human
Tinasha:  "Whoever’s behind this wouldn’t want to face them." Tinasha surmised. "Ooh, I see…" Cursing another mage required much more effort than doing it to an ordinary person. A mage would also be able to escape easily using teleportation. Escapees who could give testimony defeated the purpose of destroying an entire village. Someone carefully evading detection wouldn’t risk targeting Tuldarr.
gpt
Tinasha:  Tinasha signed some documents Pamyra brought to her and stated, “The real problem we have to deal with now is how to catch them.” With her chin in her hands as she pondered the quandary, the queen glanced over and noticed the time. She called back the spirit placed at the northeastern border. “Itz, thank you. Let Sylpha relieve you.” Her magic-infused words reached the ears of the distant spirit.
human
Itz:  An entity in the form of an old man appeared and bowed deeply. “There have been no changes at the border.”
gpt
Tinasha:  “Good.” Tinasha responded. The northeastern border faced Tayiri, the country that abhorred magic. To the east were Farsas and Former Druza, while the south road led to the breadbasket nation of Magdalsia. Only Tayiri harbored antipathy toward Tuldarr. And while Tuldarr did maintain constant vigilance against Tayiri, it didn’t seem like Tayiri had any desire to go picking fights with Tuldarr. The report that there was nothing out of the ordinary relieved Tinasha. While she had Itz there, she asked him, “By the way, have you ever seen any destroyed villages?”
human
Itz:  “Ah yes, that mystery. Fortunately, I have never seen any, so I cannot offer you any clues.” He answered.
gpt
Tinasha:  “I thought so.”
human
Itz:  “However, I did catch sight of an unusual personage in a town near the border. Perhaps this individual may provide some help in solving your case.” Itz suggested.
gpt
Tinasha:  “An unusual personage?” Tinasha frowned, having no idea who that might be.
human
Itz:  “Yes, indeed. An unerring fortune-teller.” Itz opened a teleportation portal for Tinasha that led to a town on the edge of Tuldarr that was home to a grand waterfall. In any other country, it would’ve been inconveniently located, as far as it was from the main high road. However, Tuldarr’s network of teleportation arrays helped this location flourish as a tourism site.