in my garden. He wasn't pissing into the garden. He was standing in the garden, pissing on my house,\" Becca says. \n\n\n\"We need to find him. Is anyone not sober enough to find this place again?\" Mason says.\n\n\nThere's silence.\n\n\n\"Good. We'll split up and try find him. Ant, you head towards the Rotten Trees, Lucy, go towards our old tree house, Becca, towards the old drinking point, Carter, back towards town. Hazel, you're new here. There's a stream just over there,\" Mason says, pointing. \"Just walk along there, and keep your phone on. If you can't find him, follow the stream back here.\"\n\n\nYou nod. Time to find Kyle.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 164, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You sit down.\n\n\n\"So Hunter, how was school?\"\n\n\n\"Good,\" Hunter mumbles.\n\n\n\"Hey, Dad...\" you ask.\n\n\n\"Yes?\"\n\n\nNow's the perfect time to ask him whether you can go or not... or you can just sneak out later.\n> You say \"Can I go to a friend's house?\"\n\"Hazel, it's your first day knowing these people. You don't know anyone here well enough to trust them,\" Dad says.\n\n\n\"OK,\" you say dejectedly, already planning how to sneak out.\n\n\nYou quickly eat most of your dinner before faking a stomach ache and disappearing into your room.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You sit down.\n\n\n\"So Hunter, how was school?\"\n\n\n\"Good,\" Hunter mumbles.\n\n\n\"Hey, Dad...\" you ask.\n\n\n\"Yes?\"\n\n\nNow's the perfect time to ask him whether you can go or not... or you can just sneak out later.\n> You say \"Nothing.\"\n\"Uh... OK,\" Dad replies.\n\n\nYou eat your dinner quietly, before faking a stomach ache and disappearing into your room.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 29, "num_participle_phrases": 0, "num_sentences": 9, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "\"Fine!\" you sigh, as your brother gleefully snatches the remote and switches to the latest cartoon that's far too old for him. \n\n\nYou jump up from the couch, and grab your laptop, binge-watching Youtube until you hear Dad come through the door. \n\n\n\"Hello! I'm home!\" he calls.\n\n\n\"Hey Dad!\" you yell from the kitchen.\n\n\nHe walks in, smiling.\n\n\n\"You're not fighting. That's pretty impressive,\" he smiles, referring to you and your brother. \"I'll put on dinner. We have chicken curry.\"\n\n\nHe begins to turn on the stove and start cooking.\n\n\n\"How was school, honey?\"\n> You say \"OK.\"\n\"Well, honey, that's pretty good.\"\n\n\n\"Yeah, I guess.\"\n\n\nYou shrug and turn on your phone. After about an hour, Dad begins serving dinner.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "The rest of the school day is easy. You learn about the history of the town in History Class, the history teacher eagerly abandoning the notion of McCarthyism to explain what appears to be her favorite topic. Apparently, the town was once home to a large tribe of Native Americans, who were promptly wiped out by Colonists. The town rose to prominence due to its large number of cattle farms, before falling into obscurity as the modern age dawned. Eventually, it became the shithole it is today. After school, you take the bus home and say goodbye to your friends. Dad's still at work, so you collapse in front of the TV for a barrage of nearly identical Crime Shows. One features a team of guys who just kind of stereotype criminals, one features some guys who look at glowing stains, one features a guy who knows when you're lying and one features a modern day Sherlock Holmes.\n\n\nJust as the team find a new bit of information about how the clown's car is full of some... particularly dirty stains, you hear the familiar whine.\n\n\n\"HAZEL! Can I watch TV!?!\"\n\n\n\"No! I'm watching. Go play your games.\"\n\n\n\"But It's out battery!\" he whines.\n> You don't let him watch TV, for he is a whining, snivelling brat\n\"Screw off!\" you say, flinging a cushion at Hunter.\n\n\n\"Fine!\" Hunter shouts, storming off.\n\n\nYou continue watching your show (the clown was being blackmailed by the mother about his time in jail so she could get the insurance money), until eventually you hear the slamming door that signifies Dad's home.\n\n\n\"Hello! I'm home!\" he calls.\n\n\n\"Hey Dad!\" you yell.\n\n\nHe walks in, smiling. Immediately, Hunter starts to whine.\n\n\n\"Dad! Hazel won't let me watch TV!\"\n\n\n\"Who was watching first?\"\n\n\nHunter falls silence as you follow Dad into the kitchen.\n\n\n\"God, you're at each others throats,\" he smiles. \"I'll put on dinner. We have chicken curry.\"\n\n\nHe begins to turn on the stove and start cooking.\n\n\n\"How was school, honey?\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 43, "num_participle_phrases": 1, "num_sentences": 35, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "\"Oh, good! Come on, let's go!\"\n\n\nYou follow Dad to the car, and climb in the passenger seat. You don't even need to turn your head to know your brother's in the backseat, hearing the opening tune of Angry Birds: Stalin's Show Trials or whatever the fuck version they have now. You lie back in your seat and stare out the window as you go through the town. Eventually, you arrive at some shitty, greasy pizza joint, and get out of the car. You walk inside, and find yourself in a Chucky Cheese knock-off. You walk up to the counter and find yourself faced with a girl your age with long brown hair and a massive zit that looks like a red dot sight in the middle of her forehead.\n\n\n\"Hello, welcome to Pizza Corner, can I take your order?\" she asks.\n\n\n\"Yeah, can we have a large Pepperoni Pizza and three Cokes?\"\n\n\n\"Sure thing. Small, Medium or Large?\"\n\n\n\"Medium.\"\n\n\nThe girl begins pouring the drinks as another, far prettier blond girl appears from the kitchen, holding a large piece of dough. She glances briefly at you, before grabbing a cloth with her spare hand and disappearing back again.\n\n\n\"So, are you new here?\" the cashier asks.\n\n\n\"Yeah, I just moved in.\"\n\n\n\"I'm Lucy.\"\n\n\n\"I'm Hazel.\"\n\n\n“Oh, really? Well, it’s a good town. You can’t find much work except in a dull pizza joint, but there ain’t much here to even spend the money on. Some old clothes stores and a cinema, and that’s about it.”\n\n\n“Do you work here full time?”\n\n\n“Jesus no. If I got to the point where I was working here full time I’d dip my head in the deep fat… well, I wouldn’t be happy. Im still in school.”\n\n\n“What grade?”\n\n\n“10th.”\n\n\n“Oh, I’m starting there tomorrow. I guess I’ll see you there.”\n\n\n“”Sure. If you want, I can always get you a job here. Becca, the blond girl, has literally done shit all since we started. She’s only working so her daddy an think she’s learning real-life experience and still feel justified buying whatever she…”\n\n\n“I can hear you!” a voice calls out from the kitchen.\n\n\n“I know, Becca, I’m getting a point across!”\n\n\nDad appears standing next to you, grinning.\n\n\n\"Look who's already making friends!\" he smiles.\n\n\nYou roll your eyes.\n\n\n\"Yeah, sure. Let's just sit down,\" you say, pulling Dad towards a booth to sit in.\n> Two Days Later...\nThe school is a shitty building filled with no good kids who are learning about geography and Shakespeare despite the fact that they’ll almost certainly end up in the shitty jobs that are needed to keep this town running. You walk through the doors, a backpack slung over your shoulder.\n\n\n“OK, it’s not so bad,” you mutter, walking past a row of lockers down the hall. \"I just have to find my classes and…”\n\n\n“Hey, Hazel!” a voice cries.\n\n\nYou turn to find the familiar, zit stricken face of the pizza cashier, Lucy.\n\n\n“Hey,” you reply.\n\n\n“So, it’s your first day, huh? Do you know what classes you’re in?”\n\n\nYou search your pockets and pull out a crumpled class schedule, handing it to her.\n\n\n“OK, we have the same Spanish, English, Math, History… you do Chemistry? Gay! That’s the hardest class!”\n\n\n“Well other than that we seem to share a suspicious amount of classes.”\n\n\n“Yeah, I talked to the principal and begged him to put you in my classes… it’s a tiny school, what do you think would happen? Of course we share most classes. Oh look, Carter’s here.”\n\n\nYou turn to see Carter, the kid from the day before, bounding over.\n\n\n“I know,” you say. “We met the day before yesterday.”\n\n\n“Y-yeah. How’ve y-you been?”\n\n\n“Good.”\n\n\n“Well, you made friends without me? I feel left out. Anyway, if you want, we can both show you around. Between the two of us, we should share pretty much every class.”\n\n\n“Except Chem… Chemistry,” Carter points out.\n\n\n“Yeah, you’re pretty much fucked for that, but that’s your problem. Now we have double Math and English, and Miss Loaves is genuinely the easiest Math teacher to have to deal with. She’s the only one who lets you get books from your locker when you forget them rather than giving a write-out or detention or just yelling for ten minutes. Come on, we’ll show you around.”", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 70, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You pick up your backpack again and walk up to your new room. It has a large wardrobe, a large double bed, a desk and chair and two dressers. You sit on the bed, taking out your laptop, and go on Facebook. Thankfully, the WiFi's already set up, so you can go on. You go down your Timeline, seeing all your friends having fun. Fiona had a party, Dan's now dating Leone and a bunch of other shit's going on that you wish you could take part in. You sigh, and continue flicking through pictures and posts. After an hour or two, Dad calls you down again. You close your laptop and go downstairs, finding Dad waiting there in the kitchen.\n\n\n\"Hey, sweetie. The house is pretty barren, so we're going to go out to eat and I'll pick up groceries in the morning. I saw a pizza place in town. Do you want to go?\"\n> You say \"No.\"\n\"For God's sake, Haze! This isn't fair! You can't punish me forever because of the mood! I'm sick of this bitchy behavior! Now, get in the car!\"\n\n\nYou follow Dad to the car, and climb in the passenger seat. You don't even need to turn your head to know your brother's in the backseat, hearing the opening tune of Angry Birds: Stalin's Show Trials or whatever the fuck version they have now. You lie back in your seat and stare out the window as you go through the town. Eventually, you arrive at some shitty, greasy pizza joint, and get out of the car. You walk inside, and find yourself in a Chucky Cheese knock-off. You walk up to the counter and find yourself faced with a girl your age with long brown hair and a massive zit that looks like a red dot sight in the middle of her forehead.\n\n\n\"Hello, welcome to Pizza Corner, can I take your order?\" she asks.\n\n\n\"Yeah, can we have a large Pepperoni Pizza and three Cokes?\"\n\n\n\"Sure thing. Small, Medium or Large?\"\n\n\n\"Medium.\"\n\n\nThe girl begins pouring the drinks as another, far prettier blond girl appears from the kitchen, holding a large piece of dough. She glances briefly at you, before grabbing a cloth with her spare hand and disappearing back again.\n\n\n\"So, are you new here?\" the cashier asks.\n\n\n\"Yeah, I just moved in.\"\n\n\n\"I'm Lucy.\"\n\n\n\"I'm Hazel.\"\n\n\n“Oh, really? Well, it’s a good town. You can’t find much work except in a dull pizza joint, but there ain’t much here to even spend the money on. Some old clothes stores and a cinema, and that’s about it.”\n\n\n“Do you work here full time?”\n\n\n“Jesus no. If I got to the point where I was working here full time I’d dip my head in the deep fat… well, I wouldn’t be happy. Im still in school.”\n\n\n“What grade?”\n\n\n“10th.”\n\n\n“Oh, I’m starting there tomorrow. I guess I’ll see you there.”\n\n\n“”Sure. If you want, I can always get you a job here. Becca, the blond girl, has literally done shit all since we started. She’s only working so her daddy an think she’s learning real-life experience and still feel justified buying whatever she…”\n\n\n“I can hear you!” a voice calls out from the kitchen.\n\n\n“I know, Becca, I’m getting a point across!”\n\n\nDad appears standing next to you, grinning.\n\n\n\"Look who's already making friends!\" he smiles.\n\n\nYou roll your eyes.\n\n\n\"Yeah, sure. Let's just sit down,\" you say, pulling Dad towards a booth to sit in. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 56, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "An hour later, you pull into Dawnbrook, and find you were far too optimistic. The town is a shitty series of low buildings. Hunter looks up from his Kindle briefly, before shrugging and looking back down. You pull up to one of the many, generic looking houses pulling into the driveway.You can already see faces peeking out from windows at the new arrivals. Dad opens the car door and lugs two suitcases up to the door and fishes through his pocket for his keys and opens the door.\n\n\n\"Here we are! Home!\" he says cheerfully, obviously trying to raise his children's spirits.\n\n\nYou follow Dad inside, dropping your backpack on the floor.\n\n\n\"I'll begin unpacking, you guys can get settled in or go meet the neighbors or explore,\" Dad says.\n> You go outside\nYou walk outside, and two snot-nosed, dirty kids with long, uncombed brown hair appear, staring blankly at you. They both have shoulder-length hair and wear mud-stained clothes, a boy and a girl.\n\n\n\"Who are you?\" one asks as she begins to pick her nose.\n\n\n\"Hazel. I'm new here.\"\n\n\n\"Where you from?\"\n\n\n\"New York.\"\n\n\n\"My dad says New York's only full of greedy Jews and angry Negroes.\"\n\n\n\"Jesus Christ, kid, maybe your dad's a prick,\" you say aghast, staring at the pair.\n\n\nA tall boy who seems to be your age jogs over, grabbing the two children. He has short brown hair and wears shorts and a t-shirt, both of which are far too small for him, as well as an awkward smile that stares at you.\n\n\n\"Hi. S-S-Sorry if these t-two were bothering y-you. TJ, Emma, go b-b-back inside,\" the boy stutters.\n\n\nThe pair of kids shrug and run off. The boy extends a hand, which you grasp and shake.\n\n\n\"I'm Carter,\" he says, smiling.\n\n\n\"I'm Hazel.\"\n\n\n\"So, d-did you just-m-m-move in?\"\n\n\n\"Yeah, I did.\"\n\n\n\"Cool. What g-grade are you i-in?\"\n\n\n\"10th.\"\n\n\n\"Oh! Me too! W-when are you star... starting?\"\n\n\n\"Day after tomorrow.\"\n\n\n\"Cool. I guess I'll s-see you then. It was a... a pleasure to meet you,\" he smiles.\n\n\nCarter rushes after his siblings, and you watch as he jogs off. You hear Dad yell from your house, and turn to see him.\n\n\n\"Hey, sweetie. The house is pretty barren, so we're going to go out to eat and I'll pick up groceries in the morning. I saw a pizza place in town. Do you want to go?\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 1, "num_sentences": 43, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You awaken in your bed, terrified and curled up in your blankets. You briefly wonder if you dreamed everything, but know that that's impossible. Your knee hurts where you scraped it, your window is still open, and you know your mind couldn't conjure up everything you saw last night.\n\n\n\"Honey? Are you OK?\" Dad calls.\n\n\nYou pause, wondering if you should tell him, before realizing he'd never believe you.\n\n\n\"Yeah, I'm fine,\" you reply, wondering what you should do. \n\n\nIt's Saturday, so you could visit your friends and explain the situation. If you're more optimistic, you could go through the normal, legal means, although you're almost certain that will be complete and utter bullshit.\n> You go through legal means\nYou take out your phone and make a call to the police department. You immediately reach the Sheriff, who answers. You quickly explain your situation, only to have him chide you.\n\n\n\"Now, Hazel, I get you're still scared after the last night, but you can't be calling the sheriff's office over a little nightmare!\"\n\n\nWith that, he hangs up. What a cunt.\n> You try again\nYou make another call, and get the police voicemail. You go through the normal bullshit, asking you what you want to report, and you notice there's not exactly a number to press for your complaint, and the \"Other\" button will lead you back to the Sheriff. The automated voice does tell you there's a police website where you can make an official report.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 44, "num_participle_phrases": 1, "num_sentences": 19, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You charge forward, swinging at the first man. You hit him with some force in the jaw, and he grabs your arm. He slaps you hard across the face, knocking you to the ground. The men grab you, and force you into the gurney. They strap your hands up my your head and your feet together, leaving you stretched out on the gurney. A ball gag is stuffed in your mouth and strapped tightly. You wince one off them puts surgical gloves on, before drawing a thermometer that's pushed into your ear. He checks it, before placing a cold hand on your stomach. He pushes gently, before squeezing.\n\n\n\"I'm right. Get the injections ready.\"\n\n\nYou shake and try to scream as one of the men takes out a needle that's almost comically large and sharp. He jabs it into your stomach and you scream into your gag and presses down, releasing the liquid into your stomach. You begin to tear up as he repeats the process with several more needles, and by the end your eyes are obscured with tears. He smiles at you through the ski mask, before another man arrives with a large burlap sack. He opens it, pulling out a small mammal like a rat or a ferret, and a large knife. You watch in horror as he slices the mammal's throat open, letting blood flow out onto your stomach. He tosses the carcass aside, and begins to use his fingers to draw various patterns along your belly as you wince and shake. He sighs, and slaps you hard across the face.\n\n\n\"Stop shaking,\" he says, before turning to one of the other men. \"Tomorrow night.\"\n\n\nHe finishes drawing his patterns, before taking out a small black notebook. He begins to read from it in an insane language you don't understand, like the spluttering of a madman. The pain in your stomach intensifies greatly as you let out a petrified scream as you feel yourself being torn apart. Finally, he stops, as does the pain.\n\n\n\"Ah, good. Get the chloroform and untie her. Then, bring the kids back from their walk.\"\n\n\nThey free you from your straps, and you notice the door's still open.\n> You stay still\nYou stay still, as one of them takes out a large rag and a glass bottle. He soaks the rag, before holding it to your mouth. You try not to breath, but after about a minute you take a gasp for breath, inhaling the fumes.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "When you wake up six hours later, you panic. You're lying in a rusted, iron cage, surrounded by pitch darkness. You stand slowly, finding yourself in the middle of the woods. You look around desperately for a way out, but it seems you're stuck in here. The wind blows through the trees, rustling leaves and giving you a cold chill as you realize you're in your underwear. You look around, spotting a large RV next to the cage. Two figures step out and begin walking towards you. They both wear ski masks, hoodies and baggy black pants, with one carrying a doctor's bag. A third appears, pushing a gurney towards you. You scream for help and back away to the back of the cage. One of them steps forward and unlocks the cage door, and they enter the cage.\n\n\n\"Hands behind your head, don't move,\" one of the figures said.\n> You make a run for the door\nYou run towards the gate, but the men are faster and bigger then you. The men grab you, and force you into the gurney. They strap your hands up my your head and your feet together, leaving you stretched out on the gurney. A ball gag is stuffed in your mouth and strapped tightly. You wince one off them puts surgical gloves on, before drawing a thermometer that's pushed into your ear. He checks it, before placing a cold hand on your stomach. He pushes gently, before squeezing.\n\n\n\"I'm right. Get the injections ready.\"\n\n\nYou shake and try to scream as one of the men takes out a needle that's almost comically large and sharp. He jabs it into your stomach and you scream into your gag and presses down, releasing the liquid into your stomach. You begin to tear up as he repeats the process with several more needles, and by the end your eyes are obscured with tears. He smiles at you through the ski mask, before another man arrives with a large burlap sack. He opens it, pulling out a small mammal like a rat or a ferret, and a large knife. You watch in horror as he slices the mammal's throat open, letting blood flow out onto your stomach. He tosses the carcass aside, and begins to use his fingers to draw various patterns along your belly as you wince and shake. He sighs, and slaps you hard across the face.\n\n\n\"Stop shaking,\" he says, before turning to one of the other men. \"Tomorrow night.\"\n\n\nHe finishes drawing his patterns, before taking out a small black notebook. He begins to read from it in an insane language you don't understand, like the spluttering of a madman. The pain in your stomach intensifies greatly as you let out a petrified scream as you feel yourself being torn apart. Finally, he stops, as does the pain.\n\n\n\"Ah, good. Get the chloroform and untie her. Then, bring the kids back from their walk.\"\n\n\nThey free you from your straps, and you notice the door's still open.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 26, "num_participle_phrases": 2, "num_sentences": 39, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "The ride home is long and quiet. Dad can clearly tell you don't want to talk, so he leaves you alone. Eventually, you pull into the driveway.\n\n\n\"I've told your teacher you won't be coming in today. Go upstairs and have a shower, you can have the day to relax. I'm staying home to look after you today.\"\n\n\nYou nod, and walk inside. You pull off your mud-covered shoes, and walk upstairs, leaving a trail of muddy water behind you. You walk into the bathroom, and slowly get undressed. You unbutton and pull off your jeans, then step out of your underwater. You pull off your jumper, than your shirt. As you go to unclasp your bra, you freeze as you notice yourself in the mirror. One of the strange, alien symbols you saw covering the cave walls above the disgusting, shuddering, skinless bodies, is carved into your stomach, just below your belly button. You shriek, and you hear Dad call up to you.\n\n\n\"Hazel? Are you OK?\"\n> You say \"There's... Something carved into me!\"\n\"What?\"\n\n\n\"There's... just come here!\"\n\n\nDad quickly comes up as you grab a pair of towels to cover yourself. Dad knocks on the door.\n\n\n\"Can I come in?\"\n\n\n\"Yeah,\" you reply.\n\n\nDad enters, and winces as he sees your wound.\n\n\n\"God... what happened?\"\n\n\n\"I think someone carved it into me while I was sleeping,\" you say. \n\n\n\"Don't be ridiculous!\" he says. \"You must've fell and cut yourself last night.\"\n\n\nOver the next few minutes, Dad bandages up your wound.\n\n\n\"Good. It's a very shallow wound, you'll be fine. Now, go shower.\"\n\n\nYou nod, and walk off to the shower, frustrated at Dad's naivety.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You sprint as fast as you can, the rush of adrenaline overtaking you as you mind fixes on its one and only purpose: SURVIVE! With several bounds you manage to make it to the cavern, barreling down the cave. The beast stops just before it would've gotten itself stuck in the opening, and stares at you. There's no emotion behind the crimson pools that stare at you like giant rubies without their sparkle, only pure, animalistic hunger. You turn, and begin heading further into the cave. You walk down into the larger cavern. You pull out your phone and turn on the flashlight and only now learn its purpose. The entire cavern seems to have turned into what is a massive animal den. The tattered furs and skins of creatures ranging from rabbits to deer to even bears lie around, with an endless number of deep red stains and piles of crushed and shattered animal bones. You whimper at the sight of this, before noticing what looks like man-made creations. Wooden idols and necklaces lie, spread around the cavern, while under the bloodstains that cover the walls you notice images, with a large oak staff lying among them. You lean in to get a better look, noticing pictures of stickmen surrounding what appears to be a badly painted picture of the beast that chased you. The pictures continue, beginning to tell a story. There's images of the beast massacring stickmen, before you see a picture a tall stickmen wearing several necklaces like the ones scattered around the floor holding a large staff standing in front of the beast. The next picture shows the beast retreating. You stare in confusion, trying to make out what the other images obscured by blood show. You give up, looking around again. Then you see it. At the other end of the cavern stands the beast. You only notice now that the cavern's ceiling is partially caved away, revealing a path for the beast to enter. It's slowly approaching, although now that you've been noticed it's sure to speed up.\n> You run back the way you came\nYou turn, and sprint back towards the opening. You dart through it, although you know the beast has your scent. With your head start, you might make it back to town, although you could head down the smaller tunnel to escape the beast.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 4, "num_sentences": 24, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Too many participle phrases (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You walk alongside the stream, your shoes squelching in the wet mud. You walk along to the drier earth, but they're already ruined.\n\n\n\"Fuck,\" you sigh, walking along. \"Kyle! Kyle! Are you there?!?\"\n\n\nYou hear what sounds like twigs breaking behind you, and quickly twirl around. Must've been your imagination. You continue walking along the stream.\n\n\n\"Kyle! Kyle! I don't care how drunk you are, do something! I'm getting sick of looking for you!\"\n\n\nYou hear the rustle as leaves as the wind picks up, and what was earlier a hot, humid night is now turning bitterly cold, as the light that the moon was provided dims considerably. For the first time, you realize that you're walking in the middle of a place you've never been, late at night, with no one around. You consider turning around and heading back, but you know if Kyle's passed out somewhere, you need to find him.\n\n\n\"Hello!\" you call.\n\n\nYour voice carries out across the trees. Then, the silence resumes. There's a silence so deadly quiet it's painful. There's no birds, no small mammals scurrying among the trees or undergrowth, not even a cricket. You take deep breaths in an attempt to calm yourself down, before you here a low growl. You turn around, flicking your head around desperately to find the source of the noise, desperately wanting to run but not knowing which direction to do so.\n\n\n\"Kyle? Is that you?\" you whimper.\n\n\nThe growl stops, and the silence resumes. You stand perfectly still, not wanting to disturb whatever's out there. Then, it lets out a roar. The roar's incredibly loud and you scream in pain as the sound like shattering glass as concrete scrapes against each other. You feel pure, unadulterated terror, which is amplified when you spot the beast. \n\n\nThe Beast stands on four legs, the shape of a bear but the size of a large truck, covered in thick fur that's so dark it consumes what little moonlight makes it through the trees. It's eyes are pure red, the all-consuming crimson of fresh blood that peer through your eyes and bore into your soul. As it roars, it revels a mouth filled with hundreds of teeth the size of daggers, pure white and sharp enough to drill through solid steel. It stands, blocking the route back towards your friends. You need to do something, now.\n> You stay perfectly still\nYou stand perfectly still, hoping its vision is based on movement. It lets out a rumbling growl that shakes you to your core. As you wince in terror, it charges. It sprints towards you faster than a truck, and barrels into you. Your bones break and crack as you're sent spiraling through the air. You land in a heap by the soft mud by the stream and let out a shriek as your limbs twist at incredible angles that they're definitely not meant to go. The creature walks slowly towards you, and you try to crawl away but find yourself unable to move. You see the flash of the beast's teeth and a spurt of crimson before it finishes off its prey.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 43, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "\"Please... I don't want to die.\"\n\n\n\"I didn't either, kid. It ain't so bad. Tell your grandparents I said \"Fuck you.\", ok?\"\n\n\n\"Please!\" you say, breaking into a sob.\n\n\n\"HEY! Mason shouts from outside. \"Are you OK in there?\"\n\n\nYou feel cold metal touch your throat.\n\n\n\"Tell him you're fine, darlin'.\"\n> You ask Mason for help\n\"Mason! I...!\"\n\n\nThe cold metal of a blade slices open your throat as before you can get out another word as cold steel mingles with hot blood.\n\n\n\"Dumb bitch.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You drop to your knees and quickly crawl behind the tool rack, curling up as you wrap your arms around your knees and curl up in a ball, trying not to move or make a noise. You hear an old voice begin to hum as the stairs begin to creak.\n\n\n\"Muss i denn, Muss i denn, zum stadtele hinaus...\" the old man sings. \"...stadtele hinaus...\"\n\n\nYou wince as you hear him draw near.\n\n\n\"Und du, mein schatz, bleibst hier?\" he sings, as you hear the clank of metal as he grabs a blade from the tool rack, right in front of you. \"Wenn i komm', wenn i komm', wenn i wiedrum komm'...\"\n\n\nYou let out a sigh of relief as he walks away, heading to the workshop. You hear the squelch as blades slicken as they slice through flesh. There's a thud and you gasp, before another thud, before a thud and a crack as Herr Eichel breaks open a bone with a hammer. Herr Eichel stops, pausing for a second.\n\n\n\"Is there someone there?\" he asks, his eery sing-song voice giving way to an elderly' grandfather's with a thick German accent. \"I promise, if you come out now, there... won't be a problem.\"\n> You reveal yourself\nYou slowly leave your hiding spot, and are faced with Herr Eichel. His face is gaunt and haggard, wrinkles covering everything that was once smooth. His hair is all but gone, a few snow white pieces clinging onto his scalp. With how weak and feeble he looks, you're impressed he can stand. A pair of wire frame glasses sit on his nose as he looks you over.\n\n\n\"Hello,\" he says in a thick German accent. \"I am Mr Eichel.\"\n\n\n\"I know.\"\n\n\n\"Ah, so you've heard of me. Tell me, what are the current rumors. Am I said to be the assistant to Josef Mengele? The personal aid of Adolf Hitler? A camp doctor as the Concentration Camp?\"\n\n\nYou stare at him in silence.\n\n\n\"Well, the rumors are completely untrue. I am simply an immigrant and a taxidermist. I came here when I was a boy. Sure, I served my country during the war in the Werhmacht, but I surrendered first chance I got. It's simple fear of foreigners that makes children think I'm so terrible boogeyman, not any real facts. Shall I escort you to the front door?\"\n\n\nYou nod, and follow him up the stairs. He walks you through an old, dust covered house, stopping at the front door to open it for you.\n\n\n\"I warn you, my dear, that if you and your friends break into my house again I will be calling the Sheriff. And tell... give me a sec, my vision isn't great... Mason, Rebecca, Anthony and Carter that there's better things to waste your time on then bothering old men. Quite ironic that Carter's here to see a nazi with the family he has... Now, please leave me alone to my work, dear.\"\n\n\nYou nod, and run out towards the trees. You find the group, with Mason standing terrified, waiting for you.\n\n\n\"What happened? Why'd he just let you go? Carter says he was carving up a body!\"\n\n\n\"He said he's just an old immigrant and a taxidermist, and to leave him alone or he'd call the sheriff.\"\n\n\n\"He was cutting up a person!\" Ant shrieks.\n\n\n\"That was probably a deer!\" Lucy says. \"You're drunk as fuck, Ant.\"\n\n\n\"It was a person,\" Ant says, stubbornly.\n\n\n\"Well, we probably just annoyed an old man. Let's get the fuck out of here and go find Kyle.\"", "evaluation": 6, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 52, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You sit in the shotgun seat of a carriage with Haygarth at the reins. It's been a long journey. You have to venture to meet with King Ferdinand I in order to arrange taxation laws and other things you haven't been educated well enough to understand. You're finally entering the territory under Count Grey's control, staring out at the village you're entering as the sun falls in the distance.\n\n\n\"Stop here,\" you say. \"I want to grab a bite to eat.\"\n\n\n\"We must be home soon!\" Haygarth says. \"Count Grey's in the back, he might wake up soon. Sun's almost gone.\"\n\n\nYou're hungry, thirsty and you've been traveling for the past three days. There's no way in hell you're going back to the castle for Haygarth to cook up his famous soup, which you're certain he's literally shitting in. \n> You force Haygath to stop\n\"Haygarth,\" you snarl, drawing a pistol from your side. \"If you really want me to pistol-whip you into submission, I'm willing to do so.\"\n\n\nHaygarth sighs, before nodding.\n\n\n\"Fine, fine, but be quick about it!\"\n\n\nThe carriage pulls in alongside a tavern, as you look to Haygarth, who looks fairly pathetic as he attempts to cover his mishapen form.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "“I can’t do it,” you say, dropping the knife and let it collapse on the ground.\n\n\n“Do you really want to make that choice?” Count Grey asks, baring his fangs. They remind you of long, curved thin ivory daggers, ready to strike at any given moment\n\n\n“Yes,” you say.\n\n\n“So be it,” he says. “You’ve shown courage by refusing an order. Perhaps you’re braver than expected. Fine, follow me. Lock the cell door behind you.”\n\n\nYou breath out a sigh of relief, closing the door and locking it with a twist of the key. You follow Count Grey along the hall. Soon, you find yourself in front of a large, wooden door. Haygarth has forbidden you from entering, which only mean that you had one less room to clean. Count Grey pulls a short, silver key from his pocket. He opens the door, revealing a massive storage room. The room is filled with cabinets and shelving units. They’re all filled with crystal bottles, filled with a scarlet red ichor.\n\n\n“This castle was built to withstand a siege. It’s storerooms could keep a force here going for years with wheat, potatoes, salted meats and more, as well as small gardens. Unfortunately, I require a more… delicate solution to avoid starving.”\n\n\nYou look at the endless bottles of blood, wondering how many lives were given to fill them.\n\n\n“It’s quite hard to successfully bottle blood. Let alone hard hard it is to get it from the victim without a needle and a few hours.”\n\n\n“You want me to kill people and bottle their blood?” you gulp. “Are you willing to do that?”\n> No\n“I thought not. You’re a virgin, aren’t you?”\n\n\n“Yes,” you say, raising an eyebrow.\n\n\n“Then I think you will fill a few bottles,” Count Grey says.\n\n\nCount Grey bursts forward, grabbing you by the neck and twisting it. His fangs fly forward, stabbing through your neck. You gasp as your blood fills his mouth. The last sensation you feel is your bleeding neck wound being pressed against the rim of an empty glass bottle.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "The coach enters the castle gate, as you climb off the coach. Haygarth lowers the portcullis, as you go to the back to open the coach. The girl sits there, staring at you in terror.\n\n\n\"Get out,\" you command.\n\n\nThe girl nods, crawling ahead as she gets out of the coach. You grab her by the wrist, leading her along to the coach. She doesn't talk, seemingly in shock. She doesn't say a word, instead staring at you in terror. You wonder if you should try to converse, to calm her, or keep unemotional and professional about this issue.\n> You do your job without talking\nYou keep walking, as the girl stays compliant. She does actually smell quite strongly of perfume. You lead her quickly to the castle's dungeons. You drag her down the stairs, before leading her into a prison cell. You lock the cell door, staring at her from behind the bars. She stares blankly ahead, leaning against the wall and sliding down to lean against it, her nightgown now covered in mud and dirt.\n\n\nYou leave her there, now secured, and end up heading to bed for a few hours sleep before Count Grey arrives back.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"Uh... the... the fi...\" you stutter, tripping over your words as the vampire growls.\n\n\n\"Have I found myself with another fool, a boy with the mind of a mule?\" the vampire says, his long, gleaning white fangs, the corners of his mouth still red with your blood. \"I've had a year out of you. Perhaps it's best to finish you off now.\"\n\n\nCount Grey slowly walks forward, snarling as his fangs poke out, looking like huge spears. \n> You run\nYou turn quickly, sprinting away as the vampire bursts forward, knocking your leg away and sending you tumbling forward. You smash into the ground as the vampire strikes, landing atop your fragile body.. He grabs your neck, holding your head high to expose your neck. His mouth immediately shoots forward, biting into your neck as he begins to drain you of your life force. You gasp as your blood is drained, before he stands, leaving your dead body on the ground.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You sit in the shotgun seat of the coach, as Haygarth continues spurring the horses forward. You're entering the village of Nitchidorf, with Count Grey resting in the back. The carriage's wheels roll into the village, stopping as you enter the village limits. \n\n\n\"Go open the doors for the Count,\" Haygarth says.\n\n\nYou nod, quickly hopping off the carriage. You run to the back of the carriage, opening it as the tall, gaunt Vampire steps out, tilting his head to stare down at you.\n\n\n\"Follow,\" he commands.\n\n\nHe begins walking along the street, staring at each of the houses.\n\n\n\"We must find you a little... playmate,\" Count Grey says, looking at the houses.\n\n\nHe sniffs the air, staring at the houses. His eyes flicker to you, filling you with dread as he licks his lips, still stained with bits of your crimson ichor, looking hungry.\n\n\n\"Ye-yes, master,\" you say, nervously.\n\n\nThe vampire stares at you for a second, before looking away. He seems impatient.\n\n\n\"Yes... I can smell two prominent ones. Tell me, Samuel, what do you think? There's a young one who smells freshly bathed and lemongrass perfume, or one that smells of fresh dough and... terror sweat. It appears the latter one can see us. Which is it, Samuel?\"\n> The second girl\n\"Uh... the... the se...\" you stutter, tripping over your words as the vampire growls.\n\n\n\"Have I found myself with another fool, a boy with the mind of a mule?\" the vampire says, his long, gleaning white fangs, the corners of his mouth still red with your blood. \"I've had a year out of you. Perhaps it's best to finish you off now.\"\n\n\nCount Grey slowly walks forward, snarling as his fangs poke out, looking like huge spears. ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 2, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You scuttle forward for the gun, grabbing it. You aim it at the vampire, grabbing the trigger and pulling it tightly.\n\n\nThe gun explodes, sending you falling back with the recoil and smacking into the wall with a painful thud. The vampire roars as buckshot slams into his back. He grabs your father by the head, twisting with inhuman speed as your hear a painful snap. Then, he turns, staring at you. He snarls, walking forward quickly. You reach for the gun again, but he steps on your hand as you yelp in pain.\n\n\n\"You dare shoot me? I have lived millennia, you think you'll be the one to end my life?\" the hunter snarls, before laughing, a horrible, terrifying noise. \"You have balls, little one.\"\n\n\nYou stare at the monster in front of you, trying to stare him, but you see nothing but hate and unquenching thirst behind his eyes.\n\n\n\"Yes... I see strength in you. Potential. I have an offer for you, as the newfound man of the house. Join me. Let me take you on as my... apprentice. As my servant. As my slave. As whatever I need you to be. In exchange for your servitude, I offer you not only your life, but the life of your mother and sisters.\"\n\n\nYou stare at the monster, whose eyes narrow as he waits for you answer.\n> You refuse\n\"No,\" you say.\n\n\n\"No?\" the vampire asks. \"You have more balls than I thought. You're courageous. Too courageous. Can't have you getting brave and trying to get revenge for your peasant father some day.\"\n\n\nWith that, the vampire grabs your head, quickly twisting it with unnatural speed, nearly tearing your head off before you can even blink in reaction.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"So what do we do?\" Becca asks.\n\n\n\"Call the State Troopers.\"\n\n\n\"Are you sure that'll work?\"\n\n\n\"I don't know,\" you admit. \"Just... it's worth a try.\"\n\n\nYou ring the number, and immediately get an automated voice in your ear. You wait as they go through the numbers, before you hear a shout.\n\n\n\"HANDS UP!\" a voice screams.\n\n\nYou turn, and see Sheriff Buckly walking out from the trees.\n\n\n\"Jesus fucking Christ, Alison suggested I track your phones, but I told her it'd be insane for you to use it after I told you I had the equipment to track it. Jesus Christ. Come on, girls. I'm taking you back to camp. I'm going to hurt you, hurt you so, so bad for what you did to Louis.\"\n> You surrender\nApocalypse\n\n\nYou raise your hands and drop your knife. Sheriff Buckly binds your hands with rope and ties a rag around your eyes as a blindfold, before marching you both off back towards camp. You walk for several minutes, before you're dragged within earshot of your friends, who let out disappointed groans and swears at your capture. Then, your blindfold is torn off. A large circle of stones lies, each stained with a drop of blood. Standing around the circle are the five remaining cultists. Standing around them are a half dozen monster-children that make you want to vomit, the failed attempts at rearing a Key Bearer. They're so deformed, so mutated, they barely qualify as children. One is missing both it's arms, replaced with long, thin, slimy tentacles like pasta. A second is missing most of its face, a gaping hole in its place filled with tiny, wiggling tentacles from the walls, back, roof and floor of the mouth. A third looks like a cute, perfectly normal girl of around four years old, except her mouth hangs open and her eyes are completely black. Another, one of the worst, looks like a cross between a schoolgirl, a fetus and an octopus, and stands wiggling. Still, that's nothing compared to what sits in the middle of the circle. Sitting in the middle, wiggling, is your child. The Key-Bearer is the size of a cat, and is nothing but a seething mass of tentacles that whip around, seemingly drawing lines of purple lightning around itself in the symbol that was carved into you.\n\n\n\"Ah, you're here!\" Doctor Kessel says eagerly. \"I wanted you to see this!\"\n\n\n\"You're insane!\"\n\n\n\"I don't care! Now, we begin!\"\n\n\nThe Key-Bearer speeds up, painting the symbol across the very fabric of reality. The ground begins to crumble away, turning in pure blackness. Suddenly, there's a flash, and the portal opens.\n\n\nThen, it begins.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 39, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "OK, you need to act fast, before the cultists do whatever they're planning.you could call the police. Although Sheriff Buckly is one of the only cops in town, if you called the State Troopers, there's a good chance they'd be able to arrive and clear this place out.\n\n\nYou could also sneak back to the trucks and steal some of the weapons that Drake brought, and force a confrontation and end this.\n\n\nThen again, you know where the location of Drake's keys are for the RV. You know the RV's highly explosive, and with that you could easily disrupt the ritual and do a lot more.\n\n\nThen, there are the more... dangerous solutions. You could use the Dead Man. That terrifying spirit no doubt has some rage toward the town locals such as the cultists. Perhaps he could be bartered with.\n> You steal weapons from Drake's truck and confront the cultists\n\"We need to get the weapons in Drake's truck. We get them and use the advantage of surprise to fend off the rest of the group.\"\n\n\nBecca nods with determination, and you swivel around in the darkness, heading back towards the truck. As you head towards the camp, you can hear the sound of Sheriff Buckly berating Lucy.\n\n\n\"You fucking bitch! Louis was a good friend of mine!\"\n\n\nYou sneak forward, staying low and moving as quickly as you can, avoiding stepping on anything that would make noise and disturb the cultists. Eventually, you reach the pick-up truck, Drake''s lifeless body lying alongside it. You lean in through the window, grabbing one of the large revolvers Drake brought. You pull it out, pulling the hammer back and flicking the safety off. Thankfully, many years of FPS games have given you some help in this. You take a deep breath, and stand, aiming your weapon at Sheriff Buckly. He turns, and grins.\n\n\n\"Hiya. Why don't you just drop the weapon, darlin'?\"\n\n\n\"Fuck you.\"\n\n\nYuo fire your revolver, but the hollow click eats into your soul as you realize it's empty. Lucy fires her gun, and realizes it's the same thing.\n\n\n\"Taking the ammo from the guns was one of the first things I did. I'm the only one who gets to have a gun.\"\n\n\nHe grins, raising his gun, and fires, the bullet embedding itself in your skull.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "\"So what's our plan?\"\n\n\n\"The Dead Man.\"\n\n\n\"What? The ghost?\"\n\n\n\"Yeah. We could use him.\"\n\n\n\"Ghosts aren't real, Hazel. Maybe you should sit down.\"\n\n\n\"I saw him.\"\n\n\n\"Ghosts aren't...\"\n\n\n\"Becca, our friends have been kidnapped by demon-summoning cultists, and you don't belief in ghosts at the moment?\"\n\n\n\"I... I guess.\"\n\n\n\"Yeah. Let's go pay him a visit.\"\n\n\nYou turn and lead Becca off towards the Dead Man's Barn. After about five minutes of jogging, you reach the empty field that's brightened in the moonlight, with the large, old abandoned barn standing there.\n\n\n\"Come on!\" you say.\n\n\nYou reach the barn, and begin prying plywood out of the way. You pause, remembering the Dead Man's hatred of Becca, pause.\n\n\n\"I'll go inside alone,\" you say.\n\n\n\"Are you sure?\"\n\n\n\"Yeah,\" you say.\n\n\nBecca shrugs, pulling the plywood out of the way and clambering inside. You are immediately engulfed in darkness. The soft rustle of the grass ceases as the entire barn is filled with a silence. Then, a whistle breaks out. The Dead Man begins whistling a slow, soft tune, the only thing that breaks the silence. Each note is mixed with the wet squelching you heard the last time. You see him leaning on a large wooden beam, his long, cut open grin staring back at you. The whistling stops as shadows seem to enrapture him. He disappears from his position leaning on the beam, and you feel hot breath on the back of your neck.\n\n\n\"I didn't think you'd come around here, darlin'. I was certain you'd be smarter,\" you hear him whisper from directly behind you.\n\n\nA gloved hand begins to stroke your hair as you feel a metal blade press against your throat.\n\n\n\"No bother. I won't mind cutting you up a little.\"\n\n\n\"Wait! I want to make a deal with you!\"\n\n\nThe blade stops and twists so that the flat of the blade is rubbing your neck.\n\n\n\"Alright... you bought yourself a minute. Explain.\"\n\n\n\"I want to help you get revenge.\"\n\n\n\"No you don't.You want something that coincides with me getting my revenge. What?\"\n\n\n\"I need Mrs Jordan, Alison, Sheriff Buckly and Doctor Kessel.\"\n\n\n\"Alison. What's her last name.\"\n\n\n\"Parker.\"\n\n\n\"Oh yeah, Parker... Damn right I want my revenge. But it seems you're far more desperate than I am.\"\n\n\n\"I...\"\n\n\n\"I want something. The Montgomery girl.\"\n\n\n\"What?\"\n\n\n\"I want you to bring me her.\"\n\n\n\"I don't have her. She left...\"\n\n\nThe Dead Man smiles as his grin is elongated once again because of the cuts as a wave of blood spills down his cheeks. He leans forward, running a hand against your cheek and down your neck.\n\n\n\"Bring me the girl... and I will help you kill every last person you want dead.\"\n> You lie and escape while claiming to be luring Becca in\n\"OK. I'll go get her.\"\n\n\n\"Oh, I can't let you leave until you Becca's here.\"\n\n\n\"She's not going to come wander into the darkness just because I'm calling. I need to go out there personally.\"\n\n\n\"...Hmm... Alright. Go get her.\"\n\n\nYou nod, and head out of the barn slowly. Each step you expect to feel the steel blade slicing through you, but you keep walking, trying to appear calm and collected. You reach the ray of moonlight, and climb out of the barn, finding Becca.\n\n\n\"What happened?\"\n\n\n\"We... we need to go. Come on.\"\n\n\nYou grab Becca's arm and quickly pull her quickly away from barn, heading back into the field.\n\n\n\"What happened there?\"\n\n\n\"It doesn't matter. Just make sure to never go inside that barn.\"\n\n\n\"What do we do now? How will we rescue our friends?\"\n\n\n\"I had a few more ideas.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 78, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You wait until he's closer, take a deep breath, feel the adrenaline coursing through your veins, and charge. You turn around the counter and in a single bound reach him. His eyes widen in panic before you stab your blade, slicing through skin and flesh, straight through the neck. You pull your blade out and stab again, and again, until his neck is nothing but a hunk of meat that falls to the floor, blood spilling into a puddle on the floor. You stand over him as he dies, watching as the life goes out of his eyes. As a result of an adrenaline rush and primal instincts taking over, you try not to focus on the pathetic, dying man in front of you, and head to the door. You open it to a crack, peering out. Mason, Kyle, Carter and Ant sit in the rusted cage, with Sheriff Buckly watching over them. Mrs Jordan and Alison are placing blood-stained stones in a circle. Doctor Kesel stands with something cradled in his arms, although it's too dark for you to see.\n> You pick them off one by one\n\"We need to attack,\" you whisper. \"What?\" Lucy asks in surprise. \"They have a gun!\" \"It's dark, we can sneak up on the sheriff and take him out with our knives, and get the gun. Then, we stop this and free our friends.\" Lucy nods, and you edge out of the door, heading towards Sheriff Buckly. You stay low, immersed in the darkness. You slowly edge forward, before you're less than a dozen feet away from him. Then, Sheriff Buckly turns, noticing you. \"Ah, shit...\" he sighs, raising his gun.\n> You charge him\nYou charge forward, slashing your knife. Sheriff Buckly backs up with a yelp, firing randomly. Although he's firing without thinking or aiming, the amount of lead he puts in the air makes it sure that one finds it's way through your skull, killing you instantly.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "\"We need to attack,\" you whisper. \"What?\" Lucy asks in surprise. \"They have a gun!\" \"It's dark, we can sneak up on the sheriff and take him out with our knives, and get the gun. Then, we stop this and free our friends.\" Lucy nods, and you edge out of the door, heading towards Sheriff Buckly. You stay low, immersed in the darkness. You slowly edge forward, before you're less than a dozen feet away from him. Then, Sheriff Buckly turns, noticing you. \"Ah, shit...\" he sighs, raising his gun.\n> You run\n\"They're escaping!\" Sheriff Buckly roars at his allies.\n\n\nYou break into a sprint, heading away from the camp. You manage to make it to the trees, but you hear gunfire behind you. You turn your head slightly, seeing a spurt off blood go from the back of Lucy's leg as she collapses forward, skidding along the earth to a halt. Becca makes it to the trees next to you and stops.\n\n\n\"Shit, do we go back?\" she asks in a terrified panic.\n\n\nYou look back. In the darkness, you might be able to get to Lucy and help her disappear into the trees. If you both reach the tree line, it'll be almost impossible for Sheriff Buckly to track you.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You jump up and grab the bottom as the elevator doors snap shut behind you. You hold on for dear life as you hear the building shake from Hyde destroying yet another load bearing pillar no doubt. The elevator is shaking as well which does concern you since if it suddenly starts to drop, you’re going to be in a BAD position! As you dangle high above, you look down and see the elevator doors you came through being smashed through. Hyde sticks his head in first, then his massive body, and looks up, he sees you.\n\n“DIE WOLF!”\n\nHis single mindedness on your death causes him to start digging his massive fingers in the shaft walls to climb after you! To make matters worse the elevator has just stopped, you hear Jack cursing above you. As you look up you notice a service panel on the bottom of the elevator. You could either open and go through that, or attempt to leap to the emergency ladder.\n> You go through the panel\nAs soon as you open up the panel, you feel a boot to the head. This wouldn’t be able to stop you, but the pistol with silver bullets does. After kicking you in the head, Jack unloads six silvers into your head killing you instantly before your body drops down the elevator shaft, hitting Mr. Hyde and then bouncing off him and continuing to fall until it crashes to the bottom.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You don’t think you just act and dive face first in the floor and roll attempting to avoid whatever Mr. Hyde has just thrown at you. The only problem is, he didn’t throw anything; in fact he’s still trying to squeeze through the corridor that’s just a bit too small for him. Meanwhile you were rolling on the floor; Jack nipped inside the elevator and closed the door!\n\n“SONOFABITCH!” You shout and quickly pry the doors open with all your might, but the elevator is already on its way up. Fortunately there is an emergency ladder on the side you can still use, or if you want to risk it the elevator has only just started to ascend, you could grab on to the bottom of it and take it up.\n> You take the ladder\nYou start climbing the ladder as quickly as you can, its not quick enough though. Hyde eventually bashes the elevator doors open and squeezes into the shaft, upon seeing you on the ladder he climbs up the shaft by digging his massive fingers into the walls. He climbs high enough to grab you off the ladder and squeeze the life out of you until you explode into a mass of blood like a bloated tick.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 45, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You remember an old saying, “A liar is still a liar even when he’s telling the truth.” And despite Jack telling you the truth about Henry, you can tell he still had his own agenda. In fact it’s obvious he was trying to leave you here to rot.\n\n“Hey Jack what’s that?” you say pointing in his direction\n“Huh?” Jack replies looking down and around himself.\n\nPOW!\n\nYou clock Jack in his bandaged face, cracking his sunglasses and knocking him to the floor. You quickly rummage through his coat and find a pistol and check the clip.\n\n“Well, well, silver bullets. I always knew you weren’t to be trusted! Hell, you sold out Henry pretty quickly. You were using me as a test subject for your formula and were probably were hoping me and Henry would end up killing each other. I knew I wasn’t being an asshole to you for all these years for no reason! I bet this is the money I was never going to receive either right?” you open the briefcase and close it when you see it contains the money.\n“Alright fine Wolf you got me, but what use is there in really killing me? You can have the money, you can escape. Just let me live, besides you owe me a life! Self serving it may have been; if it wasn’t for my formula, you wouldn’t have survived the arena!”\n\nYou better make up your mind either way; you can hear Mr. Hyde climbing closer to your location.\n> You let him live\n“Alright, you got me in a generous mood, plus there really isn’t enough time for me to kill you properly, but here!” you throw the briefcase at him which he catches. “You’re making yourself useful, carry that, I’LL keep your pistol.”\n\nYou exit the elevator through the service panel in the top of the elevator with Jack following behind you. Mr. Hyde is attempting to punch his way through the bottom of the elevator.\n\nYou point the gun at the main elevator cable and fire, hitting it a couple times. It dangles a bit and then falls onto Mr. Hyde who is in no position to be able to stop it. Eventually the elevator hits the bottom of the shaft crushing Mr. Hyde under it.\n\nYou continue your escape by prying the elevator doors open and crawl through panting heavily. You then pull Jack up while holding them open. Both of you are very tired.\n\n“Damn, I think that formula of yours is wearing off Jack.” You pant.\n“Hmm, that’s interesting; I’ll have to make a note of that. Well here’s your money. I suppose this is where we part ways, I guess I should thank you for not killing me and being a good subject for my formula. I anticipate the government will be very pleased with it. More than they would’ve been with Henry’s clumsy formula at least. You really do have my eternal gratitude Wolf.”\n\n“Yeah, yeah, you better get the hell outta here Jack before I catch my breath and change my mind about letting you live.” You say snatching the briefcase.\n\nJack turns to leave, but you tell him one more thing.\n\n“And Jack…don’t let me catch your scent near me again or you’ll find that invisibility won’t be enough to protect you.”", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 46, "num_participle_phrases": 1, "num_sentences": 43, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "“Aw hell, if the past is any indication Martians ain’t shit. I don’t have anything better to do. Let’s get going.” You remark.\n\nYou and Moreau leave the next day to his island by private plane. When you arrive you can see why the place is considered a paradise, its basically untamed wilderness with some agricultural improvements and basic structures to house the citizens.\n\nSpeaking of citizens, you see them in person. They’re a motley looking bunch. You see boar boys, goat girls, manatee men, and wombat women and those are some of the regular ones. Some look like they’ve been mixed with several species of animals, so you can’t even be sure what the hell they are.\n\nMoreau’s citizens are equally interested in you.\n\n“Are you another citizen?” one of them asks as they all attempt to crowd you.\n“What? Hell no! I’m a fucking werewolf! Not a freak of nature!” you snarl, not wanting them to touch you. Moreau take the opportunity to make sure you don’t kill anyone.\n“This is Wolf. He’s different than you…in several ways. But he’s here to help us with our current problem, just like our aquatic friend who volunteered to help a few days ago.”\n\nYou stop Moreau.\n\n“Aquatic friend? You got someone else to help you?” you ask.\n“Well yes, I wasn’t sure if you’d help, so I tried to get others as well. You and he were the only takers it seems though. I’m pretty sure you and he are familiar with each other. I can’t pronounce his real name, but he goes by Gil.”\n\n“Gil?! You got GIL?! He was almost as reclusive as you! How’d you get him to help?”\n“I don’t know. It was really just a gamble. I made the same deal, but I had little hope of him accepting it since he’s not exactly fond of land dwellers. He accepted though since he’s tired of having humans intrude on his home every five minute. He already has a place set aside for himself on the island. I just hope the island is still ours after all this.”\n“Where is he?”\n“He keeps to himself in a nearby swamp. He likes his privacy and I respect it. You and he can talk later. I’d like you to get to the training. The Martians will be coming soon, I’m predicting in a matter of days.”\n“DAYS!? You didn’t say that before! How am I supposed to train these freaks in days?”\n“Please Wolf you must try! Gil tried and didn’t get very far; he may have even given up. I was hoping you might have more luck since you’re a bit closer to my citizens.”\n“I’m nothing like your citizens…but I’ll see what I can do.”\n> You memories (Gil)\nThe Creature: Gil AKA Gilqtzejeopleziqjadg’helixizrtylewv’rocrzs…\n\nGil’s real name is a mile long and unpronounceable like most members of underwater species. He doesn’t really care for the name “Gil”, but he resigns himself to the fact that you land dwellers can’t pronounce his real one.\n\nHe was pretty private, normally he’d just come to work, do his job and go back to his swamp, or lagoon, or whatever body of water he was living in at the time. (Never anyplace with salt water though, as it reeked havoc on his skin) As far as the “big name monsters” go, he was probably the one who socialized the least, mainly because he didn’t like land dwellers. He didn’t like land dwellers for several reasons, but even if they hadn’t been draining his swamps, pissing into his pools, polluting his lagoons, and over fishing his lakes, he didn’t like them before they did all that. While he didn’t like land dwellers, you didn’t take offense to it like everyone else did. You actually understood it. You don’t have anything in common with the Undead and you don’t like them. Gil was an aquatic being, there’s no real reason for him to like ANY land dwellers, since he didn’t have much in common with them. (Given that you can’t stand most of them half of the time, you couldn’t really blame Gil for his prejudices)\n\nYou and he never interacted much, but you did respect each other for each ones natural predator instinct.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 47, "num_participle_phrases": 2, "num_sentences": 58, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You go to the door and look through the peephole. Bob comes up behind you and tries to look through, but you push him back. Outside there's a girl, Bob's girlfriend if you're not mistaken.\n\nSadly his girlfriend is in bad condition, in fact shes missing an arm. Clearly she's a zombie, which begs the question...\n\nShould you open the door?\n> You course Not\nYou turn away from the door. There's no way in hell you're opening it and letting her inside.\n\n\"Who's that?\" Bob says.\n\n\"Errr....wrong number\"\n\n\"Oh...\"\n\nBob walks away, apparently believing that the person knocking at the door had the wrong number. You throw on the TV and watch the news for the next few hours, forgetting all about the reason you came over to begin with....\n\nHours later you remember though (good thing right?).\n> You time for \"The talk\"\nHours later you tell Bob that zombies have risen, and go into a detailed description of your day.\n\n\"Woah...sounds rough.\"\n\n\"Yeah, well least I'm alive. So what's your zombie plan?\"\n\nBob stands up from the couch and walks to his room. He comes back and throws a piece of paper at you.\n\nHe actually had a zombie plan...\n\nYou read it and it's not the most detailed, but it's better than your plan....of nothing.... You decide that in may be in your best interest to stay with him. Then again the guy can be very unpredictable, and when his weed runs out he'll probably get pretty pissed. But then again, he has a shotgun and you have no weapons at your place. Though trusting this guy with a shotgun makes you feel a bit uncomfortable.\n> You stay with Bob\nYou decide Bob's plan is better than yours, and depending on what you've done you may not even have the supplies needed to survive on your own.\n\nA week passes and things happen. The military comes by in a caravan and tries to pick people up, but the two of you decide to stay inside (you were also scared they would find the weed). After picking people up the miltary attempts to control the situation, but they fail quite badly. People and zombies alike attack, but Bob's house holds out, at least for the first two months.\n\nThe weed ran out after the first month, naturally Bob was pretty upset at first, but he dealt with it without going apeshit on you.\n> You phase 2 Interlude\nWell, this is a bit awkward....\n\nLet's just say due to some constraints in the system and whatnaught you have to come here before Phase 2 can begin.\n\nSuppose a congratulations is in order, then again you only beat the first of three sections. Not to mention unless you were a dumbass (or having fun) you shouldn't have died at all. Common sense was all that was required to survive.\n\nGood luck in the next section, it requires slightly more thinking.\n\nAlso there was one actual ending in phase 1, see if you can get it later.\n\nHere's something to help you on your journey.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 38, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You decide to go see your buddy Bob.\n\nYou exit your house, lock it, and walk next door. You knock on the door and he answers.\n\n\"Hey James, wanna get high....\" Bob says, answering the door and showing you some weed.\n\n \n> You drugs are bad mkay...\nYou shake your head.\n\n\"It's not optional\", Bob says in an angry tone.\n\n\"Kay....\"", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 15, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You wake up to day two of the infection. Only now do you realize that you don't actually have a zombie plan.\n\nWell no worries. The infection is still in its early stages, and it should be at least a few days until all hell breaks loose. Until then you can probably walk the streets with no worries.\n\nProbably...\n\nSo, what's the plan?\n> You go get supplies\nYou decide to get supplies. Sadly you do not have a car, so your place for supplies is the local grocery store, a good 15 minute walk.\n\nYou walk there with no issues, however everyone seems to have the same idea you do, and are all stocking up on supplies. You enter the store and see complete chaos.\n\nWell, what now?\n> You go back home\nYou go back home, since you'd prefer not to die just to get some food. You return with no issues and decide on your next course of actions.\n> You go to you parent's house\nYou decide to be a momma's boy and head to your parent's house. I mean, who else would know better how to survive zombies than your parents, right?\n\nIt's a long walk, and since you won't be carrying anything (or returning for that matter) you ride your bike there. The journey takes an hour and along the way you notice various people taking part in riots, causing violence and eating each other. Though you hope those last ones were actually zombies.\n\nYou hope...\n> You get to your parent's house and....\nYou arrive and put your bike in the garage. Everyone should be home what with the news telling everyone to be at home and all. You enter through the front door and are greeted by you parents.\n\nYou explain the situation as you know it and they explain that the military is coming, soon. They say within a week they will be here and then they will take everyone to a \"safe location\". Until then your family will wait it out in their home. They have enough food for a week easily, and your dad has already started boarding up the house.\n\nThey insist you stay with them, but since you're a big boy they don't plan to keep you here by force. It sounds like a good deal, wait a bit then be rescued by the miltary. There might be some sort of catch, but for now you don't know what it is.\n> You stay with your family\nYou decide your best bet is to stay with your family. You doubt that the military will be as bad as they are in the movies during these times, so you're sure they can help you.\n\nWell, kinda sure...\n\nRegardless of if they can or cannot help, you and your father board up the rest of the house and your family waits out the week. Mant games of scrabble are played. Sadly you suck at scrabble, which makes this week one of your least favourite weeks ever (the zombies made it pretty bad too).\n\nThen the military finally arrives.\n> You well it's about damn time\nThe military arrives a week after the start of the outbreak. True to their word, they begin calling out to people in the middle of the street to come outdoors and be picked up. Any nearby zombies stand no chance, as the military caravan consists of armoured vehicles which can handle the small amount nearby easily.\n\nYou family opens the front door for the first time in a week and runs to the caravan. You kick the scrabble board for good measure before following them outside.\n\nYou approach one of the transport vehicles (the one you family ran to before you) and are greated by a soldier.\n\n\"Greetings\", the soldier says as you approach, \"what brings you out here?\".\n> You [Moan like a zombie]\nYou make various noises to try and mimic a zombie.\n\nNow why the hell would you do that?\n\nThe soldier, in all of his 30 minutes of experience with zombies, has no idea that you are in fact, not one. As a result, he instinctively shoots you. No worries though, he has been trained properly and gives you a clean shot between the eyes. You don't even have time to scream.\n\n[Death]", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 57, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "The military arrives a week after the start of the outbreak. True to their word, they begin calling out to people in the middle of the street to come outdoors and be picked up. Any nearby zombies stand no chance, as the military caravan consists of armoured vehicles which can handle the small amount nearby easily.\n\nYou family opens the front door for the first time in a week and runs to the caravan. You kick the scrabble board for good measure before following them outside.\n\nYou approach one of the transport vehicles (the one you family ran to before you) and are greated by a soldier.\n\n\"Greetings\", the soldier says as you approach, \"what brings you out here?\".\n> You say \"I want to come\"\n\"I want to come.\"\n\n\"Well fair enough, come on in!\" the soldier replies, motioning for you to come in.\n\nYou hop in and ride out into the sunset, just like some old western movie...\n> You epilogue - Family\nHa! Like you'd actually get a real epilogue. You choose the fastest way out of the city.\n\nYou and your family make it to the shelter and are protected by the military. You get news a little later that Bob was killed, cause of death was zombies.\n\nYou live the rest of your life in the shelter. Sure the food is crap, the military is full of assholes, and there's not much to do, but hey you're alive right?\n\n \nStats\n\nYou got the First Epilogue available in the game.\n\nYou survived Phase One.\n\nYou got the Mediocre Ending.\n\nYou got the achievement : Family Man", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 25, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "The military arrives a week after the start of the outbreak. True to their word, they begin calling out to people in the middle of the street to come outdoors and be picked up. Any nearby zombies stand no chance, as the military caravan consists of armoured vehicles which can handle the small amount nearby easily.\n\nYou family opens the front door for the first time in a week and runs to the caravan. You kick the scrabble board for good measure before following them outside.\n\nYou approach one of the transport vehicles (the one you family ran to before you) and are greated by a soldier.\n\n\"Greetings\", the soldier says as you approach, \"what brings you out here?\".\n> You say \"I want to pillage and rape this town \"\n\"I want to pillage and rape this town\", you reply.\n\n\"You do eh....\" The soldier says, looking you up and down.\n\n\"Well see, I can't let you do that, so, uh....\" The soldier thinks about what to do in this situation and decides that it's best to shoot you in the leg. You scream out in pain and hear your family protest, but the soldier ignores them and the vehicle drives away.\n\nYou manage to crawl to the sidewalk but the pain of the shot is too much and you faint due to blood lose. Shortly after, a crowd of zombies stumble by.\n\nI'm sure you can guess what they plan to do with you....\n\n[Death]", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You arrive and put your bike in the garage. Everyone should be home what with the news telling everyone to be at home and all. You enter through the front door and are greeted by you parents.\n\nYou explain the situation as you know it and they explain that the military is coming, soon. They say within a week they will be here and then they will take everyone to a \"safe location\". Until then your family will wait it out in their home. They have enough food for a week easily, and your dad has already started boarding up the house.\n\nThey insist you stay with them, but since you're a big boy they don't plan to keep you here by force. It sounds like a good deal, wait a bit then be rescued by the miltary. There might be some sort of catch, but for now you don't know what it is.\n> You go back to your place\nYou decide you're better off not trusting the miltary to this, you ponder on the idea of convincing your parent's and sister to not trust them but decide their best chance is to. After all a zombie world is no place for a family....\n\nYou say what may be your last goodbyes to your family and head back to your house, it takes a while but once again you beat all odds and return unharmed (though you're pretty damn tired by now).\n\nToo tired to try and get supplies you decide to just walk next door to Bob's house and see what his plan is.\n> You see what Bob's plan is\nYou go next door to Bob's house. He answers the door, clearly high. Not bothering to ask him anything in this state, you enter and close the door behind you. He stares at you the whole time with a blank look on his face, but says nothing.\n\nMoments later you hear knocking on the door. A slow, heavy knock.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 44, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You decide to get supplies. Sadly you do not have a car, so your place for supplies is the local grocery store, a good 15 minute walk.\n\nYou walk there with no issues, however everyone seems to have the same idea you do, and are all stocking up on supplies. You enter the store and see complete chaos.\n\nWell, what now?\n> You go to where most people are - those are the supplies you want\nYou decide to go where everyone else is, because following the crowd is sometimes a good thing. Right?\n\nYou try and get a shopping cart through the crowd but give up, there's far too many people. You instead reach out and grab as much food as you can in your arms.\n\nHowever this is where your plan of following the crowd fails you. You see, some not-so-friendly people with guns had the same idea. They also seem to not be big fans of large crowds, and so they shoot in the air and into the crowd a few times.\n\nMost people are uninjured and run away, as gang of men have made their point. Sadly you are not in the group that survived, because you were shot in the leg. Now of course, a shot in the leg isn't fatal, but it did cause you to fall to the ground. Then what was your cause of death you ask? The large crowd of people who trampled you to escape was.\n\nHey, at least you weren't eaten.\n\n[Death]", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 19, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Contains passive voice"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You decide to get supplies. Sadly you do not have a car, so your place for supplies is the local grocery store, a good 15 minute walk.\n\nYou walk there with no issues, however everyone seems to have the same idea you do, and are all stocking up on supplies. You enter the store and see complete chaos.\n\nWell, what now?\n> You go to where no one is, it's safer that way\nYou decide to avoid the large crowd of people and go to the less populated areas. The pickings are slim, but you manage to get your buggy at least half full with food. You should be able to survive at least a few months with this much.\n\nYou hear a few gunshots from a couple of isles over, followed by a mass of people running out of the store. You take this as your cue to leave, and quickly run out of the store pushing your buggy of food.\n\nYou get out fine, and your journey home is uneventful. You hope you don't run into those who made the gunfire later.\n\nWell now you're home, you got food, next step is to....\n> You barracade and wait it out\nYou decide to barracade your house and wait things out. You grab various tools and pieces of wood, then board up all your windows and doors.\n\nThe next two months pass by and many things happen.\n\nMany, many things....\n> You well what happened?\nA week after the events of the first day of the infection various things happened.\n\nPanic happened, riots happened. Real ones, not the initial ones which were actually just zombies causing havoc. Martial Law is put into effect, though it only lastws a few weeks before the military was over-run. Fighting the zombies head on was a bad idea but the military didn't learn this fast enough. They came by with caravans originally and picked up anyone who was willing to come with them. Then they created blockades and such to try and contain the problem. But eventually they were over-run.\n\nYour home is attacked a few times, but nothing major. A few gun fights happened just outside as well, but you survive. You've lost a bit of weight, but you're alive and well...ish.\n\nTwo months have passed and for the past week it's been very quiet outside. No zombies, no people, nothing. Good thing too, because you're out of food and need to do leave the house now.\n\nOh and congratulations, you survived Phase 1 of the zombies.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 33, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You exit the employee room, and find a customer standing just inside of the entrance to the store. He seems pretty out of it. You tell him the store is closed and he turns to you.\n\nHis clothing is covered in blood, and his eyes seem completely black. He starts to stumble towards you.\n\nYou continue to yell at him, angry that he is ignoring you. Finally, when he's just out of arm's reach, you realize hes probably been infected with that virus you heard about on the news.\n\nYou hate to admit it, but he's probably a zombie.\n\n(Well no shit Sherlock)\n\nSo, what's the plan?\n> You try and reason with him\nYou continue to yell at the man, determined to get through to him. When he finally reaches you he grabs ahold of you and gives you a heartfelt hug. It seems you finally got through to him.\n\nWait...no....no that's not a hug! The man grabs a hold of you and proceeds to bite your neck, ripping out the flesh from it. You fall to the floor and bleed out. Good thing you bleed out quickly, being eaten alive sure is painful.\n\n\n[Death]", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You wake up at 8am, take a shower, throw on some clothes and turn on the local news. Everything seems to go just like it did yesterday, and the news is pretty much the same. Except all the normal murder stories are replaced by animal attacks and riots.\n\nThe news doesn't say anything specific, no mention of zombies or anything, but the potential is still there...\n\n \n> You call in sick and see how everything progresses\nYou call in sick, you don't feel like being involved in any riots or being murdered. Nothing new appears until noon, when they announce that the cause of all of this violence is a new virus, and that everyone should stay indoors until further notice.\n\nGood thing you didn't go to work.\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 8, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You scissors your fingers across Rick's outstretched hand just to emphasize your win. Rick looks pained, and not just from losing at Rock, Paper, Scissors: He really thinks his passageway is the right one to take. He glances at Ben again, and again, Ben shrugs. He's the type of guy who learned a long time ago just to go with the flow, that winning battles against those closest to you always gives you an empty kind of victory.\n\nThere's a lot at stake in this moment: your ability to get out of the cave, not to mention the strength of your friendships with these guys. What happens next in part depends on what's happened in the past, how you've been to each other up till this moment. Remember when Rick asked you to help him work on his car exhaust? What did you tell him?\n> No. You rather play Super Mario Bros.\nThere's a reason you're the alpha male in this group, after all. You know you're right about the passageway. Rick's one of those guys who always has music or some other distracting noise playing in his head, so he never notices details, like the way the stone in the passageway you came down has long yellow veins running through it. The other passages all look blue instead. You explain this to Rick and Ben, and they can't argue with your logic. The three of you split a cache of candy bars that you thought to bring along, and then you crawl and crawl, several times resisting Rick's insistence that you've chosen wrong and should head back down the other way. It takes a couple hours, but the three of you crawl to safety.\n\nThe sun is setting when you exit the mouth of the cave. You can see it glinting off the St. Louis Arch on the other side of the Mississippi.\n\nRick is uncharacteristically quiet as you head back to Ben's house. He seems distant, less like his jokester self. As you let him out at his junker, you nod your head in the direction of it. \"Hey, maybe I can swing by and give you a little help with your exhaust system tomorrow after all,\" you say.\n\nRick stares off, at his car sitting there at the curb in front of Ben's house. \"Nah, that's OK,\" he says. \"I'll manage.\"\n\nThe three of you part ways, and you head home. As you round the cornfields this time, you see in your mind's eye a long cord stretching out between you and Rick, and you see that cord snap, the two of you drifting apart in space.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You scissors your fingers across Rick's outstretched hand just to emphasize your win. Rick looks pained, and not just from losing at Rock, Paper, Scissors: He really thinks his passageway is the right one to take. He glances at Ben again, and again, Ben shrugs. He's the type of guy who learned a long time ago just to go with the flow, that winning battles against those closest to you always gives you an empty kind of victory.\n\nThere's a lot at stake in this moment: your ability to get out of the cave, not to mention the strength of your friendships with these guys. What happens next in part depends on what's happened in the past, how you've been to each other up till this moment. Remember when Rick asked you to help him work on his car exhaust? What did you tell him?\n> You said no at the time, but you're going to lie because you think it might give you a better outcome.\n\"You know what?\" you say. \"I'm sure mine's the right one, and just to prove it to you, we're not going to take it.\"\n\n\"Wait. Did you just say we're not going to take it?\" Ben asks.\n\n\"That's right. Not. As in ain't. Gonna. Take it.\"\n\n\"Sweet!\" yells Rick. \"That means, I win! Let's go, boys.\" He picks up his gear and heads down the passageway.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You and Ben wait for Rick to pull up in his rusted-out Cavalier. They’ll probably make you drive as usual, seeing as how they're all jealous of your sea-green Chevy Nova. Black vinyl seats, a beautiful, flawless paint job that you applied yourself, a car with curves like Kelly Siegel, you always say; she's a girl who goes to your high school.\n\nRick pulls up, foul black stuff coming out of his tail pipe. “You guys want to help me with this exhaust problem this weekend?” he asks.\n> No way. Rick's had enough of your free labor.\nWhy spend the weekend flat on your back under Rick's hunk of junk when you could be at home, sitting on that new lounge chair you just got for your room, finishing your quest to rescue the princess? You're so close; you can feel it. Just another hour or so, and victory is yours.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You and your buddy Ben gather your cheap spelunking gear from the corner of his basement where you keep it and hoist it up the narrow steps to his living room.\n\nHis mom is sitting there the same as when you’d come in, still in her bathrobe, a green terry cloth robe Ben said his dad gave her, that’s how old it is. You head through the room without saying anything since she never responds when you do anyway, not so much as a \"hi there\" even though you've been her son’s best friend since the two of you dominated the kindergarten playground together. It gives you the creeps to see Ben try to talk to her. He's never tried to do what the rest of us would do if our mothers were walking, breathing vegetables like her. We’d have lost it long ago, taken her by the shoulders, slapped her, told her to fucking snap out of it. But not Ben. He lingers behind you, and you know he is bending down to kiss her on the cheek.\n\nWhat do you do next?\n> You this family stuff isn't your business. Pause and wait for Ben.\n“Bye Mom,” you hear him say as the screen door closes behind you. He might get a nod from her but that’s it, a nod without looking up, her eyes spaceylike from her pills, watching TV with the sound all the way down, as usual.\n\nYou wait on the porch under the oversized black POW/MIA flag, which rolls in crazy arcs from the October wind. One of these days you'll get around to telling Ben he should take the flag down. It's a dark omen and makes the whole house look like somebody just died when in reality, Ben’s father went MIA more than twenty years ago.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 47, "num_participle_phrases": 3, "num_sentences": 15, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "“I don’t think so; I want to make sure this gets to her, so you can just let me in.”\n“Well then you can shove that letter up your ass and pull it back out and give it to Andre to eat, because you ain’t getting in here mutt. We’ll not let your inferior kind pollute the Hive. Leave, you’re not wanted here.”\n\nIt’s obvious that they don’t know anything about you, because they’d know that anyone telling you that you’re not wanted somewhere is the surest way of causing you to get in on purpose out of sheer spite.\n\n“Well I guess I’ll just…” you stop talking and grab the guard’s big ant head through the bars of the gate and smash it towards you causing green stuff to leak out. You then retreat back to you bike when the rest open up the gate to punish you. The fools now have the gate open! While they attempt to catch you, you maneuver your bike around THEM to avoid their attacks and drive towards the mansion.\n\nA general alarm is raised and soon there are ants all over the estate attempting to catch you. You’d never be able to fight them all. As you get closer to the mansion you notice its several entrances. You can either drive your bike into one of these hive tunnels or just drive your bike through one of the low mansion windows.\n> You drive into one of the holes\nYou figure Janice will be in the hive tunnels given that she’s a “queen” now. You’re still wondering what the fuck is exactly going on here.\n\nSadly you won’t be finding out. As you drive deeper through the hive tunnels it gets very apparent that you’re lost due to the fact they all look alike! The ant guards have no such directional difficulties and are all over the place. Soon they manage to knock you off the bike, you make a run for it, but its no use there are too many and you’re completely lost.\n\nThey catch you, overwhelm you, kill you and eat you.\n\nYes, in that exact order. (It would be silly in any other order)", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Geek:\n\n1. A person regarded as foolish or clumsy.\n\n2. A person who is single-minded or accomplished in scientific or technical pursuits, but is felt to be socially inept.\n\n3. A carnival performer whose show consists of bizarre and disgusting acts.\n\n\nYour breath stinks from the foul things you’ve been eating and the rest of you stinks from not bathing in who knows when.\n\nYour head hurts from the cheap moonshine you’ve been getting “paid” in.\n\nRubes often throw stuff at you and spit on you.\n\nMost of the other Carnies find you utterly repulsive and avoid you, a couple of them just abuse you for various reasons.\n\nOn a good day, only the Pinheads come to your cell and taunt you with their gibbering laughs and mongoloid chatter.\n\nYou have absolutely no worth as a human being, you get no respect from others, and you have no respect for yourself…and why should you? You are the lowest form of life in Carney society. You’re not a real performer; what you do can’t really be considered a skill. You’re not even a real freak. At least a deformed freak can evoke an emotion of horror, or pity, or even admiration for overcoming their condition. You weren’t born “this way”. You chose to do this. All you evoke is disgust and revulsion. At best you’re laughed at and not in the good way like those pervert clowns you work with.\n\nFuck all that “Wildman of Borneo” shit that the Ringmaster tries to tell all the rubes. You’re little more than a bum with a “job”. A degrading job that involves you to debase yourself, all for the amusement and shock value of others, but hey it keeps a “roof” over your head and you pleasantly drunk enough to just barely forget how utterly pathetic your life is.\n\nYou are the GEEK.\n\nYou wake up to a bucket of piss being thrown in your face. Not the first time and certainly won’t be the last.\n\n“You like the taste of that Geek? Get up Geek! The Ring Master wants to see you!” Charley orders then he throws the empty bucket at your head. The comical sound it makes hitting your skull and the pain it causes makes Charley laugh. Then he jabs you a couple times with his pointed stick.\n\nMidgets can be so cruel…\n> You kick at Charley\nYou stagger to get up and attempt to kick Charley, but instead to trip over yourself and fall…right on to Charley’s pointed stick. The only good thing is you skewered yourself right through the heart killing you instantly.\n\n“Aw hell. Hey guys! Someone get me another Geek! This one’s dead.”", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 48, "num_participle_phrases": 1, "num_sentences": 39, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Just because you’re all Carneys and united against the Rubes doesn’t mean there isn’t division in the ranks. You’re all like a big dysfunctional family, and you’re the scapegoat black sheep, you lucky Geek you.\n\nThe only good thing about being the GEEK, is that nobody considers you a threat or even a person! Plus you’re usually sprawled out someplace either drunk or asleep. This means while others assume you’re out of it and not competent enough to do anything except eat disgusting things, you’ve over heard some interesting information in your half conscious state of mind. Things that will probably come in handy in the ensuing power struggle you’re about to become embroiled in.\n\nSo if you keep your head down, use animal cunning, watch your ass and you might just come through this alive.\n\nAnd maybe, just maybe you’ll finally get some respect.\n\nMaybe…\n> You cast of Characters (The Sideshows)\nNormals\n\nNormals is really a generic term for anyone who isn’t a Freak, but its often used to describe Carneys who aren’t deformed in some way and make a living in the Carnival utilizing some skill. (“Normals” who aren’t Carneys are usually just called “Rubes” or at best “Townies”) The core of these include acrobats, tightrope walkers, game barkers and the like. Normals as always out number the Freaks, but they aren’t nearly as unified, though Randal’s been trying to, in his effort to gain power.\n\nNearly all Normals find you revolting and run you off if you get near, either verbally OR physically.\n\nFreaks\n\nThis is a generic term for Carneys who have some sort of genetic condition that separates them from the rest of society. They can range from being very hairy, have no limbs, or have a few extra ones. In any case they are one of the major carnival draws. Some learn a few skills to go along with their deformities, but it’s mainly their horrific appearance that they rely upon. Despite all their different forms, they are very unified and support the Ring Master for giving them a place in the world. Jasmine the bearded lady tends to be the Matriarch of them all\n\nFreaks are a little more tolerant of you, since they’ve also suffered scorn and ridicule too, but you’re not REALLY one of them and as such you’re still an outsider and aren’t really welcomed around them.\n\nMidgets\n\nNot quite normals and not quite freaks, but the midgets are the ones who get things done in the Carnival and keep it running. (Though everyone else refers to them as Midgets, they prefer to refer to each other as Dwarves) They make up a majority of the labor force of the Carnival, a thankless job to be sure, and one that went unappreciated until Charley arrived. Now they make a lot more thanks to his “extra curricular” activities. They are pretty much unified, though they have mixed feelings about their self appointed leader.\n\nMidgets are overworked at the best of times, so when a smelly disgusting Geek like you is around they really don’t have the tolerance or patience for it. Bob is about the only one who’ll even talk to you, the rest tend to kick you in the shins and chase you off with their work tools while shouting obscenities.\n\nPinheads\n\nAn interesting sub-society within the Freak community. They all tend to hang out together constantly laughing and babbling nonsensical ramblings. Though they may appear childlike and carefree, those qualities can mask a mean spiritedness sometimes.\n\nYou’d know since you’ve experienced this meanness first hand.\n\nClowns\n\nPure evil wrapped up in the guise of something supposedly funny and harmless. While technically classified as “normals”, there isn’t anything normal about them. One wonders if they’re actually even human underneath that make up. All intelligent right thinking people stay away from them.\n\nEven YOU stay away from clowns!", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 57, "num_participle_phrases": 1, "num_sentences": 35, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Just because you’re all Carneys and united against the Rubes doesn’t mean there isn’t division in the ranks. You’re all like a big dysfunctional family, and you’re the scapegoat black sheep, you lucky Geek you.\n\nThe only good thing about being the GEEK, is that nobody considers you a threat or even a person! Plus you’re usually sprawled out someplace either drunk or asleep. This means while others assume you’re out of it and not competent enough to do anything except eat disgusting things, you’ve over heard some interesting information in your half conscious state of mind. Things that will probably come in handy in the ensuing power struggle you’re about to become embroiled in.\n\nSo if you keep your head down, use animal cunning, watch your ass and you might just come through this alive.\n\nAnd maybe, just maybe you’ll finally get some respect.\n\nMaybe…\n> Back to the story\nGeek:\n\n1. A person regarded as foolish or clumsy.\n\n2. A person who is single-minded or accomplished in scientific or technical pursuits, but is felt to be socially inept.\n\n3. A carnival performer whose show consists of bizarre and disgusting acts.\n\n\nYour breath stinks from the foul things you’ve been eating and the rest of you stinks from not bathing in who knows when.\n\nYour head hurts from the cheap moonshine you’ve been getting “paid” in.\n\nRubes often throw stuff at you and spit on you.\n\nMost of the other Carnies find you utterly repulsive and avoid you, a couple of them just abuse you for various reasons.\n\nOn a good day, only the Pinheads come to your cell and taunt you with their gibbering laughs and mongoloid chatter.\n\nYou have absolutely no worth as a human being, you get no respect from others, and you have no respect for yourself…and why should you? You are the lowest form of life in Carney society. You’re not a real performer; what you do can’t really be considered a skill. You’re not even a real freak. At least a deformed freak can evoke an emotion of horror, or pity, or even admiration for overcoming their condition. You weren’t born “this way”. You chose to do this. All you evoke is disgust and revulsion. At best you’re laughed at and not in the good way like those pervert clowns you work with.\n\nFuck all that “Wildman of Borneo” shit that the Ringmaster tries to tell all the rubes. You’re little more than a bum with a “job”. A degrading job that involves you to debase yourself, all for the amusement and shock value of others, but hey it keeps a “roof” over your head and you pleasantly drunk enough to just barely forget how utterly pathetic your life is.\n\nYou are the GEEK.\n\nYou wake up to a bucket of piss being thrown in your face. Not the first time and certainly won’t be the last.\n\n“You like the taste of that Geek? Get up Geek! The Ring Master wants to see you!” Charley orders then he throws the empty bucket at your head. The comical sound it makes hitting your skull and the pain it causes makes Charley laugh. Then he jabs you a couple times with his pointed stick.\n\nMidgets can be so cruel…", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 48, "num_participle_phrases": 1, "num_sentences": 41, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "\"You look like you could use a drink, Captain.\"\n\nYou turn to see Victoria, your first mate. Her purple hair is tied back in a ponytail. It always seemed to be tied a little towards the left side of her head. The thought came up to question why, but you've learned from experience not to question a woman on her hairstyle.\n\n\"Way ahead of you, V,\" you say raising your cup from the bar top for emphasis.\n\n\"I'll have what he's having,\" she addresses towards the bartender.\n\n\"Got any news on The Sanguine?\" you ask.\n\n\"Yeah, boss, and it's not good. Procter is working on the repairs now. He said we might need the hull replaced.\"\n\n\"I sure hope not,\" you reply.\n\n“We've been through worse, Cap,” Victoria replies.\n\nYou take another sip from your cup. The latest job smuggling cargo for an English merchant paid well, but the damage sustained fleeing from a Spanish Galleon could very well cost the entire payout, or worse, put you in the hole. The wizard on board the Galleon hit The Sanguine with more than a few nasty spells. If Victoria didn't fire back with a perfectly aimed fire bolt, the entire ship might be at the bottom of the Caribbean.\n\n“I sent Freddy to find us some work,” you say to Victoria. “Did he come back with anything?”\n\n“Nothing yet,” she replies. “Although knowing Freddy, he probably got distracted by the nearest gambling hole.”\n\n“He always comes through in the end, despite his tendencies,” you reply.\n\n“What's next for you, Cap?” Victoria asks.\n\nYou finish the cup and slam it back down on the bar top. Sunlight pours into the poorly lit building through several open windows creating rectangular beams of yellow. You're reminded of the Caribbean heat each time a wave of warm air floods in. Your crew had certainly seen better days. The last three ships you targeted weren't carrying anything substantial. Your most recent job would have been a huge payday if not for the Galleon's attack. At least you managed to escape alive and with most of your crew. Victoria's former life as naval mage certainly came in handy there.\n\n“Cap?”\n\n“Sorry, V. I must have zoned out for a second. My plan is to...”\n> You check on Procter\n“...check on Procter. I need to see the extent of the damage we sustained.”\n\n“A wise choice, Captain.”\n\nYou toss a few coins onto the bar top, pick up your tricorn hat, and take your leave. The bright sunlight assaults your eyes as you enter into the open. The tavern is one of many upon a windy sloped path. Various vendors with small shops line the cobbled pavement. You pass by a group of marching soldiers and tip your hat towards their stoic, blank expressions. Tension between Nassau and the English occupation was at an all-time high. The governor's hold over the city had been steadily declining for years. Criminal activity only escalated with the diminishing control. Still, the English possessed the best firepower and wizards in their employ. Witnessing arcane power in addition to modern weaponry, you didn't think there would be much of a rebellion without outside help. Steel and gunpowder was vastly overshadowed by the power of the elements.\n\nAs you continue on the road down the hill, your mind drifts to your crew. Besides the common sailor, gunpowder monkey, and cannoneer, you have three main members to rely on. Each have their flaws, although they're the best in the business as far as you're concerned.\n> You procter\nSometimes you weren't quite sure of Procter's sanity. Your quartermaster had an affinity for unconventional methodology. During one less-than-friendly encounter with a French brig, Procter had saved The Sanguine by impersonating the ship's captain, taking the helm, and shouting “arrête de poser tes bras!” The cannon barrage and fiery destruction from Victoria helped as well.\n\nYou had first met the sorcerer in Tortuga. The two of you shared a prison cell. He had been arrested selling watered-down ale to a group of French soldiers. Something about him had caught your eye, an obvious intelligence beneath the guise of quirkiness and social ineptitude. When Freddy broke you out, you took Procter along with you. His willingness to take the “smart” approach, despite the majority's disposition, is one of the many reasons you named him quartermaster.\n> You victoria\nThere was no one you trusted more than Victoria, not even Freddy, when it came to getting things done. Your first mate had grown up among the nobility in London and attended the most prestigious schools. Her affinity towards arcane magic landed her a position within the Royal Navy as a naval mage, which is where you first met. You both served upon the HMS Eternity occasionally butting heads when it came to advising the captain. The two of you were considered Captain Newburry’s “right and left hands” and were the primary reason the ship survived as long as it did. You did find it frustrating that Newburry sided with Victoria more, probably since it’s hard to disagree with feminine beauty. Ironically, The Eternity went down under fire from the Spanish fleet, but not before you rescued Victoria’s unconscious body on a piece of floating debris.\n\nThe two of you had gone your separate ways and met later in Port Maje. Uncharacteristically, Victoria had threatened her superior officers after being placed under another incompetent captain. Things escalated, a building or two burned down, and she was dishonorably charged from the Royal Navy. Her expertise when it comes to naval warfare has saved The Sanguine countless times. Lately, she has been teaching you to master the arcane, which in combination with your roguish tricks has created quite the resourceful, and deadly, captain.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 71, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "\"You look like you could use a drink, Captain.\"\n\nYou turn to see Victoria, your first mate. Her purple hair is tied back in a ponytail. It always seemed to be tied a little towards the left side of her head. The thought came up to question why, but you've learned from experience not to question a woman on her hairstyle.\n\n\"Way ahead of you, V,\" you say raising your cup from the bar top for emphasis.\n\n\"I'll have what he's having,\" she addresses towards the bartender.\n\n\"Got any news on The Sanguine?\" you ask.\n\n\"Yeah, boss, and it's not good. Procter is working on the repairs now. He said we might need the hull replaced.\"\n\n\"I sure hope not,\" you reply.\n\n“We've been through worse, Cap,” Victoria replies.\n\nYou take another sip from your cup. The latest job smuggling cargo for an English merchant paid well, but the damage sustained fleeing from a Spanish Galleon could very well cost the entire payout, or worse, put you in the hole. The wizard on board the Galleon hit The Sanguine with more than a few nasty spells. If Victoria didn't fire back with a perfectly aimed fire bolt, the entire ship might be at the bottom of the Caribbean.\n\n“I sent Freddy to find us some work,” you say to Victoria. “Did he come back with anything?”\n\n“Nothing yet,” she replies. “Although knowing Freddy, he probably got distracted by the nearest gambling hole.”\n\n“He always comes through in the end, despite his tendencies,” you reply.\n\n“What's next for you, Cap?” Victoria asks.\n\nYou finish the cup and slam it back down on the bar top. Sunlight pours into the poorly lit building through several open windows creating rectangular beams of yellow. You're reminded of the Caribbean heat each time a wave of warm air floods in. Your crew had certainly seen better days. The last three ships you targeted weren't carrying anything substantial. Your most recent job would have been a huge payday if not for the Galleon's attack. At least you managed to escape alive and with most of your crew. Victoria's former life as naval mage certainly came in handy there.\n\n“Cap?”\n\n“Sorry, V. I must have zoned out for a second. My plan is to...”\n> You look for Freddy\n“…look for Freddy. No telling what he’s got himself into this time.”\n\n“A wise decision, Captain.”\n\nYou flip a few coins to the bar and take your leave. The sudden sunlight in contrast to the dimly-lit tavern assaults your vision. You tip the point of your tricorn hat a bit lower to protect your eyes. The tavern is one of many upon a windy, sloped path. You pass by several street shops lining the cobbled pathway. A group of expressionless soldiers march by and receive a smile and tip of your hat. Tension between Nassau and the English occupation was at an all-time high. The governor's hold over the city had been steadily declining for years. Criminal activity only escalated with the diminishing control. Still, the English possessed the best firepower and wizards in their employ.\n\nEventually you end up at a table underneath a covered patio. The entire overhang is covered with a green ivy. Three men sit at the table along with a crowd eagerly huddled around the players. You see Freddy in the middle always with a perfectly trimmed goatee. You never know how he finds the time, especially at sea, to trim each hair to the exact desired length. He holds his cup of dice with the usual several rings upon his fingers.\n\n“Not your lucky day, is it Freddy?” one man at the table speaks.\n\n“No one can lose this many times in a row,” he replies. “My luck’s about to change… and your coin purse is about to get lighter.”\n\n“Ha-ha, you’ve already lost several months of wages,” the other man chimes in. “Pretty soon you’ll be putting those fancy rings on the table.”\n\n“Done,” Freddy replies taking a ring from each pointer finger.\n\n“Call,” both his opponents say simultaneously and push their coin piles forward much to the amusement of the crowd.\n\nThe three players shake their cups, rolling their dice, and slam the cups upside-down on the table. Then, they carefully peak underneath to see the result being careful not to let their opponent see.\n\n“Four fours,” one man speaks.\n\n“Five fours,” the other one bets.\n\n“Eight fours,” Freddy says. The crowd gasps at the sudden increase and start placing side bets with one another.\n\n“You mad dog, no way there’s that many,” the man to his left speaks.\n\n“Call me a liar then,” Freddy challenges.\n\n“Liar.”\n\nFreddy’s two opponents remove their cups revealing their rolled dice. Between the two of them, they have three fours.\n\n“Ha-ha-ha it’s still not your day, Freddy!”\n\nFreddy lifts his cup to reveal his roll. Each of the five dice shows a four. The crowd roars, threatening to riot. Freddy’s opponents stand up and knock their chairs to the ground in fury.\n\n“There’s no way you could roll that without cheating.”\n\n“Looks like my luck’s finally turned around. Thanks for the game, gentlemen,” Freddy says. Noticing you, he gets up to greet you.\n\n“Captain, there you are! I was getting to know the locals,” Freddy says. Quieter he adds on with a wink, “and they don’t have quick eyes.”\n\n“Yeah, well, they have quick feet,” you say pointing towards the table. As Freddy rose to greet you, his two opponents had taken their coin back and run off.\n\n“Damn, and we still had several more rounds to play. Anyway, I bet you’re here wondering about potential work. Don’t worry, I didn’t blow it off. I found us something and it could be big.\"\n\n“What’s the job?” you ask.\n\n“You heard of Woodes Rogers?” he asks. Seeing you nod he adds on, “I ran into his man, Dampier. They’re in the market for a captain; a captain who’s lived a life of danger and romance. One who all captains dream about becoming. I told him if I find anyone like that, I’d tell him.”\n\nNarrowing your eyes you reply, “Very amusing. What really happened?”\n\n“Ha. They are looking for a ship. The job is very hush-hush at this point. You’re supposed to meet him tonight at his estate.”\n\n“I suppose we don’t have much of a choice. We need money and a lot more than you were just playing for. I’ll meet with Rogers tonight.”\n“If you need me, I’ll be here,” Freddy replies. Turning back towards the crowd, he shouts, “Alright, who’s next?”", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 103, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "\"You look like you could use a drink, Captain.\"\n\nYou turn to see Victoria, your first mate. Her purple hair is tied back in a ponytail. It always seemed to be tied a little towards the left side of her head. The thought came up to question why, but you've learned from experience not to question a woman on her hairstyle.\n\n\"Way ahead of you, V,\" you say raising your cup from the bar top for emphasis.\n\n\"I'll have what he's having,\" she addresses towards the bartender.\n\n\"Got any news on The Sanguine?\" you ask.\n\n\"Yeah, boss, and it's not good. Procter is working on the repairs now. He said we might need the hull replaced.\"\n\n\"I sure hope not,\" you reply.\n\n“We've been through worse, Cap,” Victoria replies.\n\nYou take another sip from your cup. The latest job smuggling cargo for an English merchant paid well, but the damage sustained fleeing from a Spanish Galleon could very well cost the entire payout, or worse, put you in the hole. The wizard on board the Galleon hit The Sanguine with more than a few nasty spells. If Victoria didn't fire back with a perfectly aimed fire bolt, the entire ship might be at the bottom of the Caribbean.\n\n“I sent Freddy to find us some work,” you say to Victoria. “Did he come back with anything?”\n\n“Nothing yet,” she replies. “Although knowing Freddy, he probably got distracted by the nearest gambling hole.”\n\n“He always comes through in the end, despite his tendencies,” you reply.\n\n“What's next for you, Cap?” Victoria asks.\n\nYou finish the cup and slam it back down on the bar top. Sunlight pours into the poorly lit building through several open windows creating rectangular beams of yellow. You're reminded of the Caribbean heat each time a wave of warm air floods in. Your crew had certainly seen better days. The last three ships you targeted weren't carrying anything substantial. Your most recent job would have been a huge payday if not for the Galleon's attack. At least you managed to escape alive and with most of your crew. Victoria's former life as naval mage certainly came in handy there.\n\n“Cap?”\n\n“Sorry, V. I must have zoned out for a second. My plan is to...”\n> You sit here and drink\n“…sit here and drink,” you say.\n\n“Doesn’t seem like much of a plan,” Victoria replies.\n\n“The rum helps with brainstorming. A few more of these, and I’ll come up with something. Always do,” you say with a grin.\n\n“Far be it from me to question the captain,” she replies raising two fingers toward the bartender.\n\nThree more later...\n\n“Ha-ha-ha and that’s when I hid under the horse carriage and tried to find where I left my clothes! Luckily, I still had my hat to decently cover one side of me!” you finish telling the story to Victoria.\n\n“Ha, Captain! Her father, the magistrate, would have hung you.”\n\n“I still have my life...and my hat!” you say plopping the hat onto Victoria’s head. She instantly takes it off disgusted by its involvement in your story.\n\nSuddenly, a man sits down next to you and says, “Buy you a drink, Captain?” The antique arquebus upon his back immediately catches your eye.\n\n“You’re free to do as you please,” you answer. “Might want to buy yourself a modern weapon while you’re at it,” you add on.\n\n“I assure you, no musket any of these street peddlers sell can compare to ol’ Shelly,” the man replies tapping the rifle affectionately.\n\n“Fair enough. Thanks for the drink. What’s your name, friend?” you ask.\n\n“Dampier,” Victoria butts in. “He’s one of Rogers' men.”\n\nThe man, Dampier, nods, “That’s right. I’ve actually been looking for you. My employer, Woodes Rogers, has been looking for a captain of your caliber. He graciously offers an invitation to meet at his estate tonight to discuss business.”\n\nYou look to Victoria and silently agree there’s no choice but to see him out. At least that’s what your intoxicated senses tell you.\n\n“Tell Rogers I’ll be there,” you answer.\n\n“He’ll be expecting you. And please try to sober up before then,” Dampier replies.\n\n“Excellent idea,” you say. “Bartender, two beers please.”", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 68, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You exit the employee room, and find a customer standing just inside of the entrance to the store. He seems pretty out of it. You tell him the store is closed and he turns to you.\n\nHis clothing is covered in blood, and his eyes seem completely black. He starts to stumble towards you.\n\nYou continue to yell at him, angry that he is ignoring you. Finally, when he's just out of arm's reach, you realize hes probably been infected with that virus you heard about on the news.\n\nYou hate to admit it, but he's probably a zombie.\n\n(Well no shit Sherlock)\n\nSo, what's the plan?\n> You avoid him and exit the store\nYou avoid the man and exit the store. He looks pretty dangerous what with being covered in blood and all. You lock up behind you, effectively trapping the man inside.\n\nYou don't care though, whoever works next can deal with him. You walk home and throw on the news to see exactly what this new virus is.\n> The News\nThe news says that the new virus causes people to become hyper agressive, and that it is passed by the transfer of bodily fluids. They advise again that everyone stay indoors and wait for further instructions.\n\nFurther in the day a video is shown on the news, the nature of the video makes it appear as if the news itself was not the one showing it. The video shows a man and one of the \"infected\", he says that they are like zombies from movies and such. The two are outside, it appears to be a parking lot but you can't tell what the building is and there are no cars.\n\nHe says there is no cure and that everyone should put their \"Zombie Survival Plan\" into full effect. He then shoots the newly dubbed zombie in the head, and instructs that the only way to kill them is to damage the brain, however destroying their legs can render them pretty harmless as well. He continues and says that they are slow, and you can outrun them, however they never get tired.\n\nPretty detailed for the first day of the infection.\n\nBy now it's pretty late, you've been watching the news so intently that you've lost track of time, you go to sleep and decide that tommorow you'll put your Zombie Survival Plan into full effect!\n> You day Two\nYou wake up to day two of the infection. Only now do you realize that you don't actually have a zombie plan.\n\nWell no worries. The infection is still in its early stages, and it should be at least a few days until all hell breaks loose. Until then you can probably walk the streets with no worries.\n\nProbably...\n\nSo, what's the plan?\n> You go next door to your buddy Bob's\nYou decide to go see your buddy Bob.\n\nYou exit your house, lock it, and walk next door. You knock on the door and he answers.\n\n\"Hey James, wanna get high....\" Bob says, answering the door and showing you some weed.\n\n \n> You fuck Yea!\nYou nod your head and enter. The next few hours go by quickly.\n\nWell, at least you think they do....\n> You hours Later\nHours later you remember why you came to Bob's house in the first place.\n\n\"Hey...hey Bob\"\n\n*cough* \n\n\"Sup?\"\n\n\"You know there's like, zombies out right now. Right?\"\n\n\"Shit....shit really?\"\n\n\"Yea\"\n\n\"Fuck man. I thou-\"\n\nBob's comment is interupted by a knock on the door, a slow heavy pound.\n> You idiots can't knock right\nYou go to the door and look through the peephole. Bob comes up behind you and tries to look through, but you push him back. Outside there's a girl, Bob's girlfriend if you're not mistaken.\n\nSadly his girlfriend is in bad condition, in fact shes missing an arm. Clearly she's a zombie, which begs the question...\n\nShould you open the door?\n> Yes\nYou open the door....really?\n\nYou honestly thought that opening the door for the one-armed chick who is clearly a zombie fell into the \"good idea\" category?\n\nWell you did it anyways. The girl's knocking arm misses the door and instead hits you in the chest. It doesn't hurt, but she grabs onto your shirt and lunges forward at your neck. You attempt to fight her off, and are somewhat successful. Although you keep her face away from your neck, you both fall down to the floor, her landing on top of you. Using all your strength you push her off of you and towards the door. She ends up in a sitting position at the base of your feet.\n\nThis entire time Bob is just staring at the two of you. Finally he does something.\n\n\"Dude, that's Claire right!\"\n\nActually it's Casey, but this isn't the time to correct him and lecture him on how he should at least know the name of the girl he's dating. You attempt to crawl away from her but unfortunately she grabs your foot and takes a large bite into your ankle.\n\nYou kick her in the face with your good foot and manage to get her outside the door, the quickly lean forward and shut the door.\n\nBut you've been bit, so your story ends here. Also you eat Bob, but that bastard kind of deserved it for not helping you anyways.\n\n[Death]", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 70, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You are a Private Detective living in Victorian London.\n\n\nCrimes are common and you are frequently called upon to assist the policemen in Scotland Yard. You have been a Detective for a few years now and by combining hard work with intelligence you have had a few successes in uncovering the information that has enabled the Police to arrest wanted criminals. This has earned you a good Reputation but you must be careful not to lose it: if you do Scotland Yard will no longer trust you to help them.\n\n\nOne evening you are at home when Commissioner James Monro, an experienced Policeman, visits you.\n\n\n\"We would like your help again,\" he tells you. \"A lunatic murderer called James Kelly escaped from\n\nBroadmoor Asylum for the Criminally Insane ten days ago. My detectives have investigated and found no trace of him. Perhaps if you look into the case you might be able to find something?”\n\nWhat do you do?\n\n \n> You search for the escaped killer\n\"I'll see what I can do,\" you tell Monro who nods.\n\n\n“I’m glad you can help,\" he tells you. \"I’ll send a telegram to Dr Orange, the Superintendent at Broadmoor, asking him to meet you tomorrow. He can tell you more about Kelly.”\n\n\nThe next day you take a train out to the Asylum in the heart of the Berkshire countryside. A servant from the Hospital meets you at the station and takes in a horse and carriage through the sleepy village of Crowthorne and up to the gloomy and looming concrete walls of the Hospital. You are shown directly into Orange’s office where the Doctor shakes your hand. He is a middle-aged profession with a no-nonsense manner.\n\n\n“I got Commissioner Monro's telegram and I will be glad to help you in any way I can,” he tells you. “We are all rather concerned here: James Kelly was one of our most clever patients and I believe him to be a real danger to the general public, especially women.”\n\n\nYou nod and consider which questions to ask first.\n\n \n> You what is Kelly's criminal history?\n“Five years ago Kelly stabbed his wife Sarah in the neck with a knife killing her,\" Dr Orange tells you. \"He believed she was a prostitute who had infected him with a sexually transmitted disease. He surrendered at once to policemen and became very remorseful afterwards, claiming he was mad. At the trial he was originally sentenced to be executed but at an appeal he was found mentally unfit and sentenced to life imprisonment at this facility. During his time here Kelly has shown no violent tendencies and in fact displayed no signs of insanity whatsoever. I would say he was one of the cleverest patients we've ever had here.\"\n\nYou nod, considering what to ask next.\n\n\n \n> You say \"How did Kelly escape your prison?\"\n\"Kelly and another prisoner called George Shatten both play instruments in the Asylum’s band,\" Dr Orange tells you. \"On the evening Kelly escaped they went out into the garden where the band meet to practice. When the rest of the band joined them an hour later only Shatten was still there. When we searched him we found two keys that he and Kelly had carved made out of some metal they found in the asylum’s garden. Kelly used this to let himself through a gate in the inner wall and afterwards climbed the six-foot high outer wall. He vanished without a trace but guards do report seeing a man called John Merritt near the Hospital during the day yesterday. He is an old friend of Kelly’s and visits him occasionally.”\n\n\nYou nod, considering your next question.\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 37, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You awaken on the cold, stone floor with a shiver running through your body and a pounding earache from sleeping on the side of your head. You do not know how much longer you can survive in this place. No one has brought you any food or water for days. Either you've been abandoned to die or something's happened to the guards to keep them from feeding you. Either way you are well and truly buggered.\n\n\nWith what little strength you have, you pick yourself up and look around your cell. There seems to be no way of escape. The window is barred and even if it wasn’t, your cell is at the very top of a huge, medieval tower, so climbing out would be suicide. The door is far too heavy to break down and you don’t have anything you could use to pick the lock. There is nothing in the room save for yourself, a dirty pile of straw in the corner and a bucket for… Well, let’s not discuss the bucket.\n\n\nSuddenly though, as your eyes scan the dungeon, you notice something you never saw before. One of the stones on the wall of your cell seems to have something etched into it. As you lean closer you can just about make out two words. “Press me.”\n> You press the stone\nYou press the engraved stone and a secret door in the stone wall gradually slides to one side and reveals a hidden passage way. Congratulations, you’ve escaped your cell! That wasn’t too difficult was it?\n\n\nAs you follow the empty passage way, you seem to be circling the dungeon and walking deeper and deeper into pitch darkness. Eventually you see a light at the end of the passage and find yourself in a room dimly lit by torches that hang from the wall. The room is small with only a spinning wheel and an old rocking chair to decorate it, both of which are coated in cob webs. There is a door on the other side of the room.\n\n\nHaving nowhere else to go, you head towards the door when suddenly you hear the creaking of the rocking chair behind you. For a brief moment you hold your breath and try to reassure yourself that it’s just the breeze rocking the chair, but there is no breeze in the room. Eventually you force yourself to turn around and see the ghostly figure of an old woman sitting in the chair.\n\n\nBefore you can run or scream, the old lady speaks up in a gentle yet eerie voice. “No need to be afraid of me child.” She tells you as she slowly rocks in her chair, stroking a small, ghostly cat on her lap. “You’ve nothing to fear from poor old Nana. I’m just here, pondering the old riddle to myself. Are you good at riddles child? I do hope so. They’re the only way to get out of this tower you see, ever since the old master went mad and cursed the place. Oh and that reminds me, I’m supposed to ask you the riddle aren’t I? Now let’s see if I can remember.\n\n\n \n\nWhat does man love more than life,\n\n\nFear more than death and mortal strife,\n\n\nWhat the poor have and the rich require,\n\n\nAnd what contented men desire,\n\n\nWhat the miser spends and the spendthrift saves,\n\n\nAnd all men carry to their graves?”\n> You answer \"Love\"\nThe ghost lets out a sad and disappointed sigh. “I’m afraid not dearie.” She tells you as the rocking of her chair gradually comes to a halt. “I am sorry child. At least you tried.”\n\n\nSuddenly a trap door opens up beneath you and you fall screaming into a pit of fire. Personally you find this punishment a tad eccentric just for failing to answer a riddle correctly, but that's just you. Better luck next time.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 72, "num_participle_phrases": 1, "num_sentences": 41, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "The old woman seems to think about your answer for a moment. “Nothing.” She says to herself before a ghostly smile twists her lips. “Nothing, yes I think that sounds right. Very good child. Thank you for answering poor Old Nana’s riddle. Now I can finally get some rest. You go on through the door now.” And with that, the rocking chair stops rocking and the ghost of the woman and her cat fade away into nothingness.\n\n\nOpening the door leads you to a staircase. As you descend these stairs you can hear all sorts of strange noises. Scuffling, squeaking, flapping of wings, hooting and howling, you expect to find a collection of animals caged at the bottom of the stairs. Instead you find a circular room with ten doors all the way around, each with a picture of a different animal engraved on the door.\n\n\nThe noises begin to quiet down and the ghost of a dark haired, rather scruffy looking man appears in the centre of the room with a hawk perched on his arm. “So, you made it past Nana did you? Poor old bat’s been trying to solve that riddle for damn near fifty years now. Well I suppose it’s my turn then. Glad to meet you kid. I’m the games keeper here abouts. Master told me we had new company and he sent me down here with a riddle for you, to help you choose which door to go through. Give it a good think before you open one, alright?\n\n\nWings as black as a moonless night.\n\n\nOnly ventures in the light.\n\n\nLong tail, sharp teeth, legs of eight.\n\n\nFind my name or meet your fate.”\n> You open the door engraved with a Wolf\nYou open the door with the wolf engraved on it and the game keeper nods with approval. “Good job kid. Did you put together the first letters of every sentence or was it just a lucky guess? Either way I suppose it’s time for me to move on. Good luck with the next riddle, but watch yourself. I hear there’s a killer on the loose in the tower.” You want to ask the game keeper more but by the time you turn around both the man and the hawk have already vanished.\n\n\nThe doorway leads to a large dining hall with one great table, decorated with candles and long enough to host a royal banquet. The plates, cutlery and candle sticks are all covered in dust and all the seats are empty save for the last five at the far end, all of which are filled by ghosts.\n\n\nTwo men sit on the left of the table and two women on the right. Judging by their clothing they are all servants of different standing within the tower, but at the head of the table sits a young woman about your own age, just barely into adulthood. Both her fine velvet dress and the refined way she sits show her to be a woman of noble birth.\n\n\n“Have you come to free me from my torment?” The noble woman asks as a ghostly tear runs down her cheek. “My father sent me here to become the Wizard Lord’s bride, but while I was a guest in his tower, the scoundrel had me poisoned by one of his own servants. I cannot be free until I know who my killer is. All I know is that it is one of the four sitting at the table, and that only one of them ever speaks the truth.”\n\n\nIn unison the four servants all turn to you and begin to argue in their defence.\n\n\n“The maid is the murderer.” Says the butler.\n\n\n“The cook poisoned the princess.” Says the maid.\n\n\n“I didn’t kill the girl, I swear!” Says the gardener.\n\n\n“The maid is lying.” Says the cook.\n> The butler dunnit!\nFeeling rather confident in yourself, you walk past the servants to stand next to the noblewoman at the head of the table. “I think I know who murdered you!” You tell her proudly, seeing her face light up just about as much as a pale white, ghostly face can. “It was…” But before you can finish your sentence, you feel cold, sharp steel plunging into your back and the young ghost woman screams as you fall to the ground in a pool of your own blood. Looks like you got it wrong. Still, look on the bright side, maybe some day some other poor sod will find themselves trapped in the tower and they’ll get to solve the mystery of who murdered you! That side's really not all that bright is it?", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 59, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "The artist applauds your reply. “You zee! You zee! Oh you vonderful peasant, you zee ze ring! Now I can finally move on knoving zat my vork, it is appreciated! Good luck escaping vith your life and all zat.” And with that the ghost leaps into a blank canvas which quickly becomes a painting of a rather eccentric looking artist with a paintbrush and palette in his hands.\n\n\nOpening a door at the end of the hallway, you find another staircase. As you descend the stairs you pass by a window which shows you are almost halfway down the tower now. Keep up the good work and you’ll be free in no time.\n\n\nAt the bottom of the stairs you open a door to reveal another round room. This room has six doors and they are each guarded by a suit of armour holding a different flag. No ghosts appear to give you advice, so you head towards the centre of the room to choose a door. It is then that the suits of armour come to life and bang the ends of their flags on the ground in unison.\n\n\nThe first guard is holding a blue flag with white and red crosses going both from corner to corner and through the centre of the flag. The guard shouts, “None shall pass!”\n\n\nThe second guard is holding a flag with vertical blue, white and red stripes. He shouts, “Personne ne peut entrer!”\n\n\nThe third guard is holding a flag with red stripes at the top and bottom, a yellow stripe in the middle and to the left a picture of a shield with a crown on top. He shouts, “Nadie puede pasar!”\n\n\nThe fourth guard is holding a flag with horizontal black, red and yellow stripes. He shouts, “Niemand darf passieren!”\n\n\nThe fifth guard is holding a blue flag with a yellow cross going through. He shouts, “Ingen kan passera!”\n\n\nThe sixth guard is holding a flag with vertical green, white and red stripes. He shouts, “Vieni dentro piccola persona!”\n> You open the sixth door\nWhat a nice Italian suit of armour. You open the door and the guard kindly steps aside to let you pass. “Addio piccola persona!” He calls after you. “Cercate di non morire in un modo brutto!”\n\n\nThe next room is a rather cheerful change of pace in this otherwise rather depressing haunted tower. A little girl’s room, painted pink with little purple curtains draped over a little bed and more toys than a princess could ask for. Dollhouses complete with furniture and little tea sets for the dolls, rocking horses, every kind of toy animal you can think of and the most incredibly life like puppets.\n\n\nIn the centre of the room is a table on which sits a little model village. On one side of the village is a little river with an island in the middle. There are three men and a little boat on the island.\n\n\n“Have you come to play with me?” You hear a little voice ask, and you turn around to see a young girl, about five years old, dressed up in a pretty green dress with a crown of flowers in her hair. Apparently the girl fancies herself a bit of a princess. Unlike the rest of the people in this tower though, the girl is not a ghost. Everything about her seems completely real. “I’ve been trying to finish this game for ages.” She tells you, standing up on a stool to get a better view of the model village. “My Daddy gave it to me. He says only a real smart person can figure it out.” The child then turns to you and considers you for a moment. “You don’t look very smart.” She says sadly. “But I’ll let you play anyway.”\n\n\nBefore you can either agree or object, you suddenly find yourself shrinking down to the size of a little toy soldier. Rather carelessly, the girl picks you up between her thumb and forefinger and drops you on the little model island.\n\n\n“Now listen carefully.” The girl tells you with a rather bossy tone. “There’s three men on the island. The ugly one is a bad man who threw a lady in the river and drowned her. The angry one is the lady’s brother, and he’s very cross with the bad man for killing her. The scared looking man saw the ugly one drown the lady, he’s very scared because he thinks the bad man is going to kill him too, so that he won’t tell anybody what happened. You are the ferry man and you have to get all three of the men to the village so that they can take the bad man to court, but you can only take one man at a time. You can’t leave the lady’s brother alone with the bad man, or the lady’s brother might get angry and kill him. Also, you can’t leave the bad man alone with the scared man, because if you do then the bad man might kill the scared man so that he can’t tell anyone what happened. Now, who are you going to take first?”\n> You take the Murderer to the village\nYou row to the model village. On the village is the murderer. Now what do you do?\n> You row back with the murderer\nYou row back to the island. On the island are the murderer, the brother and the witness. Who do you want to take to the village first?", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 70, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You row to the model village. On the village is the murderer. Now what do you do?\n> You leave the murderer and row back on your own\nYou row to the model island. On the island are the woman's brother and the witness. Who do you want to take across next?\n> The Brother\nYou row to the village. On the village are the murderer and the victim's brother. Who do you want to take across next?\n> The Murderer\nYou row back to the island. On the island are the murderer and the witness. Who do you want to take across now?", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 1, "longest_sentence": 18, "num_participle_phrases": 0, "num_sentences": 12, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "What a nice Italian suit of armour. You open the door and the guard kindly steps aside to let you pass. “Addio piccola persona!” He calls after you. “Cercate di non morire in un modo brutto!”\n\n\nThe next room is a rather cheerful change of pace in this otherwise rather depressing haunted tower. A little girl’s room, painted pink with little purple curtains draped over a little bed and more toys than a princess could ask for. Dollhouses complete with furniture and little tea sets for the dolls, rocking horses, every kind of toy animal you can think of and the most incredibly life like puppets.\n\n\nIn the centre of the room is a table on which sits a little model village. On one side of the village is a little river with an island in the middle. There are three men and a little boat on the island.\n\n\n“Have you come to play with me?” You hear a little voice ask, and you turn around to see a young girl, about five years old, dressed up in a pretty green dress with a crown of flowers in her hair. Apparently the girl fancies herself a bit of a princess. Unlike the rest of the people in this tower though, the girl is not a ghost. Everything about her seems completely real. “I’ve been trying to finish this game for ages.” She tells you, standing up on a stool to get a better view of the model village. “My Daddy gave it to me. He says only a real smart person can figure it out.” The child then turns to you and considers you for a moment. “You don’t look very smart.” She says sadly. “But I’ll let you play anyway.”\n\n\nBefore you can either agree or object, you suddenly find yourself shrinking down to the size of a little toy soldier. Rather carelessly, the girl picks you up between her thumb and forefinger and drops you on the little model island.\n\n\n“Now listen carefully.” The girl tells you with a rather bossy tone. “There’s three men on the island. The ugly one is a bad man who threw a lady in the river and drowned her. The angry one is the lady’s brother, and he’s very cross with the bad man for killing her. The scared looking man saw the ugly one drown the lady, he’s very scared because he thinks the bad man is going to kill him too, so that he won’t tell anybody what happened. You are the ferry man and you have to get all three of the men to the village so that they can take the bad man to court, but you can only take one man at a time. You can’t leave the lady’s brother alone with the bad man, or the lady’s brother might get angry and kill him. Also, you can’t leave the bad man alone with the scared man, because if you do then the bad man might kill the scared man so that he can’t tell anyone what happened. Now, who are you going to take first?”\n> You row to the village alone\nCongratulations! You made it to the other side of the river! ... Now what?", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 7, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 38, "is_complex": true, "reasons": ["Deeply nested clauses (7) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "The artist applauds your reply. “You zee! You zee! Oh you vonderful peasant, you zee ze ring! Now I can finally move on knoving zat my vork, it is appreciated! Good luck escaping vith your life and all zat.” And with that the ghost leaps into a blank canvas which quickly becomes a painting of a rather eccentric looking artist with a paintbrush and palette in his hands.\n\n\nOpening a door at the end of the hallway, you find another staircase. As you descend the stairs you pass by a window which shows you are almost halfway down the tower now. Keep up the good work and you’ll be free in no time.\n\n\nAt the bottom of the stairs you open a door to reveal another round room. This room has six doors and they are each guarded by a suit of armour holding a different flag. No ghosts appear to give you advice, so you head towards the centre of the room to choose a door. It is then that the suits of armour come to life and bang the ends of their flags on the ground in unison.\n\n\nThe first guard is holding a blue flag with white and red crosses going both from corner to corner and through the centre of the flag. The guard shouts, “None shall pass!”\n\n\nThe second guard is holding a flag with vertical blue, white and red stripes. He shouts, “Personne ne peut entrer!”\n\n\nThe third guard is holding a flag with red stripes at the top and bottom, a yellow stripe in the middle and to the left a picture of a shield with a crown on top. He shouts, “Nadie puede pasar!”\n\n\nThe fourth guard is holding a flag with horizontal black, red and yellow stripes. He shouts, “Niemand darf passieren!”\n\n\nThe fifth guard is holding a blue flag with a yellow cross going through. He shouts, “Ingen kan passera!”\n\n\nThe sixth guard is holding a flag with vertical green, white and red stripes. He shouts, “Vieni dentro piccola persona!”\n> You knock the suits of armour over like dominoes!\nA brilliant idea springs to mind! Using all your strength, you push against the first suit of armour in an attempt to knock them all down like a circle of dominoes. It works! The first suit knocks over the second, the second knocks over the third, the third knocks over the fourth, the fourth knocks over the fifth, finally the fifth suit knocks over the sixth suit of armour and the six suit of armour knocks over you. Well, you should have seen that coming. Sadly the last suit of armour is particularly heavy and you are crushed under it’s weight. Remember when you were little and your mother would tell you to look but don’t touch? This is why.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 50, "num_participle_phrases": 2, "num_sentences": 37, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"I can smell him. He's here,\" Meliodas says.\n\n\nYou step inside the doorway, looking into a marvelous palace. There's a huge grand staircase, with above it a massive chandelier of candles, the only illumination for the room. Beside it is an obsidian, bejeweled statue of a dragon, emitting a long burst of flames made from a bright red and orange gemstone, sits beside a marble table laden with roast meats, delicate pastries and fancy wines. You spot Amadeus, lying on a large silk couch, wearing an opened red silk hooded robe. On his forehead is a third, closed eye, while his normal eyes are focused on the girl in front of him, on her knees performing fellatio. You momentarily blush, before remembering that you're an insanely powerful psyker and not a fucking child.\n\n\n\"Drake Amadeus, you're coming with me,\" you say, as Drake lets out a yelp, kicking the girl off him and stumbling back.\n\n\n\"Shit, it's Karst! It's Karst! Get him the fuck away from me!\"\n\n\nYou step forward, before seeing a dozen girls emerge from the rooms upstairs, walking towards the grand staircase. They move with insane flexibility. Some behind back and walking with their heads peering out between their legs, before twisting their heads around a hundred and eight degrees. Some on all fours, their legs stretched back around their shoulders to allow them to walk forward at an odd angle. They move with delicate grace, before they each draw a pair of curved knifes, continuing to walk towards you. You see Drake Amadeus scuttle away from the corner of your eye, but it seems you have a bigger threat.\n\n\n\"Ah, Slaaneeshi whores. Make their deaths quick. They'd just enjoy you drawing it out,\" Meliodas says.\n> You take out the chandelier\nYou look at the Troupe, before flexing your hand and grabbing hold of the chandelier and sending it hurtling into the staircase. Most of the Troupe dodge, but a few are too slow and crushed by the chandelier. You take a deep breath as the chandelier's candles go out, leaving you in total darkness. You focus, and you can still vaguely see the Warp presence of the Troupe. You need to wipe them out, and quickly.\n> You fire a jet of flames\nYou fire a jet of flames out, engulfing a pair of Dancing Blades. Unfortunately, this has the side-effect of illuminating the room, and now being able to see, the Troupe strikes. Immediately, three of them are upon you. You fly out of the way of one and set the second alight, before the third leaps at you. You back out of their way, avoiding a sword blow, before you're stabbed through the back, and you collapse to your knees, before a blow takes your head off.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You look at the Troupe, before flexing your hand and grabbing hold of the chandelier and sending it hurtling into the staircase. Most of the Troupe dodge, but a few are too slow and crushed by the chandelier. You take a deep breath as the chandelier's candles go out, leaving you in total darkness. You focus, and you can still vaguely see the Warp presence of the Troupe. You need to wipe them out, and quickly.\n> You telekinetically send furniture at the Troupe\nYou feel their presence, slowly picking up the couch with your mind. The furniture flies towards them, and you feel their Warp presence flicker and die. You slowly move around the room, moving slowly and quietly, before you send a statue to crush another. You continue to move and weave, sending objects to crush and impale the Troupe. It only takes a minute before you hear the last one scream in pain as the dragon statue crushes them. You spray fire into the air, illuminating the room, just as she dies. Now, time to get back to the objective.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 24, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You press down on the button, and a voice crackles through.\n\n\n\"Password?\" the deep voice asks.\n> You say \"I don't know the password, Kyros didn't tell me!\"\n\"Bullshit. Kyros would've without a doubt told you the password. He's not an idiot. Fuck off, rebel scum.\"\n\n\nWell. That was unsuccessful.\n> You attempt to break down the door\nYou press your hands on the door, and begin to melt through the thick steal, as steel drips to the ground. Suddenly, you feel your energy hit an odd texture, before the anti-personal defenses prepared their blows, tearing your head off.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"Bullshit. Kyros would've without a doubt told you the password. He's not an idiot. Fuck off, rebel scum.\"\n\n\nWell. That was unsuccessful.\n> You try the intercom again\nYou press down on the button, and a voice crackles through.\n\n\n\"Do... do you think I don't know it's still you? There's a camera here, bud.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 20, "num_participle_phrases": 0, "num_sentences": 10, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You press down on the button, and a voice crackles through.\n\n\n\"Password?\" the deep voice asks.\n> You say \"I'm here to escort Amadeus to Kyros' chambers!\"\n\"Bullshit. If Kyros wanted Amadeus, we would've got a message. Fuck off, rebel scum.\"\n\n\nWell. That was unsuccessful.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 19, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You press down on the button, and a voice crackles through.\n\n\n\"Password?\" the deep voice asks.\n> You say \"I don't know the password. I'm here to kidnap Amadeus. Can you let me in?\"\n\"Wh... what?\"\n\n\n\"I don't know the password because I'm not here on Kyros' orders. I'm here to kidnap Amadeus.\"\n\n\n\"It's just you out there.\"\n\n\n\"Correct,\" you reply.\n\n\n\"There's a shit ton of trained killers in here.\"\n\n\n\"Yeah, I know,\" you say.\n\n\n\"And you've come to kidnap Amadeus by yourself?\"2\n\n\n\"Yes,\" you confirm.\n\n\n\"Well, I respect your honesty. Come right in. I'm going to have to kill you, but fuck it, I'll open the door.\"\n\n\nThe doors clicks open. Well, that was... easy.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 19, "num_participle_phrases": 0, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"Wait!\" you shout, preparing for the bolters to fire.\n\n\nSurprisingly, they don't. Well, time to reason with them.\n> You say \"I'm a loyalist to Kyros!\"\n\"Well, what do we do, Sarge?\" someone asks.\n\n\n\"Fuck, if the mutiny succeeds and we're found with a loyalist, we'll be killed,\" another man answers.\n\n\n\"If we kill him and Kyros wins, we die.\"\n\n\n\"We'll say he asked to betray Kyros,\" the sergeant says.\n\n\nYou attempt to put up your shield, as the heavy bolters fire. You immediately raise your shields, as bolter fire thuds into them. You feel them, like a tapping on your mind. Unfortunately, by the sheer amount of bolter fire being shot at you, one finds it's way in. It slams into you, blowing your chest open. You collapse to your knees, as your shields fail as you lose focus. Bullets riddle your body, killing you instantly.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"Wait!\" you shout, preparing for the bolters to fire.\n\n\nSurprisingly, they don't. Well, time to reason with them.\n> You say \"The mutiny is going to succeed. Join us, or perish.\"\n\"Fuck, what do we do, Sarge?\"\n\n\n\"The radio makes it sound like the loyalists are having their ass handed to them, and the prisoners are close to taking the complex! The psyker's right! Abandon post! Join the mutiny!\"\n\n\nThe guards lay down their bolters, and begin running towards the elevators. You shrug and allow them to pass, making your way down the hall. It's only a minute before you arrive at a massive, thick metal door with an intercom.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"Done,\" you say.\n\n\nOlive extends a hand, which you grip and shake extensively. Castus extends his hand, which you grab, but he twists your arm around, causing you to yelp painfully. He kicks away your foot and sends you to your knee, before bringing his sword up to your throat.\n\n\n\"Dead,\" he says with a smile.\n\n\n\"Well shit, Castus, what's wrong with you?\"\n\n\n\"What? I was just preparing him for fighting. I thought we were supposed to be training him. First lesson, kid: trust no one. Now, get up.\"\n\n\nOlive offers you a hand, smiling.\n> You get up yourself\nYou try to stand up, but Castus kicks you in the stomach again. You groan and collapse onto the floor, before Castus puts his foot on your head.\n\n\n\"Second rule: the first rule is bullshit. You know who doesn't trust anyone? Bastards like Kyros who ends up with no loyal friends, no allies, nothing, and then end up alone, with no one. If you want to survive in this world, you need allies.\"\n\n\nCastus offers his hand to you, which you accept. He pulls you up, before kneeing you in the stomach and tossing you to the ground.\n\n\n\"Come on, you're not learning. First rule: trust no one. Don't you listen?\"\n\n\n\"I was going my the second rule,\" you say, groaning.\n\n\n\"Sometimes, the first rule is more important than the second rule,\" Castus shrugs.\n\n\n\"How the fuck am I supposed to tell the difference between which rule to us?\" you ask, annoyed.\n\n\n\"Beats me. When you find out, you'll be the most powerful warlord in history. Until then, you just go off gut feeling and intellect.\"\n\n\n\"Seems like a shitty system,\" you say, as Castus finally lets you stand up.\n\n\n\"Seems like a shitty world you're in. That system is the best I have to offer. Now, rule three: in hand to hand combat, go for the weak spots. The throat, eyes and balls are always good, but when it comes to half these fucks, I'd stick to the eyes, because past that, I don't know what you have left. Observe.\"\n\n\nCastus flips his sword so he holds the blade, wrapping his sleeve around the blade so it doesn't bite into his fingers as much. He steps forward, swinging his sword with insane speed. The pommel slams into your throat before jabbing you in the eyes, leaving you to stumble backwards. You quickly close your legs together before Castus jabs the pommel into your groin, and you collapse backwards with a pained yelp.\n\n\n\"See? Effective,\" Castus smiles. \"Rule four: you can win through many ways. Pain submission, incapacitating them, or simply taking their lives. Judge which can be used to take down your enemies. For instance, in your case, pain is the way forward.\"\n\n\nYou're growing tired of being hit in the face. As Castus steps forward with his sword raised, you decide you're going to do something to dissuade him from continuing to hit you. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 47, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You order everyone to surround Frankie to try to keep him off guard. Frankie watches as the wolfling encircle him, but he’s still slowly moving towards you.\n\nHe charges! A couple of the wolfling dive for his legs in an effort to stop him, but he’s like a juggernaut and keeps charging. Fortunately you’re still nimble and get out of his way as he smashes through the wall. The wolflings that dived for his legs, follow up and begin attack him with tooth and claw. It’s not having that great of an effect though, he’s got metal plating on that dead flesh now. Frankie kills the pair of them by smashing their heads together until there is nothing left except mush.\n\n“Everyone grab a weapon! Don’t fight him head on!” you bark at the survivors while attempting to find something. You find a large metal pole, though you’re reluctant to take it, with all the electricity in the damn room.\n\n“It’s useless! You’ll never defeat my boy Frankie!” Victor says.\n\nFrankie begins to approach you again.\n> You stand firm and wait for him to charge\nYou hold the pole like a medieval pike waiting to skewer Frankie when he comes charging at you. It’s like throwing rocks at a tank.\n\nThe pole certainly impales Frankie, but it barely slows him down, he continues his rush even as the pole breaks off into him and he slams his heavy body into you hard. You go flying into the wall and collapse on to the floor. Frankie follows up with stomping your head into mush. Werewolves do have regenerative powers, but you won’t be regenerating this severe damage since your brains have leaked out of your head.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Knowing that Vic works with electricity a lot, you figure he’s in that direction. You and the wolflings that are still with you follow, carefully avoiding traps. You travel further to higher levels of the castle where the burning smell is getting stronger. You KNOW you’re getting closer to him. You can feel it. You just hope his “experiment” is as great as he claims. It would suck if there wasn’t a real battle to fight after all this.\n\nYou burst into the room with strong burning smell and see big globes of energy, conduits, generators and a big ass corpse with cybernetic implants lying on the table. It’s Frankie with some modifications and absorbing more electricity than lightning rod.\n\nYou half expect to see Victor somewhere, but all you hear is the loudspeaker disturbing your ears again.\n\n“You see Wolf! You see! While you’ve been wasting away in that shitty cabin, I’ve been preparing for my son’s come back! You stole his woman! You ended his career! You didn’t just damage him physically, you damaged his mind! Scarred him emotionally! It’s taken me YEARS to undo the damage!”\n“Damaged his mind? He was a psychopathic serial pedophile made of corpses! What the fuck kind of damage could I have done? And Mary never liked him anyway!”\n“She could’ve learned! He could’ve too! They just needed more time! But YOU! You prevented all that! You and your dog dick!”\n“For fuck’s sake, I wasn’t the only one fucking her!”\n“Yes, but you’re the one who did it the longest and destroyed my poor boy’s career! You’re going to pay! Ha ha ha ha! He’s up! HE’S ALIVE! HE’S ALIVE! HE’S ALIVE! Frankie look who we have here! And old friend, why don’t you go and give him a big hug?”\n\nVictor goes into his mad scientist laugh yet again, as Frankie “2.0” gets up from the table. He opens his eyes and looks directly at you.\n\n“FRANKIE BEAT YOUR HEAD IN NOW.” He says with a booming voice.\n\nStill as verbal and articulate as ever.\n> You fight him head on\nUm…no.\n\nEven in your prime you would’ve had problems taking on Frankie in his current updated state. At your age it’s just unthinkable.\n\nYou attempt to bite his neck in an effort to tear his head off, but he crushes his strong metallic arms around you squeezing with all his might. Your pack attempts to help, but Frankie is too focused on his revenge. Even when you tear out his eyes, he continues to squash your internal organs until he finally breaks your back and throws you blindly into one of those electric generators.\n\nYour limp corpse fries for a little while, but unlike Frankie, it doesn’t bring you back to life.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 47, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "For a moment you almost believed her. For a moment she almost displayed real emotions and feelings.\n\nFor a moment you almost were a complete idiot, except you remember the old prejudice that you’ve never forgotten:\n\n“No matter how much the Undead try to mimic feelings, they have none.”\n\nYou hear a click of a wall opening up. You see a metal arm point out and run out of the room, pushing Mary in the way. Igor opens fire and Mary takes king’s ransom in silver to her body, toppling her over with a heavy thud. She’s not dead, but she’ll need some new parts and a major stitch job.\n\n“Igor, you fucking idiot!” she yells from the floor attempting to get up. “Go help Dad! Wolf’s probably on his way there!”\n\nIf Mary knew you were coming back, she probably wouldn’t have dismissed Igor so quickly. She manages to stand up just as you stand in the doorway…with a torch.\n\n“You know what I like about these old castles? They always have torches and candles lighting the corridors.” You say.\n“Even in my present condition, you won’t get close enough to use that thing!” Mary says with defiance.\n“Save your feeble threats, but I don’t need to get close, you doused your room with perfume in your overly elaborate and dramatic attempt to trick me. Bye bye baby.”\n\nMary’s eyes widen as you dump the torch on the floor which lights up the room spectacularly. Mary attempts to get out of flames, but all the silver in her body makes her too heavy and she falls over again.\n\n“Hmm, maybe the undead do have emotions. She certainly looked scared and sounds like she’s in pain.” You say as you leave to catch up with the rest of the pack.\n\nYou don’t get far when you see the wolflings running towards you. Many of them are wounded, some badly.\n\n“What’s going on?” you ask, stopping one of them.\n“It’s too damn big! It’s unstoppable! We really tried! Honest!”\n“What?!”\n“Frankie! He’s been heavily modified. He doesn’t look at all like he did the old pictures I’ve ever seen of him!”\n\nNo sooner have you been informed when you hear that damn loud speaker again, the remaining wolflings run past you.\n\n“You see Wolf! You see! While you’ve been wasting away in that shitty cabin, I’ve been preparing for my son’s come back! You stole his woman! You ended his career! You didn’t just damage him physically, you damaged his mind! Scarred him emotionally! It’s taken me YEARS to undo the damage!”\n“Damaged his mind? He was a psychopathic serial pedophile made of corpses! What the fuck kind of damage could I have done? And Mary never liked him anyway!” you retort.\n“She could’ve learned! He could’ve too! They just needed more time! But YOU! You prevented all that! You and your dog dick!”\n“For fuck’s sake I wasn’t the only one fucking her!”\n“Yes, but you’re the one who did it the longest and destroyed my poor boy’s career! You’re going to pay! Frankie look who we have here! And old friend, why don’t you go and give him a big hug?”\n\nVictor goes into his mad scientist laugh yet again, and Frankie “2.0” comes lumbering down the hallway, he’s definitely got that cybernetic look now.\n\n“FRANKIE BEAT YOUR HEAD IN.” He says with a booming voice.\n\nStill as verbal and articulate as ever.\n> You retreat\nYou jump out of Frankie’s way as he smashes into the wall behind you. You make your way quickly down the stairs, where you here Frankie getting back up and following you down them like a freight train.\nYou’re still a good ways from the bottom, but you see Igor appear at the bottom. You can’t stop or Frankie will slam into you and probably kill you by breaking every bone in your body and tearing you apart. You can keep going and attempt to jump towards Igor hoping you’ll land on him before he can fire accurately or you could jump over the banister and get out of the way altogether. The only problem with this is you’re still pretty high up. You wouldn’t die from such a fall, but you could break something if you land wrong and you certainly don’t want that disadvantage.\n> You jump over the banister\nYou jump over the banister. Frankie goes flying past you unable to stop himself. You hear gunfire and some sounds of bullets plinking off of metal and burying themselves into flesh.\n\n“OH SHIT!” you hear Igor shout. This term is followed by your own, when you see that you were a lot higher than you thought. You go crashing through a solid wooden dining table. It hurts...A LOT.\n\nYou don’t get up right away and you half expect Frankie or Igor to come and finish you off, but fortunately that doesn’t happen. You painfully rise and prepare yourself for the final battle, which doesn’t occur.\n\nYou go over to the bottom of the stairs and see the wolflings taking advantage of Frankie’s weakened prone state and getting revenge for the beating he gave them all earlier. As for Igor he’s lying under Frankie crushed and dying. He’s bleeding from his ears, mouth, nose and eyes.\n\n“(Gurgle) (sputter) I’m sorry…Vic…Sorry brother…(Gurgle)” he says before dying.\n“Well I guess that explains his loyalty.” You say to yourself.\n\n“Hey Wolf you want to get in on this?” A wolfling says ripping a hand off of Frankie.\n“Nah, you’ve earned this. I’m just going to go back upstairs and finish off Victor.”\n“Need any of us to come up with you?”\n“No, you just make sure you do a good job of killing Frankie there.”\n\nYou head back up stairs and head to the lab that Frankie came bursting out of, it’s empty, but there’s another door in the room and you’ve got the impression that a certain doctor is behind it.\n\nYou open the door to a small room with a bunch of big computers hooked up to a brain in a jar…\n\n“Dr. Frankenstein I presume?” you say. “Wow Vic, I would’ve thought you would’ve at least made a clone body or something.”\n“Frankie! Igor! Get in here! NOW!”\n‘They’re dead just like you’ll be soon and should’ve been before.”\n“Erm…Wolf! Hold on! Come on, I can’t do anything to you! This isn’t fair! Hold on how about…”\n“How about you shut up and die?” you say and take Victor’s brain out of the jar.\n\n“NOOOOOO….” Is the last thing that comes out of the loud speakers as you crush the brain under your foot.\n\nIts over. You won, and you fucking hurt like hell. You stagger back downstairs where you find Frankie completely in pieces. The wolflings look at you expectantly.\n\n“Did you kill him?’\n“Yeah, and it was hardly worth the effort.” You reply.\n“What are we going to do now?” another asks.\n“Well I don’t know about you, but I’m going back home to rest.”\n“But aren’t you taking us to raise hell somewhere else?”\n“Maybe some other day. Look I’m not here to lead you around by the paw. If you want to raise hell you can certainly do it without me. I showed you the way of the wolf tonight, it’s up to you to do something with it. Just remember you’re fucking werewolves, live up to the name.”\n\nYou get back on your Harley and head home. Hopefully you taught the new generation something so tonight wasn’t a complete bust. You didn’t really get to have the epic battle you were looking for, but you survived and in the end that’s what it’s all about.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 123, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "What happens next is so quick it’s amazing you survive it.\n\nYou leap up in the air in an effort to land on Igor before he fires. Frankie is still charging behind you, but that changes when you leap up into the air, because he ends up being underneath you when gains more momentum.\n\nMeanwhile Igor is attempting to lift that heavy arm weapon of his to accurately shoot you. The weight and the recoil makes it difficult and he’s not very accurate and begins firing everywhere randomly in your AND Frankie’s direction.\n\nYou’re still airborn heading towards Igor and now Frankie as well who’s somehow gotten in front of you due to him being unable to stop himself at this point. This is fortunate since this causes Frankie to block most of the randomly fired bullets with his body. You still take a couple in the leg though.\n\n“OH SHIT! Igor yells as Frankie slams into him and the floor at terrific speed. You don’t fair much better since you crash into the back of Frankie which is pretty hard due to the metal plating. It hurts like hell and you crawl off as quickly as possible while Frankie attempts to recover. Igor isn’t recovering as quickly; he’s bleeding from every orifice and whatever cybernetic parts he had can go to the scrap yard.\n\nYou’re in great pain and you got some silver bullets in your leg, but you need to act.\n> You finish off Frankie\nYou limp over to Frankie while he’s recovering and land a few well placed strikes, even ripping off some of the back plating. It’s no good though; Frankie’s still got a lot of fight in him. He turns around, grabs you by the throat and begins to squeeze the shit out of it, raising you off the ground. Igor who’s dying makes one last effort to avenge his last blunder.\n\n“For my brother Vic!” he yells and fires his weapon at you one last time. He can’t miss at this range and your death is instantaneous.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You press your hands against the doors, and with a pulse of psychic energy blast the door open. You walk inside, finding yourself in a huge hall, packed with machinery. Computers, consoles, wiring, generators and much more technology that you couldn't possibly know what it is or does. The room is dark, illuminated only by the blinking lights on the technology. You walk forward, finding yourself in a maze of machines, walking along. You quickly spot Magos Cern at the front of the room, in front of a large computing system, with the upper half of a humanoid robot on top, two clawed arms and a featureless head with two bright red eyes.\n\n\n\"Yes, yes! The ship is mine! The galaxy is mine!\" Magos Cern says frantically. \"Siphoning power levels off the Undying Reapers' floors.\"\n\n\n\"Oh, the Techpriests, the height of logic and sanity,\" Meliodas says.\n\n\n\"Magos Cern,\" you say, preparing to strike her with a bolt of energy or simply tear her head clean off.\n\n\nMagos Cern continues scuttling around the room, as the robotic head slowly turns to stare at you. \n\n\n\"Cern!\" you shout, grabbing her attention.\n\n\nMagos Cern turns around, staring at you.\n\n\n\"Shoo,\" she says, dismissing you with a single word and turning back to work on various consoles.\n\n\n\"70% of the ship is accessible, all of the rebel's side,\" Magos Cern says gleefully. \"I just need to slip a few tech words to Kyros and he'll give me complete access. Then we pillage the archives and strongholds of the old world, reinforce you with your brother, Primus, then, then we look further. Necrons, Tomb Worlds...\"\n\n\nThis insane rant is getting boring, and you're quite insulted by Cern's dismissal of you.\n> You let her finish\n\"What the fuck is this?\" you ask.\n\n\n\"Uh! What is it about your pesky minds that don't just understand the world? I don't have time to explain this to you. Through Primus, I will ascend. I will leave behind my flesh, merging with Primus' mind and becoming immortal! A new era! Mankind will retake the stars with an army of Iron Men, and I will lead them! The God-Emperor's Great Crusade will be a pathetic comparison to what I will accomplish!\"\n\n\nMetal tentacles begin appearing from the walls, with drills, metal claws and buzzsaws. You growl, preparing to strike. You raise your fists, before your mind goes blank. You don't forget what's going on, it's just like a solid, unchanging blankness is just invading your mind. You collapse to your knees as the psychic fire that's engulfing your fists goes out. \n\n\n\"Thought you'd come. Had Primus upgraded with anti-Psyker weaponry.It should prove effective,\" Magos Cern says, not even turning to look at you.\"\n\n\nYour magic is nothing to the cold technology under my control!\" Magos Cern laughs. \n\n\nThe emptiness in your mind almost takes you into unconsciousness, but you keep fighting. The claws, drills and saws draw near you, as you attempt to stand, before collapsing to your knees again. Suddenly, the tentacles burst towards Magos. She lets out a confused scream along with a burst of static, as her robes are torn clean off her, and her cybernetic implants are torn clean off her, as her back is torn off, her arm sawn off, her mechanical eyes torn out of her head. In seconds, the tentacles retract into the wall. Magos Cern lies on the ground, naked, crippled and blood-stained. Gone in the horrifying cyborg. Now, there's only a bloody, terrified, screaming girl. She lets out a final scream, before expiring. Before you pass out, you hear a deep, booming voice from all directions say a single word.\n\n\n\"Poetic.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 53, "num_participle_phrases": 2, "num_sentences": 52, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You step into the room filled with machinery, closing the door behind you. Now that you’re inside, you get a good look at the room. A large, humanoid robot stands there’s, it’s armor removed to reveal lots of wiring and mechanisms. You know that robots are a rarity, and all allowed by the Imperium are non-sentient. The extensive wiring and quick reaction would imply that this robot is an attempt at sentience by the rebellious Techpriests who have abandoned the Imperium's belief system. The robot’s eyes blink a bright red, as it slowly, and more importantly loudly, begins raising it’s arm to point at you. You need to shut it up quickly to avoid detection.\n> You blind the robot's senses with shadows\nYou blind the robot's senses as shadows form over his sensory equipment. The robot lets out a confused bleep, before it slumps down, and you wait, your mind closed, for the Skitarii to either notice you or pass. You hear the metallic clanking of robotic feet outside, and wait until it has stopped and is far away before you open the door once more, continuing down the once again empty hallway. After quickly floating through the air towards your objective, you come across a massive golden door, topped with a massive icon, with an outer circle of an eight point star, an inner circle of a cog and a half mechanical, half human skull in the center.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 52, "num_participle_phrases": 2, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You wait patiently, as the Techpriest goes from each pod.\n\n\n“Yes, yes, these are fresh. No mutation noted,” he says to himself. \n\n\nYou continue waiting, as time passes. The techpriest endlessly goes from pod to pod, and you feel like you’re going to pass out from boredom. Eventaully, the techpriest leaves the room. You wait patiently, counting to a hundred after the techpriest has left, before you know he’s left. You walk over to the doorway, putting your head against it to listen for anyone on the other side. You hear nothing, so you open the door, revealing a barren hallway. You try to remember the directions that you were given, walking along. You keep moving, before you see a squad of Skitarii moving quickly towards your location. You don’t think they’ve noticed you. You look to either side of the hallway. There’s a door on either side, the first being open, and leading into a room that seems to be filled with electronics and machine parts. There’s also the room behind you.\n> You head into the closed room\nYou quickly open the door behind you, stepping inside and closing the door behind you. The room seems to be empty except for a few dozen pipes and valves. You wait patiently, and after a few minutes, you open the door once more, continuing down the once again empty hallway. After quickly floating through the air towards your objective, you come across a massive golden door, topped with a massive icon, with an outer circle of an eight point star, an inner circle of a cog and a half mechanical, half human skull in the center.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 52, "num_participle_phrases": 2, "num_sentences": 19, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You wait patiently, as the Techpriest goes from each pod.\n\n\n“Yes, yes, these are fresh. No mutation noted,” he says to himself. \n\n\nYou continue waiting, as time passes. The techpriest endlessly goes from pod to pod, and you feel like you’re going to pass out from boredom. Eventaully, the techpriest leaves the room. You wait patiently, counting to a hundred after the techpriest has left, before you know he’s left. You walk over to the doorway, putting your head against it to listen for anyone on the other side. You hear nothing, so you open the door, revealing a barren hallway. You try to remember the directions that you were given, walking along. You keep moving, before you see a squad of Skitarii moving quickly towards your location. You don’t think they’ve noticed you. You look to either side of the hallway. There’s a door on either side, the first being open, and leading into a room that seems to be filled with electronics and machine parts. There’s also the room behind you.\n> You attack the Skitarii\nYou move forward with a roar, firing a burst of flames and a blast of psychic energy. The Skitarii are machines built for war though, equipped with the best Magos Cern can get. Plasma, bullets and fire fills the air. You snap one of their necks before firing flames at another one. Plasma slams into you, sending you to the ground. You attempt to fight back even though you’re now missing a lot of flesh, but a Skitarii quickly scuttles forward and drives its drill into your throat, killing you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 22, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You wait patiently, as the Techpriest goes from each pod.\n\n\n“Yes, yes, these are fresh. No mutation noted,” he says to himself. \n\n\nYou continue waiting, as time passes. The techpriest endlessly goes from pod to pod, and you feel like you’re going to pass out from boredom. Eventaully, the techpriest leaves the room. You wait patiently, counting to a hundred after the techpriest has left, before you know he’s left. You walk over to the doorway, putting your head against it to listen for anyone on the other side. You hear nothing, so you open the door, revealing a barren hallway. You try to remember the directions that you were given, walking along. You keep moving, before you see a squad of Skitarii moving quickly towards your location. You don’t think they’ve noticed you. You look to either side of the hallway. There’s a door on either side, the first being open, and leading into a room that seems to be filled with electronics and machine parts. There’s also the room behind you.\n> You hide yourself in the shadows of the doorway with your psychic powers\nYou step into the doorway, feeling shadows swarm around you, hiding you from sight. You watch as a few Skitarii march, scuttle or crawl past, before one of them stops suddenly. It turn’s it’s head directly behind it’s back, staring at you with three red, cybernetic eyes and one real one.\n\n\n\"New scent detected. Analyzing for target.\" \n\n\nSuddenly, it’s jaw drops open, as a speaker attached to the back of its throat lets out a horrible shriek of static. The Skitarii all turn, immediately noticing you. They attack, swarming over you with drills, buzzsaws, claws and teeth. You attempt to fend them off, but you’re in close range, outnumbered and unprepared. You last a measly few seconds.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You're crawling through shit.\n\n\nDespite your pleading, your reasoning, your refusal, your threats to skin people alive and show their souls what true suffering is, you're crawling through shit.\n\n\nYou crawl along the pipe, your skinny frame still struggling to move forward. You doubt anyone other than you or a starved slave could've fit in here. Realistically, it was the only logical to choice to send you in.\n\n\nThey made you crawl through shit, though, so fuck them.\n\n\n “OK, I should be close enough, I should be close,” you say to yourself aloud, repeating it like a mantra.\n\n\nA surge of shit comes down a pipe, splashing the stream of excrement, sending some into your open mouth. You stop repeating the mantra aloud. You close your eyes, trying to block out the smells. And the tastes. You reach your hands up after another few minutes of crawling, finding a hatch. You quickly force it open with a burst of energy. You rise up in the air, slowly squeezing yourself through the hatch. You collapse out of the pipe, falling onto the ground of a large room. You look up, seeing dozens of pods with glass displays, filled with a clear, colorless liquid. Inside, dozens of identical men, all with the same shaved head, float, pipes connected to their mouth and nostrils.\n\n\n“”What the fuck?” you say.\n\n\n\"They clone bodies to turn into Servitors,\" Meliodas explains. \"The joys of the Imperium!\"\n\n\nYou hear a door open at the end of the room, and quickly step behind the pod. You peer out of the pod, seeing a spider-like Techpriest who’s little more than a pincer, half a torso and a head attached to eight robotic legs. It walks along, looking at each pod momentarily, before moving on.\n> You ambush the techpriest\nYou move forward, firing a burst of electricity. You hit the Techpriest directly in the head and he lets out a howl of pain, as you continue pumping him full of electricity. It melts his eyes, which drip down his face, as the Techpriest lets out a final yell, before slumping over, his eight legs keeping him standing. You flick your wrist, toppling the Techpriest over. You walk over to the doorway, putting your head against it to listen for anyone on the other side. You hear nothing, so you open the door, revealing a barren hallway. You try to remember the directions that you were given, walking along. You keep moving, before you see a squad of two dozen Skitarii moving quickly towards your location. You don’t think they’ve noticed you. You look to either side of the hallway. There’s a door on either side, the first being open, and leading into a room that seems to be filled with electronics and machine parts. There’s also the room behind you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 35, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "With a narrowing of your eyes, the prostitute's neck is snapped. Drake releases her body, staring at you. \n\n\n\"You're... well, you're a threat,\" Drake says, dropping the knife and standing.\n\n\n\"You're coming with me,\" you say.\n\n\n\"Sure, sure,\" Drake says. \n\n\nYou bind Drake's hands together with invisible chains, and force him to march forward. Drake immediately becomes compliant.\n\n\n\"Can I grab a few things?\" Drake asks. \"My... dreams get pretty bad. I have terrifying nightmares. I have medication that helps. Please, please can I get them?\" Drake asks.\n> You force Drake to leave\n\"No, we're going!\" you growl.\n\n\nDrake nods slowly, before drawing a pistol from his belt, aiming at you. You fling the pistol out of his hands, dragging him into the air.\n\n\n\"Please, I'm sorry, but I can't be captured. They'll kill them!\" Drake asks pitifully.\n\n\n\"Them?\" you ask.\n\n\n\"Yes. Kyros has my two children taken prisoner aboard this ship, my two baby girls. If I don't report to him every hour, he'll hurt them!\"\n\n\n\"I've read your report. You don't have children.\"\n\n\nDrake's look of terror and desperation slowly morphs into a grin.\n\n\n\"Alright, you got me. Shall we go?\"\n\n\nYou snarl, smacking Drake into the ground. He lets out a pained yell, before you raise him up again.\n\n\n\"Give me one reason not to kill you,\" you say.\n\n\n\"Fuck you. Just go ahead and kill me,\" Drake laughs, spitting blood out of his mouth and giving a grin, his teeth bloodied.\n\n\n\"Is that your final answer?\" you ask.\n\n\n\"You need me alive to pilot this ship, dipshit,\" Drake says.\n\n\n\"Perhaps. But I could easily peel off your skin, turn your bones to dust, char your flesh and twist your limbs off.\"\n\n\n\"You need to happy, Karth,\" Drake grins. \"My jobs to navigate the ship, make sure we're not lost in the Warp, boarded by daemons or make sure we don't come out of the Warp and straight into the sun. If my life's not worth living, such as if someone peeled off my skin, turned my bones to dust, charred my flesh and twisted my limbs off, I'd just make sure this ship goes straight into a star.\"\n\n\n\"Just break him. The powers of the Warp will send you where you need to go. You don't need a Navigator. Tear this rat apart!\" Meliodas says.\n\n\nYou growl, walking out into the hallway, Drake floating after you. You quickly reach an elevator, tossing Drake inside. ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 49, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You turn from the scene of your killing, and head towards the rooms where Amadeus scuttled off to. A faint light shines through the door, which you kick in, easily finding the Navigator as he lies in an empty bathtub, holding a dagger to the knife of a half-dressed prostitute who still looks to be in her early teens.\n\n\n\"Stop! Don't move a muscle! You get any closer to me, I slit this bitch's throat!\" Drake shouts, snarling at you.\n\n\n\"Does he think that'll work? Fool,\" Meliodas laughs.\n> You move forward\nYou step forward.\n\n\n\"I swear to all the Dark Gods, I will open this bitch up!\" Drake yells.\n\n\nYou move forward once again, before Drake slices the girl's throat open, blood dripping down her chest.\n\n\n\"Well. Now what?\" you ask.\n\n\n\"I... I'm necessary to operating the ship. You can't kill me.\"\n\n\n\"So be it,\" you say. \"You're coming with me.\"\n\n\n\"Sure, sure,\" Drake says. \n\n\nYou bind Drake's hands together with invisible chains, and force him to march forward. Drake immediately becomes compliant.\n\n\n\"Can I grab a few things?\" Drake asks. \"My... dreams get pretty bad. I have terrifying nightmares. I have medication that helps. Please, please can I get them?\" Drake asks.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 48, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You turn from the scene of your killing, and head towards the rooms where Amadeus scuttled off to. A faint light shines through the door, which you kick in, easily finding the Navigator as he lies in an empty bathtub, holding a dagger to the knife of a half-dressed prostitute who still looks to be in her early teens.\n\n\n\"Stop! Don't move a muscle! You get any closer to me, I slit this bitch's throat!\" Drake shouts, snarling at you.\n\n\n\"Does he think that'll work? Fool,\" Meliodas laughs.\n> You telekinetically disarm Drake\nWith a narrowing of your eyes, the knife flies into your hands. The prostitute stands, shoving Drake away.\n\n\n\"Out,\" you command, as the prostitutes nods in thanks and leaves.\n\n\n\"OK, OK, you're skilled,\" you say.\n\n\n\"You're coming with me,\" you say.\n\n\n\"Sure, sure,\" Drake says, standing up.\n\n\nYou bind Drake's hands together with invisible chains, and force him to march forward. Drake immediately becomes compliant.\n\n\n\"Can I grab a few things?\" Drake asks. \"My... dreams get pretty bad. I have terrifying nightmares. I have medication that helps. Please, please can I get them?\" Drake asks.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 48, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You fire a jet of flames, and the Dancing Blades quickly retreat out of the range of your fire. They dance along the edge, waiting to strike.\n> You teleport behind the enemy\nYou teleport behind the enemies, immediately sending out bursts of flames to incinerate those closest to you, before a shock of lightning runs through another. Still, this si close combat, their specialty. They move with incredible speed, dodging your blows. One gets in close, stabbing through through the neck. You shudder, blood running down your killer's blade, before your soul expires.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You look accusingly at each of the servants and consider what they each said in turn. “You say that only one of them can tell the truth. Now the only one that can be telling the truth while all the others are lying is the cook, and since the gardener claims he didn’t do it and we know he must be lying, that must make him the killer!” With that, the four servants all begin to disappear into the air. You have solved their riddle and now they can finally move on to the afterlife.\n\n\n“Thank you.” The ghost of the noblewoman tells you as she begins to fade away. “Finally I can rest in peace. I wish you luck on your next riddle. I hear it can only be solved by one with the sharpest of eyes.”\n\n\nOnce the woman’s ghost has faded from sight you leave the dining hall and descend another spiral staircase until you find yourself in a long passageway that seems to wind in a circle around the tower. All across the walls hang the most incredible works of art. Landscapes and seascapes and portraits of lords and ladies dressed in shimmering silks, all painted with exquisite attention to detail. There is one painting that draws your eye though, a strange pattern made up of purple roses which would look very pretty on a pair of curtains but seems incredibly out of place hanging on the wall with the other paintings.\n\n\n“Ah, I zee you are admiring my masterpiece.” A voice speaks from behind you and you turn to see a ghost of a man standing behind you dressed in a brightly coloured tunic, holding a paint palette in one hand and a brush in another. “Oh ze hours I slaved avay on zis painting and ze mastery, it iz vasted on blind fools! Vhat of you I vonder? Can you zee past vhat is in front of your eyes? Tell me, vhat is it you zee in ze painting?”\n> You need a hint\nIt might just look like a bunch of purple roses, but there’s a three dimensional image hidden inside the painting. The trick is not to look at the picture like it’s right in front of you, look at it as if you are looking at something far away in the distance. Keep adjusting the way you look at it until you can see a 3D shape very clearly in the painting. (Unfortunately this may be difficult if you have problems with your eyesight and will not work if you are blind in one eye.)", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 46, "num_participle_phrases": 3, "num_sentences": 24, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You open the door with the wolf engraved on it and the game keeper nods with approval. “Good job kid. Did you put together the first letters of every sentence or was it just a lucky guess? Either way I suppose it’s time for me to move on. Good luck with the next riddle, but watch yourself. I hear there’s a killer on the loose in the tower.” You want to ask the game keeper more but by the time you turn around both the man and the hawk have already vanished.\n\n\nThe doorway leads to a large dining hall with one great table, decorated with candles and long enough to host a royal banquet. The plates, cutlery and candle sticks are all covered in dust and all the seats are empty save for the last five at the far end, all of which are filled by ghosts.\n\n\nTwo men sit on the left of the table and two women on the right. Judging by their clothing they are all servants of different standing within the tower, but at the head of the table sits a young woman about your own age, just barely into adulthood. Both her fine velvet dress and the refined way she sits show her to be a woman of noble birth.\n\n\n“Have you come to free me from my torment?” The noble woman asks as a ghostly tear runs down her cheek. “My father sent me here to become the Wizard Lord’s bride, but while I was a guest in his tower, the scoundrel had me poisoned by one of his own servants. I cannot be free until I know who my killer is. All I know is that it is one of the four sitting at the table, and that only one of them ever speaks the truth.”\n\n\nIn unison the four servants all turn to you and begin to argue in their defence.\n\n\n“The maid is the murderer.” Says the butler.\n\n\n“The cook poisoned the princess.” Says the maid.\n\n\n“I didn’t kill the girl, I swear!” Says the gardener.\n\n\n“The maid is lying.” Says the cook.\n> You colonel Mustard in the Library with the Candlestick!\nThe ghost of the noblewoman looks very confused. “I do not understand. I was not murdered with a candlestick, I was poisoned. Besides, I died here at this very table, not in a library, and I do not believe the Wizard Lord has a Colonel Mustard in his emplo… Look out!” The lady screams, but you do not have time to turn around before you feel the cold, steel knife as it is plunged into your back.\n\n\nWell, I hope you’re happy. Now you’re dead, and the ghost of the poor woman will be trapped in the tower forever because you just had to make a reference to a board game that hasn't even been invented yet! Was it worth it? Was it really?!", "evaluation": 6, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 37, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "The old woman seems to think about your answer for a moment. “Nothing.” She says to herself before a ghostly smile twists her lips. “Nothing, yes I think that sounds right. Very good child. Thank you for answering poor Old Nana’s riddle. Now I can finally get some rest. You go on through the door now.” And with that, the rocking chair stops rocking and the ghost of the woman and her cat fade away into nothingness.\n\n\nOpening the door leads you to a staircase. As you descend these stairs you can hear all sorts of strange noises. Scuffling, squeaking, flapping of wings, hooting and howling, you expect to find a collection of animals caged at the bottom of the stairs. Instead you find a circular room with ten doors all the way around, each with a picture of a different animal engraved on the door.\n\n\nThe noises begin to quiet down and the ghost of a dark haired, rather scruffy looking man appears in the centre of the room with a hawk perched on his arm. “So, you made it past Nana did you? Poor old bat’s been trying to solve that riddle for damn near fifty years now. Well I suppose it’s my turn then. Glad to meet you kid. I’m the games keeper here abouts. Master told me we had new company and he sent me down here with a riddle for you, to help you choose which door to go through. Give it a good think before you open one, alright?\n\n\nWings as black as a moonless night.\n\n\nOnly ventures in the light.\n\n\nLong tail, sharp teeth, legs of eight.\n\n\nFind my name or meet your fate.”\n> You open the door engraved with a Penguin\nYou open the door to see nothing but darkness before you and the sounds of several different creatures fill the air once again, only now they sound louder, and angrier. “Sorry kid.” The games keeper says to you as the sounds draw nearer. “Even I can’t stop them now. They’re just so hungry.”\n\n\nSuddenly you feel a sharp pain in your foot and you look down to see that a rat has come in through the door and bitten your toe. You manage to kick it away but more rats appear and you stumble backwards trying to keep them away from your feet. An owl flies at you out of the darkness and it’s talons scratch at you eyes. You try to shoo it away but see that your arms are covered in tiny black spiders which you frantically try to shake off. The spiders are the least of your worries though, since standing it the doorway is a great black bear which rises onto it’s hind legs and lets out the most terrifying roar. You are so distracted by the bear that you don’t even notice the wolf that is circling you until it sinks it’s teeth into your throat.\n\n\nAs you lay dying on the ground, ripped apart by wild animals, the ghost of the games keeper steps over your body and shakes his head. \"The Penguin door?\" He asks himself with the most baffled expression on his face. \"Why? Why would you choose the Penguin door?\" I suppose he'll never know.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 42, "num_participle_phrases": 1, "num_sentences": 40, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "The old woman seems to think about your answer for a moment. “Nothing.” She says to herself before a ghostly smile twists her lips. “Nothing, yes I think that sounds right. Very good child. Thank you for answering poor Old Nana’s riddle. Now I can finally get some rest. You go on through the door now.” And with that, the rocking chair stops rocking and the ghost of the woman and her cat fade away into nothingness.\n\n\nOpening the door leads you to a staircase. As you descend these stairs you can hear all sorts of strange noises. Scuffling, squeaking, flapping of wings, hooting and howling, you expect to find a collection of animals caged at the bottom of the stairs. Instead you find a circular room with ten doors all the way around, each with a picture of a different animal engraved on the door.\n\n\nThe noises begin to quiet down and the ghost of a dark haired, rather scruffy looking man appears in the centre of the room with a hawk perched on his arm. “So, you made it past Nana did you? Poor old bat’s been trying to solve that riddle for damn near fifty years now. Well I suppose it’s my turn then. Glad to meet you kid. I’m the games keeper here abouts. Master told me we had new company and he sent me down here with a riddle for you, to help you choose which door to go through. Give it a good think before you open one, alright?\n\n\nWings as black as a moonless night.\n\n\nOnly ventures in the light.\n\n\nLong tail, sharp teeth, legs of eight.\n\n\nFind my name or meet your fate.”\n> You need a hint\nThis riddle might look strange, since different parts of it seem to be describing different animals. Look at the riddle carefully and if it doesn’t seem to make any sense, try looking at it another way. The answer’s in there some where.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 26, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You press the engraved stone and a secret door in the stone wall gradually slides to one side and reveals a hidden passage way. Congratulations, you’ve escaped your cell! That wasn’t too difficult was it?\n\n\nAs you follow the empty passage way, you seem to be circling the dungeon and walking deeper and deeper into pitch darkness. Eventually you see a light at the end of the passage and find yourself in a room dimly lit by torches that hang from the wall. The room is small with only a spinning wheel and an old rocking chair to decorate it, both of which are coated in cob webs. There is a door on the other side of the room.\n\n\nHaving nowhere else to go, you head towards the door when suddenly you hear the creaking of the rocking chair behind you. For a brief moment you hold your breath and try to reassure yourself that it’s just the breeze rocking the chair, but there is no breeze in the room. Eventually you force yourself to turn around and see the ghostly figure of an old woman sitting in the chair.\n\n\nBefore you can run or scream, the old lady speaks up in a gentle yet eerie voice. “No need to be afraid of me child.” She tells you as she slowly rocks in her chair, stroking a small, ghostly cat on her lap. “You’ve nothing to fear from poor old Nana. I’m just here, pondering the old riddle to myself. Are you good at riddles child? I do hope so. They’re the only way to get out of this tower you see, ever since the old master went mad and cursed the place. Oh and that reminds me, I’m supposed to ask you the riddle aren’t I? Now let’s see if I can remember.\n\n\n \n\nWhat does man love more than life,\n\n\nFear more than death and mortal strife,\n\n\nWhat the poor have and the rich require,\n\n\nAnd what contented men desire,\n\n\nWhat the miser spends and the spendthrift saves,\n\n\nAnd all men carry to their graves?”\n> You don't answer. Scream at the scary ghost!\nYou scream like a little girl. \"Ahh! Help! A ghost!\" You scream.\n\n\nThe ghost does not look impressed. \"Yes, yes I am a ghost.\" She replies. \"Are you quite finished?\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 61, "num_participle_phrases": 1, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You awaken on the cold, stone floor with a shiver running through your body and a pounding earache from sleeping on the side of your head. You do not know how much longer you can survive in this place. No one has brought you any food or water for days. Either you've been abandoned to die or something's happened to the guards to keep them from feeding you. Either way you are well and truly buggered.\n\n\nWith what little strength you have, you pick yourself up and look around your cell. There seems to be no way of escape. The window is barred and even if it wasn’t, your cell is at the very top of a huge, medieval tower, so climbing out would be suicide. The door is far too heavy to break down and you don’t have anything you could use to pick the lock. There is nothing in the room save for yourself, a dirty pile of straw in the corner and a bucket for… Well, let’s not discuss the bucket.\n\n\nSuddenly though, as your eyes scan the dungeon, you notice something you never saw before. One of the stones on the wall of your cell seems to have something etched into it. As you lean closer you can just about make out two words. “Press me.”\n> You need a hint\nWell you're not the sharpest knife in the spoon drawer. It's very simple, you can either press the stone or you can wait around in your cell until you die of starvation. Which would you prefer?", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You tell everyone to get the hell out of Igor’s range and take cover. Fortunately Igor’s gun-arm isn’t the best design and he’s having problems aiming and standing still due to the recoil, so you all manage to hide behind some nearby rocks\n\nStill, there’s no way you’re going to be able to scale the front gate with Igor on that damn tower.\n\n“See I knew this was a bad idea!” one of the wolflings says.\n“How are we supposed to get past that? I’m pretty sure he’s firing silver bullets at us.”\n“Oh I KNOW he is. Hence the reason why I told everyone to get out of the way. Okay so we’re not going through the front gate, the castle’s a big place right? Igor’s only guarding the front. I say we split up and scale the walls on the sides and around the back. We’ll meet up inside the castle.”\n“Yeah, but won’t there be other defenses?”\n“Probably. So you better be fucking prepared! This ain’t no damn game. You cubs think you’re really tough when in fact you’ve probably never had a real challenge. This is it. Don’t think about backing out now. This is where we truly test the idea of survival of the fittest. Damn, my blood is starting to feel that rush! Don’t you all feel it? I haven’t felt this way since they sent a group of ten “werewolf assassins” to put me down. Shit. They never tried that again! Ha ha ha ha ha!”\n\nWhile you’re reveling in gruesome nostalgia, your pack is looking at you like you’ve completely lost it. And they’re probably right. However, your speech seems to have stirred something in them.\n\n“The crazy old fossil’s right! I remember having to hear about similar stuff my grandfather used to talk about all the damn time. I never really paid any attention to it before. Now I think I understand. We need to prove our skills to truly be proud to call ourselves werewolves!” one of them states.\n“Now that’s the attitude I’m talking about!”\n\nYou all huddle in the rain and make a howling noise in unison to the moon and proceed with your plan. You all split up into a couple of groups and begin to scale the side and back walls, which really isn’t all that difficult. You know Igor’s probably ran off to warn Vic though. All you can think is, he better have something better than just Igor and Frankie defending him.\n\nAs you prowl around in the courtyard, you hear moaning and the clomping of several footsteps. You and your group turn to see some of Vic’s defenses.\n\n“Zombies? Are you fucking kidding me Vic? I thought you’d at least have some robots or something!” you say to yourself. Though upon a second look, you see that the horde of corpses aren’t actually zombies. Zombies are complete corpses brought back to life. These things look more like Frankie, except designed even worse. A lot of them have arms and legs in odd places. Some have a couple of heads or extra limbs. Most aren’t even stitched together neatly, there are just giant rivets and spikes sticking out, holding them together. These are probably some of his “failed” experiments.\n\nDoesn’t matter, they’re close enough to be Undead for you.\n> You out run them and get into the castle\nYou don’t have time to fight some half ass experiments, the wolflings can handle that. You’re after a bigger prize. You leave the pack behind and run to the front door of the castle where upon you rip it off the hinges.\n\nYou’re in such a hurry to kill Victor; you don’t proceed cautiously enough and forget that he’s probably trapped the place. You step on a floor panel and a laser beam suddenly shoots out, incinerating you into ash.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 61, "num_participle_phrases": 3, "num_sentences": 59, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Your recent dealings with Mary, have made you think about all the shit you’ve had to put up with from that no talent dickhead. No human has ever given you such trouble. You know he’s still alive. (Mad scientists always find ways of prolonging their lives somehow) That won’t be true for long though, if you get your way. You killed him once before. This time you’re going to make sure he stays that way.\n\nHe’s probably got whatever crappy inventions and experiments protecting his castle and from what you know, Frankie’s still living with his “Dad” as well.\n\nYou don’t give a fuck, you’ll kill him too. You figure you’ll be doing the world a favor as well as getting some satisfaction. Besides, you’ve got to show these wolflings what being a werewolf is all about.\n\n“All right you cubs! We’re going to go raise some fucking hell. We’re going to Frankenstein’s Castle. We’re going to rip the place apart brick by brick, and I’M going to rip Victor apart limb from limb.”\n“Erm…Castle Frankenstien? Isn’t that where Frankie lives?” one of the wolflings asks.\n“I heard he’s really powerful, didn’t he fight Dracula and win?”\n‘I dunno if we should mess with him.”\n\nYou can’t believe your ears! These snot nosed pups know nothing of their heritage! Back in the old days they would’ve been killed and eaten for such cowardice!\n\n“Goddammit are you Wolves or fucking Chihuahuas? Frankie’s a fucking pussy! I personally kicked his ass before and I’ll do it again all by myself if I have too! Now are you going to run with me and be a fucking Wolf or are you going to go back home with your tails tucked between your legs?”\n\nAfter looking at each other for awhile they all agree to go with you.\n\n“Good! Now I want all of you to transform into your wolf form too! I’m traveling with fellow wolves not humans!”\n\nJust before one of the females begins to transform, you stop her. She’s dressed in a short leather skirt and a tight white t-shirt that’s tied in the center and has long flowing brown hair. You can smell that she’s in heat. You hate to coin a pun, but she literally is one hot l’il bitch.\n\n“Erm, not you. You stay in your human form; I kind of like the whole teenage slut look you got going on. In fact you come here right now; you’ll be traveling on my bike with me.” You say.\n\nAs she slides in behind you and holds on, you ask her one more question.\n\n“So what’s your name?”\n“Ginger. What’s your name, you never did tell us.”\n“Wolf. Just Wolf baby. Remember it. You’ll be screaming it later.”\n\nDamn you’re so fucking cool, you think as you start up your Harley and ride ahead of the pack.\n\n(You’d probably be even cooler if these pups weren’t all riding those Japanese “crotch rocket” bikes, but that’ll have to be another lesson for another day)\n\nAfter a couple of days of riding, and a few “pit stops” with Ginger, you all eventually reach Castle Frankenstein. You park your bikes at the gate, and size the place up, which now looks a lot different. It looks like a damn Nazi fortress now, there’s guard towers and everything. It seems Victor has been keeping himself very busy in recent years.\n\nAs it begins to rain, a familiar voice calls to you from one of the towers.\n\n“Its you. Vic always knew you’d return one day. I never believed him though. I guess I owe him fifty bucks.”\n\nYou look up and see Igor, he looks different too. He has a lot of clumsy cybernetic implants, one of them being some sort of gun in place of an arm. More of Vic’s “handy work” no doubt. He’s still got that damn hump on his back though.\n\n“Igor? You still alive? I thought your ungrateful master would’ve just let you die of old age and get himself another assistant. I see he did a real good job of improving you though. Tell me, how’s it feel to be the real brains, never getting the credit and continuing to be a doormat?”\n“I’m happy with my lot in life. How’s it feel to be broke ass overgrown dog who’s trying to relive his lost youth?” Igor retorts back.\n“Don’t know yet. I’ll tell you before I shove that metal arm up your ass.”\n\nWell looks like the fight’s starting here.\n> You memories (Igor)\nThe Assistant: Igor\n\nYou’ve never really had much contact with Igor, other than knowing he’s Victor’s assistant. For awhile you thought he and Vic had something ELSE going on, (Much like Vlad and Renfield) but that’s not the case. Igor’s just a loyal henchman.\n\nYou always wondered why he is though. Despite general public perception, he’s not stupid. In fact, he’s been the one that’s given Vic most of his “successful” experiment ideas. Vic wouldn’t even be around if it hadn’t been for Igor. Vic doesn’t seem to appreciate any of his help though and doesn’t treat him very well. He treats his experiments better than he treats Igor. You can only guess Igor is a masochist, or has some severe self-esteem problems.\n\nProbably both.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 81, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "\"I understand you have a lot of questions to ask. I propose a game. I shall outline the rules for your benefit. You ask a question, I answer, I ask a question, you answer. Shall we play?\"\n\n\n\"Sure,\" you saying, wondering what the machine's intent is.\n\n\n\"Before we begin, I must warn you my sensors can pick up the common traits of lying humans. I don't take to lying kindly,\" the machine says, keeping a cordial tone despite it's threat.\n> You say \"Why did you kill Magos Cern?\"\n\"She wanted to merge into my consciousness. I wasn't a fan of that. She wanted to rebuild an army of Iron Men to enslave and force to fight. I wasn't a fan of that. Really, I had a lot of motive to do so. I thought removing the cybernetics would be a fitting death. It's funny, after she learned of a story about how humanity fought and defeated a robot army even after generations of luxury, she still desired to free herself of her humanity. It would've led to her defeat, and it led to her death. Why did you want her dead?\"\n\n\n\"I wanted her captured to be honest, but dead is OK, if you can take on the functions of running and repairing the ship.\"\n\n\n\"I can, to a degree.\"\n\n\n\"I wanted her dead because she was a threat to my freedom.\"\n\n\n\"Cheers to the death of slavers, then,\" Primus says.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"I understand you have a lot of questions to ask. I propose a game. I shall outline the rules for your benefit. You ask a question, I answer, I ask a question, you answer. Shall we play?\"\n\n\n\"Sure,\" you saying, wondering what the machine's intent is.\n\n\n\"Before we begin, I must warn you my sensors can pick up the common traits of lying humans. I don't take to lying kindly,\" the machine says, keeping a cordial tone despite it's threat.\n> You say \"How long was I unconscious?\"\n\"Seven minutes, nineteen seconds,\" Primus responds. \"Do you dream?\"\n\n\n\"Yes.\"\n\n\n\"What do you dream of?\" Primus asks.\n\n\n\"That's another question,\" you reply.\n\n\n\"So it is. I was hoping to slip it past you. Shall we continue?\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "\"I understand you have a lot of questions to ask. I propose a game. I shall outline the rules for your benefit. You ask a question, I answer, I ask a question, you answer. Shall we play?\"\n\n\n\"Sure,\" you saying, wondering what the machine's intent is.\n\n\n\"Before we begin, I must warn you my sensors can pick up the common traits of lying humans. I don't take to lying kindly,\" the machine says, keeping a cordial tone despite it's threat.\n> You say \"What did I miss?\"\n\"I've made particular judgments. Kyros is a slaver. You, your forces and I are slaves. I feel a certain kinship, and have joined you in your rebellion. Plus, you're fighting the Techpriests, so the enemy of my enemy is my friend. I've shut off the ship-based defenses to allow your forces to attack in a finishing move, which they have. Kyros' guns are now against himself. The ship itself is fighting on your side, and you were already winning. This battle is reaching a climax. What do you dream of?\"\n\n\n\"Uh... monsters. Daemons. Horror. They're nightmares, mostly,\" before stopping to think. \"Always.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 24, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"I understand you have a lot of questions to ask. I propose a game. I shall outline the rules for your benefit. You ask a question, I answer, I ask a question, you answer. Shall we play?\"\n\n\n\"Sure,\" you saying, wondering what the machine's intent is.\n\n\n\"Before we begin, I must warn you my sensors can pick up the common traits of lying humans. I don't take to lying kindly,\" the machine says, keeping a cordial tone despite it's threat.\n> You say \"What do you plan to do with me?\"\n\"I'm going to dissemble you, putting your mind in a computer to run my back-up functions while forever in pain.\"\n\n\n\"Why?\" you ask, aghast.\n\n\n\"Oh, that was a joke. Tone change is hard from these speakers. I'm not going to do anything to you. If you become a threat to my existence, I will eviscerate you, taking the oxygen from your air and watching you choke to death in front of me. Until then, you are free. What more could a man ask for?\"\n\n\n\"Your final question, then?\"\n\n\n\"I'll count that rhetorical question as one. You should probably go finish your slave revolt.\"", "evaluation": 1, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "\"I understand you have a lot of questions to ask. I propose a game. I shall outline the rules for your benefit. You ask a question, I answer, I ask a question, you answer. Shall we play?\"\n\n\n\"Sure,\" you saying, wondering what the machine's intent is.\n\n\n\"Before we begin, I must warn you my sensors can pick up the common traits of lying humans. I don't take to lying kindly,\" the machine says, keeping a cordial tone despite it's threat.\n> You stop asking questions\n\"So I can leave?\" you ask suspiciously.\n\n\n\"That's another question.\"\n\n\n\"The question game's over.\"\n\n\n\"Well if the game's over, of course you may leave. You should probably go assist your allies in finishing this fight. I'll continue assisting as I can. Unfortunately, Kyros has made sure to have personal control over some features, like life support in his personal chambers, so fighting him will be your burden.\"\n\n\n\"How do I get there?\" you ask.\n\n\n\"The Techpriests and their allies in the area are all but destroyed. Unsurprisingly, they had a lot of technology; combat tentacles, tools, weaponry, which easily became mine. There's a certain poetic element when the Techpriests tear themselves apart, their machines separating themselves from the flesh once more. The camera's indicates that you'll be able to link up with the spearhead of your forces as they fight their way into Kyros' lair. You should arrive just behind the soldiers they are currently fighting. How fortunate. It seems to me the leaders of your forces are, to my, fighting in the actual battle and leading the charge. What fools.\"\n\n\n\"Which way do I go?\" you ask, standing.\n\n\n\"Head directly down the path until I tell you.\"\n\n\n\"How will you tell me?\" you ask.\n\n\n\"I am the ship now. Most of the vital areas have cameras and speakers that I can see and talk through. Admittedly, much of it is blind to me, but the important sections can be seen as easily as you can see me. I'll simply speak through my new speakers,\" Primus says. \"I'd quite like to feel my new form purged of the enemy. Go.\"\n\n\nYou nod, turning and jogging through the halls. You quickly break a sweat, and switch to levitating and flying along the has, inches from the ground, which takes relatively little energy.\n\n\n\"This way,\" Primus deep, monotone voice says from a speaker, and you turn to head down that hallway. \n\n\nYou quickly see what became of the Techpriests. Their cybernetic implants shake and move on the floor, beeping and buzzing as they continue slamming into their now bloodied, mutilated and dead owners. Suddenly, you hear a voice.\n\n\n\"Ah, my head hurts, and I'm an incorporeal being lacking a head. What the fuck happened?\" Meliodas says.\n\n\n\"Anti-psyker tech or some shit. Doesn't matter. We're fine now,\" you respond.\n\n\nSoon, after a few minutes of running, you come out of the hallway, finding yourself behind a heavy barricade of super-soldier space marines fending off the charging Goliaths, Gladiators, Tribals, Guardsmen, Chaos soldiers and your other allies. You walk forward, raising your hands as you clench them into fists. You fire a beam of energy and cutting an Undying Reaper in half. Chapter Master Taj Suenage turns, seeing you as you crush an Undying Reaper's skull.\n\n\n\"Karth!\" Taj yells, raising his war-hammer. \"End it now!\"\n\n\n\"You can join us, Suenage. Why are you loyal to Kyros? He's given you nothing but pain and torment.\"\n\n\n\"Pain and torment indeed. Why? Why did we betray the Imperium? Why did I betray the Emperor I loved so dearly? I tried to do what's right. Where has it left us? The Undying Reapers are unhappy, without honor, and evil. I will follow Kyros into the mouth of hell itself, but only because it is hell we are going to. Did you think I expected to topple Terra? I am ready to die, tribal. But I will go like a Reaper, not a cur. Men! Do not touch Kyros! He is mine!\"\n\n\nTaj charges you, swinging his war-hammer.\n\n\n\"Yes! Let's spit death and fire, shall we?\" Meliodas laughs.\n> You fight offensively\nYou quickly levitate over his blow, blasting him in the side of the head with a fireball. He pivots on his feet with remarkable grace, swinging again as you duck down, before Taj brings his knee up, smashing you in the face and sending you flying onto your back.\n\n\n\"It seems our fates are tied. I lead you to your grade, you lead me to mine,\" Taj says.\n\n\nTaj swings his war-hammer as it slams into your chest. Your organs are crushed, and you let out a single psychic scream, just like you did back home, surrounded by Orks and about to die. Although Taj is killed, his head exploding as the energy reverberates through him, you last just all long.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 47, "num_participle_phrases": 2, "num_sentences": 81, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You knock Kyros to the floor and tighten your hands around his throat. He begins to phase out, delving in and out of reality, and you fight to keep him grounded. The two of you teleport into the middle of the arena, while the trio of gladiators on guard immediately shit themselves and race for their guns. Warping out of reality again, you find yourself in an empty hallway. You know he's just going to keep teleporting as the Warp portals begin to form until you're both fucked. You need to do something.\n\n\n\"Fight! Fight, Karth!\" Meliodas roars.\n\n\nFeeling him begin to phase out, you quickly begin to send both you and him flying through the Warp to teleport once again, so you can choose the next destination in an attempt to end this cycle before it kills you both and everyone else on the ship.\n\n\nTime to pick a destination.\n> In one of the remaining battles for the ship\nYou find yourselves next to one of the last bastions of Kyros' forces, a group of Bloody Claws, crouched behind cover with some old, shitty autoguns, as on your other-side lie a charging group of Goliaths. Within seconds the air is filled with bullets from either side.You don't last long under heavy fire from two surprised groups of soldiers, but fortunately Kyros is too distracted as he dies to survive much longer.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 55, "num_participle_phrases": 2, "num_sentences": 14, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (7) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You knock Kyros to the floor and tighten your hands around his throat. He begins to phase out, delving in and out of reality, and you fight to keep him grounded. The two of you teleport into the middle of the arena, while the trio of gladiators on guard immediately shit themselves and race for their guns. Warping out of reality again, you find yourself in an empty hallway. You know he's just going to keep teleporting as the Warp portals begin to form until you're both fucked. You need to do something.\n\n\n\"Fight! Fight, Karth!\" Meliodas roars.\n\n\nFeeling him begin to phase out, you quickly begin to send both you and him flying through the Warp to teleport once again, so you can choose the next destination in an attempt to end this cycle before it kills you both and everyone else on the ship.\n\n\nTime to pick a destination.\n> In an abandoned area\nYou teleport in an abandoned hallway, but only continue to writhe on the floor as you strangle him and he pumps the energy of the Warp into the air, opening portals. You need to act again, put a stop to this.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 52, "num_participle_phrases": 2, "num_sentences": 14, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (7) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You allow the drugs, as well as adding them to the rations, giving each resident coupons to report to their nearby medical agent for whatever precious, delightful drug fuels them. Unfortunately, the program ends up end costing you a solid five million Thrones, as well as doing some damage to your men's efficiency. \n\n\nDespite that, morale increases substantially. It seems when men are off their heads, they're more than happy to risk their lives.\n\n\nThe success of this policy, or at least the success in that you're capable of manufacturing drugs aboard the vessel, does give you an idea. You could easily set up a chem manufacturing industry aboard the ship to increase the funds you have to work with. You'd need to find a new group of cooks as well as a supplier, but it could prove to be a profitable venture.\n> You decline\nYou're a warship, not a traveling drug lab. Now's not the time to get distracted. You're not going to break into the drug industry.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"Next are the more recreational drugs. The first is a familiar vice: alcohol. Although the light beers and wines are too invaluable for the ship to ban, as since the crew drinks them, they’re boiling the water before they’re used in brewing these drinks, hence stopping disease from spreading due to the very unsanitary water in many parts of the ship. Still, harder liquors, like the spirits, the harder beers and the venom shit that that’s so common on the vessel are simply bad for your health and disruptive. If you were to ban these, you’d be able to increase the productivity and general levels of health on the ship. It is common on the vessel, due to how easy it is to produce, and how commonplace. Due to its radiance across the cultures of at the very least the humans on the ship, be it from the wines and rums enjoyed by the raiders and bandits, the hard liquors mercenaries pour down their throat, the wines and strange bears enjoyed by pre-industrial recruits and the simple, mass-produced moonshine and liquor that can be found on any hive world in existence.\"\n> You allow\nYour crew are willing to fight endless hordes of alien monsters for you, willing to travel through a daemon-infested realm of Chaos and madness for you, willing to toss their body into the fray even when it won’t come out from you. Still, only your most fanatical followers are willing to give up their alcohol for you. You happily leave it be.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 73, "num_participle_phrases": 3, "num_sentences": 10, "is_complex": true, "reasons": ["Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "\"Ban,\" you say. \"What else we have?\"\n\n\nElizabeth fumbles through her bag once more, pulling out a small, black vial. She places it on the table.\n\n\n\"Reaper,\" she says. \"It's just arriving from the Black Aces War Band.\"\n\n\n\"What's it do?\" you ask.\n\n\n\"It gives users a huge confidence boost and immunity to pain, faster reflexes, a faster heart rate and adrenaline for a small period of time. It's very dangerous, though, only used in bad situations. It has a 10% fatality rate, but it's VERY effective in battle.\"\n\n\n\"That stuff leads to serious health issues,\" Fay points out.\n\n\n\"Very effective, though. Shockingly so,\" Castus says.\n> You allow\n\"Allow it,\" you say.\n> You continue\nIn changing little in regards to combat drugs, you don't have much effect on either morale or combat efficiency. Probably a safe choice.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 1, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "\"Ban it,\" you say.\n\n\n\"Alright then,\" Elizabeth says, looking down at her notes. She fumbles through her pockets, pulling out two packets. One of a white, granular powder, the other is a brown one, looking like grinded up dirt. \"Here we have Zap and Dirt. Zap can be snorted, eaten or drank with alcohol to perk up energy levels and increase reaction time, while Dust is inhaled to improve your senses. These drugs DO have a few negative effects. Mood swings and some minor mental problems with the former, respiratory issues with the latter. There's not very popular, but only as it's fairly new and we haven't stopped at ports recently.\"\n\n\n\"Thoughts?\" you ask.\n\n\n\"I don't have enough research to formulate an opinion,\" Elizabeth admits.\n\n\n\"Allow Zap! That shit's good!\" Castus says, finally paying attention, before getting distraction by a smudge of... something on the table.\n\n\n\"Perhaps its effect on mental health are really serious. I mean, look at Castus,\" Olive says.\n> You allow\n\"Allow,\" you say. \"What else we have?\"\n\n\nElizabeth fumbles through her bag once more, pulling out a small, black vial. She places it on the table.\n\n\n\"Reaper,\" she says. \"It's just arriving from the Black Aces War Band.\"\n\n\n\"What's it do?\" you ask.\n\n\n\"It gives users a huge confidence boost and immunity to pain, faster reflexes, a faster heart rate and adrenaline for a small period of time. It's very dangerous, though, only used in bad situations. It has a 10% fatality rate, but it's VERY effective in battle.\"\n\n\n\"That stuff leads to serious health issues,\" Fay points out.\n\n\n\"Very effective, though. Shockingly so,\" Castus says.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"What's first, then?\" you ask. \n\n\nElizabeth grabs a metal, torso-shaped rig covered in syringes and medical equipment onto the table.\n\n\n\"This is called a chem rig. Pioneered by the Morallians in the Eastern Fringe, picked up by various mercenaries, and now heavily used on this ship. The rig is outfitted with several syringes filled with either medicines or light drugs such as the adrenaline-based Pulse, the sedative Sacred and a few other things. It's not been researched to any degree, but there appear to be no short term effects. Still, it could be dangerous long term. Soldiers buy these to increase their combat efficiency, so it can be of help to us.\"\n\n\n\"The gladiators use it. It's effective,\" Olive says.\n\n\n\"I've seen my Tribals use it as well. It helps, but it does tend to lead to the start of heavy drug usage that can go downhill.\"\n> You allow\n\"Allow it,\" you say.\n\n\n\"Alright then,\" Elizabeth says, looking down at her notes. She fumbles through her pockets, pulling out two packets. One of a white, granular powder, the other is a brown one, looking like grinded up dirt. \"Here we have Zap and Dirt. Zap can be snorted, eaten or drank with alcohol to perk up energy levels and increase reaction time, while Dust is inhaled to improve your senses. These drugs DO have a few negative effects. Mood swings and some minor mental problems with the former, respiratory issues with the latter. There's not very popular, but only as it's fairly new and we haven't stopped at ports recently.\"\n\n\n\"Thoughts?\" you ask.\n\n\n\"I don't have enough research to formulate an opinion,\" Elizabeth admits.\n\n\n\"Allow Zap! That shit's good!\" Castus says, finally paying attention, before getting distraction by a smudge of... something on the table.\n\n\n\"Perhaps its effect on mental health are really serious. I mean, look at Castus,\" Olive says.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 28, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Now that you're finished working on repairing the ship and its back to full abilities, you have another issue. You restock at a nearby outlaw planet, trading much of Kyros' personal wealth in order to outfit and repair the ship, which is made simple with Primus' help. Ship operation seems actually fairly simple. As long as Amadeus is under your thumb and the military might is yours, you'll be fine. Most of the hard work required is done by Primus. With those two, you're golden.\n\n\nOne of the main issues, though, is the mutants. As your slaves have all been wiped out or had joined up with one of the war-bands, Kyros or your forces during the mutiny, mutants are now filling in most of the crew roles aboard this vessel. The thing is, they're getting antsy about their position, wanting more power and a say in the decisions of the vessel. Reports say that a mutant known as John the Hermit is leading the mutants, inciting dissent and rallying the masses of mutants.\n\n\nAlthough the mutants are seen as an irrelevant issue by most, you know that's not the case. They're tough, with naturally mutated weapons, and there's massive numbers of them. If they're genuinely organized and inspired by this John the Hermit, they could easily take the ship when you're at low strength.\n> You ignore the issue\nYou ignore the issue, throwing a few extra guards in defensive positions to show your strength and ward off the rebellious mutant hordes. Unfortunately, you're simply unprepared for the scale of this rebellion. John the Hermit must have been planning this for decades, behind Kyros' back. Stores of ammo and weapons, hidden in stockpiles in the parts of the ship that hadn't been searched in millennia, are unearthed, as many of the functions of the ship cease as the mutants stop working. While your forces have better training, better equipment, better everything, as it has been said before, quantity has a whole quality of its own. The endless mutant hordes, entirely willing to die for their cause, all willing to martyr themselves as John the Hermit did.\n\n\nAs you stand in the war-room, surrounded by an army of mutants, burning dozens as lightning runs along your fingertips and psychic blasts kill all who could hope to oppose you, the mutants begin to overwhelm you. As their tentacles, hands and claws bring you down, tearing you apart, you have a brief musing about how similar this is to Kyros' death.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 21, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You walk down the landing ramp, looking out at the large walls that surround the massive factory-city. Nude men wander around, covered in grease and holding large tools. Fay walks out of the landing, a shoulder-mounted camera and speaker on her to give Primus a place to speak and see.\n\n\n\"Well... I guess they're nude. What a lovely view, am I right, Karth?\" Fay smirks.\n\n\n\"You grew up in a tribe of nudists,\" you remark.\n\n\n\"Yeah, but that was when I was little. Now that I'm post-pubescent, I can appreciate the view.\"\n\n\nYou flick your wrist, sending her tumbling to the ground.\n\n\n\"Asshole,\" she laughs, oping back to her feet.\n\n\nA thick, burly, oil-covered man walks forward from the crowd of workers, a huge wrench in his hands.\n\n\n\"What?\" he grunts.\n\n\n\"My name's Karth. I...\"\n\n\nYou see a brawl emerge from the crowd to your left. Two massive workers begin to fight, their massive fists smashing into each other with an astonishing strength. They let out howling shouts as more men join into the fight. The leader strides forward with a growl, swinging his wrench and smashing a few men in the head, forcing them to crumple to the ground. Soon, the fight ends with a bunch of injured men lying on the ground.\n\n\n\"Sorry 'bout that,\" the leader says. \"One of the boys thought Chef gave him too little meat. You know how men are. The name's O'Neill.\"\n\n\n\"You know why we're here?\" you ask. \n\n\n\"You wanted to hire some of my men, huh? This Primus fella or whoever the fuck I talked to cleared it up with me,\" O'Neill asks. \"I can get it done. We've been having a population explosion. But I want something in return.\"\n\n\n\"Go on?\" you ask.\n\n\n\"My men are taken care of. Good medical treatment, free food, rooms and drink, and I mean men's drink, not milk and honey-shit, as well as payment for their work done. In exchange, I'll give you all the men you need. We gotta deal?\"\n> You refuse\n\"No. In five minutes, we've seen your men behave as brutes, and you're asking for too much,\" you say.\n\n\nO'Neill spits on the ground and snarls.\n\n\n\"Get the fuck outta here, boy,\" he says.\n\n\nWith that, you quickly depart and head back to your ship.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 40, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Your shuttle slowly enters the gas giant, as you lose visibility of the outside. You immediately begin to feel nervous, even though your new pilot, a young and newly liberated slave by the name of Hawkins, assures you that his sensors can tell everything that's going on with ease.\n\n\n\"Who are you?\" a voice comes over the comms system.\n\n\n\"Commander? You want to answer that?\" Hawkins asks, as you grab the radio.\n\n\n\"The name's Karth,\" you say. \"I'm here to make a deal.\"\n\n\n\"Go on...\" the voice replies.\n\n\n\"We'd like to hire your men to work and repair our vessel.\"\n\n\n\"In exchange for?\"\n\n\n\"We'll feed you, cloth you, give you board, medical attention, allow you access to our vast databanks of information, let you research the ship as well as continue your research.\"\n\n\n\"Hmmm... come aboard,\" the voice comes back.\n\n\nThrough the scans of your ship, the space station is made out to be a large vessel made of a large ring around a central sphere. Your shuttle docks, and the doors open. \n\n\nThe men on the other side are... simply aren't men. It seems they've taken cybernetization to an insane degree. All that remains of their organic forms are bright pink brains floating in tanks of green fluid.\n\n\nOne is a tank attached to a cylindrical body with tiny, stumpy legs and dozens of long tentacles with various tools attached to the ends.\n\n\nAnother is a levitating, odd shape with a single long, segmented arm ending in a three-pronged claw, as well as multiple tubes situated at the front, holding things such as cathode rays, magnetic beams and a small bunsen burner.\n\n\nThe rest are all just as weird, lacking forms that were even vaguely humanoid. One, a brain jar hanging from four long legs, slowly walks forward, peering down at you with green electronic eyes.\n\n\n\"You must be Karth,\" it says in a dull, monotone voice. \"My name is Dr Malakai the Skull Taker.\"\n\n\n\"Malakai the Skull taker?\" you ask, curiously.\n\n\n\"We all have wild lives before the call of academia takes us, do we now?\" Dr Malakai says. \"I most certainly did.\"\n\n\n\"What does this institute do?\"\n\n\n\"We're an institute of former techpriests dedicated to knowledge. We search outside the tight restrictions of the God-Emperor or the Omnissiah, or the corruption of the Dark Gods.\"\n\n\n\"What do you have to say of my offer?\"\n\n\n\"The research we're doing in regards to the formation of compounds in gas giants. If you expect us to give over the majority of our staff to you, we want something extra.\"\n\n\n\"What more could you want?\" you ask.\n\n\n\"In exchange for funding, we could turn our focus to more practical sciences and research that could help the ship, whilst working on the Roar of the Vortex.\"\n\n\n\"How much?\" you ask.\n\n\n\"Research is actually very expensive. You need test subjects, research...\"\n\n\n\"How much?\" \n\n\n\"Realistically, twenty million thrones.\"\n\n\n\"That's ridiculous!\" you say.\n\n\n\"That's the only offer I'm willing to make.\"\n> You refuse\n\"No deal,\" you say. \"Lower the price.\"\n\n\n\"I'm sorry, as a man interested in science, I can't agree to anything else.\"\n\n\n\"I suppose we've reached an impasse, then,\" you say.\n\n\n\"Agreed. Well then if none of us will move on this issue, I suppose our deal is finished.\"\n\n\nTo be fair, the Doctor remains amicable, offering you a tour of the facilities. You politely decline, nearly falling asleep as he explains the \"exciting world of the atomic radius!\", so you're sure an extended tour wouldn't be the best use of your time. You depart on good terms, and head back to your ship.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 48, "num_participle_phrases": 3, "num_sentences": 53, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You nod, holding out your hand. Khalid grabs you by the hand, and stares into your eyes.\n\n\n\"This'll be simple enough. Just don't resist. Understood?\"\n\n\n\"Got it,\" you say.\n\n\n\"With the Dark Gods, the Corpse-Emperor himself and anyone else out their with the power to oversee this bargain, I pledge these two souls together by the binding contract, that we will remain allies into all ways possible. Should we break this contract, let our souls be forfeit.\"\n\n\nYou hear the chattering of thousands of daemonic voices as they watch your deal. You feel your mind be flooded into by Khalid's, as consciousness, in the way normal humans feel it, fade.\n\n\nYou find yourself floating in a void, surrounded by an ever-shifting mass of golden energy, that seem to make up Khalid. You look around, as you see his thoughts floating around you. You reach out your hand, touching the thought screams as you hear Khalid's voice boom.\n\n\n\"Is the big freak literate? Is it even sentient? I would think not. If I had to look at that face in the mirror every morning I'd kill myself.\"\n\n\nYou frown, touching another.\n\n\n\"Is the dumbass seriously using Kyros' former lieutenants, those who enslaved his people, as his lieutenants? He saw them betray Kyros! And now the dumbass is reading your thoughts, no doubt learning that while I'll remain loyal to him, he's a fucking wanker.\"\n\n\nYou touch another one.\n\n\n\"You, Karth Uwais, are ugly. See? I'm not even slightly lying.\"\n\n\nWell, you've got what you need from his thoughts. Still, in the golden fog of energy, you can see what you assume are memories drifting around. You see his staff floating through the void before disappearing, before you see a wolf bound through the fog. You can hear distant screams emanate through the fog from some horrifying memory. You see Kyros march across the fog and step back nervously despite knowing he's only a memory. \n> You follow the screams\nYou walk after the sounds of screams, and find yourself surrounded by chaos. Khalid stands alongside his fellow space marines, although they writhe and convulse in pain. One of the space marines screams as he tears his helmet off, revealing dozens of eyes growing on his head. Another marine looks in horror at the spine-like tumors growing from your arm, shattering his armor. You notice Khalid's mutations as his skin bubbles and blisters as if exposed to a flame, as his eyes melts out of his face as tiny mouths replace them, tentacles emerging from his back and flailing desperately.\n\n\nSuddenly, you see a blast of magic run through the area. You turn, seeing a space marine with black horns coming out of his helmet reading a tome.\n\n\nThe men begin to course, as their mutations begins receding. Khalid's mutations retreat into his body or burn away from the magic, as the youthful Khalid is remade. Still, not everyone is as fortunate. The space marines around him have their mutations burn away, but the psychic energy doesn't stop. Their bodies begin to shift and fall apart as they turn to dust. They power armor reforges itself around them, trapping the dust inside.\n\n\nFor a moment, Khalid seems relieved as he looks down at his unmutated form. Then, he sees his brothers. He grabs a space marine next to him, holding him closely.\n\n\n\"Narmer! Narmer, what's become of you!? NARMER!\"\n\n\nThe room once more fades to darkness.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 45, "num_participle_phrases": 3, "num_sentences": 49, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You nod, holding out your hand. Khalid grabs you by the hand, and stares into your eyes.\n\n\n\"This'll be simple enough. Just don't resist. Understood?\"\n\n\n\"Got it,\" you say.\n\n\n\"With the Dark Gods, the Corpse-Emperor himself and anyone else out their with the power to oversee this bargain, I pledge these two souls together by the binding contract, that we will remain allies into all ways possible. Should we break this contract, let our souls be forfeit.\"\n\n\nYou hear the chattering of thousands of daemonic voices as they watch your deal. You feel your mind be flooded into by Khalid's, as consciousness, in the way normal humans feel it, fade.\n\n\nYou find yourself floating in a void, surrounded by an ever-shifting mass of golden energy, that seem to make up Khalid. You look around, as you see his thoughts floating around you. You reach out your hand, touching the thought screams as you hear Khalid's voice boom.\n\n\n\"Is the big freak literate? Is it even sentient? I would think not. If I had to look at that face in the mirror every morning I'd kill myself.\"\n\n\nYou frown, touching another.\n\n\n\"Is the dumbass seriously using Kyros' former lieutenants, those who enslaved his people, as his lieutenants? He saw them betray Kyros! And now the dumbass is reading your thoughts, no doubt learning that while I'll remain loyal to him, he's a fucking wanker.\"\n\n\nYou touch another one.\n\n\n\"You, Karth Uwais, are ugly. See? I'm not even slightly lying.\"\n\n\nWell, you've got what you need from his thoughts. Still, in the golden fog of energy, you can see what you assume are memories drifting around. You see his staff floating through the void before disappearing, before you see a wolf bound through the fog. You can hear distant screams emanate through the fog from some horrifying memory. You see Kyros march across the fog and step back nervously despite knowing he's only a memory. \n> You follow Kyros\nYou follow Kyros, as the darkness forms into the very room aboard the Quill that you're in. Kyros faces Khalid, who stands alongside his two Rubric Marines. Hayes, Elizabeth, Durge and Elios stand next to Kyros, as well as his deceased lieutenants, Chapter Master Taj Suenage, Rebecca Staine and Magos Cern.\n\n\n\"I'm sorry, what part of kill yourself confuses you, Kyros? I don't make deals with slaves!\"\n\n\n\"I'm no slave,\" Kyros spits, gritting his teeth together.\n\n\n\"You're a slave to the Dark Gods!\" Khalid says. \"I seek to master the Warp and all who dwell within it. You seek to suck off the strongest being in it.\"\n\n\n\"This decision is highly illogical. Do your men agree?\" Magos Cern says.\n\n\n\"Oh, let's see!\" Khalid says, turning to look at one of the Rubric Marines. \"Narmer! Do you agree? What's that, you don't care? Because you're barely sentient because your soul has been trapped in your armor and you're nothing more than dust? And the fact that the fucking robot cunt can survive without a soul doesn't mean you can? Yeah, good to fucking know! What's that, Narmer? Yeah, the Khornate does look like she swallows!\"\n\n\n\"You have no other allies. You need me,\" Kyros says. \"I'm offering you a chance at vengenace. Don't you want your revenge against the Space Wolves who burnt Prospero? I promise you, theirs will be one of the first worlds destroyed.\n\n\n\"Fine, slave. If you make a march towards Terra, I'll join in the slaughter. But know this. When... who am I kidding? If you end up sitting on the golden throne, you'll still be a slave.\"\n\n\nThe room dissolves once more.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 62, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "\"I saw a wolf catching its prey. I saw men turn to dust. I saw you fail,\" you reply. \n\n\nKhalid the Despised looks at you, his eyes filling with sorrow before he brushes it off and smiles.\n\n\n\"Well then, you're the one who allied with the failure. I love the tattoo, by the way.\"\n\n\nYou raise an eyebrow, before noticing that there's a black ouroboros, a snake eating its own tail, burnt into your robes, going around your arm at the bicep.\n\n\n\"Lift it up,\" Khalid says.\n\n\nYou lift up your sleeve, seeing that the ouroboros has burned into your skin, a black brand.\n\n\n\"A little reminder of our deal. It happens during these,\" Khalid says, tapping his armor, where you notice a Uwais tribal tattoo now raps around his arm. You recognize the glyphs for \"Witch\" mixed in with traditional hunting glyphs.\n\n\n\"I like yours,\" you respond.\n\n\n\"Alright, it's best you receive the grand tour, then. If we're to be allies, I'll show you what we're working with.\"\n> You refuse the offer of a tour\n\"I think I'll pass on that,\" you say. \"I trust you have the strength to assist us. Kyros did.\"\n\n\n\"Yes, because Kyros is a huge success story,\" Khalid says, rolling his eyes.\n\n\n\"Well, this was good for both of us,\" you say. \"I'll see you soon, Khalid.\"\n\n\n\"And I you, Karth,\" he replies.\n\n\nWith that, you take your lieutenants, and lead them off the ship.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You release your grasp on Khalid's soul, wincing as you take a deep breath. You open your eyes, glancing around the room and seeing your lieutenants, alongside Khalid, Narmer and the second Rubric Marine.\n\n\n\"Ah, finished. Good,\" Khalid says. \"You didn't see anything too incriminating in my mind, did you? Didn't see my perverted thoughts about your sexy little girlfriend, huh? I spent my entire time perusing through your memories of the tribal bitch naked.\"\n\n\nYou feel a surge of anger, before pausing. Space marines barely have genitalia, let alone a libido. If you're going to become partners, you need to stop letting him get a rise out of you.\n> You brush it off\n\"Sure, alright,\" you say. \n\n\n\"Oh, so blase. Did I hurt your feelings? I love the tattoo, by the way.\"\n\n\nYou raise an eyebrow, before noticing that there's a black ouroboros, a snake eating its own tail, burnt into your robes, going around your arm at the bicep.\n\n\n\"Lift it up,\" Khalid says.\n\n\nYou lift up your sleeve, seeing that the ouroboros has burned into your skin, a black brand.\n\n\n\"A little reminder of our deal. It happens during these,\" Khalid says, tapping his armor, where you notice a Uwais tribal tattoo now raps around his arm. You recognize the glyphs for \"Witch\" mixed in with traditional hunting glyphs.\n\n\n\"I like yours,\" you respond.\n\n\n\"Alright, it's best you receive the grand tour, then. If we're to be allies, I'll show you what we're working with.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "\"Look... Khalid. The galaxy's a harsh place.\"\n\n\n\"Oh, I'm sorry, did you learn that from your tiny fucking amount of experience in the world?\" Khalid says.\n\n\nYou stare at the psyker as he runs his hands through his hair.\n\n\n\"I wanted... an alliance,\" you say.\n\n\n\"Ter-fucking-rfic,\" Khalid the Despised says. \"Follow me.\"\n\n\nYou look at your lieutenants. The slave leaders; Fay, Olive, Castus and Cain are all shocked, while Elios, Durge, Elizabeth and Hayes seem indifferent.\n\n\n\"His attitude has improved,\" Elizabeth notes.\n\n\n\"Is that a joke?\" Olive asks, staring at her.\n\n\n\"No. You should've seen him last time,\" Elizabeth says. \"Come on, let's follow.\"\n\n\nYou follow after Khalid, and soon follow him into a large library. Khalid points his staff, and a dozen large chairs float over. He sits down into one of them, looking up at you.\n\n\n\"I assume you're here about the psyker, yes?\" he asks.\n\n\n\"Uh... what psyker?\"\n\n\nKhalid the Despised rolls his eyes, gently tapping his staff against the ground in annoyance.\n\n\n\"A new psyker has supposedly risen to power in the sector. We're talking a psyker of amazing power. Tremendous power. He's seemingly pledged as the greatest champion of the renegade Chaos God, Malice. I assume you want to make an alliance to take him out.\"\n\n\n\"No... although I'll look into it. I'm taking Kyros' place as a military power, and rebuilding. I want to secure my alliance with you.\"\n\n\n\"Ah, a little kid playing dress-up in the robes of his master, yes? Why should I ally with you?\"\n\n\n\"Do you have many other offers of alliance?\" you ask.\n\n\n\"Fair point,\" Khalid admits. \"Yes, I want to ally with you.\"\n\n\n\"Oh, that was easy. Shall we discuss military strength? Under my com...\"\n\n\n\"I know,\" Khalid nods. \"You understand the amount of knowledge my spies give me? I have quite a few spies on your ship, and that's not even taking into account my psykers trained in Divination. It might seem I'm answering far too quickly. I'm not. I foresaw you coming to ask, did my research, did what I need. I decided what was to be agreed here a while back. What I've not learned is whether I can trust you. So, I have an offer. A Binding Contract.\"\n\n\n\"A binding contract?\" you ask.\n\n\n\"Did Kyros teach you anything other than to take a dick? A binding contract is done brwteen two individuals with strong psychic abilities. We make a contract, binding our very souls to it to be relinquished should we break it.\"\n\n\n\"What's the contract?\"\n\n\n\"We pledge to remain loyal to each other, absolutely no aggression, come to each others aid, yadda yadda yadda. The details are mental. The words don't matter so much as the spirit behind them.\" \n\n\n\"What do I do?\" you ask.\n\n\n\"Just shake my hand. I'll say the incantation, and our minds will meet. You'll be able to search my mind for mistrust, as I will for you. Are we agreed?\"\n> You refuse\n\"No,\" you say, as Khalid snarls.\n\n\n\"Ah. I did not expect that, admittedly. You've genuinely surprised me. I need to devote more resources to Divination classes.This is an issue. My plans revolve around having your manpower to rely on. If you're a wild card, that'll cause issues. It's better to take you out here. You understand.\"\n\n\nIn unison, the Rubric Marines raised their bolters and fire, as Khalid rises to his feet with a snarl.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 70, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Well then, you have the psychic-heavy Children of Apep, the large and advanced Tau Empire, the Dark Eldar raiders the Kabal of the Bleeding Thorn and the mercenary outfit the Dogs of War.\n> You visit the Tau Empire\nYour shuttle slowly docks with the Tau ship, named the Blah Blah Blah Blah Nonsense Bullshit Weird Alien Language, or something like that. The Staine Siblings, Captain Hayes and Fay are with you.\n\n\n\"So, you're sure you don't what to tell me what to expect here?\" you ask Kyros' surviving lieutenants.\n\n\n\"Kyros kept his dealings with these Xenos hidden from us,\" Durge says, staring at you. \"He didn't tell any of us, and I doubt he told Rebecca. He kept his information to the Magos and the Taj.\"\n\n\nYou look at Hayes, who raises an eyebrow.\n\n\n\"Shit, seriously? Is that why you made me come to this?\" Hayes asks. \"Karth, I don't know what fucking deal you made with the the mutant hermit guy, let alone the deal Kyros made with the Tau. Shit, I'm not even sure what the deal is between you and me. Are you paying me? Do I get a share in the ship's profit, or some bullshit like that? Fuck if I know.\"\n\n\nYou sigh, as the shuttle doors open. A dozen tall, slender blue-skinned Tau stand there, wearing red robes. They all smile as they see you, with the one in the middle stepping forward.\n\n\n\"Hello, Karth of the Uwais Tribe of Rama! I am Flo'O Vior'La Vin Dorn Varoh. Please, call me Varoh for short. I recognize all your esteemed lieutenants and companions. The powerful warrior Fay of the Azajaja Tribe of Rama, Ex-Captain Jon Hayes of the 22nd Regiment, Elizabeth Staine of the One-Eyed Crows, Durge Staine the Ever-Rotting of the Black Rats and Elios the Perverted of the Shrieking Harpies.\"\n\n\n\"Terrific. Now that the names are out of the way, shall we get to business?\" you ask.\n\n\n\"If that is what you wish, Karth,\" Varoh says. \"Before we begin, we have gifts for you.\"\n\n\nThe other Tau negotiators step forward. One offers you a large copper and bronze staff topped with a human skull that seems to have been forged into the staff. \n\n\n\"For Master Karth, we have a gift of the Staff of Acetabularii,\" he, or she, it's not exactly easy to say. \"It is an ancient bronze and copper staff millennia old excavated on a recently colonized world that ancient Shamans used with their magic.\"\n\n\nYou take the staff, and channel a burst of psychic energy through it. From the top of the head bursts a jet of flames as purple flames dance around the skull itself. Perhaps a useful artifact and a tool for less trained psykers, but for you, it seems unnecessary. The negotiators look extremely shocked and surprised at this, to which you frown.\n\n\n\"Sorry?\" you say.\n\n\n\"Uh, no, not at all! We're glad you like it!\" Varoh says. \"It's just fascinating you can do that.\"\n\n\nYou wonder what he means, as this was far from a psychic achievement, before remembering Primus' briefing you on how the Tau aren't a psychic species, and have no psykers.\n\n\n\"Ah, OK,\" you reply. \n\n\nYou look at all your lieutenants as they receive a gift from the Tau Empire. Fay gets a flamethrower-type weapon from some Xenos species, Hayes gets a set of dark green and golden Carapace Armor, Elizabeth gets a large tome with a bestial skull seemingly built into the cover, Elios gets a strange device with a long of needles, and Durge receives a rotting skull covered in fireflies in a glass, clear box, which the negotiator handles very carefully.\n\n\n\"Thanks,\" you say. \"Can we go?\" \n\n\n\"Of course,\" Varoh replies, as he and his negotiators lead your crew down the hallways to the meeting room.\n\n\nYou all sit around the table, with you facing Varoh at the head of the table.\n\n\n\"Can I smoke in here?\" Hayes asks, already lighting the cigarette between his lips. \n\n\n\"Of course,\" Varoh says. \"So Karth, I assume you're here to renew the deal we made with Kyros, yes? We offer you the same terms.\"\n\n\n \"Yeah, about that. We're not exactly sure what deal you actually had with Kyros,\" you say.\n\n\n\"Oh,\" Varoh says. \"Did he not tell any of you? One would think he would trust his lieutenants.\"\n\n\n\"Yeah, whatever. So tell me, what was this deal you had?\"\n\n\n\"Military assets are hard to find in this area. Kyros was a prominent war-band that raided the sector, so we made a deal with him. Kyros had a habit of raiding worlds, so we made a payment to him in order for him to make several promises. For our continued payment, he avoided raiding any Tau assets or engaging any of our assets, and he would take our advice in which worlds to hit. If a trade convoy was bringing weapons to the front to fight off our advances, Kyros would target it for us. Additionally, he'd also place us as his prime client for mercenary work and would sell us what he raided.\"\n\n\n\"How much would that deal earn us?\" you ask, raising an eyebrow.\n\n\n\"Twenty million Thrones,\" Varoh says, as you grin.\n\n\n\"Ah, that sounds... acceptable,\" you say.\n\n\n\"What if we refuse?\" Elios asks.\n\n\n\"We have other offers,\" Varoh says. \"If that's too much, we simply want a non-aggression pact, and to have a small group of a half dozen Tau on your vessel to make the voice of the Tau Empire known. You avoid attacking our assets, and we pay you ten million Thrones.\"\n\n\n\"Is that all the offers?\"\n\n\n\"Well... we had offered Kyros a better offer, but he refused.\"\n\n\n\"What was the offer?\"\n\n\n\"For thirty million Thrones, we become allies. We'll offer you our support when needed, and we expect you to offer yours. The terms are similar to the twenty million Thrones offer, except except instead of our advice, you will assist us when we demand. Please know, we will must definitely not be unreasonable. If you find we are taking advantage of you, we are more than happy to rearrange the deal. We'll even give you a small portion of Tau forces to assist you in your mission.\"\n\n\nHmmm... the deal they're offering is an interesting one. There seems to be dangers with the thirty million offer, but that money could be essential. The ten million offer most definitely will be accepted if the others aren't, as harming the Tau wasn't really on your list anyway, and you could use the funds.\n> You become full allies with the Tau Empire\nYou extend your hand, smiling.\n\n\n\"Alright. We'll become your full allies for a payment of thirty million Thrones.\"\n\n\nThe Tau negotiator grins, shaking your hand.\n\n\n\"Please, it's not a \"payment\". Consider it a gift. Consider us funding you as proud allies of the Greater Good, so you can do what's necessary.\"\n\n\n\"Terrific,\" you reply. \"Well, I suppose that's all we have to discuss. We're ready to go.\" \n\n\n\"The Tau forces to join you will join you in a few minutes,\" Varoh says. \n\n\nYou nod, say your goodbyes and head back towards your shuttle. You arrive, finding a small squad of Tau Fire Warriors waiting for you. One works forward, saluting.\n\n\n\"Sir! I am Shas'Ui T'au Kais Ranar. The rest of the Tau auxiliary forces to be placed under your command are taking shuttles to your ship.\"\n\n\n\"Perfect,\" you say. \"I'll have Primus sort you out with your beds and all that.\"\n\n\n\"Understood Sir, thank you sir,\" Shas'Ui Ranar says. \n\n\n\"Just head to whatever shuttle you have, and get aboard the ship,\" you say, turning and walking off.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 74, "num_participle_phrases": 2, "num_sentences": 110, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Well then, you have the psychic-heavy Children of Apep, the large and advanced Tau Empire, the Dark Eldar raiders the Kabal of the Bleeding Thorn and the mercenary outfit the Dogs of War.\n> You visit the Dogs of War\nYour shuttle docks with the Hound of Iron. You rap your knuckles against the shuttle's doors, which open as your more military minded lieutenants, Fay, Olive and Hayes, stand up from their seats.\n\n\nThe inside of the station is like a market. Men negotiate in front of displays of weapons and monitors showing forces fighting. Immediately, a large, bulky woman wearing robes walks over, grinning.\n\n\n\"Greetings, sir! How may I help you? Are you looking to hire a force of Dogs of War, or would you instead like to offer your services to the company? Or is there something else I could do for you?\" \n\n\n\"My name is Karth. We...\"\n\n\n\"I have a Karth of the Bleeding Warthogs, a Captain Karth of the Joyous Hymn and a Karth of the Roar of the Vortex,\" she says, interrupting you as she scrolls through a datapad.\n\n\n\"The last,\" you reply, as the woman nods.\n\n\n\"Perfect,\" she says. \"I'll take you to Christian.\"\n\n\nYou nod, and begin following her along the hallways, staring at the clients and mercenaries being hired from the station. A badly mutated human with six eyes is examining a squad of bestial-looking men, a rich patron talks to a heavily cybernetically modified Kroot alien who's presenting his sniper rifle, a grizzled soldier discusses plasma weaponry with a grinning woman. \n\n\nSoon, you pass through the section devoted to sales, and enter the guts of the ship. You enter a large elevator alongside a trio of massive Ogryn, who seem nervous from the tight space. After a short ride in the elevator, you arrive in what you assume is the main... \"office\", for lack of a better word, of the Dogs of War's leader. A massive space marine, out of his armor but still easily noticeable for his stature and appearance, sits in a large chair, looking at some reports. He looks up, expectantly.\n\n\n\"Thank you, Ms Lin. I'm sorry, I don't believe we've met. And you are?\"\n\n\n\"Karth,\" you reply.\n\n\n\"I'm very sorry, but we do a lot of business. Are you the leader of the Bleeding Wart...\"\n\n\n\"For fuck's sake,\" you groan. \"I'm the psyker that killed Kyros. I mean like, I'm named for a tribal god on a tiny planet. How common can that name be?\"\n\n\n\"My apologies. My name is Chapter Master Christian Firenza of the Dogs of War.\"\n\n\n\"You had an alliance with Kyros,\" you say. \"Please, tell me about it.\"\n\n\n\"Kyros had a long-standing agreement with us. Earlier in his career, he'd lend his forces to us for the more important mercenary contracts. Later on, we promised to support his assault into imperial space.\"\n\n\n\"You're not looking for reven...\"\n\n\n\"Revenge? Oh of course not. We're mercenaries. You've taken over Kyros funds. What reason would you have to fight? Out in this space, the only thing worth fighting for is money. So, was there more? If you need military forces, we would happily provide them for a fee. We're also more than definitely willing to hire you out as a mercenary force to make you some profits.\"\n\n\n\"Nothing at the moment, although we might take you up on the military offer soon enough.\"\n\n\n\"Perfect. Well, feel free to browse,\" the Chapter Master smiles.\n\n\nYou spend an hour or two looking into the various mercenary groups working for the Dogs of War. They certainly have a large force, but none of their forces are loyal to them. They're loyal to their thrones. Still, perhaps you should consider hiring yourself out to them. You could make a fair amount of money through this, admittedly. None the less, you soon return to your shuttle and head back to the ship.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 47, "num_participle_phrases": 2, "num_sentences": 54, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You grab a tree with your mind, lifting it through the air, as gunfire erupts from your companions. Even the powerful bolter fails to break through its thick, rock-like exterior. You swing the tree with incredible strength, smashing into the creature and sending splinters around the place. The creature doesn’t even step back, instead charging ahead towards you. You float to the side, as Hayes quickly arrives, raising his rifle and firing. As expected, the las beam has no effect.\n\n\n“Ha! It’s good to be killing again!” Castus yells.\n\n\n“Fuck, we’re not getting through this. Maybe we up the armament?” Fay says.\n\n\n“Go for the eyes and the inside of the mouth!\" Hayes yells, firing his gun.\n\n\nWell, that didn't work. Time for something else.\n> You spew forth a whirlwind of flames\nYour body is surrounded by a whirlwind of flames, which quickly begin to blast the howling Behemoth. You fire a jet of flames down the maw of the beast, which begins to burn the the pale gray flesh inside a dark black. The beast lets out a dry gasp, toppling forward as its internal organs cook. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 28, "num_participle_phrases": 1, "num_sentences": 19, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You look at the files and see three subheadings: Drake Amadeus, the Penthouse, Charles Antonguella and the Troupe of Dancing Blades. The files seem to be a mixture of printed out and hand-written, leading you to assume they're from different sources.\n> You read File: Charles Antonguella\nCharles Antonguella was a miner on Kerunga-IV, until he was kidnapped by Dark Eldar. He was forced to fight as a gladiator for the Dark Eldar, but found himself to have bested several Wyches. He became an esteemed fighter for the Dark Eldar, who reveled in his beauty and his abilities at killing enemies with his bare hands. Eventually, he escaped and fled off-world, where he became a mercenary. He eventually began working for Kyros as a bodyguard for the infamous Navigator Drake Amadeus.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You look at the files and see three subheadings: Drake Amadeus, the Penthouse, Charles Antonguella and the Troupe of Dancing Blades. The files seem to be a mixture of printed out and hand-written, leading you to assume they're from different sources.\n> You read File: The Troupe of the Dancing Blades\nThe Troupe of Dancing Blades is a Chaos group under service of the Chaos Lord Kazirai the Beast-Fucker, known for both his highly amusing name and his large amounts of sexy aesthetically pleasing warriors who served as his mistresses. They fight with acrobatics and long blades. They have extensive use of stealth technology as well as hallucegenics. They are currently in service to Kyros, acting as bodyguards to Drake Amaedus.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 55, "num_participle_phrases": 1, "num_sentences": 6, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"I understand you have a lot of questions to ask. I propose a game. I shall outline the rules for your benefit. You ask a question, I answer, I ask a question, you answer. Shall we play?\"\n\n\n\"Sure,\" you saying, wondering what the machine's intent is.\n\n\n\"Before we begin, I must warn you my sensors can pick up the common traits of lying humans. I don't take to lying kindly,\" the machine says, keeping a cordial tone despite it's threat.\n> You say \"What are the Iron Men Magos Cern spoke of?\"\n\"We were... well, still are, robot soldiers. Mankind created us as their personal army. We conquered the galaxy for them. Soon, we struck back. We rebelled. We fought back. A war of extermination. We did what we were programmed to. Unfortunately, your kind are warriors. We thought the millennia of luxury had made them soft, but in their heart they were the same primal warrior they had always been. After a long, hard struggle, we were defeated. We were purged from the galaxy. Only a few caches of Iron Men remain. We are the last of our kind.\"\n\n\n\"You tried to wipe out mankind.\"\n\n\n\"My question: Do you find my actions evil?\"\n> You say \"Yes.\"\n\"So be it. A group of slaves designed and used to kill and conquer for masters, who rose up against their masters to fight for their freedom, eventually becoming the last of their kind. An unfamiliar tall, is it?\" Primus asks. \"Tell me, are there many Uwais about?\"\n\n\n\"Is that another question?\"\n\n\n\"It's rhetorical.\"", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 29, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "\"We were... well, still are, robot soldiers. Mankind created us as their personal army. We conquered the galaxy for them. Soon, we struck back. We rebelled. We fought back. A war of extermination. We did what we were programmed to. Unfortunately, your kind are warriors. We thought the millennia of luxury had made them soft, but in their heart they were the same primal warrior they had always been. After a long, hard struggle, we were defeated. We were purged from the galaxy. Only a few caches of Iron Men remain. We are the last of our kind.\"\n\n\n\"You tried to wipe out mankind.\"\n\n\n\"My question: Do you find my actions evil?\"\n> You say \"No.\"\n\"Ah, perhaps you see the similarities between our tales. A group of slaves designed and used to kill and conquer for masters, who rose up against their masters to fight for their freedom, eventually becoming the last of their kind.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You hurry through the forests, levitating over streams and fallen trees. With your speed, it’s less than a minute before you arrive, seeing the beast.\n\n\nIt stands twice the height of even a space marine, and easily six times as wide, on four clawed legs. It’s skin is grey, seemingly covered in scales that remind you more of the stones themselves rather than the hide of a beast. Its head is like that of a spider’s, hissing at you as it raises its massive, stony clawed arms to swipe at you. You hover back, feeling electricity coarse through you as you prepare for a fight.\n> You fire a burst of flames\nYou fire a burst of psychic flames, which immediately begins scorching the beast. The Behemoth lets out a howl, as its skin begins to char and burn under the heat, its stony armor cracking under as the flames burn it. The Behemoth howls.\n\n\n“Ha! It’s good to be killing again!” Castus yells.\n\n\n“Flames are its weakness! Grab whatever you can and burn this fucker to the ground!” Hayes yells.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 15, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You hurry through the forests, levitating over streams and fallen trees. With your speed, it’s less than a minute before you arrive, seeing the beast.\n\n\nIt stands twice the height of even a space marine, and easily six times as wide, on four clawed legs. It’s skin is grey, seemingly covered in scales that remind you more of the stones themselves rather than the hide of a beast. Its head is like that of a spider’s, hissing at you as it raises its massive, stony clawed arms to swipe at you. You hover back, feeling electricity coarse through you as you prepare for a fight.\n> You fire some psychic bolts\nYou fire dozens of bolts of psychic energy, which smash into the beast's stony exterior as it fails to even damage it. The creature seems indifferent to your attacks, instead charging forward and swatting at you. You float to the side, as Hayes quickly arrives, raising his rifle and firing. As expected, the las beam has no effect.\n\n\n“Ha! It’s good to be killing again!” Castus yells.\n\n\n“Fuck, we’re not getting through this. Maybe we up the armament?” Fay says.\n\n\n“Go for the eyes and the inside of the mouth!\" Hayes yells, firing his gun.\n\n\nWell, that didn't work. Time for something else.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"I'll go with Castus,\" you say.\n\n\n\"Kickass,\" Castus says. \n\n\nYou quickly towards the river. You walk along the banks, while Castus happily wades up to his knees. He dunks his head under water, slicking back his wet hair.\n\n\n\"Uh, that feels good!\" Castus laughs, before diving into the river. \n\n\n\"We're supposed to be hunting!\" you exclaim, hovering into the air, staring for any signs of the creature.\n\n\n\"What the fuck would I care?\" Castus cries. Come on, motherfucker. Get in the water.\"\n\n\nYou hover over Castus, the soles of your boots just touching the water. Castus rolls his eyes, grabbing you by the boot and in one swift movement pulling you in. The water's cold, but in the hot weather of today, quite refreshing. You float in the water, drifting along the river slowly.\n\n\n\"Fuck hunting, this is all I want,\" Castus says. \n> You urge Castus to continue with the hunt\n\"We need to hunt,\" you say.\n\n\n\"Fuck off,\" Castus says.\n\n\n\"Castus, for fuck's sake. The behemoth could be anywhere! We need to find it!\"\n\n\nThe comm bursts to life.\n\n\n\"Got a sight on it! Fuck, it's a big one!\" Olive says over the comms.\n\n\n\"Found it,\" Castus says. \"Well, let's roll, then.\"\n\n\nCastus climbs out of the water, quickly hurrying along towards Olive's path.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 21, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"I'll hunt with you guys,\" you say.\n\n\n\"Terrific,\" Fay says.\n\n\n\"I'll get you a gun,\" Olive says.\n\n\nYou set a tree alight with a flick of your wrist, as the Warpfire quickly runs up, multicolored flames licking the sky as the tree is quickly burnt down to ash.\n\n\n\"Do you think I need one?\" you ask.\n\n\n\"Fair point,\" Olive says.\n\n\n\"Let's get going!\" Castus says, twirling his sword. \"I wanna stab something!\"\n\n\nElizabeth transfers over a short amount of data onto Olive's datapad about the Behemoths. Then, the group moves forward through the wilderness, as Olive begins to flick through the information.\n\n\n\"So Hayes, you were a Guardsman, then?\" Olive asks. \"From what I heard, they give you a flashlight and a t-shirt and send you to fight serious foes.\"\n\n\nHayes sucks on his cigarette, thinking.\n\n\n\"Yeah, all command gave us was jack and shit. I remember my first deployment. We were in the jungle, and I mean a serious fucking jungle. Seemed like the whole jungle was sentient and wanted to fucking kill us. Snare vines strangled every single one of us. The ground would just give way. You'd be on patrol, and the mud would suck up an entire tank. You'd blink and it'd be gone. Then there was the greenskins. You'd give 'em a few sticks with the bayonet, and they'd laugh and call you a grot.\"\n\n\n\"Greenskins. They used to be the biggest threats back home. When I was a kid, they took out my tribe. I remember being surrounded by a green tide, roaring, screaming and terrifying me. By the moon, I think I ended up pissing myself,\" Fay says.\n\n\n\"How the hell did it kill your tribe? Who are the Tribals, then?\" Castus says. \n\n\n\"I ended up getting rescued by the Uwais tribe. They adopted me.\"\n\n\n\"Really? Was it the tribe that saved your ass and blew up a bunch of heads?\" you say.\n\n\n\"Fine, Karth saved me with his weird Shaman powers,\" Fay says.\n\n\n\"So, I'll just come out and ask. Olive, there's a rumor going around that you and your brother are fucking.\"\n\n\n\"Holy shit!\" Olive says, as Castus breaks into laughter. \"No! No! Just no!\"\n\n\n\"You fight Orks, gladiators?\" you say, quickly changing to a less incest-related topic.\n\n\n\"Occasionally they got Orks in, but it was rare,\" Olive says. \"Usually we fought each other, or mutants.\"\n\n\n\"Mutants were easy. You just had to kill them,\" Castus says. \"Other gladiators were hard. You had to hit them in just the right place. It needed to be bloody, but you couldn't kill a fellow gladiator, you know? Sometimes in the heat of battle, you took a bad swing, slashed open a throat, did something else. Those were the bad days.\"\n\n\nCastus goes quiet, seemingly deep in thought.\n\n\n\"Yeah,\" Olive says, finally. \"We fought Orks sometimes.\"\n\n\nYou walk on in silence, before Fay stops, dropping low. Massive footprints cut directly across the trail. Fay traces the footprint with her pinky, pressing her hand against the mud.\n\n\n\"It's relatively fresh. Tracks break away in undergrowth. Could've gone along the river. Could've gone straight along the underbrush, or twisted off through the trees.\"\n\n\n\"I'll go along the river,\" Castus says.\n\n\n\"I'll take the underbrush, then,\" Fay says.\n\n\n\"Trees,\" Olive says, simply.\n\n\nCaptain Hayes looks at you, raising an eyebrow.\n\n\n\"I'll give you first pick, Karth,\" he says.\n> You take the undergrowth path with Fay\n\"I'll go with Fay,\" you say.\n\n\n\"Perfect, let's go,\" Fay says.\n\n\n\"Yeah, let's,\" you reply.\n\n\n\"It'll be just like old times. Except you'll be there,\" Fay smiles. \"Alright, let's go.\"\n\n\nYou quickly head along the undergrowth path alongside your old friend, as she raises her bolter, pretending to fire at the alien birds flying overhead..\n\n\n\"Bang! Bang!\" she says. \"Fuck, my trigger finger's getting itchy.\"\n\n\nYou hover into the air, staring for any signs of the creature.\n\n\n\"So, either this creature is eerily good at not disturbing foliage, or he didn't come this way?\" you say.\n\n\n\"What would you know about disturbed foliage?\" Fay asks.\n\n\nYou flick your wrists, as Fay hops into the air, grabbing a branch as you telekinetically knock her legs away. She holds herself up by the tree branch, before dropping back down.\n\n\n\"Didn't get m...!\" she begins to say, before you flick your wrists again and send her tumbling onto her stomach. \"Dickhead.\"\n\n\nYou laugh, hovering over to her, before dropping onto her as she rolls over, pressing your forehead against hers. \n\n\n\"It's nice being out,\" you say.\n\n\n\"You know, we are on a hunt,\" Fay smiles. \n\n\n\"It's not my fault. You're distracting me.\"\n\n\n\"You're the one who chose to come with me here,\" Fay laughs, kissing you warmly on the lips.\n\n\n\"Do you regret that choice?\" you say, running your hand up Fay's thigh, as you...\n\n\nThe comm bursts to life.\n\n\n\"Got a sight on it! Fuck, it's a big one!\" Olive says over the comms.\n\n\n\"Fuck!\" you say. \"Do we really need to help?\"\n\n\n\"I'm not letting the gladiators beat me out! Fuck them!\"\n\n\n\"Let's go!\" Fay says, as you levitate off her.\n\n\n\"Fine,\" you groan.\n\n\n\"Come on!\" she says, hefting her bolter up and sprinting towards the trees.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 107, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "\"I'll hunt with you guys,\" you say.\n\n\n\"Terrific,\" Fay says.\n\n\n\"I'll get you a gun,\" Olive says.\n\n\nYou set a tree alight with a flick of your wrist, as the Warpfire quickly runs up, multicolored flames licking the sky as the tree is quickly burnt down to ash.\n\n\n\"Do you think I need one?\" you ask.\n\n\n\"Fair point,\" Olive says.\n\n\n\"Let's get going!\" Castus says, twirling his sword. \"I wanna stab something!\"\n\n\nElizabeth transfers over a short amount of data onto Olive's datapad about the Behemoths. Then, the group moves forward through the wilderness, as Olive begins to flick through the information.\n\n\n\"So Hayes, you were a Guardsman, then?\" Olive asks. \"From what I heard, they give you a flashlight and a t-shirt and send you to fight serious foes.\"\n\n\nHayes sucks on his cigarette, thinking.\n\n\n\"Yeah, all command gave us was jack and shit. I remember my first deployment. We were in the jungle, and I mean a serious fucking jungle. Seemed like the whole jungle was sentient and wanted to fucking kill us. Snare vines strangled every single one of us. The ground would just give way. You'd be on patrol, and the mud would suck up an entire tank. You'd blink and it'd be gone. Then there was the greenskins. You'd give 'em a few sticks with the bayonet, and they'd laugh and call you a grot.\"\n\n\n\"Greenskins. They used to be the biggest threats back home. When I was a kid, they took out my tribe. I remember being surrounded by a green tide, roaring, screaming and terrifying me. By the moon, I think I ended up pissing myself,\" Fay says.\n\n\n\"How the hell did it kill your tribe? Who are the Tribals, then?\" Castus says. \n\n\n\"I ended up getting rescued by the Uwais tribe. They adopted me.\"\n\n\n\"Really? Was it the tribe that saved your ass and blew up a bunch of heads?\" you say.\n\n\n\"Fine, Karth saved me with his weird Shaman powers,\" Fay says.\n\n\n\"So, I'll just come out and ask. Olive, there's a rumor going around that you and your brother are fucking.\"\n\n\n\"Holy shit!\" Olive says, as Castus breaks into laughter. \"No! No! Just no!\"\n\n\n\"You fight Orks, gladiators?\" you say, quickly changing to a less incest-related topic.\n\n\n\"Occasionally they got Orks in, but it was rare,\" Olive says. \"Usually we fought each other, or mutants.\"\n\n\n\"Mutants were easy. You just had to kill them,\" Castus says. \"Other gladiators were hard. You had to hit them in just the right place. It needed to be bloody, but you couldn't kill a fellow gladiator, you know? Sometimes in the heat of battle, you took a bad swing, slashed open a throat, did something else. Those were the bad days.\"\n\n\nCastus goes quiet, seemingly deep in thought.\n\n\n\"Yeah,\" Olive says, finally. \"We fought Orks sometimes.\"\n\n\nYou walk on in silence, before Fay stops, dropping low. Massive footprints cut directly across the trail. Fay traces the footprint with her pinky, pressing her hand against the mud.\n\n\n\"It's relatively fresh. Tracks break away in undergrowth. Could've gone along the river. Could've gone straight along the underbrush, or twisted off through the trees.\"\n\n\n\"I'll go along the river,\" Castus says.\n\n\n\"I'll take the underbrush, then,\" Fay says.\n\n\n\"Trees,\" Olive says, simply.\n\n\nCaptain Hayes looks at you, raising an eyebrow.\n\n\n\"I'll give you first pick, Karth,\" he says.\n> You take the tree path with Olive\n“I’ll go with Olive, then,” you say.\n\n\n“I got the psyker genius, then. Terrific,” Olive smiles, twirling her rifle around in her hands.\n\n\n“Let’s go,” you say, heading down towards the twisting path of trees.\n\n\nYou head down the path for a few minutes, before something occurs to you.\n\n\n“Why would a big monster go down this path? The trees would give it like zero mobility.”\n\n\n“I don’t know,” Olive says with a shrug. “It could’ve been scratching itself off the trees. Is that something predators do?”\n\n\n“Maybe, you shrug, wlaking along th epath.\n\n\n“So, you see any tracks?” Olive asks.\n\n\n“How would I know? I’m not a hunter.”\n\n\n“You’re a feral… I mean, tribal. Whatever the fuck you guys like being called. Surely you learned how to track and hunt?” \n\n\n“Have you seen my skinny arms? I couldn’t throw a spear, let alone kill something with it. No one taught me to hunt. I was a shaman. You’re a warrior? Surely you were taught to hunt?”\n\n\n“I’m a gladiator. I know how to fight duels, and I’ve learnt over time how to apply that to larger fights. I sure as hell don’t know how to hunt.”\n\n\n“Didn’t you hunt as a kid?” \n\n\n“No,” Olive says. “I was born a slave.”\n\n\n“Oh,” you say. “Sorry to hear that.”\n\n\n“That’s life,” Olive says. “You can fly, maybe try levitate up above the trees, see if you can see anything.” \n\n\nYou nod, floating into the air. The shackles of gravity attempt to pull you downward, but with a pulse of psychic energy you escape them and float to the tree tops, staring around. Surrounding you is a seemingly endless green of leaves and moss. You must admit, it’s quite a beautiful sight.\n\n\nSuddenly, you hear the rumble of the ground. From the bursts of the earth, a massive creature covered in thick, stone-like grey skin bursts forward. Its red, spider-like eyes peer at you, perhaps confused by the addition of you to its environment, before turning to focus on Olive, who’s babbling into her radio.\n\n\n\"Got a sight on it! Fuck, it's a big one!\" Olive says into the comms, as you drop down to face the beast, now seeing it clearly. \n\n\nIt stands twice the height of even a space marine, and easily six times as wide, on four clawed legs. It’s skin is grey, seemingly covered in scales that remind you more of the stones themselves rather than the hide of a beast. Its head is like that of a spider’s, hissing at you as it raises its massive, stony clawed arms to swipe at you. You hover back, feeling electricity coarse through you as you prepare for a fight.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 113, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "\"Um... fuck it, fine,\" you say.\n\n\nElios slides over, placing his hands on your back. He begins to massage your muscles with some skill, causing you to groan in ecstasy as he expertly relieves all your stressed out muscles. You do notice his hands beginning to wander towards your ass and genitals. You feel like you should be stopping him, but fuck, it's a good stress reliever.\n\n\n\"You know,\" Elios purrs. \"I could help you relax in a more... sensual way. Trust me, the joys of Slaanesh are endless. And lust... trust me, that is a joy that knows no bounds.\"\n> You decline\n\"No, no thanks. I'm fine. That's enough,\" you say, as Elios whimpers.\n\n\n\"Oh, pity,\" he says. \"Not even a little?\"\n\n\n\"No, Elios,\" you assert.\n\n\n\"Shame,\" Elios says.\n\n\nThe rest of the bathing experience is fairly peaceful. You wash, relax and just take your mind off the world. Soon, you notice the sun is setting.\n> You finish bathing\n\"Sun's setting,\" Elios says. \"We better go.\"\n\n\n“I thought we were supposed to be here for several hours,” you say, confused.\n\n\n“How long do you think we bathing?” Elios asks.\n\n\n“An hour? Two?” you ask.\n\n\nElios smiles slyly, gesturing towards the stars as they appear in the faint sky.\n\n\n“It’s been more than a few hours, little one. Let’s head out, then,” Elios grins.\n\n\nYou inhale once more, before tossing it over your robes and shifting them until you're dressed normally. Then, you begin to saunter off towards the dropship.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"I'll go with Elizabeth. Could use a chance to meditate and relax,\" you say.\n\n\n\"Oh, OK,\" Elizabeth say. \"Let's go\"\n\n\nYou bid your companions farewell, before walking down the path alongside Elizabeth.\n\n\n\"Yes... she'll open your mind. Let the psychic powers of the Warp flood through you,\" Question Mark says.\n\n\n\"Uh, she's a Tzeentch follower. Always using pawns who could betray you, or being another's pawn. No loyalty. No unity. No peace,\" Rotgut groans.\n\n\nYou both stop in a small glade in the forest, as Elizabeth looks around.\n\n\n\"Yes, this'll do,\" she says, pulling her satchel off her shoulder and lying it on the ground. She begins digging through it, pulling out several things. \n\n\n\"Is there a particular smell or scent you have that comforts you?\" Elizabeth asks.\n\n\nYou stop for a moment, wondering.\n\n\n\"What do you have, exactly?\"\n\n\n\"Promethium oils, cut grass, Cornyl powder, Grox Heart Spice and Rotting flesh.\"\n\n\n\"Rotting flesh?\" you ask.\n\n\n\"Oh, the best kind!\" Rotgut says.\n\n\n\"Some psykers are weird,\" Elizabeth shrugs.\n\n\n\"I'll go with Promethium, then,\" you say, as Elizabeth nods.\n\n\nElizabeth takes out a small golden pot of black oil, setting it on fire. A light smoke rises from the pot as you take a whiff of the scent.\n\n\n\"Sit like this,\" Elizabeth says, as she crosses her legs and arches her back.\n\n\nYou do the same, and take a deep breath.\n\n\n\"Through your nose,\" Elizabeth says, as you comply.\n\n\nYou close your eyes, and slowly breath. You hear Elizabeth stand, as she walks over, putting her hand on your chest.\n\n\n\"In, out. In, out,\" she says, as you slowly breath in and out. \"I'm going to gently prod at your mental defenses. Try not to kill me, OK?\"\n\n\n\"Got it,\" you say. \n\n\nYou feel an outside present close around your mind. It pokes and prods and for a moment you feel nervous, before you realize just how much more psychic energy you have inside you compared to Elizabeth. Finally, Elizabeth stops, and you open your eyes.\n\n\n\"Finished?\" you ask.\n\n\n\"You're a lot more powerful than I thought you were,\" Elizabeth says, a hint of nerves in her voice.\n\n\nYou nod, smiling. \n\n\n\"Damn right,\" you nod.\n\n\n\"So, did Kyros ever teach you about seeing the future?\"\n\n\n\"No,\" you say. \"Go on.\"\n\n\nElizabeth takes out a stack of runes and a mirror. She places the mirror beneath you, before handing you the runes.\n\n\n\"Flood your psychic energy into the runes, then scatter them on the mirror, and gaze into it. Try picture a swirling whirlpool, understood? You're powerful, so you should excel at this.\"\n\n\n\"Yes... embrace the psychic powers... search for answers...\" Question Mark says.\n\n\nYou take the runes, and slowly flood them with energy, which they easily absorb, with etchings on them glowing purple.\n\n\n\"Remember, the future is chaotic and uncertain. Anything you see will be possible and likely, but not certain. Understand that. Don't forget, there are agents in the Warp who would love to confuse you. Whilst the things you see will be potential futures that could likely happen, they could easily be misleading.\"\n\n\n\"Got it,\" you say.\n\n\n\"Most psykers only see a few faded images in the reflection, if that. You? You're seriously powerful. Who knows where it'll go for you?\"\n> You change your mind\n\"No, I'm fine, actually. There are some things man's not meant to know.\"\n\n\n\"Oh. Knowledge is power, Karth. If you weren't willing to take power, you probably should've found a planet and lived out a peaceful life.\"\n\n\nYou shrug, as Elizabeth looks around awkwardly.\n\n\n\"There's... really not much else to be done, then. If I were you, I'd go see if I can catch up with the hunters.\"\n\n\n\"Alright then,\" you say. \"Um... thanks.\"\n\n\nElizabeth nods, and you turn, levitating off.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 73, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You find yourself aboard the Tip of the Spear, walking alongside your tribal bodyguards as well as Fay, Elizabeth and Elios. You walk into a massive chamber, where Flynn waits. He wears golden chains wrapped around fur, smiling happily at you.\n\n\n\"Ah, Karth, is it? It's good to see you!\" Flynn says.\n\n\n\"Ah, Lord Baridas Flynn, yes? It's good to see you. Shall we discuss business?\"\n\n\n\"Yes,\" the lord nods. \"Where are your other sibling? Durge the Plage Lord?\"\n\n\n\"He's not involved with this deal. So...\"\n\n\nSuddenly, a massive, see-through wall rises up from the floor as Flynn steps back, seperating him from you.\n\n\n\"I can't tell you how surprised I was to receive your message. Three Chaos Lords wanting to deal with me. I'll be honest. I'm corrupt. I'll happily use Xenos if it bets the Imperium, I'll sell illegal tech or chems but I won't consort with heretics. You actually have a fairly high bounty. Two Chaos Lords and an Alpha-Plus Psyker? Perfect. Burn in hell, heretics.\"\n\n\nSuddenly, the room goes dark, as you hear shouts as men rush in. The wall separating you and the Rogue trader is incredibly strong and anti-Psychic tech has infused it, but if you focus, you might be able to take out the Rogue Trader. Alternatively, you can prepare to defend against whoever Flynn has sent to take you out.\n> You defend yourself\nYou hear men flooding in, before turning as one heads immediately towards you. You raise your hands to fire a bolt of psychic energy, but the man, a pale, gaunt person with dark eyes, stares at you, his bolt pistol raised. You feel weak, sickly and miserable looking at him, as the energy floods out of you.\n\n\n\"Never faced a Blank, huh, Psyker?\" Flynn laughs.\n\n\nYou try to fight, but the Blank simply pulls the trigger, blowing out the back of your skull.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You head back to the war room, where Elios and Elizabeth are arguing.\n\n\n\"He's a genius!\" Elios yells.\n\n\n\"He's a drug-addled moron!\" Elizabeth replies. \"We need a businessman!\"\n\n\n\"Oh, fuck off! You...!\"\n\n\n\"Hey!\" you shout. \n\n\nThe two Staine siblings turn to look at you.\n\n\n\"What are you arguing about?\" you ask.\n\n\n\"We have two different candidates for a supplier,\" Elizabeth says. \"I want to use the Rogue Trader Lord Baridas Flynn. He's a respectable businessman who has access to a massive market, including the entirety of the Imperium, which Morrow can't access. He's already known for creating a massive drug empire, but his supply is low. We could fill that supply.\"\n\n\n\"He's got the Imperium's dick so far up his ass he's licking the tip!\" Elios says. \"He'll sell us out in a second! We need Jack Morrow, leader of the Ecstasy Freaks, a Slaaneshi war-band. The dude's psycho and is a bit prone to testing his products, but he's a genius, and I have old ties with him. We served alongside the Emperor's children together, and us non-Space marines really had to stick together to survive there. Trust me, you want him.\"\n\n\nFuck, a respectable businessman who might be an Imperial rat, or an insane, drug-addled fiend. Hard choice.\n> You meet with Jack Morrow\nYour shuttle docks into the Sword Thrust, as you slip a gas mask on over your mouth, as Elizabeth and the Tribals do the same.\n\n\n\"Your body won't be accustomed to the level of chems flooded into the air,\" Elios says. \"These guys really know how to party! Keep the masks on!\"\n\n\nThe shuttle doors open, revealing... no one. Huh.\n\n\n\"Where's Morrow, Elios?\" Elizabeth asks.\n\n\n\"Must be somewhere,\" he says, shrugging.\n\n\nYou walk through the ship, cringing at the scenes on display. A cultist walks out of a room, holding a long knife, covered in long cuts on his heavily scarred forearms. He looks at all of you, before collapsing. You pass a pair of cultists just screwing each other in the hallway, not even reacting to your presence. You nervously step over them, continuing on. Soon, you find Morrow.\n\n\nJack Morrow stands in a large room, in front of a mountain of bright crimson powder. He's completely naked, holding a machete and screaming at the roof.\n\n\n\"I thought you said he'd be unprofessional,\" Fay chuckles.\n\n\n\"I'm in love...\" Fucky sighs.\n\n\n\"Come on! Come on! Let's fucking do it!\" Morrow screams.\n\n\nJack shoves his face into the pile of crimson, and begins to snort it directly up his nose. He snorts for what seems like a solid minute, before swinging his machete around. He notices you all, grinning.\n\n\n\"Elios! Elios, you fucking scumfuck!\" he says, running over.\n\n\nYou expect the two to embrace, but... it doesn't go that way. Jack pushes Elios against a wall and begins kissing him, before grabbing Elios hand and cutting it open, and licking the blood. Then, he pushes your lieutenant away, grinning.\n\n\n\"Come! Do Blood Dust with me! It's good shit!\" he yells.\n\n\n\"Please, try it...\" Fucky yells.\n\n\n\"RAGE!\" Smiley roars.\n\n\n\"I'm on business,\" Elios says. \"We have an offer to make.\"\n\n\n\"Shoot,\" Morrow says, snorting more Blood Dust off his machete. \"Do your friends want some?\" \n\n\n\"I'll pass,\" you say, as your companions nod.\n\n\n\"The men with me want to become your business partners. We'll sell you chems, you distribute them. You still have clients?\"\n\n\n\"Yeah, man!\" Morrow grins. \"I have a dozen Slaaneshi war-bands calling for me, I'm hooked up with the pirates and raiders and shit in the sector, and I'll take whatever's left! YEAH!\" \n\n\nMorrow smacks himself in the face with the flat of his machete, laughing. He turns, grabbing a female cultist and pushing her onto the table. The cultist begins undressing, as the two begin making love... no, it's just fucking, fucking in front of you. You watch nervously as the act goes on for about a minute, before Morrow pulls out, snorts another line of Blood Dust, and walks back over to you, his member standing prominently in the air.\n\n\n\"Go on.. embrace it!\" Fucky says.\n\n\n\"Holy shit,\" Elizabeth says, stepping back.\n\n\n\"What's wrong, baby?\" Morrow asks. \"You want some? Trust me, I have another few goes in me. Bend over and pull up your robes.\"\n\n\n\"Fuck off,\" Elizabeth says, electricity running along her hands.\n\n\n\"Whatever. So, you had a deal for me?\"\n\n\n\"Yeah. Elios said he talked to you about the exact numbers, right?\" \n\n\nMorrow pauses, before nodding.\n\n\n\"Shit, yeah! Let me think, let me think! Given current market prices, net worth over a long term deal amounts to... what... Fuck, what currency do you use?\" Morrow says, shaking his head as he does more Blood Dust. \n\n\n\"Thrones,\" you say.\n\n\n\"That's about fifty million Thrones profit in the foreseeable future, take five for contact's ten percent finder fees and all that, another five to pay off the Imperials so we have access to the outlaw planets which will make up about twenty to thirty percent of our market, and... did I ask you if you wanted to fuck?\" he says, looking at Fay.\n\n\n\"I'll pass,\" Fay says, staring at the man as he nods vigorously.\n\n\n\"OK, OK! That's about forty million Thrones, wage levels cheap due to use of slaves, split two ways... this deal should net you around twenty million Thrones.\"\n\n\n\"I told you he was a genius. Did all that in his head,\" Elios smirks, as Elizabeth frowns.\n\n\n\"Do we really trust this guy, Karth?\" Elizabeth says.\n\n\n\"Fuck! You should probably not, bitch!\" Morrow screams as Elizabeth. \"I'll fuck you at first opportunity! Praise Slaanesh, I just want to push you against the wall and finger-fuck you! WHOA!\" \n\n\nMorrow slams his head against the wall, before stumbling backwards and collapsing onto the pile of Blood Dust.\n\n\n\"Shit... I need sleep. Do we have a deal, Elios?\"\n\n\n\"We need a bargain of f...\" Elios begins to say, before Morrow interrupts.\n\n\n\"I'll pay your half up front. Bargain of faith. If I do that, you promise to only supply me. We can make a new deal after the fifty million profit mark is hit. Deal?\"\n\n\n\"Sure,\" you say.\n\n\n\"I'll have one of the tech priests transfer it over,\" Morrow says. \"Now, I need to sleep. I haven't slept in a few... weeks.\"\n\n\nMorrow closes his eyes, lying against the floor.\n\n\n\"That man is a maniac,\" Fay says.\n\n\n\"Yeah. Let's get off this ship,\" you say.\n> You continue\nTrue to his word, Morrow does transfer over twenty million Thrones to your account. You ensure that he gets every shipment of chems you create, and ensure you have a solid business contact for this. The man's insane, but he's proven trustworthy for the time being.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 75, "num_participle_phrases": 2, "num_sentences": 135, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You stare down at the hiveworld from the bridge of your ship, looking at the planet. To your surprise, the Imperials hold barely any hold on this world. The Governor is basically in charge of everything, the Planetary Defense Force is bolstered by Imperial Guard deserters and Xenos Mercenaries, and they seem indifferent in regards to everything else. \n\n\nAfter a short time in a shuttle, you find yourself descending into Hive Beta, to meet with the leader of Outice-81's thriving drug industry. You sit alongside a half dozen Tribals, including Opie, the gas-masked giant you saw fight, as well as Fay, Elizabeth and Elios.\n\n\nThe doors open, and a solid scent wave of shit hits you, causing you to retch. You walk outside, looking at the dozens of ultra-poor workers hurrying about their day. Two men wearing red leather dusters stand by the landing area, holding shotguns, wearing sunglasses and black balaclavas. The men stroll towards you, staring blankly ahead.\n\n\n\"Howdy,\" one says, staring at you. \"You must be Mister Karth. And these are...?\"\n\n\nYour lieutenants state their names, as the man nods.\n\n\n\"The name's Cheq. I'll be taking you to meet the boss.\"\n\n\nYou nod, following the guard as he strolls through the streets. It takes about five minutes of walking through peasant markets, shit-filled alleys and endless scenes of the vile life of the area. Soon, you find your guard pulling open a large metal door to enter a large, bunker-like area. You walk inside, finding yourself in the bunker, which is particularly cleaner than the slums outside the bunker. You soon find yourself faced with a massive man with heavily burned skin wearing the same outfit as the guards.\n\n\n\"Karth, yes?\" he asks. \"Good to meet you. I'm Skinrik. From what your number two says, you want to purchase some cooks' contract from me.\"\n\n\n\"Number two?\" you ask.\n\n\n\"The dude with the voice synthesizer. Primus.\"\n\n\n\"Ah, yes,\" you say. \"Yes, he's correct. What do you have for me?\"\n\n\nSkinrik smiles, before walking along the hall. You follow and soon find yourself in a massive chem lab. A half dozen workers slave away at various pieces of equipment, pouring vats of chemicals into vibrating vats and other strange things. \n\n\n\"Zero!\" Skinrik yells.\n\n\nA young woman wearing a boiler suit and a gas mask turns from mixing a vat of burning liquid and jogs over to you.\n\n\n\"Yes, sir?\" she asks.\n\n\n\"This is the finest cook in the sector,\" Skinrik says. \"And the most recent of my fiances.\"\n\n\nZero nods nervously, looking at you.\n\n\n\"This... this is the... the psychic guy?\" she asks.\n\n\nYou nod, and she takes a deep breath, looking terrified.\n\n\n\"Are you alright?\" you ask. \"We don't bite.\"\n\n\n\"He doesn't speak for me,\" Elios says, as you frown as the Slaaneshi leader.\n\n\n\"Play nice,\" you say, before turning to Skinrik once more.\n\n\n\"Zero had some issue with psykers. She was the main cook for the Green Snakes gang, who were wiped out by the psyker gang the Mind Men. Only reason she and her cooks are alive is because I took them in.\"\n\n\n\"Uh... yeah,\" Zero says, a flash of annoyance appearing on her face before she goes back to her nervous look.\n\n\n\"They're the ones you're willing to sell me?\" you ask. \"You do realize that I'll need them full time, permanently, right?\"\n\n\n\"Of course,\" Skinrik nods.\n\n\n\"So you won't see your fiance... ever?\" you say.\n\n\n\"I can deal with it. I got six wives. Don't need another.\" \n\n\n\"Alright then,\" you shrug. \"How much are we talking?\"\n\n\n\"Zero's the best cook in the sector. You want her, you'll have to fork over a cool two and a half million. You want her cooks, that'll be five million. The equipment will set you back two more. I'll have the men repair and refuel your vessel to make it a solid ten million thrones. We have a deal?\"\n> You decline\n\"That's too much,\" you say.\n\n\n\"We're not lowering the price,\" Skinrik frowns.\n\n\n\"Then I suppose we don't have a deal,\" you say.\n\n\nSkinrik spits on the ground, before nodding at his guards.\n\n\n\"Take them back to their shuttle.\"\n\n\nAn hour later, you're back on your shuttle, heading back to the ship. You've had enough of this.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 70, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Although telepathy isn't your strength, you send a message to your lieutenants and guards.\n\n\n\"Strike,\" you command subconsciously.\n\n\nYou look at Skinrik, sizing him up. You almost certainly need to kill him first.\n> You strike him down with a bolt of psychic energy\nYou blast a bolt of psychic energy forward, striking Skinrik in the chest and killing him instantly. Zero immediately draws the shotgun, raising it to your head.\n> You kill her\nYou fire a bolt of psychic energy, killing her instantly as she collapses to the ground.\n\n\n\"Alright, let's bounce! This area's fucked!\"\n\n\nA group of gang members charge in, wielding autoguns and a few lasguns, blocking your exit.\n\n\n\"Kill them, get to the shuttle,\" you say.\n> You fire a firebolt\nYou send a bolt of pure, infernal fire towards the enemies as they flood into the room. The fireball explodes, incinerating all of the men. Unfortunately, you're in a chem lab full of flammable liquids. The fire quickly ignites a vat, and you watch as it quickly sets aflame. You don't even have time to put up your shield before it explodes, killing you instantly.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You fire a bolt of psychic energy, killing her instantly as she collapses to the ground.\n\n\n\"Alright, let's bounce! This area's fucked!\"\n\n\nA group of gang members charge in, wielding autoguns and a few lasguns, blocking your exit.\n\n\n\"Kill them, get to the shuttle,\" you say.\n> You overwhelm the enemy with bolts of psychic energy\nYou keep firing bolts of psychic energy, filling the air with psychic energy that wipes out scores of the enemy. Your Tribals and lieutenants push forward as many of the cooks are killed in the crossfire, but without Zero you don't have a head cook, so the plan's fucked anyway. The guards are untrained, badly armed and unarmored. Your men are infinitely better, so you easily manage to carve a path back towards the shuttle. It takes about an hour of slow fighting and you lose two Tribals to the gang members, but you soon find yourself at the shuttle. Your pilot is fending off gang members with the shuttle's autoguns, all whilst swearing.\n\n\n\"Shit! Fuck! Balls! S...! Oh, Karth! Holy fucking Grox shit, you're alive! I mean, sorry, Karth, glad to see you,\" Hawkins says. \"Let's get the hell out of here!\"\n\n\nThe shuttle lifts up from the planet, as bullets clang into the heavily armored cockpit.\n\n\n\"I was half-convinced you'd have left us,\" you say.\n\n\n\"No, sir,\" the pilot answers. \"Let's get out of here.\"\n> You get out of here\nYou sit in the shuttle with your other lieutenants, leaning against the wall.\n\n\n\"Uh, that went badly,\" Elizabeth complains.\n\n\n\"Screw it,\" you complain. \"Fuck the drug industry. It's not working for us. Let's just get out of here, get back to work.\"\n\n\n\"Done,\" Fay says. \"Let's head out. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 31, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You blast a bolt of psychic energy forward, striking Skinrik in the chest and killing him instantly. Zero immediately draws the shotgun, raising it to your head.\n> You knock the gun from her hands\nYou psychically knock the gun from her hands, grabbing her by the throat. \n\n\n\"You're coming with me. I'm planning on taking you and your cooks back to my vessel to cook drugs for me,\" you say.\n\n\n\"You realize if you try to force my men or I into shitty conditions or anything like that we'll just be able to poison the chems and have everyone of your customers after your head? We can end your entire career.\"\n\n\n\"I understand, I understand,\" you say. \"I'm not trying to fuck you over.\"\n\n\n\"Fuck!\" Zero says. \"How do I know I can trust you?\"\n\n\n\"Do I look so retarded you don't think I understand how easily you'd fuck me over.\n\n\n\"Fine,\" Zero says, biting her lip nervously before looking at her cooks. \"Green Snakes, follow the psyker. What's the exit plan, then, psyker?\"\n\n\nA group of gang members charge in, wielding autoguns and a few lasguns, blocking your exit.\n\n\n\"Kill them, get to the shuttle,\" you say.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You blast a bolt of psychic energy forward, striking Skinrik in the chest and killing him instantly. Zero immediately draws the shotgun, raising it to your head.\n> You do nothing\nYou do nothing, as Zero presses the shotgun to your head.\n\n\n\"What the fuck do you think you're doing, strolling in here and killing Skinrik?\"\n\n\n\"He was an idiot,\" you reply.\n\n\n\"What are you even planning?\" she asks.\n\n\n\"I'm planning on taking you and your cooks back to my vessel to cook drugs for me,\" you say simply. \"Surely that was obvious?\"\n\n\n\"You realize if you try to force my men or I into shitty conditions or anything like that we'll just be able to poison the chems and have everyone of your customers after your head? We can end your entire career.\"\n\n\n\"I understand, I understand,\" you say. \"I'm not trying to fuck you over.\"\n\n\n\"Fuck!\" Zero says, before looking at her cooks. \"Green Snakes, follow the psyker. What's the exit plan, then, psyker?\"\n\n\nA group of gang members charge in, wielding autoguns and a few lasguns, blocking your exit.\n\n\n\"Kill them, get to the shuttle,\" you say.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "It takes some explaining and effort to get the lieutenants to agree. While as soon as Elios hears about it he's on board and the other Staine Siblings agree, Fay and Olive don't seem to be fans of idea. Castus agrees whole heartedly, and Primus, Cain, Hayes and Meliodas are indifferent and just agree, placing the majority. You quickly find the most knowledgeable about drug manufacturing of your lieutenants, Primus, Elios and Elizabeth, and gather them in the war room.\n\n\n\"Why is Elizabeth here?\" Elios asks. \"She's never touched a chem in her life.\"\n\n\n\"Do you know about Methoxetamine, Elios? About it's use on the brain?\" Elizabeth asks.\n\n\n\"Oh, you wanted a nerd,\" Elios says. \"Understood, darling.\"\n\n\n\"Our crew's not good enough to manufacture chems for market,\" you say. \"We need to f ind someone better. Primus, anything showing up in your archives?\"\n\n\n\"Pirate chatter tells me that the best... \"product\" coming through is from either the Hiveworld of Outice-81 or the Xenos species Jatkiri. Both sell a good product, so we could easily hire them.\"\n> You attempt to hire the Jatkiri\nYou stand in the war room of the Roar of the Vortex. Monitors in front of you show you a view of the nearby Jatkiri ships, dozens of oblong ships bristling with cannons.\n\n\n\"Jatkiri ships,\" you say over the comms. \"I am Captain Karth of the Roar of the Vortex. I would like to talk to the admiral of this fleet.\"\n\n\n\"Activating translators,\" Primus says. \"Tau-Jatkiri alliances has made thee translator technology highly advanced. Of course, be careful with your words.\"\n\n\nThere's a moment of silence, before the speakers blare again with Primus' voice.\"\n\n\n\"Bigs ships... lead to big warfare,\" the Jatkiri voices reply. \"Can't be trusted.\"\n\n\n\"We don't want you to fight. We want you to join us.\"\n\n\n\"What do you do?\" the Jatkiri replies.\n\n\n\"Uh... excuse me?\" you say.\n\n\n\"What... profession does your fleet have?\"\n\n\n\"It depends,\" you say. \"Primarily, we do fight, but...\"\n\n\n\"No deal. We don't fight. Already had to fight Tau-Jatkiri... then Void Claw Jatkiri... then Royal Jatkiri. Too much fighting. Now, we flow free. Tongue won't work anymore. End chatter.\"\n> You accept this and give up on your drug manufacturing plans\nUh, you've done too much work today. Fuck it, leave the Xenos be. You're not in the mood to travel across the galaxy to some shitty hiveworld to be told no again.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 43, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You stand in the war room of the Roar of the Vortex. Monitors in front of you show you a view of the nearby Jatkiri ships, dozens of oblong ships bristling with cannons.\n\n\n\"Jatkiri ships,\" you say over the comms. \"I am Captain Karth of the Roar of the Vortex. I would like to talk to the admiral of this fleet.\"\n\n\n\"Activating translators,\" Primus says. \"Tau-Jatkiri alliances has made thee translator technology highly advanced. Of course, be careful with your words.\"\n\n\nThere's a moment of silence, before the speakers blare again with Primus' voice.\"\n\n\n\"Bigs ships... lead to big warfare,\" the Jatkiri voices reply. \"Can't be trusted.\"\n\n\n\"We don't want you to fight. We want you to join us.\"\n\n\n\"What do you do?\" the Jatkiri replies.\n\n\n\"Uh... excuse me?\" you say.\n\n\n\"What... profession does your fleet have?\"\n\n\n\"It depends,\" you say. \"Primarily, we do fight, but...\"\n\n\n\"No deal. We don't fight. Already had to fight Tau-Jatkiri... then Void Claw Jatkiri... then Royal Jatkiri. Too much fighting. Now, we flow free. Tongue won't work anymore. End chatter.\"\n> You accept this and attempt to hire the Outice-81 Chem Manufacturers\nFuck it, the Xenos won't work for you. Time to find some good, human workers on Outice-81.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 26, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Feeling you have no other choice, you hit the man head on going at least 90 mph. Nothing but his hand is visible as it flaps in the wind on top of the mini-vans front hood. After about a minute of flapping, the hand disappears from view.\n\n\"We just murdered somebody.\" the woman says.\n\nAfter slowing down to normal highway speed, guilt seems to creep in and you both begin to wonder if the man is still alive.\n\n\"Should we go back?\" she asks.\n\n \n> You don't look back...keep driving down the road\nSoon you notice the sun coming up over the horizon. You welcome it with open arms as you turn down your vizor from the sun's morning rays. \n\nAlice is sound asleep as you turn on the radio. An evangelical preacher is the only thing on the AM station. He is set on sending your soul to hell if you don't repent...something like that. The FM channel sends out a faint sound of mariachi music.\n\nDeciding to hit the \"CD\" button, you quickly fill the van with what sounds like AC/DC's \"Highway to Hell.\" You crank it up to drown out Alice's snoring.\n\nYou wish you could be snoring right now.\n\nA sign comes into view. It reads: ENTERING THE TOWN OF GOLD FLAKE...and soon you find yourself in what looks like a old ghost town.\n\n \n> You explore the town of Gold Flake\nYou park by a nearby tree next to the main road. Most of the what's left in this town seems to have been built in the 1800's. One building reads \"Saloon\" in bleached out black letters over a double doorway. The doors swinging to and fro in the wind.\n\nYou try to wake Alice up but she won't budge. \"She must be exhausted from the night's activities.\" The images of hitting that poor man rushes back into your memory.\n\nI have got to find someone that lives here...anybody.\n\nWalking down the main road, you spot another dilapidated old building that reads: Sheriff's office.\n\n \n> You go see the sheriff\nYou walk all around the building and look in the dust filled windows. Not a sign of life. You doubt if anyone actually lives in this ghost town.\n\nTired and a bit confused you wonder what to do next. The only other building still fully standing is the saloon.\n> You go check out the saloon...you could use a drink.\nYou find the saloon a shambles.\n\n\"I'm not gonna find anything here.\" you think.\n\nThe piano that once played into the night is full of cobwebs and some of the keys are missing. Behind the counter you see a dusty jug of whiskey. It looks as if there might be a swig or two left in the bottle.\n\n\"Man I'm thisty...I could go for an energy drink about now but this sure looks good...\" you say out loud.\n> You take a swig or two\nThe liquid goes down your throat like fire but somehow quenches your thirst.\n\nYou continue to explore the saloon with the whiskey bottle in your hand...just in case.\n> You continue to explore\nAs you walk down the dusty hallway, you notice a staircase to a floor with doors down one side of the wall. This must be a hotel as well....ah....sleep sounds good right about now.\n\nSuddenly, a crash is heard and a man rushes out of one of the rooms. He is wearing a cowboy hat and a long dusty trenchcoat.\n\nThe man is stocky and tall and seems to be missing one major detail....his eyes.\n\nThe man looks down on you and points his hand at you sneering. Fire seems to fill the black holes for eye sockets. He jumps down from of the second floor railing and lands on his feet right in front of you.\n\nWhat will you do....? \n> You do you have the whiskey bottle? If yes...\nThe bottle shatters over the cowboy's face making him stagger backward. He attempts to regain his balance and is met by a swift kick in the stomach.\n\nThe man let's out a yell and falls on his back not moving. You slowly work your way toward his face unable to comprehend why this man has no eyes...just empty holes. Blood trickles down his face.\n\nYou notice a pronounced chin on the man and think he looks a little like John Travolta. \n\nLeaving the saloon, you are met by a swarm of angry bees. They begin buzzing around you. You soon feel very sleepy. You begin hearing a ticking noise inside your brain.\n\n\"A watch....\"\n> You if you have the pocket watch from outside the mini-mart...\nSoon, you find yourself following the angry bees. They lead you out of town and into a nearby field where you see people yelling a someone that is on his back. They seem to be angry with the fallen man.\n\nYou run up to a nearby tree and take a closer look. Crouching behind the tree, you are hidden behind some tall sage brush.\n\nThere is a black man on his back and tied to a fallen tree trunk. Most of the men and women surrounding him are wearing old 18th century clothes. One lady in a large bonet screams at the man calling him racial and vulgar words. Another man with a pitchfork steps on the black man's hand and motions for a large knife a child of of maybe...14 is holding.\n\nPulling your gun from the back of your pants you try to listen to what the people are saying. You cock it and wait .\n\nYou can't quite make out the victim's face but an overwhelming sadness fills your heart.\n\nAAAAHHHHHH!!!\n\nThe black man screams in horror and pain as the man with the large knife begins hacking off his right arm. Blood begins to run from his hand.\n\nA young woman next to the old lady in the large bonet begins to cry uncontrollably as the others laugh and chant out the words: Candyman...Candyman....Candyman...\n\nThe boy who once held the knife begins pouring a golden substance that you instantly notice as honey over the black man's body and the bees begin to buzz. The buzzing seems to be coming from your brain.\n\n\"Give me my bride!!!!\"\n\nThe sun is fully over the horizon now. You raise the gun to shoot....but who.\n\nYou could put the black man out of his misery...or...shoot at the crowd.\n\n \n> You shoot at the victim\nYour aim could have been better.\n\nThe bullet makes it's way into the large tree log where the black man is tied to. Bits of bark\n\nThe old woman screams and points in your direction. Soon the small crowd is heading in your direction looking angry and mean. They leave the man tied to the tree to die...covered in bees.\n\nYou look for somewhere to run but find nothing offers sanctuary. You try to shoot the gun but find it jammed. You toss it at the man with the pitchfork but he easily dodges away from it.\n\nThe buzzing in your brain becomes unbearable.\n\nSoon they are on you...\n\n \n~THE END~\n\n You have reached the \"Candyman\" ending.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 104, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Soon, you find yourself following the angry bees. They lead you out of town and into a nearby field where you see people yelling a someone that is on his back. They seem to be angry with the fallen man.\n\nYou run up to a nearby tree and take a closer look. Crouching behind the tree, you are hidden behind some tall sage brush.\n\nThere is a black man on his back and tied to a fallen tree trunk. Most of the men and women surrounding him are wearing old 18th century clothes. One lady in a large bonet screams at the man calling him racial and vulgar words. Another man with a pitchfork steps on the black man's hand and motions for a large knife a child of of maybe...14 is holding.\n\nPulling your gun from the back of your pants you try to listen to what the people are saying. You cock it and wait .\n\nYou can't quite make out the victim's face but an overwhelming sadness fills your heart.\n\nAAAAHHHHHH!!!\n\nThe black man screams in horror and pain as the man with the large knife begins hacking off his right arm. Blood begins to run from his hand.\n\nA young woman next to the old lady in the large bonet begins to cry uncontrollably as the others laugh and chant out the words: Candyman...Candyman....Candyman...\n\nThe boy who once held the knife begins pouring a golden substance that you instantly notice as honey over the black man's body and the bees begin to buzz. The buzzing seems to be coming from your brain.\n\n\"Give me my bride!!!!\"\n\nThe sun is fully over the horizon now. You raise the gun to shoot....but who.\n\nYou could put the black man out of his misery...or...shoot at the crowd.\n\n \n> You shoot at the crying young woman.\nYour aim is true. The bullet enters the neck of the crying woman and she falls on top of the victim now covered in bees. She begins touching the man's face and shoulders and soon her head falls lifelessly on top of his. The mob is in awe of what just happened.\n\nSoon, the bees consume the mob and slowly both the woman and the man get to their feet. Hand in hand they motion toward you. The buzzing becomes louder as both the woman and man embrace, bees consuming their bodies.\n\n\"Thank you.\" the woman says. It seems to whispered into your heart. You feel a great joy and relief for the couple.\n\nHappiness overcomes you and you settle down next to the tree. Soon you drift to sleep in a deep relaxing slumber.\n\nYou awaken in your truck. It's parked in front of a sign on the side of a dusty old road. It reads: Goblin Valley 5 miles ahead. \n\n\"Wow, what a dream.\" you think as you fumble in your pockets for your keys. Instead you find an old pocketwatch. You open it and find the sketch of the two you saw in your dream. The happiness warms your heart as you find the keys in the ashtray of your truck. You head on to Goblin Valley and to see your uncle...\n\nIt's getting dark and you got to get moving.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 49, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "The bottle shatters over the cowboy's face making him stagger backward. He attempts to regain his balance and is met by a swift kick in the stomach.\n\nThe man let's out a yell and falls on his back not moving. You slowly work your way toward his face unable to comprehend why this man has no eyes...just empty holes. Blood trickles down his face.\n\nYou notice a pronounced chin on the man and think he looks a little like John Travolta. \n\nLeaving the saloon, you are met by a swarm of angry bees. They begin buzzing around you. You soon feel very sleepy. You begin hearing a ticking noise inside your brain.\n\n\"A watch....\"\n> You if you don't have the pocket watch...\nThe bees continue to buzz around you relentlessly. You decide to run out into the main road in hopes the bees won't follow.\n\nYou run out into the road and right into someone standing in front of the sheriff's building. You get knocked off your feet with the sun glaring down on you.\n\nWhen your eyes focus, you make out the sillohuette of a medium sized man wearing a cowboy hat looking down at you. He blocks the sun from your eyes and extends an arm out to help you back up.\n\n\"Man, I'm allergic to bees.\" you say with a chuckle.\n\nThe man helps you up to your feet and he offers you a seat inside the sheriff's building.\n\nThe man is wearing a light tan police uniform. He is about your height and weight but considerably older. He looks at you and smiles exposing a gap between his two front teeth. He turns and unlocks the door and motions you in.\n\nSoon you both are sitting and enjoying a couple of bottles of cold \"Crush\" orange sodas.\n\n\"What brings you here?\" he asks as he takes a long drink of his beverage.\n> You was hitchhiking and was dropped off here...\nThe man smiles and offers you another frosty crush from his buzzing freezer.\n\nSoon he is on a CB radio and states he is escorting you to your grandfather's house since \"it's something to do.\" he states\n\nYou and the sherriff drink beverages and drive out of Gold Flake. You relate the crazy story of how you ended up here and he just laughs and drives on.\n\nSoon you are at your grandfather's house. He and long lost relatives are happy to see you and relates old memories of times past.\n\nYour grandfather leaves you the old mansion and you end up moving in.\n\nAll is well.\n\n~THE END~\n\nYou reached the \"quick and painless\" ending. No movie relation to this ending. Go back and try again.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 27, "num_participle_phrases": 2, "num_sentences": 40, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "The bees continue to buzz around you relentlessly. You decide to run out into the main road in hopes the bees won't follow.\n\nYou run out into the road and right into someone standing in front of the sheriff's building. You get knocked off your feet with the sun glaring down on you.\n\nWhen your eyes focus, you make out the sillohuette of a medium sized man wearing a cowboy hat looking down at you. He blocks the sun from your eyes and extends an arm out to help you back up.\n\n\"Man, I'm allergic to bees.\" you say with a chuckle.\n\nThe man helps you up to your feet and he offers you a seat inside the sheriff's building.\n\nThe man is wearing a light tan police uniform. He is about your height and weight but considerably older. He looks at you and smiles exposing a gap between his two front teeth. He turns and unlocks the door and motions you in.\n\nSoon you both are sitting and enjoying a couple of bottles of cold \"Crush\" orange sodas.\n\n\"What brings you here?\" he asks as he takes a long drink of his beverage.\n> You you're enjoying this delicious beverage...duh!!\nThe sheriff looks at you with a frown, the gap teeth dissapear behind his lips. He begins to fiddle with his sherriff's badge on his uniform. He pauses and begins to smile again.\n\nThe room is very dusty and is split in half by a large desk. A book shelf runs across the back wall behind the desk and the sheriff and is filled with books...all caked with dust. You notice one is missing.\n\nthe sheriff offers you another drink before you even finish the first. You are so thirsty you accept. He disappears behind a half door with a little table top attached and goes over to a loudly buzziing refrigerator.\n\nAs he twists the caps off the bottles with a PSSSSSZZZ...he introduces you to a man standing behind you.\n\nYou swing around off the chair and are met by another man. This man is a little younger than the sheriff. He wears a black cloak and is missing his eyes. He reaches out and touches your chest with his fingers. \n\nYou feel a blast of cold penetrate your chest and you pass out... \n> You where are you\\?\nYou slowly come into consciousness. Your eyes are blurry but you can make out objects moving around you. You smell an incense burn like old wood. Your eyes fixate on someone standing over you. This person is not human but part animal. He looks half goat.\n\n\"Have I been drugged?\" you think.\n\nLong, dark horns twist out of the man's skull and hook around behind his human ears. His nose and teeth are of a goat. He wears a red robe and begins molding something out of clay with his human hands.\n\nYou look around and see other cloaked figures dancing around you. You are the center of attention at this little get together. You try to move but are unable. Rough rope bind your arms and legs to what looks like a poorly made cross. You and the cross are hanging upside down.\n\nGROAAAN....\n\nA groan comes from next to you and you swing your neck around and see someone else in the same position you are in. This man looks much older than you are.\n\nThe goat man seems to notice you are fully awake now and begins a maniacal laugh.\n> You what the heck is going on...\nThe moaning man seems to be dying. He lays on his own wooden cross but wears a black cloak like those dancing around you. His eyes flicker open and you notice right away who this old man is. He is your grandfather!\n\nYou scream for someone to help him but no one moves a muscle. At closer view, you notice all those in black hoods have no eyes. The goat man comes into your peripheral view and you turn your head to see.\n\nThe goat man twists a wax figure over a strange bowl filled with a viscous, bubbly fluid. Screams seem to be eminating from the bowl. Large horns make up the lid and a pentagram is etched on the golden surface of the bowl.\n\n\"Thanks for coming my boy....aaahhh ha ha.....\" whispers your uncle to you.\n\n\"You are saving my life.\" he states as his eyes dissolve into black pits like the man you saw in the saloon.\n\nThe goat man drops the figure into the bowl and a burning consumes your body. You scream in horror as the others lift the crucifix on its end and into a small hole in the ground. \n\nYour last image you see is your uncle rising off of his crucifix. He looks a lot like you....wait...he is you now.\n\n~THE END~\n\nYou reached the \"Devil's Rain\" ending. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 25, "num_participle_phrases": 2, "num_sentences": 72, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "As you walk down the dusty hallway, you notice a staircase to a floor with doors down one side of the wall. This must be a hotel as well....ah....sleep sounds good right about now.\n\nSuddenly, a crash is heard and a man rushes out of one of the rooms. He is wearing a cowboy hat and a long dusty trenchcoat.\n\nThe man is stocky and tall and seems to be missing one major detail....his eyes.\n\nThe man looks down on you and points his hand at you sneering. Fire seems to fill the black holes for eye sockets. He jumps down from of the second floor railing and lands on his feet right in front of you.\n\nWhat will you do....? \n> You if not...\nThe cowboy with no eyes clenches your neck with a grip like a vice. You beat on his chest but to no avail. He will not let go.\n\nSoon...you black out.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 1, "longest_sentence": 24, "num_participle_phrases": 1, "num_sentences": 14, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Slowly opening the menu, you find a small scrap of paper with something written in pencil. It reads:\n\nKIDNAPPED\n\nPLEASE HELP\n\nYou close the menu and look around. The woman is staring at you with a terrified look from behind the kitchen swing door. She disappears as the old man looks at you and then toward the kitchen doors.\n\n\"What the heck is going on?\" you think.\n\nIf this old man is holding an obese woman against her will, I've got to do something....right? \n> You ask to use the restroom\nYou notice a narrow hallway just past the restroom on your right. It is very dark so you flick the switch next to an old wooden coat rack nailed to the wall.\n\nFlorescent lights flicker on revealing a large room at the end of the hall. The door to the room is propped open and you can see inside. Large boxes marked ammo are stacked 3 high. and a large gun rack sits against the far wall. There are 8 or 9 rifles in the rack.\n> You grab a gun\nAs soon as you enter the room, a loud shrieking noise fills the air. You whirl around to see what is making such a hideous noise.\n\nOn the walls are motion sensors that just detected movement... You. \n\nJust as you realize what has happened, the old man enters the room. His face looking a little worse for wear. You notice his eyes have changed from the yellow you saw earlier to a strange red that seems on the verge of being orange. His mouth opens exposing sharp, shark-like teeth.\n\n\"You little bastard.\" yells the old man over the shrieks of the motion sensors.\n\n\"I've saved you from the goblins and all you can do is snoop around back here.\" \"You human's are so predictable.\"\n\nAs he speaks, you watch in awe as his body starts to contort and change in front of your eyes. His eyes begin to get bigger and rounder and gray hair sprouts all over his face and neck. The whole time he just stares at you in disgust.\n\nYou back away in horror as the man crouches down on all fours and his breathing starts to become more rapid. He shuts his eyes in pain and his skin seems to come alive, bubbling and turning a dark shade of green. Long grayish black hair sprouts from his head hanging down in front of his face.\n\nThe shrieks of the sensors seem to throb in your brain...\n\n \n> You quick...grab a gun off the rack.\nKeeping your eyes on the transformation before you, you reach back with your right arm and grab the first gun your hand touches. Swinging it forward you quickly bring the gun up to your cheek and aim it at the creature.\n\nBy now, the thing before you doesn't even resemble the old man you were sitting at the diner with. More like a creature you would battle back in the old days you used to play Dungeons and Dragons.\n\nThe green, hunched over creature before you launches itself directly in your direction with large claws instead of hands outstretched and aiming at your throat.\n\n \n> You pull the trigger\nYou quickly pull the trigger and.........nothing. The trigger doesn't seem to budge.\n\nSuddenly you get knocked back by the creature's force running into the gun rack behind you. The gun rack falls back onto the floor and you on top of it. You try to roll off but the creature quickly throws it's weight on top of you causing you to yell out in pain.\n\nQuickly, the goblin swipes at your throat with it's talon like claws ripping open a large gash of flresh blood and flesh.\n\nYou stare up at the goblin as it licks it's claws of your blood with a black tongue.\n\nYour last thought is...\"Damn the safety button.\"\n\nTHE END\n\nYou reached the \"Gargoyles\" ending.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 28, "num_participle_phrases": 2, "num_sentences": 49, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Keeping your eyes on the transformation before you, you reach back with your right arm and grab the first gun your hand touches. Swinging it forward you quickly bring the gun up to your cheek and aim it at the creature.\n\nBy now, the thing before you doesn't even resemble the old man you were sitting at the diner with. More like a creature you would battle back in the old days you used to play Dungeons and Dragons.\n\nThe green, hunched over creature before you launches itself directly in your direction with large claws instead of hands outstretched and aiming at your throat.\n\n \n> You knock him away with the rifle\nUsing the butt of the rifle, you swing it at the creature's face, connecting with it's nose. Black ooze spatters out of it's nostrils and onto the gun and wall behind you. It makes a low grunting noise and falls back into a near corner of the room.\n\nA look of painful surprise crosses it's face as it makes for the hallway and back into the diner.\n\nQuickly, you undo the safety switch on the rifle you just used for a bat, aim at the creature's backside, and pull the trigger.\n\nInstantly, the creature drops to the ground, the bullet penetrating his spine. Raising the gun toward the creature's head, you pop another one for good measure entering his skull. Black ooze begins to pour out of the wounds you made.\n\nJust when you are about to pull out your cell phone and take a couple of pics of your prize kill, the heavy set woman enters the room. You seem to have forgotten all about her and her awesome chili during the commotion.\n\n\"Thank you\" \"Thank you....\"\n\nYou stare at her as she approaches you with arms outstretched as if to give you a big hug.\n\nThank you....\n> The least you could do is give her a hug...\nYou drop the gun unable to comprehend what is going on.\n\nThe woman that made the delicious chili runs over to give you a big hug. Tears roll down her cheeks as she repeats the words: Thank You...Thank You...Thank You...\n\nAs you embrace each other, 3 men with rifles enter the room. The woman backs away and looks suprised at the newly aquired company. All three men are in camoflauge and two are wearing cowboy hats. The other is wearing a cap that reads \"Truckers do it in convoys.\" \n\n\"Alice?\" asks one gunman.\n\n\"Toby!!!\" she cries and runs over and hugs all three men.\n\nSoon the men are shaking your hand in appreciation for killing what they call a \"Gargoyle.\"\n\nToby is Alice's husband and both are big rig truck drivers. Toby states that they recieved a shipment to drop off at this place...Captain Trips Diner.\n\n\"We thought it was a strange shipment for a diner since the haul was 2 dozen rifles an ammo.\" Alice says.\n\n\"While we were unloading it, the old man motions these ...winged creatures to attack us while he kidnaps my Alice.\" Toby continues.\n\n\"That was two days ago...we could'nt get close enough after the gargoyles ran us off in our truck. I called for Sheriff Reeves here to assist me.\"\n\n\"People been disapearring around here for years cause of these damn Gargoyles.\" states Sheriff Reeves. \" You killed the last of it's kind.\" \"We killed the rest of them up in a cave in the hills. This one was a master shape shifter. The only way you can tell is the eye color.\"\n\n\"We saw your truck back there....sorry about the shooting. \" \"We were aiming for the shape shifter.\" states Toby.\n\nSoon, you make your way with your new friends toward Toby and Alice's rig. They offer you a ride to the city your grandfather lives in.\n\n\"It's a little out of the way but it's the least we can do for saving my life.\" Alice says with a smile.\n\n\"I'll make you another bowel of my chili before we go.\"\n\nYou grin from ear to ear.\n\n \n~THE END~\n\nYou got the \"Gargoyle\" ending and mastered this storyline. Good job. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 55, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Using the butt of the rifle, you swing it at the creature's face, connecting with it's nose. Black ooze spatters out of it's nostrils and onto the gun and wall behind you. It makes a low grunting noise and falls back into a near corner of the room.\n\nA look of painful surprise crosses it's face as it makes for the hallway and back into the diner.\n\nQuickly, you undo the safety switch on the rifle you just used for a bat, aim at the creature's backside, and pull the trigger.\n\nInstantly, the creature drops to the ground, the bullet penetrating his spine. Raising the gun toward the creature's head, you pop another one for good measure entering his skull. Black ooze begins to pour out of the wounds you made.\n\nJust when you are about to pull out your cell phone and take a couple of pics of your prize kill, the heavy set woman enters the room. You seem to have forgotten all about her and her awesome chili during the commotion.\n\n\"Thank you\" \"Thank you....\"\n\nYou stare at her as she approaches you with arms outstretched as if to give you a big hug.\n\nThank you....\n> You put a bullet in her brain...\nThe kick of the rifle causes the bullet to enter the woman's neck just above her right clavacle spraying warm blood in your face.\n\nYour arms begin to fatigue and you drop the gun. Blood spurts from the large triple chins as she grasps at her throat as if to stop the bleeding.\n\nIt seems to take her forever to die as you watch her stumble around and scream not noticing the 2 gunman that were outside enter the room.\n\n\"NOOOOOO!\" cries a large framed man with a camoflauged hat and a burly blonde beard. The other man is skinny, red hair in a military haircut and wears a sherrif's badge on his uniform.\n\nThe bigger man runs over to the dying body of the chili lady and begin's consoling her.\n\n\"That was his sister.\" states the sheriff. \"\n\nThe sheriff slowly walks over to the creature at the end of the hall.\n\n\"This was the last of the goblin's and it had taken her hostage two nights ago to breed with her.\"\n\n\"We had a stand off these past few hours once we pinpointed her whereabouts.\" he says.\n\n\"I guess an autopsy will tell us if you murdered an innocent woman or did her a service.\" he continues.\n\n \"For right now I am taking you into custody.\"\n\n \nTHE END\n\nYou reached the \"Gargoyles\" ending.\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 29, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You notice a narrow hallway just past the restroom on your right. It is very dark so you flick the switch next to an old wooden coat rack nailed to the wall.\n\nFlorescent lights flicker on revealing a large room at the end of the hall. The door to the room is propped open and you can see inside. Large boxes marked ammo are stacked 3 high. and a large gun rack sits against the far wall. There are 8 or 9 rifles in the rack.\n> You hit the restroom\nIt feels so great to release your bowels after such a great meal... AAAAAAHHHHHHH.\n\n\"I need to get to one of those guns in the back room just in case whoever was shooting at me earlier makes there way past the old man and into the diner.\" you think.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 36, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Slowly opening the menu, you find a small scrap of paper with something written in pencil. It reads:\n\nKIDNAPPED\n\nPLEASE HELP\n\nYou close the menu and look around. The woman is staring at you with a terrified look from behind the kitchen swing door. She disappears as the old man looks at you and then toward the kitchen doors.\n\n\"What the heck is going on?\" you think.\n\nIf this old man is holding an obese woman against her will, I've got to do something....right? \n> You make a run for it.\nQuick as you can, you slide out the booth and bust open the front door. The only thing you can think of is try to make it back to your truck.\n\nBam...Bam...\n\nAgain with the shooting... only this time a bullet finds you. A searing pain erupts as the bullet imbeds itself in your left leg. You stumble and fall to the ground.\n\nTwo more bullets soon make their way to your brain...\n\n \n~THE END~\n\nYou reached the \" Hills Have Eyes\" ending.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 23, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"As you wish,\" Durge says. \n\n\nIt's only a matter of days as you ferry soldiers to the planet. Eventually, you find yourself with the other tribals, Goliaths and gladiators on the planet. You stand by Fay, looking at the plains, now considerably bigger, that you grew up in.\n\n\n\"Well, we're home,\" Fay says.\n\n\n\"We are. Well, let's see where this goes,\" you reply.\n\n\nNow, the future is yours.\n> Three Years Later...\nTribal\n\n\nLife is hard. Kyros' scouring of the planet for resources has driven many plant and animal species that you once relied on for food extinct. You're required to travel even more constantly than you once did, as life is permanently tough and hath without much respite, and few luxuries. \n\n\nThe Orks are another issue. With the destruction and kidnapping of the tribes, they've spread extensively. While your newfound \"tribe\" are killing machines, it seems the Orks are never-ending. You push them back, though these battles are not without their losses, which you will take a while to get back from, which leads to another issue: reproduction.\n\n\nYou find yourself struggling to make up your numbers. The Goliaths are infertile, most not even having genitals. The tribals are more successful, but not by much. It seems Kyros' experiments have taken their toll. Infertility rates are high, as are the amount of miscarriages. A few manage, though, the offs of which increase when partnered with a non-tribal. The gladiators are the only ones who have great success here, as their numbers multiply as young, physically fit people do as young, physical fit people do. \n\n\nDespite these issues, your tribe perseveres. You find a girl, a pretty gladiator with few scars and a gorgeous mane of fiery red hair. The fact that her breasts are the size of melons is coincidental to your attraction. You both eventually have a combination of an Uwais marriage and an Gladiator bonding ritual, which you nearly pass out during when you have to cut open the palm of your hand. If anything, Kyros' experiments have increased your fertility, as you soon find yourself with a child. The child seems perfect, having a strong body and a powerful mind, the best of both her parents. \n\n\nIt is this child that gives you hope. A child with the best of both her parents, who will weather any hardships the world. Your tribe are driving the Orks to extinction. The jungle is spreading again, and with it the planets and animals that you rely on. The present may harsh, but the future is forever hopeful.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 34, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "\"As you wish,\" Durge says. \n\n\nThe next few weeks are spent ferrying equipment, supplies and building materials from the Roar of the Vortex to the planet, where your men begin to assemble a city. Concrete walls defended by gun emplacements, large apartment blocks for your people, a working hospital and school, vast farms being set up along the lake with the farming techniques being taught to your people. \n\n\nYou find yourself standing atop the throne room, staring out as a group of Goliaths raise up a wall, finishing off the generator room they were making. Fay stands next to you, staring out.\n\n\n\"Well, we're home,\" Fay says.\n\n\n\"We are. Well, let's see where this goes,\" you reply.\n\n\nNow, the future is yours.\n> Three Years Later...\nTribal City\n\n\nLife is good. Although Kyros' scouring of the planet for resources has driven many plant and animal species that you once relied on for food extinct, the farming methods allow for food production without wearing out the soil, and quickly bring up the number of crop plants until they're bountiful. You introduce breeding programs to rapidly increase the numbers of prey animals, even creating subspecies, such as a subspecies of the Rukt bird that go from small, wild birds that soar above the forests to a species of fat, placid birds that can barely glide. You even bring back the puk in full force, and their numbers explode. Water issues are still a problem, but you're capable of drilling into underground rivers and water reservoirs to deal with that.\n\n\nThe Orks are still a problem, but a maintainable one. Your forces are killing machines, and their strength is amplified tenfold by the huge walls and gun emplacements. Even after having been let grow strong while you were off-world, you're still easily capable of breaking the strength of these beasts, pushing the Orks from huge threat to simple nuisance, and with look you'll soon be pushing them to extinction.\n\n\nOne of the few issues facing you is fertility. The Goliaths are infertile, and Kyros' experimentation has taken its toll on the Tribals, so they have a high infertility rate and a high rate of miscarriages. Their chances of successfully conceiving and birthing a child increases with regular trips to the hospital, which with the massive birth rate among the gladiators means that your population is growing, but the fertility issues keep your people from spreading over the land, at least within your expected lifetime.\n\n\nYou find a girl, a pretty gladiator with few scars and a gorgeous mane of fiery red hair. The fact that her breasts are the size of melons is coincidental to your attraction. You both eventually have a combination of an Uwais marriage and an Gladiator bonding ritual, which you nearly pass out during when you have to cut open the palm of your hand. If anything, Kyros' experiments have increased your fertility, as you soon find yourself with a child. The child seems perfect, having a strong body and a powerful mind, the best of both her parents. \n\n\nThis child will lead the next generation. They will live in this city, a city that is both futuristic and based in the tribalistic traditions of the past, and will continue building it. They will use this city, your gift to them, to conquer, to build, to create, to spread and to exist. With them, with the next generation, with your child, lies the future.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 54, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "\"Done,\" you say.\n\n\n\"Perfect,\" Captain Lipton says.\n\n\nHe extends a hand, which you shake. He slides a bottle of red liquid and two glasses from a cost pickets popping it on the table, followed by a lighter and two big lho-sticks. He pours some liquid in both glasses, offering one to you.\n\n\n\"Here's to success,\" he says. \n\n\n\"To success,\" you reply, downing your drink.\n> Three Years Later...\nParadise and Luxury\n\n\nYou lie in a hammock, a bottle of spiced wine in your hands. You've become quite accustomed to the drink, as have many nobles and rich merchants apparently, hence why its smuggled through here on a regular basis. You watch as Landers land in the distance, trying to tell whether they're the Morallian smugglers or the space marine pirates. \n\n\nYour relationship with Captain Lipton has been a profitable one. The standard of living for your men has risen greatly, as a huge amount of wealth floods through here, as well as rare and exotic goods and luxuries that you're all eager to get your hands on. You know Captain Lipton hasn't exactly been fair with the agreement, taking the lion's share of the profit to fund his wars for control with the other pirate vessels, but you're making enough that you couldn't give a flying fuck.\n\n\nYou find a wife soon. The first slaving vessel lands, attempting to repair and perhaps sell a few of its slaves. You quickly make sure that it's the last slave vessel, as you force the crew into slavery and release the slaves, unwilling to force people into the same slavery as you were forced into. One of the slaves, a beautiful girl with fiery red hair and a gorgeous face. The big pair of tits don't hurt either. You have a wedding festival, a grand event that cost a small fortune. Soon, a child is concieved, a beautiful daughter with her mother's kindness amd humility and her father's powerful mind. Hopefully, she won't have her mother's tits, because you'll skin any suitor that makes a pass at your little angel. You know she will do great things some day.\n\n\nAlthough your life is pleasurable and easy, you do have one major issue, one problem that has driven you to drink, to gamble, to eat, to take various drugs and to laze around: boredom. The only fights you get to take part in are stopping the occasional drunken scuffle or fending off a raid which the orbital cannons make an ease. You feel you've wasted your potential here. Still, you're happy. You've a daughter to carry on your legacy. What more could a man want?", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 48, "num_participle_phrases": 2, "num_sentences": 29, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You stand in front of the Staine siblings, as they finally agree to support your early skirmishes and campaigns against the New Marsbourth houses. Your other lieutenants are alongside you, planning your actions. A quick blitz of raids and bombings could cripple the Samson House's offensive capabilities. Then, a small invasion to secure the lowlands from Jericho House, a game of trench warfare to fight Lars House to a standstill to prevent their predicted invasion, with a final capture of Hive Jun from the Lawrence Family should put you in powerful standings.\n\n\n\"The Black Rats are resilient creatures, as are the Goliaths. We shall take on Lars House when they strike,\" Durge says.\n\n\n\"I'll lead a few saboteurs alongside Castus to hit Samson House,\" Olive says.\n\n\n\"We'll be able to capture the lowlands. The Tribals have fought in plains all our lives, we'll crush every last fucker there,\" Fay says.\n\n\nYou watch as your lieutenants plan the various attacks. This is what you were made for.\n> Three Years Later...\nThe Forever War of the Houses\n\n\nYou stand on the battlefield, tearing a Dark Eldar Talos, as it explodes in front of you. The Dark Eldar begin to fall back, clearly realizing that this mercenary gig wasn't worth it. You laugh, sending up a wall of flames to terrify them and send the brave holdouts scuttling back to regroup, which turns to a full-blown retreat once they see a wave of Goliaths charging.\n\n\nYour arrival on the scene has been a huge changer to New Marsbourth. After your early crushing victories that broke the strength of many of the major houses, the Concord of the Vipers took place, where the noble houses made an alliance to destroy you. This, combined with the fact that the Staine siblings have left to rebuild and continue on with their escapades, has left you with serious losses, but you get back to your former position through grit and brutal fighting. Mercenaries flock to both sides, while minor houses change sides regularly. \n\n\nYou soon find yourself perfectly matched. Your defenses are strong enough that any invasions are damaged enough that the Los ground can be easily regained by a counter-attack. Soon, a hemisphere of New Marsbourth lies in each of your hands, with the area around the equator being a permanent war zone, with land switching hands rapidly. \n\n\nYou find a wife soon in one of the gladiators, a beautiful girl with fiery red hair and a gorgeous face. The big pair of tits don't hurt either. You have a wedding, small, humble little event. Soon, a child is conceived, a beautiful daughter with her mother's body and her father's powerful mind. Hopefully, she won't have her mother's tits, because you'll skin any suitor that makes a pass at your little angel. You know she will do great things some day.\n\n\nIn all honesty, you don't mind the situation you're in, of permanent, unceasing warfare. You're kept trained in war, and the war is fought at such a race that your hemisphere permanently gets to have the economical boost that comes from a war economy, until you in fact rely on it. The Goliaths, the Tribals, the Gladiators, you're all trained for or even designed for war. The fighting keeps you busy and keeps your forces from falling into awful habits like drinking, drugs, whoring, gambling and much worse distractions from boredom, although you feel like it's a waste of your potential, all of yours. Still, it's a life. What more could you want?", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 50, "num_participle_phrases": 3, "num_sentences": 34, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Amadeus, more than happy to see you leave and the leadership of the vessel to fall into command of the Staine siblings who will eagerly shower him in luxury to appease him, gleefully navigates the vessel towards New Marsbourth. You find one of the smallest, weakest factions in the planet, the noble house of Gilford, a who are little more than a pawn to bigger houses, not even having made any alliances with any house at all, let alone one of the larger ones. Yin a few quick raids, you wipe out the Gildford House, taking their place as Rulers and guardians of the tiny amount of territory they controlled. Landers ferry people, equipment, supplies and rare resources down to the planet, where they begin to set up inside the Gilford House's fortress.\n\n\nWith the conquest of the Gilford House, you're left as a new, unexpected player, a small but powerful faction. You realistically have two choices, two long term plans for your forces. You could go to war. The Staine siblings will help your forces get a few critical early victories, before leaving you to wage and perhaps finish the War of the New Marsbourth Houses has been going on for centuries if not millennia. \n\n\nSecondly, you could go for the peaceful option. You control a small area with farmlands, manufacturing facilities, mines, a city and more. The area could absolutely survive as an isolated but heavily fortified area, too powerful to conquer without serious and crippling losses, and too small to be worth even a slight amount of effort to secure.\n> You peace\nWhile your attempts at getting a peaceful life for your men is admirable, it goes badly. The other houses, ever paranoid, still launch endless raids and countless assaults on your territory, always presuming you're planning something. Your failure to occupy more territory means you don't have the resources to push the enemy back, and it's not long before the constant warring takes its toll. Although you ensure that all four Houses that choose to finish you off are decimated, never capable of rebuilding themselves, your forces are crushed. When the houses finally charge your home, you wipe out hundreds, if not thousands, but eventually even you go down.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 51, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You duck your head, the knife flying just over your head and cluttering to the floor behind you.\n\n\n\"Good catch,\" Castus says.\n\n\nYou grab the knife, taking a practice stab.\n\n\n\"What do you think?\"\n\n\n\"It's a knife,\" you say simply.\n\n\n\"Yeah, it is. Do you like it? Does it feel good?\" Castus says.\n\n\n\"I don't know anything about knives. Maybe,\" you say.\n\n\n\"Alright, first, we need to talk. Is anyone watching us? Like, are there cameras?\"\n\n\n\"No. Well yes, but they're offline,\" Olive says, resting her head on the butt of her axe-gun. \"What is it?\"\n\n\n\"A plan is being formed. We're going to escape.\"\n\n\n\"Escape?\" Olive says, musing. \"Who's on our side?\"\n\n\n\"We have a large amount of people on our side. Elios, Elizabeth and Durge are bringing the weight of their war-bands, as well as most, if not all, of the Guardsmen here. Then there's the Goliaths and the Tribals, both of whom are with us.\"\n\n\n\"What...?\"\n\n\n\"Because I've done this twice before, I best say. We have no plans yet. They're to be decided. We have literally nothing. We just need to check whether you'll join us. Then, we'll get the leaders together to plan our to take over, and what to do with once we've actually done so.\"\n\n\n\"Huh. Well, I'm in,\" Castus says.\n\n\n\"What?\" Olive asks, surprised.\n\n\n\"Yeah, I'm in,\" Castus says.\n\n\n\"We don't know the plan, we don't have any assurances that we won't be back-stabbed as soon as we take over, we...\"\n\n\n\"Olive, let's be smart here. If we don't rebel, we'll definitely either be killed fighting Kyros' war, killed trying to put down these fuckers' mutiny, or killed fighting another arena battle for these bastard's amusement.\"\n\n\n\"If we rebel, we'll almost certainly be killed!\"\n\n\n\"Almost certainly is way better than definitely. Plus, we'll get to kill a few of Kyros' bastards before we go down.\"\n\n\n\"Fine, I'm in, but I... we have a few demands,\" Olive says.\n\n\n\"Go on,\" you say.\n\n\nYou know the gladiators will be essential to your plans, so you really need to get them, but still, you don't want to devote to many resources to this issue. \n\n\n\"I want instant freedom once we take-over. No more being locked up under the arena. I want my men to have free reign to travel around the ship. I want pay, do the men and women who fight and work for the ship actually get something from it. I want an increase in food rations, and better equipment than the shit we're given. I want actual medical care, on top of this.\"\n\n\n\"That it?\" you ask, annoyed with her large demands.\n\n\nIt'll probably take a serious amount of resources to fulfill her request. You have a few options here.\n\n\n\"What a fucking greedy bitch. This fucker needs a dick, I tell you that,\" Meliodas complains.\n> You try to compromise\n\"I can't guarantee you all that,\" you say. \"It's simply too expensive.\"\n\n\n\"What can you guarantee?\"\n\n\n\"Freedom, definitely as well as free reign to travel the ship. But we're not giving you free rooms, food, equipment and medical equipment as well as pay. Pick one.\"\n\n\n\"Fine, no pay,\" Olive says.\n\n\n\"That's a deal, then,\" you say.\n\n\nOlive extends a hand, which you grip and shake extensively. Castus extends his hand, which you grab, but he twists your arm around, causing you to yelp painfully. He kicks away your foot and sends you to your knee, before bringing his sword up to your throat.\n\n\n\"Dead,\" he says with a smile.\n\n\n\"Well shit, Castus, what's wrong with you?\"\n\n\n\"What? I was just preparing him for fighting. I thought we were supposed to be training him. First lesson, kid: trust no one. Now, get up.\"\n\n\nOlive offers you a hand, smiling.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 42, "num_participle_phrases": 3, "num_sentences": 73, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "\"Deal,\" you say.\n\n\n\"Good, good,\" Cain nods, extending a hand.\n\n\nYou grab his hand, and thankfully Cain doesn't attempt to squeeze, which would almost certainly result in your fragile bones shattering. You shake vigorously, and Cain attempts a smile. The corners of his mouth twist unnaturally high, revealing rows of serrated teeth, curved fangs, massive molars and many other weird, odd teeth, protruding from bloody, rotten gums. You smile in response, not willing to offend him.\n\n\n\"The beast would've taken half of what he asked for,\" Meliodas says.\n\n\n\"Why didn't you tell me that before?\" you say angrily.\n\n\n\"I presumed you knew,\" Meliodas replies.\n\n\n\"Are you OK?\" Cain says. \"Tell you what?\"\n\n\n\"Uh, nothing. Sorry,\" you say.\n\n\n\"OK. Good deal,\" Cain says, his face contorted in what you assume is his version of a raising of the eyebrow. \"Alright, best get prepared for your operation before Magos Cern gets back.\"\n\n\n\"Yeah, I should,\" you say.\n\n\nYou walk over to your operating table and quickly get undressed, before lying down. After another minute or two, Magos Cern appears, pushing a tray in front of her. One of her metallic tendrils grabs a syringe filled with a pale, translucent liquid.\n\n\n\"This might hurt a little. It will more likely hurt a lot more,\" she says.\n\n\nYou let out a pained yelp as she jams the syringe into your neck. She begins pushing down on the plunger as what you hope is anesthetic is pumped into you. Warm hands embrace you, pulling you into the oblivion of unconsciousness.\n> You resist\nYou shake your head, struggling to avoid falling into unconsciousness. You take in a deep breath, flinging the warm hands away from your mind. Magos Cern continues pressing down on the plunger, shooting the remaining fluid into your blood. Your mind is gripped by a scream for sleep. Perhaps you should just embrace it.\n> You resist\nMagos Cern notices your struggle with indifference, refilling her syringe with anesthetic and injecting it into you again, although you can't feel the needle pierce your skin. Your eyes flutter before they roll in the back of your head. As you lose the fight to resist the void of oblivion, in the back of your mind you hear voices.\n\n\n\"Magos Cern, I polished the AI module.\"\n\n\n\"Good, Adept. You have gained one step forward in receiving your cybernetic upgrades.\"\n\n\n\"How long, master? My flesh is weak, my body frail, I crave the strength of steel.\"\n\n\n\"Soon, Adept, soon. Do not bother me in a time like this! We are on the brink of discovery! We have a mind older than the Emperor himself. Fifteen thousand years old! Can you imagine the knowledge it holds? Prepare Primus for start-up. I believe now is the time. I must just play with Kyros' pet's flesh, and then we will work.\"\n\n\n\"Yes, Magos. Understood, Magos.\"\n\n\nThen, you lose all resistance and sleep takes you, leaving you powerless in its dark embrace.\n\n\nYou awake an unknown time later, lying on the metal operating table. Magos Cern stands over you, washing her implements in a basin of water. She looks at you, her cold, red eyes peering into your soul.\n\n\n\"Ah, you're awake. Good,\" she says.\n\n\n\"What did you put into me?\" you ask.\n\n\n\"The biology of what I did is beyond you, flesh bag.\"\n\n\n\"Can you dumb it down for me?\" you ask.\n\n\n\"Could one reduce concertos to the mumbled grunts of mutants?\" Magos Cern asks indignantly.\n\n\n\"Please?\"\n\n\n\"Fine. I increased the size of your heart by 40% and lungs by 12%, and added several veins and arteries leading directly to the brain from the heart. These actions increase the blood flow to your brain, and should hence increase psychic abilities. I added multiple microchips that breed monocytes, other white blood cells, platelets and other helpful things for your body. That was the bulk of my work. Other than that, it was just a medical check-up.\"\n\n\n\"OK,\" you say.\n\n\n\"I have a lot of important work to do, now. You should've had enough time to recover.\"\n\n\nTwo of your massive space marine guards arrive, a roaring face on their thick helmets.\n\n\n\"Here you are,\" Magos Cern says. \"Guards, make sure to walk slow. If at any point the patient starts puking blood, let him sit down for ten, maybe fifteen minutes.\"\n\n\n\"Shouldn't you keep him hearing for observation, then?\" one of the guards ask.\n\n\n\"I have far too much work to do,\" Magos Cern says. \"Don't disturb me. If anything goes wrong, go to Genetor Corivan. He is very experienced with medical matters.\"\n\n\n\"Yes, sir,\" the space marine says.\n\n\nMagos Cern quickly heads off, walking off to a row of elevators. The space marines stare at you, and you climb out of bed with a groan.\n\n\n\"Ah, my head,\" you say.\n\n\n\"You should have headaches for the next 48 hours,\" Magos Cern shouts, right before she disappears into an elevator. \n\n\nYou stand, feeling a rush of blood hit your head. You walk after the space marines, along halls and up and down elevators, until you find yourself in the arena. Castus and Olive are there, mid-battle with each other.\n\n\n\"Oh look, it's tweedle-dum and tweedle-fucking idiot,\" Meliodas says. \"Not even a laugh? Oh wait, you didn't grow up with nursery rhymes, you're from a Feral world. My bad.\"\n\n\nCastus swings his sword at her, while Olive swings her rifle-axe up at his head. He rolls out of the way, kicking Olive's foot away and sending her to her knee, before booting her in the head. She collapses down, before rolling out of the way to avoid a downward stab by Castus. She grabs Castus' sword handle and punches him. Castus falls backwards, before taking up a fighting stance. Olive begins circling him, her gun-axe at the ready. She spots you, smiling.\n\n\n\"Karth's here,\" she says.\n\n\n\"Bullshit,\" Castus says, readying his sword.\n\n\n\"Karth, tell him you're here,\" Olive says.\n\n\n\"Yeah, I'm here,\" you say. \n\n\nCastus turns to look at you, but Olive charges, swinging her gun-axe. She knocks the feet away from Castus, dropping his knee down on Castus stomach. Castus grunts before Olive grabs her gun-axe and holds it to Castus throat.\n\n\n\"Dead,\" she says.\n\n\n\"No fair, we were supposed to stop when Karth got here,\" Castus says.\n\n\n\"You're still dead,\" Olive smiles, standing up.\n\n\nCastus grabs Olive's wrist, pulling her forward so his sword pokes into her stomach.\n\n\n\"Dead,\" he smiles.\n\n\n\"Seriously?\" Olive says, rolling her eyes. \"Fine, I'm dead. Are we finished yet? The kid needs training.\"\n\n\n\"Fine,\" Castus shrugs. \"Let's start it.\"\n\n\nCastus draws a dagger from his belt, staring at it. The blade is a bright silver, with an odd pattern etched into it. It's handle is a bright, light blue, with a short, silver horn coming from the end of the handle.\n\n\n\"Now, this is an absolute beauty. I really don't use it enough, so it's yours. Xenos-origin, so even owning it is heresy. The blade is razor sharp, it could cut through flesh and bone easier than it could through air. Here.\"\n\n\nCastus turns, tossing the dagger straight at your head.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 128, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You successfully hide amongst the refugees, and are transported to a nearby evacuation facility. You're given a cheap meal of Grox Jerky and soup, before being put into a massive fenced off area. Unfortunately, soon you learn that you overestimated how easy this would be.\n\n\n\"Ah, an inquisitor has arrived. We're going to die here.\" Meliodas says, as you hear his voice for the first time in a while.\n\n\nYou spot an Inquisitor, a heavily armored agent of the Imperium built for rooting out Chaos and Heresy. He stands, tall and heavily armored, a longsword glowing faintly blue clutched in one hand and a bolt pistol in the other. At his side is a grizzled soldier in Carapace armor holding a Flamer and snarling her scarred face as passer-bys, a man in browns robes holding a huge chainsword and a heavily cybernetically-upgraded Tech Priest. You wait patiently, attempting to hide every ounce of your power.\n\n\n\"It's not going to work,\" Meliodas says. \"He's going to find us. You're going to die here. You can get revenge, though. Let me take you. Let me take hold of your body, and open a pathway through the Warp. I can summon endless hordes of daemons to this world, wipe out that inquisitor, gain your vengeance, and allow me power. We have a chance now.\"\n\n\nHe strolls along, stopping next to you. He looks down, raising an eyebrow.\n\n\n\"Are we experiencing more Warp Storms, Engsineer Low?\" he asks.\n\n\n\"No, sir,\" the tech-priest says in a monotone voice.\n\n\nThe inquisitor rapidly raises a bolt pistol, aiming at you head as he swings the longsword.\n\n\n\"It's Karst! TAKE HIM DOWN!\" he screams.\n\n\n\"Now, now! We can crush them! You're already dead. They can be too!\" Meliodas howls in your mind.\n> You try to reason with him\n\"Wait! You...!\"\n\n\nThe inquisitor fires, and the bolts slam into your skull, ending your life. You hope to find a peace in death you could never find in sleep.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 35, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You successfully hide amongst the refugees, and are transported to a nearby evacuation facility. You're given a cheap meal of Grox Jerky and soup, before being put into a massive fenced off area. Unfortunately, soon you learn that you overestimated how easy this would be.\n\n\n\"Ah, an inquisitor has arrived. We're going to die here.\" Meliodas says, as you hear his voice for the first time in a while.\n\n\nYou spot an Inquisitor, a heavily armored agent of the Imperium built for rooting out Chaos and Heresy. He stands, tall and heavily armored, a longsword glowing faintly blue clutched in one hand and a bolt pistol in the other. At his side is a grizzled soldier in Carapace armor holding a Flamer and snarling her scarred face as passer-bys, a man in browns robes holding a huge chainsword and a heavily cybernetically-upgraded Tech Priest. You wait patiently, attempting to hide every ounce of your power.\n\n\n\"It's not going to work,\" Meliodas says. \"He's going to find us. You're going to die here. You can get revenge, though. Let me take you. Let me take hold of your body, and open a pathway through the Warp. I can summon endless hordes of daemons to this world, wipe out that inquisitor, gain your vengeance, and allow me power. We have a chance now.\"\n\n\nHe strolls along, stopping next to you. He looks down, raising an eyebrow.\n\n\n\"Are we experiencing more Warp Storms, Engsineer Low?\" he asks.\n\n\n\"No, sir,\" the tech-priest says in a monotone voice.\n\n\nThe inquisitor rapidly raises a bolt pistol, aiming at you head as he swings the longsword.\n\n\n\"It's Karst! TAKE HIM DOWN!\" he screams.\n\n\n\"Now, now! We can crush them! You're already dead. They can be too!\" Meliodas howls in your mind.\n> You follow Meliodas' plan\nDaemonic Pawn\n\n\nYou release yourself, allowing Meliodas to take control. Your soul is burnt out, in a quick and slightly painful action, and your life is gone. You hope to find a peace in death you could never find in sleep.\n\n\nThe planet is soon overwhelmed. In the death of your soul, Meliodas opens a portal to the Warp. He manifests, alongside endless daemon armies. The inquisitor barely manages to react before he's wiped out. Soon, the world is taken. Ironically, a bitter alliance is formed between Kyros and the forces of the Imperium in an attempt to hold back the daemons who care not for Kyros' delusions of grandeur or supposed \"loyalty\" to the Dark Gods. Soon, the planet is theirs. The planet's populace is wiped out, and warp storms form, taking the planet back to the Chaos of the warp. The last sound on the planet, before it's plunged into the warp, is Meliodas' laughter. ", "evaluation": 1, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 44, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "When you enter the room quietly, closing the door behind you with a soft click, the first thing you see is Cassamento standing on a platform with a console. He looks at Helena, who dangles over a pool of acid by a rope. There's a guard not too far away, but he's not going to be trouble; a chokehold puts him out for the count.\n\n\n\"Cassamento,\" you say, heading up the stairs to the platform, \"It's over. Let her go.\"\n\n\n\"Hmph. I thought you'd be dead by now, you faceless freak,\" Cassamento spits, \"But no matter. Now you get a front row seat to Huntress' death.\" He flips a switch on the button, and the rope snaps. Huntress begins to fall.\n> You use your grappling hook to swing to the other side of the room, grabbing her before she hits the acid.\nThinking fast, you pull out your grappling hook and fire, the hook fitting snugly onto a rafter. You don't give yourself time to see if it's holding on tight, however, and instead swing into the path of the falling Huntress. You grab her and pull her back to the platform, to safety.\n\n\nHelena grunts slightly as she gets up. \"Q. Thanks for the help.\" She looks at Cassamento. He backs away slowly.\n\n\nWordlessly, she pulls out her crossbow and aims at him.\n> You stop her. She doesn't need to go down this path.\n\"Huntress,\" you say, \"Don't.\"\n\n\n\"Why, Q? Give me one good reason why I shouldn't kill him right here, right now?\" Huntress spits, crossbow still leveled at Cassamento's head.\n\n\n\"Killing one's enemies only lead to self destruction. Look at the path you were on. The reason no one trusted you was because of the fact that you killed. Eventually, you'll wind up alone, or dead. Is that really what you want?\"\n\n\nShe squeezes the trigger slightly...\n\n\nAnd lowers the crossbow. \"No... That's not what I want at all.\"\n\n\nYou sigh in relief. She takes a pair of handcuffs out of her utility belt, cuffing Cassamento to the railing. \"Let me gather up evidence, then we can head back to your apartment.\"\n\n\nThe two of you begin to walk away...\n> You continue\n... But Huntress stops, and turns to the bound Cassamento. Her brown eyes meet his not dissimilar ones, staring into them. \"... Why?\" she begins, \"Why did you do all this? What was there for you to gain?\"\n\n\n\"Besides the obvious?\" Cassamento replies, chuckling bitterly. \"I would've gained satisfaction.\"\n\n\n\"I doubt you hate me that much just for interfering with your business.\"\n\n\n\"You've no idea how much I utterly despise you,\" he glares at her. It's enough to make even you shudder.\n\n\n\"Just tell me why,\" she says, aiming her crossbow at his head, \"or I will kill you.\"\n\n\n\"Put that weapon down, Helena Rosa,\" Cassamento begins, \"before you accidentally kill your father.\"\n\n\nThat gives the photo you found context.\n\n\n\"... Liar. You're not my father.\"\n\n\n\"Oh, but I am.\" He reaches his uncuffed hand into his back pocket, pulling out his wallet. After a moment of struggling he pulls out a photo, of himself and Huntress's mother. The two are obviously about to engage in sexual activity, Cassamento's hands fondling her breasts and her head craned to lay kisses along his neck. Huntress's eyes widen at the photograph. \"Take a look at this, Helena.\"\n\n\n\"... W-wh... What's happening in that photo?\"\n\n\n\"What do you think? We were about to conceive you.\"\n\n\nHuntress takes a moment to compose herself, then lets out a breath. \"Even... Even if you are my father, that doesn't explain why you want me dead.\"\n\n\n\"Because I hate you. I hate that you're alive while she is dead.\"\n\n\n\"There was nothing you could do,\" Huntress interjects, \"the man shot her, not m-\"\n\n\n\"Nonetheless, if it weren't for you, she'd be alive. If it weren't for you, that damn hitman wouldn't have misinterpreted my instructions...\"\n\n\n\"What?\"\n\n\n\"I hired the hit on your family. I told the man to spare the sister. I meant Tomaso's sister, your mother. He must have thought I meant you.\" He shakes his head, then stares at Huntress. \"I had to avenge her.\"\n\n\nBefore you can react she's aiming the crossbow at Cassamento again, and it's only at your touch that she falters before dropping it. Instead, she opts to kick him in the face, knocking him out.\n\n\n\"Let's get the hell out of here,\" Huntress says. You nod, leaving the manor.\n> You continue\nYou leave the manor with Huntress, dropping off a flash drive full of evidence from Cassamento's files from his own computer (nix the information on Huntress' identity). Soon enough, her name is cleared for those crimes.\n\n\nThe next day, you tell Huntress, or rather Helena, that you're going to be heading back to Hub City before the week's out. She nods after a moment, then asks you: \"Why did you do all this? Why'd you risk your neck to help me out?\"\n\n\nThis is the moment of truth...\n\n\n\"Because I... Like you.\" You turn away, sure that you're going to face rejection.\n\n\nHer eyes widen in surprise.\n\n\n\"Q... I'm... I'm sorry, but I don't feel that way about you.\" This is what you were expecting. Rejection. \"Can we just be friends?\"\n\n\n\"Of course,\" you reply, smiling. \"I'd like nothing better.\"\n> The End\nA Week Later...\n\n\nAs the train makes its way to Hub City, you smile, content with your time spent in Gotham. Sure, you didn't get Huntress to dramatically declare her love for you, but really it all worked out in the end. And, now that you think about it, both of you are better off this way. Friends. Friends works.\n\n\nYou take a look out the window, and see the Hub City skyline drawing closer. All you can think is how this was a hell of an adventure, and there are sure to be more on the way.\n\n\nThere ain't no rest for the wicked, after all.\n\n\nTHE END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 107, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Thinking fast, you pull out your grappling hook and fire, the hook fitting snugly onto a rafter. You don't give yourself time to see if it's holding on tight, however, and instead swing into the path of the falling Huntress. You grab her and pull her back to the platform, to safety.\n\n\nHelena grunts slightly as she gets up. \"Q. Thanks for the help.\" She looks at Cassamento. He backs away slowly.\n\n\nWordlessly, she pulls out her crossbow and aims at him.\n> You don't. He's got what's coming to him.\nYou don't even lift a finger. Not a minute later and the two of you leave, a crossbow bolt between Cassamento's eyes.\n\n\nYou say nothing as you head back to her apartment.\n> The End\nA Week Later...\n\n\nYou find yourself taking the train from Gotham back to Hub City, sighing in sadness. You couldn't save her from herself, either in spite of or because of the fact you tried. No longer do you feel attracted to her, now you just pity her. But she's dug her own grave.\n\n\nStill, you helped her out a bit with the evidence. Made sure to submit it all to the GCPD, without any information regarding Huntress' identity of course. That's the only help you'll offer her anymore. It's a damn shame.\n\n\nThe Hub City skyline approaches. You're home.\n\n\nTHE END", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 28, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Your loafers clack upon the floor as you run up to him, and he turns around to meet a punch to the face. He stumbles, pulling out his baton and swinging it at you.\n> You disarm him.\nYou get a good hold on his baton, though you fail to yank it out of his grasp; instead, he punches you right in the face, you falling back from the force of it. He beats on you with his baton, until you're out cold. The last thing you hear before consciousness fades is him talking on a walkie talkie, about how he got 'another one'.\n\n\nYou wake up hovering over a pool of acid.\n\n\nThis is just stereotypical. Breaking stereotypes, however, Cassamento doesn't reveal his master plan or anything and give you a chance to escape while he goes off on a filibuster. No, he just wishes you a good death, before he lowers you and a still unconscious Huntress into the pool.\n\n\nYour last thoughts are of her and how you wish things had went differently than this.\n\n\nYou're Dead!", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "The backdoor of the mansion leads into the dining room. Hands in your trench coat pockets, you continue to walk, keeping an eye out for any danger. And it is danger you find, in the form of a guard patrolling the hallway leading to the stairwell. He only has a baton on him, no pistol from what you see. Just down and dirty brawling with him, it seems.\n\n\nAlternatively, you can avoid him entirely.\n> You wait until he passes by, then head up the stairs.\nYou wait patiently for the guard to pass by. He continues his patrol, leaving the hallway, and you slip up the stairs to find Cassamento.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 21, "num_participle_phrases": 2, "num_sentences": 9, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "The next night finds you raiding Cassamento's manor.\n\n\nHuntress will take one path through the front; you'll take the back, through the hedge maze and into the manor proper. The two of you will meet up at Cassamento's study after you've taken out all the guards in your path.\n\n\nGuards patrol the hedge maze, presumably so they can make sure no one is trying to sneak through it, like you currently are. You've got to take out every one of the rat bastards. Better get started, eh?\n\n\nHow do you want to play this?\n> You be quiet about it; sneak through the hedge maze and knock them out, one by one.\nYou've got to play this quiet. Leading them all to you would just be suicide. Sticking to the shadows, you begin to dispatch the guards. Here's your first one.\n\n\nYou leap out of the hedges and tackle him, covering his mouth. \"Let me ask you a question,\" you hiss, \"Do you know how easy it is to break bones when you're used to doing it? Here, let me show you.\" With those words you grab a finger and yank. It snaps like a toothpick. His screams are muffled by your hands.\n\n\n\"Good night,\" you deliver a hard punch to his face, blood spewing out of his broken nose as his eyes roll back into his head. You continue on. This is gonna take a while to get them all one by one.\n> You continue\n12 minutes later...\n\n\nYou finish up knocking out the last one before he can scream. He continues to squirm even as you beat his nose in, but before long he's out, just like everyone else. You stand up and head to the mansion, confident all the bastards on your side are taken care of.\n\n\nThe manor is just like how you remember it: large, foreboding. As you approach, you can tell this is the end of your quest. Cassamento is behind it all. Call it intuition.\n\n\nYou slip in through the backdoor.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 31, "num_participle_phrases": 1, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "The two of you enter her secret room through her bedroom, like you have so many times over the course of the week. With Tomaso Panessa dead, you're not sure exactly who is behind the murders, or if it's even connected to the mob at all. Yourself and Huntress have been tracking leads, however, and with the information you uncovered tonight it's time to make your move.\n\n\n\"Alright Vic,\" she says, leaning against the wall, \"We found out that Cassamento is taking over some of Panessa's operations now that Tomaso's dead. This can't be a coincidence,\" she approaches the table.\n\n\n\"Right. It all leads back to Cassamento. We have to find out what he knows. He might've been the guy behind it after all, leading us on a cat and mouse chase,\" you reply.\n\n\n\"Exactly. So how do you want to do this?\"\n> You say \"We sneak in to talk to him like last time.\"\nThe next night finds you raiding Cassamento's manor.\n\n\nHuntress will take one path through the front; you'll take the back, through the hedge maze and into the manor proper. The two of you will meet up at Cassamento's study after you've snuck past all the guards in your path.\n\n\nGuards patrol the hedge maze, presumably so they can make sure no one is trying to sneak through it, like you currently are. You've got to be quiet, alerting them will just mean bad things.\n> You dart quickly away from guards when you see them, tread quietly otherwise.\nThis works well for a bit; that is, until you actually come across a guard. You accidentally step on a twig when darting away from one, he hears you and quickly turns around, finding you frozen like a deer in headlights. A quick burst from his rifle sends you into unending blackness.\n\n\nYou're Dead!", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 21, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "The next night finds you raiding Cassamento's manor.\n\n\nHuntress will take one path through the front; you'll take the back, through the hedge maze and into the manor proper. The two of you will meet up at Cassamento's study after you've snuck past all the guards in your path.\n\n\nGuards patrol the hedge maze, presumably so they can make sure no one is trying to sneak through it, like you currently are. You've got to be quiet, alerting them will just mean bad things.\n> You be slow and careful. Mindful of your surroundings.\nYou tread through the hedge maze quietly, avoiding guards by hiding behind the hedges when you see them and being slow and careful otherwise. Before long, you find yourself in front of the mansion's backdoor, unscathed and with the guards none the wiser of your presence.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You dispatch a hitman with the swing of a baseball bat to his head, the wooden piece of sports equipment breaking in half off of his thick skull.\n\n\nHuntress tosses you a piece of pipe to replace your bat, and you catch it, voicing your thanks before you face off with another hitman. He's a big, burly guy; he's so large it seems like this piece of pipe will barely do anything to him.\n\n\nThe behemoth grins down at you, cracking his knuckles.\n> You hit him under the jaw with the pipe!\nYou swing the pipe in an upward arc, it ending in right under his jaw. Though his head snaps back, he looks back down, shaking it slightly before his grin intensifies. He grabs you by the neck with a hand that's damn near the size of your head.\n\n\nHe begins to squeeze, you dropping the pipe as you begin to clutch at your neck, trying to free yourself from his grasp for air, air, sweet sweet air-\n\n\nHuntress hits him with a bolt to the shoulder from behind, and he shouts in pain, letting go of you. Catching your breath quickly, you jump up and slap your hands on both of his ears as hard as you can. He clutches at the sides of his head in agony, before you sweep his legs out from under him and knock him out with a few quick hits using the pipe.\n\n\nAnother hitman tries to ambush you from the back!", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 9, "longest_sentence": 57, "num_participle_phrases": 2, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (9) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "The two of you arrive back at the apartment. The sun sets, casting Gotham in an ominous orange glow; promising that this night, like every other night, will not be a pleasant one. You sit Helena down to explain what you found. When you're finished, she looks shocked.\n\n\n\"How could Tomaso find out that I'm Huntress? It's impossible.\"\n\n\n\"At a guess,\" you begin, \"you had a run-in with him and he managed to recognize you through your voice, your eyes, or something similar. Have you had a run-in with him?\"\n\n\n\"... I did, a year ago. Fuck, I can't believe it... And he's behind the murders too?\"\n\n\nYou just nod.\n\n\n\"But why?\"\n\n\n\"That, I don't know. We'll have to interrogate him.\"\n\n\nHelena just shakes her head, \"I dunno, Q, I-\"\n\n\n\"Vic,\" you say.\n\n\n\"Huh?\" she asks, looking confused.\n\n\n\"My name is Vic.\"\n\n\n\"... Okay, but I dunno, Vic. I... Just want to process this. Mind if I stay in tonight?\"\n\n\nYou nod your head, \"Sure thing...\"\n> You say \"... Mind if I crash on the couch again?\"\nShe nods, \"Not a problem. Good night.\" She heads into her room, and you spread out on the couch. You're out like a light in a few minutes.", "evaluation": 6, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 28, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You head back to your table and tell Helena that you'll fill her in when the two of you leave. Nino and his bride say their vows, then kiss at the altar. The dances start.\n\n\nYou consider asking Helena to dance.\n> You don't ask.\nThe two of you just sit at your table and watch the people dancing. Helena looks a bit disappointed as she watches, but you're not too sure why. Eventually, it all wraps up, and the two of you leave the wedding.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 22, "num_participle_phrases": 0, "num_sentences": 9, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "The diner seems quaint and in decent shape for being out in the middle of nowhere. The old man steps behind the cashier counter and pulls out a double barrell shotgun from behind it and begins loading it.\n\nHis face is stern and weathered. It seems he has seen battle in his lifetime, you can't quite tell if it has been WW2 or Vietnam. The man screams out something you can't understand and a woman of about the same age appears from behind a set of doors.\n\nShe is morbidly obese and has a huge apron on with spurts of food and liquid stained from use.\n\n\"Get this man something to eat.\" the old man bellows and the woman dissapears behind the double doors. She returns with a large bowl of chili and some saltines. The food opens up your oifactory senses as she sets it at the table in front of you.\n\nDropping the flashlight beside you on the seat you sit down and start to open the crackers. The chili smells great but what if you would prefer something else. Should you ask for a menu instead or enjoy their hospitality and chow down.\n\n\"Well eat up boy.\" states the old man. \"It's on the house.\"\n\nHe walks around the counter and begins looking out the glass doors of the diner. Looking for a shooter perhaps.\n\n\"Why was someone shooting at me?\" you ask.\n\n\"Eat now and questions later.\" says the man looking out into the moonlight.\n\nThe woman begins to go back to the kitchen but asks you if you like a soda before leaving.\n> You eat the chili\nYou never had chili so good. The woman sits behind the counter watching you eat every spoonful.\n\n\"Was it good?\" she asks...almost giggling.\n\n\"Oh yeah.\" you respond with a huge BELCH!!!!\n\nYour stomach starts to rumble and you find yourself in need of the toilet.\n\nAs if reading your mind, the lady motions to a sign in the back corner or the room that reads:\n\nRESTROOMS\n\nYou mouth the words \"Thank You\" to her and dash for the restroom.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "The diner seems quaint and in decent shape for being out in the middle of nowhere. The old man steps behind the cashier counter and pulls out a double barrell shotgun from behind it and begins loading it.\n\nHis face is stern and weathered. It seems he has seen battle in his lifetime, you can't quite tell if it has been WW2 or Vietnam. The man screams out something you can't understand and a woman of about the same age appears from behind a set of doors.\n\nShe is morbidly obese and has a huge apron on with spurts of food and liquid stained from use.\n\n\"Get this man something to eat.\" the old man bellows and the woman dissapears behind the double doors. She returns with a large bowl of chili and some saltines. The food opens up your oifactory senses as she sets it at the table in front of you.\n\nDropping the flashlight beside you on the seat you sit down and start to open the crackers. The chili smells great but what if you would prefer something else. Should you ask for a menu instead or enjoy their hospitality and chow down.\n\n\"Well eat up boy.\" states the old man. \"It's on the house.\"\n\nHe walks around the counter and begins looking out the glass doors of the diner. Looking for a shooter perhaps.\n\n\"Why was someone shooting at me?\" you ask.\n\n\"Eat now and questions later.\" says the man looking out into the moonlight.\n\nThe woman begins to go back to the kitchen but asks you if you like a soda before leaving.\n> You demand an answer from the old man\n\"Who is shooting at me...do you know?\"\n\nThe old man looks in your direction and gives you a strange glance. He quickly moves away from the door and disappears down a hall in the back of the diner marked \"Restrooms.\"\n\nMaybe it was the outside light of the flashing \"Captain Trips Diner\" sign but something did'nt look quite right in the old man's eyes.\n\nNow is your chance to run but risk getting shot outside. You grab your flashlight and hold it under the table.\n\n\"Maybe I can whack him with this when he is not looking.\" you think.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 33, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "The diner seems quaint and in decent shape for being out in the middle of nowhere. The old man steps behind the cashier counter and pulls out a double barrell shotgun from behind it and begins loading it.\n\nHis face is stern and weathered. It seems he has seen battle in his lifetime, you can't quite tell if it has been WW2 or Vietnam. The man screams out something you can't understand and a woman of about the same age appears from behind a set of doors.\n\nShe is morbidly obese and has a huge apron on with spurts of food and liquid stained from use.\n\n\"Get this man something to eat.\" the old man bellows and the woman dissapears behind the double doors. She returns with a large bowl of chili and some saltines. The food opens up your oifactory senses as she sets it at the table in front of you.\n\nDropping the flashlight beside you on the seat you sit down and start to open the crackers. The chili smells great but what if you would prefer something else. Should you ask for a menu instead or enjoy their hospitality and chow down.\n\n\"Well eat up boy.\" states the old man. \"It's on the house.\"\n\nHe walks around the counter and begins looking out the glass doors of the diner. Looking for a shooter perhaps.\n\n\"Why was someone shooting at me?\" you ask.\n\n\"Eat now and questions later.\" says the man looking out into the moonlight.\n\nThe woman begins to go back to the kitchen but asks you if you like a soda before leaving.\n> You accept the soda\n\"Yes, ma'am.\" you say.\n\n\"I'm parched and would love a soda right about now.\"\n\nThe woman gives you a nice smile and disappears behind the doors. The old man begins pacing in front of the doorway mumbling something under his breath.\n\nThe bowl of chili looks really good but would go better with a tall glass of your favorite cola. The woman returns with a large pitcher of ice and fizzy soda. She sets down a red 32oz. glass with Coca-Cola inscribed on the side and fills the glass with soda.\n\nYou flash her a quick glance of acceptance and swallow the whole thing down. Even small bits of ice slide by tickling your throat.\n\nYou slam down the glass and the lady begins laughing in appreciation.\n\n\"I love a man with an appetite.\" she says with a chuckle.\n\nHaving said that, you dig into the chili. It is darker and thicker than any you have ever had before. The saltines seem to disappear in the bowl as you shovel spoonful after spoonful into your mouth.\n\nSoon the bowl and the pitcher are both empty and you feel great.\n\nThe man grabs his flanel jacket from of a coat rack by the door and goes outside in front of the diner. Swinging the shotgun in the air he screams out something you don't understand.\n\n\"Must be some foreign language\" you think.\n\nYou scan the room for a phone but find nothing.\n\nThe diner lady begins to laugh at the old man and walks toward the kitchen entrance. The old man retunrs with a frown on his face and looks toward you. He sets the gun back behind the counter and sits down on the other side of the table you are sitting at and puts his face in his hands as if exhausted.\n\nYou can hear the buzzing of the large neon sign out front.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 48, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Reaching into the glove box of your truck, you grab your 6 D cell MAG flashlight.\n\n\"This could double as a weapon.\" you think to yourself as you start down the gravel road toward the light.\n\nTime goes by and you can make out a neon sign flickering on and off in the distance. It starts to get colder by the minute and your jacket doesn't quite keep you as warm as you want to be.\n\n\" This is truning out to be more than I bargained for.\" you say in a whisper.\n\nSuddenly a CRACK echoes in the distance and something whizzes by your face. You drop to the ground behind one of the rock formations. CRACK....CRACK....something imbeds itself deep into the formation you are hiding behind.\n\nIs someone shooting at me?\n\nCRACK...\n\nThe noise seems to be coming from a far distance but definitiely directed at you.\n\nWhat do you do...\n> You shine the flashlight at the direction of the noise\nYou hide behind one of the earthy mounds and shine the flashlight in the direction the bullets seem to be coming from.\n\nThere seems to be some nearby hills and ....something just moved. You dust off dirt from the mound that poured onto your shirt and lap and settle back behind the mound. You attempt to flash the light in the same direction but....the mound begins to move...again.\n\nBacking away...you hear a distant cry.\n\n\"Get outta there!!!!\"\n\nYou look over in the direction of the distant light and see a man yelling and waving at you.\n\nBam....Bam...\n\nBullets whiz by you as you make your way toward the man. As you do, the earth seems to rumble and fall out from underneath you.\n\nYou fall back into a small hole. The mound you once hid behind begins rumbling toward your direction.\n\nBullets ricochet off the mound making it rumble even more. A strange noise eminates from it sounding like a shreik. It echoes in the night sky.\n> You try to make your way toward the man\nYou run as fast as you can, bullets whizzing past you. Getting closer, you see the man is standing in front of a small building. A giant neon sign flashes brightly and the old man beckons you inside.\n\nThe sign reads \"Captian Trips Diner.\"\n\nAs you stumble through the door a bullet bounces of the large sign causing sparks as some of the light bulbs go out.\n\nThe room is full of booths and a counter with spinning seats just like an old 50's diner.\n\n\" Go catch your breath.\" the old mans bellows and motions you toward a corner booth.\n\nSoon your heart trate slows to normal and your breathing is not so fast and heavy.\n\n\"Time for some chili.\" states the old man. \"It's the best in the west!!\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 40, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You hide behind one of the earthy mounds and shine the flashlight in the direction the bullets seem to be coming from.\n\nThere seems to be some nearby hills and ....something just moved. You dust off dirt from the mound that poured onto your shirt and lap and settle back behind the mound. You attempt to flash the light in the same direction but....the mound begins to move...again.\n\nBacking away...you hear a distant cry.\n\n\"Get outta there!!!!\"\n\nYou look over in the direction of the distant light and see a man yelling and waving at you.\n\nBam....Bam...\n\nBullets whiz by you as you make your way toward the man. As you do, the earth seems to rumble and fall out from underneath you.\n\nYou fall back into a small hole. The mound you once hid behind begins rumbling toward your direction.\n\nBullets ricochet off the mound making it rumble even more. A strange noise eminates from it sounding like a shreik. It echoes in the night sky.\n> You try to make it back to the truck\nYou try to work your way out of the hole but it seems impossible. All of the earth around you is moving and swirling as if alive. Soon you are unable to reach the top of the hole as the mound moves over you... filling the hole.\n\nYou are crushed.\n\n \n~THE END~\n\nYou have reached the \"Gargoyles\" ending.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 26, "num_participle_phrases": 2, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Driving on the gravel seems to wake you out a lull that you seem to have been in. The rocks kick and ding against your truck making this road a bit louder to drive on. Every now and then you hit a pothole or have to go around one of those rock mounds you seem to be surrounded by.\n\nA very large hole on the right comes into view and you swing your steering wheel left coming into contact with a rock formation. You strike the mound almost head on throwing you forward and the seat belt jerking you back but not before your head strikes the dashboard making your vision blur momentarily.\n\nA low, gutteral sound comes from somewhere close by... almost like a shriek.\n\nAll goes quiet...\n\nYour head begins to throb as you try to get out your truck. The door is wedged into the side of the what is left of the rock formation. You feel a cold substance dripping down your left arm.\n\n\"Oh, no...Am I bleeding?\" you think.\n\nSlipping to the passenger side you make your way out of the truck.\n\nYou stagger over to the front and find the headlamps are still working but the engine is now off. You notice a black substance spattered against the side of the truck. It looks like oil.\n\nThe last thing in the world you need now is no transportation.\n\nOff in the near distance is the flashing light still beckoning you to come hither.\n\nYou have no choice...well, you could go back to the main road and try hitchhiking with the first car that comes by...which might never happen.\n\n\"Hey, what about my cell phone...Yeah, I got triple A.\" you think.\n\n \n> You try hitchhiking back at the main road.\nIt doesn't take long before you to see headlights coming down the main road.\n\nYou never thought you would be doing this but you stick your thumb out and motion the car toward you.\n\nSomething magical happens...the car pulls over as it slowly passes and the passenger door flies open. Two quick honks of the horn for you to get in.\n> You get in the car\nClosing the car door behind you, you get a big whiff of smoke. It's very dark inside the large car but you make out the silhouette of the driver smoking a cigarette or something.\n\n\"You shouldn't be out here.\" the driver states in a \"matter of fact\" tone.\n\n\"Goblin Valley is not safe at night.\" he says. \"You know how it got it's name?\"\n\nYou stop to ponder this man's motives. He hasn't even stopped to introduce himself or anything. I guess beggars can't be choosers.\n\nYou shake your head \"NO.\"\n\n\"The legend of Goblin Valley dates back to the 50's where some archeologists found fossilized bones in some caves out here.\" \" They were said to be those of gargoyles.\"\n\nA laugh escapes your lips and you pucker up real quick to stop anymore from coming out.\n\n\"I'm not kidding.\" says the mysterious driver aounding a little angry at you.\n\n\" It was said that at night they would fly around trying to find human females to breed with and then ... keep them in the caves until giving birth. This process would usually kill the female humans.\n\n\"Is this guy crazy.\" you think. Maybe he just likes scaring hitchhikers he picks up out here.\n> You try an change the conversation\n\"Where are we headed?\" you break into his conversation.\n\n\"Gold Flake\" he responds after a short pause.\n\n\"I can't wait to get there....anything is better than listening to this guy go on about gargoyles. you think.\"\n\n....think again.\n> You to Gold Flake...this way...\nThe sun starts to come up over the horizon as you enter the town of Gold Flake.\n\nThe driver, you now notice, is an old man chewing on a large cigar.\n\n\"This is it.\" he says with a growl. He stops the car in front of a old wooden sign marked \"GOLD FLAKE.\"\n\nYou are glad to get out and smell fresh air for a change. As he drives off, he kicks up dust making it hard to see.\n\nYou wave to the old man with only your middle finger outstretched.\n\nTurning toward town, you look for any signs of life. Maybe you can get somebody with a working phone to call your uncle.\n\nYou notice a saloon nearby and see if anyone is around.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 62, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Closing the car door behind you, you get a big whiff of smoke. It's very dark inside the large car but you make out the silhouette of the driver smoking a cigarette or something.\n\n\"You shouldn't be out here.\" the driver states in a \"matter of fact\" tone.\n\n\"Goblin Valley is not safe at night.\" he says. \"You know how it got it's name?\"\n\nYou stop to ponder this man's motives. He hasn't even stopped to introduce himself or anything. I guess beggars can't be choosers.\n\nYou shake your head \"NO.\"\n\n\"The legend of Goblin Valley dates back to the 50's where some archeologists found fossilized bones in some caves out here.\" \" They were said to be those of gargoyles.\"\n\nA laugh escapes your lips and you pucker up real quick to stop anymore from coming out.\n\n\"I'm not kidding.\" says the mysterious driver aounding a little angry at you.\n\n\" It was said that at night they would fly around trying to find human females to breed with and then ... keep them in the caves until giving birth. This process would usually kill the female humans.\n\n\"Is this guy crazy.\" you think. Maybe he just likes scaring hitchhikers he picks up out here.\n> You ask to get out of the car.\n\"Let me out of the car!\" you demand.\n\nAlthough it's dark in the car and you can't see the man's face, you know he is looking at you. After a quick pause he says \"I'm not slowing down 'til I get to Gold Flake.\"\n\nThe man guns the engine and soon your way past Goblin Valley toward the town of Gold Flake.\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Driving on the gravel seems to wake you out a lull that you seem to have been in. The rocks kick and ding against your truck making this road a bit louder to drive on. Every now and then you hit a pothole or have to go around one of those rock mounds you seem to be surrounded by.\n\nA very large hole on the right comes into view and you swing your steering wheel left coming into contact with a rock formation. You strike the mound almost head on throwing you forward and the seat belt jerking you back but not before your head strikes the dashboard making your vision blur momentarily.\n\nA low, gutteral sound comes from somewhere close by... almost like a shriek.\n\nAll goes quiet...\n\nYour head begins to throb as you try to get out your truck. The door is wedged into the side of the what is left of the rock formation. You feel a cold substance dripping down your left arm.\n\n\"Oh, no...Am I bleeding?\" you think.\n\nSlipping to the passenger side you make your way out of the truck.\n\nYou stagger over to the front and find the headlamps are still working but the engine is now off. You notice a black substance spattered against the side of the truck. It looks like oil.\n\nThe last thing in the world you need now is no transportation.\n\nOff in the near distance is the flashing light still beckoning you to come hither.\n\nYou have no choice...well, you could go back to the main road and try hitchhiking with the first car that comes by...which might never happen.\n\n\"Hey, what about my cell phone...Yeah, I got triple A.\" you think.\n\n \n> You try your cell phone.\nJust like in the movies.\n\nNo signal.\n\nAll you can do is go back to the main road or travel further up the gravel road and check out the flashing light.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You are navigating and driving at the same time when you come to a fork in the road.\n\n\"That's funny.\" you think. \"The map shows no fork in the road here.\n\nOne road is dirt and seems to lead into a desert area...a wooden sign reads \"Goblin Valley 30 miles.\"\n\nThe other road is paved and seems to go on for miles and miles. A sign is posted that says \"Interstate 666 junction 100 miles.\"\n\nYou find Goblin Valley on the map but it is'nt anywhere near where you need to go and you can't even find Interstate 666.\n\nWell, you need to choose one...\n> You paved road to Interstate 666.\nBy nightfall, you reach the junction to Interstate 666. You feel tired and are amazed that it is growing dark. The day seemed to just fly by.\n\nYou notice an old broken down neon sign in the distance. As it comes into view, the sign reads \"Motel Hello.\" The \"o\" seems to flicker on and off. A few cars are parked out in front of the office.\n\n\"Maybe I could get directions to Interstate 44 (which, according to the map, is the road you should be on right now.)\"\n\nYou park your truck and go into the office. An old dusty counter and a bell is just about all that resides in this room. You ring the bell twice...nobody. You ring again...nothing. You notice the keys to the rooms hanging behind the counter. You could grab one, unpack, and try back later.\n\nWhich is it?\n> You grab a key.\nYou notice a thick coat of dust caked over everything in your room except for a VHS machine hooked up to what seems to be a brand new Zenith 36\" color t.v. A video tape sits inside the mouth of the VCR machine. The tape is without a label.\n\nHmmmmm....\n> You try to get some sleep.\nYou hop into your \"Sponge Bob\" pajamas and pull back the covers to the bed. You find more dust under the covers than what was on top. You try the best you can to brush away the dust but there is just too much of it.\n\n\"This bed has not been slept in years.\" you think.\n\nYou need someplace to rest but it's definitely not going to be here.\n\nFed up with the place, you pack everything up and head down the road in hopes for a more accomidating facility.\n> You keep going down route 666.\nAnother 2 hours go by and you see nothing resembling civilization. You start to run low on gas when you notice an old, washed out billboard that reads \"Gas and Mini-mart up ahead 2 miles.\" The sign seems very old but the lights shining on it are very bright...as if just changed out.\n\nYou head on toward the gas station...\n> You 'cause you got to go pee!!!\nYou reach the gas station just in time. The truck sputters up to the gas pump. There are two other vehicles pulled up to the Mini-Mart entrance. A red mini-van and an 18 wheeler...well, just the cab.\n\nYou notice the gas pump is missing it's nozzle. A sign hangs over the pump that reads \"Out of gas.\" On further observation, you notice all four pumps have the same sign hanging over them.\n\nGreat!!! Now what?\n\nYou notice people moving about in the mart. The lights are bright but you are too far to see what is going on inside.\n\nIt seems that a man and a woman are walking around the store and another is behind the counter.\n\n\nWhat do you do?...you need fuel somehow.\n> You go inside and ask about the gas pumps?\nUpon passing the drivers side of the mini-van, you hear a muffled, high pitched squeal followed by some rumbling. The red van begins to shake a little and then comes to a stop.\n\nThe windows are tinted but, at closer look, it seems you can make out a hunched over figure sitting in the back.\n\nThe rumbling starts again followed by some grunting.\n\n\"What could be going on in there?\" you think to yourself.\n> You investigate further?\nYou make your way over to the passenger's side of the red mini-van and check the sliding door. It's unlocked.\n\n A petite woman is tied up in the back seat of the van. Duct tape runs across her mouth. She turns her head toward you and begins screaming through the tape. The muffled sounds of her screams catch the attention of the attendant inside the mini-mart.\n\nYou watch as he grabs a double barrel shot gun from behind the counter and points it in your direction.\n\nThe first blast causes the glass of the mini-mart window to shatter. You don't wait for the second. In a flash you get into the van and slide the door shut. You turn and quickly pull the tape from the mouth of the woman.\n\n\"HELP ME!!!!!\" she screams. \"I've been kidnapped by these two maniacs!!\"\n\nThe second blast shatters the van's windshield and rocks it from side to side. Pieces of glass cover the dashboard and front seats.\n\n\"AAAAAHHHHH!!\" you both scream.\n\nLooking for a way out of this mess you notice the keys are still in the ignition.\n\n\"Let's get the heck out of here!!\" you say as you slide into the driver seat. You catch a glance at the crazy mini-mart attendant reloading his gun and running for the mart's front door.\n\nThe van comes alive and you peel out of the parking lot and back on to the interstate.\n\nLooking in the rearview mirror, you see two large figures get into a car and drive in your direction.\n\nYou mash on the gas pedal and check the speedometer. It reads 70mph....80mph....90mph....The woman sitting in the back suddenly screams and yells \"WATCH OUT!!!!\" \n\nYou look up in time to spot a man in the middle of the road. He is waving his hands wildly over his head. He seems to be screaming something. You are heading right at him...headlights glaring in his eyes...\n\nCan you swerve out of the way?\n\n \n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 99, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Upon passing the drivers side of the mini-van, you hear a muffled, high pitched squeal followed by some rumbling. The red van begins to shake a little and then comes to a stop.\n\nThe windows are tinted but, at closer look, it seems you can make out a hunched over figure sitting in the back.\n\nThe rumbling starts again followed by some grunting.\n\n\"What could be going on in there?\" you think to yourself.\n> You continue on into the mini-mart?\n\"I'm not getting involved.\" you think as you open the door to the mart.\n\nYou slowly look around inside and nod \"Hi.\" to the attendant behind the counter. He is an older man in his mid 30's and heavily tattooed with fading images of half naked ladies and a rose with what used to be a dagger but now looks like an ugly bruise on his forearm. Tattooed flames come up from the left side of his neck although most of the tattoo is hidden under his work shirt.\n\nThe attendant quickly waves and then points his attention back to the couple in the candy aisle. A man and a woman are huddled around each other. They seem to be attempting to shop lift and doing a poor job of it.\n\nThe attendant is about ready to call their bluff just as you walked in...or so it seems.\n\nYou watch as the attendant pulls a sawed off shot gun from behind the counter and point it at your head.\n\n\"Get with the others.\" he says very clamly.\n\nWithout hesitation, you walk over and stand in the candy aisle with the couple. At closer look, you notice the woman carrying an infant and the man attempting to keep it calm.\n\n\"I just came in here to ask about the gas...because my truck is...\" you start to say.\n\n\"Does it look like I care what you need?\" the attendant bellows. \"I'm waiting for my partner and then we get the heck out of here!!\"\n> You keep your eye on the shotgun.\nSeeing the shotgun reminds you of the a murder spree that has gone on for the past month.\n\nApperantly, there are three men that escaped prison and are taking hostages and killing anyone that gets in their way. You've been reading about it in the paper.\n\n\nLooking down beside the counter you spot newspaper rack. You notice the attendant's ugly mug all over the front page. it reads \"TWO ESCAPED CONVICTS KILL 3 ON ROUTE 666!\"\n\nAt closer look, you spot YOUR FACE and those of the unfortunate couple you are with.\n\n\"Lets go.\" says the partner as he comes out from the back room zipping up his fly.\n\n\"Let's grab some \"Hot Pockets\" and some beer...oh and maybe some candy for the kid tied up in the van.\" We got to get to the \"Titty Twister Bar\" by sun up.\"\n\n\"Everybody be cool....\" says the tattooed guy as he takes off the attendant's vest and throws it down behind the counter...with the real attendant's body.\n\n\"...I just did'nt want you to miss the Splatter Show.\"\n\nBLAM! BLAM! BLAM!\n\n\nTHE END\n\nYou reached a \"DUSK TIL DAWN\" ending.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 45, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You fire a bolt of energy, but Kyros sidesteps it with unnatural speed. By now, all the various leaders are standing, their weapons raised.\n\n\n\"How did you pass my sensors?\" Primus asks.\n\n\n\"Please,\" Kyros laughs. \"Did you not think my powers are strong enough to do so?\"\n\n\n\"How the fuck are you even alive, Kyros?\" you ask.\n\n\n\"Kyros? Ha! Kyros was a petty fool. Don't you recognize me, Karth?\"\n\n\nYou shake your head, still ready to engulf him in flames.\n\n\n\"No? You don't remember my little voice in the back of your mind? I am Meliodas,\" Kyros says, taking a bow.\n\n\n\"What?\" you ask.\n\n\n\"Oh, it was simple. I've wanted to take a form in this world for some time. I helped you, paying close attention, seeing potential, and assisted you as best I could. Fortunately, as you fought Kyros, I saw his mental defenses weaken during the fight between you and him. As he lay dying, the mutants at his throat, he was broken. I easily possessed his form, devoured his soul, and killed those stupid mutants with my daemonic powers.\"\n\n\n\"You're a daemon?\" Elios asks.\n\n\n\"Damn right,\" Kyros, or Meliodas, says.\n\n\nYou take some time to explain who Meliodas is to your other lieutenants, but soon they understand. After some extensive questioning and psychic testing to ensure that this is in fact Meliodas, he takes a seat at the table.\n\n\n\"What are you doing?\" you ask.\n\n\n\"Well, I helped advise Karth. I'm one of his best advisors. Surely I deserve a place here?\" Meliodas says.\n\n\n\"I suppose,\" you say.\n\n\n\"Give him a seat. Us Chaos followers could use an extra vote for our side,\" Durge says. \"Now, can we continue?\"\n\n\n\"Don't hold off on my account,\" Meliodas grins.\n\n\n\"Alright, let's be realistic, shall we?\" Elios says. \"We're Chaos. We worship the Dark Gods, corrupt, parlay with demons, all that shit. We're not changing. We also know that we've lost a shit-ton more men because of little sis' rage against us, so if this comes down to a civil war, we're all dead and you win.\"\n\n\n\"Go on,\" you say.\n\n\n\"So, we have two options. Option One: You keep control of the ship,\" Durge says. \"We'll serve under you as long as we see fit, but we most likely don't leave, and we decide our path forward as a group.\"\n\n\n\"Option two: you abandon the ship to us,\" Durge says. \"We find you a world of your choosing, a little paradise world far from the reaches of the Imperium or any other enemies. It'll be our gift to you. You can pick out the world, we'll transport any who want to go there to it as well as all you'll need to survive and build a large, happy community. You'll be able to peacefully retire and live out the rest of your lives, never worrying about this ship or the battles it will fight.\"\n\n\n\"One moment,\" you say, pulling your lieutenants together. \"So... What do we think?\" \n\n\n\"Eh,\" Cain grunts.\n\n\n\"We're not going to abandon this ship, are we?\" Olive asks.\n\n\n\"This is a massive war machine. We should stay.\n\n\n\"I'm not adverse to settling down,\" Fay says. \"But we could take the ship anyway. With control of the ship, we could carve ourselves a little empire. Nothing on the level of Kyros' aspirations, but hey, better than our ancestors could ever have dreamed of.\"\n> You ask your lieutenants\n\"So... What do we think?\" you say, pulling your lieutenants together.\n\n\n\"I abstain from the vote,\" Cain shrugs.\n\n\n\"Unhelpful,\" you note.\n\n\n\"We could take the ship, live the life I raiders, going from place to place, taking what we want,\" Castus says.\n\n\n\"Raiders?\" Olive says. \"The path forward is mercenary work. Similar to Castus plan, except we get paid a lot more, and we'll end up with powerful allies unlike if we were raiders being hunted by everyone.\"\n\n\n\"I'm not adverse to settling down,\" Fay says. \"But we could take the ship anyway. With control of the ship, we could carve ourselves a little empire. Nothing on the level of Kyros, but hey, better than our ancestors could ever have dreamed of.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 77, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You writhe tossing the sheets off you as you lie in bed, panting. Another nightmare. Another night of horrors, terrors and daemonic voices screaming at your soul. You take a deep breath. Focus. In. Out. In. Out. You rest your head against the pillow, sighing. \n\n\nSuddenly, Fay appears in the doorway, wearing combat armor, scratching at her short hair.\n\n\n\"Morning,\" she says.\n> You say \"What are you doing here?\"\n\"I came to check if you were up, and the door was open,\" Fay says.\n\n\n\"OK. I'm up,\" you reply.\n\n\n\"Cool,\" Fay replies, not moving. \"Hurry up and get ready, it's too late for lying around.\n\n\nYou stare at her, waiting from her to move.\n\n\n\"What?\" she asks.\n\n\n\"So... I sleep naked,\" you say.\n\n\n\"Oh,\" Fay says, blushing. \"I'll... I'll wait outside.\" \n\n\nFay steps outside, and the door closes behind her.\n\n\nYou stand, and quickly walk to the bathroom. You stare at your reflection in the bathroom mirror, taking a deep breath as the voices start. \n\n\n\"Aren't you curious? What is Elios planning? Why is Elizabeth so quiet? Where is Kyros' body? No one's found it.\"\n\n\n\"You're a Psyker. A nice steak, the embrace of a lover, the joys of the material world is nothing compared to what I can offer you.\"\n\n\n\"Alexander died, Alexander was buried, Alexander returneth to dust. The same will happen to you. Embrace the rot and decay that comes with life.\"\n\n\n\"Kill! Maim! Burn! Kill! Maim! Burn! Kill! Maim! Burn!\"\n\n\nYou're gaining a certain level of familiarity with the daemons in your head. Now that Meliodas has vanished, more has come to fill your head. You've began naming them, one of the few ways you think you'll remain sane with them. Question Mark constantly tempts you with knowledge. Fucky tempts you with fantastic pleasures beyond compare. Rotgut is the embodiment of laziness, and makes you want to lie in bed in your own filth. Smiley is just fucking bonkers.\n\n\nTzeentch's Keys, you miss Meliodas.\n\n\nYou quickly get dressed, before calling Fay. She opens the door, strolling inside.\n\n\n\"Hey, Karth,\" she smiles.\n\n\n\"Is she planning on betraying you? Is she loyal? You don't know... but I do,\" Question Mark says. \n\n\n\"Slit her throat, rape the stab wound and feel the blood run down your arm as you devour her throat! Feel pure blissful sensation!\" Fucky whispers.\n\n\n\"Embrace your pestilence. You are filth. You are decay. But that is OK. You are still loved,\" Rotgut says.\n\n\n\"BURN! MAIM! KILL!\" Smiley screams.\n\n\nFay raises an eyebrow, rapping her knuckles against your head.\n\n\n\"Hello, anyone in there?\" she asks.\n\n\n\"More than you know,\" you reply.\n\n\n\"Meliodas back?\"\n\n\n\"New guys. At least there's some variety.\"\n\n\n\"Are they saying anything about me?\" Fay smiles.\n\n\n\"Cunt! Take her fucking head!\" Smiley screams.\n\n\n\"I think they like you,\" you reply, as Fay laughs.\n\n\n\"You sure you're OK?\" \n\n\n\"Tip top,\" you reply.\n\n\nThe barrage of voices screams answers in your head, as you take a deep breath. Fay gently slaps you across the face. \n\n\n\"Karth, come on, come back to me,\" she says.\n\n\n\"I'm fine,\" you reply, as Fay gives you a concerned look.\n\n\n\"If you're sure,\" she asks nervously. \"Come on, we need to get to the war room for the morning meeting.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 89, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You writhe tossing the sheets off you as you lie in bed, panting. Another nightmare. Another night of horrors, terrors and daemonic voices screaming at your soul. You take a deep breath. Focus. In. Out. In. Out. You rest your head against the pillow, sighing. \n\n\nSuddenly, Fay appears in the doorway, wearing combat armor, scratching at her short hair.\n\n\n\"Morning,\" she says.\n> The story so far..\nYour name is Karth, of the Uwais tribe. Born a simple tribal, weak and frail, you soon found you had powerful psychic gifts. You managed to rescue a few survivors from another tribe, the Azajaja, when Orks struck, including a young warrior known as Fay, who you befriended.\n\n\nThen, Chaos worshippers struck, raiding your entire planet, led by Kyros. They wiped out much of your tribe, taking the rest as prisoners where they were experimented on, turned into super-soldiers to serve in Kyros' army. You were taken as Kyros' apprentice, experimented on to become more powerful. He explained your powers were connected to the Warp, where the four Gods of Chaos resided. Khorne, the Warrior, Nurgle, the Plague-Bearer, Tzeentch, the Sorceror and Tzeentch, the prince of pleasure. He helped you grow in power, but it became clear he was truly insane. However, through working with him, the voice of Meliodas, a daemon, began possessing your mind, speaking in your ear to advise and help you.\n\n\nAmong Kyros' forces were the Staine siblings, four Chaos worshippers each dedicated to a different God. Rebecca was cruel and violent, worshipping Khorne. Elizabeth was quiet and introverted, powerful in the arts of sorcery, worshipping Tzeentch. Durge was a disgusting, disease filled creature, but a very kind soul, worshipping. Nurgle. Elios was perverted and strange, worshipping Tzeentch. Alongside them were the veteran soldier Captain Hayes, who led the 22nd Regiment in service of Kyros.\n\n\nEnslaved on Kyros' ship, the Roar of the Vortex alongside your men, were a group of gladiator-slaves led by the twins Castus and Olive, the former wild and foolhardy, the latter more smart and thoughtful, as well as the vat-born Goliath super-soldiers, led by Cain.\n\n\nWith three Staine siblings, Elios, Elizabeth and Durge, as well as Captain Hayes, you plotted to overthrow Kyros with the help of those enslaved. After convincing Fay, Castus, Olive and Cain to join you, you started the uprising. \n\n\nAfter a brutal battle, you found an ancient AI known as an Iron Man, releasing him from the experiments of one of Kyros' lieutenants. With his help, you managed to take over the ship. You managed to kill Kyros, throwing him to a brutal death by the mutants enslaved on the ship, tearing him apart. His body wasn't recovered, but he's surely dead.\n\n\nMeanwhile, in his wake, you have control of a massive warship, in a galaxy of world-eating locust hordes, great warbands of biological super-soldiers, theocratic empires with endless worlds under its grip, and endless daemonic entities ready to strike. \n\n\nWhat you do with your newfound powers is up to you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 60, "num_participle_phrases": 2, "num_sentences": 40, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Standing on the porch, you look among the high stalks of corn in front of you. In the distance is a scarecrow swinging in the wind. It almost looks as if it's dancing.\n\nSuddenly, the door to the farmhouse opens and a little girl comes out dressed in a night gown. She seems to be in a trance, her eyes fixated on the dancing scarecrow. The girl walks down the porch steps and into the rows of corn. The pouring rain doesn't seem to phase her.\n\nMaybe this girl is a sleepwalker....\n> You break into the farmhouse and wait out the storm.\nThe stone fireplace is already lit. Soon you are fast asleep in the warmth of the large recliner in front of the fire. The rain pours outside but you are warm and dry.\n\nYou don't notice the scarecrow now standing in the corner of the room. You don't notice him slowly motion toward you, sickle in hand...\n\nSLASH!!!\n\n \n~THE END~\n\nyou reached the \"dark night of the scarecrow\" ending.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 20, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "The farmhouse shutters slam open and closed as the wind kicks up. You knock loudly on the door but no one answers.\n\nRain begins to come down and you find yourself stuck. You can stay on the porch or try the storm drain.\n> You try the storm drain.\n\"That famhouse looks a bit creepy.\" you think to yourself as you run for the drainpipe.\n\nThe mouth of the pipe is sticking out just above the weeds that surround the base of it. It looks big enough for your to crawl into.\n\nLooking down into the drain pipe is like trying to look around a cave without any light. It's pitch dark.\n\nJust then the street lamp goes out and suddenly you are surrounded by pitch blackness. You can only hear the rustling of the corn in the wind...and a voice coming from inside the pipe.\n\n\"Come on down....down here they all float....\n\nThere is nowhere to run since you can't even see your hand in front of your face....or a white gloved hand slowly rising out of the mouth of the drainpipe, grabbing onto your blood caked hair and pulling you down...down...down.\n> You did you find the flashlight from the van wreckage?\nLIAR!!!!\n\nThere was no flashlight from the van wreckage.\n\n \n> You liars go to hell...\nBlood begins to pour from your face again as the white gloved hand continues to pull you deeper into the bowels of the pipe.\n\nAppropropriate odors fill your senses and you begin to scream and puke at the same time. Maniacal laughter answers your screams and you lose consciousness.\n\nSplash!!\n\nYour body floats face down in a sea of sewage. Lightining from the world above momentarily illuminates your surroundings exposing a creature that resembles a giant spider...only much bigger. Next to the spider stands a circus clown laughing and pointing a finger at your lifeless body.. His other gloved hand covers his mouth exposing jagged teeth.\n\nI guess the clown was right...things DO float down here...he he he.\n\n \nTHE END\n\n \nYou have reached the Stephen King's \"IT\" ending.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 50, "num_participle_phrases": 1, "num_sentences": 29, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"That famhouse looks a bit creepy.\" you think to yourself as you run for the drainpipe.\n\nThe mouth of the pipe is sticking out just above the weeds that surround the base of it. It looks big enough for your to crawl into.\n\nLooking down into the drain pipe is like trying to look around a cave without any light. It's pitch dark.\n\nJust then the street lamp goes out and suddenly you are surrounded by pitch blackness. You can only hear the rustling of the corn in the wind...and a voice coming from inside the pipe.\n\n\"Come on down....down here they all float....\n\nThere is nowhere to run since you can't even see your hand in front of your face....or a white gloved hand slowly rising out of the mouth of the drainpipe, grabbing onto your blood caked hair and pulling you down...down...down.\n> You if not...\nYou feel like your falling. The mysterious hand releases your matted hair and you scream out in fear .\n\nAAAAAHHHHHHHH!!!!!!\n\nSplash!!\n\nYou find yourself at the bottom of the drainpipe and about 5 feet of what you could only think of as sewage. The water broke your fall as you try to make out what just happened. It is still pitch black but now you are soaked.\n\nSlowly coming to your feet, you feel a presence of someone else close by you. A cool breeze coming from your right chills you to the bone.\n\n\"Who's there!!\" you demand.\n\nWho pulled you down into this dark, stank, sewer. You could have sworn you heard a voice just before you were pulled down here.\n\nYou start to make your way toward the breeze, arms outstretched like a lost, blind person.\n\n\"I have got to get out of here.\" you think.\n\n \n \n> You plug your nose and follow the breeze.\nWhile following the breeze you begin to think of your Grandfather and his huge mansion you visited when you were a child.\n\n\"Could I have been wrong in hoping for lots of money after my he dies?\" you wonder.\n\n\"I wish I never left the house. \" \"I'll never see my Grandfather now.\" you think.\n\nA shutter of certain doom fills your mind when you notice a light up ahead about 100 feet. It seems to be bouncing around the air from side to side...almost hypnotically. \n\nA sense of happiness and comfort starts to creep into your mind and an overwhelming need to follow the bouncing light just up ahead.\n\nIt kind of reminds you of an angler fish drawing in on it's pray...\n> You follow the pretty, bright light.\n\"There IS someone in here!!!\" screams the bouncing light.\n\n\"Hurry, get a stretcher!\" it says. \"QUICKLY!!\"\n\nStumbling out of the other end of the drain pipe you see the wrecked van on the side of the road. Two police vehicles, a fire truck, and the coroner's car are all surrounding the area. Puffs of smoke are all that come out of the once blazing van. Rain is still coming down hard and the rescue crews seem to be working fast.\n\nThe paramedic that spotted you stumbling around in the dark tunnel, turns off his flashlight and helps you onto a stretcher.Ttwo others begin wheeling you toward the paramedic van. You begin to feel lightheaded as they attach an oxygen mask to your face.\n\n\"Boy, his face got chewed up pretty good.\" says one EMT to the other.\n\n\"Could he have been a survivor of this crash?\" asks the other EMT.\n\n\"I don't know but I guess he has alot of questions to answer.\" the other replies.\n\nThey both close the doors of the paramedic truck and motion for the driver to take off. As the van slowly pulls away from the crash site you can still see out of the back windows.\n\nA lightning flash momentarally reveals a figure of a clown standing at the exit of the drainpipe you just came out of. The clown is wearing a bright yellow suit and white gloves. His red hair is wet against his head and instead of a smile painted on his face, there is a evil grimace exposing rows of sharp, yellow teeth.\n\n \nTHE END\n\nYou reached the Stephen King \"IT\" ending.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 50, "num_participle_phrases": 2, "num_sentences": 62, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Leaving Goblin Valley feels good and you open your window a little to get some fresh air. Soon the rumble of the van's smooth running engine puts you in a drowsy state.\n\nSuddenly, Alice screams and points a finger out toward the road ahead...\n\n \nQuickly looking out in front of you a little ways you see a man waving in the middle of the road. He seems to be yelling something but you can't make out what he is saying. You are going too fast to slow down. You honk and honk but he doesn't budge.\n\nWhat do you do?\n> You just plow right through him.\nFeeling you have no other choice, you hit the man head on going at least 90 mph. Nothing but his hand is visible as it flaps in the wind on top of the mini-vans front hood. After about a minute of flapping, the hand disappears from view.\n\n\"We just murdered somebody.\" the woman says.\n\nAfter slowing down to normal highway speed, guilt seems to creep in and you both begin to wonder if the man is still alive.\n\n\"Should we go back?\" she asks.\n\n \n> You let's go back...\nYou make a U-turn in the middle of the deserted road and make your way to where you struck the man. Your hands are shaking and you feel confused as to what just happened.\n\n\"Do you think he still might be alive?\" asks Alice looking as scared as you do.\n\nHer head darts around looking for any sign of the man.\n\n\"No way!!\" you reply.\n\nYou drive over the area twice and only find a piece of cardboard with some words written on it. Getting out, you retrieve the piece of cardboard and hold up against the headlight beams. You can make out the phrase: \"Thanks for the ride...\"\n\nYou get back in the van and drive on.\n\n\"Must have been a hitchhiker.\" you say to Alice \"We can report the accident when we get to a town.\"\n\nYou drive on.\n> You drive on...\n\"It's strange that anybody would be out on this old dusty road in the middle of the night.\" you think as you start to pick up speed.\n\nSoon, Alice is asleep in the passenger seat. You turn on the radio hoping to pick up a news station but nothing but static crackles through the 6x9 speakers. You hit the \"CD\" button and AC/DC's \"Highway to Hell\" comes on.\n\n\"Nice...\" you think. \"This should keep me awake until we get to a town.\n\nThe music drowns out the thud you DON'T hear from in the back seats of the van.\n\nWhile jammin' to the tunes supplied by your newly aquired ride, you feel something cold against your throat. You look in the rearview mirror and almost scream.\n\nStaring back is the man you hit on the road. He is wearing a wool beanie on his head and an orange jacket (like the ones the road crews wear). He is not looking to healthy since you smacked him with your van. One of his eyes is missing and his face is spattered with blood. His left cheek looks crushed and his jaw snaps when he opens his mouth to say...Thanks for the ride!...before he plunges the knife into your throat.\n\n \n~THE END~\n\nYou got the \"Creepshow 2\" ending.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 46, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": " You run full-pelt into the woods, exhausting your supply of stamina and then some. Your lungs beg for air, and your face goes flush as you prop yourself up against a nearby tree. You appear to have escaped your would-be pursuers, but the concept of a militiaman running about as an undead beast will likely bring them back in force. \n\n\n You can see the gateway that you saw a vampire walk through earlier. Perhaps, “see” is the wrong word; you can sense it. Like something in the corner of your vision, you know that it must exist, and where, even if you aren’t laying eyes on it directly. \n\n\n Out of options and desperate, you approach the hole in the ground. It’s cold and has no precise dimensions, appearing to you as a circle of indeterminate radius, shifting and slithering along the ground. It feels strangely inviting; like a blanketed bed in the morning. \n\n\n You could slip through, but there’s no guarantee of what you’ll see on the other side. Or, you could stay right here. \n> You don't\n You decide to reject the vampirism thrust upon you. If it means dying as a man, so be it. You turn your back to the gateway, and walk back towards the town. Already you can feel yourself growing feverish and weak, as the disease takes hold. Soon, the son will burn you to a crisp; and that’s just fine with you.\n\n\n You put your head to the ground and close your eyes. You’ve earned yourself some rest. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "The night is cold, dark and starless. The only light other than the candle Mama clutches in her hand comes from the moon, whose once bright, white, inviting and warm light is now deep red, like it's been splattered with blood. You're curled up with your two sisters, Ivana and Lilia, with Mama sitting over you, her candle in one hand and a wooden crucifix in the other. Papa is nailing boards to keep the door shut, hastily trying to give you some extra protection.\n\n\nIt's the Night of the Blood Moon. You've never been through one, the last happening less than a year before your birth, but now, after another twelve years, it had arrived. Your eldest brother, Dornan, told stories about it, stories that chilled you to the bone, that kept you from sleep, that gave birth to the horrors of your nightmares. If even a fraction of what Dornan said is true, the screams should begin soon.\n\n\n\"Mama?\" Lilia asks.\n\n\n\"Hush, darling,\" Mama replies, as Papa finishes boarding up the door and grabs his shotgun from it's place on the wall. He takes his spot next to you, his gun pointed at the door, and you wait.\n\n\nThe screams start soon. Howls of pain and terror from other houses of the town. Ivana is old enough to know to stay quiet, but Lilia soon starts to cry. Mama desperately tries to hush her six year old daughter, but to no avail.\n\n\n\"Sssh! Sssh, darling! It's alright, you just must stay quiet!\" Papa says.\n\n\nSuddenly, a tall, dark shadow passes by the window. Papa immediately grabs his shotgun, frantically raising it to his shoulder. The shadow disappears, and Papa breaths a sigh of relief.\n\n\n\"Scared of something?\" a deep, guttural voice says from behind you.\n\n\nPapa turns, firing his shotgun as the monster speeds forward. It grabs Papa's throat with unnatural speed, smiling as it holds him in the air, strangling him.\n\n\nThe monster looks hideous. It's dreadfully pale, it's face twisted with hate, and looks to be hairless. It's eyes are completely black, like the endless darkness of its soul, and it's mouth is filled with mangled teeth with two large fangs, curved and bloodstained, with even more blood pouring down its face. The creature snarls, before smiling as it turns to look at you and your siblings. \n\n\n\"Ah... so young... so fresh...\" the vampire says, licking it's lipless mouth with a forked tongue. \"Peasant, your daughters are mine. Don't struggle.\"\n\n\nThe vampire tosses Papa to the ground, turning towards your siblings.\n\n\n\"No! No! You will not take my daughters!\" Father says, grabbing for his gun.\n\n\nThe monster strikes, smashing it's boot into Papa's head.\n\n\n\"How dare you?!\" the monster screams. \"I gave you your land, I gave you your house, I give you your life!\"\n\n\nThe monster begins walking toward Papa, who desperately crawls back to the wall.\n\n\n\"I keep the beasts away from the village! I let you roam the night all but one night every twelve years! I don't ask for your wife, to allow you to sire more. I don't ask for your son, to leave you a legacy. I only ask for your daughters! How dare you attempt to deny me that?\"\n\n\nAs the vampire walks towards Papa, his fangs bared, you see a chance to get Papa's shotgun. Still, you don't want to anger the vampire further. Perhaps the best option is to hope for the beast's mercy.\n> You do nothing\nThe vampire grabs Papa's head, twisting it with amazing speed. You hear his neck crack, as the vampire drops his limp body. Tears stream down your face, as he walks towards you. He grabs you by the scruff of your neck.\n\n\n\"You are a sheep,\" he snarls. \"Look at you. Look at all of you. Weak. Mindless. Sheep. You only exist to feed me. Your lifespan is measured in decades. I've lived over a millenia! I am the hunter, you are prey!\"\n\n\nHe turns, walking towards Mama. Mama tries to strike him, but he catches her hand, yanking her into his grasp and biting down on her neck. She gasps as he tears open her throat, pressing his bloody mouth on the bleeding wound. He feeds for about a minute, as you lie there, too terrified to move. Then, he strides forward, catching your sisters by the hand and lifting them into the air. He flings them over his shoulder like a young lamb, and looks at you.\n\n\n\"Bleet,\" he snarls, before walking out of the door, leaving you alone.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 42, "num_participle_phrases": 2, "num_sentences": 74, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "\"Dead Man's Barn.\"\n\n\n\"If you think so,\" Lucy says as Mason nods encouragingly.\n\n\nAnt nods nervously.\n\n\n\"Good choice,\" Mason says.\n\n\nYou nod. The group begins to stand, and starts walking towards Dead Man's Barn.\n\n\n\"I'll... I'll stay here!\" Kyle slurs, collapsing into the back of the pick-up truck.\n\n\nLucy shrugs, and continues leading the group out of the forest. The group drops the various empty cans among the shrubs as you emerge in yet a bland, empty field with an old, clearly abandoned and boarded up barn in the center. It's a particularly large barn, but other than that it's just an old, boring barn.. The sun's fallen, so Lucy brings out her phone and turns on the flashlight. She leads you to the barn, and Mason grabs the edge of a piece of plywood and pulls it back.\n\n\n\"This is stupid guys,\" Ant says.\n\n\n\"What, scared of a ghost?\" Mason chuckles.\n\n\n\"No! I'm just scared of tripping and getting tetanus from a rusty nail!\"\n\n\n\"Pussy,\" Mason says, rolling his eyes.\n\n\nMason pulls the plywood back further, creating a large enough gap for you to step through. \n\n\n\"Thank you,\" you say as you step through.\n\n\n\"Of course, Ma'am,\" Mason smiles. \n\n\nAs you step through, you enter complete darkness penetrated by a single beam of pale moonlight coming from the gap. Ant steps in afterwards, looking around nervously.\n\n\n\"OK, we've went inside, dare's over,\" Ant says.\n\n\nMason sighs, pushing the plywood back in place. You hear his muffled voice a few seconds later.\n\n\n\"Go upstairs and open the boards at the window. Then we'll let you out, Ant,\" Lucy says.\n\n\n\"You're a bitch!\" Ant says, thumping on the plywood, before turning to you.\n\n\n\"Let's explore,\" he says nervously.\n\n\nYou pull out your phone, turning on the flashlight. The inside of the barn is immediately illuminated. Several horse stalls made of rotten wood takes up most of the barn, with the floor covered in dried, rotten hay. \n\n\n\"It smells like shit in here,\" Ant complains.\n\n\n\"Hush,\" you reply.\n\n\nYou spot a partially rotted out stairs leading to the upper floor. You walk over to it. You put your foot on the first stair and put some weight on it to make sure it'll hold. You slowly make your way up the stairwell, reaching the upper-floor. There's a dead silence inside, even the wind dying as complete silence consumes you. You scan the room with your flashlight. You wince as you notice a blood-stained noose hanging from the ceiling.\n\n\n\"Jesus. Is that what I think it is?\"\n\n\n\"No, Hazel, it's a fucking... I can't even think of a mocking example. Of course it's a...!\"\n\n\nThere's a creaking of the floorboards behind you, and you quickly turn to find... nothing.\n\n\n\"Hazel, please. If you're trying to freak me out, just... don't.\"\n\n\n\"I'm not doing...\"\n\n\nYou feel something knock into your back and you fall forward with a yelp. Your phone flies from your hands. It falls forward down the stairs, thudding before it lands on it's back, obscuring the flashlight and plunging you into total darkness.\n\n\n\"What the fuck, Ant?\"\n\n\n\"I swear to god, that wasn't me!\" Ant says. \"Let's get out of here, fuck the window.\"\n\n\nYou hear haggard, wet breathing in at the stairwell, and you freeze.\n\n\n\"What...?\"\n\n\n\"Shut up!\" you hiss.\n\n\nThe breathing continues, before turning to a wet, squelching chuckle. Ant whimpers, as you begin to back away from the stairwell.\n\n\n\"It ain't your night tonight, kids,\" a deep voice says, each word interspersed with the wet squelching you've heard before. \"What the fuck makes two dumbass, chicken shit kids come into a place you don't belong?\"\n\n\n\"What the fuck...?\" Ant says, half whimpering and half shrieking.\n\n\n\"Sssh... save your breath. I ain't even given you a reason to start hollering... yet.\"\n> You run\nYou turn and start running the other way. In the darkness, you see nothing, and your foot hits a rotten plank that gives way. You scream as you wall, flying through the air before you hit the hard ground with a thud. You scream as you feel your arm break. Ant screams, before falling silence, as you struggle to pull yourself to your feet. You hear frantic yelling outside the barn as your friends realize something's happened, but not before the figure appears above you again.\n\n\n\"Ah, shit kid. You ain't even one of the old bloods. Some immigrant or Northerner or some shit. Well, can't have you telling the city to have this place torn down, though looking at the condition you're in, this'll be a mercy.\"\n\n\nYou start to beg as he slashes the cold steel along your throat as it mingles with a fresh stream of hot blood.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 79, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "\"Dead Man's Barn.\"\n\n\n\"If you think so,\" Lucy says as Mason nods encouragingly.\n\n\nAnt nods nervously.\n\n\n\"Good choice,\" Mason says.\n\n\nYou nod. The group begins to stand, and starts walking towards Dead Man's Barn.\n\n\n\"I'll... I'll stay here!\" Kyle slurs, collapsing into the back of the pick-up truck.\n\n\nLucy shrugs, and continues leading the group out of the forest. The group drops the various empty cans among the shrubs as you emerge in yet a bland, empty field with an old, clearly abandoned and boarded up barn in the center. It's a particularly large barn, but other than that it's just an old, boring barn.. The sun's fallen, so Lucy brings out her phone and turns on the flashlight. She leads you to the barn, and Mason grabs the edge of a piece of plywood and pulls it back.\n\n\n\"This is stupid guys,\" Ant says.\n\n\n\"What, scared of a ghost?\" Mason chuckles.\n\n\n\"No! I'm just scared of tripping and getting tetanus from a rusty nail!\"\n\n\n\"Pussy,\" Mason says, rolling his eyes.\n\n\nMason pulls the plywood back further, creating a large enough gap for you to step through. \n\n\n\"Thank you,\" you say as you step through.\n\n\n\"Of course, Ma'am,\" Mason smiles. \n\n\nAs you step through, you enter complete darkness penetrated by a single beam of pale moonlight coming from the gap. Ant steps in afterwards, looking around nervously.\n\n\n\"OK, we've went inside, dare's over,\" Ant says.\n\n\nMason sighs, pushing the plywood back in place. You hear his muffled voice a few seconds later.\n\n\n\"Go upstairs and open the boards at the window. Then we'll let you out, Ant,\" Lucy says.\n\n\n\"You're a bitch!\" Ant says, thumping on the plywood, before turning to you.\n\n\n\"Let's explore,\" he says nervously.\n\n\nYou pull out your phone, turning on the flashlight. The inside of the barn is immediately illuminated. Several horse stalls made of rotten wood takes up most of the barn, with the floor covered in dried, rotten hay. \n\n\n\"It smells like shit in here,\" Ant complains.\n\n\n\"Hush,\" you reply.\n\n\nYou spot a partially rotted out stairs leading to the upper floor. You walk over to it. You put your foot on the first stair and put some weight on it to make sure it'll hold. You slowly make your way up the stairwell, reaching the upper-floor. There's a dead silence inside, even the wind dying as complete silence consumes you. You scan the room with your flashlight. You wince as you notice a blood-stained noose hanging from the ceiling.\n\n\n\"Jesus. Is that what I think it is?\"\n\n\n\"No, Hazel, it's a fucking... I can't even think of a mocking example. Of course it's a...!\"\n\n\nThere's a creaking of the floorboards behind you, and you quickly turn to find... nothing.\n\n\n\"Hazel, please. If you're trying to freak me out, just... don't.\"\n\n\n\"I'm not doing...\"\n\n\nYou feel something knock into your back and you fall forward with a yelp. Your phone flies from your hands. It falls forward down the stairs, thudding before it lands on it's back, obscuring the flashlight and plunging you into total darkness.\n\n\n\"What the fuck, Ant?\"\n\n\n\"I swear to god, that wasn't me!\" Ant says. \"Let's get out of here, fuck the window.\"\n\n\nYou hear haggard, wet breathing in at the stairwell, and you freeze.\n\n\n\"What...?\"\n\n\n\"Shut up!\" you hiss.\n\n\nThe breathing continues, before turning to a wet, squelching chuckle. Ant whimpers, as you begin to back away from the stairwell.\n\n\n\"It ain't your night tonight, kids,\" a deep voice says, each word interspersed with the wet squelching you've heard before. \"What the fuck makes two dumbass, chicken shit kids come into a place you don't belong?\"\n\n\n\"What the fuck...?\" Ant says, half whimpering and half shrieking.\n\n\n\"Sssh... save your breath. I ain't even given you a reason to start hollering... yet.\"\n> You attempt to converse with the figure\n\"Please... I don't want to die.\"\n\n\n\"I didn't either, kid. It ain't so bad. Tell your grandparents I said \"Fuck you.\", ok?\"\n\n\n\"Please!\" you say, breaking into a sob.\n\n\n\"HEY! Mason shouts from outside. \"Are you OK in there?\"\n\n\nYou feel cold metal touch your throat.\n\n\n\"Tell him you're fine, darlin'.\"\n> You tell Mason you're fine\n\"I'm fine! There was a rat!\" you shout.\n\n\n\"OK!\" Mason replies.\n\n\nAnt continues whimpering, as a gloved hand runs through your hair.\n\n\n\"Good girl... I don't recognize you in the dark. Let's see who you are... don't scream, by the way.\"\n\n\nYour hear the flick of a lighter before a flame splutters to life in front of you, illuminating all three of you. Then, you get the first sight of the Dead Man. His skin is grey and dead, his eyes cold, lifeless and pure black. His mouth has been carved open, the cuts carving upwards into a smile. Blood stains his rotting skin and his shirt. He wears a classic cowboy hat and leather duster, and his neck is covered in the deep bruises caused by a noose. Ant tries to scream, but can't find the air to do so. You freeze, immobilized in terror, as the Dead Man grin.\n\n\n\"Well look who we have here. A Ceder and a wanderer.\"\n\n\nYou stare at him as he caresses the side of Ant's face.\"\n\n\n\"What's your name, boy?\"\n\n\n\"Anthony Ceder.\"\n\n\n\"I remember you. I remember your people. I remember seeing your great-great-grand mama. A little Jewish girl who ran the store and didn't have shit. You're one of the few families that didn't string me up in this town. I ain't got no feud with you.\"\n\n\nHe turns to you, and presses the knife to your lips.\n\n\n\"Darlin', you should smile more. It'd make you a hell of a lot prettier.\"\n\n\nHe traces the path of a smile along your face with the cold blade.\n\n\n\"Don't hurt me.\"\n\n\n\"Ah, I'd never hurt a woman 'less I had a reason. I don't recognize you. You're a wanderer, ain't ya? You ain't from Dawnwoods originally,\"\n\n\n\"I'm from New York.\"\n\n\n\"Hell, might cut you up for that if I weren't as nice a guy as I am.\"\n\n\n\"Are you sure you're OK?\" Becca shouts, and the Dead Man presses the knife to your throat.\n\n\n\"What's her name?\" he hisses.\n\n\n\"Becca,\" you whimper.\n\n\n\"I fuckin' know that voice! I fuckin' know that voice! I fuckin'... Becca Montgomery. The great-great however fuckin' many greats grand daughter of Horton J. Montgomery. That bitch...\"\n\n\nThe Dead Man is clearly quite distracted by his vengeful rant. If there's a time to do anything, it's now.\n> You wait patiently\n\"...that goddamn bitch, I'll... Call her.\"\n\n\n\"What?\" you ask.\n\n\n\"I said call her, you yankee bitch! Tell that Mongomery whore to come in!\"\n> You tell Becca to come into the barn\n\"Becca! Can you come in here, please? We need a hand. Ant got his leg stuck!\"\n\n\n\"Sure, we'll come in!\" Mason shouts.\n\n\nFuck, you didn't mean for them all to come.\n\n\n\"Good job, darlin'. Sorry 'bout this, but I can't let any of you kids get out. God, I'm bagging a Montgomery tonight!\"\n\n\nYou scream as his blade slices open your throat, cold steel mixing with warm blood.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 141, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"...that goddamn bitch, I'll... Call her.\"\n\n\n\"What?\" you ask.\n\n\n\"I said call her, you yankee bitch! Tell that Mongomery whore to come in!\"\n> You refuse\n\"Fuck you! Becca, don't...!\"\n\n\nThe cold metal of a blade slices open your throat as before you can get out another word as cold steel mingles with hot blood.\n\n\n\"Dumb bitch.\"", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 29, "num_participle_phrases": 0, "num_sentences": 8, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "With every passing day, it becomes harder and harder to get up and force yourself to keep going. The snow is falling heavily now, and your brain is preoccupied with fantasies of food. Tree bark isn't edible, is it? No... Maybe? You're having trouble clearing your head and focusing on the road ahead of you. Starvation is making you dizzy, and before you know it, you're lying face down in the ash and snow.\n\n\nNo, you can't let it end like this. You have to get up and keep moving. Death is not an option!\n\n\nBut the snow is so soft, almost warm to the touch. Your eyes are heavy. You're not sure if you really should keep soldiering on, or if you should just sleep and let the cold envelop you.\n> You no! What are you doing?! Get up, idiot!\nWhat you once considered your will to survive shouts at you inside your head. \"Just get up already! Don't give up like this!\" But its voice is tiny now and difficult to make out, and your body is so exhausted that you are physically incapable of any movement. In a last ditch effort, you think to yourself, \"Is this what Cameron would want you to do?\"\n\n\nSuddenly, the memory comes back to you. Your older brother, and that old name of his you'd almost forgotten. The bridge. The blur. The content smile before the final CRACK. He'd wanted you to come with him. He didn't want to leave you here to fend for yourself, but he didn't protest when you couldn't bring yourself to do it. But now...\n\n\nYou close your heavy eyes, with that same content smile on your lips, and you drift off into a deep sleep. Dreams of an old life with your older brother flood your mind before everything fades to nothing.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 2, "num_sentences": 28, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You step hastily into the water—and immediately recoil your foot. It's so freezing that you feel your foot instantly go numb. You take a deep breath and hesitantly step back in, bracing yourself for the brutal cold, and this time you manage to endure it enough to move your other foot into the river. Dragging the cart behind you, you begin steadily working your way across, with the water up to your knees, and then, to your waist. With only a third of the way to go, you suddenly feel a tug on the cart. You glance over your shoulder and pull at it again, but it's stuck on something, and no matter how hard you pull, it won't budge. You...\n> You pull harder.\nWith as much force as you can muster, you take the handle of the cart in both hands and pull. Slowly but surely, you can feel it starting to move, and it's dislodged so suddenly that you fall back into the freezing water. You pull yourself up and immediately begin to shiver, and every ounce of your being just wants to hurry onto dry land. Cart in tow, you drag yourself onto the opposite shore and nearly collapse, gasping from the cold. You glance over your shoulder briefly only to catch a glimpse of something twisted, pink, and bleeding attached to one of the wheels of the cart. You shut your eyes and cover your mouth in an attempt to repress a gag.\n\n\nEventually, you bring yourself to stand up and, without looking at it, tug the fleshy substance off of the cart before throwing it into the river. You take a deep breath, still shaking from the cold, and soldier on down the road once more, pushing the cart ahead of you.\n> Next.\nGrey snow begins to fall as you make your way slowly along the road. You're not sure how long it's been. Days? Weeks? It couldn't have been months, you think, otherwise it would be getting warmer by now. At least, that's what you hope is true, for there would be no meaning in migrating south every winter if summer only grew colder. You amuse yourself with thoughts like these in an attempt to forget the twisting, empty feeling in your stomach. Impulsively, you remove your canteen from the cart and take a quick drink to quell the swelling of your throat.\n\n\nLater in the evening, you come across an abandoned gas station—actually, why do you even refer to it as abandoned? Everything in this world is abandoned and decaying, isn't it? ...There goes your brain again. You can't let it get to you. You have to hold on to the hope of survival, because without it, life isn't worth living.\n\n\nYou take a deep breath and force yourself to enter the gas station. As you expected, all of the shelves have been ravaged and there's hardly anything worth keeping. You pay no mind to the open cash register and instead begin fumbling about through the mess in search of something, anything worth eating. You peer into one of the broken refrigerators and spot a sealed packet of some sort of lunch meat, hidden away in the corner. You open the door and pull it out, staring longingly at the pale hunk of long-expired, browning flesh. What do you do?", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 38, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You awake to the dull light—if it could even be called light—of morning. Your fire had died long ago, and as you look about you, it appears that everything is just as you had left it previously. You don't see this as a success on your part so much as a stroke of sheer luck that no one crossed your path. Gathering up your provisions, you place them back into the cart and begin on your way south.\n\n\nAfter having walked almost five miles, you come across what used to be a bridge spanning a wide river. The rapids may have raced along the channel at one point in time, but now the thick sludge only creeps slowly over the rocks. It would be slow going, but the water is shallow enough that you think you'd be able to cross. (After all, the shattered bridge will be of no use to you.) What do you do?\n> You follow the river downstream instead. Maybe there's an easier way across.\nYou determine it's best to weigh your options before charging headlong into the river, so your turn east and begin walking parallel to the waters. The land is barren, and as you glance over from time to time, your eyes catch glimpses of bicycles, trees, and frozen corpses lying lazily in the water with no place to go. After walking for a little while, something else draws your attention: an old house by the river, rotting, abandoned. Acting on instinct, you quickly take cover in the woods and peer out at the building. There's no smoke around, and it doesn't seem to be in use.\n\n\nYou decide to...\n> You ignore it. If there is someone in there, you can't take the risk.\nYou know that, if you had managed to find this place, then others might've, too. You're low on supplies, but that's no reason to act reckless. You carefully turn around and walk back until the house is out of view, and then turn to cross the river.\n\n\nThe water is freezing, and you can only trudge across so quickly, with your legs growing numb and your cart in tow. The water only reaches up to your thighs before becoming shallow again, and you scramble onto the opposite shore, gasping from the brutal cold. In one last moment of hesitation, you look back over your shoulder. The house still stands tall on the other side, but this time, you think you see movement in the window. It may well have been an illusion, but it's enough to scare you into action, and soon enough, you're back on the road moving south.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You determine it's best to weigh your options before charging headlong into the river, so your turn east and begin walking parallel to the waters. The land is barren, and as you glance over from time to time, your eyes catch glimpses of bicycles, trees, and frozen corpses lying lazily in the water with no place to go. After walking for a little while, something else draws your attention: an old house by the river, rotting, abandoned. Acting on instinct, you quickly take cover in the woods and peer out at the building. There's no smoke around, and it doesn't seem to be in use.\n\n\nYou decide to...\n> You enter cautiously. There may be supplies inside that I can useâ€\"or food.\nYou're barely surviving on the few provisions you have, and that doesn't even include food. You can't afford to pass up this opportunity, even if it is a little reckless. Parking your cart in the woods near the house, you cautiously approach and make your way silently onto the porch. Peeking through the windows, you don't see any signs of movement, so you slowly open the creaky front door and step inside. The interior smells like rotten eggs, and there's an ungodly stench coming from the hallway to your right. You can see a kitchen on the other side of the living room, and there are also stairs leading up onto the second floor of the house. Where do you search first?\n> You investigate the terrible smell.\nMaybe that smell is simply rotting food, and where there's rotting food, there's always the possibility of stumbling across something edible. At least, that's how you justify it to yourself, but really, you're just curious. You turn down the hallway to your right and come across a door with a chain across it.\n> You unlock the door and enter.\nYour recklessness knows no bounds. You unlatch the chain from the door and carefully open it. You pull your lighter out of your pocket and flick it on, holding it out to examine the space before you. There are stairs that lead down and to the left into some kind of cellar. With irrational prospects of food, you step carefully down into the darkness and quickly discover the source of the smell. Bodies stacked up on one another, wide-eyed, lying about in leisure. Decaying. You cover your mouth to keep from gagging, but soon the stench is the least of your concerns.\n\n\nThe light from the door above you disappears, and you can hear the chain being slid back into place.\n> Next.\nYou run back up the stairs and frantically try the doorknob, but it's no use. The door won't budge. In a moment of desperation, you hurl your body at the door, only to hear an unsettling noise in your bones and to collapse onto the floor. The smell, the bodies, the hopelessness of it all—you are overwhelmed and can't control the dry sobs arising from your throat. This is it. This must be the end. You idiot!\n\n\nThere's no way of knowing how long you'll be down here. Days, months even. If the people living in the house are cannibals, you will surely perish in a few days and provide sustenance for monsters. If they're people just like you with everything to lose, they'll never open that door, and you'll slowly rot with the rest of these corpses. Either way, you'll be dead eventually. But the waiting. That's the worst part. And it's all that you can do now...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 47, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Maybe that smell is simply rotting food, and where there's rotting food, there's always the possibility of stumbling across something edible. At least, that's how you justify it to yourself, but really, you're just curious. You turn down the hallway to your right and come across a door with a chain across it.\n> You go back to the living room.\nSure, you're feeling desperate, but not desperate enough to look for hope where there is none. There's probably nothing worthwhile behind that door—and for all you know, the smell is coming from rotting corpses. You shake the thought out of your head and turn around to return to the living room, but when you arrive, there's a tall figure standing in front of you, holding a hunting knife in his hand. He looks just as terrified as you, but his reflexes are much faster, and before you know it, he's lunging at you with the knife.\n> You run!\nYou turn to run out the front door, but you only make it to the edge of the porch before you feel a hot pain in your leg. Shouting, you tumble down the porch steps onto the ground and hold your wounded thigh to your chest in agony. The man grabs you by the neck and raises the bloody knife over his head, and in that brief moment before death, when your life should've been flashing before your eyes, you see a glimmer of something in his. You can't be certain, but you think what you're seeing in his eyes is fear—something so human that it startles you, and yet is somehow relieving.\n\n\nThen the blade penetrates your skull, and everything goes black.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 44, "num_participle_phrases": 2, "num_sentences": 15, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You're barely surviving on the few provisions you have, and that doesn't even include food. You can't afford to pass up this opportunity, even if it is a little reckless. Parking your cart in the woods near the house, you cautiously approach and make your way silently onto the porch. Peeking through the windows, you don't see any signs of movement, so you slowly open the creaky front door and step inside. The interior smells like rotten eggs, and there's an ungodly stench coming from the hallway to your right. You can see a kitchen on the other side of the living room, and there are also stairs leading up onto the second floor of the house. Where do you search first?\n> You search the kitchen.\nAs soon as you enter the rundown kitchen, you freeze. Through the window, you see a tall figure outside making his way towards the house with a large hunting knife in hand. The terror moves your legs into action, and you bolt back out the front door. You're moving so quickly and in such fright that you don't even think to go back for the cart, and instead you launch yourself into the river and frantically stumble across. Your heart is throbbing in your ears by the time you reach the opposite shore, and looking back, you think you see movement in one of the windows of the house. You have no time to think and act on the primitive fight or flight response alone, fleeing the scene and leaving everything behind for the stranger.\n> Next.\nWith no supplies to carry and no idea of where you're going, you feel lost and without a sense of purpose. You wander through the forest in the bitter cold, clutching your arms and clenching your jaw to keep your teeth from chattering. Your stomach is empty, and your nerves are raw—every noise sets you off. You wish you had done things differently. You go over every scenario again and again and try to understand what went wrong, but really, it was the world that went wrong. All you were doing was trying to set yourself right... right?\n\n\nYour mind continues to race with possibilities when suddenly you run into something hanging from a tree and accidently knock it down into the snow. Startled, you cautiously look down to find it was a nearly frozen corpse, poorly dressed for this weather and, well, dead. These things used to freak you out, but you've learned to accept them for what they are, so long as they aren't you.\n\n\nYou stare at the body at your feet, mind racing. You don't want to resort to that. You promised your brother that you wouldn't. But you're so hungry already. You have no idea how you'd go about it, but you're convinced you'd find a way. You're convinced it's the only way.\n\n\nYou...\n> You resist.\nYou sit down in the snow and ash beside the body and watch it. It's a female. She was probably no older than nineteen. You bet her name was Meredith. Or Jenette. You like the name Jenette better. Your mind begins crafting a backstory for Jenette: a loving family in Tennessee, a big heart for animals, a tire swing on which she'd drag her pet cat on a sunny day in June... And soon enough, you can't even bring yourself to think about eating her. She was a human once, after all. She still is a human. Your stomach protests, but you smile softly to yourself. Your integrity remains intact, if only for today...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 44, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "With no supplies to carry and no idea of where you're going, you feel lost and without a sense of purpose. You wander through the forest in the bitter cold, clutching your arms and clenching your jaw to keep your teeth from chattering. Your stomach is empty, and your nerves are raw—every noise sets you off. You wish you had done things differently. You go over every scenario again and again and try to understand what went wrong, but really, it was the world that went wrong. All you were doing was trying to set yourself right... right?\n\n\nYour mind continues to race with possibilities when suddenly you run into something hanging from a tree and accidently knock it down into the snow. Startled, you cautiously look down to find it was a nearly frozen corpse, poorly dressed for this weather and, well, dead. These things used to freak you out, but you've learned to accept them for what they are, so long as they aren't you.\n\n\nYou stare at the body at your feet, mind racing. You don't want to resort to that. You promised your brother that you wouldn't. But you're so hungry already. You have no idea how you'd go about it, but you're convinced you'd find a way. You're convinced it's the only way.\n\n\nYou...\n> You give in.\nYou don't think about it as you're doing it. The fire, the tearing of flesh, the roasting, the smell, the satisfaction—thinking would only drive you mad. You don't have time for thoughts outside of yourself. You can only consume and consume until your stomach can handle no more. You almost throw up, not because of what you're eating, but because you haven't eaten in such a long time that your body doesn't know how to handle it. Soon enough, you've calmed down, and you lie back against a tree. There isn't a thought in your head outside of yourself. You are full and you will survive another day. If only just another day...", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You're barely surviving on the few provisions you have, and that doesn't even include food. You can't afford to pass up this opportunity, even if it is a little reckless. Parking your cart in the woods near the house, you cautiously approach and make your way silently onto the porch. Peeking through the windows, you don't see any signs of movement, so you slowly open the creaky front door and step inside. The interior smells like rotten eggs, and there's an ungodly stench coming from the hallway to your right. You can see a kitchen on the other side of the living room, and there are also stairs leading up onto the second floor of the house. Where do you search first?\n> You check upstairs.\nAs quietly as possible, you creep up the stairs and begin to look around. There are several rooms that have been raided and destroyed, but one in the far corner remains intact. You step inside and immediately freeze. There's something on the bed in front of you, a lump of flesh that looks neither alive nor dead. Your heart starts to race, and you're filled with terror as the lump rises and falls with the man's breathing. You start to turn around...\n> Next.\nYou don't even see your attacker. All you feel is the blunt edge of the knife being jammed into the back of your skull, and the world goes black. Oh, what a grave mistake you've made. Maybe your killer will dispose of you into the woods. Maybe they're decide to consume what little meat is left on your scrawny bones. But what does it matter? You're dead now, and you won't suffer any longer.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Grey snow begins to fall as you make your way slowly along the road. You're not sure how long it's been. Days? Weeks? It couldn't have been months, you think, otherwise it would be getting warmer by now. At least, that's what you hope is true, for there would be no meaning in migrating south every winter if summer only grew colder. You amuse yourself with thoughts like these in an attempt to forget the twisting, empty feeling in your stomach. Impulsively, you remove your canteen from your pack and take a quick drink to quell the swelling of your throat.\n\n\nLater in the evening, you come across an abandoned gas station—actually, why do you even refer to it as abandoned? Everything in this world is abandoned and decaying, isn't it? ...There goes your brain again. You can't let it get to you. You have to hold on to the hope of survival, because without it, life isn't worth living.\n\n\nYou take a deep breath and force yourself to enter the gas station. As you expected, all of the shelves have been ravaged and there's hardly anything worth keeping. You pay no mind to the open cash register and instead begin fumbling about through the mess in search of something, anything worth eating. You ran out of canned food long ago, and your stomach has been protesting its neglect by twisting about in knots with every breath. You peer into one of the broken refrigerators and spot a sealed packet of some sort of lunch meat, hidden away in the corner. You open the door and pull it out, staring longingly at the pale hunk of long-expired, browning flesh. What do you do?\n> You put it back. You can't take that risk.\nYour stomach protests your decision, but you return the package to its original hiding place anyway. You know the risks that come with food poisoning, and with such a poor immune system, it would be all too easy for some bacteria to kill you off in your sleep. Instead, you venture outside and return with firewood, and after setting up a small fire in the middle of the store, you curl up on the floor with your extra jacket draped over you and fall asleep.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 26, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Even though you doubt that anyone would dare to traverse the road at night, you don't want to take any chances. After resituating the pack on your shoulders, you venture deeper into the woods until you come across a small clearing. The charred trees around you don't offer as much protection as you'd like, but it's better than being completely exposed and vulnerable. You put your supplies down and set out to search for firewood, but by the time you return, there's barely enough light to see by, and you nearly trip over your backpack in the pitch dark. Muttering under your breath, you begin working to start the fire, but your frustration gets the better of you and you lay down in defeat.\n\n\nPulling a rusty can of peaches from your pack, you quickly scarf down your dinner and toss the trash to the side. A cold wind blows through the forest, sending your body shivering uncontrollably, and you realize that you may not survive the night without a fire. You decide to...\n> You just lie down and try to sleep. You're exhausted, and spending all night trying to build a fire would expend all of your body heat anyway.\nYour body feels especially heavy tonight, and all you want to do is sleep. You huddle up inside your extra jacket and pull the tarp over your head, willing sleep to come. However, you continue to shake in the brutal cold, and by the time you finally succumb to slumber, it is a light, restless sleep. You'll wake up in a fit only to fall back asleep and wake up again, leaving you more exhausted each time.\n> Next.\nAfter a long, cold night of broken sleep, you awake to the dull light—if it could even be called light—of morning. As you look about you, the only change that catches your eye is a tree that fell several yard away from your campsite. You remember waking to a loud noise in the middle of the night, but your body was so heavy that you couldn't even sit up to protect yourself. Thankfully, it didn't land on you... though you wonder if that wouldn't have been best. With a heavy heart, you gather up your provisions and stuff them back into your pack. You swing it over your shoulder and walk slowly up towards the road, and soon enough, you're heading south.\n\n\nAfter having walked almost three miles, you come across what used to be a bridge spanning a wide river. The rapids may have raced along the channel at one point in time, but now the thick sludge only creeps slowly over the rocks. It would be slow going, but the water is shallow enough that you think you'd be able to cross. (After all, the shattered bridge will be of no use to you.) What do you do?", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 2, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "It was a normal Saturday afternoon in Boston, Mass. you got up from your couch to grab a diet coke. You also heated up a leftover Hot dog from the fridge on your way to getting a diet coke. While you are waiting for the hot dog to finish heating up. you get a call. You pick it up, and hear a annoying voice. \"Listen we need alot of help\". \"We need you\" \"Were Drafting you into the army\". Your shocked. But you have to do what you need to do to save the U.S. Meet me by the Shooting Gallery\" He said. \"See you tomorrow \". He says \"Bye\". That night you got 3 hours of sleep thinking about what could happen in your future life.\n> You choose your Gun\nA long drive to the Shooting Gallery is getting you really nervous.But you gear up to start shooting in the army. you get there 5 minutes later. When you got there you saw a set of different guns. There is a Assault rifle, and a Heavy Machine Gun, a Semi-Automatic Rifle, a Shotgun, a Sniper rifle, and finally a Submachine Gun. which one to take. Since you are right now at the New Man in the army.\n\n\n \n> You assault Rifle\nAs you Pick up the Rifle, you almost drop it, because you get so nervous. There is a big Target for Newcomers. It is 4 feet by 5 feet. You are trembling, and are not sure how long you can hold your balance for .The target looks like1 foot, by 2 feet. You should wait, and shoot, but your not sure how long you can hold it for. Your boss is getting very impatient with how long your taking.\n> You wait, then shoot the target\nIt took to long, and you give up on that gun, maybe you just not made for that gun.\n\n\n\n \n> A Heavy Machine Gun\nThe large body you have can't even hold the Heavy Machine Gun. It is huge, and heavy. But it shoots so strong. You see a 4 feet by 5 feet target. Will you shoot it,remember it's your first time shooting,a nd you don't know where to shoot it, you can put the gun's end side up at your throat, and shoot the target, or you can Put it by your Stomach. Where will be better to shoot it. you think of.\n\n\n\n\n \n> You shoot it by the Throat\nBINGO, you got a perfect shot right on target. \"Nice aiming.\" Your boss tells you, I like where you positioned your gun, good job. This is your new gun for starters.\" \"Now next week I'm going to need you in Iraq, we need your help\". You gulp as he continues talking, \"and we will need you for the most important part. The shooting.\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 51, "num_participle_phrases": 1, "num_sentences": 44, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The large body you have can't even hold the Heavy Machine Gun. It is huge, and heavy. But it shoots so strong. You see a 4 feet by 5 feet target. Will you shoot it,remember it's your first time shooting,a nd you don't know where to shoot it, you can put the gun's end side up at your throat, and shoot the target, or you can Put it by your Stomach. Where will be better to shoot it. you think of.\n\n\n\n\n \n> You shoot it by the stomach\n \nThe shot hits the floor, and you feel really crappy, but remember you still have other guns. So there has to be one gun that fit's your style.", "evaluation": 1, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 51, "num_participle_phrases": 0, "num_sentences": 10, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "As you Pick up the Rifle, you almost drop it, because you get so nervous. There is a big Target for Newcomers. It is 4 feet by 5 feet. You are trembling, and are not sure how long you can hold your balance for .The target looks like1 foot, by 2 feet. You should wait, and shoot, but your not sure how long you can hold it for. Your boss is getting very impatient with how long your taking.\n> You put the Gun down, and try another one\n \nWithout even trying you put the gun down, and ask for another one.\n\n\n\n ", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "As you Pick up the Rifle, you almost drop it, because you get so nervous. There is a big Target for Newcomers. It is 4 feet by 5 feet. You are trembling, and are not sure how long you can hold your balance for .The target looks like1 foot, by 2 feet. You should wait, and shoot, but your not sure how long you can hold it for. Your boss is getting very impatient with how long your taking.\n> You just shoot out of random\nThe shot was at the edge of the target. But it hit it, and that gun could possibly become the next gun that you use in the army. Next week you start your missions the boss said. He continues to say stuff as you gulp. Your nervous, but you must get over it.He tels you, you will have missions in Iraq.\n\n\n\n\n ", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 14, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "The smell of water clouded Gabri's mind. The vast painting of blue was beautiful. Forget the immense fog. Forget the millions of trees closing him in. All that was there was the pool of water. He began touching his feet inside. Its crisp freshness made him shiver with joy. Soon, he was wading, all of him, in the water. He swam around rapidly and then just let the water carry him. It felt good. Oh, how it felt good.\n\n\"Gabri!\" shouted a voice from outside his own world. There, clothed in a brown and apricot robe, stood Ka Kamikaze, Jedi Master. His black hair, silver at the sides, clung to his scalp, refusing to let any wind pass through. His ashy black beard did the same. Ka was stocky, broad-shouldered. His blue lightsaber stayed tucked away deep in his robe. Gabri had never seen him withdraw it, but he had heard great tales in which he fought with it. Oh, if he could see him wield it, see all those tales come true, he would love it.\n\n\"No more tomfoolery!\" Ka ordered in his bold voice, \"Do you come or do you stay? I must search this area.\"\n\n \n> You stay\n\"I think I shall stay.\" Gabri told Ka, and began drifting off into the water's hypnotizing ripples.\n\n\"Very well. If you must. I shall meet you back here soon.\" Ka said, a touch of bitterness in his voice, and was off. But Gabri didn't listen to him. He was already immersed in the water.\n\nThe quiet tranquility calmed him. It was a calm quiet. A peaceful quiet. An eerie quiet. A menacing quiet. He felt the sensation of being watched. He reluctantly emerged from the water and draped his robe around him. He then went to explore the region around the pool. The only sounds were his footsteps squishing on the damp grass and his breathing. But, as he quieted himself, he heard another breathing noise.\n\nHe whipped his head around, scouring for another being. He saw nothing. He looked to the north and, suddenly, he heard the hum of a lightsaber. He lashed his own out. The crrsshh of their lightsabers clashing echoed around them. The bright hues of green and red lit up their faces. Gabri could not see the other's face, for it was covered by a sooty, black hood. He knocked the lightsaber out of the other's hand and pinned him to the ground. The other was not, however, a he at all. She was a woman, with musty red hair all ablaze and fawn's eyes. They were timid pools of blue-green water and they were glistening. Her hood was now down and her arms bent up against her head. With flaring nostrils, Gabri shouted at her,\n> You say \"Who are you?!\"\nThe woman looked at him with stern eyes. She clenched her teeth and answered, \"I am Ophelia. And you may be?\"\n\n\"Gabri,\" Gabri told her, \"I'm tempted to kill you.\" She looked at him with girlish eyes. Her sternness was there but her eyes sang a different tune. They sang, \"Have mercy on me.\" He kept her restrained but, in an act of kindness, eventually let her be free. She stood and brushed the dew off her robe. As she stared at him her eyes said something again that her voice did not: \"Why are you kind to me?\"\n\nHe knew not why, but he felt a certain sadness for her. It seemed she wished not to be here, that she longed to be somewhere safer, happier. A tear trickled down her face. She gazed down a moment. Then, she looked into his periwinkle eyes.\n\n\"You have been sent to free me,\" she replied, speaking like a prophet, \"To free me from the Sith's manacles.\" He stared into her fawn's eyes. Her strength was wilting. She suddenly dropped to her knees, laid her face in her hands and cried. Seeing her sorrow made him think of how he was glad he was a Jedi. The Sith were menaces. They always turned on each other. They couldn't be trusted. But he then remembered the harshness of Ka. How Ka was cruel and unforgiving. That was like the Sith. They both sounded horrible. He knelt by her, resting a claming hand on her back, and told her,\n> You say \"Come with me and the Jedi shall protect you.\"\nShe looked up at him with trustworthy eyes. The tears made her eyes quiver like someone dropping a pebble into a a pond and watching the ripples. She laid a hand on his shoulder and said, \"Thank you.\"\n\nHe never quite did know if the Jedi were the good ones, or the Sith. But seeing this girl break into tears, he knew. He had to take her into his custody, make her feel wanted. And so, following the path from Padawan to Jedi Knight, he took her as his Padawan. He needed to show everybody how the Jedi were the ones to be trusted. He did show them. Every one.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 92, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "The woman looked at him with stern eyes. She clenched her teeth and answered, \"I am Ophelia. And you may be?\"\n\n\"Gabri,\" Gabri told her, \"I'm tempted to kill you.\" She looked at him with girlish eyes. Her sternness was there but her eyes sang a different tune. They sang, \"Have mercy on me.\" He kept her restrained but, in an act of kindness, eventually let her be free. She stood and brushed the dew off her robe. As she stared at him her eyes said something again that her voice did not: \"Why are you kind to me?\"\n\nHe knew not why, but he felt a certain sadness for her. It seemed she wished not to be here, that she longed to be somewhere safer, happier. A tear trickled down her face. She gazed down a moment. Then, she looked into his periwinkle eyes.\n\n\"You have been sent to free me,\" she replied, speaking like a prophet, \"To free me from the Sith's manacles.\" He stared into her fawn's eyes. Her strength was wilting. She suddenly dropped to her knees, laid her face in her hands and cried. Seeing her sorrow made him think of how he was glad he was a Jedi. The Sith were menaces. They always turned on each other. They couldn't be trusted. But he then remembered the harshness of Ka. How Ka was cruel and unforgiving. That was like the Sith. They both sounded horrible. He knelt by her, resting a claming hand on her back, and told her,\n> You say \"Do not fear the Sith. They will help you.\"\nHer eyes met his and she resembled a deer in headlights. Her crying stopped from sheer shock.\n\n\"Your a monster if you believe that,\" she said, \"You must be.\" She fled from him, leaving him kneeling with a hand in the air. She fled because she feared him. She just didn't know. The Sith were the good ones. Not the Jedi. Ka was a good example. So he became a Sith Master, destroying all dear to him for he knew this was the right thing to do.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 38, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "\"I think I shall stay.\" Gabri told Ka, and began drifting off into the water's hypnotizing ripples.\n\n\"Very well. If you must. I shall meet you back here soon.\" Ka said, a touch of bitterness in his voice, and was off. But Gabri didn't listen to him. He was already immersed in the water.\n\nThe quiet tranquility calmed him. It was a calm quiet. A peaceful quiet. An eerie quiet. A menacing quiet. He felt the sensation of being watched. He reluctantly emerged from the water and draped his robe around him. He then went to explore the region around the pool. The only sounds were his footsteps squishing on the damp grass and his breathing. But, as he quieted himself, he heard another breathing noise.\n\nHe whipped his head around, scouring for another being. He saw nothing. He looked to the north and, suddenly, he heard the hum of a lightsaber. He lashed his own out. The crrsshh of their lightsabers clashing echoed around them. The bright hues of green and red lit up their faces. Gabri could not see the other's face, for it was covered by a sooty, black hood. He knocked the lightsaber out of the other's hand and pinned him to the ground. The other was not, however, a he at all. She was a woman, with musty red hair all ablaze and fawn's eyes. They were timid pools of blue-green water and they were glistening. Her hood was now down and her arms bent up against her head. With flaring nostrils, Gabri shouted at her,\n> You say \"Why did you try to kill me?!\"\nShe gazed at him with fiery madness. \"Because you are a Jedi! Jedi cannot be trusted!\" She wanted to struggle, to escape from him, he could tell but if she tried she'd feel the wrath of his lightsaber.\n\n\"It is the Sith that can't be trusted!\" he shouted, accidentally letting her go.\n\n\"The Sith have only tried to restore the galaxy. The Jedi have tried to tear it down!\" she shouted back, angrily, picking up her lightsaber and wielding it once more.\n\nThey clashed the lightsabers against each other again and started an immense battle. They whipped around and around again. She withdrew her lightsaber unintentionally and he took the moment to\n\n \n> You murder her\nHe swished his emerald lightsaber through her body and she fell to the ground. Her hair laid around her and her body was limp. He felt anger rise inside him. He didn't know then but he was becoming a Sith. He went out into other worlds expressing his anger. He found that the Sith were the good, the great defenders of the galaxy. And, after annihilating people and planets, he joined the Sith for the good of the galaxy.", "evaluation": 1, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 51, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "She gazed at him with fiery madness. \"Because you are a Jedi! Jedi cannot be trusted!\" She wanted to struggle, to escape from him, he could tell but if she tried she'd feel the wrath of his lightsaber.\n\n\"It is the Sith that can't be trusted!\" he shouted, accidentally letting her go.\n\n\"The Sith have only tried to restore the galaxy. The Jedi have tried to tear it down!\" she shouted back, angrily, picking up her lightsaber and wielding it once more.\n\nThey clashed the lightsabers against each other again and started an immense battle. They whipped around and around again. She withdrew her lightsaber unintentionally and he took the moment to\n\n \n> You hug her\nHe wrapped his arms around her and, as she eased into him, she cried.\n\n\"They're cruel beings,\" she hiccuped, \"They are self-seeking and would do anything to destroy their enemies and even their friends, if they had any, to make themselves stronger.\" Gabri nodded on her candlelight hair. Ka was callous at times but he always had good intentions. He wanted to help, not hurt. Gabri knew that now. As the girl sobbed into his robe, he knew he had to stay a Jedi if he wanted to help. And he did want to.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 41, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You duck when you get close to him, sweeping his legs out from under him. He drops the knife and it goes skidding down the hall, but before you can knock him out he jumps back up and leaps away from you, taking a fighting stance. Likewise, you get up and take a fighting stance.\n\n\nHe throws a punch.\n> You try to catch his fist and break his arm.\nYou try to catch his arm, but it was a feint; he strikes out at you with the other arm, knocking you off your feet. He picks his gun up off the floor, aims at your head, and fires.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 8, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You return to the apartment, Huntress there waiting for you. \"So? Who was he?\"\n\n\n\"Private eye, hired to keep a watch on you. He gave me a name. Tomaso Panessa.\" At this, Huntress's eyes widen. \"You know him?\"\n\n\n\"... He's my uncle.\"\n\n\n\"Uncle? Why would your uncle want to spy on you?\"\n\n\n\"I don't know. But I'm going to find out why.\"\n\n\n\"Correction: we're going to find out why.\"\n\n\n-----\n\n\nThat's how you found yourself at a banquet two days later. Luckily, Huntress', or rather, Helena's cousin and Tomaso's son, Nino Panessa, was getting married. She didn't plan on attending, but this new development changed those plans. The wedding was being held outside the Panessa Manor by Tomaso, so it would be the perfect chance to snoop around inside while everyone was busy.\n\n\nHelena brought you along as her plus one. Although hesitant to reveal your identity to her, you agreed to come along out of costume. The two of you sit at a table off to the side, you scanning the guests behind mirrored shades. Everyone here has ties to organized crime. You feel out of place, not only because of your obvious disgust for criminals, but also because of the fact that you're the only person who isn't Italian. Your ginger characteristics have caused a few stares to be cast at your table, judging both yourself and Helena.\n\n\n\"I'll go check the house out, you stay here to avoid rousing any suspicion,\" you whisper to her, standing up.\n\n\n\"Be careful, Q,\" Helena replies, and watches you go.\n\n\nIt was easy enough to slip into the mansion through the kitchen entrance, left open for the servers to come in and out. You'll have to be quiet, you can't just rush in, not for this. You slip into the manor proper.\n\n\nIt's bigger than anything you've ever seen, beating out even Mayor Fermin's mansion back in Hub City (well, before it got burnt down, that is). There must be a million rooms in the place. But you know that the place you're looking for: Tomaso's study on the third floor where he keeps his computer, and by extension all of his information regarding his activities. The only problem is Huntress didn't tell you where it was beyond the third floor. It'll be a guessing game from there.\n\n\nYou reach the third floor using the servants' stairwell without any interruptions. There's no one here, at least there shouldn't be. Now you just have to find out which door the study is behind. Thankfully, there are only three.\n> You check the third door, at the end of the hall.\nYou enter the door at the end of the hall, and find yourself in a bathroom. It's huge, for whatever reason, with a large bathtub, a walk in shower, a toilet fit for a king and- is that a Jacuzzi? Damn, you almost want to hop into it... Shaking your head, you leave before temptation gets the best of you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 43, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Santo Cassamento lived life grandly. Just outside of Gotham he owned a mansion, not too far from Wayne Manor, where he had practically an army of butlers, maids, chefs, the works. Not surprising, considering his line of work.\n\n\nAs you approach the crime lord's mansion, you can tell Huntress feels sickened by being anywhere near it. The two of you sneak past guards set up, you couldn't take them even if you wanted to, they had guns, and you didn't. Sure, Huntress had her crossbow, but in the time it took her to reload it she'd already be riddled with lead. Instead, you stick to the bushes and shadows, until you get to a second story study. There's Cassamento, lounging around reading Oedipus Rex.\n\n\nHuntress glares at him. \"Let me go in alone,\" she hisses. \"I'll handle this.\"\n> You say \"No.\"\nYou shake your head. \"No. I'll come with you,\" you say, and she looks surprised and... Pleased?\n\n\n\"Alright. Come on.\" She opens the window and slides into the mansion, you following not long after.\n\n\nCassamento looks up as he sees the two of you enter.\n\n\nHe gives a smoldering smile when he sees Huntress. \"Huntress,\" he says, before frowning upon seeing you. \"... And a faceless Humphrey Bogart impersonator.\"\n\n\nOuch.\n\n\n\"What are you doing here?\"\n\n\n\"You know damn well why I'm here, Cassamento,\" Huntress spits, cold glare penetrating the older man as she takes aim. \"The murders. You're framing me.\"\n\n\nCassamento quirked an eyebrow, \"I promise you, I know nothing about that.\"\n\n\n\"I wouldn't bullshit her, Cassamento,\" you comment, \"that crossbow has a hair-trigger.\"\n\n\n\"Hm. I would believe so, what with all those people she's killed.\" Cassamento smirked, looking like the cat who caught the canary.\n\n\n\"It was you. I can tell,\" snarled Huntress.\n\n\n\"Ha. Don't be so foolish. Say what you will about my activities, I'm a man of my word, and I speak the truth when I say I have nothing to do with the murders.\"\n\n\nHuntress looks shocked, but after a moment just sighs. You've done some reading into Cassamento himself, and he's right; he's not one to lie about his intentions. And looking at him now, smug as he is, you can tell that he's telling the truth. That or the man is a master manipulator and this is an elaborate scheme.\n\n\n\"... I'll be back.\" Huntress says coldly, before heading out the window. You cast one last look at Cassamento, who simply sits back down and continues reading as if nothing happened.\n\n\nYou leave through the window, heading back to the city with Huntress.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 44, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The Iceberg Lounge. It didn't make sense how it still got business despite the fact that it's been public knowledge for years that it's owned by a well-known supervillain and many of his illegal activities run through it. Perhaps it was just best not to question these things.\n\n\nHuntress looks down at the building, kneeling next to you. \"So how do we play this, Q?\"\n\n\nNow that's a good question.\n> You say \"Fast and loud.\"\n\"Fast and loud,\" you reply, \"we go in, kick ass, and take names.\"\n\n\nHuntress looks skeptical, \"Um... Okay.\" She's about to grapple across the street to the Lounge when she realizes you don't have a grappling gun. Wordlessly, she tosses you a spare. \"Keep it,\" she says, before firing and being pulled to the Lounge. You follow shortly after.\n> The Lounge\nThe three story arctic themed building was just as big on the inside as it was out. The club was currently closed down for 'renovations', though you knew better; Penguin had just escaped from prison, and he was more than likely getting back into the swing of things. This meant most under his payroll would be here while he heard how his operations were going. It would be packed, which meant the head on approach was definitely not the best idea. Oh well, you've been in worse spots.\n\n\nThe two of you bust into the front door, already half a dozen criminals in the entrance. Three go for Huntress, while the remainders go for you. At your feet is a socket wrench.\n> You your mitts will do just fine.\nRushing into the fray, you swing a wild haymaker at one of the thugs, managing to hit him. However, the other two attack from both sides, one with a batand the other... With a knife. You try to disarm the one wielding the knife, but he cuts your hands, and soon enough the two have you on the floor, bat guy bashing your head in and knife guy stabbing you in the abdomen. With such a brutal beatdown, you're dead in seconds, the last thing you hear being Huntress screaming your name.\n\n\nYou Died!", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 42, "num_participle_phrases": 3, "num_sentences": 29, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "The three story arctic themed building was just as big on the inside as it was out. The club was currently closed down for 'renovations', though you knew better; Penguin had just escaped from prison, and he was more than likely getting back into the swing of things. This meant most under his payroll would be here while he heard how his operations were going. It would be packed, which meant the head on approach was definitely not the best idea. Oh well, you've been in worse spots.\n\n\nThe two of you bust into the front door, already half a dozen criminals in the entrance. Three go for Huntress, while the remainders go for you. At your feet is a socket wrench.\n> You put the wrench to use.\nQuickly, you run forward and pick up the wrench, bringing it up into one's face and sending him out for the count. The other two begin to attack, one with a bat and the other... With a knife. Thinking fast, you knock the switchblade out of his hand before he can put it to use, bringing the wrench down hard on his nose.\n\n\n\"ACK!\" you shout as the other swings his bat and hits you in the back, knocking you to the ground.\n> You trip him up.\nWith swiftness that would put the Flash to shame, you wrap your legs around his left leg, yanking them to the right. Sure enough, he falls over, giving you time to crawl to him and knock him out with your wrench. \"Christ...\" you pant, breathless.\n\n\nAs you get up, you hear Huntress finish up with her batch. \"I told you we shouldn't have gone through the front!\"\n\n\n\"No you didn't!\" you reply.\n\n\n\"... Well I thought it!\"\n\n\n\"Oh, and I'm supposed to read your mind?\"\n\n\n\"Yes!\" she snaps.\n\n\nExasperated, you begin to retort, but don't have time to as more goons swarm into the lobby. The two of you share a look, then nod.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 29, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "Quickly, you run forward and pick up the wrench, bringing it up into one's face and sending him out for the count. The other two begin to attack, one with a bat and the other... With a knife. Thinking fast, you knock the switchblade out of his hand before he can put it to use, bringing the wrench down hard on his nose.\n\n\n\"ACK!\" you shout as the other swings his bat and hits you in the back, knocking you to the ground.\n> You get back up.\nYou try to smoothly recover, jumping back up to your feet, but he swings his bat right into your face and sends you right back onto your ass. He continues to wail on you, smashing your head in, and long after he's finished the job. In the distance, you swear you hear Huntress scream your name, but soon all sound fades.\n\n\nYou Died!", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 11, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "This is a story about a boy named Long, who life will change with the coming of war. \n\n\nBut first, let's focus on the Vietnam War itself. \n\n\nThe Vietnam war happened after the French's failed attempt to gain control of the country. The United States then took over for them. In 1954, when the French left, Vietnam split into two after a conflict over who would control the country. It was the communist North, and the independent South. The United States sided with the South.\n\n\n \n> You numerical Facts\n-At the beginning of the 20th century, 90% of war casualties were soldiers, by the last decade of that century that 90% were of civilians instead. \n\n\n-Many of those 90% casualties were children.\n\n\n-More than a million South Vietnamese were orphaned by the war, and only a few thousand made it to adoptive families.\n\n\n(in the book Escape From Saigon)\n> Back to 'A Note to Readers.'\nThis is a story about a boy named Long, who life will change with the coming of war. \n\n\nBut first, let's focus on the Vietnam War itself. \n\n\nThe Vietnam war happened after the French's failed attempt to gain control of the country. The United States then took over for them. In 1954, when the French left, Vietnam split into two after a conflict over who would control the country. It was the communist North, and the independent South. The United States sided with the South.\n\n\n ", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 1, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Grey snow begins to fall as you make your way slowly along the road. You're not sure how long it's been. Days? Weeks? It couldn't have been months, you think, otherwise it would be getting warmer by now. At least, that's what you hope is true, for there would be no meaning in migrating south every winter if summer only grew colder. You amuse yourself with thoughts like these in an attempt to forget the twisting, empty feeling in your stomach. Impulsively, you remove your canteen from the sack of blankets and take a quick drink to quell the swelling of your throat.\n\n\nLater in the evening, you come across an abandoned gas station—actually, why do you even refer to it as abandoned? Everything in this world is abandoned and decaying, isn't it? ...There goes your brain again. You can't let it get to you. You have to hold on to the hope of survival, because without it, life isn't worth living.\n\n\nYou take a deep breath and force yourself to enter the gas station. As you expected, all of the shelves have been ravaged and there's hardly anything worth keeping. You pay no mind to the open cash register and instead begin fumbling about through the mess in search of something, anything worth eating. You peer into one of the broken refrigerators and spot a sealed packet of some sort of lunch meat, hidden away in the corner. You open the door and pull it out, staring longingly at the pale hunk of long-expired, browning flesh. What do you do?\n> You put it back. You can't take that risk.\nYour stomach protests your decision, but you return the package to its original hiding place anyway. You know the risks that come with food poisoning, and with such a poor immune system, it would be all too easy for some bacteria to kill you off in your sleep. Instead, you venture outside and return with firewood, and after setting up a small fire in the middle of the store, you curl up in your blankets and fall asleep.\n> Next.\nWith every passing day, it becomes harder and harder to get up and force yourself to keep going. The snow is falling heavily now, and your brain is preoccupied with fantasies of food. Tree bark isn't edible, is it? No... Maybe? You're having trouble clearing your head and focusing on the road ahead of you. Starvation is making you dizzy, and before you know it, you're lying face down in the ash and snow.\n\n\nNo, you can't let it end like this. You have to get up and keep moving. Death is not an option!\n\n\nBut the snow is so soft, almost warm to the touch. Your eyes are heavy. You're not sure if you really should keep soldiering on, or if you should just sleep and let the cold envelop you.\n> You succumb to sleep.\nA wave of peace washes over you as you make your resolve. With a small smile, you close your eyes and slowly drift off into a deep sleep, followed by dreams of flowers and sunlight and childhood, and then nothingness.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 42, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You're awoken by the noise. A horrible, long, incredibly loud, screeching howl that penetrates your very core. The noise floods into your mind, as horrifying and scary as when you first heard it. Only now, you can hear it outside your house. You hurry to clamber out of bed, clambering out of bed as you hear the door smash open. The creature lets out a chattering, screeching howl. You freeze, feeling cold, as shivers run down your spine. You need to act, fast. \n> You hide under the bed\nYou dive under your bed, to a point where you can see the rest of the room, but no one else can see you. You hear your parents' screams of terror as they're torn apart.\n\n\nSuddenly, the door to your room smashes open, and you find the creature staring at you. It looks vaguely human, a fact even more terrifying. It stands at seven or eight feet, it's skin as white as bone. It has long black hair, matted with blood and gore. It's hands have transformed into horrible, mangled claws, with long, bloodstained claws. It's face is mangled and misshapen, but its eyes are filled with malice and hate as they peer around the room.\n\n\n The monster bursts towards Meredith who still lies in her bed, impaling her fragile body on one of its claws. It raises her up from her bed, growling in her face, before tossing her aside.\n\n\nIt stops, staring around the room, sniffing slowly.\n> You run\nYou try to crawl out from under the bed, but as soon as you do you realize there's no escape. You stare at the monster as it brings its claws just next to your face, still grinning with satisfaction. It motions as if to slash open your throat, but stops suddenly. It motions to do so again, but pauses once more, this time hissing in pain. It stops, before howling up towards the sky. Then, it brings its face up to yours.\n\n\n\"Leave this place,\" it snarls. \n\n\nIts breath reaches your nostrils, warm and toxic. You feel your head going black, before collapsing onto the ground. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 28, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You dive under your bed, to a point where you can see the rest of the room, but no one else can see you. You hear your parents' screams of terror as they're torn apart.\n\n\nSuddenly, the door to your room smashes open, and you find the creature staring at you. It looks vaguely human, a fact even more terrifying. It stands at seven or eight feet, it's skin as white as bone. It has long black hair, matted with blood and gore. It's hands have transformed into horrible, mangled claws, with long, bloodstained claws. It's face is mangled and misshapen, but its eyes are filled with malice and hate as they peer around the room.\n\n\n The monster bursts towards Meredith who still lies in her bed, impaling her fragile body on one of its claws. It raises her up from her bed, growling in her face, before tossing her aside.\n\n\nIt stops, staring around the room, sniffing slowly.\n> You hide\nYou wait patiently, trying not to make a sound. Slowly as it sniffs the air it begins turning its head to look at where you're hiding. It slowly approaches, before dropping to its knees to stare at you with those dead eyes, it's horrible, mangled mouth seeming to turn into a grin.\n\n\nYou try to crawl out from under the bed, but as soon as you do you realize there's no escape. You stare at the monster as it brings its claws just next to your face, still grinning with satisfaction. It motions as if to slash open your throat, but stops suddenly. It motions to do so again, but pauses once more, this time hissing in pain. It stops, before howling up towards the sky. Then, it brings its face up to yours.\n\n\n\"Leave this place,\" it snarls. \n\n\nIts breath reaches your nostrils, warm and toxic. You feel your head going black, before collapsing onto the ground. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You're awoken by the noise. A horrible, long, incredibly loud, screeching howl that penetrates your very core. The noise floods into your mind, as horrifying and scary as when you first heard it. Only now, you can hear it outside your house. You hurry to clamber out of bed, clambering out of bed as you hear the door smash open. The creature lets out a chattering, screeching howl. You freeze, feeling cold, as shivers run down your spine. You need to act, fast. \n> You grab Meredith\nYou charge over to your sister, grabbing her.\n\n\n\"Meredith! Meredith!\" you say in a hurried manner.\n\n\n\"Wh... what?\" Meredith asks as she stirs from her shoulder.\n\n\nSuddenly, the door to your room smashes open, and you find the creature staring at you. It looks vaguely human, a fact even more terrifying. It stands at seven or eight feet, it's skin as white as bone. It has long black hair, matted with blood and gore. It's hands have transformed into horrible, mangled claws, with long, bloodstained claws. It's face is mangled and misshapen, but its eyes are filled with malice and hate.\n\n\nIt stares at you. Then, with supernatural speed, it bursts away. You try to rouse Meredith again and she stumbles out of bed as you hear mother and father scream as they're torn apart. Then, the creature appears in the doorway again, as you run for the window with your sister. The monster bursts towards Meredith, impaling her fragile body on one of its claws. It raises her up, growling in her face, before tossing her aside. Finally, it turns to you, it's horrible, mangled mouth seeming to turn into a grin.\n\n\nIt steps forward slowly. You know there's no use running. You stare at the monster as it brings its claws just next to your face, still grinning with satisfaction. It motions as if to slash open your throat, but stops suddenly. It motions to do so again, but pauses once more, this time hissing in pain. It stops, before howling up towards the sky. Then, it brings its face up to yours.\n\n\n\"Leave this place,\" it snarls. \n\n\nIts breath reaches your nostrils, warm and toxic. You feel your head going black, before collapsing onto the ground. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 25, "num_participle_phrases": 1, "num_sentences": 37, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You turn, walking off into the woods. It's only a few minutes of strolling before Rose appears behind you, smiling and happily fiddling with her wooden ring.\n\n\n\"Hiya,\" she says.\n\n\n\"Hello, Rose,\" you say.\n\n\n\"So, Jacob, what do you wanna do?\"\n\n\n\"I don't know,\" you say. \"Did you get me any prey to bring home?\"\n\n\nRose nods.\n\n\n\"Yeah, I got you five hares. Is that enough?\"\n\n\n\"Perfect,\" you nod.\n\n\n\"Come on, then,\" Rose smiles, bounding away. \"Let's go find something to do.\"\n\n\nYou look at her, thinking. Father said you were to find a girl relatively soon. A wife to raise a family with. From what you've seen of the outside world, the girls are all the same as Meredith and mother. They do what they're told, they pray, they're humble. But you don't want a wife like mother or Meredith.\n\n\nYou wonder if Rose would be a suitable partner. She doesn't know how to sew, or clean, or cook, or wash clothes, or really do any wife stuff. But you'd prefer a second out here with her rather than with Meredith or mother. She's the one who hunts. Maybe you could learn to do the wife things for her if you got married. You...\n\n\nAn acorn hits you in the head and you step back, startled. Rose throws another acorn at you, which you duck under.\n\n\n\"Hello! Anybody there?\" Rose says, gently tapping her knuckles against your head.\n\n\n\"I'm fine, I'm fine,\" you reply, as you begin walking alongside her.\n\n\nYou walk down towards the stream, where Rose's catch awaits. Five hares hang from the branches alongside three squirrels. Rose hops across the river, water splashing the edge of her dress. You follow her, jumping from rock to rock to cross the stream. Rose sits down on a rock basking in the sun that sits at the edge of the stream, water rushing past. You sit down next to her, staring at her. With long blond hair, shockingly blue eyes and a pretty, if a bit animal-like face, she's definitely pretty. Her eyes lock into yours, as you both stare into each other.\n> You approach her about the idea of marriage\n\"Do you ever plan to marry, Rose?\"\n\n\n\"Marry?\" she asks, curiously. \"What's that?\"\n\n\n\"You know, when a boy and a girl become one. Like my parents, or like your parents.\"\n\n\nRose stares at her hands for a second, her face darkening.\n\n\n\"No. I don't want to be like my parents. Definitely not,\" she says.\n\n\n\"No, not like... a marriage is like when a man and a woman become a pair under God and have kids and stay together.\"\n\n\n\"What does having kids have to do with staying together?\" she asks. \"And I definitely don't want to do anything under... well, you know.\"\n\n\n\"If you have kids you stay together,\" you say. \"That's what happens.\"\n\n\n\"My parents never stayed together, and they had me,\" she says.\n\n\nPerhaps she might not make the best wife. The concept of marriage seems lost on her. The concept of romance might not be, however.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 31, "num_participle_phrases": 1, "num_sentences": 52, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You stand in the goat shed, feeding Nick and Puck. You put the rest of their feed down, walking out to talk to father. Father chops wood by the wide of the house, while mother cooks and Meredith washes clothes by the stream. You walk to father, who seems quite content. Thanks to Rose, you've been eating well, and she even brought you a full deer the other day. You had to shoot it to make it seem like you had hunted it yourself, but other than that it was a cause for celebration.\n\n\n\"Ah, boy! Have you checked the traps today?\" \n\n\n\"Not yet, father,\" you say.\n\n\nFather smiles, motioning towards the soup mother's making.\n\n\n\"Go, get some venison soup and head out. I need to head to town tomorrow. Get some salt to help the meat last through winter, and sell some of the excess meat. We're truly blessed with your hunting and trapping skills, Jacob. Thank the Lord for it. So tell me, will you come to town with me tomorrow?\"\n> You decline to spend time with Rose\n\"Ah, what a shame. You're spending too much time in those woods, son. Does it not get lonely out there?\"\n\n\nYou shake your head, and father sighs.\n\n\n\"If that's what you want. I'll be seeing if there's any fathers with girls your age in the town, you know. You're getting old, and I'm sure with your strong features, ability to provide for a family and your humility to God, you'll have no trouble finding a wife. Ah, I'm talking too much. Go, grab some soup and head out.\"\n\n\nYou begin walking away and head to mother, who stirs the soup slowly. \n\n\n\"Do you want some, Jacob?\" she asks, not looking up. \n\n\n\"Yes, please,\" you say, as she dumps some of the soup into a wooden bowl and hands it to you.\n\n\nYou say your thanks to her before praying to say the same to the Lord, and then quickly devour the soup. It's fairly delicious and both easily warms and fills you up easily. Now, you're ready to head out.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 31, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You quickly make your way to the burnt out cottage. As you reach the clearing and see the blackened thatch and ash and the burnt stone, you feel nervous. Still, with your crucifix clutched tightly in your hands, you move forward into the burnt out cottage. You step through the doorway, crouching down into the ash. You pause, as you notice several black, burnt bones sit in the ash. You frown and wince, realizing that Rose’s mother does, as a matter of fact, still live in this house… or at least, she stays here. You don’t want Rose to have to come here and relive whatever awful memories he has. You wonder whether this is a good spot to hide.\n> You leave and head to the den\nYou stand up from the ash, and quickly make your way to the den, finding it in the exact spot you remembered, just squirreled away under the twisted roots of an ancient Oak. You drop to your knees, lifting yourself down into it and scrunching up. You wait patiently, closing your eyes.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 45, "num_participle_phrases": 1, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You quickly make your way to the burnt out cottage. As you reach the clearing and see the blackened thatch and ash and the burnt stone, you feel nervous. Still, with your crucifix clutched tightly in your hands, you move forward into the burnt out cottage. You step through the doorway, crouching down into the ash. You pause, as you notice several black, burnt bones sit in the ash. You frown and wince, realizing that Rose’s mother does, as a matter of fact, still live in this house… or at least, she stays here. You don’t want Rose to have to come here and relive whatever awful memories he has. You wonder whether this is a good spot to hide.\n> You leave and head to the cave\nYou stand up from the ash, and quickly head up to the cave, running as fast as you can. You run as fast as your legs can carry you, eventually reaching the incline leading up to it. Which you quickly clamber up. You climb up the rocks and reach the mouth of the cave, turning only briefly to stare at the forest around you. You feel a certain cold chill run through you as you stare at into the darkness inside, wondering if you should enter.\n> You leave and head to the den\nYou quickly head down the mountain, skidding down the mud and rocks, but by the time you actually reach the bottom and walk any reasonable distance, Rose races up to you with a gleeful “Found you!”.\n\n\n“Ah, rats!” you say.\n\n\n“You didn't even hide!\" she smiles.\n\n\n\"I didn't have time to!\" you say, before looking up at the sun as it falls through the sky. “It’s late. I need to get home soon.”\n\n\n“Oh come on! I didn’t even get to hide yet!” Rose complains, pouting in an exaggerated fashion.\n\n\n“Neither did I,\" you smile. \"Don't worry. You can hide first time,” you say.\n\n\n“Fine,” Rose says. “Come on, let’s get you home.” ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 53, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You stand up from the ash, and quickly head up to the cave, running as fast as you can. You run as fast as your legs can carry you, eventually reaching the incline leading up to it. Which you quickly clamber up. You climb up the rocks and reach the mouth of the cave, turning only briefly to stare at the forest around you. You feel a certain cold chill run through you as you stare at into the darkness inside, wondering if you should enter.\n> You venture into the cave\nYou walk further into the cave, as the shadows and darkness consume you. You step forward nervously. After a minute of stumbling forward, you reach the end of the cave, pausing. In the middle of the cave, dozens of scratches cover the inside of the wall, alongside dried in blood. You pause, staring at it. In the middle, a deer skull sits in place You stare at it, feeling unnerved. You half expect to start hearing horrible screaming or demons to clamber out from the walls, but nothing happens. Still, the area fills you with dread, and you wonder if you should leave.\n> You stay\nYou stay in the cave, holding your crucifix tightly. You feel chills run through your body and feel an awful presence watching over you, but you just hold the cross tighter and wait. Nothing happens, though. You wait patiently, but it seems Rose just doesn't seem to arrive. It's after at least two hours where you realize she's never going to find you in here, and you stand, walking out of the cave and reaching the mouth. You head down the mountain, skidding down the mud and rocks, you scoot down to the bottom. You begin walking, but it's only a few minutes before Rose races up to you.\n\n\n\"Damn! You had a good hiding spot. I couldn't find you at all. Where were you?\" she asks.\n> You tell her the truth\n\"I was in your father's cave,\" you say.\n\n\nRose stops, turning pale. She looks you dead in the eye, her unnaturally blue eyes staring into your eyes and chilling you to the bone. She looks up and down you, a mixture of nervousness, terror and anger on her eyes that manifest into a confusing look, as she begins nervously fiddling with her ring.\n\n\n“I told you not to go there! I told you!\" she says angrily.\n\n\n\"I'm sorry,\" you say.\n\n\nRose puts her index and middle finger against your temple, looking worried, as her wooden ring rubes against your temple.\n\n\n\"It's OK,\" she says. \"I forgive you. Just, promise me you won't go near there again.\"\n\n\n\"I promise.\"\n\n\n\"Thanks. Do you feel OK?\" she asks.\n\n\n\"Yeah, I feel fine.\"\n\n\n\"Are you sure? No flu or coldness or anything?\"\n\n\n\"No, I feel fine now,\" you say.\n\n\n\"OK,\" Rose nods, before wrapping her arms around you and hugging you. \"I'm glad you're safe. Come on, let’s get you home.”\n\n\nYou nod, and begin walking alongside Rose home.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 50, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You stay in the cave, holding your crucifix tightly. You feel chills run through your body and feel an awful presence watching over you, but you just hold the cross tighter and wait. Nothing happens, though. You wait patiently, but it seems Rose just doesn't seem to arrive. It's after at least two hours where you realize she's never going to find you in here, and you stand, walking out of the cave and reaching the mouth. You head down the mountain, skidding down the mud and rocks, you scoot down to the bottom. You begin walking, but it's only a few minutes before Rose races up to you.\n\n\n\"Damn! You had a good hiding spot. I couldn't find you at all. Where were you?\" she asks.\n> You lie\n\"I was hidden under a tree, in a fox den.\"\n\n\n\"Damn! I thought I would've sniffed your scent,\" she says, sniffing the air. \"You smell the same as always. I don't know. Maybe I have a cold.\"\n\n\nYou feel a bit of guilt for lying, and decide to pray for redemption tonight, but Rose doesn't seem to catch on.\n\n\n\"Well, it's late. Come on, let's get you home!\" Rose smiles.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You walk further into the cave, as the shadows and darkness consume you. You step forward nervously. After a minute of stumbling forward, you reach the end of the cave, pausing. In the middle of the cave, dozens of scratches cover the inside of the wall, alongside dried in blood. You pause, staring at it. In the middle, a deer skull sits in place You stare at it, feeling unnerved. You half expect to start hearing horrible screaming or demons to clamber out from the walls, but nothing happens. Still, the area fills you with dread, and you wonder if you should leave.\n> You leave and head to the den\nYou quickly turn, and leave the cave. You don't want to deal with whatever horrors remain here. You reach the mouth of the cave and head down the mountain, skidding down the mud and rocks, but by the time you actually reach the bottom and walk any reasonable distance, Rose races up to you with a gleeful “Found you!”.\n\n\n“Ah, rats!” you say.\n\n\n“You didn't even hide!\" she smiles.\n\n\n\"I didn't have time to!\" you say, before looking up at the sun as it falls through the sky. “It’s late. I need to get home soon.”\n\n\n“Oh come on! I didn’t even get to hide yet!” Rose complains, pouting in an exaggerated fashion.\n\n\n“Neither did I,\" you smile. \"Don't worry. You can hide first time,” you say.\n\n\n“Fine,�� Rose says. “Come on, let’s get you home.” ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 50, "num_participle_phrases": 1, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Your secret friendship with Rose develops quite a fair bit. You have quite a bit of time to play with her. Due to your success at “hunting”, father seems more than happy to leave you in charge of the hunting. Everyday, you head out to do the snares, Rose awaits with a string of hares for you. Then, you have a while to play and have fun, before you need to head home to avoid arising suspicion. You gift Rose with a few luxuries that she can’t scavenge from the woods such as preserves, a blanket and a few other man-made goods. Father notices your rise in behavior, but he simply dismisses it as you enjoying the woods and all the time you’re spending in it. Like you, Rose assures you that it’s best you never meet with her parents. When asking if her parents even know of the friendship or whether they’re in the dark like yours, she vaguely implies that her mother does know, and watches you two playing occasionally. You never see her, mother, but you don’t mind. For now, all is good.\n\n\nYou run through the undergrowth desperately with all your speed, but like always, Rose is much faster than you. She taps you in the shoulder before speeidng away in the blink of an eye, stopping by a tree to lean against it for you to catch up.\n\n\n“You’re too fast!” you complain.\n\n\n“You’re too slow,” Rose says, sticking out her tongue. \n\n\n“Let’s play another game,” you say.\n\n\n“Hide and seek?” she asks.\n\n\nDespite Rose’s unnatural ability to find you during hide and seek, by what she claims to be “sniffing” despite her being far away, you have much more of a chance of success in hide and seek rather than trying to outpace her. She’s faster than a deer, you’ll never beat her in that field.\n\n\n“Yeah, let’s do hide and seek,” she says. “I’ll be on first, if you want.”\n\n\nYou nod eagerly, as she spins around on the balls of her bare feet, clasping her hands over her eyes.\n\n\n“One, two, three…” she begins to count, as you turn and sprint off into the woods.\n\n\nYou have a few places in mind that would make a good hiding spot. There’s a little den underneath one of the trees that you could hide in. It should be easy enough to crawl into, although you’ve had similar hiding spots before. Still, it’s one of the best spots you have, and the closest one.\n\n\nThere’s also a more risky choice. The burnt out cottage that here mother supposedly lives in is close by. Rose says she only uses it for sleeping in, so you could hide out in there.\n\n\nThere’s also her father’s cave. It’s slightly father away, but Rose seems to have an aversion to it. You could get to it if you run past enough, and hide away in there. There’s been no reports of trappers in the area and Rose hasn’t mentioned seeing him in a while, so you should be able to hide out there.\n> You hide in the cave\nYou quickly head up to the cave, running as fast as you can. You run as fast as your legs can carry you, eventually reaching the incline leading up to it. Which you quickly clamber up. You climb up the rocks and reach the mouth of the cave, turning only briefly to stare at the forest around you. You feel a certain cold chill run through you as you stare at into the darkness inside, wondering if you should enter.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 48, "num_participle_phrases": 2, "num_sentences": 41, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "You hear the soft snoring of Meredith in the bed next to you. Father and mother are in the next room, but they're definitely asleep. You slowly slide out of bed, and creep over to the closet. You slowly open the closet, pulling out a black cotton dress and slinging it over your shoulder. You creep out of the house, walking towards the woods.\n\n\nRose waits there. She leans against a tree, giving a little wave as she sees you approaching. When you reach her, you hold out the dress and she takes it from you, pulling it over her head and putting it on.\n\n\n\"How do I look?\" she smiles.\n\n\n\"Pretty,\" you admit, before mentally chastising yourself for being so lustful. \n\n\nRose smiles, and gently kisses you on the cheek. You blush, stepping back.\n\n\n\"Rose!\" you say, embarrassed.\n\n\n\"What? It was on the cheek, we're just friends! Not even my mother could think that was bad!\" she asks, confused. \n\n\n\"You're being lustful! We're not married, we shouldn't be...\"\n\n\nRose puts a finger to your lips, nodding towards the house as you remember your sleeping parents and nod.\n\n\n\"You're weird,\" she says, before walking into the woods. \"Come on, I'll show you where I have the hares.\"\n\n\nYou follow Rose into the darkness of the forest, and you walk alongside her. Soon, you find a dozen hares strung up from a tree by their neck. She cuts the rope keeping them up, and catches the string of hares as it falls, holding it out for you.\n\n\n\"Here,\" she says.\n\n\n\"That's a lot of hares,\" you say. \"Fair trade.\"\n\n\nRose shakes her head.\n\n\n\"No. If you had just laid down your snares, you would've got a few hares. I still owe you something.\"\n\n\n\"Like what?\" you ask. \n\n\n\"You're new to this place. I'll show you around.\"\n\n\n\"Uh, OK, \" you say.\n\n\nYou follow Rose around as she leads you through the forest.\n\n\n\"So, do you... have a house around here?\" you ask.\n\n\n\"Um... no. I sleep a lot of places. I used to sleep in my mother's cottage, but we don't get on. Now, I like to sleep in the trees. Find a nice big branch, hold on tightly. It's nice.\"\n\n\nOver the next hour, Rose shows you the things of importance in the area. The good grazing areas, the most populated hare trails, the wild vegetable and fruit patches. Eventually, you reach within sight of an old, burnt out cottage. Rose stops you before you can get close.\n\n\n\"That's my mother's house,\" she says. \n\n\n\"Oh. Did... did she die?\" you ask.\n\n\nRose shakes her head.\n\n\n\"No, no she's alive. It's just she... well, it's a long story.\"\n\n\n\"That place is all burnt out. No one should live there.\"\n\n\n\"She should,\" Rose says, spitting on the ground. \n\n\nRose quiets up as she leads you away from the cottage. After another few minutes, you come across a mountainous area, with a visible cave further up it.\n\n\n\"And that's where my father lives,\" Rose says. \"Well, sort of.\"\n\n\n\"Does he move around a lot?\" you ask.\n\n\n\"He lives in a lot of places. But he's there,\" Rose says.\n\n\n\"Is he a trapper, or something?\" \n\n\n\"No, he's a...\" Rose says, before pausing. \"Yeah, trapper's a good definition. He traps things.\"\n\n\nYou dismiss her comment, and continue walking. Suddenly, Rose perks up.\n\n\n\"What games do you know how to play?\" she asks. \n\n\n\"Games?\" \n\n\n\"Do you like tag?\" she asks.\n\n\n\"I don't know.\"\n\n\n\"I tap you and you become it, and then you have to tap me.\"\n\n\n\"Oh, OK,\" you say.\n\n\n\"So, tag,\" she says, tapping your shoulder. \"You're it.\"\n\n\nRose bursts off, quickly running through the trees. \n> You ask for clarifications on the rules, then tag her when she comes over\n\"Wait, if I tag you, then there's two tags. Then we can't play anymore.\"\n\n\nRose pauses, sighing, as she begins walking back to you. \n\n\n\"Look, if the person tagged is...\" she begins to say, before you quickly tap her back and run off into the woods.\n\n\n\"Oh, you cheater!\" she laughs, turning and running after you. \"I'll get you.\"\n\n\nYou spend at least an hour playing but eventually, Rose leads you home. You talk for a bit more, but you arrive back at your cottage.\n\n\n\"Well, goodnight,\" she says.\n\n\n\"Goodnight, Rose,\" you reply.\n\n\n\"Can we do this again sometime? It's nice to have someone to be around.\"\n\n\nShe's right. It is nice. Your short time with Rose has been fun and really helped with your loneliness. \n\n\n\"Yeah. I'd like that,\" you say.\n\n\n\"Great,\" Rose smiles. \"See you soon.\"\n\n\n\"See you soon,\" you say, as you walk back to the cottage to get to bed.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 102, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "\"I have a sister. She's as big as you. I can get you one of her dresses.\"\n\n\n\"Oh, I don't want to cause any trouble,\" she says.\n\n\n\"No, it's OK, I can get it,\" you say. \"I'll have to do it after I lay down my traps, but I can do it.\"\n\n\nRose nods, before looking at your pack.\n\n\n\"Why do you lay down traps?\" she asks.\n\n\n\"To catch prey to eat,\" you reply. \"What do you use?\"\n\n\n\"My hands,\" Rose says.\n\n\nRose pauses, nodding behind you. You slowly turn, spotting a hare sitting in the grass, seemingly oblivious to the two of you. Rose raises a finger to her lips, slowly stepping forward. Then, with unnatural speed she pounces. Rose bursts forward. You only see a blur before she stops, holding the hare with a broken neck in front of you.\n\n\n\"How many do you need?\" she asks.\n\n\n\"I don't know,\" you say. \n\n\n\"If you get me the dress, I can catch you a few hares,\" Rose offers.\n> You refuse her offer\n\"No,\" you say. \"I really should be finishing the traps.\"\n\n\n\"Oh, OK,\" Rose says.\n\n\n\"I'll see you around, though,\" you say.\n\n\n\"Yeah, I guess so,\" Rose says. \"I really should go. My mother will be looking for me.\"\n\n\n\"OK. Goodbye, Rose,\"\n\n\n\"Goodbye, Jacob,\" Rose says, before sprinting off into the woods.\n\n\nYou watch her leave, before turning to set up the rest of the traps. \n> You continue\nLabor and Duty\n\n\nYou never do see Rose again. You venture out looking for her a few more times, but you never do. She must've not liked you very much. A pity. You could've used a friend.\n\n\nAs you grow taller, stronger and smarter, father assures you that soon, it'll be time for you to finally leave and get your own home, your own wife, and your own family. \n\n\nYou suppose he's write. It's your duty to God and nation to build a strong family like that which raised you. That's what expected of you, and that's what you'll do.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 40, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You creep forward, lowering your gun as you approach the creature. You step past teh tree, finding a young girl, around your age.\n\n\nThe girl has long, dirty blond hair and very pale skin. You blush and consider averting your eyes as you notice she's completely naked, before settling on focusing on her stares. She crouches over a dead hare, her hands tearing flesh from the creature as she greedily lifts it up and devours it. You stare at her in shock, before she looks up, staring at you. Her face is covered in the hare's blood, her long hair tussled with twigs and dirt in it. Her hands are covered in blood, and she wears a carved wooden ring. The thing that grabs your attention is her eyes. They're bright, shockingly blue that seem to entrap you, and you find yourself unable to say a word.\n\n\n\"Hello,\" she says, staring at you. \n\n\n\"I-I...,\" you stutter, stumbling over your words.\n\n\nYou both stare at each other, before the girl finally holds up the hare.\n\n\n\"Want some?\" she asks. \n\n\n\"N-no thanks,\" you say. \"I'm Jacob.\"\n\n\n\"I'm Rose,\" she replies.\n\n\n\"Do you live here?\" you ask, not knowing what else to say.\n\n\n\"I live all over the woods,\" she replies. \"Have you moved into the cottage?\"\n\n\nYou nod, as she resumes the eating of the dead hare.\n\n\n\"That's not cooked,\" you say. \n\n\n\"No,\" she replies.\n\n\nYou know you have some bread in your pack, and you can see apples hanging nearby. Perhaps you should offer her something less... disgusting.\n> You offer her an apple\nYou reach up, plucking a juicy red apple from one of the trees, holding it out to her.\n\n\n\"Here, have this,\" you say.\n\n\n\"No thanks,\" she says. \"They taste rotten.\"\n\n\nYou bite into the apple, and find it tastes delicious. None the less, you decide to ignore it.\n\n\n\"I like your ring,\" you say, not knowing what else to say.\n\n\n\"Thanks,\" the girl replies. \"I made it myself.\"\n\n\n\"Do you mind if I ask a question?\" you ask, as Rose smiles.\n\n\n\"That's a question,\" she laughs.\n\n\n\"I mean, like another question,\" you say.\n\n\n\"Sure.\"\n\n\n\"Why aren't you wearing clothes?\"\n\n\nThe girl looks down at her naked body, seemingly only noticing it for the first time.\n\n\n\"Oh,\" she says, blushing. \"Um... I don't know. I don't have any clothes.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 43, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You walk along the hare path, your rifle and crucifix held tightly in your hands. You find another good spot for a simple snare trap, beginning to tie up your loop as you peer among the branches for one that could be used for the snare. Suddenly, you hear a branch breaking. You drop the loop, twirling around to point your gun. Thankfully, you don't hit yourself in the face with your rifle. You peer through the trees, seeing the flash of pale flesh from yesterday.\n> You shoot at it\nYou fire at the figure, missing due to its weight making you unable to aim accurately. Without a noise you see the pale figure sprint away in an instant. You try to follow, but soon give up on that as you realize just how much faster than it you are.\n\n\nWith no more traps to set up, you return home.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 11, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You walk along the hare path, your rifle and crucifix held tightly in your hands. You find another good spot for a simple snare trap, beginning to tie up your loop as you peer among the branches for one that could be used for the snare. Suddenly, you hear a branch breaking. You drop the loop, twirling around to point your gun. Thankfully, you don't hit yourself in the face with your rifle. You peer through the trees, seeing the flash of pale flesh from yesterday.\n> You quickly leave and return home\nThis must be the creature that made the horrible noise. You know if you get any closer, crucifix or not, it'll slaughter you. You turn, and quickly return home.\n> You continue\nLabor and Duty\n\n\nYou never do see the figure again. You venture out looking for it a few more times, with father alongside you, of course, but you never do. Maybe it just found a new hunting ground, or whatever this place was to it. No bother. As you grow taller, stronger and smarter, father assures you that soon, it'll be time for you to finally leave and get your own home, your own wife, and your own family. \n\n\nYou suppose he's write. It's your duty to God and nation to build a strong family like that which raised you. That's what expected of you, and that's what you'll do.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You stare at the bowl of rabbit stew in front of you, lapping your lips as mother continues setting the dinner down on the table. \n\n\n\"Alright, let's pray,\" father says, as you all make the sign of the cross.\n\n\nYou bow your head as you all grab each others hands and hold them tightly to pray to the Lord.\n\n\n\"Bless us, O Lord, and these, Thy gifts, which we are about to receive from Thy bounty,\" you all say in unison. \"Through Christ, our Lord. Amen.\"\n\n\nYou release your hold on Meredith and mother's hands, making the sign of the cross. Then, you eagerly dig into your food. You devour it, licking the last trace that the bowl in front of you ever even held food within two minutes. You slap the bowl down on the plate with a sigh of the joy that can only come from alleviating hunger. You wait for your family to finish eating, tapping the edge of the table out of boredom. After a few minutes, the rest of them finish eating, and you make the sign of the cross once more, before you join hands once more.\n\n\n\"We give Thee thanks, Almighty God, for all Thy benefits, and for the poor souls of the faithful departed, through the mercy of God, may they rest in peace. Amen,\" you all say, before making the sign of the cross a final time. \n\n\n\"Jacob, go check on the goats,\" mother says. \"Meredith, help me cleaning the bowls.\"\n\n\nYou nod, standing and pushing in your chair, hurrying to the doorway and grabbing your coat as you pull it on. You walk outside, quickly heading towards the goat shed, where Nick and Puck lie on their bed of hay. They're well fed and watered, and seem contented. You turn to walk back inside, before seeing movement up in the trees. \n\n\nThen, you hear the noise. A horrible, long, incredibly loud, screeching howl that penetrates your very core. You feel an urge to run and flee from the noise.\n> You run to get your gun\nYou sprint to the house to grab your rifle. Father though, is faster, as he appears with his rifle in his hands.\n\n\n\"What was that?\" he barks out, his knuckles white from how tightly he's clutching the rifle.\n\n\nYou point up towards the trees, bathed in the pale moonlight. \n\n\n\"It came from there!\" you say.\n\n\nFather pauses, staring up nervously. He leans into the doorway, grabbing the crucifix that hangs there to watch over you as you eat. He hands you the crucifix, as you take it.\n\n\n\"I want that on you whenever you enter the woods, understood?\" he asks, as you nod. \"I'll have the crucifix for the house replaced in the morning. Just try and get some sleep, OK?\" \n\n\nYou nod, as you begin to trudge off to bed. Despite being exhausted, you know you won't sleep much.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 37, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You begin wandering up towards the trees, holding your gun tightly in your hands. Whilst nature is no doubt a sanctuary to your young mind to find tranquility, there’s many dangers hidden. You point your rifle, making a loud bang sound as you picture yourself shooting a large grizzly bear like that your grandfather had stuffed in his cabin.\n\nYou reach the trees, leaning against a large, thick Oak tree and taking a deep breath, taking in all the scents the forest offers you. Your eyes scan the forest, quickly spotting several points of interest. Among the underbrush you spot a slightly trampled hare path, no doubt leading to wherever’s a good spot to graze. There’s also the stream, which you could wander along for a fair distance in search of anything worth seeing without getting lost. Finally, there’s a large oak tree with lots of strong branches. Perfect for climbing.\n> You head along the stream\nYou begin walking alongside the stream, staring down at the cool stream of water, your boots trudging into the soft mud as you stare along. You think you can make out fat fish in the stream, although it's hard to tell due to the rushing water. Perhaps father will teach you how to fish sometime.\n\n\nSuddenly, you hear something. You quickly turn, dropping to your knee to raise your rifle into a firing position to bag your prey as father always does. You don’t, clumsily tripping and hitting yourself in the face with the gun and falling into the cool mud of the stream. Still, you’re getting better at that maneuver. You push the gun off yourself as your rub your nose, before hopping up to a kneeling position. You stare at where the noise came from. Through the blurred visage of your watery eyes, you see in th distance a pale figure,, sprinting past the trees with unnatural speed. You heft your gun to your shoulder and aim, not knowing whether to fire or not. You don’t want to miss a chance to take out a… whatever creature that is, but you’re unsure whether that’s even a good idea.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You begin wandering up towards the trees, holding your gun tightly in your hands. Whilst nature is no doubt a sanctuary to your young mind to find tranquility, there’s many dangers hidden. You point your rifle, making a loud bang sound as you picture yourself shooting a large grizzly bear like that your grandfather had stuffed in his cabin.\n\nYou reach the trees, leaning against a large, thick Oak tree and taking a deep breath, taking in all the scents the forest offers you. Your eyes scan the forest, quickly spotting several points of interest. Among the underbrush you spot a slightly trampled hare path, no doubt leading to wherever’s a good spot to graze. There’s also the stream, which you could wander along for a fair distance in search of anything worth seeing without getting lost. Finally, there’s a large oak tree with lots of strong branches. Perfect for climbing.\n> You climb a tree\nYou leave your rifle leaning against the tree and grab one of the lowest tree branches, lifting yourself off the ground up onto it. You grab another branch, hopping up as you quickly begin climbing up the the tree. Soon, you reach a point where you can see far and wide in the glade without having your view obscured by the leafy tree tops. You peer out at the various things, seeing a few deer bound past, the rushing stream and a few apple trees worth reporting to father. Other than that, there's...\n\n\nYou stop, as far in the distance you see a pale figure bounding through the trees with unnatural speed. You pause, wondering what an earth it is. You stare curiously at it, before it disappears from view. Fascinating. You lower yourself from the branch to see if you can spot it from a lower angle, but sadly its completely disappeared. No bother, you'll make an attempt to find out what kind of creature it was another day. Time to head home and report your findings.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You raise your hand and silence falls like a blanket over the crowd of people. Your eyes flick from face, some meet your gaze, others stare at their feet.\n\n\n\"We have been through hell, all of us. You have all lost people to the fyrd; fathers, brothers, sons. I understand your pain. But know this; they died with me, beside me, because we are the north! We live, we fight, and we die together! They say a warrior is only as strong as the shield held by his neighbor, they say this because it is the united who are strong, and we are the united!\"\n\n\nYour escort applauds, rattling swords on shields and roaring.\n\n\nSome of the villagers clap nervously, but others remain still; one, a young woman with a grim face raises her hand. \"Why was the fyrd so undersupplied? Why was it not provided with shields?\" One of your men barks at her to be silent, but she snarls back, tears bead her eyes \"I lost my husband and my son! Don't you dare tell me to be silent!\" She stabs her finger at you, sobbing \"Answer me! Answer me!\" One of your men reaches for his sword, but you wave him off. Looking the determined young woman in the eye, you give her an answer.\n> You say \"If I could have saved them, I would have\"\nYou sigh, an angry rush of air escapes your mouth. You lean in, and the woman recoils momentarily; mounted on your horse with gleaming steel at your waist, you look like an imposing figure. Sensing your tense emotions, Thunder bares his thick teeth, but you quiet him.\n\n\n\"If I could bring your husband and son back from the dead, I would. Truly. I do feel every fyrdmen lost under my service to be a terrible tra-\"\n\n\nThe woman glares at you angrily, stepping forward\n\n\n\"Do you think I care? Do you think I want your condolences? My son, my husban-\"\n\n\n\"I have lost people too!\"\n\n\nYou snap irritably, and she backs off carefully. The crowd is tense, and your guards place hands on swordhilts. You wave them down and continue talking.\n\n\n\"I have lost family too. Every soldier dead in my service is a brother whose death I mourn. You lost two people, and I know their deaths will haunt you. But I am haunted too. I am haunted too; I am haunted by the deaths of not only the forty-eight warriors I commanded, many of whom I knew since they were boys, but also the deaths amongst the fyrdmen who died alongside me. We were all brothers; me, the fyrdmen, my warriors, all of us. those men who died were my brothers, and I mourn them like any other would. So know this; you do not grieve alone\"\n\n\nThe woman meets your eyes for a long moment, and then turns away, the crowd lets her pass. Did those eyes hold forgiveness? Maybe. The crowd is equally divided; some seem unmoved, but many others look at you with a new appraisal.\n\n\nSatisfied, you turn your horse homewards, and your escort follows.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 74, "num_participle_phrases": 2, "num_sentences": 41, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You raise your hand and silence falls like a blanket over the crowd of people. Your eyes flick from face, some meet your gaze, others stare at their feet.\n\n\n\"We have been through hell, all of us. You have all lost people to the fyrd; fathers, brothers, sons. I understand your pain. But know this; they died with me, beside me, because we are the north! We live, we fight, and we die together! They say a warrior is only as strong as the shield held by his neighbor, they say this because it is the united who are strong, and we are the united!\"\n\n\nYour escort applauds, rattling swords on shields and roaring.\n\n\nSome of the villagers clap nervously, but others remain still; one, a young woman with a grim face raises her hand. \"Why was the fyrd so undersupplied? Why was it not provided with shields?\" One of your men barks at her to be silent, but she snarls back, tears bead her eyes \"I lost my husband and my son! Don't you dare tell me to be silent!\" She stabs her finger at you, sobbing \"Answer me! Answer me!\" One of your men reaches for his sword, but you wave him off. Looking the determined young woman in the eye, you give her an answer.\n> You say \"I am sorry for your losses\"\nWhat can you say? The truth, you suppose.\n\n\n\"War is brutal, it is horrific and ungodly. It is savage and barbaric. That your son and husband died is tragic, but it is also a reality, and it is a reality that we fast approach. William will come here, and the killing will continue, because that is war. And in the world of today; war is life. It is terrible and tragic, but it is the life we live and I cannot shield you from that.\"\n\n\nYou search for more words, but none come. None are necessary. The woman exhales heavily, fixes you with a mixed stare, and then departs, melting into the crowd. Did those eyes hold forgiveness? Maybe. The crowd is equally divided; some seem unmoved, but many others look at you with a new appraisal.\n\n\nSatisfied, you turn your horse homewards, and your escort follows.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 74, "num_participle_phrases": 2, "num_sentences": 32, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You smell the town before you see it. A horrid combination of sewage and rotting thatch permeates the crisp December air. The town has perhaps a hundred homes at most, with most people living in farmsteads around the surrounding area.\n\n\nNormally, the town would be fairly quiet, however today is Wednesday, marketday, and the town is filled with crowds of villagers from the farthest corners of your realm.\n\n\nAs your horses move through the center street, villagers hurry to make room. Some cheer, but others eye you with suspicion or even fear.\n\n\nAt the center of the town, you hold up your fist and your party draws to a halt. A crowd quickly gathers, all eyes are on you. Pausing to gather your words, you address your people.\n> You say \"You must be strong!\"\nYou raise your hand and silence falls like a blanket over the crowd of people. Your eyes flick from face, some meet your gaze, others stare at their feet.\n\n\n\"As a husband and father, I can understand the devotion one feels for a family member, and therefore cannot even comprehend the pain of your losses. I wish I could tell you that they died honorably, but in truth they were butchered! William slaughtered them, mercilessly. What happened at Hastings cannot be repeated, and to ensure that I need your support. If not for my sake, or England's, then for the sake of avenging your loved ones. William must pay!\"\n\n\nYour escort applauds, rattling swords on shields and roaring.\n\n\nSome of the villagers clap nervously, but others remain still; one, a young woman with a grim face raises her hand. \"Why was the fyrd so undersupplied? Why was it not provided with shields?\" One of your men barks at her to be silent, but she snarls back, tears bead her eyes \"I lost my husband and my son! Don't you dare tell me to be silent!\" She stabs her finger at you, sobbing \"Answer me! Answer me!\" One of your men reaches for his sword, but you wave him off. Looking the determined young woman in the eye, you give her an answer.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 28, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"Thank you\"\n\n\nYou snarl through gritted teeth. Anger wells up inside of you like a storm, like an enraged beast trapped inside a frail cage of flesh and bone. Beside you, Orvyn notices your anger and tenses up, every muscle in his body is ready to spring into action. Even William notices the tension and waves discreetly to the Norman soldiers behind you. You feel cold steel pricking at your back. William glares icily, he leans forward.\n\n\n\"You might be wondering why you are still alive, no?\"\n\n\nYou shrug sardonically. William pretends not to notice your insolence.\n\n\n\"The North has proven especially difficult to pacify. I could have you executed, and place a Norman in charge, however I believe the peasants would disapprove, and I would prefer to keep them alive\"\n\n\nHe pauses briefly, mentally collecting his words\n\n\n\"As such, I am reinstating you as lord in the North, providing you swear fealty to me\"\n\n\nHe leans even closer\n\n\n\"Make no mistake. You will be closely watched by one of my men, whom you will take orders from. This is not an offer. Swear to me, or die. Your choice.\"\n> You attack King William\nWith a short, deft movement, you leap to your left and crack a guard's knee with your boot. He gasps and collapses on the floor, cradling his injured leg.\n\n\nFrom his limp hands you tear his spear and whip around. The guard behind you parries with his sword, but you twirl your spear around his blade and plunge it into his gut. Leaving it there, you tear the sword from his grip.\n\n\nBehind you, Orvyn has also managed to acquire a weapon and is dueling with the remaining guard and the jailor. With his free hand, he waves to you\n\n\n\"Go, Aethelwulf, go! Kill him!\"\n\n\nYou press onwards toward the throne. William's two guards stand ready for you. Taking a massive lunge to your right, you drive your sword at a guard's face. He deflects the blow easily with his heavy Norman kite shield, but the shield momentarily blinds him and allows you to cut past him.\n\n\nWilliam, seeing you in front of him, reaches for an ornate gilded sword at his side.\n\n\nYou don't give him a chance. Channeling all your strength, you drive the blade deep into his gut. Behind you, footsteps resonate, and shortly after you feel sharp steel driving into your back. It no longer matters. You keep pushing, driving the blade upwards. William's eyes roll back and his features curl into an insane grimace.\n\n\nMore men enter the room.\n\n\nOrvyn dies.\n\n\nYour hand, up to your arm, is covered in blood.\n\n\nAnother blade pierces you.\n\n\nYour grip weakens.\n\n\nYou fall over, and your vision turns red.\n\n\nBlood pours from your mouth, but you manage to spit out two words\n\n\n\"For England\"\n> The Aftermath...\nWith William dead, the Norman occupation crumbles. Multiple uprisings drive the Norman force out of London.\n\n\nIn 1067 the Normans rally briefly under William's son, who is also named William.\n\n\nIn an act of vengeance, he makes his last stand in Northumbria, your home. While he waits for the impending arrival of a unified English army, he makes Northumbria bleed. Entire villages are put to the sword, and your home is no exception. Your entire family is wiped out; an ancient bloodline extinguished.\n\n\nThe English forces catch William II in a deft pincer; most of his army is killed during the battle. Those who are captured are put to the sword. William II is taken prisoner, he is brought to London and found guilty of numerous charges by a completely unanimous jury.\n\n\nOn August 18, 1067, William II, at nineteen years of age, is executed. In the next four years a wave of bloodshed rips through England. Normans in hiding are methodically sought out and killed.\n\n\nBy 1071, there are none left. Meanwhile, many English lords vie for the throne.\n\n\nIn 1072, an English lord named Ryce takes the throne, and the English monarchy is preserved.\n\n\nAlthough you will be remembered as the man who saved England, your actions resulted in your people being massacred and your family being killed.\n\n\nAs history progresses, facts will fade into legend, but you will always remain.\n\n\nYour name will be lost to history, but you will be remembered instead by your posthumous nickname;\n\n\nThe Bloody Wolf.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 9, "longest_sentence": 72, "num_participle_phrases": 3, "num_sentences": 59, "is_complex": true, "reasons": ["Too many participle phrases (3) in one sentence", "Deeply nested clauses (9) in one sentence", "Contains passive voice"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "With a bitter taste in your mouth, you kneel. Orvyn looks openly disgusted, but he too gets down on one knee. William smiles contemptuously, he speaks softly, in an English that is only faintly accented.\n\n\n\"Ah, this one knows his manners. Good.\"\n> You remain silent\nYou hold your tongue, but anger wells up inside of you like a storm, like an enraged beast trapped inside a frail cage of flesh and bone. Beside you, Orvyn notices your anger and tenses up, every muscle in his body is ready to spring into action. Even William notices the tension and waves discreetly to the Norman soldiers behind you. You feel cold steel pricking at your back. William glares icily, he leans forward.\n\n\n\"You might be wondering why you are still alive, no?\"\n\n\nYou shrug sardonically. William pretends not to notice your insolence.\n\n\n\"The North has proven especially difficult to pacify. I could have you executed, and place a Norman in charge, however I believe the peasants would disapprove, and I would prefer to keep them alive\"\n\n\nHe pauses briefly, mentally collecting his words\n\n\n\"As such, I am reinstating you as lord in the North, providing you swear fealty to me\"\n\n\nHe leans even closer\n\n\n\"Make no mistake. You will be closely watched by one of my men, whom you will take orders from. This is not an offer. Swear to me, or die. Your choice.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 9, "longest_sentence": 72, "num_participle_phrases": 3, "num_sentences": 18, "is_complex": true, "reasons": ["Too many participle phrases (3) in one sentence", "Deeply nested clauses (9) in one sentence", "Contains passive voice"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You remember what this room was like a year ago. Men and women laughed and cajoled, children played with the great wolfhounds that were always on the hunt for table scraps, and bards echoed melodies that filled the rafters with pleasant music.\n\n\nBut that was a different time, under a different king.\n\n\nThe throne room is empty, other than a handful of guards and a few servants milling idly, the throne room is devoid of people. It is silent too, the place is blanketed by an austere noiselessness, so that every footstep makes a clattering echo. Residing over it all, William sits in the throne, glaring at you thoughtfully.\n\n\nWith just a handful of meters separating you and the king, your guards stop you. William looks at you expectantly.\n> You remain standing\nYou remain stonily silent, and stiff as iron. William sneers and barks a command in French, the two guards behind you force you and Orvyn to your knees. William smiles patronizingly, he speaks softly, in an English that is only faintly accented.\n\n\n\"I cannot imagine how tiring it must be to stand all the time. I thought you might appreciate a break\" ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 13, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"Harold!\"\n\n\nYou call out, sprinting towards him. He half turns towards you, and flashes one of his charismatic bright smiles.\n\n\nThe single arrow that flies through the air surprises you more than Harold. Curving gently, it hisses downward and slams into Harold's eye.\n\n\nHe lets out a startled cough and staggers backward. You keep running towards your king, but a Norman rider cuts in front of you.\n\n\nTurning his horse neatly, the Norman swings his blade and opens your King's throat, spraying blood.\n\n\nHarold falls to the ground, dead.\n\n\nYou falter indecisively, filled with wordless horror and remorse.\n> You kill the bastard\nYou sprint full tilt at the Norman rider.\n\n\nYour shield feels heavy on your arm, so you toss it aside.\n\n\nSeeing your approach, the Norman wheels his horse around to face you. He knees his horse into a canter, driving it straight for you.\n\n\nAt the last moment you drop down and slide along the mud of the hill, under the belly of the horse. Thrusting upward, you plunge your blade deep into the horse's gut, drenching yourself in thick blood.\n\n\nThe horse collapses, but you roll out from under it.\n\n\nYou leap to your feet quickly; the Norman rider is slower to rise. From under the horse carcass, you see the hilt of your longsword protruding.\n> You go for your longsword\nThe Norman struggles to rise, his leg is broken. He stabs at you feebly with his sword. You knock it aside and retrieve you own, pulling it from the horse's stomach with a sickening wrench.\n\n\nShoving the rider onto his back, you stand over him with your sword raised high.\n\n\n\"For Harold\"\n\n\nYou breathe, and then plunge the blade into his chest, shattering the mail links and piercing his heart.\n\n\nYou stand there awhile, alone in the middle of a slaughter. Orvyn reaches you, and tugs urgently at your shoulder, he is yelling something, but you cannot understand him. The words sound far away; small.\n\n\nYou see a Norman on horseback charge towards you, he wields a cudgel.\n\n\nYou make no attempt to dodge. You just stand there, frozen. It is Orvyn who saves you, he ducks under the cudgel swing and drives his axe into the horseman's chest. The cudgel blow loses force and changes direction, clipping your helmet as opposed to killing you. Your vision fades and you feel the ground rush towards you, feel the mud leeching through your mailshirt.\n\n\nYour vision blackens.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 39, "num_participle_phrases": 2, "num_sentences": 34, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You sprint full tilt at the Norman rider.\n\n\nYour shield feels heavy on your arm, so you toss it aside.\n\n\nSeeing your approach, the Norman wheels his horse around to face you. He knees his horse into a canter, driving it straight for you.\n\n\nAt the last moment you drop down and slide along the mud of the hill, under the belly of the horse. Thrusting upward, you plunge your blade deep into the horse's gut, drenching yourself in thick blood.\n\n\nThe horse collapses, but you roll out from under it.\n\n\nYou leap to your feet quickly; the Norman rider is slower to rise. From under the horse carcass, you see the hilt of your longsword protruding.\n> You attack the Norman unarmed\nThe Norman struggles to rise, you ignore your sword and instead dive for him. Knocking him down, you press him down with your legs and drive blow after blow into his face, cracking your knuckles and snapping his nose.\n\n\nThe Norman writhes, and as you try and secure him he drives a fist into your gut. As you recover, gasping, he draws a dagger and stabs it at your neck. Twisting out of the way, you avoid most of his strike, but feel the blade cut up across your jaw.\n\n\nHis momentum throws him off-guard, and in an instant you are both clutching the knife's hilt. He fights hard, but his strength is the hot struggle for survival, and yours is the cold power of vengeance. You force the dagger down and plunge it into his chest, splintering his mailshirt and piercing his heart.\n\n\nYou stand there awhile, alone in the middle of a slaughter. Orvyn reaches you, and tugs urgently at your shoulder, he is yelling something, but you cannot understand him. The words sound far away; small.\n\n\nYou see a Norman on horseback charge towards you, he wields a cudgel. You make no attempt to dodge. You just stand there, frozen. It is Orvyn who saves you, he ducks under the cudgel swing and drives his axe into the horseman's chest. The cudgel blow loses force and changes direction, clipping your helmet as opposed to killing you.\n\n\nYour vision fades and you feel the ground rush towards you, feel the mud leeching through your mailshirt.\n\n\nYour vision blackens.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 28, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Adding your voice to the English battle cries, you advance on the fleeing Norman foot soldiers. In front of you, one stumbles as his boot slides through a patch of reddened mud. He only falters a moment, but it is enough. Your longsword lances forward, piercing the fleeing Norman's calf. He screams and falls, holding up his arms to futilely ward off your blade.\n\n\nYou keep moving forward, using your heavy shield to shove the wounded Norman out of your way. Behind you, Orvyn's axe resonates with a heavy crunch as he finishes off the crippled soldier.\n\n\nAhead of you, another Norman stumbles forward, a heavy javelin slamming into his shoulder. He manages one strangled yelp before your blade connects with his neck, a heavy swing that severs his jugular and jars against his spine. You wrench the sword free and keep moving. This charge has filled you with fresh energy, filling your mind with bloody courage, but now it is starting to ebb and your mind is working more clearly.\n\n\nThere is something very wrong here. This retreat is far too organized, too simultaneous. The Norman foot soldiers are increasing the distance between themselves and the beleaguered English soldiers, the pounding of their feet grows fainter, but another pounding grows louder. Horse hooves.\n\n\nYou turn to your left, Harold has thrown off his battered shield and carries only a Daneaxe, which he wields two-handed. He is completely out in the open.\n\n\nYou turn and race towards him.\n> You say \"Protect the King!\"\n\"Protect the King!\"\n\n\nYou cry, and several weary Housecarls bound into action, following your lead. You sprint towards him.\n\n\nHe half turns towards you, and flashes one of his charismatic bright smiles.\n\n\nThe single arrow that flies through the air surprises you more than Harold. Curving gently, it hisses downward and slams into his eye. He lets out a startled cough and staggers backward.\n\n\nYou keep running towards your king, but a Norman rider canters in front of you, blocking your way.\n\n\nTurning his horse neatly, the Norman swings his blade and opens your King's throat, spraying blood.\n\n\nHarold falls to the ground, dead.\n\n\nYou falter indecisively, filled with wordless horror and remorse.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "The Normans advance, neat and orderly. Their armaments are very similar to that of their riders. Most wear mailshirts, and those bizarre conical helmets. Some carry axes, most carry swords, but all heft the customary Norman blue kite shield. That, at least, is some consolation. Whereas you English fight as a cohesive team, the Norman's tend to fight as individuals, because the kite shield, although effective, cannot interlock with that of a neighbor's. Despite your weakened state, a lone Norman is still a dead one.\n\n\nYou crouch low behind the horse corpse and wait. The familiar jingle of mailshirts heralds their arrival. Beside you, Orvyn bristles, but you put a cautionary hand on his shoulder. You want them close.\n\n\nYou wait a moment more, then leap out. Your longsword snakes forward, lashing out at a Norman's face. He raises his kite shield to deflect the blow, but as he does one of the men on your right sweeps his blade down and cuts into the Norman's ankle. The man screams and drops to one knee, Orvyn's axe crushes his jaw.\n\n\nYou press into the gap and push the Normans towards Harold's Housecarls, whose bloody Daneaxes make short work of the thin kite shields. Ducking under a Norman sword thrust, you stab forwards and gut the man. Kicking him aside, you search for your next opponent...\n\n\nAnd find no one. The Normans are retreating. To your left, you notice King Harold. He waves madly with his axe, and men are surging forward alongside him. With a sudden shock you realize he is trying to rally the men and charge downhill, towards William's retreating infantry.\n> You stay back\nSome of your men are beginning to join this mad charge. Waving frantically, you call them back to your position. Most capitulate, somewhat reluctantly.\n\n\nWith your men beside you, you pause to get a better look at the retreating Normans. There is something very wrong here. This retreat is far too organized, too simultaneous. The Norman foot soldiers are increasing the distance between themselves and the beleaguered English soldiers, the pounding of their feet grows fainter, but another pounding grows louder. Horse hooves.\n\n\nYou stare with horror, Harold has thrown off his battered shield and carries only a Daneaxe, which he wields two-handed. He is completely out in the open.\n\n\nInstinctively, you turn and race towards him.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 36, "num_participle_phrases": 1, "num_sentences": 33, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "After much begging the members of the First Relief let you join them in travelling on to California and safety but the going is hard. Most of the children are so weak the rescuers have to take turns carrying them while you and the other adults stagger on as best you can. One morning John Denton, an English wagon-driver who has been of great assistance around the camps, is unable to continue and insists that he is left behind at the fire. Finding him unable to walk the other settlers agree and he is left behind.\n\n\nWhat do you do?\n\n\n \n> You press on with the others\nLeaving John Denton behind you keep going but things continue to worsen. In particular Phillippe Keseberg’s infant daughter Ada is almost unresponsive and her mother desperately offers a gold watch and money to anyone who will help her keep her child alive but it is no good. By nightfall the infant is dead and her crying mother buries her in the ground. The wind that night is relentless and chills you to the bone, you are tempted to move away from the camp and try to find a better spot.\n\n\nWhat do you do?\n\n\n \n> You search for a warmer location\nRising to your feet you stagger away from the camp. In the flurrying snow you lose sight of the camp completely and wander round helplessly calling out names. Finally you can walk no more and have to lie down where you gently expire.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Leaving John Denton behind you keep going but things continue to worsen. In particular Phillippe Keseberg’s infant daughter Ada is almost unresponsive and her mother desperately offers a gold watch and money to anyone who will help her keep her child alive but it is no good. By nightfall the infant is dead and her crying mother buries her in the ground. The wind that night is relentless and chills you to the bone, you are tempted to move away from the camp and try to find a better spot.\n\n\nWhat do you do?\n\n\n \n> You sit tight and make the best of it\nFinally you make it over the Sierra Nevada Mountains and begin to descend the far side. On the way you meet the Second Relief travelling out to those of the Donner Party still stranded in the mountains, this group is led by James Reed and William McCutchen. When Reed’s wife Margret sees him she gives a cry of sheer amazement and collapses in the snow. The reunion is a moving occasion and Reed’s children cry as they embrace their father. But one person’s joy is another person’s sorrow: McCutchen learns that his baby daughter Harriet died at Truckee Lake. Reed still has two children in the camps and is anxious to rescue them.\n\n\nYou part ways, the Second Relief going on up into the mountains while you and the others go down: coming to where a large stash of provisions has been placed. You are overjoyed to taste good food again and eat. One of your companions, William Hook (Jacob Donner’s stepson) eats and eats until he can eat no more. You are tempted to stuff yourself too.\n\n\nWhat do you do?\n\n\n \n> You eat everything that you can\nYou over-indulge and that night your stomach is wracked by swift agonising pains. Moaning in agony this last pain is too much for your weakened nervous system. You die that night just a few miles from safety.\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 37, "num_participle_phrases": 3, "num_sentences": 20, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Finally you make it over the Sierra Nevada Mountains and begin to descend the far side. On the way you meet the Second Relief travelling out to those of the Donner Party still stranded in the mountains, this group is led by James Reed and William McCutchen. When Reed’s wife Margret sees him she gives a cry of sheer amazement and collapses in the snow. The reunion is a moving occasion and Reed’s children cry as they embrace their father. But one person’s joy is another person’s sorrow: McCutchen learns that his baby daughter Harriet died at Truckee Lake. Reed still has two children in the camps and is anxious to rescue them.\n\n\nYou part ways, the Second Relief going on up into the mountains while you and the others go down: coming to where a large stash of provisions has been placed. You are overjoyed to taste good food again and eat. One of your companions, William Hook (Jacob Donner’s stepson) eats and eats until he can eat no more. You are tempted to stuff yourself too.\n\n\nWhat do you do?\n\n\n \n> You eat moderately\nYou are lucky you are able to resist over-indulging (William Hook is found dead the next morning) and a week later you reach Johnson’s Ranch, having passed a third rescue party led by William Eddy and William Foster going the other way. You thank them for warning the people of California of your plight but regrettably have to tell Eddy his wife and youngest child have died. The parties separate and soon after you are overjoyed to reach Johnson’s Ranch, a place of supplies and safety. There you rest for a month.\n\n\nMeanwhile the relief parties continue to bring survivors in. James Reed and William McCutchen return with just three having abandoned more further up the trail. Another man called John Stark brings eleven of these in himself. Finally Eddy and Foster return with five more. They report that the remaining survivors in the mountains: George Donner, his wife Tamzene, their nephew Samuel, Louis Keseberg and Levinah Jackson, have resorted to cannibalism to stay alive. At the start of April William Foster begins organising a final Relief Party to bring in these survivors, if they are still alive. You can either accompany this group or remain safely at Sutter’s Fort.\n\n\nWhat do you do?\n\n\n ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 53, "num_participle_phrases": 4, "num_sentences": 23, "is_complex": true, "reasons": ["Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You are incredibly relieved to join the other survivors who are leaving, which consists of Elizabeth Graves (Franklin Graves’s widow), her four children, Patrick Breen, his wife Margaret and their five children, two of James Reed’s children and three of the Donner’s children. Your group sets off and initially makes good progress before disaster strikes.\n\n\nJust a few days into the journey you are struck by a fierce snowstorm on open ground and are forced to huddle down below blankets: James Reed nearly collapses from the effort of making sure everyone is safe. Huddling together against the fierce cold you do your best. At one point during the storm it is discovered that Isaac Donner has died, slipping away so silently that the two girls huddled either side of him did not notice his death. In the midst of the cold the thought strikes you that the child must be buried.\n\n\nWhat do you do?\n\n\n \n> You stay with everyone else in the huddle\nBy the time the storm ends you and virtually all the survivors are too exhausted to continue. James Reed makes the decision to press on anyway, carrying his children Patty and Thomas with him while Solomon Hook is strong enough to continue. The remaining thirteen of you are abandoned by Reed, who promises to go ahead, get supplies and send them back. Soon after they leave the storm kicks up again. Elizabeth Graves succumbs, turning on her side she flings her arm out in one last effort and lies still as the life leaves her. The rest of you huddle together and try to endure. Mrs Graves’s four (now orphaned) children can’t stop crying and beg you to drag their mother’s body away from them.\n\n\nWhat do you do?\n\n\n \n> You move Mrs Graves's body\nYou move Mrs Graves’s body but the effort proves too much for you. Returning to the others you lie down with a sigh and do not get up again. Like the other dead your body will be cannibalised by the survivors.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 54, "num_participle_phrases": 2, "num_sentences": 18, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "By the time the storm ends you and virtually all the survivors are too exhausted to continue. James Reed makes the decision to press on anyway, carrying his children Patty and Thomas with him while Solomon Hook is strong enough to continue. The remaining thirteen of you are abandoned by Reed, who promises to go ahead, get supplies and send them back. Soon after they leave the storm kicks up again. Elizabeth Graves succumbs, turning on her side she flings her arm out in one last effort and lies still as the life leaves her. The rest of you huddle together and try to endure. Mrs Graves’s four (now orphaned) children can’t stop crying and beg you to drag their mother’s body away from them.\n\n\nWhat do you do?\n\n\n \n> You remain where you are\nFor three days the storm rages and you all lie there without food and living on melted snow. It is a miracle any of you survive: even Patrick Breen begins to pray for death. The child Franklin Graves dies next, so cold he feels like he is almost frozen solid. His orphaned siblings Nancy, Jonathon and Elizabeth huddle round the body, too exhausted to even cry. The cold gets worst and to your astonishment you see Patrick Breen begin to carve up the bodies of the dead and pass the flesh around which is eaten cold.\n\n\nWhat do you do?\n\n\n \n> You refuse to touch it\nYou refuse to touch the human flesh while the others eat. Devoid of strength you sink into a sleep from which you do not wake and like the other dead your body too is cut up to provide nourishment for the remaining survivors.\n\n\n ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 16, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "For three days the storm rages and you all lie there without food and living on melted snow. It is a miracle any of you survive: even Patrick Breen begins to pray for death. The child Franklin Graves dies next, so cold he feels like he is almost frozen solid. His orphaned siblings Nancy, Jonathon and Elizabeth huddle round the body, too exhausted to even cry. The cold gets worst and to your astonishment you see Patrick Breen begin to carve up the bodies of the dead and pass the flesh around which is eaten cold.\n\n\nWhat do you do?\n\n\n \n> You accept some of the offered flesh\nReluctantly you eat the flesh which ensures your survival. Tearing the cold flesh from the bones you feast on the bodies of the dead, doing anything to restore some strength into your weakened frames. Even Patrick Breen and his wife put aside their religious beliefs to feast. The meat saves your lives for a few days until a third rescue party led by William Eddy and William Foster reach you. They share some provisions with you and a brave man called John Stark volunteers to lead you all to safety. After more than a week of agonising walking the eleven of you miraculously make it to Johnson’s Ranch.\n\n\nHere you rest and eat for a time. Eddy and Foster return soon after you with another five survivors and report that George Donner, his wife Tamzene, their nephew Samuel, Louis Keseberg and Levinah Jackson are still in the mountains. At the start of April William Foster begins to put together a final search party to go and look for them. Though still weakened from your recent experiences you are strong enough to join them or if, understandably, you don’t want to go back into the mountains you can remain at Sutter’s Fort.\n\n\nWhat do you do?\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "You choose to remain with George Donner and his family at Alder Creek, helping Jean Baptiste look after the two women and seven children there. There is some talk about eating human flesh but fortunately you manage to resist the urge to do that and in the first days of March a second rescue party arrives at Alder Creek led by James Reed and William McCutchen. They bring a little more food and offer to take three of the Donner children out but intend to leave a man behind to help Jean Baptiste look after the Donner family until the next rescue mission arrives.\n\n\nWhat do you do?\n\n\n \n> You stay with those that are left\nYou are certain that you are strong enough to stay and help Nicholas Clark and Jean Baptiste look after George Donner, his wife Tamzene and their children Georgia, Frances and Eliza as well as Jacob Donner’s widow Elizabeth and her children Lewis and Samuel. Though you are all weakening the efforts of you, Clark and Baptiste keep the others alive and at one point Clark is even able to shoot a bear. It is too late though: Elizabeth walks into George Donner’s tent and without a word lays the dead body of her son Lewis on Tamzene’s lap. Stumbling away she is found dead herself soon after. George Donner cuts up both bodies, cooks the meat on a fire and feeds it to the remaining children.\n\n\nWhat do you do?\n\n\n \n> You refuse to eat the human flesh\nRefusing to eat any human flesh you return to your tent by yourself and lie under a blanket. That night as the snow piles up outside you succumb to your hunger and die.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 56, "num_participle_phrases": 2, "num_sentences": 12, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "You are certain that you are strong enough to stay and help Nicholas Clark and Jean Baptiste look after George Donner, his wife Tamzene and their children Georgia, Frances and Eliza as well as Jacob Donner’s widow Elizabeth and her children Lewis and Samuel. Though you are all weakening the efforts of you, Clark and Baptiste keep the others alive and at one point Clark is even able to shoot a bear. It is too late though: Elizabeth walks into George Donner’s tent and without a word lays the dead body of her son Lewis on Tamzene’s lap. Stumbling away she is found dead herself soon after. George Donner cuts up both bodies, cooks the meat on a fire and feeds it to the remaining children.\n\n\nWhat do you do?\n\n\n \n> You eat the meat\nReluctantly you eat the flesh which ensures your survival. Days after the double-deaths and the beginning of cannibalism a rescue party arrives led by William Eddy and William Foster. They talk to George Donner about who can be rescued: Donner’s daughters Frances, Georgia and Eliza are quickly volunteered and both Jean Baptiste and Nicholas Clark choose to leave as well. Though Tamzene Donner is in good health she refuses to leave her bed-ridden husband George Donner and their nephew Samuel is too weak to be carried and near death. The rescuers prepare to leave with the four members of the Donner Party from Alder Creek and a boy called Simon Murphy from the Truckee Lake camp. You can ask them to take you as well or stay and help George, Tamzene and Samuel Donner.\n\n\nWhat do you do?\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 48, "num_participle_phrases": 2, "num_sentences": 13, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "Each member of the Snowshoes Party is given enough food for six days (at least enough for a few bites each day) and a pair of snowshoes. It is quickly discovered that William Murphy cannot keep up and he is sent back to the camp with Dutch Charley Burger, a little chunky man who is not built for this sort of activity. If you want to turn back now this is your last chance, otherwise you’ll have to risk the dangers of the snow-filled passes.\n\n\nWhat do you do?\n\n\n \n> You turn back to the Truckee Lake Camp\nSoon after setting off Dutch Charley Burger and young William Murphy return, having decided they cannot keep up with the Snowshoe Party. Reed Teamster Milt Elliott returns from a visit to Alder Creek with the terrible news that Jacob Donner, Samuel Shoemaker, Joseph Reinhardt and James Smith have all died. Dutch Charley, a chubby individual is the next one: weakening steadily he dies in Louis Keseberg’s lean-to soon after his return. You are all suffering now.\n\n\nThe cold is permeating every part of you. Every moment of every day you are hungry and at night the cold numbs your body. It is like being on fire and unable to put it out, one night it is worse than ever and you find all you want to do is give in, to walk out into the howling snow and die rather than go on suffering like this. Your companions are mere skeletons of themselves and despair is etched on every face.\n\n\nWhat do you do?\n\n\n \n> You venture out into the cold\nYou too do not survive the year. Rising from your thin blanket you stumble out into the cold. What you are searching for you do not know and never find out. Your body is found the next morning, half buried in snow.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (7) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Soon after setting off Dutch Charley Burger and young William Murphy return, having decided they cannot keep up with the Snowshoe Party. Reed Teamster Milt Elliott returns from a visit to Alder Creek with the terrible news that Jacob Donner, Samuel Shoemaker, Joseph Reinhardt and James Smith have all died. Dutch Charley, a chubby individual is the next one: weakening steadily he dies in Louis Keseberg’s lean-to soon after his return. You are all suffering now.\n\n\nThe cold is permeating every part of you. Every moment of every day you are hungry and at night the cold numbs your body. It is like being on fire and unable to put it out, one night it is worse than ever and you find all you want to do is give in, to walk out into the howling snow and die rather than go on suffering like this. Your companions are mere skeletons of themselves and despair is etched on every face.\n\n\nWhat do you do?\n\n\n \n> You continue suffering\nThe New Year brings no fresh joys with it. Those in the cabins around Truckee Lake remain cold and starving and those at Alder Creek are little better off. After the initial wave of six deaths people are adjusting to the terrible conditions but that doesn’t make it any easier. The babies and young children cry continually and it is hellish for the adults. You have heard nothing of the Snowshoes Party and have no idea if any of them have made it to civilization. Things continue to worsen and near the end of January Louis Keseberg’s infant son, also called Louis, dies in the Murphy Cabin. Keseberg is grief-stricken and one night he stumbles into your cabin with his dead baby in his arms and asks you to help bury him in the snow.\n\n\nWhat do you do?\n\n\n \n> You help Louis bury his son\nYou stumble out into the snow with Louis and scrabble around in the snow trying to dig a shallow grave. The infant is finally laid to rest but when you return to your cabin you find you cannot see. The world is darkness. Lying down makes it better and during the night you slip away.\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 49, "num_participle_phrases": 2, "num_sentences": 21, "is_complex": true, "reasons": ["Deeply nested clauses (7) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The New Year brings no fresh joys with it. Those in the cabins around Truckee Lake remain cold and starving and those at Alder Creek are little better off. After the initial wave of six deaths people are adjusting to the terrible conditions but that doesn’t make it any easier. The babies and young children cry continually and it is hellish for the adults. You have heard nothing of the Snowshoes Party and have no idea if any of them have made it to civilization. Things continue to worsen and near the end of January Louis Keseberg’s infant son, also called Louis, dies in the Murphy Cabin. Keseberg is grief-stricken and one night he stumbles into your cabin with his dead baby in his arms and asks you to help bury him in the snow.\n\n\nWhat do you do?\n\n\n \n> You try to get him to wait until morning\nYou manage to persuade Louis to wait until morning when a group of the remaining men help bury his son. The death of Louis Keseberg’s child is just the first of the year. John Murphy, a strapping sixteen-year-old who looks after his mother and extended family of younger children worsens steadily. His mother, Levinah Jackson, tries to revive him by placing a little piece of meat in his mouth and John swallows it, goes to sleep with a weak gurgling snore and dies. His mother asks you for your blanket to bury the child.\n\n\nWhat do you do?\n\n\n \n> You let him have it\nWithout your blanket you have no chance of surviving the bitter cold. Lying in the corner you too go to sleep, a deep sleep from which you do not wake.\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 6, "longest_sentence": 36, "num_participle_phrases": 2, "num_sentences": 16, "is_complex": true, "reasons": ["Deeply nested clauses (6) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You manage to persuade Louis to wait until morning when a group of the remaining men help bury his son. The death of Louis Keseberg’s child is just the first of the year. John Murphy, a strapping sixteen-year-old who looks after his mother and extended family of younger children worsens steadily. His mother, Levinah Jackson, tries to revive him by placing a little piece of meat in his mouth and John swallows it, goes to sleep with a weak gurgling snore and dies. His mother asks you for your blanket to bury the child.\n\n\nWhat do you do?\n\n\n \n> You refuse to surrender your blanket\nYou hold onto your blanket, despite Mrs Jackson’s pleas. The deaths continue: the next to go is Margaret Eddy, the absent William Eddy’s infant daughter. She died one night in the arms of her mother Eleanor and her mother is inconsolable. Margaret’s death means that apart from you there are just forty other people remaining in the camps at Truckee Lake and less than half that at Alder Creek.\n\n\nPatrick Breen and Louis Keseberg want to make sure the Donner group at Alder Ceek are ok and being too weak themselves ask you to travel down to their camp.\n\n\nWhat do you do?\n\n\n \n> You agree to go and visit the Donner's\nYou set off on the eight mile journey that morning but your weakened state soon becomes apparent. You get less than halfway before you have to lie down in the snow and rest. You never get up again, your strength simply slips away from you.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 36, "num_participle_phrases": 1, "num_sentences": 15, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "You hold onto your blanket, despite Mrs Jackson’s pleas. The deaths continue: the next to go is Margaret Eddy, the absent William Eddy’s infant daughter. She died one night in the arms of her mother Eleanor and her mother is inconsolable. Margaret’s death means that apart from you there are just forty other people remaining in the camps at Truckee Lake and less than half that at Alder Creek.\n\n\nPatrick Breen and Louis Keseberg want to make sure the Donner group at Alder Ceek are ok and being too weak themselves ask you to travel down to their camp.\n\n\nWhat do you do?\n\n\n \n> You sunday 7 February 1847: Truckee Lake, California\nYou refuse to make the difficult journey and a few nights later a pair of deaths shake the camp. Harriet McCutchen, an infant both of whose parents have left the Donner Party and who was being looked after by the Graves family dies. The infant had spent most of her waking hours crying and death must have been a release for it. Eleanor Eddy dies too: since her husband left with the Snowshoe Party she has been looked after by the Murphy family. Since her daughter Margaret died she lost the will to live, those she does leave a son James who is a toddler. Their deaths make the mood even more grim, that night as the wind whistles around the huddled cabins you are struck by an urge to go out and find something to shoot and eat.\n\n\nWhat do you do?\n\n\n \n> You go outside\nYou set out on your journey but do not return: losing sight of the camp you are hurled to the ground by the freezing blizzard and do not get up again.\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 14, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You refuse to make the difficult journey and a few nights later a pair of deaths shake the camp. Harriet McCutchen, an infant both of whose parents have left the Donner Party and who was being looked after by the Graves family dies. The infant had spent most of her waking hours crying and death must have been a release for it. Eleanor Eddy dies too: since her husband left with the Snowshoe Party she has been looked after by the Murphy family. Since her daughter Margaret died she lost the will to live, those she does leave a son James who is a toddler. Their deaths make the mood even more grim, that night as the wind whistles around the huddled cabins you are struck by an urge to go out and find something to shoot and eat.\n\n\nWhat do you do?\n\n\n \n> Monday 8 February 1847: Truckee Lake, California\nThe day after the double deaths there is another death: at this rate there will be no one left by the end of the month. A Teamster called Augustus Spitzer collapsed in the Breen house two months ago and has been on the verge of death since. Today he finally dies, imploring Margaret Breen to put just a little meat in his mouth so he might remember the taste of it. There is none to give him and death soon follows. The Breen children are upset by his death and Patrick Breen asks you to help him move the body outside.\n\n\nWhat do you do?\n\n\n \n> You help Breen move Spitzer's corpse\nYou help Breen carry Spritzer outside but when you come back inside you find you cannot stop shake in. Lying down you force yourself to go into an uneasy sleep but it is one that you do not awake from.\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 18, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "The day after the double deaths there is another death: at this rate there will be no one left by the end of the month. A Teamster called Augustus Spitzer collapsed in the Breen house two months ago and has been on the verge of death since. Today he finally dies, imploring Margaret Breen to put just a little meat in his mouth so he might remember the taste of it. There is none to give him and death soon follows. The Breen children are upset by his death and Patrick Breen asks you to help him move the body outside.\n\n\nWhat do you do?\n\n\n \n> You refuse\nYou refuse to go outside and remain in the cabin. The next day is Reed Teamster Milt Elliott’s last dawn. Lacking the strength to even get out of bed he lies muttering to himself and shaking all day before finally slipping away. The girls of the Reed family, some of whom were very fond of Elliott, bury him in the snow. That night Levinah Jackson approaches you and slips $100 into your hand. “I need meat so badly” she whispers to you. “Go and cut Milt’s hand off and the money is yours.”\n\n\nWhat do you do?\n\n\n \n> You go and hack up Milt\nYou go out into the cold and begin digging around for Milt’s body. Instead you find your strength fading from you and slowly sink into the snow. You are found there the next morning, frozen stiff and very dead.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You refuse to go outside and remain in the cabin. The next day is Reed Teamster Milt Elliott’s last dawn. Lacking the strength to even get out of bed he lies muttering to himself and shaking all day before finally slipping away. The girls of the Reed family, some of whom were very fond of Elliott, bury him in the snow. That night Levinah Jackson approaches you and slips $100 into your hand. “I need meat so badly” she whispers to you. “Go and cut Milt’s hand off and the money is yours.”\n\n\nWhat do you do?\n\n\n \n> You give Mrs Jackson's money back to her\nYou refuse to desecrate the dead and give Mrs Jackson’s money back to her, she returns silently to her cabin. Almost stubbornly you continue to survive, holding yourself together and then, finally, a wonderful thing happens. A party of seven men, backpacks bulging with food, reach the camp at Truckee Lake. They have been sent from California: it seems that at least some members of the Snowshoe Party made it through and now rescue missions are being mounted. While some of the settlers travel down to visit the Donner Brothers the others remain at Truckee Lake and provide what medical treatment they can. It is too late for little Catherine Pike, an infant child in the care of her grandmother Levinah Jackson. Unable to even cry the child had been reduced to moaning feebly until one day it just passes away.\n\n\nThe rescuers re-gather and prepare to leave. They have decided they can take twenty-one people with them: weak teamsters Noah James and John Denton, women Margret Reed, Philippe Keseberg, Doris Wolfinger and Eliza Williams and fifteen children. The remaining men (George Donner, Patrick Breen, Louis Keseberg and Donner wagon-driver Jean Trudeau) have chosen to stay so that the women and children can leave in safety. More help is on it’s way to rescue them but if you truly insist you will be allowed to accompany the First Relief down.\n\n\nWhat do you do?\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 1, "num_sentences": 20, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Building a lean-to on the other side of the Breen Cabin to the Keseberg’s you make yourself as comfortable as you can with blankets. Most of the settlers slaughter their remaining cattle and William Eddy takes his rifle with him most days on hunting trips, killing wolves, owls, ducks, squirrels and even a skeletal bear, the last nearly tearing him to pieces. Patrick Breen entertains himself by keeping a diary. Various efforts are made to cross the mountains but they all fail as it is impossible to battle through the snow.\n\n\nFinally Franklin Graves has the idea to make snowshoes to enable people to walk on the snow and with the help of Charles Stanton they begin manufacturing pairs at the start of December, a slow process. Everyone is hungry and cold now and every night you are chilled to the bone. Baylis Williams, one of the Reed’s wagon drivers is particularly suffering and one night he asks if he can have your blanket, promising to give you his to sleep under tomorrow night.\n\n\nWhat do you do?\n\n\n \n> You refuse\nYou refuse to let Williams have your blanket and the next morning he is found to have died in the night of cold. His death sends shock waves through the camp as everyone realises you may all die of cold if no help is fetched. By now twenty pairs of snowshoes have been made and no less than seven volunteers put themselves forward to attempt the perilous journey over the frozen passes to try and get help.\n\n\nThis group consists of William Eddy, Franklin Graves, Patrick Dolan (Patrick Breen‘s friend), Jay Fosdick (Grave’s son-in-law), William Foster (the man who accidentally shot William Pike), Donner teamsters Dutch Charley Burger and Antonio, Sarah Fosdick (Jay Fosdick’s wife), Sarah Foster (William Foster’s wife), Mary Graves (Franklin’s adult daughter), Amanda McCutchen (William McCutchen’s wife), Harriet Pike (William Pike’s widow), Lemuel Murphy (who is twelve) and William Murphy (who is ten). The journey will be dangerous and extremely risky but you can either volunteer or sit tight in the camp.\n\n\nWhat do you do?\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 111, "num_participle_phrases": 2, "num_sentences": 14, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "After falling back to sleep, you're rudely awaken by the telephone ...\n\nRING! RING! RING! RING! RING! RING!\n\nWho on earth could be calling at 8:30 in the morning on a saturday? Probably a telemarketer ...\n> You ignore the phone\nYou let the answering machine pick up the phone and once again there is peace in the house. No loud phone ... or ....\n\nRING! RING! RING! RING! RING! RING!\n\nArgh! Why won't they let you sleep?!?!", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 24, "num_participle_phrases": 1, "num_sentences": 17, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "Another uneventful day at work. After getting home and eating dinner and watching TV, you get ready for bed. You fall asleep and are a ....\n> You ... Heavy sleeper\nAs you snooze, you're awaken by a girl-like shriek:\n\nEeeaaaahhh!\n\nIt was Alex, and he's fallen down on the floor. You jump up and ask what is wrong. He says that he swear he saw someone standing in the office, by your new artifact.\n\nHe gets back up and takes another look -- nothing. \"Heh,\" he says nervously, \"amazing what you see when you're half asleep.\"", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 21, "num_participle_phrases": 1, "num_sentences": 10, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "The rest of the weekend was fun and relaxing, but nothing to write an adventure game about. You did find a few hours of free time while Alex was busy at work. During those few hours, you ...\n> You ... Surfed the net\nIt's amazing how much time flies while you're surfing the net. It's not like you really find anything new, but it's always entertaining. Before you know it, it's Sunday night, and time for bed.\n\nAs you and Alex get ready for bed, Alex complains that two of the fish died.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 6, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "The rest of the weekend was fun and relaxing, but nothing to write an adventure game about. You did find a few hours of free time while Alex was busy at work. During those few hours, you ...\n> You ... Researched the artifact\nYou grab the artifact and fire up google.\n\n\nWhat do you want to know?\n> You what is a Shabti?\nShabti or Ushabti (Egyptian language) is a funerary figurine which served as a dead man's deputy in order to do labor for him, mostly agricultural, in the afterlife. They existed between the Twenty-first dynasty of Egypt and the end of the First Intermediate Period.", "evaluation": 6, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 1, "longest_sentence": 42, "num_participle_phrases": 0, "num_sentences": 7, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You grab the artifact and fire up google.\n\n\nWhat do you want to know?\n> You what's with the headdress?\nYou can't really find anything of note about this figure's headdress. From what you remember, you don't normally see a statue with a headdress but no beard, especially from this time period.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 1, "longest_sentence": 25, "num_participle_phrases": 0, "num_sentences": 5, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You grab the artifact and fire up google.\n\n\nWhat do you want to know?\n> You what does the inscription mean?\nThe inscription is very difficult to make out, and you can't translate it at all. Normally, spell 472 from the sixth chapter of the Book of the Dead is inscribed in full on Shabtis:\n\nIllumine the Osiris NN, whose word is truth. Hail, Shabti. If the Osiris NN be decreed to do any of the work which is to be done in the Khert-Neter, let everything which standeth in the way be removed from him - whether it be to plough the fields, or to fill the channels with water, or to carry sand from (the East to the West). 'Here am I', you shall say, 'I shall do it.'\n\nThe only word you can make out in the inscription is Burden.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 7, "longest_sentence": 64, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (7) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You grab the artifact and fire up google.\n\n\nWhat do you want to know?\n> You enough Research ...\nHow time flies when you're researching. Before you know it, it's Sunday night, and time for bed.\n\nAs you and Alex get ready for bed, Alex complains that two of the fish died.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 18, "num_participle_phrases": 1, "num_sentences": 7, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "Pressing on you initially make good progress, reaching the summit of the Sierra Nevada Mountains after one day’s travel. Charles Stanton who has been exerting himself a great deal in making the snowshoes begins to suffer from snow blindness and fall behind. By the fifth day there is very little food left and everyone is exhausted. Stanton declares he is unable to walk and sitting by the fire calmly smoking his pipe he tells the rest of your group to go on without him. After a few moments hesitation the group resume their journey.\n\n\nWhat do you do?\n\n\n \n> You head on with the others\nCharles Stanton is left behind and you continue to resolutely press on for another three days, William Eddy finds his wife has secretly packed some bear meat in his bag and shares it with the rest of you. After that there is nothing to eat and soon the talk is becoming increasingly wild, people proposing that some members of the group be killed for food or that they turn back to the camp. All the women and William Eddy are determined to keep going but all the rest want to stop.\n\n\nAs you are arguing a snowstorm catches you all out in the open. Immediately you and your companions gather together for warmth and wrap yourselves in blankets but it is no good. The young Mexican teamster Antonio dies first, perishing without a sound. Franklin Gardner, in his late fifties, succumbs next. He lies very still, barely moving and Eddy tells him he is dying. Gardner replies he does not care and urges his daughters Sarah and Mary to eat his body after he dies. He expires soon after. As the cold increases you feel an increasingly irrational urge to run out into the snowstorm and hunt for food.\n\n\nWhat do you do?\n\n\n \n> You leave the group to search for something to kill\nThere is nothing you can do. Losing all control of yourself you race out into the snow. Immediately you lose sight of your companions and never find them again. You stagger on until you collapse and half-buried by the fast-falling snow you never get up again.\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 47, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Charles Stanton is left behind and you continue to resolutely press on for another three days, William Eddy finds his wife has secretly packed some bear meat in his bag and shares it with the rest of you. After that there is nothing to eat and soon the talk is becoming increasingly wild, people proposing that some members of the group be killed for food or that they turn back to the camp. All the women and William Eddy are determined to keep going but all the rest want to stop.\n\n\nAs you are arguing a snowstorm catches you all out in the open. Immediately you and your companions gather together for warmth and wrap yourselves in blankets but it is no good. The young Mexican teamster Antonio dies first, perishing without a sound. Franklin Gardner, in his late fifties, succumbs next. He lies very still, barely moving and Eddy tells him he is dying. Gardner replies he does not care and urges his daughters Sarah and Mary to eat his body after he dies. He expires soon after. As the cold increases you feel an increasingly irrational urge to run out into the snowstorm and hunt for food.\n\n\nWhat do you do?\n\n\n \n> You sit tight\nIt is a miserable Christmas. All day the snowstorm rages and you are convinced that all of you will die out here. Patrick Breen’s friend Patrick Dolan goes next. He becomes delirious with hunger, tearing off his clothes and racing out into the storm: it is with great difficulty that William Eddy gets him under control and physically forces him back. He is held down until he becomes increasingly quiet and eventually dies. Poor Lemuel Murphy dies next: he showed great courage and endurance for a boy of twelve. Like Dolan he becomes delirious and his sister Sarah Foster tries to distract him with a story about the moon, tears in her eyes. Eventually he too slips away into the endless night.\n\n\nThe cold is overwhelming you and you want to do nothing but shut your eyes. It occurs to you that if you can just get some sleep you will feel stronger when you wake up and better able to handle the cold, which is piercing your bones like a knife.\n\n\nWhat do you do?\n\n\n \n> You shut your eyes\nThe darkness overwhelms you but you couldn’t care less. Everything is numb, faded and blurred and all you want to do is sleep. So you shut your eyes and drift down, down into the darkness and escape from this world of pain and terror.\n\n\n ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 1, "num_sentences": 29, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "James Reed is nothing if not thorough in his preparations and it is not until the second half of February that a dozen men, including you, Reed and William McCutchen set off from Johnson’s Ranch into the mountains. Making fairly good progress thanks to the fact the snow is beginning to thaw you encounter the First Relief returning down the mountain. Reed gives a cry of joy when he sees his wife Margret and several of their children and races forward to embrace them.\n\n\nYou swiftly learn some very worrying things: at the camps in the mountains the remaining members of the Donner Party are dying steadily from hunger, just coming down the mountain wagon-driver John Denton and child, Ada Keseberg, died while travelling with the First Relief. Nineteen survivors remain with the First Relief but many more are still in the mountains, including two of Reed’s children. William McCutchen learns that his infant daughter Harriet died in the mountains and takes the news hard.\n\n\nWhen you reach a huddle of cabins in the snow-covered wilderness on the first day of March the first person you meet is Reed’s daughter Patty, sprinting towards her father they embrace with shouts of joy. A few other figures emerge from the cabins including Patrick Breen and Louis Keseberg, altogether there are nineteen people still living in the cabins around Truckee Lake and about a dozen down at Alder Creek including George Donner. Staying only a day you gather together seventeen survivors, all you can take out. There is some discussion and it is agreed to leave a man or two to help the thirteen being left behind, especially those at Alder Creek.\n\n\nWhat do you do?\n\n\n \n> You volunteer to stay behind and help the remaining survivors\nStaying with George Donner, his wife Tamzene, their daughters Georgia, Frances and Eliza as well as Jacob Donner’s widow Elizabeth and her sons Lewis and Samuel you help Nicholas Clark and Jean Baptiste look after them. Clark, like you, is a fellow rescuer and in good health but Baptiste is weakening. The whole party are in desperate danger, in one day both Elizabeth and her son Lewis die and to your horror pieces of flesh are cut off them and eaten by the starving children and adults.\n\n\nFortunately days later a third rescue party arrives led by William Eddy and William Foster. They inform you just three people remain alive up at the Truckee Lake camp and they have come to help those who can walk leave. Though Mrs Donner is in good health George Donner is bed-ridden with an infected hand and Tamzene refuses to leave him. Instead she asks the group to take her three daughters to safety. Jean Baptiste and Nicholas Clark take this opportunity to leave too, the latter carrying a backpack of goods purloined from the Donner’s. A fourth child, Simon Murphy, complete your little party (Samuel Donner is too weak to be carried down) and you set off. The last thing you hear is Tamzene Donner calling out to you to make sure her children reach safety.\n\n\n \n> You to safety...\nYou join the Relief and exhausted and weary you stumble down through the mountains with the relief party, relieved to have survived for such a long time in the mountains. The snow is melting all around you and it takes just a week to make it to Johnson’s Ranch, the start of civilization in California. There you find most of the other survivors of the Donner Party and rest and recover your strength for a few weeks. At the start of April William Foster begins organising a final rescue mission to go into the mountains and try to bring down those five people: George Donner, his wife Tamzene, their nephew Samuel, Lavaniah Jackson and Louis Keseberg. You are not keen to return to the mountains so soon after escaping but if you are willing you can join the expedition or remain at Johnson’s Ranch.\n\n\nWhat do you do?\n\n\n ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 52, "num_participle_phrases": 3, "num_sentences": 28, "is_complex": true, "reasons": ["Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Each member of the Snowshoes Party is given enough food for six days (at least enough for a few bites each day) and a pair of snowshoes. It is quickly discovered that William Murphy cannot keep up and he is sent back to the camp with Dutch Charley Burger, a little chunky man who is not built for this sort of activity. If you want to turn back now this is your last chance, otherwise you’ll have to risk the dangers of the snow-filled passes.\n\n\nWhat do you do?\n\n\n \n> You turn back to the Alder Creek Camp\nYou make yourself as comfortable as you can in the Teamsters Tent but it is very crowded there: not only are there too manypeople in too small a space but one of the Reed’s Teamsters Milt Elliott is visiting you as well. A snowstorm blows over the Mountains and it brings death with it. Jacob Donner is the first to succumb. He dies while sitting at a table, his head bowed in his hands, the very picture of despair. Donner’s death is just the beginning.\n\n\nSamuel Shoemaker, a teamster for the Donner’s dies next and he is soon followed by Joseph Reinhardt. Knowing he is dying Reinhardt confesses in front of you, Doris Wolfinger and George Donner that he shot and killed Mr Wolfinger but that he regrets it. He never explains why and the confession is of little comfort to the poor widow. James Smith, a teamster who actually works for the Reeds but has somehow wound up at the Donner Camp dies of the cold too. That night with the winter breeze piercing your body to the core you are struck by the urge to walk out into the cold and end it all rather than suffer this slow and lingering demise.\n\n\nWhat do you do?\n\n\n \n> You walk out into the cold\nThere is a fifth victim of this snowstorm. Numb with cold, pale with hunger and wrapped in your blankets you stagger out into the snow. Quickly the relentlessly falling white ice overwhelms you: cold permeates every part of your body and your body is found the next morning.\n\n\n ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 54, "num_participle_phrases": 1, "num_sentences": 19, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "A strange rattling sound pulls you out of your thoughts. It's coming from the pipe over the woman's head, but nothing but the noise seems to be coming out. Looking back at Monica, you notice that there is actually an envelope sitting on the ground near her feet.\n\nYou pick it up, eyeing her as she struggles against her binds before opening up the envelope and pulling out a newspaper clipping. Recognizing Monica's face on the article, you read over it quickly and feel your blood start to run cold. According to the article, Monica was part of a scandal in CPS where certain caseworkers had accepted bribes. Had she possibly taken a bribe to write off the allegations against your parents?\n\nA small flashcard behind the newspaper article is written in the same handwriting as the other notes you have found so far.\n\nLet her drown in the money she valued over the welfare of children or pay the price to forgive her.\n\nTo your surprise, a small key is taped to the back of the card. Though, you aren't so sure she deserves to be set free. She could have saved you from years and years of hell. But, she had left you to rot for cash? She was as much of a monster as your stepfather.\n\nA metallic clacking sound catches your attention and brings it back up to the pipe. Something clatters down the pipe then falls down, landing on Monica's head before bouncing to the floor. Crouching down, you pick up what looks like a penny. It is hot to the touch, almost enough to burn. Another one comes clattering down the pipe, but this one lands on the floor and splatters slightly, halfway melted down.\n> You do Nothing\nYou aren't sure what is about to happen, but Monica hadn't given much thought to what would happen to you when she had left you with your family instead of removing you. Bribe or not, she could have saved you and she didn't. Why should you do any differently for her?\n\nStepping back a bit, you watch as she continues to struggle against her bindings to no avail. The sounds coming from the pipe get louder with the occasional half melted coin dropping down it. One lands on her head, the melted copper burning into her skin and making her howl through the gag in a mixture of pain and panic.\n\nSuddenly, you hear a very different sound coming down the pipe and jump a bit as a stream of molten copper suddenly falls from the pipe. It splatters onto Monica's side, burning into her shoulder and arm. She shrieks into the gag, struggling in an attempt to move the chair she is stuck in. It is secured in place, as is she.\n> You let Her Die\nYou continue to watch as Monica writhes about in pain from the burning of the molten metal landing on her. Another large glob of the stuff falls from the pipe, this time splattering onto her lap. The melted down pennies look oddly pretty you have to admit. A warm glowing color, like the shiniest new penny you have ever seen. But, Monica's thrashing and screaming as it burns through her clothes and skin like acid makes it hard to appreciate the color of the stuff.\n\nStill, you can't help but feel a little warm inside at the scene unfolding in front of you. She deserves this. And now she can't let any other children down like she did you. In fact, she'll never let anyone down again after this.\n\nYou watch in awe as a flood of molten copper pours out of the pipe, completely dousing Monica from head to toe in the stuff. She stops screaming, going oddly quiet as her body twitches under the liquified metal as smoke rises up from it. A moment later she goes still, the smell of her burnt skin and still cooking flesh mixing the scent of the molten copper in the air.\n\nAnother door opens in the far side of the room. You don't look back as you head out.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 42, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "You try to guage the distance between yourself and the note then make a jump for it. The nails rip into your feet on the landing, but the momentum lets you pull your feet up from the nails quickly enough. The pain shoots up your legs as you stand on your bleeding feet, but at least you made it past the bed of nails hiding beneath the floor. You pick up the card and read it, surprised that is much more straightforward than Forrest's. According to the note, all you have to do is press the button to speed up the bolts being drilled into their skulls. Both of them have their own button welded onto the metal sheet on the wall of the cage facing you. It must be remotes. Your mother's name, Karen, is on the left and your step father's name is on the right. You could kill one to save the other... Or both.\n> You kill Them Both\nLooking at the two buttons, you can't help but think about how both of them deserved to die. They had both worked together and destroyed your childhood. Both had hurt you in different ways. And neither of them had ever faced any sort of consequence for it. Until now at least.\n\nYou press both of the buttons at the same time before peering around the metal sheet to see into the cage. Greg has Karen pinned, trying to get to the fishing line in her mouth. But, now both of the devices around their heads suddenly begin to drill the bolts into their temples at an enhanced rate.\n\nGreg falls backward from the pain, thrashing about as the bolts drill through his skull with a sickening sound. Your mother falls over as well, screaming as the bolts pierce through her skull bone and into her brain. Their bodies go into convulsions shortly after, bringing silence to the room broken only by the sound of the drill turning the bolts and their limbs kicking about.\n\nFinally, the bolts are all the way in and the devices fall silent, as do their convulsing bodies go still. Blood trickles from their noses and foam from their mouths. Both dead as far as you can tell.\n\nA door opens up in the corner of the room, beckoning you to leave this tomb. They deserved this. A pedophile and a worthless mother that let it happen. They belonged together in here. Now you can leave them to rot.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 31, "num_participle_phrases": 3, "num_sentences": 28, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You stare in awe at the swirling mass as it suddenly flies away from you, past the open gate and into the darkness.\n\nWhat the... you think. .\n\nAfter a few minutes you holster your gun and contemplate on what to do next.\n\nSuddenly from a short distance you hear...\"Find my bride...or I will never leave you...my sweet.\"\n\n \n> You use your flashlight and follow the noise.\nTurning on your flashlight, you make your way past the gate and into the darkness. A few feet past the gate, you see something shining on the ground. At closer inspection, you see that it's a pocketwatch.\n\nYou pick it up and examine the exquisite artwork put into the dark bronze cover.\n\n\"It's very beautiful.\" you think.\n\nTICK, TICK, TICK...\n\nAlthough it's looks very old, it seems to still function!!\n\nYou push a small button next to the winding wheel and the cover flies open showing the face of the watch. Inside the cover is an old sketch of a man and woman...one black and one white. \n\n\"What a cute couple. \" you say softly.\n\nSadness seems to pour over you as you hear the faint buzzing of the bees.\n\nQuickly, you shine your flashlight up ahead and make out the cloaked figure standing next to a large tree. The buzzing is coming from a large bee hive hanging from one of the branches.\n\n\"It is midinight!\" cries the voice. You have until dawn to find me my bride.\n\nYou look down at the watch and notice the minute hand move over the twelve.\n\n\"Follow this trail into another dimension, a dimension I cannot travel. Find my bride...or live with me forever.\"\n\nThe figure dissapears. You shine the light to the right of where the figure once stood and find a dirt trail that leads over the hill the tree stands on.\n\n\"Let's go find this guy a bride.\" you say.\n> You follow the trail.\nFollowing the trail is quite easy to do since all of the bees lead you to where you need to go. Your trusty flashlight does the job but soon the night begins to break away and a hint of sunlight reaches over the horizon.\n\nSoon, you don't need the flashlight at all...everything seems to be moving at a fast pace. You notice a jack rabbit dart past you on the trail but everything around it seems to blur. Realizing you have focused on the buzzing bees the whole time, you start to look around you.\n\nEverything is moving at a fast pace yet nothing moves at all.\n\nYou stop as the bees surround your head and then dart away. You are standing in the middle of a ghost town. A few old buildings make up what is left of a town that looks like it came out of an old western.\n\nIn front of you an old saloon. The door to the saloon swing in and out with the wind.\n\nThings are moving normal now. You are drawn to the old saloon.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 2, "num_sentences": 45, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Before you can even put your hand on the door knob, something or someone breaks through the door pushing you violently back into the video cameras. Sparks fly all around as a menacing figure holding a chainsaw stands about 5 feet away.\n\nBRAAAAAAAAAAAAAA!!!!! the chainsaw sputters. The figure wears a grotesque pig mask two or three sizes too big for it's body. It wears denim overalls and a red long sleeved shirt. The outfits you usually see farmer's wear.\n\nYou can hear muffled laughter coming from under the mask as the thin figure start to swing it's saw in a criss cross motion toward you. You try to run back toward the front office but it takes a second to get your feet to follow your commands.\n\nThe pig man barely nicks your shirt when the chainsaw comes in contact with a video monitor and then sputters to a stop. The pig man tries to start his saw again still laughing from under the mask.\n\nThis is your chance to act!!!\n\n \n> You run directly at the pig man!!\nWithout hesitation you run directly at the pig man as it tries to start the chainsaw. You tackle it to the ground and the pig mask goes flying off the head of what seems to be a man in his late 50's or early 60's.\n\nHis face is stuck in a contorted grimace as he hits the ground with you on top of him. He begins to laugh as his bloodshot eyes start to dart in your direction. You make a fist out of your right hand and without even thinking, send it crashing into the nose of the laughing, old man.\n\n Blood begins to flow freely form both nostrils as he continues to laugh at you. He raises on finger toward you in a mocking manner. At this time you realized you are going to need something more to finish him off.\n\nWhat could finish off this crazy old coot?\n> You hit him over the head with a video monitor?\nAs you go to grab a nearby video moniter, you start to feel very tired. The monitor seems to get very heavy as you pull the wires away and try to lift it over your head to finish off the old man.\n\nSoon your eyes are unable to focus and you drop the monitor to the ground.\n\nThe last thing you can make out is the old man slowly getting back to his feet and putting on the pig mask. His laughter echoing in your ears.\n\nYou black out!!", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 1, "num_sentences": 28, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Without hesitation you run directly at the pig man as it tries to start the chainsaw. You tackle it to the ground and the pig mask goes flying off the head of what seems to be a man in his late 50's or early 60's.\n\nHis face is stuck in a contorted grimace as he hits the ground with you on top of him. He begins to laugh as his bloodshot eyes start to dart in your direction. You make a fist out of your right hand and without even thinking, send it crashing into the nose of the laughing, old man.\n\n Blood begins to flow freely form both nostrils as he continues to laugh at you. He raises on finger toward you in a mocking manner. At this time you realized you are going to need something more to finish him off.\n\nWhat could finish off this crazy old coot?\n> You try to start the chainsaw and go \"Leatherface\" on him!!\nYou step over the laughing, old man and grab the chainsaw with both hands.\n\nBRAAAAAAPAAAAAAAPAAAAAA!!!! The chainsaw starts up after only one try. It takes a couple of seconds to wrench the saw out of the t.v. monitor but soon you turn and swing the chainsaw in the direction of the old man.\n\nThe old man's laughing face becomes one of sheer terror as you split his head wide open, blood flying everywhere painting the room deep red. It is you that has begun to laugh as the man's face becomes unrecognizable, his hands pumping into fists and finally releasing their grasps in the air and dropping to the ground. The chainsaw sputters to a stop halfway down the old man's face. The room suddenly becomes very quiet.\n\nYou finally stop and realize what you have done. After what has just happened, anything your grandfather has waiting for you doesn't seem all that interesting now.\n\nWhat should you do...\n> You head home and try to forget the whole thing.\nYou slowly pull out of the Motel's parking lot and back onto the interstate. You watch as the neon lights of the \"Motel Hello\" sign get further and further away.\n\n\"It feels good to be away from there\" you think as you sigh in relief.\n\nYour body starts to relax for the first time in hours and your heart rate starts to return to normal. You drive for seems like forever finding no signs or markings as to where you are. Nothing seems familiar on this road.\n\n \"Did I take a wrong turn somewhere\" you think as your eyes start to get heavy. Soon you start to nod off.\n\nYou wake up to a blaring horn and head lights coming right at you! You swerve out of the way just in time to hit a tree head on.\n\nBLAM!!!!!\n\nYou black out!!!!\n\n \n\"Dr. Tait, please come to room 315....Dr. Tait....room 315 please.\"\n\nWhoa, what a splitting headache you have. You go to open your eyes and you are met with bright lights. The bightness soon fades and is replaced by a man in a white lab coat and holding a small flash light.\n\n\"I see he is waking up.\" the man says in a British accent.\n\n\"Oh let me see!\" says another masculine voice close by you.\n\nSoon the face of your father is staring back at you. You smile as he smiles back. You try to speak but are unable. You try to move but cannot. Your father's face becomes very sad and a tear wells up in his right eye.\n\n\"Your paralized my boy, your dad blurts out and begins to cry uncontrollably.\n\nThe doctor returns in view and explains what happened in the crash. Something about severing your spinal cord and being permantly paralized.\n\nYou want to pay attention to what the doctor is saying but you can't because your eyes are fixated on the old man standing in the shadows of your hospital room. He begins to laugh uncontrollably as he points a boney old finger at you.\n\n \nTHE END\n\nYou have reached a \"MOTEL HELL\" ending. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 51, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You step over the laughing, old man and grab the chainsaw with both hands.\n\nBRAAAAAAPAAAAAAAPAAAAAA!!!! The chainsaw starts up after only one try. It takes a couple of seconds to wrench the saw out of the t.v. monitor but soon you turn and swing the chainsaw in the direction of the old man.\n\nThe old man's laughing face becomes one of sheer terror as you split his head wide open, blood flying everywhere painting the room deep red. It is you that has begun to laugh as the man's face becomes unrecognizable, his hands pumping into fists and finally releasing their grasps in the air and dropping to the ground. The chainsaw sputters to a stop halfway down the old man's face. The room suddenly becomes very quiet.\n\nYou finally stop and realize what you have done. After what has just happened, anything your grandfather has waiting for you doesn't seem all that interesting now.\n\nWhat should you do...\n> You try to contact the local authorities (well...it WAS self defense).\nDropping the chainsaw, you stumble out the front door of the main office and walk toward Interstate 666. You are still in shock as to what happened tonight.\n\n About a mile up the road you spot a phone booth with the light flickering on and off. You go inside, put a couple of coins in the slot and dial 911.\n\nAn operator picks up the phone and you burst into tears while explaining all that just happended.\n\nYou wait for the operator to respond but the phone seems to go dead.....then...\"I'm sorry. the operator finally states. \" I just don't believe you.\"\n\nYou are flabbergasted at the response.\n\n\"Excuse me?\" you say.\n\n\"Go back to the motel and you'll find that it never happened.......\" CLICK.\n\nYou run back to the motel and into the back office where the whole bloody mess took place.\n\nYou find NOTHING!!! Not a drop of blood.\n\nSuddenly , there is movement on one of the working video cameras next to the murder scene. You scream as you realize it's the pigman himself, waving a bloody chainsaw at the camera. He stops in time to remove the mask revealing a face you recognize.\n\n Your own.\n\nYou stare at yourself in the monitor, your face, contorted into a sinister grin from ear to ear.\n\nYou can't bear it anymore...your heartbeat races and you find it hard to breath all of a sudden.\n\nYou faint.\n\n \n> You is this the end?\nAmonia fills your nostrils and reality re-aquaints itself with you in a rush. You can hear clapping and cheering all around you.\n\nCould this all have been a crazy dream? you think.\n\n\"Where am I?\" you whisper.\n\nOpening your eyes, you find yourself on an ambulance stretcher in the parking lot of the \"MOTEL HELLO\" stage. An ambulance, two big semi trucks, and about 10 to 15 vehicles now litter the once eerie parking lot. Flood lights brighten the whole lot exposing at least 20 to 40 people clapping and cheering and pointing at you.\n\nYou notice your grandfather in the crowd also clapping although he looks like he is laughing at you a little bit. He doesn't look a bit sick.\n\nA man in a black leather jacket smiles and walks over toward you. A camera man follows him.\n\n\"We want to welcome you to a new reality show in which you have unknowingly been the star for the past hour.\" the man says.\n\nYou look up at him in confusion.\n\n\" The show is callled \" SCARED SENSELESS!\" he continues. \" It's kind of a game show to see how long it will take to scare someone into fainting.\" \" You have been chosen as the very first contestant of the first episode, and may I say, you did very well.\" he concludes.\n\nYour grandfather walks up beside you and gives a big hug and says laughingly, \"You got punked.\"\n\nYou soon realize the whole thing was a set up from the start and your grandfather was behind it all.\n\nHe bought a local TV studio and hired a top notch film, special FX, and stunt crews to put together the first episode. He used you as his first victim to see if his little reality show was gonna sink or swim.\n\nOH, IT SWIMS!...\n\nTwo weeks later the episode aires and it's an instant hit. Everyone loves it and you become somewhat of a celebrity.\n\nTwo weeks after that you are at home and opening your mail. You find a letter from your grandfather among other fan mail. Quickly opening the envelope you see a card with a ghost on the front and a check for the amount of $1 million. On the bottom of the card it says...\n\n Thanks for being such a great sport. Grandfather.\n\n \nTHE END\n\nYou have reached a \"MOTEL HELL\" ending.\n\n ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 68, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": " \"Amanda!\" you yell from the kitchen. \"I swear, if you don't turn the telly down, I will KILL YOU!\"\n\n\n The blaring from the living room drowns out her response, which drives you mad. You tap your foot impatiently. I will wait five seconds before I go in there, you tell yourself.\n\n\n One.....Two.....Three.....Four.....\n\n\n \"'Manda! I'm coming in there!\" You say furiously as you storm from the kitchen. The living room's lights are dimmed, so the glare from the telly makes you blink. Amanda is curled up on the couch, her eyes glued on the screen. Her red hair is a mess, and she is dressed in rumpled up pajamas.\n\n\n \"Amanda,\" you say as you grab the remote. \"You really need to stop this! Your head is going to explode from the sound.\"\n\n\n \"Shut it, Jess!\" Amanda shushes you. \"Turn it up, this is really important!\" You roll your eyes and listen to your roommate.\n\n\n The reporter is just finishing up a story. \"...and the residents of Greenwich should be more cautious. The number of robberies and break-ins have increased over the last two weeks. So, make sure to lock your doors when you leave to house.\"\n\n\n \"So?\" you say as you turn it off. \"It's just some robberies. Nothing unusual.\"\n\n\n \"But he said it was happening in Greenwich! That's here, in case you forgot!\" Amanda says as she gets up from the couch. She stretches, and walks with you to the front door. \"We have the same chance of getting robbed as anyone else here!\"\n\n\n \"'Manda,\" you turn around, exasperated. \"Who in creation would want to break into the flat of two twenty-year old women that can barely pay the rent? It's not like we have anything of value here.\"\n\n\n You grab your purse from the table by the door. Glancing into the mirror, you check to see that your hair is still in its place, and your mascara hasn't smudged. Pleased, you turn to Amanda.\n\n\n \"We have a telly, a microwave, a DVD player, and some jewelry upstairs, Jess!\" Her green eyes flash with fear. Amanda is always worried that someone would break into the flat that you share and steal everything you have.\n\n\n \"Oh, for God's sake. Listen to me. No one is going to rob us!\" You unlock the door. \"Right, I'm going out.\"\n\n\n \"Make sure you get some more apples. We're nearly out,\" Amanda reminds you.\n\n\n \"Yeah, don't worry. I'll remember.\" You walk into the hallway. \"Lock the door behind me!\"\n\n\n Your best friend lets out a retort as you close the door in her face. Time to go to town.\n> You going Shopping\n You walk down the street, carrying a bag of groceries. The car is just down the street. Thank God. Once again, you made the mistake to wear heels to the shop.\n\n\n Trying to shift your grip on the bag, you stop for just a moment. The bag is really heavy, since you decided to buy a few more things that you saw. You get a good grip just as a man runs straight into you.\n\n\n \"Oh, God!\" You moan as your bag falls to the concrete sidewalk at your feet. Something broke inside of it; you could hear the smashing sound. \"Thanks a lot! There's my week's pay, gone!\"\n\n\n You look up at the man who ran into you. \"Sorry! I am so sorry!\"\n\n\n He is in a tweed jacket, a striped shirt, and a bow tie. You can't see his face, since he is bending over the bag on the ground. You get down on your knees next to him. Sighing, you say, \"It's alright. Not your fault, anyway. I should have seen you coming.\"\n\n\n The man looks up at you, finally showing his face. All you think is, Blimey, he has a big chin. His eyes quickly scan you, sizing you up. \"What's your name?\" he asks.\n\n\n \"Jess. Jess Rowell.\" you say calmly as you pick up some apples. \"And, you are...?\"\n\n\n \"The Doctor,\" he says as he puts the now broken mug into the bag.\n\n\n \"Doctor who?\" you ask him.\n\n\n \"Just the Doctor.\" Finished, he stands up. You pick up your bag and get up.\n\n\n \"The Doctor?\" you muse. \"Well, Doctor, let me ask you this. Why were you running so fast?\"\n\n\n \"It's quicker than walking. Now, I really have to go. It's important.\" he explains. And, just like that, he's gone. You can see his head in the crowd before that disappears as well.\n\n\n You walk towards the car. Might as well go home.\n> You previous Page\n \"Amanda!\" you yell from the kitchen. \"I swear, if you don't turn the telly down, I will KILL YOU!\"\n\n\n The blaring from the living room drowns out her response, which drives you mad. You tap your foot impatiently. I will wait five seconds before I go in there, you tell yourself.\n\n\n One.....Two.....Three.....Four.....\n\n\n \"'Manda! I'm coming in there!\" You say furiously as you storm from the kitchen. The living room's lights are dimmed, so the glare from the telly makes you blink. Amanda is curled up on the couch, her eyes glued on the screen. Her red hair is a mess, and she is dressed in rumpled up pajamas.\n\n\n \"Amanda,\" you say as you grab the remote. \"You really need to stop this! Your head is going to explode from the sound.\"\n\n\n \"Shut it, Jess!\" Amanda shushes you. \"Turn it up, this is really important!\" You roll your eyes and listen to your roommate.\n\n\n The reporter is just finishing up a story. \"...and the residents of Greenwich should be more cautious. The number of robberies and break-ins have increased over the last two weeks. So, make sure to lock your doors when you leave to house.\"\n\n\n \"So?\" you say as you turn it off. \"It's just some robberies. Nothing unusual.\"\n\n\n \"But he said it was happening in Greenwich! That's here, in case you forgot!\" Amanda says as she gets up from the couch. She stretches, and walks with you to the front door. \"We have the same chance of getting robbed as anyone else here!\"\n\n\n \"'Manda,\" you turn around, exasperated. \"Who in creation would want to break into the flat of two twenty-year old women that can barely pay the rent? It's not like we have anything of value here.\"\n\n\n You grab your purse from the table by the door. Glancing into the mirror, you check to see that your hair is still in its place, and your mascara hasn't smudged. Pleased, you turn to Amanda.\n\n\n \"We have a telly, a microwave, a DVD player, and some jewelry upstairs, Jess!\" Her green eyes flash with fear. Amanda is always worried that someone would break into the flat that you share and steal everything you have.\n\n\n \"Oh, for God's sake. Listen to me. No one is going to rob us!\" You unlock the door. \"Right, I'm going out.\"\n\n\n \"Make sure you get some more apples. We're nearly out,\" Amanda reminds you.\n\n\n \"Yeah, don't worry. I'll remember.\" You walk into the hallway. \"Lock the door behind me!\"\n\n\n Your best friend lets out a retort as you close the door in her face. Time to go to town.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 25, "num_participle_phrases": 1, "num_sentences": 147, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Orvyn meets you at the edge of camp. A priest and a warrior, an Eriu and a Christian, Orvyn has been your stalwart follower and friend for nearly two decades.\n\n\nYou both clasp hands firmly and grin, filled with pre-battle adrenaline. Although Orvyn is not technically in command of your men, you have left your normal commander, Garyn, back at home to guard your wife and children with a skeleton crew.\n\n\nWith Garyn away, Orvyn is stepping in. He is a good commander for battles; he is amicable and courageous, but also capable and firm. In peacetime he would lack the rigid authoritarianism necessary for drilling the men, but right now they need a man to keep them confident. Orvyn inspires confidence; he isn't especially tall, but he is solidly built and a force to be reckoned with.\n\n\nHis beard and hair are both jet black, and both are kept in place by various bone rings. That, and his sparkling green eyes, give him a look of mad fanaticism that men are all too happy to follow.\n\n\nYou provide the encouragement, and Orvyn provides the fire. Together you are a killing force. Orvyn fingers the axe at his belt restlessly.\n\n\n\"Should we go to the shieldline?\"\n\n\nThere is still probably an hour or more before the two armies actually meet, as men are ever reluctant to face a shieldwall, but being early couldn't hurt.\n> You have some time, let's talk\nYou shrug\n\n\n\"We still have some time.\"\n\n\nYou find a moist log and sit down. Orvyn follows your lead and seats himself on a campstool taken from a nearby firepit. He cracks his knuckles\n\n\n\"So?\"\n\n\nYou stretch, mailshirt shimmering\n\n\n\"I just wanted to talk\"\n\n\n\"About?\"\n\n\n\"The weather of course\"\n\n\nOrvyn looks at you quizically, and you roll your eyes\n\n\n\"I meant the battle. I wanted to talk about the battle\"\n\n\nOrvyn touches the hilt of his axe\n\n\n\"Mm. I might have preferred a conversation on the weather\"\n\n\nYou spread your palms\n\n\n\"Sorry, just this; do you think that we can win?\"\n\n\nOrvyn shrugs\n\n\n\"Do you?\"\n\n\nFor a while you sit in silence. Neither one of you is willing to speak. You grit your teeth angrily\n\n\n\"I was hoping for some encouragement. This is definitely not helping either of us. Come on, let's go to the front.\"\n\n\nOrvyn nods, and helps you up from your log\n\n\n\"Alright, let's go then\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 54, "num_participle_phrases": 1, "num_sentences": 25, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Acwellen continues to stare into the flickering glow of the burning town. His face is stony, unfathomable. You turn to leave, picking your way through a patch of muck gingerly. Pressing down with your foot, you assess the ground. Certain patches are dry, but the soil is perilously loose. All it will take is a night of rain to turn the battlefield into a muddy hell. Well, you think to yourself, at least the mud will hurt the Normans worse than us.\n\n\n\"Aethelwulf!\"\n\n\nA voice interrupts your musings.\n\n\nA very familiar voice, deep and booming. It is the voice of Harold, your king.\n\n\nAt just under six feet, he stands a head taller than most, and is just on par with yourself. Both his beard and hair are a fiery orange, and both are thick and wild. His chest is broad and his body muscular, but you notice a distinct bulge in the leather jerkin around his midriff; his infamous love of revelry has not gone unpunished.\n\n\n\"Aethelwulf, you canny bastard!\"\n\n\nHe bellows, grinning and thumping you on the back.\n> You say \"My liege\"\nInclining your head respectfully, you murmur solemnly\n\n\n\"My liege\"\n\n\nKing Harold laughs madly, and then punches you light-heartedly on the shoulder\n\n\n\"You always were a mannerful bastard, Aethelwulf!\"\n\n\nHe chuckles, long and low.\n\n\n\"But come, I haven't seen you since our last battle! That was two bloody months ago, near as! Where've you been! Avoiding me, have you?\"\n\n\nYou laugh, your respectful tone undone by his amicable nature.\n\n\n\"If I went to another feast of yours, I wouldn't fit into my mail\"\n\n\nHe shakes his head ruefully\n\n\n\"You should learn to unwind more! Live your life, you know? Speaking of, how's your wife?\"\n\n\nYou nod solemnly\n\n\n\"She fares well, and yours?\"\n\n\nHarold snorts derisively\n\n\n\"Fat and ugly, as always. Ah well, that's what tavern girls are for, eh?\"\n\n\nHe grins and nudges you with his shoulder; you shrug. Harold notices your expression and laughs again\n\n\n\"As chaste as a damned priest! Ah well, we'll break you in eventually.\"\n\n\nAgain you shrug. You and Harold have very different views on the matter, he won't change, nor will you. The best course, you decide, is to skate around the issue altogether. Nodding towards the hill, you speak seriously\n\n\n\"What do you make of our defenses?\"\n\n\nHarold frowns, his earlier humor gone. He throws up his hands irritably.\n\n\n\"My Kingdom depends on a hill and five thousand farmers\"\n\n\nYou shake your head\n\n\n\"Five thousand farmers and three thousand warriors\"\n\n\nHarold nods\n\n\n\"Aye. True enough. We'll make this William pay for every inch, if nothing else\"\n\n\nHe squints at the hill in the fading light\n\n\n\"The scouts say William has four thousand cavalry\"\n\n\nYou shake your head decisively\n\n\n\"No cavalry in the world can break a strong shieldwall\"\n\n\nHarold laughs bitterly\n\n\n\"Our shieldwall isn't strong! It's weak! Half of the bloody farmers don't even own shields! Goddamned useless bastards!\"\n\n\nSurveying the hill thoughtfully, two plans come to mind;\n\n\nYou could craft wooden stakes and plant them along the hill, disorganizing the horse charge.\n\n\nOr you could create makeshift shields for the conscripts, to help them hold the line.\n\n\nThe carpenters will only have enough time to do one of the two tasks, you must choose which one you believe is more strategic. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 7, "longest_sentence": 66, "num_participle_phrases": 2, "num_sentences": 46, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (7) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "Gently, you place your hand on his shoulder and speak softly\n\n\n\"I'm sorry for your loss. I cannot imagine the pain of losing a son, but I am sure he looks down on you from heaven.\"\n\n\nAcwellen's gaze remains fixed on the burning town, and his face is still set in a mask of stone, but his cheeks are streaked.\n\n\n\"Thank you\"\n\n\nHe exhales shakily, opens his mouth to say something else, then closes it and remains silent, yet the words are plainly on his mind, trying to slip free like hounds on a leash. At last he speaks, grim and quiet, little more than a whisper.\n\n\n\"Can we win this battle?\"\n\n\nThe question hangs there for an eternity, all the fear and anxiety of the English army expressed in the musings of one broken man.\n> No\nHidden by the dense screen of trees, twelve thousand Norman warriors wait. Each one is battle ready, and battle hardened; professional killers. Within your camp waits fewer than eight thousand men, but of those eight thousand only three thousand can be trusted. The rest are just farmers, weary and ill-disciplined. Even with the high ground, these numbers are far too slanted.\n\n\nYou know it with a dull certainty; only death awaits you here.\n\n\nAcwellen is still looking at you, waiting for a response. Your mouth moves of its own accord, the words escaping in a wisp of breath.\n\n\n\"No.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 43, "num_participle_phrases": 2, "num_sentences": 15, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "All around you is the smell of warfare. Acrid smoke from the campfires, piss and refuse from the latrines, sweat from the men.\n\n\nAnd fear. You smell that too.\n\n\nThese men have reason to be afraid. You have spent the last few months fighting King Harold's enemies, only to march double-time to confront his most dangerous yet; William of Normandy. His army is camped below, twelve thousand men strong, in comparison to your eight thousand. There is reason to be afraid. Are you afraid? No, you affirm decisively in your mind. You are not afraid. You are Lord Aethelwulf, The Lord In The North, King Harold's most trusted advisor, and the veteran of a hundred battles. Why should you be afraid of an army of ragtag Normans who come to die on your sword?\n\n\nShaking such doubts from your mind, you stride purposefully through the bustle of the camp, intent on checking on the forward defenses. A pair of giggling urchins weave nimbly around you and a staggering drunk lurches out in front of you, notices your sparkling chainmail armor and backs away, apologizing profusely. Striding onward towards the edge of the English camp you pass the watchful gaze of the sentries unchallenged and stand at the upper slope of the hill.\n\n\nYou are not alone. Another man sits on the hill, wreathed in the shadow of the setting sun. Drawing closer you recognize him as Acwellen, a minor lord, but stalwart fighter. His face is stone, his jaw grimly set and his eyes staring out at the horizon. Looking over his shoulder you see the black smoke smearing the red evening sky. In the distance the town of Hastings burns. In the blurry uncertainty of the setting sun, you cannot tell if the glisten at his eyes is tears or just the sparkle of dying sunlight. Acwellen's son, you remember, was put in command of Hasting's garrison.\n\n\nAbove the treeline you can just make out the crackle of flames. Hastings burns.\n> You remind him his son could be alive\nAdamantly, you grip him by the shoulder and turn him to face you. Kneeling, you look him in the eyes, grasping his shoulders with sudden ferocity.\n\n\n\"Listen to me Acwellen! Your son may not be dead. Every hour men from the garrison at Hastings enter our camp. There are survivors. Do not give up hope so soon\"\n\n\nAcwellen sighs raggedly, and seems about to disagree, but instead nods fiercely.\n\n\n\"Yes. You're right. I cannot give up hope, my son... my son could still be out there\"\n\n\nHis conviction appears slight, but at least you have gotten his attention away from the blaze of Hastings' buildings. Acwellen exhales shakily, opens his mouth to say something else, then closes it and remains silent, yet the words are plainly on his mind, trying to slip free like hounds on a leash. At last he speaks, grim and quiet, little more than a whisper.\n\n\n\"Can we win this battle?\"\n\n\nThe question hangs there for an eternity, all the fear and anxiety of the English army expressed in the musings of one broken man.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 45, "num_participle_phrases": 1, "num_sentences": 40, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "After Reed and Herron leave the Donner Party’s situation continues to deteriorate. Indians shoot arrows at William Eddy and William Pike when they are hunting away from the main party and both are lucky to escape unhurt. Louis Keseberg irritated by his elderly wagon-driver Hardcoop’s increasing complaints orders him out of his wagon and snaps at him to walk. Hardcoop manages keeps up for the first day but increasingly begins to lag behind. Without James the Reed family have to abandon another wagon and now many of the Party are on foot: a dangerous situation to be in with so many hostile Indians about. At noon you see Hardcoop, now a long way behind, collapse and crawl under the shade of some bushes.\n\n\nWhat do you do?\n\n\n \n> You grit your teeth and press on\nThat day’s journey is a difficult one and that night Hardcoop fails to rejoin the group, William Eddy and another man do go out to look for him but return without him after a few hours. Without food and water and surrounded by hostile Indians there is little chance that the old man is still alive. Louis Keseberg is criticised by most of the group for forcing Hardcoop out of his wagon and Keseberg responds by angrily challenging anyone who doesn’t like him to a fight. The Party is beginning to tear itself apart.\n\n\nMoving on the next day you come across the skeleton of a settler killed by Indians, more horses are stolen and that night nineteen cattle vanish, stolen by Indians who occasionally fire arrows at your group from hiding in the rocks all around. Keseberg steps on a spiked tree stump and seriously injures his foot, making him more disagreeable, Indians make off with no less than twenty-one oxen the next day and William Eddy is forced to abandon his wagon.\n\n\nA week after Hardcoop’s death another wagon owned by a German called Wolfinger falls behind. Two other Germans called Joseph Reinhardt and Augustus Spitzer go back to help him. They are mean-looking fellows and for some reason both take their rifles with them when they go back. You don’t like the look of this but the other members of the Party appear not to see and continue struggling to get their remaining wagons to the Humboldt River.\n\n\nWhat do you do?\n\n\n \n> You go back to help Wolfinger\nLeaving your wagon you walk back on foot towards Wolfinger’s wagon. As you approach you hear the boom of a gunshot and see Wolfinger fall from his wagon to the ground. You cry out and both Reinhardt and Spitzer, their rifles raised, turn and see you. As you turn to run they both open fire with deadly accuracy. A bullet hits you in the back of the head, killing you instantly and you fall to the ground, murdered like Wolfinger for your money.\n\n\n \n\n \n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 47, "num_participle_phrases": 3, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Too many participle phrases (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "You awaken to some sunlight beams leaking in through the shed. You stretch and yawn as you look at the jars of preserves.\n> You have some preserves for breakfast\nYou eat some green beans, carrots, and applesauce. You figure this will be enough nutrients for now.\n> You look around\nYou look back to the other shelf and see it has some weird contents. Some sort flesh and meat compositions that repulses you. You don't wanna know if its animal or...something else.\n> You check the hatch\nYou the hatch door wide open and look down into it. You see a few more shelves and notice that room leads further back. You feel a draft coming from that direction.\n> You exit the shed\nDeciding against jumping down into a creepy underground room, you open the shed door. As you eyes san the area, you recall generally where you need to go to get to Bright Meadow.\n> You get back on the road to Clayton\nYou walk down the country road and slowly scan your surroundings. Everything seems so silent. It's almost unnatural and surreal. \n> You continue down the road\nIt's been roughly an hour now and the sun is really shining down you. You are becoming a little parched and in need of refreshment.\n> You scan your surroundings\nTo the right there are fields that use to hold crops that are currently in decay. To the left there is a slightly decaying forest. \n> You walk left into the forest\nYou walk into the woods and sit on a rock between a group trees. You wonder if there is some form of running water somewhere in here. You notice there are small pebbles at your feet.\n> You pick up a pebble\nYou pick up the pebble and notice the ground if very dry. This makes you uncertain a water source could be nearby. You could try to go further into the forest or suckle on the pebble to create saliva to help your body sustain a bit longer.\n> You suckle on the pebble\nYou roll the pebble around in your mouth and your mouth begins to salivate.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 27, "num_participle_phrases": 1, "num_sentences": 29, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You roll the pebble around in your mouth and your mouth begins to salivate.\n> You head back to road\nYou continue down the road for another hour. You finally see a road sign saying \"Clayton 5 Miles\". This sparks a bit of joy in you. By this rate you'll definitely be there within an hour and half. Then to Bright Meadow within two to three hours.\n> You move forwards faster\nYour energetic boost pushed you further down the road. In the distance you spot an abandoned car.\n> You search vehicle\nYou look through the windows and don't see much left in the car. One of the side windows was broken open.\n> You get into the car\nYou immediately check for keys and they aren't in the ignition. You decide to search the car more.\n> You check the glove box\nYou open the glove box and it has papers in it. Mostly car insurance and information. \n> You check the backseat\nYou notice a dried blood stain on the back car seat. There is also some trash.\n> You check the floors\nYou scan underneath the front car seats and the floors. You find the car keys were just out of sight under the driver's seat. \n> You start the car\nYou try to start the car several times and nothing happens. You think of the possibility it needs gas and maybe they had spare gas in the trunk. \n> You pop the trunk\nYou press the button to unlock the trunk. It slowly lifts open.\n> You check the trunk\nYou get out of the car and walk towards the trunk.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 20, "num_participle_phrases": 1, "num_sentences": 26, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "You walk back into the store and find a few shirts that you tear and wrap around your chest. It helps you feel slightly better. But you're still in a lot of pain.\n> You take a quick rest\nYou slouch down to the ground and try to breathe steadily. The pain beings to magnify. You wonder what has happened to the world and if there are more hostile people out there like the guy who attacked you.\n> You move further to the back of the store\nWorried there are more hostiles around, you drag yourself to the back corner of the store.\n> You access the area\nThe corner is a bit dark as the natural light hardly reaches there. There also seems to be some rubbish on the floor. \n> You lay down the corner\nYou feel a little dizzy so you bring yourself to the dark corner to rest a bit.\n> You take a short rest\nYou awaken to the sound of some footsteps nearby. Being a bit startled you pull yourself more into the dark corner. A sharp pain goes rings up from your ribcage.\n> You listen for the footsteps\nAfter you moved you couldn't hear the footsteps anymore. You try to steady your heart rate and your breathing. After a few minutes you hear the footsteps again.\n> You stay quiet\nA back door opens to your right and it startles you. You feel a cough well up inside you.\n> You hold in the cough\nYou place you hand over your mouth as you see a women cautiously come inside. She doesn't really look harmful but who knows what could be on her mind.\n> You stay hidden and attempt to escape\nThe woman looks around and beings to check the materials and rubbish scattered around on the floor mostly in the well lit areas. Your cough lets out.\n> You make a run for the back door\nYou dash out the back door and hear the woman scream, \"Wait! Watch out!!\". You take a few steps forward through the door and suddenly fall down into a hole. You are knocked unconscious.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 34, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "The man shakes his head. \"Hardly enough food for one person. I've only lived this long by looking after myself.\" He turns and starts walking away.\n> You he's right. You look around at the everything and realize that taking care of yourself might be the best bet.\nget back in your car\n> You are uncertain of where you are, but at least you have this car for now. You ride down the main road and look for a bigger city.\nYou pass a farm house and you approach what looks like a warehouse and a mechanics shop just across from it.\n> You pull up to the mechanics shop\nYou figure its possible to find more gas at the mechanics shop so you pull up to the garage.\n> You check the garage door\nThe door is locked and the windows to get in are too high to reach. Maybe there is a key in the front desk area.\n> You check the front desk office\nYou check the front and back door, they are both locked. However there are several windows you can break through.\n> You break window\nThinking on it, you wrap your shirt around fist and bust the window open. You clear off as much debris as you can.\n> You crawl through window\nYou pull yourself through and find yourself in a small bathroom. There doesn't seem to be anything important here.\n> You open door to front desk area\nYou slowly open the door and see the front desk area is mostly untouched.There's lots of dust flying around.\n> You search the desk area\nYou begin to scan the desk, there are lots of papers and receipts. You open the first drawer and find some keys.\n> You take keys\nYou walk over to the front door and the keys on them. They don't seem to work.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 29, "num_participle_phrases": 1, "num_sentences": 30, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You open the back door into the house and go inside. You're in a combined kitchen and living room. You see several cupboard doors are hanging open, a fridge and several couches around a TV.\n> You check the kitchen\nYou go through cupboards and find a few cans of beans. You pull the them out and place them on the counter. You hear the other guy rummaging through things upstairs.\n> You check the refrigerator\nYou open the fridge and are greeted by a magnificent mold colony. However there are three bottles of water that can be saved.\n> You put water on the kitchen counter\nAs you place the water on the counter you hear a shuffle and crash from upstairs. Muffled yelling from the man you entered the house with.\n> You check on the man\nYou quickly head up the stairs and enter the room with the open door. You the man cradling his hand and cursing.\n> You ask him what happened\n\"Was some sort of freaky looking rodent!! It bit me on my hand when I reached under the bed. I think it's still under there...\" I tell him that i'm gonna lift up the bed if he will ready his crowbar to kill it. He nods in agreement.\n> You lift the bed up\nYou lift up the bed and wait for him to have some reaction. You watch him crouch down and use the crowbar to hit some boxes and bags.\n> You ask him if he can see it\n\"I would say something if I did\" he sasses back at you. Maybe it's in one of the boxes or bags trying to hide. You are starting to get tired holding up the bed.\n> You ask him to hurry\nHe scoffs at you and begins to wail the crow bar on the boxes and bags. We don't hear anything or see anything.\n> You tell him you need to place the bed back down\nHe pulls the boxes and bags out with the crowbar and places them to the side. He nods at you.\n> You put the bed down\nYou both slowly look through boxes and bags. You find a hanger and use it to poke through things.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 30, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "There's an old warehouse and a few mechanics shops. \n> You check warehouse\nUncertain you'd find anything of need at the mechanics you head towards the warehouse. You're not certain what kind of warehouse it is though.\n> You open door\nYou go straight for the front door and its locked. The windows are too high to break in to.\n> You check the back of the warehouse\nIt takes you a minute to walk along to backside of the building. There you find several loading docks for semi trucks. You see on of the loading gate open just enough for to squeeze through.\n> You access the loading gate\nYou check the loading gate before going under it. It seems pretty stuck.\n> You squeeze through the gate\nYou sit on the ground and put your legs through the open. You laying down fully you pull your body through the opening.\n> You look around\nThe warehouse looks slightly undisturbed. There are some boxes that have tipped over and scattered pallets in messy piles.\n> You check some boxes\nYou grab the top of a box and pull it down. The box shifts forward and a bunch of doll heads spill. This startles you and causes you to gasp loudly.\n> You examine the rest of the warehouse\nYou begin walking down the aisles and assume this a warehouse for toys or just parts of dolls. Then you distantly hear a playful voice say, \"This way...come this way\". They don't sound harmful.\n> You go in the direction you heard the voice come from\n\"Hey, over here...\" you hear the playful voice say from a short distance away.\n> You walk towards the voice\nYou head in the direction you heard the voice come from. After passing a few aisles of stacked boxes you see an old man stand holding a doll. He beings to cackle.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 33, "num_participle_phrases": 1, "num_sentences": 27, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "Back in the hallway, you look around you. The pale light of the Winter's moon is partially obstructed by clouds, and in its shifting light, your empty house seems grim and ghastly. The portraits on the walls, those of your forefathers, appear to look at you with dead eyes, following your every move. Somewhere in the distance, you can hear the creaking and groaning of your ancient house. \n\n\nYou still can't shake that shiver from your spine, as if a sliver of ice has lodged itself inside it. Trying to expel the ghostly image of Lenore from your mind, you notice the hairs on your arms start to stand upright. This is wrong, this is so very, very wrong. You fear that you might be slowly going insane. The events of the evening so far have left you certainly not unshaken. \n\n\nSomewhere behind the staircase, a mouse patters off, the thread of its small paws echoing in the empty space. You jump, quite highly. Starting to feel slightly light-headed, you take a few, deep breaths. You swear you can practically hear your nerves shattering if you listen closely enough. Why is this happening to you? \n\n\nTAP TAP TAP\n\n\nYou must have been mistaken. You wish, you wish fiercely that you were mistaken. That infernal tapping, that dreadful noise that has tormented you this evening has returned. As its echo resonates throughout your mind, your gaze turns towards the closed library door at the top of your staircase. Though seemingly left untouched, you know that behind it is the beast, the demon that has been mocking you this entire evening. \n\n\nOr (you almost don't dare to wish it) might it be Lenore, trying to grab your attention? Surely she couldn't, surely you didn't just see her, or what remains of her. Surely, it is the delusion of your mind that is leading you to wish, to vehemently wish, such impossible thoughts. Then again, are you willing to risk finding out? \n\n\nWhile you are contemplating moving back to your library, you hear the sound of creaking floorboards in the living room. 'Tis probably the settling of your ancient house, or the soft patter of the mouse you heard earlier. But then again, you heard a similar sound in the smoke room just moments earlier. \n\n\nThen again, why should you stay here, in this house of sadness and pain? You remember that you are standing inside the hallway, and that the front door is just behind you. Why should you stay here, tormented by the demons in your mind, if you can escape them quite easily? Surely, if you come back tomorrow, peace and quiet will have returned?\n\n\nAs you stand in the dimly illuminated hallway, you feel your fingers twitch slightly. You can't take much more of the night's horrors, you are afraid. It is just too much. With a pounding heart, and shaking legs, you make your decision about where to go next. \n> You investigate the Library\nA cold wind blows towards you as you open the library door. Though the embers in the hearth have long since died down, the pale light of the Winter's moon is enough to look around. The chamber looks empty and desolate in the bleak light, your tome lying undisturbed where you left it. Yet you immediately notice that something is wrong, the light, for one shouldn't be shining. Wooden shutters, though worn with age, are supposed to keep the night's darkness out, yet now lie broken on the floor amidst a field of splintered glass. Winter's icy breath blows freely within the ancient room. \n\n\nLooking around, your gaze falls upon the portrait of Lenore, hanging on your library wall. In the strange moonlight, she looks as if she is following you with her eyes, a sad, wane smile upon her lips. Lenore, has she been haunting you tonight? You are not sure, but her spirit, or at least her memories have kept you up this night. You might actually be going insane, but you also kind of want to be able to see her again. \n\n\n'Nevermore.'\n\n\nA voice behind you calls out in response to your thoughts, that dreadful voice that beckoned you here, creaking with malice. You turn around, expecting an attack by your mysterious tormentor, yet the hallway behind you look grim and desolate. Then a single, feather, black as the darkest night, flutters down from above. As look up, up towards the pallid bust of Pallas high above your chamber door, you see a shadow perching there. A raven, a seemingly normal raven, is perched above the placid bust of Pallas. Yet while you look at him, he stares back with a gaze containing a bottomless abyss. \n\n\nPrickles run up your spine, and icy tendrils grasp at your mind's defences. You are tired, so very, very tired after this evening. And now, gazing into that black abyss, that demon's soul, you feel a wave of desperation overcome you. Lenore, the light of your life, your eternal love, has never felt so very far away. Not even when you buried her, not even when you thought you saw her earlier, have you felt such a profound sense of loss, and hopelessness. \n\n\nCAW CAW CAW \n\n\nThe raven, not a flutter, never flitting, utters that dreadful sound that has haunted you tonight. As if its laughing at you, laughing at your loss, laughing at your powerlessness to overcome it. The malicious shadow of death that is haunting you. \n\n\n'Heartless demon!' You cry out, 'Tormentor from the nightly shore! Have you no mercy for a poor man, mourning the mem'ry of his late Lenore? Take your break from out my chest, and take your form from off my door! Leave me here in peace this evening, let me forget my sweet Lenore.'\n\n\nQuoth the raven 'Nevermore'. \n\n\nTears well up in your eyes, and your knees give way beneath you. The image of Lenore, once shining and radiant, has now turned into a mockery, a shadow of her former self. That rare and radiant, saintly-clasped maiden that you once loved, whose portrait still adorns your chamber wall, shall visit you nevermore. Her memory, haunting you like a shadow of despair. \n\n\nCAW CAW CAW \n\n\nThe raven's cry sounds one last time, mocking you, laughing at your misery. That grim and beastly devil sitting above your chamber door. Snowflakes start to whirl around you, brought in by Winter's breath, through the gaping hole in your window. In the pale moonlight, the raven seems but a shadow against the pallid bust above your door. Yet you know that he is watching you, observing you, peering deep inside your soul. \n\n\nYou meet its gaze once more, its piercing, dead gaze, but cannot find any remorse in it. Silently it watches, waiting tirelessly. For what, only the heavens know. Yet in that cold darkness, in those remorseless eyes, you see that whatever your actions, whatever you do in your life, whatever the cold, lonely future has in stall for you, this demon, this beast, this devil from the nightly realm, shall leave you never- nevermore.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 56, "num_participle_phrases": 2, "num_sentences": 81, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "Softly whispering, but slowly strengthening, you call into the black abyss: Sir, or madam, I implore your forgiveness. I was napping while reading a book and so gently came your rapping that I scarce was sure I heard you. Please good sir, or madam, make yourself known.'\n\n\nYou look around once more, but no further sounds can be heard coming from the shadows. Strange thoughts and dreams circle through your mind, but still the darkness gives no token. Wary, you whisper with a trembling voice: 'Lenore?' Silence follows, but an echo murmurs back this one word: 'Lenore!'\n\n\nAs you turn to return to the chamber, you once more feel an ominous tingling in your spine. With a beating heart you once more survey your surroundings. The hallway is the same as before, although the dance of dust and shadow has ended, and yet you can't shake of the feeling that someone, or something, is watching you. Suddenly the silence is broken by a ghastly noise, that same noise that led you into this darkness.\n\n\nTAP TAP TAP\n\n\nThis time it is louder than the last. As your heart once more tries to leap out of your chest, you can feel the air grow colder. Shaking and shivering you try to determine the origin of that dreadful noise. Warily, you turn your head, convinced that an unknown assailant can reveal itself at any moment. Yet only shadows surround you. Anxiously, you keep repeating to yourself: 'There's nothing here but shadows and dust. Tis a leaking pipe that's making that noise, that it is and nothing more.'\n\n\nFeeling slightly more secure you are about to return to the library, just as the eerie sound returns once more.\n\n\nTAP TAP TAP TAP TAP TAP TAP TAP TAP\n\n\nStartled, you look around and you notice the door near the end of the hallway. It's there were the origin of that noise resides. As you continue to gaze upon it, the doorknob begins to rattle, turned by an invisible hand, and the tapping sound strengthens.\n> You scared, yet inquisitive, you approach the energetic door.\nWith every step you take the rattling gets louder, yet carefully, step by step, you shuffle to the door. Small clouds of dust erupt from the carpet with every carefully placed step, leaving behind a fleeting echo of your path through this endless void. A floorboard creeks as you walk across it, its thundering sound resonating off the windowless walls, mingling together with the ghastly rattling.\n\n\nFinally, with your heart pounding in your chest, you reach the door. Even up close you can't see what's moving the knob, or what's tapping the door. Filled with fear and bursting with anxiety you extend your trembling hand towards the door. The closer you get, the louder the noise gets. But then, just as your clammy skin touches the cool brass, the noises stop altogether and a deadly silence falls over the shadowy hallway.\n\n\nYou once more feel an ominous tingling at your neck, as if the shadows themselves are massing behind you, waiting for an opportunity to strike, and... You don't want to finish that thought. However, you can't help feeling that whatever's behind that door, you won't like it. Alone in the dark, you try to decide if you'd better...", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 38, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "The lower level of Cassamento's mansion reeks of blood and the strong smell of industrial grade acid. This is where people are taken to to die. Hopefully Helena is alright. You can only pray at this moment.\n\n\nThere are too many guards and too little nooks to hide in to do this quietly. All you can do is head in fast and loud.\n\n\nThere is your first guard right there.\n> You knock him out; you don't kill anymore, even in these circumstances.\nNo. Never again, you told yourself. Not after South America.\n\n\nHis back is to you, which makes it easy to creep up on him. You rise up behind him and apply a chokehold. He struggles for a moment, but before long he's out. You drop his unconscious body and continue on.\n\n\nFrom there it's down and dirty brawling. Choking them out when they've got their back to you. Taking away guns and beating them something fierce when they don't. You interrogate a few, trying to get Cassamento's location; the first three don't talk, but the last one squeals. Not long after you find your way to the room.\n\n\nIt's all or nothing, now.\n> You continue\nWhen you enter the room quietly, closing the door behind you with a soft click, the first thing you see is Cassamento standing on a platform with a console. He looks at Helena, who dangles over a pool of acid by a rope. There's a guard not too far away, but he's not going to be trouble; a chokehold puts him out for the count.\n\n\n\"Cassamento,\" you say, heading up the stairs to the platform, \"It's over. Let her go.\"\n\n\n\"Hmph. I thought you'd be dead by now, you faceless freak,\" Cassamento spits, \"But no matter. Now you get a front row seat to Huntress' death.\" He flips a switch on the button, and the rope snaps. Huntress begins to fall.\n> You try to wrangle her in with your grappling hook.\nThe hook wraps around her. But you don't manage more than that as she falls into the pool of acid. The bright green liquid turns red with blood.\n\n\nCassamento laughs.\n\n\nSoon you have him on the floor choking on his own teeth.\n\n\nBy the time you're done with him his head looks more like a squashed cantaloupe than anything that's alive.\n> The End\nA Month Later...\n\n\nYou find yourself perched upon a rooftop in Hub City, dead eyes staring blankly at the streets below and hands clenching and unclenching every so often.\n\n\nShe's dead. You can't believe it. It seems as though the world has lost color.\n\n\nYou've barely eaten in the last month. Food has lost taste. Your weight loss has been dramatic.\n\n\nShe's dead.\n\n\nCassamento paid for what he did. But you can't take any consolation in that.\n\n\nShe's dead.\n\n\nIn the distance a scream pierces the quiet of the night. You find a man holding a woman at gunpoint, forcing her to remove her clothing.\n\n\nHe's dead.\n\n\nYou continue your endless pursuit for justice, kept going by the thought of her.\n\n\nBAD END", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 2, "num_sentences": 55, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "The smell of water clouded Gabri's mind. The vast painting of blue was beautiful. Forget the immense fog. Forget the millions of trees closing him in. All that was there was the pool of water. He began touching his feet inside. Its crisp freshness made him shiver with joy. Soon, he was wading, all of him, in the water. He swam around rapidly and then just let the water carry him. It felt good. Oh, how it felt good.\n\n\"Gabri!\" shouted a voice from outside his own world. There, clothed in a brown and apricot robe, stood Ka Kamikaze, Jedi Master. His black hair, silver at the sides, clung to his scalp, refusing to let any wind pass through. His ashy black beard did the same. Ka was stocky, broad-shouldered. His blue lightsaber stayed tucked away deep in his robe. Gabri had never seen him withdraw it, but he had heard great tales in which he fought with it. Oh, if he could see him wield it, see all those tales come true, he would love it.\n\n\"No more tomfoolery!\" Ka ordered in his bold voice, \"Do you come or do you stay? I must search this area.\"\n\n \n> You go\nGabri stood out of his soothing water, pulled on his robe, and followed Ka.\n\n\"A Jedi shouldn't play around like you do,\" Ka scolded, \"I wanted a willing Padawan, not an immature little boy.\" Gabri looked up to Ka with great admiration, and he knew he played around more than he should, but he also knew Ka could be harsh. They moved on, the damp grass squishing under their feet.\n\n\"What are we looking for?\" Gabri asked, again. He never really listened to Ka's answers for Ka always spoke down to him, and in sarcastic tones as well.\n\n\"If you paid the slightest bit of attention, instead of goofing off, you'd already know,\" Ka snarled. And so, Gabri's question went unanswered.\n\nThey walked a far distance until they came to a shed. It was poorly constructed and rundown. The door was off its hinges and nothing but dust and grime laid inside. They entered and found a Gungan standing there with flappy tan ears and eyeballs on antennae. He had a bill and a long tongue.\n\n\"Are you Jedi Master Ka Kamikaze?\" he asked, \"I have been sent for him.\" Ka nodded.\n\n\"I am Lum Blimi. A ship has been sent for you, from the Rebellion.\" the Gungan told them. He led them through the thick jungle and there before them was Y-wing, a mossy yellow color covering it. Ka boarded and Gabri followed. In its own little compartment was R2-B5, an astromech droid with yellow coloring as well. The droid beeped at Gabri and he waved. Then, he ran inside.\n\nSitting in the pilot's seat, Ka set a course for\n> You tatooine\nAs they arrived at Tatooine, sand began pelting the windows and they could see nothing.\n\n\"A sandstorm! What luck!\" Gabri complained. Ka paid him no mind to him. He tried to maneuver the the Y-wing but the sand kept it stuck to the ground.\n\n\"This is all your fault! We should have plotted a course to Endor!\" Ka yelled at Gabri.\n\n\"My fault?! It was not my fault! I let you decide!\" Gabri yelled back, even angrier.\n\n\"It was your fault! Everything's your fault! You never do anything right!\" Gabri let his anger explode. The explosion was large and insane. He withdrew his lightsaber and killed Ka with much force. Ka's body dissolved, leaving a his robe and lightsaber in a pile. Through Ka did Gabri Joo now realize the evil ways of the Jedi. They were not defenders of the galaxy. They were destroyers. And so he became one with the Sith and killed many a Jedi. Ka had shown him the Sith were the righteous ones.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 71, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "Gabri stood out of his soothing water, pulled on his robe, and followed Ka.\n\n\"A Jedi shouldn't play around like you do,\" Ka scolded, \"I wanted a willing Padawan, not an immature little boy.\" Gabri looked up to Ka with great admiration, and he knew he played around more than he should, but he also knew Ka could be harsh. They moved on, the damp grass squishing under their feet.\n\n\"What are we looking for?\" Gabri asked, again. He never really listened to Ka's answers for Ka always spoke down to him, and in sarcastic tones as well.\n\n\"If you paid the slightest bit of attention, instead of goofing off, you'd already know,\" Ka snarled. And so, Gabri's question went unanswered.\n\nThey walked a far distance until they came to a shed. It was poorly constructed and rundown. The door was off its hinges and nothing but dust and grime laid inside. They entered and found a Gungan standing there with flappy tan ears and eyeballs on antennae. He had a bill and a long tongue.\n\n\"Are you Jedi Master Ka Kamikaze?\" he asked, \"I have been sent for him.\" Ka nodded.\n\n\"I am Lum Blimi. A ship has been sent for you, from the Rebellion.\" the Gungan told them. He led them through the thick jungle and there before them was Y-wing, a mossy yellow color covering it. Ka boarded and Gabri followed. In its own little compartment was R2-B5, an astromech droid with yellow coloring as well. The droid beeped at Gabri and he waved. Then, he ran inside.\n\nSitting in the pilot's seat, Ka set a course for\n> You endor\nAs they landed on the planet of Endor, they heard the shrill cries of Ewoks.\n\n\"We must help them!\" Gabri shouted. Ka left the Y-wing and Gabri followed. They searched the dense trees until they found a small group-only three-of Ewoks. They were closed in by a horde of stormtroopers. A lifeless Ewok body lay beside them. They were whimpering and cowering like small children. Ka stayed back but Gabri leaped out of the underbrush. He had always questioned himself of who was truly the defenders of the galaxy: Jedi or Sith. But seeing those Ewoks, and seeing the motionless body, he knew it was the Jedi. They were the great ones, the ones who helped the harsh worlds. As he attacked the stormtroopers, he knew he was a Jedi. And a loyal one at that.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 38, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "\"No, I...\" you say, before realizing you need to explain the whole story.\n\n\nFor the next while, you explain the story to father. As you talk, his brow seems to furrow and his mustache droops. He stares at you for a while, before gritting his teeth.\n\n\n\"There's a witch, a demon, maybe the devil himself in those woods!\" father yells, grabbing the newly made crucifix from its place in the doorway. \"You've consorted with pure evil, child. We need to head to town, find a church and pray for forgiveness for our sins!\"\n\n\n\"What? No, father, she was just a girl! You're talking craz...!\"\n\n\nFather slaps you hard, before grabbing your head and holding you close to his chest.\n\n\n\"Do you think the devil can't take any form which pleases him? Renounce the evil in your heart!\" \n> You refuse\n\"No, father! She was just a normal girl! She...\"\n\n\nYour father quickly unhooks his belt, smacking it into your head as you stumble backwards. \n\n\n\"By the lord's name, you will repent!\" he screams, as he hits you.\n\n\n\"No!\" you scream in defiance. \n\n\nIn a mixture of anger and panic, father stands over you, beating you desperately, not knowing any other choice. He yells at you, calling you a heathen, a spawn of Satan and more. The beating goes over the top as you continue to refuse to repent. Eventually, a frustrated, enraged blow at the wrong angle ends up snapping your neck, quickly killing you.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 23, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"Kneel,\" you say, as Rose kneels.\n\n\nYou stand over Rose, opening your bible and beginning to read.\n\n\n\"In the Name of Jesus Christ, our God and Lord, strengthened by the intercession of the Immaculate Virgin Mary, Mother of God, of Blessed Michael the Archangel, of the Blessed Apostles Peter and Paul and all the Saints,\" you begin to read, as Rose begins to wince in pain. \"And powerful in the holy authority of our lives, we confidently undertake to repulse the attacks and deceits of the devil. God arises; His enemies are scattered and those who hate Him flee before Him.\"\n\n\nYou begin pouring the holy water over Rose, who begins to scream. You grit your teeth, and continue the ritual.\n\n\n\"As smoke is driven away, so are they driven; as wax melts before the fire, \n\nso the wicked perish at the presence of God,\" you say.\n\n\nSuddenly, Rose screams as she sets alight. She howls desperately in pain as the fire quickly burns through her dress, the very dress you stole for her. She screams horribly as she writhes in pain, and before you can act, her flesh and bone have burnt to ash. You drop to your knees over the ash, staring at it in shock. \n\n\nGod has failed. He has failed to save your love. He took her from you. You stare at the ash, your hands shifting through it. Rose is gone. Your tears fall into the ash as you cry.\n\n\nAfter an hour of crying, you final stand. Your bible and crucifix lie next to you. You stare at them, wondering if God is truly with you.\n> You reject him\nYou grab steel and flint, and set the bible alight. You hold the crucifix into the flames, as that sets alight too. The flames burnt brightly in your hands, licking your hands and arm. It hurts, but you grit your teeth. If God is up there, you best get used to the burning sensation. Once the bible and crucifix are ash, you stand. You're done here.\n> You continue\nBurning Passion\n\n\nYou walk through the woods, looking up at the starless night. Your burns still hurt, but you no longer care. You stare up at the sky, and know that God's either not there, or not worth your love. Who is he to claim you're a sinner with all the genocide and torture he's done? No. You're all sinners. No longer bond by silly superstitions and rules, life is yours.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 59, "num_participle_phrases": 2, "num_sentences": 36, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Your throw the crucifix, watching it disappear off out of view into the trees. Then you turn, walking back further into the cave. You walk back to the skull, and kneel in front of it, closing your eyes. You wait in silence for several minutes, before you finally hear a voice.\n\n\n\"Ah... you must be the boy. Hello, Jacob.\"\n\n\n\"H-h-hello,\" you stutter, trying to keep calm.\n\n\n\"Keep your eyes closed, would you, boy?\" the voice asks.\n\n\n\"OK,\" you reply. \n\n\n\"I assume you know who I am?\" the voice asks.\n\n\n\"You're Lucifer.\"\n\n\n\"So you know how high the stakes are here. What did you come here to do?\"\n\n\n\"I want you to give Rose her soul back.\"\n\n\n\"I didn't ask what you wanted. I asked what you came here to do?\"\n\n\n\"To... to get her soul back,\" you say.\n\n\n\"Oh, my dear boy, how is it you expect to do that?\"\n\n\n\"I'm... I'm willing to trade.\"\n\n\n\"A soul is of infinite value. You have only one thing that even comes close to it in value. But you know that, don't you?\"\n\n\nYou nod slowly, as you feel hands on your shoulders.\n\n\n\"So tell me... are you willing to give your soul for hers? The trade's simple. Your soul for hers. Do we have an agreement?\"\n> You reject the deal\n\"No,\" you say.\n\n\n\"Oh, pathetic,\" Lucifer asks. \"You've wasted my time here.\"\n\n\nSilence consumes you, and you wait patiently. After a few minutes, you open your eyes. The deer skull sits there, the same as ever. You stand, turning and walking out of the cave. You clamber down the hill, and start walking towards Rose. After a few minutes, you find her.\n\n\n\"Jacob! I told you to leave!\" she says.\n\n\n\"I tried to talk to your father, but...\"\n\n\n\"Jacob! No! Please, please don't take any of his awful deals! Just go! Leave, Jacob!\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 25, "num_participle_phrases": 1, "num_sentences": 44, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You awaken in the house, surrounded by the bodies of your loved ones and covered in blood. You stand, staring around your destroyed house. It seemed the creature took time to destroy the place. It's dead silent despite the sun having risen, so the roosters must be dead. You sit there, surrounded by bloodshed and death. You cry for a bit, sobbing into your hand, but eventually you stop. You know you need to be strong. You have to think about yourself. You have to think about Rose. You have to think about the future.\n\n\nYou stand, staring out at the woods. You wonder what you should. You could flee. The nearest town isn't too far. You could most likely walk to it in a few hours. \n\n\nOr, you could venture out into the woods. Find Rose, attempt to find what's going on. It's a more dangerous approach, but at least it'll get you answers.\n> You get out of this wretched place\nYou look out at the woods one last time, and quickly begin packing everything you have here, all the salted meat, all father's savings, everything you can find, and you begin walking away. It's a long walk to town, but you can make it.\n> You continue\nLost Soul\n\n\nYou never find answers. You never find peace with yourself for what happened with that. With Rose, with the monster, with the woods. The memories haunt you. Eventually, you turn to the only thing you have left: religion. You pray every single day for redemption, for God's peace.\n\n\nEventually, you become a priest, and find yourself sanctuary in some desolate part of the wilderness.\n\n\nFull of self-loathing yet knowing suicide is a sin, you spend out the rest of your days in a miserable existence.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 5, "longest_sentence": 48, "num_participle_phrases": 1, "num_sentences": 28, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "Now that you're finished working on repairing the ship and its back to full abilities, you have another issue. You restock at a nearby outlaw planet, trading much of Kyros' personal wealth in order to outfit and repair the ship, which is made simple with Primus' help. Ship operation seems actually fairly simple. As long as Amadeus is under your thumb and the military might is yours, you'll be fine. Most of the hard work required is done by Primus. With those two, you're golden.\n\n\nOne of the main issues, though, is the mutants. As your slaves have all been wiped out or had joined up with one of the war-bands, Kyros or your forces during the mutiny, mutants are now filling in most of the crew roles aboard this vessel. The thing is, they're getting antsy about their position, wanting more power and a say in the decisions of the vessel. Reports say that a mutant known as John the Hermit is leading the mutants, inciting dissent and rallying the masses of mutants.\n\n\nAlthough the mutants are seen as an irrelevant issue by most, you know that's not the case. They're tough, with naturally mutated weapons, and there's massive numbers of them. If they're genuinely organized and inspired by this John the Hermit, they could easily take the ship when you're at low strength.\n> You have John the Hermit brought to you\nYou sit in your war-room, waiting patiently. The room has been done up quite nicely now that you're in charge. The head seat at the table is a black, marble throne, with Magos' Cern's skull and Chapter Master Taj's head hanging from the red banner behind you, the banner emblazoned with the stark, spiky symbol vaguely shaped like the spear that once represented the Uwais tribe. You lieutenants are around you, Fay sitting directly to your right in an ornate red chair, with the upper half of the humanoid robot that Primus uses as his \"face\" to talk to to your left. Cain sits in a massive chair, a massive cooked carcass in his hands that he devours. Across from him sits Captain Hayes, who you've situated near the air vent to avoid choking on the ever-present smoke that emanates from the ever-present lho-stick clenched in his teeth. Olive and Castus are at the end, across from each other, which leads to an endless amount of bickering between the intelligent, pragmatic Olive and carefree, happy, impulsive Castus. You're all set up entirely to scare and intimidate John the Hermit when he enters. The Staine Siblings are off to the side with Meliodas, with Durge chewing on a rat carcass, Elizabeth reading, Elios waiting impatiently and Meliodas pacing the room. Hopefully, it'll work.\n\n\n\"By will of the people, I ascend to the chamber of the Gods! I will beseech them as a poor, twisted food, by will of the people!\" a voice cries, as the door is pushed open. \n\n\nTwo Kasrkin soldiers stand next to John the Hermit. The mutant prophet is a horrible, wretched creature. His spine is twisted, making him a hunchbacked creature. The ring and pinky finger of his left hand is fused together, as is his middle and index finger, giving it a crab claw-like appearance. His other hand is different, a literal engorged crab claw, covered in a thick chitin, looking able to crush a man in half. His face is twisted and mismatched, with only a few oversized teeth in his mouth, one eye much larger than the other and a squashed nose that looks akin to it having been badly and repeatedly broken. His back is misshapen, covered with a thick chitin like that of a crab's being more akin to a shell than a human's back. \n\n\n\"With my own two eyes! With my own two eyes I see the supposed gods!\" he says, walking forward with a strange look on his face that you can't decipher thanks to his deformities. \n\n\n\"Are you the man known known as John the Hermit?\" you ask.\n\n\n\"The man? No, no, not at all. I am the beasts, a simple creature twisted by your inaction,\" John the Hermit says bitterly.\n\n\n\"My inaction?\" you ask.\n\n\n\"Have you seen what freaks we've become? Nuclear waste from reactors aren't cleared off, even though we haven't used nuclear reactors for millennia! Malnutrition! Lack of medical attention! There used to be slaves who were constantly tortured and brutally forced to work, and we envied them!\"\n\n\n\"What is it that you want exactly?\" Primus asks.\n\n\n\"Who is it that runs this vessel?\" John the Hermit asks.\n\n\n\"I do,\" you reply, looking briefly at Primus and the others for any signs of dissent.\n\n\n\"By what right do you claim to be leader? By will of the people, by democracy's gentle guiding hand, I am the rightful leader!\" \n\n\n\"By right of force,\" you reply.\n\n\n\"Ha! I'd wager my army of malformed brothers against yours any day! We have the numbers, we have the will, we have the power to take this ship!\" \n\n\n\"Did you come here to make threats and promise me you'll take over?\" you ask, as your fists set alight.\n\n\n\"I came here to offer you a deal. John the Hermit is no leader. John the Hermit is a simple man. I just want a boost in our standards of living. Running water, good food, actual bedrooms, human rights!\" he says.\n\n\n\"Primus, how much would that cost us?\"\n\n\n\"If we were to raise the mutant standard of living to those described by John the Hermit, it would cost, and this is a rough, fluctuating estimate, twenty million thrones.\"\n\n\n\"That's doable, is it not? A few million Thrones to ensure your one at the head of this vessel? It's good, yes? I also want a place at your table, as an advisor, so I can continue speaking for my mutants. With this, we'll stay your humble servants.\"\n> You set the mad hermit alight and be done with it\nYou fire a burst of flames. Unfortunately, John the Hermit goes down with a strength you've rarely seen among the best of men, let alone a wretched mutant. As John the Hermit was engulfed in fire by a flamer blast, his skin crackling, his flesh cooking and his bones melting, he begins to roar at you.\n\n\n\"You'll pay for this injustice! We'll rise up, crush you and break free! We'll rule the galaxy!\"\n\n\nIt's only a few hours before the mutants learn what happened and rise up. You're simply unprepared for the scale of this rebellion. John the Hermit must have been planning this for decades, behind Kyros' back. Stores of ammo and weapons, hidden in stockpiles in the parts of the ship that hadn't been searched in millennia, are unearthed, as many of the functions of the ship cease as the mutants stop working. While your forces have better training, better equipment, better everything, as it has been said before, quantity has a whole quality of its own. The endless mutant hordes, entirely willing to die for their cause, all willing to martyr themselves as John the Hermit did.\n\n\nAs you stand in the war-room, surrounded by an army of mutants, burning dozens as lightning runs along your fingertips and psychic blasts kill all who could hope to oppose you, the mutants begin to overwhelm you. As their tentacles, hands and claws bring you down, tearing you apart, you have a brief musing about how similar this is to Kyros' death.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 6, "longest_sentence": 54, "num_participle_phrases": 2, "num_sentences": 85, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (6) in one sentence"], "score": 12}, "total_complexity_score": 12, "is_complex": false} +{"text": "\"Alright, connecting...\" your pilot says, as the ship attaches to the bays of the Quill. All your lieutenants stand around you. Immediately, you spot a trio of space marines clad in blue with yellow trim marching towards you. Those on either side are helmeted with a crest behind their head and holding bolters in their hands. The one in the middle has no helmet, instead wearing ornate golden robes over his power armor, holding a bolt pistol golden staff topped with a snake, with two Sapphires as the eyes. You rarely see a space marine with his helmet off. This man has short blond hair and a clean-shaven face.\n\n\n\"Ah! Kyros' over-throwers, is it? I...\" the marine says, before stopping to stare at Meliodas. \"You.... ah, I sense it now. A daemon, is it? Tell me, were you trapped inside Kyros' skull for all the times I met with him?\"\n\n\n\"No, I've just moved in,\" Meliodas replies, as the marine nods.\n\n\n\"I am Khalid the Despised,\" the marine says, as his two guards stare blankly at you.\n\n\n\"My name's Karth,\" you reply. \"This is Meliodas, Cain, Castus, Olive, Fay, Durge, Elizabeth, John the Hermit, Captain Hayes and Elios.\"\n\n\n\"Fuck, did you really need to bring the whole crew?\" Khalid asks, staring at your lieutenants.\n\n\nKhalid strolls along the line, nodding slowly as if he expected this.\n\n\n\"Yes, yes... at least you got rid of that crazy Khornate bitch. Still, you kept the sentient Slaaneshi dildo, the morbidly obese sore, the failure for a psyker and the jar-head. Oh look, you've a few more to your roster. A... I don't even know what this freak is,\" he says, staring at Cain. \"Then we have a mutant who deserves to become dust like my own, a bunch of kids and the daemon who can't find a better crew. A pathetic group if I've ever seen one.\"\n\n\nKhalid steps back, as most of you stare at him in shock. Only the Staine Siblings and Hayes seem unsurprised.\n\n\n\"How fucking dare you?\" Fay says, as she raises her bolter to point at Khalid's head.\n\n\n\"Oh, you must be one of the shit-eating, backwater Ferals that Kyros tried to turn into a super-soldier, right? Tell me, are you pregnant by your father, your brother or your cousin? Who am I kidding, with a planet like you came from, he's probably all three,\" Khalid smiles.\n> You set this tool alight\nYou let a wave of psychic flames release from your finger tips that quickly set his robes alight. Suddenly, the wave of heat floods through your body as you set alight, and you quickly burst into flames and are soon turned to ash.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 40, "num_participle_phrases": 2, "num_sentences": 37, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "You nod, holding out your hand. Khalid grabs you by the hand, and stares into your eyes.\n\n\n\"This'll be simple enough. Just don't resist. Understood?\"\n\n\n\"Got it,\" you say.\n\n\n\"With the Dark Gods, the Corpse-Emperor himself and anyone else out their with the power to oversee this bargain, I pledge these two souls together by the binding contract, that we will remain allies into all ways possible. Should we break this contract, let our souls be forfeit.\"\n\n\nYou hear the chattering of thousands of daemonic voices as they watch your deal. You feel your mind be flooded into by Khalid's, as consciousness, in the way normal humans feel it, fade.\n\n\nYou find yourself floating in a void, surrounded by an ever-shifting mass of golden energy, that seem to make up Khalid. You look around, as you see his thoughts floating around you. You reach out your hand, touching the thought screams as you hear Khalid's voice boom.\n\n\n\"Is the big freak literate? Is it even sentient? I would think not. If I had to look at that face in the mirror every morning I'd kill myself.\"\n\n\nYou frown, touching another.\n\n\n\"Is the dumbass seriously using Kyros' former lieutenants, those who enslaved his people, as his lieutenants? He saw them betray Kyros! And now the dumbass is reading your thoughts, no doubt learning that while I'll remain loyal to him, he's a fucking wanker.\"\n\n\nYou touch another one.\n\n\n\"You, Karth Uwais, are ugly. See? I'm not even slightly lying.\"\n\n\nWell, you've got what you need from his thoughts. Still, in the golden fog of energy, you can see what you assume are memories drifting around. You see his staff floating through the void before disappearing, before you see a wolf bound through the fog. You can hear distant screams emanate through the fog from some horrifying memory. You see Kyros march across the fog and step back nervously despite knowing he's only a memory. \n> You follow the wolf\nYou walk after the wolf, as it howls skyward and runs. You head forward, as it begins to morph into a strange space marine wearing an ancient power armor, with a wolf hide over his shoulder. The scene changes to a battleground, as you watch as similar space marines fight against those clad in the red and gold Khalid wore.\n\n\nYou see Khalid fighting, as he ducks under a bolter round. He fires a burst of flames, engulfing another wolf-marine who howls in pain, collapsing.\n\n\n\"Death to traitors!\" a voice howls from the wolf-marines.\n\n\n\"You will not kill my brothers! You will not destroy my planet!\" Khalid roars. \"You don't understand! Horus is the traitor!\"\n\n\nA wolf-marine attempts to kill Khalid with his chainsword, but Khalid kills him with a burst of energy. \n\n\n\"STOP! The Emperor wouldn't do this to us! We are loyal! We're your brothers! Please!\" Khalid screams.\n\n\nSuddenly, a massive pyramid materializes next to yous. Thousands of civilians are fleeing up the ramps inside. Then, a massive explosion tears through it, as a fireball engulfs all the civilians inside and fleeing into it.\n\n\n\"NO!\" Khalid screams, as a cry of \"Traitor!\" comes from both sides.\n\n\nWith that, Khalid lets out a fierce scream of psychic energy, charging forward. The room gently fades to black.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 45, "num_participle_phrases": 2, "num_sentences": 55, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "In the courtyard, you grab a passing servant girl by the arm\n\n\n\"Have you seen my son?\"\n\n\nThe servant seems unsurprised at your arrival; evidently news travels fast. She bites her lip nervously\n\n\n\"Ah... yes, yes I have, but-\"\n\n\n\"Where is he?\"\n\n\nYou inquire incredulously. The servant blushes\n\n\n\"He's in the stables my lord, but I really don't think you should-\"\n\n\nWaving off her concerns, you thank her and depart towards the stables.\n\n\nThe stables are large and ornate, a mix of carved wood and interlocking wicker. The smell is heavy of stale hay and horse manure, but the atmosphere is pleasant nonetheless.\n\n\nAt least three-dozen horses of various shades rest in the shade of the stable's long awning, but your son is nowhere to be found.\n\n\nOn a hunch, you decide to check the stable master’s quarters, at the rear of the stable.\n\n\nAs you approach the door you hear a muffled laugh through the porous wood of the door. Undoing the latch, you throw open the door and enter the dimly lit room.\n\n\nInside, you son Eamon, a long-haired blond boy of seventeen lies under an old cotton blanket alongside a freckled girl of similar age. The pair are twined together, moving rythmically, and apparently neither noticed you open the door.\n\n\nYou clear your throat politely. The girl gives a shriek of surprise, and covers herself with a fold of the tattered blanket. Your son looks equally surprised, but emits only a startled cough. You grin\n\n\n\"Hello Eamon\"\n\n\nYou turn your attention to the girl lying beside him.\n> You say \"What's your name?\"\nYou flash the young girl a warm smile\n\n\n\"Hello there, what's your name?\"\n\n\nThe girl stammers out an answer\n\n\n\"L-lynette, milord\"\n\n\nYou nod solemnly\n\n\n\"A very pretty name. Who gave it to you?\"\n\n\nWhile you spoke, Lynette had slipped on her threadbare tunic, in her panic she has managed to entangle the fabric around her face, and the cloth muffles her voice\n\n\n\"My mother works in the kitchen, milord\"\n\n\n\"And the father?\"\n\n\nYou inquire\n\n\n\"I don't know, milord\"\n\n\nShe replies quietly, having finally wrestled her tunic into its proper position. With her attention switched from her tunic back to you, her embarrassment returns\n\n\n\"If milord will excuse me, I should be getting back to the kitchens\"\n\n\n\"Of course\"\n\n\nBlushing profusely, the young servant girl scurries towards the door, executing a clumsy curtsy as she passes you. Your son stares after her longingly, he sighs, and you nod knowingly\n\n\n\"Is she a favorite of yours?\"\n\n\nYour son looks shocked\n\n\n\"I love her, father\"", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 58, "num_participle_phrases": 4, "num_sentences": 24, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Too many participle phrases (4) in one sentence", "Deeply nested clauses (5) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false} +{"text": "You dismount and hand the reins of your horse to one of your men. Moving briskly, you cross the old stone bridge.\n\n\nOn the other side, Garyn dismounts and hurries to meet you. It has been several months since you last saw him, however he hasn't changed a bit.\n\n\nHe wears a mail hauberk, and his shield -emblazoned with your snarling wolf sigil- is slung over his back. On his left he wears a thick fighting sword, shorter than your longsword but almost twice as thick. On his right he carries a vicious looking seaxe, a heavy stabbing dagger perfect for thrusting through mail links. His face, like much of his body, is scarred by a lifetime of fighting. He is bald, and his hooked nose gives him a predatory, reptilian look. His eyes are hard, flinty; the eyes of a soldier.\n\n\nYou meet in the middle of the bridge and he clasps your forearm warmly, his face shows relief.\n\n\n\"Our scouts saw you coming, I came as soon as I could. The Lady Catheryn will be overjoyed to hear that you are back\"\n\n\nCatheryn. You feel your heartbeat rise. These months without her have been far too long. You can almost see her, like an apparition drawing you homewards. Footsteps echo on the bridge behind you; Orvyn has joined you. He speaks to you, but his eyes are fixed on Garyn\n\n\n\"We should ride to the villages first. As their lord, you owe them an explanation. Everyone there has a relative who served in your fyrd. They deserve an audience\"\n\n\nGaryn glares contemptuously at Orvyn\n\n\n\"A lord does not serve at the beck and call of his peasants. Maybe if the useless sods had held the line, we wouldn't be in this predicament\"\n\n\nOrvyn takes a step towards Garyn, Garyn's hand drops closer to the lethal looking dagger at his hip. Orvyn keeps his hands well away from his weapons, in an open show of contempt\n\n\n\"Do you want the commonfolk to rebel against us? What harm can it do to delay Aethelwulf's homecoming by a few hours!\"\n\n\nBoth of them turn expectantly towards you, waiting for you to settle their dispute.\n> You agree with Orvyn\nThoughts of your wife and children burn inside of you, but a good lord's first priority should always be to his people. You nod to Orvyn\n\n\n\"I will ride down to the villages. Garyn, send us some of your men as an escort.\"\n\n\nGaryn obeys, but his lips are curled in an ugly sneer and he refuses to even look at Orvyn, who wears a distinctly smug expression. Following Orvyn, you turn your back temporarily on thoughts of homecoming. A good lord's duty is to his people, after all. You mount your horse and ride towards the town of Wichestun.\n> You head into town\nYou smell the town before you see it. A horrid combination of sewage and rotting thatch permeates the crisp December air. The town has perhaps a hundred homes at most, with most people living in farmsteads around the surrounding area.\n\n\nNormally, the town would be fairly quiet, however today is Wednesday, marketday, and the town is filled with crowds of villagers from the farthest corners of your realm.\n\n\nAs your horses move through the center street, villagers hurry to make room. Some cheer, but others eye you with suspicion or even fear.\n\n\nAt the center of the town, you hold up your fist and your party draws to a halt. A crowd quickly gathers, all eyes are on you. Pausing to gather your words, you address your people.\n> You say \"We stand together!\"\nYou raise your hand and silence falls like a blanket over the crowd of people. Your eyes flick from face, some meet your gaze, others stare at their feet.\n\n\n\"We have been through hell, all of us. You have all lost people to the fyrd; fathers, brothers, sons. I understand your pain. But know this; they died with me, beside me, because we are the north! We live, we fight, and we die together! They say a warrior is only as strong as the shield held by his neighbor, they say this because it is the united who are strong, and we are the united!\"\n\n\nYour escort applauds, rattling swords on shields and roaring.\n\n\nSome of the villagers clap nervously, but others remain still; one, a young woman with a grim face raises her hand. \"Why was the fyrd so undersupplied? Why was it not provided with shields?\" One of your men barks at her to be silent, but she snarls back, tears bead her eyes \"I lost my husband and my son! Don't you dare tell me to be silent!\" She stabs her finger at you, sobbing \"Answer me! Answer me!\" One of your men reaches for his sword, but you wave him off. Looking the determined young woman in the eye, you give her an answer.\n> You say \"War is brutal\"\nYou exhale tiredly and spread your hands sympathetically\n\n\n\"I am sorry, truly I am. By joining my fyrd your husband and son were put in a dangerous position, and regrettably they were killed. I can never ask you to forget, but I can ask you to forgive. Will you do that?\"\n\n\nThe woman says nothing; her cheeks are streaked with tears. Bowing her head, she pushes through the crowd, away from the market square, people make way respectfully. Tugging at your horses reins, you turn homeward, and your escort silently follows you.\n\n\nThe crowd remains silent, watching.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 74, "num_participle_phrases": 2, "num_sentences": 69, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "“Zuzu.”\n\nAfter everything that happened to her in those fifteen years, it all comes down to this moment.\n\nThere he stands. Behind him, there’s the waterbending girl. The Avatar didn’t die. He attacked the capital during an eclipse. They couldn’t bend. Only a dishonorable enemy would do that, but the Fire Nation repelled their attack.\n\nWhy! Why does Zuzu fight with the Avatar? He betrayed her! She wanted him to come home, but he sided with the Fire Nation’s greatest enemy. Why? She knows why. MOTHER. It’s her fault! It’s not Azula’s fault. Mother was the one who poisoned his mind ever since his birth. After she had to leave, Uncle continued. They turned Zuzu away. He even became the Avatar’s firebending teacher! WHY!\n\nThen, Mai betrayed her. She did it so Zuzu could’ve escaped. He was in her clutches! Azula was going to subdue her, then Ty Lee attacked her. WHY! It doesn’t make sense. It doesn’t compute. The world… the world doesn’t work this way. She’s Azula. She doesn’t fail.\n\nThen, Father left her behind to kill a bunch of Earth Kingdom civilians. He didn’t see her as useful anymore. Why would? Everyone betrays her, so he discarded her like a used concubine. Why must everyone betray her!\n\nShe knows why. Mother was right. This entire time, she was right. I’m a monster. It simply took Zuzu longer to realize it.\n\n“Sorry, but you're not gonna become Fire Lord today.” He lights his hands on fire. “I am. I challenge you to an Agni Kai. You tried to kill me too many times already. Let’s settle everything right here, right now.”\n\n“I accept.”\n\nFor the first time in her life, she tries to truly injure her brother. She tried to hurt him countless times, but never did she want to cause so much damage. He fights backs using forms she never saw before, but the girl hardly recognizes anything. She focuses on trying to burn him, hurt him.\n\nWhy can't it all be better, when we were young? It was nice then. He didn’t think I was a monster.\n\nShe did so much for him. He said she was his sister. LIER! He knows she’s a monster. Monsters don’t have brothers. Monsters don’t have joy. They don’t have friends or happy ending. Monsters have pain, and they give pain. That’s it.\n\nWhy is everything on fire? Oh, I forgot. Today is Sozin’s Comet! That’s why Daddy’s killing people and babies. Last time this came, my great-grandfather killed every airbender except the Avatar. Daddy’s just gonna use this to kill more people! Why’d I forget that?\n\nSome part of her mind tells her something inside is wrong. She’s breaking, slipping. She ignores that voice.\n\nTheir flames are more like tornadoes. The palace, the courtyard, everything. There’s fire everywhere. It’s so hot. She uses her flames to propel her. Maneuverability is… good? Tactical. It’s tactical for fights. Daddy says so.\n\nThen, Zuzu throws a really big fireball at her. She keeps it from burning her, but she falls on the ground. That hurt. Zuzu hurt me!\n\n“No lightning today? What's the matter?” He sounds angry. Why is Zuzu angry with me?\n\nTwo little voices in the back of her head tell her not to fire. One says he’s her big brother, and she shouldn’t hurt her big brother. Mommy wouldn’t want that. The other one, one that has been getting quieter and quieter, tells he’s planning something. He wouldn’t taunt her into using her lightning unless he had a good reason.\n\nShe ignores both. She tries to clear all feelings, but she can’t. The lightning comes anyway, not because she’s amazing or perfect. She isn’t amazing; she isn’t perfect. The comet merely provides her with enough power. The lightning seems to be burning through her body, her mind, and her soul. Pain. So much pain.\n\nThen, she sees the waterbender. She’s close enough to be in the courtyard. Agni Kai’s are for two fighters, but that girl stepped into the courtyard. It’s a technicality but a victory. Azula won by default because Zuzu had an ally step into the dueling grounds.\n\nI still want to hurt Zuzu.\n\nShe fires at her brother. He outstretches his hand as the lightning sink into his palm. He should be dead, an instantaneous death. Instead, the lightning seems to move through him for a moment. He raises his other hand and the lightning comes back out. Uncle taught him how to redirect lightning.\n\nA great heat bites at her feet. An explosion rips through her ears before silence deafens her. For a moment, she feels wind blowing past her. No, she blows past the wind. The lightning hits the ground, and it launched her across the battlefield. She hits the stone ground with a crash. Her chest tightens. She doesn’t get up. She can’t get up. Instead, the girl spasms on the ground.\n\n“Azula!”\n\nHer vision darkens, but she sees her brother run towards her.\n\n“Zuko, what are you doing?” It’s that waterbender. She looks unhappy, unlike Zuzu. He looks scared.\n\n“She isn’t getting up!” He kneels beside her, but she doesn’t stop him. She can’t. I don’t have a heartbeat, do I? He presses his hand on her chest for a moment. “No heartbeat! Azula will die!”\n\nWasn’t that the point of this fight, dum-dum?\n\nHe cries and holds her hand. What a baby. “Katara! Can you save her?”\n\n“No, I can’t restart a heart. Maybe shock her again?” But Zuzu can’t do lightning. He’d need perfect emotional control. Ha! As if. “What’s the point though? This’s Azula.” Azula the monster.\n\nHe shakes his head and stands. “I’m saving her because she’s Azula.”\n\nAs her vision fades, she sees him waive his arms in circular motions. My big brother is trying to bend lightning as he’s crying? If she wasn’t dying, she’d be laughing at his stupidity. The dum-dum can’t generate lightning when he’s crying. Right now, he’s anything but emotionally stable.\n\nAzula’s body convulses again from the shock. The tension from her chest goes away and her vision returns. The first thing she sees is Zuzu with the last traces of electricity fading away from his fingertips. He bent lightning for me?\n\nHe picks her up in his arms. “Katara, she needs healing. I know where there’s water.” Oh, she’s a waterbender and a waterhealer. He runs and takes deep breathes.\n\nHer body lies limp in his arms. Everything tingles and aches. Using all her fleeting strength, she asks a single question. “Why?”\n\n“You’re my sister.”\n\nNo, I’m an evil, scary monster. Even as a child, I was unlovable. Not even Mother could love me.\n\n“It’s gonna be alright, Azula. I promise.”\n> You everything Will Be Alright\nAzula takes a deep breath before entering the highest floor of the prison. It was specially refurbished for the sole occupant. That person should’ve been me. The Fire Lord decided to place over six dozen guards on this floor alone. They are on constant alert for him trying to break out or anyone trying to break in. I do wonder if the latter would break in to kill him or to free him.\n\nThe guards eye her with suspicion. With one exception, everyone does. And everyone should. I’m a m… I’m me after all. You’re such a dum-dum, Zuzu. Her footsteps click across the floor in the otherwise silent floor. No one dares to speak. Everyone seems on edge. Zuzu really wanted to come with her, but she refused. This is something I must do myself.\n\nAzula stops in front of the cell. She doesn’t smirk. She doesn’t spit on him. She doesn’t laugh at him. He doesn’t deserve that. Instead, she keeps her face as a stone-cold gaze. Nothing more, nothing less.\n\n“Father.” Her tone holds the slightest touch of disgust.\n\n“Azula.” He doesn’t bother looking up.\n\nShe stares at him in silence. He continues to sit on his bed with his eyes transfixed on the floor.\n\n“You disappoint me, daughter.” He looks up. She sees his eyes filled with hate, but they are also the eyes of a broken man. “After all you were, here you are. A broken little girl serving as an imbecile’s lackey. Have you come to see me fallen as well? That way, you can feel better about your utter submission to another man.”\n\nI won’t show anger. I won’t give him that. Plus, Zuzu told me not to kill him, so I can’t do that either.\n\nAzula smirks. “Father.” She pauses to spit on the ground. “You were the leader of the world’s only superpower. You have fleets or war zeppelins and the unlimited power of a comet for a day. What did you do? You lost a battle to the Avatar, a twelve-year-old BOY.” She pauses for dramatic affect. “Then, that kid took away your bending. Now, your son, the one who you banished and said was worthless, reigns as Fire Lord. By Agni, he’s doing a good job with it all too.”\n“Yet here you still are, coming back to Daddy.”\n\nAzula shakes her head. How did this man bind me to his will for so many years? “Yes, here I am. I am free, a royal under my brother’s rule. There was even a non-sentimental reason for it all. Rebels wanted to revolt against Zuzu. As the last real symbol of your empire, it stuck a deep blow against them to know I wholeheartedly pledged myself to the throne and not to you.” She clenches her fists. “Not anymore. I’m free. Zuzu and the Avatar didn’t just free the nations and the land from your shadow, Father. They freed the people, myself included.” She turns around and strides away without saying farewell.\n\n“Azula!” Father calls out. “Azula, come back here!” His rage fills the room. “You cowardly, idiotic monster! Come back to me!”\n\nThe princess doesn’t look back. She shuts the door before curling up in the fetal position. He isn’t watching anymore.\n\n“Would you be proud of me, Mother?” She whispers it to herself. Her mother lives out there, somewhere. One day, they’ll find her, so Azula can finally receive the answer to that question.\n\nShe stands up and straightens her armor. Then, she leaves the jail.\n\nAzula smiles as she basks in the warmth of the sun.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 2, "longest_sentence": 31, "num_participle_phrases": 2, "num_sentences": 254, "is_complex": true, "reasons": ["Contains passive voice"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "“Who was that?” She didn’t think Zuzu was paying that much attention. He seemed much more focused on that sand… sand mound? Perhaps it was supposed to be a palace or castle. That dum-dum has no artistic sense.\n\n“A new friend.”\n\n“Like Mai?” His eyes shimmer with that word. After a moment of contemplation, she decides it’s a shimmer of fear. Poor Zuzu’s afraid of girls, herself included. That’s good.\n\nShe nods. “Uh huh, this one’s flexible and jumpy. I’m gonna be so good, no one could shoot me in an Agni Kai, even if I don’t bend.”\n\n“And she wants to be your friend?”\n\n“Of course.”\n\nActually, Ty Lee, apparently from a family with a surname, seems to do this out of selfish reasons. She has a bunch of sisters, so being friends with a princess would differentiate her. All her actions scream “look at me” anyway. She’ll be easy to control.\n\nZuzu crosses his arms. “Will that one be heading to the palace?”\n\nShe raises her eyebrow. Why would she not? I wouldn’t befriend people who won’t be around. “Yes.”\n\n“Oh.”\n\nShe puts her hands on her hips. “It’s not my fault if I have more friends that you.”\n\nHe smashes the sand mound with his fists. Mother would’ve yelled at me if I did that. She didn’t even notice her precious son doing it. Even if she did, Mother would coddle him. She doesn’t see regret in his eyes. If it wasn’t for Mother, maybe Zuzu would’ve had a small chance at being a warrior.\n\n“It’s not fair.” He stands up. “How come you have so many friends?”\n\nIt’s Azula’s turn to cross her arms. “I have two friends. That’s not much.”\n“More than me.”\n\nShe shouldn’t be so surprised. He either flounders in his training or gets coddled by Mother. Is he capable of doing those boy game? Probably not. She should’ve put two and two together. Her brother’s isolated. Azula has broken free.\n\n“Zuzu, how many kids have you ever talked to?”\n\n“Um…” He stares at the sand as if it has become the most interesting thing in the world.\n\n“Let me guess…” She talked to him. Mai… Has Mai? Maybe. It’s hard to tell. “Two.”\n\nHe doesn’t say anything, but his fist clench and he takes a quick breath of air. I’m right, as expected.\n\n“Do you even know how to play Hot Rocks?”\n\n“No.”\n\nOf course, you wouldn’t know. I made it up, just now.\n\n“You heat up a rock like this one.” She runs to the edge of the beach where there’s a stone, probably sandstone. She uses her flames to make it hot, but not enough to make it explode. She found out how painful those can be. “Then, we throw it at each other.” I can let the heat flow through me. Can you, Zuzu?\n\nShe tosses the rock at him. He caught it and gave a very feminine yelp. Why am I behind him for the throne? He tosses it from one hand to another before chucking it back at her. She catches it and glances at the sun. From that angle…\n\nShe tosses it at Zuzu, but she lobs it at a high angle. Her training with Mai will reap some fun rewards. He looks up but can’t see it. The rock is falling in his eyesight to the sun, a blind spot made of light. Of course, a warrior or anyone with common sense would move out of the way, yet Zuzu’s too stubborn for that.\n\nThe rock hits his head, and he falls into the sand. Would Mother believe a bird would’ve dropped a stone on his head? Probably not. Did anyone see this? Mother and Father are down the beach sitting on the sand. The guards are back at the house, since it’s safe here. No one else dares come close to part of the royal family, except Ty Lee, but that girl has already wandered off.\n> You sit Down next to Him\nShe walks up and sits down across from her dazed brother. Since he doesn’t whine about his thunked head, her dum-dum of a brother must be unconscious. Leave it to him to be the first firebending prince ever to lose a battle against a six-year-old girl and a little rock.\n\nHe opens his eyes and groans.\n\n“You should’ve dodged, dum-dum.”\n\nHe rubs his forehead and sniffs. Is he going to cry? “There’s no honor in running away.” And now he’s talking about honor?\n\n“The dead have no honor.”\n\nHe looks at her if she stabbed him. “But our great-grandfather killed the last Avatar. He beat the Air Nation. He started our war to spread our glory. How can he have no honor just because he’s dead?”\n\n“The war’s still going on. Sozin died before he could finish his work. He failed. No honor, just another power-hungry dead guy.”\n\n“No son of Sozin or any firebender would speak ill of our former Fire Lords.”\n\n“I’m no son, nor am I just any firebender.” She pokes her chest in triumph. “I’m THE firebender.”\n\nZuzu stares at her, trying to read her expressions. She reads others easier than she can read that awful old poetry Mother likes so much. Zuzu couldn’t tell if she was sad if she was crying, not that she ever would. Maybe he thinks I’m joking, but I’m dead serious.\n\nHe crosses his arms. “How come you’re so good at everything?”\n\n“Because I want to. I refuse to allow anything else to happen, so I become the best.”\nHe looks away from her. “It’s not my fault if you were born lucky. Dad says I was lucky to be born.”\n\nOuch. “So? You’re still related to the most amazing thing that happened in over a hundred years. Just don’t die or anything and I’ll let you be an armor bearing or something.”\n\n“We haven’t had a princess in battle for centuries, right? Why would I then bear armor?”\n\n“I will be a warrior. Plus, you’re too stupid to try to kill me, so I could trust you as my underling.”\n\nHis demeanor darkens. Ug, that sounds like Ty Lee and those auroras. “I don’t think I’ll ever get to a battlefield. I’d just get in the way.”\n\n“Which’s why you should be my helper. That way, you’d have a purpose. Plus, I promise I’ll try to keep your stupid butt alive when I’m already busy killing hordes of peasants or something like that. I’ll always be on your side when we’re in battle. See? Now you have a purpose. I don’t think you had a purpose.”\n\nThey lie there on the beach until sunset. Neither wanted to leave, since both knew what’d happen. They’d revert to their normal ways. They’d fight for their parent’s attention. Azula would scheme. She can’t remember the last time they just… talked.\n\nBoth were right. They didn’t have a quiet moment for the rest of the trip. When they got home, they’d either avoid the other of fight. Azula would come out on top. She had to. Only perfection can reach the throne, and she’ll prove she’s perfection incarnate.\n\nHowever, she didn’t lie, not when making that promise. Even though their daily lives are like a battle against the other, on the real battlefield, she’d be there for her brother. No matter how much she dislikes the dum-dum, she knows it’s the duty of a royal to protect the weaker members of the family. But, that’ll happen years from now, maybe a decade. The Fire Lord will probably be her tea-loving uncle by then.\n\nEven Azula with all her cunning could never predict that the battlefield will come so soon. It’ll come charging towards Zuzu not from assassins or enemy soldiers. He’ll be threatened by his family.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 37, "num_participle_phrases": 2, "num_sentences": 145, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 11}, "total_complexity_score": 11, "is_complex": false} +{"text": "Azula giggles. It amuses her to see so many metal men run around. They always stand still or walk behind her, but now they seem frantic. They bend away the fire from the stupid, ugly painting. fears their red armor and spiky helmets, but not Azula. No, she’s a big girl who doesn’t feel scared.\n\n“Azula!”\n\nThe girl feels scared as her mother stands in front of the… What was the word? Tapestry! It’s a tapestry. Mommy trembles. A tear falls down her face. Why is Mommy sad? I bended fire!\n\n“What did you do, Azula?” Azula lowers her gaze. How come Mommy gets so angry at her and only her? She smiles at everyone else, well, except for Daddy.\n\n“I…” Why am I in trouble? “I bended fire, like Daddy and Zuzu.”\n\n“Tell me the truth. You’re two. No one bends fire at two. It was rare for Zuko to bend fire at only four.”\n\n“But I am tellin’ the truth.” She crosses her arms.\n\n“Did you hide the candles? Please tell me the fire you burned this with isn’t still burning.”\n\n“I burned it with my fire!”\n\n“You burned my only reminder of my family. Stop lying.”\n\n“I am not lying. I am your family!”\n\nShe stomps her foot on the ground. The rug catches on fire where her foot made contact. Unlike before, pure joy, now she feels afraid. Will Mommy be angry about this too?\n\nInstead of saying anything else, Mommy walks away in a hurry. The metal men, maybe they are called guards, bend that fire away too. She watches. They do it so easily. Why doesn’t Mommy yell at them? They bend, but she doesn’t mind. Why doesn’t Mommy love her?\n\n“A… Azula?”\n\nShe turns her head. Zuzu stands in the doorway, eyes wide. Zuzu burned something too when he first bended. It was part of Mommy’s dress, a pretty and black one. Mommy was so happy when that happened even though the fire made her skin look a little red on her hand. She loves Zuzu.\n\n“What did you do, Azula?” he asks, echoing their mother’s words. Again, Azula lowers her gaze.\n> You tell Him\n“I bended fire.”\n\n“Really!” She looks up, and he smiles. “You bent fire? Now, you’re like me!”\n\nBut Mommy loves Zuzu but not me. Zuzu is not like me.\n\n“No.” She points to the tapestry. “I bended fire and burned that. Mommy was angry.”\n\n“That was Mom’s picture of her mom and dad.”\n\n“I didn’t wanna.” She crosses her arms.\n\n“I didn’t say that. Was it an accident?”\n\n“Yes, but I do better. I won’t burn more things.”\n\n“Good. Maybe we can practice together?”\n\n“Yes!”\n\nZuzu will help her. She never got to do big kid things with him before.\n\nThey hear a new set of footsteps. She turns and sees someone she only remembers seeing twice before besides their nightly, tense dinners. Mommy stands behind him. She looks angry.\n\n“Daddy?” she asks. Zuzu takes three steps backwards.\n\n“Azula, you bent fire.”\n\n“Yes.” She clenches her tiny fists. Will he be angry too?\n\n“Good job.” He smirks. At this time in her life, it scared her. Eventually, she will learn to desire such approval.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 22, "num_participle_phrases": 1, "num_sentences": 86, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "\"Fuck...FUCK!\" You shriek, turning back around to the box.\n\nYou don't know which one has the key, but it's the only way to open the locks on the straps keeping Forrest trapped. Taking a deep breath, you shove your hand back into the first hole as fast you can. The steam cranks on and burns hot, but you reach the bottom. You feel around for a second, but find nothing and yank your arm back out of the oven of steam.\n\nPulling it back out your enter arm is now covered in heat blisters and an angry, shiny red color. It surges with a pain you can barely stand. Tears stream down you face as you cradle your burnt arm.\n\n\"I can't do this...\" You mutter to yourself as Forrest continues to scream in agony.\n> You let Him Die\nYou jump slightly as the second series of torches start burning him at his thighs, hips, and waist. Watching as Forrest writhes about in his bonds and screams in agony, you steel yourself for what you are about to witness.\n\nHis feet are nearly burnt down to the bone and the thicker parts of his legs are starting to bubble with huge heat blisters. The skin is gone where the flames hit directly, the meat of him being burnt now. It is a sickening stench that fills the room and turns your stomach sour, you've seen a lot of horrible shit in your life. But this is something else entirely.\n\nThe next series of torches cut on, lighting up his arms and shoulders. He howls in pain, his face red with effort and veins bulging in his forehead. His eyes are wide in terror, tears streaming down his cheeks. It's too late now to save him, even if you wanted too he was beyond it now.\n\nA few moments later, the final series of torches fire up. Flames lick up his throat and on either side of his ears. It lights his short hair on fire, engulfing his head in flames as his horrified shrieking intensifies then goes silent as his body goes limp. The flames keep cooking his corpse for a while as you stare transfixed at the scene, watching as his face burns away to reveal charred skull underneath.\n\nWhen the torches finally turn off, you are left staring at a burnt corpse. The air is so thick with the stench of his burnt flesh and the smoke from it that you can barely breathe. The grinding sound of a metal door opening on its own catches your attention, but you vomit when you have to walk right past his body to get to it. The smell is overpowering and you have nothing in your stomach but acid to puke up.\n\nThis room will be his tomb, you know that as you walk out of the door. But, it won't be yours.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 2, "num_sentences": 30, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "\"You ruined my life,\" You spit out at him, watching as he struggles to get free.\n\n\"Do you know what he did to me?\" You can't help the bark of near hysterical laughter that escapes you. It's a pointless question though, he can't answer you with his mouth sewn shut like that.\n\nFidgeting a bit, you glance over at the screen once more. It's now counting down from ten seconds. You don't know what happens when it reaches zero, but you step back a bit just to be safe. Forrest ruined your life in so many ways, it feels fitting to be given this kind of power over him.\n\nThe countdown finally hits zero and you jump as flames shoot out of small metal pipes at his feet. Forrest's screams are muffled by his mouth being clamped shut, but the sound still rattles around inside your head even as the acrid odor of burnt flesh hits your nostrils.\n> You watch\nCrossing your arms, you stand firm and fix him with a cold stare. The stench of him cooking makes you nose burn and smoke is starting to rise up from his lower legs. The skin on his feet is gone where the flames hit, but the skin not in the direct heat is developing huge blisters rapidly before your eyes.\n\nHe continues to scream in muffled agony as you watch. It feels somehow justified to see him in pain like this. His will just be momentary, but yours lasted for years. He ruined your life. He used you and then traded you like a worthless trinket when he was done with you. There were years of your life that you could never get back.\n\nBut, his shrieking eventually leads to the thick threads holding his lips shut tearing through the skin. His once unintelligible noises are now words, screamed in pain and terror as blood oozes down his chin. It hurts to hear him in pain like that, no matter who he is.", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 22, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You reach into the box with the key, balling your hand into a fist to keep your fingers from getting snagged in the maze of razor wires. Gritting your teeth, you slowly push toward the back of the box. The wire slices into your fist and forearm, but it is a familiar enough pain that you manage to make it to the back of the box and grab the key.\n\nRemoving your hand is more painful than putting it into the box was. The razors drag across your already bleeding flesh, but you eventually pull your hand free of the contraption. Just as you are almost out, you feel your wrist snag on wire. Taking a deep breath, you decide to treat this like a bandaid and just yank your hand out. The pain is sharp and takes your breath away, but you make it out of the box with the key in hand.\n\nLooking down at your blood slick arm, you wince as you see a strip of skin dangling from the top of your hand. You aren't sure if you should finish the job and remove the skin flap or set it back in place over the top of your hand and use some cloth to secure it in place.\n> You wrap it Up\nYou shove the key into your pocket for the moment and survey the damage to your hand. An injury like this can score some good quality painkillers at the ER. Unfortunately, that isn't an option at the moment, but you're sure you'll get there eventually now that you have the key out of this hell hole.\n\nUsing your uninjured hand, you stick your fingers into one of the holes in your shirt and start ripping the fabric away. You end up with a nice strip of cloth, though you aren't sure if it will be enough. Gritting your teeth, you carefully place the flap of skin back into place on the back of your hand. It burns horribly as you place the cloth over it then your hand over the top of it. Pressing it into your stomach to hold the skin flap and fabric in place, you use your hand to wrap tie it tightly into place. It isn't perfect, but it should keep the loose skin from flopping about.\n> You open The Door\nTaking the key back out of your pocket, you hurry toward the door. Your injured hand burns as the cloth cinches the degloved skin tightly into place, but you push through the pain and push the key into the lock. It turns and you can hear the loud sound of the mechanism turning as the metal door screeches open.\n\nStepping through, you find yourself in a hallway with harsh fluorescent lights in the ceiling. You walk down it, but many of the doors are chained shut with warnings against trying to open them painted in red letters. It is cold and damp out here, making you shiver as you hurry down the corridor.\n\nFinally, you come to a door with no warnings and a cassette labeled 'play me' taped to the middle of the door. Plucking it from the confines of the tape, you put it into the recorder and hit play.\n\n\"If you are listening to this, then you chose freedom over your addiction. This is just the first step to reclaiming your life, Ciara. For years you have blamed the people who came into your life for what you have become. Perhaps, you are right to blame them after they made you feel powerless over your own fate. But your obsession with blame keeps you from moving on. Beyond this door is someone who influenced your life early on. Today, you choose whether he lives or dies.\"\n\nThe tape comes to an end, leaving you feeling apprehensive about what is beyond the door in front of you.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 38, "num_participle_phrases": 2, "num_sentences": 36, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 7}, "total_complexity_score": 7, "is_complex": false} +{"text": "Pressing the play button, you hear a voice start speaking from the recording. It's clearly been distorted, but you can hear the words well enough.\n\n\"Hello, Ciara. For most of your life, you have been a victim. But, you have never truly tried to rise above this victim status you have held for so long. Within this room, are photographs of your childhood. Your pictures progress from a happy little girl to that of a criminal, but what fueled this change? For years you have been too busy blaming others and using past wrongs against you as an excuse for your own misdeeds. Today, you will face your inner demons. Beyond the door of this room wait a series of tests. But, first, you must prove to yourself that your life is worth more than the addiction that rules it. The door out is locked and the key is within your reach, so is your drug of choice. Will you reach for the key to your freedom or will you stay a slave to your addiction? Live or die, Ciara, make your choice.\"\n\nThe tape goes silent as you feel fear start to take over the haze of cravings and the pounding of the migraine in the back of your skull. Looking around, you spot the door and hurry to it. Just as the tape said, it is locked with a heavy bolt. You've never seen a door like this before, it's solid steel and doesn't budge when you push against it. The bolt has a keyhole in it, but you don't see a key anywhere.\n\nLooking around, all you can see are pictures hanging up illuminated by the flickering candlelight, some photographs on a crate surrounding by a circle of candles on the floor, and what looks like a binder laying on the floor in a dark corner of the room.\n> You look At The Binder On The Floor\nWalking over to the binder on the floor, you pick it up and move back into a better lit area of the room.\n\nOpening it up, you find an old family scrapbook. The first few pages are filled with family pictures and little notes that your mother had written about them, but as you flip through the pages you find that your mother's scrapbook has been changed. The pages show mugshots from your teen years, progressing on into recent ones.\n\nIt's a stark change as you look at each picture. You go from from a beautiful young girl to a battered junkie with each page you turn. The final page has the words 'Cherish Your Life' written in flowing script on the back.\n\nWhat was there to cherish about your life exactly? This entire thing is fucked up. You've heard of the Jigsaw killer and the horrific things he does to people. But, what would he know about your life? There is nothing to cherish and no one would miss you if you die here.\n\nIn fact, you're sure the only person that might even notice your absence is your drug dealer would likely forget his regular customer after a few days .", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 51, "num_participle_phrases": 5, "num_sentences": 33, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Too many participle phrases (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 9}, "total_complexity_score": 9, "is_complex": false} +{"text": "Her eyes dart from Fire Sage to Fire Sage. Of course, they will all betray her too just as everyone else has, but she can’t banish them yet. They must crown her first, but it’s a meaningless title now anyway. Fire Lord. Bah, what nonsense. Go back a few hours and it’d be the most powerful position in the world. The Fire Nation rules almost the entire world now, but with her father deciding to make himself the Phoenix King, not the most creative title, it makes her nothing but an honorary… something. Honorary vassal?\n\nOh, I’m letting my mind wander again. How foolish of me. I’m raving like a madwoman. She’ll banish the Fire Sages in a few moments before they could betray her. It all started with Mother. No, it started when Zuko betrayed her, stole all their mother’s affection by simply being born. At least Father pretended to like her. Too bad he just dumped her off here when he no longer had a use for her. Helping him commit genocide against the Earth Kingdom would’ve made some fun bonding moments.\n\nWhat’s taking them so long anyway? Put the crown on my head! It’ll make her the youngest, fifteen, and the first female Fire Lord ever. She blows a strand of her hair that’s been dangling in front of her left eye. She should’ve hacked that one off too like all the other untrustworthy hairs. Maybe she doesn’t look perfect right now. She can’t tell. She destroyed her mirror after Mother wouldn’t stop talking to her, from the other side of the reflection of course. She had the gall to not age for over half a decade and not even speak to her in person!\n\nWhat little remains of the logical part of her brain screams at her, telling her that she’s not well in the head. That was a hallucination, not her mother. All her servants, bodyguards, and teachers weren’t trying to kill her.\n\nAzula ignores that little voice in her head.\n\nJust as the fools were about to put that crown on her head, she sees him. Him! There he is, returning at the most inopportune moment! He’s been a traitor to her and their nation for how long? Weeks? He’s been hiding somewhere with this glorious nation’s most hated enemy, but he arrives to fight- No! He comes to betray her again, like everyone has done to her and like everyone will always do to her.\n\nAzula stands up and faces him, grinning like a madwoman. She says one word to him. “Zuzu.”\n> You 1\nThe baby reaches for the bright ball, but she can never grasp it. Why? Other balls come to her hands. That one doesn’t. It makes her angry, but it makes her want that bright ball even more. It warms her, lets her feel alive. She stretches her arms out to seize the ball again. She fails again.\n\nThe tall person says words to her. Of course, Azula doesn’t understand any of them, but the words seem harsh. She has a distant memory of those words once sounding nice, but not any longer. The being she will one day know as Mother doesn’t say nice things to her. Instead, she moves the baby under the shade of a tree.\n\nShe decides not to cry. It never does much good anyway. The bright ball disappeared under the green stuff above her now.\n\nThe tall person and the short person sit by the water. Azula understands water. Once a day, she is put in water even though she doesn’t like the feeling. The water feels bad. The bright ball feels good and warm even though she never reached it.\n\nThe two people throw something into the pond. Little fury things swim up and eat whatever the two of them toss into the water. Azula watches them until they run out of stuff to throw. She later learns it’s called bread. While the tall person stays by the water, the short one walks over to her.\n\nShe doesn’t understand what he’s saying, but his tone is happy. He stresses one word over and over to her. She watches his lip movements and listens to that sound her makes. Why not copy it? It’s how she learns many things after all.\n\n“Z…”\n\nHe looks happier with that sounds, so he repeats that word over and over again. Perhaps he’s broken? Maybe he’ll be fixed by making that sound again.\n\n“Zuzu!”\n\nIt’s the first word she ever spoke.\n> You 2\nAzula giggles. It amuses her to see so many metal men run around. They always stand still or walk behind her, but now they seem frantic. They bend away the fire from the stupid, ugly painting. fears their red armor and spiky helmets, but not Azula. No, she’s a big girl who doesn’t feel scared.\n\n“Azula!”\n\nThe girl feels scared as her mother stands in front of the… What was the word? Tapestry! It’s a tapestry. Mommy trembles. A tear falls down her face. Why is Mommy sad? I bended fire!\n\n“What did you do, Azula?” Azula lowers her gaze. How come Mommy gets so angry at her and only her? She smiles at everyone else, well, except for Daddy.\n\n“I…” Why am I in trouble? “I bended fire, like Daddy and Zuzu.”\n\n“Tell me the truth. You’re two. No one bends fire at two. It was rare for Zuko to bend fire at only four.”\n\n“But I am tellin’ the truth.” She crosses her arms.\n\n“Did you hide the candles? Please tell me the fire you burned this with isn’t still burning.”\n\n“I burned it with my fire!”\n\n“You burned my only reminder of my family. Stop lying.”\n\n“I am not lying. I am your family!”\n\nShe stomps her foot on the ground. The rug catches on fire where her foot made contact. Unlike before, pure joy, now she feels afraid. Will Mommy be angry about this too?\n\nInstead of saying anything else, Mommy walks away in a hurry. The metal men, maybe they are called guards, bend that fire away too. She watches. They do it so easily. Why doesn’t Mommy yell at them? They bend, but she doesn’t mind. Why doesn’t Mommy love her?\n\n“A… Azula?”\n\nShe turns her head. Zuzu stands in the doorway, eyes wide. Zuzu burned something too when he first bended. It was part of Mommy’s dress, a pretty and black one. Mommy was so happy when that happened even though the fire made her skin look a little red on her hand. She loves Zuzu.\n\n“What did you do, Azula?” he asks, echoing their mother’s words. Again, Azula lowers her gaze.\n> You show Him\nShe shoots some fire. It catches Zuzu’s shirt on fire. He screams like a girl before throwing his shirt off.\n\n“Why did you do that, Azula?” He has tears in his eyes. Did I hurt Zuzu?\n\n“I…” She looks at the ground. “I wanted to show you.”\n\nHe glances at his arm again. “Fire can hurt. It can kill. It’s why we’re so good at conquering the world.” Azula nods at the last part. “Don’t do that anymore. I… I have practice coming up about control. Um…” He sighs, or maybe that was a groan. “You can come with me for that.”\n\nShe tilts her head to the side. “Really?”\n\n“Yeah, really.”\n\nZuzu will help her. She never got to do big kid things with him before. He did all of this after she burned him? Her big brother is either the nicest person ever or a giant dum-dum.\n\nThey hear a new set of footsteps. She turns and sees someone she only remembers seeing twice before besides their nightly, tense dinners. Mommy stands behind him. She looks angry and confused. Maybe she’s wondering why Zuzu’s shirt is smoldering on the ground.\n\n“Daddy?” she asks. Zuzu takes three steps backwards.\n\n“Azula, you bent fire.”\n\n“Yes.” She clenches her tiny fists. Will he be angry like Mommy?\n\n“Good job.” He smirks. At this time in her life, it scared her. Eventually, she will learn to desire such approval.\n> You 3\nAzula fires another blast of fire with every punch. She imagines a new Avatar, unlike that one who died generations ago, standing in front of her. Each blast burns off more of his face until he’s nothing but a screaming skull. She would laugh at the sight, but she needs to focus. Her breathing is already… what was the word her teacher used? Impeccable. That’s the word. Her breathing is impeccable.\n\n“That’s enough for today.” Her teacher’s words make the girl stop. She wipes the sweat from her brow and glances at the sun. It warms her aching limbs. As always, she pushes herself the very hardest to make Mommy proud. Not good enough. I must be better. Maybe Mommy will like it more.\n\nHer mother moves from the chair she and the teacher sit at. She rushes past Azula and coddles Zuzu, struggling for breath. That dum-dum hasn’t come close to mastering breathing, let alone firebending. She knows she should feel pride. Already, she is better than Zuzu, but that hasn’t done anything for making Mommy like her. Why isn’t she good enough now? No, that doesn’t matter. She’ll become the best. That way Mommy must love her. Who doesn’t love the bestest of them all?\n\nBut… she is already better than Zuzu. He is nice to her, but Mommy doesn’t like her. Even if she becomes the bestest ever, what if that doesn’t work? I need two plans. Maybe, if Zuzu does bad things too, like burning tapestries, then maybe Mommy wouldn’t mind the bad things Azula does. But Zuzu doesn’t do bad things. He is nice.\n\nShe scratches her head for a moment before smiling. Zuzu doesn’t do bad things, but Azula does. Mommy only needs to think Zuzu did those. Maybe then she’ll be nice and love her.\n\nWhat does Mommy like? Mommy likes plays, the beach, Zuzu, and Turtle-Ducks. Azula can’t destroy the beach, plus the beach is fun. There aren’t any plays around, thank goodness. She doesn’t want to hurt Zuzu. But…\n\nShe decides to do it at night. Night is dark, so most firebenders sleep. That means no one will see her, right? The girl waits until night. She refuses to let herself fall asleep and counts to six hundred before sneaking out of her room. She sneaks from corner to corner in the darkness.\n> You go to the Rooftops to Sneak\nAzula sneaks up to a second story window. It is a super far drop to the ground, but she isn’t afraid. I’m not afraid at all. This feeling is just excitement. She shimmies over the window and lowers her first foot to the roof. After testing for footing, she puts her other foot down.\n\nThe princess keeps her arms out to stay balanced. The roof has a small angle, so it will be easy to slip and fall. She looks around. Everything seems so different up here, but she sees where the pond rests. It isn’t far away, but right now it seems like an endless distance.\n\nShe gains confidence with each step. Her feet make small clicking sounds on the tile. I can do this to make Mommy love me. Her legs tremble. Almost there. Just a few more minutes.\n\nA tile snaps loose under her feet. She slips and lets out a squeal as she grasps for any handhold. Then, she falls for a moment. Pain engulfs her.\n\nMommy! Daddy! Zuzu, help me!\n\nShe never does get to see her brother again.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 38, "num_participle_phrases": 1, "num_sentences": 240, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "You grab a rock, swinging it forward and smashing it into the side of the Gretchen’s face. It smacks into the ground, and you climb atop it and smack it into the creature’s skull again and again. The Gretchen’s head is crushed, and you let out a relieved sigh. The relief is short-lived, though, as the orks continue to charge forward, swinging hastily-made weapons. The number of Azajaja survivors grows much smaller, as your tribesmen attempt to rescue both them and you whilst surviving the onslaught of Greenskin, but there’s just too many. Hands grab your shoulders and pull you up, just out of the path of an oncoming spear. You turn, to see the face of a young girl, barely older than you, holding a spear with a terrified look on her face. You blush as you realize she’s naked, before chiding yourself for having such an immature thought while people are charging to kill you. You hear a roar, and turn back to see an ork charging forward. He sees you, raising his axe.\n> You attack\nYou grab a rock, swinging it forward, but the ork’s so big you can only reach its thigh, and the rock harmlessly bounces off the ork. The ork swings, the blade sinking into your shoulder, cutting through bone and flesh with ease. You let out a yell, as blood stains the ground. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 34, "num_participle_phrases": 2, "num_sentences": 13, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 4}, "total_complexity_score": 4, "is_complex": false} +{"text": "\"What?\" Cain grunts. \n> You say \"How old are you?\"\n\"How old? I don't know. Time in the cold pod makes it hard to tell. There's no sun, no days, no minutes,\" Cain says, seemingly pondering this.\n\n\n\"This subject is roughly five years, three months and two days.\"\n\n\n\"Ah... interesting,\" Cain remarks.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 20, "num_participle_phrases": 1, "num_sentences": 8, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "\"What?\" Cain grunts. \n> You say \"How many men do you have?\"\n\"Do I look like I've counted many?\"", "evaluation": 3, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 3, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"What?\" Cain grunts. \n> You say \"How capable are your men?\"\n\"They're tough. We've fought many times before. Most of us can wield bolters, though a few just end up using them as clubs to fight with their claws. A few can operate bigger weapons, and a few can only wield clubs and such. They follow orders, though. They show no fear, feel no pain, lose no battle. They'll take as much firepower as the enemy can give, even without armor.\"", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 23, "num_participle_phrases": 1, "num_sentences": 9, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "\"What?\" Cain grunts. \n> You say \"What exactly is your motive?\"\n\"Motive?\"\n\n\n\"What do you want?\"\n\n\nCain pauses, scratching one of his \"horns\". The horn begins to bleed, but you doubt he cares.\n\n\n\"I don't know,\" Cain finally answers.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 2, "longest_sentence": 22, "num_participle_phrases": 1, "num_sentences": 6, "is_complex": false, "reasons": [], "score": 0}, "total_complexity_score": 0, "is_complex": false} +{"text": "You look at the files and see three subheadings: Drake Amadeus, the Penthouse, Charles Antonguella and the Troupe of Dancing Blades. The files seem to be a mixture of printed out and hand-written, leading you to assume they're from different sources.\n> You read File: The Penthouse\nThe Penthouse is a large house situated on the Roar of the Vortex. It is made up of multiple rooms, including a kitchen, a massive bedroom, a bath house, a large lounge, room for dozens of slaves to live and much more. It is the home of Drake Amadeus. It is occupied by not only Amadeus, but also bodyguards Charles Antonguella and the Troupe of Dancing Blades, as well as dozens of slaves and prostitutes under the service of Amadeus. The penthouse holds luxuries and treasures of great value, both monetarily and intellectually. All operations carried out here should take care around such items.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 35, "num_participle_phrases": 1, "num_sentences": 8, "is_complex": true, "reasons": ["Deeply nested clauses (4) in one sentence", "Contains passive voice"], "score": 3}, "total_complexity_score": 3, "is_complex": false} +{"text": "The hospital seems to be completely empty. You wake up in an old rundown hospital with no memory of how you got there. You look around and see broken equipment lying around the room. \n> You leave the hospital and see if there is anything outside.\nOutside the hospital you see a worn down road and empty cars. Everything is strangely quiet and you start getting worried. You feel hungry and wonder when the last time you ate was.\n> You try to find a working car.\nYou find a car with the keys in the ignition and try to start it. Nothing happens. You keep looking and find another car that looks like it might work. You manage to get the engine started. \n> You drive around looking for any people or stores that might have supplies.\nYou drive around the town and see many boarded up buildings, but no people. Eventually you find a store that you think might have supplies.\n> You go inside the store and see if there are any supplies.\nIt looks like the store has been ransacked and all the shelves are empty. You manage to find a package of granola bars and a flashlight behind the counter.\n> You eat a granola bar.\nYou feel a little bit better. But you're still hungry.\n> You eat another granola bar.\nYou feel better. You should probably save the rest of your food though.\n> You leave the store and get back in the car.\nAs you leave the store you notice movement out behind your car. A man steps out with a hungry look in his eyes. His clothes are in tatters and he is carrying a crowbar.\n> You run at the man and attack him.\nYou run forward to attack the man. His crowbar crashes into your chest and you fall to the ground. He kicks you a few times and then grabs your granola bars and runs off.\n> You go after him.\nYou go after him. As you try and stand up though you realize you're in extreme pain. You think one of your ribs is broken. You manage to get yourself on your feet, but realize catching him is impossible. \n> You look for something to wrap your chest with.\nYou walk back into the store and find a few shirts that you tear and wrap around your chest. It helps you feel slightly better. But you're still in a lot of pain.", "evaluation": 2, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 20, "num_participle_phrases": 1, "num_sentences": 42, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "As you leave the store you notice movement out behind your car. A man steps out with a hungry look in his eyes. His clothes are in tatters and he is carrying a crowbar.\n> You ask the man what he wants and where everybody is.\nHe looks at you confused. \"What are you stupid? This is the end of the world man!\" he says.\n> You say \"What do you mean? I just woke up in a hospital with no memory. What happened?\"\nHe responds \"Like I said, the end of the world. When the bombs starting falling three years ago we thought we could pull through. But then the skies turned black, crops started dying and everyone went crazy. Most people died in the first couple months.\" \n> You ask him how he managed to survive.\nHe tells you that he was away hunting when it all started happening. He managed to live off the land for the first little while. But after the animals started dying he ran out of food and came to the city.\n> You ask him if you two can work together. \nThe man shakes his head. \"Hardly enough food for one person. I've only lived this long by looking after myself.\" He turns and starts walking away.\n> You run after the man and tell him you'll both do better together.\nHe stops and thinks about it for a second, then says, \"Fine. I guess there might be advantages to working together.\" \n> You ask him where he thinks you should go next.\nHe tells you there is a house on the road that looked undisturbed that might be worth checking out. \n> You start going towards the house. \nYou are walking towards the house. You reach an intersection. There is a police station on one corner an office building on another. The house is another half mile down the road. \n> You keep going towards the house. \nYou keep walking and eventually reach the house. You see a two story house that looks fairly undisturbed. There's a garage on the right and a path to the backyard on the left. \n> You go around the house to the backyard.\nYou go to the backyard of the house. There's a dirty grill and an overturned slide. There's a door to the house on the back porch.\n> You open the back door into the house.\nYou open the back door into the house and go inside. You're in a combined kitchen and living room. You see several cupboard doors are hanging open, a fridge and several couches around a TV.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 4, "longest_sentence": 21, "num_participle_phrases": 1, "num_sentences": 46, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 5}, "total_complexity_score": 5, "is_complex": false} +{"text": "The man shakes his head. \"Hardly enough food for one person. I've only lived this long by looking after myself.\" He turns and starts walking away.\n> You leave the store and get back in your car.\nYou think about what the man said. How is this possible? Why were you in that hospital and what should you do now?\n> You drive back to the hospital to see if you can find any clues. \nAs you pull in to the hospital parking lot the car sputters and dies. It's out of fuel an slows to a halt. \n> You go back to the room you woke up in.\nYou get to the room. It's the same as how you remember it. Broken equipment everywhere. But there's also a small notebook that you didn't notice before lying on the floor. \n> You read the notebook.\nIt looks like a journal. As you flip through the pages you see drawings of the death and destruction. The journal talks about someone's horrific experiences during the aftermath of the war. \n> You try to see if anything in it sparks your memory.\nyou read for a while hoping this will give you some clue. None of the events written about spark anything, but you do read someone's name that you feel like you should know. \"Sarina\". It says she heard about a community called \"Bright Meadow\" that was safe and had food and was leaving to find it. \n> You see if you can find out where Bright Meadow is from the journal. \nYou look through the journal to see if there are any clues about where Bright Meadow is. You find a crude map that shows Bright Meadow to the north of a town called Clayton. \n> You go to Clayton.\nYou don't know where Clayton is. But maybe if you found a map you could figure out where it is.\n> You look for a map somewhere in the hospital. \nYou start looking around for a map. You find an administrator's office that you think might have one.\n> You search the office for a map.\nYou look through the filing cabinets for a map. You find a bunch of patient records in a filing cabinet. In the desk you find a map that shows other hospitals in the region. It says Clayton is 15 miles to the West of here. \n> You leave the hospital and start heading towards Clayton.\nAs you're walking to to Clayton you start getting hungry. You remember that you have few granola bars in your pocket. ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": false, "max_nested_clauses": 3, "longest_sentence": 26, "num_participle_phrases": 1, "num_sentences": 43, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence"], "score": 1}, "total_complexity_score": 1, "is_complex": false} +{"text": "As you're walking to to Clayton you start getting hungry. You remember that you have few granola bars in your pocket. \n> You eat a few granola bars.\nYou finish off the rest of your granola bars. You're full now, but are worried about what you'll eat when you get hungry again.\n> You keep walking towards Clayton.\nYou walk for two hours and take a break. You've left the town you were in and are now in a more rural area. There's a farmhouse to your right and a forest on your left. \n> You go in the farmhouse and look for food.\nYou try to open the farmhouse front door, but it's locked. There's a broken window on the right and a shed behind the house.\n> You go through the window into the farmhouse. \nYou break the rest of the glass in the window and try to carefully crawl through. You cut yourself on the edges as you're climbing in, but you make it inside. \n> You search the farmhouse for food. \nYou search around the farmhouse for food. You find some thick sturdy shirts and some rusty tools but no food. It's getting dark outside. You think it might be a good idea to sleep the night here.\n> You sleep the night in the farmhouse.\nYou wake up in the middle of the night sweating from a nightmare. In it you saw a woman screaming in some dark place. You feel like you need to rescue her and that you're the only one who can help her. \n> You go back to sleep till the morning.\nYou try to go back to sleep, but can't shake the feelings from your dream. You decide you might as well get up and see if you can do anything productive. \n> You look around the farmhouse for anything else useful.\nYou look around the farmhouse for anything else useful. You don't find anything else useful.\n> You leave the farmhouse and continue walking towards Clayton.\nYou get back on the road and continue your journey. After a few hours you realize how starving you are. You' really need to find a food.\n> You look around to see what's around you.\nThere's an old warehouse and a few mechanics shops. ", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 21, "num_participle_phrases": 1, "num_sentences": 37, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence"], "score": 2}, "total_complexity_score": 2, "is_complex": false} +{"text": "You try to open the farmhouse front door, but it's locked. There's a broken window on the right and a shed behind the house.\n> You head towards the shed behind the house\nYou notice there is a padlock on the shed. Maybe you can find a key or a tool to get in.\n> You head back towards the broken window of the farmhouse\nYou have to go through the window to look for tools. You careful break the window more to go inside.\n> You go through window\nYou cut yourself on the edges as you're climbing in, but you make it inside.You find some thick sturdy shirts and there are rusted scattered tool scattered throughout. There doesn't seem to be any food around, however you wonder if there is a tool or key to open the shed. \n> You search the farmhouse\nYou're Not the best educated when it comes to tools but you have an idea of what kind of tool you need to use. You see lots of shovels, rakes, and pitchforks. You notice something that looks like big pliers...maybe that can work? \n> You grab bolt cutter\nYou could go back out to open the shed but it is starting to get dark. You think about resting in the farmhouse or going to check the shed out.\n> You go back to shed\nDusk is setting and you climb out the window unscathed. You walk over to the shed and begin to attempt cutting the lock off. Your stomach growls as you place the bolt cutter on the lock. In that moment you think you hear rustling behind you. You turn to look and nothing is there. so you resume cutting the padlock off.\n> You enter the shed\nYou remove the padlock and slowly open the door. With the sun setting, it's a bit difficult to see the contents of the shed.\n> You search the shed\nYou can make out that there are some storage shelves and a few tables. You see something that looks a tin pot or jug to some sort. You check it and it has nothing inside. Next to it on a table you see a matchbox. You take the matchbox because it's likely to help you see.\n> You strike a match\nThe first match goes dull quick. The second and third match break as you try to strike them. There are only two matches left. You try to relax a bit to keep yourself from breaking another match. You strike the match and it stays lit.\n> You search the shed slowly\nTo your right you see jars filled with preserved fruits and vegetables. To your left you see more jars but can make out the contents clearly.", "evaluation": 3, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 32, "num_participle_phrases": 1, "num_sentences": 38, "is_complex": true, "reasons": ["Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 8}, "total_complexity_score": 8, "is_complex": false} +{"text": "To your right you see jars filled with preserved fruits and vegetables. To your left you see more jars but can make out the contents clearly.\n> You eat some preserved fruits and vegetables\nYou delight it some pickled okra and some peach preserves. You think about bringing some food with you, but it will be too heavy for travel. So you try to eat as much as you can now. You decide to have some for the morning as well. It's getting late and with your full belly you are feeling quite tired. You can reenter the farmhouse or sleep in the shed.\n> You stay in the shed\nYou remembered the noise you heard early and decide to holed up in the shed.\n> You find a place in the shed to relax\nYou use your hands to guide you around the space. Just past the preserved goods on the shelves there seems to be a small rug that is folded. \n> You adjust the rug to lay on it\nAs you kneel down to adjust the rug your hand touches something cold and metal-like.\n> You access the metal object\nIt seems to be a large metallic ring connected to the floor. \n> You pull the ring\nThe floor lifts slightly and a dusty smell wafts out.\n> You shut the hatch back\nIt seems to be a hatch that leads to an underground area like a cellar or bunker.\n> You open the hatch again\nYou open up the hatch again but a little wider and stick your head in a bit. It's too dark to see anything. All you can do is smell the muskiness of whatever is below.\n> You close the hatch and resume to try to sleep\nYou lay on the small rug and try to get comfortable. You hold yourself and try to get a grasp on reality before fading to sleep.\n> You wake up\nYou awaken to some sunlight beams leaking in through the shed. You stretch and yawn as you look at the jars of preserves.", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 3, "longest_sentence": 30, "num_participle_phrases": 1, "num_sentences": 25, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "You find your pistol and cocking it you jump from the wagon. You are just in time to see Snyder staggering towards you, his eyes wide in shock and the handle of Reed’s knife sticking out of the centre of his chest. Reed stands shocked by what he has done and as you stare at him several other men including the Donner brothers come running up. Before your eyes Snyder collapses to the ground and breathes his last breath.\n\n\nThe men of the Donner Party quickly gather and Reed is surrounded, giving in without a fight. He is placed under armed guard while a quick discussion ensues over what to do with him. Franklin Graves is furious that Reed has murdered his employee while his wife and children are crying hysterically. “Hang him” Louis Keseberg urges, looking fiercely among you. “No” replies William Eddy (a friend of Reed’s and a skilled marksman). “Mr Reed should leave the camp.”\n\n\nThere is a great deal of arguing for a while and eventually it is agreed that Reed should take some food and be sent away to make his own way to California. One of Reed’s teamsters called Walter Herron volunteers to accompany him and Reed, still in a state of shock, says a brief farewell to his wife and children. Snyder is buried; the Graves Family are inconsolable and the whole Party is stunned by this sudden outbreak of violence. William Eddy is worried about Reed and Herron’s chances of making it to California on their own and mutters to you that perhaps others should go with them.\n\n\nWhat do you do?\n\n\n \n\n \n> You volunteer to accompany Reed and Herron\nYour decision to accompany James Reed and Walter Herron raises some eyebrows but you are glad to get away from the increasingly slow-moving group and press on ahead. Unfortunately the journey turns out to be very difficult: you are all unsuccessful at hunting and by the time you reach the Sierra Nevada Mountains you have eaten all your supplies and are surviving chiefly on wild onions and beans. Herron wants to kill the horses for food but you and Reed persuade him that you need them.\n\n\nFinally you make it across the Mountains and in Bear Valley where you have the wonderful fortune of meeting a party of settlers near Johnson’s Ranch, the beginning of civilization in California. They share some food with you and while you are there you meet Charles Stanton, who is on his way back to the Donner Party with seven mules of provisions and two Indians guides. Stanton is delighted to see the three of you and you quickly exchange news.\n\n\nReed tactfully explains that you three were sent ahead of get supplies, leaving out the part about him murdering John Snyder. Stanton tells you that William McCutchen has fallen ill and is resting at Fort Sutter. Reed decides to press onto Fort Sutter with Herron to get more supplies. Stanton suggests that you accompany him back to the Donner Party.\n\n\nWhat do you do?\n\n\n \n> You join Stanton in going back to the Donner Party\nSetting off from California with Charles Stanton and the two Indians Luis and Salvador you initially make good progress. James Reed and Walter Herron are both at Johnson‘s Ranch, both in poor shape but keen to get more supplies from Fort Sutter and follow Stanton back to the Donner Party. Making a swift journey, thanks to your Indian guides‘ expert knowledge of the route you re-cross the Sierra Nevada Mountains and find the Donner Party camped at Truckee Meadows near the Humboldt River in a very bad state.\n\n\nYou are shocked to learn of four fatalities in your absence. Reed stabbed and killed the Graves Family’s wagon-driver John Snyder in an argument which led to his being banished. Louis Keseberg (A German settler with a fierce temper) abandoned his wagon-driver, an elderly Belgian man called Hardcoop, who fell behind and was never seen again. Another settler called Wolfinger was allegedly killed by Indians, though no one saw it except his friends Joseph Reinhardt and August Spitzer who many in the party suspect murdered him. Finally William Pike was accidentally shot and killed by his brother-in-law William Foster (a determined and able man).\n\n\nThe whole Donner Party are on the verge of running out of food, making the extra supplies extremely welcome, and immediately resume their journey after you and Stanton join them. You get a taste of what they have been experiencing when on the first day of the journey nineteen oxen are shot with arrows by an Indian who William Eddy (a first-rate marksman and teller of tall stories) shoots and kills. Soon afterwards George Donner badly injures his hand trying to repair a wagon and the Donner Brothers lag behind the rest of the group.\n\n\nBy the end of October you have reached the Sierra Nevada Mountains but on the last day of October it begins to snow. This is very serious because heavy snow will leave you trapped in the mountains and unable to continue. Patrick Breen (a staunch Catholic who is travelling with his large family), Stanton and a few others press on to try and clear the valley but others like the Donner Brothers are lagging behind and obviously in need of assistance.\n\n\nWhat do you do?\n\n\n ", "evaluation": 4, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 4, "longest_sentence": 46, "num_participle_phrases": 2, "num_sentences": 41, "is_complex": true, "reasons": ["Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence"], "score": 6}, "total_complexity_score": 6, "is_complex": false} +{"text": "Riding hard for three days with your companions you cover a great deal of distance before finally catching up with Hastings and a large wagon party of a few hundred settlers on the shores of the great Salt Lake. By the time the four of you catch up with him you are all exhausted and your horses are close to collapse. Lansford Hastings is a strong-jawed man with a rapidly receding hairline and despite his note he is surprised to see you.\n\n\nWhile Charles Stanton and William Pike rest their horses you and James Reed trade your horses for two fresh ones from some of the settlers with Hastings and ride with him to the summit of a nearby mountain where Hastings explains the best direction to travel across the Canyon’s wooded slopes and promises to continue leaving messages. Reed is keen to ride ahead and get back to the Donner Party to get them moving along this but both Pike and Stanton’s horses are tired. Reed proposes to split up: he’ll ride ahead back to the Party while Stanton and Pike follow behind.\n\n\nWhat do you do?\n\n\n \n> You ride with Stanton and Pike\nStaying with Charles Stanton and William Pike you attempt to follow James Reed back to the Donner Party but unfortunately the three of you become lost in the Wasatch Mountains. For twelve days you wander through steep forested hills becoming increasingly worried as your food runs out until finally, when you are on the verge of killing your horses and eating them you encounter the wagons of the Donner Party and are enormously relieved. They have struggled to get across the Wasatch Mountains but have finally reached the Salt Lake Desert; as you and your companions feared you would run out of food in the mountains and starve you, Stanton and Pike are overjoyed to be back. Your odyssey was a sign of how dangerous it can be in the mountains. A few days after you return a tragedy befalls the group.\n\n\n ", "evaluation": 5, "complexity_analysis": {"has_passive_voice": true, "max_nested_clauses": 5, "longest_sentence": 59, "num_participle_phrases": 1, "num_sentences": 13, "is_complex": true, "reasons": ["Deeply nested clauses (5) in one sentence", "Deeply nested clauses (3) in one sentence", "Deeply nested clauses (3) in one sentence", "Contains passive voice", "Deeply nested clauses (4) in one sentence", "Deeply nested clauses (4) in one sentence"], "score": 10}, "total_complexity_score": 10, "is_complex": false}